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-rw-r--r--source/CMakeLists.txt5
-rw-r--r--source/blender/blenfont/intern/blf_font.c2
-rw-r--r--source/blender/blenfont/intern/blf_internal_types.h7
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h17
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h6
-rw-r--r--source/blender/blenkernel/BKE_camera.h2
-rw-r--r--source/blender/blenkernel/BKE_colortools.h30
-rw-r--r--source/blender/blenkernel/BKE_constraint.h2
-rw-r--r--source/blender/blenkernel/BKE_curves.hh53
-rw-r--r--source/blender/blenkernel/BKE_curves_utils.hh26
-rw-r--r--source/blender/blenkernel/BKE_customdata_file.h6
-rw-r--r--source/blender/blenkernel/BKE_deform.h25
-rw-r--r--source/blender/blenkernel/BKE_geometry_fields.hh10
-rw-r--r--source/blender/blenkernel/BKE_geometry_set.hh16
-rw-r--r--source/blender/blenkernel/BKE_icons.h9
-rw-r--r--source/blender/blenkernel/BKE_image.h12
-rw-r--r--source/blender/blenkernel/BKE_image_format.h2
-rw-r--r--source/blender/blenkernel/BKE_image_save.h15
-rw-r--r--source/blender/blenkernel/BKE_lib_principle_properties.h2
-rw-r--r--source/blender/blenkernel/BKE_material.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh.h8
-rw-r--r--source/blender/blenkernel/BKE_mesh_tangent.h2
-rw-r--r--source/blender/blenkernel/BKE_modifier.h11
-rw-r--r--source/blender/blenkernel/BKE_multires.h2
-rw-r--r--source/blender/blenkernel/BKE_node.h36
-rw-r--r--source/blender/blenkernel/BKE_paint.h2
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
-rw-r--r--source/blender/blenkernel/BKE_pbvh_pixels.hh27
-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h2
-rw-r--r--source/blender/blenkernel/BKE_spline.hh24
-rw-r--r--source/blender/blenkernel/BKE_subdiv.h32
-rw-r--r--source/blender/blenkernel/BKE_subdiv_ccg.h7
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h21
-rw-r--r--source/blender/blenkernel/BKE_tracking.h153
-rw-r--r--source/blender/blenkernel/CMakeLists.txt4
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.cc15
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c2
-rw-r--r--source/blender/blenkernel/intern/anonymous_attribute.cc2
-rw-r--r--source/blender/blenkernel/intern/appdir.c10
-rw-r--r--source/blender/blenkernel/intern/asset_catalog_test.cc2
-rw-r--r--source/blender/blenkernel/intern/attribute.c4
-rw-r--r--source/blender/blenkernel/intern/attribute_access.cc106
-rw-r--r--source/blender/blenkernel/intern/attribute_access_intern.hh16
-rw-r--r--source/blender/blenkernel/intern/blender_copybuffer.c4
-rw-r--r--source/blender/blenkernel/intern/blender_undo.c12
-rw-r--r--source/blender/blenkernel/intern/blendfile_link_append.c4
-rw-r--r--source/blender/blenkernel/intern/brush.c1
-rw-r--r--source/blender/blenkernel/intern/bvhutils.cc9
-rw-r--r--source/blender/blenkernel/intern/camera.c2
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c13
-rw-r--r--source/blender/blenkernel/intern/cloth.c6
-rw-r--r--source/blender/blenkernel/intern/colortools.c74
-rw-r--r--source/blender/blenkernel/intern/crazyspace.c2
-rw-r--r--source/blender/blenkernel/intern/curve_catmull_rom.cc8
-rw-r--r--source/blender/blenkernel/intern/curve_eval.cc56
-rw-r--r--source/blender/blenkernel/intern/curve_nurbs.cc48
-rw-r--r--source/blender/blenkernel/intern/curve_poly.cc4
-rw-r--r--source/blender/blenkernel/intern/curve_to_mesh_convert.cc19
-rw-r--r--source/blender/blenkernel/intern/curves.cc52
-rw-r--r--source/blender/blenkernel/intern/curves_geometry.cc152
-rw-r--r--source/blender/blenkernel/intern/curves_utils.cc38
-rw-r--r--source/blender/blenkernel/intern/customdata.cc10
-rw-r--r--source/blender/blenkernel/intern/customdata_file.c12
-rw-r--r--source/blender/blenkernel/intern/data_transfer.c20
-rw-r--r--source/blender/blenkernel/intern/deform.c41
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c5
-rw-r--r--source/blender/blenkernel/intern/editmesh.c1
-rw-r--r--source/blender/blenkernel/intern/fluid.c26
-rw-r--r--source/blender/blenkernel/intern/geometry_component_curve.cc28
-rw-r--r--source/blender/blenkernel/intern/geometry_component_curves.cc71
-rw-r--r--source/blender/blenkernel/intern/geometry_component_instances.cc14
-rw-r--r--source/blender/blenkernel/intern/geometry_component_mesh.cc12
-rw-r--r--source/blender/blenkernel/intern/geometry_component_pointcloud.cc2
-rw-r--r--source/blender/blenkernel/intern/geometry_set.cc2
-rw-r--r--source/blender/blenkernel/intern/gpencil.c2
-rw-r--r--source/blender/blenkernel/intern/icons.cc24
-rw-r--r--source/blender/blenkernel/intern/image.cc123
-rw-r--r--source/blender/blenkernel/intern/image_format.cc5
-rw-r--r--source/blender/blenkernel/intern/image_save.cc249
-rw-r--r--source/blender/blenkernel/intern/main.c6
-rw-r--r--source/blender/blenkernel/intern/material.c7
-rw-r--r--source/blender/blenkernel/intern/mesh.cc13
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.cc6
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.cc86
-rw-r--r--source/blender/blenkernel/intern/mesh_remesh_voxel.cc2
-rw-r--r--source/blender/blenkernel/intern/mesh_tangent.c29
-rw-r--r--source/blender/blenkernel/intern/mesh_tessellate.c16
-rw-r--r--source/blender/blenkernel/intern/modifier.c14
-rw-r--r--source/blender/blenkernel/intern/multires.c4
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_util.c2
-rw-r--r--source/blender/blenkernel/intern/node.cc12
-rw-r--r--source/blender/blenkernel/intern/object.cc4
-rw-r--r--source/blender/blenkernel/intern/packedFile.c24
-rw-r--r--source/blender/blenkernel/intern/paint.c4
-rw-r--r--source/blender/blenkernel/intern/particle.c41
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c15
-rw-r--r--source/blender/blenkernel/intern/particle_system.c5
-rw-r--r--source/blender/blenkernel/intern/pbvh_intern.h15
-rw-r--r--source/blender/blenkernel/intern/pbvh_pixels.cc13
-rw-r--r--source/blender/blenkernel/intern/pointcache.c14
-rw-r--r--source/blender/blenkernel/intern/spline_base.cc58
-rw-r--r--source/blender/blenkernel/intern/spline_bezier.cc46
-rw-r--r--source/blender/blenkernel/intern/spline_nurbs.cc56
-rw-r--r--source/blender/blenkernel/intern/spline_poly.cc2
-rw-r--r--source/blender/blenkernel/intern/subdiv.c20
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg_mask.c3
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg_material.c1
-rw-r--r--source/blender/blenkernel/intern/subdiv_converter_mesh.c20
-rw-r--r--source/blender/blenkernel/intern/subdiv_eval.c12
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c145
-rw-r--r--source/blender/blenkernel/intern/tracking.c223
-rw-r--r--source/blender/blenkernel/intern/tracking_plane_tracker.c6
-rw-r--r--source/blender/blenlib/BLI_any.hh2
-rw-r--r--source/blender/blenlib/BLI_bitmap.h2
-rw-r--r--source/blender/blenlib/BLI_fileops.h2
-rw-r--r--source/blender/blenlib/BLI_float3x3.hh192
-rw-r--r--source/blender/blenlib/BLI_length_parameterize.hh2
-rw-r--r--source/blender/blenlib/BLI_math_rotation.h1
-rw-r--r--source/blender/blenlib/BLI_string.h2
-rw-r--r--source/blender/blenlib/BLI_task.hh18
-rw-r--r--source/blender/blenlib/BLI_virtual_array.hh4
-rw-r--r--source/blender/blenlib/CMakeLists.txt6
-rw-r--r--source/blender/blenlib/intern/BLI_filelist.c4
-rw-r--r--source/blender/blenlib/intern/hash_md5.c2
-rw-r--r--source/blender/blenlib/intern/math_color.c2
-rw-r--r--source/blender/blenlib/intern/scanfill.c2
-rw-r--r--source/blender/blenlib/intern/string.c2
-rw-r--r--source/blender/blenlib/tests/BLI_float3x3_test.cc119
-rw-r--r--source/blender/blenlib/tests/BLI_path_util_test.cc4
-rw-r--r--source/blender/blenlib/tests/BLI_string_test.cc86
-rw-r--r--source/blender/blenlib/tests/performance/BLI_ghash_performance_test.cc12
-rw-r--r--source/blender/blenloader/BLO_readfile.h5
-rw-r--r--source/blender/blenloader/BLO_undofile.h4
-rw-r--r--source/blender/blenloader/intern/readblenentry.c6
-rw-r--r--source/blender/blenloader/intern/readfile.c18
-rw-r--r--source/blender/blenloader/intern/undofile.c8
-rw-r--r--source/blender/blenloader/intern/versioning_280.c2
-rw-r--r--source/blender/blenloader/intern/versioning_300.c273
-rw-r--r--source/blender/bmesh/bmesh_class.h16
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_log.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c2
-rw-r--r--source/blender/compositor/CMakeLists.txt4
-rw-r--r--source/blender/compositor/intern/COM_Converter.cc24
-rw-r--r--source/blender/compositor/intern/COM_Debug.cc8
-rw-r--r--source/blender/compositor/nodes/COM_CombineColorNode.cc59
-rw-r--r--source/blender/compositor/nodes/COM_CombineColorNode.h39
-rw-r--r--source/blender/compositor/nodes/COM_CombineColorNodeLegacy.cc78
-rw-r--r--source/blender/compositor/nodes/COM_CombineColorNodeLegacy.h56
-rw-r--r--source/blender/compositor/nodes/COM_SeparateColorNode.cc59
-rw-r--r--source/blender/compositor/nodes/COM_SeparateColorNode.h39
-rw-r--r--source/blender/compositor/nodes/COM_SeparateColorNodeLegacy.cc110
-rw-r--r--source/blender/compositor/nodes/COM_SeparateColorNodeLegacy.h56
-rw-r--r--source/blender/compositor/operations/COM_ConvertOperation.cc62
-rw-r--r--source/blender/compositor/operations/COM_ConvertOperation.h20
-rw-r--r--source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc10
-rw-r--r--source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cc1
-rw-r--r--source/blender/compositor/operations/COM_OutputFileOperation.cc6
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_query.h2
-rw-r--r--source/blender/depsgraph/intern/depsgraph_query.cc69
-rw-r--r--source/blender/draw/CMakeLists.txt6
-rw-r--r--source/blender/draw/DRW_select_buffer.h8
-rw-r--r--source/blender/draw/engines/eevee/eevee_cryptomatte.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightcache.c14
-rw-r--r--source/blender/draw/engines/eevee/eevee_lookdev.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h4
-rw-r--r--source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl6
-rw-r--r--source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_defines.hh8
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_instance.cc4
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_material.cc4
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_material.hh6
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_shader.cc12
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_shader.hh2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_shader_shared.hh2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_sync.hh2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_view.cc10
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_view.hh4
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_world.cc12
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_world.hh2
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh4
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_cache_utils.c2
-rw-r--r--source/blender/draw/engines/gpencil/gpencil_render.c12
-rw-r--r--source/blender/draw/engines/overlay/overlay_gpencil.c8
-rw-r--r--source/blender/draw/engines/overlay/shaders/infos/extra_info.hh2
-rw-r--r--source/blender/draw/engines/overlay/shaders/infos/volume_info.hh2
-rw-r--r--source/blender/draw/engines/overlay/shaders/infos/wireframe_info.hh2
-rw-r--r--source/blender/draw/engines/overlay/shaders/outline_detect_frag.glsl2
-rw-r--r--source/blender/draw/engines/select/shaders/infos/select_id_info.hh2
-rw-r--r--source/blender/draw/engines/workbench/shaders/infos/workbench_prepass_info.hh2
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl8
-rw-r--r--source/blender/draw/engines/workbench/workbench_render.c6
-rw-r--r--source/blender/draw/engines/workbench/workbench_volume.c22
-rw-r--r--source/blender/draw/intern/DRW_render.h12
-rw-r--r--source/blender/draw/intern/draw_cache_impl_curve.cc2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_curves.cc73
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c6
-rw-r--r--source/blender/draw/intern/draw_cache_impl_particles.c54
-rw-r--r--source/blender/draw/intern/draw_cache_impl_subdivision.cc4
-rw-r--r--source/blender/draw/intern/draw_common.h2
-rw-r--r--source/blender/draw/intern/draw_curves.cc2
-rw-r--r--source/blender/draw/intern/draw_hair.cc (renamed from source/blender/draw/intern/draw_hair.c)41
-rw-r--r--source/blender/draw/intern/draw_manager.c4
-rw-r--r--source/blender/draw/intern/draw_manager.h4
-rw-r--r--source/blender/draw/intern/draw_manager_data.c35
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c6
-rw-r--r--source/blender/draw/intern/draw_shader.cc (renamed from source/blender/draw/intern/draw_shader.c)32
-rw-r--r--source/blender/draw/intern/draw_shader.h2
-rw-r--r--source/blender/draw/intern/draw_subdivision.h4
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh.h2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc4
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_uv.cc4
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_orco.cc6
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc10
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc2
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_tan.cc5
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc3
-rw-r--r--source/blender/draw/intern/shaders/common_globals_lib.glsl2
-rw-r--r--source/blender/draw/intern/shaders/common_hair_lib.glsl4
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c5
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c5
-rw-r--r--source/blender/editors/animation/keyframes_draw.c38
-rw-r--r--source/blender/editors/armature/armature_skinning.c1
-rw-r--r--source/blender/editors/curve/CMakeLists.txt2
-rw-r--r--source/blender/editors/curves/CMakeLists.txt5
-rw-r--r--source/blender/editors/curves/intern/curves_add.cc2
-rw-r--r--source/blender/editors/curves/intern/curves_ops.cc140
-rw-r--r--source/blender/editors/datafiles/CMakeLists.txt1
-rw-r--r--source/blender/editors/geometry/geometry_attributes.cc12
-rw-r--r--source/blender/editors/gizmo_library/gizmo_draw_utils.c2
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c2
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c2
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_sculpt_paint.c166
-rw-r--r--source/blender/editors/include/ED_anim_api.h2
-rw-r--r--source/blender/editors/include/ED_fileselect.h8
-rw-r--r--source/blender/editors/include/ED_mesh.h6
-rw-r--r--source/blender/editors/include/ED_scene.h5
-rw-r--r--source/blender/editors/include/ED_screen.h2
-rw-r--r--source/blender/editors/include/ED_uvedit.h12
-rw-r--r--source/blender/editors/include/ED_view3d.h29
-rw-r--r--source/blender/editors/include/UI_icons.h2
-rw-r--r--source/blender/editors/include/UI_interface.h27
-rw-r--r--source/blender/editors/include/UI_interface_icons.h2
-rw-r--r--source/blender/editors/interface/interface.cc73
-rw-r--r--source/blender/editors/interface/interface_handlers.c7
-rw-r--r--source/blender/editors/interface/interface_intern.h8
-rw-r--r--source/blender/editors/interface/interface_layout.c16
-rw-r--r--source/blender/editors/interface/interface_style.cc2
-rw-r--r--source/blender/editors/interface/view2d_gizmo_navigate.cc7
-rw-r--r--source/blender/editors/io/io_alembic.c3
-rw-r--r--source/blender/editors/io/io_cache.c18
-rw-r--r--source/blender/editors/io/io_usd.c17
-rw-r--r--source/blender/editors/mesh/CMakeLists.txt6
-rw-r--r--source/blender/editors/mesh/editface.cc (renamed from source/blender/editors/mesh/editface.c)170
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c2
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c2
-rw-r--r--source/blender/editors/mesh/mesh_data.cc (renamed from source/blender/editors/mesh/mesh_data.c)128
-rw-r--r--source/blender/editors/mesh/mesh_intern.h10
-rw-r--r--source/blender/editors/mesh/meshtools.cc (renamed from source/blender/editors/mesh/meshtools.c)230
-rw-r--r--source/blender/editors/object/object_add.cc88
-rw-r--r--source/blender/editors/object/object_bake_api.c8
-rw-r--r--source/blender/editors/object/object_constraint.c4
-rw-r--r--source/blender/editors/object/object_edit.c24
-rw-r--r--source/blender/editors/object/object_modes.c7
-rw-r--r--source/blender/editors/object/object_relations.c74
-rw-r--r--source/blender/editors/render/render_preview.cc24
-rw-r--r--source/blender/editors/scene/scene_edit.c12
-rw-r--r--source/blender/editors/screen/screen_edit.c2
-rw-r--r--source/blender/editors/sculpt_paint/CMakeLists.txt2
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_add.cc194
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_brush.cc (renamed from source/blender/editors/sculpt_paint/curves_sculpt_3d_brush.cc)53
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_comb.cc50
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_delete.cc136
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc169
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_intern.hh4
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_ops.cc20
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc44
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c199
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.cc8
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-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc600
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc18
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc75
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc40
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc35
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc62
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc10
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc36
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_edge_split.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_field_at_index.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_flip_faces.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc3
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc73
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc12
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc10
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc14
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc419
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc46
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc12
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_raycast.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_rotate_instances.cc4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_scale_instances.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_id.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_position.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc6
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc10
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc98
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc18
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_translate_instances.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_triangulate.cc4
-rw-r--r--source/blender/nodes/intern/geometry_nodes_eval_log.cc12
-rw-r--r--source/blender/nodes/intern/node_geometry_exec.cc18
-rw-r--r--source/blender/nodes/intern/node_util.c33
-rw-r--r--source/blender/nodes/intern/node_util.h1
-rw-r--r--source/blender/nodes/shader/CMakeLists.txt1
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_curves.cc211
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcomb_color.cc162
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_image.cc2
-rw-r--r--source/blender/nodes/texture/CMakeLists.txt2
-rw-r--r--source/blender/nodes/texture/node_texture_util.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_combine_color.c76
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_compose.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_decompose.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_separate_color.c102
-rw-r--r--source/blender/python/bmesh/bmesh_py_types.c37
-rw-r--r--source/blender/python/generic/blf_py_api.c2
-rw-r--r--source/blender/python/generic/idprop_py_api.c5
-rw-r--r--source/blender/python/gpu/CMakeLists.txt2
-rw-r--r--source/blender/python/gpu/gpu_py_shader.c4
-rw-r--r--source/blender/python/intern/bpy_interface.c24
-rw-r--r--source/blender/python/intern/bpy_library_load.c8
-rw-r--r--source/blender/python/intern/bpy_rna.c2
-rw-r--r--source/blender/render/intern/bake.c9
-rw-r--r--source/blender/render/intern/multires_bake.c242
-rw-r--r--source/blender/render/intern/texture_image.c2
-rw-r--r--source/blender/render/intern/texture_margin.cc9
-rw-r--r--source/blender/render/intern/texture_pointdensity.c7
-rw-r--r--source/blender/render/intern/texture_procedural.c15
-rw-r--r--source/blender/sequencer/intern/disk_cache.c38
-rw-r--r--source/blender/simulation/intern/SIM_mass_spring.cpp5
-rw-r--r--source/blender/windowmanager/WM_api.h4
-rw-r--r--source/blender/windowmanager/WM_types.h9
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c214
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_session.c4
637 files changed, 13321 insertions, 7355 deletions
diff --git a/source/CMakeLists.txt b/source/CMakeLists.txt
index ffc4d37f622..d0592e9a405 100644
--- a/source/CMakeLists.txt
+++ b/source/CMakeLists.txt
@@ -15,8 +15,9 @@ if(WITH_CLANG_TIDY AND NOT MSVC)
endif()
find_package(ClangTidy REQUIRED)
- set(CMAKE_C_CLANG_TIDY ${CLANG_TIDY_EXECUTABLE})
- set(CMAKE_CXX_CLANG_TIDY ${CLANG_TIDY_EXECUTABLE})
+ set(CMAKE_C_CLANG_TIDY
+ ${CLANG_TIDY_EXECUTABLE};--extra-arg=-Wno-error=unknown-warning-option)
+ set(CMAKE_CXX_CLANG_TIDY ${CLANG_TIDY_EXECUTABLE};--extra-arg=-Wno-error=unknown-warning-option)
endif()
add_subdirectory(blender)
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index f93cb8b2d64..a170f27d247 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -1374,7 +1374,7 @@ bool blf_font_size(FontBLF *font, float size, unsigned int dpi)
font->dpi = dpi;
}
else {
- printf("The current font does not support the size, %f and dpi, %u\n", size, dpi);
+ printf("The current font does not support the size, %f and DPI, %u\n", size, dpi);
return false;
}
}
diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h
index 62bce36dda0..9dfcb1a4ad6 100644
--- a/source/blender/blenfont/intern/blf_internal_types.h
+++ b/source/blender/blenfont/intern/blf_internal_types.h
@@ -123,7 +123,7 @@ typedef struct GlyphCacheBLF {
/* font size. */
float size;
- /* and dpi. */
+ /* and DPI. */
unsigned int dpi;
bool bold;
@@ -264,7 +264,7 @@ typedef struct FontBLF {
/* the width to wrap the text, see BLF_WORD_WRAP */
int wrap_width;
- /* font dpi (default 72). */
+ /* Font DPI (default 72). */
unsigned int dpi;
/* font size. */
@@ -276,7 +276,8 @@ typedef struct FontBLF {
/* font options. */
int flags;
- /* List of glyph caches (GlyphCacheBLF) for this font for size, dpi, bold, italic.
+ /**
+ * List of glyph caches (#GlyphCacheBLF) for this font for size, DPI, bold, italic.
* Use blf_glyph_cache_acquire(font) and blf_glyph_cache_release(font) to access cache!
*/
ListBase cache;
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index fea5f515db8..59f0c86684d 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -46,14 +46,9 @@
* as it is and stick with using BMesh and CDDM.
*/
-#include "DNA_customdata_types.h"
-#include "DNA_defs.h"
-#include "DNA_meshdata_types.h"
-
#include "BLI_compiler_attrs.h"
-#include "BKE_bvhutils.h"
-#include "BKE_customdata.h"
+#include "DNA_customdata_types.h"
#ifdef __cplusplus
extern "C" {
@@ -125,7 +120,6 @@ struct DerivedMesh {
/* Also called in Editmode */
int (*getNumVerts)(DerivedMesh *dm);
int (*getNumEdges)(DerivedMesh *dm);
- int (*getNumTessFaces)(DerivedMesh *dm);
int (*getNumLoops)(DerivedMesh *dm);
int (*getNumPolys)(DerivedMesh *dm);
@@ -233,15 +227,6 @@ bool DM_release(DerivedMesh *dm);
*/
void DM_set_only_copy(DerivedMesh *dm, const struct CustomData_MeshMasks *mask);
-/* Adds a vertex/edge/face custom data layer to a DerivedMesh, optionally
- * backed by an external data array
- * alloctype defines how the layer is allocated or copied, and how it is
- * freed, see BKE_customdata.h for the different options. */
-
-void DM_add_vert_layer(struct DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer);
-void DM_add_edge_layer(struct DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer);
-void DM_add_poly_layer(struct DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer);
-
/* -------------------------------------------------------------------- */
/** \name Custom Data Layer Access Functions
*
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index 15fdc73adeb..ab13a2e85d0 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -17,15 +17,15 @@ extern "C" {
*/
/* Blender major and minor version. */
-#define BLENDER_VERSION 302
+#define BLENDER_VERSION 303
/* Blender patch version for bugfix releases. */
#define BLENDER_VERSION_PATCH 0
/** Blender release cycle stage: alpha/beta/rc/release. */
-#define BLENDER_VERSION_CYCLE beta
+#define BLENDER_VERSION_CYCLE alpha
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
-#define BLENDER_FILE_SUBVERSION 14
+#define BLENDER_FILE_SUBVERSION 0
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index 57dc1e288dc..e55b8b1a2da 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -79,7 +79,7 @@ typedef struct CameraParams {
void BKE_camera_params_init(CameraParams *params);
void BKE_camera_params_from_object(CameraParams *params, const struct Object *cam_ob);
void BKE_camera_params_from_view3d(CameraParams *params,
- struct Depsgraph *depsgraph,
+ const struct Depsgraph *depsgraph,
const struct View3D *v3d,
const struct RegionView3D *rv3d);
diff --git a/source/blender/blenkernel/BKE_colortools.h b/source/blender/blenkernel/BKE_colortools.h
index 0d4560207ea..d52fd91ccdd 100644
--- a/source/blender/blenkernel/BKE_colortools.h
+++ b/source/blender/blenkernel/BKE_colortools.h
@@ -129,6 +129,36 @@ bool BKE_curvemapping_RGBA_does_something(const struct CurveMapping *cumap);
void BKE_curvemapping_table_F(const struct CurveMapping *cumap, float **array, int *size);
void BKE_curvemapping_table_RGBA(const struct CurveMapping *cumap, float **array, int *size);
+/** Get the minimum x value of each curve map table. */
+void BKE_curvemapping_get_range_minimums(const struct CurveMapping *curve_mapping,
+ float minimums[4]);
+
+/** Get the reciprocal of the difference between the maximum and the minimum x value of each curve
+ * map table. Evaluation parameters can be multiplied by this value to be normalized. If the
+ * difference is zero, 1^8 is returned. */
+void BKE_curvemapping_compute_range_dividers(const struct CurveMapping *curve_mapping,
+ float dividers[4]);
+
+/** Compute the slopes at the start and end points of each curve map. The slopes are multiplied by
+ * the range of the curve map to compensate for parameter normalization. If the slope is vertical,
+ * 1^8 is returned. */
+void BKE_curvemapping_compute_slopes(const struct CurveMapping *curve_mapping,
+ float start_slopes[4],
+ float end_slopes[4]);
+
+/** Check if the curve map at the index is identity, that is, does nothing. A curve map is said to
+ * be identity if:
+ * - The curve mapping uses extrapolation.
+ * - Its range is 1.
+ * - The slope at its start point is 1.
+ * - The slope at its end point is 1.
+ * - The number of points is 2.
+ * - The start point is at (0, 0).
+ * - The end point is at (1, 1).
+ * Note that this could return false even if the curve map is identity, this happens in the case
+ * when more than 2 points exist in the curve map but all points are collinear. */
+bool BKE_curvemapping_is_map_identity(const struct CurveMapping *curve_mapping, int index);
+
/**
* Call when you do images etc, needs restore too. also verifies tables.
* non-const (these modify the curve).
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index b3119666f0a..ce1f4c2b98c 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -67,7 +67,7 @@ typedef void (*ConstraintIDFunc)(struct bConstraint *con,
* Callers of these functions must check that they actually point to something useful,
* as some constraints don't define some of these.
*
- * Warning:
+ * WARNING:
* it is not too advisable to reorder order of members of this struct,
* as you'll have to edit quite a few #NUM_CONSTRAINT_TYPES of these
* structs.
diff --git a/source/blender/blenkernel/BKE_curves.hh b/source/blender/blenkernel/BKE_curves.hh
index 1e96c0e4c41..87fa26a4f73 100644
--- a/source/blender/blenkernel/BKE_curves.hh
+++ b/source/blender/blenkernel/BKE_curves.hh
@@ -48,6 +48,13 @@ struct BasisCache {
* In other words, the index of the first control point that influences this evaluated point.
*/
Vector<int> start_indices;
+
+ /**
+ * The result of #check_valid_num_and_order, to avoid retrieving its inputs later on.
+ * If this is true, the data above will be invalid, and original data should be copied
+ * to the evaluated result.
+ */
+ bool invalid = false;
};
} // namespace curves::nurbs
@@ -120,7 +127,7 @@ class CurvesGeometry : public ::CurvesGeometry {
* Create curves with the given size. Only the position attribute is created, along with the
* offsets.
*/
- CurvesGeometry(int point_size, int curve_size);
+ CurvesGeometry(int point_num, int curve_num);
CurvesGeometry(const CurvesGeometry &other);
CurvesGeometry(CurvesGeometry &&other);
CurvesGeometry &operator=(const CurvesGeometry &other);
@@ -174,11 +181,18 @@ class CurvesGeometry : public ::CurvesGeometry {
/** Update the cached count of curves of each type, necessary after #curve_types_for_write. */
void update_curve_types();
- bool has_curve_with_type(const CurveType type) const;
+ bool has_curve_with_type(CurveType type) const;
/** Return true if all of the curves have the provided type. */
bool is_single_type(CurveType type) const;
/** Return the number of curves with each type. */
const std::array<int, CURVE_TYPES_NUM> &curve_type_counts() const;
+ /**
+ * All of the curve indices for curves with a specific type.
+ */
+ IndexMask indices_for_curve_type(CurveType type, Vector<int64_t> &r_indices) const;
+ IndexMask indices_for_curve_type(CurveType type,
+ IndexMask selection,
+ Vector<int64_t> &r_indices) const;
Span<float3> positions() const;
MutableSpan<float3> positions_for_write();
@@ -276,11 +290,6 @@ class CurvesGeometry : public ::CurvesGeometry {
bool bounds_min_max(float3 &min, float3 &max) const;
private:
- /**
- * All of the curve indices for curves with a specific type.
- */
- IndexMask indices_for_curve_type(CurveType type, Vector<int64_t> &r_indices) const;
-
/* --------------------------------------------------------------------
* Evaluation.
*/
@@ -409,7 +418,7 @@ namespace curves {
* The number of segments between control points, accounting for the last segment of cyclic
* curves. The logic is simple, but this function should be used to make intentions clearer.
*/
-inline int curve_segment_size(const int points_num, const bool cyclic)
+inline int curve_segment_num(const int points_num, const bool cyclic)
{
BLI_assert(points_num > 0);
return (cyclic && points_num > 1) ? points_num : points_num - 1;
@@ -576,11 +585,11 @@ namespace catmull_rom {
* \param points_num: The number of points in the curve.
* \param resolution: The resolution for each segment.
*/
-int calculate_evaluated_size(int points_num, bool cyclic, int resolution);
+int calculate_evaluated_num(int points_num, bool cyclic, int resolution);
/**
* Evaluate the Catmull Rom curve. The length of the #dst span should be calculated with
- * #calculate_evaluated_size and is expected to divide evenly by the #src span's segment size.
+ * #calculate_evaluated_num and is expected to divide evenly by the #src span's segment size.
*/
void interpolate_to_evaluated(GSpan src, bool cyclic, int resolution, GMutableSpan dst);
@@ -597,7 +606,7 @@ namespace nurbs {
/**
* Checks the conditions that a NURBS curve needs to evaluate.
*/
-bool check_valid_size_and_order(int points_num, int8_t order, bool cyclic, KnotsMode knots_mode);
+bool check_valid_num_and_order(int points_num, int8_t order, bool cyclic, KnotsMode knots_mode);
/**
* Calculate the standard evaluated size for a NURBS curve, using the standard that
@@ -607,7 +616,7 @@ bool check_valid_size_and_order(int points_num, int8_t order, bool cyclic, Knots
* for predictability and so that cached basis weights of NURBS curves with these properties can be
* shared.
*/
-int calculate_evaluated_size(
+int calculate_evaluated_num(
int points_num, int8_t order, bool cyclic, int resolution, KnotsMode knots_mode);
/**
@@ -615,7 +624,7 @@ int calculate_evaluated_size(
* The knots must be longer for a cyclic curve, for example, in order to provide weights for the
* last evaluated points that are also influenced by the first control points.
*/
-int knots_size(int points_num, int8_t order, bool cyclic);
+int knots_num(int points_num, int8_t order, bool cyclic);
/**
* Calculate the knots for a curve given its properties, based on built-in standards defined by
@@ -635,7 +644,7 @@ void calculate_knots(
* and a weight for each control point.
*/
void calculate_basis_cache(int points_num,
- int evaluated_size,
+ int evaluated_num,
int8_t order,
bool cyclic,
Span<float> knots,
@@ -662,6 +671,7 @@ void interpolate_to_evaluated(const BasisCache &basis_cache,
} // namespace curves
Curves *curves_new_nomain(int points_num, int curves_num);
+Curves *curves_new_nomain(CurvesGeometry curves);
/**
* Create a new curves data-block containing a single curve with the given length and type.
@@ -676,11 +686,11 @@ std::array<int, CURVE_TYPES_NUM> calculate_type_counts(const VArray<int8_t> &typ
inline int CurvesGeometry::points_num() const
{
- return this->point_size;
+ return this->point_num;
}
inline int CurvesGeometry::curves_num() const
{
- return this->curve_size;
+ return this->curve_num;
}
inline IndexRange CurvesGeometry::points_range() const
{
@@ -710,7 +720,7 @@ inline const std::array<int, CURVE_TYPES_NUM> &CurvesGeometry::curve_type_counts
inline IndexRange CurvesGeometry::points_for_curve(const int index) const
{
/* Offsets are not allocated when there are no curves. */
- BLI_assert(this->curve_size > 0);
+ BLI_assert(this->curve_num > 0);
BLI_assert(this->curve_offsets != nullptr);
const int offset = this->curve_offsets[index];
const int offset_next = this->curve_offsets[index + 1];
@@ -720,7 +730,7 @@ inline IndexRange CurvesGeometry::points_for_curve(const int index) const
inline IndexRange CurvesGeometry::points_for_curves(const IndexRange curves) const
{
/* Offsets are not allocated when there are no curves. */
- BLI_assert(this->curve_size > 0);
+ BLI_assert(this->curve_num > 0);
BLI_assert(this->curve_offsets != nullptr);
const int offset = this->curve_offsets[curves.start()];
const int offset_next = this->curve_offsets[curves.one_after_last()];
@@ -742,7 +752,7 @@ inline IndexRange CurvesGeometry::evaluated_points_for_curve(int index) const
inline IndexRange CurvesGeometry::evaluated_points_for_curves(const IndexRange curves) const
{
BLI_assert(!this->runtime->offsets_cache_dirty);
- BLI_assert(this->curve_size > 0);
+ BLI_assert(this->curve_num > 0);
const int offset = this->runtime->evaluated_offsets_cache[curves.start()];
const int offset_next = this->runtime->evaluated_offsets_cache[curves.one_after_last()];
return {offset, offset_next - offset};
@@ -760,7 +770,7 @@ inline IndexRange CurvesGeometry::lengths_range_for_curve(const int curve_index,
BLI_assert(cyclic == this->cyclic()[curve_index]);
const IndexRange points = this->evaluated_points_for_curve(curve_index);
const int start = points.start() + curve_index;
- return {start, points.is_empty() ? 0 : curves::curve_segment_size(points.size(), cyclic)};
+ return {start, curves::curve_segment_num(points.size(), cyclic)};
}
inline Span<float> CurvesGeometry::evaluated_lengths_for_curve(const int curve_index,
@@ -775,8 +785,7 @@ inline float CurvesGeometry::evaluated_length_total_for_curve(const int curve_in
const bool cyclic) const
{
const Span<float> lengths = this->evaluated_lengths_for_curve(curve_index, cyclic);
- /* Check for curves that have no evaluated segments. */
- return lengths.is_empty() ? 0.0f : lengths.last();
+ return lengths.last();
}
/** \} */
diff --git a/source/blender/blenkernel/BKE_curves_utils.hh b/source/blender/blenkernel/BKE_curves_utils.hh
new file mode 100644
index 00000000000..62b060093e9
--- /dev/null
+++ b/source/blender/blenkernel/BKE_curves_utils.hh
@@ -0,0 +1,26 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include "BKE_curves.hh"
+
+/** \file
+ * \ingroup bke
+ * \brief Low-level operations for curves.
+ */
+
+namespace blender::bke::curves {
+
+/**
+ * Copy the size of every curve in #curve_ranges to the corresponding index in #counts.
+ */
+void fill_curve_counts(const bke::CurvesGeometry &curves,
+ Span<IndexRange> curve_ranges,
+ MutableSpan<int> counts);
+
+/**
+ * Turn an array of sizes into the offset at each index including all previous sizes.
+ */
+void accumulate_counts_to_offsets(MutableSpan<int> counts_to_offsets, int start_offset = 0);
+
+} // namespace blender::bke::curves
diff --git a/source/blender/blenkernel/BKE_customdata_file.h b/source/blender/blenkernel/BKE_customdata_file.h
index 9d45d28bd18..6972dcb8681 100644
--- a/source/blender/blenkernel/BKE_customdata_file.h
+++ b/source/blender/blenkernel/BKE_customdata_file.h
@@ -25,17 +25,17 @@ void cdf_free(CDataFile *cdf);
/* File read/write/remove */
-bool cdf_read_open(CDataFile *cdf, const char *filename);
+bool cdf_read_open(CDataFile *cdf, const char *filepath);
bool cdf_read_layer(CDataFile *cdf, CDataFileLayer *blay);
bool cdf_read_data(CDataFile *cdf, unsigned int size, void *data);
void cdf_read_close(CDataFile *cdf);
-bool cdf_write_open(CDataFile *cdf, const char *filename);
+bool cdf_write_open(CDataFile *cdf, const char *filepath);
bool cdf_write_layer(CDataFile *cdf, CDataFileLayer *blay);
bool cdf_write_data(CDataFile *cdf, unsigned int size, void *data);
void cdf_write_close(CDataFile *cdf);
-void cdf_remove(const char *filename);
+void cdf_remove(const char *filepath);
/* Layers */
diff --git a/source/blender/blenkernel/BKE_deform.h b/source/blender/blenkernel/BKE_deform.h
index 1b225884b14..d32f754c6c0 100644
--- a/source/blender/blenkernel/BKE_deform.h
+++ b/source/blender/blenkernel/BKE_deform.h
@@ -228,35 +228,38 @@ void BKE_defvert_normalize_lock_map(struct MDeformVert *dvert,
/* Utilities to 'extract' a given vgroup into a simple float array,
* for verts, but also edges/polys/loops. */
-void BKE_defvert_extract_vgroup_to_vertweights(
- struct MDeformVert *dvert, int defgroup, int num_verts, float *r_weights, bool invert_vgroup);
+void BKE_defvert_extract_vgroup_to_vertweights(const struct MDeformVert *dvert,
+ int defgroup,
+ int num_verts,
+ bool invert_vgroup,
+ float *r_weights);
/**
* The following three make basic interpolation,
* using temp vert_weights array to avoid looking up same weight several times.
*/
-void BKE_defvert_extract_vgroup_to_edgeweights(struct MDeformVert *dvert,
+void BKE_defvert_extract_vgroup_to_edgeweights(const struct MDeformVert *dvert,
int defgroup,
int num_verts,
struct MEdge *edges,
int num_edges,
- float *r_weights,
- bool invert_vgroup);
-void BKE_defvert_extract_vgroup_to_loopweights(struct MDeformVert *dvert,
+ bool invert_vgroup,
+ float *r_weights);
+void BKE_defvert_extract_vgroup_to_loopweights(const struct MDeformVert *dvert,
int defgroup,
int num_verts,
struct MLoop *loops,
int num_loops,
- float *r_weights,
- bool invert_vgroup);
-void BKE_defvert_extract_vgroup_to_polyweights(struct MDeformVert *dvert,
+ bool invert_vgroup,
+ float *r_weights);
+void BKE_defvert_extract_vgroup_to_polyweights(const struct MDeformVert *dvert,
int defgroup,
int num_verts,
struct MLoop *loops,
int num_loops,
struct MPoly *polys,
int num_polys,
- float *r_weights,
- bool invert_vgroup);
+ bool invert_vgroup,
+ float *r_weights);
void BKE_defvert_weight_to_rgb(float r_rgb[3], float weight);
diff --git a/source/blender/blenkernel/BKE_geometry_fields.hh b/source/blender/blenkernel/BKE_geometry_fields.hh
index 36b382feb5f..9c86ab262ef 100644
--- a/source/blender/blenkernel/BKE_geometry_fields.hh
+++ b/source/blender/blenkernel/BKE_geometry_fields.hh
@@ -162,4 +162,14 @@ class AnonymousAttributeFieldInput : public GeometryFieldInput {
bool is_equal_to(const fn::FieldNode &other) const override;
};
+class CurveLengthFieldInput final : public GeometryFieldInput {
+ public:
+ CurveLengthFieldInput();
+ GVArray get_varray_for_context(const GeometryComponent &component,
+ AttributeDomain domain,
+ IndexMask mask) const final;
+ uint64_t hash() const override;
+ bool is_equal_to(const fn::FieldNode &other) const override;
+};
+
} // namespace blender::bke
diff --git a/source/blender/blenkernel/BKE_geometry_set.hh b/source/blender/blenkernel/BKE_geometry_set.hh
index dfd9fccebbd..849c430fd7b 100644
--- a/source/blender/blenkernel/BKE_geometry_set.hh
+++ b/source/blender/blenkernel/BKE_geometry_set.hh
@@ -98,7 +98,7 @@ class GeometryComponent {
/**
* Return the length of a specific domain, or 0 if the domain is not supported.
*/
- virtual int attribute_domain_size(AttributeDomain domain) const;
+ virtual int attribute_domain_num(AttributeDomain domain) const;
/**
* Return true if the attribute name corresponds to a built-in attribute with a hardcoded domain
@@ -560,7 +560,7 @@ class MeshComponent : public GeometryComponent {
*/
Mesh *get_for_write();
- int attribute_domain_size(AttributeDomain domain) const final;
+ int attribute_domain_num(AttributeDomain domain) const final;
bool is_empty() const final;
@@ -623,7 +623,7 @@ class PointCloudComponent : public GeometryComponent {
*/
PointCloud *get_for_write();
- int attribute_domain_size(AttributeDomain domain) const final;
+ int attribute_domain_num(AttributeDomain domain) const final;
bool is_empty() const final;
@@ -664,7 +664,7 @@ class CurveComponentLegacy : public GeometryComponent {
const CurveEval *get_for_read() const;
CurveEval *get_for_write();
- int attribute_domain_size(AttributeDomain domain) const final;
+ int attribute_domain_num(AttributeDomain domain) const final;
bool is_empty() const final;
@@ -715,7 +715,7 @@ class CurveComponent : public GeometryComponent {
const Curves *get_for_read() const;
Curves *get_for_write();
- int attribute_domain_size(AttributeDomain domain) const final;
+ int attribute_domain_num(AttributeDomain domain) const final;
bool is_empty() const final;
@@ -949,8 +949,8 @@ class InstancesComponent : public GeometryComponent {
blender::MutableSpan<blender::float4x4> instance_transforms();
blender::Span<blender::float4x4> instance_transforms() const;
- int instances_amount() const;
- int references_amount() const;
+ int instances_num() const;
+ int references_num() const;
/**
* Remove the indices that are not contained in the mask input, and remove unused instance
@@ -963,7 +963,7 @@ class InstancesComponent : public GeometryComponent {
blender::bke::CustomDataAttributes &attributes();
const blender::bke::CustomDataAttributes &attributes() const;
- int attribute_domain_size(AttributeDomain domain) const final;
+ int attribute_domain_num(AttributeDomain domain) const final;
void foreach_referenced_geometry(
blender::FunctionRef<void(const GeometrySet &geometry_set)> callback) const;
diff --git a/source/blender/blenkernel/BKE_icons.h b/source/blender/blenkernel/BKE_icons.h
index db45e405e79..8d9351806c4 100644
--- a/source/blender/blenkernel/BKE_icons.h
+++ b/source/blender/blenkernel/BKE_icons.h
@@ -172,7 +172,7 @@ bool BKE_previewimg_id_supports_jobs(const struct ID *id);
/**
* Trigger deferred loading of a custom image file into the preview buffer.
*/
-void BKE_previewimg_id_custom_set(struct ID *id, const char *path);
+void BKE_previewimg_id_custom_set(struct ID *id, const char *filepath);
/**
* Free the preview image belonging to the id.
@@ -223,11 +223,12 @@ struct PreviewImage *BKE_previewimg_cached_get(const char *name);
struct PreviewImage *BKE_previewimg_cached_ensure(const char *name);
/**
- * Generate a #PreviewImage from given file path, using thumbnails management, if not yet existing.
- * Does not actually generate the preview, #BKE_previewimg_ensure() must be called for that.
+ * Generate a #PreviewImage from given `filepath`, using thumbnails management, if not yet
+ * existing. Does not actually generate the preview, #BKE_previewimg_ensure() must be called for
+ * that.
*/
struct PreviewImage *BKE_previewimg_cached_thumbnail_read(const char *name,
- const char *path,
+ const char *filepath,
int source,
bool force_update);
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 42d0e66cf49..b6607a92c14 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -273,14 +273,6 @@ bool BKE_image_is_openexr(struct Image *ima);
void BKE_image_backup_render(struct Scene *scene, struct Image *ima, bool free_current_slot);
/**
- * For single-layer OpenEXR saving.
- */
-bool BKE_image_save_openexr_multiview(struct Image *ima,
- struct ImBuf *ibuf,
- const char *filepath,
- int flags);
-
-/**
* Goes over all textures that use images.
*/
void BKE_image_free_all_textures(struct Main *bmain);
@@ -387,7 +379,7 @@ void BKE_image_ensure_tile_token(char *filename);
/**
* When provided with an absolute virtual `filepath`, check to see if at least
* one concrete file exists.
- * Note: This function requires directory traversal and may be inefficient in time-critical,
+ * NOTE: This function requires directory traversal and may be inefficient in time-critical,
* or iterative, code paths.
*/
bool BKE_image_tile_filepath_exists(const char *filepath);
@@ -454,7 +446,7 @@ bool BKE_image_is_dirty_writable(struct Image *image, bool *r_is_writable);
int BKE_image_sequence_guess_offset(struct Image *image);
bool BKE_image_has_anim(struct Image *image);
bool BKE_image_has_packedfile(const struct Image *image);
-bool BKE_image_has_filepath(struct Image *ima);
+bool BKE_image_has_filepath(const struct Image *ima);
/**
* Checks the image buffer changes with time (not keyframed values).
*/
diff --git a/source/blender/blenkernel/BKE_image_format.h b/source/blender/blenkernel/BKE_image_format.h
index 633af54ea4f..6a03d1d8df5 100644
--- a/source/blender/blenkernel/BKE_image_format.h
+++ b/source/blender/blenkernel/BKE_image_format.h
@@ -76,6 +76,8 @@ char BKE_imtype_from_arg(const char *arg);
void BKE_image_format_from_imbuf(struct ImageFormatData *im_format, const struct ImBuf *imbuf);
void BKE_image_format_to_imbuf(struct ImBuf *ibuf, const struct ImageFormatData *imf);
+bool BKE_image_format_is_byte(const struct ImageFormatData *imf);
+
/* Color Management */
void BKE_image_format_color_management_copy(struct ImageFormatData *imf,
diff --git a/source/blender/blenkernel/BKE_image_save.h b/source/blender/blenkernel/BKE_image_save.h
index 052fc937af9..b5db15bb174 100644
--- a/source/blender/blenkernel/BKE_image_save.h
+++ b/source/blender/blenkernel/BKE_image_save.h
@@ -13,10 +13,11 @@ extern "C" {
#endif
struct Image;
+struct ImageUser;
struct Main;
+struct RenderResult;
struct ReportList;
struct Scene;
-struct RenderResult;
/* Image datablock saving. */
@@ -34,11 +35,19 @@ typedef struct ImageSaveOptions {
bool save_copy;
bool save_as_render;
bool do_newpath;
+
+ /* Keep track of previous values for auto updates in UI. */
+ bool prev_save_as_render;
+ int prev_imtype;
} ImageSaveOptions;
-void BKE_image_save_options_init(struct ImageSaveOptions *opts,
+bool BKE_image_save_options_init(ImageSaveOptions *opts,
struct Main *bmain,
- struct Scene *scene);
+ struct Scene *scene,
+ struct Image *ima,
+ struct ImageUser *iuser,
+ const bool guess_path);
+void BKE_image_save_options_update(struct ImageSaveOptions *opts, struct Image *ima);
void BKE_image_save_options_free(struct ImageSaveOptions *opts);
bool BKE_image_save(struct ReportList *reports,
diff --git a/source/blender/blenkernel/BKE_lib_principle_properties.h b/source/blender/blenkernel/BKE_lib_principle_properties.h
index 10d0d33a0c4..42177204efb 100644
--- a/source/blender/blenkernel/BKE_lib_principle_properties.h
+++ b/source/blender/blenkernel/BKE_lib_principle_properties.h
@@ -40,7 +40,7 @@ struct ReportList;
struct IDPrincipleProperties *BKE_lib_principleprop_init(struct ID *id);
#if 0
/**
- * Shallow or deep copy of a whole princple properties from \a src_id to \a dst_id.
+ * Shallow or deep copy of a whole principle properties from \a src_id to \a dst_id.
*/
void BKE_lib_principleprop_copy(struct ID *dst_id, const struct ID *src_id, bool do_full_copy);
#endif
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index f38f6afff7e..05e502f06c2 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -52,7 +52,7 @@ void BKE_object_material_remap_calc(struct Object *ob_dst,
*/
void BKE_object_material_from_eval_data(struct Main *bmain,
struct Object *ob_orig,
- struct ID *data_eval);
+ const struct ID *data_eval);
struct Material *BKE_material_add(struct Main *bmain, const char *name);
struct Material *BKE_gpencil_material_add(struct Main *bmain, const char *name);
void BKE_gpencil_material_attr_init(struct Material *ma);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 091f30825ae..23ec69babc8 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -204,6 +204,7 @@ bool BKE_mesh_material_index_used(struct Mesh *me, short index);
void BKE_mesh_material_index_clear(struct Mesh *me);
void BKE_mesh_material_remap(struct Mesh *me, const unsigned int *remap, unsigned int remap_len);
void BKE_mesh_smooth_flag_set(struct Mesh *me, bool use_smooth);
+void BKE_mesh_auto_smooth_flag_set(struct Mesh *me, bool use_auto_smooth, float auto_smooth_angle);
/**
* Needed after converting a mesh with subsurf optimal display to mesh.
@@ -931,13 +932,6 @@ void BKE_mesh_flush_select_from_polys_ex(struct MVert *mvert,
const struct MPoly *mpoly,
int totpoly);
void BKE_mesh_flush_select_from_polys(struct Mesh *me);
-void BKE_mesh_flush_select_from_verts_ex(const struct MVert *mvert,
- int totvert,
- const struct MLoop *mloop,
- struct MEdge *medge,
- int totedge,
- struct MPoly *mpoly,
- int totpoly);
void BKE_mesh_flush_select_from_verts(struct Mesh *me);
/* spatial evaluation */
diff --git a/source/blender/blenkernel/BKE_mesh_tangent.h b/source/blender/blenkernel/BKE_mesh_tangent.h
index 27061a5766e..58142653a90 100644
--- a/source/blender/blenkernel/BKE_mesh_tangent.h
+++ b/source/blender/blenkernel/BKE_mesh_tangent.h
@@ -21,7 +21,7 @@ void BKE_mesh_calc_loop_tangent_single_ex(const struct MVert *mverts,
int numVerts,
const struct MLoop *mloops,
float (*r_looptangent)[4],
- float (*loopnors)[3],
+ const float (*loopnors)[3],
const struct MLoopUV *loopuv,
int numLoops,
const struct MPoly *mpolys,
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 881e86ccc54..866b0353d07 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -102,6 +102,7 @@ typedef enum {
/** Accepts #BMesh input (without conversion). */
eModifierTypeFlag_AcceptsBMesh = (1 << 11),
} ModifierTypeFlag;
+ENUM_OPERATORS(ModifierTypeFlag, eModifierTypeFlag_AcceptsBMesh)
typedef void (*IDWalkFunc)(void *userData, struct Object *ob, struct ID **idpoin, int cb_flag);
typedef void (*TexWalkFunc)(void *userData,
@@ -113,7 +114,7 @@ typedef enum ModifierApplyFlag {
/** Render time. */
MOD_APPLY_RENDER = 1 << 0,
/** Result of evaluation will be cached, so modifier might
- * want to cache data for quick updates (used by subsurf) */
+ * want to cache data for quick updates (used by subdivision-surface) */
MOD_APPLY_USECACHE = 1 << 1,
/** Modifier evaluated for undeformed texture coordinates */
MOD_APPLY_ORCO = 1 << 2,
@@ -363,7 +364,9 @@ typedef struct ModifierTypeInfo {
* This method should write any additional arrays and referenced structs that should be
* stored in the file.
*/
- void (*blendWrite)(struct BlendWriter *writer, const struct ModifierData *md);
+ void (*blendWrite)(struct BlendWriter *writer,
+ const struct ID *id_owner,
+ const struct ModifierData *md);
/**
* Is called when the modifier is read from a file.
@@ -592,7 +595,9 @@ struct Mesh *BKE_modifier_get_evaluated_mesh_from_evaluated_object(struct Object
void BKE_modifier_check_uuids_unique_and_report(const struct Object *object);
-void BKE_modifier_blend_write(struct BlendWriter *writer, struct ListBase *modbase);
+void BKE_modifier_blend_write(struct BlendWriter *writer,
+ const struct ID *id_owner,
+ struct ListBase *modbase);
void BKE_modifier_blend_read_data(struct BlendDataReader *reader,
struct ListBase *lb,
struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index 0efe38c1e8f..dfa330ff508 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -130,7 +130,7 @@ void multiresModifier_prepare_join(struct Depsgraph *depsgraph,
struct Object *ob,
struct Object *to_ob);
-int multires_mdisp_corners(struct MDisps *s);
+int multires_mdisp_corners(const struct MDisps *s);
/**
* Update multi-res data after topology changing.
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index c9228db9ecc..1ff10d06b00 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1090,8 +1090,8 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, i
#define SH_NODE_SQUEEZE 117
//#define SH_NODE_MATERIAL_EXT 118
#define SH_NODE_INVERT 119
-#define SH_NODE_SEPRGB 120
-#define SH_NODE_COMBRGB 121
+#define SH_NODE_SEPRGB_LEGACY 120
+#define SH_NODE_COMBRGB_LEGACY 121
#define SH_NODE_HUE_SAT 122
#define SH_NODE_OUTPUT_MATERIAL 124
@@ -1147,8 +1147,8 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, i
#define SH_NODE_WAVELENGTH 180
#define SH_NODE_BLACKBODY 181
#define SH_NODE_VECT_TRANSFORM 182
-#define SH_NODE_SEPHSV 183
-#define SH_NODE_COMBHSV 184
+#define SH_NODE_SEPHSV_LEGACY 183
+#define SH_NODE_COMBHSV_LEGACY 184
#define SH_NODE_BSDF_HAIR 185
// #define SH_NODE_LAMP 186
#define SH_NODE_UVMAP 187
@@ -1175,6 +1175,8 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, i
#define SH_NODE_VECTOR_ROTATE 708
#define SH_NODE_CURVE_FLOAT 709
#define SH_NODE_POINT_INFO 710
+#define SH_NODE_COMBINE_COLOR 711
+#define SH_NODE_SEPARATE_COLOR 712
/** \} */
@@ -1202,8 +1204,8 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, i
#define CMP_NODE_MAP_VALUE 213
#define CMP_NODE_TIME 214
#define CMP_NODE_VECBLUR 215
-#define CMP_NODE_SEPRGBA 216
-#define CMP_NODE_SEPHSVA 217
+#define CMP_NODE_SEPRGBA_LEGACY 216
+#define CMP_NODE_SEPHSVA_LEGACY 217
#define CMP_NODE_SETALPHA 218
#define CMP_NODE_HUE_SAT 219
#define CMP_NODE_IMAGE 220
@@ -1213,14 +1215,14 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, i
#define CMP_NODE_TEXTURE 224
#define CMP_NODE_TRANSLATE 225
#define CMP_NODE_ZCOMBINE 226
-#define CMP_NODE_COMBRGBA 227
+#define CMP_NODE_COMBRGBA_LEGACY 227
#define CMP_NODE_DILATEERODE 228
#define CMP_NODE_ROTATE 229
#define CMP_NODE_SCALE 230
-#define CMP_NODE_SEPYCCA 231
-#define CMP_NODE_COMBYCCA 232
-#define CMP_NODE_SEPYUVA 233
-#define CMP_NODE_COMBYUVA 234
+#define CMP_NODE_SEPYCCA_LEGACY 231
+#define CMP_NODE_COMBYCCA_LEGACY 232
+#define CMP_NODE_SEPYUVA_LEGACY 233
+#define CMP_NODE_COMBYUVA_LEGACY 234
#define CMP_NODE_DIFF_MATTE 235
#define CMP_NODE_COLOR_SPILL 236
#define CMP_NODE_CHROMA_MATTE 237
@@ -1232,7 +1234,7 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, i
#define CMP_NODE_ID_MASK 243
#define CMP_NODE_DEFOCUS 244
#define CMP_NODE_DISPLACE 245
-#define CMP_NODE_COMBHSVA 246
+#define CMP_NODE_COMBHSVA_LEGACY 246
#define CMP_NODE_MATH 247
#define CMP_NODE_LUMA_MATTE 248
#define CMP_NODE_BRIGHTCONTRAST 249
@@ -1289,6 +1291,8 @@ void BKE_nodetree_remove_layer_n(struct bNodeTree *ntree, struct Scene *scene, i
#define CMP_NODE_SCENE_TIME 329
#define CMP_NODE_SEPARATE_XYZ 330
#define CMP_NODE_COMBINE_XYZ 331
+#define CMP_NODE_COMBINE_COLOR 332
+#define CMP_NODE_SEPARATE_COLOR 333
/* channel toggles */
#define CMP_CHAN_RGB 1
@@ -1354,11 +1358,13 @@ struct TexResult;
#define TEX_NODE_TRANSLATE 416
#define TEX_NODE_COORD 417
#define TEX_NODE_DISTANCE 418
-#define TEX_NODE_COMPOSE 419
-#define TEX_NODE_DECOMPOSE 420
+#define TEX_NODE_COMPOSE_LEGACY 419
+#define TEX_NODE_DECOMPOSE_LEGACY 420
#define TEX_NODE_VALTONOR 421
#define TEX_NODE_SCALE 422
#define TEX_NODE_AT 423
+#define TEX_NODE_COMBINE_COLOR 424
+#define TEX_NODE_SEPARATE_COLOR 425
/* 501-599 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */
#define TEX_NODE_PROC 500
@@ -1511,6 +1517,8 @@ struct TexResult;
#define FN_NODE_REPLACE_STRING 1218
#define FN_NODE_INPUT_BOOL 1219
#define FN_NODE_INPUT_INT 1220
+#define FN_NODE_SEPARATE_COLOR 1221
+#define FN_NODE_COMBINE_COLOR 1222
/** \} */
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 0e976f04dd1..03cbcf575c3 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -733,7 +733,7 @@ enum {
/* paint_vertex.cc */
/**
- * Fills the object's active color atribute layer with the fill color.
+ * Fills the object's active color attribute layer with the fill color.
*
* \param[in] ob: The object.
* \param[in] fill_color: The fill color.
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 123fdbb8bac..5f8b2fafdd3 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -583,7 +583,7 @@ void psys_interpolate_face(struct Mesh *mesh,
const float (*vert_normals)[3],
struct MFace *mface,
struct MTFace *tface,
- float (*orcodata)[3],
+ const float (*orcodata)[3],
float w[4],
float vec[3],
float nor[3],
diff --git a/source/blender/blenkernel/BKE_pbvh_pixels.hh b/source/blender/blenkernel/BKE_pbvh_pixels.hh
index fdfb5fa037e..e73950e6299 100644
--- a/source/blender/blenkernel/BKE_pbvh_pixels.hh
+++ b/source/blender/blenkernel/BKE_pbvh_pixels.hh
@@ -132,12 +132,22 @@ struct UDIMTilePixels {
}
};
+struct UDIMTileUndo {
+ short tile_number;
+ rcti region;
+
+ UDIMTileUndo(short tile_number, rcti &region) : tile_number(tile_number), region(region)
+ {
+ }
+};
+
struct NodeData {
struct {
bool dirty : 1;
} flags;
Vector<UDIMTilePixels> tiles;
+ Vector<UDIMTileUndo> undo_regions;
Triangles triangles;
NodeData()
@@ -155,6 +165,23 @@ struct NodeData {
return nullptr;
}
+ void rebuild_undo_regions()
+ {
+ undo_regions.clear();
+ for (UDIMTilePixels &tile : tiles) {
+ rcti region;
+ BLI_rcti_init_minmax(&region);
+ for (PackedPixelRow &pixel_row : tile.pixel_rows) {
+ BLI_rcti_do_minmax_v(
+ &region, int2(pixel_row.start_image_coordinate.x, pixel_row.start_image_coordinate.y));
+ BLI_rcti_do_minmax_v(&region,
+ int2(pixel_row.start_image_coordinate.x + pixel_row.num_pixels + 1,
+ pixel_row.start_image_coordinate.y + 1));
+ }
+ undo_regions.append(UDIMTileUndo(tile.tile_number, region));
+ }
+ }
+
void mark_region(Image &image, const image::ImageTileWrapper &image_tile, ImBuf &image_buffer)
{
UDIMTilePixels *tile = find_tile_data(image_tile);
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index 2144419728e..3e06bd84805 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -73,7 +73,7 @@ typedef struct ShrinkwrapTreeData {
BVHTreeFromMesh treeData;
const float (*pnors)[3];
- float (*clnors)[3];
+ const float (*clnors)[3];
ShrinkwrapBoundaryData *boundary;
} ShrinkwrapTreeData;
diff --git a/source/blender/blenkernel/BKE_spline.hh b/source/blender/blenkernel/BKE_spline.hh
index 6cbb47dc709..28f326a4ad4 100644
--- a/source/blender/blenkernel/BKE_spline.hh
+++ b/source/blender/blenkernel/BKE_spline.hh
@@ -102,7 +102,7 @@ class Spline {
/** Return the number of control points. */
virtual int size() const = 0;
- int segments_size() const;
+ int segments_num() const;
bool is_cyclic() const;
void set_cyclic(bool value);
@@ -127,8 +127,8 @@ class Spline {
* change the generated positions, tangents, normals, mapping, etc. of the evaluated points.
*/
virtual void mark_cache_invalid() = 0;
- virtual int evaluated_points_size() const = 0;
- int evaluated_edges_size() const;
+ virtual int evaluated_points_num() const = 0;
+ int evaluated_edges_num() const;
float length() const;
@@ -164,7 +164,7 @@ class Spline {
/**
* The index of the evaluated point after the result location, accounting for wrapping when
* the spline is cyclic. If the sampled factor/length is the very end of the spline, this will
- * be the last index (#evaluated_points_size - 1).
+ * be the last index (#evaluated_points_num - 1).
*/
int next_evaluated_index;
/**
@@ -191,7 +191,7 @@ class Spline {
* indices and factors to the next index encoded in floats. The logic for converting from the
* float values to interpolation data is in #lookup_data_from_index_factor.
*/
- blender::Array<float> sample_uniform_index_factors(int samples_size) const;
+ blender::Array<float> sample_uniform_index_factors(int samples_num) const;
LookupResult lookup_data_from_index_factor(float index_factor) const;
/**
@@ -344,7 +344,7 @@ class BezierSpline final : public Spline {
bool point_is_sharp(int index) const;
void mark_cache_invalid() final;
- int evaluated_points_size() const final;
+ int evaluated_points_num() const final;
/**
* Returns access to a cache of offsets into the evaluated point array for each control point.
@@ -472,7 +472,7 @@ class NURBSpline final : public Spline {
/**
* Determines where and how the control points affect the evaluated points. The length should
- * always be the value returned by #knots_size(), and each value should be greater than or equal
+ * always be the value returned by #knots_num(), and each value should be greater than or equal
* to the previous. Only invalidated when a point is added or removed.
*/
mutable blender::Vector<float> knots_;
@@ -514,8 +514,8 @@ class NURBSpline final : public Spline {
uint8_t order() const;
void set_order(uint8_t value);
- bool check_valid_size_and_order() const;
- int knots_size() const;
+ bool check_valid_num_and_order() const;
+ int knots_num() const;
void resize(int size) final;
blender::MutableSpan<blender::float3> positions() final;
@@ -530,7 +530,7 @@ class NURBSpline final : public Spline {
blender::Span<float> weights() const;
void mark_cache_invalid() final;
- int evaluated_points_size() const final;
+ int evaluated_points_num() const final;
blender::Span<blender::float3> evaluated_positions() const final;
@@ -582,7 +582,7 @@ class PolySpline final : public Spline {
blender::Span<float> tilts() const final;
void mark_cache_invalid() final;
- int evaluated_points_size() const final;
+ int evaluated_points_num() const final;
blender::Span<blender::float3> evaluated_positions() const final;
@@ -665,7 +665,7 @@ struct CurveEval {
blender::Array<float> accumulated_spline_lengths() const;
float total_length() const;
- int total_control_point_size() const;
+ int total_control_point_num() const;
void mark_cache_invalid();
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h
index 436853fe47b..486c9430279 100644
--- a/source/blender/blenkernel/BKE_subdiv.h
+++ b/source/blender/blenkernel/BKE_subdiv.h
@@ -186,13 +186,17 @@ typedef struct Subdiv {
} cache_;
} Subdiv;
-/* =================----====--===== MODULE ==========================------== */
+/* --------------------------------------------------------------------
+ * Module.
+ */
/* (De)initialize the entire subdivision surface module. */
void BKE_subdiv_init(void);
void BKE_subdiv_exit(void);
-/* ========================== CONVERSION HELPERS ============================ */
+/* --------------------------------------------------------------------
+ * Conversion helpers.
+ */
/* NOTE: uv_smooth is eSubsurfUVSmooth. */
eSubdivFVarLinearInterpolation BKE_subdiv_fvar_interpolation_from_uv_smooth(int uv_smooth);
@@ -200,7 +204,9 @@ eSubdivFVarLinearInterpolation BKE_subdiv_fvar_interpolation_from_uv_smooth(int
eSubdivVtxBoundaryInterpolation BKE_subdiv_vtx_boundary_interpolation_from_subsurf(
int boundary_smooth);
-/* =============================== STATISTICS =============================== */
+/* --------------------------------------------------------------------
+ * Statistics.
+ */
void BKE_subdiv_stats_init(SubdivStats *stats);
@@ -211,11 +217,15 @@ void BKE_subdiv_stats_reset(SubdivStats *stats, eSubdivStatsValue value);
void BKE_subdiv_stats_print(const SubdivStats *stats);
-/* ================================ SETTINGS ================================ */
+/* --------------------------------------------------------------------
+ * Settings.
+ */
bool BKE_subdiv_settings_equal(const SubdivSettings *settings_a, const SubdivSettings *settings_b);
-/* ============================== CONSTRUCTION ============================== */
+/* --------------------------------------------------------------------
+ * Construction.
+ */
/* Construct new subdivision surface descriptor, from scratch, using given
* settings and topology. */
@@ -240,7 +250,9 @@ Subdiv *BKE_subdiv_update_from_mesh(Subdiv *subdiv,
void BKE_subdiv_free(Subdiv *subdiv);
-/* ============================ DISPLACEMENT API ============================ */
+/* --------------------------------------------------------------------
+ * Displacement API.
+ */
void BKE_subdiv_displacement_attach_from_multires(Subdiv *subdiv,
struct Mesh *mesh,
@@ -248,14 +260,18 @@ void BKE_subdiv_displacement_attach_from_multires(Subdiv *subdiv,
void BKE_subdiv_displacement_detach(Subdiv *subdiv);
-/* ============================ TOPOLOGY HELPERS ============================ */
+/* --------------------------------------------------------------------
+ * Topology helpers.
+ */
/* For each element in the array, this stores the total number of ptex faces up to that element,
* with the total number of ptex faces being the last element in the array. The array is of length
* `base face count + 1`. */
int *BKE_subdiv_face_ptex_offset_get(Subdiv *subdiv);
-/* =========================== PTEX FACES AND GRIDS ========================= */
+/* --------------------------------------------------------------------
+ * PTex faces and grids.
+ */
/* For a given (ptex_u, ptex_v) within a ptex face get corresponding
* (grid_u, grid_v) within a grid. */
diff --git a/source/blender/blenkernel/BKE_subdiv_ccg.h b/source/blender/blenkernel/BKE_subdiv_ccg.h
index 31a1912bc68..b30b707759c 100644
--- a/source/blender/blenkernel/BKE_subdiv_ccg.h
+++ b/source/blender/blenkernel/BKE_subdiv_ccg.h
@@ -8,7 +8,6 @@
#pragma once
#include "BKE_DerivedMesh.h"
-#include "BKE_customdata.h"
#include "BLI_bitmap.h"
#include "BLI_sys_types.h"
@@ -21,6 +20,8 @@ struct CCGFace;
struct CCGKey;
struct DMFlagMat;
struct Mesh;
+struct MPoly;
+struct MLoop;
struct Subdiv;
/* --------------------------------------------------------------------
@@ -309,8 +310,8 @@ typedef enum SubdivCCGAdjacencyType {
* adjacent to a vertex, r_v1 and r_v2 will be the index of that vertex. */
SubdivCCGAdjacencyType BKE_subdiv_ccg_coarse_mesh_adjacency_info_get(const SubdivCCG *subdiv_ccg,
const SubdivCCGCoord *coord,
- const MLoop *mloop,
- const MPoly *mpoly,
+ const struct MLoop *mloop,
+ const struct MPoly *mpoly,
int *r_v1,
int *r_v2);
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index 5dd2935ad0d..f32a78c3015 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -61,27 +61,6 @@ int BKE_ccg_gridsize(int level);
*/
int BKE_ccg_factor(int low_level, int high_level);
-/**
- * Translate #GridHidden into the #ME_HIDE flag for MVerts. Assumes
- * vertices are in the order output by #ccgDM_copyFinalVertArray.
- */
-void subsurf_copy_grid_hidden(struct DerivedMesh *dm,
- const struct MPoly *mpoly,
- struct MVert *mvert,
- const struct MDisps *mdisps);
-
-/**
- * Translate #GridPaintMask into vertex paint masks. Assumes vertices
- * are in the order output by #ccgDM_copyFinalVertArray.
- */
-void subsurf_copy_grid_paint_mask(struct DerivedMesh *dm,
- const struct MPoly *mpoly,
- float *paint_mask,
- const struct GridPaintMask *grid_paint_mask);
-
-bool subsurf_has_edges(struct DerivedMesh *dm);
-bool subsurf_has_faces(struct DerivedMesh *dm);
-
typedef enum MultiresModifiedFlags {
/* indicates the grids have been sculpted on, so MDisps
* have to be updated */
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index 29eb180a2ab..3f6d32e2f70 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -28,7 +28,22 @@ struct Scene;
struct bGPDlayer;
struct rcti;
-/* **** Common functions **** */
+/* --------------------------------------------------------------------
+ * Common types and constants.
+ */
+
+typedef enum eTrackArea {
+ TRACK_AREA_POINT = (1 << 0),
+ TRACK_AREA_PAT = (1 << 1),
+ TRACK_AREA_SEARCH = (1 << 2),
+
+ TRACK_AREA_NONE = 0,
+ TRACK_AREA_ALL = (TRACK_AREA_POINT | TRACK_AREA_PAT | TRACK_AREA_SEARCH),
+} eTrackArea;
+
+/* --------------------------------------------------------------------
+ * Common functions.
+ */
/**
* Free tracking structure, only frees structure contents
@@ -84,7 +99,10 @@ void BKE_tracking_get_projection_matrix(struct MovieTracking *tracking,
int winy,
float mat[4][4]);
-/* **** Clipboard **** */
+/* --------------------------------------------------------------------
+ * Clipboard.
+ */
+
/**
* Free clipboard by freeing memory used by all tracks in it.
*/
@@ -204,15 +222,21 @@ bool BKE_tracking_track_has_marker_at_frame(struct MovieTrackingTrack *track, in
bool BKE_tracking_track_has_enabled_marker_at_frame(struct MovieTrackingTrack *track, int framenr);
/**
- * Clear track's path:
- *
- * - If action is #TRACK_CLEAR_REMAINED path from `ref_frame+1` up to end will be clear.
- * - If action is #TRACK_CLEAR_UPTO path from the beginning up to `ref_frame-1` will be clear.
- * - If action is #TRACK_CLEAR_ALL only marker at frame ref_frame will remain.
+ * Clear track's path.
*
* \note frame number should be in clip space, not scene space.
*/
-void BKE_tracking_track_path_clear(struct MovieTrackingTrack *track, int ref_frame, int action);
+typedef enum eTrackClearAction {
+ /* Clear path from `ref_frame+1` up to the . */
+ TRACK_CLEAR_UPTO,
+ /* Clear path from the beginning up to `ref_frame-1`. */
+ TRACK_CLEAR_REMAINED,
+ /* Only marker at frame `ref_frame` will remain. */
+ TRACK_CLEAR_ALL,
+} eTrackClearAction;
+void BKE_tracking_track_path_clear(struct MovieTrackingTrack *track,
+ int ref_frame,
+ eTrackClearAction action);
void BKE_tracking_tracks_join(struct MovieTracking *tracking,
struct MovieTrackingTrack *dst_track,
@@ -240,7 +264,9 @@ float BKE_tracking_track_get_weight_for_marker(struct MovieClip *clip,
struct MovieTrackingTrack *track,
struct MovieTrackingMarker *marker);
-/* Selection */
+/* --------------------------------------------------------------------
+ * Selection.
+ */
/**
* \param area: which part of marker should be selected. see TRACK_AREA_* constants.
@@ -252,12 +278,43 @@ void BKE_tracking_track_select(struct ListBase *tracksbase,
void BKE_tracking_track_deselect(struct MovieTrackingTrack *track, int area);
void BKE_tracking_tracks_deselect_all(struct ListBase *tracksbase);
-/* **** Marker **** */
+/* --------------------------------------------------------------------
+ * Marker.
+ */
+
struct MovieTrackingMarker *BKE_tracking_marker_insert(struct MovieTrackingTrack *track,
struct MovieTrackingMarker *marker);
void BKE_tracking_marker_delete(struct MovieTrackingTrack *track, int framenr);
-void BKE_tracking_marker_clamp(struct MovieTrackingMarker *marker, int event);
+/**
+ * If the pattern area is outside of the search area its position will be modified in a way that it
+ * is within the pattern is within the search area.
+ *
+ * If the pattern area is already within the search area nothing happens.
+ *
+ * If the pattern area is bigger than the search area the behavior is undefined.
+ *
+ * Search area is never modified.
+ */
+void BKE_tracking_marker_clamp_pattern_position(struct MovieTrackingMarker *marker);
+
+/**
+ * If the search size is such that pattern area is (partially) outside of the search area make the
+ * search area bigger so that the pattern is within the search area.
+ *
+ * Pattern area is never modified.
+ */
+void BKE_tracking_marker_clamp_search_size(struct MovieTrackingMarker *marker);
+
+/**
+ * If the search position is such that pattern area is (partially) outside of the search area move
+ * the search area so that the pattern is within the search area.
+ *
+ * If the search area is smaller than the pattern the behavior is undefined.
+ *
+ * Pattern area is never modified.
+ */
+void BKE_tracking_marker_clamp_search_position(struct MovieTrackingMarker *marker);
/**
* Get marker closest to the given frame number.
@@ -296,7 +353,10 @@ void BKE_tracking_marker_get_subframe_position(struct MovieTrackingTrack *track,
float framenr,
float pos[2]);
-/* **** Plane Track **** */
+/* --------------------------------------------------------------------
+ * Plane track.
+ */
+
/**
* Creates new plane track out of selected point tracks.
*/
@@ -342,7 +402,10 @@ void BKE_tracking_plane_tracks_replace_point_track(struct MovieTracking *trackin
struct MovieTrackingTrack *old_track,
struct MovieTrackingTrack *new_track);
-/* **** Plane Marker **** */
+/* --------------------------------------------------------------------
+ * Plane marker.
+ */
+
struct MovieTrackingPlaneMarker *BKE_tracking_plane_marker_insert(
struct MovieTrackingPlaneTrack *plane_track, struct MovieTrackingPlaneMarker *plane_marker);
void BKE_tracking_plane_marker_delete(struct MovieTrackingPlaneTrack *plane_track, int framenr);
@@ -368,7 +431,10 @@ void BKE_tracking_plane_marker_get_subframe_corners(struct MovieTrackingPlaneTra
float framenr,
float corners[4][2]);
-/* **** Object **** */
+/* --------------------------------------------------------------------
+ * Object.
+ */
+
struct MovieTrackingObject *BKE_tracking_object_add(struct MovieTracking *tracking,
const char *name);
bool BKE_tracking_object_delete(struct MovieTracking *tracking,
@@ -390,7 +456,10 @@ struct ListBase *BKE_tracking_object_get_plane_tracks(struct MovieTracking *trac
struct MovieTrackingReconstruction *BKE_tracking_object_get_reconstruction(
struct MovieTracking *tracking, struct MovieTrackingObject *object);
-/* **** Camera **** */
+/* --------------------------------------------------------------------
+ * Camera.
+ */
+
/**
* Converts principal offset from center to offset of blender's camera.
*/
@@ -409,7 +478,10 @@ void BKE_tracking_camera_get_reconstructed_interpolate(struct MovieTracking *tra
float framenr,
float mat[4][4]);
-/* **** Distortion/Undistortion **** */
+/* --------------------------------------------------------------------
+ * (Un)distortion.
+ */
+
struct MovieDistortion *BKE_tracking_distortion_new(struct MovieTracking *tracking,
int calibration_width,
int calibration_height);
@@ -463,7 +535,10 @@ void BKE_tracking_max_distortion_delta_across_bound(struct MovieTracking *tracki
bool undistort,
float delta[2]);
-/* **** Image sampling **** */
+/* --------------------------------------------------------------------
+ * Image sampling.
+ */
+
struct ImBuf *BKE_tracking_sample_pattern(int frame_width,
int frame_height,
struct ImBuf *search_ib,
@@ -493,7 +568,9 @@ struct ImBuf *BKE_tracking_get_search_imbuf(struct ImBuf *ibuf,
void BKE_tracking_disable_channels(
struct ImBuf *ibuf, bool disable_red, bool disable_green, bool disable_blue, bool grayscale);
-/* **** 2D tracking **** */
+/* --------------------------------------------------------------------
+ * 2D tracking.
+ */
/**
* Refine marker's position using previously known keyframe.
@@ -505,7 +582,9 @@ void BKE_tracking_refine_marker(struct MovieClip *clip,
struct MovieTrackingMarker *marker,
bool backwards);
-/* *** 2D auto track *** */
+/* --------------------------------------------------------------------
+ * 2D tracking using auto-track pipeline.
+ */
struct AutoTrackContext *BKE_autotrack_context_new(struct MovieClip *clip,
struct MovieClipUser *user,
@@ -517,7 +596,9 @@ void BKE_autotrack_context_sync_user(struct AutoTrackContext *context, struct Mo
void BKE_autotrack_context_finish(struct AutoTrackContext *context);
void BKE_autotrack_context_free(struct AutoTrackContext *context);
-/* **** Plane tracking **** */
+/* --------------------------------------------------------------------
+ * Plane tracking.
+ */
/**
* \note frame number should be in clip space, not scene space.
@@ -530,7 +611,9 @@ void BKE_tracking_homography_between_two_quads(/*const*/ float reference_corners
/*const*/ float corners[4][2],
float H[3][3]);
-/* **** Camera solving **** */
+/* --------------------------------------------------------------------
+ * Camera solving.
+ */
/**
* Perform early check on whether everything is fine to start reconstruction.
@@ -617,7 +700,9 @@ void BKE_tracking_detect_harris(struct MovieTracking *tracking,
struct bGPDlayer *layer,
bool place_outside_layer);
-/* **** 2D stabilization **** */
+/* --------------------------------------------------------------------
+ * 2D stabilization.
+ */
/**
* Get stabilization data (translation, scaling and angle) for a given frame.
@@ -686,7 +771,9 @@ void BKE_tracking_dopesheet_tag_update(struct MovieTracking *tracking);
*/
void BKE_tracking_dopesheet_update(struct MovieTracking *tracking);
-/* **** Query/search **** */
+/* --------------------------------------------------------------------
+ * Query and search.
+ */
/**
* \note Returns NULL if the track comes from camera object,.
@@ -722,7 +809,9 @@ void BKE_tracking_get_rna_path_prefix_for_plane_track(
char *rna_path,
size_t rna_path_len);
-/* **** Utility macros **** */
+/* --------------------------------------------------------------------
+ * Utility macros.
+ */
#define TRACK_SELECTED(track) \
((track)->flag & SELECT || (track)->pat_flag & SELECT || (track)->search_flag & SELECT)
@@ -745,22 +834,6 @@ void BKE_tracking_get_rna_path_prefix_for_plane_track(
(((marker)->flag & MARKER_DISABLED) == 0 || ((sc)->flag & SC_HIDE_DISABLED) == 0 || \
((sc)->clip->tracking.act_track == track))
-#define TRACK_CLEAR_UPTO 0
-#define TRACK_CLEAR_REMAINED 1
-#define TRACK_CLEAR_ALL 2
-
-#define CLAMP_PAT_DIM 1
-#define CLAMP_PAT_POS 2
-#define CLAMP_SEARCH_DIM 3
-#define CLAMP_SEARCH_POS 4
-
-#define TRACK_AREA_NONE -1
-#define TRACK_AREA_POINT 1
-#define TRACK_AREA_PAT 2
-#define TRACK_AREA_SEARCH 4
-
-#define TRACK_AREA_ALL (TRACK_AREA_POINT | TRACK_AREA_PAT | TRACK_AREA_SEARCH)
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index a57d4d0a2bf..0b4f81df452 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -117,6 +117,7 @@ set(SRC
intern/curveprofile.cc
intern/curves.cc
intern/curves_geometry.cc
+ intern/curves_utils.cc
intern/customdata.cc
intern/customdata_file.c
intern/data_transfer.c
@@ -242,8 +243,8 @@ set(SRC
intern/particle_child.c
intern/particle_distribute.c
intern/particle_system.c
- intern/pbvh.cc
intern/pbvh.c
+ intern/pbvh.cc
intern/pbvh_bmesh.c
intern/pbvh_pixels.cc
intern/pointcache.c
@@ -356,6 +357,7 @@ set(SRC
BKE_curveprofile.h
BKE_curves.h
BKE_curves.hh
+ BKE_curves_utils.hh
BKE_customdata.h
BKE_customdata_file.h
BKE_data_transfer.h
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc
index 7ca76e72839..fb44fc46531 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.cc
+++ b/source/blender/blenkernel/intern/DerivedMesh.cc
@@ -423,21 +423,6 @@ static void mesh_set_only_copy(Mesh *mesh, const CustomData_MeshMasks *mask)
#endif
}
-void DM_add_vert_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
-{
- CustomData_add_layer(&dm->vertData, type, alloctype, layer, dm->numVertData);
-}
-
-void DM_add_edge_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
-{
- CustomData_add_layer(&dm->edgeData, type, alloctype, layer, dm->numEdgeData);
-}
-
-void DM_add_poly_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
-{
- CustomData_add_layer(&dm->polyData, type, alloctype, layer, dm->numPolyData);
-}
-
void *DM_get_vert_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_MVERT) {
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index b886722676b..94b85e42f96 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -2868,7 +2868,7 @@ static void nlastrip_evaluate_meta(const int evaluation_mode,
/* Assert currently supported modes. If new mode added, then assertion marks potentially missed
* area.
*
- * Note: In the future if support is ever added to metastrips to support nested tracks, then
+ * NOTE: In the future if support is ever added to metastrips to support nested tracks, then
* STRIP_EVAL_BLEND and STRIP_EVAL_BLEND_GET_INVERTED_LOWER_SNAPSHOT cases are no longer
* equivalent. The output of nlastrips_ctime_get_strip() may return a list of strips. The only
* case difference should be the evaluation order.
diff --git a/source/blender/blenkernel/intern/anonymous_attribute.cc b/source/blender/blenkernel/intern/anonymous_attribute.cc
index 6ce6bee547c..636e0af0edf 100644
--- a/source/blender/blenkernel/intern/anonymous_attribute.cc
+++ b/source/blender/blenkernel/intern/anonymous_attribute.cc
@@ -41,7 +41,7 @@ static std::string get_new_internal_name()
{
static std::atomic<int> index = 0;
const int next_index = index.fetch_add(1);
- return "anonymous_attribute_" + std::to_string(next_index);
+ return ".a_" + std::to_string(next_index);
}
AnonymousAttributeID *BKE_anonymous_attribute_id_new_weak(const char *debug_name)
diff --git a/source/blender/blenkernel/intern/appdir.c b/source/blender/blenkernel/intern/appdir.c
index 8d3649fef08..031d3647878 100644
--- a/source/blender/blenkernel/intern/appdir.c
+++ b/source/blender/blenkernel/intern/appdir.c
@@ -61,7 +61,7 @@ static CLG_LogRef LOG = {"bke.appdir"};
static struct {
/** Full path to program executable. */
- char program_filename[FILE_MAX];
+ char program_filepath[FILE_MAX];
/** Full path to directory in which executable is located. */
char program_dirname[FILE_MAX];
/** Persistent temporary directory (defined by the preferences or OS). */
@@ -860,14 +860,14 @@ static void where_am_i(char *fullname, const size_t maxlen, const char *name)
void BKE_appdir_program_path_init(const char *argv0)
{
- where_am_i(g_app.program_filename, sizeof(g_app.program_filename), argv0);
- BLI_split_dir_part(g_app.program_filename, g_app.program_dirname, sizeof(g_app.program_dirname));
+ where_am_i(g_app.program_filepath, sizeof(g_app.program_filepath), argv0);
+ BLI_split_dir_part(g_app.program_filepath, g_app.program_dirname, sizeof(g_app.program_dirname));
}
const char *BKE_appdir_program_path(void)
{
- BLI_assert(g_app.program_filename[0]);
- return g_app.program_filename;
+ BLI_assert(g_app.program_filepath[0]);
+ return g_app.program_filepath;
}
const char *BKE_appdir_program_dir(void)
diff --git a/source/blender/blenkernel/intern/asset_catalog_test.cc b/source/blender/blenkernel/intern/asset_catalog_test.cc
index 11f36e32b74..81eb1786322 100644
--- a/source/blender/blenkernel/intern/asset_catalog_test.cc
+++ b/source/blender/blenkernel/intern/asset_catalog_test.cc
@@ -318,7 +318,7 @@ TEST_F(AssetCatalogTest, load_catalog_path_backslashes)
const AssetCatalog *found_by_id = service.find_catalog(UUID_POSES_ELLIE_BACKSLASHES);
ASSERT_NE(nullptr, found_by_id);
EXPECT_EQ(AssetCatalogPath("character/Ellie/backslashes"), found_by_id->path)
- << "Backslashes should be normalised when loading from disk.";
+ << "Backslashes should be normalized when loading from disk.";
EXPECT_EQ(StringRefNull("Windows For Life!"), found_by_id->simple_name);
const AssetCatalog *found_by_path = service.find_catalog_by_path("character/Ellie/backslashes");
diff --git a/source/blender/blenkernel/intern/attribute.c b/source/blender/blenkernel/intern/attribute.c
index 0cb0704ff80..7f93eb7b393 100644
--- a/source/blender/blenkernel/intern/attribute.c
+++ b/source/blender/blenkernel/intern/attribute.c
@@ -75,9 +75,9 @@ static void get_domains(const ID *id, DomainInfo info[ATTR_DOMAIN_NUM])
case ID_CV: {
Curves *curves = (Curves *)id;
info[ATTR_DOMAIN_POINT].customdata = &curves->geometry.point_data;
- info[ATTR_DOMAIN_POINT].length = curves->geometry.point_size;
+ info[ATTR_DOMAIN_POINT].length = curves->geometry.point_num;
info[ATTR_DOMAIN_CURVE].customdata = &curves->geometry.curve_data;
- info[ATTR_DOMAIN_CURVE].length = curves->geometry.curve_size;
+ info[ATTR_DOMAIN_CURVE].length = curves->geometry.curve_num;
break;
}
default:
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc
index d33b64c493b..e86bac21084 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -184,16 +184,16 @@ static AttributeIDRef attribute_id_from_custom_data_layer(const CustomDataLayer
static bool add_builtin_type_custom_data_layer_from_init(CustomData &custom_data,
const CustomDataType data_type,
- const int domain_size,
+ const int domain_num,
const AttributeInit &initializer)
{
switch (initializer.type) {
case AttributeInit::Type::Default: {
- void *data = CustomData_add_layer(&custom_data, data_type, CD_DEFAULT, nullptr, domain_size);
+ void *data = CustomData_add_layer(&custom_data, data_type, CD_DEFAULT, nullptr, domain_num);
return data != nullptr;
}
case AttributeInit::Type::VArray: {
- void *data = CustomData_add_layer(&custom_data, data_type, CD_DEFAULT, nullptr, domain_size);
+ void *data = CustomData_add_layer(&custom_data, data_type, CD_DEFAULT, nullptr, domain_num);
if (data == nullptr) {
return false;
}
@@ -204,7 +204,7 @@ static bool add_builtin_type_custom_data_layer_from_init(CustomData &custom_data
case AttributeInit::Type::MoveArray: {
void *source_data = static_cast<const AttributeInitMove &>(initializer).data;
void *data = CustomData_add_layer(
- &custom_data, data_type, CD_ASSIGN, source_data, domain_size);
+ &custom_data, data_type, CD_ASSIGN, source_data, domain_num);
if (data == nullptr) {
MEM_freeN(source_data);
return false;
@@ -221,35 +221,35 @@ static void *add_generic_custom_data_layer(CustomData &custom_data,
const CustomDataType data_type,
const eCDAllocType alloctype,
void *layer_data,
- const int domain_size,
+ const int domain_num,
const AttributeIDRef &attribute_id)
{
if (attribute_id.is_named()) {
char attribute_name_c[MAX_NAME];
attribute_id.name().copy(attribute_name_c);
return CustomData_add_layer_named(
- &custom_data, data_type, alloctype, layer_data, domain_size, attribute_name_c);
+ &custom_data, data_type, alloctype, layer_data, domain_num, attribute_name_c);
}
const AnonymousAttributeID &anonymous_id = attribute_id.anonymous_id();
return CustomData_add_layer_anonymous(
- &custom_data, data_type, alloctype, layer_data, domain_size, &anonymous_id);
+ &custom_data, data_type, alloctype, layer_data, domain_num, &anonymous_id);
}
static bool add_custom_data_layer_from_attribute_init(const AttributeIDRef &attribute_id,
CustomData &custom_data,
const CustomDataType data_type,
- const int domain_size,
+ const int domain_num,
const AttributeInit &initializer)
{
switch (initializer.type) {
case AttributeInit::Type::Default: {
void *data = add_generic_custom_data_layer(
- custom_data, data_type, CD_DEFAULT, nullptr, domain_size, attribute_id);
+ custom_data, data_type, CD_DEFAULT, nullptr, domain_num, attribute_id);
return data != nullptr;
}
case AttributeInit::Type::VArray: {
void *data = add_generic_custom_data_layer(
- custom_data, data_type, CD_DEFAULT, nullptr, domain_size, attribute_id);
+ custom_data, data_type, CD_DEFAULT, nullptr, domain_num, attribute_id);
if (data == nullptr) {
return false;
}
@@ -260,7 +260,7 @@ static bool add_custom_data_layer_from_attribute_init(const AttributeIDRef &attr
case AttributeInit::Type::MoveArray: {
void *source_data = static_cast<const AttributeInitMove &>(initializer).data;
void *data = add_generic_custom_data_layer(
- custom_data, data_type, CD_ASSIGN, source_data, domain_size, attribute_id);
+ custom_data, data_type, CD_ASSIGN, source_data, domain_num, attribute_id);
if (data == nullptr) {
MEM_freeN(source_data);
return false;
@@ -303,8 +303,8 @@ GVArray BuiltinCustomDataLayerProvider::try_get_for_read(const GeometryComponent
return {};
}
- const int domain_size = component.attribute_domain_size(domain_);
- return as_read_attribute_(data, domain_size);
+ const int domain_num = component.attribute_domain_num(domain_);
+ return as_read_attribute_(data, domain_num);
}
WriteAttributeLookup BuiltinCustomDataLayerProvider::try_get_for_write(
@@ -317,7 +317,7 @@ WriteAttributeLookup BuiltinCustomDataLayerProvider::try_get_for_write(
if (custom_data == nullptr) {
return {};
}
- const int domain_size = component.attribute_domain_size(domain_);
+ const int domain_num = component.attribute_domain_num(domain_);
void *data;
if (stored_as_named_attribute_) {
@@ -333,10 +333,10 @@ WriteAttributeLookup BuiltinCustomDataLayerProvider::try_get_for_write(
void *new_data;
if (stored_as_named_attribute_) {
new_data = CustomData_duplicate_referenced_layer_named(
- custom_data, stored_type_, name_.c_str(), domain_size);
+ custom_data, stored_type_, name_.c_str(), domain_num);
}
else {
- new_data = CustomData_duplicate_referenced_layer(custom_data, stored_type_, domain_size);
+ new_data = CustomData_duplicate_referenced_layer(custom_data, stored_type_, domain_num);
}
if (data != new_data) {
@@ -353,7 +353,7 @@ WriteAttributeLookup BuiltinCustomDataLayerProvider::try_get_for_write(
};
}
- return {as_write_attribute_(data, domain_size), domain_, std::move(tag_modified_fn)};
+ return {as_write_attribute_(data, domain_num), domain_, std::move(tag_modified_fn)};
}
bool BuiltinCustomDataLayerProvider::try_delete(GeometryComponent &component) const
@@ -366,7 +366,7 @@ bool BuiltinCustomDataLayerProvider::try_delete(GeometryComponent &component) co
return {};
}
- const int domain_size = component.attribute_domain_size(domain_);
+ const int domain_num = component.attribute_domain_num(domain_);
int layer_index;
if (stored_as_named_attribute_) {
for (const int i : IndexRange(custom_data->totlayer)) {
@@ -381,7 +381,7 @@ bool BuiltinCustomDataLayerProvider::try_delete(GeometryComponent &component) co
}
const bool delete_success = CustomData_free_layer(
- custom_data, stored_type_, domain_size, layer_index);
+ custom_data, stored_type_, domain_num, layer_index);
if (delete_success) {
if (custom_data_access_.update_custom_data_pointers) {
custom_data_access_.update_custom_data_pointers(component);
@@ -401,7 +401,7 @@ bool BuiltinCustomDataLayerProvider::try_create(GeometryComponent &component,
return false;
}
- const int domain_size = component.attribute_domain_size(domain_);
+ const int domain_num = component.attribute_domain_num(domain_);
bool success;
if (stored_as_named_attribute_) {
if (CustomData_get_layer_named(custom_data, data_type_, name_.c_str())) {
@@ -409,7 +409,7 @@ bool BuiltinCustomDataLayerProvider::try_create(GeometryComponent &component,
return false;
}
success = add_custom_data_layer_from_attribute_init(
- name_, *custom_data, stored_type_, domain_size, initializer);
+ name_, *custom_data, stored_type_, domain_num, initializer);
}
else {
if (CustomData_get_layer(custom_data, stored_type_) != nullptr) {
@@ -417,7 +417,7 @@ bool BuiltinCustomDataLayerProvider::try_create(GeometryComponent &component,
return false;
}
success = add_builtin_type_custom_data_layer_from_init(
- *custom_data, stored_type_, domain_size, initializer);
+ *custom_data, stored_type_, domain_num, initializer);
}
if (success) {
if (custom_data_access_.update_custom_data_pointers) {
@@ -446,7 +446,7 @@ ReadAttributeLookup CustomDataAttributeProvider::try_get_for_read(
if (custom_data == nullptr) {
return {};
}
- const int domain_size = component.attribute_domain_size(domain_);
+ const int domain_num = component.attribute_domain_num(domain_);
for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
if (!custom_data_layer_matches_attribute_id(layer, attribute_id)) {
continue;
@@ -455,7 +455,7 @@ ReadAttributeLookup CustomDataAttributeProvider::try_get_for_read(
if (type == nullptr) {
continue;
}
- GSpan data{*type, layer.data, domain_size};
+ GSpan data{*type, layer.data, domain_num};
return {GVArray::ForSpan(data), domain_};
}
return {};
@@ -468,24 +468,23 @@ WriteAttributeLookup CustomDataAttributeProvider::try_get_for_write(
if (custom_data == nullptr) {
return {};
}
- const int domain_size = component.attribute_domain_size(domain_);
+ const int domain_num = component.attribute_domain_num(domain_);
for (CustomDataLayer &layer : MutableSpan(custom_data->layers, custom_data->totlayer)) {
if (!custom_data_layer_matches_attribute_id(layer, attribute_id)) {
continue;
}
if (attribute_id.is_named()) {
- CustomData_duplicate_referenced_layer_named(
- custom_data, layer.type, layer.name, domain_size);
+ CustomData_duplicate_referenced_layer_named(custom_data, layer.type, layer.name, domain_num);
}
else {
CustomData_duplicate_referenced_layer_anonymous(
- custom_data, layer.type, &attribute_id.anonymous_id(), domain_size);
+ custom_data, layer.type, &attribute_id.anonymous_id(), domain_num);
}
const CPPType *type = custom_data_type_to_cpp_type((CustomDataType)layer.type);
if (type == nullptr) {
continue;
}
- GMutableSpan data{*type, layer.data, domain_size};
+ GMutableSpan data{*type, layer.data, domain_num};
return {GVMutableArray::ForSpan(data), domain_};
}
return {};
@@ -498,12 +497,12 @@ bool CustomDataAttributeProvider::try_delete(GeometryComponent &component,
if (custom_data == nullptr) {
return false;
}
- const int domain_size = component.attribute_domain_size(domain_);
+ const int domain_num = component.attribute_domain_num(domain_);
for (const int i : IndexRange(custom_data->totlayer)) {
const CustomDataLayer &layer = custom_data->layers[i];
if (this->type_is_supported((CustomDataType)layer.type) &&
custom_data_layer_matches_attribute_id(layer, attribute_id)) {
- CustomData_free_layer(custom_data, layer.type, domain_size, i);
+ CustomData_free_layer(custom_data, layer.type, domain_num, i);
return true;
}
}
@@ -531,9 +530,9 @@ bool CustomDataAttributeProvider::try_create(GeometryComponent &component,
return false;
}
}
- const int domain_size = component.attribute_domain_size(domain_);
+ const int domain_num = component.attribute_domain_num(domain_);
add_custom_data_layer_from_attribute_init(
- attribute_id, *custom_data, data_type, domain_size, initializer);
+ attribute_id, *custom_data, data_type, domain_num, initializer);
return true;
}
@@ -567,8 +566,8 @@ ReadAttributeLookup NamedLegacyCustomDataProvider::try_get_for_read(
for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
if (layer.type == stored_type_) {
if (custom_data_layer_matches_attribute_id(layer, attribute_id)) {
- const int domain_size = component.attribute_domain_size(domain_);
- return {as_read_attribute_(layer.data, domain_size), domain_};
+ const int domain_num = component.attribute_domain_num(domain_);
+ return {as_read_attribute_(layer.data, domain_num), domain_};
}
}
}
@@ -585,16 +584,16 @@ WriteAttributeLookup NamedLegacyCustomDataProvider::try_get_for_write(
for (CustomDataLayer &layer : MutableSpan(custom_data->layers, custom_data->totlayer)) {
if (layer.type == stored_type_) {
if (custom_data_layer_matches_attribute_id(layer, attribute_id)) {
- const int domain_size = component.attribute_domain_size(domain_);
+ const int domain_num = component.attribute_domain_num(domain_);
void *data_old = layer.data;
void *data_new = CustomData_duplicate_referenced_layer_named(
- custom_data, stored_type_, layer.name, domain_size);
+ custom_data, stored_type_, layer.name, domain_num);
if (data_old != data_new) {
if (custom_data_access_.update_custom_data_pointers) {
custom_data_access_.update_custom_data_pointers(component);
}
}
- return {as_write_attribute_(layer.data, domain_size), domain_};
+ return {as_write_attribute_(layer.data, domain_num), domain_};
}
}
}
@@ -612,8 +611,8 @@ bool NamedLegacyCustomDataProvider::try_delete(GeometryComponent &component,
const CustomDataLayer &layer = custom_data->layers[i];
if (layer.type == stored_type_) {
if (custom_data_layer_matches_attribute_id(layer, attribute_id)) {
- const int domain_size = component.attribute_domain_size(domain_);
- CustomData_free_layer(custom_data, stored_type_, domain_size, i);
+ const int domain_num = component.attribute_domain_num(domain_);
+ CustomData_free_layer(custom_data, stored_type_, domain_num, i);
if (custom_data_access_.update_custom_data_pointers) {
custom_data_access_.update_custom_data_pointers(component);
}
@@ -702,9 +701,9 @@ GVArray CustomDataAttributes::get_for_read(const AttributeIDRef &attribute_id,
std::optional<GSpan> attribute = this->get_for_read(attribute_id);
if (!attribute) {
- const int domain_size = this->size_;
+ const int domain_num = this->size_;
return GVArray::ForSingle(
- *type, domain_size, (default_value == nullptr) ? type->default_value() : default_value);
+ *type, domain_num, (default_value == nullptr) ? type->default_value() : default_value);
}
if (attribute->type() == *type) {
@@ -822,7 +821,7 @@ bool GeometryComponent::attribute_domain_supported(const AttributeDomain domain)
return providers->supported_domains().contains(domain);
}
-int GeometryComponent::attribute_domain_size(const AttributeDomain UNUSED(domain)) const
+int GeometryComponent::attribute_domain_num(const AttributeDomain UNUSED(domain)) const
{
return 0;
}
@@ -1157,8 +1156,8 @@ blender::GVArray GeometryComponent::attribute_get_for_read(const AttributeIDRef
if (default_value == nullptr) {
default_value = type->default_value();
}
- const int domain_size = this->attribute_domain_size(domain);
- return blender::GVArray::ForSingle(*type, domain_size, default_value);
+ const int domain_num = this->attribute_domain_num(domain);
+ return blender::GVArray::ForSingle(*type, domain_num, default_value);
}
class GVMutableAttribute_For_OutputAttribute : public blender::GVArrayImpl_For_GSpan {
@@ -1267,10 +1266,10 @@ static OutputAttribute create_output_attribute(GeometryComponent &component,
WriteAttributeLookup attribute = component.attribute_try_get_for_write(attribute_name);
if (!attribute) {
if (default_value) {
- const int64_t domain_size = component.attribute_domain_size(domain);
+ const int64_t domain_num = component.attribute_domain_num(domain);
component.attribute_try_create_builtin(
attribute_name,
- AttributeInitVArray(GVArray::ForSingleRef(*cpp_type, domain_size, default_value)));
+ AttributeInitVArray(GVArray::ForSingleRef(*cpp_type, domain_num, default_value)));
}
else {
component.attribute_try_create_builtin(attribute_name, AttributeInitDefault());
@@ -1301,7 +1300,7 @@ static OutputAttribute create_output_attribute(GeometryComponent &component,
ignore_old_values);
}
- const int domain_size = component.attribute_domain_size(domain);
+ const int domain_num = component.attribute_domain_num(domain);
WriteAttributeLookup attribute = component.attribute_try_get_for_write(attribute_id);
if (!attribute) {
@@ -1310,7 +1309,7 @@ static OutputAttribute create_output_attribute(GeometryComponent &component,
attribute_id,
domain,
data_type,
- AttributeInitVArray(GVArray::ForSingleRef(*cpp_type, domain_size, default_value)));
+ AttributeInitVArray(GVArray::ForSingleRef(*cpp_type, domain_num, default_value)));
}
else {
component.attribute_try_create(attribute_id, domain, data_type, AttributeInitDefault());
@@ -1333,8 +1332,7 @@ static OutputAttribute create_output_attribute(GeometryComponent &component,
/* Allocate a new array that lives next to the existing attribute. It will overwrite the existing
* attribute after processing is done. */
- void *data = MEM_mallocN_aligned(
- cpp_type->size() * domain_size, cpp_type->alignment(), __func__);
+ void *data = MEM_mallocN_aligned(cpp_type->size() * domain_num, cpp_type->alignment(), __func__);
if (ignore_old_values) {
/* This does nothing for trivially constructible types, but is necessary for correctness. */
cpp_type->default_construct_n(data, domain);
@@ -1343,10 +1341,10 @@ static OutputAttribute create_output_attribute(GeometryComponent &component,
/* Fill the temporary array with values from the existing attribute. */
GVArray old_varray = component.attribute_get_for_read(
attribute_id, domain, data_type, default_value);
- old_varray.materialize_to_uninitialized(IndexRange(domain_size), data);
+ old_varray.materialize_to_uninitialized(IndexRange(domain_num), data);
}
GVMutableArray varray = GVMutableArray::For<GVMutableAttribute_For_OutputAttribute>(
- GMutableSpan{*cpp_type, data, domain_size}, component, attribute_id);
+ GMutableSpan{*cpp_type, data, domain_num}, component, attribute_id);
return OutputAttribute(std::move(varray), domain, save_output_attribute, true);
}
@@ -1429,7 +1427,7 @@ GVArray IDAttributeFieldInput::get_varray_for_context(const GeometryComponent &c
const StringRef name = get_random_id_attribute_name(domain);
GVArray attribute = component.attribute_try_get_for_read(name, domain, CD_PROP_INT32);
if (attribute) {
- BLI_assert(attribute.size() == component.attribute_domain_size(domain));
+ BLI_assert(attribute.size() == component.attribute_domain_num(domain));
return attribute;
}
diff --git a/source/blender/blenkernel/intern/attribute_access_intern.hh b/source/blender/blenkernel/intern/attribute_access_intern.hh
index 8c021ed0e21..f0f47cb7a11 100644
--- a/source/blender/blenkernel/intern/attribute_access_intern.hh
+++ b/source/blender/blenkernel/intern/attribute_access_intern.hh
@@ -172,8 +172,8 @@ class CustomDataAttributeProvider final : public DynamicAttributesProvider {
*/
class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
private:
- using AsReadAttribute = GVArray (*)(const void *data, int domain_size);
- using AsWriteAttribute = GVMutableArray (*)(void *data, int domain_size);
+ using AsReadAttribute = GVArray (*)(const void *data, int domain_num);
+ using AsWriteAttribute = GVMutableArray (*)(void *data, int domain_num);
const AttributeDomain domain_;
const CustomDataType attribute_type_;
const CustomDataType stored_type_;
@@ -207,14 +207,14 @@ class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
void foreach_domain(const FunctionRef<void(AttributeDomain)> callback) const final;
};
-template<typename T> GVArray make_array_read_attribute(const void *data, const int domain_size)
+template<typename T> GVArray make_array_read_attribute(const void *data, const int domain_num)
{
- return VArray<T>::ForSpan(Span<T>((const T *)data, domain_size));
+ return VArray<T>::ForSpan(Span<T>((const T *)data, domain_num));
}
-template<typename T> GVMutableArray make_array_write_attribute(void *data, const int domain_size)
+template<typename T> GVMutableArray make_array_write_attribute(void *data, const int domain_num)
{
- return VMutableArray<T>::ForSpan(MutableSpan<T>((T *)data, domain_size));
+ return VMutableArray<T>::ForSpan(MutableSpan<T>((T *)data, domain_num));
}
/**
@@ -226,8 +226,8 @@ template<typename T> GVMutableArray make_array_write_attribute(void *data, const
* if the stored type is the same as the attribute type.
*/
class BuiltinCustomDataLayerProvider final : public BuiltinAttributeProvider {
- using AsReadAttribute = GVArray (*)(const void *data, int domain_size);
- using AsWriteAttribute = GVMutableArray (*)(void *data, int domain_size);
+ using AsReadAttribute = GVArray (*)(const void *data, int domain_num);
+ using AsWriteAttribute = GVMutableArray (*)(void *data, int domain_num);
using UpdateOnRead = void (*)(const GeometryComponent &component);
using UpdateOnWrite = void (*)(GeometryComponent &component);
const CustomDataType stored_type_;
diff --git a/source/blender/blenkernel/intern/blender_copybuffer.c b/source/blender/blenkernel/intern/blender_copybuffer.c
index f93b3efa8dd..4b507beb6b3 100644
--- a/source/blender/blenkernel/intern/blender_copybuffer.c
+++ b/source/blender/blenkernel/intern/blender_copybuffer.c
@@ -96,7 +96,7 @@ bool BKE_copybuffer_read(Main *bmain_dst,
ReportList *reports,
const uint64_t id_types_mask)
{
- /* Note: No recursive append here (no `BLO_LIBLINK_APPEND_RECURSIVE`), external linked data
+ /* NOTE: No recursive append here (no `BLO_LIBLINK_APPEND_RECURSIVE`), external linked data
* should remain linked. */
const int flag = 0;
const int id_tag_extra = 0;
@@ -132,7 +132,7 @@ int BKE_copybuffer_paste(bContext *C,
View3D *v3d = CTX_wm_view3d(C); /* may be NULL. */
const int id_tag_extra = 0;
- /* Note: No recursive append here, external linked data should remain linked. */
+ /* NOTE: No recursive append here, external linked data should remain linked. */
BLI_assert((flag & BLO_LIBLINK_APPEND_RECURSIVE) == 0);
struct LibraryLink_Params liblink_params;
diff --git a/source/blender/blenkernel/intern/blender_undo.c b/source/blender/blenkernel/intern/blender_undo.c
index c32941ccbc9..a5096b4f9eb 100644
--- a/source/blender/blenkernel/intern/blender_undo.c
+++ b/source/blender/blenkernel/intern/blender_undo.c
@@ -65,7 +65,7 @@ bool BKE_memfile_undo_decode(MemFileUndoData *mfu,
if (UNDO_DISK) {
const struct BlendFileReadParams params = {0};
BlendFileReadReport bf_reports = {.reports = NULL};
- struct BlendFileData *bfd = BKE_blendfile_read(mfu->filename, &params, &bf_reports);
+ struct BlendFileData *bfd = BKE_blendfile_read(mfu->filepath, &params, &bf_reports);
if (bfd != NULL) {
BKE_blendfile_read_setup(C, bfd, &params, &bf_reports);
success = true;
@@ -108,20 +108,20 @@ MemFileUndoData *BKE_memfile_undo_encode(Main *bmain, MemFileUndoData *mfu_prev)
/* disk save version */
if (UNDO_DISK) {
static int counter = 0;
- char filename[FILE_MAX];
+ char filepath[FILE_MAX];
char numstr[32];
- /* Calculate current filename. */
+ /* Calculate current filepath. */
counter++;
counter = counter % U.undosteps;
BLI_snprintf(numstr, sizeof(numstr), "%d.blend", counter);
- BLI_join_dirfile(filename, sizeof(filename), BKE_tempdir_session(), numstr);
+ BLI_join_dirfile(filepath, sizeof(filepath), BKE_tempdir_session(), numstr);
/* success = */ /* UNUSED */ BLO_write_file(
- bmain, filename, fileflags, &(const struct BlendFileWriteParams){0}, NULL);
+ bmain, filepath, fileflags, &(const struct BlendFileWriteParams){0}, NULL);
- BLI_strncpy(mfu->filename, filename, sizeof(mfu->filename));
+ BLI_strncpy(mfu->filepath, filepath, sizeof(mfu->filepath));
}
else {
MemFile *prevfile = (mfu_prev) ? &(mfu_prev->memfile) : NULL;
diff --git a/source/blender/blenkernel/intern/blendfile_link_append.c b/source/blender/blenkernel/intern/blendfile_link_append.c
index f9eea52360e..45f031fca19 100644
--- a/source/blender/blenkernel/intern/blendfile_link_append.c
+++ b/source/blender/blenkernel/intern/blendfile_link_append.c
@@ -400,7 +400,7 @@ typedef struct LooseDataInstantiateContext {
static bool object_in_any_scene(Main *bmain, Object *ob)
{
LISTBASE_FOREACH (Scene *, sce, &bmain->scenes) {
- /* #BKE_scene_has_object checks bases cache of the scenes' viewlayer, not actual content of
+ /* #BKE_scene_has_object checks bases cache of the scenes' view-layer, not actual content of
* their collections. */
if (BKE_collection_has_object_recursive(sce->master_collection, ob)) {
return true;
@@ -1566,7 +1566,7 @@ void BKE_blendfile_library_relocate(BlendfileLinkAppendContext *lapp_context,
}
if (GS(old_id->name) == ID_KE) {
- /* Shape Keys are handled as part of their owning obdata (see below). This implies thar
+ /* Shape Keys are handled as part of their owning obdata (see below). This implies that
* there is no way to know when the old pointer gets invalid, so just clear it immediately.
*/
item->userdata = NULL;
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 3f243d04965..083d5af063a 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -1559,6 +1559,7 @@ void BKE_brush_init_curves_sculpt_settings(Brush *brush)
}
BrushCurvesSculptSettings *settings = brush->curves_sculpt_settings;
settings->add_amount = 1;
+ settings->points_per_curve = 8;
settings->minimum_length = 0.01f;
settings->curve_length = 0.3f;
}
diff --git a/source/blender/blenkernel/intern/bvhutils.cc b/source/blender/blenkernel/intern/bvhutils.cc
index 37b0875db67..4d95cdd1e02 100644
--- a/source/blender/blenkernel/intern/bvhutils.cc
+++ b/source/blender/blenkernel/intern/bvhutils.cc
@@ -1212,10 +1212,11 @@ static BLI_bitmap *looptri_no_hidden_map_get(const MPoly *mpoly,
int looptri_no_hidden_len = 0;
int looptri_iter = 0;
- const MPoly *mp = mpoly;
+ int i_poly = 0;
while (looptri_iter != looptri_len) {
- int mp_totlooptri = mp->totloop - 2;
- if (mp->flag & ME_HIDE) {
+ int mp_totlooptri = mpoly[i_poly].totloop - 2;
+ const MPoly &mp = mpoly[i_poly];
+ if (mp.flag & ME_HIDE) {
looptri_iter += mp_totlooptri;
}
else {
@@ -1225,7 +1226,7 @@ static BLI_bitmap *looptri_no_hidden_map_get(const MPoly *mpoly,
looptri_no_hidden_len++;
}
}
- mp++;
+ i_poly++;
}
*r_looptri_active_len = looptri_no_hidden_len;
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 32925168437..b59e44aae8a 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -302,7 +302,7 @@ void BKE_camera_params_from_object(CameraParams *params, const Object *cam_ob)
}
void BKE_camera_params_from_view3d(CameraParams *params,
- Depsgraph *depsgraph,
+ const Depsgraph *depsgraph,
const View3D *v3d,
const RegionView3D *rv3d)
{
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 2d742a103af..93286751f92 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -65,18 +65,6 @@ static int cdDM_getNumEdges(DerivedMesh *dm)
return dm->numEdgeData;
}
-static int cdDM_getNumTessFaces(DerivedMesh *dm)
-{
- /* uncomment and add a breakpoint on the printf()
- * to help debug tessfaces issues since BMESH merge. */
-#if 0
- if (dm->numTessFaceData == 0 && dm->numPolyData != 0) {
- printf("%s: has no faces!\n");
- }
-#endif
- return dm->numTessFaceData;
-}
-
static int cdDM_getNumLoops(DerivedMesh *dm)
{
return dm->numLoopData;
@@ -173,7 +161,6 @@ static CDDerivedMesh *cdDM_create(const char *desc)
dm->getNumVerts = cdDM_getNumVerts;
dm->getNumEdges = cdDM_getNumEdges;
- dm->getNumTessFaces = cdDM_getNumTessFaces;
dm->getNumLoops = cdDM_getNumLoops;
dm->getNumPolys = cdDM_getNumPolys;
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 0d6a0c045a5..ab9a27a3996 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -632,7 +632,7 @@ static void cloth_apply_vgroup(ClothModifierData *clmd, Mesh *mesh)
verts->flags &= ~(CLOTH_VERT_FLAG_PINNED | CLOTH_VERT_FLAG_NOSELFCOLL |
CLOTH_VERT_FLAG_NOOBJCOLL);
- MDeformVert *dvert = CustomData_get(&mesh->vdata, i, CD_MDEFORMVERT);
+ const MDeformVert *dvert = CustomData_get(&mesh->vdata, i, CD_MDEFORMVERT);
if (dvert) {
for (int j = 0; j < dvert->totweight; j++) {
if (dvert->dw[j].def_nr == (clmd->sim_parms->vgroup_mass - 1)) {
@@ -715,7 +715,7 @@ static bool cloth_from_object(
int i = 0;
MVert *mvert = NULL;
ClothVertex *verts = NULL;
- float(*shapekey_rest)[3] = NULL;
+ const float(*shapekey_rest)[3] = NULL;
const float tnull[3] = {0, 0, 0};
/* If we have a clothObject, free it. */
@@ -1127,7 +1127,7 @@ static void cloth_update_springs(ClothModifierData *clmd)
spring->lin_stiffness = (v1->bend_stiff + v2->bend_stiff) / 2.0f;
}
else if (spring->type == CLOTH_SPRING_TYPE_GOAL) {
- /* Warning: Appending NEW goal springs does not work
+ /* WARNING: Appending NEW goal springs does not work
* because implicit solver would need reset! */
/* Activate / Deactivate existing springs */
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index c3d66d4463d..e4c46703f8a 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -1158,6 +1158,80 @@ bool BKE_curvemapping_RGBA_does_something(const CurveMapping *cumap)
return false;
}
+void BKE_curvemapping_get_range_minimums(const CurveMapping *curve_mapping, float minimums[CM_TOT])
+{
+ for (int i = 0; i < CM_TOT; i++) {
+ minimums[i] = curve_mapping->cm[i].mintable;
+ }
+}
+
+void BKE_curvemapping_compute_range_dividers(const CurveMapping *curve_mapping,
+ float dividers[CM_TOT])
+{
+ for (int i = 0; i < CM_TOT; i++) {
+ const CurveMap *curve_map = &curve_mapping->cm[i];
+ dividers[i] = 1.0f / max_ff(1e-8f, curve_map->maxtable - curve_map->mintable);
+ }
+}
+
+void BKE_curvemapping_compute_slopes(const CurveMapping *curve_mapping,
+ float start_slopes[CM_TOT],
+ float end_slopes[CM_TOT])
+{
+ float range_dividers[CM_TOT];
+ BKE_curvemapping_compute_range_dividers(curve_mapping, range_dividers);
+ for (int i = 0; i < CM_TOT; i++) {
+ const CurveMap *curve_map = &curve_mapping->cm[i];
+ /* If extrapolation is not enabled, the slopes are horizontal. */
+ if (!(curve_mapping->flag & CUMA_EXTEND_EXTRAPOLATE)) {
+ start_slopes[i] = 0.0f;
+ end_slopes[i] = 0.0f;
+ continue;
+ }
+
+ if (curve_map->ext_in[0] != 0.0f) {
+ start_slopes[i] = curve_map->ext_in[1] / (curve_map->ext_in[0] * range_dividers[i]);
+ }
+ else {
+ start_slopes[i] = 1e8f;
+ }
+
+ if (curve_map->ext_out[0] != 0.0f) {
+ end_slopes[i] = curve_map->ext_out[1] / (curve_map->ext_out[0] * range_dividers[i]);
+ }
+ else {
+ end_slopes[i] = 1e8f;
+ }
+ }
+}
+
+bool BKE_curvemapping_is_map_identity(const CurveMapping *curve_mapping, int index)
+{
+ if (!(curve_mapping->flag & CUMA_EXTEND_EXTRAPOLATE)) {
+ return false;
+ }
+ const CurveMap *curve_map = &curve_mapping->cm[index];
+ if (curve_map->maxtable - curve_map->mintable != 1.0f) {
+ return false;
+ }
+ if (curve_map->ext_in[0] != curve_map->ext_in[1]) {
+ return false;
+ }
+ if (curve_map->ext_out[0] != curve_map->ext_out[1]) {
+ return false;
+ }
+ if (curve_map->totpoint != 2) {
+ return false;
+ }
+ if (curve_map->curve[0].x != 0 || curve_map->curve[0].y != 0) {
+ return false;
+ }
+ if (curve_map->curve[1].x != 0 || curve_map->curve[1].y != 0) {
+ return false;
+ }
+ return true;
+}
+
void BKE_curvemapping_init(CurveMapping *cumap)
{
int a;
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index 96389c44839..14e862c2377 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -13,8 +13,8 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "BLI_bitmap.h"
#include "BLI_linklist.h"
-#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_DerivedMesh.h"
diff --git a/source/blender/blenkernel/intern/curve_catmull_rom.cc b/source/blender/blenkernel/intern/curve_catmull_rom.cc
index 2db183eea3e..4b2174c912c 100644
--- a/source/blender/blenkernel/intern/curve_catmull_rom.cc
+++ b/source/blender/blenkernel/intern/curve_catmull_rom.cc
@@ -9,11 +9,11 @@
namespace blender::bke::curves::catmull_rom {
-int calculate_evaluated_size(const int points_num, const bool cyclic, const int resolution)
+int calculate_evaluated_num(const int points_num, const bool cyclic, const int resolution)
{
- const int eval_size = resolution * curve_segment_size(points_num, cyclic);
+ const int eval_num = resolution * curve_segment_num(points_num, cyclic);
/* If the curve isn't cyclic, one last point is added to the final point. */
- return cyclic ? eval_size : eval_size + 1;
+ return cyclic ? eval_num : eval_num + 1;
}
/* Adapted from Cycles #catmull_rom_basis_eval function. */
@@ -46,7 +46,7 @@ static void interpolate_to_evaluated(const Span<T> src,
MutableSpan<T> dst)
{
- BLI_assert(dst.size() == calculate_evaluated_size(src.size(), cyclic, resolution));
+ BLI_assert(dst.size() == calculate_evaluated_num(src.size(), cyclic, resolution));
/* - First deal with one and two point curves need special attention.
* - Then evaluate the first and last segment(s) whose control points need to wrap around
diff --git a/source/blender/blenkernel/intern/curve_eval.cc b/source/blender/blenkernel/intern/curve_eval.cc
index 3d9dd3ecf31..dd2bd982506 100644
--- a/source/blender/blenkernel/intern/curve_eval.cc
+++ b/source/blender/blenkernel/intern/curve_eval.cc
@@ -117,7 +117,7 @@ float CurveEval::total_length() const
return length;
}
-int CurveEval::total_control_point_size() const
+int CurveEval::total_control_point_num() const
{
int count = 0;
for (const SplinePtr &spline : this->splines()) {
@@ -144,7 +144,7 @@ blender::Array<int> CurveEval::evaluated_point_offsets() const
int offset = 0;
for (const int i : splines_.index_range()) {
offsets[i] = offset;
- offset += splines_[i]->evaluated_points_size();
+ offset += splines_[i]->evaluated_points_num();
}
offsets.last() = offset;
return offsets;
@@ -373,15 +373,15 @@ static void copy_attributes_between_components(const GeometryComponent &src_comp
});
}
-std::unique_ptr<CurveEval> curves_to_curve_eval(const Curves &curves)
+std::unique_ptr<CurveEval> curves_to_curve_eval(const Curves &curves_id)
{
CurveComponent src_component;
- src_component.replace(&const_cast<Curves &>(curves), GeometryOwnershipType::ReadOnly);
- const blender::bke::CurvesGeometry &geometry = blender::bke::CurvesGeometry::wrap(
- curves.geometry);
+ src_component.replace(&const_cast<Curves &>(curves_id), GeometryOwnershipType::ReadOnly);
+ const blender::bke::CurvesGeometry &curves = blender::bke::CurvesGeometry::wrap(
+ curves_id.geometry);
- VArray<int> resolution = geometry.resolution();
- VArray<int8_t> normal_mode = geometry.normal_mode();
+ VArray<int> resolution = curves.resolution();
+ VArray<int8_t> normal_mode = curves.normal_mode();
VArray_Span<float> nurbs_weights{
src_component.attribute_get_for_read<float>("nurbs_weight", ATTR_DOMAIN_POINT, 0.0f)};
@@ -396,34 +396,34 @@ std::unique_ptr<CurveEval> curves_to_curve_eval(const Curves &curves)
src_component.attribute_get_for_read<int8_t>("handle_type_left", ATTR_DOMAIN_POINT, 0)};
/* Create splines with the correct size and type. */
- VArray<int8_t> curve_types = geometry.curve_types();
+ VArray<int8_t> curve_types = curves.curve_types();
std::unique_ptr<CurveEval> curve_eval = std::make_unique<CurveEval>();
for (const int curve_index : curve_types.index_range()) {
- const IndexRange point_range = geometry.points_for_curve(curve_index);
+ const IndexRange points = curves.points_for_curve(curve_index);
std::unique_ptr<Spline> spline;
/* #CurveEval does not support catmull rom curves, so convert those to poly splines. */
switch (std::max<int8_t>(1, curve_types[curve_index])) {
case CURVE_TYPE_POLY: {
spline = std::make_unique<PolySpline>();
- spline->resize(point_range.size());
+ spline->resize(points.size());
break;
}
case CURVE_TYPE_BEZIER: {
std::unique_ptr<BezierSpline> bezier_spline = std::make_unique<BezierSpline>();
- bezier_spline->resize(point_range.size());
+ bezier_spline->resize(points.size());
bezier_spline->set_resolution(resolution[curve_index]);
- bezier_spline->handle_types_left().copy_from(handle_types_left.slice(point_range));
- bezier_spline->handle_types_right().copy_from(handle_types_right.slice(point_range));
+ bezier_spline->handle_types_left().copy_from(handle_types_left.slice(points));
+ bezier_spline->handle_types_right().copy_from(handle_types_right.slice(points));
spline = std::move(bezier_spline);
break;
}
case CURVE_TYPE_NURBS: {
std::unique_ptr<NURBSpline> nurb_spline = std::make_unique<NURBSpline>();
- nurb_spline->resize(point_range.size());
+ nurb_spline->resize(points.size());
nurb_spline->set_resolution(resolution[curve_index]);
- nurb_spline->weights().copy_from(nurbs_weights.slice(point_range));
+ nurb_spline->weights().copy_from(nurbs_weights.slice(points));
nurb_spline->set_order(nurbs_orders[curve_index]);
nurb_spline->knots_mode = static_cast<KnotsMode>(nurbs_knots_modes[curve_index]);
@@ -463,14 +463,14 @@ std::unique_ptr<CurveEval> curves_to_curve_eval(const Curves &curves)
Curves *curve_eval_to_curves(const CurveEval &curve_eval)
{
- Curves *curves = blender::bke::curves_new_nomain(curve_eval.total_control_point_size(),
- curve_eval.splines().size());
+ Curves *curves_id = blender::bke::curves_new_nomain(curve_eval.total_control_point_num(),
+ curve_eval.splines().size());
CurveComponent dst_component;
- dst_component.replace(curves, GeometryOwnershipType::Editable);
+ dst_component.replace(curves_id, GeometryOwnershipType::Editable);
- blender::bke::CurvesGeometry &geometry = blender::bke::CurvesGeometry::wrap(curves->geometry);
- geometry.offsets_for_write().copy_from(curve_eval.control_point_offsets());
- MutableSpan<int8_t> curve_types = geometry.curve_types_for_write();
+ blender::bke::CurvesGeometry &curves = blender::bke::CurvesGeometry::wrap(curves_id->geometry);
+ curves.offsets_for_write().copy_from(curve_eval.control_point_offsets());
+ MutableSpan<int8_t> curve_types = curves.curve_types_for_write();
OutputAttribute_Typed<int8_t> normal_mode =
dst_component.attribute_try_get_for_output_only<int8_t>("normal_mode", ATTR_DOMAIN_CURVE);
@@ -498,22 +498,22 @@ Curves *curve_eval_to_curves(const CurveEval &curve_eval)
const Spline &spline = *curve_eval.splines()[curve_index];
curve_types[curve_index] = curve_eval.splines()[curve_index]->type();
normal_mode.as_span()[curve_index] = curve_eval.splines()[curve_index]->normal_mode;
- const IndexRange point_range = geometry.points_for_curve(curve_index);
+ const IndexRange points = curves.points_for_curve(curve_index);
switch (spline.type()) {
case CURVE_TYPE_POLY:
break;
case CURVE_TYPE_BEZIER: {
const BezierSpline &src = static_cast<const BezierSpline &>(spline);
- handle_type_right.as_span().slice(point_range).copy_from(src.handle_types_right());
- handle_type_left.as_span().slice(point_range).copy_from(src.handle_types_left());
+ handle_type_right.as_span().slice(points).copy_from(src.handle_types_right());
+ handle_type_left.as_span().slice(points).copy_from(src.handle_types_left());
break;
}
case CURVE_TYPE_NURBS: {
const NURBSpline &src = static_cast<const NURBSpline &>(spline);
nurbs_knots_mode.as_span()[curve_index] = static_cast<int8_t>(src.knots_mode);
nurbs_order.as_span()[curve_index] = src.order();
- nurbs_weight.as_span().slice(point_range).copy_from(src.weights());
+ nurbs_weight.as_span().slice(points).copy_from(src.weights());
break;
}
case CURVE_TYPE_CATMULL_ROM: {
@@ -523,7 +523,7 @@ Curves *curve_eval_to_curves(const CurveEval &curve_eval)
}
}
- geometry.update_curve_types();
+ curves.update_curve_types();
normal_mode.save();
nurbs_weight.save();
@@ -537,7 +537,7 @@ Curves *curve_eval_to_curves(const CurveEval &curve_eval)
copy_attributes_between_components(src_component, dst_component, {});
- return curves;
+ return curves_id;
}
void CurveEval::assert_valid_point_attributes() const
diff --git a/source/blender/blenkernel/intern/curve_nurbs.cc b/source/blender/blenkernel/intern/curve_nurbs.cc
index 0114c0b45f4..cd6b64e9a03 100644
--- a/source/blender/blenkernel/intern/curve_nurbs.cc
+++ b/source/blender/blenkernel/intern/curve_nurbs.cc
@@ -10,10 +10,10 @@
namespace blender::bke::curves::nurbs {
-bool check_valid_size_and_order(const int points_num,
- const int8_t order,
- const bool cyclic,
- const KnotsMode knots_mode)
+bool check_valid_num_and_order(const int points_num,
+ const int8_t order,
+ const bool cyclic,
+ const KnotsMode knots_mode)
{
if (points_num < order) {
return false;
@@ -29,19 +29,19 @@ bool check_valid_size_and_order(const int points_num,
return true;
}
-int calculate_evaluated_size(const int points_num,
- const int8_t order,
- const bool cyclic,
- const int resolution,
- const KnotsMode knots_mode)
+int calculate_evaluated_num(const int points_num,
+ const int8_t order,
+ const bool cyclic,
+ const int resolution,
+ const KnotsMode knots_mode)
{
- if (!check_valid_size_and_order(points_num, order, cyclic, knots_mode)) {
- return 0;
+ if (!check_valid_num_and_order(points_num, order, cyclic, knots_mode)) {
+ return points_num;
}
- return resolution * curve_segment_size(points_num, cyclic);
+ return resolution * curve_segment_num(points_num, cyclic);
}
-int knots_size(const int points_num, const int8_t order, const bool cyclic)
+int knots_num(const int points_num, const int8_t order, const bool cyclic)
{
if (cyclic) {
return points_num + order * 2 - 1;
@@ -55,7 +55,7 @@ void calculate_knots(const int points_num,
const bool cyclic,
MutableSpan<float> knots)
{
- BLI_assert(knots.size() == knots_size(points_num, order, cyclic));
+ BLI_assert(knots.size() == knots_num(points_num, order, cyclic));
UNUSED_VARS_NDEBUG(points_num);
const bool is_bezier = ELEM(mode, NURBS_KNOT_MODE_BEZIER, NURBS_KNOT_MODE_ENDPOINT_BEZIER);
@@ -147,7 +147,7 @@ static void calculate_basis_for_point(const float parameter,
}
void calculate_basis_cache(const int points_num,
- const int evaluated_size,
+ const int evaluated_num,
const int8_t order,
const bool cyclic,
const Span<float> knots,
@@ -157,10 +157,10 @@ void calculate_basis_cache(const int points_num,
const int8_t degree = order - 1;
- basis_cache.weights.resize(evaluated_size * order);
- basis_cache.start_indices.resize(evaluated_size);
+ basis_cache.weights.resize(evaluated_num * order);
+ basis_cache.start_indices.resize(evaluated_num);
- if (evaluated_size == 0) {
+ if (evaluated_num == 0) {
return;
}
@@ -168,12 +168,12 @@ void calculate_basis_cache(const int points_num,
MutableSpan<int> basis_start_indices(basis_cache.start_indices);
const int last_control_point_index = cyclic ? points_num + degree : points_num;
- const int evaluated_segment_size = curve_segment_size(evaluated_size, cyclic);
+ const int evaluated_segment_num = curve_segment_num(evaluated_num, cyclic);
const float start = knots[degree];
const float end = knots[last_control_point_index];
- const float step = (end - start) / evaluated_segment_size;
- for (const int i : IndexRange(evaluated_size)) {
+ const float step = (end - start) / evaluated_segment_num;
+ for (const int i : IndexRange(evaluated_num)) {
/* Clamp parameter due to floating point inaccuracy. */
const float parameter = std::clamp(start + step * i, knots[0], knots[points_num + degree]);
@@ -232,8 +232,12 @@ void interpolate_to_evaluated(const BasisCache &basis_cache,
const GSpan src,
GMutableSpan dst)
{
- BLI_assert(dst.size() == basis_cache.start_indices.size());
+ if (basis_cache.invalid) {
+ dst.copy_from(src);
+ return;
+ }
+ BLI_assert(dst.size() == basis_cache.start_indices.size());
attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
diff --git a/source/blender/blenkernel/intern/curve_poly.cc b/source/blender/blenkernel/intern/curve_poly.cc
index 2db7cd71ad3..1b337379604 100644
--- a/source/blender/blenkernel/intern/curve_poly.cc
+++ b/source/blender/blenkernel/intern/curve_poly.cc
@@ -110,7 +110,7 @@ void calculate_normals_minimum(const Span<float3> tangents,
normals.first() = math::normalize(float3(first_tangent.y, -first_tangent.x, 0.0f));
}
- /* Forward normal with minimum twist along the entire spline. */
+ /* Forward normal with minimum twist along the entire curve. */
for (const int i : IndexRange(1, normals.size() - 1)) {
normals[i] = calculate_next_normal(normals[i - 1], tangents[i - 1], tangents[i]);
}
@@ -120,7 +120,7 @@ void calculate_normals_minimum(const Span<float3> tangents,
}
/* Compute how much the first normal deviates from the normal that has been forwarded along the
- * entire cyclic spline. */
+ * entire cyclic curve. */
const float3 uncorrected_last_normal = calculate_next_normal(
normals.last(), tangents.last(), tangents.first());
float correction_angle = angle_signed_on_axis_v3v3_v3(
diff --git a/source/blender/blenkernel/intern/curve_to_mesh_convert.cc b/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
index ef921797698..0cd324cfe2c 100644
--- a/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
+++ b/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
@@ -39,8 +39,8 @@ static void fill_mesh_topology(const int vert_offset,
MutableSpan<MLoop> loops,
MutableSpan<MPoly> polys)
{
- const int main_segment_num = curves::curve_segment_size(main_point_num, main_cyclic);
- const int profile_segment_num = curves::curve_segment_size(profile_point_num, profile_cyclic);
+ const int main_segment_num = curves::curve_segment_num(main_point_num, main_cyclic);
+ const int profile_segment_num = curves::curve_segment_num(profile_point_num, profile_cyclic);
if (profile_point_num == 1) {
for (const int i : IndexRange(main_point_num - 1)) {
@@ -134,9 +134,9 @@ static void fill_mesh_topology(const int vert_offset,
const bool has_caps = fill_caps && !main_cyclic && profile_cyclic;
if (has_caps) {
- const int poly_size = main_segment_num * profile_segment_num;
- const int cap_loop_offset = loop_offset + poly_size * 4;
- const int cap_poly_offset = poly_offset + poly_size;
+ const int poly_num = main_segment_num * profile_segment_num;
+ const int cap_loop_offset = loop_offset + poly_num * 4;
+ const int cap_poly_offset = poly_offset + poly_num;
MPoly &poly_start = polys[cap_poly_offset];
poly_start.loopstart = cap_loop_offset;
@@ -273,7 +273,7 @@ static ResultOffsets calculate_result_offsets(const CurvesInfo &info, const bool
for (const int i_main : info.main.curves_range()) {
const bool main_cyclic = info.main_cyclic[i_main];
const int main_point_num = info.main.evaluated_points_for_curve(i_main).size();
- const int main_segment_num = curves::curve_segment_size(main_point_num, main_cyclic);
+ const int main_segment_num = curves::curve_segment_num(main_point_num, main_cyclic);
for (const int i_profile : info.profile.curves_range()) {
result.vert[mesh_index] = vert_offset;
result.edge[mesh_index] = edge_offset;
@@ -285,8 +285,7 @@ static ResultOffsets calculate_result_offsets(const CurvesInfo &info, const bool
const bool profile_cyclic = info.profile_cyclic[i_profile];
const int profile_point_num = info.profile.evaluated_points_for_curve(i_profile).size();
- const int profile_segment_num = curves::curve_segment_size(profile_point_num,
- profile_cyclic);
+ const int profile_segment_num = curves::curve_segment_num(profile_point_num, profile_cyclic);
const bool has_caps = fill_caps && !main_cyclic && profile_cyclic;
const int tube_face_num = main_segment_num * profile_segment_num;
@@ -408,8 +407,8 @@ static void foreach_curve_combination(const CurvesInfo &info,
profile_points,
main_cyclic,
profile_cyclic,
- curves::curve_segment_size(main_points.size(), main_cyclic),
- curves::curve_segment_size(profile_points.size(), profile_cyclic),
+ curves::curve_segment_num(main_points.size(), main_cyclic),
+ curves::curve_segment_num(profile_points.size(), profile_cyclic),
offsets_to_range(offsets.vert.as_span(), i),
offsets_to_range(offsets.edge.as_span(), i),
offsets_to_range(offsets.poly.as_span(), i),
diff --git a/source/blender/blenkernel/intern/curves.cc b/source/blender/blenkernel/intern/curves.cc
index 1df1492bac1..d38bc790978 100644
--- a/source/blender/blenkernel/intern/curves.cc
+++ b/source/blender/blenkernel/intern/curves.cc
@@ -78,12 +78,12 @@ static void curves_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src,
* shallow copy from the source to the destination, and because the copy-on-write functionality
* isn't supported more generically yet. */
- dst.point_size = src.point_size;
- dst.curve_size = src.curve_size;
+ dst.point_num = src.point_num;
+ dst.curve_num = src.curve_num;
const eCDAllocType alloc_type = (flag & LIB_ID_COPY_CD_REFERENCE) ? CD_REFERENCE : CD_DUPLICATE;
- CustomData_copy(&src.point_data, &dst.point_data, CD_MASK_ALL, alloc_type, dst.point_size);
- CustomData_copy(&src.curve_data, &dst.curve_data, CD_MASK_ALL, alloc_type, dst.curve_size);
+ CustomData_copy(&src.point_data, &dst.point_data, CD_MASK_ALL, alloc_type, dst.point_num);
+ CustomData_copy(&src.curve_data, &dst.curve_data, CD_MASK_ALL, alloc_type, dst.curve_num);
dst.curve_offsets = static_cast<int *>(MEM_dupallocN(src.curve_offsets));
@@ -136,17 +136,17 @@ static void curves_blend_write(BlendWriter *writer, ID *id, const void *id_addre
CustomData_blend_write(writer,
&curves->geometry.point_data,
players,
- curves->geometry.point_size,
+ curves->geometry.point_num,
CD_MASK_ALL,
&curves->id);
CustomData_blend_write(writer,
&curves->geometry.curve_data,
clayers,
- curves->geometry.curve_size,
+ curves->geometry.curve_num,
CD_MASK_ALL,
&curves->id);
- BLO_write_int32_array(writer, curves->geometry.curve_size + 1, curves->geometry.curve_offsets);
+ BLO_write_int32_array(writer, curves->geometry.curve_num + 1, curves->geometry.curve_offsets);
BLO_write_pointer_array(writer, curves->totcol, curves->mat);
if (curves->adt) {
@@ -169,11 +169,11 @@ static void curves_blend_read_data(BlendDataReader *reader, ID *id)
BKE_animdata_blend_read_data(reader, curves->adt);
/* Geometry */
- CustomData_blend_read(reader, &curves->geometry.point_data, curves->geometry.point_size);
- CustomData_blend_read(reader, &curves->geometry.curve_data, curves->geometry.curve_size);
+ CustomData_blend_read(reader, &curves->geometry.point_data, curves->geometry.point_num);
+ CustomData_blend_read(reader, &curves->geometry.curve_data, curves->geometry.curve_num);
update_custom_data_pointers(*curves);
- BLO_read_int32_array(reader, curves->geometry.curve_size + 1, &curves->geometry.curve_offsets);
+ BLO_read_int32_array(reader, curves->geometry.curve_num + 1, &curves->geometry.curve_offsets);
curves->geometry.runtime = MEM_new<blender::bke::CurvesGeometryRuntime>(__func__);
@@ -247,7 +247,7 @@ void *BKE_curves_add(Main *bmain, const char *name)
BoundBox *BKE_curves_boundbox_get(Object *ob)
{
BLI_assert(ob->type == OB_CURVES);
- Curves *curves = static_cast<Curves *>(ob->data);
+ const Curves *curves_id = static_cast<const Curves *>(ob->data);
if (ob->runtime.bb != nullptr && (ob->runtime.bb->flag & BOUNDBOX_DIRTY) == 0) {
return ob->runtime.bb;
@@ -256,11 +256,12 @@ BoundBox *BKE_curves_boundbox_get(Object *ob)
if (ob->runtime.bb == nullptr) {
ob->runtime.bb = MEM_cnew<BoundBox>(__func__);
- blender::bke::CurvesGeometry &geometry = blender::bke::CurvesGeometry::wrap(curves->geometry);
+ const blender::bke::CurvesGeometry &curves = blender::bke::CurvesGeometry::wrap(
+ curves_id->geometry);
float3 min(FLT_MAX);
float3 max(-FLT_MAX);
- if (!geometry.bounds_min_max(min, max)) {
+ if (!curves.bounds_min_max(min, max)) {
min = float3(-1);
max = float3(1);
}
@@ -364,19 +365,26 @@ namespace blender::bke {
Curves *curves_new_nomain(const int points_num, const int curves_num)
{
- Curves *curves = static_cast<Curves *>(BKE_id_new_nomain(ID_CV, nullptr));
- CurvesGeometry &geometry = CurvesGeometry::wrap(curves->geometry);
- geometry.resize(points_num, curves_num);
- return curves;
+ Curves *curves_id = static_cast<Curves *>(BKE_id_new_nomain(ID_CV, nullptr));
+ CurvesGeometry &curves = CurvesGeometry::wrap(curves_id->geometry);
+ curves.resize(points_num, curves_num);
+ return curves_id;
}
Curves *curves_new_nomain_single(const int points_num, const CurveType type)
{
- Curves *curves = curves_new_nomain(points_num, 1);
- CurvesGeometry &geometry = CurvesGeometry::wrap(curves->geometry);
- geometry.offsets_for_write().last() = points_num;
- geometry.fill_curve_types(type);
- return curves;
+ Curves *curves_id = curves_new_nomain(points_num, 1);
+ CurvesGeometry &curves = CurvesGeometry::wrap(curves_id->geometry);
+ curves.offsets_for_write().last() = points_num;
+ curves.fill_curve_types(type);
+ return curves_id;
+}
+
+Curves *curves_new_nomain(CurvesGeometry curves)
+{
+ Curves *curves_id = static_cast<Curves *>(BKE_id_new_nomain(ID_CV, nullptr));
+ bke::CurvesGeometry::wrap(curves_id->geometry) = std::move(curves);
+ return curves_id;
}
} // namespace blender::bke
diff --git a/source/blender/blenkernel/intern/curves_geometry.cc b/source/blender/blenkernel/intern/curves_geometry.cc
index 7a09b87490b..0fd58a52f81 100644
--- a/source/blender/blenkernel/intern/curves_geometry.cc
+++ b/source/blender/blenkernel/intern/curves_geometry.cc
@@ -46,10 +46,10 @@ CurvesGeometry::CurvesGeometry() : CurvesGeometry(0, 0)
{
}
-CurvesGeometry::CurvesGeometry(const int point_size, const int curve_size)
+CurvesGeometry::CurvesGeometry(const int point_num, const int curve_num)
{
- this->point_size = point_size;
- this->curve_size = curve_size;
+ this->point_num = point_num;
+ this->curve_num = curve_num;
CustomData_reset(&this->point_data);
CustomData_reset(&this->curve_data);
@@ -57,14 +57,16 @@ CurvesGeometry::CurvesGeometry(const int point_size, const int curve_size)
CD_PROP_FLOAT3,
CD_DEFAULT,
nullptr,
- this->point_size,
+ this->point_num,
ATTR_POSITION.c_str());
- this->curve_offsets = (int *)MEM_calloc_arrayN(this->curve_size + 1, sizeof(int), __func__);
+ this->curve_offsets = (int *)MEM_calloc_arrayN(this->curve_num + 1, sizeof(int), __func__);
this->update_customdata_pointers();
this->runtime = MEM_new<CurvesGeometryRuntime>(__func__);
+ /* Fill the type counts with the default so they're in a valid state. */
+ this->runtime->type_counts[CURVE_TYPE_CATMULL_ROM] = curve_num;
}
/**
@@ -72,15 +74,15 @@ CurvesGeometry::CurvesGeometry(const int point_size, const int curve_size)
*/
static void copy_curves_geometry(CurvesGeometry &dst, const CurvesGeometry &src)
{
- CustomData_free(&dst.point_data, dst.point_size);
- CustomData_free(&dst.curve_data, dst.curve_size);
- dst.point_size = src.point_size;
- dst.curve_size = src.curve_size;
- CustomData_copy(&src.point_data, &dst.point_data, CD_MASK_ALL, CD_DUPLICATE, dst.point_size);
- CustomData_copy(&src.curve_data, &dst.curve_data, CD_MASK_ALL, CD_DUPLICATE, dst.curve_size);
+ CustomData_free(&dst.point_data, dst.point_num);
+ CustomData_free(&dst.curve_data, dst.curve_num);
+ dst.point_num = src.point_num;
+ dst.curve_num = src.curve_num;
+ CustomData_copy(&src.point_data, &dst.point_data, CD_MASK_ALL, CD_DUPLICATE, dst.point_num);
+ CustomData_copy(&src.curve_data, &dst.curve_data, CD_MASK_ALL, CD_DUPLICATE, dst.curve_num);
MEM_SAFE_FREE(dst.curve_offsets);
- dst.curve_offsets = (int *)MEM_calloc_arrayN(dst.point_size + 1, sizeof(int), __func__);
+ dst.curve_offsets = (int *)MEM_calloc_arrayN(dst.point_num + 1, sizeof(int), __func__);
dst.offsets_for_write().copy_from(src.offsets());
dst.tag_topology_changed();
@@ -92,7 +94,7 @@ static void copy_curves_geometry(CurvesGeometry &dst, const CurvesGeometry &src)
}
CurvesGeometry::CurvesGeometry(const CurvesGeometry &other)
- : CurvesGeometry(other.point_size, other.curve_size)
+ : CurvesGeometry(other.point_num, other.curve_num)
{
copy_curves_geometry(*this, other);
}
@@ -108,15 +110,15 @@ CurvesGeometry &CurvesGeometry::operator=(const CurvesGeometry &other)
/* The source should be empty, but in a valid state so that using it further will work. */
static void move_curves_geometry(CurvesGeometry &dst, CurvesGeometry &src)
{
- dst.point_size = src.point_size;
+ dst.point_num = src.point_num;
std::swap(dst.point_data, src.point_data);
- CustomData_free(&src.point_data, src.point_size);
- src.point_size = 0;
+ CustomData_free(&src.point_data, src.point_num);
+ src.point_num = 0;
- dst.curve_size = src.curve_size;
+ dst.curve_num = src.curve_num;
std::swap(dst.curve_data, src.curve_data);
- CustomData_free(&src.curve_data, src.curve_size);
- src.curve_size = 0;
+ CustomData_free(&src.curve_data, src.curve_num);
+ src.curve_num = 0;
std::swap(dst.curve_offsets, src.curve_offsets);
MEM_SAFE_FREE(src.curve_offsets);
@@ -128,7 +130,7 @@ static void move_curves_geometry(CurvesGeometry &dst, CurvesGeometry &src)
}
CurvesGeometry::CurvesGeometry(CurvesGeometry &&other)
- : CurvesGeometry(other.point_size, other.curve_size)
+ : CurvesGeometry(other.point_num, other.curve_num)
{
move_curves_geometry(*this, other);
}
@@ -143,8 +145,8 @@ CurvesGeometry &CurvesGeometry::operator=(CurvesGeometry &&other)
CurvesGeometry::~CurvesGeometry()
{
- CustomData_free(&this->point_data, this->point_size);
- CustomData_free(&this->curve_data, this->curve_size);
+ CustomData_free(&this->point_data, this->point_num);
+ CustomData_free(&this->curve_data, this->curve_num);
MEM_SAFE_FREE(this->curve_offsets);
MEM_delete(this->runtime);
this->runtime = nullptr;
@@ -156,7 +158,7 @@ CurvesGeometry::~CurvesGeometry()
/** \name Accessors
* \{ */
-static int domain_size(const CurvesGeometry &curves, const AttributeDomain domain)
+static int domain_num(const CurvesGeometry &curves, const AttributeDomain domain)
{
return domain == ATTR_DOMAIN_POINT ? curves.points_num() : curves.curves_num();
}
@@ -178,15 +180,15 @@ static VArray<T> get_varray_attribute(const CurvesGeometry &curves,
const StringRefNull name,
const T default_value)
{
- const int size = domain_size(curves, domain);
+ const int num = domain_num(curves, domain);
const CustomDataType type = cpp_type_to_custom_data_type(CPPType::get<T>());
const CustomData &custom_data = domain_custom_data(curves, domain);
const T *data = (const T *)CustomData_get_layer_named(&custom_data, type, name.c_str());
if (data != nullptr) {
- return VArray<T>::ForSpan(Span<T>(data, size));
+ return VArray<T>::ForSpan(Span<T>(data, num));
}
- return VArray<T>::ForSingle(default_value, size);
+ return VArray<T>::ForSingle(default_value, num);
}
template<typename T>
@@ -194,7 +196,7 @@ static Span<T> get_span_attribute(const CurvesGeometry &curves,
const AttributeDomain domain,
const StringRefNull name)
{
- const int size = domain_size(curves, domain);
+ const int num = domain_num(curves, domain);
const CustomData &custom_data = domain_custom_data(curves, domain);
const CustomDataType type = cpp_type_to_custom_data_type(CPPType::get<T>());
@@ -202,7 +204,7 @@ static Span<T> get_span_attribute(const CurvesGeometry &curves,
if (data == nullptr) {
return {};
}
- return {data, size};
+ return {data, num};
}
template<typename T>
@@ -211,19 +213,19 @@ static MutableSpan<T> get_mutable_attribute(CurvesGeometry &curves,
const StringRefNull name,
const T default_value = T())
{
- const int size = domain_size(curves, domain);
+ const int num = domain_num(curves, domain);
const CustomDataType type = cpp_type_to_custom_data_type(CPPType::get<T>());
CustomData &custom_data = domain_custom_data(curves, domain);
T *data = (T *)CustomData_duplicate_referenced_layer_named(
- &custom_data, type, name.c_str(), size);
+ &custom_data, type, name.c_str(), num);
if (data != nullptr) {
- return {data, size};
+ return {data, num};
}
data = (T *)CustomData_add_layer_named(
- &custom_data, type, CD_CALLOC, nullptr, size, name.c_str());
- MutableSpan<T> span = {data, size};
- if (size > 0 && span.first() != default_value) {
+ &custom_data, type, CD_CALLOC, nullptr, num, name.c_str());
+ MutableSpan<T> span = {data, num};
+ if (num > 0 && span.first() != default_value) {
span.fill(default_value);
}
return span;
@@ -250,6 +252,10 @@ void CurvesGeometry::fill_curve_types(const CurveType type)
void CurvesGeometry::fill_curve_types(const IndexMask selection, const CurveType type)
{
+ if (selection.size() == this->curves_num()) {
+ this->fill_curve_types(type);
+ return;
+ }
/* A potential performance optimization is only counting the changed indices. */
this->curve_types_for_write().fill_indices(selection, type);
this->update_curve_types();
@@ -295,22 +301,22 @@ void CurvesGeometry::update_curve_types()
Span<float3> CurvesGeometry::positions() const
{
- return {(const float3 *)this->position, this->point_size};
+ return {(const float3 *)this->position, this->point_num};
}
MutableSpan<float3> CurvesGeometry::positions_for_write()
{
this->position = (float(*)[3])CustomData_duplicate_referenced_layer_named(
- &this->point_data, CD_PROP_FLOAT3, ATTR_POSITION.c_str(), this->point_size);
- return {(float3 *)this->position, this->point_size};
+ &this->point_data, CD_PROP_FLOAT3, ATTR_POSITION.c_str(), this->point_num);
+ return {(float3 *)this->position, this->point_num};
}
Span<int> CurvesGeometry::offsets() const
{
- return {this->curve_offsets, this->curve_size + 1};
+ return {this->curve_offsets, this->curve_num + 1};
}
MutableSpan<int> CurvesGeometry::offsets_for_write()
{
- return {this->curve_offsets, this->curve_size + 1};
+ return {this->curve_offsets, this->curve_num + 1};
}
VArray<bool> CurvesGeometry::cyclic() const
@@ -438,12 +444,12 @@ MutableSpan<float2> CurvesGeometry::surface_triangle_coords_for_write()
/** \name Evaluation
* \{ */
-template<typename SizeFn> void build_offsets(MutableSpan<int> offsets, const SizeFn &size_fn)
+template<typename CountFn> void build_offsets(MutableSpan<int> offsets, const CountFn &count_fn)
{
int offset = 0;
for (const int i : offsets.drop_back(1).index_range()) {
offsets[i] = offset;
- offset += size_fn(i);
+ offset += count_fn(i);
}
offsets.last() = offset;
}
@@ -466,7 +472,7 @@ static void calculate_evaluated_offsets(const CurvesGeometry &curves,
const IndexRange points = curves.points_for_curve(curve_index);
switch (types[curve_index]) {
case CURVE_TYPE_CATMULL_ROM:
- return curves::catmull_rom::calculate_evaluated_size(
+ return curves::catmull_rom::calculate_evaluated_num(
points.size(), cyclic[curve_index], resolution[curve_index]);
case CURVE_TYPE_POLY:
return points.size();
@@ -478,11 +484,11 @@ static void calculate_evaluated_offsets(const CurvesGeometry &curves,
bezier_evaluated_offsets.slice(points));
return bezier_evaluated_offsets[points.last()];
case CURVE_TYPE_NURBS:
- return curves::nurbs::calculate_evaluated_size(points.size(),
- nurbs_orders[curve_index],
- cyclic[curve_index],
- resolution[curve_index],
- KnotsMode(nurbs_knots_modes[curve_index]));
+ return curves::nurbs::calculate_evaluated_num(points.size(),
+ nurbs_orders[curve_index],
+ cyclic[curve_index],
+ resolution[curve_index],
+ KnotsMode(nurbs_knots_modes[curve_index]));
}
BLI_assert_unreachable();
return 0;
@@ -527,19 +533,23 @@ Span<int> CurvesGeometry::evaluated_offsets() const
IndexMask CurvesGeometry::indices_for_curve_type(const CurveType type,
Vector<int64_t> &r_indices) const
{
+ return this->indices_for_curve_type(type, this->curves_range(), r_indices);
+}
- VArray<int8_t> types = this->curve_types();
+IndexMask CurvesGeometry::indices_for_curve_type(const CurveType type,
+ const IndexMask selection,
+ Vector<int64_t> &r_indices) const
+{
+ if (this->curve_type_counts()[type] == this->curves_num()) {
+ return selection;
+ }
+ const VArray<int8_t> types = this->curve_types();
if (types.is_single()) {
- if (types.get_internal_single() == type) {
- return IndexMask(types.size());
- }
- return {};
+ return types.get_internal_single() == type ? IndexMask(this->curves_num()) : IndexMask(0);
}
Span<int8_t> types_span = types.get_internal_span();
return index_mask_ops::find_indices_based_on_predicate(
- IndexMask(types.size()), 1024, r_indices, [&](const int index) {
- return types_span[index] == type;
- });
+ selection, 1024, r_indices, [&](const int index) { return types_span[index] == type; });
}
void CurvesGeometry::ensure_nurbs_basis_cache() const
@@ -577,8 +587,13 @@ void CurvesGeometry::ensure_nurbs_basis_cache() const
const bool is_cyclic = cyclic[curve_index];
const KnotsMode mode = KnotsMode(knots_modes[curve_index]);
- const int knots_size = curves::nurbs::knots_size(points.size(), order, is_cyclic);
- Array<float> knots(knots_size);
+ if (!curves::nurbs::check_valid_num_and_order(points.size(), order, is_cyclic, mode)) {
+ basis_caches[curve_index].invalid = true;
+ continue;
+ }
+
+ const int knots_num = curves::nurbs::knots_num(points.size(), order, is_cyclic);
+ Array<float> knots(knots_num);
curves::nurbs::calculate_knots(points.size(), mode, order, is_cyclic, knots);
curves::nurbs::calculate_basis_cache(points.size(),
evaluated_points.size(),
@@ -696,9 +711,6 @@ Span<float3> CurvesGeometry::evaluated_tangents() const
threading::parallel_for(this->curves_range(), 128, [&](IndexRange curves_range) {
for (const int curve_index : curves_range) {
const IndexRange evaluated_points = this->evaluated_points_for_curve(curve_index);
- if (UNLIKELY(evaluated_points.is_empty())) {
- continue;
- }
curves::poly::calculate_tangents(evaluated_positions.slice(evaluated_points),
cyclic[curve_index],
tangents.slice(evaluated_points));
@@ -773,9 +785,6 @@ Span<float3> CurvesGeometry::evaluated_normals() const
for (const int curve_index : curves_range) {
const IndexRange evaluated_points = this->evaluated_points_for_curve(curve_index);
- if (UNLIKELY(evaluated_points.is_empty())) {
- continue;
- }
switch (normal_mode[curve_index]) {
case NORMAL_MODE_Z_UP:
curves::poly::calculate_normals_z_up(evaluated_tangents.slice(evaluated_points),
@@ -905,8 +914,8 @@ void CurvesGeometry::ensure_evaluated_lengths() const
threading::isolate_task([&]() {
/* Use an extra length value for the final cyclic segment for a consistent size
* (see comment on #evaluated_length_cache). */
- const int total_size = this->evaluated_points_num() + this->curves_num();
- this->runtime->evaluated_length_cache.resize(total_size);
+ const int total_num = this->evaluated_points_num() + this->curves_num();
+ this->runtime->evaluated_length_cache.resize(total_num);
MutableSpan<float> evaluated_lengths = this->runtime->evaluated_length_cache;
Span<float3> evaluated_positions = this->evaluated_positions();
@@ -916,9 +925,6 @@ void CurvesGeometry::ensure_evaluated_lengths() const
for (const int curve_index : curves_range) {
const bool cyclic = curves_cyclic[curve_index];
const IndexRange evaluated_points = this->evaluated_points_for_curve(curve_index);
- if (UNLIKELY(evaluated_points.is_empty())) {
- continue;
- }
const IndexRange lengths_range = this->lengths_range_for_curve(curve_index, cyclic);
length_parameterize::accumulate_lengths(evaluated_positions.slice(evaluated_points),
cyclic,
@@ -938,13 +944,13 @@ void CurvesGeometry::ensure_evaluated_lengths() const
void CurvesGeometry::resize(const int points_num, const int curves_num)
{
- if (points_num != this->point_size) {
+ if (points_num != this->point_num) {
CustomData_realloc(&this->point_data, points_num);
- this->point_size = points_num;
+ this->point_num = points_num;
}
- if (curves_num != this->curve_size) {
+ if (curves_num != this->curve_num) {
CustomData_realloc(&this->curve_data, curves_num);
- this->curve_size = curves_num;
+ this->curve_num = curves_num;
this->curve_offsets = (int *)MEM_reallocN(this->curve_offsets, sizeof(int) * (curves_num + 1));
}
this->tag_topology_changed();
@@ -1196,6 +1202,8 @@ static CurvesGeometry copy_with_removed_curves(const CurvesGeometry &curves,
}
});
+ new_curves.update_curve_types();
+
return new_curves;
}
diff --git a/source/blender/blenkernel/intern/curves_utils.cc b/source/blender/blenkernel/intern/curves_utils.cc
new file mode 100644
index 00000000000..78c2382b62f
--- /dev/null
+++ b/source/blender/blenkernel/intern/curves_utils.cc
@@ -0,0 +1,38 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "BKE_curves_utils.hh"
+
+namespace blender::bke::curves {
+
+void fill_curve_counts(const bke::CurvesGeometry &curves,
+ const Span<IndexRange> curve_ranges,
+ MutableSpan<int> counts)
+{
+ threading::parallel_for(curve_ranges.index_range(), 512, [&](IndexRange ranges_range) {
+ for (const IndexRange curves_range : curve_ranges.slice(ranges_range)) {
+ threading::parallel_for(curves_range, 4096, [&](IndexRange range) {
+ for (const int i : range) {
+ counts[i] = curves.points_for_curve(i).size();
+ }
+ });
+ }
+ });
+}
+
+void accumulate_counts_to_offsets(MutableSpan<int> counts_to_offsets, const int start_offset)
+{
+ int offset = start_offset;
+ for (const int i : counts_to_offsets.index_range().drop_back(1)) {
+ const int count = counts_to_offsets[i];
+ BLI_assert(count > 0);
+ counts_to_offsets[i] = offset;
+ offset += count;
+ }
+ counts_to_offsets.last() = offset;
+}
+
+} // namespace blender::bke::curves
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc
index 62351a31042..52d2060a1fc 100644
--- a/source/blender/blenkernel/intern/customdata.cc
+++ b/source/blender/blenkernel/intern/customdata.cc
@@ -2575,18 +2575,24 @@ void CustomData_set_layer_stencil(CustomData *data, int type, int n)
void CustomData_set_layer_active_index(CustomData *data, int type, int n)
{
+ const int layer_index = data->typemap[type];
+ BLI_assert(customdata_typemap_is_valid(data));
+
for (int i = 0; i < data->totlayer; i++) {
if (data->layers[i].type == type) {
- data->layers[i].active = n - i;
+ data->layers[i].active = n - layer_index;
}
}
}
void CustomData_set_layer_render_index(CustomData *data, int type, int n)
{
+ const int layer_index = data->typemap[type];
+ BLI_assert(customdata_typemap_is_valid(data));
+
for (int i = 0; i < data->totlayer; i++) {
if (data->layers[i].type == type) {
- data->layers[i].active_rnd = n - i;
+ data->layers[i].active_rnd = n - layer_index;
}
}
}
diff --git a/source/blender/blenkernel/intern/customdata_file.c b/source/blender/blenkernel/intern/customdata_file.c
index 9716b4909b2..cbfaf2831d1 100644
--- a/source/blender/blenkernel/intern/customdata_file.c
+++ b/source/blender/blenkernel/intern/customdata_file.c
@@ -268,11 +268,11 @@ static bool cdf_write_header(CDataFile *cdf)
return true;
}
-bool cdf_read_open(CDataFile *cdf, const char *filename)
+bool cdf_read_open(CDataFile *cdf, const char *filepath)
{
FILE *f;
- f = BLI_fopen(filename, "rb");
+ f = BLI_fopen(filepath, "rb");
if (!f) {
return false;
}
@@ -333,14 +333,14 @@ void cdf_read_close(CDataFile *cdf)
}
}
-bool cdf_write_open(CDataFile *cdf, const char *filename)
+bool cdf_write_open(CDataFile *cdf, const char *filepath)
{
CDataFileHeader *header;
CDataFileImageHeader *image;
CDataFileMeshHeader *mesh;
FILE *f;
- f = BLI_fopen(filename, "wb");
+ f = BLI_fopen(filepath, "wb");
if (!f) {
return false;
}
@@ -402,9 +402,9 @@ void cdf_write_close(CDataFile *cdf)
}
}
-void cdf_remove(const char *filename)
+void cdf_remove(const char *filepath)
{
- BLI_delete(filename, false, false);
+ BLI_delete(filepath, false, false);
}
/********************************** Layers ***********************************/
diff --git a/source/blender/blenkernel/intern/data_transfer.c b/source/blender/blenkernel/intern/data_transfer.c
index 6a3f6a47f5e..33e36e47812 100644
--- a/source/blender/blenkernel/intern/data_transfer.c
+++ b/source/blender/blenkernel/intern/data_transfer.c
@@ -477,7 +477,7 @@ static void data_transfer_layersmapping_add_item_cd(ListBase *r_map,
const int mix_mode,
const float mix_factor,
const float *mix_weights,
- void *data_src,
+ const void *data_src,
void *data_dst,
cd_datatransfer_interp interp,
void *interp_data)
@@ -532,7 +532,8 @@ static bool data_transfer_layersmapping_cdlayers_multisrc_to_dst(ListBase *r_map
cd_datatransfer_interp interp,
void *interp_data)
{
- void *data_src, *data_dst = NULL;
+ const void *data_src;
+ void *data_dst = NULL;
int idx_src = num_layers_src;
int idx_dst, tot_dst = CustomData_number_of_layers(cd_dst, cddata_type);
bool *data_dst_to_delete = NULL;
@@ -695,7 +696,8 @@ static bool data_transfer_layersmapping_cdlayers(ListBase *r_map,
void *interp_data)
{
int idx_src, idx_dst;
- void *data_src, *data_dst = NULL;
+ const void *data_src;
+ void *data_dst = NULL;
if (CustomData_layertype_is_singleton(cddata_type)) {
if (!(data_src = CustomData_get_layer(cd_src, cddata_type))) {
@@ -1369,7 +1371,7 @@ bool BKE_object_data_transfer_ex(struct Depsgraph *depsgraph,
/* Assumed always true if not using an evaluated mesh as destination. */
bool dirty_nors_dst = true;
- MDeformVert *mdef = NULL;
+ const MDeformVert *mdef = NULL;
int vg_idx = -1;
float *weights[DATAMAX] = {NULL};
@@ -1509,7 +1511,7 @@ bool BKE_object_data_transfer_ex(struct Depsgraph *depsgraph,
if (mdef && vg_idx != -1 && !weights[VDATA]) {
weights[VDATA] = MEM_mallocN(sizeof(*(weights[VDATA])) * (size_t)num_verts_dst, __func__);
BKE_defvert_extract_vgroup_to_vertweights(
- mdef, vg_idx, num_verts_dst, weights[VDATA], invert_vgroup);
+ mdef, vg_idx, num_verts_dst, invert_vgroup, weights[VDATA]);
}
if (data_transfer_layersmapping_generate(&lay_map,
@@ -1588,7 +1590,7 @@ bool BKE_object_data_transfer_ex(struct Depsgraph *depsgraph,
if (mdef && vg_idx != -1 && !weights[EDATA]) {
weights[EDATA] = MEM_mallocN(sizeof(*weights[EDATA]) * (size_t)num_edges_dst, __func__);
BKE_defvert_extract_vgroup_to_edgeweights(
- mdef, vg_idx, num_verts_dst, edges_dst, num_edges_dst, weights[EDATA], invert_vgroup);
+ mdef, vg_idx, num_verts_dst, edges_dst, num_edges_dst, invert_vgroup, weights[EDATA]);
}
if (data_transfer_layersmapping_generate(&lay_map,
@@ -1683,7 +1685,7 @@ bool BKE_object_data_transfer_ex(struct Depsgraph *depsgraph,
if (mdef && vg_idx != -1 && !weights[LDATA]) {
weights[LDATA] = MEM_mallocN(sizeof(*weights[LDATA]) * (size_t)num_loops_dst, __func__);
BKE_defvert_extract_vgroup_to_loopweights(
- mdef, vg_idx, num_verts_dst, loops_dst, num_loops_dst, weights[LDATA], invert_vgroup);
+ mdef, vg_idx, num_verts_dst, loops_dst, num_loops_dst, invert_vgroup, weights[LDATA]);
}
if (data_transfer_layersmapping_generate(&lay_map,
@@ -1769,8 +1771,8 @@ bool BKE_object_data_transfer_ex(struct Depsgraph *depsgraph,
num_loops_dst,
polys_dst,
num_polys_dst,
- weights[PDATA],
- invert_vgroup);
+ invert_vgroup,
+ weights[PDATA]);
}
if (data_transfer_layersmapping_generate(&lay_map,
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 1d276e9108c..c7ac82e4b68 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -147,9 +147,9 @@ void BKE_defvert_copy_index(MDeformVert *dvert_dst,
const MDeformVert *dvert_src,
const int defgroup_src)
{
- MDeformWeight *dw_src, *dw_dst;
+ MDeformWeight *dw_dst;
- dw_src = BKE_defvert_find_index(dvert_src, defgroup_src);
+ const MDeformWeight *dw_src = BKE_defvert_find_index(dvert_src, defgroup_src);
if (dw_src) {
/* Source is valid, ensure destination is created. */
@@ -1008,11 +1008,11 @@ void BKE_defvert_array_free(MDeformVert *dvert, int totvert)
MEM_freeN(dvert);
}
-void BKE_defvert_extract_vgroup_to_vertweights(MDeformVert *dvert,
+void BKE_defvert_extract_vgroup_to_vertweights(const MDeformVert *dvert,
const int defgroup,
const int num_verts,
- float *r_weights,
- const bool invert_vgroup)
+ const bool invert_vgroup,
+ float *r_weights)
{
if (dvert && defgroup != -1) {
int i = num_verts;
@@ -1027,20 +1027,20 @@ void BKE_defvert_extract_vgroup_to_vertweights(MDeformVert *dvert,
}
}
-void BKE_defvert_extract_vgroup_to_edgeweights(MDeformVert *dvert,
+void BKE_defvert_extract_vgroup_to_edgeweights(const MDeformVert *dvert,
const int defgroup,
const int num_verts,
MEdge *edges,
const int num_edges,
- float *r_weights,
- const bool invert_vgroup)
+ const bool invert_vgroup,
+ float *r_weights)
{
if (dvert && defgroup != -1) {
int i = num_edges;
float *tmp_weights = MEM_mallocN(sizeof(*tmp_weights) * (size_t)num_verts, __func__);
BKE_defvert_extract_vgroup_to_vertweights(
- dvert, defgroup, num_verts, tmp_weights, invert_vgroup);
+ dvert, defgroup, num_verts, invert_vgroup, tmp_weights);
while (i--) {
MEdge *me = &edges[i];
@@ -1055,20 +1055,20 @@ void BKE_defvert_extract_vgroup_to_edgeweights(MDeformVert *dvert,
}
}
-void BKE_defvert_extract_vgroup_to_loopweights(MDeformVert *dvert,
+void BKE_defvert_extract_vgroup_to_loopweights(const MDeformVert *dvert,
const int defgroup,
const int num_verts,
MLoop *loops,
const int num_loops,
- float *r_weights,
- const bool invert_vgroup)
+ const bool invert_vgroup,
+ float *r_weights)
{
if (dvert && defgroup != -1) {
int i = num_loops;
float *tmp_weights = MEM_mallocN(sizeof(*tmp_weights) * (size_t)num_verts, __func__);
BKE_defvert_extract_vgroup_to_vertweights(
- dvert, defgroup, num_verts, tmp_weights, invert_vgroup);
+ dvert, defgroup, num_verts, invert_vgroup, tmp_weights);
while (i--) {
MLoop *ml = &loops[i];
@@ -1083,22 +1083,22 @@ void BKE_defvert_extract_vgroup_to_loopweights(MDeformVert *dvert,
}
}
-void BKE_defvert_extract_vgroup_to_polyweights(MDeformVert *dvert,
+void BKE_defvert_extract_vgroup_to_polyweights(const MDeformVert *dvert,
const int defgroup,
const int num_verts,
MLoop *loops,
const int UNUSED(num_loops),
MPoly *polys,
const int num_polys,
- float *r_weights,
- const bool invert_vgroup)
+ const bool invert_vgroup,
+ float *r_weights)
{
if (dvert && defgroup != -1) {
int i = num_polys;
float *tmp_weights = MEM_mallocN(sizeof(*tmp_weights) * (size_t)num_verts, __func__);
BKE_defvert_extract_vgroup_to_vertweights(
- dvert, defgroup, num_verts, tmp_weights, invert_vgroup);
+ dvert, defgroup, num_verts, invert_vgroup, tmp_weights);
while (i--) {
MPoly *mp = &polys[i];
@@ -1193,7 +1193,7 @@ static bool data_transfer_layersmapping_vgroups_multisrc_to_dst(ListBase *r_map,
const bool use_delete,
Object *ob_src,
Object *ob_dst,
- MDeformVert *data_src,
+ const MDeformVert *data_src,
MDeformVert *data_dst,
CustomData *UNUSED(cd_src),
CustomData *cd_dst,
@@ -1348,7 +1348,6 @@ bool data_transfer_layersmapping_vgroups(ListBase *r_map,
const int tolayers)
{
int idx_src, idx_dst;
- MDeformVert *data_src, *data_dst = NULL;
const size_t elem_size = sizeof(*((MDeformVert *)NULL));
@@ -1370,9 +1369,9 @@ bool data_transfer_layersmapping_vgroups(ListBase *r_map,
return true;
}
- data_src = CustomData_get_layer(cd_src, CD_MDEFORMVERT);
+ const MDeformVert *data_src = CustomData_get_layer(cd_src, CD_MDEFORMVERT);
- data_dst = CustomData_get_layer(cd_dst, CD_MDEFORMVERT);
+ MDeformVert *data_dst = CustomData_get_layer(cd_dst, CD_MDEFORMVERT);
if (data_dst && use_dupref_dst && r_map) {
/* If dest is a derivedmesh, we do not want to overwrite cdlayers of org mesh! */
data_dst = CustomData_duplicate_referenced_layer(cd_dst, CD_MDEFORMVERT, num_elem_dst);
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 22341f98375..48f2d66c1cd 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1607,7 +1607,6 @@ static void dynamicPaint_setInitialColor(const Scene *scene, DynamicPaintSurface
const MLoop *mloop = mesh->mloop;
const MLoopTri *mlooptri = BKE_mesh_runtime_looptri_ensure(mesh);
const int tottri = BKE_mesh_runtime_looptri_len(mesh);
- const MLoopUV *mloopuv = NULL;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
@@ -1617,7 +1616,7 @@ static void dynamicPaint_setInitialColor(const Scene *scene, DynamicPaintSurface
/* get uv map */
CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, surface->init_layername, uvname);
- mloopuv = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPUV, uvname);
+ const MLoopUV *mloopuv = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPUV, uvname);
if (!mloopuv) {
return;
}
@@ -1675,7 +1674,7 @@ static void dynamicPaint_setInitialColor(const Scene *scene, DynamicPaintSurface
}
else if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ) {
const MLoopTri *mlooptri = BKE_mesh_runtime_looptri_ensure(mesh);
- MLoopCol *col = CustomData_get_layer_named(
+ const MLoopCol *col = CustomData_get_layer_named(
&mesh->ldata, CD_PROP_BYTE_COLOR, surface->init_layername);
if (!col) {
return;
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index d176bf41254..a952da6fa52 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -15,6 +15,7 @@
#include "BLI_math.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_editmesh_cache.h"
#include "BKE_lib_id.h"
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 5de13fbdbed..06d32d5bfd4 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -1824,7 +1824,7 @@ static void sample_mesh(FluidFlowSettings *ffs,
const float *vert_vel,
bool has_velocity,
int defgrp_index,
- MDeformVert *dvert,
+ const MDeformVert *dvert,
float x,
float y,
float z)
@@ -2008,7 +2008,7 @@ typedef struct EmitFromDMData {
const MLoop *mloop;
const MLoopTri *mlooptri;
const MLoopUV *mloopuv;
- MDeformVert *dvert;
+ const MDeformVert *dvert;
int defgrp_index;
BVHTreeFromMesh *tree;
@@ -2074,14 +2074,8 @@ static void emit_from_mesh(
Object *flow_ob, FluidDomainSettings *fds, FluidFlowSettings *ffs, FluidObjectBB *bb, float dt)
{
if (ffs->mesh) {
- Mesh *me = NULL;
- MVert *mvert = NULL;
- const MLoopTri *mlooptri = NULL;
- const MLoop *mloop = NULL;
- const MLoopUV *mloopuv = NULL;
- MDeformVert *dvert = NULL;
BVHTreeFromMesh tree_data = {NULL};
- int numverts, i;
+ int i;
float *vert_vel = NULL;
bool has_velocity = false;
@@ -2092,7 +2086,7 @@ static void emit_from_mesh(
/* Copy mesh for thread safety as we modify it.
* Main issue is its VertArray being modified, then replaced and freed. */
- me = BKE_mesh_copy_for_eval(ffs->mesh, true);
+ Mesh *me = BKE_mesh_copy_for_eval(ffs->mesh, true);
/* Duplicate vertices to modify. */
if (me->mvert) {
@@ -2100,12 +2094,12 @@ static void emit_from_mesh(
CustomData_set_layer(&me->vdata, CD_MVERT, me->mvert);
}
- mvert = me->mvert;
- mloop = me->mloop;
- mlooptri = BKE_mesh_runtime_looptri_ensure(me);
- numverts = me->totvert;
- dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
- mloopuv = CustomData_get_layer_named(&me->ldata, CD_MLOOPUV, ffs->uvlayer_name);
+ MVert *mvert = me->mvert;
+ const MLoop *mloop = me->mloop;
+ const MLoopTri *mlooptri = BKE_mesh_runtime_looptri_ensure(me);
+ const int numverts = me->totvert;
+ const MDeformVert *dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
+ const MLoopUV *mloopuv = CustomData_get_layer_named(&me->ldata, CD_MLOOPUV, ffs->uvlayer_name);
if (ffs->flags & FLUID_FLOW_INITVELOCITY) {
vert_vel = MEM_callocN(sizeof(float[3]) * numverts, "manta_flow_velocity");
diff --git a/source/blender/blenkernel/intern/geometry_component_curve.cc b/source/blender/blenkernel/intern/geometry_component_curve.cc
index f409389e463..a28afc8ddca 100644
--- a/source/blender/blenkernel/intern/geometry_component_curve.cc
+++ b/source/blender/blenkernel/intern/geometry_component_curve.cc
@@ -114,7 +114,7 @@ void CurveComponentLegacy::ensure_owns_direct_data()
/** \name Attribute Access Helper Functions
* \{ */
-int CurveComponentLegacy::attribute_domain_size(const AttributeDomain domain) const
+int CurveComponentLegacy::attribute_domain_num(const AttributeDomain domain) const
{
if (curve_ == nullptr) {
return 0;
@@ -251,8 +251,8 @@ template<typename T> class VArray_For_SplineToPoint final : public VArrayImpl<T>
void materialize(const IndexMask mask, MutableSpan<T> r_span) const final
{
- const int total_size = offsets_.last();
- if (mask.is_range() && mask.as_range() == IndexRange(total_size)) {
+ const int total_num = offsets_.last();
+ if (mask.is_range() && mask.as_range() == IndexRange(total_num)) {
for (const int spline_index : original_data_.index_range()) {
const int offset = offsets_[spline_index];
const int next_offset = offsets_[spline_index + 1];
@@ -273,8 +273,8 @@ template<typename T> class VArray_For_SplineToPoint final : public VArrayImpl<T>
void materialize_to_uninitialized(const IndexMask mask, MutableSpan<T> r_span) const final
{
T *dst = r_span.data();
- const int total_size = offsets_.last();
- if (mask.is_range() && mask.as_range() == IndexRange(total_size)) {
+ const int total_num = offsets_.last();
+ if (mask.is_range() && mask.as_range() == IndexRange(total_num)) {
for (const int spline_index : original_data_.index_range()) {
const int offset = offsets_[spline_index];
const int next_offset = offsets_[spline_index + 1];
@@ -415,7 +415,7 @@ class BuiltinSplineAttributeProvider final : public BuiltinAttributeProvider {
bool exists(const GeometryComponent &component) const final
{
- return component.attribute_domain_size(ATTR_DOMAIN_CURVE) != 0;
+ return component.attribute_domain_num(ATTR_DOMAIN_CURVE) != 0;
}
};
@@ -495,8 +495,8 @@ static void point_attribute_materialize(Span<Span<T>> data,
const IndexMask mask,
MutableSpan<T> r_span)
{
- const int total_size = offsets.last();
- if (mask.is_range() && mask.as_range() == IndexRange(total_size)) {
+ const int total_num = offsets.last();
+ if (mask.is_range() && mask.as_range() == IndexRange(total_num)) {
for (const int spline_index : data.index_range()) {
const int offset = offsets[spline_index];
const int next_offset = offsets[spline_index + 1];
@@ -541,8 +541,8 @@ static void point_attribute_materialize_to_uninitialized(Span<Span<T>> data,
MutableSpan<T> r_span)
{
T *dst = r_span.data();
- const int total_size = offsets.last();
- if (mask.is_range() && mask.as_range() == IndexRange(total_size)) {
+ const int total_num = offsets.last();
+ if (mask.is_range() && mask.as_range() == IndexRange(total_num)) {
for (const int spline_index : data.index_range()) {
const int offset = offsets[spline_index];
const int next_offset = offsets[spline_index + 1];
@@ -589,13 +589,13 @@ static GVArray varray_from_initializer(const AttributeInit &initializer,
case AttributeInit::Type::VArray:
return static_cast<const AttributeInitVArray &>(initializer).varray;
case AttributeInit::Type::MoveArray:
- int total_size = 0;
+ int total_num = 0;
for (const SplinePtr &spline : splines) {
- total_size += spline->size();
+ total_num += spline->size();
}
return GVArray::ForSpan(GSpan(*bke::custom_data_type_to_cpp_type(data_type),
static_cast<const AttributeInitMove &>(initializer).data,
- total_size));
+ total_num));
}
BLI_assert_unreachable();
return {};
@@ -1168,7 +1168,7 @@ class BezierHandleAttributeProvider : public BuiltinAttributeProvider {
}
return curve->has_spline_with_type(CURVE_TYPE_BEZIER) &&
- component.attribute_domain_size(ATTR_DOMAIN_POINT) != 0;
+ component.attribute_domain_num(ATTR_DOMAIN_POINT) != 0;
}
};
diff --git a/source/blender/blenkernel/intern/geometry_component_curves.cc b/source/blender/blenkernel/intern/geometry_component_curves.cc
index bc9bba3ee2f..d23918215ba 100644
--- a/source/blender/blenkernel/intern/geometry_component_curves.cc
+++ b/source/blender/blenkernel/intern/geometry_component_curves.cc
@@ -237,6 +237,69 @@ VArray<float3> curve_normals_varray(const CurveComponent &component, const Attri
return nullptr;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Curve Length Field Input
+ * \{ */
+
+static VArray<float> construct_curve_length_gvarray(const CurveComponent &component,
+ const AttributeDomain domain)
+{
+ if (!component.has_curves()) {
+ return {};
+ }
+ const Curves &curves_id = *component.get_for_read();
+ const bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id.geometry);
+
+ curves.ensure_evaluated_lengths();
+
+ VArray<bool> cyclic = curves.cyclic();
+ VArray<float> lengths = VArray<float>::ForFunc(
+ curves.curves_num(), [&curves, cyclic = std::move(cyclic)](int64_t index) {
+ return curves.evaluated_length_total_for_curve(index, cyclic[index]);
+ });
+
+ if (domain == ATTR_DOMAIN_CURVE) {
+ return lengths;
+ }
+
+ if (domain == ATTR_DOMAIN_POINT) {
+ return component.attribute_try_adapt_domain<float>(
+ std::move(lengths), ATTR_DOMAIN_CURVE, ATTR_DOMAIN_POINT);
+ }
+
+ return {};
+}
+
+CurveLengthFieldInput::CurveLengthFieldInput()
+ : GeometryFieldInput(CPPType::get<float>(), "Spline Length node")
+{
+ category_ = Category::Generated;
+}
+
+GVArray CurveLengthFieldInput::get_varray_for_context(const GeometryComponent &component,
+ const AttributeDomain domain,
+ IndexMask UNUSED(mask)) const
+{
+ if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
+ const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
+ return construct_curve_length_gvarray(curve_component, domain);
+ }
+ return {};
+}
+
+uint64_t CurveLengthFieldInput::hash() const
+{
+ /* Some random constant hash. */
+ return 3549623580;
+}
+
+bool CurveLengthFieldInput::is_equal_to(const fn::FieldNode &other) const
+{
+ return dynamic_cast<const CurveLengthFieldInput *>(&other) != nullptr;
+}
+
} // namespace blender::bke
/** \} */
@@ -245,18 +308,18 @@ VArray<float3> curve_normals_varray(const CurveComponent &component, const Attri
/** \name Attribute Access Helper Functions
* \{ */
-int CurveComponent::attribute_domain_size(const AttributeDomain domain) const
+int CurveComponent::attribute_domain_num(const AttributeDomain domain) const
{
if (curves_ == nullptr) {
return 0;
}
- const blender::bke::CurvesGeometry &geometry = blender::bke::CurvesGeometry::wrap(
+ const blender::bke::CurvesGeometry &curves = blender::bke::CurvesGeometry::wrap(
curves_->geometry);
if (domain == ATTR_DOMAIN_POINT) {
- return geometry.points_num();
+ return curves.points_num();
}
if (domain == ATTR_DOMAIN_CURVE) {
- return geometry.curves_num();
+ return curves.curves_num();
}
return 0;
}
diff --git a/source/blender/blenkernel/intern/geometry_component_instances.cc b/source/blender/blenkernel/intern/geometry_component_instances.cc
index 0dc6f486d28..e56a7ca4dd8 100644
--- a/source/blender/blenkernel/intern/geometry_component_instances.cc
+++ b/source/blender/blenkernel/intern/geometry_component_instances.cc
@@ -79,7 +79,7 @@ void InstancesComponent::add_instance(const int instance_handle, const float4x4
BLI_assert(instance_handle < references_.size());
instance_reference_handles_.append(instance_handle);
instance_transforms_.append(transform);
- attributes_.reallocate(this->instances_amount());
+ attributes_.reallocate(this->instances_num());
}
blender::Span<int> InstancesComponent::instance_reference_handles() const
@@ -183,7 +183,7 @@ void InstancesComponent::remove_unused_references()
using namespace blender;
using namespace blender::bke;
- const int tot_instances = this->instances_amount();
+ const int tot_instances = this->instances_num();
const int tot_references_before = references_.size();
if (tot_instances == 0) {
@@ -258,12 +258,12 @@ void InstancesComponent::remove_unused_references()
});
}
-int InstancesComponent::instances_amount() const
+int InstancesComponent::instances_num() const
{
return instance_transforms_.size();
}
-int InstancesComponent::references_amount() const
+int InstancesComponent::references_num() const
{
return references_.size();
}
@@ -358,7 +358,7 @@ blender::Span<int> InstancesComponent::almost_unique_ids() const
}
}
else {
- almost_unique_ids_.reinitialize(this->instances_amount());
+ almost_unique_ids_.reinitialize(this->instances_num());
for (const int i : almost_unique_ids_.index_range()) {
almost_unique_ids_[i] = i;
}
@@ -366,12 +366,12 @@ blender::Span<int> InstancesComponent::almost_unique_ids() const
return almost_unique_ids_;
}
-int InstancesComponent::attribute_domain_size(const AttributeDomain domain) const
+int InstancesComponent::attribute_domain_num(const AttributeDomain domain) const
{
if (domain != ATTR_DOMAIN_INSTANCE) {
return 0;
}
- return this->instances_amount();
+ return this->instances_num();
}
blender::bke::CustomDataAttributes &InstancesComponent::attributes()
diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc
index fb39861d3e7..5ac9a03f43c 100644
--- a/source/blender/blenkernel/intern/geometry_component_mesh.cc
+++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc
@@ -169,7 +169,7 @@ VArray<float3> mesh_normals_varray(const MeshComponent &mesh_component,
/** \name Attribute Access
* \{ */
-int MeshComponent::attribute_domain_size(const AttributeDomain domain) const
+int MeshComponent::attribute_domain_num(const AttributeDomain domain) const
{
if (mesh_ == nullptr) {
return 0;
@@ -839,20 +839,20 @@ static const Mesh *get_mesh_from_component_for_read(const GeometryComponent &com
namespace blender::bke {
template<typename StructT, typename ElemT, ElemT (*GetFunc)(const StructT &)>
-static GVArray make_derived_read_attribute(const void *data, const int domain_size)
+static GVArray make_derived_read_attribute(const void *data, const int domain_num)
{
return VArray<ElemT>::template ForDerivedSpan<StructT, GetFunc>(
- Span<StructT>((const StructT *)data, domain_size));
+ Span<StructT>((const StructT *)data, domain_num));
}
template<typename StructT,
typename ElemT,
ElemT (*GetFunc)(const StructT &),
void (*SetFunc)(StructT &, ElemT)>
-static GVMutableArray make_derived_write_attribute(void *data, const int domain_size)
+static GVMutableArray make_derived_write_attribute(void *data, const int domain_num)
{
return VMutableArray<ElemT>::template ForDerivedSpan<StructT, GetFunc, SetFunc>(
- MutableSpan<StructT>((StructT *)data, domain_size));
+ MutableSpan<StructT>((StructT *)data, domain_num));
}
static float3 get_vertex_position(const MVert &vert)
@@ -1160,7 +1160,7 @@ class NormalAttributeProvider final : public BuiltinAttributeProvider {
bool exists(const GeometryComponent &component) const final
{
- return component.attribute_domain_size(ATTR_DOMAIN_FACE) != 0;
+ return component.attribute_domain_num(ATTR_DOMAIN_FACE) != 0;
}
};
diff --git a/source/blender/blenkernel/intern/geometry_component_pointcloud.cc b/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
index 400e0ea5e15..6de123c7cb9 100644
--- a/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
+++ b/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
@@ -104,7 +104,7 @@ void PointCloudComponent::ensure_owns_direct_data()
/** \name Attribute Access
* \{ */
-int PointCloudComponent::attribute_domain_size(const AttributeDomain domain) const
+int PointCloudComponent::attribute_domain_num(const AttributeDomain domain) const
{
if (pointcloud_ == nullptr) {
return 0;
diff --git a/source/blender/blenkernel/intern/geometry_set.cc b/source/blender/blenkernel/intern/geometry_set.cc
index 2bd8b643899..40e36ced199 100644
--- a/source/blender/blenkernel/intern/geometry_set.cc
+++ b/source/blender/blenkernel/intern/geometry_set.cc
@@ -272,7 +272,7 @@ bool GeometrySet::has_pointcloud() const
bool GeometrySet::has_instances() const
{
const InstancesComponent *component = this->get_component_for_read<InstancesComponent>();
- return component != nullptr && component->instances_amount() >= 1;
+ return component != nullptr && component->instances_num() >= 1;
}
bool GeometrySet::has_volume() const
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index 84621be1960..35b514ac1a0 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -2803,7 +2803,7 @@ void BKE_gpencil_update_layer_transforms(const Depsgraph *depsgraph, Object *ob)
/* Iterate over frame range. */
for (bGPDframe *gpf = gpf_start; gpf != NULL && gpf != gpf_end; gpf = gpf->next) {
- /* Skip frames without a valid onion skinning id (note: active frame has one). */
+ /* Skip frames without a valid onion skinning id (NOTE: active frame has one). */
if (gpf->runtime.onion_id == INT_MAX) {
continue;
}
diff --git a/source/blender/blenkernel/intern/icons.cc b/source/blender/blenkernel/intern/icons.cc
index 2ba6510ee71..7826ef9b1f4 100644
--- a/source/blender/blenkernel/intern/icons.cc
+++ b/source/blender/blenkernel/intern/icons.cc
@@ -241,16 +241,16 @@ static PreviewImage *previewimg_create_ex(size_t deferred_data_size)
return prv_img;
}
-static PreviewImage *previewimg_deferred_create(const char *path, int source)
+static PreviewImage *previewimg_deferred_create(const char *filepath, int source)
{
- /* We pack needed data for lazy loading (source type, in a single char, and path). */
- const size_t deferred_data_size = strlen(path) + 2;
+ /* We pack needed data for lazy loading (source type, in a single char, and filepath). */
+ const size_t deferred_data_size = strlen(filepath) + 2;
char *deferred_data;
PreviewImage *prv = previewimg_create_ex(deferred_data_size);
deferred_data = (char *)PRV_DEFERRED_DATA(prv);
deferred_data[0] = source;
- memcpy(&deferred_data[1], path, deferred_data_size - 1);
+ memcpy(&deferred_data[1], filepath, deferred_data_size - 1);
return prv;
}
@@ -393,7 +393,7 @@ PreviewImage *BKE_previewimg_id_ensure(ID *id)
return nullptr;
}
-void BKE_previewimg_id_custom_set(ID *id, const char *path)
+void BKE_previewimg_id_custom_set(ID *id, const char *filepath)
{
PreviewImage **prv = BKE_previewimg_id_get_p(id);
@@ -403,7 +403,7 @@ void BKE_previewimg_id_custom_set(ID *id, const char *path)
if (*prv) {
BKE_previewimg_deferred_release(*prv);
}
- *prv = previewimg_deferred_create(path, THB_SOURCE_IMAGE);
+ *prv = previewimg_deferred_create(filepath, THB_SOURCE_IMAGE);
/* Can't lazy-render the preview on access. ID previews are saved to files and we want them to be
* there in time. Not only if something happened to have accessed it meanwhile. */
@@ -458,7 +458,7 @@ PreviewImage *BKE_previewimg_cached_ensure(const char *name)
}
PreviewImage *BKE_previewimg_cached_thumbnail_read(const char *name,
- const char *path,
+ const char *filepath,
const int source,
bool force_update)
{
@@ -476,8 +476,8 @@ PreviewImage *BKE_previewimg_cached_thumbnail_read(const char *name,
if (prv && force_update) {
const char *prv_deferred_data = (char *)PRV_DEFERRED_DATA(prv);
- if (((int)prv_deferred_data[0] == source) && STREQ(&prv_deferred_data[1], path)) {
- /* If same path, no need to re-allocate preview, just clear it up. */
+ if (((int)prv_deferred_data[0] == source) && STREQ(&prv_deferred_data[1], filepath)) {
+ /* If same filepath, no need to re-allocate preview, just clear it up. */
BKE_previewimg_clear(prv);
}
else {
@@ -486,7 +486,7 @@ PreviewImage *BKE_previewimg_cached_thumbnail_read(const char *name,
}
if (!prv) {
- prv = previewimg_deferred_create(path, source);
+ prv = previewimg_deferred_create(filepath, source);
force_update = true;
}
@@ -521,10 +521,10 @@ void BKE_previewimg_ensure(PreviewImage *prv, const int size)
ImBuf *thumb;
char *prv_deferred_data = (char *)PRV_DEFERRED_DATA(prv);
int source = prv_deferred_data[0];
- char *path = &prv_deferred_data[1];
+ char *filepath = &prv_deferred_data[1];
int icon_w, icon_h;
- thumb = IMB_thumb_manage(path, THB_LARGE, (ThumbSource)source);
+ thumb = IMB_thumb_manage(filepath, THB_LARGE, (ThumbSource)source);
if (thumb) {
/* PreviewImage assumes premultiplied alhpa... */
diff --git a/source/blender/blenkernel/intern/image.cc b/source/blender/blenkernel/intern/image.cc
index dfa820519a5..3d894f47ae0 100644
--- a/source/blender/blenkernel/intern/image.cc
+++ b/source/blender/blenkernel/intern/image.cc
@@ -721,6 +721,9 @@ static void copy_image_packedfiles(ListBase *lb_dst, const ListBase *lb_src)
imapf_src = imapf_src->next) {
ImagePackedFile *imapf_dst = static_cast<ImagePackedFile *>(
MEM_mallocN(sizeof(ImagePackedFile), "Image Packed Files (copy)"));
+
+ imapf_dst->view = imapf_src->view;
+ imapf_dst->tile_number = imapf_src->tile_number;
STRNCPY(imapf_dst->filepath, imapf_src->filepath);
if (imapf_src->packedfile) {
@@ -1197,7 +1200,8 @@ Image *BKE_image_add_from_imbuf(Main *bmain, ImBuf *ibuf, const char *name)
}
/** Pack image buffer to memory as PNG or EXR. */
-static bool image_memorypack_imbuf(Image *ima, ImBuf *ibuf, const char *filepath)
+static bool image_memorypack_imbuf(
+ Image *ima, ImBuf *ibuf, int view, int tile_number, const char *filepath)
{
ibuf->ftype = (ibuf->rect_float) ? IMB_FTYPE_OPENEXR : IMB_FTYPE_PNG;
@@ -1219,6 +1223,8 @@ static bool image_memorypack_imbuf(Image *ima, ImBuf *ibuf, const char *filepath
imapf = static_cast<ImagePackedFile *>(MEM_mallocN(sizeof(ImagePackedFile), "Image PackedFile"));
STRNCPY(imapf->filepath, filepath);
imapf->packedfile = pf;
+ imapf->view = view;
+ imapf->tile_number = tile_number;
BLI_addtail(&ima->packedfiles, imapf);
ibuf->encodedbuffer = nullptr;
@@ -1234,42 +1240,47 @@ bool BKE_image_memorypack(Image *ima)
image_free_packedfiles(ima);
- if (BKE_image_is_multiview(ima)) {
- /* Store each view as a separate packed files with R_IMF_VIEWS_INDIVIDUAL. */
- ImageView *iv;
- int i;
+ const int tot_viewfiles = image_num_viewfiles(ima);
+ const bool is_tiled = (ima->source == IMA_SRC_TILED);
+ const bool is_multiview = BKE_image_is_multiview(ima);
- for (i = 0, iv = static_cast<ImageView *>(ima->views.first); iv;
- iv = static_cast<ImageView *>(iv->next), i++) {
- ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, i, 0, nullptr);
+ ImageUser iuser{};
+ BKE_imageuser_default(&iuser);
+ char tiled_filepath[FILE_MAX];
+ for (int view = 0; view < tot_viewfiles; view++) {
+ LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
+ int index = (is_multiview || is_tiled) ? view : IMA_NO_INDEX;
+ int entry = is_tiled ? tile->tile_number : 0;
+ ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry, nullptr);
if (!ibuf) {
ok = false;
break;
}
- /* if the image was a R_IMF_VIEWS_STEREO_3D we force _L, _R suffices */
- if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
- const char *suffix[2] = {STEREO_LEFT_SUFFIX, STEREO_RIGHT_SUFFIX};
- BLI_path_suffix(iv->filepath, FILE_MAX, suffix[i], "");
+ const char *filepath = ibuf->name;
+ if (is_tiled) {
+ iuser.tile = tile->tile_number;
+ BKE_image_user_file_path(&iuser, ima, tiled_filepath);
+ filepath = tiled_filepath;
+ }
+ else if (is_multiview) {
+ ImageView *iv = static_cast<ImageView *>(BLI_findlink(&ima->views, view));
+ /* if the image was a R_IMF_VIEWS_STEREO_3D we force _L, _R suffices */
+ if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
+ const char *suffix[2] = {STEREO_LEFT_SUFFIX, STEREO_RIGHT_SUFFIX};
+ BLI_path_suffix(iv->filepath, FILE_MAX, suffix[view], "");
+ }
+ filepath = iv->filepath;
}
- ok = ok && image_memorypack_imbuf(ima, ibuf, iv->filepath);
+ ok = ok && image_memorypack_imbuf(ima, ibuf, view, tile->tile_number, filepath);
IMB_freeImBuf(ibuf);
}
-
- ima->views_format = R_IMF_VIEWS_INDIVIDUAL;
}
- else {
- ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, IMA_NO_INDEX, 0, nullptr);
- if (ibuf) {
- ok = ok && image_memorypack_imbuf(ima, ibuf, ibuf->name);
- IMB_freeImBuf(ibuf);
- }
- else {
- ok = false;
- }
+ if (is_multiview) {
+ ima->views_format = R_IMF_VIEWS_INDIVIDUAL;
}
if (ok && ima->source == IMA_SRC_GENERATED) {
@@ -1284,27 +1295,24 @@ void BKE_image_packfiles(ReportList *reports, Image *ima, const char *basepath)
{
const int tot_viewfiles = image_num_viewfiles(ima);
- if (tot_viewfiles == 1) {
- ImagePackedFile *imapf = static_cast<ImagePackedFile *>(
- MEM_mallocN(sizeof(ImagePackedFile), "Image packed file"));
- BLI_addtail(&ima->packedfiles, imapf);
- imapf->packedfile = BKE_packedfile_new(reports, ima->filepath, basepath);
- if (imapf->packedfile) {
- STRNCPY(imapf->filepath, ima->filepath);
- }
- else {
- BLI_freelinkN(&ima->packedfiles, imapf);
- }
- }
- else {
- for (ImageView *iv = static_cast<ImageView *>(ima->views.first); iv; iv = iv->next) {
+ ImageUser iuser{};
+ BKE_imageuser_default(&iuser);
+ for (int view = 0; view < tot_viewfiles; view++) {
+ iuser.view = view;
+ LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
+ iuser.tile = tile->tile_number;
+ char filepath[FILE_MAX];
+ BKE_image_user_file_path(&iuser, ima, filepath);
+
ImagePackedFile *imapf = static_cast<ImagePackedFile *>(
MEM_mallocN(sizeof(ImagePackedFile), "Image packed file"));
BLI_addtail(&ima->packedfiles, imapf);
- imapf->packedfile = BKE_packedfile_new(reports, iv->filepath, basepath);
+ imapf->packedfile = BKE_packedfile_new(reports, filepath, basepath);
+ imapf->view = view;
+ imapf->tile_number = tile->tile_number;
if (imapf->packedfile) {
- STRNCPY(imapf->filepath, iv->filepath);
+ STRNCPY(imapf->filepath, filepath);
}
else {
BLI_freelinkN(&ima->packedfiles, imapf);
@@ -1323,11 +1331,16 @@ void BKE_image_packfiles_from_mem(ReportList *reports,
if (tot_viewfiles != 1) {
BKE_report(reports, RPT_ERROR, "Cannot pack multiview images from raw data currently...");
}
+ else if (ima->source == IMA_SRC_TILED) {
+ BKE_report(reports, RPT_ERROR, "Cannot pack tiled images from raw data currently...");
+ }
else {
ImagePackedFile *imapf = static_cast<ImagePackedFile *>(
MEM_mallocN(sizeof(ImagePackedFile), __func__));
BLI_addtail(&ima->packedfiles, imapf);
imapf->packedfile = BKE_packedfile_new_from_memory(data, data_len);
+ imapf->view = 0;
+ imapf->tile_number = 1001;
STRNCPY(imapf->filepath, ima->filepath);
}
}
@@ -2950,8 +2963,9 @@ void BKE_image_signal(Main *bmain, Image *ima, ImageUser *iuser, int signal)
/* try to repack file */
if (BKE_image_has_packedfile(ima)) {
const int tot_viewfiles = image_num_viewfiles(ima);
+ const int tot_files = tot_viewfiles * BLI_listbase_count(&ima->tiles);
- if (tot_viewfiles != BLI_listbase_count_at_most(&ima->packedfiles, tot_viewfiles + 1)) {
+ if (tot_files != BLI_listbase_count_at_most(&ima->packedfiles, tot_files + 1)) {
/* in case there are new available files to be loaded */
image_free_packedfiles(ima);
BKE_image_packfiles(nullptr, ima, ID_BLEND_PATH(bmain, &ima->id));
@@ -3926,18 +3940,23 @@ static ImBuf *load_image_single(Image *ima,
int flag = IB_rect | IB_multilayer;
*r_cache_ibuf = true;
+ const int tile_number = image_get_tile_number_from_iuser(ima, iuser);
/* is there a PackedFile with this image ? */
if (has_packed && !is_sequence) {
- ImagePackedFile *imapf = static_cast<ImagePackedFile *>(
- BLI_findlink(&ima->packedfiles, view_id));
- if (imapf->packedfile) {
- flag |= imbuf_alpha_flags_for_image(ima);
- ibuf = IMB_ibImageFromMemory((unsigned char *)imapf->packedfile->data,
- imapf->packedfile->size,
- flag,
- ima->colorspace_settings.name,
- "<packed data>");
+ flag |= imbuf_alpha_flags_for_image(ima);
+
+ LISTBASE_FOREACH (ImagePackedFile *, imapf, &ima->packedfiles) {
+ if (imapf->view == view_id && imapf->tile_number == tile_number) {
+ if (imapf->packedfile) {
+ ibuf = IMB_ibImageFromMemory((unsigned char *)imapf->packedfile->data,
+ imapf->packedfile->size,
+ flag,
+ ima->colorspace_settings.name,
+ "<packed data>");
+ }
+ break;
+ }
}
}
else {
@@ -3996,6 +4015,8 @@ static ImBuf *load_image_single(Image *ima,
BLI_addtail(&ima->packedfiles, imapf);
STRNCPY(imapf->filepath, filepath);
+ imapf->view = view_id;
+ imapf->tile_number = tile_number;
imapf->packedfile = BKE_packedfile_new(
nullptr, filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
}
@@ -5103,7 +5124,7 @@ bool BKE_image_has_packedfile(const Image *ima)
return (BLI_listbase_is_empty(&ima->packedfiles) == false);
}
-bool BKE_image_has_filepath(Image *ima)
+bool BKE_image_has_filepath(const Image *ima)
{
/* This could be improved to detect cases like //../../, currently path
* remapping empty file paths empty. */
diff --git a/source/blender/blenkernel/intern/image_format.cc b/source/blender/blenkernel/intern/image_format.cc
index 30be1fdaba7..57763e1670f 100644
--- a/source/blender/blenkernel/intern/image_format.cc
+++ b/source/blender/blenkernel/intern/image_format.cc
@@ -911,6 +911,11 @@ void BKE_image_format_from_imbuf(ImageFormatData *im_format, const ImBuf *imbuf)
im_format->planes = imbuf->planes;
}
+bool BKE_image_format_is_byte(const ImageFormatData *imf)
+{
+ return (imf->depth == R_IMF_CHAN_DEPTH_8) && (BKE_imtype_valid_depths(imf->imtype) & imf->depth);
+}
+
/* Color Management */
void BKE_image_format_color_management_copy(ImageFormatData *imf, const ImageFormatData *imf_src)
diff --git a/source/blender/blenkernel/intern/image_save.cc b/source/blender/blenkernel/intern/image_save.cc
index 5361f234a63..0230cf89d06 100644
--- a/source/blender/blenkernel/intern/image_save.cc
+++ b/source/blender/blenkernel/intern/image_save.cc
@@ -23,6 +23,7 @@
#include "IMB_openexr.h"
#include "BKE_colortools.h"
+#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_image_format.h"
#include "BKE_image_save.h"
@@ -34,14 +35,216 @@
using blender::Vector;
-void BKE_image_save_options_init(ImageSaveOptions *opts, Main *bmain, Scene *scene)
+static char imtype_best_depth(ImBuf *ibuf, const char imtype)
{
+ const char depth_ok = BKE_imtype_valid_depths(imtype);
+
+ if (ibuf->rect_float) {
+ if (depth_ok & R_IMF_CHAN_DEPTH_32) {
+ return R_IMF_CHAN_DEPTH_32;
+ }
+ if (depth_ok & R_IMF_CHAN_DEPTH_24) {
+ return R_IMF_CHAN_DEPTH_24;
+ }
+ if (depth_ok & R_IMF_CHAN_DEPTH_16) {
+ return R_IMF_CHAN_DEPTH_16;
+ }
+ if (depth_ok & R_IMF_CHAN_DEPTH_12) {
+ return R_IMF_CHAN_DEPTH_12;
+ }
+ return R_IMF_CHAN_DEPTH_8;
+ }
+
+ if (depth_ok & R_IMF_CHAN_DEPTH_8) {
+ return R_IMF_CHAN_DEPTH_8;
+ }
+ if (depth_ok & R_IMF_CHAN_DEPTH_12) {
+ return R_IMF_CHAN_DEPTH_12;
+ }
+ if (depth_ok & R_IMF_CHAN_DEPTH_16) {
+ return R_IMF_CHAN_DEPTH_16;
+ }
+ if (depth_ok & R_IMF_CHAN_DEPTH_24) {
+ return R_IMF_CHAN_DEPTH_24;
+ }
+ if (depth_ok & R_IMF_CHAN_DEPTH_32) {
+ return R_IMF_CHAN_DEPTH_32;
+ }
+ return R_IMF_CHAN_DEPTH_8; /* fallback, should not get here */
+}
+
+bool BKE_image_save_options_init(ImageSaveOptions *opts,
+ Main *bmain,
+ Scene *scene,
+ Image *ima,
+ ImageUser *iuser,
+ const bool guess_path)
+{
+ /* For saving a tiled image we need an iuser, so use a local one if there isn't already one. */
+ ImageUser save_iuser;
+ if (iuser == nullptr) {
+ BKE_imageuser_default(&save_iuser);
+ iuser = &save_iuser;
+ iuser->scene = scene;
+ }
+
memset(opts, 0, sizeof(*opts));
opts->bmain = bmain;
opts->scene = scene;
+ opts->save_as_render = ima->source == IMA_SRC_VIEWER;
BKE_image_format_init(&opts->im_format, false);
+
+ void *lock;
+ ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, &lock);
+
+ if (ibuf) {
+ Scene *scene = opts->scene;
+ bool is_depth_set = false;
+ const char *ima_colorspace = ima->colorspace_settings.name;
+
+ if (ELEM(ima->type, IMA_TYPE_R_RESULT, IMA_TYPE_COMPOSITE)) {
+ /* imtype */
+ BKE_image_format_init_for_write(&opts->im_format, scene, NULL);
+ is_depth_set = true;
+ if (!BKE_image_is_multiview(ima)) {
+ /* In case multiview is disabled,
+ * render settings would be invalid for render result in this area. */
+ opts->im_format.stereo3d_format = *ima->stereo3d_format;
+ opts->im_format.views_format = ima->views_format;
+ }
+ }
+ else {
+ if (ima->source == IMA_SRC_GENERATED) {
+ opts->im_format.imtype = R_IMF_IMTYPE_PNG;
+ opts->im_format.compress = ibuf->foptions.quality;
+ opts->im_format.planes = ibuf->planes;
+ if (!IMB_colormanagement_space_name_is_data(ima_colorspace)) {
+ ima_colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE);
+ }
+ }
+ else {
+ BKE_image_format_from_imbuf(&opts->im_format, ibuf);
+ }
+
+ /* use the multiview image settings as the default */
+ opts->im_format.stereo3d_format = *ima->stereo3d_format;
+ opts->im_format.views_format = ima->views_format;
+
+ /* Render output: colorspace from render settings. */
+ BKE_image_format_color_management_copy_from_scene(&opts->im_format, scene);
+ }
+
+ /* Default to saving in the same colorspace as the image setting. */
+ if (!opts->save_as_render) {
+ STRNCPY(opts->im_format.linear_colorspace_settings.name, ima_colorspace);
+ }
+
+ opts->im_format.color_management = R_IMF_COLOR_MANAGEMENT_FOLLOW_SCENE;
+
+ if (ima->source == IMA_SRC_TILED) {
+ BLI_strncpy(opts->filepath, ima->filepath, sizeof(opts->filepath));
+ BLI_path_abs(opts->filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
+ }
+ else {
+ BLI_strncpy(opts->filepath, ibuf->name, sizeof(opts->filepath));
+ }
+
+ /* sanitize all settings */
+
+ /* unlikely but just in case */
+ if (ELEM(opts->im_format.planes, R_IMF_PLANES_BW, R_IMF_PLANES_RGB, R_IMF_PLANES_RGBA) == 0) {
+ opts->im_format.planes = R_IMF_PLANES_RGBA;
+ }
+
+ /* depth, account for float buffer and format support */
+ if (is_depth_set == false) {
+ opts->im_format.depth = imtype_best_depth(ibuf, opts->im_format.imtype);
+ }
+
+ /* some formats don't use quality so fallback to scenes quality */
+ if (opts->im_format.quality == 0) {
+ opts->im_format.quality = scene->r.im_format.quality;
+ }
+
+ /* check for empty path */
+ if (guess_path && opts->filepath[0] == 0) {
+ const bool is_prev_save = !STREQ(G.ima, "//");
+ if (opts->save_as_render) {
+ if (is_prev_save) {
+ BLI_strncpy(opts->filepath, G.ima, sizeof(opts->filepath));
+ }
+ else {
+ BLI_strncpy(opts->filepath, "//untitled", sizeof(opts->filepath));
+ BLI_path_abs(opts->filepath, BKE_main_blendfile_path(bmain));
+ }
+ }
+ else {
+ BLI_snprintf(opts->filepath, sizeof(opts->filepath), "//%s", ima->id.name + 2);
+ BLI_path_make_safe(opts->filepath);
+ BLI_path_abs(opts->filepath, is_prev_save ? G.ima : BKE_main_blendfile_path(bmain));
+ }
+
+ /* append UDIM marker if not present */
+ if (ima->source == IMA_SRC_TILED && strstr(opts->filepath, "<UDIM>") == NULL) {
+ int len = strlen(opts->filepath);
+ STR_CONCAT(opts->filepath, len, ".<UDIM>");
+ }
+ }
+ }
+
+ /* Copy for detecting UI changes. */
+ opts->prev_save_as_render = opts->save_as_render;
+ opts->prev_imtype = opts->im_format.imtype;
+
+ BKE_image_release_ibuf(ima, ibuf, lock);
+
+ return (ibuf != NULL);
+}
+
+void BKE_image_save_options_update(ImageSaveOptions *opts, Image *image)
+{
+ /* Auto update color space when changing save as render and file type. */
+ if (opts->save_as_render) {
+ if (!opts->prev_save_as_render) {
+ if (ELEM(image->type, IMA_TYPE_R_RESULT, IMA_TYPE_COMPOSITE)) {
+ BKE_image_format_init_for_write(&opts->im_format, opts->scene, NULL);
+ }
+ else {
+ BKE_image_format_color_management_copy_from_scene(&opts->im_format, opts->scene);
+ }
+ }
+ }
+ else {
+ if (opts->prev_save_as_render) {
+ /* Copy colorspace from image settings. */
+ BKE_color_managed_colorspace_settings_copy(&opts->im_format.linear_colorspace_settings,
+ &image->colorspace_settings);
+ }
+ else if (opts->im_format.imtype != opts->prev_imtype &&
+ !IMB_colormanagement_space_name_is_data(
+ opts->im_format.linear_colorspace_settings.name)) {
+ const bool linear_float_output = BKE_imtype_requires_linear_float(opts->im_format.imtype);
+
+ /* TODO: detect if the colorspace is linear, not just equal to scene linear. */
+ const bool is_linear = IMB_colormanagement_space_name_is_scene_linear(
+ opts->im_format.linear_colorspace_settings.name);
+
+ /* If changing to a linear float or byte format, ensure we have a compatible color space. */
+ if (linear_float_output && !is_linear) {
+ STRNCPY(opts->im_format.linear_colorspace_settings.name,
+ IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_FLOAT));
+ }
+ else if (!linear_float_output && is_linear) {
+ STRNCPY(opts->im_format.linear_colorspace_settings.name,
+ IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE));
+ }
+ }
+ }
+
+ opts->prev_save_as_render = opts->save_as_render;
+ opts->prev_imtype = opts->im_format.imtype;
}
void BKE_image_save_options_free(ImageSaveOptions *opts)
@@ -105,12 +308,17 @@ static void image_save_post(ReportList *reports,
BLI_path_rel(ima->filepath, relbase); /* only after saving */
}
- ColorManagedColorspaceSettings old_colorspace_settings;
- BKE_color_managed_colorspace_settings_copy(&old_colorspace_settings, &ima->colorspace_settings);
- IMB_colormanagement_colorspace_from_ibuf_ftype(&ima->colorspace_settings, ibuf);
- if (!BKE_color_managed_colorspace_settings_equals(&old_colorspace_settings,
- &ima->colorspace_settings)) {
- *r_colorspace_changed = true;
+ /* Update image file color space when saving to another color space. */
+ const bool linear_float_output = BKE_imtype_requires_linear_float(opts->im_format.imtype);
+
+ if (!opts->save_as_render || linear_float_output) {
+ if (opts->im_format.linear_colorspace_settings.name[0] &&
+ !BKE_color_managed_colorspace_settings_equals(
+ &ima->colorspace_settings, &opts->im_format.linear_colorspace_settings)) {
+ BKE_color_managed_colorspace_settings_copy(&ima->colorspace_settings,
+ &opts->im_format.linear_colorspace_settings);
+ *r_colorspace_changed = true;
+ }
}
}
@@ -176,12 +384,12 @@ static bool image_save_single(ReportList *reports,
/* we need renderresult for exr and rendered multiview */
rr = BKE_image_acquire_renderresult(opts->scene, ima);
- bool is_mono = rr ? BLI_listbase_count_at_most(&rr->views, 2) < 2 :
- BLI_listbase_count_at_most(&ima->views, 2) < 2;
- bool is_exr_rr = rr && ELEM(imf->imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER) &&
- RE_HasFloatPixels(rr);
- bool is_multilayer = is_exr_rr && (imf->imtype == R_IMF_IMTYPE_MULTILAYER);
- int layer = (iuser && !is_multilayer) ? iuser->layer : -1;
+ const bool is_mono = rr ? BLI_listbase_count_at_most(&rr->views, 2) < 2 :
+ BLI_listbase_count_at_most(&ima->views, 2) < 2;
+ const bool is_exr_rr = rr && ELEM(imf->imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER) &&
+ RE_HasFloatPixels(rr);
+ const bool is_multilayer = is_exr_rr && (imf->imtype == R_IMF_IMTYPE_MULTILAYER);
+ const int layer = (iuser && !is_multilayer) ? iuser->layer : -1;
/* error handling */
if (rr == nullptr) {
@@ -366,7 +574,6 @@ static bool image_save_single(ReportList *reports,
colormanaged_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, save_as_render, true, imf);
BKE_image_format_to_imbuf(colormanaged_ibuf, imf);
- IMB_prepare_write_ImBuf(IMB_isfloat(colormanaged_ibuf), colormanaged_ibuf);
/* duplicate buffer to prevent locker issue when using render result */
ibuf_stereo[i] = IMB_dupImBuf(colormanaged_ibuf);
@@ -401,8 +608,13 @@ static bool image_save_single(ReportList *reports,
bool BKE_image_save(
ReportList *reports, Main *bmain, Image *ima, ImageUser *iuser, ImageSaveOptions *opts)
{
+ /* For saving a tiled image we need an iuser, so use a local one if there isn't already one. */
ImageUser save_iuser;
- BKE_imageuser_default(&save_iuser);
+ if (iuser == nullptr) {
+ BKE_imageuser_default(&save_iuser);
+ iuser = &save_iuser;
+ iuser->scene = opts->scene;
+ }
bool colorspace_changed = false;
@@ -419,12 +631,6 @@ bool BKE_image_save(
opts->filepath);
return false;
}
-
- /* For saving a tiled image we need an iuser, so use a local one if there isn't already one.
- */
- if (iuser == nullptr) {
- iuser = &save_iuser;
- }
}
/* Save images */
@@ -787,7 +993,6 @@ bool BKE_image_render_write(ReportList *reports,
int view_id = BLI_findstringindex(&rr->views, names[i], offsetof(RenderView, name));
ibuf_arr[i] = RE_render_result_rect_to_ibuf(rr, &image_format, dither, view_id);
IMB_colormanagement_imbuf_for_write(ibuf_arr[i], true, false, &image_format);
- IMB_prepare_write_ImBuf(IMB_isfloat(ibuf_arr[i]), ibuf_arr[i]);
}
ibuf_arr[2] = IMB_stereo3d_ImBuf(&image_format, ibuf_arr[0], ibuf_arr[1]);
diff --git a/source/blender/blenkernel/intern/main.c b/source/blender/blenkernel/intern/main.c
index 03e03dacfbc..b9ed783fa8c 100644
--- a/source/blender/blenkernel/intern/main.c
+++ b/source/blender/blenkernel/intern/main.c
@@ -502,13 +502,13 @@ BlendThumbnail *BKE_main_thumbnail_from_imbuf(Main *bmain, ImBuf *img)
}
if (img) {
- const size_t sz = BLEN_THUMB_MEMSIZE(img->x, img->y);
- data = MEM_mallocN(sz, __func__);
+ const size_t data_size = BLEN_THUMB_MEMSIZE(img->x, img->y);
+ data = MEM_mallocN(data_size, __func__);
IMB_rect_from_float(img); /* Just in case... */
data->width = img->x;
data->height = img->y;
- memcpy(data->rect, img->rect, sz - sizeof(*data));
+ memcpy(data->rect, img->rect, data_size - sizeof(*data));
}
if (bmain) {
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 002b496393f..1fbe4f768ff 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -1123,15 +1123,16 @@ void BKE_object_material_remap_calc(Object *ob_dst, Object *ob_src, short *remap
BLI_ghash_free(gh_mat_map, NULL, NULL);
}
-void BKE_object_material_from_eval_data(Main *bmain, Object *ob_orig, ID *data_eval)
+void BKE_object_material_from_eval_data(Main *bmain, Object *ob_orig, const ID *data_eval)
{
ID *data_orig = ob_orig->data;
short *orig_totcol = BKE_id_material_len_p(data_orig);
Material ***orig_mat = BKE_id_material_array_p(data_orig);
- short *eval_totcol = BKE_id_material_len_p(data_eval);
- Material ***eval_mat = BKE_id_material_array_p(data_eval);
+ /* Can cast away const, because the data is not changed. */
+ const short *eval_totcol = BKE_id_material_len_p((ID *)data_eval);
+ Material ***eval_mat = BKE_id_material_array_p((ID *)data_eval);
if (ELEM(NULL, orig_totcol, orig_mat, eval_totcol, eval_mat)) {
return;
diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc
index 628f59ae449..4e3544d0f60 100644
--- a/source/blender/blenkernel/intern/mesh.cc
+++ b/source/blender/blenkernel/intern/mesh.cc
@@ -1577,6 +1577,19 @@ void BKE_mesh_smooth_flag_set(Mesh *me, const bool use_smooth)
}
}
+void BKE_mesh_auto_smooth_flag_set(Mesh *me,
+ const bool use_auto_smooth,
+ const float auto_smooth_angle)
+{
+ if (use_auto_smooth) {
+ me->flag |= ME_AUTOSMOOTH;
+ me->smoothresh = auto_smooth_angle;
+ }
+ else {
+ me->flag &= ~ME_AUTOSMOOTH;
+ }
+}
+
int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart, uint vert)
{
for (int j = 0; j < poly->totloop; j++, loopstart++) {
diff --git a/source/blender/blenkernel/intern/mesh_convert.cc b/source/blender/blenkernel/intern/mesh_convert.cc
index 0038a2aa806..07c9bccacc3 100644
--- a/source/blender/blenkernel/intern/mesh_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_convert.cc
@@ -12,6 +12,7 @@
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
@@ -1385,7 +1386,7 @@ static void shapekey_layers_to_keyblocks(Mesh *mesh_src, Mesh *mesh_dst, int act
for (i = 0; i < tot; i++) {
CustomDataLayer *layer =
&mesh_src->vdata.layers[CustomData_get_layer_index_n(&mesh_src->vdata, CD_SHAPEKEY, i)];
- float(*cos)[3], (*kbcos)[3];
+ float(*kbcos)[3];
for (kb = (KeyBlock *)mesh_dst->key->block.first; kb; kb = kb->next) {
if (kb->uid == layer->uid) {
@@ -1402,7 +1403,8 @@ static void shapekey_layers_to_keyblocks(Mesh *mesh_src, Mesh *mesh_dst, int act
MEM_freeN(kb->data);
}
- cos = (float(*)[3])CustomData_get_layer_n(&mesh_src->vdata, CD_SHAPEKEY, i);
+ const float(*cos)[3] = (const float(*)[3])CustomData_get_layer_n(
+ &mesh_src->vdata, CD_SHAPEKEY, i);
kb->totelem = mesh_src->totvert;
kb->data = kbcos = (float(*)[3])MEM_malloc_arrayN(kb->totelem, sizeof(float[3]), __func__);
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.cc b/source/blender/blenkernel/intern/mesh_evaluate.cc
index ec2660a0145..de0489d668f 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.cc
+++ b/source/blender/blenkernel/intern/mesh_evaluate.cc
@@ -18,8 +18,9 @@
#include "BLI_alloca.h"
#include "BLI_bitmap.h"
#include "BLI_edgehash.h"
-
+#include "BLI_index_range.hh"
#include "BLI_math.h"
+#include "BLI_span.hh"
#include "BLI_utildefines.h"
#include "BKE_customdata.h"
@@ -27,6 +28,10 @@
#include "BKE_mesh.h"
#include "BKE_multires.h"
+using blender::IndexRange;
+using blender::MutableSpan;
+using blender::Span;
+
/* -------------------------------------------------------------------- */
/** \name Polygon Calculations
* \{ */
@@ -644,7 +649,7 @@ static void bm_corners_to_loops_ex(ID *id,
MFace *mf = mface + findex;
for (int i = 0; i < numTex; i++) {
- MTFace *texface = (MTFace *)CustomData_get_n(fdata, CD_MTFACE, findex, i);
+ const MTFace *texface = (const MTFace *)CustomData_get_n(fdata, CD_MTFACE, findex, i);
MLoopUV *mloopuv = (MLoopUV *)CustomData_get_n(ldata, CD_MLOOPUV, loopstart, i);
copy_v2_v2(mloopuv->uv, texface->uv[0]);
@@ -662,7 +667,7 @@ static void bm_corners_to_loops_ex(ID *id,
for (int i = 0; i < numCol; i++) {
MLoopCol *mloopcol = (MLoopCol *)CustomData_get_n(ldata, CD_PROP_BYTE_COLOR, loopstart, i);
- MCol *mcol = (MCol *)CustomData_get_n(fdata, CD_MCOL, findex, i);
+ const MCol *mcol = (const MCol *)CustomData_get_n(fdata, CD_MCOL, findex, i);
MESH_MLOOPCOL_FROM_MCOL(mloopcol, &mcol[0]);
mloopcol++;
@@ -678,7 +683,7 @@ static void bm_corners_to_loops_ex(ID *id,
if (CustomData_has_layer(fdata, CD_TESSLOOPNORMAL)) {
float(*lnors)[3] = (float(*)[3])CustomData_get(ldata, loopstart, CD_NORMAL);
- short(*tlnors)[3] = (short(*)[3])CustomData_get(fdata, findex, CD_TESSLOOPNORMAL);
+ const short(*tlnors)[3] = (short(*)[3])CustomData_get(fdata, findex, CD_TESSLOOPNORMAL);
const int max = mf->v4 ? 4 : 3;
for (int i = 0; i < max; i++, lnors++, tlnors++) {
@@ -688,8 +693,8 @@ static void bm_corners_to_loops_ex(ID *id,
if (CustomData_has_layer(fdata, CD_MDISPS)) {
MDisps *ld = (MDisps *)CustomData_get(ldata, loopstart, CD_MDISPS);
- MDisps *fd = (MDisps *)CustomData_get(fdata, findex, CD_MDISPS);
- float(*disps)[3] = fd->disps;
+ const MDisps *fd = (const MDisps *)CustomData_get(fdata, findex, CD_MDISPS);
+ const float(*disps)[3] = fd->disps;
int tot = mf->v4 ? 4 : 3;
int corners;
@@ -1113,58 +1118,49 @@ void BKE_mesh_flush_select_from_polys(Mesh *me)
me->mvert, me->totvert, me->mloop, me->medge, me->totedge, me->mpoly, me->totpoly);
}
-void BKE_mesh_flush_select_from_verts_ex(const MVert *mvert,
- const int UNUSED(totvert),
- const MLoop *mloop,
- MEdge *medge,
- const int totedge,
- MPoly *mpoly,
- const int totpoly)
+static void mesh_flush_select_from_verts(const Span<MVert> verts,
+ const Span<MLoop> loops,
+ MutableSpan<MEdge> edges,
+ MutableSpan<MPoly> polys)
{
- MEdge *med;
- MPoly *mp;
-
- /* edges */
- int i = totedge;
- for (med = medge; i--; med++) {
- if ((med->flag & ME_HIDE) == 0) {
- if ((mvert[med->v1].flag & SELECT) && (mvert[med->v2].flag & SELECT)) {
- med->flag |= SELECT;
+ for (const int i : edges.index_range()) {
+ if ((edges[i].flag & ME_HIDE) == 0) {
+ MEdge &edge = edges[i];
+ if ((verts[edge.v1].flag & SELECT) && (verts[edge.v2].flag & SELECT)) {
+ edge.flag |= SELECT;
}
else {
- med->flag &= ~SELECT;
+ edge.flag &= ~SELECT;
}
}
}
- /* polys */
- i = totpoly;
- for (mp = mpoly; i--; mp++) {
- if ((mp->flag & ME_HIDE) == 0) {
- bool ok = true;
- const MLoop *ml;
- int j;
- j = mp->totloop;
- for (ml = &mloop[mp->loopstart]; j--; ml++) {
- if ((mvert[ml->v].flag & SELECT) == 0) {
- ok = false;
- break;
- }
- }
-
- if (ok) {
- mp->flag |= ME_FACE_SEL;
- }
- else {
- mp->flag &= (char)~ME_FACE_SEL;
+ for (const int i : polys.index_range()) {
+ if (polys[i].flag & ME_HIDE) {
+ continue;
+ }
+ MPoly &poly = polys[i];
+ bool all_verts_selected = true;
+ for (const MLoop &loop : loops.slice(poly.loopstart, poly.totloop)) {
+ if (!(verts[loop.v].flag & SELECT)) {
+ all_verts_selected = false;
}
}
+ if (all_verts_selected) {
+ poly.flag |= ME_FACE_SEL;
+ }
+ else {
+ poly.flag &= (char)~ME_FACE_SEL;
+ }
}
}
+
void BKE_mesh_flush_select_from_verts(Mesh *me)
{
- BKE_mesh_flush_select_from_verts_ex(
- me->mvert, me->totvert, me->mloop, me->medge, me->totedge, me->mpoly, me->totpoly);
+ mesh_flush_select_from_verts({me->mvert, me->totvert},
+ {me->mloop, me->totloop},
+ {me->medge, me->totedge},
+ {me->mpoly, me->totpoly});
}
/** \} */
diff --git a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
index 02c9f61957d..c960a7f35f1 100644
--- a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
+++ b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
@@ -290,7 +290,7 @@ void BKE_mesh_remesh_reproject_paint_mask(Mesh *target, Mesh *source)
&target->vdata, CD_PAINT_MASK, CD_CALLOC, nullptr, target->totvert);
}
- float *source_mask;
+ const float *source_mask;
if (CustomData_has_layer(&source->vdata, CD_PAINT_MASK)) {
source_mask = (float *)CustomData_get_layer(&source->vdata, CD_PAINT_MASK);
}
diff --git a/source/blender/blenkernel/intern/mesh_tangent.c b/source/blender/blenkernel/intern/mesh_tangent.c
index f2e46c3bd92..c0b2b33c47c 100644
--- a/source/blender/blenkernel/intern/mesh_tangent.c
+++ b/source/blender/blenkernel/intern/mesh_tangent.c
@@ -37,13 +37,13 @@
/* User data. */
typedef struct {
- const MPoly *mpolys; /* faces */
- const MLoop *mloops; /* faces's vertices */
- const MVert *mverts; /* vertices */
- const MLoopUV *luvs; /* texture coordinates */
- float (*lnors)[3]; /* loops' normals */
- float (*tangents)[4]; /* output tangents */
- int num_polys; /* number of polygons */
+ const MPoly *mpolys; /* faces */
+ const MLoop *mloops; /* faces's vertices */
+ const MVert *mverts; /* vertices */
+ const MLoopUV *luvs; /* texture coordinates */
+ const float (*lnors)[3]; /* loops' normals */
+ float (*tangents)[4]; /* output tangents */
+ int num_polys; /* number of polygons */
} BKEMeshToTangent;
/* Mikktspace's API */
@@ -103,7 +103,7 @@ void BKE_mesh_calc_loop_tangent_single_ex(const MVert *mverts,
const int UNUSED(numVerts),
const MLoop *mloops,
float (*r_looptangent)[4],
- float (*loopnors)[3],
+ const float (*loopnors)[3],
const MLoopUV *loopuvs,
const int UNUSED(numLoops),
const MPoly *mpolys,
@@ -155,8 +155,7 @@ void BKE_mesh_calc_loop_tangent_single(Mesh *mesh,
float (*r_looptangents)[4],
ReportList *reports)
{
- MLoopUV *loopuvs;
- float(*loopnors)[3];
+ const MLoopUV *loopuvs;
/* Check we have valid texture coordinates first! */
if (uvmap) {
@@ -173,7 +172,7 @@ void BKE_mesh_calc_loop_tangent_single(Mesh *mesh,
return;
}
- loopnors = CustomData_get_layer(&mesh->ldata, CD_NORMAL);
+ const float(*loopnors)[3] = CustomData_get_layer(&mesh->ldata, CD_NORMAL);
if (!loopnors) {
BKE_report(
reports, RPT_ERROR, "Tangent space computation needs loop normals, none found, aborting");
@@ -205,10 +204,10 @@ typedef struct {
const float (*precomputedFaceNormals)[3];
const float (*precomputedLoopNormals)[3];
const MLoopTri *looptri;
- MLoopUV *mloopuv; /* texture coordinates */
- const MPoly *mpoly; /* indices */
- const MLoop *mloop; /* indices */
- const MVert *mvert; /* vertex coordinates */
+ const MLoopUV *mloopuv; /* texture coordinates */
+ const MPoly *mpoly; /* indices */
+ const MLoop *mloop; /* indices */
+ const MVert *mvert; /* vertex coordinates */
const float (*vert_normals)[3];
const float (*orco)[3];
float (*tangent)[4]; /* destination */
diff --git a/source/blender/blenkernel/intern/mesh_tessellate.c b/source/blender/blenkernel/intern/mesh_tessellate.c
index ea3cc043267..7cb656d2357 100644
--- a/source/blender/blenkernel/intern/mesh_tessellate.c
+++ b/source/blender/blenkernel/intern/mesh_tessellate.c
@@ -69,7 +69,7 @@ static void mesh_loops_to_tessdata(CustomData *fdata,
for (i = 0; i < numUV; i++) {
MTFace *texface = CustomData_get_layer_n(fdata, CD_MTFACE, i);
- MLoopUV *mloopuv = CustomData_get_layer_n(ldata, CD_MLOOPUV, i);
+ const MLoopUV *mloopuv = CustomData_get_layer_n(ldata, CD_MLOOPUV, i);
for (findex = 0, pidx = polyindices, lidx = loopindices; findex < num_faces;
pidx++, lidx++, findex++, texface++) {
@@ -81,7 +81,7 @@ static void mesh_loops_to_tessdata(CustomData *fdata,
for (i = 0; i < numCol; i++) {
MCol(*mcol)[4] = CustomData_get_layer_n(fdata, CD_MCOL, i);
- MLoopCol *mloopcol = CustomData_get_layer_n(ldata, CD_PROP_BYTE_COLOR, i);
+ const MLoopCol *mloopcol = CustomData_get_layer_n(ldata, CD_PROP_BYTE_COLOR, i);
for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, mcol++) {
for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
@@ -92,7 +92,7 @@ static void mesh_loops_to_tessdata(CustomData *fdata,
if (hasPCol) {
MCol(*mcol)[4] = CustomData_get_layer(fdata, CD_PREVIEW_MCOL);
- MLoopCol *mloopcol = CustomData_get_layer(ldata, CD_PREVIEW_MLOOPCOL);
+ const MLoopCol *mloopcol = CustomData_get_layer(ldata, CD_PREVIEW_MLOOPCOL);
for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, mcol++) {
for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
@@ -103,7 +103,7 @@ static void mesh_loops_to_tessdata(CustomData *fdata,
if (hasOrigSpace) {
OrigSpaceFace *of = CustomData_get_layer(fdata, CD_ORIGSPACE);
- OrigSpaceLoop *lof = CustomData_get_layer(ldata, CD_ORIGSPACE_MLOOP);
+ const OrigSpaceLoop *lof = CustomData_get_layer(ldata, CD_ORIGSPACE_MLOOP);
for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, of++) {
for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
@@ -114,7 +114,7 @@ static void mesh_loops_to_tessdata(CustomData *fdata,
if (hasLoopNormal) {
short(*fnors)[4][3] = CustomData_get_layer(fdata, CD_TESSLOOPNORMAL);
- float(*lnors)[3] = CustomData_get_layer(ldata, CD_NORMAL);
+ const float(*lnors)[3] = CustomData_get_layer(ldata, CD_NORMAL);
for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, fnors++) {
for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
@@ -126,7 +126,7 @@ static void mesh_loops_to_tessdata(CustomData *fdata,
if (hasLoopTangent) {
/* Need to do for all UV maps at some point. */
float(*ftangents)[4] = CustomData_get_layer(fdata, CD_TANGENT);
- float(*ltangents)[4] = CustomData_get_layer(ldata, CD_TANGENT);
+ const float(*ltangents)[4] = CustomData_get_layer(ldata, CD_TANGENT);
for (findex = 0, pidx = polyindices, lidx = loopindices; findex < num_faces;
pidx++, lidx++, findex++) {
@@ -154,8 +154,8 @@ int BKE_mesh_tessface_calc_ex(CustomData *fdata,
const int looptri_num = poly_to_tri_count(totpoly, totloop);
- MPoly *mp, *mpoly;
- MLoop *ml, *mloop;
+ const MPoly *mp, *mpoly;
+ const MLoop *ml, *mloop;
MFace *mface, *mf;
MemArena *arena = NULL;
int *mface_to_poly_map;
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 5ffd253be3b..6348d83362e 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -1067,7 +1067,7 @@ void BKE_modifier_check_uuids_unique_and_report(const Object *object)
BLI_gset_free(used_uuids, NULL);
}
-void BKE_modifier_blend_write(BlendWriter *writer, ListBase *modbase)
+void BKE_modifier_blend_write(BlendWriter *writer, const ID *id_owner, ListBase *modbase)
{
if (modbase == NULL) {
return;
@@ -1076,7 +1076,13 @@ void BKE_modifier_blend_write(BlendWriter *writer, ListBase *modbase)
LISTBASE_FOREACH (ModifierData *, md, modbase) {
const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti == NULL) {
- return;
+ continue;
+ }
+
+ /* If the blendWrite callback is defined, it should handle the whole writing process. */
+ if (mti->blendWrite != NULL) {
+ mti->blendWrite(writer, id_owner, md);
+ continue;
}
BLO_write_struct_by_name(writer, mti->structName, md);
@@ -1162,10 +1168,6 @@ void BKE_modifier_blend_write(BlendWriter *writer, ListBase *modbase)
writestruct(wd, DATA, MFace, collmd->numfaces, collmd->mfaces);
#endif
}
-
- if (mti->blendWrite != NULL) {
- mti->blendWrite(writer, md);
- }
}
}
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index b0e235662cb..63945f9ed42 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -1021,7 +1021,7 @@ void multires_modifier_update_mdisps(struct DerivedMesh *dm, Scene *scene)
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
Object *ob;
Mesh *me;
- MDisps *mdisps;
+ const MDisps *mdisps;
MultiresModifierData *mmd;
ob = ccgdm->multires.ob;
@@ -1403,7 +1403,7 @@ static void multires_apply_smat(struct Depsgraph *UNUSED(depsgraph),
}
}
-int multires_mdisp_corners(MDisps *s)
+int multires_mdisp_corners(const MDisps *s)
{
int lvl = 13;
diff --git a/source/blender/blenkernel/intern/multires_reshape_util.c b/source/blender/blenkernel/intern/multires_reshape_util.c
index aed13adf56d..34aa90aa554 100644
--- a/source/blender/blenkernel/intern/multires_reshape_util.c
+++ b/source/blender/blenkernel/intern/multires_reshape_util.c
@@ -10,12 +10,14 @@
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_task.h"
+#include "BKE_customdata.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_multires.h"
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 200eefb73ec..49a8406d92d 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -1116,7 +1116,7 @@ static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node)
PointerRNA ptr;
RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
- /* XXX Warning: context can be nullptr in case nodes are added in do_versions.
+ /* XXX WARNING: context can be nullptr in case nodes are added in do_versions.
* Delayed init is not supported for nodes with context-based `initfunc_api` at the moment. */
BLI_assert(C != nullptr);
ntype->initfunc_api(C, &ptr);
@@ -1165,7 +1165,7 @@ static void node_set_typeinfo(const struct bContext *C,
}
}
-/* Warning: default_value must either be null or match the typeinfo at this point.
+/* WARNING: default_value must either be null or match the typeinfo at this point.
* This function is called both for initializing new sockets and after loading files.
*/
static void node_socket_set_typeinfo(bNodeTree *ntree,
@@ -4502,6 +4502,8 @@ static void registerCompositNodes()
register_node_type_cmp_premulkey();
register_node_type_cmp_separate_xyz();
register_node_type_cmp_combine_xyz();
+ register_node_type_cmp_separate_color();
+ register_node_type_cmp_combine_color();
register_node_type_cmp_diff_matte();
register_node_type_cmp_distance_matte();
@@ -4574,6 +4576,8 @@ static void registerShaderNodes()
register_node_type_sh_vect_transform();
register_node_type_sh_squeeze();
register_node_type_sh_invert();
+ register_node_type_sh_sepcolor();
+ register_node_type_sh_combcolor();
register_node_type_sh_seprgb();
register_node_type_sh_combrgb();
register_node_type_sh_sephsv();
@@ -4660,6 +4664,8 @@ static void registerTextureNodes()
register_node_type_tex_distance();
register_node_type_tex_compose();
register_node_type_tex_decompose();
+ register_node_type_tex_combine_color();
+ register_node_type_tex_separate_color();
register_node_type_tex_output();
register_node_type_tex_viewer();
@@ -4821,6 +4827,7 @@ static void registerFunctionNodes()
{
register_node_type_fn_align_euler_to_vector();
register_node_type_fn_boolean_math();
+ register_node_type_fn_combine_color();
register_node_type_fn_compare();
register_node_type_fn_float_to_int();
register_node_type_fn_input_bool();
@@ -4832,6 +4839,7 @@ static void registerFunctionNodes()
register_node_type_fn_random_value();
register_node_type_fn_replace_string();
register_node_type_fn_rotate_euler();
+ register_node_type_fn_separate_color();
register_node_type_fn_slice_string();
register_node_type_fn_string_length();
register_node_type_fn_value_to_string();
diff --git a/source/blender/blenkernel/intern/object.cc b/source/blender/blenkernel/intern/object.cc
index 2a25d73ed87..55b9951c52d 100644
--- a/source/blender/blenkernel/intern/object.cc
+++ b/source/blender/blenkernel/intern/object.cc
@@ -583,7 +583,7 @@ static void object_blend_write(BlendWriter *writer, ID *id, const void *id_addre
}
BKE_particle_system_blend_write(writer, &ob->particlesystem);
- BKE_modifier_blend_write(writer, &ob->modifiers);
+ BKE_modifier_blend_write(writer, &ob->id, &ob->modifiers);
BKE_gpencil_modifier_blend_write(writer, &ob->greasepencil_modifiers);
BKE_shaderfx_blend_write(writer, &ob->shader_fx);
@@ -2114,7 +2114,7 @@ static const char *get_obdata_defname(int type)
case OB_SPEAKER:
return DATA_("Speaker");
case OB_CURVES:
- return DATA_("HairCurves");
+ return DATA_("Curves");
case OB_POINTCLOUD:
return DATA_("PointCloud");
case OB_VOLUME:
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index e7ed100ed03..7c96c463339 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -237,14 +237,14 @@ void BKE_packedfile_pack_all(Main *bmain, ReportList *reports, bool verbose)
for (ima = bmain->images.first; ima; ima = ima->id.next) {
if (BKE_image_has_packedfile(ima) == false && !ID_IS_LINKED(ima)) {
- if (ima->source == IMA_SRC_FILE) {
+ if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_TILED)) {
BKE_image_packfiles(reports, ima, ID_BLEND_PATH(bmain, &ima->id));
tot++;
}
- else if (BKE_image_has_multiple_ibufs(ima) && verbose) {
+ else if (ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) && verbose) {
BKE_reportf(reports,
RPT_WARNING,
- "Image '%s' skipped, movies, image sequences and packed files not supported",
+ "Image '%s' skipped, packing movies or image sequences not supported",
ima->id.name + 2);
}
}
@@ -494,15 +494,22 @@ static void unpack_generate_paths(const char *name,
if (tempname[0] == '\0') {
/* NOTE: we generally do not have any real way to re-create extension out of data. */
- BLI_strncpy(tempname, id->name + 2, sizeof(tempname));
+ const size_t len = BLI_strncpy_rlen(tempname, id->name + 2, sizeof(tempname));
printf("%s\n", tempname);
- /* For images we can add the file extension based on the file magic. */
+ /* For images ensure that the temporary filename contains tile number information as well as
+ * a file extension based on the file magic. */
if (id_type == ID_IM) {
- ImagePackedFile *imapf = ((Image *)id)->packedfiles.last;
+ Image *ima = (Image *)id;
+ ImagePackedFile *imapf = ima->packedfiles.last;
if (imapf != NULL && imapf->packedfile != NULL) {
const PackedFile *pf = imapf->packedfile;
enum eImbFileType ftype = IMB_ispic_type_from_memory((const uchar *)pf->data, pf->size);
+ if (ima->source == IMA_SRC_TILED) {
+ char tile_number[6];
+ BLI_snprintf(tile_number, sizeof(tile_number), ".%d", imapf->tile_number);
+ BLI_strncpy(tempname + len, tile_number, sizeof(tempname) - len);
+ }
if (ftype != IMB_FTYPE_NONE) {
const int imtype = BKE_ftype_to_imtype(ftype, NULL);
BKE_image_path_ensure_ext_from_imtype(tempname, imtype);
@@ -639,6 +646,11 @@ int BKE_packedfile_unpack_image(Main *bmain,
/* keep the new name in the image for non-pack specific reasons */
if (how != PF_REMOVE) {
BLI_strncpy(ima->filepath, new_file_path, sizeof(imapf->filepath));
+ if (ima->source == IMA_SRC_TILED) {
+ /* Ensure that the Image filepath is kept in a tokenized format. */
+ char *filename = (char *)BLI_path_basename(ima->filepath);
+ BKE_image_ensure_tile_token(filename);
+ }
}
MEM_freeN(new_file_path);
}
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 0f523d87d9b..caada8da0de 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -2051,7 +2051,7 @@ void BKE_sculpt_face_sets_ensure_from_base_mesh_visibility(Mesh *mesh)
void BKE_sculpt_sync_face_sets_visibility_to_base_mesh(Mesh *mesh)
{
- int *face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
+ const int *face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
if (!face_sets) {
return;
}
@@ -2066,7 +2066,7 @@ void BKE_sculpt_sync_face_sets_visibility_to_base_mesh(Mesh *mesh)
void BKE_sculpt_sync_face_sets_visibility_to_grids(Mesh *mesh, SubdivCCG *subdiv_ccg)
{
- int *face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
+ const int *face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
if (!face_sets) {
return;
}
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index b935f2afaaa..a5f7f73af70 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -1667,7 +1667,7 @@ void psys_interpolate_face(Mesh *mesh,
const float (*vert_normals)[3],
MFace *mface,
MTFace *tface,
- float (*orcodata)[3],
+ const float (*orcodata)[3],
float w[4],
float vec[3],
float nor[3],
@@ -1680,7 +1680,7 @@ void psys_interpolate_face(Mesh *mesh,
float *uv1, *uv2, *uv3, *uv4;
float n1[3], n2[3], n3[3], n4[3];
float tuv[4][2];
- float *o1, *o2, *o3, *o4;
+ const float *o1, *o2, *o3, *o4;
v1 = mvert[mface->v1].co;
v2 = mvert[mface->v2].co;
@@ -1903,9 +1903,10 @@ int psys_particle_dm_face_lookup(Mesh *mesh_final,
struct LinkNode **poly_nodes)
{
MFace *mtessface_final;
- OrigSpaceFace *osface_final;
+ const OrigSpaceFace *osface_final;
int pindex_orig;
- float uv[2], (*faceuv)[2];
+ float uv[2];
+ const float(*faceuv)[2];
const int *index_mf_to_mpoly_deformed = NULL;
const int *index_mf_to_mpoly = NULL;
@@ -2048,11 +2049,7 @@ static int psys_map_index_on_dm(Mesh *mesh,
}
else { /* FROM_FACE/FROM_VOLUME */
/* find a face on the derived mesh that uses this face */
- MFace *mface;
- OrigSpaceFace *osface;
- int i;
-
- i = index_dmcache;
+ int i = index_dmcache;
if (i == DMCACHE_NOTFOUND || i >= mesh->totface) {
return 0;
@@ -2062,8 +2059,8 @@ static int psys_map_index_on_dm(Mesh *mesh,
/* modify the original weights to become
* weights for the derived mesh face */
- osface = CustomData_get_layer(&mesh->fdata, CD_ORIGSPACE);
- mface = &mesh->mface[i];
+ OrigSpaceFace *osface = CustomData_get_layer(&mesh->fdata, CD_ORIGSPACE);
+ const MFace *mface = &mesh->mface[i];
if (osface == NULL) {
mapfw[0] = mapfw[1] = mapfw[2] = mapfw[3] = 0.0f;
@@ -2090,7 +2087,7 @@ void psys_particle_on_dm(Mesh *mesh_final,
float orco[3])
{
float tmpnor[3], mapfw[4];
- float(*orcodata)[3];
+ const float(*orcodata)[3];
int mapindex;
if (!psys_map_index_on_dm(
@@ -3628,7 +3625,7 @@ static void psys_cache_edit_paths_iter(void *__restrict iter_data_v,
BKE_defvert_weight_to_rgb(ca->col, pind.hkey[1]->weight);
}
else {
- /* warning: copied from 'do_particle_interpolation' (without 'mvert' array stepping) */
+ /* WARNING: copied from 'do_particle_interpolation' (without 'mvert' array stepping) */
float real_t;
if (result.time < 0.0f) {
real_t = -result.time;
@@ -3796,7 +3793,7 @@ void psys_get_from_key(ParticleKey *key, float loc[3], float vel[3], float rot[4
}
}
-static void triatomat(float *v1, float *v2, float *v3, float (*uv)[2], float mat[4][4])
+static void triatomat(float *v1, float *v2, float *v3, const float (*uv)[2], float mat[4][4])
{
float det, w1, w2, d1[2], d2[2];
@@ -3842,8 +3839,7 @@ static void psys_face_mat(Object *ob, Mesh *mesh, ParticleData *pa, float mat[4]
{
float v[3][3];
MFace *mface;
- OrigSpaceFace *osface;
- float(*orcodata)[3];
+ const float(*orcodata)[3];
int i = (ELEM(pa->num_dmcache, DMCACHE_ISCHILD, DMCACHE_NOTFOUND)) ? pa->num : pa->num_dmcache;
if (i == -1 || i >= mesh->totface) {
@@ -3852,7 +3848,7 @@ static void psys_face_mat(Object *ob, Mesh *mesh, ParticleData *pa, float mat[4]
}
mface = &mesh->mface[i];
- osface = CustomData_get(&mesh->fdata, i, CD_ORIGSPACE);
+ const OrigSpaceFace *osface = CustomData_get(&mesh->fdata, i, CD_ORIGSPACE);
if (orco && (orcodata = CustomData_get_layer(&mesh->vdata, CD_ORCO))) {
copy_v3_v3(v[0], orcodata[mface->v1]);
@@ -4159,7 +4155,7 @@ static int get_particle_uv(Mesh *mesh,
bool from_vert)
{
MFace *mf;
- MTFace *tf;
+ const MTFace *tf;
int i;
tf = CustomData_get_layer_named(&mesh->fdata, CD_MTFACE, name);
@@ -5039,7 +5035,6 @@ void psys_get_dupli_texture(ParticleSystem *psys,
float uv[2],
float orco[3])
{
- MFace *mface;
float loc[3];
int num;
@@ -5063,9 +5058,9 @@ void psys_get_dupli_texture(ParticleSystem *psys,
const int uv_idx = CustomData_get_render_layer(mtf_data, CD_MTFACE);
if (uv_idx >= 0) {
- MTFace *mtface = CustomData_get_layer_n(mtf_data, CD_MTFACE, uv_idx);
+ const MTFace *mtface = CustomData_get_layer_n(mtf_data, CD_MTFACE, uv_idx);
if (mtface != NULL) {
- mface = CustomData_get(&psmd->mesh_final->fdata, cpa->num, CD_MFACE);
+ const MFace *mface = CustomData_get(&psmd->mesh_final->fdata, cpa->num, CD_MFACE);
mtface += cpa->num;
psys_interpolate_uvs(mtface, mface->v4, cpa->fuv, uv);
}
@@ -5107,8 +5102,8 @@ void psys_get_dupli_texture(ParticleSystem *psys,
const int uv_idx = CustomData_get_render_layer(mtf_data, CD_MTFACE);
if (uv_idx >= 0) {
- MTFace *mtface = CustomData_get_layer_n(mtf_data, CD_MTFACE, uv_idx);
- mface = CustomData_get(&psmd->mesh_final->fdata, num, CD_MFACE);
+ const MTFace *mtface = CustomData_get_layer_n(mtf_data, CD_MTFACE, uv_idx);
+ const MFace *mface = CustomData_get(&psmd->mesh_final->fdata, num, CD_MFACE);
mtface += num;
psys_interpolate_uvs(mtface, mface->v4, pa->fuv, uv);
}
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 244396af6e6..4be48efb2b5 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -808,7 +808,7 @@ static void exec_distribute_child(TaskPool *__restrict UNUSED(pool), void *taskd
static int distribute_compare_orig_index(const void *p1, const void *p2, void *user_data)
{
- int *orig_index = (int *)user_data;
+ const int *orig_index = (const int *)user_data;
int index1 = orig_index[*(const int *)p1];
int index2 = orig_index[*(const int *)p2];
@@ -989,7 +989,7 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx,
if (from == PART_FROM_VERT) {
MVert *mv = mesh->mvert;
- float(*orcodata)[3] = CustomData_get_layer(&mesh->vdata, CD_ORCO);
+ const float(*orcodata)[3] = CustomData_get_layer(&mesh->vdata, CD_ORCO);
int totvert = mesh->totvert;
tree = BLI_kdtree_3d_new(totvert);
@@ -1037,7 +1037,7 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx,
if ((part->flag & PART_EDISTR || children) && from != PART_FROM_VERT) {
MVert *v1, *v2, *v3, *v4;
float totarea = 0.0f, co1[3], co2[3], co3[3], co4[3];
- float(*orcodata)[3];
+ const float(*orcodata)[3];
orcodata = CustomData_get_layer(&mesh->vdata, CD_ORCO);
@@ -1219,7 +1219,7 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx,
/* For hair, sort by origindex (allows optimization's in rendering), */
/* however with virtual parents the children need to be in random order. */
if (part->type == PART_HAIR && !(part->childtype == PART_CHILD_FACES && part->parents != 0.0f)) {
- int *orig_index = NULL;
+ const int *orig_index = NULL;
if (from == PART_FROM_VERT) {
if (mesh->totvert) {
@@ -1233,8 +1233,11 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx,
}
if (orig_index) {
- BLI_qsort_r(
- particle_element, totpart, sizeof(int), distribute_compare_orig_index, orig_index);
+ BLI_qsort_r(particle_element,
+ totpart,
+ sizeof(int),
+ distribute_compare_orig_index,
+ (void *)orig_index);
}
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 7fdc60a265b..a7ab1536b1f 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -321,8 +321,9 @@ void psys_calc_dmcache(Object *ob, Mesh *mesh_final, Mesh *mesh_original, Partic
if (!mesh_final->runtime.deformed_only) {
/* Will use later to speed up subsurf/evaluated mesh. */
LinkNode *node, *nodedmelem, **nodearray;
- int totdmelem, totelem, i, *origindex, *origindex_poly = NULL;
-
+ int totdmelem, totelem, i;
+ const int *origindex;
+ const int *origindex_poly = NULL;
if (psys->part->from == PART_FROM_VERT) {
totdmelem = mesh_final->totvert;
diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h
index b5480673653..9506a077dc6 100644
--- a/source/blender/blenkernel/intern/pbvh_intern.h
+++ b/source/blender/blenkernel/intern/pbvh_intern.h
@@ -10,6 +10,11 @@
extern "C" {
#endif
+struct MLoop;
+struct MLoopTri;
+struct MPoly;
+struct MVert;
+
/* Axis-aligned bounding box */
typedef struct {
float bmin[3], bmax[3];
@@ -141,12 +146,12 @@ struct PBVH {
/* Mesh data */
const struct Mesh *mesh;
- /* Note: Normals are not const because they can be updated for drawing by sculpt code. */
+ /* NOTE: Normals are not `const` because they can be updated for drawing by sculpt code. */
float (*vert_normals)[3];
- MVert *verts;
- const MPoly *mpoly;
- const MLoop *mloop;
- const MLoopTri *looptri;
+ struct MVert *verts;
+ const struct MPoly *mpoly;
+ const struct MLoop *mloop;
+ const struct MLoopTri *looptri;
CustomData *vdata;
CustomData *ldata;
CustomData *pdata;
diff --git a/source/blender/blenkernel/intern/pbvh_pixels.cc b/source/blender/blenkernel/intern/pbvh_pixels.cc
index 5623cac44ac..49397797c0d 100644
--- a/source/blender/blenkernel/intern/pbvh_pixels.cc
+++ b/source/blender/blenkernel/intern/pbvh_pixels.cc
@@ -71,7 +71,7 @@ static void extract_barycentric_pixels(UDIMTilePixels &tile_data,
int x;
for (x = minx; x < maxx; x++) {
- float2 uv(float(x) / image_buffer->x, float(y) / image_buffer->y);
+ float2 uv((float(x) + 0.5f) / image_buffer->x, (float(y) + 0.5f) / image_buffer->y);
float3 barycentric_weights;
barycentric_weights_v2(uvs[0], uvs[1], uvs[2], uv, barycentric_weights);
@@ -108,7 +108,7 @@ struct EncodePixelsUserData {
ImageUser *image_user;
PBVH *pbvh;
Vector<PBVHNode *> *nodes;
- MLoopUV *ldata_uv;
+ const MLoopUV *ldata_uv;
};
static void do_encode_pixels(void *__restrict userdata,
@@ -283,7 +283,8 @@ static void update_pixels(PBVH *pbvh, Mesh *mesh, Image *image, ImageUser *image
return;
}
- MLoopUV *ldata_uv = static_cast<MLoopUV *>(CustomData_get_layer(&mesh->ldata, CD_MLOOPUV));
+ const MLoopUV *ldata_uv = static_cast<const MLoopUV *>(
+ CustomData_get_layer(&mesh->ldata, CD_MLOOPUV));
if (ldata_uv == nullptr) {
return;
}
@@ -307,6 +308,12 @@ static void update_pixels(PBVH *pbvh, Mesh *mesh, Image *image, ImageUser *image
apply_watertight_check(pbvh, image, image_user);
}
+ /* Rebuild the undo regions. */
+ for (PBVHNode *node : nodes_to_update) {
+ NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
+ node_data->rebuild_undo_regions();
+ }
+
/* Clear the UpdatePixels flag. */
for (PBVHNode *node : nodes_to_update) {
node->flag = static_cast<PBVHNodeFlags>(node->flag & ~PBVH_RebuildPixels);
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 353f89068d8..2467ca16670 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -1450,7 +1450,7 @@ static PTCacheFile *ptcache_file_open(PTCacheID *pid, int mode, int cfra)
{
PTCacheFile *pf;
FILE *fp = NULL;
- char filename[MAX_PTCACHE_FILE];
+ char filepath[MAX_PTCACHE_FILE];
#ifndef DURIAN_POINTCACHE_LIB_OK
/* don't allow writing for linked objects */
@@ -1465,20 +1465,20 @@ static PTCacheFile *ptcache_file_open(PTCacheID *pid, int mode, int cfra)
}
}
- ptcache_filename(pid, filename, cfra, true, true);
+ ptcache_filename(pid, filepath, cfra, true, true);
if (mode == PTCACHE_FILE_READ) {
- fp = BLI_fopen(filename, "rb");
+ fp = BLI_fopen(filepath, "rb");
}
else if (mode == PTCACHE_FILE_WRITE) {
/* Will create the dir if needs be, same as "//textures" is created. */
- BLI_make_existing_file(filename);
+ BLI_make_existing_file(filepath);
- fp = BLI_fopen(filename, "wb");
+ fp = BLI_fopen(filepath, "wb");
}
else if (mode == PTCACHE_FILE_UPDATE) {
- BLI_make_existing_file(filename);
- fp = BLI_fopen(filename, "rb+");
+ BLI_make_existing_file(filepath);
+ fp = BLI_fopen(filepath, "rb+");
}
if (!fp) {
diff --git a/source/blender/blenkernel/intern/spline_base.cc b/source/blender/blenkernel/intern/spline_base.cc
index 7704a74841a..e8c7aff75d1 100644
--- a/source/blender/blenkernel/intern/spline_base.cc
+++ b/source/blender/blenkernel/intern/spline_base.cc
@@ -116,15 +116,15 @@ void Spline::reverse()
this->mark_cache_invalid();
}
-int Spline::evaluated_edges_size() const
+int Spline::evaluated_edges_num() const
{
- const int eval_size = this->evaluated_points_size();
- if (eval_size < 2) {
+ const int eval_num = this->evaluated_points_num();
+ if (eval_num < 2) {
/* Two points are required for an edge. */
return 0;
}
- return this->is_cyclic_ ? eval_size : eval_size - 1;
+ return this->is_cyclic_ ? eval_num : eval_num - 1;
}
float Spline::length() const
@@ -133,11 +133,11 @@ float Spline::length() const
return lengths.is_empty() ? 0.0f : this->evaluated_lengths().last();
}
-int Spline::segments_size() const
+int Spline::segments_num() const
{
- const int size = this->size();
+ const int num = this->size();
- return is_cyclic_ ? size : size - 1;
+ return is_cyclic_ ? num : num - 1;
}
bool Spline::is_cyclic() const
@@ -177,7 +177,7 @@ Span<float> Spline::evaluated_lengths() const
return evaluated_lengths_cache_;
}
- const int total = evaluated_edges_size();
+ const int total = evaluated_edges_num();
evaluated_lengths_cache_.resize(total);
if (total != 0) {
Span<float3> positions = this->evaluated_positions();
@@ -242,8 +242,8 @@ Span<float3> Spline::evaluated_tangents() const
return evaluated_tangents_cache_;
}
- const int eval_size = this->evaluated_points_size();
- evaluated_tangents_cache_.resize(eval_size);
+ const int eval_num = this->evaluated_points_num();
+ evaluated_tangents_cache_.resize(eval_num);
Span<float3> positions = this->evaluated_positions();
@@ -369,8 +369,8 @@ Span<float3> Spline::evaluated_normals() const
return evaluated_normals_cache_;
}
- const int eval_size = this->evaluated_points_size();
- evaluated_normals_cache_.resize(eval_size);
+ const int eval_num = this->evaluated_points_num();
+ evaluated_normals_cache_.resize(eval_num);
Span<float3> tangents = this->evaluated_tangents();
MutableSpan<float3> normals = evaluated_normals_cache_;
@@ -410,7 +410,7 @@ Spline::LookupResult Spline::lookup_evaluated_length(const float length) const
const float *offset = std::lower_bound(lengths.begin(), lengths.end(), length);
const int index = offset - lengths.begin();
- const int next_index = (index == this->evaluated_points_size() - 1) ? 0 : index + 1;
+ const int next_index = (index == this->evaluated_points_num() - 1) ? 0 : index + 1;
const float previous_length = (index == 0) ? 0.0f : lengths[index - 1];
const float length_in_segment = length - previous_length;
@@ -420,30 +420,30 @@ Spline::LookupResult Spline::lookup_evaluated_length(const float length) const
return LookupResult{index, next_index, factor};
}
-Array<float> Spline::sample_uniform_index_factors(const int samples_size) const
+Array<float> Spline::sample_uniform_index_factors(const int samples_num) const
{
const Span<float> lengths = this->evaluated_lengths();
- BLI_assert(samples_size > 0);
- Array<float> samples(samples_size);
+ BLI_assert(samples_num > 0);
+ Array<float> samples(samples_num);
samples[0] = 0.0f;
- if (samples_size == 1) {
+ if (samples_num == 1) {
return samples;
}
const float total_length = this->length();
- const float sample_length = total_length / (samples_size - (is_cyclic_ ? 0 : 1));
+ const float sample_length = total_length / (samples_num - (is_cyclic_ ? 0 : 1));
/* Store the length at the previous evaluated point in a variable so it can
* start out at zero (the lengths array doesn't contain 0 for the first point). */
float prev_length = 0.0f;
int i_sample = 1;
- for (const int i_evaluated : IndexRange(this->evaluated_edges_size())) {
+ for (const int i_evaluated : IndexRange(this->evaluated_edges_num())) {
const float length = lengths[i_evaluated];
/* Add every sample that fits in this evaluated edge. */
- while ((sample_length * i_sample) < length && i_sample < samples_size) {
+ while ((sample_length * i_sample) < length && i_sample < samples_num) {
const float factor = (sample_length * i_sample - prev_length) / (length - prev_length);
samples[i_sample] = i_evaluated + factor;
i_sample++;
@@ -454,8 +454,8 @@ Array<float> Spline::sample_uniform_index_factors(const int samples_size) const
/* Zero lengths or float inaccuracies can cause invalid values, or simply
* skip some, so set the values that weren't completed in the main loop. */
- for (const int i : IndexRange(i_sample, samples_size - i_sample)) {
- samples[i] = float(samples_size);
+ for (const int i : IndexRange(i_sample, samples_num - i_sample)) {
+ samples[i] = float(samples_num);
}
if (!is_cyclic_) {
@@ -468,23 +468,23 @@ Array<float> Spline::sample_uniform_index_factors(const int samples_size) const
Spline::LookupResult Spline::lookup_data_from_index_factor(const float index_factor) const
{
- const int eval_size = this->evaluated_points_size();
+ const int eval_num = this->evaluated_points_num();
if (is_cyclic_) {
- if (index_factor < eval_size) {
+ if (index_factor < eval_num) {
const int index = std::floor(index_factor);
- const int next_index = (index < eval_size - 1) ? index + 1 : 0;
+ const int next_index = (index < eval_num - 1) ? index + 1 : 0;
return LookupResult{index, next_index, index_factor - index};
}
- return LookupResult{eval_size - 1, 0, 1.0f};
+ return LookupResult{eval_num - 1, 0, 1.0f};
}
- if (index_factor < eval_size - 1) {
+ if (index_factor < eval_num - 1) {
const int index = std::floor(index_factor);
const int next_index = index + 1;
return LookupResult{index, next_index, index_factor - index};
}
- return LookupResult{eval_size - 2, eval_size - 1, 1.0f};
+ return LookupResult{eval_num - 2, eval_num - 1, 1.0f};
}
void Spline::bounds_min_max(float3 &min, float3 &max, const bool use_evaluated) const
@@ -504,7 +504,7 @@ void Spline::sample_with_index_factors(const GVArray &src,
Span<float> index_factors,
GMutableSpan dst) const
{
- BLI_assert(src.size() == this->evaluated_points_size());
+ BLI_assert(src.size() == this->evaluated_points_num());
blender::attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
using T = decltype(dummy);
diff --git a/source/blender/blenkernel/intern/spline_bezier.cc b/source/blender/blenkernel/intern/spline_bezier.cc
index 8e207f93bf5..80515d0ef37 100644
--- a/source/blender/blenkernel/intern/spline_bezier.cc
+++ b/source/blender/blenkernel/intern/spline_bezier.cc
@@ -335,7 +335,7 @@ void BezierSpline::mark_cache_invalid()
auto_handles_dirty_ = true;
}
-int BezierSpline::evaluated_points_size() const
+int BezierSpline::evaluated_points_num() const
{
BLI_assert(this->size() > 0);
return this->control_point_offsets().last();
@@ -502,12 +502,12 @@ Span<float> BezierSpline::evaluated_mappings() const
return evaluated_mapping_cache_;
}
- const int size = this->size();
- const int eval_size = this->evaluated_points_size();
- evaluated_mapping_cache_.resize(eval_size);
+ const int num = this->size();
+ const int eval_num = this->evaluated_points_num();
+ evaluated_mapping_cache_.resize(eval_num);
MutableSpan<float> mappings = evaluated_mapping_cache_;
- if (eval_size == 1) {
+ if (eval_num == 1) {
mappings.first() = 0.0f;
mapping_cache_dirty_ = false;
return mappings;
@@ -517,7 +517,7 @@ Span<float> BezierSpline::evaluated_mappings() const
blender::threading::isolate_task([&]() {
/* Isolate the task, since this is function is multi-threaded and holds a lock. */
- calculate_mappings_linear_resolution(offsets, size, resolution_, is_cyclic_, mappings);
+ calculate_mappings_linear_resolution(offsets, num, resolution_, is_cyclic_, mappings);
});
mapping_cache_dirty_ = false;
@@ -535,15 +535,15 @@ Span<float3> BezierSpline::evaluated_positions() const
return evaluated_position_cache_;
}
- const int size = this->size();
- const int eval_size = this->evaluated_points_size();
- evaluated_position_cache_.resize(eval_size);
+ const int num = this->size();
+ const int eval_num = this->evaluated_points_num();
+ evaluated_position_cache_.resize(eval_num);
MutableSpan<float3> positions = evaluated_position_cache_;
- if (size == 1) {
+ if (num == 1) {
/* Use a special case for single point splines to avoid checking in #evaluate_segment. */
- BLI_assert(eval_size == 1);
+ BLI_assert(eval_num == 1);
positions.first() = positions_.first();
position_cache_dirty_ = false;
return positions;
@@ -556,7 +556,7 @@ Span<float3> BezierSpline::evaluated_positions() const
const int grain_size = std::max(512 / resolution_, 1);
blender::threading::isolate_task([&]() {
/* Isolate the task, since this is function is multi-threaded and holds a lock. */
- blender::threading::parallel_for(IndexRange(size - 1), grain_size, [&](IndexRange range) {
+ blender::threading::parallel_for(IndexRange(num - 1), grain_size, [&](IndexRange range) {
for (const int i : range) {
this->evaluate_segment(i, i + 1, positions.slice(offsets[i], offsets[i + 1] - offsets[i]));
}
@@ -564,7 +564,7 @@ Span<float3> BezierSpline::evaluated_positions() const
});
if (is_cyclic_) {
this->evaluate_segment(
- size - 1, 0, positions.slice(offsets[size - 1], offsets[size] - offsets[size - 1]));
+ num - 1, 0, positions.slice(offsets[num - 1], offsets[num] - offsets[num - 1]));
}
else {
/* Since evaluating the bezier segment doesn't add the final point,
@@ -579,23 +579,23 @@ Span<float3> BezierSpline::evaluated_positions() const
BezierSpline::InterpolationData BezierSpline::interpolation_data_from_index_factor(
const float index_factor) const
{
- const int size = this->size();
+ const int num = this->size();
if (is_cyclic_) {
- if (index_factor < size) {
+ if (index_factor < num) {
const int index = std::floor(index_factor);
- const int next_index = (index < size - 1) ? index + 1 : 0;
+ const int next_index = (index < num - 1) ? index + 1 : 0;
return InterpolationData{index, next_index, index_factor - index};
}
- return InterpolationData{size - 1, 0, 1.0f};
+ return InterpolationData{num - 1, 0, 1.0f};
}
- if (index_factor < size - 1) {
+ if (index_factor < num - 1) {
const int index = std::floor(index_factor);
const int next_index = index + 1;
return InterpolationData{index, next_index, index_factor - index};
}
- return InterpolationData{size - 2, size - 1, 1.0f};
+ return InterpolationData{num - 2, num - 1, 1.0f};
}
/* Use a spline argument to avoid adding this to the header. */
@@ -605,7 +605,7 @@ static void interpolate_to_evaluated_impl(const BezierSpline &spline,
MutableSpan<T> dst)
{
BLI_assert(src.size() == spline.size());
- BLI_assert(dst.size() == spline.evaluated_points_size());
+ BLI_assert(dst.size() == spline.evaluated_points_num());
Span<float> mappings = spline.evaluated_mappings();
for (const int i : dst.index_range()) {
@@ -627,8 +627,8 @@ GVArray BezierSpline::interpolate_to_evaluated(const GVArray &src) const
return src;
}
- const int eval_size = this->evaluated_points_size();
- if (eval_size == 1) {
+ const int eval_num = this->evaluated_points_num();
+ if (eval_num == 1) {
return src;
}
@@ -636,7 +636,7 @@ GVArray BezierSpline::interpolate_to_evaluated(const GVArray &src) const
blender::attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<blender::attribute_math::DefaultMixer<T>>) {
- Array<T> values(eval_size);
+ Array<T> values(eval_num);
interpolate_to_evaluated_impl<T>(*this, src.typed<T>(), values);
new_varray = VArray<T>::ForContainer(std::move(values));
}
diff --git a/source/blender/blenkernel/intern/spline_nurbs.cc b/source/blender/blenkernel/intern/spline_nurbs.cc
index 9d1d5a53a43..a7eeb82d854 100644
--- a/source/blender/blenkernel/intern/spline_nurbs.cc
+++ b/source/blender/blenkernel/intern/spline_nurbs.cc
@@ -124,19 +124,19 @@ void NURBSpline::mark_cache_invalid()
length_cache_dirty_ = true;
}
-int NURBSpline::evaluated_points_size() const
+int NURBSpline::evaluated_points_num() const
{
- if (!this->check_valid_size_and_order()) {
+ if (!this->check_valid_num_and_order()) {
return 0;
}
- return resolution_ * this->segments_size();
+ return resolution_ * this->segments_num();
}
void NURBSpline::correct_end_tangents() const
{
}
-bool NURBSpline::check_valid_size_and_order() const
+bool NURBSpline::check_valid_num_and_order() const
{
if (this->size() < order_) {
return false;
@@ -152,10 +152,10 @@ bool NURBSpline::check_valid_size_and_order() const
return true;
}
-int NURBSpline::knots_size() const
+int NURBSpline::knots_num() const
{
- const int size = this->size() + order_;
- return is_cyclic_ ? size + order_ - 1 : size;
+ const int num = this->size() + order_;
+ return is_cyclic_ ? num + order_ - 1 : num;
}
void NURBSpline::calculate_knots() const
@@ -173,7 +173,7 @@ void NURBSpline::calculate_knots() const
* Covers both Cyclic and EndPoint cases. */
const int tail = is_cyclic_ ? 2 * order - 1 : (is_end_point ? order : 0);
- knots_.resize(this->knots_size());
+ knots_.resize(this->knots_num());
MutableSpan<float> knots = knots_;
int r = head;
@@ -203,13 +203,13 @@ void NURBSpline::calculate_knots() const
Span<float> NURBSpline::knots() const
{
if (!knots_dirty_) {
- BLI_assert(knots_.size() == this->knots_size());
+ BLI_assert(knots_.size() == this->knots_num());
return knots_;
}
std::lock_guard lock{knots_mutex_};
if (!knots_dirty_) {
- BLI_assert(knots_.size() == this->knots_size());
+ BLI_assert(knots_.size() == this->knots_num());
return knots_;
}
@@ -221,7 +221,7 @@ Span<float> NURBSpline::knots() const
}
static void calculate_basis_for_point(const float parameter,
- const int size,
+ const int num,
const int degree,
const Span<float> knots,
MutableSpan<float> r_weights,
@@ -231,7 +231,7 @@ static void calculate_basis_for_point(const float parameter,
int start = 0;
int end = 0;
- for (const int i : IndexRange(size + degree)) {
+ for (const int i : IndexRange(num + degree)) {
const bool knots_equal = knots[i] == knots[i + 1];
if (knots_equal || parameter < knots[i] || parameter > knots[i + 1]) {
continue;
@@ -248,7 +248,7 @@ static void calculate_basis_for_point(const float parameter,
for (const int i_order : IndexRange(2, degree)) {
if (end + i_order >= knots.size()) {
- end = size + degree - i_order;
+ end = num + degree - i_order;
}
for (const int i : IndexRange(end - start + 1)) {
const int knot_index = start + i;
@@ -284,16 +284,16 @@ const NURBSpline::BasisCache &NURBSpline::calculate_basis_cache() const
return basis_cache_;
}
- const int size = this->size();
- const int eval_size = this->evaluated_points_size();
+ const int num = this->size();
+ const int eval_num = this->evaluated_points_num();
const int order = this->order();
const int degree = order - 1;
- basis_cache_.weights.resize(eval_size * order);
- basis_cache_.start_indices.resize(eval_size);
+ basis_cache_.weights.resize(eval_num * order);
+ basis_cache_.start_indices.resize(eval_num);
- if (eval_size == 0) {
+ if (eval_num == 0) {
return basis_cache_;
}
@@ -303,14 +303,14 @@ const NURBSpline::BasisCache &NURBSpline::calculate_basis_cache() const
const Span<float> control_weights = this->weights();
const Span<float> knots = this->knots();
- const int last_control_point_index = is_cyclic_ ? size + degree : size;
+ const int last_control_point_index = is_cyclic_ ? num + degree : num;
const float start = knots[degree];
const float end = knots[last_control_point_index];
- const float step = (end - start) / this->evaluated_edges_size();
- for (const int i : IndexRange(eval_size)) {
+ const float step = (end - start) / this->evaluated_edges_num();
+ for (const int i : IndexRange(eval_num)) {
/* Clamp parameter due to floating point inaccuracy. */
- const float parameter = std::clamp(start + step * i, knots[0], knots[size + degree]);
+ const float parameter = std::clamp(start + step * i, knots[0], knots[num + degree]);
MutableSpan<float> point_weights = basis_weights.slice(i * order, order);
@@ -318,7 +318,7 @@ const NURBSpline::BasisCache &NURBSpline::calculate_basis_cache() const
parameter, last_control_point_index, degree, knots, point_weights, basis_start_indices[i]);
for (const int j : point_weights.index_range()) {
- const int point_index = (basis_start_indices[i] + j) % size;
+ const int point_index = (basis_start_indices[i] + j) % num;
point_weights[j] *= control_weights[point_index];
}
}
@@ -333,7 +333,7 @@ void interpolate_to_evaluated_impl(const NURBSpline::BasisCache &basis_cache,
const blender::VArray<T> &src,
MutableSpan<T> dst)
{
- const int size = src.size();
+ const int num = src.size();
blender::attribute_math::DefaultMixer<T> mixer(dst);
for (const int i : dst.index_range()) {
@@ -341,7 +341,7 @@ void interpolate_to_evaluated_impl(const NURBSpline::BasisCache &basis_cache,
const int start_index = basis_cache.start_indices[i];
for (const int j : point_weights.index_range()) {
- const int point_index = (start_index + j) % size;
+ const int point_index = (start_index + j) % num;
mixer.mix_in(i, src[point_index], point_weights[j]);
}
}
@@ -363,7 +363,7 @@ GVArray NURBSpline::interpolate_to_evaluated(const GVArray &src) const
blender::attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<blender::attribute_math::DefaultMixer<T>>) {
- Array<T> values(this->evaluated_points_size());
+ Array<T> values(this->evaluated_points_num());
interpolate_to_evaluated_impl<T>(basis_cache, this->order(), src.typed<T>(), values);
new_varray = VArray<T>::ForContainer(std::move(values));
}
@@ -383,8 +383,8 @@ Span<float3> NURBSpline::evaluated_positions() const
return evaluated_position_cache_;
}
- const int eval_size = this->evaluated_points_size();
- evaluated_position_cache_.resize(eval_size);
+ const int eval_num = this->evaluated_points_num();
+ evaluated_position_cache_.resize(eval_num);
/* TODO: Avoid copying the evaluated data from the temporary array. */
VArray<float3> evaluated = Spline::interpolate_to_evaluated(positions_.as_span());
diff --git a/source/blender/blenkernel/intern/spline_poly.cc b/source/blender/blenkernel/intern/spline_poly.cc
index 122f7f6c059..c3cc268c81c 100644
--- a/source/blender/blenkernel/intern/spline_poly.cc
+++ b/source/blender/blenkernel/intern/spline_poly.cc
@@ -76,7 +76,7 @@ void PolySpline::mark_cache_invalid()
length_cache_dirty_ = true;
}
-int PolySpline::evaluated_points_size() const
+int PolySpline::evaluated_points_num() const
{
return this->size();
}
diff --git a/source/blender/blenkernel/intern/subdiv.c b/source/blender/blenkernel/intern/subdiv.c
index ee1976d5946..9098c010747 100644
--- a/source/blender/blenkernel/intern/subdiv.c
+++ b/source/blender/blenkernel/intern/subdiv.c
@@ -25,7 +25,9 @@
#include "opensubdiv_evaluator_capi.h"
#include "opensubdiv_topology_refiner_capi.h"
-/* =================----====--===== MODULE ==========================------== */
+/* --------------------------------------------------------------------
+ * Module.
+ */
void BKE_subdiv_init()
{
@@ -37,7 +39,9 @@ void BKE_subdiv_exit()
openSubdiv_cleanup();
}
-/* ========================== CONVERSION HELPERS ============================ */
+/* --------------------------------------------------------------------
+ * Conversion helpers.
+ */
eSubdivFVarLinearInterpolation BKE_subdiv_fvar_interpolation_from_uv_smooth(int uv_smooth)
{
@@ -72,7 +76,9 @@ eSubdivVtxBoundaryInterpolation BKE_subdiv_vtx_boundary_interpolation_from_subsu
return SUBDIV_VTX_BOUNDARY_EDGE_ONLY;
}
-/* ================================ SETTINGS ================================ */
+/* --------------------------------------------------------------------
+ * Settings.
+ */
bool BKE_subdiv_settings_equal(const SubdivSettings *settings_a, const SubdivSettings *settings_b)
{
@@ -83,7 +89,9 @@ bool BKE_subdiv_settings_equal(const SubdivSettings *settings_a, const SubdivSet
settings_a->fvar_linear_interpolation == settings_b->fvar_linear_interpolation);
}
-/* ============================== CONSTRUCTION ============================== */
+/* --------------------------------------------------------------------
+ * Construction.
+ */
/* Creation from scratch. */
@@ -194,7 +202,9 @@ void BKE_subdiv_free(Subdiv *subdiv)
MEM_freeN(subdiv);
}
-/* =========================== PTEX FACES AND GRIDS ========================= */
+/* --------------------------------------------------------------------
+ * Topology helpers.
+ */
int *BKE_subdiv_face_ptex_offset_get(Subdiv *subdiv)
{
diff --git a/source/blender/blenkernel/intern/subdiv_ccg_mask.c b/source/blender/blenkernel/intern/subdiv_ccg_mask.c
index 83f76f85a67..04a274d0215 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg_mask.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg_mask.c
@@ -155,8 +155,7 @@ static void mask_init_functions(SubdivCCGMaskEvaluator *mask_evaluator)
bool BKE_subdiv_ccg_mask_init_from_paint(SubdivCCGMaskEvaluator *mask_evaluator,
const struct Mesh *mesh)
{
- GridPaintMask *grid_paint_mask = CustomData_get_layer(&mesh->ldata, CD_GRID_PAINT_MASK);
- if (grid_paint_mask == NULL) {
+ if (CustomData_get_layer(&mesh->ldata, CD_GRID_PAINT_MASK)) {
return false;
}
/* Allocate all required memory. */
diff --git a/source/blender/blenkernel/intern/subdiv_ccg_material.c b/source/blender/blenkernel/intern/subdiv_ccg_material.c
index 9fbc99cb4f1..cf49db15b7b 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg_material.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg_material.c
@@ -10,6 +10,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
typedef struct CCGMaterialFromMeshData {
const Mesh *mesh;
diff --git a/source/blender/blenkernel/intern/subdiv_converter_mesh.c b/source/blender/blenkernel/intern/subdiv_converter_mesh.c
index 1c5078df1f3..12a5f00a68b 100644
--- a/source/blender/blenkernel/intern/subdiv_converter_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_converter_mesh.c
@@ -295,16 +295,16 @@ static void init_functions(OpenSubdiv_Converter *converter)
static void initialize_manifold_index_array(const BLI_bitmap *used_map,
const int num_elements,
- int **indices_r,
- int **indices_reverse_r,
- int *num_manifold_elements_r)
+ int **r_indices,
+ int **r_indices_reverse,
+ int *r_num_manifold_elements)
{
int *indices = NULL;
- if (indices_r != NULL) {
+ if (r_indices != NULL) {
indices = MEM_malloc_arrayN(num_elements, sizeof(int), "manifold indices");
}
int *indices_reverse = NULL;
- if (indices_reverse_r != NULL) {
+ if (r_indices_reverse != NULL) {
indices_reverse = MEM_malloc_arrayN(num_elements, sizeof(int), "manifold indices reverse");
}
int offset = 0;
@@ -324,13 +324,13 @@ static void initialize_manifold_index_array(const BLI_bitmap *used_map,
offset++;
}
}
- if (indices_r != NULL) {
- *indices_r = indices;
+ if (r_indices != NULL) {
+ *r_indices = indices;
}
- if (indices_reverse_r != NULL) {
- *indices_reverse_r = indices_reverse;
+ if (r_indices_reverse != NULL) {
+ *r_indices_reverse = indices_reverse;
}
- *num_manifold_elements_r = num_elements - offset;
+ *r_num_manifold_elements = num_elements - offset;
}
static void initialize_manifold_indices(ConverterStorage *storage)
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
index 9edd9815400..37978d5c2cc 100644
--- a/source/blender/blenkernel/intern/subdiv_eval.c
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -23,7 +23,9 @@
#include "opensubdiv_evaluator_capi.h"
#include "opensubdiv_topology_refiner_capi.h"
-/* ============================ Helper Function ============================ */
+/* --------------------------------------------------------------------
+ * Helper functions.
+ */
static eOpenSubdivEvaluator opensubdiv_evalutor_from_subdiv_evaluator_type(
eSubdivEvaluatorType evaluator_type)
@@ -40,7 +42,9 @@ static eOpenSubdivEvaluator opensubdiv_evalutor_from_subdiv_evaluator_type(
return OPENSUBDIV_EVALUATOR_CPU;
}
-/* ====================== Main Subdivision Evaluation ====================== */
+/* --------------------------------------------------------------------
+ * Main subdivision evaluation.
+ */
bool BKE_subdiv_eval_begin(Subdiv *subdiv,
eSubdivEvaluatorType evaluator_type,
@@ -226,7 +230,9 @@ void BKE_subdiv_eval_init_displacement(Subdiv *subdiv)
subdiv->displacement_evaluator->initialize(subdiv->displacement_evaluator);
}
-/* ========================== Single point queries ========================== */
+/* --------------------------------------------------------------------
+ * Single point queries.
+ */
void BKE_subdiv_eval_limit_point(
Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_P[3])
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 5e7a0fc116b..ba2df362b92 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -259,7 +259,10 @@ static void get_face_uv_map_vert(
}
}
-static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, MLoopUV *mloopuv)
+static int ss_sync_from_uv(CCGSubSurf *ss,
+ CCGSubSurf *origss,
+ DerivedMesh *dm,
+ const MLoopUV *mloopuv)
{
MPoly *mpoly = dm->getPolyArray(dm);
MLoop *mloop = dm->getLoopArray(dm);
@@ -381,13 +384,9 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
static void set_subsurf_legacy_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result, int n)
{
- CCGSubSurf *uvss;
- CCGFace **faceMap;
- MTFace *tf;
- MLoopUV *mluv;
CCGFaceIterator fi;
int index, gridSize, gridFaces, /*edgeSize,*/ totface, x, y, S;
- MLoopUV *dmloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, n);
+ const MLoopUV *dmloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, n);
/* need to update both CD_MTFACE & CD_MLOOPUV, hrmf, we could get away with
* just tface except applying the modifier then looses subsurf UV */
MTFace *tface = CustomData_get_layer_n(&result->faceData, CD_MTFACE, n);
@@ -398,7 +397,7 @@ static void set_subsurf_legacy_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *
}
/* create a CCGSubSurf from uv's */
- uvss = _getSubSurf(NULL, ccgSubSurf_getSubdivisionLevels(ss), 2, CCG_USE_ARENA);
+ CCGSubSurf *uvss = _getSubSurf(NULL, ccgSubSurf_getSubdivisionLevels(ss), 2, CCG_USE_ARENA);
if (!ss_sync_from_uv(uvss, ss, dm, dmloopuv)) {
ccgSubSurf_free(uvss);
@@ -412,7 +411,7 @@ static void set_subsurf_legacy_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *
gridFaces = gridSize - 1;
/* make a map from original faces to CCGFaces */
- faceMap = MEM_mallocN(totface * sizeof(*faceMap), "facemapuv");
+ CCGFace **faceMap = MEM_mallocN(totface * sizeof(*faceMap), "facemapuv");
for (ccgSubSurf_initFaceIterator(uvss, &fi); !ccgFaceIterator_isStopped(&fi);
ccgFaceIterator_next(&fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(&fi);
@@ -420,8 +419,8 @@ static void set_subsurf_legacy_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *
}
/* load coordinates from uvss into tface */
- tf = tface;
- mluv = mloopuv;
+ MTFace *tf = tface;
+ MLoopUV *mluv = mloopuv;
for (index = 0; index < totface; index++) {
CCGFace *f = faceMap[index];
@@ -568,11 +567,8 @@ static void ss_sync_ccg_from_derivedmesh(CCGSubSurf *ss,
MEdge *me;
MLoop *mloop = dm->getLoopArray(dm), *ml;
MPoly *mpoly = dm->getPolyArray(dm), *mp;
- // MFace *mf; /* UNUSED */
int totvert = dm->getNumVerts(dm);
int totedge = dm->getNumEdges(dm);
- // int totface = dm->getNumTessFaces(dm); /* UNUSED */
- // int totpoly = dm->getNumFaces(dm); /* UNUSED */
int i, j;
int *index;
@@ -773,11 +769,6 @@ static int ccgDM_getNumPolys(DerivedMesh *dm)
return ccgSubSurf_getNumFinalFaces(ccgdm->ss);
}
-static int ccgDM_getNumTessFaces(DerivedMesh *dm)
-{
- return dm->numTessFaceData;
-}
-
static int ccgDM_getNumLoops(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
@@ -883,86 +874,6 @@ static void ccgDM_getFinalVertNo(DerivedMesh *dm, int vertNum, float r_no[3])
copy_v3_v3(r_no, CCG_elem_no(&key, vd));
}
-void subsurf_copy_grid_hidden(DerivedMesh *dm,
- const MPoly *mpoly,
- MVert *mvert,
- const MDisps *mdisps)
-{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
- CCGSubSurf *ss = ccgdm->ss;
- int level = ccgSubSurf_getSubdivisionLevels(ss);
- int gridSize = ccgSubSurf_getGridSize(ss);
- int edgeSize = ccgSubSurf_getEdgeSize(ss);
- int totface = ccgSubSurf_getNumFaces(ss);
- int i, j, x, y;
-
- for (i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
-
- for (j = 0; j < mpoly[i].totloop; j++) {
- const MDisps *md = &mdisps[mpoly[i].loopstart + j];
- int hidden_gridsize = BKE_ccg_gridsize(md->level);
- int factor = BKE_ccg_factor(level, md->level);
- BLI_bitmap *hidden = md->hidden;
-
- if (!hidden) {
- continue;
- }
-
- for (y = 0; y < gridSize; y++) {
- for (x = 0; x < gridSize; x++) {
- int vndx, offset;
-
- vndx = getFaceIndex(ss, f, j, x, y, edgeSize, gridSize);
- offset = (y * factor) * hidden_gridsize + (x * factor);
- if (BLI_BITMAP_TEST(hidden, offset)) {
- mvert[vndx].flag |= ME_HIDE;
- }
- }
- }
- }
- }
-}
-
-void subsurf_copy_grid_paint_mask(DerivedMesh *dm,
- const MPoly *mpoly,
- float *paint_mask,
- const GridPaintMask *grid_paint_mask)
-{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
- CCGSubSurf *ss = ccgdm->ss;
- int level = ccgSubSurf_getSubdivisionLevels(ss);
- int gridSize = ccgSubSurf_getGridSize(ss);
- int edgeSize = ccgSubSurf_getEdgeSize(ss);
- int totface = ccgSubSurf_getNumFaces(ss);
- int i, j, x, y, factor, gpm_gridsize;
-
- for (i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
- const MPoly *p = &mpoly[i];
-
- for (j = 0; j < p->totloop; j++) {
- const GridPaintMask *gpm = &grid_paint_mask[p->loopstart + j];
- if (!gpm->data) {
- continue;
- }
-
- factor = BKE_ccg_factor(level, gpm->level);
- gpm_gridsize = BKE_ccg_gridsize(gpm->level);
-
- for (y = 0; y < gridSize; y++) {
- for (x = 0; x < gridSize; x++) {
- int vndx, offset;
-
- vndx = getFaceIndex(ss, f, j, x, y, edgeSize, gridSize);
- offset = y * factor * gpm_gridsize + x * factor;
- paint_mask[vndx] = gpm->data[offset];
- }
- }
- }
- }
-}
-
/* utility function */
BLI_INLINE void ccgDM_to_MVert(MVert *mv, const CCGKey *key, CCGElem *elem)
{
@@ -1336,8 +1247,9 @@ static void *ccgDM_get_vert_data_layer(DerivedMesh *dm, int type)
}
BLI_rw_mutex_lock(&ccgdm->origindex_cache_rwlock, THREAD_LOCK_WRITE);
- DM_add_vert_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
- origindex = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
+
+ origindex = CustomData_add_layer(
+ &dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, dm->numVertData);
totorig = ccgSubSurf_getNumVerts(ss);
totnone = dm->numVertData - totorig;
@@ -1375,8 +1287,8 @@ static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
return origindex;
}
- DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
- origindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
+ origindex = CustomData_add_layer(
+ &dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, dm->numEdgeData);
totedge = ccgSubSurf_getNumEdges(ss);
totorig = totedge * (edgeSize - 1);
@@ -1418,8 +1330,8 @@ static void *ccgDM_get_poly_data_layer(DerivedMesh *dm, int type)
return origindex;
}
- DM_add_poly_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
- origindex = DM_get_poly_data_layer(dm, CD_ORIGINDEX);
+ origindex = CustomData_add_layer(
+ &dm->polyData, CD_ORIGINDEX, CD_CALLOC, NULL, dm->numPolyData);
totface = ccgSubSurf_getNumFaces(ss);
@@ -1592,10 +1504,7 @@ static void set_default_ccgdm_callbacks(CCGDerivedMesh *ccgdm)
ccgdm->dm.getNumVerts = ccgDM_getNumVerts;
ccgdm->dm.getNumEdges = ccgDM_getNumEdges;
ccgdm->dm.getNumLoops = ccgDM_getNumLoops;
- /* reuse of ccgDM_getNumTessFaces is intentional here:
- * subsurf polys are just created from tessfaces */
ccgdm->dm.getNumPolys = ccgDM_getNumPolys;
- ccgdm->dm.getNumTessFaces = ccgDM_getNumTessFaces;
ccgdm->dm.getVertCo = ccgDM_getFinalVertCo;
ccgdm->dm.getVertNo = ccgDM_getFinalVertNo;
@@ -1670,7 +1579,6 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm,
int index;
int i;
int vertNum = 0, edgeNum = 0, faceNum = 0;
- int *vertOrigIndex, *polyOrigIndex, *base_polyOrigIndex, *edgeOrigIndex;
short *edgeFlags = ccgdm->edgeFlags;
DMFlagMat *faceFlags = ccgdm->faceFlags;
int *polyidx = NULL;
@@ -1687,7 +1595,6 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm,
int gridInternalEdges;
WeightTable wtable = {NULL};
MEdge *medge = NULL;
- MPoly *mpoly = NULL;
bool has_edge_cd;
edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1700,13 +1607,13 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm,
medge = dm->getEdgeArray(dm);
- mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
- base_polyOrigIndex = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
+ const MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
+ const int *base_polyOrigIndex = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
- vertOrigIndex = DM_get_vert_data_layer(&ccgdm->dm, CD_ORIGINDEX);
- edgeOrigIndex = DM_get_edge_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+ int *vertOrigIndex = DM_get_vert_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+ int *edgeOrigIndex = DM_get_edge_data_layer(&ccgdm->dm, CD_ORIGINDEX);
- polyOrigIndex = DM_get_poly_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+ int *polyOrigIndex = DM_get_poly_data_layer(&ccgdm->dm, CD_ORIGINDEX);
has_edge_cd = ((ccgdm->dm.edgeData.totlayer - (edgeOrigIndex ? 1 : 0)) != 0);
@@ -2160,13 +2067,3 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*r_positions)[3])
dm->release(dm);
}
-
-bool subsurf_has_edges(DerivedMesh *dm)
-{
- return dm->getNumEdges(dm) != 0;
-}
-
-bool subsurf_has_faces(DerivedMesh *dm)
-{
- return dm->getNumPolys(dm) != 0;
-}
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index 348d6a91eb8..f9d3a44e5cb 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -60,7 +60,9 @@ static struct {
ListBase tracks;
} tracking_clipboard;
-/*********************** Common functions *************************/
+/* --------------------------------------------------------------------
+ * Common functions.
+ */
/* Free the whole list of tracks, list's head and tail are set to NULL. */
static void tracking_tracks_free(ListBase *tracks)
@@ -435,7 +437,9 @@ void BKE_tracking_get_projection_matrix(MovieTracking *tracking,
}
}
-/*********************** clipboard *************************/
+/* --------------------------------------------------------------------
+ * Clipboard.
+ */
void BKE_tracking_clipboard_free(void)
{
@@ -496,7 +500,9 @@ void BKE_tracking_clipboard_paste_tracks(MovieTracking *tracking, MovieTrackingO
}
}
-/*********************** Tracks *************************/
+/* --------------------------------------------------------------------
+ * Tracks.
+ */
MovieTrackingTrack *BKE_tracking_track_add_empty(MovieTracking *tracking, ListBase *tracks_list)
{
@@ -721,67 +727,76 @@ bool BKE_tracking_track_has_enabled_marker_at_frame(MovieTrackingTrack *track, i
return marker && (marker->flag & MARKER_DISABLED) == 0;
}
-void BKE_tracking_track_path_clear(MovieTrackingTrack *track, int ref_frame, int action)
+static void path_clear_remained(MovieTrackingTrack *track, const int ref_frame)
{
- int a;
-
- if (action == TRACK_CLEAR_REMAINED) {
- a = 1;
-
- while (a < track->markersnr) {
- if (track->markers[a].framenr > ref_frame) {
- track->markersnr = a;
- track->markers = MEM_reallocN(track->markers,
- sizeof(MovieTrackingMarker) * track->markersnr);
-
- break;
- }
-
- a++;
- }
+ for (int a = 1; a < track->markersnr; a++) {
+ if (track->markers[a].framenr > ref_frame) {
+ track->markersnr = a;
+ track->markers = MEM_reallocN(track->markers,
+ sizeof(MovieTrackingMarker) * track->markersnr);
- if (track->markersnr) {
- tracking_marker_insert_disabled(track, &track->markers[track->markersnr - 1], false, true);
+ break;
}
}
- else if (action == TRACK_CLEAR_UPTO) {
- a = track->markersnr - 1;
- while (a >= 0) {
- if (track->markers[a].framenr <= ref_frame) {
- memmove(track->markers,
- track->markers + a,
- (track->markersnr - a) * sizeof(MovieTrackingMarker));
+ if (track->markersnr) {
+ tracking_marker_insert_disabled(track, &track->markers[track->markersnr - 1], false, true);
+ }
+}
- track->markersnr = track->markersnr - a;
- track->markers = MEM_reallocN(track->markers,
- sizeof(MovieTrackingMarker) * track->markersnr);
+static void path_clear_up_to(MovieTrackingTrack *track, const int ref_frame)
+{
+ for (int a = track->markersnr - 1; a >= 0; a--) {
+ if (track->markers[a].framenr <= ref_frame) {
+ memmove(track->markers,
+ track->markers + a,
+ (track->markersnr - a) * sizeof(MovieTrackingMarker));
- break;
- }
+ track->markersnr = track->markersnr - a;
+ track->markers = MEM_reallocN(track->markers,
+ sizeof(MovieTrackingMarker) * track->markersnr);
- a--;
+ break;
}
+ }
- if (track->markersnr) {
- tracking_marker_insert_disabled(track, &track->markers[0], true, true);
- }
+ if (track->markersnr) {
+ tracking_marker_insert_disabled(track, &track->markers[0], true, true);
}
- else if (action == TRACK_CLEAR_ALL) {
- MovieTrackingMarker *marker, marker_new;
+}
- marker = BKE_tracking_marker_get(track, ref_frame);
- marker_new = *marker;
+static void path_clear_all(MovieTrackingTrack *track, const int ref_frame)
+{
+ MovieTrackingMarker *marker, marker_new;
- MEM_freeN(track->markers);
- track->markers = NULL;
- track->markersnr = 0;
+ marker = BKE_tracking_marker_get(track, ref_frame);
+ marker_new = *marker;
- BKE_tracking_marker_insert(track, &marker_new);
+ MEM_freeN(track->markers);
+ track->markers = NULL;
+ track->markersnr = 0;
- tracking_marker_insert_disabled(track, &marker_new, true, true);
- tracking_marker_insert_disabled(track, &marker_new, false, true);
- }
+ BKE_tracking_marker_insert(track, &marker_new);
+
+ tracking_marker_insert_disabled(track, &marker_new, true, true);
+ tracking_marker_insert_disabled(track, &marker_new, false, true);
+}
+
+void BKE_tracking_track_path_clear(MovieTrackingTrack *track,
+ const int ref_frame,
+ const eTrackClearAction action)
+{
+ switch (action) {
+ case TRACK_CLEAR_REMAINED:
+ path_clear_remained(track, ref_frame);
+ break;
+ case TRACK_CLEAR_UPTO:
+ path_clear_up_to(track, ref_frame);
+ break;
+ case TRACK_CLEAR_ALL:
+ path_clear_all(track, ref_frame);
+ break;
+ };
}
void BKE_tracking_tracks_join(MovieTracking *tracking,
@@ -1276,7 +1291,9 @@ void BKE_tracking_tracks_deselect_all(ListBase *tracksbase)
}
}
-/*********************** Marker *************************/
+/* --------------------------------------------------------------------
+ * Marker.
+ */
MovieTrackingMarker *BKE_tracking_marker_insert(MovieTrackingTrack *track,
MovieTrackingMarker *marker)
@@ -1350,60 +1367,52 @@ void BKE_tracking_marker_delete(MovieTrackingTrack *track, int framenr)
}
}
-void BKE_tracking_marker_clamp(MovieTrackingMarker *marker, int event)
+void BKE_tracking_marker_clamp_pattern_position(MovieTrackingMarker *marker)
{
float pat_min[2], pat_max[2];
-
BKE_tracking_marker_pattern_minmax(marker, pat_min, pat_max);
- if (event == CLAMP_PAT_DIM) {
- for (int a = 0; a < 2; a++) {
- /* search shouldn't be resized smaller than pattern */
- marker->search_min[a] = min_ff(pat_min[a], marker->search_min[a]);
- marker->search_max[a] = max_ff(pat_max[a], marker->search_max[a]);
- }
- }
- else if (event == CLAMP_PAT_POS) {
- float dim[2];
-
- sub_v2_v2v2(dim, pat_max, pat_min);
-
- for (int a = 0; a < 2; a++) {
- /* pattern shouldn't be moved outside of search */
- if (pat_min[a] < marker->search_min[a]) {
- for (int b = 0; b < 4; b++) {
- marker->pattern_corners[b][a] += marker->search_min[a] - pat_min[a];
- }
+ for (int a = 0; a < 2; a++) {
+ if (pat_min[a] < marker->search_min[a]) {
+ for (int b = 0; b < 4; b++) {
+ marker->pattern_corners[b][a] += marker->search_min[a] - pat_min[a];
}
- if (pat_max[a] > marker->search_max[a]) {
- for (int b = 0; b < 4; b++) {
- marker->pattern_corners[b][a] -= pat_max[a] - marker->search_max[a];
- }
+ }
+ if (pat_max[a] > marker->search_max[a]) {
+ for (int b = 0; b < 4; b++) {
+ marker->pattern_corners[b][a] -= pat_max[a] - marker->search_max[a];
}
}
}
- else if (event == CLAMP_SEARCH_DIM) {
- for (int a = 0; a < 2; a++) {
- /* search shouldn't be resized smaller than pattern */
- marker->search_min[a] = min_ff(pat_min[a], marker->search_min[a]);
- marker->search_max[a] = max_ff(pat_max[a], marker->search_max[a]);
- }
+}
+
+void BKE_tracking_marker_clamp_search_size(MovieTrackingMarker *marker)
+{
+ float pat_min[2], pat_max[2];
+ BKE_tracking_marker_pattern_minmax(marker, pat_min, pat_max);
+
+ for (int a = 0; a < 2; a++) {
+ marker->search_min[a] = min_ff(pat_min[a], marker->search_min[a]);
+ marker->search_max[a] = max_ff(pat_max[a], marker->search_max[a]);
}
- else if (event == CLAMP_SEARCH_POS) {
- float dim[2];
+}
- sub_v2_v2v2(dim, marker->search_max, marker->search_min);
+void BKE_tracking_marker_clamp_search_position(MovieTrackingMarker *marker)
+{
+ float pat_min[2], pat_max[2];
+ BKE_tracking_marker_pattern_minmax(marker, pat_min, pat_max);
- for (int a = 0; a < 2; a++) {
- /* search shouldn't be moved inside pattern */
- if (marker->search_min[a] > pat_min[a]) {
- marker->search_min[a] = pat_min[a];
- marker->search_max[a] = marker->search_min[a] + dim[a];
- }
- if (marker->search_max[a] < pat_max[a]) {
- marker->search_max[a] = pat_max[a];
- marker->search_min[a] = marker->search_max[a] - dim[a];
- }
+ float dim[2];
+ sub_v2_v2v2(dim, marker->search_max, marker->search_min);
+
+ for (int a = 0; a < 2; a++) {
+ if (marker->search_min[a] > pat_min[a]) {
+ marker->search_min[a] = pat_min[a];
+ marker->search_max[a] = marker->search_min[a] + dim[a];
+ }
+ if (marker->search_max[a] < pat_max[a]) {
+ marker->search_max[a] = pat_max[a];
+ marker->search_min[a] = marker->search_max[a] - dim[a];
}
}
}
@@ -1591,7 +1600,9 @@ void BKE_tracking_marker_get_subframe_position(MovieTrackingTrack *track,
add_v2_v2(pos, track->offset);
}
-/*********************** Plane Track *************************/
+/* --------------------------------------------------------------------
+ * Plane track.
+ */
MovieTrackingPlaneTrack *BKE_tracking_plane_track_add(MovieTracking *tracking,
ListBase *plane_tracks_base,
@@ -1796,7 +1807,9 @@ void BKE_tracking_plane_tracks_replace_point_track(MovieTracking *tracking,
}
}
-/*********************** Plane Marker *************************/
+/* --------------------------------------------------------------------
+ * Plane marker.
+ */
MovieTrackingPlaneMarker *BKE_tracking_plane_marker_insert(MovieTrackingPlaneTrack *plane_track,
MovieTrackingPlaneMarker *plane_marker)
@@ -1974,7 +1987,9 @@ void BKE_tracking_plane_marker_get_subframe_corners(MovieTrackingPlaneTrack *pla
}
}
-/*********************** Object *************************/
+/* --------------------------------------------------------------------
+ * Object.
+ */
MovieTrackingObject *BKE_tracking_object_add(MovieTracking *tracking, const char *name)
{
@@ -2119,7 +2134,9 @@ MovieTrackingReconstruction *BKE_tracking_object_get_reconstruction(MovieTrackin
return &object->reconstruction;
}
-/*********************** Camera *************************/
+/* --------------------------------------------------------------------
+ * Camera.
+ */
static int reconstructed_camera_index_get(MovieTrackingReconstruction *reconstruction,
int framenr,
@@ -2275,7 +2292,9 @@ void BKE_tracking_camera_get_reconstructed_interpolate(MovieTracking *tracking,
reconstructed_camera_scale_set(object, mat);
}
-/*********************** Distortion/Undistortion *************************/
+/* --------------------------------------------------------------------
+ * (Un)distortion.
+ */
MovieDistortion *BKE_tracking_distortion_new(MovieTracking *tracking,
int calibration_width,
@@ -2588,7 +2607,9 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
}
}
-/*********************** Image sampling *************************/
+/* --------------------------------------------------------------------
+ * Image sampling.
+ */
static void disable_imbuf_channels(ImBuf *ibuf, MovieTrackingTrack *track, bool grayscale)
{
@@ -2832,7 +2853,9 @@ void BKE_tracking_disable_channels(
}
}
-/*********************** Dopesheet functions *************************/
+/* --------------------------------------------------------------------
+ * Dopesheet functions.
+ */
/* ** Channels sort comparators ** */
diff --git a/source/blender/blenkernel/intern/tracking_plane_tracker.c b/source/blender/blenkernel/intern/tracking_plane_tracker.c
index 5e60f6f59a9..c4379ea61bc 100644
--- a/source/blender/blenkernel/intern/tracking_plane_tracker.c
+++ b/source/blender/blenkernel/intern/tracking_plane_tracker.c
@@ -21,12 +21,12 @@
typedef double Vec2[2];
static int point_markers_correspondences_on_both_image(
- MovieTrackingPlaneTrack *plane_track, int frame1, int frame2, Vec2 **x1_r, Vec2 **x2_r)
+ MovieTrackingPlaneTrack *plane_track, int frame1, int frame2, Vec2 **r_x1, Vec2 **r_x2)
{
Vec2 *x1, *x2;
- *x1_r = x1 = MEM_mallocN(sizeof(*x1) * plane_track->point_tracksnr, "point correspondences x1");
- *x2_r = x2 = MEM_mallocN(sizeof(*x1) * plane_track->point_tracksnr, "point correspondences x2");
+ *r_x1 = x1 = MEM_mallocN(sizeof(*x1) * plane_track->point_tracksnr, "point correspondences x1");
+ *r_x2 = x2 = MEM_mallocN(sizeof(*x1) * plane_track->point_tracksnr, "point correspondences x2");
int correspondence_index = 0;
for (int i = 0; i < plane_track->point_tracksnr; i++) {
diff --git a/source/blender/blenlib/BLI_any.hh b/source/blender/blenlib/BLI_any.hh
index ca3d5756c52..e80dad82d01 100644
--- a/source/blender/blenlib/BLI_any.hh
+++ b/source/blender/blenlib/BLI_any.hh
@@ -184,7 +184,7 @@ class Any {
}
/**
- * \note: Only needed because the template below does not count as copy assignment operator.
+ * \note Only needed because the template below does not count as copy assignment operator.
*/
Any &operator=(const Any &other)
{
diff --git a/source/blender/blenlib/BLI_bitmap.h b/source/blender/blenlib/BLI_bitmap.h
index ca11cd6574e..19d8525311c 100644
--- a/source/blender/blenlib/BLI_bitmap.h
+++ b/source/blender/blenlib/BLI_bitmap.h
@@ -15,7 +15,7 @@ extern "C" {
typedef unsigned int BLI_bitmap;
-/* warning: the bitmap does not keep track of its own size or check
+/* WARNING: the bitmap does not keep track of its own size or check
* for out-of-bounds access */
/* internal use */
diff --git a/source/blender/blenlib/BLI_fileops.h b/source/blender/blenlib/BLI_fileops.h
index 3ce2b90e729..9a24b09fc66 100644
--- a/source/blender/blenlib/BLI_fileops.h
+++ b/source/blender/blenlib/BLI_fileops.h
@@ -178,7 +178,7 @@ void BLI_filelist_free(struct direntry *filelist, unsigned int nrentries);
* Convert given entry's size into human-readable strings.
*/
void BLI_filelist_entry_size_to_string(const struct stat *st,
- uint64_t sz,
+ uint64_t st_size_fallback,
bool compact,
char r_size[FILELIST_DIRENTRY_SIZE_LEN]);
/**
diff --git a/source/blender/blenlib/BLI_float3x3.hh b/source/blender/blenlib/BLI_float3x3.hh
new file mode 100644
index 00000000000..62478556d9b
--- /dev/null
+++ b/source/blender/blenlib/BLI_float3x3.hh
@@ -0,0 +1,192 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include <cmath>
+#include <cstdint>
+
+#include "BLI_assert.h"
+#include "BLI_math_base.h"
+#include "BLI_math_matrix.h"
+#include "BLI_math_vec_types.hh"
+#include "BLI_math_vector.h"
+
+namespace blender {
+
+struct float3x3 {
+ /* A 3x3 matrix in column major order. */
+ float values[3][3];
+
+ float3x3() = default;
+
+ float3x3(const float *matrix)
+ {
+ memcpy(values, matrix, sizeof(float) * 3 * 3);
+ }
+
+ float3x3(const float matrix[3][3]) : float3x3(static_cast<const float *>(matrix[0]))
+ {
+ }
+
+ static float3x3 zero()
+ {
+ float3x3 result;
+ zero_m3(result.values);
+ return result;
+ }
+
+ static float3x3 identity()
+ {
+ float3x3 result;
+ unit_m3(result.values);
+ return result;
+ }
+
+ static float3x3 from_translation(const float2 translation)
+ {
+ float3x3 result = identity();
+ result.values[2][0] = translation.x;
+ result.values[2][1] = translation.y;
+ return result;
+ }
+
+ static float3x3 from_rotation(float rotation)
+ {
+ float3x3 result = zero();
+ const float cosine = std::cos(rotation);
+ const float sine = std::sin(rotation);
+ result.values[0][0] = cosine;
+ result.values[0][1] = sine;
+ result.values[1][0] = -sine;
+ result.values[1][1] = cosine;
+ result.values[2][2] = 1.0f;
+ return result;
+ }
+
+ static float3x3 from_translation_rotation_scale(const float2 translation,
+ float rotation,
+ const float2 scale)
+ {
+ float3x3 result;
+ const float cosine = std::cos(rotation);
+ const float sine = std::sin(rotation);
+ result.values[0][0] = scale.x * cosine;
+ result.values[0][1] = scale.x * sine;
+ result.values[0][2] = 0.0f;
+ result.values[1][0] = scale.y * -sine;
+ result.values[1][1] = scale.y * cosine;
+ result.values[1][2] = 0.0f;
+ result.values[2][0] = translation.x;
+ result.values[2][1] = translation.y;
+ result.values[2][2] = 1.0f;
+ return result;
+ }
+
+ static float3x3 from_normalized_axes(const float2 translation,
+ const float2 horizontal,
+ const float2 vertical)
+ {
+ BLI_ASSERT_UNIT_V2(horizontal);
+ BLI_ASSERT_UNIT_V2(vertical);
+
+ float3x3 result;
+ result.values[0][0] = horizontal.x;
+ result.values[0][1] = horizontal.y;
+ result.values[0][2] = 0.0f;
+ result.values[1][0] = vertical.x;
+ result.values[1][1] = vertical.y;
+ result.values[1][2] = 0.0f;
+ result.values[2][0] = translation.x;
+ result.values[2][1] = translation.y;
+ result.values[2][2] = 1.0f;
+ return result;
+ }
+
+ /* Construct a transformation that is pivoted around the given origin point. So for instance,
+ * from_origin_transformation(from_rotation(M_PI_2), float2(0.0f, 2.0f))
+ * will construct a transformation representing a 90 degree rotation around the point (0, 2). */
+ static float3x3 from_origin_transformation(const float3x3 &transformation, const float2 origin)
+ {
+ return from_translation(origin) * transformation * from_translation(-origin);
+ }
+
+ operator float *()
+ {
+ return &values[0][0];
+ }
+
+ operator const float *() const
+ {
+ return &values[0][0];
+ }
+
+ float *operator[](const int64_t index)
+ {
+ BLI_assert(index >= 0);
+ BLI_assert(index < 3);
+ return &values[index][0];
+ }
+
+ const float *operator[](const int64_t index) const
+ {
+ BLI_assert(index >= 0);
+ BLI_assert(index < 3);
+ return &values[index][0];
+ }
+
+ using c_style_float3x3 = float[3][3];
+ c_style_float3x3 &ptr()
+ {
+ return values;
+ }
+
+ const c_style_float3x3 &ptr() const
+ {
+ return values;
+ }
+
+ friend float3x3 operator*(const float3x3 &a, const float3x3 &b)
+ {
+ float3x3 result;
+ mul_m3_m3m3(result.values, a.values, b.values);
+ return result;
+ }
+
+ void operator*=(const float3x3 &other)
+ {
+ mul_m3_m3_post(values, other.values);
+ }
+
+ friend float2 operator*(const float3x3 &transformation, const float2 &vector)
+ {
+ float2 result;
+ mul_v2_m3v2(result, transformation.values, vector);
+ return result;
+ }
+
+ friend float2 operator*(const float3x3 &transformation, const float (*vector)[2])
+ {
+ return transformation * float2(vector);
+ }
+
+ float3x3 transposed() const
+ {
+ float3x3 result;
+ transpose_m3_m3(result.values, values);
+ return result;
+ }
+
+ float3x3 inverted() const
+ {
+ float3x3 result;
+ invert_m3_m3(result.values, values);
+ return result;
+ }
+
+ friend bool operator==(const float3x3 &a, const float3x3 &b)
+ {
+ return equals_m3m3(a.values, b.values);
+ }
+};
+
+} // namespace blender
diff --git a/source/blender/blenlib/BLI_length_parameterize.hh b/source/blender/blenlib/BLI_length_parameterize.hh
index 6fe1c6513a2..f13641c3a65 100644
--- a/source/blender/blenlib/BLI_length_parameterize.hh
+++ b/source/blender/blenlib/BLI_length_parameterize.hh
@@ -17,7 +17,7 @@ namespace blender::length_parameterize {
* Return the size of the necessary lengths array for a group of points, taking into account the
* possible last cyclic segment.
*
- * \note This is the same as #bke::curves::curve_segment_size.
+ * \note This is the same as #bke::curves::curve_segment_num.
*/
inline int lengths_num(const int points_num, const bool cyclic)
{
diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h
index 7d10e52f699..192ad482a69 100644
--- a/source/blender/blenlib/BLI_math_rotation.h
+++ b/source/blender/blenlib/BLI_math_rotation.h
@@ -7,6 +7,7 @@
* \ingroup bli
*/
+#include "BLI_math_base.h"
#include "BLI_utildefines.h"
#include "DNA_vec_types.h"
diff --git a/source/blender/blenlib/BLI_string.h b/source/blender/blenlib/BLI_string.h
index 0344622e81d..15926e8f2d2 100644
--- a/source/blender/blenlib/BLI_string.h
+++ b/source/blender/blenlib/BLI_string.h
@@ -307,7 +307,7 @@ void BLI_str_format_byte_unit(char dst[15], long long int bytes, bool base_10) A
*
* Length of 7 is the maximum of the resulting string, for example, `-15.5K\0`.
*/
-void BLI_str_format_attribute_domain_size(char dst[7], int number_to_format) ATTR_NONNULL();
+void BLI_str_format_decimal_unit(char dst[7], int number_to_format) ATTR_NONNULL();
/**
* Compare two strings without regard to case.
*
diff --git a/source/blender/blenlib/BLI_task.hh b/source/blender/blenlib/BLI_task.hh
index d87a86ce696..904dea66f7a 100644
--- a/source/blender/blenlib/BLI_task.hh
+++ b/source/blender/blenlib/BLI_task.hh
@@ -77,17 +77,19 @@ Value parallel_reduce(IndexRange range,
const Reduction &reduction)
{
#ifdef WITH_TBB
- return tbb::parallel_reduce(
- tbb::blocked_range<int64_t>(range.first(), range.one_after_last(), grain_size),
- identity,
- [&](const tbb::blocked_range<int64_t> &subrange, const Value &ident) {
- return function(IndexRange(subrange.begin(), subrange.size()), ident);
- },
- reduction);
+ if (range.size() >= grain_size) {
+ return tbb::parallel_reduce(
+ tbb::blocked_range<int64_t>(range.first(), range.one_after_last(), grain_size),
+ identity,
+ [&](const tbb::blocked_range<int64_t> &subrange, const Value &ident) {
+ return function(IndexRange(subrange.begin(), subrange.size()), ident);
+ },
+ reduction);
+ }
#else
UNUSED_VARS(grain_size, reduction);
- return function(range, identity);
#endif
+ return function(range, identity);
}
/**
diff --git a/source/blender/blenlib/BLI_virtual_array.hh b/source/blender/blenlib/BLI_virtual_array.hh
index 7aa221f62ce..6efd1d6d769 100644
--- a/source/blender/blenlib/BLI_virtual_array.hh
+++ b/source/blender/blenlib/BLI_virtual_array.hh
@@ -463,7 +463,7 @@ template<typename T, typename GetFunc> class VArrayImpl_For_Func final : public
};
/**
- * \note: This is `final` so that #may_have_ownership can be implemented reliably.
+ * \note This is `final` so that #may_have_ownership can be implemented reliably.
*/
template<typename StructT,
typename ElemT,
@@ -725,7 +725,7 @@ template<typename T> class VArrayCommon {
/**
* Get the element at a specific index.
- * \note: This can't return a reference because the value may be computed on the fly. This also
+ * \note This can't return a reference because the value may be computed on the fly. This also
* implies that one can not use this method for assignments.
*/
T operator[](const int64_t index) const
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index e0f28522d6c..109230ebfa7 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -79,8 +79,8 @@ set(SRC
intern/kdtree_3d.c
intern/kdtree_4d.c
intern/lasso_2d.c
- intern/listbase.c
intern/length_parameterize.cc
+ intern/listbase.c
intern/math_base.c
intern/math_base_inline.c
intern/math_base_safe_inline.c
@@ -199,6 +199,7 @@ set(SRC
BLI_fileops.hh
BLI_fileops_types.h
BLI_filereader.h
+ BLI_float3x3.hh
BLI_float4x4.hh
BLI_fnmatch.h
BLI_function_ref.hh
@@ -274,8 +275,8 @@ set(SRC
BLI_multi_value_map.hh
BLI_noise.h
BLI_noise.hh
- BLI_path_util.h
BLI_parameter_pack_utils.hh
+ BLI_path_util.h
BLI_polyfill_2d.h
BLI_polyfill_2d_beautify.h
BLI_probing_strategies.hh
@@ -431,6 +432,7 @@ if(WITH_GTESTS)
tests/BLI_edgehash_test.cc
tests/BLI_expr_pylike_eval_test.cc
tests/BLI_fileops_test.cc
+ tests/BLI_float3x3_test.cc
tests/BLI_function_ref_test.cc
tests/BLI_generic_array_test.cc
tests/BLI_generic_span_test.cc
diff --git a/source/blender/blenlib/intern/BLI_filelist.c b/source/blender/blenlib/intern/BLI_filelist.c
index 76fc5b6342a..c6178ebb3a0 100644
--- a/source/blender/blenlib/intern/BLI_filelist.c
+++ b/source/blender/blenlib/intern/BLI_filelist.c
@@ -237,7 +237,7 @@ unsigned int BLI_filelist_dir_contents(const char *dirname, struct direntry **r_
}
void BLI_filelist_entry_size_to_string(const struct stat *st,
- const uint64_t sz,
+ const uint64_t st_size_fallback,
/* Used to change MB -> M, etc. - is that really useful? */
const bool UNUSED(compact),
char r_size[FILELIST_DIRENTRY_SIZE_LEN])
@@ -247,7 +247,7 @@ void BLI_filelist_entry_size_to_string(const struct stat *st,
* will buy us some time until files get bigger than 4GB or until
* everyone starts using __USE_FILE_OFFSET64 or equivalent.
*/
- double size = (double)(st ? st->st_size : sz);
+ double size = (double)(st ? st->st_size : st_size_fallback);
#ifdef WIN32
BLI_str_format_byte_unit(r_size, size, false);
#else
diff --git a/source/blender/blenlib/intern/hash_md5.c b/source/blender/blenlib/intern/hash_md5.c
index cc59662b6de..9da8c0a0941 100644
--- a/source/blender/blenlib/intern/hash_md5.c
+++ b/source/blender/blenlib/intern/hash_md5.c
@@ -271,7 +271,7 @@ static void *md5_read_ctx(const struct md5_ctx *ctx, void *resbuf)
int BLI_hash_md5_stream(FILE *stream, void *resblock)
{
-#define BLOCKSIZE 4096 /* Important: must be a multiple of 64. */
+#define BLOCKSIZE 4096 /* IMPORTANT: must be a multiple of 64. */
struct md5_ctx ctx;
md5_uint32 len[2];
char buffer[BLOCKSIZE + 72];
diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c
index aeeaf47d813..07e9eaf0f42 100644
--- a/source/blender/blenlib/intern/math_color.c
+++ b/source/blender/blenlib/intern/math_color.c
@@ -238,7 +238,7 @@ void rgb_to_hsl(float r, float g, float b, float *r_h, float *r_s, float *r_l)
{
const float cmax = max_fff(r, g, b);
const float cmin = min_fff(r, g, b);
- float h, s, l = min_ff(1.0, (cmax + cmin) / 2.0f);
+ float h, s, l = min_ff(1.0f, (cmax + cmin) / 2.0f);
if (cmax == cmin) {
h = s = 0.0f; /* achromatic */
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index bc07669687e..92fd7f5937b 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -871,7 +871,7 @@ unsigned int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const int flag, const
/* Similar code used elsewhere, but this checks for double ups
* which historically this function supports so better not change */
- /* warning: this only gives stable direction with single polygons,
+ /* WARNING: this only gives stable direction with single polygons,
* ideally we'd calculate connectivity and each polys normal, see T41047 */
const float *v_prev;
diff --git a/source/blender/blenlib/intern/string.c b/source/blender/blenlib/intern/string.c
index 8387eb5f4f9..976b9a5cd02 100644
--- a/source/blender/blenlib/intern/string.c
+++ b/source/blender/blenlib/intern/string.c
@@ -1155,7 +1155,7 @@ void BLI_str_format_byte_unit(char dst[15], long long int bytes, const bool base
BLI_strncpy(dst + len, base_10 ? units_base_10[order] : units_base_2[order], dst_len - len);
}
-void BLI_str_format_attribute_domain_size(char dst[7], int number_to_format)
+void BLI_str_format_decimal_unit(char dst[7], int number_to_format)
{
float number_to_format_converted = number_to_format;
int order = 0;
diff --git a/source/blender/blenlib/tests/BLI_float3x3_test.cc b/source/blender/blenlib/tests/BLI_float3x3_test.cc
new file mode 100644
index 00000000000..d22993ee69e
--- /dev/null
+++ b/source/blender/blenlib/tests/BLI_float3x3_test.cc
@@ -0,0 +1,119 @@
+/* SPDX-License-Identifier: Apache-2.0 */
+
+#include "testing/testing.h"
+
+#include "BLI_float3x3.hh"
+#include "BLI_math_base.h"
+#include "BLI_math_vec_types.hh"
+
+namespace blender::tests {
+
+TEST(float3x3, Identity)
+{
+ float2 point(1.0f, 2.0f);
+ float3x3 transformation = float3x3::identity();
+ float2 result = transformation * point;
+ EXPECT_EQ(result, point);
+}
+
+TEST(float3x3, Translation)
+{
+ float2 point(1.0f, 2.0f);
+ float3x3 transformation = float3x3::from_translation(float2(5.0f, 3.0f));
+ float2 result = transformation * point;
+ EXPECT_FLOAT_EQ(result[0], 6.0f);
+ EXPECT_FLOAT_EQ(result[1], 5.0f);
+}
+
+TEST(float3x3, Rotation)
+{
+ float2 point(1.0f, 2.0f);
+ float3x3 transformation = float3x3::from_rotation(M_PI_2);
+ float2 result = transformation * point;
+ EXPECT_FLOAT_EQ(result[0], -2.0f);
+ EXPECT_FLOAT_EQ(result[1], 1.0f);
+}
+
+TEST(float3x3, TranslationRotationScale)
+{
+ float2 point(1.0f, 2.0f);
+ float3x3 transformation = float3x3::from_translation_rotation_scale(
+ float2(1.0f, 3.0f), M_PI_2, float2(2.0f, 3.0f));
+ float2 result = transformation * point;
+ EXPECT_FLOAT_EQ(result[0], -5.0f);
+ EXPECT_FLOAT_EQ(result[1], 5.0f);
+}
+
+TEST(float3x3, NormalizedAxes)
+{
+ float2 point(1.0f, 2.0f);
+
+ /* The horizontal is aligned with (1, 1) and vertical is aligned with (-1, 1), in other words, a
+ * Pi / 4 rotation. */
+ float value = std::sqrt(2.0f) / 2.0f;
+ float3x3 transformation = float3x3::from_normalized_axes(
+ float2(1.0f, 3.0f), float2(value), float2(-value, value));
+ float2 result = transformation * point;
+
+ float3x3 expected_transformation = float3x3::from_translation_rotation_scale(
+ float2(1.0f, 3.0f), M_PI_4, float2(1.0f));
+ float2 expected = expected_transformation * point;
+
+ EXPECT_FLOAT_EQ(result[0], expected[0]);
+ EXPECT_FLOAT_EQ(result[1], expected[1]);
+}
+
+TEST(float3x3, PostTransformationMultiplication)
+{
+ float2 point(1.0f, 2.0f);
+ float3x3 translation = float3x3::from_translation(float2(5.0f, 3.0f));
+ float3x3 rotation = float3x3::from_rotation(M_PI_2);
+ float3x3 transformation = translation * rotation;
+ float2 result = transformation * point;
+ EXPECT_FLOAT_EQ(result[0], 3.0f);
+ EXPECT_FLOAT_EQ(result[1], 4.0f);
+}
+
+TEST(float3x3, PreTransformationMultiplication)
+{
+ float2 point(1.0f, 2.0f);
+ float3x3 translation = float3x3::from_translation(float2(5.0f, 3.0f));
+ float3x3 rotation = float3x3::from_rotation(M_PI_2);
+ float3x3 transformation = rotation * translation;
+ float2 result = transformation * point;
+ EXPECT_FLOAT_EQ(result[0], -5.0f);
+ EXPECT_FLOAT_EQ(result[1], 6.0f);
+}
+
+TEST(float3x3, TransformationMultiplicationAssignment)
+{
+ float2 point(1.0f, 2.0f);
+ float3x3 transformation = float3x3::from_translation(float2(5.0f, 3.0f));
+ transformation *= float3x3::from_rotation(M_PI_2);
+ float2 result = transformation * point;
+ EXPECT_FLOAT_EQ(result[0], 3.0f);
+ EXPECT_FLOAT_EQ(result[1], 4.0f);
+}
+
+TEST(float3x3, Inverted)
+{
+ float2 point(1.0f, 2.0f);
+ float3x3 transformation = float3x3::from_translation_rotation_scale(
+ float2(1.0f, 3.0f), M_PI_4, float2(1.0f));
+ transformation *= transformation.inverted();
+ float2 result = transformation * point;
+ EXPECT_FLOAT_EQ(result[0], 1.0f);
+ EXPECT_FLOAT_EQ(result[1], 2.0f);
+}
+
+TEST(float3x3, Origin)
+{
+ float2 point(1.0f, 2.0f);
+ float3x3 rotation = float3x3::from_rotation(M_PI_2);
+ float3x3 transformation = float3x3::from_origin_transformation(rotation, float2(0.0f, 2.0f));
+ float2 result = transformation * point;
+ EXPECT_FLOAT_EQ(result[0], 0.0f);
+ EXPECT_FLOAT_EQ(result[1], 3.0f);
+}
+
+} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_path_util_test.cc b/source/blender/blenlib/tests/BLI_path_util_test.cc
index bfd297214c0..4f6f4a5c413 100644
--- a/source/blender/blenlib/tests/BLI_path_util_test.cc
+++ b/source/blender/blenlib/tests/BLI_path_util_test.cc
@@ -663,7 +663,7 @@ TEST(path_util, PathContains)
EXPECT_TRUE(BLI_path_contains("/some/path", "/some/path/inside"))
<< "A path contains its subdirectory";
EXPECT_TRUE(BLI_path_contains("/some/path", "/some/path/../path/inside"))
- << "Paths should be normalised";
+ << "Paths should be normalized";
EXPECT_TRUE(BLI_path_contains("C:\\some\\path", "C:\\some\\path\\inside"))
<< "Windows paths should be supported as well";
@@ -672,7 +672,7 @@ TEST(path_util, PathContains)
EXPECT_FALSE(BLI_path_contains("/some/path", "/"))
<< "Root directory not be contained in a subdirectory";
EXPECT_FALSE(BLI_path_contains("/some/path", "/some/path/../outside"))
- << "Paths should be normalised";
+ << "Paths should be normalized";
EXPECT_FALSE(BLI_path_contains("/some/path", "/some/path_library"))
<< "Just sharing a suffix is not enough, path semantics should be followed";
EXPECT_FALSE(BLI_path_contains("/some/path", "./contents"))
diff --git a/source/blender/blenlib/tests/BLI_string_test.cc b/source/blender/blenlib/tests/BLI_string_test.cc
index 6c16af5767c..eaaa65dd39f 100644
--- a/source/blender/blenlib/tests/BLI_string_test.cc
+++ b/source/blender/blenlib/tests/BLI_string_test.cc
@@ -420,98 +420,98 @@ TEST(string, StrFormatByteUnits)
EXPECT_STREQ("-8191.8472 PiB", size_str);
}
-/* BLI_str_format_attribute_domain_size */
-TEST(string, StrFormatAttributeDomainSize)
+/* BLI_str_format_decimal_unit */
+TEST(string, StrFormatDecimalUnits)
{
char size_str[7];
int size;
- BLI_str_format_attribute_domain_size(size_str, size = 0);
+ BLI_str_format_decimal_unit(size_str, size = 0);
EXPECT_STREQ("0", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 1);
+ BLI_str_format_decimal_unit(size_str, size = 1);
EXPECT_STREQ("1", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 10);
+ BLI_str_format_decimal_unit(size_str, size = 10);
EXPECT_STREQ("10", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 15);
+ BLI_str_format_decimal_unit(size_str, size = 15);
EXPECT_STREQ("15", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 100);
+ BLI_str_format_decimal_unit(size_str, size = 100);
EXPECT_STREQ("100", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 155);
+ BLI_str_format_decimal_unit(size_str, size = 155);
EXPECT_STREQ("155", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 1000);
+ BLI_str_format_decimal_unit(size_str, size = 1000);
EXPECT_STREQ("1.0K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 1555);
+ BLI_str_format_decimal_unit(size_str, size = 1555);
EXPECT_STREQ("1.6K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 10000);
+ BLI_str_format_decimal_unit(size_str, size = 10000);
EXPECT_STREQ("10.0K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 15555);
+ BLI_str_format_decimal_unit(size_str, size = 15555);
EXPECT_STREQ("15.6K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 100000);
+ BLI_str_format_decimal_unit(size_str, size = 100000);
EXPECT_STREQ("100K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 100000);
+ BLI_str_format_decimal_unit(size_str, size = 100000);
EXPECT_STREQ("100K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 155555);
+ BLI_str_format_decimal_unit(size_str, size = 155555);
EXPECT_STREQ("156K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 1000000);
+ BLI_str_format_decimal_unit(size_str, size = 1000000);
EXPECT_STREQ("1.0M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 1555555);
+ BLI_str_format_decimal_unit(size_str, size = 1555555);
EXPECT_STREQ("1.6M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 10000000);
+ BLI_str_format_decimal_unit(size_str, size = 10000000);
EXPECT_STREQ("10.0M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 15555555);
+ BLI_str_format_decimal_unit(size_str, size = 15555555);
EXPECT_STREQ("15.6M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 100000000);
+ BLI_str_format_decimal_unit(size_str, size = 100000000);
EXPECT_STREQ("100M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 155555555);
+ BLI_str_format_decimal_unit(size_str, size = 155555555);
EXPECT_STREQ("156M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = 1000000000);
+ BLI_str_format_decimal_unit(size_str, size = 1000000000);
EXPECT_STREQ("1.0B", size_str);
/* Largest possible value. */
- BLI_str_format_attribute_domain_size(size_str, size = INT32_MAX);
+ BLI_str_format_decimal_unit(size_str, size = INT32_MAX);
EXPECT_STREQ("2.1B", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -0);
+ BLI_str_format_decimal_unit(size_str, size = -0);
EXPECT_STREQ("0", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -1);
+ BLI_str_format_decimal_unit(size_str, size = -1);
EXPECT_STREQ("-1", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -10);
+ BLI_str_format_decimal_unit(size_str, size = -10);
EXPECT_STREQ("-10", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -15);
+ BLI_str_format_decimal_unit(size_str, size = -15);
EXPECT_STREQ("-15", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -100);
+ BLI_str_format_decimal_unit(size_str, size = -100);
EXPECT_STREQ("-100", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -155);
+ BLI_str_format_decimal_unit(size_str, size = -155);
EXPECT_STREQ("-155", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -1000);
+ BLI_str_format_decimal_unit(size_str, size = -1000);
EXPECT_STREQ("-1.0K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -1555);
+ BLI_str_format_decimal_unit(size_str, size = -1555);
EXPECT_STREQ("-1.6K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -10000);
+ BLI_str_format_decimal_unit(size_str, size = -10000);
EXPECT_STREQ("-10.0K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -15555);
+ BLI_str_format_decimal_unit(size_str, size = -15555);
EXPECT_STREQ("-15.6K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -100000);
+ BLI_str_format_decimal_unit(size_str, size = -100000);
EXPECT_STREQ("-100K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -155555);
+ BLI_str_format_decimal_unit(size_str, size = -155555);
EXPECT_STREQ("-156K", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -1000000);
+ BLI_str_format_decimal_unit(size_str, size = -1000000);
EXPECT_STREQ("-1.0M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -1555555);
+ BLI_str_format_decimal_unit(size_str, size = -1555555);
EXPECT_STREQ("-1.6M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -10000000);
+ BLI_str_format_decimal_unit(size_str, size = -10000000);
EXPECT_STREQ("-10.0M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -15555555);
+ BLI_str_format_decimal_unit(size_str, size = -15555555);
EXPECT_STREQ("-15.6M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -100000000);
+ BLI_str_format_decimal_unit(size_str, size = -100000000);
EXPECT_STREQ("-100M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -155555555);
+ BLI_str_format_decimal_unit(size_str, size = -155555555);
EXPECT_STREQ("-156M", size_str);
- BLI_str_format_attribute_domain_size(size_str, size = -1000000000);
+ BLI_str_format_decimal_unit(size_str, size = -1000000000);
EXPECT_STREQ("-1.0B", size_str);
/* Smallest possible value. */
- BLI_str_format_attribute_domain_size(size_str, size = -INT32_MAX);
+ BLI_str_format_decimal_unit(size_str, size = -INT32_MAX);
EXPECT_STREQ("-2.1B", size_str);
}
diff --git a/source/blender/blenlib/tests/performance/BLI_ghash_performance_test.cc b/source/blender/blenlib/tests/performance/BLI_ghash_performance_test.cc
index 0ff488202c2..09bb1e7239f 100644
--- a/source/blender/blenlib/tests/performance/BLI_ghash_performance_test.cc
+++ b/source/blender/blenlib/tests/performance/BLI_ghash_performance_test.cc
@@ -57,23 +57,23 @@ static void str_ghash_tests(GHash *ghash, const char *id)
printf("\n========== STARTING %s ==========\n", id);
#ifdef TEXT_CORPUS_PATH
- size_t sz = 0;
+ size_t data_size = 0;
char *data;
{
struct stat st;
if (stat(TEXT_CORPUS_PATH, &st) == 0)
- sz = st.st_size;
+ data_size = st.st_size;
}
- if (sz != 0) {
+ if (data_size != 0) {
FILE *f = fopen(TEXT_CORPUS_PATH, "r");
- data = (char *)MEM_mallocN(sz + 1, __func__);
- if (fread(data, sizeof(*data), sz, f) != sz) {
+ data = (char *)MEM_mallocN(data_size + 1, __func__);
+ if (fread(data, sizeof(*data), data_size, f) != data_size) {
printf("ERROR in reading file %s!", TEXT_CORPUS_PATH);
MEM_freeN(data);
data = BLI_strdup(words10k);
}
- data[sz] = '\0';
+ data[data_size] = '\0';
fclose(f);
}
else {
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index c1274de034d..043f9ffd723 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -156,10 +156,11 @@ BlendFileData *BLO_read_from_memory(const void *mem,
*
* \param oldmain: old main,
* from which we will keep libraries and other data-blocks that should not have changed.
- * \param filename: current file, only for retrieving library data.
+ * \param filepath: current file, only for retrieving library data.
+ * Typically `BKE_main_blendfile_path(oldmain)`.
*/
BlendFileData *BLO_read_from_memfile(struct Main *oldmain,
- const char *filename,
+ const char *filepath,
struct MemFile *memfile,
const struct BlendFileReadParams *params,
struct ReportList *reports);
diff --git a/source/blender/blenloader/BLO_undofile.h b/source/blender/blenloader/BLO_undofile.h
index 48334444c4c..0584f95d85f 100644
--- a/source/blender/blenloader/BLO_undofile.h
+++ b/source/blender/blenloader/BLO_undofile.h
@@ -46,7 +46,7 @@ typedef struct MemFileWriteData {
} MemFileWriteData;
typedef struct MemFileUndoData {
- char filename[1024]; /* FILE_MAX */
+ char filepath[1024]; /* FILE_MAX */
MemFile memfile;
size_t undo_size;
} MemFileUndoData;
@@ -98,6 +98,6 @@ extern struct Main *BLO_memfile_main_get(struct MemFile *memfile,
*
* \return success.
*/
-extern bool BLO_memfile_write_file(struct MemFile *memfile, const char *filename);
+extern bool BLO_memfile_write_file(struct MemFile *memfile, const char *filepath);
FileReader *BLO_memfile_new_filereader(MemFile *memfile, int undo_direction);
diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c
index 10b69b67fa1..1bfa3b0e2bb 100644
--- a/source/blender/blenloader/intern/readblenentry.c
+++ b/source/blender/blenloader/intern/readblenentry.c
@@ -388,7 +388,7 @@ BlendFileData *BLO_read_from_memory(const void *mem,
}
BlendFileData *BLO_read_from_memfile(Main *oldmain,
- const char *filename,
+ const char *filepath,
MemFile *memfile,
const struct BlendFileReadParams *params,
ReportList *reports)
@@ -401,7 +401,7 @@ BlendFileData *BLO_read_from_memfile(Main *oldmain,
fd = blo_filedata_from_memfile(memfile, params, &bf_reports);
if (fd) {
fd->skip_flags = params->skip_flags;
- BLI_strncpy(fd->relabase, filename, sizeof(fd->relabase));
+ BLI_strncpy(fd->relabase, filepath, sizeof(fd->relabase));
/* separate libraries from old main */
blo_split_main(&old_mainlist, oldmain);
@@ -420,7 +420,7 @@ BlendFileData *BLO_read_from_memfile(Main *oldmain,
* read IDs whenever possible. */
blo_cache_storage_init(fd, oldmain);
- bfd = blo_read_file_internal(fd, filename);
+ bfd = blo_read_file_internal(fd, filepath);
/* Ensure relinked caches are not freed together with their old IDs. */
blo_cache_storage_old_bmain_clear(fd, oldmain);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 27890a908ab..16bad11629a 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -1477,14 +1477,14 @@ BlendThumbnail *BLO_thumbnail_from_file(const char *filepath)
const int width = fd_data[0];
const int height = fd_data[1];
if (BLEN_THUMB_MEMSIZE_IS_VALID(width, height)) {
- const size_t sz = BLEN_THUMB_MEMSIZE(width, height);
- data = MEM_mallocN(sz, __func__);
+ const size_t data_size = BLEN_THUMB_MEMSIZE(width, height);
+ data = MEM_mallocN(data_size, __func__);
if (data) {
- BLI_assert((sz - sizeof(*data)) ==
+ BLI_assert((data_size - sizeof(*data)) ==
(BLEN_THUMB_MEMSIZE_FILE(width, height) - (sizeof(*fd_data) * 2)));
data->width = width;
data->height = height;
- memcpy(data->rect, &fd_data[2], sz - sizeof(*data));
+ memcpy(data->rect, &fd_data[2], data_size - sizeof(*data));
}
}
}
@@ -2068,7 +2068,7 @@ static void direct_link_id_embedded_id(BlendDataReader *reader,
static int direct_link_id_restore_recalc_exceptions(const ID *id_current)
{
/* Exception for armature objects, where the pose has direct points to the
- * armature databolock. */
+ * armature data-block. */
if (GS(id_current->name) == ID_OB && ((Object *)id_current)->pose) {
return ID_RECALC_GEOMETRY;
}
@@ -3857,14 +3857,14 @@ BlendFileData *blo_read_file_internal(FileData *fd, const char *filepath)
const int width = data[0];
const int height = data[1];
if (BLEN_THUMB_MEMSIZE_IS_VALID(width, height)) {
- const size_t sz = BLEN_THUMB_MEMSIZE(width, height);
- bfd->main->blen_thumb = MEM_mallocN(sz, __func__);
+ const size_t data_size = BLEN_THUMB_MEMSIZE(width, height);
+ bfd->main->blen_thumb = MEM_mallocN(data_size, __func__);
- BLI_assert((sz - sizeof(*bfd->main->blen_thumb)) ==
+ BLI_assert((data_size - sizeof(*bfd->main->blen_thumb)) ==
(BLEN_THUMB_MEMSIZE_FILE(width, height) - (sizeof(*data) * 2)));
bfd->main->blen_thumb->width = width;
bfd->main->blen_thumb->height = height;
- memcpy(bfd->main->blen_thumb->rect, &data[2], sz - sizeof(*bfd->main->blen_thumb));
+ memcpy(bfd->main->blen_thumb->rect, &data[2], data_size - sizeof(*bfd->main->blen_thumb));
}
}
}
diff --git a/source/blender/blenloader/intern/undofile.c b/source/blender/blenloader/intern/undofile.c
index 5c4598b85c5..bb3b6d0b75d 100644
--- a/source/blender/blenloader/intern/undofile.c
+++ b/source/blender/blenloader/intern/undofile.c
@@ -195,7 +195,7 @@ struct Main *BLO_memfile_main_get(struct MemFile *memfile,
return bmain_undo;
}
-bool BLO_memfile_write_file(struct MemFile *memfile, const char *filename)
+bool BLO_memfile_write_file(struct MemFile *memfile, const char *filepath)
{
MemFileChunk *chunk;
int file, oflags;
@@ -216,12 +216,12 @@ bool BLO_memfile_write_file(struct MemFile *memfile, const char *filename)
# warning "Symbolic links will be followed on undo save, possibly causing CVE-2008-1103"
# endif
#endif
- file = BLI_open(filename, oflags, 0666);
+ file = BLI_open(filepath, oflags, 0666);
if (file == -1) {
fprintf(stderr,
"Unable to save '%s': %s\n",
- filename,
+ filepath,
errno ? strerror(errno) : "Unknown error opening file");
return false;
}
@@ -242,7 +242,7 @@ bool BLO_memfile_write_file(struct MemFile *memfile, const char *filename)
if (chunk) {
fprintf(stderr,
"Unable to save '%s': %s\n",
- filename,
+ filepath,
errno ? strerror(errno) : "Unknown error writing file");
return false;
}
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index d992d426b9a..eeec55a7b06 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -4892,7 +4892,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
/* Default Face Set Color. */
for (Mesh *me = bmain->meshes.first; me != NULL; me = me->id.next) {
if (me->totpoly > 0) {
- int *face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
+ const int *face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
if (face_sets) {
me->face_sets_color_default = abs(face_sets[0]);
}
diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c
index e6a214452fe..de47fe49946 100644
--- a/source/blender/blenloader/intern/versioning_300.c
+++ b/source/blender/blenloader/intern/versioning_300.c
@@ -2735,6 +2735,13 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
FOREACH_NODETREE_END;
+
+ LISTBASE_FOREACH (bNodeTree *, ntree, &bmain->nodetrees) {
+ if (ntree->type == NTREE_GEOMETRY) {
+ version_node_input_socket_name(
+ ntree, GEO_NODE_SUBDIVISION_SURFACE, "Crease", "Edge Crease");
+ }
+ }
}
if (!MAIN_VERSION_ATLEAST(bmain, 302, 13)) {
@@ -2772,5 +2779,271 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
*/
{
/* Keep this block, even when empty. */
+
+ /* Replace legacy combine/separate color nodes */
+ FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
+ /* In geometry nodes, replace shader combine/separate color nodes with function nodes */
+ if (ntree->type == NTREE_GEOMETRY) {
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "R", "Red");
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "G", "Green");
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "B", "Blue");
+ version_node_output_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "Image", "Color");
+
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "R", "Red");
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "G", "Green");
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "B", "Blue");
+ version_node_input_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "Image", "Color");
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ switch (node->type) {
+ case SH_NODE_COMBRGB_LEGACY: {
+ node->type = FN_NODE_COMBINE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "FunctionNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case SH_NODE_SEPRGB_LEGACY: {
+ node->type = FN_NODE_SEPARATE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "FunctionNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ }
+ }
+ }
+
+ /* In compositing nodes, replace combine/separate RGBA/HSVA/YCbCrA/YCCA nodes with
+ * combine/separate color */
+ if (ntree->type == NTREE_COMPOSIT) {
+ version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "R", "Red");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "G", "Green");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "B", "Blue");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBRGBA_LEGACY, "A", "Alpha");
+
+ version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "H", "Red");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "S", "Green");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "V", "Blue");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBHSVA_LEGACY, "A", "Alpha");
+
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "Y", "Red");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "Cb", "Green");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "Cr", "Blue");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYCCA_LEGACY, "A", "Alpha");
+
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "Y", "Red");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "U", "Green");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "V", "Blue");
+ version_node_input_socket_name(ntree, CMP_NODE_COMBYUVA_LEGACY, "A", "Alpha");
+
+ version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "R", "Red");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "G", "Green");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "B", "Blue");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPRGBA_LEGACY, "A", "Alpha");
+
+ version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "H", "Red");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "S", "Green");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "V", "Blue");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPHSVA_LEGACY, "A", "Alpha");
+
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "Y", "Red");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "Cb", "Green");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "Cr", "Blue");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYCCA_LEGACY, "A", "Alpha");
+
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "Y", "Red");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "U", "Green");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "V", "Blue");
+ version_node_output_socket_name(ntree, CMP_NODE_SEPYUVA_LEGACY, "A", "Alpha");
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ switch (node->type) {
+ case CMP_NODE_COMBRGBA_LEGACY: {
+ node->type = CMP_NODE_COMBINE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "CompositorNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_COMBHSVA_LEGACY: {
+ node->type = CMP_NODE_COMBINE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_HSV;
+ strcpy(node->idname, "CompositorNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_COMBYCCA_LEGACY: {
+ node->type = CMP_NODE_COMBINE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_YCC;
+ storage->ycc_mode = node->custom1;
+ strcpy(node->idname, "CompositorNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_COMBYUVA_LEGACY: {
+ node->type = CMP_NODE_COMBINE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_YUV;
+ strcpy(node->idname, "CompositorNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_SEPRGBA_LEGACY: {
+ node->type = CMP_NODE_SEPARATE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "CompositorNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_SEPHSVA_LEGACY: {
+ node->type = CMP_NODE_SEPARATE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_HSV;
+ strcpy(node->idname, "CompositorNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_SEPYCCA_LEGACY: {
+ node->type = CMP_NODE_SEPARATE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_YCC;
+ storage->ycc_mode = node->custom1;
+ strcpy(node->idname, "CompositorNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ case CMP_NODE_SEPYUVA_LEGACY: {
+ node->type = CMP_NODE_SEPARATE_COLOR;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)MEM_callocN(
+ sizeof(NodeCMPCombSepColor), __func__);
+ storage->mode = CMP_NODE_COMBSEP_COLOR_YUV;
+ strcpy(node->idname, "CompositorNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ }
+ }
+ }
+
+ /* In texture nodes, replace combine/separate RGBA with combine/separate color */
+ if (ntree->type == NTREE_TEXTURE) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ switch (node->type) {
+ case TEX_NODE_COMPOSE_LEGACY: {
+ node->type = TEX_NODE_COMBINE_COLOR;
+ node->custom1 = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "TextureNodeCombineColor");
+ break;
+ }
+ case TEX_NODE_DECOMPOSE_LEGACY: {
+ node->type = TEX_NODE_SEPARATE_COLOR;
+ node->custom1 = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "TextureNodeSeparateColor");
+ break;
+ }
+ }
+ }
+ }
+
+ /* In shader nodes, replace combine/separate RGB/HSV with combine/separate color */
+ if (ntree->type == NTREE_SHADER) {
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "R", "Red");
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "G", "Green");
+ version_node_input_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "B", "Blue");
+ version_node_output_socket_name(ntree, SH_NODE_COMBRGB_LEGACY, "Image", "Color");
+
+ version_node_input_socket_name(ntree, SH_NODE_COMBHSV_LEGACY, "H", "Red");
+ version_node_input_socket_name(ntree, SH_NODE_COMBHSV_LEGACY, "S", "Green");
+ version_node_input_socket_name(ntree, SH_NODE_COMBHSV_LEGACY, "V", "Blue");
+
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "R", "Red");
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "G", "Green");
+ version_node_output_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "B", "Blue");
+ version_node_input_socket_name(ntree, SH_NODE_SEPRGB_LEGACY, "Image", "Color");
+
+ version_node_output_socket_name(ntree, SH_NODE_SEPHSV_LEGACY, "H", "Red");
+ version_node_output_socket_name(ntree, SH_NODE_SEPHSV_LEGACY, "S", "Green");
+ version_node_output_socket_name(ntree, SH_NODE_SEPHSV_LEGACY, "V", "Blue");
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ switch (node->type) {
+ case SH_NODE_COMBRGB_LEGACY: {
+ node->type = SH_NODE_COMBINE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "ShaderNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case SH_NODE_COMBHSV_LEGACY: {
+ node->type = SH_NODE_COMBINE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_HSV;
+ strcpy(node->idname, "ShaderNodeCombineColor");
+ node->storage = storage;
+ break;
+ }
+ case SH_NODE_SEPRGB_LEGACY: {
+ node->type = SH_NODE_SEPARATE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_RGB;
+ strcpy(node->idname, "ShaderNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ case SH_NODE_SEPHSV_LEGACY: {
+ node->type = SH_NODE_SEPARATE_COLOR;
+ NodeCombSepColor *storage = (NodeCombSepColor *)MEM_callocN(sizeof(NodeCombSepColor),
+ __func__);
+ storage->mode = NODE_COMBSEP_COLOR_HSV;
+ strcpy(node->idname, "ShaderNodeSeparateColor");
+ node->storage = storage;
+ break;
+ }
+ }
+ }
+ }
+ }
+ FOREACH_NODETREE_END;
+
+ /* Initialize brush curves sculpt settings. */
+ LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
+ if (brush->ob_mode != OB_MODE_SCULPT_CURVES) {
+ continue;
+ }
+ if (brush->curves_sculpt_settings->points_per_curve == 0) {
+ brush->curves_sculpt_settings->points_per_curve = 8;
+ }
+ }
+
+ /* UDIM Packing. */
+ if (!DNA_struct_elem_find(fd->filesdna, "ImagePackedFile", "int", "tile_number")) {
+ for (Image *ima = bmain->images.first; ima; ima = ima->id.next) {
+ int view;
+ LISTBASE_FOREACH_INDEX (ImagePackedFile *, imapf, &ima->packedfiles, view) {
+ imapf->view = view;
+ imapf->tile_number = 1001;
+ }
+ }
+ }
}
}
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index 0246850123a..9d5737a5b71 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -265,8 +265,20 @@ typedef struct BMFace {
* (the length of #BMFace.l_first circular linked list).
*/
int len;
- float no[3]; /* face normal */
- short mat_nr; /* material index */
+ /**
+ * Face normal, see #BM_face_calc_normal.
+ */
+ float no[3];
+ /**
+ * Material index, typically >= 0 and < #Mesh.totcol although this isn't enforced
+ * Python for e.g. can set this to any positive value since scripts may create
+ * mesh data first and setup material slots later.
+ *
+ * When using to index into a material array it's range should be checked first,
+ * values exceeding the range should be ignored or treated as zero
+ * (if a material slot needs to be used - when drawing for e.g.)
+ */
+ short mat_nr;
// short _pad[3];
} BMFace;
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index d6bf556f14b..4d84d558cd7 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -1460,7 +1460,7 @@ BMFace *bmesh_kernel_split_face_make_edge(BMesh *bm,
}
else {
/* this code is not significant until holes actually work */
- // printf("warning: call to split face euler without holes argument; holes will be tossed.\n");
+ // printf("WARNING: call to split face euler without holes argument; holes will be tossed.\n");
for (lst = f->loops.last; lst != f->loops.first; lst = lst2) {
lst2 = lst->prev;
BLI_mempool_free(bm->looplistpool, lst);
diff --git a/source/blender/bmesh/intern/bmesh_log.c b/source/blender/bmesh/intern/bmesh_log.c
index a55eb74285d..a81ae934629 100644
--- a/source/blender/bmesh/intern/bmesh_log.c
+++ b/source/blender/bmesh/intern/bmesh_log.c
@@ -304,7 +304,7 @@ static void bm_log_faces_restore(BMesh *bm, BMLog *log, GHash *faces)
f->head.hflag = lf->hflag;
bm_log_face_id_set(log, f, POINTER_AS_UINT(key));
- /* Ensure face sets have valid values. Fixes T80174. */
+ /* Ensure face sets have valid values. Fixes T80174. */
if (cd_face_sets != -1) {
BM_ELEM_CD_SET_INT(f, cd_face_sets, 1);
}
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 70710edea5c..8b56e08c22b 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -597,7 +597,7 @@ bool BM_face_validate(BMFace *face, FILE *err)
bool ret = true;
if (face->len == 2) {
- fprintf(err, "warning: found two-edged face. face ptr: %p\n", face);
+ fprintf(err, "WARNING: found two-edged face. face ptr: %p\n", face);
fflush(err);
}
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 9ea16c8b61c..6df446a377c 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -415,7 +415,7 @@ void BM_face_calc_tangent_edge_diagonal(const BMFace *f, float r_tangent[3])
/* In case of degenerate faces. */
zero_v3(r_tangent);
- /* warning: O(n^2) loop here, take care! */
+ /* WARNING: O(n^2) loop here, take care! */
float dist_max_sq = 0.0f;
do {
BMLoop *l_iter_other = l_iter->next;
@@ -447,7 +447,7 @@ void BM_face_calc_tangent_vert_diagonal(const BMFace *f, float r_tangent[3])
/* In case of degenerate faces. */
zero_v3(r_tangent);
- /* warning: O(n^2) loop here, take care! */
+ /* WARNING: O(n^2) loop here, take care! */
float dist_max_sq = 0.0f;
do {
BMLoop *l_iter_other = l_iter->next;
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 8f32f878c58..fa852cdd6da 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -5354,7 +5354,7 @@ static BMEdge *snap_edge_for_center_vmesh_vert(int i,
* so the arguments bndv_rep_faces is an array of size n_bndv give the freps for each i,
* and center_frep is the frep for the center.
*
- * Note: this function is for edge bevels only, at the moment.
+ * NOTE: this function is for edge bevels only, at the moment.
*/
static void snap_edges_for_vmesh_vert(int i,
int j,
diff --git a/source/blender/compositor/CMakeLists.txt b/source/blender/compositor/CMakeLists.txt
index 66f813e02b2..55e349423bb 100644
--- a/source/blender/compositor/CMakeLists.txt
+++ b/source/blender/compositor/CMakeLists.txt
@@ -259,12 +259,16 @@ set(SRC
# converter nodes
nodes/COM_CombineColorNode.cc
nodes/COM_CombineColorNode.h
+ nodes/COM_CombineColorNodeLegacy.cc
+ nodes/COM_CombineColorNodeLegacy.h
nodes/COM_CombineXYZNode.cc
nodes/COM_CombineXYZNode.h
nodes/COM_IDMaskNode.cc
nodes/COM_IDMaskNode.h
nodes/COM_SeparateColorNode.cc
nodes/COM_SeparateColorNode.h
+ nodes/COM_SeparateColorNodeLegacy.cc
+ nodes/COM_SeparateColorNodeLegacy.h
nodes/COM_SeparateXYZNode.cc
nodes/COM_SeparateXYZNode.h
diff --git a/source/blender/compositor/intern/COM_Converter.cc b/source/blender/compositor/intern/COM_Converter.cc
index 13d412a338b..6d7341376e9 100644
--- a/source/blender/compositor/intern/COM_Converter.cc
+++ b/source/blender/compositor/intern/COM_Converter.cc
@@ -29,6 +29,7 @@
#include "COM_ColorSpillNode.h"
#include "COM_ColorToBWNode.h"
#include "COM_CombineColorNode.h"
+#include "COM_CombineColorNodeLegacy.h"
#include "COM_CombineXYZNode.h"
#include "COM_CompositorNode.h"
#include "COM_ConvertAlphaNode.h"
@@ -82,6 +83,7 @@
#include "COM_ScaleOperation.h"
#include "COM_SceneTimeNode.h"
#include "COM_SeparateColorNode.h"
+#include "COM_SeparateColorNodeLegacy.h"
#include "COM_SeparateXYZNode.h"
#include "COM_SetAlphaNode.h"
#include "COM_SetValueOperation.h"
@@ -169,28 +171,34 @@ Node *COM_convert_bnode(bNode *b_node)
case CMP_NODE_BRIGHTCONTRAST:
node = new BrightnessNode(b_node);
break;
- case CMP_NODE_SEPRGBA:
+ case CMP_NODE_SEPARATE_COLOR:
+ node = new SeparateColorNode(b_node);
+ break;
+ case CMP_NODE_COMBINE_COLOR:
+ node = new CombineColorNode(b_node);
+ break;
+ case CMP_NODE_SEPRGBA_LEGACY:
node = new SeparateRGBANode(b_node);
break;
- case CMP_NODE_COMBRGBA:
+ case CMP_NODE_COMBRGBA_LEGACY:
node = new CombineRGBANode(b_node);
break;
- case CMP_NODE_SEPHSVA:
+ case CMP_NODE_SEPHSVA_LEGACY:
node = new SeparateHSVANode(b_node);
break;
- case CMP_NODE_COMBHSVA:
+ case CMP_NODE_COMBHSVA_LEGACY:
node = new CombineHSVANode(b_node);
break;
- case CMP_NODE_SEPYUVA:
+ case CMP_NODE_SEPYUVA_LEGACY:
node = new SeparateYUVANode(b_node);
break;
- case CMP_NODE_COMBYUVA:
+ case CMP_NODE_COMBYUVA_LEGACY:
node = new CombineYUVANode(b_node);
break;
- case CMP_NODE_SEPYCCA:
+ case CMP_NODE_SEPYCCA_LEGACY:
node = new SeparateYCCANode(b_node);
break;
- case CMP_NODE_COMBYCCA:
+ case CMP_NODE_COMBYCCA_LEGACY:
node = new CombineYCCANode(b_node);
break;
case CMP_NODE_ALPHAOVER:
diff --git a/source/blender/compositor/intern/COM_Debug.cc b/source/blender/compositor/intern/COM_Debug.cc
index 66dbabe71b5..d0f0be590f6 100644
--- a/source/blender/compositor/intern/COM_Debug.cc
+++ b/source/blender/compositor/intern/COM_Debug.cc
@@ -420,7 +420,7 @@ void DebugInfo::graphviz(const ExecutionSystem *system, StringRefNull name)
char *str = (char *)MEM_mallocN(max_textlength, __func__);
if (graphviz_system(system, str, max_textlength - 1)) {
char basename[FILE_MAX];
- char filename[FILE_MAX];
+ char filepath[FILE_MAX];
if (name.is_empty()) {
BLI_snprintf(basename, sizeof(basename), "compositor_%d.dot", file_index_);
@@ -428,12 +428,12 @@ void DebugInfo::graphviz(const ExecutionSystem *system, StringRefNull name)
else {
BLI_strncpy(basename, (name + ".dot").c_str(), sizeof(basename));
}
- BLI_join_dirfile(filename, sizeof(filename), BKE_tempdir_session(), basename);
+ BLI_join_dirfile(filepath, sizeof(filepath), BKE_tempdir_session(), basename);
file_index_++;
- std::cout << "Writing compositor debug to: " << filename << "\n";
+ std::cout << "Writing compositor debug to: " << filepath << "\n";
- FILE *fp = BLI_fopen(filename, "wb");
+ FILE *fp = BLI_fopen(filepath, "wb");
fputs(str, fp);
fclose(fp);
}
diff --git a/source/blender/compositor/nodes/COM_CombineColorNode.cc b/source/blender/compositor/nodes/COM_CombineColorNode.cc
index 0c8748fd2d6..ca2c59478fd 100644
--- a/source/blender/compositor/nodes/COM_CombineColorNode.cc
+++ b/source/blender/compositor/nodes/COM_CombineColorNode.cc
@@ -12,7 +12,7 @@ CombineColorNode::CombineColorNode(bNode *editor_node) : Node(editor_node)
}
void CombineColorNode::convert_to_operations(NodeConverter &converter,
- const CompositorContext &context) const
+ const CompositorContext &UNUSED(context)) const
{
NodeInput *input_rsocket = this->get_input_socket(0);
NodeInput *input_gsocket = this->get_input_socket(1);
@@ -40,7 +40,39 @@ void CombineColorNode::convert_to_operations(NodeConverter &converter,
converter.map_input_socket(input_bsocket, operation->get_input_socket(2));
converter.map_input_socket(input_asocket, operation->get_input_socket(3));
- NodeOperation *color_conv = get_color_converter(context);
+ bNode *editor_node = this->get_bnode();
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)editor_node->storage;
+
+ NodeOperation *color_conv = nullptr;
+ switch (storage->mode) {
+ case CMP_NODE_COMBSEP_COLOR_RGB: {
+ /* Pass */
+ break;
+ }
+ case CMP_NODE_COMBSEP_COLOR_HSV: {
+ color_conv = new ConvertHSVToRGBOperation();
+ break;
+ }
+ case CMP_NODE_COMBSEP_COLOR_HSL: {
+ color_conv = new ConvertHSLToRGBOperation();
+ break;
+ }
+ case CMP_NODE_COMBSEP_COLOR_YCC: {
+ ConvertYCCToRGBOperation *operation = new ConvertYCCToRGBOperation();
+ operation->set_mode(storage->ycc_mode);
+ color_conv = operation;
+ break;
+ }
+ case CMP_NODE_COMBSEP_COLOR_YUV: {
+ color_conv = new ConvertYUVToRGBOperation();
+ break;
+ }
+ default: {
+ BLI_assert_unreachable();
+ break;
+ }
+ }
+
if (color_conv) {
converter.add_operation(color_conv);
@@ -52,27 +84,4 @@ void CombineColorNode::convert_to_operations(NodeConverter &converter,
}
}
-NodeOperation *CombineRGBANode::get_color_converter(const CompositorContext & /*context*/) const
-{
- return nullptr; /* no conversion needed */
-}
-
-NodeOperation *CombineHSVANode::get_color_converter(const CompositorContext & /*context*/) const
-{
- return new ConvertHSVToRGBOperation();
-}
-
-NodeOperation *CombineYCCANode::get_color_converter(const CompositorContext & /*context*/) const
-{
- ConvertYCCToRGBOperation *operation = new ConvertYCCToRGBOperation();
- bNode *editor_node = this->get_bnode();
- operation->set_mode(editor_node->custom1);
- return operation;
-}
-
-NodeOperation *CombineYUVANode::get_color_converter(const CompositorContext & /*context*/) const
-{
- return new ConvertYUVToRGBOperation();
-}
-
} // namespace blender::compositor
diff --git a/source/blender/compositor/nodes/COM_CombineColorNode.h b/source/blender/compositor/nodes/COM_CombineColorNode.h
index 2bead24cb02..7576cc9eb2d 100644
--- a/source/blender/compositor/nodes/COM_CombineColorNode.h
+++ b/source/blender/compositor/nodes/COM_CombineColorNode.h
@@ -12,45 +12,6 @@ class CombineColorNode : public Node {
CombineColorNode(bNode *editor_node);
void convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const override;
-
- protected:
- virtual NodeOperation *get_color_converter(const CompositorContext &context) const = 0;
-};
-
-class CombineRGBANode : public CombineColorNode {
- public:
- CombineRGBANode(bNode *editor_node) : CombineColorNode(editor_node)
- {
- }
-
- NodeOperation *get_color_converter(const CompositorContext &context) const override;
-};
-
-class CombineHSVANode : public CombineColorNode {
- public:
- CombineHSVANode(bNode *editor_node) : CombineColorNode(editor_node)
- {
- }
-
- NodeOperation *get_color_converter(const CompositorContext &context) const override;
-};
-
-class CombineYCCANode : public CombineColorNode {
- public:
- CombineYCCANode(bNode *editor_node) : CombineColorNode(editor_node)
- {
- }
-
- NodeOperation *get_color_converter(const CompositorContext &context) const override;
-};
-
-class CombineYUVANode : public CombineColorNode {
- public:
- CombineYUVANode(bNode *editor_node) : CombineColorNode(editor_node)
- {
- }
-
- NodeOperation *get_color_converter(const CompositorContext &context) const override;
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/nodes/COM_CombineColorNodeLegacy.cc b/source/blender/compositor/nodes/COM_CombineColorNodeLegacy.cc
new file mode 100644
index 00000000000..d5ba379bfc2
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_CombineColorNodeLegacy.cc
@@ -0,0 +1,78 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2011 Blender Foundation. */
+
+#include "COM_CombineColorNodeLegacy.h"
+
+#include "COM_ConvertOperation.h"
+
+namespace blender::compositor {
+
+CombineColorNodeLegacy::CombineColorNodeLegacy(bNode *editor_node) : Node(editor_node)
+{
+}
+
+void CombineColorNodeLegacy::convert_to_operations(NodeConverter &converter,
+ const CompositorContext &context) const
+{
+ NodeInput *input_rsocket = this->get_input_socket(0);
+ NodeInput *input_gsocket = this->get_input_socket(1);
+ NodeInput *input_bsocket = this->get_input_socket(2);
+ NodeInput *input_asocket = this->get_input_socket(3);
+ NodeOutput *output_socket = this->get_output_socket(0);
+
+ CombineChannelsOperation *operation = new CombineChannelsOperation();
+ if (input_rsocket->is_linked()) {
+ operation->set_canvas_input_index(0);
+ }
+ else if (input_gsocket->is_linked()) {
+ operation->set_canvas_input_index(1);
+ }
+ else if (input_bsocket->is_linked()) {
+ operation->set_canvas_input_index(2);
+ }
+ else {
+ operation->set_canvas_input_index(3);
+ }
+ converter.add_operation(operation);
+
+ converter.map_input_socket(input_rsocket, operation->get_input_socket(0));
+ converter.map_input_socket(input_gsocket, operation->get_input_socket(1));
+ converter.map_input_socket(input_bsocket, operation->get_input_socket(2));
+ converter.map_input_socket(input_asocket, operation->get_input_socket(3));
+
+ NodeOperation *color_conv = get_color_converter(context);
+ if (color_conv) {
+ converter.add_operation(color_conv);
+
+ converter.add_link(operation->get_output_socket(), color_conv->get_input_socket(0));
+ converter.map_output_socket(output_socket, color_conv->get_output_socket());
+ }
+ else {
+ converter.map_output_socket(output_socket, operation->get_output_socket());
+ }
+}
+
+NodeOperation *CombineRGBANode::get_color_converter(const CompositorContext & /*context*/) const
+{
+ return nullptr; /* no conversion needed */
+}
+
+NodeOperation *CombineHSVANode::get_color_converter(const CompositorContext & /*context*/) const
+{
+ return new ConvertHSVToRGBOperation();
+}
+
+NodeOperation *CombineYCCANode::get_color_converter(const CompositorContext & /*context*/) const
+{
+ ConvertYCCToRGBOperation *operation = new ConvertYCCToRGBOperation();
+ bNode *editor_node = this->get_bnode();
+ operation->set_mode(editor_node->custom1);
+ return operation;
+}
+
+NodeOperation *CombineYUVANode::get_color_converter(const CompositorContext & /*context*/) const
+{
+ return new ConvertYUVToRGBOperation();
+}
+
+} // namespace blender::compositor
diff --git a/source/blender/compositor/nodes/COM_CombineColorNodeLegacy.h b/source/blender/compositor/nodes/COM_CombineColorNodeLegacy.h
new file mode 100644
index 00000000000..edc66c8932f
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_CombineColorNodeLegacy.h
@@ -0,0 +1,56 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2011 Blender Foundation. */
+
+#pragma once
+
+#include "COM_Node.h"
+
+namespace blender::compositor {
+
+class CombineColorNodeLegacy : public Node {
+ public:
+ CombineColorNodeLegacy(bNode *editor_node);
+ void convert_to_operations(NodeConverter &converter,
+ const CompositorContext &context) const override;
+
+ protected:
+ virtual NodeOperation *get_color_converter(const CompositorContext &context) const = 0;
+};
+
+class CombineRGBANode : public CombineColorNodeLegacy {
+ public:
+ CombineRGBANode(bNode *editor_node) : CombineColorNodeLegacy(editor_node)
+ {
+ }
+
+ NodeOperation *get_color_converter(const CompositorContext &context) const override;
+};
+
+class CombineHSVANode : public CombineColorNodeLegacy {
+ public:
+ CombineHSVANode(bNode *editor_node) : CombineColorNodeLegacy(editor_node)
+ {
+ }
+
+ NodeOperation *get_color_converter(const CompositorContext &context) const override;
+};
+
+class CombineYCCANode : public CombineColorNodeLegacy {
+ public:
+ CombineYCCANode(bNode *editor_node) : CombineColorNodeLegacy(editor_node)
+ {
+ }
+
+ NodeOperation *get_color_converter(const CompositorContext &context) const override;
+};
+
+class CombineYUVANode : public CombineColorNodeLegacy {
+ public:
+ CombineYUVANode(bNode *editor_node) : CombineColorNodeLegacy(editor_node)
+ {
+ }
+
+ NodeOperation *get_color_converter(const CompositorContext &context) const override;
+};
+
+} // namespace blender::compositor
diff --git a/source/blender/compositor/nodes/COM_SeparateColorNode.cc b/source/blender/compositor/nodes/COM_SeparateColorNode.cc
index 221d80e67f2..a956c02ed42 100644
--- a/source/blender/compositor/nodes/COM_SeparateColorNode.cc
+++ b/source/blender/compositor/nodes/COM_SeparateColorNode.cc
@@ -12,7 +12,7 @@ SeparateColorNode::SeparateColorNode(bNode *editor_node) : Node(editor_node)
}
void SeparateColorNode::convert_to_operations(NodeConverter &converter,
- const CompositorContext &context) const
+ const CompositorContext &UNUSED(context)) const
{
NodeInput *image_socket = this->get_input_socket(0);
NodeOutput *output_rsocket = this->get_output_socket(0);
@@ -20,7 +20,39 @@ void SeparateColorNode::convert_to_operations(NodeConverter &converter,
NodeOutput *output_bsocket = this->get_output_socket(2);
NodeOutput *output_asocket = this->get_output_socket(3);
- NodeOperation *color_conv = get_color_converter(context);
+ bNode *editor_node = this->get_bnode();
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)editor_node->storage;
+
+ NodeOperation *color_conv = nullptr;
+ switch (storage->mode) {
+ case CMP_NODE_COMBSEP_COLOR_RGB: {
+ /* Pass */
+ break;
+ }
+ case CMP_NODE_COMBSEP_COLOR_HSV: {
+ color_conv = new ConvertRGBToHSVOperation();
+ break;
+ }
+ case CMP_NODE_COMBSEP_COLOR_HSL: {
+ color_conv = new ConvertRGBToHSLOperation();
+ break;
+ }
+ case CMP_NODE_COMBSEP_COLOR_YCC: {
+ ConvertRGBToYCCOperation *operation = new ConvertRGBToYCCOperation();
+ operation->set_mode(storage->ycc_mode);
+ color_conv = operation;
+ break;
+ }
+ case CMP_NODE_COMBSEP_COLOR_YUV: {
+ color_conv = new ConvertRGBToYUVOperation();
+ break;
+ }
+ default: {
+ BLI_assert_unreachable();
+ break;
+ }
+ }
+
if (color_conv) {
converter.add_operation(color_conv);
@@ -84,27 +116,4 @@ void SeparateColorNode::convert_to_operations(NodeConverter &converter,
}
}
-NodeOperation *SeparateRGBANode::get_color_converter(const CompositorContext & /*context*/) const
-{
- return nullptr; /* no conversion needed */
-}
-
-NodeOperation *SeparateHSVANode::get_color_converter(const CompositorContext & /*context*/) const
-{
- return new ConvertRGBToHSVOperation();
-}
-
-NodeOperation *SeparateYCCANode::get_color_converter(const CompositorContext & /*context*/) const
-{
- ConvertRGBToYCCOperation *operation = new ConvertRGBToYCCOperation();
- bNode *editor_node = this->get_bnode();
- operation->set_mode(editor_node->custom1);
- return operation;
-}
-
-NodeOperation *SeparateYUVANode::get_color_converter(const CompositorContext & /*context*/) const
-{
- return new ConvertRGBToYUVOperation();
-}
-
} // namespace blender::compositor
diff --git a/source/blender/compositor/nodes/COM_SeparateColorNode.h b/source/blender/compositor/nodes/COM_SeparateColorNode.h
index 78ab0959f43..6adb2d0bb22 100644
--- a/source/blender/compositor/nodes/COM_SeparateColorNode.h
+++ b/source/blender/compositor/nodes/COM_SeparateColorNode.h
@@ -12,45 +12,6 @@ class SeparateColorNode : public Node {
SeparateColorNode(bNode *editor_node);
void convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const override;
-
- protected:
- virtual NodeOperation *get_color_converter(const CompositorContext &context) const = 0;
-};
-
-class SeparateRGBANode : public SeparateColorNode {
- public:
- SeparateRGBANode(bNode *editor_node) : SeparateColorNode(editor_node)
- {
- }
-
- NodeOperation *get_color_converter(const CompositorContext &context) const override;
-};
-
-class SeparateHSVANode : public SeparateColorNode {
- public:
- SeparateHSVANode(bNode *editor_node) : SeparateColorNode(editor_node)
- {
- }
-
- NodeOperation *get_color_converter(const CompositorContext &context) const override;
-};
-
-class SeparateYCCANode : public SeparateColorNode {
- public:
- SeparateYCCANode(bNode *editor_node) : SeparateColorNode(editor_node)
- {
- }
-
- NodeOperation *get_color_converter(const CompositorContext &context) const override;
-};
-
-class SeparateYUVANode : public SeparateColorNode {
- public:
- SeparateYUVANode(bNode *editor_node) : SeparateColorNode(editor_node)
- {
- }
-
- NodeOperation *get_color_converter(const CompositorContext &context) const override;
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/nodes/COM_SeparateColorNodeLegacy.cc b/source/blender/compositor/nodes/COM_SeparateColorNodeLegacy.cc
new file mode 100644
index 00000000000..c3728bc152f
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_SeparateColorNodeLegacy.cc
@@ -0,0 +1,110 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2011 Blender Foundation. */
+
+#include "COM_SeparateColorNodeLegacy.h"
+
+#include "COM_ConvertOperation.h"
+
+namespace blender::compositor {
+
+SeparateColorNodeLegacy::SeparateColorNodeLegacy(bNode *editor_node) : Node(editor_node)
+{
+}
+
+void SeparateColorNodeLegacy::convert_to_operations(NodeConverter &converter,
+ const CompositorContext &context) const
+{
+ NodeInput *image_socket = this->get_input_socket(0);
+ NodeOutput *output_rsocket = this->get_output_socket(0);
+ NodeOutput *output_gsocket = this->get_output_socket(1);
+ NodeOutput *output_bsocket = this->get_output_socket(2);
+ NodeOutput *output_asocket = this->get_output_socket(3);
+
+ NodeOperation *color_conv = get_color_converter(context);
+ if (color_conv) {
+ converter.add_operation(color_conv);
+
+ converter.map_input_socket(image_socket, color_conv->get_input_socket(0));
+ }
+
+ {
+ SeparateChannelOperation *operation = new SeparateChannelOperation();
+ operation->set_channel(0);
+ converter.add_operation(operation);
+
+ if (color_conv) {
+ converter.add_link(color_conv->get_output_socket(), operation->get_input_socket(0));
+ }
+ else {
+ converter.map_input_socket(image_socket, operation->get_input_socket(0));
+ }
+ converter.map_output_socket(output_rsocket, operation->get_output_socket(0));
+ }
+
+ {
+ SeparateChannelOperation *operation = new SeparateChannelOperation();
+ operation->set_channel(1);
+ converter.add_operation(operation);
+
+ if (color_conv) {
+ converter.add_link(color_conv->get_output_socket(), operation->get_input_socket(0));
+ }
+ else {
+ converter.map_input_socket(image_socket, operation->get_input_socket(0));
+ }
+ converter.map_output_socket(output_gsocket, operation->get_output_socket(0));
+ }
+
+ {
+ SeparateChannelOperation *operation = new SeparateChannelOperation();
+ operation->set_channel(2);
+ converter.add_operation(operation);
+
+ if (color_conv) {
+ converter.add_link(color_conv->get_output_socket(), operation->get_input_socket(0));
+ }
+ else {
+ converter.map_input_socket(image_socket, operation->get_input_socket(0));
+ }
+ converter.map_output_socket(output_bsocket, operation->get_output_socket(0));
+ }
+
+ {
+ SeparateChannelOperation *operation = new SeparateChannelOperation();
+ operation->set_channel(3);
+ converter.add_operation(operation);
+
+ if (color_conv) {
+ converter.add_link(color_conv->get_output_socket(), operation->get_input_socket(0));
+ }
+ else {
+ converter.map_input_socket(image_socket, operation->get_input_socket(0));
+ }
+ converter.map_output_socket(output_asocket, operation->get_output_socket(0));
+ }
+}
+
+NodeOperation *SeparateRGBANode::get_color_converter(const CompositorContext & /*context*/) const
+{
+ return nullptr; /* no conversion needed */
+}
+
+NodeOperation *SeparateHSVANode::get_color_converter(const CompositorContext & /*context*/) const
+{
+ return new ConvertRGBToHSVOperation();
+}
+
+NodeOperation *SeparateYCCANode::get_color_converter(const CompositorContext & /*context*/) const
+{
+ ConvertRGBToYCCOperation *operation = new ConvertRGBToYCCOperation();
+ bNode *editor_node = this->get_bnode();
+ operation->set_mode(editor_node->custom1);
+ return operation;
+}
+
+NodeOperation *SeparateYUVANode::get_color_converter(const CompositorContext & /*context*/) const
+{
+ return new ConvertRGBToYUVOperation();
+}
+
+} // namespace blender::compositor
diff --git a/source/blender/compositor/nodes/COM_SeparateColorNodeLegacy.h b/source/blender/compositor/nodes/COM_SeparateColorNodeLegacy.h
new file mode 100644
index 00000000000..10b33039c86
--- /dev/null
+++ b/source/blender/compositor/nodes/COM_SeparateColorNodeLegacy.h
@@ -0,0 +1,56 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2011 Blender Foundation. */
+
+#pragma once
+
+#include "COM_Node.h"
+
+namespace blender::compositor {
+
+class SeparateColorNodeLegacy : public Node {
+ public:
+ SeparateColorNodeLegacy(bNode *editor_node);
+ void convert_to_operations(NodeConverter &converter,
+ const CompositorContext &context) const override;
+
+ protected:
+ virtual NodeOperation *get_color_converter(const CompositorContext &context) const = 0;
+};
+
+class SeparateRGBANode : public SeparateColorNodeLegacy {
+ public:
+ SeparateRGBANode(bNode *editor_node) : SeparateColorNodeLegacy(editor_node)
+ {
+ }
+
+ NodeOperation *get_color_converter(const CompositorContext &context) const override;
+};
+
+class SeparateHSVANode : public SeparateColorNodeLegacy {
+ public:
+ SeparateHSVANode(bNode *editor_node) : SeparateColorNodeLegacy(editor_node)
+ {
+ }
+
+ NodeOperation *get_color_converter(const CompositorContext &context) const override;
+};
+
+class SeparateYCCANode : public SeparateColorNodeLegacy {
+ public:
+ SeparateYCCANode(bNode *editor_node) : SeparateColorNodeLegacy(editor_node)
+ {
+ }
+
+ NodeOperation *get_color_converter(const CompositorContext &context) const override;
+};
+
+class SeparateYUVANode : public SeparateColorNodeLegacy {
+ public:
+ SeparateYUVANode(bNode *editor_node) : SeparateColorNodeLegacy(editor_node)
+ {
+ }
+
+ NodeOperation *get_color_converter(const CompositorContext &context) const override;
+};
+
+} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_ConvertOperation.cc b/source/blender/compositor/operations/COM_ConvertOperation.cc
index 7579abf792a..24c0c577ac7 100644
--- a/source/blender/compositor/operations/COM_ConvertOperation.cc
+++ b/source/blender/compositor/operations/COM_ConvertOperation.cc
@@ -464,6 +464,68 @@ void ConvertHSVToRGBOperation::update_memory_buffer_partial(BuffersIterator<floa
}
}
+/* ******** RGB to HSL ******** */
+
+ConvertRGBToHSLOperation::ConvertRGBToHSLOperation() : ConvertBaseOperation()
+{
+ this->add_input_socket(DataType::Color);
+ this->add_output_socket(DataType::Color);
+}
+
+void ConvertRGBToHSLOperation::execute_pixel_sampled(float output[4],
+ float x,
+ float y,
+ PixelSampler sampler)
+{
+ float input_color[4];
+ input_operation_->read_sampled(input_color, x, y, sampler);
+ rgb_to_hsl_v(input_color, output);
+ output[3] = input_color[3];
+}
+
+void ConvertRGBToHSLOperation::update_memory_buffer_partial(BuffersIterator<float> &it)
+{
+ for (; !it.is_end(); ++it) {
+ const float *in = it.in(0);
+ rgb_to_hsl_v(in, it.out);
+ it.out[3] = in[3];
+ }
+}
+
+/* ******** HSL to RGB ******** */
+
+ConvertHSLToRGBOperation::ConvertHSLToRGBOperation() : ConvertBaseOperation()
+{
+ this->add_input_socket(DataType::Color);
+ this->add_output_socket(DataType::Color);
+}
+
+void ConvertHSLToRGBOperation::execute_pixel_sampled(float output[4],
+ float x,
+ float y,
+ PixelSampler sampler)
+{
+ float input_color[4];
+ input_operation_->read_sampled(input_color, x, y, sampler);
+ hsl_to_rgb_v(input_color, output);
+ output[0] = max_ff(output[0], 0.0f);
+ output[1] = max_ff(output[1], 0.0f);
+ output[2] = max_ff(output[2], 0.0f);
+ output[3] = input_color[3];
+}
+
+void ConvertHSLToRGBOperation::update_memory_buffer_partial(BuffersIterator<float> &it)
+{
+ for (; !it.is_end(); ++it) {
+ const float *in = it.in(0);
+ hsl_to_rgb_v(in, it.out);
+ it.out[0] = max_ff(it.out[0], 0.0f);
+ it.out[1] = max_ff(it.out[1], 0.0f);
+ it.out[2] = max_ff(it.out[2], 0.0f);
+ it.out[3] = in[3];
+ }
+}
+
/* ******** Premul to Straight ******** */
ConvertPremulToStraightOperation::ConvertPremulToStraightOperation() : ConvertBaseOperation()
diff --git a/source/blender/compositor/operations/COM_ConvertOperation.h b/source/blender/compositor/operations/COM_ConvertOperation.h
index e1904d61d46..16d1e2e6bb5 100644
--- a/source/blender/compositor/operations/COM_ConvertOperation.h
+++ b/source/blender/compositor/operations/COM_ConvertOperation.h
@@ -172,6 +172,26 @@ class ConvertHSVToRGBOperation : public ConvertBaseOperation {
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
+class ConvertRGBToHSLOperation : public ConvertBaseOperation {
+ public:
+ ConvertRGBToHSLOperation();
+
+ void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
+
+ protected:
+ void update_memory_buffer_partial(BuffersIterator<float> &it) override;
+};
+
+class ConvertHSLToRGBOperation : public ConvertBaseOperation {
+ public:
+ ConvertHSLToRGBOperation();
+
+ void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
+
+ protected:
+ void update_memory_buffer_partial(BuffersIterator<float> &it) override;
+};
+
class ConvertPremulToStraightOperation : public ConvertBaseOperation {
public:
ConvertPremulToStraightOperation();
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc
index 573a740dac8..725751d15af 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc
@@ -112,7 +112,7 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src,
double *X, *Y, *W;
const unsigned int src_width = src->get_width();
const unsigned int src_height = src->get_height();
- unsigned int x, y, sz;
+ unsigned int x, y, src_dim_max;
unsigned int i;
float *buffer = src->get_buffer();
const uint8_t num_channels = src->get_num_channels();
@@ -202,10 +202,10 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src,
(void)0
/* Intermediate buffers. */
- sz = MAX2(src_width, src_height);
- X = (double *)MEM_callocN(sz * sizeof(double), "IIR_gauss X buf");
- Y = (double *)MEM_callocN(sz * sizeof(double), "IIR_gauss Y buf");
- W = (double *)MEM_callocN(sz * sizeof(double), "IIR_gauss W buf");
+ src_dim_max = MAX2(src_width, src_height);
+ X = (double *)MEM_callocN(src_dim_max * sizeof(double), "IIR_gauss X buf");
+ Y = (double *)MEM_callocN(src_dim_max * sizeof(double), "IIR_gauss Y buf");
+ W = (double *)MEM_callocN(src_dim_max * sizeof(double), "IIR_gauss W buf");
if (xy & 1) { /* H. */
int offset;
for (y = 0; y < src_height; y++) {
diff --git a/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cc b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cc
index aeaf6b659e3..341541b4cdd 100644
--- a/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cc
+++ b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cc
@@ -325,7 +325,6 @@ void OutputStereoOperation::deinit_execution()
/* do colormanagement in the individual views, so it doesn't need to do in the stereo */
IMB_colormanagement_imbuf_for_write(ibuf[i], true, false, &format_);
- IMB_prepare_write_ImBuf(IMB_isfloat(ibuf[i]), ibuf[i]);
}
/* create stereo buffer */
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.cc b/source/blender/compositor/operations/COM_OutputFileOperation.cc
index 372e0736cd2..49de275c256 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.cc
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.cc
@@ -219,6 +219,12 @@ OutputSingleLayerOperation::OutputSingleLayerOperation(const Scene *scene,
image_input_ = nullptr;
BKE_image_format_init_for_write(&format_, scene, format);
+ if (!save_as_render) {
+ /* If not saving as render, stop IMB_colormanagement_imbuf_for_write using this
+ * colorspace for conversion. */
+ format_.linear_colorspace_settings.name[0] = '\0';
+ }
+
BLI_strncpy(path_, path, sizeof(path_));
view_name_ = view_name;
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index ade75fa2f6f..12663e74d24 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -64,7 +64,7 @@ bool DEG_id_type_any_updated(const struct Depsgraph *depsgraph);
bool DEG_id_type_any_exists(const struct Depsgraph *depsgraph, short id_type);
/** Get additional evaluation flags for the given ID. */
-uint32_t DEG_get_eval_flags_for_id(const struct Depsgraph *graph, struct ID *id);
+uint32_t DEG_get_eval_flags_for_id(const struct Depsgraph *graph, const struct ID *id);
/** Get additional mesh CustomData_MeshMasks flags for the given object. */
void DEG_get_customdata_mask_for_object(const struct Depsgraph *graph,
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc
index fd569599b8b..6ffc711a475 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -32,6 +32,49 @@
#include "intern/eval/deg_eval_copy_on_write.h"
#include "intern/node/deg_node_id.h"
+namespace blender::deg {
+
+static const ID *get_original_id(const ID *id)
+{
+ if (id == nullptr) {
+ return nullptr;
+ }
+ if (id->orig_id == nullptr) {
+ return id;
+ }
+ BLI_assert((id->tag & LIB_TAG_COPIED_ON_WRITE) != 0);
+ return (ID *)id->orig_id;
+}
+
+static ID *get_original_id(ID *id)
+{
+ const ID *const_id = id;
+ return const_cast<ID *>(get_original_id(const_id));
+}
+
+static const ID *get_evaluated_id(const Depsgraph *deg_graph, const ID *id)
+{
+ if (id == nullptr) {
+ return nullptr;
+ }
+ /* TODO(sergey): This is a duplicate of Depsgraph::get_cow_id(),
+ * but here we never do assert, since we don't know nature of the
+ * incoming ID data-block. */
+ const IDNode *id_node = deg_graph->find_id_node(id);
+ if (id_node == nullptr) {
+ return id;
+ }
+ return id_node->id_cow;
+}
+
+static ID *get_evaluated_id(const Depsgraph *deg_graph, ID *id)
+{
+ const ID *const_id = id;
+ return const_cast<ID *>(get_evaluated_id(deg_graph, const_id));
+}
+
+} // namespace blender::deg
+
namespace deg = blender::deg;
struct Scene *DEG_get_input_scene(const Depsgraph *graph)
@@ -90,7 +133,7 @@ bool DEG_id_type_any_exists(const Depsgraph *depsgraph, short id_type)
return deg_graph->id_type_exist[BKE_idtype_idcode_to_index(id_type)] != 0;
}
-uint32_t DEG_get_eval_flags_for_id(const Depsgraph *graph, ID *id)
+uint32_t DEG_get_eval_flags_for_id(const Depsgraph *graph, const ID *id)
{
if (graph == nullptr) {
/* Happens when converting objects to mesh from a python script
@@ -102,7 +145,7 @@ uint32_t DEG_get_eval_flags_for_id(const Depsgraph *graph, ID *id)
}
const deg::Depsgraph *deg_graph = reinterpret_cast<const deg::Depsgraph *>(graph);
- const deg::IDNode *id_node = deg_graph->find_id_node(DEG_get_original_id(id));
+ const deg::IDNode *id_node = deg_graph->find_id_node(deg::get_original_id(id));
if (id_node == nullptr) {
/* TODO(sergey): Does it mean we need to check set scene? */
return 0;
@@ -171,18 +214,7 @@ Object *DEG_get_evaluated_object(const Depsgraph *depsgraph, Object *object)
ID *DEG_get_evaluated_id(const Depsgraph *depsgraph, ID *id)
{
- if (id == nullptr) {
- return nullptr;
- }
- /* TODO(sergey): This is a duplicate of Depsgraph::get_cow_id(),
- * but here we never do assert, since we don't know nature of the
- * incoming ID data-block. */
- const deg::Depsgraph *deg_graph = (const deg::Depsgraph *)depsgraph;
- const deg::IDNode *id_node = deg_graph->find_id_node(id);
- if (id_node == nullptr) {
- return id;
- }
- return id_node->id_cow;
+ return deg::get_evaluated_id(reinterpret_cast<const deg::Depsgraph *>(depsgraph), id);
}
void DEG_get_evaluated_rna_pointer(const Depsgraph *depsgraph,
@@ -249,14 +281,7 @@ Object *DEG_get_original_object(Object *object)
ID *DEG_get_original_id(ID *id)
{
- if (id == nullptr) {
- return nullptr;
- }
- if (id->orig_id == nullptr) {
- return id;
- }
- BLI_assert((id->tag & LIB_TAG_COPIED_ON_WRITE) != 0);
- return (ID *)id->orig_id;
+ return deg::get_original_id(id);
}
bool DEG_is_original_id(const ID *id)
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 1ff7585165b..dd06b888b41 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -85,7 +85,7 @@ set(SRC
intern/draw_curves.cc
intern/draw_debug.c
intern/draw_fluid.c
- intern/draw_hair.c
+ intern/draw_hair.cc
intern/draw_instance_data.c
intern/draw_manager.c
intern/draw_manager_data.c
@@ -95,7 +95,7 @@ set(SRC
intern/draw_manager_text.c
intern/draw_manager_texture.c
intern/draw_select_buffer.c
- intern/draw_shader.c
+ intern/draw_shader.cc
intern/draw_texture_pool.cc
intern/draw_view.c
intern/draw_view_data.cc
@@ -422,8 +422,8 @@ set(GLSL_SRC
intern/shaders/common_subdiv_vbo_lnor_comp.glsl
intern/shaders/common_subdiv_vbo_sculpt_data_comp.glsl
- intern/draw_shader_shared.h
intern/draw_common_shader_shared.h
+ intern/draw_shader_shared.h
engines/gpencil/shaders/gpencil_frag.glsl
engines/gpencil/shaders/gpencil_vert.glsl
diff --git a/source/blender/draw/DRW_select_buffer.h b/source/blender/draw/DRW_select_buffer.h
index 324ebebfbe6..d15ec8bed56 100644
--- a/source/blender/draw/DRW_select_buffer.h
+++ b/source/blender/draw/DRW_select_buffer.h
@@ -9,6 +9,10 @@
#include "BLI_sys_types.h" /* for bool and uint */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct ARegion;
struct Base;
struct Depsgraph;
@@ -133,3 +137,7 @@ uint DRW_select_buffer_find_nearest_to_point(struct Depsgraph *depsgraph,
uint id_max,
uint *dist);
void DRW_select_buffer_context_create(struct Base **bases, uint bases_len, short select_mode);
+
+#ifdef __cplusplus
+}
+#endif \ No newline at end of file
diff --git a/source/blender/draw/engines/eevee/eevee_cryptomatte.c b/source/blender/draw/engines/eevee/eevee_cryptomatte.c
index b17efe4b68d..33063e14c03 100644
--- a/source/blender/draw/engines/eevee/eevee_cryptomatte.c
+++ b/source/blender/draw/engines/eevee/eevee_cryptomatte.c
@@ -68,7 +68,7 @@ BLI_INLINE int eevee_cryptomatte_layers_count(const ViewLayer *view_layer)
}
/* The number of render result passes are needed to store a single cryptomatte layer. Per
- * renderpass 2 cryptomatte samples can be stored. */
+ * render-pass 2 cryptomatte samples can be stored. */
BLI_INLINE int eevee_cryptomatte_passes_per_layer(const ViewLayer *view_layer)
{
const int num_cryptomatte_levels = view_layer->cryptomatte_levels;
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c
index 4f562dd9804..7f722ff1764 100644
--- a/source/blender/draw/engines/eevee/eevee_lightcache.c
+++ b/source/blender/draw/engines/eevee/eevee_lightcache.c
@@ -95,7 +95,7 @@ typedef struct EEVEE_LightBake {
/** Target layer to store the data to. */
int layer;
/** Sample count for the convolution. */
- float samples_ct, invsamples_ct;
+ float samples_count, invsamples_count;
/** Sampling bias during convolution step. */
float lod_factor;
/** Max cube-map LOD to sample when convolving. */
@@ -282,14 +282,14 @@ static void irradiance_pool_size_get(int visibility_size, int total_samples, int
(visibility_size / IRRADIANCE_SAMPLE_SIZE_Y);
/* The irradiance itself take one layer, hence the +1 */
- int layer_ct = MIN2(irr_per_vis + 1, IRRADIANCE_MAX_POOL_LAYER);
+ int layer_count = MIN2(irr_per_vis + 1, IRRADIANCE_MAX_POOL_LAYER);
- int texel_ct = (int)ceilf((float)total_samples / (float)(layer_ct - 1));
+ int texel_count = (int)ceilf((float)total_samples / (float)(layer_count - 1));
r_size[0] = visibility_size *
- max_ii(1, min_ii(texel_ct, (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
+ max_ii(1, min_ii(texel_count, (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
r_size[1] = visibility_size *
- max_ii(1, (texel_ct / (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
- r_size[2] = layer_ct;
+ max_ii(1, (texel_count / (IRRADIANCE_MAX_POOL_SIZE / visibility_size)));
+ r_size[2] = layer_count;
}
static bool EEVEE_lightcache_validate(const LightCache *light_cache,
@@ -1118,7 +1118,7 @@ static void eevee_lightbake_render_grid_sample(void *ved, void *user_data)
SWAP(GPUTexture *, lbake->grid_prev, lcache->grid_tx.tex);
/* TODO: do this once for the whole bake when we have independent DRWManagers.
- * Warning: Some of the things above require this. */
+ * WARNING: Some of the things above require this. */
eevee_lightbake_cache_create(vedata, lbake);
/* Compute sample position */
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c
index 43d0b050cc8..a4bd789438d 100644
--- a/source/blender/draw/engines/eevee/eevee_lookdev.c
+++ b/source/blender/draw/engines/eevee/eevee_lookdev.c
@@ -112,7 +112,7 @@ void EEVEE_lookdev_init(EEVEE_Data *vedata)
if (sphere_size != effects->sphere_size || rect->xmax != effects->anchor[0] ||
rect->ymin != effects->anchor[1]) {
- /* Make sphere resolution adaptive to viewport_scale, dpi and lookdev_sphere_size */
+ /* Make sphere resolution adaptive to viewport_scale, DPI and #U.lookdev_sphere_size. */
float res_scale = clamp_f(
(U.lookdev_sphere_size / 400.0f) * viewport_scale * U.dpi_fac, 0.1f, 1.0f);
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index b03a4fa70b4..0a7c8e185c4 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -301,7 +301,7 @@ typedef struct EEVEE_PassList {
struct DRWPass *maxz_copydepth_ps;
struct DRWPass *maxz_copydepth_layer_ps;
- /* Renderpass Accumulation. */
+ /* Render-pass Accumulation. */
struct DRWPass *material_accum_ps;
struct DRWPass *background_accum_ps;
struct DRWPass *cryptomatte_ps;
@@ -1069,7 +1069,7 @@ typedef struct EEVEE_PrivateData {
GPUTexture *renderpass_col_input;
GPUTexture *renderpass_light_input;
GPUTexture *renderpass_transmittance_input;
- /* Renderpass ubo reference used by material pass. */
+ /* Render-pass UBO reference used by material pass. */
struct GPUUniformBuf *renderpass_ubo;
/** For rendering shadows. */
struct DRWView *cube_views[6];
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl
index d6eeedd8640..a81d37f4e6f 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl
@@ -8,7 +8,7 @@
flat in int slice;
-/* Warning: these are not attributes, these are global vars. */
+/* WARNING: these are not attributes, these are global vars. */
vec3 worldPosition = vec3(0.0);
vec3 objectPosition = vec3(0.0);
vec3 viewPosition = vec3(0.0);
@@ -80,8 +80,8 @@ void main()
volumeOrco = OrcoTexCoFactors[0].xyz + objectPosition * OrcoTexCoFactors[1].xyz;
if (any(lessThan(volumeOrco, vec3(0.0))) || any(greaterThan(volumeOrco, vec3(1.0)))) {
- /* Note: Discard is not an explicit return in Metal prior to versions 2.3.
- * adding return after discard ensures consistent behaviour and avoids GPU
+ /* NOTE: Discard is not an explicit return in Metal prior to versions 2.3.
+ * adding return after discard ensures consistent behavior and avoids GPU
* side-effects where control flow continues with undefined values. */
discard;
return;
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl
index 527bbd18896..3ce54b3122a 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_integration_frag.glsl
@@ -70,7 +70,7 @@ void main()
vec3 Tr = exp(-s_extinction * s_len);
/* integrate along the current step segment */
- /* Note: Original calculation carries precision issues when compiling for AMD GPUs
+ /* NOTE: Original calculation carries precision issues when compiling for AMD GPUs
* and running Metal. This version of the equation retains precision well for all
* macOS HW configurations. */
Lscat = (Lscat * (1.0f - Tr)) / max(vec3(1e-8), s_extinction);
diff --git a/source/blender/draw/engines/eevee_next/eevee_defines.hh b/source/blender/draw/engines/eevee_next/eevee_defines.hh
index 35eb33671db..7141928a20d 100644
--- a/source/blender/draw/engines/eevee_next/eevee_defines.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_defines.hh
@@ -11,9 +11,11 @@
#pragma once
-/* Number of items in a culling batch. Needs to be Power of 2. Must be <= to 65536. */
-/* Current limiting factor is the sorting phase which is single pass and only sort within a
- * threadgroup which maximum size is 1024. */
+/**
+ Number of items in a culling batch. Needs to be Power of 2. Must be <= to 65536.
+ * Current limiting factor is the sorting phase which is single pass and only sort within a
+ * thread-group which maximum size is 1024.
+ */
#define CULLING_BATCH_SIZE 1024
/**
diff --git a/source/blender/draw/engines/eevee_next/eevee_instance.cc b/source/blender/draw/engines/eevee_next/eevee_instance.cc
index 922f6c9e1ae..8fef1cf7fc5 100644
--- a/source/blender/draw/engines/eevee_next/eevee_instance.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_instance.cc
@@ -21,9 +21,9 @@
namespace blender::eevee {
/* -------------------------------------------------------------------- */
-/** \name Init
+/** \name Initialization
*
- * Init funcions need to be called once at the start of a frame.
+ * Initialization functions need to be called once at the start of a frame.
* Active camera, render extent and enabled render passes are immutable until next init.
* This takes care of resizing output buffers and view in case a parameter changed.
* IMPORTANT: xxx.init() functions are NOT meant to acquire and allocate DRW resources.
diff --git a/source/blender/draw/engines/eevee_next/eevee_material.cc b/source/blender/draw/engines/eevee_next/eevee_material.cc
index 7452e5c26a4..5d4e2d7752d 100644
--- a/source/blender/draw/engines/eevee_next/eevee_material.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_material.cc
@@ -281,9 +281,7 @@ Material &MaterialModule::material_sync(::Material *blender_mat, eMaterialGeomet
if (ob->type == OB_VOLUME) {
return BKE_material_default_volume();
}
- else {
- return BKE_material_default_surface();
- }
+ return BKE_material_default_surface();
}
return ma;
}
diff --git a/source/blender/draw/engines/eevee_next/eevee_material.hh b/source/blender/draw/engines/eevee_next/eevee_material.hh
index 56f9b077f7a..af9ff6bf6ba 100644
--- a/source/blender/draw/engines/eevee_next/eevee_material.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_material.hh
@@ -104,7 +104,7 @@ static inline eMaterialGeometry to_material_geometry(const Object *ob)
}
}
-/** Unique key to identify each material in the hashmap. */
+/** Unique key to identify each material in the hash-map. */
struct MaterialKey {
Material *mat;
uint64_t options;
@@ -169,7 +169,7 @@ struct ShaderKey {
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Default Material Nodetree
+/** \name Default Material Node-Tree
*
* In order to support materials without nodetree we reuse and configure a standalone nodetree that
* we pass for shader generation. The GPUMaterial is still stored inside the Material even if
@@ -254,4 +254,4 @@ class MaterialModule {
/** \} */
-} // namespace blender::eevee \ No newline at end of file
+} // namespace blender::eevee
diff --git a/source/blender/draw/engines/eevee_next/eevee_shader.cc b/source/blender/draw/engines/eevee_next/eevee_shader.cc
index 086c5f9f358..9efb7a70c7e 100644
--- a/source/blender/draw/engines/eevee_next/eevee_shader.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_shader.cc
@@ -25,7 +25,7 @@ ShaderModule *ShaderModule::g_shader_module = nullptr;
ShaderModule *ShaderModule::module_get()
{
if (g_shader_module == nullptr) {
- /* TODO(fclem) threadsafety. */
+ /* TODO(@fclem) thread-safety. */
g_shader_module = new ShaderModule();
}
return g_shader_module;
@@ -34,7 +34,7 @@ ShaderModule *ShaderModule::module_get()
void ShaderModule::module_free()
{
if (g_shader_module != nullptr) {
- /* TODO(fclem) threadsafety. */
+ /* TODO(@fclem) thread-safety. */
delete g_shader_module;
g_shader_module = nullptr;
}
@@ -148,7 +148,7 @@ void ShaderModule::material_create_info_ammend(GPUMaterial *gpumat, GPUCodegenOu
/** Noop. */
break;
case MAT_GEOM_CURVES:
- /** Hair attributes comme from sampler buffer. Transfer attributes to sampler. */
+ /** Hair attributes come from sampler buffer. Transfer attributes to sampler. */
for (auto &input : info.vertex_inputs_) {
if (input.name == "orco") {
/** NOTE: Orco is generated from strand position for now. */
@@ -163,14 +163,14 @@ void ShaderModule::material_create_info_ammend(GPUMaterial *gpumat, GPUCodegenOu
case MAT_GEOM_WORLD:
/**
* Only orco layer is supported by world and it is procedurally generated. These are here to
- * make the attribs_load function calls valids.
+ * make the attribs_load function calls valid.
*/
ATTR_FALLTHROUGH;
case MAT_GEOM_GPENCIL:
/**
* Only one uv and one color attribute layer are supported by gpencil objects and they are
* already declared in another createInfo. These are here to make the attribs_load
- * function calls valids.
+ * function calls valid.
*/
for (auto &input : info.vertex_inputs_) {
global_vars << input.type << " " << input.name << ";\n";
@@ -190,7 +190,7 @@ void ShaderModule::material_create_info_ammend(GPUMaterial *gpumat, GPUCodegenOu
const StageInterfaceInfo &iface = *info.vertex_out_interfaces_.first();
/* Globals the attrib_load() can write to when it is in the fragment shader. */
global_vars << "struct " << iface.name << " {\n";
- for (auto &inout : iface.inouts) {
+ for (const auto &inout : iface.inouts) {
global_vars << " " << inout.type << " " << inout.name << ";\n";
}
global_vars << "};\n";
diff --git a/source/blender/draw/engines/eevee_next/eevee_shader.hh b/source/blender/draw/engines/eevee_next/eevee_shader.hh
index ba7c97b3b6a..29fcbafb167 100644
--- a/source/blender/draw/engines/eevee_next/eevee_shader.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_shader.hh
@@ -36,7 +36,7 @@ class ShaderModule {
private:
std::array<GPUShader *, MAX_SHADER_TYPE> shaders_;
- /** Shared shader module accross all engine instances. */
+ /** Shared shader module across all engine instances. */
static ShaderModule *g_shader_module;
public:
diff --git a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh
index 2225ccac43a..45b067d203e 100644
--- a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh
@@ -27,7 +27,7 @@ using draw::TextureFromPool;
#define UBO_MIN_MAX_SUPPORTED_SIZE 1 << 14
/* -------------------------------------------------------------------- */
-/** \name Raytracing
+/** \name Ray-Tracing
* \{ */
enum eClosureBits : uint32_t {
diff --git a/source/blender/draw/engines/eevee_next/eevee_sync.hh b/source/blender/draw/engines/eevee_next/eevee_sync.hh
index 51e0f86fe5c..34357193d3e 100644
--- a/source/blender/draw/engines/eevee_next/eevee_sync.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_sync.hh
@@ -27,7 +27,7 @@ class Instance;
/* -------------------------------------------------------------------- */
/** \name ObjectKey
*
- * Unique key to identify each object in the hashmap.
+ * Unique key to identify each object in the hash-map.
* \{ */
struct ObjectKey {
diff --git a/source/blender/draw/engines/eevee_next/eevee_view.cc b/source/blender/draw/engines/eevee_next/eevee_view.cc
index df45200c712..de7341f814b 100644
--- a/source/blender/draw/engines/eevee_next/eevee_view.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_view.cc
@@ -9,7 +9,7 @@
* - The entire main view.
* - A fragment of the main view (for panoramic projections).
* - A shadow map view.
- * - A lightprobe view (either planar, cubemap, irradiance grid).
+ * - A light-probe view (either planar, cube-map, irradiance grid).
*
* A pass is a container for scene data. It is view agnostic but has specific logic depending on
* its type. Passes are shared between views.
@@ -40,7 +40,7 @@ void ShadingView::sync(int2 render_extent_)
int64_t render_pixel_count = render_extent_.x * (int64_t)render_extent_.y;
/* Divide pixel count between the 6 views. Rendering to a square target. */
extent_[0] = extent_[1] = ceilf(sqrtf(1 + (render_pixel_count / 6)));
- /* TODO(fclem) Clip unused views heres. */
+ /* TODO(@fclem): Clip unused views here. */
is_enabled_ = true;
}
else {
@@ -60,8 +60,8 @@ void ShadingView::sync(int2 render_extent_)
const float(*viewmat_p)[4] = viewmat.ptr(), (*winmat_p)[4] = winmat.ptr();
#if 0
if (false /* inst_.camera.is_panoramic() */) {
- /* TODO(fclem) Overscans. */
- /* For now a mandatory 5% overscan for DoF. */
+ /* TODO(@fclem) Over-scans. */
+ /* For now a mandatory 5% over-scan for DoF. */
float side = data.clip_near * 1.05f;
float near = data.clip_near;
float far = data.clip_far;
@@ -205,4 +205,4 @@ void ShadingView::update_view()
/** \} */
-} // namespace blender::eevee \ No newline at end of file
+} // namespace blender::eevee
diff --git a/source/blender/draw/engines/eevee_next/eevee_view.hh b/source/blender/draw/engines/eevee_next/eevee_view.hh
index ab7b5722de1..e78a3222d8b 100644
--- a/source/blender/draw/engines/eevee_next/eevee_view.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_view.hh
@@ -8,7 +8,7 @@
* A view is either:
* - The entire main view.
* - A portion of the main view (for panoramic projections).
- * - A lightprobe view (either planar, cubemap, irradiance grid).
+ * - A light-probe view (either planar, cube-map, irradiance grid).
*
* A pass is a container for scene data. It is view agnostic but has specific logic depending on
* its type. Passes are shared between views.
@@ -154,4 +154,4 @@ class MainView {
/** \} */
-} // namespace blender::eevee \ No newline at end of file
+} // namespace blender::eevee
diff --git a/source/blender/draw/engines/eevee_next/eevee_world.cc b/source/blender/draw/engines/eevee_next/eevee_world.cc
index 939f6087137..b9cb24fe30a 100644
--- a/source/blender/draw/engines/eevee_next/eevee_world.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_world.cc
@@ -64,19 +64,17 @@ void World::sync()
// }
::World *bl_world = inst_.scene->world;
-
if (bl_world == nullptr) {
// bl_world = BKE_world_default();
return;
}
- else {
- WorldHandle &wo_handle = inst_.sync.sync_world(bl_world);
- if (wo_handle.recalc != 0) {
- // inst_.lightprobes.set_world_dirty();
- }
- wo_handle.reset_recalc_flag();
+ WorldHandle &wo_handle = inst_.sync.sync_world(bl_world);
+
+ if (wo_handle.recalc != 0) {
+ // inst_.lightprobes.set_world_dirty();
}
+ wo_handle.reset_recalc_flag();
/* TODO(fclem) This should be detected to scene level. */
::World *orig_world = (::World *)DEG_get_original_id(&bl_world->id);
diff --git a/source/blender/draw/engines/eevee_next/eevee_world.hh b/source/blender/draw/engines/eevee_next/eevee_world.hh
index 56554051eea..05177928436 100644
--- a/source/blender/draw/engines/eevee_next/eevee_world.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_world.hh
@@ -18,7 +18,7 @@ namespace blender::eevee {
class Instance;
/* -------------------------------------------------------------------- */
-/** \name Default World Nodetree
+/** \name Default World Node-Tree
*
* In order to support worlds without nodetree we reuse and configure a standalone nodetree that
* we pass for shader generation. The GPUMaterial is still stored inside the World even if
diff --git a/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh b/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh
index 4d6895bcde0..12b8e085455 100644
--- a/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh
+++ b/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh
@@ -66,7 +66,7 @@ GPU_SHADER_INTERFACE_INFO(eevee_surf_iface, "interp")
GPU_SHADER_CREATE_INFO(eevee_surf_deferred)
.vertex_out(eevee_surf_iface)
- /* Note: This removes the possibility of using gl_FragDepth. */
+ /* NOTE: This removes the possibility of using gl_FragDepth. */
// .early_fragment_test(true)
/* Direct output. */
.fragment_out(0, Type::VEC4, "out_radiance", DualBlend::SRC_0)
@@ -95,7 +95,7 @@ GPU_SHADER_CREATE_INFO(eevee_surf_forward)
.fragment_source("eevee_surf_forward_frag.glsl")
// .additional_info("eevee_sampling_data",
// "eevee_lightprobe_data",
- /* Optionnally added depending on the material. */
+ /* Optionally added depending on the material. */
// "eevee_raytrace_data",
// "eevee_transmittance_data",
// "eevee_utility_texture",
diff --git a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
index 40ebd262df5..ec44fdf42d5 100644
--- a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
+++ b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
@@ -290,7 +290,7 @@ GPENCIL_tLayer *gpencil_layer_cache_add(GPENCIL_PrivateData *pd,
/* Masking: Go through mask list and extract valid masks in a bitmap. */
if (is_masked) {
bool valid_mask = false;
- /* Warning: only GP_MAX_MASKBITS amount of bits.
+ /* WARNING: only #GP_MAX_MASKBITS amount of bits.
* TODO(fclem): Find a better system without any limitation. */
tgp_layer->mask_bits = BLI_memblock_alloc(pd->gp_maskbit_pool);
tgp_layer->mask_invert_bits = BLI_memblock_alloc(pd->gp_maskbit_pool);
diff --git a/source/blender/draw/engines/gpencil/gpencil_render.c b/source/blender/draw/engines/gpencil/gpencil_render.c
index 19afdb3de5a..c7ef8677336 100644
--- a/source/blender/draw/engines/gpencil/gpencil_render.c
+++ b/source/blender/draw/engines/gpencil/gpencil_render.c
@@ -61,10 +61,10 @@ void GPENCIL_render_init(GPENCIL_Data *vedata,
/* Depth need to be remapped to [0..1] range. */
pix_z = MEM_dupallocN(pix_z);
- int pix_ct = rpass_z_src->rectx * rpass_z_src->recty;
+ int pix_num = rpass_z_src->rectx * rpass_z_src->recty;
if (DRW_view_is_persp_get(view)) {
- for (int i = 0; i < pix_ct; i++) {
+ for (int i = 0; i < pix_num; i++) {
pix_z[i] = (-winmat[3][2] / -pix_z[i]) - winmat[2][2];
pix_z[i] = clamp_f(pix_z[i] * 0.5f + 0.5f, 0.0f, 1.0f);
}
@@ -74,7 +74,7 @@ void GPENCIL_render_init(GPENCIL_Data *vedata,
float near = DRW_view_near_distance_get(view);
float far = DRW_view_far_distance_get(view);
float range_inv = 1.0f / fabsf(far - near);
- for (int i = 0; i < pix_ct; i++) {
+ for (int i = 0; i < pix_num; i++) {
pix_z[i] = (pix_z[i] + near) * range_inv;
pix_z[i] = clamp_f(pix_z[i], 0.0f, 1.0f);
}
@@ -172,11 +172,11 @@ static void GPENCIL_render_result_z(struct RenderLayer *rl,
float winmat[4][4];
DRW_view_winmat_get(NULL, winmat, false);
- int pix_ct = BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect);
+ int pix_num = BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect);
/* Convert GPU depth [0..1] to view Z [near..far] */
if (DRW_view_is_persp_get(NULL)) {
- for (int i = 0; i < pix_ct; i++) {
+ for (int i = 0; i < pix_num; i++) {
if (rp->rect[i] == 1.0f) {
rp->rect[i] = 1e10f; /* Background */
}
@@ -192,7 +192,7 @@ static void GPENCIL_render_result_z(struct RenderLayer *rl,
float far = DRW_view_far_distance_get(NULL);
float range = fabsf(far - near);
- for (int i = 0; i < pix_ct; i++) {
+ for (int i = 0; i < pix_num; i++) {
if (rp->rect[i] == 1.0f) {
rp->rect[i] = 1e10f; /* Background */
}
diff --git a/source/blender/draw/engines/overlay/overlay_gpencil.c b/source/blender/draw/engines/overlay/overlay_gpencil.c
index 5c5226bfe65..9531b0dd983 100644
--- a/source/blender/draw/engines/overlay/overlay_gpencil.c
+++ b/source/blender/draw/engines/overlay/overlay_gpencil.c
@@ -124,7 +124,7 @@ void OVERLAY_edit_gpencil_cache_init(OVERLAY_Data *vedata)
}
}
- /* Handles and curve point for Curve Edit submode. */
+ /* Handles and curve point for Curve Edit sub-mode. */
if (GPENCIL_CURVE_EDIT_SESSIONS_ON(gpd)) {
DRWState state = DRW_STATE_WRITE_COLOR;
DRW_PASS_CREATE(psl->edit_gpencil_curve_ps, state | pd->clipping_state);
@@ -297,7 +297,7 @@ void OVERLAY_gpencil_cache_init(OVERLAY_Data *vedata)
}
const int gridlines = (gpd->grid.lines <= 0) ? 1 : gpd->grid.lines;
- int line_ct = gridlines * 4 + 2;
+ const int line_count = gridlines * 4 + 2;
DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ALPHA;
state |= (grid_xray) ? DRW_STATE_DEPTH_ALWAYS : DRW_STATE_DEPTH_LESS_EQUAL;
@@ -311,8 +311,8 @@ void OVERLAY_gpencil_cache_init(OVERLAY_Data *vedata)
DRW_shgroup_uniform_vec3_copy(grp, "xAxis", mat[0]);
DRW_shgroup_uniform_vec3_copy(grp, "yAxis", mat[1]);
DRW_shgroup_uniform_vec3_copy(grp, "origin", mat[3]);
- DRW_shgroup_uniform_int_copy(grp, "halfLineCount", line_ct / 2);
- DRW_shgroup_call_procedural_lines(grp, NULL, line_ct);
+ DRW_shgroup_uniform_int_copy(grp, "halfLineCount", line_count / 2);
+ DRW_shgroup_call_procedural_lines(grp, NULL, line_count);
}
}
diff --git a/source/blender/draw/engines/overlay/shaders/infos/extra_info.hh b/source/blender/draw/engines/overlay/shaders/infos/extra_info.hh
index a765d881682..b9b1b73dbd4 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/extra_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/extra_info.hh
@@ -284,7 +284,7 @@ GPU_SHADER_INTERFACE_INFO(overlay_particle_iface, "").flat(Type::VEC4, "finalCol
GPU_SHADER_CREATE_INFO(overlay_particle)
.sampler(0, ImageType::FLOAT_1D, "weightTex")
- .push_constant(Type::VEC4, "color") /* Drawsize packed in alpha */
+ .push_constant(Type::VEC4, "color") /* Draw-size packed in alpha. */
.vertex_in(0, Type::VEC3, "part_pos")
.vertex_in(1, Type::VEC4, "part_rot")
.vertex_in(2, Type::FLOAT, "part_val")
diff --git a/source/blender/draw/engines/overlay/shaders/infos/volume_info.hh b/source/blender/draw/engines/overlay/shaders/infos/volume_info.hh
index 713c8c2dc4b..5853e974eeb 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/volume_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/volume_info.hh
@@ -48,7 +48,7 @@ GPU_SHADER_CREATE_INFO(overlay_volume_velocity_needle)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Volume Gridlines
+/** \name Volume Grid-Lines
* \{ */
GPU_SHADER_INTERFACE_INFO(overlay_volume_gridlines_iface, "").flat(Type::VEC4, "finalColor");
diff --git a/source/blender/draw/engines/overlay/shaders/infos/wireframe_info.hh b/source/blender/draw/engines/overlay/shaders/infos/wireframe_info.hh
index 43367121d6a..16b59f6bb7d 100644
--- a/source/blender/draw/engines/overlay/shaders/infos/wireframe_info.hh
+++ b/source/blender/draw/engines/overlay/shaders/infos/wireframe_info.hh
@@ -21,7 +21,7 @@ GPU_SHADER_CREATE_INFO(overlay_wireframe)
.sampler(0, ImageType::DEPTH_2D, "depthTex")
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::VEC3, "nor")
- .vertex_in(2, Type::FLOAT, "wd") /* wiredata */
+ .vertex_in(2, Type::FLOAT, "wd") /* wire-data. */
.vertex_out(overlay_wireframe_iface)
.vertex_source("wireframe_vert.glsl")
.fragment_source("wireframe_frag.glsl")
diff --git a/source/blender/draw/engines/overlay/shaders/outline_detect_frag.glsl b/source/blender/draw/engines/overlay/shaders/outline_detect_frag.glsl
index c33bb474d96..3e3c0e4e89f 100644
--- a/source/blender/draw/engines/overlay/shaders/outline_detect_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/outline_detect_frag.glsl
@@ -347,7 +347,7 @@ void main()
line_end = vec2(0.0, 0.5);
break;
default:
- /* Ensure values are assigned to, avoids undefined behaviour for
+ /* Ensure values are assigned to, avoids undefined behavior for
* divergent control-flow. This can occur if discard is called
* as discard is not treated as a return in Metal 2.2. So
* side-effects can still cause problems. */
diff --git a/source/blender/draw/engines/select/shaders/infos/select_id_info.hh b/source/blender/draw/engines/select/shaders/infos/select_id_info.hh
index ad0de61ffc3..e3166582197 100644
--- a/source/blender/draw/engines/select/shaders/infos/select_id_info.hh
+++ b/source/blender/draw/engines/select/shaders/infos/select_id_info.hh
@@ -3,7 +3,7 @@
#include "gpu_shader_create_info.hh"
/* -------------------------------------------------------------------- */
-/** \name Select ID fo Edit Mesh selection
+/** \name Select ID for Edit Mesh Selection
* \{ */
GPU_SHADER_INTERFACE_INFO(select_id_iface, "").flat(Type::INT, "id");
diff --git a/source/blender/draw/engines/workbench/shaders/infos/workbench_prepass_info.hh b/source/blender/draw/engines/workbench/shaders/infos/workbench_prepass_info.hh
index e2a54788c72..735e7b6d867 100644
--- a/source/blender/draw/engines/workbench/shaders/infos/workbench_prepass_info.hh
+++ b/source/blender/draw/engines/workbench/shaders/infos/workbench_prepass_info.hh
@@ -91,7 +91,7 @@ GPU_SHADER_CREATE_INFO(workbench_material)
* \{ */
GPU_SHADER_CREATE_INFO(workbench_transparent_accum)
- /* Note: Blending will be skipped on objectId because output is a
+ /* NOTE: Blending will be skipped on objectId because output is a
* non-normalized integer buffer. */
.fragment_out(0, Type::VEC4, "transparentAccum")
.fragment_out(1, Type::VEC4, "revealageAccum")
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
index 36059b6076f..49e26cd3e0c 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
@@ -218,13 +218,13 @@ void main()
/* Manual depth test. TODO: remove. */
float depth = texelFetch(depthBuffer, ivec2(gl_FragCoord.xy), 0).r;
if (gl_FragCoord.z >= depth) {
- /* Note: In the Metal API, prior to Metal 2.3, Discard is not an explicit return and can
- * produce undefined behaviour. This is especially prominent with derivatives if control-flow
+ /* NOTE: In the Metal API, prior to Metal 2.3, Discard is not an explicit return and can
+ * produce undefined behavior. This is especially prominent with derivatives if control-flow
* divergence is present.
*
- * Adding a return call eliminates undefined behaviour and a later out-of-bounds read causing
+ * Adding a return call eliminates undefined behavior and a later out-of-bounds read causing
* a crash on AMD platforms.
- * This behaviour can also affect OpenGL on certain devices. */
+ * This behavior can also affect OpenGL on certain devices. */
discard;
return;
}
diff --git a/source/blender/draw/engines/workbench/workbench_render.c b/source/blender/draw/engines/workbench/workbench_render.c
index 1279682e899..e5dcf6c5624 100644
--- a/source/blender/draw/engines/workbench/workbench_render.c
+++ b/source/blender/draw/engines/workbench/workbench_render.c
@@ -115,11 +115,11 @@ static void workbench_render_result_z(struct RenderLayer *rl,
float winmat[4][4];
DRW_view_winmat_get(NULL, winmat, false);
- int pix_ct = BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect);
+ int pix_num = BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect);
/* Convert ogl depth [0..1] to view Z [near..far] */
if (DRW_view_is_persp_get(NULL)) {
- for (int i = 0; i < pix_ct; i++) {
+ for (int i = 0; i < pix_num; i++) {
if (rp->rect[i] == 1.0f) {
rp->rect[i] = 1e10f; /* Background */
}
@@ -135,7 +135,7 @@ static void workbench_render_result_z(struct RenderLayer *rl,
float far = DRW_view_far_distance_get(NULL);
float range = fabsf(far - near);
- for (int i = 0; i < pix_ct; i++) {
+ for (int i = 0; i < pix_num; i++) {
if (rp->rect[i] == 1.0f) {
rp->rect[i] = 1e10f; /* Background */
}
diff --git a/source/blender/draw/engines/workbench/workbench_volume.c b/source/blender/draw/engines/workbench/workbench_volume.c
index 2c902e9b627..ce7773e7439 100644
--- a/source/blender/draw/engines/workbench/workbench_volume.c
+++ b/source/blender/draw/engines/workbench/workbench_volume.c
@@ -124,12 +124,12 @@ static void workbench_volume_modifier_cache_populate(WORKBENCH_Data *vedata,
double noise_ofs;
BLI_halton_1d(3, 0.0, wpd->taa_sample, &noise_ofs);
float dim[3], step_length, max_slice;
- float slice_ct[3] = {fds->res[0], fds->res[1], fds->res[2]};
- mul_v3_fl(slice_ct, max_ff(0.001f, fds->slice_per_voxel));
- max_slice = max_fff(slice_ct[0], slice_ct[1], slice_ct[2]);
+ float slice_count[3] = {fds->res[0], fds->res[1], fds->res[2]};
+ mul_v3_fl(slice_count, max_ff(0.001f, fds->slice_per_voxel));
+ max_slice = max_fff(slice_count[0], slice_count[1], slice_count[2]);
BKE_object_dimensions_get(ob, dim);
- invert_v3(slice_ct);
- mul_v3_v3(dim, slice_ct);
+ invert_v3(slice_count);
+ mul_v3_v3(dim, slice_count);
step_length = len_v3(dim);
grp = DRW_shgroup_create(sh, vedata->psl->volume_ps);
@@ -273,12 +273,12 @@ static void workbench_volume_object_cache_populate(WORKBENCH_Data *vedata,
float step_length, max_slice;
int resolution[3];
GPU_texture_get_mipmap_size(grid->texture, 0, resolution);
- float slice_ct[3] = {resolution[0], resolution[1], resolution[2]};
- mul_v3_fl(slice_ct, max_ff(0.001f, 5.0f));
- max_slice = max_fff(slice_ct[0], slice_ct[1], slice_ct[2]);
- invert_v3(slice_ct);
- mul_v3_v3(slice_ct, world_size);
- step_length = len_v3(slice_ct);
+ float slice_count[3] = {resolution[0], resolution[1], resolution[2]};
+ mul_v3_fl(slice_count, max_ff(0.001f, 5.0f));
+ max_slice = max_fff(slice_count[0], slice_count[1], slice_count[2]);
+ invert_v3(slice_count);
+ mul_v3_v3(slice_count, world_size);
+ step_length = len_v3(slice_count);
/* Set uniforms. */
grp = DRW_shgroup_create(sh, vedata->psl->volume_ps);
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index 712118e8282..279830b1adf 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -296,6 +296,8 @@ void DRW_shader_library_free(DRWShaderLibrary *lib);
* therefore they aren't ordered as a bit mask.
*/
typedef enum {
+ /** To be used for compute passes. */
+ DRW_STATE_NO_DRAW = 0,
/** Write mask */
DRW_STATE_WRITE_DEPTH = (1 << 0),
DRW_STATE_WRITE_COLOR = (1 << 1),
@@ -430,12 +432,12 @@ void DRW_shgroup_call_ex(DRWShadingGroup *shgroup,
DRW_shgroup_call_ex(shgroup, ob, NULL, geom, true, NULL)
void DRW_shgroup_call_range(
- DRWShadingGroup *shgroup, Object *ob, struct GPUBatch *geom, uint v_sta, uint v_ct);
+ DRWShadingGroup *shgroup, Object *ob, struct GPUBatch *geom, uint v_sta, uint v_num);
/**
* A count of 0 instance will use the default number of instance in the batch.
*/
void DRW_shgroup_call_instance_range(
- DRWShadingGroup *shgroup, Object *ob, struct GPUBatch *geom, uint i_sta, uint i_ct);
+ DRWShadingGroup *shgroup, Object *ob, struct GPUBatch *geom, uint i_sta, uint i_num);
void DRW_shgroup_call_compute(DRWShadingGroup *shgroup,
int groups_x_len,
@@ -621,6 +623,12 @@ void DRW_shgroup_vertex_buffer_ex(DRWShadingGroup *shgroup,
void DRW_shgroup_vertex_buffer_ref_ex(DRWShadingGroup *shgroup,
const char *name,
struct GPUVertBuf **vertex_buffer DRW_DEBUG_FILE_LINE_ARGS);
+void DRW_shgroup_buffer_texture_ex(DRWShadingGroup *shgroup,
+ const char *name,
+ struct GPUVertBuf *vertex_buffer);
+void DRW_shgroup_buffer_texture_ref_ex(DRWShadingGroup *shgroup,
+ const char *name,
+ struct GPUVertBuf **vertex_buffer);
#ifdef DRW_UNUSED_RESOURCE_TRACKING
# define DRW_shgroup_vertex_buffer(shgroup, name, vert) \
diff --git a/source/blender/draw/intern/draw_cache_impl_curve.cc b/source/blender/draw/intern/draw_cache_impl_curve.cc
index 7b8f34b999c..ebcdabe4942 100644
--- a/source/blender/draw/intern/draw_cache_impl_curve.cc
+++ b/source/blender/draw/intern/draw_cache_impl_curve.cc
@@ -108,7 +108,7 @@ static void curve_eval_render_wire_verts_edges_len_get(const blender::bke::Curve
const blender::VArray<bool> cyclic = curves.cyclic();
for (const int i : curves.curves_range()) {
const IndexRange points = curves.evaluated_points_for_curve(i);
- *r_edge_len += blender::bke::curves::curve_segment_size(points.size(), cyclic[i]);
+ *r_edge_len += blender::bke::curves::curve_segment_num(points.size(), cyclic[i]);
}
}
diff --git a/source/blender/draw/intern/draw_cache_impl_curves.cc b/source/blender/draw/intern/draw_cache_impl_curves.cc
index f2742f3bcc7..1896df7c650 100644
--- a/source/blender/draw/intern/draw_cache_impl_curves.cc
+++ b/source/blender/draw/intern/draw_cache_impl_curves.cc
@@ -37,6 +37,7 @@
using blender::float3;
using blender::IndexRange;
+using blender::MutableSpan;
using blender::Span;
/* ---------------------------------------------------------------------- */
@@ -147,46 +148,50 @@ static void ensure_seg_pt_count(const Curves &curves, CurvesEvalCache &curves_ca
return;
}
- curves_cache.strands_len = curves.geometry.curve_size;
- curves_cache.elems_len = curves.geometry.point_size + curves.geometry.curve_size;
- curves_cache.point_len = curves.geometry.point_size;
+ curves_cache.strands_len = curves.geometry.curve_num;
+ curves_cache.elems_len = curves.geometry.point_num + curves.geometry.curve_num;
+ curves_cache.point_len = curves.geometry.point_num;
}
-static void curves_batch_cache_fill_segments_proc_pos(const Curves &curves_id,
- GPUVertBufRaw &attr_step,
- GPUVertBufRaw &length_step)
+struct PositionAndParameter {
+ float3 position;
+ float parameter;
+};
+
+static void curves_batch_cache_fill_segments_proc_pos(
+ const Curves &curves_id,
+ MutableSpan<PositionAndParameter> posTime_data,
+ MutableSpan<float> hairLength_data)
{
/* TODO: use hair radius layer if available. */
- const int curve_size = curves_id.geometry.curve_size;
+ const int curve_num = curves_id.geometry.curve_num;
const blender::bke::CurvesGeometry &curves = blender::bke::CurvesGeometry::wrap(
curves_id.geometry);
Span<float3> positions = curves.positions();
- for (const int i : IndexRange(curve_size)) {
- const IndexRange curve_range = curves.points_for_curve(i);
+ for (const int i_curve : IndexRange(curve_num)) {
+ const IndexRange points = curves.points_for_curve(i_curve);
+
+ Span<float3> curve_positions = positions.slice(points);
+ MutableSpan<PositionAndParameter> curve_posTime_data = posTime_data.slice(points);
- Span<float3> curve_positions = positions.slice(curve_range);
float total_len = 0.0f;
- float *seg_data_first;
- for (const int i_curve : curve_positions.index_range()) {
- float *seg_data = (float *)GPU_vertbuf_raw_step(&attr_step);
- copy_v3_v3(seg_data, curve_positions[i_curve]);
- if (i_curve == 0) {
- seg_data_first = seg_data;
- }
- else {
- total_len += blender::math::distance(curve_positions[i_curve - 1],
- curve_positions[i_curve]);
+ for (const int i_point : curve_positions.index_range()) {
+ if (i_point > 0) {
+ total_len += blender::math::distance(curve_positions[i_point - 1],
+ curve_positions[i_point]);
}
- seg_data[3] = total_len;
+ curve_posTime_data[i_point].position = curve_positions[i_point];
+ curve_posTime_data[i_point].parameter = total_len;
}
+ hairLength_data[i_curve] = total_len;
+
/* Assign length value. */
- *(float *)GPU_vertbuf_raw_step(&length_step) = total_len;
if (total_len > 0.0f) {
+ const float factor = 1.0f / total_len;
/* Divide by total length to have a [0-1] number. */
- for ([[maybe_unused]] const int i_curve : curve_positions.index_range()) {
- seg_data_first[3] /= total_len;
- seg_data_first += 4;
+ for (const int i_point : curve_positions.index_range()) {
+ curve_posTime_data[i_point].parameter *= factor;
}
}
}
@@ -199,26 +204,26 @@ static void curves_batch_cache_ensure_procedural_pos(Curves &curves,
if (cache.proc_point_buf == nullptr || DRW_vbo_requested(cache.proc_point_buf)) {
/* Initialize vertex format. */
GPUVertFormat format = {0};
- uint pos_id = GPU_vertformat_attr_add(&format, "posTime", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+ GPU_vertformat_attr_add(&format, "posTime", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
GPU_vertformat_alias_add(&format, "pos");
cache.proc_point_buf = GPU_vertbuf_create_with_format(&format);
GPU_vertbuf_data_alloc(cache.proc_point_buf, cache.point_len);
- GPUVertBufRaw point_step;
- GPU_vertbuf_attr_get_raw_data(cache.proc_point_buf, pos_id, &point_step);
+ MutableSpan posTime_data{
+ reinterpret_cast<PositionAndParameter *>(GPU_vertbuf_get_data(cache.proc_point_buf)),
+ cache.point_len};
GPUVertFormat length_format = {0};
- uint length_id = GPU_vertformat_attr_add(
- &length_format, "hairLength", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
+ GPU_vertformat_attr_add(&length_format, "hairLength", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
cache.proc_length_buf = GPU_vertbuf_create_with_format(&length_format);
GPU_vertbuf_data_alloc(cache.proc_length_buf, cache.strands_len);
- GPUVertBufRaw length_step;
- GPU_vertbuf_attr_get_raw_data(cache.proc_length_buf, length_id, &length_step);
+ MutableSpan hairLength_data{
+ reinterpret_cast<float *>(GPU_vertbuf_get_data(cache.proc_length_buf)), cache.strands_len};
- curves_batch_cache_fill_segments_proc_pos(curves, point_step, length_step);
+ curves_batch_cache_fill_segments_proc_pos(curves, posTime_data, hairLength_data);
/* Create vbo immediately to bind to texture buffer. */
GPU_vertbuf_use(cache.proc_point_buf);
@@ -307,7 +312,7 @@ static void curves_batch_cache_fill_segments_indices(const Curves &curves,
const int res,
GPUIndexBufBuilder &elb)
{
- const int curves_num = curves.geometry.curve_size;
+ const int curves_num = curves.geometry.curve_num;
uint curr_point = 0;
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 7dc0244275d..ee5223af68d 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -531,7 +531,7 @@ static uint mesh_cd_calc_gpu_layers_vcol_used(const Mesh *me_query,
layer_i;
}
- /* Note: this is not the same as the layer_i below. */
+ /* NOTE: this is not the same as the layer_i below. */
if (layer_i != -1) {
layer = (domain == ATTR_DOMAIN_POINT ? cd_vdata : cd_ldata)->layers + layer_i;
}
@@ -544,7 +544,7 @@ static uint mesh_cd_calc_gpu_layers_vcol_used(const Mesh *me_query,
return -1;
}
- /* Note: this is the logical index into the color attribute list,
+ /* NOTE: this is the logical index into the color attribute list,
* not the customdata index. */
int vcol_i = BKE_id_attribute_to_index(
(ID *)me_query, layer, ATTR_DOMAIN_MASK_COLOR, CD_MASK_COLOR_ALL);
@@ -701,7 +701,7 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Object *object,
break;
}
- /* Note: attr->type will always be CD_PROP_COLOR even for
+ /* NOTE: attr->type will always be CD_PROP_COLOR even for
* CD_PROP_BYTE_COLOR layers, see node_shader_gpu_vertex_color in
* node_shader_vertex_color.cc.
*/
diff --git a/source/blender/draw/intern/draw_cache_impl_particles.c b/source/blender/draw/intern/draw_cache_impl_particles.c
index a1c0a42ba6f..c1d609bf648 100644
--- a/source/blender/draw/intern/draw_cache_impl_particles.c
+++ b/source/blender/draw/intern/draw_cache_impl_particles.c
@@ -277,7 +277,7 @@ static void particle_calculate_parent_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_uv_layers,
const int parent_index,
- /*const*/ MTFace **mtfaces,
+ const MTFace **mtfaces,
float (*r_uv)[2])
{
if (psmd == NULL) {
@@ -306,7 +306,7 @@ static void particle_calculate_parent_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_col_layers,
const int parent_index,
- /*const*/ MCol **mcols,
+ const MCol **mcols,
MCol *r_mcol)
{
if (psmd == NULL) {
@@ -337,7 +337,7 @@ static void particle_interpolate_children_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_uv_layers,
const int child_index,
- /*const*/ MTFace **mtfaces,
+ const MTFace **mtfaces,
float (*r_uv)[2])
{
if (psmd == NULL) {
@@ -361,7 +361,7 @@ static void particle_interpolate_children_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_col_layers,
const int child_index,
- /*const*/ MCol **mcols,
+ const MCol **mcols,
MCol *r_mcol)
{
if (psmd == NULL) {
@@ -388,7 +388,7 @@ static void particle_calculate_uvs(ParticleSystem *psys,
const int num_uv_layers,
const int parent_index,
const int child_index,
- /*const*/ MTFace **mtfaces,
+ const MTFace **mtfaces,
float (**r_parent_uvs)[2],
float (**r_uv)[2])
{
@@ -431,7 +431,7 @@ static void particle_calculate_mcol(ParticleSystem *psys,
const int num_col_layers,
const int parent_index,
const int child_index,
- /*const*/ MCol **mcols,
+ const MCol **mcols,
MCol **r_parent_mcol,
MCol **r_mcol)
{
@@ -482,8 +482,8 @@ static int particle_batch_cache_fill_segments(ParticleSystem *psys,
const int num_path_keys,
const int num_uv_layers,
const int num_col_layers,
- /*const*/ MTFace **mtfaces,
- /*const*/ MCol **mcols,
+ const MTFace **mtfaces,
+ const MCol **mcols,
uint *uv_id,
uint *col_id,
float (***r_parent_uvs)[2],
@@ -713,11 +713,11 @@ static int particle_batch_cache_fill_strands_data(ParticleSystem *psys,
GPUVertBufRaw *seg_step,
float (***r_parent_uvs)[2],
GPUVertBufRaw *uv_step,
- MTFace **mtfaces,
+ const MTFace **mtfaces,
int num_uv_layers,
MCol ***r_parent_mcol,
GPUVertBufRaw *col_step,
- MCol **mcols,
+ const MCol **mcols,
int num_col_layers)
{
const bool is_simple = (psys->part->childtype == PART_CHILD_PARTICLES);
@@ -834,8 +834,8 @@ static void particle_batch_cache_ensure_procedural_strand_data(PTCacheEdit *edit
GPUVertBufRaw uv_step[MAX_MTFACE];
GPUVertBufRaw col_step[MAX_MCOL];
- MTFace *mtfaces[MAX_MTFACE] = {NULL};
- MCol *mcols[MAX_MCOL] = {NULL};
+ const MTFace *mtfaces[MAX_MTFACE] = {NULL};
+ const MCol *mcols[MAX_MCOL] = {NULL};
float(**parent_uvs)[2] = NULL;
MCol **parent_mcol = NULL;
@@ -909,12 +909,13 @@ static void particle_batch_cache_ensure_procedural_strand_data(PTCacheEdit *edit
BKE_mesh_tessface_ensure(psmd->mesh_final);
if (cache->num_uv_layers) {
for (int j = 0; j < cache->num_uv_layers; j++) {
- mtfaces[j] = (MTFace *)CustomData_get_layer_n(&psmd->mesh_final->fdata, CD_MTFACE, j);
+ mtfaces[j] = (const MTFace *)CustomData_get_layer_n(
+ &psmd->mesh_final->fdata, CD_MTFACE, j);
}
}
if (cache->num_col_layers) {
for (int j = 0; j < cache->num_col_layers; j++) {
- mcols[j] = (MCol *)CustomData_get_layer_n(&psmd->mesh_final->fdata, CD_MCOL, j);
+ mcols[j] = (const MCol *)CustomData_get_layer_n(&psmd->mesh_final->fdata, CD_MCOL, j);
}
}
}
@@ -930,11 +931,11 @@ static void particle_batch_cache_ensure_procedural_strand_data(PTCacheEdit *edit
&seg_step,
&parent_uvs,
uv_step,
- (MTFace **)mtfaces,
+ mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
- (MCol **)mcols,
+ mcols,
cache->num_col_layers);
}
else {
@@ -951,11 +952,11 @@ static void particle_batch_cache_ensure_procedural_strand_data(PTCacheEdit *edit
&seg_step,
&parent_uvs,
uv_step,
- (MTFace **)mtfaces,
+ mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
- (MCol **)mcols,
+ mcols,
cache->num_col_layers);
}
if (psys->childcache) {
@@ -970,11 +971,11 @@ static void particle_batch_cache_ensure_procedural_strand_data(PTCacheEdit *edit
&seg_step,
&parent_uvs,
uv_step,
- (MTFace **)mtfaces,
+ mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
- (MCol **)mcols,
+ mcols,
cache->num_col_layers);
}
}
@@ -1147,8 +1148,8 @@ static void particle_batch_cache_ensure_pos_and_seg(PTCacheEdit *edit,
int num_col_layers = 0;
int active_uv = 0;
int active_col = 0;
- MTFace **mtfaces = NULL;
- MCol **mcols = NULL;
+ const MTFace **mtfaces = NULL;
+ const MCol **mcols = NULL;
float(**parent_uvs)[2] = NULL;
MCol **parent_mcol = NULL;
@@ -1214,13 +1215,14 @@ static void particle_batch_cache_ensure_pos_and_seg(PTCacheEdit *edit,
if (num_uv_layers) {
mtfaces = MEM_mallocN(sizeof(*mtfaces) * num_uv_layers, "Faces UV layers");
for (int i = 0; i < num_uv_layers; i++) {
- mtfaces[i] = (MTFace *)CustomData_get_layer_n(&psmd->mesh_final->fdata, CD_MTFACE, i);
+ mtfaces[i] = (const MTFace *)CustomData_get_layer_n(
+ &psmd->mesh_final->fdata, CD_MTFACE, i);
}
}
if (num_col_layers) {
mcols = MEM_mallocN(sizeof(*mcols) * num_col_layers, "Color layers");
for (int i = 0; i < num_col_layers; i++) {
- mcols[i] = (MCol *)CustomData_get_layer_n(&psmd->mesh_final->fdata, CD_MCOL, i);
+ mcols[i] = (const MCol *)CustomData_get_layer_n(&psmd->mesh_final->fdata, CD_MCOL, i);
}
}
}
@@ -1304,10 +1306,10 @@ static void particle_batch_cache_ensure_pos_and_seg(PTCacheEdit *edit,
MEM_freeN(parent_mcol);
}
if (num_uv_layers) {
- MEM_freeN(mtfaces);
+ MEM_freeN((void *)mtfaces);
}
if (num_col_layers) {
- MEM_freeN(mcols);
+ MEM_freeN((void *)mcols);
}
if (psmd != NULL) {
MEM_freeN(uv_id);
diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
index 8eb0509d615..cfdf059ca37 100644
--- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc
+++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
@@ -745,8 +745,8 @@ struct DRWCacheBuildingContext {
/* Origindex layers from the mesh to directly look up during traversal the origindex from the
* base mesh for edit data so that we do not have to handle yet another GPU buffer and do this in
* the shaders. */
- int *v_origindex;
- int *e_origindex;
+ const int *v_origindex;
+ const int *e_origindex;
};
static bool draw_subdiv_topology_info_cb(const SubdivForeachContext *foreach_context,
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h
index 779ac43178c..84e79cd8be9 100644
--- a/source/blender/draw/intern/draw_common.h
+++ b/source/blender/draw/intern/draw_common.h
@@ -44,7 +44,7 @@ float *DRW_color_background_blend_get(int theme_id);
bool DRW_object_is_flat(struct Object *ob, int *r_axis);
bool DRW_object_axis_orthogonal_to_view(struct Object *ob, int axis);
-/* draw_hair.c */
+/* draw_hair.cc */
/**
* This creates a shading group with display hairs.
diff --git a/source/blender/draw/intern/draw_curves.cc b/source/blender/draw/intern/draw_curves.cc
index 88118361115..2edf596ac63 100644
--- a/source/blender/draw/intern/draw_curves.cc
+++ b/source/blender/draw/intern/draw_curves.cc
@@ -209,7 +209,7 @@ DRWShadingGroup *DRW_shgroup_curves_create_sub(Object *object,
DRW_shgroup_uniform_texture(shgrp, "ac", g_dummy_texture);
/* TODO: Generalize radius implementation for curves data type. */
- float hair_rad_shape = 1.0f;
+ float hair_rad_shape = 0.0f;
float hair_rad_root = 0.005f;
float hair_rad_tip = 0.0f;
bool hair_close_tip = true;
diff --git a/source/blender/draw/intern/draw_hair.c b/source/blender/draw/intern/draw_hair.cc
index 8351452769d..0a3c16e0d71 100644
--- a/source/blender/draw/intern/draw_hair.c
+++ b/source/blender/draw/intern/draw_hair.cc
@@ -35,7 +35,7 @@
# define USE_COMPUTE_SHADERS
#endif
-BLI_INLINE eParticleRefineShaderType drw_hair_shader_type_get(void)
+BLI_INLINE eParticleRefineShaderType drw_hair_shader_type_get()
{
#ifdef USE_COMPUTE_SHADERS
if (GPU_compute_shader_support() && GPU_shader_storage_buffer_objects_support()) {
@@ -49,21 +49,21 @@ BLI_INLINE eParticleRefineShaderType drw_hair_shader_type_get(void)
}
#ifndef USE_TRANSFORM_FEEDBACK
-typedef struct ParticleRefineCall {
+struct ParticleRefineCall {
struct ParticleRefineCall *next;
GPUVertBuf *vbo;
DRWShadingGroup *shgrp;
uint vert_len;
-} ParticleRefineCall;
+};
-static ParticleRefineCall *g_tf_calls = NULL;
+static ParticleRefineCall *g_tf_calls = nullptr;
static int g_tf_id_offset;
static int g_tf_target_width;
static int g_tf_target_height;
#endif
-static GPUVertBuf *g_dummy_vbo = NULL;
-static GPUTexture *g_dummy_texture = NULL;
+static GPUVertBuf *g_dummy_vbo = nullptr;
+static GPUTexture *g_dummy_texture = nullptr;
static DRWPass *g_tf_pass; /* XXX can be a problem with multiple DRWManager in the future */
static GPUShader *hair_refine_shader_get(ParticleRefineShader refinement)
@@ -74,12 +74,12 @@ static GPUShader *hair_refine_shader_get(ParticleRefineShader refinement)
void DRW_hair_init(void)
{
#if defined(USE_TRANSFORM_FEEDBACK) || defined(USE_COMPUTE_SHADERS)
- g_tf_pass = DRW_pass_create("Update Hair Pass", 0);
+ g_tf_pass = DRW_pass_create("Update Hair Pass", DRW_STATE_NO_DRAW);
#else
g_tf_pass = DRW_pass_create("Update Hair Pass", DRW_STATE_WRITE_COLOR);
#endif
- if (g_dummy_vbo == NULL) {
+ if (g_dummy_vbo == nullptr) {
/* initialize vertex format */
GPUVertFormat format = {0};
uint dummy_id = GPU_vertformat_attr_add(&format, "dummy", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
@@ -141,7 +141,7 @@ static void drw_hair_particle_cache_update_transform_feedback(ParticleHairCache
#else
DRWShadingGroup *tf_shgrp = DRW_shgroup_create(tf_shader, g_tf_pass);
- ParticleRefineCall *pr_call = MEM_mallocN(sizeof(*pr_call), __func__);
+ ParticleRefineCall *pr_call = (ParticleRefineCall *)MEM_mallocN(sizeof(*pr_call), __func__);
pr_call->next = g_tf_calls;
pr_call->vbo = cache->final[subdiv].proc_buf;
pr_call->shgrp = tf_shgrp;
@@ -153,7 +153,7 @@ static void drw_hair_particle_cache_update_transform_feedback(ParticleHairCache
#endif
drw_hair_particle_cache_shgrp_attach_resources(tf_shgrp, cache, subdiv);
- DRW_shgroup_call_procedural_points(tf_shgrp, NULL, final_points_len);
+ DRW_shgroup_call_procedural_points(tf_shgrp, nullptr, final_points_len);
}
}
@@ -188,7 +188,7 @@ GPUVertBuf *DRW_hair_pos_buffer_get(Object *object, ParticleSystem *psys, Modifi
int thickness_res = (scene->r.hair_type == SCE_HAIR_SHAPE_STRAND) ? 1 : 2;
ParticleHairCache *cache = drw_hair_particle_cache_get(
- object, psys, md, NULL, subdiv, thickness_res);
+ object, psys, md, nullptr, subdiv, thickness_res);
return cache->final[subdiv].proc_buf;
}
@@ -201,11 +201,11 @@ void DRW_hair_duplimat_get(Object *object,
Object *dupli_parent = DRW_object_get_dupli_parent(object);
DupliObject *dupli_object = DRW_object_get_dupli(object);
- if ((dupli_parent != NULL) && (dupli_object != NULL)) {
+ if ((dupli_parent != nullptr) && (dupli_object != nullptr)) {
if (dupli_object->type & OB_DUPLICOLLECTION) {
unit_m4(dupli_mat);
Collection *collection = dupli_parent->instance_collection;
- if (collection != NULL) {
+ if (collection != nullptr) {
sub_v3_v3(dupli_mat[3], collection->instance_offset);
}
mul_m4_m4m4(dupli_mat, dupli_parent->obmat, dupli_mat);
@@ -291,7 +291,7 @@ DRWShadingGroup *DRW_shgroup_hair_create_sub(Object *object,
return shgrp;
}
-void DRW_hair_update(void)
+void DRW_hair_update()
{
#ifndef USE_TRANSFORM_FEEDBACK
/**
@@ -304,7 +304,7 @@ void DRW_hair_update(void)
* and the most local workaround that still uses the power of the GPU.
*/
- if (g_tf_calls == NULL) {
+ if (g_tf_calls == nullptr) {
return;
}
@@ -319,21 +319,22 @@ void DRW_hair_update(void)
* Do chunks of maximum 2048 * 2048 hair points. */
int width = 2048;
int height = min_ii(width, 1 + max_size / width);
- GPUTexture *tex = DRW_texture_pool_query_2d(width, height, GPU_RGBA32F, (void *)DRW_hair_update);
+ GPUTexture *tex = DRW_texture_pool_query_2d(
+ width, height, GPU_RGBA32F, (DrawEngineType *)DRW_hair_update);
g_tf_target_height = height;
g_tf_target_width = width;
- GPUFrameBuffer *fb = NULL;
+ GPUFrameBuffer *fb = nullptr;
GPU_framebuffer_ensure_config(&fb,
{
GPU_ATTACHMENT_NONE,
GPU_ATTACHMENT_TEXTURE(tex),
});
- float *data = MEM_mallocN(sizeof(float[4]) * width * height, "tf fallback buffer");
+ float *data = (float *)MEM_mallocN(sizeof(float[4]) * width * height, "tf fallback buffer");
GPU_framebuffer_bind(fb);
- while (g_tf_calls != NULL) {
+ while (g_tf_calls != nullptr) {
ParticleRefineCall *pr_call = g_tf_calls;
g_tf_calls = g_tf_calls->next;
@@ -342,7 +343,7 @@ void DRW_hair_update(void)
int max_read_px_len = min_ii(width * height, pr_call->vert_len);
DRW_draw_pass_subset(g_tf_pass, pr_call->shgrp, pr_call->shgrp);
- /* Readback result to main memory. */
+ /* Read back result to main memory. */
GPU_framebuffer_read_color(fb, 0, 0, width, height, 4, 0, GPU_DATA_FLOAT, data);
/* Upload back to VBO. */
GPU_vertbuf_use(pr_call->vbo);
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 4bbcf6eaf42..b3c4e21639d 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -501,7 +501,7 @@ static DRWData *drw_viewport_data_ensure(GPUViewport *viewport)
* - size can be NULL to get it from viewport.
* - if viewport and size are NULL, size is set to (1, 1).
*
- * Important: drw_manager_init can be called multiple times before drw_manager_exit.
+ * IMPORTANT: #drw_manager_init can be called multiple times before #drw_manager_exit.
*/
static void drw_manager_init(DRWManager *dst, GPUViewport *viewport, const int size[2])
{
@@ -529,7 +529,7 @@ static void drw_manager_init(DRWManager *dst, GPUViewport *viewport, const int s
dst->view_data_active = dst->vmempool->view_data[view];
dst->resource_handle = 0;
dst->pass_handle = 0;
- dst->primary_view_ct = 0;
+ dst->primary_view_num = 0;
drw_viewport_data_reset(dst->vmempool);
diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h
index 7a9585262ff..aa0c472be04 100644
--- a/source/blender/draw/intern/draw_manager.h
+++ b/source/blender/draw/intern/draw_manager.h
@@ -319,6 +319,8 @@ typedef enum {
DRW_UNIFORM_STORAGE_BLOCK,
DRW_UNIFORM_STORAGE_BLOCK_REF,
DRW_UNIFORM_TFEEDBACK_TARGET,
+ DRW_UNIFORM_VERTEX_BUFFER_AS_TEXTURE,
+ DRW_UNIFORM_VERTEX_BUFFER_AS_TEXTURE_REF,
DRW_UNIFORM_VERTEX_BUFFER_AS_STORAGE,
DRW_UNIFORM_VERTEX_BUFFER_AS_STORAGE_REF,
/** Per drawcall uniforms/UBO */
@@ -617,7 +619,7 @@ typedef struct DRWManager {
DRWView *view_default;
DRWView *view_active;
DRWView *view_previous;
- uint primary_view_ct;
+ uint primary_view_num;
/** TODO(@fclem): Remove this. Only here to support
* shaders without common_view_lib.glsl */
ViewInfos view_storage_cpy;
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c
index b5432da0957..7a15d9faf21 100644
--- a/source/blender/draw/intern/draw_manager_data.c
+++ b/source/blender/draw/intern/draw_manager_data.c
@@ -547,6 +547,29 @@ void DRW_shgroup_vertex_buffer_ref_ex(DRWShadingGroup *shgroup,
shgroup, location, DRW_UNIFORM_VERTEX_BUFFER_AS_STORAGE_REF, vertex_buffer, 0, 0, 1);
}
+void DRW_shgroup_buffer_texture_ex(DRWShadingGroup *shgroup,
+ const char *name,
+ GPUVertBuf *vertex_buffer)
+{
+ int location = GPU_shader_get_ssbo(shgroup->shader, name);
+ if (location == -1) {
+ return;
+ }
+ drw_shgroup_uniform_create_ex(
+ shgroup, location, DRW_UNIFORM_VERTEX_BUFFER_AS_TEXTURE, vertex_buffer, 0, 0, 1);
+}
+
+void DRW_shgroup_buffer_texture_ref_ex(DRWShadingGroup *shgroup,
+ const char *name,
+ GPUVertBuf **vertex_buffer)
+{
+ int location = GPU_shader_get_ssbo(shgroup->shader, name);
+ if (location == -1) {
+ return;
+ }
+ drw_shgroup_uniform_create_ex(
+ shgroup, location, DRW_UNIFORM_VERTEX_BUFFER_AS_TEXTURE_REF, vertex_buffer, 0, 0, 1);
+}
/** \} */
/* -------------------------------------------------------------------- */
@@ -937,25 +960,25 @@ void DRW_shgroup_call_ex(DRWShadingGroup *shgroup,
}
void DRW_shgroup_call_range(
- DRWShadingGroup *shgroup, struct Object *ob, GPUBatch *geom, uint v_sta, uint v_ct)
+ DRWShadingGroup *shgroup, struct Object *ob, GPUBatch *geom, uint v_sta, uint v_num)
{
BLI_assert(geom != NULL);
if (G.f & G_FLAG_PICKSEL) {
drw_command_set_select_id(shgroup, NULL, DST.select_id);
}
DRWResourceHandle handle = drw_resource_handle(shgroup, ob ? ob->obmat : NULL, ob);
- drw_command_draw_range(shgroup, geom, handle, v_sta, v_ct);
+ drw_command_draw_range(shgroup, geom, handle, v_sta, v_num);
}
void DRW_shgroup_call_instance_range(
- DRWShadingGroup *shgroup, Object *ob, struct GPUBatch *geom, uint i_sta, uint i_ct)
+ DRWShadingGroup *shgroup, Object *ob, struct GPUBatch *geom, uint i_sta, uint i_num)
{
BLI_assert(geom != NULL);
if (G.f & G_FLAG_PICKSEL) {
drw_command_set_select_id(shgroup, NULL, DST.select_id);
}
DRWResourceHandle handle = drw_resource_handle(shgroup, ob ? ob->obmat : NULL, ob);
- drw_command_draw_intance_range(shgroup, geom, handle, i_sta, i_ct);
+ drw_command_draw_intance_range(shgroup, geom, handle, i_sta, i_num);
}
void DRW_shgroup_call_compute(DRWShadingGroup *shgroup,
@@ -1905,8 +1928,8 @@ DRWView *DRW_view_create(const float viewmat[4][4],
{
DRWView *view = BLI_memblock_alloc(DST.vmempool->views);
- if (DST.primary_view_ct < MAX_CULLED_VIEWS) {
- view->culling_mask = 1u << DST.primary_view_ct++;
+ if (DST.primary_view_num < MAX_CULLED_VIEWS) {
+ view->culling_mask = 1u << DST.primary_view_num++;
}
else {
BLI_assert(0);
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index 2c5b02f88a9..e7e0e0ce41f 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -693,6 +693,12 @@ static void draw_update_uniforms(DRWShadingGroup *shgroup,
*use_tfeedback = GPU_shader_transform_feedback_enable(shgroup->shader,
((GPUVertBuf *)uni->pvalue));
break;
+ case DRW_UNIFORM_VERTEX_BUFFER_AS_TEXTURE_REF:
+ GPU_vertbuf_bind_as_texture(*uni->vertbuf_ref, uni->location);
+ break;
+ case DRW_UNIFORM_VERTEX_BUFFER_AS_TEXTURE:
+ GPU_vertbuf_bind_as_texture(uni->vertbuf, uni->location);
+ break;
case DRW_UNIFORM_VERTEX_BUFFER_AS_STORAGE_REF:
GPU_vertbuf_bind_as_ssbo(*uni->vertbuf_ref, uni->location);
break;
diff --git a/source/blender/draw/intern/draw_shader.c b/source/blender/draw/intern/draw_shader.cc
index 063aec24b94..001ceb0ae8d 100644
--- a/source/blender/draw/intern/draw_shader.c
+++ b/source/blender/draw/intern/draw_shader.cc
@@ -16,15 +16,15 @@
#include "draw_shader.h"
-extern char datatoc_common_hair_lib_glsl[];
+extern "C" char datatoc_common_hair_lib_glsl[];
-extern char datatoc_common_hair_refine_vert_glsl[];
-extern char datatoc_common_hair_refine_comp_glsl[];
-extern char datatoc_gpu_shader_3D_smooth_color_frag_glsl[];
+extern "C" char datatoc_common_hair_refine_vert_glsl[];
+extern "C" char datatoc_common_hair_refine_comp_glsl[];
+extern "C" char datatoc_gpu_shader_3D_smooth_color_frag_glsl[];
static struct {
struct GPUShader *hair_refine_sh[PART_REFINE_MAX_SHADER];
-} e_data = {{NULL}};
+} e_data = {{nullptr}};
/* -------------------------------------------------------------------- */
/** \name Hair refinement
@@ -38,19 +38,19 @@ static GPUShader *hair_refine_shader_compute_create(ParticleRefineShader UNUSED(
static GPUShader *hair_refine_shader_transform_feedback_create(
ParticleRefineShader UNUSED(refinement))
{
- GPUShader *sh = NULL;
+ GPUShader *sh = nullptr;
+
+ std::string shader_src = std::string(datatoc_common_hair_lib_glsl) +
+ std::string(datatoc_common_hair_refine_vert_glsl);
- char *shader_src = BLI_string_joinN(datatoc_common_hair_lib_glsl,
- datatoc_common_hair_refine_vert_glsl);
const char *var_names[1] = {"finalColor"};
- sh = DRW_shader_create_with_transform_feedback(shader_src,
- NULL,
+ sh = DRW_shader_create_with_transform_feedback(shader_src.c_str(),
+ nullptr,
"#define HAIR_PHASE_SUBDIV\n"
"#define USE_TF\n",
GPU_SHADER_TFB_POINTS,
var_names,
1);
- MEM_freeN(shader_src);
return sh;
}
@@ -64,8 +64,8 @@ static GPUShader *hair_refine_shader_transform_feedback_workaround_create(
GPUShader *DRW_shader_hair_refine_get(ParticleRefineShader refinement,
eParticleRefineShaderType sh_type)
{
- if (e_data.hair_refine_sh[refinement] == NULL) {
- GPUShader *sh = NULL;
+ if (e_data.hair_refine_sh[refinement] == nullptr) {
+ GPUShader *sh = nullptr;
switch (sh_type) {
case PART_REFINE_SHADER_COMPUTE:
sh = hair_refine_shader_compute_create(refinement);
@@ -88,8 +88,8 @@ GPUShader *DRW_shader_hair_refine_get(ParticleRefineShader refinement,
GPUShader *DRW_shader_curves_refine_get(CurvesEvalShader type, eParticleRefineShaderType sh_type)
{
/* TODO: Implement curves evaluation types (Bezier and Catmull Rom). */
- if (e_data.hair_refine_sh[type] == NULL) {
- GPUShader *sh = NULL;
+ if (e_data.hair_refine_sh[type] == nullptr) {
+ GPUShader *sh = nullptr;
switch (sh_type) {
case PART_REFINE_SHADER_COMPUTE:
sh = hair_refine_shader_compute_create(PART_REFINE_CATMULL_ROM);
@@ -111,7 +111,7 @@ GPUShader *DRW_shader_curves_refine_get(CurvesEvalShader type, eParticleRefineSh
/** \} */
-void DRW_shaders_free(void)
+void DRW_shaders_free()
{
for (int i = 0; i < PART_REFINE_MAX_SHADER; i++) {
DRW_SHADER_FREE_SAFE(e_data.hair_refine_sh[i]);
diff --git a/source/blender/draw/intern/draw_shader.h b/source/blender/draw/intern/draw_shader.h
index 650e78c9362..63d755cc334 100644
--- a/source/blender/draw/intern/draw_shader.h
+++ b/source/blender/draw/intern/draw_shader.h
@@ -22,7 +22,7 @@ typedef enum eParticleRefineShaderType {
PART_REFINE_SHADER_COMPUTE,
} eParticleRefineShaderType;
-/* draw_shader.c */
+/* draw_shader.cc */
struct GPUShader *DRW_shader_hair_refine_get(ParticleRefineShader refinement,
eParticleRefineShaderType sh_type);
diff --git a/source/blender/draw/intern/draw_subdivision.h b/source/blender/draw/intern/draw_subdivision.h
index b7cd520f54f..2d24d07e037 100644
--- a/source/blender/draw/intern/draw_subdivision.h
+++ b/source/blender/draw/intern/draw_subdivision.h
@@ -160,8 +160,8 @@ typedef struct DRWSubdivCache {
/* Contains the start loop index and the smooth flag for each coarse polygon. */
struct GPUVertBuf *extra_coarse_face_data;
- /* Computed for ibo.points, one value per subdivided vertex, mapping coarse vertices ->
- * subdivided loop */
+ /* Computed for `ibo.points`, one value per subdivided vertex,
+ * mapping coarse vertices -> subdivided loop. */
int *point_indices;
/* Material offsets. */
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh.h b/source/blender/draw/intern/mesh_extractors/extract_mesh.h
index d55386dfd7d..b88cd9e77d2 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh.h
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh.h
@@ -67,7 +67,7 @@ typedef struct MeshRenderData {
const float (*bm_poly_normals)[3];
const float (*bm_poly_centers)[3];
- int *v_origindex, *e_origindex, *p_origindex;
+ const int *v_origindex, *e_origindex, *p_origindex;
int edge_crease_ofs;
int vert_crease_ofs;
int bweight_ofs;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc
index f9e58709c6e..d275b672366 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc
@@ -180,7 +180,7 @@ static void fill_vertbuf_with_attribute(const MeshRenderData *mr,
const MPoly *mpoly = mr->mpoly;
const MLoop *mloop = mr->mloop;
- const AttributeType *attr_data = static_cast<AttributeType *>(
+ const AttributeType *attr_data = static_cast<const AttributeType *>(
CustomData_get_layer_n(custom_data, request.cd_type, layer_index));
using converter = attribute_type_converter<AttributeType, VBOType>;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc
index 4ced14ab11a..14f61dcd739 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_stretch_angle.cc
@@ -26,7 +26,7 @@ struct UVStretchAngle {
struct MeshExtract_StretchAngle_Data {
UVStretchAngle *vbo_data;
- MLoopUV *luv;
+ const MLoopUV *luv;
float auv[2][2], last_auv[2];
float av[2][3], last_av[3];
int cd_ofs;
@@ -98,7 +98,7 @@ static void extract_edituv_stretch_angle_init(const MeshRenderData *mr,
}
else {
BLI_assert(ELEM(mr->extract_type, MR_EXTRACT_MAPPED, MR_EXTRACT_MESH));
- data->luv = (MLoopUV *)CustomData_get_layer(&mr->me->ldata, CD_MLOOPUV);
+ data->luv = (const MLoopUV *)CustomData_get_layer(&mr->me->ldata, CD_MLOOPUV);
}
}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_uv.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_uv.cc
index 26f0b07f676..e7a3cb03903 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_uv.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_fdots_uv.cc
@@ -17,7 +17,7 @@ namespace blender::draw {
struct MeshExtract_FdotUV_Data {
float (*vbo_data)[2];
- MLoopUV *uv_data;
+ const MLoopUV *uv_data;
int cd_ofs;
};
@@ -49,7 +49,7 @@ static void extract_fdots_uv_init(const MeshRenderData *mr,
data->cd_ofs = CustomData_get_offset(&mr->bm->ldata, CD_MLOOPUV);
}
else {
- data->uv_data = (MLoopUV *)CustomData_get_layer(&mr->me->ldata, CD_MLOOPUV);
+ data->uv_data = (const MLoopUV *)CustomData_get_layer(&mr->me->ldata, CD_MLOOPUV);
}
}
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_orco.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_orco.cc
index ed1a0ccd178..b45a73a27c0 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_orco.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_orco.cc
@@ -17,7 +17,7 @@ namespace blender::draw {
struct MeshExtract_Orco_Data {
float (*vbo_data)[4];
- float (*orco)[3];
+ const float (*orco)[3];
};
static void extract_orco_init(const MeshRenderData *mr,
@@ -42,7 +42,7 @@ static void extract_orco_init(const MeshRenderData *mr,
MeshExtract_Orco_Data *data = static_cast<MeshExtract_Orco_Data *>(tls_data);
data->vbo_data = (float(*)[4])GPU_vertbuf_get_data(vbo);
- data->orco = static_cast<float(*)[3]>(CustomData_get_layer(cd_vdata, CD_ORCO));
+ data->orco = static_cast<const float(*)[3]>(CustomData_get_layer(cd_vdata, CD_ORCO));
/* Make sure `orco` layer was requested only if needed! */
BLI_assert(data->orco);
}
@@ -105,7 +105,7 @@ static void extract_orco_init_subdiv(const DRWSubdivCache *subdiv_cache,
float(*coarse_vbo_data)[4] = static_cast<float(*)[4]>(GPU_vertbuf_get_data(coarse_vbo));
CustomData *cd_vdata = &mr->me->vdata;
- float(*orco)[3] = static_cast<float(*)[3]>(CustomData_get_layer(cd_vdata, CD_ORCO));
+ const float(*orco)[3] = static_cast<const float(*)[3]>(CustomData_get_layer(cd_vdata, CD_ORCO));
if (mr->extract_type == MR_EXTRACT_MESH) {
const MLoop *mloop = mr->mloop;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
index ea46d9c4caa..c8c91d45542 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
@@ -220,7 +220,7 @@ static void extract_pos_nor_init_subdiv(const DRWSubdivCache *subdiv_cache,
if (subdiv_cache->use_custom_loop_normals) {
Mesh *coarse_mesh = subdiv_cache->mesh;
- float(*lnors)[3] = static_cast<float(*)[3]>(
+ const float(*lnors)[3] = static_cast<float(*)[3]>(
CustomData_get_layer(&coarse_mesh->ldata, CD_NORMAL));
BLI_assert(lnors != nullptr);
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc
index 96595df9276..5658ed85c8b 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc
@@ -42,8 +42,8 @@ static void extract_sculpt_data_init(const MeshRenderData *mr,
CustomData *cd_vdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->vdata : &mr->me->vdata;
CustomData *cd_pdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->pdata : &mr->me->pdata;
- float *cd_mask = (float *)CustomData_get_layer(cd_vdata, CD_PAINT_MASK);
- int *cd_face_set = (int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS);
+ const float *cd_mask = (const float *)CustomData_get_layer(cd_vdata, CD_PAINT_MASK);
+ const int *cd_face_set = (const int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS);
GPU_vertbuf_init_with_format(vbo, format);
GPU_vertbuf_data_alloc(vbo, mr->loop_len);
@@ -54,7 +54,7 @@ static void extract_sculpt_data_init(const MeshRenderData *mr,
};
gpuSculptData *vbo_data = (gpuSculptData *)GPU_vertbuf_get_data(vbo);
- MLoop *loops = (MLoop *)CustomData_get_layer(cd_ldata, CD_MLOOP);
+ const MLoop *loops = (const MLoop *)CustomData_get_layer(cd_ldata, CD_MLOOP);
if (mr->extract_type == MR_EXTRACT_BMESH) {
int cd_mask_ofs = CustomData_get_offset(cd_vdata, CD_PAINT_MASK);
@@ -126,7 +126,7 @@ static void extract_sculpt_data_init_subdiv(const DRWSubdivCache *subdiv_cache,
/* First, interpolate mask if available. */
GPUVertBuf *mask_vbo = nullptr;
GPUVertBuf *subdiv_mask_vbo = nullptr;
- float *cd_mask = (float *)CustomData_get_layer(cd_vdata, CD_PAINT_MASK);
+ const float *cd_mask = (const float *)CustomData_get_layer(cd_vdata, CD_PAINT_MASK);
if (cd_mask) {
GPUVertFormat mask_format = {0};
@@ -167,7 +167,7 @@ static void extract_sculpt_data_init_subdiv(const DRWSubdivCache *subdiv_cache,
};
gpuFaceSet *face_sets = (gpuFaceSet *)GPU_vertbuf_get_data(face_set_vbo);
- int *cd_face_set = (int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS);
+ const int *cd_face_set = (const int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS);
GPUVertFormat *format = get_sculpt_data_format();
GPU_vertbuf_init_build_on_device(vbo, format, subdiv_cache->num_subdiv_loops);
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
index 2a4a6a186be..f4c54b2f881 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
@@ -188,7 +188,7 @@ static void extract_vert_idx_init_subdiv(const DRWSubdivCache *subdiv_cache,
{
GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
const DRWSubdivLooseGeom &loose_geom = subdiv_cache->loose_geom;
- /* Each element points to an element in the ibo.points. */
+ /* Each element points to an element in the `ibo.points`. */
draw_subdiv_init_origindex_buffer(
vbo,
(int32_t *)GPU_vertbuf_get_data(subdiv_cache->verts_orig_index),
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_tan.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_tan.cc
index 25f78d68914..91cd675d32f 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_tan.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_tan.cc
@@ -291,7 +291,8 @@ static void extract_tan_init_subdiv(const DRWSubdivCache *subdiv_cache,
for (int i = 0; i < tan_len; i++) {
float(*tan_data)[4] = (float(*)[4])GPU_vertbuf_get_data(coarse_vbo);
const char *name = tangent_names[i];
- float(*layer_data)[4] = (float(*)[4])CustomData_get_layer_named(&loop_data, CD_TANGENT, name);
+ const float(*layer_data)[4] = (float(*)[4])CustomData_get_layer_named(
+ &loop_data, CD_TANGENT, name);
for (int ml_index = 0; ml_index < mr->loop_len; ml_index++) {
copy_v3_v3(*tan_data, layer_data[ml_index]);
(*tan_data)[3] = (layer_data[ml_index][3] > 0.0f) ? 1.0f : -1.0f;
@@ -306,7 +307,7 @@ static void extract_tan_init_subdiv(const DRWSubdivCache *subdiv_cache,
}
if (use_orco_tan) {
float(*tan_data)[4] = (float(*)[4])GPU_vertbuf_get_data(coarse_vbo);
- float(*layer_data)[4] = (float(*)[4])CustomData_get_layer_n(&loop_data, CD_TANGENT, 0);
+ const float(*layer_data)[4] = (float(*)[4])CustomData_get_layer_n(&loop_data, CD_TANGENT, 0);
for (int ml_index = 0; ml_index < mr->loop_len; ml_index++) {
copy_v3_v3(*tan_data, layer_data[ml_index]);
(*tan_data)[3] = (layer_data[ml_index][3] > 0.0f) ? 1.0f : -1.0f;
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc
index 5fb4b401ae3..2808a0a3a71 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_uv.cc
@@ -108,7 +108,8 @@ static void extract_uv_init(const MeshRenderData *mr,
}
}
else {
- MLoopUV *layer_data = (MLoopUV *)CustomData_get_layer_n(cd_ldata, CD_MLOOPUV, i);
+ const MLoopUV *layer_data = (const MLoopUV *)CustomData_get_layer_n(
+ cd_ldata, CD_MLOOPUV, i);
for (int ml_index = 0; ml_index < mr->loop_len; ml_index++, uv_data++, layer_data++) {
memcpy(uv_data, layer_data->uv, sizeof(*uv_data));
}
diff --git a/source/blender/draw/intern/shaders/common_globals_lib.glsl b/source/blender/draw/intern/shaders/common_globals_lib.glsl
index 0460ba56e4c..a8931292064 100644
--- a/source/blender/draw/intern/shaders/common_globals_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_globals_lib.glsl
@@ -110,7 +110,7 @@ layout(std140) uniform globalsBlock
vec4 screenVecs[2];
vec4 sizeViewport; /* Inverted size in zw. */
- float sizePixel; /* This one is for dpi scaling */
+ float sizePixel; /* This one is for DPI scaling. */
float pixelFac; /* To use with mul_project_m4_v3_zfac() */
float sizeObjectCenter;
float sizeLightCenter;
diff --git a/source/blender/draw/intern/shaders/common_hair_lib.glsl b/source/blender/draw/intern/shaders/common_hair_lib.glsl
index ff52b483d77..dfa2f307800 100644
--- a/source/blender/draw/intern/shaders/common_hair_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_hair_lib.glsl
@@ -212,8 +212,8 @@ void hair_get_pos_tan_binor_time(bool is_persp,
wpos += wbinor * thick_time * scale;
}
else {
- /* Note: Ensures 'hairThickTime' is initialised -
- * avoids undefined behaviour on certain macOS configurations. */
+ /* NOTE: Ensures 'hairThickTime' is initialized -
+ * avoids undefined behavior on certain macOS configurations. */
thick_time = 0.0;
}
}
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 7bb1d652bf1..c2d517588b2 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -4020,6 +4020,8 @@ static bool acf_nlaaction_setting_valid(bAnimContext *UNUSED(ac),
else {
return false;
}
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return true;
/* unsupported */
default:
@@ -4040,6 +4042,9 @@ static int acf_nlaaction_setting_flag(bAnimContext *UNUSED(ac),
*neg = true; /* XXX */
return ADT_NLA_EDIT_NOMAP;
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
+
default: /* unsupported */
return 0;
}
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 31d90c8bfec..f148bb5b77d 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -125,6 +125,7 @@ void ANIM_set_active_channel(bAnimContext *ac,
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_NLAACTION:
case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale->adt) {
@@ -182,6 +183,7 @@ void ANIM_set_active_channel(bAnimContext *ac,
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_NLAACTION:
case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale && ale->adt) {
@@ -199,7 +201,6 @@ void ANIM_set_active_channel(bAnimContext *ac,
/* unhandled currently, but may be interesting */
case ANIMTYPE_MASKLAYER:
case ANIMTYPE_SHAPEKEY:
- case ANIMTYPE_NLAACTION:
break;
/* other types */
@@ -312,6 +313,7 @@ static eAnimChannels_SetFlag anim_channels_selection_flag_for_toggle(const ListB
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_NLAACTION:
case ANIMTYPE_DSSIMULATION: {
if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED)) {
return ACHANNEL_SETFLAG_CLEAR;
@@ -420,6 +422,7 @@ static void anim_channels_select_set(bAnimContext *ac,
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_NLAACTION:
case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale->adt) {
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index 58d093c678d..786204a52ed 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -168,11 +168,11 @@ void draw_keyframe_shape(float x,
/* Common attributes shared between the draw calls. */
typedef struct DrawKeylistUIData {
float alpha;
- float icon_sz;
- float half_icon_sz;
- float smaller_sz;
- float ipo_sz;
- float gpencil_sz;
+ float icon_size;
+ float half_icon_size;
+ float smaller_size;
+ float ipo_size;
+ float gpencil_size;
float screenspace_margin;
float sel_color[4];
float unsel_color[4];
@@ -195,11 +195,11 @@ static void draw_keylist_ui_data_init(DrawKeylistUIData *ctx,
/* TODO: allow this opacity factor to be themed? */
ctx->alpha = channel_locked ? 0.25f : 1.0f;
- ctx->icon_sz = U.widget_unit * 0.5f * yscale_fac;
- ctx->half_icon_sz = 0.5f * ctx->icon_sz;
- ctx->smaller_sz = 0.35f * ctx->icon_sz;
- ctx->ipo_sz = 0.1f * ctx->icon_sz;
- ctx->gpencil_sz = ctx->smaller_sz * 0.8f;
+ ctx->icon_size = U.widget_unit * 0.5f * yscale_fac;
+ ctx->half_icon_size = 0.5f * ctx->icon_size;
+ ctx->smaller_size = 0.35f * ctx->icon_size;
+ ctx->ipo_size = 0.1f * ctx->icon_size;
+ ctx->gpencil_size = ctx->smaller_size * 0.8f;
ctx->screenspace_margin = (0.35f * (float)UI_UNIT_X) / UI_view2d_scale_get_x(v2d);
ctx->show_ipo = (saction_flag & SACTION_SHOW_INTERPOLATION) != 0;
@@ -242,8 +242,8 @@ static void draw_keylist_block_gpencil(const DrawKeylistUIData *ctx,
&(const rctf){
.xmin = ab->cfra,
.xmax = min_ff(ab->next->cfra - (ctx->screenspace_margin * size), ab->next->cfra),
- .ymin = ypos - ctx->gpencil_sz,
- .ymax = ypos + ctx->gpencil_sz,
+ .ymin = ypos - ctx->gpencil_size,
+ .ymax = ypos + ctx->gpencil_size,
},
true,
0.25f * (float)UI_UNIT_X,
@@ -259,8 +259,8 @@ static void draw_keylist_block_moving_hold(const DrawKeylistUIData *ctx,
&(const rctf){
.xmin = ab->cfra,
.xmax = ab->next->cfra,
- .ymin = ypos - ctx->smaller_sz,
- .ymax = ypos + ctx->smaller_sz,
+ .ymin = ypos - ctx->smaller_size,
+ .ymax = ypos + ctx->smaller_size,
},
true,
3.0f,
@@ -275,8 +275,8 @@ static void draw_keylist_block_standard(const DrawKeylistUIData *ctx,
&(const rctf){
.xmin = ab->cfra,
.xmax = ab->next->cfra,
- .ymin = ypos - ctx->half_icon_sz,
- .ymax = ypos + ctx->half_icon_sz,
+ .ymin = ypos - ctx->half_icon_size,
+ .ymax = ypos + ctx->half_icon_size,
},
true,
3.0f,
@@ -291,8 +291,8 @@ static void draw_keylist_block_interpolation_line(const DrawKeylistUIData *ctx,
&(const rctf){
.xmin = ab->cfra,
.xmax = ab->next->cfra,
- .ymin = ypos - ctx->ipo_sz,
- .ymax = ypos + ctx->ipo_sz,
+ .ymin = ypos - ctx->ipo_size,
+ .ymax = ypos + ctx->ipo_size,
},
true,
3.0f,
@@ -367,7 +367,7 @@ static void draw_keylist_keys(const DrawKeylistUIData *ctx,
draw_keyframe_shape(ak->cfra,
ypos,
- ctx->icon_sz,
+ ctx->icon_size,
(ak->sel & SELECT),
ak->key_type,
KEYFRAME_SHAPE_BOTH,
diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c
index 64035732a39..3a1e7419d3c 100644
--- a/source/blender/editors/armature/armature_skinning.c
+++ b/source/blender/editors/armature/armature_skinning.c
@@ -9,6 +9,7 @@
#include "DNA_armature_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
diff --git a/source/blender/editors/curve/CMakeLists.txt b/source/blender/editors/curve/CMakeLists.txt
index b21ae305dbe..791e28de694 100644
--- a/source/blender/editors/curve/CMakeLists.txt
+++ b/source/blender/editors/curve/CMakeLists.txt
@@ -23,9 +23,9 @@ set(SRC
editcurve.c
editcurve_add.c
editcurve_paint.c
+ editcurve_pen.c
editcurve_query.c
editcurve_select.c
- editcurve_pen.c
editcurve_undo.c
editfont.c
editfont_undo.c
diff --git a/source/blender/editors/curves/CMakeLists.txt b/source/blender/editors/curves/CMakeLists.txt
index 1731d224b3e..383640504c4 100644
--- a/source/blender/editors/curves/CMakeLists.txt
+++ b/source/blender/editors/curves/CMakeLists.txt
@@ -11,6 +11,9 @@ set(INC
../../makesrna
../../windowmanager
../../../../intern/guardedalloc
+
+ # RNA_prototypes.h
+ ${CMAKE_BINARY_DIR}/source/blender/makesrna
)
set(SRC
@@ -24,3 +27,5 @@ set(LIB
)
blender_add_lib(bf_editor_curves "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
+add_dependencies(bf_editor_curves bf_rna)
+
diff --git a/source/blender/editors/curves/intern/curves_add.cc b/source/blender/editors/curves/intern/curves_add.cc
index 7d9e663c444..552ef1d96c8 100644
--- a/source/blender/editors/curves/intern/curves_add.cc
+++ b/source/blender/editors/curves/intern/curves_add.cc
@@ -20,7 +20,7 @@ bke::CurvesGeometry primitive_random_sphere(const int curves_size, const int poi
MutableSpan<float3> positions = curves.positions_for_write();
float *radius_data = (float *)CustomData_add_layer_named(
- &curves.point_data, CD_PROP_FLOAT, CD_DEFAULT, nullptr, curves.point_size, "radius");
+ &curves.point_data, CD_PROP_FLOAT, CD_DEFAULT, nullptr, curves.point_num, "radius");
MutableSpan<float> radii{radius_data, curves.points_num()};
for (const int i : offsets.index_range()) {
diff --git a/source/blender/editors/curves/intern/curves_ops.cc b/source/blender/editors/curves/intern/curves_ops.cc
index 7d07c211542..5588f7440a8 100644
--- a/source/blender/editors/curves/intern/curves_ops.cc
+++ b/source/blender/editors/curves/intern/curves_ops.cc
@@ -20,6 +20,7 @@
#include "BKE_layer.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
+#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_report.h"
@@ -32,9 +33,11 @@
#include "DNA_scene_types.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_prototypes.h"
/**
* The code below uses a suffix naming convention to indicate the coordinate space:
@@ -192,7 +195,7 @@ static void try_convert_single_object(Object &curves_ob,
/* Prepare utility data structure to map hair roots to mfaces. */
const Span<int> mface_to_poly_map{
- static_cast<int *>(CustomData_get_layer(&surface_me.fdata, CD_ORIGINDEX)),
+ static_cast<const int *>(CustomData_get_layer(&surface_me.fdata, CD_ORIGINDEX)),
surface_me.totface};
Array<Vector<int>> poly_to_mface_map(surface_me.totpoly);
for (const int mface_i : mface_to_poly_map.index_range()) {
@@ -315,6 +318,140 @@ static void CURVES_OT_convert_to_particle_system(wmOperatorType *ot)
ot->flag = OPTYPE_UNDO | OPTYPE_REGISTER;
}
+namespace convert_from_particle_system {
+
+static bke::CurvesGeometry particles_to_curves(Object &object, ParticleSystem &psys)
+{
+ ParticleSettings &settings = *psys.part;
+ if (psys.part->type != PART_HAIR) {
+ return {};
+ }
+
+ const bool transfer_parents = (settings.draw & PART_DRAW_PARENT) || settings.childtype == 0;
+
+ const Span<ParticleCacheKey *> parents_cache{psys.pathcache, psys.totcached};
+ const Span<ParticleCacheKey *> children_cache{psys.childcache, psys.totchildcache};
+
+ int points_num = 0;
+ Vector<int> curve_offsets;
+ Vector<int> parents_to_transfer;
+ Vector<int> children_to_transfer;
+ if (transfer_parents) {
+ for (const int parent_i : parents_cache.index_range()) {
+ const int segments = parents_cache[parent_i]->segments;
+ if (segments <= 0) {
+ continue;
+ }
+ parents_to_transfer.append(parent_i);
+ curve_offsets.append(points_num);
+ points_num += segments + 1;
+ }
+ }
+ for (const int child_i : children_cache.index_range()) {
+ const int segments = children_cache[child_i]->segments;
+ if (segments <= 0) {
+ continue;
+ }
+ children_to_transfer.append(child_i);
+ curve_offsets.append(points_num);
+ points_num += segments + 1;
+ }
+ const int curves_num = parents_to_transfer.size() + children_to_transfer.size();
+ curve_offsets.append(points_num);
+ BLI_assert(curve_offsets.size() == curves_num + 1);
+ bke::CurvesGeometry curves(points_num, curves_num);
+ curves.offsets_for_write().copy_from(curve_offsets);
+
+ const float4x4 object_to_world_mat = object.obmat;
+ const float4x4 world_to_object_mat = object_to_world_mat.inverted();
+
+ MutableSpan<float3> positions = curves.positions_for_write();
+
+ const auto copy_hair_to_curves = [&](const Span<ParticleCacheKey *> hair_cache,
+ const Span<int> indices_to_transfer,
+ const int curve_index_offset) {
+ threading::parallel_for(indices_to_transfer.index_range(), 256, [&](const IndexRange range) {
+ for (const int i : range) {
+ const int hair_i = indices_to_transfer[i];
+ const int curve_i = i + curve_index_offset;
+ const IndexRange points = curves.points_for_curve(curve_i);
+ const Span<ParticleCacheKey> keys{hair_cache[hair_i], points.size()};
+ for (const int key_i : keys.index_range()) {
+ const float3 key_pos_wo = keys[key_i].co;
+ positions[points[key_i]] = world_to_object_mat * key_pos_wo;
+ }
+ }
+ });
+ };
+
+ if (transfer_parents) {
+ copy_hair_to_curves(parents_cache, parents_to_transfer, 0);
+ }
+ copy_hair_to_curves(children_cache, children_to_transfer, parents_to_transfer.size());
+
+ curves.update_curve_types();
+ curves.tag_topology_changed();
+ return curves;
+}
+
+static int curves_convert_from_particle_system_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Main &bmain = *CTX_data_main(C);
+ ViewLayer &view_layer = *CTX_data_view_layer(C);
+ Depsgraph &depsgraph = *CTX_data_depsgraph_pointer(C);
+ Object *ob_from_orig = ED_object_active_context(C);
+ ParticleSystem *psys_orig = static_cast<ParticleSystem *>(
+ CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem).data);
+ if (psys_orig == nullptr) {
+ psys_orig = psys_get_current(ob_from_orig);
+ }
+ if (psys_orig == nullptr) {
+ return OPERATOR_CANCELLED;
+ }
+ Object *ob_from_eval = DEG_get_evaluated_object(&depsgraph, ob_from_orig);
+ ParticleSystem *psys_eval = nullptr;
+ LISTBASE_FOREACH (ModifierData *, md, &ob_from_eval->modifiers) {
+ if (md->type != eModifierType_ParticleSystem) {
+ continue;
+ }
+ ParticleSystemModifierData *psmd = reinterpret_cast<ParticleSystemModifierData *>(md);
+ if (!STREQ(psmd->psys->name, psys_orig->name)) {
+ continue;
+ }
+ psys_eval = psmd->psys;
+ }
+
+ Object *ob_new = BKE_object_add(&bmain, &view_layer, OB_CURVES, psys_eval->name);
+ ob_new->dtx |= OB_DRAWBOUNDOX; /* TODO: Remove once there is actual drawing. */
+ Curves *curves_id = static_cast<Curves *>(ob_new->data);
+ BKE_object_apply_mat4(ob_new, ob_from_orig->obmat, true, false);
+ bke::CurvesGeometry::wrap(curves_id->geometry) = particles_to_curves(*ob_from_eval, *psys_eval);
+
+ DEG_relations_tag_update(&bmain);
+ WM_main_add_notifier(NC_OBJECT | ND_DRAW, nullptr);
+
+ return OPERATOR_FINISHED;
+}
+
+static bool curves_convert_from_particle_system_poll(bContext *C)
+{
+ return ED_object_active_context(C) != nullptr;
+}
+
+} // namespace convert_from_particle_system
+
+static void CURVES_OT_convert_from_particle_system(wmOperatorType *ot)
+{
+ ot->name = "Convert Particle System to Curves";
+ ot->idname = "CURVES_OT_convert_from_particle_system";
+ ot->description = "Add a new curves object based on the current state of the particle system";
+
+ ot->poll = convert_from_particle_system::curves_convert_from_particle_system_poll;
+ ot->exec = convert_from_particle_system::curves_convert_from_particle_system_exec;
+
+ ot->flag = OPTYPE_UNDO | OPTYPE_REGISTER;
+}
+
namespace snap_curves_to_surface {
enum class AttachMode {
@@ -514,5 +651,6 @@ void ED_operatortypes_curves()
{
using namespace blender::ed::curves;
WM_operatortype_append(CURVES_OT_convert_to_particle_system);
+ WM_operatortype_append(CURVES_OT_convert_from_particle_system);
WM_operatortype_append(CURVES_OT_snap_curves_to_surface);
}
diff --git a/source/blender/editors/datafiles/CMakeLists.txt b/source/blender/editors/datafiles/CMakeLists.txt
index 9e7e00d5656..d8ecb2c5ae0 100644
--- a/source/blender/editors/datafiles/CMakeLists.txt
+++ b/source/blender/editors/datafiles/CMakeLists.txt
@@ -777,6 +777,7 @@ set_property(GLOBAL PROPERTY ICON_GEOM_NAMES
ops.curves.sculpt_cut
ops.curves.sculpt_delete
ops.curves.sculpt_grow_shrink
+ ops.curves.sculpt_puff
ops.curves.sculpt_snake_hook
ops.generic.cursor
ops.generic.select
diff --git a/source/blender/editors/geometry/geometry_attributes.cc b/source/blender/editors/geometry/geometry_attributes.cc
index 05f9e19da71..cfc158b117f 100644
--- a/source/blender/editors/geometry/geometry_attributes.cc
+++ b/source/blender/editors/geometry/geometry_attributes.cc
@@ -385,24 +385,16 @@ void GEOMETRY_OT_color_attribute_add(wmOperatorType *ot)
ot->srna, "name", "Color", MAX_NAME, "Name", "Name of new color attribute");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- static EnumPropertyItem domains[3] = {{ATTR_DOMAIN_POINT, "POINT", 0, "Vertex", ""},
- {ATTR_DOMAIN_CORNER, "CORNER", 0, "Face Corner", ""},
- {0, nullptr, 0, nullptr, nullptr}};
-
- static EnumPropertyItem types[3] = {{CD_PROP_COLOR, "COLOR", 0, "Color", ""},
- {CD_PROP_BYTE_COLOR, "BYTE_COLOR", 0, "Byte Color", ""},
- {0, nullptr, 0, nullptr, nullptr}};
-
prop = RNA_def_enum(ot->srna,
"domain",
- domains,
+ rna_enum_color_attribute_domain_items,
ATTR_DOMAIN_POINT,
"Domain",
"Type of element that attribute is stored on");
prop = RNA_def_enum(ot->srna,
"data_type",
- types,
+ rna_enum_color_attribute_type_items,
CD_PROP_COLOR,
"Data Type",
"Type of data stored in attribute");
diff --git a/source/blender/editors/gizmo_library/gizmo_draw_utils.c b/source/blender/editors/gizmo_library/gizmo_draw_utils.c
index c6303c197e7..178a2b52b62 100644
--- a/source/blender/editors/gizmo_library/gizmo_draw_utils.c
+++ b/source/blender/editors/gizmo_library/gizmo_draw_utils.c
@@ -95,7 +95,7 @@ void wm_gizmo_vec_draw(
immEnd();
}
else if (primitive_type == GPU_PRIM_TRI_FAN) {
- /* Note(Metal): Tri-fan alternative for Metal. Triangle List is more efficient for small
+ /* NOTE(Metal): Tri-fan alternative for Metal. Triangle List is more efficient for small
* primitive counts. */
int tri_count = vert_count - 2;
immBegin(GPU_PRIM_TRIS, tri_count * 3);
diff --git a/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
index b326d6d1859..a0e30c7518a 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/button2d_gizmo.c
@@ -74,7 +74,7 @@ static void button2d_geom_draw_backdrop(const wmGizmo *gz,
GPU_viewport_size_get_f(viewport);
GPUVertFormat *format = immVertexFormat();
- /* Note(Metal): Prefer 3D coordinate for 2D rendering when using 3D shader. */
+ /* NOTE(Metal): Prefer 3D coordinate for 2D rendering when using 3D shader. */
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
/* TODO: other draw styles. */
diff --git a/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c
index a76242404ba..1d9fc35eda8 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/dial3d_gizmo.c
@@ -96,7 +96,7 @@ static void dial_geom_draw(const float color[4],
ED_GIZMO_DIAL_DRAW_FLAG_FILL)));
GPUVertFormat *format = immVertexFormat();
- /* Note(Metal): Prefer using 3D coordinates with 3D shader, even if rendering 2D gizmo's. */
+ /* NOTE(Metal): Prefer using 3D coordinates with 3D shader, even if rendering 2D gizmo's. */
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
if (clip_plane) {
diff --git a/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
index 5fb1173521a..46fede8f6be 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
@@ -98,7 +98,7 @@ static void move_geom_draw(const wmGizmo *gz,
ED_GIZMO_MOVE_DRAW_FLAG_FILL)));
GPUVertFormat *format = immVertexFormat();
- /* Note(Metal): Prefer using 3D coordinates with 3D shader, even if rendering 2D gizmo's. */
+ /* NOTE(Metal): Prefer using 3D coordinates with 3D shader, even if rendering 2D gizmo's. */
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
immBindBuiltinProgram(filled ? GPU_SHADER_3D_UNIFORM_COLOR :
diff --git a/source/blender/editors/gpencil/gpencil_sculpt_paint.c b/source/blender/editors/gpencil/gpencil_sculpt_paint.c
index 3cdf364e4b2..01ac02a9a1d 100644
--- a/source/blender/editors/gpencil/gpencil_sculpt_paint.c
+++ b/source/blender/editors/gpencil/gpencil_sculpt_paint.c
@@ -146,6 +146,10 @@ typedef struct tGP_BrushEditData {
float inv_mat[4][4];
RNG *rng;
+ /* Auto-masking strokes. */
+ struct GHash *automasking_strokes;
+ bool automasking_ready;
+
} tGP_BrushEditData;
/* Callback for performing some brush operation on a single point */
@@ -1182,9 +1186,18 @@ static bool gpencil_sculpt_brush_init(bContext *C, wmOperator *op)
gso->region = CTX_wm_region(C);
Paint *paint = &ts->gp_sculptpaint->paint;
- gso->brush = paint->brush;
+ Brush *brush = paint->brush;
+ gso->brush = brush;
BKE_curvemapping_init(gso->brush->curve);
+ if (brush->gpencil_settings->sculpt_mode_flag &
+ (GP_SCULPT_FLAGMODE_AUTOMASK_STROKE | GP_SCULPT_FLAGMODE_AUTOMASK_LAYER |
+ GP_SCULPT_FLAGMODE_AUTOMASK_MATERIAL)) {
+ gso->automasking_strokes = BLI_ghash_ptr_new(__func__);
+ }
+ else {
+ gso->automasking_strokes = NULL;
+ }
/* save mask */
gso->mask = ts->gpencil_selectmode_sculpt;
@@ -1285,6 +1298,10 @@ static void gpencil_sculpt_brush_exit(bContext *C, wmOperator *op)
BLI_rng_free(gso->rng);
}
+ if (gso->automasking_strokes != NULL) {
+ BLI_ghash_free(gso->automasking_strokes, NULL, NULL);
+ }
+
/* Disable headerprints. */
ED_workspace_status_text(C, NULL);
@@ -1570,11 +1587,15 @@ static bool gpencil_sculpt_brush_do_frame(bContext *C,
bool redo_geom = false;
Object *ob = gso->object;
bGPdata *gpd = ob->data;
- char tool = gso->brush->gpencil_sculpt_tool;
+ const char tool = gso->brush->gpencil_sculpt_tool;
GP_SpaceConversion *gsc = &gso->gsc;
Brush *brush = gso->brush;
const int radius = (brush->flag & GP_BRUSH_USE_PRESSURE) ? gso->brush->size * gso->pressure :
gso->brush->size;
+ const bool is_automasking = (brush->gpencil_settings->sculpt_mode_flag &
+ (GP_SCULPT_FLAGMODE_AUTOMASK_STROKE |
+ GP_SCULPT_FLAGMODE_AUTOMASK_LAYER |
+ GP_SCULPT_FLAGMODE_AUTOMASK_MATERIAL)) != 0;
/* Calc bound box matrix. */
float bound_mat[4][4];
BKE_gpencil_layer_transform_matrix_get(gso->depsgraph, gso->object, gpl, bound_mat);
@@ -1589,6 +1610,13 @@ static bool gpencil_sculpt_brush_do_frame(bContext *C,
continue;
}
+ {
+ bGPDstroke *gps_active = (gps->runtime.gps_orig) ? gps->runtime.gps_orig : gps;
+ if ((is_automasking) && (!BLI_ghash_haskey(gso->automasking_strokes, gps_active))) {
+ continue;
+ }
+ }
+
/* Check if the stroke collide with brush. */
if (!ED_gpencil_stroke_check_collision(gsc, gps, gso->mval, radius, bound_mat)) {
continue;
@@ -1699,6 +1727,132 @@ static bool gpencil_sculpt_brush_do_frame(bContext *C,
return changed;
}
+/* Get list of Auto-Masking strokes. */
+static bool get_automasking_strokes_list(tGP_BrushEditData *gso)
+{
+ bGPdata *gpd = gso->gpd;
+ GP_SpaceConversion *gsc = &gso->gsc;
+ Brush *brush = gso->brush;
+ Object *ob = gso->object;
+ Material *mat_active = BKE_gpencil_material(ob, ob->actcol);
+ const bool is_multiedit = (bool)GPENCIL_MULTIEDIT_SESSIONS_ON(gpd);
+ const bool is_masking_stroke = (brush->gpencil_settings->sculpt_mode_flag &
+ GP_SCULPT_FLAGMODE_AUTOMASK_STROKE) != 0;
+ const bool is_masking_layer = (brush->gpencil_settings->sculpt_mode_flag &
+ GP_SCULPT_FLAGMODE_AUTOMASK_LAYER) != 0;
+ const bool is_masking_material = (brush->gpencil_settings->sculpt_mode_flag &
+ GP_SCULPT_FLAGMODE_AUTOMASK_MATERIAL) != 0;
+ int mval_i[2];
+ round_v2i_v2fl(mval_i, gso->mval);
+
+ /* Define a fix number of pixel as cursor radius. */
+ const int radius = 10;
+ bGPDlayer *gpl_active = BKE_gpencil_layer_active_get(gpd);
+
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ /* Only editable and visible layers are considered. */
+ if (!BKE_gpencil_layer_is_editable(gpl) || (gpl->actframe == NULL)) {
+ continue;
+ }
+ /* Calculate bound box matrix. */
+ float bound_mat[4][4];
+ BKE_gpencil_layer_transform_matrix_get(gso->depsgraph, gso->object, gpl, bound_mat);
+
+ bGPDframe *init_gpf = (is_multiedit) ? gpl->frames.first : gpl->actframe;
+ for (bGPDframe *gpf = init_gpf; gpf; gpf = gpf->next) {
+ LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
+ if (gps->totpoints == 0) {
+ continue;
+ }
+ /* Check if the color is editable. */
+ if (ED_gpencil_stroke_material_editable(gso->object, gpl, gps) == false) {
+ continue;
+ }
+
+ /* Layer Auto-Masking. */
+ if ((is_masking_layer) && (gpl == gpl_active)) {
+ BLI_ghash_insert(gso->automasking_strokes, gps, gps);
+ continue;
+ }
+ /* Material Auto-Masking. */
+ if (is_masking_material) {
+ Material *mat = BKE_object_material_get(ob, gps->mat_nr + 1);
+ if (mat == mat_active) {
+ BLI_ghash_insert(gso->automasking_strokes, gps, gps);
+ continue;
+ }
+ }
+
+ /* If Stroke Auto-Masking is not enabled, nothing else to do. */
+ if (!is_masking_stroke) {
+ continue;
+ }
+
+ /* Check if the stroke collide with brush. */
+ if (!ED_gpencil_stroke_check_collision(gsc, gps, gso->mval, radius, bound_mat)) {
+ continue;
+ }
+
+ bGPDspoint *pt1, *pt2;
+ int pc1[2] = {0};
+ int pc2[2] = {0};
+ bGPDspoint npt;
+
+ if (gps->totpoints == 1) {
+ gpencil_point_to_parent_space(gps->points, bound_mat, &npt);
+ gpencil_point_to_xy(gsc, gps, &npt, &pc1[0], &pc1[1]);
+
+ /* Only check if point is inside. */
+ if (len_v2v2_int(mval_i, pc1) <= radius) {
+ BLI_ghash_insert(gso->automasking_strokes, gps, gps);
+ }
+ }
+ else {
+ /* Loop over the points in the stroke, checking for intersections
+ * - an intersection means that we touched the stroke.
+ */
+ for (int i = 0; (i + 1) < gps->totpoints; i++) {
+ /* Get points to work with. */
+ pt1 = gps->points + i;
+ pt2 = gps->points + i + 1;
+
+ /* Check first point. */
+ gpencil_point_to_parent_space(pt1, bound_mat, &npt);
+ gpencil_point_to_xy(gsc, gps, &npt, &pc1[0], &pc1[1]);
+ if (len_v2v2_int(mval_i, pc1) <= radius) {
+ BLI_ghash_insert(gso->automasking_strokes, gps, gps);
+ i = gps->totpoints;
+ continue;
+ }
+
+ /* Check second point. */
+ gpencil_point_to_parent_space(pt2, bound_mat, &npt);
+ gpencil_point_to_xy(gsc, gps, &npt, &pc2[0], &pc2[1]);
+ if (len_v2v2_int(mval_i, pc2) <= radius) {
+ BLI_ghash_insert(gso->automasking_strokes, gps, gps);
+ i = gps->totpoints;
+ continue;
+ }
+
+ /* Check segment. */
+ if (gpencil_stroke_inside_circle(gso->mval, radius, pc1[0], pc1[1], pc2[0], pc2[1])) {
+ BLI_ghash_insert(gso->automasking_strokes, gps, gps);
+ i = gps->totpoints;
+ continue;
+ }
+ }
+ }
+ }
+ /* If not multi-edit, exit loop. */
+ if (!is_multiedit) {
+ break;
+ }
+ }
+ }
+
+ return true;
+}
+
/* Perform two-pass brushes which modify the existing strokes */
static bool gpencil_sculpt_brush_apply_standard(bContext *C, tGP_BrushEditData *gso)
{
@@ -1840,6 +1994,14 @@ static void gpencil_sculpt_brush_apply(bContext *C, wmOperator *op, PointerRNA *
gso->brush_rect.xmax = mouse[0] + radius;
gso->brush_rect.ymax = mouse[1] + radius;
+ /* Get list of Auto-Masking strokes. */
+ if ((!gso->automasking_ready) &&
+ (brush->gpencil_settings->sculpt_mode_flag &
+ (GP_SCULPT_FLAGMODE_AUTOMASK_STROKE | GP_SCULPT_FLAGMODE_AUTOMASK_LAYER |
+ GP_SCULPT_FLAGMODE_AUTOMASK_MATERIAL))) {
+ gso->automasking_ready = get_automasking_strokes_list(gso);
+ }
+
/* Apply brush */
char tool = gso->brush->gpencil_sculpt_tool;
if (tool == GPSCULPT_TOOL_CLONE) {
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 60af05baed7..da40eef87fd 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -549,7 +549,7 @@ typedef enum eAnimChannels_SetFlag {
/* types of settings for AnimChannels */
typedef enum eAnimChannel_Settings {
ACHANNEL_SETTING_SELECT = 0,
- /** warning: for drawing UI's, need to check if this is off (maybe inverse this later) */
+ /** WARNING: for drawing UI's, need to check if this is off (maybe inverse this later). */
ACHANNEL_SETTING_PROTECT = 1,
ACHANNEL_SETTING_MUTE = 2,
ACHANNEL_SETTING_EXPAND = 3,
diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h
index c367072e6e7..e9fcd2bd5fe 100644
--- a/source/blender/editors/include/ED_fileselect.h
+++ b/source/blender/editors/include/ED_fileselect.h
@@ -164,8 +164,16 @@ void ED_fileselect_window_params_get(const struct wmWindow *win,
int win_size[2],
bool *is_maximized);
+/**
+ * Return the File Browser area in which \a file_operator is active.
+ */
struct ScrArea *ED_fileselect_handler_area_find(const struct wmWindow *win,
const struct wmOperator *file_operator);
+/**
+ * Check if there is any area in \a win that acts as a modal File Browser (#SpaceFile.op is set)
+ * and return it.
+ */
+struct ScrArea *ED_fileselect_handler_area_find_any_with_op(const struct wmWindow *win);
/* TODO: Maybe we should move this to BLI?
* On the other hand, it's using defines from space-file area, so not sure... */
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 59a24ed22b6..d69b2a47552 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -384,7 +384,7 @@ void ED_operatormacros_mesh(void);
*/
void ED_keymap_mesh(struct wmKeyConfig *keyconf);
-/* editface.c */
+/* editface.cc */
/**
* Copy the face flags, most importantly selection from the mesh to the final derived mesh,
@@ -520,7 +520,7 @@ float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vert
*/
void ED_vgroup_vert_active_mirror(struct Object *ob, int def_nr);
-/* mesh_data.c */
+/* mesh_data.cc */
void ED_mesh_verts_add(struct Mesh *mesh, struct ReportList *reports, int count);
void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count);
@@ -591,7 +591,7 @@ void EDBM_redo_state_restore_and_free(struct BMBackup *backup,
bool recalc_looptri) ATTR_NONNULL(1, 2);
void EDBM_redo_state_free(struct BMBackup *backup) ATTR_NONNULL(1);
-/* *** meshtools.c *** */
+/* *** meshtools.cc *** */
int ED_mesh_join_objects_exec(struct bContext *C, struct wmOperator *op);
int ED_mesh_shapes_join_objects_exec(struct bContext *C, struct wmOperator *op);
diff --git a/source/blender/editors/include/ED_scene.h b/source/blender/editors/include/ED_scene.h
index f1a2e5795ee..f67bdb9c1d7 100644
--- a/source/blender/editors/include/ED_scene.h
+++ b/source/blender/editors/include/ED_scene.h
@@ -18,6 +18,11 @@ struct Scene *ED_scene_add(struct Main *bmain,
struct bContext *C,
struct wmWindow *win,
enum eSceneCopyMethod method) ATTR_NONNULL();
+/** Special mode for adding a scene assigned to sequencer strip. */
+struct Scene *ED_scene_sequencer_add(struct Main *bmain,
+ struct bContext *C,
+ enum eSceneCopyMethod method,
+ const bool assign_strip);
/**
* \note Only call outside of area/region loops.
* \return true if successful.
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 41123aff79f..f909a13c2cb 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -666,7 +666,7 @@ bool ED_region_panel_category_gutter_calc_rect(const ARegion *region, rcti *r_re
bool ED_region_panel_category_gutter_isect_xy(const ARegion *region, const int event_xy[2]);
/**
- * \note: This may return true for multiple overlapping regions.
+ * \note This may return true for multiple overlapping regions.
* If it matters, check overlapped regions first (#ARegion.overlap).
*/
bool ED_region_contains_xy(const struct ARegion *region, const int event_xy[2]);
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 06134f1d7b5..80a75da27f8 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -24,6 +24,7 @@ struct Object;
struct Scene;
struct SpaceImage;
struct ToolSettings;
+struct View2D;
struct ViewLayer;
struct bContext;
struct bNode;
@@ -242,15 +243,12 @@ void uvedit_deselect_flush(const struct Scene *scene, struct BMEditMesh *em);
*/
void uvedit_select_flush(const struct Scene *scene, struct BMEditMesh *em);
-bool ED_uvedit_nearest_uv(const struct Scene *scene,
- struct Object *obedit,
- const float co[2],
- float *dist_sq,
- float r_uv[2]);
-bool ED_uvedit_nearest_uv_multi(const struct Scene *scene,
+bool ED_uvedit_nearest_uv_multi(const struct View2D *v2d,
+ const struct Scene *scene,
struct Object **objects,
uint objects_len,
- const float co[2],
+ const int mval[2],
+ const bool ignore_selected,
float *dist_sq,
float r_uv[2]);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 1e9b68c0920..744f74bf25f 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -7,6 +7,8 @@
#pragma once
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -256,6 +258,7 @@ typedef enum {
*/
V3D_PROJ_TEST_CLIP_CONTENT = (1 << 5),
} eV3DProjTest;
+ENUM_OPERATORS(eV3DProjTest, V3D_PROJ_TEST_CLIP_CONTENT);
#define V3D_PROJ_TEST_CLIP_DEFAULT \
(V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN | V3D_PROJ_TEST_CLIP_NEAR)
@@ -443,14 +446,14 @@ void pose_foreachScreenBone(struct ViewContext *vc,
void ED_view3d_project_float_v2_m4(const struct ARegion *region,
const float co[3],
float r_co[2],
- float mat[4][4]);
+ const float mat[4][4]);
/**
* \note use #ED_view3d_ob_project_mat_get to get projecting mat
*/
void ED_view3d_project_float_v3_m4(const struct ARegion *region,
const float co[3],
float r_co[3],
- float mat[4][4]);
+ const float mat[4][4]);
eV3DProjStatus ED_view3d_project_base(const struct ARegion *region, struct Base *base);
@@ -700,9 +703,9 @@ void ED_view3d_win_to_vector(const struct ARegion *region, const float mval[2],
* \param do_clip_planes: Optionally clip the ray by the view clipping planes.
* \return success, false if the segment is totally clipped.
*/
-bool ED_view3d_win_to_segment_clipped(struct Depsgraph *depsgraph,
+bool ED_view3d_win_to_segment_clipped(const struct Depsgraph *depsgraph,
const struct ARegion *region,
- struct View3D *v3d,
+ const struct View3D *v3d,
const float mval[2],
float r_ray_start[3],
float r_ray_end[3],
@@ -733,7 +736,7 @@ void ED_view3d_dist_range_get(const struct View3D *v3d, float r_dist_range[2]);
/**
* \note copies logic of #ED_view3d_viewplane_get(), keep in sync.
*/
-bool ED_view3d_clip_range_get(struct Depsgraph *depsgraph,
+bool ED_view3d_clip_range_get(const struct Depsgraph *depsgraph,
const struct View3D *v3d,
const struct RegionView3D *rv3d,
float *r_clipsta,
@@ -952,6 +955,22 @@ float ED_view3d_select_dist_px(void);
void ED_view3d_viewcontext_init(struct bContext *C,
struct ViewContext *vc,
struct Depsgraph *depsgraph);
+
+/**
+ * Re-initialize `vc` with `obact` as if it's active object (with some differences).
+ *
+ * This is often used when operating on multiple objects in modes (edit, pose mode etc)
+ * where the `vc` is passed in as an argument which then references it's object data.
+ *
+ * \note members #ViewContext.obedit & #ViewContext.em are only initialized if they're already set,
+ * by #ED_view3d_viewcontext_init in most cases.
+ * This is necessary because the active object defines the current object-mode.
+ * When iterating over objects in object-mode it doesn't make sense to perform
+ * an edit-mode action on an object that happens to contain edit-mode data.
+ * In some cases these values are cleared allowing the owner of `vc` to explicitly
+ * disable edit-mode operation (to force object selection in edit-mode for e.g.).
+ * So object-mode specific values should remain cleared when initialized with another object.
+ */
void ED_view3d_viewcontext_init_object(struct ViewContext *vc, struct Object *obact);
/**
* Use this call when executing an operator,
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index d1a6501408c..ea1095b26ff 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -164,7 +164,7 @@ DEF_ICON(NLA)
DEF_ICON(PREFERENCES)
DEF_ICON(TIME)
DEF_ICON(NODETREE)
-DEF_ICON_BLANK(181)
+DEF_ICON(GEOMETRY_NODES)
DEF_ICON(CONSOLE)
DEF_ICON_BLANK(183)
DEF_ICON(TRACKER)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 1b61e87b140..cc08525c6da 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -221,7 +221,7 @@ enum {
UI_BUT_HAS_SEP_CHAR = 1 << 27,
/** Don't run updates while dragging (needed in rare cases). */
UI_BUT_UPDATE_DELAY = 1 << 28,
- /** When widget is in textedit mode, update value on each char stroke */
+ /** When widget is in text-edit mode, update value on each char stroke. */
UI_BUT_TEXTEDIT_UPDATE = 1 << 29,
/** Show 'x' icon to clear/unlink value of text or search button. */
UI_BUT_VALUE_CLEAR = 1 << 30,
@@ -1539,31 +1539,6 @@ uiBut *uiDefIconTextBlockBut(uiBlock *block,
short height,
const char *tip);
-uiBut *uiDefKeyevtButS(uiBlock *block,
- int retval,
- const char *str,
- int x,
- int y,
- short width,
- short height,
- short *spoin,
- const char *tip);
-
-/**
- * Short pointers hard-coded.
- * \param modkeypoin: will be set to #KM_SHIFT, #KM_ALT, #KM_CTRL, #KM_OSKEY bits.
- */
-uiBut *uiDefHotKeyevtButS(uiBlock *block,
- int retval,
- const char *str,
- int x,
- int y,
- short width,
- short height,
- short *keypoin,
- const short *modkeypoin,
- const char *tip);
-
/**
* \param arg: A pointer to string/name, use #UI_but_func_search_set() below to make this work.
* here `a1` and `a2`, if set, control thumbnail preview rows/cols.
diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h
index 6416421f4f5..a1a98a4b08c 100644
--- a/source/blender/editors/include/UI_interface_icons.h
+++ b/source/blender/editors/include/UI_interface_icons.h
@@ -92,7 +92,7 @@ void UI_icon_render_id_ex(const struct bContext *C,
int UI_icon_preview_to_render_size(enum eIconSizes size);
/**
- * Draws icon with dpi scale factor.
+ * Draws icon with DPI scale factor.
*/
void UI_icon_draw(float x, float y, int icon_id);
void UI_icon_draw_alpha(float x, float y, int icon_id, float alpha);
diff --git a/source/blender/editors/interface/interface.cc b/source/blender/editors/interface/interface.cc
index 480044118f1..d6719f0aa9f 100644
--- a/source/blender/editors/interface/interface.cc
+++ b/source/blender/editors/interface/interface.cc
@@ -3849,21 +3849,22 @@ static void ui_but_update_ex(uiBut *but, const bool validate)
}
case UI_BTYPE_HOTKEY_EVENT:
if (but->flag & UI_SELECT) {
+ const uiButHotkeyEvent *hotkey_but = (uiButHotkeyEvent *)but;
- if (but->modifier_key) {
+ if (hotkey_but->modifier_key) {
char *str = but->drawstr;
but->drawstr[0] = '\0';
- if (but->modifier_key & KM_SHIFT) {
+ if (hotkey_but->modifier_key & KM_SHIFT) {
str += BLI_strcpy_rlen(str, "Shift ");
}
- if (but->modifier_key & KM_CTRL) {
+ if (hotkey_but->modifier_key & KM_CTRL) {
str += BLI_strcpy_rlen(str, "Ctrl ");
}
- if (but->modifier_key & KM_ALT) {
+ if (hotkey_but->modifier_key & KM_ALT) {
str += BLI_strcpy_rlen(str, "Alt ");
}
- if (but->modifier_key & KM_OSKEY) {
+ if (hotkey_but->modifier_key & KM_OSKEY) {
str += BLI_strcpy_rlen(str, "Cmd ");
}
@@ -3989,6 +3990,10 @@ static void ui_but_alloc_info(const eButType type,
alloc_size = sizeof(uiButTreeRow);
alloc_str = "uiButTreeRow";
break;
+ case UI_BTYPE_HOTKEY_EVENT:
+ alloc_size = sizeof(uiButHotkeyEvent);
+ alloc_str = "uiButHotkeyEvent";
+ break;
default:
alloc_size = sizeof(uiBut);
alloc_str = "uiBut";
@@ -6280,64 +6285,6 @@ uiBut *uiDefIconBlockBut(uiBlock *block,
return but;
}
-uiBut *uiDefKeyevtButS(uiBlock *block,
- int retval,
- const char *str,
- int x,
- int y,
- short width,
- short height,
- short *spoin,
- const char *tip)
-{
- uiBut *but = ui_def_but(block,
- UI_BTYPE_KEY_EVENT | UI_BUT_POIN_SHORT,
- retval,
- str,
- x,
- y,
- width,
- height,
- spoin,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- tip);
- ui_but_update(but);
- return but;
-}
-
-uiBut *uiDefHotKeyevtButS(uiBlock *block,
- int retval,
- const char *str,
- int x,
- int y,
- short width,
- short height,
- short *keypoin,
- const short *modkeypoin,
- const char *tip)
-{
- uiBut *but = ui_def_but(block,
- UI_BTYPE_HOTKEY_EVENT | UI_BUT_POIN_SHORT,
- retval,
- str,
- x,
- y,
- width,
- height,
- keypoin,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- tip);
- but->modifier_key = *modkeypoin;
- ui_but_update(but);
- return but;
-}
-
uiBut *uiDefSearchBut(uiBlock *block,
void *arg,
int retval,
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 9d7d76f0bdb..3d347fab89c 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -4507,10 +4507,13 @@ static int ui_do_but_HOTKEYEVT(bContext *C,
uiHandleButtonData *data,
const wmEvent *event)
{
+ uiButHotkeyEvent *hotkey_but = (uiButHotkeyEvent *)but;
+ BLI_assert(but->type == UI_BTYPE_HOTKEY_EVENT);
+
if (data->state == BUTTON_STATE_HIGHLIGHT) {
if (ELEM(event->type, LEFTMOUSE, EVT_PADENTER, EVT_RETKEY) && event->val == KM_PRESS) {
but->drawstr[0] = 0;
- but->modifier_key = 0;
+ hotkey_but->modifier_key = 0;
button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT);
return WM_UI_HANDLER_BREAK;
}
@@ -4544,7 +4547,7 @@ static int ui_do_but_HOTKEYEVT(bContext *C,
}
/* always set */
- but->modifier_key = event->modifier;
+ hotkey_but->modifier_key = event->modifier;
ui_but_update(but);
ED_region_tag_redraw(data->region);
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 1c79d3218fb..2fac7da0ecc 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -229,7 +229,6 @@ struct uiBut {
bool changed;
/** so buttons can support unit systems which are not RNA */
uchar unit_type;
- short modifier_key;
short iconadd;
/** #UI_BTYPE_BLOCK data */
@@ -381,6 +380,13 @@ typedef struct uiButCurveMapping {
eButGradientType gradient_type;
} uiButCurveMapping;
+/** Derived struct for #UI_BTYPE_HOTKEY_EVENT. */
+typedef struct uiButHotkeyEvent {
+ uiBut but;
+
+ short modifier_key;
+} uiButHotkeyEvent;
+
/**
* Additional, superimposed icon for a button, invoking an operator.
*/
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index c1bb2ed6d18..98f3b974d1d 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -961,11 +961,17 @@ static void ui_item_enum_expand_tabs(uiLayout *layout,
static void ui_keymap_but_cb(bContext *UNUSED(C), void *but_v, void *UNUSED(key_v))
{
uiBut *but = but_v;
-
- RNA_int_set(&but->rnapoin, "shift", (but->modifier_key & KM_SHIFT) ? KM_MOD_HELD : KM_NOTHING);
- RNA_int_set(&but->rnapoin, "ctrl", (but->modifier_key & KM_CTRL) ? KM_MOD_HELD : KM_NOTHING);
- RNA_int_set(&but->rnapoin, "alt", (but->modifier_key & KM_ALT) ? KM_MOD_HELD : KM_NOTHING);
- RNA_int_set(&but->rnapoin, "oskey", (but->modifier_key & KM_OSKEY) ? KM_MOD_HELD : KM_NOTHING);
+ BLI_assert(but->type == UI_BTYPE_HOTKEY_EVENT);
+ const uiButHotkeyEvent *hotkey_but = (uiButHotkeyEvent *)but;
+
+ RNA_int_set(
+ &but->rnapoin, "shift", (hotkey_but->modifier_key & KM_SHIFT) ? KM_MOD_HELD : KM_NOTHING);
+ RNA_int_set(
+ &but->rnapoin, "ctrl", (hotkey_but->modifier_key & KM_CTRL) ? KM_MOD_HELD : KM_NOTHING);
+ RNA_int_set(
+ &but->rnapoin, "alt", (hotkey_but->modifier_key & KM_ALT) ? KM_MOD_HELD : KM_NOTHING);
+ RNA_int_set(
+ &but->rnapoin, "oskey", (hotkey_but->modifier_key & KM_OSKEY) ? KM_MOD_HELD : KM_NOTHING);
}
/**
diff --git a/source/blender/editors/interface/interface_style.cc b/source/blender/editors/interface/interface_style.cc
index 0156a943015..291ede05730 100644
--- a/source/blender/editors/interface/interface_style.cc
+++ b/source/blender/editors/interface/interface_style.cc
@@ -376,7 +376,7 @@ void uiStyleInit(void)
{
const uiStyle *style = static_cast<uiStyle *>(U.uistyles.first);
- /* recover from uninitialized dpi */
+ /* Recover from uninitialized DPI. */
if (U.dpi == 0) {
U.dpi = 72;
}
diff --git a/source/blender/editors/interface/view2d_gizmo_navigate.cc b/source/blender/editors/interface/view2d_gizmo_navigate.cc
index 01729e35246..fae28833e4f 100644
--- a/source/blender/editors/interface/view2d_gizmo_navigate.cc
+++ b/source/blender/editors/interface/view2d_gizmo_navigate.cc
@@ -130,6 +130,13 @@ static bool WIDGETGROUP_navigate_poll(const bContext *C, wmGizmoGroupType *UNUSE
}
break;
}
+ case SPACE_IMAGE: {
+ const SpaceImage *sima = static_cast<const SpaceImage *>(area->spacedata.first);
+ if (sima->gizmo_flag & (SI_GIZMO_HIDE | SI_GIZMO_HIDE_NAVIGATE)) {
+ return false;
+ }
+ break;
+ }
}
return true;
}
diff --git a/source/blender/editors/io/io_alembic.c b/source/blender/editors/io/io_alembic.c
index fd454083653..87923d9fdf8 100644
--- a/source/blender/editors/io/io_alembic.c
+++ b/source/blender/editors/io/io_alembic.c
@@ -282,6 +282,7 @@ void WM_OT_alembic_export(wmOperatorType *ot)
ot->poll = WM_operator_winactive;
ot->ui = wm_alembic_export_draw;
ot->check = wm_alembic_export_check;
+ ot->flag |= OPTYPE_PRESET;
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_ALEMBIC,
@@ -475,7 +476,7 @@ void WM_OT_alembic_export(wmOperatorType *ot)
/* This dummy prop is used to check whether we need to init the start and
* end frame values to that of the scene's, otherwise they are reset at
* every change, draw update. */
- RNA_def_boolean(ot->srna, "init_scene_frame_range", false, "", "");
+ RNA_def_boolean(ot->srna, "init_scene_frame_range", true, "", "");
}
/* ************************************************************************** */
diff --git a/source/blender/editors/io/io_cache.c b/source/blender/editors/io/io_cache.c
index 624b85358f5..969049313c9 100644
--- a/source/blender/editors/io/io_cache.c
+++ b/source/blender/editors/io/io_cache.c
@@ -75,17 +75,17 @@ static void open_cancel(bContext *UNUSED(C), wmOperator *op)
static int cachefile_open_exec(bContext *C, wmOperator *op)
{
if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
- BKE_report(op->reports, RPT_ERROR, "No filename given");
+ BKE_report(op->reports, RPT_ERROR, "No filepath given");
return OPERATOR_CANCELLED;
}
- char filename[FILE_MAX];
- RNA_string_get(op->ptr, "filepath", filename);
+ char filepath[FILE_MAX];
+ RNA_string_get(op->ptr, "filepath", filepath);
Main *bmain = CTX_data_main(C);
- CacheFile *cache_file = BKE_libblock_alloc(bmain, ID_CF, BLI_path_basename(filename), 0);
- BLI_strncpy(cache_file->filepath, filename, FILE_MAX);
+ CacheFile *cache_file = BKE_libblock_alloc(bmain, ID_CF, BLI_path_basename(filepath), 0);
+ BLI_strncpy(cache_file->filepath, filepath, FILE_MAX);
DEG_id_tag_update(&cache_file->id, ID_RECALC_COPY_ON_WRITE);
/* Will be set when running invoke, not exec directly. */
@@ -182,7 +182,7 @@ static int cachefile_layer_open_invoke(bContext *C, wmOperator *op, const wmEven
static int cachefile_layer_add_exec(bContext *C, wmOperator *op)
{
if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
- BKE_report(op->reports, RPT_ERROR, "No filename given");
+ BKE_report(op->reports, RPT_ERROR, "No filepath given");
return OPERATOR_CANCELLED;
}
@@ -192,10 +192,10 @@ static int cachefile_layer_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- char filename[FILE_MAX];
- RNA_string_get(op->ptr, "filepath", filename);
+ char filepath[FILE_MAX];
+ RNA_string_get(op->ptr, "filepath", filepath);
- CacheFileLayer *layer = BKE_cachefile_add_layer(cache_file, filename);
+ CacheFileLayer *layer = BKE_cachefile_add_layer(cache_file, filepath);
if (!layer) {
WM_report(RPT_ERROR, "Could not add a layer to the cache file");
diff --git a/source/blender/editors/io/io_usd.c b/source/blender/editors/io/io_usd.c
index ca9c2de63a4..609230eefea 100644
--- a/source/blender/editors/io/io_usd.c
+++ b/source/blender/editors/io/io_usd.c
@@ -118,7 +118,7 @@ static int wm_usd_export_exec(bContext *C, wmOperator *op)
const bool generate_preview_surface = RNA_boolean_get(op->ptr, "generate_preview_surface");
const bool export_textures = RNA_boolean_get(op->ptr, "export_textures");
const bool overwrite_textures = RNA_boolean_get(op->ptr, "overwrite_textures");
- const bool relative_texture_paths = RNA_boolean_get(op->ptr, "relative_texture_paths");
+ const bool relative_paths = RNA_boolean_get(op->ptr, "relative_paths");
struct USDExportParams params = {
export_animation,
@@ -133,7 +133,7 @@ static int wm_usd_export_exec(bContext *C, wmOperator *op)
generate_preview_surface,
export_textures,
overwrite_textures,
- relative_texture_paths,
+ relative_paths,
};
bool ok = USD_export(C, filename, &params, as_background_job);
@@ -181,9 +181,9 @@ static void wm_usd_export_draw(bContext *UNUSED(C), wmOperator *op)
const bool export_tex = RNA_boolean_get(ptr, "export_textures");
uiLayoutSetActive(row, export_mtl && preview && export_tex);
- row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "relative_texture_paths", 0, NULL, ICON_NONE);
- uiLayoutSetActive(row, export_mtl && preview);
+ box = uiLayoutBox(layout);
+ col = uiLayoutColumnWithHeading(box, true, IFACE_("File References"));
+ uiItemR(col, ptr, "relative_paths", 0, NULL, ICON_NONE);
box = uiLayoutBox(layout);
uiItemL(box, IFACE_("Experimental"), ICON_NONE);
@@ -297,10 +297,11 @@ void WM_OT_usd_export(struct wmOperatorType *ot)
"Allow overwriting existing texture files when exporting textures");
RNA_def_boolean(ot->srna,
- "relative_texture_paths",
+ "relative_paths",
true,
- "Relative Texture Paths",
- "Make texture asset paths relative to the USD file");
+ "Relative Paths",
+ "Use relative paths to reference external files (i.e. textures, volumes) in "
+ "USD, otherwise use absolute paths");
}
/* ====== USD Import ====== */
diff --git a/source/blender/editors/mesh/CMakeLists.txt b/source/blender/editors/mesh/CMakeLists.txt
index ed09e5a6334..28ac913a3e3 100644
--- a/source/blender/editors/mesh/CMakeLists.txt
+++ b/source/blender/editors/mesh/CMakeLists.txt
@@ -24,7 +24,7 @@ set(INC
)
set(SRC
- editface.c
+ editface.cc
editmesh_add.c
editmesh_add_gizmo.c
editmesh_automerge.c
@@ -51,10 +51,10 @@ set(SRC
editmesh_tools.c
editmesh_undo.c
editmesh_utils.c
- mesh_data.c
+ mesh_data.cc
mesh_mirror.c
mesh_ops.c
- meshtools.c
+ meshtools.cc
mesh_intern.h
)
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.cc
index a5c6adaa43e..cb5d48d1023 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.cc
@@ -36,16 +36,16 @@
/* own include */
-void paintface_flush_flags(struct bContext *C, Object *ob, short flag)
+void paintface_flush_flags(bContext *C, Object *ob, short flag)
{
Mesh *me = BKE_mesh_from_object(ob);
MPoly *polys, *mp_orig;
- const int *index_array = NULL;
+ const int *index_array = nullptr;
int totpoly;
BLI_assert((flag & ~(SELECT | ME_HIDE)) == 0);
- if (me == NULL) {
+ if (me == nullptr) {
return;
}
@@ -60,7 +60,7 @@ void paintface_flush_flags(struct bContext *C, Object *ob, short flag)
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
- if (ob_eval == NULL) {
+ if (ob_eval == nullptr) {
return;
}
@@ -68,7 +68,7 @@ void paintface_flush_flags(struct bContext *C, Object *ob, short flag)
Mesh *me_eval = (Mesh *)ob_eval->runtime.data_eval;
bool updated = false;
- if (me_orig != NULL && me_eval != NULL && me_orig->totpoly == me->totpoly) {
+ if (me_orig != nullptr && me_eval != nullptr && me_orig->totpoly == me->totpoly) {
/* Update the COW copy of the mesh. */
for (int i = 0; i < me->totpoly; i++) {
me_orig->mpoly[i].flag = me->mpoly[i].flag;
@@ -79,7 +79,7 @@ void paintface_flush_flags(struct bContext *C, Object *ob, short flag)
updated = true;
}
/* Mesh polys => Final derived polys */
- else if ((index_array = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX))) {
+ else if ((index_array = (const int *)CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX))) {
polys = me_eval->mpoly;
totpoly = me_eval->totpoly;
@@ -104,10 +104,10 @@ void paintface_flush_flags(struct bContext *C, Object *ob, short flag)
BKE_mesh_batch_cache_dirty_tag(me_eval, BKE_MESH_BATCH_DIRTY_SELECT_PAINT);
}
- DEG_id_tag_update(ob->data, ID_RECALC_SELECT);
+ DEG_id_tag_update(static_cast<ID *>(ob->data), ID_RECALC_SELECT);
}
else {
- DEG_id_tag_update(ob->data, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
+ DEG_id_tag_update(static_cast<ID *>(ob->data), ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
}
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data);
@@ -115,18 +115,13 @@ void paintface_flush_flags(struct bContext *C, Object *ob, short flag)
void paintface_hide(bContext *C, Object *ob, const bool unselected)
{
- Mesh *me;
- MPoly *mpoly;
- int a;
-
- me = BKE_mesh_from_object(ob);
- if (me == NULL || me->totpoly == 0) {
+ Mesh *me = BKE_mesh_from_object(ob);
+ if (me == nullptr || me->totpoly == 0) {
return;
}
- mpoly = me->mpoly;
- a = me->totpoly;
- while (a--) {
+ for (int i = 0; i < me->totpoly; i++) {
+ MPoly *mpoly = &me->mpoly[i];
if ((mpoly->flag & ME_HIDE) == 0) {
if (((mpoly->flag & ME_FACE_SEL) == 0) == unselected) {
mpoly->flag |= ME_HIDE;
@@ -136,8 +131,6 @@ void paintface_hide(bContext *C, Object *ob, const bool unselected)
if (mpoly->flag & ME_HIDE) {
mpoly->flag &= ~ME_FACE_SEL;
}
-
- mpoly++;
}
BKE_mesh_flush_hidden_from_polys(me);
@@ -147,23 +140,17 @@ void paintface_hide(bContext *C, Object *ob, const bool unselected)
void paintface_reveal(bContext *C, Object *ob, const bool select)
{
- Mesh *me;
- MPoly *mpoly;
- int a;
-
- me = BKE_mesh_from_object(ob);
- if (me == NULL || me->totpoly == 0) {
+ Mesh *me = BKE_mesh_from_object(ob);
+ if (me == nullptr || me->totpoly == 0) {
return;
}
- mpoly = me->mpoly;
- a = me->totpoly;
- while (a--) {
+ for (int i = 0; i < me->totpoly; i++) {
+ MPoly *mpoly = &me->mpoly[i];
if (mpoly->flag & ME_HIDE) {
SET_FLAG_FROM_TEST(mpoly->flag, select, ME_FACE_SEL);
mpoly->flag &= ~ME_HIDE;
}
- mpoly++;
}
BKE_mesh_flush_hidden_from_polys(me);
@@ -175,9 +162,6 @@ void paintface_reveal(bContext *C, Object *ob, const bool select)
static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bool select)
{
- MPoly *mp;
- MLoop *ml;
- int a, b;
bool do_it = true;
bool mark = false;
@@ -186,20 +170,20 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
if (index != (uint)-1) {
/* only put face under cursor in array */
- mp = &me->mpoly[index];
+ MPoly *mp = &me->mpoly[index];
BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart);
BLI_BITMAP_ENABLE(poly_tag, index);
}
else {
/* fill array by selection */
- mp = me->mpoly;
- for (a = 0; a < me->totpoly; a++, mp++) {
+ for (int i = 0; i < me->totpoly; i++) {
+ MPoly *mp = &me->mpoly[i];
if (mp->flag & ME_HIDE) {
/* pass */
}
else if (mp->flag & ME_FACE_SEL) {
BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart);
- BLI_BITMAP_ENABLE(poly_tag, a);
+ BLI_BITMAP_ENABLE(poly_tag, i);
}
}
}
@@ -208,17 +192,17 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
do_it = false;
/* expand selection */
- mp = me->mpoly;
- for (a = 0; a < me->totpoly; a++, mp++) {
+ for (int i = 0; i < me->totpoly; i++) {
+ MPoly *mp = &me->mpoly[i];
if (mp->flag & ME_HIDE) {
continue;
}
- if (!BLI_BITMAP_TEST(poly_tag, a)) {
+ if (!BLI_BITMAP_TEST(poly_tag, i)) {
mark = false;
- ml = me->mloop + mp->loopstart;
- for (b = 0; b < mp->totloop; b++, ml++) {
+ MLoop *ml = me->mloop + mp->loopstart;
+ for (int b = 0; b < mp->totloop; b++, ml++) {
if ((me->medge[ml->e].flag & ME_SEAM) == 0) {
if (BLI_BITMAP_TEST(edge_tag, ml->e)) {
mark = true;
@@ -228,7 +212,7 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
}
if (mark) {
- BLI_BITMAP_ENABLE(poly_tag, a);
+ BLI_BITMAP_ENABLE(poly_tag, i);
BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart);
do_it = true;
}
@@ -238,8 +222,9 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
MEM_freeN(edge_tag);
- for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++) {
- if (BLI_BITMAP_TEST(poly_tag, a)) {
+ for (int i = 0; i < me->totpoly; i++) {
+ MPoly *mp = &me->mpoly[i];
+ if (BLI_BITMAP_TEST(poly_tag, i)) {
SET_FLAG_FROM_TEST(mp->flag, select, ME_FACE_SEL);
}
}
@@ -249,11 +234,10 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
void paintface_select_linked(bContext *C, Object *ob, const int mval[2], const bool select)
{
- Mesh *me;
uint index = (uint)-1;
- me = BKE_mesh_from_object(ob);
- if (me == NULL || me->totpoly == 0) {
+ Mesh *me = BKE_mesh_from_object(ob);
+ if (me == nullptr || me->totpoly == 0) {
return;
}
@@ -270,34 +254,27 @@ void paintface_select_linked(bContext *C, Object *ob, const int mval[2], const b
bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool flush_flags)
{
- Mesh *me;
- MPoly *mpoly;
- int a;
-
- me = BKE_mesh_from_object(ob);
- if (me == NULL) {
+ Mesh *me = BKE_mesh_from_object(ob);
+ if (me == nullptr) {
return false;
}
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
- mpoly = me->mpoly;
- a = me->totpoly;
- while (a--) {
+ for (int i = 0; i < me->totpoly; i++) {
+ MPoly *mpoly = &me->mpoly[i];
if ((mpoly->flag & ME_HIDE) == 0 && mpoly->flag & ME_FACE_SEL) {
action = SEL_DESELECT;
break;
}
- mpoly++;
}
}
bool changed = false;
- mpoly = me->mpoly;
- a = me->totpoly;
- while (a--) {
+ for (int i = 0; i < me->totpoly; i++) {
+ MPoly *mpoly = &me->mpoly[i];
if ((mpoly->flag & ME_HIDE) == 0) {
switch (action) {
case SEL_SELECT:
@@ -318,7 +295,6 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
break;
}
}
- mpoly++;
}
if (changed) {
@@ -331,30 +307,25 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
bool paintface_minmax(Object *ob, float r_min[3], float r_max[3])
{
- const Mesh *me;
- const MPoly *mp;
- const MLoop *ml;
- const MVert *mvert;
- int a, b;
bool ok = false;
float vec[3], bmat[3][3];
- me = BKE_mesh_from_object(ob);
+ const Mesh *me = BKE_mesh_from_object(ob);
if (!me || !me->mloopuv) {
return ok;
}
+ const MVert *mvert = me->mvert;
copy_m3_m4(bmat, ob->obmat);
- mvert = me->mvert;
- mp = me->mpoly;
- for (a = me->totpoly; a > 0; a--, mp++) {
+ for (int i = 0; i < me->totpoly; i++) {
+ MPoly *mp = &me->mpoly[i];
if (mp->flag & ME_HIDE || !(mp->flag & ME_FACE_SEL)) {
continue;
}
- ml = me->mloop + mp->loopstart;
- for (b = 0; b < mp->totloop; b++, ml++) {
+ const MLoop *ml = me->mloop + mp->loopstart;
+ for (int b = 0; b < mp->totloop; b++, ml++) {
mul_v3_m3v3(vec, bmat, mvert[ml->v].co);
add_v3_v3v3(vec, vec, ob->obmat[3]);
minmax_v3v3_v3(r_min, r_max, vec);
@@ -366,19 +337,18 @@ bool paintface_minmax(Object *ob, float r_min[3], float r_max[3])
return ok;
}
-bool paintface_mouse_select(struct bContext *C,
+bool paintface_mouse_select(bContext *C,
const int mval[2],
- const struct SelectPick_Params *params,
+ const SelectPick_Params *params,
Object *ob)
{
- Mesh *me;
- MPoly *mpoly_sel = NULL;
+ MPoly *mpoly_sel = nullptr;
uint index;
bool changed = false;
bool found = false;
/* Get the face under the cursor */
- me = BKE_mesh_from_object(ob);
+ Mesh *me = BKE_mesh_from_object(ob);
if (ED_mesh_pick_face(C, ob, mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
if (index < me->totpoly) {
@@ -444,11 +414,11 @@ void paintvert_flush_flags(Object *ob)
Mesh *me = BKE_mesh_from_object(ob);
Mesh *me_eval = BKE_object_get_evaluated_mesh(ob);
MVert *mvert_eval, *mv;
- const int *index_array = NULL;
+ const int *index_array = nullptr;
int totvert;
int i;
- if (me == NULL) {
+ if (me == nullptr) {
return;
}
@@ -456,11 +426,11 @@ void paintvert_flush_flags(Object *ob)
* since this could become slow for realtime updates (circle-select for eg) */
BKE_mesh_flush_select_from_verts(me);
- if (me_eval == NULL) {
+ if (me_eval == nullptr) {
return;
}
- index_array = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
+ index_array = (const int *)CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
mvert_eval = me_eval->mvert;
totvert = me_eval->totvert;
@@ -485,41 +455,34 @@ void paintvert_flush_flags(Object *ob)
BKE_mesh_batch_cache_dirty_tag(me, BKE_MESH_BATCH_DIRTY_ALL);
}
-void paintvert_tag_select_update(struct bContext *C, struct Object *ob)
+void paintvert_tag_select_update(bContext *C, Object *ob)
{
- DEG_id_tag_update(ob->data, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
+ DEG_id_tag_update(static_cast<ID *>(ob->data), ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data);
}
bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
{
- Mesh *me;
- MVert *mvert;
- int a;
-
- me = BKE_mesh_from_object(ob);
- if (me == NULL) {
+ Mesh *me = BKE_mesh_from_object(ob);
+ if (me == nullptr) {
return false;
}
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
- mvert = me->mvert;
- a = me->totvert;
- while (a--) {
+ for (int i = 0; i < me->totvert; i++) {
+ MVert *mvert = &me->mvert[i];
if ((mvert->flag & ME_HIDE) == 0 && mvert->flag & SELECT) {
action = SEL_DESELECT;
break;
}
- mvert++;
}
}
bool changed = false;
- mvert = me->mvert;
- a = me->totvert;
- while (a--) {
+ for (int i = 0; i < me->totvert; i++) {
+ MVert *mvert = &me->mvert[i];
if ((mvert->flag & ME_HIDE) == 0) {
switch (action) {
case SEL_SELECT:
@@ -540,7 +503,6 @@ bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
break;
}
}
- mvert++;
}
if (changed) {
@@ -565,11 +527,8 @@ bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
{
Mesh *me = BKE_mesh_from_object(ob);
- MVert *mv;
- MDeformVert *dv;
- int a, tot;
- if (me == NULL || me->dvert == NULL) {
+ if (me == nullptr || me->dvert == nullptr) {
return;
}
@@ -577,12 +536,11 @@ void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
paintvert_deselect_all_visible(ob, SEL_DESELECT, false);
}
- dv = me->dvert;
- tot = me->totvert;
-
- for (a = 0, mv = me->mvert; a < tot; a++, mv++, dv++) {
+ for (int i = 0; i < me->totvert; i++) {
+ MVert *mv = &me->mvert[i];
+ MDeformVert *dv = &me->dvert[i];
if ((mv->flag & ME_HIDE) == 0) {
- if (dv->dw == NULL) {
+ if (dv->dw == nullptr) {
/* if null weight then not grouped */
mv->flag |= SELECT;
}
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 5d8cf176b87..5de7681a1e6 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -198,7 +198,7 @@ typedef struct KnifeObjectInfo {
* Optionally allocate triangle indices, these are needed for non-interactive knife
* projection as multiple cuts are made without the BVH being updated.
* Using these indices the it's possible to access `cagecos` even if the face has been cut
- * and the loops in `em->looptris` no longer refer to the original triangles, see:
+ * and the loops in `em->looptris` no longer refer to the original triangles, see: T97153.
*/
const int (*tri_indices)[3];
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index c3d5f33705c..c7c7e5cf2f8 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -9,6 +9,7 @@
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BLI_alloca.h"
@@ -19,6 +20,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_context.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_editmesh_bvh.h"
#include "BKE_global.h"
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.cc
index d11f0b490c1..ae06cf4c3bd 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.cc
@@ -13,7 +13,7 @@
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
-#include "BLI_alloca.h"
+#include "BLI_array.hh"
#include "BLI_math.h"
#include "BLI_utildefines.h"
@@ -43,10 +43,12 @@
#include "mesh_intern.h" /* own include */
+using blender::Array;
+
static CustomData *mesh_customdata_get_type(Mesh *me, const char htype, int *r_tot)
{
CustomData *data;
- BMesh *bm = (me->edit_mesh) ? me->edit_mesh->bm : NULL;
+ BMesh *bm = (me->edit_mesh) ? me->edit_mesh->bm : nullptr;
int tot;
switch (htype) {
@@ -93,7 +95,7 @@ static CustomData *mesh_customdata_get_type(Mesh *me, const char htype, int *r_t
default:
BLI_assert(0);
tot = 0;
- data = NULL;
+ data = nullptr;
break;
}
@@ -172,7 +174,7 @@ static void mesh_uv_reset_array(float **fuv, const int len)
static void mesh_uv_reset_bmface(BMFace *f, const int cd_loop_uv_offset)
{
- float **fuv = BLI_array_alloca(fuv, f->len);
+ Array<float *, BM_DEFAULT_NGON_STACK_SIZE> fuv(f->len);
BMIter liter;
BMLoop *l;
int i;
@@ -181,21 +183,21 @@ static void mesh_uv_reset_bmface(BMFace *f, const int cd_loop_uv_offset)
fuv[i] = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset))->uv;
}
- mesh_uv_reset_array(fuv, f->len);
+ mesh_uv_reset_array(fuv.data(), f->len);
}
static void mesh_uv_reset_mface(MPoly *mp, MLoopUV *mloopuv)
{
- float **fuv = BLI_array_alloca(fuv, mp->totloop);
+ Array<float *, BM_DEFAULT_NGON_STACK_SIZE> fuv(mp->totloop);
for (int i = 0; i < mp->totloop; i++) {
fuv[i] = mloopuv[mp->loopstart + i].uv;
}
- mesh_uv_reset_array(fuv, mp->totloop);
+ mesh_uv_reset_array(fuv.data(), mp->totloop);
}
-void ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum)
+void ED_mesh_uv_loop_reset_ex(Mesh *me, const int layernum)
{
BMEditMesh *em = me->edit_mesh;
@@ -219,7 +221,7 @@ void ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum)
else {
/* Collect Mesh UVs */
BLI_assert(CustomData_has_layer(&me->ldata, CD_MLOOPUV));
- MLoopUV *mloopuv = CustomData_get_layer_n(&me->ldata, CD_MLOOPUV, layernum);
+ MLoopUV *mloopuv = (MLoopUV *)CustomData_get_layer_n(&me->ldata, CD_MLOOPUV, layernum);
for (int i = 0; i < me->totpoly; i++) {
mesh_uv_reset_mface(&me->mpoly[i], mloopuv);
@@ -229,7 +231,7 @@ void ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum)
DEG_id_tag_update(&me->id, 0);
}
-void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me)
+void ED_mesh_uv_loop_reset(bContext *C, Mesh *me)
{
/* could be ldata or pdata */
CustomData *ldata = GET_CD_DATA(me, ldata);
@@ -284,7 +286,7 @@ int ED_mesh_uv_texture_add(
is_init = true;
}
else {
- CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DEFAULT, NULL, me->totloop, name);
+ CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DEFAULT, nullptr, me->totloop, name);
}
if (active_set || layernum_dst == 0) {
@@ -305,7 +307,7 @@ int ED_mesh_uv_texture_add(
return layernum_dst;
}
-void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name)
+void ED_mesh_uv_texture_ensure(Mesh *me, const char *name)
{
BMEditMesh *em;
int layernum_dst;
@@ -315,13 +317,13 @@ void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name)
layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV);
if (layernum_dst == 0) {
- ED_mesh_uv_texture_add(me, name, true, true, NULL);
+ ED_mesh_uv_texture_add(me, name, true, true, nullptr);
}
}
else {
layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
if (layernum_dst == 0) {
- ED_mesh_uv_texture_add(me, name, true, true, NULL);
+ ED_mesh_uv_texture_add(me, name, true, true, nullptr);
}
}
}
@@ -333,7 +335,7 @@ bool ED_mesh_uv_texture_remove_index(Mesh *me, const int n)
int index;
index = CustomData_get_layer_index_n(ldata, CD_MLOOPUV, n);
- cdlu = (index == -1) ? NULL : &ldata->layers[index];
+ cdlu = (index == -1) ? nullptr : &ldata->layers[index];
if (!cdlu) {
return false;
@@ -409,7 +411,7 @@ int ED_mesh_color_add(
}
else {
CustomData_add_layer_named(
- &me->ldata, CD_PROP_BYTE_COLOR, CD_DEFAULT, NULL, me->totloop, name);
+ &me->ldata, CD_PROP_BYTE_COLOR, CD_DEFAULT, nullptr, me->totloop, name);
}
if (active_set || layernum == 0) {
@@ -425,14 +427,14 @@ int ED_mesh_color_add(
return layernum;
}
-bool ED_mesh_color_ensure(struct Mesh *me, const char *name)
+bool ED_mesh_color_ensure(Mesh *me, const char *name)
{
- BLI_assert(me->edit_mesh == NULL);
+ BLI_assert(me->edit_mesh == nullptr);
CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
if (!layer) {
CustomData_add_layer_named(
- &me->ldata, CD_PROP_BYTE_COLOR, CD_DEFAULT, NULL, me->totloop, name);
+ &me->ldata, CD_PROP_BYTE_COLOR, CD_DEFAULT, nullptr, me->totloop, name);
layer = me->ldata.layers + CustomData_get_layer_index(&me->ldata, CD_PROP_BYTE_COLOR);
BKE_id_attributes_active_color_set(&me->id, layer);
@@ -441,7 +443,7 @@ bool ED_mesh_color_ensure(struct Mesh *me, const char *name)
DEG_id_tag_update(&me->id, 0);
- return (layer != NULL);
+ return (layer != nullptr);
}
bool ED_mesh_color_remove_index(Mesh *me, const int n)
@@ -451,7 +453,7 @@ bool ED_mesh_color_remove_index(Mesh *me, const int n)
int index;
index = CustomData_get_layer_index_n(ldata, CD_PROP_BYTE_COLOR, n);
- cdl = (index == -1) ? NULL : &ldata->layers[index];
+ cdl = (index == -1) ? nullptr : &ldata->layers[index];
if (!cdl) {
return false;
@@ -487,7 +489,7 @@ bool ED_mesh_color_remove_named(Mesh *me, const char *name)
static bool layers_poll(bContext *C)
{
Object *ob = ED_object_context(C);
- ID *data = (ob) ? ob->data : NULL;
+ ID *data = (ob) ? static_cast<ID *>(ob->data) : nullptr;
return (ob && !ID_IS_LINKED(ob) && !ID_IS_OVERRIDE_LIBRARY(ob) && ob->type == OB_MESH && data &&
!ID_IS_LINKED(data) && !ID_IS_OVERRIDE_LIBRARY(data));
}
@@ -501,7 +503,7 @@ static bool sculpt_vertex_color_remove_poll(bContext *C)
}
Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
CustomData *vdata = GET_CD_DATA(me, vdata);
const int active = CustomData_get_active_layer(vdata, CD_PROP_COLOR);
if (active != -1) {
@@ -549,12 +551,14 @@ int ED_mesh_sculpt_color_add(
}
if (CustomData_has_layer(&me->vdata, CD_PROP_COLOR) && do_init) {
- MPropCol *color_data = CustomData_get_layer(&me->vdata, CD_PROP_COLOR);
+ const MPropCol *color_data = (const MPropCol *)CustomData_get_layer(&me->vdata,
+ CD_PROP_COLOR);
CustomData_add_layer_named(
- &me->vdata, CD_PROP_COLOR, CD_DUPLICATE, color_data, me->totvert, name);
+ &me->vdata, CD_PROP_COLOR, CD_DUPLICATE, (MPropCol *)color_data, me->totvert, name);
}
else {
- CustomData_add_layer_named(&me->vdata, CD_PROP_COLOR, CD_DEFAULT, NULL, me->totvert, name);
+ CustomData_add_layer_named(
+ &me->vdata, CD_PROP_COLOR, CD_DEFAULT, nullptr, me->totvert, name);
}
if (active_set || layernum == 0) {
@@ -570,18 +574,18 @@ int ED_mesh_sculpt_color_add(
return layernum;
}
-bool ED_mesh_sculpt_color_ensure(struct Mesh *me, const char *name)
+bool ED_mesh_sculpt_color_ensure(Mesh *me, const char *name)
{
- BLI_assert(me->edit_mesh == NULL);
+ BLI_assert(me->edit_mesh == nullptr);
if (me->totvert && !CustomData_has_layer(&me->vdata, CD_PROP_COLOR)) {
- CustomData_add_layer_named(&me->vdata, CD_PROP_COLOR, CD_DEFAULT, NULL, me->totvert, name);
+ CustomData_add_layer_named(&me->vdata, CD_PROP_COLOR, CD_DEFAULT, nullptr, me->totvert, name);
BKE_mesh_update_customdata_pointers(me, true);
}
DEG_id_tag_update(&me->id, 0);
- return (me->mloopcol != NULL);
+ return (me->mloopcol != nullptr);
}
bool ED_mesh_sculpt_color_remove_index(Mesh *me, const int n)
@@ -591,7 +595,7 @@ bool ED_mesh_sculpt_color_remove_index(Mesh *me, const int n)
int index;
index = CustomData_get_layer_index_n(vdata, CD_PROP_COLOR, n);
- cdl = (index == -1) ? NULL : &vdata->layers[index];
+ cdl = (index == -1) ? nullptr : &vdata->layers[index];
if (!cdl) {
return false;
@@ -631,7 +635,7 @@ static bool uv_texture_remove_poll(bContext *C)
}
Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
CustomData *ldata = GET_CD_DATA(me, ldata);
const int active = CustomData_get_active_layer(ldata, CD_MLOOPUV);
if (active != -1) {
@@ -644,16 +648,16 @@ static bool uv_texture_remove_poll(bContext *C)
static int mesh_uv_texture_add_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
- if (ED_mesh_uv_texture_add(me, NULL, true, true, op->reports) == -1) {
+ if (ED_mesh_uv_texture_add(me, nullptr, true, true, op->reports) == -1) {
return OPERATOR_CANCELLED;
}
if (ob->mode & OB_MODE_TEXTURE_PAINT) {
Scene *scene = CTX_data_scene(C);
- ED_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
- WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL);
+ ED_paint_proj_mesh_data_check(scene, ob, nullptr, nullptr, nullptr, nullptr);
+ WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, nullptr);
}
return OPERATOR_FINISHED;
@@ -677,7 +681,7 @@ void MESH_OT_uv_texture_add(wmOperatorType *ot)
static int mesh_uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
if (!ED_mesh_uv_texture_remove_active(me)) {
return OPERATOR_CANCELLED;
@@ -685,8 +689,8 @@ static int mesh_uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op))
if (ob->mode & OB_MODE_TEXTURE_PAINT) {
Scene *scene = CTX_data_scene(C);
- ED_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
- WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL);
+ ED_paint_proj_mesh_data_check(scene, ob, nullptr, nullptr, nullptr, nullptr);
+ WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, nullptr);
}
return OPERATOR_FINISHED;
@@ -716,7 +720,7 @@ static bool vertex_color_remove_poll(bContext *C)
}
Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
CustomData *ldata = GET_CD_DATA(me, ldata);
const int active = CustomData_get_active_layer(ldata, CD_PROP_BYTE_COLOR);
if (active != -1) {
@@ -729,9 +733,9 @@ static bool vertex_color_remove_poll(bContext *C)
static int mesh_vertex_color_add_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
- if (ED_mesh_color_add(me, NULL, true, true, op->reports) == -1) {
+ if (ED_mesh_color_add(me, nullptr, true, true, op->reports) == -1) {
return OPERATOR_CANCELLED;
}
@@ -756,7 +760,7 @@ void MESH_OT_vertex_color_add(wmOperatorType *ot)
static int mesh_vertex_color_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
if (!ED_mesh_color_remove_active(me)) {
return OPERATOR_CANCELLED;
@@ -785,9 +789,9 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot)
static int mesh_sculpt_vertex_color_add_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
- if (ED_mesh_sculpt_color_add(me, NULL, true, true, op->reports) == -1) {
+ if (ED_mesh_sculpt_color_add(me, nullptr, true, true, op->reports) == -1) {
return OPERATOR_CANCELLED;
}
@@ -812,7 +816,7 @@ void MESH_OT_sculpt_vertex_color_add(wmOperatorType *ot)
static int mesh_sculpt_vertex_color_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
if (!ED_mesh_sculpt_color_remove_active(me)) {
return OPERATOR_CANCELLED;
@@ -868,7 +872,7 @@ static bool mesh_customdata_mask_clear_poll(bContext *C)
{
Object *ob = ED_object_context(C);
if (ob && ob->type == OB_MESH) {
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
/* special case - can't run this if we're in sculpt mode */
if (ob->mode & OB_MODE_SCULPT) {
@@ -925,7 +929,7 @@ static int mesh_customdata_skin_state(bContext *C)
Object *ob = ED_object_context(C);
if (ob && ob->type == OB_MESH) {
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
if (!ID_IS_LINKED(me) && !ID_IS_OVERRIDE_LIBRARY(me)) {
CustomData *data = GET_CD_DATA(me, vdata);
return CustomData_has_layer(data, CD_MVERT_SKIN);
@@ -942,7 +946,7 @@ static bool mesh_customdata_skin_add_poll(bContext *C)
static int mesh_customdata_skin_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
BKE_mesh_ensure_skin_customdata(me);
@@ -1025,7 +1029,7 @@ static int mesh_customdata_custom_splitnormals_add_exec(bContext *C, wmOperator
me->smoothresh);
}
- CustomData_add_layer(data, CD_CUSTOMLOOPNORMAL, CD_DEFAULT, NULL, me->totloop);
+ CustomData_add_layer(data, CD_CUSTOMLOOPNORMAL, CD_DEFAULT, nullptr, me->totloop);
}
DEG_id_tag_update(&me->id, 0);
@@ -1057,7 +1061,7 @@ static int mesh_customdata_custom_splitnormals_clear_exec(bContext *C, wmOperato
if (BKE_mesh_has_custom_loop_normals(me)) {
BMEditMesh *em = me->edit_mesh;
- if (em != NULL && em->bm->lnor_spacearr != NULL) {
+ if (em != nullptr && em->bm->lnor_spacearr != nullptr) {
BKE_lnor_spacearr_clear(em->bm->lnor_spacearr);
}
return mesh_customdata_clear_exec__internal(C, BM_LOOP, CD_CUSTOMLOOPNORMAL);
@@ -1114,7 +1118,7 @@ static void mesh_add_verts(Mesh *mesh, int len)
CustomData_copy_data(&mesh->vdata, &vdata, 0, 0, mesh->totvert);
if (!CustomData_has_layer(&vdata, CD_MVERT)) {
- CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
+ CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, nullptr, totvert);
}
CustomData_free(&mesh->vdata, mesh->totvert);
@@ -1152,7 +1156,7 @@ static void mesh_add_edges(Mesh *mesh, int len)
CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
if (!CustomData_has_layer(&edata, CD_MEDGE)) {
- CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
+ CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, nullptr, totedge);
}
CustomData_free(&mesh->edata, mesh->totedge);
@@ -1186,7 +1190,7 @@ static void mesh_add_loops(Mesh *mesh, int len)
CustomData_copy_data(&mesh->ldata, &ldata, 0, 0, mesh->totloop);
if (!CustomData_has_layer(&ldata, CD_MLOOP)) {
- CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, NULL, totloop);
+ CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, nullptr, totloop);
}
BKE_mesh_runtime_clear_cache(mesh);
@@ -1215,7 +1219,7 @@ static void mesh_add_polys(Mesh *mesh, int len)
CustomData_copy_data(&mesh->pdata, &pdata, 0, 0, mesh->totpoly);
if (!CustomData_has_layer(&pdata, CD_MPOLY)) {
- CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, NULL, totpoly);
+ CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, nullptr, totpoly);
}
CustomData_free(&mesh->pdata, mesh->totpoly);
@@ -1413,21 +1417,21 @@ void ED_mesh_report_mirror(wmOperator *op, int totmirr, int totfail)
ED_mesh_report_mirror_ex(op, totmirr, totfail, SCE_SELECT_VERTEX);
}
-Mesh *ED_mesh_context(struct bContext *C)
+Mesh *ED_mesh_context(bContext *C)
{
- Mesh *mesh = CTX_data_pointer_get_type(C, "mesh", &RNA_Mesh).data;
- if (mesh != NULL) {
+ Mesh *mesh = static_cast<Mesh *>(CTX_data_pointer_get_type(C, "mesh", &RNA_Mesh).data);
+ if (mesh != nullptr) {
return mesh;
}
Object *ob = ED_object_active_context(C);
- if (ob == NULL) {
- return NULL;
+ if (ob == nullptr) {
+ return nullptr;
}
ID *data = (ID *)ob->data;
- if (data == NULL || GS(data->name) != ID_ME) {
- return NULL;
+ if (data == nullptr || GS(data->name) != ID_ME) {
+ return nullptr;
}
return (Mesh *)data;
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index b39a0b90f6d..196c4957d84 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -9,6 +9,10 @@
#pragma once
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct BMEditMesh;
struct BMElem;
struct BMOperator;
@@ -301,7 +305,7 @@ void MESH_OT_mark_freestyle_edge(struct wmOperatorType *ot);
void MESH_OT_mark_freestyle_face(struct wmOperatorType *ot);
#endif
-/* *** mesh_data.c *** */
+/* *** mesh_data.cc *** */
void MESH_OT_uv_texture_add(struct wmOperatorType *ot);
void MESH_OT_uv_texture_remove(struct wmOperatorType *ot);
@@ -314,3 +318,7 @@ void MESH_OT_customdata_skin_add(struct wmOperatorType *ot);
void MESH_OT_customdata_skin_clear(struct wmOperatorType *ot);
void MESH_OT_customdata_custom_splitnormals_add(struct wmOperatorType *ot);
void MESH_OT_customdata_custom_splitnormals_clear(struct wmOperatorType *ot);
+
+#ifdef __cplusplus
+}
+#endif \ No newline at end of file
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.cc
index 9575fde68f0..b104820733b 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.cc
@@ -21,10 +21,8 @@
#include "DNA_view3d_types.h"
#include "DNA_workspace_types.h"
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-
#include "BKE_context.h"
+#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_key.h"
@@ -91,7 +89,7 @@ static void join_mesh_single(Depsgraph *depsgraph,
{
int a, b;
- Mesh *me = ob_src->data;
+ Mesh *me = static_cast<Mesh *>(ob_src->data);
MVert *mvert = *mvert_pp;
MEdge *medge = *medge_pp;
MLoop *mloop = *mloop_pp;
@@ -106,12 +104,13 @@ static void join_mesh_single(Depsgraph *depsgraph,
CustomData_copy_data_named(&me->vdata, vdata, 0, *vertofs, me->totvert);
/* vertex groups */
- MDeformVert *dvert = CustomData_get(vdata, *vertofs, CD_MDEFORMVERT);
- MDeformVert *dvert_src = CustomData_get(&me->vdata, 0, CD_MDEFORMVERT);
+ MDeformVert *dvert = (MDeformVert *)CustomData_get(vdata, *vertofs, CD_MDEFORMVERT);
+ const MDeformVert *dvert_src = (const MDeformVert *)CustomData_get(
+ &me->vdata, 0, CD_MDEFORMVERT);
/* Remap to correct new vgroup indices, if needed. */
if (dvert_src) {
- BLI_assert(dvert != NULL);
+ BLI_assert(dvert != nullptr);
/* Build src to merged mapping of vgroup indices. */
int *vgroup_index_map;
@@ -120,7 +119,7 @@ static void join_mesh_single(Depsgraph *depsgraph,
ob_src, ob_dst, &vgroup_index_map_len);
BKE_object_defgroup_index_map_apply(
dvert, me->totvert, vgroup_index_map, vgroup_index_map_len);
- if (vgroup_index_map != NULL) {
+ if (vgroup_index_map != nullptr) {
MEM_freeN(vgroup_index_map);
}
}
@@ -150,11 +149,11 @@ static void join_mesh_single(Depsgraph *depsgraph,
float(*cos)[3] = ((float(*)[3])kb->data) + *vertofs;
/* Check if this mesh has such a shape-key. */
- KeyBlock *okb = me->key ? BKE_keyblock_find_name(me->key, kb->name) : NULL;
+ KeyBlock *okb = me->key ? BKE_keyblock_find_name(me->key, kb->name) : nullptr;
if (okb) {
/* copy this mesh's shape-key to the destination shape-key
* (need to transform first) */
- float(*ocos)[3] = okb->data;
+ float(*ocos)[3] = static_cast<float(*)[3]>(okb->data);
for (a = 0; a < me->totvert; a++, cos++, ocos++) {
copy_v3_v3(*cos, *ocos);
mul_m4_v3(cmat, *cos);
@@ -180,10 +179,10 @@ static void join_mesh_single(Depsgraph *depsgraph,
float(*cos)[3] = ((float(*)[3])kb->data) + *vertofs;
/* Check if this was one of the original shape-keys. */
- KeyBlock *okb = nkey ? BKE_keyblock_find_name(nkey, kb->name) : NULL;
+ KeyBlock *okb = nkey ? BKE_keyblock_find_name(nkey, kb->name) : nullptr;
if (okb) {
/* copy this mesh's shape-key to the destination shape-key */
- float(*ocos)[3] = okb->data;
+ float(*ocos)[3] = static_cast<float(*)[3]>(okb->data);
for (a = 0; a < me->totvert; a++, cos++, ocos++) {
copy_v3_v3(*cos, *ocos);
}
@@ -254,17 +253,17 @@ static void join_mesh_single(Depsgraph *depsgraph,
}
/* Face maps. */
- int *fmap = CustomData_get(pdata, *polyofs, CD_FACEMAP);
- int *fmap_src = CustomData_get(&me->pdata, 0, CD_FACEMAP);
+ int *fmap = (int *)CustomData_get(pdata, *polyofs, CD_FACEMAP);
+ const int *fmap_src = (const int *)CustomData_get(&me->pdata, 0, CD_FACEMAP);
/* Remap to correct new face-map indices, if needed. */
if (fmap_src) {
- BLI_assert(fmap != NULL);
+ BLI_assert(fmap != nullptr);
int *fmap_index_map;
int fmap_index_map_len;
fmap_index_map = BKE_object_facemap_index_map_create(ob_src, ob_dst, &fmap_index_map_len);
BKE_object_facemap_index_map_apply(fmap, me->totpoly, fmap_index_map, fmap_index_map_len);
- if (fmap_index_map != NULL) {
+ if (fmap_index_map != nullptr) {
MEM_freeN(fmap_index_map);
}
}
@@ -290,7 +289,7 @@ static void mesh_join_offset_face_sets_ID(const Mesh *mesh, int *face_set_offset
return;
}
- int *face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
+ int *face_sets = (int *)CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
if (!face_sets) {
return;
}
@@ -317,20 +316,18 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
- Material **matar = NULL, *ma;
+ Material **matar = nullptr, *ma;
Mesh *me;
- MVert *mvert = NULL;
- MEdge *medge = NULL;
- MPoly *mpoly = NULL;
- MLoop *mloop = NULL;
- Key *key, *nkey = NULL;
- KeyBlock *kb, *kbn;
+ MVert *mvert = nullptr;
+ MEdge *medge = nullptr;
+ MPoly *mpoly = nullptr;
+ MLoop *mloop = nullptr;
+ Key *key, *nkey = nullptr;
float imat[4][4];
int a, b, totcol, totmat = 0, totedge = 0, totvert = 0;
- int totloop = 0, totpoly = 0, vertofs, *matmap = NULL;
+ int totloop = 0, totpoly = 0, vertofs, *matmap = nullptr;
int i, haskey = 0, edgeofs, loopofs, polyofs;
bool ok = false, join_parent = false;
- bDeformGroup *dg, *odg;
CustomData vdata, edata, fdata, ldata, pdata;
if (ob->mode & OB_MODE_EDIT) {
@@ -349,7 +346,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
/* count & check */
CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
if (ob_iter->type == OB_MESH) {
- me = ob_iter->data;
+ me = static_cast<Mesh *>(ob_iter->data);
totvert += me->totvert;
totedge += me->totedge;
@@ -361,7 +358,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
ok = true;
}
- if ((ob->parent != NULL) && (ob_iter == ob->parent)) {
+ if ((ob->parent != nullptr) && (ob_iter == ob->parent)) {
join_parent = true;
}
@@ -376,7 +373,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
/* Apply parent transform if the active object's parent was joined to it.
* NOTE: This doesn't apply recursive parenting. */
if (join_parent) {
- ob->parent = NULL;
+ ob->parent = nullptr;
BKE_object_apply_mat4_ex(ob, ob->obmat, ob->parent, ob->parentinv, false);
}
@@ -416,8 +413,8 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
/* new material indices and material array */
if (totmat) {
- matar = MEM_callocN(sizeof(*matar) * totmat, "join_mesh matar");
- matmap = MEM_callocN(sizeof(*matmap) * totmat, "join_mesh matmap");
+ matar = static_cast<Material **>(MEM_callocN(sizeof(*matar) * totmat, __func__));
+ matmap = static_cast<int *>(MEM_callocN(sizeof(*matmap) * totmat, __func__));
}
totcol = ob->totcol;
@@ -438,7 +435,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
nkey = (Key *)BKE_id_copy(bmain, &key->id);
/* for all keys in old block, clear data-arrays */
- for (kb = key->block.first; kb; kb = kb->next) {
+ LISTBASE_FOREACH (KeyBlock *, kb, &key->block) {
if (kb->data) {
MEM_freeN(kb->data);
}
@@ -462,13 +459,14 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
/* only act if a mesh, and not the one we're joining to */
if ((ob != ob_iter) && (ob_iter->type == OB_MESH)) {
- me = ob_iter->data;
+ me = static_cast<Mesh *>(ob_iter->data);
/* Join this object's vertex groups to the base one's */
- for (dg = me->vertex_group_names.first; dg; dg = dg->next) {
+ LISTBASE_FOREACH (bDeformGroup *, dg, &me->vertex_group_names) {
/* See if this group exists in the object (if it doesn't, add it to the end) */
if (!BKE_object_defgroup_find_name(ob, dg->name)) {
- odg = MEM_mallocN(sizeof(bDeformGroup), "join deformGroup");
+ bDeformGroup *odg = static_cast<bDeformGroup *>(
+ MEM_mallocN(sizeof(bDeformGroup), __func__));
memcpy(odg, dg, sizeof(bDeformGroup));
BLI_addtail(&mesh_active->vertex_group_names, odg);
}
@@ -481,8 +479,8 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
/* Join this object's face maps to the base one's. */
LISTBASE_FOREACH (bFaceMap *, fmap, &ob_iter->fmaps) {
/* See if this group exists in the object (if it doesn't, add it to the end) */
- if (BKE_object_facemap_find_name(ob, fmap->name) == NULL) {
- bFaceMap *fmap_new = MEM_mallocN(sizeof(bFaceMap), "join faceMap");
+ if (BKE_object_facemap_find_name(ob, fmap->name) == nullptr) {
+ bFaceMap *fmap_new = static_cast<bFaceMap *>(MEM_mallocN(sizeof(bFaceMap), __func__));
memcpy(fmap_new, fmap, sizeof(bFaceMap));
BLI_addtail(&ob->fmaps, fmap_new);
}
@@ -522,13 +520,15 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
* check if destination mesh already has matching entries too. */
if (me->key && key) {
/* for remapping KeyBlock.relative */
- int *index_map = MEM_mallocN(sizeof(int) * me->key->totkey, __func__);
- KeyBlock **kb_map = MEM_mallocN(sizeof(KeyBlock *) * me->key->totkey, __func__);
+ int *index_map = static_cast<int *>(
+ MEM_mallocN(sizeof(int) * me->key->totkey, __func__));
+ KeyBlock **kb_map = static_cast<KeyBlock **>(
+ MEM_mallocN(sizeof(KeyBlock *) * me->key->totkey, __func__));
- for (kb = me->key->block.first, i = 0; kb; kb = kb->next, i++) {
+ LISTBASE_FOREACH_INDEX (KeyBlock *, kb, &me->key->block, i) {
BLI_assert(i < me->key->totkey);
- kbn = BKE_keyblock_find_name(key, kb->name);
+ KeyBlock *kbn = BKE_keyblock_find_name(key, kb->name);
/* if key doesn't exist in destination mesh, add it */
if (kbn) {
index_map[i] = BLI_findindex(&key->block, kbn);
@@ -549,7 +549,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
}
/* remap relative index values */
- for (kb = me->key->block.first, i = 0; kb; kb = kb->next, i++) {
+ LISTBASE_FOREACH_INDEX (KeyBlock *, kb, &me->key->block, i) {
/* sanity check, should always be true */
if (LIKELY(kb->relative < me->key->totkey)) {
kb_map[i]->relative = index_map[kb->relative];
@@ -571,10 +571,10 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
CustomData_reset(&ldata);
CustomData_reset(&pdata);
- mvert = CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
- medge = CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
- mloop = CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, NULL, totloop);
- mpoly = CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, NULL, totpoly);
+ mvert = (MVert *)CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, nullptr, totvert);
+ medge = (MEdge *)CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, nullptr, totedge);
+ mloop = (MLoop *)CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, nullptr, totloop);
+ mpoly = (MPoly *)CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, nullptr, totpoly);
vertofs = 0;
edgeofs = 0;
@@ -661,7 +661,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
/* return to mesh we're merging to */
- me = ob->data;
+ me = static_cast<Mesh *>(ob->data);
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
@@ -703,8 +703,8 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
if (totcol) {
me->mat = matar;
- ob->mat = MEM_callocN(sizeof(*ob->mat) * totcol, "join obmatar");
- ob->matbits = MEM_callocN(sizeof(*ob->matbits) * totcol, "join obmatbits");
+ ob->mat = static_cast<Material **>(MEM_callocN(sizeof(*ob->mat) * totcol, __func__));
+ ob->matbits = static_cast<char *>(MEM_callocN(sizeof(*ob->matbits) * totcol, __func__));
MEM_freeN(matmap);
}
@@ -751,8 +751,8 @@ int ED_mesh_shapes_join_objects_exec(bContext *C, wmOperator *op)
Object *ob_active = CTX_data_active_object(C);
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Mesh *me = (Mesh *)ob_active->data;
- Mesh *selme = NULL;
- Mesh *me_deformed = NULL;
+ Mesh *selme = nullptr;
+ Mesh *me_deformed = nullptr;
Key *key = me->key;
KeyBlock *kb;
bool ok = false, nonequal_verts = false;
@@ -769,7 +769,7 @@ int ED_mesh_shapes_join_objects_exec(bContext *C, wmOperator *op)
ok = true;
}
else {
- nonequal_verts = 1;
+ nonequal_verts = true;
}
}
}
@@ -787,12 +787,12 @@ int ED_mesh_shapes_join_objects_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- if (key == NULL) {
+ if (key == nullptr) {
key = me->key = BKE_key_add(bmain, (ID *)me);
key->type = KEY_RELATIVE;
/* first key added, so it was the basis. initialize it with the existing mesh */
- kb = BKE_keyblock_add(key, NULL);
+ kb = BKE_keyblock_add(key, nullptr);
BKE_keyblock_convert_from_mesh(me, key, kb);
}
@@ -835,21 +835,21 @@ int ED_mesh_shapes_join_objects_exec(bContext *C, wmOperator *op)
/** \name Mesh Topology Mirror API
* \{ */
-static MirrTopoStore_t mesh_topo_store = {NULL, -1. - 1, -1};
+static MirrTopoStore_t mesh_topo_store = {nullptr, -1, -1, false};
BLI_INLINE void mesh_mirror_topo_table_get_meshes(Object *ob,
Mesh *me_eval,
Mesh **r_me_mirror,
BMEditMesh **r_em_mirror)
{
- Mesh *me_mirror = NULL;
- BMEditMesh *em_mirror = NULL;
+ Mesh *me_mirror = nullptr;
+ BMEditMesh *em_mirror = nullptr;
- Mesh *me = ob->data;
- if (me_eval != NULL) {
+ Mesh *me = static_cast<Mesh *>(ob->data);
+ if (me_eval != nullptr) {
me_mirror = me_eval;
}
- else if (me->edit_mesh != NULL) {
+ else if (me->edit_mesh != nullptr) {
em_mirror = me->edit_mesh;
}
else {
@@ -892,7 +892,7 @@ static bool ed_mesh_mirror_topo_table_update(Object *ob, Mesh *me_eval)
static int mesh_get_x_mirror_vert_spatial(Object *ob, Mesh *me_eval, int index)
{
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
MVert *mvert = me_eval ? me_eval->mvert : me->mvert;
float vec[3];
@@ -901,7 +901,7 @@ static int mesh_get_x_mirror_vert_spatial(Object *ob, Mesh *me_eval, int index)
vec[1] = mvert->co[1];
vec[2] = mvert->co[2];
- return ED_mesh_mirror_spatial_table_lookup(ob, NULL, me_eval, vec);
+ return ED_mesh_mirror_spatial_table_lookup(ob, nullptr, me_eval, vec);
}
static int mesh_get_x_mirror_vert_topo(Object *ob, Mesh *mesh, int index)
@@ -928,28 +928,25 @@ static BMVert *editbmesh_get_x_mirror_vert_spatial(Object *ob, BMEditMesh *em, c
/* ignore nan verts */
if ((isfinite(co[0]) == false) || (isfinite(co[1]) == false) || (isfinite(co[2]) == false)) {
- return NULL;
+ return nullptr;
}
vec[0] = -co[0];
vec[1] = co[1];
vec[2] = co[2];
- i = ED_mesh_mirror_spatial_table_lookup(ob, em, NULL, vec);
+ i = ED_mesh_mirror_spatial_table_lookup(ob, em, nullptr, vec);
if (i != -1) {
return BM_vert_at_index(em->bm, i);
}
- return NULL;
+ return nullptr;
}
-static BMVert *editbmesh_get_x_mirror_vert_topo(Object *ob,
- struct BMEditMesh *em,
- BMVert *eve,
- int index)
+static BMVert *editbmesh_get_x_mirror_vert_topo(Object *ob, BMEditMesh *em, BMVert *eve, int index)
{
intptr_t poinval;
- if (!ed_mesh_mirror_topo_table_update(ob, NULL)) {
- return NULL;
+ if (!ed_mesh_mirror_topo_table_update(ob, nullptr)) {
+ return nullptr;
}
if (index == -1) {
@@ -965,7 +962,7 @@ static BMVert *editbmesh_get_x_mirror_vert_topo(Object *ob,
}
if (index == em->bm->totvert) {
- return NULL;
+ return nullptr;
}
}
@@ -974,15 +971,11 @@ static BMVert *editbmesh_get_x_mirror_vert_topo(Object *ob,
if (poinval != -1) {
return (BMVert *)(poinval);
}
- return NULL;
+ return nullptr;
}
-BMVert *editbmesh_get_x_mirror_vert(Object *ob,
- struct BMEditMesh *em,
- BMVert *eve,
- const float co[3],
- int index,
- const bool use_topology)
+BMVert *editbmesh_get_x_mirror_vert(
+ Object *ob, BMEditMesh *em, BMVert *eve, const float co[3], int index, const bool use_topology)
{
if (use_topology) {
return editbmesh_get_x_mirror_vert_topo(ob, em, eve, index);
@@ -992,7 +985,7 @@ BMVert *editbmesh_get_x_mirror_vert(Object *ob,
int ED_mesh_mirror_get_vert(Object *ob, int index)
{
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
BMEditMesh *em = me->edit_mesh;
bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
int index_mirr;
@@ -1004,7 +997,7 @@ int ED_mesh_mirror_get_vert(Object *ob, int index)
index_mirr = eve_mirr ? BM_elem_index_get(eve_mirr) : -1;
}
else {
- index_mirr = mesh_get_x_mirror_vert(ob, NULL, index, use_topology);
+ index_mirr = mesh_get_x_mirror_vert(ob, nullptr, index, use_topology);
}
return index_mirr;
@@ -1021,7 +1014,7 @@ static float *editmesh_get_mirror_uv(
/* ignore nan verts */
if (isnan(uv[0]) || !isfinite(uv[0]) || isnan(uv[1]) || !isfinite(uv[1])) {
- return NULL;
+ return nullptr;
}
if (axis) {
@@ -1061,14 +1054,14 @@ static float *editmesh_get_mirror_uv(
}
}
- return NULL;
+ return nullptr;
}
#endif
static uint mirror_facehash(const void *ptr)
{
- const MFace *mf = ptr;
+ const MFace *mf = static_cast<const MFace *>(ptr);
uint v0, v1;
if (mf->v4) {
@@ -1121,21 +1114,21 @@ static bool mirror_facecmp(const void *a, const void *b)
int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *me_eval)
{
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
MVert *mv, *mvert;
MFace mirrormf, *mf, *hashmf, *mface;
GHash *fhash;
int *mirrorverts, *mirrorfaces;
- BLI_assert(em == NULL); /* Does not work otherwise, currently... */
+ BLI_assert(em == nullptr); /* Does not work otherwise, currently... */
const bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
const int totvert = me_eval ? me_eval->totvert : me->totvert;
const int totface = me_eval ? me_eval->totface : me->totface;
int a;
- mirrorverts = MEM_callocN(sizeof(int) * totvert, "MirrorVerts");
- mirrorfaces = MEM_callocN(sizeof(int[2]) * totface, "MirrorFaces");
+ mirrorverts = static_cast<int *>(MEM_callocN(sizeof(int) * totvert, "MirrorVerts"));
+ mirrorfaces = static_cast<int *>(MEM_callocN(sizeof(int[2]) * totface, "MirrorFaces"));
mvert = me_eval ? me_eval->mvert : me->mvert;
mface = me_eval ? me_eval->mface : me->mface;
@@ -1165,7 +1158,7 @@ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *me_eval)
SWAP(uint, mirrormf.v2, mirrormf.v4);
}
- hashmf = BLI_ghash_lookup(fhash, &mirrormf);
+ hashmf = static_cast<MFace *>(BLI_ghash_lookup(fhash, &mirrormf));
if (hashmf) {
mirrorfaces[a * 2] = hashmf - mface;
mirrorfaces[a * 2 + 1] = mirror_facerotation(&mirrormf, hashmf);
@@ -1175,7 +1168,7 @@ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *me_eval)
}
}
- BLI_ghash_free(fhash, NULL, NULL);
+ BLI_ghash_free(fhash, nullptr, nullptr);
MEM_freeN(mirrorverts);
return mirrorfaces;
@@ -1186,7 +1179,7 @@ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *me_eval)
bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], uint dist_px, uint *r_index)
{
ViewContext vc;
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
BLI_assert(me && GS(me->id.name) == ID_ME);
@@ -1199,8 +1192,8 @@ bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], uint dist_px,
ED_view3d_select_id_validate(&vc);
if (dist_px) {
- /* sample rect to increase chances of selecting, so that when clicking
- * on an edge in the backbuf, we can still select a face */
+ /* Sample rect to increase chances of selecting, so that when clicking
+ * on an edge in the back-buffer, we can still select a face. */
*r_index = DRW_select_buffer_find_nearest_to_point(
vc.depsgraph, vc.region, vc.v3d, mval, 1, me->totpoly + 1, &dist_px);
}
@@ -1220,7 +1213,7 @@ bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], uint dist_px,
static void ed_mesh_pick_face_vert__mpoly_find(
/* context */
- struct ARegion *region,
+ ARegion *region,
const float mval[2],
/* mesh data (evaluated) */
const MPoly *mp,
@@ -1250,14 +1243,14 @@ bool ED_mesh_pick_face_vert(
{
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
uint poly_index;
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
BLI_assert(me && GS(me->id.name) == ID_ME);
if (ED_mesh_pick_face(C, ob, mval, dist_px, &poly_index)) {
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
- struct ARegion *region = CTX_wm_region(C);
+ ARegion *region = CTX_wm_region(C);
/* derived mesh to find deformed locations */
Mesh *me_eval = mesh_get_eval_final(
@@ -1266,14 +1259,13 @@ bool ED_mesh_pick_face_vert(
int v_idx_best = ORIGINDEX_NONE;
/* find the vert closest to 'mval' */
- const float mval_f[2] = {UNPACK2(mval)};
+ const float mval_f[2] = {(float)mval[0], (float)mval[1]};
float len_best = FLT_MAX;
MPoly *me_eval_mpoly;
MLoop *me_eval_mloop;
MVert *me_eval_mvert;
uint me_eval_mpoly_len;
- const int *index_mp_to_orig;
me_eval_mpoly = me_eval->mpoly;
me_eval_mloop = me_eval->mloop;
@@ -1281,7 +1273,7 @@ bool ED_mesh_pick_face_vert(
me_eval_mpoly_len = me_eval->totpoly;
- index_mp_to_orig = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX);
+ const int *index_mp_to_orig = (const int *)CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX);
/* tag all verts using this face */
if (index_mp_to_orig) {
@@ -1313,8 +1305,8 @@ bool ED_mesh_pick_face_vert(
/* map 'dm -> me' r_index if possible */
if (v_idx_best != ORIGINDEX_NONE) {
- const int *index_mv_to_orig;
- index_mv_to_orig = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
+ const int *index_mv_to_orig = (const int *)CustomData_get_layer(&me_eval->vdata,
+ CD_ORIGINDEX);
if (index_mv_to_orig) {
v_idx_best = index_mv_to_orig[v_idx_best];
}
@@ -1335,7 +1327,7 @@ bool ED_mesh_pick_face_vert(
*
* \return boolean true == Found
*/
-typedef struct VertPickData {
+struct VertPickData {
const MVert *mvert;
const float *mval_f; /* [2] */
ARegion *region;
@@ -1343,14 +1335,14 @@ typedef struct VertPickData {
/* runtime */
float len_best;
int v_idx_best;
-} VertPickData;
+};
static void ed_mesh_pick_vert__mapFunc(void *userData,
int index,
const float co[3],
const float UNUSED(no[3]))
{
- VertPickData *data = userData;
+ VertPickData *data = static_cast<VertPickData *>(userData);
if ((data->mvert[index].flag & ME_HIDE) == 0) {
float sco[2];
@@ -1368,7 +1360,7 @@ bool ED_mesh_pick_vert(
bContext *C, Object *ob, const int mval[2], uint dist_px, bool use_zbuf, uint *r_index)
{
ViewContext vc;
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
BLI_assert(me && GS(me->id.name) == ID_ME);
@@ -1405,16 +1397,16 @@ bool ED_mesh_pick_vert(
/* derived mesh to find deformed locations */
Mesh *me_eval = mesh_get_eval_final(vc.depsgraph, scene_eval, ob_eval, &CD_MASK_BAREMESH);
ARegion *region = vc.region;
- RegionView3D *rv3d = region->regiondata;
+ RegionView3D *rv3d = static_cast<RegionView3D *>(region->regiondata);
/* find the vert closest to 'mval' */
const float mval_f[2] = {(float)mval[0], (float)mval[1]};
- VertPickData data = {NULL};
+ VertPickData data = {nullptr};
ED_view3d_init_mats_rv3d(ob, rv3d);
- if (me_eval == NULL) {
+ if (me_eval == nullptr) {
return false;
}
@@ -1440,7 +1432,7 @@ bool ED_mesh_pick_vert(
MDeformVert *ED_mesh_active_dvert_get_em(Object *ob, BMVert **r_eve)
{
if (ob->mode & OB_MODE_EDIT && ob->type == OB_MESH) {
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
if (!BLI_listbase_is_empty(&me->vertex_group_names)) {
BMesh *bm = me->edit_mesh->bm;
const int cd_dvert_offset = CustomData_get_offset(&bm->vdata, CD_MDEFORMVERT);
@@ -1452,27 +1444,27 @@ MDeformVert *ED_mesh_active_dvert_get_em(Object *ob, BMVert **r_eve)
if (r_eve) {
*r_eve = eve;
}
- return BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset);
+ return static_cast<MDeformVert *>(BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset));
}
}
}
}
if (r_eve) {
- *r_eve = NULL;
+ *r_eve = nullptr;
}
- return NULL;
+ return nullptr;
}
MDeformVert *ED_mesh_active_dvert_get_ob(Object *ob, int *r_index)
{
- Mesh *me = ob->data;
+ Mesh *me = static_cast<Mesh *>(ob->data);
int index = BKE_mesh_mselect_active_get(me, ME_VSEL);
if (r_index) {
*r_index = index;
}
- if (index == -1 || me->dvert == NULL) {
- return NULL;
+ if (index == -1 || me->dvert == nullptr) {
+ return nullptr;
}
return me->dvert + index;
}
@@ -1481,14 +1473,14 @@ MDeformVert *ED_mesh_active_dvert_get_only(Object *ob)
{
if (ob->type == OB_MESH) {
if (ob->mode & OB_MODE_EDIT) {
- return ED_mesh_active_dvert_get_em(ob, NULL);
+ return ED_mesh_active_dvert_get_em(ob, nullptr);
}
- return ED_mesh_active_dvert_get_ob(ob, NULL);
+ return ED_mesh_active_dvert_get_ob(ob, nullptr);
}
- return NULL;
+ return nullptr;
}
-void EDBM_mesh_stats_multi(struct Object **objects,
+void EDBM_mesh_stats_multi(Object **objects,
const uint objects_len,
int totelem[3],
int totelem_sel[3])
diff --git a/source/blender/editors/object/object_add.cc b/source/blender/editors/object/object_add.cc
index db8860efdd8..ac8ab834cb7 100644
--- a/source/blender/editors/object/object_add.cc
+++ b/source/blender/editors/object/object_add.cc
@@ -1888,7 +1888,7 @@ void OBJECT_OT_collection_external_asset_drop(wmOperatorType *ot)
ED_object_add_generic_props(ot, false);
- /* Important: Instancing option. Intentionally remembered across executions (no #PROP_SKIP_SAVE).
+ /* IMPORTANT: Instancing option. Intentionally remembered across executions (no #PROP_SKIP_SAVE).
*/
RNA_def_boolean(ot->srna,
"use_instance",
@@ -2116,6 +2116,22 @@ static int object_curves_empty_hair_add_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static bool object_curves_empty_hair_add_poll(bContext *C)
+{
+ if (!U.experimental.use_new_curves_type) {
+ return false;
+ }
+ if (!ED_operator_objectmode(C)) {
+ return false;
+ }
+ Object *ob = CTX_data_active_object(C);
+ if (ob == nullptr || ob->type != OB_MESH) {
+ CTX_wm_operator_poll_msg_set(C, "No active mesh object");
+ return false;
+ }
+ return true;
+}
+
void OBJECT_OT_curves_empty_hair_add(wmOperatorType *ot)
{
ot->name = "Add Empty Curves";
@@ -2123,7 +2139,7 @@ void OBJECT_OT_curves_empty_hair_add(wmOperatorType *ot)
ot->idname = "OBJECT_OT_curves_empty_hair_add";
ot->exec = object_curves_empty_hair_add_exec;
- ot->poll = object_curves_add_poll;
+ ot->poll = object_curves_empty_hair_add_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -2762,9 +2778,32 @@ static const EnumPropertyItem convert_target_items[] = {
"Point Cloud",
"Point Cloud from Mesh objects"},
#endif
+ {OB_CURVES, "CURVES", ICON_OUTLINER_OB_CURVES, "Curves", "Curves from evaluated curve data"},
{0, nullptr, 0, nullptr, nullptr},
};
+static const EnumPropertyItem *convert_target_items_fn(bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr),
+ PropertyRNA *UNUSED(prop),
+ bool *r_free)
+{
+ EnumPropertyItem *items = nullptr;
+ int items_num = 0;
+ for (const EnumPropertyItem *item = convert_target_items; item->identifier != nullptr; item++) {
+ if (item->value == OB_CURVES) {
+ if (U.experimental.use_new_curves_type) {
+ RNA_enum_item_add(&items, &items_num, item);
+ }
+ }
+ else {
+ RNA_enum_item_add(&items, &items_num, item);
+ }
+ }
+ RNA_enum_item_end(&items, &items_num);
+ *r_free = true;
+ return items;
+}
+
static void object_data_convert_ensure_curve_cache(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
if (ob->runtime.curve_cache == nullptr) {
@@ -3065,6 +3104,50 @@ static int object_convert_exec(bContext *C, wmOperator *op)
}
ob_gpencil->actcol = actcol;
}
+ else if (target == OB_CURVES) {
+ ob->flag |= OB_DONE;
+
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ GeometrySet geometry;
+ if (ob_eval->runtime.geometry_set_eval != nullptr) {
+ geometry = *ob_eval->runtime.geometry_set_eval;
+ }
+
+ if (geometry.has_curves()) {
+ if (keep_original) {
+ basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
+ newob = basen->object;
+
+ /* Decrement original curve's usage count. */
+ Curve *legacy_curve = static_cast<Curve *>(newob->data);
+ id_us_min(&legacy_curve->id);
+
+ /* Make a copy of the curve. */
+ newob->data = BKE_id_copy(bmain, &legacy_curve->id);
+ }
+ else {
+ newob = ob;
+ }
+
+ const CurveComponent &curve_component = *geometry.get_component_for_read<CurveComponent>();
+ const Curves *curves_eval = curve_component.get_for_read();
+ Curves *new_curves = static_cast<Curves *>(BKE_id_new(bmain, ID_CV, newob->id.name + 2));
+
+ newob->data = new_curves;
+ newob->type = OB_CURVES;
+
+ blender::bke::CurvesGeometry::wrap(
+ new_curves->geometry) = blender::bke::CurvesGeometry::wrap(curves_eval->geometry);
+ BKE_object_material_from_eval_data(bmain, newob, &curves_eval->id);
+
+ BKE_object_free_derived_caches(newob);
+ BKE_object_free_modifiers(newob, 0);
+ }
+ else {
+ BKE_reportf(
+ op->reports, RPT_WARNING, "Object '%s' has no evaluated curves data", ob->id.name + 2);
+ }
+ }
else if (ob->type == OB_MESH && target == OB_POINTCLOUD) {
ob->flag |= OB_DONE;
@@ -3480,6 +3563,7 @@ void OBJECT_OT_convert(wmOperatorType *ot)
/* properties */
ot->prop = RNA_def_enum(
ot->srna, "target", convert_target_items, OB_MESH, "Target", "Type of object to convert to");
+ RNA_def_enum_funcs(ot->prop, convert_target_items_fn);
RNA_def_boolean(ot->srna,
"keep_original",
false,
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index a7379d7e492..114b2ce8102 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -446,9 +446,9 @@ static bool bake_object_check(ViewLayer *view_layer,
}
if (target == R_BAKE_TARGET_VERTEX_COLORS) {
- MPropCol *mcol = CustomData_get_layer(&me->vdata, CD_PROP_COLOR);
+ const MPropCol *mcol = CustomData_get_layer(&me->vdata, CD_PROP_COLOR);
const bool mcol_valid = (mcol != NULL);
- MLoopCol *mloopcol = CustomData_get_layer(&me->ldata, CD_PROP_BYTE_COLOR);
+ const MLoopCol *mloopcol = CustomData_get_layer(&me->ldata, CD_PROP_BYTE_COLOR);
if (mloopcol == NULL && !mcol_valid) {
BKE_reportf(reports,
RPT_ERROR,
@@ -943,9 +943,9 @@ static bool bake_targets_init_vertex_colors(BakeTargets *targets, Object *ob, Re
}
Mesh *me = ob->data;
- MPropCol *mcol = CustomData_get_layer(&me->vdata, CD_PROP_COLOR);
+ const MPropCol *mcol = CustomData_get_layer(&me->vdata, CD_PROP_COLOR);
const bool mcol_valid = (mcol != NULL);
- MLoopCol *mloopcol = CustomData_get_layer(&me->ldata, CD_PROP_BYTE_COLOR);
+ const MLoopCol *mloopcol = CustomData_get_layer(&me->ldata, CD_PROP_BYTE_COLOR);
if (mloopcol == NULL && !mcol_valid) {
BKE_report(reports, RPT_ERROR, "No vertex colors layer found to bake to");
return false;
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 2e878770347..d982d86fe77 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -1715,7 +1715,7 @@ static int constraint_copy_to_selected_exec(bContext *C, wmOperator *op)
Object *prev_ob = NULL;
- /* Copy all constraints from active posebone to all selected posebones. */
+ /* Copy all constraints from active pose-bone to all selected pose-bones. */
CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, chan, selected_pose_bones, Object *, ob) {
/* If we're not handling the object we're copying from, copy all constraints over. */
if (pchan == chan) {
@@ -2115,7 +2115,7 @@ static int pose_constraint_copy_exec(bContext *C, wmOperator *op)
Object *prev_ob = NULL;
- /* copy all constraints from active posebone to all selected posebones */
+ /* Copy all constraints from active pose-bone to all selected pose-bones. */
CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, chan, selected_pose_bones, Object *, ob) {
/* if we're not handling the object we're copying from, copy all constraints over */
if (pchan != chan) {
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index cb0e76c11e4..c9626e674f2 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -17,6 +17,7 @@
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
+#include "BLI_math_rotation.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
@@ -86,6 +87,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
+#include "RNA_types.h"
#include "UI_interface_icons.h"
@@ -1461,6 +1463,8 @@ void OBJECT_OT_paths_clear(wmOperatorType *ot)
static int shade_smooth_exec(bContext *C, wmOperator *op)
{
const bool use_smooth = STREQ(op->idname, "OBJECT_OT_shade_smooth");
+ const bool use_auto_smooth = RNA_boolean_get(op->ptr, "use_auto_smooth");
+ const float auto_smooth_angle = RNA_float_get(op->ptr, "auto_smooth_angle");
bool changed_multi = false;
bool has_linked_data = false;
@@ -1508,6 +1512,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op)
bool changed = false;
if (ob->type == OB_MESH) {
BKE_mesh_smooth_flag_set(ob->data, use_smooth);
+ BKE_mesh_auto_smooth_flag_set(ob->data, use_auto_smooth, auto_smooth_angle);
BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
changed = true;
}
@@ -1577,6 +1582,25 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ PropertyRNA *prop;
+
+ prop = RNA_def_boolean(
+ ot->srna,
+ "use_auto_smooth",
+ false,
+ "Auto Smooth",
+ "Enable automatic smooth based on smooth/sharp faces/edges and angle between faces");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ prop = RNA_def_property(ot->srna, "auto_smooth_angle", PROP_FLOAT, PROP_ANGLE);
+ RNA_def_property_range(prop, 0.0f, DEG2RADF(180.0f));
+ RNA_def_property_float_default(prop, DEG2RADF(30.0f));
+ RNA_def_property_ui_text(prop,
+ "Angle",
+ "Maximum angle between face normals that will be considered as smooth"
+ "(unused if custom split normals data are available)");
}
/** \} */
diff --git a/source/blender/editors/object/object_modes.c b/source/blender/editors/object/object_modes.c
index cc6aa34d39d..fdf2cae026d 100644
--- a/source/blender/editors/object/object_modes.c
+++ b/source/blender/editors/object/object_modes.c
@@ -143,7 +143,12 @@ bool ED_object_mode_compat_test(const Object *ob, eObjectMode mode)
}
break;
case OB_CURVES:
- if (mode & (OB_MODE_EDIT | OB_MODE_SCULPT_CURVES)) {
+ if (U.experimental.use_new_curves_tools) {
+ if (mode & OB_MODE_EDIT) {
+ return true;
+ }
+ }
+ if (mode & OB_MODE_SCULPT_CURVES) {
return true;
}
break;
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 76dcfbd8d36..a7efb45e803 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -2258,49 +2258,6 @@ static bool make_override_library_object_overridable_check(Main *bmain, Object *
return false;
}
-/* Set the object to override. */
-static int make_override_library_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- Object *obact = ED_object_active_context(C);
-
- /* Sanity checks. */
- if (!scene || ID_IS_LINKED(scene) || !obact) {
- return OPERATOR_CANCELLED;
- }
-
- if ((!ID_IS_LINKED(obact) && obact->instance_collection != NULL &&
- ID_IS_OVERRIDABLE_LIBRARY(obact->instance_collection)) ||
- make_override_library_object_overridable_check(bmain, obact)) {
- uiPopupMenu *pup = UI_popup_menu_begin(C, IFACE_("OK?"), ICON_QUESTION);
- uiLayout *layout = UI_popup_menu_layout(pup);
-
- /* Create operator menu item with relevant properties filled in. */
- PointerRNA opptr_dummy;
- uiItemFullO_ptr(
- layout, op->type, op->type->name, ICON_NONE, NULL, WM_OP_EXEC_REGION_WIN, 0, &opptr_dummy);
-
- /* Present the menu and be done... */
- UI_popup_menu_end(C, pup);
-
- /* This invoke just calls another instance of this operator... */
- return OPERATOR_INTERFACE;
- }
-
- if (ID_IS_LINKED(obact)) {
- /* Show menu with list of directly linked collections containing the active object. */
- WM_enum_search_invoke(C, op, event);
- return OPERATOR_CANCELLED;
- }
-
- /* Error.. cannot continue. */
- BKE_report(op->reports,
- RPT_ERROR,
- "Can only make library override for a referenced object or collection");
- return OPERATOR_CANCELLED;
-}
-
static int make_override_library_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
@@ -2411,6 +2368,37 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
return success ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
+/* Set the object to override. */
+static int make_override_library_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ Object *obact = ED_object_active_context(C);
+
+ /* Sanity checks. */
+ if (!scene || ID_IS_LINKED(scene) || !obact) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if ((!ID_IS_LINKED(obact) && obact->instance_collection != NULL &&
+ ID_IS_OVERRIDABLE_LIBRARY(obact->instance_collection)) ||
+ make_override_library_object_overridable_check(bmain, obact)) {
+ return make_override_library_exec(C, op);
+ }
+
+ if (ID_IS_LINKED(obact)) {
+ /* Show menu with list of directly linked collections containing the active object. */
+ WM_enum_search_invoke(C, op, event);
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Error.. cannot continue. */
+ BKE_report(op->reports,
+ RPT_ERROR,
+ "Can only make library override for a referenced object or collection");
+ return OPERATOR_CANCELLED;
+}
+
static bool make_override_library_poll(bContext *C)
{
Object *obact = CTX_data_active_object(C);
diff --git a/source/blender/editors/render/render_preview.cc b/source/blender/editors/render/render_preview.cc
index a56f513e98f..addcedc4481 100644
--- a/source/blender/editors/render/render_preview.cc
+++ b/source/blender/editors/render/render_preview.cc
@@ -1306,7 +1306,7 @@ static ImBuf *icon_preview_imbuf_from_brush(Brush *brush)
{
static const int flags = IB_rect | IB_multilayer | IB_metadata;
- char path[FILE_MAX];
+ char filepath[FILE_MAX];
const char *folder;
if (!(brush->icon_imbuf)) {
@@ -1315,22 +1315,22 @@ static ImBuf *icon_preview_imbuf_from_brush(Brush *brush)
if (brush->icon_filepath[0]) {
/* First use the path directly to try and load the file. */
- BLI_strncpy(path, brush->icon_filepath, sizeof(brush->icon_filepath));
- BLI_path_abs(path, ID_BLEND_PATH_FROM_GLOBAL(&brush->id));
+ BLI_strncpy(filepath, brush->icon_filepath, sizeof(brush->icon_filepath));
+ BLI_path_abs(filepath, ID_BLEND_PATH_FROM_GLOBAL(&brush->id));
/* Use default color-spaces for brushes. */
- brush->icon_imbuf = IMB_loadiffname(path, flags, nullptr);
+ brush->icon_imbuf = IMB_loadiffname(filepath, flags, nullptr);
/* otherwise lets try to find it in other directories */
if (!(brush->icon_imbuf)) {
folder = BKE_appdir_folder_id(BLENDER_DATAFILES, "brushicons");
BLI_make_file_string(
- BKE_main_blendfile_path_from_global(), path, folder, brush->icon_filepath);
+ BKE_main_blendfile_path_from_global(), filepath, folder, brush->icon_filepath);
- if (path[0]) {
+ if (filepath[0]) {
/* Use default color spaces. */
- brush->icon_imbuf = IMB_loadiffname(path, flags, nullptr);
+ brush->icon_imbuf = IMB_loadiffname(filepath, flags, nullptr);
}
}
@@ -1821,13 +1821,13 @@ void PreviewLoadJob::run_fn(void *customdata,
const char *deferred_data = static_cast<char *>(PRV_DEFERRED_DATA(preview));
const ThumbSource source = static_cast<ThumbSource>(deferred_data[0]);
- const char *path = &deferred_data[1];
+ const char *filepath = &deferred_data[1];
- // printf("loading deferred %d×%d preview for %s\n", request->sizex, request->sizey, path);
+ // printf("loading deferred %d×%d preview for %s\n", request->sizex, request->sizey, filepath);
- IMB_thumb_path_lock(path);
- ImBuf *thumb = IMB_thumb_manage(path, THB_LARGE, source);
- IMB_thumb_path_unlock(path);
+ IMB_thumb_path_lock(filepath);
+ ImBuf *thumb = IMB_thumb_manage(filepath, THB_LARGE, source);
+ IMB_thumb_path_unlock(filepath);
if (thumb) {
/* PreviewImage assumes premultiplied alpha... */
diff --git a/source/blender/editors/scene/scene_edit.c b/source/blender/editors/scene/scene_edit.c
index a13177942a8..57a9e6be917 100644
--- a/source/blender/editors/scene/scene_edit.c
+++ b/source/blender/editors/scene/scene_edit.c
@@ -67,7 +67,10 @@ static Scene *scene_add(Main *bmain, Scene *scene_old, eSceneCopyMethod method)
}
/** Add a new scene in the sequence editor. */
-static Scene *ED_scene_sequencer_add(Main *bmain, bContext *C, eSceneCopyMethod method)
+Scene *ED_scene_sequencer_add(Main *bmain,
+ bContext *C,
+ eSceneCopyMethod method,
+ const bool assign_strip)
{
Sequence *seq = NULL;
Scene *scene_active = CTX_data_scene(C);
@@ -88,6 +91,11 @@ static Scene *ED_scene_sequencer_add(Main *bmain, bContext *C, eSceneCopyMethod
Scene *scene_new = scene_add(bmain, scene_strip, method);
+ /* If don't need assign the scene to the strip, nothing else to do. */
+ if (!assign_strip) {
+ return scene_new;
+ }
+
/* As the scene is created in sequencer, do not set the new scene as active.
* This is useful for story-boarding where we want to keep actual scene active.
* The new scene is linked to the active strip and the viewport updated. */
@@ -291,7 +299,7 @@ static int scene_new_sequencer_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
int type = RNA_enum_get(op->ptr, "type");
- if (ED_scene_sequencer_add(bmain, C, type) == NULL) {
+ if (ED_scene_sequencer_add(bmain, C, type, true) == NULL) {
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index d5385181055..43c19670a41 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1315,7 +1315,7 @@ void ED_screen_full_restore(bContext *C, ScrArea *area)
else {
ED_screen_state_toggle(C, win, area, state);
}
- /* warning: 'area' may be freed */
+ /* WARNING: 'area' may be freed */
}
/* otherwise just tile the area again */
else {
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index 08eed52f440..d3bf28798c4 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -27,8 +27,8 @@ set(INC
)
set(SRC
- curves_sculpt_3d_brush.cc
curves_sculpt_add.cc
+ curves_sculpt_brush.cc
curves_sculpt_comb.cc
curves_sculpt_delete.cc
curves_sculpt_grow_shrink.cc
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
index 0d399419ad8..5539fda750f 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
@@ -18,9 +18,11 @@
#include "BKE_bvhutils.h"
#include "BKE_context.h"
#include "BKE_curves.hh"
+#include "BKE_curves_utils.hh"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_paint.h"
+#include "BKE_report.h"
#include "BKE_spline.hh"
#include "DNA_brush_enums.h"
@@ -35,6 +37,8 @@
#include "ED_screen.h"
#include "ED_view3d.h"
+#include "WM_api.h"
+
/**
* The code below uses a prefix naming convention to indicate the coordinate space:
* cu: Local space of the curves object that is being edited.
@@ -104,10 +108,11 @@ struct AddOperationExecutor {
bool use_front_face_;
bool interpolate_length_;
bool interpolate_shape_;
+ bool interpolate_point_count_;
bool use_interpolation_;
float new_curve_length_;
int add_amount_;
- int points_per_curve_ = 8;
+ int constant_points_per_curve_;
/** Various matrices to convert between coordinate spaces. */
float4x4 curves_to_world_mat_;
@@ -128,6 +133,15 @@ struct AddOperationExecutor {
Vector<int> looptri_indices;
};
+ struct NeighborInfo {
+ /* Curve index of the neighbor. */
+ int index;
+ /* The weights of all neighbors of a new curve add up to 1. */
+ float weight;
+ };
+ static constexpr int max_neighbors = 5;
+ using NeighborsVector = Vector<NeighborInfo, max_neighbors>;
+
void execute(AddOperation &self, bContext *C, const StrokeExtension &stroke_extension)
{
self_ = &self;
@@ -171,9 +185,12 @@ struct AddOperationExecutor {
const eBrushFalloffShape falloff_shape = static_cast<eBrushFalloffShape>(
brush_->falloff_shape);
add_amount_ = std::max(0, brush_settings_->add_amount);
+ constant_points_per_curve_ = std::max(2, brush_settings_->points_per_curve);
interpolate_length_ = brush_settings_->flag & BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_LENGTH;
interpolate_shape_ = brush_settings_->flag & BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE;
- use_interpolation_ = interpolate_length_ || interpolate_shape_;
+ interpolate_point_count_ = brush_settings_->flag &
+ BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_POINT_COUNT;
+ use_interpolation_ = interpolate_length_ || interpolate_shape_ || interpolate_point_count_;
new_curve_length_ = brush_settings_->curve_length;
tot_old_curves_ = curves_->curves_num();
@@ -183,7 +200,9 @@ struct AddOperationExecutor {
return;
}
- RandomNumberGenerator rng{(uint32_t)(PIL_check_seconds_timer() * 1000000.0f)};
+ const double time = PIL_check_seconds_timer() * 1000000.0;
+ /* Use a pointer cast to avoid overflow warnings. */
+ RandomNumberGenerator rng{*(uint32_t *)(&time)};
BKE_bvhtree_from_mesh_get(&surface_bvh_, surface_, BVHTREE_FROM_LOOPTRI, 2);
BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh_); });
@@ -194,13 +213,13 @@ struct AddOperationExecutor {
/* Sample points on the surface using one of multiple strategies. */
AddedPoints added_points;
if (add_amount_ == 1) {
- this->sample_in_center(added_points);
+ this->sample_in_center_with_symmetry(added_points);
}
else if (falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) {
- this->sample_projected(rng, added_points);
+ this->sample_projected_with_symmetry(rng, added_points);
}
else if (falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) {
- this->sample_spherical(rng, added_points);
+ this->sample_spherical_with_symmetry(rng, added_points);
}
else {
BLI_assert_unreachable();
@@ -211,20 +230,31 @@ struct AddOperationExecutor {
return;
}
+ Array<NeighborsVector> neighbors_per_curve;
if (use_interpolation_) {
this->ensure_curve_roots_kdtree();
+ neighbors_per_curve = this->find_curve_neighbors(added_points);
}
+ /* Resize to add the new curves, building the offsets in the array owned by the curves. */
const int tot_added_curves = added_points.bary_coords.size();
- const int tot_added_points = tot_added_curves * points_per_curve_;
+ curves_->resize(curves_->points_num(), curves_->curves_num() + tot_added_curves);
+ if (interpolate_point_count_) {
+ this->initialize_curve_offsets_with_interpolation(neighbors_per_curve);
+ }
+ else {
+ this->initialize_curve_offsets_without_interpolation(constant_points_per_curve_);
+ }
+
+ /* Resize to add the correct point count calculated as part of building the offsets. */
+ curves_->resize(curves_->offsets().last(), curves_->curves_num());
- curves_->resize(curves_->points_num() + tot_added_points,
- curves_->curves_num() + tot_added_curves);
+ this->initialize_attributes(added_points, neighbors_per_curve);
- threading::parallel_invoke([&]() { this->initialize_curve_offsets(tot_added_curves); },
- [&]() { this->initialize_attributes(added_points); });
+ curves_->update_curve_types();
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
ED_region_tag_redraw(region_);
}
@@ -241,13 +271,27 @@ struct AddOperationExecutor {
/**
* Sample a single point exactly at the mouse position.
*/
- void sample_in_center(AddedPoints &r_added_points)
+ void sample_in_center_with_symmetry(AddedPoints &r_added_points)
{
float3 ray_start_wo, ray_end_wo;
ED_view3d_win_to_segment_clipped(
depsgraph_, region_, v3d_, brush_pos_re_, ray_start_wo, ray_end_wo, true);
const float3 ray_start_su = world_to_surface_mat_ * ray_start_wo;
const float3 ray_end_su = world_to_surface_mat_ * ray_end_wo;
+
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->sample_in_center(
+ r_added_points, brush_transform * ray_start_su, brush_transform * ray_end_su);
+ }
+ }
+
+ void sample_in_center(AddedPoints &r_added_points,
+ const float3 &ray_start_su,
+ const float3 &ray_end_su)
+ {
const float3 ray_direction_su = math::normalize(ray_end_su - ray_start_su);
BVHTreeRayHit ray_hit;
@@ -280,11 +324,23 @@ struct AddOperationExecutor {
/**
* Sample points by shooting rays within the brush radius in the 3D view.
*/
- void sample_projected(RandomNumberGenerator &rng, AddedPoints &r_added_points)
+ void sample_projected_with_symmetry(RandomNumberGenerator &rng, AddedPoints &r_added_points)
{
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->sample_projected(rng, r_added_points, brush_transform);
+ }
+ }
+
+ void sample_projected(RandomNumberGenerator &rng,
+ AddedPoints &r_added_points,
+ const float4x4 &brush_transform)
+ {
+ const int old_amount = r_added_points.bary_coords.size();
const int max_iterations = std::max(100'000, add_amount_ * 10);
int current_iteration = 0;
- while (r_added_points.bary_coords.size() < add_amount_) {
+ while (r_added_points.bary_coords.size() < old_amount + add_amount_) {
if (current_iteration++ >= max_iterations) {
break;
}
@@ -296,8 +352,8 @@ struct AddOperationExecutor {
float3 ray_start_wo, ray_end_wo;
ED_view3d_win_to_segment_clipped(
depsgraph_, region_, v3d_, pos_re, ray_start_wo, ray_end_wo, true);
- const float3 ray_start_su = world_to_surface_mat_ * ray_start_wo;
- const float3 ray_end_su = world_to_surface_mat_ * ray_end_wo;
+ const float3 ray_start_su = brush_transform * (world_to_surface_mat_ * ray_start_wo);
+ const float3 ray_end_su = brush_transform * (world_to_surface_mat_ * ray_end_wo);
const float3 ray_direction_su = math::normalize(ray_end_su - ray_start_su);
BVHTreeRayHit ray_hit;
@@ -339,7 +395,7 @@ struct AddOperationExecutor {
/**
* Sample points in a 3D sphere around the surface position that the mouse hovers over.
*/
- void sample_spherical(RandomNumberGenerator &rng, AddedPoints &r_added_points)
+ void sample_spherical_with_symmetry(RandomNumberGenerator &rng, AddedPoints &r_added_points)
{
/* Find ray that starts in the center of the brush. */
float3 brush_ray_start_wo, brush_ray_end_wo;
@@ -347,7 +403,6 @@ struct AddOperationExecutor {
depsgraph_, region_, v3d_, brush_pos_re_, brush_ray_start_wo, brush_ray_end_wo, true);
const float3 brush_ray_start_su = world_to_surface_mat_ * brush_ray_start_wo;
const float3 brush_ray_end_su = world_to_surface_mat_ * brush_ray_end_wo;
- const float3 brush_ray_direction_su = math::normalize(brush_ray_end_su - brush_ray_start_su);
/* Find ray that starts on the boundary of the brush. That is used to compute the brush radius
* in 3D. */
@@ -362,6 +417,27 @@ struct AddOperationExecutor {
const float3 brush_radius_ray_start_su = world_to_surface_mat_ * brush_radius_ray_start_wo;
const float3 brush_radius_ray_end_su = world_to_surface_mat_ * brush_radius_ray_end_wo;
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->sample_spherical(rng,
+ r_added_points,
+ brush_transform * brush_ray_start_su,
+ brush_transform * brush_ray_end_su,
+ brush_transform * brush_radius_ray_start_su,
+ brush_transform * brush_radius_ray_end_su);
+ }
+ }
+
+ void sample_spherical(RandomNumberGenerator &rng,
+ AddedPoints &r_added_points,
+ const float3 &brush_ray_start_su,
+ const float3 &brush_ray_end_su,
+ const float3 &brush_radius_ray_start_su,
+ const float3 &brush_radius_ray_end_su)
+ {
+ const float3 brush_ray_direction_su = math::normalize(brush_ray_end_su - brush_ray_start_su);
+
BVHTreeRayHit ray_hit;
ray_hit.dist = FLT_MAX;
ray_hit.index = -1;
@@ -426,7 +502,8 @@ struct AddOperationExecutor {
const int max_iterations = 5;
int current_iteration = 0;
- while (r_added_points.bary_coords.size() < add_amount_) {
+ const int old_amount = r_added_points.bary_coords.size();
+ while (r_added_points.bary_coords.size() < old_amount + add_amount_) {
if (current_iteration++ >= max_iterations) {
break;
}
@@ -506,8 +583,8 @@ struct AddOperationExecutor {
}
/* Remove samples when there are too many. */
- while (r_added_points.bary_coords.size() > add_amount_) {
- const int index_to_remove = rng.get_int32(r_added_points.bary_coords.size());
+ while (r_added_points.bary_coords.size() > old_amount + add_amount_) {
+ const int index_to_remove = rng.get_int32(add_amount_) + old_amount;
r_added_points.bary_coords.remove_and_reorder(index_to_remove);
r_added_points.looptri_indices.remove_and_reorder(index_to_remove);
r_added_points.positions_cu.remove_and_reorder(index_to_remove);
@@ -527,33 +604,42 @@ struct AddOperationExecutor {
}
}
- void initialize_curve_offsets(const int tot_added_curves)
+ void initialize_curve_offsets_with_interpolation(const Span<NeighborsVector> neighbors_per_curve)
{
- MutableSpan<int> offsets = curves_->offsets_for_write();
- threading::parallel_for(IndexRange(tot_added_curves), 1024, [&](const IndexRange range) {
- for (const int i : range) {
- const int curve_i = tot_old_curves_ + i;
- offsets[curve_i + 1] = tot_old_points_ + (i + 1) * points_per_curve_;
+ MutableSpan<int> new_offsets = curves_->offsets_for_write().drop_front(tot_old_curves_);
+
+ attribute_math::DefaultMixer<int> mixer{new_offsets};
+ threading::parallel_for(neighbors_per_curve.index_range(), 1024, [&](IndexRange curves_range) {
+ for (const int i : curves_range) {
+ if (neighbors_per_curve[i].is_empty()) {
+ mixer.mix_in(i, constant_points_per_curve_, 1.0f);
+ }
+ else {
+ for (const NeighborInfo &neighbor : neighbors_per_curve[i]) {
+ const int neighbor_points_num = curves_->points_for_curve(neighbor.index).size();
+ mixer.mix_in(i, neighbor_points_num, neighbor.weight);
+ }
+ }
}
});
- }
+ mixer.finalize();
- struct NeighborInfo {
- /* Curve index of the neighbor. */
- int index;
- /* The weights of all neighbors of a new curve add up to 1. */
- float weight;
- };
- static constexpr int max_neighbors = 5;
- using NeighborsVector = Vector<NeighborInfo, max_neighbors>;
+ bke::curves::accumulate_counts_to_offsets(new_offsets, tot_old_points_);
+ }
- void initialize_attributes(const AddedPoints &added_points)
+ void initialize_curve_offsets_without_interpolation(const int points_per_curve)
{
- Array<NeighborsVector> neighbors_per_curve;
- if (use_interpolation_) {
- neighbors_per_curve = this->find_curve_neighbors(added_points);
+ MutableSpan<int> new_offsets = curves_->offsets_for_write().drop_front(tot_old_curves_);
+ int offset = tot_old_points_;
+ for (const int i : new_offsets.index_range()) {
+ new_offsets[i] = offset;
+ offset += points_per_curve;
}
+ }
+ void initialize_attributes(const AddedPoints &added_points,
+ const Span<NeighborsVector> neighbors_per_curve)
+ {
Array<float> new_lengths_cu(added_points.bary_coords.size());
if (interpolate_length_) {
this->interpolate_lengths(neighbors_per_curve, new_lengths_cu);
@@ -682,15 +768,14 @@ struct AddOperationExecutor {
threading::parallel_for(
added_points.bary_coords.index_range(), 256, [&](const IndexRange range) {
for (const int i : range) {
- const int first_point_i = tot_old_points_ + i * points_per_curve_;
+ const IndexRange points = curves_->points_for_curve(tot_old_curves_ + i);
const float3 &root_cu = added_points.positions_cu[i];
const float length = lengths_cu[i];
const float3 &normal_su = normals_su[i];
const float3 normal_cu = math::normalize(surface_to_curves_normal_mat_ * normal_su);
const float3 tip_cu = root_cu + length * normal_cu;
- initialize_straight_curve_positions(
- root_cu, tip_cu, positions_cu.slice(first_point_i, points_per_curve_));
+ initialize_straight_curve_positions(root_cu, tip_cu, positions_cu.slice(points));
}
});
}
@@ -711,23 +796,22 @@ struct AddOperationExecutor {
added_points.bary_coords.index_range(), 256, [&](const IndexRange range) {
for (const int i : range) {
const Span<NeighborInfo> neighbors = neighbors_per_curve[i];
+ const IndexRange points = curves_->points_for_curve(tot_old_curves_ + i);
const float length_cu = new_lengths_cu[i];
const float3 &normal_su = new_normals_su[i];
const float3 normal_cu = math::normalize(surface_to_curves_normal_mat_ * normal_su);
const float3 &root_cu = added_points.positions_cu[i];
- const int first_point_i = tot_old_points_ + i * points_per_curve_;
if (neighbors.is_empty()) {
/* If there are no neighbors, just make a straight line. */
const float3 tip_cu = root_cu + length_cu * normal_cu;
- initialize_straight_curve_positions(
- root_cu, tip_cu, positions_cu.slice(first_point_i, points_per_curve_));
+ initialize_straight_curve_positions(root_cu, tip_cu, positions_cu.slice(points));
continue;
}
- positions_cu.slice(first_point_i, points_per_curve_).fill(root_cu);
+ positions_cu.slice(points).fill(root_cu);
for (const NeighborInfo &neighbor : neighbors) {
const int neighbor_curve_i = neighbor.index;
@@ -761,8 +845,8 @@ struct AddOperationExecutor {
const float neighbor_length_cu = neighbor_spline.length();
const float length_factor = std::min(1.0f, length_cu / neighbor_length_cu);
- const float resample_factor = (1.0f / (points_per_curve_ - 1.0f)) * length_factor;
- for (const int j : IndexRange(points_per_curve_)) {
+ const float resample_factor = (1.0f / (points.size() - 1.0f)) * length_factor;
+ for (const int j : IndexRange(points.size())) {
const Spline::LookupResult lookup = neighbor_spline.lookup_evaluated_factor(
j * resample_factor);
const float index_factor = lookup.evaluated_index + lookup.factor;
@@ -772,7 +856,7 @@ struct AddOperationExecutor {
const float3 relative_coord = p - neighbor_root_cu;
float3 rotated_relative_coord = relative_coord;
mul_m3_v3(normal_rotation_cu, rotated_relative_coord);
- positions_cu[first_point_i + j] += neighbor.weight * rotated_relative_coord;
+ positions_cu[points[j]] += neighbor.weight * rotated_relative_coord;
}
}
}
@@ -786,8 +870,16 @@ void AddOperation::on_stroke_extended(bContext *C, const StrokeExtension &stroke
executor.execute(*this, C, stroke_extension);
}
-std::unique_ptr<CurvesSculptStrokeOperation> new_add_operation()
+std::unique_ptr<CurvesSculptStrokeOperation> new_add_operation(bContext &C, ReportList *reports)
{
+ Object &ob_active = *CTX_data_active_object(&C);
+ BLI_assert(ob_active.type == OB_CURVES);
+ Curves &curves_id = *static_cast<Curves *>(ob_active.data);
+ if (curves_id.surface == nullptr || curves_id.surface->type != OB_MESH) {
+ BKE_report(reports, RPT_WARNING, "Can not use Add brush when there is no surface mesh");
+ return {};
+ }
+
return std::make_unique<AddOperation>();
}
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_3d_brush.cc b/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
index 945bb09c0c6..dee9615ce76 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_3d_brush.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
@@ -41,9 +41,9 @@ static std::optional<float3> find_curves_brush_position(const CurvesGeometry &cu
const float3 &ray_start_cu,
const float3 &ray_end_cu,
const float brush_radius_re,
- ARegion &region,
- RegionView3D &rv3d,
- Object &object)
+ const ARegion &region,
+ const RegionView3D &rv3d,
+ const Object &object)
{
/* This value might have to be adjusted based on user feedback. */
const float brush_inner_radius_re = std::min<float>(brush_radius_re, (float)UI_UNIT_X / 3.0f);
@@ -116,8 +116,11 @@ static std::optional<float3> find_curves_brush_position(const CurvesGeometry &cu
const float distance_sq_re = math::distance_squared(brush_pos_re, closest_re);
+ float3 brush_position_cu;
+ closest_to_line_segment_v3(brush_position_cu, closest_cu, ray_start_cu, ray_end_cu);
+
BrushPositionCandidate candidate;
- candidate.position_cu = closest_cu;
+ candidate.position_cu = brush_position_cu;
candidate.depth_sq_cu = depth_sq_cu;
candidate.distance_sq_re = distance_sq_re;
@@ -143,14 +146,14 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(bContext &C,
const float2 &brush_pos_re,
const float brush_radius_re)
{
- Depsgraph *depsgraph = CTX_data_depsgraph_pointer(&C);
- ARegion *region = CTX_wm_region(&C);
- View3D *v3d = CTX_wm_view3d(&C);
- RegionView3D *rv3d = CTX_wm_region_view3d(&C);
+ const Depsgraph *depsgraph = CTX_data_depsgraph_pointer(&C);
+ const ARegion *region = CTX_wm_region(&C);
+ const View3D *v3d = CTX_wm_view3d(&C);
+ const RegionView3D *rv3d = CTX_wm_region_view3d(&C);
- Curves &curves_id = *static_cast<Curves *>(curves_object.data);
- CurvesGeometry &curves = CurvesGeometry::wrap(curves_id.geometry);
- Object *surface_object = curves_id.surface;
+ const Curves &curves_id = *static_cast<Curves *>(curves_object.data);
+ const CurvesGeometry &curves = CurvesGeometry::wrap(curves_id.geometry);
+ const Object *surface_object = curves_id.surface;
float3 center_ray_start_wo, center_ray_end_wo;
ED_view3d_win_to_segment_clipped(
@@ -229,4 +232,32 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(bContext &C,
return brush_3d;
}
+Vector<float4x4> get_symmetry_brush_transforms(const eCurvesSymmetryType symmetry)
+{
+ Vector<float4x4> matrices;
+
+ auto symmetry_to_factors = [&](const eCurvesSymmetryType type) -> Span<float> {
+ if (symmetry & type) {
+ static std::array<float, 2> values = {1.0f, -1.0f};
+ return values;
+ }
+ static std::array<float, 1> values = {1.0f};
+ return values;
+ };
+
+ for (const float x : symmetry_to_factors(CURVES_SYMMETRY_X)) {
+ for (const float y : symmetry_to_factors(CURVES_SYMMETRY_Y)) {
+ for (const float z : symmetry_to_factors(CURVES_SYMMETRY_Z)) {
+ float4x4 matrix = float4x4::identity();
+ matrix.values[0][0] = x;
+ matrix.values[1][1] = y;
+ matrix.values[2][2] = z;
+ matrices.append(matrix);
+ }
+ }
+ }
+
+ return matrices;
+}
+
} // namespace blender::ed::sculpt_paint
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc b/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc
index 232d632aa3f..41199be8886 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc
@@ -37,6 +37,8 @@
#include "UI_interface.h"
+#include "WM_api.h"
+
/**
* The code below uses a prefix naming convention to indicate the coordinate space:
* cu: Local space of the curves object that is being edited.
@@ -173,10 +175,10 @@ struct CombOperationExecutor {
EnumerableThreadSpecific<Vector<int>> changed_curves;
if (falloff_shape_ == PAINT_FALLOFF_SHAPE_TUBE) {
- this->comb_projected(changed_curves);
+ this->comb_projected_with_symmetry(changed_curves);
}
else if (falloff_shape_ == PAINT_FALLOFF_SHAPE_SPHERE) {
- this->comb_spherical(changed_curves);
+ this->comb_spherical_with_symmetry(changed_curves);
}
else {
BLI_assert_unreachable();
@@ -186,14 +188,27 @@ struct CombOperationExecutor {
curves_->tag_positions_changed();
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
ED_region_tag_redraw(region_);
}
/**
* Do combing in screen space.
*/
- void comb_projected(EnumerableThreadSpecific<Vector<int>> &r_changed_curves)
+ void comb_projected_with_symmetry(EnumerableThreadSpecific<Vector<int>> &r_changed_curves)
+ {
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->comb_projected(r_changed_curves, brush_transform);
+ }
+ }
+
+ void comb_projected(EnumerableThreadSpecific<Vector<int>> &r_changed_curves,
+ const float4x4 &brush_transform)
{
+ const float4x4 brush_transform_inv = brush_transform.inverted();
+
MutableSpan<float3> positions_cu = curves_->positions_for_write();
float4x4 projection;
@@ -207,7 +222,7 @@ struct CombOperationExecutor {
bool curve_changed = false;
const IndexRange points = curves_->points_for_curve(curve_i);
for (const int point_i : points.drop_front(1)) {
- const float3 old_pos_cu = positions_cu[point_i];
+ const float3 old_pos_cu = brush_transform_inv * positions_cu[point_i];
/* Find the position of the point in screen space. */
float2 old_pos_re;
@@ -232,7 +247,8 @@ struct CombOperationExecutor {
float3 new_position_wo;
ED_view3d_win_to_3d(
v3d_, region_, curves_to_world_mat_ * old_pos_cu, new_position_re, new_position_wo);
- const float3 new_position_cu = world_to_curves_mat_ * new_position_wo;
+ const float3 new_position_cu = brush_transform *
+ (world_to_curves_mat_ * new_position_wo);
positions_cu[point_i] = new_position_cu;
curve_changed = true;
@@ -247,10 +263,8 @@ struct CombOperationExecutor {
/**
* Do combing in 3D space.
*/
- void comb_spherical(EnumerableThreadSpecific<Vector<int>> &r_changed_curves)
+ void comb_spherical_with_symmetry(EnumerableThreadSpecific<Vector<int>> &r_changed_curves)
{
- MutableSpan<float3> positions_cu = curves_->positions_for_write();
-
float4x4 projection;
ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
@@ -268,10 +282,26 @@ struct CombOperationExecutor {
const float3 brush_start_cu = world_to_curves_mat_ * brush_start_wo;
const float3 brush_end_cu = world_to_curves_mat_ * brush_end_wo;
- const float3 brush_diff_cu = brush_end_cu - brush_start_cu;
-
const float brush_radius_cu = self_->brush_3d_.radius_cu;
+
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->comb_spherical(r_changed_curves,
+ brush_transform * brush_start_cu,
+ brush_transform * brush_end_cu,
+ brush_radius_cu);
+ }
+ }
+
+ void comb_spherical(EnumerableThreadSpecific<Vector<int>> &r_changed_curves,
+ const float3 &brush_start_cu,
+ const float3 &brush_end_cu,
+ const float brush_radius_cu)
+ {
+ MutableSpan<float3> positions_cu = curves_->positions_for_write();
const float brush_radius_sq_cu = pow2f(brush_radius_cu);
+ const float3 brush_diff_cu = brush_end_cu - brush_start_cu;
threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange curves_range) {
Vector<int> &local_changed_curves = r_changed_curves.local();
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc b/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc
index 2841a19d677..bd0bbad3bb8 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc
@@ -35,6 +35,8 @@
#include "ED_screen.h"
#include "ED_view3d.h"
+#include "WM_api.h"
+
/**
* The code below uses a suffix naming convention to indicate the coordinate space:
* cu: Local space of the curves object that is being edited.
@@ -117,56 +119,71 @@ struct DeleteOperationExecutor {
}
}
+ Array<bool> curves_to_delete(curves_->curves_num(), false);
if (falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) {
- this->delete_projected();
+ this->delete_projected_with_symmetry(curves_to_delete);
}
else if (falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) {
- this->delete_spherical();
+ this->delete_spherical_with_symmetry(curves_to_delete);
}
else {
BLI_assert_unreachable();
}
+ Vector<int64_t> indices;
+ const IndexMask mask = index_mask_ops::find_indices_based_on_predicate(
+ curves_->curves_range(), 4096, indices, [&](const int curve_i) {
+ return curves_to_delete[curve_i];
+ });
+
+ curves_->remove_curves(mask);
+
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
ED_region_tag_redraw(region_);
}
- void delete_projected()
+ void delete_projected_with_symmetry(MutableSpan<bool> curves_to_delete)
+ {
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->delete_projected(curves_to_delete, brush_transform);
+ }
+ }
+
+ void delete_projected(MutableSpan<bool> curves_to_delete, const float4x4 &brush_transform)
{
+ const float4x4 brush_transform_inv = brush_transform.inverted();
+
float4x4 projection;
ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
Span<float3> positions_cu = curves_->positions();
- /* Find indices of curves that have to be removed. */
- Vector<int64_t> indices;
- const IndexMask curves_to_remove = index_mask_ops::find_indices_based_on_predicate(
- curves_->curves_range(), 512, indices, [&](const int curve_i) {
- const IndexRange point_range = curves_->points_for_curve(curve_i);
- for (const int segment_i : IndexRange(point_range.size() - 1)) {
- const float3 pos1_cu = positions_cu[point_range[segment_i]];
- const float3 pos2_cu = positions_cu[point_range[segment_i + 1]];
-
- float2 pos1_re, pos2_re;
- ED_view3d_project_float_v2_m4(region_, pos1_cu, pos1_re, projection.values);
- ED_view3d_project_float_v2_m4(region_, pos2_cu, pos2_re, projection.values);
-
- const float dist = dist_seg_seg_v2(
- pos1_re, pos2_re, brush_pos_prev_re_, brush_pos_re_);
- if (dist <= brush_radius_re_) {
- return true;
- }
+ threading::parallel_for(curves_->curves_range(), 512, [&](IndexRange curve_range) {
+ for (const int curve_i : curve_range) {
+ const IndexRange points = curves_->points_for_curve(curve_i);
+ for (const int segment_i : IndexRange(points.size() - 1)) {
+ const float3 pos1_cu = brush_transform_inv * positions_cu[points[segment_i]];
+ const float3 pos2_cu = brush_transform_inv * positions_cu[points[segment_i + 1]];
+
+ float2 pos1_re, pos2_re;
+ ED_view3d_project_float_v2_m4(region_, pos1_cu, pos1_re, projection.values);
+ ED_view3d_project_float_v2_m4(region_, pos2_cu, pos2_re, projection.values);
+
+ const float dist = dist_seg_seg_v2(pos1_re, pos2_re, brush_pos_prev_re_, brush_pos_re_);
+ if (dist <= brush_radius_re_) {
+ curves_to_delete[curve_i] = true;
+ break;
}
- return false;
- });
-
- curves_->remove_curves(curves_to_remove);
+ }
+ }
+ });
}
- void delete_spherical()
+ void delete_spherical_with_symmetry(MutableSpan<bool> curves_to_delete)
{
- Span<float3> positions_cu = curves_->positions();
-
float4x4 projection;
ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
@@ -184,35 +201,48 @@ struct DeleteOperationExecutor {
const float3 brush_start_cu = world_to_curves_mat_ * brush_start_wo;
const float3 brush_end_cu = world_to_curves_mat_ * brush_end_wo;
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->delete_spherical(
+ curves_to_delete, brush_transform * brush_start_cu, brush_transform * brush_end_cu);
+ }
+ }
+
+ void delete_spherical(MutableSpan<bool> curves_to_delete,
+ const float3 &brush_start_cu,
+ const float3 &brush_end_cu)
+ {
+ Span<float3> positions_cu = curves_->positions();
+
const float brush_radius_cu = self_->brush_3d_.radius_cu;
const float brush_radius_sq_cu = pow2f(brush_radius_cu);
- Vector<int64_t> indices;
- const IndexMask curves_to_remove = index_mask_ops::find_indices_based_on_predicate(
- curves_->curves_range(), 512, indices, [&](const int curve_i) {
- const IndexRange points = curves_->points_for_curve(curve_i);
- for (const int segment_i : IndexRange(points.size() - 1)) {
- const float3 pos1_cu = positions_cu[points[segment_i]];
- const float3 pos2_cu = positions_cu[points[segment_i] + 1];
-
- float3 closest_segment_cu, closest_brush_cu;
- isect_seg_seg_v3(pos1_cu,
- pos2_cu,
- brush_start_cu,
- brush_end_cu,
- closest_segment_cu,
- closest_brush_cu);
- const float distance_to_brush_sq_cu = math::distance_squared(closest_segment_cu,
- closest_brush_cu);
- if (distance_to_brush_sq_cu > brush_radius_sq_cu) {
- continue;
- }
- return true;
+ threading::parallel_for(curves_->curves_range(), 512, [&](IndexRange curve_range) {
+ for (const int curve_i : curve_range) {
+ const IndexRange points = curves_->points_for_curve(curve_i);
+ for (const int segment_i : IndexRange(points.size() - 1)) {
+ const float3 pos1_cu = positions_cu[points[segment_i]];
+ const float3 pos2_cu = positions_cu[points[segment_i] + 1];
+
+ float3 closest_segment_cu, closest_brush_cu;
+ isect_seg_seg_v3(pos1_cu,
+ pos2_cu,
+ brush_start_cu,
+ brush_end_cu,
+ closest_segment_cu,
+ closest_brush_cu);
+ const float distance_to_brush_sq_cu = math::distance_squared(closest_segment_cu,
+ closest_brush_cu);
+ if (distance_to_brush_sq_cu > brush_radius_sq_cu) {
+ continue;
}
- return false;
- });
-
- curves_->remove_curves(curves_to_remove);
+ curves_to_delete[curve_i] = true;
+ break;
+ }
+ }
+ });
}
void initialize_spherical_brush_reference_point()
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
index 6228a643a76..e4963fd4ca4 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
@@ -36,6 +36,8 @@
#include "ED_screen.h"
#include "ED_view3d.h"
+#include "WM_api.h"
+
#include "curves_sculpt_intern.hh"
/**
@@ -356,6 +358,7 @@ struct CurvesEffectOperationExecutor {
curves_->tag_positions_changed();
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
ED_region_tag_redraw(region_);
}
@@ -367,6 +370,13 @@ struct CurvesEffectOperationExecutor {
float4x4 projection;
ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ Vector<float4x4> symmetry_brush_transforms_inv;
+ for (const float4x4 brush_transform : symmetry_brush_transforms) {
+ symmetry_brush_transforms_inv.append(brush_transform.inverted());
+ }
+
threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange curves_range) {
Influences &local_influences = influences_for_thread.local();
@@ -374,55 +384,59 @@ struct CurvesEffectOperationExecutor {
const IndexRange points = curves_->points_for_curve(curve_i);
const int tot_segments = points.size() - 1;
float max_move_distance_cu = 0.0f;
- for (const int segment_i : IndexRange(tot_segments)) {
- const float3 &p1_cu = positions_cu[points[segment_i]];
- const float3 &p2_cu = positions_cu[points[segment_i] + 1];
-
- float2 p1_re, p2_re;
- ED_view3d_project_float_v2_m4(region_, p1_cu, p1_re, projection.values);
- ED_view3d_project_float_v2_m4(region_, p2_cu, p2_re, projection.values);
-
- float2 closest_on_brush_re;
- float2 closest_on_segment_re;
- float lambda_on_brush;
- float lambda_on_segment;
- const float dist_to_brush_sq_re = closest_seg_seg_v2(closest_on_brush_re,
- closest_on_segment_re,
- &lambda_on_brush,
- &lambda_on_segment,
- brush_pos_start_re_,
- brush_pos_end_re_,
- p1_re,
- p2_re);
-
- if (dist_to_brush_sq_re > brush_radius_sq_re_) {
- continue;
- }
- const float dist_to_brush_re = std::sqrt(dist_to_brush_sq_re);
- const float radius_falloff = BKE_brush_curve_strength(
- brush_, dist_to_brush_re, brush_radius_re_);
- const float weight = brush_strength_ * radius_falloff;
-
- const float3 closest_on_segment_cu = math::interpolate(p1_cu, p2_cu, lambda_on_segment);
-
- float3 brush_start_pos_wo, brush_end_pos_wo;
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * closest_on_segment_cu,
- brush_pos_start_re_,
- brush_start_pos_wo);
- ED_view3d_win_to_3d(v3d_,
- region_,
- curves_to_world_mat_ * closest_on_segment_cu,
- brush_pos_end_re_,
- brush_end_pos_wo);
- const float3 brush_start_pos_cu = world_to_curves_mat_ * brush_start_pos_wo;
- const float3 brush_end_pos_cu = world_to_curves_mat_ * brush_end_pos_wo;
-
- const float move_distance_cu = weight *
- math::distance(brush_start_pos_cu, brush_end_pos_cu);
- max_move_distance_cu = std::max(max_move_distance_cu, move_distance_cu);
+ for (const float4x4 &brush_transform_inv : symmetry_brush_transforms_inv) {
+ for (const int segment_i : IndexRange(tot_segments)) {
+ const float3 &p1_cu = brush_transform_inv * positions_cu[points[segment_i]];
+ const float3 &p2_cu = brush_transform_inv * positions_cu[points[segment_i] + 1];
+
+ float2 p1_re, p2_re;
+ ED_view3d_project_float_v2_m4(region_, p1_cu, p1_re, projection.values);
+ ED_view3d_project_float_v2_m4(region_, p2_cu, p2_re, projection.values);
+
+ float2 closest_on_brush_re;
+ float2 closest_on_segment_re;
+ float lambda_on_brush;
+ float lambda_on_segment;
+ const float dist_to_brush_sq_re = closest_seg_seg_v2(closest_on_brush_re,
+ closest_on_segment_re,
+ &lambda_on_brush,
+ &lambda_on_segment,
+ brush_pos_start_re_,
+ brush_pos_end_re_,
+ p1_re,
+ p2_re);
+
+ if (dist_to_brush_sq_re > brush_radius_sq_re_) {
+ continue;
+ }
+
+ const float dist_to_brush_re = std::sqrt(dist_to_brush_sq_re);
+ const float radius_falloff = BKE_brush_curve_strength(
+ brush_, dist_to_brush_re, brush_radius_re_);
+ const float weight = brush_strength_ * radius_falloff;
+
+ const float3 closest_on_segment_cu = math::interpolate(
+ p1_cu, p2_cu, lambda_on_segment);
+
+ float3 brush_start_pos_wo, brush_end_pos_wo;
+ ED_view3d_win_to_3d(v3d_,
+ region_,
+ curves_to_world_mat_ * closest_on_segment_cu,
+ brush_pos_start_re_,
+ brush_start_pos_wo);
+ ED_view3d_win_to_3d(v3d_,
+ region_,
+ curves_to_world_mat_ * closest_on_segment_cu,
+ brush_pos_end_re_,
+ brush_end_pos_wo);
+ const float3 brush_start_pos_cu = world_to_curves_mat_ * brush_start_pos_wo;
+ const float3 brush_end_pos_cu = world_to_curves_mat_ * brush_end_pos_wo;
+
+ const float move_distance_cu = weight *
+ math::distance(brush_start_pos_cu, brush_end_pos_cu);
+ max_move_distance_cu = std::max(max_move_distance_cu, move_distance_cu);
+ }
}
if (max_move_distance_cu > 0.0f) {
local_influences.curve_indices.append(curve_i);
@@ -454,6 +468,10 @@ struct CurvesEffectOperationExecutor {
const float brush_pos_diff_length_cu = math::length(brush_pos_diff_cu);
const float brush_radius_cu = self_->brush_3d_.radius_cu;
const float brush_radius_sq_cu = pow2f(brush_radius_cu);
+
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+
threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange curves_range) {
Influences &local_influences = influences_for_thread.local();
@@ -461,32 +479,37 @@ struct CurvesEffectOperationExecutor {
const IndexRange points = curves_->points_for_curve(curve_i);
const int tot_segments = points.size() - 1;
float max_move_distance_cu = 0.0f;
- for (const int segment_i : IndexRange(tot_segments)) {
- const float3 &p1_cu = positions_cu[points[segment_i]];
- const float3 &p2_cu = positions_cu[points[segment_i] + 1];
-
- float3 closest_on_segment_cu;
- float3 closest_on_brush_cu;
- isect_seg_seg_v3(p1_cu,
- p2_cu,
- brush_pos_start_cu,
- brush_pos_end_cu,
- closest_on_segment_cu,
- closest_on_brush_cu);
-
- const float dist_to_brush_sq_cu = math::distance_squared(closest_on_segment_cu,
- closest_on_brush_cu);
- if (dist_to_brush_sq_cu > brush_radius_sq_cu) {
- continue;
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ const float3 brush_pos_start_transformed_cu = brush_transform * brush_pos_start_cu;
+ const float3 brush_pos_end_transformed_cu = brush_transform * brush_pos_end_cu;
+
+ for (const int segment_i : IndexRange(tot_segments)) {
+ const float3 &p1_cu = positions_cu[points[segment_i]];
+ const float3 &p2_cu = positions_cu[points[segment_i] + 1];
+
+ float3 closest_on_segment_cu;
+ float3 closest_on_brush_cu;
+ isect_seg_seg_v3(p1_cu,
+ p2_cu,
+ brush_pos_start_transformed_cu,
+ brush_pos_end_transformed_cu,
+ closest_on_segment_cu,
+ closest_on_brush_cu);
+
+ const float dist_to_brush_sq_cu = math::distance_squared(closest_on_segment_cu,
+ closest_on_brush_cu);
+ if (dist_to_brush_sq_cu > brush_radius_sq_cu) {
+ continue;
+ }
+
+ const float dist_to_brush_cu = std::sqrt(dist_to_brush_sq_cu);
+ const float radius_falloff = BKE_brush_curve_strength(
+ brush_, dist_to_brush_cu, brush_radius_cu);
+ const float weight = brush_strength_ * radius_falloff;
+
+ const float move_distance_cu = weight * brush_pos_diff_length_cu;
+ max_move_distance_cu = std::max(max_move_distance_cu, move_distance_cu);
}
-
- const float dist_to_brush_cu = std::sqrt(dist_to_brush_sq_cu);
- const float radius_falloff = BKE_brush_curve_strength(
- brush_, dist_to_brush_cu, brush_radius_cu);
- const float weight = brush_strength_ * radius_falloff;
-
- const float move_distance_cu = weight * brush_pos_diff_length_cu;
- max_move_distance_cu = std::max(max_move_distance_cu, move_distance_cu);
}
if (max_move_distance_cu > 0.0f) {
local_influences.curve_indices.append(curve_i);
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh b/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
index 03413221907..9d000649d62 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
@@ -33,7 +33,7 @@ class CurvesSculptStrokeOperation {
virtual void on_stroke_extended(bContext *C, const StrokeExtension &stroke_extension) = 0;
};
-std::unique_ptr<CurvesSculptStrokeOperation> new_add_operation();
+std::unique_ptr<CurvesSculptStrokeOperation> new_add_operation(bContext &C, ReportList *reports);
std::unique_ptr<CurvesSculptStrokeOperation> new_comb_operation();
std::unique_ptr<CurvesSculptStrokeOperation> new_delete_operation();
std::unique_ptr<CurvesSculptStrokeOperation> new_snake_hook_operation();
@@ -53,4 +53,6 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(bContext &C,
const float2 &brush_pos_re,
float brush_radius_re);
+Vector<float4x4> get_symmetry_brush_transforms(eCurvesSymmetryType symmetry);
+
} // namespace blender::ed::sculpt_paint
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc b/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
index 992ac77803a..d8713c8eb1d 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
@@ -74,12 +74,12 @@ using blender::bke::CurvesGeometry;
/** \name * SCULPT_CURVES_OT_brush_stroke
* \{ */
-static std::unique_ptr<CurvesSculptStrokeOperation> start_brush_operation(bContext *C,
- wmOperator *op)
+static std::unique_ptr<CurvesSculptStrokeOperation> start_brush_operation(bContext &C,
+ wmOperator &op)
{
- const BrushStrokeMode mode = static_cast<BrushStrokeMode>(RNA_enum_get(op->ptr, "mode"));
+ const BrushStrokeMode mode = static_cast<BrushStrokeMode>(RNA_enum_get(op.ptr, "mode"));
- Scene &scene = *CTX_data_scene(C);
+ Scene &scene = *CTX_data_scene(&C);
CurvesSculpt &curves_sculpt = *scene.toolsettings->curves_sculpt;
Brush &brush = *BKE_paint_brush(&curves_sculpt.paint);
switch (brush.curves_sculpt_tool) {
@@ -90,9 +90,9 @@ static std::unique_ptr<CurvesSculptStrokeOperation> start_brush_operation(bConte
case CURVES_SCULPT_TOOL_SNAKE_HOOK:
return new_snake_hook_operation();
case CURVES_SCULPT_TOOL_ADD:
- return new_add_operation();
+ return new_add_operation(C, op.reports);
case CURVES_SCULPT_TOOL_GROW_SHRINK:
- return new_grow_shrink_operation(mode, C);
+ return new_grow_shrink_operation(mode, &C);
}
BLI_assert_unreachable();
return {};
@@ -131,7 +131,7 @@ static void stroke_update_step(bContext *C,
if (!op_data->operation) {
stroke_extension.is_first = true;
- op_data->operation = start_brush_operation(C, op);
+ op_data->operation = start_brush_operation(*C, *op);
}
else {
stroke_extension.is_first = false;
@@ -149,6 +149,12 @@ static void stroke_done(const bContext *C, PaintStroke *stroke)
static int sculpt_curves_stroke_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
+ Paint *paint = BKE_paint_get_active_from_context(C);
+ Brush *brush = BKE_paint_brush(paint);
+ if (brush == nullptr) {
+ return OPERATOR_CANCELLED;
+ }
+
SculptCurvesBrushStrokeData *op_data = MEM_new<SculptCurvesBrushStrokeData>(__func__);
op_data->stroke = paint_stroke_new(C,
op,
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc b/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc
index 6d930d35f04..973751e9045 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc
@@ -37,6 +37,8 @@
#include "ED_screen.h"
#include "ED_view3d.h"
+#include "WM_api.h"
+
/**
* The code below uses a prefix naming convention to indicate the coordinate space:
* - `cu`: Local space of the curves object that is being edited.
@@ -136,10 +138,10 @@ struct SnakeHookOperatorExecutor {
}
if (falloff_shape_ == PAINT_FALLOFF_SHAPE_SPHERE) {
- this->spherical_snake_hook();
+ this->spherical_snake_hook_with_symmetry();
}
else if (falloff_shape_ == PAINT_FALLOFF_SHAPE_TUBE) {
- this->projected_snake_hook();
+ this->projected_snake_hook_with_symmetry();
}
else {
BLI_assert_unreachable();
@@ -147,11 +149,23 @@ struct SnakeHookOperatorExecutor {
curves_->tag_positions_changed();
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
ED_region_tag_redraw(region_);
}
- void projected_snake_hook()
+ void projected_snake_hook_with_symmetry()
+ {
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->projected_snake_hook(brush_transform);
+ }
+ }
+
+ void projected_snake_hook(const float4x4 &brush_transform)
{
+ const float4x4 brush_transform_inv = brush_transform.inverted();
+
MutableSpan<float3> positions_cu = curves_->positions_for_write();
float4x4 projection;
@@ -161,7 +175,7 @@ struct SnakeHookOperatorExecutor {
for (const int curve_i : curves_range) {
const IndexRange points = curves_->points_for_curve(curve_i);
const int last_point_i = points.last();
- const float3 old_pos_cu = positions_cu[last_point_i];
+ const float3 old_pos_cu = brush_transform_inv * positions_cu[last_point_i];
float2 old_pos_re;
ED_view3d_project_float_v2_m4(region_, old_pos_cu, old_pos_re, projection.values);
@@ -179,17 +193,15 @@ struct SnakeHookOperatorExecutor {
float3 new_position_wo;
ED_view3d_win_to_3d(
v3d_, region_, curves_to_world_mat_ * old_pos_cu, new_position_re, new_position_wo);
- const float3 new_position_cu = world_to_curves_mat_ * new_position_wo;
+ const float3 new_position_cu = brush_transform * (world_to_curves_mat_ * new_position_wo);
this->move_last_point_and_resample(positions_cu.slice(points), new_position_cu);
}
});
}
- void spherical_snake_hook()
+ void spherical_snake_hook_with_symmetry()
{
- MutableSpan<float3> positions_cu = curves_->positions_for_write();
-
float4x4 projection;
ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values);
@@ -206,9 +218,23 @@ struct SnakeHookOperatorExecutor {
brush_end_wo);
const float3 brush_start_cu = world_to_curves_mat_ * brush_start_wo;
const float3 brush_end_cu = world_to_curves_mat_ * brush_end_wo;
- const float3 brush_diff_cu = brush_end_cu - brush_start_cu;
const float brush_radius_cu = self_->brush_3d_.radius_cu;
+
+ const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_->symmetry));
+ for (const float4x4 &brush_transform : symmetry_brush_transforms) {
+ this->spherical_snake_hook(
+ brush_transform * brush_start_cu, brush_transform * brush_end_cu, brush_radius_cu);
+ }
+ }
+
+ void spherical_snake_hook(const float3 &brush_start_cu,
+ const float3 &brush_end_cu,
+ const float brush_radius_cu)
+ {
+ MutableSpan<float3> positions_cu = curves_->positions_for_write();
+ const float3 brush_diff_cu = brush_end_cu - brush_start_cu;
const float brush_radius_sq_cu = pow2f(brush_radius_cu);
threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange curves_range) {
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index e442cd53639..95a7c1d8dee 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -7,6 +7,7 @@
*/
#include <float.h>
+#include <limits.h>
#include <math.h>
#include <stdio.h>
#include <string.h>
@@ -35,12 +36,17 @@
#include "IMB_imbuf_types.h"
#include "DNA_brush_types.h"
+#include "DNA_customdata_types.h"
+#include "DNA_defs.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_node_types.h"
+#include "DNA_object_enums.h"
#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "BKE_attribute.h"
#include "BKE_brush.h"
#include "BKE_camera.h"
#include "BKE_colorband.h"
@@ -61,6 +67,8 @@
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
@@ -76,12 +84,18 @@
#include "GPU_capabilities.h"
#include "GPU_init_exit.h"
+#include "NOD_shader.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
+#include "RNA_types.h"
#include "NOD_shader.h"
@@ -4070,7 +4084,7 @@ typedef struct {
static void proj_paint_layer_clone_init(ProjPaintState *ps, ProjPaintLayerClone *layer_clone)
{
- MLoopUV *mloopuv_clone_base = NULL;
+ const MLoopUV *mloopuv_clone_base = NULL;
/* use clone mtface? */
if (ps->do_layer_clone) {
@@ -6472,6 +6486,38 @@ static Image *proj_paint_image_create(wmOperator *op, Main *bmain, bool is_data)
return ima;
}
+static CustomDataLayer *proj_paint_color_attribute_create(wmOperator *op, Object *ob)
+{
+ char name[MAX_NAME] = "";
+ float color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
+ AttributeDomain domain = ATTR_DOMAIN_POINT;
+ CustomDataType type = CD_PROP_COLOR;
+
+ if (op) {
+ RNA_string_get(op->ptr, "name", name);
+ RNA_float_get_array(op->ptr, "color", color);
+ domain = (AttributeDomain)RNA_enum_get(op->ptr, "domain");
+ type = (CustomDataType)RNA_enum_get(op->ptr, "data_type");
+ }
+
+ ID *id = (ID *)ob->data;
+ CustomDataLayer *layer = BKE_id_attribute_new(id, name, type, domain, op->reports);
+
+ if (!layer) {
+ return NULL;
+ }
+
+ BKE_id_attributes_active_color_set(id, layer);
+
+ if (!BKE_id_attributes_render_color_get(id)) {
+ BKE_id_attributes_render_color_set(id, layer);
+ }
+
+ BKE_object_attributes_active_color_fill(ob, color, false);
+
+ return layer;
+}
+
/**
* Get a default color for the paint slot layer from a material's Principled BSDF.
*
@@ -6539,6 +6585,7 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
Material *ma;
Image *ima = NULL;
+ CustomDataLayer *layer = NULL;
if (!ob) {
return false;
@@ -6551,7 +6598,7 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op)
int type = RNA_enum_get(op->ptr, "type");
bool is_data = (type > LAYER_BASE_COLOR);
- bNode *imanode;
+ bNode *new_node;
bNodeTree *ntree = ma->nodetree;
if (!ntree) {
@@ -6561,17 +6608,36 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op)
ma->use_nodes = true;
- /* try to add an image node */
- imanode = nodeAddStaticNode(C, ntree, SH_NODE_TEX_IMAGE);
-
- ima = proj_paint_image_create(op, bmain, is_data);
- imanode->id = &ima->id;
-
- nodeSetActive(ntree, imanode);
+ const ePaintCanvasSource slot_type = ob->mode == OB_MODE_SCULPT ?
+ (ePaintCanvasSource)RNA_enum_get(op->ptr,
+ "slot_type") :
+ PAINT_CANVAS_SOURCE_IMAGE;
+
+ /* Create a new node. */
+ switch (slot_type) {
+ case PAINT_CANVAS_SOURCE_IMAGE: {
+ new_node = nodeAddStaticNode(C, ntree, SH_NODE_TEX_IMAGE);
+ ima = proj_paint_image_create(op, bmain, is_data);
+ new_node->id = &ima->id;
+ break;
+ }
+ case PAINT_CANVAS_SOURCE_COLOR_ATTRIBUTE: {
+ new_node = nodeAddStaticNode(C, ntree, SH_NODE_ATTRIBUTE);
+ if ((layer = proj_paint_color_attribute_create(op, ob))) {
+ BLI_strncpy_utf8(
+ ((NodeShaderAttribute *)new_node->storage)->name, layer->name, MAX_NAME);
+ }
+ break;
+ }
+ case PAINT_CANVAS_SOURCE_MATERIAL:
+ BLI_assert_unreachable();
+ return false;
+ }
+ nodeSetActive(ntree, new_node);
/* Connect to first available principled BSDF node. */
bNode *in_node = ntreeFindType(ntree, SH_NODE_BSDF_PRINCIPLED);
- bNode *out_node = imanode;
+ bNode *out_node = new_node;
if (in_node != NULL) {
bNodeSocket *out_sock = nodeFindSocket(out_node, SOCK_OUT, "Color");
@@ -6634,6 +6700,11 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op)
BKE_image_signal(bmain, ima, NULL, IMA_SIGNAL_USER_NEW_IMAGE);
WM_event_add_notifier(C, NC_IMAGE | NA_ADDED, ima);
}
+ if (layer) {
+ BKE_texpaint_slot_refresh_cache(scene, ma, ob);
+ DEG_id_tag_update(ob->data, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, ob->data);
+ }
DEG_id_tag_update(&ntree->id, 0);
DEG_id_tag_update(&ma->id, ID_RECALC_SHADING);
@@ -6695,6 +6766,44 @@ static int texture_paint_add_texture_paint_slot_invoke(bContext *C,
return WM_operator_props_dialog_popup(C, op, 300);
}
+static void texture_paint_add_texture_paint_slot_ui(bContext *C, wmOperator *op)
+{
+ uiLayout *layout = op->layout;
+ uiLayoutSetPropSep(layout, true);
+ uiLayoutSetPropDecorate(layout, false);
+ Object *ob = ED_object_active_context(C);
+ ePaintCanvasSource slot_type = PAINT_CANVAS_SOURCE_IMAGE;
+
+ if (ob->mode == OB_MODE_SCULPT) {
+ slot_type = (ePaintCanvasSource)RNA_enum_get(op->ptr, "slot_type");
+ uiItemR(layout, op->ptr, "slot_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ }
+
+ uiItemR(layout, op->ptr, "name", 0, NULL, ICON_NONE);
+
+ switch (slot_type) {
+ case PAINT_CANVAS_SOURCE_IMAGE: {
+ uiLayout *col = uiLayoutColumn(layout, true);
+ uiItemR(col, op->ptr, "width", 0, NULL, ICON_NONE);
+ uiItemR(col, op->ptr, "height", 0, NULL, ICON_NONE);
+
+ uiItemR(layout, op->ptr, "alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, op->ptr, "generated_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, op->ptr, "float", 0, NULL, ICON_NONE);
+ break;
+ }
+ case PAINT_CANVAS_SOURCE_COLOR_ATTRIBUTE:
+ uiItemR(layout, op->ptr, "domain", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, op->ptr, "data_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ break;
+ case PAINT_CANVAS_SOURCE_MATERIAL:
+ BLI_assert_unreachable();
+ break;
+ }
+
+ uiItemR(layout, op->ptr, "color", 0, NULL, ICON_NONE);
+}
+
#define IMA_DEF_NAME N_("Untitled")
void PAINT_OT_add_texture_paint_slot(wmOperatorType *ot)
@@ -6702,40 +6811,92 @@ void PAINT_OT_add_texture_paint_slot(wmOperatorType *ot)
PropertyRNA *prop;
static float default_color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
+ static const EnumPropertyItem slot_type_items[3] = {
+ {PAINT_CANVAS_SOURCE_IMAGE, "IMAGE", 0, "Image", ""},
+ {PAINT_CANVAS_SOURCE_COLOR_ATTRIBUTE, "COLOR_ATTRIBUTE", 0, "Color Attribute", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ static const EnumPropertyItem domain_items[3] = {
+ {ATTR_DOMAIN_POINT, "POINT", 0, "Vertex", ""},
+ {ATTR_DOMAIN_CORNER, "CORNER", 0, "Face Corner", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ static const EnumPropertyItem attribute_type_items[3] = {
+ {CD_PROP_COLOR, "COLOR", 0, "Color", ""},
+ {CD_PROP_BYTE_COLOR, "BYTE_COLOR", 0, "Byte Color", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+
/* identifiers */
- ot->name = "Add Texture Paint Slot";
- ot->description = "Add a texture paint slot";
+ ot->name = "Add Paint Slot";
+ ot->description = "Add a paint slot";
ot->idname = "PAINT_OT_add_texture_paint_slot";
/* api callbacks */
ot->invoke = texture_paint_add_texture_paint_slot_invoke;
ot->exec = texture_paint_add_texture_paint_slot_exec;
ot->poll = ED_operator_object_active_editable_mesh;
+ ot->ui = texture_paint_add_texture_paint_slot_ui;
/* flags */
ot->flag = OPTYPE_UNDO;
- /* properties */
- prop = RNA_def_enum(ot->srna, "type", layer_type_items, 0, "Type", "Merge method to use");
+ /* Shared Properties */
+ prop = RNA_def_enum(ot->srna,
+ "type",
+ layer_type_items,
+ 0,
+ "Material Layer Type",
+ "Material layer type of new paint slot");
RNA_def_property_flag(prop, PROP_HIDDEN);
- RNA_def_string(ot->srna, "name", IMA_DEF_NAME, MAX_ID_NAME - 2, "Name", "Image data-block name");
- prop = RNA_def_int(ot->srna, "width", 1024, 1, INT_MAX, "Width", "Image width", 1, 16384);
- RNA_def_property_subtype(prop, PROP_PIXEL);
- prop = RNA_def_int(ot->srna, "height", 1024, 1, INT_MAX, "Height", "Image height", 1, 16384);
- RNA_def_property_subtype(prop, PROP_PIXEL);
+
+ prop = RNA_def_enum(
+ ot->srna, "slot_type", slot_type_items, 0, "Slot Type", "Type of new paint slot");
+
+ prop = RNA_def_string(
+ ot->srna, "name", IMA_DEF_NAME, MAX_NAME, "Name", "Name for new paint slot source");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
prop = RNA_def_float_color(
ot->srna, "color", 4, NULL, 0.0f, FLT_MAX, "Color", "Default fill color", 0.0f, 1.0f);
RNA_def_property_subtype(prop, PROP_COLOR_GAMMA);
RNA_def_property_float_array_default(prop, default_color);
+
+ /* Image Properties */
+ prop = RNA_def_int(ot->srna, "width", 1024, 1, INT_MAX, "Width", "Image width", 1, 16384);
+ RNA_def_property_subtype(prop, PROP_PIXEL);
+
+ prop = RNA_def_int(ot->srna, "height", 1024, 1, INT_MAX, "Height", "Image height", 1, 16384);
+ RNA_def_property_subtype(prop, PROP_PIXEL);
+
RNA_def_boolean(ot->srna, "alpha", true, "Alpha", "Create an image with an alpha channel");
+
RNA_def_enum(ot->srna,
"generated_type",
rna_enum_image_generated_type_items,
IMA_GENTYPE_BLANK,
"Generated Type",
"Fill the image with a grid for UV map testing");
+
RNA_def_boolean(
ot->srna, "float", 0, "32-bit Float", "Create image with 32-bit floating-point bit depth");
+
+ /* Color Attribute Properties */
+ RNA_def_enum(ot->srna,
+ "domain",
+ domain_items,
+ ATTR_DOMAIN_POINT,
+ "Domain",
+ "Type of element that attribute is stored on");
+
+ RNA_def_enum(ot->srna,
+ "data_type",
+ attribute_type_items,
+ CD_PROP_COLOR,
+ "Data Type",
+ "Type of data stored in attribute");
}
static int add_simple_uvs_exec(bContext *C, wmOperator *UNUSED(op))
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.cc b/source/blender/editors/sculpt_paint/paint_vertex.cc
index 747295f3de0..16b22775b9e 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.cc
+++ b/source/blender/editors/sculpt_paint/paint_vertex.cc
@@ -4145,13 +4145,7 @@ static bool vertex_color_set(Object *ob, ColorPaint4f paintcol_in, Color *color_
}
/**
- * Fills the object's active color atribute layer with the fill color.
- *
- * \param[in] ob: The object.
- * \param[in] fill_color: The fill color.
- * \param[in] only_selected: Limit the fill to selected faces or vertices.
- *
- * \return #true if successful.
+ * See doc-string for #BKE_object_attributes_active_color_fill.
*/
static bool paint_object_attributes_active_color_fill_ex(Object *ob,
ColorPaint4f fill_color,
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 85ea5d5bfc6..5bb4eb7cebf 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -3248,8 +3248,8 @@ static void do_brush_action(Sculpt *sd,
}
nodes = sculpt_pbvh_gather_generic(ob, sd, brush, use_original, radius_scale, &totnode);
}
-
- if (sculpt_needs_pbvh_pixels(paint_mode_settings, brush, ob)) {
+ const bool use_pixels = sculpt_needs_pbvh_pixels(paint_mode_settings, brush, ob);
+ if (use_pixels) {
sculpt_pbvh_update_pixels(paint_mode_settings, ss, ob);
}
@@ -3302,16 +3302,18 @@ static void do_brush_action(Sculpt *sd,
}
float location[3];
- SculptThreadedTaskData task_data = {
- .sd = sd,
- .ob = ob,
- .brush = brush,
- .nodes = nodes,
- };
+ if (!use_pixels) {
+ SculptThreadedTaskData task_data = {
+ .sd = sd,
+ .ob = ob,
+ .brush = brush,
+ .nodes = nodes,
+ };
- TaskParallelSettings settings;
- BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BLI_task_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings);
+ TaskParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
+ BLI_task_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings);
+ }
if (sculpt_brush_needs_normal(ss, brush)) {
update_sculpt_normal(sd, ob, nodes, totnode);
@@ -5276,6 +5278,7 @@ static bool sculpt_stroke_test_start(bContext *C, struct wmOperator *op, const f
SculptSession *ss = ob->sculpt;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
+ ToolSettings *tool_settings = CTX_data_tool_settings(C);
/* NOTE: This should be removed when paint mode is available. Paint mode can force based on the
* canvas it is painting on. (ref. use_sculpt_texture_paint). */
@@ -5293,7 +5296,15 @@ static bool sculpt_stroke_test_start(bContext *C, struct wmOperator *op, const f
SculptCursorGeometryInfo sgi;
SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
- SCULPT_undo_push_begin(ob, sculpt_tool_name(sd));
+ /* Setup the correct undo system. Image painting and sculpting are mutual exclusive.
+ * Color attributes are part of the sculpting undo system. */
+ if (brush && brush->sculpt_tool == SCULPT_TOOL_PAINT &&
+ SCULPT_use_image_paint_brush(&tool_settings->paint_mode, ob)) {
+ ED_image_undo_push_begin(op->type->name, PAINT_MODE_SCULPT);
+ }
+ else {
+ SCULPT_undo_push_begin(ob, sculpt_tool_name(sd));
+ }
return true;
}
@@ -5420,7 +5431,13 @@ static void sculpt_stroke_done(const bContext *C, struct PaintStroke *UNUSED(str
SCULPT_cache_free(ss->cache);
ss->cache = NULL;
- SCULPT_undo_push_end(ob);
+ if (brush && brush->sculpt_tool == SCULPT_TOOL_PAINT &&
+ SCULPT_use_image_paint_brush(&tool_settings->paint_mode, ob)) {
+ ED_image_undo_push_end();
+ }
+ else {
+ SCULPT_undo_push_end(ob);
+ }
if (brush->sculpt_tool == SCULPT_TOOL_MASK) {
SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_MASK);
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index 7171c241534..67bf7b3286c 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -60,7 +60,7 @@
int ED_sculpt_face_sets_find_next_available_id(struct Mesh *mesh)
{
- int *face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
+ const int *face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS);
if (!face_sets) {
return SCULPT_FACE_SET_NONE;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
index 9bddc2ad855..f71a814aff4 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
@@ -125,7 +125,7 @@ static void color_filter_task_cb(void *__restrict userdata,
case COLOR_FILTER_HUE:
rgb_to_hsv_v(orig_color, hsv_color);
hue = hsv_color[0];
- hsv_color[0] = fmod((hsv_color[0] + fabs(fade)) - hue,1);
+ hsv_color[0] = fmod((hsv_color[0] + fabs(fade)) - hue, 1);
hsv_to_rgb_v(hsv_color, final_color);
break;
case COLOR_FILTER_SATURATION:
diff --git a/source/blender/editors/sculpt_paint/sculpt_ops.c b/source/blender/editors/sculpt_paint/sculpt_ops.c
index 5aa1dbef74c..8803c95aab1 100644
--- a/source/blender/editors/sculpt_paint/sculpt_ops.c
+++ b/source/blender/editors/sculpt_paint/sculpt_ops.c
@@ -637,16 +637,16 @@ static int vertex_to_loop_colors_exec(bContext *C, wmOperator *UNUSED(op))
if (MPropCol_layer_n == -1) {
return OPERATOR_CANCELLED;
}
- MPropCol *vertcols = CustomData_get_layer_n(&mesh->vdata, CD_PROP_COLOR, MPropCol_layer_n);
+ const MPropCol *vertcols = CustomData_get_layer_n(&mesh->vdata, CD_PROP_COLOR, MPropCol_layer_n);
- MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP);
- MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY);
+ const MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP);
+ const MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY);
for (int i = 0; i < mesh->totpoly; i++) {
- MPoly *c_poly = &polys[i];
+ const MPoly *c_poly = &polys[i];
for (int j = 0; j < c_poly->totloop; j++) {
int loop_index = c_poly->loopstart + j;
- MLoop *c_loop = &loops[c_poly->loopstart + j];
+ const MLoop *c_loop = &loops[c_poly->loopstart + j];
float srgb_color[4];
linearrgb_to_srgb_v4(srgb_color, vertcols[c_loop->v].color);
loopcols[loop_index].r = (char)(srgb_color[0] * 255);
@@ -711,7 +711,8 @@ static int loop_to_vertex_colors_exec(bContext *C, wmOperator *UNUSED(op))
if (mloopcol_layer_n == -1) {
return OPERATOR_CANCELLED;
}
- MLoopCol *loopcols = CustomData_get_layer_n(&mesh->ldata, CD_PROP_BYTE_COLOR, mloopcol_layer_n);
+ const MLoopCol *loopcols = CustomData_get_layer_n(
+ &mesh->ldata, CD_PROP_BYTE_COLOR, mloopcol_layer_n);
const int MPropCol_layer_n = CustomData_get_active_layer(&mesh->vdata, CD_PROP_COLOR);
if (MPropCol_layer_n == -1) {
@@ -719,14 +720,14 @@ static int loop_to_vertex_colors_exec(bContext *C, wmOperator *UNUSED(op))
}
MPropCol *vertcols = CustomData_get_layer_n(&mesh->vdata, CD_PROP_COLOR, MPropCol_layer_n);
- MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP);
- MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY);
+ const MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP);
+ const MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY);
for (int i = 0; i < mesh->totpoly; i++) {
- MPoly *c_poly = &polys[i];
+ const MPoly *c_poly = &polys[i];
for (int j = 0; j < c_poly->totloop; j++) {
int loop_index = c_poly->loopstart + j;
- MLoop *c_loop = &loops[c_poly->loopstart + j];
+ const MLoop *c_loop = &loops[c_poly->loopstart + j];
vertcols[c_loop->v].color[0] = (loopcols[loop_index].r / 255.0f);
vertcols[c_loop->v].color[1] = (loopcols[loop_index].g / 255.0f);
vertcols[c_loop->v].color[2] = (loopcols[loop_index].b / 255.0f);
diff --git a/source/blender/editors/sculpt_paint/sculpt_paint_image.cc b/source/blender/editors/sculpt_paint/sculpt_paint_image.cc
index df1ccc0fbe9..b0c33a65bc9 100644
--- a/source/blender/editors/sculpt_paint/sculpt_paint_image.cc
+++ b/source/blender/editors/sculpt_paint/sculpt_paint_image.cc
@@ -360,6 +360,86 @@ static void do_paint_pixels(void *__restrict userdata,
node_data.flags.dirty |= pixels_updated;
}
+static void undo_region_tiles(
+ ImBuf *ibuf, int x, int y, int w, int h, int *tx, int *ty, int *tw, int *th)
+{
+ int srcx = 0, srcy = 0;
+ IMB_rectclip(ibuf, nullptr, &x, &y, &srcx, &srcy, &w, &h);
+ *tw = ((x + w - 1) >> ED_IMAGE_UNDO_TILE_BITS);
+ *th = ((y + h - 1) >> ED_IMAGE_UNDO_TILE_BITS);
+ *tx = (x >> ED_IMAGE_UNDO_TILE_BITS);
+ *ty = (y >> ED_IMAGE_UNDO_TILE_BITS);
+}
+
+static void push_undo(const NodeData &node_data,
+ Image &image,
+ ImageUser &image_user,
+ const image::ImageTileWrapper &image_tile,
+ ImBuf &image_buffer,
+ ImBuf **tmpibuf)
+{
+ for (const UDIMTileUndo &tile_undo : node_data.undo_regions) {
+ if (tile_undo.tile_number != image_tile.get_tile_number()) {
+ continue;
+ }
+ int tilex, tiley, tilew, tileh;
+ ListBase *undo_tiles = ED_image_paint_tile_list_get();
+ undo_region_tiles(&image_buffer,
+ tile_undo.region.xmin,
+ tile_undo.region.ymin,
+ BLI_rcti_size_x(&tile_undo.region),
+ BLI_rcti_size_y(&tile_undo.region),
+ &tilex,
+ &tiley,
+ &tilew,
+ &tileh);
+ for (int ty = tiley; ty <= tileh; ty++) {
+ for (int tx = tilex; tx <= tilew; tx++) {
+ ED_image_paint_tile_push(undo_tiles,
+ &image,
+ &image_buffer,
+ tmpibuf,
+ &image_user,
+ tx,
+ ty,
+ nullptr,
+ nullptr,
+ true,
+ true);
+ }
+ }
+ }
+}
+
+static void do_push_undo_tile(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ TexturePaintingUserData *data = static_cast<TexturePaintingUserData *>(userdata);
+ PBVHNode *node = data->nodes[n];
+
+ NodeData &node_data = BKE_pbvh_pixels_node_data_get(*node);
+ Image *image = data->image_data.image;
+ ImageUser *image_user = data->image_data.image_user;
+
+ ImBuf *tmpibuf = nullptr;
+ ImageUser local_image_user = *image_user;
+ LISTBASE_FOREACH (ImageTile *, tile, &image->tiles) {
+ image::ImageTileWrapper image_tile(tile);
+ local_image_user.tile = image_tile.get_tile_number();
+ ImBuf *image_buffer = BKE_image_acquire_ibuf(image, &local_image_user, nullptr);
+ if (image_buffer == nullptr) {
+ continue;
+ }
+
+ push_undo(node_data, *image, *image_user, image_tile, *image_buffer, &tmpibuf);
+ BKE_image_release_ibuf(image, image_buffer, nullptr);
+ }
+ if (tmpibuf) {
+ IMB_freeImBuf(tmpibuf);
+ }
+}
+
static void do_mark_dirty_regions(void *__restrict userdata,
const int n,
const TaskParallelTLS *__restrict UNUSED(tls))
@@ -421,6 +501,7 @@ void SCULPT_do_paint_brush_image(
TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
+ BLI_task_parallel_range(0, totnode, &data, do_push_undo_tile, &settings);
BLI_task_parallel_range(0, totnode, &data, do_paint_pixels, &settings);
TaskParallelSettings settings_flush;
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 5867dc558de..1fee20444e7 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -1265,7 +1265,7 @@ static SculptUndoNode *sculpt_undo_face_sets_push(Object *ob, SculptUndoType typ
unode->face_sets = MEM_callocN(me->totpoly * sizeof(int), "sculpt face sets");
- int *face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
+ const int *face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
for (int i = 0; i < me->totpoly; i++) {
unode->face_sets[i] = face_sets[i];
}
diff --git a/source/blender/editors/space_clip/clip_buttons.c b/source/blender/editors/space_clip/clip_buttons.c
index e24d461019b..72df2b74b11 100644
--- a/source/blender/editors/space_clip/clip_buttons.c
+++ b/source/blender/editors/space_clip/clip_buttons.c
@@ -303,7 +303,7 @@ static void marker_block_handler(bContext *C, void *arg_cb, int event)
cb->marker->pattern_corners[a][1] *= scale_y;
}
- BKE_tracking_marker_clamp(cb->marker, CLAMP_PAT_DIM);
+ BKE_tracking_marker_clamp_search_size(cb->marker);
ok = true;
}
@@ -319,7 +319,7 @@ static void marker_block_handler(bContext *C, void *arg_cb, int event)
sub_v2_v2v2(cb->marker->search_min, delta, side);
add_v2_v2v2(cb->marker->search_max, delta, side);
- BKE_tracking_marker_clamp(cb->marker, CLAMP_SEARCH_POS);
+ BKE_tracking_marker_clamp_search_position(cb->marker);
ok = true;
}
@@ -340,7 +340,7 @@ static void marker_block_handler(bContext *C, void *arg_cb, int event)
cb->marker->search_max[0] += dim[0];
cb->marker->search_max[1] += dim[1];
- BKE_tracking_marker_clamp(cb->marker, CLAMP_SEARCH_DIM);
+ BKE_tracking_marker_clamp_search_size(cb->marker);
ok = true;
}
diff --git a/source/blender/editors/space_clip/clip_intern.h b/source/blender/editors/space_clip/clip_intern.h
index dd01c095479..7f9cf61b748 100644
--- a/source/blender/editors/space_clip/clip_intern.h
+++ b/source/blender/editors/space_clip/clip_intern.h
@@ -187,8 +187,10 @@ void clip_draw_sfra_efra(struct View2D *v2d, struct Scene *scene);
/* tracking_ops.c */
-struct MovieTrackingTrack *tracking_marker_check_slide(
- struct bContext *C, const struct wmEvent *event, int *r_area, int *r_action, int *r_corner);
+/* Find track which can be slid in a proximity of the given event.
+ * Uses the same distance tolerance rule as the "Slide Marker" operator. */
+struct MovieTrackingTrack *tracking_find_slidable_track_in_proximity(struct bContext *C,
+ const float co[2]);
void CLIP_OT_add_marker(struct wmOperatorType *ot);
void CLIP_OT_add_marker_at_click(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 91fef23019c..5f52e1a3071 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -619,6 +619,44 @@ static void clip_dropboxes(void)
WM_dropbox_add(lb, "CLIP_OT_open", clip_drop_poll, clip_drop_copy, NULL, NULL);
}
+static bool clip_set_region_visible(const bContext *C,
+ ARegion *region,
+ const bool is_visible,
+ const short alignment,
+ const bool view_all_on_show)
+{
+ bool view_changed = false;
+
+ if (is_visible) {
+ if (region && (region->flag & RGN_FLAG_HIDDEN)) {
+ region->flag &= ~RGN_FLAG_HIDDEN;
+ region->v2d.flag &= ~V2D_IS_INIT;
+ if (view_all_on_show) {
+ region->v2d.cur = region->v2d.tot;
+ }
+ view_changed = true;
+ }
+ if (region && region->alignment != alignment) {
+ region->alignment = alignment;
+ view_changed = true;
+ }
+ }
+ else {
+ if (region && !(region->flag & RGN_FLAG_HIDDEN)) {
+ region->flag |= RGN_FLAG_HIDDEN;
+ region->v2d.flag &= ~V2D_IS_INIT;
+ WM_event_remove_handlers((bContext *)C, &region->handlers);
+ view_changed = true;
+ }
+ if (region && region->alignment != RGN_ALIGN_NONE) {
+ region->alignment = RGN_ALIGN_NONE;
+ view_changed = true;
+ }
+ }
+
+ return view_changed;
+}
+
static void clip_refresh(const bContext *C, ScrArea *area)
{
wmWindowManager *wm = CTX_wm_manager(C);
@@ -662,127 +700,14 @@ static void clip_refresh(const bContext *C, ScrArea *area)
break;
}
- if (main_visible) {
- if (region_main && (region_main->flag & RGN_FLAG_HIDDEN)) {
- region_main->flag &= ~RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INIT;
- view_changed = true;
- }
-
- if (region_main && region_main->alignment != RGN_ALIGN_NONE) {
- region_main->alignment = RGN_ALIGN_NONE;
- view_changed = true;
- }
- }
- else {
- if (region_main && !(region_main->flag & RGN_FLAG_HIDDEN)) {
- region_main->flag |= RGN_FLAG_HIDDEN;
- region_main->v2d.flag &= ~V2D_IS_INIT;
- WM_event_remove_handlers((bContext *)C, &region_main->handlers);
- view_changed = true;
- }
- if (region_main && region_main->alignment != RGN_ALIGN_NONE) {
- region_main->alignment = RGN_ALIGN_NONE;
- view_changed = true;
- }
- }
-
- if (properties_visible) {
- if (region_properties && (region_properties->flag & RGN_FLAG_HIDDEN)) {
- region_properties->flag &= ~RGN_FLAG_HIDDEN;
- region_properties->v2d.flag &= ~V2D_IS_INIT;
- view_changed = true;
- }
- if (region_properties && region_properties->alignment != RGN_ALIGN_RIGHT) {
- region_properties->alignment = RGN_ALIGN_RIGHT;
- view_changed = true;
- }
- }
- else {
- if (region_properties && !(region_properties->flag & RGN_FLAG_HIDDEN)) {
- region_properties->flag |= RGN_FLAG_HIDDEN;
- region_properties->v2d.flag &= ~V2D_IS_INIT;
- WM_event_remove_handlers((bContext *)C, &region_properties->handlers);
- view_changed = true;
- }
- if (region_properties && region_properties->alignment != RGN_ALIGN_NONE) {
- region_properties->alignment = RGN_ALIGN_NONE;
- view_changed = true;
- }
- }
-
- if (tools_visible) {
- if (region_tools && (region_tools->flag & RGN_FLAG_HIDDEN)) {
- region_tools->flag &= ~RGN_FLAG_HIDDEN;
- region_tools->v2d.flag &= ~V2D_IS_INIT;
- view_changed = true;
- }
- if (region_tools && region_tools->alignment != RGN_ALIGN_LEFT) {
- region_tools->alignment = RGN_ALIGN_LEFT;
- view_changed = true;
- }
- }
- else {
- if (region_tools && !(region_tools->flag & RGN_FLAG_HIDDEN)) {
- region_tools->flag |= RGN_FLAG_HIDDEN;
- region_tools->v2d.flag &= ~V2D_IS_INIT;
- WM_event_remove_handlers((bContext *)C, &region_tools->handlers);
- view_changed = true;
- }
- if (region_tools && region_tools->alignment != RGN_ALIGN_NONE) {
- region_tools->alignment = RGN_ALIGN_NONE;
- view_changed = true;
- }
- }
-
- if (preview_visible) {
- if (region_preview && (region_preview->flag & RGN_FLAG_HIDDEN)) {
- region_preview->flag &= ~RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INIT;
- region_preview->v2d.cur = region_preview->v2d.tot;
- view_changed = true;
- }
- if (region_preview && region_preview->alignment != RGN_ALIGN_NONE) {
- region_preview->alignment = RGN_ALIGN_NONE;
- view_changed = true;
- }
- }
- else {
- if (region_preview && !(region_preview->flag & RGN_FLAG_HIDDEN)) {
- region_preview->flag |= RGN_FLAG_HIDDEN;
- region_preview->v2d.flag &= ~V2D_IS_INIT;
- WM_event_remove_handlers((bContext *)C, &region_preview->handlers);
- view_changed = true;
- }
- if (region_preview && region_preview->alignment != RGN_ALIGN_NONE) {
- region_preview->alignment = RGN_ALIGN_NONE;
- view_changed = true;
- }
- }
-
- if (channels_visible) {
- if (region_channels && (region_channels->flag & RGN_FLAG_HIDDEN)) {
- region_channels->flag &= ~RGN_FLAG_HIDDEN;
- region_channels->v2d.flag &= ~V2D_IS_INIT;
- view_changed = true;
- }
- if (region_channels && region_channels->alignment != RGN_ALIGN_LEFT) {
- region_channels->alignment = RGN_ALIGN_LEFT;
- view_changed = true;
- }
- }
- else {
- if (region_channels && !(region_channels->flag & RGN_FLAG_HIDDEN)) {
- region_channels->flag |= RGN_FLAG_HIDDEN;
- region_channels->v2d.flag &= ~V2D_IS_INIT;
- WM_event_remove_handlers((bContext *)C, &region_channels->handlers);
- view_changed = true;
- }
- if (region_channels && region_channels->alignment != RGN_ALIGN_NONE) {
- region_channels->alignment = RGN_ALIGN_NONE;
- view_changed = true;
- }
- }
+ view_changed |= clip_set_region_visible(C, region_main, main_visible, RGN_ALIGN_NONE, false);
+ view_changed |= clip_set_region_visible(
+ C, region_properties, properties_visible, RGN_ALIGN_RIGHT, false);
+ view_changed |= clip_set_region_visible(C, region_tools, tools_visible, RGN_ALIGN_LEFT, false);
+ view_changed |= clip_set_region_visible(
+ C, region_preview, preview_visible, RGN_ALIGN_NONE, true);
+ view_changed |= clip_set_region_visible(
+ C, region_channels, channels_visible, RGN_ALIGN_LEFT, false);
if (view_changed) {
ED_area_init(wm, window, area);
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index e7bdbfe7c68..ca224b04da5 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -336,35 +336,44 @@ void CLIP_OT_delete_marker(wmOperatorType *ot)
/** \name Slide Marker Operator
* \{ */
-enum {
- SLIDE_ACTION_POS = 0,
+typedef enum eSlideAction {
+ SLIDE_ACTION_NONE,
+
+ SLIDE_ACTION_POS,
SLIDE_ACTION_SIZE,
SLIDE_ACTION_OFFSET,
SLIDE_ACTION_TILT_SIZE,
-};
+} eSlideAction;
typedef struct {
- short area, action;
+ short area;
+ eSlideAction action;
MovieTrackingTrack *track;
MovieTrackingMarker *marker;
int mval[2];
int width, height;
- float *min, *max, *pos, *offset, (*corners)[2];
- float spos[2];
+ float *min, *max, *pos, (*corners)[2];
bool lock, accurate;
/* Data to restore on cancel. */
- float old_search_min[2], old_search_max[2], old_pos[2], old_offset[2];
+ float old_search_min[2], old_search_max[2], old_pos[2];
float old_corners[4][2];
float (*old_markers)[2];
} SlideMarkerData;
-static void slide_marker_tilt_slider(const MovieTrackingMarker *marker, float r_slider[2])
+static void slide_marker_tilt_slider_relative(const float pattern_corners[4][2], float r_slider[2])
+{
+ add_v2_v2v2(r_slider, pattern_corners[1], pattern_corners[2]);
+}
+
+static void slide_marker_tilt_slider(const float marker_pos[2],
+ const float pattern_corners[4][2],
+ float r_slider[2])
{
- add_v2_v2v2(r_slider, marker->pattern_corners[1], marker->pattern_corners[2]);
- add_v2_v2(r_slider, marker->pos);
+ slide_marker_tilt_slider_relative(pattern_corners, r_slider);
+ add_v2_v2(r_slider, marker_pos);
}
static SlideMarkerData *create_slide_marker_data(SpaceClip *sc,
@@ -373,7 +382,7 @@ static SlideMarkerData *create_slide_marker_data(SpaceClip *sc,
const wmEvent *event,
int area,
int corner,
- int action,
+ eSlideAction action,
int width,
int height)
{
@@ -389,29 +398,14 @@ static SlideMarkerData *create_slide_marker_data(SpaceClip *sc,
if (area == TRACK_AREA_POINT) {
data->pos = marker->pos;
- data->offset = track->offset;
}
else if (area == TRACK_AREA_PAT) {
- if (action == SLIDE_ACTION_SIZE) {
- data->corners = marker->pattern_corners;
- }
- else if (action == SLIDE_ACTION_OFFSET) {
- data->pos = marker->pos;
- data->offset = track->offset;
- data->old_markers = MEM_callocN(sizeof(*data->old_markers) * track->markersnr,
- "slide markers");
- for (int a = 0; a < track->markersnr; a++) {
- copy_v2_v2(data->old_markers[a], track->markers[a].pos);
- }
- }
- else if (action == SLIDE_ACTION_POS) {
+ if (action == SLIDE_ACTION_POS) {
data->corners = marker->pattern_corners;
data->pos = marker->pattern_corners[corner];
- copy_v2_v2(data->spos, data->pos);
}
else if (action == SLIDE_ACTION_TILT_SIZE) {
data->corners = marker->pattern_corners;
- slide_marker_tilt_slider(marker, data->spos);
}
}
else if (area == TRACK_AREA_SEARCH) {
@@ -434,7 +428,6 @@ static SlideMarkerData *create_slide_marker_data(SpaceClip *sc,
copy_v2_v2(data->old_search_min, marker->search_min);
copy_v2_v2(data->old_search_max, marker->search_max);
copy_v2_v2(data->old_pos, marker->pos);
- copy_v2_v2(data->old_offset, track->offset);
return data;
}
@@ -497,7 +490,7 @@ static int mouse_to_tilt_distance_squared(const MovieTrackingMarker *marker,
int height)
{
float slider[2];
- slide_marker_tilt_slider(marker, slider);
+ slide_marker_tilt_slider(marker->pos, marker->pattern_corners, slider);
return mouse_to_slide_zone_distance_squared(co, slider, width, height);
}
@@ -534,117 +527,96 @@ static bool slide_check_corners(float (*corners)[2])
return true;
}
-MovieTrackingTrack *tracking_marker_check_slide(
- bContext *C, const wmEvent *event, int *r_area, int *r_action, int *r_corner)
+static MovieTrackingTrack *tracking_marker_check_slide(
+ bContext *C, const float co[2], int *r_area, eSlideAction *r_action, int *r_corner)
{
const float distance_clip_squared = 12.0f * 12.0f;
SpaceClip *sc = CTX_wm_space_clip(C);
- ARegion *region = CTX_wm_region(C);
-
MovieClip *clip = ED_space_clip_get_clip(sc);
- MovieTrackingTrack *track;
- int width, height;
- float co[2];
ListBase *tracksbase = BKE_tracking_get_active_tracks(&clip->tracking);
- int framenr = ED_space_clip_get_clip_frame_number(sc);
+ const int framenr = ED_space_clip_get_clip_frame_number(sc);
float global_min_distance_squared = FLT_MAX;
- /* Sliding zone designator which is the closest to the mouse
- * across all the tracks.
- */
- int min_action = -1, min_area = 0, min_corner = -1;
+ /* Sliding zone designator which is the closest to the mouse across all the tracks. */
+ eSlideAction min_action;
+ int min_area = 0, min_corner = -1;
MovieTrackingTrack *min_track = NULL;
+ int width, height;
ED_space_clip_get_size(sc, &width, &height);
-
if (width == 0 || height == 0) {
return NULL;
}
- ED_clip_mouse_pos(sc, region, event->mval, co);
+ LISTBASE_FOREACH (MovieTrackingTrack *, track, tracksbase) {
+ if (!TRACK_VIEW_SELECTED(sc, track) || (track->flag & TRACK_LOCKED)) {
+ continue;
+ }
- track = tracksbase->first;
- while (track) {
- if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
- const MovieTrackingMarker *marker = BKE_tracking_marker_get(track, framenr);
- /* Sliding zone designator which is the closest to the mouse for
- * the current tracks.
- */
- float min_distance_squared = FLT_MAX;
- int action = -1, area = 0, corner = -1;
-
- if ((marker->flag & MARKER_DISABLED) == 0) {
- float distance_squared;
-
- /* We start checking with whether the mouse is close enough
- * to the pattern offset area.
- */
- distance_squared = mouse_to_offset_distance_squared(track, marker, co, width, height);
- area = TRACK_AREA_POINT;
- action = SLIDE_ACTION_POS;
+ const MovieTrackingMarker *marker = BKE_tracking_marker_get(track, framenr);
+ if (marker->flag & MARKER_DISABLED) {
+ continue;
+ }
- /* NOTE: All checks here are assuming there's no maximum distance
- * limit, so checks are quite simple here.
- * Actual distance clipping happens later once all the sliding
- * zones are checked.
- */
+ /* We start checking with whether the mouse is close enough to the pattern offset area. */
+ float distance_squared = mouse_to_offset_distance_squared(track, marker, co, width, height);
+
+ /* Sliding zone designator which is the closest to the mouse for the current tracks.
+ *
+ * NOTE: All checks here are assuming there's no maximum distance limit, so checks are quite
+ * simple here. Actual distance clipping happens later once all the sliding zones are checked.
+ */
+ float min_distance_squared = distance_squared;
+ int area = TRACK_AREA_POINT;
+ int action = SLIDE_ACTION_POS;
+ int corner = -1;
+
+ /* If search area is visible, check how close to its sliding zones mouse is. */
+ if (sc->flag & SC_SHOW_MARKER_SEARCH) {
+ distance_squared = mouse_to_search_corner_distance_squared(marker, co, 1, width, height);
+ if (distance_squared < min_distance_squared) {
+ area = TRACK_AREA_SEARCH;
+ action = SLIDE_ACTION_OFFSET;
min_distance_squared = distance_squared;
+ }
- /* If search area is visible, check how close to its sliding
- * zones mouse is.
- */
- if (sc->flag & SC_SHOW_MARKER_SEARCH) {
- distance_squared = mouse_to_search_corner_distance_squared(marker, co, 1, width, height);
- if (distance_squared < min_distance_squared) {
- area = TRACK_AREA_SEARCH;
- action = SLIDE_ACTION_OFFSET;
- min_distance_squared = distance_squared;
- }
-
- distance_squared = mouse_to_search_corner_distance_squared(marker, co, 0, width, height);
- if (distance_squared < min_distance_squared) {
- area = TRACK_AREA_SEARCH;
- action = SLIDE_ACTION_SIZE;
- min_distance_squared = distance_squared;
- }
- }
-
- /* If pattern area is visible, check which corner is closest to
- * the mouse.
- */
- if (sc->flag & SC_SHOW_MARKER_PATTERN) {
- int current_corner = -1;
- distance_squared = mouse_to_closest_pattern_corner_distance_squared(
- marker, co, width, height, &current_corner);
- if (distance_squared < min_distance_squared) {
- area = TRACK_AREA_PAT;
- action = SLIDE_ACTION_POS;
- corner = current_corner;
- min_distance_squared = distance_squared;
- }
+ distance_squared = mouse_to_search_corner_distance_squared(marker, co, 0, width, height);
+ if (distance_squared < min_distance_squared) {
+ area = TRACK_AREA_SEARCH;
+ action = SLIDE_ACTION_SIZE;
+ min_distance_squared = distance_squared;
+ }
+ }
- /* Here we also check whether the mouse is actually closer to
- * the widget which controls scale and tilt.
- */
- distance_squared = mouse_to_tilt_distance_squared(marker, co, width, height);
- if (distance_squared < min_distance_squared) {
- area = TRACK_AREA_PAT;
- action = SLIDE_ACTION_TILT_SIZE;
- min_distance_squared = distance_squared;
- }
- }
+ /* If pattern area is visible, check which corner is closest to the mouse. */
+ if (sc->flag & SC_SHOW_MARKER_PATTERN) {
+ int current_corner = -1;
+ distance_squared = mouse_to_closest_pattern_corner_distance_squared(
+ marker, co, width, height, &current_corner);
+ if (distance_squared < min_distance_squared) {
+ area = TRACK_AREA_PAT;
+ action = SLIDE_ACTION_POS;
+ corner = current_corner;
+ min_distance_squared = distance_squared;
+ }
- if (min_distance_squared < global_min_distance_squared) {
- min_area = area;
- min_action = action;
- min_corner = corner;
- min_track = track;
- global_min_distance_squared = min_distance_squared;
- }
+ /* Here we also check whether the mouse is actually closer to the widget which controls scale
+ * and tilt. */
+ distance_squared = mouse_to_tilt_distance_squared(marker, co, width, height);
+ if (distance_squared < min_distance_squared) {
+ area = TRACK_AREA_PAT;
+ action = SLIDE_ACTION_TILT_SIZE;
+ min_distance_squared = distance_squared;
}
}
- track = track->next;
+ if (min_distance_squared < global_min_distance_squared) {
+ min_area = area;
+ min_action = action;
+ min_corner = corner;
+ min_track = track;
+ global_min_distance_squared = min_distance_squared;
+ }
}
if (global_min_distance_squared < distance_clip_squared / sc->zoom) {
@@ -659,9 +631,16 @@ MovieTrackingTrack *tracking_marker_check_slide(
}
return min_track;
}
+
return NULL;
}
+struct MovieTrackingTrack *tracking_find_slidable_track_in_proximity(struct bContext *C,
+ const float co[2])
+{
+ return tracking_marker_check_slide(C, co, NULL, NULL, NULL);
+}
+
static void *slide_marker_customdata(bContext *C, const wmEvent *event)
{
SpaceClip *sc = CTX_wm_space_clip(C);
@@ -672,7 +651,8 @@ static void *slide_marker_customdata(bContext *C, const wmEvent *event)
float co[2];
void *customdata = NULL;
int framenr = ED_space_clip_get_clip_frame_number(sc);
- int area, action, corner;
+ eSlideAction action;
+ int area, corner;
ED_space_clip_get_size(sc, &width, &height);
@@ -682,7 +662,7 @@ static void *slide_marker_customdata(bContext *C, const wmEvent *event)
ED_clip_mouse_pos(sc, region, event->mval, co);
- track = tracking_marker_check_slide(C, event, &area, &action, &corner);
+ track = tracking_marker_check_slide(C, co, &area, &action, &corner);
if (track != NULL) {
MovieTrackingMarker *marker = BKE_tracking_marker_get(track, framenr);
customdata = create_slide_marker_data(
@@ -718,14 +698,12 @@ static int slide_marker_invoke(bContext *C, wmOperator *op, const wmEvent *event
static void cancel_mouse_slide(SlideMarkerData *data)
{
- MovieTrackingTrack *track = data->track;
MovieTrackingMarker *marker = data->marker;
memcpy(marker->pattern_corners, data->old_corners, sizeof(marker->pattern_corners));
copy_v2_v2(marker->search_min, data->old_search_min);
copy_v2_v2(marker->search_max, data->old_search_max);
copy_v2_v2(marker->pos, data->old_pos);
- copy_v2_v2(track->offset, data->old_offset);
if (data->old_markers != NULL) {
for (int a = 0; a < data->track->markersnr; a++) {
@@ -765,7 +743,6 @@ static void free_slide_data(SlideMarkerData *data)
static int slide_marker_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
SpaceClip *sc = CTX_wm_space_clip(C);
- ARegion *region = CTX_wm_region(C);
SlideMarkerData *data = (SlideMarkerData *)op->customdata;
float dx, dy, mdelta[2];
@@ -804,110 +781,66 @@ static int slide_marker_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
if (data->area == TRACK_AREA_POINT) {
- if (data->action == SLIDE_ACTION_OFFSET) {
- data->offset[0] = data->old_offset[0] + dx;
- data->offset[1] = data->old_offset[1] + dy;
- }
- else {
- data->pos[0] = data->old_pos[0] + dx;
- data->pos[1] = data->old_pos[1] + dy;
- }
+ data->pos[0] += dx;
+ data->pos[1] += dy;
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
DEG_id_tag_update(&sc->clip->id, 0);
}
else if (data->area == TRACK_AREA_PAT) {
- if (data->action == SLIDE_ACTION_SIZE) {
- float start[2], end[2];
- float scale;
-
- ED_clip_point_stable_pos(sc, region, data->mval[0], data->mval[1], &start[0], &start[1]);
-
- sub_v2_v2(start, data->old_pos);
-
- if (len_squared_v2(start) != 0.0f) {
- float mval[2];
-
- if (data->accurate) {
- mval[0] = data->mval[0] + (event->mval[0] - data->mval[0]) / 5.0f;
- mval[1] = data->mval[1] + (event->mval[1] - data->mval[1]) / 5.0f;
- }
- else {
- mval[0] = event->mval[0];
- mval[1] = event->mval[1];
- }
+ if (data->action == SLIDE_ACTION_POS) {
+ float prev_pos[2];
+ copy_v2_v2(prev_pos, data->pos);
- ED_clip_point_stable_pos(sc, region, mval[0], mval[1], &end[0], &end[1]);
-
- sub_v2_v2(end, data->old_pos);
- scale = len_v2(end) / len_v2(start);
-
- if (scale > 0.0f) {
- for (int a = 0; a < 4; a++) {
- mul_v2_v2fl(data->corners[a], data->old_corners[a], scale);
- }
- }
- }
-
- BKE_tracking_marker_clamp(data->marker, CLAMP_PAT_DIM);
- }
- else if (data->action == SLIDE_ACTION_OFFSET) {
- const float d[2] = {dx, dy};
- for (int a = 0; a < data->track->markersnr; a++) {
- add_v2_v2v2(data->track->markers[a].pos, data->old_markers[a], d);
- }
- sub_v2_v2v2(data->offset, data->old_offset, d);
- }
- else if (data->action == SLIDE_ACTION_POS) {
- float spos[2];
-
- copy_v2_v2(spos, data->pos);
-
- data->pos[0] = data->spos[0] + dx;
- data->pos[1] = data->spos[1] + dy;
+ data->pos[0] += dx;
+ data->pos[1] += dy;
if (!slide_check_corners(data->corners)) {
- copy_v2_v2(data->pos, spos);
+ copy_v2_v2(data->pos, prev_pos);
}
- /* Currently only patterns are allowed to have such
- * combination of event and data.
- */
- BKE_tracking_marker_clamp(data->marker, CLAMP_PAT_DIM);
+ /* Allow pattern to be arbitrary size and resize search area if needed. */
+ BKE_tracking_marker_clamp_search_size(data->marker);
}
else if (data->action == SLIDE_ACTION_TILT_SIZE) {
- const float mouse_delta[2] = {dx, dy};
-
- /* Vector which connects marker position with tilt/scale sliding area before sliding
- * began. */
- float start[2];
- sub_v2_v2v2(start, data->spos, data->old_pos);
- start[0] *= data->width;
- start[1] *= data->height;
-
- /* Vector which connects marker position with tilt/scale sliding area with the sliding
- * delta applied. */
- float end[2];
- add_v2_v2v2(end, data->spos, mouse_delta);
- sub_v2_v2(end, data->old_pos);
- end[0] *= data->width;
- end[1] *= data->height;
+ const float delta[2] = {dx, dy};
+
+ /* Slider position relative to the marker position using current state of pattern
+ * corners. */
+ float slider[2];
+ slide_marker_tilt_slider_relative(data->corners, slider);
+
+ /* Vector which connects marker position with the slider state at the current corners
+ * state.
+ * The coordinate is in the pixel space. */
+ float start_px[2];
+ copy_v2_v2(start_px, slider);
+ start_px[0] *= data->width;
+ start_px[1] *= data->height;
+
+ /* Vector which connects marker position with the slider state with the new mouse delta
+ * taken into account.
+ * The coordinate is in the pixel space. */
+ float end_px[2];
+ add_v2_v2v2(end_px, slider, delta);
+ end_px[0] *= data->width;
+ end_px[1] *= data->height;
float scale = 1.0f;
- if (len_squared_v2(start) != 0.0f) {
- scale = len_v2(end) / len_v2(start);
+ if (len_squared_v2(start_px) != 0.0f) {
+ scale = len_v2(end_px) / len_v2(start_px);
if (scale < 0.0f) {
scale = 0.0;
}
}
- const float angle = -angle_signed_v2v2(start, end);
+ const float angle = -angle_signed_v2v2(start_px, end_px);
for (int a = 0; a < 4; a++) {
float vec[2];
- mul_v2_v2fl(data->corners[a], data->old_corners[a], scale);
+ mul_v2_fl(data->corners[a], scale);
copy_v2_v2(vec, data->corners[a]);
vec[0] *= data->width;
@@ -917,30 +850,32 @@ static int slide_marker_modal(bContext *C, wmOperator *op, const wmEvent *event)
data->corners[a][1] = (vec[1] * cosf(angle) + vec[0] * sinf(angle)) / data->height;
}
- BKE_tracking_marker_clamp(data->marker, CLAMP_PAT_DIM);
+ BKE_tracking_marker_clamp_search_size(data->marker);
}
}
else if (data->area == TRACK_AREA_SEARCH) {
if (data->action == SLIDE_ACTION_SIZE) {
- data->min[0] = data->old_search_min[0] - dx;
- data->max[0] = data->old_search_max[0] + dx;
+ data->min[0] -= dx;
+ data->min[1] += dy;
- data->min[1] = data->old_search_min[1] + dy;
- data->max[1] = data->old_search_max[1] - dy;
+ data->max[0] += dx;
+ data->max[1] -= dy;
- BKE_tracking_marker_clamp(data->marker, CLAMP_SEARCH_DIM);
- }
- else if (data->area == TRACK_AREA_SEARCH) {
- const float d[2] = {dx, dy};
- add_v2_v2v2(data->min, data->old_search_min, d);
- add_v2_v2v2(data->max, data->old_search_max, d);
+ BKE_tracking_marker_clamp_search_size(data->marker);
}
+ else if (data->action == SLIDE_ACTION_OFFSET) {
+ const float delta[2] = {dx, dy};
+ add_v2_v2(data->min, delta);
+ add_v2_v2(data->max, delta);
- BKE_tracking_marker_clamp(data->marker, CLAMP_SEARCH_POS);
+ BKE_tracking_marker_clamp_search_position(data->marker);
+ }
}
data->marker->flag &= ~MARKER_TRACKED;
+ copy_v2_v2_int(data->mval, event->mval);
+
WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, NULL);
break;
@@ -1012,9 +947,9 @@ static int clear_track_path_exec(bContext *C, wmOperator *op)
MovieClip *clip = ED_space_clip_get_clip(sc);
MovieTracking *tracking = &clip->tracking;
ListBase *tracksbase = BKE_tracking_get_active_tracks(tracking);
- int action = RNA_enum_get(op->ptr, "action");
+ const eTrackClearAction action = RNA_enum_get(op->ptr, "action");
const bool clear_active = RNA_boolean_get(op->ptr, "clear_active");
- int framenr = ED_space_clip_get_clip_frame_number(sc);
+ const int framenr = ED_space_clip_get_clip_frame_number(sc);
if (clear_active) {
MovieTrackingTrack *track = BKE_tracking_track_get_active(tracking);
diff --git a/source/blender/editors/space_clip/tracking_select.c b/source/blender/editors/space_clip/tracking_select.c
index f267d948a53..be6f4558066 100644
--- a/source/blender/editors/space_clip/tracking_select.c
+++ b/source/blender/editors/space_clip/tracking_select.c
@@ -273,7 +273,18 @@ void ed_tracking_deselect_all_plane_tracks(ListBase *plane_tracks_base)
}
}
-static int mouse_select(bContext *C, const float co[2], const bool extend, const bool deselect_all)
+static bool select_poll(bContext *C)
+{
+ SpaceClip *sc = CTX_wm_space_clip(C);
+
+ if (sc) {
+ return sc->clip && sc->view == SC_VIEW_CLIP;
+ }
+
+ return false;
+}
+
+static int select_exec(bContext *C, wmOperator *op)
{
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip_get_clip(sc);
@@ -281,12 +292,35 @@ static int mouse_select(bContext *C, const float co[2], const bool extend, const
ListBase *tracksbase = BKE_tracking_get_active_tracks(tracking);
ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(tracking);
MovieTrackingTrack *act_track = BKE_tracking_track_get_active(tracking);
- MovieTrackingTrack *track;
- MovieTrackingPlaneTrack *plane_track;
+ const bool extend = RNA_boolean_get(op->ptr, "extend");
+ const bool deselect_all = RNA_boolean_get(op->ptr, "deselect_all");
+
+ float co[2];
+ RNA_float_get_array(op->ptr, "location", co);
+
+ /* Special code which allows to slide a marker which belongs to currently selected but not yet
+ * active track. If such track is found activate it and return pass-though so that marker slide
+ * operator can be used immediately after.
+ * This logic makes it convenient to slide markers when left mouse selection is used. */
+ if (!extend) {
+ MovieTrackingTrack *track = tracking_find_slidable_track_in_proximity(C, co);
+ if (track != NULL) {
+ MovieClip *clip_iter = ED_space_clip_get_clip(sc);
+
+ clip_iter->tracking.act_track = track;
+
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL);
+ DEG_id_tag_update(&clip_iter->id, ID_RECALC_SELECT);
+
+ return OPERATOR_PASS_THROUGH;
+ }
+ }
+
float distance_to_track, distance_to_plane_track;
- track = find_nearest_track(sc, tracksbase, co, &distance_to_track);
- plane_track = find_nearest_plane_track(sc, plane_tracks_base, co, &distance_to_plane_track);
+ MovieTrackingTrack *track = find_nearest_track(sc, tracksbase, co, &distance_to_track);
+ MovieTrackingPlaneTrack *plane_track = find_nearest_plane_track(
+ sc, plane_tracks_base, co, &distance_to_plane_track);
ClipViewLockState lock_state;
ED_clip_view_lock_state_store(C, &lock_state);
@@ -375,51 +409,12 @@ static int mouse_select(bContext *C, const float co[2], const bool extend, const
return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH;
}
-static bool select_poll(bContext *C)
-{
- SpaceClip *sc = CTX_wm_space_clip(C);
-
- if (sc) {
- return sc->clip && sc->view == SC_VIEW_CLIP;
- }
-
- return false;
-}
-
-static int select_exec(bContext *C, wmOperator *op)
-{
- float co[2];
-
- RNA_float_get_array(op->ptr, "location", co);
- const bool extend = RNA_boolean_get(op->ptr, "extend");
- const bool deselect_all = RNA_boolean_get(op->ptr, "deselect_all");
-
- return mouse_select(C, co, extend, deselect_all);
-}
-
static int select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
SpaceClip *sc = CTX_wm_space_clip(C);
ARegion *region = CTX_wm_region(C);
float co[2];
- const bool extend = RNA_boolean_get(op->ptr, "extend");
-
- if (!extend) {
- MovieTrackingTrack *track = tracking_marker_check_slide(C, event, NULL, NULL, NULL);
-
- if (track) {
- MovieClip *clip = ED_space_clip_get_clip(sc);
-
- clip->tracking.act_track = track;
-
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL);
- DEG_id_tag_update(&clip->id, ID_RECALC_SELECT);
-
- return OPERATOR_PASS_THROUGH;
- }
- }
-
ED_clip_mouse_pos(sc, region, event->mval, co);
RNA_float_set_array(op->ptr, "location", co);
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 59ecef7d4c6..cfbbc1a1b45 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -336,7 +336,7 @@ enum {
};
typedef struct FileListEntryPreview {
- char path[FILE_MAX];
+ char filepath[FILE_MAX];
uint flags;
int index;
int attributes; /* from FileDirEntry. */
@@ -1636,13 +1636,13 @@ static void filelist_cache_preview_runf(TaskPool *__restrict pool, void *taskdat
source = THB_SOURCE_FONT;
}
- IMB_thumb_path_lock(preview->path);
+ IMB_thumb_path_lock(preview->filepath);
/* Always generate biggest preview size for now, it's simpler and avoids having to re-generate
* in case user switch to a bigger preview size. Do not create preview when file is offline. */
ImBuf *imbuf = (preview->attributes & FILE_ATTR_OFFLINE) ?
- IMB_thumb_read(preview->path, THB_LARGE) :
- IMB_thumb_manage(preview->path, THB_LARGE, source);
- IMB_thumb_path_unlock(preview->path);
+ IMB_thumb_read(preview->filepath, THB_LARGE) :
+ IMB_thumb_manage(preview->filepath, THB_LARGE, source);
+ IMB_thumb_path_unlock(preview->filepath);
if (imbuf) {
preview->icon_id = BKE_icon_imbuf_create(imbuf);
}
@@ -1753,7 +1753,7 @@ static void filelist_cache_previews_push(FileList *filelist, FileDirEntry *entry
if (preview_in_memory) {
/* TODO(mano-wii): No need to use the thread API here. */
BLI_assert(BKE_previewimg_is_finished(preview_in_memory, ICON_SIZE_PREVIEW));
- preview->path[0] = '\0';
+ preview->filepath[0] = '\0';
ImBuf *imbuf = BKE_previewimg_to_imbuf(preview_in_memory, ICON_SIZE_PREVIEW);
if (imbuf) {
preview->icon_id = BKE_icon_imbuf_create(imbuf);
@@ -1762,13 +1762,13 @@ static void filelist_cache_previews_push(FileList *filelist, FileDirEntry *entry
}
else {
if (entry->redirection_path) {
- BLI_strncpy(preview->path, entry->redirection_path, FILE_MAXDIR);
+ BLI_strncpy(preview->filepath, entry->redirection_path, FILE_MAXDIR);
}
else {
BLI_join_dirfile(
- preview->path, sizeof(preview->path), filelist->filelist.root, entry->relpath);
+ preview->filepath, sizeof(preview->filepath), filelist->filelist.root, entry->relpath);
}
- // printf("%s: %d - %s\n", __func__, preview->index, preview->path);
+ // printf("%s: %d - %s\n", __func__, preview->index, preview->filepath);
FileListEntryPreviewTaskData *preview_taskdata = MEM_mallocN(sizeof(*preview_taskdata),
__func__);
@@ -2667,7 +2667,7 @@ bool filelist_cache_previews_update(FileList *filelist)
* we do not want to cache it again here. */
entry = filelist_file_ex(filelist, preview->index, false);
- // printf("%s: %d - %s - %p\n", __func__, preview->index, preview->path, preview->img);
+ // printf("%s: %d - %s - %p\n", __func__, preview->index, preview->filepath, preview->img);
if (entry) {
if (preview->icon_id) {
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 011506368ee..ce36e3e4e4f 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -1364,3 +1364,21 @@ ScrArea *ED_fileselect_handler_area_find(const wmWindow *win, const wmOperator *
return NULL;
}
+
+ScrArea *ED_fileselect_handler_area_find_any_with_op(const wmWindow *win)
+{
+ const bScreen *screen = WM_window_get_active_screen(win);
+
+ ED_screen_areas_iter (win, screen, area) {
+ if (area->spacetype != SPACE_FILE) {
+ continue;
+ }
+
+ const SpaceFile *sfile = area->spacedata.first;
+ if (sfile->op) {
+ return area;
+ }
+ }
+
+ return NULL;
+}
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index 65354591034..10cde239987 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -519,13 +519,13 @@ void fsmenu_remove_entry(struct FSMenu *fsmenu, FSMenuCategory category, int idx
}
}
-void fsmenu_write_file(struct FSMenu *fsmenu, const char *filename)
+void fsmenu_write_file(struct FSMenu *fsmenu, const char *filepath)
{
FSMenuEntry *fsm_iter = NULL;
char fsm_name[FILE_MAX];
int nwritten = 0;
- FILE *fp = BLI_fopen(filename, "w");
+ FILE *fp = BLI_fopen(filepath, "w");
if (!fp) {
return;
}
@@ -556,14 +556,14 @@ void fsmenu_write_file(struct FSMenu *fsmenu, const char *filename)
fclose(fp);
}
-void fsmenu_read_bookmarks(struct FSMenu *fsmenu, const char *filename)
+void fsmenu_read_bookmarks(struct FSMenu *fsmenu, const char *filepath)
{
char line[FILE_MAXDIR];
char name[FILE_MAXFILE];
FSMenuCategory category = FS_CATEGORY_BOOKMARKS;
FILE *fp;
- fp = BLI_fopen(filename, "r");
+ fp = BLI_fopen(filepath, "r");
if (!fp) {
return;
}
diff --git a/source/blender/editors/space_file/fsmenu.h b/source/blender/editors/space_file/fsmenu.h
index 861c37ecaa1..6e980a326fc 100644
--- a/source/blender/editors/space_file/fsmenu.h
+++ b/source/blender/editors/space_file/fsmenu.h
@@ -38,10 +38,10 @@ short fsmenu_can_save(struct FSMenu *fsmenu, enum FSMenuCategory category, int i
void fsmenu_remove_entry(struct FSMenu *fsmenu, enum FSMenuCategory category, int idx);
/** saves the 'bookmarks' to the specified file */
-void fsmenu_write_file(struct FSMenu *fsmenu, const char *filename);
+void fsmenu_write_file(struct FSMenu *fsmenu, const char *filepath);
/** reads the 'bookmarks' from the specified file */
-void fsmenu_read_bookmarks(struct FSMenu *fsmenu, const char *filename);
+void fsmenu_read_bookmarks(struct FSMenu *fsmenu, const char *filepath);
/** adds system specific directories */
void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks);
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index aa77aab2283..336331e44e7 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -1680,184 +1680,28 @@ void IMAGE_OT_replace(wmOperatorType *ot)
typedef struct ImageSaveData {
ImageUser *iuser;
Image *image;
- ImageFormatData im_format;
+ ImageSaveOptions opts;
} ImageSaveData;
-static char imtype_best_depth(ImBuf *ibuf, const char imtype)
+static void image_save_options_from_op(Main *bmain, ImageSaveOptions *opts, wmOperator *op)
{
- const char depth_ok = BKE_imtype_valid_depths(imtype);
-
- if (ibuf->rect_float) {
- if (depth_ok & R_IMF_CHAN_DEPTH_32) {
- return R_IMF_CHAN_DEPTH_32;
- }
- if (depth_ok & R_IMF_CHAN_DEPTH_24) {
- return R_IMF_CHAN_DEPTH_24;
- }
- if (depth_ok & R_IMF_CHAN_DEPTH_16) {
- return R_IMF_CHAN_DEPTH_16;
- }
- if (depth_ok & R_IMF_CHAN_DEPTH_12) {
- return R_IMF_CHAN_DEPTH_12;
- }
- return R_IMF_CHAN_DEPTH_8;
- }
-
- if (depth_ok & R_IMF_CHAN_DEPTH_8) {
- return R_IMF_CHAN_DEPTH_8;
- }
- if (depth_ok & R_IMF_CHAN_DEPTH_12) {
- return R_IMF_CHAN_DEPTH_12;
- }
- if (depth_ok & R_IMF_CHAN_DEPTH_16) {
- return R_IMF_CHAN_DEPTH_16;
- }
- if (depth_ok & R_IMF_CHAN_DEPTH_24) {
- return R_IMF_CHAN_DEPTH_24;
- }
- if (depth_ok & R_IMF_CHAN_DEPTH_32) {
- return R_IMF_CHAN_DEPTH_32;
- }
- return R_IMF_CHAN_DEPTH_8; /* fallback, should not get here */
-}
-
-static int image_save_options_init(Main *bmain,
- ImageSaveOptions *opts,
- Image *ima,
- ImageUser *iuser,
- const bool guess_path,
- const bool save_as_render)
-{
- void *lock;
- ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, &lock);
-
- if (ibuf) {
- Scene *scene = opts->scene;
- bool is_depth_set = false;
-
- if (ELEM(ima->type, IMA_TYPE_R_RESULT, IMA_TYPE_COMPOSITE)) {
- /* imtype */
- BKE_image_format_init_for_write(&opts->im_format, scene, NULL);
- is_depth_set = true;
- if (!BKE_image_is_multiview(ima)) {
- /* In case multiview is disabled,
- * render settings would be invalid for render result in this area. */
- opts->im_format.stereo3d_format = *ima->stereo3d_format;
- opts->im_format.views_format = ima->views_format;
- }
- }
- else {
- if (ima->source == IMA_SRC_GENERATED) {
- opts->im_format.imtype = R_IMF_IMTYPE_PNG;
- opts->im_format.compress = ibuf->foptions.quality;
- opts->im_format.planes = ibuf->planes;
- }
- else {
- BKE_image_format_from_imbuf(&opts->im_format, ibuf);
- }
-
- /* use the multiview image settings as the default */
- opts->im_format.stereo3d_format = *ima->stereo3d_format;
- opts->im_format.views_format = ima->views_format;
-
- BKE_image_format_color_management_copy_from_scene(&opts->im_format, scene);
- }
-
- opts->im_format.color_management = R_IMF_COLOR_MANAGEMENT_FOLLOW_SCENE;
-
- if (ima->source == IMA_SRC_TILED) {
- BLI_strncpy(opts->filepath, ima->filepath, sizeof(opts->filepath));
- BLI_path_abs(opts->filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
- }
- else {
- BLI_strncpy(opts->filepath, ibuf->name, sizeof(opts->filepath));
- }
-
- /* sanitize all settings */
-
- /* unlikely but just in case */
- if (ELEM(opts->im_format.planes, R_IMF_PLANES_BW, R_IMF_PLANES_RGB, R_IMF_PLANES_RGBA) == 0) {
- opts->im_format.planes = R_IMF_PLANES_RGBA;
- }
-
- /* depth, account for float buffer and format support */
- if (is_depth_set == false) {
- opts->im_format.depth = imtype_best_depth(ibuf, opts->im_format.imtype);
- }
-
- /* some formats don't use quality so fallback to scenes quality */
- if (opts->im_format.quality == 0) {
- opts->im_format.quality = scene->r.im_format.quality;
- }
-
- /* check for empty path */
- if (guess_path && opts->filepath[0] == 0) {
- const bool is_prev_save = !STREQ(G.ima, "//");
- if (save_as_render) {
- if (is_prev_save) {
- BLI_strncpy(opts->filepath, G.ima, sizeof(opts->filepath));
- }
- else {
- BLI_strncpy(opts->filepath, "//untitled", sizeof(opts->filepath));
- BLI_path_abs(opts->filepath, BKE_main_blendfile_path(bmain));
- }
- }
- else {
- BLI_snprintf(opts->filepath, sizeof(opts->filepath), "//%s", ima->id.name + 2);
- BLI_path_make_safe(opts->filepath);
- BLI_path_abs(opts->filepath, is_prev_save ? G.ima : BKE_main_blendfile_path(bmain));
- }
-
- /* append UDIM marker if not present */
- if (ima->source == IMA_SRC_TILED && strstr(opts->filepath, "<UDIM>") == NULL) {
- int len = strlen(opts->filepath);
- STR_CONCAT(opts->filepath, len, ".<UDIM>");
- }
- }
- }
-
- BKE_image_release_ibuf(ima, ibuf, lock);
-
- return (ibuf != NULL);
-}
-
-static void image_save_options_from_op(Main *bmain,
- ImageSaveOptions *opts,
- wmOperator *op,
- ImageFormatData *imf)
-{
- if (imf) {
- BKE_image_format_free(&opts->im_format);
- BKE_image_format_copy(&opts->im_format, imf);
- }
-
if (RNA_struct_property_is_set(op->ptr, "filepath")) {
RNA_string_get(op->ptr, "filepath", opts->filepath);
BLI_path_abs(opts->filepath, BKE_main_blendfile_path(bmain));
}
-}
-
-static void image_save_options_to_op(ImageSaveOptions *opts, wmOperator *op)
-{
- if (op->customdata) {
- ImageSaveData *isd = op->customdata;
- BKE_image_format_free(&isd->im_format);
- BKE_image_format_copy(&isd->im_format, &opts->im_format);
- }
-
- RNA_string_set(op->ptr, "filepath", opts->filepath);
-}
-static bool save_image_op(
- Main *bmain, Image *ima, ImageUser *iuser, wmOperator *op, ImageSaveOptions *opts)
-{
opts->relative = (RNA_struct_find_property(op->ptr, "relative_path") &&
RNA_boolean_get(op->ptr, "relative_path"));
opts->save_copy = (RNA_struct_find_property(op->ptr, "copy") &&
RNA_boolean_get(op->ptr, "copy"));
opts->save_as_render = (RNA_struct_find_property(op->ptr, "save_as_render") &&
RNA_boolean_get(op->ptr, "save_as_render"));
+ opts->do_newpath = true;
+}
+static bool save_image_op(
+ Main *bmain, Image *ima, ImageUser *iuser, wmOperator *op, ImageSaveOptions *opts)
+{
WM_cursor_wait(true);
bool ok = BKE_image_save(op->reports, bmain, ima, iuser, opts);
@@ -1872,11 +1716,54 @@ static bool save_image_op(
return ok;
}
+static ImageSaveData *image_save_as_init(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Image *image = image_from_context(C);
+ ImageUser *iuser = image_user_from_context(C);
+ Scene *scene = CTX_data_scene(C);
+
+ ImageSaveData *isd = MEM_callocN(sizeof(*isd), __func__);
+ isd->image = image;
+ isd->iuser = iuser;
+
+ if (!BKE_image_save_options_init(&isd->opts, bmain, scene, image, iuser, true)) {
+ BKE_image_save_options_free(&isd->opts);
+ MEM_freeN(isd);
+ return NULL;
+ }
+
+ if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
+ RNA_string_set(op->ptr, "filepath", isd->opts.filepath);
+ }
+
+ /* Enable save_copy by default for render results. */
+ if (ELEM(image->type, IMA_TYPE_R_RESULT, IMA_TYPE_COMPOSITE) &&
+ !RNA_struct_property_is_set(op->ptr, "copy")) {
+ RNA_boolean_set(op->ptr, "copy", true);
+ }
+
+ if (!RNA_struct_property_is_set(op->ptr, "save_as_render")) {
+ RNA_boolean_set(op->ptr, "save_as_render", isd->opts.save_as_render);
+ }
+
+ /* Show multiview save options only if image has multiviews. */
+ PropertyRNA *prop;
+ prop = RNA_struct_find_property(op->ptr, "show_multiview");
+ RNA_property_boolean_set(op->ptr, prop, BKE_image_is_multiview(image));
+ prop = RNA_struct_find_property(op->ptr, "use_multiview");
+ RNA_property_boolean_set(op->ptr, prop, BKE_image_is_multiview(image));
+
+ op->customdata = isd;
+
+ return isd;
+}
+
static void image_save_as_free(wmOperator *op)
{
if (op->customdata) {
ImageSaveData *isd = op->customdata;
- BKE_image_format_free(&isd->im_format);
+ BKE_image_save_options_free(&isd->opts);
MEM_freeN(op->customdata);
op->customdata = NULL;
@@ -1886,96 +1773,55 @@ static void image_save_as_free(wmOperator *op)
static int image_save_as_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ImageSaveOptions opts;
+ ImageSaveData *isd;
- Image *image = NULL;
- ImageUser *iuser = NULL;
- ImageFormatData *imf = NULL;
if (op->customdata) {
- ImageSaveData *isd = op->customdata;
- image = isd->image;
- iuser = isd->iuser;
- imf = &isd->im_format;
+ isd = op->customdata;
}
else {
- image = image_from_context(C);
- iuser = image_user_from_context(C);
+ isd = image_save_as_init(C, op);
+ if (isd == NULL) {
+ return OPERATOR_CANCELLED;
+ }
}
- BKE_image_save_options_init(&opts, bmain, scene);
-
- /* just in case to initialize values,
- * these should be set on invoke or by the caller. */
- image_save_options_init(bmain, &opts, image, iuser, false, false);
+ image_save_options_from_op(bmain, &isd->opts, op);
+ BKE_image_save_options_update(&isd->opts, isd->image);
- image_save_options_from_op(bmain, &opts, op, imf);
- opts.do_newpath = true;
+ save_image_op(bmain, isd->image, isd->iuser, op, &isd->opts);
- save_image_op(bmain, image, iuser, op, &opts);
-
- if (opts.save_copy == false) {
- BKE_image_free_packedfiles(image);
+ if (isd->opts.save_copy == false) {
+ BKE_image_free_packedfiles(isd->image);
}
- BKE_image_save_options_free(&opts);
-
image_save_as_free(op);
return OPERATOR_FINISHED;
}
-static bool image_save_as_check(bContext *UNUSED(C), wmOperator *op)
+static bool image_save_as_check(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
ImageSaveData *isd = op->customdata;
- return WM_operator_filesel_ensure_ext_imtype(op, &isd->im_format);
+
+ image_save_options_from_op(bmain, &isd->opts, op);
+ BKE_image_save_options_update(&isd->opts, isd->image);
+
+ return WM_operator_filesel_ensure_ext_imtype(op, &isd->opts.im_format);
}
static int image_save_as_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
- Main *bmain = CTX_data_main(C);
- Image *ima = image_from_context(C);
- ImageUser *iuser = image_user_from_context(C);
- Scene *scene = CTX_data_scene(C);
- ImageSaveOptions opts;
- PropertyRNA *prop;
- const bool save_as_render = (ima->source == IMA_SRC_VIEWER);
-
if (RNA_struct_property_is_set(op->ptr, "filepath")) {
return image_save_as_exec(C, op);
}
- BKE_image_save_options_init(&opts, bmain, scene);
-
- if (image_save_options_init(bmain, &opts, ima, iuser, true, save_as_render) == 0) {
- BKE_image_save_options_free(&opts);
+ ImageSaveData *isd = image_save_as_init(C, op);
+ if (isd == NULL) {
return OPERATOR_CANCELLED;
}
- image_save_options_to_op(&opts, op);
- /* enable save_copy by default for render results */
- if (ELEM(ima->type, IMA_TYPE_R_RESULT, IMA_TYPE_COMPOSITE) &&
- !RNA_struct_property_is_set(op->ptr, "copy")) {
- RNA_boolean_set(op->ptr, "copy", true);
- }
-
- RNA_boolean_set(op->ptr, "save_as_render", save_as_render);
-
- ImageSaveData *isd = MEM_callocN(sizeof(*isd), __func__);
- isd->image = ima;
- isd->iuser = iuser;
-
- BKE_image_format_copy(&isd->im_format, &opts.im_format);
- op->customdata = isd;
-
- /* show multiview save options only if image has multiviews */
- prop = RNA_struct_find_property(op->ptr, "show_multiview");
- RNA_property_boolean_set(op->ptr, prop, BKE_image_is_multiview(ima));
- prop = RNA_struct_find_property(op->ptr, "use_multiview");
- RNA_property_boolean_set(op->ptr, prop, BKE_image_is_multiview(ima));
-
- image_filesel(C, op, opts.filepath);
- BKE_image_save_options_free(&opts);
+ image_filesel(C, op, isd->opts.filepath);
return OPERATOR_RUNNING_MODAL;
}
@@ -2003,7 +1849,7 @@ static void image_save_as_draw(bContext *UNUSED(C), wmOperator *op)
ImageSaveData *isd = op->customdata;
PointerRNA imf_ptr;
const bool is_multiview = RNA_boolean_get(op->ptr, "show_multiview");
- const bool use_color_management = RNA_boolean_get(op->ptr, "save_as_render");
+ const bool save_as_render = RNA_boolean_get(op->ptr, "save_as_render");
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
@@ -2015,8 +1861,15 @@ static void image_save_as_draw(bContext *UNUSED(C), wmOperator *op)
uiItemS(layout);
/* image template */
- RNA_pointer_create(NULL, &RNA_ImageFormatSettings, &isd->im_format, &imf_ptr);
- uiTemplateImageSettings(layout, &imf_ptr, use_color_management);
+ RNA_pointer_create(NULL, &RNA_ImageFormatSettings, &isd->opts.im_format, &imf_ptr);
+ uiTemplateImageSettings(layout, &imf_ptr, save_as_render);
+
+ if (!save_as_render) {
+ PointerRNA linear_settings_ptr = RNA_pointer_get(&imf_ptr, "linear_colorspace_settings");
+ uiLayout *col = uiLayoutColumn(layout, true);
+ uiItemS(col);
+ uiItemR(col, &linear_settings_ptr, "name", 0, IFACE_("Color Space"), ICON_NONE);
+ }
/* multiview template */
if (is_multiview) {
@@ -2062,16 +1915,19 @@ void IMAGE_OT_save_as(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- RNA_def_boolean(ot->srna,
- "save_as_render",
- 0,
- "Save As Render",
- "Apply render part of display transform when saving byte image");
- RNA_def_boolean(ot->srna,
- "copy",
- 0,
- "Copy",
- "Create a new image file without modifying the current image in blender");
+ PropertyRNA *prop;
+ prop = RNA_def_boolean(ot->srna,
+ "save_as_render",
+ 0,
+ "Save As Render",
+ "Apply render part of display transform when saving byte image");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_boolean(ot->srna,
+ "copy",
+ 0,
+ "Copy",
+ "Create a new image file without modifying the current image in blender");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
image_operator_prop_allow_tokens(ot);
WM_operator_properties_filesel(ot,
@@ -2138,12 +1994,11 @@ static int image_save_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
- BKE_image_save_options_init(&opts, bmain, scene);
- if (image_save_options_init(bmain, &opts, image, iuser, false, false) == 0) {
+ if (!BKE_image_save_options_init(&opts, bmain, scene, image, iuser, false)) {
BKE_image_save_options_free(&opts);
return OPERATOR_CANCELLED;
}
- image_save_options_from_op(bmain, &opts, op, NULL);
+ image_save_options_from_op(bmain, &opts, op);
/* Check if file write permission is ok. */
if (BLI_exists(opts.filepath) && !BLI_file_is_writable(opts.filepath)) {
@@ -2316,6 +2171,14 @@ static bool image_has_valid_path(Image *ima)
return strchr(ima->filepath, '\\') || strchr(ima->filepath, '/');
}
+static bool image_should_pack_during_save_all(const Image *ima)
+{
+ /* Images without a filepath (implied with IMA_SRC_GENERATED) should
+ * be packed during a save_all operation. */
+ return (ima->source == IMA_SRC_GENERATED) ||
+ (ima->source == IMA_SRC_TILED && !BKE_image_has_filepath(ima));
+}
+
bool ED_image_should_save_modified(const Main *bmain)
{
ReportList reports;
@@ -2339,7 +2202,7 @@ int ED_image_save_all_modified_info(const Main *bmain, ReportList *reports)
bool is_format_writable;
if (image_should_be_saved(ima, &is_format_writable)) {
- if (BKE_image_has_packedfile(ima) || (ima->source == IMA_SRC_GENERATED)) {
+ if (BKE_image_has_packedfile(ima) || image_should_pack_during_save_all(ima)) {
if (!ID_IS_LINKED(ima)) {
num_saveable_images++;
}
@@ -2396,15 +2259,14 @@ bool ED_image_save_all_modified(const bContext *C, ReportList *reports)
bool is_format_writable;
if (image_should_be_saved(ima, &is_format_writable)) {
- if (BKE_image_has_packedfile(ima) || (ima->source == IMA_SRC_GENERATED)) {
+ if (BKE_image_has_packedfile(ima) || image_should_pack_during_save_all(ima)) {
BKE_image_memorypack(ima);
}
else if (is_format_writable) {
if (image_has_valid_path(ima)) {
ImageSaveOptions opts;
Scene *scene = CTX_data_scene(C);
- BKE_image_save_options_init(&opts, bmain, scene);
- if (image_save_options_init(bmain, &opts, ima, NULL, false, false)) {
+ if (!BKE_image_save_options_init(&opts, bmain, scene, ima, NULL, false)) {
bool saved_successfully = BKE_image_save(reports, bmain, ima, NULL, &opts);
ok = ok && saved_successfully;
}
@@ -3040,9 +2902,8 @@ static bool image_pack_test(bContext *C, wmOperator *op)
return false;
}
- if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE, IMA_SRC_TILED)) {
- BKE_report(
- op->reports, RPT_ERROR, "Packing movies, image sequences or tiled images not supported");
+ if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
+ BKE_report(op->reports, RPT_ERROR, "Packing movies or image sequences not supported");
return false;
}
@@ -3110,9 +2971,8 @@ static int image_unpack_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE, IMA_SRC_TILED)) {
- BKE_report(
- op->reports, RPT_ERROR, "Unpacking movies, image sequences or tiled images not supported");
+ if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
+ BKE_report(op->reports, RPT_ERROR, "Unpacking movies or image sequences not supported");
return OPERATOR_CANCELLED;
}
@@ -3144,9 +3004,8 @@ static int image_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE
return OPERATOR_CANCELLED;
}
- if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE, IMA_SRC_TILED)) {
- BKE_report(
- op->reports, RPT_ERROR, "Unpacking movies, image sequences or tiled images not supported");
+ if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
+ BKE_report(op->reports, RPT_ERROR, "Unpacking movies or image sequences not supported");
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
index c3a48abcae1..1fd9fde084b 100644
--- a/source/blender/editors/space_image/image_undo.c
+++ b/source/blender/editors/space_image/image_undo.c
@@ -1040,7 +1040,7 @@ static ImageUndoStep *image_undo_push_begin(const char *name, int paint_mode)
bContext *C = NULL; /* special case, we never read from this. */
UndoStep *us_p = BKE_undosys_step_push_init_with_type(ustack, C, name, BKE_UNDOSYS_TYPE_IMAGE);
ImageUndoStep *us = (ImageUndoStep *)us_p;
- BLI_assert(ELEM(paint_mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D));
+ BLI_assert(ELEM(paint_mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D, PAINT_MODE_SCULPT));
us->paint_mode = paint_mode;
return us;
}
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 5e4389279eb..f89bfd2a36a 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -107,6 +107,7 @@ bool nla_panel_context(const bContext *C,
found = 1;
break;
}
+ case ANIMTYPE_NLAACTION:
case ANIMTYPE_SCENE: /* Top-Level Widgets doubling up as datablocks */
case ANIMTYPE_OBJECT:
case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 8b059b33a9a..40082b08806 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -58,14 +58,12 @@
* --> Most channels are now selection only.
*/
-static int mouse_nla_channels(
- bContext *C, bAnimContext *ac, float x, int channel_index, short selectmode)
+static int mouse_nla_channels(bContext *C, bAnimContext *ac, int channel_index, short selectmode)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
- View2D *v2d = &ac->region->v2d;
int notifierFlags = 0;
/* get the channel that was clicked on */
@@ -203,47 +201,8 @@ static int mouse_nla_channels(
}
case ANIMTYPE_NLATRACK: {
NlaTrack *nlt = (NlaTrack *)ale->data;
- AnimData *adt = ale->adt;
- short offset;
-
- /* offset for start of channel (on LHS of channel-list) */
- if (ale->id) {
- /* special exception for materials and particles */
- if (ELEM(GS(ale->id->name), ID_MA, ID_PA)) {
- offset = 21 + NLACHANNEL_BUTTON_WIDTH;
- }
- else {
- offset = 14;
- }
- }
- else {
- offset = 0;
- }
- if (x >= (v2d->cur.xmax - NLACHANNEL_BUTTON_WIDTH)) {
- /* toggle protection (only if there's a toggle there) */
- nlt->flag ^= NLATRACK_PROTECTED;
-
- /* notifier flags - channel was edited */
- notifierFlags |= (ND_ANIMCHAN | NA_EDITED);
- }
- else if (x >= (v2d->cur.xmax - 2 * NLACHANNEL_BUTTON_WIDTH)) {
- /* toggle mute */
- nlt->flag ^= NLATRACK_MUTED;
-
- /* notifier flags - channel was edited */
- notifierFlags |= (ND_ANIMCHAN | NA_EDITED);
- ale->update |= ANIM_UPDATE_DEPS;
- }
- else if (x <= ((NLACHANNEL_BUTTON_WIDTH * 2) + offset)) {
- /* toggle 'solo' */
- BKE_nlatrack_solo_toggle(adt, nlt);
-
- /* notifier flags - channel was edited */
- notifierFlags |= (ND_ANIMCHAN | NA_EDITED);
- ale->update |= ANIM_UPDATE_DEPS;
- }
- else if (nlaedit_is_tweakmode_on(ac) == 0) {
+ if (nlaedit_is_tweakmode_on(ac) == 0) {
/* set selection */
if (selectmode == SELECT_INVERT) {
/* inverse selection status of this F-Curve only */
@@ -269,61 +228,40 @@ static int mouse_nla_channels(
case ANIMTYPE_NLAACTION: {
AnimData *adt = BKE_animdata_from_id(ale->id);
- /* button region... */
- if (x >= (v2d->cur.xmax - NLACHANNEL_BUTTON_WIDTH)) {
- if (nlaedit_is_tweakmode_on(ac) == 0) {
- /* 'push-down' action - only usable when not in tweak-mode */
- /* TODO: make this use the operator instead of calling the function directly
- * however, calling the operator requires that we supply the args,
- * and that works with proper buttons only */
- BKE_nla_action_pushdown(adt, ID_IS_OVERRIDE_LIBRARY(ale->id));
- }
- else {
- /* When in tweak-mode, this button becomes the toggle for mapped editing. */
- adt->flag ^= ADT_NLA_EDIT_NOMAP;
- }
+ /* NOTE: rest of NLA-Action name doubles for operating on the AnimData block
+ * - this is useful when there's no clear divider, and makes more sense in
+ * the case of users trying to use this to change actions
+ * - in tweak-mode, clicking here gets us out of tweak-mode, as changing selection
+ * while in tweak-mode is really evil!
+ * - we disable "solo" flags too, to make it easier to work with stashed actions
+ * with less trouble
+ */
+ if (nlaedit_is_tweakmode_on(ac)) {
+ /* Exit tweak-mode immediately. */
+ nlaedit_disable_tweakmode(ac, true);
/* changes to NLA-Action occurred */
notifierFlags |= ND_NLA_ACTCHANGE;
ale->update |= ANIM_UPDATE_DEPS;
}
- /* OR rest of name... */
else {
- /* NOTE: rest of NLA-Action name doubles for operating on the AnimData block
- * - this is useful when there's no clear divider, and makes more sense in
- * the case of users trying to use this to change actions
- * - in tweak-mode, clicking here gets us out of tweak-mode, as changing selection
- * while in tweak-mode is really evil!
- * - we disable "solo" flags too, to make it easier to work with stashed actions
- * with less trouble
- */
- if (nlaedit_is_tweakmode_on(ac)) {
- /* Exit tweak-mode immediately. */
- nlaedit_disable_tweakmode(ac, true);
-
- /* changes to NLA-Action occurred */
- notifierFlags |= ND_NLA_ACTCHANGE;
- ale->update |= ANIM_UPDATE_DEPS;
+ /* select/deselect */
+ if (selectmode == SELECT_INVERT) {
+ /* inverse selection status of this AnimData block only */
+ adt->flag ^= ADT_UI_SELECTED;
}
else {
- /* select/deselect */
- if (selectmode == SELECT_INVERT) {
- /* inverse selection status of this AnimData block only */
- adt->flag ^= ADT_UI_SELECTED;
- }
- else {
- /* select AnimData block by itself */
- ANIM_anim_channels_select_set(ac, ACHANNEL_SETFLAG_CLEAR);
- adt->flag |= ADT_UI_SELECTED;
- }
-
- /* set active? */
- if (adt->flag & ADT_UI_SELECTED) {
- adt->flag |= ADT_UI_ACTIVE;
- }
+ /* select AnimData block by itself */
+ ANIM_anim_channels_select_set(ac, ACHANNEL_SETFLAG_CLEAR);
+ adt->flag |= ADT_UI_SELECTED;
+ }
- notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
+ /* set active? */
+ if (adt->flag & ADT_UI_SELECTED) {
+ adt->flag |= ADT_UI_ACTIVE;
}
+
+ notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
}
break;
}
@@ -386,7 +324,7 @@ static int nlachannels_mouseclick_invoke(bContext *C, wmOperator *op, const wmEv
&channel_index);
/* handle mouse-click in the relevant channel then */
- notifierFlags = mouse_nla_channels(C, &ac, x, channel_index, selectmode);
+ notifierFlags = mouse_nla_channels(C, &ac, channel_index, selectmode);
/* set notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | notifierFlags, NULL);
diff --git a/source/blender/editors/space_node/drawnode.cc b/source/blender/editors/space_node/drawnode.cc
index 958a9fdfc60..d5507619e0d 100644
--- a/source/blender/editors/space_node/drawnode.cc
+++ b/source/blender/editors/space_node/drawnode.cc
@@ -213,6 +213,11 @@ static void node_buts_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *pt
uiItemR(layout, ptr, "use_clamp", DEFAULT_FLAGS, nullptr, ICON_NONE);
}
+static void node_buts_combsep_color(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
NodeResizeDirection node_get_resize_direction(const bNode *node, const int x, const int y)
{
if (node->type == NODE_FRAME) {
@@ -480,6 +485,10 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case SH_NODE_MATH:
ntype->draw_buttons = node_buts_math;
break;
+ case SH_NODE_COMBINE_COLOR:
+ case SH_NODE_SEPARATE_COLOR:
+ ntype->draw_buttons = node_buts_combsep_color;
+ break;
case SH_NODE_TEX_IMAGE:
ntype->draw_buttons = node_shader_buts_tex_image;
ntype->draw_buttons_ex = node_shader_buts_tex_image_ex;
@@ -589,6 +598,19 @@ static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), Pointe
uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
}
+static void node_composit_buts_combsep_color(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ bNode *node = (bNode *)ptr->data;
+ NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)node->storage;
+
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
+ if (storage->mode == CMP_NODE_COMBSEP_COLOR_YCC) {
+ uiItemR(layout, ptr, "ycc_mode", DEFAULT_FLAGS, "", ICON_NONE);
+ }
+}
+
static void node_composit_backdrop_viewer(
SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
{
@@ -821,8 +843,12 @@ static void node_composit_set_butfunc(bNodeType *ntype)
case CMP_NODE_HUECORRECT:
ntype->draw_buttons = node_composit_buts_huecorrect;
break;
- case CMP_NODE_COMBYCCA:
- case CMP_NODE_SEPYCCA:
+ case CMP_NODE_COMBINE_COLOR:
+ case CMP_NODE_SEPARATE_COLOR:
+ ntype->draw_buttons = node_composit_buts_combsep_color;
+ break;
+ case CMP_NODE_COMBYCCA_LEGACY:
+ case CMP_NODE_SEPYCCA_LEGACY:
ntype->draw_buttons = node_composit_buts_ycc;
break;
case CMP_NODE_MASK_BOX:
@@ -975,6 +1001,11 @@ static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), Poin
uiItemR(layout, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
}
+static void node_texture_buts_combsep_color(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
/* only once called */
static void node_texture_set_butfunc(bNodeType *ntype)
{
@@ -1020,6 +1051,11 @@ static void node_texture_set_butfunc(bNodeType *ntype)
case TEX_NODE_OUTPUT:
ntype->draw_buttons = node_texture_buts_output;
break;
+
+ case TEX_NODE_COMBINE_COLOR:
+ case TEX_NODE_SEPARATE_COLOR:
+ ntype->draw_buttons = node_texture_buts_combsep_color;
+ break;
}
}
}
diff --git a/source/blender/editors/space_node/node_context_path.cc b/source/blender/editors/space_node/node_context_path.cc
index 4247d5a1fbc..dfc0beb13fc 100644
--- a/source/blender/editors/space_node/node_context_path.cc
+++ b/source/blender/editors/space_node/node_context_path.cc
@@ -139,7 +139,7 @@ static void get_context_path_node_geometry(const bContext &C,
Object *object = CTX_data_active_object(&C);
ui::context_path_add_generic(path, RNA_Object, object);
ModifierData *modifier = BKE_object_active_modifier(object);
- ui::context_path_add_generic(path, RNA_Modifier, modifier, ICON_MODIFIER);
+ ui::context_path_add_generic(path, RNA_Modifier, modifier, ICON_GEOMETRY_NODES);
context_path_add_node_tree_and_node_groups(snode, path);
}
}
diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc
index 9076b17a926..f5048e0cc67 100644
--- a/source/blender/editors/space_node/node_draw.cc
+++ b/source/blender/editors/space_node/node_draw.cc
@@ -895,9 +895,9 @@ static void create_inspection_string_for_geometry(const geo_log::GeometryValueLo
BLI_snprintf(line,
sizeof(line),
TIP_("\u2022 Mesh: %s vertices, %s edges, %s faces"),
- to_string(mesh_info.tot_verts).c_str(),
- to_string(mesh_info.tot_edges).c_str(),
- to_string(mesh_info.tot_faces).c_str());
+ to_string(mesh_info.verts_num).c_str(),
+ to_string(mesh_info.edges_num).c_str(),
+ to_string(mesh_info.faces_num).c_str());
ss << line << line_end;
break;
}
@@ -908,7 +908,7 @@ static void create_inspection_string_for_geometry(const geo_log::GeometryValueLo
BLI_snprintf(line,
sizeof(line),
TIP_("\u2022 Point Cloud: %s points"),
- to_string(pointcloud_info.tot_points).c_str());
+ to_string(pointcloud_info.points_num).c_str());
ss << line << line_end;
break;
}
@@ -918,7 +918,7 @@ static void create_inspection_string_for_geometry(const geo_log::GeometryValueLo
BLI_snprintf(line,
sizeof(line),
TIP_("\u2022 Curve: %s splines"),
- to_string(curve_info.tot_splines).c_str());
+ to_string(curve_info.splines_num).c_str());
ss << line << line_end;
break;
}
@@ -928,7 +928,7 @@ static void create_inspection_string_for_geometry(const geo_log::GeometryValueLo
BLI_snprintf(line,
sizeof(line),
TIP_("\u2022 Instances: %s"),
- to_string(instances_info.tot_instances).c_str());
+ to_string(instances_info.instances_num).c_str());
ss << line << line_end;
break;
}
diff --git a/source/blender/editors/space_node/node_edit.cc b/source/blender/editors/space_node/node_edit.cc
index 2d7972e2291..fb2f1bf3751 100644
--- a/source/blender/editors/space_node/node_edit.cc
+++ b/source/blender/editors/space_node/node_edit.cc
@@ -66,7 +66,9 @@ namespace blender::ed::space_node {
#define USE_ESC_COMPO
-/* ***************** composite job manager ********************** */
+/* -------------------------------------------------------------------- */
+/** \name Composite Job Manager
+ * \{ */
enum {
COM_RECALC_COMPOSITE = 1,
@@ -293,6 +295,12 @@ static void compo_startjob(void *cjv,
} // namespace blender::ed::space_node
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Composite Job C API
+ * \{ */
+
void ED_node_composite_job(const bContext *C, struct bNodeTree *nodetree, Scene *scene_owner)
{
using namespace blender::ed::space_node;
@@ -336,9 +344,13 @@ void ED_node_composite_job(const bContext *C, struct bNodeTree *nodetree, Scene
WM_jobs_start(CTX_wm_manager(C), wm_job);
}
+/** \} */
+
namespace blender::ed::space_node {
-/* ***************************************** */
+/* -------------------------------------------------------------------- */
+/** \name Composite Poll & Utility Functions
+ * \{ */
bool composite_node_active(bContext *C)
{
@@ -388,8 +400,14 @@ static void send_notifiers_after_tree_change(ID *id, bNodeTree *ntree)
}
}
+/** \} */
+
} // namespace blender::ed::space_node
+/* -------------------------------------------------------------------- */
+/** \name Node Editor Public API Functions
+ * \{ */
+
void ED_node_tree_propagate_change(const bContext *C, Main *bmain, bNodeTree *root_ntree)
{
if (C != nullptr) {
@@ -783,9 +801,13 @@ void ED_node_post_apply_transform(bContext *UNUSED(C), bNodeTree *UNUSED(ntree))
// node_update_nodetree(C, ntree, 0.0f, 0.0f);
}
+/** \} */
+
namespace blender::ed::space_node {
-/* ***************** generic operator functions for nodes ***************** */
+/* -------------------------------------------------------------------- */
+/** \name Generic Operator Functions for Nodes
+ * \{ */
#if 0 /* UNUSED */
@@ -861,7 +883,11 @@ static void edit_node_properties_get(
}
#endif
-/* ************************** Node generic ************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Generic
+ * \{ */
/* is rct in visible part of node? */
static bNode *visible_node(SpaceNode &snode, const rctf &rct)
@@ -874,7 +900,11 @@ static bNode *visible_node(SpaceNode &snode, const rctf &rct)
return nullptr;
}
-/* ********************** size widget operator ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Size Widget Operator
+ * \{ */
struct NodeSizeWidget {
float mxstart, mystart;
@@ -1077,7 +1107,11 @@ void NODE_OT_resize(wmOperatorType *ot)
ot->flag = OPTYPE_BLOCKING;
}
-/* ********************** hidden sockets ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Hidden Sockets
+ * \{ */
bool node_has_hidden_sockets(bNode *node)
{
@@ -1211,7 +1245,11 @@ bool node_find_indicated_socket(SpaceNode &snode,
return false;
}
-/* ****************** Link Dimming *********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Link Dimming
+ * \{ */
float node_link_dim_factor(const View2D &v2d, const bNodeLink &link)
{
@@ -1237,7 +1275,11 @@ bool node_link_is_hidden_or_dimmed(const View2D &v2d, const bNodeLink &link)
return nodeLinkIsHidden(&link) || node_link_dim_factor(v2d, link) < 0.5f;
}
-/* ****************** Duplicate *********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Duplicate Operator
+ * \{ */
static void node_duplicate_reparent_recursive(const Map<const bNode *, bNode *> &node_map,
bNode *node)
@@ -1422,8 +1464,7 @@ void node_select_all(ListBase *lb, int action)
}
}
-/* ******************************** */
-/* XXX some code needing updating to operators. */
+/* XXX: some code needing updating to operators. */
/* goes over all scenes, reads render layers */
static int node_read_viewlayers_exec(bContext *C, wmOperator *UNUSED(op))
@@ -1526,7 +1567,11 @@ void NODE_OT_render_changed(wmOperatorType *ot)
ot->flag = 0;
}
-/* ****************** Hide operator *********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Hide Operator
+ * \{ */
static void node_flag_toggle_exec(SpaceNode *snode, int toggle_flag)
{
@@ -1722,7 +1767,11 @@ void NODE_OT_hide_socket_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ****************** Mute operator *********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Mute Operator
+ * \{ */
static int node_mute_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -1758,7 +1807,11 @@ void NODE_OT_mute_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ****************** Delete operator ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Delete Operator
+ * \{ */
static int node_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -1793,7 +1846,11 @@ void NODE_OT_delete(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ****************** Switch View ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Switch View
+ * \{ */
static bool node_switch_view_poll(bContext *C)
{
@@ -1837,7 +1894,12 @@ void NODE_OT_switch_view_update(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ****************** Delete with reconnect ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Delete with Reconnect Operator
+ * \{ */
+
static int node_delete_reconnect_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
@@ -1872,7 +1934,11 @@ void NODE_OT_delete_reconnect(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ****************** File Output Add Socket ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node File Output Add Socket Operator
+ * \{ */
static int node_output_file_add_socket_exec(bContext *C, wmOperator *op)
{
@@ -1922,7 +1988,11 @@ void NODE_OT_output_file_add_socket(wmOperatorType *ot)
ot->srna, "file_path", "Image", MAX_NAME, "File Path", "Subpath of the output file");
}
-/* ****************** Multi File Output Remove Socket ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Multi File Output Remove Socket Operator
+ * \{ */
static int node_output_file_remove_active_socket_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -1968,7 +2038,11 @@ void NODE_OT_output_file_remove_active_socket(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ****************** Multi File Output Move Socket ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Multi File Output Move Socket Node
+ * \{ */
static int node_output_file_move_active_socket_exec(bContext *C, wmOperator *op)
{
@@ -2040,7 +2114,11 @@ void NODE_OT_output_file_move_active_socket(wmOperatorType *ot)
RNA_def_enum(ot->srna, "direction", direction_items, 2, "Direction", "");
}
-/* ****************** Copy Node Color ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Copy Node Color Operator
+ * \{ */
static int node_copy_color_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -2085,7 +2163,11 @@ void NODE_OT_node_copy_color(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ****************** Copy to clipboard ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Copy to Clipboard Operator
+ * \{ */
static int node_clipboard_copy_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -2163,7 +2245,11 @@ void NODE_OT_clipboard_copy(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ****************** Paste from clipboard ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Paste from Clipboard
+ * \{ */
static int node_clipboard_paste_exec(bContext *C, wmOperator *op)
{
@@ -2287,7 +2373,11 @@ void NODE_OT_clipboard_paste(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/********************** Add interface socket operator *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node-Tree Add Interface Socket Operator
+ * \{ */
static bNodeSocket *ntree_get_active_interface_socket(ListBase *lb)
{
@@ -2357,7 +2447,11 @@ void NODE_OT_tree_socket_add(wmOperatorType *ot)
RNA_def_enum(ot->srna, "in_out", rna_enum_node_socket_in_out_items, SOCK_IN, "Socket Type", "");
}
-/********************** Remove interface socket operator *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node-Tree Remove Interface Socket Operator
+ * \{ */
static int ntree_socket_remove_exec(bContext *C, wmOperator *op)
{
@@ -2403,7 +2497,11 @@ void NODE_OT_tree_socket_remove(wmOperatorType *ot)
RNA_def_enum(ot->srna, "in_out", rna_enum_node_socket_in_out_items, SOCK_IN, "Socket Type", "");
}
-/********************** Change interface socket type operator *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node-Tree Change Interface Socket Type Operator
+ * \{ */
static int ntree_socket_change_type_exec(bContext *C, wmOperator *op)
{
@@ -2503,7 +2601,11 @@ void NODE_OT_tree_socket_change_type(wmOperatorType *ot)
ot->prop = prop;
}
-/********************** Move interface socket operator *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node-Tree Move Interface Socket Operator
+ * \{ */
static const EnumPropertyItem move_direction_items[] = {
{1, "UP", 0, "Up", ""},
@@ -2577,7 +2679,11 @@ void NODE_OT_tree_socket_move(wmOperatorType *ot)
RNA_def_enum(ot->srna, "in_out", rna_enum_node_socket_in_out_items, SOCK_IN, "Socket Type", "");
}
-/* ********************** Shader Script Update ******************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Shader Script Update
+ * \{ */
static bool node_shader_script_update_poll(bContext *C)
{
@@ -2722,7 +2828,11 @@ void NODE_OT_shader_script_update(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************** Viewer border ******************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Node Viewer Border
+ * \{ */
static void viewer_border_corner_to_backdrop(SpaceNode *snode,
ARegion *region,
@@ -2844,7 +2954,11 @@ void NODE_OT_clear_viewer_border(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ****************** Cryptomatte Add Socket ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Cryptomatte Add Socket
+ * \{ */
static int node_cryptomatte_add_socket_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -2888,7 +3002,11 @@ void NODE_OT_cryptomatte_layer_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ****************** Cryptomatte Remove Socket ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Cryptomatte Remove Socket
+ * \{ */
static int node_cryptomatte_remove_socket_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -2933,4 +3051,7 @@ void NODE_OT_cryptomatte_layer_remove(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+
+/** \} */
+
} // namespace blender::ed::space_node
diff --git a/source/blender/editors/space_node/node_intern.hh b/source/blender/editors/space_node/node_intern.hh
index 4157176cd68..f1653e3dfd6 100644
--- a/source/blender/editors/space_node/node_intern.hh
+++ b/source/blender/editors/space_node/node_intern.hh
@@ -74,13 +74,17 @@ struct SpaceNode_Runtime {
/** Mouse position for drawing socket-less links and adding nodes. */
float2 cursor;
- /* Indicates that the compositing tree in the space needs to be re-evaluated using the
+ /**
+ * Indicates that the compositing tree in the space needs to be re-evaluated using the
* auto-compositing pipeline.
- * Takes priority over the regular compsiting. */
+ * Takes priority over the regular compositing.
+ */
bool recalc_auto_compositing;
- /* Indicates that the compositing int the space tree needs to be re-evaluated using
- * regular compositing pipeline. */
+ /**
+ * Indicates that the compositing int the space tree needs to be re-evaluated using
+ * regular compositing pipeline.
+ */
bool recalc_regular_compositing;
/** Temporary data for modal linking operator. */
@@ -100,7 +104,7 @@ enum NodeResizeDirection {
};
ENUM_OPERATORS(NodeResizeDirection, NODE_RESIZE_LEFT);
-/* Nodes draw without dpi - the view zoom is flexible. */
+/* Nodes draw without DPI - the view zoom is flexible. */
#define HIDDEN_RAD (0.75f * U.widget_unit)
#define BASIS_RAD (0.2f * U.widget_unit)
#define NODE_DYS (U.widget_unit / 2)
diff --git a/source/blender/editors/space_node/node_select.cc b/source/blender/editors/space_node/node_select.cc
index db523651534..c56f59259a2 100644
--- a/source/blender/editors/space_node/node_select.cc
+++ b/source/blender/editors/space_node/node_select.cc
@@ -709,7 +709,7 @@ void NODE_OT_select(wmOperatorType *ot)
prop = RNA_def_int_vector(ot->srna,
"location",
2,
- NULL,
+ nullptr,
INT_MIN,
INT_MAX,
"Location",
diff --git a/source/blender/editors/space_node/space_node.cc b/source/blender/editors/space_node/space_node.cc
index 296cd1ff133..348fb926d17 100644
--- a/source/blender/editors/space_node/space_node.cc
+++ b/source/blender/editors/space_node/space_node.cc
@@ -327,8 +327,9 @@ static bool any_node_uses_id(const bNodeTree *ntree, const ID *id)
/**
* Tag the space to recalculate the compositing tree using auto-compositing pipeline.
*
- * Will check the space to be using a compsiting tree, and check whether auto-compositing
- * is enabled. If the checks do not pass then the function has no affect. */
+ * Will check the space to be using a compositing tree, and check whether auto-compositing
+ * is enabled. If the checks do not pass then the function has no affect.
+ */
static void node_area_tag_recalc_auto_compositing(SpaceNode *snode, ScrArea *area)
{
if (!ED_node_is_compositor(snode)) {
@@ -347,7 +348,8 @@ static void node_area_tag_recalc_auto_compositing(SpaceNode *snode, ScrArea *are
* For all node trees this will do `snode_set_context()` which takes care of setting an active
* tree. This will be done in the area refresh callback.
*
- * For compositor tree this will additionally start of the compositor job. */
+ * For compositor tree this will additionally start of the compositor job.
+ */
static void node_area_tag_tree_recalc(SpaceNode *snode, ScrArea *area)
{
if (ED_node_is_compositor(snode)) {
diff --git a/source/blender/editors/space_outliner/CMakeLists.txt b/source/blender/editors/space_outliner/CMakeLists.txt
index fae0e4be2a8..59f6bd85d59 100644
--- a/source/blender/editors/space_outliner/CMakeLists.txt
+++ b/source/blender/editors/space_outliner/CMakeLists.txt
@@ -38,8 +38,8 @@ set(SRC
tree/tree_display_data.cc
tree/tree_display_libraries.cc
tree/tree_display_orphaned.cc
- tree/tree_display_override_library_properties.cc
tree/tree_display_override_library_hierarchies.cc
+ tree/tree_display_override_library_properties.cc
tree/tree_display_scenes.cc
tree/tree_display_sequencer.cc
tree/tree_display_view_layer.cc
diff --git a/source/blender/editors/space_outliner/outliner_draw.cc b/source/blender/editors/space_outliner/outliner_draw.cc
index 36e21cf51a5..d165e98d7d4 100644
--- a/source/blender/editors/space_outliner/outliner_draw.cc
+++ b/source/blender/editors/space_outliner/outliner_draw.cc
@@ -38,6 +38,7 @@
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
+#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_report.h"
@@ -1817,7 +1818,7 @@ static void outliner_draw_overrides_rna_buts(uiBlock *block,
te->ys + pad_y,
item_max_width,
item_height,
- NULL,
+ nullptr,
0.0f,
0.0f,
0.0f,
@@ -2524,6 +2525,11 @@ static BIFIconID tree_element_get_icon_from_id(const ID *id)
return ICON_WORKSPACE;
case ID_MSK:
return ICON_MOD_MASK;
+ case ID_NT: {
+ const bNodeTree *ntree = (bNodeTree *)id;
+ const bNodeTreeType *ntreetype = ntree->typeinfo;
+ return (BIFIconID)ntreetype->ui_icon;
+ }
case ID_MC:
return ICON_SEQUENCE;
case ID_PC:
diff --git a/source/blender/editors/space_outliner/outliner_edit.cc b/source/blender/editors/space_outliner/outliner_edit.cc
index d6c5901b546..f4e28af3fca 100644
--- a/source/blender/editors/space_outliner/outliner_edit.cc
+++ b/source/blender/editors/space_outliner/outliner_edit.cc
@@ -334,8 +334,16 @@ static void do_item_rename(ARegion *region,
add_textbut = true;
}
}
- else if (te->idcode == ID_LI && ((Library *)tselem->id)->parent) {
- BKE_report(reports, RPT_WARNING, "Cannot edit the path of an indirectly linked library");
+ else if (te->idcode == ID_LI) {
+ if (reinterpret_cast<Library *>(tselem->id)->parent) {
+ BKE_report(reports, RPT_WARNING, "Cannot edit the path of an indirectly linked library");
+ }
+ else {
+ BKE_report(
+ reports,
+ RPT_WARNING,
+ "Library path is not editable from here anymore, please use Relocate operation instead");
+ }
}
else {
add_textbut = true;
@@ -568,187 +576,6 @@ void OUTLINER_OT_id_delete(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name ID Remap Operator
- * \{ */
-
-static int outliner_id_remap_exec(bContext *C, wmOperator *op)
-{
- Main *bmain = CTX_data_main(C);
- SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
-
- const short id_type = (short)RNA_enum_get(op->ptr, "id_type");
- ID *old_id = reinterpret_cast<ID *>(
- BLI_findlink(which_libbase(CTX_data_main(C), id_type), RNA_enum_get(op->ptr, "old_id")));
- ID *new_id = reinterpret_cast<ID *>(
- BLI_findlink(which_libbase(CTX_data_main(C), id_type), RNA_enum_get(op->ptr, "new_id")));
-
- /* check for invalid states */
- if (space_outliner == nullptr) {
- return OPERATOR_CANCELLED;
- }
-
- if (!(old_id && new_id && (old_id != new_id) && (GS(old_id->name) == GS(new_id->name)))) {
- BKE_reportf(op->reports,
- RPT_ERROR_INVALID_INPUT,
- "Invalid old/new ID pair ('%s' / '%s')",
- old_id ? old_id->name : "Invalid ID",
- new_id ? new_id->name : "Invalid ID");
- return OPERATOR_CANCELLED;
- }
-
- if (ID_IS_LINKED(old_id)) {
- BKE_reportf(op->reports,
- RPT_WARNING,
- "Old ID '%s' is linked from a library, indirect usages of this data-block will "
- "not be remapped",
- old_id->name);
- }
-
- BKE_libblock_remap(
- bmain, old_id, new_id, ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_NEVER_NULL_USAGE);
-
- BKE_main_lib_objects_recalc_all(bmain);
-
- /* recreate dependency graph to include new objects */
- DEG_relations_tag_update(bmain);
-
- /* Free gpu materials, some materials depend on existing objects,
- * such as lights so freeing correctly refreshes. */
- GPU_materials_free(bmain);
-
- WM_event_add_notifier(C, NC_WINDOW, nullptr);
-
- return OPERATOR_FINISHED;
-}
-
-static bool outliner_id_remap_find_tree_element(bContext *C,
- wmOperator *op,
- ListBase *tree,
- const float y)
-{
- LISTBASE_FOREACH (TreeElement *, te, tree) {
- if (y > te->ys && y < te->ys + UI_UNIT_Y) {
- TreeStoreElem *tselem = TREESTORE(te);
-
- if ((tselem->type == TSE_SOME_ID) && tselem->id) {
- RNA_enum_set(op->ptr, "id_type", GS(tselem->id->name));
- RNA_enum_set_identifier(C, op->ptr, "new_id", tselem->id->name + 2);
- RNA_enum_set_identifier(C, op->ptr, "old_id", tselem->id->name + 2);
- return true;
- }
- }
- if (outliner_id_remap_find_tree_element(C, op, &te->subtree, y)) {
- return true;
- }
- }
- return false;
-}
-
-static int outliner_id_remap_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
- ARegion *region = CTX_wm_region(C);
- float fmval[2];
-
- if (!RNA_property_is_set(op->ptr, RNA_struct_find_property(op->ptr, "id_type"))) {
- UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
-
- outliner_id_remap_find_tree_element(C, op, &space_outliner->tree, fmval[1]);
- }
-
- return WM_operator_props_dialog_popup(C, op, 400);
-}
-
-static const EnumPropertyItem *outliner_id_itemf(bContext *C,
- PointerRNA *ptr,
- PropertyRNA *UNUSED(prop),
- bool *r_free)
-{
- if (C == nullptr) {
- return DummyRNA_NULL_items;
- }
-
- EnumPropertyItem item_tmp = {0}, *item = nullptr;
- int totitem = 0;
- int i = 0;
-
- short id_type = (short)RNA_enum_get(ptr, "id_type");
- ID *id = reinterpret_cast<ID *>(which_libbase(CTX_data_main(C), id_type)->first);
-
- for (; id; id = reinterpret_cast<ID *>(id->next)) {
- item_tmp.identifier = item_tmp.name = id->name + 2;
- item_tmp.value = i++;
- RNA_enum_item_add(&item, &totitem, &item_tmp);
- }
-
- RNA_enum_item_end(&item, &totitem);
- *r_free = true;
-
- return item;
-}
-
-void OUTLINER_OT_id_remap(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name = "Outliner ID Data Remap";
- ot->idname = "OUTLINER_OT_id_remap";
-
- /* callbacks */
- ot->invoke = outliner_id_remap_invoke;
- ot->exec = outliner_id_remap_exec;
- ot->poll = ED_operator_outliner_active;
-
- /* Flags. */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- prop = RNA_def_enum(ot->srna, "id_type", rna_enum_id_type_items, ID_OB, "ID Type", "");
- RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_ID);
- /* Changing ID type wont make sense, would return early with "Invalid old/new ID pair" anyways.
- */
- RNA_def_property_flag(prop, PROP_HIDDEN);
-
- prop = RNA_def_enum(ot->srna, "old_id", DummyRNA_NULL_items, 0, "Old ID", "Old ID to replace");
- RNA_def_property_enum_funcs_runtime(prop, nullptr, nullptr, outliner_id_itemf);
- RNA_def_property_flag(prop, (PropertyFlag)(PROP_ENUM_NO_TRANSLATE | PROP_HIDDEN));
-
- ot->prop = RNA_def_enum(ot->srna,
- "new_id",
- DummyRNA_NULL_items,
- 0,
- "New ID",
- "New ID to remap all selected IDs' users to");
- RNA_def_property_enum_funcs_runtime(ot->prop, nullptr, nullptr, outliner_id_itemf);
- RNA_def_property_flag(ot->prop, PROP_ENUM_NO_TRANSLATE);
-}
-
-void id_remap_fn(bContext *C,
- ReportList *UNUSED(reports),
- Scene *UNUSED(scene),
- TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep),
- TreeStoreElem *tselem,
- void *UNUSED(user_data))
-{
- wmOperatorType *ot = WM_operatortype_find("OUTLINER_OT_id_remap", false);
- PointerRNA op_props;
-
- BLI_assert(tselem->id != nullptr);
-
- WM_operator_properties_create_ptr(&op_props, ot);
-
- RNA_enum_set(&op_props, "id_type", GS(tselem->id->name));
- RNA_enum_set_identifier(C, &op_props, "old_id", tselem->id->name + 2);
-
- WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &op_props, nullptr);
-
- WM_operator_properties_free(&op_props);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name ID Copy Operator
* \{ */
diff --git a/source/blender/editors/space_outliner/outliner_intern.hh b/source/blender/editors/space_outliner/outliner_intern.hh
index f3bcb7b0f1e..2fdf327cbee 100644
--- a/source/blender/editors/space_outliner/outliner_intern.hh
+++ b/source/blender/editors/space_outliner/outliner_intern.hh
@@ -442,13 +442,6 @@ void id_delete_fn(struct bContext *C,
struct TreeStoreElem *tsep,
struct TreeStoreElem *tselem,
void *user_data);
-void id_remap_fn(struct bContext *C,
- struct ReportList *reports,
- struct Scene *scene,
- struct TreeElement *te,
- struct TreeStoreElem *tsep,
- struct TreeStoreElem *tselem,
- void *user_data);
/**
* To retrieve coordinates with redrawing the entire tree.
@@ -523,7 +516,6 @@ void OUTLINER_OT_scene_operation(struct wmOperatorType *ot);
void OUTLINER_OT_object_operation(struct wmOperatorType *ot);
void OUTLINER_OT_lib_operation(struct wmOperatorType *ot);
void OUTLINER_OT_id_operation(struct wmOperatorType *ot);
-void OUTLINER_OT_id_remap(struct wmOperatorType *ot);
void OUTLINER_OT_id_copy(struct wmOperatorType *ot);
void OUTLINER_OT_id_paste(struct wmOperatorType *ot);
void OUTLINER_OT_data_operation(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_outliner/outliner_ops.cc b/source/blender/editors/space_outliner/outliner_ops.cc
index 8baac45666e..e053a94c572 100644
--- a/source/blender/editors/space_outliner/outliner_ops.cc
+++ b/source/blender/editors/space_outliner/outliner_ops.cc
@@ -31,7 +31,6 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_lib_relocate);
WM_operatortype_append(OUTLINER_OT_id_operation);
WM_operatortype_append(OUTLINER_OT_id_delete);
- WM_operatortype_append(OUTLINER_OT_id_remap);
WM_operatortype_append(OUTLINER_OT_id_copy);
WM_operatortype_append(OUTLINER_OT_id_paste);
WM_operatortype_append(OUTLINER_OT_data_operation);
diff --git a/source/blender/editors/space_outliner/outliner_tools.cc b/source/blender/editors/space_outliner/outliner_tools.cc
index 5da64177e51..f10edc29e37 100644
--- a/source/blender/editors/space_outliner/outliner_tools.cc
+++ b/source/blender/editors/space_outliner/outliner_tools.cc
@@ -1692,7 +1692,6 @@ enum {
OL_OP_SELECT = 1,
OL_OP_DESELECT,
OL_OP_SELECT_HIERARCHY,
- OL_OP_REMAP,
OL_OP_RENAME,
};
@@ -1700,11 +1699,6 @@ static const EnumPropertyItem prop_object_op_types[] = {
{OL_OP_SELECT, "SELECT", ICON_RESTRICT_SELECT_OFF, "Select", ""},
{OL_OP_DESELECT, "DESELECT", 0, "Deselect", ""},
{OL_OP_SELECT_HIERARCHY, "SELECT_HIERARCHY", 0, "Select Hierarchy", ""},
- {OL_OP_REMAP,
- "REMAP",
- 0,
- "Remap Users",
- "Make all users of selected data-blocks to use instead a new chosen one"},
{OL_OP_RENAME, "RENAME", 0, "Rename", ""},
{0, nullptr, 0, nullptr, nullptr},
};
@@ -1759,12 +1753,6 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
str = "Deselect Objects";
selection_changed = true;
}
- else if (event == OL_OP_REMAP) {
- outliner_do_libdata_operation(
- C, op->reports, scene, space_outliner, &space_outliner->tree, id_remap_fn, nullptr);
- /* No undo push here, operator does it itself (since it's a modal one, the op_undo_depth
- * trick does not work here). */
- }
else if (event == OL_OP_RENAME) {
outliner_do_object_operation(
C, op->reports, scene, space_outliner, &space_outliner->tree, item_rename_fn);
@@ -1973,7 +1961,6 @@ enum eOutlinerIdOpTypes {
OUTLINER_IDOP_OVERRIDE_LIBRARY_CLEAR_SINGLE,
OUTLINER_IDOP_SINGLE,
OUTLINER_IDOP_DELETE,
- OUTLINER_IDOP_REMAP,
OUTLINER_IDOP_COPY,
OUTLINER_IDOP_PASTE,
@@ -1991,11 +1978,6 @@ static const EnumPropertyItem prop_id_op_types[] = {
{OUTLINER_IDOP_LOCAL, "LOCAL", 0, "Make Local", ""},
{OUTLINER_IDOP_SINGLE, "SINGLE", 0, "Make Single User", ""},
{OUTLINER_IDOP_DELETE, "DELETE", ICON_X, "Delete", ""},
- {OUTLINER_IDOP_REMAP,
- "REMAP",
- 0,
- "Remap Users",
- "Make all users of selected data-blocks to use instead current (clicked) one"},
{0, "", 0, nullptr, nullptr},
{OUTLINER_IDOP_OVERRIDE_LIBRARY_CREATE,
"OVERRIDE_LIBRARY_CREATE",
@@ -2414,15 +2396,6 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
}
break;
}
- case OUTLINER_IDOP_REMAP: {
- if (idlevel > 0) {
- outliner_do_libdata_operation(
- C, op->reports, scene, space_outliner, &space_outliner->tree, id_remap_fn, nullptr);
- /* No undo push here, operator does it itself (since it's a modal one, the op_undo_depth
- * trick does not work here). */
- }
- break;
- }
case OUTLINER_IDOP_COPY: {
wm->op_undo_depth++;
WM_operator_name_call(C, "OUTLINER_OT_id_copy", WM_OP_INVOKE_DEFAULT, nullptr, nullptr);
@@ -2527,14 +2500,12 @@ void OUTLINER_OT_id_operation(wmOperatorType *ot)
enum eOutlinerLibOpTypes {
OL_LIB_INVALID = 0,
- OL_LIB_RENAME,
OL_LIB_DELETE,
OL_LIB_RELOCATE,
OL_LIB_RELOAD,
};
static const EnumPropertyItem outliner_lib_op_type_items[] = {
- {OL_LIB_RENAME, "RENAME", 0, "Rename", ""},
{OL_LIB_DELETE,
"DELETE",
ICON_X,
@@ -2566,14 +2537,6 @@ static int outliner_lib_operation_exec(bContext *C, wmOperator *op)
eOutlinerLibOpTypes event = (eOutlinerLibOpTypes)RNA_enum_get(op->ptr, "type");
switch (event) {
- case OL_LIB_RENAME: {
- outliner_do_libdata_operation(
- C, op->reports, scene, space_outliner, &space_outliner->tree, item_rename_fn, nullptr);
-
- WM_event_add_notifier(C, NC_ID | NA_EDITED, nullptr);
- ED_undo_push(C, "Rename Library");
- break;
- }
case OL_LIB_DELETE: {
outliner_do_libdata_operation(
C, op->reports, scene, space_outliner, &space_outliner->tree, id_delete_fn, nullptr);
diff --git a/source/blender/editors/space_sequencer/CMakeLists.txt b/source/blender/editors/space_sequencer/CMakeLists.txt
index b5355efec7a..44f919ca361 100644
--- a/source/blender/editors/space_sequencer/CMakeLists.txt
+++ b/source/blender/editors/space_sequencer/CMakeLists.txt
@@ -25,10 +25,10 @@ set(INC
set(SRC
sequencer_add.c
sequencer_buttons.c
- sequencer_drag_drop.c
- sequencer_draw.c
sequencer_channels_draw.c
sequencer_channels_edit.c
+ sequencer_drag_drop.c
+ sequencer_draw.c
sequencer_edit.c
sequencer_modifier.c
sequencer_ops.c
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 469169cf4cc..b3a3bb4a62b 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -31,6 +31,7 @@
#include "BKE_mask.h"
#include "BKE_movieclip.h"
#include "BKE_report.h"
+#include "BKE_scene.h"
#include "BKE_sound.h"
#include "IMB_imbuf.h"
@@ -54,6 +55,7 @@
#include "SEQ_transform.h"
#include "SEQ_utils.h"
+#include "ED_scene.h"
/* For menu, popup, icons, etc. */
#include "ED_screen.h"
#include "ED_sequencer.h"
@@ -469,6 +471,125 @@ void SEQUENCER_OT_scene_strip_add(struct wmOperatorType *ot)
ot->prop = prop;
}
+static EnumPropertyItem strip_new_scene_items[] = {
+ {SCE_COPY_NEW, "NEW", 0, "New", "Add new Strip with a new empty Scene with default settings"},
+ {SCE_COPY_EMPTY,
+ "EMPTY",
+ 0,
+ "Copy Settings",
+ "Add a new Strip, with an empty scene, and copy settings from the current scene"},
+ {SCE_COPY_LINK_COLLECTION,
+ "LINK_COPY",
+ 0,
+ "Linked Copy",
+ "Add a Strip and link in the collections from the current scene (shallow copy)"},
+ {SCE_COPY_FULL,
+ "FULL_COPY",
+ 0,
+ "Full Copy",
+ "Add a Strip and make a full copy of the current scene"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static int sequencer_add_scene_strip_new_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ const Editing *ed = SEQ_editing_ensure(scene);
+
+ if (RNA_boolean_get(op->ptr, "replace_sel")) {
+ ED_sequencer_deselect_all(scene);
+ }
+
+ SeqLoadData load_data;
+ load_data_init_from_operator(&load_data, C, op);
+
+ int type = RNA_enum_get(op->ptr, "type");
+ Scene *scene_new = ED_scene_sequencer_add(bmain, C, type, false);
+ if (scene_new == NULL) {
+ return OPERATOR_CANCELLED;
+ }
+ load_data.scene = scene_new;
+
+ Sequence *seq = SEQ_add_scene_strip(scene, ed->seqbasep, &load_data);
+ seq_load_apply_generic_options(C, op, seq);
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
+ DEG_relations_tag_update(bmain);
+ WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+static int sequencer_add_scene_strip_new_invoke(bContext *C,
+ wmOperator *op,
+ const wmEvent *UNUSED(event))
+{
+ sequencer_disable_one_time_properties(C, op);
+ sequencer_generic_invoke_xy__internal(C, op, 0, SEQ_TYPE_SCENE);
+ return sequencer_add_scene_strip_new_exec(C, op);
+}
+
+static const EnumPropertyItem *strip_new_sequencer_enum_itemf(bContext *C,
+ PointerRNA *UNUSED(ptr),
+ PropertyRNA *UNUSED(prop),
+ bool *r_free)
+{
+ EnumPropertyItem *item = NULL;
+ int totitem = 0;
+ uint item_index;
+
+ item_index = RNA_enum_from_value(strip_new_scene_items, SCE_COPY_NEW);
+ RNA_enum_item_add(&item, &totitem, &strip_new_scene_items[item_index]);
+
+ bool has_scene_or_no_context = false;
+ if (C == NULL) {
+ /* For documentation generation. */
+ has_scene_or_no_context = true;
+ }
+ else {
+ Scene *scene = CTX_data_scene(C);
+ Sequence *seq = SEQ_select_active_get(scene);
+ if ((seq && (seq->type == SEQ_TYPE_SCENE) && (seq->scene != NULL))) {
+ has_scene_or_no_context = true;
+ }
+ }
+
+ if (has_scene_or_no_context) {
+ int values[] = {SCE_COPY_EMPTY, SCE_COPY_LINK_COLLECTION, SCE_COPY_FULL};
+ for (int i = 0; i < ARRAY_SIZE(values); i++) {
+ item_index = RNA_enum_from_value(strip_new_scene_items, values[i]);
+ RNA_enum_item_add(&item, &totitem, &strip_new_scene_items[item_index]);
+ }
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+ *r_free = true;
+ return item;
+}
+
+void SEQUENCER_OT_scene_strip_add_new(struct wmOperatorType *ot)
+{
+ /* Identifiers. */
+ ot->name = "Add Strip with a new Scene";
+ ot->idname = "SEQUENCER_OT_scene_strip_add_new";
+ ot->description = "Create a new Strip and add a assign a new Scene as source";
+
+ /* Api callbacks. */
+ ot->invoke = sequencer_add_scene_strip_new_invoke;
+ ot->exec = sequencer_add_scene_strip_new_exec;
+ ot->poll = ED_operator_sequencer_active_editable;
+
+ /* Flags. */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
+
+ ot->prop = RNA_def_enum(ot->srna, "type", strip_new_scene_items, SCE_COPY_NEW, "Type", "");
+ RNA_def_enum_funcs(ot->prop, strip_new_sequencer_enum_itemf);
+ RNA_def_property_flag(ot->prop, PROP_ENUM_NO_TRANSLATE);
+}
+
static int sequencer_add_movieclip_strip_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
diff --git a/source/blender/editors/space_sequencer/sequencer_channels_draw.c b/source/blender/editors/space_sequencer/sequencer_channels_draw.c
index a777132e9fc..c11388e8555 100644
--- a/source/blender/editors/space_sequencer/sequencer_channels_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_channels_draw.c
@@ -200,7 +200,7 @@ static float text_size_get(const SeqChannelDrawContext *context)
return UI_fontstyle_height_max(&style->widget) * 1.5f * context->scale;
}
-/* Todo: decide what gets priority - label or buttons */
+/* TODO: decide what gets priority - label or buttons. */
static rctf label_rect_init(const SeqChannelDrawContext *context,
const int channel_index,
const float used_width)
@@ -286,7 +286,7 @@ static void draw_channel_labels(const SeqChannelDrawContext *context,
}
}
-/* Todo: different text/buttons alignment */
+/* TODO: different text/buttons alignment. */
static void draw_channel_header(const SeqChannelDrawContext *context,
uiBlock *block,
const int channel_index)
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 0305ad279a0..677ee0c1683 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -57,6 +57,7 @@
#include "ED_keyframing.h"
#include "ED_numinput.h"
#include "ED_outliner.h"
+#include "ED_scene.h"
#include "ED_screen.h"
#include "ED_sequencer.h"
@@ -1719,11 +1720,26 @@ void SEQUENCER_OT_duplicate(wmOperatorType *ot)
/** \name Erase Strips Operator
* \{ */
-static int sequencer_delete_exec(bContext *C, wmOperator *UNUSED(op))
+static void sequencer_delete_strip_data(bContext *C, Sequence *seq)
+{
+ if (seq->type != SEQ_TYPE_SCENE) {
+ return;
+ }
+
+ Main *bmain = CTX_data_main(C);
+ if (seq->scene) {
+ if (ED_scene_delete(C, bmain, seq->scene)) {
+ WM_event_add_notifier(C, NC_SCENE | NA_REMOVED, seq->scene);
+ }
+ }
+}
+
+static int sequencer_delete_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ListBase *seqbasep = SEQ_active_seqbase_get(SEQ_editing_get(scene));
+ const bool delete_data = RNA_boolean_get(op->ptr, "delete_data");
if (sequencer_view_has_preview_poll(C) && !sequencer_view_preview_only_poll(C)) {
return OPERATOR_CANCELLED;
@@ -1736,6 +1752,9 @@ static int sequencer_delete_exec(bContext *C, wmOperator *UNUSED(op))
SEQ_ITERATOR_FOREACH (seq, selected_strips) {
SEQ_edit_flag_for_removal(scene, seqbasep, seq);
+ if (delete_data) {
+ sequencer_delete_strip_data(C, seq);
+ }
}
SEQ_edit_remove_flagged_sequences(scene, seqbasep);
@@ -1778,6 +1797,14 @@ void SEQUENCER_OT_delete(wmOperatorType *ot)
/* Flags. */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* Properties. */
+ ot->prop = RNA_def_boolean(ot->srna,
+ "delete_data",
+ false,
+ "Delete Data",
+ "After removing the Strip, delete the associated data also");
+ RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
}
/** \} */
@@ -2596,7 +2623,7 @@ static int sequencer_paste_exec(bContext *C, wmOperator *op)
}
/* Paste animation.
- * Note: Only fcurves are copied. Drivers and NLA action strips are not copied.
+ * NOTE: Only fcurves are copied. Drivers and NLA action strips are not copied.
* First backup original curves from scene and move curves from clipboard into scene. This way,
* when pasted strips are renamed, pasted fcurves are renamed with them. Finally restore original
* curves from backup.
@@ -3040,6 +3067,81 @@ void SEQUENCER_OT_change_path(struct wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Change Strip Scene Operator
+ * \{ */
+
+static bool sequencer_strip_change_scene_poll(bContext *C)
+{
+ Editing *ed = SEQ_editing_get(CTX_data_scene(C));
+ if (ed == NULL) {
+ return false;
+ }
+ Sequence *seq = ed->act_seq;
+ return ((seq != NULL) && (seq->type == SEQ_TYPE_SCENE));
+}
+static int sequencer_change_scene_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ Scene *scene_seq = BLI_findlink(&bmain->scenes, RNA_enum_get(op->ptr, "scene"));
+
+ if (scene_seq == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Scene not found");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Assign new scene. */
+ Sequence *seq = SEQ_select_active_get(scene);
+ if (seq) {
+ seq->scene = scene_seq;
+ /* Do a refresh of the sequencer data. */
+ SEQ_relations_invalidate_cache_raw(scene, seq);
+ DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO | ID_RECALC_SEQUENCER_STRIPS);
+ DEG_relations_tag_update(bmain);
+ }
+
+ WM_event_add_notifier(C, NC_SCENE | ND_SCENEBROWSE, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+static int sequencer_change_scene_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ if (!RNA_struct_property_is_set(op->ptr, "scene")) {
+ return WM_enum_search_invoke(C, op, event);
+ }
+
+ return sequencer_change_scene_exec(C, op);
+}
+
+void SEQUENCER_OT_change_scene(struct wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* Identifiers. */
+ ot->name = "Change Scene";
+ ot->idname = "SEQUENCER_OT_change_scene";
+ ot->description = "Change Scene assigned to Strip";
+
+ /* Api callbacks. */
+ ot->exec = sequencer_change_scene_exec;
+ ot->invoke = sequencer_change_scene_invoke;
+ ot->poll = sequencer_strip_change_scene_poll;
+
+ /* Flags. */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* Properties. */
+ prop = RNA_def_enum(ot->srna, "scene", DummyRNA_NULL_items, 0, "Scene", "");
+ RNA_def_enum_funcs(prop, RNA_scene_without_active_itemf);
+ RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE);
+ ot->prop = prop;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Export Subtitles Operator
* \{ */
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 67df065ef35..3307c3fde2f 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -197,6 +197,7 @@ void SEQUENCER_OT_rendersize(struct wmOperatorType *ot);
void SEQUENCER_OT_change_effect_input(struct wmOperatorType *ot);
void SEQUENCER_OT_change_effect_type(struct wmOperatorType *ot);
void SEQUENCER_OT_change_path(struct wmOperatorType *ot);
+void SEQUENCER_OT_change_scene(struct wmOperatorType *ot);
void SEQUENCER_OT_copy(struct wmOperatorType *ot);
void SEQUENCER_OT_paste(struct wmOperatorType *ot);
@@ -231,6 +232,7 @@ void SEQUENCER_OT_select_grouped(struct wmOperatorType *ot);
/* sequencer_add.c */
void SEQUENCER_OT_scene_strip_add(struct wmOperatorType *ot);
+void SEQUENCER_OT_scene_strip_add_new(struct wmOperatorType *ot);
void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot);
void SEQUENCER_OT_movieclip_strip_add(struct wmOperatorType *ot);
void SEQUENCER_OT_mask_strip_add(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_sequencer/sequencer_ops.c b/source/blender/editors/space_sequencer/sequencer_ops.c
index 1aa2991f07a..f7a9bcf41e6 100644
--- a/source/blender/editors/space_sequencer/sequencer_ops.c
+++ b/source/blender/editors/space_sequencer/sequencer_ops.c
@@ -58,6 +58,7 @@ void sequencer_operatortypes(void)
WM_operatortype_append(SEQUENCER_OT_change_effect_input);
WM_operatortype_append(SEQUENCER_OT_change_effect_type);
WM_operatortype_append(SEQUENCER_OT_change_path);
+ WM_operatortype_append(SEQUENCER_OT_change_scene);
WM_operatortype_append(SEQUENCER_OT_set_range_to_strips);
WM_operatortype_append(SEQUENCER_OT_strip_transform_clear);
@@ -81,6 +82,7 @@ void sequencer_operatortypes(void)
/* sequencer_add.c */
WM_operatortype_append(SEQUENCER_OT_scene_strip_add);
+ WM_operatortype_append(SEQUENCER_OT_scene_strip_add_new);
WM_operatortype_append(SEQUENCER_OT_movieclip_strip_add);
WM_operatortype_append(SEQUENCER_OT_mask_strip_add);
WM_operatortype_append(SEQUENCER_OT_movie_strip_add);
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
index 4afa70d9ef6..7f696efabf7 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
@@ -64,7 +64,7 @@ std::unique_ptr<ColumnValues> ExtraColumns::get_column_values(
void GeometryDataSource::foreach_default_column_ids(
FunctionRef<void(const SpreadsheetColumnID &, bool is_extra)> fn) const
{
- if (component_->attribute_domain_size(domain_) == 0) {
+ if (component_->attribute_domain_num(domain_) == 0) {
return;
}
@@ -110,8 +110,8 @@ void GeometryDataSource::foreach_default_column_ids(
std::unique_ptr<ColumnValues> GeometryDataSource::get_column_values(
const SpreadsheetColumnID &column_id) const
{
- const int domain_size = component_->attribute_domain_size(domain_);
- if (domain_size == 0) {
+ const int domain_num = component_->attribute_domain_num(domain_);
+ if (domain_num == 0) {
return {};
}
@@ -129,7 +129,7 @@ std::unique_ptr<ColumnValues> GeometryDataSource::get_column_values(
Span<InstanceReference> references = instances.references();
return std::make_unique<ColumnValues>(
column_id.name,
- VArray<InstanceReference>::ForFunc(domain_size,
+ VArray<InstanceReference>::ForFunc(domain_num,
[reference_handles, references](int64_t index) {
return references[reference_handles[index]];
}));
@@ -137,13 +137,13 @@ std::unique_ptr<ColumnValues> GeometryDataSource::get_column_values(
Span<float4x4> transforms = instances.instance_transforms();
if (STREQ(column_id.name, "Rotation")) {
return std::make_unique<ColumnValues>(
- column_id.name, VArray<float3>::ForFunc(domain_size, [transforms](int64_t index) {
+ column_id.name, VArray<float3>::ForFunc(domain_num, [transforms](int64_t index) {
return transforms[index].to_euler();
}));
}
if (STREQ(column_id.name, "Scale")) {
return std::make_unique<ColumnValues>(
- column_id.name, VArray<float3>::ForFunc(domain_size, [transforms](int64_t index) {
+ column_id.name, VArray<float3>::ForFunc(domain_num, [transforms](int64_t index) {
return transforms[index].scale();
}));
}
@@ -210,7 +210,7 @@ std::unique_ptr<ColumnValues> GeometryDataSource::get_column_values(
int GeometryDataSource::tot_rows() const
{
- return component_->attribute_domain_size(domain_);
+ return component_->attribute_domain_num(domain_);
}
/**
@@ -256,7 +256,7 @@ IndexMask GeometryDataSource::apply_selection_filter(Vector<int64_t> &indices) c
BMesh *bm = mesh_orig->edit_mesh->bm;
BM_mesh_elem_table_ensure(bm, BM_VERT);
- int *orig_indices = (int *)CustomData_get_layer(&mesh_eval->vdata, CD_ORIGINDEX);
+ const int *orig_indices = (int *)CustomData_get_layer(&mesh_eval->vdata, CD_ORIGINDEX);
if (orig_indices != nullptr) {
/* Use CD_ORIGINDEX layer if it exists. */
VArray<bool> selection = mesh_component->attribute_try_adapt_domain<bool>(
@@ -524,17 +524,17 @@ static void add_fields_as_extra_columns(SpaceSpreadsheet *sspreadsheet,
std::make_unique<GeometryComponentCacheKey>(component));
const AttributeDomain domain = (AttributeDomain)sspreadsheet->attribute_domain;
- const int domain_size = component.attribute_domain_size(domain);
+ const int domain_num = component.attribute_domain_num(domain);
for (const auto item : fields_to_show.items()) {
StringRef name = item.key;
const GField &field = item.value;
/* Use the cached evaluated array if it exists, otherwise evaluate the field now. */
GArray<> &evaluated_array = cache.arrays.lookup_or_add_cb({domain, field}, [&]() {
- GArray<> evaluated_array(field.cpp_type(), domain_size);
+ GArray<> evaluated_array(field.cpp_type(), domain_num);
bke::GeometryComponentFieldContext field_context{component, domain};
- fn::FieldEvaluator field_evaluator{field_context, domain_size};
+ fn::FieldEvaluator field_evaluator{field_context, domain_num};
field_evaluator.add_with_destination(field, evaluated_array);
field_evaluator.evaluate();
return evaluated_array;
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc
index c4b5228758c..724d0783707 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_dataset_draw.cc
@@ -144,7 +144,7 @@ void GeometryDataSetTreeViewItem::build_row(uiLayout &row)
/* Using the tree row button instead of a separate right aligned button gives padding
* to the right side of the number, which it didn't have with the button. */
char element_count[7];
- BLI_str_format_attribute_domain_size(element_count, *count);
+ BLI_str_format_decimal_unit(element_count, *count);
UI_but_hint_drawstr_set((uiBut *)this->tree_row_button(), element_count);
}
}
@@ -194,7 +194,7 @@ std::optional<int> GeometryDataSetTreeViewItem::count() const
}
if (const GeometryComponent *component = geometry.get_component_for_read(component_type_)) {
- return component->attribute_domain_size(*domain_);
+ return component->attribute_domain_num(*domain_);
}
return 0;
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 36eafedbc80..c93ffccd477 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -1603,7 +1603,7 @@ void draw_text_main(SpaceText *st, ARegion *region)
return;
}
- /* dpi controlled line height and font size */
+ /* DPI controlled line height and font size. */
st->runtime.lheight_px = (U.widget_unit * st->lheight) / 20;
/* don't draw lines below this */
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 7776119a594..8add6886584 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -6,12 +6,14 @@
*/
#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-#include "BLI_math.h"
+#include "BLI_math_vector.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_global.h"
#include "BKE_object.h"
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index 85d239507ce..1230515a180 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -30,7 +30,7 @@
void ED_view3d_project_float_v2_m4(const ARegion *region,
const float co[3],
float r_co[2],
- float mat[4][4])
+ const float mat[4][4])
{
float vec4[4];
@@ -52,7 +52,7 @@ void ED_view3d_project_float_v2_m4(const ARegion *region,
void ED_view3d_project_float_v3_m4(const ARegion *region,
const float co[3],
float r_co[3],
- float mat[4][4])
+ const float mat[4][4])
{
float vec4[4];
@@ -312,7 +312,7 @@ float ED_view3d_calc_depth_for_comparison(const RegionView3D *rv3d, const float
return -dot_v3v3(rv3d->viewinv[2], co);
}
-static void view3d_win_to_ray_segment(struct Depsgraph *depsgraph,
+static void view3d_win_to_ray_segment(const struct Depsgraph *depsgraph,
const ARegion *region,
const View3D *v3d,
const float mval[2],
@@ -642,9 +642,9 @@ void ED_view3d_win_to_vector(const ARegion *region, const float mval[2], float r
normalize_v3(r_out);
}
-bool ED_view3d_win_to_segment_clipped(struct Depsgraph *depsgraph,
+bool ED_view3d_win_to_segment_clipped(const struct Depsgraph *depsgraph,
const ARegion *region,
- View3D *v3d,
+ const View3D *v3d,
const float mval[2],
float r_ray_start[3],
float r_ray_end[3],
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index d99063a9b26..efe89621e7b 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -126,6 +126,7 @@ void ED_view3d_viewcontext_init(bContext *C, ViewContext *vc, Depsgraph *depsgra
void ED_view3d_viewcontext_init_object(ViewContext *vc, Object *obact)
{
vc->obact = obact;
+ /* See public doc-string for rationale on checking the existing values first. */
if (vc->obedit) {
BLI_assert(BKE_object_is_in_editmode(obact));
vc->obedit = obact;
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
index e6895c0f4a3..0306bfe70bd 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -106,7 +106,7 @@ void ED_view3d_dist_range_get(const View3D *v3d, float r_dist_range[2])
r_dist_range[1] = v3d->clip_end * 10.0f;
}
-bool ED_view3d_clip_range_get(Depsgraph *depsgraph,
+bool ED_view3d_clip_range_get(const Depsgraph *depsgraph,
const View3D *v3d,
const RegionView3D *rv3d,
float *r_clipsta,
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index dbe67bd0d66..018468dcd03 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -479,6 +479,45 @@ TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, struct BezTr
/** \name UV Coordinates
* \{ */
+/**
+ * Find the correction for the scaling factor when "Constrain to Bounds" is active.
+ * \param numerator: How far the UV boundary (unit square) is from the origin of the scale.
+ * \param denominator: How far the AABB is from the origin of the scale.
+ * \param scale: Scale parameter to update.
+ */
+static void constrain_scale_to_boundary(const float numerator,
+ const float denominator,
+ float *scale)
+{
+ if (denominator == 0.0f) {
+ /* The origin of the scale is on the edge of the boundary. */
+ if (numerator < 0.0f) {
+ /* Negative scale will wrap around and put us outside the boundary. */
+ *scale = 0.0f; /* Hold at the boundary instead. */
+ }
+ return; /* Nothing else we can do without more info. */
+ }
+
+ const float correction = numerator / denominator;
+ if (correction < 0.0f || !isfinite(correction)) {
+ /* TODO: Correction is negative or invalid, but we lack context to fix `*scale`. */
+ return;
+ }
+
+ if (denominator < 0.0f) {
+ /* Scale origin is outside boundary, only make scale bigger. */
+ if (*scale < correction) {
+ *scale = correction;
+ }
+ return;
+ }
+
+ /* Scale origin is inside boundary, the "regular" case, limit maximum scale. */
+ if (*scale > correction) {
+ *scale = correction;
+ }
+}
+
bool clipUVTransform(TransInfo *t, float vec[2], const bool resize)
{
bool clipx = true, clipy = true;
@@ -517,31 +556,29 @@ bool clipUVTransform(TransInfo *t, float vec[2], const bool resize)
}
if (resize) {
- if (min[0] < base_offset[0] && t->center_global[0] > base_offset[0] &&
- t->center_global[0] < base_offset[0] + (t->aspect[0] * 0.5f)) {
- vec[0] *= (t->center_global[0] - base_offset[0]) / (t->center_global[0] - min[0]);
- }
- else if (max[0] > (base_offset[0] + t->aspect[0]) &&
- t->center_global[0] < (base_offset[0] + t->aspect[0])) {
- vec[0] *= (t->center_global[0] - (base_offset[0] + t->aspect[0])) /
- (t->center_global[0] - max[0]);
- }
- else {
- clipx = 0;
- }
-
- if (min[1] < base_offset[1] && t->center_global[1] > base_offset[1] &&
- t->center_global[1] < base_offset[1] + (t->aspect[1] * 0.5f)) {
- vec[1] *= (t->center_global[1] - base_offset[1]) / (t->center_global[1] - min[1]);
- }
- else if (max[1] > (base_offset[1] + t->aspect[1]) &&
- t->center_global[1] < (base_offset[1] + t->aspect[1])) {
- vec[1] *= (t->center_global[1] - (base_offset[1] + t->aspect[1])) /
- (t->center_global[1] - max[1]);
- }
- else {
- clipy = 0;
- }
+ /* Assume no change is required. */
+ float scalex = 1.0f;
+ float scaley = 1.0f;
+
+ /* Update U against the left border. */
+ constrain_scale_to_boundary(
+ t->center_global[0] - base_offset[0], t->center_global[0] - min[0], &scalex);
+ /* Now the right border, negated, because `-1.0 / -1.0 = 1.0` */
+ constrain_scale_to_boundary(base_offset[0] + t->aspect[0] - t->center_global[0],
+ max[0] - t->center_global[0],
+ &scalex);
+
+ /* Do the same for the V co-ordinate, which is called `y`. */
+ constrain_scale_to_boundary(
+ t->center_global[1] - base_offset[1], t->center_global[1] - min[1], &scaley);
+ constrain_scale_to_boundary(base_offset[1] + t->aspect[1] - t->center_global[1],
+ max[1] - t->center_global[1],
+ &scaley);
+
+ clipx = (scalex != 1.0f);
+ clipy = (scaley != 1.0f);
+ vec[0] *= scalex;
+ vec[1] *= scaley;
}
else {
if (min[0] < base_offset[0]) {
diff --git a/source/blender/editors/transform/transform_convert_node.c b/source/blender/editors/transform/transform_convert_node.c
index d5d79bedbf4..8281052c314 100644
--- a/source/blender/editors/transform/transform_convert_node.c
+++ b/source/blender/editors/transform/transform_convert_node.c
@@ -46,7 +46,7 @@ static void NodeToTransData(TransData *td, TransData2D *td2d, bNode *node, const
}
/* use top-left corner as the transform origin for nodes */
- /* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
+ /* Weirdo - but the node system is a mix of free 2d elements and DPI sensitive UI. */
#ifdef USE_NODE_CENTER
td2d->loc[0] = (locx * dpi_fac) + (BLI_rctf_size_x(&node->totr) * +0.5f);
td2d->loc[1] = (locy * dpi_fac) + (BLI_rctf_size_y(&node->totr) * -0.5f);
@@ -194,7 +194,7 @@ void flushTransNodes(TransInfo *t)
loc[1] += 0.5f * BLI_rctf_size_y(&node->totr);
#endif
- /* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
+ /* Weirdo - but the node system is a mix of free 2d elements and DPI sensitive UI. */
loc[0] /= dpi_fac;
loc[1] /= dpi_fac;
diff --git a/source/blender/editors/transform/transform_convert_tracking.c b/source/blender/editors/transform/transform_convert_tracking.c
index bf9f929dd65..d447cd71a40 100644
--- a/source/blender/editors/transform/transform_convert_tracking.c
+++ b/source/blender/editors/transform/transform_convert_tracking.c
@@ -713,23 +713,23 @@ void recalcData_tracking(TransInfo *t)
if (t->mode == TFM_TRANSLATION) {
if (TRACK_AREA_SELECTED(track, TRACK_AREA_PAT)) {
- BKE_tracking_marker_clamp(marker, CLAMP_PAT_POS);
+ BKE_tracking_marker_clamp_pattern_position(marker);
}
if (TRACK_AREA_SELECTED(track, TRACK_AREA_SEARCH)) {
- BKE_tracking_marker_clamp(marker, CLAMP_SEARCH_POS);
+ BKE_tracking_marker_clamp_search_position(marker);
}
}
else if (t->mode == TFM_RESIZE) {
if (TRACK_AREA_SELECTED(track, TRACK_AREA_PAT)) {
- BKE_tracking_marker_clamp(marker, CLAMP_PAT_DIM);
+ BKE_tracking_marker_clamp_search_size(marker);
}
if (TRACK_AREA_SELECTED(track, TRACK_AREA_SEARCH)) {
- BKE_tracking_marker_clamp(marker, CLAMP_SEARCH_DIM);
+ BKE_tracking_marker_clamp_search_size(marker);
}
}
else if (t->mode == TFM_ROTATION) {
if (TRACK_AREA_SELECTED(track, TRACK_AREA_PAT)) {
- BKE_tracking_marker_clamp(marker, CLAMP_PAT_POS);
+ BKE_tracking_marker_clamp_pattern_position(marker);
}
}
}
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index afad4df2c88..769fd28c57b 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -15,6 +15,7 @@
#include "BLI_math.h"
#include "GPU_immediate.h"
+#include "GPU_matrix.h"
#include "GPU_state.h"
#include "BKE_context.h"
@@ -25,6 +26,7 @@
#include "RNA_access.h"
+#include "WM_api.h"
#include "WM_types.h"
#include "ED_gizmo_library.h"
@@ -173,20 +175,20 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
return;
}
- UI_GetThemeColor3ubv(TH_TRANSFORM, col);
- col[3] = 128;
-
- UI_GetThemeColor3ubv(TH_SELECT, selectedCol);
- selectedCol[3] = 128;
-
- UI_GetThemeColor3ubv(TH_ACTIVE, activeCol);
- activeCol[3] = 192;
-
if (t->spacetype == SPACE_VIEW3D) {
bool draw_target = (t->tsnap.status & TARGET_INIT) &&
(t->tsnap.mode & SCE_SNAP_MODE_EDGE_PERPENDICULAR);
if (draw_target || validSnap(t)) {
+ UI_GetThemeColor3ubv(TH_TRANSFORM, col);
+ col[3] = 128;
+
+ UI_GetThemeColor3ubv(TH_SELECT, selectedCol);
+ selectedCol[3] = 128;
+
+ UI_GetThemeColor3ubv(TH_ACTIVE, activeCol);
+ activeCol[3] = 192;
+
const float *loc_cur = NULL;
const float *loc_prev = NULL;
const float *normal = NULL;
@@ -240,8 +242,26 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
}
else if (t->spacetype == SPACE_IMAGE) {
if (validSnap(t)) {
- /* This will not draw, and I'm nor sure why - campbell */
- /* TODO: see 2.7x for non-working code */
+ uint pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
+ float x, y;
+ const float snap_point[2] = {
+ t->tsnap.snapPoint[0] / t->aspect[0],
+ t->tsnap.snapPoint[1] / t->aspect[1],
+ };
+ UI_view2d_view_to_region_fl(&t->region->v2d, UNPACK2(snap_point), &x, &y);
+ float radius = 2.5f * UI_GetThemeValuef(TH_VERTEX_SIZE) * U.pixelsize;
+
+ GPU_matrix_push_projection();
+ wmOrtho2_region_pixelspace(t->region);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor3ub(255, 255, 255);
+ imm_draw_circle_wire_2d(pos, x, y, radius, 8);
+ immUnbindProgram();
+
+ GPU_matrix_pop_projection();
}
}
else if (t->spacetype == SPACE_NODE) {
@@ -990,17 +1010,19 @@ static void snap_calc_uv_fn(TransInfo *t, float *UNUSED(vec))
{
BLI_assert(t->spacetype == SPACE_IMAGE);
if (t->tsnap.mode & SCE_SNAP_MODE_VERTEX) {
- float co[2];
-
- UI_view2d_region_to_view(&t->region->v2d, t->mval[0], t->mval[1], &co[0], &co[1]);
-
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
t->view_layer, NULL, &objects_len);
- float dist_sq = FLT_MAX;
- if (ED_uvedit_nearest_uv_multi(
- t->scene, objects, objects_len, co, &dist_sq, t->tsnap.snapPoint)) {
+ float dist_sq = square_f((float)SNAP_MIN_DISTANCE);
+ if (ED_uvedit_nearest_uv_multi(&t->region->v2d,
+ t->scene,
+ objects,
+ objects_len,
+ t->mval,
+ t->tsnap.modeSelect == SNAP_NOT_SELECTED,
+ &dist_sq,
+ t->tsnap.snapPoint)) {
t->tsnap.snapPoint[0] *= t->aspect[0];
t->tsnap.snapPoint[1] *= t->aspect[1];
diff --git a/source/blender/editors/util/ed_util_ops.cc b/source/blender/editors/util/ed_util_ops.cc
index 803e65590a0..af3589e50f0 100644
--- a/source/blender/editors/util/ed_util_ops.cc
+++ b/source/blender/editors/util/ed_util_ops.cc
@@ -67,19 +67,19 @@ static bool lib_id_preview_editing_poll(bContext *C)
static int lib_id_load_custom_preview_exec(bContext *C, wmOperator *op)
{
- char path[FILE_MAX];
+ char filepath[FILE_MAX];
- RNA_string_get(op->ptr, "filepath", path);
+ RNA_string_get(op->ptr, "filepath", filepath);
- if (!BLI_is_file(path)) {
- BKE_reportf(op->reports, RPT_ERROR, "File not found '%s'", path);
+ if (!BLI_is_file(filepath)) {
+ BKE_reportf(op->reports, RPT_ERROR, "File not found '%s'", filepath);
return OPERATOR_CANCELLED;
}
PointerRNA idptr = CTX_data_pointer_get(C, "id");
ID *id = (ID *)idptr.data;
- BKE_previewimg_id_custom_set(id, path);
+ BKE_previewimg_id_custom_set(id, filepath);
WM_event_add_notifier(C, NC_ASSET | NA_EDITED, nullptr);
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
index 2c1cdb1d93e..b1f2289ee22 100644
--- a/source/blender/editors/uvedit/uvedit_select.c
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -1019,8 +1019,13 @@ bool uv_find_nearest_vert_multi(Scene *scene,
return found;
}
-bool ED_uvedit_nearest_uv(
- const Scene *scene, Object *obedit, const float co[2], float *dist_sq, float r_uv[2])
+static bool uvedit_nearest_uv(const Scene *scene,
+ Object *obedit,
+ const float co[2],
+ const float scale[2],
+ const bool ignore_selected,
+ float *dist_sq,
+ float r_uv[2])
{
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMIter iter;
@@ -1035,8 +1040,14 @@ bool ED_uvedit_nearest_uv(
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
do {
+ if (ignore_selected && uvedit_uv_select_test(scene, l_iter, cd_loop_uv_offset)) {
+ continue;
+ }
+
const float *uv = ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset))->uv;
- const float dist_test = len_squared_v2v2(co, uv);
+ float co_tmp[2];
+ mul_v2_v2v2(co_tmp, scale, uv);
+ const float dist_test = len_squared_v2v2(co, co_tmp);
if (dist_best > dist_test) {
dist_best = dist_test;
uv_best = uv;
@@ -1052,17 +1063,27 @@ bool ED_uvedit_nearest_uv(
return false;
}
-bool ED_uvedit_nearest_uv_multi(const Scene *scene,
+bool ED_uvedit_nearest_uv_multi(const View2D *v2d,
+ const Scene *scene,
Object **objects,
const uint objects_len,
- const float co[2],
+ const int mval[2],
+ const bool ignore_selected,
float *dist_sq,
float r_uv[2])
{
bool found = false;
+
+ float scale[2], offset[2];
+ UI_view2d_scale_get(v2d, &scale[0], &scale[1]);
+ UI_view2d_view_to_region_fl(v2d, 0.0f, 0.0f, &offset[0], &offset[1]);
+
+ float co[2];
+ sub_v2_v2v2(co, (float[2]){UNPACK2(mval)}, offset);
+
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
- if (ED_uvedit_nearest_uv(scene, obedit, co, dist_sq, r_uv)) {
+ if (uvedit_nearest_uv(scene, obedit, co, scale, ignore_selected, dist_sq, r_uv)) {
found = true;
}
}
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
index 9304e6aa3fb..e76e74b89e4 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
@@ -370,7 +370,7 @@ int BlenderFileLoader::testDegenerateTriangle(float v1[3], float v2[3], float v3
return 0;
}
-static bool testEdgeMark(Mesh *me, FreestyleEdge *fed, const MLoopTri *lt, int i)
+static bool testEdgeMark(Mesh *me, const FreestyleEdge *fed, const MLoopTri *lt, int i)
{
MLoop *mloop = &me->mloop[lt->tri[i]];
MLoop *mloop_next = &me->mloop[lt->tri[(i + 1) % 3]];
@@ -395,7 +395,7 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
// Compute loop normals
BKE_mesh_calc_normals_split(me);
- float(*lnors)[3] = nullptr;
+ const float(*lnors)[3] = nullptr;
if (CustomData_has_layer(&me->ldata, CD_NORMAL)) {
lnors = (float(*)[3])CustomData_get_layer(&me->ldata, CD_NORMAL);
@@ -405,8 +405,8 @@ void BlenderFileLoader::insertShapeNode(Object *ob, Mesh *me, int id)
MVert *mvert = me->mvert;
MLoop *mloop = me->mloop;
MPoly *mpoly = me->mpoly;
- FreestyleEdge *fed = (FreestyleEdge *)CustomData_get_layer(&me->edata, CD_FREESTYLE_EDGE);
- FreestyleFace *ffa = (FreestyleFace *)CustomData_get_layer(&me->pdata, CD_FREESTYLE_FACE);
+ const FreestyleEdge *fed = (FreestyleEdge *)CustomData_get_layer(&me->edata, CD_FREESTYLE_EDGE);
+ const FreestyleFace *ffa = (FreestyleFace *)CustomData_get_layer(&me->pdata, CD_FREESTYLE_FACE);
// Compute view matrix
Object *ob_camera_eval = DEG_get_evaluated_object(_depsgraph, RE_GetCamera(_re));
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index 03e9134c6c2..979673fd736 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -499,9 +499,9 @@ void BlenderStrokeRenderer::test_strip_visibility(Strip::vertex_container &strip
StrokeVertexRep *svRep[3];
bool visible;
- // iterate over all vertices and count visible faces and strip segments
- // (note: a strip segment is a series of visible faces, while two strip
- // segments are separated by one or more invisible faces)
+ /* Iterate over all vertices and count visible faces and strip segments
+ * (NOTE: a strip segment is a series of visible faces, while two strip
+ * segments are separated by one or more invisible faces). */
v[0] = strip_vertices.begin();
v[1] = v[0] + 1;
v[2] = v[0] + 2;
diff --git a/source/blender/freestyle/intern/geometry/SweepLine.h b/source/blender/freestyle/intern/geometry/SweepLine.h
index 1165e1bf064..c170ee4d122 100644
--- a/source/blender/freestyle/intern/geometry/SweepLine.h
+++ b/source/blender/freestyle/intern/geometry/SweepLine.h
@@ -183,7 +183,7 @@ template<class T1, class T2> struct binary_rule {
binary_rule()
{
}
- template<class T3, class T4> binary_rule(const binary_rule<T3, T4> &brother)
+ template<class T3, class T4> binary_rule(const binary_rule<T3, T4> & /*brother*/)
{
}
virtual ~binary_rule()
diff --git a/source/blender/functions/FN_field.hh b/source/blender/functions/FN_field.hh
index 0005d788a3b..46051a58e8b 100644
--- a/source/blender/functions/FN_field.hh
+++ b/source/blender/functions/FN_field.hh
@@ -372,7 +372,7 @@ class FieldEvaluator : NonMovable, NonCopyable {
/**
* \param field: Field to add to the evaluator.
* \param dst: Mutable span that the evaluated result for this field is be written into.
- * \note: When the output may only be used as a single value, the version of this function with
+ * \note When the output may only be used as a single value, the version of this function with
* a virtual array result array should be used.
*/
int add_with_destination(GField field, GMutableSpan dst);
@@ -380,7 +380,7 @@ class FieldEvaluator : NonMovable, NonCopyable {
/**
* \param field: Field to add to the evaluator.
* \param dst: Mutable span that the evaluated result for this field is be written into.
- * \note: When the output may only be used as a single value, the version of this function with
+ * \note When the output may only be used as a single value, the version of this function with
* a virtual array result array should be used.
*/
template<typename T> int add_with_destination(Field<T> field, MutableSpan<T> dst)
diff --git a/source/blender/geometry/CMakeLists.txt b/source/blender/geometry/CMakeLists.txt
index 8716d6c8f67..010c327d482 100644
--- a/source/blender/geometry/CMakeLists.txt
+++ b/source/blender/geometry/CMakeLists.txt
@@ -16,15 +16,19 @@ set(INC
set(SRC
intern/mesh_merge_by_distance.cc
+ intern/mesh_primitive_cuboid.cc
intern/mesh_to_curve_convert.cc
intern/point_merge_by_distance.cc
intern/realize_instances.cc
+ intern/resample_curves.cc
intern/uv_parametrizer.c
GEO_mesh_merge_by_distance.hh
+ GEO_mesh_primitive_cuboid.hh
GEO_mesh_to_curve.hh
GEO_point_merge_by_distance.hh
GEO_realize_instances.hh
+ GEO_resample_curves.hh
GEO_uv_parametrizer.h
)
diff --git a/source/blender/geometry/GEO_mesh_primitive_cuboid.hh b/source/blender/geometry/GEO_mesh_primitive_cuboid.hh
new file mode 100644
index 00000000000..d9901db9f15
--- /dev/null
+++ b/source/blender/geometry/GEO_mesh_primitive_cuboid.hh
@@ -0,0 +1,19 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include "BLI_math_vec_types.hh"
+
+struct Mesh;
+namespace blender {
+namespace bke {
+class AttributeIDRef;
+}
+} // namespace blender
+
+namespace blender::geometry {
+
+Mesh *create_cuboid_mesh(
+ const float3 &size, int verts_x, int verts_y, int verts_z, const bke::AttributeIDRef &uv_id);
+
+} // namespace blender::geometry
diff --git a/source/blender/geometry/GEO_resample_curves.hh b/source/blender/geometry/GEO_resample_curves.hh
new file mode 100644
index 00000000000..97399ccb0a5
--- /dev/null
+++ b/source/blender/geometry/GEO_resample_curves.hh
@@ -0,0 +1,39 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include "FN_field.hh"
+
+#include "BKE_geometry_set.hh"
+
+struct Curves;
+
+namespace blender::geometry {
+
+/**
+ * Create new curves where the selected curves have been resampled with a number of uniform-length
+ * samples defined by the count field. Interpolate attributes to the result, with an accuracy that
+ * depends on the curve's resolution parameter.
+ *
+ * \note The values provided by the #count_field are clamped to 1 or greater.
+ */
+Curves *resample_to_count(const CurveComponent &src_component,
+ const fn::Field<bool> &selection_field,
+ const fn::Field<int> &count_field);
+
+/**
+ * Create new curves resampled to make each segment have the length specified by the
+ * #segment_length field input, rounded to make the length of each segment the same.
+ * The accuracy will depend on the curve's resolution parameter.
+ */
+Curves *resample_to_length(const CurveComponent &src_component,
+ const fn::Field<bool> &selection_field,
+ const fn::Field<float> &segment_length_field);
+
+/**
+ * Evaluate each selected curve to its implicit evaluated points.
+ */
+Curves *resample_to_evaluated(const CurveComponent &src_component,
+ const fn::Field<bool> &selection_field);
+
+} // namespace blender::geometry
diff --git a/source/blender/geometry/intern/mesh_primitive_cuboid.cc b/source/blender/geometry/intern/mesh_primitive_cuboid.cc
new file mode 100644
index 00000000000..e41516d0486
--- /dev/null
+++ b/source/blender/geometry/intern/mesh_primitive_cuboid.cc
@@ -0,0 +1,423 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "BLI_index_range.hh"
+#include "BLI_math_vector.h"
+#include "BLI_math_vector.hh"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_attribute_access.hh"
+#include "BKE_geometry_set.hh"
+#include "BKE_mesh.h"
+
+#include "GEO_mesh_primitive_cuboid.hh"
+
+namespace blender::geometry {
+
+struct CuboidConfig {
+ float3 size;
+ int verts_x;
+ int verts_y;
+ int verts_z;
+ int edges_x;
+ int edges_y;
+ int edges_z;
+ int vertex_count;
+ int poly_count;
+ int loop_count;
+
+ CuboidConfig(float3 size, int verts_x, int verts_y, int verts_z)
+ : size(size),
+ verts_x(verts_x),
+ verts_y(verts_y),
+ verts_z(verts_z),
+ edges_x(verts_x - 1),
+ edges_y(verts_y - 1),
+ edges_z(verts_z - 1)
+ {
+ BLI_assert(edges_x > 0 && edges_y > 0 && edges_z > 0);
+ this->vertex_count = this->get_vertex_count();
+ this->poly_count = this->get_poly_count();
+ this->loop_count = this->poly_count * 4;
+ }
+
+ private:
+ int get_vertex_count()
+ {
+ const int inner_position_count = (verts_x - 2) * (verts_y - 2) * (verts_z - 2);
+ return verts_x * verts_y * verts_z - inner_position_count;
+ }
+
+ int get_poly_count()
+ {
+ return 2 * (edges_x * edges_y + edges_y * edges_z + edges_z * edges_x);
+ }
+};
+
+static void calculate_vertices(const CuboidConfig &config, MutableSpan<MVert> verts)
+{
+ const float z_bottom = -config.size.z / 2.0f;
+ const float z_delta = config.size.z / config.edges_z;
+
+ const float x_left = -config.size.x / 2.0f;
+ const float x_delta = config.size.x / config.edges_x;
+
+ const float y_front = -config.size.y / 2.0f;
+ const float y_delta = config.size.y / config.edges_y;
+
+ int vert_index = 0;
+
+ for (const int z : IndexRange(config.verts_z)) {
+ if (ELEM(z, 0, config.edges_z)) {
+ /* Fill bottom and top. */
+ const float z_pos = z_bottom + z_delta * z;
+ for (const int y : IndexRange(config.verts_y)) {
+ const float y_pos = y_front + y_delta * y;
+ for (const int x : IndexRange(config.verts_x)) {
+ const float x_pos = x_left + x_delta * x;
+ copy_v3_v3(verts[vert_index++].co, float3(x_pos, y_pos, z_pos));
+ }
+ }
+ }
+ else {
+ for (const int y : IndexRange(config.verts_y)) {
+ if (ELEM(y, 0, config.edges_y)) {
+ /* Fill y-sides. */
+ const float y_pos = y_front + y_delta * y;
+ const float z_pos = z_bottom + z_delta * z;
+ for (const int x : IndexRange(config.verts_x)) {
+ const float x_pos = x_left + x_delta * x;
+ copy_v3_v3(verts[vert_index++].co, float3(x_pos, y_pos, z_pos));
+ }
+ }
+ else {
+ /* Fill x-sides. */
+ const float x_pos = x_left;
+ const float y_pos = y_front + y_delta * y;
+ const float z_pos = z_bottom + z_delta * z;
+ copy_v3_v3(verts[vert_index++].co, float3(x_pos, y_pos, z_pos));
+ const float x_pos2 = x_left + x_delta * config.edges_x;
+ copy_v3_v3(verts[vert_index++].co, float3(x_pos2, y_pos, z_pos));
+ }
+ }
+ }
+ }
+}
+
+/* vert_1 = bottom left, vert_2 = bottom right, vert_3 = top right, vert_4 = top left.
+ * Hence they are passed as 1,4,3,2 when calculating polys clockwise, and 1,2,3,4 for
+ * anti-clockwise.
+ */
+static void define_quad(MutableSpan<MPoly> polys,
+ MutableSpan<MLoop> loops,
+ const int poly_index,
+ const int loop_index,
+ const int vert_1,
+ const int vert_2,
+ const int vert_3,
+ const int vert_4)
+{
+ MPoly &poly = polys[poly_index];
+ poly.loopstart = loop_index;
+ poly.totloop = 4;
+
+ MLoop &loop_1 = loops[loop_index];
+ loop_1.v = vert_1;
+ MLoop &loop_2 = loops[loop_index + 1];
+ loop_2.v = vert_2;
+ MLoop &loop_3 = loops[loop_index + 2];
+ loop_3.v = vert_3;
+ MLoop &loop_4 = loops[loop_index + 3];
+ loop_4.v = vert_4;
+}
+
+static void calculate_polys(const CuboidConfig &config,
+ MutableSpan<MPoly> polys,
+ MutableSpan<MLoop> loops)
+{
+ int loop_index = 0;
+ int poly_index = 0;
+
+ /* Number of vertices in an XY cross-section of the cube (barring top and bottom faces). */
+ const int xy_cross_section_vert_count = config.verts_x * config.verts_y -
+ (config.verts_x - 2) * (config.verts_y - 2);
+
+ /* Calculate polys for Bottom faces. */
+ int vert_1_start = 0;
+
+ for ([[maybe_unused]] const int y : IndexRange(config.edges_y)) {
+ for (const int x : IndexRange(config.edges_x)) {
+ const int vert_1 = vert_1_start + x;
+ const int vert_2 = vert_1_start + config.verts_x + x;
+ const int vert_3 = vert_2 + 1;
+ const int vert_4 = vert_1 + 1;
+
+ define_quad(polys, loops, poly_index, loop_index, vert_1, vert_2, vert_3, vert_4);
+ loop_index += 4;
+ poly_index++;
+ }
+ vert_1_start += config.verts_x;
+ }
+
+ /* Calculate polys for Front faces. */
+ vert_1_start = 0;
+ int vert_2_start = config.verts_x * config.verts_y;
+
+ for ([[maybe_unused]] const int z : IndexRange(config.edges_z)) {
+ for (const int x : IndexRange(config.edges_x)) {
+ define_quad(polys,
+ loops,
+ poly_index,
+ loop_index,
+ vert_1_start + x,
+ vert_1_start + x + 1,
+ vert_2_start + x + 1,
+ vert_2_start + x);
+ loop_index += 4;
+ poly_index++;
+ }
+ vert_1_start = vert_2_start;
+ vert_2_start += config.verts_x * config.verts_y - (config.verts_x - 2) * (config.verts_y - 2);
+ }
+
+ /* Calculate polys for Top faces. */
+ vert_1_start = config.verts_x * config.verts_y +
+ (config.verts_z - 2) * (config.verts_x * config.verts_y -
+ (config.verts_x - 2) * (config.verts_y - 2));
+ vert_2_start = vert_1_start + config.verts_x;
+
+ for ([[maybe_unused]] const int y : IndexRange(config.edges_y)) {
+ for (const int x : IndexRange(config.edges_x)) {
+ define_quad(polys,
+ loops,
+ poly_index,
+ loop_index,
+ vert_1_start + x,
+ vert_1_start + x + 1,
+ vert_2_start + x + 1,
+ vert_2_start + x);
+ loop_index += 4;
+ poly_index++;
+ }
+ vert_2_start += config.verts_x;
+ vert_1_start += config.verts_x;
+ }
+
+ /* Calculate polys for Back faces. */
+ vert_1_start = config.verts_x * config.edges_y;
+ vert_2_start = vert_1_start + xy_cross_section_vert_count;
+
+ for (const int z : IndexRange(config.edges_z)) {
+ if (z == (config.edges_z - 1)) {
+ vert_2_start += (config.verts_x - 2) * (config.verts_y - 2);
+ }
+ for (const int x : IndexRange(config.edges_x)) {
+ define_quad(polys,
+ loops,
+ poly_index,
+ loop_index,
+ vert_1_start + x,
+ vert_2_start + x,
+ vert_2_start + x + 1,
+ vert_1_start + x + 1);
+ loop_index += 4;
+ poly_index++;
+ }
+ vert_2_start += xy_cross_section_vert_count;
+ vert_1_start += xy_cross_section_vert_count;
+ }
+
+ /* Calculate polys for Left faces. */
+ vert_1_start = 0;
+ vert_2_start = config.verts_x * config.verts_y;
+
+ for (const int z : IndexRange(config.edges_z)) {
+ for (const int y : IndexRange(config.edges_y)) {
+ int vert_1;
+ int vert_2;
+ int vert_3;
+ int vert_4;
+
+ if (z == 0 || y == 0) {
+ vert_1 = vert_1_start + config.verts_x * y;
+ vert_4 = vert_1 + config.verts_x;
+ }
+ else {
+ vert_1 = vert_1_start + 2 * y;
+ vert_1 += config.verts_x - 2;
+ vert_4 = vert_1 + 2;
+ }
+
+ if (y == 0 || z == (config.edges_z - 1)) {
+ vert_2 = vert_2_start + config.verts_x * y;
+ vert_3 = vert_2 + config.verts_x;
+ }
+ else {
+ vert_2 = vert_2_start + 2 * y;
+ vert_2 += config.verts_x - 2;
+ vert_3 = vert_2 + 2;
+ }
+
+ define_quad(polys, loops, poly_index, loop_index, vert_1, vert_2, vert_3, vert_4);
+ loop_index += 4;
+ poly_index++;
+ }
+ if (z == 0) {
+ vert_1_start += config.verts_x * config.verts_y;
+ }
+ else {
+ vert_1_start += xy_cross_section_vert_count;
+ }
+ vert_2_start += xy_cross_section_vert_count;
+ }
+
+ /* Calculate polys for Right faces. */
+ vert_1_start = config.edges_x;
+ vert_2_start = vert_1_start + config.verts_x * config.verts_y;
+
+ for (const int z : IndexRange(config.edges_z)) {
+ for (const int y : IndexRange(config.edges_y)) {
+ int vert_1 = vert_1_start;
+ int vert_2 = vert_2_start;
+ int vert_3 = vert_2_start + 2;
+ int vert_4 = vert_1 + config.verts_x;
+
+ if (z == 0) {
+ vert_1 = vert_1_start + config.verts_x * y;
+ vert_4 = vert_1 + config.verts_x;
+ }
+ else {
+ vert_1 = vert_1_start + 2 * y;
+ vert_4 = vert_1 + 2;
+ }
+
+ if (z == (config.edges_z - 1)) {
+ vert_2 = vert_2_start + config.verts_x * y;
+ vert_3 = vert_2 + config.verts_x;
+ }
+ else {
+ vert_2 = vert_2_start + 2 * y;
+ vert_3 = vert_2 + 2;
+ }
+
+ if (y == (config.edges_y - 1)) {
+ vert_3 = vert_2 + config.verts_x;
+ vert_4 = vert_1 + config.verts_x;
+ }
+
+ define_quad(polys, loops, poly_index, loop_index, vert_1, vert_4, vert_3, vert_2);
+ loop_index += 4;
+ poly_index++;
+ }
+ if (z == 0) {
+ vert_1_start += config.verts_x * config.verts_y;
+ }
+ else {
+ vert_1_start += xy_cross_section_vert_count;
+ }
+ vert_2_start += xy_cross_section_vert_count;
+ }
+}
+
+static void calculate_uvs(const CuboidConfig &config, Mesh *mesh, const bke::AttributeIDRef &uv_id)
+{
+ MeshComponent mesh_component;
+ mesh_component.replace(mesh, GeometryOwnershipType::Editable);
+ bke::OutputAttribute_Typed<float2> uv_attribute =
+ mesh_component.attribute_try_get_for_output_only<float2>(uv_id, ATTR_DOMAIN_CORNER);
+ MutableSpan<float2> uvs = uv_attribute.as_span();
+
+ int loop_index = 0;
+
+ const float x_delta = 0.25f / static_cast<float>(config.edges_x);
+ const float y_delta = 0.25f / static_cast<float>(config.edges_y);
+ const float z_delta = 0.25f / static_cast<float>(config.edges_z);
+
+ /* Calculate bottom face UVs. */
+ for (const int y : IndexRange(config.edges_y)) {
+ for (const int x : IndexRange(config.edges_x)) {
+ uvs[loop_index++] = float2(0.25f + x * x_delta, 0.375f - y * y_delta);
+ uvs[loop_index++] = float2(0.25f + x * x_delta, 0.375f - (y + 1) * y_delta);
+ uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.375f - (y + 1) * y_delta);
+ uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.375f - y * y_delta);
+ }
+ }
+
+ /* Calculate front face UVs. */
+ for (const int z : IndexRange(config.edges_z)) {
+ for (const int x : IndexRange(config.edges_x)) {
+ uvs[loop_index++] = float2(0.25f + x * x_delta, 0.375f + z * z_delta);
+ uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.375f + z * z_delta);
+ uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.375f + (z + 1) * z_delta);
+ uvs[loop_index++] = float2(0.25f + x * x_delta, 0.375f + (z + 1) * z_delta);
+ }
+ }
+
+ /* Calculate top face UVs. */
+ for (const int y : IndexRange(config.edges_y)) {
+ for (const int x : IndexRange(config.edges_x)) {
+ uvs[loop_index++] = float2(0.25f + x * x_delta, 0.625f + y * y_delta);
+ uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.625f + y * y_delta);
+ uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.625f + (y + 1) * y_delta);
+ uvs[loop_index++] = float2(0.25f + x * x_delta, 0.625f + (y + 1) * y_delta);
+ }
+ }
+
+ /* Calculate back face UVs. */
+ for (const int z : IndexRange(config.edges_z)) {
+ for (const int x : IndexRange(config.edges_x)) {
+ uvs[loop_index++] = float2(1.0f - x * x_delta, 0.375f + z * z_delta);
+ uvs[loop_index++] = float2(1.0f - x * x_delta, 0.375f + (z + 1) * z_delta);
+ uvs[loop_index++] = float2(1.0f - (x + 1) * x_delta, 0.375f + (z + 1) * z_delta);
+ uvs[loop_index++] = float2(1.0f - (x + 1) * x_delta, 0.375f + z * z_delta);
+ }
+ }
+
+ /* Calculate left face UVs. */
+ for (const int z : IndexRange(config.edges_z)) {
+ for (const int y : IndexRange(config.edges_y)) {
+ uvs[loop_index++] = float2(0.25f - y * y_delta, 0.375f + z * z_delta);
+ uvs[loop_index++] = float2(0.25f - y * y_delta, 0.375f + (z + 1) * z_delta);
+ uvs[loop_index++] = float2(0.25f - (y + 1) * y_delta, 0.375f + (z + 1) * z_delta);
+ uvs[loop_index++] = float2(0.25f - (y + 1) * y_delta, 0.375f + z * z_delta);
+ }
+ }
+
+ /* Calculate right face UVs. */
+ for (const int z : IndexRange(config.edges_z)) {
+ for (const int y : IndexRange(config.edges_y)) {
+ uvs[loop_index++] = float2(0.50f + y * y_delta, 0.375f + z * z_delta);
+ uvs[loop_index++] = float2(0.50f + (y + 1) * y_delta, 0.375f + z * z_delta);
+ uvs[loop_index++] = float2(0.50f + (y + 1) * y_delta, 0.375f + (z + 1) * z_delta);
+ uvs[loop_index++] = float2(0.50f + y * y_delta, 0.375f + (z + 1) * z_delta);
+ }
+ }
+
+ uv_attribute.save();
+}
+
+Mesh *create_cuboid_mesh(const float3 &size,
+ const int verts_x,
+ const int verts_y,
+ const int verts_z,
+ const bke::AttributeIDRef &uv_id)
+{
+ const CuboidConfig config(size, verts_x, verts_y, verts_z);
+
+ Mesh *mesh = BKE_mesh_new_nomain(
+ config.vertex_count, 0, 0, config.loop_count, config.poly_count);
+
+ calculate_vertices(config, {mesh->mvert, mesh->totvert});
+
+ calculate_polys(config, {mesh->mpoly, mesh->totpoly}, {mesh->mloop, mesh->totloop});
+ BKE_mesh_calc_edges(mesh, false, false);
+
+ if (uv_id) {
+ calculate_uvs(config, mesh, uv_id);
+ }
+
+ return mesh;
+}
+
+} // namespace blender::geometry
diff --git a/source/blender/geometry/intern/point_merge_by_distance.cc b/source/blender/geometry/intern/point_merge_by_distance.cc
index 09ca83ef976..6639ff650d3 100644
--- a/source/blender/geometry/intern/point_merge_by_distance.cc
+++ b/source/blender/geometry/intern/point_merge_by_distance.cc
@@ -97,9 +97,9 @@ PointCloud *point_merge_by_distance(const PointCloudComponent &src_points,
const int merge_index = merge_indices[i];
const int dst_index = src_to_dst_indices[merge_index];
- const IndexRange point_range(map_offsets[dst_index],
- map_offsets[dst_index + 1] - map_offsets[dst_index]);
- MutableSpan<int> point_merge_indices = merge_map.as_mutable_span().slice(point_range);
+ const IndexRange points(map_offsets[dst_index],
+ map_offsets[dst_index + 1] - map_offsets[dst_index]);
+ MutableSpan<int> point_merge_indices = merge_map.as_mutable_span().slice(points);
point_merge_indices[point_merge_counts[dst_index]] = i;
point_merge_counts[dst_index]++;
}
@@ -116,9 +116,8 @@ PointCloud *point_merge_by_distance(const PointCloudComponent &src_points,
threading::parallel_for(IndexRange(dst_size), 1024, [&](IndexRange range) {
for (const int i_dst : range) {
- const IndexRange point_range(map_offsets[i_dst],
- map_offsets[i_dst + 1] - map_offsets[i_dst]);
- dst_ids[i_dst] = src_ids[point_range.first()];
+ const IndexRange points(map_offsets[i_dst], map_offsets[i_dst + 1] - map_offsets[i_dst]);
+ dst_ids[i_dst] = src_ids[points.first()];
}
});
@@ -147,9 +146,9 @@ PointCloud *point_merge_by_distance(const PointCloudComponent &src_points,
* in the mixer the size of the result point cloud and to improve memory locality. */
attribute_math::DefaultMixer<T> mixer{dst.slice(i_dst, 1)};
- const IndexRange point_range(map_offsets[i_dst],
- map_offsets[i_dst + 1] - map_offsets[i_dst]);
- Span<int> src_merge_indices = merge_map.as_span().slice(point_range);
+ const IndexRange points(map_offsets[i_dst],
+ map_offsets[i_dst + 1] - map_offsets[i_dst]);
+ Span<int> src_merge_indices = merge_map.as_span().slice(points);
for (const int i_src : src_merge_indices) {
mixer.mix_in(0, src[i_src]);
}
diff --git a/source/blender/geometry/intern/realize_instances.cc b/source/blender/geometry/intern/realize_instances.cc
index f3f0e5b1fce..ae07e817c67 100644
--- a/source/blender/geometry/intern/realize_instances.cc
+++ b/source/blender/geometry/intern/realize_instances.cc
@@ -374,7 +374,7 @@ static Vector<std::pair<int, GSpan>> prepare_attribute_fallbacks(
}
/* Convert the attribute on the instances component to the expected attribute type. */
std::unique_ptr<GArray<>> temporary_array = std::make_unique<GArray<>>(
- to_type, instances_component.instances_amount());
+ to_type, instances_component.instances_num());
conversions.convert_to_initialized_n(span, temporary_array->as_mutable_span());
span = temporary_array->as_span();
gather_info.r_temporary_arrays.append(std::move(temporary_array));
@@ -548,7 +548,7 @@ static void gather_realize_tasks_recursive(GatherTasksInfo &gather_info,
case GEO_COMPONENT_TYPE_CURVE: {
const CurveComponent &curve_component = *static_cast<const CurveComponent *>(component);
const Curves *curves = curve_component.get_for_read();
- if (curves != nullptr && curves->geometry.curve_size > 0) {
+ if (curves != nullptr && curves->geometry.curve_num > 0) {
const int curve_index = gather_info.curves.order.index_of(curves);
const RealizeCurveInfo &curve_info = gather_info.curves.realize_info[curve_index];
gather_info.r_tasks.curve_tasks.append({gather_info.r_offsets.curves_offsets,
@@ -556,8 +556,8 @@ static void gather_realize_tasks_recursive(GatherTasksInfo &gather_info,
base_transform,
base_instance_context.curves,
base_instance_context.id});
- gather_info.r_offsets.curves_offsets.point += curves->geometry.point_size;
- gather_info.r_offsets.curves_offsets.curve += curves->geometry.curve_size;
+ gather_info.r_offsets.curves_offsets.point += curves->geometry.point_num;
+ gather_info.r_offsets.curves_offsets.curve += curves->geometry.curve_num;
}
break;
}
@@ -1052,7 +1052,7 @@ static void gather_curves_to_realize(const GeometrySet &geometry_set,
VectorSet<const Curves *> &r_curves)
{
if (const Curves *curves = geometry_set.get_curves_for_read()) {
- if (curves->geometry.curve_size != 0) {
+ if (curves->geometry.curve_num != 0) {
r_curves.add(curves);
}
}
@@ -1215,13 +1215,13 @@ static void execute_realize_curve_tasks(const RealizeInstancesOptions &options,
const RealizeCurveTask &last_task = tasks.last();
const Curves &last_curves = *last_task.curve_info->curves;
- const int points_size = last_task.start_indices.point + last_curves.geometry.point_size;
- const int curves_size = last_task.start_indices.curve + last_curves.geometry.curve_size;
+ const int points_num = last_task.start_indices.point + last_curves.geometry.point_num;
+ const int curves_num = last_task.start_indices.curve + last_curves.geometry.curve_num;
/* Allocate new curves data-block. */
- Curves *dst_curves_id = bke::curves_new_nomain(points_size, curves_size);
+ Curves *dst_curves_id = bke::curves_new_nomain(points_num, curves_num);
bke::CurvesGeometry &dst_curves = bke::CurvesGeometry::wrap(dst_curves_id->geometry);
- dst_curves.offsets_for_write().last() = points_size;
+ dst_curves.offsets_for_write().last() = points_num;
CurveComponent &dst_component = r_realized_geometry.get_component_for_write<CurveComponent>();
dst_component.replace(dst_curves_id);
diff --git a/source/blender/geometry/intern/resample_curves.cc b/source/blender/geometry/intern/resample_curves.cc
new file mode 100644
index 00000000000..7895225a189
--- /dev/null
+++ b/source/blender/geometry/intern/resample_curves.cc
@@ -0,0 +1,474 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "BLI_length_parameterize.hh"
+#include "BLI_task.hh"
+
+#include "FN_field.hh"
+#include "FN_multi_function_builder.hh"
+
+#include "BKE_attribute_math.hh"
+#include "BKE_curves.hh"
+#include "BKE_curves_utils.hh"
+#include "BKE_geometry_fields.hh"
+
+#include "GEO_resample_curves.hh"
+
+namespace blender::geometry {
+
+static fn::Field<int> get_count_input_max_one(const fn::Field<int> &count_field)
+{
+ static fn::CustomMF_SI_SO<int, int> max_one_fn(
+ "Clamp Above One",
+ [](int value) { return std::max(1, value); },
+ fn::CustomMF_presets::AllSpanOrSingle());
+ auto clamp_op = std::make_shared<fn::FieldOperation>(
+ fn::FieldOperation(max_one_fn, {count_field}));
+
+ return fn::Field<int>(std::move(clamp_op));
+}
+
+static fn::Field<int> get_count_input_from_length(const fn::Field<float> &length_field)
+{
+ static fn::CustomMF_SI_SI_SO<float, float, int> get_count_fn(
+ "Length Input to Count",
+ [](const float curve_length, const float sample_length) {
+ /* Find the number of sampled segments by dividing the total length by
+ * the sample length. Then there is one more sampled point than segment. */
+ const int count = int(curve_length / sample_length) + 1;
+ return std::max(1, count);
+ },
+ fn::CustomMF_presets::AllSpanOrSingle());
+
+ auto get_count_op = std::make_shared<fn::FieldOperation>(fn::FieldOperation(
+ get_count_fn,
+ {fn::Field<float>(std::make_shared<bke::CurveLengthFieldInput>()), length_field}));
+
+ return fn::Field<int>(std::move(get_count_op));
+}
+
+/**
+ * Return true if the attribute should be copied/interpolated to the result curves.
+ * Don't output attributes that correspond to curve types that have no curves in the result.
+ */
+static bool interpolate_attribute_to_curves(const bke::AttributeIDRef &attribute_id,
+ const std::array<int, CURVE_TYPES_NUM> &type_counts)
+{
+ if (!attribute_id.is_named()) {
+ return true;
+ }
+ if (ELEM(attribute_id.name(),
+ "handle_type_left",
+ "handle_type_right",
+ "handle_left",
+ "handle_right")) {
+ return type_counts[CURVE_TYPE_BEZIER] != 0;
+ }
+ if (ELEM(attribute_id.name(), "nurbs_weight")) {
+ return type_counts[CURVE_TYPE_NURBS] != 0;
+ }
+ return true;
+}
+
+/**
+ * Return true if the attribute should be copied to poly curves.
+ */
+static bool interpolate_attribute_to_poly_curve(const bke::AttributeIDRef &attribute_id)
+{
+ static const Set<StringRef> no_interpolation{{
+ "handle_type_left",
+ "handle_type_right",
+ "handle_position_right",
+ "handle_position_left",
+ "nurbs_weight",
+ }};
+ return !(attribute_id.is_named() && no_interpolation.contains(attribute_id.name()));
+}
+
+/**
+ * Retrieve spans from source and result attributes.
+ */
+static void retrieve_attribute_spans(const Span<bke::AttributeIDRef> ids,
+ const CurveComponent &src_component,
+ CurveComponent &dst_component,
+ Vector<GSpan> &src,
+ Vector<GMutableSpan> &dst,
+ Vector<bke::OutputAttribute> &dst_attributes)
+{
+ for (const int i : ids.index_range()) {
+ GVArray src_attribute = src_component.attribute_try_get_for_read(ids[i], ATTR_DOMAIN_POINT);
+ BLI_assert(src_attribute);
+ src.append(src_attribute.get_internal_span());
+
+ const CustomDataType data_type = bke::cpp_type_to_custom_data_type(src_attribute.type());
+ bke::OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
+ ids[i], ATTR_DOMAIN_POINT, data_type);
+ dst.append(dst_attribute.as_span());
+ dst_attributes.append(std::move(dst_attribute));
+ }
+}
+
+struct AttributesForInterpolation : NonCopyable, NonMovable {
+ Vector<GSpan> src;
+ Vector<GMutableSpan> dst;
+
+ Vector<bke::OutputAttribute> dst_attributes;
+
+ Vector<GSpan> src_no_interpolation;
+ Vector<GMutableSpan> dst_no_interpolation;
+};
+
+/**
+ * Gather a set of all generic attribute IDs to copy to the result curves.
+ */
+static void gather_point_attributes_to_interpolate(const CurveComponent &src_component,
+ CurveComponent &dst_component,
+ AttributesForInterpolation &result)
+{
+ bke::CurvesGeometry &dst_curves = bke::CurvesGeometry::wrap(
+ dst_component.get_for_write()->geometry);
+
+ VectorSet<bke::AttributeIDRef> ids;
+ VectorSet<bke::AttributeIDRef> ids_no_interpolation;
+ src_component.attribute_foreach(
+ [&](const bke::AttributeIDRef &id, const AttributeMetaData meta_data) {
+ if (meta_data.domain != ATTR_DOMAIN_POINT) {
+ return true;
+ }
+ if (!interpolate_attribute_to_curves(id, dst_curves.curve_type_counts())) {
+ return true;
+ }
+ if (interpolate_attribute_to_poly_curve(id)) {
+ ids.add_new(id);
+ }
+ else {
+ ids_no_interpolation.add_new(id);
+ }
+ return true;
+ });
+
+ /* Position is handled differently since it has non-generic interpolation for Bezier
+ * curves and because the evaluated positions are cached for each evaluated point. */
+ ids.remove_contained("position");
+
+ retrieve_attribute_spans(
+ ids, src_component, dst_component, result.src, result.dst, result.dst_attributes);
+
+ /* Attributes that aren't interpolated like Bezier handles still have to be be copied
+ * to the result when there are any unselected curves of the corresponding type. */
+ retrieve_attribute_spans(ids_no_interpolation,
+ src_component,
+ dst_component,
+ result.src_no_interpolation,
+ result.dst_no_interpolation,
+ result.dst_attributes);
+
+ dst_curves.update_customdata_pointers();
+}
+
+/**
+ * Copy the provided point attribute values between all curves in the #curve_ranges index
+ * ranges, assuming that all curves are the same size in #src_curves and #dst_curves.
+ */
+template<typename T>
+static void copy_between_curves(const bke::CurvesGeometry &src_curves,
+ const bke::CurvesGeometry &dst_curves,
+ const Span<IndexRange> curve_ranges,
+ const Span<T> src,
+ const MutableSpan<T> dst)
+{
+ threading::parallel_for(curve_ranges.index_range(), 512, [&](IndexRange range) {
+ for (const IndexRange range : curve_ranges.slice(range)) {
+ const IndexRange src_points = src_curves.points_for_curves(range);
+ const IndexRange dst_points = dst_curves.points_for_curves(range);
+ /* The arrays might be large, so a threaded copy might make sense here too. */
+ dst.slice(dst_points).copy_from(src.slice(src_points));
+ }
+ });
+}
+static void copy_between_curves(const bke::CurvesGeometry &src_curves,
+ const bke::CurvesGeometry &dst_curves,
+ const Span<IndexRange> unselected_ranges,
+ const GSpan src,
+ const GMutableSpan dst)
+{
+ attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
+ using T = decltype(dummy);
+ copy_between_curves(src_curves, dst_curves, unselected_ranges, src.typed<T>(), dst.typed<T>());
+ });
+}
+
+static Curves *resample_to_uniform(const CurveComponent &src_component,
+ const fn::Field<bool> &selection_field,
+ const fn::Field<int> &count_field)
+{
+ const bke::CurvesGeometry &src_curves = bke::CurvesGeometry::wrap(
+ src_component.get_for_read()->geometry);
+
+ /* Create the new curves without any points and evaluate the final count directly
+ * into the offsets array, in order to be accumulated into offsets later. */
+ Curves *dst_curves_id = bke::curves_new_nomain(0, src_curves.curves_num());
+ bke::CurvesGeometry &dst_curves = bke::CurvesGeometry::wrap(dst_curves_id->geometry);
+
+ /* Directly copy curve attributes, since they stay the same (except for curve types). */
+ CustomData_copy(&src_curves.curve_data,
+ &dst_curves.curve_data,
+ CD_MASK_ALL,
+ CD_DUPLICATE,
+ src_curves.curves_num());
+ MutableSpan<int> dst_offsets = dst_curves.offsets_for_write();
+
+ bke::GeometryComponentFieldContext field_context{src_component, ATTR_DOMAIN_CURVE};
+ fn::FieldEvaluator evaluator{field_context, src_curves.curves_num()};
+ evaluator.set_selection(selection_field);
+ evaluator.add_with_destination(count_field, dst_offsets);
+ evaluator.evaluate();
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ const Vector<IndexRange> unselected_ranges = selection.extract_ranges_invert(
+ src_curves.curves_range(), nullptr);
+
+ /* Fill the counts for the curves that aren't selected and accumulate the counts into offsets. */
+ bke::curves::fill_curve_counts(src_curves, unselected_ranges, dst_offsets);
+ bke::curves::accumulate_counts_to_offsets(dst_offsets);
+ dst_curves.resize(dst_offsets.last(), dst_curves.curves_num());
+
+ /* All resampled curves are poly curves. */
+ dst_curves.fill_curve_types(selection, CURVE_TYPE_POLY);
+
+ VArray<bool> curves_cyclic = src_curves.cyclic();
+ VArray<int8_t> curve_types = src_curves.curve_types();
+ Span<float3> evaluated_positions = src_curves.evaluated_positions();
+ MutableSpan<float3> dst_positions = dst_curves.positions_for_write();
+
+ AttributesForInterpolation attributes;
+ CurveComponent dst_component;
+ dst_component.replace(dst_curves_id, GeometryOwnershipType::Editable);
+ gather_point_attributes_to_interpolate(src_component, dst_component, attributes);
+
+ src_curves.ensure_evaluated_lengths();
+
+ /* Sampling arbitrary attributes works by first interpolating them to the curve's standard
+ * "evaluated points" and then interpolating that result with the uniform samples. This is
+ * potentially wasteful when down-sampling a curve to many fewer points. There are two possible
+ * solutions: only sample the necessary points for interpolation, or first sample curve
+ * parameter/segment indices and evaluate the curve directly. */
+ Array<int> sample_indices(dst_curves.points_num());
+ Array<float> sample_factors(dst_curves.points_num());
+
+ /* Use a "for each group of curves: for each attribute: for each curve" pattern to work on
+ * smaller sections of data that ideally fit into CPU cache better than simply one attribute at a
+ * time or one curve at a time. */
+ threading::parallel_for(selection.index_range(), 512, [&](IndexRange selection_range) {
+ const IndexMask sliced_selection = selection.slice(selection_range);
+
+ Vector<std::byte> evaluated_buffer;
+
+ /* Gather uniform samples based on the accumulated lengths of the original curve. */
+ for (const int i_curve : sliced_selection) {
+ const bool cyclic = curves_cyclic[i_curve];
+ const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
+ length_parameterize::create_uniform_samples(
+ src_curves.evaluated_lengths_for_curve(i_curve, cyclic),
+ curves_cyclic[i_curve],
+ sample_indices.as_mutable_span().slice(dst_points),
+ sample_factors.as_mutable_span().slice(dst_points));
+ }
+
+ /* For every attribute, evaluate attributes from every curve in the range in the original
+ * curve's "evaluated points", then use linear interpolation to sample to the result. */
+ for (const int i_attribute : attributes.dst.index_range()) {
+ attribute_math::convert_to_static_type(attributes.src[i_attribute].type(), [&](auto dummy) {
+ using T = decltype(dummy);
+ Span<T> src = attributes.src[i_attribute].typed<T>();
+ MutableSpan<T> dst = attributes.dst[i_attribute].typed<T>();
+
+ for (const int i_curve : sliced_selection) {
+ const IndexRange src_points = src_curves.points_for_curve(i_curve);
+ const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
+
+ if (curve_types[i_curve] == CURVE_TYPE_POLY) {
+ length_parameterize::linear_interpolation(src.slice(src_points),
+ sample_indices.as_span().slice(dst_points),
+ sample_factors.as_span().slice(dst_points),
+ dst.slice(dst_points));
+ }
+ else {
+ const int evaluated_size = src_curves.evaluated_points_for_curve(i_curve).size();
+ evaluated_buffer.clear();
+ evaluated_buffer.resize(sizeof(T) * evaluated_size);
+ MutableSpan<T> evaluated = evaluated_buffer.as_mutable_span().cast<T>();
+ src_curves.interpolate_to_evaluated(i_curve, src.slice(src_points), evaluated);
+
+ length_parameterize::linear_interpolation(evaluated.as_span(),
+ sample_indices.as_span().slice(dst_points),
+ sample_factors.as_span().slice(dst_points),
+ dst.slice(dst_points));
+ }
+ }
+ });
+ }
+
+ /* Interpolate the evaluated positions to the resampled curves. */
+ for (const int i_curve : sliced_selection) {
+ const IndexRange src_points = src_curves.evaluated_points_for_curve(i_curve);
+ const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
+ length_parameterize::linear_interpolation(evaluated_positions.slice(src_points),
+ sample_indices.as_span().slice(dst_points),
+ sample_factors.as_span().slice(dst_points),
+ dst_positions.slice(dst_points));
+ }
+
+ /* Fill the default value for non-interpolating attributes that still must be copied. */
+ for (GMutableSpan dst : attributes.dst_no_interpolation) {
+ for (const int i_curve : sliced_selection) {
+ const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
+ dst.type().value_initialize_n(dst.slice(dst_points).data(), dst_points.size());
+ }
+ }
+ });
+
+ /* Any attribute data from unselected curve points can be directly copied. */
+ for (const int i : attributes.src.index_range()) {
+ copy_between_curves(
+ src_curves, dst_curves, unselected_ranges, attributes.src[i], attributes.dst[i]);
+ }
+ for (const int i : attributes.src_no_interpolation.index_range()) {
+ copy_between_curves(src_curves,
+ dst_curves,
+ unselected_ranges,
+ attributes.src_no_interpolation[i],
+ attributes.dst_no_interpolation[i]);
+ }
+
+ /* Copy positions for unselected curves. */
+ Span<float3> src_positions = src_curves.positions();
+ copy_between_curves(src_curves, dst_curves, unselected_ranges, src_positions, dst_positions);
+
+ for (bke::OutputAttribute &attribute : attributes.dst_attributes) {
+ attribute.save();
+ }
+
+ return dst_curves_id;
+}
+
+Curves *resample_to_count(const CurveComponent &src_component,
+ const fn::Field<bool> &selection_field,
+ const fn::Field<int> &count_field)
+{
+ return resample_to_uniform(src_component, selection_field, get_count_input_max_one(count_field));
+}
+
+Curves *resample_to_length(const CurveComponent &src_component,
+ const fn::Field<bool> &selection_field,
+ const fn::Field<float> &segment_length_field)
+{
+ return resample_to_uniform(
+ src_component, selection_field, get_count_input_from_length(segment_length_field));
+}
+
+Curves *resample_to_evaluated(const CurveComponent &src_component,
+ const fn::Field<bool> &selection_field)
+{
+ const bke::CurvesGeometry &src_curves = bke::CurvesGeometry::wrap(
+ src_component.get_for_read()->geometry);
+
+ bke::GeometryComponentFieldContext field_context{src_component, ATTR_DOMAIN_CURVE};
+ fn::FieldEvaluator evaluator{field_context, src_curves.curves_num()};
+ evaluator.set_selection(selection_field);
+ evaluator.evaluate();
+ const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
+ const Vector<IndexRange> unselected_ranges = selection.extract_ranges_invert(
+ src_curves.curves_range(), nullptr);
+
+ Curves *dst_curves_id = bke::curves_new_nomain(0, src_curves.curves_num());
+ bke::CurvesGeometry &dst_curves = bke::CurvesGeometry::wrap(dst_curves_id->geometry);
+
+ /* Directly copy curve attributes, since they stay the same (except for curve types). */
+ CustomData_copy(&src_curves.curve_data,
+ &dst_curves.curve_data,
+ CD_MASK_ALL,
+ CD_DUPLICATE,
+ src_curves.curves_num());
+ /* All resampled curves are poly curves. */
+ dst_curves.fill_curve_types(selection, CURVE_TYPE_POLY);
+ MutableSpan<int> dst_offsets = dst_curves.offsets_for_write();
+
+ src_curves.ensure_evaluated_offsets();
+ threading::parallel_for(selection.index_range(), 4096, [&](IndexRange range) {
+ for (const int i : selection.slice(range)) {
+ dst_offsets[i] = src_curves.evaluated_points_for_curve(i).size();
+ }
+ });
+ bke::curves::fill_curve_counts(src_curves, unselected_ranges, dst_offsets);
+ bke::curves::accumulate_counts_to_offsets(dst_offsets);
+
+ dst_curves.resize(dst_offsets.last(), dst_curves.curves_num());
+
+ /* Create the correct number of uniform-length samples for every selected curve. */
+ Span<float3> evaluated_positions = src_curves.evaluated_positions();
+ MutableSpan<float3> dst_positions = dst_curves.positions_for_write();
+
+ AttributesForInterpolation attributes;
+ CurveComponent dst_component;
+ dst_component.replace(dst_curves_id, GeometryOwnershipType::Editable);
+ gather_point_attributes_to_interpolate(src_component, dst_component, attributes);
+
+ threading::parallel_for(selection.index_range(), 512, [&](IndexRange selection_range) {
+ const IndexMask sliced_selection = selection.slice(selection_range);
+
+ /* Evaluate generic point attributes directly to the result attributes. */
+ for (const int i_attribute : attributes.dst.index_range()) {
+ attribute_math::convert_to_static_type(attributes.src[i_attribute].type(), [&](auto dummy) {
+ using T = decltype(dummy);
+ Span<T> src = attributes.src[i_attribute].typed<T>();
+ MutableSpan<T> dst = attributes.dst[i_attribute].typed<T>();
+
+ for (const int i_curve : sliced_selection) {
+ const IndexRange src_points = src_curves.points_for_curve(i_curve);
+ const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
+ src_curves.interpolate_to_evaluated(
+ i_curve, src.slice(src_points), dst.slice(dst_points));
+ }
+ });
+ }
+
+ /* Copy the evaluated positions to the selected curves. */
+ for (const int i_curve : sliced_selection) {
+ const IndexRange src_points = src_curves.evaluated_points_for_curve(i_curve);
+ const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
+ dst_positions.slice(dst_points).copy_from(evaluated_positions.slice(src_points));
+ }
+
+ /* Fill the default value for non-interpolating attributes that still must be copied. */
+ for (GMutableSpan dst : attributes.dst_no_interpolation) {
+ for (const int i_curve : sliced_selection) {
+ const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
+ dst.type().value_initialize_n(dst.slice(dst_points).data(), dst_points.size());
+ }
+ }
+ });
+
+ /* Any attribute data from unselected curve points can be directly copied. */
+ for (const int i : attributes.src.index_range()) {
+ copy_between_curves(
+ src_curves, dst_curves, unselected_ranges, attributes.src[i], attributes.dst[i]);
+ }
+ for (const int i : attributes.src_no_interpolation.index_range()) {
+ copy_between_curves(src_curves,
+ dst_curves,
+ unselected_ranges,
+ attributes.src_no_interpolation[i],
+ attributes.dst_no_interpolation[i]);
+ }
+
+ /* Copy positions for unselected curves. */
+ Span<float3> src_positions = src_curves.positions();
+ copy_between_curves(src_curves, dst_curves, unselected_ranges, src_positions, dst_positions);
+
+ for (bke::OutputAttribute &attribute : attributes.dst_attributes) {
+ attribute.save();
+ }
+
+ return dst_curves_id;
+}
+
+} // namespace blender::geometry
diff --git a/source/blender/gpencil_modifiers/CMakeLists.txt b/source/blender/gpencil_modifiers/CMakeLists.txt
index 6108629183c..69fc26c99e9 100644
--- a/source/blender/gpencil_modifiers/CMakeLists.txt
+++ b/source/blender/gpencil_modifiers/CMakeLists.txt
@@ -65,14 +65,30 @@ set(SRC
# Lineart code
intern/lineart/lineart_chain.c
+ intern/lineart/lineart_cpp_bridge.cc
intern/lineart/lineart_cpu.c
intern/lineart/lineart_ops.c
intern/lineart/lineart_util.c
intern/lineart/MOD_lineart.h
intern/lineart/lineart_intern.h
+)
+
+if(WITH_TBB)
+add_definitions(-DWITH_TBB)
+if(WIN32)
+ # TBB includes Windows.h which will define min/max macros
+ # that will collide with the stl versions.
+ add_definitions(-DNOMINMAX)
+endif()
+list(APPEND INC_SYS
+ ${TBB_INCLUDE_DIRS}
+)
+list(APPEND LIB
+ ${TBB_LIBRARIES}
)
+endif()
set(LIB
)
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c b/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
index 1058f861be3..a07ef2eb195 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencillineart.c
@@ -218,9 +218,18 @@ static void add_this_collection(Collection *c,
if (!c) {
return;
}
+ bool default_add = true;
+ /* Do not do nested collection usage check, this is consistent with lineart calculation, because
+ * collection usage doesn't have a INHERIT mode. This might initially be derived from the fact
+ * that an object can be inside multiple collections, but might be irrelevant now with the way
+ * objects are iterated. Keep this logic for now. */
+ if (c->lineart_usage & COLLECTION_LRT_EXCLUDE) {
+ default_add = false;
+ }
FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (c, ob, mode) {
if (ELEM(ob->type, OB_MESH, OB_MBALL, OB_CURVES_LEGACY, OB_SURF, OB_FONT)) {
- if (ob->lineart.usage != OBJECT_LRT_EXCLUDE) {
+ if ((ob->lineart.usage == OBJECT_LRT_INHERIT && default_add) ||
+ ob->lineart.usage != OBJECT_LRT_EXCLUDE) {
DEG_add_object_relation(ctx->node, ob, DEG_OB_COMP_GEOMETRY, "Line Art Modifier");
DEG_add_object_relation(ctx->node, ob, DEG_OB_COMP_TRANSFORM, "Line Art Modifier");
}
@@ -239,15 +248,11 @@ static void updateDepsgraph(GpencilModifierData *md,
DEG_add_object_relation(ctx->node, ctx->object, DEG_OB_COMP_TRANSFORM, "Line Art Modifier");
LineartGpencilModifierData *lmd = (LineartGpencilModifierData *)md;
- if (lmd->source_type == LRT_SOURCE_OBJECT && lmd->source_object) {
- DEG_add_object_relation(
- ctx->node, lmd->source_object, DEG_OB_COMP_GEOMETRY, "Line Art Modifier");
- DEG_add_object_relation(
- ctx->node, lmd->source_object, DEG_OB_COMP_TRANSFORM, "Line Art Modifier");
- }
- else {
- add_this_collection(ctx->scene->master_collection, ctx, mode);
- }
+
+ /* Always add whole master collection because line art will need the whole scene for
+ * visibility computation. Line art exclusion is handled inside #add_this_collection. */
+ add_this_collection(ctx->scene->master_collection, ctx, mode);
+
if (lmd->calculation_flags & LRT_USE_CUSTOM_CAMERA && lmd->source_camera) {
DEG_add_object_relation(
ctx->node, lmd->source_camera, DEG_OB_COMP_TRANSFORM, "Line Art Modifier");
@@ -387,7 +392,6 @@ static void options_panel_draw(const bContext *UNUSED(C), Panel *panel)
uiLayout *col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_remove_doubles", 0, NULL, ICON_NONE);
uiItemR(col, ptr, "use_edge_overlap", 0, IFACE_("Overlapping Edges As Contour"), ICON_NONE);
uiItemR(col, ptr, "use_object_instances", 0, NULL, ICON_NONE);
uiItemR(col, ptr, "use_clip_plane_boundaries", 0, NULL, ICON_NONE);
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
index fcf1e28c6da..259e62a249c 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
@@ -122,6 +122,8 @@ static void deformStroke(GpencilModifierData *md,
const int def_nr = BKE_object_defgroup_name_index(ob, mmd->vgname);
const bool invert_group = (mmd->flag & GP_NOISE_INVERT_VGROUP) != 0;
const bool use_curve = (mmd->flag & GP_NOISE_CUSTOM_CURVE) != 0 && mmd->curve_intensity;
+ const int cfra = (int)DEG_get_ctime(depsgraph);
+ const bool is_keyframe = (mmd->noise_mode == GP_NOISE_RANDOM_KEYFRAME);
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
@@ -148,7 +150,13 @@ static void deformStroke(GpencilModifierData *md,
seed += BLI_hash_string(md->name);
if (mmd->flag & GP_NOISE_USE_RANDOM) {
- seed += ((int)DEG_get_ctime(depsgraph)) / mmd->step;
+ if (!is_keyframe) {
+ seed += cfra / mmd->step;
+ }
+ else {
+ /* If change every keyframe, use the last keyframe. */
+ seed += gpf->framenum;
+ }
}
/* Sanitize as it can create out of bound reads. */
@@ -302,7 +310,12 @@ static void random_panel_draw(const bContext *UNUSED(C), Panel *panel)
uiLayoutSetActive(layout, RNA_boolean_get(ptr, "use_random"));
- uiItemR(layout, ptr, "step", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "random_mode", 0, NULL, ICON_NONE);
+
+ const int mode = RNA_enum_get(ptr, "random_mode");
+ if (mode != GP_NOISE_RANDOM_KEYFRAME) {
+ uiItemR(layout, ptr, "step", 0, NULL, ICON_NONE);
+ }
}
static void mask_panel_draw(const bContext *UNUSED(C), Panel *panel)
diff --git a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
index 5d952991cf7..9e44990cfca 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
+++ b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h
@@ -132,7 +132,7 @@ typedef struct LineartEdge {
char min_occ;
/** Also for line type determination on chaining. */
- unsigned char flags;
+ uint16_t flags;
unsigned char intersection_mask;
/**
@@ -171,7 +171,7 @@ typedef struct LineartEdgeChainItem {
/** For restoring position to 3d space. */
float gpos[3];
float normal[3];
- unsigned char line_type;
+ uint16_t line_type;
char occlusion;
unsigned char material_mask_bits;
unsigned char intersection_mask;
@@ -189,6 +189,12 @@ typedef struct LineartChainRegisterEntry {
char is_left;
} LineartChainRegisterEntry;
+typedef struct LineartAdjacentEdge {
+ unsigned int v1;
+ unsigned int v2;
+ unsigned int e;
+} LineartAdjacentEdge;
+
enum eLineArtTileRecursiveLimit {
/* If tile gets this small, it's already much smaller than a pixel. No need to continue
* splitting. */
@@ -396,7 +402,7 @@ typedef struct LineartObjectInfo {
typedef struct LineartObjectLoadTaskInfo {
struct LineartRenderBuffer *rb;
- struct Depsgraph *dg;
+ int thread_id;
/* LinkNode styled list */
LineartObjectInfo *pending;
/* Used to spread the load across several threads. This can not overflow. */
@@ -481,7 +487,7 @@ typedef struct LineartBoundingArea {
* r_aligned: True when 1) a and b is exactly on the same straight line and 2) a and b share a
* common end-point.
*
- * Important: if r_aligned is true, r_ratio will be either 0 or 1 depending on which point from
+ * IMPORTANT: if r_aligned is true, r_ratio will be either 0 or 1 depending on which point from
* segment a is shared with segment b. If it's a1 then r_ratio is 0, else then r_ratio is 1. This
* extra information is needed for line art occlusion stage to work correctly in such cases.
*/
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c
index b666eb677eb..28fd8ff01b9 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_chain.c
@@ -971,27 +971,67 @@ void MOD_lineart_chain_clear_picked_flag(LineartCache *lc)
void MOD_lineart_smooth_chains(LineartRenderBuffer *rb, float tolerance)
{
LISTBASE_FOREACH (LineartEdgeChain *, ec, &rb->chains) {
- LineartEdgeChainItem *next_eci;
- for (LineartEdgeChainItem *eci = ec->chain.first; eci; eci = next_eci) {
- next_eci = eci->next;
- LineartEdgeChainItem *eci2, *eci3, *eci4;
-
- /* Not enough point to do simplify. */
- if ((!(eci2 = eci->next)) || (!(eci3 = eci2->next))) {
- continue;
- }
-
- /* No need to care for different line types/occlusion and so on, because at this stage they
- * are all the same within a chain. */
-
- /* If p3 is within the p1-p2 segment of a width of "tolerance". */
- if (dist_to_line_segment_v2(eci3->pos, eci->pos, eci2->pos) < tolerance) {
- /* And if p4 is on the extension of p1-p2 , we remove p3. */
- if ((eci4 = eci3->next) && (dist_to_line_v2(eci4->pos, eci->pos, eci2->pos) < tolerance)) {
- BLI_remlink(&ec->chain, eci3);
- next_eci = eci;
+ /* Go through the chain two times, once from each direction. */
+ for (int times = 0; times < 2; times++) {
+ for (LineartEdgeChainItem *eci = ec->chain.first, *next_eci = eci->next; eci;
+ eci = next_eci) {
+ LineartEdgeChainItem *eci2, *eci3, *eci4;
+
+ if ((!(eci2 = eci->next)) || (!(eci3 = eci2->next))) {
+ /* Not enough points to simplify. */
+ next_eci = eci->next;
+ continue;
}
+ /* No need to care for different line types/occlusion and so on, because at this stage they
+ * are all the same within a chain.
+ *
+ * We need to simplify a chain from this:
+ * 1-----------2
+ * 3-----------4
+ * to this:
+ * 1-----------2--_
+ * `--4 */
+
+ /* If p3 is within the p1-p2 segment of a width of "tolerance", in other words, p3 is
+ * approximately on the segment of p1-p2. */
+ if (dist_to_line_segment_v2(eci3->pos, eci->pos, eci2->pos) < tolerance) {
+ float vec2[2], vec3[2], v2n[2], ratio, len2;
+ sub_v2_v2v2(vec2, eci2->pos, eci->pos);
+ sub_v2_v2v2(vec3, eci3->pos, eci->pos);
+ normalize_v2_v2(v2n, vec2);
+ ratio = dot_v2v2(v2n, vec3);
+ len2 = len_v2(vec2);
+ /* Because this smoothing applies on geometries of different scales in the same scene,
+ * some small scale features (e.g. the "tails" on the inner ring of a torus geometry)
+ * could be completely erased if the tolerance value is set for accommodating the entire
+ * scene. Those situations typically result in (ratio << 0), looks like this:
+ * 1---2
+ * 3-------------------------------4
+ * (this sort of long zigzag obviously are "features" that can't be erased)
+ * setting a ratio of -10 turned out to be a reasonable threshold in tests. */
+ if (ratio < len2 && ratio > -len2 * 10) {
+ /* We only remove p3 if p4 is on the extension of p1->p2. */
+ if ((eci4 = eci3->next) &&
+ (dist_to_line_v2(eci4->pos, eci->pos, eci2->pos) < tolerance)) {
+ BLI_remlink(&ec->chain, eci3);
+ next_eci = eci;
+ continue;
+ }
+ if (!eci4) {
+ /* See if the last segment's direction is reversed, if so remove that.
+ * Basically we don't need to preserve p3 if the entire chain looked like this:
+ * ...----1----3===2 */
+ if (len_v2(vec2) > len_v2(vec3)) {
+ BLI_remlink(&ec->chain, eci3);
+ }
+ next_eci = NULL;
+ continue;
+ }
+ }
+ }
+ next_eci = eci->next;
}
+ BLI_listbase_reverse(&ec->chain);
}
}
}
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpp_bridge.cc b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpp_bridge.cc
new file mode 100644
index 00000000000..174399618a5
--- /dev/null
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpp_bridge.cc
@@ -0,0 +1,25 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup modifiers
+ */
+
+#include "BLI_sort.hh"
+#include "BLI_vector.hh"
+#include "MOD_lineart.h"
+#include "lineart_intern.h"
+
+static bool cmp_adjacent_items(const LineartAdjacentEdge &p1, const LineartAdjacentEdge &p2)
+{
+ int a = p1.v1 - p2.v1;
+ int b = p1.v2 - p2.v2;
+ /* parallel_sort() requires cmp() to return true when the first element needs to appear before
+ * the second element in the sorted array, false otherwise (strict weak ordering), see
+ * https://en.cppreference.com/w/cpp/named_req/Compare. */
+ return a < 0 ? true : (a == 0 ? b < 0 : false);
+}
+
+void lineart_sort_adjacent_items(LineartAdjacentEdge *ai, int length)
+{
+ blender::parallel_sort(ai, ai + length - 1, cmp_adjacent_items);
+}
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
index 24e11f6be3b..11d368b819c 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.c
@@ -8,6 +8,7 @@
#include "MOD_gpencil_lineart.h"
#include "MOD_lineart.h"
+#include "BLI_edgehash.h"
#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
@@ -20,6 +21,7 @@
#include "BKE_collection.h"
#include "BKE_customdata.h"
#include "BKE_deform.h"
+#include "BKE_duplilist.h"
#include "BKE_editmesh.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
@@ -28,6 +30,8 @@
#include "BKE_lib_id.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
+#include "BKE_mesh_mapping.h"
+#include "BKE_mesh_runtime.h"
#include "BKE_object.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
@@ -1426,17 +1430,45 @@ static void lineart_main_discard_out_of_frame_edges(LineartRenderBuffer *rb)
}
}
-/**
- * Transform a single vert to it's viewing position.
- */
-static void lineart_vert_transform(
- BMVert *v, int index, LineartVert *RvBuf, double (*mv_mat)[4], double (*mvp_mat)[4])
+typedef struct LineartEdgeNeighbor {
+ int e;
+ uint16_t flags;
+ int v1, v2;
+} LineartEdgeNeighbor;
+
+typedef struct VertData {
+ MVert *mvert;
+ LineartVert *v_arr;
+ double (*model_view)[4];
+ double (*model_view_proj)[4];
+} VertData;
+
+static void lineart_mvert_transform_task(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict UNUSED(tls))
{
+ VertData *vert_task_data = (VertData *)userdata;
+ MVert *m_v = &vert_task_data->mvert[i];
double co[4];
- LineartVert *vt = &RvBuf[index];
- copy_v3db_v3fl(co, v->co);
- mul_v3_m4v3_db(vt->gloc, mv_mat, co);
- mul_v4_m4v3_db(vt->fbcoord, mvp_mat, co);
+ LineartVert *v = &vert_task_data->v_arr[i];
+ copy_v3db_v3fl(co, m_v->co);
+ mul_v3_m4v3_db(v->gloc, vert_task_data->model_view, co);
+ mul_v4_m4v3_db(v->fbcoord, vert_task_data->model_view_proj, co);
+ v->index = i;
+}
+
+#define LRT_EDGE_FLAG_TYPE_MAX_BITS 6
+
+static int lineart_edge_type_duplication_count(char eflag)
+{
+ int count = 0;
+ /* See eLineartEdgeFlag for details. */
+ for (int i = 0; i < LRT_EDGE_FLAG_TYPE_MAX_BITS; i++) {
+ if (eflag & (1 << i)) {
+ count++;
+ }
+ }
+ return count;
}
/**
@@ -1452,88 +1484,123 @@ static LineartTriangle *lineart_triangle_from_index(LineartRenderBuffer *rb,
return (LineartTriangle *)b;
}
-static uint16_t lineart_identify_feature_line(LineartRenderBuffer *rb,
- BMEdge *e,
- LineartTriangle *rt_array,
- LineartVert *rv_array,
- float crease_threshold,
- bool use_auto_smooth,
- bool use_freestyle_edge,
- bool use_freestyle_face,
- BMesh *bm_if_freestyle)
+typedef struct EdgeFeatData {
+ LineartRenderBuffer *rb;
+ Mesh *me;
+ const MLoopTri *mlooptri;
+ LineartTriangle *tri_array;
+ LineartVert *v_array;
+ float crease_threshold;
+ bool use_auto_smooth;
+ bool use_freestyle_face;
+ int freestyle_face_index;
+ bool use_freestyle_edge;
+ int freestyle_edge_index;
+ LineartEdgeNeighbor *edge_nabr;
+} EdgeFeatData;
+
+typedef struct EdgeFeatReduceData {
+ int feat_edges;
+} EdgeFeatReduceData;
+
+static void feat_data_sum_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- BMLoop *ll, *lr = NULL;
+ EdgeFeatReduceData *feat_chunk_join = (EdgeFeatReduceData *)chunk_join;
+ EdgeFeatReduceData *feat_chunk = (EdgeFeatReduceData *)chunk;
+ feat_chunk_join->feat_edges += feat_chunk->feat_edges;
+}
- ll = e->l;
- if (ll) {
- lr = e->l->radial_next;
- }
+static void lineart_identify_mlooptri_feature_edges(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict tls)
+{
+ EdgeFeatData *e_feat_data = (EdgeFeatData *)userdata;
+ EdgeFeatReduceData *reduce_data = (EdgeFeatReduceData *)tls->userdata_chunk;
+ Mesh *me = e_feat_data->me;
+ LineartEdgeNeighbor *edge_nabr = e_feat_data->edge_nabr;
+ const MLoopTri *mlooptri = e_feat_data->mlooptri;
- if (!ll && !lr) {
- return LRT_EDGE_FLAG_LOOSE;
+ uint16_t edge_flag_result = 0;
+
+ /* Because the edge neighbor array contains loop edge pairs, we only need to process the first
+ * edge in the pair. Otherwise we would add the same edge that the loops represent twice. */
+ if (i < edge_nabr[i].e) {
+ return;
}
- FreestyleEdge *fel, *fer;
bool face_mark_filtered = false;
- uint16_t edge_flag_result = 0;
+ bool enable_face_mark = (e_feat_data->use_freestyle_face && e_feat_data->rb->filter_face_mark);
bool only_contour = false;
-
- if (use_freestyle_face && rb->filter_face_mark) {
- fel = CustomData_bmesh_get(&bm_if_freestyle->pdata, ll->f->head.data, CD_FREESTYLE_FACE);
- if (ll != lr && lr) {
- fer = CustomData_bmesh_get(&bm_if_freestyle->pdata, lr->f->head.data, CD_FREESTYLE_FACE);
+ if (enable_face_mark) {
+ FreestyleFace *ff1, *ff2;
+ int index = e_feat_data->freestyle_face_index;
+ if (index > -1) {
+ ff1 = &((FreestyleFace *)me->pdata.layers[index].data)[mlooptri[i / 3].poly];
+ }
+ if (edge_nabr[i].e > -1) {
+ ff2 = &((FreestyleFace *)me->pdata.layers[index].data)[mlooptri[edge_nabr[i].e / 3].poly];
}
else {
- /* Handles mesh boundary case */
- fer = fel;
+ /* Handle mesh boundary cases: We want mesh boundaries to respect
+ * `filter_face_mark_boundaries` option the same way as face mark boundaries, and the code
+ * path is simper when it's assuming both ff1 and ff2 not NULL. */
+ ff2 = ff1;
}
- if (rb->filter_face_mark_boundaries ^ rb->filter_face_mark_invert) {
- if ((fel->flag & FREESTYLE_FACE_MARK) || (fer->flag & FREESTYLE_FACE_MARK)) {
+ if (e_feat_data->rb->filter_face_mark_boundaries ^ e_feat_data->rb->filter_face_mark_invert) {
+ if ((ff1->flag & FREESTYLE_FACE_MARK) || (ff2->flag & FREESTYLE_FACE_MARK)) {
face_mark_filtered = true;
}
}
else {
- if ((fel->flag & FREESTYLE_FACE_MARK) && (fer->flag & FREESTYLE_FACE_MARK) && (fer != fel)) {
+ if ((ff1->flag & FREESTYLE_FACE_MARK) && (ff2->flag & FREESTYLE_FACE_MARK) && (ff2 != ff1)) {
face_mark_filtered = true;
}
}
- if (rb->filter_face_mark_invert) {
+ if (e_feat_data->rb->filter_face_mark_invert) {
face_mark_filtered = !face_mark_filtered;
}
if (!face_mark_filtered) {
- if (rb->filter_face_mark_keep_contour) {
+ edge_nabr[i].flags = LRT_EDGE_FLAG_INHIBIT;
+ if (e_feat_data->rb->filter_face_mark_keep_contour) {
only_contour = true;
}
- else {
- return 0;
- }
}
}
+ if (enable_face_mark && !face_mark_filtered && !only_contour) {
+ return;
+ }
+
/* Mesh boundary */
- if (!lr || ll == lr) {
- return (edge_flag_result | LRT_EDGE_FLAG_CONTOUR);
+ if (edge_nabr[i].e == -1) {
+ edge_nabr[i].flags = LRT_EDGE_FLAG_CONTOUR;
+ reduce_data->feat_edges += 1;
+ return;
}
LineartTriangle *tri1, *tri2;
- LineartVert *l;
+ LineartVert *vert;
+ LineartRenderBuffer *rb = e_feat_data->rb;
+
+ int f1 = i / 3, f2 = edge_nabr[i].e / 3;
/* The mesh should already be triangulated now, so we can assume each face is a triangle. */
- tri1 = lineart_triangle_from_index(rb, rt_array, BM_elem_index_get(ll->f));
- tri2 = lineart_triangle_from_index(rb, rt_array, BM_elem_index_get(lr->f));
+ tri1 = lineart_triangle_from_index(rb, e_feat_data->tri_array, f1);
+ tri2 = lineart_triangle_from_index(rb, e_feat_data->tri_array, f2);
- l = &rv_array[BM_elem_index_get(e->v1)];
+ vert = &e_feat_data->v_array[edge_nabr[i].v1];
- double vv[3];
- double *view_vector = vv;
+ double view_vector_persp[3];
+ double *view_vector = view_vector_persp;
double dot_1 = 0, dot_2 = 0;
double result;
bool material_back_face = ((tri1->flags | tri2->flags) & LRT_TRIANGLE_MAT_BACK_FACE_CULLING);
if (rb->use_contour || rb->use_back_face_culling || material_back_face) {
-
if (rb->cam_is_persp) {
- sub_v3_v3v3_db(view_vector, rb->camera_pos, l->gloc);
+ sub_v3_v3v3_db(view_vector, rb->camera_pos, vert->gloc);
}
else {
view_vector = rb->view_vector;
@@ -1542,11 +1609,10 @@ static uint16_t lineart_identify_feature_line(LineartRenderBuffer *rb,
dot_1 = dot_v3v3_db(view_vector, tri1->gn);
dot_2 = dot_v3v3_db(view_vector, tri2->gn);
- if (rb->use_contour && (result = dot_1 * dot_2) <= 0 && (dot_1 + dot_2)) {
+ if ((result = dot_1 * dot_2) <= 0 && (dot_1 + dot_2)) {
edge_flag_result |= LRT_EDGE_FLAG_CONTOUR;
}
- /* Because the ray points towards the camera, so back-face is when dot value being negative. */
if (rb->use_back_face_culling) {
if (dot_1 < 0) {
tri1->flags |= LRT_CULL_DISCARD;
@@ -1564,56 +1630,129 @@ static uint16_t lineart_identify_feature_line(LineartRenderBuffer *rb,
}
}
}
- else {
- view_vector = rb->view_vector;
- }
- if ((result = dot_1 * dot_2) <= 0 && (fabs(dot_1) + fabs(dot_2))) {
- edge_flag_result |= LRT_EDGE_FLAG_CONTOUR;
- }
+ if (!only_contour) {
- /* For when face mark filtering decided that we discard the face but keep_contour option is on.
- * so we still have correct full contour around the object. */
- if (only_contour) {
- return edge_flag_result;
- }
+ if (rb->use_crease) {
+ bool do_crease = true;
+ if (!rb->force_crease && !e_feat_data->use_auto_smooth &&
+ (me->mpoly[mlooptri[f1].poly].flag & ME_SMOOTH) &&
+ (me->mpoly[mlooptri[f2].poly].flag & ME_SMOOTH)) {
+ do_crease = false;
+ }
+ if (do_crease && (dot_v3v3_db(tri1->gn, tri2->gn) < e_feat_data->crease_threshold)) {
+ edge_flag_result |= LRT_EDGE_FLAG_CREASE;
+ }
+ }
+
+ int mat1 = me->mpoly[mlooptri[f1].poly].mat_nr;
+ int mat2 = me->mpoly[mlooptri[f2].poly].mat_nr;
- /* Do not show lines other than contour on back face (because contour has one adjacent face that
- * isn't a back face).
- * TODO(Yiming): Do we need separate option for this? */
- if (rb->use_back_face_culling ||
- ((tri1->flags & tri2->flags) & LRT_TRIANGLE_MAT_BACK_FACE_CULLING)) {
- if (dot_1 < 0 && dot_2 < 0) {
- return edge_flag_result;
+ if (rb->use_material && mat1 != mat2) {
+ edge_flag_result |= LRT_EDGE_FLAG_MATERIAL;
+ }
+ }
+ else { /* only_contour */
+ if (!edge_flag_result) { /* Other edge types inhibited */
+ return;
}
}
- if (rb->use_crease) {
- if (rb->sharp_as_crease && !BM_elem_flag_test(e, BM_ELEM_SMOOTH)) {
+ int real_edges[3];
+ BKE_mesh_looptri_get_real_edges(me, &mlooptri[i / 3], real_edges);
+
+ if (real_edges[i % 3] >= 0) {
+ MEdge *medge = &me->medge[real_edges[i % 3]];
+
+ if (rb->use_crease && rb->sharp_as_crease && (medge->flag & ME_SHARP)) {
edge_flag_result |= LRT_EDGE_FLAG_CREASE;
}
- else {
- bool do_crease = true;
- if (!rb->force_crease && !use_auto_smooth &&
- (BM_elem_flag_test(ll->f, BM_ELEM_SMOOTH) && BM_elem_flag_test(lr->f, BM_ELEM_SMOOTH))) {
- do_crease = false;
- }
- if (do_crease && (dot_v3v3_db(tri1->gn, tri2->gn) < crease_threshold)) {
- edge_flag_result |= LRT_EDGE_FLAG_CREASE;
+
+ if (rb->use_edge_marks && e_feat_data->use_freestyle_edge) {
+ FreestyleEdge *fe;
+ int index = e_feat_data->freestyle_edge_index;
+ fe = &((FreestyleEdge *)me->edata.layers[index].data)[real_edges[i % 3]];
+ if (fe->flag & FREESTYLE_EDGE_MARK) {
+ edge_flag_result |= LRT_EDGE_FLAG_EDGE_MARK;
}
}
}
- if (rb->use_material && (ll->f->mat_nr != lr->f->mat_nr)) {
- edge_flag_result |= LRT_EDGE_FLAG_MATERIAL;
+
+ edge_nabr[i].flags = edge_flag_result;
+
+ if (edge_flag_result) {
+ /* Only allocate for feature edge (instead of all edges) to save memory.
+ * If allow duplicated edges, one edge gets added multiple times if it has multiple types.
+ */
+ reduce_data->feat_edges += e_feat_data->rb->allow_duplicated_types ?
+ lineart_edge_type_duplication_count(edge_flag_result) :
+ 1;
}
- if (use_freestyle_edge && rb->use_edge_marks) {
- FreestyleEdge *fe;
- fe = CustomData_bmesh_get(&bm_if_freestyle->edata, e->head.data, CD_FREESTYLE_EDGE);
- if (fe->flag & FREESTYLE_EDGE_MARK) {
- edge_flag_result |= LRT_EDGE_FLAG_EDGE_MARK;
- }
+}
+
+typedef struct LooseEdgeData {
+ int loose_count;
+ int loose_max;
+ MEdge **loose_array;
+ Mesh *me;
+} LooseEdgeData;
+
+static void lineart_loose_data_reallocate(LooseEdgeData *loose_data, int count)
+{
+ MEdge **new_arr = MEM_callocN(sizeof(MEdge *) * count, "loose edge array");
+ if (loose_data->loose_array) {
+ memcpy(new_arr, loose_data->loose_array, sizeof(MEdge *) * loose_data->loose_max);
+ MEM_freeN(loose_data->loose_array);
+ }
+ loose_data->loose_max = count;
+ loose_data->loose_array = new_arr;
+}
+
+static void lineart_join_loose_edge_arr(LooseEdgeData *loose_data, LooseEdgeData *to_be_joined)
+{
+ if (!to_be_joined->loose_array) {
+ return;
+ }
+ int new_count = loose_data->loose_count + to_be_joined->loose_count;
+ if (new_count >= loose_data->loose_max) {
+ lineart_loose_data_reallocate(loose_data, new_count);
+ }
+ memcpy(&loose_data->loose_array[loose_data->loose_count],
+ to_be_joined->loose_array,
+ sizeof(MEdge *) * to_be_joined->loose_count);
+ loose_data->loose_count += to_be_joined->loose_count;
+ MEM_freeN(to_be_joined->loose_array);
+}
+
+static void lineart_add_loose_edge(LooseEdgeData *loose_data, MEdge *e)
+{
+ if (loose_data->loose_count >= loose_data->loose_max) {
+ int min_amount = MAX2(100, loose_data->loose_count * 2);
+ lineart_loose_data_reallocate(loose_data, min_amount);
+ }
+ loose_data->loose_array[loose_data->loose_count] = e;
+ loose_data->loose_count++;
+}
+
+static void lineart_identify_loose_edges(void *__restrict UNUSED(userdata),
+ const int i,
+ const TaskParallelTLS *__restrict tls)
+{
+ LooseEdgeData *loose_data = (LooseEdgeData *)tls->userdata_chunk;
+ Mesh *me = loose_data->me;
+
+ if (me->medge[i].flag & ME_LOOSEEDGE) {
+ lineart_add_loose_edge(loose_data, &me->medge[i]);
}
- return edge_flag_result;
+}
+
+static void loose_data_sum_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
+{
+ LooseEdgeData *final = (LooseEdgeData *)chunk_join;
+ LooseEdgeData *loose_chunk = (LooseEdgeData *)chunk;
+ lineart_join_loose_edge_arr(final, loose_chunk);
}
static void lineart_add_edge_to_list(LineartRenderBuffer *rb, LineartEdge *e)
@@ -1702,298 +1841,421 @@ static void lineart_triangle_adjacent_assign(LineartTriangle *tri,
}
}
-static int lineart_edge_type_duplication_count(char eflag)
+typedef struct TriData {
+ LineartObjectInfo *ob_info;
+ const MLoopTri *mlooptri;
+ LineartVert *vert_arr;
+ LineartTriangle *tri_arr;
+ int lineart_triangle_size;
+ LineartTriangleAdjacent *tri_adj;
+} TriData;
+
+static void lineart_load_tri_task(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict UNUSED(tls))
{
- int count = 0;
- /* See eLineartEdgeFlag for details. */
- for (int i = 0; i < 6; i++) {
- if (eflag & (1 << i)) {
- count++;
- }
- }
- return count;
+ TriData *tri_task_data = (TriData *)userdata;
+ Mesh *me = tri_task_data->ob_info->original_me;
+ LineartObjectInfo *ob_info = tri_task_data->ob_info;
+ const MLoopTri *mlooptri = &tri_task_data->mlooptri[i];
+ LineartVert *vert_arr = tri_task_data->vert_arr;
+ LineartTriangle *tri = tri_task_data->tri_arr;
+
+ tri = (LineartTriangle *)(((uchar *)tri) + tri_task_data->lineart_triangle_size * i);
+
+ int v1 = me->mloop[mlooptri->tri[0]].v;
+ int v2 = me->mloop[mlooptri->tri[1]].v;
+ int v3 = me->mloop[mlooptri->tri[2]].v;
+
+ tri->v[0] = &vert_arr[v1];
+ tri->v[1] = &vert_arr[v2];
+ tri->v[2] = &vert_arr[v3];
+
+ /* Material mask bits and occlusion effectiveness assignment. */
+ Material *mat = BKE_object_material_get(ob_info->original_ob,
+ me->mpoly[mlooptri->poly].mat_nr + 1);
+ tri->material_mask_bits |= ((mat && (mat->lineart.flags & LRT_MATERIAL_MASK_ENABLED)) ?
+ mat->lineart.material_mask_bits :
+ 0);
+ tri->mat_occlusion |= (mat ? mat->lineart.mat_occlusion : 1);
+ tri->flags |= (mat && (mat->blend_flag & MA_BL_CULL_BACKFACE)) ?
+ LRT_TRIANGLE_MAT_BACK_FACE_CULLING :
+ 0;
+
+ tri->intersection_mask = ob_info->override_intersection_mask;
+
+ double gn[3];
+ float no[3];
+ normal_tri_v3(no, me->mvert[v1].co, me->mvert[v2].co, me->mvert[v3].co);
+ copy_v3db_v3fl(gn, no);
+ mul_v3_mat3_m4v3_db(tri->gn, ob_info->normal, gn);
+ normalize_v3_db(tri->gn);
+
+ if (ob_info->usage == OBJECT_LRT_INTERSECTION_ONLY) {
+ tri->flags |= LRT_TRIANGLE_INTERSECTION_ONLY;
+ }
+ else if (ob_info->usage == OBJECT_LRT_NO_INTERSECTION ||
+ ob_info->usage == OBJECT_LRT_OCCLUSION_ONLY) {
+ tri->flags |= LRT_TRIANGLE_NO_INTERSECTION;
+ }
+
+ /* Re-use this field to refer to adjacent info, will be cleared after culling stage. */
+ tri->intersecting_verts = (void *)&tri_task_data->tri_adj[i];
}
-static void lineart_geometry_object_load(LineartObjectInfo *obi, LineartRenderBuffer *rb)
+typedef struct EdgeNeighborData {
+ LineartEdgeNeighbor *edge_nabr;
+ LineartAdjacentEdge *adj_e;
+ MLoopTri *mlooptri;
+ MLoop *mloop;
+} EdgeNeighborData;
+
+static void lineart_edge_neighbor_init_task(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict UNUSED(tls))
{
- BMesh *bm;
- BMVert *v;
- BMFace *f;
- BMEdge *e;
- BMLoop *loop;
- LineartEdge *la_e;
- LineartEdgeSegment *la_s;
- LineartTriangle *tri;
- LineartTriangleAdjacent *orta;
- double(*model_view_proj)[4] = obi->model_view_proj, (*model_view)[4] = obi->model_view,
- (*normal)[4] = obi->normal;
- LineartElementLinkNode *eln;
- LineartVert *orv;
- LineartEdge *o_la_e;
- LineartEdgeSegment *o_la_s;
- LineartTriangle *ort;
- Object *orig_ob;
- bool can_find_freestyle_edge = false;
- bool can_find_freestyle_face = false;
- int i;
- float use_crease = 0;
+ EdgeNeighborData *en_data = (EdgeNeighborData *)userdata;
+ LineartAdjacentEdge *adj_e = &en_data->adj_e[i];
+ MLoopTri *looptri = &en_data->mlooptri[i / 3];
+ LineartEdgeNeighbor *edge_nabr = &en_data->edge_nabr[i];
+ MLoop *mloop = en_data->mloop;
+
+ adj_e->e = i;
+ adj_e->v1 = mloop[looptri->tri[i % 3]].v;
+ adj_e->v2 = mloop[looptri->tri[(i + 1) % 3]].v;
+ if (adj_e->v1 > adj_e->v2) {
+ SWAP(unsigned int, adj_e->v1, adj_e->v2);
+ }
+ edge_nabr->e = -1;
+
+ edge_nabr->v1 = adj_e->v1;
+ edge_nabr->v2 = adj_e->v2;
+ edge_nabr->flags = 0;
+}
- int usage = obi->usage;
+static LineartEdgeNeighbor *lineart_build_edge_neighbor(Mesh *me, int total_edges)
+{
+ /* Because the mesh is triangulated, so `me->totedge` should be reliable? */
+ LineartAdjacentEdge *adj_e = MEM_mallocN(sizeof(LineartAdjacentEdge) * total_edges,
+ "LineartAdjacentEdge arr");
+ LineartEdgeNeighbor *edge_nabr = MEM_mallocN(sizeof(LineartEdgeNeighbor) * total_edges,
+ "LineartEdgeNeighbor arr");
- if (obi->original_me->edit_mesh) {
- /* Do not use edit_mesh directly because we will modify it, so create a copy. */
- bm = BM_mesh_copy(obi->original_me->edit_mesh->bm);
- }
- else {
- const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(((Mesh *)(obi->original_me)));
- bm = BM_mesh_create(&allocsize,
- &((struct BMeshCreateParams){
- .use_toolflags = true,
- }));
- BM_mesh_bm_from_me(bm,
- obi->original_me,
- &((struct BMeshFromMeshParams){
- .calc_face_normal = true,
- .calc_vert_normal = true,
- }));
- }
+ MLoopTri *mlooptri = me->runtime.looptris.array;
- if (obi->free_use_mesh) {
- BKE_id_free(NULL, obi->original_me);
- }
+ TaskParallelSettings en_settings;
+ BLI_parallel_range_settings_defaults(&en_settings);
+ /* Set the minimum amount of edges a thread has to process. */
+ en_settings.min_iter_per_thread = 50000;
+
+ EdgeNeighborData en_data;
+ en_data.adj_e = adj_e;
+ en_data.edge_nabr = edge_nabr;
+ en_data.mlooptri = mlooptri;
+ en_data.mloop = me->mloop;
+
+ BLI_task_parallel_range(0, total_edges, &en_data, lineart_edge_neighbor_init_task, &en_settings);
- if (rb->remove_doubles) {
- BMEditMesh *em = BKE_editmesh_create(bm);
- BMOperator findop, weldop;
+ lineart_sort_adjacent_items(adj_e, total_edges);
+
+ for (int i = 0; i < total_edges - 1; i++) {
+ if (adj_e[i].v1 == adj_e[i + 1].v1 && adj_e[i].v2 == adj_e[i + 1].v2) {
+ edge_nabr[adj_e[i].e].e = adj_e[i + 1].e;
+ edge_nabr[adj_e[i + 1].e].e = adj_e[i].e;
+ }
+ }
- /* See bmesh_opdefines.c and bmesh_operators.c for op names and argument formatting. */
- BMO_op_initf(bm, &findop, BMO_FLAG_DEFAULTS, "find_doubles verts=%av dist=%f", 0.0001);
+ MEM_freeN(adj_e);
- BMO_op_exec(bm, &findop);
+ return edge_nabr;
+}
- /* Weld the vertices. */
- BMO_op_init(bm, &weldop, BMO_FLAG_DEFAULTS, "weld_verts");
- BMO_slot_copy(&findop, slots_out, "targetmap.out", &weldop, slots_in, "targetmap");
- BMO_op_exec(bm, &weldop);
+static void lineart_geometry_object_load(LineartObjectInfo *ob_info, LineartRenderBuffer *re_buf)
+{
+ LineartElementLinkNode *elem_link_node;
+ LineartVert *la_v_arr;
+ LineartEdge *la_edge_arr;
+ LineartEdgeSegment *la_seg_arr;
+ LineartTriangle *la_tri_arr;
- BMO_op_finish(bm, &findop);
- BMO_op_finish(bm, &weldop);
+ Mesh *me = ob_info->original_me;
- MEM_freeN(em);
+ if (!me->totedge) {
+ return;
}
- BM_mesh_elem_hflag_disable_all(bm, BM_FACE | BM_EDGE, BM_ELEM_TAG, false);
- BM_mesh_triangulate(
- bm, MOD_TRIANGULATE_QUAD_BEAUTY, MOD_TRIANGULATE_NGON_BEAUTY, 4, false, NULL, NULL, NULL);
- BM_mesh_normals_update(bm);
- BM_mesh_elem_table_ensure(bm, BM_VERT | BM_EDGE | BM_FACE);
- BM_mesh_elem_index_ensure(bm, BM_VERT | BM_EDGE | BM_FACE);
+ /* Triangulate. */
+ const MLoopTri *mlooptri = BKE_mesh_runtime_looptri_ensure(me);
+ const int tot_tri = BKE_mesh_runtime_looptri_len(me);
- if (CustomData_has_layer(&bm->edata, CD_FREESTYLE_EDGE)) {
- can_find_freestyle_edge = 1;
+ /* Check if we should look for custom data tags like Freestyle edges or faces. */
+ bool can_find_freestyle_edge = false;
+ int layer_index = CustomData_get_active_layer_index(&me->edata, CD_FREESTYLE_EDGE);
+ if (layer_index != -1) {
+ can_find_freestyle_edge = true;
}
- if (CustomData_has_layer(&bm->pdata, CD_FREESTYLE_FACE)) {
+
+ bool can_find_freestyle_face = false;
+ layer_index = CustomData_get_active_layer_index(&me->pdata, CD_FREESTYLE_FACE);
+ if (layer_index != -1) {
can_find_freestyle_face = true;
}
/* If we allow duplicated edges, one edge should get added multiple times if is has been
* classified as more than one edge type. This is so we can create multiple different line type
* chains containing the same edge. */
- orv = lineart_mem_acquire_thread(&rb->render_data_pool, sizeof(LineartVert) * bm->totvert);
- ort = lineart_mem_acquire_thread(&rb->render_data_pool, bm->totface * rb->triangle_size);
+ la_v_arr = lineart_mem_acquire_thread(&re_buf->render_data_pool,
+ sizeof(LineartVert) * me->totvert);
+ la_tri_arr = lineart_mem_acquire_thread(&re_buf->render_data_pool,
+ tot_tri * re_buf->triangle_size);
- orig_ob = obi->original_ob;
+ Object *orig_ob = ob_info->original_ob;
- BLI_spin_lock(&rb->lock_task);
- eln = lineart_list_append_pointer_pool_sized_thread(
- &rb->vertex_buffer_pointers, &rb->render_data_pool, orv, sizeof(LineartElementLinkNode));
- BLI_spin_unlock(&rb->lock_task);
+ BLI_spin_lock(&re_buf->lock_task);
+ elem_link_node = lineart_list_append_pointer_pool_sized_thread(&re_buf->vertex_buffer_pointers,
+ &re_buf->render_data_pool,
+ la_v_arr,
+ sizeof(LineartElementLinkNode));
+ BLI_spin_unlock(&re_buf->lock_task);
- eln->element_count = bm->totvert;
- eln->object_ref = orig_ob;
- obi->v_eln = eln;
+ elem_link_node->element_count = me->totvert;
+ elem_link_node->object_ref = orig_ob;
+ ob_info->v_eln = elem_link_node;
bool use_auto_smooth = false;
+ float crease_angle = 0;
if (orig_ob->lineart.flags & OBJECT_LRT_OWN_CREASE) {
- use_crease = cosf(M_PI - orig_ob->lineart.crease_threshold);
+ crease_angle = cosf(M_PI - orig_ob->lineart.crease_threshold);
}
- else if (obi->original_me->flag & ME_AUTOSMOOTH) {
- use_crease = cosf(obi->original_me->smoothresh);
+ else if (ob_info->original_me->flag & ME_AUTOSMOOTH) {
+ crease_angle = cosf(ob_info->original_me->smoothresh);
use_auto_smooth = true;
}
else {
- use_crease = rb->crease_threshold;
+ crease_angle = re_buf->crease_threshold;
}
/* FIXME(Yiming): Hack for getting clean 3D text, the seam that extruded text object creates
* erroneous detection on creases. Future configuration should allow options. */
if (orig_ob->type == OB_FONT) {
- eln->flags |= LRT_ELEMENT_BORDER_ONLY;
+ elem_link_node->flags |= LRT_ELEMENT_BORDER_ONLY;
}
- BLI_spin_lock(&rb->lock_task);
- eln = lineart_list_append_pointer_pool_sized_thread(
- &rb->triangle_buffer_pointers, &rb->render_data_pool, ort, sizeof(LineartElementLinkNode));
- BLI_spin_unlock(&rb->lock_task);
+ BLI_spin_lock(&re_buf->lock_task);
+ elem_link_node = lineart_list_append_pointer_pool_sized_thread(&re_buf->triangle_buffer_pointers,
+ &re_buf->render_data_pool,
+ la_tri_arr,
+ sizeof(LineartElementLinkNode));
+ BLI_spin_unlock(&re_buf->lock_task);
+
+ int usage = ob_info->usage;
- eln->element_count = bm->totface;
- eln->object_ref = orig_ob;
- eln->flags |= (usage == OBJECT_LRT_NO_INTERSECTION ? LRT_ELEMENT_NO_INTERSECTION : 0);
+ elem_link_node->element_count = tot_tri;
+ elem_link_node->object_ref = orig_ob;
+ elem_link_node->flags |= (usage == OBJECT_LRT_NO_INTERSECTION ? LRT_ELEMENT_NO_INTERSECTION : 0);
/* Note this memory is not from pool, will be deleted after culling. */
- orta = MEM_callocN(sizeof(LineartTriangleAdjacent) * bm->totface, "LineartTriangleAdjacent");
+ LineartTriangleAdjacent *tri_adj = MEM_callocN(sizeof(LineartTriangleAdjacent) * tot_tri,
+ "LineartTriangleAdjacent");
/* Link is minimal so we use pool anyway. */
- BLI_spin_lock(&rb->lock_task);
+ BLI_spin_lock(&re_buf->lock_task);
lineart_list_append_pointer_pool_thread(
- &rb->triangle_adjacent_pointers, &rb->render_data_pool, orta);
- BLI_spin_unlock(&rb->lock_task);
-
- for (i = 0; i < bm->totvert; i++) {
- v = BM_vert_at_index(bm, i);
- lineart_vert_transform(v, i, orv, model_view, model_view_proj);
- orv[i].index = i;
- }
+ &re_buf->triangle_adjacent_pointers, &re_buf->render_data_pool, tri_adj);
+ BLI_spin_unlock(&re_buf->lock_task);
+
+ /* Convert all vertices to lineart verts. */
+ TaskParallelSettings vert_settings;
+ BLI_parallel_range_settings_defaults(&vert_settings);
+ /* Set the minimum amount of verts a thread has to process. */
+ vert_settings.min_iter_per_thread = 4000;
+
+ VertData vert_data;
+ vert_data.mvert = me->mvert;
+ vert_data.v_arr = la_v_arr;
+ vert_data.model_view = ob_info->model_view;
+ vert_data.model_view_proj = ob_info->model_view_proj;
+
+ BLI_task_parallel_range(
+ 0, me->totvert, &vert_data, lineart_mvert_transform_task, &vert_settings);
/* Register a global index increment. See #lineart_triangle_share_edge() and
* #lineart_main_load_geometries() for detailed. It's okay that global_vindex might eventually
* overflow, in such large scene it's virtually impossible for two vertex of the same numeric
* index to come close together. */
- obi->global_i_offset = bm->totvert;
-
- tri = ort;
- for (i = 0; i < bm->totface; i++) {
- f = BM_face_at_index(bm, i);
-
- loop = f->l_first;
- tri->v[0] = &orv[BM_elem_index_get(loop->v)];
- loop = loop->next;
- tri->v[1] = &orv[BM_elem_index_get(loop->v)];
- loop = loop->next;
- tri->v[2] = &orv[BM_elem_index_get(loop->v)];
-
- /* Material mask bits and occlusion effectiveness assignment. */
- Material *mat = BKE_object_material_get(orig_ob, f->mat_nr + 1);
- tri->material_mask_bits |= ((mat && (mat->lineart.flags & LRT_MATERIAL_MASK_ENABLED)) ?
- mat->lineart.material_mask_bits :
- 0);
- tri->mat_occlusion |= (mat ? mat->lineart.mat_occlusion : 1);
- tri->flags |= (mat && (mat->blend_flag & MA_BL_CULL_BACKFACE)) ?
- LRT_TRIANGLE_MAT_BACK_FACE_CULLING :
- 0;
-
- tri->intersection_mask = obi->override_intersection_mask;
-
- double gn[3];
- copy_v3db_v3fl(gn, f->no);
- mul_v3_mat3_m4v3_db(tri->gn, normal, gn);
- normalize_v3_db(tri->gn);
-
- if (usage == OBJECT_LRT_INTERSECTION_ONLY) {
- tri->flags |= LRT_TRIANGLE_INTERSECTION_ONLY;
- }
- else if (ELEM(usage, OBJECT_LRT_NO_INTERSECTION, OBJECT_LRT_OCCLUSION_ONLY)) {
- tri->flags |= LRT_TRIANGLE_NO_INTERSECTION;
- }
-
- /* Re-use this field to refer to adjacent info, will be cleared after culling stage. */
- tri->intersecting_verts = (void *)&orta[i];
-
- tri = (LineartTriangle *)(((uchar *)tri) + rb->triangle_size);
- }
-
- /* Use BM_ELEM_TAG in f->head.hflag to store needed faces in the first iteration. */
-
- int allocate_la_e = 0;
- for (i = 0; i < bm->totedge; i++) {
- e = BM_edge_at_index(bm, i);
-
- /* Because e->head.hflag is char, so line type flags should not exceed positive 7 bits. */
- uint16_t eflag = lineart_identify_feature_line(rb,
- e,
- ort,
- orv,
- use_crease,
- use_auto_smooth,
- can_find_freestyle_edge,
- can_find_freestyle_face,
- bm);
- if (eflag) {
- /* Only allocate for feature lines (instead of all lines) to save memory.
- * If allow duplicated edges, one edge gets added multiple times if it has multiple types.
- */
- allocate_la_e += rb->allow_duplicated_types ? lineart_edge_type_duplication_count(eflag) : 1;
+ ob_info->global_i_offset = me->totvert;
+
+ /* Convert all mesh triangles into lineart triangles.
+ * Also create an edge map to get connectivity between edges and triangles. */
+ TaskParallelSettings tri_settings;
+ BLI_parallel_range_settings_defaults(&tri_settings);
+ /* Set the minimum amount of triangles a thread has to process. */
+ tri_settings.min_iter_per_thread = 4000;
+
+ TriData tri_data;
+ tri_data.ob_info = ob_info;
+ tri_data.mlooptri = mlooptri;
+ tri_data.vert_arr = la_v_arr;
+ tri_data.tri_arr = la_tri_arr;
+ tri_data.lineart_triangle_size = re_buf->triangle_size;
+ tri_data.tri_adj = tri_adj;
+
+ unsigned int total_edges = tot_tri * 3;
+
+ BLI_task_parallel_range(0, tot_tri, &tri_data, lineart_load_tri_task, &tri_settings);
+
+ /* Check for contour lines in the mesh.
+ * IE check if the triangle edges lies in area where the triangles go from front facing to back
+ * facing.
+ */
+ EdgeFeatReduceData edge_reduce = {0};
+ TaskParallelSettings edge_feat_settings;
+ BLI_parallel_range_settings_defaults(&edge_feat_settings);
+ /* Set the minimum amount of edges a thread has to process. */
+ edge_feat_settings.min_iter_per_thread = 4000;
+ edge_feat_settings.userdata_chunk = &edge_reduce;
+ edge_feat_settings.userdata_chunk_size = sizeof(EdgeFeatReduceData);
+ edge_feat_settings.func_reduce = feat_data_sum_reduce;
+
+ EdgeFeatData edge_feat_data = {0};
+ edge_feat_data.rb = re_buf;
+ edge_feat_data.me = me;
+ edge_feat_data.mlooptri = mlooptri;
+ edge_feat_data.edge_nabr = lineart_build_edge_neighbor(me, total_edges);
+ edge_feat_data.tri_array = la_tri_arr;
+ edge_feat_data.v_array = la_v_arr;
+ edge_feat_data.crease_threshold = crease_angle;
+ edge_feat_data.use_auto_smooth = use_auto_smooth;
+ edge_feat_data.use_freestyle_face = can_find_freestyle_face;
+ edge_feat_data.use_freestyle_edge = can_find_freestyle_edge;
+ if (edge_feat_data.use_freestyle_face) {
+ edge_feat_data.freestyle_face_index = CustomData_get_layer_index(&me->pdata,
+ CD_FREESTYLE_FACE);
+ }
+ if (edge_feat_data.use_freestyle_edge) {
+ edge_feat_data.freestyle_edge_index = CustomData_get_layer_index(&me->edata,
+ CD_FREESTYLE_EDGE);
+ }
+
+ BLI_task_parallel_range(0,
+ total_edges,
+ &edge_feat_data,
+ lineart_identify_mlooptri_feature_edges,
+ &edge_feat_settings);
+
+ LooseEdgeData loose_data = {0};
+ if (re_buf->use_loose) {
+ /* Only identifying floating edges at this point because other edges has been taken care of
+ * inside #lineart_identify_mlooptri_feature_edges function. */
+ TaskParallelSettings edge_loose_settings;
+ BLI_parallel_range_settings_defaults(&edge_loose_settings);
+ edge_loose_settings.min_iter_per_thread = 4000;
+ edge_loose_settings.func_reduce = loose_data_sum_reduce;
+ edge_loose_settings.userdata_chunk = &loose_data;
+ edge_loose_settings.userdata_chunk_size = sizeof(LooseEdgeData);
+ loose_data.me = me;
+ BLI_task_parallel_range(
+ 0, me->totedge, &loose_data, lineart_identify_loose_edges, &edge_loose_settings);
+ }
+
+ int allocate_la_e = edge_reduce.feat_edges + loose_data.loose_count;
+
+ la_edge_arr = lineart_mem_acquire_thread(&re_buf->render_data_pool,
+ sizeof(LineartEdge) * allocate_la_e);
+ la_seg_arr = lineart_mem_acquire_thread(&re_buf->render_data_pool,
+ sizeof(LineartEdgeSegment) * allocate_la_e);
+ BLI_spin_lock(&re_buf->lock_task);
+ elem_link_node = lineart_list_append_pointer_pool_sized_thread(&re_buf->line_buffer_pointers,
+ &re_buf->render_data_pool,
+ la_edge_arr,
+ sizeof(LineartElementLinkNode));
+ BLI_spin_unlock(&re_buf->lock_task);
+ elem_link_node->element_count = allocate_la_e;
+ elem_link_node->object_ref = orig_ob;
+
+ // Start of the edge/seg arr
+ LineartEdge *la_edge;
+ LineartEdgeSegment *la_seg;
+ la_edge = la_edge_arr;
+ la_seg = la_seg_arr;
+
+ for (int i = 0; i < total_edges; i++) {
+ LineartEdgeNeighbor *edge_nabr = &edge_feat_data.edge_nabr[i];
+
+ if (i < edge_nabr->e) {
+ continue;
}
- /* Here we just use bm's flag for when loading actual lines, then we don't need to call
- * lineart_identify_feature_line() again, e->head.hflag deleted after loading anyway. Always
- * set the flag, so hflag stays 0 for lines that are not feature lines. */
- e->head.hflag = eflag;
- }
-
- o_la_e = lineart_mem_acquire_thread(&rb->render_data_pool, sizeof(LineartEdge) * allocate_la_e);
- o_la_s = lineart_mem_acquire_thread(&rb->render_data_pool,
- sizeof(LineartEdgeSegment) * allocate_la_e);
- BLI_spin_lock(&rb->lock_task);
- eln = lineart_list_append_pointer_pool_sized_thread(
- &rb->line_buffer_pointers, &rb->render_data_pool, o_la_e, sizeof(LineartElementLinkNode));
- BLI_spin_unlock(&rb->lock_task);
- eln->element_count = allocate_la_e;
- eln->object_ref = orig_ob;
-
- la_e = o_la_e;
- la_s = o_la_s;
- for (i = 0; i < bm->totedge; i++) {
- e = BM_edge_at_index(bm, i);
/* Not a feature line, so we skip. */
- if (!e->head.hflag) {
+ if (edge_nabr->flags == 0) {
continue;
}
bool edge_added = false;
/* See eLineartEdgeFlag for details. */
- for (int flag_bit = 0; flag_bit < 6; flag_bit++) {
+ for (int flag_bit = 0; flag_bit < LRT_EDGE_FLAG_TYPE_MAX_BITS; flag_bit++) {
char use_type = 1 << flag_bit;
- if (!(use_type & e->head.hflag)) {
+ if (!(use_type & edge_nabr->flags)) {
continue;
}
- la_e->v1 = &orv[BM_elem_index_get(e->v1)];
- la_e->v2 = &orv[BM_elem_index_get(e->v2)];
- la_e->v1_obindex = la_e->v1->index;
- la_e->v2_obindex = la_e->v2->index;
- if (e->l) {
- int findex = BM_elem_index_get(e->l->f);
- la_e->t1 = lineart_triangle_from_index(rb, ort, findex);
+ la_edge->v1 = &la_v_arr[edge_nabr->v1];
+ la_edge->v2 = &la_v_arr[edge_nabr->v2];
+ la_edge->v1_obindex = la_edge->v1->index;
+ la_edge->v2_obindex = la_edge->v2->index;
+ int findex = i / 3;
+ la_edge->t1 = lineart_triangle_from_index(re_buf, la_tri_arr, findex);
+ if (!edge_added) {
+ lineart_triangle_adjacent_assign(la_edge->t1, &tri_adj[findex], la_edge);
+ }
+ if (edge_nabr->e != -1) {
+ findex = edge_nabr->e / 3;
+ la_edge->t2 = lineart_triangle_from_index(re_buf, la_tri_arr, findex);
if (!edge_added) {
- lineart_triangle_adjacent_assign(la_e->t1, &orta[findex], la_e);
- }
- if (e->l->radial_next && e->l->radial_next != e->l) {
- findex = BM_elem_index_get(e->l->radial_next->f);
- la_e->t2 = lineart_triangle_from_index(rb, ort, findex);
- if (!edge_added) {
- lineart_triangle_adjacent_assign(la_e->t2, &orta[findex], la_e);
- }
+ lineart_triangle_adjacent_assign(la_edge->t2, &tri_adj[findex], la_edge);
}
}
- la_e->flags = use_type;
- la_e->object_ref = orig_ob;
- BLI_addtail(&la_e->segments, la_s);
- if (ELEM(usage, OBJECT_LRT_INHERIT, OBJECT_LRT_INCLUDE, OBJECT_LRT_NO_INTERSECTION)) {
- lineart_add_edge_to_list_thread(obi, la_e);
+ la_edge->flags = use_type;
+ la_edge->object_ref = orig_ob;
+ BLI_addtail(&la_edge->segments, la_seg);
+ if (usage == OBJECT_LRT_INHERIT || usage == OBJECT_LRT_INCLUDE ||
+ usage == OBJECT_LRT_NO_INTERSECTION) {
+ lineart_add_edge_to_list_thread(ob_info, la_edge);
}
edge_added = true;
- la_e++;
- la_s++;
+ la_edge++;
+ la_seg++;
- if (!rb->allow_duplicated_types) {
+ if (!re_buf->allow_duplicated_types) {
break;
}
}
}
- /* always free bm as it's a copy from before threading */
- BM_mesh_free(bm);
+ if (loose_data.loose_array) {
+ for (int i = 0; i < loose_data.loose_count; i++) {
+ la_edge->v1 = &la_v_arr[loose_data.loose_array[i]->v1];
+ la_edge->v2 = &la_v_arr[loose_data.loose_array[i]->v2];
+ la_edge->v1_obindex = la_edge->v1->index;
+ la_edge->v2_obindex = la_edge->v2->index;
+ la_edge->flags = LRT_EDGE_FLAG_LOOSE;
+ la_edge->object_ref = orig_ob;
+ BLI_addtail(&la_edge->segments, la_seg);
+ if (usage == OBJECT_LRT_INHERIT || usage == OBJECT_LRT_INCLUDE ||
+ usage == OBJECT_LRT_NO_INTERSECTION) {
+ lineart_add_edge_to_list_thread(ob_info, la_edge);
+ }
+ la_edge++;
+ la_seg++;
+ }
+ MEM_freeN(loose_data.loose_array);
+ }
+
+ MEM_freeN(edge_feat_data.edge_nabr);
+
+ if (ob_info->free_use_mesh) {
+ BKE_id_free(NULL, me);
+ }
}
static void lineart_object_load_worker(TaskPool *__restrict UNUSED(pool),
@@ -2001,6 +2263,9 @@ static void lineart_object_load_worker(TaskPool *__restrict UNUSED(pool),
{
for (LineartObjectInfo *obi = olti->pending; obi; obi = obi->next) {
lineart_geometry_object_load(obi, olti->rb);
+ if (G.debug_value == 4000) {
+ printf("thread id: %d processed: %d\n", olti->thread_id, obi->original_me->totpoly);
+ }
}
}
@@ -2085,6 +2350,7 @@ static void lineart_geometry_load_assign_thread(LineartObjectLoadTaskInfo *olti_
use_olti = &olti_list[i];
}
}
+
use_olti->total_faces += this_face_count;
obi->next = use_olti->pending;
use_olti->pending = obi;
@@ -2093,18 +2359,21 @@ static void lineart_geometry_load_assign_thread(LineartObjectLoadTaskInfo *olti_
static bool lineart_geometry_check_visible(double (*model_view_proj)[4],
double shift_x,
double shift_y,
- Object *use_ob)
+ Mesh *use_mesh)
{
- const BoundBox *bb = BKE_object_boundbox_get(use_ob);
- if (!bb) {
- /* For lights and empty stuff there will be no bbox. */
+ if (!use_mesh) {
return false;
}
+ float mesh_min[3], mesh_max[3];
+ INIT_MINMAX(mesh_min, mesh_max);
+ BKE_mesh_minmax(use_mesh, mesh_min, mesh_max);
+ BoundBox bb = {0};
+ BKE_boundbox_init_from_minmax(&bb, mesh_min, mesh_max);
double co[8][4];
double tmp[3];
for (int i = 0; i < 8; i++) {
- copy_v3db_v3fl(co[i], bb->vec[i]);
+ copy_v3db_v3fl(co[i], bb.vec[i]);
copy_v3_v3_db(tmp, co[i]);
mul_v4_m4v3_db(co[i], model_view_proj, tmp);
co[i][0] -= shift_x * 2 * co[i][3];
@@ -2130,6 +2399,64 @@ static bool lineart_geometry_check_visible(double (*model_view_proj)[4],
return true;
}
+static void lineart_object_load_single_instance(LineartRenderBuffer *rb,
+ Depsgraph *depsgraph,
+ Scene *scene,
+ Object *ob,
+ Object *ref_ob,
+ float use_mat[4][4],
+ bool is_render,
+ LineartObjectLoadTaskInfo *olti,
+ int thread_count)
+{
+ LineartObjectInfo *obi = lineart_mem_acquire(&rb->render_data_pool, sizeof(LineartObjectInfo));
+ obi->usage = lineart_usage_check(scene->master_collection, ob, is_render);
+ obi->override_intersection_mask = lineart_intersection_mask_check(scene->master_collection, ob);
+ Mesh *use_mesh;
+
+ if (obi->usage == OBJECT_LRT_EXCLUDE) {
+ return;
+ }
+
+ /* Prepare the matrix used for transforming this specific object (instance). This has to be
+ * done before mesh boundbox check because the function needs that. */
+ mul_m4db_m4db_m4fl_uniq(obi->model_view_proj, rb->view_projection, use_mat);
+ mul_m4db_m4db_m4fl_uniq(obi->model_view, rb->view, use_mat);
+
+ if (!ELEM(ob->type, OB_MESH, OB_MBALL, OB_CURVES_LEGACY, OB_SURF, OB_FONT)) {
+ return;
+ }
+ if (ob->type == OB_MESH) {
+ use_mesh = BKE_object_get_evaluated_mesh(ob);
+ }
+ else {
+ use_mesh = BKE_mesh_new_from_object(depsgraph, ob, true, true);
+ }
+
+ /* In case we still can not get any mesh geometry data from the object */
+ if (!use_mesh) {
+ return;
+ }
+
+ if (!lineart_geometry_check_visible(obi->model_view_proj, rb->shift_x, rb->shift_y, use_mesh)) {
+ return;
+ }
+
+ if (ob->type != OB_MESH) {
+ obi->free_use_mesh = true;
+ }
+
+ /* Make normal matrix. */
+ float imat[4][4];
+ invert_m4_m4(imat, use_mat);
+ transpose_m4(imat);
+ copy_m4d_m4(obi->normal, imat);
+
+ obi->original_me = use_mesh;
+ obi->original_ob = (ref_ob->id.orig_id ? (Object *)ref_ob->id.orig_id : (Object *)ref_ob);
+ lineart_geometry_load_assign_thread(olti, obi, thread_count, use_mesh->totpoly);
+}
+
static void lineart_main_load_geometries(
Depsgraph *depsgraph,
Scene *scene,
@@ -2178,14 +2505,6 @@ static void lineart_main_load_geometries(
BLI_listbase_clear(&rb->triangle_buffer_pointers);
BLI_listbase_clear(&rb->vertex_buffer_pointers);
- int flags = DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET |
- DEG_ITER_OBJECT_FLAG_VISIBLE;
-
- /* Instance duplicated & particles. */
- if (allow_duplicates) {
- flags |= DEG_ITER_OBJECT_FLAG_DUPLI;
- }
-
int thread_count = rb->thread_count;
/* This memory is in render buffer memory pool. so we don't need to free those after loading.
@@ -2193,75 +2512,43 @@ static void lineart_main_load_geometries(
LineartObjectLoadTaskInfo *olti = lineart_mem_acquire(
&rb->render_data_pool, sizeof(LineartObjectLoadTaskInfo) * thread_count);
- bool is_render = DEG_get_mode(depsgraph) == DAG_EVAL_RENDER;
-
- DEG_OBJECT_ITER_BEGIN (depsgraph, ob, flags) {
- LineartObjectInfo *obi = lineart_mem_acquire(&rb->render_data_pool, sizeof(LineartObjectInfo));
- obi->usage = lineart_usage_check(scene->master_collection, ob, is_render);
- obi->override_intersection_mask = lineart_intersection_mask_check(scene->master_collection,
- ob);
- Mesh *use_mesh;
-
- if (obi->usage == OBJECT_LRT_EXCLUDE) {
- continue;
- }
-
- Object *use_ob = DEG_get_evaluated_object(depsgraph, ob);
- /* Prepare the matrix used for transforming this specific object (instance). This has to be
- * done before mesh boundbox check because the function needs that. */
- mul_m4db_m4db_m4fl_uniq(obi->model_view_proj, rb->view_projection, ob->obmat);
- mul_m4db_m4db_m4fl_uniq(obi->model_view, rb->view, ob->obmat);
+ eEvaluationMode eval_mode = DEG_get_mode(depsgraph);
+ bool is_render = eval_mode == DAG_EVAL_RENDER;
- if (!ELEM(use_ob->type, OB_MESH, OB_MBALL, OB_CURVES_LEGACY, OB_SURF, OB_FONT)) {
- continue;
- }
+ FOREACH_SCENE_OBJECT_BEGIN (scene, ob) {
+ Object *eval_ob = DEG_get_evaluated_object(depsgraph, ob);
- if (!lineart_geometry_check_visible(obi->model_view_proj, rb->shift_x, rb->shift_y, use_ob)) {
- if (G.debug_value == 4000) {
- bound_box_discard_count++;
- }
+ if (!eval_ob) {
continue;
}
- if (use_ob->type == OB_MESH) {
- use_mesh = BKE_object_get_evaluated_mesh(use_ob);
+ if (BKE_object_visibility(eval_ob, eval_mode) & OB_VISIBLE_SELF) {
+ lineart_object_load_single_instance(
+ rb, depsgraph, scene, eval_ob, eval_ob, eval_ob->obmat, is_render, olti, thread_count);
}
- else {
- /* If DEG_ITER_OBJECT_FLAG_DUPLI is set, some curve objects may also have an evaluated mesh
- * object in the list. To avoid adding duplicate geometry, ignore evaluated curve objects in
- * those cases. */
- if (allow_duplicates && BKE_object_get_evaluated_mesh(ob) != NULL) {
- continue;
+ if (allow_duplicates) {
+ ListBase *dupli = object_duplilist(depsgraph, scene, eval_ob);
+ LISTBASE_FOREACH (DupliObject *, dob, dupli) {
+ if (BKE_object_visibility(eval_ob, eval_mode) &
+ (OB_VISIBLE_PARTICLES | OB_VISIBLE_INSTANCES)) {
+ Object *ob_ref = (dob->type & OB_DUPLIPARTS) ? eval_ob : dob->ob;
+ lineart_object_load_single_instance(
+ rb, depsgraph, scene, dob->ob, ob_ref, dob->mat, is_render, olti, thread_count);
+ }
}
- use_mesh = BKE_mesh_new_from_object(depsgraph, use_ob, true, true);
- }
-
- /* In case we still can not get any mesh geometry data from the object */
- if (!use_mesh) {
- continue;
+ free_object_duplilist(dupli);
}
-
- if (ob->type != OB_MESH) {
- obi->free_use_mesh = true;
- }
-
- /* Make normal matrix. */
- float imat[4][4];
- invert_m4_m4(imat, ob->obmat);
- transpose_m4(imat);
- copy_m4d_m4(obi->normal, imat);
-
- obi->original_me = use_mesh;
- obi->original_ob = (ob->id.orig_id ? (Object *)ob->id.orig_id : (Object *)ob);
- lineart_geometry_load_assign_thread(olti, obi, thread_count, use_mesh->totpoly);
}
- DEG_OBJECT_ITER_END;
+ FOREACH_SCENE_OBJECT_END;
TaskPool *tp = BLI_task_pool_create(NULL, TASK_PRIORITY_HIGH);
+ if (G.debug_value == 4000) {
+ printf("thread count: %d\n", thread_count);
+ }
for (int i = 0; i < thread_count; i++) {
olti[i].rb = rb;
- olti[i].dg = depsgraph;
+ olti[i].thread_id = i;
BLI_task_pool_push(tp, (TaskRunFunction)lineart_object_load_worker, &olti[i], 0, NULL);
}
BLI_task_pool_work_and_wait(tp);
@@ -3003,7 +3290,7 @@ static void lineart_triangle_intersect_in_bounding_area(LineartRenderBuffer *rb,
double *G0 = tri->v[0]->gloc, *G1 = tri->v[1]->gloc, *G2 = tri->v[2]->gloc;
- /* If this is not the smallest subdivision bounding area. */
+ /* If this is not the smallest subdiv bounding area. */
if (ba->child) {
lineart_triangle_intersect_in_bounding_area(rb, tri, &ba->child[0]);
lineart_triangle_intersect_in_bounding_area(rb, tri, &ba->child[1]);
@@ -3187,7 +3474,6 @@ static LineartRenderBuffer *lineart_create_render_buffer(Scene *scene,
rb->fuzzy_intersections = (lmd->calculation_flags & LRT_INTERSECTION_AS_CONTOUR) != 0;
rb->fuzzy_everything = (lmd->calculation_flags & LRT_EVERYTHING_AS_CONTOUR) != 0;
rb->allow_boundaries = (lmd->calculation_flags & LRT_ALLOW_CLIPPING_BOUNDARIES) != 0;
- rb->remove_doubles = (lmd->calculation_flags & LRT_REMOVE_DOUBLES) != 0;
rb->use_loose_as_contour = (lmd->calculation_flags & LRT_LOOSE_AS_CONTOUR) != 0;
rb->use_loose_edge_chain = (lmd->calculation_flags & LRT_CHAIN_LOOSE_EDGES) != 0;
rb->use_geometry_space_chain = (lmd->calculation_flags & LRT_CHAIN_GEOMETRY_SPACE) != 0;
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_intern.h b/source/blender/gpencil_modifiers/intern/lineart/lineart_intern.h
index 508061d5d98..b1aa81322a8 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_intern.h
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_intern.h
@@ -121,3 +121,13 @@ void lineart_count_and_print_render_buffer_memory(struct LineartRenderBuffer *rb
/* Initial bounding area row/column count, setting 4 is the simplest way algorithm could function
* efficiently. */
#define LRT_BA_ROWS 4
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void lineart_sort_adjacent_items(LineartAdjacentEdge *ai, int length);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 7c6390971dd..f963d0e3b39 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -85,6 +85,7 @@ set(SRC
GPU_buffers.h
GPU_capabilities.h
GPU_common.h
+ GPU_common_types.h
GPU_compute.h
GPU_context.h
GPU_debug.h
@@ -189,6 +190,7 @@ set(METAL_SRC
metal/mtl_backend.mm
metal/mtl_context.mm
metal/mtl_debug.mm
+ metal/mtl_state.mm
metal/mtl_texture.mm
metal/mtl_texture_util.mm
@@ -197,6 +199,7 @@ set(METAL_SRC
metal/mtl_common.hh
metal/mtl_context.hh
metal/mtl_debug.hh
+ metal/mtl_state.hh
metal/mtl_texture.hh
)
@@ -301,7 +304,13 @@ set(GLSL_SRC
shaders/gpu_shader_codegen_lib.glsl
- shaders/gpu_shader_geometry.glsl
+ shaders/common/gpu_shader_common_color_ramp.glsl
+ shaders/common/gpu_shader_common_color_utils.glsl
+ shaders/common/gpu_shader_common_curves.glsl
+ shaders/common/gpu_shader_common_hash.glsl
+ shaders/common/gpu_shader_common_math.glsl
+ shaders/common/gpu_shader_common_math_utils.glsl
+ shaders/common/gpu_shader_common_mix_rgb.glsl
shaders/material/gpu_shader_material_add_shader.glsl
shaders/material/gpu_shader_material_ambient_occlusion.glsl
@@ -315,8 +324,7 @@ set(GLSL_SRC
shaders/material/gpu_shader_material_bump.glsl
shaders/material/gpu_shader_material_camera.glsl
shaders/material/gpu_shader_material_clamp.glsl
- shaders/material/gpu_shader_material_color_ramp.glsl
- shaders/material/gpu_shader_material_color_util.glsl
+ shaders/material/gpu_shader_material_combine_color.glsl
shaders/material/gpu_shader_material_combine_hsv.glsl
shaders/material/gpu_shader_material_combine_rgb.glsl
shaders/material/gpu_shader_material_combine_xyz.glsl
@@ -324,7 +332,6 @@ set(GLSL_SRC
shaders/material/gpu_shader_material_displacement.glsl
shaders/material/gpu_shader_material_eevee_specular.glsl
shaders/material/gpu_shader_material_emission.glsl
- shaders/material/gpu_shader_material_float_curve.glsl
shaders/material/gpu_shader_material_fractal_noise.glsl
shaders/material/gpu_shader_material_fresnel.glsl
shaders/material/gpu_shader_material_gamma.glsl
@@ -333,7 +340,6 @@ set(GLSL_SRC
shaders/material/gpu_shader_material_glossy.glsl
shaders/material/gpu_shader_material_hair_info.glsl
shaders/material/gpu_shader_material_hair.glsl
- shaders/material/gpu_shader_material_hash.glsl
shaders/material/gpu_shader_material_holdout.glsl
shaders/material/gpu_shader_material_hue_sat_val.glsl
shaders/material/gpu_shader_material_invert.glsl
@@ -342,9 +348,6 @@ set(GLSL_SRC
shaders/material/gpu_shader_material_light_path.glsl
shaders/material/gpu_shader_material_mapping.glsl
shaders/material/gpu_shader_material_map_range.glsl
- shaders/material/gpu_shader_material_math.glsl
- shaders/material/gpu_shader_material_math_util.glsl
- shaders/material/gpu_shader_material_mix_rgb.glsl
shaders/material/gpu_shader_material_mix_shader.glsl
shaders/material/gpu_shader_material_noise.glsl
shaders/material/gpu_shader_material_normal.glsl
@@ -357,8 +360,8 @@ set(GLSL_SRC
shaders/material/gpu_shader_material_point_info.glsl
shaders/material/gpu_shader_material_principled.glsl
shaders/material/gpu_shader_material_refraction.glsl
- shaders/material/gpu_shader_material_rgb_curves.glsl
shaders/material/gpu_shader_material_rgb_to_bw.glsl
+ shaders/material/gpu_shader_material_separate_color.glsl
shaders/material/gpu_shader_material_separate_hsv.glsl
shaders/material/gpu_shader_material_separate_rgb.glsl
shaders/material/gpu_shader_material_separate_xyz.glsl
@@ -381,10 +384,10 @@ set(GLSL_SRC
shaders/material/gpu_shader_material_tex_wave.glsl
shaders/material/gpu_shader_material_tex_white_noise.glsl
shaders/material/gpu_shader_material_toon.glsl
+ shaders/material/gpu_shader_material_transform_utils.glsl
shaders/material/gpu_shader_material_translucent.glsl
shaders/material/gpu_shader_material_transparent.glsl
shaders/material/gpu_shader_material_uv_map.glsl
- shaders/material/gpu_shader_material_vector_curves.glsl
shaders/material/gpu_shader_material_vector_displacement.glsl
shaders/material/gpu_shader_material_vector_math.glsl
shaders/material/gpu_shader_material_vector_rotate.glsl
@@ -496,6 +499,7 @@ set(SRC_SHADER_CREATE_INFOS
shaders/infos/gpu_shader_2D_widget_info.hh
shaders/infos/gpu_shader_3D_depth_only_info.hh
shaders/infos/gpu_shader_3D_flat_color_info.hh
+ shaders/infos/gpu_shader_3D_image_info.hh
shaders/infos/gpu_shader_3D_image_modulate_alpha_info.hh
shaders/infos/gpu_shader_3D_point_info.hh
shaders/infos/gpu_shader_3D_polyline_info.hh
diff --git a/source/blender/gpu/GPU_common_types.h b/source/blender/gpu/GPU_common_types.h
new file mode 100644
index 00000000000..e08143c2449
--- /dev/null
+++ b/source/blender/gpu/GPU_common_types.h
@@ -0,0 +1,18 @@
+/** \file
+ * \ingroup gpu
+ */
+
+#pragma once
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef enum eGPUFrontFace {
+ GPU_CLOCKWISE,
+ GPU_COUNTERCLOCKWISE,
+} eGPUFrontFace;
+
+#ifdef __cplusplus
+}
+#endif \ No newline at end of file
diff --git a/source/blender/gpu/GPU_legacy_stubs.h b/source/blender/gpu/GPU_legacy_stubs.h
index 369347447f8..5970738a9b3 100644
--- a/source/blender/gpu/GPU_legacy_stubs.h
+++ b/source/blender/gpu/GPU_legacy_stubs.h
@@ -23,7 +23,7 @@
#include "BLI_utildefines.h"
/**
- * Empty function, use for breakpoint when a deprecated
+ * Empty function, use for break-point when a deprecated
* OpenGL function is called.
*/
static void gl_deprecated(void)
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index b620fe9cc9d..3460d33fe68 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -280,6 +280,16 @@ typedef enum eGPUBuiltinShader {
GPU_SHADER_2D_IMAGE_OVERLAYS_STEREO_MERGE,
GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR,
/**
+ * Draw a texture in 3D. Take a 3D position and a 2D texture coordinate for each vertex.
+ *
+ * Exposed via Python-API for add-ons.
+ *
+ * \param image: uniform sampler2D
+ * \param texCoord: in vec2
+ * \param pos: in vec3
+ */
+ GPU_SHADER_3D_IMAGE,
+ /**
* Draw texture with alpha. Take a 3D position and a 2D texture coordinate for each vertex.
*
* \param alpha: uniform float
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 99b60351dcc..7519b3bc1cb 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -35,6 +35,19 @@ typedef enum eGPUBarrier {
ENUM_OPERATORS(eGPUBarrier, GPU_BARRIER_ELEMENT_ARRAY)
+/* NOTE: For Metal and Vulkan only.
+ * TODO(Metal): Update barrier calls to use stage flags. */
+typedef enum eGPUStageBarrierBits {
+ GPU_BARRIER_STAGE_VERTEX = (1 << 0),
+ GPU_BARRIER_STAGE_FRAGMENT = (1 << 1),
+ GPU_BARRIER_STAGE_COMPUTE = (1 << 2),
+ GPU_BARRIER_STAGE_ANY_GRAPHICS = (GPU_BARRIER_STAGE_VERTEX | GPU_BARRIER_STAGE_FRAGMENT),
+ GPU_BARRIER_STAGE_ANY = (GPU_BARRIER_STAGE_VERTEX | GPU_BARRIER_STAGE_FRAGMENT |
+ GPU_BARRIER_STAGE_COMPUTE),
+} eGPUStageBarrierBits;
+
+ENUM_OPERATORS(eGPUStageBarrierBits, GPU_BARRIER_STAGE_COMPUTE)
+
/**
* Defines the fixed pipeline blending equation.
* SRC is the output color from the shader.
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index bb0912f284b..b045d908438 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -280,9 +280,9 @@ void *GPU_texture_read(GPUTexture *tex, eGPUDataFormat data_format, int miplvl);
/**
* Fills the whole texture with the same data for all pixels.
* \warning Only work for 2D texture for now.
- * \warning Only clears the mip 0 of the texture.
+ * \warning Only clears the MIP 0 of the texture.
* \param data_format: data format of the pixel data.
- * \note The format is float for unorm textures.
+ * \note The format is float for UNORM textures.
* \param data: 1 pixel worth of data to fill the texture with.
*/
void GPU_texture_clear(GPUTexture *tex, eGPUDataFormat data_format, const void *data);
diff --git a/source/blender/gpu/GPU_vertex_buffer.h b/source/blender/gpu/GPU_vertex_buffer.h
index fe6ed7eaf87..722ef878271 100644
--- a/source/blender/gpu/GPU_vertex_buffer.h
+++ b/source/blender/gpu/GPU_vertex_buffer.h
@@ -165,6 +165,7 @@ void GPU_vertbuf_tag_dirty(GPUVertBuf *verts);
*/
void GPU_vertbuf_use(GPUVertBuf *);
void GPU_vertbuf_bind_as_ssbo(struct GPUVertBuf *verts, int binding);
+void GPU_vertbuf_bind_as_texture(struct GPUVertBuf *verts, int binding);
void GPU_vertbuf_wrap_handle(GPUVertBuf *verts, uint64_t handle);
diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h
index c6b0d5902fe..bf8dc409cb7 100644
--- a/source/blender/gpu/GPU_vertex_format.h
+++ b/source/blender/gpu/GPU_vertex_format.h
@@ -55,7 +55,7 @@ typedef struct GPUVertAttr {
/* 1 to 4 or 8 or 12 or 16 */
uint comp_len : 5;
/* size in bytes, 1 to 64 */
- uint sz : 7;
+ uint size : 7;
/* from beginning of vertex, in bytes */
uint offset : 11;
/* up to GPU_VERT_ATTR_MAX_NAMES */
diff --git a/source/blender/gpu/intern/gpu_capabilities.cc b/source/blender/gpu/intern/gpu_capabilities.cc
index 6ef015492c7..4ec215c2d3b 100644
--- a/source/blender/gpu/intern/gpu_capabilities.cc
+++ b/source/blender/gpu/intern/gpu_capabilities.cc
@@ -172,7 +172,6 @@ int GPU_max_compute_shader_storage_blocks()
return GCaps.max_compute_shader_storage_blocks;
}
-
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/gpu/intern/gpu_debug.cc b/source/blender/gpu/intern/gpu_debug.cc
index c62a6416f92..055207eace8 100644
--- a/source/blender/gpu/intern/gpu_debug.cc
+++ b/source/blender/gpu/intern/gpu_debug.cc
@@ -50,11 +50,11 @@ void GPU_debug_get_groups_names(int name_buf_len, char *r_name_buf)
r_name_buf[0] = '\0';
return;
}
- size_t sz = 0;
+ size_t len = 0;
for (StringRef &name : stack) {
- sz += BLI_snprintf_rlen(r_name_buf + sz, name_buf_len - sz, "%s > ", name.data());
+ len += BLI_snprintf_rlen(r_name_buf + len, name_buf_len - len, "%s > ", name.data());
}
- r_name_buf[sz - 3] = '\0';
+ r_name_buf[len - 3] = '\0';
}
bool GPU_debug_group_match(const char *ref)
diff --git a/source/blender/gpu/intern/gpu_immediate.cc b/source/blender/gpu/intern/gpu_immediate.cc
index 7dc1c739750..69467e5b28a 100644
--- a/source/blender/gpu/intern/gpu_immediate.cc
+++ b/source/blender/gpu/intern/gpu_immediate.cc
@@ -490,7 +490,7 @@ static void immEndVertex() /* and move on to the next vertex */
#endif
uchar *data = imm->vertex_data + a->offset;
- memcpy(data, data - imm->vertex_format.stride, a->sz);
+ memcpy(data, data - imm->vertex_format.stride, a->size);
/* TODO: consolidate copy of adjacent attributes */
}
}
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 7ec6ee5183a..23028f58059 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -626,7 +626,7 @@ eGPUMaterialFlag GPU_material_flag(const GPUMaterial *mat)
return mat->flag;
}
-/* Note: Consumes the flags. */
+/* NOTE: Consumes the flags. */
bool GPU_material_recalc_flag_get(GPUMaterial *mat)
{
bool updated = (mat->flag & GPU_MATFLAG_UPDATED) != 0;
diff --git a/source/blender/gpu/intern/gpu_shader_builtin.c b/source/blender/gpu/intern/gpu_shader_builtin.c
index 1100272b712..b92fae4a89b 100644
--- a/source/blender/gpu/intern/gpu_shader_builtin.c
+++ b/source/blender/gpu/intern/gpu_shader_builtin.c
@@ -150,6 +150,11 @@ static const GPUShaderStages builtin_shader_stages[GPU_SHADER_BUILTIN_LEN] = {
.name = "GPU_SHADER_SIMPLE_LIGHTING",
.create_info = "gpu_shader_simple_lighting",
},
+ [GPU_SHADER_3D_IMAGE] =
+ {
+ .name = "GPU_SHADER_3D_IMAGE",
+ .create_info = "gpu_shader_3D_image",
+ },
[GPU_SHADER_3D_IMAGE_MODULATE_ALPHA] =
{
.name = "GPU_SHADER_3D_IMAGE_MODULATE_ALPHA",
diff --git a/source/blender/gpu/intern/gpu_shader_dependency.cc b/source/blender/gpu/intern/gpu_shader_dependency.cc
index f69c56b5f3f..aa2033b9154 100644
--- a/source/blender/gpu/intern/gpu_shader_dependency.cc
+++ b/source/blender/gpu/intern/gpu_shader_dependency.cc
@@ -593,7 +593,9 @@ struct GPUSource {
bool is_from_material_library() const
{
- return filename.startswith("gpu_shader_material_") && filename.endswith(".glsl");
+ return (filename.startswith("gpu_shader_material_") ||
+ filename.startswith("gpu_shader_common_")) &&
+ filename.endswith(".glsl");
}
};
diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.cc b/source/blender/gpu/intern/gpu_vertex_buffer.cc
index 2974547c858..f47970d48d1 100644
--- a/source/blender/gpu/intern/gpu_vertex_buffer.cc
+++ b/source/blender/gpu/intern/gpu_vertex_buffer.cc
@@ -199,7 +199,7 @@ void GPU_vertbuf_attr_set(GPUVertBuf *verts_, uint a_idx, uint v_idx, const void
BLI_assert(a_idx < format->attr_len);
BLI_assert(verts->data != nullptr);
verts->flag |= GPU_VERTBUF_DATA_DIRTY;
- memcpy(verts->data + a->offset + v_idx * format->stride, data, a->sz);
+ memcpy(verts->data + a->offset + v_idx * format->stride, data, a->size);
}
void GPU_vertbuf_attr_fill(GPUVertBuf *verts_, uint a_idx, const void *data)
@@ -208,7 +208,7 @@ void GPU_vertbuf_attr_fill(GPUVertBuf *verts_, uint a_idx, const void *data)
const GPUVertFormat *format = &verts->format;
BLI_assert(a_idx < format->attr_len);
const GPUVertAttr *a = &format->attrs[a_idx];
- const uint stride = a->sz; /* tightly packed input data */
+ const uint stride = a->size; /* tightly packed input data */
verts->flag |= GPU_VERTBUF_DATA_DIRTY;
GPU_vertbuf_attr_fill_stride(verts_, a_idx, stride, data);
}
@@ -235,13 +235,13 @@ void GPU_vertbuf_attr_fill_stride(GPUVertBuf *verts_, uint a_idx, uint stride, c
if (format->attr_len == 1 && stride == format->stride) {
/* we can copy it all at once */
- memcpy(verts->data, data, vertex_len * a->sz);
+ memcpy(verts->data, data, vertex_len * a->size);
}
else {
/* we must copy it per vertex */
for (uint v = 0; v < vertex_len; v++) {
memcpy(
- verts->data + a->offset + v * format->stride, (const uchar *)data + v * stride, a->sz);
+ verts->data + a->offset + v * format->stride, (const uchar *)data + v * stride, a->size);
}
}
}
@@ -256,7 +256,7 @@ void GPU_vertbuf_attr_get_raw_data(GPUVertBuf *verts_, uint a_idx, GPUVertBufRaw
verts->flag |= GPU_VERTBUF_DATA_DIRTY;
verts->flag &= ~GPU_VERTBUF_DATA_UPLOADED;
- access->size = a->sz;
+ access->size = a->size;
access->stride = format->stride;
access->data = (uchar *)verts->data + a->offset;
access->data_init = access->data;
@@ -328,6 +328,11 @@ void GPU_vertbuf_bind_as_ssbo(struct GPUVertBuf *verts, int binding)
unwrap(verts)->bind_as_ssbo(binding);
}
+void GPU_vertbuf_bind_as_texture(struct GPUVertBuf *verts, int binding)
+{
+ unwrap(verts)->bind_as_texture(binding);
+}
+
void GPU_vertbuf_update_sub(GPUVertBuf *verts, uint start, uint len, const void *data)
{
unwrap(verts)->update_sub(start, len, data);
diff --git a/source/blender/gpu/intern/gpu_vertex_buffer_private.hh b/source/blender/gpu/intern/gpu_vertex_buffer_private.hh
index e5b70de9dfa..7a0b53cf958 100644
--- a/source/blender/gpu/intern/gpu_vertex_buffer_private.hh
+++ b/source/blender/gpu/intern/gpu_vertex_buffer_private.hh
@@ -51,6 +51,7 @@ class VertBuf {
void resize(uint vert_len);
void upload();
virtual void bind_as_ssbo(uint binding) = 0;
+ virtual void bind_as_texture(uint binding) = 0;
virtual void wrap_handle(uint64_t handle) = 0;
diff --git a/source/blender/gpu/intern/gpu_vertex_format.cc b/source/blender/gpu/intern/gpu_vertex_format.cc
index a9ac191754b..59ae862aa51 100644
--- a/source/blender/gpu/intern/gpu_vertex_format.cc
+++ b/source/blender/gpu/intern/gpu_vertex_format.cc
@@ -49,7 +49,7 @@ void GPU_vertformat_copy(GPUVertFormat *dest, const GPUVertFormat *src)
memcpy(dest, src, sizeof(GPUVertFormat));
}
-static uint comp_sz(GPUVertCompType type)
+static uint comp_size(GPUVertCompType type)
{
#if TRUST_NO_ONE
assert(type <= GPU_COMP_F32); /* other types have irregular sizes (not bytes) */
@@ -58,12 +58,12 @@ static uint comp_sz(GPUVertCompType type)
return sizes[type];
}
-static uint attr_sz(const GPUVertAttr *a)
+static uint attr_size(const GPUVertAttr *a)
{
if (a->comp_type == GPU_COMP_I10) {
return 4; /* always packed as 10_10_10_2 */
}
- return a->comp_len * comp_sz(static_cast<GPUVertCompType>(a->comp_type));
+ return a->comp_len * comp_size(static_cast<GPUVertCompType>(a->comp_type));
}
static uint attr_align(const GPUVertAttr *a)
@@ -71,7 +71,7 @@ static uint attr_align(const GPUVertAttr *a)
if (a->comp_type == GPU_COMP_I10) {
return 4; /* always packed as 10_10_10_2 */
}
- uint c = comp_sz(static_cast<GPUVertCompType>(a->comp_type));
+ uint c = comp_size(static_cast<GPUVertCompType>(a->comp_type));
if (a->comp_len == 3 && c <= 2) {
return 4 * c; /* AMD HW can't fetch these well, so pad it out (other vendors too?) */
}
@@ -156,7 +156,7 @@ uint GPU_vertformat_attr_add(GPUVertFormat *format,
attr->comp_len = (comp_type == GPU_COMP_I10) ?
4 :
comp_len; /* system needs 10_10_10_2 to be 4 or BGRA */
- attr->sz = attr_sz(attr);
+ attr->size = attr_size(attr);
attr->offset = 0; /* offsets & stride are calculated later (during pack) */
attr->fetch_mode = fetch_mode;
@@ -294,13 +294,13 @@ uint padding(uint offset, uint alignment)
}
#if PACK_DEBUG
-static void show_pack(uint a_idx, uint sz, uint pad)
+static void show_pack(uint a_idx, uint size, uint pad)
{
const char c = 'A' + a_idx;
for (uint i = 0; i < pad; i++) {
putchar('-');
}
- for (uint i = 0; i < sz; i++) {
+ for (uint i = 0; i < size; i++) {
putchar(c);
}
}
@@ -310,10 +310,10 @@ void VertexFormat_pack(GPUVertFormat *format)
{
GPUVertAttr *a0 = &format->attrs[0];
a0->offset = 0;
- uint offset = a0->sz;
+ uint offset = a0->size;
#if PACK_DEBUG
- show_pack(0, a0->sz, 0);
+ show_pack(0, a0->size, 0);
#endif
for (uint a_idx = 1; a_idx < format->attr_len; a_idx++) {
@@ -321,10 +321,10 @@ void VertexFormat_pack(GPUVertFormat *format)
uint mid_padding = padding(offset, attr_align(a));
offset += mid_padding;
a->offset = offset;
- offset += a->sz;
+ offset += a->size;
#if PACK_DEBUG
- show_pack(a_idx, a->sz, mid_padding);
+ show_pack(a_idx, a->size, mid_padding);
#endif
}
diff --git a/source/blender/gpu/metal/mtl_context.hh b/source/blender/gpu/metal/mtl_context.hh
index aa198482291..1849a04ea48 100644
--- a/source/blender/gpu/metal/mtl_context.hh
+++ b/source/blender/gpu/metal/mtl_context.hh
@@ -7,8 +7,10 @@
#include "gpu_context_private.hh"
+#include "GPU_common_types.h"
#include "GPU_context.h"
+#include "mtl_capabilities.hh"
#include "mtl_texture.hh"
#include <Cocoa/Cocoa.h>
@@ -21,6 +23,112 @@
namespace blender::gpu {
+class MTLShader;
+class MTLUniformBuf;
+class MTLBuffer;
+
+/* Depth Stencil State */
+typedef struct MTLContextDepthStencilState {
+
+ /* Depth State. */
+ bool depth_write_enable;
+ bool depth_test_enabled;
+ float depth_range_near;
+ float depth_range_far;
+ MTLCompareFunction depth_function;
+ float depth_bias;
+ float depth_slope_scale;
+ bool depth_bias_enabled_for_points;
+ bool depth_bias_enabled_for_lines;
+ bool depth_bias_enabled_for_tris;
+
+ /* Stencil State. */
+ bool stencil_test_enabled;
+ unsigned int stencil_read_mask;
+ unsigned int stencil_write_mask;
+ unsigned int stencil_ref;
+ MTLCompareFunction stencil_func;
+
+ MTLStencilOperation stencil_op_front_stencil_fail;
+ MTLStencilOperation stencil_op_front_depth_fail;
+ MTLStencilOperation stencil_op_front_depthstencil_pass;
+
+ MTLStencilOperation stencil_op_back_stencil_fail;
+ MTLStencilOperation stencil_op_back_depth_fail;
+ MTLStencilOperation stencil_op_back_depthstencil_pass;
+
+ /* Frame-buffer State -- We need to mark this, in case stencil state remains unchanged,
+ * but attachment state has changed. */
+ bool has_depth_target;
+ bool has_stencil_target;
+
+ /* TODO(Metal): Consider optimizing this function using memcmp.
+ * Un-used, but differing, stencil state leads to over-generation
+ * of state objects when doing trivial compare. */
+ inline bool operator==(const MTLContextDepthStencilState &other) const
+ {
+ bool depth_state_equality = (has_depth_target == other.has_depth_target &&
+ depth_write_enable == other.depth_write_enable &&
+ depth_test_enabled == other.depth_test_enabled &&
+ depth_function == other.depth_function);
+
+ bool stencil_state_equality = true;
+ if (has_stencil_target) {
+ stencil_state_equality =
+ (has_stencil_target == other.has_stencil_target &&
+ stencil_test_enabled == other.stencil_test_enabled &&
+ stencil_op_front_stencil_fail == other.stencil_op_front_stencil_fail &&
+ stencil_op_front_depth_fail == other.stencil_op_front_depth_fail &&
+ stencil_op_front_depthstencil_pass == other.stencil_op_front_depthstencil_pass &&
+ stencil_op_back_stencil_fail == other.stencil_op_back_stencil_fail &&
+ stencil_op_back_depth_fail == other.stencil_op_back_depth_fail &&
+ stencil_op_back_depthstencil_pass == other.stencil_op_back_depthstencil_pass &&
+ stencil_func == other.stencil_func && stencil_read_mask == other.stencil_read_mask &&
+ stencil_write_mask == other.stencil_write_mask);
+ }
+
+ return depth_state_equality && stencil_state_equality;
+ }
+
+ /* Depth stencil state will get hashed in order to prepare
+ * MTLDepthStencilState objects. The hash should comprise of
+ * all elements which fill the MTLDepthStencilDescriptor.
+ * These are bound when [rec setDepthStencilState:...] is called.
+ * Depth bias and stencil reference value are set dynamically on the RenderCommandEncoder:
+ * - setStencilReferenceValue:
+ * - setDepthBias:slopeScale:clamp:
+ */
+ inline std::size_t hash() const
+ {
+ std::size_t boolean_bitmask = (this->depth_write_enable ? 1 : 0) |
+ ((this->depth_test_enabled ? 1 : 0) << 1) |
+ ((this->depth_bias_enabled_for_points ? 1 : 0) << 2) |
+ ((this->depth_bias_enabled_for_lines ? 1 : 0) << 3) |
+ ((this->depth_bias_enabled_for_tris ? 1 : 0) << 4) |
+ ((this->stencil_test_enabled ? 1 : 0) << 5) |
+ ((this->has_depth_target ? 1 : 0) << 6) |
+ ((this->has_stencil_target ? 1 : 0) << 7);
+
+ std::size_t stencilop_bitmask = ((std::size_t)this->stencil_op_front_stencil_fail) |
+ ((std::size_t)this->stencil_op_front_depth_fail << 3) |
+ ((std::size_t)this->stencil_op_front_depthstencil_pass << 6) |
+ ((std::size_t)this->stencil_op_back_stencil_fail << 9) |
+ ((std::size_t)this->stencil_op_back_depth_fail << 12) |
+ ((std::size_t)this->stencil_op_back_depthstencil_pass << 15);
+
+ std::size_t main_hash = (std::size_t)this->depth_function;
+ if (this->has_stencil_target) {
+ main_hash += (std::size_t)(this->stencil_read_mask & 0xFF) << 8;
+ main_hash += (std::size_t)(this->stencil_write_mask & 0xFF) << 16;
+ }
+ main_hash ^= (std::size_t)this->stencil_func << 16;
+ main_hash ^= stencilop_bitmask;
+
+ std::size_t final_hash = (main_hash << 8) | boolean_bitmask;
+ return final_hash;
+ }
+} MTLContextDepthStencilState;
+
typedef struct MTLContextTextureUtils {
/* Depth Update Utilities */
@@ -108,11 +216,149 @@ typedef struct MTLContextTextureUtils {
} MTLContextTextureUtils;
+/* Structs containing information on current binding state for textures and samplers. */
+typedef struct MTLTextureBinding {
+ bool used;
+
+ /* Same value as index in bindings array. */
+ unsigned int texture_slot_index;
+ gpu::MTLTexture *texture_resource;
+
+} MTLTextureBinding;
+
+typedef struct MTLSamplerBinding {
+ bool used;
+ MTLSamplerState state;
+
+ bool operator==(MTLSamplerBinding const &other) const
+ {
+ return (used == other.used && state == other.state);
+ }
+} MTLSamplerBinding;
+
+/* Combined sampler state configuration for Argument Buffer caching. */
+struct MTLSamplerArray {
+ unsigned int num_samplers;
+ /* MTLSamplerState permutations between 0..256 - slightly more than a byte. */
+ MTLSamplerState mtl_sampler_flags[MTL_MAX_TEXTURE_SLOTS];
+ id<MTLSamplerState> mtl_sampler[MTL_MAX_TEXTURE_SLOTS];
+
+ inline bool operator==(const MTLSamplerArray &other) const
+ {
+ if (this->num_samplers != other.num_samplers) {
+ return false;
+ }
+ return (memcmp(this->mtl_sampler_flags,
+ other.mtl_sampler_flags,
+ sizeof(MTLSamplerState) * this->num_samplers) == 0);
+ }
+
+ inline uint32_t hash() const
+ {
+ uint32_t hash = this->num_samplers;
+ for (int i = 0; i < this->num_samplers; i++) {
+ hash ^= (uint32_t)this->mtl_sampler_flags[i] << (i % 3);
+ }
+ return hash;
+ }
+};
+
+typedef enum MTLPipelineStateDirtyFlag {
+ MTL_PIPELINE_STATE_NULL_FLAG = 0,
+ /* Whether we need to call setViewport. */
+ MTL_PIPELINE_STATE_VIEWPORT_FLAG = (1 << 0),
+ /* Whether we need to call setScissor.*/
+ MTL_PIPELINE_STATE_SCISSOR_FLAG = (1 << 1),
+ /* Whether we need to update/rebind active depth stencil state. */
+ MTL_PIPELINE_STATE_DEPTHSTENCIL_FLAG = (1 << 2),
+ /* Whether we need to update/rebind active PSO. */
+ MTL_PIPELINE_STATE_PSO_FLAG = (1 << 3),
+ /* Whether we need to update the frontFacingWinding state. */
+ MTL_PIPELINE_STATE_FRONT_FACING_FLAG = (1 << 4),
+ /* Whether we need to update the culling state. */
+ MTL_PIPELINE_STATE_CULLMODE_FLAG = (1 << 5),
+ /* Full pipeline state needs applying. Occurs when beginning a new render pass. */
+ MTL_PIPELINE_STATE_ALL_FLAG =
+ (MTL_PIPELINE_STATE_VIEWPORT_FLAG | MTL_PIPELINE_STATE_SCISSOR_FLAG |
+ MTL_PIPELINE_STATE_DEPTHSTENCIL_FLAG | MTL_PIPELINE_STATE_PSO_FLAG |
+ MTL_PIPELINE_STATE_FRONT_FACING_FLAG | MTL_PIPELINE_STATE_CULLMODE_FLAG)
+} MTLPipelineStateDirtyFlag;
+
+/* Ignore full flag bit-mask `MTL_PIPELINE_STATE_ALL_FLAG`. */
+ENUM_OPERATORS(MTLPipelineStateDirtyFlag, MTL_PIPELINE_STATE_CULLMODE_FLAG);
+
+typedef struct MTLUniformBufferBinding {
+ bool bound;
+ MTLUniformBuf *ubo;
+} MTLUniformBufferBinding;
+
typedef struct MTLContextGlobalShaderPipelineState {
- /* ..TODO(Metal): More elements to be added as backend fleshed out.. */
+ bool initialised;
+
+ /* Whether the pipeline state has been modified since application.
+ * `dirty_flags` is a bitmask of the types of state which have been updated.
+ * This is in order to optimize calls and only re-apply state as needed.
+ * Some state parameters are dynamically applied on the RenderCommandEncoder,
+ * others may be encapsulated in GPU-resident state objects such as
+ * MTLDepthStencilState or MTLRenderPipelineState. */
+ bool dirty;
+ MTLPipelineStateDirtyFlag dirty_flags;
+
+ /* Shader resources. */
+ MTLShader *null_shader;
+
+ /* Active Shader State. */
+ MTLShader *active_shader;
+
+ /* Global Uniform Buffers. */
+ MTLUniformBufferBinding ubo_bindings[MTL_MAX_UNIFORM_BUFFER_BINDINGS];
+
+ /* Context Texture bindings. */
+ MTLTextureBinding texture_bindings[MTL_MAX_TEXTURE_SLOTS];
+ MTLSamplerBinding sampler_bindings[MTL_MAX_SAMPLER_SLOTS];
+
+ /*** --- Render Pipeline State --- ***/
+ /* Track global render pipeline state for the current context. The functions in GPU_state.h
+ * modify these parameters. Certain values, tagged [PSO], are parameters which are required to be
+ * passed into PSO creation, rather than dynamic state functions on the RenderCommandEncoder.
+ */
- /*** DATA and IMAGE access state ***/
+ /* Blending State. */
+ MTLColorWriteMask color_write_mask; /* [PSO] */
+ bool blending_enabled; /* [PSO] */
+ MTLBlendOperation alpha_blend_op; /* [PSO] */
+ MTLBlendOperation rgb_blend_op; /* [PSO] */
+ MTLBlendFactor dest_alpha_blend_factor; /* [PSO] */
+ MTLBlendFactor dest_rgb_blend_factor; /* [PSO] */
+ MTLBlendFactor src_alpha_blend_factor; /* [PSO] */
+ MTLBlendFactor src_rgb_blend_factor; /* [PSO] */
+
+ /* Culling State. */
+ bool culling_enabled;
+ eGPUFaceCullTest cull_mode;
+ eGPUFrontFace front_face;
+
+ /* Depth State. */
+ MTLContextDepthStencilState depth_stencil_state;
+
+ /* Viewport/Scissor Region. */
+ int viewport_offset_x;
+ int viewport_offset_y;
+ int viewport_width;
+ int viewport_height;
+ bool scissor_enabled;
+ int scissor_x;
+ int scissor_y;
+ int scissor_width;
+ int scissor_height;
+
+ /* Image data access state. */
uint unpack_row_length;
+
+ /* Render parameters. */
+ float point_size = 1.0f;
+ float line_width = 1.0f;
+
} MTLContextGlobalShaderPipelineState;
/* Metal Buffer */
@@ -127,8 +373,8 @@ typedef struct MTLTemporaryBufferRange {
bool requires_flush();
} MTLTemporaryBufferRange;
-/** MTLContext -- Core render loop and state management **/
-/* Note(Metal): Partial MTLContext stub to provide wrapper functionality
+/** MTLContext -- Core render loop and state management. **/
+/* NOTE(Metal): Partial MTLContext stub to provide wrapper functionality
* for work-in-progress MTL* classes. */
class MTLContext : public Context {
@@ -138,8 +384,24 @@ class MTLContext : public Context {
/* Compute and specialization caches. */
MTLContextTextureUtils texture_utils_;
+ /* Texture Samplers. */
+ /* Cache of generated MTLSamplerState objects based on permutations of `eGPUSamplerState`. */
+ id<MTLSamplerState> sampler_state_cache_[GPU_SAMPLER_MAX] = {0};
+ id<MTLSamplerState> default_sampler_state_ = nil;
+
+ /* When texture sampler count exceeds the resource bind limit, an
+ * argument buffer is used to pass samplers to the shader.
+ * Each unique configurations of multiple samplers can be cached, so as to not require
+ * re-generation. `samplers_` stores the current list of bound sampler objects.
+ * `cached_sampler_buffers_` is a cache of encoded argument buffers which can be re-used. */
+ MTLSamplerArray samplers_;
+ blender::Map<MTLSamplerArray, gpu::MTLBuffer *> cached_sampler_buffers_;
+
public:
- /* METAL API Resource Handles. */
+ /* Shaders and Pipeline state. */
+ MTLContextGlobalShaderPipelineState pipeline_state;
+
+ /* Metal API Resource Handles. */
id<MTLCommandQueue> queue = nil;
id<MTLDevice> device = nil;
@@ -160,24 +422,40 @@ class MTLContext : public Context {
void debug_group_begin(const char *name, int index) override;
void debug_group_end(void) override;
- /*** Context Utility functions */
+ /*** MTLContext Utility functions. */
/*
* All below functions modify the global state for the context, controlling the flow of
* rendering, binding resources, setting global state, resource management etc;
*/
- /* Metal Context Core functions */
- /* Command Buffer Management */
+ /* Metal Context Core functions. */
+ /* Command Buffer Management. */
id<MTLCommandBuffer> get_active_command_buffer();
- /* Render Pass State and Management */
+ /* Render Pass State and Management. */
void begin_render_pass();
void end_render_pass();
-
- /* Shaders and Pipeline state */
- MTLContextGlobalShaderPipelineState pipeline_state;
-
- /* Texture utilities */
+ bool is_render_pass_active();
+
+ /* Texture Binding. */
+ void texture_bind(gpu::MTLTexture *mtl_texture, unsigned int texture_unit);
+ void sampler_bind(MTLSamplerState, unsigned int sampler_unit);
+ void texture_unbind(gpu::MTLTexture *mtl_texture);
+ void texture_unbind_all(void);
+ id<MTLSamplerState> get_sampler_from_state(MTLSamplerState state);
+ id<MTLSamplerState> generate_sampler_from_state(MTLSamplerState state);
+ id<MTLSamplerState> get_default_sampler_state();
+
+ /* Metal Context pipeline state. */
+ void pipeline_state_init(void);
+ MTLShader *get_active_shader(void);
+
+ /* State assignment. */
+ void set_viewport(int origin_x, int origin_y, int width, int height);
+ void set_scissor(int scissor_x, int scissor_y, int scissor_width, int scissor_height);
+ void set_scissor_enabled(bool scissor_enabled);
+
+ /* Texture utilities. */
MTLContextTextureUtils &get_texture_utils()
{
return this->texture_utils_;
diff --git a/source/blender/gpu/metal/mtl_context.mm b/source/blender/gpu/metal/mtl_context.mm
index 18ed38c373d..94f5682b11b 100644
--- a/source/blender/gpu/metal/mtl_context.mm
+++ b/source/blender/gpu/metal/mtl_context.mm
@@ -5,6 +5,11 @@
*/
#include "mtl_context.hh"
#include "mtl_debug.hh"
+#include "mtl_state.hh"
+
+#include "DNA_userdef_types.h"
+
+#include "GPU_capabilities.h"
using namespace blender;
using namespace blender::gpu;
@@ -44,6 +49,9 @@ MTLContext::MTLContext(void *ghost_window)
/* Init debug. */
debug::mtl_debug_init();
+ /* Initialize Metal modules. */
+ this->state_manager = new MTLStateManager(this);
+
/* TODO(Metal): Implement. */
}
@@ -98,6 +106,234 @@ void MTLContext::end_render_pass()
/* TODO(Metal): Implement. */
}
+bool MTLContext::is_render_pass_active()
+{
+ /* TODO(Metal): Implement. */
+ return false;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Global Context State
+ * \{ */
+
+/* Metal Context Pipeline State. */
+void MTLContext::pipeline_state_init()
+{
+ /*** Initialize state only once. ***/
+ if (!this->pipeline_state.initialised) {
+ this->pipeline_state.initialised = true;
+ this->pipeline_state.active_shader = NULL;
+
+ /* Clear bindings state. */
+ for (int t = 0; t < GPU_max_textures(); t++) {
+ this->pipeline_state.texture_bindings[t].used = false;
+ this->pipeline_state.texture_bindings[t].texture_slot_index = t;
+ this->pipeline_state.texture_bindings[t].texture_resource = NULL;
+ }
+ for (int s = 0; s < MTL_MAX_SAMPLER_SLOTS; s++) {
+ this->pipeline_state.sampler_bindings[s].used = false;
+ }
+ for (int u = 0; u < MTL_MAX_UNIFORM_BUFFER_BINDINGS; u++) {
+ this->pipeline_state.ubo_bindings[u].bound = false;
+ this->pipeline_state.ubo_bindings[u].ubo = NULL;
+ }
+ }
+
+ /*** State defaults -- restored by GPU_state_init. ***/
+ /* Clear blending State. */
+ this->pipeline_state.color_write_mask = MTLColorWriteMaskRed | MTLColorWriteMaskGreen |
+ MTLColorWriteMaskBlue | MTLColorWriteMaskAlpha;
+ this->pipeline_state.blending_enabled = false;
+ this->pipeline_state.alpha_blend_op = MTLBlendOperationAdd;
+ this->pipeline_state.rgb_blend_op = MTLBlendOperationAdd;
+ this->pipeline_state.dest_alpha_blend_factor = MTLBlendFactorZero;
+ this->pipeline_state.dest_rgb_blend_factor = MTLBlendFactorZero;
+ this->pipeline_state.src_alpha_blend_factor = MTLBlendFactorOne;
+ this->pipeline_state.src_rgb_blend_factor = MTLBlendFactorOne;
+
+ /* Viewport and scissor. */
+ this->pipeline_state.viewport_offset_x = 0;
+ this->pipeline_state.viewport_offset_y = 0;
+ this->pipeline_state.viewport_width = 0;
+ this->pipeline_state.viewport_height = 0;
+ this->pipeline_state.scissor_x = 0;
+ this->pipeline_state.scissor_y = 0;
+ this->pipeline_state.scissor_width = 0;
+ this->pipeline_state.scissor_height = 0;
+ this->pipeline_state.scissor_enabled = false;
+
+ /* Culling State. */
+ this->pipeline_state.culling_enabled = false;
+ this->pipeline_state.cull_mode = GPU_CULL_NONE;
+ this->pipeline_state.front_face = GPU_COUNTERCLOCKWISE;
+
+ /* DATA and IMAGE access state. */
+ this->pipeline_state.unpack_row_length = 0;
+
+ /* Depth State. */
+ this->pipeline_state.depth_stencil_state.depth_write_enable = false;
+ this->pipeline_state.depth_stencil_state.depth_test_enabled = false;
+ this->pipeline_state.depth_stencil_state.depth_range_near = 0.0;
+ this->pipeline_state.depth_stencil_state.depth_range_far = 1.0;
+ this->pipeline_state.depth_stencil_state.depth_function = MTLCompareFunctionAlways;
+ this->pipeline_state.depth_stencil_state.depth_bias = 0.0;
+ this->pipeline_state.depth_stencil_state.depth_slope_scale = 0.0;
+ this->pipeline_state.depth_stencil_state.depth_bias_enabled_for_points = false;
+ this->pipeline_state.depth_stencil_state.depth_bias_enabled_for_lines = false;
+ this->pipeline_state.depth_stencil_state.depth_bias_enabled_for_tris = false;
+
+ /* Stencil State. */
+ this->pipeline_state.depth_stencil_state.stencil_test_enabled = false;
+ this->pipeline_state.depth_stencil_state.stencil_read_mask = 0xFF;
+ this->pipeline_state.depth_stencil_state.stencil_write_mask = 0xFF;
+ this->pipeline_state.depth_stencil_state.stencil_ref = 0;
+ this->pipeline_state.depth_stencil_state.stencil_func = MTLCompareFunctionAlways;
+ this->pipeline_state.depth_stencil_state.stencil_op_front_stencil_fail = MTLStencilOperationKeep;
+ this->pipeline_state.depth_stencil_state.stencil_op_front_depth_fail = MTLStencilOperationKeep;
+ this->pipeline_state.depth_stencil_state.stencil_op_front_depthstencil_pass =
+ MTLStencilOperationKeep;
+ this->pipeline_state.depth_stencil_state.stencil_op_back_stencil_fail = MTLStencilOperationKeep;
+ this->pipeline_state.depth_stencil_state.stencil_op_back_depth_fail = MTLStencilOperationKeep;
+ this->pipeline_state.depth_stencil_state.stencil_op_back_depthstencil_pass =
+ MTLStencilOperationKeep;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Texture State Management
+ * \{ */
+
+void MTLContext::texture_bind(gpu::MTLTexture *mtl_texture, unsigned int texture_unit)
+{
+ BLI_assert(this);
+ BLI_assert(mtl_texture);
+
+ if (texture_unit < 0 || texture_unit >= GPU_max_textures() ||
+ texture_unit >= MTL_MAX_TEXTURE_SLOTS) {
+ MTL_LOG_WARNING("Attempting to bind texture '%s' to invalid texture unit %d\n",
+ mtl_texture->get_name(),
+ texture_unit);
+ BLI_assert(false);
+ return;
+ }
+
+ /* Bind new texture. */
+ this->pipeline_state.texture_bindings[texture_unit].texture_resource = mtl_texture;
+ this->pipeline_state.texture_bindings[texture_unit].used = true;
+ mtl_texture->is_bound_ = true;
+}
+
+void MTLContext::sampler_bind(MTLSamplerState sampler_state, unsigned int sampler_unit)
+{
+ BLI_assert(this);
+ if (sampler_unit < 0 || sampler_unit >= GPU_max_textures() ||
+ sampler_unit >= MTL_MAX_SAMPLER_SLOTS) {
+ MTL_LOG_WARNING("Attempting to bind sampler to invalid sampler unit %d\n", sampler_unit);
+ BLI_assert(false);
+ return;
+ }
+
+ /* Apply binding. */
+ this->pipeline_state.sampler_bindings[sampler_unit] = {true, sampler_state};
+}
+
+void MTLContext::texture_unbind(gpu::MTLTexture *mtl_texture)
+{
+ BLI_assert(mtl_texture);
+
+ /* Iterate through textures in state and unbind. */
+ for (int i = 0; i < min_uu(GPU_max_textures(), MTL_MAX_TEXTURE_SLOTS); i++) {
+ if (this->pipeline_state.texture_bindings[i].texture_resource == mtl_texture) {
+ this->pipeline_state.texture_bindings[i].texture_resource = nullptr;
+ this->pipeline_state.texture_bindings[i].used = false;
+ }
+ }
+
+ /* Locally unbind texture. */
+ mtl_texture->is_bound_ = false;
+}
+
+void MTLContext::texture_unbind_all()
+{
+ /* Iterate through context's bound textures. */
+ for (int t = 0; t < min_uu(GPU_max_textures(), MTL_MAX_TEXTURE_SLOTS); t++) {
+ if (this->pipeline_state.texture_bindings[t].used &&
+ this->pipeline_state.texture_bindings[t].texture_resource) {
+
+ this->pipeline_state.texture_bindings[t].used = false;
+ this->pipeline_state.texture_bindings[t].texture_resource = nullptr;
+ }
+ }
+}
+
+id<MTLSamplerState> MTLContext::get_sampler_from_state(MTLSamplerState sampler_state)
+{
+ BLI_assert((unsigned int)sampler_state >= 0 && ((unsigned int)sampler_state) < GPU_SAMPLER_MAX);
+ return this->sampler_state_cache_[(unsigned int)sampler_state];
+}
+
+id<MTLSamplerState> MTLContext::generate_sampler_from_state(MTLSamplerState sampler_state)
+{
+ /* Check if sampler already exists for given state. */
+ id<MTLSamplerState> st = this->sampler_state_cache_[(unsigned int)sampler_state];
+ if (st != nil) {
+ return st;
+ }
+ else {
+ MTLSamplerDescriptor *descriptor = [[MTLSamplerDescriptor alloc] init];
+ descriptor.normalizedCoordinates = true;
+
+ MTLSamplerAddressMode clamp_type = (sampler_state.state & GPU_SAMPLER_CLAMP_BORDER) ?
+ MTLSamplerAddressModeClampToBorderColor :
+ MTLSamplerAddressModeClampToEdge;
+ descriptor.rAddressMode = (sampler_state.state & GPU_SAMPLER_REPEAT_R) ?
+ MTLSamplerAddressModeRepeat :
+ clamp_type;
+ descriptor.sAddressMode = (sampler_state.state & GPU_SAMPLER_REPEAT_S) ?
+ MTLSamplerAddressModeRepeat :
+ clamp_type;
+ descriptor.tAddressMode = (sampler_state.state & GPU_SAMPLER_REPEAT_T) ?
+ MTLSamplerAddressModeRepeat :
+ clamp_type;
+ descriptor.borderColor = MTLSamplerBorderColorTransparentBlack;
+ descriptor.minFilter = (sampler_state.state & GPU_SAMPLER_FILTER) ?
+ MTLSamplerMinMagFilterLinear :
+ MTLSamplerMinMagFilterNearest;
+ descriptor.magFilter = (sampler_state.state & GPU_SAMPLER_FILTER) ?
+ MTLSamplerMinMagFilterLinear :
+ MTLSamplerMinMagFilterNearest;
+ descriptor.mipFilter = (sampler_state.state & GPU_SAMPLER_MIPMAP) ?
+ MTLSamplerMipFilterLinear :
+ MTLSamplerMipFilterNotMipmapped;
+ descriptor.lodMinClamp = -1000;
+ descriptor.lodMaxClamp = 1000;
+ float aniso_filter = max_ff(16, U.anisotropic_filter);
+ descriptor.maxAnisotropy = (sampler_state.state & GPU_SAMPLER_MIPMAP) ? aniso_filter : 1;
+ descriptor.compareFunction = (sampler_state.state & GPU_SAMPLER_COMPARE) ?
+ MTLCompareFunctionLessEqual :
+ MTLCompareFunctionAlways;
+ descriptor.supportArgumentBuffers = true;
+
+ id<MTLSamplerState> state = [this->device newSamplerStateWithDescriptor:descriptor];
+ this->sampler_state_cache_[(unsigned int)sampler_state] = state;
+
+ BLI_assert(state != nil);
+ [descriptor autorelease];
+ return state;
+ }
+}
+
+id<MTLSamplerState> MTLContext::get_default_sampler_state()
+{
+ if (this->default_sampler_state_ == nil) {
+ this->default_sampler_state_ = this->get_sampler_from_state(DEFAULT_SAMPLER_STATE);
+ }
+ return this->default_sampler_state_;
+}
+
/** \} */
} // blender::gpu
diff --git a/source/blender/gpu/metal/mtl_state.hh b/source/blender/gpu/metal/mtl_state.hh
new file mode 100644
index 00000000000..f2d85f9648b
--- /dev/null
+++ b/source/blender/gpu/metal/mtl_state.hh
@@ -0,0 +1,73 @@
+/** \file
+ * \ingroup gpu
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "GPU_state.h"
+#include "gpu_state_private.hh"
+
+namespace blender::gpu {
+
+/* Forward Declarations. */
+class MTLContext;
+
+/**
+ * State manager keeping track of the draw state and applying it before drawing.
+ * Metal Implementation.
+ **/
+class MTLStateManager : public StateManager {
+ public:
+ private:
+ /* Current state of the associated MTLContext.
+ * Avoids resetting the whole state for every change. */
+ GPUState current_;
+ GPUStateMutable current_mutable_;
+ MTLContext *context_;
+
+ public:
+ MTLStateManager(MTLContext *ctx);
+
+ void apply_state(void) override;
+ void force_state(void) override;
+
+ void issue_barrier(eGPUBarrier barrier_bits) override;
+
+ void texture_bind(Texture *tex, eGPUSamplerState sampler, int unit) override;
+ void texture_unbind(Texture *tex) override;
+ void texture_unbind_all(void) override;
+
+ void image_bind(Texture *tex, int unit) override;
+ void image_unbind(Texture *tex) override;
+ void image_unbind_all(void) override;
+
+ void texture_unpack_row_length_set(uint len) override;
+
+ private:
+ void set_write_mask(const eGPUWriteMask value);
+ void set_depth_test(const eGPUDepthTest value);
+ void set_stencil_test(const eGPUStencilTest test, const eGPUStencilOp operation);
+ void set_stencil_mask(const eGPUStencilTest test, const GPUStateMutable state);
+ void set_clip_distances(const int new_dist_len, const int old_dist_len);
+ void set_logic_op(const bool enable);
+ void set_facing(const bool invert);
+ void set_backface_culling(const eGPUFaceCullTest test);
+ void set_provoking_vert(const eGPUProvokingVertex vert);
+ void set_shadow_bias(const bool enable);
+ void set_blend(const eGPUBlend value);
+
+ void set_state(const GPUState &state);
+ void set_mutable_state(const GPUStateMutable &state);
+
+ /* METAL State utility functions. */
+ void mtl_state_init(void);
+ void mtl_depth_range(float near, float far);
+ void mtl_stencil_mask(unsigned int mask);
+ void mtl_stencil_set_func(eGPUStencilTest stencil_func, int ref, unsigned int mask);
+
+ MEM_CXX_CLASS_ALLOC_FUNCS("MTLStateManager")
+};
+
+} // namespace blender::gpu
diff --git a/source/blender/gpu/metal/mtl_state.mm b/source/blender/gpu/metal/mtl_state.mm
new file mode 100644
index 00000000000..5f52bc55f72
--- /dev/null
+++ b/source/blender/gpu/metal/mtl_state.mm
@@ -0,0 +1,675 @@
+/** \file
+ * \ingroup gpu
+ */
+
+#include "BLI_math_base.h"
+#include "BLI_math_bits.h"
+
+#include "GPU_framebuffer.h"
+
+#include "mtl_context.hh"
+#include "mtl_state.hh"
+
+namespace blender::gpu {
+
+/* -------------------------------------------------------------------- */
+/** \name MTLStateManager
+ * \{ */
+
+void MTLStateManager::mtl_state_init(void)
+{
+ BLI_assert(this->context_);
+ this->context_->pipeline_state_init();
+}
+
+MTLStateManager::MTLStateManager(MTLContext *ctx) : StateManager()
+{
+ /* Initialize State. */
+ this->context_ = ctx;
+ mtl_state_init();
+
+ /* Force update using default state. */
+ current_ = ~state;
+ current_mutable_ = ~mutable_state;
+ set_state(state);
+ set_mutable_state(mutable_state);
+}
+
+void MTLStateManager::apply_state(void)
+{
+ this->set_state(this->state);
+ this->set_mutable_state(this->mutable_state);
+ /* TODO(Metal): Enable after integration of MTLFrameBuffer. */
+ /* static_cast<MTLFrameBuffer *>(this->context_->active_fb)->apply_state(); */
+};
+
+void MTLStateManager::force_state(void)
+{
+ /* Little exception for clip distances since they need to keep the old count correct. */
+ uint32_t clip_distances = current_.clip_distances;
+ current_ = ~this->state;
+ current_.clip_distances = clip_distances;
+ current_mutable_ = ~this->mutable_state;
+ this->set_state(this->state);
+ this->set_mutable_state(this->mutable_state);
+};
+
+void MTLStateManager::set_state(const GPUState &state)
+{
+ GPUState changed = state ^ current_;
+
+ if (changed.blend != 0) {
+ set_blend((eGPUBlend)state.blend);
+ }
+ if (changed.write_mask != 0) {
+ set_write_mask((eGPUWriteMask)state.write_mask);
+ }
+ if (changed.depth_test != 0) {
+ set_depth_test((eGPUDepthTest)state.depth_test);
+ }
+ if (changed.stencil_test != 0 || changed.stencil_op != 0) {
+ set_stencil_test((eGPUStencilTest)state.stencil_test, (eGPUStencilOp)state.stencil_op);
+ set_stencil_mask((eGPUStencilTest)state.stencil_test, mutable_state);
+ }
+ if (changed.clip_distances != 0) {
+ set_clip_distances(state.clip_distances, current_.clip_distances);
+ }
+ if (changed.culling_test != 0) {
+ set_backface_culling((eGPUFaceCullTest)state.culling_test);
+ }
+ if (changed.logic_op_xor != 0) {
+ set_logic_op(state.logic_op_xor);
+ }
+ if (changed.invert_facing != 0) {
+ set_facing(state.invert_facing);
+ }
+ if (changed.provoking_vert != 0) {
+ set_provoking_vert((eGPUProvokingVertex)state.provoking_vert);
+ }
+ if (changed.shadow_bias != 0) {
+ set_shadow_bias(state.shadow_bias);
+ }
+
+ /* TODO remove (Following GLState). */
+ if (changed.polygon_smooth) {
+ /* NOTE: Unsupported in Metal. */
+ }
+ if (changed.line_smooth) {
+ /* NOTE: Unsupported in Metal. */
+ }
+
+ current_ = state;
+}
+
+void MTLStateManager::mtl_depth_range(float near, float far)
+{
+ BLI_assert(this->context_);
+ BLI_assert(near >= 0.0 && near < 1.0);
+ BLI_assert(far > 0.0 && far <= 1.0);
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+ MTLContextDepthStencilState &ds_state = pipeline_state.depth_stencil_state;
+
+ ds_state.depth_range_near = near;
+ ds_state.depth_range_far = far;
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_VIEWPORT_FLAG;
+}
+
+void MTLStateManager::set_mutable_state(const GPUStateMutable &state)
+{
+ GPUStateMutable changed = state ^ current_mutable_;
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+
+ if (float_as_uint(changed.point_size) != 0) {
+ pipeline_state.point_size = state.point_size;
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_PSO_FLAG;
+ }
+
+ if (changed.line_width != 0) {
+ pipeline_state.line_width = state.line_width;
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_PSO_FLAG;
+ }
+
+ if (changed.depth_range[0] != 0 || changed.depth_range[1] != 0) {
+ /* TODO remove, should modify the projection matrix instead. */
+ mtl_depth_range(state.depth_range[0], state.depth_range[1]);
+ }
+
+ if (changed.stencil_compare_mask != 0 || changed.stencil_reference != 0 ||
+ changed.stencil_write_mask != 0) {
+ set_stencil_mask((eGPUStencilTest)current_.stencil_test, state);
+ }
+
+ current_mutable_ = state;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name State setting functions
+ * \{ */
+
+void MTLStateManager::set_write_mask(const eGPUWriteMask value)
+{
+ BLI_assert(this->context_);
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+ pipeline_state.depth_stencil_state.depth_write_enable = ((value & GPU_WRITE_DEPTH) != 0);
+ pipeline_state.color_write_mask =
+ (((value & GPU_WRITE_RED) != 0) ? MTLColorWriteMaskRed : MTLColorWriteMaskNone) |
+ (((value & GPU_WRITE_GREEN) != 0) ? MTLColorWriteMaskGreen : MTLColorWriteMaskNone) |
+ (((value & GPU_WRITE_BLUE) != 0) ? MTLColorWriteMaskBlue : MTLColorWriteMaskNone) |
+ (((value & GPU_WRITE_ALPHA) != 0) ? MTLColorWriteMaskAlpha : MTLColorWriteMaskNone);
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_PSO_FLAG;
+}
+
+static MTLCompareFunction gpu_depth_function_to_metal(eGPUDepthTest depth_func)
+{
+ switch (depth_func) {
+ case GPU_DEPTH_NONE:
+ return MTLCompareFunctionNever;
+ case GPU_DEPTH_LESS:
+ return MTLCompareFunctionLess;
+ case GPU_DEPTH_EQUAL:
+ return MTLCompareFunctionEqual;
+ case GPU_DEPTH_LESS_EQUAL:
+ return MTLCompareFunctionLessEqual;
+ case GPU_DEPTH_GREATER:
+ return MTLCompareFunctionGreater;
+ case GPU_DEPTH_GREATER_EQUAL:
+ return MTLCompareFunctionGreaterEqual;
+ case GPU_DEPTH_ALWAYS:
+ return MTLCompareFunctionAlways;
+ default:
+ BLI_assert(false && "Invalid eGPUDepthTest");
+ break;
+ }
+ return MTLCompareFunctionAlways;
+}
+
+static MTLCompareFunction gpu_stencil_func_to_metal(eGPUStencilTest stencil_func)
+{
+ switch (stencil_func) {
+ case GPU_STENCIL_NONE:
+ return MTLCompareFunctionAlways;
+ case GPU_STENCIL_EQUAL:
+ return MTLCompareFunctionEqual;
+ case GPU_STENCIL_NEQUAL:
+ return MTLCompareFunctionNotEqual;
+ case GPU_STENCIL_ALWAYS:
+ return MTLCompareFunctionAlways;
+ default:
+ BLI_assert(false && "Unrecognised eGPUStencilTest function");
+ break;
+ }
+ return MTLCompareFunctionAlways;
+}
+
+void MTLStateManager::set_depth_test(const eGPUDepthTest value)
+{
+ BLI_assert(this->context_);
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+ MTLContextDepthStencilState &ds_state = pipeline_state.depth_stencil_state;
+
+ ds_state.depth_test_enabled = (value != GPU_DEPTH_NONE);
+ ds_state.depth_function = gpu_depth_function_to_metal(value);
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_DEPTHSTENCIL_FLAG;
+}
+
+void MTLStateManager::mtl_stencil_mask(unsigned int mask)
+{
+ BLI_assert(this->context_);
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+ pipeline_state.depth_stencil_state.stencil_write_mask = mask;
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_DEPTHSTENCIL_FLAG;
+}
+
+void MTLStateManager::mtl_stencil_set_func(eGPUStencilTest stencil_func,
+ int ref,
+ unsigned int mask)
+{
+ BLI_assert(this->context_);
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+ MTLContextDepthStencilState &ds_state = pipeline_state.depth_stencil_state;
+
+ ds_state.stencil_func = gpu_stencil_func_to_metal(stencil_func);
+ ds_state.stencil_ref = ref;
+ ds_state.stencil_read_mask = mask;
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_DEPTHSTENCIL_FLAG;
+}
+
+static void mtl_stencil_set_op_separate(MTLContext *context,
+ eGPUFaceCullTest face,
+ MTLStencilOperation stencil_fail,
+ MTLStencilOperation depth_test_fail,
+ MTLStencilOperation depthstencil_pass)
+{
+ BLI_assert(context);
+ MTLContextGlobalShaderPipelineState &pipeline_state = context->pipeline_state;
+ MTLContextDepthStencilState &ds_state = pipeline_state.depth_stencil_state;
+
+ if (face == GPU_CULL_FRONT) {
+ ds_state.stencil_op_front_stencil_fail = stencil_fail;
+ ds_state.stencil_op_front_depth_fail = depth_test_fail;
+ ds_state.stencil_op_front_depthstencil_pass = depthstencil_pass;
+ }
+ else if (face == GPU_CULL_BACK) {
+ ds_state.stencil_op_back_stencil_fail = stencil_fail;
+ ds_state.stencil_op_back_depth_fail = depth_test_fail;
+ ds_state.stencil_op_back_depthstencil_pass = depthstencil_pass;
+ }
+
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_DEPTHSTENCIL_FLAG;
+}
+
+static void mtl_stencil_set_op(MTLContext *context,
+ MTLStencilOperation stencil_fail,
+ MTLStencilOperation depth_test_fail,
+ MTLStencilOperation depthstencil_pass)
+{
+ mtl_stencil_set_op_separate(
+ context, GPU_CULL_FRONT, stencil_fail, depth_test_fail, depthstencil_pass);
+ mtl_stencil_set_op_separate(
+ context, GPU_CULL_BACK, stencil_fail, depth_test_fail, depthstencil_pass);
+}
+
+void MTLStateManager::set_stencil_test(const eGPUStencilTest test, const eGPUStencilOp operation)
+{
+ switch (operation) {
+ case GPU_STENCIL_OP_REPLACE:
+ mtl_stencil_set_op(this->context_,
+ MTLStencilOperationKeep,
+ MTLStencilOperationKeep,
+ MTLStencilOperationReplace);
+ break;
+ case GPU_STENCIL_OP_COUNT_DEPTH_PASS:
+ /* Winding inversed due to flipped Y coordinate system in Metal. */
+ mtl_stencil_set_op_separate(this->context_,
+ GPU_CULL_FRONT,
+ MTLStencilOperationKeep,
+ MTLStencilOperationKeep,
+ MTLStencilOperationIncrementWrap);
+ mtl_stencil_set_op_separate(this->context_,
+ GPU_CULL_BACK,
+ MTLStencilOperationKeep,
+ MTLStencilOperationKeep,
+ MTLStencilOperationDecrementWrap);
+ break;
+ case GPU_STENCIL_OP_COUNT_DEPTH_FAIL:
+ /* Winding inversed due to flipped Y coordinate system in Metal. */
+ mtl_stencil_set_op_separate(this->context_,
+ GPU_CULL_FRONT,
+ MTLStencilOperationKeep,
+ MTLStencilOperationDecrementWrap,
+ MTLStencilOperationKeep);
+ mtl_stencil_set_op_separate(this->context_,
+ GPU_CULL_BACK,
+ MTLStencilOperationKeep,
+ MTLStencilOperationIncrementWrap,
+ MTLStencilOperationKeep);
+ break;
+ case GPU_STENCIL_OP_NONE:
+ default:
+ mtl_stencil_set_op(this->context_,
+ MTLStencilOperationKeep,
+ MTLStencilOperationKeep,
+ MTLStencilOperationKeep);
+ }
+
+ BLI_assert(this->context_);
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+ pipeline_state.depth_stencil_state.stencil_test_enabled = (test != GPU_STENCIL_NONE);
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_DEPTHSTENCIL_FLAG;
+}
+
+void MTLStateManager::set_stencil_mask(const eGPUStencilTest test, const GPUStateMutable state)
+{
+ if (test == GPU_STENCIL_NONE) {
+ mtl_stencil_mask(0x00);
+ mtl_stencil_set_func(GPU_STENCIL_ALWAYS, 0x00, 0x00);
+ }
+ else {
+ mtl_stencil_mask(state.stencil_write_mask);
+ mtl_stencil_set_func(test, state.stencil_reference, state.stencil_compare_mask);
+ }
+}
+
+void MTLStateManager::set_clip_distances(const int new_dist_len, const int old_dist_len)
+{
+ /* TODO(Metal): Support Clip distances in METAL. Clip distance
+ * assignment via shader is supported, but global clip-states require
+ * support. */
+}
+
+void MTLStateManager::set_logic_op(const bool enable)
+{
+ /* NOTE(Metal): Logic Operations not directly supported. */
+}
+
+void MTLStateManager::set_facing(const bool invert)
+{
+ /* Check Current Context. */
+ BLI_assert(this->context_);
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+
+ /* Apply State -- opposite of GL, as METAL default is GPU_CLOCKWISE, GL default is
+ * COUNTERCLOCKWISE. This needs to be the inverse of the default. */
+ pipeline_state.front_face = (invert) ? GPU_COUNTERCLOCKWISE : GPU_CLOCKWISE;
+
+ /* Mark Dirty - Ensure context updates state between draws. */
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_FRONT_FACING_FLAG;
+ pipeline_state.dirty = true;
+}
+
+void MTLStateManager::set_backface_culling(const eGPUFaceCullTest test)
+{
+ /* Check Current Context. */
+ BLI_assert(this->context_);
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+
+ /* Apply State. */
+ pipeline_state.culling_enabled = (test != GPU_CULL_NONE);
+ pipeline_state.cull_mode = test;
+
+ /* Mark Dirty - Ensure context updates state between draws. */
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_CULLMODE_FLAG;
+ pipeline_state.dirty = true;
+}
+
+void MTLStateManager::set_provoking_vert(const eGPUProvokingVertex vert)
+{
+ /* NOTE(Metal): Provoking vertex is not a feature in the Metal API.
+ * Shaders are handled on a case-by-case basis using a modified vertex shader.
+ * For example, wireframe rendering and edit-mesh shaders utilize an SSBO-based
+ * vertex fetching mechanism which considers the inverse convention for flat
+ * shading, to ensure consistent results with OpenGL. */
+}
+
+void MTLStateManager::set_shadow_bias(const bool enable)
+{
+ /* Check Current Context. */
+ BLI_assert(this->context_);
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+ MTLContextDepthStencilState &ds_state = pipeline_state.depth_stencil_state;
+
+ /* Apply State. */
+ if (enable) {
+ ds_state.depth_bias_enabled_for_lines = true;
+ ds_state.depth_bias_enabled_for_tris = true;
+ ds_state.depth_bias = 2.0f;
+ ds_state.depth_slope_scale = 1.0f;
+ }
+ else {
+ ds_state.depth_bias_enabled_for_lines = false;
+ ds_state.depth_bias_enabled_for_tris = false;
+ ds_state.depth_bias = 0.0f;
+ ds_state.depth_slope_scale = 0.0f;
+ }
+
+ /* Mark Dirty - Ensure context updates depth-stencil state between draws. */
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_DEPTHSTENCIL_FLAG;
+ pipeline_state.dirty = true;
+}
+
+void MTLStateManager::set_blend(const eGPUBlend value)
+{
+ /**
+ * Factors to the equation.
+ * SRC is fragment shader output.
+ * DST is framebuffer color.
+ * final.rgb = SRC.rgb * src_rgb + DST.rgb * dst_rgb;
+ * final.a = SRC.a * src_alpha + DST.a * dst_alpha;
+ **/
+ MTLBlendFactor src_rgb;
+ MTLBlendFactor dst_rgb;
+ MTLBlendFactor src_alpha;
+ MTLBlendFactor dst_alpha;
+ switch (value) {
+ default:
+ case GPU_BLEND_ALPHA: {
+ src_rgb = MTLBlendFactorSourceAlpha;
+ dst_rgb = MTLBlendFactorOneMinusSourceAlpha;
+ src_alpha = MTLBlendFactorOne;
+ dst_alpha = MTLBlendFactorOneMinusSourceAlpha;
+ break;
+ }
+ case GPU_BLEND_ALPHA_PREMULT: {
+ src_rgb = MTLBlendFactorOne;
+ dst_rgb = MTLBlendFactorOneMinusSourceAlpha;
+ src_alpha = MTLBlendFactorOne;
+ dst_alpha = MTLBlendFactorOneMinusSourceAlpha;
+ break;
+ }
+ case GPU_BLEND_ADDITIVE: {
+ /* Do not let alpha accumulate but pre-multiply the source RGB by it. */
+ src_rgb = MTLBlendFactorSourceAlpha;
+ dst_rgb = MTLBlendFactorOne;
+ src_alpha = MTLBlendFactorZero;
+ dst_alpha = MTLBlendFactorOne;
+ break;
+ }
+ case GPU_BLEND_SUBTRACT:
+ case GPU_BLEND_ADDITIVE_PREMULT: {
+ /* Let alpha accumulate. */
+ src_rgb = MTLBlendFactorOne;
+ dst_rgb = MTLBlendFactorOne;
+ src_alpha = MTLBlendFactorOne;
+ dst_alpha = MTLBlendFactorOne;
+ break;
+ }
+ case GPU_BLEND_MULTIPLY: {
+ src_rgb = MTLBlendFactorDestinationColor;
+ dst_rgb = MTLBlendFactorZero;
+ src_alpha = MTLBlendFactorDestinationAlpha;
+ dst_alpha = MTLBlendFactorZero;
+ break;
+ }
+ case GPU_BLEND_INVERT: {
+ src_rgb = MTLBlendFactorOneMinusDestinationColor;
+ dst_rgb = MTLBlendFactorZero;
+ src_alpha = MTLBlendFactorZero;
+ dst_alpha = MTLBlendFactorOne;
+ break;
+ }
+ case GPU_BLEND_OIT: {
+ src_rgb = MTLBlendFactorOne;
+ dst_rgb = MTLBlendFactorOne;
+ src_alpha = MTLBlendFactorZero;
+ dst_alpha = MTLBlendFactorOneMinusSourceAlpha;
+ break;
+ }
+ case GPU_BLEND_BACKGROUND: {
+ src_rgb = MTLBlendFactorOneMinusDestinationAlpha;
+ dst_rgb = MTLBlendFactorSourceAlpha;
+ src_alpha = MTLBlendFactorZero;
+ dst_alpha = MTLBlendFactorSourceAlpha;
+ break;
+ }
+ case GPU_BLEND_ALPHA_UNDER_PREMUL: {
+ src_rgb = MTLBlendFactorOneMinusDestinationAlpha;
+ dst_rgb = MTLBlendFactorOne;
+ src_alpha = MTLBlendFactorOneMinusDestinationAlpha;
+ dst_alpha = MTLBlendFactorOne;
+ break;
+ }
+ case GPU_BLEND_CUSTOM: {
+ src_rgb = MTLBlendFactorOne;
+ dst_rgb = MTLBlendFactorSource1Color;
+ src_alpha = MTLBlendFactorOne;
+ dst_alpha = MTLBlendFactorSource1Alpha;
+ break;
+ }
+ }
+
+ /* Check Current Context. */
+ BLI_assert(this->context_);
+ MTLContextGlobalShaderPipelineState &pipeline_state = this->context_->pipeline_state;
+
+ if (value == GPU_BLEND_SUBTRACT) {
+ pipeline_state.rgb_blend_op = MTLBlendOperationReverseSubtract;
+ pipeline_state.alpha_blend_op = MTLBlendOperationReverseSubtract;
+ }
+ else {
+ pipeline_state.rgb_blend_op = MTLBlendOperationAdd;
+ pipeline_state.alpha_blend_op = MTLBlendOperationAdd;
+ }
+
+ /* Apply State. */
+ pipeline_state.blending_enabled = (value != GPU_BLEND_NONE);
+ pipeline_state.src_rgb_blend_factor = src_rgb;
+ pipeline_state.dest_rgb_blend_factor = dst_rgb;
+ pipeline_state.src_alpha_blend_factor = src_alpha;
+ pipeline_state.dest_alpha_blend_factor = dst_alpha;
+
+ /* Mark Dirty - Ensure context updates PSOs between draws. */
+ pipeline_state.dirty_flags |= MTL_PIPELINE_STATE_PSO_FLAG;
+ pipeline_state.dirty = true;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Memory barrier
+ * \{ */
+
+/* NOTE(Metal): Granular option for specifying before/after stages for a barrier
+ * Would be a useful feature. */
+/*void MTLStateManager::issue_barrier(eGPUBarrier barrier_bits,
+ eGPUStageBarrierBits before_stages,
+ eGPUStageBarrierBits after_stages) */
+void MTLStateManager::issue_barrier(eGPUBarrier barrier_bits)
+{
+ /* NOTE(Metal): The Metal API implicitly tracks dependencies between resources.
+ * Memory barriers and execution barriers (Fences/Events) can be used to coordinate
+ * this explicitly, however, in most cases, the driver will be able to
+ * resolve these dependencies automatically.
+ * For untracked resources, such as MTLHeap's, explicit barriers are necessary. */
+ eGPUStageBarrierBits before_stages = GPU_BARRIER_STAGE_ANY;
+ eGPUStageBarrierBits after_stages = GPU_BARRIER_STAGE_ANY;
+
+ MTLContext *ctx = reinterpret_cast<MTLContext *>(GPU_context_active_get());
+ BLI_assert(ctx);
+ if (ctx->is_render_pass_active()) {
+
+ /* Apple Silicon does not support memory barriers.
+ * We do not currently need these due to implicit API guarantees.
+ * NOTE(Metal): MTLFence/MTLEvent may be required to synchronize work if
+ * untracked resources are ever used. */
+ if ([ctx->device hasUnifiedMemory]) {
+ return;
+ }
+
+ /* Issue barrier. */
+ /* TODO(Metal): To be completed pending implementation of RenderCommandEncoder management. */
+ id<MTLRenderCommandEncoder> rec = nil; // ctx->get_active_render_command_encoder();
+ BLI_assert(rec);
+
+ /* Only supporting Metal on 10.15 onward anyway - Check required for warnings. */
+ if (@available(macOS 10.14, *)) {
+ MTLBarrierScope scope = 0;
+ if (barrier_bits & GPU_BARRIER_SHADER_IMAGE_ACCESS ||
+ barrier_bits & GPU_BARRIER_TEXTURE_FETCH) {
+ scope = scope | MTLBarrierScopeTextures | MTLBarrierScopeRenderTargets;
+ }
+ if (barrier_bits & GPU_BARRIER_SHADER_STORAGE ||
+ barrier_bits & GPU_BARRIER_VERTEX_ATTRIB_ARRAY ||
+ barrier_bits & GPU_BARRIER_ELEMENT_ARRAY) {
+ scope = scope | MTLBarrierScopeBuffers;
+ }
+
+ MTLRenderStages before_stage_flags = 0;
+ MTLRenderStages after_stage_flags = 0;
+ if (before_stages & GPU_BARRIER_STAGE_VERTEX &&
+ !(before_stages & GPU_BARRIER_STAGE_FRAGMENT)) {
+ before_stage_flags = before_stage_flags | MTLRenderStageVertex;
+ }
+ if (before_stages & GPU_BARRIER_STAGE_FRAGMENT) {
+ before_stage_flags = before_stage_flags | MTLRenderStageFragment;
+ }
+ if (after_stages & GPU_BARRIER_STAGE_VERTEX) {
+ after_stage_flags = after_stage_flags | MTLRenderStageVertex;
+ }
+ if (after_stages & GPU_BARRIER_STAGE_FRAGMENT) {
+ after_stage_flags = MTLRenderStageFragment;
+ }
+
+ if (scope != 0) {
+ [rec memoryBarrierWithScope:scope
+ afterStages:after_stage_flags
+ beforeStages:before_stage_flags];
+ }
+ }
+ }
+}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Texture State Management
+ * \{ */
+
+void MTLStateManager::texture_unpack_row_length_set(uint len)
+{
+ /* Set source image row data stride when uploading image data to the GPU. */
+ MTLContext *ctx = static_cast<MTLContext *>(unwrap(GPU_context_active_get()));
+ ctx->pipeline_state.unpack_row_length = len;
+}
+
+void MTLStateManager::texture_bind(Texture *tex_, eGPUSamplerState sampler_type, int unit)
+{
+ BLI_assert(tex_);
+ gpu::MTLTexture *mtl_tex = static_cast<gpu::MTLTexture *>(tex_);
+ BLI_assert(mtl_tex);
+
+ MTLContext *ctx = static_cast<MTLContext *>(unwrap(GPU_context_active_get()));
+ if (unit >= 0) {
+ ctx->texture_bind(mtl_tex, unit);
+
+ /* Fetching textures default sampler configuration and applying
+ * eGPUSampler State on top. This path exists to support
+ * Any of the sampler state which is associated with the
+ * texture itself such as min/max mip levels. */
+ MTLSamplerState sampler = mtl_tex->get_sampler_state();
+ sampler.state = sampler_type;
+
+ ctx->sampler_bind(sampler, unit);
+ }
+}
+
+void MTLStateManager::texture_unbind(Texture *tex_)
+{
+ BLI_assert(tex_);
+ gpu::MTLTexture *mtl_tex = static_cast<gpu::MTLTexture *>(tex_);
+ BLI_assert(mtl_tex);
+ MTLContext *ctx = static_cast<MTLContext *>(unwrap(GPU_context_active_get()));
+ ctx->texture_unbind(mtl_tex);
+}
+
+void MTLStateManager::texture_unbind_all(void)
+{
+ MTLContext *ctx = static_cast<MTLContext *>(unwrap(GPU_context_active_get()));
+ BLI_assert(ctx);
+ ctx->texture_unbind_all();
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Image Binding (from image load store)
+ * \{ */
+
+void MTLStateManager::image_bind(Texture *tex_, int unit)
+{
+ this->texture_bind(tex_, GPU_SAMPLER_DEFAULT, unit);
+}
+
+void MTLStateManager::image_unbind(Texture *tex_)
+{
+ this->texture_unbind(tex_);
+}
+
+void MTLStateManager::image_unbind_all(void)
+{
+ this->texture_unbind_all();
+}
+
+/** \} */
+
+} // blender::gpu
diff --git a/source/blender/gpu/metal/mtl_texture.hh b/source/blender/gpu/metal/mtl_texture.hh
index e013bb5321a..b820256ec36 100644
--- a/source/blender/gpu/metal/mtl_texture.hh
+++ b/source/blender/gpu/metal/mtl_texture.hh
@@ -47,16 +47,13 @@ struct TextureUpdateRoutineSpecialisation {
(component_count_input == other.component_count_input) &&
(component_count_output == other.component_count_output));
}
-};
-template<> struct blender::DefaultHash<TextureUpdateRoutineSpecialisation> {
- inline uint64_t operator()(const TextureUpdateRoutineSpecialisation &key) const
+ inline uint64_t hash() const
{
-
- DefaultHash<std::string> string_hasher;
+ blender::DefaultHash<std::string> string_hasher;
return (uint64_t)string_hasher(
- key.input_data_type + key.output_data_type +
- std::to_string((key.component_count_input << 8) + key.component_count_output));
+ this->input_data_type + this->output_data_type +
+ std::to_string((this->component_count_input << 8) + this->component_count_output));
}
};
@@ -78,12 +75,10 @@ struct DepthTextureUpdateRoutineSpecialisation {
{
return ((data_mode == other.data_mode));
}
-};
-template<> struct blender::DefaultHash<DepthTextureUpdateRoutineSpecialisation> {
- inline uint64_t operator()(const DepthTextureUpdateRoutineSpecialisation &key) const
+ inline uint64_t hash() const
{
- return (uint64_t)(key.data_mode);
+ return (uint64_t)(this->data_mode);
}
};
@@ -109,17 +104,14 @@ struct TextureReadRoutineSpecialisation {
(component_count_output == other.component_count_output) &&
(depth_format_mode == other.depth_format_mode));
}
-};
-template<> struct blender::DefaultHash<TextureReadRoutineSpecialisation> {
- inline uint64_t operator()(const TextureReadRoutineSpecialisation &key) const
+ inline uint64_t hash() const
{
-
- DefaultHash<std::string> string_hasher;
- return (uint64_t)string_hasher(key.input_data_type + key.output_data_type +
- std::to_string((key.component_count_input << 8) +
- key.component_count_output +
- (key.depth_format_mode << 28)));
+ blender::DefaultHash<std::string> string_hasher;
+ return (uint64_t)string_hasher(this->input_data_type + this->output_data_type +
+ std::to_string((this->component_count_input << 8) +
+ this->component_count_output +
+ (this->depth_format_mode << 28)));
}
};
@@ -158,21 +150,6 @@ typedef struct MTLSamplerState {
const MTLSamplerState DEFAULT_SAMPLER_STATE = {GPU_SAMPLER_DEFAULT /*, 0, 9999*/};
-} // namespace blender::gpu
-
-template<> struct blender::DefaultHash<blender::gpu::MTLSamplerState> {
- inline uint64_t operator()(const blender::gpu::MTLSamplerState &key) const
- {
- const DefaultHash<unsigned int> uint_hasher;
- uint64_t main_hash = (uint64_t)uint_hasher((unsigned int)(key.state));
-
- /* Hash other parameters as needed. */
- return main_hash;
- }
-};
-
-namespace blender::gpu {
-
class MTLTexture : public Texture {
friend class MTLContext;
friend class MTLStateManager;
@@ -242,7 +219,7 @@ class MTLTexture : public Texture {
id<MTLBuffer> vert_buffer_mtl_;
int vert_buffer_offset_;
- /* Core parameters and subresources. */
+ /* Core parameters and sub-resources. */
eGPUTextureUsage gpu_image_usage_flags_;
/* Whether the texture's properties or state has changed (e.g. mipmap range), and re-baking of
diff --git a/source/blender/gpu/metal/mtl_texture.mm b/source/blender/gpu/metal/mtl_texture.mm
index df3efdd12e7..ca19d1f9e4b 100644
--- a/source/blender/gpu/metal/mtl_texture.mm
+++ b/source/blender/gpu/metal/mtl_texture.mm
@@ -563,7 +563,7 @@ void gpu::MTLTexture::update_sub(
return;
}
- /* Check Format writeability. */
+ /* Check Format write-ability. */
if (mtl_format_get_writeable_view_format(destination_format) == MTLPixelFormatInvalid) {
MTL_LOG_ERROR(
"[Error]: Updating texture -- destination MTLPixelFormat '%d' does not support write "
@@ -1163,7 +1163,7 @@ void gpu::MTLTexture::mip_range_set(int min, int max)
{
BLI_assert(min <= max && min >= 0 && max <= mipmaps_);
- /* Note:
+ /* NOTE:
* - mip_min_ and mip_max_ are used to Clamp LODs during sampling.
* - Given functions like Framebuffer::recursive_downsample modifies the mip range
* between each layer, we do not want to be re-baking the texture.
@@ -1769,8 +1769,8 @@ void gpu::MTLTexture::ensure_baked()
/* CUBE TEXTURES */
case GPU_TEXTURE_CUBE:
case GPU_TEXTURE_CUBE_ARRAY: {
- /* Note: For a cubemap 'Texture::d_' refers to total number of faces, not just array slices
- */
+ /* NOTE: For a cube-map 'Texture::d_' refers to total number of faces,
+ * not just array slices. */
BLI_assert(this->w_ > 0 && this->h_ > 0);
this->texture_descriptor_ = [[MTLTextureDescriptor alloc] init];
this->texture_descriptor_.pixelFormat = mtl_format;
diff --git a/source/blender/gpu/opengl/gl_texture.hh b/source/blender/gpu/opengl/gl_texture.hh
index 2dde8d6c86b..e5b879f1f15 100644
--- a/source/blender/gpu/opengl/gl_texture.hh
+++ b/source/blender/gpu/opengl/gl_texture.hh
@@ -363,7 +363,7 @@ inline GLenum to_gl_data_format(eGPUTextureFormat format)
}
/**
- * Assume Unorm / Float target. Used with #glReadPixels.
+ * Assume UNORM/Float target. Used with #glReadPixels.
*/
inline GLenum channel_len_to_gl(int channel_len)
{
diff --git a/source/blender/gpu/opengl/gl_vertex_array.cc b/source/blender/gpu/opengl/gl_vertex_array.cc
index 04f60f10d41..cfcf77fe705 100644
--- a/source/blender/gpu/opengl/gl_vertex_array.cc
+++ b/source/blender/gpu/opengl/gl_vertex_array.cc
@@ -39,8 +39,8 @@ static uint16_t vbo_bind(const ShaderInterface *interface,
const GPUVertAttr *a = &format->attrs[a_idx];
if (format->deinterleaved) {
- offset += ((a_idx == 0) ? 0 : format->attrs[a_idx - 1].sz) * v_len;
- stride = a->sz;
+ offset += ((a_idx == 0) ? 0 : format->attrs[a_idx - 1].size) * v_len;
+ stride = a->size;
}
else {
offset = a->offset;
diff --git a/source/blender/gpu/opengl/gl_vertex_buffer.cc b/source/blender/gpu/opengl/gl_vertex_buffer.cc
index a7a0c92431f..6942a220892 100644
--- a/source/blender/gpu/opengl/gl_vertex_buffer.cc
+++ b/source/blender/gpu/opengl/gl_vertex_buffer.cc
@@ -5,6 +5,8 @@
* \ingroup gpu
*/
+#include "GPU_texture.h"
+
#include "gl_context.hh"
#include "gl_vertex_buffer.hh"
@@ -38,6 +40,7 @@ void GLVertBuf::release_data()
}
if (vbo_id_ != 0) {
+ GPU_TEXTURE_FREE_SAFE(buffer_texture_);
GLContext::buf_free(vbo_id_);
vbo_id_ = 0;
memory_usage -= vbo_size_;
@@ -51,6 +54,7 @@ void GLVertBuf::duplicate_data(VertBuf *dst_)
BLI_assert(GLContext::get() != nullptr);
GLVertBuf *src = this;
GLVertBuf *dst = static_cast<GLVertBuf *>(dst_);
+ dst->buffer_texture_ = nullptr;
if (src->vbo_id_ != 0) {
dst->vbo_size_ = src->size_used_get();
@@ -111,6 +115,16 @@ void GLVertBuf::bind_as_ssbo(uint binding)
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, binding, vbo_id_);
}
+void GLVertBuf::bind_as_texture(uint binding)
+{
+ bind();
+ BLI_assert(vbo_id_ != 0);
+ if (buffer_texture_ == nullptr) {
+ buffer_texture_ = GPU_texture_create_from_vertbuf("vertbuf_as_texture", wrap(this));
+ }
+ GPU_texture_bind(buffer_texture_, binding);
+}
+
const void *GLVertBuf::read() const
{
BLI_assert(is_active());
diff --git a/source/blender/gpu/opengl/gl_vertex_buffer.hh b/source/blender/gpu/opengl/gl_vertex_buffer.hh
index 4c29c17dcf7..88d2a455778 100644
--- a/source/blender/gpu/opengl/gl_vertex_buffer.hh
+++ b/source/blender/gpu/opengl/gl_vertex_buffer.hh
@@ -11,6 +11,8 @@
#include "glew-mx.h"
+#include "GPU_texture.h"
+
#include "gpu_vertex_buffer_private.hh"
namespace blender {
@@ -23,6 +25,8 @@ class GLVertBuf : public VertBuf {
private:
/** OpenGL buffer handle. Init on first upload. Immutable after that. */
GLuint vbo_id_ = 0;
+ /** Texture used if the buffer is bound as buffer texture. Init on first use. */
+ struct ::GPUTexture *buffer_texture_ = nullptr;
/** Defines whether the buffer handle is wrapped by this GLVertBuf, i.e. we do not own it and
* should not free it. */
bool is_wrapper_ = false;
@@ -46,6 +50,7 @@ class GLVertBuf : public VertBuf {
void upload_data() override;
void duplicate_data(VertBuf *dst) override;
void bind_as_ssbo(uint binding) override;
+ void bind_as_texture(uint binding) override;
private:
bool is_active() const;
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_color_ramp.glsl b/source/blender/gpu/shaders/common/gpu_shader_common_color_ramp.glsl
index 17240da4050..17240da4050 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_color_ramp.glsl
+++ b/source/blender/gpu/shaders/common/gpu_shader_common_color_ramp.glsl
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_color_util.glsl b/source/blender/gpu/shaders/common/gpu_shader_common_color_utils.glsl
index a5c3a990d90..fe89985ae7f 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_color_util.glsl
+++ b/source/blender/gpu/shaders/common/gpu_shader_common_color_utils.glsl
@@ -90,6 +90,56 @@ void hsv_to_rgb(vec4 hsv, out vec4 outcol)
outcol = vec4(rgb, hsv.w);
}
+void rgb_to_hsl(vec4 rgb, out vec4 outcol)
+{
+ float cmax, cmin, h, s, l;
+
+ cmax = max(rgb[0], max(rgb[1], rgb[2]));
+ cmin = min(rgb[0], min(rgb[1], rgb[2]));
+ l = min(1.0, (cmax + cmin) / 2.0);
+
+ if (cmax == cmin) {
+ h = s = 0.0; /* achromatic */
+ }
+ else {
+ float cdelta = cmax - cmin;
+ s = l > 0.5 ? cdelta / (2.0 - cmax - cmin) : cdelta / (cmax + cmin);
+ if (cmax == rgb[0]) {
+ h = (rgb[1] - rgb[2]) / cdelta + (rgb[1] < rgb[2] ? 6.0 : 0.0);
+ }
+ else if (cmax == rgb[1]) {
+ h = (rgb[2] - rgb[0]) / cdelta + 2.0;
+ }
+ else {
+ h = (rgb[0] - rgb[1]) / cdelta + 4.0;
+ }
+ }
+ h /= 6.0;
+
+ outcol = vec4(h, s, l, rgb.w);
+}
+
+void hsl_to_rgb(vec4 hsl, out vec4 outcol)
+{
+ float nr, ng, nb, chroma, h, s, l;
+
+ h = hsl[0];
+ s = hsl[1];
+ l = hsl[2];
+
+ nr = abs(h * 6.0 - 3.0) - 1.0;
+ ng = 2.0 - abs(h * 6.0 - 2.0);
+ nb = 2.0 - abs(h * 6.0 - 4.0);
+
+ nr = clamp(nr, 0.0, 1.0);
+ nb = clamp(nb, 0.0, 1.0);
+ ng = clamp(ng, 0.0, 1.0);
+
+ chroma = (1.0 - abs(2.0 * l - 1.0)) * s;
+
+ outcol = vec4((nr - 0.5) * chroma + l, (ng - 0.5) * chroma + l, (nb - 0.5) * chroma + l, hsl.w);
+}
+
void color_alpha_clear(vec4 color, out vec4 result)
{
result = vec4(color.rgb, 1.0);
diff --git a/source/blender/gpu/shaders/common/gpu_shader_common_curves.glsl b/source/blender/gpu/shaders/common/gpu_shader_common_curves.glsl
new file mode 100644
index 00000000000..8948ed77557
--- /dev/null
+++ b/source/blender/gpu/shaders/common/gpu_shader_common_curves.glsl
@@ -0,0 +1,162 @@
+vec4 white_balance(vec4 color, vec4 black_level, vec4 white_level)
+{
+ vec4 range = max(white_level - black_level, vec4(1e-5f));
+ return (color - black_level) / range;
+}
+
+float extrapolate_if_needed(float parameter, float value, float start_slope, float end_slope)
+{
+ if (parameter < 0.0) {
+ return value + parameter * start_slope;
+ }
+
+ if (parameter > 1.0) {
+ return value + (parameter - 1.0) * end_slope;
+ }
+
+ return value;
+}
+
+/* Same as extrapolate_if_needed but vectorized. */
+vec3 extrapolate_if_needed(vec3 parameters, vec3 values, vec3 start_slopes, vec3 end_slopes)
+{
+ vec3 end_or_zero_slopes = mix(vec3(0.0), end_slopes, greaterThan(parameters, vec3(1.0)));
+ vec3 slopes = mix(end_or_zero_slopes, start_slopes, lessThan(parameters, vec3(0.0)));
+ parameters = parameters - mix(vec3(0.0), vec3(1.0), greaterThan(parameters, vec3(1.0)));
+ return values + parameters * slopes;
+}
+
+/* Curve maps are stored in sampler objects that are evaluated in the [0, 1] range, so normalize
+ * parameters accordingly. */
+#define NORMALIZE_PARAMETER(parameter, minimum, range) ((parameter - minimum) * range)
+
+void curves_combined_rgb(float factor,
+ vec4 color,
+ vec4 black_level,
+ vec4 white_level,
+ sampler1DArray curve_map,
+ const float layer,
+ vec4 range_minimums,
+ vec4 range_dividers,
+ vec4 start_slopes,
+ vec4 end_slopes,
+ out vec4 result)
+{
+ vec4 balanced = white_balance(color, black_level, white_level);
+
+ /* First, evaluate alpha curve map at all channels. The alpha curve is the Combined curve in the
+ * UI. */
+ vec3 parameters = NORMALIZE_PARAMETER(balanced.rgb, range_minimums.aaa, range_dividers.aaa);
+ result.r = texture(curve_map, vec2(parameters.x, layer)).a;
+ result.g = texture(curve_map, vec2(parameters.y, layer)).a;
+ result.b = texture(curve_map, vec2(parameters.z, layer)).a;
+
+ /* Then, extrapolate if needed. */
+ result.rgb = extrapolate_if_needed(parameters, result.rgb, start_slopes.aaa, end_slopes.aaa);
+
+ /* Then, evaluate each channel on its curve map. */
+ parameters = NORMALIZE_PARAMETER(result.rgb, range_minimums.rgb, range_dividers.rgb);
+ result.r = texture(curve_map, vec2(parameters.r, layer)).r;
+ result.g = texture(curve_map, vec2(parameters.g, layer)).g;
+ result.b = texture(curve_map, vec2(parameters.b, layer)).b;
+
+ /* Then, extrapolate again if needed. */
+ result.rgb = extrapolate_if_needed(parameters, result.rgb, start_slopes.rgb, end_slopes.rgb);
+ result.a = color.a;
+
+ result = mix(color, result, factor);
+}
+
+void curves_combined_only(float factor,
+ vec4 color,
+ vec4 black_level,
+ vec4 white_level,
+ sampler1DArray curve_map,
+ const float layer,
+ float range_minimum,
+ float range_divider,
+ float start_slope,
+ float end_slope,
+ out vec4 result)
+{
+ vec4 balanced = white_balance(color, black_level, white_level);
+
+ /* Evaluate alpha curve map at all channels. The alpha curve is the Combined curve in the
+ * UI. */
+ vec3 parameters = NORMALIZE_PARAMETER(balanced.rgb, range_minimum, range_divider);
+ result.r = texture(curve_map, vec2(parameters.x, layer)).a;
+ result.g = texture(curve_map, vec2(parameters.y, layer)).a;
+ result.b = texture(curve_map, vec2(parameters.z, layer)).a;
+
+ /* Then, extrapolate if needed. */
+ result.rgb = extrapolate_if_needed(parameters, result.rgb, vec3(start_slope), vec3(end_slope));
+ result.a = color.a;
+
+ result = mix(color, result, factor);
+}
+
+void curves_vector(vec3 vector,
+ sampler1DArray curve_map,
+ const float layer,
+ vec3 range_minimums,
+ vec3 range_dividers,
+ vec3 start_slopes,
+ vec3 end_slopes,
+ out vec3 result)
+{
+ /* Evaluate each component on its curve map. */
+ vec3 parameters = NORMALIZE_PARAMETER(vector, range_minimums, range_dividers);
+ result.x = texture(curve_map, vec2(parameters.x, layer)).x;
+ result.y = texture(curve_map, vec2(parameters.y, layer)).y;
+ result.z = texture(curve_map, vec2(parameters.z, layer)).z;
+
+ /* Then, extrapolate if needed. */
+ result = extrapolate_if_needed(parameters, result, start_slopes, end_slopes);
+}
+
+void curves_vector_mixed(float factor,
+ vec3 vector,
+ sampler1DArray curve_map,
+ const float layer,
+ vec3 range_minimums,
+ vec3 range_dividers,
+ vec3 start_slopes,
+ vec3 end_slopes,
+ out vec3 result)
+{
+ curves_vector(
+ vector, curve_map, layer, range_minimums, range_dividers, start_slopes, end_slopes, result);
+ result = mix(vector, result, factor);
+}
+
+void curves_float(float value,
+ sampler1DArray curve_map,
+ const float layer,
+ float range_minimum,
+ float range_divider,
+ float start_slope,
+ float end_slope,
+ out float result)
+{
+ /* Evaluate the normalized value on the first curve map. */
+ float parameter = NORMALIZE_PARAMETER(value, range_minimum, range_divider);
+ result = texture(curve_map, vec2(parameter, layer)).x;
+
+ /* Then, extrapolate if needed. */
+ result = extrapolate_if_needed(parameter, result, start_slope, end_slope);
+}
+
+void curves_float_mixed(float factor,
+ float value,
+ sampler1DArray curve_map,
+ const float layer,
+ float range_minimum,
+ float range_divider,
+ float start_slope,
+ float end_slope,
+ out float result)
+{
+ curves_float(
+ value, curve_map, layer, range_minimum, range_divider, start_slope, end_slope, result);
+ result = mix(value, result, factor);
+}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_hash.glsl b/source/blender/gpu/shaders/common/gpu_shader_common_hash.glsl
index 32d61f06a65..32d61f06a65 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_hash.glsl
+++ b/source/blender/gpu/shaders/common/gpu_shader_common_hash.glsl
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_math.glsl b/source/blender/gpu/shaders/common/gpu_shader_common_math.glsl
index 0948ce2c9fa..5f640f64056 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_math.glsl
+++ b/source/blender/gpu/shaders/common/gpu_shader_common_math.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_math_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_math_utils.glsl)
void math_add(float a, float b, float c, out float result)
{
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_math_util.glsl b/source/blender/gpu/shaders/common/gpu_shader_common_math_utils.glsl
index 91a8996939a..124654963fd 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_math_util.glsl
+++ b/source/blender/gpu/shaders/common/gpu_shader_common_math_utils.glsl
@@ -139,75 +139,3 @@ mat3 euler_to_mat3(vec3 euler)
mat[2][2] = cy * cx;
return mat;
}
-
-void normal_transform_object_to_world(vec3 vin, out vec3 vout)
-{
- vout = normal_object_to_world(vin);
-}
-
-void normal_transform_world_to_object(vec3 vin, out vec3 vout)
-{
- vout = normal_world_to_object(vin);
-}
-
-void direction_transform_object_to_world(vec3 vin, out vec3 vout)
-{
- vout = transform_direction(ModelMatrix, vin);
-}
-
-void direction_transform_object_to_view(vec3 vin, out vec3 vout)
-{
- vout = transform_direction(ModelMatrix, vin);
- vout = transform_direction(ViewMatrix, vout);
-}
-
-void direction_transform_view_to_world(vec3 vin, out vec3 vout)
-{
- vout = transform_direction(ViewMatrixInverse, vin);
-}
-
-void direction_transform_view_to_object(vec3 vin, out vec3 vout)
-{
- vout = transform_direction(ViewMatrixInverse, vin);
- vout = transform_direction(ModelMatrixInverse, vout);
-}
-
-void direction_transform_world_to_view(vec3 vin, out vec3 vout)
-{
- vout = transform_direction(ViewMatrix, vin);
-}
-
-void direction_transform_world_to_object(vec3 vin, out vec3 vout)
-{
- vout = transform_direction(ModelMatrixInverse, vin);
-}
-
-void point_transform_object_to_world(vec3 vin, out vec3 vout)
-{
- vout = point_object_to_world(vin);
-}
-
-void point_transform_object_to_view(vec3 vin, out vec3 vout)
-{
- vout = point_object_to_view(vin);
-}
-
-void point_transform_view_to_world(vec3 vin, out vec3 vout)
-{
- vout = point_view_to_world(vin);
-}
-
-void point_transform_view_to_object(vec3 vin, out vec3 vout)
-{
- vout = point_view_to_object(vin);
-}
-
-void point_transform_world_to_view(vec3 vin, out vec3 vout)
-{
- vout = point_world_to_view(vin);
-}
-
-void point_transform_world_to_object(vec3 vin, out vec3 vout)
-{
- vout = point_world_to_object(vin);
-}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_mix_rgb.glsl b/source/blender/gpu/shaders/common/gpu_shader_common_mix_rgb.glsl
index 157a6a27c15..f9652f1150b 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_mix_rgb.glsl
+++ b/source/blender/gpu/shaders/common/gpu_shader_common_mix_rgb.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_color_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_color_utils.glsl)
void mix_blend(float fac, vec4 col1, vec4 col2, out vec4 outcol)
{
diff --git a/source/blender/gpu/shaders/gpu_shader_geometry.glsl b/source/blender/gpu/shaders/gpu_shader_geometry.glsl
deleted file mode 100644
index e0e899cfb35..00000000000
--- a/source/blender/gpu/shaders/gpu_shader_geometry.glsl
+++ /dev/null
@@ -1,93 +0,0 @@
-
-#define INTERP_FACE_VARYING_2(result, fvarOffset, tessCoord) \
- { \
- vec2 v[4]; \
- int primOffset = (gl_PrimitiveID + PrimitiveIdBase) * 4; \
- for (int i = 0; i < 4; i++) { \
- int index = (primOffset + i) * osd_fvar_count + fvarOffset; \
- v[i] = vec2(texelFetch(FVarDataBuffer, index).s, texelFetch(FVarDataBuffer, index + 1).s); \
- } \
- result = mix(mix(v[0], v[1], tessCoord.s), mix(v[3], v[2], tessCoord.s), tessCoord.t); \
- }
-
-#define INTERP_FACE_VARYING_ATT_2(result, fvarOffset, tessCoord) \
- { \
- vec2 tmp; \
- INTERP_FACE_VARYING_2(tmp, fvarOffset, tessCoord); \
- result = vec3(tmp, 0); \
- }
-
-out block
-{
- VertexData v;
-}
-outpt;
-
-void set_mtface_vertex_attrs(vec2 st);
-
-void emit_flat(int index, vec3 normal)
-{
- outpt.v.position = inpt[index].v.position;
- outpt.v.normal = normal;
-
- /* Compatibility */
- varnormal = outpt.v.normal;
- varposition = outpt.v.position.xyz;
-
- /* TODO(sergey): Only uniform subdivisions atm. */
- vec2 quadst[4] = vec2[](vec2(0, 0), vec2(1, 0), vec2(1, 1), vec2(0, 1));
- vec2 st = quadst[index];
-
- INTERP_FACE_VARYING_2(outpt.v.uv, osd_active_uv_offset, st);
-
- set_mtface_vertex_attrs(st);
-
- gl_Position = ProjectionMatrix * inpt[index].v.position;
- EmitVertex();
-}
-
-void emit_smooth(int index)
-{
- outpt.v.position = inpt[index].v.position;
- outpt.v.normal = inpt[index].v.normal;
-
- /* Compatibility */
- varnormal = outpt.v.normal;
- varposition = outpt.v.position.xyz;
-
- /* TODO(sergey): Only uniform subdivisions atm. */
- vec2 quadst[4] = vec2[](vec2(0, 0), vec2(1, 0), vec2(1, 1), vec2(0, 1));
- vec2 st = quadst[index];
-
- INTERP_FACE_VARYING_2(outpt.v.uv, osd_active_uv_offset, st);
-
- set_mtface_vertex_attrs(st);
-
- gl_Position = ProjectionMatrix * inpt[index].v.position;
- EmitVertex();
-}
-
-void main()
-{
- gl_PrimitiveID = gl_PrimitiveIDIn;
-
- if (osd_flat_shading) {
- vec3 A = (inpt[0].v.position - inpt[1].v.position).xyz;
- vec3 B = (inpt[3].v.position - inpt[1].v.position).xyz;
- vec3 flat_normal = normalize(cross(B, A));
- emit_flat(0, flat_normal);
- emit_flat(1, flat_normal);
- emit_flat(3, flat_normal);
- emit_flat(2, flat_normal);
- }
- else {
- emit_smooth(0);
- emit_smooth(1);
- emit_smooth(3);
- emit_smooth(2);
- }
- EndPrimitive();
-}
-
-void set_mtface_vertex_attrs(vec2 st)
-{
diff --git a/source/blender/gpu/shaders/infos/gpu_shader_3D_image_info.hh b/source/blender/gpu/shaders/infos/gpu_shader_3D_image_info.hh
new file mode 100644
index 00000000000..94cf58933af
--- /dev/null
+++ b/source/blender/gpu/shaders/infos/gpu_shader_3D_image_info.hh
@@ -0,0 +1,20 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2022 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#include "gpu_interface_info.hh"
+#include "gpu_shader_create_info.hh"
+
+GPU_SHADER_CREATE_INFO(gpu_shader_3D_image)
+ .vertex_in(0, Type::VEC3, "pos")
+ .vertex_in(1, Type::VEC2, "texCoord")
+ .vertex_out(smooth_tex_coord_interp_iface)
+ .fragment_out(0, Type::VEC4, "fragColor")
+ .push_constant(Type::MAT4, "ModelViewProjectionMatrix")
+ .sampler(0, ImageType::FLOAT_2D, "image")
+ .vertex_source("gpu_shader_3D_image_vert.glsl")
+ .fragment_source("gpu_shader_image_frag.glsl")
+ .do_static_compilation(true);
diff --git a/source/blender/gpu/shaders/infos/gpu_shader_3D_uniform_color_info.hh b/source/blender/gpu/shaders/infos/gpu_shader_3D_uniform_color_info.hh
index 369fe3ac293..ae7edeb16e2 100644
--- a/source/blender/gpu/shaders/infos/gpu_shader_3D_uniform_color_info.hh
+++ b/source/blender/gpu/shaders/infos/gpu_shader_3D_uniform_color_info.hh
@@ -28,7 +28,7 @@ GPU_SHADER_CREATE_INFO(gpu_shader_3D_clipped_uniform_color)
.fragment_out(0, Type::VEC4, "fragColor")
.push_constant(Type::MAT4, "ModelViewProjectionMatrix")
.push_constant(Type::VEC4, "color")
- /* TODO(fclem): Put thoses two to one UBO. */
+ /* TODO(@fclem): Put those two to one UBO. */
.push_constant(Type::MAT4, "ModelMatrix")
.push_constant(Type::VEC4, "ClipPlane")
.vertex_source("gpu_shader_3D_clipped_uniform_color_vert.glsl")
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_combine_color.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_combine_color.glsl
new file mode 100644
index 00000000000..e68d0d98484
--- /dev/null
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_combine_color.glsl
@@ -0,0 +1,16 @@
+#pragma BLENDER_REQUIRE(gpu_shader_common_color_utils.glsl)
+
+void combine_color_rgb(float r, float g, float b, out vec4 col)
+{
+ col = vec4(r, g, b, 1.0);
+}
+
+void combine_color_hsv(float h, float s, float v, out vec4 col)
+{
+ hsv_to_rgb(vec4(h, s, v, 1.0), col);
+}
+
+void combine_color_hsl(float h, float s, float l, out vec4 col)
+{
+ hsl_to_rgb(vec4(h, s, l, 1.0), col);
+}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_combine_hsv.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_combine_hsv.glsl
index e8f444080b9..4d9e16afe66 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_combine_hsv.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_combine_hsv.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_color_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_color_utils.glsl)
void combine_hsv(float h, float s, float v, out vec4 col)
{
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_float_curve.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_float_curve.glsl
deleted file mode 100644
index 514409f7fdf..00000000000
--- a/source/blender/gpu/shaders/material/gpu_shader_material_float_curve.glsl
+++ /dev/null
@@ -1,33 +0,0 @@
-/* ext is vec4(in_x, in_dy, out_x, out_dy). */
-float curve_float_extrapolate(float x, float y, vec4 ext)
-{
- if (x < 0.0) {
- return y + x * ext.y;
- }
- else if (x > 1.0) {
- return y + (x - 1.0) * ext.w;
- }
- else {
- return y;
- }
-}
-
-#define RANGE_RESCALE(x, min, range) ((x - min) * range)
-
-void curve_float(float fac,
- float vec,
- sampler1DArray curvemap,
- float layer,
- float range,
- vec4 ext,
- out float outvec)
-{
- float xyz_min = ext.x;
- vec = RANGE_RESCALE(vec, xyz_min, range);
-
- outvec = texture(curvemap, vec2(vec, layer)).x;
-
- outvec = curve_float_extrapolate(vec, outvec, ext);
-
- outvec = mix(vec, outvec, fac);
-}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_fractal_noise.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_fractal_noise.glsl
index 7f502f74c0c..6d52e97cca1 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_fractal_noise.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_fractal_noise.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_hash.glsl)
#pragma BLENDER_REQUIRE(gpu_shader_material_noise.glsl)
/* The fractal_noise functions are all exactly the same except for the input type. */
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_gamma.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_gamma.glsl
index 29fb09ceebd..64681cd795a 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_gamma.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_gamma.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_math_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_math_utils.glsl)
void node_gamma(vec4 col, float gamma, out vec4 outcol)
{
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_hair_info.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_hair_info.glsl
index 2d5114c3bad..61458b05c86 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_hair_info.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_hair_info.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_hash.glsl)
void node_hair_info(float hair_length,
out float is_strand,
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_hue_sat_val.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_hue_sat_val.glsl
index 30b808508e9..5223828e176 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_hue_sat_val.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_hue_sat_val.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_color_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_color_utils.glsl)
void hue_sat(float hue, float sat, float value, float fac, vec4 col, out vec4 outcol)
{
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_map_range.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_map_range.glsl
index 119ee3c0eaa..a81e6d36a55 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_map_range.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_map_range.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_math_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_math_utils.glsl)
float smootherstep(float edge0, float edge1, float x)
{
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_mapping.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_mapping.glsl
index 312c57231c5..b59257506c9 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_mapping.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_mapping.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_math_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_math_utils.glsl)
void mapping_mat4(
vec3 vec, vec4 m0, vec4 m1, vec4 m2, vec4 m3, vec3 minvec, vec3 maxvec, out vec3 outvec)
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_noise.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_noise.glsl
index c84f34a834c..881e38ea11a 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_noise.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_noise.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_hash.glsl)
/* clang-format off */
#define FLOORFRAC(x, x_int, x_fract) { float x_floor = floor(x); x_int = int(x_floor); x_fract = x - x_floor; }
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_point_info.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_point_info.glsl
index ad3d4737193..251103ae57c 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_point_info.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_point_info.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_hash.glsl)
void node_point_info(out vec3 position, out float radius, out float random)
{
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_rgb_curves.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_rgb_curves.glsl
deleted file mode 100644
index 054fdddf7c3..00000000000
--- a/source/blender/gpu/shaders/material/gpu_shader_material_rgb_curves.glsl
+++ /dev/null
@@ -1,73 +0,0 @@
-/* ext is vec4(in_x, in_dy, out_x, out_dy). */
-float curve_extrapolate(float x, float y, vec4 ext)
-{
- if (x < 0.0) {
- return y + x * ext.y;
- }
- else if (x > 1.0) {
- return y + (x - 1.0) * ext.w;
- }
- else {
- return y;
- }
-}
-
-#define RANGE_RESCALE(x, min, range) ((x - min) * range)
-
-void curves_rgb(float fac,
- vec4 col,
- sampler1DArray curvemap,
- float layer,
- vec4 range,
- vec4 ext_r,
- vec4 ext_g,
- vec4 ext_b,
- vec4 ext_a,
- out vec4 outcol)
-{
- vec4 co = vec4(RANGE_RESCALE(col.rgb, ext_a.x, range.a), layer);
- vec3 samp;
- samp.r = texture(curvemap, co.xw).a;
- samp.g = texture(curvemap, co.yw).a;
- samp.b = texture(curvemap, co.zw).a;
-
- samp.r = curve_extrapolate(co.x, samp.r, ext_a);
- samp.g = curve_extrapolate(co.y, samp.g, ext_a);
- samp.b = curve_extrapolate(co.z, samp.b, ext_a);
-
- vec3 rgb_min = vec3(ext_r.x, ext_g.x, ext_b.x);
- co.xyz = RANGE_RESCALE(samp.rgb, rgb_min, range.rgb);
-
- samp.r = texture(curvemap, co.xw).r;
- samp.g = texture(curvemap, co.yw).g;
- samp.b = texture(curvemap, co.zw).b;
-
- outcol.r = curve_extrapolate(co.x, samp.r, ext_r);
- outcol.g = curve_extrapolate(co.y, samp.g, ext_g);
- outcol.b = curve_extrapolate(co.z, samp.b, ext_b);
- outcol.a = col.a;
-
- outcol = mix(col, outcol, fac);
-}
-
-void curves_rgb_opti(float fac,
- vec4 col,
- sampler1DArray curvemap,
- float layer,
- vec4 range,
- vec4 ext_a,
- out vec4 outcol)
-{
- vec4 co = vec4(RANGE_RESCALE(col.rgb, ext_a.x, range.a), layer);
- vec3 samp;
- samp.r = texture(curvemap, co.xw).a;
- samp.g = texture(curvemap, co.yw).a;
- samp.b = texture(curvemap, co.zw).a;
-
- outcol.r = curve_extrapolate(co.x, samp.r, ext_a);
- outcol.g = curve_extrapolate(co.y, samp.g, ext_a);
- outcol.b = curve_extrapolate(co.z, samp.b, ext_a);
- outcol.a = col.a;
-
- outcol = mix(col, outcol, fac);
-}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_separate_color.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_separate_color.glsl
new file mode 100644
index 00000000000..2dd51029cef
--- /dev/null
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_separate_color.glsl
@@ -0,0 +1,28 @@
+#pragma BLENDER_REQUIRE(gpu_shader_common_color_utils.glsl)
+
+void separate_color_rgb(vec4 col, out float r, out float g, out float b)
+{
+ r = col.r;
+ g = col.g;
+ b = col.b;
+}
+
+void separate_color_hsv(vec4 col, out float r, out float g, out float b)
+{
+ vec4 hsv;
+
+ rgb_to_hsv(col, hsv);
+ r = hsv[0];
+ g = hsv[1];
+ b = hsv[2];
+}
+
+void separate_color_hsl(vec4 col, out float r, out float g, out float b)
+{
+ vec4 hsl;
+
+ rgb_to_hsl(col, hsl);
+ r = hsl[0];
+ g = hsl[1];
+ b = hsl[2];
+}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_separate_hsv.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_separate_hsv.glsl
index 180e0fd1940..8e475ec39a7 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_separate_hsv.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_separate_hsv.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_color_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_color_utils.glsl)
void separate_hsv(vec4 col, out float h, out float s, out float v)
{
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_brick.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_brick.glsl
index edc2fa32177..8d9773913ff 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_brick.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_brick.glsl
@@ -1,5 +1,5 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_math_util.glsl)
-#pragma BLENDER_REQUIRE(gpu_shader_material_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_math_utils.glsl)
vec2 calc_brick_texture(vec3 p,
float mortar_size,
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_environment.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_environment.glsl
index da131978f72..cf7d6ae18e6 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_environment.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_environment.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_math_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_math_utils.glsl)
void node_tex_environment_equirectangular(vec3 co, out vec3 uv)
{
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_musgrave.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_musgrave.glsl
index 1552a2facc3..961fe23e67e 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_musgrave.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_musgrave.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_hash.glsl)
#pragma BLENDER_REQUIRE(gpu_shader_material_noise.glsl)
/* 1D Musgrave fBm
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_noise.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_noise.glsl
index c90b2211dcf..3df6f7b29fb 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_noise.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_noise.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_hash.glsl)
#pragma BLENDER_REQUIRE(gpu_shader_material_noise.glsl)
#pragma BLENDER_REQUIRE(gpu_shader_material_fractal_noise.glsl)
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl
index dd12b602edf..0fb8ef15f5f 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_voronoi.glsl
@@ -1,5 +1,5 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_hash.glsl)
-#pragma BLENDER_REQUIRE(gpu_shader_material_math_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_math_utils.glsl)
/*
* Original code is under the MIT License, Copyright (c) 2013 Inigo Quilez.
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_wave.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_wave.glsl
index eed98232d0b..c24a9417219 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_wave.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_wave.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_hash.glsl)
#pragma BLENDER_REQUIRE(gpu_shader_material_noise.glsl)
#pragma BLENDER_REQUIRE(gpu_shader_material_fractal_noise.glsl)
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_white_noise.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_white_noise.glsl
index 030b58f0736..c5081372aa4 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_white_noise.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_white_noise.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_hash.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_hash.glsl)
/* White Noise */
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_transform_utils.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_transform_utils.glsl
new file mode 100644
index 00000000000..87048e5c5d6
--- /dev/null
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_transform_utils.glsl
@@ -0,0 +1,71 @@
+void normal_transform_object_to_world(vec3 vin, out vec3 vout)
+{
+ vout = normal_object_to_world(vin);
+}
+
+void normal_transform_world_to_object(vec3 vin, out vec3 vout)
+{
+ vout = normal_world_to_object(vin);
+}
+
+void direction_transform_object_to_world(vec3 vin, out vec3 vout)
+{
+ vout = transform_direction(ModelMatrix, vin);
+}
+
+void direction_transform_object_to_view(vec3 vin, out vec3 vout)
+{
+ vout = transform_direction(ModelMatrix, vin);
+ vout = transform_direction(ViewMatrix, vout);
+}
+
+void direction_transform_view_to_world(vec3 vin, out vec3 vout)
+{
+ vout = transform_direction(ViewMatrixInverse, vin);
+}
+
+void direction_transform_view_to_object(vec3 vin, out vec3 vout)
+{
+ vout = transform_direction(ViewMatrixInverse, vin);
+ vout = transform_direction(ModelMatrixInverse, vout);
+}
+
+void direction_transform_world_to_view(vec3 vin, out vec3 vout)
+{
+ vout = transform_direction(ViewMatrix, vin);
+}
+
+void direction_transform_world_to_object(vec3 vin, out vec3 vout)
+{
+ vout = transform_direction(ModelMatrixInverse, vin);
+}
+
+void point_transform_object_to_world(vec3 vin, out vec3 vout)
+{
+ vout = point_object_to_world(vin);
+}
+
+void point_transform_object_to_view(vec3 vin, out vec3 vout)
+{
+ vout = point_object_to_view(vin);
+}
+
+void point_transform_view_to_world(vec3 vin, out vec3 vout)
+{
+ vout = point_view_to_world(vin);
+}
+
+void point_transform_view_to_object(vec3 vin, out vec3 vout)
+{
+ vout = point_view_to_object(vin);
+}
+
+void point_transform_world_to_view(vec3 vin, out vec3 vout)
+{
+ vout = point_world_to_view(vin);
+}
+
+void point_transform_world_to_object(vec3 vin, out vec3 vout)
+{
+ vout = point_world_to_object(vin);
+}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_vector_curves.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_vector_curves.glsl
deleted file mode 100644
index f6dec1b24e2..00000000000
--- a/source/blender/gpu/shaders/material/gpu_shader_material_vector_curves.glsl
+++ /dev/null
@@ -1,41 +0,0 @@
-/* ext is vec4(in_x, in_dy, out_x, out_dy). */
-float curve_vec_extrapolate(float x, float y, vec4 ext)
-{
- if (x < 0.0) {
- return y + x * ext.y;
- }
- else if (x > 1.0) {
- return y + (x - 1.0) * ext.w;
- }
- else {
- return y;
- }
-}
-
-#define RANGE_RESCALE(x, min, range) ((x - min) * range)
-
-void curves_vec(float fac,
- vec3 vec,
- sampler1DArray curvemap,
- float layer,
- vec3 range,
- vec4 ext_x,
- vec4 ext_y,
- vec4 ext_z,
- out vec3 outvec)
-{
- vec4 co = vec4(vec, layer);
-
- vec3 xyz_min = vec3(ext_x.x, ext_y.x, ext_z.x);
- co.xyz = RANGE_RESCALE(co.xyz, xyz_min, range);
-
- outvec.x = texture(curvemap, co.xw).x;
- outvec.y = texture(curvemap, co.yw).y;
- outvec.z = texture(curvemap, co.zw).z;
-
- outvec.x = curve_vec_extrapolate(co.x, outvec.r, ext_x);
- outvec.y = curve_vec_extrapolate(co.y, outvec.g, ext_y);
- outvec.z = curve_vec_extrapolate(co.z, outvec.b, ext_z);
-
- outvec = mix(vec, outvec, fac);
-}
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_vector_math.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_vector_math.glsl
index 8f6bf17f195..018784c42a5 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_vector_math.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_vector_math.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_math_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_math_utils.glsl)
void vector_math_add(vec3 a, vec3 b, vec3 c, float scale, out vec3 outVector, out float outValue)
{
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_vector_rotate.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_vector_rotate.glsl
index ff0fb1c0418..8f7bd26ca18 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_vector_rotate.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_vector_rotate.glsl
@@ -1,4 +1,4 @@
-#pragma BLENDER_REQUIRE(gpu_shader_material_math_util.glsl)
+#pragma BLENDER_REQUIRE(gpu_shader_common_math_utils.glsl)
vec3 rotate_around_axis(vec3 p, vec3 axis, float angle)
{
diff --git a/source/blender/gpu/tests/gpu_shader_builtin_test.cc b/source/blender/gpu/tests/gpu_shader_builtin_test.cc
index 6ef8a032a73..5dc70a8bf0f 100644
--- a/source/blender/gpu/tests/gpu_shader_builtin_test.cc
+++ b/source/blender/gpu/tests/gpu_shader_builtin_test.cc
@@ -35,6 +35,7 @@ static void test_shader_builtin()
test_compile_builtin_shader(GPU_SHADER_2D_UNIFORM_COLOR, GPU_SHADER_CFG_DEFAULT);
test_compile_builtin_shader(GPU_SHADER_2D_FLAT_COLOR, GPU_SHADER_CFG_DEFAULT);
test_compile_builtin_shader(GPU_SHADER_2D_SMOOTH_COLOR, GPU_SHADER_CFG_DEFAULT);
+ test_compile_builtin_shader(GPU_SHADER_3D_IMAGE, GPU_SHADER_CFG_DEFAULT);
test_compile_builtin_shader(GPU_SHADER_2D_IMAGE, GPU_SHADER_CFG_DEFAULT);
test_compile_builtin_shader(GPU_SHADER_2D_IMAGE_COLOR, GPU_SHADER_CFG_DEFAULT);
test_compile_builtin_shader(GPU_SHADER_2D_IMAGE_DESATURATE_COLOR, GPU_SHADER_CFG_DEFAULT);
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 0390df06052..7493fa3e4af 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -109,6 +109,14 @@ struct ImBuf *IMB_loadiffname(const char *filepath, int flags, char colorspace[I
/**
*
+ * \attention Defined in readimage.c
+ */
+struct ImBuf *IMB_thumb_load_image(const char *filepath,
+ const size_t max_thumb_size,
+ char colorspace[IM_MAX_SPACE]);
+
+/**
+ *
* \attention Defined in allocimbuf.c
*/
void IMB_freeImBuf(struct ImBuf *ibuf);
@@ -522,7 +530,6 @@ void IMB_scaleImBuf_threaded(struct ImBuf *ibuf, unsigned int newx, unsigned int
* \attention Defined in writeimage.c
*/
bool IMB_saveiff(struct ImBuf *ibuf, const char *filepath, int flags);
-bool IMB_prepare_write_ImBuf(bool isfloat, struct ImBuf *ibuf);
/**
*
@@ -546,12 +553,6 @@ bool IMB_isanim(const char *filepath);
int imb_get_anim_type(const char *filepath);
/**
- *
- * \attention Defined in util.c
- */
-bool IMB_isfloat(const struct ImBuf *ibuf);
-
-/**
* Test if color-space conversions of pixels in buffer need to take into account alpha.
*/
bool IMB_alpha_affects_rgb(const struct ImBuf *ibuf);
diff --git a/source/blender/imbuf/IMB_imbuf_types.h b/source/blender/imbuf/IMB_imbuf_types.h
index 934163846e4..16cf0e2125e 100644
--- a/source/blender/imbuf/IMB_imbuf_types.h
+++ b/source/blender/imbuf/IMB_imbuf_types.h
@@ -47,7 +47,7 @@ typedef struct DDSData {
* Also; add new variables to the end to save pain!
*/
-/* Warning: Keep explicit value assignments here,
+/* WARNING: Keep explicit value assignments here,
* this file is included in areas where not all format defines are set
* (e.g. intern/dds only get WITH_DDS, even if TIFF, HDR etc are also defined).
* See T46524. */
diff --git a/source/blender/imbuf/IMB_thumbs.h b/source/blender/imbuf/IMB_thumbs.h
index 623a3b2b5f4..b55a6f653b8 100644
--- a/source/blender/imbuf/IMB_thumbs.h
+++ b/source/blender/imbuf/IMB_thumbs.h
@@ -50,7 +50,7 @@ typedef enum ThumbSource {
/**
* Create thumbnail for file and returns new imbuf for thumbnail.
*/
-struct ImBuf *IMB_thumb_create(const char *path,
+struct ImBuf *IMB_thumb_create(const char *filepath,
ThumbSize size,
ThumbSource source,
struct ImBuf *img);
@@ -58,17 +58,17 @@ struct ImBuf *IMB_thumb_create(const char *path,
/**
* Read thumbnail for file and returns new imbuf for thumbnail.
*/
-struct ImBuf *IMB_thumb_read(const char *path, ThumbSize size);
+struct ImBuf *IMB_thumb_read(const char *filepath, ThumbSize size);
/**
* Delete all thumbs for the file.
*/
-void IMB_thumb_delete(const char *path, ThumbSize size);
+void IMB_thumb_delete(const char *filepath, ThumbSize size);
/**
* Create the thumb if necessary and manage failed and old thumbs.
*/
-struct ImBuf *IMB_thumb_manage(const char *path, ThumbSize size, ThumbSource source);
+struct ImBuf *IMB_thumb_manage(const char *filepath, ThumbSize size, ThumbSource source);
/**
* Create the necessary directories to store the thumbnails.
@@ -85,7 +85,7 @@ struct ImBuf *IMB_thumb_load_blend(const char *blen_path,
/**
* Special function for previewing fonts.
*/
-struct ImBuf *IMB_thumb_load_font(const char *filename, unsigned int x, unsigned int y);
+struct ImBuf *IMB_thumb_load_font(const char *filepath, unsigned int x, unsigned int y);
bool IMB_thumb_load_font_get_hash(char *r_hash);
void IMB_thumb_clear_translations(void);
void IMB_thumb_ensure_translations(void);
diff --git a/source/blender/imbuf/intern/IMB_filetype.h b/source/blender/imbuf/intern/IMB_filetype.h
index 31f8b3a9505..67d1aefeacb 100644
--- a/source/blender/imbuf/intern/IMB_filetype.h
+++ b/source/blender/imbuf/intern/IMB_filetype.h
@@ -36,6 +36,17 @@ typedef struct ImFileType {
char colorspace[IM_MAX_SPACE]);
/** Load an image from a file. */
struct ImBuf *(*load_filepath)(const char *filepath, int flags, char colorspace[IM_MAX_SPACE]);
+ /**
+ * Load/Create a thumbnail image from a filepath. `max_thumb_size` is maximum size of either
+ * dimension, so can return less on either or both. Should, if possible and performant, return
+ * dimensions of the full-size image in r_width & r_height.
+ */
+ struct ImBuf *(*load_filepath_thumbnail)(const char *filepath,
+ const int flags,
+ const size_t max_thumb_size,
+ char colorspace[IM_MAX_SPACE],
+ size_t *r_width,
+ size_t *r_height);
/** Save to a file (or memory if #IB_mem is set in `flags` and the format supports it). */
bool (*save)(struct ImBuf *ibuf, const char *filepath, int flags);
void (*load_tile)(struct ImBuf *ibuf,
@@ -143,6 +154,12 @@ struct ImBuf *imb_load_jpeg(const unsigned char *buffer,
size_t size,
int flags,
char colorspace[IM_MAX_SPACE]);
+struct ImBuf *imb_thumbnail_jpeg(const char *filepath,
+ const int flags,
+ const size_t max_thumb_size,
+ char colorspace[IM_MAX_SPACE],
+ size_t *r_width,
+ size_t *r_height);
/** \} */
diff --git a/source/blender/imbuf/intern/anim_movie.c b/source/blender/imbuf/intern/anim_movie.c
index 096089d4c41..0052ce19aa1 100644
--- a/source/blender/imbuf/intern/anim_movie.c
+++ b/source/blender/imbuf/intern/anim_movie.c
@@ -423,7 +423,7 @@ static int startavi(struct anim *anim)
anim->cur_position = 0;
# if 0
- printf("x:%d y:%d size:%d interl:%d dur:%d\n",
+ printf("x:%d y:%d size:%d interlace:%d dur:%d\n",
anim->x,
anim->y,
anim->framesize,
diff --git a/source/blender/imbuf/intern/cineon/cineon_dpx.c b/source/blender/imbuf/intern/cineon/cineon_dpx.c
index d1cd30cfe84..6448d6cd76a 100644
--- a/source/blender/imbuf/intern/cineon/cineon_dpx.c
+++ b/source/blender/imbuf/intern/cineon/cineon_dpx.c
@@ -69,7 +69,7 @@ static struct ImBuf *imb_load_dpx_cineon(const unsigned char *mem,
return ibuf;
}
-static int imb_save_dpx_cineon(ImBuf *ibuf, const char *filename, int use_cineon, int flags)
+static int imb_save_dpx_cineon(ImBuf *ibuf, const char *filepath, int use_cineon, int flags)
{
LogImageFile *logImage;
float *fbuf;
@@ -86,7 +86,7 @@ static int imb_save_dpx_cineon(ImBuf *ibuf, const char *filename, int use_cineon
depth = (ibuf->planes + 7) >> 3;
if (depth > 4 || depth < 3) {
- printf("DPX/Cineon: unsupported depth: %d for file: '%s'\n", depth, filename);
+ printf("DPX/Cineon: unsupported depth: %d for file: '%s'\n", depth, filepath);
return 0;
}
@@ -103,7 +103,7 @@ static int imb_save_dpx_cineon(ImBuf *ibuf, const char *filename, int use_cineon
bitspersample = 8;
}
- logImage = logImageCreate(filename,
+ logImage = logImageCreate(filepath,
use_cineon,
ibuf->x,
ibuf->y,
diff --git a/source/blender/imbuf/intern/cineon/cineonlib.c b/source/blender/imbuf/intern/cineon/cineonlib.c
index 3bdfcb60292..8312476bda0 100644
--- a/source/blender/imbuf/intern/cineon/cineonlib.c
+++ b/source/blender/imbuf/intern/cineon/cineonlib.c
@@ -35,7 +35,7 @@ void cineonSetVerbose(int verbosity)
static void fillCineonMainHeader(LogImageFile *cineon,
CineonMainHeader *header,
- const char *filename,
+ const char *filepath,
const char *creator)
{
time_t fileClock;
@@ -57,7 +57,7 @@ static void fillCineonMainHeader(LogImageFile *cineon,
getRowLength(cineon->width, cineon->element[0]),
cineon->isMSB);
strcpy(header->fileHeader.version, "v4.5");
- strncpy(header->fileHeader.file_name, filename, 99);
+ strncpy(header->fileHeader.file_name, filepath, 99);
header->fileHeader.file_name[99] = 0;
fileClock = time(NULL);
fileTime = localtime(&fileClock);
@@ -126,7 +126,7 @@ LogImageFile *cineonOpen(const unsigned char *byteStuff, int fromMemory, size_t
{
CineonMainHeader header;
LogImageFile *cineon = (LogImageFile *)MEM_mallocN(sizeof(LogImageFile), __func__);
- const char *filename = (const char *)byteStuff;
+ const char *filepath = (const char *)byteStuff;
int i;
unsigned int dataOffset;
@@ -144,11 +144,11 @@ LogImageFile *cineonOpen(const unsigned char *byteStuff, int fromMemory, size_t
cineon->file = NULL;
if (fromMemory == 0) {
- /* byteStuff is then the filename */
- cineon->file = BLI_fopen(filename, "rb");
+ /* byteStuff is then the filepath */
+ cineon->file = BLI_fopen(filepath, "rb");
if (cineon->file == NULL) {
if (verbose) {
- printf("Cineon: Failed to open file \"%s\".\n", filename);
+ printf("Cineon: Failed to open file \"%s\".\n", filepath);
}
logImageClose(cineon);
return NULL;
@@ -350,7 +350,7 @@ LogImageFile *cineonOpen(const unsigned char *byteStuff, int fromMemory, size_t
}
LogImageFile *cineonCreate(
- const char *filename, int width, int height, int bitsPerSample, const char *creator)
+ const char *filepath, int width, int height, int bitsPerSample, const char *creator)
{
CineonMainHeader header;
const char *shortFilename = NULL;
@@ -393,18 +393,18 @@ LogImageFile *cineonCreate(
cineon->referenceBlack = 95.0f;
cineon->gamma = 1.7f;
- shortFilename = strrchr(filename, '/');
+ shortFilename = strrchr(filepath, PATHSEP_CHAR);
if (shortFilename == NULL) {
- shortFilename = filename;
+ shortFilename = filepath;
}
else {
shortFilename++;
}
- cineon->file = BLI_fopen(filename, "wb");
+ cineon->file = BLI_fopen(filepath, "wb");
if (cineon->file == NULL) {
if (verbose) {
- printf("cineon: Couldn't open file %s\n", filename);
+ printf("cineon: Couldn't open file %s\n", filepath);
}
logImageClose(cineon);
return NULL;
diff --git a/source/blender/imbuf/intern/cineon/cineonlib.h b/source/blender/imbuf/intern/cineon/cineonlib.h
index 37b27d19539..13d40461728 100644
--- a/source/blender/imbuf/intern/cineon/cineonlib.h
+++ b/source/blender/imbuf/intern/cineon/cineonlib.h
@@ -114,7 +114,7 @@ typedef struct {
void cineonSetVerbose(int);
LogImageFile *cineonOpen(const unsigned char *byteStuff, int fromMemory, size_t bufferSize);
LogImageFile *cineonCreate(
- const char *filename, int width, int height, int bitsPerSample, const char *creator);
+ const char *filepath, int width, int height, int bitsPerSample, const char *creator);
#ifdef __cplusplus
}
diff --git a/source/blender/imbuf/intern/cineon/dpxlib.c b/source/blender/imbuf/intern/cineon/dpxlib.c
index 2d28a477c8a..28c19116361 100644
--- a/source/blender/imbuf/intern/cineon/dpxlib.c
+++ b/source/blender/imbuf/intern/cineon/dpxlib.c
@@ -124,7 +124,7 @@ LogImageFile *dpxOpen(const unsigned char *byteStuff, int fromMemory, size_t buf
{
DpxMainHeader header;
LogImageFile *dpx = (LogImageFile *)MEM_mallocN(sizeof(LogImageFile), __func__);
- const char *filename = (const char *)byteStuff;
+ const char *filepath = (const char *)byteStuff;
int i;
if (dpx == NULL) {
@@ -141,11 +141,11 @@ LogImageFile *dpxOpen(const unsigned char *byteStuff, int fromMemory, size_t buf
dpx->file = NULL;
if (fromMemory == 0) {
- /* byteStuff is then the filename */
- dpx->file = BLI_fopen(filename, "rb");
+ /* byteStuff is then the filepath */
+ dpx->file = BLI_fopen(filepath, "rb");
if (dpx->file == NULL) {
if (verbose) {
- printf("DPX: Failed to open file \"%s\".\n", filename);
+ printf("DPX: Failed to open file \"%s\".\n", filepath);
}
logImageClose(dpx);
return NULL;
@@ -406,7 +406,7 @@ LogImageFile *dpxOpen(const unsigned char *byteStuff, int fromMemory, size_t buf
return dpx;
}
-LogImageFile *dpxCreate(const char *filename,
+LogImageFile *dpxCreate(const char *filepath,
int width,
int height,
int bitsPerSample,
@@ -502,19 +502,19 @@ LogImageFile *dpxCreate(const char *filename,
dpx->gamma = 1.7f;
}
- shortFilename = strrchr(filename, '/');
+ shortFilename = strrchr(filepath, PATHSEP_CHAR);
if (shortFilename == NULL) {
- shortFilename = filename;
+ shortFilename = filepath;
}
else {
shortFilename++;
}
- dpx->file = BLI_fopen(filename, "wb");
+ dpx->file = BLI_fopen(filepath, "wb");
if (dpx->file == NULL) {
if (verbose) {
- printf("DPX: Couldn't open file %s\n", filename);
+ printf("DPX: Couldn't open file %s\n", filepath);
}
logImageClose(dpx);
return NULL;
diff --git a/source/blender/imbuf/intern/cineon/dpxlib.h b/source/blender/imbuf/intern/cineon/dpxlib.h
index d8ed5dc6f67..aac424d52d6 100644
--- a/source/blender/imbuf/intern/cineon/dpxlib.h
+++ b/source/blender/imbuf/intern/cineon/dpxlib.h
@@ -133,7 +133,7 @@ typedef struct {
void dpxSetVerbose(int verbosity);
LogImageFile *dpxOpen(const unsigned char *byteStuff, int fromMemory, size_t bufferSize);
-LogImageFile *dpxCreate(const char *filename,
+LogImageFile *dpxCreate(const char *filepath,
int width,
int height,
int bitsPerSample,
diff --git a/source/blender/imbuf/intern/cineon/logImageCore.c b/source/blender/imbuf/intern/cineon/logImageCore.c
index 36e12e07316..e693aa6f891 100644
--- a/source/blender/imbuf/intern/cineon/logImageCore.c
+++ b/source/blender/imbuf/intern/cineon/logImageCore.c
@@ -101,10 +101,10 @@ int logImageIsCineon(const void *buffer, const unsigned int size)
return (magicNum == CINEON_FILE_MAGIC || magicNum == swap_uint(CINEON_FILE_MAGIC, 1));
}
-LogImageFile *logImageOpenFromFile(const char *filename, int cineon)
+LogImageFile *logImageOpenFromFile(const char *filepath, int cineon)
{
unsigned int magicNum;
- FILE *f = BLI_fopen(filename, "rb");
+ FILE *f = BLI_fopen(filepath, "rb");
(void)cineon;
@@ -120,10 +120,10 @@ LogImageFile *logImageOpenFromFile(const char *filename, int cineon)
fclose(f);
if (logImageIsDpx(&magicNum, sizeof(magicNum))) {
- return dpxOpen((const unsigned char *)filename, 0, 0);
+ return dpxOpen((const unsigned char *)filepath, 0, 0);
}
if (logImageIsCineon(&magicNum, sizeof(magicNum))) {
- return cineonOpen((const unsigned char *)filename, 0, 0);
+ return cineonOpen((const unsigned char *)filepath, 0, 0);
}
return NULL;
@@ -141,7 +141,7 @@ LogImageFile *logImageOpenFromMemory(const unsigned char *buffer, unsigned int s
return NULL;
}
-LogImageFile *logImageCreate(const char *filename,
+LogImageFile *logImageCreate(const char *filepath,
int cineon,
int width,
int height,
@@ -155,10 +155,10 @@ LogImageFile *logImageCreate(const char *filename,
{
/* referenceWhite, referenceBlack and gamma values are only supported for DPX file */
if (cineon) {
- return cineonCreate(filename, width, height, bitsPerSample, creator);
+ return cineonCreate(filepath, width, height, bitsPerSample, creator);
}
- return dpxCreate(filename,
+ return dpxCreate(filepath,
width,
height,
bitsPerSample,
diff --git a/source/blender/imbuf/intern/cineon/logImageCore.h b/source/blender/imbuf/intern/cineon/logImageCore.h
index 6875dba3f87..35540497828 100644
--- a/source/blender/imbuf/intern/cineon/logImageCore.h
+++ b/source/blender/imbuf/intern/cineon/logImageCore.h
@@ -19,6 +19,12 @@
#include "BLI_sys_types.h"
#include "BLI_utildefines.h"
+#ifdef _WIN32
+# define PATHSEP_CHAR '\\'
+#else
+# define PATHSEP_CHAR '/'
+#endif
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -169,9 +175,9 @@ void logImageSetVerbose(int verbosity);
int logImageIsDpx(const void *buffer, unsigned int size);
int logImageIsCineon(const void *buffer, unsigned int size);
LogImageFile *logImageOpenFromMemory(const unsigned char *buffer, unsigned int size);
-LogImageFile *logImageOpenFromFile(const char *filename, int cineon);
+LogImageFile *logImageOpenFromFile(const char *filepath, int cineon);
void logImageGetSize(LogImageFile *logImage, int *width, int *height, int *depth);
-LogImageFile *logImageCreate(const char *filename,
+LogImageFile *logImageCreate(const char *filepath,
int cineon,
int width,
int height,
diff --git a/source/blender/imbuf/intern/colormanagement.c b/source/blender/imbuf/intern/colormanagement.c
index 53aa74edc61..1613595148b 100644
--- a/source/blender/imbuf/intern/colormanagement.c
+++ b/source/blender/imbuf/intern/colormanagement.c
@@ -2445,68 +2445,77 @@ void IMB_colormanagement_imbuf_make_display_space(
colormanagement_imbuf_make_display_space(ibuf, view_settings, display_settings, false);
}
+static ImBuf *imbuf_ensure_editable(ImBuf *ibuf, ImBuf *colormanaged_ibuf, bool allocate_result)
+{
+ if (colormanaged_ibuf != ibuf) {
+ /* Is already an editable copy. */
+ return colormanaged_ibuf;
+ }
+
+ if (allocate_result) {
+ /* Copy full image buffer. */
+ colormanaged_ibuf = IMB_dupImBuf(ibuf);
+ IMB_metadata_copy(colormanaged_ibuf, ibuf);
+ return colormanaged_ibuf;
+ }
+ else {
+ /* Render pipeline is constructing image buffer itself,
+ * but it's re-using byte and float buffers from render result make copy of this buffers
+ * here sine this buffers would be transformed to other color space here. */
+ if (ibuf->rect && (ibuf->mall & IB_rect) == 0) {
+ ibuf->rect = MEM_dupallocN(ibuf->rect);
+ ibuf->mall |= IB_rect;
+ }
+
+ if (ibuf->rect_float && (ibuf->mall & IB_rectfloat) == 0) {
+ ibuf->rect_float = MEM_dupallocN(ibuf->rect_float);
+ ibuf->mall |= IB_rectfloat;
+ }
+
+ return ibuf;
+ }
+}
+
ImBuf *IMB_colormanagement_imbuf_for_write(ImBuf *ibuf,
bool save_as_render,
bool allocate_result,
const ImageFormatData *image_format)
{
ImBuf *colormanaged_ibuf = ibuf;
- const bool is_movie = BKE_imtype_is_movie(image_format->imtype);
- const bool requires_linear_float = BKE_imtype_requires_linear_float(image_format->imtype);
- const bool do_alpha_under = image_format->planes != R_IMF_PLANES_RGBA;
+ /* Update byte buffer if exists but invalid. */
if (ibuf->rect_float && ibuf->rect &&
(ibuf->userflags & (IB_DISPLAY_BUFFER_INVALID | IB_RECT_INVALID)) != 0) {
IMB_rect_from_float(ibuf);
ibuf->userflags &= ~(IB_RECT_INVALID | IB_DISPLAY_BUFFER_INVALID);
}
- const bool do_colormanagement_display = save_as_render && (is_movie || !requires_linear_float);
- const bool do_colormanagement_linear = save_as_render && requires_linear_float &&
- image_format->linear_colorspace_settings.name[0] &&
- !IMB_colormanagement_space_name_is_scene_linear(
- image_format->linear_colorspace_settings.name);
-
- if (do_colormanagement_display || do_colormanagement_linear || do_alpha_under) {
- if (allocate_result) {
- colormanaged_ibuf = IMB_dupImBuf(ibuf);
- }
- else {
- /* Render pipeline is constructing image buffer itself,
- * but it's re-using byte and float buffers from render result make copy of this buffers
- * here sine this buffers would be transformed to other color space here.
- */
+ /* Detect if we are writing to a file format that needs a linear float buffer. */
+ const bool linear_float_output = BKE_imtype_requires_linear_float(image_format->imtype);
- if (ibuf->rect && (ibuf->mall & IB_rect) == 0) {
- ibuf->rect = MEM_dupallocN(ibuf->rect);
- ibuf->mall |= IB_rect;
- }
+ /* Detect if we are writing output a byte buffer, which we would need to create
+ * with color management conversions applied. This may be for either applying the
+ * display transform for renders, or a user specified color space for the file. */
+ const bool byte_output = BKE_image_format_is_byte(image_format);
- if (ibuf->rect_float && (ibuf->mall & IB_rectfloat) == 0) {
- ibuf->rect_float = MEM_dupallocN(ibuf->rect_float);
- ibuf->mall |= IB_rectfloat;
- }
- }
- }
+ BLI_assert(!(byte_output && linear_float_output));
- /* If we're saving from RGBA to RGB buffer then it's not
- * so much useful to just ignore alpha -- it leads to bad
- * artifacts especially when saving byte images.
- *
- * What we do here is we're overlaying our image on top of
- * background color (which is currently black).
+ /* If we're saving from RGBA to RGB buffer then it's not so much useful to just ignore alpha --
+ * it leads to bad artifacts especially when saving byte images.
*
- * This is quite much the same as what Gimp does and it
- * seems to be what artists expects from saving.
+ * What we do here is we're overlaying our image on top of background color (which is currently
+ * black). This is quite much the same as what Gimp does and it seems to be what artists expects
+ * from saving.
*
- * Do a conversion here, so image format writers could
- * happily assume all the alpha tricks were made already.
- * helps keep things locally here, not spreading it to
- * all possible image writers we've got.
+ * Do a conversion here, so image format writers could happily assume all the alpha tricks were
+ * made already. helps keep things locally here, not spreading it to all possible image writers
+ * we've got.
*/
- if (do_alpha_under) {
+ if (image_format->planes != R_IMF_PLANES_RGBA) {
float color[3] = {0, 0, 0};
+ colormanaged_ibuf = imbuf_ensure_editable(ibuf, colormanaged_ibuf, allocate_result);
+
if (colormanaged_ibuf->rect_float && colormanaged_ibuf->channels == 4) {
IMB_alpha_under_color_float(
colormanaged_ibuf->rect_float, colormanaged_ibuf->x, colormanaged_ibuf->y, color);
@@ -2520,69 +2529,95 @@ ImBuf *IMB_colormanagement_imbuf_for_write(ImBuf *ibuf,
}
}
- if (do_colormanagement_display) {
- /* Color management with display and view transform. */
- bool make_byte = false;
+ if (save_as_render && !linear_float_output) {
+ /* Render output: perform conversion to display space using view transform. */
+ colormanaged_ibuf = imbuf_ensure_editable(ibuf, colormanaged_ibuf, allocate_result);
- /* for proper check whether byte buffer is required by a format or not
- * should be pretty safe since this image buffer is supposed to be used for
- * saving only and ftype would be overwritten a bit later by BKE_imbuf_write
- */
- colormanaged_ibuf->ftype = BKE_imtype_to_ftype(image_format->imtype,
- &colormanaged_ibuf->foptions);
-
- /* if file format isn't able to handle float buffer itself,
- * we need to allocate byte buffer and store color managed
- * image there
- */
- const ImFileType *type = IMB_file_type_from_ibuf(colormanaged_ibuf);
- if (type != NULL) {
- if ((type->save != NULL) && (type->flag & IM_FTYPE_FLOAT) == 0) {
- make_byte = true;
- }
- }
-
- /* perform color space conversions */
colormanagement_imbuf_make_display_space(colormanaged_ibuf,
&image_format->view_settings,
&image_format->display_settings,
- make_byte);
+ byte_output);
if (colormanaged_ibuf->rect_float) {
- /* float buffer isn't linear anymore,
+ /* Float buffer isn't linear anymore,
* image format write callback should check for this flag and assume
- * no space conversion should happen if ibuf->float_colorspace != NULL
- */
+ * no space conversion should happen if ibuf->float_colorspace != NULL. */
colormanaged_ibuf->float_colorspace = display_transform_get_colorspace(
&image_format->view_settings, &image_format->display_settings);
+ if (byte_output) {
+ colormanaged_ibuf->rect_colorspace = colormanaged_ibuf->float_colorspace;
+ }
}
}
- else if (do_colormanagement_linear) {
- /* Color management transform to another linear color space. */
- if (!colormanaged_ibuf->rect_float) {
- IMB_float_from_rect(colormanaged_ibuf);
- imb_freerectImBuf(colormanaged_ibuf);
+ else {
+ /* Linear render or regular file output: conversion between two color spaces. */
+
+ /* Detect which color space we need to convert between. */
+ const char *from_colorspace = (ibuf->rect_float && !(byte_output && ibuf->rect)) ?
+ /* From float buffer. */
+ (ibuf->float_colorspace) ? ibuf->float_colorspace->name :
+ global_role_scene_linear :
+ /* From byte buffer. */
+ (ibuf->rect_colorspace) ? ibuf->rect_colorspace->name :
+ global_role_default_byte;
+
+ const char *to_colorspace = image_format->linear_colorspace_settings.name;
+
+ /* TODO: can we check with OCIO if color spaces are the same but have different names? */
+ if (to_colorspace[0] == '\0' || STREQ(from_colorspace, to_colorspace)) {
+ /* No conversion needed, but may still need to allocate byte buffer for output. */
+ if (byte_output && !ibuf->rect) {
+ ibuf->rect_colorspace = ibuf->float_colorspace;
+ IMB_rect_from_float(ibuf);
+ }
}
+ else {
+ /* Color space conversion needed. */
+ colormanaged_ibuf = imbuf_ensure_editable(ibuf, colormanaged_ibuf, allocate_result);
+
+ if (byte_output) {
+ colormanaged_ibuf->rect_colorspace = colormanage_colorspace_get_named(to_colorspace);
+
+ if (colormanaged_ibuf->rect) {
+ /* Byte to byte. */
+ IMB_colormanagement_transform_byte_threaded((unsigned char *)colormanaged_ibuf->rect,
+ colormanaged_ibuf->x,
+ colormanaged_ibuf->y,
+ colormanaged_ibuf->channels,
+ from_colorspace,
+ to_colorspace);
+ }
+ else {
+ /* Float to byte. */
+ IMB_rect_from_float(colormanaged_ibuf);
+ }
+ }
+ else {
+ if (!colormanaged_ibuf->rect_float) {
+ /* Byte to float. */
+ IMB_float_from_rect(colormanaged_ibuf);
+ imb_freerectImBuf(colormanaged_ibuf);
- if (colormanaged_ibuf->rect_float) {
- const char *from_colorspace = (ibuf->float_colorspace) ? ibuf->float_colorspace->name :
- global_role_scene_linear;
- const char *to_colorspace = image_format->linear_colorspace_settings.name;
+ /* This conversion always goes to scene linear. */
+ from_colorspace = global_role_scene_linear;
+ }
- IMB_colormanagement_transform(colormanaged_ibuf->rect_float,
- colormanaged_ibuf->x,
- colormanaged_ibuf->y,
- colormanaged_ibuf->channels,
- from_colorspace,
- to_colorspace,
- false);
+ if (colormanaged_ibuf->rect_float) {
+ /* Float to float. */
+ IMB_colormanagement_transform(colormanaged_ibuf->rect_float,
+ colormanaged_ibuf->x,
+ colormanaged_ibuf->y,
+ colormanaged_ibuf->channels,
+ from_colorspace,
+ to_colorspace,
+ false);
+
+ colormanaged_ibuf->float_colorspace = colormanage_colorspace_get_named(to_colorspace);
+ }
+ }
}
}
- if (colormanaged_ibuf != ibuf) {
- IMB_metadata_copy(colormanaged_ibuf, ibuf);
- }
-
return colormanaged_ibuf;
}
diff --git a/source/blender/imbuf/intern/dds/Stream.cpp b/source/blender/imbuf/intern/dds/Stream.cpp
index 34f3654aa3f..566891dac8b 100644
--- a/source/blender/imbuf/intern/dds/Stream.cpp
+++ b/source/blender/imbuf/intern/dds/Stream.cpp
@@ -45,7 +45,7 @@ unsigned int mem_read(Stream &mem, unsigned long long &i)
mem.set_failed(msg_error_seek);
return 0;
}
- memcpy(&i, mem.mem + mem.pos, 8); /* @@ todo: make sure little endian */
+ memcpy(&i, mem.mem + mem.pos, 8); /* TODO: make sure little endian. */
mem.pos += 8;
return 8;
}
@@ -56,7 +56,7 @@ unsigned int mem_read(Stream &mem, unsigned int &i)
mem.set_failed(msg_error_read);
return 0;
}
- memcpy(&i, mem.mem + mem.pos, 4); /* @@ todo: make sure little endian */
+ memcpy(&i, mem.mem + mem.pos, 4); /* TODO: make sure little endian. */
mem.pos += 4;
return 4;
}
@@ -67,7 +67,7 @@ unsigned int mem_read(Stream &mem, unsigned short &i)
mem.set_failed(msg_error_read);
return 0;
}
- memcpy(&i, mem.mem + mem.pos, 2); /* @@ todo: make sure little endian */
+ memcpy(&i, mem.mem + mem.pos, 2); /* TODO: make sure little endian. */
mem.pos += 2;
return 2;
}
diff --git a/source/blender/imbuf/intern/filetype.c b/source/blender/imbuf/intern/filetype.c
index 548bc9e120c..74042ef75be 100644
--- a/source/blender/imbuf/intern/filetype.c
+++ b/source/blender/imbuf/intern/filetype.c
@@ -33,6 +33,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_jpeg,
.load = imb_load_jpeg,
.load_filepath = NULL,
+ .load_filepath_thumbnail = imb_thumbnail_jpeg,
.save = imb_savejpeg,
.load_tile = NULL,
.flag = 0,
@@ -45,6 +46,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_png,
.load = imb_loadpng,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_savepng,
.load_tile = NULL,
.flag = 0,
@@ -57,6 +59,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_bmp,
.load = imb_bmp_decode,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_savebmp,
.load_tile = NULL,
.flag = 0,
@@ -69,6 +72,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_targa,
.load = imb_loadtarga,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_savetarga,
.load_tile = NULL,
.flag = 0,
@@ -81,6 +85,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_iris,
.load = imb_loadiris,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_saveiris,
.load_tile = NULL,
.flag = 0,
@@ -94,6 +99,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_dpx,
.load = imb_load_dpx,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_save_dpx,
.load_tile = NULL,
.flag = IM_FTYPE_FLOAT,
@@ -106,6 +112,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_cineon,
.load = imb_load_cineon,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_save_cineon,
.load_tile = NULL,
.flag = IM_FTYPE_FLOAT,
@@ -120,6 +127,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_tiff,
.load = imb_loadtiff,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_savetiff,
.load_tile = imb_loadtiletiff,
.flag = 0,
@@ -134,6 +142,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_hdr,
.load = imb_loadhdr,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_savehdr,
.load_tile = NULL,
.flag = IM_FTYPE_FLOAT,
@@ -148,6 +157,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_openexr,
.load = imb_load_openexr,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_save_openexr,
.load_tile = NULL,
.flag = IM_FTYPE_FLOAT,
@@ -162,6 +172,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_jp2,
.load = imb_load_jp2,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_save_jp2,
.load_tile = NULL,
.flag = IM_FTYPE_FLOAT,
@@ -176,6 +187,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_dds,
.load = imb_load_dds,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = NULL,
.load_tile = NULL,
.flag = 0,
@@ -190,6 +202,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_photoshop,
.load = NULL,
.load_filepath = imb_load_photoshop,
+ .load_filepath_thumbnail = NULL,
.save = NULL,
.load_tile = NULL,
.flag = IM_FTYPE_FLOAT,
@@ -204,6 +217,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.is_a = imb_is_a_webp,
.load = imb_loadwebp,
.load_filepath = NULL,
+ .load_filepath_thumbnail = NULL,
.save = imb_savewebp,
.load_tile = NULL,
.flag = 0,
@@ -211,7 +225,7 @@ const ImFileType IMB_FILE_TYPES[] = {
.default_save_role = COLOR_ROLE_DEFAULT_BYTE,
},
#endif
- {NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0},
+ {NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0},
};
const ImFileType *IMB_FILE_TYPES_LAST = &IMB_FILE_TYPES[ARRAY_SIZE(IMB_FILE_TYPES) - 1];
diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c
index 1cc91d25d2a..cbc5d984755 100644
--- a/source/blender/imbuf/intern/indexer.c
+++ b/source/blender/imbuf/intern/indexer.c
@@ -376,10 +376,10 @@ int IMB_timecode_to_array_index(IMB_Timecode_Type tc)
static void get_index_dir(struct anim *anim, char *index_dir, size_t index_dir_len)
{
if (!anim->index_dir[0]) {
- char fname[FILE_MAXFILE];
- BLI_split_dirfile(anim->name, index_dir, fname, index_dir_len, sizeof(fname));
+ char filename[FILE_MAXFILE];
+ BLI_split_dirfile(anim->name, index_dir, filename, index_dir_len, sizeof(filename));
BLI_path_append(index_dir, index_dir_len, "BL_proxy");
- BLI_path_append(index_dir, index_dir_len, fname);
+ BLI_path_append(index_dir, index_dir_len, filename);
}
else {
BLI_strncpy(index_dir, anim->index_dir, index_dir_len);
@@ -388,14 +388,14 @@ static void get_index_dir(struct anim *anim, char *index_dir, size_t index_dir_l
void IMB_anim_get_fname(struct anim *anim, char *file, int size)
{
- char fname[FILE_MAXFILE];
- BLI_split_dirfile(anim->name, file, fname, size, sizeof(fname));
- BLI_strncpy(file, fname, size);
+ char filename[FILE_MAXFILE];
+ BLI_split_dirfile(anim->name, file, filename, size, sizeof(filename));
+ BLI_strncpy(file, filename, size);
}
-static bool get_proxy_filename(struct anim *anim,
+static bool get_proxy_filepath(struct anim *anim,
IMB_Proxy_Size preview_size,
- char *fname,
+ char *filepath,
bool temp)
{
char index_dir[FILE_MAXDIR];
@@ -426,11 +426,11 @@ static bool get_proxy_filename(struct anim *anim,
return false;
}
- BLI_join_dirfile(fname, FILE_MAXFILE + FILE_MAXDIR, index_dir, proxy_name);
+ BLI_join_dirfile(filepath, FILE_MAXFILE + FILE_MAXDIR, index_dir, proxy_name);
return true;
}
-static void get_tc_filename(struct anim *anim, IMB_Timecode_Type tc, char *fname)
+static void get_tc_filename(struct anim *anim, IMB_Timecode_Type tc, char *filepath)
{
char index_dir[FILE_MAXDIR];
int i = IMB_timecode_to_array_index(tc);
@@ -457,7 +457,7 @@ static void get_tc_filename(struct anim *anim, IMB_Timecode_Type tc, char *fname
get_index_dir(anim, index_dir, sizeof(index_dir));
- BLI_join_dirfile(fname, FILE_MAXFILE + FILE_MAXDIR, index_dir, index_name);
+ BLI_join_dirfile(filepath, FILE_MAXFILE + FILE_MAXDIR, index_dir, index_name);
}
/* ----------------------------------------------------------------------
@@ -492,18 +492,18 @@ static struct proxy_output_ctx *alloc_proxy_output_ffmpeg(
{
struct proxy_output_ctx *rv = MEM_callocN(sizeof(struct proxy_output_ctx), "alloc_proxy_output");
- char fname[FILE_MAX];
+ char filepath[FILE_MAX];
rv->proxy_size = proxy_size;
rv->anim = anim;
- get_proxy_filename(rv->anim, rv->proxy_size, fname, true);
- BLI_make_existing_file(fname);
+ get_proxy_filepath(rv->anim, rv->proxy_size, filepath, true);
+ BLI_make_existing_file(filepath);
rv->of = avformat_alloc_context();
rv->of->oformat = av_guess_format("avi", NULL, NULL);
- rv->of->url = av_strdup(fname);
+ rv->of->url = av_strdup(filepath);
fprintf(stderr, "Starting work on proxy: %s\n", rv->of->url);
@@ -577,7 +577,7 @@ static struct proxy_output_ctx *alloc_proxy_output_ffmpeg(
avcodec_parameters_from_context(rv->st->codecpar, rv->c);
- int ret = avio_open(&rv->of->pb, fname, AVIO_FLAG_WRITE);
+ int ret = avio_open(&rv->of->pb, filepath, AVIO_FLAG_WRITE);
if (ret < 0) {
fprintf(stderr,
@@ -723,8 +723,8 @@ static void add_to_proxy_output_ffmpeg(struct proxy_output_ctx *ctx, AVFrame *fr
static void free_proxy_output_ffmpeg(struct proxy_output_ctx *ctx, int rollback)
{
- char fname[FILE_MAX];
- char fname_tmp[FILE_MAX];
+ char filepath[FILE_MAX];
+ char filepath_tmp[FILE_MAX];
if (!ctx) {
return;
@@ -755,15 +755,15 @@ static void free_proxy_output_ffmpeg(struct proxy_output_ctx *ctx, int rollback)
av_free(ctx->frame);
}
- get_proxy_filename(ctx->anim, ctx->proxy_size, fname_tmp, true);
+ get_proxy_filepath(ctx->anim, ctx->proxy_size, filepath_tmp, true);
if (rollback) {
- unlink(fname_tmp);
+ unlink(filepath_tmp);
}
else {
- get_proxy_filename(ctx->anim, ctx->proxy_size, fname, false);
- unlink(fname);
- BLI_rename(fname_tmp, fname);
+ get_proxy_filepath(ctx->anim, ctx->proxy_size, filepath, false);
+ unlink(filepath);
+ BLI_rename(filepath_tmp, filepath);
}
MEM_freeN(ctx);
@@ -907,11 +907,11 @@ static IndexBuildContext *index_ffmpeg_create_context(struct anim *anim,
for (i = 0; i < num_indexers; i++) {
if (tcs_in_use & tc_types[i]) {
- char fname[FILE_MAX];
+ char filepath[FILE_MAX];
- get_tc_filename(anim, tc_types[i], fname);
+ get_tc_filename(anim, tc_types[i], filepath);
- context->indexer[i] = IMB_index_builder_create(fname);
+ context->indexer[i] = IMB_index_builder_create(filepath);
if (!context->indexer[i]) {
tcs_in_use &= ~tc_types[i];
}
@@ -1212,7 +1212,7 @@ typedef struct FallbackIndexBuilderContext {
} FallbackIndexBuilderContext;
static AviMovie *alloc_proxy_output_avi(
- struct anim *anim, char *filename, int width, int height, int quality)
+ struct anim *anim, char *filepath, int width, int height, int quality)
{
int x, y;
AviFormat format;
@@ -1233,7 +1233,7 @@ static AviMovie *alloc_proxy_output_avi(
format = AVI_FORMAT_MJPEG;
- if (AVI_open_compress(filename, avi, 1, format) != AVI_ERROR_NONE) {
+ if (AVI_open_compress(filepath, avi, 1, format) != AVI_ERROR_NONE) {
MEM_freeN(avi);
return NULL;
}
@@ -1275,13 +1275,13 @@ static IndexBuildContext *index_fallback_create_context(struct anim *anim,
for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) {
if (context->proxy_sizes_in_use & proxy_sizes[i]) {
- char fname[FILE_MAX];
+ char filepath[FILE_MAX];
- get_proxy_filename(anim, proxy_sizes[i], fname, true);
- BLI_make_existing_file(fname);
+ get_proxy_filepath(anim, proxy_sizes[i], filepath, true);
+ BLI_make_existing_file(filepath);
context->proxy_ctx[i] = alloc_proxy_output_avi(
- anim, fname, anim->x * proxy_fac[i], anim->y * proxy_fac[i], quality);
+ anim, filepath, anim->x * proxy_fac[i], anim->y * proxy_fac[i], quality);
}
}
@@ -1291,8 +1291,8 @@ static IndexBuildContext *index_fallback_create_context(struct anim *anim,
static void index_rebuild_fallback_finish(FallbackIndexBuilderContext *context, int stop)
{
struct anim *anim = context->anim;
- char fname[FILE_MAX];
- char fname_tmp[FILE_MAX];
+ char filepath[FILE_MAX];
+ char filepath_tmp[FILE_MAX];
int i;
for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) {
@@ -1300,15 +1300,15 @@ static void index_rebuild_fallback_finish(FallbackIndexBuilderContext *context,
AVI_close_compress(context->proxy_ctx[i]);
MEM_freeN(context->proxy_ctx[i]);
- get_proxy_filename(anim, proxy_sizes[i], fname_tmp, true);
- get_proxy_filename(anim, proxy_sizes[i], fname, false);
+ get_proxy_filepath(anim, proxy_sizes[i], filepath_tmp, true);
+ get_proxy_filepath(anim, proxy_sizes[i], filepath, false);
if (stop) {
- unlink(fname_tmp);
+ unlink(filepath_tmp);
}
else {
- unlink(fname);
- rename(fname_tmp, fname);
+ unlink(filepath);
+ rename(filepath_tmp, filepath);
}
}
}
@@ -1388,7 +1388,7 @@ IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim,
IMB_Proxy_Size proxy_size = proxy_sizes[i];
if (proxy_size & proxy_sizes_to_build) {
char filename[FILE_MAX];
- if (get_proxy_filename(anim, proxy_size, filename, false) == false) {
+ if (get_proxy_filepath(anim, proxy_size, filename, false) == false) {
return NULL;
}
void **filename_key_p;
@@ -1411,7 +1411,7 @@ IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim,
IMB_Proxy_Size proxy_size = proxy_sizes[i];
if (proxy_size & built_proxies) {
char filename[FILE_MAX];
- if (get_proxy_filename(anim, proxy_size, filename, false) == false) {
+ if (get_proxy_filepath(anim, proxy_size, filename, false) == false) {
return NULL;
}
printf("Skipping proxy: %s\n", filename);
@@ -1532,7 +1532,7 @@ void IMB_anim_set_index_dir(struct anim *anim, const char *dir)
struct anim *IMB_anim_open_proxy(struct anim *anim, IMB_Proxy_Size preview_size)
{
- char fname[FILE_MAX];
+ char filepath[FILE_MAX];
int i = IMB_proxy_size_to_array_index(preview_size);
if (i < 0) {
@@ -1547,10 +1547,10 @@ struct anim *IMB_anim_open_proxy(struct anim *anim, IMB_Proxy_Size preview_size)
return NULL;
}
- get_proxy_filename(anim, preview_size, fname, false);
+ get_proxy_filepath(anim, preview_size, filepath, false);
/* proxies are generated in the same color space as animation itself */
- anim->proxy_anim[i] = IMB_open_anim(fname, 0, 0, anim->colorspace);
+ anim->proxy_anim[i] = IMB_open_anim(filepath, 0, 0, anim->colorspace);
anim->proxies_tried |= preview_size;
@@ -1559,7 +1559,7 @@ struct anim *IMB_anim_open_proxy(struct anim *anim, IMB_Proxy_Size preview_size)
struct anim_index *IMB_anim_open_index(struct anim *anim, IMB_Timecode_Type tc)
{
- char fname[FILE_MAX];
+ char filepath[FILE_MAX];
int i = IMB_timecode_to_array_index(tc);
if (i < 0) {
@@ -1574,9 +1574,9 @@ struct anim_index *IMB_anim_open_index(struct anim *anim, IMB_Timecode_Type tc)
return NULL;
}
- get_tc_filename(anim, tc, fname);
+ get_tc_filename(anim, tc, filepath);
- anim->curr_idx[i] = IMB_indexer_open(fname);
+ anim->curr_idx[i] = IMB_indexer_open(filepath);
anim->indices_tried |= tc;
@@ -1602,7 +1602,7 @@ IMB_Proxy_Size IMB_anim_proxy_get_existing(struct anim *anim)
for (i = 0; i < num_proxy_sizes; i++) {
IMB_Proxy_Size proxy_size = proxy_sizes[i];
char filename[FILE_MAX];
- get_proxy_filename(anim, proxy_size, filename, false);
+ get_proxy_filepath(anim, proxy_size, filename, false);
if (BLI_exists(filename)) {
existing |= proxy_size;
}
diff --git a/source/blender/imbuf/intern/iris.c b/source/blender/imbuf/intern/iris.c
index eb0a2c4a47f..a8150fd1648 100644
--- a/source/blender/imbuf/intern/iris.c
+++ b/source/blender/imbuf/intern/iris.c
@@ -105,7 +105,7 @@ static int expandrow2(
float *optr, const float *optr_end, const uchar *iptr, const uchar *iptr_end, int z);
static void interleaverow(uchar *lptr, const uchar *cptr, int z, int n);
static void interleaverow2(float *lptr, const uchar *cptr, int z, int n);
-static int compressrow(uchar *lbuf, uchar *rlebuf, int z, int row_len);
+static int compressrow(const uchar *lbuf, uchar *rlebuf, int z, int row_len);
static void lumrow(const uchar *rgbptr, uchar *lumptr, int n);
/*
@@ -779,18 +779,24 @@ fail:
}
/**
- * Copy an array of ints to an iris image file.
- * Each int represents one pixel. xsize and ysize specify the dimensions of
- * the pixel array. zsize specifies what kind of image file to
- * write out. if zsize is 1, the luminance of the pixels are
- * calculated, and a single channel black and white image is saved.
- * If zsize is 3, an RGB image file is saved. If zsize is 4, an
- * RGBA image file is saved.
- *
- * Added: zbuf write
+ * \param filepath: The file path to write to.
+ * \param lptr: an array of integers to an iris image file (each int represents one pixel).
+ * \param zptr: depth-buffer (optional, may be NULL).
+ * \param xsize: with width of the pixel-array.
+ * \param ysize: height of the pixel-array.
+ * \param zsize: specifies what kind of image file to write out.
+ * - 1: the luminance of the pixels are calculated,
+ * and a single channel black and white image is saved.
+ * - 3: an RGB image file is saved.
+ * - 4: an RGBA image file is saved.
+ * - 8: an RGBA image and a Z-buffer (non-null `zptr`).
*/
-
-static bool output_iris(uint *lptr, int xsize, int ysize, int zsize, const char *name, int *zptr)
+static bool output_iris(const char *filepath,
+ const uint *lptr,
+ const int *zptr,
+ const int xsize,
+ const int ysize,
+ const int zsize)
{
FILE *outf;
IMAGE *image;
@@ -801,7 +807,7 @@ static bool output_iris(uint *lptr, int xsize, int ysize, int zsize, const char
int rlebuflen, goodwrite;
goodwrite = 1;
- outf = BLI_fopen(name, "wb");
+ outf = BLI_fopen(filepath, "wb");
if (!outf) {
return 0;
}
@@ -837,21 +843,20 @@ static bool output_iris(uint *lptr, int xsize, int ysize, int zsize, const char
for (z = 0; z < zsize; z++) {
if (zsize == 1) {
- lumrow((uchar *)lptr, (uchar *)lumbuf, xsize);
- len = compressrow((uchar *)lumbuf, rlebuf, CHANOFFSET(z), xsize);
+ lumrow((const uchar *)lptr, (uchar *)lumbuf, xsize);
+ len = compressrow((const uchar *)lumbuf, rlebuf, CHANOFFSET(z), xsize);
}
else {
if (z < 4) {
- len = compressrow((uchar *)lptr, rlebuf, CHANOFFSET(z), xsize);
+ len = compressrow((const uchar *)lptr, rlebuf, CHANOFFSET(z), xsize);
}
else if (z < 8 && zptr) {
- len = compressrow((uchar *)zptr, rlebuf, CHANOFFSET(z - 4), xsize);
+ len = compressrow((const uchar *)zptr, rlebuf, CHANOFFSET(z - 4), xsize);
}
}
- if (len > rlebuflen) {
- fprintf(stderr, "output_iris: rlebuf is too small - bad poop\n");
- exit(1);
- }
+
+ BLI_assert_msg(len <= rlebuflen, "The length calculated for 'rlebuflen' was too small!");
+
goodwrite *= fwrite(rlebuf, len, 1, outf);
starttab[y + z * ysize] = pos;
lengthtab[y + z * ysize] = len;
@@ -892,9 +897,10 @@ static void lumrow(const uchar *rgbptr, uchar *lumptr, int n)
}
}
-static int compressrow(uchar *lbuf, uchar *rlebuf, int z, int row_len)
+static int compressrow(const uchar *lbuf, uchar *rlebuf, const int z, const int row_len)
{
- uchar *iptr, *ibufend, *sptr, *optr;
+ const uchar *iptr, *ibufend, *sptr;
+ uchar *optr;
short todo, cc;
int count;
@@ -964,7 +970,7 @@ bool imb_saveiris(struct ImBuf *ibuf, const char *filepath, int flags)
IMB_convert_rgba_to_abgr(ibuf);
test_endian_zbuf(ibuf);
- const bool ok = output_iris(ibuf->rect, ibuf->x, ibuf->y, zsize, filepath, ibuf->zbuf);
+ const bool ok = output_iris(filepath, ibuf->rect, ibuf->zbuf, ibuf->x, ibuf->y, zsize);
/* restore! Quite clumsy, 2 times a switch... maybe better a malloc ? */
IMB_convert_rgba_to_abgr(ibuf);
diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c
index 6fb1fb52153..cffa61977f7 100644
--- a/source/blender/imbuf/intern/jpeg.c
+++ b/source/blender/imbuf/intern/jpeg.c
@@ -39,7 +39,11 @@ static void skip_input_data(j_decompress_ptr cinfo, long num_bytes);
static void term_source(j_decompress_ptr cinfo);
static void memory_source(j_decompress_ptr cinfo, const unsigned char *buffer, size_t size);
static boolean handle_app1(j_decompress_ptr cinfo);
-static ImBuf *ibJpegImageFromCinfo(struct jpeg_decompress_struct *cinfo, int flags);
+static ImBuf *ibJpegImageFromCinfo(struct jpeg_decompress_struct *cinfo,
+ int flags,
+ int max_size,
+ size_t *r_width,
+ size_t *r_height);
static const uchar jpeg_default_quality = 75;
static uchar ibuf_quality;
@@ -246,7 +250,11 @@ static boolean handle_app1(j_decompress_ptr cinfo)
return true;
}
-static ImBuf *ibJpegImageFromCinfo(struct jpeg_decompress_struct *cinfo, int flags)
+static ImBuf *ibJpegImageFromCinfo(struct jpeg_decompress_struct *cinfo,
+ int flags,
+ int max_size,
+ size_t *r_width,
+ size_t *r_height)
{
JSAMPARRAY row_pointer;
JSAMPLE *buffer = NULL;
@@ -264,16 +272,34 @@ static ImBuf *ibJpegImageFromCinfo(struct jpeg_decompress_struct *cinfo, int fla
jpeg_save_markers(cinfo, JPEG_COM, 0xffff);
if (jpeg_read_header(cinfo, false) == JPEG_HEADER_OK) {
- x = cinfo->image_width;
- y = cinfo->image_height;
depth = cinfo->num_components;
if (cinfo->jpeg_color_space == JCS_YCCK) {
cinfo->out_color_space = JCS_CMYK;
}
+ if (r_width) {
+ *r_width = cinfo->image_width;
+ }
+ if (r_height) {
+ *r_height = cinfo->image_height;
+ }
+
+ if (max_size > 0) {
+ /* `libjpeg` can more quickly decompress while scaling down to 1/2, 1/4, 1/8,
+ * while `libjpeg-turbo` can also do 3/8, 5/8, etc. But max is 1/8. */
+ float scale = (float)max_size / MAX2(cinfo->image_width, cinfo->image_height);
+ cinfo->scale_denom = 8;
+ cinfo->scale_num = max_uu(1, min_uu(8, ceill(scale * (float)cinfo->scale_denom)));
+ cinfo->dct_method = JDCT_FASTEST;
+ cinfo->dither_mode = JDITHER_ORDERED;
+ }
+
jpeg_start_decompress(cinfo);
+ x = cinfo->output_width;
+ y = cinfo->output_height;
+
if (flags & IB_test) {
jpeg_abort_decompress(cinfo);
ibuf = IMB_allocImBuf(x, y, 8 * depth, 0);
@@ -449,11 +475,92 @@ ImBuf *imb_load_jpeg(const unsigned char *buffer,
jpeg_create_decompress(cinfo);
memory_source(cinfo, buffer, size);
- ibuf = ibJpegImageFromCinfo(cinfo, flags);
+ ibuf = ibJpegImageFromCinfo(cinfo, flags, -1, NULL, NULL);
+
+ return ibuf;
+}
+
+/* Defines for JPEG Header markers and segment size. */
+#define JPEG_MARKER_MSB (0xFF)
+#define JPEG_MARKER_SOI (0xD8)
+#define JPEG_MARKER_APP1 (0xE1)
+#define JPEG_APP1_MAX (1 << 16)
+
+struct ImBuf *imb_thumbnail_jpeg(const char *filepath,
+ const int flags,
+ const size_t max_thumb_size,
+ char colorspace[IM_MAX_SPACE],
+ size_t *r_width,
+ size_t *r_height)
+{
+ struct jpeg_decompress_struct _cinfo, *cinfo = &_cinfo;
+ struct my_error_mgr jerr;
+ FILE *infile = NULL;
+
+ colorspace_set_default_role(colorspace, IM_MAX_SPACE, COLOR_ROLE_DEFAULT_BYTE);
+
+ cinfo->err = jpeg_std_error(&jerr.pub);
+ jerr.pub.error_exit = jpeg_error;
+
+ /* Establish the setjmp return context for my_error_exit to use. */
+ if (setjmp(jerr.setjmp_buffer)) {
+ /* If we get here, the JPEG code has signaled an error.
+ * We need to clean up the JPEG object, close the input file, and return.
+ */
+ jpeg_destroy_decompress(cinfo);
+ return NULL;
+ }
+
+ if ((infile = BLI_fopen(filepath, "rb")) == NULL) {
+ fprintf(stderr, "can't open %s\n", filepath);
+ return NULL;
+ }
+
+ /* If file contains an embedded thumbnail, let's return that instead. */
+
+ if ((fgetc(infile) == JPEG_MARKER_MSB) && (fgetc(infile) == JPEG_MARKER_SOI) &&
+ (fgetc(infile) == JPEG_MARKER_MSB) && (fgetc(infile) == JPEG_MARKER_APP1)) {
+ /* This is a JPEG in EXIF format (SOI + APP1), not JFIF (SOI + APP0). */
+ unsigned int i = JPEG_APP1_MAX;
+ /* All EXIF data is within this 64K header segment. Skip ahead until next SOI for thumbnail. */
+ while (!((fgetc(infile) == JPEG_MARKER_MSB) && (fgetc(infile) == JPEG_MARKER_SOI)) &&
+ !feof(infile) && i--)
+ ;
+ if (i > 0 && !feof(infile)) {
+ /* We found a JPEG thumbnail inside this image. */
+ ImBuf *ibuf = NULL;
+ uchar *buffer = MEM_callocN(JPEG_APP1_MAX, "thumbbuffer");
+ /* Just put SOI directly in buffer rather than seeking back 2 bytes. */
+ buffer[0] = JPEG_MARKER_MSB;
+ buffer[1] = JPEG_MARKER_SOI;
+ if (fread(buffer + 2, JPEG_APP1_MAX - 2, 1, infile) == 1) {
+ ibuf = imb_load_jpeg(buffer, JPEG_APP1_MAX, flags, colorspace);
+ }
+ MEM_SAFE_FREE(buffer);
+ if (ibuf) {
+ fclose(infile);
+ return ibuf;
+ }
+ }
+ }
+
+ /* No embedded thumbnail found, so let's create a new one. */
+
+ fseek(infile, 0, SEEK_SET);
+ jpeg_create_decompress(cinfo);
+
+ jpeg_stdio_src(cinfo, infile);
+ ImBuf *ibuf = ibJpegImageFromCinfo(cinfo, flags, max_thumb_size, r_width, r_height);
+ fclose(infile);
return ibuf;
}
+#undef JPEG_MARKER_MSB
+#undef JPEG_MARKER_SOI
+#undef JPEG_MARKER_APP1
+#undef JPEG_APP1_MAX
+
static void write_jpeg(struct jpeg_compress_struct *cinfo, struct ImBuf *ibuf)
{
JSAMPLE *buffer = NULL;
diff --git a/source/blender/imbuf/intern/readimage.c b/source/blender/imbuf/intern/readimage.c
index df41c0ca757..4b433836767 100644
--- a/source/blender/imbuf/intern/readimage.c
+++ b/source/blender/imbuf/intern/readimage.c
@@ -22,6 +22,8 @@
#include "IMB_filetype.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
+#include "IMB_metadata.h"
+#include "IMB_thumbs.h"
#include "imbuf.h"
#include "IMB_colormanagement.h"
@@ -187,21 +189,21 @@ ImBuf *IMB_loadifffile(
return ibuf;
}
-static void imb_cache_filename(char *filename, const char *name, int flags)
+static void imb_cache_filename(char *filepath, const char *name, int flags)
{
/* read .tx instead if it exists and is not older */
if (flags & IB_tilecache) {
- BLI_strncpy(filename, name, IMB_FILENAME_SIZE);
- if (!BLI_path_extension_replace(filename, IMB_FILENAME_SIZE, ".tx")) {
+ BLI_strncpy(filepath, name, IMB_FILENAME_SIZE);
+ if (!BLI_path_extension_replace(filepath, IMB_FILENAME_SIZE, ".tx")) {
return;
}
- if (BLI_file_older(name, filename)) {
+ if (BLI_file_older(name, filepath)) {
return;
}
}
- BLI_strncpy(filename, name, IMB_FILENAME_SIZE);
+ BLI_strncpy(filepath, name, IMB_FILENAME_SIZE);
}
ImBuf *IMB_loadiffname(const char *filepath, int flags, char colorspace[IM_MAX_SPACE])
@@ -234,6 +236,61 @@ ImBuf *IMB_loadiffname(const char *filepath, int flags, char colorspace[IM_MAX_S
return ibuf;
}
+struct ImBuf *IMB_thumb_load_image(const char *filepath,
+ size_t max_thumb_size,
+ char colorspace[IM_MAX_SPACE])
+{
+ const ImFileType *type = IMB_file_type_from_ftype(IMB_ispic_type(filepath));
+ if (type == NULL) {
+ return NULL;
+ }
+
+ ImBuf *ibuf = NULL;
+ int flags = IB_rect | IB_metadata;
+ /* Size of the original image. */
+ size_t width = 0;
+ size_t height = 0;
+
+ char effective_colorspace[IM_MAX_SPACE] = "";
+ if (colorspace) {
+ BLI_strncpy(effective_colorspace, colorspace, sizeof(effective_colorspace));
+ }
+
+ if (type->load_filepath_thumbnail) {
+ ibuf = type->load_filepath_thumbnail(
+ filepath, flags, max_thumb_size, colorspace, &width, &height);
+ }
+ else {
+ /* Skip images of other types if over 100MB. */
+ const size_t file_size = BLI_file_size(filepath);
+ if (file_size != -1 && file_size > THUMB_SIZE_MAX) {
+ return NULL;
+ }
+ ibuf = IMB_loadiffname(filepath, flags, colorspace);
+ if (ibuf) {
+ width = ibuf->x;
+ height = ibuf->y;
+ }
+ }
+
+ if (ibuf) {
+ imb_handle_alpha(ibuf, flags, colorspace, effective_colorspace);
+
+ if (width > 0 && height > 0) {
+ /* Save dimensions of original image into the thumbnail metadata. */
+ char cwidth[40];
+ char cheight[40];
+ SNPRINTF(cwidth, "%zu", width);
+ SNPRINTF(cheight, "%zu", height);
+ IMB_metadata_ensure(&ibuf->metadata);
+ IMB_metadata_set_field(ibuf->metadata, "Thumb::Image::Width", cwidth);
+ IMB_metadata_set_field(ibuf->metadata, "Thumb::Image::Height", cheight);
+ }
+ }
+
+ return ibuf;
+}
+
ImBuf *IMB_testiffname(const char *filepath, int flags)
{
ImBuf *ibuf;
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index 37734ebacb2..f2c9c82fa66 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -318,12 +318,8 @@ static ImBuf *thumb_create_ex(const char *file_path,
char tpath[FILE_MAX];
char tdir[FILE_MAX];
char temp[FILE_MAX];
- char mtime[40] = "0"; /* in case we can't stat the file */
- char cwidth[40] = "0"; /* in case images have no data */
- char cheight[40] = "0";
+ char mtime[40] = "0"; /* in case we can't stat the file */
short tsize = 128;
- short ex, ey;
- float scaledx, scaledy;
BLI_stat_t info;
switch (size) {
@@ -340,15 +336,6 @@ static ImBuf *thumb_create_ex(const char *file_path,
return NULL; /* unknown size */
}
- /* exception, skip images over 100mb */
- if (source == THB_SOURCE_IMAGE) {
- const size_t file_size = BLI_file_size(file_path);
- if (file_size != -1 && file_size > THUMB_SIZE_MAX) {
- // printf("file too big: %d, skipping %s\n", (int)size, file_path);
- return NULL;
- }
- }
-
if (get_thumb_dir(tdir, size)) {
BLI_snprintf(tpath, FILE_MAX, "%s%s", tdir, thumb);
// thumb[8] = '\0'; /* shorten for tempname, not needed anymore */
@@ -368,7 +355,7 @@ static ImBuf *thumb_create_ex(const char *file_path,
if (img == NULL) {
switch (source) {
case THB_SOURCE_IMAGE:
- img = IMB_loadiffname(file_path, IB_rect | IB_metadata, NULL);
+ img = IMB_thumb_load_image(file_path, tsize, NULL);
break;
case THB_SOURCE_BLEND:
img = IMB_thumb_load_blend(file_path, blen_group, blen_id);
@@ -385,8 +372,6 @@ static ImBuf *thumb_create_ex(const char *file_path,
if (BLI_stat(file_path, &info) != -1) {
BLI_snprintf(mtime, sizeof(mtime), "%ld", (long int)info.st_mtime);
}
- BLI_snprintf(cwidth, sizeof(cwidth), "%d", img->x);
- BLI_snprintf(cheight, sizeof(cheight), "%d", img->y);
}
}
else if (THB_SOURCE_MOVIE == source) {
@@ -411,28 +396,20 @@ static ImBuf *thumb_create_ex(const char *file_path,
return NULL;
}
- if (img->x > img->y) {
- scaledx = (float)tsize;
- scaledy = ((float)img->y / (float)img->x) * tsize;
- }
- else {
- scaledy = (float)tsize;
- scaledx = ((float)img->x / (float)img->y) * tsize;
- }
- /* Scaling down must never assign zero width/height, see: T89868. */
- ex = MAX2(1, (short)scaledx);
- ey = MAX2(1, (short)scaledy);
-
- /* save some time by only scaling byte buf */
- if (img->rect_float) {
- if (img->rect == NULL) {
- IMB_rect_from_float(img);
+ if (img->x > tsize || img->y > tsize) {
+ float scale = MIN2((float)tsize / (float)img->x, (float)tsize / (float)img->y);
+ /* Scaling down must never assign zero width/height, see: T89868. */
+ short ex = MAX2(1, (short)(img->x * scale));
+ short ey = MAX2(1, (short)(img->y * scale));
+ /* Save some time by only scaling byte buf */
+ if (img->rect_float) {
+ if (img->rect == NULL) {
+ IMB_rect_from_float(img);
+ }
+ imb_freerectfloatImBuf(img);
}
-
- imb_freerectfloatImBuf(img);
+ IMB_scaleImBuf(img, ex, ey);
}
-
- IMB_scaleImBuf(img, ex, ey);
}
BLI_snprintf(desc, sizeof(desc), "Thumbnail for %s", uri);
IMB_metadata_ensure(&img->metadata);
@@ -443,10 +420,6 @@ static ImBuf *thumb_create_ex(const char *file_path,
if (use_hash) {
IMB_metadata_set_field(img->metadata, "X-Blender::Hash", hash);
}
- if (ELEM(source, THB_SOURCE_IMAGE, THB_SOURCE_BLEND, THB_SOURCE_FONT)) {
- IMB_metadata_set_field(img->metadata, "Thumb::Image::Width", cwidth);
- IMB_metadata_set_field(img->metadata, "Thumb::Image::Height", cheight);
- }
img->ftype = IMB_FTYPE_PNG;
img->planes = 32;
@@ -493,27 +466,27 @@ static ImBuf *thumb_create_or_fail(const char *file_path,
return img;
}
-ImBuf *IMB_thumb_create(const char *path, ThumbSize size, ThumbSource source, ImBuf *img)
+ImBuf *IMB_thumb_create(const char *filepath, ThumbSize size, ThumbSource source, ImBuf *img)
{
char uri[URI_MAX] = "";
char thumb_name[40];
- if (!uri_from_filename(path, uri)) {
+ if (!uri_from_filename(filepath, uri)) {
return NULL;
}
thumbname_from_uri(uri, thumb_name, sizeof(thumb_name));
return thumb_create_ex(
- path, uri, thumb_name, false, THUMB_DEFAULT_HASH, NULL, NULL, size, source, img);
+ filepath, uri, thumb_name, false, THUMB_DEFAULT_HASH, NULL, NULL, size, source, img);
}
-ImBuf *IMB_thumb_read(const char *path, ThumbSize size)
+ImBuf *IMB_thumb_read(const char *filepath, ThumbSize size)
{
char thumb[FILE_MAX];
char uri[URI_MAX];
ImBuf *img = NULL;
- if (!uri_from_filename(path, uri)) {
+ if (!uri_from_filename(filepath, uri)) {
return NULL;
}
if (thumbpath_from_uri(uri, thumb, sizeof(thumb), size)) {
@@ -523,16 +496,16 @@ ImBuf *IMB_thumb_read(const char *path, ThumbSize size)
return img;
}
-void IMB_thumb_delete(const char *path, ThumbSize size)
+void IMB_thumb_delete(const char *filepath, ThumbSize size)
{
char thumb[FILE_MAX];
char uri[URI_MAX];
- if (!uri_from_filename(path, uri)) {
+ if (!uri_from_filename(filepath, uri)) {
return;
}
if (thumbpath_from_uri(uri, thumb, sizeof(thumb), size)) {
- if (BLI_path_ncmp(path, thumb, sizeof(thumb)) == 0) {
+ if (BLI_path_ncmp(filepath, thumb, sizeof(thumb)) == 0) {
return;
}
if (BLI_exists(thumb)) {
diff --git a/source/blender/imbuf/intern/thumbs_font.c b/source/blender/imbuf/intern/thumbs_font.c
index 7a1c4947c99..c0a33f608a5 100644
--- a/source/blender/imbuf/intern/thumbs_font.c
+++ b/source/blender/imbuf/intern/thumbs_font.c
@@ -41,7 +41,7 @@ void IMB_thumb_ensure_translations(void)
}
}
-struct ImBuf *IMB_thumb_load_font(const char *filename, unsigned int x, unsigned int y)
+struct ImBuf *IMB_thumb_load_font(const char *filepath, unsigned int x, unsigned int y)
{
const int font_size = y / 4;
@@ -60,7 +60,7 @@ struct ImBuf *IMB_thumb_load_font(const char *filename, unsigned int x, unsigned
/* draw with full alpha */
font_color[3] = 1.0f;
- BLF_thumb_preview(filename,
+ BLF_thumb_preview(filepath,
thumb_str,
i18n_thumb_str,
ARRAY_SIZE(thumb_str),
diff --git a/source/blender/imbuf/intern/util.c b/source/blender/imbuf/intern/util.c
index 45b50c866fe..ffa989a29b4 100644
--- a/source/blender/imbuf/intern/util.c
+++ b/source/blender/imbuf/intern/util.c
@@ -390,14 +390,3 @@ bool IMB_isanim(const char *filepath)
return (type && type != ANIM_SEQUENCE);
}
-
-bool IMB_isfloat(const ImBuf *ibuf)
-{
- const ImFileType *type = IMB_file_type_from_ibuf(ibuf);
- if (type != NULL) {
- if (type->flag & IM_FTYPE_FLOAT) {
- return true;
- }
- }
- return false;
-}
diff --git a/source/blender/imbuf/intern/writeimage.c b/source/blender/imbuf/intern/writeimage.c
index 56c9384a330..d2c0b61c1c5 100644
--- a/source/blender/imbuf/intern/writeimage.c
+++ b/source/blender/imbuf/intern/writeimage.c
@@ -19,11 +19,6 @@
#include "IMB_colormanagement.h"
#include "IMB_colormanagement_intern.h"
-static bool prepare_write_imbuf(const ImFileType *type, ImBuf *ibuf)
-{
- return IMB_prepare_write_ImBuf((type->flag & IM_FTYPE_FLOAT), ibuf);
-}
-
bool IMB_saveiff(struct ImBuf *ibuf, const char *filepath, int flags)
{
errno = 0;
@@ -36,34 +31,22 @@ bool IMB_saveiff(struct ImBuf *ibuf, const char *filepath, int flags)
ibuf->flags = flags;
const ImFileType *type = IMB_file_type_from_ibuf(ibuf);
- if (type != NULL) {
- if (type->save != NULL) {
- prepare_write_imbuf(type, ibuf);
- return type->save(ibuf, filepath, flags);
- }
+ if (type == NULL || type->save == NULL) {
+ fprintf(stderr, "Couldn't save picture.\n");
+ return false;
}
- fprintf(stderr, "Couldn't save picture.\n");
-
- return false;
-}
-
-bool IMB_prepare_write_ImBuf(const bool isfloat, ImBuf *ibuf)
-{
- bool changed = false;
-
- if (isfloat) {
- /* pass */
- }
- else {
+ /* If writing byte image from float buffer, create a byte buffer for writing.
+ *
+ * For color managed image writing, IMB_colormanagement_imbuf_for_write should
+ * have already created this byte buffer. This is a basic fallback for other
+ * cases where we do not have a specific desired output colorspace. */
+ if (!(type->flag & IM_FTYPE_FLOAT)) {
if (ibuf->rect == NULL && ibuf->rect_float) {
ibuf->rect_colorspace = colormanage_colorspace_get_roled(COLOR_ROLE_DEFAULT_BYTE);
IMB_rect_from_float(ibuf);
- if (ibuf->rect != NULL) {
- changed = true;
- }
}
}
- return changed;
+ return type->save(ibuf, filepath, flags);
}
diff --git a/source/blender/io/alembic/exporter/abc_export_capi.cc b/source/blender/io/alembic/exporter/abc_export_capi.cc
index c1ff7df0c37..edaf53b3efa 100644
--- a/source/blender/io/alembic/exporter/abc_export_capi.cc
+++ b/source/blender/io/alembic/exporter/abc_export_capi.cc
@@ -115,7 +115,7 @@ static void export_startjob(void *customdata,
return;
}
- ABCHierarchyIterator iter(data->depsgraph, abc_archive.get(), data->params);
+ ABCHierarchyIterator iter(data->bmain, data->depsgraph, abc_archive.get(), data->params);
if (export_animation) {
CLOG_INFO(&LOG, 2, "Exporting animation");
diff --git a/source/blender/io/alembic/exporter/abc_hierarchy_iterator.cc b/source/blender/io/alembic/exporter/abc_hierarchy_iterator.cc
index d33adfdb4b9..ab62694b802 100644
--- a/source/blender/io/alembic/exporter/abc_hierarchy_iterator.cc
+++ b/source/blender/io/alembic/exporter/abc_hierarchy_iterator.cc
@@ -26,10 +26,11 @@
namespace blender::io::alembic {
-ABCHierarchyIterator::ABCHierarchyIterator(Depsgraph *depsgraph,
+ABCHierarchyIterator::ABCHierarchyIterator(Main *bmain,
+ Depsgraph *depsgraph,
ABCArchive *abc_archive,
const AlembicExportParams &params)
- : AbstractHierarchyIterator(depsgraph), abc_archive_(abc_archive), params_(params)
+ : AbstractHierarchyIterator(bmain, depsgraph), abc_archive_(abc_archive), params_(params)
{
}
diff --git a/source/blender/io/alembic/exporter/abc_hierarchy_iterator.h b/source/blender/io/alembic/exporter/abc_hierarchy_iterator.h
index 24d3f319fbd..f7814c28a55 100644
--- a/source/blender/io/alembic/exporter/abc_hierarchy_iterator.h
+++ b/source/blender/io/alembic/exporter/abc_hierarchy_iterator.h
@@ -13,6 +13,7 @@
#include <Alembic/Abc/OObject.h>
struct Depsgraph;
+struct Main;
struct Object;
namespace blender::io::alembic {
@@ -36,7 +37,8 @@ class ABCHierarchyIterator : public AbstractHierarchyIterator {
const AlembicExportParams &params_;
public:
- ABCHierarchyIterator(Depsgraph *depsgraph,
+ ABCHierarchyIterator(Main *bmain,
+ Depsgraph *depsgraph,
ABCArchive *abc_archive_,
const AlembicExportParams &params);
diff --git a/source/blender/io/alembic/intern/abc_customdata.cc b/source/blender/io/alembic/intern/abc_customdata.cc
index 45bf898f3f5..633611cf1a6 100644
--- a/source/blender/io/alembic/intern/abc_customdata.cc
+++ b/source/blender/io/alembic/intern/abc_customdata.cc
@@ -48,9 +48,9 @@ static const std::string propNameOriginalCoordinates("Pref");
static void get_uvs(const CDStreamConfig &config,
std::vector<Imath::V2f> &uvs,
std::vector<uint32_t> &uvidx,
- void *cd_data)
+ const void *cd_data)
{
- MLoopUV *mloopuv_array = static_cast<MLoopUV *>(cd_data);
+ const MLoopUV *mloopuv_array = static_cast<const MLoopUV *>(cd_data);
if (!mloopuv_array) {
return;
@@ -68,7 +68,7 @@ static void get_uvs(const CDStreamConfig &config,
/* Iterate in reverse order to match exported polygons. */
for (int i = 0; i < num_poly; i++) {
MPoly &current_poly = polygons[i];
- MLoopUV *loopuv = mloopuv_array + current_poly.loopstart + current_poly.totloop;
+ const MLoopUV *loopuv = mloopuv_array + current_poly.loopstart + current_poly.totloop;
for (int j = 0; j < current_poly.totloop; j++, count++) {
loopuv--;
@@ -87,7 +87,7 @@ static void get_uvs(const CDStreamConfig &config,
for (int i = 0; i < num_poly; i++) {
MPoly &current_poly = polygons[i];
MLoop *looppoly = mloop + current_poly.loopstart + current_poly.totloop;
- MLoopUV *loopuv = mloopuv_array + current_poly.loopstart + current_poly.totloop;
+ const MLoopUV *loopuv = mloopuv_array + current_poly.loopstart + current_poly.totloop;
for (int j = 0; j < current_poly.totloop; j++) {
looppoly--;
@@ -125,7 +125,7 @@ const char *get_uv_sample(UVSample &sample, const CDStreamConfig &config, Custom
return "";
}
- void *cd_data = CustomData_get_layer_n(data, CD_MLOOPUV, active_uvlayer);
+ const void *cd_data = CustomData_get_layer_n(data, CD_MLOOPUV, active_uvlayer);
get_uvs(config, sample.uvs, sample.indices, cd_data);
@@ -139,7 +139,7 @@ const char *get_uv_sample(UVSample &sample, const CDStreamConfig &config, Custom
*/
static void write_uv(const OCompoundProperty &prop,
CDStreamConfig &config,
- void *data,
+ const void *data,
const char *name)
{
std::vector<uint32_t> indices;
@@ -169,12 +169,12 @@ static void write_uv(const OCompoundProperty &prop,
static void get_cols(const CDStreamConfig &config,
std::vector<Imath::C4f> &buffer,
std::vector<uint32_t> &uvidx,
- void *cd_data)
+ const void *cd_data)
{
const float cscale = 1.0f / 255.0f;
- MPoly *polys = config.mpoly;
- MLoop *mloops = config.mloop;
- MCol *cfaces = static_cast<MCol *>(cd_data);
+ const MPoly *polys = config.mpoly;
+ const MLoop *mloops = config.mloop;
+ const MCol *cfaces = static_cast<const MCol *>(cd_data);
buffer.reserve(config.totvert);
uvidx.reserve(config.totvert);
@@ -182,9 +182,9 @@ static void get_cols(const CDStreamConfig &config,
Imath::C4f col;
for (int i = 0; i < config.totpoly; i++) {
- MPoly *p = &polys[i];
- MCol *cface = &cfaces[p->loopstart + p->totloop];
- MLoop *mloop = &mloops[p->loopstart + p->totloop];
+ const MPoly *p = &polys[i];
+ const MCol *cface = &cfaces[p->loopstart + p->totloop];
+ const MLoop *mloop = &mloops[p->loopstart + p->totloop];
for (int j = 0; j < p->totloop; j++) {
cface--;
@@ -207,7 +207,7 @@ static void get_cols(const CDStreamConfig &config,
*/
static void write_mcol(const OCompoundProperty &prop,
CDStreamConfig &config,
- void *data,
+ const void *data,
const char *name)
{
std::vector<uint32_t> indices;
@@ -283,7 +283,7 @@ void write_custom_data(const OCompoundProperty &prop,
const int tot_layers = CustomData_number_of_layers(data, cd_data_type);
for (int i = 0; i < tot_layers; i++) {
- void *cd_data = CustomData_get_layer_n(data, cd_data_type, i);
+ const void *cd_data = CustomData_get_layer_n(data, cd_data_type, i);
const char *name = CustomData_get_layer_name(data, cd_data_type, i);
if (cd_data_type == CD_MLOOPUV) {
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.cc b/source/blender/io/alembic/intern/abc_reader_mesh.cc
index 8c62484028d..219bba285a7 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.cc
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.cc
@@ -377,25 +377,22 @@ BLI_INLINE void read_uvs_params(CDStreamConfig &config,
static void *add_customdata_cb(Mesh *mesh, const char *name, int data_type)
{
CustomDataType cd_data_type = static_cast<CustomDataType>(data_type);
- void *cd_ptr;
- CustomData *loopdata;
- int numloops;
/* unsupported custom data type -- don't do anything. */
if (!ELEM(cd_data_type, CD_MLOOPUV, CD_PROP_BYTE_COLOR)) {
return nullptr;
}
- loopdata = &mesh->ldata;
- cd_ptr = CustomData_get_layer_named(loopdata, cd_data_type, name);
+ void *cd_ptr = CustomData_get_layer_named(&mesh->ldata, cd_data_type, name);
if (cd_ptr != nullptr) {
/* layer already exists, so just return it. */
return cd_ptr;
}
/* Create a new layer. */
- numloops = mesh->totloop;
- cd_ptr = CustomData_add_layer_named(loopdata, cd_data_type, CD_DEFAULT, nullptr, numloops, name);
+ int numloops = mesh->totloop;
+ cd_ptr = CustomData_add_layer_named(
+ &mesh->ldata, cd_data_type, CD_DEFAULT, nullptr, numloops, name);
return cd_ptr;
}
diff --git a/source/blender/io/collada/AnimationImporter.h b/source/blender/io/collada/AnimationImporter.h
index 7c5b38f5f8d..1c5b7570b9d 100644
--- a/source/blender/io/collada/AnimationImporter.h
+++ b/source/blender/io/collada/AnimationImporter.h
@@ -228,7 +228,7 @@ class AnimationImporter : private TransformReader, public AnimationImporterBase
COLLADAFW::Transformation::TransformationType tm_type);
/**
* Internal, better make it private
- * warning: evaluates only rotation and only assigns matrix transforms now
+ * WARNING: evaluates only rotation and only assigns matrix transforms now
* prerequisites: animlist_map, curve_map.
*/
void evaluate_transform_at_frame(float mat[4][4], COLLADAFW::Node *node, float fra);
diff --git a/source/blender/io/collada/GeometryExporter.cpp b/source/blender/io/collada/GeometryExporter.cpp
index 3952a4ae334..7e2a24aeb41 100644
--- a/source/blender/io/collada/GeometryExporter.cpp
+++ b/source/blender/io/collada/GeometryExporter.cpp
@@ -477,7 +477,8 @@ void GeometryExporter::createVertexColorSource(std::string geom_id, Mesh *me)
for (int a = 0; a < totlayer_mcol; a++) {
map_index++;
- MLoopCol *mloopcol = (MLoopCol *)CustomData_get_layer_n(&me->ldata, CD_PROP_BYTE_COLOR, a);
+ const MLoopCol *mloopcol = (const MLoopCol *)CustomData_get_layer_n(
+ &me->ldata, CD_PROP_BYTE_COLOR, a);
COLLADASW::FloatSourceF source(mSW);
@@ -502,7 +503,7 @@ void GeometryExporter::createVertexColorSource(std::string geom_id, Mesh *me)
MPoly *mpoly;
int i;
for (i = 0, mpoly = me->mpoly; i < me->totpoly; i++, mpoly++) {
- MLoopCol *mlc = mloopcol + mpoly->loopstart;
+ const MLoopCol *mlc = mloopcol + mpoly->loopstart;
for (int j = 0; j < mpoly->totloop; j++, mlc++) {
source.appendValues(mlc->r / 255.0f, mlc->g / 255.0f, mlc->b / 255.0f, mlc->a / 255.0f);
}
@@ -619,7 +620,7 @@ void GeometryExporter::create_normals(std::vector<Normal> &normals,
MVert *verts = me->mvert;
const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(me);
MLoop *mloops = me->mloop;
- float(*lnors)[3] = nullptr;
+ const float(*lnors)[3] = nullptr;
bool use_custom_normals = false;
BKE_mesh_calc_normals_split(me);
diff --git a/source/blender/io/collada/MeshImporter.h b/source/blender/io/collada/MeshImporter.h
index 79b9778738d..85f960abfe6 100644
--- a/source/blender/io/collada/MeshImporter.h
+++ b/source/blender/io/collada/MeshImporter.h
@@ -142,7 +142,7 @@ class MeshImporter : public MeshImporterBase {
/**
* Return the number of faces by summing up
* the face-counts of the parts.
- * hint: This is done because `mesh->getFacesCount()` does
+ * HINT: This is done because `mesh->getFacesCount()` does
* count loose edges as extra faces, which is not what we want here.
*/
void allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me);
@@ -150,7 +150,7 @@ class MeshImporter : public MeshImporterBase {
/* TODO: import uv set names */
/**
* Read all faces from TRIANGLES, TRIANGLE_FANS, POLYLIST, POLYGON
- * Important: This function MUST be called before read_lines()
+ * IMPORTANT: This function MUST be called before read_lines()
* Otherwise we will lose all edges from faces (see read_lines() above)
*
* TODO: import uv set names.
@@ -158,7 +158,7 @@ class MeshImporter : public MeshImporterBase {
void read_polys(COLLADAFW::Mesh *mesh, Mesh *me);
/**
* Read all loose edges.
- * Important: This function assumes that all edges from existing
+ * IMPORTANT: This function assumes that all edges from existing
* faces have already been generated and added to me->medge
* So this function MUST be called after read_faces() (see below)
*/
diff --git a/source/blender/io/common/CMakeLists.txt b/source/blender/io/common/CMakeLists.txt
index b5766b44025..e80bd850825 100644
--- a/source/blender/io/common/CMakeLists.txt
+++ b/source/blender/io/common/CMakeLists.txt
@@ -8,7 +8,6 @@ set(INC
../../depsgraph
../../makesdna
../../../../intern/guardedalloc
- ../../../../extern/fast_float
)
set(INC_SYS
@@ -20,13 +19,11 @@ set(SRC
intern/dupli_persistent_id.cc
intern/object_identifier.cc
intern/path_util.cc
- intern/string_utils.cc
IO_abstract_hierarchy_iterator.h
IO_dupli_persistent_id.hh
IO_path_util.hh
IO_path_util_types.h
- IO_string_utils.hh
IO_types.h
intern/dupli_parent_finder.hh
)
@@ -45,7 +42,6 @@ if(WITH_GTESTS)
intern/abstract_hierarchy_iterator_test.cc
intern/hierarchy_context_order_test.cc
intern/object_identifier_test.cc
- intern/string_utils_test.cc
)
set(TEST_INC
../../blenloader
diff --git a/source/blender/io/common/IO_abstract_hierarchy_iterator.h b/source/blender/io/common/IO_abstract_hierarchy_iterator.h
index 3c6b6cc631e..3371501db95 100644
--- a/source/blender/io/common/IO_abstract_hierarchy_iterator.h
+++ b/source/blender/io/common/IO_abstract_hierarchy_iterator.h
@@ -30,6 +30,7 @@
struct Depsgraph;
struct DupliObject;
struct ID;
+struct Main;
struct Object;
struct ParticleSystem;
@@ -204,12 +205,13 @@ class AbstractHierarchyIterator {
protected:
ExportGraph export_graph_;
ExportPathMap duplisource_export_path_;
+ Main *bmain_;
Depsgraph *depsgraph_;
WriterMap writers_;
ExportSubset export_subset_;
public:
- explicit AbstractHierarchyIterator(Depsgraph *depsgraph);
+ explicit AbstractHierarchyIterator(Main *bmain, Depsgraph *depsgraph);
virtual ~AbstractHierarchyIterator();
/* Iterate over the depsgraph, create writers, and tell the writers to write.
diff --git a/source/blender/io/common/IO_path_util.hh b/source/blender/io/common/IO_path_util.hh
index ac2f935523e..eeb5a9dbcfe 100644
--- a/source/blender/io/common/IO_path_util.hh
+++ b/source/blender/io/common/IO_path_util.hh
@@ -1,8 +1,8 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
-#include "BLI_string_ref.hh"
#include "BLI_set.hh"
+#include "BLI_string_ref.hh"
#include "IO_path_util_types.h"
@@ -14,7 +14,7 @@ namespace blender::io {
*
* When PATH_REFERENCE_COPY mode is used, the file path pair (source
* path, destination path) is added to the `copy_set`.
- *
+ *
* Equivalent of bpy_extras.io_utils.path_reference.
*/
std::string path_reference(StringRefNull filepath,
@@ -26,4 +26,4 @@ std::string path_reference(StringRefNull filepath,
/** Execute copying files of path_reference. */
void path_reference_copy(const Set<std::pair<std::string, std::string>> &copy_set);
-} // namespace blender::io
+} // namespace blender::io
diff --git a/source/blender/io/common/IO_string_utils.hh b/source/blender/io/common/IO_string_utils.hh
deleted file mode 100644
index 25f1f01c6ed..00000000000
--- a/source/blender/io/common/IO_string_utils.hh
+++ /dev/null
@@ -1,69 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later */
-
-#pragma once
-
-#include "BLI_string_ref.hh"
-
-/*
- * Various text parsing utilities commonly used by text-based input formats.
- */
-
-namespace blender::io {
-
-/**
- * Fetches next line from an input string buffer.
- *
- * The returned line will not have '\n' characters at the end;
- * the `buffer` is modified to contain remaining text without
- * the input line.
- *
- * Note that backslash (\) character is treated as a line
- * continuation, similar to OBJ file format or a C preprocessor.
- */
-StringRef read_next_line(StringRef &buffer);
-
-/**
- * Drop leading white-space from a StringRef.
- * Note that backslash character is considered white-space.
- */
-StringRef drop_whitespace(StringRef str);
-
-/**
- * Drop leading non-white-space from a StringRef.
- * Note that backslash character is considered white-space.
- */
-StringRef drop_non_whitespace(StringRef str);
-
-/**
- * Parse an integer from an input string.
- * The parsed result is stored in `dst`. The function skips
- * leading white-space unless `skip_space=false`. If the
- * number can't be parsed (invalid syntax, out of range),
- * `fallback` value is stored instead.
- *
- * Returns the remainder of the input string after parsing.
- */
-StringRef parse_int(StringRef str, int fallback, int &dst, bool skip_space = true);
-
-/**
- * Parse a float from an input string.
- * The parsed result is stored in `dst`. The function skips
- * leading white-space unless `skip_space=false`. If the
- * number can't be parsed (invalid syntax, out of range),
- * `fallback` value is stored instead.
- *
- * Returns the remainder of the input string after parsing.
- */
-StringRef parse_float(StringRef str, float fallback, float &dst, bool skip_space = true);
-
-/**
- * Parse a number of white-space separated floats from an input string.
- * The parsed `count` numbers are stored in `dst`. If a
- * number can't be parsed (invalid syntax, out of range),
- * `fallback` value is stored instead.
- *
- * Returns the remainder of the input string after parsing.
- */
-StringRef parse_floats(StringRef str, float fallback, float *dst, int count);
-
-} // namespace blender::io
diff --git a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
index f0501d4cf62..82bb1c57833 100644
--- a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
+++ b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
@@ -161,8 +161,8 @@ bool AbstractHierarchyWriter::check_has_deforming_physics(const HierarchyContext
return rbo != nullptr && rbo->type == RBO_TYPE_ACTIVE && (rbo->flag & RBO_FLAG_USE_DEFORM) != 0;
}
-AbstractHierarchyIterator::AbstractHierarchyIterator(Depsgraph *depsgraph)
- : depsgraph_(depsgraph), export_subset_({true, true})
+AbstractHierarchyIterator::AbstractHierarchyIterator(Main *bmain, Depsgraph *depsgraph)
+ : bmain_(bmain), depsgraph_(depsgraph), export_subset_({true, true})
{
}
diff --git a/source/blender/io/common/intern/abstract_hierarchy_iterator_test.cc b/source/blender/io/common/intern/abstract_hierarchy_iterator_test.cc
index 52cae89c2e8..81a3546259e 100644
--- a/source/blender/io/common/intern/abstract_hierarchy_iterator_test.cc
+++ b/source/blender/io/common/intern/abstract_hierarchy_iterator_test.cc
@@ -54,7 +54,8 @@ class TestingHierarchyIterator : public AbstractHierarchyIterator {
used_writers hair_writers;
used_writers particle_writers;
- explicit TestingHierarchyIterator(Depsgraph *depsgraph) : AbstractHierarchyIterator(depsgraph)
+ explicit TestingHierarchyIterator(Main *bmain, Depsgraph *depsgraph)
+ : AbstractHierarchyIterator(bmain, depsgraph)
{
}
~TestingHierarchyIterator() override
@@ -105,7 +106,7 @@ class AbstractHierarchyIteratorTest : public BlendfileLoadingBaseTest {
/* Create a test iterator. */
void iterator_create()
{
- iterator = new TestingHierarchyIterator(depsgraph);
+ iterator = new TestingHierarchyIterator(bfile->main, depsgraph);
}
/* Free the test iterator if it is not nullptr. */
void iterator_free()
diff --git a/source/blender/io/common/intern/path_util.cc b/source/blender/io/common/intern/path_util.cc
index 2b9a1d67b44..902cf552bf0 100644
--- a/source/blender/io/common/intern/path_util.cc
+++ b/source/blender/io/common/intern/path_util.cc
@@ -28,7 +28,8 @@ std::string path_reference(StringRefNull filepath,
}
else if (mode == PATH_REFERENCE_COPY) {
char filepath_cpy[PATH_MAX];
- BLI_path_join(filepath_cpy, PATH_MAX, base_dst.c_str(), BLI_path_basename(filepath_abs), nullptr);
+ BLI_path_join(
+ filepath_cpy, PATH_MAX, base_dst.c_str(), BLI_path_basename(filepath_abs), nullptr);
copy_set->add(std::make_pair(filepath_abs, filepath_cpy));
BLI_strncpy(filepath_abs, filepath_cpy, PATH_MAX);
mode = PATH_REFERENCE_RELATIVE;
diff --git a/source/blender/io/common/intern/string_utils.cc b/source/blender/io/common/intern/string_utils.cc
deleted file mode 100644
index 3a12250e14b..00000000000
--- a/source/blender/io/common/intern/string_utils.cc
+++ /dev/null
@@ -1,99 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later */
-
-#include "IO_string_utils.hh"
-
-/* Note: we could use C++17 <charconv> from_chars to parse
- * floats, but even if some compilers claim full support,
- * their standard libraries are not quite there yet.
- * LLVM/libc++ only has a float parser since LLVM 14,
- * and gcc/libstdc++ since 11.1. So until at least these are
- * the minimum spec, use an external library. */
-#include "fast_float.h"
-#include <charconv>
-
-namespace blender::io {
-
-StringRef read_next_line(StringRef &buffer)
-{
- const char *start = buffer.begin();
- const char *end = buffer.end();
- size_t len = 0;
- char prev = 0;
- const char *ptr = start;
- while (ptr < end) {
- char c = *ptr++;
- if (c == '\n' && prev != '\\') {
- break;
- }
- prev = c;
- ++len;
- }
-
- buffer = StringRef(ptr, end);
- return StringRef(start, len);
-}
-
-static bool is_whitespace(char c)
-{
- return c <= ' ' || c == '\\';
-}
-
-StringRef drop_whitespace(StringRef str)
-{
- while (!str.is_empty() && is_whitespace(str[0])) {
- str = str.drop_prefix(1);
- }
- return str;
-}
-
-StringRef drop_non_whitespace(StringRef str)
-{
- while (!str.is_empty() && !is_whitespace(str[0])) {
- str = str.drop_prefix(1);
- }
- return str;
-}
-
-static StringRef drop_plus(StringRef str)
-{
- if (!str.is_empty() && str[0] == '+') {
- str = str.drop_prefix(1);
- }
- return str;
-}
-
-StringRef parse_float(StringRef str, float fallback, float &dst, bool skip_space)
-{
- if (skip_space) {
- str = drop_whitespace(str);
- }
- str = drop_plus(str);
- fast_float::from_chars_result res = fast_float::from_chars(str.begin(), str.end(), dst);
- if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
- dst = fallback;
- }
- return StringRef(res.ptr, str.end());
-}
-
-StringRef parse_floats(StringRef str, float fallback, float *dst, int count)
-{
- for (int i = 0; i < count; ++i) {
- str = parse_float(str, fallback, dst[i]);
- }
- return str;
-}
-
-StringRef parse_int(StringRef str, int fallback, int &dst, bool skip_space)
-{
- if (skip_space) {
- str = drop_whitespace(str);
- }
- str = drop_plus(str);
- std::from_chars_result res = std::from_chars(str.begin(), str.end(), dst);
- if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
- dst = fallback;
- }
- return StringRef(res.ptr, str.end());
-}
-
-} // namespace blender::io
diff --git a/source/blender/io/usd/CMakeLists.txt b/source/blender/io/usd/CMakeLists.txt
index e2e959814fa..7a7c95b29f9 100644
--- a/source/blender/io/usd/CMakeLists.txt
+++ b/source/blender/io/usd/CMakeLists.txt
@@ -69,6 +69,7 @@ set(SRC
intern/usd_writer_mesh.cc
intern/usd_writer_metaball.cc
intern/usd_writer_transform.cc
+ intern/usd_writer_volume.cc
intern/usd_reader_camera.cc
intern/usd_reader_curve.cc
@@ -95,6 +96,7 @@ set(SRC
intern/usd_writer_mesh.h
intern/usd_writer_metaball.h
intern/usd_writer_transform.h
+ intern/usd_writer_volume.h
intern/usd_reader_camera.h
intern/usd_reader_curve.h
@@ -119,8 +121,15 @@ list(APPEND LIB
${BOOST_LIBRARIES}
)
-list(APPEND LIB
-)
+if(WITH_OPENVDB)
+ add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
+ list(APPEND INC_SYS
+ ${OPENVDB_INCLUDE_DIRS}
+ )
+ list(APPEND LIB
+ ${OPENVDB_LIBRARIES}
+ )
+endif()
blender_add_lib(bf_usd "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/io/usd/intern/usd_capi_export.cc b/source/blender/io/usd/intern/usd_capi_export.cc
index d7c1a5adc7c..2049c631671 100644
--- a/source/blender/io/usd/intern/usd_capi_export.cc
+++ b/source/blender/io/usd/intern/usd_capi_export.cc
@@ -38,7 +38,7 @@ struct ExportJobData {
Depsgraph *depsgraph;
wmWindowManager *wm;
- char filename[FILE_MAX];
+ char filepath[FILE_MAX];
USDExportParams params;
bool export_ok;
@@ -74,13 +74,13 @@ static void export_startjob(void *customdata,
/* For restoring the current frame after exporting animation is done. */
const int orig_frame = CFRA;
- pxr::UsdStageRefPtr usd_stage = pxr::UsdStage::CreateNew(data->filename);
+ pxr::UsdStageRefPtr usd_stage = pxr::UsdStage::CreateNew(data->filepath);
if (!usd_stage) {
/* This happens when the USD JSON files cannot be found. When that happens,
* the USD library doesn't know it has the functionality to write USDA and
* USDC files, and creating a new UsdStage fails. */
WM_reportf(
- RPT_ERROR, "USD Export: unable to find suitable USD plugin to write %s", data->filename);
+ RPT_ERROR, "USD Export: unable to find suitable USD plugin to write %s", data->filepath);
return;
}
@@ -97,7 +97,7 @@ static void export_startjob(void *customdata,
usd_stage->SetEndTimeCode(scene->r.efra);
}
- USDHierarchyIterator iter(data->depsgraph, usd_stage, data->params);
+ USDHierarchyIterator iter(data->bmain, data->depsgraph, usd_stage, data->params);
if (data->params.export_animation) {
/* Writing the animated frames is not 100% of the work, but it's our best guess. */
@@ -145,8 +145,8 @@ static void export_endjob(void *customdata)
DEG_graph_free(data->depsgraph);
- if (!data->export_ok && BLI_exists(data->filename)) {
- BLI_delete(data->filename, false, false);
+ if (!data->export_ok && BLI_exists(data->filepath)) {
+ BLI_delete(data->filepath, false, false);
}
G.is_rendering = false;
@@ -171,7 +171,7 @@ bool USD_export(bContext *C,
job->bmain = CTX_data_main(C);
job->wm = CTX_wm_manager(C);
job->export_ok = false;
- BLI_strncpy(job->filename, filepath, sizeof(job->filename));
+ BLI_strncpy(job->filepath, filepath, sizeof(job->filepath));
job->depsgraph = DEG_graph_new(job->bmain, scene, view_layer, params->evaluation_mode);
job->params = *params;
diff --git a/source/blender/io/usd/intern/usd_capi_import.cc b/source/blender/io/usd/intern/usd_capi_import.cc
index 58cd7d5014e..29b256125f0 100644
--- a/source/blender/io/usd/intern/usd_capi_import.cc
+++ b/source/blender/io/usd/intern/usd_capi_import.cc
@@ -119,7 +119,7 @@ struct ImportJobData {
ViewLayer *view_layer;
wmWindowManager *wm;
- char filename[1024];
+ char filepath[1024];
USDImportParams params;
ImportSettings settings;
@@ -150,7 +150,7 @@ static void import_startjob(void *customdata, short *stop, short *do_update, flo
if (data->params.create_collection) {
char display_name[1024];
BLI_path_to_display_name(
- display_name, strlen(data->filename), BLI_path_basename(data->filename));
+ display_name, strlen(data->filepath), BLI_path_basename(data->filepath));
Collection *import_collection = BKE_collection_add(
data->bmain, data->scene->master_collection, display_name);
id_fake_user_set(&import_collection->id);
@@ -164,10 +164,10 @@ static void import_startjob(void *customdata, short *stop, short *do_update, flo
data->view_layer, import_collection);
}
- BLI_path_abs(data->filename, BKE_main_blendfile_path_from_global());
+ BLI_path_abs(data->filepath, BKE_main_blendfile_path_from_global());
CacheFile *cache_file = static_cast<CacheFile *>(
- BKE_cachefile_add(data->bmain, BLI_path_basename(data->filename)));
+ BKE_cachefile_add(data->bmain, BLI_path_basename(data->filepath)));
/* Decrement the ID ref-count because it is going to be incremented for each
* modifier and constraint that it will be attached to, so since currently
@@ -176,7 +176,7 @@ static void import_startjob(void *customdata, short *stop, short *do_update, flo
cache_file->is_sequence = data->params.is_sequence;
cache_file->scale = data->params.scale;
- STRNCPY(cache_file->filepath, data->filename);
+ STRNCPY(cache_file->filepath, data->filepath);
data->settings.cache_file = cache_file;
@@ -191,10 +191,10 @@ static void import_startjob(void *customdata, short *stop, short *do_update, flo
*data->do_update = true;
*data->progress = 0.1f;
- pxr::UsdStageRefPtr stage = pxr::UsdStage::Open(data->filename);
+ pxr::UsdStageRefPtr stage = pxr::UsdStage::Open(data->filepath);
if (!stage) {
- WM_reportf(RPT_ERROR, "USD Import: unable to open stage to read %s", data->filename);
+ WM_reportf(RPT_ERROR, "USD Import: unable to open stage to read %s", data->filepath);
data->import_ok = false;
return;
}
@@ -356,7 +356,7 @@ bool USD_import(struct bContext *C,
job->view_layer = CTX_data_view_layer(C);
job->wm = CTX_wm_manager(C);
job->import_ok = false;
- BLI_strncpy(job->filename, filepath, 1024);
+ BLI_strncpy(job->filepath, filepath, 1024);
job->settings.scale = params->scale;
job->settings.sequence_offset = params->offset;
@@ -499,13 +499,13 @@ void USD_CacheReader_free(CacheReader *reader)
}
CacheArchiveHandle *USD_create_handle(struct Main * /*bmain*/,
- const char *filename,
+ const char *filepath,
ListBase *object_paths)
{
/* Must call this so that USD file format plugins are loaded. */
ensure_usd_plugin_path_registered();
- pxr::UsdStageRefPtr stage = pxr::UsdStage::Open(filename);
+ pxr::UsdStageRefPtr stage = pxr::UsdStage::Open(filepath);
if (!stage) {
return nullptr;
diff --git a/source/blender/io/usd/intern/usd_exporter_context.h b/source/blender/io/usd/intern/usd_exporter_context.h
index 5a3f94d01f8..a636d849296 100644
--- a/source/blender/io/usd/intern/usd_exporter_context.h
+++ b/source/blender/io/usd/intern/usd_exporter_context.h
@@ -8,12 +8,14 @@
#include <pxr/usd/usd/common.h>
struct Depsgraph;
+struct Main;
namespace blender::io::usd {
class USDHierarchyIterator;
struct USDExporterContext {
+ Main *bmain;
Depsgraph *depsgraph;
const pxr::UsdStageRefPtr stage;
const pxr::SdfPath usd_path;
diff --git a/source/blender/io/usd/intern/usd_hierarchy_iterator.cc b/source/blender/io/usd/intern/usd_hierarchy_iterator.cc
index 7a0d896fb3e..51261c4d91e 100644
--- a/source/blender/io/usd/intern/usd_hierarchy_iterator.cc
+++ b/source/blender/io/usd/intern/usd_hierarchy_iterator.cc
@@ -10,6 +10,7 @@
#include "usd_writer_mesh.h"
#include "usd_writer_metaball.h"
#include "usd_writer_transform.h"
+#include "usd_writer_volume.h"
#include <string>
@@ -28,10 +29,11 @@
namespace blender::io::usd {
-USDHierarchyIterator::USDHierarchyIterator(Depsgraph *depsgraph,
+USDHierarchyIterator::USDHierarchyIterator(Main *bmain,
+ Depsgraph *depsgraph,
pxr::UsdStageRefPtr stage,
const USDExportParams &params)
- : AbstractHierarchyIterator(depsgraph), stage_(stage), params_(params)
+ : AbstractHierarchyIterator(bmain, depsgraph), stage_(stage), params_(params)
{
}
@@ -59,6 +61,15 @@ void USDHierarchyIterator::set_export_frame(float frame_nr)
export_time_ = pxr::UsdTimeCode(frame_nr);
}
+std::string USDHierarchyIterator::get_export_file_path() const
+{
+ /* Returns the same path that was passed to `stage_` object during it's creation (via
+ * `pxr::UsdStage::CreateNew` function). */
+ const pxr::SdfLayerHandle root_layer = stage_->GetRootLayer();
+ const std::string usd_export_file_path = root_layer->GetRealPath();
+ return usd_export_file_path;
+}
+
const pxr::UsdTimeCode &USDHierarchyIterator::get_export_time_code() const
{
return export_time_;
@@ -66,7 +77,8 @@ const pxr::UsdTimeCode &USDHierarchyIterator::get_export_time_code() const
USDExporterContext USDHierarchyIterator::create_usd_export_context(const HierarchyContext *context)
{
- return USDExporterContext{depsgraph_, stage_, pxr::SdfPath(context->export_path), this, params_};
+ return USDExporterContext{
+ bmain_, depsgraph_, stage_, pxr::SdfPath(context->export_path), this, params_};
}
AbstractHierarchyWriter *USDHierarchyIterator::create_transform_writer(
@@ -93,6 +105,9 @@ AbstractHierarchyWriter *USDHierarchyIterator::create_data_writer(const Hierarch
case OB_MBALL:
data_writer = new USDMetaballWriter(usd_export_context);
break;
+ case OB_VOLUME:
+ data_writer = new USDVolumeWriter(usd_export_context);
+ break;
case OB_EMPTY:
case OB_CURVES_LEGACY:
diff --git a/source/blender/io/usd/intern/usd_hierarchy_iterator.h b/source/blender/io/usd/intern/usd_hierarchy_iterator.h
index d5566103af4..445c37238be 100644
--- a/source/blender/io/usd/intern/usd_hierarchy_iterator.h
+++ b/source/blender/io/usd/intern/usd_hierarchy_iterator.h
@@ -12,6 +12,7 @@
#include <pxr/usd/usd/timeCode.h>
struct Depsgraph;
+struct Main;
struct Object;
namespace blender::io::usd {
@@ -27,11 +28,13 @@ class USDHierarchyIterator : public AbstractHierarchyIterator {
const USDExportParams &params_;
public:
- USDHierarchyIterator(Depsgraph *depsgraph,
+ USDHierarchyIterator(Main *bmain,
+ Depsgraph *depsgraph,
pxr::UsdStageRefPtr stage,
const USDExportParams &params);
void set_export_frame(float frame_nr);
+ std::string get_export_file_path() const;
const pxr::UsdTimeCode &get_export_time_code() const;
virtual std::string make_valid_name(const std::string &name) const override;
diff --git a/source/blender/io/usd/intern/usd_writer_abstract.cc b/source/blender/io/usd/intern/usd_writer_abstract.cc
index dbeb9df1ee8..2be9b1c065a 100644
--- a/source/blender/io/usd/intern/usd_writer_abstract.cc
+++ b/source/blender/io/usd/intern/usd_writer_abstract.cc
@@ -47,6 +47,11 @@ bool USDAbstractWriter::is_supported(const HierarchyContext * /*context*/) const
return true;
}
+std::string USDAbstractWriter::get_export_file_path() const
+{
+ return usd_export_context_.hierarchy_iterator->get_export_file_path();
+}
+
pxr::UsdTimeCode USDAbstractWriter::get_export_time_code() const
{
if (is_animated_) {
diff --git a/source/blender/io/usd/intern/usd_writer_abstract.h b/source/blender/io/usd/intern/usd_writer_abstract.h
index 66feb6e1070..8adc054c2c2 100644
--- a/source/blender/io/usd/intern/usd_writer_abstract.h
+++ b/source/blender/io/usd/intern/usd_writer_abstract.h
@@ -51,6 +51,7 @@ class USDAbstractWriter : public AbstractHierarchyWriter {
protected:
virtual void do_write(HierarchyContext &context) = 0;
+ std::string get_export_file_path() const;
pxr::UsdTimeCode get_export_time_code() const;
pxr::UsdShadeMaterial ensure_usd_material(const HierarchyContext &context, Material *material);
diff --git a/source/blender/io/usd/intern/usd_writer_material.cc b/source/blender/io/usd/intern/usd_writer_material.cc
index 1bfc0e50f69..a24877a20bd 100644
--- a/source/blender/io/usd/intern/usd_writer_material.cc
+++ b/source/blender/io/usd/intern/usd_writer_material.cc
@@ -576,7 +576,7 @@ static std::string get_tex_image_asset_path(bNode *node,
char file_path[FILE_MAX];
BLI_split_file_part(path.c_str(), file_path, FILE_MAX);
- if (export_params.relative_texture_paths) {
+ if (export_params.relative_paths) {
BLI_path_join(exp_path, FILE_MAX, ".", "textures", file_path, nullptr);
}
else {
@@ -594,7 +594,7 @@ static std::string get_tex_image_asset_path(bNode *node,
return exp_path;
}
- if (export_params.relative_texture_paths) {
+ if (export_params.relative_paths) {
/* Get the path relative to the USD. */
pxr::SdfLayerHandle layer = stage->GetRootLayer();
std::string stage_path = layer->GetRealPath();
@@ -606,11 +606,7 @@ static std::string get_tex_image_asset_path(bNode *node,
strcpy(rel_path, path.c_str());
BLI_path_rel(rel_path, stage_path.c_str());
-
- /* BLI_path_rel adds '//' as a prefix to the path, if
- * generating the relative path was successful. */
- if (rel_path[0] != '/' || rel_path[1] != '/') {
- /* No relative path generated. */
+ if (!BLI_path_is_rel(rel_path)) {
return path;
}
diff --git a/source/blender/io/usd/intern/usd_writer_volume.cc b/source/blender/io/usd/intern/usd_writer_volume.cc
new file mode 100644
index 00000000000..4126be6966a
--- /dev/null
+++ b/source/blender/io/usd/intern/usd_writer_volume.cc
@@ -0,0 +1,188 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "usd_writer_volume.h"
+
+#include <pxr/base/tf/pathUtils.h>
+#include <pxr/usd/usdVol/openVDBAsset.h>
+#include <pxr/usd/usdVol/volume.h>
+
+#include "DNA_volume_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "BKE_volume.h"
+
+#include "BLI_fileops.h"
+#include "BLI_index_range.hh"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+
+#include "WM_api.h"
+
+#include "usd_hierarchy_iterator.h"
+
+namespace blender::io::usd {
+
+USDVolumeWriter::USDVolumeWriter(const USDExporterContext &ctx) : USDAbstractWriter(ctx)
+{
+}
+
+bool USDVolumeWriter::check_is_animated(const HierarchyContext &context) const
+{
+ const Volume *volume = static_cast<Volume *>(context.object->data);
+ return volume->is_sequence;
+}
+
+void USDVolumeWriter::do_write(HierarchyContext &context)
+{
+ Volume *volume = static_cast<Volume *>(context.object->data);
+ if (!BKE_volume_load(volume, usd_export_context_.bmain)) {
+ return;
+ }
+
+ const int num_grids = BKE_volume_num_grids(volume);
+ if (!num_grids) {
+ return;
+ }
+
+ auto vdb_file_path = resolve_vdb_file(volume);
+ if (!vdb_file_path.has_value()) {
+ WM_reportf(RPT_WARNING,
+ "USD Export: failed to resolve .vdb file for object: %s",
+ volume->id.name + 2);
+ return;
+ }
+
+ if (usd_export_context_.export_params.relative_paths) {
+ if (auto relative_vdb_file_path = construct_vdb_relative_file_path(*vdb_file_path)) {
+ vdb_file_path = relative_vdb_file_path;
+ }
+ else {
+ WM_reportf(RPT_WARNING,
+ "USD Export: couldn't construct relative file path for .vdb file, absolute path "
+ "will be used instead");
+ }
+ }
+
+ const pxr::UsdTimeCode timecode = get_export_time_code();
+ const pxr::SdfPath &volume_path = usd_export_context_.usd_path;
+ pxr::UsdStageRefPtr stage = usd_export_context_.stage;
+ pxr::UsdVolVolume usd_volume = pxr::UsdVolVolume::Define(stage, volume_path);
+
+ for (const int i : IndexRange(num_grids)) {
+ const VolumeGrid *grid = BKE_volume_grid_get_for_read(volume, i);
+ const std::string grid_name = BKE_volume_grid_name(grid);
+ const std::string grid_id = pxr::TfMakeValidIdentifier(grid_name);
+ const pxr::SdfPath grid_path = volume_path.AppendPath(pxr::SdfPath(grid_id));
+ pxr::UsdVolOpenVDBAsset usd_grid = pxr::UsdVolOpenVDBAsset::Define(stage, grid_path);
+ usd_grid.GetFieldNameAttr().Set(pxr::TfToken(grid_name), timecode);
+ usd_grid.GetFilePathAttr().Set(pxr::SdfAssetPath(*vdb_file_path), timecode);
+ usd_volume.CreateFieldRelationship(pxr::TfToken(grid_id), grid_path);
+ }
+
+ float3 volume_bound_min(std::numeric_limits<float>::max());
+ float3 volume_bound_max(std::numeric_limits<float>::min());
+ if (BKE_volume_min_max(volume, volume_bound_min, volume_bound_max)) {
+ const pxr::VtArray<pxr::GfVec3f> volume_extent = {pxr::GfVec3f(&volume_bound_min[0]),
+ pxr::GfVec3f(&volume_bound_max[0])};
+ usd_volume.GetExtentAttr().Set(volume_extent, timecode);
+ }
+
+ BKE_volume_unload(volume);
+}
+
+std::optional<std::string> USDVolumeWriter::resolve_vdb_file(const Volume *volume) const
+{
+ std::optional<std::string> vdb_file_path;
+ if (volume->filepath[0] == '\0') {
+ /* Entering this section should mean that Volume object contains OpenVDB data that is not
+ * obtained from external .vdb file but rather generated inside of Blender (i.e. by 'Mesh to
+ * Volume' modifier). Try to save this data to a .vdb file. */
+
+ vdb_file_path = construct_vdb_file_path(volume);
+ if (!BKE_volume_save(
+ volume, usd_export_context_.bmain, NULL, vdb_file_path.value_or("").c_str())) {
+ return std::nullopt;
+ }
+ }
+
+ if (!vdb_file_path.has_value()) {
+ vdb_file_path = BKE_volume_grids_frame_filepath(volume);
+ if (vdb_file_path->empty()) {
+ return std::nullopt;
+ }
+ }
+
+ return vdb_file_path;
+}
+
+std::optional<std::string> USDVolumeWriter::construct_vdb_file_path(const Volume *volume) const
+{
+ const std::string usd_file_path = get_export_file_path();
+ if (usd_file_path.empty()) {
+ return std::nullopt;
+ }
+
+ char usd_directory_path[FILE_MAX];
+ char usd_file_name[FILE_MAXFILE];
+ BLI_split_dirfile(usd_file_path.c_str(),
+ usd_directory_path,
+ usd_file_name,
+ sizeof(usd_directory_path),
+ sizeof(usd_file_name));
+
+ if (usd_directory_path[0] == '\0' || usd_file_name[0] == '\0') {
+ return std::nullopt;
+ }
+
+ const char *vdb_directory_name = "volumes";
+
+ char vdb_directory_path[FILE_MAX];
+ BLI_strncpy(vdb_directory_path, usd_directory_path, FILE_MAX);
+ strcat(vdb_directory_path, vdb_directory_name);
+ BLI_dir_create_recursive(vdb_directory_path);
+
+ char vdb_file_name[FILE_MAXFILE];
+ BLI_strncpy(vdb_file_name, volume->id.name + 2, FILE_MAXFILE);
+ const pxr::UsdTimeCode timecode = get_export_time_code();
+ if (!timecode.IsDefault()) {
+ const int frame = (int)timecode.GetValue();
+ const int num_frame_digits = frame == 0 ? 1 : integer_digits_i(abs(frame));
+ BLI_path_frame(vdb_file_name, frame, num_frame_digits);
+ }
+ strcat(vdb_file_name, ".vdb");
+
+ char vdb_file_path[FILE_MAX];
+ BLI_path_join(vdb_file_path, sizeof(vdb_file_path), vdb_directory_path, vdb_file_name, NULL);
+
+ return vdb_file_path;
+}
+
+std::optional<std::string> USDVolumeWriter::construct_vdb_relative_file_path(
+ const std::string &vdb_file_path) const
+{
+ const std::string usd_file_path = get_export_file_path();
+ if (usd_file_path.empty()) {
+ return std::nullopt;
+ }
+
+ char relative_path[FILE_MAX];
+ BLI_strncpy(relative_path, vdb_file_path.c_str(), FILE_MAX);
+ BLI_path_rel(relative_path, usd_file_path.c_str());
+ if (!BLI_path_is_rel(relative_path)) {
+ return std::nullopt;
+ }
+
+ /* Following code was written with an assumption that Blender's relative paths start with
+ * // characters as well as have OS dependent slashes. Inside of USD files those relative
+ * paths should start with either ./ or ../ characters and have always forward slashes (/)
+ * separating directories. This is the convention used in USD documentation (and it seems
+ * to be used in other DCC packages as well). */
+ std::string relative_path_processed = pxr::TfNormPath(relative_path + 2);
+ if (relative_path_processed[0] != '.') {
+ relative_path_processed.insert(0, "./");
+ }
+
+ return relative_path_processed;
+}
+
+} // namespace blender::io::usd
diff --git a/source/blender/io/usd/intern/usd_writer_volume.h b/source/blender/io/usd/intern/usd_writer_volume.h
new file mode 100644
index 00000000000..8c1e36b7e53
--- /dev/null
+++ b/source/blender/io/usd/intern/usd_writer_volume.h
@@ -0,0 +1,36 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+#pragma once
+
+#include <optional>
+
+#include "BLI_math_vec_types.hh"
+#include "usd_writer_abstract.h"
+
+struct Volume;
+
+namespace blender::io::usd {
+
+/* Writer for writing OpenVDB assets to UsdVolVolume. Volume data is stored in separate .vdb files
+ * which are referenced in USD file. */
+class USDVolumeWriter : public USDAbstractWriter {
+ public:
+ USDVolumeWriter(const USDExporterContext &ctx);
+
+ protected:
+ virtual bool check_is_animated(const HierarchyContext &context) const override;
+ virtual void do_write(HierarchyContext &context) override;
+
+ private:
+ /* Try to ensure that external .vdb file is available for USD to be referenced. Blender can
+ * either reference external OpenVDB data or generate such data internally. Latter option will
+ * mean that `resolve_vdb_file` method will try to export volume data to a new .vdb file. If
+ * successful, this method returns absolute file path to the resolved .vdb file, if not, returns
+ * `std::nullopt`. */
+ std::optional<std::string> resolve_vdb_file(const Volume *volume) const;
+
+ std::optional<std::string> construct_vdb_file_path(const Volume *volume) const;
+ std::optional<std::string> construct_vdb_relative_file_path(
+ const std::string &vdb_file_path) const;
+};
+
+} // namespace blender::io::usd
diff --git a/source/blender/io/usd/usd.h b/source/blender/io/usd/usd.h
index e63cd0a4e04..2e4dcb0da94 100644
--- a/source/blender/io/usd/usd.h
+++ b/source/blender/io/usd/usd.h
@@ -28,7 +28,7 @@ struct USDExportParams {
bool generate_preview_surface;
bool export_textures;
bool overwrite_textures;
- bool relative_texture_paths;
+ bool relative_paths;
};
struct USDImportParams {
@@ -83,7 +83,7 @@ int USD_get_version(void);
/* USD Import and Mesh Cache interface. */
struct CacheArchiveHandle *USD_create_handle(struct Main *bmain,
- const char *filename,
+ const char *filepath,
struct ListBase *object_paths);
void USD_free_handle(struct CacheArchiveHandle *handle);
diff --git a/source/blender/io/wavefront_obj/CMakeLists.txt b/source/blender/io/wavefront_obj/CMakeLists.txt
index 67cec000778..f7958ef4ec6 100644
--- a/source/blender/io/wavefront_obj/CMakeLists.txt
+++ b/source/blender/io/wavefront_obj/CMakeLists.txt
@@ -15,6 +15,7 @@ set(INC
../../makesrna
../../nodes
../../windowmanager
+ ../../../../extern/fast_float
../../../../extern/fmtlib/include
../../../../intern/guardedalloc
)
@@ -35,6 +36,7 @@ set(SRC
importer/obj_import_mesh.cc
importer/obj_import_mtl.cc
importer/obj_import_nurbs.cc
+ importer/obj_import_string_utils.cc
importer/obj_importer.cc
IO_wavefront_obj.h
@@ -50,6 +52,7 @@ set(SRC
importer/obj_import_mtl.hh
importer/obj_import_nurbs.hh
importer/obj_import_objects.hh
+ importer/obj_import_string_utils.hh
importer/obj_importer.hh
)
@@ -69,8 +72,10 @@ blender_add_lib(bf_wavefront_obj "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
if(WITH_GTESTS)
set(TEST_SRC
tests/obj_exporter_tests.cc
+ tests/obj_import_string_utils_tests.cc
tests/obj_importer_tests.cc
tests/obj_mtl_parser_tests.cc
+
tests/obj_exporter_tests.hh
)
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
index b027df73b1e..11d1bafdafe 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
@@ -385,7 +385,7 @@ void OBJWriter::write_edges_indices(FormatHandler<eFileType::OBJ> &fh,
const IndexOffsets &offsets,
const OBJMesh &obj_mesh_data) const
{
- /* Note: ensure_mesh_edges should be called before. */
+ /* NOTE: ensure_mesh_edges should be called before. */
const int tot_edges = obj_mesh_data.tot_edges();
for (int edge_index = 0; edge_index < tot_edges; edge_index++) {
const std::optional<std::array<int, 2>> vertex_indices =
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
index 0d7c089ec14..f0263989bfc 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
@@ -236,7 +236,7 @@ constexpr FormattingSyntax syntax_elem_to_formatting(const eMTLSyntaxElement key
case eMTLSyntaxElement::Ke: {
return {"Ke {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
}
- /* Note: first texture map related argument, if present, will have its own leading space. */
+ /* NOTE: first texture map related argument, if present, will have its own leading space. */
case eMTLSyntaxElement::map_Kd: {
return {"map_Kd{} {}\n", 2, is_type_string_related<T...>};
}
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
index d14401224ed..c7990028312 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
@@ -8,9 +8,8 @@
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
-#include "IO_string_utils.hh"
-
#include "obj_import_file_reader.hh"
+#include "obj_import_string_utils.hh"
namespace blender::io::obj {
@@ -67,40 +66,43 @@ static Geometry *create_geometry(Geometry *const prev_geometry,
}
static void geom_add_vertex(Geometry *geom,
- const StringRef line,
+ const char *p,
+ const char *end,
GlobalVertices &r_global_vertices)
{
float3 vert;
- parse_floats(line, 0.0f, vert, 3);
+ parse_floats(p, end, 0.0f, vert, 3);
r_global_vertices.vertices.append(vert);
geom->vertex_count_++;
}
static void geom_add_vertex_normal(Geometry *geom,
- const StringRef line,
+ const char *p,
+ const char *end,
GlobalVertices &r_global_vertices)
{
float3 normal;
- parse_floats(line, 0.0f, normal, 3);
+ parse_floats(p, end, 0.0f, normal, 3);
r_global_vertices.vertex_normals.append(normal);
geom->has_vertex_normals_ = true;
}
-static void geom_add_uv_vertex(const StringRef line, GlobalVertices &r_global_vertices)
+static void geom_add_uv_vertex(const char *p, const char *end, GlobalVertices &r_global_vertices)
{
float2 uv;
- parse_floats(line, 0.0f, uv, 2);
+ parse_floats(p, end, 0.0f, uv, 2);
r_global_vertices.uv_vertices.append(uv);
}
static void geom_add_edge(Geometry *geom,
- StringRef line,
+ const char *p,
+ const char *end,
const VertexIndexOffset &offsets,
GlobalVertices &r_global_vertices)
{
int edge_v1, edge_v2;
- line = parse_int(line, -1, edge_v1);
- line = parse_int(line, -1, edge_v2);
+ p = parse_int(p, end, -1, edge_v1);
+ p = parse_int(p, end, -1, edge_v2);
/* Always keep stored indices non-negative and zero-based. */
edge_v1 += edge_v1 < 0 ? r_global_vertices.vertices.size() : -offsets.get_index_offset() - 1;
edge_v2 += edge_v2 < 0 ? r_global_vertices.vertices.size() : -offsets.get_index_offset() - 1;
@@ -109,7 +111,8 @@ static void geom_add_edge(Geometry *geom,
}
static void geom_add_polygon(Geometry *geom,
- StringRef line,
+ const char *p,
+ const char *end,
const GlobalVertices &global_vertices,
const VertexIndexOffset &offsets,
const int material_index,
@@ -128,24 +131,24 @@ static void geom_add_polygon(Geometry *geom,
curr_face.start_index_ = orig_corners_size;
bool face_valid = true;
- line = drop_whitespace(line);
- while (!line.is_empty() && face_valid) {
+ p = drop_whitespace(p, end);
+ while (p < end && face_valid) {
PolyCorner corner;
bool got_uv = false, got_normal = false;
/* Parse vertex index. */
- line = parse_int(line, INT32_MAX, corner.vert_index, false);
+ p = parse_int(p, end, INT32_MAX, corner.vert_index, false);
face_valid &= corner.vert_index != INT32_MAX;
- if (!line.is_empty() && line[0] == '/') {
+ if (p < end && *p == '/') {
/* Parse UV index. */
- line = line.drop_prefix(1);
- if (!line.is_empty() && line[0] != '/') {
- line = parse_int(line, INT32_MAX, corner.uv_vert_index, false);
+ ++p;
+ if (p < end && *p != '/') {
+ p = parse_int(p, end, INT32_MAX, corner.uv_vert_index, false);
got_uv = corner.uv_vert_index != INT32_MAX;
}
/* Parse normal index. */
- if (!line.is_empty() && line[0] == '/') {
- line = line.drop_prefix(1);
- line = parse_int(line, INT32_MAX, corner.vertex_normal_index, false);
+ if (p < end && *p == '/') {
+ ++p;
+ p = parse_int(p, end, INT32_MAX, corner.vertex_normal_index, false);
got_normal = corner.uv_vert_index != INT32_MAX;
}
}
@@ -186,7 +189,7 @@ static void geom_add_polygon(Geometry *geom,
curr_face.corner_count_++;
/* Skip whitespace to get to the next face corner. */
- line = drop_whitespace(line);
+ p = drop_whitespace(p, end);
}
if (face_valid) {
@@ -201,14 +204,16 @@ static void geom_add_polygon(Geometry *geom,
}
static Geometry *geom_set_curve_type(Geometry *geom,
- const StringRef rest_line,
+ const char *p,
+ const char *end,
const GlobalVertices &global_vertices,
const StringRef group_name,
VertexIndexOffset &r_offsets,
Vector<std::unique_ptr<Geometry>> &r_all_geometries)
{
- if (rest_line.find("bspline") == StringRef::not_found) {
- std::cerr << "Curve type not supported:'" << rest_line << "'" << std::endl;
+ p = drop_whitespace(p, end);
+ if (!StringRef(p, end).startswith("bspline")) {
+ std::cerr << "Curve type not supported: '" << std::string(p, end) << "'" << std::endl;
return geom;
}
geom = create_geometry(
@@ -217,22 +222,23 @@ static Geometry *geom_set_curve_type(Geometry *geom,
return geom;
}
-static void geom_set_curve_degree(Geometry *geom, const StringRef line)
+static void geom_set_curve_degree(Geometry *geom, const char *p, const char *end)
{
- parse_int(line, 3, geom->nurbs_element_.degree);
+ parse_int(p, end, 3, geom->nurbs_element_.degree);
}
static void geom_add_curve_vertex_indices(Geometry *geom,
- StringRef line,
+ const char *p,
+ const char *end,
const GlobalVertices &global_vertices)
{
/* Curve lines always have "0.0" and "1.0", skip over them. */
float dummy[2];
- line = parse_floats(line, 0, dummy, 2);
+ p = parse_floats(p, end, 0, dummy, 2);
/* Parse indices. */
- while (!line.is_empty()) {
+ while (p < end) {
int index;
- line = parse_int(line, INT32_MAX, index);
+ p = parse_int(p, end, INT32_MAX, index);
if (index == INT32_MAX) {
return;
}
@@ -242,22 +248,22 @@ static void geom_add_curve_vertex_indices(Geometry *geom,
}
}
-static void geom_add_curve_parameters(Geometry *geom, StringRef line)
+static void geom_add_curve_parameters(Geometry *geom, const char *p, const char *end)
{
- line = drop_whitespace(line);
- if (line.is_empty()) {
- std::cerr << "Invalid OBJ curve parm line: '" << line << "'" << std::endl;
+ p = drop_whitespace(p, end);
+ if (p == end) {
+ std::cerr << "Invalid OBJ curve parm line" << std::endl;
return;
}
- if (line[0] != 'u') {
- std::cerr << "OBJ curve surfaces are not supported: '" << line[0] << "'" << std::endl;
+ if (*p != 'u') {
+ std::cerr << "OBJ curve surfaces are not supported: '" << *p << "'" << std::endl;
return;
}
- line = line.drop_prefix(1);
+ ++p;
- while (!line.is_empty()) {
+ while (p < end) {
float val;
- line = parse_float(line, FLT_MAX, val);
+ p = parse_float(p, end, FLT_MAX, val);
if (val != FLT_MAX) {
geom->nurbs_element_.parm.append(val);
}
@@ -270,7 +276,6 @@ static void geom_add_curve_parameters(Geometry *geom, StringRef line)
static void geom_update_group(const StringRef rest_line, std::string &r_group_name)
{
-
if (rest_line.find("off") != string::npos || rest_line.find("null") != string::npos ||
rest_line.find("default") != string::npos) {
/* Set group for future elements like faces or curves to empty. */
@@ -280,17 +285,18 @@ static void geom_update_group(const StringRef rest_line, std::string &r_group_na
r_group_name = rest_line;
}
-static void geom_update_smooth_group(StringRef line, bool &r_state_shaded_smooth)
+static void geom_update_smooth_group(const char *p, const char *end, bool &r_state_shaded_smooth)
{
- line = drop_whitespace(line);
+ p = drop_whitespace(p, end);
/* Some implementations use "0" and "null" too, in addition to "off". */
+ const StringRef line = StringRef(p, end);
if (line == "0" || line.startswith("off") || line.startswith("null")) {
r_state_shaded_smooth = false;
return;
}
int smooth = 0;
- parse_int(line, 0, smooth);
+ parse_int(p, end, 0, smooth);
r_state_shaded_smooth = smooth != 0;
}
@@ -312,21 +318,21 @@ OBJParser::~OBJParser()
}
/* If line starts with keyword followed by whitespace, returns true and drops it from the line. */
-static bool parse_keyword(StringRef &line, StringRef keyword)
+static bool parse_keyword(const char *&p, const char *end, StringRef keyword)
{
const size_t keyword_len = keyword.size();
- if (line.size() < keyword_len + 1) {
+ if (end - p < keyword_len + 1) {
return false;
}
- if (!line.startswith(keyword)) {
+ if (memcmp(p, keyword.data(), keyword_len) != 0) {
return false;
}
- /* Treat any ASCII control character as whitespace; don't use isspace() for performance reasons.
- */
- if (line[keyword_len] > ' ') {
+ /* Treat any ASCII control character as white-space;
+ * don't use `isspace()` for performance reasons. */
+ if (p[keyword_len] > ' ') {
return false;
}
- line = line.drop_prefix(keyword_len + 1);
+ p += keyword_len + 1;
return true;
}
@@ -400,27 +406,29 @@ void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
StringRef buffer_str{buffer.data(), (int64_t)last_nl};
while (!buffer_str.is_empty()) {
StringRef line = read_next_line(buffer_str);
- line = drop_whitespace(line);
+ const char *p = line.begin(), *end = line.end();
+ p = drop_whitespace(p, end);
++line_number;
- if (line.is_empty()) {
+ if (p == end) {
continue;
}
/* Most common things that start with 'v': vertices, normals, UVs. */
- if (line[0] == 'v') {
- if (parse_keyword(line, "v")) {
- geom_add_vertex(curr_geom, line, r_global_vertices);
+ if (*p == 'v') {
+ if (parse_keyword(p, end, "v")) {
+ geom_add_vertex(curr_geom, p, end, r_global_vertices);
}
- else if (parse_keyword(line, "vn")) {
- geom_add_vertex_normal(curr_geom, line, r_global_vertices);
+ else if (parse_keyword(p, end, "vn")) {
+ geom_add_vertex_normal(curr_geom, p, end, r_global_vertices);
}
- else if (parse_keyword(line, "vt")) {
- geom_add_uv_vertex(line, r_global_vertices);
+ else if (parse_keyword(p, end, "vt")) {
+ geom_add_uv_vertex(p, end, r_global_vertices);
}
}
/* Faces. */
- else if (parse_keyword(line, "f")) {
+ else if (parse_keyword(p, end, "f")) {
geom_add_polygon(curr_geom,
- line,
+ p,
+ end,
r_global_vertices,
offsets,
state_material_index,
@@ -428,20 +436,24 @@ void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
state_shaded_smooth);
}
/* Faces. */
- else if (parse_keyword(line, "l")) {
- geom_add_edge(curr_geom, line, offsets, r_global_vertices);
+ else if (parse_keyword(p, end, "l")) {
+ geom_add_edge(curr_geom, p, end, offsets, r_global_vertices);
}
/* Objects. */
- else if (parse_keyword(line, "o")) {
+ else if (parse_keyword(p, end, "o")) {
state_shaded_smooth = false;
state_group_name = "";
state_material_name = "";
- curr_geom = create_geometry(
- curr_geom, GEOM_MESH, line.trim(), r_global_vertices, r_all_geometries, offsets);
+ curr_geom = create_geometry(curr_geom,
+ GEOM_MESH,
+ StringRef(p, end).trim(),
+ r_global_vertices,
+ r_all_geometries,
+ offsets);
}
/* Groups. */
- else if (parse_keyword(line, "g")) {
- geom_update_group(line.trim(), state_group_name);
+ else if (parse_keyword(p, end, "g")) {
+ geom_update_group(StringRef(p, end).trim(), state_group_name);
int new_index = curr_geom->group_indices_.size();
state_group_index = curr_geom->group_indices_.lookup_or_add(state_group_name, new_index);
if (new_index == state_group_index) {
@@ -449,12 +461,12 @@ void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
}
}
/* Smoothing groups. */
- else if (parse_keyword(line, "s")) {
- geom_update_smooth_group(line, state_shaded_smooth);
+ else if (parse_keyword(p, end, "s")) {
+ geom_update_smooth_group(p, end, state_shaded_smooth);
}
/* Materials and their libraries. */
- else if (parse_keyword(line, "usemtl")) {
- state_material_name = line.trim();
+ else if (parse_keyword(p, end, "usemtl")) {
+ state_material_name = StringRef(p, end).trim();
int new_mat_index = curr_geom->material_indices_.size();
state_material_index = curr_geom->material_indices_.lookup_or_add(state_material_name,
new_mat_index);
@@ -462,32 +474,32 @@ void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
curr_geom->material_order_.append(state_material_name);
}
}
- else if (parse_keyword(line, "mtllib")) {
- add_mtl_library(line.trim());
+ else if (parse_keyword(p, end, "mtllib")) {
+ add_mtl_library(StringRef(p, end).trim());
}
/* Comments. */
- else if (line.startswith("#")) {
+ else if (*p == '#') {
/* Nothing to do. */
}
/* Curve related things. */
- else if (parse_keyword(line, "cstype")) {
+ else if (parse_keyword(p, end, "cstype")) {
curr_geom = geom_set_curve_type(
- curr_geom, line, r_global_vertices, state_group_name, offsets, r_all_geometries);
+ curr_geom, p, end, r_global_vertices, state_group_name, offsets, r_all_geometries);
}
- else if (parse_keyword(line, "deg")) {
- geom_set_curve_degree(curr_geom, line);
+ else if (parse_keyword(p, end, "deg")) {
+ geom_set_curve_degree(curr_geom, p, end);
}
- else if (parse_keyword(line, "curv")) {
- geom_add_curve_vertex_indices(curr_geom, line, r_global_vertices);
+ else if (parse_keyword(p, end, "curv")) {
+ geom_add_curve_vertex_indices(curr_geom, p, end, r_global_vertices);
}
- else if (parse_keyword(line, "parm")) {
- geom_add_curve_parameters(curr_geom, line);
+ else if (parse_keyword(p, end, "parm")) {
+ geom_add_curve_parameters(curr_geom, p, end);
}
- else if (line.startswith("end")) {
+ else if (StringRef(p, end).startswith("end")) {
/* End of curve definition, nothing else to do. */
}
else {
- std::cout << "OBJ element not recognized: '" << line << "'" << std::endl;
+ std::cout << "OBJ element not recognized: '" << std::string(p, end) << "'" << std::endl;
}
}
@@ -501,33 +513,33 @@ void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
add_default_mtl_library();
}
-static eMTLSyntaxElement mtl_line_start_to_enum(StringRef &line)
+static eMTLSyntaxElement mtl_line_start_to_enum(const char *&p, const char *end)
{
- if (parse_keyword(line, "map_Kd")) {
+ if (parse_keyword(p, end, "map_Kd")) {
return eMTLSyntaxElement::map_Kd;
}
- if (parse_keyword(line, "map_Ks")) {
+ if (parse_keyword(p, end, "map_Ks")) {
return eMTLSyntaxElement::map_Ks;
}
- if (parse_keyword(line, "map_Ns")) {
+ if (parse_keyword(p, end, "map_Ns")) {
return eMTLSyntaxElement::map_Ns;
}
- if (parse_keyword(line, "map_d")) {
+ if (parse_keyword(p, end, "map_d")) {
return eMTLSyntaxElement::map_d;
}
- if (parse_keyword(line, "refl")) {
+ if (parse_keyword(p, end, "refl")) {
return eMTLSyntaxElement::map_refl;
}
- if (parse_keyword(line, "map_refl")) {
+ if (parse_keyword(p, end, "map_refl")) {
return eMTLSyntaxElement::map_refl;
}
- if (parse_keyword(line, "map_Ke")) {
+ if (parse_keyword(p, end, "map_Ke")) {
return eMTLSyntaxElement::map_Ke;
}
- if (parse_keyword(line, "bump")) {
+ if (parse_keyword(p, end, "bump")) {
return eMTLSyntaxElement::map_Bump;
}
- if (parse_keyword(line, "map_Bump") || parse_keyword(line, "map_bump")) {
+ if (parse_keyword(p, end, "map_Bump") || parse_keyword(p, end, "map_bump")) {
return eMTLSyntaxElement::map_Bump;
}
return eMTLSyntaxElement::string;
@@ -545,39 +557,43 @@ static const std::pair<StringRef, int> unsupported_texture_options[] = {
{"-texres", 1},
};
-static bool parse_texture_option(StringRef &line, MTLMaterial *material, tex_map_XX &tex_map)
+static bool parse_texture_option(const char *&p,
+ const char *end,
+ MTLMaterial *material,
+ tex_map_XX &tex_map)
{
- line = drop_whitespace(line);
- if (parse_keyword(line, "-o")) {
- line = parse_floats(line, 0.0f, tex_map.translation, 3);
+ p = drop_whitespace(p, end);
+ if (parse_keyword(p, end, "-o")) {
+ p = parse_floats(p, end, 0.0f, tex_map.translation, 3);
return true;
}
- if (parse_keyword(line, "-s")) {
- line = parse_floats(line, 1.0f, tex_map.scale, 3);
+ if (parse_keyword(p, end, "-s")) {
+ p = parse_floats(p, end, 1.0f, tex_map.scale, 3);
return true;
}
- if (parse_keyword(line, "-bm")) {
- line = parse_float(line, 1.0f, material->map_Bump_strength);
+ if (parse_keyword(p, end, "-bm")) {
+ p = parse_float(p, end, 1.0f, material->map_Bump_strength);
return true;
}
- if (parse_keyword(line, "-type")) {
- line = drop_whitespace(line);
+ if (parse_keyword(p, end, "-type")) {
+ p = drop_whitespace(p, end);
/* Only sphere is supported. */
tex_map.projection_type = SHD_PROJ_SPHERE;
+ const StringRef line = StringRef(p, end);
if (!line.startswith("sphere")) {
std::cerr << "OBJ import: only sphere MTL projection type is supported: '" << line << "'"
<< std::endl;
}
- line = drop_non_whitespace(line);
+ p = drop_non_whitespace(p, end);
return true;
}
/* Check for unsupported options and skip them. */
for (const auto &opt : unsupported_texture_options) {
- if (parse_keyword(line, opt.first)) {
+ if (parse_keyword(p, end, opt.first)) {
/* Drop the arguments. */
for (int i = 0; i < opt.second; ++i) {
- line = drop_whitespace(line);
- line = drop_non_whitespace(line);
+ p = drop_whitespace(p, end);
+ p = drop_non_whitespace(p, end);
}
return true;
}
@@ -586,15 +602,19 @@ static bool parse_texture_option(StringRef &line, MTLMaterial *material, tex_map
return false;
}
-static void parse_texture_map(StringRef line, MTLMaterial *material, const char *mtl_dir_path)
+static void parse_texture_map(const char *p,
+ const char *end,
+ MTLMaterial *material,
+ const char *mtl_dir_path)
{
+ const StringRef line = StringRef(p, end);
bool is_map = line.startswith("map_");
bool is_refl = line.startswith("refl");
bool is_bump = line.startswith("bump");
if (!is_map && !is_refl && !is_bump) {
return;
}
- eMTLSyntaxElement key = mtl_line_start_to_enum(line);
+ eMTLSyntaxElement key = mtl_line_start_to_enum(p, end);
if (key == eMTLSyntaxElement::string || !material->texture_maps.contains(key)) {
/* No supported texture map found. */
std::cerr << "OBJ import: MTL texture map type not supported: '" << line << "'" << std::endl;
@@ -604,12 +624,11 @@ static void parse_texture_map(StringRef line, MTLMaterial *material, const char
tex_map.mtl_dir_path = mtl_dir_path;
/* Parse texture map options. */
- while (parse_texture_option(line, material, tex_map)) {
+ while (parse_texture_option(p, end, material, tex_map)) {
}
/* What remains is the image path. */
- line = line.trim();
- tex_map.image_path = line;
+ tex_map.image_path = StringRef(p, end).trim();
}
Span<std::string> OBJParser::mtl_libraries() const
@@ -667,51 +686,53 @@ void MTLParser::parse_and_store(Map<string, std::unique_ptr<MTLMaterial>> &r_mat
StringRef buffer_str{(const char *)buffer, (int64_t)buffer_len};
while (!buffer_str.is_empty()) {
- StringRef line = read_next_line(buffer_str);
- line = drop_whitespace(line);
- if (line.is_empty()) {
+ const StringRef line = read_next_line(buffer_str);
+ const char *p = line.begin(), *end = line.end();
+ p = drop_whitespace(p, end);
+ if (p == end) {
continue;
}
- if (parse_keyword(line, "newmtl")) {
- line = line.trim();
- if (r_materials.contains(line)) {
+ if (parse_keyword(p, end, "newmtl")) {
+ StringRef mat_name = StringRef(p, end).trim();
+ if (r_materials.contains(mat_name)) {
material = nullptr;
}
else {
- material = r_materials.lookup_or_add(string(line), std::make_unique<MTLMaterial>()).get();
+ material =
+ r_materials.lookup_or_add(string(mat_name), std::make_unique<MTLMaterial>()).get();
}
}
else if (material != nullptr) {
- if (parse_keyword(line, "Ns")) {
- parse_float(line, 324.0f, material->Ns);
+ if (parse_keyword(p, end, "Ns")) {
+ parse_float(p, end, 324.0f, material->Ns);
}
- else if (parse_keyword(line, "Ka")) {
- parse_floats(line, 0.0f, material->Ka, 3);
+ else if (parse_keyword(p, end, "Ka")) {
+ parse_floats(p, end, 0.0f, material->Ka, 3);
}
- else if (parse_keyword(line, "Kd")) {
- parse_floats(line, 0.8f, material->Kd, 3);
+ else if (parse_keyword(p, end, "Kd")) {
+ parse_floats(p, end, 0.8f, material->Kd, 3);
}
- else if (parse_keyword(line, "Ks")) {
- parse_floats(line, 0.5f, material->Ks, 3);
+ else if (parse_keyword(p, end, "Ks")) {
+ parse_floats(p, end, 0.5f, material->Ks, 3);
}
- else if (parse_keyword(line, "Ke")) {
- parse_floats(line, 0.0f, material->Ke, 3);
+ else if (parse_keyword(p, end, "Ke")) {
+ parse_floats(p, end, 0.0f, material->Ke, 3);
}
- else if (parse_keyword(line, "Ni")) {
- parse_float(line, 1.45f, material->Ni);
+ else if (parse_keyword(p, end, "Ni")) {
+ parse_float(p, end, 1.45f, material->Ni);
}
- else if (parse_keyword(line, "d")) {
- parse_float(line, 1.0f, material->d);
+ else if (parse_keyword(p, end, "d")) {
+ parse_float(p, end, 1.0f, material->d);
}
- else if (parse_keyword(line, "illum")) {
+ else if (parse_keyword(p, end, "illum")) {
/* Some files incorrectly use a float (T60135). */
float val;
- parse_float(line, 1.0f, val);
+ parse_float(p, end, 1.0f, val);
material->illum = val;
}
else {
- parse_texture_map(line, material, mtl_dir_path_);
+ parse_texture_map(p, end, material, mtl_dir_path_);
}
}
}
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.hh b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.hh
index e41a7f8518e..8bfc5fe8bf0 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.hh
+++ b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.hh
@@ -13,7 +13,7 @@
namespace blender::io::obj {
-/* Note: the OBJ parser implementation is planned to get fairly large changes "soon",
+/* NOTE: the OBJ parser implementation is planned to get fairly large changes "soon",
* so don't read too much into current implementation... */
class OBJParser {
private:
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc b/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
index c2ecd8a37de..f39def0a4af 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
@@ -13,13 +13,12 @@
#include "DNA_material_types.h"
#include "DNA_node_types.h"
-#include "IO_string_utils.hh"
-
#include "NOD_shader.h"
/* TODO: move eMTLSyntaxElement out of following file into a more neutral place */
#include "obj_export_io.hh"
#include "obj_import_mtl.hh"
+#include "obj_import_string_utils.hh"
namespace blender::io::obj {
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_string_utils.cc b/source/blender/io/wavefront_obj/importer/obj_import_string_utils.cc
new file mode 100644
index 00000000000..c8eaa046e68
--- /dev/null
+++ b/source/blender/io/wavefront_obj/importer/obj_import_string_utils.cc
@@ -0,0 +1,100 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "obj_import_string_utils.hh"
+
+/* NOTE: we could use C++17 <charconv> from_chars to parse
+ * floats, but even if some compilers claim full support,
+ * their standard libraries are not quite there yet.
+ * LLVM/libc++ only has a float parser since LLVM 14,
+ * and gcc/libstdc++ since 11.1. So until at least these are
+ * the minimum spec, use an external library. */
+#include "fast_float.h"
+#include <charconv>
+
+namespace blender::io::obj {
+
+StringRef read_next_line(StringRef &buffer)
+{
+ const char *start = buffer.begin();
+ const char *end = buffer.end();
+ size_t len = 0;
+ char prev = 0;
+ const char *ptr = start;
+ while (ptr < end) {
+ char c = *ptr++;
+ if (c == '\n' && prev != '\\') {
+ break;
+ }
+ prev = c;
+ ++len;
+ }
+
+ buffer = StringRef(ptr, end);
+ return StringRef(start, len);
+}
+
+static bool is_whitespace(char c)
+{
+ return c <= ' ' || c == '\\';
+}
+
+const char *drop_whitespace(const char *p, const char *end)
+{
+ while (p < end && is_whitespace(*p)) {
+ ++p;
+ }
+ return p;
+}
+
+const char *drop_non_whitespace(const char *p, const char *end)
+{
+ while (p < end && !is_whitespace(*p)) {
+ ++p;
+ }
+ return p;
+}
+
+static const char *drop_plus(const char *p, const char *end)
+{
+ if (p < end && *p == '+') {
+ ++p;
+ }
+ return p;
+}
+
+const char *parse_float(
+ const char *p, const char *end, float fallback, float &dst, bool skip_space)
+{
+ if (skip_space) {
+ p = drop_whitespace(p, end);
+ }
+ p = drop_plus(p, end);
+ fast_float::from_chars_result res = fast_float::from_chars(p, end, dst);
+ if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
+ dst = fallback;
+ }
+ return res.ptr;
+}
+
+const char *parse_floats(const char *p, const char *end, float fallback, float *dst, int count)
+{
+ for (int i = 0; i < count; ++i) {
+ p = parse_float(p, end, fallback, dst[i]);
+ }
+ return p;
+}
+
+const char *parse_int(const char *p, const char *end, int fallback, int &dst, bool skip_space)
+{
+ if (skip_space) {
+ p = drop_whitespace(p, end);
+ }
+ p = drop_plus(p, end);
+ std::from_chars_result res = std::from_chars(p, end, dst);
+ if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
+ dst = fallback;
+ }
+ return res.ptr;
+}
+
+} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_string_utils.hh b/source/blender/io/wavefront_obj/importer/obj_import_string_utils.hh
new file mode 100644
index 00000000000..3f428b1ab5c
--- /dev/null
+++ b/source/blender/io/wavefront_obj/importer/obj_import_string_utils.hh
@@ -0,0 +1,82 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#include "BLI_string_ref.hh"
+
+/*
+ * Various text parsing utilities used by OBJ importer.
+ * The utilities are not directly usable by other formats, since
+ * they treat backslash (\) as a whitespace character (OBJ format
+ * allows backslashes to function as a line-continuation character).
+ *
+ * Many of these functions take two pointers (p, end) indicating
+ * which part of a string to operate on, and return a possibly
+ * changed new start of the string. They could be taking a StringRef
+ * as input and returning a new StringRef, but this is a hot path
+ * in OBJ parsing, and the StringRef approach does lose performance
+ * (mostly due to return of StringRef being two register-size values
+ * instead of just one pointer).
+ */
+
+namespace blender::io::obj {
+
+/**
+ * Fetches next line from an input string buffer.
+ *
+ * The returned line will not have '\n' characters at the end;
+ * the `buffer` is modified to contain remaining text without
+ * the input line.
+ *
+ * Note that backslash (\) character is treated as a line
+ * continuation.
+ */
+StringRef read_next_line(StringRef &buffer);
+
+/**
+ * Drop leading white-space from a string part.
+ * Note that backslash character is considered white-space.
+ */
+const char *drop_whitespace(const char *p, const char *end);
+
+/**
+ * Drop leading non-white-space from a string part.
+ * Note that backslash character is considered white-space.
+ */
+const char *drop_non_whitespace(const char *p, const char *end);
+
+/**
+ * Parse an integer from an input string.
+ * The parsed result is stored in `dst`. The function skips
+ * leading white-space unless `skip_space=false`. If the
+ * number can't be parsed (invalid syntax, out of range),
+ * `fallback` value is stored instead.
+ *
+ * Returns the start of remainder of the input string after parsing.
+ */
+const char *parse_int(
+ const char *p, const char *end, int fallback, int &dst, bool skip_space = true);
+
+/**
+ * Parse a float from an input string.
+ * The parsed result is stored in `dst`. The function skips
+ * leading white-space unless `skip_space=false`. If the
+ * number can't be parsed (invalid syntax, out of range),
+ * `fallback` value is stored instead.
+ *
+ * Returns the start of remainder of the input string after parsing.
+ */
+const char *parse_float(
+ const char *p, const char *end, float fallback, float &dst, bool skip_space = true);
+
+/**
+ * Parse a number of white-space separated floats from an input string.
+ * The parsed `count` numbers are stored in `dst`. If a
+ * number can't be parsed (invalid syntax, out of range),
+ * `fallback` value is stored instead.
+ *
+ * Returns the start of remainder of the input string after parsing.
+ */
+const char *parse_floats(const char *p, const char *end, float fallback, float *dst, int count);
+
+} // namespace blender::io::obj
diff --git a/source/blender/io/common/intern/string_utils_test.cc b/source/blender/io/wavefront_obj/tests/obj_import_string_utils_tests.cc
index a78bd7ab8a3..46e093bb8a7 100644
--- a/source/blender/io/common/intern/string_utils_test.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_import_string_utils_tests.cc
@@ -1,14 +1,14 @@
/* SPDX-License-Identifier: Apache-2.0 */
-#include "IO_string_utils.hh"
+#include "obj_import_string_utils.hh"
#include "testing/testing.h"
-namespace blender::io {
+namespace blender::io::obj {
#define EXPECT_STRREF_EQ(str1, str2) EXPECT_STREQ(str1, std::string(str2).c_str())
-TEST(string_utils, read_next_line)
+TEST(obj_import_string_utils, read_next_line)
{
std::string str = "abc\n \n\nline with \\\ncontinuation\nCRLF ending:\r\na";
StringRef s = str;
@@ -21,7 +21,20 @@ TEST(string_utils, read_next_line)
EXPECT_TRUE(s.is_empty());
}
-TEST(string_utils, drop_whitespace)
+static StringRef drop_whitespace(StringRef s)
+{
+ return StringRef(drop_whitespace(s.begin(), s.end()), s.end());
+}
+static StringRef parse_int(StringRef s, int fallback, int &dst, bool skip_space = true)
+{
+ return StringRef(parse_int(s.begin(), s.end(), fallback, dst, skip_space), s.end());
+}
+static StringRef parse_float(StringRef s, float fallback, float &dst, bool skip_space = true)
+{
+ return StringRef(parse_float(s.begin(), s.end(), fallback, dst, skip_space), s.end());
+}
+
+TEST(obj_import_string_utils, drop_whitespace)
{
/* Empty */
EXPECT_STRREF_EQ("", drop_whitespace(""));
@@ -39,7 +52,7 @@ TEST(string_utils, drop_whitespace)
EXPECT_STRREF_EQ("d", drop_whitespace(" \\ d"));
}
-TEST(string_utils, parse_int_valid)
+TEST(obj_import_string_utils, parse_int_valid)
{
std::string str = "1 -10 \t 1234 1234567890 +7 123a";
StringRef s = str;
@@ -59,7 +72,7 @@ TEST(string_utils, parse_int_valid)
EXPECT_STRREF_EQ("a", s);
}
-TEST(string_utils, parse_int_invalid)
+TEST(obj_import_string_utils, parse_int_invalid)
{
int val;
/* Invalid syntax */
@@ -75,7 +88,7 @@ TEST(string_utils, parse_int_invalid)
EXPECT_EQ(val, -4);
}
-TEST(string_utils, parse_float_valid)
+TEST(obj_import_string_utils, parse_float_valid)
{
std::string str = "1 -10 123.5 -17.125 0.1 1e6 50.0e-1";
StringRef s = str;
@@ -97,7 +110,7 @@ TEST(string_utils, parse_float_valid)
EXPECT_TRUE(s.is_empty());
}
-TEST(string_utils, parse_float_invalid)
+TEST(obj_import_string_utils, parse_float_invalid)
{
float val;
/* Invalid syntax */
@@ -115,4 +128,4 @@ TEST(string_utils, parse_float_invalid)
EXPECT_EQ(val, -4.0f);
}
-} // namespace blender::io
+} // namespace blender::io::obj
diff --git a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
index 3d34fb6f9c6..d7f4ce3d773 100644
--- a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
@@ -333,7 +333,7 @@ TEST_F(obj_importer_test, import_invalid_syntax)
{"OBCube", OB_MESH, 8, 12, 6, 24, float3(1, 1, -1), float3(-1, 1, 1)},
{"OBObjectWithAReallyLongNameToCheckHowImportHandlesNamesThatAreLon",
OB_MESH,
- 10, /* Note: right now parses some invalid obj syntax as valid vertices. */
+ 10, /* NOTE: right now parses some invalid obj syntax as valid vertices. */
3,
1,
3,
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index 99737aa3b67..c1dfab8a041 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -304,7 +304,7 @@ typedef struct DriverTarget {
char *rna_path;
/**
- * Name of the posebone to use
+ * Name of the pose-bone to use
* (for vars where DTAR_FLAG_STRUCT_REF is used) - `MAX_ID_NAME - 2`.
*/
char pchan_name[64];
@@ -918,9 +918,9 @@ typedef struct KS_Path {
/** Index that path affects. */
int array_index;
- /** (eInsertKeyFlags) settings to supply insertkey() with. */
+ /** (#eInsertKeyFlags) settings to supply insert-key() with. */
short keyingflag;
- /** (eInsertKeyFlags) for each flag set, the relevant keyingflag bit overrides the default. */
+ /** (#eInsertKeyFlags) for each flag set, the relevant keying-flag bit overrides the default. */
short keyingoverride;
} KS_Path;
diff --git a/source/blender/makesdna/DNA_brush_enums.h b/source/blender/makesdna/DNA_brush_enums.h
index 3e7a4431bf5..f409d1c0442 100644
--- a/source/blender/makesdna/DNA_brush_enums.h
+++ b/source/blender/makesdna/DNA_brush_enums.h
@@ -305,6 +305,12 @@ typedef enum eGP_Sculpt_Mode_Flag {
GP_SCULPT_FLAGMODE_APPLY_THICKNESS = (1 << 2),
/* apply brush to uv data */
GP_SCULPT_FLAGMODE_APPLY_UV = (1 << 3),
+ /* Stroke Auto-Masking for sculpt. */
+ GP_SCULPT_FLAGMODE_AUTOMASK_STROKE = (1 << 4),
+ /* Layer Auto-Masking for sculpt. */
+ GP_SCULPT_FLAGMODE_AUTOMASK_LAYER = (1 << 5),
+ /* Material Auto-Masking for sculpt. */
+ GP_SCULPT_FLAGMODE_AUTOMASK_MATERIAL = (1 << 6),
} eGP_Sculpt_Mode_Flag;
typedef enum eAutomasking_flag {
@@ -612,6 +618,7 @@ typedef enum eBrushCurvesSculptFlag {
BRUSH_CURVES_SCULPT_FLAG_GROW_SHRINK_INVERT = (1 << 1),
BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_LENGTH = (1 << 2),
BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE = (1 << 3),
+ BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_POINT_COUNT = (1 << 4),
} eBrushCurvesSculptFlag;
#define MAX_BRUSH_PIXEL_RADIUS 500
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 7d230b7d7a3..24e77ecf87f 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -140,6 +140,8 @@ typedef struct BrushGpencilSettings {
typedef struct BrushCurvesSculptSettings {
/** Number of curves added by the add brush. */
int add_amount;
+ /** Number of control points in new curves added by the add brush. */
+ int points_per_curve;
/* eBrushCurvesSculptFlag. */
uint32_t flag;
/** When shrinking curves, they shouldn't become shorter than this length. */
diff --git a/source/blender/makesdna/DNA_curves_types.h b/source/blender/makesdna/DNA_curves_types.h
index bb53dbafdc8..2388f04cc39 100644
--- a/source/blender/makesdna/DNA_curves_types.h
+++ b/source/blender/makesdna/DNA_curves_types.h
@@ -9,6 +9,8 @@
#include "DNA_ID.h"
#include "DNA_customdata_types.h"
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -87,6 +89,9 @@ typedef struct CurvesGeometry {
* this array is allocated with a length one larger than the number of curves. This is allowed
* to be null when there are no curves.
*
+ * Every curve offset must be at least one larger than the previous.
+ * In other words, every curve must have at least one point.
+ *
* \note This is *not* stored in #CustomData because its size is one larger than #curve_data.
*/
int *curve_offsets;
@@ -105,11 +110,11 @@ typedef struct CurvesGeometry {
/**
* The total number of control points in all curves.
*/
- int point_size;
+ int point_num;
/**
* The number of curves in the data-block.
*/
- int curve_size;
+ int curve_num;
/**
* Runtime data for curves, stored as a pointer to allow defining this as a C++ class.
@@ -130,7 +135,13 @@ typedef struct Curves {
/* Materials. */
struct Material **mat;
short totcol;
- short _pad2[3];
+
+ /**
+ * User-defined symmetry flag (#eCurvesSymmetryType) that causes editing operations to maintain
+ * symmetrical geometry.
+ */
+ char symmetry;
+ char _pad2[5];
/**
* Used as base mesh when curves represent e.g. hair or fur. This surface is used in edit modes.
@@ -150,6 +161,14 @@ enum {
HA_DS_EXPAND = (1 << 0),
};
+/** #Curves.symmetry */
+typedef enum eCurvesSymmetryType {
+ CURVES_SYMMETRY_X = 1 << 0,
+ CURVES_SYMMETRY_Y = 1 << 1,
+ CURVES_SYMMETRY_Z = 1 << 2,
+} eCurvesSymmetryType;
+ENUM_OPERATORS(eCurvesSymmetryType, CURVES_SYMMETRY_Z)
+
/* Only one material supported currently. */
#define CURVES_MATERIAL_NR 1
diff --git a/source/blender/makesdna/DNA_gpencil_modifier_types.h b/source/blender/makesdna/DNA_gpencil_modifier_types.h
index b0e7342c9cb..535533565dd 100644
--- a/source/blender/makesdna/DNA_gpencil_modifier_types.h
+++ b/source/blender/makesdna/DNA_gpencil_modifier_types.h
@@ -102,7 +102,8 @@ typedef struct NoiseGpencilModifierData {
/** Noise Frequency scaling */
float noise_scale;
float noise_offset;
- char _pad[4];
+ short noise_mode;
+ char _pad[2];
/** How many frames before recalculate randoms. */
int step;
/** Custom index for passes. */
@@ -127,6 +128,11 @@ typedef enum eNoiseGpencil_Flag {
GP_NOISE_INVERT_MATERIAL = (1 << 11),
} eNoiseGpencil_Flag;
+typedef enum eNoiseRandomGpencil_Mode {
+ GP_NOISE_RANDOM_STEP = 0,
+ GP_NOISE_RANDOM_KEYFRAME = 1,
+} eNoiseRandomGpencil_Mode;
+
typedef struct SubdivGpencilModifierData {
GpencilModifierData modifier;
/** Material for filtering. */
diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h
index 4a1b639122a..a83262d7639 100644
--- a/source/blender/makesdna/DNA_gpencil_types.h
+++ b/source/blender/makesdna/DNA_gpencil_types.h
@@ -245,7 +245,7 @@ typedef struct bGPDstroke_Runtime {
/** Vertex offset in the VBO where this stroke starts. */
int stroke_start;
- /** Triangle offset in the ibo where this fill starts. */
+ /** Triangle offset in the IBO where this fill starts. */
int fill_start;
/** Curve Handles offset in the IBO where this handle starts. */
int curve_start;
@@ -814,10 +814,10 @@ typedef enum eGPdata_Flag {
/* Vertex Paint Mode - Toggle paint mode */
GP_DATA_STROKE_VERTEXMODE = (1 << 18),
- /* Autolock not active layers */
+ /* Auto-lock not active layers. */
GP_DATA_AUTOLOCK_LAYERS = (1 << 20),
- /* Enable Bezier Editing Curve (a submode of Edit mode). */
+ /* Enable Bezier Editing Curve (a sub-mode of Edit mode). */
GP_DATA_CURVE_EDIT_MODE = (1 << 21),
/* Use adaptive curve resolution */
GP_DATA_CURVE_ADAPTIVE_RESOLUTION = (1 << 22),
diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h
index 4e66e2446f0..80f592bb66d 100644
--- a/source/blender/makesdna/DNA_image_types.h
+++ b/source/blender/makesdna/DNA_image_types.h
@@ -64,6 +64,11 @@ typedef struct ImageView {
typedef struct ImagePackedFile {
struct ImagePackedFile *next, *prev;
struct PackedFile *packedfile;
+
+ /* Which view and tile this ImagePackedFile represents. Normal images will use 0 and 1001
+ * respectively when creating their ImagePackedFile. Must be provided for each packed image. */
+ int view;
+ int tile_number;
/** 1024 = FILE_MAX. */
char filepath[1024];
} ImagePackedFile;
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h
index d5f7e25bb80..4ee5f34fcde 100644
--- a/source/blender/makesdna/DNA_layer_types.h
+++ b/source/blender/makesdna/DNA_layer_types.h
@@ -125,7 +125,7 @@ typedef struct ViewLayerAOV {
int type;
} ViewLayerAOV;
-/* Lightgroup Renderpass definition. */
+/** Light-group Render-pass definition. */
typedef struct ViewLayerLightgroup {
struct ViewLayerLightgroup *next, *prev;
diff --git a/source/blender/makesdna/DNA_lineart_types.h b/source/blender/makesdna/DNA_lineart_types.h
index 2e446427cc3..39b75b6eda2 100644
--- a/source/blender/makesdna/DNA_lineart_types.h
+++ b/source/blender/makesdna/DNA_lineart_types.h
@@ -21,7 +21,7 @@ typedef enum eLineartMainFlags {
LRT_ALLOW_DUPLI_OBJECTS = (1 << 2),
LRT_ALLOW_OVERLAPPING_EDGES = (1 << 3),
LRT_ALLOW_CLIPPING_BOUNDARIES = (1 << 4),
- LRT_REMOVE_DOUBLES = (1 << 5),
+ /* LRT_REMOVE_DOUBLES = (1 << 5), Deprecated */
LRT_LOOSE_AS_CONTOUR = (1 << 6),
LRT_GPENCIL_INVERT_SOURCE_VGROUP = (1 << 7),
LRT_GPENCIL_MATCH_OUTPUT_VGROUP = (1 << 8),
@@ -47,9 +47,16 @@ typedef enum eLineartEdgeFlag {
LRT_EDGE_FLAG_MATERIAL = (1 << 3),
LRT_EDGE_FLAG_INTERSECTION = (1 << 4),
LRT_EDGE_FLAG_LOOSE = (1 << 5),
- LRT_EDGE_FLAG_CHAIN_PICKED = (1 << 6),
- LRT_EDGE_FLAG_CLIPPED = (1 << 7),
- /** Limited to 8 bits, DON'T ADD ANYMORE until improvements on the data structure. */
+ /* LRT_EDGE_FLAG_FOR_FUTURE = (1 << 7), */
+ /* Limited to 8 bits for edge type flag, don't add anymore because BMEdge->head.eflag only has 8
+ bits. So unless we changed this into a non-single-bit flag thing, we keep it this way. */
+ /** Also used as discarded line mark. */
+ LRT_EDGE_FLAG_CHAIN_PICKED = (1 << 8),
+ LRT_EDGE_FLAG_CLIPPED = (1 << 9),
+ /** Limited to 16 bits for the entire thing. */
+
+ /** For object loading code to use only. */
+ LRT_EDGE_FLAG_INHIBIT = (1 << 14),
} eLineartEdgeFlag;
#define LRT_EDGE_FLAG_ALL_TYPE 0x3f
diff --git a/source/blender/makesdna/DNA_modifier_defaults.h b/source/blender/makesdna/DNA_modifier_defaults.h
index 77730ce254c..92a65a50bd4 100644
--- a/source/blender/makesdna/DNA_modifier_defaults.h
+++ b/source/blender/makesdna/DNA_modifier_defaults.h
@@ -632,7 +632,8 @@
.falloff = 4.0f, \
.mesh_verts_num = 0, \
.bind_verts_num = 0, \
- .polys_num = 0, \
+ .target_verts_num = 0, \
+ .target_polys_num = 0, \
.flags = 0, \
.mat = _DNA_DEFAULT_UNIT_M4, \
.strength = 1.0f, \
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 73c4eeaaab3..6e3ce7e98a8 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -2222,13 +2222,19 @@ typedef struct SurfaceDeformModifierData {
struct Object *target;
/** Vertex bind data. */
SDefVert *verts;
+ void *_pad1;
float falloff;
- unsigned int mesh_verts_num, bind_verts_num, polys_num;
+ /* Number of of vertices on the deformed mesh upon the bind process. */
+ unsigned int mesh_verts_num;
+ /* Number of vertices in the `verts` array of this modifier. */
+ unsigned int bind_verts_num;
+ /* Number of vertices and polygons on the target mesh upon bind process. */
+ unsigned int target_verts_num, target_polys_num;
int flags;
float mat[4][4];
float strength;
char defgrp_name[64];
- void *_pad1;
+ int _pad2;
} SurfaceDeformModifierData;
/** Surface Deform modifier flags. */
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index d18fe1b81dd..92c4d8fe938 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -855,6 +855,12 @@ typedef struct NodeVertexCol {
char name[64];
} NodeVertexCol;
+typedef struct NodeCMPCombSepColor {
+ /* CMPNodeCombSepColorMode */
+ uint8_t mode;
+ uint8_t ycc_mode;
+} NodeCMPCombSepColor;
+
/** Defocus blur node. */
typedef struct NodeDefocus {
char bktype, _pad0, preview, gamco;
@@ -1485,6 +1491,11 @@ typedef struct NodeFunctionCompare {
char _pad[1];
} NodeFunctionCompare;
+typedef struct NodeCombSepColor {
+ /* NodeCombSepColorMode */
+ int8_t mode;
+} NodeCombSepColor;
+
/* script node mode */
#define NODE_SCRIPT_INTERNAL 0
#define NODE_SCRIPT_EXTERNAL 1
@@ -1877,6 +1888,16 @@ typedef enum CMPNodeDenoisePrefilter {
CMP_NODE_DENOISE_PREFILTER_ACCURATE = 2
} CMPNodeDenoisePrefilter;
+/* Color combine/separate modes */
+
+typedef enum CMPNodeCombSepColorMode {
+ CMP_NODE_COMBSEP_COLOR_RGB = 0,
+ CMP_NODE_COMBSEP_COLOR_HSV = 1,
+ CMP_NODE_COMBSEP_COLOR_HSL = 2,
+ CMP_NODE_COMBSEP_COLOR_YCC = 3,
+ CMP_NODE_COMBSEP_COLOR_YUV = 4,
+} CMPNodeCombSepColorMode;
+
#define CMP_NODE_PLANETRACKDEFORM_MBLUR_SAMPLES_MAX 64
/* Point Density shader node */
@@ -2135,6 +2156,12 @@ typedef enum GeometryNodeScaleElementsMode {
GEO_NODE_SCALE_ELEMENTS_SINGLE_AXIS = 1,
} GeometryNodeScaleElementsMode;
+typedef enum NodeCombSepColorMode {
+ NODE_COMBSEP_COLOR_RGB = 0,
+ NODE_COMBSEP_COLOR_HSV = 1,
+ NODE_COMBSEP_COLOR_HSL = 2,
+} NodeCombSepColorMode;
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 9ea1e3a9e8d..f257833efe8 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -535,7 +535,8 @@ enum {
/** Matches #OB_TYPE_SUPPORT_EDITMODE. */
#define OB_DATA_SUPPORT_EDITMODE(_type) \
- (ELEM(_type, ID_ME, ID_CU_LEGACY, ID_MB, ID_LT, ID_AR, ID_CV))
+ (ELEM(_type, ID_ME, ID_CU_LEGACY, ID_MB, ID_LT, ID_AR) || \
+ (U.experimental.use_new_curves_tools && (_type) == ID_CV))
/* is this ID type used as object data */
#define OB_DATA_SUPPORT_ID(_id_type) \
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index c1e96bcfaf3..85649a31ea4 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -173,7 +173,7 @@ typedef struct SpaceProperties {
/* button defines (deprecated) */
#ifdef DNA_DEPRECATED_ALLOW
-/* warning: the values of these defines are used in SpaceProperties.tabs[8] */
+/* WARNING: the values of these defines are used in SpaceProperties.tabs[8] */
/* SpaceProperties.mainb new */
# define CONTEXT_SCENE 0
# define CONTEXT_OBJECT 1
@@ -1223,7 +1223,8 @@ typedef struct SpaceImage {
char dt_uvstretch;
char around;
- char _pad1[4];
+ char gizmo_flag;
+ char _pad1[3];
int flag;
@@ -1321,6 +1322,13 @@ typedef enum eSpaceImageOverlay_Flag {
SI_OVERLAY_SHOW_GRID_BACKGROUND = (1 << 1),
} eSpaceImageOverlay_Flag;
+/** #SpaceImage.gizmo_flag */
+enum {
+ /** All gizmos. */
+ SI_GIZMO_HIDE = (1 << 0),
+ SI_GIZMO_HIDE_NAVIGATE = (1 << 1),
+};
+
/** Keep in sync with `STEPS_LEN` in `grid_frag.glsl`. */
#define SI_GRID_STEPS_LEN 8
@@ -1332,7 +1340,7 @@ typedef enum eSpaceImageOverlay_Flag {
typedef struct SpaceText_Runtime {
- /** Actual line height, scaled by dpi. */
+ /** Actual line height, scaled by DPI. */
int lheight_px;
/** Runtime computed, character width. */
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 21abb632b94..275a89ec680 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -57,7 +57,7 @@ typedef struct uiFontStyle {
/** Saved in file, 0 is default. */
short uifont_id;
char _pad1[2];
- /** Actual size depends on 'global' dpi. */
+ /** Actual size depends on 'global' DPI. */
float points;
/** Style hint. */
short italic, bold;
@@ -643,6 +643,8 @@ typedef struct UserDef_Experimental {
/* The following options are automatically sanitized (set to 0)
* when the release cycle is not alpha. */
char use_new_curves_type;
+ /** Only available when #use_new_curves_type is enabled. */
+ char use_new_curves_tools;
char use_new_point_cloud_type;
char use_full_frame_compositor;
char use_sculpt_tools_tilt;
@@ -651,7 +653,6 @@ typedef struct UserDef_Experimental {
char enable_eevee_next;
char use_sculpt_texture_paint;
char use_draw_manager_acquire_lock;
- char _pad0[1];
/** `makesdna` does not allow empty structs. */
} UserDef_Experimental;
diff --git a/source/blender/makesdna/intern/dna_rename_defs.h b/source/blender/makesdna/intern/dna_rename_defs.h
index 86649357433..f25ff5fbbb8 100644
--- a/source/blender/makesdna/intern/dna_rename_defs.h
+++ b/source/blender/makesdna/intern/dna_rename_defs.h
@@ -61,6 +61,8 @@ DNA_STRUCT_RENAME_ELEM(Curve, ext1, extrude)
DNA_STRUCT_RENAME_ELEM(Curve, ext2, bevel_radius)
DNA_STRUCT_RENAME_ELEM(Curve, len_wchar, len_char32)
DNA_STRUCT_RENAME_ELEM(Curve, width, offset)
+DNA_STRUCT_RENAME_ELEM(CurvesGeometry, curve_size, curve_num)
+DNA_STRUCT_RENAME_ELEM(CurvesGeometry, point_size, point_num)
DNA_STRUCT_RENAME_ELEM(CustomDataExternal, filename, filepath)
DNA_STRUCT_RENAME_ELEM(Editing, over_border, overlay_frame_rect)
DNA_STRUCT_RENAME_ELEM(Editing, over_cfra, overlay_frame_abs)
@@ -106,7 +108,7 @@ DNA_STRUCT_RENAME_ELEM(SDefBind, numverts, verts_num)
DNA_STRUCT_RENAME_ELEM(SDefVert, numbinds, binds_num)
DNA_STRUCT_RENAME_ELEM(SpaceSeq, overlay_type, overlay_frame_type)
DNA_STRUCT_RENAME_ELEM(SurfaceDeformModifierData, num_mesh_verts, mesh_verts_num)
-DNA_STRUCT_RENAME_ELEM(SurfaceDeformModifierData, numpoly, polys_num)
+DNA_STRUCT_RENAME_ELEM(SurfaceDeformModifierData, numpoly, target_polys_num)
DNA_STRUCT_RENAME_ELEM(SurfaceDeformModifierData, numverts, bind_verts_num)
DNA_STRUCT_RENAME_ELEM(SurfaceModifierData, numverts, verts_num)
DNA_STRUCT_RENAME_ELEM(Text, name, filepath)
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index 12ec7262906..0673e6be2f5 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -235,7 +235,7 @@ static int preprocess_include(char *maindata, const int maindata_len);
/**
* Scan this file for serializable types.
*/
-static int convert_include(const char *filename);
+static int convert_include(const char *filepath);
/**
* Determine how many bytes are needed for each struct.
@@ -670,12 +670,12 @@ static int preprocess_include(char *maindata, const int maindata_len)
return newlen;
}
-static void *read_file_data(const char *filename, int *r_len)
+static void *read_file_data(const char *filepath, int *r_len)
{
#ifdef WIN32
- FILE *fp = fopen(filename, "rb");
+ FILE *fp = fopen(filepath, "rb");
#else
- FILE *fp = fopen(filename, "r");
+ FILE *fp = fopen(filepath, "r");
#endif
void *data;
@@ -711,17 +711,17 @@ static void *read_file_data(const char *filename, int *r_len)
return data;
}
-static int convert_include(const char *filename)
+static int convert_include(const char *filepath)
{
/* read include file, skip structs with a '#' before it.
* store all data in temporal arrays.
*/
int maindata_len;
- char *maindata = read_file_data(filename, &maindata_len);
+ char *maindata = read_file_data(filepath, &maindata_len);
char *md = maindata;
if (maindata_len == -1) {
- fprintf(stderr, "Can't read file %s\n", filename);
+ fprintf(stderr, "Can't read file %s\n", filepath);
return 1;
}
@@ -759,7 +759,7 @@ static int convert_include(const char *filename)
const int strct = add_type(md1, 0);
if (strct == -1) {
- fprintf(stderr, "File '%s' contains struct we can't parse \"%s\"\n", filename, md1);
+ fprintf(stderr, "File '%s' contains struct we can't parse \"%s\"\n", filepath, md1);
return 1;
}
@@ -799,7 +799,7 @@ static int convert_include(const char *filename)
fprintf(stderr,
"File '%s' contains non white space character "
"\"%c\" after identifier \"%s\"\n",
- filename,
+ filepath,
*md1,
md1_prev);
return 1;
@@ -812,7 +812,7 @@ static int convert_include(const char *filename)
const int type = add_type(md1, 0);
if (type == -1) {
fprintf(
- stderr, "File '%s' contains struct we can't parse \"%s\"\n", filename, md1);
+ stderr, "File '%s' contains struct we can't parse \"%s\"\n", filepath, md1);
return 1;
}
@@ -838,7 +838,7 @@ static int convert_include(const char *filename)
if (name == -1) {
fprintf(stderr,
"File '%s' contains struct with name that can't be added \"%s\"\n",
- filename,
+ filepath,
md1);
return 1;
}
@@ -861,7 +861,7 @@ static int convert_include(const char *filename)
if (name == -1) {
fprintf(stderr,
"File '%s' contains struct with name that can't be added \"%s\"\n",
- filename,
+ filepath,
md1);
return 1;
}
diff --git a/source/blender/makesrna/RNA_enum_items.h b/source/blender/makesrna/RNA_enum_items.h
index 74f8e2487a4..127c8465243 100644
--- a/source/blender/makesrna/RNA_enum_items.h
+++ b/source/blender/makesrna/RNA_enum_items.h
@@ -198,8 +198,10 @@ DEF_ENUM(rna_enum_context_mode_items)
DEF_ENUM(rna_enum_preference_section_items)
DEF_ENUM(rna_enum_attribute_type_items)
+DEF_ENUM(rna_enum_color_attribute_type_items)
DEF_ENUM(rna_enum_attribute_type_with_auto_items)
DEF_ENUM(rna_enum_attribute_domain_items)
+DEF_ENUM(rna_enum_color_attribute_domain_items)
DEF_ENUM(rna_enum_attribute_domain_without_corner_items)
DEF_ENUM(rna_enum_attribute_domain_with_auto_items)
DEF_ENUM(rna_enum_geometry_component_type_items)
diff --git a/source/blender/makesrna/intern/rna_attribute.c b/source/blender/makesrna/intern/rna_attribute.c
index d49bac15242..2d9517ce1ee 100644
--- a/source/blender/makesrna/intern/rna_attribute.c
+++ b/source/blender/makesrna/intern/rna_attribute.c
@@ -40,12 +40,21 @@ const EnumPropertyItem rna_enum_attribute_type_items[] = {
{0, NULL, 0, NULL, NULL},
};
+const EnumPropertyItem rna_enum_color_attribute_type_items[] = {
+ {CD_PROP_COLOR, "FLOAT_COLOR", 0, "Color", "RGBA color 32-bit floating-point values"},
+ {CD_PROP_BYTE_COLOR,
+ "BYTE_COLOR",
+ 0,
+ "Byte Color",
+ "RGBA color with 8-bit positive integer values"},
+ {0, NULL, 0, NULL, NULL}};
+
const EnumPropertyItem rna_enum_attribute_type_with_auto_items[] = {
{CD_AUTO_FROM_NAME, "AUTO", 0, "Auto", ""},
{CD_PROP_FLOAT, "FLOAT", 0, "Float", "Floating-point value"},
{CD_PROP_INT32, "INT", 0, "Integer", "32-bit integer"},
{CD_PROP_FLOAT3, "FLOAT_VECTOR", 0, "Vector", "3D vector with floating-point values"},
- {CD_PROP_COLOR, "FLOAT_COLOR", 0, "Color", "RGBA color 32-bit floating-point values"},
+ {CD_PROP_COLOR, "FLOAT_COLOR", 0, "Color", "RGBA color with 32-bit floating-point values"},
{CD_PROP_BYTE_COLOR,
"BYTE_COLOR",
0,
@@ -92,6 +101,11 @@ const EnumPropertyItem rna_enum_attribute_domain_with_auto_items[] = {
{0, NULL, 0, NULL, NULL},
};
+const EnumPropertyItem rna_enum_color_attribute_domain_items[] = {
+ {ATTR_DOMAIN_POINT, "POINT", 0, "Vertex", ""},
+ {ATTR_DOMAIN_CORNER, "CORNER", 0, "Face Corner", ""},
+ {0, NULL, 0, NULL, NULL}};
+
#ifdef RNA_RUNTIME
# include "BLI_math.h"
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 848779c49f7..4767ef2c017 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -1844,6 +1844,26 @@ static void rna_def_gpencil_options(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
+ prop = RNA_def_property(srna, "use_automasking_stroke", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(
+ prop, NULL, "sculpt_mode_flag", GP_SCULPT_FLAGMODE_AUTOMASK_STROKE);
+ RNA_def_property_ui_text(prop, "Auto-Masking Strokes", "Mask strokes below brush cursor");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
+
+ prop = RNA_def_property(srna, "use_automasking_layer", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "sculpt_mode_flag", GP_SCULPT_FLAGMODE_AUTOMASK_LAYER);
+ RNA_def_property_ui_text(prop, "Auto-Masking Layer", "Mask strokes using active layer");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
+
+ prop = RNA_def_property(srna, "use_automasking_material", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(
+ prop, NULL, "sculpt_mode_flag", GP_SCULPT_FLAGMODE_AUTOMASK_MATERIAL);
+ RNA_def_property_ui_text(prop, "Auto-Masking Material", "Mask strokes using active material");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
+
/* Material */
prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Material");
@@ -1931,7 +1951,12 @@ static void rna_def_curves_sculpt_options(BlenderRNA *brna)
prop = RNA_def_property(srna, "add_amount", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 1, INT32_MAX);
- RNA_def_property_ui_text(prop, "Add Amount", "Number of curves added by the Add brush");
+ RNA_def_property_ui_text(prop, "Count", "Number of curves added by the Add brush");
+
+ prop = RNA_def_property(srna, "points_per_curve", PROP_INT, PROP_NONE);
+ RNA_def_property_range(prop, 2, INT32_MAX);
+ RNA_def_property_ui_text(
+ prop, "Points per Curve", "Number of control points in a newly added curve");
prop = RNA_def_property(srna, "scale_uniform", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_CURVES_SCULPT_FLAG_SCALE_UNIFORM);
@@ -1950,6 +1975,13 @@ static void rna_def_curves_sculpt_options(BlenderRNA *brna)
RNA_def_property_ui_text(
prop, "Interpolate Length", "Use length of the curves in close proximity");
+ prop = RNA_def_property(srna, "interpolate_point_count", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(
+ prop, NULL, "flag", BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_POINT_COUNT);
+ RNA_def_property_ui_text(prop,
+ "Interpolate Point Count",
+ "Use the number of points from the curves in close proximity");
+
prop = RNA_def_property(srna, "interpolate_shape", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE);
RNA_def_property_ui_text(
diff --git a/source/blender/makesrna/intern/rna_curves.c b/source/blender/makesrna/intern/rna_curves.c
index 7a1a368551f..60530eb8bf9 100644
--- a/source/blender/makesrna/intern/rna_curves.c
+++ b/source/blender/makesrna/intern/rna_curves.c
@@ -38,7 +38,7 @@ static Curves *rna_curves(PointerRNA *ptr)
static int rna_Curves_curve_offset_data_length(PointerRNA *ptr)
{
const Curves *curves = rna_curves(ptr);
- return curves->geometry.curve_size + 1;
+ return curves->geometry.curve_num + 1;
}
static void rna_Curves_curve_offset_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
@@ -47,7 +47,7 @@ static void rna_Curves_curve_offset_data_begin(CollectionPropertyIterator *iter,
rna_iterator_array_begin(iter,
(void *)curves->geometry.curve_offsets,
sizeof(int),
- curves->geometry.curve_size + 1,
+ curves->geometry.curve_num + 1,
false,
NULL);
}
@@ -222,7 +222,7 @@ static void rna_def_curves(BlenderRNA *brna)
/* Point and Curve RNA API helpers. */
prop = RNA_def_property(srna, "curves", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_sdna(prop, NULL, "geometry.curve_offsets", "geometry.curve_size");
+ RNA_def_property_collection_sdna(prop, NULL, "geometry.curve_offsets", "geometry.curve_num");
RNA_def_property_struct_type(prop, "CurveSlice");
RNA_def_property_ui_text(prop, "Curves", "All curves in the data-block");
@@ -230,7 +230,7 @@ static void rna_def_curves(BlenderRNA *brna)
RNA_define_verify_sdna(0);
prop = RNA_def_property(srna, "points", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_sdna(prop, NULL, "geometry.position", "geometry.point_size");
+ RNA_def_property_collection_sdna(prop, NULL, "geometry.position", "geometry.point_num");
RNA_def_property_struct_type(prop, "CurvePoint");
RNA_def_property_ui_text(prop, "Points", "Control points of all curves");
RNA_define_verify_sdna(1);
@@ -239,7 +239,7 @@ static void rna_def_curves(BlenderRNA *brna)
RNA_define_verify_sdna(0);
prop = RNA_def_property(srna, "position_data", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_sdna(prop, NULL, "geometry.position", "geometry.point_size");
+ RNA_def_property_collection_sdna(prop, NULL, "geometry.position", "geometry.point_num");
RNA_def_property_struct_type(prop, "FloatVectorAttributeValue");
RNA_def_property_update(prop, 0, "rna_Curves_update_data");
RNA_define_verify_sdna(1);
@@ -274,6 +274,22 @@ static void rna_def_curves(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Surface", "Mesh object that the curves can be attached to");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+ /* Symmetry. */
+ prop = RNA_def_property(srna, "use_mirror_x", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "symmetry", CURVES_SYMMETRY_X);
+ RNA_def_property_ui_text(prop, "X", "Enable symmetry in the X axis");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
+
+ prop = RNA_def_property(srna, "use_mirror_y", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "symmetry", CURVES_SYMMETRY_Y);
+ RNA_def_property_ui_text(prop, "Y", "Enable symmetry in the Y axis");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
+
+ prop = RNA_def_property(srna, "use_mirror_z", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "symmetry", CURVES_SYMMETRY_Z);
+ RNA_def_property_ui_text(prop, "Z", "Enable symmetry in the Z axis");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
+
/* attributes */
rna_def_attributes_common(srna);
diff --git a/source/blender/makesrna/intern/rna_gpencil_modifier.c b/source/blender/makesrna/intern/rna_gpencil_modifier.c
index 1f9bb972923..e6cb78ffcfc 100644
--- a/source/blender/makesrna/intern/rna_gpencil_modifier.c
+++ b/source/blender/makesrna/intern/rna_gpencil_modifier.c
@@ -232,6 +232,11 @@ static const EnumPropertyItem gpencil_envelope_mode_items[] = {
"Add fill segments to create the envelope. Don't keep the original stroke"},
{0, NULL, 0, NULL, NULL},
};
+static const EnumPropertyItem modifier_noise_random_mode_items[] = {
+ {GP_NOISE_RANDOM_STEP, "STEP", 0, "Steps", "Randomize every number of frames"},
+ {GP_NOISE_RANDOM_KEYFRAME, "KEYFRAME", 0, "Keyframes", "Randomize on keyframes only"},
+ {0, NULL, 0, NULL, NULL},
+};
#endif
#ifdef RNA_RUNTIME
@@ -924,8 +929,7 @@ static void rna_def_modifier_gpencilnoise(BlenderRNA *brna)
prop = RNA_def_property(srna, "step", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "step");
RNA_def_property_range(prop, 1, 100);
- RNA_def_property_ui_text(
- prop, "Step", "Number of frames before recalculate random values again");
+ RNA_def_property_ui_text(prop, "Step", "Number of frames between randomization steps");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "invert_layers", PROP_BOOLEAN, PROP_NONE);
@@ -959,6 +963,12 @@ static void rna_def_modifier_gpencilnoise(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Inverse Pass", "Inverse filter");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+ prop = RNA_def_property(srna, "random_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "noise_mode");
+ RNA_def_property_enum_items(prop, modifier_noise_random_mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "Where to perform randomization");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
RNA_define_lib_overridable(false);
}
@@ -3259,12 +3269,6 @@ static void rna_def_modifier_gpencillineart(BlenderRNA *brna)
RNA_def_property_range(prop, 0.0f, 30.0f);
RNA_def_property_update(prop, NC_SCENE, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "use_remove_doubles", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "calculation_flags", LRT_REMOVE_DOUBLES);
- RNA_def_property_ui_text(
- prop, "Remove Doubles", "Remove doubles from the source geometry before generating stokes");
- RNA_def_property_update(prop, NC_SCENE, "rna_GpencilModifier_update");
-
prop = RNA_def_property(srna, "use_loose_as_contour", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "calculation_flags", LRT_LOOSE_AS_CONTOUR);
RNA_def_property_ui_text(prop, "Loose As Contour", "Loose edges will have contour type");
diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c
index bd3b03add95..81708ac8e65 100644
--- a/source/blender/makesrna/intern/rna_image.c
+++ b/source/blender/makesrna/intern/rna_image.c
@@ -737,6 +737,16 @@ static void rna_def_image_packed_files(BlenderRNA *brna)
RNA_def_property_string_sdna(prop, NULL, "filepath");
RNA_def_struct_name_property(srna, prop);
+ prop = RNA_def_property(srna, "view", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "view");
+ RNA_def_property_ui_text(prop, "View Index", "");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
+ prop = RNA_def_property(srna, "tile_number", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "tile_number");
+ RNA_def_property_ui_text(prop, "Tile Number", "");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
RNA_api_image_packed_file(srna);
}
diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c
index 897573f9fd9..b385f576585 100644
--- a/source/blender/makesrna/intern/rna_image_api.c
+++ b/source/blender/makesrna/intern/rna_image_api.c
@@ -26,6 +26,7 @@
# include "BKE_image.h"
# include "BKE_image_format.h"
+# include "BKE_image_save.h"
# include "BKE_main.h"
# include "BKE_scene.h"
# include <errno.h>
@@ -50,77 +51,40 @@ static void rna_ImagePackedFile_save(ImagePackedFile *imapf, Main *bmain, Report
static void rna_Image_save_render(
Image *image, bContext *C, ReportList *reports, const char *path, Scene *scene)
{
- ImBuf *ibuf;
+ Main *bmain = CTX_data_main(C);
if (scene == NULL) {
scene = CTX_data_scene(C);
}
- if (scene) {
- ImageUser iuser = {NULL};
- void *lock;
+ ImageSaveOptions opts;
- iuser.scene = scene;
+ if (BKE_image_save_options_init(&opts, bmain, scene, image, NULL, false)) {
+ opts.save_copy = true;
+ opts.save_as_render = true;
+ STRNCPY(opts.filepath, path);
- ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
-
- if (ibuf == NULL) {
- BKE_report(reports, RPT_ERROR, "Could not acquire buffer from image");
- }
- else {
- ImBuf *write_ibuf;
-
- ImageFormatData image_format;
- BKE_image_format_init_for_write(&image_format, scene, NULL);
-
- write_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, true, true, &image_format);
-
- write_ibuf->planes = image_format.planes;
- write_ibuf->dither = scene->r.dither_intensity;
-
- if (!BKE_imbuf_write(write_ibuf, path, &image_format)) {
- BKE_reportf(reports, RPT_ERROR, "Could not write image: %s, '%s'", strerror(errno), path);
- }
-
- if (write_ibuf != ibuf) {
- IMB_freeImBuf(write_ibuf);
- }
-
- BKE_image_format_free(&image_format);
+ if (!BKE_image_save(reports, bmain, image, NULL, &opts)) {
+ BKE_reportf(
+ reports, RPT_ERROR, "Image '%s' could not be saved to '%s'", image->id.name + 2, path);
}
-
- BKE_image_release_ibuf(image, ibuf, lock);
}
else {
- BKE_report(reports, RPT_ERROR, "Scene not in context, could not get save parameters");
+ BKE_reportf(reports, RPT_ERROR, "Image '%s' does not have any image data", image->id.name + 2);
}
+
+ BKE_image_save_options_free(&opts);
+
+ WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, image);
}
static void rna_Image_save(Image *image, Main *bmain, bContext *C, ReportList *reports)
{
- void *lock;
-
- ImBuf *ibuf = BKE_image_acquire_ibuf(image, NULL, &lock);
- if (ibuf) {
- char filepath[FILE_MAX];
- BLI_strncpy(filepath, image->filepath, sizeof(filepath));
- BLI_path_abs(filepath, ID_BLEND_PATH(bmain, &image->id));
-
- /* NOTE: we purposefully ignore packed files here,
- * developers need to explicitly write them via 'packed_files' */
+ Scene *scene = CTX_data_scene(C);
+ ImageSaveOptions opts;
- if (IMB_saveiff(ibuf, filepath, ibuf->flags)) {
- image->type = IMA_TYPE_IMAGE;
-
- if (image->source == IMA_SRC_GENERATED) {
- image->source = IMA_SRC_FILE;
- }
-
- IMB_colormanagement_colorspace_from_ibuf_ftype(&image->colorspace_settings, ibuf);
-
- ibuf->userflags &= ~IB_BITMAPDIRTY;
- }
- else {
+ if (BKE_image_save_options_init(&opts, bmain, scene, image, NULL, false)) {
+ if (!BKE_image_save(reports, bmain, image, NULL, &opts)) {
BKE_reportf(reports,
RPT_ERROR,
"Image '%s' could not be saved to '%s'",
@@ -132,7 +96,8 @@ static void rna_Image_save(Image *image, Main *bmain, bContext *C, ReportList *r
BKE_reportf(reports, RPT_ERROR, "Image '%s' does not have any image data", image->id.name + 2);
}
- BKE_image_release_ibuf(image, ibuf, lock);
+ BKE_image_save_options_free(&opts);
+
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, image);
}
@@ -161,9 +126,8 @@ static void rna_Image_unpack(Image *image, Main *bmain, ReportList *reports, int
if (!BKE_image_has_packedfile(image)) {
BKE_report(reports, RPT_ERROR, "Image not packed");
}
- else if (BKE_image_has_multiple_ibufs(image)) {
- BKE_report(
- reports, RPT_ERROR, "Unpacking movies, image sequences or tiled images not supported");
+ else if (ELEM(image->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
+ BKE_report(reports, RPT_ERROR, "Unpacking movies or image sequences not supported");
return;
}
else {
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index 38d473f04dd..2ba3cf1096c 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -560,7 +560,7 @@ static void rna_MeshVertex_undeformed_co_get(PointerRNA *ptr, float values[3])
{
Mesh *me = rna_mesh(ptr);
MVert *mvert = (MVert *)ptr->data;
- float(*orco)[3] = CustomData_get_layer(&me->vdata, CD_ORCO);
+ const float(*orco)[3] = CustomData_get_layer(&me->vdata, CD_ORCO);
if (orco) {
/* orco is normalized to 0..1, we do inverse to match mvert->co */
@@ -626,9 +626,10 @@ static void rna_CustomDataLayer_clone_set(PointerRNA *ptr, CustomData *data, int
static bool rna_MEdge_freestyle_edge_mark_get(PointerRNA *ptr)
{
- Mesh *me = rna_mesh(ptr);
- MEdge *medge = (MEdge *)ptr->data;
- FreestyleEdge *fed = CustomData_get(&me->edata, (int)(medge - me->medge), CD_FREESTYLE_EDGE);
+ const Mesh *me = rna_mesh(ptr);
+ const MEdge *medge = (MEdge *)ptr->data;
+ const FreestyleEdge *fed = CustomData_get(
+ &me->edata, (int)(medge - me->medge), CD_FREESTYLE_EDGE);
return fed && (fed->flag & FREESTYLE_EDGE_MARK) != 0;
}
@@ -652,9 +653,10 @@ static void rna_MEdge_freestyle_edge_mark_set(PointerRNA *ptr, bool value)
static bool rna_MPoly_freestyle_face_mark_get(PointerRNA *ptr)
{
- Mesh *me = rna_mesh(ptr);
- MPoly *mpoly = (MPoly *)ptr->data;
- FreestyleFace *ffa = CustomData_get(&me->pdata, (int)(mpoly - me->mpoly), CD_FREESTYLE_FACE);
+ const Mesh *me = rna_mesh(ptr);
+ const MPoly *mpoly = (MPoly *)ptr->data;
+ const FreestyleFace *ffa = CustomData_get(
+ &me->pdata, (int)(mpoly - me->mpoly), CD_FREESTYLE_FACE);
return ffa && (ffa->flag & FREESTYLE_FACE_MARK) != 0;
}
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 456f774648a..6dd7fe53774 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -130,7 +130,7 @@ const EnumPropertyItem rna_enum_object_modifier_type_items[] = {
ICON_MOD_EDGESPLIT,
"Edge Split",
"Split away joined faces at the edges"},
- {eModifierType_Nodes, "NODES", ICON_NODETREE, "Geometry Nodes", ""},
+ {eModifierType_Nodes, "NODES", ICON_GEOMETRY_NODES, "Geometry Nodes", ""},
{eModifierType_Mask,
"MASK",
ICON_MOD_MASK,
@@ -6991,7 +6991,7 @@ static void rna_def_modifier_nodes(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Nodes Modifier", "");
RNA_def_struct_sdna(srna, "NodesModifierData");
RNA_def_struct_idprops_func(srna, "rna_NodesModifier_properties");
- RNA_def_struct_ui_icon(srna, ICON_NODETREE);
+ RNA_def_struct_ui_icon(srna, ICON_GEOMETRY_NODES);
RNA_define_lib_overridable(true);
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index eaf2142495e..9b9afadbd05 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -489,6 +489,13 @@ static const EnumPropertyItem rna_node_geometry_curve_handle_side_items[] = {
{GEO_NODE_CURVE_HANDLE_RIGHT, "RIGHT", ICON_NONE, "Right", "Use the right handles"},
{0, NULL, 0, NULL, NULL}};
+static const EnumPropertyItem rna_node_combsep_color_items[] = {
+ {NODE_COMBSEP_COLOR_RGB, "RGB", ICON_NONE, "RGB", "Use RGB color processing"},
+ {NODE_COMBSEP_COLOR_HSV, "HSV", ICON_NONE, "HSV", "Use HSV color processing"},
+ {NODE_COMBSEP_COLOR_HSL, "HSL", ICON_NONE, "HSL", "Use HSL color processing"},
+ {0, NULL, 0, NULL, NULL},
+};
+
#ifndef RNA_RUNTIME
static const EnumPropertyItem node_sampler_type_items[] = {
{0, "NEAREST", 0, "Nearest", ""},
@@ -5050,6 +5057,18 @@ static void def_fn_input_string(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_fn_combsep_color(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ RNA_def_struct_sdna_from(srna, "NodeCombSepColor", "storage");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, rna_node_combsep_color_items);
+ RNA_def_property_ui_text(prop, "Mode", "Mode of color processing");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
+}
+
/* -- Shader Nodes ---------------------------------------------------------- */
static void def_sh_output(StructRNA *srna)
@@ -5401,6 +5420,17 @@ static void def_sh_tex_image(StructRNA *srna)
RNA_def_property_update(prop, 0, "rna_Node_update");
}
+static void def_tex_combsep_color(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, rna_node_combsep_color_items);
+ RNA_def_property_ui_text(prop, "Mode", "Mode of color processing");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
+}
+
static void def_geo_image_texture(StructRNA *srna)
{
static const EnumPropertyItem fn_tex_prop_interpolation_items[] = {
@@ -6308,6 +6338,25 @@ static void def_sh_output_aov(StructRNA *srna)
RNA_def_struct_sdna_from(srna, "bNode", NULL);
}
+static void def_sh_combsep_color(StructRNA *srna)
+{
+ static const EnumPropertyItem type_items[] = {
+ {NODE_COMBSEP_COLOR_RGB, "RGB", ICON_NONE, "RGB", "Use RGB color processing"},
+ {NODE_COMBSEP_COLOR_HSV, "HSV", ICON_NONE, "HSV", "Use HSV color processing"},
+ {NODE_COMBSEP_COLOR_HSL, "HSL", ICON_NONE, "HSL", "Use HSL color processing"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ PropertyRNA *prop;
+
+ RNA_def_struct_sdna_from(srna, "NodeCombSepColor", "storage");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, type_items);
+ RNA_def_property_ui_text(prop, "Mode", "Mode of color processing");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
+}
+
static void def_sh_script(StructRNA *srna)
{
PropertyRNA *prop;
@@ -8071,6 +8120,32 @@ static void def_cmp_ycc(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_cmp_combsep_color(StructRNA *srna)
+{
+ static const EnumPropertyItem mode_items[] = {
+ {CMP_NODE_COMBSEP_COLOR_RGB, "RGB", ICON_NONE, "RGB", "Use RGB color processing"},
+ {CMP_NODE_COMBSEP_COLOR_HSV, "HSV", ICON_NONE, "HSV", "Use HSV color processing"},
+ {CMP_NODE_COMBSEP_COLOR_HSL, "HSL", ICON_NONE, "HSL", "Use HSL color processing"},
+ {CMP_NODE_COMBSEP_COLOR_YCC, "YCC", ICON_NONE, "YCbCr", "Use YCbCr color processing"},
+ {CMP_NODE_COMBSEP_COLOR_YUV, "YUV", ICON_NONE, "YUV", "Use YUV color processing"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ PropertyRNA *prop;
+
+ RNA_def_struct_sdna_from(srna, "NodeCMPCombSepColor", "storage");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "Mode of color processing");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_socket_update");
+
+ prop = RNA_def_property(srna, "ycc_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, node_ycc_items);
+ RNA_def_property_ui_text(prop, "Color Space", "Color space used for YCbCrA processing");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+}
+
static void def_cmp_movieclip(StructRNA *srna)
{
PropertyRNA *prop;
@@ -12294,7 +12369,7 @@ static void rna_def_nodetree(BlenderRNA *brna)
{NTREE_SHADER, "SHADER", ICON_MATERIAL, "Shader", "Shader nodes"},
{NTREE_TEXTURE, "TEXTURE", ICON_TEXTURE, "Texture", "Texture nodes"},
{NTREE_COMPOSIT, "COMPOSITING", ICON_RENDERLAYERS, "Compositing", "Compositing nodes"},
- {NTREE_GEOMETRY, "GEOMETRY", ICON_NODETREE, "Geometry", "Geometry nodes"},
+ {NTREE_GEOMETRY, "GEOMETRY", ICON_GEOMETRY_NODES, "Geometry", "Geometry nodes"},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index f92ea8df459..addc8ac0c6c 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -1395,97 +1395,97 @@ static void rna_def_field(BlenderRNA *brna)
PropertyRNA *prop;
static const EnumPropertyItem field_type_items[] = {
- {0, "NONE", 0, "None", ""},
+ {0, "NONE", ICON_BLANK1, "None", ""},
+ {PFIELD_BOID,
+ "BOID",
+ ICON_FORCE_BOID,
+ "Boid",
+ "Create a force that acts as a boid's predators or target"},
+ {PFIELD_CHARGE,
+ "CHARGE",
+ ICON_FORCE_CHARGE,
+ "Charge",
+ "Spherical forcefield based on the charge of particles, "
+ "only influences other charge force fields"},
+ {PFIELD_GUIDE,
+ "GUIDE",
+ ICON_FORCE_CURVE,
+ "Curve Guide",
+ "Create a force along a curve object"},
+ {PFIELD_DRAG, "DRAG", ICON_FORCE_DRAG, "Drag", "Create a force that dampens motion"},
+ {PFIELD_FLUIDFLOW,
+ "FLUID_FLOW",
+ ICON_FORCE_FLUIDFLOW,
+ "Fluid Flow",
+ "Create a force based on fluid simulation velocities"},
{PFIELD_FORCE,
"FORCE",
ICON_FORCE_FORCE,
"Force",
"Radial field toward the center of object"},
- {PFIELD_WIND,
- "WIND",
- ICON_FORCE_WIND,
- "Wind",
- "Constant force along the force object's local Z axis"},
- {PFIELD_VORTEX,
- "VORTEX",
- ICON_FORCE_VORTEX,
- "Vortex",
- "Spiraling force that twists the force object's local Z axis"},
- {PFIELD_MAGNET,
- "MAGNET",
- ICON_FORCE_MAGNETIC,
- "Magnetic",
- "Forcefield depends on the speed of the particles"},
{PFIELD_HARMONIC,
"HARMONIC",
ICON_FORCE_HARMONIC,
"Harmonic",
"The source of this force field is the zero point of a harmonic oscillator"},
- {PFIELD_CHARGE,
- "CHARGE",
- ICON_FORCE_CHARGE,
- "Charge",
- "Spherical forcefield based on the charge of particles, "
- "only influences other charge force fields"},
{PFIELD_LENNARDJ,
"LENNARDJ",
ICON_FORCE_LENNARDJONES,
"Lennard-Jones",
"Forcefield based on the Lennard-Jones potential"},
+ {PFIELD_MAGNET,
+ "MAGNET",
+ ICON_FORCE_MAGNETIC,
+ "Magnetic",
+ "Forcefield depends on the speed of the particles"},
{PFIELD_TEXTURE, "TEXTURE", ICON_FORCE_TEXTURE, "Texture", "Force field based on a texture"},
- {PFIELD_GUIDE,
- "GUIDE",
- ICON_FORCE_CURVE,
- "Curve Guide",
- "Create a force along a curve object"},
- {PFIELD_BOID,
- "BOID",
- ICON_FORCE_BOID,
- "Boid",
- "Create a force that acts as a boid's predators or target"},
{PFIELD_TURBULENCE,
"TURBULENCE",
ICON_FORCE_TURBULENCE,
"Turbulence",
"Create turbulence with a noise field"},
- {PFIELD_DRAG, "DRAG", ICON_FORCE_DRAG, "Drag", "Create a force that dampens motion"},
- {PFIELD_FLUIDFLOW,
- "FLUID_FLOW",
- ICON_FORCE_FLUIDFLOW,
- "Fluid Flow",
- "Create a force based on fluid simulation velocities"},
+ {PFIELD_VORTEX,
+ "VORTEX",
+ ICON_FORCE_VORTEX,
+ "Vortex",
+ "Spiraling force that twists the force object's local Z axis"},
+ {PFIELD_WIND,
+ "WIND",
+ ICON_FORCE_WIND,
+ "Wind",
+ "Constant force along the force object's local Z axis"},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem falloff_items[] = {
+ {PFIELD_FALL_CONE, "CONE", 0, "Cone", ""},
{PFIELD_FALL_SPHERE, "SPHERE", 0, "Sphere", ""},
{PFIELD_FALL_TUBE, "TUBE", 0, "Tube", ""},
- {PFIELD_FALL_CONE, "CONE", 0, "Cone", ""},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem texture_items[] = {
- {PFIELD_TEX_RGB, "RGB", 0, "RGB", ""},
- {PFIELD_TEX_GRAD, "GRADIENT", 0, "Gradient", ""},
{PFIELD_TEX_CURL, "CURL", 0, "Curl", ""},
+ {PFIELD_TEX_GRAD, "GRADIENT", 0, "Gradient", ""},
+ {PFIELD_TEX_RGB, "RGB", 0, "RGB", ""},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem zdirection_items[] = {
- {PFIELD_Z_BOTH, "BOTH", 0, "Both Z", ""},
{PFIELD_Z_POS, "POSITIVE", 0, "+Z", ""},
{PFIELD_Z_NEG, "NEGATIVE", 0, "-Z", ""},
+ {PFIELD_Z_BOTH, "BOTH", 0, "Both Z", ""},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem guide_kink_items[] = {
- {0, "NONE", 0, "Nothing", ""},
+ {0, "NONE", 0, "None", ""},
+ {4, "BRAID", 0, "Braid", ""},
{1, "CURL", 0, "Curl", ""},
{2, "RADIAL", 0, "Radial", ""},
- {3, "WAVE", 0, "Wave", ""},
- {4, "BRAID", 0, "Braid", ""},
- {5, "ROTATION", 0, "Rotation", ""},
{6, "ROLL", 0, "Roll", ""},
+ {5, "ROTATION", 0, "Rotation", ""},
+ {3, "WAVE", 0, "Wave", ""},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index 6f2264680c8..8a024fdcfc2 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -660,7 +660,7 @@ static void rna_ParticleSystem_uv_on_emitter(ParticleSystem *particlesystem,
}
else {
MFace *mface = &modifier->mesh_final->mface[num];
- MTFace *mtface = (MTFace *)CustomData_get_layer_n(
+ const MTFace *mtface = (const MTFace *)CustomData_get_layer_n(
&modifier->mesh_final->fdata, CD_MTFACE, uv_no);
psys_interpolate_uvs(&mtface[num], mface->v4, *fuv, r_uv);
@@ -694,7 +694,8 @@ static void rna_ParticleSystem_mcol_on_emitter(ParticleSystem *particlesystem,
}
else {
MFace *mface = &modifier->mesh_final->mface[num];
- MCol *mc = (MCol *)CustomData_get_layer_n(&modifier->mesh_final->fdata, CD_MCOL, vcol_no);
+ const MCol *mc = (const MCol *)CustomData_get_layer_n(
+ &modifier->mesh_final->fdata, CD_MCOL, vcol_no);
MCol mcol;
psys_interpolate_mcol(&mc[num * 4], mface->v4, *fuv, &mcol);
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 1a9e7f5aad8..dda467b06b8 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -3292,7 +3292,7 @@ static struct IDFilterEnumPropertyItem rna_enum_space_file_id_filter_categories[
{FILTER_ID_AR | FILTER_ID_CU_LEGACY | FILTER_ID_LT | FILTER_ID_MB | FILTER_ID_ME |
FILTER_ID_CV | FILTER_ID_PT | FILTER_ID_VO,
"category_geometry",
- ICON_NODETREE,
+ ICON_GEOMETRY_NODES,
"Geometry",
"Show meshes, curves, lattice, armatures and metaballs data"},
{FILTER_ID_LS | FILTER_ID_MA | FILTER_ID_NT | FILTER_ID_TE,
@@ -5407,6 +5407,17 @@ static void rna_def_space_image(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Show Mask Editor", "Show Mask editing related properties");
+ /* Gizmo Toggles. */
+ prop = RNA_def_property(srna, "show_gizmo", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "gizmo_flag", SI_GIZMO_HIDE);
+ RNA_def_property_ui_text(prop, "Show Gizmo", "Show gizmos of all types");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
+
+ prop = RNA_def_property(srna, "show_gizmo_navigate", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "gizmo_flag", SI_GIZMO_HIDE_NAVIGATE);
+ RNA_def_property_ui_text(prop, "Navigate Gizmo", "Viewport navigation gizmo");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
+
/* Overlays */
prop = RNA_def_property(srna, "overlay", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c
index e604469e3fd..aac84f1867e 100644
--- a/source/blender/makesrna/intern/rna_tracking.c
+++ b/source/blender/makesrna/intern/rna_tracking.c
@@ -557,7 +557,7 @@ static void rna_tracking_markerPattern_update(Main *UNUSED(bmain),
{
MovieTrackingMarker *marker = (MovieTrackingMarker *)ptr->data;
- BKE_tracking_marker_clamp(marker, CLAMP_PAT_DIM);
+ BKE_tracking_marker_clamp_search_size(marker);
}
static void rna_tracking_markerSearch_update(Main *UNUSED(bmain),
@@ -566,7 +566,7 @@ static void rna_tracking_markerSearch_update(Main *UNUSED(bmain),
{
MovieTrackingMarker *marker = (MovieTrackingMarker *)ptr->data;
- BKE_tracking_marker_clamp(marker, CLAMP_SEARCH_DIM);
+ BKE_tracking_marker_clamp_search_size(marker);
}
static void rna_tracking_markerPattern_boundbox_get(PointerRNA *ptr, float *values)
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 053353b41ba..b3d4ae80713 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -1101,6 +1101,16 @@ int rna_show_statusbar_vram_editable(struct PointerRNA *UNUSED(ptr), const char
return GPU_mem_stats_supported() ? PROP_EDITABLE : 0;
}
+static int rna_userdef_experimental_use_new_curve_tools_editable(struct PointerRNA *UNUSED(ptr),
+ const char **r_info)
+{
+ if (U.experimental.use_new_curves_type) {
+ return PROP_EDITABLE;
+ }
+ *r_info = "Only available when new curves type is enabled";
+ return 0;
+}
+
#else
# define USERDEF_TAG_DIRTY_PROPERTY_UPDATE_ENABLE \
@@ -6394,6 +6404,12 @@ static void rna_def_userdef_experimental(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "use_new_curves_type", 1);
RNA_def_property_ui_text(prop, "New Curves Type", "Enable the new curves data type in the UI");
+ prop = RNA_def_property(srna, "use_new_curves_tools", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "use_new_curves_tools", 1);
+ RNA_def_property_editable_func(prop, "rna_userdef_experimental_use_new_curve_tools_editable");
+ RNA_def_property_ui_text(
+ prop, "New Curves Tools", "Enable additional features for the new curves data block");
+
prop = RNA_def_property(srna, "use_cycles_debug", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "use_cycles_debug", 1);
RNA_def_property_ui_text(prop, "Cycles Debug", "Enable Cycles debugging options for developers");
@@ -6410,7 +6426,8 @@ static void rna_def_userdef_experimental(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_draw_manager_acquire_lock", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "use_draw_manager_acquire_lock", 1);
- RNA_def_property_ui_text(prop, "Draw Manager Locking", "Don't lock UI during background rendering");
+ RNA_def_property_ui_text(
+ prop, "Draw Manager Locking", "Don't lock UI during background rendering");
prop = RNA_def_property(srna, "use_extended_asset_browser", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_ui_text(prop,
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index b09a9ab0733..0ac6dc7aaa9 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -896,8 +896,10 @@ static void rna_wmKeyMapItem_map_type_set(PointerRNA *ptr, int value)
}
}
-/* assumes value to be an enum from rna_enum_event_type_items */
-/* function makes sure keymodifiers are only valid keys, ESC keeps it unaltered */
+/**
+ * Assumes value to be an enum from rna_enum_event_type_items.
+ * Function makes sure keymodifiers are only valid keys, ESC keeps it unaltered.
+ */
static void rna_wmKeyMapItem_keymodifier_set(PointerRNA *ptr, int value)
{
wmKeyMapItem *kmi = ptr->data;
diff --git a/source/blender/makesrna/intern/rna_xr.c b/source/blender/makesrna/intern/rna_xr.c
index a04b29b8815..696d2d0f31d 100644
--- a/source/blender/makesrna/intern/rna_xr.c
+++ b/source/blender/makesrna/intern/rna_xr.c
@@ -1196,6 +1196,50 @@ static int rna_XrEventData_action_length(PointerRNA *ptr)
# endif
}
+static void rna_XrEventData_user_path_get(PointerRNA *ptr, char *r_value)
+{
+# ifdef WITH_XR_OPENXR
+ const wmXrActionData *data = ptr->data;
+ strcpy(r_value, data->user_path);
+# else
+ UNUSED_VARS(ptr);
+ r_value[0] = '\0';
+# endif
+}
+
+static int rna_XrEventData_user_path_length(PointerRNA *ptr)
+{
+# ifdef WITH_XR_OPENXR
+ const wmXrActionData *data = ptr->data;
+ return strlen(data->user_path);
+# else
+ UNUSED_VARS(ptr);
+ return 0;
+# endif
+}
+
+static void rna_XrEventData_user_path_other_get(PointerRNA *ptr, char *r_value)
+{
+# ifdef WITH_XR_OPENXR
+ const wmXrActionData *data = ptr->data;
+ strcpy(r_value, data->user_path_other);
+# else
+ UNUSED_VARS(ptr);
+ r_value[0] = '\0';
+# endif
+}
+
+static int rna_XrEventData_user_path_other_length(PointerRNA *ptr)
+{
+# ifdef WITH_XR_OPENXR
+ const wmXrActionData *data = ptr->data;
+ return strlen(data->user_path_other);
+# else
+ UNUSED_VARS(ptr);
+ return 0;
+# endif
+}
+
static int rna_XrEventData_type_get(PointerRNA *ptr)
{
# ifdef WITH_XR_OPENXR
@@ -2402,6 +2446,19 @@ static void rna_def_xr_eventdata(BlenderRNA *brna)
prop, "rna_XrEventData_action_get", "rna_XrEventData_action_length", NULL);
RNA_def_property_ui_text(prop, "Action", "XR action name");
+ prop = RNA_def_property(srna, "user_path", PROP_STRING, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_string_funcs(
+ prop, "rna_XrEventData_user_path_get", "rna_XrEventData_user_path_length", NULL);
+ RNA_def_property_ui_text(prop, "User Path", "User path of the action. E.g. \"/user/hand/left\"");
+
+ prop = RNA_def_property(srna, "user_path_other", PROP_STRING, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_string_funcs(
+ prop, "rna_XrEventData_user_path_other_get", "rna_XrEventData_user_path_other_length", NULL);
+ RNA_def_property_ui_text(
+ prop, "User Path Other", "Other user path, for bimanual actions. E.g. \"/user/hand/right\"");
+
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_enum_items(prop, rna_enum_xr_action_types);
diff --git a/source/blender/modifiers/CMakeLists.txt b/source/blender/modifiers/CMakeLists.txt
index a5e5bf36dcd..1aac3c2191d 100644
--- a/source/blender/modifiers/CMakeLists.txt
+++ b/source/blender/modifiers/CMakeLists.txt
@@ -70,7 +70,7 @@ set(SRC
intern/MOD_normal_edit.c
intern/MOD_ocean.c
intern/MOD_particleinstance.c
- intern/MOD_particlesystem.c
+ intern/MOD_particlesystem.cc
intern/MOD_remesh.c
intern/MOD_screw.c
intern/MOD_shapekey.c
diff --git a/source/blender/modifiers/intern/MOD_bevel.c b/source/blender/modifiers/intern/MOD_bevel.c
index a7364af10a3..0b2ea0e1ade 100644
--- a/source/blender/modifiers/intern/MOD_bevel.c
+++ b/source/blender/modifiers/intern/MOD_bevel.c
@@ -396,10 +396,12 @@ static void panelRegister(ARegionType *region_type)
region_type, "shading", "Shading", NULL, shading_panel_draw, panel_type);
}
-static void blendWrite(BlendWriter *writer, const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
{
const BevelModifierData *bmd = (const BevelModifierData *)md;
+ BLO_write_struct(writer, BevelModifierData, bmd);
+
if (bmd->custom_profile) {
BKE_curveprofile_blend_write(writer, bmd->custom_profile);
}
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 52162eaacc5..8b6c306dae8 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -798,12 +798,25 @@ static void panelRegister(ARegionType *region_type)
modifier_panel_register(region_type, eModifierType_CorrectiveSmooth, panel_draw);
}
-static void blendWrite(BlendWriter *writer, const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID *id_owner, const ModifierData *md)
{
- const CorrectiveSmoothModifierData *csmd = (const CorrectiveSmoothModifierData *)md;
+ CorrectiveSmoothModifierData csmd = *(const CorrectiveSmoothModifierData *)md;
+
+ if (ID_IS_OVERRIDE_LIBRARY(id_owner)) {
+ BLI_assert(!ID_IS_LINKED(id_owner));
+ const bool is_local = (md->flag & eModifierFlag_OverrideLibrary_Local) != 0;
+ if (!is_local) {
+ /* Modifier coming from linked data cannot be bound from an override, so we can remove all
+ * binding data, can save a significant amount of memory. */
+ csmd.bind_coords_num = 0;
+ csmd.bind_coords = NULL;
+ }
+ }
- if (csmd->bind_coords) {
- BLO_write_float3_array(writer, csmd->bind_coords_num, (float *)csmd->bind_coords);
+ BLO_write_struct_at_address(writer, CorrectiveSmoothModifierData, md, &csmd);
+
+ if (csmd.bind_coords != NULL) {
+ BLO_write_float3_array(writer, csmd.bind_coords_num, (float *)csmd.bind_coords);
}
}
diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c
index 7ad7d6eef3d..149cf0c0cbb 100644
--- a/source/blender/modifiers/intern/MOD_displace.c
+++ b/source/blender/modifiers/intern/MOD_displace.c
@@ -310,13 +310,11 @@ static void displaceModifier_do(DisplaceModifierData *dmd,
CustomData *ldata = &mesh->ldata;
if (CustomData_has_layer(ldata, CD_CUSTOMLOOPNORMAL)) {
- float(*clnors)[3] = NULL;
-
if (!CustomData_has_layer(ldata, CD_NORMAL)) {
BKE_mesh_calc_normals_split(mesh);
}
- clnors = CustomData_get_layer(ldata, CD_NORMAL);
+ float(*clnors)[3] = CustomData_get_layer(ldata, CD_NORMAL);
vert_clnors = MEM_malloc_arrayN(verts_num, sizeof(*vert_clnors), __func__);
BKE_mesh_normals_loop_to_vertex(
verts_num, mesh->mloop, mesh->totloop, (const float(*)[3])clnors, vert_clnors);
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index 9e2bb79138e..d76a750f7e8 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -124,7 +124,7 @@ static void createFacepa(ExplodeModifierData *emd, ParticleSystemModifierData *p
/* set protected verts */
if (emd->vgroup) {
- MDeformVert *dvert = CustomData_get_layer(&mesh->vdata, CD_MDEFORMVERT);
+ const MDeformVert *dvert = CustomData_get_layer(&mesh->vdata, CD_MDEFORMVERT);
if (dvert) {
const int defgrp_index = emd->vgroup - 1;
for (i = 0; i < totvert; i++, dvert++) {
@@ -911,7 +911,6 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
int totdup = 0, totvert = 0, totface = 0, totpart = 0, delface = 0;
int i, v, u;
uint ed_v1, ed_v2, mindex = 0;
- MTFace *mtface = NULL, *mtf;
totface = mesh->totface;
totvert = mesh->totvert;
@@ -977,7 +976,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
/* the final duplicated vertices */
explode = BKE_mesh_new_nomain_from_template(mesh, totdup, 0, totface - delface, 0, 0);
- mtface = CustomData_get_layer_named(&explode->fdata, CD_MTFACE, emd->uvname);
+ MTFace *mtface = CustomData_get_layer_named(&explode->fdata, CD_MTFACE, emd->uvname);
/* getting back to object space */
invert_m4_m4(imat, ctx->object->obmat);
@@ -1086,7 +1085,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
/* Clamp to this range to avoid flipping to the other side of the coordinates. */
CLAMP(age, 0.001f, 0.999f);
- mtf = mtface + u;
+ MTFace *mtf = mtface + u;
mtf->uv[0][0] = mtf->uv[1][0] = mtf->uv[2][0] = mtf->uv[3][0] = age;
mtf->uv[0][1] = mtf->uv[1][1] = mtf->uv[2][1] = mtf->uv[3][1] = 0.5f;
diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c
index 1000bbf45d6..3649ece12e1 100644
--- a/source/blender/modifiers/intern/MOD_hook.c
+++ b/source/blender/modifiers/intern/MOD_hook.c
@@ -519,10 +519,12 @@ static void panelRegister(ARegionType *region_type)
region_type, "falloff", "Falloff", NULL, falloff_panel_draw, panel_type);
}
-static void blendWrite(BlendWriter *writer, const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
{
const HookModifierData *hmd = (const HookModifierData *)md;
+ BLO_write_struct(writer, HookModifierData, hmd);
+
if (hmd->curfalloff) {
BKE_curvemapping_blend_write(writer, hmd->curfalloff);
}
diff --git a/source/blender/modifiers/intern/MOD_laplaciandeform.c b/source/blender/modifiers/intern/MOD_laplaciandeform.c
index 239cb7f5a5a..06ded1c4488 100644
--- a/source/blender/modifiers/intern/MOD_laplaciandeform.c
+++ b/source/blender/modifiers/intern/MOD_laplaciandeform.c
@@ -843,11 +843,26 @@ static void panelRegister(ARegionType *region_type)
modifier_panel_register(region_type, eModifierType_LaplacianDeform, panel_draw);
}
-static void blendWrite(BlendWriter *writer, const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID *id_owner, const ModifierData *md)
{
- LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData *)md;
+ LaplacianDeformModifierData lmd = *(const LaplacianDeformModifierData *)md;
+
+ if (ID_IS_OVERRIDE_LIBRARY(id_owner)) {
+ BLI_assert(!ID_IS_LINKED(id_owner));
+ const bool is_local = (md->flag & eModifierFlag_OverrideLibrary_Local) != 0;
+ if (!is_local) {
+ /* Modifier coming from linked data cannot be bound from an override, so we can remove all
+ * binding data, can save a significant amount of memory. */
+ lmd.verts_num = 0;
+ lmd.vertexco = NULL;
+ }
+ }
- BLO_write_float3_array(writer, lmd->verts_num, lmd->vertexco);
+ BLO_write_struct_at_address(writer, LaplacianDeformModifierData, md, &lmd);
+
+ if (lmd.vertexco != NULL) {
+ BLO_write_float3_array(writer, lmd.verts_num, lmd.vertexco);
+ }
}
static void blendRead(BlendDataReader *reader, ModifierData *md)
diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc
index 900dee98268..0813901fc49 100644
--- a/source/blender/modifiers/intern/MOD_mask.cc
+++ b/source/blender/modifiers/intern/MOD_mask.cc
@@ -91,7 +91,7 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
}
/* A vertex will be in the mask if a selected bone influences it more than a certain threshold. */
-static void compute_vertex_mask__armature_mode(MDeformVert *dvert,
+static void compute_vertex_mask__armature_mode(const MDeformVert *dvert,
Mesh *mesh,
Object *armature_ob,
float threshold,
@@ -125,7 +125,7 @@ static void compute_vertex_mask__armature_mode(MDeformVert *dvert,
}
/* A vertex will be in the mask if the vertex group influences it more than a certain threshold. */
-static void compute_vertex_mask__vertex_group_mode(MDeformVert *dvert,
+static void compute_vertex_mask__vertex_group_mode(const MDeformVert *dvert,
int defgrp_index,
float threshold,
MutableSpan<bool> r_vertex_mask)
@@ -347,7 +347,7 @@ static void copy_masked_vertices_to_new_mesh(const Mesh &src_mesh,
}
static float get_interp_factor_from_vgroup(
- MDeformVert *dvert, int defgrp_index, float threshold, uint v1, uint v2)
+ const MDeformVert *dvert, int defgrp_index, float threshold, uint v1, uint v2)
{
/* NOTE: this calculation is done twice for every vertex,
* instead of storing it the first time and then reusing it. */
@@ -360,7 +360,7 @@ static void add_interp_verts_copy_edges_to_new_mesh(const Mesh &src_mesh,
Mesh &dst_mesh,
Span<bool> vertex_mask,
Span<int> vertex_map,
- MDeformVert *dvert,
+ const MDeformVert *dvert,
int defgrp_index,
float threshold,
uint edges_masked_num,
@@ -478,7 +478,7 @@ static void add_interpolated_polys_to_new_mesh(const Mesh &src_mesh,
Span<bool> vertex_mask,
Span<int> vertex_map,
Span<int> edge_map,
- MDeformVert *dvert,
+ const MDeformVert *dvert,
int defgrp_index,
float threshold,
Span<int> masked_poly_indices,
@@ -619,7 +619,8 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx)
(mmd->flag & MOD_MASK_SMOOTH);
/* Return empty or input mesh when there are no vertex groups. */
- MDeformVert *dvert = (MDeformVert *)CustomData_get_layer(&mesh->vdata, CD_MDEFORMVERT);
+ const MDeformVert *dvert = (const MDeformVert *)CustomData_get_layer(&mesh->vdata,
+ CD_MDEFORMVERT);
if (dvert == nullptr) {
return invert_mask ? mesh : BKE_mesh_new_nomain_from_template(mesh, 0, 0, 0, 0, 0);
}
diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c
index c2e9e5ebe7d..0cff85d30ec 100644
--- a/source/blender/modifiers/intern/MOD_meshdeform.c
+++ b/source/blender/modifiers/intern/MOD_meshdeform.c
@@ -581,26 +581,49 @@ static void panelRegister(ARegionType *region_type)
modifier_panel_register(region_type, eModifierType_MeshDeform, panel_draw);
}
-static void blendWrite(BlendWriter *writer, const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID *id_owner, const ModifierData *md)
{
- MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
- int size = mmd->dyngridsize;
+ MeshDeformModifierData mmd = *(const MeshDeformModifierData *)md;
+
+ if (ID_IS_OVERRIDE_LIBRARY(id_owner)) {
+ BLI_assert(!ID_IS_LINKED(id_owner));
+ const bool is_local = (md->flag & eModifierFlag_OverrideLibrary_Local) != 0;
+ if (!is_local) {
+ /* Modifier coming from linked data cannot be bound from an override, so we can remove all
+ * binding data, can save a significant amount of memory. */
+ mmd.influences_num = 0;
+ mmd.bindinfluences = NULL;
+ mmd.verts_num = 0;
+ mmd.bindoffsets = NULL;
+ mmd.cage_verts_num = 0;
+ mmd.bindcagecos = NULL;
+ mmd.dyngridsize = 0;
+ mmd.dyngrid = NULL;
+ mmd.influences_num = 0;
+ mmd.dyninfluences = NULL;
+ mmd.dynverts = NULL;
+ }
+ }
- BLO_write_struct_array(writer, MDefInfluence, mmd->influences_num, mmd->bindinfluences);
+ const int size = mmd.dyngridsize;
+
+ BLO_write_struct_at_address(writer, MeshDeformModifierData, md, &mmd);
+
+ BLO_write_struct_array(writer, MDefInfluence, mmd.influences_num, mmd.bindinfluences);
/* NOTE: `bindoffset` is abusing `verts_num + 1` as its size, this becomes an incorrect value in
* case `verts_num == 0`, since `bindoffset` is then NULL, not a size 1 allocated array. */
- if (mmd->verts_num > 0) {
- BLO_write_int32_array(writer, mmd->verts_num + 1, mmd->bindoffsets);
+ if (mmd.verts_num > 0) {
+ BLO_write_int32_array(writer, mmd.verts_num + 1, mmd.bindoffsets);
}
else {
- BLI_assert(mmd->bindoffsets == NULL);
+ BLI_assert(mmd.bindoffsets == NULL);
}
- BLO_write_float3_array(writer, mmd->cage_verts_num, mmd->bindcagecos);
- BLO_write_struct_array(writer, MDefCell, size * size * size, mmd->dyngrid);
- BLO_write_struct_array(writer, MDefInfluence, mmd->influences_num, mmd->dyninfluences);
- BLO_write_int32_array(writer, mmd->verts_num, mmd->dynverts);
+ BLO_write_float3_array(writer, mmd.cage_verts_num, mmd.bindcagecos);
+ BLO_write_struct_array(writer, MDefCell, size * size * size, mmd.dyngrid);
+ BLO_write_struct_array(writer, MDefInfluence, mmd.influences_num, mmd.dyninfluences);
+ BLO_write_int32_array(writer, mmd.verts_num, mmd.dynverts);
}
static void blendRead(BlendDataReader *reader, ModifierData *md)
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc
index 21041e8e1b2..0d8cef3e083 100644
--- a/source/blender/modifiers/intern/MOD_nodes.cc
+++ b/source/blender/modifiers/intern/MOD_nodes.cc
@@ -985,17 +985,16 @@ static Vector<OutputAttributeToStore> compute_attributes_to_store(
if (!component.attribute_domain_supported(domain)) {
continue;
}
- const int domain_size = component.attribute_domain_size(domain);
+ const int domain_num = component.attribute_domain_num(domain);
blender::bke::GeometryComponentFieldContext field_context{component, domain};
- blender::fn::FieldEvaluator field_evaluator{field_context, domain_size};
+ blender::fn::FieldEvaluator field_evaluator{field_context, domain_num};
for (const OutputAttributeInfo &output_info : outputs_info) {
const CPPType &type = output_info.field.cpp_type();
OutputAttributeToStore store{
component_type,
domain,
output_info.name,
- GMutableSpan{
- type, MEM_malloc_arrayN(domain_size, type.size(), __func__), domain_size}};
+ GMutableSpan{type, MEM_malloc_arrayN(domain_num, type.size(), __func__), domain_num}};
field_evaluator.add_with_destination(output_info.field, store.data);
attributes_to_store.append(store);
}
@@ -1730,9 +1729,12 @@ static void panelRegister(ARegionType *region_type)
panel_type);
}
-static void blendWrite(BlendWriter *writer, const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
{
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
+
+ BLO_write_struct(writer, NodesModifierData, nmd);
+
if (nmd->settings.properties != nullptr) {
/* Note that the property settings are based on the socket type info
* and don't necessarily need to be written, but we can't just free them. */
@@ -1799,7 +1801,7 @@ ModifierTypeInfo modifierType_Nodes = {
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_SupportsMapping),
- /* icon */ ICON_NODETREE,
+ /* icon */ ICON_GEOMETRY_NODES,
/* copyData */ copyData,
diff --git a/source/blender/modifiers/intern/MOD_normal_edit.c b/source/blender/modifiers/intern/MOD_normal_edit.c
index fe05f48a868..c215ac601a1 100644
--- a/source/blender/modifiers/intern/MOD_normal_edit.c
+++ b/source/blender/modifiers/intern/MOD_normal_edit.c
@@ -136,7 +136,7 @@ static void mix_normals(const float mix_factor,
if (dvert) {
facs = MEM_malloc_arrayN((size_t)loops_num, sizeof(*facs), __func__);
BKE_defvert_extract_vgroup_to_loopweights(
- dvert, defgrp_index, verts_num, mloop, loops_num, facs, use_invert_vgroup);
+ dvert, defgrp_index, verts_num, mloop, loops_num, use_invert_vgroup, facs);
}
for (i = loops_num, no_new = nos_new, no_old = nos_old, wfac = facs; i--;
@@ -532,14 +532,13 @@ static Mesh *normalEditModifier_do(NormalEditModifierData *enmd,
MDeformVert *dvert;
float(*loopnors)[3] = NULL;
- short(*clnors)[2] = NULL;
CustomData *ldata = &result->ldata;
const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(result);
const float(*poly_normals)[3] = BKE_mesh_poly_normals_ensure(result);
- clnors = CustomData_get_layer(ldata, CD_CUSTOMLOOPNORMAL);
+ short(*clnors)[2] = CustomData_get_layer(ldata, CD_CUSTOMLOOPNORMAL);
if (use_current_clnors) {
clnors = CustomData_duplicate_referenced_layer(ldata, CD_CUSTOMLOOPNORMAL, loops_num);
loopnors = MEM_malloc_arrayN((size_t)loops_num, sizeof(*loopnors), __func__);
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.cc
index 032227307e7..c6a606360e3 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.c
+++ b/source/blender/modifiers/intern/MOD_particlesystem.cc
@@ -5,8 +5,8 @@
* \ingroup modifiers
*/
-#include <stddef.h>
-#include <string.h>
+#include <cstddef>
+#include <cstring>
#include "BLI_utildefines.h"
@@ -51,11 +51,11 @@ static void freeData(ModifierData *md)
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
if (psmd->mesh_final) {
- BKE_id_free(NULL, psmd->mesh_final);
- psmd->mesh_final = NULL;
+ BKE_id_free(nullptr, psmd->mesh_final);
+ psmd->mesh_final = nullptr;
if (psmd->mesh_original) {
- BKE_id_free(NULL, psmd->mesh_original);
- psmd->mesh_original = NULL;
+ BKE_id_free(nullptr, psmd->mesh_original);
+ psmd->mesh_original = nullptr;
}
}
psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
@@ -81,8 +81,8 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
* code has to be called then to ensure proper remapping of that pointer. See e.g.
* `BKE_object_copy_particlesystems` or `BKE_object_copy_modifier`. */
- tpsmd->mesh_final = NULL;
- tpsmd->mesh_original = NULL;
+ tpsmd->mesh_final = nullptr;
+ tpsmd->mesh_original = nullptr;
tpsmd->totdmvert = tpsmd->totdmedge = tpsmd->totdmface = 0;
}
@@ -104,7 +104,7 @@ static void deformVerts(ModifierData *md,
{
Mesh *mesh_src = mesh;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
- ParticleSystem *psys = NULL;
+ ParticleSystem *psys = nullptr;
if (ctx->object->particlesystem.first) {
psys = psmd->psys;
@@ -117,28 +117,28 @@ static void deformVerts(ModifierData *md,
return;
}
- if (mesh_src == NULL) {
+ if (mesh_src == nullptr) {
mesh_src = MOD_deform_mesh_eval_get(
- ctx->object, NULL, NULL, vertexCos, verts_num, false, true);
- if (mesh_src == NULL) {
+ ctx->object, nullptr, nullptr, vertexCos, verts_num, false, true);
+ if (mesh_src == nullptr) {
return;
}
}
/* clear old dm */
- bool had_mesh_final = (psmd->mesh_final != NULL);
+ bool had_mesh_final = (psmd->mesh_final != nullptr);
if (psmd->mesh_final) {
- BKE_id_free(NULL, psmd->mesh_final);
- psmd->mesh_final = NULL;
+ BKE_id_free(nullptr, psmd->mesh_final);
+ psmd->mesh_final = nullptr;
if (psmd->mesh_original) {
- BKE_id_free(NULL, psmd->mesh_original);
- psmd->mesh_original = NULL;
+ BKE_id_free(nullptr, psmd->mesh_original);
+ psmd->mesh_original = nullptr;
}
}
else if (psmd->flag & eParticleSystemFlag_file_loaded) {
/* in file read mesh just wasn't saved in file so no need to reset everything */
psmd->flag &= ~eParticleSystemFlag_file_loaded;
- if (psys->particles == NULL) {
+ if (psys->particles == nullptr) {
psys->recalc |= ID_RECALC_PSYS_RESET;
}
/* TODO(sergey): This is not how particles were working prior to copy on
@@ -165,18 +165,18 @@ static void deformVerts(ModifierData *md,
/* Get the original mesh from the object, this is what the particles
* are attached to so in case of non-deform modifiers we need to remap
* them to the final mesh (typically subdivision surfaces). */
- Mesh *mesh_original = NULL;
+ Mesh *mesh_original = nullptr;
if (ctx->object->type == OB_MESH) {
BMEditMesh *em = BKE_editmesh_from_object(ctx->object);
if (em) {
/* In edit mode get directly from the edit mesh. */
- psmd->mesh_original = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, NULL, mesh);
+ psmd->mesh_original = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, nullptr, mesh);
}
else {
/* Otherwise get regular mesh. */
- mesh_original = ctx->object->data;
+ mesh_original = static_cast<Mesh *>(ctx->object->data);
}
}
else {
@@ -193,8 +193,8 @@ static void deformVerts(ModifierData *md,
BKE_mesh_tessface_ensure(psmd->mesh_original);
}
- if (!ELEM(mesh_src, NULL, mesh, psmd->mesh_final)) {
- BKE_id_free(NULL, mesh_src);
+ if (!ELEM(mesh_src, nullptr, mesh, psmd->mesh_final)) {
+ BKE_id_free(nullptr, mesh_src);
}
/* Report change in mesh structure.
@@ -221,7 +221,7 @@ static void deformVerts(ModifierData *md,
if (DEG_is_active(ctx->depsgraph)) {
Object *object_orig = DEG_get_original_object(ctx->object);
ModifierData *md_orig = BKE_modifiers_findby_name(object_orig, psmd->modifier.name);
- BLI_assert(md_orig != NULL);
+ BLI_assert(md_orig != nullptr);
ParticleSystemModifierData *psmd_orig = (ParticleSystemModifierData *)md_orig;
psmd_orig->flag = psmd->flag;
}
@@ -237,16 +237,16 @@ static void deformVertsEM(ModifierData *md,
float (*vertexCos)[3],
int verts_num)
{
- const bool do_temp_mesh = (mesh == NULL);
+ const bool do_temp_mesh = (mesh == nullptr);
if (do_temp_mesh) {
mesh = BKE_id_new_nomain(ID_ME, ((ID *)ob->data)->name);
- BM_mesh_bm_to_me(NULL, editData->bm, mesh, &((BMeshToMeshParams){0}));
+ BM_mesh_bm_to_me(nullptr, editData->bm, mesh, &((BMeshToMeshParams){0}));
}
deformVerts(md, ob, mesh, vertexCos, verts_num);
if (derivedData) {
- BKE_id_free(NULL, mesh);
+ BKE_id_free(nullptr, mesh);
}
}
#endif
@@ -258,7 +258,7 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
- Object *ob = ob_ptr.data;
+ Object *ob = static_cast<Object *>(ob_ptr.data);
ModifierData *md = (ModifierData *)ptr->data;
ParticleSystem *psys = ((ParticleSystemModifierData *)md)->psys;
@@ -291,8 +291,8 @@ static void blendRead(BlendDataReader *reader, ModifierData *md)
{
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
- psmd->mesh_final = NULL;
- psmd->mesh_original = NULL;
+ psmd->mesh_final = nullptr;
+ psmd->mesh_original = nullptr;
/* This is written as part of ob->particlesystem. */
BLO_read_data_address(reader, &psmd->psys);
psmd->flag &= ~eParticleSystemFlag_psys_updated;
@@ -315,23 +315,23 @@ ModifierTypeInfo modifierType_ParticleSystem = {
/* copyData */ copyData,
/* deformVerts */ deformVerts,
- /* deformMatrices */ NULL,
- /* deformVertsEM */ NULL,
- /* deformMatricesEM */ NULL,
- /* modifyMesh */ NULL,
- /* modifyGeometrySet */ NULL,
+ /* deformMatrices */ nullptr,
+ /* deformVertsEM */ nullptr,
+ /* deformMatricesEM */ nullptr,
+ /* modifyMesh */ nullptr,
+ /* modifyGeometrySet */ nullptr,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
- /* isDisabled */ NULL,
- /* updateDepsgraph */ NULL,
- /* dependsOnTime */ NULL,
- /* dependsOnNormals */ NULL,
- /* foreachIDLink */ NULL,
- /* foreachTexLink */ NULL,
- /* freeRuntimeData */ NULL,
+ /* isDisabled */ nullptr,
+ /* updateDepsgraph */ nullptr,
+ /* dependsOnTime */ nullptr,
+ /* dependsOnNormals */ nullptr,
+ /* foreachIDLink */ nullptr,
+ /* foreachTexLink */ nullptr,
+ /* freeRuntimeData */ nullptr,
/* panelRegister */ panelRegister,
- /* blendWrite */ NULL,
+ /* blendWrite */ nullptr,
/* blendRead */ blendRead,
};
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index 08925e8aeb1..4157acf8bac 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -182,7 +182,6 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
ScrewModifierData *ltmd = (ScrewModifierData *)md;
const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER) != 0;
- int *origindex;
int mpoly_index = 0;
uint step;
uint i, j;
@@ -375,6 +374,12 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
uv_u_scale = (uv_u_scale / (float)ltmd->iter) * (angle / ((float)M_PI * 2.0f));
}
+ /* The `screw_ofs` cannot change from now on. */
+ const bool do_remove_doubles = (ltmd->flag & MOD_SCREW_MERGE) && (screw_ofs == 0.0f);
+ /* Only calculate normals if `do_remove_doubles` since removing doubles frees the normals. */
+ const bool do_normal_create = (ltmd->flag & MOD_SCREW_NORMAL_CALC) &&
+ (do_remove_doubles == false);
+
result = BKE_mesh_new_nomain_from_template(
mesh, (int)maxVerts, (int)maxEdges, 0, (int)maxPolys * 4, (int)maxPolys);
@@ -383,7 +388,6 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
medge_orig = mesh->medge;
mvert_new = result->mvert;
- float(*vert_normals_new)[3] = BKE_mesh_vertex_normals_for_write(result);
mpoly_new = result->mpoly;
mloop_new = result->mloop;
medge_new = result->medge;
@@ -392,7 +396,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
CustomData_add_layer(&result->pdata, CD_ORIGINDEX, CD_CALLOC, NULL, (int)maxPolys);
}
- origindex = CustomData_get_layer(&result->pdata, CD_ORIGINDEX);
+ int *origindex = CustomData_get_layer(&result->pdata, CD_ORIGINDEX);
CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, (int)totvert);
@@ -472,7 +476,11 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
}
}
+ float(*vert_normals_new)[3] = do_normal_create ? BKE_mesh_vertex_normals_for_write(result) :
+ NULL;
+
if (ltmd->flag & MOD_SCREW_NORMAL_CALC) {
+
/*
* Normal Calculation (for face flipping)
* Sort edge verts for correct face flipping
@@ -766,68 +774,69 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
*
* calculate vertex normals that can be propagated on lathing
* use edge connectivity work this out */
- if (SV_IS_VALID(vc->v[0])) {
- if (SV_IS_VALID(vc->v[1])) {
- /* 2 edges connected. */
- /* make 2 connecting vert locations relative to the middle vert */
- sub_v3_v3v3(tmp_vec1, mvert_new[vc->v[0]].co, mvert_new[i].co);
- sub_v3_v3v3(tmp_vec2, mvert_new[vc->v[1]].co, mvert_new[i].co);
- /* normalize so both edges have the same influence, no matter their length */
- normalize_v3(tmp_vec1);
- normalize_v3(tmp_vec2);
-
- /* vc_no_tmp1 - this line is the average direction of both connecting edges
- *
- * Use the edge order to make the subtraction, flip the normal the right way
- * edge should be there but check just in case... */
- if (vc->e[0]->v1 == i) {
- sub_v3_v3(tmp_vec1, tmp_vec2);
- }
- else {
- sub_v3_v3v3(tmp_vec1, tmp_vec2, tmp_vec1);
- }
- }
- else {
- /* only 1 edge connected - same as above except
- * don't need to average edge direction */
- if (vc->e[0]->v2 == i) {
- sub_v3_v3v3(tmp_vec1, mvert_new[i].co, mvert_new[vc->v[0]].co);
+ if (do_normal_create) {
+ if (SV_IS_VALID(vc->v[0])) {
+ if (SV_IS_VALID(vc->v[1])) {
+ /* 2 edges connected. */
+ /* make 2 connecting vert locations relative to the middle vert */
+ sub_v3_v3v3(tmp_vec1, mvert_new[vc->v[0]].co, mvert_new[i].co);
+ sub_v3_v3v3(tmp_vec2, mvert_new[vc->v[1]].co, mvert_new[i].co);
+ /* normalize so both edges have the same influence, no matter their length */
+ normalize_v3(tmp_vec1);
+ normalize_v3(tmp_vec2);
+
+ /* vc_no_tmp1 - this line is the average direction of both connecting edges
+ *
+ * Use the edge order to make the subtraction, flip the normal the right way
+ * edge should be there but check just in case... */
+ if (vc->e[0]->v1 == i) {
+ sub_v3_v3(tmp_vec1, tmp_vec2);
+ }
+ else {
+ sub_v3_v3v3(tmp_vec1, tmp_vec2, tmp_vec1);
+ }
}
else {
- sub_v3_v3v3(tmp_vec1, mvert_new[vc->v[0]].co, mvert_new[i].co);
+ /* only 1 edge connected - same as above except
+ * don't need to average edge direction */
+ if (vc->e[0]->v2 == i) {
+ sub_v3_v3v3(tmp_vec1, mvert_new[i].co, mvert_new[vc->v[0]].co);
+ }
+ else {
+ sub_v3_v3v3(tmp_vec1, mvert_new[vc->v[0]].co, mvert_new[i].co);
+ }
}
- }
- /* tmp_vec2 - is a line 90d from the pivot to the vec
- * This is used so the resulting normal points directly away from the middle */
- cross_v3_v3v3(tmp_vec2, axis_vec, vc->co);
+ /* tmp_vec2 - is a line 90d from the pivot to the vec
+ * This is used so the resulting normal points directly away from the middle */
+ cross_v3_v3v3(tmp_vec2, axis_vec, vc->co);
- if (UNLIKELY(is_zero_v3(tmp_vec2))) {
- /* we're _on_ the axis, so copy it based on our winding */
- if (vc->e[0]->v2 == i) {
- negate_v3_v3(vc->no, axis_vec);
+ if (UNLIKELY(is_zero_v3(tmp_vec2))) {
+ /* we're _on_ the axis, so copy it based on our winding */
+ if (vc->e[0]->v2 == i) {
+ negate_v3_v3(vc->no, axis_vec);
+ }
+ else {
+ copy_v3_v3(vc->no, axis_vec);
+ }
}
else {
- copy_v3_v3(vc->no, axis_vec);
+ /* edge average vector and right angle to the pivot make the normal */
+ cross_v3_v3v3(vc->no, tmp_vec1, tmp_vec2);
}
}
else {
- /* edge average vector and right angle to the pivot make the normal */
- cross_v3_v3v3(vc->no, tmp_vec1, tmp_vec2);
+ copy_v3_v3(vc->no, vc->co);
}
- }
- else {
- copy_v3_v3(vc->no, vc->co);
- }
-
- /* we won't be looping on this data again so copy normals here */
- if ((angle < 0.0f) != do_flip) {
- negate_v3(vc->no);
- }
- normalize_v3(vc->no);
- copy_v3_v3(vert_normals_new[i], vc->no);
+ /* we won't be looping on this data again so copy normals here */
+ if ((angle < 0.0f) != do_flip) {
+ negate_v3(vc->no);
+ }
+ normalize_v3(vc->no);
+ copy_v3_v3(vert_normals_new[i], vc->no);
+ }
/* Done with normals */
}
}
@@ -846,7 +855,6 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
for (step = 1; step < step_tot; step++) {
const uint varray_stride = totvert * step;
float step_angle;
- float nor_tx[3];
float mat[4][4];
/* Rotation Matrix */
step_angle = (angle / (float)(step_tot - (!close))) * (float)step;
@@ -872,10 +880,12 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
for (j = 0; j < totvert; j++, mv_new_base++, mv_new++) {
/* set normal */
if (vert_connect) {
- mul_v3_m3v3(nor_tx, mat3, vert_connect[j].no);
-
- /* set the normal now its transformed */
- copy_v3_v3(vert_normals_new[mv_new - mvert_new], nor_tx);
+ if (do_normal_create) {
+ /* set the normal now its transformed */
+ float nor_tx[3];
+ mul_v3_m3v3(nor_tx, mat3, vert_connect[j].no);
+ copy_v3_v3(vert_normals_new[mv_new - mvert_new], nor_tx);
+ }
}
/* set location */
@@ -1118,11 +1128,11 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
MEM_freeN(vert_loop_map);
}
- if ((ltmd->flag & MOD_SCREW_NORMAL_CALC)) {
+ if (do_normal_create) {
BKE_mesh_vertex_normals_clear_dirty(result);
}
- if ((ltmd->flag & MOD_SCREW_MERGE) && (screw_ofs == 0.0f)) {
+ if (do_remove_doubles) {
result = mesh_remove_doubles_on_axis(result,
mvert_new,
totvert,
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index 7f96dcb82fb..5f238209015 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -881,34 +881,29 @@ static int calc_edge_subdivisions(const MVert *mvert,
/* Take a Mesh and subdivide its edges to keep skin nodes
* reasonably close. */
-static Mesh *subdivide_base(Mesh *orig)
+static Mesh *subdivide_base(const Mesh *orig)
{
- Mesh *result;
- MVertSkin *orignode, *outnode;
- MVert *origvert, *outvert;
- MEdge *origedge, *outedge, *e;
- MDeformVert *origdvert, *outdvert;
- int orig_vert_num, orig_edge_num;
- int subd_num, *degree, *edge_subd;
+ const MEdge *e;
+ int subd_num;
int i, j, k, u, v;
float radrat;
- orignode = CustomData_get_layer(&orig->vdata, CD_MVERT_SKIN);
- origvert = orig->mvert;
- origedge = orig->medge;
- origdvert = orig->dvert;
- orig_vert_num = orig->totvert;
- orig_edge_num = orig->totedge;
+ const MVertSkin *orignode = CustomData_get_layer(&orig->vdata, CD_MVERT_SKIN);
+ const MVert *origvert = orig->mvert;
+ const MEdge *origedge = orig->medge;
+ const MDeformVert *origdvert = orig->dvert;
+ int orig_vert_num = orig->totvert;
+ int orig_edge_num = orig->totedge;
/* Get degree of all vertices */
- degree = MEM_calloc_arrayN(orig_vert_num, sizeof(int), "degree");
+ int *degree = MEM_calloc_arrayN(orig_vert_num, sizeof(int), "degree");
for (i = 0; i < orig_edge_num; i++) {
degree[origedge[i].v1]++;
degree[origedge[i].v2]++;
}
/* Per edge, store how many subdivisions are needed */
- edge_subd = MEM_calloc_arrayN((uint)orig_edge_num, sizeof(int), "edge_subd");
+ int *edge_subd = MEM_calloc_arrayN((uint)orig_edge_num, sizeof(int), "edge_subd");
for (i = 0, subd_num = 0; i < orig_edge_num; i++) {
edge_subd[i] += calc_edge_subdivisions(origvert, orignode, &origedge[i], degree);
BLI_assert(edge_subd[i] >= 0);
@@ -918,13 +913,13 @@ static Mesh *subdivide_base(Mesh *orig)
MEM_freeN(degree);
/* Allocate output mesh */
- result = BKE_mesh_new_nomain_from_template(
+ Mesh *result = BKE_mesh_new_nomain_from_template(
orig, orig_vert_num + subd_num, orig_edge_num + subd_num, 0, 0, 0);
- outvert = result->mvert;
- outedge = result->medge;
- outnode = CustomData_get_layer(&result->vdata, CD_MVERT_SKIN);
- outdvert = result->dvert;
+ MVert *outvert = result->mvert;
+ MEdge *outedge = result->medge;
+ MVertSkin *outnode = CustomData_get_layer(&result->vdata, CD_MVERT_SKIN);
+ MDeformVert *outdvert = result->dvert;
/* Copy original vertex data */
CustomData_copy_data(&orig->vdata, &result->vdata, 0, 0, orig_vert_num);
diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c
index a80918b8d2b..9b0012e3890 100644
--- a/source/blender/modifiers/intern/MOD_surfacedeform.c
+++ b/source/blender/modifiers/intern/MOD_surfacedeform.c
@@ -1166,8 +1166,8 @@ static bool surfacedeformBind(Object *ob,
SurfaceDeformModifierData *smd_eval,
float (*vertexCos)[3],
uint verts_num,
- uint tpolys_num,
- uint tverts_num,
+ uint target_polys_num,
+ uint target_verts_num,
Mesh *target,
Mesh *mesh)
{
@@ -1182,7 +1182,7 @@ static bool surfacedeformBind(Object *ob,
SDefAdjacency *adj_array;
SDefEdgePolys *edge_polys;
- vert_edges = MEM_calloc_arrayN(tverts_num, sizeof(*vert_edges), "SDefVertEdgeMap");
+ vert_edges = MEM_calloc_arrayN(target_verts_num, sizeof(*vert_edges), "SDefVertEdgeMap");
if (vert_edges == NULL) {
BKE_modifier_set_error(ob, (ModifierData *)smd_eval, "Out of memory");
return false;
@@ -1220,7 +1220,7 @@ static bool surfacedeformBind(Object *ob,
}
adj_result = buildAdjacencyMap(
- mpoly, medge, mloop, tpolys_num, tedges_num, vert_edges, adj_array, edge_polys);
+ mpoly, medge, mloop, target_polys_num, tedges_num, vert_edges, adj_array, edge_polys);
if (adj_result == MOD_SDEF_BIND_RESULT_NONMANY_ERR) {
BKE_modifier_set_error(
@@ -1233,7 +1233,8 @@ static bool surfacedeformBind(Object *ob,
}
smd_orig->mesh_verts_num = verts_num;
- smd_orig->polys_num = tpolys_num;
+ smd_orig->target_verts_num = target_verts_num;
+ smd_orig->target_polys_num = target_polys_num;
int defgrp_index;
MDeformVert *dvert;
@@ -1249,7 +1250,8 @@ static bool surfacedeformBind(Object *ob,
.medge = medge,
.mloop = mloop,
.looptri = BKE_mesh_runtime_looptri_ensure(target),
- .targetCos = MEM_malloc_arrayN(tverts_num, sizeof(float[3]), "SDefTargetBindVertArray"),
+ .targetCos = MEM_malloc_arrayN(
+ target_verts_num, sizeof(float[3]), "SDefTargetBindVertArray"),
.bind_verts = smd_orig->verts,
.vertexCos = vertexCos,
.falloff = smd_orig->falloff,
@@ -1268,7 +1270,7 @@ static bool surfacedeformBind(Object *ob,
invert_m4_m4(data.imat, smd_orig->mat);
- for (int i = 0; i < tverts_num; i++) {
+ for (int i = 0; i < target_verts_num; i++) {
mul_v3_m4v3(data.targetCos[i], smd_orig->mat, mvert[i].co);
}
@@ -1431,7 +1433,7 @@ static void surfacedeformModifier_do(ModifierData *md,
{
SurfaceDeformModifierData *smd = (SurfaceDeformModifierData *)md;
Mesh *target;
- uint tverts_num, tpolys_num;
+ uint target_verts_num, target_polys_num;
/* Exit function if bind flag is not set (free bind data if any). */
if (!(smd->flags & MOD_SDEF_BIND)) {
@@ -1453,8 +1455,8 @@ static void surfacedeformModifier_do(ModifierData *md,
return;
}
- tverts_num = BKE_mesh_wrapper_vert_len(target);
- tpolys_num = BKE_mesh_wrapper_poly_len(target);
+ target_verts_num = BKE_mesh_wrapper_vert_len(target);
+ target_polys_num = BKE_mesh_wrapper_poly_len(target);
/* If not bound, execute bind. */
if (smd->verts == NULL) {
@@ -1473,25 +1475,62 @@ static void surfacedeformModifier_do(ModifierData *md,
/* Avoid converting edit-mesh data, binding is an exception. */
BKE_mesh_wrapper_ensure_mdata(target);
- if (!surfacedeformBind(
- ob, smd_orig, smd, vertexCos, verts_num, tpolys_num, tverts_num, target, mesh)) {
+ if (!surfacedeformBind(ob,
+ smd_orig,
+ smd,
+ vertexCos,
+ verts_num,
+ target_polys_num,
+ target_verts_num,
+ target,
+ mesh)) {
smd->flags &= ~MOD_SDEF_BIND;
}
/* Early abort, this is binding 'call', no need to perform whole evaluation. */
return;
}
- /* Poly count checks */
+ /* Geometry count on the deforming mesh. */
if (smd->mesh_verts_num != verts_num) {
BKE_modifier_set_error(
ob, md, "Vertices changed from %u to %u", smd->mesh_verts_num, verts_num);
return;
}
- if (smd->polys_num != tpolys_num) {
+
+ /* Geometry count on the target mesh. */
+ if (smd->target_polys_num != target_polys_num && smd->target_verts_num == 0) {
+ /* Change in the number of polygons does not really imply change in the vertex count, but
+ * this is how the modifier worked before the vertex count was known. Follow the legacy
+ * logic without requirement to re-bind the mesh. */
BKE_modifier_set_error(
- ob, md, "Target polygons changed from %u to %u", smd->polys_num, tpolys_num);
+ ob, md, "Target polygons changed from %u to %u", smd->target_polys_num, target_polys_num);
return;
}
+ if (smd->target_verts_num != 0 && smd->target_verts_num != target_verts_num) {
+ if (smd->target_verts_num > target_verts_num) {
+ /* Number of vertices on the target did reduce. There is no usable recovery from this. */
+ BKE_modifier_set_error(ob,
+ md,
+ "Target vertices changed from %u to %u",
+ smd->target_verts_num,
+ target_verts_num);
+ return;
+ }
+
+ /* Assume the increase in the vertex count means that the "new" vertices in the target mesh are
+ * added after the original ones. This covers typical case when target was at the subdivision
+ * level 0 and then subdivision was increased (i.e. for the render purposes). */
+
+ BKE_modifier_set_error(ob,
+ md,
+ "Target vertices changed from %u to %u, continuing anyway",
+ smd->target_verts_num,
+ target_verts_num);
+
+ /* In theory we only need the `smd->verts_num` vertices in the `targetCos` for evaluation, but
+ * it is not currently possible to request a subset of coordinates: the API expects that the
+ * caller needs coordinates of all vertices and asserts for it. */
+ }
/* Early out if modifier would not affect input at all - still *after* the sanity checks
* (and potential binding) above. */
@@ -1507,7 +1546,7 @@ static void surfacedeformModifier_do(ModifierData *md,
/* Actual vertex location update starts here */
SDefDeformData data = {
.bind_verts = smd->verts,
- .targetCos = MEM_malloc_arrayN(tverts_num, sizeof(float[3]), "SDefTargetVertArray"),
+ .targetCos = MEM_malloc_arrayN(target_verts_num, sizeof(float[3]), "SDefTargetVertArray"),
.vertexCos = vertexCos,
.dvert = dvert,
.defgrp_index = defgrp_index,
@@ -1516,7 +1555,8 @@ static void surfacedeformModifier_do(ModifierData *md,
};
if (data.targetCos != NULL) {
- BKE_mesh_wrapper_vert_coords_copy_with_mat4(target, data.targetCos, tverts_num, smd->mat);
+ BKE_mesh_wrapper_vert_coords_copy_with_mat4(
+ target, data.targetCos, target_verts_num, smd->mat);
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
@@ -1629,27 +1669,41 @@ static void panelRegister(ARegionType *region_type)
modifier_panel_register(region_type, eModifierType_SurfaceDeform, panel_draw);
}
-static void blendWrite(BlendWriter *writer, const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID *id_owner, const ModifierData *md)
{
- const SurfaceDeformModifierData *smd = (const SurfaceDeformModifierData *)md;
+ SurfaceDeformModifierData smd = *(const SurfaceDeformModifierData *)md;
+
+ if (ID_IS_OVERRIDE_LIBRARY(id_owner)) {
+ BLI_assert(!ID_IS_LINKED(id_owner));
+ const bool is_local = (md->flag & eModifierFlag_OverrideLibrary_Local) != 0;
+ if (!is_local) {
+ /* Modifier coming from linked data cannot be bound from an override, so we can remove all
+ * binding data, can save a significant amount of memory. */
+ smd.bind_verts_num = 0;
+ smd.verts = NULL;
+ }
+ }
- BLO_write_struct_array(writer, SDefVert, smd->bind_verts_num, smd->verts);
+ BLO_write_struct_at_address(writer, SurfaceDeformModifierData, md, &smd);
- if (smd->verts) {
- for (int i = 0; i < smd->bind_verts_num; i++) {
- BLO_write_struct_array(writer, SDefBind, smd->verts[i].binds_num, smd->verts[i].binds);
+ if (smd.verts != NULL) {
+ SDefVert *bind_verts = smd.verts;
+ BLO_write_struct_array(writer, SDefVert, smd.bind_verts_num, bind_verts);
- if (smd->verts[i].binds) {
- for (int j = 0; j < smd->verts[i].binds_num; j++) {
+ for (int i = 0; i < smd.bind_verts_num; i++) {
+ BLO_write_struct_array(writer, SDefBind, bind_verts[i].binds_num, bind_verts[i].binds);
+
+ if (bind_verts[i].binds) {
+ for (int j = 0; j < bind_verts[i].binds_num; j++) {
BLO_write_uint32_array(
- writer, smd->verts[i].binds[j].verts_num, smd->verts[i].binds[j].vert_inds);
+ writer, bind_verts[i].binds[j].verts_num, bind_verts[i].binds[j].vert_inds);
- if (ELEM(smd->verts[i].binds[j].mode, MOD_SDEF_MODE_CENTROID, MOD_SDEF_MODE_LOOPTRI)) {
- BLO_write_float3_array(writer, 1, smd->verts[i].binds[j].vert_weights);
+ if (ELEM(bind_verts[i].binds[j].mode, MOD_SDEF_MODE_CENTROID, MOD_SDEF_MODE_LOOPTRI)) {
+ BLO_write_float3_array(writer, 1, bind_verts[i].binds[j].vert_weights);
}
else {
BLO_write_float_array(
- writer, smd->verts[i].binds[j].verts_num, smd->verts[i].binds[j].vert_weights);
+ writer, bind_verts[i].binds[j].verts_num, bind_verts[i].binds[j].vert_weights);
}
}
}
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index a58e8e23147..575182a846b 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -100,10 +100,9 @@ void MOD_get_texture_coords(MappingInfoModifierData *dmd,
BLI_bitmap *done = BLI_BITMAP_NEW(verts_num, __func__);
const int polys_num = mesh->totpoly;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
- MLoopUV *mloop_uv;
CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, dmd->uvlayer_name, uvname);
- mloop_uv = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPUV, uvname);
+ const MLoopUV *mloop_uv = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPUV, uvname);
/* verts are given the UV from the first face that uses them */
for (i = 0, mp = mpoly; i < polys_num; i++, mp++) {
diff --git a/source/blender/modifiers/intern/MOD_util.h b/source/blender/modifiers/intern/MOD_util.h
index aef254b1103..c37d6a3f2c1 100644
--- a/source/blender/modifiers/intern/MOD_util.h
+++ b/source/blender/modifiers/intern/MOD_util.h
@@ -11,6 +11,10 @@
#include "DEG_depsgraph_build.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct MDeformVert;
struct Mesh;
struct ModifierData;
@@ -51,3 +55,7 @@ void MOD_depsgraph_update_object_bone_relation(struct DepsNodeHandle *node,
struct Object *object,
const char *bonename,
const char *description);
+
+#ifdef __cplusplus
+}
+#endif \ No newline at end of file
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index 79972d1911d..402d7b2c99e 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -489,10 +489,12 @@ static void panelRegister(ARegionType *region_type)
region_type, "texture", "Texture", NULL, texture_panel_draw, panel_type);
}
-static void blendWrite(BlendWriter *writer, const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
{
const WarpModifierData *wmd = (const WarpModifierData *)md;
+ BLO_write_struct(writer, WarpModifierData, wmd);
+
if (wmd->curfalloff) {
BKE_curvemapping_blend_write(writer, wmd->curfalloff);
}
diff --git a/source/blender/modifiers/intern/MOD_weighted_normal.c b/source/blender/modifiers/intern/MOD_weighted_normal.c
index c79dbdb0b1a..4c06a77e719 100644
--- a/source/blender/modifiers/intern/MOD_weighted_normal.c
+++ b/source/blender/modifiers/intern/MOD_weighted_normal.c
@@ -82,7 +82,7 @@ typedef struct WeightedNormalData {
MPoly *mpoly;
const float (*polynors)[3];
- int *poly_strength;
+ const int *poly_strength;
MDeformVert *dvert;
const int defgrp_index;
@@ -195,7 +195,7 @@ static void apply_weights_vertex_normal(WeightedNormalModifierData *wnmd,
MPoly *mpoly = wn_data->mpoly;
const float(*polynors)[3] = wn_data->polynors;
- int *poly_strength = wn_data->poly_strength;
+ const int *poly_strength = wn_data->poly_strength;
MDeformVert *dvert = wn_data->dvert;
@@ -603,15 +603,13 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
}
const float split_angle = mesh->smoothresh;
- short(*clnors)[2];
- CustomData *ldata = &result->ldata;
- clnors = CustomData_get_layer(ldata, CD_CUSTOMLOOPNORMAL);
+ short(*clnors)[2] = CustomData_get_layer(&result->ldata, CD_CUSTOMLOOPNORMAL);
/* Keep info whether we had clnors,
* it helps when generating clnor spaces and default normals. */
const bool has_clnors = clnors != NULL;
if (!clnors) {
- clnors = CustomData_add_layer(ldata, CD_CUSTOMLOOPNORMAL, CD_CALLOC, NULL, loops_num);
+ clnors = CustomData_add_layer(&result->ldata, CD_CUSTOMLOOPNORMAL, CD_CALLOC, NULL, loops_num);
}
MDeformVert *dvert;
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c
index b251825cd95..acff66e74e4 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.c
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.c
@@ -206,8 +206,6 @@ void weightvg_do_mask(const ModifierEvalContext *ctx,
MEM_freeN(tex_co);
}
else if ((ref_didx = BKE_id_defgroup_name_index(&mesh->id, defgrp_name)) != -1) {
- MDeformVert *dvert = NULL;
-
/* Check whether we want to set vgroup weights from a constant weight factor or a vertex
* group.
*/
@@ -215,7 +213,7 @@ void weightvg_do_mask(const ModifierEvalContext *ctx,
/* Proceed only if vgroup is valid, else use constant factor. */
/* Get actual dverts (ie vertex group data). */
- dvert = CustomData_get_layer(&mesh->vdata, CD_MDEFORMVERT);
+ const MDeformVert *dvert = CustomData_get_layer(&mesh->vdata, CD_MDEFORMVERT);
/* Proceed only if vgroup is valid, else assume factor = O. */
if (dvert == NULL) {
return;
diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c
index 2c733542e51..e1b43157adb 100644
--- a/source/blender/modifiers/intern/MOD_weightvgedit.c
+++ b/source/blender/modifiers/intern/MOD_weightvgedit.c
@@ -375,10 +375,12 @@ static void panelRegister(ARegionType *region_type)
region_type, "influence", "Influence", NULL, influence_panel_draw, panel_type);
}
-static void blendWrite(BlendWriter *writer, const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
{
const WeightVGEditModifierData *wmd = (const WeightVGEditModifierData *)md;
+ BLO_write_struct(writer, WeightVGEditModifierData, wmd);
+
if (wmd->cmap_curve) {
BKE_curvemapping_blend_write(writer, wmd->cmap_curve);
}
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index 43a90b2a4ac..1bea5b93c97 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -715,10 +715,12 @@ static void panelRegister(ARegionType *region_type)
region_type, "influence", "Influence", NULL, influence_panel_draw, panel_type);
}
-static void blendWrite(BlendWriter *writer, const ModifierData *md)
+static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
{
const WeightVGProximityModifierData *wmd = (const WeightVGProximityModifierData *)md;
+ BLO_write_struct(writer, WeightVGProximityModifierData, wmd);
+
if (wmd->cmap_curve) {
BKE_curvemapping_blend_write(writer, wmd->cmap_curve);
}
diff --git a/source/blender/nodes/NOD_composite.h b/source/blender/nodes/NOD_composite.h
index 3d3450d9252..5d782674f16 100644
--- a/source/blender/nodes/NOD_composite.h
+++ b/source/blender/nodes/NOD_composite.h
@@ -126,6 +126,8 @@ void register_node_type_cmp_planetrackdeform(void);
void register_node_type_cmp_cornerpin(void);
void register_node_type_cmp_separate_xyz(void);
void register_node_type_cmp_combine_xyz(void);
+void register_node_type_cmp_separate_color(void);
+void register_node_type_cmp_combine_color(void);
void node_cmp_rlayers_outputs(struct bNodeTree *ntree, struct bNode *node);
void node_cmp_rlayers_register_pass(struct bNodeTree *ntree,
diff --git a/source/blender/nodes/NOD_function.h b/source/blender/nodes/NOD_function.h
index cde4b67e120..ad96fba1929 100644
--- a/source/blender/nodes/NOD_function.h
+++ b/source/blender/nodes/NOD_function.h
@@ -8,6 +8,7 @@ extern "C" {
void register_node_type_fn_align_euler_to_vector(void);
void register_node_type_fn_boolean_math(void);
+void register_node_type_fn_combine_color(void);
void register_node_type_fn_compare(void);
void register_node_type_fn_float_to_int(void);
void register_node_type_fn_input_bool(void);
@@ -19,6 +20,7 @@ void register_node_type_fn_input_vector(void);
void register_node_type_fn_random_value(void);
void register_node_type_fn_replace_string(void);
void register_node_type_fn_rotate_euler(void);
+void register_node_type_fn_separate_color(void);
void register_node_type_fn_slice_string(void);
void register_node_type_fn_string_length(void);
void register_node_type_fn_value_to_string(void);
diff --git a/source/blender/nodes/NOD_geometry_nodes_eval_log.hh b/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
index 1ad859aa47b..4fbf5192222 100644
--- a/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
+++ b/source/blender/nodes/NOD_geometry_nodes_eval_log.hh
@@ -103,16 +103,16 @@ class GeometryValueLog : public ValueLog {
public:
struct MeshInfo {
- int tot_verts, tot_edges, tot_faces;
+ int verts_num, edges_num, faces_num;
};
struct CurveInfo {
- int tot_splines;
+ int splines_num;
};
struct PointCloudInfo {
- int tot_points;
+ int points_num;
};
struct InstancesInfo {
- int tot_instances;
+ int instances_num;
};
std::optional<MeshInfo> mesh_info;
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h
index 4996f12e27d..1d1310360b8 100644
--- a/source/blender/nodes/NOD_shader.h
+++ b/source/blender/nodes/NOD_shader.h
@@ -43,6 +43,8 @@ void register_node_type_sh_vect_math(void);
void register_node_type_sh_squeeze(void);
void register_node_type_sh_dynamic(void);
void register_node_type_sh_invert(void);
+void register_node_type_sh_sepcolor(void);
+void register_node_type_sh_combcolor(void);
void register_node_type_sh_seprgb(void);
void register_node_type_sh_combrgb(void);
void register_node_type_sh_sephsv(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 5818fa631e7..7dd732e7fad 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -42,8 +42,8 @@ DefNode(ShaderNode, SH_NODE_MATH, def_math, "MATH",
DefNode(ShaderNode, SH_NODE_VECTOR_MATH, def_vector_math, "VECT_MATH", VectorMath, "Vector Math", "" )
DefNode(ShaderNode, SH_NODE_SQUEEZE, 0, "SQUEEZE", Squeeze, "Squeeze Value", "" )
DefNode(ShaderNode, SH_NODE_INVERT, 0, "INVERT", Invert, "Invert", "" )
-DefNode(ShaderNode, SH_NODE_SEPRGB, 0, "SEPRGB", SeparateRGB, "Separate RGB", "" )
-DefNode(ShaderNode, SH_NODE_COMBRGB, 0, "COMBRGB", CombineRGB, "Combine RGB", "" )
+DefNode(ShaderNode, SH_NODE_SEPRGB_LEGACY, 0, "SEPRGB", SeparateRGB, "Separate RGB", "" )
+DefNode(ShaderNode, SH_NODE_COMBRGB_LEGACY, 0, "COMBRGB", CombineRGB, "Combine RGB", "" )
DefNode(ShaderNode, SH_NODE_HUE_SAT, 0, "HUE_SAT", HueSaturation, "Hue/Saturation", "" )
DefNode(ShaderNode, SH_NODE_OUTPUT_MATERIAL, def_sh_output, "OUTPUT_MATERIAL", OutputMaterial, "Material Output", "" )
@@ -106,8 +106,8 @@ DefNode(ShaderNode, SH_NODE_TEX_POINTDENSITY, def_sh_tex_pointdensity,"TEX
DefNode(ShaderNode, SH_NODE_TEX_COORD, def_sh_tex_coord, "TEX_COORD", TexCoord, "Texture Coordinate","" )
DefNode(ShaderNode, SH_NODE_VECTOR_ROTATE, def_sh_vector_rotate, "VECTOR_ROTATE", VectorRotate, "Vector Rotate", "" )
DefNode(ShaderNode, SH_NODE_VECT_TRANSFORM, def_sh_vect_transform, "VECT_TRANSFORM", VectorTransform, "Vector Transform", "" )
-DefNode(ShaderNode, SH_NODE_SEPHSV, 0, "SEPHSV", SeparateHSV, "Separate HSV", "" )
-DefNode(ShaderNode, SH_NODE_COMBHSV, 0, "COMBHSV", CombineHSV, "Combine HSV", "" )
+DefNode(ShaderNode, SH_NODE_SEPHSV_LEGACY, 0, "SEPHSV", SeparateHSV, "Separate HSV", "" )
+DefNode(ShaderNode, SH_NODE_COMBHSV_LEGACY, 0, "COMBHSV", CombineHSV, "Combine HSV", "" )
DefNode(ShaderNode, SH_NODE_UVMAP, def_sh_uvmap, "UVMAP", UVMap, "UV Map", "" )
DefNode(ShaderNode, SH_NODE_VERTEX_COLOR, def_sh_vertex_color, "VERTEX_COLOR", VertexColor, "Color Attribute", "" )
DefNode(ShaderNode, SH_NODE_UVALONGSTROKE, def_sh_uvalongstroke, "UVALONGSTROKE", UVAlongStroke, "UV Along Stroke", "" )
@@ -120,6 +120,8 @@ DefNode(ShaderNode, SH_NODE_TEX_IES, def_sh_tex_ies, "TEX
DefNode(ShaderNode, SH_NODE_TEX_WHITE_NOISE, def_sh_tex_white_noise, "TEX_WHITE_NOISE", TexWhiteNoise, "White Noise", "" )
DefNode(ShaderNode, SH_NODE_OUTPUT_AOV, def_sh_output_aov, "OUTPUT_AOV", OutputAOV, "AOV Output", "" )
DefNode(ShaderNode, SH_NODE_CURVE_FLOAT, def_float_curve, "CURVE_FLOAT", FloatCurve, "Float Curve", "" )
+DefNode(ShaderNode, SH_NODE_COMBINE_COLOR, def_sh_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "" )
+DefNode(ShaderNode, SH_NODE_SEPARATE_COLOR, def_sh_combsep_color, "SEPARATE_COLOR", SeparateColor, "Separate Color", "" )
DefNode(CompositorNode, CMP_NODE_VIEWER, def_cmp_viewer, "VIEWER", Viewer, "Viewer", "" )
DefNode(CompositorNode, CMP_NODE_RGB, 0, "RGB", RGB, "RGB", "" )
@@ -137,8 +139,8 @@ DefNode(CompositorNode, CMP_NODE_MAP_VALUE, def_cmp_map_value, "MAP_VA
DefNode(CompositorNode, CMP_NODE_MAP_RANGE, def_cmp_map_range, "MAP_RANGE", MapRange, "Map Range", "" )
DefNode(CompositorNode, CMP_NODE_TIME, def_time, "TIME", Time, "Time Curve", "" )
DefNode(CompositorNode, CMP_NODE_VECBLUR, def_cmp_vector_blur, "VECBLUR", VecBlur, "Vector Blur", "" )
-DefNode(CompositorNode, CMP_NODE_SEPRGBA, 0, "SEPRGBA", SepRGBA, "Separate RGBA", "" )
-DefNode(CompositorNode, CMP_NODE_SEPHSVA, 0, "SEPHSVA", SepHSVA, "Separate HSVA", "" )
+DefNode(CompositorNode, CMP_NODE_SEPRGBA_LEGACY, 0, "SEPRGBA", SepRGBA, "Separate RGBA", "" )
+DefNode(CompositorNode, CMP_NODE_SEPHSVA_LEGACY, 0, "SEPHSVA", SepHSVA, "Separate HSVA", "" )
DefNode(CompositorNode, CMP_NODE_SETALPHA, def_cmp_set_alpha, "SETALPHA", SetAlpha, "Set Alpha", "" )
DefNode(CompositorNode, CMP_NODE_HUE_SAT, 0, "HUE_SAT", HueSat, "Hue Saturation Value","" )
DefNode(CompositorNode, CMP_NODE_IMAGE, def_cmp_image, "IMAGE", Image, "Image", "" )
@@ -149,16 +151,16 @@ DefNode(CompositorNode, CMP_NODE_OUTPUT_FILE, 0, "OUTPUT
DefNode(CompositorNode, CMP_NODE_TEXTURE, def_texture, "TEXTURE", Texture, "Texture", "" )
DefNode(CompositorNode, CMP_NODE_TRANSLATE, def_cmp_translate, "TRANSLATE", Translate, "Translate", "" )
DefNode(CompositorNode, CMP_NODE_ZCOMBINE, def_cmp_zcombine, "ZCOMBINE", Zcombine, "Z Combine", "" )
-DefNode(CompositorNode, CMP_NODE_COMBRGBA, 0, "COMBRGBA", CombRGBA, "Combine RGBA", "" )
+DefNode(CompositorNode, CMP_NODE_COMBRGBA_LEGACY,0, "COMBRGBA", CombRGBA, "Combine RGBA", "" )
DefNode(CompositorNode, CMP_NODE_DILATEERODE, def_cmp_dilate_erode, "DILATEERODE", DilateErode, "Dilate/Erode", "" )
DefNode(CompositorNode, CMP_NODE_INPAINT, def_cmp_inpaint, "INPAINT", Inpaint, "Inpaint", "" )
DefNode(CompositorNode, CMP_NODE_DESPECKLE, def_cmp_despeckle, "DESPECKLE", Despeckle, "Despeckle", "" )
DefNode(CompositorNode, CMP_NODE_ROTATE, def_cmp_rotate, "ROTATE", Rotate, "Rotate", "" )
DefNode(CompositorNode, CMP_NODE_SCALE, def_cmp_scale, "SCALE", Scale, "Scale", "" )
-DefNode(CompositorNode, CMP_NODE_SEPYCCA, def_cmp_ycc, "SEPYCCA", SepYCCA, "Separate YCbCrA", "" )
-DefNode(CompositorNode, CMP_NODE_COMBYCCA, def_cmp_ycc, "COMBYCCA", CombYCCA, "Combine YCbCrA", "" )
-DefNode(CompositorNode, CMP_NODE_SEPYUVA, 0, "SEPYUVA", SepYUVA, "Separate YUVA", "" )
-DefNode(CompositorNode, CMP_NODE_COMBYUVA, 0, "COMBYUVA", CombYUVA, "Combine YUVA", "" )
+DefNode(CompositorNode, CMP_NODE_SEPYCCA_LEGACY, def_cmp_ycc, "SEPYCCA", SepYCCA, "Separate YCbCrA", "" )
+DefNode(CompositorNode, CMP_NODE_COMBYCCA_LEGACY,def_cmp_ycc, "COMBYCCA", CombYCCA, "Combine YCbCrA", "" )
+DefNode(CompositorNode, CMP_NODE_SEPYUVA_LEGACY, 0, "SEPYUVA", SepYUVA, "Separate YUVA", "" )
+DefNode(CompositorNode, CMP_NODE_COMBYUVA_LEGACY,0, "COMBYUVA", CombYUVA, "Combine YUVA", "" )
DefNode(CompositorNode, CMP_NODE_DIFF_MATTE, def_cmp_diff_matte, "DIFF_MATTE", DiffMatte, "Difference Key", "" )
DefNode(CompositorNode, CMP_NODE_COLOR_SPILL, def_cmp_color_spill, "COLOR_SPILL", ColorSpill, "Color Spill", "" )
DefNode(CompositorNode, CMP_NODE_CHROMA_MATTE, def_cmp_chroma_matte, "CHROMA_MATTE", ChromaMatte, "Chroma Key", "" )
@@ -170,7 +172,7 @@ DefNode(CompositorNode, CMP_NODE_ID_MASK, def_cmp_id_mask, "ID_MAS
DefNode(CompositorNode, CMP_NODE_DOUBLEEDGEMASK, def_cmp_double_edge_mask,"DOUBLEEDGEMASK", DoubleEdgeMask, "Double Edge Mask", "" )
DefNode(CompositorNode, CMP_NODE_DEFOCUS, def_cmp_defocus, "DEFOCUS", Defocus, "Defocus", "" )
DefNode(CompositorNode, CMP_NODE_DISPLACE, 0, "DISPLACE", Displace, "Displace", "" )
-DefNode(CompositorNode, CMP_NODE_COMBHSVA, 0, "COMBHSVA", CombHSVA, "Combine HSVA", "" )
+DefNode(CompositorNode, CMP_NODE_COMBHSVA_LEGACY,0, "COMBHSVA", CombHSVA, "Combine HSVA", "" )
DefNode(CompositorNode, CMP_NODE_MATH, def_math, "MATH", Math, "Math", "" )
DefNode(CompositorNode, CMP_NODE_LUMA_MATTE, def_cmp_luma_matte, "LUMA_MATTE", LumaMatte, "Luminance Key", "" )
DefNode(CompositorNode, CMP_NODE_BRIGHTCONTRAST, def_cmp_brightcontrast, "BRIGHTCONTRAST", BrightContrast, "Bright/Contrast", "" )
@@ -215,9 +217,11 @@ DefNode(CompositorNode, CMP_NODE_EXPOSURE, 0, "EXPOSU
DefNode(CompositorNode, CMP_NODE_ANTIALIASING, def_cmp_antialiasing, "ANTIALIASING", AntiAliasing, "Anti-Aliasing", "" )
DefNode(CompositorNode, CMP_NODE_POSTERIZE, 0, "POSTERIZE", Posterize, "Posterize", "" )
DefNode(CompositorNode, CMP_NODE_CONVERT_COLOR_SPACE,def_cmp_convert_color_space, "CONVERT_COLORSPACE", ConvertColorSpace, "Color Space","" )
-DefNode(CompositorNode, CMP_NODE_SCENE_TIME, 0, "SCENE_TIME", SceneTime, "Scene Time", "" )
+DefNode(CompositorNode, CMP_NODE_SCENE_TIME, 0, "SCENE_TIME", SceneTime, "Scene Time", "" )
DefNode(CompositorNode, CMP_NODE_COMBINE_XYZ, 0, "COMBINE_XYZ", CombineXYZ, "Combine XYZ", "" )
DefNode(CompositorNode, CMP_NODE_SEPARATE_XYZ, 0, "SEPARATE_XYZ", SeparateXYZ, "Separate XYZ", "" )
+DefNode(CompositorNode, CMP_NODE_SEPARATE_COLOR, def_cmp_combsep_color, "SEPARATE_COLOR", SeparateColor, "Separate Color", "" )
+DefNode(CompositorNode, CMP_NODE_COMBINE_COLOR, def_cmp_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "" )
DefNode(TextureNode, TEX_NODE_OUTPUT, def_tex_output, "OUTPUT", Output, "Output", "" )
DefNode(TextureNode, TEX_NODE_CHECKER, 0, "CHECKER", Checker, "Checker", "" )
@@ -237,11 +241,13 @@ DefNode(TextureNode, TEX_NODE_VIEWER, 0, "VIEWER
DefNode(TextureNode, TEX_NODE_TRANSLATE, 0, "TRANSLATE", Translate, "Translate", "" )
DefNode(TextureNode, TEX_NODE_COORD, 0, "COORD", Coordinates, "Coordinates", "" )
DefNode(TextureNode, TEX_NODE_DISTANCE, 0, "DISTANCE", Distance, "Distance", "" )
-DefNode(TextureNode, TEX_NODE_COMPOSE, 0, "COMPOSE", Compose, "Combine RGBA", "" )
-DefNode(TextureNode, TEX_NODE_DECOMPOSE, 0, "DECOMPOSE", Decompose, "Separate RGBA", "" )
+DefNode(TextureNode, TEX_NODE_COMPOSE_LEGACY, 0, "COMPOSE", Compose, "Combine RGBA", "" )
+DefNode(TextureNode, TEX_NODE_DECOMPOSE_LEGACY,0, "DECOMPOSE", Decompose, "Separate RGBA", "" )
DefNode(TextureNode, TEX_NODE_VALTONOR, 0, "VALTONOR", ValToNor, "Value to Normal", "" )
DefNode(TextureNode, TEX_NODE_SCALE, 0, "SCALE", Scale, "Scale", "" )
DefNode(TextureNode, TEX_NODE_AT, 0, "AT", At, "At", "" )
+DefNode(TextureNode, TEX_NODE_COMBINE_COLOR, def_tex_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "" )
+DefNode(TextureNode, TEX_NODE_SEPARATE_COLOR, def_tex_combsep_color, "SEPARATE_COLOR", SeparateColor, "Separate Color", "" )
/* procedural textures */
DefNode(TextureNode, TEX_NODE_PROC+TEX_VORONOI, 0, "TEX_VORONOI", TexVoronoi, "Voronoi", "" )
DefNode(TextureNode, TEX_NODE_PROC+TEX_BLEND, 0, "TEX_BLEND", TexBlend, "Blend", "" )
@@ -256,6 +262,7 @@ DefNode(TextureNode, TEX_NODE_PROC+TEX_DISTNOISE, 0, "TEX_DI
DefNode(FunctionNode, FN_NODE_ALIGN_EULER_TO_VECTOR, def_fn_align_euler_to_vector, "ALIGN_EULER_TO_VECTOR", AlignEulerToVector, "Align Euler To Vector", "")
DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
+DefNode(FunctionNode, FN_NODE_COMBINE_COLOR, def_fn_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "")
DefNode(FunctionNode, FN_NODE_COMPARE, def_compare, "COMPARE", Compare, "Compare", "")
DefNode(FunctionNode, FN_NODE_FLOAT_TO_INT, def_float_to_int, "FLOAT_TO_INT", FloatToInt, "Float to Integer", "")
DefNode(FunctionNode, FN_NODE_INPUT_BOOL, def_fn_input_bool, "INPUT_BOOL", InputBool, "Boolean", "")
@@ -267,6 +274,7 @@ DefNode(FunctionNode, FN_NODE_INPUT_VECTOR, def_fn_input_vector, "INPUT_VECTOR",
DefNode(FunctionNode, FN_NODE_RANDOM_VALUE, def_fn_random_value, "RANDOM_VALUE", RandomValue, "Random Value", "")
DefNode(FunctionNode, FN_NODE_REPLACE_STRING, 0, "REPLACE_STRING", ReplaceString, "Replace String", "")
DefNode(FunctionNode, FN_NODE_ROTATE_EULER, def_fn_rotate_euler, "ROTATE_EULER", RotateEuler, "Rotate Euler", "")
+DefNode(FunctionNode, FN_NODE_SEPARATE_COLOR, def_fn_combsep_color, "SEPARATE_COLOR", SeparateColor, "Separate Color", "")
DefNode(FunctionNode, FN_NODE_SLICE_STRING, 0, "SLICE_STRING", SliceString, "Slice String", "")
DefNode(FunctionNode, FN_NODE_STRING_LENGTH, 0, "STRING_LENGTH", StringLength, "String Length", "")
DefNode(FunctionNode, FN_NODE_VALUE_TO_STRING, 0, "VALUE_TO_STRING", ValueToString, "Value to String", "")
diff --git a/source/blender/nodes/NOD_texture.h b/source/blender/nodes/NOD_texture.h
index 0f07b17f165..9a2dc705c0d 100644
--- a/source/blender/nodes/NOD_texture.h
+++ b/source/blender/nodes/NOD_texture.h
@@ -46,6 +46,8 @@ void register_node_type_tex_at(void);
void register_node_type_tex_compose(void);
void register_node_type_tex_decompose(void);
+void register_node_type_tex_combine_color(void);
+void register_node_type_tex_separate_color(void);
void register_node_type_tex_proc_voronoi(void);
void register_node_type_tex_proc_blend(void);
diff --git a/source/blender/nodes/composite/CMakeLists.txt b/source/blender/nodes/composite/CMakeLists.txt
index 57f76f20ac6..c0100d77889 100644
--- a/source/blender/nodes/composite/CMakeLists.txt
+++ b/source/blender/nodes/composite/CMakeLists.txt
@@ -91,6 +91,7 @@ set(SRC
nodes/node_composite_rotate.cc
nodes/node_composite_scale.cc
nodes/node_composite_scene_time.cc
+ nodes/node_composite_sepcomb_color.cc
nodes/node_composite_sepcomb_hsva.cc
nodes/node_composite_sepcomb_rgba.cc
nodes/node_composite_sepcomb_xyz.cc
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc
new file mode 100644
index 00000000000..b253656a628
--- /dev/null
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_color.cc
@@ -0,0 +1,139 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "node_composite_util.hh"
+
+static void node_cmp_combsep_color_init(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ NodeCMPCombSepColor *data = MEM_cnew<NodeCMPCombSepColor>(__func__);
+ data->mode = CMP_NODE_COMBSEP_COLOR_RGB;
+ data->ycc_mode = BLI_YCC_ITU_BT709;
+ node->storage = data;
+}
+
+static void node_cmp_combsep_color_label(const ListBase *sockets, CMPNodeCombSepColorMode mode)
+{
+ bNodeSocket *sock1 = (bNodeSocket *)sockets->first;
+ bNodeSocket *sock2 = sock1->next;
+ bNodeSocket *sock3 = sock2->next;
+
+ node_sock_label_clear(sock1);
+ node_sock_label_clear(sock2);
+ node_sock_label_clear(sock3);
+
+ switch (mode) {
+ case CMP_NODE_COMBSEP_COLOR_RGB:
+ node_sock_label(sock1, "Red");
+ node_sock_label(sock2, "Green");
+ node_sock_label(sock3, "Blue");
+ break;
+ case CMP_NODE_COMBSEP_COLOR_HSV:
+ node_sock_label(sock1, "Hue");
+ node_sock_label(sock2, "Saturation");
+ node_sock_label(sock3, "Value");
+ break;
+ case CMP_NODE_COMBSEP_COLOR_HSL:
+ node_sock_label(sock1, "Hue");
+ node_sock_label(sock2, "Saturation");
+ node_sock_label(sock3, "Lightness");
+ break;
+ case CMP_NODE_COMBSEP_COLOR_YCC:
+ node_sock_label(sock1, "Y");
+ node_sock_label(sock2, "Cb");
+ node_sock_label(sock3, "Cr");
+ break;
+ case CMP_NODE_COMBSEP_COLOR_YUV:
+ node_sock_label(sock1, "Y");
+ node_sock_label(sock2, "U");
+ node_sock_label(sock3, "V");
+ break;
+ default:
+ BLI_assert_unreachable();
+ break;
+ }
+}
+
+/* **************** SEPARATE COLOR ******************** */
+
+namespace blender::nodes::node_composite_separate_color_cc {
+
+static void cmp_node_separate_color_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Float>(N_("Red"));
+ b.add_output<decl::Float>(N_("Green"));
+ b.add_output<decl::Float>(N_("Blue"));
+ b.add_output<decl::Float>(N_("Alpha"));
+}
+
+static void cmp_node_separate_color_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ const NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)node->storage;
+ node_cmp_combsep_color_label(&node->outputs, (CMPNodeCombSepColorMode)storage->mode);
+}
+
+} // namespace blender::nodes::node_composite_separate_color_cc
+
+void register_node_type_cmp_separate_color()
+{
+ namespace file_ns = blender::nodes::node_composite_separate_color_cc;
+
+ static bNodeType ntype;
+
+ cmp_node_type_base(&ntype, CMP_NODE_SEPARATE_COLOR, "Separate Color", NODE_CLASS_CONVERTER);
+ ntype.declare = file_ns::cmp_node_separate_color_declare;
+ node_type_init(&ntype, node_cmp_combsep_color_init);
+ node_type_storage(
+ &ntype, "NodeCMPCombSepColor", node_free_standard_storage, node_copy_standard_storage);
+ node_type_update(&ntype, file_ns::cmp_node_separate_color_update);
+
+ nodeRegisterType(&ntype);
+}
+
+/* **************** COMBINE COLOR ******************** */
+
+namespace blender::nodes::node_composite_combine_color_cc {
+
+static void cmp_node_combine_color_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Red")).default_value(0.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
+ b.add_input<decl::Float>(N_("Green"))
+ .default_value(0.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR);
+ b.add_input<decl::Float>(N_("Blue"))
+ .default_value(0.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR);
+ b.add_input<decl::Float>(N_("Alpha"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR);
+ b.add_output<decl::Color>(N_("Image"));
+}
+
+static void cmp_node_combine_color_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ const NodeCMPCombSepColor *storage = (NodeCMPCombSepColor *)node->storage;
+ node_cmp_combsep_color_label(&node->inputs, (CMPNodeCombSepColorMode)storage->mode);
+}
+
+} // namespace blender::nodes::node_composite_combine_color_cc
+
+void register_node_type_cmp_combine_color()
+{
+ namespace file_ns = blender::nodes::node_composite_combine_color_cc;
+
+ static bNodeType ntype;
+
+ cmp_node_type_base(&ntype, CMP_NODE_COMBINE_COLOR, "Combine Color", NODE_CLASS_CONVERTER);
+ ntype.declare = file_ns::cmp_node_combine_color_declare;
+ node_type_init(&ntype, node_cmp_combsep_color_init);
+ node_type_storage(
+ &ntype, "NodeCMPCombSepColor", node_free_standard_storage, node_copy_standard_storage);
+ node_type_update(&ntype, file_ns::cmp_node_combine_color_update);
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc
index 349c27d876d..a0d2485ea5a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_hsva.cc
@@ -28,7 +28,7 @@ void register_node_type_cmp_sephsva()
static bNodeType ntype;
- cmp_node_type_base(&ntype, CMP_NODE_SEPHSVA, "Separate HSVA", NODE_CLASS_CONVERTER);
+ cmp_node_type_base(&ntype, CMP_NODE_SEPHSVA_LEGACY, "Separate HSVA", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_sephsva_declare;
nodeRegisterType(&ntype);
}
@@ -54,7 +54,7 @@ void register_node_type_cmp_combhsva()
static bNodeType ntype;
- cmp_node_type_base(&ntype, CMP_NODE_COMBHSVA, "Combine HSVA", NODE_CLASS_CONVERTER);
+ cmp_node_type_base(&ntype, CMP_NODE_COMBHSVA_LEGACY, "Combine HSVA", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_combhsva_declare;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc
index c46603be847..ae46681b0f4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_rgba.cc
@@ -27,7 +27,7 @@ void register_node_type_cmp_seprgba()
static bNodeType ntype;
- cmp_node_type_base(&ntype, CMP_NODE_SEPRGBA, "Separate RGBA", NODE_CLASS_CONVERTER);
+ cmp_node_type_base(&ntype, CMP_NODE_SEPRGBA_LEGACY, "Separate RGBA", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_seprgba_declare;
nodeRegisterType(&ntype);
@@ -54,7 +54,7 @@ void register_node_type_cmp_combrgba()
static bNodeType ntype;
- cmp_node_type_base(&ntype, CMP_NODE_COMBRGBA, "Combine RGBA", NODE_CLASS_CONVERTER);
+ cmp_node_type_base(&ntype, CMP_NODE_COMBRGBA_LEGACY, "Combine RGBA", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_combrgba_declare;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc
index 9b5c153fddf..a3c40b61e64 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_ycca.cc
@@ -33,7 +33,7 @@ void register_node_type_cmp_sepycca()
static bNodeType ntype;
- cmp_node_type_base(&ntype, CMP_NODE_SEPYCCA, "Separate YCbCrA", NODE_CLASS_CONVERTER);
+ cmp_node_type_base(&ntype, CMP_NODE_SEPYCCA_LEGACY, "Separate YCbCrA", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_sepycca_declare;
node_type_init(&ntype, file_ns::node_composit_init_mode_sepycca);
@@ -66,7 +66,7 @@ void register_node_type_cmp_combycca()
static bNodeType ntype;
- cmp_node_type_base(&ntype, CMP_NODE_COMBYCCA, "Combine YCbCrA", NODE_CLASS_CONVERTER);
+ cmp_node_type_base(&ntype, CMP_NODE_COMBYCCA_LEGACY, "Combine YCbCrA", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_combycca_declare;
node_type_init(&ntype, file_ns::node_composit_init_mode_combycca);
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc
index e458c9cfb7e..7fdece5904d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_yuva.cc
@@ -28,7 +28,7 @@ void register_node_type_cmp_sepyuva()
static bNodeType ntype;
- cmp_node_type_base(&ntype, CMP_NODE_SEPYUVA, "Separate YUVA", NODE_CLASS_CONVERTER);
+ cmp_node_type_base(&ntype, CMP_NODE_SEPYUVA_LEGACY, "Separate YUVA", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_sepyuva_declare;
nodeRegisterType(&ntype);
@@ -55,7 +55,7 @@ void register_node_type_cmp_combyuva()
static bNodeType ntype;
- cmp_node_type_base(&ntype, CMP_NODE_COMBYUVA, "Combine YUVA", NODE_CLASS_CONVERTER);
+ cmp_node_type_base(&ntype, CMP_NODE_COMBYUVA_LEGACY, "Combine YUVA", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::cmp_node_combyuva_declare;
nodeRegisterType(&ntype);
diff --git a/source/blender/nodes/function/CMakeLists.txt b/source/blender/nodes/function/CMakeLists.txt
index 6ccc4c7bf5c..d03f1cb63ff 100644
--- a/source/blender/nodes/function/CMakeLists.txt
+++ b/source/blender/nodes/function/CMakeLists.txt
@@ -20,6 +20,7 @@ set(INC
set(SRC
nodes/node_fn_align_euler_to_vector.cc
nodes/node_fn_boolean_math.cc
+ nodes/node_fn_combine_color.cc
nodes/node_fn_compare.cc
nodes/node_fn_float_to_int.cc
nodes/node_fn_input_bool.cc
@@ -31,6 +32,7 @@ set(SRC
nodes/node_fn_random_value.cc
nodes/node_fn_replace_string.cc
nodes/node_fn_rotate_euler.cc
+ nodes/node_fn_separate_color.cc
nodes/node_fn_slice_string.cc
nodes/node_fn_string_length.cc
nodes/node_fn_value_to_string.cc
diff --git a/source/blender/nodes/function/nodes/node_fn_combine_color.cc b/source/blender/nodes/function/nodes/node_fn_combine_color.cc
new file mode 100644
index 00000000000..c5fd3ce38a1
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_combine_color.cc
@@ -0,0 +1,108 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "node_function_util.hh"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+namespace blender::nodes {
+
+NODE_STORAGE_FUNCS(NodeCombSepColor)
+
+static void fn_node_combine_color_declare(NodeDeclarationBuilder &b)
+{
+ b.is_function_node();
+ b.add_input<decl::Float>(N_("Red")).default_value(0.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
+ b.add_input<decl::Float>(N_("Green"))
+ .default_value(0.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR);
+ b.add_input<decl::Float>(N_("Blue"))
+ .default_value(0.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR);
+ b.add_input<decl::Float>(N_("Alpha"))
+ .default_value(1.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR);
+ b.add_output<decl::Color>(N_("Color"));
+};
+
+static void fn_node_combine_color_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+}
+
+static void fn_node_combine_color_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ const NodeCombSepColor &storage = node_storage(*node);
+ node_combsep_color_label(&node->inputs, (NodeCombSepColorMode)storage.mode);
+}
+
+static void fn_node_combine_color_init(bNodeTree *UNUSED(tree), bNode *node)
+{
+ NodeCombSepColor *data = MEM_cnew<NodeCombSepColor>(__func__);
+ data->mode = NODE_COMBSEP_COLOR_RGB;
+ node->storage = data;
+}
+
+static const fn::MultiFunction *get_multi_function(bNode &bnode)
+{
+ const NodeCombSepColor &storage = node_storage(bnode);
+
+ static fn::CustomMF_SI_SI_SI_SI_SO<float, float, float, float, ColorGeometry4f> rgba_fn{
+ "RGB", [](float r, float g, float b, float a) { return ColorGeometry4f(r, g, b, a); }};
+ static fn::CustomMF_SI_SI_SI_SI_SO<float, float, float, float, ColorGeometry4f> hsva_fn{
+ "HSV", [](float h, float s, float v, float a) {
+ ColorGeometry4f r_color;
+ hsv_to_rgb(h, s, v, &r_color.r, &r_color.g, &r_color.b);
+ r_color.a = a;
+ return r_color;
+ }};
+ static fn::CustomMF_SI_SI_SI_SI_SO<float, float, float, float, ColorGeometry4f> hsla_fn{
+ "HSL", [](float h, float s, float l, float a) {
+ ColorGeometry4f color;
+ hsl_to_rgb(h, s, l, &color.r, &color.g, &color.b);
+ color.a = a;
+ return color;
+ }};
+
+ switch (storage.mode) {
+ case NODE_COMBSEP_COLOR_RGB:
+ return &rgba_fn;
+ case NODE_COMBSEP_COLOR_HSV:
+ return &hsva_fn;
+ case NODE_COMBSEP_COLOR_HSL:
+ return &hsla_fn;
+ }
+
+ BLI_assert_unreachable();
+ return nullptr;
+}
+
+static void fn_node_combine_color_build_multi_function(NodeMultiFunctionBuilder &builder)
+{
+ const fn::MultiFunction *fn = get_multi_function(builder.node());
+ builder.set_matching_fn(fn);
+}
+
+} // namespace blender::nodes
+
+void register_node_type_fn_combine_color(void)
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_COMBINE_COLOR, "Combine Color", NODE_CLASS_CONVERTER);
+ ntype.declare = blender::nodes::fn_node_combine_color_declare;
+ node_type_update(&ntype, blender::nodes::fn_node_combine_color_update);
+ node_type_init(&ntype, blender::nodes::fn_node_combine_color_init);
+ node_type_storage(
+ &ntype, "NodeCombSepColor", node_free_standard_storage, node_copy_standard_storage);
+ ntype.build_multi_function = blender::nodes::fn_node_combine_color_build_multi_function;
+ ntype.draw_buttons = blender::nodes::fn_node_combine_color_layout;
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/function/nodes/node_fn_separate_color.cc b/source/blender/nodes/function/nodes/node_fn_separate_color.cc
new file mode 100644
index 00000000000..1701dfdc6fa
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_separate_color.cc
@@ -0,0 +1,205 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "node_function_util.hh"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+namespace blender::nodes {
+
+NODE_STORAGE_FUNCS(NodeCombSepColor)
+
+static void fn_node_separate_color_declare(NodeDeclarationBuilder &b)
+{
+ b.is_function_node();
+ b.add_input<decl::Color>(N_("Color")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_output<decl::Float>(N_("Red"));
+ b.add_output<decl::Float>(N_("Green"));
+ b.add_output<decl::Float>(N_("Blue"));
+ b.add_output<decl::Float>(N_("Alpha"));
+};
+
+static void fn_node_separate_color_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+}
+
+static void fn_node_separate_color_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ const NodeCombSepColor &storage = node_storage(*node);
+ node_combsep_color_label(&node->outputs, (NodeCombSepColorMode)storage.mode);
+}
+
+static void fn_node_separate_color_init(bNodeTree *UNUSED(tree), bNode *node)
+{
+ NodeCombSepColor *data = MEM_cnew<NodeCombSepColor>(__func__);
+ data->mode = NODE_COMBSEP_COLOR_RGB;
+ node->storage = data;
+}
+
+class SeparateRGBAFunction : public fn::MultiFunction {
+ public:
+ SeparateRGBAFunction()
+ {
+ static fn::MFSignature signature = create_signature();
+ this->set_signature(&signature);
+ }
+
+ static fn::MFSignature create_signature()
+ {
+ fn::MFSignatureBuilder signature{"Separate Color"};
+ signature.single_input<ColorGeometry4f>("Color");
+ signature.single_output<float>("Red");
+ signature.single_output<float>("Green");
+ signature.single_output<float>("Blue");
+ signature.single_output<float>("Alpha");
+ return signature.build();
+ }
+
+ void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
+ {
+ const VArray<ColorGeometry4f> &colors = params.readonly_single_input<ColorGeometry4f>(0,
+ "Color");
+ MutableSpan<float> red = params.uninitialized_single_output<float>(1, "Red");
+ MutableSpan<float> green = params.uninitialized_single_output<float>(2, "Green");
+ MutableSpan<float> blue = params.uninitialized_single_output<float>(3, "Blue");
+ MutableSpan<float> alpha = params.uninitialized_single_output_if_required<float>(4, "Alpha");
+
+ for (int64_t i : mask) {
+ red[i] = colors[i].r;
+ green[i] = colors[i].g;
+ blue[i] = colors[i].b;
+ }
+
+ if (!alpha.is_empty()) {
+ for (int64_t i : mask) {
+ alpha[i] = colors[i].a;
+ }
+ }
+ }
+};
+
+class SeparateHSVAFunction : public fn::MultiFunction {
+ public:
+ SeparateHSVAFunction()
+ {
+ static fn::MFSignature signature = create_signature();
+ this->set_signature(&signature);
+ }
+
+ static fn::MFSignature create_signature()
+ {
+ fn::MFSignatureBuilder signature{"Separate Color"};
+ signature.single_input<ColorGeometry4f>("Color");
+ signature.single_output<float>("Hue");
+ signature.single_output<float>("Saturation");
+ signature.single_output<float>("Value");
+ signature.single_output<float>("Alpha");
+ return signature.build();
+ }
+
+ void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
+ {
+ const VArray<ColorGeometry4f> &colors = params.readonly_single_input<ColorGeometry4f>(0,
+ "Color");
+ MutableSpan<float> hue = params.uninitialized_single_output<float>(1, "Hue");
+ MutableSpan<float> saturation = params.uninitialized_single_output<float>(2, "Saturation");
+ MutableSpan<float> value = params.uninitialized_single_output<float>(3, "Value");
+ MutableSpan<float> alpha = params.uninitialized_single_output_if_required<float>(4, "Alpha");
+
+ for (int64_t i : mask) {
+ rgb_to_hsv(colors[i].r, colors[i].g, colors[i].b, &hue[i], &saturation[i], &value[i]);
+ }
+
+ if (!alpha.is_empty()) {
+ for (int64_t i : mask) {
+ alpha[i] = colors[i].a;
+ }
+ }
+ }
+};
+
+class SeparateHSLAFunction : public fn::MultiFunction {
+ public:
+ SeparateHSLAFunction()
+ {
+ static fn::MFSignature signature = create_signature();
+ this->set_signature(&signature);
+ }
+
+ static fn::MFSignature create_signature()
+ {
+ fn::MFSignatureBuilder signature{"Separate Color"};
+ signature.single_input<ColorGeometry4f>("Color");
+ signature.single_output<float>("Hue");
+ signature.single_output<float>("Saturation");
+ signature.single_output<float>("Lightness");
+ signature.single_output<float>("Alpha");
+ return signature.build();
+ }
+
+ void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
+ {
+ const VArray<ColorGeometry4f> &colors = params.readonly_single_input<ColorGeometry4f>(0,
+ "Color");
+ MutableSpan<float> hue = params.uninitialized_single_output<float>(1, "Hue");
+ MutableSpan<float> saturation = params.uninitialized_single_output<float>(2, "Saturation");
+ MutableSpan<float> lightness = params.uninitialized_single_output<float>(3, "Lightness");
+ MutableSpan<float> alpha = params.uninitialized_single_output_if_required<float>(4, "Alpha");
+
+ for (int64_t i : mask) {
+ rgb_to_hsl(colors[i].r, colors[i].g, colors[i].b, &hue[i], &saturation[i], &lightness[i]);
+ }
+
+ if (!alpha.is_empty()) {
+ for (int64_t i : mask) {
+ alpha[i] = colors[i].a;
+ }
+ }
+ }
+};
+
+static void fn_node_separate_color_build_multi_function(NodeMultiFunctionBuilder &builder)
+{
+ const NodeCombSepColor &storage = node_storage(builder.node());
+
+ switch (storage.mode) {
+ case NODE_COMBSEP_COLOR_RGB: {
+ static SeparateRGBAFunction fn;
+ builder.set_matching_fn(fn);
+ break;
+ }
+ case NODE_COMBSEP_COLOR_HSV: {
+ static SeparateHSVAFunction fn;
+ builder.set_matching_fn(fn);
+ break;
+ }
+ case NODE_COMBSEP_COLOR_HSL: {
+ static SeparateHSLAFunction fn;
+ builder.set_matching_fn(fn);
+ break;
+ }
+ default: {
+ BLI_assert_unreachable();
+ break;
+ }
+ }
+}
+
+} // namespace blender::nodes
+
+void register_node_type_fn_separate_color(void)
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_SEPARATE_COLOR, "Separate Color", NODE_CLASS_CONVERTER);
+ ntype.declare = blender::nodes::fn_node_separate_color_declare;
+ node_type_update(&ntype, blender::nodes::fn_node_separate_color_update);
+ node_type_init(&ntype, blender::nodes::fn_node_separate_color_init);
+ node_type_storage(
+ &ntype, "NodeCombSepColor", node_free_standard_storage, node_copy_standard_storage);
+ ntype.build_multi_function = blender::nodes::fn_node_separate_color_build_multi_function;
+ ntype.draw_buttons = blender::nodes::fn_node_separate_color_layout;
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/geometry/node_geometry_tree.cc b/source/blender/nodes/geometry/node_geometry_tree.cc
index e081e007c81..38e914b9a9f 100644
--- a/source/blender/nodes/geometry/node_geometry_tree.cc
+++ b/source/blender/nodes/geometry/node_geometry_tree.cc
@@ -110,7 +110,7 @@ void register_node_tree_type_geo()
tt->type = NTREE_GEOMETRY;
strcpy(tt->idname, "GeometryNodeTree");
strcpy(tt->ui_name, N_("Geometry Node Editor"));
- tt->ui_icon = ICON_NODETREE;
+ tt->ui_icon = ICON_GEOMETRY_NODES;
strcpy(tt->ui_description, N_("Geometry nodes"));
tt->rna_ext.srna = &RNA_GeometryNodeTree;
tt->update = geometry_node_tree_update;
diff --git a/source/blender/nodes/geometry/node_geometry_util.hh b/source/blender/nodes/geometry/node_geometry_util.hh
index 7af3159bbf8..8f20da66c3b 100644
--- a/source/blender/nodes/geometry/node_geometry_util.hh
+++ b/source/blender/nodes/geometry/node_geometry_util.hh
@@ -57,8 +57,6 @@ Mesh *create_cylinder_or_cone_mesh(float radius_top,
GeometryNodeMeshCircleFillType fill_type,
ConeAttributeOutputs &attribute_outputs);
-Mesh *create_cuboid_mesh(float3 size, int verts_x, int verts_y, int verts_z);
-
/**
* Copies the point domain attributes from `in_component` that are in the mask to `out_component`.
*/
@@ -81,14 +79,4 @@ void separate_geometry(GeometrySet &geometry_set,
std::optional<CustomDataType> node_data_type_to_custom_data_type(eNodeSocketDatatype type);
std::optional<CustomDataType> node_socket_to_custom_data_type(const bNodeSocket &socket);
-class SplineLengthFieldInput final : public GeometryFieldInput {
- public:
- SplineLengthFieldInput();
- GVArray get_varray_for_context(const GeometryComponent &component,
- AttributeDomain domain,
- IndexMask mask) const final;
- uint64_t hash() const override;
- bool is_equal_to(const fn::FieldNode &other) const override;
-};
-
} // namespace blender::nodes
diff --git a/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc b/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc
index ea26eec0c15..b29831ceeb6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_accumulate_field.cc
@@ -217,16 +217,16 @@ template<typename T> class AccumulateFieldInput final : public GeometryFieldInpu
IndexMask UNUSED(mask)) const final
{
const GeometryComponentFieldContext field_context{component, source_domain_};
- const int domain_size = component.attribute_domain_size(field_context.domain());
+ const int domain_num = component.attribute_domain_num(field_context.domain());
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.add(input_);
evaluator.add(group_index_);
evaluator.evaluate();
const VArray<T> &values = evaluator.get_evaluated<T>(0);
const VArray<int> &group_indices = evaluator.get_evaluated<int>(1);
- Array<T> accumulations_out(domain_size);
+ Array<T> accumulations_out(domain_num);
if (group_indices.is_single()) {
T accumulation = T();
@@ -303,9 +303,9 @@ template<typename T> class TotalFieldInput final : public GeometryFieldInput {
IndexMask UNUSED(mask)) const final
{
const GeometryComponentFieldContext field_context{component, source_domain_};
- const int domain_size = component.attribute_domain_size(field_context.domain());
+ const int domain_num = component.attribute_domain_num(field_context.domain());
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.add(input_);
evaluator.add(group_index_);
evaluator.evaluate();
@@ -317,10 +317,10 @@ template<typename T> class TotalFieldInput final : public GeometryFieldInput {
for (const int i : values.index_range()) {
accumulation = values[i] + accumulation;
}
- return VArray<T>::ForSingle(accumulation, domain_size);
+ return VArray<T>::ForSingle(accumulation, domain_num);
}
- Array<T> accumulations_out(domain_size);
+ Array<T> accumulations_out(domain_num);
Map<int, T> accumulations;
for (const int i : values.index_range()) {
T &value = accumulations.lookup_or_add_default(group_indices[i]);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
index 45a6aabeb03..18cf005c965 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_capture.cc
@@ -112,8 +112,8 @@ static void try_capture_field_on_geometry(GeometryComponent &component,
const GField &field)
{
GeometryComponentFieldContext field_context{component, domain};
- const int domain_size = component.attribute_domain_size(domain);
- const IndexMask mask{IndexMask(domain_size)};
+ const int domain_num = component.attribute_domain_num(domain);
+ const IndexMask mask{IndexMask(domain_num)};
const CustomDataType data_type = bke::cpp_type_to_custom_data_type(field.cpp_type());
OutputAttribute output_attribute = component.attribute_try_get_for_output_only(
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc
index b3fe9d160b3..8ab0eb678e7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_domain_size.cc
@@ -72,11 +72,11 @@ static void node_geo_exec(GeoNodeExecParams params)
case GEO_COMPONENT_TYPE_MESH: {
if (geometry_set.has_mesh()) {
const MeshComponent *component = geometry_set.get_component_for_read<MeshComponent>();
- params.set_output("Point Count", component->attribute_domain_size(ATTR_DOMAIN_POINT));
- params.set_output("Edge Count", component->attribute_domain_size(ATTR_DOMAIN_EDGE));
- params.set_output("Face Count", component->attribute_domain_size(ATTR_DOMAIN_FACE));
+ params.set_output("Point Count", component->attribute_domain_num(ATTR_DOMAIN_POINT));
+ params.set_output("Edge Count", component->attribute_domain_num(ATTR_DOMAIN_EDGE));
+ params.set_output("Face Count", component->attribute_domain_num(ATTR_DOMAIN_FACE));
params.set_output("Face Corner Count",
- component->attribute_domain_size(ATTR_DOMAIN_CORNER));
+ component->attribute_domain_num(ATTR_DOMAIN_CORNER));
}
else {
params.set_default_remaining_outputs();
@@ -86,8 +86,8 @@ static void node_geo_exec(GeoNodeExecParams params)
case GEO_COMPONENT_TYPE_CURVE: {
if (geometry_set.has_curves()) {
const CurveComponent *component = geometry_set.get_component_for_read<CurveComponent>();
- params.set_output("Point Count", component->attribute_domain_size(ATTR_DOMAIN_POINT));
- params.set_output("Spline Count", component->attribute_domain_size(ATTR_DOMAIN_CURVE));
+ params.set_output("Point Count", component->attribute_domain_num(ATTR_DOMAIN_POINT));
+ params.set_output("Spline Count", component->attribute_domain_num(ATTR_DOMAIN_CURVE));
}
else {
params.set_default_remaining_outputs();
@@ -98,7 +98,7 @@ static void node_geo_exec(GeoNodeExecParams params)
if (geometry_set.has_pointcloud()) {
const PointCloudComponent *component =
geometry_set.get_component_for_read<PointCloudComponent>();
- params.set_output("Point Count", component->attribute_domain_size(ATTR_DOMAIN_POINT));
+ params.set_output("Point Count", component->attribute_domain_num(ATTR_DOMAIN_POINT));
}
else {
params.set_default_remaining_outputs();
@@ -109,8 +109,7 @@ static void node_geo_exec(GeoNodeExecParams params)
if (geometry_set.has_instances()) {
const InstancesComponent *component =
geometry_set.get_component_for_read<InstancesComponent>();
- params.set_output("Instance Count",
- component->attribute_domain_size(ATTR_DOMAIN_INSTANCE));
+ params.set_output("Instance Count", component->attribute_domain_num(ATTR_DOMAIN_INSTANCE));
}
else {
params.set_default_remaining_outputs();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc b/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
index 1153f18ffd4..c7f65a68d60 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_attribute_statistic.cc
@@ -197,9 +197,9 @@ static void node_geo_exec(GeoNodeExecParams params)
for (const GeometryComponent *component : components) {
if (component->attribute_domain_supported(domain)) {
GeometryComponentFieldContext field_context{*component, domain};
- const int domain_size = component->attribute_domain_size(domain);
+ const int domain_num = component->attribute_domain_num(domain);
- fn::FieldEvaluator data_evaluator{field_context, domain_size};
+ fn::FieldEvaluator data_evaluator{field_context, domain_num};
data_evaluator.add(input_field);
data_evaluator.set_selection(selection_field);
data_evaluator.evaluate();
@@ -275,9 +275,9 @@ static void node_geo_exec(GeoNodeExecParams params)
for (const GeometryComponent *component : components) {
if (component->attribute_domain_supported(domain)) {
GeometryComponentFieldContext field_context{*component, domain};
- const int domain_size = component->attribute_domain_size(domain);
+ const int domain_num = component->attribute_domain_num(domain);
- fn::FieldEvaluator data_evaluator{field_context, domain_size};
+ fn::FieldEvaluator data_evaluator{field_context, domain_num};
data_evaluator.add(input_field);
data_evaluator.set_selection(selection_field);
data_evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_bounding_box.cc b/source/blender/nodes/geometry/nodes/node_geo_bounding_box.cc
index 558129fb384..00b10cc8a2f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_bounding_box.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_bounding_box.cc
@@ -1,5 +1,7 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
+#include "GEO_mesh_primitive_cuboid.hh"
+
#include "node_geometry_util.hh"
namespace blender::nodes::node_geo_bounding_box_cc {
@@ -53,7 +55,7 @@ static void node_geo_exec(GeoNodeExecParams params)
else {
const float3 scale = sub_max - sub_min;
const float3 center = sub_min + scale / 2.0f;
- Mesh *mesh = create_cuboid_mesh(scale, 2, 2, 2);
+ Mesh *mesh = geometry::create_cuboid_mesh(scale, 2, 2, 2, "uv_map");
transform_mesh(*mesh, center, float3(0), float3(1));
sub_geometry.replace_mesh(mesh);
sub_geometry.keep_only({GEO_COMPONENT_TYPE_MESH, GEO_COMPONENT_TYPE_INSTANCES});
diff --git a/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc b/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
index 09d0f13c50d..31f706c497c 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_convex_hull.cc
@@ -138,14 +138,14 @@ static Mesh *compute_hull(const GeometrySet &geometry_set)
{
int span_count = 0;
int count = 0;
- int total_size = 0;
+ int total_num = 0;
Span<float3> positions_span;
if (geometry_set.has_mesh()) {
count++;
const MeshComponent *component = geometry_set.get_component_for_read<MeshComponent>();
- total_size += component->attribute_domain_size(ATTR_DOMAIN_POINT);
+ total_num += component->attribute_domain_num(ATTR_DOMAIN_POINT);
}
if (geometry_set.has_pointcloud()) {
@@ -155,7 +155,7 @@ static Mesh *compute_hull(const GeometrySet &geometry_set)
geometry_set.get_component_for_read<PointCloudComponent>();
VArray<float3> varray = component->attribute_get_for_read<float3>(
"position", ATTR_DOMAIN_POINT, {0, 0, 0});
- total_size += varray.size();
+ total_num += varray.size();
positions_span = varray.get_internal_span();
}
@@ -165,7 +165,7 @@ static Mesh *compute_hull(const GeometrySet &geometry_set)
const Curves &curves_id = *geometry_set.get_curves_for_read();
const bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id.geometry);
positions_span = curves.evaluated_positions();
- total_size += positions_span.size();
+ total_num += positions_span.size();
}
if (count == 0) {
@@ -178,7 +178,7 @@ static Mesh *compute_hull(const GeometrySet &geometry_set)
return hull_from_bullet(nullptr, positions_span);
}
- Array<float3> positions(total_size);
+ Array<float3> positions(total_num);
int offset = 0;
if (geometry_set.has_mesh()) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
index 95ea978541c..fb8a488ddae 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_fillet.cc
@@ -106,13 +106,13 @@ static float3 get_center(const float3 vec_pos2prev, const FilletData &fd, const
/* Calculate the direction vectors from each vertex to their previous vertex. */
static Array<float3> calculate_directions(const Span<float3> positions)
{
- const int size = positions.size();
- Array<float3> directions(size);
+ const int num = positions.size();
+ Array<float3> directions(num);
- for (const int i : IndexRange(size - 1)) {
+ for (const int i : IndexRange(num - 1)) {
directions[i] = math::normalize(positions[i + 1] - positions[i]);
}
- directions[size - 1] = math::normalize(positions[0] - positions[size - 1]);
+ directions[num - 1] = math::normalize(positions[0] - positions[num - 1]);
return directions;
}
@@ -120,11 +120,11 @@ static Array<float3> calculate_directions(const Span<float3> positions)
/* Calculate the axes around which the fillet is built. */
static Array<float3> calculate_axes(const Span<float3> directions)
{
- const int size = directions.size();
- Array<float3> axes(size);
+ const int num = directions.size();
+ Array<float3> axes(num);
- axes[0] = math::normalize(math::cross(-directions[size - 1], directions[0]));
- for (const int i : IndexRange(1, size - 1)) {
+ axes[0] = math::normalize(math::cross(-directions[num - 1], directions[0]));
+ for (const int i : IndexRange(1, num - 1)) {
axes[i] = math::normalize(math::cross(-directions[i - 1], directions[i]));
}
@@ -134,11 +134,11 @@ static Array<float3> calculate_axes(const Span<float3> directions)
/* Calculate the angle of the arc formed by the fillet. */
static Array<float> calculate_angles(const Span<float3> directions)
{
- const int size = directions.size();
- Array<float> angles(size);
+ const int num = directions.size();
+ Array<float> angles(num);
- angles[0] = M_PI - angle_v3v3(-directions[size - 1], directions[0]);
- for (const int i : IndexRange(1, size - 1)) {
+ angles[0] = M_PI - angle_v3v3(-directions[num - 1], directions[0]);
+ for (const int i : IndexRange(1, num - 1)) {
angles[i] = M_PI - angle_v3v3(-directions[i - 1], directions[i]);
}
@@ -147,18 +147,18 @@ static Array<float> calculate_angles(const Span<float3> directions)
/* Calculate the segment count in each filleted arc. */
static Array<int> calculate_counts(const FilletParam &fillet_param,
- const int size,
+ const int num,
const int spline_offset,
const bool cyclic)
{
- Array<int> counts(size, 1);
+ Array<int> counts(num, 1);
if (fillet_param.mode == GEO_NODE_CURVE_FILLET_POLY) {
- for (const int i : IndexRange(size)) {
+ for (const int i : IndexRange(num)) {
counts[i] = fillet_param.counts[spline_offset + i];
}
}
if (!cyclic) {
- counts[0] = counts[size - 1] = 0;
+ counts[0] = counts[num - 1] = 0;
}
return counts;
@@ -166,17 +166,17 @@ static Array<int> calculate_counts(const FilletParam &fillet_param,
/* Calculate the radii for the vertices to be filleted. */
static Array<float> calculate_radii(const FilletParam &fillet_param,
- const int size,
+ const int num,
const int spline_offset)
{
- Array<float> radii(size, 0.0f);
+ Array<float> radii(num, 0.0f);
if (fillet_param.limit_radius) {
- for (const int i : IndexRange(size)) {
+ for (const int i : IndexRange(num)) {
radii[i] = std::max(fillet_param.radii[spline_offset + i], 0.0f);
}
}
else {
- for (const int i : IndexRange(size)) {
+ for (const int i : IndexRange(num)) {
radii[i] = fillet_param.radii[spline_offset + i];
}
}
@@ -207,15 +207,15 @@ static FilletData calculate_fillet_data(const Spline &spline,
MutableSpan<int> point_counts,
const int spline_offset)
{
- const int size = spline.size();
+ const int num = spline.size();
FilletData fd;
fd.directions = calculate_directions(spline.positions());
fd.positions = spline.positions();
fd.axes = calculate_axes(fd.directions);
fd.angles = calculate_angles(fd.directions);
- fd.counts = calculate_counts(fillet_param, size, spline_offset, spline.is_cyclic());
- fd.radii = calculate_radii(fillet_param, size, spline_offset);
+ fd.counts = calculate_counts(fillet_param, num, spline_offset, spline.is_cyclic());
+ fd.radii = calculate_radii(fillet_param, num, spline_offset);
added_count = calculate_point_counts(point_counts, fd.radii, fd.counts);
@@ -229,19 +229,19 @@ static void limit_radii(FilletData &fd, const bool cyclic)
Span<float> angles(fd.angles);
Span<float3> positions(fd.positions);
- const int size = radii.size();
- const int fillet_count = cyclic ? size : size - 2;
+ const int num = radii.size();
+ const int fillet_count = cyclic ? num : num - 2;
const int start = cyclic ? 0 : 1;
- Array<float> max_radii(size, FLT_MAX);
+ Array<float> max_radii(num, FLT_MAX);
if (cyclic) {
/* Calculate lengths between adjacent control points. */
- const float len_prev = math::distance(positions[0], positions[size - 1]);
+ const float len_prev = math::distance(positions[0], positions[num - 1]);
const float len_next = math::distance(positions[0], positions[1]);
/* Calculate tangent lengths of fillets in control points. */
const float tan_len = radii[0] * tan(angles[0] / 2.0f);
- const float tan_len_prev = radii[size - 1] * tan(angles[size - 1] / 2.0f);
+ const float tan_len_prev = radii[num - 1] * tan(angles[num - 1] / 2.0f);
const float tan_len_next = radii[1] * tan(angles[1] / 2.0f);
float factor_prev = 1.0f, factor_next = 1.0f;
@@ -255,12 +255,12 @@ static void limit_radii(FilletData &fd, const bool cyclic)
/* Scale max radii by calculated factors. */
max_radii[0] = radii[0] * std::min(factor_next, factor_prev);
max_radii[1] = radii[1] * factor_next;
- max_radii[size - 1] = radii[size - 1] * factor_prev;
+ max_radii[num - 1] = radii[num - 1] * factor_prev;
}
/* Initialize max_radii to largest possible radii. */
float prev_dist = math::distance(positions[1], positions[0]);
- for (const int i : IndexRange(1, size - 2)) {
+ for (const int i : IndexRange(1, num - 2)) {
const float temp_dist = math::distance(positions[i], positions[i + 1]);
max_radii[i] = std::min(prev_dist, temp_dist) / tan(angles[i] / 2.0f);
prev_dist = temp_dist;
@@ -282,7 +282,7 @@ static void limit_radii(FilletData &fd, const bool cyclic)
}
/* Assign the max_radii to the fillet data's radii. */
- for (const int i : IndexRange(size)) {
+ for (const int i : IndexRange(num)) {
radii[i] = std::min(radii[i], max_radii[i]);
}
}
@@ -358,10 +358,10 @@ static void update_bezier_positions(const FilletData &fd,
Span<float3> positions(fd.positions);
Span<float3> directions(fd.directions);
- const int size = radii.size();
+ const int num = radii.size();
int i_dst = 0;
- for (const int i_src : IndexRange(size)) {
+ for (const int i_src : IndexRange(num)) {
const int count = point_counts[i_src];
/* Skip if the point count for the vertex is 1. */
@@ -385,7 +385,7 @@ static void update_bezier_positions(const FilletData &fd,
/* Position the end points of the arc and their handles. */
const int end_i = i_dst + count - 1;
- const float3 prev_dir = i_src == 0 ? -directions[size - 1] : -directions[i_src - 1];
+ const float3 prev_dir = i_src == 0 ? -directions[num - 1] : -directions[i_src - 1];
const float3 next_dir = directions[i_src];
dst_spline.positions()[i_dst] = positions[i_src] + displacement * prev_dir;
dst_spline.positions()[end_i] = positions[i_src] + displacement * next_dir;
@@ -442,10 +442,10 @@ static void update_poly_positions(const FilletData &fd,
Span<float3> positions(fd.positions);
Span<float3> directions(fd.directions);
- const int size = radii.size();
+ const int num = radii.size();
int i_dst = 0;
- for (const int i_src : IndexRange(size)) {
+ for (const int i_src : IndexRange(num)) {
const int count = point_counts[i_src];
/* Skip if the point count for the vertex is 1. */
@@ -460,7 +460,7 @@ static void update_poly_positions(const FilletData &fd,
/* Position the end points of the arc. */
const int end_i = i_dst + count - 1;
- const float3 prev_dir = i_src == 0 ? -directions[size - 1] : -directions[i_src - 1];
+ const float3 prev_dir = i_src == 0 ? -directions[num - 1] : -directions[i_src - 1];
const float3 next_dir = directions[i_src];
dst_spline.positions()[i_dst] = positions[i_src] + displacement * prev_dir;
dst_spline.positions()[end_i] = positions[i_src] + displacement * next_dir;
@@ -487,15 +487,15 @@ static SplinePtr fillet_spline(const Spline &spline,
const FilletParam &fillet_param,
const int spline_offset)
{
- const int size = spline.size();
+ const int num = spline.size();
const bool cyclic = spline.is_cyclic();
- if (size < 3) {
+ if (num < 3) {
return spline.copy();
}
/* Initialize the point_counts with 1s (at least one vertex on dst for each vertex on src). */
- Array<int> point_counts(size, 1);
+ Array<int> point_counts(num, 1);
int added_count = 0;
/* Update point_counts array and added_count. */
@@ -505,7 +505,7 @@ static SplinePtr fillet_spline(const Spline &spline,
limit_radii(fd, cyclic);
}
- const int total_points = added_count + size;
+ const int total_points = added_count + num;
const Array<int> dst_to_src = create_dst_to_src_map(point_counts, total_points);
SplinePtr dst_spline_ptr = spline.copy_only_settings();
(*dst_spline_ptr).resize(total_points);
@@ -581,8 +581,8 @@ static void calculate_curve_fillet(GeometrySet &geometry_set,
CurveComponent &component = geometry_set.get_component_for_write<CurveComponent>();
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
- fn::FieldEvaluator field_evaluator{field_context, domain_size};
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_POINT);
+ fn::FieldEvaluator field_evaluator{field_context, domain_num};
field_evaluator.add(radius_field);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
index e0348f27e51..d9cc8bcf023 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
@@ -1,12 +1,7 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
-#include "BLI_array.hh"
-#include "BLI_index_mask_ops.hh"
-#include "BLI_length_parameterize.hh"
-#include "BLI_task.hh"
-#include "BLI_timeit.hh"
+#include "GEO_resample_curves.hh"
-#include "BKE_attribute_math.hh"
#include "BKE_curves.hh"
#include "UI_interface.h"
@@ -56,556 +51,6 @@ static void node_update(bNodeTree *ntree, bNode *node)
nodeSetSocketAvailability(ntree, length_socket, mode == GEO_NODE_CURVE_RESAMPLE_LENGTH);
}
-/** Returns the number of evaluated points in each curve. Used to deselect curves with none. */
-class EvaluatedCountFieldInput final : public GeometryFieldInput {
- public:
- EvaluatedCountFieldInput() : GeometryFieldInput(CPPType::get<int>(), "Evaluated Point Count")
- {
- category_ = Category::Generated;
- }
-
- GVArray get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
- IndexMask UNUSED(mask)) const final
- {
- if (component.type() == GEO_COMPONENT_TYPE_CURVE && domain == ATTR_DOMAIN_CURVE &&
- !component.is_empty()) {
- const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
- const Curves &curves_id = *curve_component.get_for_read();
- const bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id.geometry);
- curves.ensure_evaluated_offsets();
- return VArray<int>::ForFunc(curves.curves_num(), [&](const int64_t index) -> int {
- return curves.evaluated_points_for_curve(index).size();
- });
- }
- return {};
- }
-
- uint64_t hash() const override
- {
- /* Some random constant hash. */
- return 234905872379865;
- }
-
- bool is_equal_to(const fn::FieldNode &other) const override
- {
- return dynamic_cast<const EvaluatedCountFieldInput *>(&other) != nullptr;
- }
-};
-
-/**
- * Return true if the attribute should be copied/interpolated to the result curves.
- * Don't output attributes that correspond to curve types that have no curves in the result.
- */
-static bool interpolate_attribute_to_curves(const AttributeIDRef &attribute_id,
- const std::array<int, CURVE_TYPES_NUM> &type_counts)
-{
- if (!attribute_id.is_named()) {
- return true;
- }
- if (ELEM(attribute_id.name(),
- "handle_type_left",
- "handle_type_right",
- "handle_left",
- "handle_right")) {
- return type_counts[CURVE_TYPE_BEZIER] != 0;
- }
- if (ELEM(attribute_id.name(), "nurbs_weight")) {
- return type_counts[CURVE_TYPE_NURBS] != 0;
- }
- return true;
-}
-
-/**
- * Return true if the attribute should be copied to poly curves.
- */
-static bool interpolate_attribute_to_poly_curve(const AttributeIDRef &attribute_id)
-{
- static const Set<StringRef> no_interpolation{{
- "handle_type_left",
- "handle_type_right",
- "handle_position_right",
- "handle_position_left",
- "nurbs_weight",
- }};
- return !(attribute_id.is_named() && no_interpolation.contains(attribute_id.name()));
-}
-
-/**
- * Retrieve spans from source and result attributes.
- */
-static void retrieve_attribute_spans(const Span<AttributeIDRef> ids,
- const CurveComponent &src_component,
- CurveComponent &dst_component,
- Vector<GSpan> &src,
- Vector<GMutableSpan> &dst,
- Vector<OutputAttribute> &dst_attributes)
-{
- for (const int i : ids.index_range()) {
- GVArray src_attribute = src_component.attribute_try_get_for_read(ids[i], ATTR_DOMAIN_POINT);
- BLI_assert(src_attribute);
- src.append(src_attribute.get_internal_span());
-
- const CustomDataType data_type = bke::cpp_type_to_custom_data_type(src_attribute.type());
- OutputAttribute dst_attribute = dst_component.attribute_try_get_for_output_only(
- ids[i], ATTR_DOMAIN_POINT, data_type);
- dst.append(dst_attribute.as_span());
- dst_attributes.append(std::move(dst_attribute));
- }
-}
-
-struct AttributesForInterpolation : NonCopyable, NonMovable {
- Vector<GSpan> src;
- Vector<GMutableSpan> dst;
-
- Vector<OutputAttribute> dst_attributes;
-
- Vector<GSpan> src_no_interpolation;
- Vector<GMutableSpan> dst_no_interpolation;
-};
-
-/**
- * Gather a set of all generic attribute IDs to copy to the result curves.
- */
-static void gather_point_attributes_to_interpolate(const CurveComponent &src_component,
- CurveComponent &dst_component,
- AttributesForInterpolation &result)
-{
- const Curves &dst_curves_id = *dst_component.get_for_read();
- const bke::CurvesGeometry &dst_curves = bke::CurvesGeometry::wrap(dst_curves_id.geometry);
-
- VectorSet<AttributeIDRef> ids;
- VectorSet<AttributeIDRef> ids_no_interpolation;
- src_component.attribute_foreach(
- [&](const AttributeIDRef &id, const AttributeMetaData meta_data) {
- if (meta_data.domain != ATTR_DOMAIN_POINT) {
- return true;
- }
- if (!interpolate_attribute_to_curves(id, dst_curves.curve_type_counts())) {
- return true;
- }
- if (interpolate_attribute_to_poly_curve(id)) {
- ids.add_new(id);
- }
- else {
- ids_no_interpolation.add_new(id);
- }
- return true;
- });
-
- /* Position is handled differently since it has non-generic interpolation for Bezier
- * curves and because the evaluated positions are cached for each evaluated point. */
- ids.remove_contained("position");
-
- retrieve_attribute_spans(
- ids, src_component, dst_component, result.src, result.dst, result.dst_attributes);
-
- /* Attributes that aren't interpolated like Bezier handles still have to be be copied
- * to the result when there are any unselected curves of the corresponding type. */
- retrieve_attribute_spans(ids_no_interpolation,
- src_component,
- dst_component,
- result.src_no_interpolation,
- result.dst_no_interpolation,
- result.dst_attributes);
-}
-
-/**
- * Copy the provided point attribute values between all curves in the #curve_ranges index
- * ranges, assuming that all curves are the same size in #src_curves and #dst_curves.
- */
-template<typename T>
-static void copy_between_curves(const bke::CurvesGeometry &src_curves,
- const bke::CurvesGeometry &dst_curves,
- const Span<IndexRange> curve_ranges,
- const Span<T> src,
- const MutableSpan<T> dst)
-{
- threading::parallel_for(curve_ranges.index_range(), 512, [&](IndexRange range) {
- for (const IndexRange range : curve_ranges.slice(range)) {
- const IndexRange src_points = src_curves.points_for_curves(range);
- const IndexRange dst_points = dst_curves.points_for_curves(range);
- /* The arrays might be large, so a threaded copy might make sense here too. */
- dst.slice(dst_points).copy_from(src.slice(src_points));
- }
- });
-}
-static void copy_between_curves(const bke::CurvesGeometry &src_curves,
- const bke::CurvesGeometry &dst_curves,
- const Span<IndexRange> unselected_ranges,
- const GSpan src,
- const GMutableSpan dst)
-{
- attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
- using T = decltype(dummy);
- copy_between_curves(src_curves, dst_curves, unselected_ranges, src.typed<T>(), dst.typed<T>());
- });
-}
-
-/**
- * Copy the size of every curve in #curve_ranges to the corresponding index in #counts.
- */
-static void fill_curve_counts(const bke::CurvesGeometry &src_curves,
- const Span<IndexRange> curve_ranges,
- MutableSpan<int> counts)
-{
- threading::parallel_for(curve_ranges.index_range(), 512, [&](IndexRange ranges_range) {
- for (const IndexRange curves_range : curve_ranges.slice(ranges_range)) {
- for (const int i : curves_range) {
- counts[i] = src_curves.points_for_curve(i).size();
- }
- }
- });
-}
-
-/**
- * Turn an array of sizes into the offset at each index including all previous sizes.
- */
-static void accumulate_counts_to_offsets(MutableSpan<int> counts_to_offsets)
-{
- int total = 0;
- for (const int i : counts_to_offsets.index_range().drop_back(1)) {
- const int count = counts_to_offsets[i];
- BLI_assert(count > 0);
- counts_to_offsets[i] = total;
- total += count;
- }
- counts_to_offsets.last() = total;
-}
-
-/**
- * Create new curves where the selected curves have been resampled with a number of uniform-length
- * samples defined by the count field. Interpolate attributes to the result, with an accuracy that
- * depends on the curve's resolution parameter.
- *
- * \warning The values provided by the #count_field must be 1 or greater.
- * \warning Curves with no evaluated points must not be selected.
- */
-static Curves *resample_to_uniform_count(const CurveComponent &src_component,
- const Field<bool> &selection_field,
- const Field<int> &count_field)
-{
- const Curves &src_curves_id = *src_component.get_for_read();
- const bke::CurvesGeometry &src_curves = bke::CurvesGeometry::wrap(src_curves_id.geometry);
-
- /* Create the new curves without any points and evaluate the final count directly
- * into the offsets array, in order to be accumulated into offsets later. */
- Curves *dst_curves_id = bke::curves_new_nomain(0, src_curves.curves_num());
- bke::CurvesGeometry &dst_curves = bke::CurvesGeometry::wrap(dst_curves_id->geometry);
- CurveComponent dst_component;
- dst_component.replace(dst_curves_id, GeometryOwnershipType::Editable);
- /* Directly copy curve attributes, since they stay the same (except for curve types). */
- CustomData_copy(&src_curves.curve_data,
- &dst_curves.curve_data,
- CD_MASK_ALL,
- CD_DUPLICATE,
- src_curves.curves_num());
- MutableSpan<int> dst_offsets = dst_curves.offsets_for_write();
-
- GeometryComponentFieldContext field_context{src_component, ATTR_DOMAIN_CURVE};
- fn::FieldEvaluator evaluator{field_context, src_curves.curves_num()};
- evaluator.set_selection(selection_field);
- evaluator.add_with_destination(count_field, dst_offsets);
- evaluator.evaluate();
- const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
- const Vector<IndexRange> unselected_ranges = selection.extract_ranges_invert(
- src_curves.curves_range(), nullptr);
-
- /* Fill the counts for the curves that aren't selected and accumulate the counts into offsets. */
- fill_curve_counts(src_curves, unselected_ranges, dst_offsets);
- accumulate_counts_to_offsets(dst_offsets);
- dst_curves.resize(dst_offsets.last(), dst_curves.curves_num());
-
- /* All resampled curves are poly curves. */
- dst_curves.fill_curve_types(selection, CURVE_TYPE_POLY);
-
- VArray<bool> curves_cyclic = src_curves.cyclic();
- VArray<int8_t> curve_types = src_curves.curve_types();
- Span<float3> evaluated_positions = src_curves.evaluated_positions();
- MutableSpan<float3> dst_positions = dst_curves.positions_for_write();
-
- AttributesForInterpolation attributes;
- gather_point_attributes_to_interpolate(src_component, dst_component, attributes);
-
- src_curves.ensure_evaluated_lengths();
-
- /* Sampling arbitrary attributes works by first interpolating them to the curve's standard
- * "evaluated points" and then interpolating that result with the uniform samples. This is
- * potentially wasteful when down-sampling a curve to many fewer points. There are two possible
- * solutions: only sample the necessary points for interpolation, or first sample curve
- * parameter/segment indices and evaluate the curve directly. */
- Array<int> sample_indices(dst_curves.points_num());
- Array<float> sample_factors(dst_curves.points_num());
-
- /* Use a "for each group of curves: for each attribute: for each curve" pattern to work on
- * smaller sections of data that ideally fit into CPU cache better than simply one attribute at a
- * time or one curve at a time. */
- threading::parallel_for(selection.index_range(), 512, [&](IndexRange selection_range) {
- const IndexMask sliced_selection = selection.slice(selection_range);
-
- Vector<std::byte> evaluated_buffer;
-
- /* Gather uniform samples based on the accumulated lengths of the original curve. */
- for (const int i_curve : sliced_selection) {
- const bool cyclic = curves_cyclic[i_curve];
- const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
- length_parameterize::create_uniform_samples(
- src_curves.evaluated_lengths_for_curve(i_curve, cyclic),
- curves_cyclic[i_curve],
- sample_indices.as_mutable_span().slice(dst_points),
- sample_factors.as_mutable_span().slice(dst_points));
- }
-
- /* For every attribute, evaluate attributes from every curve in the range in the original
- * curve's "evaluated points", then use linear interpolation to sample to the result. */
- for (const int i_attribute : attributes.dst.index_range()) {
- attribute_math::convert_to_static_type(attributes.src[i_attribute].type(), [&](auto dummy) {
- using T = decltype(dummy);
- Span<T> src = attributes.src[i_attribute].typed<T>();
- MutableSpan<T> dst = attributes.dst[i_attribute].typed<T>();
-
- for (const int i_curve : sliced_selection) {
- const IndexRange src_points = src_curves.points_for_curve(i_curve);
- const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
-
- if (curve_types[i_curve] == CURVE_TYPE_POLY) {
- length_parameterize::linear_interpolation(src.slice(src_points),
- sample_indices.as_span().slice(dst_points),
- sample_factors.as_span().slice(dst_points),
- dst.slice(dst_points));
- }
- else {
- const int evaluated_size = src_curves.evaluated_points_for_curve(i_curve).size();
- evaluated_buffer.clear();
- evaluated_buffer.resize(sizeof(T) * evaluated_size);
- MutableSpan<T> evaluated = evaluated_buffer.as_mutable_span().cast<T>();
- src_curves.interpolate_to_evaluated(i_curve, src.slice(src_points), evaluated);
-
- length_parameterize::linear_interpolation(evaluated.as_span(),
- sample_indices.as_span().slice(dst_points),
- sample_factors.as_span().slice(dst_points),
- dst.slice(dst_points));
- }
- }
- });
- }
-
- /* Interpolate the evaluated positions to the resampled curves. */
- for (const int i_curve : sliced_selection) {
- const IndexRange src_points = src_curves.evaluated_points_for_curve(i_curve);
- const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
- length_parameterize::linear_interpolation(evaluated_positions.slice(src_points),
- sample_indices.as_span().slice(dst_points),
- sample_factors.as_span().slice(dst_points),
- dst_positions.slice(dst_points));
- }
-
- /* Fill the default value for non-interpolating attributes that still must be copied. */
- for (GMutableSpan dst : attributes.dst_no_interpolation) {
- for (const int i_curve : sliced_selection) {
- const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
- dst.type().value_initialize_n(dst.slice(dst_points).data(), dst_points.size());
- }
- }
- });
-
- /* Any attribute data from unselected curve points can be directly copied. */
- for (const int i : attributes.src.index_range()) {
- copy_between_curves(
- src_curves, dst_curves, unselected_ranges, attributes.src[i], attributes.dst[i]);
- }
- for (const int i : attributes.src_no_interpolation.index_range()) {
- copy_between_curves(src_curves,
- dst_curves,
- unselected_ranges,
- attributes.src_no_interpolation[i],
- attributes.dst_no_interpolation[i]);
- }
-
- /* Copy positions for unselected curves. */
- Span<float3> src_positions = src_curves.positions();
- copy_between_curves(src_curves, dst_curves, unselected_ranges, src_positions, dst_positions);
-
- for (OutputAttribute &attribute : attributes.dst_attributes) {
- attribute.save();
- }
-
- return dst_curves_id;
-}
-
-/**
- * Evaluate each selected curve to its implicit evaluated points.
- *
- * \warning Curves with no evaluated points must not be selected.
- */
-static Curves *resample_to_evaluated(const CurveComponent &src_component,
- const Field<bool> &selection_field)
-{
- const Curves &src_curves_id = *src_component.get_for_read();
- const bke::CurvesGeometry &src_curves = bke::CurvesGeometry::wrap(src_curves_id.geometry);
-
- GeometryComponentFieldContext field_context{src_component, ATTR_DOMAIN_CURVE};
- fn::FieldEvaluator evaluator{field_context, src_curves.curves_num()};
- evaluator.set_selection(selection_field);
- evaluator.evaluate();
- const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
- const Vector<IndexRange> unselected_ranges = selection.extract_ranges_invert(
- src_curves.curves_range(), nullptr);
-
- Curves *dst_curves_id = bke::curves_new_nomain(0, src_curves.curves_num());
- bke::CurvesGeometry &dst_curves = bke::CurvesGeometry::wrap(dst_curves_id->geometry);
- CurveComponent dst_component;
- dst_component.replace(dst_curves_id, GeometryOwnershipType::Editable);
- /* Directly copy curve attributes, since they stay the same (except for curve types). */
- CustomData_copy(&src_curves.curve_data,
- &dst_curves.curve_data,
- CD_MASK_ALL,
- CD_DUPLICATE,
- src_curves.curves_num());
- /* All resampled curves are poly curves. */
- dst_curves.fill_curve_types(selection, CURVE_TYPE_POLY);
- MutableSpan<int> dst_offsets = dst_curves.offsets_for_write();
-
- src_curves.ensure_evaluated_offsets();
- threading::parallel_for(selection.index_range(), 4096, [&](IndexRange range) {
- for (const int i : selection.slice(range)) {
- dst_offsets[i] = src_curves.evaluated_points_for_curve(i).size();
- }
- });
- fill_curve_counts(src_curves, unselected_ranges, dst_offsets);
- accumulate_counts_to_offsets(dst_offsets);
-
- dst_curves.resize(dst_offsets.last(), dst_curves.curves_num());
-
- /* Create the correct number of uniform-length samples for every selected curve. */
- Span<float3> evaluated_positions = src_curves.evaluated_positions();
- MutableSpan<float3> dst_positions = dst_curves.positions_for_write();
-
- AttributesForInterpolation attributes;
- gather_point_attributes_to_interpolate(src_component, dst_component, attributes);
-
- threading::parallel_for(selection.index_range(), 512, [&](IndexRange selection_range) {
- const IndexMask sliced_selection = selection.slice(selection_range);
-
- /* Evaluate generic point attributes directly to the result attributes. */
- for (const int i_attribute : attributes.dst.index_range()) {
- attribute_math::convert_to_static_type(attributes.src[i_attribute].type(), [&](auto dummy) {
- using T = decltype(dummy);
- Span<T> src = attributes.src[i_attribute].typed<T>();
- MutableSpan<T> dst = attributes.dst[i_attribute].typed<T>();
-
- for (const int i_curve : sliced_selection) {
- const IndexRange src_points = src_curves.points_for_curve(i_curve);
- const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
- src_curves.interpolate_to_evaluated(
- i_curve, src.slice(src_points), dst.slice(dst_points));
- }
- });
- }
-
- /* Copy the evaluated positions to the selected curves. */
- for (const int i_curve : sliced_selection) {
- const IndexRange src_points = src_curves.evaluated_points_for_curve(i_curve);
- const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
- dst_positions.slice(dst_points).copy_from(evaluated_positions.slice(src_points));
- }
-
- /* Fill the default value for non-interpolating attributes that still must be copied. */
- for (GMutableSpan dst : attributes.dst_no_interpolation) {
- for (const int i_curve : sliced_selection) {
- const IndexRange dst_points = dst_curves.points_for_curve(i_curve);
- dst.type().value_initialize_n(dst.slice(dst_points).data(), dst_points.size());
- }
- }
- });
-
- /* Any attribute data from unselected curve points can be directly copied. */
- for (const int i : attributes.src.index_range()) {
- copy_between_curves(
- src_curves, dst_curves, unselected_ranges, attributes.src[i], attributes.dst[i]);
- }
- for (const int i : attributes.src_no_interpolation.index_range()) {
- copy_between_curves(src_curves,
- dst_curves,
- unselected_ranges,
- attributes.src_no_interpolation[i],
- attributes.dst_no_interpolation[i]);
- }
-
- /* Copy positions for unselected curves. */
- Span<float3> src_positions = src_curves.positions();
- copy_between_curves(src_curves, dst_curves, unselected_ranges, src_positions, dst_positions);
-
- for (OutputAttribute &attribute : attributes.dst_attributes) {
- attribute.save();
- }
-
- return dst_curves_id;
-}
-
-/**
- * Create a resampled curve point count field for both "uniform" options.
- * The complexity is handled here in order to make the actual resampling functions simpler.
- */
-static Field<int> get_curve_count_field(GeoNodeExecParams params,
- const GeometryNodeCurveResampleMode mode)
-{
- if (mode == GEO_NODE_CURVE_RESAMPLE_COUNT) {
- static fn::CustomMF_SI_SO<int, int> max_one_fn(
- "Clamp Above One",
- [](int value) { return std::max(1, value); },
- fn::CustomMF_presets::AllSpanOrSingle());
- auto clamp_op = std::make_shared<FieldOperation>(
- FieldOperation(max_one_fn, {Field<int>(params.extract_input<Field<int>>("Count"))}));
-
- return Field<int>(std::move(clamp_op));
- }
-
- if (mode == GEO_NODE_CURVE_RESAMPLE_LENGTH) {
- static fn::CustomMF_SI_SI_SO<float, float, int> get_count_fn(
- "Length Input to Count",
- [](const float curve_length, const float sample_length) {
- /* Find the number of sampled segments by dividing the total length by
- * the sample length. Then there is one more sampled point than segment. */
- const int count = int(curve_length / sample_length) + 1;
- return std::max(1, count);
- },
- fn::CustomMF_presets::AllSpanOrSingle());
-
- auto get_count_op = std::make_shared<FieldOperation>(
- FieldOperation(get_count_fn,
- {Field<float>(std::make_shared<SplineLengthFieldInput>()),
- params.extract_input<Field<float>>("Length")}));
-
- return Field<int>(std::move(get_count_op));
- }
-
- BLI_assert_unreachable();
- return {};
-}
-
-/**
- * Create a selection field that removes curves without any evaluated points (invalid NURBS curves)
- * from the original selection provided to the node. This is here to simplify the sampling actual
- * resampling code.
- */
-static Field<bool> get_selection_field(GeoNodeExecParams params)
-{
- static fn::CustomMF_SI_SI_SO<bool, int, bool> get_selection_fn(
- "Create Curve Selection",
- [](const bool orig_selection, const int evaluated_points_num) {
- return orig_selection && evaluated_points_num > 1;
- },
- fn::CustomMF_presets::AllSpanOrSingle());
-
- auto selection_op = std::make_shared<FieldOperation>(
- FieldOperation(get_selection_fn,
- {params.extract_input<Field<bool>>("Selection"),
- Field<int>(std::make_shared<EvaluatedCountFieldInput>())}));
-
- return Field<bool>(std::move(selection_op));
-}
-
static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
@@ -613,35 +58,38 @@ static void node_geo_exec(GeoNodeExecParams params)
const NodeGeometryCurveResample &storage = node_storage(params.node());
const GeometryNodeCurveResampleMode mode = (GeometryNodeCurveResampleMode)storage.mode;
- const Field<bool> selection = get_selection_field(params);
+ const Field<bool> selection = params.extract_input<Field<bool>>("Selection");
switch (mode) {
- case GEO_NODE_CURVE_RESAMPLE_COUNT:
+ case GEO_NODE_CURVE_RESAMPLE_COUNT: {
+ Field<int> count = params.extract_input<Field<int>>("Count");
+ geometry_set.modify_geometry_sets([&](GeometrySet &geometry) {
+ if (const CurveComponent *component = geometry.get_component_for_read<CurveComponent>()) {
+ if (!component->is_empty()) {
+ geometry.replace_curves(geometry::resample_to_count(*component, selection, count));
+ }
+ }
+ });
+ break;
+ }
case GEO_NODE_CURVE_RESAMPLE_LENGTH: {
- Field<int> count = get_curve_count_field(params, mode);
-
- geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
- if (!geometry_set.has_curves()) {
- return;
+ Field<int> length = params.extract_input<Field<float>>("Length");
+ geometry_set.modify_geometry_sets([&](GeometrySet &geometry) {
+ if (const CurveComponent *component = geometry.get_component_for_read<CurveComponent>()) {
+ if (!component->is_empty()) {
+ geometry.replace_curves(geometry::resample_to_length(*component, selection, length));
+ }
}
-
- Curves *result = resample_to_uniform_count(
- *geometry_set.get_component_for_read<CurveComponent>(), selection, count);
-
- geometry_set.replace_curves(result);
});
break;
}
case GEO_NODE_CURVE_RESAMPLE_EVALUATED:
- geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) {
- if (!geometry_set.has_curves()) {
- return;
+ geometry_set.modify_geometry_sets([&](GeometrySet &geometry) {
+ if (const CurveComponent *component = geometry.get_component_for_read<CurveComponent>()) {
+ if (!component->is_empty()) {
+ geometry.replace_curves(geometry::resample_to_evaluated(*component, selection));
+ }
}
-
- Curves *result = resample_to_evaluated(
- *geometry_set.get_component_for_read<CurveComponent>(), selection);
-
- geometry_set.replace_curves(result);
});
break;
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc
index de29735bd2d..64a174df599 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc
@@ -27,9 +27,9 @@ static void node_geo_exec(GeoNodeExecParams params)
Field<bool> selection_field = params.get_input<Field<bool>>("Selection");
const CurveComponent &component = *geometry_set.get_component_for_read<CurveComponent>();
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_CURVE};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_CURVE);
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_CURVE);
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
+ fn::FieldEvaluator selection_evaluator{field_context, domain_num};
selection_evaluator.add(selection_field);
selection_evaluator.evaluate();
const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
index 5d97720a4f8..ae36248b573 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
@@ -75,7 +75,7 @@ static Array<float> curve_length_point_domain(const bke::CurvesGeometry &curves)
case CURVE_TYPE_CATMULL_ROM: {
const int resolution = resolutions[i_curve];
for (const int i : IndexRange(points.size()).drop_back(1)) {
- lengths[i + 1] = evaluated_lengths[resolution * i - 1];
+ lengths[i + 1] = evaluated_lengths[resolution * i];
}
break;
}
@@ -144,9 +144,9 @@ static VArray<float> construct_curve_parameter_varray(const bke::CurvesGeometry
return {};
}
-static VArray<float> construct_curve_length_varray(const bke::CurvesGeometry &curves,
- const IndexMask UNUSED(mask),
- const AttributeDomain domain)
+static VArray<float> construct_curve_length_parameter_varray(const bke::CurvesGeometry &curves,
+ const IndexMask UNUSED(mask),
+ const AttributeDomain domain)
{
curves.ensure_evaluated_lengths();
@@ -217,9 +217,9 @@ class CurveParameterFieldInput final : public GeometryFieldInput {
}
};
-class CurveLengthFieldInput final : public GeometryFieldInput {
+class CurveLengthParameterFieldInput final : public GeometryFieldInput {
public:
- CurveLengthFieldInput() : GeometryFieldInput(CPPType::get<float>(), "Curve Length node")
+ CurveLengthParameterFieldInput() : GeometryFieldInput(CPPType::get<float>(), "Curve Length node")
{
category_ = Category::Generated;
}
@@ -233,7 +233,7 @@ class CurveLengthFieldInput final : public GeometryFieldInput {
if (curve_component.has_curves()) {
const Curves &curves_id = *curve_component.get_for_read();
const bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id.geometry);
- return construct_curve_length_varray(curves, mask, domain);
+ return construct_curve_length_parameter_varray(curves, mask, domain);
}
}
return {};
@@ -247,7 +247,7 @@ class CurveLengthFieldInput final : public GeometryFieldInput {
bool is_equal_to(const fn::FieldNode &other) const override
{
- return dynamic_cast<const CurveLengthFieldInput *>(&other) != nullptr;
+ return dynamic_cast<const CurveLengthParameterFieldInput *>(&other) != nullptr;
}
};
@@ -288,7 +288,7 @@ class IndexOnSplineFieldInput final : public GeometryFieldInput {
static void node_geo_exec(GeoNodeExecParams params)
{
Field<float> parameter_field{std::make_shared<CurveParameterFieldInput>()};
- Field<float> length_field{std::make_shared<CurveLengthFieldInput>()};
+ Field<float> length_field{std::make_shared<CurveLengthParameterFieldInput>()};
Field<int> index_on_spline_field{std::make_shared<IndexOnSplineFieldInput>()};
params.set_output("Factor", std::move(parameter_field));
params.set_output("Length", std::move(length_field));
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
index 4118448b237..500804e41f0 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_type.cc
@@ -33,52 +33,49 @@ static void node_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-template<class T>
-static void scale_input_assign(const Span<T> input,
+template<typename T>
+static void scale_input_assign(const Span<T> src,
const int scale,
const int offset,
- const MutableSpan<T> r_output)
+ MutableSpan<T> dst)
{
- for (const int i : IndexRange(r_output.size())) {
- r_output[i] = input[i * scale + offset];
+ for (const int i : dst.index_range()) {
+ dst[i] = src[i * scale + offset];
}
}
-template<class T>
-static void scale_output_assign(const Span<T> input,
+template<typename T>
+static void scale_output_assign(const Span<T> src,
const int scale,
const int offset,
- const MutableSpan<T> &r_output)
+ MutableSpan<T> dst)
{
- for (const int i : IndexRange(input.size())) {
- r_output[i * scale + offset] = input[i];
+ for (const int i : src.index_range()) {
+ dst[i * scale + offset] = src[i];
}
}
-template<class T>
-static void nurbs_to_bezier_assign(const Span<T> input,
- const MutableSpan<T> r_output,
- const KnotsMode knotsMode)
+template<typename T>
+static void nurbs_to_bezier_assign(const Span<T> src,
+ const MutableSpan<T> dst,
+ const KnotsMode knots_mode)
{
- const int input_size = input.size();
- const int output_size = r_output.size();
-
- switch (knotsMode) {
+ switch (knots_mode) {
case NURBS_KNOT_MODE_BEZIER:
- scale_input_assign<T>(input, 3, 1, r_output);
+ scale_input_assign<T>(src, 3, 1, dst);
break;
case NURBS_KNOT_MODE_NORMAL:
- for (const int i : IndexRange(output_size)) {
- r_output[i] = input[(i + 1) % input_size];
+ for (const int i : dst.index_range()) {
+ dst[i] = src[(i + 1) % src.size()];
}
break;
case NURBS_KNOT_MODE_ENDPOINT_BEZIER:
case NURBS_KNOT_MODE_ENDPOINT:
- for (const int i : IndexRange(1, output_size - 2)) {
- r_output[i] = input[i + 1];
+ for (const int i : dst.index_range().drop_back(1).drop_front(1)) {
+ dst[i] = src[i + 1];
}
- r_output.first() = input.first();
- r_output.last() = input.last();
+ dst.first() = src.first();
+ dst.last() = src.last();
break;
}
}
@@ -110,20 +107,20 @@ static void copy_attributes(const Spline &input_spline, Spline &output_spline, C
static Vector<float3> create_nurbs_to_bezier_handles(const Span<float3> nurbs_positions,
const KnotsMode knots_mode)
{
- const int nurbs_positions_size = nurbs_positions.size();
+ const int nurbs_positions_num = nurbs_positions.size();
Vector<float3> handle_positions;
if (knots_mode == NURBS_KNOT_MODE_BEZIER) {
- for (const int i : IndexRange(nurbs_positions_size)) {
+ for (const int i : IndexRange(nurbs_positions_num)) {
if (i % 3 == 1) {
continue;
}
handle_positions.append(nurbs_positions[i]);
}
- if (nurbs_positions_size % 3 == 1) {
+ if (nurbs_positions_num % 3 == 1) {
handle_positions.pop_last();
}
- else if (nurbs_positions_size % 3 == 2) {
- const int last_index = nurbs_positions_size - 1;
+ else if (nurbs_positions_num % 3 == 2) {
+ const int last_index = nurbs_positions_num - 1;
handle_positions.append(2 * nurbs_positions[last_index] - nurbs_positions[last_index - 1]);
}
}
@@ -137,11 +134,11 @@ static Vector<float3> create_nurbs_to_bezier_handles(const Span<float3> nurbs_po
handle_positions.append(2 * nurbs_positions[0] - nurbs_positions[1]);
handle_positions.append(nurbs_positions[1]);
}
- const int segments_size = nurbs_positions_size - 1;
- const bool ignore_interior_segment = segments_size == 3 && is_periodic == false;
+ const int segments_num = nurbs_positions_num - 1;
+ const bool ignore_interior_segment = segments_num == 3 && is_periodic == false;
if (ignore_interior_segment == false) {
- const float mid_offset = (float)(segments_size - 1) / 2.0f;
- for (const int i : IndexRange(1, segments_size - 2)) {
+ const float mid_offset = (float)(segments_num - 1) / 2.0f;
+ for (const int i : IndexRange(1, segments_num - 2)) {
const int divisor = is_periodic ?
3 :
std::min(3, (int)(-std::abs(i - mid_offset) + mid_offset + 1.0f));
@@ -154,7 +151,7 @@ static Vector<float3> create_nurbs_to_bezier_handles(const Span<float3> nurbs_po
}
}
}
- const int last_index = nurbs_positions_size - 1;
+ const int last_index = nurbs_positions_num - 1;
if (is_periodic) {
handle_positions.append(
nurbs_positions[last_index - 1] +
@@ -357,7 +354,7 @@ static SplinePtr convert_to_nurbs(const Spline &input)
static void node_geo_exec(GeoNodeExecParams params)
{
const NodeGeometryCurveSplineType &storage = node_storage(params.node());
- const GeometryNodeSplineType output_type = (const GeometryNodeSplineType)storage.spline_type;
+ const GeometryNodeSplineType dst_type = (const GeometryNodeSplineType)storage.spline_type;
GeometrySet geometry_set = params.extract_input<GeometrySet>("Curve");
Field<bool> selection_field = params.extract_input<Field<bool>>("Selection");
@@ -371,11 +368,11 @@ static void node_geo_exec(GeoNodeExecParams params)
const std::unique_ptr<CurveEval> curve = curves_to_curve_eval(
*curve_component->get_for_read());
GeometryComponentFieldContext field_context{*curve_component, ATTR_DOMAIN_CURVE};
- const int domain_size = curve_component->attribute_domain_size(ATTR_DOMAIN_CURVE);
+ const int domain_num = curve_component->attribute_domain_num(ATTR_DOMAIN_CURVE);
Span<SplinePtr> src_splines = curve->splines();
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
+ fn::FieldEvaluator selection_evaluator{field_context, domain_num};
selection_evaluator.add(selection_field);
selection_evaluator.evaluate();
const VArray<bool> &selection = selection_evaluator.get_evaluated<bool>(0);
@@ -386,7 +383,7 @@ static void node_geo_exec(GeoNodeExecParams params)
threading::parallel_for(src_splines.index_range(), 512, [&](IndexRange range) {
for (const int i : range) {
if (selection[i]) {
- switch (output_type) {
+ switch (dst_type) {
case GEO_NODE_SPLINE_TYPE_POLY:
new_curve->splines()[i] = convert_to_poly_spline(*src_splines[i]);
break;
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
index 371556c04f1..4d8745bf79e 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc
@@ -30,9 +30,9 @@ static Array<int> get_subdivided_offsets(const Spline &spline,
const VArray<int> &cuts,
const int spline_offset)
{
- Array<int> offsets(spline.segments_size() + 1);
+ Array<int> offsets(spline.segments_num() + 1);
int offset = 0;
- for (const int i : IndexRange(spline.segments_size())) {
+ for (const int i : IndexRange(spline.segments_num())) {
offsets[i] = offset;
offset = offset + std::max(cuts[spline_offset + i], 0) + 1;
}
@@ -46,8 +46,8 @@ static void subdivide_attribute(Span<T> src,
const bool is_cyclic,
MutableSpan<T> dst)
{
- const int src_size = src.size();
- threading::parallel_for(IndexRange(src_size - 1), 1024, [&](IndexRange range) {
+ const int src_num = src.size();
+ threading::parallel_for(IndexRange(src_num - 1), 1024, [&](IndexRange range) {
for (const int i : range) {
const int cuts = offsets[i + 1] - offsets[i];
dst[offsets[i]] = src[i];
@@ -60,7 +60,7 @@ static void subdivide_attribute(Span<T> src,
});
if (is_cyclic) {
- const int i = src_size - 1;
+ const int i = src_num - 1;
const int cuts = offsets[i + 1] - offsets[i];
dst[offsets[i]] = src.last();
const float factor_delta = cuts == 0 ? 1.0f : 1.0f / cuts;
@@ -86,7 +86,7 @@ static void subdivide_attribute(Span<T> src,
static void subdivide_bezier_segment(const BezierSpline &src,
const int index,
const int offset,
- const int result_size,
+ const int result_num,
Span<float3> src_positions,
Span<float3> src_handles_left,
Span<float3> src_handles_right,
@@ -106,11 +106,11 @@ static void subdivide_bezier_segment(const BezierSpline &src,
if (is_last_cyclic_segment) {
dst_type_left.first() = BEZIER_HANDLE_VECTOR;
}
- dst_type_left.slice(offset + 1, result_size).fill(BEZIER_HANDLE_VECTOR);
- dst_type_right.slice(offset, result_size).fill(BEZIER_HANDLE_VECTOR);
+ dst_type_left.slice(offset + 1, result_num).fill(BEZIER_HANDLE_VECTOR);
+ dst_type_right.slice(offset, result_num).fill(BEZIER_HANDLE_VECTOR);
- const float factor_delta = 1.0f / result_size;
- for (const int cut : IndexRange(result_size)) {
+ const float factor_delta = 1.0f / result_num;
+ for (const int cut : IndexRange(result_num)) {
const float factor = cut * factor_delta;
dst_positions[offset + cut] = attribute_math::mix2(
factor, src_positions[index], src_positions[next_index]);
@@ -120,10 +120,10 @@ static void subdivide_bezier_segment(const BezierSpline &src,
if (is_last_cyclic_segment) {
dst_type_left.first() = BEZIER_HANDLE_FREE;
}
- dst_type_left.slice(offset + 1, result_size).fill(BEZIER_HANDLE_FREE);
- dst_type_right.slice(offset, result_size).fill(BEZIER_HANDLE_FREE);
+ dst_type_left.slice(offset + 1, result_num).fill(BEZIER_HANDLE_FREE);
+ dst_type_right.slice(offset, result_num).fill(BEZIER_HANDLE_FREE);
- const int i_segment_last = is_last_cyclic_segment ? 0 : offset + result_size;
+ const int i_segment_last = is_last_cyclic_segment ? 0 : offset + result_num;
/* Create a Bezier segment to update iteratively for every subdivision
* and references to the meaningful values for ease of use. */
@@ -138,8 +138,8 @@ static void subdivide_bezier_segment(const BezierSpline &src,
handle_prev = src_handles_right[index];
handle_next = src_handles_left[next_index];
- for (const int cut : IndexRange(result_size - 1)) {
- const float parameter = 1.0f / (result_size - cut);
+ for (const int cut : IndexRange(result_num - 1)) {
+ const float parameter = 1.0f / (result_num - cut);
const BezierSpline::InsertResult insert = temp.calculate_segment_insertion(0, 1, parameter);
/* Copy relevant temporary data to the result. */
@@ -154,7 +154,7 @@ static void subdivide_bezier_segment(const BezierSpline &src,
}
/* Copy the handles for the last segment from the temporary spline. */
- dst_handles_right[offset + result_size - 1] = handle_prev;
+ dst_handles_right[offset + result_num - 1] = handle_prev;
dst_handles_left[i_segment_last] = handle_next;
}
}
@@ -287,9 +287,9 @@ static SplinePtr subdivide_spline(const Spline &spline,
* of cuts is a real span (especially considering the note below). Using the offset at each
* point facilitates subdividing in parallel later. */
Array<int> offsets = get_subdivided_offsets(spline, cuts, spline_offset);
- const int result_size = offsets.last() + int(!spline.is_cyclic());
+ const int result_num = offsets.last() + int(!spline.is_cyclic());
SplinePtr new_spline = spline.copy_only_settings();
- new_spline->resize(result_size);
+ new_spline->resize(result_num);
subdivide_builtin_attributes(spline, offsets, *new_spline);
subdivide_dynamic_attributes(spline, offsets, *new_spline);
return new_spline;
@@ -334,9 +334,9 @@ static void node_geo_exec(GeoNodeExecParams params)
const CurveComponent &component = *geometry_set.get_component_for_read<CurveComponent>();
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_POINT);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.add(cuts_field);
evaluator.evaluate();
const VArray<int> &cuts = evaluator.get_evaluated<int>(0);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
index 894580f2932..73b2c400e90 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc
@@ -90,7 +90,7 @@ static Array<int> calculate_spline_point_offsets(GeoNodeExecParams &params,
int offset = 0;
for (const int i : IndexRange(size)) {
offsets[i] = offset;
- if (splines[i]->evaluated_points_size() > 0) {
+ if (splines[i]->evaluated_points_num() > 0) {
offset += count;
}
}
@@ -104,7 +104,7 @@ static Array<int> calculate_spline_point_offsets(GeoNodeExecParams &params,
int offset = 0;
for (const int i : IndexRange(size)) {
offsets[i] = offset;
- if (splines[i]->evaluated_points_size() > 0) {
+ if (splines[i]->evaluated_points_num() > 0) {
offset += splines[i]->length() / resolution + 1;
}
}
@@ -120,7 +120,7 @@ static Array<int> calculate_spline_point_offsets(GeoNodeExecParams &params,
}
/**
- * \note: Relies on the fact that all attributes on point clouds are stored contiguously.
+ * \note Relies on the fact that all attributes on point clouds are stored contiguously.
*/
static GMutableSpan ensure_point_attribute(PointCloudComponent &points,
const AttributeIDRef &attribute_id,
@@ -240,18 +240,18 @@ static void copy_uniform_sample_point_attributes(const Span<SplinePtr> splines,
for (const int i : range) {
const Spline &spline = *splines[i];
const int offset = offsets[i];
- const int size = offsets[i + 1] - offsets[i];
- if (size == 0) {
+ const int num = offsets[i + 1] - offsets[i];
+ if (num == 0) {
continue;
}
- const Array<float> uniform_samples = spline.sample_uniform_index_factors(size);
+ const Array<float> uniform_samples = spline.sample_uniform_index_factors(num);
spline.sample_with_index_factors<float3>(
- spline.evaluated_positions(), uniform_samples, data.positions.slice(offset, size));
+ spline.evaluated_positions(), uniform_samples, data.positions.slice(offset, num));
spline.sample_with_index_factors<float>(spline.interpolate_to_evaluated(spline.radii()),
uniform_samples,
- data.radii.slice(offset, size));
+ data.radii.slice(offset, num));
for (const Map<AttributeIDRef, GMutableSpan>::Item item : data.point_attributes.items()) {
const AttributeIDRef attribute_id = item.key;
@@ -260,14 +260,13 @@ static void copy_uniform_sample_point_attributes(const Span<SplinePtr> splines,
BLI_assert(spline.attributes.get_for_read(attribute_id));
GSpan spline_span = *spline.attributes.get_for_read(attribute_id);
- spline.sample_with_index_factors(spline.interpolate_to_evaluated(spline_span),
- uniform_samples,
- dst.slice(offset, size));
+ spline.sample_with_index_factors(
+ spline.interpolate_to_evaluated(spline_span), uniform_samples, dst.slice(offset, num));
}
if (!data.tangents.is_empty()) {
Span<float3> src_tangents = spline.evaluated_tangents();
- MutableSpan<float3> sampled_tangents = data.tangents.slice(offset, size);
+ MutableSpan<float3> sampled_tangents = data.tangents.slice(offset, num);
spline.sample_with_index_factors<float3>(src_tangents, uniform_samples, sampled_tangents);
for (float3 &vector : sampled_tangents) {
vector = math::normalize(vector);
@@ -276,7 +275,7 @@ static void copy_uniform_sample_point_attributes(const Span<SplinePtr> splines,
if (!data.normals.is_empty()) {
Span<float3> src_normals = spline.evaluated_normals();
- MutableSpan<float3> sampled_normals = data.normals.slice(offset, size);
+ MutableSpan<float3> sampled_normals = data.normals.slice(offset, num);
spline.sample_with_index_factors<float3>(src_normals, uniform_samples, sampled_normals);
for (float3 &vector : sampled_normals) {
vector = math::normalize(vector);
@@ -298,8 +297,8 @@ static void copy_spline_domain_attributes(const CurveEval &curve,
for (const int i : curve.splines().index_range()) {
const int offset = offsets[i];
- const int size = offsets[i + 1] - offsets[i];
- type.fill_assign_n(curve_attribute[i], dst[offset], size);
+ const int num = offsets[i + 1] - offsets[i];
+ type.fill_assign_n(curve_attribute[i], dst[offset], num);
}
return true;
@@ -329,13 +328,13 @@ static void node_geo_exec(GeoNodeExecParams params)
curve->assert_valid_point_attributes();
const Array<int> offsets = calculate_spline_point_offsets(params, mode, *curve, splines);
- const int total_size = offsets.last();
- if (total_size == 0) {
+ const int total_num = offsets.last();
+ if (total_num == 0) {
geometry_set.keep_only({GEO_COMPONENT_TYPE_INSTANCES});
return;
}
- geometry_set.replace_pointcloud(BKE_pointcloud_new_nomain(total_size));
+ geometry_set.replace_pointcloud(BKE_pointcloud_new_nomain(total_num));
PointCloudComponent &points = geometry_set.get_component_for_write<PointCloudComponent>();
ResultAttributes point_attributes = create_attributes_for_transfer(
points, *curve, attribute_outputs);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
index df360818313..c993a3d305d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_trim.cc
@@ -117,10 +117,10 @@ struct TrimLocation {
};
template<typename T>
-static void shift_slice_to_start(MutableSpan<T> data, const int start_index, const int size)
+static void shift_slice_to_start(MutableSpan<T> data, const int start_index, const int num)
{
- BLI_assert(start_index + size - 1 <= data.size());
- memmove(data.data(), &data[start_index], sizeof(T) * size);
+ BLI_assert(start_index + num - 1 <= data.size());
+ memmove(data.data(), &data[start_index], sizeof(T) * num);
}
/* Shift slice to start of span and modifies start and end data. */
@@ -129,17 +129,17 @@ static void linear_trim_data(const TrimLocation &start,
const TrimLocation &end,
MutableSpan<T> data)
{
- const int size = end.right_index - start.left_index + 1;
+ const int num = end.right_index - start.left_index + 1;
if (start.left_index > 0) {
- shift_slice_to_start<T>(data, start.left_index, size);
+ shift_slice_to_start<T>(data, start.left_index, num);
}
const T start_data = mix2<T>(start.factor, data.first(), data[1]);
- const T end_data = mix2<T>(end.factor, data[size - 2], data[size - 1]);
+ const T end_data = mix2<T>(end.factor, data[num - 2], data[num - 1]);
data.first() = start_data;
- data[size - 1] = end_data;
+ data[num - 1] = end_data;
}
/**
@@ -152,12 +152,12 @@ static void linear_trim_to_output_data(const TrimLocation &start,
Span<T> src,
MutableSpan<T> dst)
{
- const int size = end.right_index - start.left_index + 1;
+ const int num = end.right_index - start.left_index + 1;
const T start_data = mix2<T>(start.factor, src[start.left_index], src[start.right_index]);
const T end_data = mix2<T>(end.factor, src[end.left_index], src[end.right_index]);
- dst.copy_from(src.slice(start.left_index, size));
+ dst.copy_from(src.slice(start.left_index, num));
dst.first() = start_data;
dst.last() = end_data;
}
@@ -175,8 +175,8 @@ static TrimLocation lookup_control_point_position(const Spline::LookupResult &lo
const int right = left == (spline.size() - 1) ? 0 : left + 1;
const float offset_in_segment = lookup.evaluated_index + lookup.factor - offsets[left];
- const int segment_eval_size = offsets[left + 1] - offsets[left];
- const float factor = std::clamp(offset_in_segment / segment_eval_size, 0.0f, 1.0f);
+ const int segment_eval_num = offsets[left + 1] - offsets[left];
+ const float factor = std::clamp(offset_in_segment / segment_eval_num, 0.0f, 1.0f);
return {left, right, factor};
}
@@ -191,7 +191,7 @@ static void trim_poly_spline(Spline &spline,
const TrimLocation end = {
end_lookup.evaluated_index, end_lookup.next_evaluated_index, end_lookup.factor};
- const int size = end.right_index - start.left_index + 1;
+ const int num = end.right_index - start.left_index + 1;
linear_trim_data<float3>(start, end, spline.positions());
linear_trim_data<float>(start, end, spline.radii());
@@ -209,7 +209,7 @@ static void trim_poly_spline(Spline &spline,
},
ATTR_DOMAIN_POINT);
- spline.resize(size);
+ spline.resize(num);
}
/**
@@ -225,11 +225,11 @@ static PolySpline trim_nurbs_spline(const Spline &spline,
const TrimLocation end = {
end_lookup.evaluated_index, end_lookup.next_evaluated_index, end_lookup.factor};
- const int size = end.right_index - start.left_index + 1;
+ const int num = end.right_index - start.left_index + 1;
/* Create poly spline and copy trimmed data to it. */
PolySpline new_spline;
- new_spline.resize(size);
+ new_spline.resize(num);
/* Copy generic attribute data. */
spline.attributes.foreach_attribute(
@@ -283,7 +283,7 @@ static void trim_bezier_spline(Spline &spline,
const Span<int> control_offsets = bezier_spline.control_point_offsets();
/* The number of control points in the resulting spline. */
- const int size = end.right_index - start.left_index + 1;
+ const int num = end.right_index - start.left_index + 1;
/* Trim the spline attributes. Done before end.factor recalculation as it needs
* the original end.factor value. */
@@ -301,10 +301,10 @@ static void trim_bezier_spline(Spline &spline,
},
ATTR_DOMAIN_POINT);
- /* Recalculate end.factor if the size is two, because the adjustment in the
+ /* Recalculate end.factor if the `num` is two, because the adjustment in the
* position of the control point of the spline to the left of the new end point will change the
* factor between them. */
- if (size == 2) {
+ if (num == 2) {
if (start_lookup.factor == 1.0f) {
end.factor = 0.0f;
}
@@ -328,38 +328,38 @@ static void trim_bezier_spline(Spline &spline,
const BezierSpline::InsertResult end_point = bezier_spline.calculate_segment_insertion(
end.left_index, end.right_index, end.factor);
- /* If size is two, then the start point right handle needs to change to reflect the end point
+ /* If `num` is two, then the start point right handle needs to change to reflect the end point
* previous handle update. */
- if (size == 2) {
+ if (num == 2) {
start_point.right_handle = end_point.handle_prev;
}
/* Shift control point position data to start at beginning of array. */
if (start.left_index > 0) {
- shift_slice_to_start(bezier_spline.positions(), start.left_index, size);
- shift_slice_to_start(bezier_spline.handle_positions_left(), start.left_index, size);
- shift_slice_to_start(bezier_spline.handle_positions_right(), start.left_index, size);
+ shift_slice_to_start(bezier_spline.positions(), start.left_index, num);
+ shift_slice_to_start(bezier_spline.handle_positions_left(), start.left_index, num);
+ shift_slice_to_start(bezier_spline.handle_positions_right(), start.left_index, num);
}
bezier_spline.positions().first() = start_point.position;
- bezier_spline.positions()[size - 1] = end_point.position;
+ bezier_spline.positions()[num - 1] = end_point.position;
bezier_spline.handle_positions_left().first() = start_point.left_handle;
- bezier_spline.handle_positions_left()[size - 1] = end_point.left_handle;
+ bezier_spline.handle_positions_left()[num - 1] = end_point.left_handle;
bezier_spline.handle_positions_right().first() = start_point.right_handle;
- bezier_spline.handle_positions_right()[size - 1] = end_point.right_handle;
+ bezier_spline.handle_positions_right()[num - 1] = end_point.right_handle;
/* If there is at least one control point between the endpoints, update the control
* point handle to the right of the start point and to the left of the end point. */
- if (size > 2) {
+ if (num > 2) {
bezier_spline.handle_positions_left()[start.right_index - start.left_index] =
start_point.handle_next;
bezier_spline.handle_positions_right()[end.left_index - start.left_index] =
end_point.handle_prev;
}
- bezier_spline.resize(size);
+ bezier_spline.resize(num);
}
static void trim_spline(SplinePtr &spline,
@@ -506,9 +506,9 @@ static void geometry_set_curve_trim(GeometrySet &geometry_set,
CurveComponent &component = geometry_set.get_component_for_write<CurveComponent>();
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_CURVE};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_CURVE);
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_CURVE);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.add(start_field);
evaluator.add(end_field);
evaluator.evaluate();
@@ -527,7 +527,7 @@ static void geometry_set_curve_trim(GeometrySet &geometry_set,
continue;
}
- if (spline->evaluated_edges_size() == 0) {
+ if (spline->evaluated_edges_num() == 0) {
continue;
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
index 8a0c900fbde..99edc4d298c 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_delete_geometry.cc
@@ -470,7 +470,7 @@ static void separate_curve_selection(GeometrySet &geometry_set,
GeometryComponentFieldContext field_context{src_component, selection_domain};
fn::FieldEvaluator selection_evaluator{field_context,
- src_component.attribute_domain_size(selection_domain)};
+ src_component.attribute_domain_num(selection_domain)};
selection_evaluator.add(selection_field);
selection_evaluator.evaluate();
const VArray_Span<bool> &selection = selection_evaluator.get_evaluated<bool>(0);
@@ -493,7 +493,7 @@ static void separate_point_cloud_selection(GeometrySet &geometry_set,
GeometryComponentFieldContext field_context{src_points, ATTR_DOMAIN_POINT};
fn::FieldEvaluator selection_evaluator{field_context,
- src_points.attribute_domain_size(ATTR_DOMAIN_POINT)};
+ src_points.attribute_domain_num(ATTR_DOMAIN_POINT)};
selection_evaluator.add(selection_field);
selection_evaluator.evaluate();
const VArray_Span<bool> &selection = selection_evaluator.get_evaluated<bool>(0);
@@ -526,8 +526,8 @@ static void separate_instance_selection(GeometrySet &geometry_set,
InstancesComponent &instances = geometry_set.get_component_for_write<InstancesComponent>();
GeometryComponentFieldContext field_context{instances, ATTR_DOMAIN_INSTANCE};
- const int domain_size = instances.attribute_domain_size(ATTR_DOMAIN_INSTANCE);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ const int domain_num = instances.attribute_domain_num(ATTR_DOMAIN_INSTANCE);
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.add(selection_field);
evaluator.evaluate();
const VArray_Span<bool> &selection = evaluator.get_evaluated<bool>(0);
@@ -1238,7 +1238,7 @@ static void separate_mesh_selection(GeometrySet &geometry_set,
GeometryComponentFieldContext field_context{src_component, selection_domain};
fn::FieldEvaluator selection_evaluator{field_context,
- src_component.attribute_domain_size(selection_domain)};
+ src_component.attribute_domain_num(selection_domain)};
selection_evaluator.add(selection_field);
selection_evaluator.evaluate();
const VArray_Span<bool> &selection = selection_evaluator.get_evaluated<bool>(0);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
index d9f29d1ef1c..c242cfd5cf3 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
@@ -398,11 +398,11 @@ static Array<float> calc_full_density_factors_with_selection(const MeshComponent
{
const AttributeDomain attribute_domain = ATTR_DOMAIN_CORNER;
GeometryComponentFieldContext field_context{component, attribute_domain};
- const int domain_size = component.attribute_domain_size(attribute_domain);
+ const int domain_num = component.attribute_domain_num(attribute_domain);
- Array<float> densities(domain_size, 0.0f);
+ Array<float> densities(domain_num, 0.0f);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
evaluator.add_with_destination(density_field, densities.as_mutable_span());
evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc b/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc
index 1b26cfe31fe..90837486186 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_duplicate_elements.cc
@@ -351,19 +351,19 @@ static void duplicate_curves(GeometrySet &geometry_set,
Array<int> curve_offsets(selection.size() + 1);
Array<int> point_offsets(selection.size() + 1);
- int dst_curves_size = 0;
- int dst_points_size = 0;
+ int dst_curves_num = 0;
+ int dst_points_num = 0;
for (const int i_curve : selection.index_range()) {
const int count = std::max(counts[selection[i_curve]], 0);
- curve_offsets[i_curve] = dst_curves_size;
- point_offsets[i_curve] = dst_points_size;
- dst_curves_size += count;
- dst_points_size += count * curves.points_for_curve(selection[i_curve]).size();
+ curve_offsets[i_curve] = dst_curves_num;
+ point_offsets[i_curve] = dst_points_num;
+ dst_curves_num += count;
+ dst_points_num += count * curves.points_for_curve(selection[i_curve]).size();
}
- curve_offsets.last() = dst_curves_size;
- point_offsets.last() = dst_points_size;
+ curve_offsets.last() = dst_curves_num;
+ point_offsets.last() = dst_points_num;
- Curves *new_curves_id = bke::curves_new_nomain(dst_points_size, dst_curves_size);
+ Curves *new_curves_id = bke::curves_new_nomain(dst_points_num, dst_curves_num);
bke::CurvesGeometry &new_curves = bke::CurvesGeometry::wrap(new_curves_id->geometry);
MutableSpan<int> all_dst_offsets = new_curves.offsets_for_write();
@@ -379,7 +379,7 @@ static void duplicate_curves(GeometrySet &geometry_set,
}
}
});
- all_dst_offsets.last() = dst_points_size;
+ all_dst_offsets.last() = dst_points_num;
CurveComponent dst_component;
dst_component.replace(new_curves_id, GeometryOwnershipType::Editable);
@@ -807,23 +807,23 @@ static void duplicate_points_curve(GeometrySet &geometry_set,
const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
Array<int> offsets = accumulate_counts_to_offsets(selection, counts);
- const int dst_size = offsets.last();
+ const int dst_num = offsets.last();
Array<int> point_to_curve_map(src_curves.points_num());
threading::parallel_for(src_curves.curves_range(), 1024, [&](const IndexRange range) {
for (const int i_curve : range) {
- const IndexRange point_range = src_curves.points_for_curve(i_curve);
- point_to_curve_map.as_mutable_span().slice(point_range).fill(i_curve);
+ const IndexRange points = src_curves.points_for_curve(i_curve);
+ point_to_curve_map.as_mutable_span().slice(points).fill(i_curve);
}
});
- Curves *new_curves_id = bke::curves_new_nomain(dst_size, dst_size);
+ Curves *new_curves_id = bke::curves_new_nomain(dst_num, dst_num);
bke::CurvesGeometry &new_curves = bke::CurvesGeometry::wrap(new_curves_id->geometry);
MutableSpan<int> new_curve_offsets = new_curves.offsets_for_write();
for (const int i : new_curves.curves_range()) {
new_curve_offsets[i] = i;
}
- new_curve_offsets.last() = dst_size;
+ new_curve_offsets.last() = dst_num;
CurveComponent dst_component;
dst_component.replace(new_curves_id, GeometryOwnershipType::Editable);
@@ -940,10 +940,10 @@ static void duplicate_points_pointcloud(GeometrySet &geometry_set,
{
const PointCloudComponent &src_points =
*geometry_set.get_component_for_read<PointCloudComponent>();
- const int point_size = src_points.attribute_domain_size(ATTR_DOMAIN_POINT);
+ const int point_num = src_points.attribute_domain_num(ATTR_DOMAIN_POINT);
GeometryComponentFieldContext field_context{src_points, ATTR_DOMAIN_POINT};
- FieldEvaluator evaluator{field_context, point_size};
+ FieldEvaluator evaluator{field_context, point_num};
evaluator.add(count_field);
evaluator.set_selection(selection_field);
evaluator.evaluate();
@@ -1026,7 +1026,7 @@ static void duplicate_instances(GeometrySet &geometry_set,
*geometry_set.get_component_for_read<InstancesComponent>();
GeometryComponentFieldContext field_context{src_instances, ATTR_DOMAIN_INSTANCE};
- FieldEvaluator evaluator{field_context, src_instances.instances_amount()};
+ FieldEvaluator evaluator{field_context, src_instances.instances_num()};
evaluator.add(count_field);
evaluator.set_selection(selection_field);
evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc b/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
index 84acab47661..94fbec66bfe 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
@@ -57,8 +57,8 @@ static void node_geo_exec(GeoNodeExecParams params)
const MeshComponent &mesh_component = *geometry_set.get_component_for_read<MeshComponent>();
GeometryComponentFieldContext field_context{mesh_component, ATTR_DOMAIN_EDGE};
- const int domain_size = mesh_component.attribute_domain_size(ATTR_DOMAIN_EDGE);
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
+ const int domain_num = mesh_component.attribute_domain_num(ATTR_DOMAIN_EDGE);
+ fn::FieldEvaluator selection_evaluator{field_context, domain_num};
selection_evaluator.add(selection_field);
selection_evaluator.evaluate();
const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
index 4591cfa1da2..1f16e8d55bd 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
@@ -109,7 +109,7 @@ static MutableSpan<MLoop> mesh_loops(Mesh &mesh)
}
/**
- * \note: Some areas in this file rely on the new sections of attributes from #CustomData_realloc
+ * \note Some areas in this file rely on the new sections of attributes from #CustomData_realloc
* to be zeroed.
*/
static void expand_mesh(Mesh &mesh,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_field_at_index.cc b/source/blender/nodes/geometry/nodes/node_geo_field_at_index.cc
index 77be98f169e..bf956f3b83d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_field_at_index.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_field_at_index.cc
@@ -91,7 +91,7 @@ class FieldAtIndex final : public GeometryFieldInput {
{
const GeometryComponentFieldContext value_field_context{component, value_field_domain_};
FieldEvaluator value_evaluator{value_field_context,
- component.attribute_domain_size(value_field_domain_)};
+ component.attribute_domain_num(value_field_domain_)};
value_evaluator.add(value_field_);
value_evaluator.evaluate();
const GVArray &values = value_evaluator.get_evaluated(0);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_flip_faces.cc b/source/blender/nodes/geometry/nodes/node_geo_flip_faces.cc
index 34c3169065c..0484017cf3b 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_flip_faces.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_flip_faces.cc
@@ -22,11 +22,11 @@ static void node_declare(NodeDeclarationBuilder &b)
static void mesh_flip_faces(MeshComponent &component, const Field<bool> &selection_field)
{
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_FACE};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_FACE);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_FACE);
+ if (domain_num == 0) {
return;
}
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.add(selection_field);
evaluator.evaluate();
const IndexMask selection = evaluator.get_evaluated_as_mask(0);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc
index d39291a2a7e..8e3a9b6769d 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_island.cc
@@ -101,8 +101,7 @@ class IslandCountFieldInput final : public GeometryFieldInput {
island_list.add(root);
}
- return VArray<int>::ForSingle(island_list.size(),
- mesh_component.attribute_domain_size(domain));
+ return VArray<int>::ForSingle(island_list.size(), mesh_component.attribute_domain_num(domain));
}
uint64_t hash() const override
diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc b/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
index 6c24f86b63b..84d773ff8eb 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_spline_length.cc
@@ -4,71 +4,6 @@
#include "BKE_curves.hh"
-namespace blender::nodes {
-
-/* --------------------------------------------------------------------
- * Spline Length
- */
-
-static VArray<float> construct_spline_length_gvarray(const CurveComponent &component,
- const AttributeDomain domain)
-{
- if (!component.has_curves()) {
- return {};
- }
- const Curves &curves_id = *component.get_for_read();
- const bke::CurvesGeometry &curves = bke::CurvesGeometry::wrap(curves_id.geometry);
-
- curves.ensure_evaluated_lengths();
-
- VArray<bool> cyclic = curves.cyclic();
- VArray<float> lengths = VArray<float>::ForFunc(
- curves.curves_num(), [&curves, cyclic = std::move(cyclic)](int64_t index) {
- return curves.evaluated_length_total_for_curve(index, cyclic[index]);
- });
-
- if (domain == ATTR_DOMAIN_CURVE) {
- return lengths;
- }
-
- if (domain == ATTR_DOMAIN_POINT) {
- return component.attribute_try_adapt_domain<float>(
- std::move(lengths), ATTR_DOMAIN_CURVE, ATTR_DOMAIN_POINT);
- }
-
- return {};
-}
-
-SplineLengthFieldInput::SplineLengthFieldInput()
- : GeometryFieldInput(CPPType::get<float>(), "Spline Length node")
-{
- category_ = Category::Generated;
-}
-
-GVArray SplineLengthFieldInput::get_varray_for_context(const GeometryComponent &component,
- const AttributeDomain domain,
- IndexMask UNUSED(mask)) const
-{
- if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
- const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
- return construct_spline_length_gvarray(curve_component, domain);
- }
- return {};
-}
-
-uint64_t SplineLengthFieldInput::hash() const
-{
- /* Some random constant hash. */
- return 3549623580;
-}
-
-bool SplineLengthFieldInput::is_equal_to(const fn::FieldNode &other) const
-{
- return dynamic_cast<const SplineLengthFieldInput *>(&other) != nullptr;
-}
-
-} // namespace blender::nodes
-
namespace blender::nodes::node_geo_input_spline_length_cc {
static void node_declare(NodeDeclarationBuilder &b)
@@ -81,8 +16,8 @@ static void node_declare(NodeDeclarationBuilder &b)
* Spline Count
*/
-static VArray<int> construct_spline_count_gvarray(const CurveComponent &component,
- const AttributeDomain domain)
+static VArray<int> construct_curve_point_count_gvarray(const CurveComponent &component,
+ const AttributeDomain domain)
{
if (!component.has_curves()) {
return {};
@@ -117,7 +52,7 @@ class SplineCountFieldInput final : public GeometryFieldInput {
{
if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
- return construct_spline_count_gvarray(curve_component, domain);
+ return construct_curve_point_count_gvarray(curve_component, domain);
}
return {};
}
@@ -136,7 +71,7 @@ class SplineCountFieldInput final : public GeometryFieldInput {
static void node_geo_exec(GeoNodeExecParams params)
{
- Field<float> spline_length_field{std::make_shared<SplineLengthFieldInput>()};
+ Field<float> spline_length_field{std::make_shared<bke::CurveLengthFieldInput>()};
Field<int> spline_count_field{std::make_shared<SplineCountFieldInput>()};
params.set_output("Length", std::move(spline_length_field));
diff --git a/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc b/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
index 61f719ade4e..12582f9e9c6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_instance_on_points.cc
@@ -50,7 +50,7 @@ static void add_instances_from_component(
const Map<AttributeIDRef, AttributeKind> &attributes_to_propagate)
{
const AttributeDomain domain = ATTR_DOMAIN_POINT;
- const int domain_size = src_component.attribute_domain_size(domain);
+ const int domain_num = src_component.attribute_domain_num(domain);
VArray<bool> pick_instance;
VArray<int> indices;
@@ -59,7 +59,7 @@ static void add_instances_from_component(
GeometryComponentFieldContext field_context{src_component, domain};
const Field<bool> selection_field = params.get_input<Field<bool>>("Selection");
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
/* The evaluator could use the component's stable IDs as a destination directly, but only the
* selected indices should be copied. */
@@ -73,7 +73,7 @@ static void add_instances_from_component(
/* The initial size of the component might be non-zero when this function is called for multiple
* component types. */
- const int start_len = dst_component.instances_amount();
+ const int start_len = dst_component.instances_num();
const int select_len = selection.index_range().size();
dst_component.resize(start_len + select_len);
@@ -119,12 +119,12 @@ static void add_instances_from_component(
const bool use_individual_instance = pick_instance[i];
if (use_individual_instance) {
if (src_instances != nullptr) {
- const int src_instances_amount = src_instances->instances_amount();
+ const int src_instances_num = src_instances->instances_num();
const int original_index = indices[i];
/* Use #mod_i instead of `%` to get the desirable wrap around behavior where -1
* refers to the last element. */
- const int index = mod_i(original_index, std::max(src_instances_amount, 1));
- if (index < src_instances_amount) {
+ const int index = mod_i(original_index, std::max(src_instances_num, 1));
+ if (index < src_instances_num) {
/* Get the reference to the source instance. */
const int src_handle = src_instances->instance_reference_handles()[index];
dst_handle = handle_mapping[src_handle];
diff --git a/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc
index e35f152ce49..2126a5cc329 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_instances_to_points.cc
@@ -40,9 +40,9 @@ static void convert_instances_to_points(GeometrySet &geometry_set,
const InstancesComponent &instances = *geometry_set.get_component_for_read<InstancesComponent>();
GeometryComponentFieldContext field_context{instances, ATTR_DOMAIN_INSTANCE};
- const int domain_size = instances.attribute_domain_size(ATTR_DOMAIN_INSTANCE);
+ const int domain_num = instances.attribute_domain_num(ATTR_DOMAIN_INSTANCE);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(std::move(selection_field));
evaluator.add(std::move(position_field));
evaluator.add(std::move(radius_field));
diff --git a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
index 0e2803cd035..2067086c298 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
@@ -56,8 +56,8 @@ static void fill_new_attribute(Span<const GeometryComponent *> src_components,
int offset = 0;
for (const GeometryComponent *component : src_components) {
- const int domain_size = component->attribute_domain_size(domain);
- if (domain_size == 0) {
+ const int domain_num = component->attribute_domain_num(domain);
+ if (domain_num == 0) {
continue;
}
GVArray read_attribute = component->attribute_get_for_read(
@@ -66,9 +66,9 @@ static void fill_new_attribute(Span<const GeometryComponent *> src_components,
GVArray_GSpan src_span{read_attribute};
const void *src_buffer = src_span.data();
void *dst_buffer = dst_span[offset];
- cpp_type->copy_assign_n(src_buffer, dst_buffer, domain_size);
+ cpp_type->copy_assign_n(src_buffer, dst_buffer, domain_num);
- offset += domain_size;
+ offset += domain_num;
}
}
@@ -101,7 +101,7 @@ static void join_components(Span<const InstancesComponent *> src_components, Geo
int tot_instances = 0;
for (const InstancesComponent *src_component : src_components) {
- tot_instances += src_component->instances_amount();
+ tot_instances += src_component->instances_num();
}
dst_component.reserve(tot_instances);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc b/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc
index 1ec97858d4d..1def4089115 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_merge_by_distance.cc
@@ -39,9 +39,9 @@ static PointCloud *pointcloud_merge_by_distance(const PointCloudComponent &src_p
const float merge_distance,
const Field<bool> &selection_field)
{
- const int src_size = src_points.attribute_domain_size(ATTR_DOMAIN_POINT);
+ const int src_num = src_points.attribute_domain_num(ATTR_DOMAIN_POINT);
GeometryComponentFieldContext context{src_points, ATTR_DOMAIN_POINT};
- FieldEvaluator evaluator{context, src_size};
+ FieldEvaluator evaluator{context, src_num};
evaluator.add(selection_field);
evaluator.evaluate();
@@ -57,10 +57,10 @@ static std::optional<Mesh *> mesh_merge_by_distance_connected(const MeshComponen
const float merge_distance,
const Field<bool> &selection_field)
{
- const int src_size = mesh_component.attribute_domain_size(ATTR_DOMAIN_POINT);
- Array<bool> selection(src_size);
+ const int src_num = mesh_component.attribute_domain_num(ATTR_DOMAIN_POINT);
+ Array<bool> selection(src_num);
GeometryComponentFieldContext context{mesh_component, ATTR_DOMAIN_POINT};
- FieldEvaluator evaluator{context, src_size};
+ FieldEvaluator evaluator{context, src_num};
evaluator.add_with_destination(selection_field, selection.as_mutable_span());
evaluator.evaluate();
@@ -72,9 +72,9 @@ static std::optional<Mesh *> mesh_merge_by_distance_all(const MeshComponent &mes
const float merge_distance,
const Field<bool> &selection_field)
{
- const int src_size = mesh_component.attribute_domain_size(ATTR_DOMAIN_POINT);
+ const int src_num = mesh_component.attribute_domain_num(ATTR_DOMAIN_POINT);
GeometryComponentFieldContext context{mesh_component, ATTR_DOMAIN_POINT};
- FieldEvaluator evaluator{context, src_size};
+ FieldEvaluator evaluator{context, src_num};
evaluator.add(selection_field);
evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc
index 636ecb8ab41..0029b547375 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cube.cc
@@ -6,414 +6,9 @@
#include "BKE_material.h"
#include "BKE_mesh.h"
-#include "node_geometry_util.hh"
-
-namespace blender::nodes {
-
-struct CuboidConfig {
- float3 size;
- int verts_x;
- int verts_y;
- int verts_z;
- int edges_x;
- int edges_y;
- int edges_z;
- int vertex_count;
- int poly_count;
- int loop_count;
-
- CuboidConfig(float3 size, int verts_x, int verts_y, int verts_z)
- : size(size),
- verts_x(verts_x),
- verts_y(verts_y),
- verts_z(verts_z),
- edges_x(verts_x - 1),
- edges_y(verts_y - 1),
- edges_z(verts_z - 1)
- {
- BLI_assert(edges_x > 0 && edges_y > 0 && edges_z > 0);
- this->vertex_count = this->get_vertex_count();
- this->poly_count = this->get_poly_count();
- this->loop_count = this->poly_count * 4;
- }
-
- private:
- int get_vertex_count()
- {
- const int inner_position_count = (verts_x - 2) * (verts_y - 2) * (verts_z - 2);
- return verts_x * verts_y * verts_z - inner_position_count;
- }
-
- int get_poly_count()
- {
- return 2 * (edges_x * edges_y + edges_y * edges_z + edges_z * edges_x);
- }
-};
-
-static void calculate_vertices(const CuboidConfig &config, MutableSpan<MVert> verts)
-{
- const float z_bottom = -config.size.z / 2.0f;
- const float z_delta = config.size.z / config.edges_z;
-
- const float x_left = -config.size.x / 2.0f;
- const float x_delta = config.size.x / config.edges_x;
-
- const float y_front = -config.size.y / 2.0f;
- const float y_delta = config.size.y / config.edges_y;
-
- int vert_index = 0;
-
- for (const int z : IndexRange(config.verts_z)) {
- if (ELEM(z, 0, config.edges_z)) {
- /* Fill bottom and top. */
- const float z_pos = z_bottom + z_delta * z;
- for (const int y : IndexRange(config.verts_y)) {
- const float y_pos = y_front + y_delta * y;
- for (const int x : IndexRange(config.verts_x)) {
- const float x_pos = x_left + x_delta * x;
- copy_v3_v3(verts[vert_index++].co, float3(x_pos, y_pos, z_pos));
- }
- }
- }
- else {
- for (const int y : IndexRange(config.verts_y)) {
- if (ELEM(y, 0, config.edges_y)) {
- /* Fill y-sides. */
- const float y_pos = y_front + y_delta * y;
- const float z_pos = z_bottom + z_delta * z;
- for (const int x : IndexRange(config.verts_x)) {
- const float x_pos = x_left + x_delta * x;
- copy_v3_v3(verts[vert_index++].co, float3(x_pos, y_pos, z_pos));
- }
- }
- else {
- /* Fill x-sides. */
- const float x_pos = x_left;
- const float y_pos = y_front + y_delta * y;
- const float z_pos = z_bottom + z_delta * z;
- copy_v3_v3(verts[vert_index++].co, float3(x_pos, y_pos, z_pos));
- const float x_pos2 = x_left + x_delta * config.edges_x;
- copy_v3_v3(verts[vert_index++].co, float3(x_pos2, y_pos, z_pos));
- }
- }
- }
- }
-}
-
-/* vert_1 = bottom left, vert_2 = bottom right, vert_3 = top right, vert_4 = top left.
- * Hence they are passed as 1,4,3,2 when calculating polys clockwise, and 1,2,3,4 for
- * anti-clockwise.
- */
-static void define_quad(MutableSpan<MPoly> polys,
- MutableSpan<MLoop> loops,
- const int poly_index,
- const int loop_index,
- const int vert_1,
- const int vert_2,
- const int vert_3,
- const int vert_4)
-{
- MPoly &poly = polys[poly_index];
- poly.loopstart = loop_index;
- poly.totloop = 4;
-
- MLoop &loop_1 = loops[loop_index];
- loop_1.v = vert_1;
- MLoop &loop_2 = loops[loop_index + 1];
- loop_2.v = vert_2;
- MLoop &loop_3 = loops[loop_index + 2];
- loop_3.v = vert_3;
- MLoop &loop_4 = loops[loop_index + 3];
- loop_4.v = vert_4;
-}
-
-static void calculate_polys(const CuboidConfig &config,
- MutableSpan<MPoly> polys,
- MutableSpan<MLoop> loops)
-{
- int loop_index = 0;
- int poly_index = 0;
-
- /* Number of vertices in an XY cross-section of the cube (barring top and bottom faces). */
- const int xy_cross_section_vert_count = config.verts_x * config.verts_y -
- (config.verts_x - 2) * (config.verts_y - 2);
+#include "GEO_mesh_primitive_cuboid.hh"
- /* Calculate polys for Bottom faces. */
- int vert_1_start = 0;
-
- for ([[maybe_unused]] const int y : IndexRange(config.edges_y)) {
- for (const int x : IndexRange(config.edges_x)) {
- const int vert_1 = vert_1_start + x;
- const int vert_2 = vert_1_start + config.verts_x + x;
- const int vert_3 = vert_2 + 1;
- const int vert_4 = vert_1 + 1;
-
- define_quad(polys, loops, poly_index, loop_index, vert_1, vert_2, vert_3, vert_4);
- loop_index += 4;
- poly_index++;
- }
- vert_1_start += config.verts_x;
- }
-
- /* Calculate polys for Front faces. */
- vert_1_start = 0;
- int vert_2_start = config.verts_x * config.verts_y;
-
- for ([[maybe_unused]] const int z : IndexRange(config.edges_z)) {
- for (const int x : IndexRange(config.edges_x)) {
- define_quad(polys,
- loops,
- poly_index,
- loop_index,
- vert_1_start + x,
- vert_1_start + x + 1,
- vert_2_start + x + 1,
- vert_2_start + x);
- loop_index += 4;
- poly_index++;
- }
- vert_1_start = vert_2_start;
- vert_2_start += config.verts_x * config.verts_y - (config.verts_x - 2) * (config.verts_y - 2);
- }
-
- /* Calculate polys for Top faces. */
- vert_1_start = config.verts_x * config.verts_y +
- (config.verts_z - 2) * (config.verts_x * config.verts_y -
- (config.verts_x - 2) * (config.verts_y - 2));
- vert_2_start = vert_1_start + config.verts_x;
-
- for ([[maybe_unused]] const int y : IndexRange(config.edges_y)) {
- for (const int x : IndexRange(config.edges_x)) {
- define_quad(polys,
- loops,
- poly_index,
- loop_index,
- vert_1_start + x,
- vert_1_start + x + 1,
- vert_2_start + x + 1,
- vert_2_start + x);
- loop_index += 4;
- poly_index++;
- }
- vert_2_start += config.verts_x;
- vert_1_start += config.verts_x;
- }
-
- /* Calculate polys for Back faces. */
- vert_1_start = config.verts_x * config.edges_y;
- vert_2_start = vert_1_start + xy_cross_section_vert_count;
-
- for (const int z : IndexRange(config.edges_z)) {
- if (z == (config.edges_z - 1)) {
- vert_2_start += (config.verts_x - 2) * (config.verts_y - 2);
- }
- for (const int x : IndexRange(config.edges_x)) {
- define_quad(polys,
- loops,
- poly_index,
- loop_index,
- vert_1_start + x,
- vert_2_start + x,
- vert_2_start + x + 1,
- vert_1_start + x + 1);
- loop_index += 4;
- poly_index++;
- }
- vert_2_start += xy_cross_section_vert_count;
- vert_1_start += xy_cross_section_vert_count;
- }
-
- /* Calculate polys for Left faces. */
- vert_1_start = 0;
- vert_2_start = config.verts_x * config.verts_y;
-
- for (const int z : IndexRange(config.edges_z)) {
- for (const int y : IndexRange(config.edges_y)) {
- int vert_1;
- int vert_2;
- int vert_3;
- int vert_4;
-
- if (z == 0 || y == 0) {
- vert_1 = vert_1_start + config.verts_x * y;
- vert_4 = vert_1 + config.verts_x;
- }
- else {
- vert_1 = vert_1_start + 2 * y;
- vert_1 += config.verts_x - 2;
- vert_4 = vert_1 + 2;
- }
-
- if (y == 0 || z == (config.edges_z - 1)) {
- vert_2 = vert_2_start + config.verts_x * y;
- vert_3 = vert_2 + config.verts_x;
- }
- else {
- vert_2 = vert_2_start + 2 * y;
- vert_2 += config.verts_x - 2;
- vert_3 = vert_2 + 2;
- }
-
- define_quad(polys, loops, poly_index, loop_index, vert_1, vert_2, vert_3, vert_4);
- loop_index += 4;
- poly_index++;
- }
- if (z == 0) {
- vert_1_start += config.verts_x * config.verts_y;
- }
- else {
- vert_1_start += xy_cross_section_vert_count;
- }
- vert_2_start += xy_cross_section_vert_count;
- }
-
- /* Calculate polys for Right faces. */
- vert_1_start = config.edges_x;
- vert_2_start = vert_1_start + config.verts_x * config.verts_y;
-
- for (const int z : IndexRange(config.edges_z)) {
- for (const int y : IndexRange(config.edges_y)) {
- int vert_1 = vert_1_start;
- int vert_2 = vert_2_start;
- int vert_3 = vert_2_start + 2;
- int vert_4 = vert_1 + config.verts_x;
-
- if (z == 0) {
- vert_1 = vert_1_start + config.verts_x * y;
- vert_4 = vert_1 + config.verts_x;
- }
- else {
- vert_1 = vert_1_start + 2 * y;
- vert_4 = vert_1 + 2;
- }
-
- if (z == (config.edges_z - 1)) {
- vert_2 = vert_2_start + config.verts_x * y;
- vert_3 = vert_2 + config.verts_x;
- }
- else {
- vert_2 = vert_2_start + 2 * y;
- vert_3 = vert_2 + 2;
- }
-
- if (y == (config.edges_y - 1)) {
- vert_3 = vert_2 + config.verts_x;
- vert_4 = vert_1 + config.verts_x;
- }
-
- define_quad(polys, loops, poly_index, loop_index, vert_1, vert_4, vert_3, vert_2);
- loop_index += 4;
- poly_index++;
- }
- if (z == 0) {
- vert_1_start += config.verts_x * config.verts_y;
- }
- else {
- vert_1_start += xy_cross_section_vert_count;
- }
- vert_2_start += xy_cross_section_vert_count;
- }
-}
-
-static void calculate_uvs(const CuboidConfig &config, Mesh *mesh)
-{
- MeshComponent mesh_component;
- mesh_component.replace(mesh, GeometryOwnershipType::Editable);
- OutputAttribute_Typed<float2> uv_attribute =
- mesh_component.attribute_try_get_for_output_only<float2>("uv_map", ATTR_DOMAIN_CORNER);
- MutableSpan<float2> uvs = uv_attribute.as_span();
-
- int loop_index = 0;
-
- const float x_delta = 0.25f / static_cast<float>(config.edges_x);
- const float y_delta = 0.25f / static_cast<float>(config.edges_y);
- const float z_delta = 0.25f / static_cast<float>(config.edges_z);
-
- /* Calculate bottom face UVs. */
- for (const int y : IndexRange(config.edges_y)) {
- for (const int x : IndexRange(config.edges_x)) {
- uvs[loop_index++] = float2(0.25f + x * x_delta, 0.375f - y * y_delta);
- uvs[loop_index++] = float2(0.25f + x * x_delta, 0.375f - (y + 1) * y_delta);
- uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.375f - (y + 1) * y_delta);
- uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.375f - y * y_delta);
- }
- }
-
- /* Calculate front face UVs. */
- for (const int z : IndexRange(config.edges_z)) {
- for (const int x : IndexRange(config.edges_x)) {
- uvs[loop_index++] = float2(0.25f + x * x_delta, 0.375f + z * z_delta);
- uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.375f + z * z_delta);
- uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.375f + (z + 1) * z_delta);
- uvs[loop_index++] = float2(0.25f + x * x_delta, 0.375f + (z + 1) * z_delta);
- }
- }
-
- /* Calculate top face UVs. */
- for (const int y : IndexRange(config.edges_y)) {
- for (const int x : IndexRange(config.edges_x)) {
- uvs[loop_index++] = float2(0.25f + x * x_delta, 0.625f + y * y_delta);
- uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.625f + y * y_delta);
- uvs[loop_index++] = float2(0.25f + (x + 1) * x_delta, 0.625f + (y + 1) * y_delta);
- uvs[loop_index++] = float2(0.25f + x * x_delta, 0.625f + (y + 1) * y_delta);
- }
- }
-
- /* Calculate back face UVs. */
- for (const int z : IndexRange(config.edges_z)) {
- for (const int x : IndexRange(config.edges_x)) {
- uvs[loop_index++] = float2(1.0f - x * x_delta, 0.375f + z * z_delta);
- uvs[loop_index++] = float2(1.0f - x * x_delta, 0.375f + (z + 1) * z_delta);
- uvs[loop_index++] = float2(1.0f - (x + 1) * x_delta, 0.375f + (z + 1) * z_delta);
- uvs[loop_index++] = float2(1.0f - (x + 1) * x_delta, 0.375f + z * z_delta);
- }
- }
-
- /* Calculate left face UVs. */
- for (const int z : IndexRange(config.edges_z)) {
- for (const int y : IndexRange(config.edges_y)) {
- uvs[loop_index++] = float2(0.25f - y * y_delta, 0.375f + z * z_delta);
- uvs[loop_index++] = float2(0.25f - y * y_delta, 0.375f + (z + 1) * z_delta);
- uvs[loop_index++] = float2(0.25f - (y + 1) * y_delta, 0.375f + (z + 1) * z_delta);
- uvs[loop_index++] = float2(0.25f - (y + 1) * y_delta, 0.375f + z * z_delta);
- }
- }
-
- /* Calculate right face UVs. */
- for (const int z : IndexRange(config.edges_z)) {
- for (const int y : IndexRange(config.edges_y)) {
- uvs[loop_index++] = float2(0.50f + y * y_delta, 0.375f + z * z_delta);
- uvs[loop_index++] = float2(0.50f + (y + 1) * y_delta, 0.375f + z * z_delta);
- uvs[loop_index++] = float2(0.50f + (y + 1) * y_delta, 0.375f + (z + 1) * z_delta);
- uvs[loop_index++] = float2(0.50f + y * y_delta, 0.375f + (z + 1) * z_delta);
- }
- }
-
- uv_attribute.save();
-}
-
-Mesh *create_cuboid_mesh(const float3 size,
- const int verts_x,
- const int verts_y,
- const int verts_z)
-{
- const CuboidConfig config(size, verts_x, verts_y, verts_z);
-
- Mesh *mesh = BKE_mesh_new_nomain(
- config.vertex_count, 0, 0, config.loop_count, config.poly_count);
- BKE_id_material_eval_ensure_default_slot(&mesh->id);
-
- calculate_vertices(config, {mesh->mvert, mesh->totvert});
-
- calculate_polys(config, {mesh->mpoly, mesh->totpoly}, {mesh->mloop, mesh->totloop});
- BKE_mesh_calc_edges(mesh, false, false);
-
- calculate_uvs(config, mesh);
-
- return mesh;
-}
-
-} // namespace blender::nodes
+#include "node_geometry_util.hh"
namespace blender::nodes::node_geo_mesh_primitive_cube_cc {
@@ -442,6 +37,16 @@ static void node_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Geometry>(N_("Mesh"));
}
+static Mesh *create_cuboid_mesh(const float3 &size,
+ const int verts_x,
+ const int verts_y,
+ const int verts_z)
+{
+ Mesh *mesh = geometry::create_cuboid_mesh(size, verts_x, verts_y, verts_z, "uv_map");
+ BKE_id_material_eval_ensure_default_slot(&mesh->id);
+ return mesh;
+}
+
static Mesh *create_cube_mesh(const float3 size,
const int verts_x,
const int verts_y,
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc
index f6ee3d00dee..ec6acf55dd8 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc
@@ -25,7 +25,7 @@ static void node_geo_exec(GeoNodeExecParams params)
const MeshComponent &component = *geometry_set.get_component_for_read<MeshComponent>();
GeometryComponentFieldContext context{component, ATTR_DOMAIN_EDGE};
- fn::FieldEvaluator evaluator{context, component.attribute_domain_size(ATTR_DOMAIN_EDGE)};
+ fn::FieldEvaluator evaluator{context, component.attribute_domain_num(ATTR_DOMAIN_EDGE)};
evaluator.add(params.get_input<Field<bool>>("Selection"));
evaluator.evaluate();
const IndexMask selection = evaluator.get_evaluated_as_mask(0);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
index 1a0cc53cb6c..6b23b685549 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_to_points.cc
@@ -1,5 +1,7 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
+#include "BLI_task.hh"
+
#include "DNA_pointcloud_types.h"
#include "BKE_attribute_math.hh"
@@ -41,14 +43,15 @@ static void node_init(bNodeTree *UNUSED(tree), bNode *node)
node->storage = data;
}
-template<typename T>
-static void copy_attribute_to_points(const VArray<T> &src,
- const IndexMask mask,
- MutableSpan<T> dst)
+static void materialize_compressed_to_uninitialized_threaded(const GVArray &src,
+ const IndexMask mask,
+ GMutableSpan dst)
{
- for (const int i : mask.index_range()) {
- dst[i] = src[mask[i]];
- }
+ BLI_assert(src.type() == dst.type());
+ BLI_assert(mask.size() == dst.size());
+ threading::parallel_for(mask.index_range(), 4096, [&](IndexRange range) {
+ src.materialize_compressed_to_uninitialized(mask.slice(range), dst.slice(range).data());
+ });
}
static void geometry_set_mesh_to_points(GeometrySet &geometry_set,
@@ -63,12 +66,12 @@ static void geometry_set_mesh_to_points(GeometrySet &geometry_set,
return;
}
GeometryComponentFieldContext field_context{*mesh_component, domain};
- const int domain_size = mesh_component->attribute_domain_size(domain);
- if (domain_size == 0) {
+ const int domain_num = mesh_component->attribute_domain_num(domain);
+ if (domain_num == 0) {
geometry_set.keep_only({GEO_COMPONENT_TYPE_INSTANCES});
return;
}
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
/* Evaluating directly into the point cloud doesn't work because we are not using the full
* "min_array_size" array but compressing the selected elements into the final array with no
@@ -79,16 +82,21 @@ static void geometry_set_mesh_to_points(GeometrySet &geometry_set,
const IndexMask selection = evaluator.get_evaluated_selection_as_mask();
PointCloud *pointcloud = BKE_pointcloud_new_nomain(selection.size());
- uninitialized_fill_n(pointcloud->radius, pointcloud->totpoint, 0.05f);
geometry_set.replace_pointcloud(pointcloud);
PointCloudComponent &point_component =
geometry_set.get_component_for_write<PointCloudComponent>();
- copy_attribute_to_points(evaluator.get_evaluated<float3>(0),
- selection,
- {(float3 *)pointcloud->co, pointcloud->totpoint});
- copy_attribute_to_points(
- evaluator.get_evaluated<float>(1), selection, {pointcloud->radius, pointcloud->totpoint});
+ OutputAttribute position = point_component.attribute_try_get_for_output_only(
+ "position", ATTR_DOMAIN_POINT, CD_PROP_FLOAT3);
+ materialize_compressed_to_uninitialized_threaded(
+ evaluator.get_evaluated(0), selection, position.as_span());
+ position.save();
+
+ OutputAttribute radius = point_component.attribute_try_get_for_output_only(
+ "radius", ATTR_DOMAIN_POINT, CD_PROP_FLOAT);
+ materialize_compressed_to_uninitialized_threaded(
+ evaluator.get_evaluated(1), selection, radius.as_span());
+ radius.save();
Map<AttributeIDRef, AttributeKind> attributes;
geometry_set.gather_attributes_for_propagation(
@@ -102,11 +110,7 @@ static void geometry_set_mesh_to_points(GeometrySet &geometry_set,
OutputAttribute dst = point_component.attribute_try_get_for_output_only(
attribute_id, ATTR_DOMAIN_POINT, data_type);
if (dst && src) {
- attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
- using T = decltype(dummy);
- VArray<T> src_typed = src.typed<T>();
- copy_attribute_to_points(src_typed, selection, dst.as_span().typed<T>());
- });
+ materialize_compressed_to_uninitialized_threaded(src, selection, dst.as_span());
dst.save();
}
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
index 0f6586617bc..577b001fd06 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_vertices.cc
@@ -38,13 +38,13 @@ static void geometry_set_points_to_vertices(GeometrySet &geometry_set,
}
GeometryComponentFieldContext field_context{*point_component, ATTR_DOMAIN_POINT};
- const int domain_size = point_component->attribute_domain_size(ATTR_DOMAIN_POINT);
- if (domain_size == 0) {
+ const int domain_num = point_component->attribute_domain_num(ATTR_DOMAIN_POINT);
+ if (domain_num == 0) {
geometry_set.keep_only({GEO_COMPONENT_TYPE_INSTANCES});
return;
}
- fn::FieldEvaluator selection_evaluator{field_context, domain_size};
+ fn::FieldEvaluator selection_evaluator{field_context, domain_num};
selection_evaluator.add(selection_field);
selection_evaluator.evaluate();
const IndexMask selection = selection_evaluator.get_evaluated_as_mask(0);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
index c99b51ffd4c..42cee4c0efe 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points_to_volume.cc
@@ -168,14 +168,14 @@ static void gather_point_data_from_component(GeoNodeExecParams &params,
Field<float> radius_field = params.get_input<Field<float>>("Radius");
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_POINT);
- r_positions.resize(r_positions.size() + domain_size);
- positions.materialize(r_positions.as_mutable_span().take_back(domain_size));
+ r_positions.resize(r_positions.size() + domain_num);
+ positions.materialize(r_positions.as_mutable_span().take_back(domain_num));
- r_radii.resize(r_radii.size() + domain_size);
- fn::FieldEvaluator evaluator{field_context, domain_size};
- evaluator.add_with_destination(radius_field, r_radii.as_mutable_span().take_back(domain_size));
+ r_radii.resize(r_radii.size() + domain_num);
+ fn::FieldEvaluator evaluator{field_context, domain_num};
+ evaluator.add_with_destination(radius_field, r_radii.as_mutable_span().take_back(domain_num));
evaluator.evaluate();
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_raycast.cc b/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
index 368954447c9..0c30d50076f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_raycast.cc
@@ -312,8 +312,8 @@ class RaycastFunction : public fn::MultiFunction {
}
const MeshComponent &mesh_component = *target_.get_component_for_read<MeshComponent>();
target_context_.emplace(GeometryComponentFieldContext{mesh_component, domain_});
- const int domain_size = mesh_component.attribute_domain_size(domain_);
- target_evaluator_ = std::make_unique<FieldEvaluator>(*target_context_, domain_size);
+ const int domain_num = mesh_component.attribute_domain_num(domain_);
+ target_evaluator_ = std::make_unique<FieldEvaluator>(*target_context_, domain_num);
target_evaluator_->add(std::move(src_field));
target_evaluator_->evaluate();
target_data_ = &target_evaluator_->get_evaluated(0);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_rotate_instances.cc b/source/blender/nodes/geometry/nodes/node_geo_rotate_instances.cc
index 6eb95859e50..59e203afd08 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_rotate_instances.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_rotate_instances.cc
@@ -19,9 +19,9 @@ static void node_declare(NodeDeclarationBuilder &b)
static void rotate_instances(GeoNodeExecParams &params, InstancesComponent &instances_component)
{
GeometryComponentFieldContext field_context{instances_component, ATTR_DOMAIN_INSTANCE};
- const int domain_size = instances_component.instances_amount();
+ const int domain_num = instances_component.instances_num();
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(params.extract_input<Field<bool>>("Selection"));
evaluator.add(params.extract_input<Field<float3>>("Rotation"));
evaluator.add(params.extract_input<Field<float3>>("Pivot Point"));
diff --git a/source/blender/nodes/geometry/nodes/node_geo_scale_instances.cc b/source/blender/nodes/geometry/nodes/node_geo_scale_instances.cc
index 4ca21874f8f..d4716a6b6f0 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_scale_instances.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_scale_instances.cc
@@ -23,7 +23,7 @@ static void scale_instances(GeoNodeExecParams &params, InstancesComponent &insta
{
GeometryComponentFieldContext field_context{instances_component, ATTR_DOMAIN_INSTANCE};
- fn::FieldEvaluator evaluator{field_context, instances_component.instances_amount()};
+ fn::FieldEvaluator evaluator{field_context, instances_component.instances_num()};
evaluator.set_selection(params.extract_input<Field<bool>>("Selection"));
evaluator.add(params.extract_input<Field<float3>>("Scale"));
evaluator.add(params.extract_input<Field<float3>>("Center"));
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc b/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc
index 73e49c7d037..d2082924fa7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_curve_handles.cc
@@ -75,12 +75,12 @@ static void set_position_in_component(CurveComponent &component,
const Field<float3> &offset_field)
{
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_POINT);
+ if (domain_num == 0) {
return;
}
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
evaluator.add(position_field);
evaluator.add(offset_field);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc b/source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc
index a23a6c09551..4c84093bfcb 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_curve_radius.cc
@@ -21,15 +21,15 @@ static void set_radius_in_component(GeometryComponent &component,
const Field<float> &radius_field)
{
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_POINT);
+ if (domain_num == 0) {
return;
}
OutputAttribute_Typed<float> radii = component.attribute_try_get_for_output_only<float>(
"radius", ATTR_DOMAIN_POINT);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
evaluator.add_with_destination(radius_field, radii.varray());
evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc b/source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc
index 1155c97dc38..8b1e5935a61 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_curve_tilt.cc
@@ -17,15 +17,15 @@ static void set_tilt_in_component(GeometryComponent &component,
const Field<float> &tilt_field)
{
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_POINT);
+ if (domain_num == 0) {
return;
}
OutputAttribute_Typed<float> tilts = component.attribute_try_get_for_output_only<float>(
"tilt", ATTR_DOMAIN_POINT);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
evaluator.add_with_destination(tilt_field, tilts.varray());
evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_id.cc b/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
index 0892e068ce2..ec95f9a89f5 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_id.cc
@@ -20,12 +20,12 @@ static void set_id_in_component(GeometryComponent &component,
ATTR_DOMAIN_INSTANCE :
ATTR_DOMAIN_POINT;
GeometryComponentFieldContext field_context{component, domain};
- const int domain_size = component.attribute_domain_size(domain);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(domain);
+ if (domain_num == 0) {
return;
}
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
/* Since adding the ID attribute can change the result of the field evaluation (the random value
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc b/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc
index a0b38209f97..58613dae832 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_material_index.cc
@@ -17,15 +17,15 @@ static void set_material_index_in_component(GeometryComponent &component,
const Field<int> &index_field)
{
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_FACE};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_FACE);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_FACE);
+ if (domain_num == 0) {
return;
}
OutputAttribute_Typed<int> indices = component.attribute_try_get_for_output_only<int>(
"material_index", ATTR_DOMAIN_FACE);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
evaluator.add_with_destination(index_field, indices.varray());
evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc b/source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc
index 93024fd81d6..571bead9743 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_point_radius.cc
@@ -21,15 +21,15 @@ static void set_radius_in_component(GeometryComponent &component,
const Field<float> &radius_field)
{
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_POINT};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_POINT);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_POINT);
+ if (domain_num == 0) {
return;
}
OutputAttribute_Typed<float> radii = component.attribute_try_get_for_output_only<float>(
"radius", ATTR_DOMAIN_POINT);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
evaluator.add_with_destination(radius_field, radii.varray());
evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
index d2ff9753897..caf33108716 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc
@@ -143,12 +143,12 @@ static void set_position_in_component(GeometryComponent &component,
ATTR_DOMAIN_INSTANCE :
ATTR_DOMAIN_POINT;
GeometryComponentFieldContext field_context{component, domain};
- const int domain_size = component.attribute_domain_size(domain);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(domain);
+ if (domain_num == 0) {
return;
}
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
evaluator.add(position_field);
evaluator.add(offset_field);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc b/source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc
index 3420e17cc10..b98fbd0a0fe 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_shade_smooth.cc
@@ -17,15 +17,15 @@ static void set_smooth_in_component(GeometryComponent &component,
const Field<bool> &shade_field)
{
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_FACE};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_FACE);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_FACE);
+ if (domain_num == 0) {
return;
}
OutputAttribute_Typed<bool> shades = component.attribute_try_get_for_output_only<bool>(
"shade_smooth", ATTR_DOMAIN_FACE);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
evaluator.add_with_destination(shade_field, shades.varray());
evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc b/source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc
index dc7f3b1343a..976857883f0 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_spline_cyclic.cc
@@ -17,15 +17,15 @@ static void set_cyclic_in_component(GeometryComponent &component,
const Field<bool> &cyclic_field)
{
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_CURVE};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_CURVE);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_CURVE);
+ if (domain_num == 0) {
return;
}
OutputAttribute_Typed<bool> cyclics = component.attribute_try_get_for_output_only<bool>(
"cyclic", ATTR_DOMAIN_CURVE);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
evaluator.add_with_destination(cyclic_field, cyclics.varray());
evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc b/source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc
index f3031ff3678..8b665376c01 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_set_spline_resolution.cc
@@ -17,15 +17,15 @@ static void set_resolution_in_component(GeometryComponent &component,
const Field<int> &resolution_field)
{
GeometryComponentFieldContext field_context{component, ATTR_DOMAIN_CURVE};
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_CURVE);
- if (domain_size == 0) {
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_CURVE);
+ if (domain_num == 0) {
return;
}
OutputAttribute_Typed<int> resolutions = component.attribute_try_get_for_output_only<int>(
"resolution", ATTR_DOMAIN_CURVE);
- fn::FieldEvaluator evaluator{field_context, domain_size};
+ fn::FieldEvaluator evaluator{field_context, domain_num};
evaluator.set_selection(selection_field);
evaluator.add_with_destination(resolution_field, resolutions.varray());
evaluator.evaluate();
diff --git a/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc
index de206be5367..3b348dd0136 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_store_named_attribute.cc
@@ -88,8 +88,8 @@ static void try_capture_field_on_geometry(GeometryComponent &component,
const GField &field)
{
GeometryComponentFieldContext field_context{component, domain};
- const int domain_size = component.attribute_domain_size(domain);
- const IndexMask mask{IndexMask(domain_size)};
+ const int domain_num = component.attribute_domain_num(domain);
+ const IndexMask mask{IndexMask(domain_num)};
const CPPType &type = field.cpp_type();
const CustomDataType data_type = bke::cpp_type_to_custom_data_type(type);
@@ -97,10 +97,10 @@ static void try_capture_field_on_geometry(GeometryComponent &component,
/* Could avoid allocating a new buffer if:
* - We are writing to an attribute that exists already.
* - The field does not depend on that attribute (we can't easily check for that yet). */
- void *buffer = MEM_mallocN(type.size() * domain_size, __func__);
+ void *buffer = MEM_mallocN(type.size() * domain_num, __func__);
fn::FieldEvaluator evaluator{field_context, &mask};
- evaluator.add_with_destination(field, GMutableSpan{type, buffer, domain_size});
+ evaluator.add_with_destination(field, GMutableSpan{type, buffer, domain_num});
evaluator.evaluate();
component.attribute_try_delete(name);
@@ -114,7 +114,7 @@ static void try_capture_field_on_geometry(GeometryComponent &component,
else {
/* Cannot change type of built-in attribute. */
}
- type.destruct_n(buffer, domain_size);
+ type.destruct_n(buffer, domain_num);
MEM_freeN(buffer);
}
else {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
index 4832feac5bd..9eda5bb34ff 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
@@ -1,5 +1,7 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
+#include "BLI_task.hh"
+
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
@@ -21,7 +23,13 @@ static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Geometry>(N_("Mesh")).supported_type(GEO_COMPONENT_TYPE_MESH);
b.add_input<decl::Int>(N_("Level")).default_value(1).min(0).max(6);
- b.add_input<decl::Float>(N_("Crease"))
+ b.add_input<decl::Float>(N_("Edge Crease"))
+ .default_value(0.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .supports_field()
+ .subtype(PROP_FACTOR);
+ b.add_input<decl::Float>(N_("Vertex Crease"))
.default_value(0.0f)
.min(0.0f)
.max(1.0f)
@@ -44,6 +52,45 @@ static void node_init(bNodeTree *UNUSED(ntree), bNode *node)
node->storage = data;
}
+#ifdef WITH_OPENSUBDIV
+static void materialize_and_clamp_creases(const VArray<float> &crease_varray,
+ MutableSpan<float> creases)
+{
+ threading::parallel_for(creases.index_range(), 1024, [&](IndexRange range) {
+ crease_varray.materialize(range, creases);
+ for (const int i : range) {
+ creases[i] = std::clamp(creases[i], 0.0f, 1.0f);
+ }
+ });
+}
+
+static void write_vertex_creases(Mesh &mesh, const VArray<float> &crease_varray)
+{
+ float *crease;
+ if (CustomData_has_layer(&mesh.vdata, CD_CREASE)) {
+ crease = static_cast<float *>(CustomData_get_layer(&mesh.vdata, CD_CREASE));
+ }
+ else {
+ crease = static_cast<float *>(
+ CustomData_add_layer(&mesh.vdata, CD_CREASE, CD_DEFAULT, nullptr, mesh.totvert));
+ }
+ materialize_and_clamp_creases(crease_varray, {crease, mesh.totvert});
+}
+
+static void write_edge_creases(MeshComponent &mesh, const VArray<float> &crease_varray)
+{
+ OutputAttribute_Typed<float> attribute = mesh.attribute_try_get_for_output_only<float>(
+ "crease", ATTR_DOMAIN_EDGE);
+ materialize_and_clamp_creases(crease_varray, attribute.as_span());
+ attribute.save();
+}
+
+static bool varray_is_nonzero(const VArray<float> &varray)
+{
+ return !(varray.is_single() && varray.get_internal_single() == 0.0f);
+}
+#endif
+
static void node_geo_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Mesh");
@@ -51,7 +98,8 @@ static void node_geo_exec(GeoNodeExecParams params)
params.error_message_add(NodeWarningType::Error,
TIP_("Disabled, Blender was compiled without OpenSubdiv"));
#else
- Field<float> crease_field = params.extract_input<Field<float>>("Crease");
+ Field<float> edge_crease_field = params.extract_input<Field<float>>("Edge Crease");
+ Field<float> vertex_crease_field = params.extract_input<Field<float>>("Vertex Crease");
const NodeGeometrySubdivisionSurface &storage = node_storage(params.node());
const int uv_smooth = storage.uv_smooth;
@@ -69,27 +117,31 @@ static void node_geo_exec(GeoNodeExecParams params)
return;
}
- MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
- AttributeDomain domain = ATTR_DOMAIN_EDGE;
- GeometryComponentFieldContext field_context{mesh_component, domain};
- const int domain_size = mesh_component.attribute_domain_size(domain);
-
- if (domain_size == 0) {
+ const MeshComponent &mesh_component = *geometry_set.get_component_for_read<MeshComponent>();
+ const int verts_num = mesh_component.attribute_domain_num(ATTR_DOMAIN_POINT);
+ const int edges_num = mesh_component.attribute_domain_num(ATTR_DOMAIN_EDGE);
+ if (verts_num == 0 || edges_num == 0) {
return;
}
- FieldEvaluator evaluator(field_context, domain_size);
- evaluator.add(crease_field);
- evaluator.evaluate();
- const VArray<float> &creases = evaluator.get_evaluated<float>(0);
+ GeometryComponentFieldContext point_context{mesh_component, ATTR_DOMAIN_POINT};
+ FieldEvaluator point_evaluator(point_context, verts_num);
+ point_evaluator.add(vertex_crease_field);
+ point_evaluator.evaluate();
+ const VArray<float> vertex_creases = point_evaluator.get_evaluated<float>(0);
+
+ GeometryComponentFieldContext edge_context{mesh_component, ATTR_DOMAIN_EDGE};
+ FieldEvaluator edge_evaluator(edge_context, edges_num);
+ edge_evaluator.add(edge_crease_field);
+ edge_evaluator.evaluate();
+ const VArray<float> edge_creases = edge_evaluator.get_evaluated<float>(0);
+
+ const bool use_creases = varray_is_nonzero(vertex_creases) || varray_is_nonzero(edge_creases);
- OutputAttribute_Typed<float> crease = mesh_component.attribute_try_get_for_output_only<float>(
- "crease", domain);
- MutableSpan<float> crease_span = crease.as_span();
- for (auto i : creases.index_range()) {
- crease_span[i] = std::clamp(creases[i], 0.0f, 1.0f);
+ if (use_creases) {
+ write_vertex_creases(*geometry_set.get_mesh_for_write(), vertex_creases);
+ write_edge_creases(geometry_set.get_component_for_write<MeshComponent>(), edge_creases);
}
- crease.save();
/* Initialize mesh settings. */
SubdivToMeshSettings mesh_settings;
@@ -100,7 +152,7 @@ static void node_geo_exec(GeoNodeExecParams params)
SubdivSettings subdiv_settings;
subdiv_settings.is_simple = false;
subdiv_settings.is_adaptive = false;
- subdiv_settings.use_creases = !(creases.is_single() && creases.get_internal_single() == 0.0f);
+ subdiv_settings.use_creases = use_creases;
subdiv_settings.level = subdiv_level;
subdiv_settings.vtx_boundary_interpolation =
@@ -108,19 +160,19 @@ static void node_geo_exec(GeoNodeExecParams params)
subdiv_settings.fvar_linear_interpolation = BKE_subdiv_fvar_interpolation_from_uv_smooth(
uv_smooth);
- Mesh *mesh_in = mesh_component.get_for_write();
+ const Mesh &mesh_in = *geometry_set.get_mesh_for_read();
/* Apply subdivision to mesh. */
- Subdiv *subdiv = BKE_subdiv_update_from_mesh(nullptr, &subdiv_settings, mesh_in);
+ Subdiv *subdiv = BKE_subdiv_update_from_mesh(nullptr, &subdiv_settings, &mesh_in);
/* In case of bad topology, skip to input mesh. */
if (subdiv == nullptr) {
return;
}
- Mesh *mesh_out = BKE_subdiv_to_mesh(subdiv, &mesh_settings, mesh_in);
+ Mesh *mesh_out = BKE_subdiv_to_mesh(subdiv, &mesh_settings, &mesh_in);
- mesh_component.replace(mesh_out);
+ geometry_set.replace_mesh(mesh_out);
BKE_subdiv_free(subdiv);
});
diff --git a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
index 12e306ba480..dca214660c8 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_transfer_attribute.cc
@@ -365,7 +365,7 @@ static bool component_is_available(const GeometrySet &geometry,
if (component.is_empty()) {
return false;
}
- return component.attribute_domain_size(domain) != 0;
+ return component.attribute_domain_num(domain) != 0;
}
/**
@@ -433,8 +433,8 @@ class NearestInterpolatedTransferFunction : public fn::MultiFunction {
{
const MeshComponent &mesh_component = *source_.get_component_for_read<MeshComponent>();
source_context_.emplace(GeometryComponentFieldContext{mesh_component, domain_});
- const int domain_size = mesh_component.attribute_domain_size(domain_);
- source_evaluator_ = std::make_unique<FieldEvaluator>(*source_context_, domain_size);
+ const int domain_num = mesh_component.attribute_domain_num(domain_);
+ source_evaluator_ = std::make_unique<FieldEvaluator>(*source_context_, domain_num);
source_evaluator_->add(src_field_);
source_evaluator_->evaluate();
source_data_ = &source_evaluator_->get_evaluated(0);
@@ -578,9 +578,9 @@ class NearestTransferFunction : public fn::MultiFunction {
{
if (use_mesh_) {
const MeshComponent &mesh = *source_.get_component_for_read<MeshComponent>();
- const int domain_size = mesh.attribute_domain_size(domain_);
+ const int domain_num = mesh.attribute_domain_num(domain_);
mesh_context_.emplace(GeometryComponentFieldContext(mesh, domain_));
- mesh_evaluator_ = std::make_unique<FieldEvaluator>(*mesh_context_, domain_size);
+ mesh_evaluator_ = std::make_unique<FieldEvaluator>(*mesh_context_, domain_num);
mesh_evaluator_->add(src_field_);
mesh_evaluator_->evaluate();
mesh_data_ = &mesh_evaluator_->get_evaluated(0);
@@ -588,9 +588,9 @@ class NearestTransferFunction : public fn::MultiFunction {
if (use_points_) {
const PointCloudComponent &points = *source_.get_component_for_read<PointCloudComponent>();
- const int domain_size = points.attribute_domain_size(domain_);
+ const int domain_num = points.attribute_domain_num(domain_);
point_context_.emplace(GeometryComponentFieldContext(points, domain_));
- point_evaluator_ = std::make_unique<FieldEvaluator>(*point_context_, domain_size);
+ point_evaluator_ = std::make_unique<FieldEvaluator>(*point_context_, domain_num);
point_evaluator_->add(src_field_);
point_evaluator_->evaluate();
point_data_ = &point_evaluator_->get_evaluated(0);
@@ -658,9 +658,9 @@ class IndexTransferFunction : public fn::MultiFunction {
if (component == nullptr) {
return;
}
- const int domain_size = component->attribute_domain_size(domain_);
+ const int domain_num = component->attribute_domain_num(domain_);
geometry_context_.emplace(GeometryComponentFieldContext(*component, domain_));
- evaluator_ = std::make_unique<FieldEvaluator>(*geometry_context_, domain_size);
+ evaluator_ = std::make_unique<FieldEvaluator>(*geometry_context_, domain_num);
evaluator_->add(src_field_);
evaluator_->evaluate();
src_data_ = &evaluator_->get_evaluated(0);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_translate_instances.cc b/source/blender/nodes/geometry/nodes/node_geo_translate_instances.cc
index a5ca1cba28f..258c1ac3fba 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_translate_instances.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_translate_instances.cc
@@ -19,7 +19,7 @@ static void translate_instances(GeoNodeExecParams &params, InstancesComponent &i
{
GeometryComponentFieldContext field_context{instances_component, ATTR_DOMAIN_INSTANCE};
- fn::FieldEvaluator evaluator{field_context, instances_component.instances_amount()};
+ fn::FieldEvaluator evaluator{field_context, instances_component.instances_num()};
evaluator.set_selection(params.extract_input<Field<bool>>("Selection"));
evaluator.add(params.extract_input<Field<float3>>("Translation"));
evaluator.add(params.extract_input<Field<bool>>("Local Space"));
diff --git a/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc b/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc
index 992470e8279..e47dc22da04 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_triangulate.cc
@@ -83,9 +83,9 @@ static void node_geo_exec(GeoNodeExecParams params)
GeometryComponent &component = geometry_set.get_component_for_write<MeshComponent>();
const Mesh &mesh_in = *geometry_set.get_mesh_for_read();
- const int domain_size = component.attribute_domain_size(ATTR_DOMAIN_FACE);
+ const int domain_num = component.attribute_domain_num(ATTR_DOMAIN_FACE);
GeometryComponentFieldContext context{component, ATTR_DOMAIN_FACE};
- FieldEvaluator evaluator{context, domain_size};
+ FieldEvaluator evaluator{context, domain_num};
evaluator.add(selection_field);
evaluator.evaluate();
const IndexMask selection = evaluator.get_evaluated_as_mask(0);
diff --git a/source/blender/nodes/intern/geometry_nodes_eval_log.cc b/source/blender/nodes/intern/geometry_nodes_eval_log.cc
index 378bac894e8..9a316190720 100644
--- a/source/blender/nodes/intern/geometry_nodes_eval_log.cc
+++ b/source/blender/nodes/intern/geometry_nodes_eval_log.cc
@@ -241,27 +241,27 @@ GeometryValueLog::GeometryValueLog(const GeometrySet &geometry_set, bool log_ful
case GEO_COMPONENT_TYPE_MESH: {
const MeshComponent &mesh_component = *(const MeshComponent *)component;
MeshInfo &info = this->mesh_info.emplace();
- info.tot_verts = mesh_component.attribute_domain_size(ATTR_DOMAIN_POINT);
- info.tot_edges = mesh_component.attribute_domain_size(ATTR_DOMAIN_EDGE);
- info.tot_faces = mesh_component.attribute_domain_size(ATTR_DOMAIN_FACE);
+ info.verts_num = mesh_component.attribute_domain_num(ATTR_DOMAIN_POINT);
+ info.edges_num = mesh_component.attribute_domain_num(ATTR_DOMAIN_EDGE);
+ info.faces_num = mesh_component.attribute_domain_num(ATTR_DOMAIN_FACE);
break;
}
case GEO_COMPONENT_TYPE_CURVE: {
const CurveComponent &curve_component = *(const CurveComponent *)component;
CurveInfo &info = this->curve_info.emplace();
- info.tot_splines = curve_component.attribute_domain_size(ATTR_DOMAIN_CURVE);
+ info.splines_num = curve_component.attribute_domain_num(ATTR_DOMAIN_CURVE);
break;
}
case GEO_COMPONENT_TYPE_POINT_CLOUD: {
const PointCloudComponent &pointcloud_component = *(const PointCloudComponent *)component;
PointCloudInfo &info = this->pointcloud_info.emplace();
- info.tot_points = pointcloud_component.attribute_domain_size(ATTR_DOMAIN_POINT);
+ info.points_num = pointcloud_component.attribute_domain_num(ATTR_DOMAIN_POINT);
break;
}
case GEO_COMPONENT_TYPE_INSTANCES: {
const InstancesComponent &instances_component = *(const InstancesComponent *)component;
InstancesInfo &info = this->instances_info.emplace();
- info.tot_instances = instances_component.instances_amount();
+ info.instances_num = instances_component.instances_num();
break;
}
case GEO_COMPONENT_TYPE_VOLUME: {
diff --git a/source/blender/nodes/intern/node_geometry_exec.cc b/source/blender/nodes/intern/node_geometry_exec.cc
index cea3084a418..39d8c453e43 100644
--- a/source/blender/nodes/intern/node_geometry_exec.cc
+++ b/source/blender/nodes/intern/node_geometry_exec.cc
@@ -119,14 +119,14 @@ GVArray GeoNodeExecParams::get_input_attribute(const StringRef name,
const bNodeSocket *found_socket = this->find_available_socket(name);
BLI_assert(found_socket != nullptr); /* There should always be available socket for the name. */
const CPPType *cpp_type = bke::custom_data_type_to_cpp_type(type);
- const int64_t domain_size = component.attribute_domain_size(domain);
+ const int64_t domain_num = component.attribute_domain_num(domain);
if (default_value == nullptr) {
default_value = cpp_type->default_value();
}
if (found_socket == nullptr) {
- return GVArray::ForSingle(*cpp_type, domain_size, default_value);
+ return GVArray::ForSingle(*cpp_type, domain_num, default_value);
}
if (found_socket->type == SOCK_STRING) {
@@ -140,40 +140,40 @@ GVArray GeoNodeExecParams::get_input_attribute(const StringRef name,
/* If the attribute doesn't exist, use the default value and output an error message
* (except when the field is empty, to avoid spamming error messages, and not when
* the domain is empty and we don't expect an attribute anyway). */
- if (!name.empty() && component.attribute_domain_size(domain) != 0) {
+ if (!name.empty() && component.attribute_domain_num(domain) != 0) {
this->error_message_add(NodeWarningType::Error,
TIP_("No attribute with name \"") + name + "\"");
}
- return GVArray::ForSingle(*cpp_type, domain_size, default_value);
+ return GVArray::ForSingle(*cpp_type, domain_num, default_value);
}
const bke::DataTypeConversions &conversions = bke::get_implicit_type_conversions();
if (found_socket->type == SOCK_FLOAT) {
const float value = this->get_input<float>(found_socket->identifier);
BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
conversions.convert_to_uninitialized(CPPType::get<float>(), *cpp_type, &value, buffer);
- return GVArray::ForSingle(*cpp_type, domain_size, buffer);
+ return GVArray::ForSingle(*cpp_type, domain_num, buffer);
}
if (found_socket->type == SOCK_INT) {
const int value = this->get_input<int>(found_socket->identifier);
BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
conversions.convert_to_uninitialized(CPPType::get<int>(), *cpp_type, &value, buffer);
- return GVArray::ForSingle(*cpp_type, domain_size, buffer);
+ return GVArray::ForSingle(*cpp_type, domain_num, buffer);
}
if (found_socket->type == SOCK_VECTOR) {
const float3 value = this->get_input<float3>(found_socket->identifier);
BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
conversions.convert_to_uninitialized(CPPType::get<float3>(), *cpp_type, &value, buffer);
- return GVArray::ForSingle(*cpp_type, domain_size, buffer);
+ return GVArray::ForSingle(*cpp_type, domain_num, buffer);
}
if (found_socket->type == SOCK_RGBA) {
const ColorGeometry4f value = this->get_input<ColorGeometry4f>(found_socket->identifier);
BUFFER_FOR_CPP_TYPE_VALUE(*cpp_type, buffer);
conversions.convert_to_uninitialized(
CPPType::get<ColorGeometry4f>(), *cpp_type, &value, buffer);
- return GVArray::ForSingle(*cpp_type, domain_size, buffer);
+ return GVArray::ForSingle(*cpp_type, domain_num, buffer);
}
BLI_assert(false);
- return GVArray::ForSingle(*cpp_type, domain_size, default_value);
+ return GVArray::ForSingle(*cpp_type, domain_num, default_value);
}
CustomDataType GeoNodeExecParams::get_input_attribute_data_type(
diff --git a/source/blender/nodes/intern/node_util.c b/source/blender/nodes/intern/node_util.c
index 5d2e1663ae3..e8be093c606 100644
--- a/source/blender/nodes/intern/node_util.c
+++ b/source/blender/nodes/intern/node_util.c
@@ -226,6 +226,39 @@ void node_filter_label(const bNodeTree *UNUSED(ntree), const bNode *node, char *
BLI_strncpy(label, IFACE_(name), maxlen);
}
+void node_combsep_color_label(const ListBase *sockets, NodeCombSepColorMode mode)
+{
+ bNodeSocket *sock1 = (bNodeSocket *)sockets->first;
+ bNodeSocket *sock2 = sock1->next;
+ bNodeSocket *sock3 = sock2->next;
+
+ node_sock_label_clear(sock1);
+ node_sock_label_clear(sock2);
+ node_sock_label_clear(sock3);
+
+ switch (mode) {
+ case NODE_COMBSEP_COLOR_RGB:
+ node_sock_label(sock1, "Red");
+ node_sock_label(sock2, "Green");
+ node_sock_label(sock3, "Blue");
+ break;
+ case NODE_COMBSEP_COLOR_HSL:
+ node_sock_label(sock1, "Hue");
+ node_sock_label(sock2, "Saturation");
+ node_sock_label(sock3, "Lightness");
+ break;
+ case NODE_COMBSEP_COLOR_HSV:
+ node_sock_label(sock1, "Hue");
+ node_sock_label(sock2, "Saturation");
+ node_sock_label(sock3, "Value");
+ break;
+ default: {
+ BLI_assert_unreachable();
+ break;
+ }
+ }
+}
+
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/nodes/intern/node_util.h b/source/blender/nodes/intern/node_util.h
index de03a176c0c..0a2a7a70091 100644
--- a/source/blender/nodes/intern/node_util.h
+++ b/source/blender/nodes/intern/node_util.h
@@ -65,6 +65,7 @@ void node_filter_label(const struct bNodeTree *ntree,
const struct bNode *node,
char *label,
int maxlen);
+void node_combsep_color_label(const ListBase *sockets, NodeCombSepColorMode mode);
/*** Link Handling */
diff --git a/source/blender/nodes/shader/CMakeLists.txt b/source/blender/nodes/shader/CMakeLists.txt
index 9b4ea0e0db6..3e90f185168 100644
--- a/source/blender/nodes/shader/CMakeLists.txt
+++ b/source/blender/nodes/shader/CMakeLists.txt
@@ -82,6 +82,7 @@ set(SRC
nodes/node_shader_rgb.cc
nodes/node_shader_rgb_to_bw.cc
nodes/node_shader_script.cc
+ nodes/node_shader_sepcomb_color.cc
nodes/node_shader_sepcomb_hsv.cc
nodes/node_shader_sepcomb_rgb.cc
nodes/node_shader_sepcomb_xyz.cc
diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.cc b/source/blender/nodes/shader/nodes/node_shader_curves.cc
index b1db0248d9f..eb47059063d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_curves.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_curves.cc
@@ -28,48 +28,34 @@ static int gpu_shader_curve_vec(GPUMaterial *mat,
GPUNodeStack *in,
GPUNodeStack *out)
{
- float *array, layer;
- int size;
-
- CurveMapping *cumap = (CurveMapping *)node->storage;
-
- BKE_curvemapping_init(cumap);
- BKE_curvemapping_table_RGBA(cumap, &array, &size);
- GPUNodeLink *tex = GPU_color_band(mat, size, array, &layer);
-
- float ext_xyz[3][4];
- float range_xyz[3];
-
- for (int a = 0; a < 3; a++) {
- const CurveMap *cm = &cumap->cm[a];
- ext_xyz[a][0] = cm->mintable;
- ext_xyz[a][2] = cm->maxtable;
- range_xyz[a] = 1.0f / max_ff(1e-8f, cm->maxtable - cm->mintable);
- /* Compute extrapolation gradients. */
- if ((cumap->flag & CUMA_EXTEND_EXTRAPOLATE) != 0) {
- ext_xyz[a][1] = (cm->ext_in[0] != 0.0f) ? (cm->ext_in[1] / (cm->ext_in[0] * range_xyz[a])) :
- 1e8f;
- ext_xyz[a][3] = (cm->ext_out[0] != 0.0f) ?
- (cm->ext_out[1] / (cm->ext_out[0] * range_xyz[a])) :
- 1e8f;
- }
- else {
- ext_xyz[a][1] = 0.0f;
- ext_xyz[a][3] = 0.0f;
- }
- }
+ CurveMapping *curve_mapping = (CurveMapping *)node->storage;
+
+ BKE_curvemapping_init(curve_mapping);
+ float *band_values;
+ int band_size;
+ BKE_curvemapping_table_RGBA(curve_mapping, &band_values, &band_size);
+ float band_layer;
+ GPUNodeLink *band_texture = GPU_color_band(mat, band_size, band_values, &band_layer);
+
+ float start_slopes[CM_TOT];
+ float end_slopes[CM_TOT];
+ BKE_curvemapping_compute_slopes(curve_mapping, start_slopes, end_slopes);
+ float range_minimums[CM_TOT];
+ BKE_curvemapping_get_range_minimums(curve_mapping, range_minimums);
+ float range_dividers[CM_TOT];
+ BKE_curvemapping_compute_range_dividers(curve_mapping, range_dividers);
return GPU_stack_link(mat,
node,
- "curves_vec",
+ "curves_vector_mixed",
in,
out,
- tex,
- GPU_constant(&layer),
- GPU_uniform(range_xyz),
- GPU_uniform(ext_xyz[0]),
- GPU_uniform(ext_xyz[1]),
- GPU_uniform(ext_xyz[2]));
+ band_texture,
+ GPU_constant(&band_layer),
+ GPU_uniform(range_minimums),
+ GPU_uniform(range_dividers),
+ GPU_uniform(start_slopes),
+ GPU_uniform(end_slopes));
}
class CurveVecFunction : public fn::MultiFunction {
@@ -157,72 +143,59 @@ static int gpu_shader_curve_rgb(GPUMaterial *mat,
GPUNodeStack *in,
GPUNodeStack *out)
{
- float *array, layer;
- int size;
- bool use_opti = true;
-
- CurveMapping *cumap = (CurveMapping *)node->storage;
-
- BKE_curvemapping_init(cumap);
- BKE_curvemapping_table_RGBA(cumap, &array, &size);
- GPUNodeLink *tex = GPU_color_band(mat, size, array, &layer);
-
- float ext_rgba[4][4];
- float range_rgba[4];
-
- for (int a = 0; a < CM_TOT; a++) {
- const CurveMap *cm = &cumap->cm[a];
- ext_rgba[a][0] = cm->mintable;
- ext_rgba[a][2] = cm->maxtable;
- range_rgba[a] = 1.0f / max_ff(1e-8f, cm->maxtable - cm->mintable);
- /* Compute extrapolation gradients. */
- if ((cumap->flag & CUMA_EXTEND_EXTRAPOLATE) != 0) {
- ext_rgba[a][1] = (cm->ext_in[0] != 0.0f) ?
- (cm->ext_in[1] / (cm->ext_in[0] * range_rgba[a])) :
- 1e8f;
- ext_rgba[a][3] = (cm->ext_out[0] != 0.0f) ?
- (cm->ext_out[1] / (cm->ext_out[0] * range_rgba[a])) :
- 1e8f;
- }
- else {
- ext_rgba[a][1] = 0.0f;
- ext_rgba[a][3] = 0.0f;
- }
-
- /* Check if rgb comps are just linear. */
- if (a < 3) {
- if (range_rgba[a] != 1.0f || ext_rgba[a][1] != 1.0f || ext_rgba[a][2] != 1.0f ||
- cm->totpoint != 2 || cm->curve[0].x != 0.0f || cm->curve[0].y != 0.0f ||
- cm->curve[1].x != 1.0f || cm->curve[1].y != 1.0f) {
- use_opti = false;
- }
- }
- }
-
- if (use_opti) {
+ CurveMapping *curve_mapping = (CurveMapping *)node->storage;
+
+ BKE_curvemapping_init(curve_mapping);
+ float *band_values;
+ int band_size;
+ BKE_curvemapping_table_RGBA(curve_mapping, &band_values, &band_size);
+ float band_layer;
+ GPUNodeLink *band_texture = GPU_color_band(mat, band_size, band_values, &band_layer);
+
+ float start_slopes[CM_TOT];
+ float end_slopes[CM_TOT];
+ BKE_curvemapping_compute_slopes(curve_mapping, start_slopes, end_slopes);
+ float range_minimums[CM_TOT];
+ BKE_curvemapping_get_range_minimums(curve_mapping, range_minimums);
+ float range_dividers[CM_TOT];
+ BKE_curvemapping_compute_range_dividers(curve_mapping, range_dividers);
+
+ /* Shader nodes don't do white balancing. */
+ float black_level[4] = {0.0f, 0.0f, 0.0f, 1.0f};
+ float white_level[4] = {1.0f, 1.0f, 1.0f, 1.0f};
+
+ /* If the RGB curves do nothing, use a function that skips RGB computations. */
+ if (BKE_curvemapping_is_map_identity(curve_mapping, 0) &&
+ BKE_curvemapping_is_map_identity(curve_mapping, 1) &&
+ BKE_curvemapping_is_map_identity(curve_mapping, 2)) {
return GPU_stack_link(mat,
node,
- "curves_rgb_opti",
+ "curves_combined_only",
in,
out,
- tex,
- GPU_constant(&layer),
- GPU_uniform(range_rgba),
- GPU_uniform(ext_rgba[3]));
+ GPU_constant(black_level),
+ GPU_constant(white_level),
+ band_texture,
+ GPU_constant(&band_layer),
+ GPU_uniform(&range_minimums[3]),
+ GPU_uniform(&range_dividers[3]),
+ GPU_uniform(&start_slopes[3]),
+ GPU_uniform(&end_slopes[3]));
}
return GPU_stack_link(mat,
node,
- "curves_rgb",
+ "curves_combined_rgb",
in,
out,
- tex,
- GPU_constant(&layer),
- GPU_uniform(range_rgba),
- GPU_uniform(ext_rgba[0]),
- GPU_uniform(ext_rgba[1]),
- GPU_uniform(ext_rgba[2]),
- GPU_uniform(ext_rgba[3]));
+ GPU_constant(black_level),
+ GPU_constant(white_level),
+ band_texture,
+ GPU_constant(&band_layer),
+ GPU_uniform(range_minimums),
+ GPU_uniform(range_dividers),
+ GPU_uniform(start_slopes),
+ GPU_uniform(end_slopes));
}
class CurveRGBFunction : public fn::MultiFunction {
@@ -316,40 +289,34 @@ static int gpu_shader_curve_float(GPUMaterial *mat,
GPUNodeStack *in,
GPUNodeStack *out)
{
- float *array, layer;
- int size;
-
- CurveMapping *cumap = (CurveMapping *)node->storage;
+ CurveMapping *curve_mapping = (CurveMapping *)node->storage;
+
+ BKE_curvemapping_init(curve_mapping);
+ float *band_values;
+ int band_size;
+ BKE_curvemapping_table_RGBA(curve_mapping, &band_values, &band_size);
+ float band_layer;
+ GPUNodeLink *band_texture = GPU_color_band(mat, band_size, band_values, &band_layer);
+
+ float start_slopes[CM_TOT];
+ float end_slopes[CM_TOT];
+ BKE_curvemapping_compute_slopes(curve_mapping, start_slopes, end_slopes);
+ float range_minimums[CM_TOT];
+ BKE_curvemapping_get_range_minimums(curve_mapping, range_minimums);
+ float range_dividers[CM_TOT];
+ BKE_curvemapping_compute_range_dividers(curve_mapping, range_dividers);
- BKE_curvemapping_init(cumap);
- BKE_curvemapping_table_F(cumap, &array, &size);
- GPUNodeLink *tex = GPU_color_band(mat, size, array, &layer);
-
- float ext_xyz[4];
- float range_x;
-
- const CurveMap *cm = &cumap->cm[0];
- ext_xyz[0] = cm->mintable;
- ext_xyz[2] = cm->maxtable;
- range_x = 1.0f / max_ff(1e-8f, cm->maxtable - cm->mintable);
- /* Compute extrapolation gradients. */
- if ((cumap->flag & CUMA_EXTEND_EXTRAPOLATE) != 0) {
- ext_xyz[1] = (cm->ext_in[0] != 0.0f) ? (cm->ext_in[1] / (cm->ext_in[0] * range_x)) : 1e8f;
- ext_xyz[3] = (cm->ext_out[0] != 0.0f) ? (cm->ext_out[1] / (cm->ext_out[0] * range_x)) : 1e8f;
- }
- else {
- ext_xyz[1] = 0.0f;
- ext_xyz[3] = 0.0f;
- }
return GPU_stack_link(mat,
node,
- "curve_float",
+ "curves_float_mixed",
in,
out,
- tex,
- GPU_constant(&layer),
- GPU_uniform(&range_x),
- GPU_uniform(ext_xyz));
+ band_texture,
+ GPU_constant(&band_layer),
+ GPU_uniform(range_minimums),
+ GPU_uniform(range_dividers),
+ GPU_uniform(start_slopes),
+ GPU_uniform(end_slopes));
}
class CurveFloatFunction : public fn::MultiFunction {
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcomb_color.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_color.cc
new file mode 100644
index 00000000000..8e378ebabce
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_color.cc
@@ -0,0 +1,162 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2022 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup shdnodes
+ */
+
+#include "node_shader_util.hh"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+static void node_combsep_color_init(bNodeTree *UNUSED(tree), bNode *node)
+{
+ NodeCombSepColor *data = MEM_cnew<NodeCombSepColor>(__func__);
+ data->mode = NODE_COMBSEP_COLOR_RGB;
+ node->storage = data;
+}
+
+/* **************** SEPARATE COLOR ******************** */
+
+namespace blender::nodes::node_shader_separate_color_cc {
+
+NODE_STORAGE_FUNCS(NodeCombSepColor)
+
+static void sh_node_sepcolor_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Color>(N_("Color")).default_value({0.8f, 0.8f, 0.8f, 1.0f});
+ b.add_output<decl::Float>(N_("Red"));
+ b.add_output<decl::Float>(N_("Green"));
+ b.add_output<decl::Float>(N_("Blue"));
+}
+
+static void node_sepcolor_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ const NodeCombSepColor &storage = node_storage(*node);
+ node_combsep_color_label(&node->outputs, (NodeCombSepColorMode)storage.mode);
+}
+
+static const char *gpu_shader_get_name(int mode)
+{
+ switch (mode) {
+ case NODE_COMBSEP_COLOR_RGB:
+ return "separate_color_rgb";
+ case NODE_COMBSEP_COLOR_HSV:
+ return "separate_color_hsv";
+ case NODE_COMBSEP_COLOR_HSL:
+ return "separate_color_hsl";
+ }
+
+ return nullptr;
+}
+
+static int gpu_shader_sepcolor(GPUMaterial *mat,
+ bNode *node,
+ bNodeExecData *UNUSED(execdata),
+ GPUNodeStack *in,
+ GPUNodeStack *out)
+{
+ const NodeCombSepColor &storage = node_storage(*node);
+ const char *name = gpu_shader_get_name(storage.mode);
+ if (name != nullptr) {
+ return GPU_stack_link(mat, node, name, in, out);
+ }
+
+ return 0;
+}
+
+} // namespace blender::nodes::node_shader_separate_color_cc
+
+void register_node_type_sh_sepcolor()
+{
+ namespace file_ns = blender::nodes::node_shader_separate_color_cc;
+
+ static bNodeType ntype;
+
+ sh_node_type_base(&ntype, SH_NODE_SEPARATE_COLOR, "Separate Color", NODE_CLASS_CONVERTER);
+ ntype.declare = file_ns::sh_node_sepcolor_declare;
+ node_type_update(&ntype, file_ns::node_sepcolor_update);
+ node_type_init(&ntype, node_combsep_color_init);
+ node_type_storage(
+ &ntype, "NodeCombSepColor", node_free_standard_storage, node_copy_standard_storage);
+ node_type_gpu(&ntype, file_ns::gpu_shader_sepcolor);
+
+ nodeRegisterType(&ntype);
+}
+
+/* **************** COMBINE COLOR ******************** */
+
+namespace blender::nodes::node_shader_combine_color_cc {
+
+NODE_STORAGE_FUNCS(NodeCombSepColor)
+
+static void sh_node_combcolor_declare(NodeDeclarationBuilder &b)
+{
+ b.add_input<decl::Float>(N_("Red")).default_value(0.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR);
+ b.add_input<decl::Float>(N_("Green"))
+ .default_value(0.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR);
+ b.add_input<decl::Float>(N_("Blue"))
+ .default_value(0.0f)
+ .min(0.0f)
+ .max(1.0f)
+ .subtype(PROP_FACTOR);
+ b.add_output<decl::Color>(N_("Color"));
+}
+
+static void node_combcolor_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ const NodeCombSepColor &storage = node_storage(*node);
+ node_combsep_color_label(&node->inputs, (NodeCombSepColorMode)storage.mode);
+}
+
+static const char *gpu_shader_get_name(int mode)
+{
+ switch (mode) {
+ case NODE_COMBSEP_COLOR_RGB:
+ return "combine_color_rgb";
+ case NODE_COMBSEP_COLOR_HSV:
+ return "combine_color_hsv";
+ case NODE_COMBSEP_COLOR_HSL:
+ return "combine_color_hsl";
+ }
+
+ return nullptr;
+}
+
+static int gpu_shader_combcolor(GPUMaterial *mat,
+ bNode *node,
+ bNodeExecData *UNUSED(execdata),
+ GPUNodeStack *in,
+ GPUNodeStack *out)
+{
+ const NodeCombSepColor &storage = node_storage(*node);
+ const char *name = gpu_shader_get_name(storage.mode);
+ if (name != nullptr) {
+ return GPU_stack_link(mat, node, name, in, out);
+ }
+
+ return 0;
+}
+
+} // namespace blender::nodes::node_shader_combine_color_cc
+
+void register_node_type_sh_combcolor()
+{
+ namespace file_ns = blender::nodes::node_shader_combine_color_cc;
+
+ static bNodeType ntype;
+
+ sh_node_type_base(&ntype, SH_NODE_COMBINE_COLOR, "Combine Color", NODE_CLASS_CONVERTER);
+ ntype.declare = file_ns::sh_node_combcolor_declare;
+ node_type_update(&ntype, file_ns::node_combcolor_update);
+ node_type_init(&ntype, node_combsep_color_init);
+ node_type_storage(
+ &ntype, "NodeCombSepColor", node_free_standard_storage, node_copy_standard_storage);
+ node_type_gpu(&ntype, file_ns::gpu_shader_combcolor);
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc
index 129c8cf4b97..6dfabe48292 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_hsv.cc
@@ -36,7 +36,7 @@ void register_node_type_sh_sephsv()
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_SEPHSV, "Separate HSV", NODE_CLASS_CONVERTER);
+ sh_node_type_base(&ntype, SH_NODE_SEPHSV_LEGACY, "Separate HSV", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare_sephsv;
node_type_gpu(&ntype, file_ns::gpu_shader_sephsv);
@@ -72,7 +72,7 @@ void register_node_type_sh_combhsv()
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_COMBHSV, "Combine HSV", NODE_CLASS_CONVERTER);
+ sh_node_type_base(&ntype, SH_NODE_COMBHSV_LEGACY, "Combine HSV", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare_combhsv;
node_type_gpu(&ntype, file_ns::gpu_shader_combhsv);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc b/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc
index 657f591a50c..28b55047633 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc
@@ -76,7 +76,7 @@ void register_node_type_sh_seprgb()
static bNodeType ntype;
- sh_fn_node_type_base(&ntype, SH_NODE_SEPRGB, "Separate RGB", NODE_CLASS_CONVERTER);
+ sh_fn_node_type_base(&ntype, SH_NODE_SEPRGB_LEGACY, "Separate RGB", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_seprgb_declare;
node_type_gpu(&ntype, file_ns::gpu_shader_seprgb);
ntype.build_multi_function = file_ns::sh_node_seprgb_build_multi_function;
@@ -119,7 +119,7 @@ void register_node_type_sh_combrgb()
static bNodeType ntype;
- sh_fn_node_type_base(&ntype, SH_NODE_COMBRGB, "Combine RGB", NODE_CLASS_CONVERTER);
+ sh_fn_node_type_base(&ntype, SH_NODE_COMBRGB_LEGACY, "Combine RGB", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::sh_node_combrgb_declare;
node_type_gpu(&ntype, file_ns::gpu_shader_combrgb);
ntype.build_multi_function = file_ns::sh_node_combrgb_build_multi_function;
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_image.cc b/source/blender/nodes/shader/nodes/node_shader_tex_image.cc
index 06c238fead0..c9588949761 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_image.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_image.cc
@@ -74,7 +74,7 @@ static int node_shader_gpu_tex_image(GPUMaterial *mat,
const char *gpu_node_name = use_cubic ? "node_tex_tile_cubic" : "node_tex_tile_linear";
GPUNodeLink *gpu_image = GPU_image_tiled(mat, ima, iuser, sampler_state);
GPUNodeLink *gpu_image_tile_mapping = GPU_image_tiled_mapping(mat, ima, iuser);
- /* UDIM tiles needs a samper2DArray and sampler1DArray for tile mapping. */
+ /* UDIM tiles needs a `sampler2DArray` and `sampler1DArray` for tile mapping. */
GPU_stack_link(mat, node, gpu_node_name, in, out, gpu_image, gpu_image_tile_mapping);
}
else {
diff --git a/source/blender/nodes/texture/CMakeLists.txt b/source/blender/nodes/texture/CMakeLists.txt
index 7706f118507..5bed54ebfd7 100644
--- a/source/blender/nodes/texture/CMakeLists.txt
+++ b/source/blender/nodes/texture/CMakeLists.txt
@@ -24,6 +24,7 @@ set(SRC
nodes/node_texture_at.c
nodes/node_texture_bricks.c
nodes/node_texture_checker.c
+ nodes/node_texture_combine_color.c
nodes/node_texture_common.c
nodes/node_texture_compose.c
nodes/node_texture_coord.c
@@ -39,6 +40,7 @@ set(SRC
nodes/node_texture_proc.c
nodes/node_texture_rotate.c
nodes/node_texture_scale.c
+ nodes/node_texture_separate_color.c
nodes/node_texture_texture.c
nodes/node_texture_translate.c
nodes/node_texture_valToNor.c
diff --git a/source/blender/nodes/texture/node_texture_util.c b/source/blender/nodes/texture/node_texture_util.c
index 76208104a8c..248114f242a 100644
--- a/source/blender/nodes/texture/node_texture_util.c
+++ b/source/blender/nodes/texture/node_texture_util.c
@@ -49,7 +49,7 @@ static void tex_call_delegate(TexDelegate *dg, float *out, TexParams *params, sh
}
}
-static void tex_input(float *out, int sz, bNodeStack *in, TexParams *params, short thread)
+static void tex_input(float *out, int num, bNodeStack *in, TexParams *params, short thread)
{
TexDelegate *dg = in->data;
if (dg) {
@@ -59,7 +59,7 @@ static void tex_input(float *out, int sz, bNodeStack *in, TexParams *params, sho
in->vec[1] = in->vec[2] = in->vec[0];
}
}
- memcpy(out, in->vec, sz * sizeof(float));
+ memcpy(out, in->vec, num * sizeof(float));
}
void tex_input_vec(float *out, bNodeStack *in, TexParams *params, short thread)
diff --git a/source/blender/nodes/texture/nodes/node_texture_combine_color.c b/source/blender/nodes/texture/nodes/node_texture_combine_color.c
new file mode 100644
index 00000000000..459553bc950
--- /dev/null
+++ b/source/blender/nodes/texture/nodes/node_texture_combine_color.c
@@ -0,0 +1,76 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2022 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup texnodes
+ */
+
+#include "BLI_listbase.h"
+#include "NOD_texture.h"
+#include "node_texture_util.h"
+
+static bNodeSocketTemplate inputs[] = {
+ {SOCK_FLOAT, N_("Red"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ {SOCK_FLOAT, N_("Green"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ {SOCK_FLOAT, N_("Blue"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ {SOCK_FLOAT, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ {-1, ""},
+};
+static bNodeSocketTemplate outputs[] = {
+ {SOCK_RGBA, N_("Color")},
+ {-1, ""},
+};
+
+static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
+{
+ int i;
+ for (i = 0; i < 4; i++) {
+ out[i] = tex_input_value(in[i], p, thread);
+ }
+ /* Apply color space if required. */
+ switch (node->custom1) {
+ case NODE_COMBSEP_COLOR_RGB: {
+ /* Pass */
+ break;
+ }
+ case NODE_COMBSEP_COLOR_HSV: {
+ hsv_to_rgb_v(out, out);
+ break;
+ }
+ case NODE_COMBSEP_COLOR_HSL: {
+ hsl_to_rgb_v(out, out);
+ break;
+ }
+ default: {
+ BLI_assert_unreachable();
+ break;
+ }
+ }
+}
+
+static void update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ node_combsep_color_label(&node->inputs, (NodeCombSepColorMode)node->custom1);
+}
+
+static void exec(void *data,
+ int UNUSED(thread),
+ bNode *node,
+ bNodeExecData *execdata,
+ bNodeStack **in,
+ bNodeStack **out)
+{
+ tex_output(node, execdata, in, out[0], &colorfn, data);
+}
+
+void register_node_type_tex_combine_color(void)
+{
+ static bNodeType ntype;
+
+ tex_node_type_base(&ntype, TEX_NODE_COMBINE_COLOR, "Combine Color", NODE_CLASS_OP_COLOR);
+ node_type_socket_templates(&ntype, inputs, outputs);
+ node_type_exec(&ntype, NULL, NULL, exec);
+ node_type_update(&ntype, update);
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/texture/nodes/node_texture_compose.c b/source/blender/nodes/texture/nodes/node_texture_compose.c
index e341b65ac97..ef14062c72d 100644
--- a/source/blender/nodes/texture/nodes/node_texture_compose.c
+++ b/source/blender/nodes/texture/nodes/node_texture_compose.c
@@ -42,7 +42,7 @@ void register_node_type_tex_compose(void)
{
static bNodeType ntype;
- tex_node_type_base(&ntype, TEX_NODE_COMPOSE, "Combine RGBA", NODE_CLASS_OP_COLOR);
+ tex_node_type_base(&ntype, TEX_NODE_COMPOSE_LEGACY, "Combine RGBA", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, inputs, outputs);
node_type_exec(&ntype, NULL, NULL, exec);
diff --git a/source/blender/nodes/texture/nodes/node_texture_decompose.c b/source/blender/nodes/texture/nodes/node_texture_decompose.c
index 21c3944e255..2d42fa4602e 100644
--- a/source/blender/nodes/texture/nodes/node_texture_decompose.c
+++ b/source/blender/nodes/texture/nodes/node_texture_decompose.c
@@ -62,7 +62,7 @@ void register_node_type_tex_decompose(void)
{
static bNodeType ntype;
- tex_node_type_base(&ntype, TEX_NODE_DECOMPOSE, "Separate RGBA", NODE_CLASS_OP_COLOR);
+ tex_node_type_base(&ntype, TEX_NODE_DECOMPOSE_LEGACY, "Separate RGBA", NODE_CLASS_OP_COLOR);
node_type_socket_templates(&ntype, inputs, outputs);
node_type_exec(&ntype, NULL, NULL, exec);
diff --git a/source/blender/nodes/texture/nodes/node_texture_separate_color.c b/source/blender/nodes/texture/nodes/node_texture_separate_color.c
new file mode 100644
index 00000000000..a482a3f3421
--- /dev/null
+++ b/source/blender/nodes/texture/nodes/node_texture_separate_color.c
@@ -0,0 +1,102 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2022 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup texnodes
+ */
+
+#include "BLI_listbase.h"
+#include "NOD_texture.h"
+#include "node_texture_util.h"
+#include <math.h>
+
+static bNodeSocketTemplate inputs[] = {
+ {SOCK_RGBA, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
+ {-1, ""},
+};
+static bNodeSocketTemplate outputs[] = {
+ {SOCK_FLOAT, N_("Red")},
+ {SOCK_FLOAT, N_("Green")},
+ {SOCK_FLOAT, N_("Blue")},
+ {SOCK_FLOAT, N_("Alpha")},
+ {-1, ""},
+};
+
+static void apply_color_space(float *out, NodeCombSepColorMode type)
+{
+ switch (type) {
+ case NODE_COMBSEP_COLOR_RGB: {
+ /* Pass */
+ break;
+ }
+ case NODE_COMBSEP_COLOR_HSV: {
+ rgb_to_hsv_v(out, out);
+ break;
+ }
+ case NODE_COMBSEP_COLOR_HSL: {
+ rgb_to_hsl_v(out, out);
+ break;
+ }
+ default: {
+ BLI_assert_unreachable();
+ break;
+ }
+ }
+}
+
+static void valuefn_r(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
+{
+ tex_input_rgba(out, in[0], p, thread);
+ apply_color_space(out, (NodeCombSepColorMode)node->custom1);
+ *out = out[0];
+}
+
+static void valuefn_g(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
+{
+ tex_input_rgba(out, in[0], p, thread);
+ apply_color_space(out, (NodeCombSepColorMode)node->custom1);
+ *out = out[1];
+}
+
+static void valuefn_b(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
+{
+ tex_input_rgba(out, in[0], p, thread);
+ apply_color_space(out, (NodeCombSepColorMode)node->custom1);
+ *out = out[2];
+}
+
+static void valuefn_a(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
+{
+ tex_input_rgba(out, in[0], p, thread);
+ *out = out[3];
+}
+
+static void update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ node_combsep_color_label(&node->outputs, (NodeCombSepColorMode)node->custom1);
+}
+
+static void exec(void *data,
+ int UNUSED(thread),
+ bNode *node,
+ bNodeExecData *execdata,
+ bNodeStack **in,
+ bNodeStack **out)
+{
+ tex_output(node, execdata, in, out[0], &valuefn_r, data);
+ tex_output(node, execdata, in, out[1], &valuefn_g, data);
+ tex_output(node, execdata, in, out[2], &valuefn_b, data);
+ tex_output(node, execdata, in, out[3], &valuefn_a, data);
+}
+
+void register_node_type_tex_separate_color(void)
+{
+ static bNodeType ntype;
+
+ tex_node_type_base(&ntype, TEX_NODE_SEPARATE_COLOR, "Separate Color", NODE_CLASS_OP_COLOR);
+ node_type_socket_templates(&ntype, inputs, outputs);
+ node_type_exec(&ntype, NULL, NULL, exec);
+ node_type_update(&ntype, update);
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/python/bmesh/bmesh_py_types.c b/source/blender/python/bmesh/bmesh_py_types.c
index baa2b0deb71..972a782d650 100644
--- a/source/blender/python/bmesh/bmesh_py_types.c
+++ b/source/blender/python/bmesh/bmesh_py_types.c
@@ -1259,10 +1259,16 @@ static PyObject *bpy_bmesh_select_flush(BPy_BMesh *self, PyObject *value)
Py_RETURN_NONE;
}
-PyDoc_STRVAR(bpy_bmesh_normal_update_doc,
- ".. method:: normal_update()\n"
- "\n"
- " Update mesh normals.\n");
+PyDoc_STRVAR(
+ bpy_bmesh_normal_update_doc,
+ ".. method:: normal_update()\n"
+ "\n"
+ " Update normals of mesh faces and verts.\n"
+ "\n"
+ " .. note::\n"
+ "\n"
+ " The normal of any vertex where :attr:`is_wire` is True will be a zero vector.\n");
+
static PyObject *bpy_bmesh_normal_update(BPy_BMesh *self)
{
BPY_BM_CHECK_OBJ(self);
@@ -1611,7 +1617,12 @@ static PyObject *bpy_bmvert_calc_shell_factor(BPy_BMVert *self)
PyDoc_STRVAR(bpy_bmvert_normal_update_doc,
".. method:: normal_update()\n"
"\n"
- " Update vertex normal.\n");
+ " Update vertex normal.\n"
+ " This does not update the normals of adjoining faces.\n"
+ "\n"
+ " .. note::\n"
+ "\n"
+ " The vertex normal will be a zero vector if vertex :attr:`is_wire` is True.\n");
static PyObject *bpy_bmvert_normal_update(BPy_BMVert *self)
{
BPY_BM_CHECK_OBJ(self);
@@ -1773,10 +1784,15 @@ static PyObject *bpy_bmedge_other_vert(BPy_BMEdge *self, BPy_BMVert *value)
Py_RETURN_NONE;
}
-PyDoc_STRVAR(bpy_bmedge_normal_update_doc,
- ".. method:: normal_update()\n"
- "\n"
- " Update edges vertex normals.\n");
+PyDoc_STRVAR(
+ bpy_bmedge_normal_update_doc,
+ ".. method:: normal_update()\n"
+ "\n"
+ " Update normals of all connected faces and the edge verts.\n"
+ "\n"
+ " .. note::\n"
+ "\n"
+ " The normal of edge vertex will be a zero vector if vertex :attr:`is_wire` is True.\n");
static PyObject *bpy_bmedge_normal_update(BPy_BMEdge *self)
{
BPY_BM_CHECK_OBJ(self);
@@ -2012,7 +2028,8 @@ static PyObject *bpy_bmface_calc_center_bounds(BPy_BMFace *self)
PyDoc_STRVAR(bpy_bmface_normal_update_doc,
".. method:: normal_update()\n"
"\n"
- " Update face's normal.\n");
+ " Update face normal based on the positions of the face verts.\n"
+ " This does not update the normals of face verts.\n");
static PyObject *bpy_bmface_normal_update(BPy_BMFace *self)
{
BPY_BM_CHECK_OBJ(self);
diff --git a/source/blender/python/generic/blf_py_api.c b/source/blender/python/generic/blf_py_api.c
index 9e45105d105..060b7758ea9 100644
--- a/source/blender/python/generic/blf_py_api.c
+++ b/source/blender/python/generic/blf_py_api.c
@@ -50,7 +50,7 @@ static PyObject *py_blf_position(PyObject *UNUSED(self), PyObject *args)
PyDoc_STRVAR(py_blf_size_doc,
".. function:: size(fontid, size, dpi)\n"
"\n"
- " Set the size and dpi for drawing text.\n"
+ " Set the size and DPI for drawing text.\n"
"\n"
" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default "
"font use 0.\n"
diff --git a/source/blender/python/generic/idprop_py_api.c b/source/blender/python/generic/idprop_py_api.c
index 2fbb6b8ee05..3f880da2f56 100644
--- a/source/blender/python/generic/idprop_py_api.c
+++ b/source/blender/python/generic/idprop_py_api.c
@@ -1279,9 +1279,8 @@ static PyObject *BPy_IDGroup_pop(BPy_IDProperty *self, PyObject *args)
pyform = BPy_IDGroup_MapDataToPy(idprop);
if (pyform == NULL) {
- /* ok something bad happened with the #PyObject,
- * so don't remove the prop from the group. if `pyform is
- * NULL, then it already should have raised an exception. */
+ /* Ok something bad happened with the #PyObject, so don't remove the prop from the group.
+ * if `pyform` is NULL, then it already should have raised an exception. */
return NULL;
}
diff --git a/source/blender/python/gpu/CMakeLists.txt b/source/blender/python/gpu/CMakeLists.txt
index e726cb7883d..8ccb29beb13 100644
--- a/source/blender/python/gpu/CMakeLists.txt
+++ b/source/blender/python/gpu/CMakeLists.txt
@@ -29,8 +29,8 @@ set(SRC
gpu_py_offscreen.c
gpu_py_platform.c
gpu_py_select.c
- gpu_py_shader_create_info.cc
gpu_py_shader.c
+ gpu_py_shader_create_info.cc
gpu_py_state.c
gpu_py_texture.c
gpu_py_types.c
diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c
index 77333c6dfea..80c48e31510 100644
--- a/source/blender/python/gpu/gpu_py_shader.c
+++ b/source/blender/python/gpu/gpu_py_shader.c
@@ -46,6 +46,9 @@
"``3D_FLAT_COLOR``\n" \
" :Attributes: vec3 pos, vec4 color\n" \
" :Uniforms: none\n" \
+ "``3D_IMAGE``\n" \
+ " :Attributes: vec3 pos, vec2 texCoord\n" \
+ " :Uniforms: sampler2D image\n" \
"``3D_SMOOTH_COLOR``\n" \
" :Attributes: vec3 pos, vec4 color\n" \
" :Uniforms: none\n" \
@@ -68,6 +71,7 @@ static const struct PyC_StringEnumItems pygpu_shader_builtin_items[] = {
{GPU_SHADER_2D_SMOOTH_COLOR, "2D_SMOOTH_COLOR"},
{GPU_SHADER_2D_UNIFORM_COLOR, "2D_UNIFORM_COLOR"},
{GPU_SHADER_3D_FLAT_COLOR, "3D_FLAT_COLOR"},
+ {GPU_SHADER_3D_IMAGE, "3D_IMAGE"},
{GPU_SHADER_3D_SMOOTH_COLOR, "3D_SMOOTH_COLOR"},
{GPU_SHADER_3D_UNIFORM_COLOR, "3D_UNIFORM_COLOR"},
{GPU_SHADER_3D_POLYLINE_FLAT_COLOR, "3D_POLYLINE_FLAT_COLOR"},
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index e05cfb771c1..baad2e6a2c2 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -579,9 +579,9 @@ void BPY_python_backtrace(FILE *fp)
PyFrameObject *frame = tstate->frame;
do {
const int line = PyCode_Addr2Line(frame->f_code, frame->f_lasti);
- const char *filename = PyUnicode_AsUTF8(frame->f_code->co_filename);
+ const char *filepath = PyUnicode_AsUTF8(frame->f_code->co_filename);
const char *funcname = PyUnicode_AsUTF8(frame->f_code->co_name);
- fprintf(fp, " File \"%s\", line %d in %s\n", filename, line, funcname);
+ fprintf(fp, " File \"%s\", line %d in %s\n", filepath, line, funcname);
} while ((frame = frame->f_back));
}
}
@@ -770,16 +770,16 @@ static void bpy_module_delay_init(PyObject *bpy_proxy)
const char *argv[2];
/* updating the module dict below will lose the reference to __file__ */
- PyObject *filename_obj = PyModule_GetFilenameObject(bpy_proxy);
+ PyObject *filepath_obj = PyModule_GetFilenameObject(bpy_proxy);
- const char *filename_rel = PyUnicode_AsUTF8(filename_obj); /* can be relative */
- char filename_abs[1024];
+ const char *filepath_rel = PyUnicode_AsUTF8(filepath_obj); /* can be relative */
+ char filepath_abs[1024];
- BLI_strncpy(filename_abs, filename_rel, sizeof(filename_abs));
- BLI_path_abs_from_cwd(filename_abs, sizeof(filename_abs));
- Py_DECREF(filename_obj);
+ BLI_strncpy(filepath_abs, filepath_rel, sizeof(filepath_abs));
+ BLI_path_abs_from_cwd(filepath_abs, sizeof(filepath_abs));
+ Py_DECREF(filepath_obj);
- argv[0] = filename_abs;
+ argv[0] = filepath_abs;
argv[1] = NULL;
// printf("module found %s\n", argv[0]);
@@ -810,16 +810,16 @@ PyMODINIT_FUNC PyInit_bpy(void)
PyObject *bpy_proxy = PyModule_Create(&bpy_proxy_def);
/* Problem:
- * 1) this init function is expected to have a private member defined - 'md_def'
+ * 1) this init function is expected to have a private member defined - `md_def`
* but this is only set for C defined modules (not py packages)
* so we can't return 'bpy_package_py' as is.
*
* 2) there is a 'bpy' C module for python to load which is basically all of blender,
- * and there is scripts/bpy/__init__.py,
+ * and there is `scripts/bpy/__init__.py`,
* we may end up having to rename this module so there is no naming conflict here eg:
* 'from blender import bpy'
*
- * 3) we don't know the filename at this point, workaround by assigning a dummy value
+ * 3) we don't know the filepath at this point, workaround by assigning a dummy value
* which calls back when its freed so the real loading can take place.
*/
diff --git a/source/blender/python/intern/bpy_library_load.c b/source/blender/python/intern/bpy_library_load.c
index e0e5dd869ba..9754599eeed 100644
--- a/source/blender/python/intern/bpy_library_load.c
+++ b/source/blender/python/intern/bpy_library_load.c
@@ -182,7 +182,7 @@ static PyObject *bpy_lib_load(BPy_PropertyRNA *self, PyObject *args, PyObject *k
Main *bmain_base = CTX_data_main(BPY_context_get());
Main *bmain = self->ptr.data; /* Typically #G_MAIN */
BPy_Library *ret;
- const char *filename = NULL;
+ const char *filepath = NULL;
bool is_rel = false, is_link = false, use_assets_only = false;
static const char *_keywords[] = {"filepath", "link", "relative", "assets_only", NULL};
@@ -200,7 +200,7 @@ static PyObject *bpy_lib_load(BPy_PropertyRNA *self, PyObject *args, PyObject *k
if (!_PyArg_ParseTupleAndKeywordsFast(args,
kw,
&_parser,
- &filename,
+ &filepath,
PyC_ParseBool,
&is_link,
PyC_ParseBool,
@@ -212,8 +212,8 @@ static PyObject *bpy_lib_load(BPy_PropertyRNA *self, PyObject *args, PyObject *k
ret = PyObject_New(BPy_Library, &bpy_lib_Type);
- BLI_strncpy(ret->relpath, filename, sizeof(ret->relpath));
- BLI_strncpy(ret->abspath, filename, sizeof(ret->abspath));
+ BLI_strncpy(ret->relpath, filepath, sizeof(ret->relpath));
+ BLI_strncpy(ret->abspath, filepath, sizeof(ret->abspath));
BLI_path_abs(ret->abspath, BKE_main_blendfile_path(bmain));
ret->bmain = bmain;
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 2276e5e97a8..14be9ceda94 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -8886,7 +8886,7 @@ static PyObject *pyrna_register_class(PyObject *UNUSED(self), PyObject *py_class
return NULL;
}
- /* Warning: gets parent classes srna, only for the register function. */
+ /* WARNING: gets parent classes srna, only for the register function. */
srna = pyrna_struct_as_srna(py_class, true, "register_class(...):");
if (srna == NULL) {
return NULL;
diff --git a/source/blender/render/intern/bake.c b/source/blender/render/intern/bake.c
index bf876163013..9ffe2879779 100644
--- a/source/blender/render/intern/bake.c
+++ b/source/blender/render/intern/bake.c
@@ -96,7 +96,7 @@ typedef struct TriTessFace {
const MVert *mverts[3];
const float *vert_normals[3];
const TSpace *tspace[3];
- float *loop_normal[3];
+ const float *loop_normal[3];
float normal[3]; /* for flat faces */
bool is_smooth;
} TriTessFace;
@@ -451,9 +451,6 @@ static bool cast_ray_highpoly(BVHTreeFromMesh *treeData,
static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval)
{
int i;
- MVert *mvert;
- TSpace *tspace = NULL;
- float(*loop_normals)[3] = NULL;
const int tottri = poly_to_tri_count(me->totpoly, me->totloop);
MLoopTri *looptri;
@@ -463,7 +460,7 @@ static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval
unsigned int mpoly_prev = UINT_MAX;
float no[3];
- mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
+ const MVert *mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
looptri = MEM_mallocN(sizeof(*looptri) * tottri, __func__);
triangles = MEM_callocN(sizeof(TriTessFace) * tottri, __func__);
@@ -480,6 +477,8 @@ static TriTessFace *mesh_calc_tri_tessface(Mesh *me, bool tangent, Mesh *me_eval
BKE_mesh_recalc_looptri(me->mloop, me->mpoly, me->mvert, me->totloop, me->totpoly, looptri);
}
+ const TSpace *tspace = NULL;
+ const float(*loop_normals)[3] = NULL;
if (tangent) {
BKE_mesh_ensure_normals_for_display(me_eval);
BKE_mesh_calc_normals_split(me_eval);
diff --git a/source/blender/render/intern/multires_bake.c b/source/blender/render/intern/multires_bake.c
index f93397eedab..e3229e20595 100644
--- a/source/blender/render/intern/multires_bake.c
+++ b/source/blender/render/intern/multires_bake.c
@@ -10,6 +10,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -464,140 +465,141 @@ static void do_multires_bake(MultiresBakeRender *bkr,
const MLoopTri *mlooptri = dm->getLoopTriArray(dm);
const int lvl = bkr->lvl;
int tot_tri = dm->getNumLoopTri(dm);
+ if (tot_tri < 1) {
+ return;
+ }
- if (tot_tri > 0) {
- MultiresBakeThread *handles;
- MultiresBakeQueue queue;
-
- MVert *mvert = dm->getVertArray(dm);
- MPoly *mpoly = dm->getPolyArray(dm);
- MLoop *mloop = dm->getLoopArray(dm);
- MLoopUV *mloopuv = dm->getLoopDataArray(dm, CD_MLOOPUV);
- float *pvtangent = NULL;
-
- ListBase threads;
- int i, tot_thread = bkr->threads > 0 ? bkr->threads : BLI_system_thread_count();
-
- void *bake_data = NULL;
-
- Mesh *temp_mesh = BKE_mesh_new_nomain(
- dm->getNumVerts(dm), dm->getNumEdges(dm), 0, dm->getNumLoops(dm), dm->getNumPolys(dm));
- memcpy(temp_mesh->mvert, dm->getVertArray(dm), temp_mesh->totvert * sizeof(*temp_mesh->mvert));
- memcpy(temp_mesh->medge, dm->getEdgeArray(dm), temp_mesh->totedge * sizeof(*temp_mesh->medge));
- memcpy(temp_mesh->mpoly, dm->getPolyArray(dm), temp_mesh->totpoly * sizeof(*temp_mesh->mpoly));
- memcpy(temp_mesh->mloop, dm->getLoopArray(dm), temp_mesh->totloop * sizeof(*temp_mesh->mloop));
- const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(temp_mesh);
- const float(*poly_normals)[3] = BKE_mesh_poly_normals_ensure(temp_mesh);
-
- if (require_tangent) {
- if (CustomData_get_layer_index(&dm->loopData, CD_TANGENT) == -1) {
- BKE_mesh_calc_loop_tangent_ex(
- dm->getVertArray(dm),
- dm->getPolyArray(dm),
- dm->getNumPolys(dm),
- dm->getLoopArray(dm),
- dm->getLoopTriArray(dm),
- dm->getNumLoopTri(dm),
- &dm->loopData,
- true,
- NULL,
- 0,
- vert_normals,
- poly_normals,
- (const float(*)[3])dm->getLoopDataArray(dm, CD_NORMAL),
- (const float(*)[3])dm->getVertDataArray(dm, CD_ORCO), /* may be nullptr */
- /* result */
- &dm->loopData,
- dm->getNumLoops(dm),
- &dm->tangent_mask);
- }
-
- pvtangent = DM_get_loop_data_layer(dm, CD_TANGENT);
+ MultiresBakeThread *handles;
+ MultiresBakeQueue queue;
+
+ MVert *mvert = dm->getVertArray(dm);
+ MPoly *mpoly = dm->getPolyArray(dm);
+ MLoop *mloop = dm->getLoopArray(dm);
+ MLoopUV *mloopuv = dm->getLoopDataArray(dm, CD_MLOOPUV);
+ float *pvtangent = NULL;
+
+ ListBase threads;
+ int i, tot_thread = bkr->threads > 0 ? bkr->threads : BLI_system_thread_count();
+
+ void *bake_data = NULL;
+
+ Mesh *temp_mesh = BKE_mesh_new_nomain(
+ dm->getNumVerts(dm), dm->getNumEdges(dm), 0, dm->getNumLoops(dm), dm->getNumPolys(dm));
+ memcpy(temp_mesh->mvert, dm->getVertArray(dm), temp_mesh->totvert * sizeof(*temp_mesh->mvert));
+ memcpy(temp_mesh->medge, dm->getEdgeArray(dm), temp_mesh->totedge * sizeof(*temp_mesh->medge));
+ memcpy(temp_mesh->mpoly, dm->getPolyArray(dm), temp_mesh->totpoly * sizeof(*temp_mesh->mpoly));
+ memcpy(temp_mesh->mloop, dm->getLoopArray(dm), temp_mesh->totloop * sizeof(*temp_mesh->mloop));
+ const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(temp_mesh);
+ const float(*poly_normals)[3] = BKE_mesh_poly_normals_ensure(temp_mesh);
+
+ if (require_tangent) {
+ if (CustomData_get_layer_index(&dm->loopData, CD_TANGENT) == -1) {
+ BKE_mesh_calc_loop_tangent_ex(
+ dm->getVertArray(dm),
+ dm->getPolyArray(dm),
+ dm->getNumPolys(dm),
+ dm->getLoopArray(dm),
+ dm->getLoopTriArray(dm),
+ dm->getNumLoopTri(dm),
+ &dm->loopData,
+ true,
+ NULL,
+ 0,
+ vert_normals,
+ poly_normals,
+ (const float(*)[3])dm->getLoopDataArray(dm, CD_NORMAL),
+ (const float(*)[3])dm->getVertDataArray(dm, CD_ORCO), /* may be nullptr */
+ /* result */
+ &dm->loopData,
+ dm->getNumLoops(dm),
+ &dm->tangent_mask);
}
- /* all threads shares the same custom bake data */
- if (initBakeData) {
- bake_data = initBakeData(bkr, ibuf);
- }
+ pvtangent = DM_get_loop_data_layer(dm, CD_TANGENT);
+ }
- if (tot_thread > 1) {
- BLI_threadpool_init(&threads, do_multires_bake_thread, tot_thread);
- }
+ /* all threads shares the same custom bake data */
+ if (initBakeData) {
+ bake_data = initBakeData(bkr, ibuf);
+ }
- handles = MEM_callocN(tot_thread * sizeof(MultiresBakeThread), "do_multires_bake handles");
-
- init_ccgdm_arrays(bkr->hires_dm);
-
- /* faces queue */
- queue.cur_tri = 0;
- queue.tot_tri = tot_tri;
- BLI_spin_init(&queue.spin);
-
- /* fill in threads handles */
- for (i = 0; i < tot_thread; i++) {
- MultiresBakeThread *handle = &handles[i];
-
- handle->bkr = bkr;
- handle->image = ima;
- handle->queue = &queue;
-
- handle->data.mpoly = mpoly;
- handle->data.mvert = mvert;
- handle->data.vert_normals = vert_normals;
- handle->data.mloopuv = mloopuv;
- BKE_image_get_tile_uv(ima, tile->tile_number, handle->data.uv_offset);
- handle->data.mlooptri = mlooptri;
- handle->data.mloop = mloop;
- handle->data.pvtangent = pvtangent;
- handle->data.precomputed_normals = poly_normals; /* don't strictly need this */
- handle->data.w = ibuf->x;
- handle->data.h = ibuf->y;
- handle->data.lores_dm = dm;
- handle->data.hires_dm = bkr->hires_dm;
- handle->data.lvl = lvl;
- handle->data.pass_data = passKnownData;
- handle->data.thread_data = handle;
- handle->data.bake_data = bake_data;
- handle->data.ibuf = ibuf;
-
- handle->height_min = FLT_MAX;
- handle->height_max = -FLT_MAX;
-
- init_bake_rast(&handle->bake_rast, ibuf, &handle->data, flush_pixel, bkr->do_update);
-
- if (tot_thread > 1) {
- BLI_threadpool_insert(&threads, handle);
- }
- }
+ if (tot_thread > 1) {
+ BLI_threadpool_init(&threads, do_multires_bake_thread, tot_thread);
+ }
+
+ handles = MEM_callocN(tot_thread * sizeof(MultiresBakeThread), "do_multires_bake handles");
+
+ init_ccgdm_arrays(bkr->hires_dm);
+
+ /* faces queue */
+ queue.cur_tri = 0;
+ queue.tot_tri = tot_tri;
+ BLI_spin_init(&queue.spin);
+
+ /* fill in threads handles */
+ for (i = 0; i < tot_thread; i++) {
+ MultiresBakeThread *handle = &handles[i];
+
+ handle->bkr = bkr;
+ handle->image = ima;
+ handle->queue = &queue;
+
+ handle->data.mpoly = mpoly;
+ handle->data.mvert = mvert;
+ handle->data.vert_normals = vert_normals;
+ handle->data.mloopuv = mloopuv;
+ BKE_image_get_tile_uv(ima, tile->tile_number, handle->data.uv_offset);
+ handle->data.mlooptri = mlooptri;
+ handle->data.mloop = mloop;
+ handle->data.pvtangent = pvtangent;
+ handle->data.precomputed_normals = poly_normals; /* don't strictly need this */
+ handle->data.w = ibuf->x;
+ handle->data.h = ibuf->y;
+ handle->data.lores_dm = dm;
+ handle->data.hires_dm = bkr->hires_dm;
+ handle->data.lvl = lvl;
+ handle->data.pass_data = passKnownData;
+ handle->data.thread_data = handle;
+ handle->data.bake_data = bake_data;
+ handle->data.ibuf = ibuf;
+
+ handle->height_min = FLT_MAX;
+ handle->height_max = -FLT_MAX;
+
+ init_bake_rast(&handle->bake_rast, ibuf, &handle->data, flush_pixel, bkr->do_update);
- /* run threads */
if (tot_thread > 1) {
- BLI_threadpool_end(&threads);
+ BLI_threadpool_insert(&threads, handle);
}
- else {
- do_multires_bake_thread(&handles[0]);
- }
-
- /* construct bake result */
- result->height_min = handles[0].height_min;
- result->height_max = handles[0].height_max;
+ }
- for (i = 1; i < tot_thread; i++) {
- result->height_min = min_ff(result->height_min, handles[i].height_min);
- result->height_max = max_ff(result->height_max, handles[i].height_max);
- }
+ /* run threads */
+ if (tot_thread > 1) {
+ BLI_threadpool_end(&threads);
+ }
+ else {
+ do_multires_bake_thread(&handles[0]);
+ }
- BLI_spin_end(&queue.spin);
+ /* construct bake result */
+ result->height_min = handles[0].height_min;
+ result->height_max = handles[0].height_max;
- /* finalize baking */
- if (freeBakeData) {
- freeBakeData(bake_data);
- }
+ for (i = 1; i < tot_thread; i++) {
+ result->height_min = min_ff(result->height_min, handles[i].height_min);
+ result->height_max = max_ff(result->height_max, handles[i].height_max);
+ }
- MEM_freeN(handles);
+ BLI_spin_end(&queue.spin);
- BKE_id_free(NULL, temp_mesh);
+ /* finalize baking */
+ if (freeBakeData) {
+ freeBakeData(bake_data);
}
+
+ MEM_freeN(handles);
+
+ BKE_id_free(NULL, temp_mesh);
}
/* mode = 0: interpolate normals,
diff --git a/source/blender/render/intern/texture_image.c b/source/blender/render/intern/texture_image.c
index 69c24a18f36..3b1eb293a3a 100644
--- a/source/blender/render/intern/texture_image.c
+++ b/source/blender/render/intern/texture_image.c
@@ -1215,7 +1215,7 @@ static int imagewraposa_aniso(Tex *tex,
AFD.intpol = intpol;
AFD.extflag = extflag;
- /* brecht: added stupid clamping here, large dx/dy can give very large
+ /* NOTE(@brecht): added stupid clamping here, large dx/dy can give very large
* filter sizes which take ages to render, it may be better to do this
* more intelligently later in the code .. probably it's not noticeable */
if (AFD.dxt[0] * AFD.dxt[0] + AFD.dxt[1] * AFD.dxt[1] > 2.0f * 2.0f) {
diff --git a/source/blender/render/intern/texture_margin.cc b/source/blender/render/intern/texture_margin.cc
index 2d68148a86a..37ef9213615 100644
--- a/source/blender/render/intern/texture_margin.cc
+++ b/source/blender/render/intern/texture_margin.cc
@@ -12,6 +12,7 @@
#include "BLI_vector.hh"
#include "BKE_DerivedMesh.h"
+#include "BKE_customdata.h"
#include "BKE_mesh.h"
#include "DNA_mesh_types.h"
@@ -492,11 +493,11 @@ static void generate_margin(ImBuf *ibuf,
MPoly *mpoly;
MLoop *mloop;
- MLoopUV const *mloopuv;
+ const MLoopUV *mloopuv;
int totpoly, totloop, totedge;
int tottri;
- MLoopTri const *looptri;
+ const MLoopTri *looptri;
MLoopTri *looptri_mem = nullptr;
if (me) {
@@ -508,11 +509,11 @@ static void generate_margin(ImBuf *ibuf,
mloop = me->mloop;
if ((uv_layer == nullptr) || (uv_layer[0] == '\0')) {
- mloopuv = static_cast<MLoopUV const *>(CustomData_get_layer(&me->ldata, CD_MLOOPUV));
+ mloopuv = static_cast<const MLoopUV *>(CustomData_get_layer(&me->ldata, CD_MLOOPUV));
}
else {
int uv_id = CustomData_get_named_layer(&me->ldata, CD_MLOOPUV, uv_layer);
- mloopuv = static_cast<MLoopUV const *>(
+ mloopuv = static_cast<const MLoopUV *>(
CustomData_get_layer_n(&me->ldata, CD_MLOOPUV, uv_id));
}
diff --git a/source/blender/render/intern/texture_pointdensity.c b/source/blender/render/intern/texture_pointdensity.c
index 8ba3bac7cad..6e0bae700dc 100644
--- a/source/blender/render/intern/texture_pointdensity.c
+++ b/source/blender/render/intern/texture_pointdensity.c
@@ -271,7 +271,6 @@ static void pointdensity_cache_vertex_color(PointDensity *pd,
{
const MLoop *mloop = mesh->mloop;
const int totloop = mesh->totloop;
- const MLoopCol *mcol;
char layername[MAX_CUSTOMDATA_LAYER_NAME];
int i;
@@ -282,7 +281,7 @@ static void pointdensity_cache_vertex_color(PointDensity *pd,
}
CustomData_validate_layer_name(
&mesh->ldata, CD_PROP_BYTE_COLOR, pd->vertex_attribute_name, layername);
- mcol = CustomData_get_layer_named(&mesh->ldata, CD_PROP_BYTE_COLOR, layername);
+ const MLoopCol *mcol = CustomData_get_layer_named(&mesh->ldata, CD_PROP_BYTE_COLOR, layername);
if (!mcol) {
return;
}
@@ -323,13 +322,12 @@ static void pointdensity_cache_vertex_weight(PointDensity *pd,
float *data_color)
{
const int totvert = mesh->totvert;
- const MDeformVert *mdef, *dv;
int mdef_index;
int i;
BLI_assert(data_color);
- mdef = CustomData_get_layer(&mesh->vdata, CD_MDEFORMVERT);
+ const MDeformVert *mdef = CustomData_get_layer(&mesh->vdata, CD_MDEFORMVERT);
if (!mdef) {
return;
}
@@ -341,6 +339,7 @@ static void pointdensity_cache_vertex_weight(PointDensity *pd,
return;
}
+ const MDeformVert *dv;
for (i = 0, dv = mdef; i < totvert; i++, dv++, data_color += 3) {
MDeformWeight *dw;
int j;
diff --git a/source/blender/render/intern/texture_procedural.c b/source/blender/render/intern/texture_procedural.c
index 73dbcfdfeab..ce58993b7cf 100644
--- a/source/blender/render/intern/texture_procedural.c
+++ b/source/blender/render/intern/texture_procedural.c
@@ -1208,9 +1208,8 @@ static int multitex(Tex *tex,
case TEX_MUSGRAVE:
/* newnoise: musgrave types */
- /* ton: added this, for Blender convention reason.
- * artificer: added the use of tmpvec to avoid scaling texvec
- */
+ /* NOTE(@ton): added this, for Blender convention reason.
+ * NOTE(@artificer): added the use of tmpvec to avoid scaling texvec. */
copy_v3_v3(tmpvec, texvec);
mul_v3_fl(tmpvec, 1.0f / tex->noisesize);
@@ -1230,18 +1229,16 @@ static int multitex(Tex *tex,
break;
/* newnoise: voronoi type */
case TEX_VORONOI:
- /* ton: added this, for Blender convention reason.
- * artificer: added the use of tmpvec to avoid scaling texvec
- */
+ /* NOTE(@ton): added this, for Blender convention reason.
+ * NOTE(@artificer): added the use of tmpvec to avoid scaling texvec. */
copy_v3_v3(tmpvec, texvec);
mul_v3_fl(tmpvec, 1.0f / tex->noisesize);
retval = voronoiTex(tex, tmpvec, texres);
break;
case TEX_DISTNOISE:
- /* ton: added this, for Blender convention reason.
- * artificer: added the use of tmpvec to avoid scaling texvec
- */
+ /* NOTE(@ton): added this, for Blender convention reason.
+ * NOTE(@artificer): added the use of tmpvec to avoid scaling texvec. */
copy_v3_v3(tmpvec, texvec);
mul_v3_fl(tmpvec, 1.0f / tex->noisesize);
diff --git a/source/blender/sequencer/intern/disk_cache.c b/source/blender/sequencer/intern/disk_cache.c
index 0fdaef61b65..f8e8fc32a5d 100644
--- a/source/blender/sequencer/intern/disk_cache.c
+++ b/source/blender/sequencer/intern/disk_cache.c
@@ -344,15 +344,15 @@ static void seq_disk_cache_create_version_file(char *path)
static void seq_disk_cache_handle_versioning(SeqDiskCache *disk_cache)
{
- char path[FILE_MAX];
+ char filepath[FILE_MAX];
char path_version_file[FILE_MAX];
int version = 0;
- seq_disk_cache_get_project_dir(disk_cache, path, sizeof(path));
- BLI_strncpy(path_version_file, path, sizeof(path_version_file));
+ seq_disk_cache_get_project_dir(disk_cache, filepath, sizeof(filepath));
+ BLI_strncpy(path_version_file, filepath, sizeof(path_version_file));
BLI_path_append(path_version_file, sizeof(path_version_file), "cache_version");
- if (BLI_exists(path) && BLI_is_dir(path)) {
+ if (BLI_exists(filepath) && BLI_is_dir(filepath)) {
FILE *file = BLI_fopen(path_version_file, "r");
if (file) {
@@ -364,7 +364,7 @@ static void seq_disk_cache_handle_versioning(SeqDiskCache *disk_cache)
}
if (version != DCACHE_CURRENT_VERSION) {
- BLI_delete(path, false, true);
+ BLI_delete(filepath, false, true);
seq_disk_cache_create_version_file(path_version_file);
}
}
@@ -548,22 +548,22 @@ bool seq_disk_cache_write_file(SeqDiskCache *disk_cache, SeqCacheKey *key, ImBuf
{
BLI_mutex_lock(&disk_cache->read_write_mutex);
- char path[FILE_MAX];
+ char filepath[FILE_MAX];
- seq_disk_cache_get_file_path(disk_cache, key, path, sizeof(path));
- BLI_make_existing_file(path);
+ seq_disk_cache_get_file_path(disk_cache, key, filepath, sizeof(filepath));
+ BLI_make_existing_file(filepath);
- FILE *file = BLI_fopen(path, "rb+");
+ FILE *file = BLI_fopen(filepath, "rb+");
if (!file) {
- file = BLI_fopen(path, "wb+");
+ file = BLI_fopen(filepath, "wb+");
if (!file) {
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return false;
}
- seq_disk_cache_add_file_to_list(disk_cache, path);
+ seq_disk_cache_add_file_to_list(disk_cache, filepath);
}
- DiskCacheFile *cache_file = seq_disk_cache_get_file_entry_by_path(disk_cache, path);
+ DiskCacheFile *cache_file = seq_disk_cache_get_file_entry_by_path(disk_cache, filepath);
DiskCacheHeader header;
memset(&header, 0, sizeof(header));
/* #BLI_make_existing_file() above may create an empty file. This is fine, don't attempt reading
@@ -585,7 +585,7 @@ bool seq_disk_cache_write_file(SeqDiskCache *disk_cache, SeqCacheKey *key, ImBuf
*/
header.entry[entry_index].size_compressed = bytes_written;
seq_disk_cache_write_header(file, &header);
- seq_disk_cache_update_file(disk_cache, path);
+ seq_disk_cache_update_file(disk_cache, filepath);
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
@@ -600,13 +600,13 @@ ImBuf *seq_disk_cache_read_file(SeqDiskCache *disk_cache, SeqCacheKey *key)
{
BLI_mutex_lock(&disk_cache->read_write_mutex);
- char path[FILE_MAX];
+ char filepath[FILE_MAX];
DiskCacheHeader header;
- seq_disk_cache_get_file_path(disk_cache, key, path, sizeof(path));
- BLI_make_existing_file(path);
+ seq_disk_cache_get_file_path(disk_cache, key, filepath, sizeof(filepath));
+ BLI_make_existing_file(filepath);
- FILE *file = BLI_fopen(path, "rb");
+ FILE *file = BLI_fopen(filepath, "rb");
if (!file) {
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
@@ -656,8 +656,8 @@ ImBuf *seq_disk_cache_read_file(SeqDiskCache *disk_cache, SeqCacheKey *key)
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
- BLI_file_touch(path);
- seq_disk_cache_update_file(disk_cache, path);
+ BLI_file_touch(filepath);
+ seq_disk_cache_update_file(disk_cache, filepath);
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
diff --git a/source/blender/simulation/intern/SIM_mass_spring.cpp b/source/blender/simulation/intern/SIM_mass_spring.cpp
index 46597f80d75..f5a6427a6a4 100644
--- a/source/blender/simulation/intern/SIM_mass_spring.cpp
+++ b/source/blender/simulation/intern/SIM_mass_spring.cpp
@@ -268,9 +268,8 @@ static void cloth_setup_constraints(ClothModifierData *clmd)
/**
* Computes where the cloth would be if it were subject to perfectly stiff edges
- * (edge distance constraints) in a lagrangian solver. then add forces to help
- * guide the implicit solver to that state. this function is called after
- * collisions.
+ * (edge distance constraints) in a lagrangian solver. Then add forces to help
+ * guide the implicit solver to that state. This function is called after collisions.
*/
static int UNUSED_FUNCTION(cloth_calc_helper_forces)(Object *UNUSED(ob),
ClothModifierData *clmd,
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 525301d4393..268382ec923 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -1196,7 +1196,7 @@ struct ID *WM_drag_get_local_ID_from_event(const struct wmEvent *event, short id
bool WM_drag_is_ID_type(const struct wmDrag *drag, int idcode);
/**
- * \note: Does not store \a asset in any way, so it's fine to pass a temporary.
+ * \note Does not store \a asset in any way, so it's fine to pass a temporary.
*/
wmDragAsset *WM_drag_create_asset_data(const struct AssetHandle *asset,
struct AssetMetaData *metadata,
@@ -1228,7 +1228,7 @@ void WM_drag_free_imported_drag_ID(struct Main *bmain,
struct wmDragAssetCatalog *WM_drag_get_asset_catalog_data(const struct wmDrag *drag);
/**
- * \note: Does not store \a asset in any way, so it's fine to pass a temporary.
+ * \note Does not store \a asset in any way, so it's fine to pass a temporary.
*/
void WM_drag_add_asset_list_item(wmDrag *drag,
const struct bContext *C,
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index a9b8d91ca03..9e9f195c430 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -812,6 +812,10 @@ typedef struct wmXrActionData {
char action_set[64];
/** Action name. */
char action[64];
+ /** User path. E.g. "/user/hand/left" */
+ char user_path[64];
+ /** Other user path, for bimanual actions. E.g. "/user/hand/right" */
+ char user_path_other[64];
/** Type. */
eXrActionType type;
/** State. Set appropriately based on type. */
@@ -1193,8 +1197,9 @@ typedef struct wmDropBox {
struct wmDrag *drag,
const int xy[2]);
- /** Called with the draw buffer (#GPUViewport) set up for drawing into the region's view.
- * \note Only setups the drawing buffer for drawing in view, not the GPU transform matricies.
+ /**
+ * Called with the draw buffer (#GPUViewport) set up for drawing into the region's view.
+ * \note Only setups the drawing buffer for drawing in view, not the GPU transform matrices.
* The callback has to do that itself, with for example #UI_view2d_view_ortho.
* \param xy: Cursor location in window coordinates (#wmEvent.xy compatible).
*/
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 1c3f7ed3e7a..81ecfedf62c 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -101,6 +101,7 @@ static int wm_operator_call_internal(bContext *C,
static bool wm_operator_check_locked_interface(bContext *C, wmOperatorType *ot);
static wmEvent *wm_event_add_mousemove_to_head(wmWindow *win);
+static void wm_operator_free_for_fileselect(wmOperator *file_operator);
/* -------------------------------------------------------------------- */
/** \name Event Management
@@ -1904,8 +1905,15 @@ void wm_event_free_handler(wmEventHandler *handler)
MEM_freeN(handler);
}
-/* Only set context when area/region is part of screen. */
-static void wm_handler_op_context(bContext *C, wmEventHandler_Op *handler, const wmEvent *event)
+/**
+ * Check if the handler's area and/or region are actually part of the screen, and return them if
+ * so.
+ */
+static void wm_handler_op_context_get_if_valid(bContext *C,
+ wmEventHandler_Op *handler,
+ const wmEvent *event,
+ ScrArea **r_area,
+ ARegion **r_region)
{
wmWindow *win = handler->context.win ? handler->context.win : CTX_wm_window(C);
/* It's probably fine to always use #WM_window_get_active_screen() to get the screen. But this
@@ -1913,12 +1921,15 @@ static void wm_handler_op_context(bContext *C, wmEventHandler_Op *handler, const
* possible. */
bScreen *screen = handler->context.win ? WM_window_get_active_screen(win) : CTX_wm_screen(C);
+ *r_area = NULL;
+ *r_region = NULL;
+
if (screen == NULL || handler->op == NULL) {
return;
}
if (handler->context.area == NULL) {
- CTX_wm_area_set(C, NULL);
+ /* Pass */
}
else {
ScrArea *area = NULL;
@@ -1942,7 +1953,7 @@ static void wm_handler_op_context(bContext *C, wmEventHandler_Op *handler, const
else {
ARegion *region;
wmOperator *op = handler->op ? (handler->op->opm ? handler->op->opm : handler->op) : NULL;
- CTX_wm_area_set(C, area);
+ *r_area = area;
if (op && (op->flag & OP_IS_MODAL_CURSOR_REGION)) {
region = BKE_area_find_region_xy(area, handler->context.region_type, event->xy);
@@ -1954,23 +1965,29 @@ static void wm_handler_op_context(bContext *C, wmEventHandler_Op *handler, const
region = NULL;
}
- if (region == NULL) {
- LISTBASE_FOREACH (ARegion *, region_iter, &area->regionbase) {
- region = region_iter;
- if (region == handler->context.region) {
- break;
- }
+ if ((region == NULL) && handler->context.region) {
+ if (BLI_findindex(&area->regionbase, handler->context.region) != -1) {
+ region = handler->context.region;
}
}
/* No warning print here, after full-area and back regions are remade. */
if (region) {
- CTX_wm_region_set(C, region);
+ *r_region = region;
}
}
}
}
+static void wm_handler_op_context(bContext *C, wmEventHandler_Op *handler, const wmEvent *event)
+{
+ ScrArea *area = NULL;
+ ARegion *region = NULL;
+ wm_handler_op_context_get_if_valid(C, handler, event, &area, &region);
+ CTX_wm_area_set(C, area);
+ CTX_wm_region_set(C, region);
+}
+
void WM_event_remove_handlers(bContext *C, ListBase *handlers)
{
wmWindowManager *wm = CTX_wm_manager(C);
@@ -2017,7 +2034,13 @@ void WM_event_remove_handlers(bContext *C, ListBase *handlers)
}
WM_cursor_grab_disable(win, NULL);
- WM_operator_free(handler->op);
+
+ if (handler->is_fileselect) {
+ wm_operator_free_for_fileselect(handler->op);
+ }
+ else {
+ WM_operator_free(handler->op);
+ }
}
}
else if (handler_base->type == WM_HANDLER_TYPE_UI) {
@@ -2454,6 +2477,22 @@ static int wm_handler_operator_call(bContext *C,
return WM_HANDLER_BREAK;
}
+static void wm_operator_free_for_fileselect(wmOperator *file_operator)
+{
+ LISTBASE_FOREACH (bScreen *, screen, &G_MAIN->screens) {
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ if (area->spacetype == SPACE_FILE) {
+ SpaceFile *sfile = area->spacedata.first;
+ if (sfile->op == file_operator) {
+ sfile->op = NULL;
+ }
+ }
+ }
+ }
+
+ WM_operator_free(file_operator);
+}
+
/**
* File-select handlers are only in the window queue,
* so it's safe to switch screens or area types.
@@ -2507,6 +2546,9 @@ static int wm_handler_fileselect_do(bContext *C,
case EVT_FILESELECT_CANCEL:
case EVT_FILESELECT_EXTERNAL_CANCEL: {
wmWindow *ctx_win = CTX_wm_window(C);
+ wmEvent *eventstate = ctx_win->eventstate;
+ /* The root window of the operation as determined in #WM_event_add_fileselect(). */
+ wmWindow *root_win = handler->context.win;
/* Remove link now, for load file case before removing. */
BLI_remlink(handlers, handler);
@@ -2542,21 +2584,17 @@ static int wm_handler_fileselect_do(bContext *C,
ED_fileselect_params_to_userdef(file_area->spacedata.first, win_size, is_maximized);
if (BLI_listbase_is_single(&file_area->spacedata)) {
- BLI_assert(ctx_win != win);
+ BLI_assert(root_win != win);
wm_window_close(C, wm, win);
- CTX_wm_window_set(C, ctx_win); /* #wm_window_close() NULLs. */
+ CTX_wm_window_set(C, root_win); /* #wm_window_close() NULLs. */
/* Some operators expect a drawable context (for #EVT_FILESELECT_EXEC). */
- wm_window_make_drawable(wm, ctx_win);
+ wm_window_make_drawable(wm, root_win);
/* Ensure correct cursor position, otherwise, popups may close immediately after
* opening (#UI_BLOCK_MOVEMOUSE_QUIT). */
- wm_cursor_position_get(
- ctx_win, &ctx_win->eventstate->xy[0], &ctx_win->eventstate->xy[1]);
- wm->winactive = ctx_win; /* Reports use this... */
- if (handler->context.win == win) {
- handler->context.win = NULL;
- }
+ wm_cursor_position_get(root_win, &eventstate->xy[0], &eventstate->xy[1]);
+ wm->winactive = root_win; /* Reports use this... */
}
else if (file_area->full) {
ED_screen_full_prevspace(C, file_area);
@@ -2575,7 +2613,13 @@ static int wm_handler_fileselect_do(bContext *C,
}
}
- wm_handler_op_context(C, handler, ctx_win->eventstate);
+ CTX_wm_window_set(C, root_win);
+ wm_handler_op_context(C, handler, eventstate);
+ /* At this point context is supposed to match the root context determined by
+ * #WM_event_add_fileselect(). */
+ BLI_assert(!CTX_wm_area(C) || (CTX_wm_area(C) == handler->context.area));
+ BLI_assert(!CTX_wm_region(C) || (CTX_wm_region(C) == handler->context.region));
+
ScrArea *handler_area = CTX_wm_area(C);
/* Make sure new context area is ready, the operator callback may operate on it. */
if (handler_area) {
@@ -2644,7 +2688,7 @@ static int wm_handler_fileselect_do(bContext *C,
}
if (retval & (OPERATOR_CANCELLED | OPERATOR_FINISHED)) {
- WM_operator_free(handler->op);
+ wm_operator_free_for_fileselect(handler->op);
}
}
else {
@@ -2659,8 +2703,7 @@ static int wm_handler_fileselect_do(bContext *C,
wm->op_undo_depth--;
}
}
-
- WM_operator_free(handler->op);
+ wm_operator_free_for_fileselect(handler->op);
}
CTX_wm_area_set(C, NULL);
@@ -3981,58 +4024,122 @@ void WM_event_fileselect_event(wmWindowManager *wm, void *ophandle, int eventval
event.type = EVT_FILESELECT;
event.val = eventval;
+ event.flag = 0;
event.customdata = ophandle; /* Only as void pointer type check. */
wm_event_add(win, &event);
}
}
+/**
+ * From the context window, try to find a window that is appropriate for use as root window of a
+ * modal File Browser (modal means: there is a #SpaceFile.op to execute). The root window will
+ * become the parent of the File Browser and provides a context to execute the file operator in,
+ * even after closing the File Browser.
+ *
+ * An appropriate window is either of the following:
+ * * A parent window that does not yet contain a modal File Browser. This is determined using
+ * #ED_fileselect_handler_area_find_any_with_op().
+ * * A parent window containing a modal File Browser, but in a maximized/fullscreen state. Users
+ * shouldn't be able to put a temporary screen like the modal File Browser into
+ * maximized/fullscreen state themselves. So this setup indicates that the File Browser was
+ * opened using #USER_TEMP_SPACE_DISPLAY_FULLSCREEN.
+ *
+ * If no appropriate parent window can be found from the context window, return the first
+ * registered window (which can be assumed to be a regular window, e.g. no modal File Browser; this
+ * is asserted).
+ */
+static wmWindow *wm_event_find_fileselect_root_window_from_context(const bContext *C)
+{
+ wmWindow *ctx_win = CTX_wm_window(C);
+
+ for (wmWindow *ctx_win_or_parent = ctx_win; ctx_win_or_parent;
+ ctx_win_or_parent = ctx_win_or_parent->parent) {
+ ScrArea *file_area = ED_fileselect_handler_area_find_any_with_op(ctx_win_or_parent);
+
+ if (!file_area) {
+ return ctx_win_or_parent;
+ }
+
+ if (file_area->full) {
+ return ctx_win_or_parent;
+ }
+ }
+
+ /* Fallback to the first window. */
+ const wmWindowManager *wm = CTX_wm_manager(C);
+ BLI_assert(!ED_fileselect_handler_area_find_any_with_op(wm->windows.first));
+ return wm->windows.first;
+}
+
/* Operator is supposed to have a filled "path" property. */
/* Optional property: file-type (XXX enum?) */
void WM_event_add_fileselect(bContext *C, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
- wmWindow *win = CTX_wm_window(C);
- const bool is_temp_screen = WM_window_is_temp_screen(win);
+ wmWindow *ctx_win = CTX_wm_window(C);
+
+ /* The following vars define the root context. That is essentially the "parent" context of the
+ * File Browser operation, to be restored for eventually executing the file operation. */
+ wmWindow *root_win = wm_event_find_fileselect_root_window_from_context(C);
+ /* Determined later. */
+ ScrArea *root_area = NULL;
+ ARegion *root_region = NULL;
/* Close any popups, like when opening a file browser from the splash. */
- UI_popup_handlers_remove_all(C, &win->modalhandlers);
+ UI_popup_handlers_remove_all(C, &root_win->modalhandlers);
- if (!is_temp_screen) {
- /* Only allow 1 file selector open per window. */
- LISTBASE_FOREACH_MUTABLE (wmEventHandler *, handler_base, &win->modalhandlers) {
- if (handler_base->type == WM_HANDLER_TYPE_OP) {
- wmEventHandler_Op *handler = (wmEventHandler_Op *)handler_base;
- if (handler->is_fileselect == false) {
- continue;
- }
+ /* Setting the context window unsets the context area & screen. Avoid doing that, so operators
+ * calling the file browser can operate in the context the browser was opened in. */
+ if (ctx_win != root_win) {
+ CTX_wm_window_set(C, root_win);
+ }
- ScrArea *file_area = ED_fileselect_handler_area_find(win, handler->op);
+ /* The root window may already have a File Browser open. Cancel it if so, only 1 should be open
+ * per window. The root context of this operation is also used for the new operation. */
+ LISTBASE_FOREACH_MUTABLE (wmEventHandler *, handler_base, &root_win->modalhandlers) {
+ if (handler_base->type == WM_HANDLER_TYPE_OP) {
+ wmEventHandler_Op *handler = (wmEventHandler_Op *)handler_base;
+ if (handler->is_fileselect == false) {
+ continue;
+ }
- if (file_area) {
- CTX_wm_area_set(C, file_area);
- wm_handler_fileselect_do(C, &win->modalhandlers, handler, EVT_FILESELECT_CANCEL);
- }
- /* If not found we stop the handler without changing the screen. */
- else {
- wm_handler_fileselect_do(
- C, &win->modalhandlers, handler, EVT_FILESELECT_EXTERNAL_CANCEL);
- }
+ wm_handler_op_context_get_if_valid(
+ C, handler, ctx_win->eventstate, &root_area, &root_region);
+
+ ScrArea *file_area = ED_fileselect_handler_area_find(root_win, handler->op);
+
+ if (file_area) {
+ CTX_wm_area_set(C, file_area);
+ wm_handler_fileselect_do(C, &root_win->modalhandlers, handler, EVT_FILESELECT_CANCEL);
+ }
+ /* If not found we stop the handler without changing the screen. */
+ else {
+ wm_handler_fileselect_do(
+ C, &root_win->modalhandlers, handler, EVT_FILESELECT_EXTERNAL_CANCEL);
}
}
}
+ BLI_assert(root_win != NULL);
+ /* When not reusing the root context from a previous file browsing operation, use the current
+ * area & region, if they are inside the root window. */
+ if (!root_area && ctx_win == root_win) {
+ root_area = CTX_wm_area(C);
+ root_region = CTX_wm_region(C);
+ }
+
wmEventHandler_Op *handler = MEM_callocN(sizeof(*handler), __func__);
handler->head.type = WM_HANDLER_TYPE_OP;
handler->is_fileselect = true;
handler->op = op;
- handler->context.win = CTX_wm_window(C);
- handler->context.area = CTX_wm_area(C);
- handler->context.region = CTX_wm_region(C);
+ handler->context.win = root_win;
+ handler->context.area = root_area;
+ handler->context.region = root_region;
- BLI_addhead(&win->modalhandlers, handler);
+ BLI_addhead(&root_win->modalhandlers, handler);
/* Check props once before invoking if check is available
* ensures initial properties are valid. */
@@ -4041,6 +4148,10 @@ void WM_event_add_fileselect(bContext *C, wmOperator *op)
}
WM_event_fileselect_event(wm, op, EVT_FILESELECT_FULL_OPEN);
+
+ if (ctx_win != root_win) {
+ CTX_wm_window_set(C, ctx_win);
+ }
}
/** \} */
@@ -5727,6 +5838,7 @@ void WM_window_cursor_keymap_status_refresh(bContext *C, wmWindow *win)
wmEvent test_event = *win->eventstate;
test_event.type = event_data[data_index].event_type;
test_event.val = event_data[data_index].event_value;
+ test_event.flag = 0;
wm_eventemulation(&test_event, true);
wmKeyMapItem *kmi = NULL;
for (int handler_index = 0; handler_index < ARRAY_SIZE(handlers); handler_index++) {
@@ -5793,7 +5905,7 @@ bool WM_window_modal_keymap_status_draw(bContext *C, wmWindow *win, uiLayout *la
bool show_text = true;
{
- /* Warning: O(n^2). */
+ /* WARNING: O(n^2). */
wmKeyMapItem *kmi = NULL;
for (kmi = keymap->items.first; kmi; kmi = kmi->next) {
if (kmi->propvalue == items[i].value) {
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_session.c b/source/blender/windowmanager/xr/intern/wm_xr_session.c
index 0a76fd0a25f..2a829e274d9 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_session.c
+++ b/source/blender/windowmanager/xr/intern/wm_xr_session.c
@@ -1025,6 +1025,10 @@ static wmXrActionData *wm_xr_session_event_create(const char *action_set_name,
wmXrActionData *data = MEM_callocN(sizeof(wmXrActionData), __func__);
strcpy(data->action_set, action_set_name);
strcpy(data->action, action->name);
+ strcpy(data->user_path, action->subaction_paths[subaction_idx]);
+ if (bimanual) {
+ strcpy(data->user_path_other, action->subaction_paths[subaction_idx_other]);
+ }
data->type = action->type;
switch (action->type) {