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-rw-r--r--source/blender/blenfont/intern/blf_internal_types.h5
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h6
-rw-r--r--source/blender/blenkernel/BKE_idprop.h1
-rw-r--r--source/blender/blenkernel/intern/idprop.c6
-rw-r--r--source/blender/blenkernel/intern/layer.c2
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c4
-rw-r--r--source/blender/blenkernel/intern/sequencer.c4
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c48
-rw-r--r--source/blender/blenlib/BLI_compiler_compat.h34
-rw-r--r--source/blender/blenlib/BLI_task.h40
-rw-r--r--source/blender/blenlib/intern/BLI_temporary_allocator.cc2
-rw-r--r--source/blender/blenlib/intern/math_solvers.c6
-rw-r--r--source/blender/blenlib/intern/task.c362
-rw-r--r--source/blender/blenloader/intern/versioning_userdef.c5
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc83
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_draw_utils.c21
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.c44
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_engine.h2
-rw-r--r--source/blender/draw/engines/workbench/workbench_private.h3
-rw-r--r--source/blender/draw/modes/edit_mesh_mode.c2
-rw-r--r--source/blender/editors/animation/anim_markers.c2
-rw-r--r--source/blender/editors/datafiles/CMakeLists.txt2
-rw-r--r--source/blender/editors/gpencil/gpencil_intern.h3
-rw-r--r--source/blender/editors/gpencil/gpencil_primitive.c282
-rw-r--r--source/blender/editors/include/ED_mask.h30
-rw-r--r--source/blender/editors/include/ED_transform_snap_object_context.h2
-rw-r--r--source/blender/editors/include/UI_icons.h16
-rw-r--r--source/blender/editors/include/UI_interface.h6
-rw-r--r--source/blender/editors/interface/CMakeLists.txt1
-rw-r--r--source/blender/editors/interface/interface_eyedropper.c1
-rw-r--r--source/blender/editors/interface/interface_eyedropper_gpencil_color.c324
-rw-r--r--source/blender/editors/interface/interface_intern.h3
-rw-r--r--source/blender/editors/interface/interface_layout.c30
-rw-r--r--source/blender/editors/interface/interface_ops.c1
-rw-r--r--source/blender/editors/interface/interface_templates.c36
-rw-r--r--source/blender/editors/interface/interface_widgets.c33
-rw-r--r--source/blender/editors/mask/mask_add.c227
-rw-r--r--source/blender/editors/mask/mask_draw.c119
-rw-r--r--source/blender/editors/mask/mask_edit.c10
-rw-r--r--source/blender/editors/mask/mask_editaction.c183
-rw-r--r--source/blender/editors/mask/mask_intern.h10
-rw-r--r--source/blender/editors/mask/mask_ops.c229
-rw-r--r--source/blender/editors/mask/mask_relationships.c24
-rw-r--r--source/blender/editors/mask/mask_select.c144
-rw-r--r--source/blender/editors/mask/mask_shapekey.c179
-rw-r--r--source/blender/editors/render/render_view.c2
-rw-r--r--source/blender/editors/screen/area.c2
-rw-r--r--source/blender/editors/screen/screen_ops.c2
-rw-r--r--source/blender/editors/space_file/file_ops.c64
-rw-r--r--source/blender/editors/space_file/filelist.c2
-rw-r--r--source/blender/editors/space_file/filesel.c6
-rw-r--r--source/blender/editors/space_graph/space_graph.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c4
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c67
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h4
-rw-r--r--source/blender/editors/space_sequencer/sequencer_ops.c4
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c86
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c6
-rw-r--r--source/blender/editors/transform/transform_snap.c4
-rw-r--r--source/blender/editors/transform/transform_snap_object.c186
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h30
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h3
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c78
-rw-r--r--source/blender/makesrna/intern/rna_scene.c5
-rw-r--r--source/blender/makesrna/intern/rna_space.c15
-rw-r--r--source/blender/makesrna/intern/rna_ui_api.c17
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c6
-rw-r--r--source/blender/makesrna/intern/rna_wm_api.c16
-rw-r--r--source/blender/modifiers/CMakeLists.txt3
-rw-r--r--source/blender/modifiers/intern/MOD_solidify.c933
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_extrude.c1105
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_nonmanifold.c2268
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_util.h34
-rw-r--r--source/blender/python/generic/py_capi_utils.c23
-rw-r--r--source/blender/python/mathutils/mathutils_kdtree.c2
-rw-r--r--source/blender/windowmanager/WM_api.h4
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c35
m---------source/tools0
80 files changed, 5695 insertions, 1913 deletions
diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h
index 0294a6219b9..45086de0f61 100644
--- a/source/blender/blenfont/intern/blf_internal_types.h
+++ b/source/blender/blenfont/intern/blf_internal_types.h
@@ -80,9 +80,8 @@ typedef struct GlyphCacheBLF {
/* and the last texture, aka. the current texture. */
unsigned int texture_current;
- /* like bftgl, we draw every glyph in a big texture, so this is the
- * current position inside the texture.
- */
+ /* We draw every glyph in a big texture, so this is the
+ * current position inside the texture. */
int offset_x;
int offset_y;
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index b6040931923..dfa1b311eb0 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -26,8 +26,8 @@
*
* \note Use #STRINGIFY() rather than defining with quotes.
*/
-#define BLENDER_VERSION 281
-#define BLENDER_SUBVERSION 16
+#define BLENDER_VERSION 282
+#define BLENDER_SUBVERSION 1
/** Several breakages with 280, e.g. collections vs layers. */
#define BLENDER_MINVERSION 280
#define BLENDER_MINSUBVERSION 0
@@ -36,7 +36,7 @@
/** Can be left blank, otherwise a,b,c... etc with no quotes. */
#define BLENDER_VERSION_CHAR
/** alpha/beta/rc/release, docs use this. */
-#define BLENDER_VERSION_CYCLE beta
+#define BLENDER_VERSION_CYCLE alpha
/** Optionally set to 1,2,... for example to to get alpha1 or rc2. */
#define BLENDER_VERSION_CYCLE_NUMBER
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index 0eb8df1b19d..94c2a94d420 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -136,6 +136,7 @@ struct IDProperty *IDP_New(const char type,
void IDP_FreePropertyContent_ex(struct IDProperty *prop, const bool do_id_user);
void IDP_FreePropertyContent(struct IDProperty *prop);
+void IDP_FreeProperty_ex(IDProperty *prop, const bool do_id_user);
void IDP_FreeProperty(struct IDProperty *prop);
void IDP_ClearProperty(IDProperty *prop);
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index 016da52252a..1125047be32 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -1085,6 +1085,12 @@ void IDP_FreePropertyContent(IDProperty *prop)
IDP_FreePropertyContent_ex(prop, true);
}
+void IDP_FreeProperty_ex(IDProperty *prop, const bool do_id_user)
+{
+ IDP_FreePropertyContent_ex(prop, do_id_user);
+ MEM_freeN(prop);
+}
+
void IDP_FreeProperty(IDProperty *prop)
{
IDP_FreePropertyContent(prop);
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index f12999b033d..34c1c5ecab4 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -239,7 +239,7 @@ void BKE_view_layer_free_ex(ViewLayer *view_layer, const bool do_id_user)
BKE_freestyle_config_free(&view_layer->freestyle_config, do_id_user);
if (view_layer->id_properties) {
- IDP_FreeProperty(view_layer->id_properties);
+ IDP_FreeProperty_ex(view_layer->id_properties, do_id_user);
}
MEM_SAFE_FREE(view_layer->object_bases_array);
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index c2fff7aa0e4..6d38ae13994 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -1978,7 +1978,7 @@ bool BKE_pbvh_bmesh_update_topology(PBVH *bvh,
if (mode & PBVH_Collapse) {
EdgeQueue q;
- BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert * [2]), 0, 128, BLI_MEMPOOL_NOP);
+ BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP);
EdgeQueueContext eq_ctx = {
&q,
queue_pool,
@@ -1997,7 +1997,7 @@ bool BKE_pbvh_bmesh_update_topology(PBVH *bvh,
if (mode & PBVH_Subdivide) {
EdgeQueue q;
- BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert * [2]), 0, 128, BLI_MEMPOOL_NOP);
+ BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP);
EdgeQueueContext eq_ctx = {
&q,
queue_pool,
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 9f7dc8444ed..b99d6e1684a 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -2107,11 +2107,11 @@ bool BKE_sequencer_proxy_rebuild_context(Main *bmain,
int i;
if (!seq->strip || !seq->strip->proxy) {
- return;
+ return true;
}
if (!(seq->flag & SEQ_USE_PROXY)) {
- return;
+ return true;
}
num_files = seq_proxy_context_count(seq, scene);
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 28f552cec2e..6f755aa6460 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -866,9 +866,9 @@ static bool target_project_solve_point_tri(const float *vtri_co[3],
{
float x[3], tmp[3];
float dist = sqrtf(hit_dist_sq);
- float epsilon = dist * 1.0e-5f;
-
- CLAMP_MIN(epsilon, 1.0e-5f);
+ float magnitude_estimate = dist + len_manhattan_v3(vtri_co[0]) + len_manhattan_v3(vtri_co[1]) +
+ len_manhattan_v3(vtri_co[2]);
+ float epsilon = magnitude_estimate * 1.0e-6f;
/* Initial solution vector: barycentric weights plus distance along normal. */
interp_weights_tri_v3(x, UNPACK3(vtri_co), hit_co);
@@ -929,7 +929,7 @@ static bool update_hit(BVHTreeNearest *nearest,
if (dist_sq < nearest->dist_sq) {
#ifdef TRACE_TARGET_PROJECT
printf(
- "===> %d (%.3f,%.3f,%.3f) %g < %g\n", index, UNPACK3(hit_co), dist_sq, nearest->dist_sq);
+ "#=#=#> %d (%.3f,%.3f,%.3f) %g < %g\n", index, UNPACK3(hit_co), dist_sq, nearest->dist_sq);
#endif
nearest->index = index;
nearest->dist_sq = dist_sq;
@@ -1088,14 +1088,14 @@ void BKE_shrinkwrap_find_nearest_surface(struct ShrinkwrapTreeData *tree,
if (type == MOD_SHRINKWRAP_TARGET_PROJECT) {
#ifdef TRACE_TARGET_PROJECT
- printf("====== TARGET PROJECT START ======\n");
+ printf("\n====== TARGET PROJECT START ======\n");
#endif
BLI_bvhtree_find_nearest_ex(
tree->bvh, co, nearest, mesh_looptri_target_project, tree, BVH_NEAREST_OPTIMAL_ORDER);
#ifdef TRACE_TARGET_PROJECT
- printf("====== TARGET PROJECT END: %d %g ======\n", nearest->index, nearest->dist_sq);
+ printf("====== TARGET PROJECT END: %d %g ======\n\n", nearest->index, nearest->dist_sq);
#endif
if (nearest->index < 0) {
@@ -1260,7 +1260,10 @@ static void shrinkwrap_snap_with_side(float r_point_co[3],
float forcesign,
bool forcesnap)
{
- float dist = len_v3v3(point_co, hit_co);
+ float delta[3];
+ sub_v3_v3v3(delta, point_co, hit_co);
+
+ float dist = len_v3(delta);
/* If exactly on the surface, push out along normal */
if (dist < FLT_EPSILON) {
@@ -1273,13 +1276,28 @@ static void shrinkwrap_snap_with_side(float r_point_co[3],
}
/* Move to the correct side if needed */
else {
- float delta[3];
- sub_v3_v3v3(delta, point_co, hit_co);
- float dsign = signf(dot_v3v3(delta, hit_no) * forcesign);
+ float dsign = signf(dot_v3v3(delta, hit_no));
+
+ if (forcesign == 0.0f) {
+ forcesign = dsign;
+ }
/* If on the wrong side or too close, move to correct */
- if (forcesnap || dsign * dist < goal_dist) {
- interp_v3_v3v3(r_point_co, point_co, hit_co, (dist - goal_dist * dsign) / dist);
+ if (forcesnap || dsign * dist * forcesign < goal_dist) {
+ mul_v3_fl(delta, dsign / dist);
+
+ /* At very small distance, blend in the hit normal to stabilize math. */
+ float dist_epsilon = (fabsf(goal_dist) + len_manhattan_v3(hit_co)) * 1e-4f;
+
+ if (dist < dist_epsilon) {
+#ifdef TRACE_TARGET_PROJECT
+ printf("zero_factor %g = %g / %g\n", dist / dist_epsilon, dist, dist_epsilon);
+#endif
+
+ interp_v3_v3v3(delta, hit_no, delta, dist / dist_epsilon);
+ }
+
+ madd_v3_v3v3fl(r_point_co, hit_co, delta, goal_dist * forcesign);
}
else {
copy_v3_v3(r_point_co, point_co);
@@ -1304,13 +1322,13 @@ void BKE_shrinkwrap_snap_point_to_surface(const struct ShrinkwrapTreeData *tree,
const float point_co[3],
float r_point_co[3])
{
- float dist, tmp[3];
+ float tmp[3];
switch (mode) {
/* Offsets along the line between point_co and hit_co. */
case MOD_SHRINKWRAP_ON_SURFACE:
- if (goal_dist != 0 && (dist = len_v3v3(point_co, hit_co)) > FLT_EPSILON) {
- interp_v3_v3v3(r_point_co, point_co, hit_co, (dist - goal_dist) / dist);
+ if (goal_dist != 0) {
+ shrinkwrap_snap_with_side(r_point_co, point_co, hit_co, hit_no, goal_dist, 0, true);
}
else {
copy_v3_v3(r_point_co, hit_co);
diff --git a/source/blender/blenlib/BLI_compiler_compat.h b/source/blender/blenlib/BLI_compiler_compat.h
index bd1cd327d3c..312991e7f15 100644
--- a/source/blender/blenlib/BLI_compiler_compat.h
+++ b/source/blender/blenlib/BLI_compiler_compat.h
@@ -15,7 +15,7 @@
*/
#ifndef __BLI_COMPILER_COMPAT_H__
-# define __BLI_COMPILER_COMPAT_H__
+#define __BLI_COMPILER_COMPAT_H__
/** \file
* \ingroup bli
@@ -23,32 +23,32 @@
* Use to help with cross platform portability.
*/
-# if defined(_MSC_VER)
-# define alloca _alloca
-# endif
+#if defined(_MSC_VER)
+# define alloca _alloca
+#endif
-# if (defined(__GNUC__) || defined(__clang__)) && defined(__cplusplus)
+#if (defined(__GNUC__) || defined(__clang__)) && defined(__cplusplus)
extern "C++" {
/* Some magic to be sure we don't have reference in the type. */
template<typename T> static inline T decltype_helper(T x)
{
return x;
}
-# define typeof(x) decltype(decltype_helper(x))
+# define typeof(x) decltype(decltype_helper(x))
}
-# endif
+#endif
/* little macro so inline keyword works */
-# if defined(_MSC_VER)
-# define BLI_INLINE static __forceinline
-# else
-# define BLI_INLINE static inline __attribute__((always_inline)) __attribute__((__unused__))
-# endif
+#if defined(_MSC_VER)
+# define BLI_INLINE static __forceinline
+#else
+# define BLI_INLINE static inline __attribute__((always_inline)) __attribute__((__unused__))
+#endif
-# if defined(__GNUC__)
-# define BLI_NOINLINE __attribute__((noinline))
-# else
-# define BLI_NOINLINE
-# endif
+#if defined(__GNUC__)
+# define BLI_NOINLINE __attribute__((noinline))
+#else
+# define BLI_NOINLINE
+#endif
#endif /* __BLI_COMPILER_COMPAT_H__ */
diff --git a/source/blender/blenlib/BLI_task.h b/source/blender/blenlib/BLI_task.h
index 568d6c9a84a..7ef5e518cc8 100644
--- a/source/blender/blenlib/BLI_task.h
+++ b/source/blender/blenlib/BLI_task.h
@@ -198,11 +198,45 @@ void BLI_task_parallel_range(const int start,
TaskParallelRangeFunc func,
const TaskParallelSettings *settings);
-typedef void (*TaskParallelListbaseFunc)(void *userdata, struct Link *iter, int index);
+/* This data is shared between all tasks, its access needs thread lock or similar protection. */
+typedef struct TaskParallelIteratorStateShared {
+ /* Maximum amount of items to acquire at once. */
+ int chunk_size;
+ /* Next item to be acquired. */
+ void *next_item;
+ /* Index of the next item to be acquired. */
+ int next_index;
+ /* Indicates that end of iteration has been reached. */
+ bool is_finished;
+ /* Helper lock to protect access to this data in iterator getter callback,
+ * can be ignored (if the callback implements its own protection system, using atomics e.g.).
+ * Will be NULL when iterator is actually processed in a single thread. */
+ SpinLock *spin_lock;
+} TaskParallelIteratorStateShared;
+
+typedef void (*TaskParallelIteratorIterFunc)(void *__restrict userdata,
+ const TaskParallelTLS *__restrict tls,
+ void **r_next_item,
+ int *r_next_index,
+ bool *r_do_abort);
+
+typedef void (*TaskParallelIteratorFunc)(void *__restrict userdata,
+ void *item,
+ int index,
+ const TaskParallelTLS *__restrict tls);
+
+void BLI_task_parallel_iterator(void *userdata,
+ TaskParallelIteratorIterFunc iter_func,
+ void *init_item,
+ const int init_index,
+ const int tot_items,
+ TaskParallelIteratorFunc func,
+ const TaskParallelSettings *settings);
+
void BLI_task_parallel_listbase(struct ListBase *listbase,
void *userdata,
- TaskParallelListbaseFunc func,
- const bool use_threading);
+ TaskParallelIteratorFunc func,
+ const TaskParallelSettings *settings);
typedef struct MempoolIterData MempoolIterData;
typedef void (*TaskParallelMempoolFunc)(void *userdata, MempoolIterData *iter);
diff --git a/source/blender/blenlib/intern/BLI_temporary_allocator.cc b/source/blender/blenlib/intern/BLI_temporary_allocator.cc
index e41cf36f66d..b145e65530d 100644
--- a/source/blender/blenlib/intern/BLI_temporary_allocator.cc
+++ b/source/blender/blenlib/intern/BLI_temporary_allocator.cc
@@ -73,7 +73,7 @@ struct ThreadLocalBuffers {
}
};
-thread_local ThreadLocalBuffers local_storage;
+static thread_local ThreadLocalBuffers local_storage;
void *BLI_temporary_allocate(uint size)
{
diff --git a/source/blender/blenlib/intern/math_solvers.c b/source/blender/blenlib/intern/math_solvers.c
index a1c3d16a404..235589abdab 100644
--- a/source/blender/blenlib/intern/math_solvers.c
+++ b/source/blender/blenlib/intern/math_solvers.c
@@ -215,10 +215,10 @@ bool BLI_newton3d_solve(Newton3D_DeltaFunc func_delta,
fdeltav = len_squared_v3(fdelta);
if (trace) {
- printf("START (%g, %g, %g) %g\n", x[0], x[1], x[2], fdeltav);
+ printf("START (%g, %g, %g) %g %g\n", x[0], x[1], x[2], fdeltav, epsilon);
}
- for (int i = 0; i < max_iterations && fdeltav > epsilon; i++) {
+ for (int i = 0; i == 0 || (i < max_iterations && fdeltav > epsilon); i++) {
/* Newton's method step. */
func_jacobian(userdata, x, jacobian);
@@ -248,7 +248,7 @@ bool BLI_newton3d_solve(Newton3D_DeltaFunc func_delta,
}
/* Line search correction. */
- while (next_fdeltav > fdeltav) {
+ while (next_fdeltav > fdeltav && next_fdeltav > epsilon) {
float g0 = sqrtf(fdeltav), g1 = sqrtf(next_fdeltav);
float g01 = -g0 / len_v3(step);
float det = 2.0f * (g1 - g0 - g01);
diff --git a/source/blender/blenlib/intern/task.c b/source/blender/blenlib/intern/task.c
index 6cdaec97d9a..bb69dc6452f 100644
--- a/source/blender/blenlib/intern/task.c
+++ b/source/blender/blenlib/intern/task.c
@@ -149,7 +149,7 @@ typedef struct TaskThreadLocalStorage {
* without "interrupting" for task execution.
*
* We try to accumulate as much tasks as possible in a local queue without
- * any locks first, and then we push all of them into a schedulers queue
+ * any locks first, and then we push all of them into a scheduler's queue
* from within a single mutex lock.
*/
bool do_delayed_push;
@@ -1052,14 +1052,20 @@ typedef struct ParallelRangeState {
int chunk_size;
} ParallelRangeState;
-BLI_INLINE void task_parallel_range_calc_chunk_size(const TaskParallelSettings *settings,
- const int num_tasks,
- ParallelRangeState *state)
+BLI_INLINE void task_parallel_calc_chunk_size(const TaskParallelSettings *settings,
+ const int tot_items,
+ int num_tasks,
+ int *r_chunk_size)
{
- const int tot_items = state->stop - state->start;
int chunk_size = 0;
- if (settings->min_iter_per_thread > 0) {
+ if (!settings->use_threading) {
+ /* Some users of this helper will still need a valid chunk size in case processing is not
+ * threaded. We can use a bigger one than in default threaded case then. */
+ chunk_size = 1024;
+ num_tasks = 1;
+ }
+ else if (settings->min_iter_per_thread > 0) {
/* Already set by user, no need to do anything here. */
chunk_size = settings->min_iter_per_thread;
}
@@ -1091,16 +1097,30 @@ BLI_INLINE void task_parallel_range_calc_chunk_size(const TaskParallelSettings *
BLI_assert(chunk_size > 0);
- switch (settings->scheduling_mode) {
- case TASK_SCHEDULING_STATIC:
- state->chunk_size = max_ii(chunk_size, tot_items / (num_tasks));
- break;
- case TASK_SCHEDULING_DYNAMIC:
- state->chunk_size = chunk_size;
- break;
+ if (tot_items > 0) {
+ switch (settings->scheduling_mode) {
+ case TASK_SCHEDULING_STATIC:
+ *r_chunk_size = max_ii(chunk_size, tot_items / num_tasks);
+ break;
+ case TASK_SCHEDULING_DYNAMIC:
+ *r_chunk_size = chunk_size;
+ break;
+ }
+ }
+ else {
+ /* If total amount of items is unknown, we can only use dynamic scheduling. */
+ *r_chunk_size = chunk_size;
}
}
+BLI_INLINE void task_parallel_range_calc_chunk_size(const TaskParallelSettings *settings,
+ const int num_tasks,
+ ParallelRangeState *state)
+{
+ task_parallel_calc_chunk_size(
+ settings, state->stop - state->start, num_tasks, &state->chunk_size);
+}
+
BLI_INLINE bool parallel_range_next_iter_get(ParallelRangeState *__restrict state,
int *__restrict iter,
int *__restrict count)
@@ -1256,77 +1276,239 @@ void BLI_task_parallel_range(const int start,
}
}
-#undef MALLOCA
-#undef MALLOCA_FREE
-
-typedef struct ParallelListbaseState {
+typedef struct TaskParallelIteratorState {
void *userdata;
- TaskParallelListbaseFunc func;
+ TaskParallelIteratorIterFunc iter_func;
+ TaskParallelIteratorFunc func;
+
+ /* *** Data used to 'acquire' chunks of items from the iterator. *** */
+ /* Common data also passed to the generator callback. */
+ TaskParallelIteratorStateShared iter_shared;
+ /* Total number of items. If unknown, set it to a negative number. */
+ int tot_items;
+} TaskParallelIteratorState;
+
+BLI_INLINE void task_parallel_iterator_calc_chunk_size(const TaskParallelSettings *settings,
+ const int num_tasks,
+ TaskParallelIteratorState *state)
+{
+ task_parallel_calc_chunk_size(
+ settings, state->tot_items, num_tasks, &state->iter_shared.chunk_size);
+}
- int chunk_size;
- int index;
- Link *link;
- SpinLock lock;
-} ParallelListState;
-
-BLI_INLINE Link *parallel_listbase_next_iter_get(ParallelListState *__restrict state,
- int *__restrict index,
- int *__restrict count)
+static void parallel_iterator_func_do(TaskParallelIteratorState *__restrict state,
+ void *userdata_chunk,
+ int threadid)
{
- int task_count = 0;
- BLI_spin_lock(&state->lock);
- Link *result = state->link;
- if (LIKELY(result != NULL)) {
- *index = state->index;
- while (state->link != NULL && task_count < state->chunk_size) {
- task_count++;
- state->link = state->link->next;
+ TaskParallelTLS tls = {
+ .thread_id = threadid,
+ .userdata_chunk = userdata_chunk,
+ };
+
+ void **current_chunk_items;
+ int *current_chunk_indices;
+ int current_chunk_size;
+
+ const size_t items_size = sizeof(*current_chunk_items) * (size_t)state->iter_shared.chunk_size;
+ const size_t indices_size = sizeof(*current_chunk_indices) *
+ (size_t)state->iter_shared.chunk_size;
+
+ current_chunk_items = MALLOCA(items_size);
+ current_chunk_indices = MALLOCA(indices_size);
+ current_chunk_size = 0;
+
+ for (bool do_abort = false; !do_abort;) {
+ if (state->iter_shared.spin_lock != NULL) {
+ BLI_spin_lock(state->iter_shared.spin_lock);
+ }
+
+ /* Get current status. */
+ int index = state->iter_shared.next_index;
+ void *item = state->iter_shared.next_item;
+ int i;
+
+ /* 'Acquire' a chunk of items from the iterator function. */
+ for (i = 0; i < state->iter_shared.chunk_size && !state->iter_shared.is_finished; i++) {
+ current_chunk_indices[i] = index;
+ current_chunk_items[i] = item;
+ state->iter_func(state->userdata, &tls, &item, &index, &state->iter_shared.is_finished);
+ }
+
+ /* Update current status. */
+ state->iter_shared.next_index = index;
+ state->iter_shared.next_item = item;
+ current_chunk_size = i;
+
+ do_abort = state->iter_shared.is_finished;
+
+ if (state->iter_shared.spin_lock != NULL) {
+ BLI_spin_unlock(state->iter_shared.spin_lock);
+ }
+
+ for (i = 0; i < current_chunk_size; ++i) {
+ state->func(state->userdata, current_chunk_items[i], current_chunk_indices[i], &tls);
}
- state->index += task_count;
}
- BLI_spin_unlock(&state->lock);
- *count = task_count;
- return result;
+
+ MALLOCA_FREE(current_chunk_items, items_size);
+ MALLOCA_FREE(current_chunk_indices, indices_size);
}
-static void parallel_listbase_func(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void parallel_iterator_func(TaskPool *__restrict pool, void *userdata_chunk, int threadid)
{
- ParallelListState *__restrict state = BLI_task_pool_userdata(pool);
- Link *link;
- int index, count;
+ TaskParallelIteratorState *__restrict state = BLI_task_pool_userdata(pool);
- while ((link = parallel_listbase_next_iter_get(state, &index, &count)) != NULL) {
- for (int i = 0; i < count; i++) {
- state->func(state->userdata, link, index + i);
- link = link->next;
+ parallel_iterator_func_do(state, userdata_chunk, threadid);
+}
+
+static void task_parallel_iterator_no_threads(const TaskParallelSettings *settings,
+ TaskParallelIteratorState *state)
+{
+ /* Prepare user's TLS data. */
+ void *userdata_chunk = settings->userdata_chunk;
+ const size_t userdata_chunk_size = settings->userdata_chunk_size;
+ void *userdata_chunk_local = NULL;
+ const bool use_userdata_chunk = (userdata_chunk_size != 0) && (userdata_chunk != NULL);
+ if (use_userdata_chunk) {
+ userdata_chunk_local = MALLOCA(userdata_chunk_size);
+ memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size);
+ }
+
+ /* Also marking it as non-threaded for the iterator callback. */
+ state->iter_shared.spin_lock = NULL;
+
+ parallel_iterator_func_do(state, userdata_chunk, 0);
+
+ if (use_userdata_chunk) {
+ if (settings->func_finalize != NULL) {
+ settings->func_finalize(state->userdata, userdata_chunk_local);
}
+ MALLOCA_FREE(userdata_chunk_local, userdata_chunk_size);
}
}
-static void task_parallel_listbase_no_threads(struct ListBase *listbase,
- void *userdata,
- TaskParallelListbaseFunc func)
+static void task_parallel_iterator_do(const TaskParallelSettings *settings,
+ TaskParallelIteratorState *state)
{
- int i = 0;
- for (Link *link = listbase->first; link != NULL; link = link->next, i++) {
- func(userdata, link, i);
+ TaskScheduler *task_scheduler = BLI_task_scheduler_get();
+ const int num_threads = BLI_task_scheduler_num_threads(task_scheduler);
+
+ task_parallel_iterator_calc_chunk_size(settings, num_threads, state);
+
+ if (!settings->use_threading) {
+ task_parallel_iterator_no_threads(settings, state);
+ return;
}
+
+ const int chunk_size = state->iter_shared.chunk_size;
+ const int tot_items = state->tot_items;
+ const size_t num_tasks = tot_items >= 0 ?
+ (size_t)min_ii(num_threads, state->tot_items / chunk_size) :
+ (size_t)num_threads;
+
+ BLI_assert(num_tasks > 0);
+ if (num_tasks == 1) {
+ task_parallel_iterator_no_threads(settings, state);
+ return;
+ }
+
+ SpinLock spin_lock;
+ BLI_spin_init(&spin_lock);
+ state->iter_shared.spin_lock = &spin_lock;
+
+ void *userdata_chunk = settings->userdata_chunk;
+ const size_t userdata_chunk_size = settings->userdata_chunk_size;
+ void *userdata_chunk_local = NULL;
+ void *userdata_chunk_array = NULL;
+ const bool use_userdata_chunk = (userdata_chunk_size != 0) && (userdata_chunk != NULL);
+
+ TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, state);
+
+ if (use_userdata_chunk) {
+ userdata_chunk_array = MALLOCA(userdata_chunk_size * num_tasks);
+ }
+
+ for (size_t i = 0; i < num_tasks; i++) {
+ if (use_userdata_chunk) {
+ userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
+ memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size);
+ }
+ /* Use this pool's pre-allocated tasks. */
+ BLI_task_pool_push_from_thread(task_pool,
+ parallel_iterator_func,
+ userdata_chunk_local,
+ false,
+ TASK_PRIORITY_HIGH,
+ task_pool->thread_id);
+ }
+
+ BLI_task_pool_work_and_wait(task_pool);
+ BLI_task_pool_free(task_pool);
+
+ if (use_userdata_chunk) {
+ if (settings->func_finalize != NULL) {
+ for (size_t i = 0; i < num_tasks; i++) {
+ userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
+ settings->func_finalize(state->userdata, userdata_chunk_local);
+ }
+ }
+ MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * num_tasks);
+ }
+
+ BLI_spin_end(&spin_lock);
+ state->iter_shared.spin_lock = NULL;
}
-/* NOTE: The idea here is to compensate for rather measurable threading
- * overhead caused by fetching tasks. With too many CPU threads we are starting
- * to spend too much time in those overheads. */
-BLI_INLINE int task_parallel_listbasecalc_chunk_size(const int num_threads)
+/**
+ * This function allows to parallelize for loops using a generic iterator.
+ *
+ * \param userdata: Common userdata passed to all instances of \a func.
+ * \param iter_func: Callback function used to generate chunks of items.
+ * \param init_item: The initial item, if necessary (may be NULL if unused).
+ * \param init_index: The initial index.
+ * \param tot_items: The total amount of items to iterate over
+ * (if unkown, set it to a negative number).
+ * \param func: Callback function.
+ * \param settings: See public API doc of TaskParallelSettings for description of all settings.
+ *
+ * \note Static scheduling is only available when \a tot_items is >= 0.
+ */
+
+void BLI_task_parallel_iterator(void *userdata,
+ TaskParallelIteratorIterFunc iter_func,
+ void *init_item,
+ const int init_index,
+ const int tot_items,
+ TaskParallelIteratorFunc func,
+ const TaskParallelSettings *settings)
{
- if (num_threads > 32) {
- return 128;
- }
- else if (num_threads > 16) {
- return 64;
+ TaskParallelIteratorState state = {0};
+
+ state.tot_items = tot_items;
+ state.iter_shared.next_index = init_index;
+ state.iter_shared.next_item = init_item;
+ state.iter_shared.is_finished = false;
+ state.userdata = userdata;
+ state.iter_func = iter_func;
+ state.func = func;
+
+ task_parallel_iterator_do(settings, &state);
+}
+
+static void task_parallel_listbase_get(void *__restrict UNUSED(userdata),
+ const TaskParallelTLS *__restrict UNUSED(tls),
+ void **r_next_item,
+ int *r_next_index,
+ bool *r_do_abort)
+{
+ /* Get current status. */
+ Link *link = *r_next_item;
+
+ if (link->next == NULL) {
+ *r_do_abort = true;
}
- return 32;
+ *r_next_item = link->next;
+ (*r_next_index)++;
}
/**
@@ -1335,58 +1517,36 @@ BLI_INLINE int task_parallel_listbasecalc_chunk_size(const int num_threads)
* \param listbase: The double linked list to loop over.
* \param userdata: Common userdata passed to all instances of \a func.
* \param func: Callback function.
- * \param use_threading: If \a true, actually split-execute loop in threads,
- * else just do a sequential forloop
- * (allows caller to use any kind of test to switch on parallelization or not).
+ * \param settings: See public API doc of ParallelRangeSettings for description of all settings.
*
* \note There is no static scheduling here,
* since it would need another full loop over items to count them.
*/
-void BLI_task_parallel_listbase(struct ListBase *listbase,
+void BLI_task_parallel_listbase(ListBase *listbase,
void *userdata,
- TaskParallelListbaseFunc func,
- const bool use_threading)
+ TaskParallelIteratorFunc func,
+ const TaskParallelSettings *settings)
{
if (BLI_listbase_is_empty(listbase)) {
return;
}
- if (!use_threading) {
- task_parallel_listbase_no_threads(listbase, userdata, func);
- return;
- }
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- const int num_threads = BLI_task_scheduler_num_threads(task_scheduler);
- /* TODO(sergey): Consider making chunk size configurable. */
- const int chunk_size = task_parallel_listbasecalc_chunk_size(num_threads);
- const int num_tasks = min_ii(num_threads, BLI_listbase_count(listbase) / chunk_size);
- if (num_tasks <= 1) {
- task_parallel_listbase_no_threads(listbase, userdata, func);
- return;
- }
- ParallelListState state;
- TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, &state);
+ TaskParallelIteratorState state = {0};
- state.index = 0;
- state.link = listbase->first;
+ state.tot_items = BLI_listbase_count(listbase);
+ state.iter_shared.next_index = 0;
+ state.iter_shared.next_item = listbase->first;
+ state.iter_shared.is_finished = false;
state.userdata = userdata;
+ state.iter_func = task_parallel_listbase_get;
state.func = func;
- state.chunk_size = chunk_size;
- BLI_spin_init(&state.lock);
- BLI_assert(num_tasks > 0);
- for (int i = 0; i < num_tasks; i++) {
- /* Use this pool's pre-allocated tasks. */
- BLI_task_pool_push_from_thread(
- task_pool, parallel_listbase_func, NULL, false, TASK_PRIORITY_HIGH, task_pool->thread_id);
- }
-
- BLI_task_pool_work_and_wait(task_pool);
- BLI_task_pool_free(task_pool);
-
- BLI_spin_end(&state.lock);
+ task_parallel_iterator_do(settings, &state);
}
+#undef MALLOCA
+#undef MALLOCA_FREE
+
typedef struct ParallelMempoolState {
void *userdata;
TaskParallelMempoolFunc func;
diff --git a/source/blender/blenloader/intern/versioning_userdef.c b/source/blender/blenloader/intern/versioning_userdef.c
index 8328893f524..e8783f68bcb 100644
--- a/source/blender/blenloader/intern/versioning_userdef.c
+++ b/source/blender/blenloader/intern/versioning_userdef.c
@@ -160,6 +160,7 @@ static void do_versions_theme(const UserDef *userdef, bTheme *btheme)
* Include next version bump.
*/
{
+ FROM_DEFAULT_V4_UCHAR(space_sequencer.anim_preview_range);
}
#undef FROM_DEFAULT_V4_UCHAR
@@ -660,6 +661,10 @@ void BLO_version_defaults_userpref_blend(Main *bmain, UserDef *userdef)
NULL);
}
+ if (!USER_VERSION_ATLEAST(282, 1)) {
+ userdef->file_space_data.filter_id = U_default.file_space_data.filter_id;
+ }
+
/**
* Include next version bump.
*/
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index f1e7278ffdb..f68b03034a9 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -120,31 +120,72 @@ namespace DEG {
/* ***************** */
/* Relations Builder */
+namespace {
+
/* TODO(sergey): This is somewhat weak, but we don't want neither false-positive
- * time dependencies nor special exceptions in the depsgraph evaluation.
- */
-static bool python_driver_depends_on_time(ChannelDriver *driver)
+ * time dependencies nor special exceptions in the depsgraph evaluation. */
+
+bool python_driver_exression_depends_on_time(const char *expression)
{
- if (driver->expression[0] == '\0') {
+ if (expression[0] == '\0') {
/* Empty expression depends on nothing. */
return false;
}
- if (strchr(driver->expression, '(') != NULL) {
+ if (strchr(expression, '(') != NULL) {
/* Function calls are considered dependent on a time. */
return true;
}
- if (strstr(driver->expression, "frame") != NULL) {
+ if (strstr(expression, "frame") != NULL) {
/* Variable `frame` depends on time. */
- /* TODO(sergey): This is a bit weak, but not sure about better way of
- * handling this. */
+ /* TODO(sergey): This is a bit weak, but not sure about better way of handling this. */
+ return true;
+ }
+ /* Possible indirect time relation s should be handled via variable targets. */
+ return false;
+}
+
+bool driver_target_depends_on_time(const DriverTarget *target)
+{
+ if (target->idtype == ID_SCE && STREQ(target->rna_path, "frame_current")) {
return true;
}
- /* Possible indirect time relation s should be handled via variable
- * targets. */
return false;
}
-static bool particle_system_depends_on_time(ParticleSystem *psys)
+bool driver_variable_depends_on_time(const DriverVar *variable)
+{
+ for (int i = 0; i < variable->num_targets; ++i) {
+ if (driver_target_depends_on_time(&variable->targets[i])) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool driver_variables_depends_on_time(const ListBase *variables)
+{
+ LISTBASE_FOREACH (const DriverVar *, variable, variables) {
+ if (driver_variable_depends_on_time(variable)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool driver_depends_on_time(ChannelDriver *driver)
+{
+ if (driver->type == DRIVER_TYPE_PYTHON) {
+ if (python_driver_exression_depends_on_time(driver->expression)) {
+ return true;
+ }
+ }
+ if (driver_variables_depends_on_time(&driver->variables)) {
+ return true;
+ }
+ return false;
+}
+
+bool particle_system_depends_on_time(ParticleSystem *psys)
{
ParticleSettings *part = psys->part;
/* Non-hair particles we always consider dependent on time. */
@@ -159,7 +200,7 @@ static bool particle_system_depends_on_time(ParticleSystem *psys)
return false;
}
-static bool object_particles_depends_on_time(Object *object)
+bool object_particles_depends_on_time(Object *object)
{
if (object->type != OB_MESH) {
return false;
@@ -172,7 +213,7 @@ static bool object_particles_depends_on_time(Object *object)
return false;
}
-static bool check_id_has_anim_component(ID *id)
+bool check_id_has_anim_component(ID *id)
{
AnimData *adt = BKE_animdata_from_id(id);
if (adt == NULL) {
@@ -181,11 +222,11 @@ static bool check_id_has_anim_component(ID *id)
return (adt->action != NULL) || (!BLI_listbase_is_empty(&adt->nla_tracks));
}
-static OperationCode bone_target_opcode(ID *target,
- const char *subtarget,
- ID *id,
- const char *component_subdata,
- RootPChanMap *root_map)
+OperationCode bone_target_opcode(ID *target,
+ const char *subtarget,
+ ID *id,
+ const char *component_subdata,
+ RootPChanMap *root_map)
{
/* Same armature. */
if (target == id) {
@@ -200,11 +241,13 @@ static OperationCode bone_target_opcode(ID *target,
return OperationCode::BONE_DONE;
}
-static bool object_have_geometry_component(const Object *object)
+bool object_have_geometry_component(const Object *object)
{
return ELEM(object->type, OB_MESH, OB_CURVE, OB_FONT, OB_SURF, OB_MBALL, OB_LATTICE, OB_GPENCIL);
}
+} // namespace
+
/* **** General purpose functions **** */
DepsgraphRelationBuilder::DepsgraphRelationBuilder(Main *bmain,
@@ -1380,7 +1423,7 @@ void DepsgraphRelationBuilder::build_driver(ID *id, FCurve *fcu)
/* It's quite tricky to detect if the driver actually depends on time or
* not, so for now we'll be quite conservative here about optimization and
* consider all python drivers to be depending on time. */
- if ((driver->type == DRIVER_TYPE_PYTHON) && python_driver_depends_on_time(driver)) {
+ if (driver_depends_on_time(driver)) {
TimeSourceKey time_src_key;
add_relation(time_src_key, driver_key, "TimeSrc -> Driver");
}
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
index f86881a2a94..efc73fd1056 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c
@@ -139,14 +139,9 @@ static void gpencil_calc_vertex(GPENCIL_StorageList *stl,
}
Object *ob = cache_ob->ob;
- const DRWContextState *draw_ctx = DRW_context_state_get();
- const bool main_onion = draw_ctx->v3d != NULL ?
- (draw_ctx->v3d->gp_flag & V3D_GP_SHOW_ONION_SKIN) :
- true;
+ const bool main_onion = stl->storage->is_main_onion;
const bool playing = stl->storage->is_playing;
- const bool overlay = draw_ctx->v3d != NULL ?
- (bool)((draw_ctx->v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) :
- true;
+ const bool overlay = stl->storage->is_main_overlay;
const bool do_onion = (bool)((gpd->flag & GP_DATA_STROKE_WEIGHTMODE) == 0) && overlay &&
main_onion && !playing && gpencil_onion_active(gpd);
@@ -1805,8 +1800,8 @@ static void gpencil_shgroups_create(GPENCIL_e_data *e_data,
const bool overlay = draw_ctx->v3d != NULL ?
(bool)((draw_ctx->v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) :
true;
- const bool main_onion = v3d != NULL ? (v3d->gp_flag & V3D_GP_SHOW_ONION_SKIN) : true;
- const bool do_onion = (bool)((gpd->flag & GP_DATA_STROKE_WEIGHTMODE) == 0) && main_onion &&
+ const bool screen_onion = v3d != NULL ? (v3d->gp_flag & V3D_GP_SHOW_ONION_SKIN) : true;
+ const bool do_onion = (bool)((gpd->flag & GP_DATA_STROKE_WEIGHTMODE) == 0) && screen_onion &&
overlay && gpencil_onion_active(gpd);
int start_stroke = 0;
@@ -2086,13 +2081,9 @@ void gpencil_populate_datablock(GPENCIL_e_data *e_data,
bGPdata *gpd_eval = (bGPdata *)ob->data;
bGPdata *gpd = (bGPdata *)DEG_get_original_id(&gpd_eval->id);
- const bool main_onion = draw_ctx->v3d != NULL ?
- (draw_ctx->v3d->gp_flag & V3D_GP_SHOW_ONION_SKIN) :
- true;
+ const bool main_onion = stl->storage->is_main_onion;
const bool playing = stl->storage->is_playing;
- const bool overlay = draw_ctx->v3d != NULL ?
- (bool)((draw_ctx->v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) :
- true;
+ const bool overlay = stl->storage->is_main_overlay;
const bool do_onion = (bool)((gpd->flag & GP_DATA_STROKE_WEIGHTMODE) == 0) && overlay &&
main_onion && !playing && gpencil_onion_active(gpd);
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index aaadf680955..9554e9c0275 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -24,11 +24,13 @@
#include "BKE_gpencil.h"
#include "BKE_library.h"
+#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_shader_fx.h"
#include "DNA_gpencil_types.h"
+#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
#include "draw_mode_engines.h"
@@ -305,6 +307,43 @@ static void GPENCIL_engine_free(void)
GPENCIL_delete_fx_shaders(&e_data);
}
+/* Helper: Check if the main overlay and onion switches are enabled in any screen.
+ *
+ * This is required to generate the onion skin and limit the times the cache is updated because the
+ * cache is generated only in the first screen and if the first screen has the onion disabled the
+ * cache for onion skin is not generated. The loop adds time, but always is faster than regenerate
+ * the cache all the times.
+ */
+static void gpencil_check_screen_switches(const DRWContextState *draw_ctx,
+ GPENCIL_StorageList *stl)
+{
+ stl->storage->is_main_overlay = false;
+ stl->storage->is_main_onion = false;
+ /* Check if main onion switch is enabled in any screen. */
+ Main *bmain = CTX_data_main(draw_ctx->evil_C);
+
+ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
+ for (const ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
+ if (sa && sa->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = sa->spacedata.first;
+ if (v3d == NULL) {
+ continue;
+ }
+ if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0) {
+ stl->storage->is_main_overlay = true;
+ }
+ if (v3d->gp_flag & V3D_GP_SHOW_ONION_SKIN) {
+ stl->storage->is_main_onion = true;
+ }
+ }
+ /* If found, don't need loop more. */
+ if ((stl->storage->is_main_overlay) && (stl->storage->is_main_onion)) {
+ return;
+ }
+ }
+ }
+}
+
void GPENCIL_cache_init(void *vedata)
{
GPENCIL_PassList *psl = ((GPENCIL_Data *)vedata)->psl;
@@ -391,10 +430,15 @@ void GPENCIL_cache_init(void *vedata)
stl->storage->reset_cache = true;
}
stl->storage->is_playing = playing;
+
+ /* Found if main overlay and onion switches are enabled in any screen. */
+ gpencil_check_screen_switches(draw_ctx, stl);
}
else {
stl->storage->is_playing = false;
stl->storage->reset_cache = false;
+ stl->storage->is_main_overlay = false;
+ stl->storage->is_main_onion = false;
}
/* save render state */
stl->storage->is_render = DRW_state_is_image_render();
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index 10cab248317..36bc205f41a 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -143,6 +143,8 @@ typedef struct GPENCIL_Storage {
bool is_playing;
bool is_render;
bool is_mat_preview;
+ bool is_main_overlay;
+ bool is_main_onion;
bool background_ready;
int is_xray;
bool is_ontop;
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h
index f28cf12405e..595b92d19d0 100644
--- a/source/blender/draw/engines/workbench/workbench_private.h
+++ b/source/blender/draw/engines/workbench/workbench_private.h
@@ -407,7 +407,8 @@ BLI_INLINE eGPUTextureFormat workbench_color_texture_format(const WORKBENCH_Priv
return result;
}
-BLI_INLINE bool workbench_background_dither_factor(const WORKBENCH_PrivateData *wpd) {
+BLI_INLINE bool workbench_background_dither_factor(const WORKBENCH_PrivateData *wpd)
+{
/* Only apply dithering when rendering on a RGBA8 texture.
* The dithering will remove banding when using a gradient as background */
return workbench_color_texture_format(wpd) == GPU_RGBA8;
diff --git a/source/blender/draw/modes/edit_mesh_mode.c b/source/blender/draw/modes/edit_mesh_mode.c
index 623a4a52aed..9957dbae3fb 100644
--- a/source/blender/draw/modes/edit_mesh_mode.c
+++ b/source/blender/draw/modes/edit_mesh_mode.c
@@ -688,7 +688,7 @@ static void edit_mesh_add_ob_to_pass(Scene *scene,
skin_roots = DRW_mesh_batch_cache_get_edit_skin_roots(ob->data);
/* NOTE(fclem) We cannot use ob here since it would offset the instance attribs with
- * baseinstance offset. */
+ * base instance offset. */
DRW_shgroup_call(grp, skin_roots, NULL);
}
}
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 29d06d5b297..36583ecf060 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -1181,7 +1181,7 @@ static int select_timeline_marker_frame(ListBase *markers,
LISTBASE_CIRCULAR_FORWARD_BEGIN (markers, marker, marker_selected) {
/* this way a not-extend select will always give 1 selected marker */
- if ((marker->frame == frame)) {
+ if (marker->frame == frame) {
marker->flag ^= SELECT;
break;
}
diff --git a/source/blender/editors/datafiles/CMakeLists.txt b/source/blender/editors/datafiles/CMakeLists.txt
index 1c7edb6c46a..680fe3a00e5 100644
--- a/source/blender/editors/datafiles/CMakeLists.txt
+++ b/source/blender/editors/datafiles/CMakeLists.txt
@@ -693,6 +693,7 @@ set_property(GLOBAL PROPERTY ICON_GEOM_NAMES
ops.gpencil.primitive_circle
ops.gpencil.primitive_curve
ops.gpencil.primitive_line
+ ops.gpencil.primitive_polyline
ops.gpencil.radius
ops.gpencil.sculpt_clone
ops.gpencil.sculpt_grab
@@ -728,6 +729,7 @@ set_property(GLOBAL PROPERTY ICON_GEOM_NAMES
ops.mesh.spin.duplicate
ops.mesh.vertices_smooth
ops.node.links_cut
+ ops.paint.eyedropper_add
ops.paint.vertex_color_fill
ops.paint.weight_fill
ops.paint.weight_gradient
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index a8f8ec0e8c5..1af641e5c84 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -214,6 +214,8 @@ typedef struct tGPDprimitive {
int sel_cp;
/** flag to determine operations in progress */
int flag;
+ /** flag to determine operations previous mode */
+ int prev_flag;
/** recorded mouse-position */
float mval[2];
/** previous recorded mouse-position */
@@ -465,6 +467,7 @@ enum {
GP_STROKE_CIRCLE = 2,
GP_STROKE_ARC = 3,
GP_STROKE_CURVE = 4,
+ GP_STROKE_POLYLINE = 5,
};
enum {
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index 9072f5f6bef..f0ff38e60b1 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -90,6 +90,7 @@
#define IN_MOVE 3
#define IN_BRUSH_SIZE 4
#define IN_BRUSH_STRENGTH 5
+#define IN_POLYLINE 6
#define SELECT_NONE 0
#define SELECT_START 1
@@ -184,6 +185,29 @@ static void gpencil_primitive_to_square(tGPDprimitive *tgpi, const float x, cons
}
}
+/* Helper to constrain a primitive */
+static void gpencil_primitive_constrain(tGPDprimitive *tgpi, bool line_mode)
+{
+ float x = tgpi->end[0] - tgpi->origin[0];
+ float y = tgpi->end[1] - tgpi->origin[1];
+
+ if (line_mode) {
+ float angle = fabsf(atan2f(y, x));
+ if (angle < 0.4f || angle > (M_PI - 0.4f)) {
+ tgpi->end[1] = tgpi->origin[1];
+ }
+ else if (angle > (M_PI_2 - 0.4f) && angle < (M_PI_2 + 0.4f)) {
+ tgpi->end[0] = tgpi->origin[0];
+ }
+ else {
+ gpencil_primitive_to_square(tgpi, x, y);
+ }
+ }
+ else {
+ gpencil_primitive_to_square(tgpi, x, y);
+ }
+}
+
/* Helper to rotate point around origin */
static void gp_rotate_v2_v2v2fl(float v[2],
const float p[2],
@@ -404,6 +428,11 @@ static void gpencil_primitive_status_indicators(bContext *C, tGPDprimitive *tgpi
"adjust subdivision number, Shift to align, Alt to center, E: extrude"),
UI_MAX_DRAW_STR);
}
+ else if (tgpi->type == GP_STROKE_POLYLINE) {
+ BLI_strncpy(msg_str,
+ TIP_("Line: ESC to cancel, LMB to set, Enter/MMB to confirm, Shift to align"),
+ UI_MAX_DRAW_STR);
+ }
else if (tgpi->type == GP_STROKE_BOX) {
BLI_strncpy(msg_str,
TIP_("Rectangle: ESC to cancel, LMB set origin, Enter/MMB to confirm, WHEEL/+- "
@@ -429,7 +458,12 @@ static void gpencil_primitive_status_indicators(bContext *C, tGPDprimitive *tgpi
UI_MAX_DRAW_STR);
}
- if (ELEM(tgpi->type, GP_STROKE_CIRCLE, GP_STROKE_ARC, GP_STROKE_LINE, GP_STROKE_BOX)) {
+ if (ELEM(tgpi->type,
+ GP_STROKE_CIRCLE,
+ GP_STROKE_ARC,
+ GP_STROKE_LINE,
+ GP_STROKE_BOX,
+ GP_STROKE_POLYLINE)) {
if (hasNumInput(&tgpi->num)) {
char str_offs[NUM_STR_REP_LEN];
@@ -528,7 +562,7 @@ static void gp_primitive_rectangle(tGPDprimitive *tgpi, tGPspoint *points2D)
}
/* create a line */
-static void gp_primitive_line(tGPDprimitive *tgpi, tGPspoint *points2D)
+static void gp_primitive_line(tGPDprimitive *tgpi, tGPspoint *points2D, bool editable)
{
const int totpoints = (tgpi->tot_edges + tgpi->tot_stored_edges);
const float step = 1.0f / (float)(tgpi->tot_edges - 1);
@@ -540,15 +574,22 @@ static void gp_primitive_line(tGPDprimitive *tgpi, tGPspoint *points2D)
a += step;
}
- float color[4];
- UI_GetThemeColor4fv(TH_GIZMO_PRIMARY, color);
- gp_primitive_set_cp(tgpi, tgpi->end, color, BIG_SIZE_CTL);
- if (tgpi->tot_stored_edges) {
- UI_GetThemeColor4fv(TH_REDALERT, color);
- gp_primitive_set_cp(tgpi, tgpi->start, color, SMALL_SIZE_CTL);
+ if (editable) {
+ float color[4];
+ UI_GetThemeColor4fv(TH_GIZMO_PRIMARY, color);
+ gp_primitive_set_cp(tgpi, tgpi->end, color, BIG_SIZE_CTL);
+ if (tgpi->tot_stored_edges) {
+ UI_GetThemeColor4fv(TH_REDALERT, color);
+ gp_primitive_set_cp(tgpi, tgpi->start, color, SMALL_SIZE_CTL);
+ }
+ else {
+ gp_primitive_set_cp(tgpi, tgpi->start, color, BIG_SIZE_CTL);
+ }
}
else {
- gp_primitive_set_cp(tgpi, tgpi->start, color, BIG_SIZE_CTL);
+ float color[4];
+ UI_GetThemeColor4fv(TH_REDALERT, color);
+ gp_primitive_set_cp(tgpi, tgpi->start, color, SMALL_SIZE_CTL);
}
}
@@ -693,7 +734,10 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
gp_primitive_rectangle(tgpi, points2D);
break;
case GP_STROKE_LINE:
- gp_primitive_line(tgpi, points2D);
+ gp_primitive_line(tgpi, points2D, true);
+ break;
+ case GP_STROKE_POLYLINE:
+ gp_primitive_line(tgpi, points2D, false);
break;
case GP_STROKE_CIRCLE:
gp_primitive_circle(tgpi, points2D);
@@ -1041,6 +1085,7 @@ static void gpencil_primitive_update(bContext *C, wmOperator *op, tGPDprimitive
gp_primitive_update_strokes(C, tgpi);
}
+/* Initialise mouse points */
static void gpencil_primitive_interaction_begin(tGPDprimitive *tgpi, const wmEvent *event)
{
copy_v2fl_v2i(tgpi->mval, event->mval);
@@ -1164,6 +1209,10 @@ static void gpencil_primitive_init(bContext *C, wmOperator *op)
/* set default edge count */
switch (tgpi->type) {
+ case GP_STROKE_POLYLINE: {
+ RNA_int_set(op->ptr, "edges", 8);
+ break;
+ }
case GP_STROKE_LINE: {
RNA_int_set(op->ptr, "edges", 8);
break;
@@ -1334,6 +1383,42 @@ static void gpencil_primitive_edit_event_handling(
}
switch (event->type) {
+ case LEFTMOUSE: {
+ if ((event->val == KM_RELEASE) && (tgpi->flag == IN_PROGRESS)) {
+ /* set control points and enter edit mode */
+ if ((ELEM(tgpi->type, GP_STROKE_POLYLINE))) {
+ gpencil_primitive_add_segment(tgpi);
+ copy_v2_v2(tgpi->start, tgpi->end);
+ copy_v2_v2(tgpi->origin, tgpi->start);
+ gp_primitive_update_cps(tgpi);
+
+ tgpi->flag = IN_POLYLINE;
+ WM_cursor_modal_set(win, WM_CURSOR_CROSS);
+ }
+ else {
+ tgpi->flag = IN_CURVE_EDIT;
+ gp_primitive_update_cps(tgpi);
+ gpencil_primitive_update(C, op, tgpi);
+ }
+ }
+ else if ((event->val == KM_PRESS) && !ELEM(tgpi->type, GP_STROKE_POLYLINE)) {
+ /* find nearest cp based on stroke end points */
+ if (move == MOVE_ENDS) {
+ tgpi->sel_cp = (a < b) ? SELECT_START : SELECT_END;
+ }
+ else if (move == MOVE_CP) {
+ tgpi->sel_cp = (c < d) ? SELECT_CP1 : SELECT_CP2;
+ }
+ else {
+ tgpi->sel_cp = SELECT_NONE;
+ }
+ break;
+ }
+ else {
+ tgpi->sel_cp = SELECT_NONE;
+ }
+ break;
+ }
case MOUSEMOVE: {
if ((event->val == KM_PRESS) && tgpi->sel_cp != SELECT_NONE) {
if (tgpi->sel_cp == SELECT_START && tgpi->tot_stored_edges == 0) {
@@ -1366,31 +1451,6 @@ static void gpencil_primitive_edit_event_handling(
}
break;
}
- case LEFTMOUSE: {
- if ((event->val == KM_PRESS)) {
- /* find nearest cp based on stroke end points */
- if (move == MOVE_ENDS) {
- tgpi->sel_cp = (a < b) ? SELECT_START : SELECT_END;
- }
- else if (move == MOVE_CP) {
- tgpi->sel_cp = (c < d) ? SELECT_CP1 : SELECT_CP2;
- }
- else {
- tgpi->sel_cp = SELECT_NONE;
- }
- break;
- }
- else if ((event->val == KM_RELEASE) && (tgpi->flag == IN_PROGRESS)) {
- /* set control points and enter edit mode */
- tgpi->flag = IN_CURVE_EDIT;
- gp_primitive_update_cps(tgpi);
- gpencil_primitive_update(C, op, tgpi);
- }
- else {
- tgpi->sel_cp = SELECT_NONE;
- }
- break;
- }
case MKEY: {
if ((event->val == KM_PRESS) && (tgpi->curve) && (ELEM(tgpi->orign_type, GP_STROKE_ARC))) {
tgpi->flip ^= 1;
@@ -1524,6 +1584,96 @@ static int gpencil_primitive_modal(bContext *C, wmOperator *op, const wmEvent *e
copy_v2_v2(tgpi->mvalo, tgpi->mval);
return OPERATOR_RUNNING_MODAL;
}
+ else if (tgpi->flag == IN_POLYLINE) {
+
+ switch (event->type) {
+
+ case ESCKEY: {
+ /* return to normal cursor and header status */
+ ED_workspace_status_text(C, NULL);
+ WM_cursor_modal_restore(win);
+
+ /* clean up temp data */
+ gpencil_primitive_exit(C, op);
+
+ /* canceled! */
+ return OPERATOR_CANCELLED;
+ }
+ case LEFTMOUSE: {
+ if (event->val == KM_PRESS) {
+ WM_cursor_modal_set(win, WM_CURSOR_CROSS);
+ gpencil_primitive_add_segment(tgpi);
+
+ gpencil_primitive_update(C, op, tgpi);
+ copy_v2_v2(tgpi->start, tgpi->end);
+ copy_v2_v2(tgpi->origin, tgpi->end);
+ }
+ break;
+ }
+ case SPACEKEY: /* confirm */
+ case MIDDLEMOUSE:
+ case RETKEY:
+ case RIGHTMOUSE: {
+ if (event->val == KM_PRESS) {
+ tgpi->flag = IDLE;
+ tgpi->tot_edges = tgpi->tot_stored_edges ? 1 : 0;
+ gp_primitive_update_strokes(C, tgpi);
+ gpencil_primitive_interaction_end(C, op, win, tgpi);
+ return OPERATOR_FINISHED;
+ }
+ break;
+ }
+ case MOUSEMOVE: {
+ WM_cursor_modal_set(win, WM_CURSOR_NSEW_SCROLL);
+ copy_v2_v2(tgpi->end, tgpi->mval);
+
+ if (event->shift) {
+ gpencil_primitive_constrain(tgpi, true);
+ }
+
+ gpencil_primitive_update(C, op, tgpi);
+ break;
+ }
+ case PADPLUSKEY:
+ case WHEELUPMOUSE: {
+ if ((event->val != KM_RELEASE)) {
+ tgpi->tot_edges = tgpi->tot_edges + 1;
+ CLAMP(tgpi->tot_edges, MIN_EDGES, MAX_EDGES);
+ RNA_int_set(op->ptr, "edges", tgpi->tot_edges);
+ gpencil_primitive_update(C, op, tgpi);
+ }
+ break;
+ }
+ case PADMINUS:
+ case WHEELDOWNMOUSE: {
+ if ((event->val != KM_RELEASE)) {
+ tgpi->tot_edges = tgpi->tot_edges - 1;
+ CLAMP(tgpi->tot_edges, MIN_EDGES, MAX_EDGES);
+ RNA_int_set(op->ptr, "edges", tgpi->tot_edges);
+ gpencil_primitive_update(C, op, tgpi);
+ }
+ break;
+ }
+ case FKEY: /* brush thickness/ brush strength */
+ {
+ if ((event->val == KM_PRESS)) {
+ if (event->shift) {
+ tgpi->prev_flag = tgpi->flag;
+ tgpi->flag = IN_BRUSH_STRENGTH;
+ }
+ else {
+ tgpi->prev_flag = tgpi->flag;
+ tgpi->flag = IN_BRUSH_SIZE;
+ }
+ WM_cursor_modal_set(win, WM_CURSOR_NS_SCROLL);
+ }
+ break;
+ }
+ }
+
+ copy_v2_v2(tgpi->mvalo, tgpi->mval);
+ return OPERATOR_RUNNING_MODAL;
+ }
else if (tgpi->flag == IN_BRUSH_SIZE) {
switch (event->type) {
case MOUSEMOVE:
@@ -1534,11 +1684,11 @@ static int gpencil_primitive_modal(bContext *C, wmOperator *op, const wmEvent *e
case MIDDLEMOUSE:
case LEFTMOUSE:
tgpi->brush_size = 0;
- tgpi->flag = IN_CURVE_EDIT;
+ tgpi->flag = tgpi->prev_flag;
break;
case RIGHTMOUSE:
if (event->val == KM_RELEASE) {
- tgpi->flag = IN_CURVE_EDIT;
+ tgpi->flag = tgpi->prev_flag;
gpencil_primitive_size(tgpi, true);
gpencil_primitive_update(C, op, tgpi);
}
@@ -1557,11 +1707,11 @@ static int gpencil_primitive_modal(bContext *C, wmOperator *op, const wmEvent *e
case MIDDLEMOUSE:
case LEFTMOUSE:
tgpi->brush_strength = 0.0f;
- tgpi->flag = IN_CURVE_EDIT;
+ tgpi->flag = tgpi->prev_flag;
break;
case RIGHTMOUSE:
if (event->val == KM_RELEASE) {
- tgpi->flag = IN_CURVE_EDIT;
+ tgpi->flag = tgpi->prev_flag;
gpencil_primitive_strength(tgpi, true);
gpencil_primitive_update(C, op, tgpi);
}
@@ -1570,7 +1720,7 @@ static int gpencil_primitive_modal(bContext *C, wmOperator *op, const wmEvent *e
copy_v2_v2(tgpi->mvalo, tgpi->mval);
return OPERATOR_RUNNING_MODAL;
}
- else if (tgpi->flag != IDLE) {
+ else if (!ELEM(tgpi->flag, IDLE) && !ELEM(tgpi->type, GP_STROKE_POLYLINE)) {
gpencil_primitive_edit_event_handling(C, op, win, event, tgpi);
}
@@ -1581,24 +1731,38 @@ static int gpencil_primitive_modal(bContext *C, wmOperator *op, const wmEvent *e
/* TODO: Ignore if not in main region yet */
tgpi->flag = IN_PROGRESS;
gpencil_primitive_interaction_begin(tgpi, event);
+ if (ELEM(tgpi->type, GP_STROKE_POLYLINE)) {
+ tgpi->flag = IN_POLYLINE;
+ gpencil_primitive_update(C, op, tgpi);
+ return OPERATOR_RUNNING_MODAL;
+ }
}
- else if ((event->val == KM_RELEASE) && (tgpi->flag == IN_MOVE)) {
- tgpi->flag = IN_CURVE_EDIT;
- }
- else if ((event->val == KM_RELEASE) && (tgpi->flag == IN_PROGRESS)) {
+ else if ((event->val == KM_RELEASE) && (tgpi->flag == IN_PROGRESS) &&
+ (!ELEM(tgpi->type, GP_STROKE_POLYLINE))) {
/* set control points and enter edit mode */
tgpi->flag = IN_CURVE_EDIT;
gp_primitive_update_cps(tgpi);
gpencil_primitive_update(C, op, tgpi);
}
else if ((event->val == KM_RELEASE) && (tgpi->flag == IN_PROGRESS) &&
- (tgpi->type != GP_STROKE_CURVE)) {
+ (!ELEM(tgpi->type, GP_STROKE_CURVE, GP_STROKE_POLYLINE))) {
/* stop drawing primitive */
tgpi->flag = IDLE;
gpencil_primitive_interaction_end(C, op, win, tgpi);
/* done! */
return OPERATOR_FINISHED;
}
+ else if ((event->val == KM_RELEASE) && (tgpi->flag == IN_PROGRESS) &&
+ (ELEM(tgpi->type, GP_STROKE_POLYLINE))) {
+ /* set control points and enter edit mode */
+ tgpi->flag = IN_POLYLINE;
+ gpencil_primitive_update(C, op, tgpi);
+ copy_v2_v2(tgpi->mvalo, tgpi->mval);
+ return OPERATOR_RUNNING_MODAL;
+ }
+ else if ((event->val == KM_RELEASE) && (tgpi->flag == IN_MOVE)) {
+ tgpi->flag = IN_CURVE_EDIT;
+ }
else {
if (G.debug & G_DEBUG) {
printf("GP Add Primitive Modal: LEFTMOUSE %d, Status = %d\n", event->val, tgpi->flag);
@@ -1619,7 +1783,7 @@ static int gpencil_primitive_modal(bContext *C, wmOperator *op, const wmEvent *e
/* exception to cancel current stroke when we have previous strokes in buffer */
if (tgpi->tot_stored_edges > 0) {
tgpi->flag = IDLE;
- tgpi->tot_edges = 0;
+ tgpi->tot_edges = tgpi->tot_stored_edges ? 1 : 0;
gp_primitive_update_strokes(C, tgpi);
gpencil_primitive_interaction_end(C, op, win, tgpi);
/* done! */
@@ -1674,9 +1838,11 @@ static int gpencil_primitive_modal(bContext *C, wmOperator *op, const wmEvent *e
{
if ((event->val == KM_PRESS)) {
if (event->shift) {
+ tgpi->prev_flag = tgpi->flag;
tgpi->flag = IN_BRUSH_STRENGTH;
}
else {
+ tgpi->prev_flag = tgpi->flag;
tgpi->flag = IN_BRUSH_SIZE;
}
WM_cursor_modal_set(win, WM_CURSOR_NS_SCROLL);
@@ -1713,7 +1879,7 @@ static int gpencil_primitive_modal(bContext *C, wmOperator *op, const wmEvent *e
}
case MOUSEMOVE: /* calculate new position */
{
- if (tgpi->flag == IN_CURVE_EDIT) {
+ if (ELEM(tgpi->flag, IN_CURVE_EDIT)) {
break;
}
/* only handle mousemove if not doing numinput */
@@ -1726,26 +1892,11 @@ static int gpencil_primitive_modal(bContext *C, wmOperator *op, const wmEvent *e
}
/* Keep square if shift key */
if (event->shift) {
- float x = tgpi->end[0] - tgpi->origin[0];
- float y = tgpi->end[1] - tgpi->origin[1];
- if (tgpi->type == GP_STROKE_LINE || tgpi->curve) {
- float angle = fabsf(atan2f(y, x));
- if (angle < 0.4f || angle > (M_PI - 0.4f)) {
- tgpi->end[1] = tgpi->origin[1];
- }
- else if (angle > (M_PI_2 - 0.4f) && angle < (M_PI_2 + 0.4f)) {
- tgpi->end[0] = tgpi->origin[0];
- }
- else {
- gpencil_primitive_to_square(tgpi, x, y);
- }
- }
- else {
- gpencil_primitive_to_square(tgpi, x, y);
- }
+ gpencil_primitive_constrain(
+ tgpi, (ELEM(tgpi->type, GP_STROKE_LINE, GP_STROKE_POLYLINE) || tgpi->curve));
}
/* Center primitive if alt key */
- if (event->alt) {
+ if (event->alt && !ELEM(tgpi->type, GP_STROKE_POLYLINE)) {
tgpi->start[0] = tgpi->origin[0] - (tgpi->end[0] - tgpi->origin[0]);
tgpi->start[1] = tgpi->origin[1] - (tgpi->end[1] - tgpi->origin[1]);
}
@@ -1797,6 +1948,7 @@ void GPENCIL_OT_primitive(wmOperatorType *ot)
static EnumPropertyItem primitive_type[] = {
{GP_STROKE_BOX, "BOX", 0, "Box", ""},
{GP_STROKE_LINE, "LINE", 0, "Line", ""},
+ {GP_STROKE_POLYLINE, "POLYLINE", 0, "Polyline", ""},
{GP_STROKE_CIRCLE, "CIRCLE", 0, "Circle", ""},
{GP_STROKE_ARC, "ARC", 0, "Arc", ""},
{GP_STROKE_CURVE, "CURVE", 0, "Curve", ""},
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index df4349a9063..f4725fea039 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -77,41 +77,41 @@ void ED_mask_draw_frames(
struct Mask *mask, struct ARegion *ar, const int cfra, const int sfra, const int efra);
/* mask_shapekey.c */
-void ED_mask_layer_shape_auto_key(struct MaskLayer *masklay, const int frame);
+void ED_mask_layer_shape_auto_key(struct MaskLayer *mask_layer, const int frame);
bool ED_mask_layer_shape_auto_key_all(struct Mask *mask, const int frame);
bool ED_mask_layer_shape_auto_key_select(struct Mask *mask, const int frame);
/* ----------- Mask AnimEdit API ------------------ */
-bool ED_masklayer_frames_looper(struct MaskLayer *masklay,
+bool ED_masklayer_frames_looper(struct MaskLayer *mask_layer,
struct Scene *scene,
- short (*masklay_shape_cb)(struct MaskLayerShape *,
- struct Scene *));
-void ED_masklayer_make_cfra_list(struct MaskLayer *masklay, ListBase *elems, bool onlysel);
+ short (*mask_layer_shape_cb)(struct MaskLayerShape *,
+ struct Scene *));
+void ED_masklayer_make_cfra_list(struct MaskLayer *mask_layer, ListBase *elems, bool onlysel);
-bool ED_masklayer_frame_select_check(struct MaskLayer *masklay);
-void ED_masklayer_frame_select_set(struct MaskLayer *masklay, short mode);
-void ED_masklayer_frames_select_box(struct MaskLayer *masklay,
+bool ED_masklayer_frame_select_check(struct MaskLayer *mask_layer);
+void ED_masklayer_frame_select_set(struct MaskLayer *mask_layer, short mode);
+void ED_masklayer_frames_select_box(struct MaskLayer *mask_layer,
float min,
float max,
short select_mode);
void ED_masklayer_frames_select_region(struct KeyframeEditData *ked,
- struct MaskLayer *masklay,
+ struct MaskLayer *mask_layer,
short tool,
short select_mode);
-void ED_mask_select_frames(struct MaskLayer *masklay, short select_mode);
-void ED_mask_select_frame(struct MaskLayer *masklay, int selx, short select_mode);
+void ED_mask_select_frames(struct MaskLayer *mask_layer, short select_mode);
+void ED_mask_select_frame(struct MaskLayer *mask_layer, int selx, short select_mode);
-bool ED_masklayer_frames_delete(struct MaskLayer *masklay);
-void ED_masklayer_frames_duplicate(struct MaskLayer *masklay);
+bool ED_masklayer_frames_delete(struct MaskLayer *mask_layer);
+void ED_masklayer_frames_duplicate(struct MaskLayer *mask_layer);
-void ED_masklayer_snap_frames(struct MaskLayer *masklay, struct Scene *scene, short mode);
+void ED_masklayer_snap_frames(struct MaskLayer *mask_layer, struct Scene *scene, short mode);
#if 0
void free_gpcopybuf(void);
void copy_gpdata(void);
void paste_gpdata(void);
-void mirror_masklayer_frames(struct MaskLayer *masklay, short mode);
+void mirror_masklayer_frames(struct MaskLayer *mask_layer, short mode);
#endif
#endif /* __ED_MASK_H__ */
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h
index 40e0005b487..0e20abe4221 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -68,6 +68,8 @@ struct SnapObjectParams {
unsigned int use_object_edit_cage : 1;
/* snap to the closest element, use when using more than one snap type */
unsigned int use_occlusion_test : 1;
+ /* exclude back facing geometry from snapping */
+ unsigned int use_backface_culling : 1;
};
typedef struct SnapObjectContext SnapObjectContext;
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 1c2bc54d821..c15f299bca8 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -76,7 +76,7 @@ DEF_ICON(X)
DEF_ICON(DUPLICATE)
DEF_ICON(TRASH)
DEF_ICON(COLLECTION_NEW)
-DEF_ICON_BLANK(77)
+DEF_ICON(OPTIONS)
DEF_ICON(NODE)
DEF_ICON(NODE_SEL)
@@ -104,8 +104,8 @@ DEF_ICON(RIGHTARROW)
DEF_ICON(DOWNARROW_HLT)
DEF_ICON(FCURVE_SNAPSHOT)
DEF_ICON(OBJECT_HIDDEN)
-DEF_ICON_BLANK(105)
-DEF_ICON_BLANK(106)
+DEF_ICON(TOPBAR)
+DEF_ICON(STATUSBAR)
DEF_ICON(PLUGIN)
/* various ui */
@@ -283,7 +283,7 @@ DEF_ICON(MOUSE_MOVE)
DEF_ICON(MOUSE_LMB_DRAG)
DEF_ICON(MOUSE_MMB_DRAG)
DEF_ICON(MOUSE_RMB_DRAG)
-DEF_ICON_BLANK(284)
+DEF_ICON(MEMORY)
DEF_ICON(PRESET_NEW)
DEF_ICON_BLANK(286)
DEF_ICON(DECORATE)
@@ -774,9 +774,9 @@ DEF_ICON_BLANK(277)
DEF_ICON_BLANK(772)
DEF_ICON_BLANK(773)
DEF_ICON_BLANK(774)
-DEF_ICON_BLANK(775)
-DEF_ICON_BLANK(776)
-DEF_ICON_BLANK(777)
+DEF_ICON(HOME)
+DEF_ICON(DOCUMENTS)
+DEF_ICON(TEMP)
/* FILE SELECT */
DEF_ICON(SORTALPHA)
@@ -857,7 +857,7 @@ DEF_ICON(SCRIPTPLUGINS)
DEF_ICON_BLANK(855)
DEF_ICON_BLANK(856)
DEF_ICON_BLANK(857)
-DEF_ICON_BLANK(858)
+DEF_ICON(DISC)
DEF_ICON(DESKTOP)
DEF_ICON(EXTERNAL_DRIVE)
DEF_ICON(NETWORK_DRIVE)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index f5721c008b2..8f205173011 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -2021,6 +2021,12 @@ void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
void uiTemplateInputStatus(uiLayout *layout, struct bContext *C);
void uiTemplateKeymapItemProperties(uiLayout *layout, struct PointerRNA *ptr);
+
+bool uiTemplateEventFromKeymapItem(struct uiLayout *layout,
+ const char *text,
+ const struct wmKeyMapItem *kmi,
+ bool text_fallback);
+
void uiTemplateComponentMenu(uiLayout *layout,
struct PointerRNA *ptr,
const char *propname,
diff --git a/source/blender/editors/interface/CMakeLists.txt b/source/blender/editors/interface/CMakeLists.txt
index bc8d25e8d9e..d33023c69a1 100644
--- a/source/blender/editors/interface/CMakeLists.txt
+++ b/source/blender/editors/interface/CMakeLists.txt
@@ -50,6 +50,7 @@ set(SRC
interface_eyedropper_datablock.c
interface_eyedropper_depth.c
interface_eyedropper_driver.c
+ interface_eyedropper_gpencil_color.c
interface_handlers.c
interface_icons.c
interface_icons_event.c
diff --git a/source/blender/editors/interface/interface_eyedropper.c b/source/blender/editors/interface/interface_eyedropper.c
index 3c26c37b610..988dea270f5 100644
--- a/source/blender/editors/interface/interface_eyedropper.c
+++ b/source/blender/editors/interface/interface_eyedropper.c
@@ -69,6 +69,7 @@ wmKeyMap *eyedropper_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_assign(keymap, "UI_OT_eyedropper_id");
WM_modalkeymap_assign(keymap, "UI_OT_eyedropper_depth");
WM_modalkeymap_assign(keymap, "UI_OT_eyedropper_driver");
+ WM_modalkeymap_assign(keymap, "UI_OT_eyedropper_gpencil_color");
return keymap;
}
diff --git a/source/blender/editors/interface/interface_eyedropper_gpencil_color.c b/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
new file mode 100644
index 00000000000..02d4596e93c
--- /dev/null
+++ b/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
@@ -0,0 +1,324 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edinterface
+ *
+ * Eyedropper (RGB Color)
+ *
+ * Defines:
+ * - #UI_OT_eyedropper_gpencil_color
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_string.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_gpencil_types.h"
+#include "DNA_space_types.h"
+
+#include "BKE_context.h"
+#include "BKE_gpencil.h"
+#include "BKE_main.h"
+#include "BKE_material.h"
+#include "BKE_report.h"
+
+#include "UI_interface.h"
+
+#include "IMB_colormanagement.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_gpencil.h"
+#include "ED_screen.h"
+#include "ED_undo.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
+#include "interface_intern.h"
+#include "interface_eyedropper_intern.h"
+
+typedef struct EyedropperGPencil {
+ struct ColorManagedDisplay *display;
+ /** color under cursor RGB */
+ float color[3];
+} EyedropperGPencil;
+
+/* Helper: Draw status message while the user is running the operator */
+static void eyedropper_gpencil_status_indicators(bContext *C)
+{
+ char msg_str[UI_MAX_DRAW_STR];
+ BLI_strncpy(
+ msg_str, TIP_("LMB: Stroke - Shift: Fill - Shift+Ctrl: Stroke + Fill"), UI_MAX_DRAW_STR);
+
+ ED_workspace_status_text(C, msg_str);
+}
+
+/* Initialize. */
+static bool eyedropper_gpencil_init(bContext *C, wmOperator *op)
+{
+ EyedropperGPencil *eye = MEM_callocN(sizeof(EyedropperGPencil), __func__);
+
+ op->customdata = eye;
+ Scene *scene = CTX_data_scene(C);
+
+ const char *display_device;
+ display_device = scene->display_settings.display_device;
+ eye->display = IMB_colormanagement_display_get_named(display_device);
+
+ return true;
+}
+
+/* Exit and free memory. */
+static void eyedropper_gpencil_exit(bContext *C, wmOperator *op)
+{
+ /* Clear status message area. */
+ ED_workspace_status_text(C, NULL);
+
+ MEM_SAFE_FREE(op->customdata);
+}
+
+/* Set the material. */
+static void eyedropper_gpencil_color_set(bContext *C, const wmEvent *event, EyedropperGPencil *eye)
+{
+ Main *bmain = CTX_data_main(C);
+ Object *ob = CTX_data_active_object(C);
+ Material *ma = NULL;
+
+ const bool only_stroke = ((!event->ctrl) && (!event->shift));
+ const bool only_fill = ((!event->ctrl) && (event->shift));
+ const bool both = ((event->ctrl) && (event->shift));
+
+ float col_conv[4];
+ bool found = false;
+
+ /* Convert from linear rgb space to display space because grease pencil colors are in display
+ * space, and this conversion is needed to undo the conversion to linear performed by
+ * eyedropper_color_sample_fl. */
+ if (eye->display) {
+ copy_v3_v3(col_conv, eye->color);
+ IMB_colormanagement_scene_linear_to_display_v3(col_conv, eye->display);
+ }
+ else {
+ copy_v3_v3(col_conv, eye->color);
+ }
+
+ /* Look for a similar material in grease pencil slots. */
+ short *totcol = give_totcolp(ob);
+ for (short i = 0; i < *totcol; i++) {
+ ma = give_current_material(ob, i + 1);
+ if (ma == NULL) {
+ continue;
+ }
+
+ MaterialGPencilStyle *gp_style = ma->gp_style;
+ if (gp_style != NULL) {
+ /* Check stroke color. */
+ bool found_stroke = compare_v3v3(gp_style->stroke_rgba, col_conv, 0.01f) &&
+ (gp_style->flag & GP_STYLE_STROKE_SHOW);
+ /* Check fill color. */
+ bool found_fill = compare_v3v3(gp_style->fill_rgba, col_conv, 0.01f) &&
+ (gp_style->flag & GP_STYLE_FILL_SHOW);
+
+ if ((only_stroke) && (found_stroke) && ((gp_style->flag & GP_STYLE_FILL_SHOW) == 0)) {
+ found = true;
+ }
+ else if ((only_fill) && (found_fill) && ((gp_style->flag & GP_STYLE_STROKE_SHOW) == 0)) {
+ found = true;
+ }
+ else if ((both) && (found_stroke) && (found_fill)) {
+ found = true;
+ }
+
+ /* Found existing material. */
+ if (found) {
+ ob->actcol = i + 1;
+ WM_main_add_notifier(NC_MATERIAL | ND_SHADING_LINKS, NULL);
+ WM_main_add_notifier(NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ return;
+ }
+ }
+ }
+
+ /* If material was not found add a new material with stroke and/or fill color
+ * depending of the secondary key (LMB: Stroke, Shift: Fill, Shift+Ctrl: Stroke/Fill)
+ */
+ int idx;
+ Material *ma_new = BKE_gpencil_object_material_new(bmain, ob, "Material", &idx);
+ WM_main_add_notifier(NC_OBJECT | ND_OB_SHADING, &ob->id);
+ WM_main_add_notifier(NC_MATERIAL | ND_SHADING_LINKS, NULL);
+ DEG_relations_tag_update(bmain);
+
+ BLI_assert(ma_new != NULL);
+
+ MaterialGPencilStyle *gp_style_new = ma_new->gp_style;
+ BLI_assert(gp_style_new != NULL);
+
+ /* Only create Stroke (default option). */
+ if (only_stroke) {
+ /* Stroke color. */
+ gp_style_new->flag |= GP_STYLE_STROKE_SHOW;
+ gp_style_new->flag &= ~GP_STYLE_FILL_SHOW;
+ copy_v3_v3(gp_style_new->stroke_rgba, col_conv);
+ zero_v4(gp_style_new->fill_rgba);
+ }
+ /* Fill Only. */
+ else if (only_fill) {
+ /* Fill color. */
+ gp_style_new->flag &= ~GP_STYLE_STROKE_SHOW;
+ gp_style_new->flag |= GP_STYLE_FILL_SHOW;
+ zero_v4(gp_style_new->stroke_rgba);
+ copy_v3_v3(gp_style_new->fill_rgba, col_conv);
+ }
+ /* Stroke and Fill. */
+ else if (both) {
+ gp_style_new->flag |= GP_STYLE_STROKE_SHOW | GP_STYLE_FILL_SHOW;
+ copy_v3_v3(gp_style_new->stroke_rgba, col_conv);
+ copy_v3_v3(gp_style_new->fill_rgba, col_conv);
+ }
+ /* Push undo for new created material. */
+ ED_undo_push(C, "Add Grease Pencil Material");
+}
+
+/* Sample the color below cursor. */
+static void eyedropper_gpencil_color_sample(bContext *C, EyedropperGPencil *eye, int mx, int my)
+{
+ eyedropper_color_sample_fl(C, mx, my, eye->color);
+}
+
+/* Cancel operator. */
+static void eyedropper_gpencil_cancel(bContext *C, wmOperator *op)
+{
+ eyedropper_gpencil_exit(C, op);
+}
+
+/* Main modal status check. */
+static int eyedropper_gpencil_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ EyedropperGPencil *eye = (EyedropperGPencil *)op->customdata;
+ /* Handle modal keymap */
+ switch (event->type) {
+ case EVT_MODAL_MAP: {
+ switch (event->val) {
+ case EYE_MODAL_SAMPLE_BEGIN: {
+ return OPERATOR_RUNNING_MODAL;
+ }
+ case EYE_MODAL_CANCEL: {
+ eyedropper_gpencil_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ case EYE_MODAL_SAMPLE_CONFIRM: {
+ eyedropper_gpencil_color_sample(C, eye, event->x, event->y);
+
+ /* Create material. */
+ eyedropper_gpencil_color_set(C, event, eye);
+ WM_main_add_notifier(NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+
+ eyedropper_gpencil_exit(C, op);
+ return OPERATOR_FINISHED;
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+ break;
+ }
+ case MOUSEMOVE:
+ case INBETWEEN_MOUSEMOVE: {
+ eyedropper_gpencil_color_sample(C, eye, event->x, event->y);
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* Modal Operator init */
+static int eyedropper_gpencil_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ /* Init. */
+ if (eyedropper_gpencil_init(C, op)) {
+ /* Add modal temp handler. */
+ WM_event_add_modal_handler(C, op);
+ /* Status message. */
+ eyedropper_gpencil_status_indicators(C);
+
+ return OPERATOR_RUNNING_MODAL;
+ }
+ else {
+ return OPERATOR_PASS_THROUGH;
+ }
+}
+
+/* Repeat operator */
+static int eyedropper_gpencil_exec(bContext *C, wmOperator *op)
+{
+ /* init */
+ if (eyedropper_gpencil_init(C, op)) {
+
+ /* cleanup */
+ eyedropper_gpencil_exit(C, op);
+
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_PASS_THROUGH;
+ }
+}
+
+static bool eyedropper_gpencil_poll(bContext *C)
+{
+ /* Only valid if the current active object is grease pencil. */
+ Object *obact = CTX_data_active_object(C);
+ if ((obact == NULL) || (obact->type != OB_GPENCIL)) {
+ return false;
+ }
+
+ /* Test we have a window below. */
+ return (CTX_wm_window(C) != NULL);
+}
+
+void UI_OT_eyedropper_gpencil_color(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Grease Pencil Eyedropper";
+ ot->idname = "UI_OT_eyedropper_gpencil_color";
+ ot->description = "Sample a color from the Blender Window and create Grease Pencil material";
+
+ /* api callbacks */
+ ot->invoke = eyedropper_gpencil_invoke;
+ ot->modal = eyedropper_gpencil_modal;
+ ot->cancel = eyedropper_gpencil_cancel;
+ ot->exec = eyedropper_gpencil_exec;
+ ot->poll = eyedropper_gpencil_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO | OPTYPE_BLOCKING;
+}
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 4351b75eb86..81979b1fc8f 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -971,6 +971,9 @@ void UI_OT_eyedropper_depth(struct wmOperatorType *ot);
/* interface_eyedropper_driver.c */
void UI_OT_eyedropper_driver(struct wmOperatorType *ot);
+/* interface_eyedropper_gpencil_color.c */
+void UI_OT_eyedropper_gpencil_color(struct wmOperatorType *ot);
+
/* interface_util.c */
/**
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index a6f8ba4560d..2a4c2aba4a1 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -3650,8 +3650,13 @@ static void ui_litem_estimate_box(uiLayout *litem)
uiStyle *style = litem->root->style;
ui_litem_estimate_column(litem, true);
- litem->w += 2 * style->boxspace;
- litem->h += 2 * style->boxspace;
+
+ int boxspace = style->boxspace;
+ if (litem->root->type == UI_LAYOUT_HEADER) {
+ boxspace = 0;
+ }
+ litem->w += 2 * boxspace;
+ litem->h += 2 * boxspace;
}
static void ui_litem_layout_box(uiLayout *litem)
@@ -3661,29 +3666,34 @@ static void ui_litem_layout_box(uiLayout *litem)
uiBut *but;
int w, h;
+ int boxspace = style->boxspace;
+ if (litem->root->type == UI_LAYOUT_HEADER) {
+ boxspace = 0;
+ }
+
w = litem->w;
h = litem->h;
- litem->x += style->boxspace;
- litem->y -= style->boxspace;
+ litem->x += boxspace;
+ litem->y -= boxspace;
if (w != 0) {
- litem->w -= 2 * style->boxspace;
+ litem->w -= 2 * boxspace;
}
if (h != 0) {
- litem->h -= 2 * style->boxspace;
+ litem->h -= 2 * boxspace;
}
ui_litem_layout_column(litem, true);
- litem->x -= style->boxspace;
- litem->y -= style->boxspace;
+ litem->x -= boxspace;
+ litem->y -= boxspace;
if (w != 0) {
- litem->w += 2 * style->boxspace;
+ litem->w += 2 * boxspace;
}
if (h != 0) {
- litem->h += 2 * style->boxspace;
+ litem->h += 2 * boxspace;
}
/* roundbox around the sublayout */
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index 4e56a02997b..7ce4242c697 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -1751,6 +1751,7 @@ void ED_operatortypes_ui(void)
WM_operatortype_append(UI_OT_eyedropper_id);
WM_operatortype_append(UI_OT_eyedropper_depth);
WM_operatortype_append(UI_OT_eyedropper_driver);
+ WM_operatortype_append(UI_OT_eyedropper_gpencil_color);
}
/**
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index fe484676ddd..021d7733fae 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -6657,6 +6657,42 @@ void uiTemplateKeymapItemProperties(uiLayout *layout, PointerRNA *ptr)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Event Icon Template
+ *
+ * \{ */
+
+bool uiTemplateEventFromKeymapItem(struct uiLayout *layout,
+ const char *text,
+ const struct wmKeyMapItem *kmi,
+ bool text_fallback)
+{
+ bool ok = false;
+
+ int icon_mod[4];
+#ifdef WITH_HEADLESS
+ int icon = 0;
+#else
+ int icon = UI_icon_from_keymap_item(kmi, icon_mod);
+#endif
+ if (icon != 0) {
+ for (int j = 0; j < ARRAY_SIZE(icon_mod) && icon_mod[j]; j++) {
+ uiItemL(layout, "", icon_mod[j]);
+ }
+ uiItemL(layout, text, icon);
+ ok = true;
+ }
+ else if (text_fallback) {
+ const char *event_text = WM_key_event_string(kmi->type, true);
+ uiItemL(layout, event_text, ICON_NONE);
+ uiItemL(layout, text, ICON_NONE);
+ ok = true;
+ }
+ return ok;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Color Management Template
* \{ */
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index b3e039292e1..4cef9ace66e 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -184,6 +184,18 @@ static void color_ensure_contrast_v3(uchar cp[3], const uchar cp_other[3], int c
}
}
+static void color_mul_hsl_v3(uchar ch[3], float h_factor, float s_factor, float l_factor)
+{
+ float rgb[3], hsl[3];
+ rgb_uchar_to_float(rgb, ch);
+ rgb_to_hsl_v(rgb, hsl);
+ hsl[0] *= h_factor;
+ hsl[1] *= s_factor;
+ hsl[2] *= l_factor;
+ hsl_to_rgb_v(hsl, rgb);
+ rgb_float_to_uchar(ch, rgb);
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -2573,11 +2585,12 @@ static void ui_widget_color_disabled(uiWidgetType *wt)
wt->wcol_theme = &wcol_theme_s;
}
-static void widget_active_color(uchar cp[3])
+static void widget_active_color(uiWidgetColors *wcol)
{
- cp[0] = cp[0] >= 240 ? 255 : cp[0] + 15;
- cp[1] = cp[1] >= 240 ? 255 : cp[1] + 15;
- cp[2] = cp[2] >= 240 ? 255 : cp[2] + 15;
+ bool dark = (rgb_to_grayscale_byte(wcol->text) > rgb_to_grayscale_byte(wcol->inner));
+ color_mul_hsl_v3(wcol->inner, 1.0f, 1.15f, dark ? 1.2f : 1.1f);
+ color_mul_hsl_v3(wcol->outline, 1.0f, 1.15f, 1.15f);
+ color_mul_hsl_v3(wcol->text, 1.0f, 1.15f, dark ? 1.25f : 0.8f);
}
static const uchar *widget_color_blend_from_flags(const uiWidgetStateColors *wcol_state,
@@ -2641,10 +2654,10 @@ static void widget_state(uiWidgetType *wt, int state, int drawflag)
if (color_blend != NULL) {
color_blend_v3_v3(wt->wcol.inner, color_blend, wcol_state->blend);
}
+ }
- if (state & UI_ACTIVE) { /* mouse over? */
- widget_active_color(wt->wcol.inner);
- }
+ if (state & UI_ACTIVE) {
+ widget_active_color(&wt->wcol);
}
if (state & UI_BUT_REDALERT) {
@@ -3403,7 +3416,7 @@ static void widget_numbut_draw(
wcol_zone = *wcol;
copy_v3_v3_uchar(wcol_zone.item, wcol->text);
if (state & UI_STATE_ACTIVE_LEFT) {
- widget_active_color(wcol_zone.inner);
+ widget_active_color(&wcol_zone);
}
rect_zone = *rect;
@@ -3423,7 +3436,7 @@ static void widget_numbut_draw(
wcol_zone = *wcol;
copy_v3_v3_uchar(wcol_zone.item, wcol->text);
if (state & UI_STATE_ACTIVE_RIGHT) {
- widget_active_color(wcol_zone.inner);
+ widget_active_color(&wcol_zone);
}
rect_zone = *rect;
@@ -3442,7 +3455,7 @@ static void widget_numbut_draw(
wcol_zone = *wcol;
copy_v3_v3_uchar(wcol_zone.item, wcol->text);
if (!(state & (UI_STATE_ACTIVE_LEFT | UI_STATE_ACTIVE_RIGHT))) {
- widget_active_color(wcol_zone.inner);
+ widget_active_color(&wcol_zone);
}
rect_zone = *rect;
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index 4624611419e..5c730c74df7 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -55,7 +55,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
float tangent[2],
const bool use_deform,
const bool use_project,
- MaskLayer **masklay_r,
+ MaskLayer **mask_layer_r,
MaskSpline **spline_r,
MaskSplinePoint **point_r,
float *u_r,
@@ -64,7 +64,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
- MaskLayer *point_masklay;
+ MaskLayer *point_mask_layer;
MaskSpline *point_spline;
MaskSplinePoint *point = NULL;
float dist_best_sq = FLT_MAX, co[2];
@@ -81,16 +81,16 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
co[0] = normal_co[0] * scalex;
co[1] = normal_co[1] * scaley;
- for (MaskLayer *masklay_orig = mask_orig->masklayers.first,
- *masklay_eval = mask_eval->masklayers.first;
- masklay_orig != NULL;
- masklay_orig = masklay_orig->next, masklay_eval = masklay_eval->next) {
- if (masklay_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer_orig = mask_orig->masklayers.first,
+ *mask_layer_eval = mask_eval->masklayers.first;
+ mask_layer_orig != NULL;
+ mask_layer_orig = mask_layer_orig->next, mask_layer_eval = mask_layer_eval->next) {
+ if (mask_layer_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (MaskSpline *spline_orig = masklay_orig->splines.first,
- *spline_eval = masklay_eval->splines.first;
+ for (MaskSpline *spline_orig = mask_layer_orig->splines.first,
+ *spline_eval = mask_layer_eval->splines.first;
spline_orig != NULL;
spline_orig = spline_orig->next, spline_eval = spline_eval->next) {
int i;
@@ -136,7 +136,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
sub_v2_v2v2(tangent, &diff_points[2 * j + 2], &diff_points[2 * j]);
}
- point_masklay = masklay_orig;
+ point_mask_layer = mask_layer_orig;
point_spline = spline_orig;
point = use_deform ?
&spline_orig->points[(cur_point_eval - spline_eval->points_deform)] :
@@ -156,8 +156,8 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
}
if (point && dist_best_sq < threshold) {
- if (masklay_r) {
- *masklay_r = point_masklay;
+ if (mask_layer_r) {
+ *mask_layer_r = point_mask_layer;
}
if (spline_r) {
@@ -184,8 +184,8 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
return true;
}
- if (masklay_r) {
- *masklay_r = NULL;
+ if (mask_layer_r) {
+ *mask_layer_r = NULL;
}
if (spline_r) {
@@ -331,21 +331,22 @@ static void setup_vertex_point(Mask *mask,
/* **** add extrude vertex **** */
-static void finSelectedSplinePoint(MaskLayer *masklay,
+static void finSelectedSplinePoint(MaskLayer *mask_layer,
MaskSpline **spline,
MaskSplinePoint **point,
bool check_active)
{
- MaskSpline *cur_spline = masklay->splines.first;
+ MaskSpline *cur_spline = mask_layer->splines.first;
*spline = NULL;
*point = NULL;
if (check_active) {
/* TODO, having an active point but no active spline is possible, why? */
- if (masklay->act_spline && masklay->act_point && MASKPOINT_ISSEL_ANY(masklay->act_point)) {
- *spline = masklay->act_spline;
- *point = masklay->act_point;
+ if (mask_layer->act_spline && mask_layer->act_point &&
+ MASKPOINT_ISSEL_ANY(mask_layer->act_point)) {
+ *spline = mask_layer->act_spline;
+ *point = mask_layer->act_point;
return;
}
}
@@ -397,7 +398,7 @@ static void mask_spline_add_point_at_index(MaskSpline *spline, int point_index)
static bool add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2])
{
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
MaskSpline *spline;
MaskSplinePoint *point = NULL;
const float threshold = 9;
@@ -412,7 +413,7 @@ static bool add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2
tangent,
true,
true,
- &masklay,
+ &mask_layer,
&spline,
&point,
&u,
@@ -432,14 +433,14 @@ static bool add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2
setup_vertex_point(mask, spline, new_point, co, u, ctime, NULL, true);
/* TODO - we could pass the spline! */
- BKE_mask_layer_shape_changed_add(masklay,
- BKE_mask_layer_shape_spline_to_index(masklay, spline) +
+ BKE_mask_layer_shape_changed_add(mask_layer,
+ BKE_mask_layer_shape_spline_to_index(mask_layer, spline) +
point_index + 1,
true,
true);
- masklay->act_spline = spline;
- masklay->act_point = new_point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = new_point;
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
@@ -451,7 +452,7 @@ static bool add_vertex_subdivide(const bContext *C, Mask *mask, const float co[2
static bool add_vertex_extrude(const bContext *C,
Mask *mask,
- MaskLayer *masklay,
+ MaskLayer *mask_layer,
const float co[2])
{
Scene *scene = CTX_data_scene(C);
@@ -468,11 +469,11 @@ static bool add_vertex_extrude(const bContext *C,
bool do_cyclic_correct = false;
bool do_prev; /* use prev point rather then next?? */
- if (!masklay) {
+ if (!mask_layer) {
return false;
}
else {
- finSelectedSplinePoint(masklay, &spline, &point, true);
+ finSelectedSplinePoint(mask_layer, &spline, &point, true);
}
ED_mask_select_toggle_all(mask, SEL_DESELECT);
@@ -533,14 +534,17 @@ static bool add_vertex_extrude(const bContext *C,
new_point = &spline->points[point_index + 1];
}
- masklay->act_point = new_point;
+ mask_layer->act_point = new_point;
setup_vertex_point(mask, spline, new_point, co, 0.5f, ctime, ref_point, false);
- if (masklay->splines_shapes.first) {
+ if (mask_layer->splines_shapes.first) {
point_index = (((int)(new_point - spline->points) + 0) % spline->tot_point);
- BKE_mask_layer_shape_changed_add(
- masklay, BKE_mask_layer_shape_spline_to_index(masklay, spline) + point_index, true, true);
+ BKE_mask_layer_shape_changed_add(mask_layer,
+ BKE_mask_layer_shape_spline_to_index(mask_layer, spline) +
+ point_index,
+ true,
+ true);
}
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
@@ -548,7 +552,7 @@ static bool add_vertex_extrude(const bContext *C,
return true;
}
-static bool add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, const float co[2])
+static bool add_vertex_new(const bContext *C, Mask *mask, MaskLayer *mask_layer, const float co[2])
{
Scene *scene = CTX_data_scene(C);
const float ctime = CFRA;
@@ -556,27 +560,30 @@ static bool add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, co
MaskSpline *spline;
MaskSplinePoint *new_point = NULL, *ref_point = NULL;
- if (!masklay) {
- /* if there's no masklay currently operationg on, create new one */
- masklay = BKE_mask_layer_new(mask, "");
+ if (!mask_layer) {
+ /* if there's no mask layer currently operationg on, create new one */
+ mask_layer = BKE_mask_layer_new(mask, "");
mask->masklay_act = mask->masklay_tot - 1;
}
ED_mask_select_toggle_all(mask, SEL_DESELECT);
- spline = BKE_mask_spline_add(masklay);
+ spline = BKE_mask_spline_add(mask_layer);
- masklay->act_spline = spline;
+ mask_layer->act_spline = spline;
new_point = spline->points;
- masklay->act_point = new_point;
+ mask_layer->act_point = new_point;
setup_vertex_point(mask, spline, new_point, co, 0.5f, ctime, ref_point, false);
{
int point_index = (((int)(new_point - spline->points) + 0) % spline->tot_point);
- BKE_mask_layer_shape_changed_add(
- masklay, BKE_mask_layer_shape_spline_to_index(masklay, spline) + point_index, true, true);
+ BKE_mask_layer_shape_changed_add(mask_layer,
+ BKE_mask_layer_shape_spline_to_index(mask_layer, spline) +
+ point_index,
+ true,
+ true);
}
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
@@ -584,69 +591,112 @@ static bool add_vertex_new(const bContext *C, Mask *mask, MaskLayer *masklay, co
return true;
}
-static int add_vertex_exec(bContext *C, wmOperator *op)
+/* Convert coordinate from normalized space to pixel one.
+ * TODO(sergey): Make the function more generally available. */
+static void mask_point_make_pixel_space(bContext *C,
+ float point_normalized[2],
+ float point_pixel[2])
{
- Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = CTX_wm_region(C);
- float co[2];
+ float scalex, scaley;
+ ED_mask_pixelspace_factor(sa, ar, &scalex, &scaley);
- if (mask == NULL) {
- /* if there's no active mask, create one */
- mask = ED_mask_new(C, NULL);
+ point_pixel[0] = point_normalized[0] * scalex;
+ point_pixel[1] = point_normalized[1] * scaley;
+}
+
+static int add_vertex_handle_cyclic_at_point(bContext *C,
+ Mask *mask,
+ MaskSpline *spline,
+ MaskSplinePoint *active_point,
+ MaskSplinePoint *other_point,
+ float co[2])
+{
+ const float tolerance_in_pixels_squared = 4 * 4;
+
+ if (spline->flag & MASK_SPLINE_CYCLIC) {
+ /* No cycling toggle needed, we've got nothing meaningful to do in this operator. */
+ return OPERATOR_CANCELLED;
}
- masklay = BKE_mask_layer_active(mask);
+ float co_pixel[2];
+ mask_point_make_pixel_space(C, co, co_pixel);
+
+ float point_pixel[2];
+ mask_point_make_pixel_space(C, other_point->bezt.vec[1], point_pixel);
- if (masklay && masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
- masklay = NULL;
+ const float dist_squared = len_squared_v2v2(co_pixel, point_pixel);
+ if (dist_squared > tolerance_in_pixels_squared) {
+ return OPERATOR_PASS_THROUGH;
}
- RNA_float_get_array(op->ptr, "location", co);
+ spline->flag |= MASK_SPLINE_CYCLIC;
- /* TODO, having an active point but no active spline is possible, why? */
- if (masklay && masklay->act_spline && masklay->act_point &&
- MASKPOINT_ISSEL_ANY(masklay->act_point)) {
+ /* TODO, update keyframes in time. */
+ BKE_mask_calc_handle_point_auto(spline, active_point, false);
+ BKE_mask_calc_handle_point_auto(spline, other_point, false);
- /* cheap trick - double click for cyclic */
- MaskSpline *spline = masklay->act_spline;
- MaskSplinePoint *point = masklay->act_point;
+ DEG_id_tag_update(&mask->id, ID_RECALC_GEOMETRY);
- const bool is_sta = (point == spline->points);
- const bool is_end = (point == &spline->points[spline->tot_point - 1]);
+ WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
- /* then check are we overlapping the mouse */
- if ((is_sta || is_end) && equals_v2v2(co, point->bezt.vec[1])) {
- if (spline->flag & MASK_SPLINE_CYCLIC) {
- /* nothing to do */
- return OPERATOR_CANCELLED;
- }
- else {
- /* recalc the connecting point as well to make a nice even curve */
- MaskSplinePoint *point_other = is_end ? spline->points :
- &spline->points[spline->tot_point - 1];
- spline->flag |= MASK_SPLINE_CYCLIC;
+ return OPERATOR_FINISHED;
+}
- /* TODO, update keyframes in time */
- BKE_mask_calc_handle_point_auto(spline, point, false);
- BKE_mask_calc_handle_point_auto(spline, point_other, false);
+static int add_vertex_handle_cyclic(
+ bContext *C, Mask *mask, MaskSpline *spline, MaskSplinePoint *active_point, float co[2])
+{
+ MaskSplinePoint *first_point = &spline->points[0];
+ MaskSplinePoint *last_point = &spline->points[spline->tot_point - 1];
+ const bool is_first_point_active = (active_point == first_point);
+ const bool is_last_point_active = (active_point == last_point);
+ if (is_last_point_active) {
+ return add_vertex_handle_cyclic_at_point(C, mask, spline, active_point, first_point, co);
+ }
+ else if (is_first_point_active) {
+ return add_vertex_handle_cyclic_at_point(C, mask, spline, active_point, last_point, co);
+ }
+ return OPERATOR_PASS_THROUGH;
+}
- DEG_id_tag_update(&mask->id, ID_RECALC_GEOMETRY);
+static int add_vertex_exec(bContext *C, wmOperator *op)
+{
+ Mask *mask = CTX_data_edit_mask(C);
+ if (mask == NULL) {
+ /* if there's no active mask, create one */
+ mask = ED_mask_new(C, NULL);
+ }
- WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
- return OPERATOR_FINISHED;
- }
+ MaskLayer *mask_layer = BKE_mask_layer_active(mask);
+
+ if (mask_layer && mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ mask_layer = NULL;
+ }
+
+ float co[2];
+ RNA_float_get_array(op->ptr, "location", co);
+
+ /* TODO, having an active point but no active spline is possible, why? */
+ if (mask_layer && mask_layer->act_spline && mask_layer->act_point &&
+ MASKPOINT_ISSEL_ANY(mask_layer->act_point)) {
+ MaskSpline *spline = mask_layer->act_spline;
+ MaskSplinePoint *active_point = mask_layer->act_point;
+ const int cyclic_result = add_vertex_handle_cyclic(C, mask, spline, active_point, co);
+ if (cyclic_result != OPERATOR_PASS_THROUGH) {
+ return cyclic_result;
}
if (!add_vertex_subdivide(C, mask, co)) {
- if (!add_vertex_extrude(C, mask, masklay, co)) {
+ if (!add_vertex_extrude(C, mask, mask_layer, co)) {
return OPERATOR_CANCELLED;
}
}
}
else {
if (!add_vertex_subdivide(C, mask, co)) {
- if (!add_vertex_new(C, mask, masklay, co)) {
+ if (!add_vertex_new(C, mask, mask_layer, co)) {
return OPERATOR_CANCELLED;
}
}
@@ -704,7 +754,7 @@ void MASK_OT_add_vertex(wmOperatorType *ot)
static int add_feather_vertex_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
MaskSpline *spline;
MaskSplinePoint *point = NULL;
const float threshold = 9;
@@ -717,8 +767,19 @@ static int add_feather_vertex_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
- if (ED_mask_find_nearest_diff_point(
- C, mask, co, threshold, true, NULL, true, true, &masklay, &spline, &point, &u, NULL)) {
+ if (ED_mask_find_nearest_diff_point(C,
+ mask,
+ co,
+ threshold,
+ true,
+ NULL,
+ true,
+ true,
+ &mask_layer,
+ &spline,
+ &point,
+ &u,
+ NULL)) {
float w = BKE_mask_point_weight(spline, point, u);
float weight_scalar = BKE_mask_point_weight_scalar(spline, point, u);
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index 85fedac05ce..71aa860d703 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -56,13 +56,13 @@
#include "mask_intern.h" /* own include */
-static void mask_spline_color_get(MaskLayer *masklay,
+static void mask_spline_color_get(MaskLayer *mask_layer,
MaskSpline *spline,
const bool is_sel,
unsigned char r_rgb[4])
{
if (is_sel) {
- if (masklay->act_spline == spline) {
+ if (mask_layer->act_spline == spline) {
r_rgb[0] = r_rgb[1] = r_rgb[2] = 255;
}
else {
@@ -78,7 +78,7 @@ static void mask_spline_color_get(MaskLayer *masklay,
r_rgb[3] = 255;
}
-static void mask_spline_feather_color_get(MaskLayer *UNUSED(masklay),
+static void mask_spline_feather_color_get(MaskLayer *UNUSED(mask_layer),
MaskSpline *UNUSED(spline),
const bool is_sel,
unsigned char r_rgb[4])
@@ -187,13 +187,13 @@ static void draw_single_handle(const MaskLayer *mask_layer,
/* return non-zero if spline is selected */
static void draw_spline_points(const bContext *C,
- MaskLayer *masklay,
+ MaskLayer *mask_layer,
MaskSpline *spline,
const char draw_flag,
const char draw_type)
{
const bool is_spline_sel = (spline->flag & SELECT) &&
- (masklay->restrictflag & MASK_RESTRICT_SELECT) == 0;
+ (mask_layer->restrictflag & MASK_RESTRICT_SELECT) == 0;
const bool is_smooth = (draw_flag & MASK_DRAWFLAG_SMOOTH) != 0;
unsigned char rgb_spline[4];
@@ -216,7 +216,7 @@ static void draw_spline_points(const bContext *C,
/* TODO, add this to sequence editor */
float handle_size = 2.0f * UI_GetThemeValuef(TH_HANDLE_VERTEX_SIZE) * U.pixelsize;
- mask_spline_color_get(masklay, spline, is_spline_sel, rgb_spline);
+ mask_spline_color_get(mask_layer, spline, is_spline_sel, rgb_spline);
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
@@ -249,7 +249,7 @@ static void draw_spline_points(const bContext *C,
}
if (sel) {
- if (point == masklay->act_point) {
+ if (point == mask_layer->act_point) {
immUniformColor3f(1.0f, 1.0f, 1.0f);
}
else {
@@ -300,7 +300,7 @@ static void draw_spline_points(const bContext *C,
mask_point_undistort_pos(sc, handle, handle);
}
draw_single_handle(
- masklay, point, MASK_WHICH_HANDLE_STICK, draw_type, handle_size, vert, handle);
+ mask_layer, point, MASK_WHICH_HANDLE_STICK, draw_type, handle_size, vert, handle);
}
else {
float handle_left[2], handle_right[2];
@@ -311,9 +311,9 @@ static void draw_spline_points(const bContext *C,
mask_point_undistort_pos(sc, handle_left, handle_left);
}
draw_single_handle(
- masklay, point, MASK_WHICH_HANDLE_LEFT, draw_type, handle_size, vert, handle_left);
+ mask_layer, point, MASK_WHICH_HANDLE_LEFT, draw_type, handle_size, vert, handle_left);
draw_single_handle(
- masklay, point, MASK_WHICH_HANDLE_RIGHT, draw_type, handle_size, vert, handle_right);
+ mask_layer, point, MASK_WHICH_HANDLE_RIGHT, draw_type, handle_size, vert, handle_right);
}
/* bind program in loop so it does not interfere with draw_single_handle */
@@ -321,7 +321,7 @@ static void draw_spline_points(const bContext *C,
/* draw CV point */
if (MASKPOINT_ISSEL_KNOT(point)) {
- if (point == masklay->act_point) {
+ if (point == mask_layer->act_point) {
immUniformColor3f(1.0f, 1.0f, 1.0f);
}
else {
@@ -352,7 +352,7 @@ static void draw_spline_points(const bContext *C,
immBindBuiltinProgram(GPU_SHADER_2D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA);
immUniform1f("outlineWidth", 1.5f);
- if (masklay->act_spline == spline) {
+ if (mask_layer->act_spline == spline) {
immUniformColor3f(1.0f, 1.0f, 1.0f);
}
else {
@@ -519,7 +519,7 @@ static void mask_draw_curve_type(const bContext *C,
}
static void draw_spline_curve(const bContext *C,
- MaskLayer *masklay,
+ MaskLayer *mask_layer,
MaskSpline *spline,
const char draw_flag,
const char draw_type,
@@ -533,7 +533,7 @@ static void draw_spline_curve(const bContext *C,
unsigned char rgb_tmp[4];
const bool is_spline_sel = (spline->flag & SELECT) &&
- (masklay->restrictflag & MASK_RESTRICT_SELECT) == 0;
+ (mask_layer->restrictflag & MASK_RESTRICT_SELECT) == 0;
const bool is_smooth = (draw_flag & MASK_DRAWFLAG_SMOOTH) != 0;
const bool is_fill = (spline->flag & MASK_SPLINE_NOFILL) == 0;
@@ -557,7 +557,7 @@ static void draw_spline_curve(const bContext *C,
spline, &tot_feather_point, resol, (is_fill != false));
/* draw feather */
- mask_spline_feather_color_get(masklay, spline, is_spline_sel, rgb_tmp);
+ mask_spline_feather_color_get(mask_layer, spline, is_spline_sel, rgb_tmp);
mask_draw_curve_type(
C, spline, feather_points, tot_feather_point, true, is_active, rgb_tmp, draw_type);
@@ -581,7 +581,7 @@ static void draw_spline_curve(const bContext *C,
MEM_freeN(feather_points);
/* draw main curve */
- mask_spline_color_get(masklay, spline, is_spline_sel, rgb_tmp);
+ mask_spline_color_get(mask_layer, spline, is_spline_sel, rgb_tmp);
mask_draw_curve_type(
C, spline, diff_points, tot_diff_point, false, is_active, rgb_tmp, draw_type);
MEM_freeN(diff_points);
@@ -591,37 +591,37 @@ static void draw_spline_curve(const bContext *C,
}
}
-static void draw_masklays(const bContext *C,
- Mask *mask,
- const char draw_flag,
- const char draw_type,
- const int width,
- const int height)
+static void draw_mask_layers(const bContext *C,
+ Mask *mask,
+ const char draw_flag,
+ const char draw_type,
+ const int width,
+ const int height)
{
GPU_blend(true);
GPU_blend_set_func_separate(
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
GPU_program_point_size(true);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
int i;
- for (masklay = mask->masklayers.first, i = 0; masklay; masklay = masklay->next, i++) {
- MaskSpline *spline;
+ for (mask_layer = mask->masklayers.first, i = 0; mask_layer != NULL;
+ mask_layer = mask_layer->next, i++) {
const bool is_active = (i == mask->masklay_act);
- if (masklay->restrictflag & MASK_RESTRICT_VIEW) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_VIEW) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
/* draw curve itself first... */
- draw_spline_curve(C, masklay, spline, draw_flag, draw_type, is_active, width, height);
+ draw_spline_curve(C, mask_layer, spline, draw_flag, draw_type, is_active, width, height);
- if (!(masklay->restrictflag & MASK_RESTRICT_SELECT)) {
+ if (!(mask_layer->restrictflag & MASK_RESTRICT_SELECT)) {
/* ...and then handles over the curve so they're nicely visible */
- draw_spline_points(C, masklay, spline, draw_flag, draw_type);
+ draw_spline_points(C, mask_layer, spline, draw_flag, draw_type);
}
/* show undeform for testing */
@@ -629,8 +629,8 @@ static void draw_masklays(const bContext *C,
void *back = spline->points_deform;
spline->points_deform = NULL;
- draw_spline_curve(C, masklay, spline, draw_flag, draw_type, is_active, width, height);
- draw_spline_points(C, masklay, spline, draw_flag, draw_type);
+ draw_spline_curve(C, mask_layer, spline, draw_flag, draw_type, is_active, width, height);
+ draw_spline_points(C, mask_layer, spline, draw_flag, draw_type);
spline->points_deform = back;
}
}
@@ -652,7 +652,7 @@ void ED_mask_draw(const bContext *C, const char draw_flag, const char draw_type)
ED_mask_get_size(sa, &width, &height);
- draw_masklays(C, mask, draw_flag, draw_type, width, height);
+ draw_mask_layers(C, mask, draw_flag, draw_type, width, height);
}
static float *mask_rasterize(Mask *mask, const int width, const int height)
@@ -784,7 +784,7 @@ void ED_mask_draw_region(
}
/* draw! */
- draw_masklays(C, mask_eval, draw_flag, draw_type, width, height);
+ draw_mask_layers(C, mask_eval, draw_flag, draw_type, width, height);
if (do_draw_cb) {
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
@@ -797,36 +797,39 @@ void ED_mask_draw_frames(Mask *mask, ARegion *ar, const int cfra, const int sfra
{
const float framelen = ar->winx / (float)(efra - sfra + 1);
- MaskLayer *masklay = BKE_mask_layer_active(mask);
+ MaskLayer *mask_layer = BKE_mask_layer_active(mask);
+ if (mask_layer == NULL) {
+ return;
+ }
- if (masklay) {
- unsigned int num_lines = BLI_listbase_count(&masklay->splines_shapes);
+ unsigned int num_lines = BLI_listbase_count(&mask_layer->splines_shapes);
+ if (num_lines == 0) {
+ return;
+ }
- if (num_lines > 0) {
- /* Local coordinate visible rect inside region, to accommodate overlapping ui. */
- const rcti *rect_visible = ED_region_visible_rect(ar);
- const int region_bottom = rect_visible->ymin;
+ /* Local coordinate visible rect inside region, to accommodate overlapping ui. */
+ const rcti *rect_visible = ED_region_visible_rect(ar);
+ const int region_bottom = rect_visible->ymin;
- uint pos = GPU_vertformat_attr_add(
- immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
+ uint pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor4ub(255, 175, 0, 255);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4ub(255, 175, 0, 255);
- immBegin(GPU_PRIM_LINES, 2 * num_lines);
+ immBegin(GPU_PRIM_LINES, 2 * num_lines);
- for (MaskLayerShape *masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- int frame = masklay_shape->frame;
+ for (MaskLayerShape *mask_layer_shape = mask_layer->splines_shapes.first;
+ mask_layer_shape != NULL;
+ mask_layer_shape = mask_layer_shape->next) {
+ int frame = mask_layer_shape->frame;
- /* draw_keyframe(i, CFRA, sfra, framelen, 1); */
- int height = (frame == cfra) ? 22 : 10;
- int x = (frame - sfra) * framelen;
- immVertex2i(pos, x, region_bottom);
- immVertex2i(pos, x, region_bottom + height * UI_DPI_FAC);
- }
- immEnd();
- immUnbindProgram();
- }
+ /* draw_keyframe(i, CFRA, sfra, framelen, 1); */
+ int height = (frame == cfra) ? 22 : 10;
+ int x = (frame - sfra) * framelen;
+ immVertex2i(pos, x, region_bottom);
+ immVertex2i(pos, x, region_bottom + height * UI_DPI_FAC);
}
+ immEnd();
+ immUnbindProgram();
}
diff --git a/source/blender/editors/mask/mask_edit.c b/source/blender/editors/mask/mask_edit.c
index 0c5591ed89b..56d8ef56160 100644
--- a/source/blender/editors/mask/mask_edit.c
+++ b/source/blender/editors/mask/mask_edit.c
@@ -371,7 +371,6 @@ void ED_mask_cursor_location_get(ScrArea *sa, float cursor[2])
bool ED_mask_selected_minmax(const bContext *C, float min[2], float max[2])
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *mask_layer;
bool ok = false;
if (mask == NULL) {
@@ -379,15 +378,14 @@ bool ED_mask_selected_minmax(const bContext *C, float min[2], float max[2])
}
INIT_MINMAX2(min, max);
- for (mask_layer = mask->masklayers.first; mask_layer != NULL; mask_layer = mask_layer->next) {
- MaskSpline *spline;
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer != NULL;
+ mask_layer = mask_layer->next) {
if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = mask_layer->splines.first; spline != NULL; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline != NULL; spline = spline->next) {
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
- int i;
- for (i = 0; i < spline->tot_point; i++) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
MaskSplinePoint *deform_point = &points_array[i];
BezTriple *bezt = &point->bezt;
diff --git a/source/blender/editors/mask/mask_editaction.c b/source/blender/editors/mask/mask_editaction.c
index 985fa58cace..33f4bab14ec 100644
--- a/source/blender/editors/mask/mask_editaction.c
+++ b/source/blender/editors/mask/mask_editaction.c
@@ -53,22 +53,22 @@
/* Generics - Loopers */
/* Loops over the mask-frames for a mask-layer, and applies the given callback */
-bool ED_masklayer_frames_looper(MaskLayer *masklay,
+bool ED_masklayer_frames_looper(MaskLayer *mask_layer,
Scene *scene,
- short (*masklay_shape_cb)(MaskLayerShape *, Scene *))
+ short (*mask_layer_shape_cb)(MaskLayerShape *, Scene *))
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
/* error checker */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return false;
}
/* do loop */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
/* execute callback */
- if (masklay_shape_cb(masklay_shape, scene)) {
+ if (mask_layer_shape_cb(mask_layer_shape, scene)) {
return true;
}
}
@@ -81,24 +81,24 @@ bool ED_masklayer_frames_looper(MaskLayer *masklay,
/* Data Conversion Tools */
/* make a listing all the mask-frames in a layer as cfraelems */
-void ED_masklayer_make_cfra_list(MaskLayer *masklay, ListBase *elems, bool onlysel)
+void ED_masklayer_make_cfra_list(MaskLayer *mask_layer, ListBase *elems, bool onlysel)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
CfraElem *ce;
/* error checking */
- if (ELEM(NULL, masklay, elems)) {
+ if (ELEM(NULL, mask_layer, elems)) {
return;
}
/* loop through mask-frames, adding */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- if ((onlysel == false) || (masklay_shape->flag & MASK_SHAPE_SELECT)) {
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
+ if ((onlysel == false) || (mask_layer_shape->flag & MASK_SHAPE_SELECT)) {
ce = MEM_callocN(sizeof(CfraElem), "CfraElem");
- ce->cfra = (float)masklay_shape->frame;
- ce->sel = (masklay_shape->flag & MASK_SHAPE_SELECT) ? 1 : 0;
+ ce->cfra = (float)mask_layer_shape->frame;
+ ce->sel = (mask_layer_shape->flag & MASK_SHAPE_SELECT) ? 1 : 0;
BLI_addtail(elems, ce);
}
@@ -109,19 +109,19 @@ void ED_masklayer_make_cfra_list(MaskLayer *masklay, ListBase *elems, bool onlys
/* Selection Tools */
/* check if one of the frames in this layer is selected */
-bool ED_masklayer_frame_select_check(MaskLayer *masklay)
+bool ED_masklayer_frame_select_check(MaskLayer *mask_layer)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
/* error checking */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return 0;
}
/* stop at the first one found */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
return 1;
}
}
@@ -131,120 +131,120 @@ bool ED_masklayer_frame_select_check(MaskLayer *masklay)
}
/* helper function - select mask-frame based on SELECT_* mode */
-static void masklayshape_select(MaskLayerShape *masklay_shape, short select_mode)
+static void mask_layer_shape_select(MaskLayerShape *mask_layer_shape, short select_mode)
{
- if (masklay_shape == NULL) {
+ if (mask_layer_shape == NULL) {
return;
}
switch (select_mode) {
case SELECT_ADD:
- masklay_shape->flag |= MASK_SHAPE_SELECT;
+ mask_layer_shape->flag |= MASK_SHAPE_SELECT;
break;
case SELECT_SUBTRACT:
- masklay_shape->flag &= ~MASK_SHAPE_SELECT;
+ mask_layer_shape->flag &= ~MASK_SHAPE_SELECT;
break;
case SELECT_INVERT:
- masklay_shape->flag ^= MASK_SHAPE_SELECT;
+ mask_layer_shape->flag ^= MASK_SHAPE_SELECT;
break;
}
}
/* set all/none/invert select (like above, but with SELECT_* modes) */
-void ED_mask_select_frames(MaskLayer *masklay, short select_mode)
+void ED_mask_select_frames(MaskLayer *mask_layer, short select_mode)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
/* error checking */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
/* handle according to mode */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- masklayshape_select(masklay_shape, select_mode);
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
+ mask_layer_shape_select(mask_layer_shape, select_mode);
}
}
/* set all/none/invert select */
-void ED_masklayer_frame_select_set(MaskLayer *masklay, short mode)
+void ED_masklayer_frame_select_set(MaskLayer *mask_layer, short mode)
{
/* error checking */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
/* now call the standard function */
- ED_mask_select_frames(masklay, mode);
+ ED_mask_select_frames(mask_layer, mode);
}
/* select the frame in this layer that occurs on this frame (there should only be one at most) */
-void ED_mask_select_frame(MaskLayer *masklay, int selx, short select_mode)
+void ED_mask_select_frame(MaskLayer *mask_layer, int selx, short select_mode)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
- masklay_shape = BKE_mask_layer_shape_find_frame(masklay, selx);
+ mask_layer_shape = BKE_mask_layer_shape_find_frame(mask_layer, selx);
- if (masklay_shape) {
- masklayshape_select(masklay_shape, select_mode);
+ if (mask_layer_shape) {
+ mask_layer_shape_select(mask_layer_shape, select_mode);
}
}
/* select the frames in this layer that occur within the bounds specified */
-void ED_masklayer_frames_select_box(MaskLayer *masklay, float min, float max, short select_mode)
+void ED_masklayer_frames_select_box(MaskLayer *mask_layer, float min, float max, short select_mode)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
/* only select those frames which are in bounds */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
- if (IN_RANGE(masklay_shape->frame, min, max)) {
- masklayshape_select(masklay_shape, select_mode);
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
+ if (IN_RANGE(mask_layer_shape->frame, min, max)) {
+ mask_layer_shape_select(mask_layer_shape, select_mode);
}
}
}
/* select the frames in this layer that occur within the lasso/circle region specified */
void ED_masklayer_frames_select_region(KeyframeEditData *ked,
- MaskLayer *masklay,
+ MaskLayer *mask_layer,
short tool,
short select_mode)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
/* only select frames which are within the region */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
/* construct a dummy point coordinate to do this testing with */
float pt[2] = {0};
- pt[0] = masklay_shape->frame;
+ pt[0] = mask_layer_shape->frame;
pt[1] = ked->channel_y;
/* check the necessary regions */
if (tool == BEZT_OK_CHANNEL_LASSO) {
/* Lasso */
if (keyframe_region_lasso_test(ked->data, pt)) {
- masklayshape_select(masklay_shape, select_mode);
+ mask_layer_shape_select(mask_layer_shape, select_mode);
}
}
else if (tool == BEZT_OK_CHANNEL_CIRCLE) {
/* Circle */
if (keyframe_region_circle_test(ked->data, pt)) {
- masklayshape_select(masklay_shape, select_mode);
+ mask_layer_shape_select(mask_layer_shape, select_mode);
}
}
}
@@ -254,23 +254,23 @@ void ED_masklayer_frames_select_region(KeyframeEditData *ked,
/* Frame Editing Tools */
/* Delete selected frames */
-bool ED_masklayer_frames_delete(MaskLayer *masklay)
+bool ED_masklayer_frames_delete(MaskLayer *mask_layer)
{
- MaskLayerShape *masklay_shape, *masklay_shape_next;
+ MaskLayerShape *mask_layer_shape, *mask_layer_shape_next;
bool changed = false;
/* error checking */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return false;
}
/* check for frames to delete */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape_next) {
- masklay_shape_next = masklay_shape->next;
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape_next) {
+ mask_layer_shape_next = mask_layer_shape->next;
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- BKE_mask_layer_shape_unlink(masklay, masklay_shape);
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ BKE_mask_layer_shape_unlink(mask_layer, mask_layer_shape);
changed = true;
}
}
@@ -279,29 +279,30 @@ bool ED_masklayer_frames_delete(MaskLayer *masklay)
}
/* Duplicate selected frames from given mask-layer */
-void ED_masklayer_frames_duplicate(MaskLayer *masklay)
+void ED_masklayer_frames_duplicate(MaskLayer *mask_layer)
{
- MaskLayerShape *masklay_shape, *gpfn;
+ MaskLayerShape *mask_layer_shape, *gpfn;
/* error checking */
- if (masklay == NULL) {
+ if (mask_layer == NULL) {
return;
}
/* duplicate selected frames */
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = gpfn) {
- gpfn = masklay_shape->next;
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = gpfn) {
+ gpfn = mask_layer_shape->next;
/* duplicate this frame */
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
MaskLayerShape *mask_shape_dupe;
/* duplicate frame, and deselect self */
- mask_shape_dupe = BKE_mask_layer_shape_duplicate(masklay_shape);
- masklay_shape->flag &= ~MASK_SHAPE_SELECT;
+ mask_shape_dupe = BKE_mask_layer_shape_duplicate(mask_layer_shape);
+ mask_layer_shape->flag &= ~MASK_SHAPE_SELECT;
/* XXX - how to handle duplicate frames? */
- BLI_insertlinkafter(&masklay->splines_shapes, masklay_shape, mask_shape_dupe);
+ BLI_insertlinkafter(&mask_layer->splines_shapes, mask_layer_shape, mask_shape_dupe);
}
}
}
@@ -309,55 +310,55 @@ void ED_masklayer_frames_duplicate(MaskLayer *masklay)
/* -------------------------------------- */
/* Snap Tools */
-static short snap_masklayer_nearest(MaskLayerShape *masklay_shape, Scene *UNUSED(scene))
+static short snap_mask_layer_nearest(MaskLayerShape *mask_layer_shape, Scene *UNUSED(scene))
{
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- masklay_shape->frame = (int)(floor(masklay_shape->frame + 0.5));
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ mask_layer_shape->frame = (int)(floor(mask_layer_shape->frame + 0.5));
}
return 0;
}
-static short snap_masklayer_nearestsec(MaskLayerShape *masklay_shape, Scene *scene)
+static short snap_mask_layer_nearestsec(MaskLayerShape *mask_layer_shape, Scene *scene)
{
float secf = (float)FPS;
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- masklay_shape->frame = (int)(floorf(masklay_shape->frame / secf + 0.5f) * secf);
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ mask_layer_shape->frame = (int)(floorf(mask_layer_shape->frame / secf + 0.5f) * secf);
}
return 0;
}
-static short snap_masklayer_cframe(MaskLayerShape *masklay_shape, Scene *scene)
+static short snap_mask_layer_cframe(MaskLayerShape *mask_layer_shape, Scene *scene)
{
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- masklay_shape->frame = (int)CFRA;
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ mask_layer_shape->frame = (int)CFRA;
}
return 0;
}
-static short snap_masklayer_nearmarker(MaskLayerShape *masklay_shape, Scene *scene)
+static short snap_mask_layer_nearmarker(MaskLayerShape *mask_layer_shape, Scene *scene)
{
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- masklay_shape->frame = (int)ED_markers_find_nearest_marker_time(&scene->markers,
- (float)masklay_shape->frame);
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ mask_layer_shape->frame = (int)ED_markers_find_nearest_marker_time(
+ &scene->markers, (float)mask_layer_shape->frame);
}
return 0;
}
/* snap selected frames to ... */
-void ED_masklayer_snap_frames(MaskLayer *masklay, Scene *scene, short mode)
+void ED_masklayer_snap_frames(MaskLayer *mask_layer, Scene *scene, short mode)
{
switch (mode) {
case SNAP_KEYS_NEARFRAME: /* snap to nearest frame */
- ED_masklayer_frames_looper(masklay, scene, snap_masklayer_nearest);
+ ED_masklayer_frames_looper(mask_layer, scene, snap_mask_layer_nearest);
break;
case SNAP_KEYS_CURFRAME: /* snap to current frame */
- ED_masklayer_frames_looper(masklay, scene, snap_masklayer_cframe);
+ ED_masklayer_frames_looper(mask_layer, scene, snap_mask_layer_cframe);
break;
case SNAP_KEYS_NEARMARKER: /* snap to nearest marker */
- ED_masklayer_frames_looper(masklay, scene, snap_masklayer_nearmarker);
+ ED_masklayer_frames_looper(mask_layer, scene, snap_mask_layer_nearmarker);
break;
case SNAP_KEYS_NEARSEC: /* snap to nearest second */
- ED_masklayer_frames_looper(masklay, scene, snap_masklayer_nearestsec);
+ ED_masklayer_frames_looper(mask_layer, scene, snap_mask_layer_nearestsec);
break;
default: /* just in case */
break;
diff --git a/source/blender/editors/mask/mask_intern.h b/source/blender/editors/mask/mask_intern.h
index 67785f1ae46..7cf92a9051a 100644
--- a/source/blender/editors/mask/mask_intern.h
+++ b/source/blender/editors/mask/mask_intern.h
@@ -39,7 +39,7 @@ bool ED_mask_find_nearest_diff_point(const struct bContext *C,
float tangent[2],
const bool use_deform,
const bool use_project,
- struct MaskLayer **masklay_r,
+ struct MaskLayer **mask_layer_r,
struct MaskSpline **spline_r,
struct MaskSplinePoint **point_r,
float *u_r,
@@ -76,7 +76,7 @@ bool ED_mask_feather_find_nearest(const struct bContext *C,
struct Mask *mask,
const float normal_co[2],
const float threshold,
- struct MaskLayer **masklay_r,
+ struct MaskLayer **mask_layer_r,
struct MaskSpline **spline_r,
struct MaskSplinePoint **point_r,
struct MaskSplinePointUW **uw_r,
@@ -86,7 +86,7 @@ struct MaskSplinePoint *ED_mask_point_find_nearest(const struct bContext *C,
struct Mask *mask,
const float normal_co[2],
const float threshold,
- struct MaskLayer **masklay_r,
+ struct MaskLayer **mask_layer_r,
struct MaskSpline **spline_r,
eMaskWhichHandle *which_handle_r,
float *score);
@@ -114,11 +114,11 @@ void MASK_OT_select_more(struct wmOperatorType *ot);
void MASK_OT_select_less(struct wmOperatorType *ot);
bool ED_mask_spline_select_check(struct MaskSpline *spline);
-bool ED_mask_layer_select_check(struct MaskLayer *masklay);
+bool ED_mask_layer_select_check(struct MaskLayer *mask_layer);
bool ED_mask_select_check(struct Mask *mask);
void ED_mask_spline_select_set(struct MaskSpline *spline, const bool do_select);
-void ED_mask_layer_select_set(struct MaskLayer *masklay, const bool do_select);
+void ED_mask_layer_select_set(struct MaskLayer *mask_layer, const bool do_select);
void ED_mask_select_toggle_all(struct Mask *mask, int action);
void ED_mask_select_flush_all(struct Mask *mask);
diff --git a/source/blender/editors/mask/mask_ops.c b/source/blender/editors/mask/mask_ops.c
index c91f431ad20..3a982b255f0 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -69,7 +69,7 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
Mask *mask_orig,
const float normal_co[2],
const float threshold,
- MaskLayer **masklay_r,
+ MaskLayer **mask_layer_r,
MaskSpline **spline_r,
eMaskWhichHandle *which_handle_r,
float *score)
@@ -77,7 +77,7 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
- MaskLayer *point_masklay = NULL;
+ MaskLayer *point_mask_layer = NULL;
MaskSpline *point_spline = NULL;
MaskSplinePoint *point = NULL;
float co[2];
@@ -95,17 +95,17 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
co[0] = normal_co[0] * scalex;
co[1] = normal_co[1] * scaley;
- for (MaskLayer *masklay_orig = mask_orig->masklayers.first,
- *masklay_eval = mask_eval->masklayers.first;
- masklay_orig != NULL;
- masklay_orig = masklay_orig->next, masklay_eval = masklay_eval->next) {
+ for (MaskLayer *mask_layer_orig = mask_orig->masklayers.first,
+ *mask_layer_eval = mask_eval->masklayers.first;
+ mask_layer_orig != NULL;
+ mask_layer_orig = mask_layer_orig->next, mask_layer_eval = mask_layer_eval->next) {
- if (masklay_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (MaskSpline *spline_orig = masklay_orig->splines.first,
- *spline_eval = masklay_eval->splines.first;
+ for (MaskSpline *spline_orig = mask_layer_orig->splines.first,
+ *spline_eval = mask_layer_eval->splines.first;
spline_orig != NULL;
spline_orig = spline_orig->next, spline_eval = spline_eval->next) {
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline_eval);
@@ -124,7 +124,7 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
if (cur_len_sq < len_sq) {
point_spline = spline_orig;
- point_masklay = masklay_orig;
+ point_mask_layer = mask_layer_orig;
point = cur_point_orig;
len_sq = cur_len_sq;
which_handle = MASK_WHICH_HANDLE_NONE;
@@ -174,7 +174,7 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
}
if (cur_len_sq <= len_sq && cur_which_handle != MASK_WHICH_HANDLE_NONE) {
- point_masklay = masklay_orig;
+ point_mask_layer = mask_layer_orig;
point_spline = spline_orig;
point = cur_point_orig;
len_sq = cur_len_sq;
@@ -185,8 +185,8 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
}
if (len_sq < threshold_sq) {
- if (masklay_r) {
- *masklay_r = point_masklay;
+ if (mask_layer_r) {
+ *mask_layer_r = point_mask_layer;
}
if (spline_r) {
@@ -204,8 +204,8 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
return point;
}
- if (masklay_r) {
- *masklay_r = NULL;
+ if (mask_layer_r) {
+ *mask_layer_r = NULL;
}
if (spline_r) {
@@ -223,7 +223,7 @@ bool ED_mask_feather_find_nearest(const bContext *C,
Mask *mask_orig,
const float normal_co[2],
const float threshold,
- MaskLayer **masklay_r,
+ MaskLayer **mask_layer_r,
MaskSpline **spline_r,
MaskSplinePoint **point_r,
MaskSplinePointUW **uw_r,
@@ -232,7 +232,7 @@ bool ED_mask_feather_find_nearest(const bContext *C,
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
- MaskLayer *point_masklay = NULL;
+ MaskLayer *point_mask_layer = NULL;
MaskSpline *point_spline = NULL;
MaskSplinePoint *point = NULL;
MaskSplinePointUW *uw = NULL;
@@ -250,13 +250,13 @@ bool ED_mask_feather_find_nearest(const bContext *C,
co[0] = normal_co[0] * scalex;
co[1] = normal_co[1] * scaley;
- for (MaskLayer *masklay_orig = mask_orig->masklayers.first,
- *masklay_eval = mask_eval->masklayers.first;
- masklay_orig != NULL;
- masklay_orig = masklay_orig->next, masklay_eval = masklay_eval->next) {
+ for (MaskLayer *mask_layer_orig = mask_orig->masklayers.first,
+ *mask_layer_eval = mask_eval->masklayers.first;
+ mask_layer_orig != NULL;
+ mask_layer_orig = mask_layer_orig->next, mask_layer_eval = mask_layer_eval->next) {
- for (MaskSpline *spline_orig = masklay_orig->splines.first,
- *spline_eval = masklay_eval->splines.first;
+ for (MaskSpline *spline_orig = mask_layer_orig->splines.first,
+ *spline_eval = mask_layer_eval->splines.first;
spline_orig != NULL;
spline_orig = spline_orig->next, spline_eval = spline_eval->next) {
// MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
@@ -264,7 +264,7 @@ bool ED_mask_feather_find_nearest(const bContext *C,
int i, tot_feather_point;
float(*feather_points)[2], (*fp)[2];
- if (masklay_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer_orig->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
@@ -291,7 +291,7 @@ bool ED_mask_feather_find_nearest(const bContext *C,
uw = &cur_point_orig->uw[j - 1];
}
- point_masklay = masklay_orig;
+ point_mask_layer = mask_layer_orig;
point_spline = spline_orig;
point = cur_point_orig;
len = cur_len_sq;
@@ -306,8 +306,8 @@ bool ED_mask_feather_find_nearest(const bContext *C,
}
if (len < threshold_sq) {
- if (masklay_r) {
- *masklay_r = point_masklay;
+ if (mask_layer_r) {
+ *mask_layer_r = point_mask_layer;
}
if (spline_r) {
@@ -329,8 +329,8 @@ bool ED_mask_feather_find_nearest(const bContext *C,
return true;
}
- if (masklay_r) {
- *masklay_r = NULL;
+ if (mask_layer_r) {
+ *mask_layer_r = NULL;
}
if (spline_r) {
@@ -428,9 +428,9 @@ void MASK_OT_new(wmOperatorType *ot)
RNA_def_string(ot->srna, "name", NULL, MAX_ID_NAME - 2, "Name", "Name of new mask");
}
-/******************** create new masklay *********************/
+/******************** create new mask layer *********************/
-static int masklay_new_exec(bContext *C, wmOperator *op)
+static int mask_layer_new_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
char name[MAX_ID_NAME - 2];
@@ -454,7 +454,7 @@ void MASK_OT_layer_new(wmOperatorType *ot)
ot->idname = "MASK_OT_layer_new";
/* api callbacks */
- ot->exec = masklay_new_exec;
+ ot->exec = mask_layer_new_exec;
ot->poll = ED_maskedit_poll;
/* flags */
@@ -466,13 +466,13 @@ void MASK_OT_layer_new(wmOperatorType *ot)
/******************** remove mask layer *********************/
-static int masklay_remove_exec(bContext *C, wmOperator *UNUSED(op))
+static int mask_layer_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay = BKE_mask_layer_active(mask);
+ MaskLayer *mask_layer = BKE_mask_layer_active(mask);
- if (masklay) {
- BKE_mask_layer_remove(mask, masklay);
+ if (mask_layer) {
+ BKE_mask_layer_remove(mask, mask_layer);
WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
DEG_id_tag_update(&mask->id, ID_RECALC_COPY_ON_WRITE);
@@ -489,7 +489,7 @@ void MASK_OT_layer_remove(wmOperatorType *ot)
ot->idname = "MASK_OT_layer_remove";
/* api callbacks */
- ot->exec = masklay_remove_exec;
+ ot->exec = mask_layer_remove_exec;
ot->poll = ED_maskedit_poll;
/* flags */
@@ -511,7 +511,7 @@ typedef struct SlidePointData {
short event_invoke_type;
int action;
Mask *mask;
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
MaskSpline *spline, *orig_spline;
MaskSplinePoint *point;
MaskSplinePointUW *uw;
@@ -555,7 +555,6 @@ static bool spline_under_mouse_get(const bContext *C,
const float threshold = 19.0f;
ScrArea *sa = CTX_wm_area(C);
SpaceClip *sc = CTX_wm_space_clip(C);
- MaskLayer *mask_layer;
int width, height;
float pixel_co[2];
float closest_dist_squared = 0.0f;
@@ -570,13 +569,13 @@ static bool spline_under_mouse_get(const bContext *C,
if (sc != NULL) {
undistort = (sc->clip != NULL) && (sc->user.render_flag & MCLIP_PROXY_RENDER_UNDISTORT) != 0;
}
- for (mask_layer = mask->masklayers.first; mask_layer != NULL; mask_layer = mask_layer->next) {
- MaskSpline *spline;
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer != NULL;
+ mask_layer = mask_layer->next) {
if (mask_layer->restrictflag & MASK_RESTRICT_SELECT) {
continue;
}
- for (spline = mask_layer->splines.first; spline != NULL; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline != NULL; spline = spline->next) {
MaskSplinePoint *points_array;
float min[2], max[2], center[2];
float dist_squared;
@@ -719,7 +718,7 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
Mask *mask = CTX_data_edit_mask(C);
SlidePointData *customdata = NULL;
- MaskLayer *masklay, *cv_masklay, *feather_masklay;
+ MaskLayer *mask_layer, *cv_mask_layer, *feather_mask_layer;
MaskSpline *spline, *cv_spline, *feather_spline;
MaskSplinePoint *point, *cv_point, *feather_point;
MaskSplinePointUW *uw = NULL;
@@ -733,13 +732,13 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
ED_mask_get_size(sa, &width, &height);
cv_point = ED_mask_point_find_nearest(
- C, mask, co, threshold, &cv_masklay, &cv_spline, &which_handle, &cv_score);
+ C, mask, co, threshold, &cv_mask_layer, &cv_spline, &which_handle, &cv_score);
if (ED_mask_feather_find_nearest(C,
mask,
co,
threshold,
- &feather_masklay,
+ &feather_mask_layer,
&feather_spline,
&feather_point,
&uw,
@@ -747,7 +746,7 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
if (slide_feather || !cv_point || feather_score < cv_score) {
action = SLIDE_ACTION_FEATHER;
- masklay = feather_masklay;
+ mask_layer = feather_mask_layer;
spline = feather_spline;
point = feather_point;
}
@@ -761,13 +760,13 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
action = SLIDE_ACTION_POINT;
}
- masklay = cv_masklay;
+ mask_layer = cv_mask_layer;
spline = cv_spline;
point = cv_point;
}
if (action == SLIDE_ACTION_NONE) {
- if (spline_under_mouse_get(C, mask, co, &masklay, &spline)) {
+ if (spline_under_mouse_get(C, mask, co, &mask_layer, &spline)) {
action = SLIDE_ACTION_SPLINE;
point = NULL;
}
@@ -777,7 +776,7 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
customdata = MEM_callocN(sizeof(SlidePointData), "mask slide point data");
customdata->event_invoke_type = event->type;
customdata->mask = mask;
- customdata->masklay = masklay;
+ customdata->mask_layer = mask_layer;
customdata->spline = spline;
customdata->point = point;
customdata->width = width;
@@ -790,7 +789,7 @@ static void *slide_point_customdata(bContext *C, wmOperator *op, const wmEvent *
if (customdata->action != SLIDE_ACTION_SPLINE) {
customdata->old_h1 = point->bezt.h1;
customdata->old_h2 = point->bezt.h2;
- select_sliding_point(mask, masklay, spline, point, which_handle);
+ select_sliding_point(mask, mask_layer, spline, point, which_handle);
check_sliding_handle_type(point, which_handle);
}
@@ -850,8 +849,8 @@ static int slide_point_invoke(bContext *C, wmOperator *op, const wmEvent *event)
WM_event_add_modal_handler(C, op);
- slidedata->masklay->act_spline = slidedata->spline;
- slidedata->masklay->act_point = slidedata->point;
+ slidedata->mask_layer->act_spline = slidedata->spline;
+ slidedata->mask_layer->act_point = slidedata->point;
WM_event_add_notifier(C, NC_MASK | ND_SELECT, mask);
@@ -1140,7 +1139,7 @@ static int slide_point_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* dont key sliding feather uw's */
if ((data->action == SLIDE_ACTION_FEATHER && data->uw) == false) {
if (IS_AUTOKEY_ON(scene)) {
- ED_mask_layer_shape_auto_key(data->masklay, CFRA);
+ ED_mask_layer_shape_auto_key(data->mask_layer, CFRA);
}
}
@@ -1586,16 +1585,13 @@ void MASK_OT_slide_spline_curvature(wmOperatorType *ot)
static int cyclic_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
-
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
spline->flag ^= MASK_SPLINE_CYCLIC;
}
@@ -1666,18 +1662,17 @@ static void delete_feather_points(MaskSplinePoint *point)
static int delete_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
MaskSpline *spline;
int mask_layer_shape_ofs = 0;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- spline = masklay->splines.first;
+ spline = mask_layer->splines.first;
while (spline) {
const int tot_point_orig = spline->tot_point;
@@ -1695,15 +1690,15 @@ static int delete_exec(bContext *C, wmOperator *UNUSED(op))
if (count == 0) {
/* delete the whole spline */
- BLI_remlink(&masklay->splines, spline);
+ BLI_remlink(&mask_layer->splines, spline);
BKE_mask_spline_free(spline);
- if (spline == masklay->act_spline) {
- masklay->act_spline = NULL;
- masklay->act_point = NULL;
+ if (spline == mask_layer->act_spline) {
+ mask_layer->act_spline = NULL;
+ mask_layer->act_point = NULL;
}
- BKE_mask_layer_shape_changed_remove(masklay, mask_layer_shape_ofs, tot_point_orig);
+ BKE_mask_layer_shape_changed_remove(mask_layer, mask_layer_shape_ofs, tot_point_orig);
}
else {
MaskSplinePoint *new_points;
@@ -1715,8 +1710,8 @@ static int delete_exec(bContext *C, wmOperator *UNUSED(op))
MaskSplinePoint *point = &spline->points[i];
if (!MASKPOINT_ISSEL_ANY(point)) {
- if (point == masklay->act_point) {
- masklay->act_point = &new_points[j];
+ if (point == mask_layer->act_point) {
+ mask_layer->act_point = &new_points[j];
}
delete_feather_points(point);
@@ -1725,14 +1720,14 @@ static int delete_exec(bContext *C, wmOperator *UNUSED(op))
j++;
}
else {
- if (point == masklay->act_point) {
- masklay->act_point = NULL;
+ if (point == mask_layer->act_point) {
+ mask_layer->act_point = NULL;
}
BKE_mask_point_free(point);
spline->tot_point--;
- BKE_mask_layer_shape_changed_remove(masklay, mask_layer_shape_ofs + j, 1);
+ BKE_mask_layer_shape_changed_remove(mask_layer, mask_layer_shape_ofs + j, 1);
}
}
@@ -1750,8 +1745,8 @@ static int delete_exec(bContext *C, wmOperator *UNUSED(op))
/* not essential but confuses users when there are keys with no data!
* assume if they delete all data from the layer they also dont care about keys */
- if (BLI_listbase_is_empty(&masklay->splines)) {
- BKE_mask_layer_free_shapes(masklay);
+ if (BLI_listbase_is_empty(&mask_layer->splines)) {
+ BKE_mask_layer_free_shapes(mask_layer);
}
}
@@ -1787,22 +1782,20 @@ static int mask_switch_direction_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
bool changed = false;
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
bool changed_layer = false;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
- BKE_mask_spline_direction_switch(masklay, spline);
+ BKE_mask_spline_direction_switch(mask_layer, spline);
changed = true;
changed_layer = true;
}
@@ -1810,7 +1803,7 @@ static int mask_switch_direction_exec(bContext *C, wmOperator *UNUSED(op))
if (changed_layer) {
if (IS_AUTOKEY_ON(scene)) {
- ED_mask_layer_shape_auto_key(masklay, CFRA);
+ ED_mask_layer_shape_auto_key(mask_layer, CFRA);
}
}
}
@@ -1847,22 +1840,19 @@ static int mask_normals_make_consistent_exec(bContext *C, wmOperator *UNUSED(op)
{
Scene *scene = CTX_data_scene(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
- int i;
bool changed = false;
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
bool changed_layer = false;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
- for (i = 0; i < spline->tot_point; i++) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
@@ -1875,7 +1865,7 @@ static int mask_normals_make_consistent_exec(bContext *C, wmOperator *UNUSED(op)
if (changed_layer) {
if (IS_AUTOKEY_ON(scene)) {
- ED_mask_layer_shape_auto_key(masklay, CFRA);
+ ED_mask_layer_shape_auto_key(mask_layer, CFRA);
}
}
}
@@ -1913,21 +1903,17 @@ void MASK_OT_normals_make_consistent(wmOperatorType *ot)
static int set_handle_type_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
int handle_type = RNA_enum_get(op->ptr, "type");
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
- int i;
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
- for (i = 0; i < spline->tot_point; i++) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
@@ -1999,15 +1985,14 @@ void MASK_OT_handle_type_set(wmOperatorType *ot)
static int mask_hide_view_clear_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
bool changed = false;
const bool select = RNA_boolean_get(op->ptr, "select");
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (masklay->restrictflag & OB_RESTRICT_VIEWPORT) {
- ED_mask_layer_select_set(masklay, select);
- masklay->restrictflag &= ~OB_RESTRICT_VIEWPORT;
+ if (mask_layer->restrictflag & OB_RESTRICT_VIEWPORT) {
+ ED_mask_layer_select_set(mask_layer, select);
+ mask_layer->restrictflag &= ~OB_RESTRICT_VIEWPORT;
changed = true;
}
}
@@ -2044,32 +2029,31 @@ void MASK_OT_hide_view_clear(wmOperatorType *ot)
static int mask_hide_view_set_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
const bool unselected = RNA_boolean_get(op->ptr, "unselected");
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (masklay->restrictflag & MASK_RESTRICT_SELECT) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_SELECT) {
continue;
}
if (!unselected) {
- if (ED_mask_layer_select_check(masklay)) {
- ED_mask_layer_select_set(masklay, false);
+ if (ED_mask_layer_select_check(mask_layer)) {
+ ED_mask_layer_select_set(mask_layer, false);
- masklay->restrictflag |= OB_RESTRICT_VIEWPORT;
+ mask_layer->restrictflag |= OB_RESTRICT_VIEWPORT;
changed = true;
- if (masklay == BKE_mask_layer_active(mask)) {
+ if (mask_layer == BKE_mask_layer_active(mask)) {
BKE_mask_layer_active_set(mask, NULL);
}
}
}
else {
- if (!ED_mask_layer_select_check(masklay)) {
- masklay->restrictflag |= OB_RESTRICT_VIEWPORT;
+ if (!ED_mask_layer_select_check(mask_layer)) {
+ mask_layer->restrictflag |= OB_RESTRICT_VIEWPORT;
changed = true;
- if (masklay == BKE_mask_layer_active(mask)) {
+ if (mask_layer == BKE_mask_layer_active(mask)) {
BKE_mask_layer_active_set(mask, NULL);
}
}
@@ -2108,19 +2092,15 @@ void MASK_OT_hide_view_set(wmOperatorType *ot)
static int mask_feather_weight_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
bool changed = false;
- int i;
-
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_SELECT | MASK_RESTRICT_VIEW)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_SELECT | MASK_RESTRICT_VIEW)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
- for (i = 0; i < spline->tot_point; i++) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
@@ -2247,12 +2227,9 @@ void MASK_OT_layer_move(wmOperatorType *ot)
static int mask_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *mask_layer;
-
- for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- MaskSpline *spline;
- for (spline = mask_layer->splines.last; spline; spline = spline->prev) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ for (MaskSpline *spline = mask_layer->splines.last; spline; spline = spline->prev) {
MaskSplinePoint *point = spline->points;
int i = 0;
while (i < spline->tot_point) {
diff --git a/source/blender/editors/mask/mask_relationships.c b/source/blender/editors/mask/mask_relationships.c
index 75b2aee3570..130ebb61a90 100644
--- a/source/blender/editors/mask/mask_relationships.c
+++ b/source/blender/editors/mask/mask_relationships.c
@@ -43,18 +43,14 @@
static int mask_parent_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
- int i;
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
- for (i = 0; i < spline->tot_point; i++) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
@@ -89,7 +85,6 @@ void MASK_OT_parent_clear(wmOperatorType *ot)
static int mask_parent_set_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
/* parent info */
SpaceClip *sc = CTX_wm_space_clip(C);
@@ -141,16 +136,13 @@ static int mask_parent_set_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
}
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
- int i;
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
- for (i = 0; i < spline->tot_point; i++) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
diff --git a/source/blender/editors/mask/mask_select.c b/source/blender/editors/mask/mask_select.c
index 2b3bd1b72c9..656c055a7d9 100644
--- a/source/blender/editors/mask/mask_select.c
+++ b/source/blender/editors/mask/mask_select.c
@@ -68,15 +68,13 @@ bool ED_mask_spline_select_check(MaskSpline *spline)
return false;
}
-bool ED_mask_layer_select_check(MaskLayer *masklay)
+bool ED_mask_layer_select_check(MaskLayer *mask_layer)
{
- MaskSpline *spline;
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
return false;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
return true;
}
@@ -87,10 +85,8 @@ bool ED_mask_layer_select_check(MaskLayer *masklay)
bool ED_mask_select_check(Mask *mask)
{
- MaskLayer *masklay;
-
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- if (ED_mask_layer_select_check(masklay)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (ED_mask_layer_select_check(mask_layer)) {
return true;
}
}
@@ -117,25 +113,21 @@ void ED_mask_spline_select_set(MaskSpline *spline, const bool do_select)
}
}
-void ED_mask_layer_select_set(MaskLayer *masklay, const bool do_select)
+void ED_mask_layer_select_set(MaskLayer *mask_layer, const bool do_select)
{
- MaskSpline *spline;
-
- if (masklay->restrictflag & MASK_RESTRICT_SELECT) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_SELECT) {
if (do_select == true) {
return;
}
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
ED_mask_spline_select_set(spline, do_select);
}
}
void ED_mask_select_toggle_all(Mask *mask, int action)
{
- MaskLayer *masklay;
-
if (action == SEL_TOGGLE) {
if (ED_mask_select_check(mask)) {
action = SEL_DESELECT;
@@ -145,9 +137,9 @@ void ED_mask_select_toggle_all(Mask *mask, int action)
}
}
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (masklay->restrictflag & MASK_RESTRICT_VIEW) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_VIEW) {
continue;
}
@@ -155,11 +147,10 @@ void ED_mask_select_toggle_all(Mask *mask, int action)
/* we don't have generic functions for this, its restricted to this operator
* if one day we need to re-use such functionality, they can be split out */
- MaskSpline *spline;
- if (masklay->restrictflag & MASK_RESTRICT_SELECT) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_SELECT) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
int i;
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
@@ -168,30 +159,24 @@ void ED_mask_select_toggle_all(Mask *mask, int action)
}
}
else {
- ED_mask_layer_select_set(masklay, (action == SEL_SELECT) ? true : false);
+ ED_mask_layer_select_set(mask_layer, (action == SEL_SELECT) ? true : false);
}
}
}
void ED_mask_select_flush_all(Mask *mask)
{
- MaskLayer *masklay;
-
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
-
- for (spline = masklay->splines.first; spline; spline = spline->next) {
- int i;
-
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
spline->flag &= ~SELECT;
- /* intentionally _dont_ do this in the masklay loop
+ /* intentionally _dont_ do this in the mask layer loop
* so we clear flags on all splines */
- if (masklay->restrictflag & MASK_RESTRICT_VIEW) {
+ if (mask_layer->restrictflag & MASK_RESTRICT_VIEW) {
continue;
}
- for (i = 0; i < spline->tot_point; i++) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *cur_point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(cur_point)) {
@@ -270,7 +255,7 @@ void MASK_OT_select_all(wmOperatorType *ot)
static int select_exec(bContext *C, wmOperator *op)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
MaskSpline *spline;
MaskSplinePoint *point = NULL;
float co[2];
@@ -284,7 +269,7 @@ static int select_exec(bContext *C, wmOperator *op)
RNA_float_get_array(op->ptr, "location", co);
point = ED_mask_point_find_nearest(
- C, mask, co, threshold, &masklay, &spline, &which_handle, NULL);
+ C, mask, co, threshold, &mask_layer, &spline, &which_handle, NULL);
if (extend == false && deselect == false && toggle == false) {
ED_mask_select_toggle_all(mask, SEL_DESELECT);
@@ -293,8 +278,8 @@ static int select_exec(bContext *C, wmOperator *op)
if (point) {
if (which_handle != MASK_WHICH_HANDLE_NONE) {
if (extend) {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
BKE_mask_point_select_set_handle(point, which_handle, true);
}
@@ -302,8 +287,8 @@ static int select_exec(bContext *C, wmOperator *op)
BKE_mask_point_select_set_handle(point, which_handle, false);
}
else {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
if (!MASKPOINT_ISSEL_HANDLE(point, which_handle)) {
BKE_mask_point_select_set_handle(point, which_handle, true);
@@ -315,8 +300,8 @@ static int select_exec(bContext *C, wmOperator *op)
}
else {
if (extend) {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
BKE_mask_point_select_set(point, true);
}
@@ -324,8 +309,8 @@ static int select_exec(bContext *C, wmOperator *op)
BKE_mask_point_select_set(point, false);
}
else {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
if (!MASKPOINT_ISSEL_ANY(point)) {
BKE_mask_point_select_set(point, true);
@@ -336,8 +321,8 @@ static int select_exec(bContext *C, wmOperator *op)
}
}
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
ED_mask_select_flush_all(mask);
@@ -350,11 +335,11 @@ static int select_exec(bContext *C, wmOperator *op)
MaskSplinePointUW *uw;
if (ED_mask_feather_find_nearest(
- C, mask, co, threshold, &masklay, &spline, &point, &uw, NULL)) {
+ C, mask, co, threshold, &mask_layer, &spline, &point, &uw, NULL)) {
if (extend) {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
if (uw) {
uw->flag |= SELECT;
@@ -366,8 +351,8 @@ static int select_exec(bContext *C, wmOperator *op)
}
}
else {
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
if (uw) {
if (!(uw->flag & SELECT)) {
@@ -454,8 +439,6 @@ static int box_select_exec(bContext *C, wmOperator *op)
ARegion *ar = CTX_wm_region(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
- int i;
rcti rect;
rctf rectf;
@@ -475,17 +458,15 @@ static int box_select_exec(bContext *C, wmOperator *op)
ED_mask_point_pos(sa, ar, rect.xmax, rect.ymax, &rectf.xmax, &rectf.ymax);
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
- for (i = 0; i < spline->tot_point; i++) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
MaskSplinePoint *point_deform = &points_array[i];
@@ -548,8 +529,6 @@ static bool do_lasso_select_mask(bContext *C,
ARegion *ar = CTX_wm_region(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
- int i;
rcti rect;
bool changed = false;
@@ -564,17 +543,15 @@ static bool do_lasso_select_mask(bContext *C,
BLI_lasso_boundbox(&rect, mcords, moves);
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
- for (i = 0; i < spline->tot_point; i++) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
MaskSplinePoint *point_deform = &points_array[i];
@@ -678,7 +655,6 @@ static int circle_select_exec(bContext *C, wmOperator *op)
ARegion *ar = CTX_wm_region(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
int i;
float zoomx, zoomy, offset[2], ellipse[2];
@@ -709,14 +685,12 @@ static int circle_select_exec(bContext *C, wmOperator *op)
}
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
for (i = 0; i < spline->tot_point; i++) {
@@ -778,7 +752,7 @@ static int mask_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmE
ARegion *ar = CTX_wm_region(C);
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
+ MaskLayer *mask_layer;
MaskSpline *spline;
MaskSplinePoint *point = NULL;
float co[2];
@@ -788,12 +762,12 @@ static int mask_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmE
ED_mask_mouse_pos(sa, ar, event->mval, co);
- point = ED_mask_point_find_nearest(C, mask, co, threshold, &masklay, &spline, NULL, NULL);
+ point = ED_mask_point_find_nearest(C, mask, co, threshold, &mask_layer, &spline, NULL, NULL);
if (point) {
ED_mask_spline_select_set(spline, do_select);
- masklay->act_spline = spline;
- masklay->act_point = point;
+ mask_layer->act_spline = spline;
+ mask_layer->act_point = point;
changed = true;
}
@@ -836,19 +810,16 @@ void MASK_OT_select_linked_pick(wmOperatorType *ot)
static int mask_select_linked_exec(bContext *C, wmOperator *UNUSED(op))
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
bool changed = false;
/* do actual selection */
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
if (ED_mask_spline_select_check(spline)) {
ED_mask_spline_select_set(spline, true);
changed = true;
@@ -892,16 +863,13 @@ void MASK_OT_select_linked(wmOperatorType *ot)
static int mask_select_more_less(bContext *C, bool more)
{
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
-
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskSpline *spline;
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- for (spline = masklay->splines.first; spline; spline = spline->next) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
const bool cyclic = (spline->flag & MASK_SPLINE_CYCLIC) != 0;
bool start_sel, end_sel, prev_sel, cur_sel;
int i;
diff --git a/source/blender/editors/mask/mask_shapekey.c b/source/blender/editors/mask/mask_shapekey.c
index 1abe805192d..2300289fd3b 100644
--- a/source/blender/editors/mask/mask_shapekey.c
+++ b/source/blender/editors/mask/mask_shapekey.c
@@ -51,18 +51,17 @@ static int mask_shape_key_insert_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
const int frame = CFRA;
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskLayerShape *masklay_shape;
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ MaskLayerShape *mask_layer_shape;
- if (!ED_mask_layer_select_check(masklay)) {
+ if (!ED_mask_layer_select_check(mask_layer)) {
continue;
}
- masklay_shape = BKE_mask_layer_shape_verify_frame(masklay, frame);
- BKE_mask_layer_shape_from_mask(masklay, masklay_shape);
+ mask_layer_shape = BKE_mask_layer_shape_verify_frame(mask_layer, frame);
+ BKE_mask_layer_shape_from_mask(mask_layer, mask_layer_shape);
changed = true;
}
@@ -97,20 +96,19 @@ static int mask_shape_key_clear_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
const int frame = CFRA;
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- MaskLayerShape *masklay_shape;
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ MaskLayerShape *mask_layer_shape;
- if (!ED_mask_layer_select_check(masklay)) {
+ if (!ED_mask_layer_select_check(mask_layer)) {
continue;
}
- masklay_shape = BKE_mask_layer_shape_find_frame(masklay, frame);
+ mask_layer_shape = BKE_mask_layer_shape_find_frame(mask_layer, frame);
- if (masklay_shape) {
- BKE_mask_layer_shape_unlink(masklay, masklay_shape);
+ if (mask_layer_shape) {
+ BKE_mask_layer_shape_unlink(mask_layer, mask_layer_shape);
changed = true;
}
}
@@ -146,39 +144,36 @@ static int mask_shape_key_feather_reset_exec(bContext *C, wmOperator *UNUSED(op)
Scene *scene = CTX_data_scene(C);
const int frame = CFRA;
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
- if (masklay->splines_shapes.first) {
- MaskLayerShape *masklay_shape_reset;
- MaskLayerShape *masklay_shape;
+ if (mask_layer->splines_shapes.first) {
+ MaskLayerShape *mask_layer_shape_reset;
+ MaskLayerShape *mask_layer_shape;
/* get the shapekey of the current state */
- masklay_shape_reset = BKE_mask_layer_shape_alloc(masklay, frame);
+ mask_layer_shape_reset = BKE_mask_layer_shape_alloc(mask_layer, frame);
/* initialize from mask - as if inseting a keyframe */
- BKE_mask_layer_shape_from_mask(masklay, masklay_shape_reset);
+ BKE_mask_layer_shape_from_mask(mask_layer, mask_layer_shape_reset);
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape->next) {
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape->next) {
- if (masklay_shape_reset->tot_vert == masklay_shape->tot_vert) {
+ if (mask_layer_shape_reset->tot_vert == mask_layer_shape->tot_vert) {
int i_abs = 0;
- int i;
- MaskSpline *spline;
MaskLayerShapeElem *shape_ele_src;
MaskLayerShapeElem *shape_ele_dst;
- shape_ele_src = (MaskLayerShapeElem *)masklay_shape_reset->data;
- shape_ele_dst = (MaskLayerShapeElem *)masklay_shape->data;
+ shape_ele_src = (MaskLayerShapeElem *)mask_layer_shape_reset->data;
+ shape_ele_dst = (MaskLayerShapeElem *)mask_layer_shape->data;
- for (spline = masklay->splines.first; spline; spline = spline->next) {
- for (i = 0; i < spline->tot_point; i++) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
if (MASKPOINT_ISSEL_ANY(point)) {
@@ -200,7 +195,7 @@ static int mask_shape_key_feather_reset_exec(bContext *C, wmOperator *UNUSED(op)
changed = true;
}
- BKE_mask_layer_shape_free(masklay_shape_reset);
+ BKE_mask_layer_shape_free(mask_layer_shape_reset);
}
}
@@ -243,98 +238,94 @@ static int mask_shape_key_rekey_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
const int frame = CFRA;
Mask *mask = CTX_data_edit_mask(C);
- MaskLayer *masklay;
bool changed = false;
const bool do_feather = RNA_boolean_get(op->ptr, "feather");
const bool do_location = RNA_boolean_get(op->ptr, "location");
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
-
- if (masklay->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
continue;
}
/* we need at least one point selected here to bother re-interpolating */
- if (!ED_mask_layer_select_check(masklay)) {
+ if (!ED_mask_layer_select_check(mask_layer)) {
continue;
}
- if (masklay->splines_shapes.first) {
- MaskLayerShape *masklay_shape, *masklay_shape_next;
- MaskLayerShape *masklay_shape_lastsel = NULL;
+ if (mask_layer->splines_shapes.first) {
+ MaskLayerShape *mask_layer_shape, *mask_layer_shape_next;
+ MaskLayerShape *mask_layer_shape_lastsel = NULL;
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape;
- masklay_shape = masklay_shape_next) {
- MaskLayerShape *masklay_shape_a = NULL;
- MaskLayerShape *masklay_shape_b = NULL;
+ for (mask_layer_shape = mask_layer->splines_shapes.first; mask_layer_shape;
+ mask_layer_shape = mask_layer_shape_next) {
+ MaskLayerShape *mask_layer_shape_a = NULL;
+ MaskLayerShape *mask_layer_shape_b = NULL;
- masklay_shape_next = masklay_shape->next;
+ mask_layer_shape_next = mask_layer_shape->next;
/* find contiguous selections */
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
- if (masklay_shape_lastsel == NULL) {
- masklay_shape_lastsel = masklay_shape;
+ if (mask_layer_shape->flag & MASK_SHAPE_SELECT) {
+ if (mask_layer_shape_lastsel == NULL) {
+ mask_layer_shape_lastsel = mask_layer_shape;
}
- if ((masklay_shape->next == NULL) ||
- (((MaskLayerShape *)masklay_shape->next)->flag & MASK_SHAPE_SELECT) == 0) {
- masklay_shape_a = masklay_shape_lastsel;
- masklay_shape_b = masklay_shape;
- masklay_shape_lastsel = NULL;
+ if ((mask_layer_shape->next == NULL) ||
+ (((MaskLayerShape *)mask_layer_shape->next)->flag & MASK_SHAPE_SELECT) == 0) {
+ mask_layer_shape_a = mask_layer_shape_lastsel;
+ mask_layer_shape_b = mask_layer_shape;
+ mask_layer_shape_lastsel = NULL;
/* this will be freed below, step over selection */
- masklay_shape_next = masklay_shape->next;
+ mask_layer_shape_next = mask_layer_shape->next;
}
}
/* we have a from<>to? - re-interpolate! */
- if (masklay_shape_a && masklay_shape_b) {
+ if (mask_layer_shape_a && mask_layer_shape_b) {
ListBase shapes_tmp = {NULL, NULL};
- MaskLayerShape *masklay_shape_tmp;
- MaskLayerShape *masklay_shape_tmp_next;
- MaskLayerShape *masklay_shape_tmp_last = masklay_shape_b->next;
- MaskLayerShape *masklay_shape_tmp_rekey;
+ MaskLayerShape *mask_layer_shape_tmp;
+ MaskLayerShape *mask_layer_shape_tmp_next;
+ MaskLayerShape *mask_layer_shape_tmp_last = mask_layer_shape_b->next;
+ MaskLayerShape *mask_layer_shape_tmp_rekey;
/* move keys */
- for (masklay_shape_tmp = masklay_shape_a;
- masklay_shape_tmp && (masklay_shape_tmp != masklay_shape_tmp_last);
- masklay_shape_tmp = masklay_shape_tmp_next) {
- masklay_shape_tmp_next = masklay_shape_tmp->next;
- BLI_remlink(&masklay->splines_shapes, masklay_shape_tmp);
- BLI_addtail(&shapes_tmp, masklay_shape_tmp);
+ for (mask_layer_shape_tmp = mask_layer_shape_a;
+ mask_layer_shape_tmp && (mask_layer_shape_tmp != mask_layer_shape_tmp_last);
+ mask_layer_shape_tmp = mask_layer_shape_tmp_next) {
+ mask_layer_shape_tmp_next = mask_layer_shape_tmp->next;
+ BLI_remlink(&mask_layer->splines_shapes, mask_layer_shape_tmp);
+ BLI_addtail(&shapes_tmp, mask_layer_shape_tmp);
}
/* re-key, note: cant modify the keys here since it messes uop */
- for (masklay_shape_tmp = shapes_tmp.first; masklay_shape_tmp;
- masklay_shape_tmp = masklay_shape_tmp->next) {
- BKE_mask_layer_evaluate(masklay, masklay_shape_tmp->frame, true);
- masklay_shape_tmp_rekey = BKE_mask_layer_shape_verify_frame(masklay,
- masklay_shape_tmp->frame);
- BKE_mask_layer_shape_from_mask(masklay, masklay_shape_tmp_rekey);
- masklay_shape_tmp_rekey->flag = masklay_shape_tmp->flag & MASK_SHAPE_SELECT;
+ for (mask_layer_shape_tmp = shapes_tmp.first; mask_layer_shape_tmp;
+ mask_layer_shape_tmp = mask_layer_shape_tmp->next) {
+ BKE_mask_layer_evaluate(mask_layer, mask_layer_shape_tmp->frame, true);
+ mask_layer_shape_tmp_rekey = BKE_mask_layer_shape_verify_frame(
+ mask_layer, mask_layer_shape_tmp->frame);
+ BKE_mask_layer_shape_from_mask(mask_layer, mask_layer_shape_tmp_rekey);
+ mask_layer_shape_tmp_rekey->flag = mask_layer_shape_tmp->flag & MASK_SHAPE_SELECT;
}
/* restore unselected points and free copies */
- for (masklay_shape_tmp = shapes_tmp.first; masklay_shape_tmp;
- masklay_shape_tmp = masklay_shape_tmp_next) {
+ for (mask_layer_shape_tmp = shapes_tmp.first; mask_layer_shape_tmp;
+ mask_layer_shape_tmp = mask_layer_shape_tmp_next) {
/* restore */
int i_abs = 0;
- int i;
- MaskSpline *spline;
MaskLayerShapeElem *shape_ele_src;
MaskLayerShapeElem *shape_ele_dst;
- masklay_shape_tmp_next = masklay_shape_tmp->next;
+ mask_layer_shape_tmp_next = mask_layer_shape_tmp->next;
/* we know this exists, added above */
- masklay_shape_tmp_rekey = BKE_mask_layer_shape_find_frame(masklay,
- masklay_shape_tmp->frame);
+ mask_layer_shape_tmp_rekey = BKE_mask_layer_shape_find_frame(
+ mask_layer, mask_layer_shape_tmp->frame);
- shape_ele_src = (MaskLayerShapeElem *)masklay_shape_tmp->data;
- shape_ele_dst = (MaskLayerShapeElem *)masklay_shape_tmp_rekey->data;
+ shape_ele_src = (MaskLayerShapeElem *)mask_layer_shape_tmp->data;
+ shape_ele_dst = (MaskLayerShapeElem *)mask_layer_shape_tmp_rekey->data;
- for (spline = masklay->splines.first; spline; spline = spline->next) {
- for (i = 0; i < spline->tot_point; i++) {
+ for (MaskSpline *spline = mask_layer->splines.first; spline; spline = spline->next) {
+ for (int i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
/* not especially efficient but makes this easier to follow */
@@ -356,7 +347,7 @@ static int mask_shape_key_rekey_exec(bContext *C, wmOperator *op)
}
}
- BKE_mask_layer_shape_free(masklay_shape_tmp);
+ BKE_mask_layer_shape_free(mask_layer_shape_tmp);
}
changed = true;
@@ -364,7 +355,7 @@ static int mask_shape_key_rekey_exec(bContext *C, wmOperator *op)
}
/* re-evaluate */
- BKE_mask_layer_evaluate(masklay, frame, true);
+ BKE_mask_layer_evaluate(mask_layer, frame, true);
}
}
@@ -401,21 +392,20 @@ void MASK_OT_shape_key_rekey(wmOperatorType *ot)
/* *** Shape Key Utils *** */
-void ED_mask_layer_shape_auto_key(MaskLayer *masklay, const int frame)
+void ED_mask_layer_shape_auto_key(MaskLayer *mask_layer, const int frame)
{
- MaskLayerShape *masklay_shape;
+ MaskLayerShape *mask_layer_shape;
- masklay_shape = BKE_mask_layer_shape_verify_frame(masklay, frame);
- BKE_mask_layer_shape_from_mask(masklay, masklay_shape);
+ mask_layer_shape = BKE_mask_layer_shape_verify_frame(mask_layer, frame);
+ BKE_mask_layer_shape_from_mask(mask_layer, mask_layer_shape);
}
bool ED_mask_layer_shape_auto_key_all(Mask *mask, const int frame)
{
- MaskLayer *masklay;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
- ED_mask_layer_shape_auto_key(masklay, frame);
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
+ ED_mask_layer_shape_auto_key(mask_layer, frame);
changed = true;
}
@@ -424,16 +414,15 @@ bool ED_mask_layer_shape_auto_key_all(Mask *mask, const int frame)
bool ED_mask_layer_shape_auto_key_select(Mask *mask, const int frame)
{
- MaskLayer *masklay;
bool changed = false;
- for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
+ for (MaskLayer *mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
- if (!ED_mask_layer_select_check(masklay)) {
+ if (!ED_mask_layer_select_check(mask_layer)) {
continue;
}
- ED_mask_layer_shape_auto_key(masklay, frame);
+ ED_mask_layer_shape_auto_key(mask_layer, frame);
changed = true;
}
diff --git a/source/blender/editors/render/render_view.c b/source/blender/editors/render/render_view.c
index a54701f8725..8bc84388a1b 100644
--- a/source/blender/editors/render/render_view.c
+++ b/source/blender/editors/render/render_view.c
@@ -118,7 +118,7 @@ static ScrArea *find_area_image_empty(bContext *C)
for (sa = sc->areabase.first; sa; sa = sa->next) {
if (sa->spacetype == SPACE_IMAGE) {
sima = sa->spacedata.first;
- if (!sima->image) {
+ if ((sima->mode == SI_MODE_VIEW) && !sima->image) {
break;
}
}
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index bf45fa24923..41c3a2ca285 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2869,7 +2869,7 @@ void ED_region_info_draw(ARegion *ar,
float fill_color[4],
const bool full_redraw)
{
- ED_region_info_draw_multiline(ar, (const char * [2]){text, NULL}, fill_color, full_redraw);
+ ED_region_info_draw_multiline(ar, (const char *[2]){text, NULL}, fill_color, full_redraw);
}
#define MAX_METADATA_STR 1024
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index cc1f53eabde..c5e7d578e71 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -2119,7 +2119,7 @@ static void area_split_preview_update_cursor(bContext *C, wmOperator *op)
{
wmWindow *win = CTX_wm_window(C);
int dir = RNA_enum_get(op->ptr, "direction");
- WM_cursor_set(win, (dir == 'n' || dir == 's') ? WM_CURSOR_H_SPLIT : WM_CURSOR_V_SPLIT);
+ WM_cursor_set(win, dir == 'h' ? WM_CURSOR_H_SPLIT : WM_CURSOR_V_SPLIT);
}
/* UI callback, adds new handler */
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index 5ea95383892..3cdcc07f081 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -2395,60 +2395,49 @@ void FILE_OT_filenum(struct wmOperatorType *ot)
RNA_def_int(ot->srna, "increment", 1, -100, 100, "Increment", "", -100, 100);
}
-static int file_rename_exec(bContext *C, wmOperator *UNUSED(op))
+static void file_rename_state_activate(SpaceFile *sfile, int file_idx, bool require_selected)
{
- ScrArea *sa = CTX_wm_area(C);
- SpaceFile *sfile = (SpaceFile *)CTX_wm_space_data(C);
+ const int numfiles = filelist_files_ensure(sfile->files);
- if (sfile->params) {
- int idx = sfile->params->highlight_file;
- int numfiles = filelist_files_ensure(sfile->files);
- if ((0 <= idx) && (idx < numfiles)) {
- FileDirEntry *file = filelist_file(sfile->files, idx);
+ if ((file_idx >= 0) && (file_idx < numfiles)) {
+ FileDirEntry *file = filelist_file(sfile->files, file_idx);
+
+ if ((require_selected == false) ||
+ (filelist_entry_select_get(sfile->files, file, CHECK_ALL) & FILE_SEL_SELECTED)) {
filelist_entry_select_index_set(
- sfile->files, idx, FILE_SEL_ADD, FILE_SEL_EDITING, CHECK_ALL);
+ sfile->files, file_idx, FILE_SEL_ADD, FILE_SEL_EDITING, CHECK_ALL);
BLI_strncpy(sfile->params->renamefile, file->relpath, FILE_MAXFILE);
/* We can skip the pending state,
* as we can directly set FILE_SEL_EDITING on the expected entry here. */
sfile->params->rename_flag = FILE_PARAMS_RENAME_ACTIVE;
}
+ }
+}
+
+static int file_rename_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
+{
+ ScrArea *sa = CTX_wm_area(C);
+ SpaceFile *sfile = (SpaceFile *)CTX_wm_space_data(C);
+
+ if (sfile->params) {
+ file_rename_state_activate(sfile, sfile->params->active_file, true);
ED_area_tag_redraw(sa);
}
return OPERATOR_FINISHED;
}
-static bool file_rename_poll(bContext *C)
+static int file_rename_exec(bContext *C, wmOperator *UNUSED(op))
{
- bool poll = ED_operator_file_active(C);
- SpaceFile *sfile = CTX_wm_space_file(C);
-
- if (sfile && sfile->params) {
- int idx = sfile->params->highlight_file;
- int numfiles = filelist_files_ensure(sfile->files);
-
- if ((0 <= idx) && (idx < numfiles)) {
- FileDirEntry *file = filelist_file(sfile->files, idx);
- if (FILENAME_IS_CURRPAR(file->relpath)) {
- poll = false;
- }
- }
+ ScrArea *sa = CTX_wm_area(C);
+ SpaceFile *sfile = (SpaceFile *)CTX_wm_space_data(C);
- if (sfile->params->highlight_file < 0) {
- poll = false;
- }
- else {
- char dir[FILE_MAX_LIBEXTRA];
- if (filelist_islibrary(sfile->files, dir, NULL)) {
- poll = false;
- }
- }
- }
- else {
- poll = false;
+ if (sfile->params) {
+ file_rename_state_activate(sfile, sfile->params->highlight_file, false);
+ ED_area_tag_redraw(sa);
}
- return poll;
+ return OPERATOR_FINISHED;
}
void FILE_OT_rename(struct wmOperatorType *ot)
@@ -2459,8 +2448,9 @@ void FILE_OT_rename(struct wmOperatorType *ot)
ot->idname = "FILE_OT_rename";
/* api callbacks */
+ ot->invoke = file_rename_invoke;
ot->exec = file_rename_exec;
- ot->poll = file_rename_poll;
+ ot->poll = ED_operator_file_active;
}
static bool file_delete_poll(bContext *C)
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index d29233618de..1ea7d81f9da 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -338,7 +338,7 @@ enum {
enum {
SPECIAL_IMG_DOCUMENT = 0,
- SPECIAL_IMG_UNSUPORTED = 1,
+ SPECIAL_IMG_DRIVE_DISC = 1,
SPECIAL_IMG_FOLDER = 2,
SPECIAL_IMG_PARENT = 3,
SPECIAL_IMG_DRIVE_FIXED = 4,
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 3776b660859..bb3906a961b 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -103,11 +103,9 @@ short ED_fileselect_set_params(SpaceFile *sfile)
sizeof(sfile->params->dir),
sizeof(sfile->params->file));
sfile->params->filter_glob[0] = '\0';
- /* set the default thumbnails size */
sfile->params->thumbnail_size = U_default.file_space_data.thumbnail_size;
- /* Show size column by default. */
sfile->params->details_flags = U_default.file_space_data.details_flags;
- sfile->params->filter_id = FILTER_ID_ALL;
+ sfile->params->filter_id = U_default.file_space_data.filter_id;
}
params = sfile->params;
@@ -346,6 +344,7 @@ void ED_fileselect_set_params_from_userdef(SpaceFile *sfile)
}
sfile->params->thumbnail_size = sfile_udata->thumbnail_size;
sfile->params->details_flags = sfile_udata->details_flags;
+ sfile->params->filter_id = sfile_udata->filter_id;
/* Combine flags we take from params with the flags we take from userdef. */
sfile->params->flag = (sfile->params->flag & ~PARAMS_FLAGS_REMEMBERED) |
@@ -369,6 +368,7 @@ void ED_fileselect_params_to_userdef(SpaceFile *sfile, int temp_win_size[2])
sfile_udata_new->sort_type = sfile->params->sort;
sfile_udata_new->details_flags = sfile->params->details_flags;
sfile_udata_new->flag = sfile->params->flag & PARAMS_FLAGS_REMEMBERED;
+ sfile_udata_new->filter_id = sfile->params->filter_id;
if (temp_win_size) {
sfile_udata_new->temp_win_sizex = temp_win_size[0];
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 91e5ab61dd9..95ad56a35e6 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -303,8 +303,10 @@ static void graph_main_region_draw(const bContext *C, ARegion *ar)
}
/* preview range */
- UI_view2d_view_ortho(v2d);
- ANIM_draw_previewrange(C, v2d, 0);
+ if (sipo->mode != SIPO_MODE_DRIVERS) {
+ UI_view2d_view_ortho(v2d);
+ ANIM_draw_previewrange(C, v2d, 0);
+ }
/* callback */
UI_view2d_view_ortho(v2d);
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 1a788237e6e..5b2ea9d4793 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1767,8 +1767,8 @@ static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *ar)
static void seq_draw_sfra_efra(Scene *scene, View2D *v2d)
{
const Editing *ed = BKE_sequencer_editing_get(scene, false);
- const int frame_sta = PSFRA;
- const int frame_end = PEFRA + 1;
+ const int frame_sta = scene->r.sfra;
+ const int frame_end = scene->r.efra + 1;
GPU_blend(true);
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index ca1c55b80eb..ed384cfc1a8 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -219,8 +219,7 @@ static void seq_proxy_build_job(const bContext *C, ReportList *reports)
bool success = BKE_sequencer_proxy_rebuild_context(
pj->main, pj->depsgraph, pj->scene, seq, file_list, &pj->queue);
if (!success) {
-
- BKE_reportf(reports, RPT_ERROR, "Could not build proxy for strip %s", &seq->name);
+ BKE_reportf(reports, RPT_ERROR, "Could not build proxy for strip %s", seq->name);
}
}
}
@@ -4185,3 +4184,67 @@ void SEQUENCER_OT_export_subtitles(struct wmOperatorType *ot)
FILE_DEFAULTDISPLAY,
FILE_SORT_ALPHA);
}
+
+static int sequencer_set_range_to_strips_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Editing *ed = BKE_sequencer_editing_get(scene, false);
+ Sequence *seq;
+
+ int sfra = MAXFRAME;
+ int efra = -MAXFRAME;
+ bool selected = false;
+ const bool preview = RNA_boolean_get(op->ptr, "preview");
+
+ for (seq = ed->seqbasep->first; seq; seq = seq->next) {
+ if (seq->flag & SELECT) {
+ selected = true;
+ sfra = min_ii(sfra, seq->startdisp);
+ efra = max_ii(efra, seq->enddisp - 1);
+ }
+ }
+
+ if (!selected) {
+ BKE_report(op->reports, RPT_WARNING, "Select one or more strips");
+ return OPERATOR_CANCELLED;
+ }
+ else if (efra < 0) {
+ BKE_report(op->reports, RPT_ERROR, "Can't set a negative range");
+ return OPERATOR_CANCELLED;
+ }
+
+ if (preview) {
+ scene->r.flag |= SCER_PRV_RANGE;
+ scene->r.psfra = max_ii(0, sfra);
+ scene->r.pefra = efra;
+ }
+ else {
+ scene->r.flag &= ~SCER_PRV_RANGE;
+ scene->r.sfra = max_ii(0, sfra);
+ scene->r.efra = efra;
+ }
+
+ WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SEQUENCER_OT_set_range_to_strips(struct wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Set Range to Strips";
+ ot->idname = "SEQUENCER_OT_set_range_to_strips";
+ ot->description = "Set the frame range to the selected strips start and end";
+
+ /* api callbacks */
+ ot->exec = sequencer_set_range_to_strips_exec;
+ ot->poll = sequencer_edit_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ prop = RNA_def_boolean(ot->srna, "preview", false, "Preview", "Set the preview range instead");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+}
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 851d3b5f3aa..0a51578da3b 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -149,6 +149,8 @@ void SEQUENCER_OT_enable_proxies(struct wmOperatorType *ot);
void SEQUENCER_OT_export_subtitles(struct wmOperatorType *ot);
+void SEQUENCER_OT_set_range_to_strips(struct wmOperatorType *ot);
+
/* preview specific operators */
void SEQUENCER_OT_view_all_preview(struct wmOperatorType *ot);
@@ -160,7 +162,7 @@ void SEQUENCER_OT_select_less(struct wmOperatorType *ot);
void SEQUENCER_OT_select_linked(struct wmOperatorType *ot);
void SEQUENCER_OT_select_linked_pick(struct wmOperatorType *ot);
void SEQUENCER_OT_select_handles(struct wmOperatorType *ot);
-void SEQUENCER_OT_select_active_side(struct wmOperatorType *ot);
+void SEQUENCER_OT_select_side(struct wmOperatorType *ot);
void SEQUENCER_OT_select_box(struct wmOperatorType *ot);
void SEQUENCER_OT_select_inverse(struct wmOperatorType *ot);
void SEQUENCER_OT_select_grouped(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_sequencer/sequencer_ops.c b/source/blender/editors/space_sequencer/sequencer_ops.c
index b0bb775de83..af03035d10f 100644
--- a/source/blender/editors/space_sequencer/sequencer_ops.c
+++ b/source/blender/editors/space_sequencer/sequencer_ops.c
@@ -88,6 +88,8 @@ void sequencer_operatortypes(void)
WM_operatortype_append(SEQUENCER_OT_change_effect_type);
WM_operatortype_append(SEQUENCER_OT_change_path);
+ WM_operatortype_append(SEQUENCER_OT_set_range_to_strips);
+
/* sequencer_select.c */
WM_operatortype_append(SEQUENCER_OT_select_all);
WM_operatortype_append(SEQUENCER_OT_select);
@@ -96,7 +98,7 @@ void sequencer_operatortypes(void)
WM_operatortype_append(SEQUENCER_OT_select_linked_pick);
WM_operatortype_append(SEQUENCER_OT_select_linked);
WM_operatortype_append(SEQUENCER_OT_select_handles);
- WM_operatortype_append(SEQUENCER_OT_select_active_side);
+ WM_operatortype_append(SEQUENCER_OT_select_side);
WM_operatortype_append(SEQUENCER_OT_select_box);
WM_operatortype_append(SEQUENCER_OT_select_grouped);
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index 4c20fc1707a..a51b08f7525 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -27,6 +27,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BLI_math.h"
#include "DNA_scene_types.h"
@@ -81,7 +82,7 @@ static void select_surrounding_handles(Scene *scene, Sequence *test) /* XXX BRIN
}
}
-/* used for mouse selection and for SEQUENCER_OT_select_active_side() */
+/* Used for mouse selection in SEQUENCER_OT_select. */
static void select_active_side(ListBase *seqbase, int sel_side, int channel, int frame)
{
Sequence *seq;
@@ -110,7 +111,43 @@ static void select_active_side(ListBase *seqbase, int sel_side, int channel, int
}
}
-/* used for mouse selection and for SEQUENCER_OT_select_active_side() */
+/* Used for mouse selection in SEQUENCER_OT_select_side. */
+static void select_active_side_range(ListBase *seqbase,
+ const int sel_side,
+ const int frame_ranges[MAXSEQ],
+ const int frame_ignore)
+{
+ Sequence *seq;
+
+ for (seq = seqbase->first; seq; seq = seq->next) {
+ if (seq->machine < MAXSEQ) {
+ const int frame = frame_ranges[seq->machine];
+ if (frame == frame_ignore) {
+ continue;
+ }
+ switch (sel_side) {
+ case SEQ_SIDE_LEFT:
+ if (frame > (seq->startdisp)) {
+ seq->flag &= ~(SEQ_RIGHTSEL | SEQ_LEFTSEL);
+ seq->flag |= SELECT;
+ }
+ break;
+ case SEQ_SIDE_RIGHT:
+ if (frame < (seq->startdisp)) {
+ seq->flag &= ~(SEQ_RIGHTSEL | SEQ_LEFTSEL);
+ seq->flag |= SELECT;
+ }
+ break;
+ case SEQ_SIDE_BOTH:
+ seq->flag &= ~(SEQ_RIGHTSEL | SEQ_LEFTSEL);
+ seq->flag |= SELECT;
+ break;
+ }
+ }
+ }
+}
+
+/* used for mouse selection in SEQUENCER_OT_select */
static void select_linked_time(ListBase *seqbase, Sequence *seq_link)
{
Sequence *seq;
@@ -913,20 +950,39 @@ void SEQUENCER_OT_select_handles(wmOperatorType *ot)
}
/* select side operator */
-static int sequencer_select_active_side_exec(bContext *C, wmOperator *op)
+static int sequencer_select_side_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Editing *ed = BKE_sequencer_editing_get(scene, false);
- Sequence *seq_act = BKE_sequencer_active_get(scene);
- if (ed == NULL || seq_act == NULL) {
- return OPERATOR_CANCELLED;
+ const int sel_side = RNA_enum_get(op->ptr, "side");
+ const int frame_init = sel_side == SEQ_SIDE_LEFT ? INT_MIN : INT_MAX;
+ int frame_ranges[MAXSEQ];
+ bool selected = false;
+
+ copy_vn_i(frame_ranges, ARRAY_SIZE(frame_ranges), frame_init);
+
+ for (Sequence *seq = ed->seqbasep->first; seq; seq = seq->next) {
+ if (UNLIKELY(seq->machine >= MAXSEQ)) {
+ continue;
+ }
+ int *frame_limit_p = &frame_ranges[seq->machine];
+ if (seq->flag & SELECT) {
+ selected = true;
+ if (sel_side == SEQ_SIDE_LEFT) {
+ *frame_limit_p = max_ii(*frame_limit_p, seq->startdisp);
+ }
+ else {
+ *frame_limit_p = min_ii(*frame_limit_p, seq->startdisp);
+ }
+ }
}
- seq_act->flag |= SELECT;
+ if (selected == false) {
+ return OPERATOR_CANCELLED;
+ }
- select_active_side(
- ed->seqbasep, RNA_enum_get(op->ptr, "side"), seq_act->machine, seq_act->startdisp);
+ select_active_side_range(ed->seqbasep, sel_side, frame_ranges, frame_init);
ED_outliner_select_sync_from_sequence_tag(C);
@@ -935,15 +991,15 @@ static int sequencer_select_active_side_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void SEQUENCER_OT_select_active_side(wmOperatorType *ot)
+void SEQUENCER_OT_select_side(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Select Active Side";
- ot->idname = "SEQUENCER_OT_select_active_side";
- ot->description = "Select strips on the nominated side of the active strip";
+ ot->name = "Select Side";
+ ot->idname = "SEQUENCER_OT_select_side";
+ ot->description = "Select strips on the nominated side of the selected strips";
/* api callbacks */
- ot->exec = sequencer_select_active_side_exec;
+ ot->exec = sequencer_select_side_exec;
ot->poll = sequencer_edit_poll;
/* flags */
@@ -955,7 +1011,7 @@ void SEQUENCER_OT_select_active_side(wmOperatorType *ot)
prop_side_types,
SEQ_SIDE_BOTH,
"Side",
- "The side of the handle that is selected");
+ "The side to which the selection is applied");
}
/* box_select operator */
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index aafd36a5bb8..3ee9755cb06 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1422,18 +1422,24 @@ static void draw_grid_unit_name(
{
if (!rv3d->is_persp && RV3D_VIEW_IS_AXIS(rv3d->view)) {
const char *grid_unit = NULL;
+ int font_id = BLF_default();
ED_view3d_grid_view_scale(scene, v3d, rv3d, &grid_unit);
if (grid_unit) {
char numstr[32] = "";
- UI_FontThemeColor(BLF_default(), TH_TEXT_HI);
+ UI_FontThemeColor(font_id, TH_TEXT_HI);
if (v3d->grid != 1.0f) {
BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid);
}
*yoffset -= U.widget_unit;
+ BLF_enable(font_id, BLF_SHADOW);
+ BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
+ BLF_shadow_offset(font_id, 1, -1);
BLF_draw_default_ascii(
xoffset, *yoffset, 0.0f, numstr[0] ? numstr : grid_unit, sizeof(numstr));
+
+ BLF_disable(font_id, BLF_SHADOW);
}
}
}
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index d7af307bc53..c64ace77a79 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1254,6 +1254,9 @@ static bool view3d_localview_init(const Depsgraph *depsgraph,
else {
Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
if (obedit) {
+ for (base = FIRSTBASE(view_layer); base; base = base->next) {
+ base->local_view_bits &= ~local_view_bit;
+ }
FOREACH_BASE_IN_EDIT_MODE_BEGIN (view_layer, v3d, base_iter) {
BKE_object_minmax(base_iter->object, min, max, false);
base_iter->local_view_bits |= local_view_bit;
@@ -1268,6 +1271,9 @@ static bool view3d_localview_init(const Depsgraph *depsgraph,
base->local_view_bits |= local_view_bit;
ok = true;
}
+ else {
+ base->local_view_bits &= ~local_view_bit;
+ }
}
}
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index a66e76abc58..15208c1a7d2 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -379,6 +379,8 @@ void applyProject(TransInfo *t)
.snap_select = t->tsnap.modeSelect,
.use_object_edit_cage = (t->flag & T_EDIT) != 0,
.use_occlusion_test = false,
+ .use_backface_culling = (t->scene->toolsettings->snap_flag &
+ SCE_SNAP_BACKFACE_CULLING) != 0,
},
mval_fl,
NULL,
@@ -1364,6 +1366,8 @@ short snapObjectsTransform(
.snap_select = t->tsnap.modeSelect,
.use_object_edit_cage = (t->flag & T_EDIT) != 0,
.use_occlusion_test = t->scene->toolsettings->snap_mode != SCE_SNAP_MODE_FACE,
+ .use_backface_culling = (t->scene->toolsettings->snap_flag &
+ SCE_SNAP_BACKFACE_CULLING) != 0,
},
mval,
t->tsnap.snapTarget,
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index f35a2808f22..14e8b8f97e0 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -201,8 +201,12 @@ static SnapObjectData_EditMesh *snap_object_data_editmesh_get(SnapObjectContext
return *sod_p;
}
-typedef void (*IterSnapObjsCallback)(
- SnapObjectContext *sctx, bool is_obedit, Object *ob, float obmat[4][4], void *data);
+typedef void (*IterSnapObjsCallback)(SnapObjectContext *sctx,
+ bool is_obedit,
+ bool use_backface_culling,
+ Object *ob,
+ float obmat[4][4],
+ void *data);
/**
* Walks through all objects in the scene to create the list of objects to snap.
@@ -219,6 +223,7 @@ static void iter_snap_objects(SnapObjectContext *sctx,
const View3D *v3d = sctx->v3d_data.v3d;
const eSnapSelect snap_select = params->snap_select;
const bool use_object_edit_cage = params->use_object_edit_cage;
+ const bool use_backface_culling = params->use_backface_culling;
Base *base_act = view_layer->basact;
for (Base *base = view_layer->object_bases.first; base != NULL; base = base->next) {
@@ -250,12 +255,14 @@ static void iter_snap_objects(SnapObjectContext *sctx,
DupliObject *dupli_ob;
ListBase *lb = object_duplilist(sctx->depsgraph, sctx->scene, obj_eval);
for (dupli_ob = lb->first; dupli_ob; dupli_ob = dupli_ob->next) {
- sob_callback(sctx, use_object_edit_cage, dupli_ob->ob, dupli_ob->mat, data);
+ sob_callback(
+ sctx, use_object_edit_cage, use_backface_culling, dupli_ob->ob, dupli_ob->mat, data);
}
free_object_duplilist(lb);
}
- sob_callback(sctx, use_object_edit_cage, obj_eval, obj_eval->obmat, data);
+ sob_callback(
+ sctx, use_object_edit_cage, use_backface_culling, obj_eval, obj_eval->obmat, data);
}
}
@@ -350,6 +357,70 @@ static void raycast_all_cb(void *userdata, int index, const BVHTreeRay *ray, BVH
}
}
+static bool raycast_tri_backface_culling_test(
+ const float dir[3], const float v0[3], const float v1[3], const float v2[3], float no[3])
+{
+ cross_tri_v3(no, v0, v1, v2);
+ return dot_v3v3(no, dir) < 0.0f;
+}
+
+/* Callback to raycast with backface culling (Mesh). */
+static void mesh_looptri_raycast_backface_culling_cb(void *userdata,
+ int index,
+ const BVHTreeRay *ray,
+ BVHTreeRayHit *hit)
+{
+ const BVHTreeFromMesh *data = (BVHTreeFromMesh *)userdata;
+ const MVert *vert = data->vert;
+ const MLoopTri *lt = &data->looptri[index];
+ const float *vtri_co[3] = {
+ vert[data->loop[lt->tri[0]].v].co,
+ vert[data->loop[lt->tri[1]].v].co,
+ vert[data->loop[lt->tri[2]].v].co,
+ };
+ float dist = bvhtree_ray_tri_intersection(ray, hit->dist, UNPACK3(vtri_co));
+
+ if (dist >= 0 && dist < hit->dist) {
+ float no[3];
+ if (raycast_tri_backface_culling_test(ray->direction, UNPACK3(vtri_co), no)) {
+ hit->index = index;
+ hit->dist = dist;
+ madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
+ normalize_v3_v3(hit->no, no);
+ }
+ }
+}
+
+/* Callback to raycast with backface culling (EditMesh). */
+static void editmesh_looptri_raycast_backface_culling_cb(void *userdata,
+ int index,
+ const BVHTreeRay *ray,
+ BVHTreeRayHit *hit)
+{
+ const BVHTreeFromEditMesh *data = (BVHTreeFromEditMesh *)userdata;
+ BMEditMesh *em = data->em;
+ const BMLoop **ltri = (const BMLoop **)em->looptris[index];
+
+ const float *t0, *t1, *t2;
+ t0 = ltri[0]->v->co;
+ t1 = ltri[1]->v->co;
+ t2 = ltri[2]->v->co;
+
+ {
+ float dist = bvhtree_ray_tri_intersection(ray, hit->dist, t0, t1, t2);
+
+ if (dist >= 0 && dist < hit->dist) {
+ float no[3];
+ if (raycast_tri_backface_culling_test(ray->direction, t0, t1, t2, no)) {
+ hit->index = index;
+ hit->dist = dist;
+ madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
+ normalize_v3_v3(hit->no, no);
+ }
+ }
+ }
+}
+
static bool raycastMesh(SnapObjectContext *sctx,
const float ray_start[3],
const float ray_dir[3],
@@ -358,6 +429,7 @@ static bool raycastMesh(SnapObjectContext *sctx,
const float obmat[4][4],
const unsigned int ob_index,
bool use_hide,
+ bool use_backface_culling,
/* read/write args */
float *ray_depth,
/* return args */
@@ -494,7 +566,8 @@ static bool raycastMesh(SnapObjectContext *sctx,
ray_normal_local,
0.0f,
&hit,
- treedata->raycast_callback,
+ use_backface_culling ? mesh_looptri_raycast_backface_culling_cb :
+ treedata->raycast_callback,
treedata) != -1) {
hit.dist += len_diff;
hit.dist /= local_scale;
@@ -530,6 +603,7 @@ static bool raycastEditMesh(SnapObjectContext *sctx,
BMEditMesh *em,
const float obmat[4][4],
const unsigned int ob_index,
+ bool use_backface_culling,
/* read/write args */
float *ray_depth,
/* return args */
@@ -670,7 +744,8 @@ static bool raycastEditMesh(SnapObjectContext *sctx,
ray_normal_local,
0.0f,
&hit,
- treedata->raycast_callback,
+ use_backface_culling ? editmesh_looptri_raycast_backface_culling_cb :
+ treedata->raycast_callback,
treedata) != -1) {
hit.dist += len_diff;
hit.dist /= local_scale;
@@ -715,6 +790,7 @@ static bool raycastObj(SnapObjectContext *sctx,
const unsigned int ob_index,
bool use_obedit,
bool use_occlusion_test,
+ bool use_backface_culling,
/* read/write args */
float *ray_depth,
/* return args */
@@ -753,6 +829,7 @@ static bool raycastObj(SnapObjectContext *sctx,
em,
obmat,
ob_index,
+ use_backface_culling,
ray_depth,
r_loc,
r_no,
@@ -773,6 +850,7 @@ static bool raycastObj(SnapObjectContext *sctx,
obmat,
ob_index,
use_hide,
+ use_backface_culling,
ray_depth,
r_loc,
r_no,
@@ -792,6 +870,7 @@ static bool raycastObj(SnapObjectContext *sctx,
obmat,
ob_index,
false,
+ use_backface_culling,
ray_depth,
r_loc,
r_no,
@@ -832,8 +911,12 @@ struct RaycastObjUserData {
bool ret;
};
-static void raycast_obj_cb(
- SnapObjectContext *sctx, bool use_obedit, Object *ob, float obmat[4][4], void *data)
+static void raycast_obj_cb(SnapObjectContext *sctx,
+ bool use_obedit,
+ bool use_backface_culling,
+ Object *ob,
+ float obmat[4][4],
+ void *data)
{
struct RaycastObjUserData *dt = data;
@@ -845,6 +928,7 @@ static void raycast_obj_cb(
dt->ob_index++,
use_obedit,
dt->use_occlusion_test,
+ use_backface_culling,
dt->ray_depth,
dt->r_loc,
dt->r_no,
@@ -1088,8 +1172,6 @@ typedef void (*Nearest2DGetTriEdgesCallback)(const int index, int e_index[3], vo
typedef void (*Nearest2DCopyVertNoCallback)(const int index, float r_no[3], void *data);
typedef struct Nearest2dUserData {
- bool is_persp;
-
void *userdata;
Nearest2DGetVertCoCallback get_vert_co;
Nearest2DGetEdgeVertsCallback get_edge_verts_index;
@@ -1097,6 +1179,8 @@ typedef struct Nearest2dUserData {
Nearest2DGetTriEdgesCallback get_tri_edges_index;
Nearest2DCopyVertNoCallback copy_vert_no;
+ bool is_persp;
+ bool use_backface_culling;
} Nearest2dUserData;
static void cb_snap_vert(void *userdata,
@@ -1181,6 +1265,20 @@ static void cb_snap_tri_edges(void *userdata,
{
struct Nearest2dUserData *data = userdata;
+ if (data->use_backface_culling) {
+ int vindex[3];
+ data->get_tri_verts_index(index, vindex, data->userdata);
+
+ const float *t0, *t1, *t2;
+ data->get_vert_co(vindex[0], &t0, data->userdata);
+ data->get_vert_co(vindex[1], &t1, data->userdata);
+ data->get_vert_co(vindex[2], &t2, data->userdata);
+ float dummy[3];
+ if (raycast_tri_backface_culling_test(precalc->ray_direction, t0, t1, t2, dummy)) {
+ return;
+ }
+ }
+
int eindex[3];
data->get_tri_edges_index(index, eindex, data->userdata);
for (int i = 3; i--;) {
@@ -1204,6 +1302,18 @@ static void cb_snap_tri_verts(void *userdata,
int vindex[3];
data->get_tri_verts_index(index, vindex, data->userdata);
+
+ if (data->use_backface_culling) {
+ const float *t0, *t1, *t2;
+ data->get_vert_co(vindex[0], &t0, data->userdata);
+ data->get_vert_co(vindex[1], &t1, data->userdata);
+ data->get_vert_co(vindex[2], &t2, data->userdata);
+ float dummy[3];
+ if (raycast_tri_backface_culling_test(precalc->ray_direction, t0, t1, t2, dummy)) {
+ return;
+ }
+ }
+
for (int i = 3; i--;) {
if (vindex[i] == nearest->index) {
continue;
@@ -1222,6 +1332,7 @@ static short snap_mesh_polygon(SnapObjectContext *sctx,
SnapData *snapdata,
Object *ob,
const float obmat[4][4],
+ bool use_backface_culling,
/* read/write args */
float *dist_px,
/* return args */
@@ -1246,6 +1357,7 @@ static short snap_mesh_polygon(SnapObjectContext *sctx,
Nearest2dUserData nearest2d = {
.is_persp = snapdata->view_proj == VIEW_PROJ_PERSP,
+ .use_backface_culling = use_backface_culling,
};
BVHTreeNearest nearest = {
@@ -1366,6 +1478,7 @@ static short snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
const float obmat[4][4],
float original_dist_px,
const float prev_co[3],
+ bool use_backface_culling,
/* read/write args */
float *dist_px,
/* return args */
@@ -1392,6 +1505,7 @@ static short snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
Nearest2dUserData nearest2d;
{
nearest2d.is_persp = snapdata->view_proj == VIEW_PROJ_PERSP;
+ nearest2d.use_backface_culling = use_backface_culling;
if (sod->type == SNAP_MESH) {
nearest2d.userdata = &((SnapObjectData_Mesh *)sod)->treedata;
nearest2d.get_vert_co = (Nearest2DGetVertCoCallback)cb_mvert_co_get;
@@ -1995,6 +2109,7 @@ static short snapMesh(SnapObjectContext *sctx,
Object *ob,
Mesh *me,
const float obmat[4][4],
+ bool use_backface_culling,
/* read/write args */
float *dist_px,
/* return args */
@@ -2107,13 +2222,14 @@ static short snapMesh(SnapObjectContext *sctx,
}
Nearest2dUserData nearest2d = {
- .is_persp = snapdata->view_proj == VIEW_PROJ_PERSP,
.userdata = treedata,
.get_vert_co = (Nearest2DGetVertCoCallback)cb_mvert_co_get,
.get_edge_verts_index = (Nearest2DGetEdgeVertsCallback)cb_medge_verts_get,
.get_tri_verts_index = (Nearest2DGetTriVertsCallback)cb_mlooptri_verts_get,
.get_tri_edges_index = (Nearest2DGetTriEdgesCallback)cb_mlooptri_edges_get,
.copy_vert_no = (Nearest2DCopyVertNoCallback)cb_mvert_no_copy,
+ .is_persp = snapdata->view_proj == VIEW_PROJ_PERSP,
+ .use_backface_culling = use_backface_culling,
};
BVHTreeNearest nearest = {
@@ -2233,6 +2349,7 @@ static short snapEditMesh(SnapObjectContext *sctx,
Object *ob,
BMEditMesh *em,
const float obmat[4][4],
+ bool use_backface_culling,
/* read/write args */
float *dist_px,
/* return args */
@@ -2346,11 +2463,12 @@ static short snapEditMesh(SnapObjectContext *sctx,
}
Nearest2dUserData nearest2d = {
- .is_persp = snapdata->view_proj == VIEW_PROJ_PERSP,
.userdata = em,
.get_vert_co = (Nearest2DGetVertCoCallback)cb_bvert_co_get,
.get_edge_verts_index = (Nearest2DGetEdgeVertsCallback)cb_bedge_verts_get,
.copy_vert_no = (Nearest2DCopyVertNoCallback)cb_bvert_no_copy,
+ .is_persp = snapdata->view_proj == VIEW_PROJ_PERSP,
+ .use_backface_culling = use_backface_culling,
};
BVHTreeNearest nearest = {
@@ -2436,6 +2554,7 @@ static short snapObject(SnapObjectContext *sctx,
Object *ob,
float obmat[4][4],
bool use_obedit,
+ bool use_backface_culling,
/* read/write args */
float *dist_px,
/* return args */
@@ -2453,7 +2572,8 @@ static short snapObject(SnapObjectContext *sctx,
if (BKE_object_is_in_editmode(ob)) {
BMEditMesh *em = BKE_editmesh_from_object(ob);
if (use_obedit) {
- retval = snapEditMesh(sctx, snapdata, ob, em, obmat, dist_px, r_loc, r_no, r_index);
+ retval = snapEditMesh(
+ sctx, snapdata, ob, em, obmat, use_backface_culling, dist_px, r_loc, r_no, r_index);
break;
}
else if (em->mesh_eval_final) {
@@ -2465,7 +2585,8 @@ static short snapObject(SnapObjectContext *sctx,
return 0;
}
- retval = snapMesh(sctx, snapdata, ob, me, obmat, dist_px, r_loc, r_no, r_index);
+ retval = snapMesh(
+ sctx, snapdata, ob, me, obmat, use_backface_culling, dist_px, r_loc, r_no, r_index);
break;
}
case OB_ARMATURE:
@@ -2477,8 +2598,16 @@ static short snapObject(SnapObjectContext *sctx,
case OB_SURF:
case OB_FONT: {
if (ob->runtime.mesh_eval) {
- retval |= snapMesh(
- sctx, snapdata, ob, ob->runtime.mesh_eval, obmat, dist_px, r_loc, r_no, r_index);
+ retval |= snapMesh(sctx,
+ snapdata,
+ ob,
+ ob->runtime.mesh_eval,
+ obmat,
+ use_backface_culling,
+ dist_px,
+ r_loc,
+ r_no,
+ r_index);
}
break;
}
@@ -2519,8 +2648,12 @@ struct SnapObjUserData {
short ret;
};
-static void sanp_obj_cb(
- SnapObjectContext *sctx, bool is_obedit, Object *ob, float obmat[4][4], void *data)
+static void sanp_obj_cb(SnapObjectContext *sctx,
+ bool is_obedit,
+ bool use_backface_culling,
+ Object *ob,
+ float obmat[4][4],
+ void *data)
{
struct SnapObjUserData *dt = data;
@@ -2529,6 +2662,7 @@ static void sanp_obj_cb(
ob,
obmat,
is_obedit,
+ use_backface_culling,
/* read/write args */
dt->dist_px,
/* return args */
@@ -2881,7 +3015,8 @@ static short transform_snap_context_project_view3d_mixed_impl(
new_clipplane[3] += 0.01f;
/* Try to snap only to the polygon. */
- elem_test = snap_mesh_polygon(sctx, &snapdata, ob, obmat, &dist_px_tmp, loc, no, &index);
+ elem_test = snap_mesh_polygon(
+ sctx, &snapdata, ob, obmat, params->use_backface_culling, &dist_px_tmp, loc, no, &index);
if (elem_test) {
elem = elem_test;
}
@@ -2904,8 +3039,17 @@ static short transform_snap_context_project_view3d_mixed_impl(
(snap_to_flag & (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE_MIDPOINT |
SCE_SNAP_MODE_EDGE_PERPENDICULAR))) {
snapdata.snap_to_flag = snap_to_flag;
- elem = snap_mesh_edge_verts_mixed(
- sctx, &snapdata, ob, obmat, *dist_px, prev_co, &dist_px_tmp, loc, no, &index);
+ elem = snap_mesh_edge_verts_mixed(sctx,
+ &snapdata,
+ ob,
+ obmat,
+ *dist_px,
+ prev_co,
+ params->use_backface_culling,
+ &dist_px_tmp,
+ loc,
+ no,
+ &index);
}
if (elem & snap_to_flag) {
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index cceeb9c71d5..9c4d7bcd3b1 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -1115,7 +1115,13 @@ typedef struct SolidifyModifierData {
float offset_fac_vg;
/** Clamp offset based on surrounding geometry. */
float offset_clamp;
- char _pad[4];
+ char mode;
+
+ /** Variables for #MOD_SOLIDIFY_MODE_NONMANIFOLD. */
+ char nonmanifold_offset_mode;
+ char nonmanifold_boundary_mode;
+
+ char _pad;
float crease_inner;
float crease_outer;
float crease_rim;
@@ -1124,6 +1130,7 @@ typedef struct SolidifyModifierData {
short mat_ofs_rim;
} SolidifyModifierData;
+/** #SolidifyModifierData.flag */
enum {
MOD_SOLIDIFY_RIM = (1 << 0),
MOD_SOLIDIFY_EVEN = (1 << 1),
@@ -1134,6 +1141,27 @@ enum {
#endif
MOD_SOLIDIFY_FLIP = (1 << 5),
MOD_SOLIDIFY_NOSHELL = (1 << 6),
+ MOD_SOLIDIFY_OFFSET_ANGLE_CLAMP = (1 << 7),
+};
+
+/** #SolidifyModifierData.mode */
+enum {
+ MOD_SOLIDIFY_MODE_EXTRUDE = 0,
+ MOD_SOLIDIFY_MODE_NONMANIFOLD = 1,
+};
+
+/** #SolidifyModifierData.nonmanifold_offset_mode */
+enum {
+ MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_FIXED = 0,
+ MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_EVEN = 1,
+ MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_CONSTRAINTS = 2,
+};
+
+/** #SolidifyModifierData.nonmanifold_boundary_mode */
+enum {
+ MOD_SOLIDIFY_NONMANIFOLD_BOUNDARY_MODE_NONE = 0,
+ MOD_SOLIDIFY_NONMANIFOLD_BOUNDARY_MODE_ROUND = 1,
+ MOD_SOLIDIFY_NONMANIFOLD_BOUNDARY_MODE_FLAT = 2,
};
typedef struct ScrewModifierData {
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 3794508d5a2..2ca9e3b2ef7 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -2035,6 +2035,7 @@ enum {
#define SCE_SNAP_PROJECT (1 << 3)
#define SCE_SNAP_NO_SELF (1 << 4)
#define SCE_SNAP_ABS_GRID (1 << 5)
+#define SCE_SNAP_BACKFACE_CULLING (1 << 6)
/* ToolSettings.snap_target */
#define SCE_SNAP_TARGET_CLOSEST 0
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 1e2d9286a07..752d2853707 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -588,8 +588,7 @@ typedef struct UserDef_FileSpaceData {
int sort_type; /* FileSelectParams.sort */
int details_flags; /* FileSelectParams.details_flags */
int flag; /* FileSelectParams.flag */
-
- char _pad[4];
+ int filter_id; /* FileSelectParams.filter_id */
/** Info used when creating the file browser in a temporary window. */
int temp_win_sizex;
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 2a125625681..6e81b1343f5 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -4059,16 +4059,71 @@ static void rna_def_modifier_surface(BlenderRNA *brna)
static void rna_def_modifier_solidify(BlenderRNA *brna)
{
+ static const EnumPropertyItem mode_items[] = {
+ {MOD_SOLIDIFY_MODE_EXTRUDE,
+ "EXTRUDE",
+ 0,
+ "Simple",
+ "Output a solidified version of a mesh by simple extrusion"},
+ {MOD_SOLIDIFY_MODE_NONMANIFOLD,
+ "NON_MANIFOLD",
+ 0,
+ "Complex",
+ "Output a manifold mesh even if the base mesh is non-manifold, "
+ "where edges have 3 or more connecting faces."
+ "This method is slower"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ static const EnumPropertyItem nonmanifold_thickness_mode_items[] = {
+ {MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_FIXED,
+ "FIXED",
+ 0,
+ "Fixed",
+ "Most basic thickness calculation"},
+ {MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_EVEN,
+ "EVEN",
+ 0,
+ "Even",
+ "Even thickness calculation which takes the angle between faces into account"},
+ {MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_CONSTRAINTS,
+ "CONSTRAINTS",
+ 0,
+ "Constraints",
+ "Thickness calculation using constraints, most advanced"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ static const EnumPropertyItem nonmanifold_boundary_mode_items[] = {
+ {MOD_SOLIDIFY_NONMANIFOLD_BOUNDARY_MODE_NONE, "NONE", 0, "None", "No shape correction"},
+ {MOD_SOLIDIFY_NONMANIFOLD_BOUNDARY_MODE_ROUND,
+ "ROUND",
+ 0,
+ "Round",
+ "Round open perimeter shape"},
+ {MOD_SOLIDIFY_NONMANIFOLD_BOUNDARY_MODE_FLAT,
+ "FLAT",
+ 0,
+ "Flat",
+ "Flat open perimeter shape"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "SolidifyModifier", "Modifier");
- RNA_def_struct_ui_text(srna,
- "Solidify Modifier",
- "Create a solid skin by extruding, compensating for sharp angles");
+ RNA_def_struct_ui_text(
+ srna, "Solidify Modifier", "Create a solid skin, compensating for sharp angles");
RNA_def_struct_sdna(srna, "SolidifyModifierData");
RNA_def_struct_ui_icon(srna, ICON_MOD_SOLIDIFY);
+ prop = RNA_def_property(srna, "solidify_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "mode");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "Selects the used algorithm");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
prop = RNA_def_property(srna, "thickness", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "offset");
RNA_def_property_range(prop, -FLT_MAX, FLT_MAX);
@@ -4083,6 +4138,11 @@ static void rna_def_modifier_solidify(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Clamp", "Offset clamp based on geometry scale");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ prop = RNA_def_property(srna, "use_thickness_angle_clamp", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_SOLIDIFY_OFFSET_ANGLE_CLAMP);
+ RNA_def_property_ui_text(prop, "Angle Clamp", "Clamp thickness based on angles");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
prop = RNA_def_property(srna, "thickness_vertex_group", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "offset_fac_vg");
RNA_def_property_range(prop, 0.0, 1.0);
@@ -4176,6 +4236,18 @@ static void rna_def_modifier_solidify(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_SOLIDIFY_NOSHELL);
RNA_def_property_ui_text(prop, "Only Rim", "Only add the rim to the original data");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+ /* Settings for #MOD_SOLIDIFY_MODE_NONMANIFOLD */
+ prop = RNA_def_property(srna, "nonmanifold_thickness_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "nonmanifold_offset_mode");
+ RNA_def_property_enum_items(prop, nonmanifold_thickness_mode_items);
+ RNA_def_property_ui_text(prop, "Thickness Mode", "Selects the used thickness algorithm");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+ prop = RNA_def_property(srna, "nonmanifold_boundary_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, nonmanifold_boundary_mode_items);
+ RNA_def_property_ui_text(prop, "Boundary Shape", "Selects the boundary adjustment algorithm");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
static void rna_def_modifier_screw(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index f1e20b32ddc..b9bc7b2bbf5 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -3035,6 +3035,11 @@ static void rna_def_tool_settings(BlenderRNA *brna)
"Project individual elements on the surface of other objects");
RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */
+ prop = RNA_def_property(srna, "use_snap_backface_culling", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_BACKFACE_CULLING);
+ RNA_def_property_ui_text(prop, "Backface Culling", "Exclude back facing geometry from snapping");
+ RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL); /* header redraw */
+
prop = RNA_def_property(srna, "use_snap_self", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "snap_flag", SCE_SNAP_NO_SELF);
RNA_def_property_ui_text(prop, "Project onto Self", "Snap onto itself (Edit Mode Only)");
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index fad9ec761aa..f9fa6e78163 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -787,13 +787,18 @@ static void rna_Space_view2d_sync_update(Main *UNUSED(bmain),
static void rna_GPencil_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
+ bool changed = false;
/* need set all caches as dirty to recalculate onion skinning */
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
if (ob->type == OB_GPENCIL) {
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ bGPdata *gpd = (bGPdata *)ob->data;
+ DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY);
+ changed = true;
}
}
- WM_main_add_notifier(NC_GPENCIL | NA_EDITED, NULL);
+ if (changed) {
+ WM_main_add_notifier(NC_GPENCIL | NA_EDITED, NULL);
+ }
}
/* Space 3D View */
@@ -5290,7 +5295,11 @@ static void rna_def_fileselect_params(BlenderRNA *brna)
{FILTER_ID_TXT, "TEXT", ICON_TEXT, "Texts", "Show/hide Text data-blocks"},
{FILTER_ID_VF, "FONT", ICON_FONT_DATA, "Fonts", "Show/hide Font data-blocks"},
{FILTER_ID_WO, "WORLD", ICON_WORLD_DATA, "Worlds", "Show/hide World data-blocks"},
- {FILTER_ID_WS, "WORK_SPACE", ICON_NONE, "Workspaces", "Show/hide workspace data-blocks"},
+ {FILTER_ID_WS,
+ "WORK_SPACE",
+ ICON_WORKSPACE,
+ "Workspaces",
+ "Show/hide workspace data-blocks"},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index 74d1743dfc1..94fe43a0a77 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -479,6 +479,14 @@ static void rna_uiTemplatePathBuilder(uiLayout *layout,
uiTemplatePathBuilder(layout, ptr, propname, root_ptr, name);
}
+static void rna_uiTemplateEventFromKeymapItem(
+ uiLayout *layout, wmKeyMapItem *kmi, const char *name, const char *text_ctxt, bool translate)
+{
+ /* Get translated name (label). */
+ name = rna_translate_ui_text(name, text_ctxt, NULL, NULL, translate);
+ uiTemplateEventFromKeymapItem(layout, name, kmi, true);
+}
+
static int rna_ui_get_rnaptr_icon(bContext *C, PointerRNA *ptr_icon)
{
return UI_rnaptr_icon_get(C, ptr_icon, RNA_struct_ui_icon(ptr_icon->type), false);
@@ -1526,6 +1534,15 @@ void RNA_api_ui_layout(StructRNA *srna)
parm = RNA_def_pointer(func, "params", "FileSelectParams", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+
+ func = RNA_def_function(
+ srna, "template_event_from_keymap_item", "rna_uiTemplateEventFromKeymapItem");
+ RNA_def_function_ui_description(func, "Display keymap item as icons/text");
+ parm = RNA_def_property(func, "item", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(parm, "KeyMapItem");
+ RNA_def_property_ui_text(parm, "Item", "");
+ RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
+ api_ui_item_common_text(func);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 3df678358d8..9ecfc7f675f 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -2979,6 +2979,12 @@ static void rna_def_userdef_theme_space_seq(BlenderRNA *brna)
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Metadata Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_theme_update");
+
+ prop = RNA_def_property(srna, "preview_range", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_float_sdna(prop, NULL, "anim_preview_range");
+ RNA_def_property_array(prop, 4);
+ RNA_def_property_ui_text(prop, "Preview Range", "Color of preview range overlay");
+ RNA_def_property_update(prop, 0, "rna_userdef_theme_update");
}
static void rna_def_userdef_theme_space_action(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_wm_api.c b/source/blender/makesrna/intern/rna_wm_api.c
index 886258ee45f..1330250edab 100644
--- a/source/blender/makesrna/intern/rna_wm_api.c
+++ b/source/blender/makesrna/intern/rna_wm_api.c
@@ -366,6 +366,14 @@ static PointerRNA rna_KeyMap_item_find_from_operator(ID *id,
return kmi_ptr;
}
+static PointerRNA rna_KeyMap_item_match_event(ID *id, wmKeyMap *km, bContext *C, wmEvent *event)
+{
+ wmKeyMapItem *kmi = WM_event_match_keymap_item(C, km, event);
+ PointerRNA kmi_ptr;
+ RNA_pointer_create(id, &RNA_KeyMapItem, kmi, &kmi_ptr);
+ return kmi_ptr;
+}
+
static wmKeyMap *rna_keymap_new(
wmKeyConfig *keyconf, const char *idname, int spaceid, int regionid, bool modal, bool tool)
{
@@ -1128,6 +1136,14 @@ void RNA_api_keymapitems(StructRNA *srna)
parm = RNA_def_pointer(func, "item", "KeyMapItem", "", "");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
RNA_def_function_return(func, parm);
+
+ func = RNA_def_function(srna, "match_event", "rna_KeyMap_item_match_event");
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_USE_CONTEXT);
+ parm = RNA_def_pointer(func, "event", "Event", "", "");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+ parm = RNA_def_pointer(func, "item", "KeyMapItem", "", "");
+ RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
+ RNA_def_function_return(func, parm);
}
void RNA_api_keymaps(StructRNA *srna)
diff --git a/source/blender/modifiers/CMakeLists.txt b/source/blender/modifiers/CMakeLists.txt
index 1ae1f891e6f..602ef634e1b 100644
--- a/source/blender/modifiers/CMakeLists.txt
+++ b/source/blender/modifiers/CMakeLists.txt
@@ -85,6 +85,8 @@ set(SRC
intern/MOD_smooth.c
intern/MOD_softbody.c
intern/MOD_solidify.c
+ intern/MOD_solidify_extrude.c
+ intern/MOD_solidify_nonmanifold.c
intern/MOD_subsurf.c
intern/MOD_surface.c
intern/MOD_surfacedeform.c
@@ -104,6 +106,7 @@ set(SRC
MOD_modifiertypes.h
intern/MOD_fluidsim_util.h
intern/MOD_meshcache_util.h
+ intern/MOD_solidify_util.h
intern/MOD_util.h
intern/MOD_weightvg_util.h
)
diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c
index 292e659fe03..8ea0a602b65 100644
--- a/source/blender/modifiers/intern/MOD_solidify.c
+++ b/source/blender/modifiers/intern/MOD_solidify.c
@@ -23,142 +23,25 @@
#include "BLI_utildefines.h"
-#include "BLI_bitmap.h"
-#include "BLI_math.h"
-#include "BLI_utildefines_stack.h"
-
#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-
-#include "MEM_guardedalloc.h"
-#include "BKE_mesh.h"
#include "BKE_particle.h"
-#include "BKE_deform.h"
#include "MOD_modifiertypes.h"
-#include "MOD_util.h"
+
+#include "MOD_solidify_util.h"
#ifdef __GNUC__
# pragma GCC diagnostic error "-Wsign-conversion"
#endif
-/* skip shell thickness for non-manifold edges, see [#35710] */
-#define USE_NONMANIFOLD_WORKAROUND
-
-/* *** derived mesh high quality normal calculation function *** */
-/* could be exposed for other functions to use */
-
-typedef struct EdgeFaceRef {
- int p1; /* init as -1 */
- int p2;
-} EdgeFaceRef;
-
-BLI_INLINE bool edgeref_is_init(const EdgeFaceRef *edge_ref)
+static bool dependsOnNormals(ModifierData *md)
{
- return !((edge_ref->p1 == 0) && (edge_ref->p2 == 0));
-}
-
-/**
- * \param dm: Mesh to calculate normals for.
- * \param face_nors: Precalculated face normals.
- * \param r_vert_nors: Return vert normals.
- */
-static void mesh_calc_hq_normal(Mesh *mesh, float (*poly_nors)[3], float (*r_vert_nors)[3])
-{
- int i, numVerts, numEdges, numPolys;
- MPoly *mpoly, *mp;
- MLoop *mloop, *ml;
- MEdge *medge, *ed;
- MVert *mvert, *mv;
-
- numVerts = mesh->totvert;
- numEdges = mesh->totedge;
- numPolys = mesh->totpoly;
- mpoly = mesh->mpoly;
- medge = mesh->medge;
- mvert = mesh->mvert;
- mloop = mesh->mloop;
-
- /* we don't want to overwrite any referenced layers */
-
- /* Doesn't work here! */
-#if 0
- mv = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, numVerts);
- cddm->mvert = mv;
-#endif
-
- mv = mvert;
- mp = mpoly;
-
- {
- EdgeFaceRef *edge_ref_array = MEM_calloc_arrayN(
- (size_t)numEdges, sizeof(EdgeFaceRef), "Edge Connectivity");
- EdgeFaceRef *edge_ref;
- float edge_normal[3];
-
- /* Add an edge reference if it's not there, pointing back to the face index. */
- for (i = 0; i < numPolys; i++, mp++) {
- int j;
-
- ml = mloop + mp->loopstart;
-
- for (j = 0; j < mp->totloop; j++, ml++) {
- /* --- add edge ref to face --- */
- edge_ref = &edge_ref_array[ml->e];
- if (!edgeref_is_init(edge_ref)) {
- edge_ref->p1 = i;
- edge_ref->p2 = -1;
- }
- else if ((edge_ref->p1 != -1) && (edge_ref->p2 == -1)) {
- edge_ref->p2 = i;
- }
- else {
- /* 3+ faces using an edge, we can't handle this usefully */
- edge_ref->p1 = edge_ref->p2 = -1;
-#ifdef USE_NONMANIFOLD_WORKAROUND
- medge[ml->e].flag |= ME_EDGE_TMP_TAG;
-#endif
- }
- /* --- done --- */
- }
- }
-
- for (i = 0, ed = medge, edge_ref = edge_ref_array; i < numEdges; i++, ed++, edge_ref++) {
- /* Get the edge vert indices, and edge value (the face indices that use it) */
-
- if (edgeref_is_init(edge_ref) && (edge_ref->p1 != -1)) {
- if (edge_ref->p2 != -1) {
- /* We have 2 faces using this edge, calculate the edges normal
- * using the angle between the 2 faces as a weighting */
-#if 0
- add_v3_v3v3(edge_normal, face_nors[edge_ref->f1], face_nors[edge_ref->f2]);
- normalize_v3_length(
- edge_normal,
- angle_normalized_v3v3(face_nors[edge_ref->f1], face_nors[edge_ref->f2]));
-#else
- mid_v3_v3v3_angle_weighted(
- edge_normal, poly_nors[edge_ref->p1], poly_nors[edge_ref->p2]);
-#endif
- }
- else {
- /* only one face attached to that edge */
- /* an edge without another attached- the weight on this is undefined */
- copy_v3_v3(edge_normal, poly_nors[edge_ref->p1]);
- }
- add_v3_v3(r_vert_nors[ed->v1], edge_normal);
- add_v3_v3(r_vert_nors[ed->v2], edge_normal);
- }
- }
- MEM_freeN(edge_ref_array);
- }
-
- /* normalize vertex normals and assign */
- for (i = 0; i < numVerts; i++, mv++) {
- if (normalize_v3(r_vert_nors[i]) == 0.0f) {
- normal_short_to_float_v3(r_vert_nors[i], mv->no);
- }
- }
+ const SolidifyModifierData *smd = (SolidifyModifierData *)md;
+ /* even when we calculate our own normals,
+ * the vertex normals are used as a fallback
+ * if manifold is enabled vertex normals are not used */
+ return smd->mode == MOD_SOLIDIFY_MODE_EXTRUDE;
}
static void initData(ModifierData *md)
@@ -167,6 +50,9 @@ static void initData(ModifierData *md)
smd->offset = 0.01f;
smd->offset_fac = -1.0f;
smd->flag = MOD_SOLIDIFY_RIM;
+ smd->mode = MOD_SOLIDIFY_MODE_EXTRUDE;
+ smd->nonmanifold_offset_mode = MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_CONSTRAINTS;
+ smd->nonmanifold_boundary_mode = MOD_SOLIDIFY_NONMANIFOLD_BOUNDARY_MODE_NONE;
}
static void requiredDataMask(Object *UNUSED(ob),
@@ -181,803 +67,16 @@ static void requiredDataMask(Object *UNUSED(ob),
}
}
-/* specific function for solidify - define locally */
-BLI_INLINE void madd_v3v3short_fl(float r[3], const short a[3], const float f)
-{
- r[0] += (float)a[0] * f;
- r[1] += (float)a[1] * f;
- r[2] += (float)a[2] * f;
-}
-
static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
- Mesh *result;
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
-
- MVert *mv, *mvert, *orig_mvert;
- MEdge *ed, *medge, *orig_medge;
- MLoop *ml, *mloop, *orig_mloop;
- MPoly *mp, *mpoly, *orig_mpoly;
- const uint numVerts = (uint)mesh->totvert;
- const uint numEdges = (uint)mesh->totedge;
- const uint numPolys = (uint)mesh->totpoly;
- const uint numLoops = (uint)mesh->totloop;
- uint newLoops = 0, newPolys = 0, newEdges = 0, newVerts = 0, rimVerts = 0;
-
- /* only use material offsets if we have 2 or more materials */
- const short mat_nr_max = ctx->object->totcol > 1 ? ctx->object->totcol - 1 : 0;
- const short mat_ofs = mat_nr_max ? smd->mat_ofs : 0;
- const short mat_ofs_rim = mat_nr_max ? smd->mat_ofs_rim : 0;
-
- /* use for edges */
- /* over-alloc new_vert_arr, old_vert_arr */
- uint *new_vert_arr = NULL;
- STACK_DECLARE(new_vert_arr);
-
- uint *new_edge_arr = NULL;
- STACK_DECLARE(new_edge_arr);
-
- uint *old_vert_arr = MEM_calloc_arrayN(
- numVerts, sizeof(*old_vert_arr), "old_vert_arr in solidify");
-
- uint *edge_users = NULL;
- char *edge_order = NULL;
-
- float(*vert_nors)[3] = NULL;
- float(*poly_nors)[3] = NULL;
-
- const bool need_poly_normals = (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) ||
- (smd->flag & MOD_SOLIDIFY_EVEN);
-
- const float ofs_orig = -(((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset);
- const float ofs_new = smd->offset + ofs_orig;
- const float offset_fac_vg = smd->offset_fac_vg;
- const float offset_fac_vg_inv = 1.0f - smd->offset_fac_vg;
- const bool do_flip = (smd->flag & MOD_SOLIDIFY_FLIP) != 0;
- const bool do_clamp = (smd->offset_clamp != 0.0f);
- const bool do_shell = ((smd->flag & MOD_SOLIDIFY_RIM) && (smd->flag & MOD_SOLIDIFY_NOSHELL)) ==
- 0;
-
- /* weights */
- MDeformVert *dvert;
- const bool defgrp_invert = (smd->flag & MOD_SOLIDIFY_VGROUP_INV) != 0;
- int defgrp_index;
-
- /* array size is doubled in case of using a shell */
- const uint stride = do_shell ? 2 : 1;
-
- MOD_get_vgroup(ctx->object, mesh, smd->defgrp_name, &dvert, &defgrp_index);
-
- orig_mvert = mesh->mvert;
- orig_medge = mesh->medge;
- orig_mloop = mesh->mloop;
- orig_mpoly = mesh->mpoly;
-
- if (need_poly_normals) {
- /* calculate only face normals */
- poly_nors = MEM_malloc_arrayN(numPolys, sizeof(*poly_nors), __func__);
- BKE_mesh_calc_normals_poly(orig_mvert,
- NULL,
- (int)numVerts,
- orig_mloop,
- orig_mpoly,
- (int)numLoops,
- (int)numPolys,
- poly_nors,
- true);
- }
-
- STACK_INIT(new_vert_arr, numVerts * 2);
- STACK_INIT(new_edge_arr, numEdges * 2);
-
- if (smd->flag & MOD_SOLIDIFY_RIM) {
- BLI_bitmap *orig_mvert_tag = BLI_BITMAP_NEW(numVerts, __func__);
- uint eidx;
- uint i;
-
-#define INVALID_UNUSED ((uint)-1)
-#define INVALID_PAIR ((uint)-2)
-
- new_vert_arr = MEM_malloc_arrayN(numVerts, 2 * sizeof(*new_vert_arr), __func__);
- new_edge_arr = MEM_malloc_arrayN(((numEdges * 2) + numVerts), sizeof(*new_edge_arr), __func__);
-
- edge_users = MEM_malloc_arrayN(numEdges, sizeof(*edge_users), "solid_mod edges");
- edge_order = MEM_malloc_arrayN(numEdges, sizeof(*edge_order), "solid_mod eorder");
-
- /* save doing 2 loops here... */
-#if 0
- copy_vn_i(edge_users, numEdges, INVALID_UNUSED);
-#endif
-
- for (eidx = 0, ed = orig_medge; eidx < numEdges; eidx++, ed++) {
- edge_users[eidx] = INVALID_UNUSED;
- }
-
- for (i = 0, mp = orig_mpoly; i < numPolys; i++, mp++) {
- MLoop *ml_prev;
- int j;
-
- ml = orig_mloop + mp->loopstart;
- ml_prev = ml + (mp->totloop - 1);
-
- for (j = 0; j < mp->totloop; j++, ml++) {
- /* add edge user */
- eidx = ml_prev->e;
- if (edge_users[eidx] == INVALID_UNUSED) {
- ed = orig_medge + eidx;
- BLI_assert(ELEM(ml_prev->v, ed->v1, ed->v2) && ELEM(ml->v, ed->v1, ed->v2));
- edge_users[eidx] = (ml_prev->v > ml->v) == (ed->v1 < ed->v2) ? i : (i + numPolys);
- edge_order[eidx] = j;
- }
- else {
- edge_users[eidx] = INVALID_PAIR;
- }
- ml_prev = ml;
- }
- }
-
- for (eidx = 0, ed = orig_medge; eidx < numEdges; eidx++, ed++) {
- if (!ELEM(edge_users[eidx], INVALID_UNUSED, INVALID_PAIR)) {
- BLI_BITMAP_ENABLE(orig_mvert_tag, ed->v1);
- BLI_BITMAP_ENABLE(orig_mvert_tag, ed->v2);
- STACK_PUSH(new_edge_arr, eidx);
- newPolys++;
- newLoops += 4;
- }
- }
-
- for (i = 0; i < numVerts; i++) {
- if (BLI_BITMAP_TEST(orig_mvert_tag, i)) {
- old_vert_arr[i] = STACK_SIZE(new_vert_arr);
- STACK_PUSH(new_vert_arr, i);
- rimVerts++;
- }
- else {
- old_vert_arr[i] = INVALID_UNUSED;
- }
- }
-
- MEM_freeN(orig_mvert_tag);
- }
-
- if (do_shell == false) {
- /* only add rim vertices */
- newVerts = rimVerts;
- /* each extruded face needs an opposite edge */
- newEdges = newPolys;
- }
- else {
- /* (stride == 2) in this case, so no need to add newVerts/newEdges */
- BLI_assert(newVerts == 0);
- BLI_assert(newEdges == 0);
- }
-
- if (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) {
- vert_nors = MEM_calloc_arrayN(numVerts, 3 * sizeof(float), "mod_solid_vno_hq");
- mesh_calc_hq_normal(mesh, poly_nors, vert_nors);
- }
-
- result = BKE_mesh_new_nomain_from_template(mesh,
- (int)((numVerts * stride) + newVerts),
- (int)((numEdges * stride) + newEdges + rimVerts),
- 0,
- (int)((numLoops * stride) + newLoops),
- (int)((numPolys * stride) + newPolys));
-
- mpoly = result->mpoly;
- mloop = result->mloop;
- medge = result->medge;
- mvert = result->mvert;
-
- if (do_shell) {
- CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, (int)numVerts);
- CustomData_copy_data(&mesh->vdata, &result->vdata, 0, (int)numVerts, (int)numVerts);
-
- CustomData_copy_data(&mesh->edata, &result->edata, 0, 0, (int)numEdges);
- CustomData_copy_data(&mesh->edata, &result->edata, 0, (int)numEdges, (int)numEdges);
-
- CustomData_copy_data(&mesh->ldata, &result->ldata, 0, 0, (int)numLoops);
- /* DO NOT copy here the 'copied' part of loop data, we want to reverse loops
- * (so that winding of copied face get reversed, so that normals get reversed
- * and point in expected direction...).
- * If we also copy data here, then this data get overwritten
- * (and allocated memory becomes memleak). */
-
- CustomData_copy_data(&mesh->pdata, &result->pdata, 0, 0, (int)numPolys);
- CustomData_copy_data(&mesh->pdata, &result->pdata, 0, (int)numPolys, (int)numPolys);
+ if (smd->mode == MOD_SOLIDIFY_MODE_EXTRUDE) {
+ return MOD_solidify_extrude_applyModifier(md, ctx, mesh);
}
- else {
- int i, j;
- CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, (int)numVerts);
- for (i = 0, j = (int)numVerts; i < numVerts; i++) {
- if (old_vert_arr[i] != INVALID_UNUSED) {
- CustomData_copy_data(&mesh->vdata, &result->vdata, i, j, 1);
- j++;
- }
- }
-
- CustomData_copy_data(&mesh->edata, &result->edata, 0, 0, (int)numEdges);
-
- for (i = 0, j = (int)numEdges; i < numEdges; i++) {
- if (!ELEM(edge_users[i], INVALID_UNUSED, INVALID_PAIR)) {
- MEdge *ed_src, *ed_dst;
- CustomData_copy_data(&mesh->edata, &result->edata, i, j, 1);
-
- ed_src = &medge[i];
- ed_dst = &medge[j];
- ed_dst->v1 = old_vert_arr[ed_src->v1] + numVerts;
- ed_dst->v2 = old_vert_arr[ed_src->v2] + numVerts;
- j++;
- }
- }
-
- /* will be created later */
- CustomData_copy_data(&mesh->ldata, &result->ldata, 0, 0, (int)numLoops);
- CustomData_copy_data(&mesh->pdata, &result->pdata, 0, 0, (int)numPolys);
+ else if (smd->mode == MOD_SOLIDIFY_MODE_NONMANIFOLD) {
+ return MOD_solidify_nonmanifold_applyModifier(md, ctx, mesh);
}
-
-#undef INVALID_UNUSED
-#undef INVALID_PAIR
-
- /* initializes: (i_end, do_shell_align, mv) */
-#define INIT_VERT_ARRAY_OFFSETS(test) \
- if (((ofs_new >= ofs_orig) == do_flip) == test) { \
- i_end = numVerts; \
- do_shell_align = true; \
- mv = mvert; \
- } \
- else { \
- if (do_shell) { \
- i_end = numVerts; \
- do_shell_align = true; \
- } \
- else { \
- i_end = newVerts; \
- do_shell_align = false; \
- } \
- mv = &mvert[numVerts]; \
- } \
- (void)0
-
- /* flip normals */
-
- if (do_shell) {
- uint i;
-
- mp = mpoly + numPolys;
- for (i = 0; i < mesh->totpoly; i++, mp++) {
- const int loop_end = mp->totloop - 1;
- MLoop *ml2;
- uint e;
- int j;
-
- /* reverses the loop direction (MLoop.v as well as custom-data)
- * MLoop.e also needs to be corrected too, done in a separate loop below. */
- ml2 = mloop + mp->loopstart + mesh->totloop;
-#if 0
- for (j = 0; j < mp->totloop; j++) {
- CustomData_copy_data(&mesh->ldata,
- &result->ldata,
- mp->loopstart + j,
- mp->loopstart + (loop_end - j) + mesh->totloop,
- 1);
- }
-#else
- /* slightly more involved, keep the first vertex the same for the copy,
- * ensures the diagonals in the new face match the original. */
- j = 0;
- for (int j_prev = loop_end; j < mp->totloop; j_prev = j++) {
- CustomData_copy_data(&mesh->ldata,
- &result->ldata,
- mp->loopstart + j,
- mp->loopstart + (loop_end - j_prev) + mesh->totloop,
- 1);
- }
-#endif
-
- if (mat_ofs) {
- mp->mat_nr += mat_ofs;
- CLAMP(mp->mat_nr, 0, mat_nr_max);
- }
-
- e = ml2[0].e;
- for (j = 0; j < loop_end; j++) {
- ml2[j].e = ml2[j + 1].e;
- }
- ml2[loop_end].e = e;
-
- mp->loopstart += mesh->totloop;
-
- for (j = 0; j < mp->totloop; j++) {
- ml2[j].e += numEdges;
- ml2[j].v += numVerts;
- }
- }
-
- for (i = 0, ed = medge + numEdges; i < numEdges; i++, ed++) {
- ed->v1 += numVerts;
- ed->v2 += numVerts;
- }
- }
-
- /* note, copied vertex layers don't have flipped normals yet. do this after applying offset */
- if ((smd->flag & MOD_SOLIDIFY_EVEN) == 0) {
- /* no even thickness, very simple */
- float scalar_short;
- float scalar_short_vgroup;
-
- /* for clamping */
- float *vert_lens = NULL;
- const float offset = fabsf(smd->offset) * smd->offset_clamp;
- const float offset_sq = offset * offset;
-
- if (do_clamp) {
- uint i;
-
- vert_lens = MEM_malloc_arrayN(numVerts, sizeof(float), "vert_lens");
- copy_vn_fl(vert_lens, (int)numVerts, FLT_MAX);
- for (i = 0; i < numEdges; i++) {
- const float ed_len_sq = len_squared_v3v3(mvert[medge[i].v1].co, mvert[medge[i].v2].co);
- vert_lens[medge[i].v1] = min_ff(vert_lens[medge[i].v1], ed_len_sq);
- vert_lens[medge[i].v2] = min_ff(vert_lens[medge[i].v2], ed_len_sq);
- }
- }
-
- if (ofs_new != 0.0f) {
- uint i_orig, i_end;
- bool do_shell_align;
-
- scalar_short = scalar_short_vgroup = ofs_new / 32767.0f;
-
- INIT_VERT_ARRAY_OFFSETS(false);
-
- for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
- const uint i = do_shell_align ? i_orig : new_vert_arr[i_orig];
- if (dvert) {
- MDeformVert *dv = &dvert[i];
- if (defgrp_invert) {
- scalar_short_vgroup = 1.0f - defvert_find_weight(dv, defgrp_index);
- }
- else {
- scalar_short_vgroup = defvert_find_weight(dv, defgrp_index);
- }
- scalar_short_vgroup = (offset_fac_vg + (scalar_short_vgroup * offset_fac_vg_inv)) *
- scalar_short;
- }
- if (do_clamp) {
- /* always reset becaise we may have set before */
- if (dvert == NULL) {
- scalar_short_vgroup = scalar_short;
- }
- if (vert_lens[i] < offset_sq) {
- float scalar = sqrtf(vert_lens[i]) / offset;
- scalar_short_vgroup *= scalar;
- }
- }
- madd_v3v3short_fl(mv->co, mv->no, scalar_short_vgroup);
- }
- }
-
- if (ofs_orig != 0.0f) {
- uint i_orig, i_end;
- bool do_shell_align;
-
- scalar_short = scalar_short_vgroup = ofs_orig / 32767.0f;
-
- /* as above but swapped */
- INIT_VERT_ARRAY_OFFSETS(true);
-
- for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
- const uint i = do_shell_align ? i_orig : new_vert_arr[i_orig];
- if (dvert) {
- MDeformVert *dv = &dvert[i];
- if (defgrp_invert) {
- scalar_short_vgroup = 1.0f - defvert_find_weight(dv, defgrp_index);
- }
- else {
- scalar_short_vgroup = defvert_find_weight(dv, defgrp_index);
- }
- scalar_short_vgroup = (offset_fac_vg + (scalar_short_vgroup * offset_fac_vg_inv)) *
- scalar_short;
- }
- if (do_clamp) {
- /* always reset becaise we may have set before */
- if (dvert == NULL) {
- scalar_short_vgroup = scalar_short;
- }
- if (vert_lens[i] < offset_sq) {
- float scalar = sqrtf(vert_lens[i]) / offset;
- scalar_short_vgroup *= scalar;
- }
- }
- madd_v3v3short_fl(mv->co, mv->no, scalar_short_vgroup);
- }
- }
-
- if (do_clamp) {
- MEM_freeN(vert_lens);
- }
- }
- else {
-#ifdef USE_NONMANIFOLD_WORKAROUND
- const bool check_non_manifold = (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) != 0;
-#endif
- /* same as EM_solidify() in editmesh_lib.c */
- float *vert_angles = MEM_calloc_arrayN(
- numVerts, 2 * sizeof(float), "mod_solid_pair"); /* 2 in 1 */
- float *vert_accum = vert_angles + numVerts;
- uint vidx;
- uint i;
-
- if (vert_nors == NULL) {
- vert_nors = MEM_malloc_arrayN(numVerts, 3 * sizeof(float), "mod_solid_vno");
- for (i = 0, mv = mvert; i < numVerts; i++, mv++) {
- normal_short_to_float_v3(vert_nors[i], mv->no);
- }
- }
-
- for (i = 0, mp = mpoly; i < numPolys; i++, mp++) {
- /* #BKE_mesh_calc_poly_angles logic is inlined here */
- float nor_prev[3];
- float nor_next[3];
-
- int i_curr = mp->totloop - 1;
- int i_next = 0;
-
- ml = &mloop[mp->loopstart];
-
- sub_v3_v3v3(nor_prev, mvert[ml[i_curr - 1].v].co, mvert[ml[i_curr].v].co);
- normalize_v3(nor_prev);
-
- while (i_next < mp->totloop) {
- float angle;
- sub_v3_v3v3(nor_next, mvert[ml[i_curr].v].co, mvert[ml[i_next].v].co);
- normalize_v3(nor_next);
- angle = angle_normalized_v3v3(nor_prev, nor_next);
-
- /* --- not related to angle calc --- */
- if (angle < FLT_EPSILON) {
- angle = FLT_EPSILON;
- }
-
- vidx = ml[i_curr].v;
- vert_accum[vidx] += angle;
-
-#ifdef USE_NONMANIFOLD_WORKAROUND
- /* skip 3+ face user edges */
- if ((check_non_manifold == false) ||
- LIKELY(((orig_medge[ml[i_curr].e].flag & ME_EDGE_TMP_TAG) == 0) &&
- ((orig_medge[ml[i_next].e].flag & ME_EDGE_TMP_TAG) == 0))) {
- vert_angles[vidx] += shell_v3v3_normalized_to_dist(vert_nors[vidx], poly_nors[i]) *
- angle;
- }
- else {
- vert_angles[vidx] += angle;
- }
-#else
- vert_angles[vidx] += shell_v3v3_normalized_to_dist(vert_nors[vidx], poly_nors[i]) * angle;
-#endif
- /* --- end non-angle-calc section --- */
-
- /* step */
- copy_v3_v3(nor_prev, nor_next);
- i_curr = i_next;
- i_next++;
- }
- }
-
- /* vertex group support */
- if (dvert) {
- MDeformVert *dv = dvert;
- float scalar;
-
- if (defgrp_invert) {
- for (i = 0; i < numVerts; i++, dv++) {
- scalar = 1.0f - defvert_find_weight(dv, defgrp_index);
- scalar = offset_fac_vg + (scalar * offset_fac_vg_inv);
- vert_angles[i] *= scalar;
- }
- }
- else {
- for (i = 0; i < numVerts; i++, dv++) {
- scalar = defvert_find_weight(dv, defgrp_index);
- scalar = offset_fac_vg + (scalar * offset_fac_vg_inv);
- vert_angles[i] *= scalar;
- }
- }
- }
-
- if (do_clamp) {
- float *vert_lens_sq = MEM_malloc_arrayN(numVerts, sizeof(float), "vert_lens");
- const float offset = fabsf(smd->offset) * smd->offset_clamp;
- const float offset_sq = offset * offset;
- copy_vn_fl(vert_lens_sq, (int)numVerts, FLT_MAX);
- for (i = 0; i < numEdges; i++) {
- const float ed_len = len_squared_v3v3(mvert[medge[i].v1].co, mvert[medge[i].v2].co);
- vert_lens_sq[medge[i].v1] = min_ff(vert_lens_sq[medge[i].v1], ed_len);
- vert_lens_sq[medge[i].v2] = min_ff(vert_lens_sq[medge[i].v2], ed_len);
- }
- for (i = 0; i < numVerts; i++) {
- if (vert_lens_sq[i] < offset_sq) {
- float scalar = sqrtf(vert_lens_sq[i]) / offset;
- vert_angles[i] *= scalar;
- }
- }
- MEM_freeN(vert_lens_sq);
- }
-
- if (ofs_new != 0.0f) {
- uint i_orig, i_end;
- bool do_shell_align;
-
- INIT_VERT_ARRAY_OFFSETS(false);
-
- for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
- const uint i_other = do_shell_align ? i_orig : new_vert_arr[i_orig];
- if (vert_accum[i_other]) { /* zero if unselected */
- madd_v3_v3fl(
- mv->co, vert_nors[i_other], ofs_new * (vert_angles[i_other] / vert_accum[i_other]));
- }
- }
- }
-
- if (ofs_orig != 0.0f) {
- uint i_orig, i_end;
- bool do_shell_align;
-
- /* same as above but swapped, intentional use of 'ofs_new' */
- INIT_VERT_ARRAY_OFFSETS(true);
-
- for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
- const uint i_other = do_shell_align ? i_orig : new_vert_arr[i_orig];
- if (vert_accum[i_other]) { /* zero if unselected */
- madd_v3_v3fl(
- mv->co, vert_nors[i_other], ofs_orig * (vert_angles[i_other] / vert_accum[i_other]));
- }
- }
- }
-
- MEM_freeN(vert_angles);
- }
-
- if (vert_nors) {
- MEM_freeN(vert_nors);
- }
-
- /* must recalculate normals with vgroups since they can displace unevenly [#26888] */
- if ((mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL) || (smd->flag & MOD_SOLIDIFY_RIM) || dvert) {
- result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
- }
- else if (do_shell) {
- uint i;
- /* flip vertex normals for copied verts */
- mv = mvert + numVerts;
- for (i = 0; i < numVerts; i++, mv++) {
- negate_v3_short(mv->no);
- }
- }
-
- if (smd->flag & MOD_SOLIDIFY_RIM) {
- uint i;
-
- /* bugger, need to re-calculate the normals for the new edge faces.
- * This could be done in many ways, but probably the quickest way
- * is to calculate the average normals for side faces only.
- * Then blend them with the normals of the edge verts.
- *
- * at the moment its easiest to allocate an entire array for every vertex,
- * even though we only need edge verts - campbell
- */
-
-#define SOLIDIFY_SIDE_NORMALS
-
-#ifdef SOLIDIFY_SIDE_NORMALS
- /* Note that, due to the code setting cd_dirty_vert a few lines above,
- * do_side_normals is always false. - Sybren */
- const bool do_side_normals = !(result->runtime.cd_dirty_vert & CD_MASK_NORMAL);
- /* annoying to allocate these since we only need the edge verts, */
- float(*edge_vert_nos)[3] = do_side_normals ?
- MEM_calloc_arrayN(numVerts, 3 * sizeof(float), __func__) :
- NULL;
- float nor[3];
-#endif
- const uchar crease_rim = smd->crease_rim * 255.0f;
- const uchar crease_outer = smd->crease_outer * 255.0f;
- const uchar crease_inner = smd->crease_inner * 255.0f;
-
- int *origindex_edge;
- int *orig_ed;
- uint j;
-
- if (crease_rim || crease_outer || crease_inner) {
- result->cd_flag |= ME_CDFLAG_EDGE_CREASE;
- }
-
- /* add faces & edges */
- origindex_edge = CustomData_get_layer(&result->edata, CD_ORIGINDEX);
- orig_ed = (origindex_edge) ? &origindex_edge[(numEdges * stride) + newEdges] : NULL;
- ed = &medge[(numEdges * stride) + newEdges]; /* start after copied edges */
- for (i = 0; i < rimVerts; i++, ed++) {
- ed->v1 = new_vert_arr[i];
- ed->v2 = (do_shell ? new_vert_arr[i] : i) + numVerts;
- ed->flag |= ME_EDGEDRAW | ME_EDGERENDER;
-
- if (orig_ed) {
- *orig_ed = ORIGINDEX_NONE;
- orig_ed++;
- }
-
- if (crease_rim) {
- ed->crease = crease_rim;
- }
- }
-
- /* faces */
- mp = mpoly + (numPolys * stride);
- ml = mloop + (numLoops * stride);
- j = 0;
- for (i = 0; i < newPolys; i++, mp++) {
- uint eidx = new_edge_arr[i];
- uint pidx = edge_users[eidx];
- int k1, k2;
- bool flip;
-
- if (pidx >= numPolys) {
- pidx -= numPolys;
- flip = true;
- }
- else {
- flip = false;
- }
-
- ed = medge + eidx;
-
- /* copy most of the face settings */
- CustomData_copy_data(
- &mesh->pdata, &result->pdata, (int)pidx, (int)((numPolys * stride) + i), 1);
- mp->loopstart = (int)(j + (numLoops * stride));
- mp->flag = mpoly[pidx].flag;
-
- /* notice we use 'mp->totloop' which is later overwritten,
- * we could lookup the original face but there's no point since this is a copy
- * and will have the same value, just take care when changing order of assignment */
-
- /* prev loop */
- k1 = mpoly[pidx].loopstart + (((edge_order[eidx] - 1) + mp->totloop) % mp->totloop);
-
- k2 = mpoly[pidx].loopstart + (edge_order[eidx]);
-
- mp->totloop = 4;
-
- CustomData_copy_data(
- &mesh->ldata, &result->ldata, k2, (int)((numLoops * stride) + j + 0), 1);
- CustomData_copy_data(
- &mesh->ldata, &result->ldata, k1, (int)((numLoops * stride) + j + 1), 1);
- CustomData_copy_data(
- &mesh->ldata, &result->ldata, k1, (int)((numLoops * stride) + j + 2), 1);
- CustomData_copy_data(
- &mesh->ldata, &result->ldata, k2, (int)((numLoops * stride) + j + 3), 1);
-
- if (flip == false) {
- ml[j].v = ed->v1;
- ml[j++].e = eidx;
-
- ml[j].v = ed->v2;
- ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v2] + newEdges;
-
- ml[j].v = (do_shell ? ed->v2 : old_vert_arr[ed->v2]) + numVerts;
- ml[j++].e = (do_shell ? eidx : i) + numEdges;
-
- ml[j].v = (do_shell ? ed->v1 : old_vert_arr[ed->v1]) + numVerts;
- ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v1] + newEdges;
- }
- else {
- ml[j].v = ed->v2;
- ml[j++].e = eidx;
-
- ml[j].v = ed->v1;
- ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v1] + newEdges;
-
- ml[j].v = (do_shell ? ed->v1 : old_vert_arr[ed->v1]) + numVerts;
- ml[j++].e = (do_shell ? eidx : i) + numEdges;
-
- ml[j].v = (do_shell ? ed->v2 : old_vert_arr[ed->v2]) + numVerts;
- ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v2] + newEdges;
- }
-
- if (origindex_edge) {
- origindex_edge[ml[j - 3].e] = ORIGINDEX_NONE;
- origindex_edge[ml[j - 1].e] = ORIGINDEX_NONE;
- }
-
- /* use the next material index if option enabled */
- if (mat_ofs_rim) {
- mp->mat_nr += mat_ofs_rim;
- CLAMP(mp->mat_nr, 0, mat_nr_max);
- }
- if (crease_outer) {
- /* crease += crease_outer; without wrapping */
- char *cr = &(ed->crease);
- int tcr = *cr + crease_outer;
- *cr = tcr > 255 ? 255 : tcr;
- }
-
- if (crease_inner) {
- /* crease += crease_inner; without wrapping */
- char *cr = &(medge[numEdges + (do_shell ? eidx : i)].crease);
- int tcr = *cr + crease_inner;
- *cr = tcr > 255 ? 255 : tcr;
- }
-
-#ifdef SOLIDIFY_SIDE_NORMALS
- if (do_side_normals) {
- normal_quad_v3(nor,
- mvert[ml[j - 4].v].co,
- mvert[ml[j - 3].v].co,
- mvert[ml[j - 2].v].co,
- mvert[ml[j - 1].v].co);
-
- add_v3_v3(edge_vert_nos[ed->v1], nor);
- add_v3_v3(edge_vert_nos[ed->v2], nor);
- }
-#endif
- }
-
-#ifdef SOLIDIFY_SIDE_NORMALS
- if (do_side_normals) {
- const MEdge *ed_orig = medge;
- ed = medge + (numEdges * stride);
- for (i = 0; i < rimVerts; i++, ed++, ed_orig++) {
- float nor_cpy[3];
- short *nor_short;
- int k;
-
- /* note, only the first vertex (lower half of the index) is calculated */
- BLI_assert(ed->v1 < numVerts);
- normalize_v3_v3(nor_cpy, edge_vert_nos[ed_orig->v1]);
-
- for (k = 0; k < 2; k++) { /* loop over both verts of the edge */
- nor_short = mvert[*(&ed->v1 + k)].no;
- normal_short_to_float_v3(nor, nor_short);
- add_v3_v3(nor, nor_cpy);
- normalize_v3(nor);
- normal_float_to_short_v3(nor_short, nor);
- }
- }
-
- MEM_freeN(edge_vert_nos);
- }
-#endif
-
- MEM_freeN(new_vert_arr);
- MEM_freeN(new_edge_arr);
-
- MEM_freeN(edge_users);
- MEM_freeN(edge_order);
- }
-
- if (old_vert_arr) {
- MEM_freeN(old_vert_arr);
- }
-
- if (poly_nors) {
- MEM_freeN(poly_nors);
- }
-
- if (numPolys == 0 && numEdges != 0) {
- modifier_setError(md, "Faces needed for useful output");
- }
-
- return result;
-}
-
-#undef SOLIDIFY_SIDE_NORMALS
-
-static bool dependsOnNormals(ModifierData *UNUSED(md))
-{
- /* even when we calculate our own normals,
- * the vertex normals are used as a fallback */
- return true;
+ return mesh;
}
ModifierTypeInfo modifierType_Solidify = {
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
new file mode 100644
index 00000000000..8c5a2551c0b
--- /dev/null
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -0,0 +1,1105 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup modifiers
+ */
+
+#include "BLI_utildefines.h"
+
+#include "BLI_bitmap.h"
+#include "BLI_math.h"
+#include "BLI_utildefines_stack.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_mesh.h"
+#include "BKE_particle.h"
+#include "BKE_deform.h"
+
+#include "MOD_modifiertypes.h"
+#include "MOD_util.h"
+#include "MOD_solidify_util.h" /* own include */
+
+#ifdef __GNUC__
+# pragma GCC diagnostic error "-Wsign-conversion"
+#endif
+
+/* -------------------------------------------------------------------- */
+/** \name Local Utilities
+ * \{ */
+
+/* specific function for solidify - define locally */
+BLI_INLINE void madd_v3v3short_fl(float r[3], const short a[3], const float f)
+{
+ r[0] += (float)a[0] * f;
+ r[1] += (float)a[1] * f;
+ r[2] += (float)a[2] * f;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name High Quality Normal Calculation Function
+ * \{ */
+
+/* skip shell thickness for non-manifold edges, see [#35710] */
+#define USE_NONMANIFOLD_WORKAROUND
+
+/* *** derived mesh high quality normal calculation function *** */
+/* could be exposed for other functions to use */
+
+typedef struct EdgeFaceRef {
+ int p1; /* init as -1 */
+ int p2;
+} EdgeFaceRef;
+
+BLI_INLINE bool edgeref_is_init(const EdgeFaceRef *edge_ref)
+{
+ return !((edge_ref->p1 == 0) && (edge_ref->p2 == 0));
+}
+
+/**
+ * \param dm: Mesh to calculate normals for.
+ * \param poly_nors: Precalculated face normals.
+ * \param r_vert_nors: Return vert normals.
+ */
+static void mesh_calc_hq_normal(Mesh *mesh, float (*poly_nors)[3], float (*r_vert_nors)[3])
+{
+ int i, numVerts, numEdges, numPolys;
+ MPoly *mpoly, *mp;
+ MLoop *mloop, *ml;
+ MEdge *medge, *ed;
+ MVert *mvert, *mv;
+
+ numVerts = mesh->totvert;
+ numEdges = mesh->totedge;
+ numPolys = mesh->totpoly;
+ mpoly = mesh->mpoly;
+ medge = mesh->medge;
+ mvert = mesh->mvert;
+ mloop = mesh->mloop;
+
+ /* we don't want to overwrite any referenced layers */
+
+ /* Doesn't work here! */
+#if 0
+ mv = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, numVerts);
+ cddm->mvert = mv;
+#endif
+
+ mv = mvert;
+ mp = mpoly;
+
+ {
+ EdgeFaceRef *edge_ref_array = MEM_calloc_arrayN(
+ (size_t)numEdges, sizeof(EdgeFaceRef), "Edge Connectivity");
+ EdgeFaceRef *edge_ref;
+ float edge_normal[3];
+
+ /* Add an edge reference if it's not there, pointing back to the face index. */
+ for (i = 0; i < numPolys; i++, mp++) {
+ int j;
+
+ ml = mloop + mp->loopstart;
+
+ for (j = 0; j < mp->totloop; j++, ml++) {
+ /* --- add edge ref to face --- */
+ edge_ref = &edge_ref_array[ml->e];
+ if (!edgeref_is_init(edge_ref)) {
+ edge_ref->p1 = i;
+ edge_ref->p2 = -1;
+ }
+ else if ((edge_ref->p1 != -1) && (edge_ref->p2 == -1)) {
+ edge_ref->p2 = i;
+ }
+ else {
+ /* 3+ faces using an edge, we can't handle this usefully */
+ edge_ref->p1 = edge_ref->p2 = -1;
+#ifdef USE_NONMANIFOLD_WORKAROUND
+ medge[ml->e].flag |= ME_EDGE_TMP_TAG;
+#endif
+ }
+ /* --- done --- */
+ }
+ }
+
+ for (i = 0, ed = medge, edge_ref = edge_ref_array; i < numEdges; i++, ed++, edge_ref++) {
+ /* Get the edge vert indices, and edge value (the face indices that use it) */
+
+ if (edgeref_is_init(edge_ref) && (edge_ref->p1 != -1)) {
+ if (edge_ref->p2 != -1) {
+ /* We have 2 faces using this edge, calculate the edges normal
+ * using the angle between the 2 faces as a weighting */
+#if 0
+ add_v3_v3v3(edge_normal, face_nors[edge_ref->f1], face_nors[edge_ref->f2]);
+ normalize_v3_length(
+ edge_normal,
+ angle_normalized_v3v3(face_nors[edge_ref->f1], face_nors[edge_ref->f2]));
+#else
+ mid_v3_v3v3_angle_weighted(
+ edge_normal, poly_nors[edge_ref->p1], poly_nors[edge_ref->p2]);
+#endif
+ }
+ else {
+ /* only one face attached to that edge */
+ /* an edge without another attached- the weight on this is undefined */
+ copy_v3_v3(edge_normal, poly_nors[edge_ref->p1]);
+ }
+ add_v3_v3(r_vert_nors[ed->v1], edge_normal);
+ add_v3_v3(r_vert_nors[ed->v2], edge_normal);
+ }
+ }
+ MEM_freeN(edge_ref_array);
+ }
+
+ /* normalize vertex normals and assign */
+ for (i = 0; i < numVerts; i++, mv++) {
+ if (normalize_v3(r_vert_nors[i]) == 0.0f) {
+ normal_short_to_float_v3(r_vert_nors[i], mv->no);
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Main Solidify Function
+ * \{ */
+
+Mesh *MOD_solidify_extrude_applyModifier(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh)
+{
+ Mesh *result;
+ const SolidifyModifierData *smd = (SolidifyModifierData *)md;
+
+ MVert *mv, *mvert, *orig_mvert;
+ MEdge *ed, *medge, *orig_medge;
+ MLoop *ml, *mloop, *orig_mloop;
+ MPoly *mp, *mpoly, *orig_mpoly;
+ const uint numVerts = (uint)mesh->totvert;
+ const uint numEdges = (uint)mesh->totedge;
+ const uint numPolys = (uint)mesh->totpoly;
+ const uint numLoops = (uint)mesh->totloop;
+ uint newLoops = 0, newPolys = 0, newEdges = 0, newVerts = 0, rimVerts = 0;
+
+ /* only use material offsets if we have 2 or more materials */
+ const short mat_nr_max = ctx->object->totcol > 1 ? ctx->object->totcol - 1 : 0;
+ const short mat_ofs = mat_nr_max ? smd->mat_ofs : 0;
+ const short mat_ofs_rim = mat_nr_max ? smd->mat_ofs_rim : 0;
+
+ /* use for edges */
+ /* over-alloc new_vert_arr, old_vert_arr */
+ uint *new_vert_arr = NULL;
+ STACK_DECLARE(new_vert_arr);
+
+ uint *new_edge_arr = NULL;
+ STACK_DECLARE(new_edge_arr);
+
+ uint *old_vert_arr = MEM_calloc_arrayN(
+ numVerts, sizeof(*old_vert_arr), "old_vert_arr in solidify");
+
+ uint *edge_users = NULL;
+ char *edge_order = NULL;
+
+ float(*vert_nors)[3] = NULL;
+ float(*poly_nors)[3] = NULL;
+
+ const bool need_poly_normals = (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) ||
+ (smd->flag & MOD_SOLIDIFY_EVEN) ||
+ (smd->flag & MOD_SOLIDIFY_OFFSET_ANGLE_CLAMP);
+
+ const float ofs_orig = -(((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset);
+ const float ofs_new = smd->offset + ofs_orig;
+ const float offset_fac_vg = smd->offset_fac_vg;
+ const float offset_fac_vg_inv = 1.0f - smd->offset_fac_vg;
+ const bool do_flip = (smd->flag & MOD_SOLIDIFY_FLIP) != 0;
+ const bool do_clamp = (smd->offset_clamp != 0.0f);
+ const bool do_angle_clamp = (smd->flag & MOD_SOLIDIFY_OFFSET_ANGLE_CLAMP) != 0;
+ const bool do_shell = ((smd->flag & MOD_SOLIDIFY_RIM) && (smd->flag & MOD_SOLIDIFY_NOSHELL)) ==
+ 0;
+
+ /* weights */
+ MDeformVert *dvert;
+ const bool defgrp_invert = (smd->flag & MOD_SOLIDIFY_VGROUP_INV) != 0;
+ int defgrp_index;
+
+ /* array size is doubled in case of using a shell */
+ const uint stride = do_shell ? 2 : 1;
+
+ MOD_get_vgroup(ctx->object, mesh, smd->defgrp_name, &dvert, &defgrp_index);
+
+ orig_mvert = mesh->mvert;
+ orig_medge = mesh->medge;
+ orig_mloop = mesh->mloop;
+ orig_mpoly = mesh->mpoly;
+
+ if (need_poly_normals) {
+ /* calculate only face normals */
+ poly_nors = MEM_malloc_arrayN(numPolys, sizeof(*poly_nors), __func__);
+ BKE_mesh_calc_normals_poly(orig_mvert,
+ NULL,
+ (int)numVerts,
+ orig_mloop,
+ orig_mpoly,
+ (int)numLoops,
+ (int)numPolys,
+ poly_nors,
+ true);
+ }
+
+ STACK_INIT(new_vert_arr, numVerts * 2);
+ STACK_INIT(new_edge_arr, numEdges * 2);
+
+ if (smd->flag & MOD_SOLIDIFY_RIM) {
+ BLI_bitmap *orig_mvert_tag = BLI_BITMAP_NEW(numVerts, __func__);
+ uint eidx;
+ uint i;
+
+#define INVALID_UNUSED ((uint)-1)
+#define INVALID_PAIR ((uint)-2)
+
+ new_vert_arr = MEM_malloc_arrayN(numVerts, 2 * sizeof(*new_vert_arr), __func__);
+ new_edge_arr = MEM_malloc_arrayN(((numEdges * 2) + numVerts), sizeof(*new_edge_arr), __func__);
+
+ edge_users = MEM_malloc_arrayN(numEdges, sizeof(*edge_users), "solid_mod edges");
+ edge_order = MEM_malloc_arrayN(numEdges, sizeof(*edge_order), "solid_mod eorder");
+
+ /* save doing 2 loops here... */
+#if 0
+ copy_vn_i(edge_users, numEdges, INVALID_UNUSED);
+#endif
+
+ for (eidx = 0, ed = orig_medge; eidx < numEdges; eidx++, ed++) {
+ edge_users[eidx] = INVALID_UNUSED;
+ }
+
+ for (i = 0, mp = orig_mpoly; i < numPolys; i++, mp++) {
+ MLoop *ml_prev;
+ int j;
+
+ ml = orig_mloop + mp->loopstart;
+ ml_prev = ml + (mp->totloop - 1);
+
+ for (j = 0; j < mp->totloop; j++, ml++) {
+ /* add edge user */
+ eidx = ml_prev->e;
+ if (edge_users[eidx] == INVALID_UNUSED) {
+ ed = orig_medge + eidx;
+ BLI_assert(ELEM(ml_prev->v, ed->v1, ed->v2) && ELEM(ml->v, ed->v1, ed->v2));
+ edge_users[eidx] = (ml_prev->v > ml->v) == (ed->v1 < ed->v2) ? i : (i + numPolys);
+ edge_order[eidx] = j;
+ }
+ else {
+ edge_users[eidx] = INVALID_PAIR;
+ }
+ ml_prev = ml;
+ }
+ }
+
+ for (eidx = 0, ed = orig_medge; eidx < numEdges; eidx++, ed++) {
+ if (!ELEM(edge_users[eidx], INVALID_UNUSED, INVALID_PAIR)) {
+ BLI_BITMAP_ENABLE(orig_mvert_tag, ed->v1);
+ BLI_BITMAP_ENABLE(orig_mvert_tag, ed->v2);
+ STACK_PUSH(new_edge_arr, eidx);
+ newPolys++;
+ newLoops += 4;
+ }
+ }
+
+ for (i = 0; i < numVerts; i++) {
+ if (BLI_BITMAP_TEST(orig_mvert_tag, i)) {
+ old_vert_arr[i] = STACK_SIZE(new_vert_arr);
+ STACK_PUSH(new_vert_arr, i);
+ rimVerts++;
+ }
+ else {
+ old_vert_arr[i] = INVALID_UNUSED;
+ }
+ }
+
+ MEM_freeN(orig_mvert_tag);
+ }
+
+ if (do_shell == false) {
+ /* only add rim vertices */
+ newVerts = rimVerts;
+ /* each extruded face needs an opposite edge */
+ newEdges = newPolys;
+ }
+ else {
+ /* (stride == 2) in this case, so no need to add newVerts/newEdges */
+ BLI_assert(newVerts == 0);
+ BLI_assert(newEdges == 0);
+ }
+
+ if (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) {
+ vert_nors = MEM_calloc_arrayN(numVerts, 3 * sizeof(float), "mod_solid_vno_hq");
+ mesh_calc_hq_normal(mesh, poly_nors, vert_nors);
+ }
+
+ result = BKE_mesh_new_nomain_from_template(mesh,
+ (int)((numVerts * stride) + newVerts),
+ (int)((numEdges * stride) + newEdges + rimVerts),
+ 0,
+ (int)((numLoops * stride) + newLoops),
+ (int)((numPolys * stride) + newPolys));
+
+ mpoly = result->mpoly;
+ mloop = result->mloop;
+ medge = result->medge;
+ mvert = result->mvert;
+
+ if (do_shell) {
+ CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, (int)numVerts);
+ CustomData_copy_data(&mesh->vdata, &result->vdata, 0, (int)numVerts, (int)numVerts);
+
+ CustomData_copy_data(&mesh->edata, &result->edata, 0, 0, (int)numEdges);
+ CustomData_copy_data(&mesh->edata, &result->edata, 0, (int)numEdges, (int)numEdges);
+
+ CustomData_copy_data(&mesh->ldata, &result->ldata, 0, 0, (int)numLoops);
+ /* DO NOT copy here the 'copied' part of loop data, we want to reverse loops
+ * (so that winding of copied face get reversed, so that normals get reversed
+ * and point in expected direction...).
+ * If we also copy data here, then this data get overwritten
+ * (and allocated memory becomes memleak). */
+
+ CustomData_copy_data(&mesh->pdata, &result->pdata, 0, 0, (int)numPolys);
+ CustomData_copy_data(&mesh->pdata, &result->pdata, 0, (int)numPolys, (int)numPolys);
+ }
+ else {
+ int i, j;
+ CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, (int)numVerts);
+ for (i = 0, j = (int)numVerts; i < numVerts; i++) {
+ if (old_vert_arr[i] != INVALID_UNUSED) {
+ CustomData_copy_data(&mesh->vdata, &result->vdata, i, j, 1);
+ j++;
+ }
+ }
+
+ CustomData_copy_data(&mesh->edata, &result->edata, 0, 0, (int)numEdges);
+
+ for (i = 0, j = (int)numEdges; i < numEdges; i++) {
+ if (!ELEM(edge_users[i], INVALID_UNUSED, INVALID_PAIR)) {
+ MEdge *ed_src, *ed_dst;
+ CustomData_copy_data(&mesh->edata, &result->edata, i, j, 1);
+
+ ed_src = &medge[i];
+ ed_dst = &medge[j];
+ ed_dst->v1 = old_vert_arr[ed_src->v1] + numVerts;
+ ed_dst->v2 = old_vert_arr[ed_src->v2] + numVerts;
+ j++;
+ }
+ }
+
+ /* will be created later */
+ CustomData_copy_data(&mesh->ldata, &result->ldata, 0, 0, (int)numLoops);
+ CustomData_copy_data(&mesh->pdata, &result->pdata, 0, 0, (int)numPolys);
+ }
+
+ /* initializes: (i_end, do_shell_align, mv) */
+#define INIT_VERT_ARRAY_OFFSETS(test) \
+ if (((ofs_new >= ofs_orig) == do_flip) == test) { \
+ i_end = numVerts; \
+ do_shell_align = true; \
+ mv = mvert; \
+ } \
+ else { \
+ if (do_shell) { \
+ i_end = numVerts; \
+ do_shell_align = true; \
+ } \
+ else { \
+ i_end = newVerts; \
+ do_shell_align = false; \
+ } \
+ mv = &mvert[numVerts]; \
+ } \
+ (void)0
+
+ /* flip normals */
+
+ if (do_shell) {
+ uint i;
+
+ mp = mpoly + numPolys;
+ for (i = 0; i < mesh->totpoly; i++, mp++) {
+ const int loop_end = mp->totloop - 1;
+ MLoop *ml2;
+ uint e;
+ int j;
+
+ /* reverses the loop direction (MLoop.v as well as custom-data)
+ * MLoop.e also needs to be corrected too, done in a separate loop below. */
+ ml2 = mloop + mp->loopstart + mesh->totloop;
+#if 0
+ for (j = 0; j < mp->totloop; j++) {
+ CustomData_copy_data(&mesh->ldata,
+ &result->ldata,
+ mp->loopstart + j,
+ mp->loopstart + (loop_end - j) + mesh->totloop,
+ 1);
+ }
+#else
+ /* slightly more involved, keep the first vertex the same for the copy,
+ * ensures the diagonals in the new face match the original. */
+ j = 0;
+ for (int j_prev = loop_end; j < mp->totloop; j_prev = j++) {
+ CustomData_copy_data(&mesh->ldata,
+ &result->ldata,
+ mp->loopstart + j,
+ mp->loopstart + (loop_end - j_prev) + mesh->totloop,
+ 1);
+ }
+#endif
+
+ if (mat_ofs) {
+ mp->mat_nr += mat_ofs;
+ CLAMP(mp->mat_nr, 0, mat_nr_max);
+ }
+
+ e = ml2[0].e;
+ for (j = 0; j < loop_end; j++) {
+ ml2[j].e = ml2[j + 1].e;
+ }
+ ml2[loop_end].e = e;
+
+ mp->loopstart += mesh->totloop;
+
+ for (j = 0; j < mp->totloop; j++) {
+ ml2[j].e += numEdges;
+ ml2[j].v += numVerts;
+ }
+ }
+
+ for (i = 0, ed = medge + numEdges; i < numEdges; i++, ed++) {
+ ed->v1 += numVerts;
+ ed->v2 += numVerts;
+ }
+ }
+
+ /* note, copied vertex layers don't have flipped normals yet. do this after applying offset */
+ if ((smd->flag & MOD_SOLIDIFY_EVEN) == 0) {
+ /* no even thickness, very simple */
+ float scalar_short;
+ float scalar_short_vgroup;
+
+ /* for clamping */
+ float *vert_lens = NULL;
+ float *vert_angs = NULL;
+ const float offset = fabsf(smd->offset) * smd->offset_clamp;
+ const float offset_sq = offset * offset;
+
+ if (do_clamp) {
+ uint i;
+
+ vert_lens = MEM_malloc_arrayN(numVerts, sizeof(float), "vert_lens");
+ copy_vn_fl(vert_lens, (int)numVerts, FLT_MAX);
+ for (i = 0; i < numEdges; i++) {
+ const float ed_len_sq = len_squared_v3v3(mvert[medge[i].v1].co, mvert[medge[i].v2].co);
+ vert_lens[medge[i].v1] = min_ff(vert_lens[medge[i].v1], ed_len_sq);
+ vert_lens[medge[i].v2] = min_ff(vert_lens[medge[i].v2], ed_len_sq);
+ }
+ if (do_angle_clamp) {
+ uint eidx;
+ vert_angs = MEM_malloc_arrayN(numVerts, sizeof(float), "vert_angs");
+ copy_vn_fl(vert_angs, (int)numVerts, 0.5f * M_PI);
+ uint(*edge_user_pairs)[2] = MEM_malloc_arrayN(
+ numEdges, sizeof(*edge_user_pairs), "edge_user_pairs");
+ for (eidx = 0; eidx < numEdges; eidx++) {
+ edge_user_pairs[eidx][0] = INVALID_UNUSED;
+ edge_user_pairs[eidx][1] = INVALID_UNUSED;
+ }
+ for (i = 0, mp = orig_mpoly; i < numPolys; i++, mp++) {
+ ml = orig_mloop + mp->loopstart;
+ MLoop *ml_prev = ml + (mp->totloop - 1);
+
+ for (int j = 0; j < mp->totloop; j++, ml++) {
+ /* add edge user */
+ eidx = ml_prev->e;
+ ed = orig_medge + eidx;
+ BLI_assert(ELEM(ml_prev->v, ed->v1, ed->v2) && ELEM(ml->v, ed->v1, ed->v2));
+ char flip = (char)((ml_prev->v > ml->v) == (ed->v1 < ed->v2));
+ if (edge_user_pairs[eidx][flip] == INVALID_UNUSED) {
+ edge_user_pairs[eidx][flip] = i;
+ }
+ else {
+ edge_user_pairs[eidx][0] = INVALID_PAIR;
+ edge_user_pairs[eidx][1] = INVALID_PAIR;
+ }
+ ml_prev = ml;
+ }
+ }
+ ed = orig_medge;
+ float e[3];
+ for (i = 0; i < numEdges; i++, ed++) {
+ if (!ELEM(edge_user_pairs[i][0], INVALID_UNUSED, INVALID_PAIR) &&
+ !ELEM(edge_user_pairs[i][1], INVALID_UNUSED, INVALID_PAIR)) {
+ const float *n0 = poly_nors[edge_user_pairs[i][0]];
+ const float *n1 = poly_nors[edge_user_pairs[i][1]];
+ sub_v3_v3v3(e, orig_mvert[ed->v1].co, orig_mvert[ed->v2].co);
+ normalize_v3(e);
+ const float angle = angle_signed_on_axis_v3v3_v3(n0, n1, e);
+ vert_angs[ed->v1] = max_ff(vert_angs[ed->v1], angle);
+ vert_angs[ed->v2] = max_ff(vert_angs[ed->v2], angle);
+ }
+ }
+ MEM_freeN(edge_user_pairs);
+ }
+ }
+
+ if (ofs_new != 0.0f) {
+ uint i_orig, i_end;
+ bool do_shell_align;
+
+ scalar_short = scalar_short_vgroup = ofs_new / 32767.0f;
+
+ INIT_VERT_ARRAY_OFFSETS(false);
+
+ for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
+ const uint i = do_shell_align ? i_orig : new_vert_arr[i_orig];
+ if (dvert) {
+ MDeformVert *dv = &dvert[i];
+ if (defgrp_invert) {
+ scalar_short_vgroup = 1.0f - defvert_find_weight(dv, defgrp_index);
+ }
+ else {
+ scalar_short_vgroup = defvert_find_weight(dv, defgrp_index);
+ }
+ scalar_short_vgroup = (offset_fac_vg + (scalar_short_vgroup * offset_fac_vg_inv)) *
+ scalar_short;
+ }
+ if (do_clamp && offset > FLT_EPSILON) {
+ /* always reset because we may have set before */
+ if (dvert == NULL) {
+ scalar_short_vgroup = scalar_short;
+ }
+ if (do_angle_clamp) {
+ float cos_ang = cosf(((2 * M_PI) - vert_angs[i]) * 0.5f);
+ if (cos_ang > 0) {
+ float max_off = sqrtf(vert_lens[i]) * 0.5f / cos_ang;
+ if (max_off < offset * 0.5f) {
+ scalar_short_vgroup *= max_off / offset * 2;
+ }
+ }
+ }
+ else {
+ if (vert_lens[i] < offset_sq) {
+ float scalar = sqrtf(vert_lens[i]) / offset;
+ scalar_short_vgroup *= scalar;
+ }
+ }
+ }
+ madd_v3v3short_fl(mv->co, mv->no, scalar_short_vgroup);
+ }
+ }
+
+ if (ofs_orig != 0.0f) {
+ uint i_orig, i_end;
+ bool do_shell_align;
+
+ scalar_short = scalar_short_vgroup = ofs_orig / 32767.0f;
+
+ /* as above but swapped */
+ INIT_VERT_ARRAY_OFFSETS(true);
+
+ for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
+ const uint i = do_shell_align ? i_orig : new_vert_arr[i_orig];
+ if (dvert) {
+ MDeformVert *dv = &dvert[i];
+ if (defgrp_invert) {
+ scalar_short_vgroup = 1.0f - defvert_find_weight(dv, defgrp_index);
+ }
+ else {
+ scalar_short_vgroup = defvert_find_weight(dv, defgrp_index);
+ }
+ scalar_short_vgroup = (offset_fac_vg + (scalar_short_vgroup * offset_fac_vg_inv)) *
+ scalar_short;
+ }
+ if (do_clamp && offset > FLT_EPSILON) {
+ /* always reset because we may have set before */
+ if (dvert == NULL) {
+ scalar_short_vgroup = scalar_short;
+ }
+ if (do_angle_clamp) {
+ float cos_ang = cosf(vert_angs[i_orig] * 0.5f);
+ if (cos_ang > 0) {
+ float max_off = sqrtf(vert_lens[i]) * 0.5f / cos_ang;
+ if (max_off < offset * 0.5f) {
+ scalar_short_vgroup *= max_off / offset * 2;
+ }
+ }
+ }
+ else {
+ if (vert_lens[i] < offset_sq) {
+ float scalar = sqrtf(vert_lens[i]) / offset;
+ scalar_short_vgroup *= scalar;
+ }
+ }
+ }
+ madd_v3v3short_fl(mv->co, mv->no, scalar_short_vgroup);
+ }
+ }
+
+ if (do_clamp) {
+ MEM_freeN(vert_lens);
+ if (do_angle_clamp) {
+ MEM_freeN(vert_angs);
+ }
+ }
+ }
+ else {
+#ifdef USE_NONMANIFOLD_WORKAROUND
+ const bool check_non_manifold = (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) != 0;
+#endif
+ /* same as EM_solidify() in editmesh_lib.c */
+ float *vert_angles = MEM_calloc_arrayN(
+ numVerts, 2 * sizeof(float), "mod_solid_pair"); /* 2 in 1 */
+ float *vert_accum = vert_angles + numVerts;
+ uint vidx;
+ uint i;
+
+ if (vert_nors == NULL) {
+ vert_nors = MEM_malloc_arrayN(numVerts, 3 * sizeof(float), "mod_solid_vno");
+ for (i = 0, mv = mvert; i < numVerts; i++, mv++) {
+ normal_short_to_float_v3(vert_nors[i], mv->no);
+ }
+ }
+
+ for (i = 0, mp = mpoly; i < numPolys; i++, mp++) {
+ /* #BKE_mesh_calc_poly_angles logic is inlined here */
+ float nor_prev[3];
+ float nor_next[3];
+
+ int i_curr = mp->totloop - 1;
+ int i_next = 0;
+
+ ml = &mloop[mp->loopstart];
+
+ sub_v3_v3v3(nor_prev, mvert[ml[i_curr - 1].v].co, mvert[ml[i_curr].v].co);
+ normalize_v3(nor_prev);
+
+ while (i_next < mp->totloop) {
+ float angle;
+ sub_v3_v3v3(nor_next, mvert[ml[i_curr].v].co, mvert[ml[i_next].v].co);
+ normalize_v3(nor_next);
+ angle = angle_normalized_v3v3(nor_prev, nor_next);
+
+ /* --- not related to angle calc --- */
+ if (angle < FLT_EPSILON) {
+ angle = FLT_EPSILON;
+ }
+
+ vidx = ml[i_curr].v;
+ vert_accum[vidx] += angle;
+
+#ifdef USE_NONMANIFOLD_WORKAROUND
+ /* skip 3+ face user edges */
+ if ((check_non_manifold == false) ||
+ LIKELY(((orig_medge[ml[i_curr].e].flag & ME_EDGE_TMP_TAG) == 0) &&
+ ((orig_medge[ml[i_next].e].flag & ME_EDGE_TMP_TAG) == 0))) {
+ vert_angles[vidx] += shell_v3v3_normalized_to_dist(vert_nors[vidx], poly_nors[i]) *
+ angle;
+ }
+ else {
+ vert_angles[vidx] += angle;
+ }
+#else
+ vert_angles[vidx] += shell_v3v3_normalized_to_dist(vert_nors[vidx], poly_nors[i]) * angle;
+#endif
+ /* --- end non-angle-calc section --- */
+
+ /* step */
+ copy_v3_v3(nor_prev, nor_next);
+ i_curr = i_next;
+ i_next++;
+ }
+ }
+
+ /* vertex group support */
+ if (dvert) {
+ MDeformVert *dv = dvert;
+ float scalar;
+
+ if (defgrp_invert) {
+ for (i = 0; i < numVerts; i++, dv++) {
+ scalar = 1.0f - defvert_find_weight(dv, defgrp_index);
+ scalar = offset_fac_vg + (scalar * offset_fac_vg_inv);
+ vert_angles[i] *= scalar;
+ }
+ }
+ else {
+ for (i = 0; i < numVerts; i++, dv++) {
+ scalar = defvert_find_weight(dv, defgrp_index);
+ scalar = offset_fac_vg + (scalar * offset_fac_vg_inv);
+ vert_angles[i] *= scalar;
+ }
+ }
+ }
+
+ if (do_clamp) {
+ const float clamp_fac = 1 + (do_angle_clamp ? fabsf(smd->offset_fac) : 0);
+ const float offset = fabsf(smd->offset) * smd->offset_clamp * clamp_fac;
+ if (offset > FLT_EPSILON) {
+ float *vert_lens_sq = MEM_malloc_arrayN(numVerts, sizeof(float), "vert_lens_sq");
+ const float offset_sq = offset * offset;
+ copy_vn_fl(vert_lens_sq, (int)numVerts, FLT_MAX);
+ for (i = 0; i < numEdges; i++) {
+ const float ed_len = len_squared_v3v3(mvert[medge[i].v1].co, mvert[medge[i].v2].co);
+ vert_lens_sq[medge[i].v1] = min_ff(vert_lens_sq[medge[i].v1], ed_len);
+ vert_lens_sq[medge[i].v2] = min_ff(vert_lens_sq[medge[i].v2], ed_len);
+ }
+ if (do_angle_clamp) {
+ uint eidx;
+ float *vert_angs = MEM_malloc_arrayN(numVerts, sizeof(float), "vert_angs even");
+ copy_vn_fl(vert_angs, (int)numVerts, 0.5f * M_PI);
+ uint(*edge_user_pairs)[2] = MEM_malloc_arrayN(
+ numEdges, sizeof(*edge_user_pairs), "edge_user_pairs");
+ for (eidx = 0; eidx < numEdges; eidx++) {
+ edge_user_pairs[eidx][0] = INVALID_UNUSED;
+ edge_user_pairs[eidx][1] = INVALID_UNUSED;
+ }
+ for (i = 0, mp = orig_mpoly; i < numPolys; i++, mp++) {
+ ml = orig_mloop + mp->loopstart;
+ MLoop *ml_prev = ml + (mp->totloop - 1);
+
+ for (int j = 0; j < mp->totloop; j++, ml++) {
+ /* add edge user */
+ eidx = ml_prev->e;
+ ed = orig_medge + eidx;
+ BLI_assert(ELEM(ml_prev->v, ed->v1, ed->v2) && ELEM(ml->v, ed->v1, ed->v2));
+ char flip = (char)((ml_prev->v > ml->v) == (ed->v1 < ed->v2));
+ if (edge_user_pairs[eidx][flip] == INVALID_UNUSED) {
+ edge_user_pairs[eidx][flip] = i;
+ }
+ else {
+ edge_user_pairs[eidx][0] = INVALID_PAIR;
+ edge_user_pairs[eidx][1] = INVALID_PAIR;
+ }
+ ml_prev = ml;
+ }
+ }
+ ed = orig_medge;
+ for (i = 0; i < numEdges; i++, ed++) {
+ if (!ELEM(edge_user_pairs[i][0], INVALID_UNUSED, INVALID_PAIR) &&
+ !ELEM(edge_user_pairs[i][1], INVALID_UNUSED, INVALID_PAIR)) {
+ const float *n0 = poly_nors[edge_user_pairs[i][0]];
+ const float *n1 = poly_nors[edge_user_pairs[i][1]];
+ const float angle = M_PI - angle_normalized_v3v3(n0, n1);
+ vert_angs[ed->v1] = max_ff(vert_angs[ed->v1], angle);
+ vert_angs[ed->v2] = max_ff(vert_angs[ed->v2], angle);
+ }
+ }
+ MEM_freeN(edge_user_pairs);
+
+ for (i = 0; i < numVerts; i++) {
+ float cos_ang = cosf(vert_angs[i] * 0.5f);
+ if (cos_ang > 0) {
+ float max_off = sqrtf(vert_lens_sq[i]) * 0.5f / cos_ang;
+ if (max_off < offset * 0.5f) {
+ vert_angles[i] *= max_off / offset * 2;
+ }
+ }
+ }
+ MEM_freeN(vert_angs);
+ }
+ else {
+ for (i = 0; i < numVerts; i++) {
+ if (vert_lens_sq[i] < offset_sq) {
+ float scalar = sqrtf(vert_lens_sq[i]) / offset;
+ vert_angles[i] *= scalar;
+ }
+ }
+ }
+ MEM_freeN(vert_lens_sq);
+ }
+ }
+
+#undef INVALID_UNUSED
+#undef INVALID_PAIR
+
+ if (ofs_new != 0.0f) {
+ uint i_orig, i_end;
+ bool do_shell_align;
+
+ INIT_VERT_ARRAY_OFFSETS(false);
+
+ for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
+ const uint i_other = do_shell_align ? i_orig : new_vert_arr[i_orig];
+ if (vert_accum[i_other]) { /* zero if unselected */
+ madd_v3_v3fl(
+ mv->co, vert_nors[i_other], ofs_new * (vert_angles[i_other] / vert_accum[i_other]));
+ }
+ }
+ }
+
+ if (ofs_orig != 0.0f) {
+ uint i_orig, i_end;
+ bool do_shell_align;
+
+ /* same as above but swapped, intentional use of 'ofs_new' */
+ INIT_VERT_ARRAY_OFFSETS(true);
+
+ for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
+ const uint i_other = do_shell_align ? i_orig : new_vert_arr[i_orig];
+ if (vert_accum[i_other]) { /* zero if unselected */
+ madd_v3_v3fl(
+ mv->co, vert_nors[i_other], ofs_orig * (vert_angles[i_other] / vert_accum[i_other]));
+ }
+ }
+ }
+
+ MEM_freeN(vert_angles);
+ }
+
+ if (vert_nors) {
+ MEM_freeN(vert_nors);
+ }
+
+ /* must recalculate normals with vgroups since they can displace unevenly [#26888] */
+ if ((mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL) || (smd->flag & MOD_SOLIDIFY_RIM) || dvert) {
+ result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
+ }
+ else if (do_shell) {
+ uint i;
+ /* flip vertex normals for copied verts */
+ mv = mvert + numVerts;
+ for (i = 0; i < numVerts; i++, mv++) {
+ negate_v3_short(mv->no);
+ }
+ }
+
+ if (smd->flag & MOD_SOLIDIFY_RIM) {
+ uint i;
+
+ /* bugger, need to re-calculate the normals for the new edge faces.
+ * This could be done in many ways, but probably the quickest way
+ * is to calculate the average normals for side faces only.
+ * Then blend them with the normals of the edge verts.
+ *
+ * at the moment its easiest to allocate an entire array for every vertex,
+ * even though we only need edge verts - campbell
+ */
+
+#define SOLIDIFY_SIDE_NORMALS
+
+#ifdef SOLIDIFY_SIDE_NORMALS
+ /* Note that, due to the code setting cd_dirty_vert a few lines above,
+ * do_side_normals is always false. - Sybren */
+ const bool do_side_normals = !(result->runtime.cd_dirty_vert & CD_MASK_NORMAL);
+ /* annoying to allocate these since we only need the edge verts, */
+ float(*edge_vert_nos)[3] = do_side_normals ?
+ MEM_calloc_arrayN(numVerts, 3 * sizeof(float), __func__) :
+ NULL;
+ float nor[3];
+#endif
+ const uchar crease_rim = smd->crease_rim * 255.0f;
+ const uchar crease_outer = smd->crease_outer * 255.0f;
+ const uchar crease_inner = smd->crease_inner * 255.0f;
+
+ int *origindex_edge;
+ int *orig_ed;
+ uint j;
+
+ if (crease_rim || crease_outer || crease_inner) {
+ result->cd_flag |= ME_CDFLAG_EDGE_CREASE;
+ }
+
+ /* add faces & edges */
+ origindex_edge = CustomData_get_layer(&result->edata, CD_ORIGINDEX);
+ orig_ed = (origindex_edge) ? &origindex_edge[(numEdges * stride) + newEdges] : NULL;
+ ed = &medge[(numEdges * stride) + newEdges]; /* start after copied edges */
+ for (i = 0; i < rimVerts; i++, ed++) {
+ ed->v1 = new_vert_arr[i];
+ ed->v2 = (do_shell ? new_vert_arr[i] : i) + numVerts;
+ ed->flag |= ME_EDGEDRAW | ME_EDGERENDER;
+
+ if (orig_ed) {
+ *orig_ed = ORIGINDEX_NONE;
+ orig_ed++;
+ }
+
+ if (crease_rim) {
+ ed->crease = crease_rim;
+ }
+ }
+
+ /* faces */
+ mp = mpoly + (numPolys * stride);
+ ml = mloop + (numLoops * stride);
+ j = 0;
+ for (i = 0; i < newPolys; i++, mp++) {
+ uint eidx = new_edge_arr[i];
+ uint pidx = edge_users[eidx];
+ int k1, k2;
+ bool flip;
+
+ if (pidx >= numPolys) {
+ pidx -= numPolys;
+ flip = true;
+ }
+ else {
+ flip = false;
+ }
+
+ ed = medge + eidx;
+
+ /* copy most of the face settings */
+ CustomData_copy_data(
+ &mesh->pdata, &result->pdata, (int)pidx, (int)((numPolys * stride) + i), 1);
+ mp->loopstart = (int)(j + (numLoops * stride));
+ mp->flag = mpoly[pidx].flag;
+
+ /* notice we use 'mp->totloop' which is later overwritten,
+ * we could lookup the original face but there's no point since this is a copy
+ * and will have the same value, just take care when changing order of assignment */
+
+ /* prev loop */
+ k1 = mpoly[pidx].loopstart + (((edge_order[eidx] - 1) + mp->totloop) % mp->totloop);
+
+ k2 = mpoly[pidx].loopstart + (edge_order[eidx]);
+
+ mp->totloop = 4;
+
+ CustomData_copy_data(
+ &mesh->ldata, &result->ldata, k2, (int)((numLoops * stride) + j + 0), 1);
+ CustomData_copy_data(
+ &mesh->ldata, &result->ldata, k1, (int)((numLoops * stride) + j + 1), 1);
+ CustomData_copy_data(
+ &mesh->ldata, &result->ldata, k1, (int)((numLoops * stride) + j + 2), 1);
+ CustomData_copy_data(
+ &mesh->ldata, &result->ldata, k2, (int)((numLoops * stride) + j + 3), 1);
+
+ if (flip == false) {
+ ml[j].v = ed->v1;
+ ml[j++].e = eidx;
+
+ ml[j].v = ed->v2;
+ ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v2] + newEdges;
+
+ ml[j].v = (do_shell ? ed->v2 : old_vert_arr[ed->v2]) + numVerts;
+ ml[j++].e = (do_shell ? eidx : i) + numEdges;
+
+ ml[j].v = (do_shell ? ed->v1 : old_vert_arr[ed->v1]) + numVerts;
+ ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v1] + newEdges;
+ }
+ else {
+ ml[j].v = ed->v2;
+ ml[j++].e = eidx;
+
+ ml[j].v = ed->v1;
+ ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v1] + newEdges;
+
+ ml[j].v = (do_shell ? ed->v1 : old_vert_arr[ed->v1]) + numVerts;
+ ml[j++].e = (do_shell ? eidx : i) + numEdges;
+
+ ml[j].v = (do_shell ? ed->v2 : old_vert_arr[ed->v2]) + numVerts;
+ ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v2] + newEdges;
+ }
+
+ if (origindex_edge) {
+ origindex_edge[ml[j - 3].e] = ORIGINDEX_NONE;
+ origindex_edge[ml[j - 1].e] = ORIGINDEX_NONE;
+ }
+
+ /* use the next material index if option enabled */
+ if (mat_ofs_rim) {
+ mp->mat_nr += mat_ofs_rim;
+ CLAMP(mp->mat_nr, 0, mat_nr_max);
+ }
+ if (crease_outer) {
+ /* crease += crease_outer; without wrapping */
+ char *cr = &(ed->crease);
+ int tcr = *cr + crease_outer;
+ *cr = tcr > 255 ? 255 : tcr;
+ }
+
+ if (crease_inner) {
+ /* crease += crease_inner; without wrapping */
+ char *cr = &(medge[numEdges + (do_shell ? eidx : i)].crease);
+ int tcr = *cr + crease_inner;
+ *cr = tcr > 255 ? 255 : tcr;
+ }
+
+#ifdef SOLIDIFY_SIDE_NORMALS
+ if (do_side_normals) {
+ normal_quad_v3(nor,
+ mvert[ml[j - 4].v].co,
+ mvert[ml[j - 3].v].co,
+ mvert[ml[j - 2].v].co,
+ mvert[ml[j - 1].v].co);
+
+ add_v3_v3(edge_vert_nos[ed->v1], nor);
+ add_v3_v3(edge_vert_nos[ed->v2], nor);
+ }
+#endif
+ }
+
+#ifdef SOLIDIFY_SIDE_NORMALS
+ if (do_side_normals) {
+ const MEdge *ed_orig = medge;
+ ed = medge + (numEdges * stride);
+ for (i = 0; i < rimVerts; i++, ed++, ed_orig++) {
+ float nor_cpy[3];
+ short *nor_short;
+ int k;
+
+ /* note, only the first vertex (lower half of the index) is calculated */
+ BLI_assert(ed->v1 < numVerts);
+ normalize_v3_v3(nor_cpy, edge_vert_nos[ed_orig->v1]);
+
+ for (k = 0; k < 2; k++) { /* loop over both verts of the edge */
+ nor_short = mvert[*(&ed->v1 + k)].no;
+ normal_short_to_float_v3(nor, nor_short);
+ add_v3_v3(nor, nor_cpy);
+ normalize_v3(nor);
+ normal_float_to_short_v3(nor_short, nor);
+ }
+ }
+
+ MEM_freeN(edge_vert_nos);
+ }
+#endif
+
+ MEM_freeN(new_vert_arr);
+ MEM_freeN(new_edge_arr);
+
+ MEM_freeN(edge_users);
+ MEM_freeN(edge_order);
+ }
+
+ if (old_vert_arr) {
+ MEM_freeN(old_vert_arr);
+ }
+
+ if (poly_nors) {
+ MEM_freeN(poly_nors);
+ }
+
+ if (numPolys == 0 && numVerts != 0) {
+ modifier_setError(md, "Faces needed for useful output");
+ }
+
+ return result;
+}
+
+#undef SOLIDIFY_SIDE_NORMALS
+
+/** \} */
diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
new file mode 100644
index 00000000000..be7bbb86e4d
--- /dev/null
+++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
@@ -0,0 +1,2268 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup modifiers
+ */
+
+#include "BLI_utildefines.h"
+
+#include "BLI_math.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_mesh.h"
+#include "BKE_particle.h"
+#include "BKE_deform.h"
+
+#include "MOD_modifiertypes.h"
+#include "MOD_util.h"
+#include "MOD_solidify_util.h" /* Own include. */
+
+#ifdef __GNUC__
+# pragma GCC diagnostic error "-Wsign-conversion"
+#endif
+
+/* -------------------------------------------------------------------- */
+/** \name Local Utilities
+ * \{ */
+
+/**
+ * Similar to #project_v3_v3v3_normalized that returns the dot-product.
+ */
+static float project_v3_v3(float r[3], const float a[3])
+{
+ float d = dot_v3v3(r, a);
+ r[0] -= a[0] * d;
+ r[1] -= a[1] * d;
+ r[2] -= a[2] * d;
+ return d;
+}
+
+static float angle_signed_on_axis_normalized_v3v3_v3(const float n[3],
+ const float ref_n[3],
+ const float axis[3])
+{
+ float d = dot_v3v3(n, ref_n);
+ CLAMP(d, -1, 1);
+ float angle = acosf(d);
+ float cross[3];
+ cross_v3_v3v3(cross, n, ref_n);
+ if (dot_v3v3(cross, axis) >= 0) {
+ angle = 2 * M_PI - angle;
+ }
+ return angle;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Main Solidify Function
+ * \{ */
+
+/* Data structures for manifold solidify. */
+
+typedef struct NewFaceRef {
+ MPoly *face;
+ uint index;
+ bool reversed;
+ struct NewEdgeRef **link_edges;
+} NewFaceRef;
+
+typedef struct OldEdgeFaceRef {
+ uint *faces;
+ uint faces_len;
+ bool *faces_reversed;
+ uint used;
+} OldEdgeFaceRef;
+
+typedef struct OldVertEdgeRef {
+ uint *edges;
+ uint edges_len;
+} OldVertEdgeRef;
+
+typedef struct NewEdgeRef {
+ uint old_edge;
+ NewFaceRef *faces[2];
+ struct EdgeGroup *link_edge_groups[2];
+ float angle;
+ uint new_edge;
+} NewEdgeRef;
+
+typedef struct EdgeGroup {
+ bool valid;
+ NewEdgeRef **edges;
+ uint edges_len;
+ uint open_face_edge;
+ bool is_orig_closed;
+ bool is_even_split;
+ uint split;
+ bool is_singularity;
+ uint topo_group;
+ float co[3];
+ float no[3];
+ uint new_vert;
+} EdgeGroup;
+
+typedef struct FaceKeyPair {
+ float angle;
+ NewFaceRef *face;
+} FaceKeyPair;
+
+static int comp_float_int_pair(const void *a, const void *b)
+{
+ FaceKeyPair *x = (FaceKeyPair *)a;
+ FaceKeyPair *y = (FaceKeyPair *)b;
+ return (int)(x->angle > y->angle) - (int)(x->angle < y->angle);
+}
+
+Mesh *MOD_solidify_nonmanifold_applyModifier(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh)
+{
+ Mesh *result;
+ const SolidifyModifierData *smd = (SolidifyModifierData *)md;
+
+ MVert *mv, *mvert, *orig_mvert;
+ MEdge *ed, *medge, *orig_medge;
+ MLoop *ml, *mloop, *orig_mloop;
+ MPoly *mp, *mpoly, *orig_mpoly;
+ const uint numVerts = (uint)mesh->totvert;
+ const uint numEdges = (uint)mesh->totedge;
+ const uint numPolys = (uint)mesh->totpoly;
+ const uint numLoops = (uint)mesh->totloop;
+
+ if (numPolys == 0 && numVerts != 0) {
+ modifier_setError(md, "Faces needed for useful output");
+ return mesh;
+ }
+
+ /* Only use material offsets if we have 2 or more materials. */
+ const short mat_nrs = ctx->object->totcol > 1 ? ctx->object->totcol : 1;
+ const short mat_nr_max = mat_nrs - 1;
+ const short mat_ofs = mat_nrs > 1 ? smd->mat_ofs : 0;
+ const short mat_ofs_rim = mat_nrs > 1 ? smd->mat_ofs_rim : 0;
+
+ float(*poly_nors)[3] = NULL;
+
+ const float ofs_front = (smd->offset_fac + 1.0f) * 0.5f * smd->offset;
+ const float ofs_back = ofs_front - smd->offset * smd->offset_fac;
+ const float offset_fac_vg = smd->offset_fac_vg;
+ const float offset_fac_vg_inv = 1.0f - smd->offset_fac_vg;
+ const float offset = fabsf(smd->offset) * smd->offset_clamp;
+ const bool do_angle_clamp = smd->flag & MOD_SOLIDIFY_OFFSET_ANGLE_CLAMP;
+ const bool do_flip = (smd->flag & MOD_SOLIDIFY_FLIP) != 0;
+ const bool do_rim = smd->flag & MOD_SOLIDIFY_RIM;
+ const bool do_shell = ((smd->flag & MOD_SOLIDIFY_RIM) && (smd->flag & MOD_SOLIDIFY_NOSHELL)) ==
+ 0;
+ const bool do_clamp = (smd->offset_clamp != 0.0f);
+
+ MDeformVert *dvert;
+ const bool defgrp_invert = (smd->flag & MOD_SOLIDIFY_VGROUP_INV) != 0;
+ int defgrp_index;
+
+ MOD_get_vgroup(ctx->object, mesh, smd->defgrp_name, &dvert, &defgrp_index);
+
+ orig_mvert = mesh->mvert;
+ orig_medge = mesh->medge;
+ orig_mloop = mesh->mloop;
+ orig_mpoly = mesh->mpoly;
+
+ uint numNewVerts = 0;
+ uint numNewEdges = 0;
+ uint numNewLoops = 0;
+ uint numNewPolys = 0;
+
+#define MOD_SOLIDIFY_EMPTY_TAG ((uint)-1)
+
+ /* Calculate only face normals. */
+ poly_nors = MEM_malloc_arrayN(numPolys, sizeof(*poly_nors), __func__);
+ BKE_mesh_calc_normals_poly(orig_mvert,
+ NULL,
+ (int)numVerts,
+ orig_mloop,
+ orig_mpoly,
+ (int)numLoops,
+ (int)numPolys,
+ poly_nors,
+ true);
+
+ NewFaceRef *face_sides_arr = MEM_malloc_arrayN(
+ numPolys * 2, sizeof(*face_sides_arr), "face_sides_arr in solidify");
+ bool *null_faces =
+ (smd->nonmanifold_offset_mode == MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_CONSTRAINTS) ?
+ MEM_calloc_arrayN(numPolys, sizeof(*null_faces), "null_faces in solidify") :
+ NULL;
+ uint largest_ngon = 3;
+ /* Calculate face to #NewFaceRef map. */
+ {
+ mp = orig_mpoly;
+ for (uint i = 0; i < numPolys; i++, mp++) {
+ /* Make normals for faces without area (should really be avoided though). */
+ if (len_squared_v3(poly_nors[i]) < 0.5f) {
+ MEdge *e = orig_medge + orig_mloop[mp->loopstart].e;
+ float edgedir[3];
+ sub_v3_v3v3(edgedir, orig_mvert[e->v2].co, orig_mvert[e->v1].co);
+ if (fabsf(edgedir[2]) < fabsf(edgedir[1])) {
+ poly_nors[i][2] = 1.0f;
+ }
+ else {
+ poly_nors[i][1] = 1.0f;
+ }
+ if (null_faces) {
+ null_faces[i] = true;
+ }
+ }
+
+ NewEdgeRef **link_edges = MEM_calloc_arrayN(
+ (uint)mp->totloop, sizeof(*link_edges), "NewFaceRef::link_edges in solidify");
+ face_sides_arr[i * 2] = (NewFaceRef){
+ .face = mp, .index = i, .reversed = false, .link_edges = link_edges};
+ link_edges = MEM_calloc_arrayN(
+ (uint)mp->totloop, sizeof(*link_edges), "NewFaceRef::link_edges in solidify");
+ face_sides_arr[i * 2 + 1] = (NewFaceRef){
+ .face = mp, .index = i, .reversed = true, .link_edges = link_edges};
+ if (mp->totloop > largest_ngon) {
+ largest_ngon = (uint)mp->totloop;
+ }
+ if (do_shell) {
+ numNewPolys += 2;
+ numNewLoops += (uint)mp->totloop * 2;
+ }
+ }
+ }
+
+ uint *edge_adj_faces_len = MEM_calloc_arrayN(
+ numEdges, sizeof(*edge_adj_faces_len), "edge_adj_faces_len in solidify");
+ /* Count for each edge how many faces it has adjacent. */
+ {
+ mp = orig_mpoly;
+ for (uint i = 0; i < numPolys; i++, mp++) {
+ ml = orig_mloop + mp->loopstart;
+ for (uint j = 0; j < mp->totloop; j++, ml++) {
+ edge_adj_faces_len[ml->e]++;
+ }
+ }
+ }
+
+ /* Original edge to #NewEdgeRef map. */
+ NewEdgeRef ***orig_edge_data_arr = MEM_calloc_arrayN(
+ numEdges, sizeof(*orig_edge_data_arr), "orig_edge_data_arr in solidify");
+ /* Original edge length cache. */
+ float *orig_edge_lengths = MEM_calloc_arrayN(
+ numEdges, sizeof(*orig_edge_lengths), "orig_edge_lengths in solidify");
+ /* Edge groups for every original vert. */
+ EdgeGroup **orig_vert_groups_arr = MEM_calloc_arrayN(
+ numVerts, sizeof(*orig_vert_groups_arr), "orig_vert_groups_arr in solidify");
+ /* Duplicate verts map. */
+ uint *vm = MEM_malloc_arrayN(numVerts, sizeof(*vm), "orig_vert_map in solidify");
+ for (uint i = 0; i < numVerts; i++) {
+ vm[i] = i;
+ }
+
+ uint edge_index = 0;
+ uint loop_index = 0;
+ uint poly_index = 0;
+
+ bool has_singularities = false;
+
+ /* Vert edge adjacent map. */
+ uint *vert_adj_edges_len = MEM_calloc_arrayN(
+ numVerts, sizeof(*vert_adj_edges_len), "vert_adj_edges_len in solidify");
+ OldVertEdgeRef **vert_adj_edges = MEM_calloc_arrayN(
+ numVerts, sizeof(*vert_adj_edges), "vert_adj_edges in solidify");
+
+ /* Create edge to #NewEdgeRef map. */
+ {
+ OldEdgeFaceRef **edge_adj_faces = MEM_calloc_arrayN(
+ numEdges, sizeof(*edge_adj_faces), "edge_adj_faces in solidify");
+
+ /* Create link_faces for edges. */
+ {
+ mp = orig_mpoly;
+ for (uint i = 0; i < numPolys; i++, mp++) {
+ ml = orig_mloop + mp->loopstart;
+ for (uint j = 0; j < mp->totloop; j++, ml++) {
+ const uint edge = ml->e;
+ const bool reversed = orig_medge[edge].v2 != ml->v;
+ OldEdgeFaceRef *old_face_edge_ref = edge_adj_faces[edge];
+ if (old_face_edge_ref == NULL) {
+ const uint len = edge_adj_faces_len[edge];
+ BLI_assert(len > 0);
+ uint *adj_faces = MEM_malloc_arrayN(
+ len, sizeof(*adj_faces), "OldEdgeFaceRef::faces in solidify");
+ bool *adj_faces_loops_reversed = MEM_malloc_arrayN(
+ len, sizeof(*adj_faces_loops_reversed), "OldEdgeFaceRef::reversed in solidify");
+ adj_faces[0] = i;
+ for (uint k = 1; k < len; k++) {
+ adj_faces[k] = MOD_SOLIDIFY_EMPTY_TAG;
+ }
+ adj_faces_loops_reversed[0] = reversed;
+ OldEdgeFaceRef *ref = MEM_mallocN(sizeof(*ref), "OldEdgeFaceRef in solidify");
+ *ref = (OldEdgeFaceRef){adj_faces, len, adj_faces_loops_reversed, 1};
+ edge_adj_faces[edge] = ref;
+ }
+ else {
+ for (uint k = 1; k < old_face_edge_ref->faces_len; k++) {
+ if (old_face_edge_ref->faces[k] == MOD_SOLIDIFY_EMPTY_TAG) {
+ old_face_edge_ref->faces[k] = i;
+ old_face_edge_ref->faces_reversed[k] = reversed;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ float edgedir[3] = {0, 0, 0};
+
+ /* Calculate edge lengths and len vert_adj edges. */
+ {
+ bool *face_singularity = MEM_calloc_arrayN(
+ numPolys, sizeof(*face_singularity), "face_sides_arr in solidify");
+ ed = orig_medge;
+ for (uint i = 0; i < numEdges; i++, ed++) {
+ if (edge_adj_faces_len[i] > 0) {
+ const uint v1 = vm[ed->v1];
+ const uint v2 = vm[ed->v2];
+ if (v1 != v2) {
+ sub_v3_v3v3(edgedir, orig_mvert[v2].co, orig_mvert[v1].co);
+ orig_edge_lengths[i] = len_squared_v3(edgedir);
+ }
+ if (v1 == v2 || orig_edge_lengths[i] <= FLT_EPSILON) {
+ if (v2 > v1) {
+ for (uint j = v2; j < numVerts; j++) {
+ if (vm[j] == v2) {
+ vm[j] = v1;
+ vert_adj_edges_len[v1] += vert_adj_edges_len[j];
+ vert_adj_edges_len[j] = 0;
+ }
+ }
+ }
+ else if (v2 < v1) {
+ for (uint j = v1; j < numVerts; j++) {
+ if (vm[j] == v1) {
+ vm[j] = v2;
+ vert_adj_edges_len[v2] += vert_adj_edges_len[j];
+ vert_adj_edges_len[j] = 0;
+ }
+ }
+ }
+ if (do_shell) {
+ numNewLoops -= edge_adj_faces_len[i] * 2;
+ }
+ if (v1 == v2) {
+ /* Remove polys. */
+ for (uint j = 0; j < edge_adj_faces[i]->faces_len; j++) {
+ const uint face = edge_adj_faces[i]->faces[j];
+ if (!face_singularity[face]) {
+ bool is_singularity = true;
+ for (uint k = 0; k < orig_mpoly[face].totloop; k++) {
+ if (vm[orig_mloop[((uint)orig_mpoly[face].loopstart) + k].v] != v1) {
+ is_singularity = false;
+ break;
+ }
+ }
+ if (is_singularity) {
+ face_singularity[face] = true;
+ if (do_shell) {
+ numNewPolys -= 2;
+ }
+ }
+ }
+ }
+ }
+ edge_adj_faces_len[i] = 0;
+ MEM_freeN(edge_adj_faces[i]->faces);
+ MEM_freeN(edge_adj_faces[i]->faces_reversed);
+ MEM_freeN(edge_adj_faces[i]);
+ edge_adj_faces[i] = NULL;
+ }
+ else if (edge_adj_faces_len[i] > 0) {
+ orig_edge_lengths[i] = sqrtf(orig_edge_lengths[i]);
+ vert_adj_edges_len[v1]++;
+ vert_adj_edges_len[v2]++;
+ }
+ }
+ }
+ MEM_freeN(face_singularity);
+ }
+
+ /* Create vert_adj_edges for verts. */
+ {
+ ed = orig_medge;
+ for (uint i = 0; i < numEdges; i++, ed++) {
+ if (edge_adj_faces_len[i] > 0) {
+ const uint vs[2] = {vm[ed->v1], vm[ed->v2]};
+ uint invalid_edge_index = 0;
+ bool invalid_edge_reversed = false;
+ for (uint j = 0; j < 2; j++) {
+ const uint vert = vs[j];
+ const uint len = vert_adj_edges_len[vert];
+ if (len > 0) {
+ OldVertEdgeRef *old_edge_vert_ref = vert_adj_edges[vert];
+ if (old_edge_vert_ref == NULL) {
+ uint *adj_edges = MEM_calloc_arrayN(
+ len, sizeof(*adj_edges), "OldVertEdgeRef::edges in solidify");
+ adj_edges[0] = i;
+ for (uint k = 1; k < len; k++) {
+ adj_edges[k] = MOD_SOLIDIFY_EMPTY_TAG;
+ }
+ OldVertEdgeRef *ref = MEM_mallocN(sizeof(*ref), "OldVertEdgeRef in solidify");
+ *ref = (OldVertEdgeRef){adj_edges, 1};
+ vert_adj_edges[vert] = ref;
+ }
+ else {
+ const uint *f = old_edge_vert_ref->edges;
+ for (uint k = 0; k < len && k <= old_edge_vert_ref->edges_len; k++, f++) {
+ const uint edge = old_edge_vert_ref->edges[k];
+ if (edge == MOD_SOLIDIFY_EMPTY_TAG || k == old_edge_vert_ref->edges_len) {
+ old_edge_vert_ref->edges[k] = i;
+ old_edge_vert_ref->edges_len++;
+ break;
+ }
+ else if (vm[orig_medge[edge].v1] == vs[1 - j]) {
+ invalid_edge_index = edge + 1;
+ invalid_edge_reversed = (j == 0);
+ break;
+ }
+ else if (vm[orig_medge[edge].v2] == vs[1 - j]) {
+ invalid_edge_index = edge + 1;
+ invalid_edge_reversed = (j == 1);
+ break;
+ }
+ }
+ if (invalid_edge_index) {
+ /* Should never actually be executed. */
+ if (j == 1) {
+ vert_adj_edges[vs[0]]->edges_len--;
+ }
+ break;
+ }
+ }
+ }
+ }
+ if (invalid_edge_index) {
+ const uint tmp = invalid_edge_index - 1;
+ invalid_edge_index = i;
+ i = tmp;
+ OldEdgeFaceRef *i_adj_faces = edge_adj_faces[i];
+ OldEdgeFaceRef *invalid_adj_faces = edge_adj_faces[invalid_edge_index];
+ uint j = 0;
+ for (uint k = 0; k < i_adj_faces->faces_len; k++) {
+ for (uint l = 0; l < invalid_adj_faces->faces_len; l++) {
+ if (i_adj_faces->faces[k] == invalid_adj_faces->faces[l] &&
+ i_adj_faces->faces[k] != MOD_SOLIDIFY_EMPTY_TAG) {
+ i_adj_faces->faces[k] = MOD_SOLIDIFY_EMPTY_TAG;
+ invalid_adj_faces->faces[l] = MOD_SOLIDIFY_EMPTY_TAG;
+ j++;
+ }
+ }
+ }
+ if (do_shell) {
+ numNewPolys -= 2 * j;
+ numNewLoops -= 4 * j;
+ }
+ const uint len = i_adj_faces->faces_len + invalid_adj_faces->faces_len - 2 * j;
+ uint *adj_faces = MEM_malloc_arrayN(
+ len, sizeof(*adj_faces), "OldEdgeFaceRef::faces in solidify");
+ bool *adj_faces_loops_reversed = MEM_malloc_arrayN(
+ len, sizeof(*adj_faces_loops_reversed), "OldEdgeFaceRef::reversed in solidify");
+ j = 0;
+ for (uint k = 0; k < i_adj_faces->faces_len; k++) {
+ if (i_adj_faces->faces[k] != MOD_SOLIDIFY_EMPTY_TAG) {
+ adj_faces[j] = i_adj_faces->faces[k];
+ adj_faces_loops_reversed[j++] = i_adj_faces->faces_reversed[k];
+ }
+ }
+ for (uint k = 0; k < invalid_adj_faces->faces_len; k++) {
+ if (invalid_adj_faces->faces[k] != MOD_SOLIDIFY_EMPTY_TAG) {
+ adj_faces[j] = invalid_adj_faces->faces[k];
+ adj_faces_loops_reversed[j++] = (invalid_edge_reversed !=
+ invalid_adj_faces->faces_reversed[k]);
+ }
+ }
+ BLI_assert(j == len);
+ edge_adj_faces_len[invalid_edge_index] = 0;
+ edge_adj_faces_len[i] = len;
+ MEM_freeN(i_adj_faces->faces);
+ MEM_freeN(i_adj_faces->faces_reversed);
+ i_adj_faces->faces_len = len;
+ i_adj_faces->faces = adj_faces;
+ i_adj_faces->faces_reversed = adj_faces_loops_reversed;
+ i_adj_faces->used += invalid_adj_faces->used;
+ MEM_freeN(invalid_adj_faces->faces);
+ MEM_freeN(invalid_adj_faces->faces_reversed);
+ MEM_freeN(invalid_adj_faces);
+ edge_adj_faces[invalid_edge_index] = i_adj_faces;
+ /* Reset counter to continue. */
+ i = invalid_edge_index;
+ }
+ }
+ }
+ }
+
+ /* Filter duplicate polys. */
+ {
+ ed = orig_medge;
+ for (uint i = 0; i < numEdges; i++, ed++) {
+ if (edge_adj_faces_len[i] > 0) {
+ const OldEdgeFaceRef *adj_faces = edge_adj_faces[i];
+ uint adj_len = adj_faces->faces_len;
+ if (adj_len > 1) {
+ /* For each face pair check if they have equal verts. */
+ for (uint j = 0; j < adj_len; j++) {
+ const uint face = adj_faces->faces[j];
+ const int j_loopstart = orig_mpoly[face].loopstart;
+ const int totloop = orig_mpoly[face].totloop;
+ const uint j_first_v = vm[orig_mloop[j_loopstart].v];
+ for (uint k = j + 1; k < adj_len; k++) {
+ if (orig_mpoly[adj_faces->faces[k]].totloop != totloop) {
+ continue;
+ }
+ /* Find first face first loop vert in second face loops. */
+ const int k_loopstart = orig_mpoly[adj_faces->faces[k]].loopstart;
+ int l;
+ ml = orig_mloop + k_loopstart;
+ for (l = 0; l < totloop && vm[ml->v] != j_first_v; l++, ml++) {
+ /* Pass. */
+ }
+ if (l == totloop) {
+ continue;
+ }
+ /* Check if all following loops have equal verts. */
+ const bool reversed = adj_faces->faces_reversed[j] != adj_faces->faces_reversed[k];
+ const int count_dir = reversed ? -1 : 1;
+ bool has_diff = false;
+ ml = orig_mloop + j_loopstart;
+ for (int m = 0, n = l + totloop; m < totloop && !has_diff;
+ m++, n += count_dir, ml++) {
+ has_diff = has_diff || vm[ml->v] != vm[orig_mloop[k_loopstart + n % totloop].v];
+ }
+ /* If the faces are equal, discard one (j). */
+ if (!has_diff) {
+ ml = orig_mloop + j_loopstart;
+ uint del_loops = 0;
+ for (uint m = 0; m < totloop; m++, ml++) {
+ const uint e = ml->e;
+ uint face_index = j;
+ uint *e_adj_faces_faces = edge_adj_faces[e]->faces;
+ bool *e_adj_faces_reversed = edge_adj_faces[e]->faces_reversed;
+ const uint faces_len = edge_adj_faces[e]->faces_len;
+ if (e != i) {
+ /* Find index of e in #adj_faces. */
+ for (face_index = 0;
+ face_index < faces_len && e_adj_faces_faces[face_index] != face;
+ face_index++) {
+ /* Pass. */
+ }
+ /* If not found. */
+ if (face_index == faces_len) {
+ continue;
+ }
+ }
+ else {
+ adj_len--;
+ }
+ memmove(e_adj_faces_faces + face_index,
+ e_adj_faces_faces + face_index + 1,
+ (faces_len - face_index - 1) * sizeof(*e_adj_faces_faces));
+ memmove(e_adj_faces_reversed + face_index,
+ e_adj_faces_reversed + face_index + 1,
+ (faces_len - face_index - 1) * sizeof(*e_adj_faces_reversed));
+ edge_adj_faces[e]->faces_len--;
+ if (edge_adj_faces_len[e] > 0) {
+ edge_adj_faces_len[e]--;
+ if (edge_adj_faces_len[e] == 0) {
+ edge_adj_faces[e]->used--;
+ edge_adj_faces[e] = NULL;
+ }
+ }
+ del_loops++;
+ }
+ if (do_shell) {
+ numNewPolys -= 2;
+ numNewLoops -= 2 * (uint)del_loops;
+ }
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* Create #NewEdgeRef array. */
+ {
+ ed = orig_medge;
+ for (uint i = 0; i < numEdges; i++, ed++) {
+ const uint v1 = vm[ed->v1];
+ const uint v2 = vm[ed->v2];
+ if (edge_adj_faces_len[i] > 0) {
+ sub_v3_v3v3(edgedir, orig_mvert[v2].co, orig_mvert[v1].co);
+ mul_v3_fl(edgedir, 1.0f / orig_edge_lengths[i]);
+
+ OldEdgeFaceRef *adj_faces = edge_adj_faces[i];
+ const uint adj_len = adj_faces->faces_len;
+ const uint *adj_faces_faces = adj_faces->faces;
+ const bool *adj_faces_reversed = adj_faces->faces_reversed;
+ uint new_edges_len = 0;
+ FaceKeyPair *sorted_faces = MEM_malloc_arrayN(
+ adj_len, sizeof(*sorted_faces), "sorted_faces in solidify");
+ if (adj_len > 1) {
+ new_edges_len = adj_len;
+ /* Get keys for sorting. */
+ float ref_nor[3] = {0, 0, 0};
+ float nor[3];
+ for (uint j = 0; j < adj_len; j++) {
+ const bool reverse = adj_faces_reversed[j];
+ const uint face_i = adj_faces_faces[j];
+ if (reverse) {
+ negate_v3_v3(nor, poly_nors[face_i]);
+ }
+ else {
+ copy_v3_v3(nor, poly_nors[face_i]);
+ }
+ float d = 1;
+ if (orig_mpoly[face_i].totloop > 3) {
+ d = project_v3_v3(nor, edgedir);
+ if (LIKELY(d != 0)) {
+ d = normalize_v3(nor);
+ }
+ else {
+ d = 1;
+ }
+ }
+ if (UNLIKELY(d == 0.0f)) {
+ sorted_faces[j].angle = 0.0f;
+ }
+ else if (j == 0) {
+ copy_v3_v3(ref_nor, nor);
+ sorted_faces[j].angle = 0.0f;
+ }
+ else {
+ float angle = angle_signed_on_axis_normalized_v3v3_v3(nor, ref_nor, edgedir);
+ sorted_faces[j].angle = -angle;
+ }
+ sorted_faces[j].face = face_sides_arr + adj_faces_faces[j] * 2 +
+ (adj_faces_reversed[j] ? 1 : 0);
+ }
+ /* Sort faces by order around the edge (keep order in faces,
+ * reversed and face_angles the same). */
+ qsort(sorted_faces, adj_len, sizeof(*sorted_faces), comp_float_int_pair);
+ }
+ else {
+ new_edges_len = 2;
+ sorted_faces[0].face = face_sides_arr + adj_faces_faces[0] * 2 +
+ (adj_faces_reversed[0] ? 1 : 0);
+ if (do_rim) {
+ /* Only add the loops parallel to the edge for now. */
+ numNewLoops += 2;
+ numNewPolys++;
+ }
+ }
+
+ /* Create a list of new edges and fill it. */
+ NewEdgeRef **new_edges = MEM_malloc_arrayN(
+ new_edges_len + 1, sizeof(*new_edges), "new_edges in solidify");
+ new_edges[new_edges_len] = NULL;
+ NewFaceRef *faces[2];
+ for (uint j = 0; j < new_edges_len; j++) {
+ float angle;
+ if (adj_len > 1) {
+ const uint next_j = j + 1 == adj_len ? 0 : j + 1;
+ faces[0] = sorted_faces[j].face;
+ faces[1] = sorted_faces[next_j].face->reversed ? sorted_faces[next_j].face - 1 :
+ sorted_faces[next_j].face + 1;
+ angle = sorted_faces[next_j].angle - sorted_faces[j].angle;
+ if (angle < 0) {
+ angle += 2 * M_PI;
+ }
+ }
+ else {
+ faces[0] = sorted_faces[0].face->reversed ? sorted_faces[0].face - j :
+ sorted_faces[0].face + j;
+ faces[1] = NULL;
+ angle = 0;
+ }
+ NewEdgeRef *edge_data = MEM_mallocN(sizeof(*edge_data), "edge_data in solidify");
+ uint edge_data_edge_index = MOD_SOLIDIFY_EMPTY_TAG;
+ if (do_shell || (adj_len == 1 && do_rim)) {
+ edge_data_edge_index = 0;
+ }
+ *edge_data = (NewEdgeRef){.old_edge = i,
+ .faces = {faces[0], faces[1]},
+ .link_edge_groups = {NULL, NULL},
+ .angle = angle,
+ .new_edge = edge_data_edge_index};
+ new_edges[j] = edge_data;
+ for (uint k = 0; k < 2; k++) {
+ if (faces[k] != NULL) {
+ ml = orig_mloop + faces[k]->face->loopstart;
+ for (int l = 0; l < faces[k]->face->totloop; l++, ml++) {
+ if (edge_adj_faces[ml->e] == edge_adj_faces[i]) {
+ if (ml->e != i && orig_edge_data_arr[ml->e] == NULL) {
+ orig_edge_data_arr[ml->e] = new_edges;
+ }
+ faces[k]->link_edges[l] = edge_data;
+ break;
+ }
+ }
+ }
+ }
+ }
+ MEM_freeN(sorted_faces);
+ orig_edge_data_arr[i] = new_edges;
+ if (do_shell || (adj_len == 1 && do_rim)) {
+ numNewEdges += new_edges_len;
+ }
+ }
+ }
+ }
+
+ for (uint i = 0; i < numEdges; i++) {
+ if (edge_adj_faces[i]) {
+ if (edge_adj_faces[i]->used > 1) {
+ edge_adj_faces[i]->used--;
+ }
+ else {
+ MEM_freeN(edge_adj_faces[i]->faces);
+ MEM_freeN(edge_adj_faces[i]->faces_reversed);
+ MEM_freeN(edge_adj_faces[i]);
+ }
+ }
+ }
+ MEM_freeN(edge_adj_faces);
+ }
+
+ MEM_freeN(vert_adj_edges_len);
+
+ /* Create sorted edge groups for every vert. */
+ {
+ OldVertEdgeRef **adj_edges_ptr = vert_adj_edges;
+ for (uint i = 0; i < numVerts; i++, adj_edges_ptr++) {
+ if (*adj_edges_ptr != NULL && (*adj_edges_ptr)->edges_len >= 2) {
+ EdgeGroup *edge_groups;
+
+ int eg_index = -1;
+ bool contains_long_groups = false;
+ uint topo_groups = 0;
+
+ /* Initial sorted creation. */
+ {
+ const uint *adj_edges = (*adj_edges_ptr)->edges;
+ const uint tot_adj_edges = (*adj_edges_ptr)->edges_len;
+
+ uint unassigned_edges_len = 0;
+ for (uint j = 0; j < tot_adj_edges; j++) {
+ NewEdgeRef **new_edges = orig_edge_data_arr[adj_edges[j]];
+ /* TODO check where the null pointer come from,
+ * because there should not be any... */
+ if (new_edges) {
+ while (*new_edges) {
+ unassigned_edges_len++;
+ new_edges++;
+ }
+ }
+ }
+ NewEdgeRef **unassigned_edges = MEM_malloc_arrayN(
+ unassigned_edges_len, sizeof(*unassigned_edges), "unassigned_edges in solidify");
+ for (uint j = 0, k = 0; j < tot_adj_edges; j++) {
+ NewEdgeRef **new_edges = orig_edge_data_arr[adj_edges[j]];
+ if (new_edges) {
+ while (*new_edges) {
+ unassigned_edges[k++] = *new_edges;
+ new_edges++;
+ }
+ }
+ }
+
+ edge_groups = MEM_calloc_arrayN(
+ (unassigned_edges_len / 2) + 1, sizeof(*edge_groups), "edge_groups in solidify");
+
+ uint assigned_edges_len = 0;
+ NewEdgeRef *found_edge = NULL;
+ uint found_edge_index = 0;
+ bool insert_at_start = false;
+ uint eg_capacity = 5;
+ NewFaceRef *eg_track_faces[2] = {NULL, NULL};
+ NewFaceRef *last_open_edge_track = NULL;
+ NewEdgeRef *edge = NULL;
+
+ while (assigned_edges_len < unassigned_edges_len) {
+ found_edge = NULL;
+ insert_at_start = false;
+ if (eg_index >= 0 && edge_groups[eg_index].edges_len == 0) {
+ uint j = 0;
+ edge = NULL;
+ while (!edge && j < unassigned_edges_len) {
+ edge = unassigned_edges[j++];
+ if (edge && last_open_edge_track &&
+ (edge->faces[0] != last_open_edge_track || edge->faces[1] != NULL)) {
+ edge = NULL;
+ }
+ }
+ if (!edge && last_open_edge_track) {
+ topo_groups++;
+ last_open_edge_track = NULL;
+ edge_groups[eg_index].topo_group++;
+ j = 0;
+ while (!edge && j < unassigned_edges_len) {
+ edge = unassigned_edges[j++];
+ }
+ }
+ else if (!last_open_edge_track && eg_index > 0) {
+ topo_groups++;
+ edge_groups[eg_index].topo_group++;
+ }
+ BLI_assert(edge != NULL);
+ found_edge_index = j - 1;
+ found_edge = edge;
+ if (!last_open_edge_track && vm[orig_medge[edge->old_edge].v1] == i) {
+ eg_track_faces[0] = edge->faces[0];
+ eg_track_faces[1] = edge->faces[1];
+ if (edge->faces[1] == NULL) {
+ last_open_edge_track = edge->faces[0]->reversed ? edge->faces[0] - 1 :
+ edge->faces[0] + 1;
+ }
+ }
+ else {
+ eg_track_faces[0] = edge->faces[1];
+ eg_track_faces[1] = edge->faces[0];
+ }
+ }
+ else if (eg_index >= 0) {
+ NewEdgeRef **edge_ptr = unassigned_edges;
+ for (found_edge_index = 0; found_edge_index < unassigned_edges_len;
+ found_edge_index++, edge_ptr++) {
+ if (*edge_ptr) {
+ edge = *edge_ptr;
+ if (edge->faces[0] == eg_track_faces[1]) {
+ insert_at_start = false;
+ eg_track_faces[1] = edge->faces[1];
+ found_edge = edge;
+ if (edge->faces[1] == NULL) {
+ edge_groups[eg_index].is_orig_closed = false;
+ last_open_edge_track = edge->faces[0]->reversed ? edge->faces[0] - 1 :
+ edge->faces[0] + 1;
+ }
+ break;
+ }
+ else if (edge->faces[0] == eg_track_faces[0]) {
+ insert_at_start = true;
+ eg_track_faces[0] = edge->faces[1];
+ found_edge = edge;
+ if (edge->faces[1] == NULL) {
+ edge_groups[eg_index].is_orig_closed = false;
+ }
+ break;
+ }
+ else if (edge->faces[1] != NULL) {
+ if (edge->faces[1] == eg_track_faces[1]) {
+ insert_at_start = false;
+ eg_track_faces[1] = edge->faces[0];
+ found_edge = edge;
+ break;
+ }
+ else if (edge->faces[1] == eg_track_faces[0]) {
+ insert_at_start = true;
+ eg_track_faces[0] = edge->faces[0];
+ found_edge = edge;
+ break;
+ }
+ }
+ }
+ }
+ }
+ if (found_edge) {
+ unassigned_edges[found_edge_index] = NULL;
+ assigned_edges_len++;
+ const uint needed_capacity = edge_groups[eg_index].edges_len + 1;
+ if (needed_capacity > eg_capacity) {
+ eg_capacity = needed_capacity + 1;
+ NewEdgeRef **new_eg = MEM_calloc_arrayN(
+ eg_capacity, sizeof(*new_eg), "edge_group realloc in solidify");
+ if (insert_at_start) {
+ memcpy(new_eg + 1,
+ edge_groups[eg_index].edges,
+ edge_groups[eg_index].edges_len * sizeof(*new_eg));
+ }
+ else {
+ memcpy(new_eg,
+ edge_groups[eg_index].edges,
+ edge_groups[eg_index].edges_len * sizeof(*new_eg));
+ }
+ MEM_freeN(edge_groups[eg_index].edges);
+ edge_groups[eg_index].edges = new_eg;
+ }
+ else if (insert_at_start) {
+ memmove(edge_groups[eg_index].edges + 1,
+ edge_groups[eg_index].edges,
+ edge_groups[eg_index].edges_len * sizeof(*edge_groups[eg_index].edges));
+ }
+ edge_groups[eg_index].edges[insert_at_start ? 0 : edge_groups[eg_index].edges_len] =
+ found_edge;
+ edge_groups[eg_index].edges_len++;
+ if (edge_groups[eg_index].edges[edge_groups[eg_index].edges_len - 1]->faces[1] !=
+ NULL) {
+ last_open_edge_track = NULL;
+ }
+ if (edge_groups[eg_index].edges_len > 3) {
+ contains_long_groups = true;
+ }
+ }
+ else {
+ eg_index++;
+ BLI_assert(eg_index < (unassigned_edges_len / 2));
+ eg_capacity = 5;
+ NewEdgeRef **edges = MEM_calloc_arrayN(
+ eg_capacity, sizeof(*edges), "edge_group in solidify");
+ edge_groups[eg_index] = (EdgeGroup){
+ .valid = true,
+ .edges = edges,
+ .edges_len = 0,
+ .open_face_edge = MOD_SOLIDIFY_EMPTY_TAG,
+ .is_orig_closed = true,
+ .is_even_split = false,
+ .split = 0,
+ .is_singularity = false,
+ .topo_group = topo_groups,
+ .co = {0.0f, 0.0f, 0.0f},
+ .no = {0.0f, 0.0f, 0.0f},
+ .new_vert = MOD_SOLIDIFY_EMPTY_TAG,
+ };
+ eg_track_faces[0] = NULL;
+ eg_track_faces[1] = NULL;
+ }
+ }
+ /* #eg_index is the number of groups from here on. */
+ eg_index++;
+ /* #topo_groups is the number of topo groups from here on. */
+ topo_groups++;
+ MEM_freeN(unassigned_edges);
+ }
+
+ /* Split of long self intersection groups */
+ {
+ uint splits = 0;
+ if (contains_long_groups) {
+ uint add_index = 0;
+ for (uint j = 0; j < eg_index; j++) {
+ const uint edges_len = edge_groups[j + add_index].edges_len;
+ if (edges_len > 3) {
+ bool has_doubles = false;
+ bool *doubles = MEM_calloc_arrayN(
+ edges_len, sizeof(*doubles), "doubles in solidify");
+ EdgeGroup g = edge_groups[j + add_index];
+ for (uint k = 0; k < edges_len; k++) {
+ for (uint l = k + 1; l < edges_len; l++) {
+ if (g.edges[k]->old_edge == g.edges[l]->old_edge) {
+ doubles[k] = true;
+ doubles[l] = true;
+ has_doubles = true;
+ }
+ }
+ }
+ if (has_doubles) {
+ const uint prior_splits = splits;
+ const uint prior_index = add_index;
+ int unique_start = -1;
+ int first_unique_end = -1;
+ int last_split = -1;
+ int first_split = -1;
+ bool first_even_split = false;
+ uint real_k = 0;
+ while (real_k < edges_len ||
+ (g.is_orig_closed &&
+ (real_k <=
+ (first_unique_end == -1 ? 0 : first_unique_end) + (int)edges_len ||
+ first_split != last_split))) {
+ const uint k = real_k % edges_len;
+ if (!doubles[k]) {
+ if (first_unique_end != -1 && unique_start == -1) {
+ unique_start = (int)real_k;
+ }
+ }
+ else if (first_unique_end == -1) {
+ first_unique_end = (int)k;
+ }
+ else if (unique_start != -1) {
+ const uint split = (((uint)unique_start + real_k + 1) / 2) % edges_len;
+ const bool is_even_split = (((uint)unique_start + real_k) & 1);
+ if (last_split != -1) {
+ /* Override g on first split (no insert). */
+ if (prior_splits != splits) {
+ memmove(edge_groups + j + add_index + 1,
+ edge_groups + j + add_index,
+ ((uint)eg_index - j) * sizeof(*edge_groups));
+ add_index++;
+ }
+ if (last_split > split) {
+ const uint size = (split + edges_len) - (uint)last_split;
+ NewEdgeRef **edges = MEM_malloc_arrayN(
+ size, sizeof(*edges), "edge_group split in solidify");
+ memcpy(edges,
+ g.edges + last_split,
+ (edges_len - (uint)last_split) * sizeof(*edges));
+ memcpy(edges + (edges_len - (uint)last_split),
+ g.edges,
+ split * sizeof(*edges));
+ edge_groups[j + add_index] = (EdgeGroup){
+ .valid = true,
+ .edges = edges,
+ .edges_len = size,
+ .open_face_edge = MOD_SOLIDIFY_EMPTY_TAG,
+ .is_orig_closed = g.is_orig_closed,
+ .is_even_split = is_even_split,
+ .split = add_index - prior_index + 1 + (uint)!g.is_orig_closed,
+ .is_singularity = false,
+ .topo_group = g.topo_group,
+ .co = {0.0f, 0.0f, 0.0f},
+ .no = {0.0f, 0.0f, 0.0f},
+ .new_vert = MOD_SOLIDIFY_EMPTY_TAG,
+ };
+ }
+ else {
+ const uint size = split - (uint)last_split;
+ NewEdgeRef **edges = MEM_malloc_arrayN(
+ size, sizeof(*edges), "edge_group split in solidify");
+ memcpy(edges, g.edges + last_split, size * sizeof(*edges));
+ edge_groups[j + add_index] = (EdgeGroup){
+ .valid = true,
+ .edges = edges,
+ .edges_len = size,
+ .open_face_edge = MOD_SOLIDIFY_EMPTY_TAG,
+ .is_orig_closed = g.is_orig_closed,
+ .is_even_split = is_even_split,
+ .split = add_index - prior_index + 1 + (uint)!g.is_orig_closed,
+ .is_singularity = false,
+ .topo_group = g.topo_group,
+ .co = {0.0f, 0.0f, 0.0f},
+ .no = {0.0f, 0.0f, 0.0f},
+ .new_vert = MOD_SOLIDIFY_EMPTY_TAG,
+ };
+ }
+ splits++;
+ }
+ last_split = (int)split;
+ if (first_split == -1) {
+ first_split = (int)split;
+ first_even_split = is_even_split;
+ }
+ unique_start = -1;
+ }
+ real_k++;
+ }
+ if (first_split != -1) {
+ if (!g.is_orig_closed) {
+ if (prior_splits != splits) {
+ memmove(edge_groups + (j + prior_index + 1),
+ edge_groups + (j + prior_index),
+ ((uint)eg_index + add_index - (j + prior_index)) *
+ sizeof(*edge_groups));
+ memmove(edge_groups + (j + add_index + 2),
+ edge_groups + (j + add_index + 1),
+ ((uint)eg_index - j) * sizeof(*edge_groups));
+ add_index++;
+ }
+ else {
+ memmove(edge_groups + (j + add_index + 2),
+ edge_groups + (j + add_index + 1),
+ ((uint)eg_index - j - 1) * sizeof(*edge_groups));
+ }
+ NewEdgeRef **edges = MEM_malloc_arrayN(
+ (uint)first_split, sizeof(*edges), "edge_group split in solidify");
+ memcpy(edges, g.edges, (uint)first_split * sizeof(*edges));
+ edge_groups[j + prior_index] = (EdgeGroup){
+ .valid = true,
+ .edges = edges,
+ .edges_len = (uint)first_split,
+ .open_face_edge = MOD_SOLIDIFY_EMPTY_TAG,
+ .is_orig_closed = g.is_orig_closed,
+ .is_even_split = first_even_split,
+ .split = 1,
+ .is_singularity = false,
+ .topo_group = g.topo_group,
+ .co = {0.0f, 0.0f, 0.0f},
+ .no = {0.0f, 0.0f, 0.0f},
+ .new_vert = MOD_SOLIDIFY_EMPTY_TAG,
+ };
+ add_index++;
+ splits++;
+ edges = MEM_malloc_arrayN(edges_len - (uint)last_split,
+ sizeof(*edges),
+ "edge_group split in solidify");
+ memcpy(edges,
+ g.edges + last_split,
+ (edges_len - (uint)last_split) * sizeof(*edges));
+ edge_groups[j + add_index] = (EdgeGroup){
+ .valid = true,
+ .edges = edges,
+ .edges_len = (edges_len - (uint)last_split),
+ .open_face_edge = MOD_SOLIDIFY_EMPTY_TAG,
+ .is_orig_closed = g.is_orig_closed,
+ .is_even_split = false,
+ .split = add_index - prior_index + 1,
+ .is_singularity = false,
+ .topo_group = g.topo_group,
+ .co = {0.0f, 0.0f, 0.0f},
+ .no = {0.0f, 0.0f, 0.0f},
+ .new_vert = MOD_SOLIDIFY_EMPTY_TAG,
+ };
+ }
+ if (prior_splits != splits) {
+ MEM_freeN(g.edges);
+ }
+ }
+ if (first_unique_end != -1 && prior_splits == splits) {
+ has_singularities = true;
+ edge_groups[j + add_index].is_singularity = true;
+ }
+ }
+ MEM_freeN(doubles);
+ }
+ }
+ }
+ }
+
+ orig_vert_groups_arr[i] = edge_groups;
+ /* Count new edges, loops, polys and add to link_edge_groups. */
+ {
+ uint new_verts = 0;
+ bool contains_open_splits = false;
+ uint open_edges = 0;
+ uint contains_splits = 0;
+ uint last_added = 0;
+ uint first_added = 0;
+ bool first_set = false;
+ for (EdgeGroup *g = edge_groups; g->valid; g++) {
+ NewEdgeRef **e = g->edges;
+ for (uint j = 0; j < g->edges_len; j++, e++) {
+ const uint flip = (uint)(vm[orig_medge[(*e)->old_edge].v2] == i);
+ BLI_assert(flip || vm[orig_medge[(*e)->old_edge].v1] == i);
+ (*e)->link_edge_groups[flip] = g;
+ }
+ uint added = 0;
+ if (do_shell || (do_rim && !g->is_orig_closed)) {
+ BLI_assert(g->new_vert == MOD_SOLIDIFY_EMPTY_TAG);
+ g->new_vert = numNewVerts++;
+ if (do_rim || (do_shell && g->split)) {
+ new_verts++;
+ contains_splits += (g->split != 0);
+ contains_open_splits |= g->split && !g->is_orig_closed;
+ added = g->split;
+ }
+ }
+ open_edges += (uint)(added < last_added);
+ if (!first_set) {
+ first_set = true;
+ first_added = added;
+ }
+ last_added = added;
+ if (!(g + 1)->valid || g->topo_group != (g + 1)->topo_group) {
+ if (new_verts > 2) {
+ numNewPolys++;
+ numNewEdges += new_verts;
+ open_edges += (uint)(first_added < last_added);
+ open_edges -= (uint)(open_edges && !contains_open_splits);
+ if (do_shell && do_rim) {
+ numNewLoops += new_verts * 2;
+ }
+ else if (do_shell) {
+ numNewLoops += new_verts * 2 - open_edges;
+ }
+ else { // do_rim
+ numNewLoops += new_verts * 2 + open_edges - contains_splits;
+ }
+ }
+ else if (new_verts == 2) {
+ numNewEdges++;
+ numNewLoops += 2u - (uint)(!(do_rim && do_shell) && contains_open_splits);
+ }
+ new_verts = 0;
+ contains_open_splits = false;
+ contains_splits = 0;
+ open_edges = 0;
+ last_added = 0;
+ first_added = 0;
+ first_set = false;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* Free vert_adj_edges memory. */
+ {
+ uint i = 0;
+ for (OldVertEdgeRef **p = vert_adj_edges; i < numVerts; i++, p++) {
+ if (*p) {
+ MEM_freeN((*p)->edges);
+ MEM_freeN(*p);
+ }
+ }
+ MEM_freeN(vert_adj_edges);
+ }
+
+ /* TODO create_regions if fix_intersections. */
+
+ /* General use pointer for #EdgeGroup iteration. */
+ EdgeGroup **gs_ptr;
+
+ /* Calculate EdgeGroup vertex coordinates. */
+ {
+ mv = orig_mvert;
+ gs_ptr = orig_vert_groups_arr;
+ for (uint i = 0; i < numVerts; i++, mv++, gs_ptr++) {
+ if (*gs_ptr) {
+ EdgeGroup *g = *gs_ptr;
+ for (uint j = 0; g->valid; j++, g++) {
+ if (!g->is_singularity) {
+ float *nor = g->no;
+ float move_nor[3] = {0, 0, 0};
+ bool disable_boundary_fix = (smd->nonmanifold_boundary_mode ==
+ MOD_SOLIDIFY_NONMANIFOLD_BOUNDARY_MODE_NONE ||
+ (g->is_orig_closed || g->split));
+ /* Constraints Method. */
+ if (smd->nonmanifold_offset_mode == MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_CONSTRAINTS) {
+ NewEdgeRef *first_edge = NULL;
+ NewEdgeRef **edge_ptr = g->edges;
+ /* Contains normal and offset [nx, ny, nz, ofs]. */
+ float(*normals_queue)[4] = MEM_malloc_arrayN(
+ g->edges_len + 1, sizeof(*normals_queue), "normals_queue in solidify");
+ uint queue_index = 0;
+
+ float face_nors[3][3];
+ float nor_ofs[3];
+
+ const bool cycle = (g->is_orig_closed && !g->split) || g->is_even_split;
+ for (uint k = 0; k < g->edges_len; k++, edge_ptr++) {
+ if (!(k & 1) || (!cycle && k == g->edges_len - 1)) {
+ NewEdgeRef *edge = *edge_ptr;
+ for (uint l = 0; l < 2; l++) {
+ NewFaceRef *face = edge->faces[l];
+ if (face && (first_edge == NULL ||
+ (first_edge->faces[0] != face && first_edge->faces[1] != face))) {
+ if (!null_faces[face->index]) {
+ mul_v3_v3fl(normals_queue[queue_index],
+ poly_nors[face->index],
+ face->reversed ? -1 : 1);
+ normals_queue[queue_index++][3] = face->reversed ? ofs_back : ofs_front;
+ }
+ else {
+ mul_v3_v3fl(face_nors[0], poly_nors[face->index], face->reversed ? -1 : 1);
+ nor_ofs[0] = face->reversed ? ofs_back : ofs_front;
+ }
+ }
+ }
+ if ((cycle && k == 0) || (!cycle && k + 3 >= g->edges_len)) {
+ first_edge = edge;
+ }
+ }
+ }
+ uint face_nors_len = 0;
+ const float stop_explosion = 1 - fabsf(smd->offset_fac) * 0.05f;
+ while (queue_index > 0) {
+ if (face_nors_len == 0) {
+ if (queue_index <= 2) {
+ for (uint k = 0; k < queue_index; k++) {
+ copy_v3_v3(face_nors[k], normals_queue[k]);
+ nor_ofs[k] = normals_queue[k][3];
+ }
+ face_nors_len = queue_index;
+ queue_index = 0;
+ }
+ else {
+ /* Find most different two normals. */
+ float min_p = 2;
+ uint min_n0 = 0;
+ uint min_n1 = 0;
+ for (uint k = 0; k < queue_index; k++) {
+ for (uint m = k + 1; m < queue_index; m++) {
+ float p = dot_v3v3(normals_queue[k], normals_queue[m]);
+ if (p <= min_p + FLT_EPSILON) {
+ min_p = p;
+ min_n0 = m;
+ min_n1 = k;
+ }
+ }
+ }
+ copy_v3_v3(face_nors[0], normals_queue[min_n0]);
+ copy_v3_v3(face_nors[1], normals_queue[min_n1]);
+ nor_ofs[0] = normals_queue[min_n0][3];
+ nor_ofs[1] = normals_queue[min_n1][3];
+ face_nors_len = 2;
+ queue_index--;
+ memmove(normals_queue + min_n0,
+ normals_queue + min_n0 + 1,
+ (queue_index - min_n0) * sizeof(*normals_queue));
+ queue_index--;
+ memmove(normals_queue + min_n1,
+ normals_queue + min_n1 + 1,
+ (queue_index - min_n1) * sizeof(*normals_queue));
+ min_p = 1;
+ min_n1 = 0;
+ float max_p = -1;
+ for (uint k = 0; k < queue_index; k++) {
+ max_p = -1;
+ for (uint m = 0; m < face_nors_len; m++) {
+ float p = dot_v3v3(face_nors[m], normals_queue[k]);
+ if (p > max_p + FLT_EPSILON) {
+ max_p = p;
+ }
+ }
+ if (max_p <= min_p + FLT_EPSILON) {
+ min_p = max_p;
+ min_n1 = k;
+ }
+ }
+ if (min_p < 0.8) {
+ copy_v3_v3(face_nors[2], normals_queue[min_n1]);
+ nor_ofs[2] = normals_queue[min_n1][3];
+ face_nors_len++;
+ queue_index--;
+ memmove(normals_queue + min_n1,
+ normals_queue + min_n1 + 1,
+ (queue_index - min_n1) * sizeof(*normals_queue));
+ }
+ }
+ }
+ else {
+ uint best = 0;
+ uint best_group = 0;
+ float best_p = -1.0f;
+ for (uint k = 0; k < queue_index; k++) {
+ for (uint m = 0; m < face_nors_len; m++) {
+ float p = dot_v3v3(face_nors[m], normals_queue[k]);
+ if (p > best_p + FLT_EPSILON) {
+ best_p = p;
+ best = m;
+ best_group = k;
+ }
+ }
+ }
+ add_v3_v3(face_nors[best], normals_queue[best_group]);
+ normalize_v3(face_nors[best]);
+ nor_ofs[best] = (nor_ofs[best] + normals_queue[best_group][3]) * 0.5f;
+ queue_index--;
+ memmove(normals_queue + best_group,
+ normals_queue + best_group + 1,
+ (queue_index - best_group) * sizeof(*normals_queue));
+ }
+ }
+ MEM_freeN(normals_queue);
+ /* When up to 3 constraint normals are found. */
+ float d, q;
+ switch (face_nors_len) {
+ case 0:
+ mul_v3_v3fl(nor, face_nors[0], nor_ofs[0]);
+ disable_boundary_fix = true;
+ break;
+ case 1:
+ mul_v3_v3fl(nor, face_nors[0], nor_ofs[0]);
+ disable_boundary_fix = true;
+ break;
+ case 2:
+ q = dot_v3v3(face_nors[0], face_nors[1]);
+ d = 1.0f - q * q;
+ if (LIKELY(d > FLT_EPSILON) && q < stop_explosion) {
+ d = 1.0f / d;
+ mul_v3_fl(face_nors[0], (nor_ofs[0] - nor_ofs[1] * q) * d);
+ mul_v3_fl(face_nors[1], (nor_ofs[1] - nor_ofs[0] * q) * d);
+ add_v3_v3v3(nor, face_nors[0], face_nors[1]);
+ }
+ else {
+ mul_v3_fl(face_nors[0], nor_ofs[0] * 0.5f);
+ mul_v3_fl(face_nors[1], nor_ofs[1] * 0.5f);
+ add_v3_v3v3(nor, face_nors[0], face_nors[1]);
+ }
+ if (!disable_boundary_fix) {
+ cross_v3_v3v3(move_nor, face_nors[0], face_nors[1]);
+ }
+ break;
+ case 3:
+ q = dot_v3v3(face_nors[0], face_nors[1]);
+ d = 1.0f - q * q;
+ float *free_nor = move_nor; /* No need to allocate a new array. */
+ cross_v3_v3v3(free_nor, face_nors[0], face_nors[1]);
+ if (LIKELY(d > FLT_EPSILON) && q < stop_explosion) {
+ d = 1.0f / d;
+ mul_v3_fl(face_nors[0], (nor_ofs[0] - nor_ofs[1] * q) * d);
+ mul_v3_fl(face_nors[1], (nor_ofs[1] - nor_ofs[0] * q) * d);
+ add_v3_v3v3(nor, face_nors[0], face_nors[1]);
+ }
+ else {
+ mul_v3_fl(face_nors[0], nor_ofs[0] * 0.5f);
+ mul_v3_fl(face_nors[1], nor_ofs[1] * 0.5f);
+ add_v3_v3v3(nor, face_nors[0], face_nors[1]);
+ }
+ mul_v3_fl(face_nors[2], nor_ofs[2]);
+ d = dot_v3v3(face_nors[2], free_nor);
+ if (LIKELY(fabsf(d) > FLT_EPSILON)) {
+ sub_v3_v3v3(face_nors[0], nor, face_nors[2]); /* Override face_nor[0]. */
+ mul_v3_fl(free_nor, dot_v3v3(face_nors[2], face_nors[0]) / d);
+ sub_v3_v3(nor, free_nor);
+ }
+ disable_boundary_fix = true;
+ break;
+ default:
+ BLI_assert(0);
+ }
+ }
+ /* Simple/Even Method. */
+ else {
+ float total_angle = 0;
+ float total_angle_back = 0;
+ NewEdgeRef *first_edge = NULL;
+ NewEdgeRef **edge_ptr = g->edges;
+ float face_nor[3];
+ float nor_back[3] = {0, 0, 0};
+ bool has_back = false;
+ bool has_front = false;
+ bool cycle = (g->is_orig_closed && !g->split) || g->is_even_split;
+ for (uint k = 0; k < g->edges_len; k++, edge_ptr++) {
+ if (!(k & 1) || (!cycle && k == g->edges_len - 1)) {
+ NewEdgeRef *edge = *edge_ptr;
+ for (uint l = 0; l < 2; l++) {
+ NewFaceRef *face = edge->faces[l];
+ if (face && (first_edge == NULL ||
+ (first_edge->faces[0] != face && first_edge->faces[1] != face))) {
+ float angle = 1.0f;
+ float ofs = face->reversed ? -max_ff(1.0e-5f, ofs_back) :
+ max_ff(1.0e-5f, ofs_front);
+ if (smd->nonmanifold_offset_mode ==
+ MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_EVEN) {
+ MLoop *ml_next = orig_mloop + face->face->loopstart;
+ ml = ml_next + (face->face->totloop - 1);
+ MLoop *ml_prev = ml - 1;
+ for (int m = 0; m < face->face->totloop && vm[ml->v] != i;
+ m++, ml_next++) {
+ ml_prev = ml;
+ ml = ml_next;
+ }
+ angle = angle_v3v3v3(
+ orig_mvert[vm[ml_prev->v]].co, mv->co, orig_mvert[vm[ml_next->v]].co);
+ if (face->reversed) {
+ total_angle_back += angle * ofs * ofs;
+ }
+ else {
+ total_angle += angle * ofs * ofs;
+ }
+ }
+ else {
+ if (face->reversed) {
+ total_angle_back++;
+ }
+ else {
+ total_angle++;
+ }
+ }
+ mul_v3_v3fl(face_nor, poly_nors[face->index], angle * ofs);
+ if (face->reversed) {
+ add_v3_v3(nor_back, face_nor);
+ has_back = true;
+ }
+ else {
+ add_v3_v3(nor, face_nor);
+ has_front = true;
+ }
+ }
+ }
+ if ((cycle && k == 0) || (!cycle && k + 3 >= g->edges_len)) {
+ first_edge = edge;
+ }
+ }
+ }
+
+ /* Set normal length with selected method. */
+ if (smd->nonmanifold_offset_mode == MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_EVEN) {
+ float d = dot_v3v3(nor, nor_back);
+ if (has_front) {
+ float length = len_squared_v3(nor);
+ if (LIKELY(length > FLT_EPSILON)) {
+ mul_v3_fl(nor, total_angle / length);
+ }
+ }
+ if (has_back) {
+ float length = len_squared_v3(nor_back);
+ if (LIKELY(length > FLT_EPSILON)) {
+ mul_v3_fl(nor_back, total_angle_back / length);
+ }
+ if (!has_front) {
+ copy_v3_v3(nor, nor_back);
+ }
+ }
+ if (has_front && has_back) {
+ float nor_length = len_v3(nor);
+ float nor_back_length = len_v3(nor_back);
+ float q = dot_v3v3(nor, nor_back);
+ if (LIKELY(fabsf(q) > FLT_EPSILON)) {
+ q /= nor_length * nor_back_length;
+ }
+ d = 1.0f - q * q;
+ if (LIKELY(d > FLT_EPSILON)) {
+ d = 1.0f / d;
+ if (LIKELY(nor_length > FLT_EPSILON)) {
+ mul_v3_fl(nor, (1 - nor_back_length * q / nor_length) * d);
+ }
+ if (LIKELY(nor_back_length > FLT_EPSILON)) {
+ mul_v3_fl(nor_back, (1 - nor_length * q / nor_back_length) * d);
+ }
+ add_v3_v3(nor, nor_back);
+ }
+ else {
+ mul_v3_fl(nor, 0.5f);
+ mul_v3_fl(nor_back, 0.5f);
+ add_v3_v3(nor, nor_back);
+ }
+ }
+ }
+ else {
+ if (has_front && total_angle > FLT_EPSILON) {
+ mul_v3_fl(nor, 1.0f / total_angle);
+ }
+ if (has_back && total_angle_back > FLT_EPSILON) {
+ mul_v3_fl(nor_back, 1.0f / total_angle_back);
+ add_v3_v3(nor, nor_back);
+ }
+ }
+ /* Set move_nor for boundary fix. */
+ if (!disable_boundary_fix && g->edges_len > 2) {
+ edge_ptr = g->edges + 1;
+ float tmp[3];
+ uint k;
+ for (k = 1; k + 1 < g->edges_len; k++, edge_ptr++) {
+ MEdge *e = orig_medge + (*edge_ptr)->old_edge;
+ sub_v3_v3v3(tmp, orig_mvert[vm[e->v1] == i ? e->v2 : e->v1].co, mv->co);
+ add_v3_v3(move_nor, tmp);
+ }
+ if (k == 1) {
+ disable_boundary_fix = true;
+ }
+ else {
+ disable_boundary_fix = normalize_v3(move_nor) == 0.0f;
+ }
+ }
+ else {
+ disable_boundary_fix = true;
+ }
+ }
+ /* Fix boundary verts. */
+ if (!disable_boundary_fix) {
+ /* Constraint normal, nor * constr_nor == 0 after this fix. */
+ float constr_nor[3];
+ MEdge *e0_edge = orig_medge + g->edges[0]->old_edge;
+ MEdge *e1_edge = orig_medge + g->edges[g->edges_len - 1]->old_edge;
+ float e0[3];
+ float e1[3];
+ sub_v3_v3v3(
+ e0, orig_mvert[vm[e0_edge->v1] == i ? e0_edge->v2 : e0_edge->v1].co, mv->co);
+ sub_v3_v3v3(
+ e1, orig_mvert[vm[e1_edge->v1] == i ? e1_edge->v2 : e1_edge->v1].co, mv->co);
+ if (smd->nonmanifold_boundary_mode == MOD_SOLIDIFY_NONMANIFOLD_BOUNDARY_MODE_FLAT) {
+ cross_v3_v3v3(constr_nor, e0, e1);
+ }
+ else {
+ float f0[3];
+ float f1[3];
+ if (g->edges[0]->faces[0]->reversed) {
+ negate_v3_v3(f0, poly_nors[g->edges[0]->faces[0]->index]);
+ }
+ else {
+ copy_v3_v3(f0, poly_nors[g->edges[0]->faces[0]->index]);
+ }
+ if (g->edges[g->edges_len - 1]->faces[0]->reversed) {
+ negate_v3_v3(f1, poly_nors[g->edges[g->edges_len - 1]->faces[0]->index]);
+ }
+ else {
+ copy_v3_v3(f1, poly_nors[g->edges[g->edges_len - 1]->faces[0]->index]);
+ }
+ float n0[3];
+ float n1[3];
+ cross_v3_v3v3(n0, e0, f0);
+ cross_v3_v3v3(n1, f1, e1);
+ normalize_v3(n0);
+ normalize_v3(n1);
+ add_v3_v3v3(constr_nor, n0, n1);
+ }
+ float d = dot_v3v3(constr_nor, move_nor);
+ if (LIKELY(fabsf(d) > FLT_EPSILON)) {
+ mul_v3_fl(move_nor, dot_v3v3(constr_nor, nor) / d);
+ sub_v3_v3(nor, move_nor);
+ }
+ }
+ float scalar_vgroup = 1;
+ /* Use vertex group. */
+ if (dvert) {
+ MDeformVert *dv = &dvert[i];
+ if (defgrp_invert) {
+ scalar_vgroup = 1.0f - defvert_find_weight(dv, defgrp_index);
+ }
+ else {
+ scalar_vgroup = defvert_find_weight(dv, defgrp_index);
+ }
+ scalar_vgroup = offset_fac_vg + (scalar_vgroup * offset_fac_vg_inv);
+ }
+ /* Do clamping. */
+ if (do_clamp) {
+ if (do_angle_clamp) {
+ float min_length = 0;
+ float angle = 0.5f * M_PI;
+ uint k = 0;
+ for (NewEdgeRef **p = g->edges; k < g->edges_len; k++, p++) {
+ float length = orig_edge_lengths[(*p)->old_edge];
+ float e_ang = (*p)->angle;
+ if (e_ang > angle) {
+ angle = e_ang;
+ }
+ if (length < min_length || k == 0) {
+ min_length = length;
+ }
+ }
+ float cos_ang = cosf(angle * 0.5f);
+ if (cos_ang > 0) {
+ float max_off = min_length * 0.5f / cos_ang;
+ if (max_off < offset * 0.5f) {
+ scalar_vgroup *= max_off / offset * 2;
+ }
+ }
+ }
+ else {
+ float min_length = 0;
+ uint k = 0;
+ for (NewEdgeRef **p = g->edges; k < g->edges_len; k++, p++) {
+ float length = orig_edge_lengths[(*p)->old_edge];
+ if (length < min_length || k == 0) {
+ min_length = length;
+ }
+ }
+ if (min_length < offset) {
+ scalar_vgroup *= min_length / offset;
+ }
+ }
+ }
+ mul_v3_fl(nor, scalar_vgroup);
+ add_v3_v3v3(g->co, nor, mv->co);
+ }
+ else {
+ copy_v3_v3(g->co, mv->co);
+ }
+ }
+ }
+ }
+ }
+
+ if (null_faces) {
+ MEM_freeN(null_faces);
+ }
+
+ /* TODO create vertdata for intersection fixes (intersection fixing per topology region). */
+
+ /* Correction for adjacent one sided groups around a vert to
+ * prevent edge duplicates and null polys. */
+ uint(*singularity_edges)[2] = NULL;
+ uint totsingularity = 0;
+ if (has_singularities) {
+ has_singularities = false;
+ uint i = 0;
+ uint singularity_edges_len = 1;
+ singularity_edges = MEM_malloc_arrayN(
+ singularity_edges_len, sizeof(*singularity_edges), "singularity_edges in solidify");
+ for (NewEdgeRef ***new_edges = orig_edge_data_arr; i < numEdges; i++, new_edges++) {
+ if (*new_edges && (do_shell || edge_adj_faces_len[i] == 1) && (**new_edges)->old_edge == i) {
+ for (NewEdgeRef **l = *new_edges; *l; l++) {
+ if ((*l)->link_edge_groups[0]->is_singularity &&
+ (*l)->link_edge_groups[1]->is_singularity) {
+ const uint v1 = (*l)->link_edge_groups[0]->new_vert;
+ const uint v2 = (*l)->link_edge_groups[1]->new_vert;
+ bool exists_already = false;
+ uint j = 0;
+ for (uint(*p)[2] = singularity_edges; j < totsingularity; p++, j++) {
+ if (((*p)[0] == v1 && (*p)[1] == v2) || ((*p)[0] == v2 && (*p)[1] == v1)) {
+ exists_already = true;
+ break;
+ }
+ }
+ if (!exists_already) {
+ has_singularities = true;
+ if (singularity_edges_len <= totsingularity) {
+ singularity_edges_len = totsingularity + 1;
+ singularity_edges = MEM_reallocN_id(singularity_edges,
+ singularity_edges_len *
+ sizeof(*singularity_edges),
+ "singularity_edges in solidify");
+ }
+ singularity_edges[totsingularity][0] = v1;
+ singularity_edges[totsingularity][1] = v2;
+ totsingularity++;
+ if (edge_adj_faces_len[i] == 1 && do_rim) {
+ numNewLoops -= 2;
+ numNewPolys--;
+ }
+ }
+ else {
+ numNewEdges--;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* Create Mesh *result with proper capacity. */
+ result = BKE_mesh_new_nomain_from_template(
+ mesh, (int)(numNewVerts), (int)(numNewEdges), 0, (int)(numNewLoops), (int)(numNewPolys));
+
+ mpoly = result->mpoly;
+ mloop = result->mloop;
+ medge = result->medge;
+ mvert = result->mvert;
+
+ int *origindex_edge = CustomData_get_layer(&result->edata, CD_ORIGINDEX);
+ int *origindex_poly = CustomData_get_layer(&result->pdata, CD_ORIGINDEX);
+
+ /* Make_new_verts. */
+ {
+ gs_ptr = orig_vert_groups_arr;
+ for (uint i = 0; i < numVerts; i++, gs_ptr++) {
+ EdgeGroup *gs = *gs_ptr;
+ if (gs) {
+ EdgeGroup *g = gs;
+ for (uint j = 0; g->valid; j++, g++) {
+ if (g->new_vert != MOD_SOLIDIFY_EMPTY_TAG) {
+ CustomData_copy_data(&mesh->vdata, &result->vdata, (int)i, (int)g->new_vert, 1);
+ copy_v3_v3(mvert[g->new_vert].co, g->co);
+ mvert[g->new_vert].flag = orig_mvert[i].flag;
+ }
+ }
+ }
+ }
+ }
+
+ result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
+
+ /* Make edges. */
+ {
+ uint i = 0;
+ edge_index += totsingularity;
+ for (NewEdgeRef ***new_edges = orig_edge_data_arr; i < numEdges; i++, new_edges++) {
+ if (*new_edges && (do_shell || edge_adj_faces_len[i] == 1) && (**new_edges)->old_edge == i) {
+ for (NewEdgeRef **l = *new_edges; *l; l++) {
+ if ((*l)->new_edge != MOD_SOLIDIFY_EMPTY_TAG) {
+ const uint v1 = (*l)->link_edge_groups[0]->new_vert;
+ const uint v2 = (*l)->link_edge_groups[1]->new_vert;
+ uint insert = edge_index;
+ if (has_singularities && ((*l)->link_edge_groups[0]->is_singularity &&
+ (*l)->link_edge_groups[1]->is_singularity)) {
+ uint j = 0;
+ for (uint(*p)[2] = singularity_edges; j < totsingularity; p++, j++) {
+ if (((*p)[0] == v1 && (*p)[1] == v2) || ((*p)[0] == v2 && (*p)[1] == v1)) {
+ insert = j;
+ break;
+ }
+ }
+ BLI_assert(insert == j);
+ }
+ else {
+ edge_index++;
+ }
+ CustomData_copy_data(&mesh->edata, &result->edata, (int)i, (int)insert, 1);
+ BLI_assert(v1 != MOD_SOLIDIFY_EMPTY_TAG);
+ BLI_assert(v2 != MOD_SOLIDIFY_EMPTY_TAG);
+ medge[insert].v1 = v1;
+ medge[insert].v2 = v2;
+ medge[insert].flag = orig_medge[(*l)->old_edge].flag | ME_EDGEDRAW | ME_EDGERENDER;
+ medge[insert].crease = orig_medge[(*l)->old_edge].crease;
+ medge[insert].bweight = orig_medge[(*l)->old_edge].bweight;
+ (*l)->new_edge = insert;
+ }
+ }
+ }
+ }
+ }
+ if (singularity_edges) {
+ MEM_freeN(singularity_edges);
+ }
+
+ /* DEBUG CODE FOR BUGFIXING (can not be removed because every bugfix needs this badly!). */
+#if 0
+ {
+ gs_ptr = orig_vert_groups_arr;
+ for (uint i = 0; i < numVerts; i++, gs_ptr++) {
+ EdgeGroup *gs = *gs_ptr;
+ if (gs) {
+ for (EdgeGroup *g = gs; g->valid; g++) {
+ NewEdgeRef **e = g->edges;
+ for (uint j = 0; j < g->edges_len; j++, e++) {
+ printf("%u/%d, ", (*e)->old_edge, (int)(*e)->new_edge);
+ }
+ printf("(tg:%u)(s:%u,c:%d)\n", g->topo_group, g->split, g->is_orig_closed);
+ }
+ printf("\n");
+ }
+ }
+ }
+#endif
+
+ /* Make boundary edges/faces. */
+ {
+ gs_ptr = orig_vert_groups_arr;
+ for (uint i = 0; i < numVerts; i++, gs_ptr++) {
+ EdgeGroup *gs = *gs_ptr;
+ if (gs) {
+ EdgeGroup *g = gs;
+ EdgeGroup *g2 = gs;
+ EdgeGroup *last_g = NULL;
+ EdgeGroup *first_g = NULL;
+ /* Data calculation cache. */
+ char max_crease;
+ char last_max_crease = 0;
+ char first_max_crease = 0;
+ char max_bweight;
+ char last_max_bweight = 0;
+ char first_max_bweight = 0;
+ short flag;
+ short last_flag = 0;
+ short first_flag = 0;
+ for (uint j = 0; g->valid; g++) {
+ if ((do_rim && !g->is_orig_closed) || (do_shell && g->split)) {
+ max_crease = 0;
+ max_bweight = 0;
+ flag = 0;
+ for (uint k = 1; k < g->edges_len - 1; k++) {
+ ed = orig_medge + g->edges[k]->old_edge;
+ if (ed->crease > max_crease) {
+ max_crease = ed->crease;
+ }
+ if (ed->bweight > max_bweight) {
+ max_bweight = ed->bweight;
+ }
+ flag |= ed->flag;
+ }
+ if (!first_g) {
+ first_g = g;
+ first_max_crease = max_crease;
+ first_max_bweight = max_bweight;
+ first_flag = flag;
+ }
+ else {
+ last_g->open_face_edge = edge_index;
+ CustomData_copy_data(&mesh->edata,
+ &result->edata,
+ (int)last_g->edges[0]->old_edge,
+ (int)edge_index,
+ 1);
+ if (origindex_edge) {
+ origindex_edge[edge_index] = ORIGINDEX_NONE;
+ }
+ medge[edge_index].v1 = last_g->new_vert;
+ medge[edge_index].v2 = g->new_vert;
+ medge[edge_index].flag = ME_EDGEDRAW | ME_EDGERENDER |
+ ((last_flag | flag) & (ME_SEAM | ME_SHARP));
+ medge[edge_index].crease = MAX2(last_max_crease, max_crease);
+ medge[edge_index++].bweight = MAX2(last_max_bweight, max_bweight);
+ }
+ last_g = g;
+ last_max_crease = max_crease;
+ last_max_bweight = max_bweight;
+ last_flag = flag;
+ j++;
+ }
+ if (!(g + 1)->valid || g->topo_group != (g + 1)->topo_group) {
+ if (j == 2) {
+ last_g->open_face_edge = edge_index - 1;
+ }
+ if (j > 2) {
+ CustomData_copy_data(&mesh->edata,
+ &result->edata,
+ (int)last_g->edges[0]->old_edge,
+ (int)edge_index,
+ 1);
+ if (origindex_edge) {
+ origindex_edge[edge_index] = ORIGINDEX_NONE;
+ }
+ last_g->open_face_edge = edge_index;
+ medge[edge_index].v1 = last_g->new_vert;
+ medge[edge_index].v2 = first_g->new_vert;
+ medge[edge_index].flag = ME_EDGEDRAW | ME_EDGERENDER |
+ ((last_flag | first_flag) & (ME_SEAM | ME_SHARP));
+ medge[edge_index].crease = MAX2(last_max_crease, first_max_crease);
+ medge[edge_index++].bweight = MAX2(last_max_bweight, first_max_bweight);
+
+ /* Loop data. */
+ int *loops = MEM_malloc_arrayN(j, sizeof(*loops), "loops in solidify");
+ /* The #mat_nr is from consensus. */
+ short most_mat_nr = 0;
+ uint most_mat_nr_face = 0;
+ uint most_mat_nr_count = 0;
+ for (short l = 0; l < mat_nrs; l++) {
+ uint count = 0;
+ uint face = 0;
+ uint k = 0;
+ for (EdgeGroup *g3 = g2; g3->valid && k < j; g3++) {
+ if ((do_rim && !g3->is_orig_closed) || (do_shell && g3->split)) {
+ /* Check both far ends in terms of faces of an edge group. */
+ if (g3->edges[0]->faces[0]->face->mat_nr == l) {
+ face = g3->edges[0]->faces[0]->index;
+ count++;
+ }
+ NewEdgeRef *le = g3->edges[g3->edges_len - 1];
+ if (le->faces[1] && le->faces[1]->face->mat_nr == l) {
+ face = le->faces[1]->index;
+ count++;
+ }
+ else if (!le->faces[1] && le->faces[0]->face->mat_nr == l) {
+ face = le->faces[0]->index;
+ count++;
+ }
+ k++;
+ }
+ }
+ if (count > most_mat_nr_count) {
+ most_mat_nr = l;
+ most_mat_nr_face = face;
+ most_mat_nr_count = count;
+ }
+ }
+ CustomData_copy_data(
+ &mesh->pdata, &result->pdata, (int)most_mat_nr_face, (int)poly_index, 1);
+ if (origindex_poly) {
+ origindex_poly[poly_index] = ORIGINDEX_NONE;
+ }
+ mpoly[poly_index].loopstart = (int)loop_index;
+ mpoly[poly_index].totloop = (int)j;
+ mpoly[poly_index].mat_nr = most_mat_nr +
+ (g->is_orig_closed || !do_rim ? 0 : mat_ofs_rim);
+ CLAMP(mpoly[poly_index].mat_nr, 0, mat_nr_max);
+ mpoly[poly_index].flag = orig_mpoly[most_mat_nr_face].flag;
+ poly_index++;
+
+ for (uint k = 0; g2->valid && k < j; g2++) {
+ if ((do_rim && !g2->is_orig_closed) || (do_shell && g2->split)) {
+ MPoly *face = g2->edges[0]->faces[0]->face;
+ ml = orig_mloop + face->loopstart;
+ for (int l = 0; l < face->totloop; l++, ml++) {
+ if (vm[ml->v] == i) {
+ loops[k] = face->loopstart + l;
+ break;
+ }
+ }
+ k++;
+ }
+ }
+
+ if (!do_flip) {
+ for (uint k = 0; k < j; k++) {
+ CustomData_copy_data(&mesh->ldata, &result->ldata, loops[k], (int)loop_index, 1);
+ mloop[loop_index].v = medge[edge_index - j + k].v1;
+ mloop[loop_index++].e = edge_index - j + k;
+ }
+ }
+ else {
+ for (uint k = 1; k <= j; k++) {
+ CustomData_copy_data(
+ &mesh->ldata, &result->ldata, loops[j - k], (int)loop_index, 1);
+ mloop[loop_index].v = medge[edge_index - k].v2;
+ mloop[loop_index++].e = edge_index - k;
+ }
+ }
+ MEM_freeN(loops);
+ }
+ /* Reset everything for the next poly. */
+ j = 0;
+ last_g = NULL;
+ first_g = NULL;
+ last_max_crease = 0;
+ first_max_crease = 0;
+ last_max_bweight = 0;
+ first_max_bweight = 0;
+ last_flag = 0;
+ first_flag = 0;
+ }
+ }
+ }
+ }
+ }
+
+ /* Make boundary faces. */
+ if (do_rim) {
+ for (uint i = 0; i < numEdges; i++) {
+ if (edge_adj_faces_len[i] == 1 && orig_edge_data_arr[i] &&
+ (*orig_edge_data_arr[i])->old_edge == i) {
+ NewEdgeRef **new_edges = orig_edge_data_arr[i];
+
+ NewEdgeRef *edge1 = new_edges[0];
+ NewEdgeRef *edge2 = new_edges[1];
+ const bool v1_singularity = edge1->link_edge_groups[0]->is_singularity;
+ const bool v2_singularity = edge1->link_edge_groups[1]->is_singularity;
+ if (v1_singularity && v2_singularity) {
+ continue;
+ }
+
+ MPoly *face = (*new_edges)->faces[0]->face;
+ CustomData_copy_data(
+ &mesh->pdata, &result->pdata, (int)(*new_edges)->faces[0]->index, (int)poly_index, 1);
+ mpoly[poly_index].loopstart = (int)loop_index;
+ mpoly[poly_index].totloop = 4 - (int)(v1_singularity || v2_singularity);
+ mpoly[poly_index].mat_nr = face->mat_nr + mat_ofs_rim;
+ CLAMP(mpoly[poly_index].mat_nr, 0, mat_nr_max);
+ mpoly[poly_index].flag = face->flag;
+ poly_index++;
+
+ int loop1 = -1;
+ int loop2 = -1;
+ ml = orig_mloop + face->loopstart;
+ const uint old_v1 = vm[orig_medge[edge1->old_edge].v1];
+ const uint old_v2 = vm[orig_medge[edge1->old_edge].v2];
+ for (uint j = 0; j < face->totloop; j++, ml++) {
+ if (vm[ml->v] == old_v1) {
+ loop1 = face->loopstart + (int)j;
+ }
+ else if (vm[ml->v] == old_v2) {
+ loop2 = face->loopstart + (int)j;
+ }
+ }
+ BLI_assert(loop1 != -1 && loop2 != -1);
+ MEdge *open_face_edge;
+ uint open_face_edge_index;
+ if (!do_flip) {
+ CustomData_copy_data(&mesh->ldata, &result->ldata, loop1, (int)loop_index, 1);
+ mloop[loop_index].v = medge[edge1->new_edge].v1;
+ mloop[loop_index++].e = edge1->new_edge;
+
+ if (!v2_singularity) {
+ open_face_edge_index = edge1->link_edge_groups[1]->open_face_edge;
+ CustomData_copy_data(&mesh->ldata, &result->ldata, loop2, (int)loop_index, 1);
+ mloop[loop_index].v = medge[edge1->new_edge].v2;
+ open_face_edge = medge + open_face_edge_index;
+ if (ELEM(medge[edge2->new_edge].v2, open_face_edge->v1, open_face_edge->v2)) {
+ mloop[loop_index++].e = open_face_edge_index;
+ }
+ else {
+ mloop[loop_index++].e = edge2->link_edge_groups[1]->open_face_edge;
+ }
+ }
+
+ CustomData_copy_data(&mesh->ldata, &result->ldata, loop2, (int)loop_index, 1);
+ mloop[loop_index].v = medge[edge2->new_edge].v2;
+ mloop[loop_index++].e = edge2->new_edge;
+
+ if (!v1_singularity) {
+ open_face_edge_index = edge2->link_edge_groups[0]->open_face_edge;
+ CustomData_copy_data(&mesh->ldata, &result->ldata, loop1, (int)loop_index, 1);
+ mloop[loop_index].v = medge[edge2->new_edge].v1;
+ open_face_edge = medge + open_face_edge_index;
+ if (ELEM(medge[edge1->new_edge].v1, open_face_edge->v1, open_face_edge->v2)) {
+ mloop[loop_index++].e = open_face_edge_index;
+ }
+ else {
+ mloop[loop_index++].e = edge1->link_edge_groups[0]->open_face_edge;
+ }
+ }
+ }
+ else {
+ if (!v1_singularity) {
+ open_face_edge_index = edge1->link_edge_groups[0]->open_face_edge;
+ CustomData_copy_data(&mesh->ldata, &result->ldata, loop1, (int)loop_index, 1);
+ mloop[loop_index].v = medge[edge1->new_edge].v1;
+ open_face_edge = medge + open_face_edge_index;
+ if (ELEM(medge[edge2->new_edge].v1, open_face_edge->v1, open_face_edge->v2)) {
+ mloop[loop_index++].e = open_face_edge_index;
+ }
+ else {
+ mloop[loop_index++].e = edge2->link_edge_groups[0]->open_face_edge;
+ }
+ }
+
+ CustomData_copy_data(&mesh->ldata, &result->ldata, loop1, (int)loop_index, 1);
+ mloop[loop_index].v = medge[edge2->new_edge].v1;
+ mloop[loop_index++].e = edge2->new_edge;
+
+ if (!v2_singularity) {
+ open_face_edge_index = edge2->link_edge_groups[1]->open_face_edge;
+ CustomData_copy_data(&mesh->ldata, &result->ldata, loop2, (int)loop_index, 1);
+ mloop[loop_index].v = medge[edge2->new_edge].v2;
+ open_face_edge = medge + open_face_edge_index;
+ if (ELEM(medge[edge1->new_edge].v2, open_face_edge->v1, open_face_edge->v2)) {
+ mloop[loop_index++].e = open_face_edge_index;
+ }
+ else {
+ mloop[loop_index++].e = edge1->link_edge_groups[1]->open_face_edge;
+ }
+ }
+
+ CustomData_copy_data(&mesh->ldata, &result->ldata, loop2, (int)loop_index, 1);
+ mloop[loop_index].v = medge[edge1->new_edge].v2;
+ mloop[loop_index++].e = edge1->new_edge;
+ }
+ }
+ }
+ }
+
+ /* Make faces. */
+ if (do_shell) {
+ NewFaceRef *fr = face_sides_arr;
+ uint *face_loops = MEM_malloc_arrayN(
+ largest_ngon * 2, sizeof(*face_loops), "face_loops in solidify");
+ uint *face_verts = MEM_malloc_arrayN(
+ largest_ngon * 2, sizeof(*face_verts), "face_verts in solidify");
+ uint *face_edges = MEM_malloc_arrayN(
+ largest_ngon * 2, sizeof(*face_edges), "face_edges in solidify");
+ for (uint i = 0; i < numPolys * 2; i++, fr++) {
+ const uint loopstart = (uint)fr->face->loopstart;
+ uint totloop = (uint)fr->face->totloop;
+ uint valid_edges = 0;
+ uint k = 0;
+ while (totloop > 0 && (!fr->link_edges[totloop - 1] ||
+ fr->link_edges[totloop - 1]->new_edge == MOD_SOLIDIFY_EMPTY_TAG)) {
+ totloop--;
+ }
+ if (totloop > 0) {
+ NewEdgeRef *prior_edge = fr->link_edges[totloop - 1];
+ uint prior_flip = (uint)(vm[orig_medge[prior_edge->old_edge].v1] ==
+ vm[orig_mloop[loopstart + (totloop - 1)].v]);
+ for (uint j = 0; j < totloop; j++) {
+ NewEdgeRef *new_edge = fr->link_edges[j];
+ if (new_edge && new_edge->new_edge != MOD_SOLIDIFY_EMPTY_TAG) {
+ valid_edges++;
+ const uint flip = (uint)(vm[orig_medge[new_edge->old_edge].v2] ==
+ vm[orig_mloop[loopstart + j].v]);
+ BLI_assert(flip ||
+ vm[orig_medge[new_edge->old_edge].v1] == vm[orig_mloop[loopstart + j].v]);
+ /* The vert thats in the current loop. */
+ const uint new_v1 = new_edge->link_edge_groups[flip]->new_vert;
+ /* The vert thats in the next loop. */
+ const uint new_v2 = new_edge->link_edge_groups[1 - flip]->new_vert;
+ if (k == 0 || face_verts[k - 1] != new_v1) {
+ face_loops[k] = loopstart + j;
+ if (fr->reversed) {
+ face_edges[k] = prior_edge->link_edge_groups[prior_flip]->open_face_edge;
+ }
+ else {
+ face_edges[k] = new_edge->link_edge_groups[flip]->open_face_edge;
+ }
+ BLI_assert(k == 0 || medge[face_edges[k]].v2 == face_verts[k - 1] ||
+ medge[face_edges[k]].v1 == face_verts[k - 1]);
+ BLI_assert(face_edges[k] == MOD_SOLIDIFY_EMPTY_TAG ||
+ medge[face_edges[k]].v2 == new_v1 || medge[face_edges[k]].v1 == new_v1);
+ face_verts[k++] = new_v1;
+ }
+ prior_edge = new_edge;
+ prior_flip = 1 - flip;
+ if (j < totloop - 1 || face_verts[0] != new_v2) {
+ face_loops[k] = loopstart + (j + 1) % totloop;
+ face_edges[k] = new_edge->new_edge;
+ face_verts[k++] = new_v2;
+ }
+ else {
+ face_edges[0] = new_edge->new_edge;
+ }
+ }
+ }
+ if (k > 2 && valid_edges > 2) {
+ CustomData_copy_data(&mesh->pdata, &result->pdata, (int)(i / 2), (int)poly_index, 1);
+ mpoly[poly_index].loopstart = (int)loop_index;
+ mpoly[poly_index].totloop = (int)k;
+ mpoly[poly_index].mat_nr = fr->face->mat_nr + mat_ofs;
+ CLAMP(mpoly[poly_index].mat_nr, 0, mat_nr_max);
+ mpoly[poly_index].flag = fr->face->flag;
+ if (fr->reversed != do_flip) {
+ for (int l = (int)k - 1; l >= 0; l--) {
+ CustomData_copy_data(
+ &mesh->ldata, &result->ldata, (int)face_loops[l], (int)loop_index, 1);
+ mloop[loop_index].v = face_verts[l];
+ mloop[loop_index++].e = face_edges[l];
+ }
+ }
+ else {
+ uint l = k - 1;
+ for (uint next_l = 0; next_l < k; next_l++) {
+ CustomData_copy_data(
+ &mesh->ldata, &result->ldata, (int)face_loops[l], (int)loop_index, 1);
+ mloop[loop_index].v = face_verts[l];
+ mloop[loop_index++].e = face_edges[next_l];
+ l = next_l;
+ }
+ }
+ poly_index++;
+ }
+ }
+ }
+ MEM_freeN(face_loops);
+ MEM_freeN(face_verts);
+ MEM_freeN(face_edges);
+ }
+ if (edge_index != numNewEdges) {
+ modifier_setError(
+ md, "Internal Error: edges array wrong size: %u instead of %u", numNewEdges, edge_index);
+ }
+ if (poly_index != numNewPolys) {
+ modifier_setError(
+ md, "Internal Error: polys array wrong size: %u instead of %u", numNewPolys, poly_index);
+ }
+ if (loop_index != numNewLoops) {
+ modifier_setError(
+ md, "Internal Error: loops array wrong size: %u instead of %u", numNewLoops, loop_index);
+ }
+ BLI_assert(edge_index == numNewEdges);
+ BLI_assert(poly_index == numNewPolys);
+ BLI_assert(loop_index == numNewLoops);
+
+ /* Free remaining memory */
+ {
+ MEM_freeN(vm);
+ MEM_freeN(edge_adj_faces_len);
+ uint i = 0;
+ for (EdgeGroup **p = orig_vert_groups_arr; i < numVerts; i++, p++) {
+ if (*p) {
+ for (EdgeGroup *eg = *p; eg->valid; eg++) {
+ MEM_freeN(eg->edges);
+ }
+ MEM_freeN(*p);
+ }
+ }
+ MEM_freeN(orig_vert_groups_arr);
+ i = numEdges;
+ for (NewEdgeRef ***p = orig_edge_data_arr + (numEdges - 1); i > 0; i--, p--) {
+ if (*p && (**p)->old_edge == i - 1) {
+ for (NewEdgeRef **l = *p; *l; l++) {
+ MEM_freeN(*l);
+ }
+ MEM_freeN(*p);
+ }
+ }
+ MEM_freeN(orig_edge_data_arr);
+ MEM_freeN(orig_edge_lengths);
+ i = 0;
+ for (NewFaceRef *p = face_sides_arr; i < numPolys * 2; i++, p++) {
+ MEM_freeN(p->link_edges);
+ }
+ MEM_freeN(face_sides_arr);
+ MEM_freeN(poly_nors);
+ }
+
+#undef MOD_SOLIDIFY_EMPTY_TAG
+
+ return result;
+}
+
+/** \} */
diff --git a/source/blender/modifiers/intern/MOD_solidify_util.h b/source/blender/modifiers/intern/MOD_solidify_util.h
new file mode 100644
index 00000000000..dba360dc1ce
--- /dev/null
+++ b/source/blender/modifiers/intern/MOD_solidify_util.h
@@ -0,0 +1,34 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup modifiers
+ */
+
+#ifndef __MOD_MESHCACHE_UTIL_H__
+#define __MOD_MESHCACHE_UTIL_H__
+
+/* MOD_solidify_extrude.c */
+Mesh *MOD_solidify_extrude_applyModifier(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh);
+
+/* MOD_solidify_nonmanifold.c */
+Mesh *MOD_solidify_nonmanifold_applyModifier(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh);
+
+#endif /* __MOD_MESHCACHE_UTIL_H__ */
diff --git a/source/blender/python/generic/py_capi_utils.c b/source/blender/python/generic/py_capi_utils.c
index 49e88ac0274..8470d1ccdf3 100644
--- a/source/blender/python/generic/py_capi_utils.c
+++ b/source/blender/python/generic/py_capi_utils.c
@@ -31,12 +31,6 @@
#include <Python.h>
#include <frameobject.h>
-/* Needed for 'PyInterpreterState', we should remove this dependency. */
-#if PY_VERSION_HEX >= 0x03080000
-# define Py_BUILD_CORE
-# include <internal/pycore_pystate.h>
-#endif
-
#include "BLI_utildefines.h" /* for bool */
#include "py_capi_utils.h"
@@ -759,9 +753,10 @@ PyObject *PyC_UnicodeFromByte(const char *str)
****************************************************************************/
PyObject *PyC_DefaultNameSpace(const char *filename)
{
- PyInterpreterState *interp = PyThreadState_GET()->interp;
+ PyObject *modules = PyImport_GetModuleDict();
+ PyObject *builtins = PyEval_GetBuiltins();
PyObject *mod_main = PyModule_New("__main__");
- PyDict_SetItemString(interp->modules, "__main__", mod_main);
+ PyDict_SetItemString(modules, "__main__", mod_main);
Py_DECREF(mod_main); /* sys.modules owns now */
PyModule_AddStringConstant(mod_main, "__name__", "__main__");
if (filename) {
@@ -769,8 +764,8 @@ PyObject *PyC_DefaultNameSpace(const char *filename)
* note: this wont map to a real file when executing text-blocks and buttons. */
PyModule_AddObject(mod_main, "__file__", PyC_UnicodeFromByte(filename));
}
- PyModule_AddObject(mod_main, "__builtins__", interp->builtins);
- Py_INCREF(interp->builtins); /* AddObject steals a reference */
+ PyModule_AddObject(mod_main, "__builtins__", builtins);
+ Py_INCREF(builtins); /* AddObject steals a reference */
return PyModule_GetDict(mod_main);
}
@@ -797,15 +792,15 @@ bool PyC_NameSpace_ImportArray(PyObject *py_dict, const char *imports[])
/* restore MUST be called after this */
void PyC_MainModule_Backup(PyObject **main_mod)
{
- PyInterpreterState *interp = PyThreadState_GET()->interp;
- *main_mod = PyDict_GetItemString(interp->modules, "__main__");
+ PyObject *modules = PyImport_GetModuleDict();
+ *main_mod = PyDict_GetItemString(modules, "__main__");
Py_XINCREF(*main_mod); /* don't free */
}
void PyC_MainModule_Restore(PyObject *main_mod)
{
- PyInterpreterState *interp = PyThreadState_GET()->interp;
- PyDict_SetItemString(interp->modules, "__main__", main_mod);
+ PyObject *modules = PyImport_GetModuleDict();
+ PyDict_SetItemString(modules, "__main__", main_mod);
Py_XDECREF(main_mod);
}
diff --git a/source/blender/python/mathutils/mathutils_kdtree.c b/source/blender/python/mathutils/mathutils_kdtree.c
index 65eac901df5..e3f2cd9bd14 100644
--- a/source/blender/python/mathutils/mathutils_kdtree.c
+++ b/source/blender/python/mathutils/mathutils_kdtree.c
@@ -436,7 +436,7 @@ PyTypeObject PyKDTree_Type = {
(destructor)NULL, /* tp_del */
};
-PyDoc_STRVAR(py_kdtree_doc, "Generic 3-dimentional kd-tree to perform spatial searches.");
+PyDoc_STRVAR(py_kdtree_doc, "Generic 3-dimensional kd-tree to perform spatial searches.");
static struct PyModuleDef kdtree_moduledef = {
PyModuleDef_HEAD_INIT,
"mathutils.kdtree", /* m_name */
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index f8b6b5171da..f7abfaf565e 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -243,6 +243,10 @@ void WM_event_set_keymap_handler_post_callback(struct wmEventHandler_Keymap *han
wmKeyMap *WM_event_get_keymap_from_handler(wmWindowManager *wm,
struct wmEventHandler_Keymap *handler);
+wmKeyMapItem *WM_event_match_keymap_item(struct bContext *C,
+ wmKeyMap *keymap,
+ const struct wmEvent *event);
+
typedef int (*wmUIHandlerFunc)(struct bContext *C, const struct wmEvent *event, void *userdata);
typedef void (*wmUIHandlerRemoveFunc)(struct bContext *C, void *userdata);
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 97fad9fcf59..f52e958c4ca 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -5002,6 +5002,19 @@ wmKeyMap *WM_event_get_keymap_from_handler(wmWindowManager *wm, wmEventHandler_K
return keymap;
}
+wmKeyMapItem *WM_event_match_keymap_item(bContext *C, wmKeyMap *keymap, const wmEvent *event)
+{
+ for (wmKeyMapItem *kmi = keymap->items.first; kmi; kmi = kmi->next) {
+ if (wm_eventmatch(event, kmi)) {
+ wmOperatorType *ot = WM_operatortype_find(kmi->idname, 0);
+ if (WM_operator_poll_context(C, ot, WM_OP_INVOKE_DEFAULT)) {
+ return kmi;
+ }
+ }
+ }
+ return NULL;
+}
+
static wmKeyMapItem *wm_kmi_from_event(bContext *C,
wmWindowManager *wm,
ListBase *handlers,
@@ -5017,13 +5030,9 @@ static wmKeyMapItem *wm_kmi_from_event(bContext *C,
wmEventHandler_Keymap *handler = (wmEventHandler_Keymap *)handler_base;
wmKeyMap *keymap = WM_event_get_keymap_from_handler(wm, handler);
if (keymap && WM_keymap_poll(C, keymap)) {
- for (wmKeyMapItem *kmi = keymap->items.first; kmi; kmi = kmi->next) {
- if (wm_eventmatch(event, kmi)) {
- wmOperatorType *ot = WM_operatortype_find(kmi->idname, 0);
- if (WM_operator_poll_context(C, ot, WM_OP_INVOKE_DEFAULT)) {
- return kmi;
- }
- }
+ wmKeyMapItem *kmi = WM_event_match_keymap_item(C, keymap, event);
+ if (kmi != NULL) {
+ return kmi;
}
}
}
@@ -5318,17 +5327,7 @@ bool WM_window_modal_keymap_status_draw(bContext *UNUSED(C), wmWindow *win, uiLa
/* Assume release events just disable something which was toggled on. */
continue;
}
- int icon_mod[4];
-#ifdef WITH_HEADLESS
- int icon = 0;
-#else
- int icon = UI_icon_from_keymap_item(kmi, icon_mod);
-#endif
- if (icon != 0) {
- for (int j = 0; j < ARRAY_SIZE(icon_mod) && icon_mod[j]; j++) {
- uiItemL(row, "", icon_mod[j]);
- }
- uiItemL(row, items[i].name, icon);
+ if (uiTemplateEventFromKeymapItem(row, items[i].name, kmi, false)) {
show_text = false;
}
}
diff --git a/source/tools b/source/tools
-Subproject 4ad446dbddd1b23acc185b8c056474d27b69278
+Subproject ce943dad8a21b4784e2dcef12d8f893473cddb7