diff options
Diffstat (limited to 'source')
26 files changed, 157 insertions, 272 deletions
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index ce62b9c10dc..623d4b8a931 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -1002,9 +1002,7 @@ void BKE_nurb_makeFaces(Nurb *nu, float *coord_array, int rowstride, int resolu, bp++; if (*fp != 0.0f) { - in[0] += (*fp) * bp->vec[0]; - in[1] += (*fp) * bp->vec[1]; - in[2] += (*fp) * bp->vec[2]; + madd_v3_v3fl(in, bp->vec, *fp); } } } @@ -1106,9 +1104,7 @@ void BKE_nurb_makeCurve(Nurb *nu, float *coord_array, float *tilt_array, float * bp++; if (*fp != 0.0f) { - coord_fp[0] += (*fp) * bp->vec[0]; - coord_fp[1] += (*fp) * bp->vec[1]; - coord_fp[2] += (*fp) * bp->vec[2]; + madd_v3_v3fl(coord_fp, bp->vec, *fp); if (tilt_fp) (*tilt_fp) += (*fp) * bp->alfa; diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c index 57983062e3f..b61a39a2cd2 100644 --- a/source/blender/blenkernel/intern/tracking.c +++ b/source/blender/blenkernel/intern/tracking.c @@ -1301,6 +1301,8 @@ ImBuf *BKE_tracking_sample_pattern_imbuf(int frame_width, int frame_height, ImBu (void) frame_height; (void) search_ibuf; (void) marker; + (void) track; + (void) use_mask; pattern_ibuf = IMB_allocImBuf(num_samples_x, num_samples_y, 32, IB_rectfloat); diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index 7ff52a5824f..be492fb6fdd 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -87,6 +87,8 @@ MINLINE void add_v2_v2(float r[2], const float a[2]); MINLINE void add_v2_v2v2(float r[2], const float a[2], const float b[2]); MINLINE void add_v3_v3(float r[3], const float a[3]); MINLINE void add_v3_v3v3(float r[3], const float a[3], const float b[3]); +MINLINE void add_v4_v4(float r[4], const float a[4]); +MINLINE void add_v4_v4v4(float r[4], const float a[4], const float b[4]); MINLINE void sub_v2_v2(float r[2], const float a[2]); MINLINE void sub_v2_v2v2(float r[2], const float a[2], const float b[2]); @@ -103,6 +105,7 @@ MINLINE void mul_v2_v2(float r[2], const float a[2]); MINLINE void mul_v3_v3(float r[3], const float a[3]); MINLINE void mul_v3_v3v3(float r[3], const float a[3], const float b[3]); MINLINE void mul_v4_fl(float r[4], float f); +MINLINE void mul_v4_v4fl(float r[3], const float a[3], float f); MINLINE void madd_v3_v3fl(float r[3], const float a[3], float f); MINLINE void madd_v3_v3v3(float r[3], const float a[3], const float b[3]); @@ -110,6 +113,7 @@ MINLINE void madd_v2_v2v2fl(float r[2], const float a[2], const float b[2], floa MINLINE void madd_v3_v3v3fl(float r[3], const float a[3], const float b[3], float f); MINLINE void madd_v3_v3v3v3(float r[3], const float a[3], const float b[3], const float c[3]); MINLINE void madd_v4_v4fl(float r[4], const float a[4], float f); +MINLINE void madd_v4_v4v4(float r[4], const float a[4], const float b[4]); MINLINE void negate_v2(float r[2]); MINLINE void negate_v2_v2(float r[2], const float a[2]); diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c index 56188048c02..e89b2ece467 100644 --- a/source/blender/blenlib/intern/math_vector_inline.c +++ b/source/blender/blenlib/intern/math_vector_inline.c @@ -272,6 +272,22 @@ MINLINE void add_v3_v3v3(float r[3], const float a[3], const float b[3]) r[2] = a[2] + b[2]; } +MINLINE void add_v4_v4(float r[4], const float a[4]) +{ + r[0] += a[0]; + r[1] += a[1]; + r[2] += a[2]; + r[3] += a[3]; +} + +MINLINE void add_v4_v4v4(float r[4], const float a[4], const float b[4]) +{ + r[0] = a[0] + b[0]; + r[1] = a[1] + b[1]; + r[2] = a[2] + b[2]; + r[3] = a[3] + b[3]; +} + MINLINE void sub_v2_v2(float r[2], const float a[2]) { r[0] -= a[0]; @@ -361,6 +377,14 @@ MINLINE void mul_v4_fl(float r[4], float f) r[3] *= f; } +MINLINE void mul_v4_v4fl(float r[4], const float a[4], float f) +{ + r[0] = a[0] * f; + r[1] = a[1] * f; + r[2] = a[2] * f; + r[3] = a[3] * f; +} + MINLINE void madd_v2_v2fl(float r[2], const float a[2], float f) { r[0] += a[0] * f; @@ -409,6 +433,14 @@ MINLINE void madd_v4_v4fl(float r[4], const float a[4], float f) r[3] += a[3] * f; } +MINLINE void madd_v4_v4v4(float r[4], const float a[4], const float b[4]) +{ + r[0] += a[0] * b[0]; + r[1] += a[1] * b[1]; + r[2] += a[2] * b[2]; + r[3] += a[3] * b[3]; +} + MINLINE void mul_v3_v3v3(float r[3], const float v1[3], const float v2[3]) { r[0] = v1[0] * v2[0]; diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.cpp b/source/blender/compositor/intern/COM_MemoryBuffer.cpp index 3ebf8398c02..b88d42ea8d0 100644 --- a/source/blender/compositor/intern/COM_MemoryBuffer.cpp +++ b/source/blender/compositor/intern/COM_MemoryBuffer.cpp @@ -329,9 +329,7 @@ void MemoryBuffer::readEWA(float result[4], float fx, float fy, float dx, float float tc[4]; const float wt = EWA_WTS[(Q < 0.f) ? 0 : (unsigned int)Q]; read(tc, clipuv(u, width), clipuv(v, height)); - result[0] += tc[0]*wt; - result[1] += tc[1]*wt; - result[2] += tc[2]*wt; + madd_v3_v3fl(result, tc, wt); result[3] += result[3] ? tc[3]*wt : 0.f; d += wt; } diff --git a/source/blender/compositor/intern/COM_NodeOperation.h b/source/blender/compositor/intern/COM_NodeOperation.h index db1fdda0bcf..3f536fb3f2d 100644 --- a/source/blender/compositor/intern/COM_NodeOperation.h +++ b/source/blender/compositor/intern/COM_NodeOperation.h @@ -35,6 +35,9 @@ class NodeOperation; #include "list" #include "BLI_threads.h" +#include "BLI_math_color.h" +#include "BLI_math_vector.h" + class ReadBufferOperation; /** diff --git a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp index c891142b808..0c9f9b97031 100644 --- a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp +++ b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp @@ -37,16 +37,10 @@ void AlphaOverKeyOperation::executePixel(float *outputValue, float x, float y, P inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers); if (inputOverColor[3] <= 0.0f) { - outputValue[0] = inputColor1[0]; - outputValue[1] = inputColor1[1]; - outputValue[2] = inputColor1[2]; - outputValue[3] = inputColor1[3]; + copy_v4_v4(outputValue, inputColor1); } else if (value[0] == 1.0f && inputOverColor[3] >= 1.0f) { - outputValue[0] = inputOverColor[0]; - outputValue[1] = inputOverColor[1]; - outputValue[2] = inputOverColor[2]; - outputValue[3] = inputOverColor[3]; + copy_v4_v4(outputValue, inputOverColor); } else { float premul = value[0]*inputOverColor[3]; diff --git a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp index 7d489ce856e..850bbd5cc00 100644 --- a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp +++ b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp @@ -38,16 +38,10 @@ void AlphaOverMixedOperation::executePixel(float outputValue[4], float x, float inputColor2Operation->read(inputOverColor, x, y, sampler, inputBuffers); if (inputOverColor[3] <= 0.0f) { - outputValue[0] = inputColor1[0]; - outputValue[1] = inputColor1[1]; - outputValue[2] = inputColor1[2]; - outputValue[3] = inputColor1[3]; + copy_v4_v4(outputValue, inputColor1); } else if (value[0] == 1.0f && inputOverColor[3] >= 1.0f) { - outputValue[0] = inputOverColor[0]; - outputValue[1] = inputOverColor[1]; - outputValue[2] = inputOverColor[2]; - outputValue[3] = inputOverColor[3]; + copy_v4_v4(outputValue, inputOverColor); } else { float addfac = 1.0f - this->x + inputOverColor[3]*this->x; diff --git a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp index 6cc33387917..db67f2e0406 100644 --- a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp +++ b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp @@ -38,16 +38,10 @@ void AlphaOverPremultiplyOperation::executePixel(float *outputValue, float x, fl /* Zero alpha values should still permit an add of RGB data */ if (inputOverColor[3]<0.0f) { - outputValue[0] = inputColor1[0]; - outputValue[1] = inputColor1[1]; - outputValue[2] = inputColor1[2]; - outputValue[3] = inputColor1[3]; + copy_v4_v4(outputValue, inputColor1); } else if (value[0] == 1.0f && inputOverColor[3] >= 1.0f) { - outputValue[0] = inputOverColor[0]; - outputValue[1] = inputOverColor[1]; - outputValue[2] = inputOverColor[2]; - outputValue[3] = inputOverColor[3]; + copy_v4_v4(outputValue, inputOverColor); } else { float mul = 1.0f - value[0]*inputOverColor[3]; diff --git a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp b/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp index 88fe17f633e..7129e7c140a 100644 --- a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp @@ -62,36 +62,27 @@ void BilateralBlurOperation::executePixel(float *color, int x, int y, MemoryBuff int maxy = ceil(y + space); float deltaColor; this->inputDeterminatorProgram->read(determinatorReferenceColor, x, y, inputBuffers, data); - - blurColor[0] = 0.0f; - blurColor[1] = 0.0f; - blurColor[2] = 0.0f; - blurColor[3] = 0.0f; + + zero_v4(blurColor); blurDivider = 0.0f; for (int yi = miny ; yi < maxy ; yi+=QualityStepHelper::getStep()) { for (int xi = minx ; xi < maxx ; xi+=QualityStepHelper::getStep()) { // read determinator this->inputDeterminatorProgram->read(determinator, xi, yi, inputBuffers, data); - deltaColor = fabsf(determinatorReferenceColor[0] - determinator[0])+ - fabsf(determinatorReferenceColor[1] - determinator[1])+ - fabsf(determinatorReferenceColor[2] - determinator[2]); // do not take the alpha channel into account + deltaColor = (fabsf(determinatorReferenceColor[0] - determinator[0]) + + fabsf(determinatorReferenceColor[1] - determinator[1]) + + fabsf(determinatorReferenceColor[2] - determinator[2])); // do not take the alpha channel into account if (deltaColor< sigmacolor) { // add this to the blur this->inputColorProgram->read(tempColor, xi, yi, inputBuffers, data); - blurColor[0]+=tempColor[0]; - blurColor[1]+=tempColor[1]; - blurColor[2]+=tempColor[2]; - blurColor[3]+=tempColor[3]; + add_v4_v4(blurColor, tempColor); blurDivider += 1.0f; } } } if (blurDivider > 0.0f) { - color[0] = blurColor[0]/blurDivider; - color[1] = blurColor[1]/blurDivider; - color[2] = blurColor[2]/blurDivider; - color[3] = blurColor[3]/blurDivider; + mul_v4_v4fl(color, blurColor, 1.0f / blurDivider); } else { color[0] = 0.0f; diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp index b4811c89dc5..67e24496cbe 100644 --- a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp @@ -79,14 +79,7 @@ void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer * inputBoundingBoxReader->read(tempBoundingBox, x, y, COM_PS_NEAREST, inputBuffers); if (tempBoundingBox[0] >0.0f) { - tempColor[0] = 0; - tempColor[1] = 0; - tempColor[2] = 0; - tempColor[3] = 0; - float overallmultiplyerr = 0; - float overallmultiplyerg = 0; - float overallmultiplyerb = 0; - float overallmultiplyera = 0; + float overallmultiplyer[4] = {0.0f, 0.0f, 0.0f, 0.0f}; MemoryBuffer *inputBuffer = (MemoryBuffer*)data; float *buffer = inputBuffer->getBuffer(); int bufferwidth = inputBuffer->getWidth(); @@ -103,6 +96,8 @@ void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer * maxy = min(maxy, inputBuffer->getRect()->ymax); maxx = min(maxx, inputBuffer->getRect()->xmax); + zero_v4(tempColor); + int step = getStep(); int offsetadd = getOffsetAdd(); @@ -113,21 +108,15 @@ void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer * float u = this->bokehMidX - (nx-x) *m; float v = this->bokehMidY - (ny-y) *m; inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers); - tempColor[0] += bokeh[0] * buffer[bufferindex]; - tempColor[1] += bokeh[1] * buffer[bufferindex+1]; - tempColor[2] += bokeh[2]* buffer[bufferindex+2]; - tempColor[3] += bokeh[3]* buffer[bufferindex+3]; - overallmultiplyerr += bokeh[0]; - overallmultiplyerg += bokeh[1]; - overallmultiplyerb += bokeh[2]; - overallmultiplyera += bokeh[3]; + madd_v4_v4v4(tempColor, bokeh, &buffer[bufferindex]); + add_v4_v4(overallmultiplyer, bokeh); bufferindex +=offsetadd; } } - color[0] = tempColor[0] * (1.0f / overallmultiplyerr); - color[1] = tempColor[1] * (1.0f / overallmultiplyerg); - color[2] = tempColor[2] * (1.0f / overallmultiplyerb); - color[3] = tempColor[3] * (1.0f / overallmultiplyera); + color[0] = tempColor[0] * (1.0f / overallmultiplyer[0]); + color[1] = tempColor[1] * (1.0f / overallmultiplyer[1]); + color[2] = tempColor[2] * (1.0f / overallmultiplyer[2]); + color[3] = tempColor[3] * (1.0f / overallmultiplyer[3]); } else { inputProgram->read(color, x, y, COM_PS_NEAREST, inputBuffers); diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp index a38012271f1..c4336ed5e06 100644 --- a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp @@ -79,9 +79,7 @@ void ColorCurveOperation::executePixel(float *color, float x, float y, PixelSamp if (*fac >= 1.0f) curvemapping_evaluate_premulRGBF(workingCopy, color, image); else if (*fac <= 0.0f) { - color[0] = image[0]; - color[1] = image[1]; - color[2] = image[2]; + copy_v3_v3(color, image); } else { float col[4], mfac = 1.0f - *fac; @@ -140,9 +138,7 @@ void ConstantLevelColorCurveOperation::executePixel(float *color, float x, float if (*fac >= 1.0f) curvemapping_evaluate_premulRGBF(this->curveMapping, color, image); else if (*fac <= 0.0f) { - color[0] = image[0]; - color[1] = image[1]; - color[2] = image[2]; + copy_v3_v3(color, image); } else { float col[4], mfac = 1.0f - *fac; diff --git a/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp b/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp index 547915f58c9..db27e07d52f 100644 --- a/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvertKeyToPremulOperation.cpp @@ -43,9 +43,7 @@ void ConvertKeyToPremulOperation::executePixel(float *outputValue, float x, floa this->inputColor->read(inputValue, x, y, sampler, inputBuffers); alpha = inputValue[3]; - outputValue[0] = inputValue[0] * alpha; - outputValue[1] = inputValue[1] * alpha; - outputValue[2] = inputValue[2] * alpha; + mul_v3_v3fl(outputValue, inputValue, alpha); /* never touches the alpha */ outputValue[3] = alpha; diff --git a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp b/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp index 16636ee2afc..920b5f8a775 100644 --- a/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvertPremulToKeyOperation.cpp @@ -44,14 +44,10 @@ void ConvertPremulToKeyOperation::executePixel(float *outputValue, float x, floa alpha = inputValue[3]; if (fabsf(alpha) < 1e-5f) { - outputValue[0] = 0.f; - outputValue[1] = 0.f; - outputValue[2] = 0.f; + zero_v3(outputValue); } else { - outputValue[0] = inputValue[0] / alpha; - outputValue[1] = inputValue[1] / alpha; - outputValue[2] = inputValue[2] / alpha; + mul_v3_v3fl(outputValue, inputValue, 1.0f / alpha); } /* never touches the alpha */ diff --git a/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp b/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp index c626dc03000..ce62cf0ae49 100644 --- a/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvertRGBToYCCOperation.cpp @@ -60,9 +60,8 @@ void ConvertRGBToYCCOperation::executePixel(float *outputValue, float x, float y rgb_to_ycc(inputColor[0], inputColor[1], inputColor[2], &color[0], &color[1], &color[2], this->mode); /* divided by 255 to normalize for viewing in */ - outputValue[0] = color[0]/255.f; /* Y */ - outputValue[1] = color[1]/255.f; /* Cb*/ - outputValue[2] = color[2]/255.f; /* Cr*/ + /* R,G,B --> Y,Cb,Cr */ + mul_v3_v3fl(outputValue, color, 1.0f / 255.0f); outputValue[3] = inputColor[3]; } diff --git a/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp b/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp index d3048c131e4..dbfe4847c78 100644 --- a/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvertYCCToRGBOperation.cpp @@ -57,9 +57,8 @@ void ConvertYCCToRGBOperation::executePixel(float *outputValue, float x, float y inputOperation->read(inputColor, x, y, sampler, inputBuffers); /* need to un-normalize the data */ - inputColor[0] *= 255.f; /* Y */ - inputColor[1] *= 255.f; /* Cb*/ - inputColor[2] *= 255.f; /* Cr*/ + /* R,G,B --> Y,Cb,Cr */ + mul_v3_fl(inputColor, 255.0f); ycc_to_rgb(inputColor[0], inputColor[1], inputColor[2], &outputValue[0], &outputValue[1], &outputValue[2], this->mode); outputValue[3] = inputColor[3]; diff --git a/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp b/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp index db67412f3e7..6edb046a070 100644 --- a/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp @@ -26,12 +26,6 @@ ConvolutionEdgeFilterOperation::ConvolutionEdgeFilterOperation() : ConvolutionFilterOperation() { } -inline void addFilter(float *result, float*input, float value) -{ - result[0] += input[0] * value; - result[1] += input[1] * value; - result[2] += input[2] * value; -} void ConvolutionEdgeFilterOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data) { @@ -64,48 +58,48 @@ void ConvolutionEdgeFilterOperation::executePixel(float *color,int x, int y, Mem res2[3] = 0.0f; this->inputOperation->read(in1, x1, y1, inputBuffers, NULL); - addFilter(res1, in1, this->filter[0]); - addFilter(res2, in1, this->filter[0]); + madd_v3_v3fl(res1, in1, this->filter[0]); + madd_v3_v3fl(res2, in1, this->filter[0]); this->inputOperation->read(in1, x2, y1, inputBuffers, NULL); - addFilter(res1, in1, this->filter[1]); - addFilter(res2, in1, this->filter[3]); + madd_v3_v3fl(res1, in1, this->filter[1]); + madd_v3_v3fl(res2, in1, this->filter[3]); this->inputOperation->read(in1, x3, y1, inputBuffers, NULL); - addFilter(res1, in1, this->filter[2]); - addFilter(res2, in1, this->filter[6]); + madd_v3_v3fl(res1, in1, this->filter[2]); + madd_v3_v3fl(res2, in1, this->filter[6]); this->inputOperation->read(in1, x1, y2, inputBuffers, NULL); - addFilter(res1, in1, this->filter[3]); - addFilter(res2, in1, this->filter[1]); + madd_v3_v3fl(res1, in1, this->filter[3]); + madd_v3_v3fl(res2, in1, this->filter[1]); this->inputOperation->read(in2, x2, y2, inputBuffers, NULL); - addFilter(res1, in2, this->filter[4]); - addFilter(res2, in2, this->filter[4]); + madd_v3_v3fl(res1, in2, this->filter[4]); + madd_v3_v3fl(res2, in2, this->filter[4]); this->inputOperation->read(in1, x3, y2, inputBuffers, NULL); - addFilter(res1, in1, this->filter[5]); - addFilter(res2, in1, this->filter[7]); + madd_v3_v3fl(res1, in1, this->filter[5]); + madd_v3_v3fl(res2, in1, this->filter[7]); this->inputOperation->read(in1, x1, y3, inputBuffers, NULL); - addFilter(res1, in1, this->filter[6]); - addFilter(res2, in1, this->filter[2]); + madd_v3_v3fl(res1, in1, this->filter[6]); + madd_v3_v3fl(res2, in1, this->filter[2]); this->inputOperation->read(in1, x2, y3, inputBuffers, NULL); - addFilter(res1, in1, this->filter[7]); - addFilter(res2, in1, this->filter[5]); + madd_v3_v3fl(res1, in1, this->filter[7]); + madd_v3_v3fl(res2, in1, this->filter[5]); this->inputOperation->read(in1, x3, y3, inputBuffers, NULL); - addFilter(res1, in1, this->filter[8]); - addFilter(res2, in1, this->filter[8]); + madd_v3_v3fl(res1, in1, this->filter[8]); + madd_v3_v3fl(res2, in1, this->filter[8]); - color[0] = sqrt(res1[0]*res1[0]+res2[0]*res2[0]); - color[1] = sqrt(res1[1]*res1[1]+res2[1]*res2[1]); - color[2] = sqrt(res1[2]*res1[2]+res2[2]*res2[2]); + color[0] = sqrt(res1[0] * res1[0] + res2[0] * res2[0]); + color[1] = sqrt(res1[1] * res1[1] + res2[1] * res2[1]); + color[2] = sqrt(res1[2] * res1[2] + res2[2] * res2[2]); - color[0] = color[0]*value[0] + in2[0] * mval; - color[1] = color[1]*value[0] + in2[1] * mval; - color[2] = color[2]*value[0] + in2[2] * mval; + color[0] = color[0] * value[0] + in2[0] * mval; + color[1] = color[1] * value[0] + in2[1] * mval; + color[2] = color[2] * value[0] + in2[2] * mval; color[3] = in2[3]; } diff --git a/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp b/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp index 2720a0a4146..3c9cde92e2e 100644 --- a/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp +++ b/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp @@ -69,10 +69,6 @@ void ConvolutionFilterOperation::deinitExecution() void ConvolutionFilterOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data) { - color[0] = 0.0; - color[1] = 0.0; - color[2] = 0.0; - color[3] = 0.0; float in1[4]; float in2[4]; int x1 = x - 1; @@ -89,57 +85,32 @@ void ConvolutionFilterOperation::executePixel(float *color,int x, int y, MemoryB CLAMP(y3, 0, getHeight()-1); float value[4]; this->inputValueOperation->read(value, x2, y2, inputBuffers, NULL); - float mval = 1.0f - value[0]; + const float mval = 1.0f - value[0]; + + zero_v4(color); this->inputOperation->read(in1, x1, y1, inputBuffers, NULL); - color[0] += in1[0] * this->filter[0]; - color[1] += in1[1] * this->filter[0]; - color[2] += in1[2] * this->filter[0]; - color[3] += in1[3] * this->filter[0]; + madd_v4_v4fl(color, in1, this->filter[0]); this->inputOperation->read(in1, x2, y1, inputBuffers, NULL); - color[0] += in1[0] * this->filter[1]; - color[1] += in1[1] * this->filter[1]; - color[2] += in1[2] * this->filter[1]; - color[3] += in1[3] * this->filter[1]; + madd_v4_v4fl(color, in1, this->filter[1]); this->inputOperation->read(in1, x3, y1, inputBuffers, NULL); - color[0] += in1[0] * this->filter[2]; - color[1] += in1[1] * this->filter[2]; - color[2] += in1[2] * this->filter[2]; - color[3] += in1[3] * this->filter[2]; + madd_v4_v4fl(color, in1, this->filter[2]); this->inputOperation->read(in1, x1, y2, inputBuffers, NULL); - color[0] += in1[0] * this->filter[3]; - color[1] += in1[1] * this->filter[3]; - color[2] += in1[2] * this->filter[3]; - color[3] += in1[3] * this->filter[3]; + madd_v4_v4fl(color, in1, this->filter[3]); this->inputOperation->read(in2, x2, y2, inputBuffers, NULL); - color[0] += in2[0] * this->filter[4]; - color[1] += in2[1] * this->filter[4]; - color[2] += in2[2] * this->filter[4]; - color[3] += in2[3] * this->filter[4]; + madd_v4_v4fl(color, in2, this->filter[4]); this->inputOperation->read(in1, x3, y2, inputBuffers, NULL); - color[0] += in1[0] * this->filter[5]; - color[1] += in1[1] * this->filter[5]; - color[2] += in1[2] * this->filter[5]; - color[3] += in1[3] * this->filter[5]; + madd_v4_v4fl(color, in1, this->filter[5]); this->inputOperation->read(in1, x1, y3, inputBuffers, NULL); - color[0] += in1[0] * this->filter[6]; - color[1] += in1[1] * this->filter[6]; - color[2] += in1[2] * this->filter[6]; - color[3] += in1[3] * this->filter[6]; + madd_v4_v4fl(color, in1, this->filter[6]); this->inputOperation->read(in1, x2, y3, inputBuffers, NULL); - color[0] += in1[0] * this->filter[7]; - color[1] += in1[1] * this->filter[7]; - color[2] += in1[2] * this->filter[7]; - color[3] += in1[3] * this->filter[7]; + madd_v4_v4fl(color, in1, this->filter[7]); this->inputOperation->read(in1, x3, y3, inputBuffers, NULL); - color[0] += in1[0] * this->filter[8]; - color[1] += in1[1] * this->filter[8]; - color[2] += in1[2] * this->filter[8]; - color[3] += in1[3] * this->filter[8]; + madd_v4_v4fl(color, in1, this->filter[8]); - color[0] = color[0]*value[0] + in2[0] * mval; - color[1] = color[1]*value[0] + in2[1] * mval; - color[2] = color[2]*value[0] + in2[2] * mval; - color[3] = color[3]*value[0] + in2[3] * mval; + color[0] = color[0] * value[0] + in2[0] * mval; + color[1] = color[1] * value[0] + in2[1] * mval; + color[2] = color[2] * value[0] + in2[2] * mval; + color[3] = color[3] * value[0] + in2[3] * mval; } bool ConvolutionFilterOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp index 43cba09d16f..60c31400eca 100644 --- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp @@ -85,10 +85,7 @@ void DirectionalBlurOperation::executePixel(float *color, int x, int y, MemoryBu this->inputProgram->read(col, cs * u + ss * v + center_x_pix, cs * v - ss * u + center_y_pix, COM_PS_NEAREST, inputBuffers); - col2[0] += col[0]; - col2[1] += col[1]; - col2[2] += col[2]; - col2[3] += col[3]; + add_v4_v4(col2, col); /* double transformations */ ltx += tx; @@ -96,10 +93,8 @@ void DirectionalBlurOperation::executePixel(float *color, int x, int y, MemoryBu lrot += rot; lsc += sc; } - color[0] = col2[0]/iterations; - color[1] = col2[1]/iterations; - color[2] = col2[2]/iterations; - color[3] = col2[3]/iterations; + + mul_v4_v4fl(color, col2, 1.0f / iterations); } void DirectionalBlurOperation::deinitExecution() diff --git a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp index 07cc07880e7..80e35f63ac5 100644 --- a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp @@ -138,21 +138,15 @@ void GaussianBokehBlurOperation::executePixel(float *color, int x, int y, Memory index = ((ny-y)+this->rady) * (this->radx*2+1) + (minx-x+this->radx); int bufferindex = ((minx - bufferstartx)*4)+((ny-bufferstarty)*4*bufferwidth); for (int nx = minx ; nx < maxx ; nx +=step) { - float multiplyer = gausstab[index]; - tempColor[0] += multiplyer * buffer[bufferindex]; - tempColor[1] += multiplyer * buffer[bufferindex+1]; - tempColor[2] += multiplyer * buffer[bufferindex+2]; - tempColor[3] += multiplyer * buffer[bufferindex+3]; + const float multiplyer = gausstab[index]; + madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplyer); overallmultiplyer += multiplyer; index += step; bufferindex +=offsetadd; } } - float divider = 1.0f / overallmultiplyer; - color[0] = tempColor[0] * divider; - color[1] = tempColor[1] * divider; - color[2] = tempColor[2] * divider; - color[3] = tempColor[3] * divider; + + mul_v4_v4fl(color, tempColor, 1.0f / overallmultiplyer); } void GaussianBokehBlurOperation::deinitExecution() diff --git a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp index a7e443838a9..e30cbfeff7e 100644 --- a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp @@ -99,19 +99,12 @@ void GaussianXBlurOperation::executePixel(float *color, int x, int y, MemoryBuff int bufferindex = ((minx - bufferstartx)*4)+((miny-bufferstarty)*4*bufferwidth); for (int nx = minx ; nx < maxx ; nx +=step) { index = (nx-x)+this->rad; - float multiplyer = gausstab[index]; - tempColor[0] += multiplyer * buffer[bufferindex]; - tempColor[1] += multiplyer * buffer[bufferindex+1]; - tempColor[2] += multiplyer * buffer[bufferindex+2]; - tempColor[3] += multiplyer * buffer[bufferindex+3]; + const float multiplyer = gausstab[index]; + madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplyer); overallmultiplyer += multiplyer; - bufferindex +=offsetadd; + bufferindex += offsetadd; } - float divider = 1.0f / overallmultiplyer; - color[0] = tempColor[0] * divider; - color[1] = tempColor[1] * divider; - color[2] = tempColor[2] * divider; - color[3] = tempColor[3] * divider; + mul_v4_v4fl(color, tempColor, 1.0f / overallmultiplyer); } void GaussianXBlurOperation::deinitExecution() diff --git a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp index c7da43fc20f..c0561704596 100644 --- a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp @@ -95,18 +95,11 @@ void GaussianYBlurOperation::executePixel(float *color, int x, int y, MemoryBuff for (int ny = miny ; ny < maxy ; ny +=step) { index = (ny-y)+this->rad; int bufferindex = ((minx - bufferstartx)*4)+((ny-bufferstarty)*4*bufferwidth); - float multiplyer = gausstab[index]; - tempColor[0] += multiplyer * buffer[bufferindex]; - tempColor[1] += multiplyer * buffer[bufferindex+1]; - tempColor[2] += multiplyer * buffer[bufferindex+2]; - tempColor[3] += multiplyer * buffer[bufferindex+3]; + const float multiplyer = gausstab[index]; + madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplyer); overallmultiplyer += multiplyer; } - float divider = 1.0f / overallmultiplyer; - color[0] = tempColor[0] * divider; - color[1] = tempColor[1] * divider; - color[2] = tempColor[2] * divider; - color[3] = tempColor[3] * divider; + mul_v4_v4fl(color, tempColor, 1.0f / overallmultiplyer); } void GaussianYBlurOperation::deinitExecution() diff --git a/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp b/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp index 602e18521ee..fba3eca4af9 100644 --- a/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp +++ b/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp @@ -42,28 +42,20 @@ void GlareSimpleStarOperation::generateGlare(float *data, MemoryBuffer *inputTil xm = x - i; xp = x + i; tbuf1->read(c, x, y); - c[0]*=f1; c[1]*=f1 ; c[2] *=f1; + mul_v3_fl(c, f1); tbuf1->read(tc, (settings->angle ? xm : x), ym); - c[0]+=tc[0]*f2; - c[1]+=tc[1]*f2; - c[2]+=tc[2]*f2; + madd_v3_v3fl(c, tc, f2); tbuf1->read(tc, (settings->angle ? xp : x), yp); - c[0]+=tc[0]*f2; - c[1]+=tc[1]*f2; - c[2]+=tc[2]*f2; + madd_v3_v3fl(c, tc, f2); c[3] = 1.0f; tbuf1->writePixel(x, y, c); tbuf2->read(c, x, y); - c[0]*=f1; c[1]*=f1 ; c[2] *=f1; + mul_v3_fl(c, f1); tbuf2->read(tc, xm, (settings->angle ? yp : y)); - c[0]+=tc[0]*f2; - c[1]+=tc[1]*f2; - c[2]+=tc[2]*f2; + madd_v3_v3fl(c, tc, f2); tbuf2->read(tc, xp, (settings->angle ? ym : y)); - c[0]+=tc[0]*f2; - c[1]+=tc[1]*f2; - c[2]+=tc[2]*f2; + madd_v3_v3fl(c, tc, f2); c[3] = 1.0f; tbuf2->writePixel(x, y, c); @@ -77,28 +69,20 @@ void GlareSimpleStarOperation::generateGlare(float *data, MemoryBuffer *inputTil xm = x - i; xp = x + i; tbuf1->read(c, x, y); - c[0]*=f1; c[1]*=f1 ; c[2] *=f1; + mul_v3_fl(c, f1); tbuf1->read(tc, (settings->angle ? xm : x), ym); - c[0]+=tc[0]*f2; - c[1]+=tc[1]*f2; - c[2]+=tc[2]*f2; + madd_v3_v3fl(c, tc, f2); tbuf1->read(tc, (settings->angle ? xp : x), yp); - c[0]+=tc[0]*f2; - c[1]+=tc[1]*f2; - c[2]+=tc[2]*f2; + madd_v3_v3fl(c, tc, f2); c[3] = 1.0f; tbuf1->writePixel(x, y, c); tbuf2->read(c, x, y); - c[0]*=f1; c[1]*=f1 ; c[2] *=f1; + mul_v3_fl(c, f1); tbuf2->read(tc, xm, (settings->angle ? yp : y)); - c[0]+=tc[0]*f2; - c[1]+=tc[1]*f2; - c[2]+=tc[2]*f2; + madd_v3_v3fl(c, tc, f2); tbuf2->read(tc, xp, (settings->angle ? ym : y)); - c[0]+=tc[0]*f2; - c[1]+=tc[1]*f2; - c[2]+=tc[2]*f2; + madd_v3_v3fl(c, tc, f2); c[3] = 1.0f; tbuf2->writePixel(x, y, c); } diff --git a/source/blender/compositor/operations/COM_InvertOperation.cpp b/source/blender/compositor/operations/COM_InvertOperation.cpp index 982fe1a5450..82158c4adad 100644 --- a/source/blender/compositor/operations/COM_InvertOperation.cpp +++ b/source/blender/compositor/operations/COM_InvertOperation.cpp @@ -55,9 +55,7 @@ void InvertOperation::executePixel(float *out, float x, float y, PixelSampler sa out[2] = (1.0f - inputColor[2])*value + inputColor[2]*invertedValue; } else { - out[0] = inputColor[0]; - out[1] = inputColor[1]; - out[2] = inputColor[2]; + copy_v3_v3(out, inputColor); } if (alpha) diff --git a/source/blender/compositor/operations/COM_TonemapOperation.cpp b/source/blender/compositor/operations/COM_TonemapOperation.cpp index d8089bdf3ea..75adcf524c4 100644 --- a/source/blender/compositor/operations/COM_TonemapOperation.cpp +++ b/source/blender/compositor/operations/COM_TonemapOperation.cpp @@ -47,9 +47,7 @@ void TonemapOperation::executePixel(float *color, int x, int y, MemoryBuffer *in float output[4]; this->imageReader->read(output, x, y, inputBuffers, NULL); - output[0] *= avg->al; - output[1] *= avg->al; - output[2] *= avg->al; + mul_v3_fl(output, avg->al); float dr = output[0] + this->data->offset; float dg = output[1] + this->data->offset; float db = output[2] + this->data->offset; @@ -63,10 +61,7 @@ void TonemapOperation::executePixel(float *color, int x, int y, MemoryBuffer *in output[2] = powf(MAX2(output[2], 0.0f), igm); } - color[0] = output[0]; - color[1] = output[1]; - color[2] = output[2]; - color[3] = output[3]; + copy_v4_v4(color, output); } void PhotoreceptorTonemapOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data) { @@ -94,10 +89,7 @@ void PhotoreceptorTonemapOperation::executePixel(float *color, int x, int y, Mem I_a = I_l + ia * (I_g - I_l); output[2] /= (output[2] + powf(f * I_a, m)); - color[0] = output[0]; - color[1] = output[1]; - color[2] = output[2]; - color[3] = output[3]; + copy_v4_v4(color, output); } void TonemapOperation::deinitExecution() @@ -143,18 +135,14 @@ void *TonemapOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuff while (p--) { float L = 0.212671f * bc[0] + 0.71516f * bc[1] + 0.072169f * bc[2]; Lav += L; - cav[0] += bc[0]; - cav[1] += bc[1]; - cav[2] += bc[2]; + add_v3_v3(cav, bc); lsum += logf(MAX2(L, 0.0f) + 1e-5f); maxl = (L > maxl) ? L : maxl; minl = (L < minl) ? L : minl; bc+=4; } data->lav = Lav * sc; - data->cav[0] = cav[0]*sc; - data->cav[1] = cav[1]*sc; - data->cav[2] = cav[2]*sc; + mul_v3_v3fl(data->cav, cav, sc); maxl = log((double)maxl + 1e-5); minl = log((double)minl + 1e-5); avl = lsum * sc; data->auto_key = (maxl > minl) ? ((maxl - avl) / (maxl - minl)) : 1.f; float al = exp((double)avl); diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp index 562b0fc2bb5..1544b1c8d06 100644 --- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp @@ -61,10 +61,7 @@ void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, Me tempColor[2] = 0; tempColor[3] = 0; float tempSize[4]; - float overallmultiplyerr = 0; - float overallmultiplyerg = 0; - float overallmultiplyerb = 0; - float overallmultiplyera = 0; + float overallmultiplyer[4] = {0.0f, 0.0f, 0.0f, 0.0f}; int miny = y - maxBlur; int maxy = y + maxBlur; @@ -76,10 +73,8 @@ void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, Me tempColor[1] += readColor[1]; tempColor[2] += readColor[2]; tempColor[3] += readColor[3]; - overallmultiplyerr += 1; - overallmultiplyerg += 1; - overallmultiplyerb += 1; - overallmultiplyera += 1; + add_v4_v4(tempColor, readColor); + add_v3_fl(overallmultiplyer, 1.0f); for (int ny = miny ; ny < maxy ; ny += QualityStepHelper::getStep()) { for (int nx = minx ; nx < maxx ; nx += QualityStepHelper::getStep()) { @@ -97,22 +92,17 @@ void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, Me float v = 256 + dy*256/size; inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers); inputProgram->read(readColor, nx, ny, COM_PS_NEAREST, inputBuffers); - tempColor[0] += bokeh[1]*readColor[0]; - tempColor[1] += bokeh[2]*readColor[1]; - tempColor[2] += bokeh[2]*readColor[2]; - tempColor[3] += bokeh[3]*readColor[3]; - overallmultiplyerr += bokeh[0]; - overallmultiplyerg += bokeh[1]; - overallmultiplyerb += bokeh[2]; - overallmultiplyera += bokeh[3]; + madd_v4_v4v4(tempColor, bokeh, readColor); + add_v4_v4(overallmultiplyer, bokeh); } } } } - color[0] = tempColor[0] / overallmultiplyerr; - color[1] = tempColor[1] / overallmultiplyerg; - color[2] = tempColor[2] / overallmultiplyerb; - color[3] = tempColor[3] / overallmultiplyera; + + color[0] = tempColor[0] * (1.0f / overallmultiplyer[0]); + color[1] = tempColor[1] * (1.0f / overallmultiplyer[1]); + color[2] = tempColor[2] * (1.0f / overallmultiplyer[2]); + color[3] = tempColor[3] * (1.0f / overallmultiplyer[3]); } } |