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-rw-r--r--source/blender/blenkernel/BKE_blender_version.h6
-rw-r--r--source/blender/blenkernel/BKE_customdata.h1
-rw-r--r--source/blender/blenkernel/BKE_dynamicpaint.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh.h7
-rw-r--r--source/blender/blenkernel/BKE_mesh_legacy_convert.h9
-rw-r--r--source/blender/blenkernel/BKE_node.h17
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
-rw-r--r--source/blender/blenkernel/BKE_tracking.h4
-rw-r--r--source/blender/blenkernel/intern/curve_to_mesh_convert.cc4
-rw-r--r--source/blender/blenkernel/intern/customdata.cc33
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c2
-rw-r--r--source/blender/blenkernel/intern/mesh.cc32
-rw-r--r--source/blender/blenkernel/intern/mesh_calc_edges.cc2
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.cc8
-rw-r--r--source/blender/blenkernel/intern/mesh_legacy_convert.cc441
-rw-r--r--source/blender/blenkernel/intern/mesh_remesh_voxel.cc13
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.cc212
-rw-r--r--source/blender/blenkernel/intern/node.cc33
-rw-r--r--source/blender/blenkernel/intern/sound.c9
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.cc4
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c6
-rw-r--r--source/blender/blenkernel/intern/tracking_solver.c8
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c34
-rw-r--r--source/blender/blenlib/intern/path_util.c18
-rw-r--r--source/blender/blenloader/intern/versioning_260.c1
-rw-r--r--source/blender/blenloader/intern/versioning_legacy.c1
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c3
-rw-r--r--source/blender/compositor/realtime_compositor/CMakeLists.txt14
-rw-r--r--source/blender/compositor/realtime_compositor/COM_context.hh11
-rw-r--r--source/blender/compositor/realtime_compositor/COM_static_cache_manager.hh77
-rw-r--r--source/blender/compositor/realtime_compositor/cached_resources/COM_cached_resource.hh31
-rw-r--r--source/blender/compositor/realtime_compositor/cached_resources/COM_morphological_distance_feather_weights.hh61
-rw-r--r--source/blender/compositor/realtime_compositor/cached_resources/COM_symmetric_blur_weights.hh52
-rw-r--r--source/blender/compositor/realtime_compositor/cached_resources/COM_symmetric_separable_blur_weights.hh53
-rw-r--r--source/blender/compositor/realtime_compositor/cached_resources/intern/morphological_distance_feather_weights.cc159
-rw-r--r--source/blender/compositor/realtime_compositor/cached_resources/intern/symmetric_blur_weights.cc115
-rw-r--r--source/blender/compositor/realtime_compositor/cached_resources/intern/symmetric_separable_blur_weights.cc93
-rw-r--r--source/blender/compositor/realtime_compositor/intern/context.cc6
-rw-r--r--source/blender/compositor/realtime_compositor/intern/evaluator.cc1
-rw-r--r--source/blender/compositor/realtime_compositor/intern/static_cache_manager.cc74
-rw-r--r--source/blender/draw/CMakeLists.txt2
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.c12
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.h2
-rw-r--r--source/blender/draw/engines/workbench/workbench_materials.c6
-rw-r--r--source/blender/draw/intern/draw_command.cc12
-rw-r--r--source/blender/draw/intern/draw_command.hh3
-rw-r--r--source/blender/draw/intern/draw_manager_shader.c4
-rw-r--r--source/blender/draw/intern/draw_pass.hh12
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc4
-rw-r--r--source/blender/editors/gpencil/gpencil_trace_ops.c8
-rw-r--r--source/blender/editors/include/ED_uvedit.h4
-rw-r--r--source/blender/editors/interface/interface_icons.c4
-rw-r--r--source/blender/editors/interface/interface_panel.cc10
-rw-r--r--source/blender/editors/mesh/mesh_data.cc2
-rw-r--r--source/blender/editors/object/object_bake.c2
-rw-r--r--source/blender/editors/object/object_bake_api.c14
-rw-r--r--source/blender/editors/object/object_modifier.cc10
-rw-r--r--source/blender/editors/object/object_remesh.cc10
-rw-r--r--source/blender/editors/object/object_transform.cc5
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c6
-rw-r--r--source/blender/editors/physics/physics_fluid.c10
-rw-r--r--source/blender/editors/physics/physics_pointcache.c6
-rw-r--r--source/blender/editors/render/render_internal.cc22
-rw-r--r--source/blender/editors/render/render_preview.cc31
-rw-r--r--source/blender/editors/render/render_shading.cc2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_brush_types.c3
-rw-r--r--source/blender/editors/space_clip/clip_editor.c28
-rw-r--r--source/blender/editors/space_clip/clip_ops.c16
-rw-r--r--source/blender/editors/space_clip/tracking_ops_solve.c2
-rw-r--r--source/blender/editors/space_clip/tracking_ops_track.c6
-rw-r--r--source/blender/editors/space_file/filelist.cc64
-rw-r--r--source/blender/editors/space_file/fsmenu.c4
-rw-r--r--source/blender/editors/space_node/node_edit.cc10
-rw-r--r--source/blender/editors/space_sequencer/sequencer_drag_drop.c4
-rw-r--r--source/blender/editors/space_sequencer/sequencer_preview.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_proxy.c4
-rw-r--r--source/blender/editors/space_sequencer/sequencer_thumbnails.c4
-rw-r--r--source/blender/editors/transform/transform_snap_object.cc1215
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c4
-rw-r--r--source/blender/gpencil_modifiers/intern/lineart/lineart_ops.c8
-rw-r--r--source/blender/imbuf/IMB_imbuf.h6
-rw-r--r--source/blender/imbuf/intern/indexer.c18
-rw-r--r--source/blender/io/alembic/exporter/abc_export_capi.cc6
-rw-r--r--source/blender/io/alembic/intern/alembic_capi.cc8
-rw-r--r--source/blender/io/collada/MeshImporter.cpp2
-rw-r--r--source/blender/io/usd/intern/usd_capi_export.cc6
-rw-r--r--source/blender/io/usd/intern/usd_capi_import.cc8
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc16
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc10
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh5
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mesh.cc1
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h1
-rw-r--r--source/blender/makesdna/DNA_node_types.h2
-rw-r--r--source/blender/modifiers/intern/MOD_mask.cc2
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c4
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_extrude.c2
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_nonmanifold.c7
-rw-r--r--source/blender/modifiers/intern/MOD_triangulate.c2
-rw-r--r--source/blender/nodes/composite/CMakeLists.txt1
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_alpha_over.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_antialiasing.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_blur.cc229
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bokehblur.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bokehimage.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_boxmask.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_brightness.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_channel_matte.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_color_matte.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_color_spill.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorbalance.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_common.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_convert_color_space.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_crop.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_curves.cc6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_defocus.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_denoise.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_despeckle.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_diff_matte.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_dilate.cc189
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_directionalblur.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_distance_matte.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_glare.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_huecorrect.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.cc8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_invert.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_keying.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_lensdist.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_levels.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_luma_matte.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_map_value.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mask.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_math.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_output_file.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rotate.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_scale.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_setalpha.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_split_viewer.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sunbeams.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_switchview.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_tonemap.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_translate.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_vec_blur.cc2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_viewer.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_boolean_math.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_combine_color.cc4
-rw-r--r--source/blender/nodes/function/nodes/node_fn_compare.cc4
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_bool.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_color.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_int.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_string.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_vector.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_random_value.cc4
-rw-r--r--source/blender/nodes/function/nodes/node_fn_rotate_euler.cc2
-rw-r--r--source/blender/nodes/function/nodes/node_fn_separate_color.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_boolean.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_collection_info.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_common.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_fill.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_arc.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_set_handle_type.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_distribute_points_in_volume.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_image_texture.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_named_attribute.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc12
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc3
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc8
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_to_volume.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_object_info.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_proximity.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_raycast.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_sample_index.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_sample_nearest.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_sample_nearest_surface.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_sample_uv_surface.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_curve_normal.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_switch.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_triangulate.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_viewer.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc4
-rw-r--r--source/blender/nodes/intern/node_common.cc150
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_add_shader.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_attribute.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_background.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bevel.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_blackbody.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_brightness.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_glass.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_hair.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_principled.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bump.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_camera.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_clamp.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_color_ramp.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_common.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_curves.cc12
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_displacement.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_eevee_specular.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_emission.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_fresnel.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_gamma.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_geometry.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hair_info.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_holdout.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hueSatVal.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_ies_light.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_invert.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_layer_weight.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_light_falloff.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_light_path.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_map_range.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mapping.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mix.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mix_shader.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_normal.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_normal_map.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_object_info.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_aov.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_light.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_material.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_world.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_particle_info.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_point_info.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_rgb.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_script.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcomb_color.cc12
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_shader_to_rgb.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_squeeze.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tangent.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_brick.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_checker.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_coord.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_environment.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_image.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_magic.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_noise.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_sky.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_wave.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_uvmap.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_value.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_displacement.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_math.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_transform.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vertex_color.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_volume_absorption.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_volume_info.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_volume_principled.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_volume_scatter.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_wavelength.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_wireframe.cc2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_at.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_bricks.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_checker.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_combine_color.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_common.c6
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_compose.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_coord.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_curves.c11
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_decompose.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_distance.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_hueSatVal.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_image.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_invert.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_math.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_mixRgb.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_output.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_proc.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_rotate.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_scale.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_separate_color.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_texture.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_translate.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_valToNor.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_valToRgb.c6
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_viewer.c2
-rw-r--r--source/blender/render/RE_multires_bake.h4
-rw-r--r--source/blender/render/RE_pipeline.h2
-rw-r--r--source/blender/render/intern/multires_bake.c4
-rw-r--r--source/blender/render/intern/pipeline.cc34
-rw-r--r--source/blender/render/intern/render_types.h5
-rw-r--r--source/blender/sequencer/SEQ_proxy.h4
-rw-r--r--source/blender/sequencer/SEQ_render.h10
-rw-r--r--source/blender/sequencer/intern/image_cache.c7
-rw-r--r--source/blender/sequencer/intern/image_cache.h2
-rw-r--r--source/blender/sequencer/intern/proxy.c5
-rw-r--r--source/blender/sequencer/intern/proxy_job.c4
-rw-r--r--source/blender/sequencer/intern/render.c10
-rw-r--r--source/blender/windowmanager/WM_api.h42
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.cc2
-rw-r--r--source/blender/windowmanager/intern/wm_jobs.c18
-rw-r--r--source/blender/windowmanager/wm_event_system.h8
353 files changed, 2475 insertions, 2335 deletions
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index a7150913290..4bffa5492b5 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -17,15 +17,15 @@ extern "C" {
*/
/* Blender major and minor version. */
-#define BLENDER_VERSION 304
+#define BLENDER_VERSION 305
/* Blender patch version for bugfix releases. */
#define BLENDER_VERSION_PATCH 0
/** Blender release cycle stage: alpha/beta/rc/release. */
-#define BLENDER_VERSION_CYCLE beta
+#define BLENDER_VERSION_CYCLE alpha
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
-#define BLENDER_FILE_SUBVERSION 6
+#define BLENDER_FILE_SUBVERSION 0
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index f761e28cbb4..1cdd3c02d8d 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -552,7 +552,6 @@ bool CustomData_verify_versions(struct CustomData *data, int index);
/* BMesh specific custom-data stuff. */
-void CustomData_bmesh_update_active_layers(struct CustomData *fdata, struct CustomData *ldata);
void CustomData_bmesh_init_pool(struct CustomData *data, int totelem, char htype);
/**
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h
index 109d3e6d977..431bc11b07f 100644
--- a/source/blender/blenkernel/BKE_dynamicpaint.h
+++ b/source/blender/blenkernel/BKE_dynamicpaint.h
@@ -119,7 +119,7 @@ struct DynamicPaintSurface *get_activeSurface(struct DynamicPaintCanvasSettings
int dynamicPaint_createUVSurface(struct Scene *scene,
struct DynamicPaintSurface *surface,
float *progress,
- short *do_update);
+ bool *do_update);
/**
* Calculate a single frame and included sub-frames for surface.
*/
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 0ff7f50f71c..8f6786d4113 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -307,8 +307,6 @@ void BKE_mesh_translate(struct Mesh *me, const float offset[3], bool do_keys);
void BKE_mesh_tessface_clear(struct Mesh *mesh);
-void BKE_mesh_do_versions_cd_flag_init(struct Mesh *mesh);
-
void BKE_mesh_mselect_clear(struct Mesh *me);
void BKE_mesh_mselect_validate(struct Mesh *me);
/**
@@ -974,11 +972,6 @@ void BKE_mesh_strip_loose_faces(struct Mesh *me);
void BKE_mesh_strip_loose_polysloops(struct Mesh *me);
void BKE_mesh_strip_loose_edges(struct Mesh *me);
-/**
- * If the mesh is from a very old blender version,
- * convert #MFace.edcode to edge #ME_EDGEDRAW.
- */
-void BKE_mesh_calc_edges_legacy(struct Mesh *me, bool use_old);
void BKE_mesh_calc_edges_loose(struct Mesh *mesh);
/**
* Calculate edges from polygons.
diff --git a/source/blender/blenkernel/BKE_mesh_legacy_convert.h b/source/blender/blenkernel/BKE_mesh_legacy_convert.h
index 92182f8045b..5eae7bf3b22 100644
--- a/source/blender/blenkernel/BKE_mesh_legacy_convert.h
+++ b/source/blender/blenkernel/BKE_mesh_legacy_convert.h
@@ -95,8 +95,6 @@ void BKE_mesh_tessface_calc(struct Mesh *mesh);
void BKE_mesh_tessface_ensure(struct Mesh *mesh);
-void BKE_mesh_add_mface_layers(struct CustomData *fdata, struct CustomData *ldata, int total);
-
/**
* Rotates the vertices of a face in case v[2] or v[3] (vertex index) is = 0.
* this is necessary to make the if #MFace.v4 check for quads work.
@@ -123,6 +121,13 @@ void BKE_mesh_convert_mfaces_to_mpolys(struct Mesh *mesh);
*/
void BKE_mesh_do_versions_convert_mfaces_to_mpolys(struct Mesh *mesh);
+/**
+ * Convert legacy #MFace.edcode to edge #ME_EDGEDRAW.
+ */
+void BKE_mesh_calc_edges_legacy(struct Mesh *me, bool use_old);
+
+void BKE_mesh_do_versions_cd_flag_init(struct Mesh *mesh);
+
/* Inlines */
/* NOTE(@sybren): Instead of -1 that function uses ORIGINDEX_NONE as defined in BKE_customdata.h,
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 6eb9650348a..4d883f9e31e 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -988,8 +988,6 @@ void node_type_socket_templates(struct bNodeType *ntype,
struct bNodeSocketTemplate *outputs);
void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth);
void node_type_size_preset(struct bNodeType *ntype, eNodeSizePreset size);
-void node_type_init(struct bNodeType *ntype,
- void (*initfunc)(struct bNodeTree *ntree, struct bNode *node));
/**
* \warning Nodes defining a storage type _must_ allocate this for new nodes.
* Otherwise nodes will reload as undefined (T46619).
@@ -1000,17 +998,6 @@ void node_type_storage(struct bNodeType *ntype,
void (*copyfunc)(struct bNodeTree *dest_ntree,
struct bNode *dest_node,
const struct bNode *src_node));
-void node_type_update(struct bNodeType *ntype,
- void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node));
-void node_type_group_update(struct bNodeType *ntype,
- void (*group_update_func)(struct bNodeTree *ntree,
- struct bNode *node));
-
-void node_type_exec(struct bNodeType *ntype,
- NodeInitExecFunction init_exec_fn,
- NodeFreeExecFunction free_exec_fn,
- NodeExecFunction exec_fn);
-void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn);
/** \} */
@@ -1018,7 +1005,7 @@ void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn);
/** \name Node Generic Functions
* \{ */
-bool BKE_node_is_connected_to_output(struct bNodeTree *ntree, struct bNode *node);
+bool BKE_node_is_connected_to_output(const struct bNodeTree *ntree, const struct bNode *node);
/* ************** COMMON NODES *************** */
@@ -1033,8 +1020,6 @@ bool BKE_node_is_connected_to_output(struct bNodeTree *ntree, struct bNode *node
#define NODE_GROUP_OUTPUT 8
#define NODE_CUSTOM_GROUP 9
-void BKE_node_tree_unlink_id(ID *id, struct bNodeTree *ntree);
-
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 11c37a74a54..f0bb530e32b 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -170,7 +170,7 @@ int BKE_sound_scene_playing(struct Scene *scene);
void BKE_sound_free_waveform(struct bSound *sound);
-void BKE_sound_read_waveform(struct Main *bmain, struct bSound *sound, short *stop);
+void BKE_sound_read_waveform(struct Main *bmain, struct bSound *sound, bool *stop);
void BKE_sound_update_scene(struct Depsgraph *depsgraph, struct Scene *scene);
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index 89f30ce8ef8..70c1049b5d7 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -657,8 +657,8 @@ void BKE_tracking_reconstruction_context_free(struct MovieReconstructContext *co
* callback in libmv side and passing to an interface.
*/
void BKE_tracking_reconstruction_solve(struct MovieReconstructContext *context,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress,
char *stats_message,
int message_size);
diff --git a/source/blender/blenkernel/intern/curve_to_mesh_convert.cc b/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
index ecf3be9bd81..3a86068d8e8 100644
--- a/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
+++ b/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
@@ -71,7 +71,7 @@ static void fill_mesh_topology(const int vert_offset,
MEdge &edge = edges[profile_edge_offset + i_ring];
edge.v1 = ring_vert_offset + i_profile;
edge.v2 = next_ring_vert_offset + i_profile;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
}
@@ -87,7 +87,7 @@ static void fill_mesh_topology(const int vert_offset,
MEdge &edge = edges[ring_edge_offset + i_profile];
edge.v1 = ring_vert_offset + i_profile;
edge.v2 = ring_vert_offset + i_next_profile;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
}
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc
index e4405abdde8..8b791eb4a00 100644
--- a/source/blender/blenkernel/intern/customdata.cc
+++ b/source/blender/blenkernel/intern/customdata.cc
@@ -3597,39 +3597,6 @@ const char *CustomData_get_layer_name(const CustomData *data, const int type, co
/* BMesh functions */
-void CustomData_bmesh_update_active_layers(CustomData *fdata, CustomData *ldata)
-{
- int act;
-
- if (CustomData_has_layer(ldata, CD_MLOOPUV)) {
- act = CustomData_get_active_layer(ldata, CD_MLOOPUV);
- CustomData_set_layer_active(fdata, CD_MTFACE, act);
-
- act = CustomData_get_render_layer(ldata, CD_MLOOPUV);
- CustomData_set_layer_render(fdata, CD_MTFACE, act);
-
- act = CustomData_get_clone_layer(ldata, CD_MLOOPUV);
- CustomData_set_layer_clone(fdata, CD_MTFACE, act);
-
- act = CustomData_get_stencil_layer(ldata, CD_MLOOPUV);
- CustomData_set_layer_stencil(fdata, CD_MTFACE, act);
- }
-
- if (CustomData_has_layer(ldata, CD_PROP_BYTE_COLOR)) {
- act = CustomData_get_active_layer(ldata, CD_PROP_BYTE_COLOR);
- CustomData_set_layer_active(fdata, CD_MCOL, act);
-
- act = CustomData_get_render_layer(ldata, CD_PROP_BYTE_COLOR);
- CustomData_set_layer_render(fdata, CD_MCOL, act);
-
- act = CustomData_get_clone_layer(ldata, CD_PROP_BYTE_COLOR);
- CustomData_set_layer_clone(fdata, CD_MCOL, act);
-
- act = CustomData_get_stencil_layer(ldata, CD_PROP_BYTE_COLOR);
- CustomData_set_layer_stencil(fdata, CD_MCOL, act);
- }
-}
-
void CustomData_bmesh_init_pool(CustomData *data, const int totelem, const char htype)
{
int chunksize;
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index b9cec17b6e0..e0ae3f42be6 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -2790,7 +2790,7 @@ static bool dynamicPaint_symmetrizeAdjData(PaintAdjData *ed, int active_points)
int dynamicPaint_createUVSurface(Scene *scene,
DynamicPaintSurface *surface,
float *progress,
- short *do_update)
+ bool *do_update)
{
/* Antialias jitter point relative coords */
const int aa_samples = (surface->flags & MOD_DPAINT_ANTIALIAS) ? 5 : 1;
diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc
index 0018c217964..2d613f24a0a 100644
--- a/source/blender/blenkernel/intern/mesh.cc
+++ b/source/blender/blenkernel/intern/mesh.cc
@@ -1608,38 +1608,6 @@ void BKE_mesh_tessface_clear(Mesh *mesh)
mesh_tessface_clear_intern(mesh, true);
}
-void BKE_mesh_do_versions_cd_flag_init(Mesh *mesh)
-{
- if (UNLIKELY(mesh->cd_flag)) {
- return;
- }
-
- const Span<MVert> verts = mesh->verts();
- const Span<MEdge> edges = mesh->edges();
-
- for (const MVert &vert : verts) {
- if (vert.bweight_legacy != 0) {
- mesh->cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
- break;
- }
- }
-
- for (const MEdge &edge : edges) {
- if (edge.bweight_legacy != 0) {
- mesh->cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
- if (mesh->cd_flag & ME_CDFLAG_EDGE_CREASE) {
- break;
- }
- }
- if (edge.crease_legacy != 0) {
- mesh->cd_flag |= ME_CDFLAG_EDGE_CREASE;
- if (mesh->cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
- break;
- }
- }
- }
-}
-
/* -------------------------------------------------------------------- */
/* MSelect functions (currently used in weight paint mode) */
diff --git a/source/blender/blenkernel/intern/mesh_calc_edges.cc b/source/blender/blenkernel/intern/mesh_calc_edges.cc
index 5e6babdf7b4..4a4c2ebcbb0 100644
--- a/source/blender/blenkernel/intern/mesh_calc_edges.cc
+++ b/source/blender/blenkernel/intern/mesh_calc_edges.cc
@@ -146,7 +146,7 @@ static void serialize_and_initialize_deduplicated_edges(MutableSpan<EdgeMap> edg
/* Initialize new edge. */
new_edge.v1 = item.key.v_low;
new_edge.v2 = item.key.v_high;
- new_edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ new_edge.flag = ME_EDGEDRAW;
}
item.value.index = new_edge_index;
new_edge_index++;
diff --git a/source/blender/blenkernel/intern/mesh_convert.cc b/source/blender/blenkernel/intern/mesh_convert.cc
index 784d35a8d65..2255038a991 100644
--- a/source/blender/blenkernel/intern/mesh_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_convert.cc
@@ -119,7 +119,7 @@ static void make_edges_mdata_extend(Mesh &mesh)
BLI_edgehashIterator_getKey(ehi, &medge->v1, &medge->v2);
BLI_edgehashIterator_setValue(ehi, POINTER_FROM_UINT(e_index));
- medge->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ medge->flag = ME_EDGEDRAW;
}
BLI_edgehashIterator_free(ehi);
@@ -223,7 +223,7 @@ static Mesh *mesh_nurbs_displist_to_mesh(const Curve *cu, const ListBase *dispba
for (b = 1; b < dl->nr; b++) {
medge->v1 = startvert + ofs + b - 1;
medge->v2 = startvert + ofs + b;
- medge->flag = ME_LOOSEEDGE | ME_EDGERENDER | ME_EDGEDRAW;
+ medge->flag = ME_LOOSEEDGE | ME_EDGEDRAW;
medge++;
}
@@ -251,7 +251,7 @@ static Mesh *mesh_nurbs_displist_to_mesh(const Curve *cu, const ListBase *dispba
else {
medge->v2 = startvert + ofs + b + 1;
}
- medge->flag = ME_LOOSEEDGE | ME_EDGERENDER | ME_EDGEDRAW;
+ medge->flag = ME_LOOSEEDGE | ME_EDGEDRAW;
medge++;
}
}
@@ -706,7 +706,7 @@ void BKE_mesh_edges_set_draw_render(Mesh *mesh)
{
MutableSpan<MEdge> edges = mesh->edges_for_write();
for (int i = 0; i < mesh->totedge; i++) {
- edges[i].flag |= ME_EDGEDRAW | ME_EDGERENDER;
+ edges[i].flag |= ME_EDGEDRAW;
}
}
diff --git a/source/blender/blenkernel/intern/mesh_legacy_convert.cc b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
index df3057d9592..23426f8c087 100644
--- a/source/blender/blenkernel/intern/mesh_legacy_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
@@ -30,6 +30,258 @@
#include "BKE_multires.h"
/* -------------------------------------------------------------------- */
+/** \name Legacy Edge Calculation
+ * \{ */
+
+struct EdgeSort {
+ uint v1, v2;
+ char is_loose, is_draw;
+};
+
+/* edges have to be added with lowest index first for sorting */
+static void to_edgesort(struct EdgeSort *ed, uint v1, uint v2, char is_loose, short is_draw)
+{
+ if (v1 < v2) {
+ ed->v1 = v1;
+ ed->v2 = v2;
+ }
+ else {
+ ed->v1 = v2;
+ ed->v2 = v1;
+ }
+ ed->is_loose = is_loose;
+ ed->is_draw = is_draw;
+}
+
+static int vergedgesort(const void *v1, const void *v2)
+{
+ const struct EdgeSort *x1 = static_cast<const struct EdgeSort *>(v1);
+ const struct EdgeSort *x2 = static_cast<const struct EdgeSort *>(v2);
+
+ if (x1->v1 > x2->v1) {
+ return 1;
+ }
+ if (x1->v1 < x2->v1) {
+ return -1;
+ }
+ if (x1->v2 > x2->v2) {
+ return 1;
+ }
+ if (x1->v2 < x2->v2) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/* Create edges based on known verts and faces,
+ * this function is only used when loading very old blend files */
+static void mesh_calc_edges_mdata(const MVert * /*allvert*/,
+ const MFace *allface,
+ MLoop *allloop,
+ const MPoly *allpoly,
+ int /*totvert*/,
+ int totface,
+ int /*totloop*/,
+ int totpoly,
+ const bool use_old,
+ MEdge **r_medge,
+ int *r_totedge)
+{
+ const MPoly *mpoly;
+ const MFace *mface;
+ MEdge *medge, *med;
+ EdgeHash *hash;
+ struct EdgeSort *edsort, *ed;
+ int a, totedge = 0;
+ uint totedge_final = 0;
+ uint edge_index;
+
+ /* we put all edges in array, sort them, and detect doubles that way */
+
+ for (a = totface, mface = allface; a > 0; a--, mface++) {
+ if (mface->v4) {
+ totedge += 4;
+ }
+ else if (mface->v3) {
+ totedge += 3;
+ }
+ else {
+ totedge += 1;
+ }
+ }
+
+ if (totedge == 0) {
+ /* flag that mesh has edges */
+ (*r_medge) = (MEdge *)MEM_callocN(0, __func__);
+ (*r_totedge) = 0;
+ return;
+ }
+
+ ed = edsort = (EdgeSort *)MEM_mallocN(totedge * sizeof(struct EdgeSort), "EdgeSort");
+
+ for (a = totface, mface = allface; a > 0; a--, mface++) {
+ to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
+ if (mface->v4) {
+ to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
+ to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
+ to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
+ }
+ else if (mface->v3) {
+ to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
+ to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
+ }
+ }
+
+ qsort(edsort, totedge, sizeof(struct EdgeSort), vergedgesort);
+
+ /* count final amount */
+ for (a = totedge, ed = edsort; a > 1; a--, ed++) {
+ /* edge is unique when it differs from next edge, or is last */
+ if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
+ totedge_final++;
+ }
+ }
+ totedge_final++;
+
+ medge = (MEdge *)MEM_callocN(sizeof(MEdge) * totedge_final, __func__);
+
+ for (a = totedge, med = medge, ed = edsort; a > 1; a--, ed++) {
+ /* edge is unique when it differs from next edge, or is last */
+ if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
+ med->v1 = ed->v1;
+ med->v2 = ed->v2;
+ if (use_old == false || ed->is_draw) {
+ med->flag = ME_EDGEDRAW;
+ }
+ if (ed->is_loose) {
+ med->flag |= ME_LOOSEEDGE;
+ }
+
+ /* order is swapped so extruding this edge as a surface won't flip face normals
+ * with cyclic curves */
+ if (ed->v1 + 1 != ed->v2) {
+ SWAP(uint, med->v1, med->v2);
+ }
+ med++;
+ }
+ else {
+ /* Equal edge, merge the draw-flag. */
+ (ed + 1)->is_draw |= ed->is_draw;
+ }
+ }
+ /* last edge */
+ med->v1 = ed->v1;
+ med->v2 = ed->v2;
+ med->flag = ME_EDGEDRAW;
+ if (ed->is_loose) {
+ med->flag |= ME_LOOSEEDGE;
+ }
+
+ MEM_freeN(edsort);
+
+ /* set edge members of mloops */
+ hash = BLI_edgehash_new_ex(__func__, totedge_final);
+ for (edge_index = 0, med = medge; edge_index < totedge_final; edge_index++, med++) {
+ BLI_edgehash_insert(hash, med->v1, med->v2, POINTER_FROM_UINT(edge_index));
+ }
+
+ mpoly = allpoly;
+ for (a = 0; a < totpoly; a++, mpoly++) {
+ MLoop *ml, *ml_next;
+ int i = mpoly->totloop;
+
+ ml_next = allloop + mpoly->loopstart; /* first loop */
+ ml = &ml_next[i - 1]; /* last loop */
+
+ while (i-- != 0) {
+ ml->e = POINTER_AS_UINT(BLI_edgehash_lookup(hash, ml->v, ml_next->v));
+ ml = ml_next;
+ ml_next++;
+ }
+ }
+
+ BLI_edgehash_free(hash, nullptr);
+
+ *r_medge = medge;
+ *r_totedge = totedge_final;
+}
+
+void BKE_mesh_calc_edges_legacy(Mesh *me, const bool use_old)
+{
+ using namespace blender;
+ MEdge *medge;
+ int totedge = 0;
+ const Span<MVert> verts = me->verts();
+ const Span<MPoly> polys = me->polys();
+ MutableSpan<MLoop> loops = me->loops_for_write();
+
+ mesh_calc_edges_mdata(verts.data(),
+ (MFace *)CustomData_get_layer(&me->fdata, CD_MFACE),
+ loops.data(),
+ polys.data(),
+ verts.size(),
+ me->totface,
+ loops.size(),
+ polys.size(),
+ use_old,
+ &medge,
+ &totedge);
+
+ if (totedge == 0) {
+ /* flag that mesh has edges */
+ me->totedge = 0;
+ return;
+ }
+
+ medge = (MEdge *)CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
+ me->totedge = totedge;
+
+ BKE_mesh_strip_loose_faces(me);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name CD Flag Initialization
+ * \{ */
+
+void BKE_mesh_do_versions_cd_flag_init(Mesh *mesh)
+{
+ using namespace blender;
+ if (UNLIKELY(mesh->cd_flag)) {
+ return;
+ }
+
+ const Span<MVert> verts = mesh->verts();
+ const Span<MEdge> edges = mesh->edges();
+
+ for (const MVert &vert : verts) {
+ if (vert.bweight_legacy != 0) {
+ mesh->cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
+ break;
+ }
+ }
+
+ for (const MEdge &edge : edges) {
+ if (edge.bweight_legacy != 0) {
+ mesh->cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
+ if (mesh->cd_flag & ME_CDFLAG_EDGE_CREASE) {
+ break;
+ }
+ }
+ if (edge.crease_legacy != 0) {
+ mesh->cd_flag |= ME_CDFLAG_EDGE_CREASE;
+ if (mesh->cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
+ break;
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name NGon Tessellation (NGon to MFace Conversion)
* \{ */
@@ -278,6 +530,115 @@ static void convert_mfaces_to_mpolys(ID *id,
#undef ME_FGON
}
+static void update_active_fdata_layers(CustomData *fdata, CustomData *ldata)
+{
+ int act;
+
+ if (CustomData_has_layer(ldata, CD_MLOOPUV)) {
+ act = CustomData_get_active_layer(ldata, CD_MLOOPUV);
+ CustomData_set_layer_active(fdata, CD_MTFACE, act);
+
+ act = CustomData_get_render_layer(ldata, CD_MLOOPUV);
+ CustomData_set_layer_render(fdata, CD_MTFACE, act);
+
+ act = CustomData_get_clone_layer(ldata, CD_MLOOPUV);
+ CustomData_set_layer_clone(fdata, CD_MTFACE, act);
+
+ act = CustomData_get_stencil_layer(ldata, CD_MLOOPUV);
+ CustomData_set_layer_stencil(fdata, CD_MTFACE, act);
+ }
+
+ if (CustomData_has_layer(ldata, CD_PROP_BYTE_COLOR)) {
+ act = CustomData_get_active_layer(ldata, CD_PROP_BYTE_COLOR);
+ CustomData_set_layer_active(fdata, CD_MCOL, act);
+
+ act = CustomData_get_render_layer(ldata, CD_PROP_BYTE_COLOR);
+ CustomData_set_layer_render(fdata, CD_MCOL, act);
+
+ act = CustomData_get_clone_layer(ldata, CD_PROP_BYTE_COLOR);
+ CustomData_set_layer_clone(fdata, CD_MCOL, act);
+
+ act = CustomData_get_stencil_layer(ldata, CD_PROP_BYTE_COLOR);
+ CustomData_set_layer_stencil(fdata, CD_MCOL, act);
+ }
+}
+
+#ifndef NDEBUG
+/**
+ * Debug check, used to assert when we expect layers to be in/out of sync.
+ *
+ * \param fallback: Use when there are no layers to handle,
+ * since callers may expect success or failure.
+ */
+static bool check_matching_legacy_layer_counts(CustomData *fdata, CustomData *ldata, bool fallback)
+{
+ int a_num = 0, b_num = 0;
+# define LAYER_CMP(l_a, t_a, l_b, t_b) \
+ ((a_num += CustomData_number_of_layers(l_a, t_a)) == \
+ (b_num += CustomData_number_of_layers(l_b, t_b)))
+
+ if (!LAYER_CMP(ldata, CD_MLOOPUV, fdata, CD_MTFACE)) {
+ return false;
+ }
+ if (!LAYER_CMP(ldata, CD_PROP_BYTE_COLOR, fdata, CD_MCOL)) {
+ return false;
+ }
+ if (!LAYER_CMP(ldata, CD_PREVIEW_MLOOPCOL, fdata, CD_PREVIEW_MCOL)) {
+ return false;
+ }
+ if (!LAYER_CMP(ldata, CD_ORIGSPACE_MLOOP, fdata, CD_ORIGSPACE)) {
+ return false;
+ }
+ if (!LAYER_CMP(ldata, CD_NORMAL, fdata, CD_TESSLOOPNORMAL)) {
+ return false;
+ }
+ if (!LAYER_CMP(ldata, CD_TANGENT, fdata, CD_TANGENT)) {
+ return false;
+ }
+
+# undef LAYER_CMP
+
+ /* if no layers are on either CustomData's,
+ * then there was nothing to do... */
+ return a_num ? true : fallback;
+}
+#endif
+
+static void add_mface_layers(CustomData *fdata, CustomData *ldata, int total)
+{
+ /* avoid accumulating extra layers */
+ BLI_assert(!check_matching_legacy_layer_counts(fdata, ldata, false));
+
+ for (int i = 0; i < ldata->totlayer; i++) {
+ if (ldata->layers[i].type == CD_MLOOPUV) {
+ CustomData_add_layer_named(
+ fdata, CD_MTFACE, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ if (ldata->layers[i].type == CD_PROP_BYTE_COLOR) {
+ CustomData_add_layer_named(
+ fdata, CD_MCOL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ else if (ldata->layers[i].type == CD_PREVIEW_MLOOPCOL) {
+ CustomData_add_layer_named(
+ fdata, CD_PREVIEW_MCOL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ else if (ldata->layers[i].type == CD_ORIGSPACE_MLOOP) {
+ CustomData_add_layer_named(
+ fdata, CD_ORIGSPACE, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ else if (ldata->layers[i].type == CD_NORMAL) {
+ CustomData_add_layer_named(
+ fdata, CD_TESSLOOPNORMAL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ else if (ldata->layers[i].type == CD_TANGENT) {
+ CustomData_add_layer_named(
+ fdata, CD_TANGENT, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ }
+
+ update_active_fdata_layers(fdata, ldata);
+}
+
static void mesh_ensure_tessellation_customdata(Mesh *me)
{
if (UNLIKELY((me->totface != 0) && (me->totpoly == 0))) {
@@ -296,7 +657,7 @@ static void mesh_ensure_tessellation_customdata(Mesh *me)
if (tottex_tessface != tottex_original || totcol_tessface != totcol_original) {
BKE_mesh_tessface_clear(me);
- BKE_mesh_add_mface_layers(&me->fdata, &me->ldata, me->totface);
+ add_mface_layers(&me->fdata, &me->ldata, me->totface);
/* TODO: add some `--debug-mesh` option. */
if (G.debug & G_DEBUG) {
@@ -784,7 +1145,7 @@ static int mesh_tessface_calc(CustomData *fdata,
/* #CD_ORIGINDEX will contain an array of indices from tessellation-faces to the polygons
* they are directly tessellated from. */
CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, mface_to_poly_map, totface);
- BKE_mesh_add_mface_layers(fdata, ldata, totface);
+ add_mface_layers(fdata, ldata, totface);
/* NOTE: quad detection issue - fourth vertidx vs fourth loopidx:
* Polygons take care of their loops ordering, hence not of their vertices ordering.
@@ -840,82 +1201,6 @@ void BKE_mesh_tessface_ensure(struct Mesh *mesh)
}
}
-#ifndef NDEBUG
-/**
- * Debug check, used to assert when we expect layers to be in/out of sync.
- *
- * \param fallback: Use when there are no layers to handle,
- * since callers may expect success or failure.
- */
-static bool check_matching_legacy_layer_counts(CustomData *fdata, CustomData *ldata, bool fallback)
-{
- int a_num = 0, b_num = 0;
-# define LAYER_CMP(l_a, t_a, l_b, t_b) \
- ((a_num += CustomData_number_of_layers(l_a, t_a)) == \
- (b_num += CustomData_number_of_layers(l_b, t_b)))
-
- if (!LAYER_CMP(ldata, CD_MLOOPUV, fdata, CD_MTFACE)) {
- return false;
- }
- if (!LAYER_CMP(ldata, CD_PROP_BYTE_COLOR, fdata, CD_MCOL)) {
- return false;
- }
- if (!LAYER_CMP(ldata, CD_PREVIEW_MLOOPCOL, fdata, CD_PREVIEW_MCOL)) {
- return false;
- }
- if (!LAYER_CMP(ldata, CD_ORIGSPACE_MLOOP, fdata, CD_ORIGSPACE)) {
- return false;
- }
- if (!LAYER_CMP(ldata, CD_NORMAL, fdata, CD_TESSLOOPNORMAL)) {
- return false;
- }
- if (!LAYER_CMP(ldata, CD_TANGENT, fdata, CD_TANGENT)) {
- return false;
- }
-
-# undef LAYER_CMP
-
- /* if no layers are on either CustomData's,
- * then there was nothing to do... */
- return a_num ? true : fallback;
-}
-#endif
-
-void BKE_mesh_add_mface_layers(CustomData *fdata, CustomData *ldata, int total)
-{
- /* avoid accumulating extra layers */
- BLI_assert(!check_matching_legacy_layer_counts(fdata, ldata, false));
-
- for (int i = 0; i < ldata->totlayer; i++) {
- if (ldata->layers[i].type == CD_MLOOPUV) {
- CustomData_add_layer_named(
- fdata, CD_MTFACE, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- if (ldata->layers[i].type == CD_PROP_BYTE_COLOR) {
- CustomData_add_layer_named(
- fdata, CD_MCOL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- else if (ldata->layers[i].type == CD_PREVIEW_MLOOPCOL) {
- CustomData_add_layer_named(
- fdata, CD_PREVIEW_MCOL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- else if (ldata->layers[i].type == CD_ORIGSPACE_MLOOP) {
- CustomData_add_layer_named(
- fdata, CD_ORIGSPACE, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- else if (ldata->layers[i].type == CD_NORMAL) {
- CustomData_add_layer_named(
- fdata, CD_TESSLOOPNORMAL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- else if (ldata->layers[i].type == CD_TANGENT) {
- CustomData_add_layer_named(
- fdata, CD_TANGENT, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- }
-
- CustomData_bmesh_update_active_layers(fdata, ldata);
-}
-
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
index f38efd2cf65..0887e26148a 100644
--- a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
+++ b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
@@ -426,23 +426,18 @@ void BKE_remesh_reproject_vertex_paint(Mesh *target, const Mesh *source)
else {
/* Lazily init vertex -> loop maps. */
if (!source_lmap) {
- const MPoly *source_polys = (MPoly *)CustomData_get_layer(&source->pdata, CD_MPOLY);
- const MLoop *source_loops = (MLoop *)CustomData_get_layer(&source->ldata, CD_MLOOP);
- const MPoly *target_polys = (MPoly *)CustomData_get_layer(&target->pdata, CD_MPOLY);
- const MLoop *target_loops = (MLoop *)CustomData_get_layer(&target->ldata, CD_MLOOP);
-
BKE_mesh_vert_loop_map_create(&source_lmap,
&source_lmap_mem,
- source_polys,
- source_loops,
+ source->polys().data(),
+ source->loops().data(),
source->totvert,
source->totpoly,
source->totloop);
BKE_mesh_vert_loop_map_create(&target_lmap,
&target_lmap_mem,
- target_polys,
- target_loops,
+ target->polys().data(),
+ target->loops().data(),
target->totvert,
target->totpoly,
target->totloop);
diff --git a/source/blender/blenkernel/intern/mesh_validate.cc b/source/blender/blenkernel/intern/mesh_validate.cc
index 9b140171912..9cd3b6e9e9e 100644
--- a/source/blender/blenkernel/intern/mesh_validate.cc
+++ b/source/blender/blenkernel/intern/mesh_validate.cc
@@ -1315,216 +1315,6 @@ void BKE_mesh_strip_loose_edges(Mesh *me)
/** \name Mesh Edge Calculation
* \{ */
-/* make edges in a Mesh, for outside of editmode */
-
-struct EdgeSort {
- uint v1, v2;
- char is_loose, is_draw;
-};
-
-/* edges have to be added with lowest index first for sorting */
-static void to_edgesort(struct EdgeSort *ed, uint v1, uint v2, char is_loose, short is_draw)
-{
- if (v1 < v2) {
- ed->v1 = v1;
- ed->v2 = v2;
- }
- else {
- ed->v1 = v2;
- ed->v2 = v1;
- }
- ed->is_loose = is_loose;
- ed->is_draw = is_draw;
-}
-
-static int vergedgesort(const void *v1, const void *v2)
-{
- const struct EdgeSort *x1 = static_cast<const struct EdgeSort *>(v1);
- const struct EdgeSort *x2 = static_cast<const struct EdgeSort *>(v2);
-
- if (x1->v1 > x2->v1) {
- return 1;
- }
- if (x1->v1 < x2->v1) {
- return -1;
- }
- if (x1->v2 > x2->v2) {
- return 1;
- }
- if (x1->v2 < x2->v2) {
- return -1;
- }
-
- return 0;
-}
-
-/* Create edges based on known verts and faces,
- * this function is only used when loading very old blend files */
-
-static void mesh_calc_edges_mdata(const MVert * /*allvert*/,
- const MFace *allface,
- MLoop *allloop,
- const MPoly *allpoly,
- int /*totvert*/,
- int totface,
- int /*totloop*/,
- int totpoly,
- const bool use_old,
- MEdge **r_medge,
- int *r_totedge)
-{
- const MPoly *mpoly;
- const MFace *mface;
- MEdge *medge, *med;
- EdgeHash *hash;
- struct EdgeSort *edsort, *ed;
- int a, totedge = 0;
- uint totedge_final = 0;
- uint edge_index;
-
- /* we put all edges in array, sort them, and detect doubles that way */
-
- for (a = totface, mface = allface; a > 0; a--, mface++) {
- if (mface->v4) {
- totedge += 4;
- }
- else if (mface->v3) {
- totedge += 3;
- }
- else {
- totedge += 1;
- }
- }
-
- if (totedge == 0) {
- /* flag that mesh has edges */
- (*r_medge) = (MEdge *)MEM_callocN(0, __func__);
- (*r_totedge) = 0;
- return;
- }
-
- ed = edsort = (EdgeSort *)MEM_mallocN(totedge * sizeof(struct EdgeSort), "EdgeSort");
-
- for (a = totface, mface = allface; a > 0; a--, mface++) {
- to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
- if (mface->v4) {
- to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
- to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
- to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
- }
- else if (mface->v3) {
- to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
- to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
- }
- }
-
- qsort(edsort, totedge, sizeof(struct EdgeSort), vergedgesort);
-
- /* count final amount */
- for (a = totedge, ed = edsort; a > 1; a--, ed++) {
- /* edge is unique when it differs from next edge, or is last */
- if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
- totedge_final++;
- }
- }
- totedge_final++;
-
- medge = (MEdge *)MEM_callocN(sizeof(MEdge) * totedge_final, __func__);
-
- for (a = totedge, med = medge, ed = edsort; a > 1; a--, ed++) {
- /* edge is unique when it differs from next edge, or is last */
- if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
- med->v1 = ed->v1;
- med->v2 = ed->v2;
- if (use_old == false || ed->is_draw) {
- med->flag = ME_EDGEDRAW | ME_EDGERENDER;
- }
- if (ed->is_loose) {
- med->flag |= ME_LOOSEEDGE;
- }
-
- /* order is swapped so extruding this edge as a surface won't flip face normals
- * with cyclic curves */
- if (ed->v1 + 1 != ed->v2) {
- SWAP(uint, med->v1, med->v2);
- }
- med++;
- }
- else {
- /* Equal edge, merge the draw-flag. */
- (ed + 1)->is_draw |= ed->is_draw;
- }
- }
- /* last edge */
- med->v1 = ed->v1;
- med->v2 = ed->v2;
- med->flag = ME_EDGEDRAW;
- if (ed->is_loose) {
- med->flag |= ME_LOOSEEDGE;
- }
- med->flag |= ME_EDGERENDER;
-
- MEM_freeN(edsort);
-
- /* set edge members of mloops */
- hash = BLI_edgehash_new_ex(__func__, totedge_final);
- for (edge_index = 0, med = medge; edge_index < totedge_final; edge_index++, med++) {
- BLI_edgehash_insert(hash, med->v1, med->v2, POINTER_FROM_UINT(edge_index));
- }
-
- mpoly = allpoly;
- for (a = 0; a < totpoly; a++, mpoly++) {
- MLoop *ml, *ml_next;
- int i = mpoly->totloop;
-
- ml_next = allloop + mpoly->loopstart; /* first loop */
- ml = &ml_next[i - 1]; /* last loop */
-
- while (i-- != 0) {
- ml->e = POINTER_AS_UINT(BLI_edgehash_lookup(hash, ml->v, ml_next->v));
- ml = ml_next;
- ml_next++;
- }
- }
-
- BLI_edgehash_free(hash, nullptr);
-
- *r_medge = medge;
- *r_totedge = totedge_final;
-}
-
-void BKE_mesh_calc_edges_legacy(Mesh *me, const bool use_old)
-{
- MEdge *medge;
- int totedge = 0;
- const Span<MVert> verts = me->verts();
- const Span<MPoly> polys = me->polys();
- MutableSpan<MLoop> loops = me->loops_for_write();
-
- mesh_calc_edges_mdata(verts.data(),
- (MFace *)CustomData_get_layer(&me->fdata, CD_MFACE),
- loops.data(),
- polys.data(),
- verts.size(),
- me->totface,
- loops.size(),
- polys.size(),
- use_old,
- &medge,
- &totedge);
-
- if (totedge == 0) {
- /* flag that mesh has edges */
- me->totedge = 0;
- return;
- }
-
- medge = (MEdge *)CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
- me->totedge = totedge;
-
- BKE_mesh_strip_loose_faces(me);
-}
-
void BKE_mesh_calc_edges_loose(Mesh *mesh)
{
const Span<MLoop> loops = mesh->loops();
@@ -1579,7 +1369,7 @@ void BKE_mesh_calc_edges_tessface(Mesh *mesh)
BLI_edgesetIterator_step(ehi), i++, med++, index++) {
BLI_edgesetIterator_getKey(ehi, &med->v1, &med->v2);
- med->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ med->flag = ME_EDGEDRAW;
*index = ORIGINDEX_NONE;
}
BLI_edgesetIterator_free(ehi);
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index ad9d4e4fcca..aa6ca37f48c 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -4346,12 +4346,6 @@ void node_type_socket_templates(struct bNodeType *ntype,
}
}
-void node_type_init(struct bNodeType *ntype,
- void (*initfunc)(struct bNodeTree *ntree, struct bNode *node))
-{
- ntype->initfunc = initfunc;
-}
-
void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth)
{
ntype->width = width;
@@ -4399,33 +4393,6 @@ void node_type_storage(bNodeType *ntype,
ntype->freefunc = freefunc;
}
-void node_type_update(struct bNodeType *ntype,
- void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node))
-{
- ntype->updatefunc = updatefunc;
-}
-
-void node_type_group_update(struct bNodeType *ntype,
- void (*group_update_func)(struct bNodeTree *ntree, struct bNode *node))
-{
- ntype->group_update_func = group_update_func;
-}
-
-void node_type_exec(struct bNodeType *ntype,
- NodeInitExecFunction init_exec_fn,
- NodeFreeExecFunction free_exec_fn,
- NodeExecFunction exec_fn)
-{
- ntype->init_exec_fn = init_exec_fn;
- ntype->free_exec_fn = free_exec_fn;
- ntype->exec_fn = exec_fn;
-}
-
-void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn)
-{
- ntype->gpu_fn = gpu_fn;
-}
-
/* callbacks for undefined types */
static bool node_undefined_poll(bNodeType * /*ntype*/,
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 1aef42ef037..51a20cf1e35 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -1025,7 +1025,7 @@ void BKE_sound_free_waveform(bSound *sound)
sound->tags &= ~SOUND_TAGS_WAVEFORM_NO_RELOAD;
}
-void BKE_sound_read_waveform(Main *bmain, bSound *sound, short *stop)
+void BKE_sound_read_waveform(Main *bmain, bSound *sound, bool *stop)
{
bool need_close_audio_handles = false;
if (sound->playback_handle == NULL) {
@@ -1041,8 +1041,11 @@ void BKE_sound_read_waveform(Main *bmain, bSound *sound, short *stop)
int length = info.length * SOUND_WAVE_SAMPLES_PER_SECOND;
waveform->data = MEM_mallocN(sizeof(float[3]) * length, "SoundWaveform.samples");
+ /* Ideally this would take a boolean argument. */
+ short stop_i16 = *stop;
waveform->length = AUD_readSound(
- sound->playback_handle, waveform->data, length, SOUND_WAVE_SAMPLES_PER_SECOND, stop);
+ sound->playback_handle, waveform->data, length, SOUND_WAVE_SAMPLES_PER_SECOND, &stop_i16);
+ *stop = stop_i16 != 0;
}
else {
/* Create an empty waveform here if the sound couldn't be
@@ -1381,7 +1384,7 @@ int BKE_sound_scene_playing(Scene *UNUSED(scene))
void BKE_sound_read_waveform(Main *bmain,
bSound *sound,
/* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *stop)
+ bool *stop)
{
UNUSED_VARS(sound, stop, bmain);
}
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.cc b/source/blender/blenkernel/intern/subdiv_mesh.cc
index 3b97c1f5e68..e1c434f2b2e 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.cc
+++ b/source/blender/blenkernel/intern/subdiv_mesh.cc
@@ -794,7 +794,7 @@ static void subdiv_copy_edge_data(SubdivMeshContext *ctx,
/* TODO: Ensure crease layer isn't copied to result. */
subdiv_edge->flag = 0;
if (!ctx->settings->use_optimal_display) {
- subdiv_edge->flag |= ME_EDGERENDER;
+ subdiv_edge->flag |= ME_EDGEDRAW;
}
if (ctx->edge_origindex != nullptr) {
ctx->edge_origindex[subdiv_edge_index] = ORIGINDEX_NONE;
@@ -804,7 +804,7 @@ static void subdiv_copy_edge_data(SubdivMeshContext *ctx,
const int coarse_edge_index = coarse_edge - ctx->coarse_edges;
CustomData_copy_data(
&ctx->coarse_mesh->edata, &ctx->subdiv_mesh->edata, coarse_edge_index, subdiv_edge_index, 1);
- subdiv_edge->flag |= ME_EDGERENDER;
+ subdiv_edge->flag |= ME_EDGEDRAW;
}
static void subdiv_mesh_edge(const SubdivForeachContext *foreach_context,
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index c37f4b1ea2f..80fb637b76e 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -962,7 +962,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
int edgeSize = ccgSubSurf_getEdgeSize(ss);
uint i = 0;
short *edgeFlags = ccgdm->edgeFlags;
- const short ed_interior_flag = ccgdm->drawInteriorEdges ? (ME_EDGEDRAW | ME_EDGERENDER) : 0;
+ const short ed_interior_flag = ccgdm->drawInteriorEdges ? ME_EDGEDRAW : 0;
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
@@ -1005,11 +1005,11 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
if (edgeFlags) {
if (edgeIdx != -1) {
- ed_flag |= ((edgeFlags[index] & (ME_SEAM | ME_SHARP)) | ME_EDGEDRAW | ME_EDGERENDER);
+ ed_flag |= ((edgeFlags[index] & (ME_SEAM | ME_SHARP)) | ME_EDGEDRAW);
}
}
else {
- ed_flag |= ME_EDGEDRAW | ME_EDGERENDER;
+ ed_flag |= ME_EDGEDRAW;
}
for (x = 0; x < edgeSize - 1; x++) {
diff --git a/source/blender/blenkernel/intern/tracking_solver.c b/source/blender/blenkernel/intern/tracking_solver.c
index 11041b4c0fd..e784c39ba08 100644
--- a/source/blender/blenkernel/intern/tracking_solver.c
+++ b/source/blender/blenkernel/intern/tracking_solver.c
@@ -56,8 +56,8 @@ typedef struct MovieReconstructContext {
} MovieReconstructContext;
typedef struct ReconstructProgressData {
- short *stop;
- short *do_update;
+ bool *stop;
+ bool *do_update;
float *progress;
char *stats_message;
int message_size;
@@ -465,8 +465,8 @@ static void reconstructionOptionsFromContext(libmv_ReconstructionOptions *recons
}
void BKE_tracking_reconstruction_solve(MovieReconstructContext *context,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress,
char *stats_message,
int message_size)
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index ee827cd8cd4..d71db8f71a5 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -141,19 +141,18 @@ static int write_audio_frame(FFMpegContext *context)
frame->pts = context->audio_time / av_q2d(c->time_base);
frame->nb_samples = context->audio_input_samples;
frame->format = c->sample_fmt;
- frame->channels = c->channels;
- frame->channel_layout = c->channel_layout;
+ av_channel_layout_copy(&frame->ch_layout, &c->ch_layout);
if (context->audio_deinterleave) {
int channel, i;
uint8_t *temp;
- for (channel = 0; channel < c->channels; channel++) {
+ for (channel = 0; channel < c->ch_layout.nb_channels; channel++) {
for (i = 0; i < frame->nb_samples; i++) {
memcpy(context->audio_deinterleave_buffer +
(i + channel * frame->nb_samples) * context->audio_sample_size,
context->audio_input_buffer +
- (c->channels * i + channel) * context->audio_sample_size,
+ (c->ch_layout.nb_channels * i + channel) * context->audio_sample_size,
context->audio_sample_size);
}
}
@@ -164,10 +163,11 @@ static int write_audio_frame(FFMpegContext *context)
}
avcodec_fill_audio_frame(frame,
- c->channels,
+ c->ch_layout.nb_channels,
c->sample_fmt,
context->audio_input_buffer,
- context->audio_input_samples * c->channels * context->audio_sample_size,
+ context->audio_input_samples * c->ch_layout.nb_channels *
+ context->audio_sample_size,
1);
int success = 1;
@@ -944,23 +944,23 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
c->sample_rate = rd->ffcodecdata.audio_mixrate;
c->bit_rate = context->ffmpeg_audio_bitrate * 1000;
c->sample_fmt = AV_SAMPLE_FMT_S16;
- c->channels = rd->ffcodecdata.audio_channels;
+ c->ch_layout.nb_channels = rd->ffcodecdata.audio_channels;
switch (rd->ffcodecdata.audio_channels) {
case FFM_CHANNELS_MONO:
- c->channel_layout = AV_CH_LAYOUT_MONO;
+ av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_MONO);
break;
case FFM_CHANNELS_STEREO:
- c->channel_layout = AV_CH_LAYOUT_STEREO;
+ av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_STEREO);
break;
case FFM_CHANNELS_SURROUND4:
- c->channel_layout = AV_CH_LAYOUT_QUAD;
+ av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_QUAD);
break;
case FFM_CHANNELS_SURROUND51:
- c->channel_layout = AV_CH_LAYOUT_5POINT1_BACK;
+ av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_5POINT1_BACK);
break;
case FFM_CHANNELS_SURROUND71:
- c->channel_layout = AV_CH_LAYOUT_7POINT1;
+ av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_7POINT1);
break;
}
@@ -1027,7 +1027,7 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
* not sure if that is needed anymore, so let's try out if there are any
* complaints regarding some FFmpeg versions users might have. */
context->audio_input_samples = AV_INPUT_BUFFER_MIN_SIZE * 8 / c->bits_per_coded_sample /
- c->channels;
+ c->ch_layout.nb_channels;
}
else {
context->audio_input_samples = c->frame_size;
@@ -1037,11 +1037,11 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
context->audio_sample_size = av_get_bytes_per_sample(c->sample_fmt);
- context->audio_input_buffer = (uint8_t *)av_malloc(context->audio_input_samples * c->channels *
- context->audio_sample_size);
+ context->audio_input_buffer = (uint8_t *)av_malloc(
+ context->audio_input_samples * c->ch_layout.nb_channels * context->audio_sample_size);
if (context->audio_deinterleave) {
context->audio_deinterleave_buffer = (uint8_t *)av_malloc(
- context->audio_input_samples * c->channels * context->audio_sample_size);
+ context->audio_input_samples * c->ch_layout.nb_channels * context->audio_sample_size);
}
context->audio_time = 0.0f;
@@ -1432,7 +1432,7 @@ int BKE_ffmpeg_start(void *context_v,
AVCodecContext *c = context->audio_codec;
AUD_DeviceSpecs specs;
- specs.channels = c->channels;
+ specs.channels = c->ch_layout.nb_channels;
switch (av_get_packed_sample_fmt(c->sample_fmt)) {
case AV_SAMPLE_FMT_U8:
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index 179a1a305d1..d13f3fe5ced 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -626,17 +626,6 @@ bool BLI_path_suffix(char *string, size_t maxlen, const char *suffix, const char
bool BLI_path_parent_dir(char *path)
{
- char tmp[FILE_MAX];
-
- STRNCPY(tmp, path);
- /* Does all the work of normalizing the path for us.
- *
- * NOTE(@campbellbarton): While it's possible strip text after the second last slash,
- * this would have to be clever and skip cases like "/./" & multiple slashes.
- * Since this ends up solving some of the same problems as #BLI_path_normalize,
- * call this function instead of attempting to handle them separately. */
- BLI_path_normalize(NULL, tmp);
-
/* Use #BLI_path_name_at_index instead of checking if the strings ends with `parent_dir`
* to ensure the logic isn't confused by:
* - Directory names that happen to end with `..`.
@@ -644,18 +633,19 @@ bool BLI_path_parent_dir(char *path)
* which would cause checking for a tailing `/../` fail.
* Extracting the span of the final directory avoids both these issues. */
int tail_ofs = 0, tail_len = 0;
- if (!BLI_path_name_at_index(tmp, -1, &tail_ofs, &tail_len)) {
+ if (!BLI_path_name_at_index(path, -1, &tail_ofs, &tail_len)) {
return false;
}
if (tail_len == 1) {
/* Last path is ".", as normalize should remove this, it's safe to assume failure.
* This happens when the input a single period (possibly with slashes before or after). */
- if (tmp[tail_ofs] == '.') {
+ if (path[tail_ofs] == '.') {
return false;
}
}
- memcpy(path, tmp, tail_ofs);
+ /* Input paths should already be normalized if `..` is part of the path. */
+ BLI_assert(!((tail_len == 2) && (path[tail_ofs] == '.') && (path[tail_ofs + 1] == '.')));
path[tail_ofs] = '\0';
return true;
}
diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c
index e4a93762da4..cdb63bd8075 100644
--- a/source/blender/blenloader/intern/versioning_260.c
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -44,6 +44,7 @@
#include "BKE_image.h"
#include "BKE_main.h" /* for Main */
#include "BKE_mesh.h" /* for ME_ defines (patching) */
+#include "BKE_mesh_legacy_convert.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index 9a0568a3589..23d514a7b12 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -62,6 +62,7 @@
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
+#include "BKE_mesh_legacy_convert.h"
#include "SEQ_iterator.h"
#include "SEQ_sequencer.h"
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index 8125130490a..cff8eb5a2f7 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -732,8 +732,7 @@ short BM_edge_flag_to_mflag(BMEdge *e)
return (((hflag & BM_ELEM_SEAM) ? ME_SEAM : 0) | ((hflag & BM_ELEM_DRAW) ? ME_EDGEDRAW : 0) |
((hflag & BM_ELEM_SMOOTH) == 0 ? ME_SHARP : 0) |
- (BM_edge_is_wire(e) ? ME_LOOSEEDGE : 0) | /* not typical */
- ME_EDGERENDER);
+ (BM_edge_is_wire(e) ? ME_LOOSEEDGE : 0));
}
char BM_face_flag_to_mflag(BMFace *f)
{
diff --git a/source/blender/compositor/realtime_compositor/CMakeLists.txt b/source/blender/compositor/realtime_compositor/CMakeLists.txt
index 2402adcadaf..b4352248b5b 100644
--- a/source/blender/compositor/realtime_compositor/CMakeLists.txt
+++ b/source/blender/compositor/realtime_compositor/CMakeLists.txt
@@ -3,6 +3,7 @@
set(INC
.
algorithms
+ cached_resources
../../blenkernel
../../blenlib
../../gpu
@@ -10,6 +11,7 @@ set(INC
../../makesdna
../../makesrna
../../nodes
+ ../../render
../../gpu/intern
../../../../intern/guardedalloc
)
@@ -31,6 +33,7 @@ set(SRC
intern/shader_node.cc
intern/shader_operation.cc
intern/simple_operation.cc
+ intern/static_cache_manager.cc
intern/static_shader_manager.cc
intern/texture_pool.cc
intern/utilities.cc
@@ -51,6 +54,7 @@ set(SRC
COM_shader_node.hh
COM_shader_operation.hh
COM_simple_operation.hh
+ COM_static_cache_manager.hh
COM_static_shader_manager.hh
COM_texture_pool.hh
COM_utilities.hh
@@ -58,12 +62,22 @@ set(SRC
algorithms/intern/algorithm_parallel_reduction.cc
algorithms/COM_algorithm_parallel_reduction.hh
+
+ cached_resources/intern/morphological_distance_feather_weights.cc
+ cached_resources/intern/symmetric_blur_weights.cc
+ cached_resources/intern/symmetric_separable_blur_weights.cc
+
+ cached_resources/COM_cached_resource.hh
+ cached_resources/COM_morphological_distance_feather_weights.hh
+ cached_resources/COM_symmetric_blur_weights.hh
+ cached_resources/COM_symmetric_separable_blur_weights.hh
)
set(LIB
bf_gpu
bf_nodes
bf_imbuf
+ bf_render
bf_blenlib
bf_blenkernel
)
diff --git a/source/blender/compositor/realtime_compositor/COM_context.hh b/source/blender/compositor/realtime_compositor/COM_context.hh
index b5c8cea641f..80fb4f70ca4 100644
--- a/source/blender/compositor/realtime_compositor/COM_context.hh
+++ b/source/blender/compositor/realtime_compositor/COM_context.hh
@@ -9,6 +9,7 @@
#include "GPU_texture.h"
+#include "COM_static_cache_manager.hh"
#include "COM_static_shader_manager.hh"
#include "COM_texture_pool.hh"
@@ -22,14 +23,17 @@ namespace blender::realtime_compositor {
* providing input data like render passes and the active scene, as well as references to the data
* where the output of the evaluator will be written. The class also provides a reference to the
* texture pool which should be implemented by the caller and provided during construction.
- * Finally, the class have an instance of a static shader manager for convenient shader
- * acquisition. */
+ * Finally, the class have an instance of a static shader manager and a static resource manager
+ * for acquiring cached shaders and resources efficiently. */
class Context {
private:
/* A texture pool that can be used to allocate textures for the compositor efficiently. */
TexturePool &texture_pool_;
/* A static shader manager that can be used to acquire shaders for the compositor efficiently. */
StaticShaderManager shader_manager_;
+ /* A static cache manager that can be used to acquire cached resources for the compositor
+ * efficiently. */
+ StaticCacheManager cache_manager_;
public:
Context(TexturePool &texture_pool);
@@ -67,6 +71,9 @@ class Context {
/* Get a reference to the static shader manager of this context. */
StaticShaderManager &shader_manager();
+
+ /* Get a reference to the static cache manager of this context. */
+ StaticCacheManager &cache_manager();
};
} // namespace blender::realtime_compositor
diff --git a/source/blender/compositor/realtime_compositor/COM_static_cache_manager.hh b/source/blender/compositor/realtime_compositor/COM_static_cache_manager.hh
new file mode 100644
index 00000000000..20fbb156879
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/COM_static_cache_manager.hh
@@ -0,0 +1,77 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include <memory>
+
+#include "BLI_map.hh"
+#include "BLI_math_vec_types.hh"
+
+#include "COM_morphological_distance_feather_weights.hh"
+#include "COM_symmetric_blur_weights.hh"
+#include "COM_symmetric_separable_blur_weights.hh"
+
+namespace blender::realtime_compositor {
+
+/* -------------------------------------------------------------------------------------------------
+ * Static Cache Manager
+ *
+ * A static cache manager is a collection of cached resources that can be retrieved when needed and
+ * created if not already available. In particular, each cached resource type has its own Map in
+ * the class, where all instances of that cached resource type are stored and tracked. See the
+ * CachedResource class for more information.
+ *
+ * The manager deletes the cached resources that are no longer needed. A cached resource is said to
+ * be not needed when it was not used in the previous evaluation. This is done through the
+ * following mechanism:
+ *
+ * - Before every evaluation, do the following:
+ * 1. All resources whose CachedResource::needed flag is false are deleted.
+ * 2. The CachedResource::needed flag of all remaining resources is set to false.
+ * - During evaluation, when retrieving any cached resource, set its CachedResource::needed flag to
+ * true.
+ *
+ * In effect, any resource that was used in the previous evaluation but was not used in the current
+ * evaluation will be deleted before the next evaluation. This mechanism is implemented in the
+ * reset() method of the class, which should be called before every evaluation. */
+class StaticCacheManager {
+ private:
+ /* A map that stores all SymmetricBlurWeights cached resources. */
+ Map<SymmetricBlurWeightsKey, std::unique_ptr<SymmetricBlurWeights>> symmetric_blur_weights_;
+
+ /* A map that stores all SymmetricSeparableBlurWeights cached resources. */
+ Map<SymmetricSeparableBlurWeightsKey, std::unique_ptr<SymmetricSeparableBlurWeights>>
+ symmetric_separable_blur_weights_;
+
+ /* A map that stores all MorphologicalDistanceFeatherWeights cached resources. */
+ Map<MorphologicalDistanceFeatherWeightsKey, std::unique_ptr<MorphologicalDistanceFeatherWeights>>
+ morphological_distance_feather_weights_;
+
+ public:
+ /* Reset the cache manager by deleting the cached resources that are no longer needed because
+ * they weren't used in the last evaluation and prepare the remaining cached resources to track
+ * their needed status in the next evaluation. See the class description for more information.
+ * This should be called before every evaluation. */
+ void reset();
+
+ /* Check if there is an available SymmetricBlurWeights cached resource with the given parameters
+ * in the manager, if one exists, return it, otherwise, return a newly created one and add it to
+ * the manager. In both cases, tag the cached resource as needed to keep it cached for the next
+ * evaluation. */
+ SymmetricBlurWeights &get_symmetric_blur_weights(int type, float2 radius);
+
+ /* Check if there is an available SymmetricSeparableBlurWeights cached resource with the given
+ * parameters in the manager, if one exists, return it, otherwise, return a newly created one and
+ * add it to the manager. In both cases, tag the cached resource as needed to keep it cached for
+ * the next evaluation. */
+ SymmetricSeparableBlurWeights &get_symmetric_separable_blur_weights(int type, float radius);
+
+ /* Check if there is an available MorphologicalDistanceFeatherWeights cached resource with the
+ * given parameters in the manager, if one exists, return it, otherwise, return a newly created
+ * one and add it to the manager. In both cases, tag the cached resource as needed to keep it
+ * cached for the next evaluation. */
+ MorphologicalDistanceFeatherWeights &get_morphological_distance_feather_weights(int type,
+ int radius);
+};
+
+} // namespace blender::realtime_compositor
diff --git a/source/blender/compositor/realtime_compositor/cached_resources/COM_cached_resource.hh b/source/blender/compositor/realtime_compositor/cached_resources/COM_cached_resource.hh
new file mode 100644
index 00000000000..fe3158ef52d
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/cached_resources/COM_cached_resource.hh
@@ -0,0 +1,31 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+namespace blender::realtime_compositor {
+
+/* -------------------------------------------------------------------------------------------------
+ * Cached Resource.
+ *
+ * A cached resource is any resource that can be cached across compositor evaluations and across
+ * multiple operations. Cached resources are managed by an instance of a StaticCacheManager and are
+ * freed when they are no longer needed, a state which is represented by the `needed` member in the
+ * class. For more information on the caching mechanism, see the StaticCacheManager class.
+ *
+ * To add a new cached resource:
+ *
+ * - Create a derived class from CachedResource to represent the resource.
+ * - Create a key class that can be used in a Map to identify the resource.
+ * - Add a new Map to StaticCacheManager mapping the key to the resource.
+ * - Reset the contents of the added map in StaticCacheManager::reset.
+ * - Add an appropriate getter method in StaticCacheManager.
+ *
+ * See the existing cached resources for reference. */
+class CachedResource {
+ public:
+ /* A flag that represents the needed status of the cached resource. See the StaticCacheManager
+ * class for more information on how this member is utilized in the caching mechanism. */
+ bool needed = true;
+};
+
+} // namespace blender::realtime_compositor
diff --git a/source/blender/compositor/realtime_compositor/cached_resources/COM_morphological_distance_feather_weights.hh b/source/blender/compositor/realtime_compositor/cached_resources/COM_morphological_distance_feather_weights.hh
new file mode 100644
index 00000000000..cd6827bdd6b
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/cached_resources/COM_morphological_distance_feather_weights.hh
@@ -0,0 +1,61 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include <cstdint>
+
+#include "GPU_shader.h"
+#include "GPU_texture.h"
+
+#include "COM_cached_resource.hh"
+
+namespace blender::realtime_compositor {
+
+/* ------------------------------------------------------------------------------------------------
+ * Morphological Distance Feather Key.
+ */
+class MorphologicalDistanceFeatherWeightsKey {
+ public:
+ int type;
+ float radius;
+
+ MorphologicalDistanceFeatherWeightsKey(int type, float radius);
+
+ uint64_t hash() const;
+};
+
+bool operator==(const MorphologicalDistanceFeatherWeightsKey &a,
+ const MorphologicalDistanceFeatherWeightsKey &b);
+
+/* -------------------------------------------------------------------------------------------------
+ * Morphological Distance Feather Weights.
+ *
+ * A cached resource that computes and caches 1D GPU textures containing the weights of the
+ * separable Gaussian filter of the given radius as well as an inverse distance falloff of the
+ * given type and radius. The weights and falloffs are symmetric, because the Gaussian and falloff
+ * functions are all even functions. Consequently, only the positive half of the filter is computed
+ * and the shader takes that into consideration. */
+class MorphologicalDistanceFeatherWeights : public CachedResource {
+ private:
+ GPUTexture *weights_texture_ = nullptr;
+ GPUTexture *distance_falloffs_texture_ = nullptr;
+
+ public:
+ MorphologicalDistanceFeatherWeights(int type, int radius);
+
+ ~MorphologicalDistanceFeatherWeights();
+
+ void compute_weights(int radius);
+
+ void compute_distance_falloffs(int type, int radius);
+
+ void bind_weights_as_texture(GPUShader *shader, const char *texture_name) const;
+
+ void unbind_weights_as_texture() const;
+
+ void bind_distance_falloffs_as_texture(GPUShader *shader, const char *texture_name) const;
+
+ void unbind_distance_falloffs_as_texture() const;
+};
+
+} // namespace blender::realtime_compositor
diff --git a/source/blender/compositor/realtime_compositor/cached_resources/COM_symmetric_blur_weights.hh b/source/blender/compositor/realtime_compositor/cached_resources/COM_symmetric_blur_weights.hh
new file mode 100644
index 00000000000..05d3c7c6f3e
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/cached_resources/COM_symmetric_blur_weights.hh
@@ -0,0 +1,52 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include <cstdint>
+
+#include "BLI_math_vec_types.hh"
+
+#include "GPU_shader.h"
+#include "GPU_texture.h"
+
+#include "COM_cached_resource.hh"
+
+namespace blender::realtime_compositor {
+
+/* ------------------------------------------------------------------------------------------------
+ * Symmetric Blur Weights Key.
+ */
+class SymmetricBlurWeightsKey {
+ public:
+ int type;
+ float2 radius;
+
+ SymmetricBlurWeightsKey(int type, float2 radius);
+
+ uint64_t hash() const;
+};
+
+bool operator==(const SymmetricBlurWeightsKey &a, const SymmetricBlurWeightsKey &b);
+
+/* -------------------------------------------------------------------------------------------------
+ * Symmetric Blur Weights.
+ *
+ * A cached resource that computes and caches a 2D GPU texture containing the weights of the filter
+ * of the given type and radius. The filter is assumed to be symmetric, because the filter
+ * functions are evaluated on the normalized distance to the center. Consequently, only the upper
+ * right quadrant are computed and the shader takes that into consideration. */
+class SymmetricBlurWeights : public CachedResource {
+ private:
+ GPUTexture *texture_ = nullptr;
+
+ public:
+ SymmetricBlurWeights(int type, float2 radius);
+
+ ~SymmetricBlurWeights();
+
+ void bind_as_texture(GPUShader *shader, const char *texture_name) const;
+
+ void unbind_as_texture() const;
+};
+
+} // namespace blender::realtime_compositor
diff --git a/source/blender/compositor/realtime_compositor/cached_resources/COM_symmetric_separable_blur_weights.hh b/source/blender/compositor/realtime_compositor/cached_resources/COM_symmetric_separable_blur_weights.hh
new file mode 100644
index 00000000000..85e75e4535d
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/cached_resources/COM_symmetric_separable_blur_weights.hh
@@ -0,0 +1,53 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include <cstdint>
+
+#include "BLI_math_vec_types.hh"
+
+#include "GPU_shader.h"
+#include "GPU_texture.h"
+
+#include "COM_cached_resource.hh"
+
+namespace blender::realtime_compositor {
+
+/* ------------------------------------------------------------------------------------------------
+ * Symmetric Separable Blur Weights Key.
+ */
+class SymmetricSeparableBlurWeightsKey {
+ public:
+ int type;
+ float radius;
+
+ SymmetricSeparableBlurWeightsKey(int type, float radius);
+
+ uint64_t hash() const;
+};
+
+bool operator==(const SymmetricSeparableBlurWeightsKey &a,
+ const SymmetricSeparableBlurWeightsKey &b);
+
+/* -------------------------------------------------------------------------------------------------
+ * Symmetric Separable Blur Weights.
+ *
+ * A cached resource that computes and caches a 1D GPU texture containing the weights of the
+ * separable filter of the given type and radius. The filter is assumed to be symmetric, because
+ * the filter functions are all even functions. Consequently, only the positive half of the filter
+ * is computed and the shader takes that into consideration. */
+class SymmetricSeparableBlurWeights : public CachedResource {
+ private:
+ GPUTexture *texture_ = nullptr;
+
+ public:
+ SymmetricSeparableBlurWeights(int type, float radius);
+
+ ~SymmetricSeparableBlurWeights();
+
+ void bind_as_texture(GPUShader *shader, const char *texture_name) const;
+
+ void unbind_as_texture() const;
+};
+
+} // namespace blender::realtime_compositor
diff --git a/source/blender/compositor/realtime_compositor/cached_resources/intern/morphological_distance_feather_weights.cc b/source/blender/compositor/realtime_compositor/cached_resources/intern/morphological_distance_feather_weights.cc
new file mode 100644
index 00000000000..eac88b907b8
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/cached_resources/intern/morphological_distance_feather_weights.cc
@@ -0,0 +1,159 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include <cmath>
+#include <cstdint>
+
+#include "BLI_array.hh"
+#include "BLI_hash.hh"
+#include "BLI_index_range.hh"
+
+#include "RE_pipeline.h"
+
+#include "DNA_scene_types.h"
+
+#include "GPU_shader.h"
+#include "GPU_texture.h"
+
+#include "COM_morphological_distance_feather_weights.hh"
+
+namespace blender::realtime_compositor {
+
+/* --------------------------------------------------------------------
+ * Morphological Distance Feather Weights Key.
+ */
+
+MorphologicalDistanceFeatherWeightsKey::MorphologicalDistanceFeatherWeightsKey(int type,
+ float radius)
+ : type(type), radius(radius)
+{
+}
+
+uint64_t MorphologicalDistanceFeatherWeightsKey::hash() const
+{
+ return get_default_hash_2(type, radius);
+}
+
+bool operator==(const MorphologicalDistanceFeatherWeightsKey &a,
+ const MorphologicalDistanceFeatherWeightsKey &b)
+{
+ return a.type == b.type && a.radius == b.radius;
+}
+
+/* --------------------------------------------------------------------
+ * Morphological Distance Feather Weights.
+ */
+
+MorphologicalDistanceFeatherWeights::MorphologicalDistanceFeatherWeights(int type, int radius)
+{
+ compute_weights(radius);
+ compute_distance_falloffs(type, radius);
+}
+
+MorphologicalDistanceFeatherWeights::~MorphologicalDistanceFeatherWeights()
+{
+ GPU_texture_free(weights_texture_);
+ GPU_texture_free(distance_falloffs_texture_);
+}
+
+void MorphologicalDistanceFeatherWeights::compute_weights(int radius)
+{
+ /* The size of filter is double the radius plus 1, but since the filter is symmetric, we only
+ * compute half of it and no doubling happens. We add 1 to make sure the filter size is always
+ * odd and there is a center weight. */
+ const int size = radius + 1;
+ Array<float> weights(size);
+
+ float sum = 0.0f;
+
+ /* First, compute the center weight. */
+ const float center_weight = RE_filter_value(R_FILTER_GAUSS, 0.0f);
+ weights[0] = center_weight;
+ sum += center_weight;
+
+ /* Second, compute the other weights in the positive direction, making sure to add double the
+ * weight to the sum of weights because the filter is symmetric and we only loop over half of
+ * it. Skip the center weight already computed by dropping the front index. */
+ const float scale = radius > 0.0f ? 1.0f / radius : 0.0f;
+ for (const int i : weights.index_range().drop_front(1)) {
+ const float weight = RE_filter_value(R_FILTER_GAUSS, i * scale);
+ weights[i] = weight;
+ sum += weight * 2.0f;
+ }
+
+ /* Finally, normalize the weights. */
+ for (const int i : weights.index_range()) {
+ weights[i] /= sum;
+ }
+
+ weights_texture_ = GPU_texture_create_1d("Weights", size, 1, GPU_R16F, weights.data());
+}
+
+/* Computes a falloff that is equal to 1 at an input of zero and decrease to zero at an input of 1,
+ * with the rate of decrease depending on the falloff type. */
+static float compute_distance_falloff(int type, float x)
+{
+ x = 1.0f - x;
+
+ switch (type) {
+ case PROP_SMOOTH:
+ return 3.0f * x * x - 2.0f * x * x * x;
+ case PROP_SPHERE:
+ return std::sqrt(2.0f * x - x * x);
+ case PROP_ROOT:
+ return std::sqrt(x);
+ case PROP_SHARP:
+ return x * x;
+ case PROP_INVSQUARE:
+ return x * (2.0f - x);
+ case PROP_LIN:
+ return x;
+ default:
+ BLI_assert_unreachable();
+ return x;
+ }
+}
+
+void MorphologicalDistanceFeatherWeights::compute_distance_falloffs(int type, int radius)
+{
+ /* The size of the distance falloffs is double the radius plus 1, but since the falloffs are
+ * symmetric, we only compute half of them and no doubling happens. We add 1 to make sure the
+ * falloffs size is always odd and there is a center falloff. */
+ const int size = radius + 1;
+ Array<float> falloffs(size);
+
+ /* Compute the distance falloffs in the positive direction only, because the falloffs are
+ * symmetric. */
+ const float scale = radius > 0.0f ? 1.0f / radius : 0.0f;
+ for (const int i : falloffs.index_range()) {
+ falloffs[i] = compute_distance_falloff(type, i * scale);
+ }
+
+ distance_falloffs_texture_ = GPU_texture_create_1d(
+ "Distance Factors", size, 1, GPU_R16F, falloffs.data());
+}
+
+void MorphologicalDistanceFeatherWeights::bind_weights_as_texture(GPUShader *shader,
+ const char *texture_name) const
+{
+ const int texture_image_unit = GPU_shader_get_texture_binding(shader, texture_name);
+ GPU_texture_bind(weights_texture_, texture_image_unit);
+}
+
+void MorphologicalDistanceFeatherWeights::unbind_weights_as_texture() const
+{
+ GPU_texture_unbind(weights_texture_);
+}
+
+void MorphologicalDistanceFeatherWeights::bind_distance_falloffs_as_texture(
+ GPUShader *shader, const char *texture_name) const
+{
+ const int texture_image_unit = GPU_shader_get_texture_binding(shader, texture_name);
+ GPU_texture_bind(distance_falloffs_texture_, texture_image_unit);
+}
+
+void MorphologicalDistanceFeatherWeights::unbind_distance_falloffs_as_texture() const
+{
+ GPU_texture_unbind(distance_falloffs_texture_);
+}
+
+} // namespace blender::realtime_compositor
diff --git a/source/blender/compositor/realtime_compositor/cached_resources/intern/symmetric_blur_weights.cc b/source/blender/compositor/realtime_compositor/cached_resources/intern/symmetric_blur_weights.cc
new file mode 100644
index 00000000000..a22d32a8e18
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/cached_resources/intern/symmetric_blur_weights.cc
@@ -0,0 +1,115 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include <cstdint>
+
+#include "BLI_array.hh"
+#include "BLI_hash.hh"
+#include "BLI_index_range.hh"
+#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.hh"
+
+#include "RE_pipeline.h"
+
+#include "GPU_shader.h"
+#include "GPU_texture.h"
+
+#include "COM_symmetric_blur_weights.hh"
+
+namespace blender::realtime_compositor {
+
+/* --------------------------------------------------------------------
+ * Symmetric Blur Weights Key.
+ */
+
+SymmetricBlurWeightsKey::SymmetricBlurWeightsKey(int type, float2 radius)
+ : type(type), radius(radius)
+{
+}
+
+uint64_t SymmetricBlurWeightsKey::hash() const
+{
+ return get_default_hash_3(type, radius.x, radius.y);
+}
+
+bool operator==(const SymmetricBlurWeightsKey &a, const SymmetricBlurWeightsKey &b)
+{
+ return a.type == b.type && a.radius == b.radius;
+}
+
+/* --------------------------------------------------------------------
+ * Symmetric Blur Weights.
+ */
+
+SymmetricBlurWeights::SymmetricBlurWeights(int type, float2 radius)
+{
+ /* The full size of filter is double the radius plus 1, but since the filter is symmetric, we
+ * only compute a single quadrant of it and so no doubling happens. We add 1 to make sure the
+ * filter size is always odd and there is a center weight. */
+ const float2 scale = math::safe_divide(float2(1.0f), radius);
+ const int2 size = int2(math::ceil(radius)) + int2(1);
+ Array<float> weights(size.x * size.y);
+
+ float sum = 0.0f;
+
+ /* First, compute the center weight. */
+ const float center_weight = RE_filter_value(type, 0.0f);
+ weights[0] = center_weight;
+ sum += center_weight;
+
+ /* Then, compute the weights along the positive x axis, making sure to add double the weight to
+ * the sum of weights because the filter is symmetric and we only loop over the positive half
+ * of the x axis. Skip the center weight already computed by dropping the front index. */
+ for (const int x : IndexRange(size.x).drop_front(1)) {
+ const float weight = RE_filter_value(type, x * scale.x);
+ weights[x] = weight;
+ sum += weight * 2.0f;
+ }
+
+ /* Then, compute the weights along the positive y axis, making sure to add double the weight to
+ * the sum of weights because the filter is symmetric and we only loop over the positive half
+ * of the y axis. Skip the center weight already computed by dropping the front index. */
+ for (const int y : IndexRange(size.y).drop_front(1)) {
+ const float weight = RE_filter_value(type, y * scale.y);
+ weights[size.x * y] = weight;
+ sum += weight * 2.0f;
+ }
+
+ /* Then, compute the other weights in the upper right quadrant, making sure to add quadruple
+ * the weight to the sum of weights because the filter is symmetric and we only loop over one
+ * quadrant of it. Skip the weights along the y and x axis already computed by dropping the
+ * front index. */
+ for (const int y : IndexRange(size.y).drop_front(1)) {
+ for (const int x : IndexRange(size.x).drop_front(1)) {
+ const float weight = RE_filter_value(type, math::length(float2(x, y) * scale));
+ weights[size.x * y + x] = weight;
+ sum += weight * 4.0f;
+ }
+ }
+
+ /* Finally, normalize the weights. */
+ for (const int y : IndexRange(size.y)) {
+ for (const int x : IndexRange(size.x)) {
+ weights[size.x * y + x] /= sum;
+ }
+ }
+
+ texture_ = GPU_texture_create_2d("Weights", size.x, size.y, 1, GPU_R16F, weights.data());
+}
+
+SymmetricBlurWeights::~SymmetricBlurWeights()
+{
+ GPU_texture_free(texture_);
+}
+
+void SymmetricBlurWeights::bind_as_texture(GPUShader *shader, const char *texture_name) const
+{
+ const int texture_image_unit = GPU_shader_get_texture_binding(shader, texture_name);
+ GPU_texture_bind(texture_, texture_image_unit);
+}
+
+void SymmetricBlurWeights::unbind_as_texture() const
+{
+ GPU_texture_unbind(texture_);
+}
+
+} // namespace blender::realtime_compositor
diff --git a/source/blender/compositor/realtime_compositor/cached_resources/intern/symmetric_separable_blur_weights.cc b/source/blender/compositor/realtime_compositor/cached_resources/intern/symmetric_separable_blur_weights.cc
new file mode 100644
index 00000000000..b8c47d5a5d0
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/cached_resources/intern/symmetric_separable_blur_weights.cc
@@ -0,0 +1,93 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include <cstdint>
+
+#include "BLI_array.hh"
+#include "BLI_hash.hh"
+#include "BLI_index_range.hh"
+#include "BLI_math_base.hh"
+
+#include "RE_pipeline.h"
+
+#include "GPU_shader.h"
+#include "GPU_texture.h"
+
+#include "COM_symmetric_separable_blur_weights.hh"
+
+namespace blender::realtime_compositor {
+
+/* --------------------------------------------------------------------
+ * Symmetric Separable Blur Weights Key.
+ */
+
+SymmetricSeparableBlurWeightsKey::SymmetricSeparableBlurWeightsKey(int type, float radius)
+ : type(type), radius(radius)
+{
+}
+
+uint64_t SymmetricSeparableBlurWeightsKey::hash() const
+{
+ return get_default_hash_2(type, radius);
+}
+
+bool operator==(const SymmetricSeparableBlurWeightsKey &a,
+ const SymmetricSeparableBlurWeightsKey &b)
+{
+ return a.type == b.type && a.radius == b.radius;
+}
+
+/* --------------------------------------------------------------------
+ * Symmetric Separable Blur Weights.
+ */
+
+SymmetricSeparableBlurWeights::SymmetricSeparableBlurWeights(int type, float radius)
+{
+ /* The size of filter is double the radius plus 1, but since the filter is symmetric, we only
+ * compute half of it and no doubling happens. We add 1 to make sure the filter size is always
+ * odd and there is a center weight. */
+ const int size = math::ceil(radius) + 1;
+ Array<float> weights(size);
+
+ float sum = 0.0f;
+
+ /* First, compute the center weight. */
+ const float center_weight = RE_filter_value(type, 0.0f);
+ weights[0] = center_weight;
+ sum += center_weight;
+
+ /* Second, compute the other weights in the positive direction, making sure to add double the
+ * weight to the sum of weights because the filter is symmetric and we only loop over half of
+ * it. Skip the center weight already computed by dropping the front index. */
+ const float scale = radius > 0.0f ? 1.0f / radius : 0.0f;
+ for (const int i : weights.index_range().drop_front(1)) {
+ const float weight = RE_filter_value(type, i * scale);
+ weights[i] = weight;
+ sum += weight * 2.0f;
+ }
+
+ /* Finally, normalize the weights. */
+ for (const int i : weights.index_range()) {
+ weights[i] /= sum;
+ }
+
+ texture_ = GPU_texture_create_1d("Weights", size, 1, GPU_R16F, weights.data());
+}
+
+SymmetricSeparableBlurWeights::~SymmetricSeparableBlurWeights()
+{
+ GPU_texture_free(texture_);
+}
+
+void SymmetricSeparableBlurWeights::bind_as_texture(GPUShader *shader,
+ const char *texture_name) const
+{
+ const int texture_image_unit = GPU_shader_get_texture_binding(shader, texture_name);
+ GPU_texture_bind(texture_, texture_image_unit);
+}
+
+void SymmetricSeparableBlurWeights::unbind_as_texture() const
+{
+ GPU_texture_unbind(texture_);
+}
+
+} // namespace blender::realtime_compositor
diff --git a/source/blender/compositor/realtime_compositor/intern/context.cc b/source/blender/compositor/realtime_compositor/intern/context.cc
index 924398f6747..0b123a2c271 100644
--- a/source/blender/compositor/realtime_compositor/intern/context.cc
+++ b/source/blender/compositor/realtime_compositor/intern/context.cc
@@ -1,6 +1,7 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_context.hh"
+#include "COM_static_cache_manager.hh"
#include "COM_static_shader_manager.hh"
#include "COM_texture_pool.hh"
@@ -32,4 +33,9 @@ StaticShaderManager &Context::shader_manager()
return shader_manager_;
}
+StaticCacheManager &Context::cache_manager()
+{
+ return cache_manager_;
+}
+
} // namespace blender::realtime_compositor
diff --git a/source/blender/compositor/realtime_compositor/intern/evaluator.cc b/source/blender/compositor/realtime_compositor/intern/evaluator.cc
index 48457bec199..1cd7d4f8951 100644
--- a/source/blender/compositor/realtime_compositor/intern/evaluator.cc
+++ b/source/blender/compositor/realtime_compositor/intern/evaluator.cc
@@ -28,6 +28,7 @@ Evaluator::Evaluator(Context &context, bNodeTree &node_tree)
void Evaluator::evaluate()
{
+ context_.cache_manager().reset();
context_.texture_pool().reset();
if (!is_compiled_) {
diff --git a/source/blender/compositor/realtime_compositor/intern/static_cache_manager.cc b/source/blender/compositor/realtime_compositor/intern/static_cache_manager.cc
new file mode 100644
index 00000000000..da78412a815
--- /dev/null
+++ b/source/blender/compositor/realtime_compositor/intern/static_cache_manager.cc
@@ -0,0 +1,74 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include <memory>
+
+#include "BLI_math_vec_types.hh"
+
+#include "COM_morphological_distance_feather_weights.hh"
+#include "COM_symmetric_blur_weights.hh"
+#include "COM_symmetric_separable_blur_weights.hh"
+
+#include "COM_static_cache_manager.hh"
+
+namespace blender::realtime_compositor {
+
+/* --------------------------------------------------------------------
+ * Static Cache Manager.
+ */
+
+void StaticCacheManager::reset()
+{
+ /* First, delete all resources that are no longer needed. */
+ symmetric_blur_weights_.remove_if([](auto item) { return !item.value->needed; });
+ symmetric_separable_blur_weights_.remove_if([](auto item) { return !item.value->needed; });
+ morphological_distance_feather_weights_.remove_if([](auto item) { return !item.value->needed; });
+
+ /* Second, reset the needed status of the remaining resources to false to ready them to track
+ * their needed status for the next evaluation. */
+ for (auto &value : symmetric_blur_weights_.values()) {
+ value->needed = false;
+ }
+ for (auto &value : symmetric_separable_blur_weights_.values()) {
+ value->needed = false;
+ }
+ for (auto &value : morphological_distance_feather_weights_.values()) {
+ value->needed = false;
+ }
+}
+
+SymmetricBlurWeights &StaticCacheManager::get_symmetric_blur_weights(int type, float2 radius)
+{
+ const SymmetricBlurWeightsKey key(type, radius);
+
+ auto &weights = *symmetric_blur_weights_.lookup_or_add_cb(
+ key, [&]() { return std::make_unique<SymmetricBlurWeights>(type, radius); });
+
+ weights.needed = true;
+ return weights;
+}
+
+SymmetricSeparableBlurWeights &StaticCacheManager::get_symmetric_separable_blur_weights(
+ int type, float radius)
+{
+ const SymmetricSeparableBlurWeightsKey key(type, radius);
+
+ auto &weights = *symmetric_separable_blur_weights_.lookup_or_add_cb(
+ key, [&]() { return std::make_unique<SymmetricSeparableBlurWeights>(type, radius); });
+
+ weights.needed = true;
+ return weights;
+}
+
+MorphologicalDistanceFeatherWeights &StaticCacheManager::
+ get_morphological_distance_feather_weights(int type, int radius)
+{
+ const MorphologicalDistanceFeatherWeightsKey key(type, radius);
+
+ auto &weights = *morphological_distance_feather_weights_.lookup_or_add_cb(
+ key, [&]() { return std::make_unique<MorphologicalDistanceFeatherWeights>(type, radius); });
+
+ weights.needed = true;
+ return weights;
+}
+
+} // namespace blender::realtime_compositor
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 4010b491141..5902dc18165 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -24,6 +24,8 @@ set(INC
../render
../render/intern
../compositor/realtime_compositor
+ ../compositor/realtime_compositor/algorithms
+ ../compositor/realtime_compositor/cached_resources
../windowmanager
../../../intern/atomic
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c
index 9bf0cce2af2..26a264c1716 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.c
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.c
@@ -142,7 +142,7 @@ typedef struct EEVEE_LightBake {
struct GPUTexture *dummy_layer_color;
int total, done; /* to compute progress */
- short *stop, *do_update;
+ bool *stop, *do_update;
float *progress;
/** For only handling the resources. */
@@ -778,7 +778,7 @@ wmJob *EEVEE_lightbake_job_create(struct wmWindowManager *wm,
}
if (old_lbake->stop != NULL) {
- *old_lbake->stop = 1;
+ *old_lbake->stop = true;
}
BLI_mutex_unlock(old_lbake->mutex);
}
@@ -1359,13 +1359,13 @@ static bool lightbake_do_sample(EEVEE_LightBake *lbake,
DRW_custom_pipeline(&draw_engine_eevee_type, depsgraph, render_callback, lbake);
lbake->done += 1;
*lbake->progress = lbake->done / (float)lbake->total;
- *lbake->do_update = 1;
+ *lbake->do_update = true;
eevee_lightbake_context_disable(lbake);
return true;
}
-void EEVEE_lightbake_job(void *custom_data, short *stop, short *do_update, float *progress)
+void EEVEE_lightbake_job(void *custom_data, bool *stop, bool *do_update, float *progress)
{
EEVEE_LightBake *lbake = (EEVEE_LightBake *)custom_data;
Depsgraph *depsgraph = lbake->depsgraph;
@@ -1394,8 +1394,8 @@ void EEVEE_lightbake_job(void *custom_data, short *stop, short *do_update, float
/* Resource allocation can fail. Early exit in this case. */
if (lbake->lcache->flag & LIGHTCACHE_INVALID) {
- *lbake->stop = 1;
- *lbake->do_update = 1;
+ *lbake->stop = true;
+ *lbake->do_update = true;
lbake->lcache->flag &= ~LIGHTCACHE_BAKING;
eevee_lightbake_context_disable(lbake);
eevee_lightbake_delete_resources(lbake);
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.h b/source/blender/draw/engines/eevee/eevee_lightcache.h
index 4e94e1914a7..73961f1919d 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.h
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.h
@@ -42,7 +42,7 @@ void *EEVEE_lightbake_job_data_alloc(struct Main *bmain,
int frame);
void EEVEE_lightbake_job_data_free(void *custom_data);
void EEVEE_lightbake_update(void *custom_data);
-void EEVEE_lightbake_job(void *custom_data, short *stop, short *do_update, float *progress);
+void EEVEE_lightbake_job(void *custom_data, bool *stop, bool *do_update, float *progress);
/**
* This is to update the world irradiance and reflection contribution from
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index 4744c0db6ce..7c5e8313532 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -88,14 +88,14 @@ BLI_INLINE Material *workbench_object_material_get(Object *ob, int mat_nr)
BLI_INLINE void workbench_material_get_image(
Object *ob, int mat_nr, Image **r_image, ImageUser **r_iuser, eGPUSamplerState *r_sampler)
{
- bNode *node;
+ const bNode *node;
*r_sampler = 0;
ED_object_get_active_image(ob, mat_nr, r_image, r_iuser, &node, NULL);
if (node && *r_image) {
switch (node->type) {
case SH_NODE_TEX_IMAGE: {
- NodeTexImage *storage = node->storage;
+ const NodeTexImage *storage = node->storage;
const bool use_filter = (storage->interpolation != SHD_INTERP_CLOSEST);
const bool use_repeat = (storage->extension == SHD_IMAGE_EXTENSION_REPEAT);
const bool use_clip = (storage->extension == SHD_IMAGE_EXTENSION_CLIP);
@@ -105,7 +105,7 @@ BLI_INLINE void workbench_material_get_image(
break;
}
case SH_NODE_TEX_ENVIRONMENT: {
- NodeTexEnvironment *storage = node->storage;
+ const NodeTexEnvironment *storage = node->storage;
const bool use_filter = (storage->interpolation != SHD_INTERP_CLOSEST);
SET_FLAG_FROM_TEST(*r_sampler, use_filter, GPU_SAMPLER_FILTER);
break;
diff --git a/source/blender/draw/intern/draw_command.cc b/source/blender/draw/intern/draw_command.cc
index 10dd63e05dc..6e999815e8d 100644
--- a/source/blender/draw/intern/draw_command.cc
+++ b/source/blender/draw/intern/draw_command.cc
@@ -166,7 +166,10 @@ void StateSet::execute(RecordingState &recording_state) const
*/
BLI_assert(DST.state_lock == 0);
- if (!assign_if_different(recording_state.pipeline_state, new_state)) {
+ bool state_changed = assign_if_different(recording_state.pipeline_state, new_state);
+ bool clip_changed = assign_if_different(recording_state.clip_plane_count, clip_plane_count);
+
+ if (!state_changed && !clip_changed) {
return;
}
@@ -190,12 +193,7 @@ void StateSet::execute(RecordingState &recording_state) const
}
/* TODO: this should be part of shader state. */
- if (new_state & DRW_STATE_CLIP_PLANES) {
- GPU_clip_distances(recording_state.view_clip_plane_count);
- }
- else {
- GPU_clip_distances(0);
- }
+ GPU_clip_distances(recording_state.clip_plane_count);
if (new_state & DRW_STATE_IN_FRONT_SELECT) {
/* XXX `GPU_depth_range` is not a perfect solution
diff --git a/source/blender/draw/intern/draw_command.hh b/source/blender/draw/intern/draw_command.hh
index ed75ac21031..12c9916ee6d 100644
--- a/source/blender/draw/intern/draw_command.hh
+++ b/source/blender/draw/intern/draw_command.hh
@@ -39,7 +39,7 @@ struct RecordingState {
bool front_facing = true;
bool inverted_view = false;
DRWState pipeline_state = DRW_STATE_NO_DRAW;
- int view_clip_plane_count = 0;
+ int clip_plane_count = 0;
/** Used for gl_BaseInstance workaround. */
GPUStorageBuf *resource_id_buf = nullptr;
@@ -325,6 +325,7 @@ struct Clear {
struct StateSet {
DRWState new_state;
+ int clip_plane_count;
void execute(RecordingState &state) const;
std::string serialize() const;
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c
index 40b05dff51f..85701a10f4b 100644
--- a/source/blender/draw/intern/draw_manager_shader.c
+++ b/source/blender/draw/intern/draw_manager_shader.c
@@ -64,8 +64,8 @@ static void drw_deferred_shader_compilation_exec(
void *custom_data,
/* Cannot be const, this function implements wm_jobs_start_callback.
* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *stop,
- short *UNUSED(do_update),
+ bool *stop,
+ bool *UNUSED(do_update),
float *UNUSED(progress))
{
GPU_render_begin();
diff --git a/source/blender/draw/intern/draw_pass.hh b/source/blender/draw/intern/draw_pass.hh
index 892dfdddfcf..2c1fd16928e 100644
--- a/source/blender/draw/intern/draw_pass.hh
+++ b/source/blender/draw/intern/draw_pass.hh
@@ -159,8 +159,10 @@ class PassBase {
*
* IMPORTANT: This does not set the stencil mask/reference values. Add a call to state_stencil()
* to ensure correct behavior of stencil aware draws.
+ *
+ * TODO(fclem): clip_plane_count should be part of shader state.
*/
- void state_set(DRWState state);
+ void state_set(DRWState state, int clip_plane_count = 0);
/**
* Clear the current frame-buffer.
@@ -731,9 +733,13 @@ template<class T> inline void PassBase<T>::barrier(eGPUBarrier type)
/** \name State Implementation
* \{ */
-template<class T> inline void PassBase<T>::state_set(DRWState state)
+template<class T> inline void PassBase<T>::state_set(DRWState state, int clip_plane_count)
{
- create_command(Type::StateSet).state_set = {state};
+ /** \note This is for compatibility with the old clip plane API. */
+ if (clip_plane_count > 0) {
+ state |= DRW_STATE_CLIP_PLANES;
+ }
+ create_command(Type::StateSet).state_set = {state, clip_plane_count};
}
template<class T>
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc
index a968bd07c87..de1f5181ac5 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edge_fac.cc
@@ -66,7 +66,7 @@ static void extract_edge_fac_init(const MeshRenderData *mr,
* We could have a flag in the mesh instead or check the modifier stack. */
const MEdge *med = mr->medge;
for (int e_index = 0; e_index < mr->edge_len; e_index++, med++) {
- if ((med->flag & ME_EDGERENDER) == 0) {
+ if ((med->flag & ME_EDGEDRAW) == 0) {
data->use_edge_render = true;
break;
}
@@ -118,7 +118,7 @@ static void extract_edge_fac_iter_poly_mesh(const MeshRenderData *mr,
if (data->use_edge_render) {
const MEdge *med = &mr->medge[ml->e];
- data->vbo_data[ml_index] = (med->flag & ME_EDGERENDER) ? 255 : 0;
+ data->vbo_data[ml_index] = (med->flag & ME_EDGEDRAW) ? 255 : 0;
}
else {
diff --git a/source/blender/editors/gpencil/gpencil_trace_ops.c b/source/blender/editors/gpencil/gpencil_trace_ops.c
index 36165c6b7c0..1a18e10412e 100644
--- a/source/blender/editors/gpencil/gpencil_trace_ops.c
+++ b/source/blender/editors/gpencil/gpencil_trace_ops.c
@@ -45,7 +45,7 @@
typedef struct TraceJob {
/* from wmJob */
struct Object *owner;
- short *stop, *do_update;
+ bool *stop, *do_update;
float *progress;
bContext *C;
@@ -198,7 +198,7 @@ static void trace_initialize_job_data(TraceJob *trace_job)
}
}
-static void trace_start_job(void *customdata, short *stop, short *do_update, float *progress)
+static void trace_start_job(void *customdata, bool *stop, bool *do_update, float *progress)
{
TraceJob *trace_job = customdata;
@@ -257,7 +257,7 @@ static void trace_start_job(void *customdata, short *stop, short *do_update, flo
trace_job->success = !trace_job->was_canceled;
*do_update = true;
- *stop = 0;
+ *stop = false;
}
static void trace_end_job(void *customdata)
@@ -339,7 +339,7 @@ static int gpencil_trace_image_exec(bContext *C, wmOperator *op)
ED_object_base_activate(job->C, job->base_active);
if ((job->image->source == IMA_SRC_FILE) || (job->frame_num > 0)) {
- short stop = 0, do_update = true;
+ bool stop = false, do_update = true;
float progress;
trace_start_job(job, &stop, &do_update, &progress);
trace_end_job(job);
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index b97cd6a9099..5fea8711a84 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -73,8 +73,8 @@ bool ED_object_get_active_image(struct Object *ob,
int mat_nr,
struct Image **r_ima,
struct ImageUser **r_iuser,
- struct bNode **r_node,
- struct bNodeTree **r_ntree);
+ const struct bNode **r_node,
+ const struct bNodeTree **r_ntree);
void ED_object_assign_active_image(struct Main *bmain,
struct Object *ob,
int mat_nr,
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 9a4f98ebcd6..a5e2cd02f3b 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -1309,8 +1309,8 @@ static void ui_id_preview_image_render_size(
const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job);
static void ui_studiolight_icon_job_exec(void *customdata,
- short *UNUSED(stop),
- short *UNUSED(do_update),
+ bool *UNUSED(stop),
+ bool *UNUSED(do_update),
float *UNUSED(progress))
{
Icon **tmp = (Icon **)customdata;
diff --git a/source/blender/editors/interface/interface_panel.cc b/source/blender/editors/interface/interface_panel.cc
index 24d8281aad8..05b6ecf29d5 100644
--- a/source/blender/editors/interface/interface_panel.cc
+++ b/source/blender/editors/interface/interface_panel.cc
@@ -2026,7 +2026,7 @@ static void ui_panel_drag_collapse_handler_add(const bContext *C, const bool was
ui_panel_drag_collapse_handler,
ui_panel_drag_collapse_handler_remove,
dragcol_data,
- 0);
+ eWM_EventHandlerFlag(0));
}
/**
@@ -2510,8 +2510,12 @@ static void panel_handle_data_ensure(const bContext *C,
{
if (panel->activedata == nullptr) {
panel->activedata = MEM_callocN(sizeof(uiHandlePanelData), __func__);
- WM_event_add_ui_handler(
- C, &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, panel, 0);
+ WM_event_add_ui_handler(C,
+ &win->modalhandlers,
+ ui_handler_panel,
+ ui_handler_remove_panel,
+ panel,
+ eWM_EventHandlerFlag(0));
}
uiHandlePanelData *data = static_cast<uiHandlePanelData *>(panel->activedata);
diff --git a/source/blender/editors/mesh/mesh_data.cc b/source/blender/editors/mesh/mesh_data.cc
index b468360ff9b..9901f4e1836 100644
--- a/source/blender/editors/mesh/mesh_data.cc
+++ b/source/blender/editors/mesh/mesh_data.cc
@@ -1191,7 +1191,7 @@ static void mesh_add_edges(Mesh *mesh, int len)
MutableSpan<MEdge> edges = mesh->edges_for_write();
for (MEdge &edge : edges.take_back(len)) {
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
bke::MutableAttributeAccessor attributes = mesh->attributes_for_write();
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index 4b6ce69294f..91641de1605 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -461,7 +461,7 @@ static void init_multiresbake_job(bContext *C, MultiresBakeJob *bkj)
CTX_DATA_END;
}
-static void multiresbake_startjob(void *bkv, short *stop, short *do_update, float *progress)
+static void multiresbake_startjob(void *bkv, bool *stop, bool *do_update, float *progress)
{
MultiresBakerJobData *data;
MultiresBakeJob *bkj = bkv;
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index d05badc8fee..d647578dc50 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -106,7 +106,7 @@ typedef struct BakeAPIRender {
/* Progress Callbacks. */
float *progress;
- short *do_update;
+ bool *do_update;
/* Operator state. */
ReportList *reports;
@@ -150,12 +150,12 @@ static int bake_modal(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
* for exec() when there is no render job
* NOTE: this won't check for the escape key being pressed, but doing so isn't thread-safe.
*/
-static int bake_break(void *UNUSED(rjv))
+static bool bake_break(void *UNUSED(rjv))
{
if (G.is_break) {
- return 1;
+ return true;
}
- return 0;
+ return false;
}
static void bake_update_image(ScrArea *area, Image *image)
@@ -467,8 +467,8 @@ static bool bake_object_check(const Scene *scene,
}
for (int i = 0; i < ob->totcol; i++) {
- bNodeTree *ntree = NULL;
- bNode *node = NULL;
+ const bNodeTree *ntree = NULL;
+ const bNode *node = NULL;
const int mat_nr = i + 1;
Image *image;
ED_object_get_active_image(ob, mat_nr, &image, NULL, &node, &ntree);
@@ -1854,7 +1854,7 @@ finally:
return result;
}
-static void bake_startjob(void *bkv, short *UNUSED(stop), short *do_update, float *progress)
+static void bake_startjob(void *bkv, bool *UNUSED(stop), bool *do_update, float *progress)
{
BakeAPIRender *bkr = (BakeAPIRender *)bkv;
diff --git a/source/blender/editors/object/object_modifier.cc b/source/blender/editors/object/object_modifier.cc
index 85a35861329..a87e52db129 100644
--- a/source/blender/editors/object/object_modifier.cc
+++ b/source/blender/editors/object/object_modifier.cc
@@ -614,7 +614,7 @@ bool ED_object_modifier_convert_psys_to_mesh(ReportList * /*reports*/,
if (k) {
medge->v1 = cvert - 1;
medge->v2 = cvert;
- medge->flag = ME_EDGEDRAW | ME_EDGERENDER | ME_LOOSEEDGE;
+ medge->flag = ME_EDGEDRAW | ME_LOOSEEDGE;
medge++;
}
else {
@@ -633,7 +633,7 @@ bool ED_object_modifier_convert_psys_to_mesh(ReportList * /*reports*/,
if (k) {
medge->v1 = cvert - 1;
medge->v2 = cvert;
- medge->flag = ME_EDGEDRAW | ME_EDGERENDER | ME_LOOSEEDGE;
+ medge->flag = ME_EDGEDRAW | ME_LOOSEEDGE;
medge++;
}
else {
@@ -3023,7 +3023,7 @@ static bool ocean_bake_poll(bContext *C)
struct OceanBakeJob {
/* from wmJob */
struct Object *owner;
- short *stop, *do_update;
+ bool *stop, *do_update;
float *progress;
int current_frame;
struct OceanCache *och;
@@ -3062,7 +3062,7 @@ static void oceanbake_update(void *customdata, float progress, int *cancel)
*(oj->progress) = progress;
}
-static void oceanbake_startjob(void *customdata, short *stop, short *do_update, float *progress)
+static void oceanbake_startjob(void *customdata, bool *stop, bool *do_update, float *progress)
{
OceanBakeJob *oj = static_cast<OceanBakeJob *>(customdata);
@@ -3075,7 +3075,7 @@ static void oceanbake_startjob(void *customdata, short *stop, short *do_update,
BKE_ocean_bake(oj->ocean, oj->och, oceanbake_update, (void *)oj);
*do_update = true;
- *stop = 0;
+ *stop = false;
}
static void oceanbake_endjob(void *customdata)
diff --git a/source/blender/editors/object/object_remesh.cc b/source/blender/editors/object/object_remesh.cc
index 69fa84aa260..a50fb28805e 100644
--- a/source/blender/editors/object/object_remesh.cc
+++ b/source/blender/editors/object/object_remesh.cc
@@ -654,7 +654,7 @@ enum eSymmetryAxes {
struct QuadriFlowJob {
/* from wmJob */
struct Object *owner;
- short *stop, *do_update;
+ bool *stop, *do_update;
float *progress;
const struct wmOperator *op;
@@ -836,7 +836,7 @@ static Mesh *remesh_symmetry_mirror(Object *ob, Mesh *mesh, eSymmetryAxes symmet
return mesh_mirror;
}
-static void quadriflow_start_job(void *customdata, short *stop, short *do_update, float *progress)
+static void quadriflow_start_job(void *customdata, bool *stop, bool *do_update, float *progress)
{
QuadriFlowJob *qj = static_cast<QuadriFlowJob *>(customdata);
@@ -884,7 +884,7 @@ static void quadriflow_start_job(void *customdata, short *stop, short *do_update
if (new_mesh == nullptr) {
*do_update = true;
- *stop = 0;
+ *stop = false;
if (qj->success == 1) {
/* This is not a user cancellation event. */
qj->success = 0;
@@ -917,7 +917,7 @@ static void quadriflow_start_job(void *customdata, short *stop, short *do_update
BKE_mesh_batch_cache_dirty_tag(static_cast<Mesh *>(ob->data), BKE_MESH_BATCH_DIRTY_ALL);
*do_update = true;
- *stop = 0;
+ *stop = false;
}
static void quadriflow_end_job(void *customdata)
@@ -992,7 +992,7 @@ static int quadriflow_remesh_exec(bContext *C, wmOperator *op)
if (op->flag == 0) {
/* This is called directly from the exec operator, this operation is now blocking */
job->is_nonblocking_job = false;
- short stop = 0, do_update = true;
+ bool stop = false, do_update = true;
float progress;
quadriflow_start_job(job, &stop, &do_update, &progress);
quadriflow_end_job(job);
diff --git a/source/blender/editors/object/object_transform.cc b/source/blender/editors/object/object_transform.cc
index 0c2aca8b97b..7d0b62db827 100644
--- a/source/blender/editors/object/object_transform.cc
+++ b/source/blender/editors/object/object_transform.cc
@@ -7,6 +7,7 @@
#include <cstdlib>
#include <cstring>
+#include <limits>
#include <numeric>
#include "DNA_anim_types.h"
@@ -1643,8 +1644,8 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
/* done */
}
else if (around == V3D_AROUND_CENTER_BOUNDS) {
- float3 min;
- float3 max;
+ float3 min(std::numeric_limits<float>::max());
+ float3 max(-std::numeric_limits<float>::max());
if (curves.bounds_min_max(min, max)) {
cent = math::midpoint(min, max);
}
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 41238eb171b..1a3f0f0f2ac 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -285,7 +285,7 @@ void DPAINT_OT_output_toggle(wmOperatorType *ot)
typedef struct DynamicPaintBakeJob {
/* from wmJob */
void *owner;
- short *stop, *do_update;
+ bool *stop, *do_update;
float *progress;
struct Main *bmain;
@@ -429,7 +429,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job)
ED_update_for_newframe(job->bmain, job->depsgraph);
}
-static void dpaint_bake_startjob(void *customdata, short *stop, short *do_update, float *progress)
+static void dpaint_bake_startjob(void *customdata, bool *stop, bool *do_update, float *progress)
{
DynamicPaintBakeJob *job = customdata;
@@ -450,7 +450,7 @@ static void dpaint_bake_startjob(void *customdata, short *stop, short *do_update
dynamicPaint_bakeImageSequence(job);
*do_update = true;
- *stop = 0;
+ *stop = false;
}
/*
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 314796e96e4..d5e55c99444 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -61,7 +61,7 @@
typedef struct FluidJob {
/* from wmJob */
void *owner;
- short *stop, *do_update;
+ bool *stop, *do_update;
float *progress;
const char *type;
const char *name;
@@ -349,7 +349,7 @@ static void fluid_bake_endjob(void *customdata)
}
}
-static void fluid_bake_startjob(void *customdata, short *stop, short *do_update, float *progress)
+static void fluid_bake_startjob(void *customdata, bool *stop, bool *do_update, float *progress)
{
FluidJob *job = customdata;
FluidDomainSettings *fds = job->fmd->domain;
@@ -428,7 +428,7 @@ static void fluid_bake_startjob(void *customdata, short *stop, short *do_update,
*do_update = true;
}
if (stop) {
- *stop = 0;
+ *stop = false;
}
}
@@ -461,7 +461,7 @@ static void fluid_free_endjob(void *customdata)
}
}
-static void fluid_free_startjob(void *customdata, short *stop, short *do_update, float *progress)
+static void fluid_free_startjob(void *customdata, bool *stop, bool *do_update, float *progress)
{
FluidJob *job = customdata;
FluidDomainSettings *fds = job->fmd->domain;
@@ -504,7 +504,7 @@ static void fluid_free_startjob(void *customdata, short *stop, short *do_update,
#endif
*do_update = true;
- *stop = 0;
+ *stop = false;
/* Update scene so that viewport shows freed up scene */
ED_update_for_newframe(job->bmain, job->depsgraph);
diff --git a/source/blender/editors/physics/physics_pointcache.c b/source/blender/editors/physics/physics_pointcache.c
index 97cd0d1d149..9fac93187ee 100644
--- a/source/blender/editors/physics/physics_pointcache.c
+++ b/source/blender/editors/physics/physics_pointcache.c
@@ -86,7 +86,7 @@ static bool ptcache_add_remove_poll(bContext *C)
typedef struct PointCacheJob {
wmWindowManager *wm;
void *owner;
- short *stop, *do_update;
+ bool *stop, *do_update;
float *progress;
PTCacheBaker *baker;
@@ -126,7 +126,7 @@ static void ptcache_job_update(void *customdata, float progress, int *cancel)
*(job->progress) = progress;
}
-static void ptcache_job_startjob(void *customdata, short *stop, short *do_update, float *progress)
+static void ptcache_job_startjob(void *customdata, bool *stop, bool *do_update, float *progress)
{
PointCacheJob *job = customdata;
@@ -144,7 +144,7 @@ static void ptcache_job_startjob(void *customdata, short *stop, short *do_update
BKE_ptcache_bake(job->baker);
*do_update = true;
- *stop = 0;
+ *stop = false;
}
static void ptcache_job_endjob(void *customdata)
diff --git a/source/blender/editors/render/render_internal.cc b/source/blender/editors/render/render_internal.cc
index e66cabbc9f8..b05f430d198 100644
--- a/source/blender/editors/render/render_internal.cc
+++ b/source/blender/editors/render/render_internal.cc
@@ -69,7 +69,7 @@
#include "render_intern.hh"
/* Render Callbacks */
-static int render_break(void *rjv);
+static bool render_break(void *rjv);
struct RenderJob {
Main *main;
@@ -87,8 +87,8 @@ struct RenderJob {
Image *image;
ImageUser iuser;
bool image_outdated;
- short *stop;
- short *do_update;
+ bool *stop;
+ bool *do_update;
float *progress;
ReportList *reports;
int orig_layer;
@@ -637,7 +637,7 @@ static void current_scene_update(void *rjv, Scene *scene)
rj->iuser.scene = scene;
}
-static void render_startjob(void *rjv, short *stop, short *do_update, float *progress)
+static void render_startjob(void *rjv, bool *stop, bool *do_update, float *progress)
{
RenderJob *rj = static_cast<RenderJob *>(rjv);
@@ -791,29 +791,29 @@ static void render_endjob(void *rjv)
}
/* called by render, check job 'stop' value or the global */
-static int render_breakjob(void *rjv)
+static bool render_breakjob(void *rjv)
{
RenderJob *rj = static_cast<RenderJob *>(rjv);
if (G.is_break) {
- return 1;
+ return true;
}
if (rj->stop && *(rj->stop)) {
- return 1;
+ return true;
}
- return 0;
+ return false;
}
/**
* For exec() when there is no render job
* NOTE: this won't check for the escape key being pressed, but doing so isn't thread-safe.
*/
-static int render_break(void * /*rjv*/)
+static bool render_break(void * /*rjv*/)
{
if (G.is_break) {
- return 1;
+ return true;
}
- return 0;
+ return false;
}
/* runs in thread, no cursor setting here works. careful with notifiers too (malloc conflicts) */
diff --git a/source/blender/editors/render/render_preview.cc b/source/blender/editors/render/render_preview.cc
index 5aae48b1138..8e50e8c04d1 100644
--- a/source/blender/editors/render/render_preview.cc
+++ b/source/blender/editors/render/render_preview.cc
@@ -104,7 +104,7 @@ static void icon_copy_rect(ImBuf *ibuf, uint w, uint h, uint *rect);
struct ShaderPreview {
/* from wmJob */
void *owner;
- short *stop, *do_update;
+ bool *stop, *do_update;
Scene *scene;
ID *id, *id_copy;
@@ -1047,7 +1047,7 @@ static void shader_preview_update(void *spv, RenderResult * /*rr*/, struct rcti
}
/* called by renderer, checks job value */
-static int shader_preview_break(void *spv)
+static bool shader_preview_break(void *spv)
{
ShaderPreview *sp = static_cast<ShaderPreview *>(spv);
@@ -1223,7 +1223,7 @@ static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int firs
}
/* runs inside thread for material and icons */
-static void shader_preview_startjob(void *customdata, short *stop, short *do_update)
+static void shader_preview_startjob(void *customdata, bool *stop, bool *do_update)
{
ShaderPreview *sp = static_cast<ShaderPreview *>(customdata);
@@ -1408,7 +1408,7 @@ static void set_alpha(char *cp, int sizex, int sizey, char alpha)
}
}
-static void icon_preview_startjob(void *customdata, short *stop, short *do_update)
+static void icon_preview_startjob(void *customdata, bool *stop, bool *do_update)
{
ShaderPreview *sp = static_cast<ShaderPreview *>(customdata);
@@ -1488,8 +1488,8 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat
* does not run two of them at the same time. */
static void common_preview_startjob(void *customdata,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float * /*progress*/)
{
ShaderPreview *sp = static_cast<ShaderPreview *>(customdata);
@@ -1509,8 +1509,8 @@ static void common_preview_startjob(void *customdata,
static void other_id_types_preview_render(IconPreview *ip,
IconPreviewSize *cur_size,
const ePreviewRenderMethod pr_method,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
ShaderPreview *sp = MEM_cnew<ShaderPreview>("Icon ShaderPreview");
@@ -1570,8 +1570,8 @@ static int icon_previewimg_size_index_get(const IconPreviewSize *icon_size,
}
static void icon_preview_startjob_all_sizes(void *customdata,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
IconPreview *ip = (IconPreview *)customdata;
@@ -1735,7 +1735,7 @@ class PreviewLoadJob {
void push_load_request(PreviewImage *preview, eIconSizes icon_size);
private:
- static void run_fn(void *customdata, short *stop, short *do_update, float *progress);
+ static void run_fn(void *customdata, bool *stop, bool *do_update, float *progress);
static void update_fn(void *customdata);
static void end_fn(void *customdata);
static void free_fn(void *customdata);
@@ -1755,7 +1755,8 @@ PreviewLoadJob::~PreviewLoadJob()
PreviewLoadJob &PreviewLoadJob::ensure_job(wmWindowManager *wm, wmWindow *win)
{
- wmJob *wm_job = WM_jobs_get(wm, win, nullptr, "Load Previews", 0, WM_JOB_TYPE_LOAD_PREVIEW);
+ wmJob *wm_job = WM_jobs_get(
+ wm, win, nullptr, "Load Previews", eWM_JobFlag(0), WM_JOB_TYPE_LOAD_PREVIEW);
if (!WM_jobs_is_running(wm_job)) {
PreviewLoadJob *job_data = MEM_new<PreviewLoadJob>("PreviewLoadJobData");
@@ -1776,7 +1777,7 @@ void PreviewLoadJob::load_jobless(PreviewImage *preview, const eIconSizes icon_s
job_data.push_load_request(preview, icon_size);
- short stop = 0, do_update = 0;
+ bool stop = false, do_update = false;
float progress = 0;
run_fn(&job_data, &stop, &do_update, &progress);
update_fn(&job_data);
@@ -1798,7 +1799,7 @@ void PreviewLoadJob::push_load_request(PreviewImage *preview, const eIconSizes i
BLI_thread_queue_push(todo_queue_, &requested_previews_.back());
}
-void PreviewLoadJob::run_fn(void *customdata, short *stop, short *do_update, float * /*progress*/)
+void PreviewLoadJob::run_fn(void *customdata, bool *stop, bool *do_update, float * /*progress*/)
{
PreviewLoadJob *job_data = static_cast<PreviewLoadJob *>(customdata);
@@ -1936,7 +1937,7 @@ void ED_preview_icon_render(
}
IconPreview ip = {nullptr};
- short stop = false, update = false;
+ bool stop = false, update = false;
float progress = 0.0f;
ED_preview_ensure_dbase();
diff --git a/source/blender/editors/render/render_shading.cc b/source/blender/editors/render/render_shading.cc
index 83ce447e8cf..e5c2b9702e5 100644
--- a/source/blender/editors/render/render_shading.cc
+++ b/source/blender/editors/render/render_shading.cc
@@ -1398,7 +1398,7 @@ static int light_cache_bake_exec(bContext *C, wmOperator *op)
light_cache_bake_tag_cache(scene, op);
- short stop = 0, do_update;
+ bool stop = false, do_update;
float progress; /* Not actually used. */
EEVEE_lightbake_job(rj, &stop, &do_update, &progress);
EEVEE_lightbake_job_data_free(rj);
diff --git a/source/blender/editors/sculpt_paint/sculpt_brush_types.c b/source/blender/editors/sculpt_paint/sculpt_brush_types.c
index 92541d10a59..666fa884e03 100644
--- a/source/blender/editors/sculpt_paint/sculpt_brush_types.c
+++ b/source/blender/editors/sculpt_paint/sculpt_brush_types.c
@@ -1441,6 +1441,9 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
if (!sculpt_brush_test_sq_fn(&test, orig_data.co)) {
continue;
}
+
+ SCULPT_automasking_node_update(ss, &automask_data, &vd);
+
float vec[3], rot[3][3];
const float fade = bstrength * SCULPT_brush_strength_factor(ss,
brush,
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 9a690f36aab..10a037a1c3c 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -676,8 +676,8 @@ typedef struct PrefetchQueue {
SpinLock spin;
- short *stop;
- short *do_update;
+ bool *stop;
+ bool *do_update;
float *progress;
} PrefetchQueue;
@@ -819,7 +819,7 @@ static uchar *prefetch_thread_next_frame(PrefetchQueue *queue,
(queue->initial_frame - queue->current_frame);
}
- *queue->do_update = 1;
+ *queue->do_update = true;
*queue->progress = (float)frames_processed / (queue->end_frame - queue->start_frame);
}
}
@@ -868,7 +868,7 @@ static void prefetch_task_func(TaskPool *__restrict pool, void *task_data)
if (!result) {
/* no more space in the cache, stop reading frames */
- *queue->stop = 1;
+ *queue->stop = true;
break;
}
}
@@ -880,8 +880,8 @@ static void start_prefetch_threads(MovieClip *clip,
int end_frame,
short render_size,
short render_flag,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
int tot_thread = BLI_task_scheduler_num_threads();
@@ -918,7 +918,7 @@ static bool prefetch_movie_frame(MovieClip *clip,
int frame,
short render_size,
short render_flag,
- short *stop)
+ bool *stop)
{
MovieClipUser user = *DNA_struct_default_get(MovieClipUser);
@@ -940,14 +940,14 @@ static bool prefetch_movie_frame(MovieClip *clip,
if (!result) {
/* no more space in the cache, we could stop prefetching here */
- *stop = 1;
+ *stop = true;
}
IMB_freeImBuf(ibuf);
}
else {
/* error reading frame, fair enough stop attempting further reading */
- *stop = 1;
+ *stop = true;
}
}
@@ -961,8 +961,8 @@ static void do_prefetch_movie(MovieClip *clip,
int end_frame,
short render_size,
short render_flag,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
int frame;
@@ -976,7 +976,7 @@ static void do_prefetch_movie(MovieClip *clip,
frames_processed++;
- *do_update = 1;
+ *do_update = true;
*progress = (float)frames_processed / (end_frame - start_frame);
}
@@ -988,12 +988,12 @@ static void do_prefetch_movie(MovieClip *clip,
frames_processed++;
- *do_update = 1;
+ *do_update = true;
*progress = (float)frames_processed / (end_frame - start_frame);
}
}
-static void prefetch_startjob(void *pjv, short *stop, short *do_update, float *progress)
+static void prefetch_startjob(void *pjv, bool *stop, bool *do_update, float *progress)
{
PrefetchJob *pj = pjv;
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index 486f9f9ccb0..2c0668625a0 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -1219,8 +1219,8 @@ static void do_movie_proxy(void *pjv,
int UNUSED(build_count),
int *build_undistort_sizes,
int build_undistort_count,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
ProxyJob *pj = pjv;
@@ -1285,8 +1285,8 @@ typedef struct ProxyQueue {
int efra;
SpinLock spin;
- const short *stop;
- short *do_update;
+ const bool *stop;
+ bool *do_update;
float *progress;
} ProxyQueue;
@@ -1343,7 +1343,7 @@ static uchar *proxy_thread_next_frame(ProxyQueue *queue,
queue->cfra++;
close(file);
- *queue->do_update = 1;
+ *queue->do_update = true;
*queue->progress = (float)(queue->cfra - queue->sfra) / (queue->efra - queue->sfra);
}
BLI_spin_unlock(&queue->spin);
@@ -1392,8 +1392,8 @@ static void do_sequence_proxy(void *pjv,
int build_undistort_count,
/* Cannot be const, because it is assigned to a non-const variable.
* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
ProxyJob *pj = pjv;
@@ -1452,7 +1452,7 @@ static void do_sequence_proxy(void *pjv,
MEM_freeN(handles);
}
-static void proxy_startjob(void *pjv, short *stop, short *do_update, float *progress)
+static void proxy_startjob(void *pjv, bool *stop, bool *do_update, float *progress)
{
ProxyJob *pj = pjv;
MovieClip *clip = pj->clip;
diff --git a/source/blender/editors/space_clip/tracking_ops_solve.c b/source/blender/editors/space_clip/tracking_ops_solve.c
index bfa45053e96..ddfcaa282e3 100644
--- a/source/blender/editors/space_clip/tracking_ops_solve.c
+++ b/source/blender/editors/space_clip/tracking_ops_solve.c
@@ -87,7 +87,7 @@ static void solve_camera_updatejob(void *scv)
BLI_strncpy(tracking->stats->message, scj->stats_message, sizeof(tracking->stats->message));
}
-static void solve_camera_startjob(void *scv, short *stop, short *do_update, float *progress)
+static void solve_camera_startjob(void *scv, bool *stop, bool *do_update, float *progress)
{
SolveCameraJob *scj = (SolveCameraJob *)scv;
BKE_tracking_reconstruction_solve(
diff --git a/source/blender/editors/space_clip/tracking_ops_track.c b/source/blender/editors/space_clip/tracking_ops_track.c
index f6fd2980c19..2753af609e7 100644
--- a/source/blender/editors/space_clip/tracking_ops_track.c
+++ b/source/blender/editors/space_clip/tracking_ops_track.c
@@ -204,8 +204,8 @@ static void track_markers_startjob(
void *tmv,
/* Cannot be const, this function implements wm_jobs_start_callback.
* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
TrackMarkersJob *tmj = (TrackMarkersJob *)tmv;
@@ -353,7 +353,7 @@ static int track_markers(bContext *C, wmOperator *op, bool use_job)
return OPERATOR_RUNNING_MODAL;
}
- short stop = 0, do_update = 0;
+ bool stop = false, do_update = false;
float progress = 0.0f;
track_markers_startjob(tmj, &stop, &do_update, &progress);
track_markers_endjob(tmj);
diff --git a/source/blender/editors/space_file/filelist.cc b/source/blender/editors/space_file/filelist.cc
index 3870178f119..9ca5b1da7da 100644
--- a/source/blender/editors/space_file/filelist.cc
+++ b/source/blender/editors/space_file/filelist.cc
@@ -246,7 +246,7 @@ struct FileList {
bool (*check_dir_fn)(struct FileList *, char *, const bool);
/* Fill filelist (to be called by read job). */
- void (*read_job_fn)(struct FileListReadJob *, short *, short *, float *);
+ void (*read_job_fn)(struct FileListReadJob *, bool *, bool *, float *);
/* Filter an entry of current filelist. */
bool (*filter_fn)(struct FileListInternEntry *, const char *, FileListFilter *);
@@ -295,24 +295,24 @@ enum {
static ImBuf *gSpecialFileImages[SPECIAL_IMG_MAX];
static void filelist_readjob_main(FileListReadJob *job_params,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress);
static void filelist_readjob_lib(FileListReadJob *job_params,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress);
static void filelist_readjob_dir(FileListReadJob *job_params,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress);
static void filelist_readjob_asset_library(FileListReadJob *job_params,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress);
static void filelist_readjob_main_assets(FileListReadJob *job_params,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress);
/* helper, could probably go in BKE actually? */
@@ -3401,7 +3401,7 @@ struct FileListReadJob {
static void filelist_readjob_append_entries(FileListReadJob *job_params,
ListBase *from_entries,
int from_entries_num,
- short *do_update)
+ bool *do_update)
{
BLI_assert(BLI_listbase_count(from_entries) == from_entries_num);
if (from_entries_num <= 0) {
@@ -3456,8 +3456,8 @@ static bool filelist_readjob_should_recurse_into_entry(const int max_recursion,
static void filelist_readjob_recursive_dir_add_items(const bool do_lib,
FileListReadJob *job_params,
- const short *stop,
- short *do_update,
+ const bool *stop,
+ bool *do_update,
float *progress)
{
FileList *filelist = job_params->tmp_filelist; /* Use the thread-safe filelist queue. */
@@ -3594,8 +3594,8 @@ static void filelist_readjob_recursive_dir_add_items(const bool do_lib,
static void filelist_readjob_do(const bool do_lib,
FileListReadJob *job_params,
- const short *stop,
- short *do_update,
+ const bool *stop,
+ bool *do_update,
float *progress)
{
FileList *filelist = job_params->tmp_filelist; /* Use the thread-safe filelist queue. */
@@ -3611,16 +3611,16 @@ static void filelist_readjob_do(const bool do_lib,
}
static void filelist_readjob_dir(FileListReadJob *job_params,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
filelist_readjob_do(false, job_params, stop, do_update, progress);
}
static void filelist_readjob_lib(FileListReadJob *job_params,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
filelist_readjob_do(true, job_params, stop, do_update, progress);
@@ -3643,7 +3643,7 @@ static void filelist_asset_library_path(const FileListReadJob *job_params,
/**
* Load asset library data, which currently means loading the asset catalogs for the library.
*/
-static void filelist_readjob_load_asset_library_data(FileListReadJob *job_params, short *do_update)
+static void filelist_readjob_load_asset_library_data(FileListReadJob *job_params, bool *do_update)
{
FileList *tmp_filelist = job_params->tmp_filelist; /* Use the thread-safe filelist queue. */
@@ -3667,8 +3667,8 @@ static void filelist_readjob_load_asset_library_data(FileListReadJob *job_params
}
static void filelist_readjob_main_assets_add_items(FileListReadJob *job_params,
- short * /*stop*/,
- short *do_update,
+ bool * /*stop*/,
+ bool *do_update,
float * /*progress*/)
{
FileList *filelist = job_params->tmp_filelist; /* Use the thread-safe filelist queue. */
@@ -3729,8 +3729,8 @@ static bool filelist_contains_main(const FileList *filelist, const Main *bmain)
}
static void filelist_readjob_asset_library(FileListReadJob *job_params,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
FileList *filelist = job_params->tmp_filelist; /* Use the thread-safe filelist queue. */
@@ -3753,8 +3753,8 @@ static void filelist_readjob_asset_library(FileListReadJob *job_params,
}
static void filelist_readjob_main(FileListReadJob *job_params,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
/* TODO! */
@@ -3762,8 +3762,8 @@ static void filelist_readjob_main(FileListReadJob *job_params,
}
static void filelist_readjob_main_assets(FileListReadJob *job_params,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
FileList *filelist = job_params->tmp_filelist; /* Use the thread-safe filelist queue. */
@@ -3791,7 +3791,7 @@ static bool filelist_readjob_is_partial_read(const FileListReadJob *read_job)
* some current entries are kept and we just call the readjob to update the main files (see
* #FileListReadJob.only_main_data).
*/
-static void filelist_readjob_startjob(void *flrjv, short *stop, short *do_update, float *progress)
+static void filelist_readjob_startjob(void *flrjv, bool *stop, bool *do_update, float *progress)
{
FileListReadJob *flrj = static_cast<FileListReadJob *>(flrjv);
@@ -3939,8 +3939,8 @@ void filelist_readjob_start(FileList *filelist, const int space_notifier, const
const bool no_threads = (filelist->tags & FILELIST_TAGS_NO_THREADS) || flrj->only_main_data;
if (no_threads) {
- short dummy_stop = false;
- short dummy_do_update = false;
+ bool dummy_stop = false;
+ bool dummy_do_update = false;
float dummy_progress = 0.0f;
/* Single threaded execution. Just directly call the callbacks. */
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index cea53908d4f..959f8b01ec8 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -1147,8 +1147,8 @@ static void fsmenu_bookmark_validate_job_startjob(
void *fsmenuv,
/* Cannot be const, this function implements wm_jobs_start_callback.
* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *UNUSED(progress))
{
FSMenu *fsmenu = fsmenuv;
diff --git a/source/blender/editors/space_node/node_edit.cc b/source/blender/editors/space_node/node_edit.cc
index 48b3d711bdf..e6eba45d45e 100644
--- a/source/blender/editors/space_node/node_edit.cc
+++ b/source/blender/editors/space_node/node_edit.cc
@@ -89,8 +89,8 @@ struct CompoJob {
Depsgraph *compositor_depsgraph;
bNodeTree *localtree;
/* Jon system integration. */
- const short *stop;
- short *do_update;
+ const bool *stop;
+ bool *do_update;
float *progress;
};
@@ -166,7 +166,7 @@ static int compo_get_recalc_flags(const bContext *C)
}
/* called by compo, only to check job 'stop' value */
-static int compo_breakjob(void *cjv)
+static bool compo_breakjob(void *cjv)
{
CompoJob *cj = (CompoJob *)cjv;
@@ -250,8 +250,8 @@ static void compo_progressjob(void *cjv, float progress)
static void compo_startjob(void *cjv,
/* Cannot be const, this function implements wm_jobs_start_callback.
* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
CompoJob *cj = (CompoJob *)cjv;
diff --git a/source/blender/editors/space_sequencer/sequencer_drag_drop.c b/source/blender/editors/space_sequencer/sequencer_drag_drop.c
index c892e7d7e55..d43ce26d2a1 100644
--- a/source/blender/editors/space_sequencer/sequencer_drag_drop.c
+++ b/source/blender/editors/space_sequencer/sequencer_drag_drop.c
@@ -505,8 +505,8 @@ typedef struct DropJobData {
} DropJobData;
static void prefetch_data_fn(void *custom_data,
- short *UNUSED(stop),
- short *UNUSED(do_update),
+ bool *UNUSED(stop),
+ bool *UNUSED(do_update),
float *UNUSED(progress))
{
DropJobData *job_data = (DropJobData *)custom_data;
diff --git a/source/blender/editors/space_sequencer/sequencer_preview.c b/source/blender/editors/space_sequencer/sequencer_preview.c
index 2820edc95aa..2410055d76d 100644
--- a/source/blender/editors/space_sequencer/sequencer_preview.c
+++ b/source/blender/editors/space_sequencer/sequencer_preview.c
@@ -51,7 +51,7 @@ static void free_preview_job(void *data)
}
/* Only this runs inside thread. */
-static void preview_startjob(void *data, short *stop, short *do_update, float *progress)
+static void preview_startjob(void *data, bool *stop, bool *do_update, float *progress)
{
PreviewJob *pj = data;
PreviewJobAudio *previewjb;
diff --git a/source/blender/editors/space_sequencer/sequencer_proxy.c b/source/blender/editors/space_sequencer/sequencer_proxy.c
index c851d3a29d4..30817771015 100644
--- a/source/blender/editors/space_sequencer/sequencer_proxy.c
+++ b/source/blender/editors/space_sequencer/sequencer_proxy.c
@@ -118,7 +118,7 @@ static int sequencer_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op))
if (seq->flag & SELECT) {
ListBase queue = {NULL, NULL};
LinkData *link;
- short stop = 0, do_update;
+ bool stop = false, do_update;
float progress;
SEQ_proxy_rebuild_context(bmain, depsgraph, scene, seq, file_list, &queue, false);
@@ -126,7 +126,7 @@ static int sequencer_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op))
for (link = queue.first; link; link = link->next) {
struct SeqIndexBuildContext *context = link->data;
SEQ_proxy_rebuild(context, &stop, &do_update, &progress);
- SEQ_proxy_rebuild_finish(context, 0);
+ SEQ_proxy_rebuild_finish(context, false);
}
SEQ_relations_free_imbuf(scene, &ed->seqbase, false);
}
diff --git a/source/blender/editors/space_sequencer/sequencer_thumbnails.c b/source/blender/editors/space_sequencer/sequencer_thumbnails.c
index 460054f3b44..d1606b14152 100644
--- a/source/blender/editors/space_sequencer/sequencer_thumbnails.c
+++ b/source/blender/editors/space_sequencer/sequencer_thumbnails.c
@@ -132,8 +132,8 @@ static void seq_get_thumb_image_dimensions(Sequence *seq,
}
static void thumbnail_start_job(void *data,
- short *stop,
- short *UNUSED(do_update),
+ bool *stop,
+ bool *UNUSED(do_update),
float *UNUSED(progress))
{
ThumbnailDrawJob *tj = data;
diff --git a/source/blender/editors/transform/transform_snap_object.cc b/source/blender/editors/transform/transform_snap_object.cc
index 24d76a50117..54085295e9e 100644
--- a/source/blender/editors/transform/transform_snap_object.cc
+++ b/source/blender/editors/transform/transform_snap_object.cc
@@ -35,6 +35,7 @@
#include "BKE_layer.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
+#include "BKE_mesh_wrapper.h"
#include "BKE_object.h"
#include "BKE_tracking.h"
@@ -61,41 +62,6 @@ enum eViewProj {
VIEW_PROJ_PERSP = -1,
};
-/* SnapObjectContext.cache.mesh_map */
-struct SnapData_Mesh {
- /* Loose edges, loose verts. */
- BVHTree *bvhtree[2];
- bool cached[2];
-
- /* Looptris. */
- BVHTreeFromMesh treedata_mesh;
-
- const MPoly *poly;
- bool has_looptris;
- bool has_loose_edge;
- bool has_loose_vert;
-
- void clear()
- {
- for (int i = 0; i < ARRAY_SIZE(this->bvhtree); i++) {
- if (!this->cached[i]) {
- BLI_bvhtree_free(this->bvhtree[i]);
- }
- this->bvhtree[i] = nullptr;
- }
- free_bvhtree_from_mesh(&this->treedata_mesh);
- }
-
- ~SnapData_Mesh()
- {
- this->clear();
- }
-
-#ifdef WITH_CXX_GUARDEDALLOC
- MEM_CXX_CLASS_ALLOC_FUNCS("SnapData_Mesh")
-#endif
-};
-
/* SnapObjectContext.cache.editmesh_map */
struct SnapData_EditMesh {
/* Verts, Edges. */
@@ -134,7 +100,6 @@ struct SnapObjectContext {
int flag;
- Map<const Object *, std::unique_ptr<SnapData_Mesh>> mesh_caches;
Map<const BMEditMesh *, std::unique_ptr<SnapData_EditMesh>> editmesh_caches;
/* Filter data, returns true to check this value */
@@ -161,6 +126,28 @@ struct SnapObjectContext {
eSnapMode snap_to_flag;
bool has_occlusion_plane; /* Ignore plane of occlusion in curves. */
} runtime;
+
+ /* Output. */
+ struct {
+ /* Location of snapped point on target surface. */
+ float loc[3];
+ /* Normal of snapped point on target surface. */
+ float no[3];
+ /* Index of snapped element on target object (-1 when no valid index is found). */
+ int index;
+ /* Matrix of target object (may not be #Object.object_to_world with dupli-instances). */
+ float obmat[4][4];
+ /* List of #SnapObjectHitDepth (caller must free). */
+ ListBase *hit_list;
+ /* Snapped object. */
+ Object *ob;
+ /* Snapped data. */
+ ID *data;
+
+ float dist_sq;
+
+ bool is_edit;
+ } ret;
};
/** \} */
@@ -176,37 +163,48 @@ struct SnapObjectContext {
* - In rare cases there is no evaluated mesh available and a null result doesn't imply an
* edit-mesh, so callers need to account for a null edit-mesh too, see: T96536.
*/
-static const Mesh *mesh_for_snap(Object *ob_eval, eSnapEditType edit_mode_type, bool *r_use_hide)
+static ID *data_for_snap(Object *ob_eval, eSnapEditType edit_mode_type, bool *r_use_hide)
{
- const Mesh *me_eval = BKE_object_get_evaluated_mesh(ob_eval);
bool use_hide = false;
- if (BKE_object_is_in_editmode(ob_eval)) {
- if (edit_mode_type == SNAP_GEOM_EDIT) {
- return nullptr;
- }
- const Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob_eval);
- const Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob_eval);
+ switch (ob_eval->type) {
+ case OB_MESH: {
+ Mesh *me_eval = BKE_object_get_evaluated_mesh(ob_eval);
+ if (BKE_object_is_in_editmode(ob_eval)) {
+ if (edit_mode_type == SNAP_GEOM_EDIT) {
+ return nullptr;
+ }
+
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob_eval);
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob_eval);
- if ((edit_mode_type == SNAP_GEOM_FINAL) && editmesh_eval_final) {
- if (editmesh_eval_final->runtime->wrapper_type == ME_WRAPPER_TYPE_BMESH) {
- return nullptr;
+ if ((edit_mode_type == SNAP_GEOM_FINAL) && editmesh_eval_final) {
+ if (editmesh_eval_final->runtime->wrapper_type == ME_WRAPPER_TYPE_BMESH) {
+ return nullptr;
+ }
+ me_eval = editmesh_eval_final;
+ use_hide = true;
+ }
+ else if ((edit_mode_type == SNAP_GEOM_CAGE) && editmesh_eval_cage) {
+ if (editmesh_eval_cage->runtime->wrapper_type == ME_WRAPPER_TYPE_BMESH) {
+ return nullptr;
+ }
+ me_eval = editmesh_eval_cage;
+ use_hide = true;
+ }
}
- me_eval = editmesh_eval_final;
- use_hide = true;
- }
- else if ((edit_mode_type == SNAP_GEOM_CAGE) && editmesh_eval_cage) {
- if (editmesh_eval_cage->runtime->wrapper_type == ME_WRAPPER_TYPE_BMESH) {
- return nullptr;
+ if (r_use_hide) {
+ *r_use_hide = use_hide;
}
- me_eval = editmesh_eval_cage;
- use_hide = true;
+ return (ID *)me_eval;
}
+ default:
+ break;
}
if (r_use_hide) {
*r_use_hide = use_hide;
}
- return me_eval;
+ return (ID *)ob_eval->data;
}
/** \} */
@@ -236,96 +234,31 @@ static void snap_editmesh_minmax(SnapObjectContext *sctx,
}
}
-static SnapData_Mesh *snap_object_data_mesh_get(SnapObjectContext *sctx,
- Object *ob_eval,
- const Mesh *me_eval,
- bool use_hide)
+static void snap_object_data_mesh_get(SnapObjectContext *sctx,
+ Object *ob_eval,
+ const Mesh *me_eval,
+ bool use_hide,
+ BVHTreeFromMesh *r_treedata)
{
- SnapData_Mesh *sod;
- bool init = false;
-
const Span<MVert> verts = me_eval->verts();
const Span<MEdge> edges = me_eval->edges();
const Span<MPoly> polys = me_eval->polys();
const Span<MLoop> loops = me_eval->loops();
- if (std::unique_ptr<SnapData_Mesh> *sod_p = sctx->mesh_caches.lookup_ptr(ob_eval)) {
- sod = sod_p->get();
- bool is_dirty = false;
- if (sod->treedata_mesh.tree && sod->treedata_mesh.cached &&
- !bvhcache_has_tree(me_eval->runtime->bvh_cache, sod->treedata_mesh.tree)) {
- /* The tree is owned by the Mesh and may have been freed since we last used. */
- is_dirty = true;
- }
- else if (sod->bvhtree[0] && sod->cached[0] &&
- !bvhcache_has_tree(me_eval->runtime->bvh_cache, sod->bvhtree[0])) {
- /* The tree is owned by the Mesh and may have been freed since we last used. */
- is_dirty = true;
- }
- else if (sod->bvhtree[1] && sod->cached[1] &&
- !bvhcache_has_tree(me_eval->runtime->bvh_cache, sod->bvhtree[1])) {
- /* The tree is owned by the Mesh and may have been freed since we last used. */
- is_dirty = true;
- }
- else if (sod->treedata_mesh.looptri != me_eval->looptris().data()) {
- is_dirty = true;
- }
- else if (sod->treedata_mesh.vert != verts.data()) {
- is_dirty = true;
- }
- else if (sod->treedata_mesh.loop != loops.data()) {
- is_dirty = true;
- }
- else if (sod->treedata_mesh.edge != edges.data()) {
- is_dirty = true;
- }
- else if (sod->poly != polys.data()) {
- is_dirty = true;
- }
-
- if (is_dirty) {
- sod->clear();
- init = true;
- }
+ if (ob_eval->type == OB_MESH) {
+ /* Any existing #SnapData_EditMesh is now invalid. */
+ sctx->editmesh_caches.remove(BKE_editmesh_from_object(ob_eval));
}
- else {
- if (ob_eval->type == OB_MESH) {
- /* Any existing #SnapData_EditMesh is now invalid. */
- sctx->editmesh_caches.remove(BKE_editmesh_from_object(ob_eval));
- }
- std::unique_ptr<SnapData_Mesh> sod_ptr = std::make_unique<SnapData_Mesh>();
- sod = sod_ptr.get();
- sctx->mesh_caches.add_new(ob_eval, std::move(sod_ptr));
+ /* The BVHTree from looptris is always required. */
+ BKE_bvhtree_from_mesh_get(
+ r_treedata, me_eval, use_hide ? BVHTREE_FROM_LOOPTRI_NO_HIDDEN : BVHTREE_FROM_LOOPTRI, 4);
- init = true;
- }
-
- if (init) {
- /* The BVHTree from looptris is always required. */
- BLI_assert(sod->treedata_mesh.tree == nullptr);
- BKE_bvhtree_from_mesh_get(&sod->treedata_mesh,
- me_eval,
- use_hide ? BVHTREE_FROM_LOOPTRI_NO_HIDDEN : BVHTREE_FROM_LOOPTRI,
- 4);
-
- BLI_assert(sod->treedata_mesh.vert == verts.data());
- BLI_assert(!verts.data() || sod->treedata_mesh.vert_normals);
- BLI_assert(sod->treedata_mesh.loop == loops.data());
- BLI_assert(!polys.data() || sod->treedata_mesh.looptri);
-
- sod->has_looptris = sod->treedata_mesh.tree != nullptr;
-
- /* Required for snapping with occlusion. */
- sod->treedata_mesh.edge = edges.data();
- sod->poly = polys.data();
-
- /* Start assuming that it has each of these element types. */
- sod->has_loose_edge = true;
- sod->has_loose_vert = true;
- }
-
- return sod;
+ BLI_assert(r_treedata->vert == verts.data());
+ BLI_assert(!verts.data() || r_treedata->vert_normals);
+ BLI_assert(r_treedata->loop == loops.data());
+ BLI_assert(!polys.data() || r_treedata->looptri);
+ BLI_assert(!r_treedata->tree || r_treedata->looptri);
}
/* Searches for the #Mesh_Runtime associated with the object that is most likely to be updated due
@@ -352,9 +285,6 @@ static SnapData_EditMesh *snap_object_data_editmesh_get(SnapObjectContext *sctx,
SnapData_EditMesh *sod;
bool init = false;
- /* Any existing #SnapData_Mesh is now invalid. */
- sctx->mesh_caches.remove(ob_eval);
-
if (std::unique_ptr<SnapData_EditMesh> *sod_p = sctx->editmesh_caches.lookup_ptr(em)) {
sod = sod_p->get();
bool is_dirty = false;
@@ -411,15 +341,6 @@ static SnapData_EditMesh *snap_object_data_editmesh_get(SnapObjectContext *sctx,
return sod;
}
-static BVHTreeFromMesh *snap_object_data_mesh_treedata_get(SnapObjectContext *sctx,
- Object *ob_eval,
- const Mesh *me_eval,
- bool use_hide)
-{
- SnapData_Mesh *sod = snap_object_data_mesh_get(sctx, ob_eval, me_eval, use_hide);
- return &sod->treedata_mesh;
-}
-
static BVHTreeFromEditMesh *snap_object_data_editmesh_treedata_get(SnapObjectContext *sctx,
Object *ob_eval,
BMEditMesh *em)
@@ -473,12 +394,14 @@ static BVHTreeFromEditMesh *snap_object_data_editmesh_treedata_get(SnapObjectCon
/** \name Iterator
* \{ */
-using IterSnapObjsCallback = void (*)(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- Object *ob_eval,
- const float obmat[4][4],
- bool is_object_active,
- void *data);
+using IterSnapObjsCallback = eSnapMode (*)(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ Object *ob_eval,
+ ID *ob_data,
+ const float obmat[4][4],
+ bool is_object_active,
+ bool use_hide,
+ void *data);
static bool snap_object_is_snappable(const SnapObjectContext *sctx,
const eSnapTargetSelect snap_target_select,
@@ -538,11 +461,14 @@ static bool snap_object_is_snappable(const SnapObjectContext *sctx,
/**
* Walks through all objects in the scene to create the list of objects to snap.
*/
-static void iter_snap_objects(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- IterSnapObjsCallback sob_callback,
- void *data)
+static eSnapMode iter_snap_objects(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ IterSnapObjsCallback sob_callback,
+ void *data)
{
+ eSnapMode ret = SCE_SNAP_MODE_NONE;
+ eSnapMode tmp;
+
Scene *scene = DEG_get_input_scene(sctx->runtime.depsgraph);
ViewLayer *view_layer = DEG_get_input_view_layer(sctx->runtime.depsgraph);
const eSnapTargetSelect snap_target_select = params->snap_target_select;
@@ -560,13 +486,34 @@ static void iter_snap_objects(SnapObjectContext *sctx,
ListBase *lb = object_duplilist(sctx->runtime.depsgraph, sctx->scene, obj_eval);
LISTBASE_FOREACH (DupliObject *, dupli_ob, lb) {
BLI_assert(DEG_is_evaluated_object(dupli_ob->ob));
- sob_callback(sctx, params, dupli_ob->ob, dupli_ob->mat, is_object_active, data);
+ if ((tmp = sob_callback(sctx,
+ params,
+ dupli_ob->ob,
+ dupli_ob->ob_data,
+ dupli_ob->mat,
+ is_object_active,
+ false,
+ data)) != SCE_SNAP_MODE_NONE) {
+ ret = tmp;
+ }
}
free_object_duplilist(lb);
}
- sob_callback(sctx, params, obj_eval, obj_eval->object_to_world, is_object_active, data);
+ bool use_hide = false;
+ ID *ob_data = data_for_snap(obj_eval, params->edit_mode_type, &use_hide);
+ if ((tmp = sob_callback(sctx,
+ params,
+ obj_eval,
+ ob_data,
+ obj_eval->object_to_world,
+ is_object_active,
+ use_hide,
+ data)) != SCE_SNAP_MODE_NONE) {
+ ret = tmp;
+ }
}
+ return ret;
}
/** \} */
@@ -767,14 +714,17 @@ static bool raycastMesh(SnapObjectContext *sctx,
}
/* Test BoundBox */
- const BoundBox *bb = BKE_object_boundbox_get(ob_eval);
- if (bb) {
- /* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
- if (!isect_ray_aabb_v3_simple(
- ray_start_local, ray_normal_local, bb->vec[0], bb->vec[6], &len_diff, nullptr)) {
- return retval;
+ if (ob_eval->data == me_eval) {
+ const BoundBox *bb = BKE_object_boundbox_get(ob_eval);
+ if (bb) {
+ /* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
+ if (!isect_ray_aabb_v3_simple(
+ ray_start_local, ray_normal_local, bb->vec[0], bb->vec[6], &len_diff, nullptr)) {
+ return retval;
+ }
}
}
+
/* We pass a temp ray_start, set from object's boundbox, to avoid precision issues with
* very far away ray_start values (as returned in case of ortho view3d), see T50486, T38358.
*/
@@ -787,23 +737,22 @@ static bool raycastMesh(SnapObjectContext *sctx,
len_diff = 0.0f;
}
- SnapData_Mesh *sod = snap_object_data_mesh_get(sctx, ob_eval, me_eval, use_hide);
+ BVHTreeFromMesh treedata;
+ snap_object_data_mesh_get(sctx, ob_eval, me_eval, use_hide, &treedata);
- BVHTreeFromMesh *treedata = &sod->treedata_mesh;
-
- if (treedata->tree == nullptr) {
+ if (treedata.tree == nullptr) {
return retval;
}
float timat[3][3]; /* transpose inverse matrix for normals */
transpose_m3_m4(timat, imat);
- BLI_assert(treedata->raycast_callback != nullptr);
+ BLI_assert(treedata.raycast_callback != nullptr);
if (r_hit_list) {
RayCastAll_Data data;
- data.bvhdata = treedata;
- data.raycast_callback = treedata->raycast_callback;
+ data.bvhdata = &treedata;
+ data.raycast_callback = treedata.raycast_callback;
data.obmat = obmat;
data.timat = timat;
data.len_diff = len_diff;
@@ -813,13 +762,8 @@ static bool raycastMesh(SnapObjectContext *sctx,
data.hit_list = r_hit_list;
data.retval = retval;
- BLI_bvhtree_ray_cast_all(treedata->tree,
- ray_start_local,
- ray_normal_local,
- 0.0f,
- *ray_depth,
- raycast_all_cb,
- &data);
+ BLI_bvhtree_ray_cast_all(
+ treedata.tree, ray_start_local, ray_normal_local, 0.0f, *ray_depth, raycast_all_cb, &data);
retval = data.retval;
}
@@ -828,15 +772,15 @@ static bool raycastMesh(SnapObjectContext *sctx,
hit.index = -1;
hit.dist = local_depth;
- if (BLI_bvhtree_ray_cast(treedata->tree,
+ if (BLI_bvhtree_ray_cast(treedata.tree,
ray_start_local,
ray_normal_local,
0.0f,
&hit,
params->use_backface_culling ?
mesh_looptri_raycast_backface_culling_cb :
- treedata->raycast_callback,
- treedata) != -1) {
+ treedata.raycast_callback,
+ &treedata) != -1) {
hit.dist += len_diff;
hit.dist /= local_scale;
if (hit.dist <= *ray_depth) {
@@ -855,7 +799,7 @@ static bool raycastMesh(SnapObjectContext *sctx,
retval = true;
if (r_index) {
- *r_index = treedata->looptri[hit.index].poly;
+ *r_index = treedata.looptri[hit.index].poly;
}
}
}
@@ -1007,26 +951,21 @@ struct RaycastObjUserData {
uint ob_index;
/* read/write args */
float *ray_depth;
- /* return args */
- float *r_loc;
- float *r_no;
- int *r_index;
- Object **r_ob;
- float (*r_obmat)[4];
- ListBase *r_hit_list;
+
bool use_occlusion_test;
- bool ret;
};
/**
* \note Duplicate args here are documented at #snapObjectsRay
*/
-static void raycast_obj_fn(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- Object *ob_eval,
- const float obmat[4][4],
- bool is_object_active,
- void *data)
+static eSnapMode raycast_obj_fn(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ Object *ob_eval,
+ ID *ob_data,
+ const float obmat[4][4],
+ bool is_object_active,
+ bool use_hide,
+ void *data)
{
RaycastObjUserData *dt = static_cast<RaycastObjUserData *>(data);
const uint ob_index = dt->ob_index++;
@@ -1035,92 +974,74 @@ static void raycast_obj_fn(SnapObjectContext *sctx,
float *ray_depth = dt->ray_depth;
bool retval = false;
+ bool is_edit = false;
if (use_occlusion_test) {
if (ELEM(ob_eval->dt, OB_BOUNDBOX, OB_WIRE)) {
/* Do not hit objects that are in wire or bounding box
* display mode. */
- return;
+ return SCE_SNAP_MODE_NONE;
}
}
- switch (ob_eval->type) {
- case OB_MESH: {
- const eSnapEditType edit_mode_type = params->edit_mode_type;
- bool use_hide = false;
- const Mesh *me_eval = mesh_for_snap(ob_eval, edit_mode_type, &use_hide);
- if (me_eval == nullptr) {
- BMEditMesh *em = BKE_editmesh_from_object(ob_eval);
- if (UNLIKELY(!em)) { /* See #mesh_for_snap doc-string. */
- return;
- }
- BLI_assert_msg(em == BKE_editmesh_from_object(DEG_get_original_object(ob_eval)),
- "Make sure there is only one pointer for looptris");
- retval = raycastEditMesh(sctx,
- params,
- dt->ray_start,
- dt->ray_dir,
- ob_eval,
- em,
- obmat,
- ob_index,
- ray_depth,
- dt->r_loc,
- dt->r_no,
- dt->r_index,
- dt->r_hit_list);
- break;
+ if (ob_data == nullptr) {
+ if (ob_eval->type == OB_MESH) {
+ BMEditMesh *em = BKE_editmesh_from_object(ob_eval);
+ if (UNLIKELY(!em)) { /* See #mesh_for_snap doc-string. */
+ return SCE_SNAP_MODE_NONE;
}
- retval = raycastMesh(sctx,
- params,
- dt->ray_start,
- dt->ray_dir,
- ob_eval,
- me_eval,
- obmat,
- ob_index,
- use_hide,
- ray_depth,
- dt->r_loc,
- dt->r_no,
- dt->r_index,
- dt->r_hit_list);
- break;
- }
- case OB_CURVES_LEGACY:
- case OB_SURF:
- case OB_FONT: {
- if (!is_object_active) {
- const Mesh *mesh_eval = BKE_object_get_evaluated_mesh(ob_eval);
- if (mesh_eval) {
- retval = raycastMesh(sctx,
- params,
- dt->ray_start,
- dt->ray_dir,
- ob_eval,
- mesh_eval,
- obmat,
- ob_index,
- false,
- ray_depth,
- dt->r_loc,
- dt->r_no,
- dt->r_index,
- dt->r_hit_list);
- }
+ if (raycastEditMesh(sctx,
+ params,
+ dt->ray_start,
+ dt->ray_dir,
+ ob_eval,
+ em,
+ obmat,
+ ob_index,
+ ray_depth,
+ sctx->ret.loc,
+ sctx->ret.no,
+ &sctx->ret.index,
+ sctx->ret.hit_list)) {
+ retval = true;
+ is_edit = true;
}
- break;
}
+ else {
+ return SCE_SNAP_MODE_NONE;
+ }
+ }
+ else if (GS(ob_data->name) != ID_ME) {
+ return SCE_SNAP_MODE_NONE;
+ }
+ else if (is_object_active && ELEM(ob_eval->type, OB_CURVES_LEGACY, OB_SURF, OB_FONT)) {
+ return SCE_SNAP_MODE_NONE;
+ }
+ else {
+ const Mesh *me_eval = (const Mesh *)ob_data;
+ retval = raycastMesh(sctx,
+ params,
+ dt->ray_start,
+ dt->ray_dir,
+ ob_eval,
+ me_eval,
+ obmat,
+ ob_index,
+ use_hide,
+ ray_depth,
+ sctx->ret.loc,
+ sctx->ret.no,
+ &sctx->ret.index,
+ sctx->ret.hit_list);
}
if (retval) {
- if (dt->r_ob) {
- *dt->r_ob = ob_eval;
- }
- if (dt->r_obmat) {
- copy_m4_m4(dt->r_obmat, obmat);
- }
- dt->ret = true;
+ copy_m4_m4(sctx->ret.obmat, obmat);
+ sctx->ret.ob = ob_eval;
+ sctx->ret.data = ob_data;
+ sctx->ret.is_edit = is_edit;
+ return SCE_SNAP_MODE_FACE_RAYCAST;
}
+ return SCE_SNAP_MODE_NONE;
}
/**
@@ -1136,17 +1057,6 @@ static void raycast_obj_fn(SnapObjectContext *sctx,
*
* \param ray_depth: maximum depth allowed for r_co,
* elements deeper than this value will be ignored.
- *
- * Output Args
- * -----------
- *
- * \param r_loc: Hit location.
- * \param r_no: Hit normal (optional).
- * \param r_index: Hit index or -1 when no valid index is found.
- * (currently only set to the polygon index when using `snap_to == SCE_SNAP_MODE_FACE_RAYCAST`).
- * \param r_ob: Hit object.
- * \param r_obmat: Object matrix (may not be #Object.object_to_world with dupli-instances).
- * \param r_hit_list: List of #SnapObjectHitDepth (caller must free).
*/
static bool raycastObjects(SnapObjectContext *sctx,
const SnapObjectParams *params,
@@ -1155,14 +1065,7 @@ static bool raycastObjects(SnapObjectContext *sctx,
/* read/write args */
/* Parameters below cannot be const, because they are assigned to a
* non-const variable (readability-non-const-parameter). */
- float *ray_depth /* NOLINT */,
- /* return args */
- float r_loc[3] /* NOLINT */,
- float r_no[3] /* NOLINT */,
- int *r_index /* NOLINT */,
- Object **r_ob,
- float r_obmat[4][4],
- ListBase *r_hit_list)
+ float *ray_depth /* NOLINT */)
{
const View3D *v3d = sctx->runtime.v3d;
if (params->use_occlusion_test && v3d && XRAY_FLAG_ENABLED(v3d)) {
@@ -1178,18 +1081,9 @@ static bool raycastObjects(SnapObjectContext *sctx,
data.ray_dir = ray_dir;
data.ob_index = 0;
data.ray_depth = ray_depth;
- data.r_loc = r_loc;
- data.r_no = r_no;
- data.r_index = r_index;
- data.r_ob = r_ob;
- data.r_obmat = r_obmat;
- data.r_hit_list = r_hit_list;
data.use_occlusion_test = params->use_occlusion_test;
- data.ret = false;
- iter_snap_objects(sctx, params, raycast_obj_fn, &data);
-
- return data.ret;
+ return iter_snap_objects(sctx, params, raycast_obj_fn, &data) != SCE_SNAP_MODE_NONE;
}
/** \} */
@@ -1201,15 +1095,6 @@ static bool raycastObjects(SnapObjectContext *sctx,
struct NearestWorldObjUserData {
const float *init_co;
const float *curr_co;
- /* return args */
- float *r_loc;
- float *r_no;
- int *r_index;
- float r_dist_sq;
- Object **r_ob;
- float (*r_obmat)[4];
- ListBase *r_hit_list;
- bool ret;
};
static void nearest_world_tree_co(BVHTree *tree,
@@ -1298,14 +1183,13 @@ static bool nearest_world_tree(SnapObjectContext * /*sctx*/,
float co_local[3];
float no_local[3];
- int index;
copy_v3_v3(co_local, init_co_local);
for (int i = 0; i < params->face_nearest_steps; i++) {
add_v3_v3(co_local, delta_local);
nearest_world_tree_co(
- tree, nearest_cb, treedata, co_local, co_local, no_local, &index, nullptr);
+ tree, nearest_cb, treedata, co_local, co_local, no_local, r_index, nullptr);
}
mul_v3_m4v3(r_loc, obmat, co_local);
@@ -1315,10 +1199,6 @@ static bool nearest_world_tree(SnapObjectContext * /*sctx*/,
normalize_v3(r_no);
}
- if (r_index) {
- *r_index = index;
- }
-
return true;
}
@@ -1335,16 +1215,17 @@ static bool nearest_world_mesh(SnapObjectContext *sctx,
float *r_no,
int *r_index)
{
- BVHTreeFromMesh *treedata = snap_object_data_mesh_treedata_get(sctx, ob_eval, me_eval, use_hide);
- if (treedata == nullptr || treedata->tree == nullptr) {
+ BVHTreeFromMesh treedata;
+ snap_object_data_mesh_get(sctx, ob_eval, me_eval, use_hide, &treedata);
+ if (treedata.tree == nullptr) {
return false;
}
return nearest_world_tree(sctx,
params,
- treedata->tree,
- treedata->nearest_callback,
- treedata,
+ treedata.tree,
+ treedata.nearest_callback,
+ &treedata,
obmat,
init_co,
curr_co,
@@ -1384,85 +1265,75 @@ static bool nearest_world_editmesh(SnapObjectContext *sctx,
r_no,
r_index);
}
-static void nearest_world_object_fn(SnapObjectContext *sctx,
- const struct SnapObjectParams *params,
- Object *ob_eval,
- const float obmat[4][4],
- bool is_object_active,
- void *data)
+static eSnapMode nearest_world_object_fn(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ Object *ob_eval,
+ ID *ob_data,
+ const float obmat[4][4],
+ bool is_object_active,
+ bool use_hide,
+ void *data)
{
struct NearestWorldObjUserData *dt = static_cast<NearestWorldObjUserData *>(data);
bool retval = false;
- switch (ob_eval->type) {
- case OB_MESH: {
- const eSnapEditType edit_mode_type = params->edit_mode_type;
- bool use_hide = false;
- const Mesh *me_eval = mesh_for_snap(ob_eval, edit_mode_type, &use_hide);
- if (me_eval) {
- retval = nearest_world_mesh(sctx,
- params,
- ob_eval,
- me_eval,
- obmat,
- use_hide,
- dt->init_co,
- dt->curr_co,
- &dt->r_dist_sq,
- dt->r_loc,
- dt->r_no,
- dt->r_index);
+ bool is_edit = false;
+
+ if (ob_data == nullptr) {
+ if (ob_eval->type == OB_MESH) {
+ BMEditMesh *em = BKE_editmesh_from_object(ob_eval);
+ if (UNLIKELY(!em)) { /* See #data_for_snap doc-string. */
+ return SCE_SNAP_MODE_NONE;
}
- else {
- BMEditMesh *em = BKE_editmesh_from_object(ob_eval);
- BLI_assert_msg(em == BKE_editmesh_from_object(DEG_get_original_object(ob_eval)),
- "Make sure there is only one pointer for looptris");
- retval = nearest_world_editmesh(sctx,
- params,
- ob_eval,
- em,
- obmat,
- dt->init_co,
- dt->curr_co,
- &dt->r_dist_sq,
- dt->r_loc,
- dt->r_no,
- dt->r_index);
+ if (nearest_world_editmesh(sctx,
+ params,
+ ob_eval,
+ em,
+ obmat,
+ dt->init_co,
+ dt->curr_co,
+ &sctx->ret.dist_sq,
+ sctx->ret.loc,
+ sctx->ret.no,
+ &sctx->ret.index)) {
+ retval = true;
+ is_edit = true;
}
- break;
}
- case OB_CURVES_LEGACY:
- case OB_SURF:
- case OB_FONT:
- if (!is_object_active) {
- const Mesh *me_eval = BKE_object_get_evaluated_mesh(ob_eval);
- if (me_eval) {
- retval = nearest_world_mesh(sctx,
- params,
- ob_eval,
- me_eval,
- obmat,
- false,
- dt->init_co,
- dt->curr_co,
- &dt->r_dist_sq,
- dt->r_loc,
- dt->r_no,
- dt->r_index);
- }
- }
- break;
+ else {
+ return SCE_SNAP_MODE_NONE;
+ }
+ }
+ else if (GS(ob_data) != ID_ME) {
+ return SCE_SNAP_MODE_NONE;
+ }
+ else if (is_object_active && ELEM(ob_eval->type, OB_CURVES_LEGACY, OB_SURF, OB_FONT)) {
+ return SCE_SNAP_MODE_NONE;
+ }
+ else {
+ const Mesh *me_eval = (const Mesh *)ob_data;
+ retval = nearest_world_mesh(sctx,
+ params,
+ ob_eval,
+ me_eval,
+ obmat,
+ use_hide,
+ dt->init_co,
+ dt->curr_co,
+ &sctx->ret.dist_sq,
+ sctx->ret.loc,
+ sctx->ret.no,
+ &sctx->ret.index);
}
if (retval) {
- if (dt->r_ob) {
- *dt->r_ob = ob_eval;
- }
- if (dt->r_obmat) {
- copy_m4_m4(dt->r_obmat, obmat);
- }
- dt->ret = true;
+ copy_m4_m4(sctx->ret.obmat, obmat);
+ sctx->ret.ob = ob_eval;
+ sctx->ret.data = ob_data;
+ sctx->ret.is_edit = is_edit;
+ return SCE_SNAP_MODE_FACE_NEAREST;
}
+ return SCE_SNAP_MODE_NONE;
}
/**
@@ -1475,39 +1346,17 @@ static void nearest_world_object_fn(SnapObjectContext *sctx,
* \param params: Settings for snapping.
* \param init_co: Initial location of source point.
* \param prev_co: Current location of source point after transformation but before snapping.
- *
- * Output Args
- * -----------
- *
- * \param r_loc: Location of nearest point on target surface.
- * \param r_no: Normal of nearest point on target surface.
- * \param r_index: Index of nearest polygon on target surface.
- * \param r_ob: Nearest target object.
- * \param r_obmat: Nearest target matrix (may not be #Object.object_to_world with dupli-instances).
*/
static bool nearestWorldObjects(SnapObjectContext *sctx,
const struct SnapObjectParams *params,
const float init_co[3],
- const float curr_co[3],
- float *r_loc /* NOLINT */,
- float *r_no /* NOLINT */,
- int *r_index /* NOLINT */,
- Object **r_ob,
- float r_obmat[4][4])
+ const float curr_co[3])
{
NearestWorldObjUserData data = {};
data.init_co = init_co;
data.curr_co = curr_co;
- data.r_loc = r_loc;
- data.r_no = r_no;
- data.r_index = r_index;
- data.r_dist_sq = FLT_MAX;
- data.r_ob = r_ob;
- data.r_obmat = r_obmat;
- data.ret = false;
-
- iter_snap_objects(sctx, params, nearest_world_object_fn, &data);
- return data.ret;
+
+ return iter_snap_objects(sctx, params, nearest_world_object_fn, &data) != SCE_SNAP_MODE_NONE;
}
/** \} */
@@ -1854,7 +1703,7 @@ static void cb_snap_tri_verts(void *userdata,
}
}
-static void nearest2d_data_init_mesh(SnapData_Mesh *sod,
+static void nearest2d_data_init_mesh(const Mesh *mesh,
bool is_persp,
bool use_backface_culling,
Nearest2dUserData *r_nearest2d)
@@ -1865,11 +1714,11 @@ static void nearest2d_data_init_mesh(SnapData_Mesh *sod,
r_nearest2d->get_tri_verts_index = cb_mlooptri_verts_get;
r_nearest2d->get_tri_edges_index = cb_mlooptri_edges_get;
- r_nearest2d->vert = sod->treedata_mesh.vert;
- r_nearest2d->vert_normals = sod->treedata_mesh.vert_normals;
- r_nearest2d->edge = sod->treedata_mesh.edge;
- r_nearest2d->loop = sod->treedata_mesh.loop;
- r_nearest2d->looptri = sod->treedata_mesh.looptri;
+ r_nearest2d->vert = mesh->verts().data();
+ r_nearest2d->vert_normals = BKE_mesh_vertex_normals_ensure(mesh);
+ r_nearest2d->edge = mesh->edges().data();
+ r_nearest2d->loop = mesh->loops().data();
+ r_nearest2d->looptri = BKE_mesh_runtime_looptri_ensure(mesh);
r_nearest2d->is_persp = is_persp;
r_nearest2d->use_backface_culling = use_backface_culling;
@@ -1900,26 +1749,20 @@ static void nearest2d_data_init_editmesh(SnapData_EditMesh *sod,
static eSnapMode snap_mesh_polygon(SnapObjectContext *sctx,
const SnapObjectParams *params,
- Object *ob_eval,
- const float obmat[4][4],
/* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float r_no[3],
- int *r_index)
+ float *dist_px)
{
eSnapMode elem = SCE_SNAP_MODE_NONE;
float lpmat[4][4];
- mul_m4_m4m4(lpmat, sctx->runtime.pmat, obmat);
+ mul_m4_m4m4(lpmat, sctx->runtime.pmat, sctx->ret.obmat);
DistProjectedAABBPrecalc neasrest_precalc;
dist_squared_to_projected_aabb_precalc(
&neasrest_precalc, lpmat, sctx->runtime.win_size, sctx->runtime.mval);
float tobmat[4][4], clip_planes_local[MAX_CLIPPLANE_LEN][4];
- transpose_m4_m4(tobmat, obmat);
+ transpose_m4_m4(tobmat, sctx->ret.obmat);
for (int i = sctx->runtime.clip_plane_len; i--;) {
mul_v4_m4v4(clip_planes_local[i], tobmat, sctx->runtime.clip_plane[i]);
}
@@ -1929,23 +1772,23 @@ static eSnapMode snap_mesh_polygon(SnapObjectContext *sctx,
nearest.dist_sq = square_f(*dist_px);
Nearest2dUserData nearest2d;
- std::unique_ptr<SnapData_Mesh> *sod_mesh = sctx->mesh_caches.lookup_ptr(ob_eval);
- if (sod_mesh) {
- nearest2d_data_init_mesh(sod_mesh->get(),
+ const Mesh *mesh = sctx->ret.data && GS(sctx->ret.data->name) == ID_ME ?
+ (const Mesh *)sctx->ret.data :
+ nullptr;
+ if (mesh) {
+ nearest2d_data_init_mesh(mesh,
sctx->runtime.view_proj == VIEW_PROJ_PERSP,
params->use_backface_culling,
&nearest2d);
- BVHTreeFromMesh *treedata = &sod_mesh->get()->treedata_mesh;
-
- const MPoly *mp = &sod_mesh->get()->poly[*r_index];
- const MLoop *ml = &treedata->loop[mp->loopstart];
+ const MPoly *mp = &mesh->polys()[sctx->ret.index];
+ const MLoop *ml = &nearest2d.loop[mp->loopstart];
if (sctx->runtime.snap_to_flag & SCE_SNAP_MODE_EDGE) {
elem = SCE_SNAP_MODE_EDGE;
- BLI_assert(treedata->edge != nullptr);
+ BLI_assert(nearest2d.edge != nullptr);
for (int i = mp->totloop; i--; ml++) {
cb_snap_edge(&nearest2d,
- ml->e,
+ (int)ml->e,
&neasrest_precalc,
clip_planes_local,
sctx->runtime.clip_plane_len,
@@ -1956,7 +1799,7 @@ static eSnapMode snap_mesh_polygon(SnapObjectContext *sctx,
elem = SCE_SNAP_MODE_VERTEX;
for (int i = mp->totloop; i--; ml++) {
cb_snap_vert(&nearest2d,
- ml->v,
+ (int)ml->v,
&neasrest_precalc,
clip_planes_local,
sctx->runtime.clip_plane_len,
@@ -1964,10 +1807,10 @@ static eSnapMode snap_mesh_polygon(SnapObjectContext *sctx,
}
}
}
- else {
+ else if (sctx->ret.is_edit) {
/* The object's #BMEditMesh was used to snap instead. */
std::unique_ptr<SnapData_EditMesh> &sod_editmesh = sctx->editmesh_caches.lookup(
- BKE_editmesh_from_object(ob_eval));
+ BKE_editmesh_from_object(sctx->ret.ob));
BLI_assert(sod_editmesh.get() != nullptr);
nearest2d_data_init_editmesh(sod_editmesh.get(),
@@ -1978,7 +1821,7 @@ static eSnapMode snap_mesh_polygon(SnapObjectContext *sctx,
BMEditMesh *em = sod_editmesh->treedata_editmesh.em;
BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- BMFace *f = BM_face_at_index(em->bm, *r_index);
+ BMFace *f = BM_face_at_index(em->bm, sctx->ret.index);
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
if (sctx->runtime.snap_to_flag & SCE_SNAP_MODE_EDGE) {
@@ -2012,19 +1855,19 @@ static eSnapMode snap_mesh_polygon(SnapObjectContext *sctx,
if (nearest.index != -1) {
*dist_px = sqrtf(nearest.dist_sq);
- copy_v3_v3(r_loc, nearest.co);
- mul_m4_v3(obmat, r_loc);
+ copy_v3_v3(sctx->ret.loc, nearest.co);
+ mul_m4_v3(sctx->ret.obmat, sctx->ret.loc);
- if (r_no) {
+ {
float imat[4][4];
- invert_m4_m4(imat, obmat);
+ invert_m4_m4(imat, sctx->ret.obmat);
- copy_v3_v3(r_no, nearest.no);
- mul_transposed_mat3_m4_v3(imat, r_no);
- normalize_v3(r_no);
+ copy_v3_v3(sctx->ret.no, nearest.no);
+ mul_transposed_mat3_m4_v3(imat, sctx->ret.no);
+ normalize_v3(sctx->ret.no);
}
- *r_index = nearest.index;
+ sctx->ret.index = nearest.index;
return elem;
}
@@ -2033,45 +1876,44 @@ static eSnapMode snap_mesh_polygon(SnapObjectContext *sctx,
static eSnapMode snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
const SnapObjectParams *params,
- Object *ob_eval,
- const float obmat[4][4],
float original_dist_px,
const float prev_co[3],
/* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float r_no[3],
- int *r_index)
+ float *dist_px)
{
eSnapMode elem = SCE_SNAP_MODE_EDGE;
- if (ob_eval->type != OB_MESH) {
+ if (sctx->ret.ob->type != OB_MESH) {
return elem;
}
Nearest2dUserData nearest2d;
{
- std::unique_ptr<SnapData_Mesh> *sod_mesh = sctx->mesh_caches.lookup_ptr(ob_eval);
- if (sod_mesh) {
- nearest2d_data_init_mesh(sod_mesh->get(),
+ const Mesh *mesh = sctx->ret.data && GS(sctx->ret.data->name) == ID_ME ?
+ (const Mesh *)sctx->ret.data :
+ nullptr;
+ if (mesh) {
+ nearest2d_data_init_mesh(mesh,
sctx->runtime.view_proj == VIEW_PROJ_PERSP,
params->use_backface_culling,
&nearest2d);
}
- else {
+ else if (sctx->ret.is_edit) {
/* The object's #BMEditMesh was used to snap instead. */
std::unique_ptr<SnapData_EditMesh> &sod_editmesh = sctx->editmesh_caches.lookup(
- BKE_editmesh_from_object(ob_eval));
+ BKE_editmesh_from_object(sctx->ret.ob));
nearest2d_data_init_editmesh(sod_editmesh.get(),
sctx->runtime.view_proj == VIEW_PROJ_PERSP,
params->use_backface_culling,
&nearest2d);
}
+ else {
+ return elem;
+ }
}
int vindex[2];
- nearest2d.get_edge_verts_index(*r_index, &nearest2d, vindex);
+ nearest2d.get_edge_verts_index(sctx->ret.index, &nearest2d, vindex);
const float *v_pair[2];
nearest2d.get_vert_co(vindex[0], &nearest2d, &v_pair[0]);
@@ -2080,7 +1922,7 @@ static eSnapMode snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
DistProjectedAABBPrecalc neasrest_precalc;
{
float lpmat[4][4];
- mul_m4_m4m4(lpmat, sctx->runtime.pmat, obmat);
+ mul_m4_m4m4(lpmat, sctx->runtime.pmat, sctx->ret.obmat);
dist_squared_to_projected_aabb_precalc(
&neasrest_precalc, lpmat, sctx->runtime.win_size, sctx->runtime.mval);
@@ -2118,12 +1960,12 @@ static eSnapMode snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
nearest.co)) {
nearest.index = vindex[v_id];
elem = SCE_SNAP_MODE_VERTEX;
- if (r_no) {
+ {
float imat[4][4];
- invert_m4_m4(imat, obmat);
- nearest2d.copy_vert_no(vindex[v_id], &nearest2d, r_no);
- mul_transposed_mat3_m4_v3(imat, r_no);
- normalize_v3(r_no);
+ invert_m4_m4(imat, sctx->ret.obmat);
+ nearest2d.copy_vert_no(vindex[v_id], &nearest2d, sctx->ret.no);
+ mul_transposed_mat3_m4_v3(imat, sctx->ret.no);
+ normalize_v3(sctx->ret.no);
}
}
}
@@ -2142,7 +1984,7 @@ static eSnapMode snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
vmid,
&nearest.dist_sq,
nearest.co)) {
- nearest.index = *r_index;
+ nearest.index = sctx->ret.index;
elem = SCE_SNAP_MODE_EDGE_MIDPOINT;
}
}
@@ -2151,8 +1993,8 @@ static eSnapMode snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
if (prev_co && (sctx->runtime.snap_to_flag & SCE_SNAP_MODE_EDGE_PERPENDICULAR)) {
float v_near[3], va_g[3], vb_g[3];
- mul_v3_m4v3(va_g, obmat, v_pair[0]);
- mul_v3_m4v3(vb_g, obmat, v_pair[1]);
+ mul_v3_m4v3(va_g, sctx->ret.obmat, v_pair[0]);
+ mul_v3_m4v3(vb_g, sctx->ret.obmat, v_pair[1]);
lambda = line_point_factor_v3(prev_co, va_g, vb_g);
if (IN_RANGE(lambda, 0.0f, 1.0f)) {
@@ -2169,7 +2011,7 @@ static eSnapMode snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
v_near,
&nearest.dist_sq,
nearest.co)) {
- nearest.index = *r_index;
+ nearest.index = sctx->ret.index;
elem = SCE_SNAP_MODE_EDGE_PERPENDICULAR;
}
}
@@ -2180,12 +2022,12 @@ static eSnapMode snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
if (nearest.index != -1) {
*dist_px = sqrtf(nearest.dist_sq);
- copy_v3_v3(r_loc, nearest.co);
+ copy_v3_v3(sctx->ret.loc, nearest.co);
if (elem != SCE_SNAP_MODE_EDGE_PERPENDICULAR) {
- mul_m4_v3(obmat, r_loc);
+ mul_m4_v3(sctx->ret.obmat, sctx->ret.loc);
}
- *r_index = nearest.index;
+ sctx->ret.index = nearest.index;
}
return elem;
@@ -2706,45 +2548,34 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
float dist_px_sq = square_f(*dist_px);
/* Test BoundBox */
- const BoundBox *bb = BKE_object_boundbox_get(ob_eval);
- if (bb &&
- !snap_bound_box_check_dist(
- bb->vec[0], bb->vec[6], lpmat, sctx->runtime.win_size, sctx->runtime.mval, dist_px_sq)) {
- return SCE_SNAP_MODE_NONE;
- }
-
- SnapData_Mesh *sod = snap_object_data_mesh_get(sctx, ob_eval, me_eval, use_hide);
-
- BVHTreeFromMesh *treedata, treedata_tmp;
- treedata = &sod->treedata_mesh;
-
- if (sod->has_loose_edge && sod->bvhtree[0] == nullptr) {
- sod->bvhtree[0] = BKE_bvhtree_from_mesh_get(
- &treedata_tmp, me_eval, BVHTREE_FROM_LOOSEEDGES, 2);
- if (sod->bvhtree[0] == nullptr) {
- sod->has_loose_edge = false;
+ if (ob_eval->data == me_eval) {
+ const BoundBox *bb = BKE_object_boundbox_get(ob_eval);
+ if (!snap_bound_box_check_dist(bb->vec[0],
+ bb->vec[6],
+ lpmat,
+ sctx->runtime.win_size,
+ sctx->runtime.mval,
+ dist_px_sq)) {
+ return SCE_SNAP_MODE_NONE;
}
- sod->cached[0] = treedata_tmp.cached;
}
+ BVHTreeFromMesh treedata, treedata_dummy;
+ snap_object_data_mesh_get(sctx, ob_eval, me_eval, use_hide, &treedata);
+
+ BVHTree *bvhtree[2] = {nullptr};
+ bvhtree[0] = BKE_bvhtree_from_mesh_get(&treedata_dummy, me_eval, BVHTREE_FROM_LOOSEEDGES, 2);
+ BLI_assert(treedata_dummy.cached);
if (sctx->runtime.snap_to_flag & SCE_SNAP_MODE_VERTEX) {
- if (sod->has_loose_vert && sod->bvhtree[1] == nullptr) {
- sod->bvhtree[1] = BKE_bvhtree_from_mesh_get(
- &treedata_tmp, me_eval, BVHTREE_FROM_LOOSEVERTS, 2);
- if (sod->bvhtree[1] == nullptr) {
- sod->has_loose_vert = false;
- }
- sod->cached[1] = treedata_tmp.cached;
- }
- }
- else {
- /* Not necessary, just to keep the data more consistent. */
- sod->has_loose_vert = false;
+ bvhtree[1] = BKE_bvhtree_from_mesh_get(&treedata_dummy, me_eval, BVHTREE_FROM_LOOSEVERTS, 2);
+ BLI_assert(treedata_dummy.cached);
}
Nearest2dUserData nearest2d;
- nearest2d_data_init_mesh(
- sod, sctx->runtime.view_proj == VIEW_PROJ_PERSP, params->use_backface_culling, &nearest2d);
+ nearest2d_data_init_mesh(me_eval,
+ sctx->runtime.view_proj == VIEW_PROJ_PERSP,
+ params->use_backface_culling,
+ &nearest2d);
BVHTreeNearest nearest{};
nearest.index = -1;
@@ -2759,9 +2590,10 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
mul_v4_m4v4(clip_planes_local[i], tobmat, sctx->runtime.clip_plane[i]);
}
- if (sod->bvhtree[1] && (sctx->runtime.snap_to_flag & SCE_SNAP_MODE_VERTEX)) {
+ if (bvhtree[1]) {
+ BLI_assert(sctx->runtime.snap_to_flag & SCE_SNAP_MODE_VERTEX);
/* snap to loose verts */
- BLI_bvhtree_find_nearest_projected(sod->bvhtree[1],
+ BLI_bvhtree_find_nearest_projected(bvhtree[1],
lpmat,
sctx->runtime.win_size,
sctx->runtime.mval,
@@ -2775,9 +2607,9 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
}
if (sctx->runtime.snap_to_flag & SCE_SNAP_MODE_EDGE) {
- if (sod->bvhtree[0]) {
+ if (bvhtree[0]) {
/* snap to loose edges */
- BLI_bvhtree_find_nearest_projected(sod->bvhtree[0],
+ BLI_bvhtree_find_nearest_projected(bvhtree[0],
lpmat,
sctx->runtime.win_size,
sctx->runtime.mval,
@@ -2788,9 +2620,9 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
&nearest2d);
}
- if (treedata->tree) {
+ if (treedata.tree) {
/* snap to looptris */
- BLI_bvhtree_find_nearest_projected(treedata->tree,
+ BLI_bvhtree_find_nearest_projected(treedata.tree,
lpmat,
sctx->runtime.win_size,
sctx->runtime.mval,
@@ -2807,9 +2639,9 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
}
else {
BLI_assert(sctx->runtime.snap_to_flag & SCE_SNAP_MODE_VERTEX);
- if (sod->bvhtree[0]) {
+ if (bvhtree[0]) {
/* snap to loose edge verts */
- BLI_bvhtree_find_nearest_projected(sod->bvhtree[0],
+ BLI_bvhtree_find_nearest_projected(bvhtree[0],
lpmat,
sctx->runtime.win_size,
sctx->runtime.mval,
@@ -2820,9 +2652,9 @@ static eSnapMode snapMesh(SnapObjectContext *sctx,
&nearest2d);
}
- if (treedata->tree) {
+ if (treedata.tree) {
/* snap to looptri verts */
- BLI_bvhtree_find_nearest_projected(treedata->tree,
+ BLI_bvhtree_find_nearest_projected(treedata.tree,
lpmat,
sctx->runtime.win_size,
sctx->runtime.mval,
@@ -3042,118 +2874,130 @@ static eSnapMode snapEditMesh(SnapObjectContext *sctx,
struct SnapObjUserData {
/* read/write args */
float *dist_px;
- /* return args */
- float *r_loc;
- float *r_no;
- int *r_index;
- Object **r_ob;
- float (*r_obmat)[4];
- eSnapMode ret;
};
/**
* \note Duplicate args here are documented at #snapObjectsRay
*/
-static void snap_obj_fn(SnapObjectContext *sctx,
- const SnapObjectParams *params,
- Object *ob_eval,
- const float obmat[4][4],
- bool is_object_active,
- void *data)
+static eSnapMode snap_obj_fn(SnapObjectContext *sctx,
+ const SnapObjectParams *params,
+ Object *ob_eval,
+ ID *ob_data,
+ const float obmat[4][4],
+ bool is_object_active,
+ bool use_hide,
+ void *data)
{
SnapObjUserData *dt = static_cast<SnapObjUserData *>(data);
eSnapMode retval = SCE_SNAP_MODE_NONE;
+ bool is_edit = false;
- switch (ob_eval->type) {
- case OB_MESH: {
- const eSnapEditType edit_mode_type = params->edit_mode_type;
- bool use_hide;
- const Mesh *me_eval = mesh_for_snap(ob_eval, edit_mode_type, &use_hide);
- if (me_eval == nullptr) {
- BMEditMesh *em = BKE_editmesh_from_object(ob_eval);
- if (UNLIKELY(!em)) { /* See #mesh_for_snap doc-string. */
- return;
- }
- BLI_assert_msg(em == BKE_editmesh_from_object(DEG_get_original_object(ob_eval)),
- "Make sure there is only one pointer for looptris");
- retval = snapEditMesh(
- sctx, params, ob_eval, em, obmat, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
- break;
- }
- if (ob_eval->dt == OB_BOUNDBOX) {
- /* Do not snap to objects that are in bounding box display mode */
- return;
- }
-
- retval = snapMesh(sctx,
- params,
- ob_eval,
- me_eval,
- obmat,
- use_hide,
- dt->dist_px,
- dt->r_loc,
- dt->r_no,
- dt->r_index);
- break;
+ if (ob_data == nullptr && (ob_eval->type == OB_MESH)) {
+ BMEditMesh *em = BKE_editmesh_from_object(ob_eval);
+ if (UNLIKELY(!em)) { /* See #data_for_snap doc-string. */
+ return SCE_SNAP_MODE_NONE;
}
- case OB_ARMATURE:
- retval = snapArmature(sctx,
+ retval = snapEditMesh(sctx,
+ params,
+ ob_eval,
+ em,
+ obmat,
+ dt->dist_px,
+ sctx->ret.loc,
+ sctx->ret.no,
+ &sctx->ret.index);
+ if (retval) {
+ is_edit = true;
+ }
+ }
+ else if (ob_data == nullptr) {
+ retval = snap_object_center(
+ sctx, ob_eval, obmat, dt->dist_px, sctx->ret.loc, sctx->ret.no, &sctx->ret.index);
+ }
+ else {
+ switch (ob_eval->type) {
+ case OB_MESH: {
+ if (ob_eval->dt == OB_BOUNDBOX) {
+ /* Do not snap to objects that are in bounding box display mode */
+ return SCE_SNAP_MODE_NONE;
+ }
+ if (GS(ob_data->name) == ID_ME) {
+ retval = snapMesh(sctx,
params,
ob_eval,
+ (const Mesh *)ob_data,
obmat,
- is_object_active,
+ use_hide,
dt->dist_px,
- dt->r_loc,
- dt->r_no,
- dt->r_index);
- break;
- case OB_CURVES_LEGACY:
- case OB_SURF:
- if (ob_eval->type == OB_CURVES_LEGACY || BKE_object_is_in_editmode(ob_eval)) {
- retval = snapCurve(
- sctx, params, ob_eval, obmat, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
- if (params->edit_mode_type != SNAP_GEOM_FINAL) {
- break;
+ sctx->ret.loc,
+ sctx->ret.no,
+ &sctx->ret.index);
}
+ break;
}
- ATTR_FALLTHROUGH;
- case OB_FONT: {
- const Mesh *mesh_eval = BKE_object_get_evaluated_mesh(ob_eval);
- if (mesh_eval) {
- retval |= snapMesh(sctx,
- params,
- ob_eval,
- mesh_eval,
- obmat,
- false,
- dt->dist_px,
- dt->r_loc,
- dt->r_no,
- dt->r_index);
+ case OB_ARMATURE:
+ retval = snapArmature(sctx,
+ params,
+ ob_eval,
+ obmat,
+ is_object_active,
+ dt->dist_px,
+ sctx->ret.loc,
+ sctx->ret.no,
+ &sctx->ret.index);
+ break;
+ case OB_CURVES_LEGACY:
+ case OB_SURF:
+ if (ob_eval->type == OB_CURVES_LEGACY || BKE_object_is_in_editmode(ob_eval)) {
+ retval = snapCurve(sctx,
+ params,
+ ob_eval,
+ obmat,
+ dt->dist_px,
+ sctx->ret.loc,
+ sctx->ret.no,
+ &sctx->ret.index);
+ if (params->edit_mode_type != SNAP_GEOM_FINAL) {
+ break;
+ }
+ }
+ ATTR_FALLTHROUGH;
+ case OB_FONT: {
+ const Mesh *mesh_eval = BKE_object_get_evaluated_mesh(ob_eval);
+ if (mesh_eval) {
+ retval |= snapMesh(sctx,
+ params,
+ ob_eval,
+ mesh_eval,
+ obmat,
+ false,
+ dt->dist_px,
+ sctx->ret.loc,
+ sctx->ret.no,
+ &sctx->ret.index);
+ }
+ break;
}
- break;
+ case OB_EMPTY:
+ case OB_GPENCIL:
+ case OB_LAMP:
+ retval = snap_object_center(
+ sctx, ob_eval, obmat, dt->dist_px, sctx->ret.loc, sctx->ret.no, &sctx->ret.index);
+ break;
+ case OB_CAMERA:
+ retval = snapCamera(
+ sctx, ob_eval, obmat, dt->dist_px, sctx->ret.loc, sctx->ret.no, &sctx->ret.index);
+ break;
}
- case OB_EMPTY:
- case OB_GPENCIL:
- case OB_LAMP:
- retval = snap_object_center(
- sctx, ob_eval, obmat, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
- break;
- case OB_CAMERA:
- retval = snapCamera(sctx, ob_eval, obmat, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
- break;
}
if (retval) {
- if (dt->r_ob) {
- *dt->r_ob = ob_eval;
- }
- if (dt->r_obmat) {
- copy_m4_m4(dt->r_obmat, obmat);
- }
- dt->ret = retval;
+ copy_m4_m4(sctx->ret.obmat, obmat);
+ sctx->ret.ob = ob_eval;
+ sctx->ret.data = ob_data;
+ sctx->ret.is_edit = is_edit;
}
+ return retval;
}
/**
@@ -3168,42 +3012,18 @@ static void snap_obj_fn(SnapObjectContext *sctx,
* ---------------
*
* \param dist_px: Maximum threshold distance (in pixels).
- *
- * Output Args
- * -----------
- *
- * \param r_loc: Hit location.
- * \param r_no: Hit normal (optional).
- * \param r_index: Hit index or -1 when no valid index is found.
- * (currently only set to the polygon index when using `snap_to == SCE_SNAP_MODE_FACE_RAYCAST`).
- * \param r_ob: Hit object.
- * \param r_obmat: Object matrix (may not be #Object.object_to_world with dupli-instances).
*/
static eSnapMode snapObjectsRay(SnapObjectContext *sctx,
const SnapObjectParams *params,
/* read/write args */
/* Parameters below cannot be const, because they are assigned to a
* non-const variable (readability-non-const-parameter). */
- float *dist_px /* NOLINT */,
- /* return args */
- float r_loc[3] /* NOLINT */,
- float r_no[3] /* NOLINT */,
- int *r_index /* NOLINT */,
- Object **r_ob,
- float r_obmat[4][4])
+ float *dist_px /* NOLINT */)
{
SnapObjUserData data = {};
data.dist_px = dist_px;
- data.r_loc = r_loc;
- data.r_no = r_no;
- data.r_ob = r_ob;
- data.r_index = r_index;
- data.r_obmat = r_obmat;
- data.ret = SCE_SNAP_MODE_NONE;
-
- iter_snap_objects(sctx, params, snap_obj_fn, &data);
- return data.ret;
+ return iter_snap_objects(sctx, params, snap_obj_fn, &data);
}
/** \} */
@@ -3258,17 +3078,33 @@ bool ED_transform_snap_object_project_ray_ex(SnapObjectContext *sctx,
sctx->runtime.depsgraph = depsgraph;
sctx->runtime.v3d = v3d;
- return raycastObjects(sctx,
- params,
- ray_start,
- ray_normal,
- ray_depth,
- r_loc,
- r_no,
- r_index,
- r_ob,
- r_obmat,
- nullptr);
+ zero_v3(sctx->ret.loc);
+ zero_v3(sctx->ret.no);
+ sctx->ret.index = -1;
+ zero_m4(sctx->ret.obmat);
+ sctx->ret.hit_list = nullptr;
+ sctx->ret.ob = nullptr;
+ sctx->ret.data = nullptr;
+ sctx->ret.dist_sq = FLT_MAX;
+ sctx->ret.is_edit = false;
+
+ if (raycastObjects(sctx, params, ray_start, ray_normal, ray_depth)) {
+ copy_v3_v3(r_loc, sctx->ret.loc);
+ if (r_no) {
+ copy_v3_v3(r_no, sctx->ret.no);
+ }
+ if (r_index) {
+ *r_index = sctx->ret.index;
+ }
+ if (r_ob) {
+ *r_ob = sctx->ret.ob;
+ }
+ if (r_obmat) {
+ copy_m4_m4(r_obmat, sctx->ret.obmat);
+ }
+ return true;
+ }
+ return false;
}
bool ED_transform_snap_object_project_ray_all(SnapObjectContext *sctx,
@@ -3292,17 +3128,7 @@ bool ED_transform_snap_object_project_ray_all(SnapObjectContext *sctx,
float ray_depth_prev = ray_depth;
#endif
- bool retval = raycastObjects(sctx,
- params,
- ray_start,
- ray_normal,
- &ray_depth,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- r_hit_list);
+ bool retval = raycastObjects(sctx, params, ray_start, ray_normal, &ray_depth);
/* meant to be readonly for 'all' hits, ensure it is */
#ifdef DEBUG
@@ -3393,18 +3219,21 @@ static eSnapMode transform_snap_context_project_view3d_mixed_impl(SnapObjectCont
sctx->runtime.region = region;
sctx->runtime.v3d = v3d;
+ zero_v3(sctx->ret.loc);
+ zero_v3(sctx->ret.no);
+ sctx->ret.index = -1;
+ zero_m4(sctx->ret.obmat);
+ sctx->ret.hit_list = nullptr;
+ sctx->ret.ob = nullptr;
+ sctx->ret.data = nullptr;
+ sctx->ret.dist_sq = FLT_MAX;
+ sctx->ret.is_edit = false;
+
BLI_assert((snap_to_flag & SCE_SNAP_MODE_GEOM) != 0);
eSnapMode retval = SCE_SNAP_MODE_NONE;
bool has_hit = false;
- Object *ob_eval = nullptr;
- float loc[3];
- /* Not all snapping callbacks set the normal,
- * initialize this since any hit copies both the `loc` and `no`. */
- float no[3] = {0.0f, 0.0f, 0.0f};
- float obmat[4][4];
- int index = -1;
const RegionView3D *rv3d = static_cast<RegionView3D *>(region->regiondata);
@@ -3413,24 +3242,23 @@ static eSnapMode transform_snap_context_project_view3d_mixed_impl(SnapObjectCont
/* NOTE: if both face ray-cast and face nearest are enabled, first find result of nearest, then
* override with ray-cast. */
if ((snap_to_flag & SCE_SNAP_MODE_FACE_NEAREST) && !has_hit) {
- has_hit = nearestWorldObjects(
- sctx, params, init_co, prev_co, loc, no, &index, &ob_eval, obmat);
+ has_hit = nearestWorldObjects(sctx, params, init_co, prev_co);
if (has_hit) {
retval = SCE_SNAP_MODE_FACE_NEAREST;
- copy_v3_v3(r_loc, loc);
+ copy_v3_v3(r_loc, sctx->ret.loc);
if (r_no) {
- copy_v3_v3(r_no, no);
+ copy_v3_v3(r_no, sctx->ret.no);
}
if (r_ob) {
- *r_ob = ob_eval;
+ *r_ob = sctx->ret.ob;
}
if (r_obmat) {
- copy_m4_m4(r_obmat, obmat);
+ copy_m4_m4(r_obmat, sctx->ret.obmat);
}
if (r_index) {
- *r_index = index;
+ *r_index = sctx->ret.index;
}
}
}
@@ -3444,38 +3272,28 @@ static eSnapMode transform_snap_context_project_view3d_mixed_impl(SnapObjectCont
float dummy_ray_depth = BVH_RAYCAST_DIST_MAX;
- has_hit = raycastObjects(sctx,
- params,
- ray_start,
- ray_normal,
- &dummy_ray_depth,
- loc,
- no,
- &index,
- &ob_eval,
- obmat,
- nullptr);
+ has_hit = raycastObjects(sctx, params, ray_start, ray_normal, &dummy_ray_depth);
if (has_hit) {
if (r_face_nor) {
- copy_v3_v3(r_face_nor, no);
+ copy_v3_v3(r_face_nor, sctx->ret.no);
}
if (snap_to_flag & SCE_SNAP_MODE_FACE_RAYCAST) {
retval = SCE_SNAP_MODE_FACE_RAYCAST;
- copy_v3_v3(r_loc, loc);
+ copy_v3_v3(r_loc, sctx->ret.loc);
if (r_no) {
- copy_v3_v3(r_no, no);
+ copy_v3_v3(r_no, sctx->ret.no);
}
if (r_ob) {
- *r_ob = ob_eval;
+ *r_ob = sctx->ret.ob;
}
if (r_obmat) {
- copy_m4_m4(r_obmat, obmat);
+ copy_m4_m4(r_obmat, sctx->ret.obmat);
}
if (r_index) {
- *r_index = index;
+ *r_index = sctx->ret.index;
}
}
}
@@ -3512,11 +3330,11 @@ static eSnapMode transform_snap_context_project_view3d_mixed_impl(SnapObjectCont
sctx->runtime.has_occlusion_plane = false;
/* By convention we only snap to the original elements of a curve. */
- if (has_hit && ob_eval->type != OB_CURVES_LEGACY) {
+ if (has_hit && sctx->ret.ob->type != OB_CURVES_LEGACY) {
/* Compute the new clip_pane but do not add it yet. */
float new_clipplane[4];
- BLI_ASSERT_UNIT_V3(no);
- plane_from_point_normal_v3(new_clipplane, loc, no);
+ BLI_ASSERT_UNIT_V3(sctx->ret.no);
+ plane_from_point_normal_v3(new_clipplane, sctx->ret.loc, sctx->ret.no);
if (dot_v3v3(sctx->runtime.clip_plane[0], new_clipplane) > 0.0f) {
/* The plane is facing the wrong direction. */
negate_v4(new_clipplane);
@@ -3526,7 +3344,7 @@ static eSnapMode transform_snap_context_project_view3d_mixed_impl(SnapObjectCont
new_clipplane[3] += 0.01f;
/* Try to snap only to the polygon. */
- elem_test = snap_mesh_polygon(sctx, params, ob_eval, obmat, &dist_px_tmp, loc, no, &index);
+ elem_test = snap_mesh_polygon(sctx, params, &dist_px_tmp);
if (elem_test) {
elem = elem_test;
}
@@ -3540,7 +3358,7 @@ static eSnapMode transform_snap_context_project_view3d_mixed_impl(SnapObjectCont
sctx->runtime.has_occlusion_plane = true;
}
- elem_test = snapObjectsRay(sctx, params, &dist_px_tmp, loc, no, &index, &ob_eval, obmat);
+ elem_test = snapObjectsRay(sctx, params, &dist_px_tmp);
if (elem_test) {
elem = elem_test;
}
@@ -3549,25 +3367,24 @@ static eSnapMode transform_snap_context_project_view3d_mixed_impl(SnapObjectCont
(snap_to_flag & (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE_MIDPOINT |
SCE_SNAP_MODE_EDGE_PERPENDICULAR))) {
sctx->runtime.snap_to_flag = snap_to_flag;
- elem = snap_mesh_edge_verts_mixed(
- sctx, params, ob_eval, obmat, *dist_px, prev_co, &dist_px_tmp, loc, no, &index);
+ elem = snap_mesh_edge_verts_mixed(sctx, params, *dist_px, prev_co, &dist_px_tmp);
}
if (elem & snap_to_flag) {
retval = elem;
- copy_v3_v3(r_loc, loc);
+ copy_v3_v3(r_loc, sctx->ret.loc);
if (r_no) {
- copy_v3_v3(r_no, no);
+ copy_v3_v3(r_no, sctx->ret.no);
}
if (r_ob) {
- *r_ob = ob_eval;
+ *r_ob = sctx->ret.ob;
}
if (r_obmat) {
- copy_m4_m4(r_obmat, obmat);
+ copy_m4_m4(r_obmat, sctx->ret.obmat);
}
if (r_index) {
- *r_index = index;
+ *r_index = sctx->ret.index;
}
*dist_px = dist_px_tmp;
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index b65f4889347..0e77a8ba4ad 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -111,8 +111,8 @@ bool ED_object_get_active_image(Object *ob,
int mat_nr,
Image **r_ima,
ImageUser **r_iuser,
- bNode **r_node,
- bNodeTree **r_ntree)
+ const bNode **r_node,
+ const bNodeTree **r_ntree)
{
Material *ma = DEG_is_evaluated_object(ob) ? BKE_object_material_get_eval(ob, mat_nr) :
BKE_object_material_get(ob, mat_nr);
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_ops.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_ops.c
index 80517979f30..6f44cc68a19 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_ops.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_ops.c
@@ -154,7 +154,7 @@ static bool bake_strokes(Object *ob,
typedef struct LineartBakeJob {
wmWindowManager *wm;
void *owner;
- short *stop, *do_update;
+ bool *stop, *do_update;
float *progress;
/* C or ob must have one != NULL. */
@@ -218,8 +218,8 @@ static void lineart_gpencil_guard_modifiers(LineartBakeJob *bj)
}
static void lineart_gpencil_bake_startjob(void *customdata,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
LineartBakeJob *bj = (LineartBakeJob *)customdata;
@@ -337,7 +337,7 @@ static int lineart_gpencil_bake_common(bContext *C,
}
float pseduo_progress;
- short pseduo_do_update;
+ bool pseduo_do_update;
lineart_gpencil_bake_startjob(bj, NULL, &pseduo_do_update, &pseduo_progress);
BLI_linklist_free(bj->objects, NULL);
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 5c76dfe52df..a05bc51fcea 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -358,14 +358,14 @@ struct IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim,
* Will rebuild all used indices and proxies at once.
*/
void IMB_anim_index_rebuild(struct IndexBuildContext *context,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress);
/**
* Finish rebuilding proxies/time-codes and free temporary contexts used.
*/
-void IMB_anim_index_rebuild_finish(struct IndexBuildContext *context, short stop);
+void IMB_anim_index_rebuild_finish(struct IndexBuildContext *context, bool stop);
/**
* Return the length (in frames) of the given \a anim.
diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c
index 63836690ee4..d824b87f493 100644
--- a/source/blender/imbuf/intern/indexer.c
+++ b/source/blender/imbuf/intern/indexer.c
@@ -931,7 +931,7 @@ static IndexBuildContext *index_ffmpeg_create_context(struct anim *anim,
return (IndexBuildContext *)context;
}
-static void index_rebuild_ffmpeg_finish(FFmpegIndexBuilderContext *context, int stop)
+static void index_rebuild_ffmpeg_finish(FFmpegIndexBuilderContext *context, const bool stop)
{
int i;
@@ -1012,8 +1012,8 @@ static void index_rebuild_ffmpeg_proc_decoded_frame(FFmpegIndexBuilderContext *c
}
static int index_rebuild_ffmpeg(FFmpegIndexBuilderContext *context,
- const short *stop,
- short *do_update,
+ const bool *stop,
+ bool *do_update,
float *progress)
{
AVFrame *in_frame = av_frame_alloc();
@@ -1303,7 +1303,7 @@ static IndexBuildContext *index_fallback_create_context(struct anim *anim,
return (IndexBuildContext *)context;
}
-static void index_rebuild_fallback_finish(FallbackIndexBuilderContext *context, int stop)
+static void index_rebuild_fallback_finish(FallbackIndexBuilderContext *context, const bool stop)
{
struct anim *anim = context->anim;
char filepath[FILE_MAX];
@@ -1330,8 +1330,8 @@ static void index_rebuild_fallback_finish(FallbackIndexBuilderContext *context,
}
static void index_rebuild_fallback(FallbackIndexBuilderContext *context,
- const short *stop,
- short *do_update,
+ const bool *stop,
+ bool *do_update,
float *progress)
{
int count = IMB_anim_get_duration(context->anim, IMB_TC_NONE);
@@ -1470,9 +1470,9 @@ IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim,
void IMB_anim_index_rebuild(struct IndexBuildContext *context,
/* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *stop,
+ bool *stop,
/* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *do_update,
+ bool *do_update,
/* NOLINTNEXTLINE: readability-non-const-parameter. */
float *progress)
{
@@ -1494,7 +1494,7 @@ void IMB_anim_index_rebuild(struct IndexBuildContext *context,
UNUSED_VARS(stop, do_update, progress);
}
-void IMB_anim_index_rebuild_finish(IndexBuildContext *context, short stop)
+void IMB_anim_index_rebuild_finish(IndexBuildContext *context, const bool stop)
{
switch (context->anim_type) {
#ifdef WITH_FFMPEG
diff --git a/source/blender/io/alembic/exporter/abc_export_capi.cc b/source/blender/io/alembic/exporter/abc_export_capi.cc
index 546bc9d49cc..1ac4eacc997 100644
--- a/source/blender/io/alembic/exporter/abc_export_capi.cc
+++ b/source/blender/io/alembic/exporter/abc_export_capi.cc
@@ -72,8 +72,8 @@ static void report_job_duration(const ExportJobData *data)
static void export_startjob(void *customdata,
/* Cannot be const, this function implements wm_jobs_start_callback.
* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
ExportJobData *data = static_cast<ExportJobData *>(customdata);
@@ -230,7 +230,7 @@ bool ABC_export(Scene *scene,
}
else {
/* Fake a job context, so that we don't need NULL pointer checks while exporting. */
- short stop = 0, do_update = 0;
+ bool stop = false, do_update = false;
float progress = 0.0f;
blender::io::alembic::export_startjob(job, &stop, &do_update, &progress);
diff --git a/source/blender/io/alembic/intern/alembic_capi.cc b/source/blender/io/alembic/intern/alembic_capi.cc
index b92ce5b4cfb..f6c11f6a684 100644
--- a/source/blender/io/alembic/intern/alembic_capi.cc
+++ b/source/blender/io/alembic/intern/alembic_capi.cc
@@ -427,8 +427,8 @@ struct ImportJobData {
ArchiveReader *archive;
std::vector<AbcObjectReader *> readers;
- short *stop;
- short *do_update;
+ bool *stop;
+ bool *do_update;
float *progress;
char error_code;
@@ -446,7 +446,7 @@ static void report_job_duration(const ImportJobData *data)
std::cout << '\n';
}
-static void import_startjob(void *user_data, short *stop, short *do_update, float *progress)
+static void import_startjob(void *user_data, bool *stop, bool *do_update, float *progress)
{
SCOPE_TIMER("Alembic import, objects reading and creation");
@@ -715,7 +715,7 @@ bool ABC_import(bContext *C,
}
else {
/* Fake a job context, so that we don't need NULL pointer checks while importing. */
- short stop = 0, do_update = 0;
+ bool stop = false, do_update = false;
float progress = 0.0f;
import_startjob(job, &stop, &do_update, &progress);
diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp
index 6d7593afb8b..1a28adf50a5 100644
--- a/source/blender/io/collada/MeshImporter.cpp
+++ b/source/blender/io/collada/MeshImporter.cpp
@@ -564,7 +564,7 @@ void MeshImporter::mesh_add_edges(Mesh *mesh, int len)
/* set default flags */
medge = &edges[mesh->totedge];
for (int i = 0; i < len; i++, medge++) {
- medge->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ medge->flag = ME_EDGEDRAW;
}
mesh->totedge = totedge;
diff --git a/source/blender/io/usd/intern/usd_capi_export.cc b/source/blender/io/usd/intern/usd_capi_export.cc
index 3977daaca4a..bf25c03fb7a 100644
--- a/source/blender/io/usd/intern/usd_capi_export.cc
+++ b/source/blender/io/usd/intern/usd_capi_export.cc
@@ -57,8 +57,8 @@ static void report_job_duration(const ExportJobData *data)
static void export_startjob(void *customdata,
/* Cannot be const, this function implements wm_jobs_start_callback.
* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress)
{
ExportJobData *data = static_cast<ExportJobData *>(customdata);
@@ -205,7 +205,7 @@ bool USD_export(bContext *C,
}
else {
/* Fake a job context, so that we don't need NULL pointer checks while exporting. */
- short stop = 0, do_update = 0;
+ bool stop = false, do_update = false;
float progress = 0.0f;
blender::io::usd::export_startjob(job, &stop, &do_update, &progress);
diff --git a/source/blender/io/usd/intern/usd_capi_import.cc b/source/blender/io/usd/intern/usd_capi_import.cc
index b8cc43beeb9..680e9c758d3 100644
--- a/source/blender/io/usd/intern/usd_capi_import.cc
+++ b/source/blender/io/usd/intern/usd_capi_import.cc
@@ -126,8 +126,8 @@ struct ImportJobData {
USDStageReader *archive;
- short *stop;
- short *do_update;
+ bool *stop;
+ bool *do_update;
float *progress;
char error_code;
@@ -144,7 +144,7 @@ static void report_job_duration(const ImportJobData *data)
std::cout << '\n';
}
-static void import_startjob(void *customdata, short *stop, short *do_update, float *progress)
+static void import_startjob(void *customdata, bool *stop, bool *do_update, float *progress)
{
ImportJobData *data = static_cast<ImportJobData *>(customdata);
@@ -430,7 +430,7 @@ bool USD_import(struct bContext *C,
}
else {
/* Fake a job context, so that we don't need NULL pointer checks while importing. */
- short stop = 0, do_update = 0;
+ bool stop = false, do_update = false;
float progress = 0.0f;
import_startjob(job, &stop, &do_update, &progress);
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
index 5c81cf7abca..5289a8c750a 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
@@ -7,8 +7,9 @@
#include <algorithm>
#include <cstdio>
+#include "BKE_attribute.hh"
#include "BKE_blender_version.h"
-#include "BKE_geometry_set.hh"
+#include "BKE_mesh.h"
#include "BLI_color.hh"
#include "BLI_enumerable_thread_specific.hh"
@@ -416,15 +417,12 @@ void OBJWriter::write_edges_indices(FormatHandler &fh,
const OBJMesh &obj_mesh_data) const
{
/* NOTE: ensure_mesh_edges should be called before. */
- const int tot_edges = obj_mesh_data.tot_edges();
- for (int edge_index = 0; edge_index < tot_edges; edge_index++) {
- const std::optional<std::array<int, 2>> vertex_indices =
- obj_mesh_data.calc_loose_edge_vert_indices(edge_index);
- if (!vertex_indices) {
- continue;
+ const Span<MEdge> edges = obj_mesh_data.get_mesh()->edges();
+ for (const int i : edges.index_range()) {
+ const MEdge &edge = edges[i];
+ if (edge.flag & ME_LOOSEEDGE) {
+ fh.write_obj_edge(edge.v1 + offsets.vertex_offset + 1, edge.v2 + offsets.vertex_offset + 1);
}
- fh.write_obj_edge((*vertex_indices)[0] + offsets.vertex_offset + 1,
- (*vertex_indices)[1] + offsets.vertex_offset + 1);
}
}
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
index f5a94b1fc8a..a95f917869b 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
@@ -183,7 +183,6 @@ void OBJMesh::ensure_mesh_normals() const
void OBJMesh::ensure_mesh_edges() const
{
- BKE_mesh_calc_edges(export_mesh_eval_, true, false);
BKE_mesh_calc_edges_loose(export_mesh_eval_);
}
@@ -507,13 +506,4 @@ const char *OBJMesh::get_poly_deform_group_name(const int16_t def_group_index) c
return vertex_group.name;
}
-std::optional<std::array<int, 2>> OBJMesh::calc_loose_edge_vert_indices(const int edge_index) const
-{
- const Span<MEdge> edges = export_mesh_eval_->edges();
- const MEdge &edge = edges[edge_index];
- if (edge.flag & ME_LOOSEEDGE) {
- return std::array<int, 2>{int(edge.v1), int(edge.v2)};
- }
- return std::nullopt;
-}
} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
index ec98468e2de..89ee6f4dea2 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.hh
@@ -216,11 +216,6 @@ class OBJMesh : NonCopyable {
const char *get_poly_deform_group_name(int16_t def_group_index) const;
/**
- * Calculate vertex indices of an edge's corners if it is a loose edge.
- */
- std::optional<std::array<int, 2>> calc_loose_edge_vert_indices(int edge_index) const;
-
- /**
* Calculate the order in which the polygons should be written into the file (sorted by material
* index).
*/
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
index 33ece88d3d4..56ad7fd4563 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
@@ -254,7 +254,6 @@ void MeshFromGeometry::create_edges(Mesh *mesh)
dst_edge.v1 = mesh_geometry_.global_to_local_vertices_.lookup_default(src_edge.v1, 0);
dst_edge.v2 = mesh_geometry_.global_to_local_vertices_.lookup_default(src_edge.v2, 0);
BLI_assert(dst_edge.v1 < total_verts && dst_edge.v2 < total_verts);
- dst_edge.flag = ME_LOOSEEDGE;
}
/* Set argument `update` to true so that existing, explicitly imported edges can be merged
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index a1781265278..f1c2dcaae68 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -73,7 +73,6 @@ enum {
ME_SEAM = (1 << 2),
/** Deprecated hide status. Now stored in ".hide_edge" attribute. */
/* ME_HIDE = (1 << 4), */
- ME_EDGERENDER = (1 << 5),
ME_LOOSEEDGE = (1 << 7),
ME_SHARP = (1 << 9), /* only reason this flag remains a 'short' */
};
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 0b7c17d44bb..3161238dc2e 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -613,7 +613,7 @@ typedef struct bNodeTree {
void (*progress)(void *, float progress);
/** \warning may be called by different threads */
void (*stats_draw)(void *, const char *str);
- int (*test_break)(void *);
+ bool (*test_break)(void *);
void (*update_draw)(void *);
void *tbh, *prh, *sdh, *udh;
diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc
index 7fabd5c65fa..659a1625079 100644
--- a/source/blender/modifiers/intern/MOD_mask.cc
+++ b/source/blender/modifiers/intern/MOD_mask.cc
@@ -607,7 +607,7 @@ static void add_interpolated_polys_to_new_mesh(const Mesh &src_mesh,
cut_edge.v1 = dst_loops[mp_dst.loopstart].v;
cut_edge.v2 = cut_dst_loop.v;
BLI_assert(cut_edge.v1 != cut_edge.v2);
- cut_edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ cut_edge.flag = ME_EDGEDRAW;
edge_index++;
/* Only handle one of the cuts per iteration. */
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index afd7f5a2e48..4ba274dbd8a 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -814,7 +814,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
/* add the new edge */
med_new->v1 = varray_stride + j;
med_new->v2 = med_new->v1 - totvert;
- med_new->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ med_new->flag = ME_EDGEDRAW;
if (!BLI_BITMAP_TEST(vert_tag, j)) {
med_new->flag |= ME_LOOSEEDGE;
}
@@ -835,7 +835,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
for (i = 0; i < totvert; i++) {
med_new->v1 = i;
med_new->v2 = varray_stride + i;
- med_new->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ med_new->flag = ME_EDGEDRAW;
if (!BLI_BITMAP_TEST(vert_tag, i)) {
med_new->flag |= ME_LOOSEEDGE;
}
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
index a662d729f52..08e9569bd95 100644
--- a/source/blender/modifiers/intern/MOD_solidify_extrude.c
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -1045,7 +1045,7 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex
for (i = 0; i < rimVerts; i++, ed++) {
ed->v1 = new_vert_arr[i];
ed->v2 = (do_shell ? new_vert_arr[i] : i) + verts_num;
- ed->flag |= ME_EDGEDRAW | ME_EDGERENDER;
+ ed->flag |= ME_EDGEDRAW;
if (orig_ed) {
*orig_ed = ORIGINDEX_NONE;
diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
index 5948fefa8b3..9d0b5c30b5e 100644
--- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
+++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
@@ -2042,7 +2042,7 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
BLI_assert(v2 != MOD_SOLIDIFY_EMPTY_TAG);
medge[insert].v1 = v1;
medge[insert].v2 = v2;
- medge[insert].flag = orig_medge[(*l)->old_edge].flag | ME_EDGEDRAW | ME_EDGERENDER;
+ medge[insert].flag = orig_medge[(*l)->old_edge].flag | ME_EDGEDRAW;
if (result_edge_crease) {
result_edge_crease[insert] = orig_edge_crease ? orig_edge_crease[(*l)->old_edge] :
0.0f;
@@ -2206,8 +2206,7 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
}
medge[edge_index].v1 = last_g->new_vert;
medge[edge_index].v2 = g->new_vert;
- medge[edge_index].flag = ME_EDGEDRAW | ME_EDGERENDER |
- ((last_flag | flag) & (ME_SEAM | ME_SHARP));
+ medge[edge_index].flag = ME_EDGEDRAW | ((last_flag | flag) & (ME_SEAM | ME_SHARP));
if (result_edge_crease) {
result_edge_crease[edge_index] = max_ff(mv_crease,
min_ff(last_max_crease, max_crease));
@@ -2240,7 +2239,7 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
last_g->open_face_edge = edge_index;
medge[edge_index].v1 = last_g->new_vert;
medge[edge_index].v2 = first_g->new_vert;
- medge[edge_index].flag = ME_EDGEDRAW | ME_EDGERENDER |
+ medge[edge_index].flag = ME_EDGEDRAW |
((last_flag | first_flag) & (ME_SEAM | ME_SHARP));
if (result_edge_crease) {
result_edge_crease[edge_index] = max_ff(mv_crease,
diff --git a/source/blender/modifiers/intern/MOD_triangulate.c b/source/blender/modifiers/intern/MOD_triangulate.c
index e8280bc9c97..5bae6090758 100644
--- a/source/blender/modifiers/intern/MOD_triangulate.c
+++ b/source/blender/modifiers/intern/MOD_triangulate.c
@@ -86,7 +86,7 @@ static Mesh *triangulate_mesh(Mesh *mesh,
/* force drawing of all edges (seems to be omitted in CDDM_from_bmesh) */
for (i = 0; i < edges_num; i++, me++) {
- me->flag |= ME_EDGEDRAW | ME_EDGERENDER;
+ me->flag |= ME_EDGEDRAW;
}
return result;
diff --git a/source/blender/nodes/composite/CMakeLists.txt b/source/blender/nodes/composite/CMakeLists.txt
index 4255a2dde21..8bcc2a393d3 100644
--- a/source/blender/nodes/composite/CMakeLists.txt
+++ b/source/blender/nodes/composite/CMakeLists.txt
@@ -19,6 +19,7 @@ set(INC
../../windowmanager
../../compositor/realtime_compositor
../../compositor/realtime_compositor/algorithms
+ ../../compositor/realtime_compositor/cached_resources
../../../../intern/guardedalloc
# dna_type_offsets.h
diff --git a/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc b/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc
index e2f4e80270e..dffdc4a9408 100644
--- a/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_alpha_over.cc
@@ -108,7 +108,7 @@ void register_node_type_cmp_alphaover()
cmp_node_type_base(&ntype, CMP_NODE_ALPHAOVER, "Alpha Over", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::cmp_node_alphaover_declare;
ntype.draw_buttons = file_ns::node_composit_buts_alphaover;
- node_type_init(&ntype, file_ns::node_alphaover_init);
+ ntype.initfunc = file_ns::node_alphaover_init;
node_type_storage(
&ntype, "NodeTwoFloats", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc b/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc
index 25fefd33199..8c77df08211 100644
--- a/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_antialiasing.cc
@@ -74,7 +74,7 @@ void register_node_type_cmp_antialiasing()
ntype.draw_buttons = file_ns::node_composit_buts_antialiasing;
ntype.flag |= NODE_PREVIEW;
node_type_size(&ntype, 170, 140, 200);
- node_type_init(&ntype, file_ns::node_composit_init_antialiasing);
+ ntype.initfunc = file_ns::node_composit_init_antialiasing;
node_type_storage(
&ntype, "NodeAntiAliasingData", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc
index af7581d845f..65990677ae3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.cc
@@ -119,7 +119,7 @@ void register_node_type_cmp_bilateralblur()
cmp_node_type_base(&ntype, CMP_NODE_BILATERALBLUR, "Bilateral Blur", NODE_CLASS_OP_FILTER);
ntype.declare = file_ns::cmp_node_bilateralblur_declare;
ntype.draw_buttons = file_ns::node_composit_buts_bilateralblur;
- node_type_init(&ntype, file_ns::node_composit_init_bilateralblur);
+ ntype.initfunc = file_ns::node_composit_init_bilateralblur;
node_type_storage(
&ntype, "NodeBilateralBlurData", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_blur.cc b/source/blender/nodes/composite/nodes/node_composite_blur.cc
index a9372bdcfb7..6eacc685c7e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_blur.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_blur.cc
@@ -5,11 +5,7 @@
* \ingroup cmpnodes
*/
-#include <cstdint>
-
-#include "BLI_array.hh"
#include "BLI_assert.h"
-#include "BLI_index_range.hh"
#include "BLI_math_base.hh"
#include "BLI_math_vec_types.hh"
#include "BLI_math_vector.hh"
@@ -19,12 +15,13 @@
#include "UI_interface.h"
#include "UI_resources.h"
-#include "RE_pipeline.h"
-
+#include "GPU_shader.h"
#include "GPU_state.h"
#include "GPU_texture.h"
#include "COM_node_operation.hh"
+#include "COM_symmetric_blur_weights.hh"
+#include "COM_symmetric_separable_blur_weights.hh"
#include "COM_utilities.hh"
#include "node_composite_util.hh"
@@ -92,192 +89,7 @@ static void node_composit_buts_blur(uiLayout *layout, bContext * /*C*/, PointerR
using namespace blender::realtime_compositor;
-/* A helper class that computes and caches a 1D GPU texture containing the weights of the separable
- * filter of the given type and radius. The filter is assumed to be symmetric, because the filter
- * functions are all even functions. Consequently, only the positive half of the filter is computed
- * and the shader takes that into consideration. */
-class SymmetricSeparableBlurWeights {
- private:
- float radius_ = 1.0f;
- int type_ = R_FILTER_GAUSS;
- GPUTexture *texture_ = nullptr;
-
- public:
- ~SymmetricSeparableBlurWeights()
- {
- if (texture_) {
- GPU_texture_free(texture_);
- }
- }
-
- /* Check if a texture containing the weights was already computed for the given filter type and
- * radius. If such texture exists, do nothing, otherwise, free the already computed texture and
- * recompute it with the given filter type and radius. */
- void update(float radius, int type)
- {
- if (texture_ && type == type_ && radius == radius_) {
- return;
- }
-
- if (texture_) {
- GPU_texture_free(texture_);
- }
-
- /* The size of filter is double the radius plus 1, but since the filter is symmetric, we only
- * compute half of it and no doubling happens. We add 1 to make sure the filter size is always
- * odd and there is a center weight. */
- const int size = math::ceil(radius) + 1;
- Array<float> weights(size);
-
- float sum = 0.0f;
-
- /* First, compute the center weight. */
- const float center_weight = RE_filter_value(type, 0.0f);
- weights[0] = center_weight;
- sum += center_weight;
-
- /* Second, compute the other weights in the positive direction, making sure to add double the
- * weight to the sum of weights because the filter is symmetric and we only loop over half of
- * it. Skip the center weight already computed by dropping the front index. */
- const float scale = radius > 0.0f ? 1.0f / radius : 0.0f;
- for (const int i : weights.index_range().drop_front(1)) {
- const float weight = RE_filter_value(type, i * scale);
- weights[i] = weight;
- sum += weight * 2.0f;
- }
-
- /* Finally, normalize the weights. */
- for (const int i : weights.index_range()) {
- weights[i] /= sum;
- }
-
- texture_ = GPU_texture_create_1d("Weights", size, 1, GPU_R16F, weights.data());
-
- type_ = type;
- radius_ = radius;
- }
-
- void bind_as_texture(GPUShader *shader, const char *texture_name)
- {
- const int texture_image_unit = GPU_shader_get_texture_binding(shader, texture_name);
- GPU_texture_bind(texture_, texture_image_unit);
- }
-
- void unbind_as_texture()
- {
- GPU_texture_unbind(texture_);
- }
-};
-
-/* A helper class that computes and caches a 2D GPU texture containing the weights of the filter of
- * the given type and radius. The filter is assumed to be symmetric, because the filter functions
- * are evaluated on the normalized distance to the center. Consequently, only the upper right
- * quadrant are computed and the shader takes that into consideration. */
-class SymmetricBlurWeights {
- private:
- int type_ = R_FILTER_GAUSS;
- float2 radius_ = float2(1.0f);
- GPUTexture *texture_ = nullptr;
-
- public:
- ~SymmetricBlurWeights()
- {
- if (texture_) {
- GPU_texture_free(texture_);
- }
- }
-
- /* Check if a texture containing the weights was already computed for the given filter type and
- * radius. If such texture exists, do nothing, otherwise, free the already computed texture and
- * recompute it with the given filter type and radius. */
- void update(float2 radius, int type)
- {
- if (texture_ && type == type_ && radius == radius_) {
- return;
- }
-
- if (texture_) {
- GPU_texture_free(texture_);
- }
-
- /* The full size of filter is double the radius plus 1, but since the filter is symmetric, we
- * only compute a single quadrant of it and so no doubling happens. We add 1 to make sure the
- * filter size is always odd and there is a center weight. */
- const float2 scale = math::safe_divide(float2(1.0f), radius);
- const int2 size = int2(math::ceil(radius)) + int2(1);
- Array<float> weights(size.x * size.y);
-
- float sum = 0.0f;
-
- /* First, compute the center weight. */
- const float center_weight = RE_filter_value(type, 0.0f);
- weights[0] = center_weight;
- sum += center_weight;
-
- /* Then, compute the weights along the positive x axis, making sure to add double the weight to
- * the sum of weights because the filter is symmetric and we only loop over the positive half
- * of the x axis. Skip the center weight already computed by dropping the front index. */
- for (const int x : IndexRange(size.x).drop_front(1)) {
- const float weight = RE_filter_value(type, x * scale.x);
- weights[x] = weight;
- sum += weight * 2.0f;
- }
-
- /* Then, compute the weights along the positive y axis, making sure to add double the weight to
- * the sum of weights because the filter is symmetric and we only loop over the positive half
- * of the y axis. Skip the center weight already computed by dropping the front index. */
- for (const int y : IndexRange(size.y).drop_front(1)) {
- const float weight = RE_filter_value(type, y * scale.y);
- weights[size.x * y] = weight;
- sum += weight * 2.0f;
- }
-
- /* Then, compute the other weights in the upper right quadrant, making sure to add quadruple
- * the weight to the sum of weights because the filter is symmetric and we only loop over one
- * quadrant of it. Skip the weights along the y and x axis already computed by dropping the
- * front index. */
- for (const int y : IndexRange(size.y).drop_front(1)) {
- for (const int x : IndexRange(size.x).drop_front(1)) {
- const float weight = RE_filter_value(type, math::length(float2(x, y) * scale));
- weights[size.x * y + x] = weight;
- sum += weight * 4.0f;
- }
- }
-
- /* Finally, normalize the weights. */
- for (const int y : IndexRange(size.y)) {
- for (const int x : IndexRange(size.x)) {
- weights[size.x * y + x] /= sum;
- }
- }
-
- texture_ = GPU_texture_create_2d("Weights", size.x, size.y, 1, GPU_R16F, weights.data());
-
- type_ = type;
- radius_ = radius;
- }
-
- void bind_as_texture(GPUShader *shader, const char *texture_name)
- {
- const int texture_image_unit = GPU_shader_get_texture_binding(shader, texture_name);
- GPU_texture_bind(texture_, texture_image_unit);
- }
-
- void unbind_as_texture()
- {
- GPU_texture_unbind(texture_);
- }
-};
-
class BlurOperation : public NodeOperation {
- private:
- /* Cached symmetric blur weights. */
- SymmetricBlurWeights blur_weights_;
- /* Cached symmetric blur weights for the separable horizontal pass. */
- SymmetricSeparableBlurWeights blur_horizontal_weights_;
- /* Cached symmetric blur weights for the separable vertical pass. */
- SymmetricSeparableBlurWeights blur_vertical_weights_;
-
public:
using NodeOperation::NodeOperation;
@@ -308,13 +120,16 @@ class BlurOperation : public NodeOperation {
const Result &input_image = get_input("Image");
input_image.bind_as_texture(shader, "input_tx");
- blur_weights_.update(compute_blur_radius(), node_storage(bnode()).filtertype);
- blur_weights_.bind_as_texture(shader, "weights_tx");
+ const float2 blur_radius = compute_blur_radius();
+
+ const SymmetricBlurWeights &weights = context().cache_manager().get_symmetric_blur_weights(
+ node_storage(bnode()).filtertype, blur_radius);
+ weights.bind_as_texture(shader, "weights_tx");
Domain domain = compute_domain();
if (get_extend_bounds()) {
/* Add a radius amount of pixels in both sides of the image, hence the multiply by 2. */
- domain.size += int2(math::ceil(compute_blur_radius())) * 2;
+ domain.size += int2(math::ceil(blur_radius)) * 2;
}
Result &output_image = get_result("Image");
@@ -326,7 +141,7 @@ class BlurOperation : public NodeOperation {
GPU_shader_unbind();
output_image.unbind_as_image();
input_image.unbind_as_texture();
- blur_weights_.unbind_as_texture();
+ weights.unbind_as_texture();
}
GPUTexture *execute_separable_blur_horizontal_pass()
@@ -341,12 +156,16 @@ class BlurOperation : public NodeOperation {
const Result &input_image = get_input("Image");
input_image.bind_as_texture(shader, "input_tx");
- blur_horizontal_weights_.update(compute_blur_radius().x, node_storage(bnode()).filtertype);
- blur_horizontal_weights_.bind_as_texture(shader, "weights_tx");
+ const float2 blur_radius = compute_blur_radius();
+
+ const SymmetricSeparableBlurWeights &weights =
+ context().cache_manager().get_symmetric_separable_blur_weights(
+ node_storage(bnode()).filtertype, blur_radius.x);
+ weights.bind_as_texture(shader, "weights_tx");
Domain domain = compute_domain();
if (get_extend_bounds()) {
- domain.size.x += int(math::ceil(compute_blur_radius().x)) * 2;
+ domain.size.x += int(math::ceil(blur_radius.x)) * 2;
}
/* We allocate an output image of a transposed size, that is, with a height equivalent to the
@@ -367,7 +186,7 @@ class BlurOperation : public NodeOperation {
GPU_shader_unbind();
input_image.unbind_as_texture();
- blur_horizontal_weights_.unbind_as_texture();
+ weights.unbind_as_texture();
GPU_texture_image_unbind(horizontal_pass_result);
return horizontal_pass_result;
@@ -386,8 +205,12 @@ class BlurOperation : public NodeOperation {
const int texture_image_unit = GPU_shader_get_texture_binding(shader, "input_tx");
GPU_texture_bind(horizontal_pass_result, texture_image_unit);
- blur_vertical_weights_.update(compute_blur_radius().y, node_storage(bnode()).filtertype);
- blur_vertical_weights_.bind_as_texture(shader, "weights_tx");
+ const float2 blur_radius = compute_blur_radius();
+
+ const SymmetricSeparableBlurWeights &weights =
+ context().cache_manager().get_symmetric_separable_blur_weights(
+ node_storage(bnode()).filtertype, blur_radius.y);
+ weights.bind_as_texture(shader, "weights_tx");
Domain domain = compute_domain();
if (get_extend_bounds()) {
@@ -405,7 +228,7 @@ class BlurOperation : public NodeOperation {
GPU_shader_unbind();
output_image.unbind_as_image();
- blur_vertical_weights_.unbind_as_texture();
+ weights.unbind_as_texture();
GPU_texture_unbind(horizontal_pass_result);
}
@@ -501,7 +324,7 @@ void register_node_type_cmp_blur()
ntype.declare = file_ns::cmp_node_blur_declare;
ntype.draw_buttons = file_ns::node_composit_buts_blur;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_blur);
+ ntype.initfunc = file_ns::node_composit_init_blur;
node_type_storage(
&ntype, "NodeBlurData", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc b/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc
index a581d87a463..f09bf1f5afd 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_bokehblur.cc
@@ -215,7 +215,7 @@ void register_node_type_cmp_bokehblur()
cmp_node_type_base(&ntype, CMP_NODE_BOKEHBLUR, "Bokeh Blur", NODE_CLASS_OP_FILTER);
ntype.declare = file_ns::cmp_node_bokehblur_declare;
ntype.draw_buttons = file_ns::node_composit_buts_bokehblur;
- node_type_init(&ntype, file_ns::node_composit_init_bokehblur);
+ ntype.initfunc = file_ns::node_composit_init_bokehblur;
ntype.get_compositor_operation = file_ns::get_compositor_operation;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc b/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc
index eb35b933d1b..8b817d3a677 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_bokehimage.cc
@@ -122,7 +122,7 @@ void register_node_type_cmp_bokehimage()
ntype.declare = file_ns::cmp_node_bokehimage_declare;
ntype.draw_buttons = file_ns::node_composit_buts_bokehimage;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_bokehimage);
+ ntype.initfunc = file_ns::node_composit_init_bokehimage;
node_type_storage(
&ntype, "NodeBokehImage", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_boxmask.cc b/source/blender/nodes/composite/nodes/node_composite_boxmask.cc
index 668dc9d92de..17b5d64de91 100644
--- a/source/blender/nodes/composite/nodes/node_composite_boxmask.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_boxmask.cc
@@ -157,7 +157,7 @@ void register_node_type_cmp_boxmask()
cmp_node_type_base(&ntype, CMP_NODE_MASK_BOX, "Box Mask", NODE_CLASS_MATTE);
ntype.declare = file_ns::cmp_node_boxmask_declare;
ntype.draw_buttons = file_ns::node_composit_buts_boxmask;
- node_type_init(&ntype, file_ns::node_composit_init_boxmask);
+ ntype.initfunc = file_ns::node_composit_init_boxmask;
node_type_storage(&ntype, "NodeBoxMask", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_brightness.cc b/source/blender/nodes/composite/nodes/node_composite_brightness.cc
index 6b9fef75524..08794914e91 100644
--- a/source/blender/nodes/composite/nodes/node_composite_brightness.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_brightness.cc
@@ -81,7 +81,7 @@ void register_node_type_cmp_brightcontrast()
cmp_node_type_base(&ntype, CMP_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::cmp_node_brightcontrast_declare;
ntype.draw_buttons = file_ns::node_composit_buts_brightcontrast;
- node_type_init(&ntype, file_ns::node_composit_init_brightcontrast);
+ ntype.initfunc = file_ns::node_composit_init_brightcontrast;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc b/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc
index 2fd2d6c8f71..be02f1ecd00 100644
--- a/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_channel_matte.cc
@@ -182,7 +182,7 @@ void register_node_type_cmp_channel_matte()
ntype.declare = file_ns::cmp_node_channel_matte_declare;
ntype.draw_buttons = file_ns::node_composit_buts_channel_matte;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_channel_matte);
+ ntype.initfunc = file_ns::node_composit_init_channel_matte;
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
index e2ef96ea95e..4e035fcf5e0 100644
--- a/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_chroma_matte.cc
@@ -121,7 +121,7 @@ void register_node_type_cmp_chroma_matte()
ntype.declare = file_ns::cmp_node_chroma_matte_declare;
ntype.draw_buttons = file_ns::node_composit_buts_chroma_matte;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_chroma_matte);
+ ntype.initfunc = file_ns::node_composit_init_chroma_matte;
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_color_matte.cc b/source/blender/nodes/composite/nodes/node_composite_color_matte.cc
index 2a20a4d995f..9233f61205d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_color_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_color_matte.cc
@@ -119,7 +119,7 @@ void register_node_type_cmp_color_matte()
ntype.declare = file_ns::cmp_node_color_matte_declare;
ntype.draw_buttons = file_ns::node_composit_buts_color_matte;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_color_matte);
+ ntype.initfunc = file_ns::node_composit_init_color_matte;
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_color_spill.cc b/source/blender/nodes/composite/nodes/node_composite_color_spill.cc
index ba829da83ed..cd129d53d6b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_color_spill.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_color_spill.cc
@@ -196,7 +196,7 @@ void register_node_type_cmp_color_spill()
cmp_node_type_base(&ntype, CMP_NODE_COLOR_SPILL, "Color Spill", NODE_CLASS_MATTE);
ntype.declare = file_ns::cmp_node_color_spill_declare;
ntype.draw_buttons = file_ns::node_composit_buts_color_spill;
- node_type_init(&ntype, file_ns::node_composit_init_color_spill);
+ ntype.initfunc = file_ns::node_composit_init_color_spill;
node_type_storage(
&ntype, "NodeColorspill", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
index 3300896bfdf..aade1b639ab 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
@@ -210,7 +210,7 @@ void register_node_type_cmp_colorbalance()
ntype.draw_buttons = file_ns::node_composit_buts_colorbalance;
ntype.draw_buttons_ex = file_ns::node_composit_buts_colorbalance_ex;
node_type_size(&ntype, 400, 200, 400);
- node_type_init(&ntype, file_ns::node_composit_init_colorbalance);
+ ntype.initfunc = file_ns::node_composit_init_colorbalance;
node_type_storage(
&ntype, "NodeColorBalance", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc
index c6051a42df6..5ff190ac2e4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.cc
@@ -353,7 +353,7 @@ void register_node_type_cmp_colorcorrection()
ntype.draw_buttons = file_ns::node_composit_buts_colorcorrection;
ntype.draw_buttons_ex = file_ns::node_composit_buts_colorcorrection_ex;
node_type_size(&ntype, 400, 200, 600);
- node_type_init(&ntype, file_ns::node_composit_init_colorcorrection);
+ ntype.initfunc = file_ns::node_composit_init_colorcorrection;
node_type_storage(
&ntype, "NodeColorCorrection", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_common.cc b/source/blender/nodes/composite/nodes/node_composite_common.cc
index 8dd88d098c4..cd119684a79 100644
--- a/source/blender/nodes/composite/nodes/node_composite_common.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_common.cc
@@ -32,7 +32,7 @@ void register_node_type_cmp_group()
node_type_size(&ntype, 140, 60, 400);
ntype.labelfunc = node_group_label;
- node_type_group_update(&ntype, node_group_update);
+ ntype.group_update_func = node_group_update;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_convert_color_space.cc b/source/blender/nodes/composite/nodes/node_composite_convert_color_space.cc
index 3e521144b8d..24928acedd9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_convert_color_space.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_convert_color_space.cc
@@ -78,7 +78,7 @@ void register_node_type_cmp_convert_color_space(void)
ntype.declare = file_ns::CMP_NODE_CONVERT_COLOR_SPACE_declare;
ntype.draw_buttons = file_ns::node_composit_buts_convert_colorspace;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_composit_init_convert_colorspace);
+ ntype.initfunc = file_ns::node_composit_init_convert_colorspace;
node_type_storage(
&ntype, "NodeConvertColorSpace", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_crop.cc b/source/blender/nodes/composite/nodes/node_composite_crop.cc
index 96a5443921b..4539d2af92d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_crop.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_crop.cc
@@ -230,7 +230,7 @@ void register_node_type_cmp_crop()
cmp_node_type_base(&ntype, CMP_NODE_CROP, "Crop", NODE_CLASS_DISTORT);
ntype.declare = file_ns::cmp_node_crop_declare;
ntype.draw_buttons = file_ns::node_composit_buts_crop;
- node_type_init(&ntype, file_ns::node_composit_init_crop);
+ ntype.initfunc = file_ns::node_composit_init_crop;
node_type_storage(&ntype, "NodeTwoXYs", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc
index fa3b14ae015..e95a306976c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.cc
@@ -331,7 +331,7 @@ void register_node_type_cmp_cryptomatte()
node_type_socket_templates(
&ntype, file_ns::cmp_node_cryptomatte_in, file_ns::cmp_node_cryptomatte_out);
node_type_size(&ntype, 240, 100, 700);
- node_type_init(&ntype, file_ns::node_init_cryptomatte);
+ ntype.initfunc = file_ns::node_init_cryptomatte;
ntype.initfunc_api = file_ns::node_init_api_cryptomatte;
ntype.poll = file_ns::node_poll_cryptomatte;
node_type_storage(
@@ -418,7 +418,7 @@ void register_node_type_cmp_cryptomatte_legacy()
cmp_node_type_base(
&ntype, CMP_NODE_CRYPTOMATTE_LEGACY, "Cryptomatte (Legacy)", NODE_CLASS_MATTE);
node_type_socket_templates(&ntype, nullptr, file_ns::cmp_node_cryptomatte_out);
- node_type_init(&ntype, legacy_file_ns::node_init_cryptomatte_legacy);
+ ntype.initfunc = legacy_file_ns::node_init_cryptomatte_legacy;
node_type_storage(
&ntype, "NodeCryptomatte", file_ns::node_free_cryptomatte, file_ns::node_copy_cryptomatte);
ntype.gather_link_search_ops = nullptr;
diff --git a/source/blender/nodes/composite/nodes/node_composite_curves.cc b/source/blender/nodes/composite/nodes/node_composite_curves.cc
index b631f75e879..5799c6c1a09 100644
--- a/source/blender/nodes/composite/nodes/node_composite_curves.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_curves.cc
@@ -100,7 +100,7 @@ void register_node_type_cmp_curve_time()
cmp_node_type_base(&ntype, CMP_NODE_TIME, "Time Curve", NODE_CLASS_INPUT);
ntype.declare = file_ns::cmp_node_time_declare;
node_type_size(&ntype, 200, 140, 320);
- node_type_init(&ntype, file_ns::node_composit_init_curves_time);
+ ntype.initfunc = file_ns::node_composit_init_curves_time;
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
@@ -195,7 +195,7 @@ void register_node_type_cmp_curve_vec()
ntype.declare = file_ns::cmp_node_curve_vec_declare;
ntype.draw_buttons = file_ns::node_buts_curvevec;
node_type_size(&ntype, 200, 140, 320);
- node_type_init(&ntype, file_ns::node_composit_init_curve_vec);
+ ntype.initfunc = file_ns::node_composit_init_curve_vec;
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
@@ -332,7 +332,7 @@ void register_node_type_cmp_curve_rgb()
cmp_node_type_base(&ntype, CMP_NODE_CURVE_RGB, "RGB Curves", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::cmp_node_rgbcurves_declare;
node_type_size(&ntype, 200, 140, 320);
- node_type_init(&ntype, file_ns::node_composit_init_curve_rgb);
+ ntype.initfunc = file_ns::node_composit_init_curve_rgb;
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.cc b/source/blender/nodes/composite/nodes/node_composite_defocus.cc
index 197e02bebad..584cca87740 100644
--- a/source/blender/nodes/composite/nodes/node_composite_defocus.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_defocus.cc
@@ -111,7 +111,7 @@ void register_node_type_cmp_defocus()
cmp_node_type_base(&ntype, CMP_NODE_DEFOCUS, "Defocus", NODE_CLASS_OP_FILTER);
ntype.declare = file_ns::cmp_node_defocus_declare;
ntype.draw_buttons = file_ns::node_composit_buts_defocus;
- node_type_init(&ntype, file_ns::node_composit_init_defocus);
+ ntype.initfunc = file_ns::node_composit_init_defocus;
node_type_storage(&ntype, "NodeDefocus", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_denoise.cc b/source/blender/nodes/composite/nodes/node_composite_denoise.cc
index 821b3c23a7b..9ae02dab505 100644
--- a/source/blender/nodes/composite/nodes/node_composite_denoise.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_denoise.cc
@@ -82,7 +82,7 @@ void register_node_type_cmp_denoise()
cmp_node_type_base(&ntype, CMP_NODE_DENOISE, "Denoise", NODE_CLASS_OP_FILTER);
ntype.declare = file_ns::cmp_node_denoise_declare;
ntype.draw_buttons = file_ns::node_composit_buts_denoise;
- node_type_init(&ntype, file_ns::node_composit_init_denonise);
+ ntype.initfunc = file_ns::node_composit_init_denonise;
node_type_storage(&ntype, "NodeDenoise", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_despeckle.cc b/source/blender/nodes/composite/nodes/node_composite_despeckle.cc
index 1e15f9709fe..28ef022459b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_despeckle.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_despeckle.cc
@@ -115,7 +115,7 @@ void register_node_type_cmp_despeckle()
ntype.declare = file_ns::cmp_node_despeckle_declare;
ntype.draw_buttons = file_ns::node_composit_buts_despeckle;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_despeckle);
+ ntype.initfunc = file_ns::node_composit_init_despeckle;
ntype.get_compositor_operation = file_ns::get_compositor_operation;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc b/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc
index cde537f7d4c..c3fb0885c4d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_diff_matte.cc
@@ -101,7 +101,7 @@ void register_node_type_cmp_diff_matte()
ntype.declare = file_ns::cmp_node_diff_matte_declare;
ntype.draw_buttons = file_ns::node_composit_buts_diff_matte;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_diff_matte);
+ ntype.initfunc = file_ns::node_composit_init_diff_matte;
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_dilate.cc b/source/blender/nodes/composite/nodes/node_composite_dilate.cc
index d659c46721d..cc4e09d4d0d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_dilate.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_dilate.cc
@@ -5,25 +5,20 @@
* \ingroup cmpnodes
*/
-#include <cmath>
-
-#include "BLI_array.hh"
#include "BLI_assert.h"
#include "BLI_math_base.hh"
-
-#include "DNA_scene_types.h"
+#include "BLI_math_vec_types.hh"
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_resources.h"
-#include "RE_pipeline.h"
-
#include "GPU_shader.h"
#include "GPU_state.h"
#include "GPU_texture.h"
+#include "COM_morphological_distance_feather_weights.hh"
#include "COM_node_operation.hh"
#include "COM_utilities.hh"
@@ -64,161 +59,7 @@ static void node_composit_buts_dilateerode(uiLayout *layout, bContext * /*C*/, P
using namespace blender::realtime_compositor;
-/* Computes a falloff that is equal to 1 at an input of zero and decrease to zero at an input of 1,
- * with the rate of decrease depending on the falloff type. */
-static float compute_distance_falloff(float x, int falloff_type)
-{
- x = 1.0f - x;
-
- switch (falloff_type) {
- case PROP_SMOOTH:
- return 3.0f * x * x - 2.0f * x * x * x;
- case PROP_SPHERE:
- return std::sqrt(2.0f * x - x * x);
- case PROP_ROOT:
- return std::sqrt(x);
- case PROP_SHARP:
- return x * x;
- case PROP_INVSQUARE:
- return x * (2.0f - x);
- case PROP_LIN:
- return x;
- default:
- BLI_assert_unreachable();
- return x;
- }
-}
-
-/* A helper class that computes and caches 1D GPU textures containing the weights of the separable
- * Gaussian filter of the given radius as well as an inverse distance falloff of the given type and
- * radius. The weights and falloffs are symmetric, because the Gaussian and falloff functions are
- * all even functions. Consequently, only the positive half of the filter is computed and the
- * shader takes that into consideration. */
-class SymmetricSeparableMorphologicalDistanceFeatherWeights {
- private:
- int radius_ = 1;
- int falloff_type_ = PROP_SMOOTH;
- GPUTexture *weights_texture_ = nullptr;
- GPUTexture *distance_falloffs_texture_ = nullptr;
-
- public:
- ~SymmetricSeparableMorphologicalDistanceFeatherWeights()
- {
- if (weights_texture_) {
- GPU_texture_free(weights_texture_);
- }
-
- if (distance_falloffs_texture_) {
- GPU_texture_free(distance_falloffs_texture_);
- }
- }
-
- /* Check if textures containing the weights and distance falloffs were already computed for the
- * given distance falloff type and radius. If such textures exists, do nothing, otherwise, free
- * the already computed textures and recompute it with the given distance falloff type and
- * radius. */
- void update(int radius, int falloff_type)
- {
- if (weights_texture_ && distance_falloffs_texture_ && falloff_type == falloff_type_ &&
- radius == radius_) {
- return;
- }
-
- radius_ = radius;
- falloff_type_ = falloff_type;
-
- compute_weights();
- compute_distance_falloffs();
- }
-
- void compute_weights()
- {
- if (weights_texture_) {
- GPU_texture_free(weights_texture_);
- }
-
- /* The size of filter is double the radius plus 1, but since the filter is symmetric, we only
- * compute half of it and no doubling happens. We add 1 to make sure the filter size is always
- * odd and there is a center weight. */
- const int size = radius_ + 1;
- Array<float> weights(size);
-
- float sum = 0.0f;
-
- /* First, compute the center weight. */
- const float center_weight = RE_filter_value(R_FILTER_GAUSS, 0.0f);
- weights[0] = center_weight;
- sum += center_weight;
-
- /* Second, compute the other weights in the positive direction, making sure to add double the
- * weight to the sum of weights because the filter is symmetric and we only loop over half of
- * it. Skip the center weight already computed by dropping the front index. */
- const float scale = radius_ > 0.0f ? 1.0f / radius_ : 0.0f;
- for (const int i : weights.index_range().drop_front(1)) {
- const float weight = RE_filter_value(R_FILTER_GAUSS, i * scale);
- weights[i] = weight;
- sum += weight * 2.0f;
- }
-
- /* Finally, normalize the weights. */
- for (const int i : weights.index_range()) {
- weights[i] /= sum;
- }
-
- weights_texture_ = GPU_texture_create_1d("Weights", size, 1, GPU_R16F, weights.data());
- }
-
- void compute_distance_falloffs()
- {
- if (distance_falloffs_texture_) {
- GPU_texture_free(distance_falloffs_texture_);
- }
-
- /* The size of the distance falloffs is double the radius plus 1, but since the falloffs are
- * symmetric, we only compute half of them and no doubling happens. We add 1 to make sure the
- * falloffs size is always odd and there is a center falloff. */
- const int size = radius_ + 1;
- Array<float> falloffs(size);
-
- /* Compute the distance falloffs in the positive direction only, because the falloffs are
- * symmetric. */
- const float scale = radius_ > 0.0f ? 1.0f / radius_ : 0.0f;
- for (const int i : falloffs.index_range()) {
- falloffs[i] = compute_distance_falloff(i * scale, falloff_type_);
- }
-
- distance_falloffs_texture_ = GPU_texture_create_1d(
- "Distance Factors", size, 1, GPU_R16F, falloffs.data());
- }
-
- void bind_weights_as_texture(GPUShader *shader, const char *texture_name)
- {
- const int texture_image_unit = GPU_shader_get_texture_binding(shader, texture_name);
- GPU_texture_bind(weights_texture_, texture_image_unit);
- }
-
- void unbind_weights_as_texture()
- {
- GPU_texture_unbind(weights_texture_);
- }
-
- void bind_distance_falloffs_as_texture(GPUShader *shader, const char *texture_name)
- {
- const int texture_image_unit = GPU_shader_get_texture_binding(shader, texture_name);
- GPU_texture_bind(distance_falloffs_texture_, texture_image_unit);
- }
-
- void unbind_distance_falloffs_as_texture()
- {
- GPU_texture_unbind(distance_falloffs_texture_);
- }
-};
-
class DilateErodeOperation : public NodeOperation {
- private:
- /* Cached symmetric blur weights and distance falloffs for the distance feature method. */
- SymmetricSeparableMorphologicalDistanceFeatherWeights distance_feather_weights_;
-
public:
using NodeOperation::NodeOperation;
@@ -414,9 +255,11 @@ class DilateErodeOperation : public NodeOperation {
const Result &input_image = get_input("Mask");
input_image.bind_as_texture(shader, "input_tx");
- distance_feather_weights_.update(math::abs(get_distance()), node_storage(bnode()).falloff);
- distance_feather_weights_.bind_weights_as_texture(shader, "weights_tx");
- distance_feather_weights_.bind_distance_falloffs_as_texture(shader, "falloffs_tx");
+ const MorphologicalDistanceFeatherWeights &weights =
+ context().cache_manager().get_morphological_distance_feather_weights(
+ node_storage(bnode()).falloff, math::abs(get_distance()));
+ weights.bind_weights_as_texture(shader, "weights_tx");
+ weights.bind_distance_falloffs_as_texture(shader, "falloffs_tx");
/* We allocate an output image of a transposed size, that is, with a height equivalent to the
* width of the input and vice versa. This is done as a performance optimization. The shader
@@ -437,8 +280,8 @@ class DilateErodeOperation : public NodeOperation {
GPU_shader_unbind();
input_image.unbind_as_texture();
- distance_feather_weights_.unbind_weights_as_texture();
- distance_feather_weights_.unbind_distance_falloffs_as_texture();
+ weights.unbind_weights_as_texture();
+ weights.unbind_distance_falloffs_as_texture();
GPU_texture_image_unbind(horizontal_pass_result);
return horizontal_pass_result;
@@ -453,9 +296,11 @@ class DilateErodeOperation : public NodeOperation {
const int texture_image_unit = GPU_shader_get_texture_binding(shader, "input_tx");
GPU_texture_bind(horizontal_pass_result, texture_image_unit);
- distance_feather_weights_.update(math::abs(get_distance()), node_storage(bnode()).falloff);
- distance_feather_weights_.bind_weights_as_texture(shader, "weights_tx");
- distance_feather_weights_.bind_distance_falloffs_as_texture(shader, "falloffs_tx");
+ const MorphologicalDistanceFeatherWeights &weights =
+ context().cache_manager().get_morphological_distance_feather_weights(
+ node_storage(bnode()).falloff, math::abs(get_distance()));
+ weights.bind_weights_as_texture(shader, "weights_tx");
+ weights.bind_distance_falloffs_as_texture(shader, "falloffs_tx");
const Domain domain = compute_domain();
Result &output_image = get_result("Mask");
@@ -468,8 +313,8 @@ class DilateErodeOperation : public NodeOperation {
GPU_shader_unbind();
output_image.unbind_as_image();
- distance_feather_weights_.unbind_weights_as_texture();
- distance_feather_weights_.unbind_distance_falloffs_as_texture();
+ weights.unbind_weights_as_texture();
+ weights.unbind_distance_falloffs_as_texture();
GPU_texture_unbind(horizontal_pass_result);
}
@@ -535,7 +380,7 @@ void register_node_type_cmp_dilateerode()
cmp_node_type_base(&ntype, CMP_NODE_DILATEERODE, "Dilate/Erode", NODE_CLASS_OP_FILTER);
ntype.draw_buttons = file_ns::node_composit_buts_dilateerode;
ntype.declare = file_ns::cmp_node_dilate_declare;
- node_type_init(&ntype, file_ns::node_composit_init_dilateerode);
+ ntype.initfunc = file_ns::node_composit_init_dilateerode;
node_type_storage(
&ntype, "NodeDilateErode", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc b/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc
index a5a253c2cca..452c83ef1b5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_directionalblur.cc
@@ -199,7 +199,7 @@ void register_node_type_cmp_dblur()
cmp_node_type_base(&ntype, CMP_NODE_DBLUR, "Directional Blur", NODE_CLASS_OP_FILTER);
ntype.declare = file_ns::cmp_node_directional_blur_declare;
ntype.draw_buttons = file_ns::node_composit_buts_dblur;
- node_type_init(&ntype, file_ns::node_composit_init_dblur);
+ ntype.initfunc = file_ns::node_composit_init_dblur;
node_type_storage(
&ntype, "NodeDBlurData", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc b/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc
index 87b66810fe3..16f79f4e730 100644
--- a/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_distance_matte.cc
@@ -123,7 +123,7 @@ void register_node_type_cmp_distance_matte()
ntype.declare = file_ns::cmp_node_distance_matte_declare;
ntype.draw_buttons = file_ns::node_composit_buts_distance_matte;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_distance_matte);
+ ntype.initfunc = file_ns::node_composit_init_distance_matte;
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc
index 120b4d0d976..f06b64f10b5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.cc
@@ -156,7 +156,7 @@ void register_node_type_cmp_ellipsemask()
ntype.declare = file_ns::cmp_node_ellipsemask_declare;
ntype.draw_buttons = file_ns::node_composit_buts_ellipsemask;
node_type_size(&ntype, 260, 110, 320);
- node_type_init(&ntype, file_ns::node_composit_init_ellipsemask);
+ ntype.initfunc = file_ns::node_composit_init_ellipsemask;
node_type_storage(
&ntype, "NodeEllipseMask", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_glare.cc b/source/blender/nodes/composite/nodes/node_composite_glare.cc
index 60d149a32b9..4352f519e4c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_glare.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_glare.cc
@@ -105,7 +105,7 @@ void register_node_type_cmp_glare()
cmp_node_type_base(&ntype, CMP_NODE_GLARE, "Glare", NODE_CLASS_OP_FILTER);
ntype.declare = file_ns::cmp_node_glare_declare;
ntype.draw_buttons = file_ns::node_composit_buts_glare;
- node_type_init(&ntype, file_ns::node_composit_init_glare);
+ ntype.initfunc = file_ns::node_composit_init_glare;
node_type_storage(&ntype, "NodeGlare", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc b/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc
index a365929138c..2e09e44eddc 100644
--- a/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_huecorrect.cc
@@ -106,7 +106,7 @@ void register_node_type_cmp_huecorrect()
cmp_node_type_base(&ntype, CMP_NODE_HUECORRECT, "Hue Correct", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::cmp_node_huecorrect_declare;
node_type_size(&ntype, 320, 140, 500);
- node_type_init(&ntype, file_ns::node_composit_init_huecorrect);
+ ntype.initfunc = file_ns::node_composit_init_huecorrect;
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.cc b/source/blender/nodes/composite/nodes/node_composite_image.cc
index 9efedf744ec..322f1eecf91 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_image.cc
@@ -660,10 +660,10 @@ void register_node_type_cmp_image()
static bNodeType ntype;
cmp_node_type_base(&ntype, CMP_NODE_IMAGE, "Image", NODE_CLASS_INPUT);
- node_type_init(&ntype, file_ns::node_composit_init_image);
+ ntype.initfunc = file_ns::node_composit_init_image;
node_type_storage(
&ntype, "ImageUser", file_ns::node_composit_free_image, file_ns::node_composit_copy_image);
- node_type_update(&ntype, file_ns::cmp_node_image_update);
+ ntype.updatefunc = file_ns::cmp_node_image_update;
ntype.get_compositor_operation = file_ns::get_compositor_operation;
ntype.labelfunc = node_image_label;
ntype.flag |= NODE_PREVIEW;
@@ -879,8 +879,8 @@ void register_node_type_cmp_rlayers()
ntype.flag |= NODE_PREVIEW;
node_type_storage(
&ntype, nullptr, file_ns::node_composit_free_rlayers, file_ns::node_composit_copy_rlayers);
- node_type_update(&ntype, file_ns::cmp_node_rlayers_update);
- node_type_init(&ntype, node_cmp_rlayers_outputs);
+ ntype.updatefunc = file_ns::cmp_node_rlayers_update;
+ ntype.initfunc = node_cmp_rlayers_outputs;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_invert.cc b/source/blender/nodes/composite/nodes/node_composite_invert.cc
index bbb2808c4ea..c8787ebb01b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_invert.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_invert.cc
@@ -96,7 +96,7 @@ void register_node_type_cmp_invert()
cmp_node_type_base(&ntype, CMP_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::cmp_node_invert_declare;
ntype.draw_buttons = file_ns::node_composit_buts_invert;
- node_type_init(&ntype, file_ns::node_composit_init_invert);
+ ntype.initfunc = file_ns::node_composit_init_invert;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_keying.cc b/source/blender/nodes/composite/nodes/node_composite_keying.cc
index 4b61e06a232..b2add06c541 100644
--- a/source/blender/nodes/composite/nodes/node_composite_keying.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_keying.cc
@@ -95,7 +95,7 @@ void register_node_type_cmp_keying()
cmp_node_type_base(&ntype, CMP_NODE_KEYING, "Keying", NODE_CLASS_MATTE);
ntype.declare = file_ns::cmp_node_keying_declare;
ntype.draw_buttons = file_ns::node_composit_buts_keying;
- node_type_init(&ntype, file_ns::node_composit_init_keying);
+ ntype.initfunc = file_ns::node_composit_init_keying;
node_type_storage(
&ntype, "NodeKeyingData", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_lensdist.cc b/source/blender/nodes/composite/nodes/node_composite_lensdist.cc
index 1cf482ff6ff..e11ed0fbfb6 100644
--- a/source/blender/nodes/composite/nodes/node_composite_lensdist.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_lensdist.cc
@@ -250,7 +250,7 @@ void register_node_type_cmp_lensdist()
cmp_node_type_base(&ntype, CMP_NODE_LENSDIST, "Lens Distortion", NODE_CLASS_DISTORT);
ntype.declare = file_ns::cmp_node_lensdist_declare;
ntype.draw_buttons = file_ns::node_composit_buts_lensdist;
- node_type_init(&ntype, file_ns::node_composit_init_lensdist);
+ ntype.initfunc = file_ns::node_composit_init_lensdist;
node_type_storage(
&ntype, "NodeLensDist", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.cc b/source/blender/nodes/composite/nodes/node_composite_levels.cc
index 4c901372b9f..29212c7a76f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_levels.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_levels.cc
@@ -201,7 +201,7 @@ void register_node_type_cmp_view_levels()
ntype.declare = file_ns::cmp_node_levels_declare;
ntype.draw_buttons = file_ns::node_composit_buts_view_levels;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_view_levels);
+ ntype.initfunc = file_ns::node_composit_init_view_levels;
ntype.get_compositor_operation = file_ns::get_compositor_operation;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc b/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc
index 8426efb0f1f..325f5dbd870 100644
--- a/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_luma_matte.cc
@@ -104,7 +104,7 @@ void register_node_type_cmp_luma_matte()
ntype.declare = file_ns::cmp_node_luma_matte_declare;
ntype.draw_buttons = file_ns::node_composit_buts_luma_matte;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_luma_matte);
+ ntype.initfunc = file_ns::node_composit_init_luma_matte;
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_map_value.cc b/source/blender/nodes/composite/nodes/node_composite_map_value.cc
index eacc003378a..ea80e7b03a8 100644
--- a/source/blender/nodes/composite/nodes/node_composite_map_value.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_map_value.cc
@@ -116,7 +116,7 @@ void register_node_type_cmp_map_value()
cmp_node_type_base(&ntype, CMP_NODE_MAP_VALUE, "Map Value", NODE_CLASS_OP_VECTOR);
ntype.declare = file_ns::cmp_node_map_value_declare;
ntype.draw_buttons = file_ns::node_composit_buts_map_value;
- node_type_init(&ntype, file_ns::node_composit_init_map_value);
+ ntype.initfunc = file_ns::node_composit_init_map_value;
node_type_storage(&ntype, "TexMapping", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_mask.cc b/source/blender/nodes/composite/nodes/node_composite_mask.cc
index 5dfcc9a9ecf..895ef62a82d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mask.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_mask.cc
@@ -104,7 +104,7 @@ void register_node_type_cmp_mask()
cmp_node_type_base(&ntype, CMP_NODE_MASK, "Mask", NODE_CLASS_INPUT);
ntype.declare = file_ns::cmp_node_mask_declare;
ntype.draw_buttons = file_ns::node_composit_buts_mask;
- node_type_init(&ntype, file_ns::node_composit_init_mask);
+ ntype.initfunc = file_ns::node_composit_init_mask;
ntype.labelfunc = file_ns::node_mask_label;
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_math.cc b/source/blender/nodes/composite/nodes/node_composite_math.cc
index 4baf057913e..e1dda06a41e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_math.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_math.cc
@@ -96,7 +96,7 @@ void register_node_type_cmp_math()
cmp_node_type_base(&ntype, CMP_NODE_MATH, "Math", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_math_declare;
ntype.labelfunc = node_math_label;
- node_type_update(&ntype, node_math_update);
+ ntype.updatefunc = node_math_update;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_output_file.cc b/source/blender/nodes/composite/nodes/node_composite_output_file.cc
index f27dec91b1c..f64e448842d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_output_file.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_output_file.cc
@@ -470,7 +470,7 @@ void register_node_type_cmp_output_file()
ntype.flag |= NODE_PREVIEW;
node_type_storage(
&ntype, "NodeImageMultiFile", file_ns::free_output_file, file_ns::copy_output_file);
- node_type_update(&ntype, file_ns::update_output_file);
+ ntype.updatefunc = file_ns::update_output_file;
ntype.get_compositor_operation = file_ns::get_compositor_operation;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.cc b/source/blender/nodes/composite/nodes/node_composite_rotate.cc
index 5f3df3abd35..4cc1166b373 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rotate.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_rotate.cc
@@ -95,7 +95,7 @@ void register_node_type_cmp_rotate()
cmp_node_type_base(&ntype, CMP_NODE_ROTATE, "Rotate", NODE_CLASS_DISTORT);
ntype.declare = file_ns::cmp_node_rotate_declare;
ntype.draw_buttons = file_ns::node_composit_buts_rotate;
- node_type_init(&ntype, file_ns::node_composit_init_rotate);
+ ntype.initfunc = file_ns::node_composit_init_rotate;
ntype.get_compositor_operation = file_ns::get_compositor_operation;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_scale.cc b/source/blender/nodes/composite/nodes/node_composite_scale.cc
index c524d7b8da9..a4e28326d9d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_scale.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_scale.cc
@@ -221,7 +221,7 @@ void register_node_type_cmp_scale()
cmp_node_type_base(&ntype, CMP_NODE_SCALE, "Scale", NODE_CLASS_DISTORT);
ntype.declare = file_ns::cmp_node_scale_declare;
ntype.draw_buttons = file_ns::node_composit_buts_scale;
- node_type_update(&ntype, file_ns::node_composite_update_scale);
+ ntype.updatefunc = file_ns::node_composite_update_scale;
ntype.get_compositor_operation = file_ns::get_compositor_operation;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc
index d3f8530ae8b..118ab6ccdf8 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc
@@ -137,10 +137,10 @@ void register_node_type_cmp_separate_color()
cmp_node_type_base(&ntype, CMP_NODE_SEPARATE_COLOR, "Separate Color", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_separate_color_declare;
- node_type_init(&ntype, node_cmp_combsep_color_init);
+ ntype.initfunc = node_cmp_combsep_color_init;
node_type_storage(
&ntype, "NodeCMPCombSepColor", node_free_standard_storage, node_copy_standard_storage);
- node_type_update(&ntype, file_ns::cmp_node_separate_color_update);
+ ntype.updatefunc = file_ns::cmp_node_separate_color_update;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
@@ -243,10 +243,10 @@ void register_node_type_cmp_combine_color()
cmp_node_type_base(&ntype, CMP_NODE_COMBINE_COLOR, "Combine Color", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_combine_color_declare;
- node_type_init(&ntype, node_cmp_combsep_color_init);
+ ntype.initfunc = node_cmp_combsep_color_init;
node_type_storage(
&ntype, "NodeCMPCombSepColor", node_free_standard_storage, node_copy_standard_storage);
- node_type_update(&ntype, file_ns::cmp_node_combine_color_update);
+ ntype.updatefunc = file_ns::cmp_node_combine_color_update;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc
index 82fc37a18f6..7c1461b4f6e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc
@@ -84,7 +84,7 @@ void register_node_type_cmp_sepycca()
cmp_node_type_base(
&ntype, CMP_NODE_SEPYCCA_LEGACY, "Separate YCbCrA (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_sepycca_declare;
- node_type_init(&ntype, file_ns::node_composit_init_mode_sepycca);
+ ntype.initfunc = file_ns::node_composit_init_mode_sepycca;
ntype.gather_link_search_ops = nullptr;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
@@ -172,7 +172,7 @@ void register_node_type_cmp_combycca()
cmp_node_type_base(
&ntype, CMP_NODE_COMBYCCA_LEGACY, "Combine YCbCrA (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_combycca_declare;
- node_type_init(&ntype, file_ns::node_composit_init_mode_combycca);
+ ntype.initfunc = file_ns::node_composit_init_mode_combycca;
ntype.gather_link_search_ops = nullptr;
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_setalpha.cc b/source/blender/nodes/composite/nodes/node_composite_setalpha.cc
index 725ae6e3fcb..99c4dae4a92 100644
--- a/source/blender/nodes/composite/nodes/node_composite_setalpha.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_setalpha.cc
@@ -81,7 +81,7 @@ void register_node_type_cmp_setalpha()
cmp_node_type_base(&ntype, CMP_NODE_SETALPHA, "Set Alpha", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_setalpha_declare;
ntype.draw_buttons = file_ns::node_composit_buts_set_alpha;
- node_type_init(&ntype, file_ns::node_composit_init_setalpha);
+ ntype.initfunc = file_ns::node_composit_init_setalpha;
node_type_storage(
&ntype, "NodeSetAlpha", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_split_viewer.cc b/source/blender/nodes/composite/nodes/node_composite_split_viewer.cc
index f25d33033a2..b4e698f5096 100644
--- a/source/blender/nodes/composite/nodes/node_composite_split_viewer.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_split_viewer.cc
@@ -125,7 +125,7 @@ void register_node_type_cmp_splitviewer()
ntype.declare = file_ns::cmp_node_split_viewer_declare;
ntype.draw_buttons = file_ns::node_composit_buts_splitviewer;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_splitviewer);
+ ntype.initfunc = file_ns::node_composit_init_splitviewer;
node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc b/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc
index d2ee9f567f2..798e60e9482 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sunbeams.cc
@@ -68,7 +68,7 @@ void register_node_type_cmp_sunbeams()
cmp_node_type_base(&ntype, CMP_NODE_SUNBEAMS, "Sun Beams", NODE_CLASS_OP_FILTER);
ntype.declare = file_ns::cmp_node_sunbeams_declare;
ntype.draw_buttons = file_ns::node_composit_buts_sunbeams;
- node_type_init(&ntype, file_ns::init);
+ ntype.initfunc = file_ns::init;
node_type_storage(
&ntype, "NodeSunBeams", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_switchview.cc b/source/blender/nodes/composite/nodes/node_composite_switchview.cc
index 9b21ecab335..9974e55cc1a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_switchview.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_switchview.cc
@@ -173,7 +173,7 @@ void register_node_type_cmp_switch_view()
node_type_socket_templates(&ntype, nullptr, file_ns::cmp_node_switch_view_out);
ntype.draw_buttons_ex = file_ns::node_composit_buts_switch_view_ex;
ntype.initfunc_api = file_ns::init_switch_view;
- node_type_update(&ntype, file_ns::cmp_node_switch_view_update);
+ ntype.updatefunc = file_ns::cmp_node_switch_view_update;
ntype.get_compositor_operation = file_ns::get_compositor_operation;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.cc b/source/blender/nodes/composite/nodes/node_composite_tonemap.cc
index d26a01bb3c9..febbb9ddec5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_tonemap.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.cc
@@ -332,7 +332,7 @@ void register_node_type_cmp_tonemap()
cmp_node_type_base(&ntype, CMP_NODE_TONEMAP, "Tonemap", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::cmp_node_tonemap_declare;
ntype.draw_buttons = file_ns::node_composit_buts_tonemap;
- node_type_init(&ntype, file_ns::node_composit_init_tonemap);
+ ntype.initfunc = file_ns::node_composit_init_tonemap;
node_type_storage(&ntype, "NodeTonemap", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_translate.cc b/source/blender/nodes/composite/nodes/node_composite_translate.cc
index c8f9f8ee666..154be2d428a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_translate.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_translate.cc
@@ -110,7 +110,7 @@ void register_node_type_cmp_translate()
cmp_node_type_base(&ntype, CMP_NODE_TRANSLATE, "Translate", NODE_CLASS_DISTORT);
ntype.declare = file_ns::cmp_node_translate_declare;
ntype.draw_buttons = file_ns::node_composit_buts_translate;
- node_type_init(&ntype, file_ns::node_composit_init_translate);
+ ntype.initfunc = file_ns::node_composit_init_translate;
node_type_storage(
&ntype, "NodeTranslateData", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc b/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc
index 2870b07f207..d083051e9d2 100644
--- a/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_val_to_rgb.cc
@@ -134,7 +134,7 @@ void register_node_type_cmp_valtorgb()
cmp_node_type_base(&ntype, CMP_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_valtorgb_declare;
node_type_size(&ntype, 240, 200, 320);
- node_type_init(&ntype, file_ns::node_composit_init_valtorgb);
+ ntype.initfunc = file_ns::node_composit_init_valtorgb;
node_type_storage(&ntype, "ColorBand", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_shader_node = file_ns::get_compositor_shader_node;
diff --git a/source/blender/nodes/composite/nodes/node_composite_vec_blur.cc b/source/blender/nodes/composite/nodes/node_composite_vec_blur.cc
index 6d43647020f..6a44fcb1650 100644
--- a/source/blender/nodes/composite/nodes/node_composite_vec_blur.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_vec_blur.cc
@@ -81,7 +81,7 @@ void register_node_type_cmp_vecblur()
cmp_node_type_base(&ntype, CMP_NODE_VECBLUR, "Vector Blur", NODE_CLASS_OP_FILTER);
ntype.declare = file_ns::cmp_node_vec_blur_declare;
ntype.draw_buttons = file_ns::node_composit_buts_vecblur;
- node_type_init(&ntype, file_ns::node_composit_init_vecblur);
+ ntype.initfunc = file_ns::node_composit_init_vecblur;
node_type_storage(
&ntype, "NodeBlurData", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/composite/nodes/node_composite_viewer.cc b/source/blender/nodes/composite/nodes/node_composite_viewer.cc
index c83674fa9c1..682b0626ccd 100644
--- a/source/blender/nodes/composite/nodes/node_composite_viewer.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_viewer.cc
@@ -196,7 +196,7 @@ void register_node_type_cmp_viewer()
ntype.draw_buttons = file_ns::node_composit_buts_viewer;
ntype.draw_buttons_ex = file_ns::node_composit_buts_viewer_ex;
ntype.flag |= NODE_PREVIEW;
- node_type_init(&ntype, file_ns::node_composit_init_viewer);
+ ntype.initfunc = file_ns::node_composit_init_viewer;
node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage);
ntype.get_compositor_operation = file_ns::get_compositor_operation;
diff --git a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
index 7fc7829186a..3027a81807b 100644
--- a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
+++ b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
@@ -131,7 +131,7 @@ void register_node_type_fn_boolean_math()
fn_node_type_base(&ntype, FN_NODE_BOOLEAN_MATH, "Boolean Math", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::fn_node_boolean_math_declare;
ntype.labelfunc = file_ns::node_boolean_math_label;
- node_type_update(&ntype, file_ns::node_boolean_math_update);
+ ntype.updatefunc = file_ns::node_boolean_math_update;
ntype.build_multi_function = file_ns::fn_node_boolean_math_build_multi_function;
ntype.draw_buttons = file_ns::fn_node_boolean_math_layout;
ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
diff --git a/source/blender/nodes/function/nodes/node_fn_combine_color.cc b/source/blender/nodes/function/nodes/node_fn_combine_color.cc
index fddf606dfc9..c5dd5dfff1a 100644
--- a/source/blender/nodes/function/nodes/node_fn_combine_color.cc
+++ b/source/blender/nodes/function/nodes/node_fn_combine_color.cc
@@ -97,8 +97,8 @@ void register_node_type_fn_combine_color(void)
fn_node_type_base(&ntype, FN_NODE_COMBINE_COLOR, "Combine Color", NODE_CLASS_CONVERTER);
ntype.declare = blender::nodes::fn_node_combine_color_declare;
- node_type_update(&ntype, blender::nodes::fn_node_combine_color_update);
- node_type_init(&ntype, blender::nodes::fn_node_combine_color_init);
+ ntype.updatefunc = blender::nodes::fn_node_combine_color_update;
+ ntype.initfunc = blender::nodes::fn_node_combine_color_init;
node_type_storage(
&ntype, "NodeCombSepColor", node_free_standard_storage, node_copy_standard_storage);
ntype.build_multi_function = blender::nodes::fn_node_combine_color_build_multi_function;
diff --git a/source/blender/nodes/function/nodes/node_fn_compare.cc b/source/blender/nodes/function/nodes/node_fn_compare.cc
index 4dd8d0c6ba4..c0eb3e9ffd5 100644
--- a/source/blender/nodes/function/nodes/node_fn_compare.cc
+++ b/source/blender/nodes/function/nodes/node_fn_compare.cc
@@ -582,8 +582,8 @@ void register_node_type_fn_compare()
fn_node_type_base(&ntype, FN_NODE_COMPARE, "Compare", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::fn_node_compare_declare;
ntype.labelfunc = file_ns::node_compare_label;
- node_type_update(&ntype, file_ns::node_compare_update);
- node_type_init(&ntype, file_ns::node_compare_init);
+ ntype.updatefunc = file_ns::node_compare_update;
+ ntype.initfunc = file_ns::node_compare_init;
node_type_storage(
&ntype, "NodeFunctionCompare", node_free_standard_storage, node_copy_standard_storage);
ntype.build_multi_function = file_ns::fn_node_compare_build_multi_function;
diff --git a/source/blender/nodes/function/nodes/node_fn_input_bool.cc b/source/blender/nodes/function/nodes/node_fn_input_bool.cc
index c68de06a91b..62e0358b0ae 100644
--- a/source/blender/nodes/function/nodes/node_fn_input_bool.cc
+++ b/source/blender/nodes/function/nodes/node_fn_input_bool.cc
@@ -43,7 +43,7 @@ void register_node_type_fn_input_bool()
fn_node_type_base(&ntype, FN_NODE_INPUT_BOOL, "Boolean", 0);
ntype.declare = file_ns::fn_node_input_bool_declare;
- node_type_init(&ntype, file_ns::fn_node_input_bool_init);
+ ntype.initfunc = file_ns::fn_node_input_bool_init;
node_type_storage(
&ntype, "NodeInputBool", node_free_standard_storage, node_copy_standard_storage);
ntype.build_multi_function = file_ns::fn_node_input_bool_build_multi_function;
diff --git a/source/blender/nodes/function/nodes/node_fn_input_color.cc b/source/blender/nodes/function/nodes/node_fn_input_color.cc
index 9a66066189a..af4c340efe7 100644
--- a/source/blender/nodes/function/nodes/node_fn_input_color.cc
+++ b/source/blender/nodes/function/nodes/node_fn_input_color.cc
@@ -46,7 +46,7 @@ void register_node_type_fn_input_color()
fn_node_type_base(&ntype, FN_NODE_INPUT_COLOR, "Color", NODE_CLASS_INPUT);
ntype.declare = file_ns::fn_node_input_color_declare;
- node_type_init(&ntype, file_ns::fn_node_input_color_init);
+ ntype.initfunc = file_ns::fn_node_input_color_init;
node_type_storage(
&ntype, "NodeInputColor", node_free_standard_storage, node_copy_standard_storage);
ntype.build_multi_function = file_ns::fn_node_input_color_build_multi_function;
diff --git a/source/blender/nodes/function/nodes/node_fn_input_int.cc b/source/blender/nodes/function/nodes/node_fn_input_int.cc
index 5285c242d88..c339d2a348e 100644
--- a/source/blender/nodes/function/nodes/node_fn_input_int.cc
+++ b/source/blender/nodes/function/nodes/node_fn_input_int.cc
@@ -43,7 +43,7 @@ void register_node_type_fn_input_int()
fn_node_type_base(&ntype, FN_NODE_INPUT_INT, "Integer", 0);
ntype.declare = file_ns::fn_node_input_int_declare;
- node_type_init(&ntype, file_ns::fn_node_input_int_init);
+ ntype.initfunc = file_ns::fn_node_input_int_init;
node_type_storage(
&ntype, "NodeInputInt", node_free_standard_storage, node_copy_standard_storage);
ntype.build_multi_function = file_ns::fn_node_input_int_build_multi_function;
diff --git a/source/blender/nodes/function/nodes/node_fn_input_string.cc b/source/blender/nodes/function/nodes/node_fn_input_string.cc
index a7172d9fcf9..9da17ef9a67 100644
--- a/source/blender/nodes/function/nodes/node_fn_input_string.cc
+++ b/source/blender/nodes/function/nodes/node_fn_input_string.cc
@@ -65,7 +65,7 @@ void register_node_type_fn_input_string()
fn_node_type_base(&ntype, FN_NODE_INPUT_STRING, "String", NODE_CLASS_INPUT);
ntype.declare = file_ns::fn_node_input_string_declare;
- node_type_init(&ntype, file_ns::fn_node_input_string_init);
+ ntype.initfunc = file_ns::fn_node_input_string_init;
node_type_storage(
&ntype, "NodeInputString", file_ns::fn_node_input_string_free, file_ns::fn_node_string_copy);
ntype.build_multi_function = file_ns::fn_node_input_string_build_multi_function;
diff --git a/source/blender/nodes/function/nodes/node_fn_input_vector.cc b/source/blender/nodes/function/nodes/node_fn_input_vector.cc
index 49c8a6284e0..f6feda4cad0 100644
--- a/source/blender/nodes/function/nodes/node_fn_input_vector.cc
+++ b/source/blender/nodes/function/nodes/node_fn_input_vector.cc
@@ -44,7 +44,7 @@ void register_node_type_fn_input_vector()
fn_node_type_base(&ntype, FN_NODE_INPUT_VECTOR, "Vector", 0);
ntype.declare = file_ns::fn_node_input_vector_declare;
- node_type_init(&ntype, file_ns::fn_node_input_vector_init);
+ ntype.initfunc = file_ns::fn_node_input_vector_init;
node_type_storage(
&ntype, "NodeInputVector", node_free_standard_storage, node_copy_standard_storage);
ntype.build_multi_function = file_ns::fn_node_input_vector_build_multi_function;
diff --git a/source/blender/nodes/function/nodes/node_fn_random_value.cc b/source/blender/nodes/function/nodes/node_fn_random_value.cc
index 9f842e81071..c923e6e7d16 100644
--- a/source/blender/nodes/function/nodes/node_fn_random_value.cc
+++ b/source/blender/nodes/function/nodes/node_fn_random_value.cc
@@ -218,8 +218,8 @@ void register_node_type_fn_random_value()
static bNodeType ntype;
fn_node_type_base(&ntype, FN_NODE_RANDOM_VALUE, "Random Value", NODE_CLASS_CONVERTER);
- node_type_init(&ntype, file_ns::fn_node_random_value_init);
- node_type_update(&ntype, file_ns::fn_node_random_value_update);
+ ntype.initfunc = file_ns::fn_node_random_value_init;
+ ntype.updatefunc = file_ns::fn_node_random_value_update;
ntype.draw_buttons = file_ns::fn_node_random_value_layout;
ntype.declare = file_ns::fn_node_random_value_declare;
ntype.build_multi_function = file_ns::fn_node_random_value_build_multi_function;
diff --git a/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc b/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
index 813d0a265f7..19afadb7a33 100644
--- a/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
+++ b/source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
@@ -132,7 +132,7 @@ void register_node_type_fn_rotate_euler()
fn_node_type_base(&ntype, FN_NODE_ROTATE_EULER, "Rotate Euler", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::fn_node_rotate_euler_declare;
ntype.draw_buttons = file_ns::fn_node_rotate_euler_layout;
- node_type_update(&ntype, file_ns::fn_node_rotate_euler_update);
+ ntype.updatefunc = file_ns::fn_node_rotate_euler_update;
ntype.build_multi_function = file_ns::fn_node_rotate_euler_build_multi_function;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/function/nodes/node_fn_separate_color.cc b/source/blender/nodes/function/nodes/node_fn_separate_color.cc
index 19753f93b5c..e3efb76d155 100644
--- a/source/blender/nodes/function/nodes/node_fn_separate_color.cc
+++ b/source/blender/nodes/function/nodes/node_fn_separate_color.cc
@@ -213,8 +213,8 @@ void register_node_type_fn_separate_color(void)
fn_node_type_base(&ntype, FN_NODE_SEPARATE_COLOR, "Separate Color", NODE_CLASS_CONVERTER);
ntype.declare = blender::nodes::fn_node_separate_color_declare;
- node_type_update(&ntype, blender::nodes::fn_node_separate_color_update);
- node_type_init(&ntype, blender::nodes::fn_node_separate_color_init);
+ ntype.updatefunc = blender::nodes::fn_node_separate_color_update;
+ ntype.initfunc = blender::nodes::fn_node_separate_color_init;
node_type_storage(
&ntype, "NodeCombSepColor", node_free_standard_storage, node_copy_standard_storage);
ntype.build_multi_function = blender::nodes::fn_node_separate_color_build_multi_function;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc b/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc
index 9af445090e9..33a58cada1b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc
@@ -425,8 +425,8 @@ void register_node_type_geo_accumulate_field()
geo_node_type_base(&ntype, GEO_NODE_ACCUMULATE_FIELD, "Accumulate Field", NODE_CLASS_CONVERTER);
ntype.geometry_node_execute = file_ns::node_geo_exec;
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.draw_buttons = file_ns::node_layout;
ntype.declare = file_ns::node_declare;
ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
index 1aea129bd53..1a0cb14f451 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
@@ -241,8 +241,8 @@ void register_node_type_geo_attribute_capture()
"NodeGeometryAttributeCapture",
node_free_standard_storage,
node_copy_standard_storage);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.draw_buttons = file_ns::node_layout;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc
index af55ef3f7ed..d31366f9c93 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc
@@ -132,7 +132,7 @@ void register_node_type_geo_attribute_domain_size()
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_layout;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
ntype.updatefunc = file_ns::node_update;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
index 3023c7bd751..e381133af30 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
@@ -396,8 +396,8 @@ void register_node_type_geo_attribute_statistic()
&ntype, GEO_NODE_ATTRIBUTE_STATISTIC, "Attribute Statistic", NODE_CLASS_ATTRIBUTE);
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.draw_buttons = file_ns::node_layout;
ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
index 094aab65653..61780ee25bb 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
@@ -191,7 +191,7 @@ void register_node_type_geo_boolean()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_layout;
ntype.updatefunc = file_ns::node_update;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_collection_info.cc b/source/blender/nodes/geometry/nodes/node_geo_collection_info.cc
index 1129e954360..6c41dbbe34c 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_collection_info.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_collection_info.cc
@@ -150,7 +150,7 @@ void register_node_type_geo_collection_info()
geo_node_type_base(&ntype, GEO_NODE_COLLECTION_INFO, "Collection Info", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::node_node_init);
+ ntype.initfunc = file_ns::node_node_init;
node_type_storage(&ntype,
"NodeGeometryCollectionInfo",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_common.cc b/source/blender/nodes/geometry/nodes/node_geo_common.cc
index 531d37c3a89..90fb7e10570 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_common.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_common.cc
@@ -23,7 +23,7 @@ void register_node_type_geo_group()
node_type_size(&ntype, 140, 60, 400);
ntype.labelfunc = node_group_label;
- node_type_group_update(&ntype, node_group_update);
+ ntype.group_update_func = node_group_update;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc b/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
index 038309785fb..278d7c4bd24 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
@@ -87,7 +87,7 @@ static Mesh *hull_from_bullet(const Mesh *mesh, Span<float3> coords)
MEdge &edge = edges[edge_index];
edge.v1 = v_from;
edge.v2 = v_to;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
/* Write edge index into both loops that have it. */
int reverse_index = plConvexHullGetReversedLoopIndex(hull, i);
@@ -101,7 +101,7 @@ static Mesh *hull_from_bullet(const Mesh *mesh, Span<float3> coords)
MEdge &edge = edges[0];
edge.v1 = 0;
edge.v2 = 1;
- edge.flag |= ME_EDGEDRAW | ME_EDGERENDER | ME_LOOSEEDGE;
+ edge.flag |= ME_EDGEDRAW | ME_LOOSEEDGE;
edge_index++;
}
BLI_assert(edge_index == edges_num);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_fill.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_fill.cc
index 6eaa40bff03..a14661b4a50 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_fill.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_fill.cc
@@ -90,7 +90,7 @@ static Mesh *cdt_to_mesh(const meshintersect::CDT_result<double> &result)
for (const int i : IndexRange(result.edge.size())) {
edges[i].v1 = result.edge[i].first;
edges[i].v2 = result.edge[i].second;
- edges[i].flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edges[i].flag = ME_EDGEDRAW;
}
int i_loop = 0;
for (const int i : IndexRange(result.face.size())) {
@@ -155,7 +155,7 @@ void register_node_type_geo_curve_fill()
geo_node_type_base(&ntype, GEO_NODE_FILL_CURVE, "Fill Curve", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(
&ntype, "NodeGeometryCurveFill", node_free_standard_storage, node_copy_standard_storage);
ntype.declare = file_ns::node_declare;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
index 2b24b6cbf42..7a6fa799013 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
@@ -121,8 +121,8 @@ void register_node_type_geo_curve_fillet()
node_type_storage(
&ntype, "NodeGeometryCurveFillet", node_free_standard_storage, node_copy_standard_storage);
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
index 252f66c308f..9f0d40bb0d7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_handle_type_selection.cc
@@ -138,7 +138,7 @@ void register_node_type_geo_curve_handle_type_selection()
&ntype, GEO_NODE_CURVE_HANDLE_TYPE_SELECTION, "Handle Type Selection", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(&ntype,
"NodeGeometryCurveSelectHandles",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_arc.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_arc.cc
index cc32c8f5efc..e0148730710 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_arc.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_arc.cc
@@ -359,8 +359,8 @@ void register_node_type_geo_curve_primitive_arc()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_ARC, "Arc", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
node_type_storage(&ntype,
"NodeGeometryCurvePrimitiveArc",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
index b407ac47dc9..59c17365261 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_bezier_segment.cc
@@ -119,7 +119,7 @@ void register_node_type_geo_curve_primitive_bezier_segment()
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_CURVE_PRIMITIVE_BEZIER_SEGMENT, "Bezier Segment", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(&ntype,
"NodeGeometryCurvePrimitiveBezierSegment",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
index 35fdd6754cc..75f2116b237 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_circle.cc
@@ -217,8 +217,8 @@ void register_node_type_geo_curve_primitive_circle()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_CIRCLE, "Curve Circle", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
node_type_storage(&ntype,
"NodeGeometryCurvePrimitiveCircle",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
index 6b402a67450..d4ce1923178 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_line.cc
@@ -119,8 +119,8 @@ void register_node_type_geo_curve_primitive_line()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CURVE_PRIMITIVE_LINE, "Curve Line", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
node_type_storage(&ntype,
"NodeGeometryCurvePrimitiveLine",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
index 44c2a078cb6..d4e37a98372 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
@@ -274,8 +274,8 @@ void register_node_type_geo_curve_primitive_quadrilateral()
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.draw_buttons = file_ns::node_layout;
- node_type_update(&ntype, file_ns::node_update);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.updatefunc = file_ns::node_update;
+ ntype.initfunc = file_ns::node_init;
node_type_storage(&ntype,
"NodeGeometryCurvePrimitiveQuad",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
index 8b6a7064362..23a71af448d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
@@ -123,8 +123,8 @@ void register_node_type_geo_curve_resample()
ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeGeometryCurveResample", node_free_standard_storage, node_copy_standard_storage);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc
index 3170d0aecac..bb31d9c1a57 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_sample.cc
@@ -62,7 +62,7 @@ static void node_layout(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr)
uiItemR(layout, ptr, "use_all_curves", 0, nullptr, ICON_NONE);
}
-static void node_type_init(bNodeTree * /*tree*/, bNode *node)
+static void node_init(bNodeTree * /*tree*/, bNode *node)
{
NodeGeometryCurveSample *data = MEM_cnew<NodeGeometryCurveSample>(__func__);
data->mode = GEO_NODE_CURVE_SAMPLE_FACTOR;
@@ -570,8 +570,8 @@ void register_node_type_geo_curve_sample()
geo_node_type_base(&ntype, GEO_NODE_SAMPLE_CURVE, "Sample Curve", NODE_CLASS_GEOMETRY);
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::node_type_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
node_type_storage(
&ntype, "NodeGeometryCurveSample", node_free_standard_storage, node_copy_standard_storage);
ntype.draw_buttons = file_ns::node_layout;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_set_handle_type.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_set_handle_type.cc
index d37af6e5fe8..46377329fb4 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_set_handle_type.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_set_handle_type.cc
@@ -120,7 +120,7 @@ void register_node_type_geo_curve_set_handle_type()
&ntype, GEO_NODE_CURVE_SET_HANDLE_TYPE, "Set Handle Type", NODE_CLASS_GEOMETRY);
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(&ntype,
"NodeGeometryCurveSetHandles",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
index 9ac6516ee7b..4b8251aadd3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
@@ -87,7 +87,7 @@ void register_node_type_geo_curve_spline_type()
geo_node_type_base(&ntype, GEO_NODE_CURVE_SPLINE_TYPE, "Set Spline Type", NODE_CLASS_GEOMETRY);
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(&ntype,
"NodeGeometryCurveSplineType",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
index e9eaa00b02d..268c927f782 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
@@ -216,7 +216,7 @@ void register_node_type_geo_curve_to_points()
ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeGeometryCurveToPoints", node_free_standard_storage, node_copy_standard_storage);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
index 15c89d78276..3ec71877b7c 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
@@ -202,8 +202,8 @@ void register_node_type_geo_curve_trim()
ntype.declare = file_ns::node_declare;
node_type_storage(
&ntype, "NodeGeometryCurveTrim", node_free_standard_storage, node_copy_standard_storage);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
index 3e48a9fd923..8ed97f2019f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
@@ -1202,7 +1202,7 @@ void register_node_type_geo_delete_geometry()
node_free_standard_storage,
node_copy_standard_storage);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_in_volume.cc b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_in_volume.cc
index 95173bd23a5..f2e66e03d26 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_in_volume.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_in_volume.cc
@@ -278,8 +278,8 @@ void register_node_type_geo_distribute_points_in_volume()
"NodeGeometryDistributePointsInVolume",
node_free_standard_storage,
node_copy_standard_storage);
- node_type_init(&ntype, blender::nodes::node_distribute_points_in_volume_init);
- node_type_update(&ntype, blender::nodes::node_distribute_points_in_volume_update);
+ ntype.initfunc = blender::nodes::node_distribute_points_in_volume_init;
+ ntype.updatefunc = blender::nodes::node_distribute_points_in_volume_update;
node_type_size(&ntype, 170, 100, 320);
ntype.declare = blender::nodes::geo_node_distribute_points_in_volume_declare;
ntype.geometry_node_execute = blender::nodes::geo_node_distribute_points_in_volume_exec;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
index c2cc70296ed..7c9501608a3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
@@ -563,7 +563,7 @@ void register_node_type_geo_distribute_points_on_faces()
GEO_NODE_DISTRIBUTE_POINTS_ON_FACES,
"Distribute Points on Faces",
NODE_CLASS_GEOMETRY);
- node_type_update(&ntype, file_ns::node_point_distribute_points_on_faces_update);
+ ntype.updatefunc = file_ns::node_point_distribute_points_on_faces_update;
node_type_size(&ntype, 170, 100, 320);
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc b/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc
index 486f900aca5..f048ec11f77 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc
@@ -1149,7 +1149,7 @@ void register_node_type_geo_duplicate_elements()
node_free_standard_storage,
node_copy_standard_storage);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
ntype.draw_buttons = file_ns::node_layout;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.declare = file_ns::node_declare;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
index 151ba3e59cc..0062abba909 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
@@ -154,7 +154,7 @@ static MEdge new_edge(const int v1, const int v2)
MEdge edge;
edge.v1 = v1;
edge.v2 = v2;
- edge.flag = (ME_EDGEDRAW | ME_EDGERENDER);
+ edge.flag = ME_EDGEDRAW;
return edge;
}
@@ -1380,8 +1380,8 @@ void register_node_type_geo_extrude_mesh()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_EXTRUDE_MESH, "Extrude Mesh", NODE_CLASS_GEOMETRY);
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.geometry_node_execute = file_ns::node_geo_exec;
node_type_storage(
&ntype, "NodeGeometryExtrudeMesh", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc b/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc
index f39337d3fc3..0d339620047 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc
@@ -402,7 +402,7 @@ void register_node_type_geo_image_texture()
geo_node_type_base(&ntype, GEO_NODE_IMAGE_TEXTURE, "Image Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_layout;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(
&ntype, "NodeGeometryImageTexture", node_free_standard_storage, node_copy_standard_storage);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_named_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_input_named_attribute.cc
index 1063a022e9d..9d1f90ba0f3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_named_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_named_attribute.cc
@@ -126,7 +126,7 @@ void register_node_type_geo_input_named_attribute()
ntype.draw_buttons = file_ns::node_layout;
ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
ntype.updatefunc = file_ns::node_update;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(&ntype,
"NodeGeometryInputNamedAttribute",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc b/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc
index ce8b078f195..8ab8c4afaa9 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc
@@ -132,7 +132,7 @@ void register_node_type_geo_merge_by_distance()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MERGE_BY_DISTANCE, "Merge by Distance", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(&ntype,
"NodeGeometryMergeByDistance",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
index 31a3e967905..14f38efbd42 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_circle.cc
@@ -127,7 +127,7 @@ static Mesh *create_circle_mesh(const float radius,
/* Create outer edges. */
const short edge_flag = (fill_type == GEO_NODE_MESH_CIRCLE_FILL_NONE) ?
ME_LOOSEEDGE :
- (ME_EDGEDRAW | ME_EDGERENDER); /* NGON or TRIANGLE_FAN */
+ ME_EDGEDRAW; /* NGON or TRIANGLE_FAN */
for (const int i : IndexRange(verts_num)) {
MEdge &edge = edges[i];
edge.v1 = i;
@@ -141,7 +141,7 @@ static Mesh *create_circle_mesh(const float radius,
MEdge &edge = edges[verts_num + i];
edge.v1 = verts_num;
edge.v2 = i;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
}
@@ -205,7 +205,7 @@ void register_node_type_geo_mesh_primitive_circle()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CIRCLE, "Mesh Circle", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(
&ntype, "NodeGeometryMeshCircle", node_free_standard_storage, node_copy_standard_storage);
ntype.geometry_node_execute = file_ns::node_geo_exec;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
index 4a9264b8464..dca91d2dc61 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
@@ -329,7 +329,7 @@ static void calculate_cone_edges(const MutableSpan<MEdge> &edges, const ConeConf
MEdge &edge = edges[edge_index++];
edge.v1 = config.first_vert;
edge.v2 = config.first_ring_verts_start + i;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
}
@@ -342,7 +342,7 @@ static void calculate_cone_edges(const MutableSpan<MEdge> &edges, const ConeConf
MEdge &edge = edges[edge_index++];
edge.v1 = this_ring_vert_start + j;
edge.v2 = this_ring_vert_start + ((j + 1) % config.circle_segments);
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
if (i == config.tot_edge_rings - 1) {
/* There is one fewer ring of connecting edges. */
@@ -353,7 +353,7 @@ static void calculate_cone_edges(const MutableSpan<MEdge> &edges, const ConeConf
MEdge &edge = edges[edge_index++];
edge.v1 = this_ring_vert_start + j;
edge.v2 = next_ring_vert_start + j;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
}
@@ -363,7 +363,7 @@ static void calculate_cone_edges(const MutableSpan<MEdge> &edges, const ConeConf
MEdge &edge = edges[edge_index++];
edge.v1 = config.last_ring_verts_start + i;
edge.v2 = config.last_vert;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
}
}
@@ -854,8 +854,8 @@ void register_node_type_geo_mesh_primitive_cone()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CONE, "Cone", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
node_type_storage(
&ntype, "NodeGeometryMeshCone", node_free_standard_storage, node_copy_standard_storage);
ntype.geometry_node_execute = file_ns::node_geo_exec;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
index f192b385b1b..b02b1fbae27 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
@@ -154,8 +154,8 @@ void register_node_type_geo_mesh_primitive_cylinder()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_CYLINDER, "Cylinder", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
node_type_storage(
&ntype, "NodeGeometryMeshCylinder", node_free_standard_storage, node_copy_standard_storage);
ntype.declare = file_ns::node_declare;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc
index 6f0b8283b72..e8ee057ee5c 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc
@@ -76,8 +76,7 @@ Mesh *create_grid_mesh(const int verts_x,
const int y_edges_start = 0;
const int x_edges_start = verts_x * edges_y;
- const short edge_flag = (edges_x == 0 || edges_y == 0) ? ME_LOOSEEDGE :
- ME_EDGEDRAW | ME_EDGERENDER;
+ const short edge_flag = (edges_x == 0 || edges_y == 0) ? ME_LOOSEEDGE : ME_EDGEDRAW;
/* Build the horizontal edges in the X direction. */
threading::parallel_for(IndexRange(verts_x), 512, [&](IndexRange x_range) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
index 7faa7e23274..51a4f36507e 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_line.cc
@@ -214,8 +214,8 @@ void register_node_type_geo_mesh_primitive_line()
geo_node_type_base(&ntype, GEO_NODE_MESH_PRIMITIVE_LINE, "Mesh Line", NODE_CLASS_GEOMETRY);
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
node_type_storage(
&ntype, "NodeGeometryMeshLine", node_free_standard_storage, node_copy_standard_storage);
ntype.geometry_node_execute = file_ns::node_geo_exec;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
index 4b43693f0f6..cfa1c477b28 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
@@ -116,7 +116,7 @@ BLI_NOINLINE static void calculate_sphere_edge_indices(MutableSpan<MEdge> edges,
MEdge &edge = edges[edge_index++];
edge.v1 = 0;
edge.v2 = first_vert_ring_index_start + segment;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
int ring_vert_index_start = 1;
@@ -128,7 +128,7 @@ BLI_NOINLINE static void calculate_sphere_edge_indices(MutableSpan<MEdge> edges,
MEdge &edge = edges[edge_index++];
edge.v1 = ring_vert_index_start + segment;
edge.v2 = ring_vert_index_start + ((segment + 1) % segments);
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
/* Add the edges connecting to the next ring. */
@@ -137,7 +137,7 @@ BLI_NOINLINE static void calculate_sphere_edge_indices(MutableSpan<MEdge> edges,
MEdge &edge = edges[edge_index++];
edge.v1 = ring_vert_index_start + segment;
edge.v2 = next_ring_vert_index_start + segment;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
}
ring_vert_index_start += segments;
@@ -150,7 +150,7 @@ BLI_NOINLINE static void calculate_sphere_edge_indices(MutableSpan<MEdge> edges,
MEdge &edge = edges[edge_index++];
edge.v1 = last_vert_index;
edge.v2 = last_vert_ring_start + segment;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
index d97a0e72060..d47e0c0f101 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
@@ -163,7 +163,7 @@ void register_node_type_geo_mesh_to_points()
geo_node_type_base(&ntype, GEO_NODE_MESH_TO_POINTS, "Mesh to Points", NODE_CLASS_GEOMETRY);
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
&ntype, "NodeGeometryMeshToPoints", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_volume.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_volume.cc
index 8885903f828..cf4d058cd31 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_volume.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_volume.cc
@@ -174,8 +174,8 @@ void register_node_type_geo_mesh_to_volume()
geo_node_type_base(&ntype, GEO_NODE_MESH_TO_VOLUME, "Mesh to Volume", NODE_CLASS_GEOMETRY);
ntype.declare = file_ns::node_declare;
node_type_size(&ntype, 200, 120, 700);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.draw_buttons = file_ns::node_layout;
node_type_storage(
diff --git a/source/blender/nodes/geometry/nodes/node_geo_object_info.cc b/source/blender/nodes/geometry/nodes/node_geo_object_info.cc
index 83a2ddb1629..f1a9987e721 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_object_info.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_object_info.cc
@@ -106,7 +106,7 @@ void register_node_type_geo_object_info()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_OBJECT_INFO, "Object Info", NODE_CLASS_INPUT);
- node_type_init(&ntype, file_ns::node_node_init);
+ ntype.initfunc = file_ns::node_node_init;
node_type_storage(
&ntype, "NodeGeometryObjectInfo", node_free_standard_storage, node_copy_standard_storage);
ntype.geometry_node_execute = file_ns::node_geo_exec;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
index 45f6820f2e5..d0b7f6a455f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
@@ -258,8 +258,8 @@ void register_node_type_geo_points_to_volume()
node_free_standard_storage,
node_copy_standard_storage);
node_type_size(&ntype, 170, 120, 700);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.draw_buttons = file_ns::node_layout;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_proximity.cc b/source/blender/nodes/geometry/nodes/node_geo_proximity.cc
index 21f4449baee..92a409f9db6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_proximity.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_proximity.cc
@@ -228,7 +228,7 @@ void register_node_type_geo_proximity()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_PROXIMITY, "Geometry Proximity", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::geo_proximity_init);
+ ntype.initfunc = file_ns::geo_proximity_init;
node_type_storage(
&ntype, "NodeGeometryProximity", node_free_standard_storage, node_copy_standard_storage);
ntype.declare = file_ns::node_declare;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_raycast.cc b/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
index d248bc539b1..b3dbc9ee866 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
@@ -435,8 +435,8 @@ void register_node_type_geo_raycast()
geo_node_type_base(&ntype, GEO_NODE_RAYCAST, "Raycast", NODE_CLASS_GEOMETRY);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
node_type_storage(
&ntype, "NodeGeometryRaycast", node_free_standard_storage, node_copy_standard_storage);
ntype.declare = file_ns::node_declare;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_sample_index.cc b/source/blender/nodes/geometry/nodes/node_geo_sample_index.cc
index 4d2db059798..22c18504985 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_sample_index.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_sample_index.cc
@@ -325,8 +325,8 @@ void register_node_type_geo_sample_index()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SAMPLE_INDEX, "Sample Index", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.declare = file_ns::node_declare;
node_type_storage(
&ntype, "NodeGeometrySampleIndex", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_sample_nearest.cc b/source/blender/nodes/geometry/nodes/node_geo_sample_nearest.cc
index 8c5dad3a1c5..7028b013dc6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_sample_nearest.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_sample_nearest.cc
@@ -334,7 +334,7 @@ void register_node_type_geo_sample_nearest()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SAMPLE_NEAREST, "Sample Nearest", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.draw_buttons = file_ns::node_layout;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_sample_nearest_surface.cc b/source/blender/nodes/geometry/nodes/node_geo_sample_nearest_surface.cc
index 95bf7199d63..503f6264191 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_sample_nearest_surface.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_sample_nearest_surface.cc
@@ -267,8 +267,8 @@ void register_node_type_geo_sample_nearest_surface()
geo_node_type_base(
&ntype, GEO_NODE_SAMPLE_NEAREST_SURFACE, "Sample Nearest Surface", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
ntype.geometry_node_execute = file_ns::node_geo_exec;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_sample_uv_surface.cc b/source/blender/nodes/geometry/nodes/node_geo_sample_uv_surface.cc
index 2e8446ba559..0a6dd569395 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_sample_uv_surface.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_sample_uv_surface.cc
@@ -284,8 +284,8 @@ void register_node_type_geo_sample_uv_surface()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_SAMPLE_UV_SURFACE, "Sample UV Surface", NODE_CLASS_GEOMETRY);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.draw_buttons = file_ns::node_layout;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc
index 44d12466d9e..d4da5dda647 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_separate_geometry.cc
@@ -87,7 +87,7 @@ void register_node_type_geo_separate_geometry()
node_free_standard_storage,
node_copy_standard_storage);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc b/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc
index c143203337a..48be899bec9 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc
@@ -174,7 +174,7 @@ void register_node_type_geo_set_curve_handles()
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.declare = file_ns::node_declare;
ntype.minwidth = 100.0f;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(&ntype,
"NodeGeometrySetCurveHandlePositions",
node_free_standard_storage,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_curve_normal.cc b/source/blender/nodes/geometry/nodes/node_geo_set_curve_normal.cc
index e2169966f5a..287c5920134 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_curve_normal.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_curve_normal.cc
@@ -66,7 +66,7 @@ void register_node_type_geo_set_curve_normal()
geo_node_type_base(&ntype, GEO_NODE_SET_CURVE_NORMAL, "Set Curve Normal", NODE_CLASS_GEOMETRY);
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc
index 3c85fd459e1..b71dba98daa 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc
@@ -192,7 +192,7 @@ void register_node_type_geo_store_named_attribute()
node_free_standard_storage,
node_copy_standard_storage);
node_type_size(&ntype, 140, 100, 700);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
ntype.updatefunc = file_ns::node_update;
ntype.declare = file_ns::node_declare;
ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc b/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc
index 769a63f58cf..405c2761711 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_string_to_curves.cc
@@ -405,8 +405,8 @@ void register_node_type_geo_string_to_curves()
geo_node_type_base(&ntype, GEO_NODE_STRING_TO_CURVES, "String to Curves", NODE_CLASS_GEOMETRY);
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
node_type_size(&ntype, 190, 120, 700);
node_type_storage(&ntype,
"NodeGeometryStringToCurves",
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
index 2e6ad02bfd5..7b4608d32a5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
@@ -191,7 +191,7 @@ void register_node_type_geo_subdivision_surface()
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.draw_buttons = file_ns::node_layout;
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
node_type_storage(&ntype,
"NodeGeometrySubdivisionSurface",
diff --git a/source/blender/nodes/geometry/nodes/node_geo_switch.cc b/source/blender/nodes/geometry/nodes/node_geo_switch.cc
index 36be68f1a22..bd3ac271817 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_switch.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_switch.cc
@@ -290,8 +290,8 @@ void register_node_type_geo_switch()
geo_node_type_base(&ntype, GEO_NODE_SWITCH, "Switch", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
node_type_storage(&ntype, "NodeSwitch", node_free_standard_storage, node_copy_standard_storage);
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.geometry_node_execute_supports_laziness = true;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc b/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc
index cedc1ef845b..5cb78b3abe8 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc
@@ -100,7 +100,7 @@ void register_node_type_geo_triangulate()
geo_node_type_base(&ntype, GEO_NODE_TRIANGULATE, "Triangulate", NODE_CLASS_GEOMETRY);
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::geo_triangulate_init);
+ ntype.initfunc = file_ns::geo_triangulate_init;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc b/source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc
index e45ce6b42b4..eff3b969250 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_uv_unwrap.cc
@@ -189,7 +189,7 @@ void register_node_type_geo_uv_unwrap()
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_UV_UNWRAP, "UV Unwrap", NODE_CLASS_CONVERTER);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.initfunc = file_ns::node_init;
node_type_storage(
&ntype, "NodeGeometryUVUnwrap", node_free_standard_storage, node_copy_standard_storage);
ntype.declare = file_ns::node_declare;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_viewer.cc b/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
index e9050f9e6a1..53a8cd79f52 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_viewer.cc
@@ -135,8 +135,8 @@ void register_node_type_geo_viewer()
geo_node_type_base(&ntype, GEO_NODE_VIEWER, "Viewer", NODE_CLASS_OUTPUT);
node_type_storage(
&ntype, "NodeGeometryViewer", node_free_standard_storage, node_copy_standard_storage);
- node_type_update(&ntype, file_ns::node_update);
- node_type_init(&ntype, file_ns::node_init);
+ ntype.updatefunc = file_ns::node_update;
+ ntype.initfunc = file_ns::node_init;
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_layout;
ntype.draw_buttons_ex = file_ns::node_layout_ex;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
index 88e7718ed3c..c076a6c08f3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_volume_to_mesh.cc
@@ -215,8 +215,8 @@ void register_node_type_geo_volume_to_mesh()
node_type_storage(
&ntype, "NodeGeometryVolumeToMesh", node_free_standard_storage, node_copy_standard_storage);
node_type_size(&ntype, 170, 120, 700);
- node_type_init(&ntype, file_ns::node_init);
- node_type_update(&ntype, file_ns::node_update);
+ ntype.initfunc = file_ns::node_init;
+ ntype.updatefunc = file_ns::node_update;
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.draw_buttons = file_ns::node_layout;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/intern/node_common.cc b/source/blender/nodes/intern/node_common.cc
index d7cc0b6065a..975bf0c01ca 100644
--- a/source/blender/nodes/intern/node_common.cc
+++ b/source/blender/nodes/intern/node_common.cc
@@ -22,6 +22,7 @@
#include "BLT_translation.h"
#include "BKE_node.h"
+#include "BKE_node_runtime.hh"
#include "BKE_node_tree_update.h"
#include "RNA_types.h"
@@ -86,8 +87,6 @@ bool nodeGroupPoll(const bNodeTree *nodetree,
const bNodeTree *grouptree,
const char **r_disabled_hint)
{
- bool valid = true;
-
/* unspecified node group, generally allowed
* (if anything, should be avoided on operator level)
*/
@@ -106,11 +105,10 @@ bool nodeGroupPoll(const bNodeTree *nodetree,
if (node->typeinfo->poll_instance &&
!node->typeinfo->poll_instance(
const_cast<bNode *>(node), const_cast<bNodeTree *>(nodetree), r_disabled_hint)) {
- valid = false;
- break;
+ return false;
}
}
- return valid;
+ return true;
}
static void add_new_socket_from_interface(bNodeTree &node_tree,
@@ -255,7 +253,7 @@ void register_node_type_frame()
ntype->free_self = (void (*)(bNodeType *))MEM_freeN;
node_type_base(ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT);
- node_type_init(ntype, node_frame_init);
+ ntype->initfunc = node_frame_init;
node_type_storage(ntype, "NodeFrame", node_free_standard_storage, node_copy_standard_storage);
node_type_size(ntype, 150, 100, 0);
ntype->flag |= NODE_BACKGROUND;
@@ -285,7 +283,7 @@ void register_node_type_reroute()
ntype->free_self = (void (*)(bNodeType *))MEM_freeN;
node_type_base(ntype, NODE_REROUTE, "Reroute", NODE_CLASS_LAYOUT);
- node_type_init(ntype, node_reroute_init);
+ ntype->initfunc = node_reroute_init;
nodeRegisterType(ntype);
}
@@ -381,53 +379,29 @@ void ntree_update_reroute_nodes(bNodeTree *ntree)
}
}
-static bool node_is_connected_to_output_recursive(bNodeTree *ntree, bNode *node)
+bool BKE_node_is_connected_to_output(const bNodeTree *ntree, const bNode *node)
{
- bNodeLink *link;
-
- /* avoid redundant checks, and infinite loops in case of cyclic node links */
- if (node->done) {
- return false;
- }
- node->done = 1;
-
- /* main test, done before child loop so it catches output nodes themselves as well */
- if (node->typeinfo->nclass == NODE_CLASS_OUTPUT && node->flag & NODE_DO_OUTPUT) {
- return true;
+ ntree->ensure_topology_cache();
+ Stack<const bNode *> nodes_to_check;
+ for (const bNodeSocket *socket : node->output_sockets()) {
+ for (const bNodeLink *link : socket->directly_linked_links()) {
+ nodes_to_check.push(link->tonode);
+ }
}
-
- /* test all connected nodes, first positive find is sufficient to return true */
- for (link = (bNodeLink *)ntree->links.first; link; link = link->next) {
- if (link->fromnode == node) {
- if (node_is_connected_to_output_recursive(ntree, link->tonode)) {
- return true;
+ while (!nodes_to_check.is_empty()) {
+ const bNode *next_node = nodes_to_check.pop();
+ for (const bNodeSocket *socket : next_node->output_sockets()) {
+ for (const bNodeLink *link : socket->directly_linked_links()) {
+ if (link->tonode->typeinfo->nclass == NODE_CLASS_OUTPUT &&
+ link->tonode->flag & NODE_DO_OUTPUT) {
+ return true;
+ }
+ nodes_to_check.push(link->tonode);
}
}
}
- return false;
-}
-
-bool BKE_node_is_connected_to_output(bNodeTree *ntree, bNode *node)
-{
- bNode *tnode;
- /* clear flags */
- for (tnode = (bNode *)ntree->nodes.first; tnode; tnode = tnode->next) {
- tnode->done = 0;
- }
-
- return node_is_connected_to_output_recursive(ntree, node);
-}
-
-void BKE_node_tree_unlink_id(ID *id, struct bNodeTree *ntree)
-{
- bNode *node;
-
- for (node = (bNode *)ntree->nodes.first; node; node = node->next) {
- if (node->id == id) {
- node->id = nullptr;
- }
- }
+ return false;
}
/** \} */
@@ -460,62 +434,53 @@ bNodeSocket *node_group_input_find_socket(bNode *node, const char *identifier)
void node_group_input_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *extsock = (bNodeSocket *)node->outputs.last;
- bNodeLink *link, *linknext, *exposelink;
/* Adding a tree socket and verifying will remove the extension socket!
* This list caches the existing links from the extension socket
- * so they can be recreated after verification.
- */
- ListBase tmplinks;
+ * so they can be recreated after verification. */
+ Vector<bNodeLink> temp_links;
/* find links from the extension socket and store them */
- BLI_listbase_clear(&tmplinks);
- for (link = (bNodeLink *)ntree->links.first; link; link = linknext) {
- linknext = link->next;
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
if (nodeLinkIsHidden(link)) {
continue;
}
if (link->fromsock == extsock) {
- bNodeLink *tlink = MEM_cnew<bNodeLink>("temporary link");
- *tlink = *link;
- BLI_addtail(&tmplinks, tlink);
-
+ temp_links.append(*link);
nodeRemLink(ntree, link);
}
}
/* find valid link to expose */
- exposelink = nullptr;
- for (link = (bNodeLink *)tmplinks.first; link; link = link->next) {
+ bNodeLink *exposelink = nullptr;
+ for (bNodeLink &link : temp_links) {
/* XXX Multiple sockets can be connected to the extension socket at once,
* in that case the arbitrary first link determines name and type.
* This could be improved by choosing the "best" type among all links,
* whatever that means.
*/
- if (!is_group_extension_socket(link->tonode, link->tosock)) {
- exposelink = link;
+ if (!is_group_extension_socket(link.tonode, link.tosock)) {
+ exposelink = &link;
break;
}
}
if (exposelink) {
- bNodeSocket *gsock, *newsock;
-
- gsock = ntreeAddSocketInterfaceFromSocket(ntree, exposelink->tonode, exposelink->tosock);
+ bNodeSocket *gsock = ntreeAddSocketInterfaceFromSocket(
+ ntree, exposelink->tonode, exposelink->tosock);
node_group_input_update(ntree, node);
- newsock = node_group_input_find_socket(node, gsock->identifier);
+ bNodeSocket *newsock = node_group_input_find_socket(node, gsock->identifier);
/* redirect links from the extension socket */
- for (link = (bNodeLink *)tmplinks.first; link; link = link->next) {
- bNodeLink *newlink = nodeAddLink(ntree, node, newsock, link->tonode, link->tosock);
+ for (bNodeLink &link : temp_links) {
+ bNodeLink *newlink = nodeAddLink(ntree, node, newsock, link.tonode, link.tosock);
if (newlink->tosock->flag & SOCK_MULTI_INPUT) {
- newlink->multi_input_socket_index = link->multi_input_socket_index;
+ newlink->multi_input_socket_index = link.multi_input_socket_index;
}
}
}
- BLI_freelistN(&tmplinks);
group_verify_socket_list(*ntree, *node, ntree->inputs, node->outputs, SOCK_OUT, true);
}
@@ -527,8 +492,8 @@ void register_node_type_group_input()
node_type_base(ntype, NODE_GROUP_INPUT, "Group Input", NODE_CLASS_INTERFACE);
node_type_size(ntype, 140, 80, 400);
- node_type_init(ntype, node_group_input_init);
- node_type_update(ntype, node_group_input_update);
+ ntype->initfunc = node_group_input_init;
+ ntype->updatefunc = node_group_input_update;
nodeRegisterType(ntype);
}
@@ -552,60 +517,51 @@ bNodeSocket *node_group_output_find_socket(bNode *node, const char *identifier)
void node_group_output_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *extsock = (bNodeSocket *)node->inputs.last;
- bNodeLink *link, *linknext, *exposelink;
/* Adding a tree socket and verifying will remove the extension socket!
* This list caches the existing links to the extension socket
- * so they can be recreated after verification.
- */
- ListBase tmplinks;
+ * so they can be recreated after verification. */
+ Vector<bNodeLink> temp_links;
/* find links to the extension socket and store them */
- BLI_listbase_clear(&tmplinks);
- for (link = (bNodeLink *)ntree->links.first; link; link = linknext) {
- linknext = link->next;
+ LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
if (nodeLinkIsHidden(link)) {
continue;
}
if (link->tosock == extsock) {
- bNodeLink *tlink = MEM_cnew<bNodeLink>("temporary link");
- *tlink = *link;
- BLI_addtail(&tmplinks, tlink);
-
+ temp_links.append(*link);
nodeRemLink(ntree, link);
}
}
/* find valid link to expose */
- exposelink = nullptr;
- for (link = (bNodeLink *)tmplinks.first; link; link = link->next) {
+ bNodeLink *exposelink = nullptr;
+ for (bNodeLink &link : temp_links) {
/* XXX Multiple sockets can be connected to the extension socket at once,
* in that case the arbitrary first link determines name and type.
* This could be improved by choosing the "best" type among all links,
* whatever that means.
*/
- if (!is_group_extension_socket(link->fromnode, link->fromsock)) {
- exposelink = link;
+ if (!is_group_extension_socket(link.fromnode, link.fromsock)) {
+ exposelink = &link;
break;
}
}
if (exposelink) {
- bNodeSocket *gsock, *newsock;
-
/* XXX what if connecting virtual to virtual socket?? */
- gsock = ntreeAddSocketInterfaceFromSocket(ntree, exposelink->fromnode, exposelink->fromsock);
+ bNodeSocket *gsock = ntreeAddSocketInterfaceFromSocket(
+ ntree, exposelink->fromnode, exposelink->fromsock);
node_group_output_update(ntree, node);
- newsock = node_group_output_find_socket(node, gsock->identifier);
+ bNodeSocket *newsock = node_group_output_find_socket(node, gsock->identifier);
/* redirect links to the extension socket */
- for (link = (bNodeLink *)tmplinks.first; link; link = link->next) {
- nodeAddLink(ntree, link->fromnode, link->fromsock, node, newsock);
+ for (bNodeLink &link : temp_links) {
+ nodeAddLink(ntree, link.fromnode, link.fromsock, node, newsock);
}
}
- BLI_freelistN(&tmplinks);
group_verify_socket_list(*ntree, *node, ntree->outputs, node->inputs, SOCK_IN, true);
}
@@ -617,8 +573,8 @@ void register_node_type_group_output()
node_type_base(ntype, NODE_GROUP_OUTPUT, "Group Output", NODE_CLASS_INTERFACE);
node_type_size(ntype, 140, 80, 400);
- node_type_init(ntype, node_group_output_init);
- node_type_update(ntype, node_group_output_update);
+ ntype->initfunc = node_group_output_init;
+ ntype->updatefunc = node_group_output_update;
ntype->no_muting = true;
diff --git a/source/blender/nodes/shader/nodes/node_shader_add_shader.cc b/source/blender/nodes/shader/nodes/node_shader_add_shader.cc
index f7b25225e30..8bdc5b91887 100644
--- a/source/blender/nodes/shader/nodes/node_shader_add_shader.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_add_shader.cc
@@ -32,7 +32,7 @@ void register_node_type_sh_add_shader()
sh_node_type_base(&ntype, SH_NODE_ADD_SHADER, "Add Shader", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_add_shader);
+ ntype.gpu_fn = file_ns::node_shader_gpu_add_shader;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc
index 5f30fe0dd30..85c49b47b81 100644
--- a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.cc
@@ -66,8 +66,8 @@ void register_node_type_sh_ambient_occlusion()
sh_node_type_base(&ntype, SH_NODE_AMBIENT_OCCLUSION, "Ambient Occlusion", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_ambient_occlusion;
- node_type_init(&ntype, file_ns::node_shader_init_ambient_occlusion);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_ambient_occlusion);
+ ntype.initfunc = file_ns::node_shader_init_ambient_occlusion;
+ ntype.gpu_fn = file_ns::node_shader_gpu_ambient_occlusion;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.cc b/source/blender/nodes/shader/nodes/node_shader_attribute.cc
index 4694599f064..44f5282b688 100644
--- a/source/blender/nodes/shader/nodes/node_shader_attribute.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_attribute.cc
@@ -86,10 +86,10 @@ void register_node_type_sh_attribute()
sh_node_type_base(&ntype, SH_NODE_ATTRIBUTE, "Attribute", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_attribute;
- node_type_init(&ntype, file_ns::node_shader_init_attribute);
+ ntype.initfunc = file_ns::node_shader_init_attribute;
node_type_storage(
&ntype, "NodeShaderAttribute", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_attribute);
+ ntype.gpu_fn = file_ns::node_shader_gpu_attribute;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_background.cc b/source/blender/nodes/shader/nodes/node_shader_background.cc
index 1e41b66189a..a1e90757157 100644
--- a/source/blender/nodes/shader/nodes/node_shader_background.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_background.cc
@@ -33,7 +33,7 @@ void register_node_type_sh_background()
sh_node_type_base(&ntype, SH_NODE_BACKGROUND, "Background", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_background);
+ ntype.gpu_fn = file_ns::node_shader_gpu_background;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bevel.cc b/source/blender/nodes/shader/nodes/node_shader_bevel.cc
index 14356a46125..53ce3876772 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bevel.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bevel.cc
@@ -50,8 +50,8 @@ void register_node_type_sh_bevel()
sh_node_type_base(&ntype, SH_NODE_BEVEL, "Bevel", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_bevel;
- node_type_init(&ntype, file_ns::node_shader_init_bevel);
- node_type_gpu(&ntype, file_ns::gpu_shader_bevel);
+ ntype.initfunc = file_ns::node_shader_init_bevel;
+ ntype.gpu_fn = file_ns::gpu_shader_bevel;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_blackbody.cc b/source/blender/nodes/shader/nodes/node_shader_blackbody.cc
index 23e9a601045..a31653de4b2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_blackbody.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_blackbody.cc
@@ -42,7 +42,7 @@ void register_node_type_sh_blackbody()
sh_node_type_base(&ntype, SH_NODE_BLACKBODY, "Blackbody", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_blackbody);
+ ntype.gpu_fn = file_ns::node_shader_gpu_blackbody;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.cc b/source/blender/nodes/shader/nodes/node_shader_brightness.cc
index 09f0e21208c..0b1930b0434 100644
--- a/source/blender/nodes/shader/nodes/node_shader_brightness.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_brightness.cc
@@ -32,7 +32,7 @@ void register_node_type_sh_brightcontrast()
sh_node_type_base(&ntype, SH_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_brightcontrast);
+ ntype.gpu_fn = file_ns::gpu_shader_brightcontrast;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.cc
index 2071b78fa64..48a7c248ea9 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.cc
@@ -69,8 +69,8 @@ void register_node_type_sh_bsdf_anisotropic()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_anisotropic;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_anisotropic);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_anisotropic);
+ ntype.initfunc = file_ns::node_shader_init_anisotropic;
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_anisotropic;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.cc
index a4f0e04576f..ba222a1a2c2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.cc
@@ -45,7 +45,7 @@ void register_node_type_sh_bsdf_diffuse()
sh_node_type_base(&ntype, SH_NODE_BSDF_DIFFUSE, "Diffuse BSDF", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_diffuse);
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_diffuse;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.cc
index b3c047c3a47..00d2ba4a119 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.cc
@@ -57,8 +57,8 @@ void register_node_type_sh_bsdf_glass()
sh_node_type_base(&ntype, SH_NODE_BSDF_GLASS, "Glass BSDF", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_glass);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_glass);
+ ntype.initfunc = file_ns::node_shader_init_glass;
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_glass;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc
index 7beecc0ecd4..edccd7314d2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc
@@ -56,8 +56,8 @@ void register_node_type_sh_bsdf_glossy()
sh_node_type_base(&ntype, SH_NODE_BSDF_GLOSSY, "Glossy BSDF", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_glossy);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_glossy);
+ ntype.initfunc = file_ns::node_shader_init_glossy;
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_glossy;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.cc
index f8a17e146f4..0498dcd0be5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair.cc
@@ -58,7 +58,7 @@ void register_node_type_sh_bsdf_hair()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_hair;
node_type_size(&ntype, 150, 60, 200);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_hair);
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_hair;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc
index b1022a95783..fd127cfb8ae 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc
@@ -129,9 +129,9 @@ void register_node_type_sh_bsdf_hair_principled()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_principled_hair;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- node_type_init(&ntype, file_ns::node_shader_init_hair_principled);
- node_type_update(&ntype, file_ns::node_shader_update_hair_principled);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_hair_principled);
+ ntype.initfunc = file_ns::node_shader_init_hair_principled;
+ ntype.updatefunc = file_ns::node_shader_update_hair_principled;
+ ntype.gpu_fn = file_ns::node_shader_gpu_hair_principled;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.cc
index adf2a9e8a19..82bf852455c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.cc
@@ -245,9 +245,9 @@ void register_node_type_sh_bsdf_principled()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_principled;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- node_type_init(&ntype, file_ns::node_shader_init_principled);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_principled);
- node_type_update(&ntype, file_ns::node_shader_update_principled);
+ ntype.initfunc = file_ns::node_shader_init_principled;
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_principled;
+ ntype.updatefunc = file_ns::node_shader_update_principled;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc
index a7111fd398f..d6ef63015f8 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc
@@ -55,8 +55,8 @@ void register_node_type_sh_bsdf_refraction()
sh_node_type_base(&ntype, SH_NODE_BSDF_REFRACTION, "Refraction BSDF", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_refraction);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_refraction);
+ ntype.initfunc = file_ns::node_shader_init_refraction;
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_refraction;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc
index d0f70eb1c92..ba8e48ce410 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc
@@ -59,7 +59,7 @@ void register_node_type_sh_bsdf_toon()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_toon;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_toon);
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_toon;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.cc
index b8a2bf8043e..fcb3bcdd00a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.cc
@@ -39,7 +39,7 @@ void register_node_type_sh_bsdf_translucent()
sh_node_type_base(&ntype, SH_NODE_BSDF_TRANSLUCENT, "Translucent BSDF", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_translucent);
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_translucent;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc
index 8824c744fd3..4eba043ff2b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc
@@ -35,7 +35,7 @@ void register_node_type_sh_bsdf_transparent()
sh_node_type_base(&ntype, SH_NODE_BSDF_TRANSPARENT, "Transparent BSDF", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_transparent);
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_transparent;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.cc
index c4aaf371e46..67351dd7e19 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.cc
@@ -44,7 +44,7 @@ void register_node_type_sh_bsdf_velvet()
sh_node_type_base(&ntype, SH_NODE_BSDF_VELVET, "Velvet BSDF", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_bsdf_velvet);
+ ntype.gpu_fn = file_ns::node_shader_gpu_bsdf_velvet;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_bump.cc b/source/blender/nodes/shader/nodes/node_shader_bump.cc
index 5447198107b..9439f95d62b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bump.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bump.cc
@@ -78,7 +78,7 @@ void register_node_type_sh_bump()
sh_node_type_base(&ntype, SH_NODE_BUMP, "Bump", NODE_CLASS_OP_VECTOR);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_bump;
- node_type_gpu(&ntype, file_ns::gpu_shader_bump);
+ ntype.gpu_fn = file_ns::gpu_shader_bump;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_camera.cc b/source/blender/nodes/shader/nodes/node_shader_camera.cc
index 4d99d5ad17f..2752cd31c56 100644
--- a/source/blender/nodes/shader/nodes/node_shader_camera.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_camera.cc
@@ -35,7 +35,7 @@ void register_node_type_sh_camera()
sh_node_type_base(&ntype, SH_NODE_CAMERA, "Camera Data", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_camera);
+ ntype.gpu_fn = file_ns::gpu_shader_camera;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_clamp.cc b/source/blender/nodes/shader/nodes/node_shader_clamp.cc
index 7680c6f99c4..5b7c216c4c3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_clamp.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_clamp.cc
@@ -76,8 +76,8 @@ void register_node_type_sh_clamp()
sh_fn_node_type_base(&ntype, SH_NODE_CLAMP, "Clamp", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_clamp_declare;
ntype.draw_buttons = file_ns::node_shader_buts_clamp;
- node_type_init(&ntype, file_ns::node_shader_init_clamp);
- node_type_gpu(&ntype, file_ns::gpu_shader_clamp);
+ ntype.initfunc = file_ns::node_shader_init_clamp;
+ ntype.gpu_fn = file_ns::gpu_shader_clamp;
ntype.build_multi_function = file_ns::sh_node_clamp_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_color_ramp.cc b/source/blender/nodes/shader/nodes/node_shader_color_ramp.cc
index 096884591ab..f5d405c7678 100644
--- a/source/blender/nodes/shader/nodes/node_shader_color_ramp.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_color_ramp.cc
@@ -140,10 +140,10 @@ void register_node_type_sh_valtorgb()
sh_fn_node_type_base(&ntype, SH_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_valtorgb_declare;
- node_type_init(&ntype, file_ns::node_shader_init_valtorgb);
+ ntype.initfunc = file_ns::node_shader_init_valtorgb;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
node_type_storage(&ntype, "ColorBand", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::gpu_shader_valtorgb);
+ ntype.gpu_fn = file_ns::gpu_shader_valtorgb;
ntype.build_multi_function = file_ns::sh_node_valtorgb_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_common.cc b/source/blender/nodes/shader/nodes/node_shader_common.cc
index 20d0d11ba86..9d1d788da9d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_common.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_common.cc
@@ -93,8 +93,8 @@ void register_node_type_sh_group()
node_type_size(&ntype, 140, 60, 400);
ntype.labelfunc = node_group_label;
- node_type_group_update(&ntype, node_group_update);
- node_type_gpu(&ntype, gpu_group_execute);
+ ntype.group_update_func = node_group_update;
+ ntype.gpu_fn = gpu_group_execute;
nodeRegisterType(&ntype);
}
@@ -109,5 +109,5 @@ void register_node_type_sh_custom_group(bNodeType *ntype)
ntype->insert_link = node_insert_link_default;
}
- node_type_gpu(ntype, gpu_group_execute);
+ ntype->gpu_fn = gpu_group_execute;
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.cc b/source/blender/nodes/shader/nodes/node_shader_curves.cc
index c4dbc3ce6f1..0945c39ee50 100644
--- a/source/blender/nodes/shader/nodes/node_shader_curves.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_curves.cc
@@ -116,10 +116,10 @@ void register_node_type_sh_curve_vec()
sh_fn_node_type_base(&ntype, SH_NODE_CURVE_VEC, "Vector Curves", NODE_CLASS_OP_VECTOR);
ntype.declare = file_ns::sh_node_curve_vec_declare;
- node_type_init(&ntype, file_ns::node_shader_init_curve_vec);
+ ntype.initfunc = file_ns::node_shader_init_curve_vec;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
- node_type_gpu(&ntype, file_ns::gpu_shader_curve_vec);
+ ntype.gpu_fn = file_ns::gpu_shader_curve_vec;
ntype.build_multi_function = file_ns::sh_node_curve_vec_build_multi_function;
nodeRegisterType(&ntype);
@@ -263,10 +263,10 @@ void register_node_type_sh_curve_rgb()
sh_fn_node_type_base(&ntype, SH_NODE_CURVE_RGB, "RGB Curves", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::sh_node_curve_rgb_declare;
- node_type_init(&ntype, file_ns::node_shader_init_curve_rgb);
+ ntype.initfunc = file_ns::node_shader_init_curve_rgb;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
- node_type_gpu(&ntype, file_ns::gpu_shader_curve_rgb);
+ ntype.gpu_fn = file_ns::gpu_shader_curve_rgb;
ntype.build_multi_function = file_ns::sh_node_curve_rgb_build_multi_function;
nodeRegisterType(&ntype);
@@ -383,10 +383,10 @@ void register_node_type_sh_curve_float()
sh_fn_node_type_base(&ntype, SH_NODE_CURVE_FLOAT, "Float Curve", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_curve_float_declare;
- node_type_init(&ntype, file_ns::node_shader_init_curve_float);
+ ntype.initfunc = file_ns::node_shader_init_curve_float;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
- node_type_gpu(&ntype, file_ns::gpu_shader_curve_float);
+ ntype.gpu_fn = file_ns::gpu_shader_curve_float;
ntype.build_multi_function = file_ns::sh_node_curve_float_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_displacement.cc b/source/blender/nodes/shader/nodes/node_shader_displacement.cc
index fd5a6107447..e71e2168701 100644
--- a/source/blender/nodes/shader/nodes/node_shader_displacement.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_displacement.cc
@@ -54,8 +54,8 @@ void register_node_type_sh_displacement()
sh_node_type_base(&ntype, SH_NODE_DISPLACEMENT, "Displacement", NODE_CLASS_OP_VECTOR);
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::node_shader_init_displacement);
- node_type_gpu(&ntype, file_ns::gpu_shader_displacement);
+ ntype.initfunc = file_ns::node_shader_init_displacement;
+ ntype.gpu_fn = file_ns::gpu_shader_displacement;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_eevee_specular.cc b/source/blender/nodes/shader/nodes/node_shader_eevee_specular.cc
index 5a058eec690..c13300bdac4 100644
--- a/source/blender/nodes/shader/nodes/node_shader_eevee_specular.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_eevee_specular.cc
@@ -80,7 +80,7 @@ void register_node_type_sh_eevee_specular()
sh_node_type_base(&ntype, SH_NODE_EEVEE_SPECULAR, "Specular BSDF", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_eevee_specular);
+ ntype.gpu_fn = file_ns::node_shader_gpu_eevee_specular;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_emission.cc b/source/blender/nodes/shader/nodes/node_shader_emission.cc
index 69c6094e92e..df6283f92dc 100644
--- a/source/blender/nodes/shader/nodes/node_shader_emission.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_emission.cc
@@ -34,7 +34,7 @@ void register_node_type_sh_emission()
sh_node_type_base(&ntype, SH_NODE_EMISSION, "Emission", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_emission);
+ ntype.gpu_fn = file_ns::node_shader_gpu_emission;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_fresnel.cc b/source/blender/nodes/shader/nodes/node_shader_fresnel.cc
index abbfc5ad1d5..1e35942476a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_fresnel.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_fresnel.cc
@@ -36,7 +36,7 @@ void register_node_type_sh_fresnel()
sh_node_type_base(&ntype, SH_NODE_FRESNEL, "Fresnel", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_fresnel);
+ ntype.gpu_fn = file_ns::node_shader_gpu_fresnel;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.cc b/source/blender/nodes/shader/nodes/node_shader_gamma.cc
index 80419ed732c..327d9b134cd 100644
--- a/source/blender/nodes/shader/nodes/node_shader_gamma.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_gamma.cc
@@ -35,7 +35,7 @@ void register_node_type_sh_gamma()
sh_node_type_base(&ntype, SH_NODE_GAMMA, "Gamma", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_gamma);
+ ntype.gpu_fn = file_ns::node_shader_gpu_gamma;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_geometry.cc b/source/blender/nodes/shader/nodes/node_shader_geometry.cc
index e27b5290513..d7d5f4aa91f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_geometry.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_geometry.cc
@@ -68,7 +68,7 @@ void register_node_type_sh_geometry()
sh_node_type_base(&ntype, SH_NODE_NEW_GEOMETRY, "Geometry", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_geometry);
+ ntype.gpu_fn = file_ns::node_shader_gpu_geometry;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_hair_info.cc b/source/blender/nodes/shader/nodes/node_shader_hair_info.cc
index 2ae87f7bc51..4511c8a9ae6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hair_info.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_hair_info.cc
@@ -39,7 +39,7 @@ void register_node_type_sh_hair_info()
sh_node_type_base(&ntype, SH_NODE_HAIR_INFO, "Curves Info", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_hair_info);
+ ntype.gpu_fn = file_ns::node_shader_gpu_hair_info;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_holdout.cc b/source/blender/nodes/shader/nodes/node_shader_holdout.cc
index ee754a7afa8..f3f8cef5a2d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_holdout.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_holdout.cc
@@ -31,7 +31,7 @@ void register_node_type_sh_holdout()
sh_node_type_base(&ntype, SH_NODE_HOLDOUT, "Holdout", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_rgb);
+ ntype.gpu_fn = file_ns::gpu_shader_rgb;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.cc b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.cc
index 3e057d3d230..7eb02a3bce2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.cc
@@ -39,7 +39,7 @@ void register_node_type_sh_hue_sat()
sh_node_type_base(&ntype, SH_NODE_HUE_SAT, "Hue Saturation Value", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_gpu(&ntype, file_ns::gpu_shader_hue_sat);
+ ntype.gpu_fn = file_ns::gpu_shader_hue_sat;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_ies_light.cc b/source/blender/nodes/shader/nodes/node_shader_ies_light.cc
index 65655ba2781..dee69eaf391 100644
--- a/source/blender/nodes/shader/nodes/node_shader_ies_light.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_ies_light.cc
@@ -50,7 +50,7 @@ void register_node_type_sh_tex_ies()
sh_node_type_base(&ntype, SH_NODE_TEX_IES, "IES Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_ies;
- node_type_init(&ntype, file_ns::node_shader_init_tex_ies);
+ ntype.initfunc = file_ns::node_shader_init_tex_ies;
node_type_storage(
&ntype, "NodeShaderTexIES", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/shader/nodes/node_shader_invert.cc b/source/blender/nodes/shader/nodes/node_shader_invert.cc
index adcb0508093..ba2774e3b8f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_invert.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_invert.cc
@@ -35,7 +35,7 @@ void register_node_type_sh_invert()
sh_node_type_base(&ntype, SH_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_invert);
+ ntype.gpu_fn = file_ns::gpu_shader_invert;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_layer_weight.cc b/source/blender/nodes/shader/nodes/node_shader_layer_weight.cc
index 5a56ee8bc75..f589f85fc89 100644
--- a/source/blender/nodes/shader/nodes/node_shader_layer_weight.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_layer_weight.cc
@@ -37,7 +37,7 @@ void register_node_type_sh_layer_weight()
sh_node_type_base(&ntype, SH_NODE_LAYER_WEIGHT, "Layer Weight", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_layer_weight);
+ ntype.gpu_fn = file_ns::node_shader_gpu_layer_weight;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_light_falloff.cc b/source/blender/nodes/shader/nodes/node_shader_light_falloff.cc
index 1ee096c052f..fcaf1b31e77 100644
--- a/source/blender/nodes/shader/nodes/node_shader_light_falloff.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_light_falloff.cc
@@ -35,7 +35,7 @@ void register_node_type_sh_light_falloff()
sh_node_type_base(&ntype, SH_NODE_LIGHT_FALLOFF, "Light Falloff", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_light_falloff);
+ ntype.gpu_fn = file_ns::node_shader_gpu_light_falloff;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_light_path.cc b/source/blender/nodes/shader/nodes/node_shader_light_path.cc
index 268a80af0ab..b04b2a2f022 100644
--- a/source/blender/nodes/shader/nodes/node_shader_light_path.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_light_path.cc
@@ -42,7 +42,7 @@ void register_node_type_sh_light_path()
sh_node_type_base(&ntype, SH_NODE_LIGHT_PATH, "Light Path", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_light_path);
+ ntype.gpu_fn = file_ns::node_shader_gpu_light_path;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_map_range.cc b/source/blender/nodes/shader/nodes/node_shader_map_range.cc
index e0c1778f764..a906ee40b42 100644
--- a/source/blender/nodes/shader/nodes/node_shader_map_range.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_map_range.cc
@@ -502,11 +502,11 @@ void register_node_type_sh_map_range()
ntype.declare = file_ns::sh_node_map_range_declare;
ntype.draw_buttons = file_ns::node_shader_buts_map_range;
ntype.ui_class = file_ns::node_shader_map_range_ui_class;
- node_type_init(&ntype, file_ns::node_shader_init_map_range);
+ ntype.initfunc = file_ns::node_shader_init_map_range;
node_type_storage(
&ntype, "NodeMapRange", node_free_standard_storage, node_copy_standard_storage);
- node_type_update(&ntype, file_ns::node_shader_update_map_range);
- node_type_gpu(&ntype, file_ns::gpu_shader_map_range);
+ ntype.updatefunc = file_ns::node_shader_update_map_range;
+ ntype.gpu_fn = file_ns::gpu_shader_map_range;
ntype.build_multi_function = file_ns::sh_node_map_range_build_multi_function;
ntype.gather_link_search_ops = file_ns::node_map_range_gather_link_searches;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.cc b/source/blender/nodes/shader/nodes/node_shader_mapping.cc
index 89cd5af045b..f9cac93544f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mapping.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_mapping.cc
@@ -87,8 +87,8 @@ void register_node_type_sh_mapping()
sh_node_type_base(&ntype, SH_NODE_MAPPING, "Mapping", NODE_CLASS_OP_VECTOR);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_mapping;
- node_type_gpu(&ntype, file_ns::gpu_shader_mapping);
- node_type_update(&ntype, file_ns::node_shader_update_mapping);
+ ntype.gpu_fn = file_ns::gpu_shader_mapping;
+ ntype.updatefunc = file_ns::node_shader_update_mapping;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.cc b/source/blender/nodes/shader/nodes/node_shader_math.cc
index 3f25da4652d..5fe1bb48cc2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_math.cc
@@ -190,8 +190,8 @@ void register_node_type_sh_math()
sh_fn_node_type_base(&ntype, SH_NODE_MATH, "Math", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_math_declare;
ntype.labelfunc = node_math_label;
- node_type_gpu(&ntype, file_ns::gpu_shader_math);
- node_type_update(&ntype, node_math_update);
+ ntype.gpu_fn = file_ns::gpu_shader_math;
+ ntype.updatefunc = node_math_update;
ntype.build_multi_function = file_ns::sh_node_math_build_multi_function;
ntype.gather_link_search_ops = file_ns::sh_node_math_gather_link_searches;
diff --git a/source/blender/nodes/shader/nodes/node_shader_mix.cc b/source/blender/nodes/shader/nodes/node_shader_mix.cc
index 878648105d1..bc928ddb49a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mix.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_mix.cc
@@ -456,9 +456,9 @@ void register_node_type_sh_mix()
sh_fn_node_type_base(&ntype, SH_NODE_MIX, "Mix", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_mix_declare;
ntype.ui_class = file_ns::sh_node_mix_ui_class;
- node_type_gpu(&ntype, file_ns::gpu_shader_mix);
- node_type_update(&ntype, file_ns::sh_node_mix_update);
- node_type_init(&ntype, file_ns::node_mix_init);
+ ntype.gpu_fn = file_ns::gpu_shader_mix;
+ ntype.updatefunc = file_ns::sh_node_mix_update;
+ ntype.initfunc = file_ns::node_mix_init;
node_type_storage(
&ntype, "NodeShaderMix", node_free_standard_storage, node_copy_standard_storage);
ntype.build_multi_function = file_ns::sh_node_mix_build_multi_function;
diff --git a/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc b/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc
index d1578b48c79..98771098f81 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc
@@ -153,7 +153,7 @@ void register_node_type_sh_mix_rgb()
sh_fn_node_type_base(&ntype, SH_NODE_MIX_RGB_LEGACY, "Mix (Legacy)", NODE_CLASS_OP_COLOR);
ntype.declare = file_ns::sh_node_mix_rgb_declare;
ntype.labelfunc = node_blend_label;
- node_type_gpu(&ntype, file_ns::gpu_shader_mix_rgb);
+ ntype.gpu_fn = file_ns::gpu_shader_mix_rgb;
ntype.build_multi_function = file_ns::sh_node_mix_rgb_build_multi_function;
ntype.gather_link_search_ops = nullptr;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_mix_shader.cc b/source/blender/nodes/shader/nodes/node_shader_mix_shader.cc
index 27e41406b48..135e3582483 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mix_shader.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_mix_shader.cc
@@ -33,7 +33,7 @@ void register_node_type_sh_mix_shader()
sh_node_type_base(&ntype, SH_NODE_MIX_SHADER, "Mix Shader", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_mix_shader);
+ ntype.gpu_fn = file_ns::node_shader_gpu_mix_shader;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_normal.cc b/source/blender/nodes/shader/nodes/node_shader_normal.cc
index 49c075ac27e..c36744524f4 100644
--- a/source/blender/nodes/shader/nodes/node_shader_normal.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_normal.cc
@@ -44,7 +44,7 @@ void register_node_type_sh_normal()
sh_node_type_base(&ntype, SH_NODE_NORMAL, "Normal", NODE_CLASS_OP_VECTOR);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_normal);
+ ntype.gpu_fn = file_ns::gpu_shader_normal;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_normal_map.cc b/source/blender/nodes/shader/nodes/node_shader_normal_map.cc
index 99cb5f6f525..4338cfd9457 100644
--- a/source/blender/nodes/shader/nodes/node_shader_normal_map.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_normal_map.cc
@@ -118,10 +118,10 @@ void register_node_type_sh_normal_map()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_normal_map;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_normal_map);
+ ntype.initfunc = file_ns::node_shader_init_normal_map;
node_type_storage(
&ntype, "NodeShaderNormalMap", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::gpu_shader_normal_map);
+ ntype.gpu_fn = file_ns::gpu_shader_normal_map;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_object_info.cc b/source/blender/nodes/shader/nodes/node_shader_object_info.cc
index 210f855b9e0..daa40d8dc63 100644
--- a/source/blender/nodes/shader/nodes/node_shader_object_info.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_object_info.cc
@@ -37,7 +37,7 @@ void register_node_type_sh_object_info()
sh_node_type_base(&ntype, SH_NODE_OBJECT_INFO, "Object Info", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_object_info);
+ ntype.gpu_fn = file_ns::node_shader_gpu_object_info;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_aov.cc b/source/blender/nodes/shader/nodes/node_shader_output_aov.cc
index cc95db9d333..b668b5313ba 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_aov.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_output_aov.cc
@@ -60,10 +60,10 @@ void register_node_type_sh_output_aov()
sh_node_type_base(&ntype, SH_NODE_OUTPUT_AOV, "AOV Output", NODE_CLASS_OUTPUT);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_output_aov;
- node_type_init(&ntype, file_ns::node_shader_init_output_aov);
+ ntype.initfunc = file_ns::node_shader_init_output_aov;
node_type_storage(
&ntype, "NodeShaderOutputAOV", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_output_aov);
+ ntype.gpu_fn = file_ns::node_shader_gpu_output_aov;
ntype.no_muting = true;
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_light.cc b/source/blender/nodes/shader/nodes/node_shader_output_light.cc
index 6e4483dbbe9..848e6c92e17 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_light.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_output_light.cc
@@ -37,7 +37,7 @@ void register_node_type_sh_output_light()
sh_node_type_base(&ntype, SH_NODE_OUTPUT_LIGHT, "Light Output", NODE_CLASS_OUTPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_output_light);
+ ntype.gpu_fn = file_ns::node_shader_gpu_output_light;
ntype.no_muting = true;
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_material.cc b/source/blender/nodes/shader/nodes/node_shader_output_material.cc
index 857c5eb68df..ff2628a891b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_material.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_output_material.cc
@@ -53,7 +53,7 @@ void register_node_type_sh_output_material()
sh_node_type_base(&ntype, SH_NODE_OUTPUT_MATERIAL, "Material Output", NODE_CLASS_OUTPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_output_material);
+ ntype.gpu_fn = file_ns::node_shader_gpu_output_material;
ntype.no_muting = true;
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_world.cc b/source/blender/nodes/shader/nodes/node_shader_output_world.cc
index f450e667cd9..2d75faa9e80 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_world.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_output_world.cc
@@ -40,7 +40,7 @@ void register_node_type_sh_output_world()
sh_node_type_base(&ntype, SH_NODE_OUTPUT_WORLD, "World Output", NODE_CLASS_OUTPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_output_world);
+ ntype.gpu_fn = file_ns::node_shader_gpu_output_world;
ntype.no_muting = true;
diff --git a/source/blender/nodes/shader/nodes/node_shader_particle_info.cc b/source/blender/nodes/shader/nodes/node_shader_particle_info.cc
index 76a91ab60aa..c86bb5866dd 100644
--- a/source/blender/nodes/shader/nodes/node_shader_particle_info.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_particle_info.cc
@@ -44,7 +44,7 @@ void register_node_type_sh_particle_info()
sh_node_type_base(&ntype, SH_NODE_PARTICLE_INFO, "Particle Info", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_particle_info);
+ ntype.gpu_fn = file_ns::gpu_shader_particle_info;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_point_info.cc b/source/blender/nodes/shader/nodes/node_shader_point_info.cc
index 05b649490e4..fffa3abad03 100644
--- a/source/blender/nodes/shader/nodes/node_shader_point_info.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_point_info.cc
@@ -32,7 +32,7 @@ void register_node_type_sh_point_info()
sh_node_type_base(&ntype, SH_NODE_POINT_INFO, "Point Info", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_point_info);
+ ntype.gpu_fn = file_ns::node_shader_gpu_point_info;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_rgb.cc b/source/blender/nodes/shader/nodes/node_shader_rgb.cc
index 1adbbbc48bc..d70df4a8e25 100644
--- a/source/blender/nodes/shader/nodes/node_shader_rgb.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_rgb.cc
@@ -35,7 +35,7 @@ void register_node_type_sh_rgb()
sh_node_type_base(&ntype, SH_NODE_RGB, "RGB", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_rgb);
+ ntype.gpu_fn = file_ns::gpu_shader_rgb;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc b/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc
index 1db3342733b..1e663d1b86f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc
@@ -36,7 +36,7 @@ void register_node_type_sh_rgbtobw()
sh_node_type_base(&ntype, SH_NODE_RGBTOBW, "RGB to BW", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_rgbtobw_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_rgbtobw);
+ ntype.gpu_fn = file_ns::gpu_shader_rgbtobw;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_script.cc b/source/blender/nodes/shader/nodes/node_shader_script.cc
index 8534ce129b4..213de85cb15 100644
--- a/source/blender/nodes/shader/nodes/node_shader_script.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_script.cc
@@ -86,7 +86,7 @@ void register_node_type_sh_script()
sh_node_type_base(&ntype, SH_NODE_SCRIPT, "Script", NODE_CLASS_SCRIPT);
ntype.draw_buttons = file_ns::node_shader_buts_script;
ntype.draw_buttons_ex = file_ns::node_shader_buts_script_ex;
- node_type_init(&ntype, file_ns::init);
+ ntype.initfunc = file_ns::init;
node_type_storage(
&ntype, "NodeShaderScript", file_ns::node_free_script, file_ns::node_copy_script);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcomb_color.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_color.cc
index 77ce6f5e4e4..94e5f19b840 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcomb_color.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_color.cc
@@ -76,11 +76,11 @@ void register_node_type_sh_sepcolor()
sh_node_type_base(&ntype, SH_NODE_SEPARATE_COLOR, "Separate Color", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_sepcolor_declare;
- node_type_update(&ntype, file_ns::node_sepcolor_update);
- node_type_init(&ntype, node_combsep_color_init);
+ ntype.updatefunc = file_ns::node_sepcolor_update;
+ ntype.initfunc = node_combsep_color_init;
node_type_storage(
&ntype, "NodeCombSepColor", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::gpu_shader_sepcolor);
+ ntype.gpu_fn = file_ns::gpu_shader_sepcolor;
nodeRegisterType(&ntype);
}
@@ -152,11 +152,11 @@ void register_node_type_sh_combcolor()
sh_node_type_base(&ntype, SH_NODE_COMBINE_COLOR, "Combine Color", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_combcolor_declare;
- node_type_update(&ntype, file_ns::node_combcolor_update);
- node_type_init(&ntype, node_combsep_color_init);
+ ntype.updatefunc = file_ns::node_combcolor_update;
+ ntype.initfunc = node_combsep_color_init;
node_type_storage(
&ntype, "NodeCombSepColor", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::gpu_shader_combcolor);
+ ntype.gpu_fn = file_ns::gpu_shader_combcolor;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc
index b297ead1847..66ff5f82944 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc
@@ -38,7 +38,7 @@ void register_node_type_sh_sephsv()
sh_node_type_base(&ntype, SH_NODE_SEPHSV_LEGACY, "Separate HSV (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare_sephsv;
- node_type_gpu(&ntype, file_ns::gpu_shader_sephsv);
+ ntype.gpu_fn = file_ns::gpu_shader_sephsv;
ntype.gather_link_search_ops = nullptr;
nodeRegisterType(&ntype);
@@ -75,7 +75,7 @@ void register_node_type_sh_combhsv()
sh_node_type_base(&ntype, SH_NODE_COMBHSV_LEGACY, "Combine HSV (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare_combhsv;
- node_type_gpu(&ntype, file_ns::gpu_shader_combhsv);
+ ntype.gpu_fn = file_ns::gpu_shader_combhsv;
ntype.gather_link_search_ops = nullptr;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc
index c298998cad5..28c4eef823f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc
@@ -79,7 +79,7 @@ void register_node_type_sh_seprgb()
sh_fn_node_type_base(
&ntype, SH_NODE_SEPRGB_LEGACY, "Separate RGB (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_seprgb_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_seprgb);
+ ntype.gpu_fn = file_ns::gpu_shader_seprgb;
ntype.build_multi_function = file_ns::sh_node_seprgb_build_multi_function;
ntype.gather_link_search_ops = nullptr;
@@ -124,7 +124,7 @@ void register_node_type_sh_combrgb()
sh_fn_node_type_base(
&ntype, SH_NODE_COMBRGB_LEGACY, "Combine RGB (Legacy)", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_combrgb_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_combrgb);
+ ntype.gpu_fn = file_ns::gpu_shader_combrgb;
ntype.build_multi_function = file_ns::sh_node_combrgb_build_multi_function;
ntype.gather_link_search_ops = nullptr;
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc
index 8849824ec0b..131ae16ef1b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc
@@ -97,7 +97,7 @@ void register_node_type_sh_sepxyz()
sh_fn_node_type_base(&ntype, SH_NODE_SEPXYZ, "Separate XYZ", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_sepxyz_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_sepxyz);
+ ntype.gpu_fn = file_ns::gpu_shader_sepxyz;
ntype.build_multi_function = file_ns::sh_node_sepxyz_build_multi_function;
nodeRegisterType(&ntype);
@@ -142,7 +142,7 @@ void register_node_type_sh_combxyz()
sh_fn_node_type_base(&ntype, SH_NODE_COMBXYZ, "Combine XYZ", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_combxyz_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_combxyz);
+ ntype.gpu_fn = file_ns::gpu_shader_combxyz;
ntype.build_multi_function = file_ns::sh_node_combxyz_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_shader_to_rgb.cc b/source/blender/nodes/shader/nodes/node_shader_shader_to_rgb.cc
index 7345e374937..38ae1f979a8 100644
--- a/source/blender/nodes/shader/nodes/node_shader_shader_to_rgb.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_shader_to_rgb.cc
@@ -34,7 +34,7 @@ void register_node_type_sh_shadertorgb()
sh_node_type_base(&ntype, SH_NODE_SHADERTORGB, "Shader to RGB", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_shadertorgb);
+ ntype.gpu_fn = file_ns::node_shader_gpu_shadertorgb;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_squeeze.cc b/source/blender/nodes/shader/nodes/node_shader_squeeze.cc
index 62e21088791..31965c5e13e 100644
--- a/source/blender/nodes/shader/nodes/node_shader_squeeze.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_squeeze.cc
@@ -36,7 +36,7 @@ void register_node_type_sh_squeeze()
sh_node_type_base(&ntype, SH_NODE_SQUEEZE, "Squeeze Value", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_squeeze);
+ ntype.gpu_fn = file_ns::gpu_shader_squeeze;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.cc b/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.cc
index 29d42b20a80..bcf859251e3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.cc
@@ -87,9 +87,9 @@ void register_node_type_sh_subsurface_scattering()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_subsurface;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_subsurface_scattering);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_subsurface_scattering);
- node_type_update(&ntype, file_ns::node_shader_update_subsurface_scattering);
+ ntype.initfunc = file_ns::node_shader_init_subsurface_scattering;
+ ntype.gpu_fn = file_ns::node_shader_gpu_subsurface_scattering;
+ ntype.updatefunc = file_ns::node_shader_update_subsurface_scattering;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_tangent.cc b/source/blender/nodes/shader/nodes/node_shader_tangent.cc
index c2116c9c0ff..9b09eb09bba 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tangent.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tangent.cc
@@ -89,8 +89,8 @@ void register_node_type_sh_tangent()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tangent;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_tangent);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tangent);
+ ntype.initfunc = file_ns::node_shader_init_tangent;
+ ntype.gpu_fn = file_ns::node_shader_gpu_tangent;
node_type_storage(
&ntype, "NodeShaderTangent", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc b/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc
index f6bcedbd19e..aaae1369d79 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc
@@ -283,10 +283,10 @@ void register_node_type_sh_tex_brick()
ntype.declare = file_ns::sh_node_tex_brick_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_brick;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_tex_brick);
+ ntype.initfunc = file_ns::node_shader_init_tex_brick;
node_type_storage(
&ntype, "NodeTexBrick", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_brick);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_brick;
ntype.build_multi_function = file_ns::sh_node_brick_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc b/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc
index c48f79698bb..bef3eb990eb 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc
@@ -111,10 +111,10 @@ void register_node_type_sh_tex_checker()
sh_fn_node_type_base(&ntype, SH_NODE_TEX_CHECKER, "Checker Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::sh_node_tex_checker_declare;
- node_type_init(&ntype, file_ns::node_shader_init_tex_checker);
+ ntype.initfunc = file_ns::node_shader_init_tex_checker;
node_type_storage(
&ntype, "NodeTexChecker", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_checker);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_checker;
ntype.build_multi_function = file_ns::sh_node_tex_checker_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_coord.cc b/source/blender/nodes/shader/nodes/node_shader_tex_coord.cc
index 1edf8c2aa55..a295bda9d07 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_coord.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_coord.cc
@@ -82,7 +82,7 @@ void register_node_type_sh_tex_coord()
sh_node_type_base(&ntype, SH_NODE_TEX_COORD, "Texture Coordinate", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_coord;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_coord);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_coord;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_environment.cc b/source/blender/nodes/shader/nodes/node_shader_tex_environment.cc
index a145bce3f6f..60059a8f1c5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_environment.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_environment.cc
@@ -125,10 +125,10 @@ void register_node_type_sh_tex_environment()
sh_node_type_base(&ntype, SH_NODE_TEX_ENVIRONMENT, "Environment Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::node_shader_init_tex_environment);
+ ntype.initfunc = file_ns::node_shader_init_tex_environment;
node_type_storage(
&ntype, "NodeTexEnvironment", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_environment);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_environment;
ntype.labelfunc = node_image_label;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc
index 75c469fe665..f7bff442420 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc
@@ -157,10 +157,10 @@ void register_node_type_sh_tex_gradient()
sh_fn_node_type_base(&ntype, SH_NODE_TEX_GRADIENT, "Gradient Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::sh_node_tex_gradient_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_gradient;
- node_type_init(&ntype, file_ns::node_shader_init_tex_gradient);
+ ntype.initfunc = file_ns::node_shader_init_tex_gradient;
node_type_storage(
&ntype, "NodeTexGradient", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_gradient);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_gradient;
ntype.build_multi_function = file_ns::sh_node_gradient_tex_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_image.cc b/source/blender/nodes/shader/nodes/node_shader_tex_image.cc
index 80398871625..9f4f885fee1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_image.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_image.cc
@@ -163,10 +163,10 @@ void register_node_type_sh_tex_image()
sh_node_type_base(&ntype, SH_NODE_TEX_IMAGE, "Image Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::sh_node_tex_image_declare;
- node_type_init(&ntype, file_ns::node_shader_init_tex_image);
+ ntype.initfunc = file_ns::node_shader_init_tex_image;
node_type_storage(
&ntype, "NodeTexImage", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_image);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_image;
ntype.labelfunc = node_image_label;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc b/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc
index b2ba0e52f02..f68f1747b21 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc
@@ -177,10 +177,10 @@ void register_node_type_sh_tex_magic()
sh_fn_node_type_base(&ntype, SH_NODE_TEX_MAGIC, "Magic Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::sh_node_tex_magic_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_magic;
- node_type_init(&ntype, file_ns::node_shader_init_tex_magic);
+ ntype.initfunc = file_ns::node_shader_init_tex_magic;
node_type_storage(
&ntype, "NodeTexMagic", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_magic);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_magic;
ntype.build_multi_function = file_ns::sh_node_magic_tex_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
index 9a7573fc870..e79b12b78b9 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc
@@ -535,11 +535,11 @@ void register_node_type_sh_tex_musgrave()
ntype.declare = file_ns::sh_node_tex_musgrave_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_musgrave;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_tex_musgrave);
+ ntype.initfunc = file_ns::node_shader_init_tex_musgrave;
node_type_storage(
&ntype, "NodeTexMusgrave", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_musgrave);
- node_type_update(&ntype, file_ns::node_shader_update_tex_musgrave);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_musgrave;
+ ntype.updatefunc = file_ns::node_shader_update_tex_musgrave;
ntype.build_multi_function = file_ns::sh_node_musgrave_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc b/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
index 684c122f7fe..d72e9c3c451 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
@@ -249,11 +249,11 @@ void register_node_type_sh_tex_noise()
sh_fn_node_type_base(&ntype, SH_NODE_TEX_NOISE, "Noise Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::sh_node_tex_noise_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_noise;
- node_type_init(&ntype, file_ns::node_shader_init_tex_noise);
+ ntype.initfunc = file_ns::node_shader_init_tex_noise;
node_type_storage(
&ntype, "NodeTexNoise", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_noise);
- node_type_update(&ntype, file_ns::node_shader_update_tex_noise);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_noise;
+ ntype.updatefunc = file_ns::node_shader_update_tex_noise;
ntype.build_multi_function = file_ns::sh_node_noise_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc b/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc
index 0d10d5a5047..4005265e49a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_pointdensity.cc
@@ -103,7 +103,7 @@ void register_node_type_sh_tex_pointdensity()
sh_node_type_base(&ntype, SH_NODE_TEX_POINTDENSITY, "Point Density", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_pointdensity;
- node_type_init(&ntype, file_ns::node_shader_init_tex_pointdensity);
+ ntype.initfunc = file_ns::node_shader_init_tex_pointdensity;
node_type_storage(&ntype,
"NodeShaderTexPointDensity",
file_ns::node_shader_free_tex_pointdensity,
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc b/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc
index 44df6b2b1a1..faa0c0f0888 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc
@@ -308,11 +308,11 @@ void register_node_type_sh_tex_sky()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_sky;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_tex_sky);
+ ntype.initfunc = file_ns::node_shader_init_tex_sky;
node_type_storage(&ntype, "NodeTexSky", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_sky);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_sky;
/* Remove vector input for Nishita sky model. */
- node_type_update(&ntype, file_ns::node_shader_update_sky);
+ ntype.updatefunc = file_ns::node_shader_update_sky;
ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
index 0ef73f0c5ef..f07ef1b6c60 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc
@@ -1347,11 +1347,11 @@ void register_node_type_sh_tex_voronoi()
sh_fn_node_type_base(&ntype, SH_NODE_TEX_VORONOI, "Voronoi Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::sh_node_tex_voronoi_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_voronoi;
- node_type_init(&ntype, file_ns::node_shader_init_tex_voronoi);
+ ntype.initfunc = file_ns::node_shader_init_tex_voronoi;
node_type_storage(
&ntype, "NodeTexVoronoi", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_voronoi);
- node_type_update(&ntype, file_ns::node_shader_update_tex_voronoi);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_voronoi;
+ ntype.updatefunc = file_ns::node_shader_update_tex_voronoi;
ntype.build_multi_function = file_ns::sh_node_voronoi_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc b/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc
index 91dbc149f78..f4effe28815 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc
@@ -224,9 +224,9 @@ void register_node_type_sh_tex_wave()
ntype.declare = file_ns::sh_node_tex_wave_declare;
ntype.draw_buttons = file_ns::node_shader_buts_tex_wave;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_tex_wave);
+ ntype.initfunc = file_ns::node_shader_init_tex_wave;
node_type_storage(&ntype, "NodeTexWave", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_wave);
+ ntype.gpu_fn = file_ns::node_shader_gpu_tex_wave;
ntype.build_multi_function = file_ns::sh_node_wave_tex_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc
index 9a026567682..58787a9afa3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc
@@ -194,9 +194,9 @@ void register_node_type_sh_tex_white_noise()
sh_fn_node_type_base(&ntype, SH_NODE_TEX_WHITE_NOISE, "White Noise Texture", NODE_CLASS_TEXTURE);
ntype.declare = file_ns::sh_node_tex_white_noise_declare;
ntype.draw_buttons = file_ns::node_shader_buts_white_noise;
- node_type_init(&ntype, file_ns::node_shader_init_tex_white_noise);
- node_type_gpu(&ntype, file_ns::gpu_shader_tex_white_noise);
- node_type_update(&ntype, file_ns::node_shader_update_tex_white_noise);
+ ntype.initfunc = file_ns::node_shader_init_tex_white_noise;
+ ntype.gpu_fn = file_ns::gpu_shader_tex_white_noise;
+ ntype.updatefunc = file_ns::node_shader_update_tex_white_noise;
ntype.build_multi_function = file_ns::sh_node_noise_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_uvmap.cc b/source/blender/nodes/shader/nodes/node_shader_uvmap.cc
index e9d2b32bfd7..483e06f1192 100644
--- a/source/blender/nodes/shader/nodes/node_shader_uvmap.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_uvmap.cc
@@ -70,10 +70,10 @@ void register_node_type_sh_uvmap()
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_uvmap;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, file_ns::node_shader_init_uvmap);
+ ntype.initfunc = file_ns::node_shader_init_uvmap;
node_type_storage(
&ntype, "NodeShaderUVMap", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_uvmap);
+ ntype.gpu_fn = file_ns::node_shader_gpu_uvmap;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_value.cc b/source/blender/nodes/shader/nodes/node_shader_value.cc
index 0cd1a1f05f8..c190438c417 100644
--- a/source/blender/nodes/shader/nodes/node_shader_value.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_value.cc
@@ -42,7 +42,7 @@ void register_node_type_sh_value()
sh_fn_node_type_base(&ntype, SH_NODE_VALUE, "Value", NODE_CLASS_INPUT);
ntype.declare = file_ns::sh_node_value_declare;
- node_type_gpu(&ntype, file_ns::gpu_shader_value);
+ ntype.gpu_fn = file_ns::gpu_shader_value;
ntype.build_multi_function = file_ns::sh_node_value_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_displacement.cc b/source/blender/nodes/shader/nodes/node_shader_vector_displacement.cc
index 64484f83320..c9e4f9c8e14 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_displacement.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_displacement.cc
@@ -52,8 +52,8 @@ void register_node_type_sh_vector_displacement()
sh_node_type_base(
&ntype, SH_NODE_VECTOR_DISPLACEMENT, "Vector Displacement", NODE_CLASS_OP_VECTOR);
ntype.declare = file_ns::node_declare;
- node_type_init(&ntype, file_ns::node_shader_init_vector_displacement);
- node_type_gpu(&ntype, file_ns::gpu_shader_vector_displacement);
+ ntype.initfunc = file_ns::node_shader_init_vector_displacement;
+ ntype.gpu_fn = file_ns::gpu_shader_vector_displacement;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_math.cc b/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
index 42b84617996..f7cf70aa8e1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_math.cc
@@ -322,8 +322,8 @@ void register_node_type_sh_vect_math()
ntype.declare = file_ns::sh_node_vector_math_declare;
ntype.draw_buttons = file_ns::node_shader_buts_vect_math;
ntype.labelfunc = node_vector_math_label;
- node_type_gpu(&ntype, file_ns::gpu_shader_vector_math);
- node_type_update(&ntype, file_ns::node_shader_update_vector_math);
+ ntype.gpu_fn = file_ns::gpu_shader_vector_math;
+ ntype.updatefunc = file_ns::node_shader_update_vector_math;
ntype.build_multi_function = file_ns::sh_node_vector_math_build_multi_function;
ntype.gather_link_search_ops = file_ns::sh_node_vector_math_gather_link_searches;
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
index 218ed0e54c9..bdf7360873d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
@@ -212,8 +212,8 @@ void register_node_type_sh_vector_rotate()
sh_fn_node_type_base(&ntype, SH_NODE_VECTOR_ROTATE, "Vector Rotate", NODE_CLASS_OP_VECTOR);
ntype.declare = file_ns::sh_node_vector_rotate_declare;
ntype.draw_buttons = file_ns::node_shader_buts_vector_rotate;
- node_type_gpu(&ntype, file_ns::gpu_shader_vector_rotate);
- node_type_update(&ntype, file_ns::node_shader_update_vector_rotate);
+ ntype.gpu_fn = file_ns::gpu_shader_vector_rotate;
+ ntype.updatefunc = file_ns::node_shader_update_vector_rotate;
ntype.build_multi_function = file_ns::sh_node_vector_rotate_build_multi_function;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_transform.cc b/source/blender/nodes/shader/nodes/node_shader_vector_transform.cc
index 9037c6208fb..03fb954f088 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_transform.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_transform.cc
@@ -144,10 +144,10 @@ void register_node_type_sh_vect_transform()
sh_node_type_base(&ntype, SH_NODE_VECT_TRANSFORM, "Vector Transform", NODE_CLASS_OP_VECTOR);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_vect_transform;
- node_type_init(&ntype, file_ns::node_shader_init_vect_transform);
+ ntype.initfunc = file_ns::node_shader_init_vect_transform;
node_type_storage(
&ntype, "NodeShaderVectTransform", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::gpu_shader_vect_transform);
+ ntype.gpu_fn = file_ns::gpu_shader_vect_transform;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc b/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc
index 6e2325bddf9..8f7e30b99df 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_vertex_color.cc
@@ -69,10 +69,10 @@ void register_node_type_sh_vertex_color()
sh_node_type_base(&ntype, SH_NODE_VERTEX_COLOR, "Color Attribute", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_vertex_color;
- node_type_init(&ntype, file_ns::node_shader_init_vertex_color);
+ ntype.initfunc = file_ns::node_shader_init_vertex_color;
node_type_storage(
&ntype, "NodeShaderVertexColor", node_free_standard_storage, node_copy_standard_storage);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_vertex_color);
+ ntype.gpu_fn = file_ns::node_shader_gpu_vertex_color;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_absorption.cc b/source/blender/nodes/shader/nodes/node_shader_volume_absorption.cc
index d6a29f537ff..e50331585e3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_volume_absorption.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_volume_absorption.cc
@@ -33,7 +33,7 @@ void register_node_type_sh_volume_absorption()
sh_node_type_base(&ntype, SH_NODE_VOLUME_ABSORPTION, "Volume Absorption", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_volume_absorption);
+ ntype.gpu_fn = file_ns::node_shader_gpu_volume_absorption;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_info.cc b/source/blender/nodes/shader/nodes/node_shader_volume_info.cc
index 9f1feedc336..6a1bc070f68 100644
--- a/source/blender/nodes/shader/nodes/node_shader_volume_info.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_volume_info.cc
@@ -49,7 +49,7 @@ void register_node_type_sh_volume_info()
sh_node_type_base(&ntype, SH_NODE_VOLUME_INFO, "Volume Info", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_volume_info);
+ ntype.gpu_fn = file_ns::node_shader_gpu_volume_info;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_principled.cc b/source/blender/nodes/shader/nodes/node_shader_volume_principled.cc
index 2c5811045f0..4ff57042fe4 100644
--- a/source/blender/nodes/shader/nodes/node_shader_volume_principled.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_volume_principled.cc
@@ -142,8 +142,8 @@ void register_node_type_sh_volume_principled()
sh_node_type_base(&ntype, SH_NODE_VOLUME_PRINCIPLED, "Principled Volume", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- node_type_init(&ntype, file_ns::node_shader_init_volume_principled);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_volume_principled);
+ ntype.initfunc = file_ns::node_shader_init_volume_principled;
+ ntype.gpu_fn = file_ns::node_shader_gpu_volume_principled;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_scatter.cc b/source/blender/nodes/shader/nodes/node_shader_volume_scatter.cc
index 1322a73ac37..b87792eef2e 100644
--- a/source/blender/nodes/shader/nodes/node_shader_volume_scatter.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_volume_scatter.cc
@@ -38,7 +38,7 @@ void register_node_type_sh_volume_scatter()
sh_node_type_base(&ntype, SH_NODE_VOLUME_SCATTER, "Volume Scatter", NODE_CLASS_SHADER);
ntype.declare = file_ns::node_declare;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_volume_scatter);
+ ntype.gpu_fn = file_ns::node_shader_gpu_volume_scatter;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_wavelength.cc b/source/blender/nodes/shader/nodes/node_shader_wavelength.cc
index 43bb4798e3f..6fa495c3ead 100644
--- a/source/blender/nodes/shader/nodes/node_shader_wavelength.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_wavelength.cc
@@ -41,7 +41,7 @@ void register_node_type_sh_wavelength()
sh_node_type_base(&ntype, SH_NODE_WAVELENGTH, "Wavelength", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare;
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_gpu(&ntype, file_ns::node_shader_gpu_wavelength);
+ ntype.gpu_fn = file_ns::node_shader_gpu_wavelength;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_wireframe.cc b/source/blender/nodes/shader/nodes/node_shader_wireframe.cc
index ddabebfeec2..b125e7221a6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_wireframe.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_wireframe.cc
@@ -47,7 +47,7 @@ void register_node_type_sh_wireframe()
sh_node_type_base(&ntype, SH_NODE_WIREFRAME, "Wireframe", NODE_CLASS_INPUT);
ntype.declare = file_ns::node_declare;
ntype.draw_buttons = file_ns::node_shader_buts_wireframe;
- node_type_gpu(&ntype, file_ns::node_shader_gpu_wireframe);
+ ntype.gpu_fn = file_ns::node_shader_gpu_wireframe;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_at.c b/source/blender/nodes/texture/nodes/node_texture_at.c
index 74f279d65c7..e2e635b7d92 100644
--- a/source/blender/nodes/texture/nodes/node_texture_at.c
+++ b/source/blender/nodes/texture/nodes/node_texture_at.c
@@ -45,7 +45,7 @@ void register_node_type_tex_at(void)
tex_node_type_base(&ntype, TEX_NODE_AT, "At", NODE_CLASS_DISTORT);
node_type_socket_templates(&ntype, inputs, outputs);
node_type_size(&ntype, 140, 100, 320);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_bricks.c b/source/blender/nodes/texture/nodes/node_texture_bricks.c
index bfd43560c2d..b68bf4fcb8d 100644
--- a/source/blender/nodes/texture/nodes/node_texture_bricks.c
+++ b/source/blender/nodes/texture/nodes/node_texture_bricks.c
@@ -106,8 +106,8 @@ void register_node_type_tex_bricks(void)
tex_node_type_base(&ntype, TEX_NODE_BRICKS, "Bricks", NODE_CLASS_PATTERN);
node_type_socket_templates(&ntype, inputs, outputs);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, init);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.initfunc = init;
+ ntype.exec_fn = exec;
ntype.flag |= NODE_PREVIEW;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/texture/nodes/node_texture_checker.c b/source/blender/nodes/texture/nodes/node_texture_checker.c
index 08f87cb7875..d66eb7e6953 100644
--- a/source/blender/nodes/texture/nodes/node_texture_checker.c
+++ b/source/blender/nodes/texture/nodes/node_texture_checker.c
@@ -56,7 +56,7 @@ void register_node_type_tex_checker(void)
tex_node_type_base(&ntype, TEX_NODE_CHECKER, "Checker", NODE_CLASS_PATTERN);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
ntype.flag |= NODE_PREVIEW;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/texture/nodes/node_texture_combine_color.c b/source/blender/nodes/texture/nodes/node_texture_combine_color.c
index 459553bc950..e6a8080bb48 100644
--- a/source/blender/nodes/texture/nodes/node_texture_combine_color.c
+++ b/source/blender/nodes/texture/nodes/node_texture_combine_color.c
@@ -69,8 +69,8 @@ void register_node_type_tex_combine_color(void)
tex_node_type_base(&ntype, TEX_NODE_COMBINE_COLOR, "Combine Color", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
- node_type_update(&ntype, update);
+ ntype.exec_fn = exec;
+ ntype.updatefunc = update;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_common.c b/source/blender/nodes/texture/nodes/node_texture_common.c
index 96345b00a82..8ff4ad61387 100644
--- a/source/blender/nodes/texture/nodes/node_texture_common.c
+++ b/source/blender/nodes/texture/nodes/node_texture_common.c
@@ -155,8 +155,10 @@ void register_node_type_tex_group(void)
node_type_size(&ntype, 140, 60, 400);
ntype.labelfunc = node_group_label;
- node_type_group_update(&ntype, node_group_update);
- node_type_exec(&ntype, group_initexec, group_freeexec, group_execute);
+ ntype.group_update_func = node_group_update;
+ ntype.init_exec_fn = group_initexec;
+ ntype.free_exec_fn = group_freeexec;
+ ntype.exec_fn = group_execute;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_compose.c b/source/blender/nodes/texture/nodes/node_texture_compose.c
index e36bc248ed1..d41566be74c 100644
--- a/source/blender/nodes/texture/nodes/node_texture_compose.c
+++ b/source/blender/nodes/texture/nodes/node_texture_compose.c
@@ -45,7 +45,7 @@ void register_node_type_tex_compose(void)
tex_node_type_base(
&ntype, TEX_NODE_COMPOSE_LEGACY, "Combine RGBA (Legacy)", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_coord.c b/source/blender/nodes/texture/nodes/node_texture_coord.c
index e74dfd378d9..1babea310f4 100644
--- a/source/blender/nodes/texture/nodes/node_texture_coord.c
+++ b/source/blender/nodes/texture/nodes/node_texture_coord.c
@@ -35,7 +35,7 @@ void register_node_type_tex_coord(void)
tex_node_type_base(&ntype, TEX_NODE_COORD, "Coordinates", NODE_CLASS_INPUT);
node_type_socket_templates(&ntype, NULL, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_curves.c b/source/blender/nodes/texture/nodes/node_texture_curves.c
index dee4531746f..df75847dbe3 100644
--- a/source/blender/nodes/texture/nodes/node_texture_curves.c
+++ b/source/blender/nodes/texture/nodes/node_texture_curves.c
@@ -52,9 +52,10 @@ void register_node_type_tex_curve_time(void)
tex_node_type_base(&ntype, TEX_NODE_CURVE_TIME, "Time", NODE_CLASS_INPUT);
node_type_socket_templates(&ntype, NULL, time_outputs);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- node_type_init(&ntype, time_init);
+ ntype.initfunc = time_init;
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
- node_type_exec(&ntype, node_initexec_curves, NULL, time_exec);
+ ntype.init_exec_fn = node_initexec_curves;
+ ntype.exec_fn = time_exec;
nodeRegisterType(&ntype);
}
@@ -101,9 +102,11 @@ void register_node_type_tex_curve_rgb(void)
tex_node_type_base(&ntype, TEX_NODE_CURVE_RGB, "RGB Curves", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, rgb_inputs, rgb_outputs);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- node_type_init(&ntype, rgb_init);
+ ntype.initfunc = rgb_init;
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
- node_type_exec(&ntype, node_initexec_curves, NULL, rgb_exec);
+ ntype.init_exec_fn = node_initexec_curves ;
+ ntype.exec_fn =rgb_exec ;
+
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_decompose.c b/source/blender/nodes/texture/nodes/node_texture_decompose.c
index 2d42fa4602e..ae7e80a6aab 100644
--- a/source/blender/nodes/texture/nodes/node_texture_decompose.c
+++ b/source/blender/nodes/texture/nodes/node_texture_decompose.c
@@ -64,7 +64,7 @@ void register_node_type_tex_decompose(void)
tex_node_type_base(&ntype, TEX_NODE_DECOMPOSE_LEGACY, "Separate RGBA", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_distance.c b/source/blender/nodes/texture/nodes/node_texture_distance.c
index e236b6743a6..19918a9896e 100644
--- a/source/blender/nodes/texture/nodes/node_texture_distance.c
+++ b/source/blender/nodes/texture/nodes/node_texture_distance.c
@@ -46,7 +46,7 @@ void register_node_type_tex_distance(void)
tex_node_type_base(&ntype, TEX_NODE_DISTANCE, "Distance", NODE_CLASS_CONVERTER);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c b/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
index 989d94953f7..454b58f4665 100644
--- a/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
+++ b/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
@@ -94,7 +94,7 @@ void register_node_type_tex_hue_sat(void)
tex_node_type_base(&ntype, TEX_NODE_HUE_SAT, "Hue Saturation Value", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, inputs, outputs);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_image.c b/source/blender/nodes/texture/nodes/node_texture_image.c
index e94c78b41ea..8b859421762 100644
--- a/source/blender/nodes/texture/nodes/node_texture_image.c
+++ b/source/blender/nodes/texture/nodes/node_texture_image.c
@@ -94,9 +94,9 @@ void register_node_type_tex_image(void)
tex_node_type_base(&ntype, TEX_NODE_IMAGE, "Image", NODE_CLASS_INPUT);
node_type_socket_templates(&ntype, NULL, outputs);
- node_type_init(&ntype, init);
+ ntype.initfunc = init;
node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
ntype.labelfunc = node_image_label;
ntype.flag |= NODE_PREVIEW;
diff --git a/source/blender/nodes/texture/nodes/node_texture_invert.c b/source/blender/nodes/texture/nodes/node_texture_invert.c
index 6343f5f2caa..526d47bef9c 100644
--- a/source/blender/nodes/texture/nodes/node_texture_invert.c
+++ b/source/blender/nodes/texture/nodes/node_texture_invert.c
@@ -49,7 +49,7 @@ void register_node_type_tex_invert(void)
tex_node_type_base(&ntype, TEX_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c
index 5867d6b91e1..505ba51b4d8 100644
--- a/source/blender/nodes/texture/nodes/node_texture_math.c
+++ b/source/blender/nodes/texture/nodes/node_texture_math.c
@@ -322,8 +322,8 @@ void register_node_type_tex_math(void)
tex_node_type_base(&ntype, TEX_NODE_MATH, "Math", NODE_CLASS_CONVERTER);
node_type_socket_templates(&ntype, inputs, outputs);
ntype.labelfunc = node_math_label;
- node_type_exec(&ntype, NULL, NULL, exec);
- node_type_update(&ntype, node_math_update);
+ ntype.exec_fn = exec;
+ ntype.updatefunc = node_math_update;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
index cd6b54c4cf8..15ca2280fe1 100644
--- a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
+++ b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
@@ -56,7 +56,7 @@ void register_node_type_tex_mix_rgb(void)
tex_node_type_base(&ntype, TEX_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, inputs, outputs);
ntype.labelfunc = node_blend_label;
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c
index b300ba9ef77..37e39dae22c 100644
--- a/source/blender/nodes/texture/nodes/node_texture_output.c
+++ b/source/blender/nodes/texture/nodes/node_texture_output.c
@@ -138,9 +138,9 @@ void register_node_type_tex_output(void)
tex_node_type_base(&ntype, TEX_NODE_OUTPUT, "Output", NODE_CLASS_OUTPUT);
node_type_socket_templates(&ntype, inputs, NULL);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
- node_type_init(&ntype, init);
+ ntype.initfunc = init;
node_type_storage(&ntype, "TexNodeOutput", node_free_standard_storage, copy);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
ntype.flag |= NODE_PREVIEW;
ntype.no_muting = true;
diff --git a/source/blender/nodes/texture/nodes/node_texture_proc.c b/source/blender/nodes/texture/nodes/node_texture_proc.c
index d925c9f3554..f23c4f55820 100644
--- a/source/blender/nodes/texture/nodes/node_texture_proc.c
+++ b/source/blender/nodes/texture/nodes/node_texture_proc.c
@@ -254,9 +254,9 @@ static void init(bNodeTree *UNUSED(ntree), bNode *node)
tex_node_type_base(&ntype, TEX_NODE_PROC + TEXTYPE, Name, NODE_CLASS_TEXTURE); \
node_type_socket_templates(&ntype, name##_inputs, outputs); \
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE); \
- node_type_init(&ntype, init); \
+ ntype.initfunc = init; \
node_type_storage(&ntype, "Tex", node_free_standard_storage, node_copy_standard_storage); \
- node_type_exec(&ntype, NULL, NULL, name##_exec); \
+ ntype.exec_fn = name##_exec; \
ntype.flag |= NODE_PREVIEW; \
\
nodeRegisterType(&ntype); \
diff --git a/source/blender/nodes/texture/nodes/node_texture_rotate.c b/source/blender/nodes/texture/nodes/node_texture_rotate.c
index 0bd2de76a9c..b31adefcbba 100644
--- a/source/blender/nodes/texture/nodes/node_texture_rotate.c
+++ b/source/blender/nodes/texture/nodes/node_texture_rotate.c
@@ -81,7 +81,7 @@ void register_node_type_tex_rotate(void)
tex_node_type_base(&ntype, TEX_NODE_ROTATE, "Rotate", NODE_CLASS_DISTORT);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_scale.c b/source/blender/nodes/texture/nodes/node_texture_scale.c
index d565146cf09..93a4db7677c 100644
--- a/source/blender/nodes/texture/nodes/node_texture_scale.c
+++ b/source/blender/nodes/texture/nodes/node_texture_scale.c
@@ -54,7 +54,7 @@ void register_node_type_tex_scale(void)
tex_node_type_base(&ntype, TEX_NODE_SCALE, "Scale", NODE_CLASS_DISTORT);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_separate_color.c b/source/blender/nodes/texture/nodes/node_texture_separate_color.c
index a482a3f3421..030f7d79043 100644
--- a/source/blender/nodes/texture/nodes/node_texture_separate_color.c
+++ b/source/blender/nodes/texture/nodes/node_texture_separate_color.c
@@ -95,8 +95,8 @@ void register_node_type_tex_separate_color(void)
tex_node_type_base(&ntype, TEX_NODE_SEPARATE_COLOR, "Separate Color", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
- node_type_update(&ntype, update);
+ ntype.exec_fn = exec;
+ ntype.updatefunc = update;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_texture.c b/source/blender/nodes/texture/nodes/node_texture_texture.c
index 79cd8bbb1df..163a6516a58 100644
--- a/source/blender/nodes/texture/nodes/node_texture_texture.c
+++ b/source/blender/nodes/texture/nodes/node_texture_texture.c
@@ -78,7 +78,7 @@ void register_node_type_tex_texture(void)
tex_node_type_base(&ntype, TEX_NODE_TEXTURE, "Texture", NODE_CLASS_INPUT);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
ntype.flag |= NODE_PREVIEW;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/texture/nodes/node_texture_translate.c b/source/blender/nodes/texture/nodes/node_texture_translate.c
index 7ce7722938d..a8c12116097 100644
--- a/source/blender/nodes/texture/nodes/node_texture_translate.c
+++ b/source/blender/nodes/texture/nodes/node_texture_translate.c
@@ -50,7 +50,7 @@ void register_node_type_tex_translate(void)
tex_node_type_base(&ntype, TEX_NODE_TRANSLATE, "Translate", NODE_CLASS_DISTORT);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_valToNor.c b/source/blender/nodes/texture/nodes/node_texture_valToNor.c
index 492aadf3281..d0fc5229e06 100644
--- a/source/blender/nodes/texture/nodes/node_texture_valToNor.c
+++ b/source/blender/nodes/texture/nodes/node_texture_valToNor.c
@@ -66,7 +66,7 @@ void register_node_type_tex_valtonor(void)
tex_node_type_base(&ntype, TEX_NODE_VALTONOR, "Value to Normal", NODE_CLASS_CONVERTER);
node_type_socket_templates(&ntype, inputs, outputs);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
index e41e83555fc..b2acef407e2 100644
--- a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
+++ b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
@@ -50,9 +50,9 @@ void register_node_type_tex_valtorgb(void)
tex_node_type_base(&ntype, TEX_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTER);
node_type_socket_templates(&ntype, valtorgb_in, valtorgb_out);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
- node_type_init(&ntype, valtorgb_init);
+ ntype.initfunc = valtorgb_init;
node_type_storage(&ntype, "ColorBand", node_free_standard_storage, node_copy_standard_storage);
- node_type_exec(&ntype, NULL, NULL, valtorgb_exec);
+ ntype.exec_fn = valtorgb_exec;
nodeRegisterType(&ntype);
}
@@ -91,7 +91,7 @@ void register_node_type_tex_rgbtobw(void)
tex_node_type_base(&ntype, TEX_NODE_RGBTOBW, "RGB to BW", NODE_CLASS_CONVERTER);
node_type_socket_templates(&ntype, rgbtobw_in, rgbtobw_out);
- node_type_exec(&ntype, NULL, NULL, rgbtobw_exec);
+ ntype.exec_fn = rgbtobw_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/texture/nodes/node_texture_viewer.c b/source/blender/nodes/texture/nodes/node_texture_viewer.c
index 72da751f8ef..1f31d62ed38 100644
--- a/source/blender/nodes/texture/nodes/node_texture_viewer.c
+++ b/source/blender/nodes/texture/nodes/node_texture_viewer.c
@@ -38,7 +38,7 @@ void register_node_type_tex_viewer(void)
tex_node_type_base(&ntype, TEX_NODE_VIEWER, "Viewer", NODE_CLASS_OUTPUT);
node_type_socket_templates(&ntype, inputs, NULL);
- node_type_exec(&ntype, NULL, NULL, exec);
+ ntype.exec_fn = exec;
ntype.no_muting = true;
ntype.flag |= NODE_PREVIEW;
diff --git a/source/blender/render/RE_multires_bake.h b/source/blender/render/RE_multires_bake.h
index a478f124892..70ce46bc195 100644
--- a/source/blender/render/RE_multires_bake.h
+++ b/source/blender/render/RE_multires_bake.h
@@ -43,8 +43,8 @@ typedef struct MultiresBakeRender {
float user_scale; /* User scale used to scale displacement when baking derivative map. */
- short *stop;
- short *do_update;
+ bool *stop;
+ bool *do_update;
float *progress;
} MultiresBakeRender;
diff --git a/source/blender/render/RE_pipeline.h b/source/blender/render/RE_pipeline.h
index e9a90096dab..d12162c0b9a 100644
--- a/source/blender/render/RE_pipeline.h
+++ b/source/blender/render/RE_pipeline.h
@@ -398,7 +398,7 @@ void RE_display_update_cb(struct Render *re,
void RE_stats_draw_cb(struct Render *re, void *handle, void (*f)(void *handle, RenderStats *rs));
void RE_progress_cb(struct Render *re, void *handle, void (*f)(void *handle, float));
void RE_draw_lock_cb(struct Render *re, void *handle, void (*f)(void *handle, bool lock));
-void RE_test_break_cb(struct Render *re, void *handle, int (*f)(void *handle));
+void RE_test_break_cb(struct Render *re, void *handle, bool (*f)(void *handle));
void RE_current_scene_update_cb(struct Render *re,
void *handle,
void (*f)(void *handle, struct Scene *scene));
diff --git a/source/blender/render/intern/multires_bake.c b/source/blender/render/intern/multires_bake.c
index f701d9a987a..cfb91e86ad9 100644
--- a/source/blender/render/intern/multires_bake.c
+++ b/source/blender/render/intern/multires_bake.c
@@ -89,7 +89,7 @@ typedef struct {
char *texels;
const MResolvePixelData *data;
MFlushPixel flush_pixel;
- short *do_update;
+ bool *do_update;
} MBakeRast;
typedef struct {
@@ -134,7 +134,7 @@ static void init_bake_rast(MBakeRast *bake_rast,
const ImBuf *ibuf,
const MResolvePixelData *data,
MFlushPixel flush_pixel,
- short *do_update)
+ bool *do_update)
{
BakeImBufuserData *userdata = (BakeImBufuserData *)ibuf->userdata;
diff --git a/source/blender/render/intern/pipeline.cc b/source/blender/render/intern/pipeline.cc
index 1971c6fe6be..17cf3b7ff74 100644
--- a/source/blender/render/intern/pipeline.cc
+++ b/source/blender/render/intern/pipeline.cc
@@ -177,7 +177,7 @@ static void stats_nothing(void * /*arg*/, RenderStats * /*rs*/)
static void float_nothing(void * /*arg*/, float /*val*/)
{
}
-static int default_break(void * /*arg*/)
+static bool default_break(void * /*arg*/)
{
return G.is_break == true;
}
@@ -748,7 +748,7 @@ void RE_InitState(Render *re,
if (re->rectx < 1 || re->recty < 1 ||
(BKE_imtype_is_movie(rd->im_format.imtype) && (re->rectx < 16 || re->recty < 16))) {
BKE_report(re->reports, RPT_ERROR, "Image too small");
- re->ok = 0;
+ re->ok = false;
return;
}
@@ -847,7 +847,7 @@ void RE_draw_lock_cb(Render *re, void *handle, void (*f)(void *handle, bool lock
re->dlh = handle;
}
-void RE_test_break_cb(Render *re, void *handle, int (*f)(void *handle))
+void RE_test_break_cb(Render *re, void *handle, bool (*f)(void *handle))
{
re->test_break = f;
re->tbh = handle;
@@ -1605,15 +1605,15 @@ const char *RE_GetActiveRenderView(Render *re)
return re->viewname;
}
-/* evaluating scene options for general Blender render */
-static int render_init_from_main(Render *re,
- const RenderData *rd,
- Main *bmain,
- Scene *scene,
- ViewLayer *single_layer,
- Object *camera_override,
- int anim,
- int anim_init)
+/** Evaluating scene options for general Blender render. */
+static bool render_init_from_main(Render *re,
+ const RenderData *rd,
+ Main *bmain,
+ Scene *scene,
+ ViewLayer *single_layer,
+ Object *camera_override,
+ int anim,
+ int anim_init)
{
int winx, winy;
rcti disprect;
@@ -1647,7 +1647,7 @@ static int render_init_from_main(Render *re,
/* not too nice, but it survives anim-border render */
if (anim) {
re->disprect = disprect;
- return 1;
+ return true;
}
/*
@@ -1669,7 +1669,7 @@ static int render_init_from_main(Render *re,
RE_InitState(re, nullptr, &scene->r, &scene->view_layers, single_layer, winx, winy, &disprect);
if (!re->ok) { /* if an error was printed, abort */
- return 0;
+ return false;
}
/* initstate makes new result, have to send changed tags around */
@@ -1678,7 +1678,7 @@ static int render_init_from_main(Render *re,
re->display_init(re->dih, re->result);
re->display_clear(re->dch, re->result);
- return 1;
+ return true;
}
void RE_SetReports(Render *re, ReportList *reports)
@@ -1831,7 +1831,7 @@ static bool use_eevee_for_freestyle_render(Render *re)
void RE_RenderFreestyleStrokes(Render *re, Main *bmain, Scene *scene, int render)
{
- re->result_ok = 0;
+ re->result_ok = false;
if (render_init_from_main(re, &scene->r, bmain, scene, nullptr, nullptr, 0, 0)) {
if (render) {
char scene_engine[32];
@@ -1845,7 +1845,7 @@ void RE_RenderFreestyleStrokes(Render *re, Main *bmain, Scene *scene, int render
change_renderdata_engine(re, scene_engine);
}
}
- re->result_ok = 1;
+ re->result_ok = true;
}
void RE_RenderFreestyleExternal(Render *re)
diff --git a/source/blender/render/intern/render_types.h b/source/blender/render/intern/render_types.h
index ad58f081388..418acbca3b1 100644
--- a/source/blender/render/intern/render_types.h
+++ b/source/blender/render/intern/render_types.h
@@ -39,7 +39,8 @@ struct Render {
int slot;
/* state settings */
- short flag, ok, result_ok;
+ short flag;
+ bool ok, result_ok;
/* result of rendering */
RenderResult *result;
@@ -107,7 +108,7 @@ struct Render {
void (*draw_lock)(void *handle, bool lock);
void *dlh;
- int (*test_break)(void *handle);
+ bool (*test_break)(void *handle);
void *tbh;
RenderStats i;
diff --git a/source/blender/sequencer/SEQ_proxy.h b/source/blender/sequencer/SEQ_proxy.h
index 00747f4b9cf..caf123afbcf 100644
--- a/source/blender/sequencer/SEQ_proxy.h
+++ b/source/blender/sequencer/SEQ_proxy.h
@@ -29,8 +29,8 @@ bool SEQ_proxy_rebuild_context(struct Main *bmain,
struct ListBase *queue,
bool build_only_on_bad_performance);
void SEQ_proxy_rebuild(struct SeqIndexBuildContext *context,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress);
void SEQ_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop);
void SEQ_proxy_set(struct Sequence *seq, bool value);
diff --git a/source/blender/sequencer/SEQ_render.h b/source/blender/sequencer/SEQ_render.h
index 9c163de4230..e2672eef8b9 100644
--- a/source/blender/sequencer/SEQ_render.h
+++ b/source/blender/sequencer/SEQ_render.h
@@ -66,8 +66,8 @@ void SEQ_render_thumbnails(const struct SeqRenderData *context,
struct Sequence *seq,
struct Sequence *seq_orig,
float frame_step,
- rctf *view_area,
- const short *stop);
+ const struct rctf *view_area,
+ const bool *stop);
/**
* Get cached thumbnails.
*/
@@ -82,7 +82,7 @@ struct ImBuf *SEQ_get_thumbnail(const struct SeqRenderData *context,
float SEQ_render_thumbnail_first_frame_get(const struct Scene *scene,
struct Sequence *seq,
float frame_step,
- struct rctf *view_area);
+ const struct rctf *view_area);
/**
* Get frame for first thumbnail.
*/
@@ -102,8 +102,8 @@ int SEQ_render_thumbnails_guaranteed_set_frame_step_get(const struct Scene *scen
void SEQ_render_thumbnails_base_set(const struct SeqRenderData *context,
struct Sequence *seq,
struct Sequence *seq_orig,
- rctf *view_area,
- const short *stop);
+ const struct rctf *view_area,
+ const bool *stop);
void SEQ_render_init_colorspace(struct Sequence *seq);
void SEQ_render_new_render_data(struct Main *bmain,
diff --git a/source/blender/sequencer/intern/image_cache.c b/source/blender/sequencer/intern/image_cache.c
index 87da2017296..21ce2cbdf9a 100644
--- a/source/blender/sequencer/intern/image_cache.c
+++ b/source/blender/sequencer/intern/image_cache.c
@@ -811,8 +811,11 @@ bool seq_cache_put_if_possible(
return false;
}
-void seq_cache_thumbnail_put(
- const SeqRenderData *context, Sequence *seq, float timeline_frame, ImBuf *i, rctf *view_area)
+void seq_cache_thumbnail_put(const SeqRenderData *context,
+ Sequence *seq,
+ float timeline_frame,
+ ImBuf *i,
+ const rctf *view_area)
{
Scene *scene = context->scene;
diff --git a/source/blender/sequencer/intern/image_cache.h b/source/blender/sequencer/intern/image_cache.h
index a7ae130dc41..7b7e020c926 100644
--- a/source/blender/sequencer/intern/image_cache.h
+++ b/source/blender/sequencer/intern/image_cache.h
@@ -48,7 +48,7 @@ void seq_cache_thumbnail_put(const struct SeqRenderData *context,
struct Sequence *seq,
float timeline_frame,
struct ImBuf *i,
- rctf *view_area);
+ const struct rctf *view_area);
bool seq_cache_put_if_possible(const struct SeqRenderData *context,
struct Sequence *seq,
float timeline_frame,
diff --git a/source/blender/sequencer/intern/proxy.c b/source/blender/sequencer/intern/proxy.c
index fc1df4dc3ac..eaea310f423 100644
--- a/source/blender/sequencer/intern/proxy.c
+++ b/source/blender/sequencer/intern/proxy.c
@@ -479,10 +479,7 @@ bool SEQ_proxy_rebuild_context(Main *bmain,
return true;
}
-void SEQ_proxy_rebuild(SeqIndexBuildContext *context,
- short *stop,
- short *do_update,
- float *progress)
+void SEQ_proxy_rebuild(SeqIndexBuildContext *context, bool *stop, bool *do_update, float *progress)
{
const bool overwrite = context->overwrite;
SeqRenderData render_context;
diff --git a/source/blender/sequencer/intern/proxy_job.c b/source/blender/sequencer/intern/proxy_job.c
index 8520c06f9a2..d7dfe0130d8 100644
--- a/source/blender/sequencer/intern/proxy_job.c
+++ b/source/blender/sequencer/intern/proxy_job.c
@@ -41,7 +41,7 @@ static void proxy_freejob(void *pjv)
}
/* Only this runs inside thread. */
-static void proxy_startjob(void *pjv, short *stop, short *do_update, float *progress)
+static void proxy_startjob(void *pjv, bool *stop, bool *do_update, float *progress)
{
ProxyJob *pj = pjv;
LinkData *link;
@@ -52,7 +52,7 @@ static void proxy_startjob(void *pjv, short *stop, short *do_update, float *prog
SEQ_proxy_rebuild(context, stop, do_update, progress);
if (*stop) {
- pj->stop = 1;
+ pj->stop = true;
fprintf(stderr, "Canceling proxy rebuild on users request...\n");
break;
}
diff --git a/source/blender/sequencer/intern/render.c b/source/blender/sequencer/intern/render.c
index e3fd9216842..5c6a59a5943 100644
--- a/source/blender/sequencer/intern/render.c
+++ b/source/blender/sequencer/intern/render.c
@@ -2010,7 +2010,7 @@ ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context,
float SEQ_render_thumbnail_first_frame_get(const Scene *scene,
Sequence *seq,
float frame_step,
- rctf *view_area)
+ const rctf *view_area)
{
int first_drawable_frame = max_iii(
SEQ_time_left_handle_frame_get(scene, seq), seq->start, view_area->xmin);
@@ -2102,8 +2102,8 @@ void SEQ_render_thumbnails(const SeqRenderData *context,
Sequence *seq,
Sequence *seq_orig,
float frame_step,
- rctf *view_area,
- const short *stop)
+ const rctf *view_area,
+ const bool *stop)
{
SeqRenderState state;
seq_render_state_init(&state);
@@ -2163,8 +2163,8 @@ int SEQ_render_thumbnails_guaranteed_set_frame_step_get(const Scene *scene, cons
void SEQ_render_thumbnails_base_set(const SeqRenderData *context,
Sequence *seq,
Sequence *seq_orig,
- rctf *view_area,
- const short *stop)
+ const rctf *view_area,
+ const bool *stop)
{
SeqRenderState state;
seq_render_state_init(&state);
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 1f9de8040f6..329e22c156a 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -341,6 +341,18 @@ void WM_cursor_warp(struct wmWindow *win, int x, int y);
/* Handlers. */
+typedef enum eWM_EventHandlerFlag {
+ /** After this handler all others are ignored. */
+ WM_HANDLER_BLOCKING = (1 << 0),
+ /** Handler accepts double key press events. */
+ WM_HANDLER_ACCEPT_DBL_CLICK = (1 << 1),
+
+ /* Internal. */
+ /** Handler tagged to be freed in #wm_handlers_do(). */
+ WM_HANDLER_DO_FREE = (1 << 7),
+} eWM_EventHandlerFlag;
+ENUM_OPERATORS(eWM_EventHandlerFlag, WM_HANDLER_DO_FREE)
+
typedef bool (*EventHandlerPoll)(const ARegion *region, const struct wmEvent *event);
struct wmEventHandler_Keymap *WM_event_add_keymap_handler(ListBase *handlers, wmKeyMap *keymap);
struct wmEventHandler_Keymap *WM_event_add_keymap_handler_poll(ListBase *handlers,
@@ -407,7 +419,7 @@ struct wmEventHandler_UI *WM_event_add_ui_handler(const struct bContext *C,
wmUIHandlerFunc handle_fn,
wmUIHandlerRemoveFunc remove_fn,
void *user_data,
- char flag);
+ eWM_EventHandlerFlag flag);
/**
* Return the first modal operator of type \a ot or NULL.
@@ -450,15 +462,6 @@ void WM_event_modal_handler_region_replace(wmWindow *win,
*/
void WM_event_remove_handlers(struct bContext *C, ListBase *handlers);
-/* handler flag */
-enum {
- WM_HANDLER_BLOCKING = (1 << 0), /* after this handler all others are ignored */
- WM_HANDLER_ACCEPT_DBL_CLICK = (1 << 1), /* handler accepts double key press events */
-
- /* internal */
- WM_HANDLER_DO_FREE = (1 << 7), /* handler tagged to be freed in wm_handlers_do() */
-};
-
struct wmEventHandler_Dropbox *WM_event_add_dropbox_handler(ListBase *handlers,
ListBase *dropboxes);
@@ -1355,17 +1358,18 @@ void wmOrtho2_pixelspace(float x, float y);
void wmGetProjectionMatrix(float mat[4][4], const struct rcti *winrct);
/* threaded Jobs Manager */
-enum {
+typedef enum eWM_JobFlag {
WM_JOB_PRIORITY = (1 << 0),
WM_JOB_EXCL_RENDER = (1 << 1),
WM_JOB_PROGRESS = (1 << 2),
-};
+} eWM_JobFlag;
+ENUM_OPERATORS(enum eWM_JobFlag, WM_JOB_PROGRESS);
/**
* Identifying jobs by owner alone is unreliable, this isn't saved,
* order can change (keep 0 for 'any').
*/
-enum {
+typedef enum eWM_JobType {
WM_JOB_TYPE_ANY = 0,
WM_JOB_TYPE_COMPOSITE,
WM_JOB_TYPE_RENDER,
@@ -1397,7 +1401,7 @@ enum {
WM_JOB_TYPE_SEQ_DRAG_DROP_PREVIEW,
/* add as needed, bake, seq proxy build
* if having hard coded values is a problem */
-};
+} eWM_JobType;
/**
* \return current job or adds new job, but doesn't run it.
@@ -1409,8 +1413,8 @@ struct wmJob *WM_jobs_get(struct wmWindowManager *wm,
struct wmWindow *win,
const void *owner,
const char *name,
- int flag,
- int job_type);
+ eWM_JobFlag flag,
+ eWM_JobType job_type);
/**
* Returns true if job runs, for UI (progress) indicators.
@@ -1432,8 +1436,8 @@ void WM_jobs_timer(struct wmJob *, double timestep, unsigned int note, unsigned
void WM_jobs_delay_start(struct wmJob *, double delay_time);
typedef void (*wm_jobs_start_callback)(void *custom_data,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress);
void WM_jobs_callbacks(struct wmJob *,
wm_jobs_start_callback startjob,
@@ -1463,7 +1467,7 @@ void WM_jobs_stop(struct wmWindowManager *wm, const void *owner, void *startjob)
*/
void WM_jobs_kill(struct wmWindowManager *wm,
void *owner,
- void (*)(void *, short int *, short int *, float *));
+ void (*)(void *, bool *, bool *, float *));
/**
* Wait until every job ended.
*/
diff --git a/source/blender/windowmanager/intern/wm_event_system.cc b/source/blender/windowmanager/intern/wm_event_system.cc
index 181ec89cabd..c84df617f98 100644
--- a/source/blender/windowmanager/intern/wm_event_system.cc
+++ b/source/blender/windowmanager/intern/wm_event_system.cc
@@ -4535,7 +4535,7 @@ wmEventHandler_UI *WM_event_add_ui_handler(const bContext *C,
wmUIHandlerFunc handle_fn,
wmUIHandlerRemoveFunc remove_fn,
void *user_data,
- const char flag)
+ const eWM_EventHandlerFlag flag)
{
wmEventHandler_UI *handler = MEM_cnew<wmEventHandler_UI>(__func__);
handler->head.type = WM_HANDLER_TYPE_UI;
diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c
index 5360f327a0a..fcfc83312b8 100644
--- a/source/blender/windowmanager/intern/wm_jobs.c
+++ b/source/blender/windowmanager/intern/wm_jobs.c
@@ -108,8 +108,10 @@ struct wmJob {
/* internal */
const void *owner;
- int flag;
- short suspended, running, ready, do_update, stop, job_type;
+ eWM_JobFlag flag;
+ bool suspended, running, ready;
+ eWM_JobType job_type;
+ bool do_update, stop;
float progress;
/** For display in header, identification */
@@ -152,9 +154,9 @@ static void wm_job_main_thread_yield(wmJob *wm_job)
/**
* Finds if type or owner, compare for it, otherwise any matching job.
*/
-static wmJob *wm_job_find(const wmWindowManager *wm, const void *owner, const int job_type)
+static wmJob *wm_job_find(const wmWindowManager *wm, const void *owner, const eWM_JobType job_type)
{
- if (owner && job_type) {
+ if (owner && (job_type != WM_JOB_TYPE_ANY)) {
LISTBASE_FOREACH (wmJob *, wm_job, &wm->jobs) {
if (wm_job->owner == owner && wm_job->job_type == job_type) {
return wm_job;
@@ -168,7 +170,7 @@ static wmJob *wm_job_find(const wmWindowManager *wm, const void *owner, const in
}
}
}
- else if (job_type) {
+ else if (job_type != WM_JOB_TYPE_ANY) {
LISTBASE_FOREACH (wmJob *, wm_job, &wm->jobs) {
if (wm_job->job_type == job_type) {
return wm_job;
@@ -185,8 +187,8 @@ wmJob *WM_jobs_get(wmWindowManager *wm,
wmWindow *win,
const void *owner,
const char *name,
- int flag,
- int job_type)
+ const eWM_JobFlag flag,
+ const eWM_JobType job_type)
{
wmJob *wm_job = wm_job_find(wm, owner, job_type);
@@ -593,7 +595,7 @@ void WM_jobs_stop(wmWindowManager *wm, const void *owner, void *startjob)
void WM_jobs_kill(wmWindowManager *wm,
void *owner,
- void (*startjob)(void *, short int *, short int *, float *))
+ void (*startjob)(void *, bool *, bool *, float *))
{
LISTBASE_FOREACH_MUTABLE (wmJob *, wm_job, &wm->jobs) {
if (wm_job->owner == owner || wm_job->startjob == startjob) {
diff --git a/source/blender/windowmanager/wm_event_system.h b/source/blender/windowmanager/wm_event_system.h
index edbfe0202de..f49be20e174 100644
--- a/source/blender/windowmanager/wm_event_system.h
+++ b/source/blender/windowmanager/wm_event_system.h
@@ -29,21 +29,21 @@ extern "C" {
/* wmKeyMap is in DNA_windowmanager.h, it's saveable */
/** Custom types for handlers, for signaling, freeing */
-enum eWM_EventHandlerType {
+typedef enum eWM_EventHandlerType {
WM_HANDLER_TYPE_GIZMO = 1,
WM_HANDLER_TYPE_UI,
WM_HANDLER_TYPE_OP,
WM_HANDLER_TYPE_DROPBOX,
WM_HANDLER_TYPE_KEYMAP,
-};
+} eWM_EventHandlerType;
typedef bool (*EventHandlerPoll)(const ARegion *region, const wmEvent *event);
typedef struct wmEventHandler {
struct wmEventHandler *next, *prev;
- enum eWM_EventHandlerType type;
- char flag; /* WM_HANDLER_BLOCKING, ... */
+ eWM_EventHandlerType type;
+ eWM_EventHandlerFlag flag;
EventHandlerPoll poll;
} wmEventHandler;