diff options
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/python/doc/sphinx_doc_gen.py | 2 | ||||
-rw-r--r-- | source/blender/python/generic/bgl.c (renamed from source/blender/python/generic/BGL.c) | 4 | ||||
-rw-r--r-- | source/blender/python/generic/bgl.h (renamed from source/blender/python/generic/BGL.h) | 0 | ||||
-rw-r--r-- | source/blender/python/generic/blf.c (renamed from source/blender/python/generic/BLF.c) | 4 | ||||
-rw-r--r-- | source/blender/python/generic/blf.h (renamed from source/blender/python/generic/BLF.h) | 0 | ||||
-rw-r--r-- | source/blender/python/intern/bpy.c | 4 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 4 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/ImageBase.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/ImageBuff.cpp | 2 |
9 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/python/doc/sphinx_doc_gen.py b/source/blender/python/doc/sphinx_doc_gen.py index f2fc58c5653..dc32c1c1399 100644 --- a/source/blender/python/doc/sphinx_doc_gen.py +++ b/source/blender/python/doc/sphinx_doc_gen.py @@ -333,7 +333,7 @@ def rna2sphinx(BASEPATH): del module import BLF as module - pymodule2sphinx(BASEPATH, "BLF", module, "Blender Font Drawing (BLF)") + pymodule2sphinx(BASEPATH, "blf", module, "Blender Font Drawing (blf)") del module if 0: diff --git a/source/blender/python/generic/BGL.c b/source/blender/python/generic/bgl.c index 340ebbe3dcd..b17d25ae784 100644 --- a/source/blender/python/generic/BGL.c +++ b/source/blender/python/generic/bgl.c @@ -32,7 +32,7 @@ * implementation. The BGL submodule "wraps" OpenGL functions and constants, * allowing script writers to make OpenGL calls in their Python scripts. */ -#include "BGL.h" /*This must come first */ +#include "bgl.h" /*This must come first */ #include <GL/glew.h> #include "MEM_guardedalloc.h" @@ -1095,7 +1095,7 @@ static struct PyMethodDef BGL_methods[] = { static struct PyModuleDef BGL_module_def = { PyModuleDef_HEAD_INIT, - "BGL", /* m_name */ + "bgl", /* m_name */ 0, /* m_doc */ 0, /* m_size */ BGL_methods, /* m_methods */ diff --git a/source/blender/python/generic/BGL.h b/source/blender/python/generic/bgl.h index 89bade930ce..89bade930ce 100644 --- a/source/blender/python/generic/BGL.h +++ b/source/blender/python/generic/bgl.h diff --git a/source/blender/python/generic/BLF.c b/source/blender/python/generic/blf.c index df1497f6573..52fe860f988 100644 --- a/source/blender/python/generic/BLF.c +++ b/source/blender/python/generic/blf.c @@ -23,7 +23,7 @@ */ #include <Python.h> -#include "BLF.h" +#include "blf.h" #include "../../blenfont/BLF_api.h" @@ -175,7 +175,7 @@ static char BLF_doc[] = static struct PyModuleDef BLF_module_def = { PyModuleDef_HEAD_INIT, - "BLF", /* m_name */ + "blf", /* m_name */ BLF_doc, /* m_doc */ 0, /* m_size */ BLF_methods, /* m_methods */ diff --git a/source/blender/python/generic/BLF.h b/source/blender/python/generic/blf.h index 0a0e97934e2..0a0e97934e2 100644 --- a/source/blender/python/generic/BLF.h +++ b/source/blender/python/generic/blf.h diff --git a/source/blender/python/intern/bpy.c b/source/blender/python/intern/bpy.c index 12979cd5811..dfbad7aa610 100644 --- a/source/blender/python/intern/bpy.c +++ b/source/blender/python/intern/bpy.c @@ -37,8 +37,8 @@ /* external util modules */ #include "../generic/Mathutils.h" #include "../generic/Geometry.h" -#include "../generic/BGL.h" -#include "../generic/BLF.h" +#include "../generic/bgl.h" +#include "../generic/blf.h" #include "../generic/IDProp.h" static char bpy_home_paths_doc[] = diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 0275c3e1f7a..6f0ae284392 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -40,7 +40,7 @@ extern "C" { #include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */ #include "Mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use. #include "Geometry.h" // Blender.Geometry module copied here so the blenderlayer can use. - #include "BGL.h" + #include "bgl.h" #include "marshal.h" /* python header for loading/saving dicts */ } @@ -1622,7 +1622,7 @@ PyObject *KXpy_import(PyObject *self, PyObject *args) /* quick hack for GamePython modules TODO: register builtin modules properly by ExtendInittab */ if (!strcmp(name, "GameLogic") || !strcmp(name, "GameKeys") || !strcmp(name, "PhysicsConstraints") || - !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils") || !strcmp(name, "BGL") || !strcmp(name, "Geometry")) { + !strcmp(name, "Rasterizer") || !strcmp(name, "Mathutils") || !strcmp(name, "bgl") || !strcmp(name, "Geometry")) { return PyImport_ImportModuleEx(name, globals, locals, fromlist); } diff --git a/source/gameengine/VideoTexture/ImageBase.cpp b/source/gameengine/VideoTexture/ImageBase.cpp index 908aa5ddd5e..31c634b1511 100644 --- a/source/gameengine/VideoTexture/ImageBase.cpp +++ b/source/gameengine/VideoTexture/ImageBase.cpp @@ -22,7 +22,7 @@ http://www.gnu.org/copyleft/lesser.txt. #include "ImageBase.h" extern "C" { -#include "BGL.h" +#include "bgl.h" } #include "GL/glew.h" diff --git a/source/gameengine/VideoTexture/ImageBuff.cpp b/source/gameengine/VideoTexture/ImageBuff.cpp index 3e9e7af6c07..0bb0cf59511 100644 --- a/source/gameengine/VideoTexture/ImageBuff.cpp +++ b/source/gameengine/VideoTexture/ImageBuff.cpp @@ -34,7 +34,7 @@ http://www.gnu.org/copyleft/lesser.txt. extern "C" { #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" -#include "BGL.h" +#include "bgl.h" }; // default filter |