diff options
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/BKE_pbvh.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/pbvh.c | 10 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/pbvh_intern.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/subsurf_ccg.c | 13 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_vertex.c | 54 |
5 files changed, 34 insertions, 47 deletions
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h index f619133ee4b..1fede116193 100644 --- a/source/blender/blenkernel/BKE_pbvh.h +++ b/source/blender/blenkernel/BKE_pbvh.h @@ -74,7 +74,6 @@ void BKE_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems, struct CCGKey *key, void **gridfaces, struct DMFlagMat *flagmats, unsigned int **grid_hidden); void BKE_pbvh_build_bmesh(PBVH *bvh, struct BMesh *bm, bool smooth_shading, struct BMLog *log, const int cd_vert_node_offset, const int cd_face_node_offset); -void BKE_pbvh_set_ccgdm(PBVH *bvh, struct CCGDerivedMesh *ccgdm); void BKE_pbvh_free(PBVH *bvh); void BKE_pbvh_free_layer_disp(PBVH *bvh); @@ -155,7 +154,6 @@ int BKE_pbvh_count_grid_quads(BLI_bitmap **grid_hidden, /* multires level, only valid for type == PBVH_GRIDS */ void BKE_pbvh_get_grid_key(const PBVH *pbvh, struct CCGKey *key); -struct CCGDerivedMesh *BKE_pbvh_get_ccgdm(const PBVH *bvh); /* Only valid for type == PBVH_BMESH */ struct BMesh *BKE_pbvh_get_bmesh(PBVH *pbvh); diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c index 6d29646319f..772cda7266e 100644 --- a/source/blender/blenkernel/intern/pbvh.c +++ b/source/blender/blenkernel/intern/pbvh.c @@ -607,11 +607,6 @@ void BKE_pbvh_build_grids(PBVH *bvh, CCGElem **grids, MEM_freeN(prim_bbc); } -void BKE_pbvh_set_ccgdm(PBVH *bvh, CCGDerivedMesh *ccgdm) -{ - bvh->ccgdm = ccgdm; -} - PBVH *BKE_pbvh_new(void) { PBVH *bvh = MEM_callocN(sizeof(PBVH), "pbvh"); @@ -1358,11 +1353,6 @@ void BKE_pbvh_get_grid_key(const PBVH *bvh, CCGKey *key) *key = bvh->gridkey; } -CCGDerivedMesh *BKE_pbvh_get_ccgdm(const PBVH *bvh) -{ - return bvh->ccgdm; -} - BMesh *BKE_pbvh_get_bmesh(PBVH *bvh) { diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h index afd539b2273..4aef97bda47 100644 --- a/source/blender/blenkernel/intern/pbvh_intern.h +++ b/source/blender/blenkernel/intern/pbvh_intern.h @@ -149,8 +149,6 @@ struct PBVH { * objects in sculpt mode with different sizes at the same time, so now storing that common gpu buffer * in an opaque pointer per pbvh. See T47637. */ struct GridCommonGPUBuffer *grid_common_gpu_buffer; - /* The ccgdm is required for CD_ORIGINDEX lookup in vertex paint + multires */ - struct CCGDerivedMesh *ccgdm; /* Only used during BVH build and update, * don't need to remain valid after */ diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index e08560cccac..221c600f502 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -4492,8 +4492,9 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm) if (ob->sculpt->pbvh) { /* Note that we have to clean up exisitng pbvh instead of updating it in case it does not match current * grid_pbvh status. */ + const PBVHType pbvh_type = BKE_pbvh_type(ob->sculpt->pbvh); if (grid_pbvh) { - if (BKE_pbvh_get_ccgdm(ob->sculpt->pbvh) != NULL) { + if (pbvh_type == PBVH_GRIDS) { /* pbvh's grids, gridadj and gridfaces points to data inside ccgdm * but this can be freed on ccgdm release, this updates the pointers * when the ccgdm gets remade, the assumption is that the topology @@ -4507,7 +4508,7 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm) ob->sculpt->pbvh = NULL; } } - else if (BKE_pbvh_get_ccgdm(ob->sculpt->pbvh) != NULL) { + else if (pbvh_type == PBVH_GRIDS) { BKE_pbvh_free(ob->sculpt->pbvh); ob->sculpt->pbvh = NULL; } @@ -4516,10 +4517,6 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm) } if (ccgdm->pbvh) { - /* For grid pbvh, keep track of ccgdm */ - if (grid_pbvh) { - BKE_pbvh_set_ccgdm(ccgdm->pbvh, ccgdm); - } return ccgdm->pbvh; } @@ -4571,10 +4568,6 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm) pbvh_show_mask_set(ccgdm->pbvh, ob->sculpt->show_mask); } - /* For grid pbvh, keep track of ccgdm. */ - if (grid_pbvh && ccgdm->pbvh) { - BKE_pbvh_set_ccgdm(ccgdm->pbvh, ccgdm); - } return ccgdm->pbvh; } diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 0fa5df4ad33..e1d8cfc3221 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -1600,7 +1600,8 @@ static void do_wpaint_brush_blur_task_cb_ex( { SculptThreadedTaskData *data = userdata; SculptSession *ss = data->ob->sculpt; - CCGDerivedMesh *ccgdm = BKE_pbvh_get_ccgdm(ss->pbvh); + const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh); + const bool has_grids = (pbvh_type == PBVH_GRIDS); const struct SculptVertexPaintGeomMap *gmap = &ss->mode.wpaint.gmap; const Brush *brush = data->brush; @@ -1627,8 +1628,8 @@ static void do_wpaint_brush_blur_task_cb_ex( if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* For grid based pbvh, take the vert whose loop coopresponds to the current grid. * Otherwise, take the current vert. */ - const int v_index = ccgdm ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; - const float grid_alpha = ccgdm ? 1.0f / vd.gridsize : 1.0f; + const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; + const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; const char v_flag = data->me->mvert[v_index].flag; /* If the vertex is selected */ if (!(use_face_sel || use_vert_sel) || v_flag & SELECT) { @@ -1691,7 +1692,8 @@ static void do_wpaint_brush_smear_task_cb_ex( { SculptThreadedTaskData *data = userdata; SculptSession *ss = data->ob->sculpt; - CCGDerivedMesh *ccgdm = BKE_pbvh_get_ccgdm(ss->pbvh); + const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh); + const bool has_grids = (pbvh_type == PBVH_GRIDS); const struct SculptVertexPaintGeomMap *gmap = &ss->mode.wpaint.gmap; const Brush *brush = data->brush; @@ -1723,8 +1725,8 @@ static void do_wpaint_brush_smear_task_cb_ex( if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* For grid based pbvh, take the vert whose loop cooresponds to the current grid. * Otherwise, take the current vert. */ - const int v_index = ccgdm ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; - const float grid_alpha = ccgdm ? 1.0f / vd.gridsize : 1.0f; + const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; + const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; const MVert *mv_curr = &data->me->mvert[v_index]; /* If the vertex is selected */ @@ -1800,7 +1802,8 @@ static void do_wpaint_brush_draw_task_cb_ex( { SculptThreadedTaskData *data = userdata; SculptSession *ss = data->ob->sculpt; - CCGDerivedMesh *ccgdm = BKE_pbvh_get_ccgdm(ss->pbvh); + const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh); + const bool has_grids = (pbvh_type == PBVH_GRIDS); const Scene *scene = CTX_data_scene(data->C); const Brush *brush = data->brush; @@ -1829,8 +1832,8 @@ static void do_wpaint_brush_draw_task_cb_ex( /* Note: grids are 1:1 with corners (aka loops). * For multires, take the vert whose loop cooresponds to the current grid. * Otherwise, take the current vert. */ - const int v_index = ccgdm ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; - const float grid_alpha = ccgdm ? 1.0f / vd.gridsize : 1.0f; + const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; + const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; const char v_flag = data->me->mvert[v_index].flag; /* If the vertex is selected */ @@ -1873,7 +1876,8 @@ static void do_wpaint_brush_calc_average_weight_cb_ex( SculptThreadedTaskData *data = userdata; SculptSession *ss = data->ob->sculpt; StrokeCache *cache = ss->cache; - CCGDerivedMesh *ccgdm = BKE_pbvh_get_ccgdm(ss->pbvh); + const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh); + const bool has_grids = (pbvh_type == PBVH_GRIDS); const bool use_normal = vwpaint_use_normal(data->vp); const bool use_face_sel = (data->me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0; @@ -1898,8 +1902,8 @@ static void do_wpaint_brush_calc_average_weight_cb_ex( const float angle_cos = (use_normal && vd.no) ? dot_vf3vs3(sculpt_normal_frontface, vd.no) : 1.0f; if (angle_cos > 0.0 && BKE_brush_curve_strength(data->brush, sqrtf(test.dist), cache->radius) > 0.0) { - const int v_index = ccgdm ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; - // const float grid_alpha = ccgdm ? 1.0f / vd.gridsize : 1.0f; + const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; + // const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; const char v_flag = data->me->mvert[v_index].flag; /* If the vertex is selected. */ @@ -2506,7 +2510,8 @@ static void do_vpaint_brush_calc_average_color_cb_ex( { SculptThreadedTaskData *data = userdata; SculptSession *ss = data->ob->sculpt; - CCGDerivedMesh *ccgdm = BKE_pbvh_get_ccgdm(ss->pbvh); + const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh); + const bool has_grids = (pbvh_type == PBVH_GRIDS); const struct SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap; StrokeCache *cache = ss->cache; @@ -2528,7 +2533,7 @@ static void do_vpaint_brush_calc_average_color_cb_ex( { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { - const int v_index = ccgdm ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; + const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; if (BKE_brush_curve_strength(data->brush, 0.0, cache->radius) > 0.0) { /* If the vertex is selected for painting. */ const MVert *mv = &data->me->mvert[v_index]; @@ -2570,7 +2575,8 @@ static void do_vpaint_brush_draw_task_cb_ex( { SculptThreadedTaskData *data = userdata; SculptSession *ss = data->ob->sculpt; - CCGDerivedMesh *ccgdm = BKE_pbvh_get_ccgdm(ss->pbvh); + const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh); + const bool has_grids = (pbvh_type == PBVH_GRIDS); const struct SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap; const Brush *brush = data->brush; @@ -2598,8 +2604,8 @@ static void do_vpaint_brush_draw_task_cb_ex( /* Note: Grids are 1:1 with corners (aka loops). * For grid based pbvh, take the vert whose loop cooresponds to the current grid. * Otherwise, take the current vert. */ - const int v_index = ccgdm ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; - const float grid_alpha = ccgdm ? 1.0f / vd.gridsize : 1.0f; + const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; + const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; const MVert *mv = &data->me->mvert[v_index]; /* If the vertex is selected for painting. */ @@ -2664,7 +2670,8 @@ static void do_vpaint_brush_blur_task_cb_ex( { SculptThreadedTaskData *data = userdata; SculptSession *ss = data->ob->sculpt; - CCGDerivedMesh *ccgdm = BKE_pbvh_get_ccgdm(ss->pbvh); + const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh); + const bool has_grids = (pbvh_type == PBVH_GRIDS); Scene *scene = CTX_data_scene(data->C); const struct SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap; @@ -2691,8 +2698,8 @@ static void do_vpaint_brush_blur_task_cb_ex( if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* For grid based pbvh, take the vert whose loop cooresponds to the current grid. * Otherwise, take the current vert. */ - const int v_index = ccgdm ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; - const float grid_alpha = ccgdm ? 1.0f / vd.gridsize : 1.0f; + const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; + const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; const MVert *mv = &data->me->mvert[v_index]; /* If the vertex is selected for painting. */ @@ -2775,7 +2782,8 @@ static void do_vpaint_brush_smear_task_cb_ex( { SculptThreadedTaskData *data = userdata; SculptSession *ss = data->ob->sculpt; - CCGDerivedMesh *ccgdm = BKE_pbvh_get_ccgdm(ss->pbvh); + const PBVHType pbvh_type = BKE_pbvh_type(ss->pbvh); + const bool has_grids = (pbvh_type == PBVH_GRIDS); Scene *scene = CTX_data_scene(data->C); const struct SculptVertexPaintGeomMap *gmap = &ss->mode.vpaint.gmap; @@ -2808,8 +2816,8 @@ static void do_vpaint_brush_smear_task_cb_ex( if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* For grid based pbvh, take the vert whose loop cooresponds to the current grid. * Otherwise, take the current vert. */ - const int v_index = ccgdm ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; - const float grid_alpha = ccgdm ? 1.0f / vd.gridsize : 1.0f; + const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; + const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; const MVert *mv_curr = &data->me->mvert[v_index]; /* if the vertex is selected for painting. */ |