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-rw-r--r--source/blender/blenkernel/BKE_pbvh.h23
-rw-r--r--source/blender/blenkernel/CMakeLists.txt1
-rw-r--r--source/blender/blenkernel/intern/editmesh_tangent.c7
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c8
-rw-r--r--source/blender/blenkernel/intern/mesh_tangent.c8
-rw-r--r--source/blender/blenkernel/intern/ocean.c35
-rw-r--r--source/blender/blenkernel/intern/particle.c9
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c12
-rw-r--r--source/blender/blenkernel/intern/pbvh.c28
-rw-r--r--source/blender/blenlib/BLI_task.h66
-rw-r--r--source/blender/blenlib/BLI_threads.h2
-rw-r--r--source/blender/blenlib/CMakeLists.txt12
-rw-r--r--source/blender/blenlib/intern/task_iterator.c341
-rw-r--r--source/blender/blenlib/intern/task_pool.cc1143
-rw-r--r--source/blender/blenlib/intern/task_range.cc (renamed from source/blender/blenkernel/intern/pbvh_parallel.cc)103
-rw-r--r--source/blender/blenlib/intern/task_scheduler.cc73
-rw-r--r--source/blender/blenlib/intern/threads.c26
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval.cc55
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh.c10
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c8
-rw-r--r--source/blender/editors/physics/particle_edit.c7
-rw-r--r--source/blender/editors/render/render_opengl.c17
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c7
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c12
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c28
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c206
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_cloth.c15
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_face_set.c15
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mask.c14
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mesh.c10
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_mask_expand.c8
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c14
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_pose.c12
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_smooth.c31
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_transform.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c4
-rw-r--r--source/blender/editors/space_clip/clip_editor.c7
-rw-r--r--source/blender/editors/space_clip/clip_ops.c7
-rw-r--r--source/blender/editors/space_file/filelist.c8
-rw-r--r--source/blender/imbuf/intern/imageprocess.c12
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c2
-rw-r--r--source/creator/creator.c4
43 files changed, 789 insertions, 1635 deletions
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 94f0e544a6b..6b0861769c3 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -49,6 +49,7 @@ struct PBVH;
struct PBVHNode;
struct SubdivCCG;
struct TaskParallelTLS;
+struct TaskParallelSettings;
typedef struct PBVH PBVH;
typedef struct PBVHNode PBVHNode;
@@ -456,30 +457,10 @@ bool pbvh_has_face_sets(PBVH *bvh);
void pbvh_show_face_sets_set(PBVH *bvh, bool show_face_sets);
/* Parallelization */
-typedef void (*PBVHParallelRangeFunc)(void *__restrict userdata,
- const int iter,
- const struct TaskParallelTLS *__restrict tls);
-typedef void (*PBVHParallelReduceFunc)(const void *__restrict userdata,
- void *__restrict chunk_join,
- void *__restrict chunk);
-
-typedef struct PBVHParallelSettings {
- bool use_threading;
- void *userdata_chunk;
- size_t userdata_chunk_size;
- PBVHParallelReduceFunc func_reduce;
-} PBVHParallelSettings;
-
-void BKE_pbvh_parallel_range_settings(struct PBVHParallelSettings *settings,
+void BKE_pbvh_parallel_range_settings(struct TaskParallelSettings *settings,
bool use_threading,
int totnode);
-void BKE_pbvh_parallel_range(const int start,
- const int stop,
- void *userdata,
- PBVHParallelRangeFunc func,
- const struct PBVHParallelSettings *settings);
-
struct MVert *BKE_pbvh_get_verts(const PBVH *bvh);
#ifdef __cplusplus
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index bdf8778651d..40c8c2c9ad2 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -197,7 +197,6 @@ set(SRC
intern/particle_system.c
intern/pbvh.c
intern/pbvh_bmesh.c
- intern/pbvh_parallel.cc
intern/pointcache.c
intern/pointcloud.c
intern/report.c
diff --git a/source/blender/blenkernel/intern/editmesh_tangent.c b/source/blender/blenkernel/intern/editmesh_tangent.c
index c3ae2a54e13..6fcaf84d4ca 100644
--- a/source/blender/blenkernel/intern/editmesh_tangent.c
+++ b/source/blender/blenkernel/intern/editmesh_tangent.c
@@ -251,9 +251,7 @@ finally:
pRes[3] = fSign;
}
-static void emDM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void emDM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct SGLSLEditMeshToTangent *mesh2tangent = taskdata;
/* new computation method */
@@ -362,9 +360,8 @@ void BKE_editmesh_loop_tangent_calc(BMEditMesh *em,
#endif
/* Calculation */
if (em->tottri != 0) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
- task_pool = BLI_task_pool_create(scheduler, NULL, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_LOW);
tangent_mask_curr = 0;
/* Calculate tangent layers */
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index 78991ad063d..f0d19f01aab 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -1300,7 +1300,7 @@ static void loop_split_worker_do(LoopSplitTaskDataCommon *common_data,
}
}
-static void loop_split_worker(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
+static void loop_split_worker(TaskPool *__restrict pool, void *taskdata)
{
LoopSplitTaskDataCommon *common_data = BLI_task_pool_user_data(pool);
LoopSplitTaskData *data = taskdata;
@@ -1704,11 +1704,7 @@ void BKE_mesh_normals_loop_split(const MVert *mverts,
loop_split_generator(NULL, &common_data);
}
else {
- TaskScheduler *task_scheduler;
- TaskPool *task_pool;
-
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &common_data, TASK_PRIORITY_HIGH);
+ TaskPool *task_pool = BLI_task_pool_create(&common_data, TASK_PRIORITY_HIGH);
loop_split_generator(task_pool, &common_data);
diff --git a/source/blender/blenkernel/intern/mesh_tangent.c b/source/blender/blenkernel/intern/mesh_tangent.c
index a2a198cdb0d..d6f945cf34f 100644
--- a/source/blender/blenkernel/intern/mesh_tangent.c
+++ b/source/blender/blenkernel/intern/mesh_tangent.c
@@ -452,9 +452,7 @@ finally:
pRes[3] = fSign;
}
-static void DM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void DM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct SGLSLMeshToTangent *mesh2tangent = taskdata;
/* new computation method */
@@ -658,9 +656,7 @@ void BKE_mesh_calc_loop_tangent_ex(const MVert *mvert,
/* Calculation */
if (looptri_len != 0) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
- TaskPool *task_pool;
- task_pool = BLI_task_pool_create(scheduler, NULL, TASK_PRIORITY_LOW);
+ TaskPool *task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_LOW);
tangent_mask_curr = 0;
/* Calculate tangent layers */
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index 4835a4c6a62..8957628c76a 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -453,9 +453,7 @@ static void ocean_compute_htilda(void *__restrict userdata,
}
}
-static void ocean_compute_displacement_y(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_y(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
@@ -463,9 +461,7 @@ static void ocean_compute_displacement_y(TaskPool *__restrict pool,
fftw_execute(o->_disp_y_plan);
}
-static void ocean_compute_displacement_x(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_x(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
@@ -494,9 +490,7 @@ static void ocean_compute_displacement_x(TaskPool *__restrict pool,
fftw_execute(o->_disp_x_plan);
}
-static void ocean_compute_displacement_z(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_z(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
@@ -525,9 +519,7 @@ static void ocean_compute_displacement_z(TaskPool *__restrict pool,
fftw_execute(o->_disp_z_plan);
}
-static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
@@ -560,9 +552,7 @@ static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool,
}
}
-static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
@@ -595,9 +585,7 @@ static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool,
}
}
-static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
@@ -624,9 +612,7 @@ static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool,
fftw_execute(o->_Jxz_plan);
}
-static void ocean_compute_normal_x(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_normal_x(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
@@ -645,9 +631,7 @@ static void ocean_compute_normal_x(TaskPool *__restrict pool,
fftw_execute(o->_N_x_plan);
}
-static void ocean_compute_normal_z(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_normal_z(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
@@ -668,7 +652,6 @@ static void ocean_compute_normal_z(TaskPool *__restrict pool,
void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount)
{
- TaskScheduler *scheduler = BLI_task_scheduler_get();
TaskPool *pool;
OceanSimulateData osd;
@@ -680,7 +663,7 @@ void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount
osd.scale = scale;
osd.chop_amount = chop_amount;
- pool = BLI_task_pool_create(scheduler, &osd, TASK_PRIORITY_HIGH);
+ pool = BLI_task_pool_create(&osd, TASK_PRIORITY_HIGH);
BLI_rw_mutex_lock(&o->oceanmutex, THREAD_LOCK_WRITE);
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 0e35fa5d19f..48e0a493ee0 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -2787,9 +2787,7 @@ static void psys_thread_create_path(ParticleTask *task,
}
}
-static void exec_child_path_cache(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_child_path_cache(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleThreadContext *ctx = task->ctx;
@@ -2810,7 +2808,6 @@ void psys_cache_child_paths(ParticleSimulationData *sim,
const bool editupdate,
const bool use_render_params)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParticleThreadContext ctx;
ParticleTask *tasks_parent, *tasks_child;
@@ -2826,8 +2823,7 @@ void psys_cache_child_paths(ParticleSimulationData *sim,
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
totchild = ctx.totchild;
totparent = ctx.totparent;
@@ -3377,7 +3373,6 @@ void psys_cache_edit_paths(Depsgraph *depsgraph,
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, psys_cache_edit_paths_iter, &settings);
edit->totcached = totpart;
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index d91e27a92d8..7b9b2484dbe 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -773,9 +773,7 @@ static void distribute_children_exec(ParticleTask *thread, ChildParticle *cpa, i
}
}
-static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleSystem *psys = task->ctx->sim.psys;
@@ -804,9 +802,7 @@ static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool),
}
}
-static void exec_distribute_child(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_distribute_child(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleSystem *psys = task->ctx->sim.psys;
@@ -1324,7 +1320,6 @@ static void psys_task_init_distribute(ParticleTask *task, ParticleSimulationData
static void distribute_particles_on_dm(ParticleSimulationData *sim, int from)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParticleThreadContext ctx;
ParticleTask *tasks;
@@ -1336,8 +1331,7 @@ static void distribute_particles_on_dm(ParticleSimulationData *sim, int from)
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
totpart = (from == PART_FROM_CHILD ? sim->psys->totchild : sim->psys->totpart);
psys_tasks_create(&ctx, 0, totpart, &tasks, &numtasks);
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index e6d672ad9d9..aa541b3d715 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -1115,11 +1115,11 @@ static void pbvh_faces_update_normals(PBVH *bvh, PBVHNode **nodes, int totnode)
.vnors = vnors,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_normals_accum_task_cb, &settings);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_normals_store_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_normals_accum_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_normals_store_task_cb, &settings);
MEM_freeN(vnors);
}
@@ -1169,9 +1169,9 @@ static void pbvh_update_mask_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, in
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_mask_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_mask_redraw_task_cb, &settings);
}
static void pbvh_update_visibility_redraw_task_cb(void *__restrict userdata,
@@ -1207,9 +1207,9 @@ static void pbvh_update_visibility_redraw(PBVH *bvh, PBVHNode **nodes, int totno
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_visibility_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_visibility_redraw_task_cb, &settings);
}
static void pbvh_update_BB_redraw_task_cb(void *__restrict userdata,
@@ -1245,9 +1245,9 @@ void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag)
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_BB_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_BB_redraw_task_cb, &settings);
}
static int pbvh_get_buffers_update_flags(PBVH *bvh, bool show_vcol)
@@ -1365,9 +1365,9 @@ static void pbvh_update_draw_buffers(
.show_vcol = show_vcol,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_draw_buffer_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_draw_buffer_cb, &settings);
}
static int pbvh_flush_bb(PBVH *bvh, PBVHNode *node, int flag)
@@ -1558,9 +1558,9 @@ static void pbvh_update_visibility(PBVH *bvh, PBVHNode **nodes, int totnode)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_visibility_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_visibility_task_cb, &settings);
}
void BKE_pbvh_update_visibility(PBVH *bvh)
@@ -2994,7 +2994,7 @@ void BKE_pbvh_get_frustum_planes(PBVH *bvh, PBVHFrustumPlanes *planes)
}
}
-void BKE_pbvh_parallel_range_settings(PBVHParallelSettings *settings,
+void BKE_pbvh_parallel_range_settings(TaskParallelSettings *settings,
bool use_threading,
int totnode)
{
diff --git a/source/blender/blenlib/BLI_task.h b/source/blender/blenlib/BLI_task.h
index 42dd47266dc..ee087600a31 100644
--- a/source/blender/blenlib/BLI_task.h
+++ b/source/blender/blenlib/BLI_task.h
@@ -43,12 +43,9 @@ struct BLI_mempool;
* must be called from the main threads. All other scheduler and pool functions
* are thread-safe. */
-typedef struct TaskScheduler TaskScheduler;
-
-TaskScheduler *BLI_task_scheduler_create(int num_threads);
-void BLI_task_scheduler_free(TaskScheduler *scheduler);
-
-int BLI_task_scheduler_num_threads(TaskScheduler *scheduler);
+void BLI_task_scheduler_init(void);
+void BLI_task_scheduler_exit(void);
+int BLI_task_scheduler_num_threads(void);
/* Task Pool
*
@@ -70,16 +67,14 @@ typedef enum TaskPriority {
} TaskPriority;
typedef struct TaskPool TaskPool;
-typedef void (*TaskRunFunction)(TaskPool *__restrict pool, void *taskdata, int threadid);
+typedef void (*TaskRunFunction)(TaskPool *__restrict pool, void *taskdata);
typedef void (*TaskFreeFunction)(TaskPool *__restrict pool, void *taskdata);
-TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata, TaskPriority priority);
-TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority);
-TaskPool *BLI_task_pool_create_suspended(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority);
+TaskPool *BLI_task_pool_create(void *userdata, TaskPriority priority);
+TaskPool *BLI_task_pool_create_background(void *userdata, TaskPriority priority);
+TaskPool *BLI_task_pool_create_suspended(void *userdata, TaskPriority priority);
+TaskPool *BLI_task_pool_create_no_threads(void *userdata);
+TaskPool *BLI_task_pool_create_background_serial(void *userdata, TaskPriority priority);
void BLI_task_pool_free(TaskPool *pool);
void BLI_task_pool_push(TaskPool *pool,
@@ -87,17 +82,9 @@ void BLI_task_pool_push(TaskPool *pool,
void *taskdata,
bool free_taskdata,
TaskFreeFunction freedata);
-void BLI_task_pool_push_from_thread(TaskPool *pool,
- TaskRunFunction run,
- void *taskdata,
- bool free_taskdata,
- TaskFreeFunction freedata,
- int thread_id);
/* work and wait until all tasks are done */
void BLI_task_pool_work_and_wait(TaskPool *pool);
-/* work and wait until all tasks are done, then reset to the initial suspended state */
-void BLI_task_pool_work_wait_and_reset(TaskPool *pool);
/* cancel all tasks, keep worker threads running */
void BLI_task_pool_cancel(TaskPool *pool);
@@ -110,36 +97,10 @@ void *BLI_task_pool_user_data(TaskPool *pool);
/* optional mutex to use from run function */
ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool);
-/* Thread ID of thread that created the task pool. */
-int BLI_task_pool_creator_thread_id(TaskPool *pool);
-
-/* Delayed push, use that to reduce thread overhead by accumulating
- * all new tasks into local queue first and pushing it to scheduler
- * from within a single mutex lock.
- */
-void BLI_task_pool_delayed_push_begin(TaskPool *pool, int thread_id);
-void BLI_task_pool_delayed_push_end(TaskPool *pool, int thread_id);
-
/* Parallel for routines */
-typedef enum eTaskSchedulingMode {
- /* Task scheduler will divide overall work into equal chunks, scheduling
- * even chunks to all worker threads.
- * Least run time benefit, ideal for cases when each task requires equal
- * amount of compute power.
- */
- TASK_SCHEDULING_STATIC,
- /* Task scheduler will schedule small amount of work to each worker thread.
- * Has more run time overhead, but deals much better with cases when each
- * part of the work requires totally different amount of compute power.
- */
- TASK_SCHEDULING_DYNAMIC,
-} eTaskSchedulingMode;
-
/* Per-thread specific data passed to the callback. */
typedef struct TaskParallelTLS {
- /* Identifier of the thread who this data belongs to. */
- int thread_id;
/* Copy of user-specifier chunk, which is copied from original chunk to all
* worker threads. This is similar to OpenMP's firstprivate.
*/
@@ -163,8 +124,6 @@ typedef struct TaskParallelSettings {
* is higher than a chunk size. As in, threading will always be performed.
*/
bool use_threading;
- /* Scheduling mode to use for this parallel range invocation. */
- eTaskSchedulingMode scheduling_mode;
/* Each instance of looping chunks will get a copy of this data
* (similar to OpenMP's firstprivate).
*/
@@ -199,7 +158,7 @@ void BLI_task_parallel_range(const int start,
const int stop,
void *userdata,
TaskParallelRangeFunc func,
- TaskParallelSettings *settings);
+ const TaskParallelSettings *settings);
/* This data is shared between all tasks, its access needs thread lock or similar protection.
*/
@@ -254,11 +213,14 @@ BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *setti
{
memset(settings, 0, sizeof(*settings));
settings->use_threading = true;
- settings->scheduling_mode = TASK_SCHEDULING_STATIC;
/* Use default heuristic to define actual chunk size. */
settings->min_iter_per_thread = 0;
}
+/* Don't use this, store any thread specific data in tls->userdata_chunk instead.
+ * Ony here for code to be removed. */
+int BLI_task_parallel_thread_id(const TaskParallelTLS *tls);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index c2127c1ec3a..243efedebf9 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -47,8 +47,6 @@ struct TaskScheduler;
void BLI_threadapi_init(void);
void BLI_threadapi_exit(void);
-struct TaskScheduler *BLI_task_scheduler_get(void);
-
void BLI_threadpool_init(struct ListBase *threadbase, void *(*do_thread)(void *), int tot);
int BLI_available_threads(struct ListBase *threadbase);
int BLI_threadpool_available_thread_index(struct ListBase *threadbase);
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index a26d5cc46fb..52b302f99d4 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -119,8 +119,10 @@ set(SRC
intern/string_utf8.c
intern/string_utils.c
intern/system.c
- intern/task_pool.cc
intern/task_iterator.c
+ intern/task_pool.cc
+ intern/task_range.cc
+ intern/task_scheduler.cc
intern/threads.c
intern/time.c
intern/timecode.c
@@ -278,6 +280,14 @@ if(WITH_MEM_VALGRIND)
add_definitions(-DWITH_MEM_VALGRIND)
endif()
+if(WITH_TBB)
+ add_definitions(-DWITH_TBB)
+
+ list(APPEND INC_SYS
+ ${TBB_INCLUDE_DIRS}
+ )
+endif()
+
if(WIN32)
list(APPEND INC
../../../intern/utfconv
diff --git a/source/blender/blenlib/intern/task_iterator.c b/source/blender/blenlib/intern/task_iterator.c
index 1189ec0d0c0..ee459ac2548 100644
--- a/source/blender/blenlib/intern/task_iterator.c
+++ b/source/blender/blenlib/intern/task_iterator.c
@@ -17,7 +17,7 @@
/** \file
* \ingroup bli
*
- * A generic task system which can be used for any task based subsystem.
+ * Parallel tasks over all elements in a container.
*/
#include <stdlib.h>
@@ -34,82 +34,12 @@
#include "atomic_ops.h"
-/* Parallel range routines */
-
-/**
- *
- * Main functions:
- * - #BLI_task_parallel_range
- * - #BLI_task_parallel_listbase (#ListBase - double linked list)
- *
- * TODO:
- * - #BLI_task_parallel_foreach_link (#Link - single linked list)
- * - #BLI_task_parallel_foreach_ghash/gset (#GHash/#GSet - hash & set)
- * - #BLI_task_parallel_foreach_mempool (#BLI_mempool - iterate over mempools)
- */
-
/* Allows to avoid using malloc for userdata_chunk in tasks, when small enough. */
#define MALLOCA(_size) ((_size) <= 8192) ? alloca((_size)) : MEM_mallocN((_size), __func__)
#define MALLOCA_FREE(_mem, _size) \
if (((_mem) != NULL) && ((_size) > 8192)) \
MEM_freeN((_mem))
-/* Stores all needed data to perform a parallelized iteration,
- * with a same operation (callback function).
- * It can be chained with other tasks in a single-linked list way. */
-typedef struct TaskParallelRangeState {
- struct TaskParallelRangeState *next;
-
- /* Start and end point of integer value iteration. */
- int start, stop;
-
- /* User-defined data, shared between all worker threads. */
- void *userdata_shared;
- /* User-defined callback function called for each value in [start, stop[ specified range. */
- TaskParallelRangeFunc func;
-
- /* Each instance of looping chunks will get a copy of this data
- * (similar to OpenMP's firstprivate).
- */
- void *initial_tls_memory; /* Pointer to actual user-defined 'tls' data. */
- size_t tls_data_size; /* Size of that data. */
-
- void *flatten_tls_storage; /* 'tls' copies of initial_tls_memory for each running task. */
- /* Number of 'tls' copies in the array, i.e. number of worker threads. */
- size_t num_elements_in_tls_storage;
-
- /* Function called to join user data chunk into another, to reduce
- * the result to the original userdata_chunk memory.
- * The reduce functions should have no side effects, so that they
- * can be run on any thread. */
- TaskParallelReduceFunc func_reduce;
- /* Function called to free data created by TaskParallelRangeFunc. */
- TaskParallelFreeFunc func_free;
-
- /* Current value of the iterator, shared between all threads (atomically updated). */
- int iter_value;
- int iter_chunk_num; /* Amount of iterations to process in a single step. */
-} TaskParallelRangeState;
-
-/* Stores all the parallel tasks for a single pool. */
-typedef struct TaskParallelRangePool {
- /* The workers' task pool. */
- TaskPool *pool;
- /* The number of worker tasks we need to create. */
- int num_tasks;
- /* The total number of iterations in all the added ranges. */
- int num_total_iters;
- /* The size (number of items) processed at once by a worker task. */
- int chunk_size;
-
- /* Linked list of range tasks to process. */
- TaskParallelRangeState *parallel_range_states;
- /* Current range task beeing processed, swapped atomically. */
- TaskParallelRangeState *current_state;
- /* Scheduling settings common to all tasks. */
- TaskParallelSettings *settings;
-} TaskParallelRangePool;
-
BLI_INLINE void task_parallel_calc_chunk_size(const TaskParallelSettings *settings,
const int tot_items,
int num_tasks,
@@ -154,232 +84,7 @@ BLI_INLINE void task_parallel_calc_chunk_size(const TaskParallelSettings *settin
}
BLI_assert(chunk_size > 0);
-
- if (tot_items > 0) {
- switch (settings->scheduling_mode) {
- case TASK_SCHEDULING_STATIC:
- *r_chunk_size = max_ii(chunk_size, tot_items / num_tasks);
- break;
- case TASK_SCHEDULING_DYNAMIC:
- *r_chunk_size = chunk_size;
- break;
- }
- }
- else {
- /* If total amount of items is unknown, we can only use dynamic scheduling. */
- *r_chunk_size = chunk_size;
- }
-}
-
-BLI_INLINE void task_parallel_range_calc_chunk_size(TaskParallelRangePool *range_pool)
-{
- int num_iters = 0;
- int min_num_iters = INT_MAX;
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- const int ni = state->stop - state->start;
- num_iters += ni;
- if (min_num_iters > ni) {
- min_num_iters = ni;
- }
- }
- range_pool->num_total_iters = num_iters;
- /* Note: Passing min_num_iters here instead of num_iters kind of partially breaks the 'static'
- * scheduling, but pooled range iterator is inherently non-static anyway, so adding a small level
- * of dynamic scheduling here should be fine. */
- task_parallel_calc_chunk_size(
- range_pool->settings, min_num_iters, range_pool->num_tasks, &range_pool->chunk_size);
-}
-
-BLI_INLINE bool parallel_range_next_iter_get(TaskParallelRangePool *__restrict range_pool,
- int *__restrict r_iter,
- int *__restrict r_count,
- TaskParallelRangeState **__restrict r_state)
-{
- /* We need an atomic op here as well to fetch the initial state, since some other thread might
- * have already updated it. */
- TaskParallelRangeState *current_state = atomic_cas_ptr(
- (void **)&range_pool->current_state, NULL, NULL);
-
- int previter = INT32_MAX;
-
- while (current_state != NULL && previter >= current_state->stop) {
- previter = atomic_fetch_and_add_int32(&current_state->iter_value, range_pool->chunk_size);
- *r_iter = previter;
- *r_count = max_ii(0, min_ii(range_pool->chunk_size, current_state->stop - previter));
-
- if (previter >= current_state->stop) {
- /* At this point the state we got is done, we need to go to the next one. In case some other
- * thread already did it, then this does nothing, and we'll just get current valid state
- * at start of the next loop. */
- TaskParallelRangeState *current_state_from_atomic_cas = atomic_cas_ptr(
- (void **)&range_pool->current_state, current_state, current_state->next);
-
- if (current_state == current_state_from_atomic_cas) {
- /* The atomic CAS operation was successful, we did update range_pool->current_state, so we
- * can safely switch to next state. */
- current_state = current_state->next;
- }
- else {
- /* The atomic CAS operation failed, but we still got range_pool->current_state value out of
- * it, just use it as our new current state. */
- current_state = current_state_from_atomic_cas;
- }
- }
- }
-
- *r_state = current_state;
- return (current_state != NULL && previter < current_state->stop);
-}
-
-static void parallel_range_func(TaskPool *__restrict pool, void *tls_data_idx, int thread_id)
-{
- TaskParallelRangePool *__restrict range_pool = BLI_task_pool_user_data(pool);
- TaskParallelTLS tls = {
- .thread_id = thread_id,
- .userdata_chunk = NULL,
- };
- TaskParallelRangeState *state;
- int iter, count;
- while (parallel_range_next_iter_get(range_pool, &iter, &count, &state)) {
- tls.userdata_chunk = (char *)state->flatten_tls_storage +
- (((size_t)POINTER_AS_INT(tls_data_idx)) * state->tls_data_size);
- for (int i = 0; i < count; i++) {
- state->func(state->userdata_shared, iter + i, &tls);
- }
- }
-}
-
-static void parallel_range_single_thread(TaskParallelRangePool *range_pool)
-{
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- const int start = state->start;
- const int stop = state->stop;
- void *userdata = state->userdata_shared;
- TaskParallelRangeFunc func = state->func;
-
- void *initial_tls_memory = state->initial_tls_memory;
- const size_t tls_data_size = state->tls_data_size;
- const bool use_tls_data = (tls_data_size != 0) && (initial_tls_memory != NULL);
- TaskParallelTLS tls = {
- .thread_id = 0,
- .userdata_chunk = initial_tls_memory,
- };
- for (int i = start; i < stop; i++) {
- func(userdata, i, &tls);
- }
- if (use_tls_data && state->func_free != NULL) {
- /* `func_free` should only free data that was created during execution of `func`. */
- state->func_free(userdata, initial_tls_memory);
- }
- }
-}
-
-/**
- * This function allows to parallelized for loops in a similar way to OpenMP's
- * 'parallel for' statement.
- *
- * See public API doc of ParallelRangeSettings for description of all settings.
- */
-void BLI_task_parallel_range(const int start,
- const int stop,
- void *userdata,
- TaskParallelRangeFunc func,
- TaskParallelSettings *settings)
-{
- if (start == stop) {
- return;
- }
-
- BLI_assert(start < stop);
-
- TaskParallelRangeState state = {
- .next = NULL,
- .start = start,
- .stop = stop,
- .userdata_shared = userdata,
- .func = func,
- .iter_value = start,
- .initial_tls_memory = settings->userdata_chunk,
- .tls_data_size = settings->userdata_chunk_size,
- .func_free = settings->func_free,
- };
- TaskParallelRangePool range_pool = {
- .pool = NULL, .parallel_range_states = &state, .current_state = NULL, .settings = settings};
- int i, num_threads, num_tasks;
-
- void *tls_data = settings->userdata_chunk;
- const size_t tls_data_size = settings->userdata_chunk_size;
- if (tls_data_size != 0) {
- BLI_assert(tls_data != NULL);
- }
- const bool use_tls_data = (tls_data_size != 0) && (tls_data != NULL);
- void *flatten_tls_storage = NULL;
-
- /* If it's not enough data to be crunched, don't bother with tasks at all,
- * do everything from the current thread.
- */
- if (!settings->use_threading) {
- parallel_range_single_thread(&range_pool);
- return;
- }
-
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- num_threads = BLI_task_scheduler_num_threads(task_scheduler);
-
- /* The idea here is to prevent creating task for each of the loop iterations
- * and instead have tasks which are evenly distributed across CPU cores and
- * pull next iter to be crunched using the queue.
- */
- range_pool.num_tasks = num_tasks = num_threads + 2;
-
- task_parallel_range_calc_chunk_size(&range_pool);
- range_pool.num_tasks = num_tasks = min_ii(num_tasks,
- max_ii(1, (stop - start) / range_pool.chunk_size));
-
- if (num_tasks == 1) {
- parallel_range_single_thread(&range_pool);
- return;
- }
-
- TaskPool *task_pool = range_pool.pool = BLI_task_pool_create_suspended(
- task_scheduler, &range_pool, TASK_PRIORITY_HIGH);
-
- range_pool.current_state = &state;
-
- if (use_tls_data) {
- state.flatten_tls_storage = flatten_tls_storage = MALLOCA(tls_data_size * (size_t)num_tasks);
- state.tls_data_size = tls_data_size;
- }
-
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
- for (i = 0; i < num_tasks; i++) {
- if (use_tls_data) {
- void *userdata_chunk_local = (char *)flatten_tls_storage + (tls_data_size * (size_t)i);
- memcpy(userdata_chunk_local, tls_data, tls_data_size);
- }
- /* Use this pool's pre-allocated tasks. */
- BLI_task_pool_push_from_thread(
- task_pool, parallel_range_func, POINTER_FROM_INT(i), false, NULL, thread_id);
- }
-
- BLI_task_pool_work_and_wait(task_pool);
- BLI_task_pool_free(task_pool);
-
- if (use_tls_data && (settings->func_free != NULL || settings->func_reduce != NULL)) {
- for (i = 0; i < num_tasks; i++) {
- void *userdata_chunk_local = (char *)flatten_tls_storage + (tls_data_size * (size_t)i);
- if (settings->func_reduce) {
- settings->func_reduce(userdata, tls_data, userdata_chunk_local);
- }
- if (settings->func_free) {
- /* `func_free` should only free data that was created during execution of `func`. */
- settings->func_free(userdata, userdata_chunk_local);
- }
- }
- MALLOCA_FREE(flatten_tls_storage, tls_data_size * (size_t)num_tasks);
- }
+ *r_chunk_size = chunk_size;
}
typedef struct TaskParallelIteratorState {
@@ -394,20 +99,10 @@ typedef struct TaskParallelIteratorState {
int tot_items;
} TaskParallelIteratorState;
-BLI_INLINE void task_parallel_iterator_calc_chunk_size(const TaskParallelSettings *settings,
- const int num_tasks,
- TaskParallelIteratorState *state)
-{
- task_parallel_calc_chunk_size(
- settings, state->tot_items, num_tasks, &state->iter_shared.chunk_size);
-}
-
static void parallel_iterator_func_do(TaskParallelIteratorState *__restrict state,
- void *userdata_chunk,
- int threadid)
+ void *userdata_chunk)
{
TaskParallelTLS tls = {
- .thread_id = threadid,
.userdata_chunk = userdata_chunk,
};
@@ -460,11 +155,11 @@ static void parallel_iterator_func_do(TaskParallelIteratorState *__restrict stat
MALLOCA_FREE(current_chunk_indices, indices_size);
}
-static void parallel_iterator_func(TaskPool *__restrict pool, void *userdata_chunk, int threadid)
+static void parallel_iterator_func(TaskPool *__restrict pool, void *userdata_chunk)
{
TaskParallelIteratorState *__restrict state = BLI_task_pool_user_data(pool);
- parallel_iterator_func_do(state, userdata_chunk, threadid);
+ parallel_iterator_func_do(state, userdata_chunk);
}
static void task_parallel_iterator_no_threads(const TaskParallelSettings *settings,
@@ -483,7 +178,7 @@ static void task_parallel_iterator_no_threads(const TaskParallelSettings *settin
/* Also marking it as non-threaded for the iterator callback. */
state->iter_shared.spin_lock = NULL;
- parallel_iterator_func_do(state, userdata_chunk, 0);
+ parallel_iterator_func_do(state, userdata_chunk);
if (use_userdata_chunk && settings->func_free != NULL) {
/* `func_free` should only free data that was created during execution of `func`. */
@@ -494,10 +189,10 @@ static void task_parallel_iterator_no_threads(const TaskParallelSettings *settin
static void task_parallel_iterator_do(const TaskParallelSettings *settings,
TaskParallelIteratorState *state)
{
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- const int num_threads = BLI_task_scheduler_num_threads(task_scheduler);
+ const int num_threads = BLI_task_scheduler_num_threads();
- task_parallel_iterator_calc_chunk_size(settings, num_threads, state);
+ task_parallel_calc_chunk_size(
+ settings, state->tot_items, num_threads, &state->iter_shared.chunk_size);
if (!settings->use_threading) {
task_parallel_iterator_no_threads(settings, state);
@@ -526,21 +221,19 @@ static void task_parallel_iterator_do(const TaskParallelSettings *settings,
void *userdata_chunk_array = NULL;
const bool use_userdata_chunk = (userdata_chunk_size != 0) && (userdata_chunk != NULL);
- TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, state, TASK_PRIORITY_HIGH);
+ TaskPool *task_pool = BLI_task_pool_create(state, TASK_PRIORITY_HIGH);
if (use_userdata_chunk) {
userdata_chunk_array = MALLOCA(userdata_chunk_size * num_tasks);
}
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
for (size_t i = 0; i < num_tasks; i++) {
if (use_userdata_chunk) {
userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size);
}
/* Use this pool's pre-allocated tasks. */
- BLI_task_pool_push_from_thread(
- task_pool, parallel_iterator_func, userdata_chunk_local, false, NULL, thread_id);
+ BLI_task_pool_push(task_pool, parallel_iterator_func, userdata_chunk_local, false, NULL);
}
BLI_task_pool_work_and_wait(task_pool);
@@ -656,7 +349,7 @@ typedef struct ParallelMempoolState {
TaskParallelMempoolFunc func;
} ParallelMempoolState;
-static void parallel_mempool_func(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
+static void parallel_mempool_func(TaskPool *__restrict pool, void *taskdata)
{
ParallelMempoolState *__restrict state = BLI_task_pool_user_data(pool);
BLI_mempool_iter *iter = taskdata;
@@ -684,7 +377,6 @@ void BLI_task_parallel_mempool(BLI_mempool *mempool,
TaskParallelMempoolFunc func,
const bool use_threading)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParallelMempoolState state;
int i, num_threads, num_tasks;
@@ -704,9 +396,8 @@ void BLI_task_parallel_mempool(BLI_mempool *mempool,
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create_suspended(task_scheduler, &state, TASK_PRIORITY_HIGH);
- num_threads = BLI_task_scheduler_num_threads(task_scheduler);
+ task_pool = BLI_task_pool_create(&state, TASK_PRIORITY_HIGH);
+ num_threads = BLI_task_scheduler_num_threads();
/* The idea here is to prevent creating task for each of the loop iterations
* and instead have tasks which are evenly distributed across CPU cores and
@@ -720,11 +411,9 @@ void BLI_task_parallel_mempool(BLI_mempool *mempool,
BLI_mempool_iter *mempool_iterators = BLI_mempool_iter_threadsafe_create(mempool,
(size_t)num_tasks);
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
for (i = 0; i < num_tasks; i++) {
/* Use this pool's pre-allocated tasks. */
- BLI_task_pool_push_from_thread(
- task_pool, parallel_mempool_func, &mempool_iterators[i], false, NULL, thread_id);
+ BLI_task_pool_push(task_pool, parallel_mempool_func, &mempool_iterators[i], false, NULL);
}
BLI_task_pool_work_and_wait(task_pool);
diff --git a/source/blender/blenlib/intern/task_pool.cc b/source/blender/blenlib/intern/task_pool.cc
index 60ed156105c..da67412865b 100644
--- a/source/blender/blenlib/intern/task_pool.cc
+++ b/source/blender/blenlib/intern/task_pool.cc
@@ -17,731 +17,368 @@
/** \file
* \ingroup bli
*
- * A generic task system which can be used for any task based subsystem.
+ * Task pool to run tasks in parallel.
*/
+#include <memory>
#include <stdlib.h>
+#include <utility>
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
-#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_mempool.h"
#include "BLI_task.h"
#include "BLI_threads.h"
-#include "atomic_ops.h"
-
-/* Define this to enable some detailed statistic print. */
-#undef DEBUG_STATS
-
-/* Types */
-
-/* Number of per-thread pre-allocated tasks.
- *
- * For more details see description of TaskMemPool.
- */
-#define MEMPOOL_SIZE 256
-
-/* Number of tasks which are pushed directly to local thread queue.
- *
- * This allows thread to fetch next task without locking the whole queue.
- */
-#define LOCAL_QUEUE_SIZE 1
-
-/* Number of tasks which are allowed to be scheduled in a delayed manner.
- *
- * This allows to use less locks per graph node children schedule. More details
- * could be found at TaskThreadLocalStorage::do_delayed_push.
- */
-#define DELAYED_QUEUE_SIZE 4096
-
-#ifndef NDEBUG
-# define ASSERT_THREAD_ID(scheduler, thread_id) \
- do { \
- if (!BLI_thread_is_main()) { \
- TaskThread *thread = (TaskThread *)pthread_getspecific(scheduler->tls_id_key); \
- if (thread == NULL) { \
- BLI_assert(thread_id == 0); \
- } \
- else { \
- BLI_assert(thread_id == thread->id); \
- } \
- } \
- else { \
- BLI_assert(thread_id == 0); \
- } \
- } while (false)
-#else
-# define ASSERT_THREAD_ID(scheduler, thread_id)
+#ifdef WITH_TBB
+/* Quiet top level deprecation message, unrelated to API usage here. */
+# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
+# include <tbb/tbb.h>
#endif
-typedef struct Task {
- struct Task *next, *prev;
+/* Task
+ *
+ * Unit of work to execute. This is a C++ class to work with TBB. */
+class Task {
+ public:
+ TaskPool *pool;
TaskRunFunction run;
void *taskdata;
bool free_taskdata;
TaskFreeFunction freedata;
- TaskPool *pool;
-} Task;
-/* This is a per-thread storage of pre-allocated tasks.
- *
- * The idea behind this is simple: reduce amount of malloc() calls when pushing
- * new task to the pool. This is done by keeping memory from the tasks which
- * were finished already, so instead of freeing that memory we put it to the
- * pool for the later re-use.
- *
- * The tricky part here is to avoid any inter-thread synchronization, hence no
- * lock must exist around this pool. The pool will become an owner of the pointer
- * from freed task, and only corresponding thread will be able to use this pool
- * (no memory stealing and such).
- *
- * This leads to the following use of the pool:
- *
- * - task_push() should provide proper thread ID from which the task is being
- * pushed from.
- *
- * - Task allocation function which check corresponding memory pool and if there
- * is any memory in there it'll mark memory as re-used, remove it from the pool
- * and use that memory for the new task.
- *
- * At this moment task queue owns the memory.
- *
- * - When task is done and task_free() is called the memory will be put to the
- * pool which corresponds to a thread which handled the task.
- */
-typedef struct TaskMemPool {
- /* Number of pre-allocated tasks in the pool. */
- int num_tasks;
- /* Pre-allocated task memory pointers. */
- Task *tasks[MEMPOOL_SIZE];
-} TaskMemPool;
-
-#ifdef DEBUG_STATS
-typedef struct TaskMemPoolStats {
- /* Number of allocations. */
- int num_alloc;
- /* Number of avoided allocations (pointer was re-used from the pool). */
- int num_reuse;
- /* Number of discarded memory due to pool saturation, */
- int num_discard;
-} TaskMemPoolStats;
-#endif
-
-typedef struct TaskThreadLocalStorage {
- /* Memory pool for faster task allocation.
- * The idea is to re-use memory of finished/discarded tasks by this thread.
- */
- TaskMemPool task_mempool;
-
- /* Local queue keeps thread alive by keeping small amount of tasks ready
- * to be picked up without causing global thread locks for synchronization.
- */
- int num_local_queue;
- Task *local_queue[LOCAL_QUEUE_SIZE];
-
- /* Thread can be marked for delayed tasks push. This is helpful when it's
- * know that lots of subsequent task pushed will happen from the same thread
- * without "interrupting" for task execution.
- *
- * We try to accumulate as much tasks as possible in a local queue without
- * any locks first, and then we push all of them into a scheduler's queue
- * from within a single mutex lock.
- */
- bool do_delayed_push;
- int num_delayed_queue;
- Task *delayed_queue[DELAYED_QUEUE_SIZE];
-} TaskThreadLocalStorage;
-
-struct TaskPool {
- TaskScheduler *scheduler;
-
- volatile size_t num;
- ThreadMutex num_mutex;
- ThreadCondition num_cond;
-
- void *userdata;
- ThreadMutex user_mutex;
+ Task(TaskPool *pool,
+ TaskRunFunction run,
+ void *taskdata,
+ bool free_taskdata,
+ TaskFreeFunction freedata)
+ : pool(pool), run(run), taskdata(taskdata), free_taskdata(free_taskdata), freedata(freedata)
+ {
+ }
- volatile bool do_cancel;
- volatile bool do_work;
+ ~Task()
+ {
+ if (free_taskdata) {
+ if (freedata) {
+ freedata(pool, taskdata);
+ }
+ else {
+ MEM_freeN(taskdata);
+ }
+ }
+ }
- volatile bool is_suspended;
- bool start_suspended;
- ListBase suspended_queue;
- size_t num_suspended;
+ /* Move constructor. */
+ Task(Task &&other)
+ : pool(other.pool),
+ run(other.run),
+ taskdata(other.taskdata),
+ free_taskdata(other.free_taskdata),
+ freedata(other.freedata)
+ {
+ other.pool = NULL;
+ other.run = NULL;
+ other.taskdata = NULL;
+ other.free_taskdata = false;
+ other.freedata = NULL;
+ }
- TaskPriority priority;
+ /* Execute task. */
+ void operator()() const
+ {
+ run(pool, taskdata);
+ }
- /* If set, this pool may never be work_and_wait'ed, which means TaskScheduler
- * has to use its special background fallback thread in case we are in
- * single-threaded situation.
- */
- bool run_in_background;
+ /* For performance, ensure we never copy the task and only move it. */
+ Task(const Task &other) = delete;
+ Task &operator=(const Task &other) = delete;
+ Task &operator=(Task &&other) = delete;
+};
- /* This is a task scheduler's ID of a thread at which pool was constructed.
- * It will be used to access task TLS.
- */
- int thread_id;
+/* TBB Task Group.
+ *
+ * Subclass since there seems to be no other way to set priority. */
+
+#ifdef WITH_TBB
+class TBBTaskGroup : public tbb::task_group {
+ public:
+ TBBTaskGroup(TaskPriority priority)
+ {
+ switch (priority) {
+ case TASK_PRIORITY_LOW:
+ my_context.set_priority(tbb::priority_low);
+ break;
+ case TASK_PRIORITY_HIGH:
+ my_context.set_priority(tbb::priority_normal);
+ break;
+ }
+ }
- /* For the pools which are created from non-main thread which is not a
- * scheduler worker thread we can't re-use any of scheduler's threads TLS
- * and have to use our own one.
- */
- bool use_local_tls;
- TaskThreadLocalStorage local_tls;
-#ifndef NDEBUG
- pthread_t creator_thread_id;
+ ~TBBTaskGroup()
+ {
+ }
+};
#endif
-#ifdef DEBUG_STATS
- TaskMemPoolStats *mempool_stats;
-#endif
-};
+/* Task Pool */
-struct TaskScheduler {
- pthread_t *threads;
- struct TaskThread *task_threads;
- int num_threads;
- bool background_thread_only;
+typedef enum TaskPoolType {
+ TASK_POOL_TBB,
+ TASK_POOL_TBB_SUSPENDED,
+ TASK_POOL_NO_THREADS,
+ TASK_POOL_BACKGROUND,
+ TASK_POOL_BACKGROUND_SERIAL,
+} TaskPoolType;
- ListBase queue;
- ThreadMutex queue_mutex;
- ThreadCondition queue_cond;
+struct TaskPool {
+ TaskPoolType type;
+ bool use_threads;
- ThreadMutex startup_mutex;
- ThreadCondition startup_cond;
- volatile int num_thread_started;
+ ThreadMutex user_mutex;
+ void *userdata;
- volatile bool do_exit;
+ /* TBB task pool. */
+#ifdef WITH_TBB
+ TBBTaskGroup tbb_group;
+#endif
+ volatile bool is_suspended;
+ BLI_mempool *suspended_mempool;
- /* NOTE: In pthread's TLS we store the whole TaskThread structure. */
- pthread_key_t tls_id_key;
+ /* Background task pool. */
+ ListBase background_threads;
+ ThreadQueue *background_queue;
+ volatile bool background_is_canceling;
};
-typedef struct TaskThread {
- TaskScheduler *scheduler;
- int id;
- TaskThreadLocalStorage tls;
-} TaskThread;
-
-/* Helper */
-BLI_INLINE void task_data_free(Task *task, const int UNUSED(thread_id))
-{
- if (task->free_taskdata) {
- if (task->freedata) {
- task->freedata(task->pool, task->taskdata);
- }
- else {
- MEM_freeN(task->taskdata);
- }
- }
-}
-
-BLI_INLINE void initialize_task_tls(TaskThreadLocalStorage *tls)
-{
- memset(tls, 0, sizeof(TaskThreadLocalStorage));
-}
+/* TBB Task Pool.
+ *
+ * Task pool using the TBB scheduler for tasks. When building without TBB
+ * support or running Blender with -t 1, this reverts to single threaded.
+ *
+ * Tasks may be suspended until in all are created, to make it possible to
+ * initialize data structures and create tasks in a single pass. */
-BLI_INLINE TaskThreadLocalStorage *get_task_tls(TaskPool *pool, const int thread_id)
+static void tbb_task_pool_create(TaskPool *pool, TaskPriority priority)
{
- TaskScheduler *scheduler = pool->scheduler;
- BLI_assert(thread_id >= 0);
- BLI_assert(thread_id <= scheduler->num_threads);
- if (pool->use_local_tls && thread_id == 0) {
- BLI_assert(pool->thread_id == 0);
- BLI_assert(!BLI_thread_is_main());
- BLI_assert(pthread_equal(pthread_self(), pool->creator_thread_id));
- return &pool->local_tls;
- }
- if (thread_id == 0) {
- BLI_assert(BLI_thread_is_main());
- return &scheduler->task_threads[pool->thread_id].tls;
+ if (pool->type == TASK_POOL_TBB_SUSPENDED) {
+ pool->is_suspended = true;
+ pool->suspended_mempool = BLI_mempool_create(sizeof(Task), 512, 512, BLI_MEMPOOL_ALLOW_ITER);
}
- return &scheduler->task_threads[thread_id].tls;
-}
-BLI_INLINE void free_task_tls(TaskThreadLocalStorage *tls)
-{
- TaskMemPool *task_mempool = &tls->task_mempool;
- for (int i = 0; i < task_mempool->num_tasks; i++) {
- MEM_freeN(task_mempool->tasks[i]);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ new (&pool->tbb_group) TBBTaskGroup(priority);
}
-}
-
-static Task *task_alloc(TaskPool *pool, const int thread_id)
-{
- BLI_assert(thread_id <= pool->scheduler->num_threads);
- if (thread_id != -1) {
- BLI_assert(thread_id >= 0);
- BLI_assert(thread_id <= pool->scheduler->num_threads);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- TaskMemPool *task_mempool = &tls->task_mempool;
- /* Try to re-use task memory from a thread local storage. */
- if (task_mempool->num_tasks > 0) {
- --task_mempool->num_tasks;
- /* Success! We've just avoided task allocation. */
-#ifdef DEBUG_STATS
- pool->mempool_stats[thread_id].num_reuse++;
#endif
- return task_mempool->tasks[task_mempool->num_tasks];
- }
- /* We are doomed to allocate new task data. */
-#ifdef DEBUG_STATS
- pool->mempool_stats[thread_id].num_alloc++;
-#endif
- }
- return (Task *)MEM_mallocN(sizeof(Task), "New task");
}
-static void task_free(TaskPool *pool, Task *task, const int thread_id)
+static void tbb_task_pool_run(TaskPool *pool, Task &&task)
{
- task_data_free(task, thread_id);
- BLI_assert(thread_id >= 0);
- BLI_assert(thread_id <= pool->scheduler->num_threads);
- if (thread_id == 0) {
- BLI_assert(pool->use_local_tls || BLI_thread_is_main());
+ if (pool->is_suspended) {
+ /* Suspended task that will be executed in work_and_wait(). */
+ Task *task_mem = (Task *)BLI_mempool_alloc(pool->suspended_mempool);
+ new (task_mem) Task(std::move(task));
+#ifdef __GNUC__
+ /* Work around apparent compiler bug where task is not properly copied
+ * to task_mem. This appears unrelated to the use of placement new or
+ * move semantics, happens even writing to a plain C struct. Rather the
+ * call into TBB seems to have some indirect effect. */
+ std::atomic_thread_fence(std::memory_order_release);
+#endif
}
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- TaskMemPool *task_mempool = &tls->task_mempool;
- if (task_mempool->num_tasks < MEMPOOL_SIZE - 1) {
- /* Successfully allowed the task to be re-used later. */
- task_mempool->tasks[task_mempool->num_tasks] = task;
- ++task_mempool->num_tasks;
+#ifdef WITH_TBB
+ else if (pool->use_threads) {
+ /* Execute in TBB task group. */
+ pool->tbb_group.run(std::move(task));
}
- else {
- /* Local storage saturated, no other way than just discard
- * the memory.
- *
- * TODO(sergey): We can perhaps store such pointer in a global
- * scheduler pool, maybe it'll be faster than discarding and
- * allocating again.
- */
- MEM_freeN(task);
-#ifdef DEBUG_STATS
- pool->mempool_stats[thread_id].num_discard++;
#endif
+ else {
+ /* Execute immediately. */
+ task();
}
}
-/* Task Scheduler */
-
-static void task_pool_num_decrease(TaskPool *pool, size_t done)
+static void tbb_task_pool_work_and_wait(TaskPool *pool)
{
- BLI_mutex_lock(&pool->num_mutex);
-
- BLI_assert(pool->num >= done);
+ /* Start any suspended task now. */
+ if (pool->suspended_mempool) {
+ pool->is_suspended = false;
- pool->num -= done;
+ BLI_mempool_iter iter;
+ BLI_mempool_iternew(pool->suspended_mempool, &iter);
+ while (Task *task = (Task *)BLI_mempool_iterstep(&iter)) {
+ tbb_task_pool_run(pool, std::move(*task));
+ }
- if (pool->num == 0) {
- BLI_condition_notify_all(&pool->num_cond);
+ BLI_mempool_clear(pool->suspended_mempool);
}
- BLI_mutex_unlock(&pool->num_mutex);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ /* This is called wait(), but internally it can actually do work. This
+ * matters because we don't want recursive usage of task pools to run
+ * out of threads and get stuck. */
+ pool->tbb_group.wait();
+ }
+#endif
}
-static void task_pool_num_increase(TaskPool *pool, size_t new_num)
+static void tbb_task_pool_cancel(TaskPool *pool)
{
- BLI_mutex_lock(&pool->num_mutex);
-
- pool->num += new_num;
- BLI_condition_notify_all(&pool->num_cond);
-
- BLI_mutex_unlock(&pool->num_mutex);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ pool->tbb_group.cancel();
+ pool->tbb_group.wait();
+ }
+#endif
}
-static bool task_scheduler_thread_wait_pop(TaskScheduler *scheduler, Task **task)
+static bool tbb_task_pool_canceled(TaskPool *pool)
{
- bool found_task = false;
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- while (!scheduler->queue.first && !scheduler->do_exit) {
- BLI_condition_wait(&scheduler->queue_cond, &scheduler->queue_mutex);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ return pool->tbb_group.is_canceling();
}
+#endif
- do {
- Task *current_task;
-
- /* Assuming we can only have a void queue in 'exit' case here seems logical
- * (we should only be here after our worker thread has been woken up from a
- * condition_wait(), which only happens after a new task was added to the queue),
- * but it is wrong.
- * Waiting on condition may wake up the thread even if condition is not signaled
- * (spurious wake-ups), and some race condition may also empty the queue **after**
- * condition has been signaled, but **before** awoken thread reaches this point...
- * See http://stackoverflow.com/questions/8594591
- *
- * So we only abort here if do_exit is set.
- */
- if (scheduler->do_exit) {
- BLI_mutex_unlock(&scheduler->queue_mutex);
- return false;
- }
-
- for (current_task = (Task *)scheduler->queue.first; current_task != NULL;
- current_task = current_task->next) {
- TaskPool *pool = current_task->pool;
-
- if (scheduler->background_thread_only && !pool->run_in_background) {
- continue;
- }
-
- *task = current_task;
- found_task = true;
- BLI_remlink(&scheduler->queue, *task);
- break;
- }
- if (!found_task) {
- BLI_condition_wait(&scheduler->queue_cond, &scheduler->queue_mutex);
- }
- } while (!found_task);
-
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- return true;
+ return false;
}
-BLI_INLINE void handle_local_queue(TaskThreadLocalStorage *tls, const int thread_id)
+static void tbb_task_pool_free(TaskPool *pool)
{
- BLI_assert(!tls->do_delayed_push);
- while (tls->num_local_queue > 0) {
- /* We pop task from queue before handling it so handler of the task can
- * push next job to the local queue.
- */
- tls->num_local_queue--;
- Task *local_task = tls->local_queue[tls->num_local_queue];
- /* TODO(sergey): Double-check work_and_wait() doesn't handle other's
- * pool tasks.
- */
- TaskPool *local_pool = local_task->pool;
- local_task->run(local_pool, local_task->taskdata, thread_id);
- task_free(local_pool, local_task, thread_id);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ pool->tbb_group.~TBBTaskGroup();
}
- BLI_assert(!tls->do_delayed_push);
-}
+#endif
-static void *task_scheduler_thread_run(void *thread_p)
-{
- TaskThread *thread = (TaskThread *)thread_p;
- TaskThreadLocalStorage *tls = &thread->tls;
- TaskScheduler *scheduler = thread->scheduler;
- int thread_id = thread->id;
- Task *task;
-
- pthread_setspecific(scheduler->tls_id_key, thread);
-
- /* signal the main thread when all threads have started */
- BLI_mutex_lock(&scheduler->startup_mutex);
- scheduler->num_thread_started++;
- if (scheduler->num_thread_started == scheduler->num_threads) {
- BLI_condition_notify_one(&scheduler->startup_cond);
+ if (pool->suspended_mempool) {
+ BLI_mempool_destroy(pool->suspended_mempool);
}
- BLI_mutex_unlock(&scheduler->startup_mutex);
-
- /* keep popping off tasks */
- while (task_scheduler_thread_wait_pop(scheduler, &task)) {
- TaskPool *pool = task->pool;
-
- /* run task */
- BLI_assert(!tls->do_delayed_push);
- task->run(pool, task->taskdata, thread_id);
- BLI_assert(!tls->do_delayed_push);
-
- /* delete task */
- task_free(pool, task, thread_id);
+}
- /* Handle all tasks from local queue. */
- handle_local_queue(tls, thread_id);
+/* Background Task Pool.
+ *
+ * Fallback for running background tasks when building without TBB. */
- /* notify pool task was done */
- task_pool_num_decrease(pool, 1);
+static void *background_task_run(void *userdata)
+{
+ TaskPool *pool = (TaskPool *)userdata;
+ while (Task *task = (Task *)BLI_thread_queue_pop(pool->background_queue)) {
+ (*task)();
+ task->~Task();
+ MEM_freeN(task);
}
-
return NULL;
}
-TaskScheduler *BLI_task_scheduler_create(int num_threads)
+static void background_task_pool_create(TaskPool *pool)
{
- TaskScheduler *scheduler = (TaskScheduler *)MEM_callocN(sizeof(TaskScheduler), "TaskScheduler");
-
- /* multiple places can use this task scheduler, sharing the same
- * threads, so we keep track of the number of users. */
- scheduler->do_exit = false;
-
- BLI_listbase_clear(&scheduler->queue);
- BLI_mutex_init(&scheduler->queue_mutex);
- BLI_condition_init(&scheduler->queue_cond);
-
- BLI_mutex_init(&scheduler->startup_mutex);
- BLI_condition_init(&scheduler->startup_cond);
- scheduler->num_thread_started = 0;
-
- if (num_threads == 0) {
- /* automatic number of threads will be main thread + num cores */
- num_threads = BLI_system_thread_count();
- }
-
- /* main thread will also work, so we count it too */
- num_threads -= 1;
-
- /* Add background-only thread if needed. */
- if (num_threads == 0) {
- scheduler->background_thread_only = true;
- num_threads = 1;
- }
-
- scheduler->task_threads = (TaskThread *)MEM_mallocN(sizeof(TaskThread) * (num_threads + 1),
- "TaskScheduler task threads");
-
- /* Initialize TLS for main thread. */
- initialize_task_tls(&scheduler->task_threads[0].tls);
-
- pthread_key_create(&scheduler->tls_id_key, NULL);
-
- /* launch threads that will be waiting for work */
- if (num_threads > 0) {
- int i;
-
- scheduler->num_threads = num_threads;
- scheduler->threads = (pthread_t *)MEM_callocN(sizeof(pthread_t) * num_threads,
- "TaskScheduler threads");
-
- for (i = 0; i < num_threads; i++) {
- TaskThread *thread = &scheduler->task_threads[i + 1];
- thread->scheduler = scheduler;
- thread->id = i + 1;
- initialize_task_tls(&thread->tls);
-
- if (pthread_create(&scheduler->threads[i], NULL, task_scheduler_thread_run, thread) != 0) {
- fprintf(stderr, "TaskScheduler failed to launch thread %d/%d\n", i, num_threads);
- }
- }
- }
-
- /* Wait for all worker threads to start before returning to caller to prevent the case where
- * threads are still starting and pthread_join is called, which causes a deadlock on pthreads4w.
- */
- BLI_mutex_lock(&scheduler->startup_mutex);
- /* NOTE: Use loop here to avoid false-positive everything-is-ready caused by spontaneous thread
- * wake up. */
- while (scheduler->num_thread_started != num_threads) {
- BLI_condition_wait(&scheduler->startup_cond, &scheduler->startup_mutex);
- }
- BLI_mutex_unlock(&scheduler->startup_mutex);
-
- return scheduler;
+ pool->background_queue = BLI_thread_queue_init();
+ BLI_threadpool_init(&pool->background_threads, background_task_run, 1);
+ BLI_threadpool_insert(&pool->background_threads, pool);
}
-void BLI_task_scheduler_free(TaskScheduler *scheduler)
+static void background_task_pool_run(TaskPool *pool, Task &&task)
{
- Task *task;
-
- /* stop all waiting threads */
- BLI_mutex_lock(&scheduler->queue_mutex);
- scheduler->do_exit = true;
- BLI_condition_notify_all(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- pthread_key_delete(scheduler->tls_id_key);
-
- /* delete threads */
- if (scheduler->threads) {
- int i;
-
- for (i = 0; i < scheduler->num_threads; i++) {
- if (pthread_join(scheduler->threads[i], NULL) != 0) {
- fprintf(stderr, "TaskScheduler failed to join thread %d/%d\n", i, scheduler->num_threads);
- }
- }
-
- MEM_freeN(scheduler->threads);
- }
-
- /* Delete task thread data */
- if (scheduler->task_threads) {
- for (int i = 0; i < scheduler->num_threads + 1; i++) {
- TaskThreadLocalStorage *tls = &scheduler->task_threads[i].tls;
- free_task_tls(tls);
- }
-
- MEM_freeN(scheduler->task_threads);
- }
-
- /* delete leftover tasks */
- for (task = (Task *)scheduler->queue.first; task; task = task->next) {
- task_data_free(task, 0);
- }
- BLI_freelistN(&scheduler->queue);
-
- /* delete mutex/condition */
- BLI_mutex_end(&scheduler->queue_mutex);
- BLI_condition_end(&scheduler->queue_cond);
- BLI_mutex_end(&scheduler->startup_mutex);
- BLI_condition_end(&scheduler->startup_cond);
-
- MEM_freeN(scheduler);
+ Task *task_mem = (Task *)MEM_mallocN(sizeof(Task), __func__);
+ new (task_mem) Task(std::move(task));
+ BLI_thread_queue_push(pool->background_queue, task_mem);
}
-int BLI_task_scheduler_num_threads(TaskScheduler *scheduler)
+static void background_task_pool_work_and_wait(TaskPool *pool)
{
- return scheduler->num_threads + 1;
+ /* Signal background thread to stop waiting for new tasks if none are
+ * left, and wait for tasks and thread to finish. */
+ BLI_thread_queue_nowait(pool->background_queue);
+ BLI_thread_queue_wait_finish(pool->background_queue);
+ BLI_threadpool_remove(&pool->background_threads, pool);
}
-static void task_scheduler_push(TaskScheduler *scheduler, Task *task, TaskPriority priority)
+static void background_task_pool_cancel(TaskPool *pool)
{
- task_pool_num_increase(task->pool, 1);
-
- /* add task to queue */
- BLI_mutex_lock(&scheduler->queue_mutex);
+ pool->background_is_canceling = true;
- if (priority == TASK_PRIORITY_HIGH) {
- BLI_addhead(&scheduler->queue, task);
- }
- else {
- BLI_addtail(&scheduler->queue, task);
+ /* Remove tasks not yet started by background thread. */
+ BLI_thread_queue_nowait(pool->background_queue);
+ while (Task *task = (Task *)BLI_thread_queue_pop(pool->background_queue)) {
+ task->~Task();
+ MEM_freeN(task);
}
- BLI_condition_notify_one(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
+ /* Let background thread finish or cancel task it is working on. */
+ BLI_threadpool_remove(&pool->background_threads, pool);
+ pool->background_is_canceling = false;
}
-static void task_scheduler_push_all(TaskScheduler *scheduler,
- TaskPool *pool,
- Task **tasks,
- int num_tasks)
+static bool background_task_pool_canceled(TaskPool *pool)
{
- if (num_tasks == 0) {
- return;
- }
-
- task_pool_num_increase(pool, num_tasks);
-
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- for (int i = 0; i < num_tasks; i++) {
- BLI_addhead(&scheduler->queue, tasks[i]);
- }
-
- BLI_condition_notify_all(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
+ return pool->background_is_canceling;
}
-static void task_scheduler_clear(TaskScheduler *scheduler, TaskPool *pool)
+static void background_task_pool_free(TaskPool *pool)
{
- Task *task, *nexttask;
- size_t done = 0;
-
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- /* free all tasks from this pool from the queue */
- for (task = (Task *)scheduler->queue.first; task; task = nexttask) {
- nexttask = task->next;
-
- if (task->pool == pool) {
- task_data_free(task, pool->thread_id);
- BLI_freelinkN(&scheduler->queue, task);
-
- done++;
- }
- }
+ background_task_pool_work_and_wait(pool);
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- /* notify done */
- task_pool_num_decrease(pool, done);
+ BLI_threadpool_end(&pool->background_threads);
+ BLI_thread_queue_free(pool->background_queue);
}
/* Task Pool */
-static TaskPool *task_pool_create_ex(TaskScheduler *scheduler,
- void *userdata,
- const bool is_background,
- const bool is_suspended,
- TaskPriority priority)
+static TaskPool *task_pool_create_ex(void *userdata, TaskPoolType type, TaskPriority priority)
{
- TaskPool *pool = (TaskPool *)MEM_mallocN(sizeof(TaskPool), "TaskPool");
+ /* Ensure malloc will go fine from threads,
+ *
+ * This is needed because we could be in main thread here
+ * and malloc could be non-thread safe at this point because
+ * no other jobs are running.
+ */
+ BLI_threaded_malloc_begin();
-#ifndef NDEBUG
- /* Assert we do not try to create a background pool from some parent task -
- * those only work OK from main thread. */
- if (is_background) {
- const pthread_t thread_id = pthread_self();
- int i = scheduler->num_threads;
+ const bool use_threads = BLI_task_scheduler_num_threads() > 1 && type != TASK_POOL_NO_THREADS;
- while (i--) {
- BLI_assert(!pthread_equal(scheduler->threads[i], thread_id));
- }
+ /* Background task pool uses regular TBB scheduling if available. Only when
+ * building without TBB or running with -t 1 do we need to ensure these tasks
+ * do not block the main thread. */
+ if (type == TASK_POOL_BACKGROUND && use_threads) {
+ type = TASK_POOL_TBB;
}
-#endif
- pool->scheduler = scheduler;
- pool->num = 0;
- pool->do_cancel = false;
- pool->do_work = false;
- pool->is_suspended = is_suspended;
- pool->start_suspended = is_suspended;
- pool->num_suspended = 0;
- pool->suspended_queue.first = pool->suspended_queue.last = NULL;
- pool->priority = priority;
- pool->run_in_background = is_background;
- pool->use_local_tls = false;
-
- BLI_mutex_init(&pool->num_mutex);
- BLI_condition_init(&pool->num_cond);
+ /* Allocate task pool. */
+ TaskPool *pool = (TaskPool *)MEM_callocN(sizeof(TaskPool), "TaskPool");
+
+ pool->type = type;
+ pool->use_threads = use_threads;
pool->userdata = userdata;
BLI_mutex_init(&pool->user_mutex);
- if (BLI_thread_is_main()) {
- pool->thread_id = 0;
- }
- else {
- TaskThread *thread = (TaskThread *)pthread_getspecific(scheduler->tls_id_key);
- if (thread == NULL) {
- /* NOTE: Task pool is created from non-main thread which is not
- * managed by the task scheduler. We identify ourselves as thread ID
- * 0 but we do not use scheduler's TLS storage and use our own
- * instead to avoid any possible threading conflicts.
- */
- pool->thread_id = 0;
- pool->use_local_tls = true;
-#ifndef NDEBUG
- pool->creator_thread_id = pthread_self();
-#endif
- initialize_task_tls(&pool->local_tls);
- }
- else {
- pool->thread_id = thread->id;
- }
+ switch (type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_create(pool, priority);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_create(pool);
+ break;
}
-#ifdef DEBUG_STATS
- pool->mempool_stats = (TaskMemPoolStats *)MEM_callocN(
- sizeof(*pool->mempool_stats) * (scheduler->num_threads + 1), "per-taskpool mempool stats");
-#endif
-
- /* Ensure malloc will go fine from threads,
- *
- * This is needed because we could be in main thread here
- * and malloc could be non-thread safe at this point because
- * no other jobs are running.
- */
- BLI_threaded_malloc_begin();
-
return pool;
}
/**
* Create a normal task pool. Tasks will be executed as soon as they are added.
*/
-TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata, TaskPriority priority)
+TaskPool *BLI_task_pool_create(void *userdata, TaskPriority priority)
{
- return task_pool_create_ex(scheduler, userdata, false, false, priority);
+ return task_pool_create_ex(userdata, TASK_POOL_TBB, priority);
}
/**
@@ -756,11 +393,9 @@ TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata, TaskPri
* they could end never being executed, since the 'fallback' background thread is already
* busy with parent task in single-threaded context).
*/
-TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority)
+TaskPool *BLI_task_pool_create_background(void *userdata, TaskPriority priority)
{
- return task_pool_create_ex(scheduler, userdata, true, false, priority);
+ return task_pool_create_ex(userdata, TASK_POOL_BACKGROUND, priority);
}
/**
@@ -768,228 +403,114 @@ TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler,
* for until BLI_task_pool_work_and_wait() is called. This helps reducing threading
* overhead when pushing huge amount of small initial tasks from the main thread.
*/
-TaskPool *BLI_task_pool_create_suspended(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority)
+TaskPool *BLI_task_pool_create_suspended(void *userdata, TaskPriority priority)
{
- return task_pool_create_ex(scheduler, userdata, false, true, priority);
+ return task_pool_create_ex(userdata, TASK_POOL_TBB_SUSPENDED, priority);
}
-void BLI_task_pool_free(TaskPool *pool)
+/**
+ * Single threaded task pool that executes pushed task immediately, for
+ * debugging purposes.
+ */
+TaskPool *BLI_task_pool_create_no_threads(void *userdata)
{
- BLI_task_pool_cancel(pool);
-
- BLI_mutex_end(&pool->num_mutex);
- BLI_condition_end(&pool->num_cond);
+ return task_pool_create_ex(userdata, TASK_POOL_NO_THREADS, TASK_PRIORITY_HIGH);
+}
- BLI_mutex_end(&pool->user_mutex);
+/**
+ * Task pool that executeds one task after the other, possibly on different threads
+ * but never in parallel.
+ */
+TaskPool *BLI_task_pool_create_background_serial(void *userdata, TaskPriority priority)
+{
+ return task_pool_create_ex(userdata, TASK_POOL_BACKGROUND_SERIAL, priority);
+}
-#ifdef DEBUG_STATS
- printf("Thread ID Allocated Reused Discarded\n");
- for (int i = 0; i < pool->scheduler->num_threads + 1; i++) {
- printf("%02d %05d %05d %05d\n",
- i,
- pool->mempool_stats[i].num_alloc,
- pool->mempool_stats[i].num_reuse,
- pool->mempool_stats[i].num_discard);
+void BLI_task_pool_free(TaskPool *pool)
+{
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_free(pool);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_free(pool);
+ break;
}
- MEM_freeN(pool->mempool_stats);
-#endif
- if (pool->use_local_tls) {
- free_task_tls(&pool->local_tls);
- }
+ BLI_mutex_end(&pool->user_mutex);
MEM_freeN(pool);
BLI_threaded_malloc_end();
}
-BLI_INLINE bool task_can_use_local_queues(TaskPool *pool, int thread_id)
-{
- return (thread_id != -1 && (thread_id != pool->thread_id || pool->do_work));
-}
-
-static void task_pool_push(TaskPool *pool,
- TaskRunFunction run,
- void *taskdata,
- bool free_taskdata,
- TaskFreeFunction freedata,
- int thread_id)
-{
- /* Allocate task and fill it's properties. */
- Task *task = task_alloc(pool, thread_id);
- task->run = run;
- task->taskdata = taskdata;
- task->free_taskdata = free_taskdata;
- task->freedata = freedata;
- task->pool = pool;
- /* For suspended pools we put everything yo a global queue first
- * and exit as soon as possible.
- *
- * This tasks will be moved to actual execution when pool is
- * activated by work_and_wait().
- */
- if (pool->is_suspended) {
- BLI_addhead(&pool->suspended_queue, task);
- atomic_fetch_and_add_z(&pool->num_suspended, 1);
- return;
- }
- /* Populate to any local queue first, this is cheapest push ever. */
- if (task_can_use_local_queues(pool, thread_id)) {
- ASSERT_THREAD_ID(pool->scheduler, thread_id);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- /* Try to push to a local execution queue.
- * These tasks will be picked up next.
- */
- if (tls->num_local_queue < LOCAL_QUEUE_SIZE) {
- tls->local_queue[tls->num_local_queue] = task;
- tls->num_local_queue++;
- return;
- }
- /* If we are in the delayed tasks push mode, we push tasks to a
- * temporary local queue first without any locks, and then move them
- * to global execution queue with a single lock.
- */
- if (tls->do_delayed_push && tls->num_delayed_queue < DELAYED_QUEUE_SIZE) {
- tls->delayed_queue[tls->num_delayed_queue] = task;
- tls->num_delayed_queue++;
- return;
- }
- }
- /* Do push to a global execution pool, slowest possible method,
- * causes quite reasonable amount of threading overhead.
- */
- task_scheduler_push(pool->scheduler, task, pool->priority);
-}
-
void BLI_task_pool_push(TaskPool *pool,
TaskRunFunction run,
void *taskdata,
bool free_taskdata,
TaskFreeFunction freedata)
{
- task_pool_push(pool, run, taskdata, free_taskdata, freedata, -1);
-}
+ Task task(pool, run, taskdata, free_taskdata, freedata);
-void BLI_task_pool_push_from_thread(TaskPool *pool,
- TaskRunFunction run,
- void *taskdata,
- bool free_taskdata,
- TaskFreeFunction freedata,
- int thread_id)
-{
- task_pool_push(pool, run, taskdata, free_taskdata, freedata, thread_id);
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_run(pool, std::move(task));
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_run(pool, std::move(task));
+ break;
+ }
}
void BLI_task_pool_work_and_wait(TaskPool *pool)
{
- TaskThreadLocalStorage *tls = get_task_tls(pool, pool->thread_id);
- TaskScheduler *scheduler = pool->scheduler;
-
- if (atomic_fetch_and_and_uint8((uint8_t *)&pool->is_suspended, 0)) {
- if (pool->num_suspended) {
- task_pool_num_increase(pool, pool->num_suspended);
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- BLI_movelisttolist(&scheduler->queue, &pool->suspended_queue);
-
- BLI_condition_notify_all(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- pool->num_suspended = 0;
- }
- }
-
- pool->do_work = true;
-
- ASSERT_THREAD_ID(pool->scheduler, pool->thread_id);
-
- handle_local_queue(tls, pool->thread_id);
-
- BLI_mutex_lock(&pool->num_mutex);
-
- while (pool->num != 0) {
- Task *task, *work_task = NULL;
- bool found_task = false;
-
- BLI_mutex_unlock(&pool->num_mutex);
-
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- /* find task from this pool. if we get a task from another pool,
- * we can get into deadlock */
-
- for (task = (Task *)scheduler->queue.first; task; task = task->next) {
- if (task->pool == pool) {
- work_task = task;
- found_task = true;
- BLI_remlink(&scheduler->queue, task);
- break;
- }
- }
-
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- /* if found task, do it, otherwise wait until other tasks are done */
- if (found_task) {
- /* run task */
- BLI_assert(!tls->do_delayed_push);
- work_task->run(pool, work_task->taskdata, pool->thread_id);
- BLI_assert(!tls->do_delayed_push);
-
- /* delete task */
- task_free(pool, task, pool->thread_id);
-
- /* Handle all tasks from local queue. */
- handle_local_queue(tls, pool->thread_id);
-
- /* notify pool task was done */
- task_pool_num_decrease(pool, 1);
- }
-
- BLI_mutex_lock(&pool->num_mutex);
- if (pool->num == 0) {
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_work_and_wait(pool);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_work_and_wait(pool);
break;
- }
-
- if (!found_task) {
- BLI_condition_wait(&pool->num_cond, &pool->num_mutex);
- }
}
-
- BLI_mutex_unlock(&pool->num_mutex);
-
- BLI_assert(tls->num_local_queue == 0);
-}
-
-void BLI_task_pool_work_wait_and_reset(TaskPool *pool)
-{
- BLI_task_pool_work_and_wait(pool);
-
- pool->do_work = false;
- pool->is_suspended = pool->start_suspended;
}
void BLI_task_pool_cancel(TaskPool *pool)
{
- pool->do_cancel = true;
-
- task_scheduler_clear(pool->scheduler, pool);
-
- /* wait until all entries are cleared */
- BLI_mutex_lock(&pool->num_mutex);
- while (pool->num) {
- BLI_condition_wait(&pool->num_cond, &pool->num_mutex);
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_cancel(pool);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_cancel(pool);
+ break;
}
- BLI_mutex_unlock(&pool->num_mutex);
-
- pool->do_cancel = false;
}
bool BLI_task_pool_canceled(TaskPool *pool)
{
- return pool->do_cancel;
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ return tbb_task_pool_canceled(pool);
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ return background_task_pool_canceled(pool);
+ }
+ BLI_assert("BLI_task_pool_canceled: Control flow should not come here!");
+ return false;
}
void *BLI_task_pool_user_data(TaskPool *pool)
@@ -1000,30 +521,4 @@ void *BLI_task_pool_user_data(TaskPool *pool)
ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool)
{
return &pool->user_mutex;
-}
-
-int BLI_task_pool_creator_thread_id(TaskPool *pool)
-{
- return pool->thread_id;
-}
-
-void BLI_task_pool_delayed_push_begin(TaskPool *pool, int thread_id)
-{
- if (task_can_use_local_queues(pool, thread_id)) {
- ASSERT_THREAD_ID(pool->scheduler, thread_id);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- tls->do_delayed_push = true;
- }
-}
-
-void BLI_task_pool_delayed_push_end(TaskPool *pool, int thread_id)
-{
- if (task_can_use_local_queues(pool, thread_id)) {
- ASSERT_THREAD_ID(pool->scheduler, thread_id);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- BLI_assert(tls->do_delayed_push);
- task_scheduler_push_all(pool->scheduler, pool, tls->delayed_queue, tls->num_delayed_queue);
- tls->do_delayed_push = false;
- tls->num_delayed_queue = 0;
- }
-}
+} \ No newline at end of file
diff --git a/source/blender/blenkernel/intern/pbvh_parallel.cc b/source/blender/blenlib/intern/task_range.cc
index 2534fdea3ee..a8447c305e0 100644
--- a/source/blender/blenkernel/intern/pbvh_parallel.cc
+++ b/source/blender/blenlib/intern/task_range.cc
@@ -14,60 +14,72 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
+/** \file
+ * \ingroup bli
+ *
+ * Task parallel range functions.
+ */
+
+#include <stdlib.h>
+
#include "MEM_guardedalloc.h"
+#include "DNA_listBase.h"
+
#include "BLI_task.h"
#include "BLI_threads.h"
-#include "BKE_pbvh.h"
-
#include "atomic_ops.h"
#ifdef WITH_TBB
-
/* Quiet top level deprecation message, unrelated to API usage here. */
# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
-
# include <tbb/tbb.h>
+#endif
+
+#ifdef WITH_TBB
/* Functor for running TBB parallel_for and parallel_reduce. */
-struct PBVHTask {
- PBVHParallelRangeFunc func;
+struct RangeTask {
+ TaskParallelRangeFunc func;
void *userdata;
- const PBVHParallelSettings *settings;
+ const TaskParallelSettings *settings;
void *userdata_chunk;
/* Root constructor. */
- PBVHTask(PBVHParallelRangeFunc func, void *userdata, const PBVHParallelSettings *settings)
+ RangeTask(TaskParallelRangeFunc func, void *userdata, const TaskParallelSettings *settings)
: func(func), userdata(userdata), settings(settings)
{
init_chunk(settings->userdata_chunk);
}
/* Copy constructor. */
- PBVHTask(const PBVHTask &other)
+ RangeTask(const RangeTask &other)
: func(other.func), userdata(other.userdata), settings(other.settings)
{
- init_chunk(other.userdata_chunk);
+ init_chunk(settings->userdata_chunk);
}
/* Splitting constructor for parallel reduce. */
- PBVHTask(PBVHTask &other, tbb::split)
+ RangeTask(RangeTask &other, tbb::split)
: func(other.func), userdata(other.userdata), settings(other.settings)
{
init_chunk(settings->userdata_chunk);
}
- ~PBVHTask()
+ ~RangeTask()
{
+ if (settings->func_free != NULL) {
+ settings->func_free(userdata, userdata_chunk);
+ }
MEM_SAFE_FREE(userdata_chunk);
}
void init_chunk(void *from_chunk)
{
if (from_chunk) {
- userdata_chunk = MEM_mallocN(settings->userdata_chunk_size, "PBVHTask");
+ userdata_chunk = MEM_mallocN(settings->userdata_chunk_size, "RangeTask");
memcpy(userdata_chunk, from_chunk, settings->userdata_chunk_size);
}
else {
@@ -78,59 +90,41 @@ struct PBVHTask {
void operator()(const tbb::blocked_range<int> &r) const
{
TaskParallelTLS tls;
- tls.thread_id = get_thread_id();
tls.userdata_chunk = userdata_chunk;
for (int i = r.begin(); i != r.end(); ++i) {
func(userdata, i, &tls);
}
}
- void join(const PBVHTask &other)
+ void join(const RangeTask &other)
{
settings->func_reduce(userdata, userdata_chunk, other.userdata_chunk);
}
-
- int get_thread_id() const
- {
- /* Get a unique thread ID for texture nodes. In the future we should get rid
- * of the thread ID and change texture evaluation to not require per-thread
- * storage that can't be efficiently allocated on the stack. */
- static tbb::enumerable_thread_specific<int> pbvh_thread_id(-1);
- static int pbvh_thread_id_counter = 0;
-
- int &thread_id = pbvh_thread_id.local();
- if (thread_id == -1) {
- thread_id = atomic_fetch_and_add_int32(&pbvh_thread_id_counter, 1);
- if (thread_id >= BLENDER_MAX_THREADS) {
- BLI_assert(!"Maximum number of threads exceeded for sculpting");
- thread_id = thread_id % BLENDER_MAX_THREADS;
- }
- }
- return thread_id;
- }
};
#endif
-void BKE_pbvh_parallel_range(const int start,
+void BLI_task_parallel_range(const int start,
const int stop,
void *userdata,
- PBVHParallelRangeFunc func,
- const struct PBVHParallelSettings *settings)
+ TaskParallelRangeFunc func,
+ const TaskParallelSettings *settings)
{
#ifdef WITH_TBB
/* Multithreading. */
- if (settings->use_threading) {
- PBVHTask task(func, userdata, settings);
+ if (settings->use_threading && BLI_task_scheduler_num_threads() > 1) {
+ RangeTask task(func, userdata, settings);
+ const size_t grainsize = MAX2(settings->min_iter_per_thread, 1);
+ const tbb::blocked_range<int> range(start, stop, grainsize);
if (settings->func_reduce) {
- parallel_reduce(tbb::blocked_range<int>(start, stop), task);
+ parallel_reduce(range, task);
if (settings->userdata_chunk) {
memcpy(settings->userdata_chunk, task.userdata_chunk, settings->userdata_chunk_size);
}
}
else {
- parallel_for(tbb::blocked_range<int>(start, stop), task);
+ parallel_for(range, task);
}
return;
@@ -140,9 +134,34 @@ void BKE_pbvh_parallel_range(const int start,
/* Single threaded. Nothing to reduce as everything is accumulated into the
* main userdata chunk directly. */
TaskParallelTLS tls;
- tls.thread_id = 0;
tls.userdata_chunk = settings->userdata_chunk;
for (int i = start; i < stop; i++) {
func(userdata, i, &tls);
}
+ if (settings->func_free != NULL) {
+ settings->func_free(userdata, settings->userdata_chunk);
+ }
+}
+
+int BLI_task_parallel_thread_id(const TaskParallelTLS *UNUSED(tls))
+{
+#ifdef WITH_TBB
+ /* Get a unique thread ID for texture nodes. In the future we should get rid
+ * of the thread ID and change texture evaluation to not require per-thread
+ * storage that can't be efficiently allocated on the stack. */
+ static tbb::enumerable_thread_specific<int> tbb_thread_id(-1);
+ static int tbb_thread_id_counter = 0;
+
+ int &thread_id = tbb_thread_id.local();
+ if (thread_id == -1) {
+ thread_id = atomic_fetch_and_add_int32(&tbb_thread_id_counter, 1);
+ if (thread_id >= BLENDER_MAX_THREADS) {
+ BLI_assert(!"Maximum number of threads exceeded for sculpting");
+ thread_id = thread_id % BLENDER_MAX_THREADS;
+ }
+ }
+ return thread_id;
+#else
+ return 0;
+#endif
}
diff --git a/source/blender/blenlib/intern/task_scheduler.cc b/source/blender/blenlib/intern/task_scheduler.cc
new file mode 100644
index 00000000000..682fee5c46d
--- /dev/null
+++ b/source/blender/blenlib/intern/task_scheduler.cc
@@ -0,0 +1,73 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bli
+ *
+ * Task scheduler initialization.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_task.h"
+#include "BLI_threads.h"
+
+#ifdef WITH_TBB
+/* Quiet top level deprecation message, unrelated to API usage here. */
+# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
+# include <tbb/tbb.h>
+#endif
+
+/* Task Scheduler */
+
+static int task_scheduler_num_threads = 1;
+#ifdef WITH_TBB
+static tbb::global_control *task_scheduler_global_control = nullptr;
+#endif
+
+void BLI_task_scheduler_init()
+{
+#ifdef WITH_TBB
+ const int num_threads_override = BLI_system_num_threads_override_get();
+
+ if (num_threads_override > 0) {
+ /* Override number of threads. This settings is used within the lifetime
+ * of tbb::global_control, so we allocate it on the heap. */
+ task_scheduler_global_control = OBJECT_GUARDED_NEW(
+ tbb::global_control, tbb::global_control::max_allowed_parallelism, num_threads_override);
+ task_scheduler_num_threads = num_threads_override;
+ }
+ else {
+ /* Let TBB choose the number of threads. For (legacy) code that calss
+ * BLI_task_scheduler_num_threads() we provide the system thread count.
+ * Ideally such code should be rewritten not to use the number of threads
+ * at all. */
+ task_scheduler_num_threads = BLI_system_thread_count();
+ }
+#endif
+}
+
+void BLI_task_scheduler_exit()
+{
+#ifdef WITH_TBB
+ OBJECT_GUARDED_DELETE(task_scheduler_global_control, tbb::global_control);
+#endif
+}
+
+int BLI_task_scheduler_num_threads()
+{
+ return task_scheduler_num_threads;
+}
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index 31e8581590a..f535798f86d 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -61,9 +61,6 @@ extern pthread_key_t gomp_tls_key;
static void *thread_tls_data;
#endif
-/* We're using one global task scheduler for all kind of tasks. */
-static TaskScheduler *task_scheduler = NULL;
-
/* ********** basic thread control API ************
*
* Many thread cases have an X amount of jobs, and only an Y amount of
@@ -157,27 +154,9 @@ void BLI_threadapi_init(void)
void BLI_threadapi_exit(void)
{
- if (task_scheduler) {
- BLI_task_scheduler_free(task_scheduler);
- task_scheduler = NULL;
- }
BLI_spin_end(&_malloc_lock);
}
-TaskScheduler *BLI_task_scheduler_get(void)
-{
- if (task_scheduler == NULL) {
- int tot_thread = BLI_system_thread_count();
-
- /* Do a lazy initialization, so it happens after
- * command line arguments parsing
- */
- task_scheduler = BLI_task_scheduler_create(tot_thread);
- }
-
- return task_scheduler;
-}
-
/* tot = 0 only initializes malloc mutex in a safe way (see sequence.c)
* problem otherwise: scene render will kill of the mutex!
*/
@@ -839,11 +818,6 @@ void BLI_threaded_malloc_begin(void)
unsigned int level = atomic_fetch_and_add_u(&thread_levels, 1);
if (level == 0) {
MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread);
- /* There is a little chance that two threads will need to access to a
- * scheduler which was not yet created from main thread. which could
- * cause scheduler created multiple times.
- */
- BLI_task_scheduler_get();
}
}
diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc
index 01736423a05..189beb506b3 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval.cc
@@ -60,18 +60,17 @@ namespace {
struct DepsgraphEvalState;
-void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id);
+void deg_task_run_func(TaskPool *pool, void *taskdata);
template<typename ScheduleFunction, typename... ScheduleFunctionArgs>
void schedule_children(DepsgraphEvalState *state,
OperationNode *node,
- const int thread_id,
ScheduleFunction *schedule_function,
ScheduleFunctionArgs... schedule_function_args);
-void schedule_node_to_pool(OperationNode *node, const int thread_id, TaskPool *pool)
+void schedule_node_to_pool(OperationNode *node, const int UNUSED(thread_id), TaskPool *pool)
{
- BLI_task_pool_push_from_thread(pool, deg_task_run_func, node, false, NULL, thread_id);
+ BLI_task_pool_push(pool, deg_task_run_func, node, false, NULL);
}
/* Denotes which part of dependency graph is being evaluated. */
@@ -115,7 +114,7 @@ void evaluate_node(const DepsgraphEvalState *state, OperationNode *operation_nod
}
}
-void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id)
+void deg_task_run_func(TaskPool *pool, void *taskdata)
{
void *userdata_v = BLI_task_pool_user_data(pool);
DepsgraphEvalState *state = (DepsgraphEvalState *)userdata_v;
@@ -125,9 +124,7 @@ void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id)
evaluate_node(state, operation_node);
/* Schedule children. */
- BLI_task_pool_delayed_push_begin(pool, thread_id);
- schedule_children(state, operation_node, thread_id, schedule_node_to_pool, pool);
- BLI_task_pool_delayed_push_end(pool, thread_id);
+ schedule_children(state, operation_node, schedule_node_to_pool, pool);
}
bool check_operation_node_visible(OperationNode *op_node)
@@ -237,7 +234,6 @@ template<typename ScheduleFunction, typename... ScheduleFunctionArgs>
void schedule_node(DepsgraphEvalState *state,
OperationNode *node,
bool dec_parents,
- const int thread_id,
ScheduleFunction *schedule_function,
ScheduleFunctionArgs... schedule_function_args)
{
@@ -270,11 +266,11 @@ void schedule_node(DepsgraphEvalState *state,
if (!is_scheduled) {
if (node->is_noop()) {
/* skip NOOP node, schedule children right away */
- schedule_children(state, node, thread_id, schedule_function, schedule_function_args...);
+ schedule_children(state, node, schedule_function, schedule_function_args...);
}
else {
/* children are scheduled once this task is completed */
- schedule_function(node, thread_id, schedule_function_args...);
+ schedule_function(node, 0, schedule_function_args...);
}
}
}
@@ -285,14 +281,13 @@ void schedule_graph(DepsgraphEvalState *state,
ScheduleFunctionArgs... schedule_function_args)
{
for (OperationNode *node : state->graph->operations) {
- schedule_node(state, node, false, -1, schedule_function, schedule_function_args...);
+ schedule_node(state, node, false, schedule_function, schedule_function_args...);
}
}
template<typename ScheduleFunction, typename... ScheduleFunctionArgs>
void schedule_children(DepsgraphEvalState *state,
OperationNode *node,
- const int thread_id,
ScheduleFunction *schedule_function,
ScheduleFunctionArgs... schedule_function_args)
{
@@ -306,7 +301,6 @@ void schedule_children(DepsgraphEvalState *state,
schedule_node(state,
child,
(rel->flag & RELATION_FLAG_CYCLIC) == 0,
- thread_id,
schedule_function,
schedule_function_args...);
}
@@ -329,7 +323,7 @@ void evaluate_graph_single_threaded(DepsgraphEvalState *state)
BLI_gsqueue_pop(evaluation_queue, &operation_node);
evaluate_node(state, operation_node);
- schedule_children(state, operation_node, 0, schedule_node_to_queue, evaluation_queue);
+ schedule_children(state, operation_node, schedule_node_to_queue, evaluation_queue);
}
BLI_gsqueue_free(evaluation_queue);
@@ -353,6 +347,16 @@ void depsgraph_ensure_view_layer(Depsgraph *graph)
} // namespace
+static TaskPool *deg_evaluate_task_pool_create(DepsgraphEvalState *state)
+{
+ if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
+ return BLI_task_pool_create_no_threads(state);
+ }
+ else {
+ return BLI_task_pool_create_suspended(state, TASK_PRIORITY_HIGH);
+ }
+}
+
/**
* Evaluate all nodes tagged for updating,
* \warning This is usually done as part of main loop, but may also be
@@ -376,30 +380,20 @@ void deg_evaluate_on_refresh(Depsgraph *graph)
state.graph = graph;
state.do_stats = graph->debug.do_time_debug();
state.need_single_thread_pass = false;
- /* Set up task scheduler and pull for threaded evaluation. */
- TaskScheduler *task_scheduler;
- bool need_free_scheduler;
- if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
- task_scheduler = BLI_task_scheduler_create(1);
- need_free_scheduler = true;
- }
- else {
- task_scheduler = BLI_task_scheduler_get();
- need_free_scheduler = false;
- }
- TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, &state, TASK_PRIORITY_HIGH);
/* Prepare all nodes for evaluation. */
initialize_execution(&state, graph);
/* Do actual evaluation now. */
-
/* First, process all Copy-On-Write nodes. */
state.stage = EvaluationStage::COPY_ON_WRITE;
+ TaskPool *task_pool = deg_evaluate_task_pool_create(&state);
schedule_graph(&state, schedule_node_to_pool, task_pool);
- BLI_task_pool_work_wait_and_reset(task_pool);
+ BLI_task_pool_work_and_wait(task_pool);
+ BLI_task_pool_free(task_pool);
/* After that, process all other nodes. */
state.stage = EvaluationStage::THREADED_EVALUATION;
+ task_pool = deg_evaluate_task_pool_create(&state);
schedule_graph(&state, schedule_node_to_pool, task_pool);
BLI_task_pool_work_and_wait(task_pool);
BLI_task_pool_free(task_pool);
@@ -417,9 +411,6 @@ void deg_evaluate_on_refresh(Depsgraph *graph)
}
/* Clear any uncleared tags - just in case. */
deg_graph_clear_tags(graph);
- if (need_free_scheduler) {
- BLI_task_scheduler_free(task_scheduler);
- }
graph->is_evaluating = false;
graph->debug.end_graph_evaluation();
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c b/source/blender/draw/intern/draw_cache_extract_mesh.c
index 40687306b4e..401f5c76a02 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.c
@@ -4509,7 +4509,7 @@ BLI_INLINE void mesh_extract_iter(const MeshRenderData *mr,
}
}
-static void extract_run(TaskPool *__restrict UNUSED(pool), void *taskdata, int UNUSED(threadid))
+static void extract_run(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ExtractTaskData *data = taskdata;
mesh_extract_iter(
@@ -4595,7 +4595,7 @@ static void extract_task_create(TaskPool *task_pool,
else {
/* Single threaded extraction. */
(*task_counter)++;
- extract_run(NULL, taskdata, -1);
+ extract_run(NULL, taskdata);
MEM_freeN(taskdata);
}
}
@@ -4685,11 +4685,11 @@ void mesh_buffer_cache_create_requested(MeshBatchCache *cache,
double rdata_end = PIL_check_seconds_timer();
#endif
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create_suspended(task_scheduler, NULL, TASK_PRIORITY_HIGH);
+ /* Create a suspended pool as the finalize method could be called too early.
+ * See `extract_run`. */
+ task_pool = BLI_task_pool_create_suspended(NULL, TASK_PRIORITY_HIGH);
size_t counters_size = (sizeof(mbc) / sizeof(void *)) * sizeof(int32_t);
int32_t *task_counters = MEM_callocN(counters_size, __func__);
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 48ec41027ff..e4ecfa9c680 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -397,9 +397,7 @@ struct UMArrayData {
UndoMesh *um;
const UndoMesh *um_ref; /* can be NULL */
};
-static void um_arraystore_compact_cb(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void um_arraystore_compact_cb(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct UMArrayData *um_data = taskdata;
um_arraystore_compact_with_info(um_data->um, um_data->um_ref);
@@ -541,9 +539,7 @@ static void *undomesh_from_editmesh(UndoMesh *um, BMEditMesh *em, Key *key)
# ifdef USE_ARRAY_STORE_THREAD
if (um_arraystore.task_pool == NULL) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
- um_arraystore.task_pool = BLI_task_pool_create_background(
- scheduler, NULL, TASK_PRIORITY_LOW);
+ um_arraystore.task_pool = BLI_task_pool_create_background(NULL, TASK_PRIORITY_LOW);
}
struct UMArrayData *um_data = MEM_mallocN(sizeof(*um_data), __func__);
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 3ce5aeedae8..3e2b18c8c9b 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -849,7 +849,6 @@ static void foreach_mouse_hit_key(PEData *data, ForHitKeyMatFunc func, int selec
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, foreach_mouse_hit_key_iter, &settings);
}
@@ -1229,7 +1228,6 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, deflect_emitter_iter, &settings);
}
@@ -1278,7 +1276,6 @@ static void PE_apply_lengths(Scene *scene, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, apply_lengths_iter, &settings);
}
@@ -1353,7 +1350,6 @@ static void pe_iterate_lengths(Scene *scene, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, iterate_lengths_iter, &settings);
}
@@ -4112,7 +4108,7 @@ static void brush_add_count_iter(void *__restrict iter_data_v,
dmy = size;
if (tls->rng == NULL) {
tls->rng = BLI_rng_new_srandom(psys->seed + data->mval[0] + data->mval[1] +
- tls_v->thread_id);
+ BLI_task_parallel_thread_id(tls_v));
}
/* rejection sampling to get points in circle */
while (dmx * dmx + dmy * dmy > size2) {
@@ -4257,7 +4253,6 @@ static int brush_add(const bContext *C, PEData *data, short number)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
settings.userdata_chunk = &tls;
settings.userdata_chunk_size = sizeof(BrushAddCountIterTLSData);
settings.func_reduce = brush_add_count_iter_reduce;
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index b0444f25a8c..f2e8209b099 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -144,7 +144,6 @@ typedef struct OGLRender {
wmTimer *timer; /* use to check if running modal or not (invoke'd or exec'd)*/
void **movie_ctx_arr;
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
bool pool_ok;
bool is_animation;
@@ -856,22 +855,16 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
gather_frames_to_render(C, oglrender);
}
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
- task_scheduler = BLI_task_scheduler_create(1);
- oglrender->task_scheduler = task_scheduler;
- oglrender->task_pool = BLI_task_pool_create_background(
- task_scheduler, oglrender, TASK_PRIORITY_LOW);
+ oglrender->task_pool = BLI_task_pool_create_background_serial(oglrender, TASK_PRIORITY_LOW);
}
else {
- oglrender->task_scheduler = NULL;
- oglrender->task_pool = BLI_task_pool_create(task_scheduler, oglrender, TASK_PRIORITY_LOW);
+ oglrender->task_pool = BLI_task_pool_create(oglrender, TASK_PRIORITY_LOW);
}
oglrender->pool_ok = true;
BLI_spin_init(&oglrender->reports_lock);
}
else {
- oglrender->task_scheduler = NULL;
oglrender->task_pool = NULL;
}
oglrender->num_scheduled_frames = 0;
@@ -910,10 +903,6 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
}
BLI_task_pool_work_and_wait(oglrender->task_pool);
BLI_task_pool_free(oglrender->task_pool);
- /* Depending on various things we might or might not use global scheduler. */
- if (oglrender->task_scheduler != NULL) {
- BLI_task_scheduler_free(oglrender->task_scheduler);
- }
BLI_spin_end(&oglrender->reports_lock);
}
BLI_mutex_end(&oglrender->task_mutex);
@@ -1033,7 +1022,7 @@ typedef struct WriteTaskData {
Scene tmp_scene;
} WriteTaskData;
-static void write_result_func(TaskPool *__restrict pool, void *task_data_v, int UNUSED(thread_id))
+static void write_result_func(TaskPool *__restrict pool, void *task_data_v)
{
OGLRender *oglrender = (OGLRender *)BLI_task_pool_user_data(pool);
WriteTaskData *task_data = (WriteTaskData *)task_data_v;
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 536453ad085..f6f84ad1229 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -171,6 +171,8 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
bool convert_to_linear = false;
struct ColorSpace *colorspace = NULL;
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
if (mtex->tex && mtex->tex->type == TEX_IMAGE && mtex->tex->ima) {
ImBuf *tex_ibuf = BKE_image_pool_acquire_ibuf(mtex->tex->ima, &mtex->tex->iuser, pool);
/* For consistency, sampling always returns color in linear space. */
@@ -214,8 +216,7 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
if (col) {
float rgba[4];
- paint_get_tex_pixel_col(
- mtex, x, y, rgba, pool, tls->thread_id, convert_to_linear, colorspace);
+ paint_get_tex_pixel_col(mtex, x, y, rgba, pool, thread_id, convert_to_linear, colorspace);
buffer[index * 4] = rgba[0] * 255;
buffer[index * 4 + 1] = rgba[1] * 255;
@@ -223,7 +224,7 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
buffer[index * 4 + 3] = rgba[3] * 255;
}
else {
- float avg = paint_get_tex_pixel(mtex, x, y, pool, tls->thread_id);
+ float avg = paint_get_tex_pixel(mtex, x, y, pool, thread_id);
avg += br->texture_sample_bias;
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 6af9ec01fc3..3dc6305dcf2 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5168,9 +5168,7 @@ static void copy_original_alpha_channel(ProjPixel *pixel, bool is_floatbuf)
}
/* Run this for single and multi-threaded painting. */
-static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool),
- void *ph_v,
- int UNUSED(threadid))
+static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool), void *ph_v)
{
/* First unpack args from the struct */
ProjPaintState *ps = ((ProjectHandle *)ph_v)->ps;
@@ -5605,7 +5603,6 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
bool touch_any = false;
ProjectHandle handles[BLENDER_MAX_THREADS];
- TaskScheduler *scheduler = NULL;
TaskPool *task_pool = NULL;
int a, i;
@@ -5616,8 +5613,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
}
if (ps->thread_tot > 1) {
- scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create_suspended(scheduler, NULL, TASK_PRIORITY_HIGH);
+ task_pool = BLI_task_pool_create_suspended(NULL, TASK_PRIORITY_HIGH);
}
image_pool = BKE_image_pool_new();
@@ -5661,7 +5657,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
BLI_task_pool_free(task_pool);
}
else {
- do_projectpaint_thread(NULL, &handles[0], 0);
+ do_projectpaint_thread(NULL, &handles[0]);
}
BKE_image_pool_free(image_pool);
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index fb8cc3a639b..c235a4386ec 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -168,9 +168,9 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
.value = value,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
if (multires) {
multires_mark_as_modified(depsgraph, ob, MULTIRES_COORDS_MODIFIED);
@@ -343,9 +343,9 @@ bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *
.clip_planes_final = clip_planes_final,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
if (nodes) {
MEM_freeN(nodes);
@@ -532,9 +532,9 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
data.task_data.mode = mode;
data.task_data.value = value;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
if (nodes) {
MEM_freeN(nodes);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index d050a39ce68..5b9f1f600e6 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -2183,9 +2183,9 @@ static void calculate_average_weight(SculptThreadedTaskData *data,
struct WPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (data->sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, data, do_wpaint_brush_calc_average_weight_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, data, do_wpaint_brush_calc_average_weight_cb_ex, &settings);
uint accum_len = 0;
double accum_weight = 0.0;
@@ -2231,22 +2231,22 @@ static void wpaint_paint_leaves(bContext *C,
data.strength = BKE_brush_weight_get(scene, brush);
/* NOTE: current mirroring code cannot be run in parallel */
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, !(me->editflag & ME_EDIT_MIRROR_X), totnode);
switch ((eBrushWeightPaintTool)brush->weightpaint_tool) {
case WPAINT_TOOL_AVERAGE:
calculate_average_weight(&data, nodes, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
break;
case WPAINT_TOOL_SMEAR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_smear_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_smear_task_cb_ex, &settings);
break;
case WPAINT_TOOL_BLUR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_blur_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_blur_task_cb_ex, &settings);
break;
case WPAINT_TOOL_DRAW:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
break;
}
}
@@ -3252,9 +3252,9 @@ static void calculate_average_color(SculptThreadedTaskData *data,
struct VPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, data, do_vpaint_brush_calc_average_color_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, data, do_vpaint_brush_calc_average_color_cb_ex, &settings);
uint accum_len = 0;
uint accum_value[3] = {0};
@@ -3298,21 +3298,21 @@ static void vpaint_paint_leaves(bContext *C,
.lcol = (uint *)me->mloopcol,
.me = me,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
switch ((eBrushVertexPaintTool)brush->vertexpaint_tool) {
case VPAINT_TOOL_AVERAGE:
calculate_average_color(&data, nodes, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
break;
case VPAINT_TOOL_BLUR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_blur_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_blur_task_cb_ex, &settings);
break;
case VPAINT_TOOL_SMEAR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_smear_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_smear_task_cb_ex, &settings);
break;
case VPAINT_TOOL_DRAW:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
break;
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 9b00feb1cf8..154ed92d46a 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -806,12 +806,12 @@ int SCULPT_nearest_vertex_get(
nvtd.nearest_vertex_index = -1;
nvtd.nearest_vertex_distance_squared = FLT_MAX;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = nearest_vertex_get_reduce;
settings.userdata_chunk = &nvtd;
settings.userdata_chunk_size = sizeof(NearestVertexTLSData);
- BKE_pbvh_parallel_range(0, totnode, &task_data, do_nearest_vertex_get_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &task_data, do_nearest_vertex_get_task_cb, &settings);
MEM_SAFE_FREE(nodes);
@@ -1283,9 +1283,9 @@ static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP) && !ss->bm, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, paint_mesh_restore_co_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, paint_mesh_restore_co_task_cb, &settings);
MEM_SAFE_FREE(nodes);
}
@@ -1909,12 +1909,12 @@ static void calc_area_center(
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For flatten center. */
for (n = 0; n < ARRAY_SIZE(anctd.area_cos); n++) {
@@ -1968,12 +1968,12 @@ bool SCULPT_pbvh_calc_area_normal(const Brush *brush,
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, use_threading, totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For area normal. */
for (int i = 0; i < ARRAY_SIZE(anctd.area_nos); i++) {
@@ -2009,12 +2009,12 @@ static void calc_area_normal_and_center(
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For flatten center. */
for (n = 0; n < ARRAY_SIZE(anctd.area_cos); n++) {
@@ -2618,22 +2618,17 @@ static void do_topology_rake_bmesh_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
PBVHVertexIter vd;
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength *
- SCULPT_brush_strength_factor(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- *vd.mask,
- vd.index,
- tls->thread_id) *
- ss->cache->pressure;
+ const float fade =
+ bstrength *
+ SCULPT_brush_strength_factor(
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, *vd.mask, vd.index, thread_id) *
+ ss->cache->pressure;
float avg[3], val[3];
@@ -2675,10 +2670,10 @@ static void bmesh_topology_rake(
.nodes = nodes,
.strength = factor,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_rake_bmesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_rake_bmesh_task_cb_ex, &settings);
}
}
@@ -2696,12 +2691,13 @@ static void do_mask_brush_draw_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
if (bstrength > 0.0f) {
(*vd.mask) += fade * bstrength * (1.0f - *vd.mask);
@@ -2731,9 +2727,9 @@ static void do_mask_brush_draw(Sculpt *sd, Object *ob, PBVHNode **nodes, int tot
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_mask_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_mask_brush_draw_task_cb_ex, &settings);
}
static void do_mask_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
@@ -2768,6 +2764,7 @@ static void do_draw_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2781,7 +2778,7 @@ static void do_draw_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -2818,9 +2815,9 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_brush_task_cb_ex, &settings);
}
static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
@@ -2843,6 +2840,7 @@ static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2857,7 +2855,7 @@ static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -2894,9 +2892,9 @@ static void do_draw_sharp_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_sharp_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_sharp_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -2923,6 +2921,7 @@ static void do_topology_slide_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2936,7 +2935,7 @@ static void do_topology_slide_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float current_disp[3];
float current_disp_norm[3];
float final_disp[3];
@@ -3037,6 +3036,7 @@ static void do_topology_relax_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3050,7 +3050,7 @@ static void do_topology_relax_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
SCULPT_relax_vertex(ss, &vd, fade * bstrength, false, vd.co);
if (vd.mvert) {
@@ -3079,15 +3079,15 @@ static void do_slide_relax_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
if (ss->cache->alt_smooth) {
for (int i = 0; i < 4; i++) {
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_relax_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_relax_task_cb_ex, &settings);
}
}
else {
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_slide_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_slide_task_cb_ex, &settings);
}
}
@@ -3200,6 +3200,7 @@ static void do_crease_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3213,7 +3214,7 @@ static void do_crease_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float val1[3];
float val2[3];
@@ -3288,9 +3289,9 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.flippedbstrength = flippedbstrength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_crease_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_crease_brush_task_cb_ex, &settings);
}
static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
@@ -3311,6 +3312,7 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
float x_object_space[3];
float z_object_space[3];
@@ -3328,7 +3330,7 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float disp_center[3];
float x_disp[3];
float z_disp[3];
@@ -3401,9 +3403,9 @@ static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.stroke_xz = stroke_xz,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_pinch_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_pinch_brush_task_cb_ex, &settings);
}
static void do_grab_brush_task_cb_ex(void *__restrict userdata,
@@ -3427,6 +3429,7 @@ static void do_grab_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3441,7 +3444,7 @@ static void do_grab_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -3473,9 +3476,9 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_grab_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_grab_brush_task_cb_ex, &settings);
}
static void do_elastic_deform_brush_task_cb_ex(void *__restrict userdata,
@@ -3582,9 +3585,9 @@ static void do_elastic_deform_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_elastic_deform_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_elastic_deform_brush_task_cb_ex, &settings);
}
ePaintSymmetryAreas SCULPT_get_vertex_symm_area(const float co[3])
@@ -3744,6 +3747,7 @@ static void do_nudge_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3756,7 +3760,7 @@ static void do_nudge_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -3788,9 +3792,9 @@ static void do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.cono = cono,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_nudge_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_nudge_brush_task_cb_ex, &settings);
}
static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
@@ -3817,6 +3821,7 @@ static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3829,7 +3834,7 @@ static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -3909,9 +3914,9 @@ static void do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_snake_hook_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_snake_hook_brush_task_cb_ex, &settings);
}
static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
@@ -3935,6 +3940,7 @@ static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3949,7 +3955,7 @@ static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -3981,9 +3987,9 @@ static void do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.cono = cono,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_thumb_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_thumb_brush_task_cb_ex, &settings);
}
static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
@@ -4007,6 +4013,7 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4022,7 +4029,7 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
sub_v3_v3v3(vec, orig_data.co, ss->cache->location);
axis_angle_normalized_to_mat3(rot, ss->cache->sculpt_normal_symm, angle * fade);
@@ -4054,9 +4061,9 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.angle = angle,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_rotate_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_rotate_brush_task_cb_ex, &settings);
}
static void do_layer_brush_task_cb_ex(void *__restrict userdata,
@@ -4078,6 +4085,7 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4092,7 +4100,7 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
const int vi = vd.index;
float *disp_factor;
@@ -4170,9 +4178,9 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_layer_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_layer_brush_task_cb_ex, &settings);
}
static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
@@ -4192,6 +4200,7 @@ static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4204,7 +4213,7 @@ static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float val[3];
if (vd.fno) {
@@ -4236,9 +4245,9 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_inflate_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_inflate_brush_task_cb_ex, &settings);
}
int SCULPT_plane_trim(const StrokeCache *cache, const Brush *brush, const float val[3])
@@ -4294,6 +4303,7 @@ static void do_flatten_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4316,7 +4326,7 @@ static void do_flatten_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4360,9 +4370,9 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_flatten_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_flatten_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -4448,6 +4458,7 @@ static void do_clay_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4468,7 +4479,7 @@ static void do_clay_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4510,13 +4521,13 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
ClaySampleData csd = {{0}};
- PBVHParallelSettings sample_settings;
+ TaskParallelSettings sample_settings;
BKE_pbvh_parallel_range_settings(&sample_settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
sample_settings.func_reduce = calc_clay_surface_reduce;
sample_settings.userdata_chunk = &csd;
sample_settings.userdata_chunk_size = sizeof(ClaySampleData);
- BKE_pbvh_parallel_range(0, totnode, &sample_data, calc_clay_surface_task_cb, &sample_settings);
+ BLI_task_parallel_range(0, totnode, &sample_data, calc_clay_surface_task_cb, &sample_settings);
float d_offset = (csd.plane_dist[0] + csd.plane_dist[1]);
d_offset = min_ff(radius, d_offset);
@@ -4541,9 +4552,9 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_brush_task_cb_ex, &settings);
}
static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
@@ -4567,6 +4578,7 @@ static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
SCULPT_brush_test_init(ss, &test);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no_sp);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4590,7 +4602,7 @@ static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4674,9 +4686,9 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
.mat = mat,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_strips_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_strips_brush_task_cb_ex, &settings);
}
static void do_fill_brush_task_cb_ex(void *__restrict userdata,
@@ -4698,6 +4710,7 @@ static void do_fill_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4721,7 +4734,7 @@ static void do_fill_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4767,9 +4780,9 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_fill_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_fill_brush_task_cb_ex, &settings);
}
static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
@@ -4791,6 +4804,7 @@ static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
@@ -4813,7 +4827,7 @@ static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4859,9 +4873,9 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_scrape_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_scrape_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -4889,6 +4903,7 @@ static void do_clay_thumb_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
float plane_tilt[4];
float normal_tilt[3];
@@ -4929,7 +4944,7 @@ static void do_clay_thumb_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -5031,9 +5046,9 @@ static void do_clay_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.clay_strength = clay_strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_thumb_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_thumb_brush_task_cb_ex, &settings);
}
/** \} */
@@ -5055,6 +5070,7 @@ static void do_gravity_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -5067,7 +5083,7 @@ static void do_gravity_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -5102,9 +5118,9 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_gravity_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_gravity_task_cb_ex, &settings);
}
void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3])
@@ -5294,9 +5310,9 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings);
/* Draw Face Sets in draw mode makes a single undo push, in alt-smooth mode deforms the
* vertices and uses regular coords undo. */
@@ -5557,9 +5573,9 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, sculpt_combine_proxies_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, sculpt_combine_proxies_task_cb, &settings);
}
MEM_SAFE_FREE(nodes);
@@ -5645,9 +5661,9 @@ void SCULPT_flush_stroke_deform(Sculpt *sd, Object *ob, bool is_proxy_used)
.vertCos = vertCos,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, SCULPT_flush_stroke_deform_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, SCULPT_flush_stroke_deform_task_cb, &settings);
if (vertCos) {
SCULPT_vertcos_to_key(ob, ss->shapekey_active, vertCos);
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index b1cc6d02bbb..215f4388715 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -221,6 +221,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
/* For Pich Perpendicular Deform Type. */
float x_object_space[3];
@@ -269,7 +270,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float brush_disp[3];
float normal[3];
@@ -412,7 +413,7 @@ static void cloth_brush_build_nodes_constraints(Sculpt *sd,
* storing the constraints per node. */
/* Currently all constrains are added to the same global array which can't be accessed from
* different threads. */
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, false, totnode);
SculptThreadedTaskData build_constraints_data = {
@@ -421,7 +422,7 @@ static void cloth_brush_build_nodes_constraints(Sculpt *sd,
.brush = brush,
.nodes = nodes,
};
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &build_constraints_data, do_cloth_brush_build_constraints_task_cb_ex, &settings);
}
@@ -490,9 +491,9 @@ static void cloth_brush_do_simulation_step(Sculpt *sd, Object *ob, PBVHNode **no
.cloth_time_step = CLOTH_SIMULATION_TIME_STEP,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &solve_simulation_data, do_cloth_brush_solve_simulation_task_cb_ex, &settings);
}
@@ -565,9 +566,9 @@ static void cloth_brush_apply_brush_foces(Sculpt *sd, Object *ob, PBVHNode **nod
}
}
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &apply_forces_data, do_cloth_brush_apply_forces_task_cb_ex, &settings);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index c8769523823..e58ffb2c9e6 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -87,6 +87,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -107,7 +108,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
if (fade > 0.05f && ss->face_sets[vert_map->indices[j]] > 0) {
ss->face_sets[vert_map->indices[j]] = abs(ss->cache->paint_face_set);
@@ -127,7 +128,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
if (fade > 0.05f) {
SCULPT_vertex_face_set_set(ss, vd.index, ss->cache->paint_face_set);
@@ -160,6 +161,8 @@ static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
bstrength *= 2.0f;
}
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -172,7 +175,7 @@ static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
SCULPT_relax_vertex(ss, &vd, fade * bstrength, relax_face_sets, vd.co);
if (vd.mvert) {
@@ -211,15 +214,15 @@ void SCULPT_do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
if (ss->cache->alt_smooth) {
for (int i = 0; i < 4; i++) {
- BKE_pbvh_parallel_range(0, totnode, &data, do_relax_face_sets_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_relax_face_sets_brush_task_cb_ex, &settings);
}
}
else {
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_face_sets_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_face_sets_brush_task_cb_ex, &settings);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
index 38bbd083994..2d47eb3a9c8 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
@@ -246,9 +246,9 @@ static int sculpt_mask_filter_exec(bContext *C, wmOperator *op)
.prev_mask = prev_mask,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
if (ELEM(filter_type, MASK_FILTER_GROW, MASK_FILTER_SHRINK)) {
MEM_freeN(prev_mask);
@@ -275,9 +275,9 @@ void SCULPT_mask_filter_smooth_apply(
};
for (int i = 0; i < smooth_iterations; i++) {
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
}
}
@@ -458,17 +458,17 @@ static int sculpt_dirty_mask_exec(bContext *C, wmOperator *op)
.max = -FLT_MAX,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = dirty_mask_compute_range_reduce;
settings.userdata_chunk = &range;
settings.userdata_chunk_size = sizeof(DirtyMaskRangeData);
- BKE_pbvh_parallel_range(0, totnode, &data, dirty_mask_compute_range_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, dirty_mask_compute_range_task_cb, &settings);
data.dirty_mask_min = range.min;
data.dirty_mask_max = range.max;
- BKE_pbvh_parallel_range(0, totnode, &data, dirty_mask_apply_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, dirty_mask_apply_task_cb, &settings);
MEM_SAFE_FREE(nodes);
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
index 94b6e0eb864..f7b3bf32200 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
@@ -112,10 +112,10 @@ void SCULPT_filter_cache_init(Object *ob, Sculpt *sd)
.nodes = ss->filter_cache->nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, ss->filter_cache->totnode, &data, filter_cache_init_task_cb, &settings);
}
@@ -496,13 +496,13 @@ static int sculpt_mesh_filter_modal(bContext *C, wmOperator *op, const wmEvent *
.filter_strength = filter_strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, mesh_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, mesh_filter_task_cb, &settings);
if (filter_type == MESH_FILTER_SURFACE_SMOOTH) {
- BKE_pbvh_parallel_range(0,
+ BLI_task_parallel_range(0,
ss->filter_cache->totnode,
&data,
mesh_filter_surface_smooth_displace_task_cb,
diff --git a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
index 34ca92acef9..2d71e4df076 100644
--- a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
+++ b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
@@ -288,10 +288,10 @@ static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
.mask_expand_create_face_set = RNA_boolean_get(op->ptr, "create_face_set"),
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
ss->filter_cache->mask_update_current_it = mask_expand_update_it;
}
@@ -458,10 +458,10 @@ static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
.mask_expand_create_face_set = RNA_boolean_get(op->ptr, "create_face_set"),
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
const char *status_str = TIP_(
"Move the mouse to expand the mask from the active vertex. LMB: confirm mask, ESC/RMB: "
diff --git a/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c b/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
index c74a2ba503a..6ca696d4f65 100644
--- a/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
+++ b/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
@@ -79,6 +79,7 @@ static void calc_multiplane_scrape_surface_task_cb(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
/* Apply the brush normal radius to the test before sampling. */
float test_radius = sqrtf(test.radius_squared);
@@ -107,7 +108,7 @@ static void calc_multiplane_scrape_surface_task_cb(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
/* Sample the normal and area of the +X and -X axis individually. */
if (local_co[0] > 0.0f) {
@@ -163,6 +164,7 @@ static void do_multiplane_scrape_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -208,7 +210,7 @@ static void do_multiplane_scrape_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -301,13 +303,13 @@ void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes,
MultiplaneScrapeSampleData mssd = {{{0}}};
- PBVHParallelSettings sample_settings;
+ TaskParallelSettings sample_settings;
BKE_pbvh_parallel_range_settings(&sample_settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
sample_settings.func_reduce = calc_multiplane_scrape_surface_reduce;
sample_settings.userdata_chunk = &mssd;
sample_settings.userdata_chunk_size = sizeof(MultiplaneScrapeSampleData);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &sample_data, calc_multiplane_scrape_surface_task_cb, &sample_settings);
float sampled_plane_normals[2][3];
@@ -392,9 +394,9 @@ void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes,
normalize_v3(plane_no);
plane_from_point_normal_v3(data.multiplane_scrape_planes[0], area_co, plane_no);
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_multiplane_scrape_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_multiplane_scrape_brush_task_cb_ex, &settings);
}
void SCULPT_multiplane_scrape_preview_draw(const uint gpuattr,
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index fde4a9d1d23..a90829741bf 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -263,7 +263,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
};
data.pose_initial_co = pose_target;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
PoseGrowFactorTLSData gftd;
gftd.pos_count = 0;
zero_v3(gftd.pos_avg);
@@ -279,7 +279,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
zero_v3(gftd.pos_avg);
gftd.pos_count = 0;
memcpy(data.prev_mask, pose_factor, SCULPT_vertex_count_get(ss) * sizeof(float));
- BKE_pbvh_parallel_range(0, totnode, &data, pose_brush_grow_factor_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pose_brush_grow_factor_task_cb_ex, &settings);
if (gftd.pos_count != 0) {
mul_v3_fl(gftd.pos_avg, 1.0f / (float)gftd.pos_count);
@@ -793,9 +793,9 @@ void SCULPT_pose_brush_init(Sculpt *sd, Object *ob, SculptSession *ss, Brush *br
for (int ik = 0; ik < ss->cache->pose_ik_chain->tot_segments; ik++) {
data.pose_factor = ss->cache->pose_ik_chain->segments[ik].weights;
for (int i = 0; i < br->pose_smooth_iterations; i++) {
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pose_brush_init_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pose_brush_init_task_cb_ex, &settings);
}
}
@@ -885,9 +885,9 @@ void SCULPT_do_pose_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_pose_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_pose_brush_task_cb_ex, &settings);
}
void SCULPT_pose_ik_chain_free(SculptPoseIKChain *ik_chain)
diff --git a/source/blender/editors/sculpt_paint/sculpt_smooth.c b/source/blender/editors/sculpt_paint/sculpt_smooth.c
index 3a09d52d418..0b7057a2cb0 100644
--- a/source/blender/editors/sculpt_paint/sculpt_smooth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_smooth.c
@@ -245,6 +245,8 @@ static void do_smooth_brush_mesh_task_cb_ex(void *__restrict userdata,
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -257,7 +259,7 @@ static void do_smooth_brush_mesh_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.vert_indices[vd.i]) - *vd.mask;
val *= fade * bstrength;
@@ -301,6 +303,7 @@ static void do_smooth_brush_bmesh_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -313,7 +316,7 @@ static void do_smooth_brush_bmesh_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : *vd.mask,
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.index) - *vd.mask;
val *= fade * bstrength;
@@ -358,6 +361,8 @@ static void do_smooth_brush_multires_task_cb_ex(void *__restrict userdata,
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -370,7 +375,7 @@ static void do_smooth_brush_multires_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.index) - *vd.mask;
val *= fade * bstrength;
@@ -427,18 +432,18 @@ void SCULPT_smooth(Sculpt *sd,
.strength = strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
switch (type) {
case PBVH_GRIDS:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_multires_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_multires_task_cb_ex, &settings);
break;
case PBVH_FACES:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_mesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_mesh_task_cb_ex, &settings);
break;
case PBVH_BMESH:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_bmesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_bmesh_task_cb_ex, &settings);
break;
}
}
@@ -512,6 +517,7 @@ static void SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex(
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
@@ -522,7 +528,7 @@ static void SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex(
const float fade =
bstrength *
SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
float disp[3];
SCULPT_surface_smooth_laplacian_step(ss,
@@ -555,6 +561,7 @@ static void SCULPT_do_surface_smooth_brush_displace_task_cb_ex(
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -562,7 +569,7 @@ static void SCULPT_do_surface_smooth_brush_displace_task_cb_ex(
const float fade =
bstrength *
SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
SCULPT_surface_smooth_displace_step(
ss, vd.co, ss->cache->surface_smooth_laplacian_disp, vd.index, beta, fade);
}
@@ -590,12 +597,12 @@ void SCULPT_do_surface_smooth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
for (int i = 0; i < brush->surface_smooth_iterations; i++) {
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &data, SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex, &settings);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &data, SCULPT_do_surface_smooth_brush_displace_task_cb_ex, &settings);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_transform.c b/source/blender/editors/sculpt_paint/sculpt_transform.c
index c7cbb6672a4..cf46ca0097e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_transform.c
+++ b/source/blender/editors/sculpt_paint/sculpt_transform.c
@@ -177,10 +177,10 @@ void ED_sculpt_update_modal_transform(struct bContext *C)
mul_m4_m4m4(data.transform_mats[i], pivot_mat, data.transform_mats[i]);
}
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, ss->filter_cache->totnode, &data, sculpt_transform_task_cb, &settings);
if (ss->deform_modifiers_active || ss->shapekey_active) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 414a6101071..6c8b73723eb 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -415,9 +415,9 @@ static void sculpt_undo_bmesh_restore_generic(bContext *C,
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, nodes, sculpt_undo_bmesh_restore_generic_task_cb, &settings);
if (nodes) {
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 657635b845d..5be4b2d5df0 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -885,7 +885,7 @@ static uchar *prefetch_thread_next_frame(PrefetchQueue *queue,
return mem;
}
-static void prefetch_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid))
+static void prefetch_task_func(TaskPool *__restrict pool, void *task_data)
{
PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_user_data(pool);
MovieClip *clip = (MovieClip *)task_data;
@@ -942,9 +942,8 @@ static void start_prefetch_threads(MovieClip *clip,
float *progress)
{
PrefetchQueue queue;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
- int i, tot_thread = BLI_task_scheduler_num_threads(task_scheduler);
+ int i, tot_thread = BLI_task_scheduler_num_threads();
/* initialize queue */
BLI_spin_init(&queue.spin);
@@ -961,7 +960,7 @@ static void start_prefetch_threads(MovieClip *clip,
queue.do_update = do_update;
queue.progress = progress;
- task_pool = BLI_task_pool_create(task_scheduler, &queue, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&queue, TASK_PRIORITY_LOW);
for (i = 0; i < tot_thread; i++) {
BLI_task_pool_push(task_pool, prefetch_task_func, clip, false, NULL);
}
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index b849fbd9250..3783a3af96c 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -1367,7 +1367,7 @@ static uchar *proxy_thread_next_frame(ProxyQueue *queue,
return mem;
}
-static void proxy_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid))
+static void proxy_task_func(TaskPool *__restrict pool, void *task_data)
{
ProxyThread *data = (ProxyThread *)task_data;
ProxyQueue *queue = (ProxyQueue *)BLI_task_pool_user_data(pool);
@@ -1413,11 +1413,10 @@ static void do_sequence_proxy(void *pjv,
ProxyJob *pj = pjv;
MovieClip *clip = pj->clip;
Scene *scene = pj->scene;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
int sfra = SFRA, efra = EFRA;
ProxyThread *handles;
- int i, tot_thread = BLI_task_scheduler_num_threads(task_scheduler);
+ int i, tot_thread = BLI_task_scheduler_num_threads();
int width, height;
ProxyQueue queue;
@@ -1434,7 +1433,7 @@ static void do_sequence_proxy(void *pjv,
queue.do_update = do_update;
queue.progress = progress;
- task_pool = BLI_task_pool_create(task_scheduler, &queue, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&queue, TASK_PRIORITY_LOW);
handles = MEM_callocN(sizeof(ProxyThread) * tot_thread, "proxy threaded handles");
for (i = 0; i < tot_thread; i++) {
ProxyThread *handle = &handles[i];
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index c04d08d7b78..7f6d0658ec8 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -1264,9 +1264,7 @@ static void filelist_intern_free(FileListIntern *filelist_intern)
MEM_SAFE_FREE(filelist_intern->filtered);
}
-static void filelist_cache_preview_runf(TaskPool *__restrict pool,
- void *taskdata,
- int UNUSED(threadid))
+static void filelist_cache_preview_runf(TaskPool *__restrict pool, void *taskdata)
{
FileListEntryCache *cache = BLI_task_pool_user_data(pool);
FileListEntryPreviewTaskData *preview_taskdata = taskdata;
@@ -1325,9 +1323,7 @@ static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool), void
static void filelist_cache_preview_ensure_running(FileListEntryCache *cache)
{
if (!cache->previews_pool) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
-
- cache->previews_pool = BLI_task_pool_create_background(scheduler, cache, TASK_PRIORITY_LOW);
+ cache->previews_pool = BLI_task_pool_create_background(cache, TASK_PRIORITY_LOW);
cache->previews_done = BLI_thread_queue_init();
IMB_thumb_locks_acquire();
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index e6f0f44b2b3..7ebbd1a7409 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -338,7 +338,7 @@ void nearest_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, in
/*********************** Threaded image processing *************************/
-static void processor_apply_func(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
+static void processor_apply_func(TaskPool *__restrict pool, void *taskdata)
{
void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_user_data(pool);
do_thread(taskdata);
@@ -353,14 +353,13 @@ void IMB_processor_apply_threaded(
{
const int lines_per_task = 64;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
void *handles;
int total_tasks = (buffer_lines + lines_per_task - 1) / lines_per_task;
int i, start_line;
- task_pool = BLI_task_pool_create(task_scheduler, do_thread, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(do_thread, TASK_PRIORITY_LOW);
handles = MEM_callocN(handle_size * total_tasks, "processor apply threaded handles");
@@ -399,9 +398,7 @@ typedef struct ScanlineGlobalData {
int total_scanlines;
} ScanlineGlobalData;
-static void processor_apply_scanline_func(TaskPool *__restrict pool,
- void *taskdata,
- int UNUSED(threadid))
+static void processor_apply_scanline_func(TaskPool *__restrict pool, void *taskdata)
{
ScanlineGlobalData *data = BLI_task_pool_user_data(pool);
int start_scanline = POINTER_AS_INT(taskdata);
@@ -420,8 +417,7 @@ void IMB_processor_apply_threaded_scanlines(int total_scanlines,
data.scanlines_per_task = scanlines_per_task;
data.total_scanlines = total_scanlines;
const int total_tasks = (total_scanlines + scanlines_per_task - 1) / scanlines_per_task;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- TaskPool *task_pool = BLI_task_pool_create(task_scheduler, &data, TASK_PRIORITY_LOW);
+ TaskPool *task_pool = BLI_task_pool_create(&data, TASK_PRIORITY_LOW);
for (int i = 0, start_line = 0; i < total_tasks; i++) {
BLI_task_pool_push(
task_pool, processor_apply_scanline_func, POINTER_FROM_INT(start_line), false, NULL);
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 17d697840a0..657749a93e4 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -44,6 +44,7 @@
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
+#include "BLI_task.h"
#include "BLI_threads.h"
#include "BLI_timer.h"
#include "BLI_utildefines.h"
@@ -648,6 +649,7 @@ void WM_exit_ex(bContext *C, const bool do_python)
DNA_sdna_current_free();
BLI_threadapi_exit();
+ BLI_task_scheduler_exit();
/* No need to call this early, rather do it late so that other
* pieces of Blender using sound may exit cleanly, see also T50676. */
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 6c4af7be95e..ea64184c826 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -43,6 +43,7 @@
#include "BLI_args.h"
#include "BLI_string.h"
#include "BLI_system.h"
+#include "BLI_task.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
@@ -401,6 +402,9 @@ int main(int argc,
G.factory_startup = true;
#endif
+ /* After parsing number of threads argument. */
+ BLI_task_scheduler_init();
+
#ifdef WITH_FFMPEG
IMB_ffmpeg_init();
#endif