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-rw-r--r--source/blender/blenkernel/intern/scene.c15
-rw-r--r--source/blender/blenlib/BLI_task.h3
-rw-r--r--source/blender/blenlib/intern/task.c10
3 files changed, 23 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 443671f5a61..60b05cea21b 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1373,13 +1373,13 @@ typedef struct ThreadedObjectUpdateState {
Scene *scene_parent;
double base_time;
- /* Execution statistics */
- ListBase statistics[BLENDER_MAX_THREADS];
- bool has_updated_objects;
-
#ifdef MBALL_SINGLETHREAD_HACK
bool has_mballs;
#endif
+
+ /* Execution statistics */
+ bool has_updated_objects;
+ ListBase *statistics;
} ThreadedObjectUpdateState;
static void scene_update_object_add_task(void *node, void *user_data);
@@ -1448,6 +1448,8 @@ static void scene_update_object_func(TaskPool *pool, void *taskdata, int threadi
if (add_to_stats) {
StatisicsEntry *entry;
+ BLI_assert(threadid < BLI_pool_get_num_threads(pool));
+
entry = MEM_mallocN(sizeof(StatisicsEntry), "update thread statistics");
entry->object = object;
entry->start_time = start_time;
@@ -1576,7 +1578,9 @@ static void scene_update_objects(EvaluationContext *eval_ctx, Main *bmain, Scene
/* Those are only needed when blender is run with --debug argument. */
if (G.debug & G_DEBUG_DEPSGRAPH) {
- memset(state.statistics, 0, sizeof(state.statistics));
+ const int tot_thread = BLI_task_scheduler_num_threads(task_scheduler);
+ state.statistics = MEM_callocN(tot_thread * sizeof(*state.statistics),
+ "scene update objects stats");
state.has_updated_objects = false;
state.base_time = PIL_check_seconds_timer();
}
@@ -1593,6 +1597,7 @@ static void scene_update_objects(EvaluationContext *eval_ctx, Main *bmain, Scene
if (G.debug & G_DEBUG_DEPSGRAPH) {
print_threads_statistics(&state);
+ MEM_freeN(state.statistics);
}
/* We do single thread pass to update all the objects which are in cyclic dependency.
diff --git a/source/blender/blenlib/BLI_task.h b/source/blender/blenlib/BLI_task.h
index 2eaec024ce2..780b0bfbbd6 100644
--- a/source/blender/blenlib/BLI_task.h
+++ b/source/blender/blenlib/BLI_task.h
@@ -88,6 +88,9 @@ void BLI_task_pool_cancel(TaskPool *pool);
/* stop all worker threads */
void BLI_task_pool_stop(TaskPool *pool);
+/* get number of threads allowed to be used by this pool */
+int BLI_pool_get_num_threads(TaskPool *pool);
+
/* set number of threads allowed to be used by this pool */
void BLI_pool_set_num_threads(TaskPool *pool, int num_threads);
diff --git a/source/blender/blenlib/intern/task.c b/source/blender/blenlib/intern/task.c
index d187a8d1968..f442a6219a5 100644
--- a/source/blender/blenlib/intern/task.c
+++ b/source/blender/blenlib/intern/task.c
@@ -417,6 +417,16 @@ void BLI_task_pool_work_and_wait(TaskPool *pool)
BLI_mutex_unlock(&pool->num_mutex);
}
+int BLI_pool_get_num_threads(TaskPool *pool)
+{
+ if (pool->num_threads != 0) {
+ return pool->num_threads;
+ }
+ else {
+ return BLI_task_scheduler_num_threads(pool->scheduler);
+ }
+}
+
void BLI_pool_set_num_threads(TaskPool *pool, int num_threads)
{
/* NOTE: Don't try to modify threads while tasks are running! */