diff options
Diffstat (limited to 'source')
22 files changed, 106 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp index aea5a858851..c00e7ec7e29 100644 --- a/source/gameengine/Converter/BL_ActionActuator.cpp +++ b/source/gameengine/Converter/BL_ActionActuator.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BL_ActionActuator.cpp + * \ingroup bgeconv + */ + + #include "SCA_LogicManager.h" #include "BL_ActionActuator.h" #include "BL_ArmatureObject.h" diff --git a/source/gameengine/Converter/BL_ArmatureActuator.cpp b/source/gameengine/Converter/BL_ArmatureActuator.cpp index 3cea77f4c3e..efd1a73a448 100644 --- a/source/gameengine/Converter/BL_ArmatureActuator.cpp +++ b/source/gameengine/Converter/BL_ArmatureActuator.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BL_ArmatureActuator.cpp + * \ingroup bgeconv + */ + + #include "DNA_action_types.h" #include "DNA_constraint_types.h" #include "DNA_actuator_types.h" diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp index 3c33cced5f1..626d8a19deb 100644 --- a/source/gameengine/Converter/BL_ArmatureChannel.cpp +++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BL_ArmatureChannel.cpp + * \ingroup bgeconv + */ + + #include "DNA_armature_types.h" #include "BL_ArmatureChannel.h" #include "BL_ArmatureObject.h" diff --git a/source/gameengine/Converter/BL_ArmatureChannel.h b/source/gameengine/Converter/BL_ArmatureChannel.h index 0e3b621292c..0c2c27a7fab 100644 --- a/source/gameengine/Converter/BL_ArmatureChannel.h +++ b/source/gameengine/Converter/BL_ArmatureChannel.h @@ -27,7 +27,7 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file BL_ActionChannel.h +/** \file BL_ArmatureChannel.h * \ingroup bgeconv */ diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.cpp b/source/gameengine/Converter/BL_ArmatureConstraint.cpp index f4d1712e919..c07fe6b3b41 100644 --- a/source/gameengine/Converter/BL_ArmatureConstraint.cpp +++ b/source/gameengine/Converter/BL_ArmatureConstraint.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BL_ArmatureConstraint.cpp + * \ingroup bgeconv + */ + + #include "DNA_constraint_types.h" #include "DNA_action_types.h" #include "BL_ArmatureConstraint.h" diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index b315ab294b5..952af4db8bb 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BL_ArmatureObject.cpp + * \ingroup bgeconv + */ + + #include "BL_ArmatureObject.h" #include "BL_ActionActuator.h" #include "KX_BlenderSceneConverter.h" diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index c8435dc4e72..d69ae6b1821 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -28,6 +28,11 @@ * Convert blender data to ketsji */ +/** \file gameengine/Converter/BL_BlenderDataConversion.cpp + * \ingroup bgeconv + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) #pragma warning (disable : 4786) #endif diff --git a/source/gameengine/Converter/BL_DeformableGameObject.cpp b/source/gameengine/Converter/BL_DeformableGameObject.cpp index 750f745ccd0..bfba054d0d4 100644 --- a/source/gameengine/Converter/BL_DeformableGameObject.cpp +++ b/source/gameengine/Converter/BL_DeformableGameObject.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BL_DeformableGameObject.cpp + * \ingroup bgeconv + */ + + #include "BL_DeformableGameObject.h" #include "BL_ShapeDeformer.h" #include "BL_ShapeActionActuator.h" diff --git a/source/gameengine/Converter/BL_MeshDeformer.cpp b/source/gameengine/Converter/BL_MeshDeformer.cpp index bfd96c47db7..2a54ea7d9ae 100644 --- a/source/gameengine/Converter/BL_MeshDeformer.cpp +++ b/source/gameengine/Converter/BL_MeshDeformer.cpp @@ -28,6 +28,11 @@ * Simple deformation controller that restores a mesh to its rest position */ +/** \file gameengine/Converter/BL_MeshDeformer.cpp + * \ingroup bgeconv + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. diff --git a/source/gameengine/Converter/BL_ModifierDeformer.cpp b/source/gameengine/Converter/BL_ModifierDeformer.cpp index 433cdc0a2f9..95f362a2879 100644 --- a/source/gameengine/Converter/BL_ModifierDeformer.cpp +++ b/source/gameengine/Converter/BL_ModifierDeformer.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BL_ModifierDeformer.cpp + * \ingroup bgeconv + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) #pragma warning (disable : 4786) #endif //WIN32 diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp index a265a3a2193..bb53c2d6fe6 100644 --- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp +++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BL_ShapeActionActuator.cpp + * \ingroup bgeconv + */ + + #if defined (__sgi) #include <math.h> #else diff --git a/source/gameengine/Converter/BL_ShapeDeformer.cpp b/source/gameengine/Converter/BL_ShapeDeformer.cpp index 613b9148e40..40e7c6e1bde 100644 --- a/source/gameengine/Converter/BL_ShapeDeformer.cpp +++ b/source/gameengine/Converter/BL_ShapeDeformer.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BL_ShapeDeformer.cpp + * \ingroup bgeconv + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) #pragma warning (disable : 4786) #endif //WIN32 diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp index 700687aee0e..4916ce53fc5 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.cpp +++ b/source/gameengine/Converter/BL_SkinDeformer.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BL_SkinDeformer.cpp + * \ingroup bgeconv + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) #pragma warning (disable : 4786) #endif //WIN32 diff --git a/source/gameengine/Converter/BlenderWorldInfo.cpp b/source/gameengine/Converter/BlenderWorldInfo.cpp index 9af616e7145..8fc01032de7 100644 --- a/source/gameengine/Converter/BlenderWorldInfo.cpp +++ b/source/gameengine/Converter/BlenderWorldInfo.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/BlenderWorldInfo.cpp + * \ingroup bgeconv + */ + + #include <stdio.h> // printf() #include "BlenderWorldInfo.h" diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp b/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp index fba69ee553e..a9a3e66f996 100644 --- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp +++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/KX_BlenderScalarInterpolator.cpp + * \ingroup bgeconv + */ + + #include "KX_BlenderScalarInterpolator.h" #include <cstring> diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index 3519da7f131..a98fe87a0ef 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/KX_BlenderSceneConverter.cpp + * \ingroup bgeconv + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) #pragma warning (disable:4786) // suppress stl-MSVC debug info warning #endif diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index 7df82ef23e4..b9e41d553b3 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -28,6 +28,11 @@ * Convert Blender actuators for use in the GameEngine */ +/** \file gameengine/Converter/KX_ConvertActuators.cpp + * \ingroup bgeconv + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) #pragma warning (disable : 4786) #endif //WIN32 diff --git a/source/gameengine/Converter/KX_ConvertControllers.cpp b/source/gameengine/Converter/KX_ConvertControllers.cpp index 9383c95d2ac..98afc3a690a 100644 --- a/source/gameengine/Converter/KX_ConvertControllers.cpp +++ b/source/gameengine/Converter/KX_ConvertControllers.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/KX_ConvertControllers.cpp + * \ingroup bgeconv + */ + + #include "MEM_guardedalloc.h" #include "KX_BlenderSceneConverter.h" diff --git a/source/gameengine/Converter/KX_ConvertProperties.cpp b/source/gameengine/Converter/KX_ConvertProperties.cpp index 6bc5ab25f1c..33fd1e361d2 100644 --- a/source/gameengine/Converter/KX_ConvertProperties.cpp +++ b/source/gameengine/Converter/KX_ConvertProperties.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/KX_ConvertProperties.cpp + * \ingroup bgeconv + */ + + #include "KX_ConvertProperties.h" diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp index da2a1fa8b05..d0984c161ab 100644 --- a/source/gameengine/Converter/KX_ConvertSensors.cpp +++ b/source/gameengine/Converter/KX_ConvertSensors.cpp @@ -28,6 +28,11 @@ * Conversion of Blender data blocks to KX sensor system */ +/** \file gameengine/Converter/KX_ConvertSensors.cpp + * \ingroup bgeconv + */ + + #include <stdio.h> #if defined(WIN32) && !defined(FREE_WINDOWS) diff --git a/source/gameengine/Converter/KX_IpoConvert.cpp b/source/gameengine/Converter/KX_IpoConvert.cpp index daa9161ad75..2ad56717e26 100644 --- a/source/gameengine/Converter/KX_IpoConvert.cpp +++ b/source/gameengine/Converter/KX_IpoConvert.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/KX_IpoConvert.cpp + * \ingroup bgeconv + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) // don't show stl-warnings #pragma warning (disable:4786) diff --git a/source/gameengine/Converter/KX_SoftBodyDeformer.cpp b/source/gameengine/Converter/KX_SoftBodyDeformer.cpp index 1f2b0001d3e..d3d17bbe433 100644 --- a/source/gameengine/Converter/KX_SoftBodyDeformer.cpp +++ b/source/gameengine/Converter/KX_SoftBodyDeformer.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/Converter/KX_SoftBodyDeformer.cpp + * \ingroup bgeconv + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) #pragma warning (disable : 4786) #endif //WIN32 |