Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_animsys.h6
-rw-r--r--source/blender/blenkernel/BKE_armature.h2
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h6
-rw-r--r--source/blender/blenkernel/BKE_curve.h2
-rw-r--r--source/blender/blenkernel/BKE_idtype.h1
-rw-r--r--source/blender/blenkernel/BKE_main.h3
-rw-r--r--source/blender/blenkernel/BKE_modifier.h36
-rw-r--r--source/blender/blenkernel/BKE_node.h34
-rw-r--r--source/blender/blenkernel/BKE_simulation.h33
-rw-r--r--source/blender/blenkernel/BKE_subdiv_ccg.h6
-rw-r--r--source/blender/blenkernel/BKE_tracking.h14
-rw-r--r--source/blender/blenkernel/CMakeLists.txt2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c18
-rw-r--r--source/blender/blenkernel/intern/action.c2
-rw-r--r--source/blender/blenkernel/intern/anim_data.c7
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c26
-rw-r--r--source/blender/blenkernel/intern/blendfile.c3
-rw-r--r--source/blender/blenkernel/intern/colortools.c69
-rw-r--r--source/blender/blenkernel/intern/constraint.c6
-rw-r--r--source/blender/blenkernel/intern/curve.c14
-rw-r--r--source/blender/blenkernel/intern/displist.c18
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c33
-rw-r--r--source/blender/blenkernel/intern/hair.c61
-rw-r--r--source/blender/blenkernel/intern/idtype.c5
-rw-r--r--source/blender/blenkernel/intern/lattice.c2
-rw-r--r--source/blender/blenkernel/intern/lib_id.c63
-rw-r--r--source/blender/blenkernel/intern/lib_id_delete.c62
-rw-r--r--source/blender/blenkernel/intern/lib_query.c65
-rw-r--r--source/blender/blenkernel/intern/light.c2
-rw-r--r--source/blender/blenkernel/intern/linestyle.c2
-rw-r--r--source/blender/blenkernel/intern/main.c3
-rw-r--r--source/blender/blenkernel/intern/material.c4
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.c2
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c2
-rw-r--r--source/blender/blenkernel/intern/modifier.c8
-rw-r--r--source/blender/blenkernel/intern/movieclip.c3
-rw-r--r--source/blender/blenkernel/intern/multires.c2
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.c40
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.h20
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_smooth.c72
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_util.c51
-rw-r--r--source/blender/blenkernel/intern/node.c159
-rw-r--r--source/blender/blenkernel/intern/object.c41
-rw-r--r--source/blender/blenkernel/intern/ocean.c16
-rw-r--r--source/blender/blenkernel/intern/particle_system.c17
-rw-r--r--source/blender/blenkernel/intern/pointcloud.c63
-rw-r--r--source/blender/blenkernel/intern/scene.c2
-rw-r--r--source/blender/blenkernel/intern/seqprefetch.c3
-rw-r--r--source/blender/blenkernel/intern/sequencer.c6
-rw-r--r--source/blender/blenkernel/intern/simulation.cc110
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c82
-rw-r--r--source/blender/blenkernel/intern/subdiv_deform.c40
-rw-r--r--source/blender/blenkernel/intern/subdiv_foreach.c86
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c120
-rw-r--r--source/blender/blenkernel/intern/texture.c2
-rw-r--r--source/blender/blenkernel/intern/tracking.c28
-rw-r--r--source/blender/blenkernel/intern/volume.cc48
-rw-r--r--source/blender/blenkernel/intern/world.c2
-rw-r--r--source/blender/blenlib/BLI_allocator.hh (renamed from source/blender/blenlib/BLI_allocator.h)6
-rw-r--r--source/blender/blenlib/BLI_array.hh (renamed from source/blender/blenlib/BLI_array_cxx.h)21
-rw-r--r--source/blender/blenlib/BLI_array_ref.hh (renamed from source/blender/blenlib/BLI_array_ref.h)10
-rw-r--r--source/blender/blenlib/BLI_color.hh92
-rw-r--r--source/blender/blenlib/BLI_dot_export.hh290
-rw-r--r--source/blender/blenlib/BLI_dot_export_attribute_enums.hh125
-rw-r--r--source/blender/blenlib/BLI_float2.hh86
-rw-r--r--source/blender/blenlib/BLI_float3.hh218
-rw-r--r--source/blender/blenlib/BLI_float4x4.hh115
-rw-r--r--source/blender/blenlib/BLI_gsqueue.h2
-rw-r--r--source/blender/blenlib/BLI_hash.h2
-rw-r--r--source/blender/blenlib/BLI_hash.hh (renamed from source/blender/blenlib/BLI_hash_cxx.h)36
-rw-r--r--source/blender/blenlib/BLI_index_range.hh (renamed from source/blender/blenlib/BLI_index_range.h)6
-rw-r--r--source/blender/blenlib/BLI_linear_allocator.hh173
-rw-r--r--source/blender/blenlib/BLI_listbase_wrapper.hh (renamed from source/blender/blenlib/BLI_listbase_wrapper.h)12
-rw-r--r--source/blender/blenlib/BLI_map.hh (renamed from source/blender/blenlib/BLI_map.h)68
-rw-r--r--source/blender/blenlib/BLI_memory_utils.hh (renamed from source/blender/blenlib/BLI_memory_utils_cxx.h)6
-rw-r--r--source/blender/blenlib/BLI_open_addressing.hh (renamed from source/blender/blenlib/BLI_open_addressing.h)112
-rw-r--r--source/blender/blenlib/BLI_optional.hh (renamed from source/blender/blenlib/BLI_optional.h)8
-rw-r--r--source/blender/blenlib/BLI_set.hh (renamed from source/blender/blenlib/BLI_set.h)49
-rw-r--r--source/blender/blenlib/BLI_stack.hh (renamed from source/blender/blenlib/BLI_stack_cxx.h)13
-rw-r--r--source/blender/blenlib/BLI_string_map.hh (renamed from source/blender/blenlib/BLI_string_map.h)85
-rw-r--r--source/blender/blenlib/BLI_string_ref.hh (renamed from source/blender/blenlib/BLI_string_ref.h)26
-rw-r--r--source/blender/blenlib/BLI_task.h32
-rw-r--r--source/blender/blenlib/BLI_timeit.hh62
-rw-r--r--source/blender/blenlib/BLI_utility_mixins.hh (renamed from source/blender/blenlib/BLI_utility_mixins.h)6
-rw-r--r--source/blender/blenlib/BLI_vector.hh (renamed from source/blender/blenlib/BLI_vector.h)56
-rw-r--r--source/blender/blenlib/BLI_vector_set.hh (renamed from source/blender/blenlib/BLI_vector_set.h)120
-rw-r--r--source/blender/blenlib/CMakeLists.txt43
-rw-r--r--source/blender/blenlib/intern/BLI_index_range.cc8
-rw-r--r--source/blender/blenlib/intern/delaunay_2d.c1
-rw-r--r--source/blender/blenlib/intern/dot_export.cc305
-rw-r--r--source/blender/blenlib/intern/task_iterator.c261
-rw-r--r--source/blender/blenlib/intern/task_pool.cc6
-rw-r--r--source/blender/blenlib/intern/timeit.cc36
-rw-r--r--source/blender/blenloader/CMakeLists.txt1
-rw-r--r--source/blender/blenloader/intern/readfile.c153
-rw-r--r--source/blender/blenloader/intern/readfile.h1
-rw-r--r--source/blender/blenloader/intern/versioning_290.c66
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c3
-rw-r--r--source/blender/blenloader/intern/writefile.c32
-rw-r--r--source/blender/blentranslation/BLT_translation.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c1
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c65
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c12
-rw-r--r--source/blender/compositor/operations/COM_MovieDistortionOperation.cpp3
-rw-r--r--source/blender/depsgraph/DEG_depsgraph.h2
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_query.h8
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder.cc4
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.cc54
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.h5
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc73
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h14
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc40
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc4
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_rna.cc43
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_rna.h3
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_transitive.cc21
-rw-r--r--source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc11
-rw-r--r--source/blender/depsgraph/intern/depsgraph.cc23
-rw-r--r--source/blender/depsgraph/intern/depsgraph.h8
-rw-r--r--source/blender/depsgraph/intern/depsgraph_build.cc1
-rw-r--r--source/blender/depsgraph/intern/depsgraph_debug.cc4
-rw-r--r--source/blender/depsgraph/intern/depsgraph_eval.cc3
-rw-r--r--source/blender/depsgraph/intern/depsgraph_physics.cc61
-rw-r--r--source/blender/depsgraph/intern/depsgraph_query.cc11
-rw-r--r--source/blender/depsgraph/intern/depsgraph_query_foreach.cc75
-rw-r--r--source/blender/depsgraph/intern/depsgraph_relation.cc14
-rw-r--r--source/blender/depsgraph/intern/depsgraph_tag.cc4
-rw-r--r--source/blender/depsgraph/intern/depsgraph_type.cc1
-rw-r--r--source/blender/depsgraph/intern/depsgraph_type.h14
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval.cc5
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_flush.cc18
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_stats.cc4
-rw-r--r--source/blender/depsgraph/intern/node/deg_node.h2
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_component.cc67
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_component.h20
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_id.cc51
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_id.h18
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_operation.cc1
-rw-r--r--source/blender/draw/engines/eevee/eevee_motion_blur.c3
-rw-r--r--source/blender/draw/intern/draw_manager_shader.c4
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c79
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c15
-rw-r--r--source/blender/editors/animation/anim_filter.c13
-rw-r--r--source/blender/editors/armature/pose_slide.c77
-rw-r--r--source/blender/editors/armature/pose_transform.c2
-rw-r--r--source/blender/editors/include/ED_anim_api.h3
-rw-r--r--source/blender/editors/include/ED_info.h6
-rw-r--r--source/blender/editors/include/ED_node.h6
-rw-r--r--source/blender/editors/include/ED_transform.h2
-rw-r--r--source/blender/editors/include/UI_interface.h35
-rw-r--r--source/blender/editors/interface/interface.c36
-rw-r--r--source/blender/editors/interface/interface_anim.c55
-rw-r--r--source/blender/editors/interface/interface_icons.c3
-rw-r--r--source/blender/editors/interface/interface_intern.h7
-rw-r--r--source/blender/editors/interface/interface_layout.c353
-rw-r--r--source/blender/editors/interface/interface_panel.c24
-rw-r--r--source/blender/editors/interface/interface_templates.c432
-rw-r--r--source/blender/editors/interface/interface_utils.c16
-rw-r--r--source/blender/editors/interface/interface_widgets.c121
-rw-r--r--source/blender/editors/interface/view2d.c78
-rw-r--r--source/blender/editors/mesh/editmesh_extrude.c18
-rw-r--r--source/blender/editors/mesh/mesh_ops.c12
-rw-r--r--source/blender/editors/object/CMakeLists.txt1
-rw-r--r--source/blender/editors/object/object_edit.c192
-rw-r--r--source/blender/editors/object/object_modifier.c9
-rw-r--r--source/blender/editors/object/object_transform.c22
-rw-r--r--source/blender/editors/physics/particle_edit.c24
-rw-r--r--source/blender/editors/physics/physics_fluid.c4
-rw-r--r--source/blender/editors/render/render_opengl.c3
-rw-r--r--source/blender/editors/screen/area.c11
-rw-r--r--source/blender/editors/screen/screen_ops.c1
-rw-r--r--source/blender/editors/space_clip/clip_draw.c14
-rw-r--r--source/blender/editors/space_clip/clip_editor.c6
-rw-r--r--source/blender/editors/space_clip/clip_ops.c2
-rw-r--r--source/blender/editors/space_clip/clip_utils.c3
-rw-r--r--source/blender/editors/space_file/filelist.c6
-rw-r--r--source/blender/editors/space_image/space_image.c1
-rw-r--r--source/blender/editors/space_info/info_stats.c293
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c29
-rw-r--r--source/blender/editors/space_nla/nla_channels.c3
-rw-r--r--source/blender/editors/space_node/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_node/drawnode.c108
-rw-r--r--source/blender/editors/space_node/node_buttons.c2
-rw-r--r--source/blender/editors/space_node/node_draw.c262
-rw-r--r--source/blender/editors/space_node/node_edit.c6
-rw-r--r--source/blender/editors/space_node/node_group.c9
-rw-r--r--source/blender/editors/space_node/node_intern.h14
-rw-r--r--source/blender/editors/space_node/node_templates.c30
-rw-r--r--source/blender/editors/space_node/space_node.c5
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h3
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c8
-rw-r--r--source/blender/editors/space_sequencer/sequencer_scopes.c20
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c24
-rw-r--r--source/blender/editors/transform/transform.h4
-rw-r--r--source/blender/editors/transform/transform_convert.c32
-rw-r--r--source/blender/editors/transform/transform_convert.h8
-rw-r--r--source/blender/editors/transform/transform_convert_armature.c10
-rw-r--r--source/blender/editors/transform/transform_generics.c18
-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c2
-rw-r--r--source/blender/editors/transform/transform_ops.c11
-rw-r--r--source/blender/editors/transform/transform_orientations.c18
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c33
-rw-r--r--source/blender/gpencil_modifiers/CMakeLists.txt1
-rw-r--r--source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h1
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c1
-rw-r--r--source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c165
-rw-r--r--source/blender/gpu/intern/gpu_immediate.c8
-rw-r--r--source/blender/gpu/intern/gpu_shader_interface.c6
-rw-r--r--source/blender/gpu/intern/gpu_viewport.c8
-rw-r--r--source/blender/imbuf/intern/imageprocess.c4
-rw-r--r--source/blender/makesdna/DNA_ID.h9
-rw-r--r--source/blender/makesdna/DNA_armature_types.h18
-rw-r--r--source/blender/makesdna/DNA_brush_types.h4
-rw-r--r--source/blender/makesdna/DNA_constraint_types.h36
-rw-r--r--source/blender/makesdna/DNA_gpencil_modifier_types.h48
-rw-r--r--source/blender/makesdna/DNA_gpencil_types.h1
-rw-r--r--source/blender/makesdna/DNA_layer_types.h1
-rw-r--r--source/blender/makesdna/DNA_material_types.h20
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h32
-rw-r--r--source/blender/makesdna/DNA_node_types.h44
-rw-r--r--source/blender/makesdna/DNA_object_force_types.h1
-rw-r--r--source/blender/makesdna/DNA_object_types.h1
-rw-r--r--source/blender/makesdna/DNA_scene_types.h42
-rw-r--r--source/blender/makesdna/DNA_screen_types.h4
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h2
-rw-r--r--source/blender/makesdna/DNA_shader_fx_types.h1
-rw-r--r--source/blender/makesdna/DNA_simulation_defaults.h40
-rw-r--r--source/blender/makesdna/DNA_simulation_types.h41
-rw-r--r--source/blender/makesdna/DNA_space_types.h6
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h7
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
-rw-r--r--source/blender/makesdna/DNA_volume_types.h6
-rw-r--r--source/blender/makesdna/intern/CMakeLists.txt1
-rw-r--r--source/blender/makesdna/intern/dna_defaults.c8
-rw-r--r--source/blender/makesdna/intern/makesdna.c2
-rw-r--r--source/blender/makesrna/RNA_access.h8
-rw-r--r--source/blender/makesrna/RNA_enum_types.h10
-rw-r--r--source/blender/makesrna/intern/CMakeLists.txt12
-rw-r--r--source/blender/makesrna/intern/makesrna.c3
-rw-r--r--source/blender/makesrna/intern/rna_ID.c14
-rw-r--r--source/blender/makesrna/intern/rna_access.c117
-rw-r--r--source/blender/makesrna/intern/rna_gpencil.c2
-rw-r--r--source/blender/makesrna/intern/rna_gpencil_modifier.c144
-rw-r--r--source/blender/makesrna/intern/rna_internal.h2
-rw-r--r--source/blender/makesrna/intern/rna_main.c11
-rw-r--r--source/blender/makesrna/intern/rna_main_api.c57
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c2
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c418
-rw-r--r--source/blender/makesrna/intern/rna_object.c1
-rw-r--r--source/blender/makesrna/intern/rna_scene.c24
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c4
-rw-r--r--source/blender/makesrna/intern/rna_simulation.c56
-rw-r--r--source/blender/makesrna/intern/rna_space.c66
-rw-r--r--source/blender/makesrna/intern/rna_ui_api.c31
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c4
-rw-r--r--source/blender/modifiers/intern/MOD_armature.c7
-rw-r--r--source/blender/modifiers/intern/MOD_array.c7
-rw-r--r--source/blender/modifiers/intern/MOD_bevel.c7
-rw-r--r--source/blender/modifiers/intern/MOD_boolean.c7
-rw-r--r--source/blender/modifiers/intern/MOD_build.c7
-rw-r--r--source/blender/modifiers/intern/MOD_cast.c7
-rw-r--r--source/blender/modifiers/intern/MOD_cloth.c5
-rw-r--r--source/blender/modifiers/intern/MOD_collision.c5
-rw-r--r--source/blender/modifiers/intern/MOD_correctivesmooth.c5
-rw-r--r--source/blender/modifiers/intern/MOD_curve.c7
-rw-r--r--source/blender/modifiers/intern/MOD_datatransfer.c10
-rw-r--r--source/blender/modifiers/intern/MOD_decimate.c7
-rw-r--r--source/blender/modifiers/intern/MOD_displace.c5
-rw-r--r--source/blender/modifiers/intern/MOD_dynamicpaint.c7
-rw-r--r--source/blender/modifiers/intern/MOD_edgesplit.c7
-rw-r--r--source/blender/modifiers/intern/MOD_explode.c7
-rw-r--r--source/blender/modifiers/intern/MOD_fluid.c7
-rw-r--r--source/blender/modifiers/intern/MOD_hook.c7
-rw-r--r--source/blender/modifiers/intern/MOD_laplaciandeform.c5
-rw-r--r--source/blender/modifiers/intern/MOD_laplaciansmooth.c5
-rw-r--r--source/blender/modifiers/intern/MOD_lattice.c7
-rw-r--r--source/blender/modifiers/intern/MOD_mask.cc17
-rw-r--r--source/blender/modifiers/intern/MOD_meshcache.c7
-rw-r--r--source/blender/modifiers/intern/MOD_meshdeform.c7
-rw-r--r--source/blender/modifiers/intern/MOD_meshsequencecache.c7
-rw-r--r--source/blender/modifiers/intern/MOD_mirror.c7
-rw-r--r--source/blender/modifiers/intern/MOD_multires.c7
-rw-r--r--source/blender/modifiers/intern/MOD_none.c5
-rw-r--r--source/blender/modifiers/intern/MOD_normal_edit.c7
-rw-r--r--source/blender/modifiers/intern/MOD_ocean.c7
-rw-r--r--source/blender/modifiers/intern/MOD_particleinstance.c7
-rw-r--r--source/blender/modifiers/intern/MOD_particlesystem.c5
-rw-r--r--source/blender/modifiers/intern/MOD_remesh.c13
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c7
-rw-r--r--source/blender/modifiers/intern/MOD_shapekey.c7
-rw-r--r--source/blender/modifiers/intern/MOD_shrinkwrap.c7
-rw-r--r--source/blender/modifiers/intern/MOD_simpledeform.c7
-rw-r--r--source/blender/modifiers/intern/MOD_skin.c7
-rw-r--r--source/blender/modifiers/intern/MOD_smooth.c5
-rw-r--r--source/blender/modifiers/intern/MOD_softbody.c7
-rw-r--r--source/blender/modifiers/intern/MOD_solidify.c11
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_extrude.c4
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_nonmanifold.c6
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_util.h12
-rw-r--r--source/blender/modifiers/intern/MOD_subsurf.c7
-rw-r--r--source/blender/modifiers/intern/MOD_surface.c5
-rw-r--r--source/blender/modifiers/intern/MOD_surfacedeform.c7
-rw-r--r--source/blender/modifiers/intern/MOD_triangulate.c7
-rw-r--r--source/blender/modifiers/intern/MOD_uvproject.c7
-rw-r--r--source/blender/modifiers/intern/MOD_uvwarp.c7
-rw-r--r--source/blender/modifiers/intern/MOD_warp.c7
-rw-r--r--source/blender/modifiers/intern/MOD_wave.c7
-rw-r--r--source/blender/modifiers/intern/MOD_weighted_normal.c7
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgedit.c7
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgmix.c7
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgproximity.c7
-rw-r--r--source/blender/modifiers/intern/MOD_weld.c7
-rw-r--r--source/blender/modifiers/intern/MOD_wireframe.c9
-rw-r--r--source/blender/nodes/CMakeLists.txt27
-rw-r--r--source/blender/nodes/NOD_common.h8
-rw-r--r--source/blender/nodes/NOD_function.h32
-rw-r--r--source/blender/nodes/NOD_simulation.h47
-rw-r--r--source/blender/nodes/NOD_static_types.h18
-rw-r--r--source/blender/nodes/function/node_function_util.cc30
-rw-r--r--source/blender/nodes/function/node_function_util.h40
-rw-r--r--source/blender/nodes/function/nodes/node_fn_boolean_math.cc62
-rw-r--r--source/blender/nodes/function/nodes/node_fn_float_compare.cc66
-rw-r--r--source/blender/nodes/function/nodes/node_fn_switch.cc76
-rw-r--r--source/blender/nodes/intern/node_common.h8
-rw-r--r--source/blender/nodes/intern/node_socket.c54
-rw-r--r--source/blender/nodes/intern/node_util.h8
-rw-r--r--source/blender/nodes/shader/node_shader_util.c11
-rw-r--r--source/blender/nodes/shader/node_shader_util.h2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_brightness.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_clamp.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_gamma.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hueSatVal.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_invert.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_map_range.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mixRgb.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_noise.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_valToRgb.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_math.c2
-rw-r--r--source/blender/nodes/simulation/node_simulation_tree.cc45
-rw-r--r--source/blender/nodes/simulation/node_simulation_util.cc29
-rw-r--r--source/blender/nodes/simulation/node_simulation_util.h40
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_common.cc45
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc38
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc39
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_force.cc36
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc38
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc52
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc37
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc40
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc40
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc39
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc37
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc57
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc31
-rw-r--r--source/blender/render/intern/source/pipeline.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c39
m---------source/tools0
367 files changed, 8271 insertions, 2733 deletions
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index a8915c178d4..4076bca3b19 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -207,17 +207,15 @@ bool BKE_animsys_read_rna_setting(struct PathResolvedRNA *anim_rna, float *r_val
bool BKE_animsys_write_rna_setting(struct PathResolvedRNA *anim_rna, const float value);
/* Evaluation loop for evaluating animation data */
-void BKE_animsys_evaluate_animdata(struct Scene *scene,
- struct ID *id,
+void BKE_animsys_evaluate_animdata(struct ID *id,
struct AnimData *adt,
float ctime,
- short recalc,
+ eAnimData_Recalc recalc,
const bool flush_to_original);
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only */
void BKE_animsys_evaluate_all_animation(struct Main *main,
struct Depsgraph *depsgraph,
- struct Scene *scene,
float ctime);
/* ------------ Specialized API --------------- */
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 6c383ae5011..e59d5728350 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -27,6 +27,8 @@
extern "C" {
#endif
+#include "BLI_listbase.h"
+
struct Bone;
struct Depsgraph;
struct ListBase;
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index c9b70d681f4..bc64f78ffae 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -26,8 +26,8 @@
*
* \note Use #STRINGIFY() rather than defining with quotes.
*/
-#define BLENDER_VERSION 283
-#define BLENDER_SUBVERSION 15
+#define BLENDER_VERSION 290
+#define BLENDER_SUBVERSION 0
/** Several breakages with 280, e.g. collections vs layers. */
#define BLENDER_MINVERSION 280
#define BLENDER_MINSUBVERSION 0
@@ -36,7 +36,7 @@
/** Can be left blank, otherwise a,b,c... etc with no quotes. */
#define BLENDER_VERSION_CHAR
/** alpha/beta/rc/release, docs use this. */
-#define BLENDER_VERSION_CYCLE beta
+#define BLENDER_VERSION_CYCLE alpha
/** Optionally set to 1,2,... for example to get alpha1 or rc2. */
#define BLENDER_VERSION_CYCLE_NUMBER
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 164867b228b..adc94a833c3 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -111,6 +111,8 @@ void BKE_curve_material_index_clear(struct Curve *cu);
bool BKE_curve_material_index_validate(struct Curve *cu);
void BKE_curve_material_remap(struct Curve *cu, const unsigned int *remap, unsigned int remap_len);
+void BKE_curve_smooth_flag_set(struct Curve *cu, bool set);
+
ListBase *BKE_curve_nurbs_get(struct Curve *cu);
int BKE_curve_nurb_vert_index_get(const struct Nurb *nu, const void *vert);
diff --git a/source/blender/blenkernel/BKE_idtype.h b/source/blender/blenkernel/BKE_idtype.h
index 05545216217..6dc504c2007 100644
--- a/source/blender/blenkernel/BKE_idtype.h
+++ b/source/blender/blenkernel/BKE_idtype.h
@@ -165,6 +165,7 @@ extern IDTypeInfo IDType_ID_LP;
extern IDTypeInfo IDType_ID_HA;
extern IDTypeInfo IDType_ID_PT;
extern IDTypeInfo IDType_ID_VO;
+extern IDTypeInfo IDType_ID_SIM;
extern IDTypeInfo IDType_ID_LINK_PLACEHOLDER;
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index ed1f67350c3..b2472e862ec 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -147,6 +147,7 @@ typedef struct Main {
ListBase hairs;
ListBase pointclouds;
ListBase volumes;
+ ListBase simulations;
/**
* Must be generated, used and freed by same code - never assume this is valid data unless you
@@ -220,7 +221,7 @@ const char *BKE_main_blendfile_path_from_global(void);
struct ListBase *which_libbase(struct Main *mainlib, short type);
-#define MAX_LIBARRAY 40
+#define MAX_LIBARRAY 41
int set_listbasepointers(struct Main *main, struct ListBase *lb[MAX_LIBARRAY]);
#define MAIN_VERSION_ATLEAST(main, ver, subver) \
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index c37e56149eb..3a3be7e82c2 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -100,7 +100,7 @@ typedef enum {
/* For modifiers that use CD_PREVIEW_MCOL for preview. */
eModifierTypeFlag_UsesPreview = (1 << 9),
- eModifierTypeFlag_AcceptsLattice = (1 << 10),
+ eModifierTypeFlag_AcceptsVertexCosOnly = (1 << 10),
} ModifierTypeFlag;
/* IMPORTANT! Keep ObjectWalkFunc and IDWalkFunc signatures compatible. */
@@ -211,18 +211,28 @@ typedef struct ModifierTypeInfo {
/********************* Non-deform modifier functions *********************/
- /* For non-deform types: apply the modifier and return a mesh object.
+ /* For non-deform types: apply the modifier and return a mesh datablock.
*
- * The mesh argument should always be non-NULL; the modifier
- * should read the object data from the mesh object instead of the
- * actual object data.
+ * The mesh argument should always be non-NULL; the modifier should use the
+ * passed in mesh datablock rather than object->data, as it contains the mesh
+ * with modifier applied up to this point.
*
- * The modifier may reuse the mesh argument (i.e. return it in
- * modified form), but must not release it.
+ * The modifier may modify and return the mesh argument, but must not free it
+ * and must ensure any referenced data layers are converted to non-referenced
+ * before modification.
*/
- struct Mesh *(*applyModifier)(struct ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *mesh);
+ struct Mesh *(*modifyMesh)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Mesh *mesh);
+ struct Hair *(*modifyHair)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Hair *hair);
+ struct PointCloud *(*modifyPointCloud)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct PointCloud *pointcloud);
+ struct Volume *(*modifyVolume)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Volume *volume);
/********************* Optional functions *********************/
@@ -450,9 +460,9 @@ struct ModifierData *modifier_get_evaluated(struct Depsgraph *depsgraph,
/* wrappers for modifier callbacks that ensure valid normals */
-struct Mesh *modwrap_applyModifier(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *me);
+struct Mesh *modwrap_modifyMesh(ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Mesh *me);
void modwrap_deformVerts(ModifierData *md,
const struct ModifierEvalContext *ctx,
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 38fe974c228..10175a2c45f 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -385,8 +385,8 @@ struct bNodeTree *ntreeAddTree(struct Main *bmain, const char *name, const char
/* copy/free funcs, need to manage ID users */
void ntreeFreeTree(struct bNodeTree *ntree);
-/* Free tree which is owned byt another datablock. */
-void ntreeFreeNestedTree(struct bNodeTree *ntree);
+/* Free tree which is embedded into another datablock. */
+void ntreeFreeEmbeddedTree(struct bNodeTree *ntree);
struct bNodeTree *ntreeCopyTree_ex(const struct bNodeTree *ntree,
struct Main *bmain,
const bool do_id_user);
@@ -852,6 +852,7 @@ struct NodeTreeIterStore {
struct Light *light;
struct World *world;
struct FreestyleLineStyle *linestyle;
+ struct Simulation *simulation;
};
void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *bmain);
@@ -1282,6 +1283,35 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
struct MTex *mtex);
/** \} */
+/* -------------------------------------------------------------------- */
+/** \name Simulation Nodes
+ * \{ */
+
+#define SIM_NODE_PARTICLE_SIMULATION 1000
+#define SIM_NODE_FORCE 1001
+#define SIM_NODE_SET_PARTICLE_ATTRIBUTE 1002
+#define SIM_NODE_PARTICLE_BIRTH_EVENT 1003
+#define SIM_NODE_PARTICLE_TIME_STEP_EVENT 1004
+#define SIM_NODE_EXECUTE_CONDITION 1005
+#define SIM_NODE_MULTI_EXECUTE 1006
+#define SIM_NODE_PARTICLE_MESH_EMITTER 1007
+#define SIM_NODE_PARTICLE_MESH_COLLISION_EVENT 1008
+#define SIM_NODE_EMIT_PARTICLES 1009
+#define SIM_NODE_TIME 1010
+#define SIM_NODE_PARTICLE_ATTRIBUTE 1011
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Function Nodes
+ * \{ */
+
+#define FN_NODE_BOOLEAN_MATH 1200
+#define FN_NODE_SWITCH 1201
+#define FN_NODE_FLOAT_COMPARE 1202
+
+/** \} */
+
void init_nodesystem(void);
void free_nodesystem(void);
diff --git a/source/blender/blenkernel/BKE_simulation.h b/source/blender/blenkernel/BKE_simulation.h
new file mode 100644
index 00000000000..aad0ada75a9
--- /dev/null
+++ b/source/blender/blenkernel/BKE_simulation.h
@@ -0,0 +1,33 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BKE_SIMULATION_H__
+#define __BKE_SIMULATION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Main;
+struct Simulation;
+
+void *BKE_simulation_add(struct Main *bmain, const char *name);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_SIMULATION_H__ */
diff --git a/source/blender/blenkernel/BKE_subdiv_ccg.h b/source/blender/blenkernel/BKE_subdiv_ccg.h
index 7c7638e65d2..8d2565c31f7 100644
--- a/source/blender/blenkernel/BKE_subdiv_ccg.h
+++ b/source/blender/blenkernel/BKE_subdiv_ccg.h
@@ -40,7 +40,7 @@ struct DMFlagMat;
struct Mesh;
struct Subdiv;
-/* =============================================================================
+/* --------------------------------------------------------------------
* Masks.
*/
@@ -61,7 +61,7 @@ typedef struct SubdivCCGMaskEvaluator {
bool BKE_subdiv_ccg_mask_init_from_paint(SubdivCCGMaskEvaluator *mask_evaluator,
const struct Mesh *mesh);
-/* =============================================================================
+/* --------------------------------------------------------------------
* Materials.
*/
@@ -80,7 +80,7 @@ typedef struct SubdivCCGMaterialFlagsEvaluator {
void BKE_subdiv_ccg_material_flags_init_from_mesh(
SubdivCCGMaterialFlagsEvaluator *material_flags_evaluator, const struct Mesh *mesh);
-/* =============================================================================
+/* --------------------------------------------------------------------
* SubdivCCG.
*/
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index 20236745438..bb88fbf863b 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -261,8 +261,16 @@ void BKE_tracking_distortion_undistort_v2(struct MovieDistortion *distortion,
float r_co[2]);
void BKE_tracking_distortion_free(struct MovieDistortion *distortion);
-void BKE_tracking_distort_v2(struct MovieTracking *tracking, const float co[2], float r_co[2]);
-void BKE_tracking_undistort_v2(struct MovieTracking *tracking, const float co[2], float r_co[2]);
+void BKE_tracking_distort_v2(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
+ const float co[2],
+ float r_co[2]);
+void BKE_tracking_undistort_v2(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
+ const float co[2],
+ float r_co[2]);
struct ImBuf *BKE_tracking_undistort_frame(struct MovieTracking *tracking,
struct ImBuf *ibuf,
@@ -276,6 +284,8 @@ struct ImBuf *BKE_tracking_distort_frame(struct MovieTracking *tracking,
float overscan);
void BKE_tracking_max_distortion_delta_across_bound(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
struct rcti *rect,
bool undistort,
float delta[2]);
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 6e612df33d5..bdf8778651d 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -211,6 +211,7 @@ set(SRC
intern/sequencer.c
intern/shader_fx.c
intern/shrinkwrap.c
+ intern/simulation.cc
intern/softbody.c
intern/sound.c
intern/speaker.c
@@ -362,6 +363,7 @@ set(SRC
BKE_sequencer.h
BKE_shader_fx.h
BKE_shrinkwrap.h
+ BKE_simulation.h
BKE_softbody.h
BKE_sound.h
BKE_speaker.h
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index baef2b2290e..f67e49aef06 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -907,10 +907,10 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
const bool sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm) && !use_render;
/* Modifier evaluation contexts for different types of modifiers. */
- ModifierApplyFlag app_render = use_render ? MOD_APPLY_RENDER : 0;
- ModifierApplyFlag app_cache = use_cache ? MOD_APPLY_USECACHE : 0;
- const ModifierEvalContext mectx = {depsgraph, ob, app_render | app_cache};
- const ModifierEvalContext mectx_orco = {depsgraph, ob, app_render | MOD_APPLY_ORCO};
+ ModifierApplyFlag apply_render = use_render ? MOD_APPLY_RENDER : 0;
+ ModifierApplyFlag apply_cache = use_cache ? MOD_APPLY_USECACHE : 0;
+ const ModifierEvalContext mectx = {depsgraph, ob, apply_render | apply_cache};
+ const ModifierEvalContext mectx_orco = {depsgraph, ob, apply_render | MOD_APPLY_ORCO};
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
@@ -1176,7 +1176,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
}
}
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx, mesh_final);
+ Mesh *mesh_next = modwrap_modifyMesh(md, &mectx, mesh_final);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1212,7 +1212,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
CustomData_MeshMasks_update(&temp_cddata_masks, &nextmask);
mesh_set_only_copy(mesh_orco, &temp_cddata_masks);
- mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco);
+ mesh_next = modwrap_modifyMesh(md, &mectx_orco, mesh_orco);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1238,7 +1238,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
nextmask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_orco_cloth, &nextmask);
- mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco_cloth);
+ mesh_next = modwrap_modifyMesh(md, &mectx_orco, mesh_orco_cloth);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1595,7 +1595,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
mask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_orco, &mask);
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco);
+ Mesh *mesh_next = modwrap_modifyMesh(md, &mectx_orco, mesh_orco);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1626,7 +1626,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
}
}
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx, mesh_final);
+ Mesh *mesh_next = modwrap_modifyMesh(md, &mectx, mesh_final);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index ba77538bfb6..4f51e23496c 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -1665,6 +1665,6 @@ void what_does_obaction(
adt.action = act;
/* execute effects of Action on to workob (or it's PoseChannels) */
- BKE_animsys_evaluate_animdata(NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&workob->id, &adt, cframe, ADT_RECALC_ANIM, false);
}
}
diff --git a/source/blender/blenkernel/intern/anim_data.c b/source/blender/blenkernel/intern/anim_data.c
index 41bfc5b59e4..f77e2ea1e0d 100644
--- a/source/blender/blenkernel/intern/anim_data.c
+++ b/source/blender/blenkernel/intern/anim_data.c
@@ -95,6 +95,7 @@ bool id_type_can_have_animdata(const short id_type)
case ID_HA:
case ID_PT:
case ID_VO:
+ case ID_SIM:
return true;
/* no AnimData */
@@ -1321,6 +1322,9 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use
/* volumes */
ANIMDATA_IDS_CB(bmain->volumes.first);
+
+ /* simulations */
+ ANIMDATA_IDS_CB(bmain->simulations.first);
}
/* Fix all RNA-Paths throughout the database (directly access the Global.main version)
@@ -1430,6 +1434,9 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id,
/* volumes */
RENAMEFIX_ANIM_IDS(bmain->volumes.first);
+ /* simulations */
+ RENAMEFIX_ANIM_IDS(bmain->simulations.first);
+
/* scenes */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->scenes.first, Scene);
}
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 18320ef0f8d..5e4b280d0d0 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -2500,7 +2500,7 @@ static void animsys_evaluate_overrides(PointerRNA *ptr, AnimData *adt)
* have been set already by the depsgraph. Now, we use the recalc
*/
void BKE_animsys_evaluate_animdata(
- Scene *scene, ID *id, AnimData *adt, float ctime, short recalc, const bool flush_to_original)
+ ID *id, AnimData *adt, float ctime, eAnimData_Recalc recalc, const bool flush_to_original)
{
PointerRNA id_ptr;
@@ -2547,13 +2547,6 @@ void BKE_animsys_evaluate_animdata(
* - It is best that we execute this every time, so that no errors are likely to occur.
*/
animsys_evaluate_overrides(&id_ptr, adt);
-
- /* execute and clear all cached property update functions */
- if (scene) {
- Main *bmain = G.main; // xxx - to get passed in!
- RNA_property_update_cache_flush(bmain, scene);
- RNA_property_update_cache_free();
- }
}
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only
@@ -2563,10 +2556,7 @@ void BKE_animsys_evaluate_animdata(
* 'local' (i.e. belonging in the nearest ID-block that setting is related to, not a
* standard 'root') block are overridden by a larger 'user'
*/
-void BKE_animsys_evaluate_all_animation(Main *main,
- Depsgraph *depsgraph,
- Scene *scene,
- float ctime)
+void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, float ctime)
{
ID *id;
@@ -2585,7 +2575,7 @@ void BKE_animsys_evaluate_all_animation(Main *main,
for (id = first; id; id = id->next) { \
if (ID_REAL_USERS(id) > 0) { \
AnimData *adt = BKE_animdata_from_id(id); \
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, aflag, flush_to_original); \
+ BKE_animsys_evaluate_animdata(id, adt, ctime, aflag, flush_to_original); \
} \
} \
(void)0
@@ -2604,9 +2594,9 @@ void BKE_animsys_evaluate_all_animation(Main *main,
if (ntp->nodetree) { \
AnimData *adt2 = BKE_animdata_from_id((ID *)ntp->nodetree); \
BKE_animsys_evaluate_animdata( \
- scene, (ID *)ntp->nodetree, adt2, ctime, ADT_RECALC_ANIM, flush_to_original); \
+ &ntp->nodetree->id, adt2, ctime, ADT_RECALC_ANIM, flush_to_original); \
} \
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, aflag, flush_to_original); \
+ BKE_animsys_evaluate_animdata(id, adt, ctime, aflag, flush_to_original); \
} \
} \
(void)0
@@ -2690,6 +2680,9 @@ void BKE_animsys_evaluate_all_animation(Main *main,
/* volumes */
EVAL_ANIM_IDS(main->volumes.first, ADT_RECALC_ANIM);
+ /* simulations */
+ EVAL_ANIM_IDS(main->simulations.first, ADT_RECALC_ANIM);
+
/* objects */
/* ADT_RECALC_ANIM doesn't need to be supplied here, since object AnimData gets
* this tagged by Depsgraph on framechange. This optimization means that objects
@@ -2718,10 +2711,9 @@ void BKE_animsys_eval_animdata(Depsgraph *depsgraph, ID *id)
AnimData *adt = BKE_animdata_from_id(id);
/* XXX: this is only needed for flushing RNA updates,
* which should get handled as part of the dependency graph instead. */
- Scene *scene = NULL;
DEG_debug_print_eval_time(depsgraph, __func__, id->name, id, ctime);
const bool flush_to_original = DEG_is_active(depsgraph);
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(id, adt, ctime, ADT_RECALC_ANIM, flush_to_original);
}
void BKE_animsys_update_driver_array(ID *id)
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c
index 5c000fbcb36..13dcc7b06f6 100644
--- a/source/blender/blenkernel/intern/blendfile.c
+++ b/source/blender/blenkernel/intern/blendfile.c
@@ -279,9 +279,6 @@ static void setup_app_data(bContext *C,
// CTX_wm_manager_set(C, NULL);
BKE_blender_globals_clear();
- /* clear old property update cache, in case some old references are left dangling */
- RNA_property_update_cache_free();
-
bmain = G_MAIN = bfd->main;
bfd->main = NULL;
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index f82b8b6675c..3da384a2745 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -1383,8 +1383,6 @@ typedef struct ScopesUpdateData {
struct ColormanageProcessor *cm_processor;
const unsigned char *display_buffer;
const int ycc_mode;
-
- unsigned int *bin_lum, *bin_r, *bin_g, *bin_b, *bin_a;
} ScopesUpdateData;
typedef struct ScopesUpdateDataChunk {
@@ -1495,23 +1493,24 @@ static void scopes_update_cb(void *__restrict userdata,
}
}
-static void scopes_update_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void scopes_update_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- const ScopesUpdateData *data = userdata;
- const ScopesUpdateDataChunk *data_chunk = userdata_chunk;
-
- unsigned int *bin_lum = data->bin_lum;
- unsigned int *bin_r = data->bin_r;
- unsigned int *bin_g = data->bin_g;
- unsigned int *bin_b = data->bin_b;
- unsigned int *bin_a = data->bin_a;
+ ScopesUpdateDataChunk *join_chunk = chunk_join;
+ const ScopesUpdateDataChunk *data_chunk = chunk;
+
+ unsigned int *bin_lum = join_chunk->bin_lum;
+ unsigned int *bin_r = join_chunk->bin_r;
+ unsigned int *bin_g = join_chunk->bin_g;
+ unsigned int *bin_b = join_chunk->bin_b;
+ unsigned int *bin_a = join_chunk->bin_a;
const unsigned int *bin_lum_c = data_chunk->bin_lum;
const unsigned int *bin_r_c = data_chunk->bin_r;
const unsigned int *bin_g_c = data_chunk->bin_g;
const unsigned int *bin_b_c = data_chunk->bin_b;
const unsigned int *bin_a_c = data_chunk->bin_a;
- float(*minmax)[2] = data->scopes->minmax;
const float *min = data_chunk->min;
const float *max = data_chunk->max;
@@ -1524,11 +1523,11 @@ static void scopes_update_finalize(void *__restrict userdata, void *__restrict u
}
for (int c = 3; c--;) {
- if (min[c] < minmax[c][0]) {
- minmax[c][0] = min[c];
+ if (min[c] < join_chunk->min[c]) {
+ join_chunk->min[c] = min[c];
}
- if (max[c] > minmax[c][1]) {
- minmax[c][1] = max[c];
+ if (max[c] > join_chunk->max[c]) {
+ join_chunk->max[c] = max[c];
}
}
}
@@ -1542,7 +1541,6 @@ void BKE_scopes_update(Scopes *scopes,
unsigned int nl, na, nr, ng, nb;
double divl, diva, divr, divg, divb;
const unsigned char *display_buffer = NULL;
- uint bin_lum[256] = {0}, bin_r[256] = {0}, bin_g[256] = {0}, bin_b[256] = {0}, bin_a[256] = {0};
int ycc_mode = -1;
void *cache_handle = NULL;
struct ColormanageProcessor *cm_processor = NULL;
@@ -1638,11 +1636,6 @@ void BKE_scopes_update(Scopes *scopes,
.cm_processor = cm_processor,
.display_buffer = display_buffer,
.ycc_mode = ycc_mode,
- .bin_lum = bin_lum,
- .bin_r = bin_r,
- .bin_g = bin_g,
- .bin_b = bin_b,
- .bin_a = bin_a,
};
ScopesUpdateDataChunk data_chunk = {{0}};
INIT_MINMAX(data_chunk.min, data_chunk.max);
@@ -1652,26 +1645,26 @@ void BKE_scopes_update(Scopes *scopes,
settings.use_threading = (ibuf->y > 256);
settings.userdata_chunk = &data_chunk;
settings.userdata_chunk_size = sizeof(data_chunk);
- settings.func_finalize = scopes_update_finalize;
+ settings.func_reduce = scopes_update_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, scopes_update_cb, &settings);
/* convert hist data to float (proportional to max count) */
nl = na = nr = nb = ng = 0;
for (a = 0; a < 256; a++) {
- if (bin_lum[a] > nl) {
- nl = bin_lum[a];
+ if (data_chunk.bin_lum[a] > nl) {
+ nl = data_chunk.bin_lum[a];
}
- if (bin_r[a] > nr) {
- nr = bin_r[a];
+ if (data_chunk.bin_r[a] > nr) {
+ nr = data_chunk.bin_r[a];
}
- if (bin_g[a] > ng) {
- ng = bin_g[a];
+ if (data_chunk.bin_g[a] > ng) {
+ ng = data_chunk.bin_g[a];
}
- if (bin_b[a] > nb) {
- nb = bin_b[a];
+ if (data_chunk.bin_b[a] > nb) {
+ nb = data_chunk.bin_b[a];
}
- if (bin_a[a] > na) {
- na = bin_a[a];
+ if (data_chunk.bin_a[a] > na) {
+ na = data_chunk.bin_a[a];
}
}
divl = nl ? 1.0 / (double)nl : 1.0;
@@ -1681,11 +1674,11 @@ void BKE_scopes_update(Scopes *scopes,
divb = nb ? 1.0 / (double)nb : 1.0;
for (a = 0; a < 256; a++) {
- scopes->hist.data_luma[a] = bin_lum[a] * divl;
- scopes->hist.data_r[a] = bin_r[a] * divr;
- scopes->hist.data_g[a] = bin_g[a] * divg;
- scopes->hist.data_b[a] = bin_b[a] * divb;
- scopes->hist.data_a[a] = bin_a[a] * diva;
+ scopes->hist.data_luma[a] = data_chunk.bin_lum[a] * divl;
+ scopes->hist.data_r[a] = data_chunk.bin_r[a] * divr;
+ scopes->hist.data_g[a] = data_chunk.bin_g[a] * divg;
+ scopes->hist.data_b[a] = data_chunk.bin_b[a] * divb;
+ scopes->hist.data_a[a] = data_chunk.bin_a[a] * diva;
}
if (cm_processor) {
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 099fdacf401..d7bc7b41ca5 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -1009,8 +1009,8 @@ static void trackto_new_data(void *cdata)
{
bTrackToConstraint *data = (bTrackToConstraint *)cdata;
- data->reserved1 = TRACK_Y;
- data->reserved2 = UP_Z;
+ data->reserved1 = TRACK_nZ;
+ data->reserved2 = UP_Y;
}
static void trackto_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata)
@@ -4694,7 +4694,7 @@ static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase
pos[0] *= width;
pos[1] *= height;
- BKE_tracking_undistort_v2(tracking, pos, pos);
+ BKE_tracking_undistort_v2(tracking, width, height, pos, pos);
/* Normalize pixel coordinates back. */
pos[0] /= width;
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index b4a8625c0bb..76dec63903b 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -5506,6 +5506,20 @@ void BKE_curve_material_remap(Curve *cu, const unsigned int *remap, unsigned int
#undef MAT_NR_REMAP
}
+void BKE_curve_smooth_flag_set(Curve *cu, const bool use_smooth)
+{
+ if (use_smooth) {
+ for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
+ nu->flag |= CU_SMOOTH;
+ }
+ }
+ else {
+ for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
+ nu->flag &= ~CU_SMOOTH;
+ }
+ }
+}
+
void BKE_curve_rect_from_textbox(const struct Curve *cu,
const struct TextBox *tb,
struct rctf *r_rect)
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 907e7eb66ec..a18579f9402 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -857,7 +857,7 @@ static void curve_calc_modifiers_pre(
Curve *cu = ob->data;
int numElems = 0, numVerts = 0;
const bool editmode = (!for_render && (cu->editnurb || cu->editfont));
- ModifierApplyFlag app_flag = 0;
+ ModifierApplyFlag apply_flag = 0;
float(*deformedVerts)[3] = NULL;
float *keyVerts = NULL;
int required_mode;
@@ -865,17 +865,17 @@ static void curve_calc_modifiers_pre(
modifiers_clearErrors(ob);
if (editmode) {
- app_flag |= MOD_APPLY_USECACHE;
+ apply_flag |= MOD_APPLY_USECACHE;
}
if (for_render) {
- app_flag |= MOD_APPLY_RENDER;
+ apply_flag |= MOD_APPLY_RENDER;
required_mode = eModifierMode_Render;
}
else {
required_mode = eModifierMode_Realtime;
}
- const ModifierEvalContext mectx = {depsgraph, ob, app_flag};
+ const ModifierEvalContext mectx = {depsgraph, ob, apply_flag};
pretessellatePoint = curve_get_tessellate_point(scene, ob, for_render, editmode);
@@ -985,10 +985,10 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
Mesh *modified = NULL, *mesh_applied;
float(*vertCos)[3] = NULL;
int useCache = !for_render;
- ModifierApplyFlag app_flag = 0;
+ ModifierApplyFlag apply_flag = 0;
if (for_render) {
- app_flag |= MOD_APPLY_RENDER;
+ apply_flag |= MOD_APPLY_RENDER;
required_mode = eModifierMode_Render;
}
else {
@@ -996,9 +996,9 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
}
const ModifierEvalContext mectx_deform = {
- depsgraph, ob, editmode ? app_flag | MOD_APPLY_USECACHE : app_flag};
+ depsgraph, ob, editmode ? apply_flag | MOD_APPLY_USECACHE : apply_flag};
const ModifierEvalContext mectx_apply = {
- depsgraph, ob, useCache ? app_flag | MOD_APPLY_USECACHE : app_flag};
+ depsgraph, ob, useCache ? apply_flag | MOD_APPLY_USECACHE : apply_flag};
pretessellatePoint = curve_get_tessellate_point(scene, ob, for_render, editmode);
@@ -1095,7 +1095,7 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
if (need_normal) {
BKE_mesh_ensure_normals(modified);
}
- mesh_applied = mti->applyModifier(md, &mectx_apply, modified);
+ mesh_applied = mti->modifyMesh(md, &mectx_apply, modified);
if (mesh_applied) {
/* Modifier returned a new derived mesh */
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index a704e199007..2e1b17844c4 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -653,15 +653,15 @@ static void grid_bound_insert_cb_ex(void *__restrict userdata,
boundInsert(grid_bound, bData->realCoord[bData->s_pos[i]].v);
}
-static void grid_bound_insert_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void grid_bound_insert_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- PaintBakeData *bData = userdata;
- VolumeGrid *grid = bData->grid;
-
- Bounds3D *grid_bound = userdata_chunk;
+ Bounds3D *join = chunk_join;
+ Bounds3D *grid_bound = chunk;
- boundInsert(&grid->grid_bounds, grid_bound->min);
- boundInsert(&grid->grid_bounds, grid_bound->max);
+ boundInsert(join, grid_bound->min);
+ boundInsert(join, grid_bound->max);
}
static void grid_cell_points_cb_ex(void *__restrict userdata,
@@ -685,17 +685,20 @@ static void grid_cell_points_cb_ex(void *__restrict userdata,
s_num[temp_t_index[i]]++;
}
-static void grid_cell_points_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void grid_cell_points_reduce(const void *__restrict userdata,
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- PaintBakeData *bData = userdata;
- VolumeGrid *grid = bData->grid;
+ const PaintBakeData *bData = userdata;
+ const VolumeGrid *grid = bData->grid;
const int grid_cells = grid->dim[0] * grid->dim[1] * grid->dim[2];
- int *s_num = userdata_chunk;
+ int *join_s_num = chunk_join;
+ int *s_num = chunk;
/* calculate grid indexes */
for (int i = 0; i < grid_cells; i++) {
- grid->s_num[i] += s_num[i];
+ join_s_num[i] += s_num[i];
}
}
@@ -753,7 +756,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
settings.use_threading = (sData->total_points > 1000);
settings.userdata_chunk = &grid->grid_bounds;
settings.userdata_chunk_size = sizeof(grid->grid_bounds);
- settings.func_finalize = grid_bound_insert_finalize;
+ settings.func_reduce = grid_bound_insert_reduce;
BLI_task_parallel_range(0, sData->total_points, bData, grid_bound_insert_cb_ex, &settings);
}
/* get dimensions */
@@ -814,7 +817,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
settings.use_threading = (sData->total_points > 1000);
settings.userdata_chunk = grid->s_num;
settings.userdata_chunk_size = sizeof(*grid->s_num) * grid_cells;
- settings.func_finalize = grid_cell_points_finalize;
+ settings.func_reduce = grid_cell_points_reduce;
BLI_task_parallel_range(0, sData->total_points, bData, grid_cell_points_cb_ex, &settings);
}
@@ -4882,7 +4885,7 @@ static void dynamicPaint_prepareAdjacencyData(DynamicPaintSurface *surface, cons
0, sData->total_points, sData, dynamic_paint_prepare_adjacency_cb, &settings);
/* calculate average values (single thread).
- * Note: tried to put this in threaded callback (using _finalize feature),
+ * Note: tried to put this in threaded callback (using _reduce feature),
* but gave ~30% slower result! */
bData->average_dist = 0.0;
for (index = 0; index < sData->total_points; index++) {
diff --git a/source/blender/blenkernel/intern/hair.c b/source/blender/blenkernel/intern/hair.c
index 5cdb7761540..9d66b509c72 100644
--- a/source/blender/blenkernel/intern/hair.c
+++ b/source/blender/blenkernel/intern/hair.c
@@ -247,12 +247,65 @@ Hair *BKE_hair_copy_for_eval(Hair *hair_src, bool reference)
return result;
}
-static Hair *hair_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static Hair *hair_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
Hair *hair_input)
{
- return hair_input;
+ Hair *hair = hair_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = modifiers_getVirtualModifierList(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+
+ if (!modifier_isEnabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if ((mti->type == eModifierTypeType_OnlyDeform) &&
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
+ /* Ensure we are not modifying the input. */
+ if (hair == hair_input) {
+ hair = BKE_hair_copy_for_eval(hair, true);
+ }
+
+ /* Ensure we are not overwriting referenced data. */
+ CustomData_duplicate_referenced_layer(&hair->pdata, CD_LOCATION, hair->totpoint);
+ BKE_hair_update_customdata_pointers(hair);
+
+ /* Created deformed coordinates array on demand. */
+ mti->deformVerts(md, &mectx, NULL, hair->co, hair->totpoint);
+ }
+ else if (mti->modifyHair) {
+ /* Ensure we are not modifying the input. */
+ if (hair == hair_input) {
+ hair = BKE_hair_copy_for_eval(hair, true);
+ }
+
+ Hair *hair_next = mti->modifyHair(md, &mectx, hair);
+
+ if (hair_next && hair_next != hair) {
+ /* If the modifier returned a new hair, release the old one. */
+ if (hair != hair_input) {
+ BKE_id_free(NULL, hair);
+ }
+ hair = hair_next;
+ }
+ }
+ }
+
+ return hair;
}
void BKE_hair_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
diff --git a/source/blender/blenkernel/intern/idtype.c b/source/blender/blenkernel/intern/idtype.c
index 5a6e8f532c9..fafd223a0e5 100644
--- a/source/blender/blenkernel/intern/idtype.c
+++ b/source/blender/blenkernel/intern/idtype.c
@@ -92,6 +92,7 @@ static void id_type_init(void)
INIT_TYPE(ID_HA);
INIT_TYPE(ID_PT);
INIT_TYPE(ID_VO);
+ INIT_TYPE(ID_SIM);
/* Special naughty boy... */
BLI_assert(IDType_ID_LINK_PLACEHOLDER.main_listbase_index == INDEX_ID_NULL);
@@ -251,6 +252,7 @@ uint64_t BKE_idtype_idcode_to_idfilter(const short idcode)
CASE_IDFILTER(PT);
CASE_IDFILTER(LP);
CASE_IDFILTER(SCE);
+ CASE_IDFILTER(SIM);
CASE_IDFILTER(SPK);
CASE_IDFILTER(SO);
CASE_IDFILTER(TE);
@@ -302,6 +304,7 @@ short BKE_idtype_idcode_from_idfilter(const uint64_t idfilter)
CASE_IDFILTER(PT);
CASE_IDFILTER(LP);
CASE_IDFILTER(SCE);
+ CASE_IDFILTER(SIM);
CASE_IDFILTER(SPK);
CASE_IDFILTER(SO);
CASE_IDFILTER(TE);
@@ -356,6 +359,7 @@ int BKE_idtype_idcode_to_index(const short idcode)
CASE_IDINDEX(LP);
CASE_IDINDEX(SCE);
CASE_IDINDEX(SCR);
+ CASE_IDINDEX(SIM);
CASE_IDINDEX(SPK);
CASE_IDINDEX(SO);
CASE_IDINDEX(TE);
@@ -417,6 +421,7 @@ short BKE_idtype_idcode_from_index(const int index)
CASE_IDCODE(LP);
CASE_IDCODE(SCE);
CASE_IDCODE(SCR);
+ CASE_IDCODE(SIM);
CASE_IDCODE(SPK);
CASE_IDCODE(SO);
CASE_IDCODE(TE);
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index d371af93bb7..68893ad8877 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -1134,7 +1134,7 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
for (; md; md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (!(mti->flags & eModifierTypeFlag_AcceptsLattice)) {
+ if (!(mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
continue;
}
if (!(md->mode & eModifierMode_Realtime)) {
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index d1337620de8..fe25016344e 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -36,38 +36,12 @@
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
+#include "DNA_ID.h"
#include "DNA_anim_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_cachefile_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_collection_types.h"
#include "DNA_gpencil_types.h"
-#include "DNA_hair_types.h"
-#include "DNA_ipo_types.h"
#include "DNA_key_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_light_types.h"
-#include "DNA_lightprobe_types.h"
-#include "DNA_linestyle_types.h"
-#include "DNA_mask_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_pointcloud_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_speaker_types.h"
-#include "DNA_text_types.h"
-#include "DNA_vfont_types.h"
-#include "DNA_volume_types.h"
-#include "DNA_windowmanager_types.h"
#include "DNA_workspace_types.h"
-#include "DNA_world_types.h"
#include "BLI_utildefines.h"
@@ -80,50 +54,21 @@
#include "BLT_translation.h"
-#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_armature.h"
#include "BKE_bpath.h"
-#include "BKE_brush.h"
-#include "BKE_cachefile.h"
-#include "BKE_camera.h"
-#include "BKE_collection.h"
#include "BKE_context.h"
-#include "BKE_curve.h"
-#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
-#include "BKE_hair.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
-#include "BKE_image.h"
#include "BKE_key.h"
-#include "BKE_lattice.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
-#include "BKE_light.h"
-#include "BKE_lightprobe.h"
-#include "BKE_linestyle.h"
#include "BKE_main.h"
-#include "BKE_mask.h"
-#include "BKE_material.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_movieclip.h"
#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_paint.h"
-#include "BKE_particle.h"
-#include "BKE_pointcloud.h"
#include "BKE_rigidbody.h"
-#include "BKE_scene.h"
-#include "BKE_sound.h"
-#include "BKE_speaker.h"
-#include "BKE_text.h"
-#include "BKE_texture.h"
-#include "BKE_volume.h"
-#include "BKE_world.h"
#include "DEG_depsgraph.h"
@@ -663,7 +608,7 @@ static void id_swap(Main *bmain, ID *id_a, ID *id_b, const bool do_full_id)
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note Most internal ID data itself is not swapped (only IDProperties are).
*
- * \param bmain May be NULL, in which case there will be no remapping of internal pointers to
+ * \param bmain: May be NULL, in which case there will be no remapping of internal pointers to
* itself.
*/
void BKE_lib_id_swap(Main *bmain, ID *id_a, ID *id_b)
@@ -675,7 +620,7 @@ void BKE_lib_id_swap(Main *bmain, ID *id_a, ID *id_b)
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note All internal ID data itself is also swapped.
*
- * \param bmain May be NULL, in which case there will be no remapping of internal pointers to
+ * \param bmain: May be NULL, in which case there will be no remapping of internal pointers to
* itself.
*/
void BKE_lib_id_swap_full(Main *bmain, ID *id_a, ID *id_b)
@@ -1260,7 +1205,7 @@ ID *BKE_libblock_find_name(struct Main *bmain, const short type, const char *nam
*
* \note All other IDs beside given one are assumed already properly sorted in the list.
*
- * \param id_sorting_hint Ignored if NULL. Otherwise, used to check if we can insert \a id
+ * \param id_sorting_hint: Ignored if NULL. Otherwise, used to check if we can insert \a id
* immediately before or after that pointer. It must always be into given \a lb list.
*/
void id_sort_by_name(ListBase *lb, ID *id, ID *id_sorting_hint)
diff --git a/source/blender/blenkernel/intern/lib_id_delete.c b/source/blender/blenkernel/intern/lib_id_delete.c
index 245e4f43452..fdee5500fbd 100644
--- a/source/blender/blenkernel/intern/lib_id_delete.c
+++ b/source/blender/blenkernel/intern/lib_id_delete.c
@@ -23,80 +23,20 @@
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
-#include "DNA_armature_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_cachefile_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_collection_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_ipo_types.h"
-#include "DNA_key_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_light_types.h"
-#include "DNA_lightprobe_types.h"
-#include "DNA_linestyle_types.h"
-#include "DNA_mask_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_movieclip_types.h"
-#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_speaker_types.h"
-#include "DNA_text_types.h"
-#include "DNA_vfont_types.h"
-#include "DNA_windowmanager_types.h"
-#include "DNA_workspace_types.h"
-#include "DNA_world_types.h"
+#include "DNA_ID.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
-#include "BKE_action.h"
#include "BKE_anim_data.h"
-#include "BKE_armature.h"
-#include "BKE_brush.h"
-#include "BKE_cachefile.h"
-#include "BKE_camera.h"
-#include "BKE_collection.h"
-#include "BKE_curve.h"
-#include "BKE_font.h"
-#include "BKE_gpencil.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
-#include "BKE_image.h"
-#include "BKE_ipo.h"
-#include "BKE_key.h"
-#include "BKE_lattice.h"
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
#include "BKE_lib_remap.h"
#include "BKE_library.h"
-#include "BKE_light.h"
-#include "BKE_lightprobe.h"
-#include "BKE_linestyle.h"
#include "BKE_main.h"
-#include "BKE_mask.h"
-#include "BKE_material.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_movieclip.h"
-#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_paint.h"
-#include "BKE_particle.h"
-#include "BKE_scene.h"
-#include "BKE_screen.h"
-#include "BKE_sound.h"
-#include "BKE_speaker.h"
-#include "BKE_text.h"
-#include "BKE_texture.h"
-#include "BKE_workspace.h"
-#include "BKE_world.h"
#include "lib_intern.h"
diff --git a/source/blender/blenkernel/intern/lib_query.c b/source/blender/blenkernel/intern/lib_query.c
index 2ca03fd5d7e..2e3f72dc788 100644
--- a/source/blender/blenkernel/intern/lib_query.c
+++ b/source/blender/blenkernel/intern/lib_query.c
@@ -49,6 +49,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
@@ -182,6 +183,41 @@ static void library_foreach_idpropertiesForeachIDLink(IDProperty *id_prop, void
FOREACH_FINALIZE_VOID;
}
+static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock)
+{
+ IDP_foreach_property(
+ sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ FOREACH_CALLBACK_INVOKE_ID_PP(data, (ID **)&default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ FOREACH_CALLBACK_INVOKE_ID_PP(data, (ID **)&default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+
+ FOREACH_FINALIZE_VOID;
+}
+
static void library_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSED(rbw),
ID **id_pointer,
void *user_data,
@@ -994,22 +1030,18 @@ static void library_foreach_ID_link(Main *bmain,
IDP_foreach_property(
node->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ library_foreach_node_socket(&data, sock);
}
break;
}
@@ -1246,6 +1278,15 @@ static void library_foreach_ID_link(Main *bmain,
}
break;
}
+ case ID_SIM: {
+ Simulation *simulation = (Simulation *)id;
+ if (simulation->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ library_foreach_ID_as_subdata_link(
+ (ID **)&simulation->nodetree, callback, user_data, flag, &data);
+ }
+ break;
+ }
/* Nothing needed for those... */
case ID_IM:
@@ -1300,14 +1341,11 @@ void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cb_flag)
}
/**
- * Say whether given \a id_type_owner can use (in any way) a data-block of \a id_type_used.
+ * Say whether given \a id_owner may use (in any way) a data-block of \a id_type_used.
*
* This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above,
- * quite useful to reduce* useless iterations in some cases.
+ * quite useful to reduce useless iterations in some cases.
*/
-/* XXX This has to be fully rethink, basing check on ID type is not really working anymore
- * (and even worth once IDProps will support ID pointers),
- * we'll have to do some quick checks on IDs themselves... */
bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
{
/* any type of ID can be used in custom props. */
@@ -1417,6 +1455,7 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
case ID_PAL:
case ID_PC:
case ID_CF:
+ case ID_SIM:
/* Those types never use/reference other IDs... */
return false;
case ID_IP:
diff --git a/source/blender/blenkernel/intern/light.c b/source/blender/blenkernel/intern/light.c
index 3d0503b2e70..13f4815124b 100644
--- a/source/blender/blenkernel/intern/light.c
+++ b/source/blender/blenkernel/intern/light.c
@@ -97,7 +97,7 @@ static void light_free_data(ID *id)
/* is no lib link block, but light extension */
if (la->nodetree) {
- ntreeFreeNestedTree(la->nodetree);
+ ntreeFreeEmbeddedTree(la->nodetree);
MEM_freeN(la->nodetree);
la->nodetree = NULL;
}
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index 42506e0d7c8..0401ae48b5c 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -125,7 +125,7 @@ static void linestyle_free_data(ID *id)
/* is no lib link block, but linestyle extension */
if (linestyle->nodetree) {
- ntreeFreeNestedTree(linestyle->nodetree);
+ ntreeFreeEmbeddedTree(linestyle->nodetree);
MEM_freeN(linestyle->nodetree);
linestyle->nodetree = NULL;
}
diff --git a/source/blender/blenkernel/intern/main.c b/source/blender/blenkernel/intern/main.c
index caa29f7817a..ea3bee8b2f6 100644
--- a/source/blender/blenkernel/intern/main.c
+++ b/source/blender/blenkernel/intern/main.c
@@ -479,6 +479,8 @@ ListBase *which_libbase(Main *bmain, short type)
return &(bmain->pointclouds);
case ID_VO:
return &(bmain->volumes);
+ case ID_SIM:
+ return &(bmain->simulations);
}
return NULL;
}
@@ -554,6 +556,7 @@ int set_listbasepointers(Main *bmain, ListBase **lb)
lb[INDEX_ID_WS] = &(bmain->workspaces); /* before wm, so it's freed after it! */
lb[INDEX_ID_WM] = &(bmain->wm);
lb[INDEX_ID_MSK] = &(bmain->masks);
+ lb[INDEX_ID_SIM] = &(bmain->simulations);
lb[INDEX_ID_NULL] = NULL;
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 1b21ff9b36e..440f46f4f7c 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -130,7 +130,7 @@ static void material_free_data(ID *id)
/* is no lib link block, but material extension */
if (material->nodetree) {
- ntreeFreeNestedTree(material->nodetree);
+ ntreeFreeEmbeddedTree(material->nodetree);
MEM_freeN(material->nodetree);
material->nodetree = NULL;
}
@@ -1601,7 +1601,7 @@ void BKE_material_copybuf_paste(Main *bmain, Material *ma)
GPU_material_free(&ma->gpumaterial);
if (ma->nodetree) {
- ntreeFreeNestedTree(ma->nodetree);
+ ntreeFreeEmbeddedTree(ma->nodetree);
MEM_freeN(ma->nodetree);
}
diff --git a/source/blender/blenkernel/intern/mesh_convert.c b/source/blender/blenkernel/intern/mesh_convert.c
index 28a32e1573b..e7dbd7be664 100644
--- a/source/blender/blenkernel/intern/mesh_convert.c
+++ b/source/blender/blenkernel/intern/mesh_convert.c
@@ -1353,7 +1353,7 @@ Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph,
add_shapekey_layers(mesh_temp, me);
}
- result = mti->applyModifier(md_eval, &mectx, mesh_temp);
+ result = mti->modifyMesh(md_eval, &mectx, mesh_temp);
ASSERT_IS_VALID_MESH(result);
if (mesh_temp != result) {
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index e5be85b5ec7..78991ad063d 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -1302,7 +1302,7 @@ static void loop_split_worker_do(LoopSplitTaskDataCommon *common_data,
static void loop_split_worker(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
{
- LoopSplitTaskDataCommon *common_data = BLI_task_pool_userdata(pool);
+ LoopSplitTaskDataCommon *common_data = BLI_task_pool_user_data(pool);
LoopSplitTaskData *data = taskdata;
/* Temp edge vectors stack, only used when computing lnor spacearr. */
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 0a76b61cdb1..4b05f4635a2 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -945,11 +945,9 @@ void modifier_path_init(char *path, int path_maxlen, const char *name)
BLI_join_dirfile(path, path_maxlen, G.relbase_valid ? "//" : BKE_tempdir_session(), name);
}
-/* wrapper around ModifierTypeInfo.applyModifier that ensures valid normals */
+/* wrapper around ModifierTypeInfo.modifyMesh that ensures valid normals */
-struct Mesh *modwrap_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- struct Mesh *me)
+struct Mesh *modwrap_modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct Mesh *me)
{
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
BLI_assert(CustomData_has_layer(&me->pdata, CD_NORMAL) == false);
@@ -957,7 +955,7 @@ struct Mesh *modwrap_applyModifier(ModifierData *md,
if (mti->dependsOnNormals && mti->dependsOnNormals(md)) {
BKE_mesh_calc_normals(me);
}
- return mti->applyModifier(md, ctx, me);
+ return mti->modifyMesh(md, ctx, me);
}
void modwrap_deformVerts(ModifierData *md,
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 193fe859def..7991559d1ce 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -1512,7 +1512,8 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip
undist_marker.pos[0] *= width;
undist_marker.pos[1] *= height * aspy;
- BKE_tracking_undistort_v2(&clip->tracking, undist_marker.pos, undist_marker.pos);
+ BKE_tracking_undistort_v2(
+ &clip->tracking, width, height, undist_marker.pos, undist_marker.pos);
undist_marker.pos[0] /= width;
undist_marker.pos[1] /= height * aspy;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 69cd338e15f..6dc03c518fe 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -290,7 +290,7 @@ Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
};
const ModifierTypeInfo *mti = modifierType_getInfo(mmd->modifier.type);
- Mesh *result = mti->applyModifier(&mmd->modifier, &modifier_ctx, deformed_mesh);
+ Mesh *result = mti->modifyMesh(&mmd->modifier, &modifier_ctx, deformed_mesh);
if (result == deformed_mesh) {
result = BKE_mesh_copy_for_eval(deformed_mesh, true);
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 02cd5f094a6..9b3242ba73a 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -42,9 +42,9 @@
#include "multires_reshape.h"
-/* ================================================================================================
- * Reshape from object.
- */
+/* -------------------------------------------------------------------- */
+/** \name Reshape from object
+ * \{ */
bool multiresModifier_reshapeFromVertcos(struct Depsgraph *depsgraph,
struct Object *object,
@@ -93,9 +93,11 @@ bool multiresModifier_reshapeFromObject(struct Depsgraph *depsgraph,
return result;
}
-/* ================================================================================================
- * Reshape from modifier.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Reshape from modifier
+ * \{ */
bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
struct Object *object,
@@ -133,9 +135,11 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
return result;
}
-/* ================================================================================================
- * Reshape from grids.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Reshape from grids
+ * \{ */
bool multiresModifier_reshapeFromCCG(const int tot_level,
Mesh *coarse_mesh,
@@ -161,9 +165,11 @@ bool multiresModifier_reshapeFromCCG(const int tot_level,
return true;
}
-/* ================================================================================================
- * Subdivision.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Subdivision
+ * \{ */
void multiresModifier_subdivide(Object *object, MultiresModifierData *mmd)
{
@@ -215,9 +221,11 @@ void multiresModifier_subdivide_to_level(struct Object *object,
multires_set_tot_level(object, mmd, top_level);
}
-/* ================================================================================================
- * Apply base.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Apply base
+ * \{ */
void multiresModifier_base_apply(struct Depsgraph *depsgraph,
Object *object,
@@ -263,3 +271,5 @@ void multiresModifier_base_apply(struct Depsgraph *depsgraph,
multires_reshape_context_free(&reshape_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_reshape.h b/source/blender/blenkernel/intern/multires_reshape.h
index adfa2659661..bf5b03f51d9 100644
--- a/source/blender/blenkernel/intern/multires_reshape.h
+++ b/source/blender/blenkernel/intern/multires_reshape.h
@@ -138,7 +138,7 @@ typedef struct ReshapeConstGridElement {
float mask;
} ReshapeConstGridElement;
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Construct/destruct reshape context.
*/
@@ -169,7 +169,7 @@ bool multires_reshape_context_create_from_subdivide(MultiresReshapeContext *resh
void multires_reshape_free_original_grids(MultiresReshapeContext *reshape_context);
void multires_reshape_context_free(MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Helper accessors.
*/
@@ -214,7 +214,7 @@ ReshapeGridElement multires_reshape_grid_element_for_ptex_coord(
ReshapeConstGridElement multires_reshape_orig_grid_element_for_grid_coord(
const MultiresReshapeContext *reshape_context, const GridCoord *grid_coord);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Sample limit surface of the base mesh.
*/
@@ -225,14 +225,14 @@ void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *resha
float r_P[3],
float r_tangent_matrix[3][3]);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Custom data preparation.
*/
/* Make sure custom data is allocated for the given level. */
void multires_reshape_ensure_grids(struct Mesh *mesh, const int level);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from a set of vertices in a object position.
*/
@@ -245,7 +245,7 @@ bool multires_reshape_assign_final_coords_from_vertcos(
const float (*vert_coords)[3],
const int num_vert_coords);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from CCG.
*/
@@ -255,7 +255,7 @@ bool multires_reshape_assign_final_coords_from_vertcos(
bool multires_reshape_assign_final_coords_from_ccg(const MultiresReshapeContext *reshape_context,
struct SubdivCCG *subdiv_ccg);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from MDISPS.
*/
@@ -267,7 +267,7 @@ void multires_reshape_assign_final_coords_from_mdisps(
void multires_reshape_assign_final_coords_from_orig_mdisps(
const MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Displacement smooth.
*/
@@ -286,7 +286,7 @@ void multires_reshape_smooth_object_grids_with_details(
*/
void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Displacement, space conversion.
*/
@@ -297,7 +297,7 @@ void multires_reshape_store_original_grids(MultiresReshapeContext *reshape_conte
void multires_reshape_object_grids_to_tangent_displacement(
const MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Apply base.
*/
diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c
index 514608a0f1d..22864143f80 100644
--- a/source/blender/blenkernel/intern/multires_reshape_smooth.c
+++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c
@@ -48,6 +48,10 @@
#include "atomic_ops.h"
#include "subdiv_converter.h"
+/* -------------------------------------------------------------------- */
+/** \name Local Structs
+ * \{ */
+
typedef struct SurfacePoint {
float P[3];
float tangent_matrix[3][3];
@@ -117,9 +121,11 @@ typedef struct MultiresReshapeSmoothContext {
SurfaceGrid *base_surface_grids;
} MultiresReshapeSmoothContext;
-/* ================================================================================================
- * Masks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Masks
+ * \{ */
/* Interpolate mask grid at a reshape level.
* Will return 0 if there is no masks custom data layer. */
@@ -165,9 +171,11 @@ static float interpolate_masks_grid(const MultiresReshapeSmoothContext *reshape_
mask_elements[2] * weights[2] + mask_elements[3] * weights[3];
}
-/* ================================================================================================
- * Surface.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Surface
+ * \{ */
static void base_surface_grids_allocate(MultiresReshapeSmoothContext *reshape_smooth_context)
{
@@ -227,9 +235,11 @@ static void base_surface_grids_write(const MultiresReshapeSmoothContext *reshape
copy_m3_m3(point->tangent_matrix, tangent_matrix);
}
-/* ================================================================================================
- * Evaluation of subdivision surface at a reshape level.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of subdivision surface at a reshape level
+ * \{ */
typedef void (*ForeachTopLevelGridCoordCallback)(
const MultiresReshapeSmoothContext *reshape_smooth_context,
@@ -383,11 +393,14 @@ static void foreach_toplevel_grid_coord(const MultiresReshapeSmoothContext *resh
0, num_faces, &data, foreach_toplevel_grid_coord_task, &parallel_range_settings);
}
-/* ================================================================================================
- * Generation of a topology information for OpenSubdiv converter.
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generation of a topology information for OpenSubdiv converter
*
* Calculates vertices, their coordinates in the original grids, and connections of them so then
- * it's easy to create OpenSubdiv's topology refiner. */
+ * it's easy to create OpenSubdiv's topology refiner.
+ * \{ */
static int get_reshape_level_resolution(const MultiresReshapeContext *reshape_context)
{
@@ -757,9 +770,11 @@ static void geometry_create(MultiresReshapeSmoothContext *reshape_smooth_context
reshape_context->subdiv, &foreach_context, &mesh_settings, reshape_context->base_mesh);
}
-/* ================================================================================================
- * Generation of OpenSubdiv evaluator for topology created form reshape level.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generation of OpenSubdiv evaluator for topology created form reshape level
+ * \{ */
static OpenSubdiv_SchemeType get_scheme_type(const OpenSubdiv_Converter *UNUSED(converter))
{
@@ -1037,9 +1052,11 @@ static void reshape_subdiv_evaluate_limit_at_grid(
BKE_multires_construct_tangent_matrix(r_tangent_matrix, dPdu, dPdv, corner);
}
-/* ================================================================================================
- * Evaluation of base surface.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of base surface
+ * \{ */
static void evaluate_base_surface_grids_callback(
const MultiresReshapeSmoothContext *reshape_smooth_context,
@@ -1060,9 +1077,11 @@ static void evaluate_base_surface_grids(const MultiresReshapeSmoothContext *resh
foreach_toplevel_grid_coord(reshape_smooth_context, evaluate_base_surface_grids_callback, NULL);
}
-/* ================================================================================================
- * Evaluation of new surface.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of new surface
+ * \{ */
/* Evaluate final position of the original (pre-sculpt-edit) point position at a given grid
* coordinate. */
@@ -1176,9 +1195,12 @@ static void evaluate_higher_grid_positions(
foreach_toplevel_grid_coord(
reshape_smooth_context, evaluate_higher_grid_positions_callback, NULL);
}
-/* ================================================================================================
- * Entry point.
- */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Entry point
+ * \{ */
void multires_reshape_smooth_object_grids_with_details(
const MultiresReshapeContext *reshape_context)
@@ -1226,3 +1248,5 @@ void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_
context_free(&reshape_smooth_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_reshape_util.c b/source/blender/blenkernel/intern/multires_reshape_util.c
index 57d790d2c34..2313aafab30 100644
--- a/source/blender/blenkernel/intern/multires_reshape_util.c
+++ b/source/blender/blenkernel/intern/multires_reshape_util.c
@@ -43,9 +43,9 @@
#include "DEG_depsgraph_query.h"
-/* ================================================================================================
- * Construct/destruct reshape context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Construct/destruct reshape context
+ * \{ */
/* Create subdivision surface descriptor which is configured for surface evaluation at a given
* multires modifier. */
@@ -277,9 +277,11 @@ void multires_reshape_context_free(MultiresReshapeContext *reshape_context)
MEM_freeN(reshape_context->grid_to_face_index);
}
-/* ================================================================================================
- * Helper accessors.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Helper accessors
+ * \{ */
/* For the given grid index get index of face it was created for. */
int multires_reshape_grid_to_face_index(const MultiresReshapeContext *reshape_context,
@@ -453,9 +455,11 @@ ReshapeConstGridElement multires_reshape_orig_grid_element_for_grid_coord(
return grid_element;
}
-/* ================================================================================================
- * Sample limit surface of the base mesh.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Sample limit surface of the base mesh
+ * \{ */
void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *reshape_context,
const GridCoord *grid_coord,
@@ -475,9 +479,11 @@ void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *resha
reshape_context, face_index, corner, dPdu, dPdv, r_tangent_matrix);
}
-/* ================================================================================================
- * Custom data preparation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Custom data preparation
+ * \{ */
static void allocate_displacement_grid(MDisps *displacement_grid, const int level)
{
@@ -539,9 +545,11 @@ void multires_reshape_ensure_grids(Mesh *mesh, const int level)
ensure_mask_grids(mesh, level);
}
-/* ================================================================================================
- * Displacement, space conversion.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Displacement, space conversion
+ * \{ */
void multires_reshape_store_original_grids(MultiresReshapeContext *reshape_context)
{
@@ -678,10 +686,13 @@ void multires_reshape_object_grids_to_tangent_displacement(
NULL);
}
-/* ================================================================================================
- * MDISPS
- *
- * TODO(sergey): Make foreach_grid_coordinate more accessible and move this functionality to
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name MDISPS
+ * \{ */
+
+/* TODO(sergey): Make foreach_grid_coordinate more accessible and move this functionality to
* own file. */
static void assign_final_coords_from_mdisps(const MultiresReshapeContext *reshape_context,
@@ -732,3 +743,5 @@ void multires_reshape_assign_final_coords_from_orig_mdisps(
foreach_grid_coordinate(
reshape_context, reshape_context->top.level, assign_final_coords_from_orig_mdisps, NULL);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index c3c538f3424..f9477339b9b 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -37,6 +37,7 @@
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
@@ -66,7 +67,9 @@
#include "NOD_common.h"
#include "NOD_composite.h"
+#include "NOD_function.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_socket.h"
#include "NOD_texture.h"
@@ -86,7 +89,9 @@ static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo);
static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag);
static void free_localized_node_groups(bNodeTree *ntree);
static void node_free_node(bNodeTree *ntree, bNode *node);
-static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock);
+static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ const bool do_id_user);
static void ntree_init_data(ID *id)
{
@@ -229,12 +234,12 @@ static void ntree_free_data(ID *id)
/* free interface sockets */
for (sock = ntree->inputs.first; sock; sock = nextsock) {
nextsock = sock->next;
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, false);
MEM_freeN(sock);
}
for (sock = ntree->outputs.first; sock; sock = nextsock) {
nextsock = sock->next;
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, false);
MEM_freeN(sock);
}
@@ -744,6 +749,66 @@ static bNodeSocket *make_socket(bNodeTree *ntree,
return sock;
}
+static void socket_id_user_increment(bNodeSocket *sock)
+{
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ id_us_plus(&default_value->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ id_us_plus(&default_value->value->id);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
+static void socket_id_user_decrement(bNodeSocket *sock)
+{
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
void nodeModifySocketType(
bNodeTree *ntree, bNode *UNUSED(node), bNodeSocket *sock, int type, int subtype)
{
@@ -755,6 +820,7 @@ void nodeModifySocketType(
}
if (sock->default_value) {
+ socket_id_user_decrement(sock);
MEM_freeN(sock->default_value);
sock->default_value = NULL;
}
@@ -858,6 +924,18 @@ const char *nodeStaticSocketType(int type, int subtype)
return "NodeSocketString";
case SOCK_SHADER:
return "NodeSocketShader";
+ case SOCK_OBJECT:
+ return "NodeSocketObject";
+ case SOCK_IMAGE:
+ return "NodeSocketImage";
+ case SOCK_EMITTERS:
+ return "NodeSocketEmitters";
+ case SOCK_EVENTS:
+ return "NodeSocketEvents";
+ case SOCK_FORCES:
+ return "NodeSocketForces";
+ case SOCK_CONTROL_FLOW:
+ return "NodeSocketControlFlow";
}
return NULL;
}
@@ -919,6 +997,18 @@ const char *nodeStaticSocketInterfaceType(int type, int subtype)
return "NodeSocketInterfaceString";
case SOCK_SHADER:
return "NodeSocketInterfaceShader";
+ case SOCK_OBJECT:
+ return "NodeSocketInterfaceObject";
+ case SOCK_IMAGE:
+ return "NodeSocketInterfaceImage";
+ case SOCK_EMITTERS:
+ return "NodeSocketInterfaceEmitters";
+ case SOCK_EVENTS:
+ return "NodeSocketInterfaceEvents";
+ case SOCK_FORCES:
+ return "NodeSocketInterfaceForces";
+ case SOCK_CONTROL_FLOW:
+ return "NodeSocketInterfaceControlFlow";
}
return NULL;
}
@@ -977,6 +1067,9 @@ static void node_socket_free(bNodeTree *UNUSED(ntree),
}
if (sock->default_value) {
+ if (do_id_user) {
+ socket_id_user_decrement(sock);
+ }
MEM_freeN(sock->default_value);
}
}
@@ -1263,6 +1356,10 @@ static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src,
if (sock_src->default_value) {
sock_dst->default_value = MEM_dupallocN(sock_src->default_value);
+
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ socket_id_user_increment(sock_dst);
+ }
}
sock_dst->stack_index = 0;
@@ -2083,6 +2180,13 @@ void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
if (node->id) {
id_us_min(node->id);
}
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ socket_id_user_decrement(sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ socket_id_user_decrement(sock);
+ }
}
/* Remove animation data. */
@@ -2102,13 +2206,18 @@ void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
node_free_node(ntree, node);
}
-static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock)
+static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ const bool do_id_user)
{
if (sock->prop) {
- IDP_FreeProperty(sock->prop);
+ IDP_FreeProperty_ex(sock->prop, do_id_user);
}
if (sock->default_value) {
+ if (do_id_user) {
+ socket_id_user_decrement(sock);
+ }
MEM_freeN(sock->default_value);
}
}
@@ -2143,7 +2252,7 @@ void ntreeFreeTree(bNodeTree *ntree)
BKE_animdata_free(&ntree->id, false);
}
-void ntreeFreeNestedTree(bNodeTree *ntree)
+void ntreeFreeEmbeddedTree(bNodeTree *ntree)
{
ntreeFreeTree(ntree);
BKE_libblock_free_data(&ntree->id, true);
@@ -2266,6 +2375,8 @@ bNodeTree **BKE_ntree_ptr_from_id(ID *id)
return &((Scene *)id)->nodetree;
case ID_LS:
return &((FreestyleLineStyle *)id)->nodetree;
+ case ID_SIM:
+ return &((Simulation *)id)->nodetree;
default:
return NULL;
}
@@ -2529,7 +2640,7 @@ void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
BLI_remlink(&ntree->inputs, sock);
BLI_remlink(&ntree->outputs, sock);
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, true);
MEM_freeN(sock);
ntree->update |= NTREE_UPDATE_GROUP;
@@ -4114,6 +4225,31 @@ static void registerTextureNodes(void)
register_node_type_tex_proc_distnoise();
}
+static void registerSimulationNodes(void)
+{
+ register_node_type_sim_group();
+
+ register_node_type_sim_particle_simulation();
+ register_node_type_sim_force();
+ register_node_type_sim_set_particle_attribute();
+ register_node_type_sim_particle_birth_event();
+ register_node_type_sim_particle_time_step_event();
+ register_node_type_sim_execute_condition();
+ register_node_type_sim_multi_execute();
+ register_node_type_sim_particle_mesh_emitter();
+ register_node_type_sim_particle_mesh_collision_event();
+ register_node_type_sim_emit_particles();
+ register_node_type_sim_time();
+ register_node_type_sim_particle_attribute();
+}
+
+static void registerFunctionNodes(void)
+{
+ register_node_type_fn_boolean_math();
+ register_node_type_fn_float_compare();
+ register_node_type_fn_switch();
+}
+
void init_nodesystem(void)
{
nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh");
@@ -4127,6 +4263,7 @@ void init_nodesystem(void)
register_node_tree_type_cmp();
register_node_tree_type_sh();
register_node_tree_type_tex();
+ register_node_tree_type_sim();
register_node_type_frame();
register_node_type_reroute();
@@ -4136,6 +4273,8 @@ void init_nodesystem(void)
registerCompositNodes();
registerShaderNodes();
registerTextureNodes();
+ registerSimulationNodes();
+ registerFunctionNodes();
}
void free_nodesystem(void)
@@ -4192,6 +4331,7 @@ void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *b
ntreeiter->light = bmain->lights.first;
ntreeiter->world = bmain->worlds.first;
ntreeiter->linestyle = bmain->linestyles.first;
+ ntreeiter->simulation = bmain->simulations.first;
}
bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
bNodeTree **r_nodetree,
@@ -4232,6 +4372,11 @@ bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
*r_id = (ID *)ntreeiter->linestyle;
ntreeiter->linestyle = ntreeiter->linestyle->id.next;
}
+ else if (ntreeiter->simulation) {
+ *r_nodetree = ntreeiter->simulation->nodetree;
+ *r_id = (ID *)ntreeiter->simulation;
+ ntreeiter->simulation = ntreeiter->simulation->id.next;
+ }
else {
return false;
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index f68b1a4d314..a12307b7c18 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -514,21 +514,31 @@ bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
mti = modifierType_getInfo(modifier_type);
- /* only geometry objects should be able to get modifiers [#25291] */
- if (!ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
- return false;
+ /* Only geometry objects should be able to get modifiers [#25291] */
+ if (ob->type == OB_HAIR) {
+ return (mti->modifyHair != NULL) || (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
}
-
- if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsLattice) == 0) {
- return false;
+ else if (ob->type == OB_POINTCLOUD) {
+ return (mti->modifyPointCloud != NULL) ||
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
+ }
+ else if (ob->type == OB_VOLUME) {
+ return (mti->modifyVolume != NULL);
}
+ else if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
+ if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly) == 0) {
+ return false;
+ }
- if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
- (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) {
- return false;
+ if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
+ (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) {
+ return false;
+ }
+
+ return true;
}
- return true;
+ return false;
}
void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src)
@@ -2677,7 +2687,7 @@ void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *o
{
/* Execute drivers and animation. */
const bool flush_to_original = DEG_is_active(depsgraph);
- BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL, flush_to_original);
+ BKE_animsys_evaluate_animdata(&ob->id, ob->adt, ctime, ADT_RECALC_ALL, flush_to_original);
object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
}
@@ -4567,8 +4577,7 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* TODO(sergey): What about animation? */
ob->id.recalc |= ID_RECALC_ALL;
if (update_mesh) {
- BKE_animsys_evaluate_animdata(
- scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&ob->id, ob->adt, frame, ADT_RECALC_ANIM, flush_to_original);
/* ignore cache clear during subframe updates
* to not mess up cache validity */
object_cacheIgnoreClear(ob, 1);
@@ -4582,14 +4591,12 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* for curve following objects, parented curve has to be updated too */
if (ob->type == OB_CURVE) {
Curve *cu = ob->data;
- BKE_animsys_evaluate_animdata(
- scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&cu->id, cu->adt, frame, ADT_RECALC_ANIM, flush_to_original);
}
/* and armatures... */
if (ob->type == OB_ARMATURE) {
bArmature *arm = ob->data;
- BKE_animsys_evaluate_animdata(
- scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&arm->id, arm->adt, frame, ADT_RECALC_ANIM, flush_to_original);
BKE_pose_where_is(depsgraph, scene, ob);
}
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index 2683d384bc7..4835a4c6a62 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -457,7 +457,7 @@ static void ocean_compute_displacement_y(TaskPool *__restrict pool,
void *UNUSED(taskdata),
int UNUSED(threadid))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
fftw_execute(o->_disp_y_plan);
@@ -467,7 +467,7 @@ static void ocean_compute_displacement_x(TaskPool *__restrict pool,
void *UNUSED(taskdata),
int UNUSED(threadid))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float scale = osd->scale;
const float chop_amount = osd->chop_amount;
@@ -498,7 +498,7 @@ static void ocean_compute_displacement_z(TaskPool *__restrict pool,
void *UNUSED(taskdata),
int UNUSED(threadid))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float scale = osd->scale;
const float chop_amount = osd->chop_amount;
@@ -529,7 +529,7 @@ static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool,
void *UNUSED(taskdata),
int UNUSED(threadid))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -564,7 +564,7 @@ static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool,
void *UNUSED(taskdata),
int UNUSED(threadid))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -599,7 +599,7 @@ static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool,
void *UNUSED(taskdata),
int UNUSED(threadid))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -628,7 +628,7 @@ static void ocean_compute_normal_x(TaskPool *__restrict pool,
void *UNUSED(taskdata),
int UNUSED(threadid))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
int i, j;
@@ -649,7 +649,7 @@ static void ocean_compute_normal_z(TaskPool *__restrict pool,
void *UNUSED(taskdata),
int UNUSED(threadid))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
int i, j;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index f7400264131..83f1dca4b8c 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -3693,10 +3693,11 @@ typedef struct DynamicStepSolverTaskData {
SpinLock spin;
} DynamicStepSolverTaskData;
-static void dynamics_step_finalize_sphdata(void *__restrict UNUSED(userdata),
- void *__restrict tls_userdata_chunk)
+static void dynamics_step_sphdata_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict UNUSED(join_v),
+ void *__restrict chunk_v)
{
- SPHData *sphdata = tls_userdata_chunk;
+ SPHData *sphdata = chunk_v;
psys_sph_flush_springs(sphdata);
}
@@ -3987,7 +3988,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(
0, psys->totpart, &task_data, dynamics_step_sph_ddr_task_cb_ex, &settings);
@@ -4019,7 +4020,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(0,
psys->totpart,
&task_data,
@@ -4034,7 +4035,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(0,
psys->totpart,
&task_data,
@@ -4190,7 +4191,7 @@ static void particles_fluid_step(ParticleSimulationData *sim,
ParticleSettings *part = psys->part;
ParticleData *pa = NULL;
- int p, totpart, tottypepart = 0;
+ int p, totpart = 0, tottypepart = 0;
int flagActivePart, activeParts = 0;
float posX, posY, posZ, velX, velY, velZ;
float resX, resY, resZ;
@@ -4848,7 +4849,7 @@ void particle_system_update(struct Depsgraph *depsgraph,
hcfra = 100.0f * (float)i / (float)psys->part->hair_step;
if ((part->flag & PART_HAIR_REGROW) == 0) {
BKE_animsys_evaluate_animdata(
- scene, &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
+ &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
}
system_step(&sim, hcfra, use_render_params);
psys->cfra = hcfra;
diff --git a/source/blender/blenkernel/intern/pointcloud.c b/source/blender/blenkernel/intern/pointcloud.c
index 31b8de53291..c943d30aaa5 100644
--- a/source/blender/blenkernel/intern/pointcloud.c
+++ b/source/blender/blenkernel/intern/pointcloud.c
@@ -184,7 +184,7 @@ void BKE_pointcloud_update_customdata_pointers(PointCloud *pointcloud)
PointCloud *BKE_pointcloud_new_for_eval(const PointCloud *pointcloud_src, int totpoint)
{
- PointCloud *pointcloud_dst = BKE_id_new_nomain(ID_HA, NULL);
+ PointCloud *pointcloud_dst = BKE_id_new_nomain(ID_PT, NULL);
STRNCPY(pointcloud_dst->id.name, pointcloud_src->id.name);
pointcloud_dst->mat = MEM_dupallocN(pointcloud_src->mat);
@@ -211,12 +211,65 @@ PointCloud *BKE_pointcloud_copy_for_eval(struct PointCloud *pointcloud_src, bool
return result;
}
-static PointCloud *pointcloud_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static PointCloud *pointcloud_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
PointCloud *pointcloud_input)
{
- return pointcloud_input;
+ PointCloud *pointcloud = pointcloud_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = modifiers_getVirtualModifierList(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+
+ if (!modifier_isEnabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if ((mti->type == eModifierTypeType_OnlyDeform) &&
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
+ /* Ensure we are not modifying the input. */
+ if (pointcloud == pointcloud_input) {
+ pointcloud = BKE_pointcloud_copy_for_eval(pointcloud, true);
+ }
+
+ /* Ensure we are not overwriting referenced data. */
+ CustomData_duplicate_referenced_layer(&pointcloud->pdata, CD_LOCATION, pointcloud->totpoint);
+ BKE_pointcloud_update_customdata_pointers(pointcloud);
+
+ /* Created deformed coordinates array on demand. */
+ mti->deformVerts(md, &mectx, NULL, pointcloud->co, pointcloud->totpoint);
+ }
+ else if (mti->modifyPointCloud) {
+ /* Ensure we are not modifying the input. */
+ if (pointcloud == pointcloud_input) {
+ pointcloud = BKE_pointcloud_copy_for_eval(pointcloud, true);
+ }
+
+ PointCloud *pointcloud_next = mti->modifyPointCloud(md, &mectx, pointcloud);
+
+ if (pointcloud_next && pointcloud_next != pointcloud) {
+ /* If the modifier returned a new pointcloud, release the old one. */
+ if (pointcloud != pointcloud_input) {
+ BKE_id_free(NULL, pointcloud);
+ }
+ pointcloud = pointcloud_next;
+ }
+ }
+ }
+
+ return pointcloud;
}
void BKE_pointcloud_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index f7c018edbd8..5a6d729568a 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -340,7 +340,7 @@ static void scene_free_data(ID *id)
/* is no lib link block, but scene extension */
if (scene->nodetree) {
- ntreeFreeNestedTree(scene->nodetree);
+ ntreeFreeEmbeddedTree(scene->nodetree);
MEM_freeN(scene->nodetree);
scene->nodetree = NULL;
}
diff --git a/source/blender/blenkernel/intern/seqprefetch.c b/source/blender/blenkernel/intern/seqprefetch.c
index 67ed40cd48f..bba829529a3 100644
--- a/source/blender/blenkernel/intern/seqprefetch.c
+++ b/source/blender/blenkernel/intern/seqprefetch.c
@@ -333,8 +333,7 @@ static void *seq_prefetch_frames(void *job)
seq_prefetch_update_depsgraph(pfjob);
AnimData *adt = BKE_animdata_from_id(&pfjob->context_cpy.scene->id);
- BKE_animsys_evaluate_animdata(pfjob->context_cpy.scene,
- &pfjob->context_cpy.scene->id,
+ BKE_animsys_evaluate_animdata(&pfjob->context_cpy.scene->id,
adt,
pfjob->cfra + pfjob->num_frames_prefetched,
ADT_RECALC_ALL,
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index d3d885fccd9..5136c526416 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3330,8 +3330,7 @@ static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr
/* anim-data */
adt = BKE_animdata_from_id(&mask->id);
- BKE_animsys_evaluate_animdata(
- context->scene, &mask_temp->id, adt, mask->sfra + nr, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&mask_temp->id, adt, mask->sfra + nr, ADT_RECALC_ANIM, false);
maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__);
@@ -3660,8 +3659,7 @@ static ImBuf *do_render_strip_seqbase(const SeqRenderData *context,
if (seqbase && !BLI_listbase_is_empty(seqbase)) {
if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) {
- BKE_animsys_evaluate_all_animation(
- context->bmain, context->depsgraph, seq->scene, nr + offset);
+ BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset);
}
ibuf = seq_render_strip_stack(context,
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
new file mode 100644
index 00000000000..ace91424764
--- /dev/null
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -0,0 +1,110 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_ID.h"
+#include "DNA_defaults.h"
+#include "DNA_simulation_types.h"
+
+#include "BLI_compiler_compat.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_anim_data.h"
+#include "BKE_animsys.h"
+#include "BKE_idtype.h"
+#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
+#include "BKE_lib_remap.h"
+#include "BKE_main.h"
+#include "BKE_node.h"
+#include "BKE_simulation.h"
+
+#include "NOD_simulation.h"
+
+#include "BLT_translation.h"
+
+static void simulation_init_data(ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+ BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(simulation, id));
+
+ MEMCPY_STRUCT_AFTER(simulation, DNA_struct_default_get(Simulation), id);
+
+ bNodeTree *ntree = ntreeAddTree(nullptr, "Simulation Nodetree", ntreeType_Simulation->idname);
+ simulation->nodetree = ntree;
+}
+
+static void simulation_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
+{
+ Simulation *simulation_dst = (Simulation *)id_dst;
+ Simulation *simulation_src = (Simulation *)id_src;
+
+ /* We always need allocation of our private ID data. */
+ const int flag_private_id_data = flag & ~LIB_ID_CREATE_NO_ALLOCATE;
+
+ if (simulation_src->nodetree) {
+ BKE_id_copy_ex(bmain,
+ (ID *)simulation_src->nodetree,
+ (ID **)&simulation_dst->nodetree,
+ flag_private_id_data);
+ }
+}
+
+static void simulation_free_data(ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+
+ BKE_animdata_free(&simulation->id, false);
+
+ if (simulation->nodetree) {
+ ntreeFreeEmbeddedTree(simulation->nodetree);
+ MEM_freeN(simulation->nodetree);
+ simulation->nodetree = nullptr;
+ }
+}
+
+void *BKE_simulation_add(Main *bmain, const char *name)
+{
+ Simulation *simulation = (Simulation *)BKE_libblock_alloc(bmain, ID_SIM, name, 0);
+
+ simulation_init_data(&simulation->id);
+
+ return simulation;
+}
+
+IDTypeInfo IDType_ID_SIM = {
+ /* id_code */ ID_SIM,
+ /* id_filter */ FILTER_ID_SIM,
+ /* main_listbase_index */ INDEX_ID_SIM,
+ /* struct_size */ sizeof(Simulation),
+ /* name */ "Simulation",
+ /* name_plural */ "simulations",
+ /* translation_context */ BLT_I18NCONTEXT_ID_SIMULATION,
+ /* flags */ 0,
+
+ /* init_data */ simulation_init_data,
+ /* copy_data */ simulation_copy_data,
+ /* free_data */ simulation_free_data,
+ /* make_local */ nullptr,
+};
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 0ae32701cd5..d5d5530c1ce 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -40,9 +40,9 @@
#include "opensubdiv_topology_refiner_capi.h"
-/* =============================================================================
- * Various forward declarations.
- */
+/* -------------------------------------------------------------------- */
+/** \name Various forward declarations
+ * \{ */
static void subdiv_ccg_average_all_boundaries_and_corners(SubdivCCG *subdiv_ccg, CCGKey *key);
@@ -50,9 +50,11 @@ static void subdiv_ccg_average_inner_face_grids(SubdivCCG *subdiv_ccg,
CCGKey *key,
SubdivCCGFace *face);
-/* =============================================================================
- * Generally useful internal helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generally useful internal helpers
+ * \{ */
/* Number of floats in per-vertex elements. */
static int num_element_float_get(const SubdivCCG *subdiv_ccg)
@@ -74,9 +76,11 @@ static int element_size_bytes_get(const SubdivCCG *subdiv_ccg)
return sizeof(float) * num_element_float_get(subdiv_ccg);
}
-/* =============================================================================
- * Internal helpers for CCG creation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal helpers for CCG creation
+ * \{ */
static void subdiv_ccg_init_layers(SubdivCCG *subdiv_ccg, const SubdivToCCGSettings *settings)
{
@@ -158,9 +162,11 @@ static void subdiv_ccg_alloc_elements(SubdivCCG *subdiv_ccg, Subdiv *subdiv)
}
}
-/* =============================================================================
- * Grids evaluation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Grids evaluation
+ * \{ */
typedef struct CCGEvalGridsData {
SubdivCCG *subdiv_ccg;
@@ -556,9 +562,11 @@ static void subdiv_ccg_init_faces_neighborhood(SubdivCCG *subdiv_ccg)
subdiv_ccg_init_faces_vertex_neighborhood(subdiv_ccg);
}
-/* =============================================================================
- * Creation / evaluation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Creation / evaluation
+ * \{ */
SubdivCCG *BKE_subdiv_to_ccg(Subdiv *subdiv,
const SubdivToCCGSettings *settings,
@@ -670,9 +678,11 @@ void BKE_subdiv_ccg_key_top_level(CCGKey *key, const SubdivCCG *subdiv_ccg)
BKE_subdiv_ccg_key(key, subdiv_ccg, subdiv_ccg->level);
}
-/* =============================================================================
- * Normals.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Normals
+ * \{ */
typedef struct RecalcInnerNormalsData {
SubdivCCG *subdiv_ccg;
@@ -770,8 +780,8 @@ static void subdiv_ccg_recalc_inner_normal_task(void *__restrict userdata_v,
subdiv_ccg_average_inner_face_normals(data->subdiv_ccg, data->key, tls, grid_index);
}
-static void subdiv_ccg_recalc_inner_normal_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_recalc_inner_normal_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
RecalcInnerNormalsTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->face_normals);
@@ -791,7 +801,7 @@ static void subdiv_ccg_recalc_inner_grid_normals(SubdivCCG *subdiv_ccg)
BLI_parallel_range_settings_defaults(&parallel_range_settings);
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_recalc_inner_normal_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_recalc_inner_normal_free;
BLI_task_parallel_range(0,
subdiv_ccg->num_grids,
&data,
@@ -834,8 +844,8 @@ static void subdiv_ccg_recalc_modified_inner_normal_task(void *__restrict userda
subdiv_ccg_average_inner_face_grids(subdiv_ccg, key, face);
}
-static void subdiv_ccg_recalc_modified_inner_normal_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_recalc_modified_inner_normal_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
RecalcInnerNormalsTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->face_normals);
@@ -857,7 +867,7 @@ static void subdiv_ccg_recalc_modified_inner_grid_normals(SubdivCCG *subdiv_ccg,
BLI_parallel_range_settings_defaults(&parallel_range_settings);
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_recalc_modified_inner_normal_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_recalc_modified_inner_normal_free;
BLI_task_parallel_range(0,
num_effected_faces,
&data,
@@ -885,9 +895,11 @@ void BKE_subdiv_ccg_update_normals(SubdivCCG *subdiv_ccg,
subdiv_ccg_average_all_boundaries_and_corners(subdiv_ccg, &key);
}
-/* =============================================================================
- * Boundary averaging/stitching.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Boundary averaging/stitching
+ * \{ */
typedef struct AverageInnerGridsData {
SubdivCCG *subdiv_ccg;
@@ -1077,8 +1089,8 @@ static void subdiv_ccg_average_grids_boundaries_task(void *__restrict userdata_v
subdiv_ccg_average_grids_boundary(subdiv_ccg, key, adjacent_edge, tls);
}
-static void subdiv_ccg_average_grids_boundaries_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_average_grids_boundaries_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
AverageGridsBoundariesTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->accumulators);
@@ -1136,7 +1148,7 @@ static void subdiv_ccg_average_all_boundaries(SubdivCCG *subdiv_ccg, CCGKey *key
AverageGridsBoundariesTLSData tls_data = {NULL};
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_average_grids_boundaries_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_average_grids_boundaries_free;
BLI_task_parallel_range(0,
subdiv_ccg->num_adjacent_edges,
&boundaries_data,
@@ -1244,9 +1256,11 @@ void BKE_subdiv_ccg_topology_counters(const SubdivCCG *subdiv_ccg,
*r_num_loops = *r_num_faces * 4;
}
-/* =============================================================================
- * Neighbors.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Neighbors
+ * \{ */
void BKE_subdiv_ccg_print_coord(const char *message, const SubdivCCGCoord *coord)
{
@@ -1791,3 +1805,5 @@ int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int gri
const int face_index = face - subdiv_ccg->faces;
return face_index;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_deform.c b/source/blender/blenkernel/intern/subdiv_deform.c
index db0a51c390b..f03cf4c4d21 100644
--- a/source/blender/blenkernel/intern/subdiv_deform.c
+++ b/source/blender/blenkernel/intern/subdiv_deform.c
@@ -39,9 +39,9 @@
#include "MEM_guardedalloc.h"
-/* ================================================================================================
- * Subdivision context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Subdivision context
+ * \{ */
typedef struct SubdivDeformContext {
const Mesh *coarse_mesh;
@@ -77,9 +77,11 @@ static void subdiv_mesh_context_free(SubdivDeformContext *ctx)
MEM_SAFE_FREE(ctx->accumulated_counters);
}
-/* ================================================================================================
- * Accumulation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Accumulation helpers
+ * \{ */
static void subdiv_accumulate_vertex_displacement(SubdivDeformContext *ctx,
const int ptex_face_index,
@@ -105,9 +107,11 @@ static void subdiv_accumulate_vertex_displacement(SubdivDeformContext *ctx,
++ctx->accumulated_counters[vertex_index];
}
-/* ================================================================================================
- * Subdivision callbacks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Subdivision callbacks
+ * \{ */
static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_context,
const int UNUSED(num_vertices),
@@ -165,9 +169,11 @@ static void subdiv_mesh_vertex_corner(const SubdivForeachContext *foreach_contex
add_v3_v3(vertex_co, D);
}
-/* ================================================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
static void setup_foreach_callbacks(const SubdivDeformContext *subdiv_context,
SubdivForeachContext *foreach_context)
@@ -182,9 +188,11 @@ static void setup_foreach_callbacks(const SubdivDeformContext *subdiv_context,
foreach_context->vertex_corner = subdiv_mesh_vertex_corner;
}
-/* ================================================================================================
- * Public entry point.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Public entry point
+ * \{ */
void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
const struct Mesh *coarse_mesh,
@@ -234,3 +242,5 @@ void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
/* Free used memory. */
subdiv_mesh_context_free(&subdiv_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_foreach.c b/source/blender/blenkernel/intern/subdiv_foreach.c
index b31fb2c9312..ff7f6fad5f0 100644
--- a/source/blender/blenkernel/intern/subdiv_foreach.c
+++ b/source/blender/blenkernel/intern/subdiv_foreach.c
@@ -40,9 +40,9 @@
#include "MEM_guardedalloc.h"
-/* =============================================================================
- * General helpers.
- */
+/* -------------------------------------------------------------------- */
+/** \name General helpers
+ * \{ */
/* Number of ptex faces for a given polygon. */
BLI_INLINE int num_ptex_faces_per_poly_get(const MPoly *poly)
@@ -75,9 +75,11 @@ BLI_INLINE int ptex_face_resolution_get(const MPoly *poly, int resolution)
return (poly->totloop == 4) ? (resolution) : ((resolution >> 1) + 1);
}
-/* =============================================================================
- * Context which is passed to all threaded tasks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Context which is passed to all threaded tasks
+ * \{ */
typedef struct SubdivForeachTaskContext {
const Mesh *coarse_mesh;
@@ -122,9 +124,11 @@ typedef struct SubdivForeachTaskContext {
BLI_bitmap *coarse_edges_used_map;
} SubdivForeachTaskContext;
-/* =============================================================================
- * Threading helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Threading helpers
+ * \{ */
static void *subdiv_foreach_tls_alloc(SubdivForeachTaskContext *ctx)
{
@@ -148,9 +152,11 @@ static void subdiv_foreach_tls_free(SubdivForeachTaskContext *ctx, void *tls)
MEM_freeN(tls);
}
-/* =============================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
/* NOTE: Expects edge map to be zeroed. */
static void subdiv_foreach_ctx_count(SubdivForeachTaskContext *ctx)
@@ -294,9 +300,11 @@ static void subdiv_foreach_ctx_free(SubdivForeachTaskContext *ctx)
MEM_freeN(ctx->subdiv_polygon_offset);
}
-/* =============================================================================
- * Vertex traversal process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex traversal process
+ * \{ */
/* Traversal of corner vertices. They are coming from coarse vertices. */
@@ -706,9 +714,11 @@ static void subdiv_foreach_vertices(SubdivForeachTaskContext *ctx, void *tls, co
}
}
-/* =============================================================================
- * Edge traversal process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Edge traversal process
+ * \{ */
/* TODO(sergey): Coarse edge are always NONE, consider getting rid of it. */
static int subdiv_foreach_edges_row(SubdivForeachTaskContext *ctx,
@@ -1022,9 +1032,11 @@ static void subdiv_foreach_boundary_edges(SubdivForeachTaskContext *ctx,
ctx->foreach_context, tls, coarse_edge_index, subdiv_edge_index, v1, v2);
}
-/* =============================================================================
- * Loops traversal.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loops traversal
+ * \{ */
static void rotate_indices(const int rot, int *a, int *b, int *c, int *d)
{
@@ -1666,9 +1678,11 @@ static void subdiv_foreach_loops(SubdivForeachTaskContext *ctx, void *tls, int p
}
}
-/* =============================================================================
- * Polygons traverse process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Polygons traverse process
+ * \{ */
static void subdiv_foreach_polys(SubdivForeachTaskContext *ctx, void *tls, int poly_index)
{
@@ -1697,9 +1711,11 @@ static void subdiv_foreach_polys(SubdivForeachTaskContext *ctx, void *tls, int p
}
}
-/* =============================================================================
- * Loose elements traverse process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loose elements traverse process
+ * \{ */
static void subdiv_foreach_loose_vertices_task(void *__restrict userdata,
const int coarse_vertex_index,
@@ -1754,9 +1770,11 @@ static void subdiv_foreach_vertices_of_loose_edges_task(void *__restrict userdat
}
}
-/* =============================================================================
- * Subdivision process entry points.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Subdivision process entry points
+ * \{ */
static void subdiv_foreach_single_geometry_vertices(SubdivForeachTaskContext *ctx, void *tls)
{
@@ -1838,9 +1856,9 @@ static void subdiv_foreach_boundary_edges_task(void *__restrict userdata,
subdiv_foreach_boundary_edges(ctx, tls->userdata_chunk, edge_index);
}
-static void subdiv_foreach_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void subdiv_foreach_free(const void *__restrict userdata, void *__restrict userdata_chunk)
{
- SubdivForeachTaskContext *ctx = userdata;
+ const SubdivForeachTaskContext *ctx = userdata;
ctx->foreach_context->user_data_tls_free(userdata_chunk);
}
@@ -1873,7 +1891,7 @@ bool BKE_subdiv_foreach_subdiv_geometry(Subdiv *subdiv,
parallel_range_settings.userdata_chunk_size = context->user_data_tls_size;
parallel_range_settings.min_iter_per_thread = 1;
if (context->user_data_tls_free != NULL) {
- parallel_range_settings.func_finalize = subdiv_foreach_finalize;
+ parallel_range_settings.func_free = subdiv_foreach_free;
}
/* TODO(sergey): Possible optimization is to have a single pool and push all
@@ -1908,3 +1926,5 @@ bool BKE_subdiv_foreach_subdiv_geometry(Subdiv *subdiv,
subdiv_foreach_ctx_free(&ctx);
return true;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index bd091108b11..987cc0311c7 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -41,9 +41,9 @@
#include "MEM_guardedalloc.h"
-/* =============================================================================
- * Subdivision context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Subdivision Context
+ * \{ */
typedef struct SubdivMeshContext {
const SubdivToMeshSettings *settings;
@@ -119,9 +119,11 @@ static void subdiv_mesh_context_free(SubdivMeshContext *ctx)
MEM_SAFE_FREE(ctx->accumulated_counters);
}
-/* =============================================================================
- * Loop custom data copy helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop custom data copy helpers
+ * \{ */
typedef struct LoopsOfPtex {
/* First loop of the ptex, starts at ptex (0, 0) and goes in u direction. */
@@ -159,9 +161,11 @@ static void loops_of_ptex_get(const SubdivMeshContext *ctx,
}
}
-/* =============================================================================
- * Vertex custom data interpolation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex custom data interpolation helpers
+ * \{ */
/* TODO(sergey): Somehow de-duplicate with loops storage, without too much
* exception cases all over the code. */
@@ -295,9 +299,11 @@ static void vertex_interpolation_end(VerticesForInterpolation *vertex_interpolat
}
}
-/* =============================================================================
- * Loop custom data interpolation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop custom data interpolation helpers
+ * \{ */
typedef struct LoopsForInterpolation {
/* This field points to a loop data which is to be used for interpolation.
@@ -413,9 +419,11 @@ static void loop_interpolation_end(LoopsForInterpolation *loop_interpolation)
}
}
-/* =============================================================================
- * TLS.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name TLS
+ * \{ */
typedef struct SubdivMeshTLS {
bool vertex_interpolation_initialized;
@@ -440,9 +448,11 @@ static void subdiv_mesh_tls_free(void *tls_v)
}
}
-/* =============================================================================
- * Evaluation helper functions.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation helper functions
+ * \{ */
static void eval_final_point_and_vertex_normal(Subdiv *subdiv,
const int ptex_face_index,
@@ -459,9 +469,11 @@ static void eval_final_point_and_vertex_normal(Subdiv *subdiv,
}
}
-/* =============================================================================
- * Accumulation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Accumulation helpers
+ * \{ */
static void subdiv_accumulate_vertex_normal_and_displacement(SubdivMeshContext *ctx,
const int ptex_face_index,
@@ -490,9 +502,11 @@ static void subdiv_accumulate_vertex_normal_and_displacement(SubdivMeshContext *
++ctx->accumulated_counters[subdiv_vertex_index];
}
-/* =============================================================================
- * Callbacks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Callbacks
+ * \{ */
static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_context,
const int num_vertices,
@@ -513,9 +527,11 @@ static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_contex
return true;
}
-/* =============================================================================
- * Vertex subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex subdivision process
+ * \{ */
static void subdiv_vertex_data_copy(const SubdivMeshContext *ctx,
const MVert *coarse_vertex,
@@ -778,9 +794,11 @@ static void subdiv_mesh_vertex_inner(const SubdivForeachContext *foreach_context
subdiv_mesh_tag_center_vertex(coarse_poly, subdiv_vert, u, v);
}
-/* =============================================================================
- * Edge subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Edge subdivision process
+ * \{ */
static void subdiv_copy_edge_data(SubdivMeshContext *ctx,
MEdge *subdiv_edge,
@@ -827,9 +845,11 @@ static void subdiv_mesh_edge(const SubdivForeachContext *foreach_context,
subdiv_edge->v2 = subdiv_v2;
}
-/* =============================================================================
- * Loops creation/interpolation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loops creation/interpolation
+ * \{ */
static void subdiv_interpolate_loop_data(const SubdivMeshContext *ctx,
MLoop *subdiv_loop,
@@ -921,9 +941,11 @@ static void subdiv_mesh_loop(const SubdivForeachContext *foreach_context,
subdiv_loop->e = subdiv_edge_index;
}
-/* =============================================================================
- * Polygons subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Polygons subdivision process
+ * \{ */
static void subdiv_copy_poly_data(const SubdivMeshContext *ctx,
MPoly *subdiv_poly,
@@ -955,9 +977,11 @@ static void subdiv_mesh_poly(const SubdivForeachContext *foreach_context,
subdiv_poly->totloop = num_loops;
}
-/* =============================================================================
- * Loose elements subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loose elements subdivision process
+ * \{ */
static void subdiv_mesh_vertex_loose(const SubdivForeachContext *foreach_context,
void *UNUSED(tls),
@@ -1127,9 +1151,11 @@ static void subdiv_mesh_vertex_of_loose_edge(const struct SubdivForeachContext *
normal_float_to_short_v3(subdiv_vertex->no, no);
}
-/* =============================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
static void setup_foreach_callbacks(const SubdivMeshContext *subdiv_context,
SubdivForeachContext *foreach_context)
@@ -1157,9 +1183,11 @@ static void setup_foreach_callbacks(const SubdivMeshContext *subdiv_context,
foreach_context->user_data_tls_free = subdiv_mesh_tls_free;
}
-/* =============================================================================
- * Public entry point.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Public entry point
+ * \{ */
Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
const SubdivToMeshSettings *settings,
@@ -1206,3 +1234,5 @@ Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
subdiv_mesh_context_free(&subdiv_context);
return result;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index fe10861f96e..0abee335036 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -112,7 +112,7 @@ static void texture_free_data(ID *id)
/* is no lib link block, but texture extension */
if (texture->nodetree) {
- ntreeFreeNestedTree(texture->nodetree);
+ ntreeFreeEmbeddedTree(texture->nodetree);
MEM_freeN(texture->nodetree);
texture->nodetree = NULL;
}
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index 0204667b3bd..97d95cb7e46 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -2288,13 +2288,15 @@ void BKE_tracking_distortion_free(MovieDistortion *distortion)
MEM_freeN(distortion);
}
-void BKE_tracking_distort_v2(MovieTracking *tracking, const float co[2], float r_co[2])
+void BKE_tracking_distort_v2(
+ MovieTracking *tracking, int image_width, int image_height, const float co[2], float r_co[2])
{
const MovieTrackingCamera *camera = &tracking->camera;
const float aspy = 1.0f / tracking->camera.pixel_aspect;
libmv_CameraIntrinsicsOptions camera_intrinsics_options;
- tracking_cameraIntrinscisOptionsFromTracking(tracking, 0, 0, &camera_intrinsics_options);
+ tracking_cameraIntrinscisOptionsFromTracking(
+ tracking, image_width, image_height, &camera_intrinsics_options);
libmv_CameraIntrinsics *intrinsics = libmv_cameraIntrinsicsNew(&camera_intrinsics_options);
/* Normalize coordinates. */
@@ -2309,13 +2311,15 @@ void BKE_tracking_distort_v2(MovieTracking *tracking, const float co[2], float r
r_co[1] = y;
}
-void BKE_tracking_undistort_v2(MovieTracking *tracking, const float co[2], float r_co[2])
+void BKE_tracking_undistort_v2(
+ MovieTracking *tracking, int image_width, int image_height, const float co[2], float r_co[2])
{
const MovieTrackingCamera *camera = &tracking->camera;
const float aspy = 1.0f / tracking->camera.pixel_aspect;
libmv_CameraIntrinsicsOptions camera_intrinsics_options;
- tracking_cameraIntrinscisOptionsFromTracking(tracking, 0, 0, &camera_intrinsics_options);
+ tracking_cameraIntrinscisOptionsFromTracking(
+ tracking, image_width, image_height, &camera_intrinsics_options);
libmv_CameraIntrinsics *intrinsics = libmv_cameraIntrinsicsNew(&camera_intrinsics_options);
double x = co[0], y = co[1];
@@ -2361,13 +2365,19 @@ ImBuf *BKE_tracking_distort_frame(MovieTracking *tracking,
}
void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
+ int image_width,
+ int image_height,
rcti *rect,
bool undistort,
float delta[2])
{
float pos[2], warped_pos[2];
const int coord_delta = 5;
- void (*apply_distortion)(MovieTracking * tracking, const float pos[2], float out[2]);
+ void (*apply_distortion)(MovieTracking * tracking,
+ int image_width,
+ int image_height,
+ const float pos[2],
+ float out[2]);
if (undistort) {
apply_distortion = BKE_tracking_undistort_v2;
@@ -2387,7 +2397,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = a;
pos[1] = rect->ymin;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2396,7 +2406,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = a;
pos[1] = rect->ymax;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2415,7 +2425,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = rect->xmin;
pos[1] = a;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2424,7 +2434,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = rect->xmax;
pos[1] = a;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
diff --git a/source/blender/blenkernel/intern/volume.cc b/source/blender/blenkernel/intern/volume.cc
index 9d9e8423bcf..1098ad6d95c 100644
--- a/source/blender/blenkernel/intern/volume.cc
+++ b/source/blender/blenkernel/intern/volume.cc
@@ -795,12 +795,52 @@ bool BKE_volume_is_points_only(const Volume *volume)
/* Dependency Graph */
-static Volume *volume_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static Volume *volume_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
Volume *volume_input)
{
- return volume_input;
+ Volume *volume = volume_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = modifiers_getVirtualModifierList(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = (const ModifierTypeInfo *)modifierType_getInfo(
+ (ModifierType)md->type);
+
+ if (!modifier_isEnabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if (mti->modifyVolume) {
+ /* Ensure we are not modifying the input. */
+ if (volume == volume_input) {
+ volume = BKE_volume_copy_for_eval(volume, true);
+ }
+
+ Volume *volume_next = mti->modifyVolume(md, &mectx, volume);
+
+ if (volume_next && volume_next != volume) {
+ /* If the modifier returned a new volume, release the old one. */
+ if (volume != volume_input) {
+ BKE_id_free(NULL, volume);
+ }
+ volume = volume_next;
+ }
+ }
+ }
+
+ return volume;
}
void BKE_volume_eval_geometry(struct Depsgraph *depsgraph, Volume *volume)
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index f2219ad1cf8..3be62750673 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -59,7 +59,7 @@ static void world_free_data(ID *id)
/* is no lib link block, but world extension */
if (wrld->nodetree) {
- ntreeFreeNestedTree(wrld->nodetree);
+ ntreeFreeEmbeddedTree(wrld->nodetree);
MEM_freeN(wrld->nodetree);
wrld->nodetree = NULL;
}
diff --git a/source/blender/blenlib/BLI_allocator.h b/source/blender/blenlib/BLI_allocator.hh
index e2d39c4e897..c52db4aab53 100644
--- a/source/blender/blenlib/BLI_allocator.h
+++ b/source/blender/blenlib/BLI_allocator.hh
@@ -13,8 +13,8 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_ALLOCATOR_H__
-#define __BLI_ALLOCATOR_H__
+#ifndef __BLI_ALLOCATOR_HH__
+#define __BLI_ALLOCATOR_HH__
/** \file
* \ingroup bli
@@ -102,4 +102,4 @@ class RawAllocator {
} // namespace BLI
-#endif /* __BLI_ALLOCATOR_H__ */
+#endif /* __BLI_ALLOCATOR_HH__ */
diff --git a/source/blender/blenlib/BLI_array_cxx.h b/source/blender/blenlib/BLI_array.hh
index 8fc2aec6698..61d57599619 100644
--- a/source/blender/blenlib/BLI_array_cxx.h
+++ b/source/blender/blenlib/BLI_array.hh
@@ -13,8 +13,8 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_ARRAY_CXX_H__
-#define __BLI_ARRAY_CXX_H__
+#ifndef __BLI_ARRAY_HH__
+#define __BLI_ARRAY_HH__
/** \file
* \ingroup bli
@@ -23,20 +23,21 @@
* a template argument. Instead it can be specified at the construction time.
*/
-#include "BLI_allocator.h"
-#include "BLI_array_ref.h"
-#include "BLI_index_range.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_allocator.hh"
+#include "BLI_array_ref.hh"
+#include "BLI_index_range.hh"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace BLI {
-template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Array {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Array {
private:
T *m_data;
uint m_size;
Allocator m_allocator;
- AlignedBuffer<sizeof(T) * N, alignof(T)> m_inline_storage;
+ AlignedBuffer<sizeof(T) * InlineBufferCapacity, alignof(T)> m_inline_storage;
public:
Array()
@@ -204,7 +205,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ar
private:
T *get_buffer_for_size(uint size)
{
- if (size <= N) {
+ if (size <= InlineBufferCapacity) {
return this->inline_storage();
}
else {
@@ -231,4 +232,4 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ar
} // namespace BLI
-#endif /* __BLI_ARRAY_CXX_H__ */
+#endif /* __BLI_ARRAY_HH__ */
diff --git a/source/blender/blenlib/BLI_array_ref.h b/source/blender/blenlib/BLI_array_ref.hh
index 2c2e441a47d..dd9421d289c 100644
--- a/source/blender/blenlib/BLI_array_ref.h
+++ b/source/blender/blenlib/BLI_array_ref.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_ARRAY_REF_H__
-#define __BLI_ARRAY_REF_H__
+#ifndef __BLI_ARRAY_REF_HH__
+#define __BLI_ARRAY_REF_HH__
/** \file
* \ingroup bli
@@ -41,8 +41,8 @@
#include <string>
#include <vector>
-#include "BLI_index_range.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_index_range.hh"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace BLI {
@@ -542,4 +542,4 @@ void assert_same_size(const T1 &v1, const T2 &v2, const T3 &v3)
} /* namespace BLI */
-#endif /* __BLI_ARRAY_REF_H__ */
+#endif /* __BLI_ARRAY_REF_HH__ */
diff --git a/source/blender/blenlib/BLI_color.hh b/source/blender/blenlib/BLI_color.hh
new file mode 100644
index 00000000000..ff28ae2c076
--- /dev/null
+++ b/source/blender/blenlib/BLI_color.hh
@@ -0,0 +1,92 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_COLOR_HH__
+#define __BLI_COLOR_HH__
+
+#include <iostream>
+
+#include "BLI_math_color.h"
+
+namespace BLI {
+
+struct Color4f {
+ float r, g, b, a;
+
+ Color4f() = default;
+
+ Color4f(float r, float g, float b, float a) : r(r), g(g), b(b), a(a)
+ {
+ }
+
+ operator float *()
+ {
+ return &r;
+ }
+
+ operator const float *() const
+ {
+ return &r;
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, Color4f c)
+ {
+ stream << "(" << c.r << ", " << c.g << ", " << c.b << ", " << c.a << ")";
+ return stream;
+ }
+};
+
+struct Color4b {
+ uint8_t r, g, b, a;
+
+ Color4b() = default;
+
+ Color4b(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : r(r), g(g), b(b), a(a)
+ {
+ }
+
+ Color4b(Color4f other)
+ {
+ rgba_float_to_uchar(*this, other);
+ }
+
+ operator Color4f() const
+ {
+ Color4f result;
+ rgba_uchar_to_float(result, *this);
+ return result;
+ }
+
+ operator uint8_t *()
+ {
+ return &r;
+ }
+
+ operator const uint8_t *() const
+ {
+ return &r;
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, Color4b c)
+ {
+ stream << "(" << c.r << ", " << c.g << ", " << c.b << ", " << c.a << ")";
+ return stream;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_COLOR_HH__ */
diff --git a/source/blender/blenlib/BLI_dot_export.hh b/source/blender/blenlib/BLI_dot_export.hh
new file mode 100644
index 00000000000..08c37fec01e
--- /dev/null
+++ b/source/blender/blenlib/BLI_dot_export.hh
@@ -0,0 +1,290 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_DOT_EXPORT_HH__
+#define __BLI_DOT_EXPORT_HH__
+
+/**
+ * Language grammar: https://www.graphviz.org/doc/info/lang.html
+ * Attributes: https://www.graphviz.org/doc/info/attrs.html
+ * Node Shapes: https://www.graphviz.org/doc/info/shapes.html
+ * Preview: https://dreampuf.github.io/GraphvizOnline
+ */
+
+#include "BLI_map.hh"
+#include "BLI_optional.hh"
+#include "BLI_set.hh"
+#include "BLI_string_map.hh"
+#include "BLI_utility_mixins.hh"
+#include "BLI_vector.hh"
+
+#include "BLI_dot_export_attribute_enums.hh"
+
+#include <sstream>
+
+namespace BLI {
+namespace DotExport {
+
+class Graph;
+class DirectedGraph;
+class UndirectedGraph;
+class Node;
+class NodePort;
+class DirectedEdge;
+class UndirectedEdge;
+class Cluster;
+class AttributeList;
+
+class AttributeList {
+ private:
+ Map<std::string, std::string> m_attributes;
+
+ public:
+ void export__as_bracket_list(std::stringstream &ss) const;
+
+ void set(StringRef key, StringRef value)
+ {
+ m_attributes.add_override(key, value);
+ }
+};
+
+class Graph {
+ private:
+ AttributeList m_attributes;
+ Vector<std::unique_ptr<Node>> m_nodes;
+ Vector<std::unique_ptr<Cluster>> m_clusters;
+
+ Set<Node *> m_top_level_nodes;
+ Set<Cluster *> m_top_level_clusters;
+
+ friend Cluster;
+ friend Node;
+
+ public:
+ Node &new_node(StringRef label);
+ Cluster &new_cluster(StringRef label = "");
+
+ void export__declare_nodes_and_clusters(std::stringstream &ss) const;
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_rankdir(Attr_rankdir rankdir)
+ {
+ this->set_attribute("rankdir", rankdir_to_string(rankdir));
+ }
+
+ void set_random_cluster_bgcolors();
+};
+
+class Cluster {
+ private:
+ AttributeList m_attributes;
+ Graph &m_graph;
+ Cluster *m_parent = nullptr;
+ Set<Cluster *> m_children;
+ Set<Node *> m_nodes;
+
+ friend Graph;
+ friend Node;
+
+ Cluster(Graph &graph) : m_graph(graph)
+ {
+ }
+
+ public:
+ void export__declare_nodes_and_clusters(std::stringstream &ss) const;
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_parent_cluster(Cluster *cluster);
+ void set_parent_cluster(Cluster &cluster)
+ {
+ this->set_parent_cluster(&cluster);
+ }
+
+ void set_random_cluster_bgcolors();
+};
+
+class Node {
+ private:
+ AttributeList m_attributes;
+ Graph &m_graph;
+ Cluster *m_cluster = nullptr;
+
+ friend Graph;
+
+ Node(Graph &graph) : m_graph(graph)
+ {
+ }
+
+ public:
+ const AttributeList &attributes() const
+ {
+ return m_attributes;
+ }
+
+ AttributeList &attributes()
+ {
+ return m_attributes;
+ }
+
+ void set_parent_cluster(Cluster *cluster);
+ void set_parent_cluster(Cluster &cluster)
+ {
+ this->set_parent_cluster(&cluster);
+ }
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_shape(Attr_shape shape)
+ {
+ this->set_attribute("shape", shape_to_string(shape));
+ }
+
+ /* See https://www.graphviz.org/doc/info/attrs.html#k:color. */
+ void set_background_color(StringRef name)
+ {
+ this->set_attribute("fillcolor", name);
+ this->set_attribute("style", "filled");
+ }
+
+ void export__as_id(std::stringstream &ss) const;
+
+ void export__as_declaration(std::stringstream &ss) const;
+};
+
+class UndirectedGraph final : public Graph {
+ private:
+ Vector<std::unique_ptr<UndirectedEdge>> m_edges;
+
+ public:
+ std::string to_dot_string() const;
+
+ UndirectedEdge &new_edge(NodePort a, NodePort b);
+};
+
+class DirectedGraph final : public Graph {
+ private:
+ Vector<std::unique_ptr<DirectedEdge>> m_edges;
+
+ public:
+ std::string to_dot_string() const;
+
+ DirectedEdge &new_edge(NodePort from, NodePort to);
+};
+
+class NodePort {
+ private:
+ Node *m_node;
+ Optional<std::string> m_port_name;
+
+ public:
+ NodePort(Node &node, Optional<std::string> port_name = {})
+ : m_node(&node), m_port_name(std::move(port_name))
+ {
+ }
+
+ void to_dot_string(std::stringstream &ss) const;
+};
+
+class Edge : BLI::NonCopyable, BLI::NonMovable {
+ protected:
+ AttributeList m_attributes;
+ NodePort m_a;
+ NodePort m_b;
+
+ public:
+ Edge(NodePort a, NodePort b) : m_a(std::move(a)), m_b(std::move(b))
+ {
+ }
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_arrowhead(Attr_arrowType type)
+ {
+ this->set_attribute("arrowhead", arrowType_to_string(type));
+ }
+
+ void set_arrowtail(Attr_arrowType type)
+ {
+ this->set_attribute("arrowtail", arrowType_to_string(type));
+ }
+
+ void set_dir(Attr_dirType type)
+ {
+ this->set_attribute("dir", dirType_to_string(type));
+ }
+};
+
+class DirectedEdge : public Edge {
+ public:
+ DirectedEdge(NodePort from, NodePort to) : Edge(std::move(from), std::move(to))
+ {
+ }
+
+ void export__as_edge_statement(std::stringstream &ss) const;
+};
+
+class UndirectedEdge : public Edge {
+ public:
+ UndirectedEdge(NodePort a, NodePort b) : Edge(std::move(a), std::move(b))
+ {
+ }
+
+ void export__as_edge_statement(std::stringstream &ss) const;
+};
+
+std::string color_attr_from_hsv(float h, float s, float v);
+
+class NodeWithSocketsRef {
+ private:
+ Node *m_node;
+
+ public:
+ NodeWithSocketsRef(Node &node,
+ StringRef name,
+ ArrayRef<std::string> input_names,
+ ArrayRef<std::string> output_names);
+
+ NodePort input(uint index) const
+ {
+ std::string port = "\"in" + std::to_string(index) + "\"";
+ return NodePort(*m_node, port);
+ }
+
+ NodePort output(uint index) const
+ {
+ std::string port = "\"out" + std::to_string(index) + "\"";
+ return NodePort(*m_node, port);
+ }
+};
+
+} // namespace DotExport
+} // namespace BLI
+
+#endif /* __BLI_DOT_EXPORT_HH__ */
diff --git a/source/blender/blenlib/BLI_dot_export_attribute_enums.hh b/source/blender/blenlib/BLI_dot_export_attribute_enums.hh
new file mode 100644
index 00000000000..8e61f46dc12
--- /dev/null
+++ b/source/blender/blenlib/BLI_dot_export_attribute_enums.hh
@@ -0,0 +1,125 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_DOT_EXPORT_ATTRIBUTE_ENUMS_HH__
+#define __BLI_DOT_EXPORT_ATTRIBUTE_ENUMS_HH__
+
+#include "BLI_string_ref.hh"
+
+namespace BLI {
+namespace DotExport {
+
+enum class Attr_rankdir {
+ LeftToRight,
+ TopToBottom,
+};
+
+inline StringRef rankdir_to_string(Attr_rankdir value)
+{
+ switch (value) {
+ case Attr_rankdir::LeftToRight:
+ return "LR";
+ case Attr_rankdir::TopToBottom:
+ return "TB";
+ }
+ return "";
+}
+
+enum class Attr_shape {
+ Rectangle,
+ Ellipse,
+ Circle,
+ Point,
+ Diamond,
+ Square,
+};
+
+inline StringRef shape_to_string(Attr_shape value)
+{
+ switch (value) {
+ case Attr_shape::Rectangle:
+ return "rectangle";
+ case Attr_shape::Ellipse:
+ return "ellipse";
+ case Attr_shape::Circle:
+ return "circle";
+ case Attr_shape::Point:
+ return "point";
+ case Attr_shape::Diamond:
+ return "diamond";
+ case Attr_shape::Square:
+ return "square";
+ }
+ return "";
+}
+
+enum class Attr_arrowType {
+ Normal,
+ Inv,
+ Dot,
+ None,
+ Empty,
+ Box,
+ Vee,
+};
+
+inline StringRef arrowType_to_string(Attr_arrowType value)
+{
+ switch (value) {
+ case Attr_arrowType::Normal:
+ return "normal";
+ case Attr_arrowType::Inv:
+ return "inv";
+ case Attr_arrowType::Dot:
+ return "dot";
+ case Attr_arrowType::None:
+ return "none";
+ case Attr_arrowType::Empty:
+ return "empty";
+ case Attr_arrowType::Box:
+ return "box";
+ case Attr_arrowType::Vee:
+ return "vee";
+ }
+ return "";
+}
+
+enum class Attr_dirType {
+ Forward,
+ Back,
+ Both,
+ None,
+};
+
+inline StringRef dirType_to_string(Attr_dirType value)
+{
+ switch (value) {
+ case Attr_dirType::Forward:
+ return "forward";
+ case Attr_dirType::Back:
+ return "back";
+ case Attr_dirType::Both:
+ return "both";
+ case Attr_dirType::None:
+ return "none";
+ }
+ return "";
+}
+
+} // namespace DotExport
+} // namespace BLI
+
+#endif /* __BLI_DOT_EXPORT_ATTRIBUTE_ENUMS_HH__ */
diff --git a/source/blender/blenlib/BLI_float2.hh b/source/blender/blenlib/BLI_float2.hh
new file mode 100644
index 00000000000..da12dd7d206
--- /dev/null
+++ b/source/blender/blenlib/BLI_float2.hh
@@ -0,0 +1,86 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_FLOAT2_HH__
+#define __BLI_FLOAT2_HH__
+
+#include "BLI_float3.hh"
+
+namespace BLI {
+
+struct float2 {
+ float x, y;
+
+ float2() = default;
+
+ float2(const float *ptr) : x{ptr[0]}, y{ptr[1]}
+ {
+ }
+
+ float2(float x, float y) : x(x), y(y)
+ {
+ }
+
+ float2(const float3 &other) : x(other.x), y(other.y)
+ {
+ }
+
+ operator float *()
+ {
+ return &x;
+ }
+
+ operator const float *() const
+ {
+ return &x;
+ }
+
+ friend float2 operator+(const float2 &a, const float2 &b)
+ {
+ return {a.x + b.x, a.y + b.y};
+ }
+
+ friend float2 operator-(const float2 &a, const float2 &b)
+ {
+ return {a.x - b.x, a.y - b.y};
+ }
+
+ friend float2 operator*(const float2 &a, float b)
+ {
+ return {a.x * b, a.y * b};
+ }
+
+ friend float2 operator/(const float2 &a, float b)
+ {
+ BLI_assert(b != 0.0f);
+ return {a.x / b, a.y / b};
+ }
+
+ friend float2 operator*(float a, const float2 &b)
+ {
+ return b * a;
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, const float2 &v)
+ {
+ stream << "(" << v.x << ", " << v.y << ")";
+ return stream;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_FLOAT2_HH__ */
diff --git a/source/blender/blenlib/BLI_float3.hh b/source/blender/blenlib/BLI_float3.hh
new file mode 100644
index 00000000000..9678fa4b2d3
--- /dev/null
+++ b/source/blender/blenlib/BLI_float3.hh
@@ -0,0 +1,218 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_FLOAT3_HH__
+#define __BLI_FLOAT3_HH__
+
+#include <iostream>
+
+#include "BLI_math_vector.h"
+
+namespace BLI {
+
+struct float3 {
+ float x, y, z;
+
+ float3() = default;
+
+ float3(const float *ptr) : x{ptr[0]}, y{ptr[1]}, z{ptr[2]}
+ {
+ }
+
+ float3(const float (*ptr)[3]) : float3((const float *)ptr)
+ {
+ }
+
+ explicit float3(float value) : x(value), y(value), z(value)
+ {
+ }
+
+ explicit float3(int value) : x(value), y(value), z(value)
+ {
+ }
+
+ float3(float x, float y, float z) : x{x}, y{y}, z{z}
+ {
+ }
+
+ operator const float *() const
+ {
+ return &x;
+ }
+
+ operator float *()
+ {
+ return &x;
+ }
+
+ float normalize_and_get_length()
+ {
+ return normalize_v3(*this);
+ }
+
+ float3 normalized() const
+ {
+ float3 result;
+ normalize_v3_v3(result, *this);
+ return result;
+ }
+
+ float length() const
+ {
+ return len_v3(*this);
+ }
+
+ float length_squared() const
+ {
+ return len_squared_v3(*this);
+ }
+
+ void reflect(const float3 &normal)
+ {
+ *this = this->reflected(normal);
+ }
+
+ float3 reflected(const float3 &normal) const
+ {
+ float3 result;
+ reflect_v3_v3v3(result, *this, normal);
+ return result;
+ }
+
+ static float3 safe_divide(const float3 &a, const float3 &b)
+ {
+ float3 result;
+ result.x = (b.x == 0.0f) ? 0.0f : a.x / b.x;
+ result.y = (b.y == 0.0f) ? 0.0f : a.y / b.y;
+ result.z = (b.z == 0.0f) ? 0.0f : a.z / b.z;
+ return result;
+ }
+
+ void invert()
+ {
+ x = -x;
+ y = -y;
+ z = -z;
+ }
+
+ friend float3 operator+(const float3 &a, const float3 &b)
+ {
+ return {a.x + b.x, a.y + b.y, a.z + b.z};
+ }
+
+ void operator+=(const float3 &b)
+ {
+ this->x += b.x;
+ this->y += b.y;
+ this->z += b.z;
+ }
+
+ friend float3 operator-(const float3 &a, const float3 &b)
+ {
+ return {a.x - b.x, a.y - b.y, a.z - b.z};
+ }
+
+ friend float3 operator-(const float3 &a)
+ {
+ return {-a.x, -a.y, -a.z};
+ }
+
+ void operator-=(const float3 &b)
+ {
+ this->x -= b.x;
+ this->y -= b.y;
+ this->z -= b.z;
+ }
+
+ void operator*=(float scalar)
+ {
+ this->x *= scalar;
+ this->y *= scalar;
+ this->z *= scalar;
+ }
+
+ void operator*=(const float3 &other)
+ {
+ this->x *= other.x;
+ this->y *= other.y;
+ this->z *= other.z;
+ }
+
+ friend float3 operator*(const float3 &a, const float3 &b)
+ {
+ return {a.x * b.x, a.y * b.y, a.z * b.z};
+ }
+
+ friend float3 operator*(const float3 &a, float b)
+ {
+ return {a.x * b, a.y * b, a.z * b};
+ }
+
+ friend float3 operator*(float a, const float3 &b)
+ {
+ return b * a;
+ }
+
+ friend float3 operator/(const float3 &a, float b)
+ {
+ BLI_assert(b != 0.0f);
+ return {a.x / b, a.y / b, a.z / b};
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, const float3 &v)
+ {
+ stream << "(" << v.x << ", " << v.y << ", " << v.z << ")";
+ return stream;
+ }
+
+ static float dot(const float3 &a, const float3 &b)
+ {
+ return a.x * b.x + a.y * b.y + a.z * b.z;
+ }
+
+ static float3 cross_high_precision(const float3 &a, const float3 &b)
+ {
+ float3 result;
+ cross_v3_v3v3_hi_prec(result, a, b);
+ return result;
+ }
+
+ static float3 project(const float3 &a, const float3 &b)
+ {
+ float3 result;
+ project_v3_v3v3(result, a, b);
+ return result;
+ }
+
+ static float distance(const float3 &a, const float3 &b)
+ {
+ return (a - b).length();
+ }
+
+ static float distance_squared(const float3 &a, const float3 &b)
+ {
+ return float3::dot(a, b);
+ }
+
+ static float3 interpolate(const float3 &a, const float3 &b, float t)
+ {
+ return a * (1 - t) + b * t;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_FLOAT3_HH__ */
diff --git a/source/blender/blenlib/BLI_float4x4.hh b/source/blender/blenlib/BLI_float4x4.hh
new file mode 100644
index 00000000000..36186d319c9
--- /dev/null
+++ b/source/blender/blenlib/BLI_float4x4.hh
@@ -0,0 +1,115 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_FLOAT4X4_HH__
+#define __BLI_FLOAT4X4_HH__
+
+#include "BLI_float3.hh"
+#include "BLI_math_matrix.h"
+
+namespace BLI {
+
+struct float4x4 {
+ float values[4][4];
+
+ float4x4() = default;
+
+ float4x4(const float *matrix)
+ {
+ memcpy(values, matrix, sizeof(float) * 16);
+ }
+
+ float4x4(const float matrix[4][4]) : float4x4((float *)matrix)
+ {
+ }
+
+ operator float *()
+ {
+ return (float *)this;
+ }
+
+ operator const float *() const
+ {
+ return (const float *)this;
+ }
+
+ float4x4 inverted() const
+ {
+ float result[4][4];
+ invert_m4_m4(result, values);
+ return result;
+ }
+
+ /**
+ * Matrix inversion can be implemented more efficiently for affine matrices.
+ */
+ float4x4 inverted_affine() const
+ {
+ BLI_assert(values[0][3] == 0.0f && values[1][3] == 0.0f && values[2][3] == 0.0f &&
+ values[3][3] == 1.0f);
+ return this->inverted();
+ }
+
+ friend float4x4 operator*(const float4x4 &a, const float4x4 &b)
+ {
+ float4x4 result;
+ mul_m4_m4m4(result.values, a.values, b.values);
+ return result;
+ }
+
+ /**
+ * This also applies the translation on the vector. Use `m.ref_3x3() * v` if that is not
+ * intended.
+ */
+ friend float3 operator*(const float4x4 &m, const float3 &v)
+ {
+ float3 result;
+ mul_v3_m4v3(result, m.values, v);
+ return result;
+ }
+
+ friend float3 operator*(const float4x4 &m, const float (*v)[3])
+ {
+ return m * float3(v);
+ }
+
+ struct float3x3_ref {
+ const float4x4 &data;
+
+ friend float3 operator*(const float3x3_ref &m, const float3 &v)
+ {
+ float3 result;
+ mul_v3_mat3_m4v3(result, m.data.values, v);
+ return result;
+ }
+ };
+
+ float3x3_ref ref_3x3() const
+ {
+ return {*this};
+ }
+
+ static float4x4 interpolate(const float4x4 &a, const float4x4 &b, float t)
+ {
+ float result[4][4];
+ interp_m4_m4m4(result, a.values, b.values, t);
+ return result;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_FLOAT4X4_HH__ */
diff --git a/source/blender/blenlib/BLI_gsqueue.h b/source/blender/blenlib/BLI_gsqueue.h
index dffb2a165ee..b69bdb7057c 100644
--- a/source/blender/blenlib/BLI_gsqueue.h
+++ b/source/blender/blenlib/BLI_gsqueue.h
@@ -24,6 +24,8 @@
* \ingroup bli
*/
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/source/blender/blenlib/BLI_hash.h b/source/blender/blenlib/BLI_hash.h
index d09291b64be..3871ddf956a 100644
--- a/source/blender/blenlib/BLI_hash.h
+++ b/source/blender/blenlib/BLI_hash.h
@@ -81,7 +81,7 @@ BLI_INLINE void BLI_hash_pointer_to_color(const void *ptr, int *r, int *g, int *
{
size_t val = (size_t)ptr;
const size_t hash_a = BLI_hash_int(val & 0x0000ffff);
- const size_t hash_b = BLI_hash_int((uint)((val & 0xffff0000) >> 32));
+ const size_t hash_b = BLI_hash_int((uint)((val & 0xffff0000) >> 16));
const size_t hash = hash_a ^ (hash_b + 0x9e3779b9 + (hash_a << 6) + (hash_a >> 2));
*r = (hash & 0xff0000) >> 16;
*g = (hash & 0x00ff00) >> 8;
diff --git a/source/blender/blenlib/BLI_hash_cxx.h b/source/blender/blenlib/BLI_hash.hh
index 22941a792ba..3b3448f66b1 100644
--- a/source/blender/blenlib/BLI_hash_cxx.h
+++ b/source/blender/blenlib/BLI_hash.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_HASH_CXX_H__
-#define __BLI_HASH_CXX_H__
+#ifndef __BLI_HASH_HH__
+#define __BLI_HASH_HH__
/** \file
* \ingroup bli
@@ -30,6 +30,7 @@
#include <utility>
#include "BLI_math_base.h"
+#include "BLI_string_ref.hh"
#include "BLI_utildefines.h"
namespace BLI {
@@ -67,14 +68,33 @@ template<> struct DefaultHash<float> {
}
};
+inline uint32_t hash_string(StringRef str)
+{
+ uint32_t hash = 5381;
+ for (char c : str) {
+ hash = hash * 33 + c;
+ }
+ return hash;
+}
+
template<> struct DefaultHash<std::string> {
uint32_t operator()(const std::string &value) const
{
- uint32_t hash = 5381;
- for (char c : value) {
- hash = hash * 33 + c;
- }
- return hash;
+ return hash_string(value);
+ }
+};
+
+template<> struct DefaultHash<StringRef> {
+ uint32_t operator()(const StringRef &value) const
+ {
+ return hash_string(value);
+ }
+};
+
+template<> struct DefaultHash<StringRefNull> {
+ uint32_t operator()(const StringRefNull &value) const
+ {
+ return hash_string(value);
}
};
@@ -109,4 +129,4 @@ template<typename T1, typename T2> struct DefaultHash<std::pair<T1, T2>> {
} // namespace BLI
-#endif /* __BLI_HASH_CXX_H__ */
+#endif /* __BLI_HASH_HH__ */
diff --git a/source/blender/blenlib/BLI_index_range.h b/source/blender/blenlib/BLI_index_range.hh
index 4553c996454..e24fd567810 100644
--- a/source/blender/blenlib/BLI_index_range.h
+++ b/source/blender/blenlib/BLI_index_range.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_INDEX_RANGE_H__
-#define __BLI_INDEX_RANGE_H__
+#ifndef __BLI_INDEX_RANGE_HH__
+#define __BLI_INDEX_RANGE_HH__
/** \file
* \ingroup bli
@@ -208,4 +208,4 @@ class IndexRange {
} // namespace BLI
-#endif /* __BLI_INDEX_RANGE_H__ */
+#endif /* __BLI_INDEX_RANGE_HH__ */
diff --git a/source/blender/blenlib/BLI_linear_allocator.hh b/source/blender/blenlib/BLI_linear_allocator.hh
new file mode 100644
index 00000000000..cebf878580c
--- /dev/null
+++ b/source/blender/blenlib/BLI_linear_allocator.hh
@@ -0,0 +1,173 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bli
+ *
+ * A linear allocator is the simplest form of an allocator. It never reuses any memory, and
+ * therefore does not need a deallocation method. It simply hands out consecutive buffers of
+ * memory. When the current buffer is full, it reallocates a new larger buffer and continues.
+ */
+
+#ifndef __BLI_LINEAR_ALLOCATOR_HH__
+#define __BLI_LINEAR_ALLOCATOR_HH__
+
+#include "BLI_string_ref.hh"
+#include "BLI_utility_mixins.hh"
+#include "BLI_vector.hh"
+
+namespace BLI {
+
+template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopyable, NonMovable {
+ private:
+ Allocator m_allocator;
+ Vector<void *> m_owned_buffers;
+ Vector<ArrayRef<char>> m_unused_borrowed_buffers;
+
+ uintptr_t m_current_begin;
+ uintptr_t m_current_end;
+ uint m_next_min_alloc_size;
+
+#ifdef DEBUG
+ uint m_debug_allocated_amount = 0;
+#endif
+
+ public:
+ LinearAllocator()
+ {
+ m_current_begin = 0;
+ m_current_end = 0;
+ m_next_min_alloc_size = 64;
+ }
+
+ ~LinearAllocator()
+ {
+ for (void *ptr : m_owned_buffers) {
+ m_allocator.deallocate(ptr);
+ }
+ }
+
+ void provide_buffer(void *buffer, uint size)
+ {
+ m_unused_borrowed_buffers.append(ArrayRef<char>((char *)buffer, size));
+ }
+
+ template<uint Size, uint Alignment>
+ void provide_buffer(AlignedBuffer<Size, Alignment> &aligned_buffer)
+ {
+ this->provide_buffer(aligned_buffer.ptr(), Size);
+ }
+
+ template<typename T> T *allocate()
+ {
+ return (T *)this->allocate(sizeof(T), alignof(T));
+ }
+
+ template<typename T> MutableArrayRef<T> allocate_array(uint length)
+ {
+ return MutableArrayRef<T>((T *)this->allocate(sizeof(T) * length), length);
+ }
+
+ void *allocate(uint size, uint alignment = 4)
+ {
+ BLI_assert(alignment >= 1);
+ BLI_assert(is_power_of_2_i(alignment));
+
+#ifdef DEBUG
+ m_debug_allocated_amount += size;
+#endif
+
+ uintptr_t alignment_mask = alignment - 1;
+ uintptr_t potential_allocation_begin = (m_current_begin + alignment_mask) & ~alignment_mask;
+ uintptr_t potential_allocation_end = potential_allocation_begin + size;
+
+ if (potential_allocation_end <= m_current_end) {
+ m_current_begin = potential_allocation_end;
+ return (void *)potential_allocation_begin;
+ }
+ else {
+ this->allocate_new_buffer(size + alignment);
+ return this->allocate(size, alignment);
+ }
+ };
+
+ StringRefNull copy_string(StringRef str)
+ {
+ uint alloc_size = str.size() + 1;
+ char *buffer = (char *)this->allocate(alloc_size, 1);
+ str.copy(buffer, alloc_size);
+ return StringRefNull((const char *)buffer);
+ }
+
+ template<typename T, typename... Args> T *construct(Args &&... args)
+ {
+ void *buffer = this->allocate(sizeof(T), alignof(T));
+ T *value = new (buffer) T(std::forward<Args>(args)...);
+ return value;
+ }
+
+ template<typename T, typename... Args>
+ ArrayRef<T *> construct_elements_and_pointer_array(uint n, Args &&... args)
+ {
+ void *pointer_buffer = this->allocate(n * sizeof(T *), alignof(T *));
+ void *element_buffer = this->allocate(n * sizeof(T), alignof(T));
+
+ MutableArrayRef<T *> pointers((T **)pointer_buffer, n);
+ T *elements = (T *)element_buffer;
+
+ for (uint i : IndexRange(n)) {
+ pointers[i] = elements + i;
+ }
+ for (uint i : IndexRange(n)) {
+ new (elements + i) T(std::forward<Args>(args)...);
+ }
+
+ return pointers;
+ }
+
+ template<typename T> MutableArrayRef<T> construct_array_copy(ArrayRef<T> source)
+ {
+ T *buffer = (T *)this->allocate(source.byte_size(), alignof(T));
+ uninitialized_copy_n(source.begin(), source.size(), buffer);
+ return MutableArrayRef<T>(buffer, source.size());
+ }
+
+ private:
+ void allocate_new_buffer(uint min_allocation_size)
+ {
+ for (uint i : m_unused_borrowed_buffers.index_range()) {
+ ArrayRef<char> buffer = m_unused_borrowed_buffers[i];
+ if (buffer.size() >= min_allocation_size) {
+ m_unused_borrowed_buffers.remove_and_reorder(i);
+ m_current_begin = (uintptr_t)buffer.begin();
+ m_current_end = (uintptr_t)buffer.end();
+ return;
+ }
+ }
+
+ uint size_in_bytes = power_of_2_min_u(std::max(min_allocation_size, m_next_min_alloc_size));
+ m_next_min_alloc_size = size_in_bytes * 2;
+
+ void *buffer = m_allocator.allocate(size_in_bytes, __func__);
+ m_owned_buffers.append(buffer);
+ m_current_begin = (uintptr_t)buffer;
+ m_current_end = m_current_begin + size_in_bytes;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_LINEAR_ALLOCATOR_HH__ */
diff --git a/source/blender/blenlib/BLI_listbase_wrapper.h b/source/blender/blenlib/BLI_listbase_wrapper.hh
index d6832166e35..02313d9d22d 100644
--- a/source/blender/blenlib/BLI_listbase_wrapper.h
+++ b/source/blender/blenlib/BLI_listbase_wrapper.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_LISTBASE_WRAPPER_H__
-#define __BLI_LISTBASE_WRAPPER_H__
+#ifndef __BLI_LISTBASE_WRAPPER_HH__
+#define __BLI_LISTBASE_WRAPPER_HH__
/** \file
* \ingroup bli
@@ -29,17 +29,17 @@
namespace BLI {
-template<typename T> class IntrusiveListBaseWrapper {
+template<typename T> class ListBaseWrapper {
private:
ListBase *m_listbase;
public:
- IntrusiveListBaseWrapper(ListBase *listbase) : m_listbase(listbase)
+ ListBaseWrapper(ListBase *listbase) : m_listbase(listbase)
{
BLI_assert(listbase);
}
- IntrusiveListBaseWrapper(ListBase &listbase) : IntrusiveListBaseWrapper(&listbase)
+ ListBaseWrapper(ListBase &listbase) : ListBaseWrapper(&listbase)
{
}
@@ -110,4 +110,4 @@ template<typename T> class IntrusiveListBaseWrapper {
} /* namespace BLI */
-#endif /* __BLI_LISTBASE_WRAPPER_H__ */
+#endif /* __BLI_LISTBASE_WRAPPER_HH__ */
diff --git a/source/blender/blenlib/BLI_map.h b/source/blender/blenlib/BLI_map.hh
index 4b7ac0791d9..ea5e5da4099 100644
--- a/source/blender/blenlib/BLI_map.h
+++ b/source/blender/blenlib/BLI_map.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_MAP_H__
-#define __BLI_MAP_H__
+#ifndef __BLI_MAP_HH__
+#define __BLI_MAP_HH__
/** \file
* \ingroup bli
@@ -26,9 +26,9 @@
* lookups. Keys and values are stored in groups of four to avoid wasting memory due to padding.
*/
-#include "BLI_array_ref.h"
-#include "BLI_hash_cxx.h"
-#include "BLI_open_addressing.h"
+#include "BLI_array_ref.hh"
+#include "BLI_hash.hh"
+#include "BLI_open_addressing.hh"
namespace BLI {
@@ -53,7 +53,11 @@ namespace BLI {
// clang-format on
-template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator> class Map {
+template<typename KeyT,
+ typename ValueT,
+ uint32_t InlineBufferCapacity = 4,
+ typename Allocator = GuardedAllocator>
+class Map {
private:
static constexpr uint OFFSET_MASK = 3;
static constexpr uint OFFSET_SHIFT = 2;
@@ -65,8 +69,8 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
static constexpr uint8_t IS_DUMMY = 2;
uint8_t m_status[4];
- char m_keys[4 * sizeof(KeyT)];
- char m_values[4 * sizeof(ValueT)];
+ AlignedBuffer<4 * sizeof(KeyT), alignof(KeyT)> m_keys_buffer;
+ AlignedBuffer<4 * sizeof(ValueT), alignof(ValueT)> m_values_buffer;
public:
static constexpr uint slots_per_item = 4;
@@ -134,20 +138,18 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
KeyT *key(uint offset) const
{
- return (KeyT *)(m_keys + offset * sizeof(KeyT));
+ return (KeyT *)m_keys_buffer.ptr() + offset;
}
ValueT *value(uint offset) const
{
- return (ValueT *)(m_values + offset * sizeof(ValueT));
+ return (ValueT *)m_values_buffer.ptr() + offset;
}
template<typename ForwardKeyT, typename ForwardValueT>
void store(uint offset, ForwardKeyT &&key, ForwardValueT &&value)
{
- BLI_assert(m_status[offset] != IS_SET);
- m_status[offset] = IS_SET;
- new (this->key(offset)) KeyT(std::forward<ForwardKeyT>(key));
+ this->store_without_value(offset, std::forward<ForwardKeyT>(key));
new (this->value(offset)) ValueT(std::forward<ForwardValueT>(value));
}
@@ -167,7 +169,7 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
}
};
- using ArrayType = OpenAddressingArray<Item, 1, Allocator>;
+ using ArrayType = OpenAddressingArray<Item, InlineBufferCapacity, Allocator>;
ArrayType m_array;
public:
@@ -351,6 +353,12 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
ITER_SLOTS_END(offset);
}
+ ValueT *lookup_ptr(const KeyT &key)
+ {
+ const Map *const_this = this;
+ return const_cast<ValueT *>(const_this->lookup_ptr(key));
+ }
+
/**
* Lookup the value that corresponds to the key.
* Asserts when the key does not exist.
@@ -362,12 +370,6 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
return *ptr;
}
- ValueT *lookup_ptr(const KeyT &key)
- {
- const Map *const_this = this;
- return const_cast<ValueT *>(const_this->lookup_ptr(key));
- }
-
ValueT &lookup(const KeyT &key)
{
const Map *const_this = this;
@@ -406,6 +408,19 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
}
/**
+ * Return the value that corresponds to the given key.
+ * If it does not exist yet, insert a new default constructed value and return that.
+ */
+ ValueT &lookup_or_add_default(const KeyT &key)
+ {
+ return this->lookup_or_add(key, []() { return ValueT(); });
+ }
+ ValueT &lookup_or_add_default(const KeyT &&key)
+ {
+ return this->lookup_or_add(std::move(key), []() { return ValueT(); });
+ }
+
+ /**
* Get the number of elements in the map.
*/
uint32_t size() const
@@ -413,6 +428,17 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
return m_array.slots_set();
}
+ /**
+ * Returns true if there are no elements in the map.
+ */
+ bool is_empty() const
+ {
+ return this->size() == 0;
+ }
+
+ /**
+ * Calls the given function for each key-value-pair.
+ */
template<typename FuncT> void foreach_item(const FuncT &func) const
{
for (const Item &item : m_array) {
@@ -733,4 +759,4 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
} // namespace BLI
-#endif /* __BLI_MAP_H__ */
+#endif /* __BLI_MAP_HH__ */
diff --git a/source/blender/blenlib/BLI_memory_utils_cxx.h b/source/blender/blenlib/BLI_memory_utils.hh
index 6534138315d..d9acf08a43f 100644
--- a/source/blender/blenlib/BLI_memory_utils_cxx.h
+++ b/source/blender/blenlib/BLI_memory_utils.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_MEMORY_UTILS_CXX_H__
-#define __BLI_MEMORY_UTILS_CXX_H__
+#ifndef __BLI_MEMORY_UTILS_HH__
+#define __BLI_MEMORY_UTILS_HH__
/** \file
* \ingroup bli
@@ -120,4 +120,4 @@ template<uint Size, uint Alignment> class alignas(Alignment) AlignedBuffer {
} // namespace BLI
-#endif /* __BLI_MEMORY_UTILS_CXX_H__ */
+#endif /* __BLI_MEMORY_UTILS_HH__ */
diff --git a/source/blender/blenlib/BLI_open_addressing.h b/source/blender/blenlib/BLI_open_addressing.hh
index 6a0acd418eb..d466a915b2f 100644
--- a/source/blender/blenlib/BLI_open_addressing.h
+++ b/source/blender/blenlib/BLI_open_addressing.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_OPEN_ADDRESSING_H__
-#define __BLI_OPEN_ADDRESSING_H__
+#ifndef __BLI_OPEN_ADDRESSING_HH__
+#define __BLI_OPEN_ADDRESSING_HH__
/** \file
* \ingroup bli
@@ -33,22 +33,83 @@
#include <cmath>
-#include "BLI_allocator.h"
+#include "BLI_allocator.hh"
#include "BLI_math_base.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace BLI {
-template<typename Item, uint32_t ItemsInSmallStorage = 1, typename Allocator = GuardedAllocator>
+/** \name Constexpr utility functions.
+ * \{ */
+
+inline constexpr int is_power_of_2_i_constexpr(int n)
+{
+ return (n & (n - 1)) == 0;
+}
+
+inline constexpr uint32_t log2_floor_u_constexpr(uint32_t x)
+{
+ return x <= 1 ? 0 : 1 + log2_floor_u_constexpr(x >> 1);
+}
+
+inline constexpr uint32_t log2_ceil_u_constexpr(uint32_t x)
+{
+ return (is_power_of_2_i_constexpr((int)x)) ? log2_floor_u_constexpr(x) :
+ log2_floor_u_constexpr(x) + 1;
+}
+
+template<typename IntT> inline constexpr IntT ceil_division(IntT x, IntT y)
+{
+ BLI_STATIC_ASSERT(!std::is_signed<IntT>::value, "");
+ return x / y + ((x % y) != 0);
+}
+
+template<typename IntT> inline constexpr IntT floor_division(IntT x, IntT y)
+{
+ BLI_STATIC_ASSERT(!std::is_signed<IntT>::value, "");
+ return x / y;
+}
+
+inline constexpr uint8_t compute_item_exponent(uint32_t min_usable_slots,
+ uint32_t slots_per_item,
+ uint32_t max_load_factor_numerator,
+ uint32_t max_load_factor_denominator)
+{
+ // uint64_t min_total_slots = ceil_division((uint64_t)min_usable_slots *
+ // (uint64_t)max_load_factor_denominator,
+ // (uint64_t)max_load_factor_numerator);
+ // uint32_t min_total_items = (uint32_t)ceil_division(min_total_slots, (uint64_t)slots_per_item);
+ // uint8_t item_exponent = (uint8_t)log2_ceil_u_constexpr(min_total_items);
+ // return item_exponent;
+
+ return (uint8_t)log2_ceil_u_constexpr((uint32_t)ceil_division(
+ ceil_division((uint64_t)min_usable_slots * (uint64_t)max_load_factor_denominator,
+ (uint64_t)max_load_factor_numerator),
+ (uint64_t)slots_per_item));
+}
+
+/** \} */
+
+template<typename Item,
+ uint32_t MinUsableSlotsInSmallStorage = 1,
+ typename Allocator = GuardedAllocator>
class OpenAddressingArray {
private:
- static constexpr uint32_t slots_per_item = Item::slots_per_item;
- static constexpr float max_load_factor = 0.5f;
+ static constexpr uint32_t s_max_load_factor_numerator = 1;
+ static constexpr uint32_t s_max_load_factor_denominator = 2;
+ static constexpr uint32_t s_slots_per_item = Item::slots_per_item;
+
+ static constexpr uint8_t s_small_storage_item_exponent = compute_item_exponent(
+ MinUsableSlotsInSmallStorage,
+ s_slots_per_item,
+ s_max_load_factor_numerator,
+ s_max_load_factor_denominator);
+ static constexpr uint32_t s_items_in_small_storage = 1u << s_small_storage_item_exponent;
/* Invariants:
* 2^m_item_exponent = m_item_amount
- * m_item_amount * slots_per_item = m_slots_total
+ * m_item_amount * s_slots_per_item = m_slots_total
* m_slot_mask = m_slots_total - 1
* m_slots_set_or_dummy < m_slots_total
*/
@@ -70,20 +131,23 @@ class OpenAddressingArray {
/* Can be used to map a hash value into the range of valid slot indices. */
uint32_t m_slot_mask;
Allocator m_allocator;
- AlignedBuffer<sizeof(Item) * ItemsInSmallStorage, alignof(Item)> m_local_storage;
+ AlignedBuffer<(uint)sizeof(Item) * s_items_in_small_storage, (uint)alignof(Item)>
+ m_local_storage;
public:
- explicit OpenAddressingArray(uint8_t item_exponent = 0)
+ explicit OpenAddressingArray(uint8_t item_exponent = s_small_storage_item_exponent)
{
- m_slots_total = ((uint32_t)1 << item_exponent) * slots_per_item;
+ m_item_exponent = item_exponent;
+ m_item_amount = 1u << item_exponent;
+ m_slots_total = m_item_amount * s_slots_per_item;
+ m_slot_mask = m_slots_total - 1;
m_slots_set_or_dummy = 0;
m_slots_dummy = 0;
- m_slots_usable = (uint32_t)((float)m_slots_total * max_load_factor);
- m_slot_mask = m_slots_total - 1;
- m_item_amount = m_slots_total / slots_per_item;
- m_item_exponent = item_exponent;
+ m_slots_usable = (uint32_t)floor_division((uint64_t)m_slots_total *
+ (uint64_t)s_max_load_factor_numerator,
+ (uint64_t)s_max_load_factor_denominator);
- if (m_item_amount <= ItemsInSmallStorage) {
+ if (m_item_amount <= s_items_in_small_storage) {
m_items = this->small_storage();
}
else {
@@ -118,7 +182,7 @@ class OpenAddressingArray {
m_item_amount = other.m_item_amount;
m_item_exponent = other.m_item_exponent;
- if (m_item_amount <= ItemsInSmallStorage) {
+ if (m_item_amount <= s_items_in_small_storage) {
m_items = this->small_storage();
}
else {
@@ -171,13 +235,19 @@ class OpenAddressingArray {
return *this;
}
+ Allocator &allocator()
+ {
+ return m_allocator;
+ }
+
/* Prepare a new array that can hold a minimum of min_usable_slots elements. All entries are
* empty. */
OpenAddressingArray init_reserved(uint32_t min_usable_slots) const
{
- float min_total_slots = (float)min_usable_slots / max_load_factor;
- uint32_t min_total_items = (uint32_t)std::ceil(min_total_slots / (float)slots_per_item);
- uint8_t item_exponent = (uint8_t)log2_ceil_u(min_total_items);
+ uint8_t item_exponent = compute_item_exponent(min_usable_slots,
+ s_slots_per_item,
+ s_max_load_factor_numerator,
+ s_max_load_factor_denominator);
OpenAddressingArray grown(item_exponent);
grown.m_slots_set_or_dummy = this->slots_set();
return grown;
@@ -302,4 +372,4 @@ class OpenAddressingArray {
} // namespace BLI
-#endif /* __BLI_OPEN_ADDRESSING_H__ */
+#endif /* __BLI_OPEN_ADDRESSING_HH__ */
diff --git a/source/blender/blenlib/BLI_optional.h b/source/blender/blenlib/BLI_optional.hh
index 267c858e0f2..eac11293781 100644
--- a/source/blender/blenlib/BLI_optional.h
+++ b/source/blender/blenlib/BLI_optional.hh
@@ -20,10 +20,10 @@
* Simple version of std::optional, which is only available since C++17.
*/
-#ifndef __BLI_OPTIONAL_H__
-#define __BLI_OPTIONAL_H__
+#ifndef __BLI_OPTIONAL_HH__
+#define __BLI_OPTIONAL_HH__
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
#include <algorithm>
@@ -196,4 +196,4 @@ template<typename T> class Optional {
} /* namespace BLI */
-#endif /* __BLI_OPTIONAL_H__ */
+#endif /* __BLI_OPTIONAL_HH__ */
diff --git a/source/blender/blenlib/BLI_set.h b/source/blender/blenlib/BLI_set.hh
index dc101add1a7..dc9df5d116a 100644
--- a/source/blender/blenlib/BLI_set.h
+++ b/source/blender/blenlib/BLI_set.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_SET_H__
-#define __BLI_SET_H__
+#ifndef __BLI_SET_HH__
+#define __BLI_SET_HH__
/** \file
* \ingroup bli
@@ -23,9 +23,9 @@
* This file provides a set implementation that uses open addressing with probing.
*/
-#include "BLI_hash_cxx.h"
-#include "BLI_open_addressing.h"
-#include "BLI_vector.h"
+#include "BLI_hash.hh"
+#include "BLI_open_addressing.hh"
+#include "BLI_vector.hh"
namespace BLI {
@@ -50,7 +50,8 @@ namespace BLI {
// clang-format on
-template<typename T, typename Allocator = GuardedAllocator> class Set {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Set {
private:
static constexpr uint OFFSET_MASK = 3;
static constexpr uint OFFSET_SHIFT = 2;
@@ -62,7 +63,7 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
static constexpr uint8_t IS_DUMMY = 2;
uint8_t m_status[4];
- char m_values[4 * sizeof(T)];
+ AlignedBuffer<4 * sizeof(T), alignof(T)> m_buffer;
public:
static constexpr uint slots_per_item = 4;
@@ -114,7 +115,7 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
T *value(uint offset) const
{
- return (T *)(m_values + offset * sizeof(T));
+ return (T *)m_buffer.ptr() + offset;
}
template<typename ForwardT> void store(uint offset, ForwardT &&value)
@@ -153,8 +154,8 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
}
};
- using ArrayType = OpenAddressingArray<Item, 1, Allocator>;
- ArrayType m_array = OpenAddressingArray<Item>();
+ using ArrayType = OpenAddressingArray<Item, InlineBufferCapacity, Allocator>;
+ ArrayType m_array;
public:
Set() = default;
@@ -202,6 +203,7 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
/**
* Add a new value to the set if it does not exist yet.
+ * Returns true of the value has been newly added.
*/
bool add(const T &value)
{
@@ -266,19 +268,26 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
ITER_SLOTS_END(offset);
}
- Vector<T> to_small_vector() const
+ /**
+ * Get the amount of values stored in the set.
+ */
+ uint32_t size() const
{
- Vector<T> vector;
- vector.reserve(this->size());
- for (const T &value : *this) {
- vector.append(value);
- }
- return vector;
+ return m_array.slots_set();
}
- uint32_t size() const
+ /**
+ * Return true if this set contains no elements.
+ */
+ bool is_empty() const
{
- return m_array.slots_set();
+ return this->size() == 0;
+ }
+
+ void clear()
+ {
+ this->~Set();
+ new (this) Set();
}
/**
@@ -480,4 +489,4 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
} // namespace BLI
-#endif /* __BLI_SET_H__ */
+#endif /* __BLI_SET_HH__ */
diff --git a/source/blender/blenlib/BLI_stack_cxx.h b/source/blender/blenlib/BLI_stack.hh
index a26318a3dcb..7f1f9f9cc10 100644
--- a/source/blender/blenlib/BLI_stack_cxx.h
+++ b/source/blender/blenlib/BLI_stack.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_STACK_CXX_H__
-#define __BLI_STACK_CXX_H__
+#ifndef __BLI_STACK_HH__
+#define __BLI_STACK_HH__
/** \file
* \ingroup bli
@@ -23,13 +23,14 @@
* Basic stack implementation with support for small object optimization.
*/
-#include "BLI_vector.h"
+#include "BLI_vector.hh"
namespace BLI {
-template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Stack {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Stack {
private:
- Vector<T, N, Allocator> m_elements;
+ Vector<T, InlineBufferCapacity, Allocator> m_elements;
public:
Stack() = default;
@@ -147,4 +148,4 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class St
} /* namespace BLI */
-#endif /* __BLI_STACK_CXX_H__ */
+#endif /* __BLI_STACK_HH__ */
diff --git a/source/blender/blenlib/BLI_string_map.h b/source/blender/blenlib/BLI_string_map.hh
index f304b140bcc..ed23ea3aaa0 100644
--- a/source/blender/blenlib/BLI_string_map.h
+++ b/source/blender/blenlib/BLI_string_map.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_STRING_MAP_H__
-#define __BLI_STRING_MAP_H__
+#ifndef __BLI_STRING_MAP_HH__
+#define __BLI_STRING_MAP_HH__
/** \file
* \ingroup bli
@@ -27,10 +27,10 @@
* make it more efficient later on. Also, even if we will never implement this optimization, having
* a special map with string keys can be quite handy. */
-#include "BLI_map.h"
-#include "BLI_optional.h"
-#include "BLI_string_ref.h"
-#include "BLI_vector.h"
+#include "BLI_map.hh"
+#include "BLI_optional.hh"
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
namespace BLI {
@@ -156,10 +156,15 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
template<typename ForwardT>
void store(uint offset, uint32_t hash, uint32_t index, ForwardT &&value)
{
+ this->store_without_value(offset, hash, index);
+ new (this->value(offset)) T(std::forward<ForwardT>(value));
+ }
+
+ void store_without_value(uint offset, uint32_t hash, uint32_t index)
+ {
BLI_assert(!this->is_set(offset));
m_hashes[offset] = hash;
m_indices[offset] = index;
- new (this->value(offset)) T(std::forward<ForwardT>(value));
}
};
@@ -195,15 +200,51 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
*/
void add(StringRef key, const T &value)
{
- if (!this->contains(key)) {
- this->add_new(key, value);
- }
+ this->add__impl(key, value);
}
void add(StringRef key, T &&value)
{
- if (!this->contains(key)) {
- this->add_new(key, std::move(value));
+ this->add__impl(key, std::move(value));
+ }
+
+ /**
+ * First, checks if the key exists in the map.
+ * If it does exist, call the modify function with a pointer to the corresponding value.
+ * If it does not exist, call the create function with a pointer to where the value should be
+ * created.
+ *
+ * Returns whatever is returned from one of the callback functions. Both callbacks have to return
+ * the same type.
+ *
+ * CreateValueF: Takes a pointer to where the value should be created.
+ * ModifyValueF: Takes a pointer to the value that should be modified.
+ */
+ template<typename CreateValueF, typename ModifyValueF>
+ auto add_or_modify(StringRef key,
+ const CreateValueF &create_value,
+ const ModifyValueF &modify_value) -> decltype(create_value(nullptr))
+ {
+ using CreateReturnT = decltype(create_value(nullptr));
+ using ModifyReturnT = decltype(modify_value(nullptr));
+ BLI_STATIC_ASSERT((std::is_same<CreateReturnT, ModifyReturnT>::value),
+ "Both callbacks should return the same type.");
+
+ this->ensure_can_add();
+ uint32_t hash = this->compute_string_hash(key);
+ ITER_SLOTS_BEGIN (hash, m_array, , item, offset) {
+ if (item.is_empty(offset)) {
+ m_array.update__empty_to_set();
+ uint32_t index = this->save_key_in_array(key);
+ item.store_without_value(offset, hash, index);
+ T *value_ptr = item.value(offset);
+ return create_value(value_ptr);
+ }
+ else if (item.has_hash(offset, hash) && item.has_exact_key(offset, key, m_chars)) {
+ T *value_ptr = item.value(offset);
+ return modify_value(value_ptr);
+ }
}
+ ITER_SLOTS_END(offset);
}
/**
@@ -435,6 +476,24 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
ITER_SLOTS_END(offset);
}
+ template<typename ForwardT> bool add__impl(StringRef key, ForwardT &&value)
+ {
+ this->ensure_can_add();
+ uint32_t hash = this->compute_string_hash(key);
+ ITER_SLOTS_BEGIN (hash, m_array, , item, offset) {
+ if (item.is_empty(offset)) {
+ uint32_t index = this->save_key_in_array(key);
+ item.store(offset, hash, index, std::forward<ForwardT>(value));
+ m_array.update__empty_to_set();
+ return true;
+ }
+ else if (item.has_hash(offset, hash) && item.has_exact_key(offset, key, m_chars)) {
+ return false;
+ }
+ }
+ ITER_SLOTS_END(offset);
+ }
+
template<typename ForwardT> void add_new__impl(StringRef key, ForwardT &&value)
{
BLI_assert(!this->contains(key));
@@ -457,4 +516,4 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
} // namespace BLI
-#endif /* __BLI_STRING_MAP_H__ */
+#endif /* __BLI_STRING_MAP_HH__ */
diff --git a/source/blender/blenlib/BLI_string_ref.h b/source/blender/blenlib/BLI_string_ref.hh
index 2389542bcea..eacc501375a 100644
--- a/source/blender/blenlib/BLI_string_ref.h
+++ b/source/blender/blenlib/BLI_string_ref.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_STRING_REF_H__
-#define __BLI_STRING_REF_H__
+#ifndef __BLI_STRING_REF_HH__
+#define __BLI_STRING_REF_HH__
/** \file
* \ingroup bli
@@ -32,7 +32,7 @@
#include <sstream>
#include <string>
-#include "BLI_array_ref.h"
+#include "BLI_array_ref.hh"
#include "BLI_utildefines.h"
namespace BLI {
@@ -94,12 +94,28 @@ class StringRefBase {
return m_data + m_size;
}
- void copy_to__with_null(char *dst) const
+ void unsafe_copy(char *dst) const
{
memcpy(dst, m_data, m_size);
dst[m_size] = '\0';
}
+ void copy(char *dst, uint dst_size) const
+ {
+ if (m_size < dst_size) {
+ this->unsafe_copy(dst);
+ }
+ else {
+ BLI_assert(false);
+ dst[0] = '\0';
+ }
+ }
+
+ template<uint N> void copy(char (&dst)[N])
+ {
+ this->copy(dst, N);
+ }
+
/**
* Returns true when the string begins with the given prefix. Otherwise false.
*/
@@ -252,4 +268,4 @@ inline StringRef StringRefBase::substr(uint start, uint size) const
} // namespace BLI
-#endif /* __BLI_STRING_REF_H__ */
+#endif /* __BLI_STRING_REF_HH__ */
diff --git a/source/blender/blenlib/BLI_task.h b/source/blender/blenlib/BLI_task.h
index 898e4be5f92..42dd47266dc 100644
--- a/source/blender/blenlib/BLI_task.h
+++ b/source/blender/blenlib/BLI_task.h
@@ -71,7 +71,7 @@ typedef enum TaskPriority {
typedef struct TaskPool TaskPool;
typedef void (*TaskRunFunction)(TaskPool *__restrict pool, void *taskdata, int threadid);
-typedef void (*TaskFreeFunction)(TaskPool *__restrict pool, void *taskdata, int threadid);
+typedef void (*TaskFreeFunction)(TaskPool *__restrict pool, void *taskdata);
TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata, TaskPriority priority);
TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler,
@@ -105,7 +105,7 @@ void BLI_task_pool_cancel(TaskPool *pool);
bool BLI_task_pool_canceled(TaskPool *pool);
/* optional userdata pointer to pass along to run function */
-void *BLI_task_pool_userdata(TaskPool *pool);
+void *BLI_task_pool_user_data(TaskPool *pool);
/* optional mutex to use from run function */
ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool);
@@ -146,12 +146,14 @@ typedef struct TaskParallelTLS {
void *userdata_chunk;
} TaskParallelTLS;
-typedef void (*TaskParallelFinalizeFunc)(void *__restrict userdata,
- void *__restrict userdata_chunk);
-
typedef void (*TaskParallelRangeFunc)(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls);
+typedef void (*TaskParallelReduceFunc)(const void *__restrict userdata,
+ void *__restrict chunk_join,
+ void *__restrict chunk);
+
+typedef void (*TaskParallelFreeFunc)(const void *__restrict userdata, void *__restrict chunk);
typedef struct TaskParallelSettings {
/* Whether caller allows to do threading of the particular range.
@@ -171,7 +173,13 @@ typedef struct TaskParallelSettings {
/* Function called from calling thread once whole range have been
* processed.
*/
- TaskParallelFinalizeFunc func_finalize;
+ /* Function called to join user data chunk into another, to reduce
+ * the result to the original userdata_chunk memory.
+ * The reduce functions should have no side effects, so that they
+ * can be run on any thread. */
+ TaskParallelReduceFunc func_reduce;
+ /* Function called to free data created by TaskParallelRangeFunc. */
+ TaskParallelFreeFunc func_free;
/* Minimum allowed number of range iterators to be handled by a single
* thread. This allows to achieve following:
* - Reduce amount of threading overhead.
@@ -193,18 +201,6 @@ void BLI_task_parallel_range(const int start,
TaskParallelRangeFunc func,
TaskParallelSettings *settings);
-typedef struct TaskParallelRangePool TaskParallelRangePool;
-struct TaskParallelRangePool *BLI_task_parallel_range_pool_init(
- const struct TaskParallelSettings *settings);
-void BLI_task_parallel_range_pool_push(struct TaskParallelRangePool *range_pool,
- const int start,
- const int stop,
- void *userdata,
- TaskParallelRangeFunc func,
- const struct TaskParallelSettings *settings);
-void BLI_task_parallel_range_pool_work_and_wait(struct TaskParallelRangePool *range_pool);
-void BLI_task_parallel_range_pool_free(struct TaskParallelRangePool *range_pool);
-
/* This data is shared between all tasks, its access needs thread lock or similar protection.
*/
typedef struct TaskParallelIteratorStateShared {
diff --git a/source/blender/blenlib/BLI_timeit.hh b/source/blender/blenlib/BLI_timeit.hh
new file mode 100644
index 00000000000..e9f121ec654
--- /dev/null
+++ b/source/blender/blenlib/BLI_timeit.hh
@@ -0,0 +1,62 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_TIMEIT_HH__
+#define __BLI_TIMEIT_HH__
+
+#include <chrono>
+#include <iostream>
+#include <string>
+
+#include "BLI_sys_types.h"
+
+namespace BLI {
+namespace Timeit {
+
+using Clock = std::chrono::steady_clock;
+using TimePoint = Clock::time_point;
+using Nanoseconds = std::chrono::nanoseconds;
+
+void print_duration(Nanoseconds duration);
+
+class ScopedTimer {
+ private:
+ std::string m_name;
+ TimePoint m_start;
+
+ public:
+ ScopedTimer(std::string name) : m_name(std::move(name))
+ {
+ m_start = Clock::now();
+ }
+
+ ~ScopedTimer()
+ {
+ TimePoint end = Clock::now();
+ Nanoseconds duration = end - m_start;
+
+ std::cout << "Timer '" << m_name << "' took ";
+ print_duration(duration);
+ std::cout << '\n';
+ }
+};
+
+} // namespace Timeit
+} // namespace BLI
+
+#define SCOPED_TIMER(name) BLI::Timeit::ScopedTimer scoped_timer(name)
+
+#endif /* __BLI_TIMEIT_HH__ */
diff --git a/source/blender/blenlib/BLI_utility_mixins.h b/source/blender/blenlib/BLI_utility_mixins.hh
index ce7a4ce094a..441575f9111 100644
--- a/source/blender/blenlib/BLI_utility_mixins.h
+++ b/source/blender/blenlib/BLI_utility_mixins.hh
@@ -18,8 +18,8 @@
* \ingroup bli
*/
-#ifndef __BLI_UTILITY_MIXINS_H__
-#define __BLI_UTILITY_MIXINS_H__
+#ifndef __BLI_UTILITY_MIXINS_HH__
+#define __BLI_UTILITY_MIXINS_HH__
namespace BLI {
@@ -49,4 +49,4 @@ class NonMovable {
} // namespace BLI
-#endif /* __BLI_UTILITY_MIXINS_H__ */
+#endif /* __BLI_UTILITY_MIXINS_HH__ */
diff --git a/source/blender/blenlib/BLI_vector.h b/source/blender/blenlib/BLI_vector.hh
index 6a708759d0e..49cf41c2005 100644
--- a/source/blender/blenlib/BLI_vector.h
+++ b/source/blender/blenlib/BLI_vector.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_VECTOR_H__
-#define __BLI_VECTOR_H__
+#ifndef __BLI_VECTOR_HH__
+#define __BLI_VECTOR_HH__
/** \file
* \ingroup bli
@@ -31,25 +31,26 @@
#include <iostream>
#include <memory>
-#include "BLI_allocator.h"
-#include "BLI_array_ref.h"
-#include "BLI_index_range.h"
-#include "BLI_listbase_wrapper.h"
+#include "BLI_allocator.hh"
+#include "BLI_array_ref.hh"
+#include "BLI_index_range.hh"
+#include "BLI_listbase_wrapper.hh"
#include "BLI_math_base.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
namespace BLI {
-template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Vector {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Vector {
private:
T *m_begin;
T *m_end;
T *m_capacity_end;
Allocator m_allocator;
- AlignedBuffer<sizeof(T) * N, alignof(T)> m_small_buffer;
+ AlignedBuffer<(uint)sizeof(T) * InlineBufferCapacity, (uint)alignof(T)> m_small_buffer;
#ifndef NDEBUG
/* Storing size in debug builds, because it makes debugging much easier sometimes. */
@@ -70,7 +71,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
{
m_begin = this->small_buffer();
m_end = m_begin;
- m_capacity_end = m_begin + N;
+ m_capacity_end = m_begin + InlineBufferCapacity;
UPDATE_VECTOR_SIZE(this);
}
@@ -130,20 +131,17 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
/**
* Create a vector from a ListBase.
*/
- Vector(ListBase &values, bool intrusive_next_and_prev_pointers) : Vector()
+ Vector(ListBase &values) : Vector()
{
- BLI_assert(intrusive_next_and_prev_pointers);
- if (intrusive_next_and_prev_pointers) {
- for (T value : IntrusiveListBaseWrapper<typename std::remove_pointer<T>::type>(values)) {
- this->append(value);
- }
+ for (T value : ListBaseWrapper<typename std::remove_pointer<T>::type>(values)) {
+ this->append(value);
}
}
/**
* Create a copy of another vector.
* The other vector will not be changed.
- * If the other vector has less than N elements, no allocation will be made.
+ * If the other vector has less than InlineBufferCapacity elements, no allocation will be made.
*/
Vector(const Vector &other) : m_allocator(other.m_allocator)
{
@@ -167,11 +165,11 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
uint size = other.size();
if (other.is_small()) {
- if (size <= N) {
+ if (size <= InlineBufferCapacity) {
/* Copy between inline buffers. */
m_begin = this->small_buffer();
m_end = m_begin + size;
- m_capacity_end = m_begin + N;
+ m_capacity_end = m_begin + InlineBufferCapacity;
uninitialized_relocate_n(other.m_begin, size, m_begin);
}
else {
@@ -286,7 +284,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
m_begin = this->small_buffer();
m_end = m_begin;
- m_capacity_end = m_begin + N;
+ m_capacity_end = m_begin + InlineBufferCapacity;
UPDATE_VECTOR_SIZE(this);
}
@@ -429,7 +427,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
/**
* Returns true when the vector contains no elements, otherwise false.
*/
- bool empty() const
+ bool is_empty() const
{
return m_begin == m_end;
}
@@ -440,7 +438,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
*/
void remove_last()
{
- BLI_assert(!this->empty());
+ BLI_assert(!this->is_empty());
m_end--;
destruct(m_end);
UPDATE_VECTOR_SIZE(this);
@@ -451,7 +449,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
*/
T pop_last()
{
- BLI_assert(!this->empty());
+ BLI_assert(!this->is_empty());
m_end--;
T value = std::move(*m_end);
destruct(m_end);
@@ -581,7 +579,8 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
std::cout << "Small Vector at " << (void *)this << ":" << std::endl;
std::cout << " Elements: " << this->size() << std::endl;
std::cout << " Capacity: " << (m_capacity_end - m_begin) << std::endl;
- std::cout << " Small Elements: " << N << " Size on Stack: " << sizeof(*this) << std::endl;
+ std::cout << " Small Elements: " << InlineBufferCapacity
+ << " Size on Stack: " << sizeof(*this) << std::endl;
}
private:
@@ -637,9 +636,9 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
uint size = other.size();
uint capacity = size;
- if (size <= N) {
+ if (size <= InlineBufferCapacity) {
m_begin = this->small_buffer();
- capacity = N;
+ capacity = InlineBufferCapacity;
}
else {
m_begin = (T *)m_allocator.allocate_aligned(
@@ -661,8 +660,9 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
* Use when the vector is used in the local scope of a function. It has a larger inline storage by
* default to make allocations less likely.
*/
-template<typename T, uint N = 20> using ScopedVector = Vector<T, N, GuardedAllocator>;
+template<typename T, uint InlineBufferCapacity = 20>
+using ScopedVector = Vector<T, InlineBufferCapacity, GuardedAllocator>;
} /* namespace BLI */
-#endif /* __BLI_VECTOR_H__ */
+#endif /* __BLI_VECTOR_HH__ */
diff --git a/source/blender/blenlib/BLI_vector_set.h b/source/blender/blenlib/BLI_vector_set.hh
index 99d955c60d8..9f887513816 100644
--- a/source/blender/blenlib/BLI_vector_set.h
+++ b/source/blender/blenlib/BLI_vector_set.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_VECTOR_SET_H__
-#define __BLI_VECTOR_SET_H__
+#ifndef __BLI_VECTOR_SET_HH__
+#define __BLI_VECTOR_SET_HH__
/** \file
* \ingroup bli
@@ -25,9 +25,9 @@
* no deletes. The expected time to check if a value is in the VectorSet is O(1).
*/
-#include "BLI_hash_cxx.h"
-#include "BLI_open_addressing.h"
-#include "BLI_vector.h"
+#include "BLI_hash.hh"
+#include "BLI_open_addressing.hh"
+#include "BLI_vector.hh"
namespace BLI {
@@ -76,7 +76,7 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
return m_value == IS_DUMMY;
}
- bool has_value(const T &value, const Vector<T> &elements) const
+ bool has_value(const T &value, const T *elements) const
{
return this->is_set() && elements[this->index()] == value;
}
@@ -112,12 +112,14 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
using ArrayType = OpenAddressingArray<Slot, 4, Allocator>;
ArrayType m_array;
- Vector<T, 4, Allocator> m_elements;
+
+ /* The capacity of the array should always be at least m_array.slots_usable(). */
+ T *m_elements = nullptr;
public:
VectorSet()
{
- BLI_assert(m_array.slots_usable() <= m_elements.capacity());
+ m_elements = this->allocate_elements_array(m_array.slots_usable());
}
VectorSet(ArrayRef<T> values) : VectorSet()
@@ -135,6 +137,43 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
this->add_multiple(values);
}
+ VectorSet(const VectorSet &other) : m_array(other.m_array)
+ {
+ m_elements = this->allocate_elements_array(m_array.slots_usable());
+ copy_n(other.m_elements, m_array.slots_set(), m_elements);
+ }
+
+ VectorSet(VectorSet &&other) : m_array(std::move(other.m_array)), m_elements(other.m_elements)
+ {
+ other.m_elements = other.allocate_elements_array(other.m_array.slots_usable());
+ }
+
+ ~VectorSet()
+ {
+ destruct_n(m_elements, this->size());
+ this->deallocate_elements_array(m_elements);
+ }
+
+ VectorSet &operator=(const VectorSet &other)
+ {
+ if (this == &other) {
+ return *this;
+ }
+ this->~VectorSet();
+ new (this) VectorSet(other);
+ return *this;
+ }
+
+ VectorSet &operator=(VectorSet &&other)
+ {
+ if (this == &other) {
+ return *this;
+ }
+ this->~VectorSet();
+ new (this) VectorSet(std::move(other));
+ return *this;
+ }
+
/**
* Allocate memory such that at least min_usable_slots can be added without having to grow again.
*/
@@ -203,17 +242,17 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
BLI_assert(this->contains(value));
ITER_SLOTS_BEGIN (value, m_array, , slot) {
if (slot.has_value(value, m_elements)) {
- uint old_index = m_elements.size() - 1;
+ uint old_index = this->size() - 1;
uint new_index = slot.index();
- m_elements.remove_and_reorder(new_index);
+ if (new_index < old_index) {
+ m_elements[new_index] = std::move(m_elements[old_index]);
+ this->update_slot_index(m_elements[new_index], old_index, new_index);
+ }
+
+ destruct(m_elements + old_index);
slot.set_dummy();
m_array.update__set_to_dummy();
-
- if (old_index != new_index) {
- T &moved_value = m_elements[new_index];
- this->update_slot_index(moved_value, old_index, new_index);
- }
return;
}
}
@@ -226,11 +265,12 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
T pop()
{
BLI_assert(this->size() > 0);
- T value = m_elements.pop_last();
- uint old_index = m_elements.size();
+ uint index_to_pop = this->size() - 1;
+ T value = std::move(m_elements[index_to_pop]);
+ destruct(m_elements + index_to_pop);
ITER_SLOTS_BEGIN (value, m_array, , slot) {
- if (slot.has_index(old_index)) {
+ if (slot.has_index(index_to_pop)) {
slot.set_dummy();
m_array.update__set_to_dummy();
return value;
@@ -277,18 +317,24 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
return m_array.slots_set();
}
+ bool is_empty() const
+ {
+ return this->size() == 0;
+ }
+
const T *begin() const
{
- return m_elements.begin();
+ return m_elements;
}
const T *end() const
{
- return m_elements.end();
+ return m_elements + this->size();
}
const T &operator[](uint index) const
{
+ BLI_assert(index <= this->size());
return m_elements[index];
}
@@ -299,7 +345,7 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
operator ArrayRef<T>() const
{
- return m_elements;
+ return ArrayRef<T>(m_elements, this->size());
}
void print_stats() const
@@ -326,9 +372,9 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
template<typename ForwardT> void add_new_in_slot(Slot &slot, ForwardT &&value)
{
- uint index = m_elements.size();
+ uint index = this->size();
slot.set_index(index);
- m_elements.append_unchecked(std::forward<ForwardT>(value));
+ new (m_elements + index) T(std::forward<ForwardT>(value));
m_array.update__empty_to_set();
}
@@ -341,14 +387,20 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
BLI_NOINLINE void grow(uint min_usable_slots)
{
+ uint size = this->size();
+
ArrayType new_array = m_array.init_reserved(min_usable_slots);
+ T *new_elements = this->allocate_elements_array(new_array.slots_usable());
- for (uint i = 0; i < m_elements.size(); i++) {
+ for (uint i : IndexRange(size)) {
this->add_after_grow(i, new_array);
}
+ uninitialized_relocate_n(m_elements, size, new_elements);
+ this->deallocate_elements_array(m_elements);
+
m_array = std::move(new_array);
- m_elements.reserve(m_array.slots_usable());
+ m_elements = new_elements;
}
void add_after_grow(uint index, ArrayType &new_array)
@@ -365,15 +417,15 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
float compute_average_collisions() const
{
- if (m_elements.size() == 0) {
+ if (this->size() == 0) {
return 0.0f;
}
uint collisions_sum = 0;
- for (const T &value : m_elements) {
+ for (const T &value : this->as_ref()) {
collisions_sum += this->count_collisions(value);
}
- return (float)collisions_sum / (float)m_elements.size();
+ return (float)collisions_sum / (float)this->size();
}
uint count_collisions(const T &value) const
@@ -415,6 +467,16 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
}
ITER_SLOTS_END;
}
+
+ T *allocate_elements_array(uint size)
+ {
+ return (T *)m_array.allocator().allocate_aligned((uint)sizeof(T) * size, alignof(T), __func__);
+ }
+
+ void deallocate_elements_array(T *elements)
+ {
+ m_array.allocator().deallocate(elements);
+ }
};
#undef ITER_SLOTS_BEGIN
@@ -422,4 +484,4 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
} // namespace BLI
-#endif /* __BLI_VECTOR_SET_H__ */
+#endif /* __BLI_VECTOR_SET_HH__ */
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index bdfe3dd4747..a26d5cc46fb 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -64,6 +64,7 @@ set(SRC
intern/buffer.c
intern/convexhull_2d.c
intern/delaunay_2d.c
+ intern/dot_export.cc
intern/dynlib.c
intern/easing.c
intern/edgehash.c
@@ -123,6 +124,7 @@ set(SRC
intern/threads.c
intern/time.c
intern/timecode.c
+ intern/timeit.cc
intern/uvproject.c
intern/voronoi_2d.c
intern/voxel.c
@@ -136,11 +138,11 @@ set(SRC
BLI_alloca.h
- BLI_allocator.h
+ BLI_allocator.hh
BLI_args.h
BLI_array.h
- BLI_array_cxx.h
- BLI_array_ref.h
+ BLI_array.hh
+ BLI_array_ref.hh
BLI_array_store.h
BLI_array_store_utils.h
BLI_array_utils.h
@@ -151,6 +153,7 @@ set(SRC
BLI_blenlib.h
BLI_boxpack_2d.h
BLI_buffer.h
+ BLI_color.hh
BLI_compiler_attrs.h
BLI_compiler_compat.h
BLI_compiler_typecheck.h
@@ -159,6 +162,8 @@ set(SRC
BLI_delaunay_2d.h
BLI_dial_2d.h
BLI_dlrbTree.h
+ BLI_dot_export.hh
+ BLI_dot_export_attribute_enums.hh
BLI_dynlib.h
BLI_dynstr.h
BLI_easing.h
@@ -168,17 +173,20 @@ set(SRC
BLI_expr_pylike_eval.h
BLI_fileops.h
BLI_fileops_types.h
+ BLI_float2.hh
+ BLI_float3.hh
+ BLI_float4x4.hh
BLI_fnmatch.h
BLI_ghash.h
BLI_gsqueue.h
BLI_hash.h
- BLI_hash_cxx.h
+ BLI_hash.hh
BLI_hash_md5.h
BLI_hash_mm2a.h
BLI_hash_mm3.h
BLI_heap.h
BLI_heap_simple.h
- BLI_index_range.h
+ BLI_index_range.hh
BLI_iterator.h
BLI_jitter_2d.h
BLI_kdopbvh.h
@@ -190,8 +198,8 @@ set(SRC
BLI_linklist_lockfree.h
BLI_linklist_stack.h
BLI_listbase.h
- BLI_listbase_wrapper.h
- BLI_map.h
+ BLI_listbase_wrapper.hh
+ BLI_map.hh
BLI_math.h
BLI_math_base.h
BLI_math_bits.h
@@ -209,11 +217,11 @@ set(SRC
BLI_memblock.h
BLI_memiter.h
BLI_memory_utils.h
- BLI_memory_utils_cxx.h
+ BLI_memory_utils.hh
BLI_mempool.h
BLI_noise.h
- BLI_open_addressing.h
- BLI_optional.h
+ BLI_open_addressing.hh
+ BLI_optional.hh
BLI_path_util.h
BLI_polyfill_2d.h
BLI_polyfill_2d_beautify.h
@@ -221,17 +229,17 @@ set(SRC
BLI_rand.h
BLI_rect.h
BLI_scanfill.h
- BLI_set.h
+ BLI_set.hh
BLI_smallhash.h
BLI_sort.h
BLI_sort_utils.h
BLI_stack.h
- BLI_stack_cxx.h
+ BLI_stack.hh
BLI_strict_flags.h
BLI_string.h
BLI_string_cursor_utf8.h
- BLI_string_map.h
- BLI_string_ref.h
+ BLI_string_map.hh
+ BLI_string_ref.hh
BLI_string_utf8.h
BLI_string_utils.h
BLI_sys_types.h
@@ -239,15 +247,16 @@ set(SRC
BLI_task.h
BLI_threads.h
BLI_timecode.h
+ BLI_timeit.hh
BLI_timer.h
BLI_utildefines.h
BLI_utildefines_iter.h
BLI_utildefines_stack.h
BLI_utildefines_variadic.h
- BLI_utility_mixins.h
+ BLI_utility_mixins.hh
BLI_uvproject.h
- BLI_vector.h
- BLI_vector_set.h
+ BLI_vector.hh
+ BLI_vector_set.hh
BLI_vfontdata.h
BLI_voronoi_2d.h
BLI_voxel.h
diff --git a/source/blender/blenlib/intern/BLI_index_range.cc b/source/blender/blenlib/intern/BLI_index_range.cc
index 90eb4e4a89c..fefb6e6598e 100644
--- a/source/blender/blenlib/intern/BLI_index_range.cc
+++ b/source/blender/blenlib/intern/BLI_index_range.cc
@@ -17,10 +17,10 @@
#include <atomic>
#include <mutex>
-#include "BLI_array_cxx.h"
-#include "BLI_array_ref.h"
-#include "BLI_index_range.h"
-#include "BLI_vector.h"
+#include "BLI_array.hh"
+#include "BLI_array_ref.hh"
+#include "BLI_index_range.hh"
+#include "BLI_vector.hh"
namespace BLI {
diff --git a/source/blender/blenlib/intern/delaunay_2d.c b/source/blender/blenlib/intern/delaunay_2d.c
index 836292e0c88..4e0cd3a78dc 100644
--- a/source/blender/blenlib/intern/delaunay_2d.c
+++ b/source/blender/blenlib/intern/delaunay_2d.c
@@ -1264,6 +1264,7 @@ static void fill_crossdata_for_intersect(CDT_state *cdt,
se_vcva = t->next->next;
BLI_assert(se_vcva->vert == vc && se_vcva->next->vert == va);
BLI_assert(se_vcvb->vert == vc && se_vcvb->next->vert == vb);
+ UNUSED_VARS_NDEBUG(vc);
isect = isect_seg_seg_v2_lambda_mu_db(va->co, vb->co, curco, v2->co, &lambda, &mu);
#ifdef DEBUG_CDT
if (dbg_level > 0) {
diff --git a/source/blender/blenlib/intern/dot_export.cc b/source/blender/blenlib/intern/dot_export.cc
new file mode 100644
index 00000000000..96de4056fc5
--- /dev/null
+++ b/source/blender/blenlib/intern/dot_export.cc
@@ -0,0 +1,305 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <iomanip>
+
+#include "BLI_dot_export.hh"
+
+namespace BLI {
+namespace DotExport {
+
+/* Graph Building
+ ************************************************/
+
+Node &Graph::new_node(StringRef label)
+{
+ Node *node = new Node(*this);
+ m_nodes.append(std::unique_ptr<Node>(node));
+ m_top_level_nodes.add_new(node);
+ node->set_attribute("label", label);
+ return *node;
+}
+
+Cluster &Graph::new_cluster(StringRef label)
+{
+ Cluster *cluster = new Cluster(*this);
+ m_clusters.append(std::unique_ptr<Cluster>(cluster));
+ m_top_level_clusters.add_new(cluster);
+ cluster->set_attribute("label", label);
+ return *cluster;
+}
+
+UndirectedEdge &UndirectedGraph::new_edge(NodePort a, NodePort b)
+{
+ UndirectedEdge *edge = new UndirectedEdge(a, b);
+ m_edges.append(std::unique_ptr<UndirectedEdge>(edge));
+ return *edge;
+}
+
+DirectedEdge &DirectedGraph::new_edge(NodePort from, NodePort to)
+{
+ DirectedEdge *edge = new DirectedEdge(from, to);
+ m_edges.append(std::unique_ptr<DirectedEdge>(edge));
+ return *edge;
+}
+
+void Cluster::set_parent_cluster(Cluster *new_parent)
+{
+ if (m_parent == new_parent) {
+ return;
+ }
+ else if (m_parent == nullptr) {
+ m_graph.m_top_level_clusters.remove(this);
+ new_parent->m_children.add_new(this);
+ }
+ else if (new_parent == nullptr) {
+ m_parent->m_children.remove(this);
+ m_graph.m_top_level_clusters.add_new(this);
+ }
+ else {
+ m_parent->m_children.remove(this);
+ new_parent->m_children.add_new(this);
+ }
+ m_parent = new_parent;
+}
+
+void Node::set_parent_cluster(Cluster *cluster)
+{
+ if (m_cluster == cluster) {
+ return;
+ }
+ else if (m_cluster == nullptr) {
+ m_graph.m_top_level_nodes.remove(this);
+ cluster->m_nodes.add_new(this);
+ }
+ else if (cluster == nullptr) {
+ m_cluster->m_nodes.remove(this);
+ m_graph.m_top_level_nodes.add_new(this);
+ }
+ else {
+ m_cluster->m_nodes.remove(this);
+ cluster->m_nodes.add_new(this);
+ }
+ m_cluster = cluster;
+}
+
+/* Utility methods
+ **********************************************/
+
+void Graph::set_random_cluster_bgcolors()
+{
+ for (Cluster *cluster : m_top_level_clusters) {
+ cluster->set_random_cluster_bgcolors();
+ }
+}
+
+void Cluster::set_random_cluster_bgcolors()
+{
+ float hue = rand() / (float)RAND_MAX;
+ float staturation = 0.3f;
+ float value = 0.8f;
+ this->set_attribute("bgcolor", color_attr_from_hsv(hue, staturation, value));
+
+ for (Cluster *cluster : m_children) {
+ cluster->set_random_cluster_bgcolors();
+ }
+}
+
+/* Dot Generation
+ **********************************************/
+
+std::string DirectedGraph::to_dot_string() const
+{
+ std::stringstream ss;
+ ss << "digraph {\n";
+ this->export__declare_nodes_and_clusters(ss);
+ ss << "\n";
+
+ for (const std::unique_ptr<DirectedEdge> &edge : m_edges) {
+ edge->export__as_edge_statement(ss);
+ ss << "\n";
+ }
+
+ ss << "}\n";
+ return ss.str();
+}
+
+std::string UndirectedGraph::to_dot_string() const
+{
+ std::stringstream ss;
+ ss << "graph {\n";
+ this->export__declare_nodes_and_clusters(ss);
+ ss << "\n";
+
+ for (const std::unique_ptr<UndirectedEdge> &edge : m_edges) {
+ edge->export__as_edge_statement(ss);
+ ss << "\n";
+ }
+
+ ss << "}\n";
+ return ss.str();
+}
+
+void Graph::export__declare_nodes_and_clusters(std::stringstream &ss) const
+{
+ ss << "graph ";
+ m_attributes.export__as_bracket_list(ss);
+ ss << "\n\n";
+
+ for (Node *node : m_top_level_nodes) {
+ node->export__as_declaration(ss);
+ }
+
+ for (Cluster *cluster : m_top_level_clusters) {
+ cluster->export__declare_nodes_and_clusters(ss);
+ }
+}
+
+void Cluster::export__declare_nodes_and_clusters(std::stringstream &ss) const
+{
+ ss << "subgraph cluster_" << (uintptr_t)this << " {\n";
+
+ ss << "graph ";
+ m_attributes.export__as_bracket_list(ss);
+ ss << "\n\n";
+
+ for (Node *node : m_nodes) {
+ node->export__as_declaration(ss);
+ }
+
+ for (Cluster *cluster : m_children) {
+ cluster->export__declare_nodes_and_clusters(ss);
+ }
+
+ ss << "}\n";
+}
+
+void DirectedEdge::export__as_edge_statement(std::stringstream &ss) const
+{
+ m_a.to_dot_string(ss);
+ ss << " -> ";
+ m_b.to_dot_string(ss);
+ ss << " ";
+ m_attributes.export__as_bracket_list(ss);
+}
+
+void UndirectedEdge::export__as_edge_statement(std::stringstream &ss) const
+{
+ m_a.to_dot_string(ss);
+ ss << " -- ";
+ m_b.to_dot_string(ss);
+ ss << " ";
+ m_attributes.export__as_bracket_list(ss);
+}
+
+void AttributeList::export__as_bracket_list(std::stringstream &ss) const
+{
+ ss << "[";
+ m_attributes.foreach_item([&](StringRef key, StringRef value) {
+ if (StringRef(value).startswith("<")) {
+ /* Don't draw the quotes, this is an html-like value. */
+ ss << key << "=" << value << ", ";
+ }
+ else {
+ ss << key << "=\"" << value << "\", ";
+ }
+ });
+ ss << "]";
+}
+
+void Node::export__as_id(std::stringstream &ss) const
+{
+ ss << '"' << (uintptr_t)this << '"';
+}
+
+void Node::export__as_declaration(std::stringstream &ss) const
+{
+ this->export__as_id(ss);
+ ss << " ";
+ m_attributes.export__as_bracket_list(ss);
+ ss << "\n";
+}
+
+void NodePort::to_dot_string(std::stringstream &ss) const
+{
+ m_node->export__as_id(ss);
+ if (m_port_name.has_value()) {
+ ss << ":" << m_port_name.value();
+ }
+}
+
+std::string color_attr_from_hsv(float h, float s, float v)
+{
+ std::stringstream ss;
+ ss << std::setprecision(4) << h << ' ' << s << ' ' << v;
+ return ss.str();
+}
+
+NodeWithSocketsRef::NodeWithSocketsRef(Node &node,
+ StringRef name,
+ ArrayRef<std::string> input_names,
+ ArrayRef<std::string> output_names)
+ : m_node(&node)
+{
+ std::stringstream ss;
+
+ ss << "<<table border=\"0\" cellspacing=\"3\">";
+
+ /* Header */
+ ss << "<tr><td colspan=\"3\" align=\"center\"><b>";
+ ss << ((name.size() == 0) ? "No Name" : name);
+ ss << "</b></td></tr>";
+
+ /* Sockets */
+ uint socket_max_amount = std::max(input_names.size(), output_names.size());
+ for (uint i = 0; i < socket_max_amount; i++) {
+ ss << "<tr>";
+ if (i < input_names.size()) {
+ StringRef name = input_names[i];
+ if (name.size() == 0) {
+ name = "No Name";
+ }
+ ss << "<td align=\"left\" port=\"in" << i << "\">";
+ ss << name;
+ ss << "</td>";
+ }
+ else {
+ ss << "<td></td>";
+ }
+ ss << "<td></td>";
+ if (i < output_names.size()) {
+ StringRef name = output_names[i];
+ if (name.size() == 0) {
+ name = "No Name";
+ }
+ ss << "<td align=\"right\" port=\"out" << i << "\">";
+ ss << name;
+ ss << "</td>";
+ }
+ else {
+ ss << "<td></td>";
+ }
+ ss << "</tr>";
+ }
+
+ ss << "</table>>";
+
+ m_node->set_attribute("label", ss.str());
+ m_node->set_shape(Attr_shape::Rectangle);
+}
+
+} // namespace DotExport
+} // namespace BLI
diff --git a/source/blender/blenlib/intern/task_iterator.c b/source/blender/blenlib/intern/task_iterator.c
index 4ac012fa578..1189ec0d0c0 100644
--- a/source/blender/blenlib/intern/task_iterator.c
+++ b/source/blender/blenlib/intern/task_iterator.c
@@ -78,8 +78,13 @@ typedef struct TaskParallelRangeState {
/* Number of 'tls' copies in the array, i.e. number of worker threads. */
size_t num_elements_in_tls_storage;
- /* Function called from calling thread once whole range have been processed. */
- TaskParallelFinalizeFunc func_finalize;
+ /* Function called to join user data chunk into another, to reduce
+ * the result to the original userdata_chunk memory.
+ * The reduce functions should have no side effects, so that they
+ * can be run on any thread. */
+ TaskParallelReduceFunc func_reduce;
+ /* Function called to free data created by TaskParallelRangeFunc. */
+ TaskParallelFreeFunc func_free;
/* Current value of the iterator, shared between all threads (atomically updated). */
int iter_value;
@@ -229,7 +234,7 @@ BLI_INLINE bool parallel_range_next_iter_get(TaskParallelRangePool *__restrict r
static void parallel_range_func(TaskPool *__restrict pool, void *tls_data_idx, int thread_id)
{
- TaskParallelRangePool *__restrict range_pool = BLI_task_pool_userdata(pool);
+ TaskParallelRangePool *__restrict range_pool = BLI_task_pool_user_data(pool);
TaskParallelTLS tls = {
.thread_id = thread_id,
.userdata_chunk = NULL,
@@ -256,23 +261,18 @@ static void parallel_range_single_thread(TaskParallelRangePool *range_pool)
void *initial_tls_memory = state->initial_tls_memory;
const size_t tls_data_size = state->tls_data_size;
- void *flatten_tls_storage = NULL;
const bool use_tls_data = (tls_data_size != 0) && (initial_tls_memory != NULL);
- if (use_tls_data) {
- flatten_tls_storage = MALLOCA(tls_data_size);
- memcpy(flatten_tls_storage, initial_tls_memory, tls_data_size);
- }
TaskParallelTLS tls = {
.thread_id = 0,
- .userdata_chunk = flatten_tls_storage,
+ .userdata_chunk = initial_tls_memory,
};
for (int i = start; i < stop; i++) {
func(userdata, i, &tls);
}
- if (state->func_finalize != NULL) {
- state->func_finalize(userdata, flatten_tls_storage);
+ if (use_tls_data && state->func_free != NULL) {
+ /* `func_free` should only free data that was created during execution of `func`. */
+ state->func_free(userdata, initial_tls_memory);
}
- MALLOCA_FREE(flatten_tls_storage, tls_data_size);
}
}
@@ -303,7 +303,7 @@ void BLI_task_parallel_range(const int start,
.iter_value = start,
.initial_tls_memory = settings->userdata_chunk,
.tls_data_size = settings->userdata_chunk_size,
- .func_finalize = settings->func_finalize,
+ .func_free = settings->func_free,
};
TaskParallelRangePool range_pool = {
.pool = NULL, .parallel_range_states = &state, .current_state = NULL, .settings = settings};
@@ -367,213 +367,21 @@ void BLI_task_parallel_range(const int start,
BLI_task_pool_work_and_wait(task_pool);
BLI_task_pool_free(task_pool);
- if (use_tls_data) {
- if (settings->func_finalize != NULL) {
- for (i = 0; i < num_tasks; i++) {
- void *userdata_chunk_local = (char *)flatten_tls_storage + (tls_data_size * (size_t)i);
- settings->func_finalize(userdata, userdata_chunk_local);
+ if (use_tls_data && (settings->func_free != NULL || settings->func_reduce != NULL)) {
+ for (i = 0; i < num_tasks; i++) {
+ void *userdata_chunk_local = (char *)flatten_tls_storage + (tls_data_size * (size_t)i);
+ if (settings->func_reduce) {
+ settings->func_reduce(userdata, tls_data, userdata_chunk_local);
+ }
+ if (settings->func_free) {
+ /* `func_free` should only free data that was created during execution of `func`. */
+ settings->func_free(userdata, userdata_chunk_local);
}
}
MALLOCA_FREE(flatten_tls_storage, tls_data_size * (size_t)num_tasks);
}
}
-/**
- * Initialize a task pool to parallelize several for loops at the same time.
- *
- * See public API doc of ParallelRangeSettings for description of all settings.
- * Note that loop-specific settings (like 'tls' data or finalize function) must be left NULL here.
- * Only settings controlling how iteration is parallelized must be defined, as those will affect
- * all loops added to that pool.
- */
-TaskParallelRangePool *BLI_task_parallel_range_pool_init(const TaskParallelSettings *settings)
-{
- TaskParallelRangePool *range_pool = MEM_callocN(sizeof(*range_pool), __func__);
-
- BLI_assert(settings->userdata_chunk == NULL);
- BLI_assert(settings->func_finalize == NULL);
- range_pool->settings = MEM_mallocN(sizeof(*range_pool->settings), __func__);
- *range_pool->settings = *settings;
-
- return range_pool;
-}
-
-/**
- * Add a loop task to the pool. It does not execute it at all.
- *
- * See public API doc of ParallelRangeSettings for description of all settings.
- * Note that only 'tls'-related data are used here.
- */
-void BLI_task_parallel_range_pool_push(TaskParallelRangePool *range_pool,
- const int start,
- const int stop,
- void *userdata,
- TaskParallelRangeFunc func,
- const TaskParallelSettings *settings)
-{
- BLI_assert(range_pool->pool == NULL);
-
- if (start == stop) {
- return;
- }
-
- BLI_assert(start < stop);
- if (settings->userdata_chunk_size != 0) {
- BLI_assert(settings->userdata_chunk != NULL);
- }
-
- TaskParallelRangeState *state = MEM_callocN(sizeof(*state), __func__);
- state->start = start;
- state->stop = stop;
- state->userdata_shared = userdata;
- state->func = func;
- state->iter_value = start;
- state->initial_tls_memory = settings->userdata_chunk;
- state->tls_data_size = settings->userdata_chunk_size;
- state->func_finalize = settings->func_finalize;
-
- state->next = range_pool->parallel_range_states;
- range_pool->parallel_range_states = state;
-}
-
-static void parallel_range_func_finalize(TaskPool *__restrict pool,
- void *v_state,
- int UNUSED(thread_id))
-{
- TaskParallelRangePool *__restrict range_pool = BLI_task_pool_userdata(pool);
- TaskParallelRangeState *state = v_state;
-
- for (int i = 0; i < range_pool->num_tasks; i++) {
- void *tls_data = (char *)state->flatten_tls_storage + (state->tls_data_size * (size_t)i);
- state->func_finalize(state->userdata_shared, tls_data);
- }
-}
-
-/**
- * Run all tasks pushed to the range_pool.
- *
- * Note that the range pool is re-usable (you may push new tasks into it and call this function
- * again).
- */
-void BLI_task_parallel_range_pool_work_and_wait(TaskParallelRangePool *range_pool)
-{
- BLI_assert(range_pool->pool == NULL);
-
- /* If it's not enough data to be crunched, don't bother with tasks at all,
- * do everything from the current thread.
- */
- if (!range_pool->settings->use_threading) {
- parallel_range_single_thread(range_pool);
- return;
- }
-
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- const int num_threads = BLI_task_scheduler_num_threads(task_scheduler);
-
- /* The idea here is to prevent creating task for each of the loop iterations
- * and instead have tasks which are evenly distributed across CPU cores and
- * pull next iter to be crunched using the queue.
- */
- int num_tasks = num_threads + 2;
- range_pool->num_tasks = num_tasks;
-
- task_parallel_range_calc_chunk_size(range_pool);
- range_pool->num_tasks = num_tasks = min_ii(
- num_tasks, max_ii(1, range_pool->num_total_iters / range_pool->chunk_size));
-
- if (num_tasks == 1) {
- parallel_range_single_thread(range_pool);
- return;
- }
-
- /* We create all 'tls' data here in a single loop. */
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- void *userdata_chunk = state->initial_tls_memory;
- const size_t userdata_chunk_size = state->tls_data_size;
- if (userdata_chunk_size == 0) {
- BLI_assert(userdata_chunk == NULL);
- continue;
- }
-
- void *userdata_chunk_array = NULL;
- state->flatten_tls_storage = userdata_chunk_array = MALLOCA(userdata_chunk_size *
- (size_t)num_tasks);
- for (int i = 0; i < num_tasks; i++) {
- void *userdata_chunk_local = (char *)userdata_chunk_array +
- (userdata_chunk_size * (size_t)i);
- memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size);
- }
- }
-
- TaskPool *task_pool = range_pool->pool = BLI_task_pool_create_suspended(
- task_scheduler, range_pool, TASK_PRIORITY_HIGH);
-
- range_pool->current_state = range_pool->parallel_range_states;
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
- for (int i = 0; i < num_tasks; i++) {
- BLI_task_pool_push_from_thread(
- task_pool, parallel_range_func, POINTER_FROM_INT(i), false, NULL, thread_id);
- }
-
- BLI_task_pool_work_and_wait(task_pool);
-
- BLI_assert(atomic_cas_ptr((void **)&range_pool->current_state, NULL, NULL) == NULL);
-
- /* Finalize all tasks. */
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- const size_t userdata_chunk_size = state->tls_data_size;
- void *userdata_chunk_array = state->flatten_tls_storage;
- UNUSED_VARS_NDEBUG(userdata_chunk_array);
- if (userdata_chunk_size == 0) {
- BLI_assert(userdata_chunk_array == NULL);
- continue;
- }
-
- if (state->func_finalize != NULL) {
- BLI_task_pool_push_from_thread(
- task_pool, parallel_range_func_finalize, state, false, NULL, thread_id);
- }
- }
-
- BLI_task_pool_work_and_wait(task_pool);
- BLI_task_pool_free(task_pool);
- range_pool->pool = NULL;
-
- /* Cleanup all tasks. */
- TaskParallelRangeState *state_next;
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state_next) {
- state_next = state->next;
-
- const size_t userdata_chunk_size = state->tls_data_size;
- void *userdata_chunk_array = state->flatten_tls_storage;
- if (userdata_chunk_size != 0) {
- BLI_assert(userdata_chunk_array != NULL);
- MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * (size_t)num_tasks);
- }
-
- MEM_freeN(state);
- }
- range_pool->parallel_range_states = NULL;
-}
-
-/**
- * Clear/free given \a range_pool.
- */
-void BLI_task_parallel_range_pool_free(TaskParallelRangePool *range_pool)
-{
- TaskParallelRangeState *state_next = NULL;
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state_next) {
- state_next = state->next;
- MEM_freeN(state);
- }
- MEM_freeN(range_pool->settings);
- MEM_freeN(range_pool);
-}
-
typedef struct TaskParallelIteratorState {
void *userdata;
TaskParallelIteratorIterFunc iter_func;
@@ -654,7 +462,7 @@ static void parallel_iterator_func_do(TaskParallelIteratorState *__restrict stat
static void parallel_iterator_func(TaskPool *__restrict pool, void *userdata_chunk, int threadid)
{
- TaskParallelIteratorState *__restrict state = BLI_task_pool_userdata(pool);
+ TaskParallelIteratorState *__restrict state = BLI_task_pool_user_data(pool);
parallel_iterator_func_do(state, userdata_chunk, threadid);
}
@@ -677,11 +485,9 @@ static void task_parallel_iterator_no_threads(const TaskParallelSettings *settin
parallel_iterator_func_do(state, userdata_chunk, 0);
- if (use_userdata_chunk) {
- if (settings->func_finalize != NULL) {
- settings->func_finalize(state->userdata, userdata_chunk_local);
- }
- MALLOCA_FREE(userdata_chunk_local, userdata_chunk_size);
+ if (use_userdata_chunk && settings->func_free != NULL) {
+ /* `func_free` should only free data that was created during execution of `func`. */
+ settings->func_free(state->userdata, userdata_chunk_local);
}
}
@@ -740,11 +546,14 @@ static void task_parallel_iterator_do(const TaskParallelSettings *settings,
BLI_task_pool_work_and_wait(task_pool);
BLI_task_pool_free(task_pool);
- if (use_userdata_chunk) {
- if (settings->func_finalize != NULL) {
- for (size_t i = 0; i < num_tasks; i++) {
- userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
- settings->func_finalize(state->userdata, userdata_chunk_local);
+ if (use_userdata_chunk && (settings->func_reduce != NULL || settings->func_free != NULL)) {
+ for (size_t i = 0; i < num_tasks; i++) {
+ userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
+ if (settings->func_reduce != NULL) {
+ settings->func_reduce(state->userdata, userdata_chunk, userdata_chunk_local);
+ }
+ if (settings->func_free != NULL) {
+ settings->func_free(state->userdata, userdata_chunk_local);
}
}
MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * num_tasks);
@@ -849,7 +658,7 @@ typedef struct ParallelMempoolState {
static void parallel_mempool_func(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
{
- ParallelMempoolState *__restrict state = BLI_task_pool_userdata(pool);
+ ParallelMempoolState *__restrict state = BLI_task_pool_user_data(pool);
BLI_mempool_iter *iter = taskdata;
MempoolIterData *item;
diff --git a/source/blender/blenlib/intern/task_pool.cc b/source/blender/blenlib/intern/task_pool.cc
index 8085d495248..60ed156105c 100644
--- a/source/blender/blenlib/intern/task_pool.cc
+++ b/source/blender/blenlib/intern/task_pool.cc
@@ -230,11 +230,11 @@ typedef struct TaskThread {
} TaskThread;
/* Helper */
-BLI_INLINE void task_data_free(Task *task, const int thread_id)
+BLI_INLINE void task_data_free(Task *task, const int UNUSED(thread_id))
{
if (task->free_taskdata) {
if (task->freedata) {
- task->freedata(task->pool, task->taskdata, thread_id);
+ task->freedata(task->pool, task->taskdata);
}
else {
MEM_freeN(task->taskdata);
@@ -992,7 +992,7 @@ bool BLI_task_pool_canceled(TaskPool *pool)
return pool->do_cancel;
}
-void *BLI_task_pool_userdata(TaskPool *pool)
+void *BLI_task_pool_user_data(TaskPool *pool)
{
return pool->userdata;
}
diff --git a/source/blender/blenlib/intern/timeit.cc b/source/blender/blenlib/intern/timeit.cc
new file mode 100644
index 00000000000..bab8fd81746
--- /dev/null
+++ b/source/blender/blenlib/intern/timeit.cc
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_timeit.hh"
+
+namespace BLI {
+namespace Timeit {
+
+void print_duration(Nanoseconds duration)
+{
+ if (duration < std::chrono::microseconds(100)) {
+ std::cout << duration.count() << " ns";
+ }
+ else if (duration < std::chrono::seconds(5)) {
+ std::cout << duration.count() / 1.0e6 << " ms";
+ }
+ else {
+ std::cout << duration.count() / 1.0e9 << " s";
+ }
+}
+
+} // namespace Timeit
+} // namespace BLI
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 450d3fc2371..1555b9231ed 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -53,6 +53,7 @@ set(SRC
intern/versioning_260.c
intern/versioning_270.c
intern/versioning_280.c
+ intern/versioning_290.c
intern/versioning_cycles.c
intern/versioning_defaults.c
intern/versioning_dna.c
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 8837dccb837..ac1d315434d 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -86,6 +86,7 @@
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
@@ -146,6 +147,7 @@
#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "BKE_shader_fx.h"
+#include "BKE_simulation.h"
#include "BKE_sound.h"
#include "BKE_volume.h"
#include "BKE_workspace.h"
@@ -3600,6 +3602,45 @@ static void lib_link_workspace_instance_hook(FileData *fd, WorkSpaceInstanceHook
/** \name Read ID: Node Tree
* \{ */
+static void lib_link_node_socket(FileData *fd, Library *lib, bNodeSocket *sock)
+{
+ IDP_LibLinkProperty(sock->prop, fd);
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ default_value->value = newlibadr(fd, lib, default_value->value);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ default_value->value = newlibadr(fd, lib, default_value->value);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
+static void lib_link_node_sockets(FileData *fd, Library *lib, ListBase *sockets)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
+ lib_link_node_socket(fd, lib, sock);
+ }
+}
+
/* Single node tree (also used for material/scene trees), ntree is not NULL */
static void lib_link_ntree(FileData *fd, Library *lib, bNodeTree *ntree)
{
@@ -3614,20 +3655,12 @@ static void lib_link_ntree(FileData *fd, Library *lib, bNodeTree *ntree)
node->id = newlibadr(fd, lib, node->id);
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
+ lib_link_node_sockets(fd, lib, &node->inputs);
+ lib_link_node_sockets(fd, lib, &node->outputs);
}
- LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
- LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
+ lib_link_node_sockets(fd, lib, &ntree->inputs);
+ lib_link_node_sockets(fd, lib, &ntree->outputs);
/* Set node->typeinfo pointers. This is done in lib linking, after the
* first versioning that can change types still without functions that
@@ -9147,6 +9180,24 @@ static void direct_link_volume(FileData *fd, Volume *volume)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Read ID: Simulation
+ * \{ */
+
+static void lib_link_simulation(FileData *UNUSED(fd),
+ Main *UNUSED(main),
+ Simulation *UNUSED(simulation))
+{
+}
+
+static void direct_link_simulation(FileData *fd, Simulation *simulation)
+{
+ simulation->adt = newdataadr(fd, simulation->adt);
+ direct_link_animdata(fd, simulation->adt);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Read Library Data Block
* \{ */
@@ -9264,6 +9315,8 @@ static const char *dataname(short id_code)
return "Data from PT";
case ID_VO:
return "Data from VO";
+ case ID_SIM:
+ return "Data from SIM";
}
return "Data from Lib Block";
}
@@ -9415,6 +9468,9 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
case ID_VO:
direct_link_volume(fd, (Volume *)id);
break;
+ case ID_SIM:
+ direct_link_simulation(fd, (Simulation *)id);
+ break;
}
return success;
@@ -9931,6 +9987,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
blo_do_versions_260(fd, lib, main);
blo_do_versions_270(fd, lib, main);
blo_do_versions_280(fd, lib, main);
+ blo_do_versions_290(fd, lib, main);
blo_do_versions_cycles(fd, lib, main);
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
@@ -10103,6 +10160,9 @@ static void lib_link_all(FileData *fd, Main *bmain)
case ID_AC:
lib_link_action(fd, bmain, (bAction *)id);
break;
+ case ID_SIM:
+ lib_link_simulation(fd, bmain, (Simulation *)id);
+ break;
case ID_IP:
/* XXX deprecated... still needs to be maintained for version patches still. */
lib_link_ipo(fd, bmain, (Ipo *)id);
@@ -10945,10 +11005,51 @@ static void expand_key(FileData *fd, Main *mainvar, Key *key)
expand_doit(fd, mainvar, key->ipo); // XXX deprecated - old animation system
}
+static void expand_node_socket(FileData *fd, Main *mainvar, bNodeSocket *sock)
+{
+ expand_idprops(fd, mainvar, sock->prop);
+
+ if (sock->default_value != NULL) {
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ expand_doit(fd, mainvar, default_value->value);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ expand_doit(fd, mainvar, default_value->value);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+ }
+}
+
+static void expand_node_sockets(FileData *fd, Main *mainvar, ListBase *sockets)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
+ expand_node_socket(fd, mainvar, sock);
+ }
+}
+
static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
{
bNode *node;
- bNodeSocket *sock;
if (ntree->gpd) {
expand_doit(fd, mainvar, ntree->gpd);
@@ -10961,20 +11062,12 @@ static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
expand_idprops(fd, mainvar, node->prop);
- for (sock = node->inputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
- for (sock = node->outputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
+ expand_node_sockets(fd, mainvar, &node->inputs);
+ expand_node_sockets(fd, mainvar, &node->outputs);
}
- for (sock = ntree->inputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
- for (sock = ntree->outputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
+ expand_node_sockets(fd, mainvar, &ntree->inputs);
+ expand_node_sockets(fd, mainvar, &ntree->outputs);
}
static void expand_texture(FileData *fd, Main *mainvar, Tex *tex)
@@ -11525,6 +11618,13 @@ static void expand_volume(FileData *fd, Main *mainvar, Volume *volume)
}
}
+static void expand_simulation(FileData *fd, Main *mainvar, Simulation *simulation)
+{
+ if (simulation->adt) {
+ expand_animdata(fd, mainvar, simulation->adt);
+ }
+}
+
/**
* Set the callback func used over all ID data found by \a BLO_expand_main func.
*
@@ -11654,6 +11754,9 @@ void BLO_expand_main(void *fdhandle, Main *mainvar)
case ID_VO:
expand_volume(fd, mainvar, (Volume *)id);
break;
+ case ID_SIM:
+ expand_simulation(fd, mainvar, (Simulation *)id);
+ break;
default:
break;
}
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index 80f8bfc3f07..55abbe703de 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -199,6 +199,7 @@ void blo_do_versions_250(struct FileData *fd, struct Library *lib, struct Main *
void blo_do_versions_260(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_270(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_280(struct FileData *fd, struct Library *lib, struct Main *bmain);
+void blo_do_versions_290(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_cycles(struct FileData *fd, struct Library *lib, struct Main *bmain);
void do_versions_after_linking_250(struct Main *bmain);
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
new file mode 100644
index 00000000000..0ce3cf405cd
--- /dev/null
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -0,0 +1,66 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup blenloader
+ */
+/* allow readfile to use deprecated functionality */
+#define DNA_DEPRECATED_ALLOW
+
+#include "BLI_listbase.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_genfile.h"
+#include "DNA_screen_types.h"
+
+#include "BKE_collection.h"
+#include "BKE_main.h"
+
+#include "BLO_readfile.h"
+#include "readfile.h"
+
+/* Make preferences read-only, use versioning_userdef.c. */
+#define U (*((const UserDef *)&U))
+
+void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
+{
+ UNUSED_VARS(fd);
+ /**
+ * Versioning code until next subversion bump goes here.
+ *
+ * \note Be sure to check when bumping the version:
+ * - "versioning_userdef.c", #BLO_version_defaults_userpref_blend
+ * - "versioning_userdef.c", #do_versions_theme
+ *
+ * \note Keep this message at the bottom of the function.
+ */
+ {
+ /* Keep this block, even when empty. */
+
+ if (!DNA_struct_elem_find(fd->filesdna, "SpaceImage", "float", "uv_opacity")) {
+ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
+ if (sl->spacetype == SPACE_IMAGE) {
+ SpaceImage *sima = (SpaceImage *)sl;
+ sima->uv_opacity = 1.0f;
+ }
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index 8343895c8dd..f955f16a7ef 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -197,6 +197,7 @@ static void blo_update_defaults_screen(bScreen *screen,
v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES;
/* Remove dither pattern in wireframe mode. */
v3d->shading.xray_alpha_wire = 0.0f;
+ v3d->clip_start = 0.01f;
/* Skip startups that use the viewport color by default. */
if (v3d->shading.background_type != V3D_SHADING_BACKGROUND_VIEWPORT) {
copy_v3_fl(v3d->shading.background_color, 0.05f);
@@ -297,7 +298,7 @@ static void blo_update_defaults_scene(Main *bmain, Scene *scene)
/* Don't enable compositing nodes. */
if (scene->nodetree) {
- ntreeFreeNestedTree(scene->nodetree);
+ ntreeFreeEmbeddedTree(scene->nodetree);
MEM_freeN(scene->nodetree);
scene->nodetree = NULL;
scene->use_nodes = false;
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 2b32621eb37..9adcceb1b6b 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -133,6 +133,7 @@
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
@@ -990,9 +991,19 @@ static void write_node_socket_default_value(WriteData *wd, bNodeSocket *sock)
case SOCK_STRING:
writestruct(wd, DATA, bNodeSocketValueString, 1, sock->default_value);
break;
+ case SOCK_OBJECT:
+ writestruct(wd, DATA, bNodeSocketValueObject, 1, sock->default_value);
+ break;
+ case SOCK_IMAGE:
+ writestruct(wd, DATA, bNodeSocketValueImage, 1, sock->default_value);
+ break;
case __SOCK_MESH:
case SOCK_CUSTOM:
case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
BLI_assert(false);
break;
}
@@ -3854,6 +3865,24 @@ static void write_volume(WriteData *wd, Volume *volume, const void *id_address)
}
}
+static void write_simulation(WriteData *wd, Simulation *simulation)
+{
+ if (simulation->id.us > 0 || wd->use_memfile) {
+ writestruct(wd, ID_SIM, Simulation, 1, simulation);
+ write_iddata(wd, &simulation->id);
+
+ if (simulation->adt) {
+ write_animdata(wd, simulation->adt);
+ }
+
+ /* nodetree is integral part of simulation, no libdata */
+ if (simulation->nodetree) {
+ writestruct(wd, DATA, bNodeTree, 1, simulation->nodetree);
+ write_nodetree_nolib(wd, simulation->nodetree);
+ }
+ }
+}
+
/* Keep it last of write_foodata functions. */
static void write_libraries(WriteData *wd, Main *main)
{
@@ -4203,6 +4232,9 @@ static bool write_file_handle(Main *mainvar,
case ID_VO:
write_volume(wd, (Volume *)id_buffer, id);
break;
+ case ID_SIM:
+ write_simulation(wd, (Simulation *)id);
+ break;
case ID_LI:
/* Do nothing, handled below - and should never be reached. */
BLI_assert(0);
diff --git a/source/blender/blentranslation/BLT_translation.h b/source/blender/blentranslation/BLT_translation.h
index 74c46b1cf3e..5f6ae0a86e9 100644
--- a/source/blender/blentranslation/BLT_translation.h
+++ b/source/blender/blentranslation/BLT_translation.h
@@ -122,6 +122,7 @@ bool BLT_lang_is_ime_supported(void);
#define BLT_I18NCONTEXT_ID_IMAGE "Image"
/*#define BLT_I18NCONTEXT_ID_IPO "Ipo"*/ /* Deprecated */
#define BLT_I18NCONTEXT_ID_SHAPEKEY "Key"
+#define BLT_I18NCONTEXT_ID_SIMULATION "Simulation"
#define BLT_I18NCONTEXT_ID_LIGHT "Light"
#define BLT_I18NCONTEXT_ID_LIBRARY "Library"
#define BLT_I18NCONTEXT_ID_LATTICE "Lattice"
@@ -202,6 +203,7 @@ typedef struct {
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SCENE, "id_scene"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SCREEN, "id_screen"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SEQUENCE, "id_sequence"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SIMULATION, "id_simulation"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SPEAKER, "id_speaker"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SOUND, "id_sound"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_TEXTURE, "id_texture"), \
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 4fa7bf64834..45666a21a2c 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1046,6 +1046,7 @@ static BMOpDefine bmo_extrude_face_region_def = {
{"use_keep_orig", BMO_OP_SLOT_BOOL}, /* keep original geometry (requires ``geom`` to include edges). */
{"use_normal_flip", BMO_OP_SLOT_BOOL}, /* Create faces with reversed direction. */
{"use_normal_from_adjacent", BMO_OP_SLOT_BOOL}, /* Use winding from surrounding faces instead of this region. */
+ {"use_dissolve_ortho_edges", BMO_OP_SLOT_BOOL}, /* Dissolve edges whose faces form a flat surface. */
{"use_select_history", BMO_OP_SLOT_BOOL}, /* pass to duplicate */
{{'\0'}},
},
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 7a7f4a14db3..3c63f4a60d6 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -39,6 +39,7 @@ enum {
EXT_INPUT = 1,
EXT_KEEP = 2,
EXT_DEL = 4,
+ EXT_TAG = 8,
};
#define VERT_MARK 1
@@ -335,6 +336,8 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
const bool use_normal_flip = BMO_slot_bool_get(op->slots_in, "use_normal_flip");
const bool use_normal_from_adjacent = BMO_slot_bool_get(op->slots_in,
"use_normal_from_adjacent");
+ const bool use_dissolve_ortho_edges = BMO_slot_bool_get(op->slots_in,
+ "use_dissolve_ortho_edges");
/* initialize our sub-operators */
BMO_op_initf(bm,
@@ -442,6 +445,24 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
}
+ BMVert **dissolve_verts = NULL;
+ int dissolve_verts_len = 0;
+ float average_normal[3];
+ if (use_dissolve_ortho_edges) {
+ /* Calc average normal. */
+ zero_v3(average_normal);
+ BMO_ITER (f, &siter, dupeop.slots_out, "geom.out", BM_FACE) {
+ add_v3_v3(average_normal, f->no);
+ }
+ if (normalize_v3(average_normal) == 0.0f) {
+ average_normal[2] = 1.0f;
+ }
+
+ /* Allocate array to store possible vertices that will be dissolved. */
+ int boundary_verts_len = BMO_slot_map_count(dupeop.slots_out, "boundary_map.out");
+ dissolve_verts = MEM_mallocN((size_t)boundary_verts_len * sizeof(*dissolve_verts), __func__);
+ }
+
BMO_slot_copy(&dupeop, slots_out, "geom.out", op, slots_out, "geom.out");
slot_edges_exclude = BMO_slot_get(op->slots_in, "edges_exclude");
@@ -483,6 +504,16 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
continue;
}
+ BMFace *join_face = NULL;
+ if (use_dissolve_ortho_edges) {
+ if (BM_edge_is_boundary(e)) {
+ join_face = e->l->f;
+ if (fabs(dot_v3v3(average_normal, join_face->no)) > 0.0001f) {
+ join_face = NULL;
+ }
+ }
+ }
+
bool edge_normal_flip;
if (use_normal_from_adjacent == false) {
/* Orient loop to give same normal as a loop of 'e_new'
@@ -541,7 +572,22 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_verts(bm, f_verts, 4, NULL, BM_CREATE_NOP, true);
#endif
- bm_extrude_copy_face_loop_attributes(bm, f);
+ if (join_face) {
+ BMVert *v1 = e->v1;
+ BMVert *v2 = e->v2;
+ if (!BMO_elem_flag_test(bm, v1, EXT_TAG)) {
+ BMO_elem_flag_enable(bm, v1, EXT_TAG);
+ dissolve_verts[dissolve_verts_len++] = v1;
+ }
+ if (!BMO_elem_flag_test(bm, v2, EXT_TAG)) {
+ BMO_elem_flag_enable(bm, v2, EXT_TAG);
+ dissolve_verts[dissolve_verts_len++] = v2;
+ }
+ bmesh_kernel_join_face_kill_edge(bm, join_face, f, e);
+ }
+ else {
+ bm_extrude_copy_face_loop_attributes(bm, f);
+ }
}
/* link isolated vert */
@@ -559,6 +605,23 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
BM_edge_create(bm, v, v2, NULL, BM_CREATE_NO_DOUBLE);
}
+ if (dissolve_verts) {
+ BMVert **v_iter = &dissolve_verts[0];
+ for (int i = dissolve_verts_len; i--; v_iter++) {
+ v = *v_iter;
+ e = v->e;
+ BMEdge *e_other = BM_DISK_EDGE_NEXT(e, v);
+ if ((e_other == e) || (BM_DISK_EDGE_NEXT(e_other, v) == e)) {
+ /* Lose edge or BMVert is edge pair. */
+ BM_edge_collapse(bm, e, v, true, false);
+ }
+ else {
+ BLI_assert(!BM_vert_is_edge_pair(v));
+ }
+ }
+ MEM_freeN(dissolve_verts);
+ }
+
/* cleanup */
if (delorig) {
BMO_op_finish(bm, &delop);
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index bc127243836..d1ddceb00b0 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -997,10 +997,10 @@ static bool point_between_edges(float co[3], BMVert *v, BMFace *f, EdgeHalf *e1,
* record the change in offset_l (or offset_r); later we can tell that a change has happened
* because the offset will differ from its original value in offset_l_spec (or offset_r_spec).
*
- * \param edges_between If this is true, there are edges between e1 and e2 in CCW order so they
+ * \param edges_between: If this is true, there are edges between e1 and e2 in CCW order so they
* don't share a common face. We want the meeting point to be on an existing face so it
* should be dropped onto one of the intermediate faces, if possible.
- * \param e_in_plane If we need to drop from the calculated offset lines to one of the faces,
+ * \param e_in_plane: If we need to drop from the calculated offset lines to one of the faces,
* we don't want to drop onto the 'in plane' face, so if this is not null skip this edge's faces.
*/
static void offset_meet(EdgeHalf *e1,
@@ -2601,13 +2601,13 @@ static void adjust_miter_inner_coords(BevelParams *bp, BevVert *bv, EdgeHalf *em
* to be a subsequent pass to make the widths as consistent as possible.
* Doesn't make the actual BMVerts.
*
- * For a width consistency pass, we just recalculate the coordinates of the BoundVerts. If the
+ * For a width consistency pass, we just recalculate the coordinates of the #BoundVerts. If the
* other ends have been (re)built already, then we copy the offsets from there to match, else we
* use the ideal (user-specified) widths.
*
- * \param construct The first time through, construct will be true and we are making the BoundVerts
- * and setting up the BoundVert and EdgeHalf pointers appropriately. Also, if construct, decide on
- * the mesh pattern that will be used inside the boundary.
+ * \param construct: The first time through, construct will be true and we are making the
+ * #BoundVerts and setting up the #BoundVert and #EdgeHalf pointers appropriately.
+ * Also, if construct, decide on the mesh pattern that will be used inside the boundary.
*/
static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
{
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
index ec858ee2c19..fe2943419c5 100644
--- a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
@@ -50,7 +50,8 @@ void MovieDistortionOperation::initExecution()
full_frame.xmin = full_frame.ymin = 0;
full_frame.xmax = this->m_width;
full_frame.ymax = this->m_height;
- BKE_tracking_max_distortion_delta_across_bound(tracking, &full_frame, !this->m_apply, delta);
+ BKE_tracking_max_distortion_delta_across_bound(
+ tracking, this->m_width, this->m_height, &full_frame, !this->m_apply, delta);
/* 5 is just in case we didn't hit real max of distortion in
* BKE_tracking_max_undistortion_delta_across_bound
diff --git a/source/blender/depsgraph/DEG_depsgraph.h b/source/blender/depsgraph/DEG_depsgraph.h
index c94a8876ab0..d735d3b89bc 100644
--- a/source/blender/depsgraph/DEG_depsgraph.h
+++ b/source/blender/depsgraph/DEG_depsgraph.h
@@ -184,7 +184,7 @@ void DEG_editors_set_update_cb(DEG_EditorUpdateIDCb id_func, DEG_EditorUpdateSce
/* Evaluation ----------------------------------- */
-bool DEG_is_evaluating(struct Depsgraph *depsgraph);
+bool DEG_is_evaluating(const struct Depsgraph *depsgraph);
bool DEG_is_active(const struct Depsgraph *depsgraph);
void DEG_make_active(struct Depsgraph *depsgraph);
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index 26b46376a0a..3d570536223 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -111,14 +111,14 @@ struct ID *DEG_get_original_id(struct ID *id);
*
* Original IDs are considered all the IDs which are not covered by copy-on-write system and are
* not out-of-main localized data-blocks. */
-bool DEG_is_original_id(struct ID *id);
-bool DEG_is_original_object(struct Object *object);
+bool DEG_is_original_id(const struct ID *id);
+bool DEG_is_original_object(const struct Object *object);
/* Opposite of the above.
*
* If the data-block is not original it must be evaluated, and vice versa. */
-bool DEG_is_evaluated_id(struct ID *id);
-bool DEG_is_evaluated_object(struct Object *object);
+bool DEG_is_evaluated_id(const struct ID *id);
+bool DEG_is_evaluated_object(const struct Object *object);
/* Check whether depsgraph os fully evaluated. This includes the following checks:
* - Relations are up-to-date.
diff --git a/source/blender/depsgraph/intern/builder/deg_builder.cc b/source/blender/depsgraph/intern/builder/deg_builder.cc
index d880618753c..82f3ea7d182 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder.cc
@@ -31,7 +31,6 @@
#include "DNA_layer_types.h"
#include "DNA_object_types.h"
-#include "BLI_ghash.h"
#include "BLI_stack.h"
#include "BLI_utildefines.h"
@@ -157,10 +156,9 @@ void deg_graph_build_flush_visibility(Depsgraph *graph)
BLI_Stack *stack = BLI_stack_new(sizeof(OperationNode *), "DEG flush layers stack");
for (IDNode *id_node : graph->id_nodes) {
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->affects_directly_visible |= id_node->is_directly_visible;
}
- GHASH_FOREACH_END();
}
for (OperationNode *op_node : graph->operations) {
op_node->custom_flags = 0;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index f6834feeeae..108081dbde6 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -60,6 +60,7 @@ extern "C" {
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -120,20 +121,6 @@ extern "C" {
namespace DEG {
-namespace {
-
-void free_copy_on_write_datablock(void *id_info_v)
-{
- DepsgraphNodeBuilder::IDInfo *id_info = (DepsgraphNodeBuilder::IDInfo *)id_info_v;
- if (id_info->id_cow != nullptr) {
- deg_free_copy_on_write_datablock(id_info->id_cow);
- MEM_freeN(id_info->id_cow);
- }
- MEM_freeN(id_info);
-}
-
-} /* namespace */
-
/* ************ */
/* Node Builder */
@@ -147,15 +134,18 @@ DepsgraphNodeBuilder::DepsgraphNodeBuilder(Main *bmain,
view_layer_(nullptr),
view_layer_index_(-1),
collection_(nullptr),
- is_parent_collection_visible_(true),
- id_info_hash_(nullptr)
+ is_parent_collection_visible_(true)
{
}
DepsgraphNodeBuilder::~DepsgraphNodeBuilder()
{
- if (id_info_hash_ != nullptr) {
- BLI_ghash_free(id_info_hash_, nullptr, free_copy_on_write_datablock);
+ for (IDInfo *id_info : id_info_hash_.values()) {
+ if (id_info->id_cow != nullptr) {
+ deg_free_copy_on_write_datablock(id_info->id_cow);
+ MEM_freeN(id_info->id_cow);
+ }
+ MEM_freeN(id_info);
}
}
@@ -166,7 +156,7 @@ IDNode *DepsgraphNodeBuilder::add_id_node(ID *id)
IDComponentsMask previously_visible_components_mask = 0;
uint32_t previous_eval_flags = 0;
DEGCustomDataMeshMasks previous_customdata_masks;
- IDInfo *id_info = (IDInfo *)BLI_ghash_lookup(id_info_hash_, id);
+ IDInfo *id_info = id_info_hash_.lookup_default(id, nullptr);
if (id_info != nullptr) {
id_cow = id_info->id_cow;
previously_visible_components_mask = id_info->previously_visible_components_mask;
@@ -182,7 +172,7 @@ IDNode *DepsgraphNodeBuilder::add_id_node(ID *id)
/* Currently all ID nodes are supposed to have copy-on-write logic.
*
* NOTE: Zero number of components indicates that ID node was just created. */
- if (BLI_ghash_len(id_node->components) == 0) {
+ if (id_node->components.is_empty()) {
ComponentNode *comp_cow = id_node->add_component(NodeType::COPY_ON_WRITE);
OperationNode *op_cow = comp_cow->add_operation(
function_bind(deg_evaluate_copy_on_write, _1, id_node),
@@ -320,7 +310,6 @@ void DepsgraphNodeBuilder::begin_build()
{
/* Store existing copy-on-write versions of datablock, so we can re-use
* them for new ID nodes. */
- id_info_hash_ = BLI_ghash_ptr_new("Depsgraph id hash");
for (IDNode *id_node : graph_->id_nodes) {
/* It is possible that the ID does not need to have CoW version in which case id_cow is the
* same as id_orig. Additionally, such ID might have been removed, which makes the check
@@ -344,11 +333,11 @@ void DepsgraphNodeBuilder::begin_build()
id_info->previously_visible_components_mask = id_node->visible_components_mask;
id_info->previous_eval_flags = id_node->eval_flags;
id_info->previous_customdata_masks = id_node->customdata_masks;
- BLI_ghash_insert(id_info_hash_, id_node->id_orig, id_info);
+ id_info_hash_.add_new(id_node->id_orig, id_info);
id_node->id_cow = nullptr;
}
- GSET_FOREACH_BEGIN (OperationNode *, op_node, graph_->entry_tags) {
+ for (OperationNode *op_node : graph_->entry_tags) {
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
@@ -360,12 +349,11 @@ void DepsgraphNodeBuilder::begin_build()
entry_tag.name_tag = op_node->name_tag;
saved_entry_tags_.push_back(entry_tag);
}
- GSET_FOREACH_END();
/* Make sure graph has no nodes left from previous state. */
graph_->clear_all_nodes();
graph_->operations.clear();
- BLI_gset_clear(graph_->entry_tags, nullptr);
+ graph_->entry_tags.clear();
}
void DepsgraphNodeBuilder::end_build()
@@ -482,6 +470,9 @@ void DepsgraphNodeBuilder::build_id(ID *id)
case ID_SCE:
build_scene_parameters((Scene *)id);
break;
+ case ID_SIM:
+ build_simulation((Simulation *)id);
+ break;
default:
fprintf(stderr, "Unhandled ID %s\n", id->name);
BLI_assert(!"Should never happen");
@@ -519,8 +510,7 @@ void DepsgraphNodeBuilder::build_collection(LayerCollection *from_layer_collecti
}
else if (from_layer_collection == nullptr && !id_node->is_collection_fully_expanded) {
/* Initially collection was built from layer now, and was requested
- * to not recurs into object. But nw it's asked to recurs into all
- * objects. */
+ * to not recurs into object. But now it's asked to recurs into all objects. */
}
else {
return;
@@ -1757,6 +1747,16 @@ void DepsgraphNodeBuilder::build_sound(bSound *sound)
build_parameters(&sound->id);
}
+void DepsgraphNodeBuilder::build_simulation(Simulation *simulation)
+{
+ if (built_map_.checkIsBuiltAndTag(simulation)) {
+ return;
+ }
+ add_id_node(&simulation->id);
+ build_animdata(&simulation->id);
+ build_parameters(&simulation->id);
+}
+
void DepsgraphNodeBuilder::build_scene_sequencer(Scene *scene)
{
if (scene->ed == nullptr) {
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index 16beedabc2a..5cd7f7449a2 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -37,7 +37,6 @@ struct Collection;
struct FCurve;
struct FreestyleLineSet;
struct FreestyleLineStyle;
-struct GHash;
struct ID;
struct IDProperty;
struct Image;
@@ -53,6 +52,7 @@ struct MovieClip;
struct Object;
struct ParticleSettings;
struct Scene;
+struct Simulation;
struct Speaker;
struct Tex;
struct World;
@@ -221,6 +221,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
virtual void build_lightprobe(LightProbe *probe);
virtual void build_speaker(Speaker *speaker);
virtual void build_sound(bSound *sound);
+ virtual void build_simulation(Simulation *simulation);
virtual void build_scene_sequencer(Scene *scene);
virtual void build_scene_audio(Scene *scene);
virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer);
@@ -279,7 +280,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
bool is_parent_collection_visible_;
/* Indexed by original ID, values are IDInfo. */
- GHash *id_info_hash_;
+ Map<const ID *, IDInfo *> id_info_hash_;
/* Set of IDs which were already build. Makes it easier to keep track of
* what was already built and what was not. */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
index ecacfcf7ee9..a0179181866 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
@@ -26,104 +26,55 @@
#include <stdio.h>
#include <string.h>
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
namespace DEG {
-static void free_rootpchanmap_valueset(void *val)
-{
- /* Just need to free the set itself - the names stored are all references. */
- GSet *values = (GSet *)val;
- BLI_gset_free(values, nullptr);
-}
-
RootPChanMap::RootPChanMap()
{
- /* Just create empty map. */
- map_ = BLI_ghash_str_new("RootPChanMap");
}
RootPChanMap::~RootPChanMap()
{
- /* Free the map, and all the value sets. */
- BLI_ghash_free(map_, nullptr, free_rootpchanmap_valueset);
}
/* Debug contents of map */
void RootPChanMap::print_debug()
{
- GHashIterator it1;
- GSetIterator it2;
-
- printf("Root PChan Map:\n");
- GHASH_ITER (it1, map_) {
- const char *item = (const char *)BLI_ghashIterator_getKey(&it1);
- GSet *values = (GSet *)BLI_ghashIterator_getValue(&it1);
-
- printf(" %s : { ", item);
- GSET_ITER (it2, values) {
- const char *val = (const char *)BLI_gsetIterator_getKey(&it2);
- printf("%s, ", val);
+ map_.foreach_item([](StringRefNull key, const Set<StringRefNull> &values) {
+ printf(" %s : { ", key.data());
+ for (StringRefNull val : values) {
+ printf("%s, ", val.data());
}
printf("}\n");
- }
+ });
}
/* Add a mapping. */
void RootPChanMap::add_bone(const char *bone, const char *root)
{
- if (BLI_ghash_haskey(map_, bone)) {
- /* Add new entry, but only add the root if it doesn't already
- * exist in there. */
- GSet *values = (GSet *)BLI_ghash_lookup(map_, bone);
- BLI_gset_add(values, (void *)root);
- }
- else {
- /* Create new set and mapping. */
- GSet *values = BLI_gset_new(
- BLI_ghashutil_strhash_p, BLI_ghashutil_strcmp, "RootPChanMap Value Set");
- BLI_ghash_insert(map_, (void *)bone, (void *)values);
-
- /* Add new entry now. */
- BLI_gset_insert(values, (void *)root);
- }
+ map_.lookup_or_add_default(bone).add(root);
}
/* Check if there's a common root bone between two bones. */
bool RootPChanMap::has_common_root(const char *bone1, const char *bone2) const
{
- /* Ensure that both are in the map... */
- if (BLI_ghash_haskey(map_, bone1) == false) {
+ const Set<StringRefNull> *bone1_roots = map_.lookup_ptr(bone1);
+ const Set<StringRefNull> *bone2_roots = map_.lookup_ptr(bone2);
+
+ if (bone1_roots == nullptr) {
// fprintf("RootPChanMap: bone1 '%s' not found (%s => %s)\n", bone1, bone1, bone2);
// print_debug();
return false;
}
- if (BLI_ghash_haskey(map_, bone2) == false) {
+ if (bone2_roots == nullptr) {
// fprintf("RootPChanMap: bone2 '%s' not found (%s => %s)\n", bone2, bone1, bone2);
// print_debug();
return false;
}
- GSet *bone1_roots = (GSet *)BLI_ghash_lookup(map_, (void *)bone1);
- GSet *bone2_roots = (GSet *)BLI_ghash_lookup(map_, (void *)bone2);
-
- GSetIterator it1, it2;
- GSET_ITER (it1, bone1_roots) {
- GSET_ITER (it2, bone2_roots) {
- const char *v1 = (const char *)BLI_gsetIterator_getKey(&it1);
- const char *v2 = (const char *)BLI_gsetIterator_getKey(&it2);
-
- if (strcmp(v1, v2) == 0) {
- // fprintf("RootPchanMap: %s in common for %s => %s\n", v1, bone1, bone2);
- return true;
- }
- }
- }
-
- // fprintf("RootPChanMap: No common root found (%s => %s)\n", bone1, bone2);
- return false;
+ return Set<StringRefNull>::Intersects(*bone1_roots, *bone2_roots);
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h
index 1442f547b08..c3c90e5aae4 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h
@@ -23,7 +23,7 @@
#pragma once
-struct GHash;
+#include "intern/depsgraph_type.h"
namespace DEG {
@@ -42,13 +42,11 @@ struct RootPChanMap {
bool has_common_root(const char *bone1, const char *bone2) const;
protected:
- /* The actual map:
- * - Keys are "strings" (const char *) - not dynamically allocated.
- * - Values are "sets" (const char *) - not dynamically allocated.
- *
- * We don't use the C++ maps here, as it's more convenient to use
- * Blender's GHash and be able to compare by-value instead of by-ref. */
- struct GHash *map_;
+ /**
+ * The strings are only referenced by this map. Users of RootPChanMap have to make sure that the
+ * life-time of the strings is long enough.
+ */
+ Map<StringRefNull, Set<StringRefNull>> map_;
};
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 4caea4b8aee..fce47838d88 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -28,7 +28,6 @@
#include <cstring> /* required for STREQ later on. */
#include <stdio.h>
#include <stdlib.h>
-#include <unordered_set>
#include "MEM_guardedalloc.h"
@@ -62,6 +61,7 @@ extern "C" {
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -122,8 +122,6 @@ extern "C" {
namespace DEG {
-using std::unordered_set;
-
/* ***************** */
/* Relations Builder */
@@ -559,6 +557,9 @@ void DepsgraphRelationBuilder::build_id(ID *id)
case ID_SCE:
build_scene_parameters((Scene *)id);
break;
+ case ID_SIM:
+ build_simulation((Simulation *)id);
+ break;
default:
fprintf(stderr, "Unhandled ID %s\n", id->name);
BLI_assert(!"Should never happen");
@@ -2393,22 +2394,28 @@ void DepsgraphRelationBuilder::build_texture(Tex *texture)
return;
}
/* texture itself */
+ ComponentKey texture_key(&texture->id, NodeType::GENERIC_DATABLOCK);
build_idproperties(texture->id.properties);
build_animdata(&texture->id);
build_parameters(&texture->id);
+
/* texture's nodetree */
build_nodetree(texture->nodetree);
+ build_nested_nodetree(&texture->id, texture->nodetree);
+
/* Special cases for different IDs which texture uses. */
if (texture->type == TEX_IMAGE) {
if (texture->ima != nullptr) {
build_image(texture->ima);
+
+ ComponentKey image_key(&texture->ima->id, NodeType::GENERIC_DATABLOCK);
+ add_relation(image_key, texture_key, "Texture Image");
}
}
- build_nested_nodetree(&texture->id, texture->nodetree);
+
if (check_id_has_anim_component(&texture->id)) {
ComponentKey animation_key(&texture->id, NodeType::ANIMATION);
- ComponentKey datablock_key(&texture->id, NodeType::GENERIC_DATABLOCK);
- add_relation(animation_key, datablock_key, "Datablock Animation");
+ add_relation(animation_key, texture_key, "Datablock Animation");
}
}
@@ -2559,6 +2566,15 @@ void DepsgraphRelationBuilder::build_sound(bSound *sound)
build_parameters(&sound->id);
}
+void DepsgraphRelationBuilder::build_simulation(Simulation *simulation)
+{
+ if (built_map_.checkIsBuiltAndTag(simulation)) {
+ return;
+ }
+ build_animdata(&simulation->id);
+ build_parameters(&simulation->id);
+}
+
void DepsgraphRelationBuilder::build_scene_sequencer(Scene *scene)
{
if (scene->ed == nullptr) {
@@ -2674,7 +2690,7 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
Node *node_cow = find_node(copy_on_write_key);
OperationNode *op_cow = node_cow->get_exit_operation();
/* Plug any other components to this one. */
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->type == NodeType::COPY_ON_WRITE) {
/* Copy-on-write component never depends on itself. */
continue;
@@ -2717,11 +2733,11 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
rel->flag |= rel_flag;
}
/* All dangling operations should also be executed after copy-on-write. */
- GHASH_FOREACH_BEGIN (OperationNode *, op_node, comp_node->operations_map) {
+ for (OperationNode *op_node : comp_node->operations_map->values()) {
if (op_node == op_entry) {
continue;
}
- if (op_node->inlinks.size() == 0) {
+ if (op_node->inlinks.is_empty()) {
Relation *rel = graph_->add_new_relation(op_cow, op_node, "CoW Dependency");
rel->flag |= rel_flag;
}
@@ -2743,7 +2759,6 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
}
}
}
- GHASH_FOREACH_END();
/* NOTE: We currently ignore implicit relations to an external
* data-blocks for copy-on-write operations. This means, for example,
* copy-on-write component of Object will not wait for copy-on-write
@@ -2752,7 +2767,6 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
* evaluation step needs geometry, it will have transitive dependency
* to Mesh copy-on-write already. */
}
- GHASH_FOREACH_END();
/* TODO(sergey): This solves crash for now, but causes too many
* updates potentially. */
if (GS(id_orig->name) == ID_OB) {
@@ -2801,7 +2815,7 @@ static bool is_reachable(const Node *const from, const Node *const to)
// Perform a graph walk from 'to' towards its incoming connections.
// Walking from 'from' towards its outgoing connections is 10x slower on the Spring rig.
deque<const Node *> queue;
- unordered_set<const Node *> seen;
+ Set<const Node *> seen;
queue.push_back(to);
while (!queue.empty()) {
// Visit the next node to inspect.
@@ -2815,7 +2829,7 @@ static bool is_reachable(const Node *const from, const Node *const to)
// Queue all incoming relations that we haven't seen before.
for (Relation *relation : visit->inlinks) {
const Node *prev_node = relation->from;
- if (seen.insert(prev_node).second) {
+ if (seen.add(prev_node)) {
queue.push_back(prev_node);
}
}
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index 3c9bd8a9856..aa6d8ababd3 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -69,6 +69,7 @@ struct Object;
struct ParticleSettings;
struct ParticleSystem;
struct Scene;
+struct Simulation;
struct Speaker;
struct Tex;
struct ViewLayer;
@@ -286,6 +287,7 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
virtual void build_lightprobe(LightProbe *probe);
virtual void build_speaker(Speaker *speaker);
virtual void build_sound(bSound *sound);
+ virtual void build_simulation(Simulation *simulation);
virtual void build_scene_sequencer(Scene *scene);
virtual void build_scene_audio(Scene *scene);
virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
index ff2bc2ac3ea..b75252aa325 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
@@ -69,7 +69,7 @@ void DepsgraphRelationBuilder::build_ik_pose(Object *object,
RootPChanMap *root_map)
{
if ((con->flag & CONSTRAINT_DISABLE) != 0) {
- /* Do not add disabled IK constraints to the relations. If these needs to be temporarly
+ /* Do not add disabled IK constraints to the relations. If these needs to be temporarily
* enabled, they will be added as temporary constraints during transform. */
return;
}
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc b/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc
index 2ce1f1f1c1d..c6545362bb1 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc
@@ -43,7 +43,7 @@ static inline bool is_unused_noop(OperationNode *op_node)
if (op_node->flag & OperationFlag::DEPSOP_FLAG_PINNED) {
return false;
}
- return op_node->is_noop() && op_node->outlinks.empty();
+ return op_node->is_noop() && op_node->outlinks.is_empty();
}
void deg_graph_remove_unused_noops(Depsgraph *graph)
@@ -61,7 +61,7 @@ void deg_graph_remove_unused_noops(Depsgraph *graph)
OperationNode *to_remove = queue.front();
queue.pop_front();
- while (!to_remove->inlinks.empty()) {
+ while (!to_remove->inlinks.is_empty()) {
Relation *rel_in = to_remove->inlinks[0];
Node *dependency = rel_in->from;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
index 73f6730be03..a35b69df60d 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
@@ -27,7 +27,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
@@ -57,37 +56,33 @@ namespace DEG {
class RNANodeQueryIDData {
public:
- explicit RNANodeQueryIDData(const ID *id) : id_(id), contraint_to_pchan_map_(nullptr)
+ explicit RNANodeQueryIDData(const ID *id) : id_(id), constraint_to_pchan_map_(nullptr)
{
}
~RNANodeQueryIDData()
{
- if (contraint_to_pchan_map_ != nullptr) {
- BLI_ghash_free(contraint_to_pchan_map_, nullptr, nullptr);
- }
+ delete constraint_to_pchan_map_;
}
const bPoseChannel *get_pchan_for_constraint(const bConstraint *constraint)
{
ensure_constraint_to_pchan_map();
- return static_cast<bPoseChannel *>(BLI_ghash_lookup(contraint_to_pchan_map_, constraint));
+ return constraint_to_pchan_map_->lookup_default(constraint, nullptr);
}
void ensure_constraint_to_pchan_map()
{
- if (contraint_to_pchan_map_ != nullptr) {
+ if (constraint_to_pchan_map_ != nullptr) {
return;
}
BLI_assert(GS(id_->name) == ID_OB);
const Object *object = reinterpret_cast<const Object *>(id_);
- contraint_to_pchan_map_ = BLI_ghash_ptr_new("id data pchan constraint map");
+ constraint_to_pchan_map_ = new Map<const bConstraint *, const bPoseChannel *>();
if (object->pose != nullptr) {
LISTBASE_FOREACH (const bPoseChannel *, pchan, &object->pose->chanbase) {
LISTBASE_FOREACH (const bConstraint *, constraint, &pchan->constraints) {
- BLI_ghash_insert(contraint_to_pchan_map_,
- const_cast<bConstraint *>(constraint),
- const_cast<bPoseChannel *>(pchan));
+ constraint_to_pchan_map_->add_new(constraint, pchan);
}
}
}
@@ -99,7 +94,7 @@ class RNANodeQueryIDData {
/* indexed by bConstraint*, returns pose channel which contains that
* constraint. */
- GHash *contraint_to_pchan_map_;
+ Map<const bConstraint *, const bPoseChannel *> *constraint_to_pchan_map_;
};
/* ***************************** Node Identifier **************************** */
@@ -121,26 +116,13 @@ bool RNANodeIdentifier::is_valid() const
/* ********************************** Query ********************************* */
-namespace {
-
-void ghash_id_data_free_func(void *value)
-{
- RNANodeQueryIDData *id_data = static_cast<RNANodeQueryIDData *>(value);
- OBJECT_GUARDED_DELETE(id_data, RNANodeQueryIDData);
-}
-
-} // namespace
-
RNANodeQuery::RNANodeQuery(Depsgraph *depsgraph, DepsgraphBuilder *builder)
- : depsgraph_(depsgraph),
- builder_(builder),
- id_data_map_(BLI_ghash_ptr_new("rna node query id data hash"))
+ : depsgraph_(depsgraph), builder_(builder)
{
}
RNANodeQuery::~RNANodeQuery()
{
- BLI_ghash_free(id_data_map_, nullptr, ghash_id_data_free_func);
}
Node *RNANodeQuery::find_node(const PointerRNA *ptr,
@@ -384,12 +366,9 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
RNANodeQueryIDData *RNANodeQuery::ensure_id_data(const ID *id)
{
- RNANodeQueryIDData **id_data_ptr;
- if (!BLI_ghash_ensure_p(
- id_data_map_, const_cast<ID *>(id), reinterpret_cast<void ***>(&id_data_ptr))) {
- *id_data_ptr = OBJECT_GUARDED_NEW(RNANodeQueryIDData, id);
- }
- return *id_data_ptr;
+ unique_ptr<RNANodeQueryIDData> &id_data = id_data_map_.lookup_or_add(
+ id, [&]() { return BLI::make_unique<RNANodeQueryIDData>(id); });
+ return id_data.get();
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.h b/source/blender/depsgraph/intern/builder/deg_builder_rna.h
index 8a79d9abef9..bd806ce058a 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.h
@@ -26,7 +26,6 @@
#include "intern/node/deg_node.h"
#include "intern/node/deg_node_operation.h"
-struct GHash;
struct ID;
struct PointerRNA;
struct PropertyRNA;
@@ -83,7 +82,7 @@ class RNANodeQuery {
DepsgraphBuilder *builder_;
/* Indexed by an ID, returns RNANodeQueryIDData associated with that ID. */
- GHash *id_data_map_;
+ Map<const ID *, unique_ptr<RNANodeQueryIDData>> id_data_map_;
/* Construct identifier of the node which corresponds given configuration
* of RNA property. */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc b/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
index 3f828ef5bb0..22ceac899b8 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
@@ -72,6 +72,8 @@ static void deg_graph_tag_paths_recursive(Node *node)
void deg_graph_transitive_reduction(Depsgraph *graph)
{
int num_removed_relations = 0;
+ Vector<Relation *> relations_to_remove;
+
for (OperationNode *target : graph->operations) {
/* Clear tags. */
for (OperationNode *node : graph->operations) {
@@ -85,25 +87,24 @@ void deg_graph_transitive_reduction(Depsgraph *graph)
deg_graph_tag_paths_recursive(rel->from);
}
/* Remove redundant paths to the target. */
- for (Node::Relations::const_iterator it_rel = target->inlinks.begin();
- it_rel != target->inlinks.end();) {
- Relation *rel = *it_rel;
+ for (Relation *rel : target->inlinks) {
if (rel->from->type == NodeType::TIMESOURCE) {
/* HACK: time source nodes don't get "custom_flags" flag
* set/cleared. */
/* TODO: there will be other types in future, so iterators above
* need modifying. */
- ++it_rel;
+ continue;
}
else if (rel->from->custom_flags & OP_REACHABLE) {
- rel->unlink();
- OBJECT_GUARDED_DELETE(rel, Relation);
- num_removed_relations++;
- }
- else {
- ++it_rel;
+ relations_to_remove.append(rel);
}
}
+ for (Relation *rel : relations_to_remove) {
+ rel->unlink();
+ OBJECT_GUARDED_DELETE(rel, Relation);
+ }
+ num_removed_relations += relations_to_remove.size();
+ relations_to_remove.clear();
}
DEG_DEBUG_PRINTF((::Depsgraph *)graph, BUILD, "Removed %d relations\n", num_removed_relations);
}
diff --git a/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc b/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
index 7080f8a1a9b..14a095fdb8e 100644
--- a/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
+++ b/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
@@ -25,7 +25,6 @@
#include <cstdarg>
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
extern "C" {
@@ -407,15 +406,14 @@ static void deg_debug_graphviz_node(const DebugContext &ctx, const Node *node)
switch (node->type) {
case NodeType::ID_REF: {
const IDNode *id_node = (const IDNode *)node;
- if (BLI_ghash_len(id_node->components) == 0) {
+ if (id_node->components.is_empty()) {
deg_debug_graphviz_node_single(ctx, node);
}
else {
deg_debug_graphviz_node_cluster_begin(ctx, node);
- GHASH_FOREACH_BEGIN (const ComponentNode *, comp, id_node->components) {
+ for (const ComponentNode *comp : id_node->components.values()) {
deg_debug_graphviz_node(ctx, comp);
}
- GHASH_FOREACH_END();
deg_debug_graphviz_node_cluster_end(ctx);
}
break;
@@ -472,7 +470,7 @@ static bool deg_debug_graphviz_is_cluster(const Node *node)
switch (node->type) {
case NodeType::ID_REF: {
const IDNode *id_node = (const IDNode *)node;
- return BLI_ghash_len(id_node->components) > 0;
+ return !id_node->components.is_empty();
}
case NodeType::PARAMETERS:
case NodeType::ANIMATION:
@@ -568,12 +566,11 @@ static void deg_debug_graphviz_graph_nodes(const DebugContext &ctx, const Depsgr
static void deg_debug_graphviz_graph_relations(const DebugContext &ctx, const Depsgraph *graph)
{
for (IDNode *id_node : graph->id_nodes) {
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
for (OperationNode *op_node : comp_node->operations) {
deg_debug_graphviz_node_relations(ctx, op_node);
}
}
- GHASH_FOREACH_END();
}
TimeSourceNode *time_source = graph->find_time_source();
diff --git a/source/blender/depsgraph/intern/depsgraph.cc b/source/blender/depsgraph/intern/depsgraph.cc
index 6d88782d68c..faf375155b5 100644
--- a/source/blender/depsgraph/intern/depsgraph.cc
+++ b/source/blender/depsgraph/intern/depsgraph.cc
@@ -31,7 +31,6 @@
#include "MEM_guardedalloc.h"
#include "BLI_console.h"
-#include "BLI_ghash.h"
#include "BLI_hash.h"
#include "BLI_utildefines.h"
@@ -60,12 +59,6 @@ extern "C" {
namespace DEG {
-/* TODO(sergey): Find a better place for this. */
-template<typename T> static void remove_from_vector(vector<T> *vector, const T &value)
-{
- vector->erase(std::remove(vector->begin(), vector->end(), value), vector->end());
-}
-
Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluationMode mode)
: time_source(nullptr),
need_update(true),
@@ -81,8 +74,6 @@ Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluati
is_render_pipeline_depsgraph(false)
{
BLI_spin_init(&lock);
- id_hash = BLI_ghash_ptr_new("Depsgraph id hash");
- entry_tags = BLI_gset_ptr_new("Depsgraph entry_tags");
memset(id_type_updated, 0, sizeof(id_type_updated));
memset(id_type_exist, 0, sizeof(id_type_exist));
memset(physics_relations, 0, sizeof(physics_relations));
@@ -91,8 +82,6 @@ Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluati
Depsgraph::~Depsgraph()
{
clear_id_nodes();
- BLI_ghash_free(id_hash, nullptr, nullptr);
- BLI_gset_free(entry_tags, nullptr);
if (time_source != nullptr) {
OBJECT_GUARDED_DELETE(time_source, TimeSourceNode);
}
@@ -117,7 +106,7 @@ TimeSourceNode *Depsgraph::find_time_source() const
IDNode *Depsgraph::find_id_node(const ID *id) const
{
- return reinterpret_cast<IDNode *>(BLI_ghash_lookup(id_hash, id));
+ return id_hash.lookup_default(id, nullptr);
}
IDNode *Depsgraph::add_id_node(ID *id, ID *id_cow_hint)
@@ -132,7 +121,7 @@ IDNode *Depsgraph::add_id_node(ID *id, ID *id_cow_hint)
*
* NOTE: We address ID nodes by the original ID pointer they are
* referencing to. */
- BLI_ghash_insert(id_hash, id, id_node);
+ id_hash.add_new(id, id_node);
id_nodes.push_back(id_node);
id_type_exist[BKE_idtype_idcode_to_index(GS(id->name))] = 1;
@@ -170,7 +159,7 @@ void Depsgraph::clear_id_nodes()
OBJECT_GUARDED_DELETE(id_node, IDNode);
}
/* Clear containers. */
- BLI_ghash_clear(id_hash, nullptr, nullptr);
+ id_hash.clear();
id_nodes.clear();
/* Clear physics relation caches. */
clear_physics_relations(this);
@@ -233,7 +222,7 @@ void Depsgraph::add_entry_tag(OperationNode *node)
* from.
* NOTE: this is necessary since we have several thousand nodes to play
* with. */
- BLI_gset_insert(entry_tags, node);
+ entry_tags.add(node);
}
void Depsgraph::clear_all_nodes()
@@ -320,9 +309,9 @@ void DEG_graph_free(Depsgraph *graph)
OBJECT_GUARDED_DELETE(deg_depsgraph, Depsgraph);
}
-bool DEG_is_evaluating(struct Depsgraph *depsgraph)
+bool DEG_is_evaluating(const struct Depsgraph *depsgraph)
{
- DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(depsgraph);
+ const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(depsgraph);
return deg_graph->is_evaluating;
}
diff --git a/source/blender/depsgraph/intern/depsgraph.h b/source/blender/depsgraph/intern/depsgraph.h
index 7801f95e008..672f202338e 100644
--- a/source/blender/depsgraph/intern/depsgraph.h
+++ b/source/blender/depsgraph/intern/depsgraph.h
@@ -43,8 +43,6 @@
#include "intern/debug/deg_debug.h"
#include "intern/depsgraph_type.h"
-struct GHash;
-struct GSet;
struct ID;
struct Scene;
struct ViewLayer;
@@ -97,7 +95,7 @@ struct Depsgraph {
/* <ID : IDNode> mapping from ID blocks to nodes representing these
* blocks, used for quick lookups. */
- GHash *id_hash;
+ Map<const ID *, IDNode *> id_hash;
/* Ordered list of ID nodes, order matches ID allocation order.
* Used for faster iteration, especially for areas which are critical to
@@ -119,7 +117,7 @@ struct Depsgraph {
/* Quick-Access Temp Data ............. */
/* Nodes which have been tagged as "directly modified". */
- GSet *entry_tags;
+ Set<OperationNode *> entry_tags;
/* Special entry tag for time source. Allows to tag invisible dependency graphs for update when
* scene frame changes, so then when dependency graph becomes visible it is on a proper state. */
@@ -169,7 +167,7 @@ struct Depsgraph {
/* Cached list of colliders/effectors for collections and the scene
* created along with relations, for fast lookup during evaluation. */
- GHash *physics_relations[DEG_PHYSICS_RELATIONS_NUM];
+ Map<const ID *, ListBase *> *physics_relations[DEG_PHYSICS_RELATIONS_NUM];
};
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc
index d78bc07ac5e..59065ea671a 100644
--- a/source/blender/depsgraph/intern/depsgraph_build.cc
+++ b/source/blender/depsgraph/intern/depsgraph_build.cc
@@ -25,7 +25,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
diff --git a/source/blender/depsgraph/intern/depsgraph_debug.cc b/source/blender/depsgraph/intern/depsgraph_debug.cc
index c713a4a3fb1..8b6984c9870 100644
--- a/source/blender/depsgraph/intern/depsgraph_debug.cc
+++ b/source/blender/depsgraph/intern/depsgraph_debug.cc
@@ -23,7 +23,6 @@
* Implementation of tools for debugging the depsgraph
*/
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
extern "C" {
@@ -224,13 +223,12 @@ void DEG_stats_simple(const Depsgraph *graph,
for (DEG::IDNode *id_node : deg_graph->id_nodes) {
tot_outer++;
- GHASH_FOREACH_BEGIN (DEG::ComponentNode *, comp_node, id_node->components) {
+ for (DEG::ComponentNode *comp_node : id_node->components.values()) {
tot_outer++;
for (DEG::OperationNode *op_node : comp_node->operations) {
tot_rels += op_node->inlinks.size();
}
}
- GHASH_FOREACH_END();
}
DEG::TimeSourceNode *time_source = deg_graph->find_time_source();
diff --git a/source/blender/depsgraph/intern/depsgraph_eval.cc b/source/blender/depsgraph/intern/depsgraph_eval.cc
index 9251d975125..c5628a4f8b9 100644
--- a/source/blender/depsgraph/intern/depsgraph_eval.cc
+++ b/source/blender/depsgraph/intern/depsgraph_eval.cc
@@ -25,7 +25,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
@@ -87,5 +86,5 @@ void DEG_evaluate_on_framechange(Main *bmain, Depsgraph *graph, float ctime)
bool DEG_needs_eval(Depsgraph *graph)
{
DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(graph);
- return BLI_gset_len(deg_graph->entry_tags) != 0 || deg_graph->need_update_time;
+ return !deg_graph->entry_tags.is_empty() || deg_graph->need_update_time;
}
diff --git a/source/blender/depsgraph/intern/depsgraph_physics.cc b/source/blender/depsgraph/intern/depsgraph_physics.cc
index d7c09780845..20375e447c3 100644
--- a/source/blender/depsgraph/intern/depsgraph_physics.cc
+++ b/source/blender/depsgraph/intern/depsgraph_physics.cc
@@ -28,7 +28,6 @@
#include "MEM_guardedalloc.h"
#include "BLI_compiler_compat.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
extern "C" {
@@ -72,8 +71,8 @@ ListBase *DEG_get_effector_relations(const Depsgraph *graph, Collection *collect
}
ID *collection_orig = DEG_get_original_id(&collection->id);
- return (ListBase *)BLI_ghash_lookup(deg_graph->physics_relations[DEG_PHYSICS_EFFECTOR],
- collection_orig);
+ return deg_graph->physics_relations[DEG_PHYSICS_EFFECTOR]->lookup_default(collection_orig,
+ nullptr);
}
ListBase *DEG_get_collision_relations(const Depsgraph *graph,
@@ -86,7 +85,7 @@ ListBase *DEG_get_collision_relations(const Depsgraph *graph,
return nullptr;
}
ID *collection_orig = DEG_get_original_id(&collection->id);
- return (ListBase *)BLI_ghash_lookup(deg_graph->physics_relations[type], collection_orig);
+ return deg_graph->physics_relations[type]->lookup_default(collection_orig, nullptr);
}
/********************** Depsgraph Building API ************************/
@@ -165,19 +164,15 @@ namespace DEG {
ListBase *build_effector_relations(Depsgraph *graph, Collection *collection)
{
- GHash *hash = graph->physics_relations[DEG_PHYSICS_EFFECTOR];
+ Map<const ID *, ListBase *> *hash = graph->physics_relations[DEG_PHYSICS_EFFECTOR];
if (hash == nullptr) {
- graph->physics_relations[DEG_PHYSICS_EFFECTOR] = BLI_ghash_ptr_new(
- "Depsgraph physics relations hash");
+ graph->physics_relations[DEG_PHYSICS_EFFECTOR] = new Map<const ID *, ListBase *>();
hash = graph->physics_relations[DEG_PHYSICS_EFFECTOR];
}
- ListBase *relations = reinterpret_cast<ListBase *>(BLI_ghash_lookup(hash, collection));
- if (relations == nullptr) {
+ return hash->lookup_or_add(&collection->id, [&]() {
::Depsgraph *depsgraph = reinterpret_cast<::Depsgraph *>(graph);
- relations = BKE_effector_relations_create(depsgraph, graph->view_layer, collection);
- BLI_ghash_insert(hash, &collection->id, relations);
- }
- return relations;
+ return BKE_effector_relations_create(depsgraph, graph->view_layer, collection);
+ });
}
ListBase *build_collision_relations(Depsgraph *graph,
@@ -185,48 +180,38 @@ ListBase *build_collision_relations(Depsgraph *graph,
unsigned int modifier_type)
{
const ePhysicsRelationType type = modifier_to_relation_type(modifier_type);
- GHash *hash = graph->physics_relations[type];
+ Map<const ID *, ListBase *> *hash = graph->physics_relations[type];
if (hash == nullptr) {
- graph->physics_relations[type] = BLI_ghash_ptr_new("Depsgraph physics relations hash");
+ graph->physics_relations[type] = new Map<const ID *, ListBase *>();
hash = graph->physics_relations[type];
}
- ListBase *relations = reinterpret_cast<ListBase *>(BLI_ghash_lookup(hash, collection));
- if (relations == nullptr) {
+ return hash->lookup_or_add(&collection->id, [&]() {
::Depsgraph *depsgraph = reinterpret_cast<::Depsgraph *>(graph);
- relations = BKE_collision_relations_create(depsgraph, collection, modifier_type);
- BLI_ghash_insert(hash, &collection->id, relations);
- }
- return relations;
-}
-
-namespace {
-
-void free_effector_relations(void *value)
-{
- BKE_effector_relations_free(reinterpret_cast<ListBase *>(value));
+ return BKE_collision_relations_create(depsgraph, collection, modifier_type);
+ });
}
-void free_collision_relations(void *value)
-{
- BKE_collision_relations_free(reinterpret_cast<ListBase *>(value));
-}
-
-} // namespace
-
void clear_physics_relations(Depsgraph *graph)
{
for (int i = 0; i < DEG_PHYSICS_RELATIONS_NUM; i++) {
- if (graph->physics_relations[i]) {
+ Map<const ID *, ListBase *> *hash = graph->physics_relations[i];
+ if (hash) {
const ePhysicsRelationType type = (ePhysicsRelationType)i;
switch (type) {
case DEG_PHYSICS_EFFECTOR:
- BLI_ghash_free(graph->physics_relations[i], nullptr, free_effector_relations);
+ for (ListBase *list : hash->values()) {
+ BKE_effector_relations_free(list);
+ }
+ hash->clear();
break;
case DEG_PHYSICS_COLLISION:
case DEG_PHYSICS_SMOKE_COLLISION:
case DEG_PHYSICS_DYNAMIC_BRUSH:
- BLI_ghash_free(graph->physics_relations[i], nullptr, free_collision_relations);
+ for (ListBase *list : hash->values()) {
+ BKE_collision_relations_free(list);
+ }
+ hash->clear();
break;
case DEG_PHYSICS_RELATIONS_NUM:
break;
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc
index 6e85b2e8bd9..b64b6c0e715 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -28,7 +28,6 @@
extern "C" {
#include <string.h> // XXX: memcpy
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
@@ -271,7 +270,7 @@ ID *DEG_get_original_id(ID *id)
return (ID *)id->orig_id;
}
-bool DEG_is_original_id(ID *id)
+bool DEG_is_original_id(const ID *id)
{
/* Some explanation of the logic.
*
@@ -296,17 +295,17 @@ bool DEG_is_original_id(ID *id)
return true;
}
-bool DEG_is_original_object(Object *object)
+bool DEG_is_original_object(const Object *object)
{
return DEG_is_original_id(&object->id);
}
-bool DEG_is_evaluated_id(ID *id)
+bool DEG_is_evaluated_id(const ID *id)
{
return !DEG_is_original_id(id);
}
-bool DEG_is_evaluated_object(Object *object)
+bool DEG_is_evaluated_object(const Object *object)
{
return !DEG_is_original_object(object);
}
@@ -319,7 +318,7 @@ bool DEG_is_fully_evaluated(const struct Depsgraph *depsgraph)
return false;
}
/* Check whether IDs are up to date. */
- if (BLI_gset_len(deg_graph->entry_tags) > 0) {
+ if (!deg_graph->entry_tags.is_empty()) {
return false;
}
return true;
diff --git a/source/blender/depsgraph/intern/depsgraph_query_foreach.cc b/source/blender/depsgraph/intern/depsgraph_query_foreach.cc
index efd7d6e77ef..b68c4b91fcc 100644
--- a/source/blender/depsgraph/intern/depsgraph_query_foreach.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query_foreach.cc
@@ -23,14 +23,9 @@
* Implementation of Querying and Filtering API's
*/
-#include <unordered_set>
-
#include "MEM_guardedalloc.h"
-extern "C" {
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
-} /* extern "C" */
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -50,8 +45,6 @@ extern "C" {
namespace DEG {
namespace {
-using std::unordered_set;
-
typedef deque<OperationNode *> TraversalQueue;
typedef void (*DEGForeachOperation)(OperationNode *op_node, void *user_data);
@@ -66,11 +59,12 @@ bool deg_foreach_needs_visit(const OperationNode *op_node, const int flags)
return true;
}
-static void deg_foreach_dependent_operation(const IDNode *target_id_node,
- eDepsObjectComponentType source_component_type,
- int flags,
- DEGForeachOperation callback,
- void *user_data)
+void deg_foreach_dependent_operation(const Depsgraph *UNUSED(graph),
+ const IDNode *target_id_node,
+ eDepsObjectComponentType source_component_type,
+ int flags,
+ DEGForeachOperation callback,
+ void *user_data)
{
if (target_id_node == nullptr) {
/* TODO(sergey): Shall we inform or assert here about attempt to start
@@ -79,8 +73,8 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
}
/* Start with scheduling all operations from ID node. */
TraversalQueue queue;
- unordered_set<OperationNode *> scheduled;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, target_id_node->components) {
+ Set<OperationNode *> scheduled;
+ for (ComponentNode *comp_node : target_id_node->components.values()) {
if (source_component_type != DEG_OB_COMP_ANY &&
nodeTypeToObjectComponent(comp_node->type) != source_component_type) {
continue;
@@ -90,10 +84,9 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
continue;
}
queue.push_back(op_node);
- scheduled.insert(op_node);
+ scheduled.add(op_node);
}
}
- GHASH_FOREACH_END();
/* Process the queue. */
while (!queue.empty()) {
/* get next operation node to process. */
@@ -104,9 +97,8 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
/* Schedule outgoing operation nodes. */
if (op_node->outlinks.size() == 1) {
OperationNode *to_node = (OperationNode *)op_node->outlinks[0]->to;
- if (scheduled.find(to_node) == scheduled.end() &&
- deg_foreach_needs_visit(to_node, flags)) {
- scheduled.insert(to_node);
+ if (!scheduled.contains(to_node) && deg_foreach_needs_visit(to_node, flags)) {
+ scheduled.add_new(to_node);
op_node = to_node;
}
else {
@@ -116,10 +108,9 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
else {
for (Relation *rel : op_node->outlinks) {
OperationNode *to_node = (OperationNode *)rel->to;
- if (scheduled.find(to_node) == scheduled.end() &&
- deg_foreach_needs_visit(to_node, flags)) {
+ if (!scheduled.contains(to_node) && deg_foreach_needs_visit(to_node, flags)) {
queue.push_front(to_node);
- scheduled.insert(to_node);
+ scheduled.add_new(to_node);
}
}
break;
@@ -132,7 +123,7 @@ struct ForeachIDComponentData {
DEGForeachIDComponentCallback callback;
void *user_data;
IDNode *target_id_node;
- unordered_set<ComponentNode *> visited;
+ Set<ComponentNode *> visited;
};
void deg_foreach_dependent_component_callback(OperationNode *op_node, void *user_data_v)
@@ -140,11 +131,10 @@ void deg_foreach_dependent_component_callback(OperationNode *op_node, void *user
ForeachIDComponentData *user_data = reinterpret_cast<ForeachIDComponentData *>(user_data_v);
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
- if (id_node != user_data->target_id_node &&
- user_data->visited.find(comp_node) == user_data->visited.end()) {
+ if (id_node != user_data->target_id_node && !user_data->visited.contains(comp_node)) {
user_data->callback(
id_node->id_orig, nodeTypeToObjectComponent(comp_node->type), user_data->user_data);
- user_data->visited.insert(comp_node);
+ user_data->visited.add_new(comp_node);
}
}
@@ -159,7 +149,8 @@ void deg_foreach_dependent_ID_component(const Depsgraph *graph,
data.callback = callback;
data.user_data = user_data;
data.target_id_node = graph->find_id_node(id);
- deg_foreach_dependent_operation(data.target_id_node,
+ deg_foreach_dependent_operation(graph,
+ data.target_id_node,
source_component_type,
flags,
deg_foreach_dependent_component_callback,
@@ -170,7 +161,7 @@ struct ForeachIDData {
DEGForeachIDCallback callback;
void *user_data;
IDNode *target_id_node;
- unordered_set<IDNode *> visited;
+ Set<IDNode *> visited;
};
void deg_foreach_dependent_ID_callback(OperationNode *op_node, void *user_data_v)
@@ -178,10 +169,9 @@ void deg_foreach_dependent_ID_callback(OperationNode *op_node, void *user_data_v
ForeachIDData *user_data = reinterpret_cast<ForeachIDData *>(user_data_v);
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
- if (id_node != user_data->target_id_node &&
- user_data->visited.find(id_node) == user_data->visited.end()) {
+ if (id_node != user_data->target_id_node && !user_data->visited.contains(id_node)) {
user_data->callback(id_node->id_orig, user_data->user_data);
- user_data->visited.insert(id_node);
+ user_data->visited.add_new(id_node);
}
}
@@ -195,7 +185,7 @@ void deg_foreach_dependent_ID(const Depsgraph *graph,
data.user_data = user_data;
data.target_id_node = graph->find_id_node(id);
deg_foreach_dependent_operation(
- data.target_id_node, DEG_OB_COMP_ANY, 0, deg_foreach_dependent_ID_callback, &data);
+ graph, data.target_id_node, DEG_OB_COMP_ANY, 0, deg_foreach_dependent_ID_callback, &data);
}
void deg_foreach_ancestor_ID(const Depsgraph *graph,
@@ -212,16 +202,15 @@ void deg_foreach_ancestor_ID(const Depsgraph *graph,
}
/* Start with scheduling all operations from ID node. */
TraversalQueue queue;
- unordered_set<OperationNode *> scheduled;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, target_id_node->components) {
+ Set<OperationNode *> scheduled;
+ for (ComponentNode *comp_node : target_id_node->components.values()) {
for (OperationNode *op_node : comp_node->operations) {
queue.push_back(op_node);
- scheduled.insert(op_node);
+ scheduled.add(op_node);
}
}
- GHASH_FOREACH_END();
- unordered_set<IDNode *> visited;
- visited.insert(target_id_node);
+ Set<IDNode *> visited;
+ visited.add_new(target_id_node);
/* Process the queue. */
while (!queue.empty()) {
/* get next operation node to process. */
@@ -231,18 +220,17 @@ void deg_foreach_ancestor_ID(const Depsgraph *graph,
/* Check whether we need to inform callee about corresponding ID node. */
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
- if (visited.find(id_node) == visited.end()) {
+ if (!visited.contains(id_node)) {
/* TODO(sergey): Is it orig or CoW? */
callback(id_node->id_orig, user_data);
- visited.insert(id_node);
+ visited.add_new(id_node);
}
/* Schedule incoming operation nodes. */
if (op_node->inlinks.size() == 1) {
Node *from = op_node->inlinks[0]->from;
if (from->get_class() == NodeClass::OPERATION) {
OperationNode *from_node = (OperationNode *)from;
- if (scheduled.find(from_node) == scheduled.end()) {
- scheduled.insert(from_node);
+ if (scheduled.add(from_node)) {
op_node = from_node;
}
else {
@@ -255,9 +243,8 @@ void deg_foreach_ancestor_ID(const Depsgraph *graph,
Node *from = rel->from;
if (from->get_class() == NodeClass::OPERATION) {
OperationNode *from_node = (OperationNode *)from;
- if (scheduled.find(from_node) == scheduled.end()) {
+ if (scheduled.add(from_node)) {
queue.push_front(from_node);
- scheduled.insert(from_node);
}
}
}
diff --git a/source/blender/depsgraph/intern/depsgraph_relation.cc b/source/blender/depsgraph/intern/depsgraph_relation.cc
index cff62540ca8..a4ec48658f5 100644
--- a/source/blender/depsgraph/intern/depsgraph_relation.cc
+++ b/source/blender/depsgraph/intern/depsgraph_relation.cc
@@ -30,12 +30,6 @@
namespace DEG {
-/* TODO(sergey): Find a better place for this. */
-template<typename T> static void remove_from_vector(vector<T> *vector, const T &value)
-{
- vector->erase(std::remove(vector->begin(), vector->end(), value), vector->end());
-}
-
Relation::Relation(Node *from, Node *to, const char *description)
: from(from), to(to), name(description), flag(0)
{
@@ -52,8 +46,8 @@ Relation::Relation(Node *from, Node *to, const char *description)
*
* - Un-registering relation is not a cheap operation, so better to have it
* as an explicit call if we need this. */
- from->outlinks.push_back(this);
- to->inlinks.push_back(this);
+ from->outlinks.append(this);
+ to->inlinks.append(this);
}
Relation::~Relation()
@@ -66,8 +60,8 @@ void Relation::unlink()
{
/* Sanity check. */
BLI_assert(from != nullptr && to != nullptr);
- remove_from_vector(&from->outlinks, this);
- remove_from_vector(&to->inlinks, this);
+ from->outlinks.remove_first_occurrence_and_reorder(this);
+ to->inlinks.remove_first_occurrence_and_reorder(this);
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index 1c56808ea82..ff7d9ee0170 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -495,13 +495,13 @@ void deg_graph_node_tag_zero(Main *bmain,
ID *id = id_node->id_orig;
/* TODO(sergey): Which recalc flags to set here? */
id_node->id_cow->recalc |= deg_recalc_flags_for_legacy_zero();
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+
+ for (ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->type == NodeType::ANIMATION) {
continue;
}
comp_node->tag_update(graph, update_source);
}
- GHASH_FOREACH_END();
deg_graph_id_tag_legacy_compat(bmain, graph, id, (IDRecalcFlag)0, update_source);
}
diff --git a/source/blender/depsgraph/intern/depsgraph_type.cc b/source/blender/depsgraph/intern/depsgraph_type.cc
index 559bf8dfdab..92d775b0ae4 100644
--- a/source/blender/depsgraph/intern/depsgraph_type.cc
+++ b/source/blender/depsgraph/intern/depsgraph_type.cc
@@ -25,7 +25,6 @@
#include <cstdlib> // for BLI_assert()
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
#include "DNA_customdata_types.h"
diff --git a/source/blender/depsgraph/intern/depsgraph_type.h b/source/blender/depsgraph/intern/depsgraph_type.h
index fbf5c2fd381..6417f49e1ae 100644
--- a/source/blender/depsgraph/intern/depsgraph_type.h
+++ b/source/blender/depsgraph/intern/depsgraph_type.h
@@ -38,9 +38,13 @@
#include <map>
#include <set>
#include <string>
-#include <unordered_map>
#include <vector>
+#include "BLI_map.hh"
+#include "BLI_set.hh"
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
+
struct Depsgraph;
struct CustomData_MeshMasks;
@@ -48,12 +52,18 @@ struct CustomData_MeshMasks;
namespace DEG {
/* Commonly used types. */
+using BLI::ArrayRef;
+using BLI::Map;
+using BLI::Set;
+using BLI::StringRef;
+using BLI::StringRefNull;
+using BLI::Vector;
using std::deque;
using std::map;
using std::pair;
using std::set;
using std::string;
-using std::unordered_map;
+using std::unique_ptr;
using std::vector;
/* Commonly used functions. */
diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc
index c7f3c5cb2b6..01736423a05 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval.cc
@@ -28,7 +28,6 @@
#include "PIL_time.h"
#include "BLI_compiler_attrs.h"
-#include "BLI_ghash.h"
#include "BLI_gsqueue.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
@@ -118,7 +117,7 @@ void evaluate_node(const DepsgraphEvalState *state, OperationNode *operation_nod
void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id)
{
- void *userdata_v = BLI_task_pool_userdata(pool);
+ void *userdata_v = BLI_task_pool_user_data(pool);
DepsgraphEvalState *state = (DepsgraphEvalState *)userdata_v;
/* Evaluate node. */
@@ -364,7 +363,7 @@ void depsgraph_ensure_view_layer(Depsgraph *graph)
void deg_evaluate_on_refresh(Depsgraph *graph)
{
/* Nothing to update, early out. */
- if (BLI_gset_len(graph->entry_tags) == 0) {
+ if (graph->entry_tags.is_empty()) {
return;
}
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
index 990002cf2e8..5ff1b31b07c 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
@@ -27,7 +27,6 @@
#include <cmath>
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
#include "BLI_task.h"
@@ -94,9 +93,9 @@ void flush_init_id_node_func(void *__restrict data_v,
Depsgraph *graph = (Depsgraph *)data_v;
IDNode *id_node = graph->id_nodes[i];
id_node->custom_flags = ID_STATE_NONE;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components)
+ for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->custom_flags = COMPONENT_STATE_NONE;
- GHASH_FOREACH_END();
+ }
}
BLI_INLINE void flush_prepare(Depsgraph *graph)
@@ -116,7 +115,7 @@ BLI_INLINE void flush_prepare(Depsgraph *graph)
BLI_INLINE void flush_schedule_entrypoints(Depsgraph *graph, FlushQueue *queue)
{
- GSET_FOREACH_BEGIN (OperationNode *, op_node, graph->entry_tags) {
+ for (OperationNode *op_node : graph->entry_tags) {
queue->push_back(op_node);
op_node->scheduled = true;
DEG_DEBUG_PRINTF((::Depsgraph *)graph,
@@ -124,7 +123,6 @@ BLI_INLINE void flush_schedule_entrypoints(Depsgraph *graph, FlushQueue *queue)
"Operation is entry point for update: %s\n",
op_node->identifier().c_str());
}
- GSET_FOREACH_END();
}
BLI_INLINE void flush_handle_id_node(IDNode *id_node)
@@ -231,7 +229,7 @@ void flush_editors_id_update(Depsgraph *graph, const DEGEditorUpdateContext *upd
ID *id_orig = id_node->id_orig;
ID *id_cow = id_node->id_cow;
/* Gather recalc flags from all changed components. */
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (DEG::ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->custom_flags != COMPONENT_STATE_DONE) {
continue;
}
@@ -239,7 +237,6 @@ void flush_editors_id_update(Depsgraph *graph, const DEGEditorUpdateContext *upd
BLI_assert(factory != nullptr);
id_cow->recalc |= factory->id_recalc_tag();
}
- GHASH_FOREACH_END();
DEG_DEBUG_PRINTF((::Depsgraph *)graph,
EVAL,
"Accumulated recalc bits for %s: %u\n",
@@ -307,7 +304,7 @@ void invalidate_tagged_evaluated_data(Depsgraph *graph)
if (!deg_copy_on_write_is_expanded(id_cow)) {
continue;
}
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->custom_flags != COMPONENT_STATE_DONE) {
continue;
}
@@ -322,7 +319,6 @@ void invalidate_tagged_evaluated_data(Depsgraph *graph)
break;
}
}
- GHASH_FOREACH_END();
}
#else
(void)graph;
@@ -347,7 +343,7 @@ void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
graph->ctime = ctime;
time_source->tag_update(graph, DEG::DEG_UPDATE_SOURCE_TIME);
}
- if (BLI_gset_len(graph->entry_tags) == 0) {
+ if (graph->entry_tags.is_empty()) {
return;
}
/* Reset all flags, get ready for the flush. */
@@ -393,7 +389,7 @@ void deg_graph_clear_tags(Depsgraph *graph)
DEPSOP_FLAG_USER_MODIFIED);
}
/* Clear any entry tags which haven't been flushed. */
- BLI_gset_clear(graph->entry_tags, nullptr);
+ graph->entry_tags.clear();
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_stats.cc b/source/blender/depsgraph/intern/eval/deg_eval_stats.cc
index f164560ac24..9d3b1356570 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_stats.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_stats.cc
@@ -23,7 +23,6 @@
#include "intern/eval/deg_eval_stats.h"
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
#include "intern/depsgraph.h"
@@ -41,10 +40,9 @@ void deg_eval_stats_aggregate(Depsgraph *graph)
* Those are not filled in by the evaluation engine. */
for (Node *node : graph->id_nodes) {
IDNode *id_node = (IDNode *)node;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->stats.reset_current();
}
- GHASH_FOREACH_END();
id_node->stats.reset_current();
}
/* Now accumulate operation timings to components and IDs. */
diff --git a/source/blender/depsgraph/intern/node/deg_node.h b/source/blender/depsgraph/intern/node/deg_node.h
index ffa37341ea6..ad1eba2f7ba 100644
--- a/source/blender/depsgraph/intern/node/deg_node.h
+++ b/source/blender/depsgraph/intern/node/deg_node.h
@@ -163,7 +163,7 @@ struct Node {
* The reason why all depsgraph nodes are descended from this type (apart
* from basic serialization benefits - from the typeinfo) is that we can
* have relationships between these nodes. */
- typedef vector<Relation *> Relations;
+ typedef Vector<Relation *> Relations;
string name; /* Identifier - mainly for debugging purposes. */
NodeType type; /* Structural type of node. */
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.cc b/source/blender/depsgraph/intern/node/deg_node_component.cc
index 54796b8965b..9c142cdc97b 100644
--- a/source/blender/depsgraph/intern/node/deg_node_component.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_component.cc
@@ -26,7 +26,6 @@
#include <cstring> /* required for STREQ later on. */
#include <stdio.h>
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
extern "C" {
@@ -72,41 +71,10 @@ bool ComponentNode::OperationIDKey::operator==(const OperationIDKey &other) cons
return (opcode == other.opcode) && (STREQ(name, other.name)) && (name_tag == other.name_tag);
}
-static unsigned int comp_node_hash_key(const void *key_v)
-{
- const ComponentNode::OperationIDKey *key =
- reinterpret_cast<const ComponentNode::OperationIDKey *>(key_v);
- int opcode_as_int = static_cast<int>(key->opcode);
- return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(opcode_as_int),
- BLI_ghashutil_strhash_p(key->name));
-}
-
-static bool comp_node_hash_key_cmp(const void *a, const void *b)
-{
- const ComponentNode::OperationIDKey *key_a =
- reinterpret_cast<const ComponentNode::OperationIDKey *>(a);
- const ComponentNode::OperationIDKey *key_b =
- reinterpret_cast<const ComponentNode::OperationIDKey *>(b);
- return !(*key_a == *key_b);
-}
-
-static void comp_node_hash_key_free(void *key_v)
-{
- typedef ComponentNode::OperationIDKey OperationIDKey;
- OperationIDKey *key = reinterpret_cast<OperationIDKey *>(key_v);
- OBJECT_GUARDED_DELETE(key, OperationIDKey);
-}
-
-static void comp_node_hash_value_free(void *value_v)
-{
- OperationNode *op_node = reinterpret_cast<OperationNode *>(value_v);
- OBJECT_GUARDED_DELETE(op_node, OperationNode);
-}
-
ComponentNode::ComponentNode()
: entry_operation(nullptr), exit_operation(nullptr), affects_directly_visible(false)
{
- operations_map = BLI_ghash_new(comp_node_hash_key, comp_node_hash_key_cmp, "Depsgraph id hash");
+ operations_map = new Map<ComponentNode::OperationIDKey, OperationNode *>();
}
/* Initialize 'component' node - from pointer data given */
@@ -121,7 +89,7 @@ ComponentNode::~ComponentNode()
{
clear_operations();
if (operations_map != nullptr) {
- BLI_ghash_free(operations_map, comp_node_hash_key_free, comp_node_hash_value_free);
+ delete operations_map;
}
}
@@ -137,7 +105,7 @@ OperationNode *ComponentNode::find_operation(OperationIDKey key) const
{
OperationNode *node = nullptr;
if (operations_map != nullptr) {
- node = (OperationNode *)BLI_ghash_lookup(operations_map, &key);
+ node = operations_map->lookup_default(key, nullptr);
}
else {
for (OperationNode *op_node : operations) {
@@ -203,8 +171,8 @@ OperationNode *ComponentNode::add_operation(const DepsEvalOperationCb &op,
op_node = (OperationNode *)factory->create_node(this->owner->id_orig, "", name);
/* register opnode in this component's operation set */
- OperationIDKey *key = OBJECT_GUARDED_NEW(OperationIDKey, opcode, name, name_tag);
- BLI_ghash_insert(operations_map, key, op_node);
+ OperationIDKey key(opcode, name, name_tag);
+ operations_map->add(key, op_node);
/* set backlink */
op_node->owner = this;
@@ -242,7 +210,10 @@ void ComponentNode::set_exit_operation(OperationNode *op_node)
void ComponentNode::clear_operations()
{
if (operations_map != nullptr) {
- BLI_ghash_clear(operations_map, comp_node_hash_key_free, comp_node_hash_value_free);
+ for (OperationNode *op_node : operations_map->values()) {
+ OBJECT_GUARDED_DELETE(op_node, OperationNode);
+ }
+ operations_map->clear();
}
for (OperationNode *op_node : operations) {
OBJECT_GUARDED_DELETE(op_node, OperationNode);
@@ -261,10 +232,9 @@ void ComponentNode::tag_update(Depsgraph *graph, eUpdateSource source)
}
// It is possible that tag happens before finalization.
if (operations_map != nullptr) {
- GHASH_FOREACH_BEGIN (OperationNode *, op_node, operations_map) {
+ for (OperationNode *op_node : operations_map->values()) {
op_node->tag_update(graph, source);
}
- GHASH_FOREACH_END();
}
}
@@ -273,13 +243,12 @@ OperationNode *ComponentNode::get_entry_operation()
if (entry_operation) {
return entry_operation;
}
- else if (operations_map != nullptr && BLI_ghash_len(operations_map) == 1) {
+ else if (operations_map != nullptr && operations_map->size() == 1) {
OperationNode *op_node = nullptr;
/* TODO(sergey): This is somewhat slow. */
- GHASH_FOREACH_BEGIN (OperationNode *, tmp, operations_map) {
+ for (OperationNode *tmp : operations_map->values()) {
op_node = tmp;
}
- GHASH_FOREACH_END();
/* Cache for the subsequent usage. */
entry_operation = op_node;
return op_node;
@@ -295,13 +264,12 @@ OperationNode *ComponentNode::get_exit_operation()
if (exit_operation) {
return exit_operation;
}
- else if (operations_map != nullptr && BLI_ghash_len(operations_map) == 1) {
+ else if (operations_map != nullptr && operations_map->size() == 1) {
OperationNode *op_node = nullptr;
/* TODO(sergey): This is somewhat slow. */
- GHASH_FOREACH_BEGIN (OperationNode *, tmp, operations_map) {
+ for (OperationNode *tmp : operations_map->values()) {
op_node = tmp;
}
- GHASH_FOREACH_END();
/* Cache for the subsequent usage. */
exit_operation = op_node;
return op_node;
@@ -314,12 +282,11 @@ OperationNode *ComponentNode::get_exit_operation()
void ComponentNode::finalize_build(Depsgraph * /*graph*/)
{
- operations.reserve(BLI_ghash_len(operations_map));
- GHASH_FOREACH_BEGIN (OperationNode *, op_node, operations_map) {
+ operations.reserve(operations_map->size());
+ for (OperationNode *op_node : operations_map->values()) {
operations.push_back(op_node);
}
- GHASH_FOREACH_END();
- BLI_ghash_free(operations_map, comp_node_hash_key_free, nullptr);
+ delete operations_map;
operations_map = nullptr;
}
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.h b/source/blender/depsgraph/intern/node/deg_node_component.h
index 38ea4005a72..41d5c130ffd 100644
--- a/source/blender/depsgraph/intern/node/deg_node_component.h
+++ b/source/blender/depsgraph/intern/node/deg_node_component.h
@@ -26,10 +26,11 @@
#include "intern/node/deg_node.h"
#include "intern/node/deg_node_operation.h"
+#include "BLI_ghash.h"
+#include "BLI_hash.hh"
#include "BLI_string.h"
#include "BLI_utildefines.h"
-struct GHash;
struct ID;
struct bPoseChannel;
@@ -115,7 +116,7 @@ struct ComponentNode : public Node {
/* Operations stored as a hash map, for faster build.
* This hash map will be freed when graph is fully built. */
- GHash *operations_map;
+ Map<ComponentNode::OperationIDKey, OperationNode *> *operations_map;
/* This is a "normal" list of operations, used by evaluation
* and other routines after construction. */
@@ -203,3 +204,18 @@ struct BoneComponentNode : public ComponentNode {
void deg_register_component_depsnodes();
} // namespace DEG
+
+namespace BLI {
+
+template<> struct DefaultHash<DEG::ComponentNode::OperationIDKey> {
+ uint32_t operator()(const DEG::ComponentNode::OperationIDKey &key) const
+ {
+ const int opcode_as_int = static_cast<int>(key.opcode);
+ return BLI_ghashutil_combine_hash(
+ key.name_tag,
+ BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(opcode_as_int),
+ BLI_ghashutil_strhash_p(key.name)));
+ }
+};
+
+} // namespace BLI
diff --git a/source/blender/depsgraph/intern/node/deg_node_id.cc b/source/blender/depsgraph/intern/node/deg_node_id.cc
index 4b6120a6985..4e998fb095a 100644
--- a/source/blender/depsgraph/intern/node/deg_node_id.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_id.cc
@@ -26,7 +26,6 @@
#include <cstring> /* required for STREQ later on. */
#include <stdio.h>
-#include "BLI_ghash.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
@@ -69,34 +68,6 @@ bool IDNode::ComponentIDKey::operator==(const ComponentIDKey &other) const
return type == other.type && STREQ(name, other.name);
}
-static unsigned int id_deps_node_hash_key(const void *key_v)
-{
- const IDNode::ComponentIDKey *key = reinterpret_cast<const IDNode::ComponentIDKey *>(key_v);
- const int type_as_int = static_cast<int>(key->type);
- return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(type_as_int),
- BLI_ghashutil_strhash_p(key->name));
-}
-
-static bool id_deps_node_hash_key_cmp(const void *a, const void *b)
-{
- const IDNode::ComponentIDKey *key_a = reinterpret_cast<const IDNode::ComponentIDKey *>(a);
- const IDNode::ComponentIDKey *key_b = reinterpret_cast<const IDNode::ComponentIDKey *>(b);
- return !(*key_a == *key_b);
-}
-
-static void id_deps_node_hash_key_free(void *key_v)
-{
- typedef IDNode::ComponentIDKey ComponentIDKey;
- ComponentIDKey *key = reinterpret_cast<ComponentIDKey *>(key_v);
- OBJECT_GUARDED_DELETE(key, ComponentIDKey);
-}
-
-static void id_deps_node_hash_value_free(void *value_v)
-{
- ComponentNode *comp_node = reinterpret_cast<ComponentNode *>(value_v);
- OBJECT_GUARDED_DELETE(comp_node, ComponentNode);
-}
-
/* Initialize 'id' node - from pointer data given. */
void IDNode::init(const ID *id, const char *UNUSED(subdata))
{
@@ -116,9 +87,6 @@ void IDNode::init(const ID *id, const char *UNUSED(subdata))
visible_components_mask = 0;
previously_visible_components_mask = 0;
-
- components = BLI_ghash_new(
- id_deps_node_hash_key, id_deps_node_hash_key_cmp, "Depsgraph id components hash");
}
void IDNode::init_copy_on_write(ID *id_cow_hint)
@@ -158,7 +126,9 @@ void IDNode::destroy()
return;
}
- BLI_ghash_free(components, id_deps_node_hash_key_free, id_deps_node_hash_value_free);
+ for (ComponentNode *comp_node : components.values()) {
+ OBJECT_GUARDED_DELETE(comp_node, ComponentNode);
+ }
/* Free memory used by this CoW ID. */
if (id_cow != id_orig && id_cow != nullptr) {
@@ -185,7 +155,7 @@ string IDNode::identifier() const
ComponentNode *IDNode::find_component(NodeType type, const char *name) const
{
ComponentIDKey key(type, name);
- return reinterpret_cast<ComponentNode *>(BLI_ghash_lookup(components, &key));
+ return components.lookup_default(key, nullptr);
}
ComponentNode *IDNode::add_component(NodeType type, const char *name)
@@ -196,8 +166,8 @@ ComponentNode *IDNode::add_component(NodeType type, const char *name)
comp_node = (ComponentNode *)factory->create_node(this->id_orig, "", name);
/* Register. */
- ComponentIDKey *key = OBJECT_GUARDED_NEW(ComponentIDKey, type, name);
- BLI_ghash_insert(components, key, comp_node);
+ ComponentIDKey key(type, name);
+ components.add_new(key, comp_node);
comp_node->owner = this;
}
return comp_node;
@@ -205,7 +175,7 @@ ComponentNode *IDNode::add_component(NodeType type, const char *name)
void IDNode::tag_update(Depsgraph *graph, eUpdateSource source)
{
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
+ for (ComponentNode *comp_node : components.values()) {
/* Relations update does explicit animation update when needed. Here we ignore animation
* component to avoid loss of possible unkeyed changes. */
if (comp_node->type == NodeType::ANIMATION && source == DEG_UPDATE_SOURCE_RELATIONS) {
@@ -213,30 +183,27 @@ void IDNode::tag_update(Depsgraph *graph, eUpdateSource source)
}
comp_node->tag_update(graph, source);
}
- GHASH_FOREACH_END();
}
void IDNode::finalize_build(Depsgraph *graph)
{
/* Finalize build of all components. */
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
+ for (ComponentNode *comp_node : components.values()) {
comp_node->finalize_build(graph);
}
- GHASH_FOREACH_END();
visible_components_mask = get_visible_components_mask();
}
IDComponentsMask IDNode::get_visible_components_mask() const
{
IDComponentsMask result = 0;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
+ for (ComponentNode *comp_node : components.values()) {
if (comp_node->affects_directly_visible) {
const int component_type_as_int = static_cast<int>(comp_node->type);
BLI_assert(component_type_as_int < 64);
result |= (1ULL << component_type_as_int);
}
}
- GHASH_FOREACH_END();
return result;
}
diff --git a/source/blender/depsgraph/intern/node/deg_node_id.h b/source/blender/depsgraph/intern/node/deg_node_id.h
index 80bb67f182f..c7663b50c6f 100644
--- a/source/blender/depsgraph/intern/node/deg_node_id.h
+++ b/source/blender/depsgraph/intern/node/deg_node_id.h
@@ -23,12 +23,11 @@
#pragma once
+#include "BLI_ghash.h"
#include "BLI_sys_types.h"
#include "DNA_ID.h"
#include "intern/node/deg_node.h"
-struct GHash;
-
namespace DEG {
struct ComponentNode;
@@ -82,7 +81,7 @@ struct IDNode : public Node {
ID *id_cow;
/* Hash to make it faster to look up components. */
- GHash *components;
+ Map<ComponentIDKey, ComponentNode *> components;
/* Additional flags needed for scene evaluation.
* TODO(sergey): Only needed for until really granular updates
@@ -116,3 +115,16 @@ struct IDNode : public Node {
};
} // namespace DEG
+
+namespace BLI {
+
+template<> struct DefaultHash<DEG::IDNode::ComponentIDKey> {
+ uint32_t operator()(const DEG::IDNode::ComponentIDKey &key) const
+ {
+ const int type_as_int = static_cast<int>(key.type);
+ return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(type_as_int),
+ BLI_ghashutil_strhash_p(key.name));
+ }
+};
+
+} // namespace BLI
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.cc b/source/blender/depsgraph/intern/node/deg_node_operation.cc
index 1e03d51f557..d327e1da8a1 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.cc
@@ -25,7 +25,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
#include "intern/depsgraph.h"
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index 13927cd5124..a6e6b30a6b1 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -73,8 +73,7 @@ static void eevee_motion_blur_camera_get_matrix_at_time(Scene *scene,
/* Past matrix */
/* FIXME : This is a temporal solution that does not take care of parent animations */
/* Recalc Anim manually */
- BKE_animsys_evaluate_animdata(
- scene, &camdata_cpy.id, camdata_cpy.adt, time, ADT_RECALC_ALL, false);
+ BKE_animsys_evaluate_animdata(&camdata_cpy.id, camdata_cpy.adt, time, ADT_RECALC_ALL, false);
BKE_object_where_is_calc_time(draw_ctx->depsgraph, scene, &cam_cpy, time);
/* Compute winmat */
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c
index b451cfb1d05..7eac082a9e1 100644
--- a/source/blender/draw/intern/draw_manager_shader.c
+++ b/source/blender/draw/intern/draw_manager_shader.c
@@ -99,6 +99,10 @@ static void drw_deferred_shader_compilation_exec(void *custom_data,
DRWShaderCompiler *comp = (DRWShaderCompiler *)custom_data;
void *gl_context = comp->gl_context;
+#if TRUST_NO_ONE
+ BLI_assert(gl_context != NULL);
+#endif
+
WM_opengl_context_activate(gl_context);
while (true) {
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index d48e09e0504..cd17a490240 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -51,6 +51,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
@@ -3033,6 +3034,83 @@ static bAnimChannelType ACF_DSVOLUME = {
acf_dsvolume_setting_ptr /* pointer for setting */
};
+/* Simulation Expander ----------------------------------------- */
+
+static int acf_dssimulation_icon(bAnimListElem *UNUSED(ale))
+{
+ /* TODO: Use correct icon. */
+ return ICON_PHYSICS;
+}
+
+static int acf_dssimulation_setting_flag(bAnimContext *UNUSED(ac),
+ eAnimChannel_Settings setting,
+ bool *neg)
+{
+ /* clear extra return data first */
+ *neg = false;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return SIM_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg = true;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+static void *acf_dssimulation_setting_ptr(bAnimListElem *ale,
+ eAnimChannel_Settings setting,
+ short *type)
+{
+ Simulation *simulation = (Simulation *)ale->data;
+
+ /* clear extra return data first */
+ *type = 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return GET_ACF_FLAG_PTR(simulation->flag, type);
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (simulation->adt)
+ return GET_ACF_FLAG_PTR(simulation->adt->flag, type);
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+static bAnimChannelType ACF_DSSIMULATION = {
+ "Simulation Expander", /* type name */
+ ACHANNEL_ROLE_EXPANDER, /* role */
+
+ acf_generic_dataexpand_color, /* backdrop color */
+ acf_generic_dataexpand_backdrop, /* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_generic_idblock_name_prop, /* name prop */
+ acf_dssimulation_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dssimulation_setting_flag, /* flag for setting */
+ acf_dssimulation_setting_ptr /* pointer for setting */
+};
+
/* GPencil Expander ------------------------------------------- */
// TODO: just get this from RNA?
@@ -4049,6 +4127,7 @@ static void ANIM_init_channel_typeinfo_data(void)
animchannelTypeInfo[type++] = &ACF_DSHAIR; /* Hair Channel */
animchannelTypeInfo[type++] = &ACF_DSPOINTCLOUD; /* PointCloud Channel */
animchannelTypeInfo[type++] = &ACF_DSVOLUME; /* Volume Channel */
+ animchannelTypeInfo[type++] = &ACF_DSSIMULATION; /* Simulation Channel */
animchannelTypeInfo[type++] = &ACF_SHAPEKEY; /* ShapeKey */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 4e3dc3cb220..a7ca84eb6c6 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -138,7 +138,8 @@ void ANIM_set_active_channel(bAnimContext *ac,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale->adt) {
ACHANNEL_SET_FLAG(ale->adt, ACHANNEL_SETFLAG_CLEAR, ADT_UI_ACTIVE);
@@ -194,7 +195,8 @@ void ANIM_set_active_channel(bAnimContext *ac,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale && ale->adt) {
ale->adt->flag |= ADT_UI_ACTIVE;
@@ -332,7 +334,8 @@ void ANIM_deselect_anim_channels(
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED)) {
sel = ACHANNEL_SETFLAG_CLEAR;
}
@@ -428,7 +431,8 @@ void ANIM_deselect_anim_channels(
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale->adt) {
ACHANNEL_SET_FLAG(ale->adt, sel, ADT_UI_SELECTED);
@@ -2965,7 +2969,8 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* sanity checking... */
if (ale->adt) {
/* select/deselect */
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 4dc0bef3a1b..e4da4e66e21 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -67,6 +67,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_userdef_types.h"
@@ -826,6 +827,18 @@ static bAnimListElem *make_new_animlistelem(void *data,
ale->adt = BKE_animdata_from_id(data);
break;
}
+ case ANIMTYPE_DSSIMULATION: {
+ Simulation *simulation = (Simulation *)data;
+ AnimData *adt = simulation->adt;
+
+ ale->flag = FILTER_SIMULATION_OBJD(simulation);
+
+ ale->key_data = (adt) ? adt->action : NULL;
+ ale->datatype = ALE_ACT;
+
+ ale->adt = BKE_animdata_from_id(data);
+ break;
+ }
case ANIMTYPE_DSSKEY: {
Key *key = (Key *)data;
AnimData *adt = key->adt;
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index ae08aee3c47..481282d6df3 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -544,71 +544,56 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
/* only if all channels exist, proceed */
if (fcu_w && fcu_x && fcu_y && fcu_z) {
- float quat_prev[4], quat_prev_orig[4];
- float quat_next[4], quat_next_orig[4];
- float quat_curr[4], quat_curr_orig[4];
float quat_final[4];
- copy_qt_qt(quat_curr_orig, pchan->quat);
-
- /* get 2 quats */
- quat_prev_orig[0] = evaluate_fcurve(fcu_w, prevFrameF);
- quat_prev_orig[1] = evaluate_fcurve(fcu_x, prevFrameF);
- quat_prev_orig[2] = evaluate_fcurve(fcu_y, prevFrameF);
- quat_prev_orig[3] = evaluate_fcurve(fcu_z, prevFrameF);
-
- quat_next_orig[0] = evaluate_fcurve(fcu_w, nextFrameF);
- quat_next_orig[1] = evaluate_fcurve(fcu_x, nextFrameF);
- quat_next_orig[2] = evaluate_fcurve(fcu_y, nextFrameF);
- quat_next_orig[3] = evaluate_fcurve(fcu_z, nextFrameF);
-
- normalize_qt_qt(quat_prev, quat_prev_orig);
- normalize_qt_qt(quat_next, quat_next_orig);
- normalize_qt_qt(quat_curr, quat_curr_orig);
-
/* perform blending */
if (pso->mode == POSESLIDE_BREAKDOWN) {
/* Just perform the interpolation between quat_prev and
* quat_next using pso->percentage as a guide. */
- interp_qt_qtqt(quat_final, quat_prev, quat_next, pso->percentage);
- }
- else if (pso->mode == POSESLIDE_PUSH) {
- float quat_diff[4];
+ float quat_prev[4];
+ float quat_next[4];
+
+ quat_prev[0] = evaluate_fcurve(fcu_w, prevFrameF);
+ quat_prev[1] = evaluate_fcurve(fcu_x, prevFrameF);
+ quat_prev[2] = evaluate_fcurve(fcu_y, prevFrameF);
+ quat_prev[3] = evaluate_fcurve(fcu_z, prevFrameF);
- /* calculate the delta transform from the previous to the current */
- /* TODO: investigate ways to favor one transform more? */
- sub_qt_qtqt(quat_diff, quat_curr, quat_prev);
+ quat_next[0] = evaluate_fcurve(fcu_w, nextFrameF);
+ quat_next[1] = evaluate_fcurve(fcu_x, nextFrameF);
+ quat_next[2] = evaluate_fcurve(fcu_y, nextFrameF);
+ quat_next[3] = evaluate_fcurve(fcu_z, nextFrameF);
- /* increase the original by the delta transform, by an amount determined by percentage */
- add_qt_qtqt(quat_final, quat_curr, quat_diff, pso->percentage);
+ normalize_qt(quat_prev);
+ normalize_qt(quat_next);
- normalize_qt(quat_final);
+ interp_qt_qtqt(quat_final, quat_prev, quat_next, pso->percentage);
}
else {
- BLI_assert(pso->mode == POSESLIDE_RELAX);
- float quat_interp[4], quat_final_prev[4];
- /* TODO: maybe a sensitivity ctrl on top of this is needed */
- int iters = (int)ceil(10.0f * pso->percentage);
+ /* POSESLIDE_PUSH and POSESLIDE_RELAX. */
+ float quat_breakdown[4];
+ float quat_curr[4];
- copy_qt_qt(quat_final, quat_curr);
+ copy_qt_qt(quat_curr, pchan->quat);
- /* perform this blending several times until a satisfactory result is reached */
- while (iters-- > 0) {
- /* calculate the interpolation between the endpoints */
- interp_qt_qtqt(quat_interp,
- quat_prev,
- quat_next,
- (cframe - pso->prevFrame) / (pso->nextFrame - pso->prevFrame));
+ quat_breakdown[0] = evaluate_fcurve(fcu_w, cframe);
+ quat_breakdown[1] = evaluate_fcurve(fcu_x, cframe);
+ quat_breakdown[2] = evaluate_fcurve(fcu_y, cframe);
+ quat_breakdown[3] = evaluate_fcurve(fcu_z, cframe);
- normalize_qt_qt(quat_final_prev, quat_final);
+ normalize_qt(quat_breakdown);
+ normalize_qt(quat_curr);
- /* tricky interpolations - blending between original and new */
- interp_qt_qtqt(quat_final, quat_final_prev, quat_interp, 1.0f / 6.0f);
+ if (pso->mode == POSESLIDE_PUSH) {
+ interp_qt_qtqt(quat_final, quat_breakdown, quat_curr, 1.0f + pso->percentage);
+ }
+ else {
+ BLI_assert(pso->mode == POSESLIDE_RELAX);
+ interp_qt_qtqt(quat_final, quat_curr, quat_breakdown, pso->percentage);
}
}
/* Apply final to the pose bone, keeping compatible for similar keyframe positions. */
- quat_to_compatible_quat(pchan->quat, quat_final, quat_curr_orig);
+ quat_to_compatible_quat(pchan->quat, quat_final, pchan->quat);
}
/* free the path now */
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 31c89ca9f43..1d2bf152777 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -1240,7 +1240,7 @@ static int pose_clear_user_transforms_exec(bContext *C, wmOperator *op)
workob.adt = ob->adt;
workob.pose = dummyPose;
- BKE_animsys_evaluate_animdata(scene, &workob.id, workob.adt, cframe, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&workob.id, workob.adt, cframe, ADT_RECALC_ANIM, false);
/* copy back values, but on selected bones only */
for (pchan = dummyPose->chanbase.first; pchan; pchan = pchan->next) {
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index a9b34e3c735..7d38792f332 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -229,6 +229,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSHAIR,
ANIMTYPE_DSPOINTCLOUD,
ANIMTYPE_DSVOLUME,
+ ANIMTYPE_DSSIMULATION,
ANIMTYPE_SHAPEKEY,
@@ -356,6 +357,8 @@ typedef enum eAnimFilter_Flags {
#define FILTER_HAIR_OBJD(ha) (CHECK_TYPE_INLINE(ha, Hair *), ((ha->flag & HA_DS_EXPAND)))
#define FILTER_POINTS_OBJD(pt) (CHECK_TYPE_INLINE(pt, PointCloud *), ((pt->flag & PT_DS_EXPAND)))
#define FILTER_VOLUME_OBJD(vo) (CHECK_TYPE_INLINE(vo, Volume *), ((vo->flag & VO_DS_EXPAND)))
+#define FILTER_SIMULATION_OBJD(sim) \
+ (CHECK_TYPE_INLINE(sim, Simulation *), ((sim->flag & SIM_DS_EXPAND)))
/* Variable use expanders */
#define FILTER_NTREE_DATA(ntree) \
(CHECK_TYPE_INLINE(ntree, bNodeTree *), (((ntree)->flag & NTREE_DS_EXPAND)))
diff --git a/source/blender/editors/include/ED_info.h b/source/blender/editors/include/ED_info.h
index 82662a6b118..1146c49bef2 100644
--- a/source/blender/editors/include/ED_info.h
+++ b/source/blender/editors/include/ED_info.h
@@ -31,9 +31,9 @@ struct Main;
/* info_stats.c */
void ED_info_stats_clear(struct ViewLayer *view_layer);
-const char *ED_info_stats_string(struct Main *bmain,
- struct Scene *scene,
- struct ViewLayer *view_layer);
+const char *ED_info_footer_string(struct ViewLayer *view_layer);
+void ED_info_draw_stats(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 7a1f64b61d4..1dc98cfee2f 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -37,6 +37,7 @@ struct Tex;
struct View2D;
struct bContext;
struct bNode;
+struct bNodeSocket;
struct bNodeSocketType;
struct bNodeTree;
struct bNodeTree;
@@ -79,6 +80,10 @@ void ED_node_draw_snap(
struct View2D *v2d, const float cent[2], float size, NodeBorder border, unsigned int pos);
/* node_draw.c */
+void ED_node_socket_draw(struct bNodeSocket *sock,
+ const struct rcti *rect,
+ const float color[4],
+ float scale);
void ED_node_tree_update(const struct bContext *C);
void ED_node_tag_update_id(struct ID *id);
void ED_node_tag_update_nodetree(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node);
@@ -94,6 +99,7 @@ void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typein
bool ED_node_is_compositor(struct SpaceNode *snode);
bool ED_node_is_shader(struct SpaceNode *snode);
bool ED_node_is_texture(struct SpaceNode *snode);
+bool ED_node_is_simulation(struct SpaceNode *snode);
void ED_node_shader_default(const struct bContext *C, struct ID *id);
void ED_node_composit_default(const struct bContext *C, struct Scene *scene);
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index beba4a7199b..27b7511c8a2 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -157,6 +157,8 @@ int BIF_countTransformOrientation(const struct bContext *C);
#define P_GPENCIL_EDIT (1 << 13)
#define P_CURSOR_EDIT (1 << 14)
#define P_CLNOR_INVALIDATE (1 << 15)
+/* For properties performed when confirming the transformation. */
+#define P_POST_TRANSFORM (1 << 16)
void Transform_Properties(struct wmOperatorType *ot, int flags);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 774cf8c509f..709e05c18b6 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -250,6 +250,8 @@ enum {
UI_BUT_TEXT_RIGHT = 1 << 3,
/** Prevent the button to show any tooltip. */
UI_BUT_NO_TOOLTIP = 1 << 4,
+ /** Do not add the usual horizontal padding for text drawing. */
+ UI_BUT_NO_TEXT_PADDING = 1 << 5,
/* Button align flag, for drawing groups together.
* Used in 'uiBlock.flag', take care! */
@@ -1585,6 +1587,8 @@ int UI_searchbox_size_x(void);
/* check if a string is in an existing search box */
int UI_search_items_find_index(uiSearchItems *items, const char *name);
+void UI_but_node_link_set(uiBut *but, struct bNodeSocket *socket, const float draw_color[4]);
+
void UI_block_func_handle_set(uiBlock *block, uiBlockHandleFunc func, void *arg);
void UI_block_func_butmenu_set(uiBlock *block, uiMenuHandleFunc func, void *arg);
void UI_block_func_set(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
@@ -1772,6 +1776,10 @@ enum {
UI_ITEM_O_DEPRESS = 1 << 10,
UI_ITEM_R_COMPACT = 1 << 11,
UI_ITEM_R_CHECKBOX_INVERT = 1 << 12,
+ /** Don't add a real decorator item, just blank space. */
+ UI_ITEM_R_FORCE_BLANK_DECORATE = 1 << 13,
+ /* Even create the property split layout if there's no name to show there. */
+ UI_ITEM_R_SPLIT_EMPTY_NAME = 1 << 14,
};
#define UI_HEADER_OFFSET ((void)0, 0.4f * UI_UNIT_X)
@@ -1782,6 +1790,9 @@ enum {
UI_TEMPLATE_OP_PROPS_SHOW_EMPTY = 1 << 1,
UI_TEMPLATE_OP_PROPS_COMPACT = 1 << 2,
UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED = 1 << 3,
+ /* Disable property split for the default layout (custom ui callbacks still have full control
+ * over the layout and can enable it). */
+ UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT = 1 << 4,
};
/* used for transp checkers */
@@ -1869,7 +1880,9 @@ bool uiLayoutGetPropDecorate(uiLayout *layout);
/* layout specifiers */
uiLayout *uiLayoutRow(uiLayout *layout, bool align);
+uiLayout *uiLayoutRowWithHeading(uiLayout *layout, bool align, const char *heading);
uiLayout *uiLayoutColumn(uiLayout *layout, bool align);
+uiLayout *uiLayoutColumnWithHeading(uiLayout *layout, bool align, const char *heading);
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align);
uiLayout *uiLayoutGridFlow(uiLayout *layout,
bool row_major,
@@ -2044,11 +2057,11 @@ void uiTemplateOperatorSearch(uiLayout *layout);
void UI_but_func_menu_search(uiBut *but);
void uiTemplateMenuSearch(uiLayout *layout);
-eAutoPropButsReturn uiTemplateOperatorPropertyButs(const struct bContext *C,
- uiLayout *layout,
- struct wmOperator *op,
- const eButLabelAlign label_align,
- const short flag);
+void uiTemplateOperatorPropertyButs(const struct bContext *C,
+ uiLayout *layout,
+ struct wmOperator *op,
+ eButLabelAlign label_align,
+ short flag);
void uiTemplateHeader3D_mode(uiLayout *layout, struct bContext *C);
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
@@ -2088,6 +2101,7 @@ void uiTemplateList(uiLayout *layout,
bool sort_reverse,
bool sort_lock);
void uiTemplateNodeLink(uiLayout *layout,
+ struct bContext *C,
struct bNodeTree *ntree,
struct bNode *node,
struct bNodeSocket *input);
@@ -2297,6 +2311,14 @@ void uiItemsFullEnumO_items(uiLayout *layout,
const EnumPropertyItem *item_array,
int totitem);
+typedef struct uiPropertySplitWrapper {
+ uiLayout *label_column;
+ uiLayout *property_row;
+ uiLayout *decorate_column;
+} uiPropertySplitWrapper;
+
+uiPropertySplitWrapper uiItemPropertySplitWrapperCreate(uiLayout *parent_layout);
+
void uiItemL(uiLayout *layout, const char *name, int icon); /* label */
void uiItemL_ex(
uiLayout *layout, const char *name, int icon, const bool highlight, const bool redalert);
@@ -2308,6 +2330,9 @@ void uiItemM_ptr(uiLayout *layout, struct MenuType *mt, const char *name, int ic
void uiItemM(uiLayout *layout, const char *menuname, const char *name, int icon);
/* menu contents */
void uiItemMContents(uiLayout *layout, const char *menuname);
+/* Decorators */
+void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index);
+void uiItemDecoratorR(uiLayout *layout, PointerRNA *ptr, const char *propname, int index);
/* value */
void uiItemV(uiLayout *layout, const char *name, int icon, int argval);
/* separator */
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 9ec660a9714..8ff3dc11dc7 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -641,6 +641,26 @@ static int ui_but_calc_float_precision(uiBut *but, double value)
/* ************** BLOCK ENDING FUNCTION ************* */
+bool ui_but_rna_equals(const uiBut *a, const uiBut *b)
+{
+ return ui_but_rna_equals_ex(a, &b->rnapoin, b->rnaprop, b->rnaindex);
+}
+
+bool ui_but_rna_equals_ex(const uiBut *but,
+ const PointerRNA *ptr,
+ const PropertyRNA *prop,
+ int index)
+{
+ if (but->rnapoin.data != ptr->data) {
+ return false;
+ }
+ if (but->rnaprop != prop || but->rnaindex != index) {
+ return false;
+ }
+
+ return true;
+}
+
/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
{
@@ -649,10 +669,7 @@ static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
if (but->retval != oldbut->retval) {
return false;
}
- if (but->rnapoin.data != oldbut->rnapoin.data) {
- return false;
- }
- if (but->rnaprop != oldbut->rnaprop || but->rnaindex != oldbut->rnaindex) {
+ if (!ui_but_rna_equals(but, oldbut)) {
return false;
}
if (but->func != oldbut->func) {
@@ -979,7 +996,9 @@ static void ui_menu_block_set_keyaccels(uiBlock *block)
UI_BTYPE_BUT_MENU,
UI_BTYPE_MENU,
UI_BTYPE_BLOCK,
- UI_BTYPE_PULLDOWN) ||
+ UI_BTYPE_PULLDOWN,
+ /* For PIE-menus. */
+ UI_BTYPE_ROW) ||
(but->flag & UI_HIDDEN)) {
/* pass */
}
@@ -6486,6 +6505,13 @@ uiBut *uiDefSearchButO_ptr(uiBlock *block,
return but;
}
+void UI_but_node_link_set(uiBut *but, bNodeSocket *socket, const float draw_color[4])
+{
+ but->flag |= UI_BUT_NODE_LINK;
+ but->custom_data = socket;
+ rgba_float_to_uchar(but->col, draw_color);
+}
+
/**
* push a new event onto event queue to activate the given button
* (usually a text-field) upon entering a popup
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index 15fc23bc539..ed591335660 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -28,6 +28,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
@@ -114,10 +115,40 @@ void ui_but_anim_flag(uiBut *but, float cfra)
}
}
+static uiBut *ui_but_anim_decorate_find_attached_button(uiBut *but_decorate)
+{
+ uiBut *but_iter = NULL;
+
+ BLI_assert(UI_but_is_decorator(but_decorate));
+ BLI_assert(but_decorate->rnasearchpoin.data && but_decorate->rnasearchprop);
+
+ LISTBASE_CIRCULAR_BACKWARD_BEGIN (&but_decorate->block->buttons, but_iter, but_decorate->prev) {
+ if (but_iter != but_decorate &&
+ ui_but_rna_equals_ex(but_iter,
+ &but_decorate->rnasearchpoin,
+ but_decorate->rnasearchprop,
+ POINTER_AS_INT(but_decorate->custom_data))) {
+ return but_iter;
+ }
+ }
+ LISTBASE_CIRCULAR_BACKWARD_END(&but_decorate->block->buttons, but_iter, but_decorate->prev);
+
+ return NULL;
+}
+
void ui_but_anim_decorate_update_from_flag(uiBut *but)
{
- BLI_assert(UI_but_is_decorator(but) && but->prev);
- int flag = but->prev->flag;
+ const uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but);
+
+ if (!but_anim) {
+ printf("Could not find button with matching property to decorate (%s.%s)\n",
+ RNA_struct_identifier(but->rnasearchpoin.type),
+ RNA_property_identifier(but->rnasearchprop));
+ return;
+ }
+
+ int flag = but_anim->flag;
+
if (flag & UI_BUT_DRIVEN) {
but->icon = ICON_DECORATE_DRIVER;
}
@@ -289,22 +320,26 @@ void ui_but_anim_paste_driver(bContext *C)
void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy))
{
wmWindowManager *wm = CTX_wm_manager(C);
- uiBut *but = arg_but;
- but = but->prev;
+ uiBut *but_decorate = arg_but;
+ uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but_decorate);
+
+ if (!but_anim) {
+ return;
+ }
/* FIXME(campbell), swapping active pointer is weak. */
- SWAP(struct uiHandleButtonData *, but->active, but->next->active);
+ SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active);
wm->op_undo_depth++;
- if (but->flag & UI_BUT_DRIVEN) {
+ if (but_anim->flag & UI_BUT_DRIVEN) {
/* pass */
/* TODO: report? */
}
- else if (but->flag & UI_BUT_ANIMATED_KEY) {
+ else if (but_anim->flag & UI_BUT_ANIMATED_KEY) {
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find("ANIM_OT_keyframe_delete_button", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
- RNA_boolean_set(&props_ptr, "all", but->rnaindex == -1);
+ RNA_boolean_set(&props_ptr, "all", but_anim->rnaindex == -1);
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
WM_operator_properties_free(&props_ptr);
}
@@ -312,11 +347,11 @@ void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy)
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find("ANIM_OT_keyframe_insert_button", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
- RNA_boolean_set(&props_ptr, "all", but->rnaindex == -1);
+ RNA_boolean_set(&props_ptr, "all", but_anim->rnaindex == -1);
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
WM_operator_properties_free(&props_ptr);
}
- SWAP(struct uiHandleButtonData *, but->active, but->next->active);
+ SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active);
wm->op_undo_depth--;
}
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index f57c775d432..632903448fb 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -2326,6 +2326,9 @@ int UI_idcode_icon_get(const int idcode)
return ICON_WORLD_DATA;
case ID_WS:
return ICON_WORKSPACE;
+ case ID_SIM:
+ /* TODO: Use correct icon. */
+ return ICON_PHYSICS;
default:
return ICON_NONE;
}
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 51fe990bd02..c2417c86086 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -790,6 +790,11 @@ float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]);
void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip);
void ui_but_clipboard_free(void);
+bool ui_but_rna_equals(const uiBut *a, const uiBut *b);
+bool ui_but_rna_equals_ex(const uiBut *but,
+ const PointerRNA *ptr,
+ const PropertyRNA *prop,
+ int index);
uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new);
uiBut *ui_but_find_new(uiBlock *block_old, const uiBut *but_new);
@@ -853,7 +858,7 @@ void ui_draw_menu_item(const struct uiFontStyle *fstyle,
int iconid,
int state,
bool use_sep,
- int *r_name_width);
+ int *r_xmax);
void ui_draw_preview_item(
const struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index cbea32f179a..0609424fd61 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -75,7 +75,7 @@
} \
(void)0
-#define UI_ITEM_PROP_SEP_DIVIDE 0.5f
+#define UI_ITEM_PROP_SEP_DIVIDE 0.4f
/* uiLayoutRoot */
@@ -135,10 +135,11 @@ enum {
UI_ITEM_BOX_ITEM = 1 << 2, /* The item is "inside" a box item */
UI_ITEM_PROP_SEP = 1 << 3,
+ UI_ITEM_INSIDE_PROP_SEP = 1 << 4,
/* Show an icon button next to each property (to set keyframes, show status).
* Enabled by default, depends on 'UI_ITEM_PROP_SEP'. */
- UI_ITEM_PROP_DECORATE = 1 << 4,
- UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 5,
+ UI_ITEM_PROP_DECORATE = 1 << 5,
+ UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 6,
};
typedef struct uiButtonItem {
@@ -151,8 +152,11 @@ struct uiLayout {
uiLayoutRoot *root;
bContextStore *context;
+ uiLayout *parent;
ListBase items;
+ char heading[UI_MAX_NAME_STR];
+
/** Sub layout to add child items, if not the layout itself. */
uiLayout *child_items_layout;
@@ -1780,6 +1784,7 @@ static void ui_item_rna_size(uiLayout *layout,
PropertyType type;
PropertySubType subtype;
int len, w = 0, h;
+ bool is_checkbox_only = false;
/* arbitrary extended width by type */
type = RNA_property_type(prop);
@@ -1791,6 +1796,10 @@ static void ui_item_rna_size(uiLayout *layout,
name = "non-empty text";
}
else if (type == PROP_BOOLEAN) {
+ if (icon == ICON_NONE) {
+ /* Exception for checkboxes, they need a little less space to align nicely. */
+ is_checkbox_only = true;
+ }
icon = ICON_DOT;
}
else if (type == PROP_ENUM) {
@@ -1850,6 +1859,9 @@ static void ui_item_rna_size(uiLayout *layout,
if (type == PROP_BOOLEAN && name[0]) {
w += UI_UNIT_X / 5;
}
+ else if (is_checkbox_only) {
+ w -= UI_UNIT_X / 4;
+ }
else if (type == PROP_ENUM && !icon_only) {
w += UI_UNIT_X / 4;
}
@@ -1862,6 +1874,57 @@ static void ui_item_rna_size(uiLayout *layout,
*r_h = h;
}
+static bool ui_item_rna_is_expand(PropertyRNA *prop, int index, int item_flag)
+{
+ const bool is_array = RNA_property_array_check(prop);
+ const int subtype = RNA_property_subtype(prop);
+ return is_array && (index == RNA_NO_INDEX) &&
+ ((item_flag & UI_ITEM_R_EXPAND) ||
+ !ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION));
+}
+
+/**
+ * Find first layout ancestor (or self) with a heading set.
+ *
+ * \returns the layout to add the heading to as fallback (i.e. if it can't be placed in a split
+ * layout). Its #uiLayout.heading member can be cleared to mark the heading as added (so
+ * it's not added multiple times). Returns a pointer to the heading
+ */
+static uiLayout *ui_layout_heading_find(uiLayout *cur_layout)
+{
+ for (uiLayout *parent = cur_layout; parent; parent = parent->parent) {
+ if (parent->heading[0]) {
+ return parent;
+ }
+ }
+
+ return NULL;
+}
+
+static void ui_layout_heading_label_add(uiLayout *layout,
+ uiLayout *heading_layout,
+ bool right_align,
+ bool respect_prop_split)
+{
+ const int prev_alignment = layout->alignment;
+
+ if (right_align) {
+ uiLayoutSetAlignment(layout, UI_LAYOUT_ALIGN_RIGHT);
+ }
+
+ if (respect_prop_split) {
+ uiItemL_respect_property_split(layout, heading_layout->heading, ICON_NONE);
+ }
+ else {
+ uiItemL(layout, heading_layout->heading, ICON_NONE);
+ }
+ /* After adding the heading label, we have to mark it somehow as added, so it's not added again
+ * for other items in this layout. For now just clear it. */
+ heading_layout->heading[0] = '\0';
+
+ layout->alignment = prev_alignment;
+}
+
/**
* Hack to add further items in a row into the second part of the split layout, so the label part
* keeps a fixed size.
@@ -1869,7 +1932,14 @@ static void ui_item_rna_size(uiLayout *layout,
*/
static uiLayout *ui_item_prop_split_layout_hack(uiLayout *layout_parent, uiLayout *layout_split)
{
+ /* Tag item as using property split layout, this is inherited to children so they can get special
+ * treatment if needed. */
+ layout_parent->item.flag |= UI_ITEM_INSIDE_PROP_SEP;
+
if (layout_parent->item.type == ITEM_LAYOUT_ROW) {
+ /* Prevent further splits within the row. */
+ uiLayoutSetPropSep(layout_parent, false);
+
layout_parent->child_items_layout = uiLayoutRow(layout_split, true);
return layout_parent->child_items_layout;
}
@@ -1888,13 +1958,18 @@ void uiItemFullR(uiLayout *layout,
uiBlock *block = layout->root->block;
char namestr[UI_MAX_NAME_STR];
const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0);
-
- /* By default 'use_prop_sep' uses a separate column for labels.
- * This is an exception for check-boxes otherwise only the small checkbox region is clickable.
+ const bool inside_prop_sep = ((layout->item.flag & UI_ITEM_INSIDE_PROP_SEP) != 0);
+ /* Columns can define a heading to insert. If the first item added to a split layout doesn't have
+ * a label to display in the first column, the heading is inserted there. Otherwise it's inserted
+ * as a new row before the first item. */
+ uiLayout *heading_layout = ui_layout_heading_find(layout);
+ /* Although checkboxes use the split layout, they are an exception and should only place their
+ * label in the second column, to not make that almost empty.
*
* Keep using 'use_prop_sep' instead of disabling it entirely because
* we need the ability to have decorators still. */
bool use_prop_sep_split_label = use_prop_sep;
+ bool use_split_empty_name = (flag & UI_ITEM_R_SPLIT_EMPTY_NAME);
#ifdef UI_PROP_DECORATE
struct {
@@ -2005,6 +2080,9 @@ void uiItemFullR(uiLayout *layout,
if (use_prop_sep) {
if (type == PROP_BOOLEAN && (icon == ICON_NONE) && !icon_only) {
use_prop_sep_split_label = false;
+ /* For checkboxes we make an expection: We allow showing them in a split row even without
+ * label. It typically relates to its neighbor items, so no need for an extra label. */
+ use_split_empty_name = true;
}
}
#endif
@@ -2031,6 +2109,7 @@ void uiItemFullR(uiLayout *layout,
/* Split the label / property. */
uiLayout *layout_parent = layout;
+
if (use_prop_sep) {
uiLayout *layout_row = NULL;
#ifdef UI_PROP_DECORATE
@@ -2041,21 +2120,26 @@ void uiItemFullR(uiLayout *layout,
}
#endif /* UI_PROP_DECORATE */
- if ((name[0] == '\0') || (use_prop_sep_split_label == false)) {
+ if ((name[0] == '\0') && !use_split_empty_name) {
/* Ensure we get a column when text is not set. */
layout = uiLayoutColumn(layout_row ? layout_row : layout, true);
layout->space = 0;
+ if (heading_layout) {
+ ui_layout_heading_label_add(layout, heading_layout, false, false);
+ }
}
else {
- const PropertySubType subtype = RNA_property_subtype(prop);
uiLayout *layout_split = uiLayoutSplit(
layout_row ? layout_row : layout, UI_ITEM_PROP_SEP_DIVIDE, true);
+ bool label_added = false;
layout_split->space = 0;
uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
layout_sub->space = 0;
- if ((index == RNA_NO_INDEX && is_array) &&
- ((!expand && ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION)) == 0)) {
+ if (!use_prop_sep_split_label) {
+ /* Pass */
+ }
+ else if (ui_item_rna_is_expand(prop, index, flag)) {
char name_with_suffix[UI_MAX_DRAW_STR + 2];
char str[2] = {'\0'};
for (int a = 0; a < len; a++) {
@@ -2084,6 +2168,8 @@ void uiItemFullR(uiLayout *layout,
"");
but->drawflag |= UI_BUT_TEXT_RIGHT;
but->drawflag &= ~UI_BUT_TEXT_LEFT;
+
+ label_added = true;
}
}
else {
@@ -2092,13 +2178,17 @@ void uiItemFullR(uiLayout *layout,
block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but->drawflag |= UI_BUT_TEXT_RIGHT;
but->drawflag &= ~UI_BUT_TEXT_LEFT;
+
+ label_added = true;
}
}
- if (layout_parent) {
- layout_split = ui_item_prop_split_layout_hack(layout_parent, layout_split);
+ if (!label_added && heading_layout) {
+ ui_layout_heading_label_add(layout_sub, heading_layout, true, false);
}
+ layout_split = ui_item_prop_split_layout_hack(layout_parent, layout_split);
+
/* Watch out! We can only write into the new layout now. */
if ((type == PROP_ENUM) && (flag & UI_ITEM_R_EXPAND)) {
/* Expanded enums each have their own name. */
@@ -2113,7 +2203,9 @@ void uiItemFullR(uiLayout *layout,
}
}
else {
- name = "";
+ if (use_prop_sep_split_label) {
+ name = "";
+ }
layout = uiLayoutColumn(layout_split, true);
}
layout->space = 0;
@@ -2132,9 +2224,20 @@ void uiItemFullR(uiLayout *layout,
#endif /* UI_PROP_DECORATE */
}
/* End split. */
+ else if (heading_layout) {
+ /* Could not add heading to split layout, fallback to inserting it to the layout with the
+ * heading itself. */
+ ui_layout_heading_label_add(heading_layout, heading_layout, false, false);
+ }
/* array property */
if (index == RNA_NO_INDEX && is_array) {
+ if (inside_prop_sep) {
+ /* Within a split row, add array items to a column so they match the column layout of
+ * previous items (e.g. transform vector with lock icon for each item). */
+ layout = uiLayoutColumn(layout, true);
+ }
+
ui_item_array(layout,
block,
name,
@@ -2214,12 +2317,6 @@ void uiItemFullR(uiLayout *layout,
if (layout->activate_init) {
UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
}
-
- if (use_prop_sep && (use_prop_sep_split_label == false)) {
- /* When the button uses it's own text right align it. */
- but->drawflag |= UI_BUT_TEXT_RIGHT;
- but->drawflag &= ~UI_BUT_TEXT_LEFT;
- }
}
/* The resulting button may have the icon set since boolean button drawing
@@ -2242,50 +2339,21 @@ void uiItemFullR(uiLayout *layout,
#ifdef UI_PROP_DECORATE
if (ui_decorate.use_prop_decorate) {
- const bool is_anim = RNA_property_animateable(ptr, prop);
uiBut *but_decorate = ui_decorate.but ? ui_decorate.but->next : block->buttons.first;
+ const bool use_blank_decorator = (flag & UI_ITEM_R_FORCE_BLANK_DECORATE);
uiLayout *layout_col = uiLayoutColumn(ui_decorate.layout, false);
layout_col->space = 0;
layout_col->emboss = UI_EMBOSS_NONE;
+
int i;
for (i = 0; i < ui_decorate.len && but_decorate; i++) {
+ PointerRNA *ptr_dec = use_blank_decorator ? NULL : &but_decorate->rnapoin;
+ PropertyRNA *prop_dec = use_blank_decorator ? NULL : but_decorate->rnaprop;
+
/* The icons are set in 'ui_but_anim_flag' */
- if (is_anim) {
- but = uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_DOT,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Animate property"));
- UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
- but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
- }
- else {
- /* We may show other information here in future, for now use empty space. */
- but = uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_BLANK1,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- "");
- but->flag |= UI_BUT_DISABLED;
- }
+ uiItemDecoratorR_prop(layout_col, ptr_dec, prop_dec, but_decorate->rnaindex);
+ but = block->buttons.last;
+
/* Order the decorator after the button we decorate, this is used so we can always
* do a quick lookup. */
BLI_remlink(&block->buttons, but);
@@ -2759,6 +2827,7 @@ static uiBut *ui_item_menu(uiLayout *layout,
bool force_menu)
{
uiBlock *block = layout->root->block;
+ uiLayout *heading_layout = ui_layout_heading_find(layout);
uiBut *but;
int w, h;
@@ -2788,6 +2857,10 @@ static uiBut *ui_item_menu(uiLayout *layout,
}
}
+ if (heading_layout) {
+ ui_layout_heading_label_add(layout, heading_layout, true, true);
+ }
+
if (name[0] && icon) {
but = uiDefIconTextMenuBut(block, func, arg, icon, name, 0, 0, w, h, tip);
}
@@ -2861,6 +2934,91 @@ void uiItemMContents(uiLayout *layout, const char *menuname)
UI_menutype_draw(C, mt, layout);
}
+/**
+ * Insert a decorator item for a button with the same property as \a prop.
+ * To force inserting a blank dummy element, NULL can be passed for \a ptr and \a prop.
+ */
+void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index)
+{
+ uiBlock *block = layout->root->block;
+ uiBut *but = NULL;
+
+ uiLayout *col;
+ UI_block_layout_set_current(block, layout);
+ col = uiLayoutColumn(layout, false);
+ col->space = 0;
+ col->emboss = UI_EMBOSS_NONE;
+
+ if (ELEM(NULL, ptr, prop) || !RNA_property_animateable(ptr, prop)) {
+ but = uiDefIconBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_BLANK1,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ "");
+ but->flag |= UI_BUT_DISABLED;
+ return;
+ }
+
+ const bool is_expand = ui_item_rna_is_expand(prop, index, 0);
+ const bool is_array = RNA_property_array_check(prop);
+
+ /* Loop for the array-case, but only do in case of an expanded array. */
+ for (int i = 0; i < (is_expand ? RNA_property_array_length(ptr, prop) : 1); i++) {
+ but = uiDefIconBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_DOT,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Animate property"));
+ UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
+ but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
+ /* Reusing RNA search members, setting actual RNA data has many side-effects. */
+ but->rnasearchpoin = *ptr;
+ but->rnasearchprop = prop;
+ /* ui_def_but_rna() sets non-array buttons to have a RNA index of 0. */
+ but->custom_data = POINTER_FROM_INT((!is_array || is_expand) ? i : index);
+ }
+}
+
+/**
+ * Insert a decorator item for a button with the same property as \a prop.
+ * To force inserting a blank dummy element, NULL can be passed for \a ptr and \a propname.
+ */
+void uiItemDecoratorR(uiLayout *layout, PointerRNA *ptr, const char *propname, int index)
+{
+ PropertyRNA *prop = NULL;
+
+ if (ptr && propname) {
+ /* validate arguments */
+ prop = RNA_struct_find_property(ptr, propname);
+ if (!prop) {
+ ui_item_disabled(layout, propname);
+ RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+ }
+
+ /* ptr and prop are allowed to be NULL here. */
+ uiItemDecoratorR_prop(layout, ptr, prop, index);
+}
+
/* popover */
void uiItemPopoverPanel_ptr(
uiLayout *layout, bContext *C, PanelType *pt, const char *name, int icon)
@@ -3004,33 +3162,40 @@ void uiItemL(uiLayout *layout, const char *name, int icon)
}
/**
- * Helper to add a label, which handles logic for split property layout if needed.
- *
- * Normally, we handle the split layout in #uiItemFullR(), but there are other cases where we may
- * want to use the logic. For those this helper was added, although it will likely have to be
- * extended to support more cases.
- * Ideally, #uiItemFullR() could just call this, but it currently has too many special needs.
- *
- * \return A layout placed in the row after the split layout. Used to place decorator items.
+ * Normally, we handle the split layout in #uiItemFullR(), but there are other cases where the
+ * logic is needed. Ideally, #uiItemFullR() could just call this, but it currently has too many
+ * special needs.
+ */
+uiPropertySplitWrapper uiItemPropertySplitWrapperCreate(uiLayout *parent_layout)
+{
+ uiPropertySplitWrapper split_wrapper = {NULL};
+
+ uiLayout *layout_row = uiLayoutRow(parent_layout, true);
+ uiLayout *layout_split = uiLayoutSplit(layout_row, UI_ITEM_PROP_SEP_DIVIDE, true);
+
+ layout_split->space = 0;
+ split_wrapper.label_column = uiLayoutColumn(layout_split, true);
+ split_wrapper.label_column->alignment = UI_LAYOUT_ALIGN_RIGHT;
+ split_wrapper.property_row = ui_item_prop_split_layout_hack(parent_layout, layout_split);
+ split_wrapper.decorate_column = uiLayoutColumn(layout_row, true);
+
+ return split_wrapper;
+}
+
+/*
+ * Helper to add a label and creates a property split layout if needed.
*/
uiLayout *uiItemL_respect_property_split(uiLayout *layout, const char *text, int icon)
{
if (layout->item.flag & UI_ITEM_PROP_SEP) {
uiBlock *block = uiLayoutGetBlock(layout);
- uiLayout *layout_row = uiLayoutRow(layout, true);
- uiLayout *layout_split = uiLayoutSplit(layout_row, UI_ITEM_PROP_SEP_DIVIDE, true);
- uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
-
- layout_split->space = layout_sub->space = layout_row->space = 0;
- layout_sub->alignment = UI_LAYOUT_ALIGN_RIGHT;
-
- uiItemL_(layout_sub, text, icon);
+ uiPropertySplitWrapper split_wrapper = uiItemPropertySplitWrapperCreate(layout);
+ /* Further items added to 'layout' will automatically be added to split_wrapper.property_row */
- layout_split = ui_item_prop_split_layout_hack(layout, layout_split);
- UI_block_layout_set_current(block, layout_split);
+ uiItemL_(split_wrapper.label_column, text, icon);
+ UI_block_layout_set_current(block, split_wrapper.property_row);
- /* Give caller a new sub-row to place items in. */
- return layout_row;
+ return split_wrapper.decorate_column;
}
else {
char namestr[UI_MAX_NAME_STR];
@@ -4471,13 +4636,24 @@ static void ui_litem_init_from_parent(uiLayout *litem, uiLayout *layout, int ali
litem->redalert = layout->redalert;
litem->w = layout->w;
litem->emboss = layout->emboss;
- litem->item.flag = (layout->item.flag & (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE));
+ litem->item.flag = (layout->item.flag &
+ (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE | UI_ITEM_INSIDE_PROP_SEP));
if (layout->child_items_layout) {
BLI_addtail(&layout->child_items_layout->items, litem);
+ litem->parent = layout->child_items_layout;
}
else {
BLI_addtail(&layout->items, litem);
+ litem->parent = layout;
+ }
+}
+
+static void ui_layout_heading_set(uiLayout *layout, const char *heading)
+{
+ BLI_assert(layout->heading[0] == '\0');
+ if (heading) {
+ STRNCPY(layout->heading, heading);
}
}
@@ -4497,6 +4673,16 @@ uiLayout *uiLayoutRow(uiLayout *layout, bool align)
return litem;
}
+/**
+ * See #uiLayoutColumnWithHeading().
+ */
+uiLayout *uiLayoutRowWithHeading(uiLayout *layout, bool align, const char *heading)
+{
+ uiLayout *litem = uiLayoutRow(layout, align);
+ ui_layout_heading_set(litem, heading);
+ return litem;
+}
+
uiLayout *uiLayoutColumn(uiLayout *layout, bool align)
{
uiLayout *litem;
@@ -4512,6 +4698,19 @@ uiLayout *uiLayoutColumn(uiLayout *layout, bool align)
return litem;
}
+/**
+ * Variant of #uiLayoutColumn() that sets a heading label for the layout if the first item is
+ * added through #uiItemFullR(). If split layout is used and the item has no string to add to the
+ * first split-column, the heading is added there instead. Otherwise the heading inserted with a
+ * new row.
+ */
+uiLayout *uiLayoutColumnWithHeading(uiLayout *layout, bool align, const char *heading)
+{
+ uiLayout *litem = uiLayoutColumn(layout, align);
+ ui_layout_heading_set(litem, heading);
+ return litem;
+}
+
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align)
{
uiLayoutItemFlow *flow;
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 2ad1c25305c..f824670cc57 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -743,7 +743,7 @@ void ui_draw_aligned_panel(uiStyle *style,
/* an open panel */
else {
/* in some occasions, draw a border */
- if (panel->flag & PNL_SELECT) {
+ if (panel->flag & PNL_SELECT && !is_subpanel) {
if (panel->control & UI_PNL_SOLID) {
UI_draw_roundbox_corner_set(UI_CNR_ALL);
}
@@ -2458,6 +2458,24 @@ static void ui_handler_remove_panel(bContext *C, void *userdata)
panel_activate_state(C, panel, PANEL_STATE_EXIT);
}
+/**
+ * Set selection state for a panel and its subpanels. The subpanels need to know they are selected
+ * too so they can be drawn above their parent when it is dragged.
+ */
+static void set_panel_selection(Panel *panel, bool value)
+{
+ if (value) {
+ panel->flag |= PNL_SELECT;
+ }
+ else {
+ panel->flag &= ~PNL_SELECT;
+ }
+
+ LISTBASE_FOREACH (Panel *, child, &panel->children) {
+ set_panel_selection(child, value);
+ }
+}
+
static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelState state)
{
uiHandlePanelData *data = panel->activedata;
@@ -2480,10 +2498,10 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS
check_panel_overlap(region, NULL); /* clears */
}
- panel->flag &= ~PNL_SELECT;
+ set_panel_selection(panel, false);
}
else {
- panel->flag |= PNL_SELECT;
+ set_panel_selection(panel, true);
}
if (data && data->animtimer) {
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index ca9f12a4219..1df42659bf8 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -688,6 +688,8 @@ static const char *template_id_browse_tip(const StructRNA *type)
return N_("Browse Point Cloud Data to be linked");
case ID_VO:
return N_("Browse Volume Data to be linked");
+ case ID_SIM:
+ return N_("Browse Simulation to be linked");
}
}
return N_("Browse ID data to be linked");
@@ -753,7 +755,8 @@ static uiBut *template_id_def_new_but(uiBlock *block,
BLT_I18NCONTEXT_ID_LIGHTPROBE,
BLT_I18NCONTEXT_ID_HAIR,
BLT_I18NCONTEXT_ID_POINTCLOUD,
- BLT_I18NCONTEXT_ID_VOLUME, );
+ BLT_I18NCONTEXT_ID_VOLUME,
+ BLT_I18NCONTEXT_ID_SIMULATION, );
/* Note: BLT_I18N_MSGID_MULTI_CTXT takes a maximum number of parameters,
* check the definition to see if a new call must be added when the limit
* is exceeded. */
@@ -2432,21 +2435,196 @@ uiLayout *uiTemplateShaderFx(uiLayout *layout, bContext *UNUSED(C), PointerRNA *
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Operator Redo Buttons Template
+/** \name Operator Property Buttons Template
* \{ */
-static void template_operator_redo_property_buts_draw(
- const bContext *C, wmOperator *op, uiLayout *layout, int layout_flags, bool *r_has_advanced)
+typedef struct uiTemplateOperatorPropertyPollParam {
+ const bContext *C;
+ wmOperator *op;
+ short flag;
+} uiTemplateOperatorPropertyPollParam;
+
+#ifdef USE_OP_RESET_BUT
+static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C),
+ void *op_pt,
+ void *UNUSED(arg_dummy2))
+{
+ WM_operator_properties_reset((wmOperator *)op_pt);
+}
+#endif
+
+static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr),
+ struct PropertyRNA *prop,
+ void *user_data)
+{
+ uiTemplateOperatorPropertyPollParam *params = user_data;
+
+ if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) &&
+ (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) {
+ return false;
+ }
+ return params->op->type->poll_property(params->C, params->op, prop);
+}
+
+static eAutoPropButsReturn template_operator_property_buts_draw_single(
+ const bContext *C,
+ wmOperator *op,
+ uiLayout *layout,
+ const eButLabelAlign label_align,
+ int layout_flags)
+{
+ uiBlock *block = uiLayoutGetBlock(layout);
+ eAutoPropButsReturn return_info = 0;
+
+ if (!op->properties) {
+ IDPropertyTemplate val = {0};
+ op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
+ }
+
+ /* poll() on this operator may still fail,
+ * at the moment there is no nice feedback when this happens just fails silently. */
+ if (!WM_operator_repeat_check(C, op)) {
+ UI_block_lock_set(block, true, "Operator can't' redo");
+ return return_info;
+ }
+ else {
+ /* useful for macros where only one of the steps can't be re-done */
+ UI_block_lock_clear(block);
+ }
+
+ if (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) {
+ uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE);
+ }
+
+ /* menu */
+ if (op->type->flag & OPTYPE_PRESET) {
+ /* XXX, no simple way to get WM_MT_operator_presets.bl_label
+ * from python! Label remains the same always! */
+ PointerRNA op_ptr;
+ uiLayout *row;
+
+ block->ui_operator = op;
+
+ row = uiLayoutRow(layout, true);
+ uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE);
+
+ wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false);
+ uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "operator", op->type->idname);
+
+ uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "operator", op->type->idname);
+ RNA_boolean_set(&op_ptr, "remove_active", true);
+ }
+
+ if (op->type->ui) {
+ op->layout = layout;
+ op->type->ui((bContext *)C, op);
+ op->layout = NULL;
+
+ /* UI_LAYOUT_OP_SHOW_EMPTY ignored. retun_info is ignored too. We could
+ * allow ot.ui callback to return this, but not needed right now. */
+ }
+ else {
+ wmWindowManager *wm = CTX_wm_manager(C);
+ PointerRNA ptr;
+ uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags};
+ const bool use_prop_split = (layout_flags & UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT) == 0;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ uiLayoutSetPropSep(layout, use_prop_split);
+ uiLayoutSetPropDecorate(layout, false);
+
+ /* main draw call */
+ return_info = uiDefAutoButsRNA(
+ layout,
+ &ptr,
+ op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL,
+ op->type->poll_property ? &user_data : NULL,
+ op->type->prop,
+ label_align,
+ (layout_flags & UI_TEMPLATE_OP_PROPS_COMPACT));
+
+ if ((return_info & UI_PROP_BUTS_NONE_ADDED) &&
+ (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) {
+ uiItemL(layout, IFACE_("No Properties"), ICON_NONE);
+ }
+ }
+
+#ifdef USE_OP_RESET_BUT
+ /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled
+ * but this is not so important if this button is drawn in those cases
+ * (which isn't all that likely anyway) - campbell */
+ if (op->properties->len) {
+ uiBut *but;
+ uiLayout *col; /* needed to avoid alignment errors with previous buttons */
+
+ col = uiLayoutColumn(layout, false);
+ block = uiLayoutGetBlock(col);
+ but = uiDefIconTextBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_FILE_REFRESH,
+ IFACE_("Reset"),
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Reset operator defaults"));
+ UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
+ }
+#endif
+
+ /* set various special settings for buttons */
+
+ /* Only do this if we're not refreshing an existing UI. */
+ if (block->oldblock == NULL) {
+ const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0;
+ uiBut *but;
+
+ for (but = block->buttons.first; but; but = but->next) {
+ /* no undo for buttons for operator redo panels */
+ UI_but_flag_disable(but, UI_BUT_UNDO);
+
+ /* only for popups, see [#36109] */
+
+ /* if button is operator's default property, and a text-field, enable focus for it
+ * - this is used for allowing operators with popups to rename stuff with fewer clicks
+ */
+ if (is_popup) {
+ if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
+ UI_but_focus_on_enter_event(CTX_wm_window(C), but);
+ }
+ }
+ }
+ }
+
+ return return_info;
+}
+
+static void template_operator_property_buts_draw_recursive(const bContext *C,
+ wmOperator *op,
+ uiLayout *layout,
+ const eButLabelAlign label_align,
+ int layout_flags,
+ bool *r_has_advanced)
{
if (op->type->flag & OPTYPE_MACRO) {
LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) {
- template_operator_redo_property_buts_draw(C, macro_op, layout, layout_flags, r_has_advanced);
+ template_operator_property_buts_draw_recursive(
+ C, macro_op, layout, label_align, layout_flags, r_has_advanced);
}
}
else {
/* Might want to make label_align adjustable somehow. */
- eAutoPropButsReturn return_info = uiTemplateOperatorPropertyButs(
- C, layout, op, UI_BUT_LABEL_ALIGN_NONE, layout_flags);
+ eAutoPropButsReturn return_info = template_operator_property_buts_draw_single(
+ C, op, layout, label_align, layout_flags);
if (return_info & UI_PROP_BUTS_ANY_FAILED_CHECK) {
if (r_has_advanced) {
*r_has_advanced = true;
@@ -2455,6 +2633,61 @@ static void template_operator_redo_property_buts_draw(
}
}
+static bool ui_layout_operator_properties_only_booleans(const bContext *C,
+ wmWindowManager *wm,
+ wmOperator *op,
+ int layout_flags)
+{
+ if (op->type->flag & OPTYPE_MACRO) {
+ LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) {
+ if (!ui_layout_operator_properties_only_booleans(C, wm, macro_op, layout_flags)) {
+ return false;
+ }
+ }
+ }
+ else {
+ uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags};
+ PointerRNA ptr;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ RNA_STRUCT_BEGIN (&ptr, prop) {
+ if (RNA_property_flag(prop) & PROP_HIDDEN) {
+ continue;
+ }
+ if (op->type->poll_property &&
+ !ui_layout_operator_buts_poll_property(&ptr, prop, &user_data)) {
+ continue;
+ }
+ if (RNA_property_type(prop) != PROP_BOOLEAN) {
+ return false;
+ }
+ }
+ RNA_STRUCT_END;
+ }
+
+ return true;
+}
+
+/**
+ * Draw Operator property buttons for redoing execution with different settings.
+ * This function does not initialize the layout,
+ * functions can be called on the layout before and after.
+ */
+void uiTemplateOperatorPropertyButs(
+ const bContext *C, uiLayout *layout, wmOperator *op, eButLabelAlign label_align, short flag)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+
+ /* If there are only checkbox items, don't use split layout by default. It looks weird if the
+ * checkboxes only use half the width. */
+ if (ui_layout_operator_properties_only_booleans(C, wm, op, flag)) {
+ flag |= UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT;
+ }
+
+ template_operator_property_buts_draw_recursive(C, op, layout, label_align, flag, NULL);
+}
+
void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C)
{
wmOperator *op = WM_operator_last_redo(C);
@@ -2487,8 +2720,8 @@ void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C)
#endif
UI_block_func_handle_set(block, ED_undo_operator_repeat_cb_evt, op);
- template_operator_redo_property_buts_draw(
- C, op, layout, layout_flags, NULL /* &has_advanced */);
+ template_operator_property_buts_draw_recursive(
+ C, op, layout, UI_BUT_LABEL_ALIGN_NONE, layout_flags, NULL /* &has_advanced */);
/* Warning! this leaves the handle function for any other users of this block. */
#if 0
@@ -7348,187 +7581,6 @@ void uiTemplateMenuSearch(uiLayout *layout)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Operator Redo Properties Template
- * \{ */
-
-#ifdef USE_OP_RESET_BUT
-static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C),
- void *op_pt,
- void *UNUSED(arg_dummy2))
-{
- WM_operator_properties_reset((wmOperator *)op_pt);
-}
-#endif
-
-struct uiTemplateOperatorPropertyPollParam {
- const bContext *C;
- wmOperator *op;
- short flag;
-};
-
-static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr),
- struct PropertyRNA *prop,
- void *user_data)
-{
- struct uiTemplateOperatorPropertyPollParam *params = user_data;
- if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) &&
- (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) {
- return false;
- }
- return params->op->type->poll_property(params->C, params->op, prop);
-}
-
-/**
- * Draw Operator property buttons for redoing execution with different settings.
- * This function does not initialize the layout,
- * functions can be called on the layout before and after.
- */
-eAutoPropButsReturn uiTemplateOperatorPropertyButs(const bContext *C,
- uiLayout *layout,
- wmOperator *op,
- const eButLabelAlign label_align,
- const short flag)
-{
- uiBlock *block = uiLayoutGetBlock(layout);
- eAutoPropButsReturn return_info = 0;
-
- if (!op->properties) {
- IDPropertyTemplate val = {0};
- op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
- }
-
- /* poll() on this operator may still fail,
- * at the moment there is no nice feedback when this happens just fails silently. */
- if (!WM_operator_repeat_check(C, op)) {
- UI_block_lock_set(block, true, "Operator can't' redo");
- return return_info;
- }
- else {
- /* useful for macros where only one of the steps can't be re-done */
- UI_block_lock_clear(block);
- }
-
- if (flag & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) {
- uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE);
- }
-
- /* menu */
- if (op->type->flag & OPTYPE_PRESET) {
- /* XXX, no simple way to get WM_MT_operator_presets.bl_label
- * from python! Label remains the same always! */
- PointerRNA op_ptr;
- uiLayout *row;
-
- block->ui_operator = op;
-
- row = uiLayoutRow(layout, true);
- uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE);
-
- wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false);
- uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "operator", op->type->idname);
-
- uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "operator", op->type->idname);
- RNA_boolean_set(&op_ptr, "remove_active", true);
- }
-
- if (op->type->ui) {
- op->layout = layout;
- op->type->ui((bContext *)C, op);
- op->layout = NULL;
-
- /* UI_LAYOUT_OP_SHOW_EMPTY ignored. return_info is ignored too. We could
- * allow ot.ui callback to return this, but not needed right now. */
- }
- else {
- wmWindowManager *wm = CTX_wm_manager(C);
- PointerRNA ptr;
- struct uiTemplateOperatorPropertyPollParam user_data = {
- .C = C,
- .op = op,
- .flag = flag,
- };
-
- RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
-
- uiLayoutSetPropSep(layout, true);
- uiLayoutSetPropDecorate(layout, false);
-
- /* main draw call */
- return_info = uiDefAutoButsRNA(
- layout,
- &ptr,
- op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL,
- op->type->poll_property ? &user_data : NULL,
- op->type->prop,
- label_align,
- (flag & UI_TEMPLATE_OP_PROPS_COMPACT));
-
- if ((return_info & UI_PROP_BUTS_NONE_ADDED) && (flag & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) {
- uiItemL(layout, IFACE_("No Properties"), ICON_NONE);
- }
- }
-
-#ifdef USE_OP_RESET_BUT
- /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled
- * but this is not so important if this button is drawn in those cases
- * (which isn't all that likely anyway) - campbell */
- if (op->properties->len) {
- uiBut *but;
- uiLayout *col; /* needed to avoid alignment errors with previous buttons */
-
- col = uiLayoutColumn(layout, false);
- block = uiLayoutGetBlock(col);
- but = uiDefIconTextBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_FILE_REFRESH,
- IFACE_("Reset"),
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Reset operator defaults"));
- UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
- }
-#endif
-
- /* set various special settings for buttons */
-
- /* Only do this if we're not refreshing an existing UI. */
- if (block->oldblock == NULL) {
- const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0;
- uiBut *but;
-
- for (but = block->buttons.first; but; but = but->next) {
- /* no undo for buttons for operator redo panels */
- UI_but_flag_disable(but, UI_BUT_UNDO);
-
- /* only for popups, see [#36109] */
-
- /* if button is operator's default property, and a text-field, enable focus for it
- * - this is used for allowing operators with popups to rename stuff with fewer clicks
- */
- if (is_popup) {
- if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
- UI_but_focus_on_enter_event(CTX_wm_window(C), but);
- }
- }
- }
- }
-
- return return_info;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Running Jobs Template
* \{ */
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 79a90d27373..d8c168a1423 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -294,7 +294,7 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
const bool compact)
{
eAutoPropButsReturn return_info = UI_PROP_BUTS_NONE_ADDED;
- uiLayout *split, *col;
+ uiLayout *col;
const char *name;
RNA_STRUCT_BEGIN (ptr, prop) {
@@ -325,19 +325,11 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
}
else {
BLI_assert(label_align == UI_BUT_LABEL_ALIGN_SPLIT_COLUMN);
- split = uiLayoutSplit(layout, 0.5f, false);
-
- col = uiLayoutColumn(split, false);
- uiItemL(col, (is_boolean) ? "" : name, ICON_NONE);
- col = uiLayoutColumn(split, false);
+ col = uiLayoutColumn(layout, true);
+ /* Let uiItemFullR() create the split layout. */
+ uiLayoutSetPropSep(col, true);
}
- /* May need to add more cases here.
- * don't override enum flag names */
-
- /* name is shown above, empty name for button below */
- name = (flag & PROP_ENUM_FLAG || is_boolean) ? NULL : "";
-
break;
}
case UI_BUT_LABEL_ALIGN_NONE:
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 2ac84b4b043..0142f3b38e0 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -42,6 +42,8 @@
#include "BLF_api.h"
+#include "ED_node.h"
+
#include "UI_interface.h"
#include "UI_interface_icons.h"
@@ -2419,6 +2421,30 @@ static void widget_draw_extra_icons(const uiWidgetColors *wcol,
}
}
+static void widget_draw_node_link_socket(const uiWidgetColors *wcol,
+ const rcti *rect,
+ uiBut *but,
+ float alpha)
+{
+ /* Node socket pointer can be passed as custom_data, see UI_but_node_link_set(). */
+ if (but->custom_data) {
+ const float scale = 0.9f / but->block->aspect;
+
+ float col[4];
+ rgba_uchar_to_float(col, but->col);
+ col[3] *= alpha;
+
+ GPU_blend(true);
+ UI_widgetbase_draw_cache_flush();
+ GPU_blend(false);
+
+ ED_node_socket_draw(but->custom_data, rect, col, scale);
+ }
+ else {
+ widget_draw_icon(but, ICON_LAYER_USED, alpha, rect, wcol->text);
+ }
+}
+
/* draws text and icons for buttons */
static void widget_draw_text_icon(const uiFontStyle *fstyle,
const uiWidgetColors *wcol,
@@ -2428,15 +2454,27 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
const bool show_menu_icon = ui_but_draw_menu_icon(but);
float alpha = (float)wcol->text[3] / 255.0f;
char password_str[UI_MAX_DRAW_STR];
+ bool no_text_padding = but->drawflag & UI_BUT_NO_TEXT_PADDING;
ui_but_text_password_hide(password_str, but, false);
/* check for button text label */
if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && (but->flag & UI_BUT_NODE_LINK)) {
rcti temp = *rect;
- temp.xmin = rect->xmax - BLI_rcti_size_y(rect) - 1;
- widget_draw_icon(but, ICON_LAYER_USED, alpha, &temp, wcol->text);
- rect->xmax = temp.xmin;
+ const int size = BLI_rcti_size_y(rect) + 1; /* Not the icon size! */
+
+ if (but->drawflag & UI_BUT_ICON_LEFT) {
+ temp.xmax = rect->xmin + size;
+ rect->xmin = temp.xmax;
+ /* Further padding looks off. */
+ no_text_padding = true;
+ }
+ else {
+ temp.xmin = rect->xmax - size;
+ rect->xmax = temp.xmin;
+ }
+
+ widget_draw_node_link_socket(wcol, &temp, but, alpha);
}
/* If there's an icon too (made with uiDefIconTextBut) then draw the icon
@@ -2521,28 +2559,30 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
rect->xmin += icon_size + icon_padding;
}
- int text_padding = (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
- if (but->editstr) {
- rect->xmin += text_padding;
- }
- else if (but->flag & UI_BUT_DRAG_MULTI) {
- bool text_is_edited = ui_but_drag_multi_edit_get(but) != NULL;
- if (text_is_edited) {
+ if (!no_text_padding) {
+ int text_padding = (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
+ if (but->editstr) {
rect->xmin += text_padding;
}
- }
- else if (but->drawflag & UI_BUT_TEXT_LEFT) {
-
- /* Reduce the left padding for labels without an icon. */
- if ((but->type == UI_BTYPE_LABEL) && !(but->flag & UI_HAS_ICON) &&
- !ui_block_is_menu(but->block)) {
- text_padding /= 2;
+ else if (but->flag & UI_BUT_DRAG_MULTI) {
+ bool text_is_edited = ui_but_drag_multi_edit_get(but) != NULL;
+ if (text_is_edited) {
+ rect->xmin += text_padding;
+ }
}
+ else if (but->drawflag & UI_BUT_TEXT_LEFT) {
- rect->xmin += text_padding;
- }
- else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
- rect->xmax -= text_padding;
+ /* Reduce the left padding for labels without an icon. */
+ if ((but->type == UI_BTYPE_LABEL) && !(but->flag & UI_HAS_ICON) &&
+ !ui_block_is_menu(but->block)) {
+ text_padding /= 2;
+ }
+
+ rect->xmin += text_padding;
+ }
+ else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
+ rect->xmax -= text_padding;
+ }
}
/* Menu contains sub-menu items with triangle icon on their right. Shortcut
@@ -4146,10 +4186,10 @@ static void widget_optionbut(uiWidgetColors *wcol,
/* smaller */
delta = 1 + BLI_rcti_size_y(&recttemp) / 8;
- recttemp.xmin += delta;
- recttemp.ymin += delta;
- recttemp.xmax -= delta;
- recttemp.ymax -= delta;
+ BLI_rcti_resize(
+ &recttemp, BLI_rcti_size_x(&recttemp) - delta * 2, BLI_rcti_size_y(&recttemp) - delta * 2);
+ /* Keep one edge in place. */
+ BLI_rcti_translate(&recttemp, text_before_widget ? delta : -delta, 0);
rad = wcol->roundness * BLI_rcti_size_y(&recttemp);
round_box_edges(&wtb, UI_CNR_ALL, &recttemp, rad);
@@ -4161,13 +4201,13 @@ static void widget_optionbut(uiWidgetColors *wcol,
widgetbase_draw(&wtb, wcol);
- /* text space */
- const float offset = BLI_rcti_size_y(rect) * 0.7 + delta;
+ /* Text space - factor is really just eyeballed. */
+ const float offset = delta * 0.9;
if (text_before_widget) {
- rect->xmax -= offset;
+ rect->xmax = recttemp.xmin - offset;
}
else {
- rect->xmin += offset;
+ rect->xmin = recttemp.xmax + offset;
}
}
@@ -4724,9 +4764,14 @@ void ui_draw_but(const bContext *C, ARegion *region, uiStyle *style, uiBut *but,
case UI_BTYPE_CHECKBOX_N:
if (!(but->flag & UI_HAS_ICON)) {
wt = widget_type(UI_WTYPE_CHECKBOX);
+
if ((but->drawflag & (UI_BUT_TEXT_LEFT | UI_BUT_TEXT_RIGHT)) == 0) {
but->drawflag |= UI_BUT_TEXT_LEFT;
}
+ /* widget_optionbut() carefully sets the text rectangle for fine tuned paddings. If the
+ * text drawing were to add its own padding, DPI and zoom factor would be applied twice
+ * in the final padding, so it's difficult to control it. */
+ but->drawflag |= UI_BUT_NO_TEXT_PADDING;
}
else {
wt = widget_type(UI_WTYPE_TOGGLE);
@@ -5277,15 +5322,23 @@ void ui_draw_tooltip_background(const uiStyle *UNUSED(style), uiBlock *UNUSED(bl
wt->draw(&wt->wcol, rect, 0, 0);
}
-/* helper call to draw a menu item without button */
-/* state: UI_ACTIVE or 0 */
+/**
+ * Helper call to draw a menu item without a button.
+ *
+ * \param state: The state of the button,
+ * typically #UI_ACTIVE, #UI_BUT_DISABLED, #UI_BUT_INACTIVE.
+ * \param use_sep: When true, characters after the last #UI_SEP_CHAR are right aligned,
+ * use for displaying key shortcuts.
+ * \param r_xmax: The right hand position of the text, this takes into the icon,
+ * padding and text clipping when there is not enough room to display the full text.
+ */
void ui_draw_menu_item(const uiFontStyle *fstyle,
rcti *rect,
const char *name,
int iconid,
int state,
bool use_sep,
- int *r_name_width)
+ int *r_xmax)
{
uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM);
rcti _rect = *rect;
@@ -5348,8 +5401,8 @@ void ui_draw_menu_item(const uiFontStyle *fstyle,
&xofs,
&yofs,
&info);
- if (r_name_width != NULL) {
- *r_name_width = xofs + info.width;
+ if (r_xmax != NULL) {
+ *r_xmax = xofs + info.width;
}
}
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index c07166b9ad2..72f6535eadf 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -60,7 +60,7 @@
#include "interface_intern.h"
-static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mask_scrollers);
+static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize);
/* -------------------------------------------------------------------- */
/** \name Internal Utilities
@@ -134,7 +134,7 @@ void UI_view2d_mask_from_win(const View2D *v2d, rcti *r_mask)
*
* \param mask_scroll: Optionally clamp scrollbars by this region.
*/
-static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scroll)
+static void view2d_masks(View2D *v2d, const rcti *mask_scroll)
{
int scroll;
@@ -144,26 +144,24 @@ static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scr
mask_scroll = &v2d->mask;
}
- if (check_scrollers) {
- /* check size if hiding flag is set: */
- if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
- if (!(v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES)) {
- if (BLI_rctf_size_x(&v2d->tot) > BLI_rctf_size_x(&v2d->cur)) {
- v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
- }
- else {
- v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
- }
+ /* check size if hiding flag is set: */
+ if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
+ if (!(v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES)) {
+ if (BLI_rctf_size_x(&v2d->tot) > BLI_rctf_size_x(&v2d->cur)) {
+ v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
+ }
+ else {
+ v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
}
}
- if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
- if (!(v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES)) {
- if (BLI_rctf_size_y(&v2d->tot) + 0.01f > BLI_rctf_size_y(&v2d->cur)) {
- v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
- }
- else {
- v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
- }
+ }
+ if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
+ if (!(v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES)) {
+ if (BLI_rctf_size_y(&v2d->tot) + 0.01f > BLI_rctf_size_y(&v2d->cur)) {
+ v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
+ }
+ else {
+ v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
}
}
}
@@ -385,8 +383,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
v2d->winx = winx;
v2d->winy = winy;
- /* set masks (always do), but leave scroller scheck to totrect_set */
- view2d_masks(v2d, 0, NULL);
+ view2d_masks(v2d, NULL);
if (do_init) {
/* Visible by default. */
@@ -394,13 +391,12 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
}
/* set 'tot' rect before setting cur? */
- /* XXX confusing stuff here still -
- * I made this function not check scroller hide - that happens in totrect_set */
+ /* XXX confusing stuff here still */
if (tot_changed) {
UI_view2d_totRect_set_resize(v2d, winx, winy, !do_init);
}
else {
- ui_view2d_curRect_validate_resize(v2d, !do_init, 0);
+ ui_view2d_curRect_validate_resize(v2d, !do_init);
}
}
@@ -409,7 +405,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
* 'cur' is not allowed to be: larger than max, smaller than min, or outside of 'tot'
*/
// XXX pre2.5 -> this used to be called test_view2d()
-static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mask_scrollers)
+static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize)
{
float totwidth, totheight, curwidth, curheight, width, height;
float winx, winy;
@@ -851,12 +847,12 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
}
/* set masks */
- view2d_masks(v2d, mask_scrollers, NULL);
+ view2d_masks(v2d, NULL);
}
void UI_view2d_curRect_validate(View2D *v2d)
{
- ui_view2d_curRect_validate_resize(v2d, 0, 1);
+ ui_view2d_curRect_validate_resize(v2d, false);
}
/* ------------------ */
@@ -982,22 +978,10 @@ void UI_view2d_curRect_reset(View2D *v2d)
/* Change the size of the maximum viewable area (i.e. 'tot' rect) */
void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, bool resize)
{
- // int scroll = view2d_scroll_mapped(v2d->scroll);
-
/* don't do anything if either value is 0 */
width = abs(width);
height = abs(height);
- /* hrumf! */
- /* XXX: there are work arounds for this in the panel and file browse code. */
- /* round to int, because this is called with width + V2D_SCROLL_WIDTH */
- // if (scroll & V2D_SCROLL_HORIZONTAL) {
- // width -= (int)V2D_SCROLL_WIDTH;
- // }
- // if (scroll & V2D_SCROLL_VERTICAL) {
- // height -= (int)V2D_SCROLL_HEIGHT;
- // }
-
if (ELEM(0, width, height)) {
if (G.debug & G_DEBUG) {
printf("Error: View2D totRect set exiting: v2d=%p width=%d height=%d\n",
@@ -1047,20 +1031,12 @@ void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, bool resiz
}
/* make sure that 'cur' rect is in a valid state as a result of these changes */
- ui_view2d_curRect_validate_resize(v2d, resize, 1);
+ ui_view2d_curRect_validate_resize(v2d, resize);
}
void UI_view2d_totRect_set(View2D *v2d, int width, int height)
{
- int scroll = view2d_scroll_mapped(v2d->scroll);
-
- UI_view2d_totRect_set_resize(v2d, width, height, 0);
-
- /* solve bad recursion... if scroller state changed,
- * mask is different, so you get different rects */
- if (scroll != view2d_scroll_mapped(v2d->scroll)) {
- UI_view2d_totRect_set_resize(v2d, width, height, 0);
- }
+ UI_view2d_totRect_set_resize(v2d, width, height, false);
}
bool UI_view2d_tab_set(View2D *v2d, int tab)
@@ -1448,7 +1424,7 @@ View2DScrollers *UI_view2d_scrollers_calc(View2D *v2d, const rcti *mask_custom)
scrollers = MEM_callocN(sizeof(View2DScrollers), "View2DScrollers");
/* Always update before drawing (for dynamically sized scrollers). */
- view2d_masks(v2d, false, mask_custom);
+ view2d_masks(v2d, mask_custom);
vert = v2d->vert;
hor = v2d->hor;
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index 23f622ac359..bf6c5a2f829 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -226,6 +226,7 @@ static bool edbm_extrude_ex(Object *obedit,
char htype,
const char hflag,
const bool use_normal_flip,
+ const bool use_dissolve_ortho_edges,
const bool use_mirror,
const bool use_select_history)
{
@@ -241,6 +242,7 @@ static bool edbm_extrude_ex(Object *obedit,
BMO_op_init(bm, &extop, BMO_FLAG_DEFAULTS, "extrude_face_region");
BMO_slot_bool_set(extop.slots_in, "use_normal_flip", use_normal_flip);
+ BMO_slot_bool_set(extop.slots_in, "use_dissolve_ortho_edges", use_dissolve_ortho_edges);
BMO_slot_bool_set(extop.slots_in, "use_select_history", use_select_history);
BMO_slot_buffer_from_enabled_hflag(bm, &extop, extop.slots_in, "geom", htype, hflag);
@@ -312,7 +314,7 @@ static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op)
mul_v3_m3v3(offset_local, tmat, offset);
for (int a = 0; a < steps; a++) {
- edbm_extrude_ex(obedit, em, BM_ALL_NOLOOP, BM_ELEM_SELECT, false, false, true);
+ edbm_extrude_ex(obedit, em, BM_ALL_NOLOOP, BM_ELEM_SELECT, false, false, false, true);
BMO_op_callf(
em->bm, BMO_FLAG_DEFAULTS, "translate vec=%v verts=%hv", offset_local, BM_ELEM_SELECT);
}
@@ -359,6 +361,7 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
static bool edbm_extrude_mesh(Object *obedit, BMEditMesh *em, wmOperator *op)
{
const bool use_normal_flip = RNA_boolean_get(op->ptr, "use_normal_flip");
+ const bool use_dissolve_ortho_edges = RNA_boolean_get(op->ptr, "use_dissolve_ortho_edges");
const char htype = edbm_extrude_htype_from_em_select(em);
enum { NONE = 0, ELEM_FLAG, VERT_ONLY, EDGE_ONLY } nr;
bool changed = false;
@@ -401,7 +404,14 @@ static bool edbm_extrude_mesh(Object *obedit, BMEditMesh *em, wmOperator *op)
case NONE:
return false;
case ELEM_FLAG:
- changed = edbm_extrude_ex(obedit, em, htype, BM_ELEM_SELECT, use_normal_flip, true, true);
+ changed = edbm_extrude_ex(obedit,
+ em,
+ htype,
+ BM_ELEM_SELECT,
+ use_normal_flip,
+ use_dissolve_ortho_edges,
+ true,
+ true);
break;
case VERT_ONLY:
changed = edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT);
@@ -465,6 +475,7 @@ void MESH_OT_extrude_region(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", "");
+ RNA_def_boolean(ot->srna, "use_dissolve_ortho_edges", false, "Dissolve Orthogonal Edges", "");
Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY);
}
@@ -519,6 +530,7 @@ void MESH_OT_extrude_context(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", "");
+ RNA_def_boolean(ot->srna, "use_dissolve_ortho_edges", false, "Dissolve Orthogonal Edges", "");
Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY);
}
@@ -840,7 +852,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w
}
}
- edbm_extrude_ex(vc.obedit, vc.em, extrude_htype, BM_ELEM_SELECT, false, true, true);
+ edbm_extrude_ex(vc.obedit, vc.em, extrude_htype, BM_ELEM_SELECT, false, false, true, true);
EDBM_op_callf(
vc.em, op, "rotate verts=%hv cent=%v matrix=%m3", BM_ELEM_SELECT, local_center, mat);
EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v", BM_ELEM_SELECT, ofs);
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 66b2c66f2aa..c52a5956ac4 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -277,6 +277,18 @@ void ED_operatormacros_mesh(void)
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
RNA_boolean_set(otmacro->ptr, "mirror", false);
+ ot = WM_operatortype_append_macro(
+ "MESH_OT_extrude_region_dissolve_move_intersect",
+ "Extrude, Dissolve, Move and Intersect",
+ "Extrude, dissolves edges whose faces form a flat surface and intersect new edges",
+ OPTYPE_UNDO | OPTYPE_REGISTER);
+ otmacro = WM_operatortype_macro_define(ot, "MESH_OT_extrude_region");
+ RNA_boolean_set(otmacro->ptr, "use_dissolve_ortho_edges", true);
+ otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
+ RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
+ RNA_boolean_set(otmacro->ptr, "mirror", false);
+ RNA_boolean_set(otmacro->ptr, "use_automerge_and_split", true);
+
ot = WM_operatortype_append_macro("MESH_OT_extrude_context_move",
"Extrude Region and Move",
"Extrude region together along the average normal",
diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt
index c2c25e47908..de9cc72dfa4 100644
--- a/source/blender/editors/object/CMakeLists.txt
+++ b/source/blender/editors/object/CMakeLists.txt
@@ -34,6 +34,7 @@ set(INC
../../shader_fx
../../render/extern/include
../../windowmanager
+ ../../../../intern/clog
../../../../intern/glew-mx
../../../../intern/guardedalloc
)
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 5506895613b..d944d4c4dd3 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -100,6 +100,8 @@
#include "RNA_define.h"
#include "RNA_enum_types.h"
+#include "CLG_log.h"
+
/* for menu/popup icons etc etc*/
#include "UI_interface.h"
@@ -112,21 +114,17 @@
#include "object_intern.h" // own include
+static CLG_LogRef LOG = {"ed.object.edit"};
+
/* prototypes */
typedef struct MoveToCollectionData MoveToCollectionData;
static void move_to_collection_menus_items(struct uiLayout *layout,
struct MoveToCollectionData *menu);
static ListBase selected_objects_get(bContext *C);
-/* ************* XXX **************** */
-static void error(const char *UNUSED(arg))
-{
-}
-
-/* port over here */
-static void error_libdata(void)
-{
-}
+/* -------------------------------------------------------------------- */
+/** \name Internal Utilities
+ * \{ */
Object *ED_object_context(bContext *C)
{
@@ -147,7 +145,11 @@ Object *ED_object_active_context(bContext *C)
return ob;
}
-/* ********************** object hiding *************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Hide Operator
+ * \{ */
static bool object_hide_poll(bContext *C)
{
@@ -401,7 +403,11 @@ void OBJECT_OT_hide_collection(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
-/* ******************* toggle editmode operator ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Edit-Mode Operator
+ * \{ */
static bool mesh_needs_keyindex(Main *bmain, const Mesh *me)
{
@@ -441,7 +447,11 @@ static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool f
}
if (me->edit_mesh->bm->totvert > MESH_MAX_VERTS) {
- error("Too many vertices");
+ /* This used to be warned int the UI, we could warn again although it's quite rare. */
+ CLOG_WARN(&LOG,
+ "Too many vertices for mesh '%s' (%d)",
+ me->id.name + 2,
+ me->edit_mesh->bm->totvert);
return false;
}
@@ -600,7 +610,8 @@ bool ED_object_editmode_enter_ex(Main *bmain, Scene *scene, Object *ob, int flag
}
if (BKE_object_obdata_is_libdata(ob)) {
- error_libdata();
+ /* Ideally the caller should check this. */
+ CLOG_WARN(&LOG, "Unable to enter edit-mode on library data for object '%s'", ob->id.name + 2);
return false;
}
@@ -777,7 +788,11 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* *************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Pose-Mode Operator
+ * \{ */
static int posemode_exec(bContext *C, wmOperator *op)
{
@@ -861,7 +876,11 @@ void OBJECT_OT_posemode_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ******************* force field toggle operator ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Force Field Toggle Operator
+ * \{ */
void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object)
{
@@ -924,8 +943,11 @@ void OBJECT_OT_forcefield_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************************************** */
-/* Motion Paths */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Calculate Motion Paths Operator
+ * \{ */
static eAnimvizCalcRange object_path_convert_range(eObjectPathCalcRange range)
{
@@ -1019,7 +1041,7 @@ static int object_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEv
}
/* show popup dialog to allow editing of range... */
- /* FIXME: hardcoded dimensions here are just arbitrary */
+ /* FIXME: hard-coded dimensions here are just arbitrary. */
return WM_operator_props_dialog_popup(C, op, 200);
}
@@ -1088,7 +1110,11 @@ void OBJECT_OT_paths_calculate(wmOperatorType *ot)
MAXFRAME / 2.0);
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Update Motion Paths Operator
+ * \{ */
static bool object_update_paths_poll(bContext *C)
{
@@ -1132,7 +1158,11 @@ void OBJECT_OT_paths_update(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Clear Motion Paths Operator
+ * \{ */
/* Helper for ED_objects_clear_paths() */
static void object_clear_mpath(Object *ob)
@@ -1151,14 +1181,14 @@ static void object_clear_mpath(Object *ob)
void ED_objects_clear_paths(bContext *C, bool only_selected)
{
if (only_selected) {
- /* loop over all selected + sedtiable objects in scene */
+ /* Loop over all selected + editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
object_clear_mpath(ob);
}
CTX_DATA_END;
}
else {
- /* loop over all edtiable objects in scene */
+ /* Loop over all editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
object_clear_mpath(ob);
}
@@ -1210,13 +1240,17 @@ void OBJECT_OT_paths_clear(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Update Motion Paths Range from Scene Operator
+ * \{ */
static int object_update_paths_range_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- /* loop over all edtiable objects in scene */
+ /* Loop over all editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
/* use Preview Range or Full Frame Range - whichever is in use */
ob->avs.path_sf = PSFRA;
@@ -1246,63 +1280,99 @@ void OBJECT_OT_paths_range_update(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/********************** Smooth/Flat *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Shade Smooth/Flat Operator
+ * \{ */
static int shade_smooth_exec(bContext *C, wmOperator *op)
{
- ID *data;
- Curve *cu;
- Nurb *nu;
- int clear = (STREQ(op->idname, "OBJECT_OT_shade_flat"));
- bool done = false, linked_data = false;
+ const bool use_smooth = STREQ(op->idname, "OBJECT_OT_shade_smooth");
+ bool changed_multi = false;
+ bool has_linked_data = false;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
- data = ob->data;
+ ListBase ctx_objects = {NULL, NULL};
+ CollectionPointerLink ctx_ob_single_active = {NULL};
+
+ /* For modes that only use an active object, don't handle the whole selection. */
+ {
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obact = OBACT(view_layer);
+ if (obact && ((obact->mode & OB_MODE_ALL_PAINT))) {
+ ctx_ob_single_active.ptr.data = obact;
+ BLI_addtail(&ctx_objects, &ctx_ob_single_active);
+ }
+ }
+
+ if (ctx_objects.first != &ctx_ob_single_active) {
+ CTX_data_selected_editable_objects(C, &ctx_objects);
+ }
+
+ for (CollectionPointerLink *ctx_ob = ctx_objects.first; ctx_ob; ctx_ob = ctx_ob->next) {
+ Object *ob = ctx_ob->ptr.data;
+ ID *data = ob->data;
+ if (data != NULL) {
+ data->tag |= LIB_TAG_DOIT;
+ }
+ }
+
+ for (CollectionPointerLink *ctx_ob = ctx_objects.first; ctx_ob; ctx_ob = ctx_ob->next) {
+ /* Always un-tag all object data-blocks irrespective of our ability to operate on them. */
+ Object *ob = ctx_ob->ptr.data;
+ ID *data = ob->data;
+ if ((data == NULL) || ((data->tag & LIB_TAG_DOIT) == 0)) {
+ continue;
+ }
+ data->tag &= ~LIB_TAG_DOIT;
+ /* Finished un-tagging, continue with regular logic. */
if (data && ID_IS_LINKED(data)) {
- linked_data = true;
+ has_linked_data = true;
continue;
}
+ bool changed = false;
if (ob->type == OB_MESH) {
- BKE_mesh_smooth_flag_set(ob->data, !clear);
-
+ BKE_mesh_smooth_flag_set(ob->data, use_smooth);
BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
-
- done = true;
+ changed = true;
}
else if (ELEM(ob->type, OB_SURF, OB_CURVE)) {
- cu = ob->data;
+ BKE_curve_smooth_flag_set(ob->data, use_smooth);
+ changed = true;
+ }
- for (nu = cu->nurb.first; nu; nu = nu->next) {
- if (!clear) {
- nu->flag |= ME_SMOOTH;
- }
- else {
- nu->flag &= ~ME_SMOOTH;
- }
- }
+ if (changed) {
+ changed_multi = true;
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
-
- done = true;
}
}
- CTX_DATA_END;
- if (linked_data) {
+ if (ctx_objects.first != &ctx_ob_single_active) {
+ BLI_freelistN(&ctx_objects);
+ }
+
+ if (has_linked_data) {
BKE_report(op->reports, RPT_WARNING, "Can't edit linked mesh or curve data");
}
- return (done) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+ return (changed_multi) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
static bool shade_poll(bContext *C)
{
- return (CTX_data_edit_object(C) == NULL);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obact = OBACT(view_layer);
+ if (obact != NULL) {
+ /* Doesn't handle edit-data, sculpt dynamic-topology, or their undo systems. */
+ if (obact->mode & (OB_MODE_EDIT | OB_MODE_SCULPT)) {
+ return false;
+ }
+ }
+ return true;
}
void OBJECT_OT_shade_flat(wmOperatorType *ot)
@@ -1335,7 +1405,11 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Mode Set Operator
+ * \{ */
static const EnumPropertyItem *object_mode_set_itemsf(bContext *C,
PointerRNA *UNUSED(ptr),
@@ -1516,6 +1590,12 @@ void OBJECT_OT_mode_set_with_submode(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Link/Move to Collection Operator
+ * \{ */
+
static ListBase selected_objects_get(bContext *C)
{
ListBase objects = {NULL};
@@ -1856,3 +1936,5 @@ void OBJECT_OT_link_to_collection(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
ot->prop = prop;
}
+
+/** \} */
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index a24f3ba2269..1b662ccc389 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -142,10 +142,11 @@ static void object_force_modifier_bind_simple_options(Depsgraph *depsgraph,
md_eval->mode = mode;
}
-/** Add a modifier to given object, including relevant extra processing needed by some physics
- * types (particles, simulations...).
+/**
+ * Add a modifier to given object, including relevant extra processing needed by some physics types
+ * (particles, simulations...).
*
- * \param scene is only used to set current frame in some cases, and may be NULL.
+ * \param scene: is only used to set current frame in some cases, and may be NULL.
*/
ModifierData *ED_object_modifier_add(
ReportList *reports, Main *bmain, Scene *scene, Object *ob, const char *name, int type)
@@ -2455,7 +2456,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
* No drivers or other modifier parameters. */
/* TODO(sergey): This operates on an original data, so no flush is needed. However, baking
* usually should happen on an evaluated objects, so this seems to be deeper issue here. */
- BKE_animsys_evaluate_animdata(scene, (ID *)ob, ob->adt, f, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata((ID *)ob, ob->adt, f, ADT_RECALC_ANIM, false);
och->time[i] = omd->time;
i++;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 62a8b46e904..132b530455e 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -1608,6 +1608,7 @@ struct XFormAxisItem {
float rot_mat[3][3];
void *obtfm;
float xform_dist;
+ bool is_z_flip;
#ifdef USE_RELATIVE_ROTATION
/* use when translating multiple */
@@ -1730,11 +1731,16 @@ static void object_apply_location(Object *ob, const float loc[3])
static bool object_orient_to_location(Object *ob,
const float rot_orig[3][3],
const float axis[3],
- const float location[3])
+ const float location[3],
+ const bool z_flip)
{
float delta[3];
sub_v3_v3v3(delta, ob->obmat[3], location);
if (normalize_v3(delta) != 0.0f) {
+ if (z_flip) {
+ negate_v3(delta);
+ }
+
if (len_squared_v3v3(delta, axis) > FLT_EPSILON) {
float delta_rot[3][3];
float final_rot[3][3];
@@ -1841,6 +1847,11 @@ static int object_transform_axis_target_invoke(bContext *C, wmOperator *op, cons
for (int i = 0; i < xfd->object_data_len; i++, item++) {
item->obtfm = BKE_object_tfm_backup(item->ob);
BKE_object_rot_to_mat3(item->ob, item->rot_mat, true);
+
+ /* Detect negative scale matrix. */
+ float full_mat3[3][3];
+ BKE_object_to_mat3(item->ob, full_mat3);
+ item->is_z_flip = dot_v3v3(item->rot_mat[2], full_mat3[2]) < 0.0f;
}
}
@@ -1975,7 +1986,7 @@ static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const
}
object_orient_to_location(
- item->ob, item->rot_mat, item->rot_mat[2], location_world);
+ item->ob, item->rot_mat, item->rot_mat[2], location_world, item->is_z_flip);
DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
@@ -1989,8 +2000,11 @@ static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const
else {
struct XFormAxisItem *item = xfd->object_data;
for (int i = 0; i < xfd->object_data_len; i++, item++) {
- if (object_orient_to_location(
- item->ob, item->rot_mat, item->rot_mat[2], location_world)) {
+ if (object_orient_to_location(item->ob,
+ item->rot_mat,
+ item->rot_mat[2],
+ location_world,
+ item->is_z_flip)) {
DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
}
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 75ae0299318..3ce5aeedae8 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -4084,7 +4084,6 @@ typedef struct BrushAddCountIterData {
short size;
float imat[4][4];
ParticleData *add_pars;
- int num_added;
} BrushAddCountIterData;
typedef struct BrushAddCountIterTLSData {
@@ -4176,12 +4175,19 @@ static void brush_add_count_iter(void *__restrict iter_data_v,
}
}
-static void brush_add_count_iter_finalize(void *__restrict userdata_v,
- void *__restrict userdata_chunk_v)
+static void brush_add_count_iter_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict join_v,
+ void *__restrict chunk_v)
+{
+ BrushAddCountIterTLSData *join = (BrushAddCountIterTLSData *)join_v;
+ BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)chunk_v;
+ join->num_added += tls->num_added;
+}
+
+static void brush_add_count_iter_free(const void *__restrict UNUSED(userdata_v),
+ void *__restrict chunk_v)
{
- BrushAddCountIterData *iter_data = (BrushAddCountIterData *)userdata_v;
- BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)userdata_chunk_v;
- iter_data->num_added += tls->num_added;
+ BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)chunk_v;
if (tls->rng != NULL) {
BLI_rng_free(tls->rng);
}
@@ -4245,7 +4251,6 @@ static int brush_add(const bContext *C, PEData *data, short number)
iter_data.number = number;
iter_data.size = size;
iter_data.add_pars = add_pars;
- iter_data.num_added = 0;
copy_m4_m4(iter_data.imat, imat);
BrushAddCountIterTLSData tls = {NULL};
@@ -4255,13 +4260,14 @@ static int brush_add(const bContext *C, PEData *data, short number)
settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
settings.userdata_chunk = &tls;
settings.userdata_chunk_size = sizeof(BrushAddCountIterTLSData);
- settings.func_finalize = brush_add_count_iter_finalize;
+ settings.func_reduce = brush_add_count_iter_reduce;
+ settings.func_free = brush_add_count_iter_free;
BLI_task_parallel_range(0, number, &iter_data, brush_add_count_iter, &settings);
/* Convert add_parse to a dense array, where all new particles are in the
* beginning of the array.
*/
- n = iter_data.num_added;
+ n = tls.num_added;
for (int current_iter = 0, new_index = 0; current_iter < number; current_iter++) {
if (add_pars[current_iter].num == DMCACHE_NOTFOUND) {
continue;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index eb808398254..5550f1a63c8 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -361,7 +361,7 @@ static void fluid_bake_endjob(void *customdata)
RPT_INFO, "Fluid: %s complete! (%.2f)", job->name, PIL_check_seconds_timer() - job->start);
}
else {
- if (mds->error != NULL && mds->error[0] != '\0') {
+ if (mds->error[0] != '\0') {
WM_reportf(RPT_ERROR, "Fluid: %s failed: %s", job->name, mds->error);
}
else { /* User canceled the bake */
@@ -473,7 +473,7 @@ static void fluid_free_endjob(void *customdata)
RPT_INFO, "Fluid: %s complete! (%.2f)", job->name, PIL_check_seconds_timer() - job->start);
}
else {
- if (mds->error != NULL && mds->error[0] != '\0') {
+ if (mds->error[0] != '\0') {
WM_reportf(RPT_ERROR, "Fluid: %s failed: %s", job->name, mds->error);
}
else { /* User canceled the free job */
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index f35f92feaec..b0444f25a8c 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -630,6 +630,7 @@ static int gather_frames_to_render_for_id(LibraryIDLinkCallbackData *cb_data)
case ID_HA: /* Hair */
case ID_PT: /* PointCloud */
case ID_VO: /* Volume */
+ case ID_SIM: /* Simulation */
break;
/* Blacklist: */
@@ -1034,7 +1035,7 @@ typedef struct WriteTaskData {
static void write_result_func(TaskPool *__restrict pool, void *task_data_v, int UNUSED(thread_id))
{
- OGLRender *oglrender = (OGLRender *)BLI_task_pool_userdata(pool);
+ OGLRender *oglrender = (OGLRender *)BLI_task_pool_user_data(pool);
WriteTaskData *task_data = (WriteTaskData *)task_data_v;
Scene *scene = &task_data->tmp_scene;
RenderResult *rr = task_data->rr;
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 49838b62b71..69cfe72308f 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2532,7 +2532,6 @@ void ED_region_panels_layout_ex(const bContext *C,
v2d->scroll |= (V2D_SCROLL_BOTTOM);
v2d->scroll &= ~(V2D_SCROLL_RIGHT);
}
- const int scroll = v2d->scroll;
/* collect categories */
if (use_category_tabs) {
@@ -2642,16 +2641,6 @@ void ED_region_panels_layout_ex(const bContext *C,
/* this also changes the 'cur' */
UI_view2d_totRect_set(v2d, x, y);
- if (scroll != v2d->scroll) {
- /* Note: this code scales fine, but because of rounding differences, positions of elements
- * flip +1 or -1 pixel compared to redoing the entire layout again.
- * Leaving in commented code for future tests */
-#if 0
- UI_panels_scale(region, BLI_rctf_size_x(&v2d->cur));
- break;
-#endif
- }
-
if (use_category_tabs) {
region->runtime.category = category;
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 452984f2333..b66964d0e7f 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3870,7 +3870,6 @@ static int region_quadview_exec(bContext *C, wmOperator *op)
rv3d->viewlock_quad = RV3D_VIEWLOCK_INIT;
rv3d->viewlock = 0;
- rv3d->rflag &= ~RV3D_CLIPPING;
/* Accumulate locks, in case they're mixed. */
for (region_iter = area->regionbase.first; region_iter; region_iter = region_iter->next) {
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index a1652ca0e88..4a51b3c8b8a 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -1651,7 +1651,7 @@ static void draw_tracking_tracks(SpaceClip *sc,
pos[0] = (pos[0] / (pos[3] * 2.0f) + 0.5f) * width;
pos[1] = (pos[1] / (pos[3] * 2.0f) + 0.5f) * height * aspy;
- BKE_tracking_distort_v2(tracking, pos, npos);
+ BKE_tracking_distort_v2(tracking, width, height, pos, npos);
if (npos[0] >= 0.0f && npos[1] >= 0.0f && npos[0] <= width && npos[1] <= height * aspy) {
vec[0] = (marker->pos[0] + track->offset[0]) * width;
@@ -1777,7 +1777,7 @@ static void draw_distortion(SpaceClip *sc,
for (i = 0; i <= n; i++) {
for (j = 0; j <= n; j++) {
if (i == 0 || j == 0 || i == n || j == n) {
- BKE_tracking_distort_v2(tracking, pos, tpos);
+ BKE_tracking_distort_v2(tracking, width, height, pos, tpos);
for (a = 0; a < 4; a++) {
int ok;
@@ -1810,7 +1810,7 @@ static void draw_distortion(SpaceClip *sc,
pos[0] = idx[a][0] * dx;
pos[1] = idx[a][1] * dy;
- BKE_tracking_undistort_v2(tracking, pos, tpos);
+ BKE_tracking_undistort_v2(tracking, width, height, pos, tpos);
minmax_v2v2_v2(min, max, tpos);
}
@@ -1821,7 +1821,7 @@ static void draw_distortion(SpaceClip *sc,
for (i = 0; i <= n; i++) {
for (j = 0; j <= n; j++) {
- BKE_tracking_distort_v2(tracking, pos, grid[i][j]);
+ BKE_tracking_distort_v2(tracking, width, height, pos, grid[i][j]);
grid[i][j][0] /= width;
grid[i][j][1] /= height * aspy;
@@ -1897,8 +1897,8 @@ static void draw_distortion(SpaceClip *sc,
/* we want to distort only long straight lines */
if (stroke->totpoints == 2) {
- BKE_tracking_undistort_v2(tracking, pos, pos);
- BKE_tracking_undistort_v2(tracking, npos, npos);
+ BKE_tracking_undistort_v2(tracking, width, height, pos, pos);
+ BKE_tracking_undistort_v2(tracking, width, height, npos, npos);
}
sub_v2_v2v2(dpos, npos, pos);
@@ -1907,7 +1907,7 @@ static void draw_distortion(SpaceClip *sc,
immBegin(GPU_PRIM_LINE_STRIP, steps + 1);
for (j = 0; j <= steps; j++) {
- BKE_tracking_distort_v2(tracking, pos, tpos);
+ BKE_tracking_distort_v2(tracking, width, height, pos, tpos);
immVertex2f(position, tpos[0] / width, tpos[1] / (height * aspy));
add_v2_v2(pos, dpos);
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index cce01947ab7..657635b845d 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -546,7 +546,7 @@ void ED_clip_point_undistorted_pos(SpaceClip *sc, const float co[2], float r_co[
r_co[0] *= width;
r_co[1] *= height * aspy;
- BKE_tracking_undistort_v2(&clip->tracking, r_co, r_co);
+ BKE_tracking_undistort_v2(&clip->tracking, width, height, r_co, r_co);
r_co[0] /= width;
r_co[1] /= height * aspy;
@@ -580,7 +580,7 @@ void ED_clip_point_stable_pos(
float aspy = 1.0f / tracking->camera.pixel_aspect;
float tmp[2] = {*xr * width, *yr * height * aspy};
- BKE_tracking_distort_v2(tracking, tmp, tmp);
+ BKE_tracking_distort_v2(tracking, width, height, tmp, tmp);
*xr = tmp[0] / width;
*yr = tmp[1] / (height * aspy);
@@ -887,7 +887,7 @@ static uchar *prefetch_thread_next_frame(PrefetchQueue *queue,
static void prefetch_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid))
{
- PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_userdata(pool);
+ PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_user_data(pool);
MovieClip *clip = (MovieClip *)task_data;
uchar *mem;
size_t size;
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index 3204374b747..b849fbd9250 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -1370,7 +1370,7 @@ static uchar *proxy_thread_next_frame(ProxyQueue *queue,
static void proxy_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid))
{
ProxyThread *data = (ProxyThread *)task_data;
- ProxyQueue *queue = (ProxyQueue *)BLI_task_pool_userdata(pool);
+ ProxyQueue *queue = (ProxyQueue *)BLI_task_pool_user_data(pool);
uchar *mem;
size_t size;
int cfra;
diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c
index 4a0df454a78..03f791ad70d 100644
--- a/source/blender/editors/space_clip/clip_utils.c
+++ b/source/blender/editors/space_clip/clip_utils.c
@@ -166,7 +166,8 @@ static float calculate_reprojection_error_at_marker(MovieClip *clip,
reprojected_position[1] = (reprojected_position[1] / (reprojected_position[3] * 2.0f) + 0.5f) *
clip_height * aspy;
- BKE_tracking_distort_v2(tracking, reprojected_position, reprojected_position);
+ BKE_tracking_distort_v2(
+ tracking, clip_width, clip_height, reprojected_position, reprojected_position);
marker_position[0] = (marker->pos[0] + track->offset[0]) * clip_width;
marker_position[1] = (marker->pos[1] + track->offset[1]) * clip_height * aspy;
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index ac8fa413f07..c04d08d7b78 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -1268,7 +1268,7 @@ static void filelist_cache_preview_runf(TaskPool *__restrict pool,
void *taskdata,
int UNUSED(threadid))
{
- FileListEntryCache *cache = BLI_task_pool_userdata(pool);
+ FileListEntryCache *cache = BLI_task_pool_user_data(pool);
FileListEntryPreviewTaskData *preview_taskdata = taskdata;
FileListEntryPreview *preview = preview_taskdata->preview;
@@ -1306,9 +1306,7 @@ static void filelist_cache_preview_runf(TaskPool *__restrict pool,
// printf("%s: End (%d)...\n", __func__, threadid);
}
-static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
FileListEntryPreviewTaskData *preview_taskdata = taskdata;
FileListEntryPreview *preview = preview_taskdata->preview;
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 1e1d4373fea..d7d85112497 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -127,6 +127,7 @@ static SpaceLink *image_new(const ScrArea *UNUSED(area), const Scene *UNUSED(sce
simage->zoom = 1.0f;
simage->lock = true;
simage->flag = SI_SHOW_GPENCIL | SI_USE_ALPHA | SI_COORDFLOATS;
+ simage->uv_opacity = 1.0f;
BKE_imageuser_default(&simage->iuser);
simage->iuser.flag = IMA_SHOW_STEREO | IMA_ANIM_ALWAYS;
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index a91a11b2465..5bcb21b152f 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -33,6 +33,8 @@
#include "DNA_scene_types.h"
#include "DNA_windowmanager_types.h"
+#include "BLF_api.h"
+
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
@@ -59,9 +61,10 @@
#include "ED_armature.h"
#include "ED_info.h"
+#include "UI_resources.h"
+
#include "GPU_extensions.h"
-#define MAX_INFO_LEN 512
#define MAX_INFO_NUM_LEN 16
typedef struct SceneStats {
@@ -73,8 +76,6 @@ typedef struct SceneStats {
uint64_t totlamp, totlampsel;
uint64_t tottri;
uint64_t totgplayer, totgpframe, totgpstroke, totgppoint;
-
- char infostr[MAX_INFO_LEN];
} SceneStats;
typedef struct SceneStatsFmt {
@@ -398,26 +399,100 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
*(view_layer->stats) = stats;
}
-static void stats_string(ViewLayer *view_layer)
+static const char *footer_string(ViewLayer *view_layer)
{
#define MAX_INFO_MEM_LEN 64
- SceneStats *stats = view_layer->stats;
- SceneStatsFmt stats_fmt;
- LayerCollection *layer_collection = view_layer->active_collection;
- Object *ob = OBACT(view_layer);
- Object *obedit = OBEDIT_FROM_OBACT(ob);
- eObjectMode object_mode = ob ? ob->mode : OB_MODE_OBJECT;
- uintptr_t mem_in_use, mmap_in_use;
char memstr[MAX_INFO_MEM_LEN];
char gpumemstr[MAX_INFO_MEM_LEN] = "";
char formatted_mem[15];
- char *s;
size_t ofs = 0;
- mem_in_use = MEM_get_memory_in_use();
- mmap_in_use = MEM_get_mapped_memory_in_use();
+ uintptr_t mem_in_use = MEM_get_memory_in_use();
+ uintptr_t mmap_in_use = MEM_get_mapped_memory_in_use();
+
+ /* get memory statistics */
+ BLI_str_format_byte_unit(formatted_mem, mem_in_use - mmap_in_use, false);
+ ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, TIP_("Mem: %s"), formatted_mem);
+
+ if (mmap_in_use) {
+ BLI_str_format_byte_unit(formatted_mem, mmap_in_use, false);
+ BLI_snprintf(memstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_(" (%s)"), formatted_mem);
+ }
+
+ if (GPU_mem_stats_supported()) {
+ int gpu_free_mem, gpu_tot_memory;
+
+ GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem);
+
+ BLI_str_format_byte_unit(formatted_mem, gpu_free_mem, false);
+ ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, TIP_(" | Free GPU Mem: %s"), formatted_mem);
+
+ if (gpu_tot_memory) {
+ BLI_str_format_byte_unit(formatted_mem, gpu_tot_memory, false);
+ BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_("/%s"), formatted_mem);
+ }
+ }
+
+ BLI_snprintf(view_layer->footer_str,
+ sizeof(view_layer->footer_str),
+ "%s%s | %s",
+ memstr,
+ gpumemstr,
+ versionstr);
+
+ return view_layer->footer_str;
+
+#undef MAX_INFO_MEM_LEN
+}
+
+void ED_info_stats_clear(ViewLayer *view_layer)
+{
+ if (view_layer->stats) {
+ MEM_freeN(view_layer->stats);
+ view_layer->stats = NULL;
+ }
+}
+
+const char *ED_info_footer_string(ViewLayer *view_layer)
+{
+ return footer_string(view_layer);
+}
+
+static void stats_row(int col1,
+ const char *key,
+ int col2,
+ const char *value1,
+ const char *value2,
+ int *y,
+ int height)
+{
+ *y -= height;
+ BLF_draw_default(col1, *y, 0.0f, key, 128);
+ char values[128];
+ BLI_snprintf(values, sizeof(values), (value2) ? "%s/%s" : "%s", value1, value2);
+ BLF_draw_default(col2, *y, 0.0f, values, sizeof(values));
+}
+
+void ED_info_draw_stats(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height)
+{
+ /* Looping through dependency graph when interface is locked is not safe.
+ * The interface is marked as locked when jobs wants to modify the
+ * dependency graph. */
+ wmWindowManager *wm = bmain->wm.first;
+ if (wm->is_interface_locked) {
+ return;
+ }
+
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
+ if (!view_layer->stats) {
+ stats_update(depsgraph, view_layer);
+ }
+
+ SceneStats *stats = view_layer->stats;
+ SceneStatsFmt stats_fmt;
- /* Generate formatted numbers */
+ /* Generate formatted numbers. */
#define SCENE_STATS_FMT_INT(_id) BLI_str_format_uint64_grouped(stats_fmt._id, stats->_id)
SCENE_STATS_FMT_INT(totvert);
@@ -447,151 +522,93 @@ static void stats_string(ViewLayer *view_layer)
#undef SCENE_STATS_FMT_INT
- /* get memory statistics */
- BLI_str_format_byte_unit(formatted_mem, mem_in_use - mmap_in_use, false);
- ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, TIP_(" | Mem: %s"), formatted_mem);
-
- if (mmap_in_use) {
- BLI_str_format_byte_unit(formatted_mem, mmap_in_use, false);
- BLI_snprintf(memstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_(" (%s)"), formatted_mem);
+ Object *ob = OBACT(view_layer);
+ Object *obedit = OBEDIT_FROM_OBACT(ob);
+ eObjectMode object_mode = ob ? ob->mode : OB_MODE_OBJECT;
+ const int font_id = BLF_default();
+
+ UI_FontThemeColor(font_id, TH_TEXT_HI);
+ BLF_enable(font_id, BLF_SHADOW);
+ BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
+ BLF_shadow_offset(font_id, 1, -1);
+
+ /* Translated labels for each stat row. */
+ enum {
+ OBJ,
+ VERTS,
+ EDGES,
+ FACES,
+ TRIS,
+ BONES,
+ LAYERS,
+ FRAMES,
+ STROKES,
+ POINTS,
+ MAX_LABELS_COUNT
+ };
+ char labels[MAX_LABELS_COUNT][64];
+
+ STRNCPY(labels[OBJ], IFACE_("Objects"));
+ STRNCPY(labels[VERTS], IFACE_("Vertices"));
+ STRNCPY(labels[EDGES], IFACE_("Edges"));
+ STRNCPY(labels[FACES], IFACE_("Faces"));
+ STRNCPY(labels[TRIS], IFACE_("Triangles"));
+ STRNCPY(labels[BONES], IFACE_("Bones"));
+ STRNCPY(labels[LAYERS], IFACE_("Layers"));
+ STRNCPY(labels[FRAMES], IFACE_("Frames"));
+ STRNCPY(labels[STROKES], IFACE_("Strokes"));
+ STRNCPY(labels[POINTS], IFACE_("Points"));
+
+ int longest_label = 0;
+ int i;
+ for (i = 0; i < MAX_LABELS_COUNT; ++i) {
+ longest_label = max_ii(longest_label, BLF_width(font_id, labels[i], sizeof(labels[i])));
}
- if (GPU_mem_stats_supported()) {
- int gpu_free_mem, gpu_tot_memory;
-
- GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem);
-
- BLI_str_format_byte_unit(formatted_mem, gpu_free_mem, false);
- ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, TIP_(" | Free GPU Mem: %s"), formatted_mem);
-
- if (gpu_tot_memory) {
- BLI_str_format_byte_unit(formatted_mem, gpu_tot_memory, false);
- BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_("/%s"), formatted_mem);
- }
- }
+ int col1 = x;
+ int col2 = x + longest_label + (0.5f * U.widget_unit);
- s = stats->infostr;
- ofs = 0;
+ /* Add some extra margin above this section. */
+ *y -= (0.5f * height);
if (object_mode == OB_MODE_OBJECT) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- "%s | ",
- BKE_collection_ui_name_get(layer_collection->collection));
- }
-
- if (ob) {
- ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, "%s | ", ob->id.name + 2);
+ stats_row(col1, labels[OBJ], col2, stats_fmt.totobjsel, stats_fmt.totobj, y, height);
}
if (obedit) {
- if (BKE_keyblock_from_object(obedit)) {
- ofs += BLI_strncpy_rlen(s + ofs, TIP_("(Key) "), MAX_INFO_LEN - ofs);
- }
-
if (obedit->type == OB_MESH) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s | Edges:%s/%s | Faces:%s/%s | Tris:%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert,
- stats_fmt.totedgesel,
- stats_fmt.totedge,
- stats_fmt.totfacesel,
- stats_fmt.totface,
- stats_fmt.tottri);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
+ stats_row(col1, labels[EDGES], col2, stats_fmt.totedgesel, stats_fmt.totedge, y, height);
+ stats_row(col1, labels[FACES], col2, stats_fmt.totfacesel, stats_fmt.totface, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
else if (obedit->type == OB_ARMATURE) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s | Bones:%s/%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert,
- stats_fmt.totbonesel,
- stats_fmt.totbone);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
+ stats_row(col1, labels[BONES], col2, stats_fmt.totbonesel, stats_fmt.totbone, y, height);
}
else {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
}
-
- ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
- ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
}
else if (ob && (object_mode & OB_MODE_POSE)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Bones:%s/%s %s%s"),
- stats_fmt.totbonesel,
- stats_fmt.totbone,
- memstr,
- gpumemstr);
+ stats_row(col1, labels[BONES], col2, stats_fmt.totbonesel, stats_fmt.totbone, y, height);
}
else if ((ob) && (ob->type == OB_GPENCIL)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Layers:%s | Frames:%s | Strokes:%s | Points:%s | Objects:%s/%s"),
- stats_fmt.totgplayer,
- stats_fmt.totgpframe,
- stats_fmt.totgpstroke,
- stats_fmt.totgppoint,
- stats_fmt.totobjsel,
- stats_fmt.totobj);
-
- ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
- ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
+ stats_row(col1, labels[LAYERS], col2, stats_fmt.totgplayer, NULL, y, height);
+ stats_row(col1, labels[FRAMES], col2, stats_fmt.totgpframe, NULL, y, height);
+ stats_row(col1, labels[STROKES], col2, stats_fmt.totgpstroke, NULL, y, height);
+ stats_row(col1, labels[POINTS], col2, stats_fmt.totgppoint, NULL, y, height);
}
else if (stats_is_object_dynamic_topology_sculpt(ob, object_mode)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s | Tris:%s%s"),
- stats_fmt.totvert,
- stats_fmt.tottri,
- gpumemstr);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
else {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s | Faces:%s | Tris:%s | Objects:%s/%s%s%s"),
- stats_fmt.totvert,
- stats_fmt.totface,
- stats_fmt.tottri,
- stats_fmt.totobjsel,
- stats_fmt.totobj,
- memstr,
- gpumemstr);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height);
+ stats_row(col1, labels[EDGES], col2, stats_fmt.totedge, NULL, y, height);
+ stats_row(col1, labels[FACES], col2, stats_fmt.totface, NULL, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
- ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, " | %s", versionstr);
-#undef MAX_INFO_MEM_LEN
-}
-
-#undef MAX_INFO_LEN
-
-void ED_info_stats_clear(ViewLayer *view_layer)
-{
- if (view_layer->stats) {
- MEM_freeN(view_layer->stats);
- view_layer->stats = NULL;
- }
-}
-
-const char *ED_info_stats_string(Main *bmain, Scene *scene, ViewLayer *view_layer)
-{
- /* Looping through dependency graph when interface is locked is not safe.
- * The interface is marked as locked when jobs wants to modify the
- * dependency graph. */
- wmWindowManager *wm = bmain->wm.first;
- if (wm->is_interface_locked) {
- return "";
- }
- Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
- if (!view_layer->stats) {
- stats_update(depsgraph, view_layer);
- }
- stats_string(view_layer);
- return view_layer->stats->infostr;
+ BLF_disable(font_id, BLF_SHADOW);
}
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 218e2be0362..307b6d9bc21 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -143,7 +143,8 @@ bool nla_panel_context(const bContext *C,
case ANIMTYPE_PALETTE:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* for these channels, we only do AnimData */
if (ale->adt && adt_ptr) {
ID *id;
@@ -354,7 +355,7 @@ static void nla_panel_properties(const bContext *C, Panel *panel)
{
PointerRNA strip_ptr;
uiLayout *layout = panel->layout;
- uiLayout *column;
+ uiLayout *column, *row;
uiBlock *block;
short showEvalProps = 1;
@@ -401,20 +402,19 @@ static void nla_panel_properties(const bContext *C, Panel *panel)
uiItemR(column, &strip_ptr, "blend_in", 0, IFACE_("Blend In"), ICON_NONE);
uiItemR(column, &strip_ptr, "blend_out", 0, IFACE_("Out"), ICON_NONE);
- column = uiLayoutColumn(layout, true);
- uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_influence") == false);
- uiItemR(column, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle?
-
- uiItemS(layout);
+ row = uiLayoutRow(column, true);
+ uiLayoutSetActive(row, RNA_boolean_get(&strip_ptr, "use_animated_influence") == false);
+ uiItemR(row, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle?
/* settings */
- column = uiLayoutColumn(layout, true);
- uiLayoutSetActive(column,
+ column = uiLayoutColumnWithHeading(layout, true, "Playback");
+ row = uiLayoutRow(column, true);
+ uiLayoutSetActive(row,
!(RNA_boolean_get(&strip_ptr, "use_animated_influence") ||
RNA_boolean_get(&strip_ptr, "use_animated_time")));
- uiItemR(column, &strip_ptr, "use_reverse", 0, NULL, ICON_NONE);
+ uiItemR(row, &strip_ptr, "use_reverse", 0, NULL, ICON_NONE);
- uiItemR(layout, &strip_ptr, "use_animated_time_cyclic", 0, NULL, ICON_NONE);
+ uiItemR(column, &strip_ptr, "use_animated_time_cyclic", 0, NULL, ICON_NONE);
}
}
@@ -442,15 +442,12 @@ static void nla_panel_actclip(const bContext *C, Panel *panel)
uiItemR(row, &strip_ptr, "action", 0, NULL, ICON_ACTION);
/* action extents */
- // XXX custom names were used here (to avoid the prefixes)... probably not necessary in future?
column = uiLayoutColumn(layout, true);
uiItemR(column, &strip_ptr, "action_frame_start", 0, IFACE_("Frame Start"), ICON_NONE);
uiItemR(column, &strip_ptr, "action_frame_end", 0, IFACE_("End"), ICON_NONE);
- /* XXX: this layout may actually be too abstract and confusing,
- * and may be better using standard column layout. */
- row = uiLayoutRow(layout, false);
- uiItemR(row, &strip_ptr, "use_sync_length", 0, IFACE_("Sync Length"), ICON_NONE);
+ row = uiLayoutRowWithHeading(layout, false, "Sync Length");
+ uiItemR(row, &strip_ptr, "use_sync_length", 0, "", ICON_NONE);
uiItemO(row, IFACE_("Now"), ICON_FILE_REFRESH, "NLA_OT_action_sync_length");
/* action usage */
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 5adcec8a5d7..d399ea47d7e 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -193,7 +193,8 @@ static int mouse_nla_channels(
case ANIMTYPE_PALETTE:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* sanity checking... */
if (ale->adt) {
/* select/deselect */
diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt
index f8c30f9a688..4e21cdc9d16 100644
--- a/source/blender/editors/space_node/CMakeLists.txt
+++ b/source/blender/editors/space_node/CMakeLists.txt
@@ -75,6 +75,10 @@ if(WITH_OPENIMAGEDENOISE)
add_definitions(-DWITH_OPENIMAGEDENOISE)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ add_definitions(-DWITH_NEW_SIMULATION_TYPE)
+endif()
+
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index e5ca2efb26f..70f3db1e2ab 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -69,6 +69,7 @@
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_texture.h"
#include "node_intern.h" /* own include */
@@ -3122,6 +3123,96 @@ static void node_texture_set_butfunc(bNodeType *ntype)
}
}
+/* ****************** BUTTON CALLBACKS FOR SIMULATION NODES ***************** */
+
+static void node_simulation_buts_particle_simulation(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "name", 0, "", ICON_NONE);
+}
+
+static void node_simulation_buts_particle_time_step_event(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+}
+
+static void node_simulation_buts_particle_attribute(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
+}
+
+static void node_simulation_buts_set_particle_attribute(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
+}
+
+static void node_simulation_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+}
+
+static void node_simulation_set_butfunc(bNodeType *ntype)
+{
+ switch (ntype->type) {
+ case SIM_NODE_PARTICLE_SIMULATION:
+ ntype->draw_buttons = node_simulation_buts_particle_simulation;
+ break;
+ case SIM_NODE_PARTICLE_TIME_STEP_EVENT:
+ ntype->draw_buttons = node_simulation_buts_particle_time_step_event;
+ break;
+ case SIM_NODE_PARTICLE_ATTRIBUTE:
+ ntype->draw_buttons = node_simulation_buts_particle_attribute;
+ break;
+ case SIM_NODE_SET_PARTICLE_ATTRIBUTE:
+ ntype->draw_buttons = node_simulation_buts_set_particle_attribute;
+ break;
+ case SIM_NODE_TIME:
+ ntype->draw_buttons = node_simulation_buts_time;
+ break;
+ }
+}
+
+/* ****************** BUTTON CALLBACKS FOR FUNCTION NODES ***************** */
+
+static void node_function_buts_boolean_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
+}
+
+static void node_function_buts_float_compare(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
+}
+
+static void node_function_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", 0, "", ICON_NONE);
+}
+
+static void node_function_set_butfunc(bNodeType *ntype)
+{
+ switch (ntype->type) {
+ case FN_NODE_BOOLEAN_MATH:
+ ntype->draw_buttons = node_function_buts_boolean_math;
+ break;
+ case FN_NODE_FLOAT_COMPARE:
+ ntype->draw_buttons = node_function_buts_float_compare;
+ break;
+ case FN_NODE_SWITCH:
+ ntype->draw_buttons = node_function_buts_switch;
+ break;
+ }
+}
+
/* ****** init draw callbacks for all tree types, only called in usiblender.c, once ************ */
static void node_property_update_default(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
@@ -3230,6 +3321,8 @@ void ED_node_init_butfuncs(void)
node_composit_set_butfunc(ntype);
node_shader_set_butfunc(ntype);
node_texture_set_butfunc(ntype);
+ node_simulation_set_butfunc(ntype);
+ node_function_set_butfunc(ntype);
/* define update callbacks for socket properties */
node_template_properties_update(ntype);
@@ -3240,6 +3333,7 @@ void ED_node_init_butfuncs(void)
ntreeType_Composite->ui_icon = ICON_NODE_COMPOSITING;
ntreeType_Shader->ui_icon = ICON_NODE_MATERIAL;
ntreeType_Texture->ui_icon = ICON_NODE_TEXTURE;
+ ntreeType_Simulation->ui_icon = ICON_PHYSICS; /* TODO: Use correct icon. */
}
void ED_init_custom_node_type(bNodeType *ntype)
@@ -3268,6 +3362,12 @@ static const float std_node_socket_colors[][4] = {
{0.0, 0.0, 0.0, 1.0}, /*__SOCK_MESH (deprecated) */
{0.06, 0.52, 0.15, 1.0}, /* SOCK_INT */
{0.39, 0.39, 0.39, 1.0}, /* SOCK_STRING */
+ {0.40, 0.10, 0.10, 1.0}, /* SOCK_OBJECT */
+ {0.10, 0.40, 0.10, 1.0}, /* SOCK_IMAGE */
+ {0.80, 0.80, 0.20, 1.0}, /* SOCK_EMITTERS */
+ {0.80, 0.20, 0.80, 1.0}, /* SOCK_EVENTS */
+ {0.20, 0.80, 0.80, 1.0}, /* SOCK_FORCES */
+ {0.30, 0.30, 0.30, 1.0}, /* SOCK_CONTROL_FLOW */
};
/* common color callbacks for standard types */
@@ -3385,6 +3485,14 @@ static void std_node_socket_draw(
uiItemR(row, ptr, "default_value", 0, "", 0);
break;
}
+ case SOCK_OBJECT: {
+ uiItemR(layout, ptr, "default_value", 0, text, 0);
+ break;
+ }
+ case SOCK_IMAGE: {
+ uiItemR(layout, ptr, "default_value", 0, text, 0);
+ break;
+ }
default:
node_socket_button_label(C, layout, ptr, node_ptr, text);
break;
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
index 4cf67dddb57..8fc343a9ed4 100644
--- a/source/blender/editors/space_node/node_buttons.c
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -84,7 +84,7 @@ static void node_sockets_panel(const bContext *C, Panel *panel)
split = uiLayoutSplit(layout, 0.35f, false);
uiItemL(split, name, ICON_NONE);
- uiTemplateNodeLink(split, ntree, node, sock);
+ uiTemplateNodeLink(split, (bContext *)C, ntree, node, sock);
}
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 0552660b9bf..bd8950c5085 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -94,23 +94,11 @@ void ED_node_tree_update(const bContext *C)
static bNodeTree *node_tree_from_ID(ID *id)
{
if (id) {
- short idtype = GS(id->name);
-
- switch (idtype) {
- case ID_NT:
- return (bNodeTree *)id;
- case ID_MA:
- return ((Material *)id)->nodetree;
- case ID_LA:
- return ((Light *)id)->nodetree;
- case ID_WO:
- return ((World *)id)->nodetree;
- case ID_SCE:
- return ((Scene *)id)->nodetree;
- case ID_TE:
- return ((Tex *)id)->nodetree;
- case ID_LS:
- return ((FreestyleLineStyle *)id)->nodetree;
+ if (GS(id->name) == ID_NT) {
+ return (bNodeTree *)id;
+ }
+ else {
+ return ntreeFromID(id);
}
}
@@ -719,39 +707,19 @@ static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
#define MARKER_SHAPE_CIRCLE 0x2
#define MARKER_SHAPE_INNER_DOT 0x10
-static void node_socket_draw(const bContext *C,
- bNodeTree *ntree,
- PointerRNA node_ptr,
- bNodeSocket *sock,
+static void node_socket_draw(const bNodeSocket *sock,
+ const float color[4],
+ const float color_outline[4],
+ float size,
+ int locx,
+ int locy,
uint pos_id,
uint col_id,
uint shape_id,
uint size_id,
- uint outline_col_id,
- float size,
- bool selected)
+ uint outline_col_id)
{
- PointerRNA ptr;
- float color[4];
- float outline_color[4];
- uint flags = 0;
-
- RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr);
- sock->typeinfo->draw_color((bContext *)C, &ptr, &node_ptr, color);
-
- bNode *node = node_ptr.data;
- if (node->flag & NODE_MUTED) {
- color[3] *= 0.25f;
- }
-
- if (selected) {
- UI_GetThemeColor4fv(TH_TEXT_HI, outline_color);
- outline_color[3] = 0.9f;
- }
- else {
- copy_v4_fl(outline_color, 0.0f);
- outline_color[3] = 0.6f;
- }
+ int flags;
/* sets shape flags */
switch (sock->display_shape) {
@@ -780,8 +748,120 @@ static void node_socket_draw(const bContext *C,
immAttr4fv(col_id, color);
immAttr1u(shape_id, flags);
immAttr1f(size_id, size);
- immAttr4fv(outline_col_id, outline_color);
- immVertex2f(pos_id, sock->locx, sock->locy);
+ immAttr4fv(outline_col_id, color_outline);
+ immVertex2f(pos_id, locx, locy);
+}
+
+static void node_socket_outline_color_get(bool selected, float r_outline_color[4])
+{
+ if (selected) {
+ UI_GetThemeColor4fv(TH_TEXT_HI, r_outline_color);
+ r_outline_color[3] = 0.9f;
+ }
+ else {
+ copy_v4_fl(r_outline_color, 0.0f);
+ r_outline_color[3] = 0.6f;
+ }
+}
+
+/* Usual convention here would be node_socket_get_color(), but that's already used (for setting a
+ * color property socket). */
+void node_socket_color_get(
+ bContext *C, bNodeTree *ntree, PointerRNA *node_ptr, bNodeSocket *sock, float r_color[4])
+{
+ PointerRNA ptr;
+
+ BLI_assert(RNA_struct_is_a(node_ptr->type, &RNA_Node));
+ RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr);
+
+ sock->typeinfo->draw_color(C, &ptr, node_ptr, r_color);
+
+ bNode *node = node_ptr->data;
+ if (node->flag & NODE_MUTED) {
+ r_color[3] *= 0.25f;
+ }
+}
+
+static void node_socket_draw_nested(const bContext *C,
+ bNodeTree *ntree,
+ PointerRNA *node_ptr,
+ bNodeSocket *sock,
+ uint pos_id,
+ uint col_id,
+ uint shape_id,
+ uint size_id,
+ uint outline_col_id,
+ float size,
+ bool selected)
+{
+ float color[4];
+ float outline_color[4];
+
+ node_socket_color_get((bContext *)C, ntree, node_ptr, sock, color);
+ node_socket_outline_color_get(selected, outline_color);
+
+ node_socket_draw(sock,
+ color,
+ outline_color,
+ size,
+ sock->locx,
+ sock->locy,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id);
+}
+
+/**
+ * Draw a single node socket at default size.
+ * \note this is only called from external code, internally #node_socket_draw_nested() is used for
+ * optimized drawing of multiple/all sockets of a node.
+ */
+void ED_node_socket_draw(bNodeSocket *sock, const rcti *rect, const float color[4], float scale)
+{
+ const float size = 2.25f * NODE_SOCKSIZE * scale;
+ rcti draw_rect = *rect;
+ float outline_color[4] = {0};
+
+ node_socket_outline_color_get(sock->flag & SELECT, outline_color);
+
+ BLI_rcti_resize(&draw_rect, size, size);
+
+ GPUVertFormat *format = immVertexFormat();
+ uint pos_id = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ uint col_id = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+ uint shape_id = GPU_vertformat_attr_add(format, "flags", GPU_COMP_U32, 1, GPU_FETCH_INT);
+ uint size_id = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
+ uint outline_col_id = GPU_vertformat_attr_add(
+ format, "outlineColor", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+
+ gpuPushAttr(GPU_BLEND_BIT);
+ GPU_blend(true);
+ GPU_program_point_size(true);
+
+ immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND);
+ immUniform1f("outline_scale", 0.7f);
+ immUniform2f("ViewportSize", -1.0f, -1.0f);
+
+ /* Single point */
+ immBegin(GPU_PRIM_POINTS, 1);
+ node_socket_draw(sock,
+ color,
+ outline_color,
+ BLI_rcti_size_y(&draw_rect),
+ BLI_rcti_cent_x(&draw_rect),
+ BLI_rcti_cent_y(&draw_rect),
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id);
+ immEnd();
+
+ immUnbindProgram();
+ GPU_program_point_size(false);
+ gpuPopAttr();
}
/* ************** Socket callbacks *********** */
@@ -974,17 +1054,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
}
/* socket outputs */
@@ -999,17 +1079,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
}
}
@@ -1032,17 +1112,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
if (select_all || (sock->flag & SELECT)) {
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
if (--selected_input_len == 0) {
break; /* stop as soon as last one is drawn */
}
@@ -1057,17 +1137,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
if (select_all || (sock->flag & SELECT)) {
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
if (--selected_output_len == 0) {
break; /* stop as soon as last one is drawn */
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index a82acfc4dbe..bd5ce135f82 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -69,6 +69,7 @@
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_texture.h"
#include "node_intern.h" /* own include */
@@ -438,6 +439,11 @@ bool ED_node_is_texture(struct SpaceNode *snode)
return STREQ(snode->tree_idname, ntreeType_Texture->idname);
}
+bool ED_node_is_simulation(struct SpaceNode *snode)
+{
+ return STREQ(snode->tree_idname, ntreeType_Simulation->idname);
+}
+
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_shader_default(const bContext *C, ID *id)
diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c
index 3a0ef45a68d..2617384d046 100644
--- a/source/blender/editors/space_node/node_group.c
+++ b/source/blender/editors/space_node/node_group.c
@@ -69,7 +69,8 @@ static bool node_group_operator_active(bContext *C)
*/
if (STREQ(snode->tree_idname, "ShaderNodeTree") ||
STREQ(snode->tree_idname, "CompositorNodeTree") ||
- STREQ(snode->tree_idname, "TextureNodeTree")) {
+ STREQ(snode->tree_idname, "TextureNodeTree") ||
+ STREQ(snode->tree_idname, "SimulationNodeTree")) {
return true;
}
}
@@ -85,7 +86,8 @@ static bool node_group_operator_editable(bContext *C)
* Disabled otherwise to allow pynodes define their own operators
* with same keymap.
*/
- if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode)) {
+ if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode) ||
+ ED_node_is_simulation(snode)) {
return true;
}
}
@@ -111,6 +113,9 @@ static const char *group_node_idname(bContext *C)
else if (ED_node_is_texture(snode)) {
return "TextureNodeGroup";
}
+ else if (ED_node_is_simulation(snode)) {
+ return "SimulationNodeGroup";
+ }
return "";
}
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 42439e88c96..04186c3a727 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -38,6 +38,7 @@ struct bContext;
struct bNode;
struct bNodeLink;
struct bNodeSocket;
+struct wmGizmoGroupType;
struct wmKeyConfig;
struct wmWindow;
@@ -77,6 +78,11 @@ void node_draw_sockets(struct View2D *v2d,
void node_update_default(const struct bContext *C, struct bNodeTree *ntree, struct bNode *node);
int node_select_area_default(struct bNode *node, int x, int y);
int node_tweak_area_default(struct bNode *node, int x, int y);
+void node_socket_color_get(struct bContext *C,
+ struct bNodeTree *ntree,
+ struct PointerRNA *node_ptr,
+ struct bNodeSocket *sock,
+ float r_color[4]);
void node_update_nodetree(const struct bContext *C, struct bNodeTree *ntree);
void node_draw_nodetree(const struct bContext *C,
struct ARegion *region,
@@ -122,7 +128,7 @@ void NODE_OT_find_node(struct wmOperatorType *ot);
/* node_view.c */
int space_node_view_flag(struct bContext *C,
- SpaceNode *snode,
+ struct SpaceNode *snode,
ARegion *region,
const int node_flag,
const int smooth_viewtx);
@@ -196,7 +202,7 @@ void NODE_OT_detach(struct wmOperatorType *ot);
void NODE_OT_link_viewer(struct wmOperatorType *ot);
-void NODE_OT_insert_offset(wmOperatorType *ot);
+void NODE_OT_insert_offset(struct wmOperatorType *ot);
/* node_edit.c */
void snode_notify(struct bContext *C, struct SpaceNode *snode);
@@ -207,8 +213,8 @@ void snode_update(struct SpaceNode *snode, struct bNode *node);
bool composite_node_active(struct bContext *C);
bool composite_node_editable(struct bContext *C);
-int node_has_hidden_sockets(bNode *node);
-void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set);
+int node_has_hidden_sockets(struct bNode *node);
+void node_set_hidden_sockets(struct SpaceNode *snode, bNode *node, int set);
int node_render_changed_exec(bContext *, struct wmOperator *);
int node_find_indicated_socket(struct SpaceNode *snode,
struct bNode **nodep,
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index 7d4095326f8..91fe6a97432 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -45,6 +45,7 @@
#include "UI_interface.h"
#include "ED_node.h" /* own include */
+#include "node_intern.h"
#include "ED_undo.h"
@@ -662,17 +663,23 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_
ui_node_menu_column(arg, NODE_CLASS_GROUP, N_("Group"));
}
-void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSocket *sock)
+void uiTemplateNodeLink(
+ uiLayout *layout, bContext *C, bNodeTree *ntree, bNode *node, bNodeSocket *sock)
{
uiBlock *block = uiLayoutGetBlock(layout);
NodeLinkArg *arg;
uiBut *but;
+ float socket_col[4];
arg = MEM_callocN(sizeof(NodeLinkArg), "NodeLinkArg");
arg->ntree = ntree;
arg->node = node;
arg->sock = sock;
+ PointerRNA node_ptr;
+ RNA_pointer_create((ID *)ntree, &RNA_Node, node, &node_ptr);
+ node_socket_color_get(C, ntree, &node_ptr, sock, socket_col);
+
UI_block_layout_set_current(block, layout);
if (sock->link || sock->type == SOCK_SHADER || (sock->flag & SOCK_HIDE_VALUE)) {
@@ -687,8 +694,9 @@ void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSo
}
UI_but_type_set_menu_from_pulldown(but);
+ UI_but_node_link_set(but, sock, socket_col);
+ UI_but_drawflag_enable(but, UI_BUT_ICON_LEFT);
- but->flag |= UI_BUT_NODE_LINK;
but->poin = (char *)but;
but->func_argN = arg;
@@ -798,7 +806,7 @@ static void ui_node_draw_input(
}
else if (lnode) {
/* input linked to a node */
- uiTemplateNodeLink(split, ntree, node, input);
+ uiTemplateNodeLink(split, C, ntree, node, input);
if (depth == 0 || !(input->flag & SOCK_COLLAPSED)) {
if (depth == 0) {
@@ -809,6 +817,10 @@ static void ui_node_draw_input(
}
}
else {
+ row = uiLayoutRow(split, true);
+
+ uiTemplateNodeLink(row, C, ntree, node, input);
+
/* input not linked, show value */
if (!(input->flag & SOCK_HIDE_VALUE)) {
switch (input->type) {
@@ -817,25 +829,15 @@ static void ui_node_draw_input(
case SOCK_BOOLEAN:
case SOCK_RGBA:
case SOCK_STRING:
- row = uiLayoutRow(split, true);
uiItemR(row, &inputptr, "default_value", 0, "", ICON_NONE);
break;
case SOCK_VECTOR:
- row = uiLayoutRow(split, false);
+ uiItemS(row);
col = uiLayoutColumn(row, false);
uiItemR(col, &inputptr, "default_value", 0, "", ICON_NONE);
break;
-
- default:
- row = uiLayoutRow(split, false);
- break;
}
}
- else {
- row = uiLayoutRow(split, false);
- }
-
- uiTemplateNodeLink(row, ntree, node, input);
}
/* clear */
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index b6ee393b991..30fe9a1ed11 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -938,6 +938,11 @@ static void node_space_subtype_item_extend(bContext *C, EnumPropertyItem **item,
bool free;
const EnumPropertyItem *item_src = RNA_enum_node_tree_types_itemf_impl(C, &free);
for (const EnumPropertyItem *item_iter = item_src; item_iter->identifier; item_iter++) {
+#ifndef WITH_NEW_SIMULATION_TYPE
+ if (STREQ(item_iter->identifier, "SimulationNodeTree")) {
+ continue;
+ }
+#endif
RNA_enum_item_add(item, totitem, item_iter);
}
if (free) {
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index ce83cfc3c97..6eba41982a7 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -2581,6 +2581,10 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
case ID_PC:
data.icon = ICON_CURVE_BEZCURVE;
break;
+ case ID_SIM:
+ /* TODO: Use correct icon. */
+ data.icon = ICON_PHYSICS;
+ break;
default:
break;
}
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index 90092817acc..3032d38b7ac 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -108,7 +108,8 @@ typedef struct TreeElementIcon {
ID_LP, \
ID_HA, \
ID_PT, \
- ID_VO) || /* Only in 'blendfile' mode ... :/ */ \
+ ID_VO, \
+ ID_SIM) || /* Only in 'blendfile' mode ... :/ */ \
ELEM(GS((_id)->name), \
ID_SCR, \
ID_WM, \
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 1c9998d256b..5db5fe6f565 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -39,6 +39,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
@@ -160,6 +161,7 @@ static void set_operation_types(SpaceOutliner *soops,
case ID_HA:
case ID_PT:
case ID_VO:
+ case ID_SIM:
is_standard_id = true;
break;
case ID_WM:
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index b226d291188..9b06de67825 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -46,6 +46,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
@@ -773,6 +774,13 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
outliner_add_element(soops, &te->subtree, volume, te, TSE_ANIM_DATA, 0);
break;
}
+ case ID_SIM: {
+ Simulation *simulation = (Simulation *)id;
+ if (outliner_animdata_test(simulation->adt)) {
+ outliner_add_element(soops, &te->subtree, simulation, te, TSE_ANIM_DATA, 0);
+ }
+ break;
+ }
default:
break;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index b06bc7ad8b7..243a6e193eb 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -447,7 +447,6 @@ static void draw_histogram_bar(ImBuf *ibuf, int x, float val, int col)
typedef struct MakeHistogramViewData {
const ImBuf *ibuf;
- uint32_t (*bins)[HIS_STEPS];
} MakeHistogramViewData;
static void make_histogram_view_from_ibuf_byte_fn(void *__restrict userdata,
@@ -469,17 +468,16 @@ static void make_histogram_view_from_ibuf_byte_fn(void *__restrict userdata,
}
}
-static void make_histogram_view_from_ibuf_finalize(void *__restrict userdata,
- void *__restrict userdata_chunk)
+static void make_histogram_view_from_ibuf_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- MakeHistogramViewData *data = userdata;
- uint32_t(*bins)[HIS_STEPS] = data->bins;
-
- uint32_t(*cur_bins)[HIS_STEPS] = userdata_chunk;
+ uint32_t(*join_bins)[HIS_STEPS] = chunk_join;
+ uint32_t(*bins)[HIS_STEPS] = chunk;
for (int j = 3; j--;) {
for (int i = 0; i < HIS_STEPS; i++) {
- bins[j][i] += cur_bins[j][i];
+ join_bins[j][i] += bins[j][i];
}
}
}
@@ -496,14 +494,13 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf)
MakeHistogramViewData data = {
.ibuf = ibuf,
- .bins = bins,
};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (ibuf->y >= 256);
settings.userdata_chunk = bins;
settings.userdata_chunk_size = sizeof(bins);
- settings.func_finalize = make_histogram_view_from_ibuf_finalize;
+ settings.func_reduce = make_histogram_view_from_ibuf_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, make_histogram_view_from_ibuf_byte_fn, &settings);
nr = nb = ng = 0;
@@ -582,14 +579,13 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf)
MakeHistogramViewData data = {
.ibuf = ibuf,
- .bins = bins,
};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (ibuf->y >= 256);
settings.userdata_chunk = bins;
settings.userdata_chunk_size = sizeof(bins);
- settings.func_finalize = make_histogram_view_from_ibuf_finalize;
+ settings.func_reduce = make_histogram_view_from_ibuf_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, make_histogram_view_from_ibuf_float_fn, &settings);
nr = nb = ng = 0;
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index e58559f4f6b..b6bf390b2f6 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -63,6 +63,7 @@
#include "ED_armature.h"
#include "ED_gpencil.h"
+#include "ED_info.h"
#include "ED_keyframing.h"
#include "ED_screen.h"
#include "ED_screen_types.h"
@@ -101,6 +102,8 @@
#define M_GOLDEN_RATIO_CONJUGATE 0.618033988749895f
+#define VIEW3D_OVERLAY_LINEHEIGHT (0.8f * U.widget_unit)
+
/* -------------------------------------------------------------------- */
/** \name General Functions
* \{ */
@@ -1341,7 +1344,7 @@ static void draw_viewport_name(ARegion *region, View3D *v3d, int xoffset, int *y
UI_FontThemeColor(BLF_default(), TH_TEXT_HI);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_draw_default(xoffset, *yoffset, 0.0f, name, sizeof(tmpstr));
@@ -1473,7 +1476,7 @@ static void draw_selected_name(
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_draw_default(xoffset, *yoffset, 0.0f, info, sizeof(info));
BLF_disable(font_id, BLF_SHADOW);
@@ -1494,7 +1497,7 @@ static void draw_grid_unit_name(
BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid);
}
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_enable(font_id, BLF_SHADOW);
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
@@ -1515,6 +1518,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
+ Main *bmain = CTX_data_main(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
#ifdef WITH_INPUT_NDOF
if ((U.ndof_flag & NDOF_SHOW_GUIDE) && ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) &&
@@ -1550,8 +1555,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
}
}
- int xoffset = rect->xmin + U.widget_unit;
- int yoffset = rect->ymax;
+ int xoffset = rect->xmin + (0.5f * U.widget_unit);
+ int yoffset = rect->ymax - (0.1f * U.widget_unit);
if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) {
if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_no_scrub(wm)) {
@@ -1562,7 +1567,6 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
}
if (U.uiflag & USER_DRAWVIEWINFO) {
- ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
draw_selected_name(scene, view_layer, ob, xoffset, &yoffset);
}
@@ -1571,12 +1575,14 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
/* draw below the viewport name */
draw_grid_unit_name(scene, rv3d, v3d, xoffset, &yoffset);
}
- }
- if ((v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) {
DRW_draw_region_engine_info(xoffset, yoffset);
}
+ if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_STATS)) {
+ ED_info_draw_stats(bmain, scene, view_layer, xoffset, &yoffset, VIEW3D_OVERLAY_LINEHEIGHT);
+ }
+
BLF_batch_draw_end();
}
@@ -2493,7 +2499,7 @@ void ED_scene_draw_fps(const Scene *scene, int xoffset, int *yoffset)
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
#ifdef WITH_INTERNATIONAL
BLF_draw_default(xoffset, *yoffset, 0.0f, printable, sizeof(printable));
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 701e068d3fa..f4ea0beadb6 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -677,6 +677,10 @@ enum {
T_MODAL_CURSOR_SET = 1 << 26,
T_CLNOR_REBUILD = 1 << 27,
+
+ /* Special Aftertrans. */
+ T_AUTOMERGE = 1 << 28,
+ T_AUTOSPLIT = 1 << 29,
};
/** #TransInfo.modifiers */
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index 6744f7b6262..62fdaa4908e 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -447,12 +447,12 @@ static void bone_children_clear_transflag(int mode, short around, ListBase *lb)
}
}
-/* sets transform flags in the bones
- * returns total number of bones with BONE_TRANSFORM */
-int count_set_pose_transflags(Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2])
+/* Sets transform flags in the bones.
+ * Returns total number of bones with `BONE_TRANSFORM`. */
+int transform_convert_pose_transflags_update(Object *ob,
+ const int mode,
+ const short around,
+ bool has_translate_rotate[2])
{
bArmature *arm = ob->data;
bPoseChannel *pchan;
@@ -1846,8 +1846,8 @@ static void special_aftertrans_update__node(bContext *C, TransInfo *t)
static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
{
- /* so automerge supports mirror */
- if ((t->scene->toolsettings->automerge) && ((t->flag & T_EDIT) && t->obedit_type == OB_MESH)) {
+ bool use_automerge = (t->flag & (T_AUTOMERGE | T_AUTOSPLIT)) != 0;
+ if (use_automerge && ((t->flag & T_EDIT) && t->obedit_type == OB_MESH)) {
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
@@ -1873,14 +1873,12 @@ static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
hflag = BM_ELEM_SELECT;
}
- if (t->scene->toolsettings->automerge & AUTO_MERGE) {
- if (t->scene->toolsettings->automerge & AUTO_MERGE_AND_SPLIT) {
- EDBM_automerge_and_split(
- tc->obedit, true, true, true, hflag, t->scene->toolsettings->doublimit);
- }
- else {
- EDBM_automerge(tc->obedit, true, hflag, t->scene->toolsettings->doublimit);
- }
+ if (t->flag & T_AUTOSPLIT) {
+ EDBM_automerge_and_split(
+ tc->obedit, true, true, true, hflag, t->scene->toolsettings->doublimit);
+ }
+ else {
+ EDBM_automerge(tc->obedit, true, hflag, t->scene->toolsettings->doublimit);
}
/* Special case, this is needed or faces won't re-select.
@@ -2288,7 +2286,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
/* set BONE_TRANSFORM flags for autokey, gizmo draw might have changed them */
if (!canceled && (t->mode != TFM_DUMMY)) {
- count_set_pose_transflags(ob, t->mode, t->around, NULL);
+ transform_convert_pose_transflags_update(ob, t->mode, t->around, NULL);
}
/* if target-less IK grabbing, we calculate the pchan transforms and clear flag */
diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h
index f975d320e62..fccaeb994e9 100644
--- a/source/blender/editors/transform/transform_convert.h
+++ b/source/blender/editors/transform/transform_convert.h
@@ -37,10 +37,10 @@ struct bKinematicConstraint;
struct bPoseChannel;
/* transform_convert.c */
-int count_set_pose_transflags(Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2]);
+int transform_convert_pose_transflags_update(Object *ob,
+ const int mode,
+ const short around,
+ bool has_translate_rotate[2]);
void transform_autoik_update(TransInfo *t, short mode);
void autokeyframe_object(struct bContext *C,
struct Scene *scene,
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
index 779257ef671..35bb7e3f0d8 100644
--- a/source/blender/editors/transform/transform_convert_armature.c
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -609,9 +609,9 @@ void pose_transform_mirror_update(TransInfo *t, TransDataContainer *tc, Object *
/* TODO(germano): Realitve Mirror support */
}
data->flag |= CONSTRAINT_IK_AUTO;
- /* Add a temporary auto IK constraint here, as we will only temporarly active this targetless
- * bone during transform. (Targetless IK constraints are treated as if they are disabled
- * unless they are transformed) */
+ /* Add a temporary auto IK constraint here, as we will only temporarily active this
+ * target-less bone during transform. (Target-less IK constraints are treated as if they are
+ * disabled unless they are transformed) */
add_temporary_ik_constraint(pchan, data);
Main *bmain = CTX_data_main(t->context);
update_deg_with_temporary_ik(bmain, ob);
@@ -669,7 +669,9 @@ void createTransPose(TransInfo *t)
const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0);
/* set flags and count total */
- tc->data_len = count_set_pose_transflags(ob, t->mode, t->around, has_translate_rotate);
+ tc->data_len = transform_convert_pose_transflags_update(
+ ob, t->mode, t->around, has_translate_rotate);
+
if (tc->data_len == 0) {
continue;
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 05318a5c1d3..485ceb2c209 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1763,6 +1763,24 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->options |= CTX_NO_PET;
}
+ if (t->obedit_type == OB_MESH) {
+ if (op && (prop = RNA_struct_find_property(op->ptr, "use_automerge_and_split")) &&
+ RNA_property_is_set(op->ptr, prop)) {
+ if (RNA_property_boolean_get(op->ptr, prop)) {
+ t->flag |= T_AUTOMERGE | T_AUTOSPLIT;
+ }
+ }
+ else {
+ char automerge = t->scene->toolsettings->automerge;
+ if (automerge & AUTO_MERGE) {
+ t->flag |= T_AUTOMERGE;
+ if (automerge & AUTO_MERGE_AND_SPLIT) {
+ t->flag |= T_AUTOSPLIT;
+ }
+ }
+ }
+ }
+
// Mirror is not supported with PET, turn it off.
#if 0
if (t->flag & T_PROP_EDIT) {
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index aa298b04d1a..c93495460ad 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -1033,7 +1033,7 @@ int ED_transform_calc_gizmo_stats(const bContext *C,
/* mislead counting bones... bah. We don't know the gizmo mode, could be mixed */
const int mode = TFM_ROTATION;
- const int totsel_iter = count_set_pose_transflags(
+ const int totsel_iter = transform_convert_pose_transflags_update(
ob_iter, mode, V3D_AROUND_CENTER_BOUNDS, NULL);
if (totsel_iter) {
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 36f42992573..d643244e6ca 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -716,6 +716,15 @@ void Transform_Properties(struct wmOperatorType *ot, int flags)
prop = RNA_def_boolean(ot->srna, "use_accurate", 0, "Accurate", "Use accurate transformation");
RNA_def_property_flag(prop, PROP_HIDDEN);
}
+
+ if (flags & P_POST_TRANSFORM) {
+ prop = RNA_def_boolean(ot->srna,
+ "use_automerge_and_split",
+ 0,
+ "Auto Merge & Split",
+ "Forces the use of Auto Merge & Split");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+ }
}
static void TRANSFORM_OT_translate(struct wmOperatorType *ot)
@@ -741,7 +750,7 @@ static void TRANSFORM_OT_translate(struct wmOperatorType *ot)
Transform_Properties(ot,
P_ORIENT_MATRIX | P_CONSTRAINT | P_PROPORTIONAL | P_MIRROR | P_ALIGN_SNAP |
- P_OPTIONS | P_GPENCIL_EDIT | P_CURSOR_EDIT);
+ P_OPTIONS | P_GPENCIL_EDIT | P_CURSOR_EDIT | P_POST_TRANSFORM);
}
static void TRANSFORM_OT_resize(struct wmOperatorType *ot)
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 76823adfd20..82b3393fc1f 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -407,14 +407,19 @@ bool applyTransformOrientation(const TransformOrientation *ts, float r_mat[3][3]
return true;
}
-static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
+/* Updates all `BONE_TRANSFORM` flags.
+ * Returns total number of bones with `BONE_TRANSFORM`.
+ * Note: `transform_convert_pose_transflags_update` has a similar logic. */
+static int armature_bone_transflags_update_recursive(bArmature *arm,
+ ListBase *lb,
+ const bool do_it)
{
Bone *bone;
bool do_next;
int total = 0;
for (bone = lb->first; bone; bone = bone->next) {
- bone->flag &= ~(BONE_TRANSFORM | BONE_TRANSFORM_MIRROR);
+ bone->flag &= ~BONE_TRANSFORM;
do_next = do_it;
if (do_it) {
if (bone->layer & arm->layer) {
@@ -427,7 +432,7 @@ static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
}
}
}
- total += count_bone_select(arm, &bone->childbase, do_next);
+ total += armature_bone_transflags_update_recursive(arm, &bone->childbase, do_next);
}
return total;
@@ -1072,10 +1077,9 @@ int getTransformOrientation_ex(const bContext *C,
ok = true;
}
else {
- int totsel;
-
- totsel = count_bone_select(arm, &arm->bonebase, true);
- if (totsel) {
+ int transformed_len;
+ transformed_len = armature_bone_transflags_update_recursive(arm, &arm->bonebase, true);
+ if (transformed_len) {
/* use channels to get stats */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone && pchan->bone->flag & BONE_TRANSFORM) {
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 6ea1bbbcc10..959ca1eeef1 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -306,6 +306,7 @@ static void draw_uvs(SpaceImage *sima,
Object *ob_eval = batch->ob_eval;
const ToolSettings *ts = scene->toolsettings;
float col1[4], col2[4], col3[4], transparent[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float overlay_alpha = sima->uv_opacity;
if (sima->flag & SI_DRAWSHADOW) {
bool is_cage_like_final_meshes = false;
@@ -346,7 +347,11 @@ static void draw_uvs(SpaceImage *sima,
UI_GetThemeColor4fv(TH_FACE, col1);
UI_GetThemeColor4fv(TH_FACE_SELECT, col2);
UI_GetThemeColor4fv(TH_EDITMESH_ACTIVE, col3);
- col3[3] *= 0.2; /* Simulate dithering */
+
+ col1[3] *= overlay_alpha;
+ col2[3] *= overlay_alpha;
+ col3[3] *= overlay_alpha;
+
GPU_batch_uniform_4fv(batch->faces, "faceColor", col1);
GPU_batch_uniform_4fv(batch->faces, "selectColor", col2);
GPU_batch_uniform_4fv(batch->faces, "activeColor", col3);
@@ -372,9 +377,16 @@ static void draw_uvs(SpaceImage *sima,
GPU_line_smooth(true);
GPU_blend(true);
}
+ else if (overlay_alpha < 1.0f) {
+ GPU_blend(true);
+ }
+
switch (sima->dt_uv) {
case SI_UVDT_DASH: {
- float dash_colors[2][4] = {{0.56f, 0.56f, 0.56f, 1.0f}, {0.07f, 0.07f, 0.07f, 1.0f}};
+ float dash_colors[2][4] = {
+ {0.56f, 0.56f, 0.56f, overlay_alpha},
+ {0.07f, 0.07f, 0.07f, overlay_alpha},
+ };
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
@@ -398,7 +410,8 @@ static void draw_uvs(SpaceImage *sima,
* instead of modifying the provoking vert. */
glProvokingVertex(GL_FIRST_VERTEX_CONVENTION);
- UI_GetThemeColor4fv(TH_EDGE_SELECT, col2);
+ UI_GetThemeColor3fv(TH_EDGE_SELECT, col2);
+ col2[3] = overlay_alpha;
GPU_batch_program_set_builtin(
batch->edges, (interpedges) ? GPU_SHADER_2D_UV_EDGES_SMOOTH : GPU_SHADER_2D_UV_EDGES);
@@ -406,18 +419,19 @@ static void draw_uvs(SpaceImage *sima,
if (sima->dt_uv == SI_UVDT_OUTLINE) {
/* Black Outline. */
GPU_line_width(3.0f);
- GPU_batch_uniform_4f(batch->edges, "edgeColor", 0.0f, 0.0f, 0.0f, 1.0f);
- GPU_batch_uniform_4f(batch->edges, "selectColor", 0.0f, 0.0f, 0.0f, 1.0f);
+ GPU_batch_uniform_4f(batch->edges, "edgeColor", 0.0f, 0.0f, 0.0f, overlay_alpha);
+ GPU_batch_uniform_4f(batch->edges, "selectColor", 0.0f, 0.0f, 0.0f, overlay_alpha);
GPU_batch_draw(batch->edges);
- UI_GetThemeColor4fv(TH_WIRE_EDIT, col1);
+ UI_GetThemeColor3fv(TH_WIRE_EDIT, col1);
}
else if (sima->dt_uv == SI_UVDT_WHITE) {
- copy_v4_fl4(col1, 1.0f, 1.0f, 1.0f, 1.0f);
+ copy_v3_fl3(col1, 1.0f, 1.0f, 1.0f);
}
else {
- copy_v4_fl4(col1, 0.0f, 0.0f, 0.0f, 1.0f);
+ copy_v3_fl3(col1, 0.0f, 0.0f, 0.0f);
}
+ col1[3] = overlay_alpha;
/* Inner Line. Use depth test to insure selection is drawn on top. */
GPU_depth_test(true);
@@ -435,6 +449,9 @@ static void draw_uvs(SpaceImage *sima,
GPU_line_smooth(false);
GPU_blend(false);
}
+ else if (overlay_alpha < 1.0f) {
+ GPU_blend(false);
+ }
}
if (batch->verts || batch->facedots) {
UI_GetThemeColor4fv(TH_VERTEX_SELECT, col2);
diff --git a/source/blender/gpencil_modifiers/CMakeLists.txt b/source/blender/gpencil_modifiers/CMakeLists.txt
index 87743911add..0e8aafad7ac 100644
--- a/source/blender/gpencil_modifiers/CMakeLists.txt
+++ b/source/blender/gpencil_modifiers/CMakeLists.txt
@@ -59,6 +59,7 @@ set(SRC
intern/MOD_gpencilthick.c
intern/MOD_gpenciltime.c
intern/MOD_gpenciltint.c
+ intern/MOD_gpenciltexture.c
MOD_gpencil_modifiertypes.h
)
diff --git a/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h b/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h
index f5c064c1c07..a7a4333d82e 100644
--- a/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h
+++ b/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h
@@ -43,6 +43,7 @@ extern GpencilModifierTypeInfo modifierType_Gpencil_Offset;
extern GpencilModifierTypeInfo modifierType_Gpencil_Armature;
extern GpencilModifierTypeInfo modifierType_Gpencil_Time;
extern GpencilModifierTypeInfo modifierType_Gpencil_Multiply;
+extern GpencilModifierTypeInfo modifierType_Gpencil_Texture;
/* MOD_gpencil_util.c */
void gpencil_modifier_type_init(GpencilModifierTypeInfo *types[]);
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
index 7df0440aa85..f7b51b08c44 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
@@ -72,6 +72,7 @@ void gpencil_modifier_type_init(GpencilModifierTypeInfo *types[])
INIT_GP_TYPE(Armature);
INIT_GP_TYPE(Time);
INIT_GP_TYPE(Multiply);
+ INIT_GP_TYPE(Texture);
#undef INIT_GP_TYPE
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c
new file mode 100644
index 00000000000..15e069fc162
--- /dev/null
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c
@@ -0,0 +1,165 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2017, Blender Foundation
+ * This is a new part of Blender
+ */
+
+/** \file
+ * \ingroup modifiers
+ */
+
+#include <stdio.h>
+
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_gpencil_modifier_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_colortools.h"
+#include "BKE_deform.h"
+#include "BKE_gpencil.h"
+#include "BKE_gpencil_geom.h"
+#include "BKE_gpencil_modifier.h"
+
+#include "DEG_depsgraph.h"
+
+#include "MOD_gpencil_modifiertypes.h"
+#include "MOD_gpencil_util.h"
+
+static void initData(GpencilModifierData *md)
+{
+ TextureGpencilModifierData *gpmd = (TextureGpencilModifierData *)md;
+ gpmd->fit_method = GP_TEX_CONSTANT_LENGTH;
+ gpmd->fill_rotation = 0.0f;
+ gpmd->fill_scale = 1.0f;
+ gpmd->fill_offset[0] = 0.0f;
+ gpmd->fill_offset[1] = 0.0f;
+ gpmd->uv_offset = 0.0f;
+ gpmd->uv_scale = 1.0f;
+ gpmd->pass_index = 0;
+ gpmd->layername[0] = '\0';
+ gpmd->materialname[0] = '\0';
+ gpmd->vgname[0] = '\0';
+}
+
+static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
+{
+ BKE_gpencil_modifier_copyData_generic(md, target);
+}
+
+/* change stroke uv texture values */
+static void deformStroke(GpencilModifierData *md,
+ Depsgraph *UNUSED(depsgraph),
+ Object *ob,
+ bGPDlayer *gpl,
+ bGPDframe *UNUSED(gpf),
+ bGPDstroke *gps)
+{
+ TextureGpencilModifierData *mmd = (TextureGpencilModifierData *)md;
+ const int def_nr = BKE_object_defgroup_name_index(ob, mmd->vgname);
+
+ if (!is_stroke_affected_by_modifier(ob,
+ mmd->layername,
+ mmd->materialname,
+ mmd->pass_index,
+ mmd->layer_pass,
+ 1,
+ gpl,
+ gps,
+ mmd->flag & GP_TEX_INVERT_LAYER,
+ mmd->flag & GP_TEX_INVERT_PASS,
+ mmd->flag & GP_TEX_INVERT_LAYERPASS,
+ mmd->flag & GP_TEX_INVERT_MATERIAL)) {
+ return;
+ }
+ if ((mmd->mode == FILL) || (mmd->mode == STROKE_AND_FILL)) {
+ gps->uv_rotation += mmd->fill_rotation;
+ gps->uv_translation[0] += mmd->fill_offset[0];
+ gps->uv_translation[1] += mmd->fill_offset[1];
+ gps->uv_scale *= mmd->fill_scale;
+ BKE_gpencil_stroke_geometry_update(gps);
+ }
+
+ if ((mmd->mode == STROKE) || (mmd->mode == STROKE_AND_FILL)) {
+ float totlen = 1.0f;
+ if (mmd->fit_method == GP_TEX_FIT_STROKE) {
+ totlen = 0.0f;
+ for (int i = 1; i < gps->totpoints; i++) {
+ totlen += len_v3v3(&gps->points[i - 1].x, &gps->points[i].x);
+ }
+ }
+
+ for (int i = 0; i < gps->totpoints; i++) {
+ bGPDspoint *pt = &gps->points[i];
+ MDeformVert *dvert = gps->dvert != NULL ? &gps->dvert[i] : NULL;
+ /* Verify point is part of vertex group. */
+ float weight = get_modifier_point_weight(
+ dvert, (mmd->flag & GP_TEX_INVERT_VGROUP) != 0, def_nr);
+ if (weight < 0.0f) {
+ continue;
+ }
+
+ pt->uv_fac /= totlen;
+ pt->uv_fac *= mmd->uv_scale;
+ pt->uv_fac += mmd->uv_offset;
+ }
+ }
+}
+
+static void bakeModifier(struct Main *UNUSED(bmain),
+ Depsgraph *depsgraph,
+ GpencilModifierData *md,
+ Object *ob)
+{
+ bGPdata *gpd = ob->data;
+
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
+ LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
+ deformStroke(md, depsgraph, ob, gpl, gpf, gps);
+ }
+ }
+ }
+}
+
+GpencilModifierTypeInfo modifierType_Gpencil_Texture = {
+ /* name */ "Texture Mapping",
+ /* structName */ "TextureGpencilModifierData",
+ /* structSize */ sizeof(TextureGpencilModifierData),
+ /* type */ eGpencilModifierTypeType_Gpencil,
+ /* flags */ eGpencilModifierTypeFlag_SupportsEditmode,
+
+ /* copyData */ copyData,
+
+ /* deformStroke */ deformStroke,
+ /* generateStrokes */ NULL,
+ /* bakeModifier */ bakeModifier,
+ /* remapTime */ NULL,
+
+ /* initData */ initData,
+ /* freeData */ NULL,
+ /* isDisabled */ NULL,
+ /* updateDepsgraph */ NULL,
+ /* dependsOnTime */ NULL,
+ /* foreachObjectLink */ NULL,
+ /* foreachIDLink */ NULL,
+ /* foreachTexLink */ NULL,
+};
diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.c
index 2d093dacdce..5a5dfb3e1e8 100644
--- a/source/blender/gpu/intern/gpu_immediate.c
+++ b/source/blender/gpu/intern/gpu_immediate.c
@@ -275,6 +275,14 @@ void immBegin(GPUPrimType prim_type, uint vertex_len)
/* printf("mapping %u to %u\n", imm.buffer_offset, imm.buffer_offset + bytes_needed - 1); */
+#if TRUST_NO_ONE
+ {
+ GLint bufsize;
+ glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, &bufsize);
+ assert(active_buffer->buffer_offset + bytes_needed <= bufsize);
+ }
+#endif
+
active_buffer->buffer_data = glMapBufferRange(
GL_ARRAY_BUFFER,
active_buffer->buffer_offset,
diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.c
index cb1cd9a6f6d..1caa88d18ae 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.c
+++ b/source/blender/gpu/intern/gpu_shader_interface.c
@@ -254,8 +254,12 @@ GPUShaderInterface *GPU_shaderinterface_create(int32_t program)
}
/* TODO: reject DOUBLE gl_types */
-
input->location = glGetAttribLocation(program, name);
+ /* Ignore OpenGL names like `gl_BaseInstanceARB`, `gl_InstanceID` and `gl_VertexID`. */
+ if (input->location == -1) {
+ MEM_freeN(input);
+ continue;
+ }
shaderface->enabled_attr_mask |= (1 << input->location);
diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c
index 496e8981f2b..f30270b9eed 100644
--- a/source/blender/gpu/intern/gpu_viewport.c
+++ b/source/blender/gpu/intern/gpu_viewport.c
@@ -559,10 +559,10 @@ void GPU_viewport_colorspace_set(GPUViewport *viewport,
{
/**
* HACK(fclem): We copy the settings here to avoid use after free if an update frees the scene
- * and the viewport stays cached (see T75443). But this means the OCIO curvemapping caching
- * (which is based on CurveMap pointer address) cannot operate correctly and it will create
- * a different OCIO processor for each viewport. We try to only realloc the curvemap copy if
- * needed to avoid uneeded cache invalidation.
+ * and the viewport stays cached (see T75443). But this means the OCIO curve-mapping caching
+ * (which is based on #CurveMap pointer address) cannot operate correctly and it will create
+ * a different OCIO processor for each viewport. We try to only reallocate the curve-map copy
+ * if needed to avoid unneeded cache invalidation.
*/
if (view_settings->curve_mapping) {
if (viewport->view_settings.curve_mapping) {
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index aa82487d69f..e6f0f44b2b3 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -340,7 +340,7 @@ void nearest_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, in
static void processor_apply_func(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
{
- void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_userdata(pool);
+ void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_user_data(pool);
do_thread(taskdata);
}
@@ -403,7 +403,7 @@ static void processor_apply_scanline_func(TaskPool *__restrict pool,
void *taskdata,
int UNUSED(threadid))
{
- ScanlineGlobalData *data = BLI_task_pool_userdata(pool);
+ ScanlineGlobalData *data = BLI_task_pool_user_data(pool);
int start_scanline = POINTER_AS_INT(taskdata);
int num_scanlines = min_ii(data->scanlines_per_task, data->total_scanlines - start_scanline);
data->do_thread(data->custom_data, start_scanline, num_scanlines);
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 5230cb050f4..289f8c7a7b9 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -436,6 +436,7 @@ typedef enum ID_Type {
ID_HA = MAKE_ID2('H', 'A'), /* Hair */
ID_PT = MAKE_ID2('P', 'T'), /* PointCloud */
ID_VO = MAKE_ID2('V', 'O'), /* Volume */
+ ID_SIM = MAKE_ID2('S', 'I'), /* Simulation */
} ID_Type;
/* Only used as 'placeholder' in .blend files for directly linked data-blocks. */
@@ -564,9 +565,9 @@ enum {
/* RESET_NEVER tag data-block as needing an auto-override execution, if enabled. */
LIB_TAG_OVERRIDE_LIBRARY_AUTOREFRESH = 1 << 17,
- /* tag data-block has having an extra user. */
+ /* tag data-block as having an extra user. */
LIB_TAG_EXTRAUSER = 1 << 2,
- /* tag data-block has having actually increased usercount for the extra virtual user. */
+ /* tag data-block as having actually increased usercount for the extra virtual user. */
LIB_TAG_EXTRAUSER_SET = 1 << 7,
/* RESET_AFTER_USE tag newly duplicated/copied IDs.
@@ -735,6 +736,7 @@ typedef enum IDRecalcFlag {
#define FILTER_ID_HA (1ULL << 32)
#define FILTER_ID_PT (1ULL << 33)
#define FILTER_ID_VO (1ULL << 34)
+#define FILTER_ID_SIM (1ULL << 35)
#define FILTER_ID_ALL \
(FILTER_ID_AC | FILTER_ID_AR | FILTER_ID_BR | FILTER_ID_CA | FILTER_ID_CU | FILTER_ID_GD | \
@@ -742,7 +744,7 @@ typedef enum IDRecalcFlag {
FILTER_ID_MB | FILTER_ID_MC | FILTER_ID_ME | FILTER_ID_MSK | FILTER_ID_NT | FILTER_ID_OB | \
FILTER_ID_PA | FILTER_ID_PAL | FILTER_ID_PC | FILTER_ID_SCE | FILTER_ID_SPK | FILTER_ID_SO | \
FILTER_ID_TE | FILTER_ID_TXT | FILTER_ID_VF | FILTER_ID_WO | FILTER_ID_CF | FILTER_ID_WS | \
- FILTER_ID_LP | FILTER_ID_HA | FILTER_ID_PT | FILTER_ID_VO)
+ FILTER_ID_LP | FILTER_ID_HA | FILTER_ID_PT | FILTER_ID_VO | FILTER_ID_SIM)
/* IMPORTANT: this enum matches the order currently use in set_listbasepointers,
* keep them in sync! */
@@ -786,6 +788,7 @@ enum {
INDEX_ID_WS,
INDEX_ID_WM,
INDEX_ID_MSK,
+ INDEX_ID_SIM,
INDEX_ID_NULL,
INDEX_ID_MAX,
};
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index b29816c735b..635c155dec6 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -261,23 +261,23 @@ typedef enum eBone_InheritScaleMode {
/* Inherit all scale and shear. */
BONE_INHERIT_SCALE_FULL = 0,
/* Inherit scale, but remove final shear. */
- BONE_INHERIT_SCALE_FIX_SHEAR,
+ BONE_INHERIT_SCALE_FIX_SHEAR = 1,
/* Inherit average scale. */
- BONE_INHERIT_SCALE_AVERAGE,
+ BONE_INHERIT_SCALE_AVERAGE = 2,
/* Inherit no scale or shear. */
- BONE_INHERIT_SCALE_NONE,
+ BONE_INHERIT_SCALE_NONE = 3,
/* Inherit effects of shear on parent (same as old disabled Inherit Scale). */
- BONE_INHERIT_SCALE_NONE_LEGACY,
+ BONE_INHERIT_SCALE_NONE_LEGACY = 4,
/* Inherit parent X scale as child X scale etc. */
- BONE_INHERIT_SCALE_ALIGNED,
+ BONE_INHERIT_SCALE_ALIGNED = 5,
} eBone_InheritScaleMode;
/* bone->bbone_prev_type, bbone_next_type */
typedef enum eBone_BBoneHandleType {
- BBONE_HANDLE_AUTO = 0, /* Default mode based on parents & children. */
- BBONE_HANDLE_ABSOLUTE, /* Custom handle in absolute position mode. */
- BBONE_HANDLE_RELATIVE, /* Custom handle in relative position mode. */
- BBONE_HANDLE_TANGENT, /* Custom handle in tangent mode (use direction, not location). */
+ BBONE_HANDLE_AUTO = 0, /* Default mode based on parents & children. */
+ BBONE_HANDLE_ABSOLUTE = 1, /* Custom handle in absolute position mode. */
+ BBONE_HANDLE_RELATIVE = 2, /* Custom handle in relative position mode. */
+ BBONE_HANDLE_TANGENT = 3, /* Custom handle in tangent mode (use direction, not location). */
} eBone_BBoneHandleType;
#define MAXBONENAME 64
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 041943bc5e4..0e16abf76f7 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -805,8 +805,8 @@ typedef enum {
/* blur kernel types, Brush.blur_mode */
typedef enum eBlurKernelType {
- KERNEL_GAUSSIAN,
- KERNEL_BOX,
+ KERNEL_GAUSSIAN = 0,
+ KERNEL_BOX = 1,
} eBlurKernelType;
/* Brush.falloff_shape */
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 9efd2116601..65087a6d459 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -735,11 +735,11 @@ typedef enum eConstraint_EulerOrder {
/** Explicit euler rotation modes - must sync with BLI_math_rotation.h defines. */
CONSTRAINT_EULER_XYZ = 1,
- CONSTRAINT_EULER_XZY,
- CONSTRAINT_EULER_YXZ,
- CONSTRAINT_EULER_YZX,
- CONSTRAINT_EULER_ZXY,
- CONSTRAINT_EULER_ZYX,
+ CONSTRAINT_EULER_XZY = 2,
+ CONSTRAINT_EULER_YXZ = 3,
+ CONSTRAINT_EULER_YZX = 4,
+ CONSTRAINT_EULER_ZXY = 5,
+ CONSTRAINT_EULER_ZYX = 6,
} eConstraint_EulerOrder;
/* -------------------------------------- */
@@ -762,13 +762,13 @@ typedef enum eCopyRotation_MixMode {
/* Replace rotation channel values. */
ROTLIKE_MIX_REPLACE = 0,
/* Legacy Offset mode - don't use. */
- ROTLIKE_MIX_OFFSET,
+ ROTLIKE_MIX_OFFSET = 1,
/* Add Euler components together. */
- ROTLIKE_MIX_ADD,
+ ROTLIKE_MIX_ADD = 2,
/* Multiply the copied rotation on the left. */
- ROTLIKE_MIX_BEFORE,
+ ROTLIKE_MIX_BEFORE = 3,
/* Multiply the copied rotation on the right. */
- ROTLIKE_MIX_AFTER,
+ ROTLIKE_MIX_AFTER = 4,
} eCopyRotation_MixMode;
/* bLocateLikeConstraint.flag */
@@ -799,9 +799,9 @@ typedef enum eCopyTransforms_MixMode {
/* Replace rotation channel values. */
TRANSLIKE_MIX_REPLACE = 0,
/* Multiply the copied transformation on the left, with anti-shear scale handling. */
- TRANSLIKE_MIX_BEFORE,
+ TRANSLIKE_MIX_BEFORE = 1,
/* Multiply the copied transformation on the right, with anti-shear scale handling. */
- TRANSLIKE_MIX_AFTER,
+ TRANSLIKE_MIX_AFTER = 2,
} eCopyTransforms_MixMode;
/* bTransformConstraint.to/from */
@@ -816,7 +816,7 @@ typedef enum eTransform_MixModeLoc {
/* Add component values together (default). */
TRANS_MIXLOC_ADD = 0,
/* Replace component values. */
- TRANS_MIXLOC_REPLACE,
+ TRANS_MIXLOC_REPLACE = 1,
} eTransform_MixModeLoc;
/* bTransformConstraint.mix_mode_rot */
@@ -824,11 +824,11 @@ typedef enum eTransform_MixModeRot {
/* Add component values together (default). */
TRANS_MIXROT_ADD = 0,
/* Replace component values. */
- TRANS_MIXROT_REPLACE,
+ TRANS_MIXROT_REPLACE = 1,
/* Multiply the generated rotation on the left. */
- TRANS_MIXROT_BEFORE,
+ TRANS_MIXROT_BEFORE = 2,
/* Multiply the generated rotation on the right. */
- TRANS_MIXROT_AFTER,
+ TRANS_MIXROT_AFTER = 3,
} eTransform_MixModeRot;
/* bTransformConstraint.mix_mode_scale */
@@ -836,7 +836,7 @@ typedef enum eTransform_MixModeScale {
/* Replace component values (default). */
TRANS_MIXSCALE_REPLACE = 0,
/* Multiply component values together. */
- TRANS_MIXSCALE_MULTIPLY,
+ TRANS_MIXSCALE_MULTIPLY = 1,
} eTransform_MixModeScale;
/* bSameVolumeConstraint.free_axis */
@@ -867,9 +867,9 @@ typedef enum eActionConstraint_MixMode {
/* Multiply the action transformation on the right. */
ACTCON_MIX_AFTER_FULL = 0,
/* Multiply the action transformation on the right, with anti-shear scale handling. */
- ACTCON_MIX_AFTER,
+ ACTCON_MIX_AFTER = 1,
/* Multiply the action transformation on the left, with anti-shear scale handling. */
- ACTCON_MIX_BEFORE,
+ ACTCON_MIX_BEFORE = 2,
} eActionConstraint_MixMode;
/* Locked-Axis Values (Locked Track) */
diff --git a/source/blender/makesdna/DNA_gpencil_modifier_types.h b/source/blender/makesdna/DNA_gpencil_modifier_types.h
index c3425826d36..deb955f5551 100644
--- a/source/blender/makesdna/DNA_gpencil_modifier_types.h
+++ b/source/blender/makesdna/DNA_gpencil_modifier_types.h
@@ -47,6 +47,8 @@ typedef enum GpencilModifierType {
eGpencilModifierType_Armature = 15,
eGpencilModifierType_Time = 16,
eGpencilModifierType_Multiply = 17,
+ eGpencilModifierType_Texture = 18,
+ /* Keep last. */
NUM_GREASEPENCIL_MODIFIER_TYPES,
} GpencilModifierType;
@@ -713,4 +715,50 @@ typedef enum eTintGpencil_Flag {
GP_TINT_CUSTOM_CURVE = (1 << 6),
} eTintGpencil_Flag;
+typedef struct TextureGpencilModifierData {
+ GpencilModifierData modifier;
+ /** Layer name. */
+ char layername[64];
+ /** Material name. */
+ char materialname[64];
+ /** Optional vertexgroup name, MAX_VGROUP_NAME. */
+ char vgname[64];
+ /** Custom index for passes. */
+ int pass_index;
+ /** Flags. */
+ int flag;
+ /** Offset value to add to uv_fac. */
+ float uv_offset;
+ float uv_scale;
+ float fill_rotation;
+ float fill_offset[2];
+ float fill_scale;
+ /** Custom index for passes. */
+ int layer_pass;
+ /** Texture fit options. */
+ short fit_method;
+ short mode;
+} TextureGpencilModifierData;
+
+typedef enum eTextureGpencil_Flag {
+ GP_TEX_INVERT_LAYER = (1 << 0),
+ GP_TEX_INVERT_PASS = (1 << 1),
+ GP_TEX_INVERT_VGROUP = (1 << 2),
+ GP_TEX_INVERT_LAYERPASS = (1 << 3),
+ GP_TEX_INVERT_MATERIAL = (1 << 4),
+} eTextureGpencil_Flag;
+
+/* Texture->fit_method */
+typedef enum eTextureGpencil_Fit {
+ GP_TEX_FIT_STROKE = 0,
+ GP_TEX_CONSTANT_LENGTH = 1,
+} eTextureGpencil_Fit;
+
+/* Texture->mode */
+typedef enum eTextureGpencil_Mode {
+ STROKE = 0,
+ FILL = 1,
+ STROKE_AND_FILL = 2,
+} eTextureGpencil_Mode;
+
#endif /* __DNA_GPENCIL_MODIFIER_TYPES_H__ */
diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h
index d3d7ca1cc3b..bf9f228b53f 100644
--- a/source/blender/makesdna/DNA_gpencil_types.h
+++ b/source/blender/makesdna/DNA_gpencil_types.h
@@ -276,6 +276,7 @@ typedef enum eGPDstroke_Caps {
GP_STROKE_CAP_ROUND = 0,
GP_STROKE_CAP_FLAT = 1,
+ /* Keeo last. */
GP_STROKE_CAP_MAX,
} GPDstroke_Caps;
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h
index 4676e7fa313..ef129a92699 100644
--- a/source/blender/makesdna/DNA_layer_types.h
+++ b/source/blender/makesdna/DNA_layer_types.h
@@ -115,6 +115,7 @@ typedef struct ViewLayer {
ListBase object_bases;
/** Default allocated now. */
struct SceneStats *stats;
+ char footer_str[128];
struct Base *basact;
/** A view layer has one top level layer collection, because a scene has only one top level
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 10a549edc17..357c3260121 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -324,35 +324,35 @@ enum {
/* blend_shadow */
enum {
MA_BS_NONE = 0,
- MA_BS_SOLID,
- MA_BS_CLIP,
- MA_BS_HASHED,
+ MA_BS_SOLID = 1,
+ MA_BS_CLIP = 2,
+ MA_BS_HASHED = 3,
};
/* Grease Pencil Stroke styles */
enum {
GP_MATERIAL_STROKE_STYLE_SOLID = 0,
- GP_MATERIAL_STROKE_STYLE_TEXTURE,
+ GP_MATERIAL_STROKE_STYLE_TEXTURE = 1,
};
/* Grease Pencil Fill styles */
enum {
GP_MATERIAL_FILL_STYLE_SOLID = 0,
- GP_MATERIAL_FILL_STYLE_GRADIENT,
- GP_MATERIAL_FILL_STYLE_CHECKER, /* DEPRECATED (only for convert old files) */
- GP_MATERIAL_FILL_STYLE_TEXTURE,
+ GP_MATERIAL_FILL_STYLE_GRADIENT = 1,
+ GP_MATERIAL_FILL_STYLE_CHECKER = 2, /* DEPRECATED (only for convert old files) */
+ GP_MATERIAL_FILL_STYLE_TEXTURE = 3,
};
/* Grease Pencil Gradient Types */
enum {
GP_MATERIAL_GRADIENT_LINEAR = 0,
- GP_MATERIAL_GRADIENT_RADIAL,
+ GP_MATERIAL_GRADIENT_RADIAL = 1,
};
/* Grease Pencil Follow Drawing Modes */
enum {
GP_MATERIAL_FOLLOW_PATH = 0,
- GP_MATERIAL_FOLLOW_OBJ,
- GP_MATERIAL_FOLLOW_FIXED,
+ GP_MATERIAL_FOLLOW_OBJ = 1,
+ GP_MATERIAL_FOLLOW_FIXED = 2,
};
#endif
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 9e58d7df042..8e7dc1fa266 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -452,23 +452,23 @@ enum {
/* BevelModifierData->face_str_mode */
enum {
- MOD_BEVEL_FACE_STRENGTH_NONE,
- MOD_BEVEL_FACE_STRENGTH_NEW,
- MOD_BEVEL_FACE_STRENGTH_AFFECTED,
- MOD_BEVEL_FACE_STRENGTH_ALL,
+ MOD_BEVEL_FACE_STRENGTH_NONE = 0,
+ MOD_BEVEL_FACE_STRENGTH_NEW = 1,
+ MOD_BEVEL_FACE_STRENGTH_AFFECTED = 2,
+ MOD_BEVEL_FACE_STRENGTH_ALL = 3,
};
/* BevelModifier->miter_inner and ->miter_outer */
enum {
- MOD_BEVEL_MITER_SHARP,
- MOD_BEVEL_MITER_PATCH,
- MOD_BEVEL_MITER_ARC,
+ MOD_BEVEL_MITER_SHARP = 0,
+ MOD_BEVEL_MITER_PATCH = 1,
+ MOD_BEVEL_MITER_ARC = 2,
};
/* BevelModifier->vmesh_method */
enum {
- MOD_BEVEL_VMESH_ADJ,
- MOD_BEVEL_VMESH_CUTOFF,
+ MOD_BEVEL_VMESH_ADJ = 0,
+ MOD_BEVEL_VMESH_CUTOFF = 1,
};
typedef struct FluidModifierData {
@@ -594,10 +594,10 @@ enum {
};
enum {
- MOD_DECIM_MODE_COLLAPSE,
- MOD_DECIM_MODE_UNSUBDIV,
+ MOD_DECIM_MODE_COLLAPSE = 0,
+ MOD_DECIM_MODE_UNSUBDIV = 1,
/** called planar in the UI */
- MOD_DECIM_MODE_DISSOLVE,
+ MOD_DECIM_MODE_DISSOLVE = 2,
};
typedef struct SmoothModifierData {
@@ -1694,15 +1694,15 @@ enum {
/* Triangulate methods - NGons */
enum {
MOD_TRIANGULATE_NGON_BEAUTY = 0,
- MOD_TRIANGULATE_NGON_EARCLIP,
+ MOD_TRIANGULATE_NGON_EARCLIP = 1,
};
/* Triangulate methods - Quads */
enum {
MOD_TRIANGULATE_QUAD_BEAUTY = 0,
- MOD_TRIANGULATE_QUAD_FIXED,
- MOD_TRIANGULATE_QUAD_ALTERNATE,
- MOD_TRIANGULATE_QUAD_SHORTEDGE,
+ MOD_TRIANGULATE_QUAD_FIXED = 1,
+ MOD_TRIANGULATE_QUAD_ALTERNATE = 2,
+ MOD_TRIANGULATE_QUAD_SHORTEDGE = 3,
};
typedef struct LaplacianSmoothModifierData {
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 8029e8ebc13..4ff0e531168 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -154,6 +154,12 @@ typedef enum eNodeSocketDatatype {
__SOCK_MESH = 5, /* deprecated */
SOCK_INT = 6,
SOCK_STRING = 7,
+ SOCK_OBJECT = 8,
+ SOCK_IMAGE = 9,
+ SOCK_EMITTERS = 10,
+ SOCK_EVENTS = 11,
+ SOCK_FORCES = 12,
+ SOCK_CONTROL_FLOW = 13,
} eNodeSocketDatatype;
/* socket shape */
@@ -498,6 +504,7 @@ typedef struct bNodeTree {
#define NTREE_SHADER 0
#define NTREE_COMPOSIT 1
#define NTREE_TEXTURE 2
+#define NTREE_SIMULATION 3
/* ntree->init, flag */
#define NTREE_TYPE_INIT 1
@@ -565,6 +572,14 @@ typedef struct bNodeSocketValueString {
char value[1024];
} bNodeSocketValueString;
+typedef struct bNodeSocketValueObject {
+ struct Object *value;
+} bNodeSocketValueObject;
+
+typedef struct bNodeSocketValueImage {
+ struct Image *value;
+} bNodeSocketValueImage;
+
/* data structs, for node->storage */
enum {
CMP_NODE_MASKTYPE_ADD = 0,
@@ -1293,6 +1308,23 @@ enum {
NODE_VECTOR_MATH_TANGENT = 23,
};
+/* Boolean math node operations. */
+enum {
+ NODE_BOOLEAN_MATH_AND = 0,
+ NODE_BOOLEAN_MATH_OR = 1,
+ NODE_BOOLEAN_MATH_NOT = 2,
+};
+
+/* Float compare node operations. */
+enum {
+ NODE_FLOAT_COMPARE_LESS_THAN = 0,
+ NODE_FLOAT_COMPARE_LESS_EQUAL = 1,
+ NODE_FLOAT_COMPARE_GREATER_THAN = 2,
+ NODE_FLOAT_COMPARE_GREATER_EQUAL = 3,
+ NODE_FLOAT_COMPARE_EQUAL = 4,
+ NODE_FLOAT_COMPARE_NOT_EQUAL = 5,
+};
+
/* Clamp node types. */
enum {
NODE_CLAMP_MINMAX = 0,
@@ -1385,4 +1417,16 @@ typedef enum NodeShaderOutputTarget {
SHD_OUTPUT_CYCLES = 2,
} NodeShaderOutputTarget;
+/* Particle Time Step Event node */
+typedef enum NodeSimParticleTimeStepEventType {
+ NODE_PARTICLE_TIME_STEP_EVENT_BEGIN = 0,
+ NODE_PARTICLE_TIME_STEP_EVENT_END = 1,
+} NodeSimParticleTimeStepEventType;
+
+/* Simulation Time node */
+typedef enum NodeSimInputTimeType {
+ NODE_SIM_INPUT_SIMULATION_TIME = 0,
+ NODE_SIM_INPUT_SCENE_TIME = 1,
+} NodeSimInputTimeType;
+
#endif
diff --git a/source/blender/makesdna/DNA_object_force_types.h b/source/blender/makesdna/DNA_object_force_types.h
index 88c712b5b28..daa3a629d27 100644
--- a/source/blender/makesdna/DNA_object_force_types.h
+++ b/source/blender/makesdna/DNA_object_force_types.h
@@ -62,6 +62,7 @@ typedef enum ePFieldType {
/** Force based on smoke simulation air flow. */
PFIELD_SMOKEFLOW = 13,
+ /* Keep last. */
NUM_PFIELD_TYPES,
} ePFieldType;
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 1a76d32dc2c..47e6db835c9 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -462,6 +462,7 @@ enum {
OB_VOLUME = 29,
+ /* Keep last. */
OB_TYPE_MAX,
};
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index f4834355223..357c1158b47 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -99,19 +99,19 @@ typedef struct AviCodecData {
} AviCodecData;
typedef enum eFFMpegPreset {
- FFM_PRESET_NONE,
+ FFM_PRESET_NONE = 0,
#ifdef DNA_DEPRECATED_ALLOW
/* Previously used by h.264 to control encoding speed vs. file size. */
- FFM_PRESET_ULTRAFAST, /* DEPRECATED */
- FFM_PRESET_SUPERFAST, /* DEPRECATED */
- FFM_PRESET_VERYFAST, /* DEPRECATED */
- FFM_PRESET_FASTER, /* DEPRECATED */
- FFM_PRESET_FAST, /* DEPRECATED */
- FFM_PRESET_MEDIUM, /* DEPRECATED */
- FFM_PRESET_SLOW, /* DEPRECATED */
- FFM_PRESET_SLOWER, /* DEPRECATED */
- FFM_PRESET_VERYSLOW, /* DEPRECATED */
+ FFM_PRESET_ULTRAFAST = 1, /* DEPRECATED */
+ FFM_PRESET_SUPERFAST = 2, /* DEPRECATED */
+ FFM_PRESET_VERYFAST = 3, /* DEPRECATED */
+ FFM_PRESET_FASTER = 4, /* DEPRECATED */
+ FFM_PRESET_FAST = 5, /* DEPRECATED */
+ FFM_PRESET_MEDIUM = 6, /* DEPRECATED */
+ FFM_PRESET_SLOW = 7, /* DEPRECATED */
+ FFM_PRESET_SLOWER = 8, /* DEPRECATED */
+ FFM_PRESET_VERYSLOW = 9, /* DEPRECATED */
#endif
/* Used by WEBM/VP9 and h.264 to control encoding speed vs. file size.
@@ -121,9 +121,9 @@ typedef enum eFFMpegPreset {
/** the default and recommended for most applications */
FFM_PRESET_GOOD = 10,
/** recommended if you have lots of time and want the best compression efficiency */
- FFM_PRESET_BEST,
+ FFM_PRESET_BEST = 11,
/** recommended for live / fast encoding */
- FFM_PRESET_REALTIME,
+ FFM_PRESET_REALTIME = 12,
} eFFMpegPreset;
/* Mapping from easily-understandable descriptions to CRF values.
@@ -2194,14 +2194,14 @@ typedef enum eSculptFlags {
/* ImagePaintSettings.mode */
typedef enum eImagePaintMode {
- IMAGEPAINT_MODE_MATERIAL, /* detect texture paint slots from the material */
- IMAGEPAINT_MODE_IMAGE, /* select texture paint image directly */
+ IMAGEPAINT_MODE_MATERIAL = 0, /* detect texture paint slots from the material */
+ IMAGEPAINT_MODE_IMAGE = 1, /* select texture paint image directly */
} eImagePaintMode;
/* ImagePaintSettings.interp */
enum {
IMAGEPAINT_INTERP_LINEAR = 0,
- IMAGEPAINT_INTERP_CLOSEST,
+ IMAGEPAINT_INTERP_CLOSEST = 1,
};
/* ImagePaintSettings.flag */
@@ -2301,17 +2301,17 @@ typedef enum eGPencil_Selectmode_types {
/* ToolSettings.gpencil_guide_types */
typedef enum eGPencil_GuideTypes {
GP_GUIDE_CIRCULAR = 0,
- GP_GUIDE_RADIAL,
- GP_GUIDE_PARALLEL,
- GP_GUIDE_GRID,
- GP_GUIDE_ISO,
+ GP_GUIDE_RADIAL = 1,
+ GP_GUIDE_PARALLEL = 2,
+ GP_GUIDE_GRID = 3,
+ GP_GUIDE_ISO = 4,
} eGPencil_GuideTypes;
/* ToolSettings.gpencil_guide_references */
typedef enum eGPencil_Guide_Reference {
GP_GUIDE_REF_CURSOR = 0,
- GP_GUIDE_REF_CUSTOM,
- GP_GUIDE_REF_OBJECT,
+ GP_GUIDE_REF_CUSTOM = 1,
+ GP_GUIDE_REF_OBJECT = 2,
} eGPencil_Guide_Reference;
/* ToolSettings.particle flag */
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index 9a59b69604d..8497d363179 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -306,8 +306,8 @@ enum GlobalAreaFlag {
};
typedef enum GlobalAreaAlign {
- GLOBAL_AREA_ALIGN_TOP,
- GLOBAL_AREA_ALIGN_BOTTOM,
+ GLOBAL_AREA_ALIGN_TOP = 0,
+ GLOBAL_AREA_ALIGN_BOTTOM = 1,
} GlobalAreaAlign;
typedef struct ScrArea_Runtime {
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 17b3528aadf..1714ec8b498 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -634,7 +634,7 @@ enum {
seqModifierType_Mask = 5,
seqModifierType_WhiteBalance = 6,
seqModifierType_Tonemap = 7,
-
+ /* Keep last. */
NUM_SEQUENCE_MODIFIER_TYPES,
};
diff --git a/source/blender/makesdna/DNA_shader_fx_types.h b/source/blender/makesdna/DNA_shader_fx_types.h
index e0931d8cac3..18a4e8655a3 100644
--- a/source/blender/makesdna/DNA_shader_fx_types.h
+++ b/source/blender/makesdna/DNA_shader_fx_types.h
@@ -42,6 +42,7 @@ typedef enum ShaderFxType {
eShaderFxType_Colorize = 8,
eShaderFxType_Shadow = 9,
eShaderFxType_Glow = 10,
+ /* Keep last. */
NUM_SHADER_FX_TYPES,
} ShaderFxType;
diff --git a/source/blender/makesdna/DNA_simulation_defaults.h b/source/blender/makesdna/DNA_simulation_defaults.h
new file mode 100644
index 00000000000..b4cecd861a9
--- /dev/null
+++ b/source/blender/makesdna/DNA_simulation_defaults.h
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup DNA
+ */
+
+#ifndef __DNA_SIMULATION_DEFAULTS_H__
+#define __DNA_SIMULATION_DEFAULTS_H__
+
+/* Struct members on own line. */
+/* clang-format off */
+
+/* -------------------------------------------------------------------- */
+/** \name Simulation Struct
+ * \{ */
+
+#define _DNA_DEFAULT_Simulation \
+ { \
+ .flag = 0, \
+ }
+
+/** \} */
+
+/* clang-format on */
+
+#endif /* __DNA_SIMULATION_DEFAULTS_H__ */
diff --git a/source/blender/makesdna/DNA_simulation_types.h b/source/blender/makesdna/DNA_simulation_types.h
new file mode 100644
index 00000000000..113c301bb9e
--- /dev/null
+++ b/source/blender/makesdna/DNA_simulation_types.h
@@ -0,0 +1,41 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup DNA
+ */
+
+#ifndef __DNA_SIMULATION_TYPES_H__
+#define __DNA_SIMULATION_TYPES_H__
+
+#include "DNA_ID.h"
+
+typedef struct Simulation {
+ ID id;
+ struct AnimData *adt; /* animation data (must be immediately after id) */
+
+ struct bNodeTree *nodetree;
+
+ int flag;
+ int _pad1[1];
+} Simulation;
+
+/* Simulation.flag */
+enum {
+ SIM_DS_EXPAND = (1 << 0),
+};
+
+#endif /* __DNA_SIMULATION_TYPES_H__ */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 648d35c9a2d..c1bfbe8a8b2 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -212,7 +212,7 @@ typedef enum eSpaceButtons_Context {
BCONTEXT_SHADERFX = 15,
BCONTEXT_OUTPUT = 16,
- /* always as last... */
+ /* Keep last. */
BCONTEXT_TOT,
} eSpaceButtons_Context;
@@ -1075,7 +1075,9 @@ typedef struct SpaceImage {
int flag;
char pixel_snap_mode;
- char _pad2[3];
+ char _pad2[7];
+
+ float uv_opacity;
int tile_grid_shape[2];
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 7a09059e344..d40f07c1fff 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -619,9 +619,8 @@ typedef struct UserDef_FileSpaceData {
typedef struct UserDef_Experimental {
char use_undo_legacy;
- char use_menu_search;
/** `makesdna` does not allow empty structs. */
- char _pad0[6];
+ char _pad0[7];
} UserDef_Experimental;
#define USER_EXPERIMENTAL_TEST(userdef, member) \
@@ -1290,8 +1289,8 @@ typedef enum eUserpref_RenderDisplayType {
} eUserpref_RenderDisplayType;
typedef enum eUserpref_TempSpaceDisplayType {
- USER_TEMP_SPACE_DISPLAY_FULLSCREEN,
- USER_TEMP_SPACE_DISPLAY_WINDOW,
+ USER_TEMP_SPACE_DISPLAY_FULLSCREEN = 0,
+ USER_TEMP_SPACE_DISPLAY_WINDOW = 1,
} eUserpref_TempSpaceDisplayType;
typedef enum eUserpref_EmulateMMBMod {
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 21def800e4a..e486730ebcf 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -489,6 +489,7 @@ enum {
V3D_OVERLAY_HIDE_BONES = (1 << 8),
V3D_OVERLAY_HIDE_OBJECT_XTRAS = (1 << 9),
V3D_OVERLAY_HIDE_OBJECT_ORIGINS = (1 << 10),
+ V3D_OVERLAY_STATS = (1 << 11),
};
/** #View3DOverlay.edit_flag */
diff --git a/source/blender/makesdna/DNA_volume_types.h b/source/blender/makesdna/DNA_volume_types.h
index 1a49df86761..b3615e87a50 100644
--- a/source/blender/makesdna/DNA_volume_types.h
+++ b/source/blender/makesdna/DNA_volume_types.h
@@ -95,9 +95,9 @@ enum {
/* Volume.sequence_mode */
typedef enum VolumeSequenceMode {
VOLUME_SEQUENCE_CLIP = 0,
- VOLUME_SEQUENCE_EXTEND,
- VOLUME_SEQUENCE_REPEAT,
- VOLUME_SEQUENCE_PING_PONG,
+ VOLUME_SEQUENCE_EXTEND = 1,
+ VOLUME_SEQUENCE_REPEAT = 2,
+ VOLUME_SEQUENCE_PING_PONG = 3,
} VolumeSequenceMode;
/* VolumeDisplay.wireframe_type */
diff --git a/source/blender/makesdna/intern/CMakeLists.txt b/source/blender/makesdna/intern/CMakeLists.txt
index a101e96e958..1b0bf086269 100644
--- a/source/blender/makesdna/intern/CMakeLists.txt
+++ b/source/blender/makesdna/intern/CMakeLists.txt
@@ -146,6 +146,7 @@ set(SRC
../DNA_object_defaults.h
../DNA_pointcloud_defaults.h
../DNA_scene_defaults.h
+ ../DNA_simulation_defaults.h
../DNA_speaker_defaults.h
../DNA_texture_defaults.h
../DNA_vec_defaults.h
diff --git a/source/blender/makesdna/intern/dna_defaults.c b/source/blender/makesdna/intern/dna_defaults.c
index dadd2fd9d7d..2d86e97debf 100644
--- a/source/blender/makesdna/intern/dna_defaults.c
+++ b/source/blender/makesdna/intern/dna_defaults.c
@@ -71,6 +71,7 @@
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -93,6 +94,7 @@
#include "DNA_object_defaults.h"
#include "DNA_pointcloud_defaults.h"
#include "DNA_scene_defaults.h"
+#include "DNA_simulation_defaults.h"
#include "DNA_speaker_defaults.h"
#include "DNA_texture_defaults.h"
#include "DNA_volume_defaults.h"
@@ -150,6 +152,9 @@ SDNA_DEFAULT_DECL_STRUCT(PointCloud);
SDNA_DEFAULT_DECL_STRUCT(Scene);
SDNA_DEFAULT_DECL_STRUCT(ToolSettings);
+/* DNA_simulation_defaults.h */
+SDNA_DEFAULT_DECL_STRUCT(Simulation);
+
/* DNA_speaker_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Speaker);
@@ -260,6 +265,9 @@ const void *DNA_default_table[SDNA_TYPE_MAX] = {
SDNA_DEFAULT_DECL_EX(GP_Sculpt_Settings, ToolSettings.gp_sculpt),
SDNA_DEFAULT_DECL_EX(GP_Sculpt_Guide, ToolSettings.gp_sculpt.guide),
+ /* DNA_simulation_defaults.h */
+ SDNA_DEFAULT_DECL(Simulation),
+
/* DNA_speaker_defaults.h */
SDNA_DEFAULT_DECL(Speaker),
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index 39b26fef176..49f778f2eb1 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -136,6 +136,7 @@ static const char *includefiles[] = {
"DNA_hair_types.h",
"DNA_pointcloud_types.h",
"DNA_volume_types.h",
+ "DNA_simulation_types.h",
/* see comment above before editing! */
@@ -1590,6 +1591,7 @@ int main(int argc, char **argv)
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 31d1ed54fa1..d2e27bdbcad 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -259,6 +259,7 @@ extern StructRNA RNA_FreestyleLineStyle;
extern StructRNA RNA_FreestyleModuleSettings;
extern StructRNA RNA_FreestyleSettings;
extern StructRNA RNA_Function;
+extern StructRNA RNA_FunctionNode;
extern StructRNA RNA_GPencilFrame;
extern StructRNA RNA_GPencilInterpolateSettings;
extern StructRNA RNA_GPencilLayer;
@@ -548,6 +549,9 @@ extern StructRNA RNA_ShrinkwrapConstraint;
extern StructRNA RNA_ShrinkwrapModifier;
extern StructRNA RNA_SimpleDeformModifier;
extern StructRNA RNA_SimplifyGpencilModifier;
+extern StructRNA RNA_Simulation;
+extern StructRNA RNA_SimulationNode;
+extern StructRNA RNA_SimulationNodeTree;
extern StructRNA RNA_SkinModifier;
extern StructRNA RNA_SmoothGpencilModifier;
extern StructRNA RNA_SmoothModifier;
@@ -930,10 +934,6 @@ void RNA_property_update_main(struct Main *bmain,
PropertyRNA *prop);
bool RNA_property_update_check(struct PropertyRNA *prop);
-void RNA_property_update_cache_add(PointerRNA *ptr, PropertyRNA *prop);
-void RNA_property_update_cache_flush(struct Main *bmain, struct Scene *scene);
-void RNA_property_update_cache_free(void);
-
/* Property Data */
bool RNA_property_boolean_get(PointerRNA *ptr, PropertyRNA *prop);
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index fef98f9da4b..b6bae805636 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -23,6 +23,10 @@
#include "RNA_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNodeSocketType;
struct bNodeTreeType;
struct bNodeType;
@@ -191,6 +195,8 @@ extern const EnumPropertyItem rna_enum_node_socket_in_out_items[];
extern const EnumPropertyItem rna_enum_node_math_items[];
extern const EnumPropertyItem rna_enum_mapping_type_items[];
extern const EnumPropertyItem rna_enum_node_vec_math_items[];
+extern const EnumPropertyItem rna_enum_node_boolean_math_items[];
+extern const EnumPropertyItem rna_enum_node_float_compare_items[];
extern const EnumPropertyItem rna_enum_node_filter_items[];
extern const EnumPropertyItem rna_enum_node_map_range_items[];
extern const EnumPropertyItem rna_enum_node_clamp_items[];
@@ -315,4 +321,8 @@ const EnumPropertyItem *RNA_mask_local_itemf(struct bContext *C,
/* Non confirming, utility function. */
const EnumPropertyItem *RNA_enum_node_tree_types_itemf_impl(struct bContext *C, bool *r_free);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __RNA_ENUM_TYPES_H__ */
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index 64b7a3e70c1..cd05aba8794 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -103,6 +103,13 @@ if(WITH_NEW_OBJECT_TYPES)
)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ list(APPEND DEFSRC
+ rna_simulation.c
+ )
+endif()
+
+
set(APISRC
rna_action_api.c
rna_animation_api.c
@@ -342,6 +349,11 @@ if(WITH_NEW_OBJECT_TYPES)
add_definitions(-DWITH_NEW_OBJECT_TYPES)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ add_definitions(-DWITH_NEW_SIMULATION_TYPE)
+endif()
+
+
# Build makesrna executable
blender_include_dirs(
.
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 46854bc6307..86a088f38ed 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -4302,6 +4302,9 @@ static RNAProcessItem PROCESS_ITEMS[] = {
{"rna_screen.c", NULL, RNA_def_screen},
{"rna_sculpt_paint.c", NULL, RNA_def_sculpt_paint},
{"rna_sequencer.c", "rna_sequencer_api.c", RNA_def_sequencer},
+#ifdef WITH_NEW_SIMULATION_TYPE
+ {"rna_simulation.c", NULL, RNA_def_simulation},
+#endif
{"rna_space.c", "rna_space_api.c", RNA_def_space},
{"rna_speaker.c", NULL, RNA_def_speaker},
{"rna_test.c", NULL, RNA_def_test},
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c
index 699ce0f041e..891c30af466 100644
--- a/source/blender/makesrna/intern/rna_ID.c
+++ b/source/blender/makesrna/intern/rna_ID.c
@@ -71,6 +71,9 @@ const EnumPropertyItem rna_enum_id_type_items[] = {
{ID_PA, "PARTICLE", ICON_PARTICLE_DATA, "Particle", ""},
{ID_LP, "LIGHT_PROBE", ICON_LIGHTPROBE_CUBEMAP, "Light Probe", ""},
{ID_SCE, "SCENE", ICON_SCENE_DATA, "Scene", ""},
+#ifdef WITH_NEW_SIMULATION_TYPE
+ {ID_SIM, "SIMULATION", ICON_PHYSICS, "Simulation", ""}, /* TODO: Use correct icon. */
+#endif
{ID_SO, "SOUND", ICON_SOUND, "Sound", ""},
{ID_SPK, "SPEAKER", ICON_SPEAKER, "Speaker", ""},
{ID_TXT, "TEXT", ICON_TEXT, "Text", ""},
@@ -303,6 +306,11 @@ short RNA_type_to_ID_code(const StructRNA *type)
if (base_type == &RNA_Screen) {
return ID_SCR;
}
+# ifdef WITH_NEW_SIMULATION_TYPE
+ if (base_type == &RNA_Simulation) {
+ return ID_SIM;
+ }
+# endif
if (base_type == &RNA_Sound) {
return ID_SO;
}
@@ -405,6 +413,12 @@ StructRNA *ID_code_to_RNA_type(short idcode)
return &RNA_Scene;
case ID_SCR:
return &RNA_Screen;
+ case ID_SIM:
+# ifdef WITH_NEW_SIMULATION_TYPE
+ return &RNA_Simulation;
+# else
+ return &RNA_ID;
+# endif
case ID_SO:
return &RNA_Sound;
case ID_SPK:
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index b56a18c18a9..85892758a88 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -98,8 +98,6 @@ void RNA_exit(void)
{
StructRNA *srna;
- RNA_property_update_cache_free();
-
for (srna = BLENDER_RNA.structs.first; srna; srna = srna->cont.next) {
if (srna->cont.prophash) {
BLI_ghash_free(srna->cont.prophash, NULL, NULL);
@@ -2308,115 +2306,6 @@ void RNA_property_update_main(Main *bmain, Scene *scene, PointerRNA *ptr, Proper
rna_property_update(NULL, bmain, scene, ptr, prop);
}
-/* RNA Updates Cache ------------------------ */
-/* Overview of RNA Update cache system:
- *
- * RNA Update calls need to be cached in order to maintain reasonable performance
- * of the animation system (i.e. maintaining a somewhat interactive framerate)
- * while still allowing updates to be called (necessary in particular for modifier
- * property updates to actually work).
- *
- * The cache is structured with a dual-layer structure
- * - L1 = PointerRNA used as key; owner_id is used (it should always be defined,
- * and most updates end up using just that anyways)
- * - L2 = Update functions to be called on those PointerRNA's
- */
-
-/* cache element */
-typedef struct tRnaUpdateCacheElem {
- struct tRnaUpdateCacheElem *next, *prev;
-
- PointerRNA ptr; /* L1 key - id as primary, data secondary/ignored? */
- ListBase L2Funcs; /* L2 functions (LinkData<RnaUpdateFuncRef>) */
-} tRnaUpdateCacheElem;
-
-/* cache global (tRnaUpdateCacheElem's) - only accessible using these API calls */
-static ListBase rna_updates_cache = {NULL, NULL};
-
-/* ........................... */
-
-void RNA_property_update_cache_add(PointerRNA *ptr, PropertyRNA *prop)
-{
- const bool is_rna = (prop->magic == RNA_MAGIC);
- tRnaUpdateCacheElem *uce = NULL;
- UpdateFunc fn = NULL;
- LinkData *ld;
-
- /* sanity check */
- if (NULL == ptr) {
- return;
- }
-
- prop = rna_ensure_property(prop);
-
- /* we can only handle update calls with no context args for now (makes animsys updates easier) */
- if ((is_rna == false) || (prop->update == NULL) || (prop->flag & PROP_CONTEXT_UPDATE)) {
- return;
- }
- fn = prop->update;
-
- /* find cache element for which key matches... */
- for (uce = rna_updates_cache.first; uce; uce = uce->next) {
- /* Just match by id only for now,
- * since most update calls that we'll encounter only really care about this. */
- /* TODO: later, the cache might need to have some nesting on L1 to cope better
- * with these problems + some tagging to indicate we need this */
- if (uce->ptr.owner_id == ptr->owner_id) {
- break;
- }
- }
- if (uce == NULL) {
- /* create new instance */
- uce = MEM_callocN(sizeof(tRnaUpdateCacheElem), "tRnaUpdateCacheElem");
- BLI_addtail(&rna_updates_cache, uce);
-
- /* copy pointer */
- RNA_pointer_create(ptr->owner_id, ptr->type, ptr->data, &uce->ptr);
- }
-
- /* check on the update func */
- for (ld = uce->L2Funcs.first; ld; ld = ld->next) {
- /* stop on match - function already cached */
- if (fn == ld->data) {
- return;
- }
- }
- /* else... if still here, we need to add it */
- BLI_addtail(&uce->L2Funcs, BLI_genericNodeN(fn));
-}
-
-void RNA_property_update_cache_flush(Main *bmain, Scene *scene)
-{
- tRnaUpdateCacheElem *uce;
-
- /* TODO: should we check that bmain and scene are valid? The above stuff doesn't! */
-
- /* execute the cached updates */
- for (uce = rna_updates_cache.first; uce; uce = uce->next) {
- LinkData *ld;
-
- for (ld = uce->L2Funcs.first; ld; ld = ld->next) {
- UpdateFunc fn = (UpdateFunc)ld->data;
- fn(bmain, scene, &uce->ptr);
- }
- }
-}
-
-void RNA_property_update_cache_free(void)
-{
- tRnaUpdateCacheElem *uce, *ucn;
-
- for (uce = rna_updates_cache.first; uce; uce = ucn) {
- ucn = uce->next;
-
- /* free L2 cache */
- BLI_freelistN(&uce->L2Funcs);
-
- /* remove self */
- BLI_freelinkN(&rna_updates_cache, uce);
- }
-}
-
/* ---------------------------------------------------------------------- */
/* Property Data */
@@ -5785,10 +5674,10 @@ static char *rna_idp_path(PointerRNA *ptr,
}
/**
- * Find the path from the structure referenced by the pointer to the IDProperty object.
+ * Find the path from the structure referenced by the pointer to the #IDProperty object.
*
- * \param ptr Reference to the object owning the custom property storage.
- * \param needle Custom property object to find.
+ * \param ptr: Reference to the object owning the custom property storage.
+ * \param needle: Custom property object to find.
* \return Relative path or NULL.
*/
char *RNA_path_from_struct_to_idproperty(PointerRNA *ptr, IDProperty *needle)
diff --git a/source/blender/makesrna/intern/rna_gpencil.c b/source/blender/makesrna/intern/rna_gpencil.c
index d0e084dc0e7..63fe1cf05ca 100644
--- a/source/blender/makesrna/intern/rna_gpencil.c
+++ b/source/blender/makesrna/intern/rna_gpencil.c
@@ -1664,13 +1664,11 @@ static void rna_def_gpencil_layer(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_mask_layer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_LAYER_USE_MASK);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Mask Layer", "Mask pixels from underlying layers drawing");
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, "rna_GPencil_update");
prop = RNA_def_property(srna, "use_lights", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_LAYER_USE_LIGHTS);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(
prop, "Use Lights", "Enable the use of lights on stroke and fill materials");
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, "rna_GPencil_update");
diff --git a/source/blender/makesrna/intern/rna_gpencil_modifier.c b/source/blender/makesrna/intern/rna_gpencil_modifier.c
index 5475f62cb8c..1906c663c54 100644
--- a/source/blender/makesrna/intern/rna_gpencil_modifier.c
+++ b/source/blender/makesrna/intern/rna_gpencil_modifier.c
@@ -129,6 +129,11 @@ const EnumPropertyItem rna_enum_object_greasepencil_modifier_type_items[] = {
"Opacity",
"Opacity of the strokes"},
{eGpencilModifierType_Tint, "GP_TINT", ICON_MOD_TINT, "Tint", "Tint strokes with new color"},
+ {eGpencilModifierType_Texture,
+ "GP_TEXTURE",
+ ICON_TEXTURE,
+ "Texture Mapping",
+ "Change stroke uv texture values"},
{0, NULL, 0, NULL, NULL},
};
@@ -234,6 +239,8 @@ static StructRNA *rna_GpencilModifier_refine(struct PointerRNA *ptr)
return &RNA_ArmatureGpencilModifier;
case eGpencilModifierType_Multiply:
return &RNA_MultiplyGpencilModifier;
+ case eGpencilModifierType_Texture:
+ return &RNA_TextureGpencilModifier;
/* Default */
case eGpencilModifierType_None:
case NUM_GREASEPENCIL_MODIFIER_TYPES:
@@ -302,6 +309,7 @@ RNA_GP_MOD_VGROUP_NAME_SET(Smooth, vgname);
RNA_GP_MOD_VGROUP_NAME_SET(Hook, vgname);
RNA_GP_MOD_VGROUP_NAME_SET(Offset, vgname);
RNA_GP_MOD_VGROUP_NAME_SET(Armature, vgname);
+RNA_GP_MOD_VGROUP_NAME_SET(Texture, vgname);
# undef RNA_GP_MOD_VGROUP_NAME_SET
@@ -2138,6 +2146,141 @@ static void rna_def_modifier_gpencilmultiply(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
}
+static void rna_def_modifier_gpenciltexture(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static const EnumPropertyItem fit_type_items[] = {
+ {GP_TEX_CONSTANT_LENGTH,
+ "CONSTANT_LENGTH",
+ 0,
+ "Keep Texture at Constant Length",
+ "Keep the texture at a constant length regardless of the length of each stroke"},
+ {GP_TEX_FIT_STROKE,
+ "FIT_STROKE",
+ 0,
+ "Fit Texture to Stroke Length",
+ "Scale the texture to fit the length of each stroke"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ static const EnumPropertyItem mode_items[] = {
+ {STROKE, "STROKE", 0, "Stroke", "Manipulate only stroke texture coordinates"},
+ {FILL, "FILL", 0, "Fill", "Manipulate only fill texture coordinates"},
+ {STROKE_AND_FILL,
+ "STROKE_AND_FILL",
+ 0,
+ "Stroke and Fill",
+ "Manipulate both stroke and fill texture coordinates"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ srna = RNA_def_struct(brna, "TextureGpencilModifier", "GpencilModifier");
+ RNA_def_struct_ui_text(
+ srna, "Texture Modifier", "Transform stroke texture coordinates Modifier");
+ RNA_def_struct_sdna(srna, "TextureGpencilModifierData");
+ RNA_def_struct_ui_icon(srna, ICON_TEXTURE);
+
+ prop = RNA_def_property(srna, "layer", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "layername");
+ RNA_def_property_ui_text(prop, "Layer", "Layer name");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_layers", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_LAYER);
+ RNA_def_property_ui_text(prop, "Inverse Layers", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "materialname");
+ RNA_def_property_ui_text(prop, "Material", "Material name");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_materials", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_MATERIAL);
+ RNA_def_property_ui_text(prop, "Inverse Materials", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "vgname");
+ RNA_def_property_ui_text(prop, "Vertex Group", "Vertex group name for modulating the deform");
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_TextureGpencilModifier_vgname_set");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_vertex", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_VGROUP);
+ RNA_def_property_ui_text(prop, "Inverse VertexGroup", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "pass_index", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "pass_index");
+ RNA_def_property_range(prop, 0, 100);
+ RNA_def_property_ui_text(prop, "Pass", "Pass index");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_material_pass", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_PASS);
+ RNA_def_property_ui_text(prop, "Inverse Pass", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "layer_pass", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "layer_pass");
+ RNA_def_property_range(prop, 0, 100);
+ RNA_def_property_ui_text(prop, "Pass", "Layer pass index");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_layer_pass", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_LAYERPASS);
+ RNA_def_property_ui_text(prop, "Inverse Pass", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "uv_offset", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "uv_offset");
+ RNA_def_property_range(prop, -FLT_MAX, FLT_MAX);
+ RNA_def_property_ui_range(prop, -100.0, 100.0, 0.1, 3);
+ RNA_def_property_float_default(prop, 0.0f);
+ RNA_def_property_ui_text(prop, "Offset UVs", "Offset value to add to stroke UVs");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "uv_scale", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "uv_scale");
+ RNA_def_property_range(prop, 0.0, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.0, 100.0, 0.1, 3);
+ RNA_def_property_float_default(prop, 1.0f);
+ RNA_def_property_ui_text(prop, "UV Scale", "Factor to scale the UVs");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fill_rotation", PROP_FLOAT, PROP_ANGLE);
+ RNA_def_property_float_sdna(prop, NULL, "fill_rotation");
+ RNA_def_property_ui_text(prop, "Fill Rotation", "Additional rotation of the fill UV");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fill_offset", PROP_FLOAT, PROP_COORDS);
+ RNA_def_property_float_sdna(prop, NULL, "fill_offset");
+ RNA_def_property_array(prop, 2);
+ RNA_def_property_ui_text(prop, "Fill Offset", "Additional offset of the fill UV");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fill_scale", PROP_FLOAT, PROP_COORDS);
+ RNA_def_property_float_sdna(prop, NULL, "fill_scale");
+ RNA_def_property_range(prop, 0.01f, 100.0f);
+ RNA_def_property_ui_text(prop, "Fill Scale", "Additional scale of the fill UV");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fit_method", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "fit_method");
+ RNA_def_property_enum_items(prop, fit_type_items);
+ RNA_def_property_ui_text(prop, "Fit Method", "");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_dependency_update");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "mode");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_dependency_update");
+}
+
void RNA_def_greasepencil_modifier(BlenderRNA *brna)
{
StructRNA *srna;
@@ -2211,6 +2354,7 @@ void RNA_def_greasepencil_modifier(BlenderRNA *brna)
rna_def_modifier_gpencilhook(brna);
rna_def_modifier_gpencilarmature(brna);
rna_def_modifier_gpencilmultiply(brna);
+ rna_def_modifier_gpenciltexture(brna);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index 27097261930..cb59eee6afa 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -185,6 +185,7 @@ void RNA_def_render(struct BlenderRNA *brna);
void RNA_def_rigidbody(struct BlenderRNA *brna);
void RNA_def_rna(struct BlenderRNA *brna);
void RNA_def_scene(struct BlenderRNA *brna);
+void RNA_def_simulation(struct BlenderRNA *brna);
void RNA_def_view_layer(struct BlenderRNA *brna);
void RNA_def_screen(struct BlenderRNA *brna);
void RNA_def_sculpt_paint(struct BlenderRNA *brna);
@@ -449,6 +450,7 @@ void RNA_def_main_lightprobes(BlenderRNA *brna, PropertyRNA *cprop);
void RNA_def_main_hairs(BlenderRNA *brna, PropertyRNA *cprop);
void RNA_def_main_pointclouds(BlenderRNA *brna, PropertyRNA *cprop);
void RNA_def_main_volumes(BlenderRNA *brna, PropertyRNA *cprop);
+void RNA_def_main_simulations(BlenderRNA *brna, PropertyRNA *cprop);
/* ID Properties */
diff --git a/source/blender/makesrna/intern/rna_main.c b/source/blender/makesrna/intern/rna_main.c
index 855d5f46890..2f37e4079c7 100644
--- a/source/blender/makesrna/intern/rna_main.c
+++ b/source/blender/makesrna/intern/rna_main.c
@@ -134,6 +134,9 @@ RNA_MAIN_LISTBASE_FUNCS_DEF(pointclouds)
RNA_MAIN_LISTBASE_FUNCS_DEF(scenes)
RNA_MAIN_LISTBASE_FUNCS_DEF(screens)
RNA_MAIN_LISTBASE_FUNCS_DEF(shapekeys)
+# ifdef WITH_NEW_SIMULATION_TYPE
+RNA_MAIN_LISTBASE_FUNCS_DEF(simulations)
+# endif
RNA_MAIN_LISTBASE_FUNCS_DEF(sounds)
RNA_MAIN_LISTBASE_FUNCS_DEF(speakers)
RNA_MAIN_LISTBASE_FUNCS_DEF(texts)
@@ -402,6 +405,14 @@ void RNA_def_main(BlenderRNA *brna)
"Volumes",
"Volume data-blocks",
RNA_def_main_volumes},
+# ifdef WITH_NEW_SIMULATION_TYPE
+ {"simulations",
+ "Simulation",
+ "rna_Main_simulations_begin",
+ "Simulations",
+ "Simulation data-blocks",
+ RNA_def_main_simulations},
+# endif
{NULL, NULL, NULL, NULL, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_main_api.c b/source/blender/makesrna/intern/rna_main_api.c
index 9799054ccd2..c5781175d65 100644
--- a/source/blender/makesrna/intern/rna_main_api.c
+++ b/source/blender/makesrna/intern/rna_main_api.c
@@ -69,6 +69,7 @@
# include "BKE_particle.h"
# include "BKE_pointcloud.h"
# include "BKE_scene.h"
+# include "BKE_simulation.h"
# include "BKE_sound.h"
# include "BKE_speaker.h"
# include "BKE_text.h"
@@ -98,6 +99,7 @@
# include "DNA_node_types.h"
# include "DNA_particle_types.h"
# include "DNA_pointcloud_types.h"
+# include "DNA_simulation_types.h"
# include "DNA_sound_types.h"
# include "DNA_speaker_types.h"
# include "DNA_text_types.h"
@@ -738,6 +740,18 @@ static Volume *rna_Main_volumes_new(Main *bmain, const char *name)
return volume;
}
+# ifdef WITH_NEW_SIMULATION_TYPE
+static Simulation *rna_Main_simulations_new(Main *bmain, const char *name)
+{
+ char safe_name[MAX_ID_NAME - 2];
+ rna_idname_validate(name, safe_name);
+
+ Simulation *simulation = BKE_simulation_add(bmain, safe_name);
+ id_us_min(&simulation->id);
+ return simulation;
+}
+# endif
+
/* tag functions, all the same */
# define RNA_MAIN_ID_TAG_FUNCS_DEF(_func_name, _listbase_name, _id_type) \
static void rna_Main_##_func_name##_tag(Main *bmain, bool value) \
@@ -785,6 +799,9 @@ RNA_MAIN_ID_TAG_FUNCS_DEF(hairs, hairs, ID_HA)
RNA_MAIN_ID_TAG_FUNCS_DEF(pointclouds, pointclouds, ID_PT)
# endif
RNA_MAIN_ID_TAG_FUNCS_DEF(volumes, volumes, ID_VO)
+# ifdef WITH_NEW_SIMULATION_TYPE
+RNA_MAIN_ID_TAG_FUNCS_DEF(simulations, simulations, ID_SIM)
+# endif
# undef RNA_MAIN_ID_TAG_FUNCS_DEF
@@ -2304,4 +2321,44 @@ void RNA_def_main_volumes(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
}
+void RNA_def_main_simulations(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "BlendDataSimulations");
+ srna = RNA_def_struct(brna, "BlendDataSimulations", NULL);
+ RNA_def_struct_sdna(srna, "Main");
+ RNA_def_struct_ui_text(srna, "Main Simulations", "Collection of simulations");
+
+ func = RNA_def_function(srna, "new", "rna_Main_simulations_new");
+ RNA_def_function_ui_description(func, "Add a new simulation to the main database");
+ parm = RNA_def_string(func, "name", "Simulation", 0, "", "New name for the data-block");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+ /* return type */
+ parm = RNA_def_pointer(func, "simulation", "Simulation", "", "New simulation data-block");
+ RNA_def_function_return(func, parm);
+
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ RNA_def_function_ui_description(func, "Remove a simulation from the current blendfile");
+ parm = RNA_def_pointer(func, "simulation", "Simulation", "", "Simulation to remove");
+ RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
+ RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
+ RNA_def_boolean(
+ func, "do_unlink", true, "", "Unlink all usages of this simulation before deleting it");
+ RNA_def_boolean(func,
+ "do_id_user",
+ true,
+ "",
+ "Decrement user counter of all datablocks used by this simulation data");
+ RNA_def_boolean(
+ func, "do_ui_user", true, "", "Make sure interface does not reference this simulation data");
+
+ func = RNA_def_function(srna, "tag", "rna_Main_simulations_tag");
+ parm = RNA_def_boolean(func, "value", 0, "Value", "");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+}
+
#endif
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index e13b9caa90c..ccc141c1bb2 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -920,7 +920,7 @@ static bool rna_HookModifier_object_override_apply(Main *UNUSED(bmain),
{
BLI_assert(len_dst == len_src && (!ptr_storage || len_dst == len_storage) && len_dst == 0);
BLI_assert(opop->operation == IDOVERRIDE_LIBRARY_OP_REPLACE &&
- "Unsupported RNA override operation on Hook modifier target objet pointer");
+ "Unsupported RNA override operation on Hook modifier target object pointer");
UNUSED_VARS_NDEBUG(ptr_storage, len_dst, len_src, len_storage, opop);
/* We need a special handling here because setting hook target resets invert parent matrix,
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 31d6ff80f34..9242ad7237f 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -81,6 +81,35 @@ static const EnumPropertyItem node_socket_type_items[] = {
{SOCK_STRING, "STRING", 0, "String", ""},
{SOCK_RGBA, "RGBA", 0, "RGBA", ""},
{SOCK_SHADER, "SHADER", 0, "Shader", ""},
+ {SOCK_OBJECT, "OBJECT", 0, "Object", ""},
+ {SOCK_IMAGE, "IMAGE", 0, "Image", ""},
+ {SOCK_EMITTERS, "EMITTERS", 0, "Emitters", ""},
+ {SOCK_EVENTS, "EVENTS", 0, "Events", ""},
+ {SOCK_FORCES, "FORCES", 0, "Forces", ""},
+ {SOCK_CONTROL_FLOW, "CONTROL_FLOW", 0, "Control Flow", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static const EnumPropertyItem particle_attribute_socket_type_items[] = {
+ {SOCK_FLOAT, "FLOAT", 0, "Float", ""},
+ {SOCK_INT, "INT", 0, "Int", ""},
+ {SOCK_BOOLEAN, "BOOLEAN", 0, "Boolean", ""},
+ {SOCK_VECTOR, "VECTOR", 0, "Vector", ""},
+ {SOCK_RGBA, "RGBA", 0, "Color", ""},
+ {SOCK_OBJECT, "OBJECT", 0, "Object", ""},
+ {SOCK_IMAGE, "IMAGE", 0, "Image", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static const EnumPropertyItem node_socket_data_type_items[] = {
+ {SOCK_FLOAT, "FLOAT", 0, "Float", ""},
+ {SOCK_INT, "INT", 0, "Int", ""},
+ {SOCK_BOOLEAN, "BOOLEAN", 0, "Boolean", ""},
+ {SOCK_VECTOR, "VECTOR", 0, "Vector", ""},
+ {SOCK_STRING, "STRING", 0, "String", ""},
+ {SOCK_RGBA, "RGBA", 0, "Color", ""},
+ {SOCK_OBJECT, "OBJECT", 0, "Object", ""},
+ {SOCK_IMAGE, "IMAGE", 0, "Image", ""},
{0, NULL, 0, NULL, NULL},
};
@@ -244,6 +273,47 @@ const EnumPropertyItem rna_enum_node_vec_math_items[] = {
{0, NULL, 0, NULL, NULL},
};
+const EnumPropertyItem rna_enum_node_boolean_math_items[] = {
+ {NODE_BOOLEAN_MATH_AND, "AND", 0, "And", "Outputs true only when both inputs are true"},
+ {NODE_BOOLEAN_MATH_OR, "OR", 0, "Or", "Outputs or when at least one of the inputs is true"},
+ {NODE_BOOLEAN_MATH_NOT, "NOT", 0, "Not", "Outputs the opposite of the input"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+const EnumPropertyItem rna_enum_node_float_compare_items[] = {
+ {NODE_FLOAT_COMPARE_LESS_THAN,
+ "LESS_THAN",
+ 0,
+ "A < B",
+ "True when the first input is smaller than second input"},
+ {NODE_FLOAT_COMPARE_LESS_EQUAL,
+ "LESS_EQUAL",
+ 0,
+ "A <= B",
+ "True when the first input is smaller than the second input or equal"},
+ {NODE_FLOAT_COMPARE_GREATER_THAN,
+ "GREATER_THAN",
+ 0,
+ "A > B",
+ "True when the first input is greater than the second input"},
+ {NODE_FLOAT_COMPARE_GREATER_EQUAL,
+ "GREATER_EQUAL",
+ 0,
+ "A >= B",
+ "True when the first input is greater than the second input or equal"},
+ {NODE_FLOAT_COMPARE_EQUAL,
+ "EQUAL",
+ 0,
+ "A = B",
+ "True when both inputs are approximately equal"},
+ {NODE_FLOAT_COMPARE_NOT_EQUAL,
+ "NOT_EQUAL",
+ 0,
+ "A != B",
+ "True when both inputs are not approximately equal"},
+ {0, NULL, 0, NULL, NULL},
+};
+
const EnumPropertyItem rna_enum_node_map_range_items[] = {
{NODE_MAP_RANGE_LINEAR,
"LINEAR",
@@ -669,6 +739,34 @@ static const EnumPropertyItem *rna_node_static_type_itemf(bContext *UNUSED(C),
# undef DefNode
}
+ if (RNA_struct_is_a(ptr->type, &RNA_SimulationNode)) {
+# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
+ if (STREQ(#Category, "SimulationNode")) { \
+ tmp.value = ID; \
+ tmp.identifier = EnumName; \
+ tmp.name = UIName; \
+ tmp.description = UIDesc; \
+ tmp.icon = ICON_NONE; \
+ RNA_enum_item_add(&item, &totitem, &tmp); \
+ }
+# include "../../nodes/NOD_static_types.h"
+# undef DefNode
+ }
+
+ if (RNA_struct_is_a(ptr->type, &RNA_FunctionNode)) {
+# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
+ if (STREQ(#Category, "FunctionNode")) { \
+ tmp.value = ID; \
+ tmp.identifier = EnumName; \
+ tmp.name = UIName; \
+ tmp.description = UIDesc; \
+ tmp.icon = ICON_NONE; \
+ RNA_enum_item_add(&item, &totitem, &tmp); \
+ }
+# include "../../nodes/NOD_static_types.h"
+# undef DefNode
+ }
+
RNA_enum_item_end(&item, &totitem);
*r_free = true;
@@ -1785,6 +1883,50 @@ static StructRNA *rna_TextureNode_register(Main *bmain,
return nt->rna_ext.srna;
}
+static StructRNA *rna_SimulationNode_register(Main *bmain,
+ ReportList *reports,
+ void *data,
+ const char *identifier,
+ StructValidateFunc validate,
+ StructCallbackFunc call,
+ StructFreeFunc free)
+{
+ bNodeType *nt = rna_Node_register_base(
+ bmain, reports, &RNA_SimulationNode, data, identifier, validate, call, free);
+ if (!nt) {
+ return NULL;
+ }
+
+ nodeRegisterType(nt);
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_NODE | NA_EDITED, NULL);
+
+ return nt->rna_ext.srna;
+}
+
+static StructRNA *rna_FunctionNode_register(Main *bmain,
+ ReportList *reports,
+ void *data,
+ const char *identifier,
+ StructValidateFunc validate,
+ StructCallbackFunc call,
+ StructFreeFunc free)
+{
+ bNodeType *nt = rna_Node_register_base(
+ bmain, reports, &RNA_FunctionNode, data, identifier, validate, call, free);
+ if (!nt) {
+ return NULL;
+ }
+
+ nodeRegisterType(nt);
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_NODE | NA_EDITED, NULL);
+
+ return nt->rna_ext.srna;
+}
+
static IDProperty *rna_Node_idprops(PointerRNA *ptr, bool create)
{
bNode *node = ptr->data;
@@ -3581,6 +3723,15 @@ static void rna_ShaderNode_socket_update(Main *bmain, Scene *scene, PointerRNA *
rna_Node_update(bmain, scene, ptr);
}
+static void rna_FunctionNode_socket_update(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
+ bNode *node = (bNode *)ptr->data;
+
+ nodeUpdate(ntree, node);
+ rna_Node_update(bmain, scene, ptr);
+}
+
static void rna_CompositorNodeScale_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
@@ -3590,6 +3741,15 @@ static void rna_CompositorNodeScale_update(Main *bmain, Scene *scene, PointerRNA
rna_Node_update(bmain, scene, ptr);
}
+static void rna_SimulationNode_socket_update(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
+ bNode *node = (bNode *)ptr->data;
+
+ nodeUpdate(ntree, node);
+ rna_Node_update(bmain, scene, ptr);
+}
+
static PointerRNA rna_ShaderNodePointDensity_psys_get(PointerRNA *ptr)
{
bNode *node = ptr->data;
@@ -4016,6 +4176,39 @@ static void def_math(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_boolean_math(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "operation", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, rna_enum_node_boolean_math_items);
+ RNA_def_property_ui_text(prop, "Operation", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_FunctionNode_socket_update");
+}
+
+static void def_float_compare(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "operation", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, rna_enum_node_float_compare_items);
+ RNA_def_property_ui_text(prop, "Operation", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_FunctionNode_socket_update");
+}
+
+static void def_fn_switch(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "data_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, node_socket_data_type_items);
+ RNA_def_property_ui_text(prop, "Data Type", "Data type for inputs and outputs");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_FunctionNode_socket_update");
+}
+
static void def_vector_math(StructRNA *srna)
{
PropertyRNA *prop;
@@ -7899,6 +8092,82 @@ static void def_tex_bricks(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+/* -- Simulation Nodes --------------------------------------------------------- */
+
+static void def_sim_particle_time_step_event(StructRNA *srna)
+{
+ static const EnumPropertyItem mode_items[] = {
+ {NODE_PARTICLE_TIME_STEP_EVENT_BEGIN,
+ "BEGIN",
+ 0,
+ "Begin",
+ "Execute for every particle at the beginning of each time step"},
+ {NODE_PARTICLE_TIME_STEP_EVENT_END,
+ "END",
+ 0,
+ "End",
+ "Execute for every particle at the end of each time step"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "When in each time step is the event triggered");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+}
+
+static void def_sim_particle_attribute(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "data_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, particle_attribute_socket_type_items);
+ RNA_def_property_ui_text(
+ prop,
+ "Data Type",
+ "Expected type of the attribute. A default value is returned if the type is not correct");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_SimulationNode_socket_update");
+}
+
+static void def_sim_set_particle_attribute(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "data_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, particle_attribute_socket_type_items);
+ RNA_def_property_ui_text(
+ prop,
+ "Data Type",
+ "Expected type of the attribute. Nothing is done if the type is not correct");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_SimulationNode_socket_update");
+}
+
+static void def_sim_time(StructRNA *srna)
+{
+ static const EnumPropertyItem mode_items[] = {
+ {NODE_SIM_INPUT_SIMULATION_TIME,
+ "SIMULATION_TIME",
+ 0,
+ "Simulation Time",
+ "Time since start of simulation"},
+ {NODE_SIM_INPUT_SCENE_TIME, "SCENE_TIME", 0, "Scene Time", "Time shown in the timeline"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "The time to output");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_SimulationNode_socket_update");
+}
+
/* -------------------------------------------------------------------------- */
static void rna_def_shader_node(BlenderRNA *brna)
@@ -7936,6 +8205,26 @@ static void rna_def_texture_node(BlenderRNA *brna)
RNA_def_struct_register_funcs(srna, "rna_TextureNode_register", "rna_Node_unregister", NULL);
}
+static void rna_def_simulation_node(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "SimulationNode", "NodeInternal");
+ RNA_def_struct_ui_text(srna, "Simulation Node", "");
+ RNA_def_struct_sdna(srna, "bNode");
+ RNA_def_struct_register_funcs(srna, "rna_SimulationNode_register", "rna_Node_unregister", NULL);
+}
+
+static void rna_def_function_node(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "FunctionNode", "NodeInternal");
+ RNA_def_struct_ui_text(srna, "Function Node", "");
+ RNA_def_struct_sdna(srna, "bNode");
+ RNA_def_struct_register_funcs(srna, "rna_FunctionNode_register", "rna_Node_unregister", NULL);
+}
+
/* -------------------------------------------------------------------------- */
static void rna_def_node_socket(BlenderRNA *brna)
@@ -8492,6 +8781,104 @@ static void rna_def_node_socket_virtual(BlenderRNA *brna, const char *identifier
RNA_def_struct_sdna(srna, "bNodeSocket");
}
+static void rna_def_node_socket_object(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "Object Node Socket", "Object socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueObject", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Object");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT | PROP_CONTEXT_UPDATE);
+
+ /* socket interface */
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "Object Node Socket Interface", "Object socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueObject", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Object");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+}
+
+static void rna_def_node_socket_image(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "Image Node Socket", "Image socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueImage", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Image");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT | PROP_CONTEXT_UPDATE);
+
+ /* socket interface */
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "Image Node Socket Interface", "Image socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueImage", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Image");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+}
+
+static void rna_def_node_socket_effector(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+}
+
+static void rna_def_node_socket_control_flow(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+}
+
static void rna_def_node_socket_standard_types(BlenderRNA *brna)
{
/* XXX Workaround: Registered functions are not exposed in python by bpy,
@@ -8626,6 +9013,17 @@ static void rna_def_node_socket_standard_types(BlenderRNA *brna)
rna_def_node_socket_shader(brna, "NodeSocketShader", "NodeSocketInterfaceShader");
rna_def_node_socket_virtual(brna, "NodeSocketVirtual");
+
+ rna_def_node_socket_object(brna, "NodeSocketObject", "NodeSocketInterfaceObject");
+
+ rna_def_node_socket_image(brna, "NodeSocketImage", "NodeSocketInterfaceImage");
+
+ rna_def_node_socket_effector(brna, "NodeSocketEmitters", "NodeSocketInterfaceEmitters");
+ rna_def_node_socket_effector(brna, "NodeSocketEvents", "NodeSocketInterfaceEvents");
+ rna_def_node_socket_effector(brna, "NodeSocketForces", "NodeSocketInterfaceForces");
+
+ rna_def_node_socket_control_flow(
+ brna, "NodeSocketControlFlow", "NodeSocketInterfaceControlFlow");
}
static void rna_def_internal_node(BlenderRNA *brna)
@@ -9251,6 +9649,7 @@ static void rna_def_nodetree(BlenderRNA *brna)
{NTREE_SHADER, "SHADER", ICON_MATERIAL, "Shader", "Shader nodes"},
{NTREE_TEXTURE, "TEXTURE", ICON_TEXTURE, "Texture", "Texture nodes"},
{NTREE_COMPOSIT, "COMPOSITING", ICON_RENDERLAYERS, "Compositing", "Compositing nodes"},
+ {NTREE_SIMULATION, "SIMULATION", ICON_PHYSICS, "Simulation", "Simulation nodes"},
{0, NULL, 0, NULL, NULL},
};
@@ -9474,6 +9873,17 @@ static void rna_def_texture_nodetree(BlenderRNA *brna)
RNA_def_struct_ui_icon(srna, ICON_TEXTURE);
}
+static void rna_def_simulation_nodetree(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "SimulationNodeTree", "NodeTree");
+ RNA_def_struct_ui_text(
+ srna, "Simulation Node Tree", "Node tree consisting of linked nodes used for simulations");
+ RNA_def_struct_sdna(srna, "bNodeTree");
+ RNA_def_struct_ui_icon(srna, ICON_PHYSICS); /* TODO: Use correct icon. */
+}
+
static StructRNA *define_specific_node(BlenderRNA *brna,
const char *struct_name,
const char *base_name,
@@ -9560,6 +9970,8 @@ void RNA_def_nodetree(BlenderRNA *brna)
rna_def_shader_node(brna);
rna_def_compositor_node(brna);
rna_def_texture_node(brna);
+ rna_def_simulation_node(brna);
+ rna_def_function_node(brna);
rna_def_nodetree(brna);
@@ -9568,6 +9980,7 @@ void RNA_def_nodetree(BlenderRNA *brna)
rna_def_composite_nodetree(brna);
rna_def_shader_nodetree(brna);
rna_def_texture_nodetree(brna);
+ rna_def_simulation_nodetree(brna);
# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
{ \
@@ -9584,12 +9997,13 @@ void RNA_def_nodetree(BlenderRNA *brna)
*/
# include "../../nodes/NOD_static_types.h"
- /* Node group types need to be defined for shader, compositor, texture nodes individually.
- * Cannot use the static types header for this, since they share the same int id.
+ /* Node group types need to be defined for shader, compositor, texture, simulation nodes
+ * individually. Cannot use the static types header for this, since they share the same int id.
*/
define_specific_node(brna, "ShaderNodeGroup", "ShaderNode", "Group", "", def_group);
define_specific_node(brna, "CompositorNodeGroup", "CompositorNode", "Group", "", def_group);
define_specific_node(brna, "TextureNodeGroup", "TextureNode", "Group", "", def_group);
+ define_specific_node(brna, "SimulationNodeGroup", "SimulationNode", "Group", "", def_group);
def_custom_group(brna,
"ShaderNodeCustomGroup",
"ShaderNode",
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 33048d4b057..c84242b2f67 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -3204,7 +3204,6 @@ static void rna_def_object(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_grease_pencil_lights", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_USE_GPENCIL_LIGHTS);
RNA_def_property_boolean_default(prop, true);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Use Lights", "Lights affect grease pencil object");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_GPencil_update");
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index a19bbdcc369..58602cc939f 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -924,11 +924,11 @@ static void rna_Scene_volume_update(Main *UNUSED(bmain), Scene *UNUSED(scene), P
DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_VOLUME | ID_RECALC_SEQUENCER_STRIPS);
}
-static const char *rna_Scene_statistics_string_get(Scene *scene,
- Main *bmain,
+static const char *rna_Scene_statistics_string_get(Scene *UNUSED(scene),
+ Main *UNUSED(bmain),
ViewLayer *view_layer)
{
- return ED_info_stats_string(bmain, scene, view_layer);
+ return ED_info_footer_string(view_layer);
}
static void rna_Scene_framelen_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
@@ -5718,6 +5718,16 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
+ static const EnumPropertyItem meta_input_items[] = {
+ {0, "SCENE", 0, "Scene", "Use metadata from the current scene"},
+ {R_STAMP_STRIPMETA,
+ "STRIPS",
+ 0,
+ "Sequencer Strips",
+ "Use metadata from the strips in the sequencer"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
rna_def_scene_ffmpeg_settings(brna);
srna = RNA_def_struct(brna, "RenderSettings", NULL);
@@ -6235,10 +6245,10 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
prop, "Stamp Labels", "Display stamp labels (\"Camera\" in front of camera name, etc.)");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
- prop = RNA_def_property(srna, "use_stamp_strip_meta", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_STRIPMETA);
- RNA_def_property_ui_text(
- prop, "Strip Metadata", "Use metadata from the strips in the sequencer");
+ prop = RNA_def_property(srna, "metadata_input", PROP_ENUM, PROP_NONE); /* as an enum */
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "stamp");
+ RNA_def_property_enum_items(prop, meta_input_items);
+ RNA_def_property_ui_text(prop, "Metadata Input", "Where to take the metadata from");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
prop = RNA_def_property(srna, "use_stamp_memory", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index d218084fc66..876aad86f0c 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -2021,8 +2021,8 @@ static void rna_def_editor(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_prefetch", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "cache_flag", SEQ_CACHE_PREFETCH_ENABLE);
RNA_def_property_ui_text(prop,
- "Prefetch frames",
- "Render frames ahead of playhead in background for faster playback");
+ "Prefetch Frames",
+ "Render frames ahead of playhead in the background for faster playback");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, NULL);
prop = RNA_def_property(srna, "recycle_max_cost", PROP_FLOAT, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_simulation.c b/source/blender/makesrna/intern/rna_simulation.c
new file mode 100644
index 00000000000..789ea299feb
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_simulation.c
@@ -0,0 +1,56 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup RNA
+ */
+
+#include <stdlib.h>
+
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "DNA_simulation_types.h"
+
+#include "rna_internal.h"
+
+#ifdef RNA_RUNTIME
+
+#else
+
+static void rna_def_simulation(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "Simulation", "ID");
+ RNA_def_struct_ui_text(srna, "Simulation", "Simulation data-block");
+ RNA_def_struct_ui_icon(srna, ICON_PHYSICS); /* TODO: Use correct icon. */
+
+ prop = RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "nodetree");
+ RNA_def_property_ui_text(prop, "Node Tree", "Node tree defining the simulation");
+
+ /* common */
+ rna_def_animdata_common(srna);
+}
+
+void RNA_def_simulation(BlenderRNA *brna)
+{
+ rna_def_simulation(brna);
+}
+
+#endif
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 1f072d2eb26..d0a126cd115 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -45,6 +45,7 @@
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_workspace_types.h"
@@ -2166,6 +2167,40 @@ static void rna_SpaceNodeEditor_node_tree_update(const bContext *C, PointerRNA *
ED_node_tree_update(C);
}
+# ifdef WITH_NEW_SIMULATION_TYPE
+static PointerRNA rna_SpaceNodeEditor_simulation_get(PointerRNA *ptr)
+{
+ SpaceNode *snode = (SpaceNode *)ptr->data;
+ ID *id = snode->id;
+ if (id && GS(id->name) == ID_SIM) {
+ return rna_pointer_inherit_refine(ptr, &RNA_Simulation, snode->id);
+ }
+ else {
+ return PointerRNA_NULL;
+ }
+}
+
+static void rna_SpaceNodeEditor_simulation_set(PointerRNA *ptr,
+ const PointerRNA value,
+ struct ReportList *UNUSED(reports))
+{
+ SpaceNode *snode = (SpaceNode *)ptr->data;
+ if (!STREQ(snode->tree_idname, "SimulationNodeTree")) {
+ return;
+ }
+
+ Simulation *sim = (Simulation *)value.data;
+ if (sim != NULL) {
+ bNodeTree *ntree = sim->nodetree;
+ ED_node_tree_start(snode, ntree, NULL, NULL);
+ }
+ else {
+ ED_node_tree_start(snode, NULL, NULL, NULL);
+ }
+ snode->id = &sim->id;
+}
+# endif
+
static int rna_SpaceNodeEditor_tree_type_get(PointerRNA *ptr)
{
SpaceNode *snode = (SpaceNode *)ptr->data;
@@ -2935,6 +2970,12 @@ static void rna_def_space_image_uv(BlenderRNA *brna)
prop, "Tile Grid Shape", "How many tiles will be shown in the background");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
+ prop = RNA_def_property(srna, "uv_opacity", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "uv_opacity");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "UV Opacity", "Opacity of UV overlays");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
+
/* todo: move edge and face drawing options here from G.f */
prop = RNA_def_property(srna, "pixel_snap_mode", PROP_ENUM, PROP_NONE);
@@ -3563,6 +3604,11 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Show Text", "Display overlay text");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ prop = RNA_def_property(srna, "show_stats", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_STATS);
+ RNA_def_property_ui_text(prop, "Show Statistics", "Display scene statistics overlay text");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
prop = RNA_def_property(srna, "show_extras", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(
prop, NULL, "overlay.flag", V3D_OVERLAY_HIDE_OBJECT_XTRAS);
@@ -5521,6 +5567,13 @@ static void rna_def_fileselect_idfilter(BlenderRNA *brna)
"Show/hide Point Cloud data-blocks"},
# endif
{FILTER_ID_SCE, "filter_scene", ICON_SCENE_DATA, "Scenes", "Show Scene data-blocks"},
+# ifdef WITH_NEW_SIMULATION_TYPE
+ {FILTER_ID_SIM,
+ "filter_simulation",
+ ICON_PHYSICS,
+ "Simulations",
+ "Show Simulation data-blocks"}, /* TODO: Use correct icon. */
+# endif
{FILTER_ID_SPK, "filter_speaker", ICON_SPEAKER, "Speakers", "Show Speaker data-blocks"},
{FILTER_ID_SO, "filter_sound", ICON_SOUND, "Sounds", "Show Sound data-blocks"},
{FILTER_ID_TE, "filter_texture", ICON_TEXTURE_DATA, "Textures", "Show Texture data-blocks"},
@@ -6202,6 +6255,19 @@ static void rna_def_space_node(BlenderRNA *brna)
RNA_def_property_ui_text(
prop, "ID From", "Data-block from which the edited data-block is linked");
+# ifdef WITH_NEW_SIMULATION_TYPE
+ prop = RNA_def_property(srna, "simulation", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_struct_type(prop, "Simulation");
+ RNA_def_property_ui_text(prop, "Simulation", "Simulation that is being edited");
+ RNA_def_property_pointer_funcs(prop,
+ "rna_SpaceNodeEditor_simulation_get",
+ "rna_SpaceNodeEditor_simulation_set",
+ NULL,
+ NULL);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_NODE, NULL);
+# endif
+
prop = RNA_def_property(srna, "path", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "treepath", NULL);
RNA_def_property_struct_type(prop, "NodeTreePath");
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index a169e81237d..2a64ffa73cd 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -693,7 +693,7 @@ void RNA_api_ui_layout(StructRNA *srna)
static float node_socket_color_default[] = {0.0f, 0.0f, 0.0f, 1.0f};
/* simple layout specifiers */
- func = RNA_def_function(srna, "row", "uiLayoutRow");
+ func = RNA_def_function(srna, "row", "uiLayoutRowWithHeading");
parm = RNA_def_pointer(func, "layout", "UILayout", "", "Sub-layout to put items in");
RNA_def_function_return(func, parm);
RNA_def_function_ui_description(
@@ -701,8 +701,14 @@ void RNA_api_ui_layout(StructRNA *srna)
"Sub-layout. Items placed in this sublayout are placed next to each other "
"in a row");
RNA_def_boolean(func, "align", false, "", "Align buttons to each other");
+ RNA_def_string(func,
+ "heading",
+ NULL,
+ UI_MAX_NAME_STR,
+ "Heading",
+ "Label to insert into the layout for this row");
- func = RNA_def_function(srna, "column", "uiLayoutColumn");
+ func = RNA_def_function(srna, "column", "uiLayoutColumnWithHeading");
parm = RNA_def_pointer(func, "layout", "UILayout", "", "Sub-layout to put items in");
RNA_def_function_return(func, parm);
RNA_def_function_ui_description(
@@ -710,6 +716,12 @@ void RNA_api_ui_layout(StructRNA *srna)
"Sub-layout. Items placed in this sublayout are placed under each other "
"in a column");
RNA_def_boolean(func, "align", false, "", "Align buttons to each other");
+ RNA_def_string(func,
+ "heading",
+ NULL,
+ UI_MAX_NAME_STR,
+ "Heading",
+ "Label to insert into the layout for this column");
func = RNA_def_function(srna, "column_flow", "uiLayoutColumnFlow");
RNA_def_int(func, "columns", 0, 0, INT_MAX, "", "Number of columns, 0 is automatic", 0, INT_MAX);
@@ -887,6 +899,20 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
api_ui_item_common(func);
+ func = RNA_def_function(srna, "prop_decorator", "uiItemDecoratorR");
+ api_ui_item_rna_common(func);
+ RNA_def_int(func,
+ "index",
+ /* RNA_NO_INDEX == -1 */
+ -1,
+ -2,
+ INT_MAX,
+ "",
+ "The index of this button, when set a single member of an array can be accessed, "
+ "when set to -1 all array members are used",
+ -2,
+ INT_MAX);
+
for (int is_menu_hold = 0; is_menu_hold < 2; is_menu_hold++) {
func = (is_menu_hold) ? RNA_def_function(srna, "operator_menu_hold", "rna_uiItemOMenuHold") :
RNA_def_function(srna, "operator", "rna_uiItemO");
@@ -1492,6 +1518,7 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
func = RNA_def_function(srna, "template_node_link", "uiTemplateNodeLink");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
parm = RNA_def_pointer(func, "ntree", "NodeTree", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(func, "node", "Node", "", "");
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index c08a95d7e16..d1af3ea7910 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -6063,10 +6063,6 @@ static void rna_def_userdef_experimental(BlenderRNA *brna)
prop,
"Undo Legacy",
"Use legacy undo (slower than the new default one, but may be more stable in some cases)");
-
- prop = RNA_def_property(srna, "use_menu_search", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "use_menu_search", 1);
- RNA_def_property_ui_text(prop, "Menu Search", "Search actions by menus instead of operators");
}
static void rna_def_userdef_addon_collection(BlenderRNA *brna, PropertyRNA *cprop)
diff --git a/source/blender/modifiers/intern/MOD_armature.c b/source/blender/modifiers/intern/MOD_armature.c
index 275c16873a8..1c2b92383a6 100644
--- a/source/blender/modifiers/intern/MOD_armature.c
+++ b/source/blender/modifiers/intern/MOD_armature.c
@@ -244,7 +244,7 @@ ModifierTypeInfo modifierType_Armature = {
/* structName */ "ArmatureModifierData",
/* structSize */ sizeof(ArmatureModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -253,7 +253,10 @@ ModifierTypeInfo modifierType_Armature = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ deformMatricesEM,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c
index bad1d7d3cf9..363fa85c32c 100644
--- a/source/blender/modifiers/intern/MOD_array.c
+++ b/source/blender/modifiers/intern/MOD_array.c
@@ -791,7 +791,7 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd,
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
ArrayModifierData *amd = (ArrayModifierData *)md;
return arrayModifier_doArray(amd, ctx, mesh);
@@ -837,7 +837,10 @@ ModifierTypeInfo modifierType_Array = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_bevel.c b/source/blender/modifiers/intern/MOD_bevel.c
index bd2f8a6dca3..a54bb2dfc6f 100644
--- a/source/blender/modifiers/intern/MOD_bevel.c
+++ b/source/blender/modifiers/intern/MOD_bevel.c
@@ -91,7 +91,7 @@ static void requiredDataMask(Object *UNUSED(ob),
/*
* This calls the new bevel code (added since 2.64)
*/
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
BMesh *bm;
@@ -275,7 +275,10 @@ ModifierTypeInfo modifierType_Bevel = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index 67610e8cd29..aabdff12e71 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -153,7 +153,7 @@ static int bm_face_isect_pair(BMFace *f, void *UNUSED(user_data))
return BM_elem_flag_test(f, BM_FACE_TAG) ? 1 : 0;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BooleanModifierData *bmd = (BooleanModifierData *)md;
Mesh *result = mesh;
@@ -359,7 +359,10 @@ ModifierTypeInfo modifierType_Boolean = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c
index 3c1a5744b33..920e5eadf04 100644
--- a/source/blender/modifiers/intern/MOD_build.c
+++ b/source/blender/modifiers/intern/MOD_build.c
@@ -55,7 +55,7 @@ static bool dependsOnTime(ModifierData *UNUSED(md))
return true;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, struct Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct Mesh *mesh)
{
Mesh *result;
BuildModifierData *bmd = (BuildModifierData *)md;
@@ -288,7 +288,10 @@ ModifierTypeInfo modifierType_Build = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_cast.c b/source/blender/modifiers/intern/MOD_cast.c
index eb6292e5e46..9ef8049071b 100644
--- a/source/blender/modifiers/intern/MOD_cast.c
+++ b/source/blender/modifiers/intern/MOD_cast.c
@@ -523,7 +523,7 @@ ModifierTypeInfo modifierType_Cast = {
/* structName */ "CastModifierData",
/* structSize */ sizeof(CastModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
@@ -532,7 +532,10 @@ ModifierTypeInfo modifierType_Cast = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_cloth.c b/source/blender/modifiers/intern/MOD_cloth.c
index 0cab6144de8..77f4d543800 100644
--- a/source/blender/modifiers/intern/MOD_cloth.c
+++ b/source/blender/modifiers/intern/MOD_cloth.c
@@ -267,7 +267,10 @@ ModifierTypeInfo modifierType_Cloth = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c
index e1595488d08..430f8097330 100644
--- a/source/blender/modifiers/intern/MOD_collision.c
+++ b/source/blender/modifiers/intern/MOD_collision.c
@@ -254,7 +254,10 @@ ModifierTypeInfo modifierType_Collision = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 52003f8b1d8..0d9a3d87612 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -776,7 +776,10 @@ ModifierTypeInfo modifierType_CorrectiveSmooth = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_curve.c b/source/blender/modifiers/intern/MOD_curve.c
index e287685a9e5..14f0d2774a5 100644
--- a/source/blender/modifiers/intern/MOD_curve.c
+++ b/source/blender/modifiers/intern/MOD_curve.c
@@ -154,7 +154,7 @@ ModifierTypeInfo modifierType_Curve = {
/* structName */ "CurveModifierData",
/* structSize */ sizeof(CurveModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
@@ -163,7 +163,10 @@ ModifierTypeInfo modifierType_Curve = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_datatransfer.c b/source/blender/modifiers/intern/MOD_datatransfer.c
index 72cbe197251..b54d5fed390 100644
--- a/source/blender/modifiers/intern/MOD_datatransfer.c
+++ b/source/blender/modifiers/intern/MOD_datatransfer.c
@@ -156,7 +156,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
(DT_TYPE_BWEIGHT_VERT | DT_TYPE_BWEIGHT_EDGE | DT_TYPE_CREASE | DT_TYPE_SHARP_EDGE | \
DT_TYPE_LNOR | DT_TYPE_SHARP_FACE)
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me_mod)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me_mod)
{
DataTransferModifierData *dtmd = (DataTransferModifierData *)md;
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
@@ -225,8 +225,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
else if (result->totvert > HIGH_POLY_WARNING ||
((Mesh *)(ob_source->data))->totvert > HIGH_POLY_WARNING) {
modifier_setError(
- md,
- "You are using a rather high poly as source or destination, computation might be slow");
+ md, "Source or destination object has a high polygon count, computation might be slow");
}
return result;
@@ -249,7 +248,10 @@ ModifierTypeInfo modifierType_DataTransfer = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_decimate.c b/source/blender/modifiers/intern/MOD_decimate.c
index cf07b5460e1..e9d77a699d8 100644
--- a/source/blender/modifiers/intern/MOD_decimate.c
+++ b/source/blender/modifiers/intern/MOD_decimate.c
@@ -89,7 +89,7 @@ static void updateFaceCount(const ModifierEvalContext *ctx,
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
{
DecimateModifierData *dmd = (DecimateModifierData *)md;
Mesh *mesh = meshData, *result = NULL;
@@ -228,7 +228,10 @@ ModifierTypeInfo modifierType_Decimate = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c
index 19a4e855153..c8705fa560d 100644
--- a/source/blender/modifiers/intern/MOD_displace.c
+++ b/source/blender/modifiers/intern/MOD_displace.c
@@ -427,7 +427,10 @@ ModifierTypeInfo modifierType_Displace = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_dynamicpaint.c b/source/blender/modifiers/intern/MOD_dynamicpaint.c
index d36fce3752b..4dc5d1d7e39 100644
--- a/source/blender/modifiers/intern/MOD_dynamicpaint.c
+++ b/source/blender/modifiers/intern/MOD_dynamicpaint.c
@@ -101,7 +101,7 @@ static void requiredDataMask(Object *UNUSED(ob),
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
@@ -187,7 +187,10 @@ ModifierTypeInfo modifierType_DynamicPaint = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c
index 69ba4aa2795..fc4091fabf6 100644
--- a/source/blender/modifiers/intern/MOD_edgesplit.c
+++ b/source/blender/modifiers/intern/MOD_edgesplit.c
@@ -113,7 +113,7 @@ static void initData(ModifierData *md)
emd->flags = MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
Mesh *result;
EdgeSplitModifierData *emd = (EdgeSplitModifierData *)md;
@@ -142,7 +142,10 @@ ModifierTypeInfo modifierType_EdgeSplit = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index d380747eb31..a3827e249ed 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -1123,7 +1123,7 @@ static ParticleSystemModifierData *findPrecedingParticlesystem(Object *ob, Modif
}
return psmd;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
ExplodeModifierData *emd = (ExplodeModifierData *)md;
ParticleSystemModifierData *psmd = findPrecedingParticlesystem(ctx->object, md);
@@ -1186,7 +1186,10 @@ ModifierTypeInfo modifierType_Explode = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_fluid.c b/source/blender/modifiers/intern/MOD_fluid.c
index 1c2f0a413a7..8ca05f6060b 100644
--- a/source/blender/modifiers/intern/MOD_fluid.c
+++ b/source/blender/modifiers/intern/MOD_fluid.c
@@ -101,7 +101,7 @@ static void requiredDataMask(Object *UNUSED(ob),
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me)
{
#ifndef WITH_FLUID
UNUSED_VARS(md, ctx);
@@ -207,7 +207,10 @@ ModifierTypeInfo modifierType_Fluid = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c
index 1ae2c5e4424..b7ae025fbc2 100644
--- a/source/blender/modifiers/intern/MOD_hook.c
+++ b/source/blender/modifiers/intern/MOD_hook.c
@@ -393,7 +393,7 @@ ModifierTypeInfo modifierType_Hook = {
/* structName */ "HookModifierData",
/* structSize */ sizeof(HookModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -401,7 +401,10 @@ ModifierTypeInfo modifierType_Hook = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_laplaciandeform.c b/source/blender/modifiers/intern/MOD_laplaciandeform.c
index 683696b0725..73c9751bae7 100644
--- a/source/blender/modifiers/intern/MOD_laplaciandeform.c
+++ b/source/blender/modifiers/intern/MOD_laplaciandeform.c
@@ -814,7 +814,10 @@ ModifierTypeInfo modifierType_LaplacianDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_laplaciansmooth.c b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
index 97e94c46340..2d64227408d 100644
--- a/source/blender/modifiers/intern/MOD_laplaciansmooth.c
+++ b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
@@ -580,7 +580,10 @@ ModifierTypeInfo modifierType_LaplacianSmooth = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ init_data,
/* requiredDataMask */ required_data_mask,
diff --git a/source/blender/modifiers/intern/MOD_lattice.c b/source/blender/modifiers/intern/MOD_lattice.c
index 2b39f40a2b9..c07a012304f 100644
--- a/source/blender/modifiers/intern/MOD_lattice.c
+++ b/source/blender/modifiers/intern/MOD_lattice.c
@@ -137,7 +137,7 @@ ModifierTypeInfo modifierType_Lattice = {
/* structName */ "LatticeModifierData",
/* structSize */ sizeof(LatticeModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
@@ -146,7 +146,10 @@ ModifierTypeInfo modifierType_Lattice = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc
index 3bdb5a3fd54..f98461fa47e 100644
--- a/source/blender/modifiers/intern/MOD_mask.cc
+++ b/source/blender/modifiers/intern/MOD_mask.cc
@@ -46,14 +46,14 @@
#include "MOD_modifiertypes.h"
-#include "BLI_array_cxx.h"
-#include "BLI_listbase_wrapper.h"
-#include "BLI_vector.h"
+#include "BLI_array.hh"
+#include "BLI_listbase_wrapper.hh"
+#include "BLI_vector.hh"
using BLI::Array;
using BLI::ArrayRef;
using BLI::IndexRange;
-using BLI::IntrusiveListBaseWrapper;
+using BLI::ListBaseWrapper;
using BLI::MutableArrayRef;
using BLI::Vector;
@@ -93,7 +93,7 @@ static void compute_vertex_mask__armature_mode(MDeformVert *dvert,
/* Element i is true if there is a selected bone that uses vertex group i. */
Vector<bool> selected_bone_uses_group;
- for (bDeformGroup *def : IntrusiveListBaseWrapper<bDeformGroup>(ob->defbase)) {
+ for (bDeformGroup *def : ListBaseWrapper<bDeformGroup>(ob->defbase)) {
bPoseChannel *pchan = BKE_pose_channel_find_name(armature_ob->pose, def->name);
bool bone_for_group_exists = pchan && pchan->bone && (pchan->bone->flag & BONE_SELECTED);
selected_bone_uses_group.append(bone_for_group_exists);
@@ -293,7 +293,7 @@ static void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
* 2. Find edges and polygons only using those vertices.
* 3. Create a new mesh that only uses the found vertices, edges and polygons.
*/
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
MaskModifierData *mmd = (MaskModifierData *)md;
Object *ob = ctx->object;
@@ -401,7 +401,10 @@ ModifierTypeInfo modifierType_Mask = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_meshcache.c b/source/blender/modifiers/intern/MOD_meshcache.c
index c2cbddf806c..96e69df1bb5 100644
--- a/source/blender/modifiers/intern/MOD_meshcache.c
+++ b/source/blender/modifiers/intern/MOD_meshcache.c
@@ -292,7 +292,7 @@ ModifierTypeInfo modifierType_MeshCache = {
/* structName */ "MeshCacheModifierData",
/* structSize */ sizeof(MeshCacheModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
@@ -301,7 +301,10 @@ ModifierTypeInfo modifierType_MeshCache = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c
index d1fa496c3e5..67eb4766bd6 100644
--- a/source/blender/modifiers/intern/MOD_meshdeform.c
+++ b/source/blender/modifiers/intern/MOD_meshdeform.c
@@ -558,7 +558,7 @@ ModifierTypeInfo modifierType_MeshDeform = {
/* structName */ "MeshDeformModifierData",
/* structSize */ sizeof(MeshDeformModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -567,7 +567,10 @@ ModifierTypeInfo modifierType_MeshDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_meshsequencecache.c b/source/blender/modifiers/intern/MOD_meshsequencecache.c
index 7357f18eb6a..fee04217525 100644
--- a/source/blender/modifiers/intern/MOD_meshsequencecache.c
+++ b/source/blender/modifiers/intern/MOD_meshsequencecache.c
@@ -90,7 +90,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (mcmd->cache_file == NULL) || (mcmd->object_path[0] == '\0');
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
#ifdef WITH_ALEMBIC
MeshSeqCacheModifierData *mcmd = (MeshSeqCacheModifierData *)md;
@@ -197,7 +197,10 @@ ModifierTypeInfo modifierType_MeshSequenceCache = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_mirror.c b/source/blender/modifiers/intern/MOD_mirror.c
index 3b3dfa2bda2..f05f12ebfeb 100644
--- a/source/blender/modifiers/intern/MOD_mirror.c
+++ b/source/blender/modifiers/intern/MOD_mirror.c
@@ -100,7 +100,7 @@ static Mesh *mirrorModifier__doMirror(MirrorModifierData *mmd,
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
MirrorModifierData *mmd = (MirrorModifierData *)md;
@@ -130,7 +130,10 @@ ModifierTypeInfo modifierType_Mirror = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c
index f9d53d08c2e..751cd46ac62 100644
--- a/source/blender/modifiers/intern/MOD_multires.c
+++ b/source/blender/modifiers/intern/MOD_multires.c
@@ -172,7 +172,7 @@ static Mesh *multires_as_ccg(MultiresModifierData *mmd,
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result = mesh;
#if !defined(WITH_OPENSUBDIV)
@@ -286,7 +286,10 @@ ModifierTypeInfo modifierType_Multires = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_none.c b/source/blender/modifiers/intern/MOD_none.c
index 9be422afab9..84c9fc1d726 100644
--- a/source/blender/modifiers/intern/MOD_none.c
+++ b/source/blender/modifiers/intern/MOD_none.c
@@ -51,7 +51,10 @@ ModifierTypeInfo modifierType_None = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_normal_edit.c b/source/blender/modifiers/intern/MOD_normal_edit.c
index 0b101b26906..ccbc0de900f 100644
--- a/source/blender/modifiers/intern/MOD_normal_edit.c
+++ b/source/blender/modifiers/intern/MOD_normal_edit.c
@@ -684,7 +684,7 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
return normalEditModifier_do((NormalEditModifierData *)md, ctx, ctx->object, mesh);
}
@@ -703,7 +703,10 @@ ModifierTypeInfo modifierType_NormalEdit = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c
index fddfc74f267..b98dee493ef 100644
--- a/source/blender/modifiers/intern/MOD_ocean.c
+++ b/source/blender/modifiers/intern/MOD_ocean.c
@@ -482,7 +482,7 @@ static Mesh *doOcean(ModifierData *UNUSED(md), const ModifierEvalContext *UNUSED
}
#endif /* WITH_OCEANSIM */
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
@@ -509,7 +509,10 @@ ModifierTypeInfo modifierType_Ocean = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c
index 8a4468ec91e..78e9293effe 100644
--- a/source/blender/modifiers/intern/MOD_particleinstance.c
+++ b/source/blender/modifiers/intern/MOD_particleinstance.c
@@ -204,7 +204,7 @@ static void store_float_in_vcol(MLoopCol *vcol, float float_value)
vcol->a = 1.0f;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
@@ -560,7 +560,10 @@ ModifierTypeInfo modifierType_ParticleInstance = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c
index 05bfe9aeff0..03754df45ad 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.c
+++ b/source/blender/modifiers/intern/MOD_particlesystem.c
@@ -264,7 +264,10 @@ ModifierTypeInfo modifierType_ParticleSystem = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_remesh.c b/source/blender/modifiers/intern/MOD_remesh.c
index 2fa8dc973a1..a693ad4767d 100644
--- a/source/blender/modifiers/intern/MOD_remesh.c
+++ b/source/blender/modifiers/intern/MOD_remesh.c
@@ -136,7 +136,7 @@ static void dualcon_add_quad(void *output_v, const int vert_indices[4])
output->curface++;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
RemeshModifierData *rmd;
DualConOutput *output;
@@ -210,9 +210,9 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(c
#else /* !WITH_MOD_REMESH */
-static Mesh *applyModifier(ModifierData *UNUSED(md),
- const ModifierEvalContext *UNUSED(ctx),
- Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *UNUSED(md),
+ const ModifierEvalContext *UNUSED(ctx),
+ Mesh *mesh)
{
return mesh;
}
@@ -233,7 +233,10 @@ ModifierTypeInfo modifierType_Remesh = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index e832a23b4ed..5962df6ce61 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -178,7 +178,7 @@ static void initData(ModifierData *md)
ltmd->merge_dist = 0.01f;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
{
Mesh *mesh = meshData;
Mesh *result;
@@ -1171,7 +1171,10 @@ ModifierTypeInfo modifierType_Screw = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_shapekey.c b/source/blender/modifiers/intern/MOD_shapekey.c
index 25f702bf696..8e17d412308 100644
--- a/source/blender/modifiers/intern/MOD_shapekey.c
+++ b/source/blender/modifiers/intern/MOD_shapekey.c
@@ -122,7 +122,7 @@ ModifierTypeInfo modifierType_ShapeKey = {
/* structName */ "ShapeKeyModifierData",
/* structSize */ sizeof(ShapeKeyModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ NULL,
@@ -131,7 +131,10 @@ ModifierTypeInfo modifierType_ShapeKey = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ deformMatricesEM,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_shrinkwrap.c b/source/blender/modifiers/intern/MOD_shrinkwrap.c
index 842ec46f364..e686f837cb5 100644
--- a/source/blender/modifiers/intern/MOD_shrinkwrap.c
+++ b/source/blender/modifiers/intern/MOD_shrinkwrap.c
@@ -204,7 +204,7 @@ ModifierTypeInfo modifierType_Shrinkwrap = {
/* structSize */ sizeof(ShrinkwrapModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
- eModifierTypeFlag_AcceptsLattice | eModifierTypeFlag_SupportsEditmode |
+ eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ modifier_copyData_generic,
@@ -213,7 +213,10 @@ ModifierTypeInfo modifierType_Shrinkwrap = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_simpledeform.c b/source/blender/modifiers/intern/MOD_simpledeform.c
index 65ea6b95824..902037ff939 100644
--- a/source/blender/modifiers/intern/MOD_simpledeform.c
+++ b/source/blender/modifiers/intern/MOD_simpledeform.c
@@ -454,7 +454,7 @@ ModifierTypeInfo modifierType_SimpleDeform = {
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
- eModifierTypeFlag_AcceptsLattice | eModifierTypeFlag_SupportsEditmode |
+ eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ modifier_copyData_generic,
@@ -463,7 +463,10 @@ ModifierTypeInfo modifierType_SimpleDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index ec7c2b5b1a4..4c4ff806476 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -1911,7 +1911,7 @@ static void initData(ModifierData *md)
smd->symmetry_axes = MOD_SKIN_SYMM_X;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
Mesh *result;
@@ -1941,7 +1941,10 @@ ModifierTypeInfo modifierType_Skin = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_smooth.c b/source/blender/modifiers/intern/MOD_smooth.c
index 2a0376fd291..f40fd22d233 100644
--- a/source/blender/modifiers/intern/MOD_smooth.c
+++ b/source/blender/modifiers/intern/MOD_smooth.c
@@ -237,7 +237,10 @@ ModifierTypeInfo modifierType_Smooth = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_softbody.c b/source/blender/modifiers/intern/MOD_softbody.c
index efe6b188fa0..1566f2d378d 100644
--- a/source/blender/modifiers/intern/MOD_softbody.c
+++ b/source/blender/modifiers/intern/MOD_softbody.c
@@ -78,7 +78,7 @@ ModifierTypeInfo modifierType_Softbody = {
/* structName */ "SoftbodyModifierData",
/* structSize */ sizeof(SoftbodyModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_RequiresOriginalData | eModifierTypeFlag_Single |
eModifierTypeFlag_UsesPointCache,
@@ -88,7 +88,10 @@ ModifierTypeInfo modifierType_Softbody = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c
index fc9719a5fb4..3a86ac43f9b 100644
--- a/source/blender/modifiers/intern/MOD_solidify.c
+++ b/source/blender/modifiers/intern/MOD_solidify.c
@@ -70,14 +70,14 @@ static void requiredDataMask(Object *UNUSED(ob),
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
switch (smd->mode) {
case MOD_SOLIDIFY_MODE_EXTRUDE:
- return MOD_solidify_extrude_applyModifier(md, ctx, mesh);
+ return MOD_solidify_extrude_modifyMesh(md, ctx, mesh);
case MOD_SOLIDIFY_MODE_NONMANIFOLD:
- return MOD_solidify_nonmanifold_applyModifier(md, ctx, mesh);
+ return MOD_solidify_nonmanifold_modifyMesh(md, ctx, mesh);
default:
BLI_assert(0);
}
@@ -100,7 +100,10 @@ ModifierTypeInfo modifierType_Solidify = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
index 1868bb17851..4c4c25ec449 100644
--- a/source/blender/modifiers/intern/MOD_solidify_extrude.c
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -183,9 +183,7 @@ static void mesh_calc_hq_normal(Mesh *mesh, float (*poly_nors)[3], float (*r_ver
/** \name Main Solidify Function
* \{ */
-Mesh *MOD_solidify_extrude_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh)
+Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
index 3188bb59ae4..b3c5313999f 100644
--- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
+++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
@@ -132,9 +132,9 @@ static int comp_float_int_pair(const void *a, const void *b)
return (int)(x->angle > y->angle) - (int)(x->angle < y->angle);
}
-Mesh *MOD_solidify_nonmanifold_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh)
+Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh)
{
Mesh *result;
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
diff --git a/source/blender/modifiers/intern/MOD_solidify_util.h b/source/blender/modifiers/intern/MOD_solidify_util.h
index 3a9608861dc..6ab4734c451 100644
--- a/source/blender/modifiers/intern/MOD_solidify_util.h
+++ b/source/blender/modifiers/intern/MOD_solidify_util.h
@@ -22,13 +22,13 @@
#define __MOD_SOLIDIFY_UTIL_H__
/* MOD_solidify_extrude.c */
-Mesh *MOD_solidify_extrude_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh);
+Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh);
/* MOD_solidify_nonmanifold.c */
-Mesh *MOD_solidify_nonmanifold_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh);
+Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh);
#endif /* __MOD_SOLIDIFY_UTIL_H__ */
diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c
index b3bc5a66e8c..cf31f15e17b 100644
--- a/source/blender/modifiers/intern/MOD_subsurf.c
+++ b/source/blender/modifiers/intern/MOD_subsurf.c
@@ -206,7 +206,7 @@ static SubsurfRuntimeData *subsurf_ensure_runtime(SubsurfModifierData *smd)
/* Modifier itself. */
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result = mesh;
#if !defined(WITH_OPENSUBDIV)
@@ -290,7 +290,10 @@ ModifierTypeInfo modifierType_Subsurf = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c
index 0e318e9b092..01c1119566b 100644
--- a/source/blender/modifiers/intern/MOD_surface.c
+++ b/source/blender/modifiers/intern/MOD_surface.c
@@ -196,7 +196,10 @@ ModifierTypeInfo modifierType_Surface = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c
index 4ef1f32462a..0f3fbf15d52 100644
--- a/source/blender/modifiers/intern/MOD_surfacedeform.c
+++ b/source/blender/modifiers/intern/MOD_surfacedeform.c
@@ -112,7 +112,7 @@ typedef struct SDefDeformData {
const SDefVert *const bind_verts;
float (*const targetCos)[3];
float (*const vertexCos)[3];
- float(*const weights);
+ float *const weights;
float const strength;
} SDefDeformData;
@@ -1395,7 +1395,10 @@ ModifierTypeInfo modifierType_SurfaceDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_triangulate.c b/source/blender/modifiers/intern/MOD_triangulate.c
index 1e6bc2e1819..796f30890da 100644
--- a/source/blender/modifiers/intern/MOD_triangulate.c
+++ b/source/blender/modifiers/intern/MOD_triangulate.c
@@ -103,7 +103,7 @@ static void initData(ModifierData *md)
tmd->min_vertices = 4;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
TriangulateModifierData *tmd = (TriangulateModifierData *)md;
Mesh *result;
@@ -130,7 +130,10 @@ ModifierTypeInfo modifierType_Triangulate = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL, // requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c
index 242f31b6434..b11669cf8eb 100644
--- a/source/blender/modifiers/intern/MOD_uvproject.c
+++ b/source/blender/modifiers/intern/MOD_uvproject.c
@@ -303,7 +303,7 @@ static Mesh *uvprojectModifier_do(UVProjectModifierData *umd,
return mesh;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
UVProjectModifierData *umd = (UVProjectModifierData *)md;
@@ -327,7 +327,10 @@ ModifierTypeInfo modifierType_UVProject = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_uvwarp.c b/source/blender/modifiers/intern/MOD_uvwarp.c
index 6545159bdde..b1fdac82886 100644
--- a/source/blender/modifiers/intern/MOD_uvwarp.c
+++ b/source/blender/modifiers/intern/MOD_uvwarp.c
@@ -126,7 +126,7 @@ static void uv_warp_compute(void *__restrict userdata,
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
UVWarpModifierData *umd = (UVWarpModifierData *)md;
int numPolys, numLoops;
@@ -259,7 +259,10 @@ ModifierTypeInfo modifierType_UVWarp = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index 30d45d1fc65..31ed7f67b47 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -393,7 +393,7 @@ ModifierTypeInfo modifierType_Warp = {
/* structName */ "WarpModifierData",
/* structSize */ sizeof(WarpModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -401,7 +401,10 @@ ModifierTypeInfo modifierType_Warp = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c
index fd481018cc2..78dfdfcf403 100644
--- a/source/blender/modifiers/intern/MOD_wave.c
+++ b/source/blender/modifiers/intern/MOD_wave.c
@@ -365,7 +365,7 @@ ModifierTypeInfo modifierType_Wave = {
/* structName */ "WaveModifierData",
/* structSize */ sizeof(WaveModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
@@ -374,7 +374,10 @@ ModifierTypeInfo modifierType_Wave = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weighted_normal.c b/source/blender/modifiers/intern/MOD_weighted_normal.c
index 04b503e588b..d26eadecbf1 100644
--- a/source/blender/modifiers/intern/MOD_weighted_normal.c
+++ b/source/blender/modifiers/intern/MOD_weighted_normal.c
@@ -546,7 +546,7 @@ static void wn_face_with_angle(WeightedNormalModifierData *wnmd, WeightedNormalD
apply_weights_vertex_normal(wnmd, wn_data);
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
WeightedNormalModifierData *wnmd = (WeightedNormalModifierData *)md;
Object *ob = ctx->object;
@@ -714,7 +714,10 @@ ModifierTypeInfo modifierType_WeightedNormal = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c
index 006191e29fc..d7c9945f87b 100644
--- a/source/blender/modifiers/intern/MOD_weightvgedit.c
+++ b/source/blender/modifiers/intern/MOD_weightvgedit.c
@@ -164,7 +164,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (wmd->defgrp_name[0] == '\0');
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != NULL);
@@ -315,7 +315,10 @@ ModifierTypeInfo modifierType_WeightVGEdit = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index f256045f53a..566953cd862 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -210,7 +210,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (wmd->defgrp_name_a[0] == '\0');
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != NULL);
@@ -442,7 +442,10 @@ ModifierTypeInfo modifierType_WeightVGMix = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index 7b7aaaeb654..844ad59eb02 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -410,7 +410,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (wmd->proximity_ob_target == NULL);
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != NULL);
@@ -642,7 +642,10 @@ ModifierTypeInfo modifierType_WeightVGProximity = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weld.c b/source/blender/modifiers/intern/MOD_weld.c
index 90b71b2d504..2743110cfdf 100644
--- a/source/blender/modifiers/intern/MOD_weld.c
+++ b/source/blender/modifiers/intern/MOD_weld.c
@@ -1902,7 +1902,7 @@ static Mesh *weldModifier_doWeld(WeldModifierData *wmd, const ModifierEvalContex
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
WeldModifierData *wmd = (WeldModifierData *)md;
return weldModifier_doWeld(wmd, ctx, mesh);
@@ -1944,7 +1944,10 @@ ModifierTypeInfo modifierType_Weld = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_wireframe.c b/source/blender/modifiers/intern/MOD_wireframe.c
index 04473b30585..51e9949ce17 100644
--- a/source/blender/modifiers/intern/MOD_wireframe.c
+++ b/source/blender/modifiers/intern/MOD_wireframe.c
@@ -99,9 +99,7 @@ static Mesh *WireframeModifier_do(WireframeModifierData *wmd, Object *ob, Mesh *
return result;
}
-static Mesh *applyModifier(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const struct ModifierEvalContext *ctx, struct Mesh *mesh)
{
return WireframeModifier_do((WireframeModifierData *)md, ctx->object, mesh);
}
@@ -119,7 +117,10 @@ ModifierTypeInfo modifierType_Wireframe = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index a2f825ee454..469a230f467 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -21,8 +21,10 @@
set(INC
.
composite
+ function
intern
shader
+ simulation
texture
../blenkernel
../blenlib
@@ -127,6 +129,11 @@ set(SRC
composite/node_composite_tree.c
composite/node_composite_util.c
+ function/nodes/node_fn_boolean_math.cc
+ function/nodes/node_fn_float_compare.cc
+ function/nodes/node_fn_switch.cc
+ function/node_function_util.cc
+
shader/nodes/node_shader_add_shader.c
shader/nodes/node_shader_ambient_occlusion.c
shader/nodes/node_shader_attribute.c
@@ -220,6 +227,22 @@ set(SRC
shader/node_shader_tree.c
shader/node_shader_util.c
+ simulation/nodes/node_sim_common.cc
+ simulation/nodes/node_sim_emit_particles.cc
+ simulation/nodes/node_sim_execute_condition.cc
+ simulation/nodes/node_sim_force.cc
+ simulation/nodes/node_sim_multi_execute.cc
+ simulation/nodes/node_sim_particle_attribute.cc
+ simulation/nodes/node_sim_particle_birth_event.cc
+ simulation/nodes/node_sim_particle_mesh_collision_event.cc
+ simulation/nodes/node_sim_particle_mesh_emitter.cc
+ simulation/nodes/node_sim_particle_simulation.cc
+ simulation/nodes/node_sim_particle_time_step_event.cc
+ simulation/nodes/node_sim_set_particle_attribute.cc
+ simulation/nodes/node_sim_simulation_time.cc
+ simulation/node_simulation_tree.cc
+ simulation/node_simulation_util.cc
+
texture/nodes/node_texture_at.c
texture/nodes/node_texture_bricks.c
texture/nodes/node_texture_checker.c
@@ -252,12 +275,16 @@ set(SRC
intern/node_util.c
composite/node_composite_util.h
+ function/node_function_util.h
shader/node_shader_util.h
+ simulation/node_simulation_util.h
texture/node_texture_util.h
NOD_common.h
NOD_composite.h
+ NOD_function.h
NOD_shader.h
+ NOD_simulation.h
NOD_socket.h
NOD_static_types.h
NOD_texture.h
diff --git a/source/blender/nodes/NOD_common.h b/source/blender/nodes/NOD_common.h
index 26c78eab4ec..dcc4f4d0b76 100644
--- a/source/blender/nodes/NOD_common.h
+++ b/source/blender/nodes/NOD_common.h
@@ -26,6 +26,10 @@
#include "BKE_node.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void register_node_type_frame(void);
void register_node_type_reroute(void);
@@ -42,4 +46,8 @@ struct bNodeSocket *node_group_output_find_socket(struct bNode *node, const char
void node_group_input_update(struct bNodeTree *ntree, struct bNode *node);
void node_group_output_update(struct bNodeTree *ntree, struct bNode *node);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __NOD_COMMON_H__ */
diff --git a/source/blender/nodes/NOD_function.h b/source/blender/nodes/NOD_function.h
new file mode 100644
index 00000000000..58597b3d410
--- /dev/null
+++ b/source/blender/nodes/NOD_function.h
@@ -0,0 +1,32 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NOD_FUNCTION_H__
+#define __NOD_FUNCTION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void register_node_type_fn_boolean_math(void);
+void register_node_type_fn_float_compare(void);
+void register_node_type_fn_switch(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __NOD_FUNCTION_H__ */
diff --git a/source/blender/nodes/NOD_simulation.h b/source/blender/nodes/NOD_simulation.h
new file mode 100644
index 00000000000..2947d38fe83
--- /dev/null
+++ b/source/blender/nodes/NOD_simulation.h
@@ -0,0 +1,47 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NOD_SIMULATION_H__
+#define __NOD_SIMULATION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern struct bNodeTreeType *ntreeType_Simulation;
+
+void register_node_tree_type_sim(void);
+
+void register_node_type_sim_group(void);
+
+void register_node_type_sim_particle_simulation(void);
+void register_node_type_sim_force(void);
+void register_node_type_sim_set_particle_attribute(void);
+void register_node_type_sim_particle_birth_event(void);
+void register_node_type_sim_particle_time_step_event(void);
+void register_node_type_sim_execute_condition(void);
+void register_node_type_sim_multi_execute(void);
+void register_node_type_sim_particle_mesh_emitter(void);
+void register_node_type_sim_particle_mesh_collision_event(void);
+void register_node_type_sim_emit_particles(void);
+void register_node_type_sim_time(void);
+void register_node_type_sim_particle_attribute(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __NOD_SIMULATION_H__ */
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 7fec3324aab..354c87c554a 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -258,6 +258,24 @@ DefNode(TextureNode, TEX_NODE_PROC+TEX_NOISE, 0, "TEX_NO
DefNode(TextureNode, TEX_NODE_PROC+TEX_STUCCI, 0, "TEX_STUCCI", TexStucci, "Stucci", "" )
DefNode(TextureNode, TEX_NODE_PROC+TEX_DISTNOISE, 0, "TEX_DISTNOISE", TexDistNoise, "Distorted Noise", "" )
+DefNode(SimulationNode, SIM_NODE_PARTICLE_SIMULATION, 0, "PARTICLE_SIMULATION", ParticleSimulation, "Particle Simulation", "")
+DefNode(SimulationNode, SIM_NODE_FORCE, 0, "FORCE", Force, "Force", "")
+DefNode(SimulationNode, SIM_NODE_SET_PARTICLE_ATTRIBUTE, def_sim_set_particle_attribute, "SET_PARTICLE_ATTRIBUTE", SetParticleAttribute, "Set Particle Attribute", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_BIRTH_EVENT, 0, "PARTICLE_BIRTH_EVENT", ParticleBirthEvent, "Particle Birth Event", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_TIME_STEP_EVENT, def_sim_particle_time_step_event, "PARTICLE_TIME_STEP_EVENT", ParticleTimeStepEvent, "Particle Time Step Event", "")
+DefNode(SimulationNode, SIM_NODE_EXECUTE_CONDITION, 0, "EXECUTE_CONDITION", ExecuteCondition, "Execute Condition", "")
+DefNode(SimulationNode, SIM_NODE_MULTI_EXECUTE, 0, "MULTI_EXECUTE", MultiExecute, "Multi Execute", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_MESH_EMITTER, 0, "PARTICLE_MESH_EMITTER", ParticleMeshEmitter, "Particle Mesh Emitter", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_MESH_COLLISION_EVENT, 0, "PARTICLE_MESH_COLLISION_EVENT", ParticleMeshCollisionEvent, "Particle Mesh Collision Event", "")
+DefNode(SimulationNode, SIM_NODE_EMIT_PARTICLES, 0, "EMIT_PARTICLES", EmitParticles, "Emit Particles", "")
+DefNode(SimulationNode, SIM_NODE_TIME, def_sim_time, "TIME", Time, "Time", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_ATTRIBUTE, def_sim_particle_attribute, "PARTICLE_ATTRIBUTE", ParticleAttribute, "Particle Attribute", "")
+
+DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
+DefNode(FunctionNode, FN_NODE_FLOAT_COMPARE, def_float_compare, "FLOAT_COMPARE", FloatCompare, "Float Compare", "")
+DefNode(FunctionNode, FN_NODE_SWITCH, def_fn_switch, "SWITCH", Switch, "Switch", "")
+
+
/* undefine macros */
#undef DefNode
diff --git a/source/blender/nodes/function/node_function_util.cc b/source/blender/nodes/function/node_function_util.cc
new file mode 100644
index 00000000000..0927ba335fe
--- /dev/null
+++ b/source/blender/nodes/function/node_function_util.cc
@@ -0,0 +1,30 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_function_util.h"
+#include "node_util.h"
+
+bool fn_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ /* Function nodes are only supported in simulation node trees so far. */
+ return STREQ(ntree->idname, "SimulationNodeTree");
+}
+
+void fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = fn_node_poll_default;
+}
diff --git a/source/blender/nodes/function/node_function_util.h b/source/blender/nodes/function/node_function_util.h
new file mode 100644
index 00000000000..85e252f9bdd
--- /dev/null
+++ b/source/blender/nodes/function/node_function_util.h
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NODE_FUNCTION_UTIL_H__
+#define __NODE_FUNCTION_UTIL_H__
+
+#include <string.h>
+
+#include "BLI_utildefines.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_node_types.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "NOD_function.h"
+
+#include "node_util.h"
+
+void fn_node_type_base(
+ struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
+bool fn_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree);
+
+#endif /* __NODE_FUNCTION_UTIL_H__ */
diff --git a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
new file mode 100644
index 00000000000..615ad4c6733
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
@@ -0,0 +1,62 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+
+#include "RNA_enum_types.h"
+
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_boolean_math_in[] = {
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_boolean_math_out[] = {
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {-1, ""},
+};
+
+static void node_boolean_math_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ bNodeSocket *sockB = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
+
+ nodeSetSocketAvailability(sockB,
+ ELEM(node->custom1, NODE_BOOLEAN_MATH_AND, NODE_BOOLEAN_MATH_OR));
+}
+
+static void node_boolean_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+{
+ const char *name;
+ bool enum_label = RNA_enum_name(rna_enum_node_boolean_math_items, node->custom1, &name);
+ if (!enum_label) {
+ name = "Unknown";
+ }
+ BLI_strncpy(label, IFACE_(name), maxlen);
+}
+
+void register_node_type_fn_boolean_math()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_BOOLEAN_MATH, "Boolean Math", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_boolean_math_in, fn_node_boolean_math_out);
+ node_type_label(&ntype, node_boolean_math_label);
+ node_type_update(&ntype, node_boolean_math_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/function/nodes/node_fn_float_compare.cc b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
new file mode 100644
index 00000000000..9788402850b
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
@@ -0,0 +1,66 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+
+#include "RNA_enum_types.h"
+
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_float_compare_in[] = {
+ {SOCK_FLOAT, N_("A"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_FLOAT, N_("B"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_FLOAT, N_("Epsilon"), 0.001f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_float_compare_out[] = {
+ {SOCK_BOOLEAN, N_("Result")},
+ {-1, ""},
+};
+
+static void node_float_compare_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ bNodeSocket *sockEpsilon = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
+
+ nodeSetSocketAvailability(
+ sockEpsilon, ELEM(node->custom1, NODE_FLOAT_COMPARE_EQUAL, NODE_FLOAT_COMPARE_NOT_EQUAL));
+}
+
+static void node_float_compare_label(bNodeTree *UNUSED(ntree),
+ bNode *node,
+ char *label,
+ int maxlen)
+{
+ const char *name;
+ bool enum_label = RNA_enum_name(rna_enum_node_float_compare_items, node->custom1, &name);
+ if (!enum_label) {
+ name = "Unknown";
+ }
+ BLI_strncpy(label, IFACE_(name), maxlen);
+}
+
+void register_node_type_fn_float_compare()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_FLOAT_COMPARE, "Boolean Math", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_float_compare_in, fn_node_float_compare_out);
+ node_type_label(&ntype, node_float_compare_label);
+ node_type_update(&ntype, node_float_compare_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/function/nodes/node_fn_switch.cc b/source/blender/nodes/function/nodes/node_fn_switch.cc
new file mode 100644
index 00000000000..cb721058875
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_switch.cc
@@ -0,0 +1,76 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_switch_in[] = {
+ {SOCK_BOOLEAN, N_("Switch")},
+
+ {SOCK_FLOAT, N_("If False"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_INT, N_("If False"), 0, 0, 0, 0, -10000, 10000},
+ {SOCK_BOOLEAN, N_("If False")},
+ {SOCK_VECTOR, N_("If False"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_STRING, N_("If False")},
+ {SOCK_RGBA, N_("If False"), 0.8f, 0.8f, 0.8f, 1.0f},
+ {SOCK_OBJECT, N_("If False")},
+ {SOCK_IMAGE, N_("If False")},
+
+ {SOCK_FLOAT, N_("If True"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_INT, N_("If True"), 0, 0, 0, 0, -10000, 10000},
+ {SOCK_BOOLEAN, N_("If True")},
+ {SOCK_VECTOR, N_("If True"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_STRING, N_("If True")},
+ {SOCK_RGBA, N_("If True"), 0.8f, 0.8f, 0.8f, 1.0f},
+ {SOCK_OBJECT, N_("If True")},
+ {SOCK_IMAGE, N_("If True")},
+
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_switch_out[] = {
+ {SOCK_FLOAT, N_("Result")},
+ {SOCK_INT, N_("Result")},
+ {SOCK_BOOLEAN, N_("Result")},
+ {SOCK_VECTOR, N_("Result")},
+ {SOCK_STRING, N_("Result")},
+ {SOCK_RGBA, N_("Result")},
+ {SOCK_OBJECT, N_("Result")},
+ {SOCK_IMAGE, N_("Result")},
+ {-1, ""},
+};
+
+static void fn_node_switch_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ int index = 0;
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ nodeSetSocketAvailability(sock, index == 0 || sock->type == node->custom1);
+ index++;
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ nodeSetSocketAvailability(sock, sock->type == node->custom1);
+ }
+}
+
+void register_node_type_fn_switch()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_SWITCH, "Switch", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_switch_in, fn_node_switch_out);
+ node_type_update(&ntype, fn_node_switch_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/intern/node_common.h b/source/blender/nodes/intern/node_common.h
index c3314ae3c28..7810e9f1f14 100644
--- a/source/blender/nodes/intern/node_common.h
+++ b/source/blender/nodes/intern/node_common.h
@@ -26,6 +26,10 @@
#include "DNA_listBase.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNodeTree;
void node_group_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
@@ -33,4 +37,8 @@ bool node_group_poll_instance(struct bNode *node, struct bNodeTree *nodetree);
void ntree_update_reroute_nodes(struct bNodeTree *ntree);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/nodes/intern/node_socket.c b/source/blender/nodes/intern/node_socket.c
index 199b469781d..668dd3829cc 100644
--- a/source/blender/nodes/intern/node_socket.c
+++ b/source/blender/nodes/intern/node_socket.c
@@ -30,6 +30,7 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
+#include "BKE_lib_id.h"
#include "BKE_node.h"
#include "RNA_access.h"
@@ -259,6 +260,22 @@ void node_socket_init_default_value(bNodeSocket *sock)
sock->default_value = dval;
break;
}
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *dval = MEM_callocN(sizeof(bNodeSocketValueObject),
+ "node socket value object");
+ dval->value = NULL;
+
+ sock->default_value = dval;
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *dval = MEM_callocN(sizeof(bNodeSocketValueImage),
+ "node socket value image");
+ dval->value = NULL;
+
+ sock->default_value = dval;
+ break;
+ }
}
}
@@ -317,6 +334,20 @@ void node_socket_copy_default_value(bNodeSocket *to, const bNodeSocket *from)
*toval = *fromval;
break;
}
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *toval = to->default_value;
+ bNodeSocketValueObject *fromval = from->default_value;
+ *toval = *fromval;
+ id_us_plus(&toval->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *toval = to->default_value;
+ bNodeSocketValueImage *fromval = from->default_value;
+ *toval = *fromval;
+ id_us_plus(&toval->value->id);
+ break;
+ }
}
to->flag |= (from->flag & SOCK_HIDE_VALUE);
@@ -467,6 +498,19 @@ static bNodeSocketType *make_socket_type_virtual(void)
return stype;
}
+static bNodeSocketType *make_socket_type_effector(int type)
+{
+ bNodeSocketType *stype = make_standard_socket_type(type, PROP_NONE);
+ stype->input_link_limit = 0xFFF;
+ return stype;
+}
+
+static bNodeSocketType *make_socket_type_control_flow(int type)
+{
+ bNodeSocketType *stype = make_standard_socket_type(type, PROP_NONE);
+ return stype;
+}
+
void register_standard_node_socket_types(void)
{
/* draw callbacks are set in drawnode.c to avoid bad-level calls */
@@ -499,5 +543,15 @@ void register_standard_node_socket_types(void)
nodeRegisterSocketType(make_standard_socket_type(SOCK_SHADER, PROP_NONE));
+ nodeRegisterSocketType(make_standard_socket_type(SOCK_OBJECT, PROP_NONE));
+
+ nodeRegisterSocketType(make_standard_socket_type(SOCK_IMAGE, PROP_NONE));
+
+ nodeRegisterSocketType(make_socket_type_effector(SOCK_EMITTERS));
+ nodeRegisterSocketType(make_socket_type_effector(SOCK_EVENTS));
+ nodeRegisterSocketType(make_socket_type_effector(SOCK_FORCES));
+
+ nodeRegisterSocketType(make_socket_type_control_flow(SOCK_CONTROL_FLOW));
+
nodeRegisterSocketType(make_socket_type_virtual());
}
diff --git a/source/blender/nodes/intern/node_util.h b/source/blender/nodes/intern/node_util.h
index a7f09d24a70..61f8fe6809d 100644
--- a/source/blender/nodes/intern/node_util.h
+++ b/source/blender/nodes/intern/node_util.h
@@ -38,6 +38,10 @@
#include "RNA_access.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNode;
struct bNodeTree;
@@ -103,4 +107,8 @@ void node_socket_set_vector(struct bNodeTree *ntree,
struct bNodeSocket *sock,
const float *value);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 93d03720058..4464a61c48c 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -32,6 +32,11 @@ bool sh_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
return STREQ(ntree->idname, "ShaderNodeTree");
}
+static bool sh_fn_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ return STREQ(ntree->idname, "ShaderNodeTree") || STREQ(ntree->idname, "SimulationNodeTree");
+}
+
void sh_node_type_base(
struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
{
@@ -42,6 +47,12 @@ void sh_node_type_base(
ntype->update_internal_links = node_update_internal_links_default;
}
+void sh_fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ sh_node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = sh_fn_poll_default;
+}
+
/* ****** */
void nodestack_get_vec(float *in, short type_in, bNodeStack *ns)
diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h
index 8d525c8f23c..8834de0633e 100644
--- a/source/blender/nodes/shader/node_shader_util.h
+++ b/source/blender/nodes/shader/node_shader_util.h
@@ -72,6 +72,8 @@
bool sh_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree);
void sh_node_type_base(
struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
+void sh_fn_node_type_base(
+ struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
/* ********* exec data struct, remains internal *********** */
diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c
index d8f560277f2..cc1968cb1b1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_brightness.c
+++ b/source/blender/nodes/shader/nodes/node_shader_brightness.c
@@ -46,7 +46,7 @@ void register_node_type_sh_brightcontrast(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_brightcontrast_in, sh_node_brightcontrast_out);
node_type_init(&ntype, NULL);
node_type_storage(&ntype, "", NULL, NULL);
diff --git a/source/blender/nodes/shader/nodes/node_shader_clamp.c b/source/blender/nodes/shader/nodes/node_shader_clamp.c
index c49cfcea8d3..808f9686f0a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_clamp.c
+++ b/source/blender/nodes/shader/nodes/node_shader_clamp.c
@@ -54,7 +54,7 @@ void register_node_type_sh_clamp(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_CLAMP, "Clamp", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_CLAMP, "Clamp", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_clamp_in, sh_node_clamp_out);
node_type_init(&ntype, node_shader_init_clamp);
node_type_gpu(&ntype, gpu_shader_clamp);
diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c
index b48838e5f56..747979522d1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_gamma.c
+++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c
@@ -62,7 +62,7 @@ void register_node_type_sh_gamma(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_GAMMA, "Gamma", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_GAMMA, "Gamma", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_gamma_in, sh_node_gamma_out);
node_type_init(&ntype, NULL);
node_type_storage(&ntype, "", NULL, NULL);
diff --git a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
index 7a05fc95eec..57ef51c65f6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
+++ b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
@@ -89,7 +89,7 @@ void register_node_type_sh_hue_sat(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_HUE_SAT, "Hue Saturation Value", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_HUE_SAT, "Hue Saturation Value", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_hue_sat_in, sh_node_hue_sat_out);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_hue_sat);
diff --git a/source/blender/nodes/shader/nodes/node_shader_invert.c b/source/blender/nodes/shader/nodes/node_shader_invert.c
index 0d6709a1968..19fa0b0309d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_invert.c
+++ b/source/blender/nodes/shader/nodes/node_shader_invert.c
@@ -69,7 +69,7 @@ void register_node_type_sh_invert(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_invert_in, sh_node_invert_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_invert);
node_type_gpu(&ntype, gpu_shader_invert);
diff --git a/source/blender/nodes/shader/nodes/node_shader_map_range.c b/source/blender/nodes/shader/nodes/node_shader_map_range.c
index d59540cb8fa..5db7983e752 100644
--- a/source/blender/nodes/shader/nodes/node_shader_map_range.c
+++ b/source/blender/nodes/shader/nodes/node_shader_map_range.c
@@ -81,7 +81,7 @@ void register_node_type_sh_map_range(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_MAP_RANGE, "Map Range", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_MAP_RANGE, "Map Range", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_map_range_in, sh_node_map_range_out);
node_type_init(&ntype, node_shader_init_map_range);
node_type_update(&ntype, node_shader_update_map_range);
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c
index 08578e0e11e..8abebbf5081 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_math.c
@@ -105,7 +105,7 @@ void register_node_type_sh_math(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_MATH, "Math", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_MATH, "Math", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_math_in, sh_node_math_out);
node_type_label(&ntype, node_math_label);
node_type_gpu(&ntype, gpu_shader_math);
diff --git a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
index 9c318073304..93e88664d1a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
@@ -107,7 +107,7 @@ void register_node_type_sh_mix_rgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_mix_rgb_in, sh_node_mix_rgb_out);
node_type_label(&ntype, node_blend_label);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_mix_rgb);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
index 951755be4f3..2c9b77530a2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
@@ -61,7 +61,7 @@ void register_node_type_sh_sephsv(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_SEPHSV, "Separate HSV", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_SEPHSV, "Separate HSV", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_sephsv_in, sh_node_sephsv_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_sephsv);
node_type_gpu(&ntype, gpu_shader_sephsv);
@@ -109,7 +109,7 @@ void register_node_type_sh_combhsv(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_COMBHSV, "Combine HSV", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_COMBHSV, "Combine HSV", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_combhsv_in, sh_node_combhsv_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_combhsv);
node_type_gpu(&ntype, gpu_shader_combhsv);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
index f10f80d5c2d..d0dc45dcedd 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
@@ -63,7 +63,7 @@ void register_node_type_sh_seprgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_SEPRGB, "Separate RGB", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_SEPRGB, "Separate RGB", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_seprgb_in, sh_node_seprgb_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_seprgb);
node_type_gpu(&ntype, gpu_shader_seprgb);
@@ -113,7 +113,7 @@ void register_node_type_sh_combrgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_COMBRGB, "Combine RGB", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_COMBRGB, "Combine RGB", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_combrgb_in, sh_node_combrgb_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_combrgb);
node_type_gpu(&ntype, gpu_shader_combrgb);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c b/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
index 55d5084b132..429b1a3e818 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
@@ -48,7 +48,7 @@ void register_node_type_sh_sepxyz(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_SEPXYZ, "Separate XYZ", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_SEPXYZ, "Separate XYZ", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_sepxyz_in, sh_node_sepxyz_out);
node_type_gpu(&ntype, gpu_shader_sepxyz);
@@ -80,7 +80,7 @@ void register_node_type_sh_combxyz(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_COMBXYZ, "Combine XYZ", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_COMBXYZ, "Combine XYZ", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_combxyz_in, sh_node_combxyz_out);
node_type_gpu(&ntype, gpu_shader_combxyz);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
index fa98f9efb74..420c5b75926 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
@@ -137,6 +137,9 @@ static void node_shader_update_tex_musgrave(bNodeTree *UNUSED(ntree), bNode *nod
nodeSetSocketAvailability(inGainSock,
tex->musgrave_type == SHD_MUSGRAVE_HYBRID_MULTIFRACTAL ||
tex->musgrave_type == SHD_MUSGRAVE_RIDGED_MULTIFRACTAL);
+
+ bNodeSocket *outFacSock = nodeFindSocket(node, SOCK_OUT, "Fac");
+ node_sock_label(outFacSock, "Height");
}
void register_node_type_sh_tex_musgrave(void)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
index 7b67c2d1f2e..67268c102c5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
@@ -91,7 +91,7 @@ void register_node_type_sh_tex_noise(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_TEX_NOISE, "Noise Texture", NODE_CLASS_TEXTURE, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_TEX_NOISE, "Noise Texture", NODE_CLASS_TEXTURE, 0);
node_type_socket_templates(&ntype, sh_node_tex_noise_in, sh_node_tex_noise_out);
node_type_init(&ntype, node_shader_init_tex_noise);
node_type_storage(
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
index 1789dc44bf1..817ccdc8b6a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
@@ -72,7 +72,8 @@ void register_node_type_sh_tex_white_noise(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_TEX_WHITE_NOISE, "White Noise Texture", NODE_CLASS_TEXTURE, 0);
+ sh_fn_node_type_base(
+ &ntype, SH_NODE_TEX_WHITE_NOISE, "White Noise Texture", NODE_CLASS_TEXTURE, 0);
node_type_socket_templates(&ntype, sh_node_tex_white_noise_in, sh_node_tex_white_noise_out);
node_type_init(&ntype, node_shader_init_tex_white_noise);
node_type_gpu(&ntype, gpu_shader_tex_white_noise);
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
index 49f9befdce3..20f280d00c3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
@@ -125,7 +125,7 @@ void register_node_type_sh_valtorgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_valtorgb_in, sh_node_valtorgb_out);
node_type_init(&ntype, node_shader_init_valtorgb);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_math.c b/source/blender/nodes/shader/nodes/node_shader_vector_math.c
index 3a6e273eb20..b719fe03d9b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_math.c
@@ -134,7 +134,7 @@ void register_node_type_sh_vect_math(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_VECTOR_MATH, "Vector Math", NODE_CLASS_OP_VECTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_VECTOR_MATH, "Vector Math", NODE_CLASS_OP_VECTOR, 0);
node_type_socket_templates(&ntype, sh_node_vector_math_in, sh_node_vector_math_out);
node_type_label(&ntype, node_vector_math_label);
node_type_gpu(&ntype, gpu_shader_vector_math);
diff --git a/source/blender/nodes/simulation/node_simulation_tree.cc b/source/blender/nodes/simulation/node_simulation_tree.cc
new file mode 100644
index 00000000000..3f0e70259d6
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_tree.cc
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "NOD_simulation.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_node_types.h"
+
+#include "RNA_access.h"
+
+bNodeTreeType *ntreeType_Simulation;
+
+void register_node_tree_type_sim(void)
+{
+ bNodeTreeType *tt = ntreeType_Simulation = (bNodeTreeType *)MEM_callocN(
+ sizeof(bNodeTreeType), "simulation node tree type");
+ tt->type = NTREE_SIMULATION;
+ strcpy(tt->idname, "SimulationNodeTree");
+ strcpy(tt->ui_name, N_("Simulation Editor"));
+ tt->ui_icon = 0; /* defined in drawnode.c */
+ strcpy(tt->ui_description, N_("Simulation nodes"));
+ tt->rna_ext.srna = &RNA_SimulationNodeTree;
+
+ ntreeTypeAdd(tt);
+}
diff --git a/source/blender/nodes/simulation/node_simulation_util.cc b/source/blender/nodes/simulation/node_simulation_util.cc
new file mode 100644
index 00000000000..ae875335da8
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_util.cc
@@ -0,0 +1,29 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+#include "node_util.h"
+
+bool sim_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ return STREQ(ntree->idname, "SimulationNodeTree");
+}
+
+void sim_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = sim_node_poll_default;
+}
diff --git a/source/blender/nodes/simulation/node_simulation_util.h b/source/blender/nodes/simulation/node_simulation_util.h
new file mode 100644
index 00000000000..adbe2ad5e8f
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_util.h
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NODE_SIM_UTIL_H__
+#define __NODE_SIM_UTIL_H__
+
+#include <string.h>
+
+#include "BLI_utildefines.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_node_types.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "NOD_simulation.h"
+
+#include "node_util.h"
+
+void sim_node_type_base(
+ struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
+bool sim_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree);
+
+#endif /* __NODE_SIM_UTIL_H__ */
diff --git a/source/blender/nodes/simulation/nodes/node_sim_common.cc b/source/blender/nodes/simulation/nodes/node_sim_common.cc
new file mode 100644
index 00000000000..fbc03905d4f
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_common.cc
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BKE_node.h"
+
+#include "NOD_simulation.h"
+
+#include "NOD_common.h"
+#include "node_common.h"
+#include "node_simulation_util.h"
+
+void register_node_type_sim_group(void)
+{
+ static bNodeType ntype;
+
+ node_type_base_custom(&ntype, "SimulationNodeGroup", "Group", 0, 0);
+ ntype.type = NODE_GROUP;
+ ntype.poll = sim_node_poll_default;
+ ntype.poll_instance = node_group_poll_instance;
+ ntype.insert_link = node_insert_link_default;
+ ntype.update_internal_links = node_update_internal_links_default;
+ ntype.rna_ext.srna = RNA_struct_find("SimulationNodeGroup");
+ BLI_assert(ntype.rna_ext.srna != NULL);
+ RNA_struct_blender_type_set(ntype.rna_ext.srna, &ntype);
+
+ node_type_socket_templates(&ntype, NULL, NULL);
+ node_type_size(&ntype, 140, 60, 400);
+ node_type_label(&ntype, node_group_label);
+ node_type_group_update(&ntype, node_group_update);
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc b/source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc
new file mode 100644
index 00000000000..e23984dbf34
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc
@@ -0,0 +1,38 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_emit_particle_in[] = {
+ {SOCK_INT, N_("Amount"), 10, 0, 0, 0, 0, 10000000},
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_emit_particle_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {SOCK_EMITTERS, N_("Emitter")},
+ {-1, ""},
+};
+
+void register_node_type_sim_emit_particles()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_EMIT_PARTICLES, "Emit Particles", 0, 0);
+ node_type_socket_templates(&ntype, sim_node_emit_particle_in, sim_node_emit_particle_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc b/source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc
new file mode 100644
index 00000000000..69f30d1ad0d
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc
@@ -0,0 +1,39 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_execute_condition_in[] = {
+ {SOCK_BOOLEAN, N_("Condition")},
+ {SOCK_CONTROL_FLOW, N_("If True")},
+ {SOCK_CONTROL_FLOW, N_("If False")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_execute_condition_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+void register_node_type_sim_execute_condition()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_EXECUTE_CONDITION, "Execute Condition", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_execute_condition_in, sim_node_execute_condition_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_force.cc b/source/blender/nodes/simulation/nodes/node_sim_force.cc
new file mode 100644
index 00000000000..eccd2e4e2ab
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_force.cc
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_force_in[] = {
+ {SOCK_VECTOR, N_("Force"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_force_out[] = {
+ {SOCK_FORCES, N_("Force")},
+ {-1, ""},
+};
+
+void register_node_type_sim_force()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_FORCE, "Force", 0, 0);
+ node_type_socket_templates(&ntype, sim_node_force_in, sim_node_force_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc b/source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc
new file mode 100644
index 00000000000..5944db7e2bc
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc
@@ -0,0 +1,38 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_multi_execute_in[] = {
+ {SOCK_CONTROL_FLOW, "1"},
+ {SOCK_CONTROL_FLOW, "2"},
+ {SOCK_CONTROL_FLOW, "3"},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_multi_execute_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+void register_node_type_sim_multi_execute()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_MULTI_EXECUTE, "Multi Execute", 0, 0);
+ node_type_socket_templates(&ntype, sim_node_multi_execute_in, sim_node_multi_execute_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc
new file mode 100644
index 00000000000..b6b67ee334e
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc
@@ -0,0 +1,52 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_attribute_in[] = {
+ {SOCK_STRING, N_("Name")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_attribute_out[] = {
+ {SOCK_FLOAT, N_("Float")},
+ {SOCK_INT, N_("Int")},
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {SOCK_VECTOR, N_("Vector")},
+ {SOCK_RGBA, N_("Color")},
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_IMAGE, N_("Image")},
+ {-1, ""},
+};
+
+static void sim_node_particle_attribute_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ nodeSetSocketAvailability(sock, sock->type == node->custom1);
+ }
+}
+
+void register_node_type_sim_particle_attribute()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_ATTRIBUTE, "Particle Attribute", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_attribute_in, sim_node_particle_attribute_out);
+ node_type_update(&ntype, sim_node_particle_attribute_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc
new file mode 100644
index 00000000000..8332a3ecd9f
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc
@@ -0,0 +1,37 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_birth_event_in[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_birth_event_out[] = {
+ {SOCK_EVENTS, N_("Event")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_birth_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_BIRTH_EVENT, "Particle Birth Event", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_birth_event_in, sim_node_particle_birth_event_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc
new file mode 100644
index 00000000000..48671172136
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_mesh_collision_event_in[] = {
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_mesh_collision_event_out[] = {
+ {SOCK_EVENTS, N_("Event")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_mesh_collision_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(
+ &ntype, SIM_NODE_PARTICLE_MESH_COLLISION_EVENT, "Particle Mesh Collision Event", 0, 0);
+ node_type_socket_templates(&ntype,
+ sim_node_particle_mesh_collision_event_in,
+ sim_node_particle_mesh_collision_event_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc
new file mode 100644
index 00000000000..2de7be2d3eb
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+#include "float.h"
+
+static bNodeSocketTemplate sim_node_particle_mesh_emitter_in[] = {
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_FLOAT, N_("Rate"), 10.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_mesh_emitter_out[] = {
+ {SOCK_EMITTERS, N_("Emitter")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_mesh_emitter()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_MESH_EMITTER, "Mesh Emitter", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_mesh_emitter_in, sim_node_particle_mesh_emitter_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc
new file mode 100644
index 00000000000..159c9b23da1
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc
@@ -0,0 +1,39 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_simulation_in[] = {
+ {SOCK_EMITTERS, N_("Emitters")},
+ {SOCK_EVENTS, N_("Events")},
+ {SOCK_FORCES, N_("Forces")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_simulation_out[] = {
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_simulation()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(
+ &ntype, SIM_NODE_PARTICLE_SIMULATION, "Particle Simulation", NODE_CLASS_OUTPUT, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_simulation_in, sim_node_particle_simulation_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc
new file mode 100644
index 00000000000..cda8ddeb644
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc
@@ -0,0 +1,37 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_time_step_event_in[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_time_step_event_out[] = {
+ {SOCK_EVENTS, N_("Event")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_time_step_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_TIME_STEP_EVENT, "Particle Time Step Event", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_time_step_event_in, sim_node_particle_time_step_event_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc b/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc
new file mode 100644
index 00000000000..8696dbe340c
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc
@@ -0,0 +1,57 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_set_particle_attribute_in[] = {
+ {SOCK_STRING, N_("Name")},
+ {SOCK_FLOAT, N_("Float"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_INT, N_("Int"), 0, 0, 0, 0, -10000, 10000},
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {SOCK_VECTOR, N_("Vector")},
+ {SOCK_RGBA, N_("Color")},
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_IMAGE, N_("Image")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_set_particle_attribute_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static void sim_node_set_particle_attribute_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ int index = 0;
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ if (index >= 1) {
+ nodeSetSocketAvailability(sock, sock->type == node->custom1);
+ }
+ index++;
+ }
+}
+
+void register_node_type_sim_set_particle_attribute()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_SET_PARTICLE_ATTRIBUTE, "Set Particle Attribute", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_set_particle_attribute_in, sim_node_set_particle_attribute_out);
+ node_type_update(&ntype, sim_node_set_particle_attribute_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc b/source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc
new file mode 100644
index 00000000000..40e1c43fb69
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc
@@ -0,0 +1,31 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_time_out[] = {
+ {SOCK_FLOAT, N_("Time")},
+ {-1, ""},
+};
+
+void register_node_type_sim_time()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_TIME, "Time", 0, 0);
+ node_type_socket_templates(&ntype, nullptr, sim_node_time_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index f7901ebb7d0..77a482f8546 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2514,7 +2514,7 @@ void RE_RenderAnim(Render *re,
{
float ctime = BKE_scene_frame_get(scene);
AnimData *adt = BKE_animdata_from_id(&scene->id);
- BKE_animsys_evaluate_animdata(scene, &scene->id, adt, ctime, ADT_RECALC_ALL, false);
+ BKE_animsys_evaluate_animdata(&scene->id, adt, ctime, ADT_RECALC_ALL, false);
}
render_update_depsgraph(re);
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index a7578291a21..96b2fcf92e7 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1349,17 +1349,8 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *region, void *arg_op)
}
uiLayout *col = uiLayoutColumn(layout, false);
-
- if (op->type->flag & OPTYPE_MACRO) {
- for (op = op->macro.first; op; op = op->next) {
- uiTemplateOperatorPropertyButs(
- C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE);
- }
- }
- else {
- uiTemplateOperatorPropertyButs(
- C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE);
- }
+ uiTemplateOperatorPropertyButs(
+ C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE);
UI_block_bounds_set_popup(block, 6 * U.dpi_fac, NULL);
@@ -1794,13 +1785,12 @@ static int wm_search_menu_invoke(bContext *C, wmOperator *op, const wmEvent *eve
}
}
- PropertyRNA *prop = op->type->prop;
int search_type;
- if (RNA_property_is_set(op->ptr, prop)) {
- search_type = RNA_property_enum_get(op->ptr, prop);
+ if (STREQ(op->type->idname, "WM_OT_search_menu")) {
+ search_type = SEARCH_TYPE_MENU;
}
else {
- search_type = U.experimental.use_menu_search ? SEARCH_TYPE_MENU : SEARCH_TYPE_OPERATOR;
+ search_type = SEARCH_TYPE_OPERATOR;
}
static struct SearchPopupInit_Data data;
@@ -1818,20 +1808,22 @@ static void WM_OT_search_menu(wmOperatorType *ot)
{
ot->name = "Search Menu";
ot->idname = "WM_OT_search_menu";
- ot->description = "Pop-up a search menu over all available operators in current context";
+ ot->description = "Pop-up a search over all menus in the current context";
ot->invoke = wm_search_menu_invoke;
ot->exec = wm_search_menu_exec;
ot->poll = WM_operator_winactive;
+}
- static const EnumPropertyItem search_type_items[] = {
- {SEARCH_TYPE_OPERATOR, "OPERATOR", 0, "Operator", "Search all operators"},
- {SEARCH_TYPE_MENU, "MENU", 0, "Menu", "Search active menu items"},
- {0, NULL, 0, NULL, NULL},
- };
+static void WM_OT_search_operator(wmOperatorType *ot)
+{
+ ot->name = "Search Operator";
+ ot->idname = "WM_OT_search_operator";
+ ot->description = "Pop-up a search over all available operators in current context";
- /* properties */
- ot->prop = RNA_def_enum(ot->srna, "type", search_type_items, SEARCH_TYPE_OPERATOR, "Type", "");
+ ot->invoke = wm_search_menu_invoke;
+ ot->exec = wm_search_menu_exec;
+ ot->poll = WM_operator_winactive;
}
static int wm_call_menu_exec(bContext *C, wmOperator *op)
@@ -3806,6 +3798,7 @@ void wm_operatortypes_register(void)
WM_operatortype_append(WM_OT_operator_defaults);
WM_operatortype_append(WM_OT_splash);
WM_operatortype_append(WM_OT_search_menu);
+ WM_operatortype_append(WM_OT_search_operator);
WM_operatortype_append(WM_OT_call_menu);
WM_operatortype_append(WM_OT_call_menu_pie);
WM_operatortype_append(WM_OT_call_panel);
diff --git a/source/tools b/source/tools
-Subproject 35dd27ded664b1068e773c27988ee221f3ce39d
+Subproject 8a36c2833db48ed78c436ee19534ce5cf3b2eee