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-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c3
-rw-r--r--source/blender/editors/render/render_opengl.c2
-rw-r--r--source/blender/editors/screen/screen_draw.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/gpu/GPU_framebuffer.h2
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer.cc5
-rw-r--r--source/blender/python/gpu/gpu_py_offscreen.c2
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c4
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_session.c26
9 files changed, 33 insertions, 15 deletions
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index 67e1bd5294b..0c88d678ef4 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -646,7 +646,8 @@ static bool gpencil_render_offscreen(tGPDfill *tgpf)
tgpf->sizey = (int)tgpf->region->winy;
char err_out[256] = "unknown";
- GPUOffScreen *offscreen = GPU_offscreen_create(tgpf->sizex, tgpf->sizey, true, false, err_out);
+ GPUOffScreen *offscreen = GPU_offscreen_create(
+ tgpf->sizex, tgpf->sizey, true, GPU_RGBA8, err_out);
if (offscreen == NULL) {
printf("GPencil - Fill - Unable to create fill buffer\n");
return false;
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index d3307ebf274..749010a5ba3 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -768,7 +768,7 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
/* corrects render size with actual size, not every card supports non-power-of-two dimensions */
DRW_opengl_context_enable(); /* Off-screen creation needs to be done in DRW context. */
- ofs = GPU_offscreen_create(sizex, sizey, true, true, err_out);
+ ofs = GPU_offscreen_create(sizex, sizey, true, GPU_RGBA16F, err_out);
DRW_opengl_context_disable();
if (!ofs) {
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c
index dca464bbf22..ab50e327de3 100644
--- a/source/blender/editors/screen/screen_draw.c
+++ b/source/blender/editors/screen/screen_draw.c
@@ -451,7 +451,7 @@ static void screen_preview_draw(const bScreen *screen, int size_x, int size_y)
void ED_screen_preview_render(const bScreen *screen, int size_x, int size_y, uint *r_rect)
{
char err_out[256] = "unknown";
- GPUOffScreen *offscreen = GPU_offscreen_create(size_x, size_y, true, false, err_out);
+ GPUOffScreen *offscreen = GPU_offscreen_create(size_x, size_y, true, GPU_RGBA8, err_out);
GPU_offscreen_bind(offscreen, true);
GPU_clear_color(0.0f, 0.0f, 0.0f, 0.0f);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index d87c14b9844..ec99affe43b 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1876,7 +1876,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Depsgraph *depsgraph,
if (own_ofs) {
/* bind */
- ofs = GPU_offscreen_create(sizex, sizey, true, false, err_out);
+ ofs = GPU_offscreen_create(sizex, sizey, true, GPU_RGBA8, err_out);
if (ofs == NULL) {
DRW_opengl_context_disable();
return NULL;
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h
index 6482d9a9d3e..bf0ab3dc533 100644
--- a/source/blender/gpu/GPU_framebuffer.h
+++ b/source/blender/gpu/GPU_framebuffer.h
@@ -223,7 +223,7 @@ uint GPU_framebuffer_stack_level_get(void);
*/
GPUOffScreen *GPU_offscreen_create(
- int width, int height, bool depth, bool high_bitdepth, char err_out[256]);
+ int width, int height, bool depth, eGPUTextureFormat format, char err_out[256]);
void GPU_offscreen_free(GPUOffScreen *ofs);
void GPU_offscreen_bind(GPUOffScreen *ofs, bool save);
void GPU_offscreen_unbind(GPUOffScreen *ofs, bool restore);
diff --git a/source/blender/gpu/intern/gpu_framebuffer.cc b/source/blender/gpu/intern/gpu_framebuffer.cc
index a6f7d43e563..9099a6e4245 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.cc
+++ b/source/blender/gpu/intern/gpu_framebuffer.cc
@@ -591,7 +591,7 @@ static GPUFrameBuffer *gpu_offscreen_fb_get(GPUOffScreen *ofs)
}
GPUOffScreen *GPU_offscreen_create(
- int width, int height, bool depth, bool high_bitdepth, char err_out[256])
+ int width, int height, bool depth, eGPUTextureFormat format, char err_out[256])
{
GPUOffScreen *ofs = (GPUOffScreen *)MEM_callocN(sizeof(GPUOffScreen), __func__);
@@ -600,8 +600,7 @@ GPUOffScreen *GPU_offscreen_create(
height = max_ii(1, height);
width = max_ii(1, width);
- ofs->color = GPU_texture_create_2d(
- "ofs_color", width, height, 1, (high_bitdepth) ? GPU_RGBA16F : GPU_RGBA8, nullptr);
+ ofs->color = GPU_texture_create_2d("ofs_color", width, height, 1, format, nullptr);
if (depth) {
ofs->depth = GPU_texture_create_2d(
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c
index 32053df5e97..6f23c2213e2 100644
--- a/source/blender/python/gpu/gpu_py_offscreen.c
+++ b/source/blender/python/gpu/gpu_py_offscreen.c
@@ -227,7 +227,7 @@ static PyObject *pygpu_offscreen__tp_new(PyTypeObject *UNUSED(self),
}
if (GPU_context_active_get()) {
- ofs = GPU_offscreen_create(width, height, true, false, err_out);
+ ofs = GPU_offscreen_create(width, height, true, GPU_RGBA8, err_out);
}
else {
STRNCPY(err_out, "No active GPU context found");
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index f01e28f8822..dcb918747f3 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -455,7 +455,7 @@ static void wm_draw_region_buffer_create(ARegion *region, bool stereo, bool use_
* depth or multisample buffers. 3D view creates own buffers with
* the data it needs. */
GPUOffScreen *offscreen = GPU_offscreen_create(
- region->winx, region->winy, false, false, NULL);
+ region->winx, region->winy, false, GPU_RGBA8, NULL);
if (!offscreen) {
WM_report(RPT_ERROR, "Region could not be drawn!");
return;
@@ -888,7 +888,7 @@ static void wm_draw_window(bContext *C, wmWindow *win)
* stereo methods, but it's less efficient than drawing directly. */
const int width = WM_window_pixels_x(win);
const int height = WM_window_pixels_y(win);
- GPUOffScreen *offscreen = GPU_offscreen_create(width, height, false, false, NULL);
+ GPUOffScreen *offscreen = GPU_offscreen_create(width, height, false, GPU_RGBA8, NULL);
if (offscreen) {
GPUTexture *texture = GPU_offscreen_color_texture(offscreen);
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_session.c b/source/blender/windowmanager/xr/intern/wm_xr_session.c
index dd9cac2bb16..ba30b0dd864 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_session.c
+++ b/source/blender/windowmanager/xr/intern/wm_xr_session.c
@@ -657,9 +657,6 @@ bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data,
GPUViewport *viewport = vp->viewport;
const bool size_changed = offscreen && (GPU_offscreen_width(offscreen) != draw_view->width) &&
(GPU_offscreen_height(offscreen) != draw_view->height);
- char err_out[256] = "unknown";
- bool failure = false;
-
if (offscreen) {
BLI_assert(viewport);
@@ -670,8 +667,29 @@ bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data,
GPU_offscreen_free(offscreen);
}
+ char err_out[256] = "unknown";
+ bool failure = false;
+ eGPUTextureFormat format =
+ GPU_R8; /* Initialize with some unsupported format to check following switch statement. */
+
+ switch (draw_view->swapchain_format) {
+ case GHOST_kXrSwapchainFormatRGBA8:
+ format = GPU_RGBA8;
+ break;
+ case GHOST_kXrSwapchainFormatRGBA16:
+ format = GPU_RGBA16;
+ break;
+ case GHOST_kXrSwapchainFormatRGBA16F:
+ format = GPU_RGBA16F;
+ break;
+ case GHOST_kXrSwapchainFormatRGB10_A2:
+ format = GPU_RGB10_A2;
+ break;
+ }
+ BLI_assert(format != GPU_R8);
+
offscreen = vp->offscreen = GPU_offscreen_create(
- draw_view->width, draw_view->height, true, false, err_out);
+ draw_view->width, draw_view->height, true, format, err_out);
if (offscreen) {
viewport = vp->viewport = GPU_viewport_create();
if (!viewport) {