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-rw-r--r--source/blender/blenkernel/BKE_node.h59
-rw-r--r--source/blender/makesdna/DNA_scene_types.h59
-rw-r--r--source/blender/makesrna/intern/rna_render.c3
-rw-r--r--source/blender/makesrna/intern/rna_scene.c18
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.c71
-rw-r--r--source/blender/render/intern/source/render_result.c33
6 files changed, 158 insertions, 85 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index c151d47334e..4e9e18d43e3 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -778,34 +778,37 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMateria
/* ************** COMPOSITE NODES *************** */
/* output socket defines */
-#define RRES_OUT_IMAGE 0
-#define RRES_OUT_ALPHA 1
-#define RRES_OUT_Z 2
-#define RRES_OUT_NORMAL 3
-#define RRES_OUT_UV 4
-#define RRES_OUT_VEC 5
-#define RRES_OUT_RGBA 6
-#define RRES_OUT_DIFF 7
-#define RRES_OUT_SPEC 8
-#define RRES_OUT_SHADOW 9
-#define RRES_OUT_AO 10
-#define RRES_OUT_REFLECT 11
-#define RRES_OUT_REFRACT 12
-#define RRES_OUT_INDIRECT 13
-#define RRES_OUT_INDEXOB 14
-#define RRES_OUT_INDEXMA 15
-#define RRES_OUT_MIST 16
-#define RRES_OUT_EMIT 17
-#define RRES_OUT_ENV 18
-#define RRES_OUT_DIFF_DIRECT 19
-#define RRES_OUT_DIFF_INDIRECT 20
-#define RRES_OUT_DIFF_COLOR 21
-#define RRES_OUT_GLOSSY_DIRECT 22
-#define RRES_OUT_GLOSSY_INDIRECT 23
-#define RRES_OUT_GLOSSY_COLOR 24
-#define RRES_OUT_TRANSM_DIRECT 25
-#define RRES_OUT_TRANSM_INDIRECT 26
-#define RRES_OUT_TRANSM_COLOR 27
+#define RRES_OUT_IMAGE 0
+#define RRES_OUT_ALPHA 1
+#define RRES_OUT_Z 2
+#define RRES_OUT_NORMAL 3
+#define RRES_OUT_UV 4
+#define RRES_OUT_VEC 5
+#define RRES_OUT_RGBA 6
+#define RRES_OUT_DIFF 7
+#define RRES_OUT_SPEC 8
+#define RRES_OUT_SHADOW 9
+#define RRES_OUT_AO 10
+#define RRES_OUT_REFLECT 11
+#define RRES_OUT_REFRACT 12
+#define RRES_OUT_INDIRECT 13
+#define RRES_OUT_INDEXOB 14
+#define RRES_OUT_INDEXMA 15
+#define RRES_OUT_MIST 16
+#define RRES_OUT_EMIT 17
+#define RRES_OUT_ENV 18
+#define RRES_OUT_DIFF_DIRECT 19
+#define RRES_OUT_DIFF_INDIRECT 20
+#define RRES_OUT_DIFF_COLOR 21
+#define RRES_OUT_GLOSSY_DIRECT 22
+#define RRES_OUT_GLOSSY_INDIRECT 23
+#define RRES_OUT_GLOSSY_COLOR 24
+#define RRES_OUT_TRANSM_DIRECT 25
+#define RRES_OUT_TRANSM_INDIRECT 26
+#define RRES_OUT_TRANSM_COLOR 27
+#define RRES_OUT_SUBSURFACE_DIRECT 28
+#define RRES_OUT_SUBSURFACE_INDIRECT 29
+#define RRES_OUT_SUBSURFACE_COLOR 30
/* note: types are needed to restore callbacks, don't change values */
#define CMP_NODE_VIEWER 201
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index dd194ed389f..ceb745cf90a 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -209,34 +209,37 @@ typedef struct SceneRenderLayer {
#define SCE_LAY_NEG_ZMASK 0x80000
/* srl->passflag */
-#define SCE_PASS_COMBINED (1<<0)
-#define SCE_PASS_Z (1<<1)
-#define SCE_PASS_RGBA (1<<2)
-#define SCE_PASS_DIFFUSE (1<<3)
-#define SCE_PASS_SPEC (1<<4)
-#define SCE_PASS_SHADOW (1<<5)
-#define SCE_PASS_AO (1<<6)
-#define SCE_PASS_REFLECT (1<<7)
-#define SCE_PASS_NORMAL (1<<8)
-#define SCE_PASS_VECTOR (1<<9)
-#define SCE_PASS_REFRACT (1<<10)
-#define SCE_PASS_INDEXOB (1<<11)
-#define SCE_PASS_UV (1<<12)
-#define SCE_PASS_INDIRECT (1<<13)
-#define SCE_PASS_MIST (1<<14)
-#define SCE_PASS_RAYHITS (1<<15)
-#define SCE_PASS_EMIT (1<<16)
-#define SCE_PASS_ENVIRONMENT (1<<17)
-#define SCE_PASS_INDEXMA (1<<18)
-#define SCE_PASS_DIFFUSE_DIRECT (1<<19)
-#define SCE_PASS_DIFFUSE_INDIRECT (1<<20)
-#define SCE_PASS_DIFFUSE_COLOR (1<<21)
-#define SCE_PASS_GLOSSY_DIRECT (1<<22)
-#define SCE_PASS_GLOSSY_INDIRECT (1<<23)
-#define SCE_PASS_GLOSSY_COLOR (1<<24)
-#define SCE_PASS_TRANSM_DIRECT (1<<25)
-#define SCE_PASS_TRANSM_INDIRECT (1<<26)
-#define SCE_PASS_TRANSM_COLOR (1<<27)
+#define SCE_PASS_COMBINED (1<<0)
+#define SCE_PASS_Z (1<<1)
+#define SCE_PASS_RGBA (1<<2)
+#define SCE_PASS_DIFFUSE (1<<3)
+#define SCE_PASS_SPEC (1<<4)
+#define SCE_PASS_SHADOW (1<<5)
+#define SCE_PASS_AO (1<<6)
+#define SCE_PASS_REFLECT (1<<7)
+#define SCE_PASS_NORMAL (1<<8)
+#define SCE_PASS_VECTOR (1<<9)
+#define SCE_PASS_REFRACT (1<<10)
+#define SCE_PASS_INDEXOB (1<<11)
+#define SCE_PASS_UV (1<<12)
+#define SCE_PASS_INDIRECT (1<<13)
+#define SCE_PASS_MIST (1<<14)
+#define SCE_PASS_RAYHITS (1<<15)
+#define SCE_PASS_EMIT (1<<16)
+#define SCE_PASS_ENVIRONMENT (1<<17)
+#define SCE_PASS_INDEXMA (1<<18)
+#define SCE_PASS_DIFFUSE_DIRECT (1<<19)
+#define SCE_PASS_DIFFUSE_INDIRECT (1<<20)
+#define SCE_PASS_DIFFUSE_COLOR (1<<21)
+#define SCE_PASS_GLOSSY_DIRECT (1<<22)
+#define SCE_PASS_GLOSSY_INDIRECT (1<<23)
+#define SCE_PASS_GLOSSY_COLOR (1<<24)
+#define SCE_PASS_TRANSM_DIRECT (1<<25)
+#define SCE_PASS_TRANSM_INDIRECT (1<<26)
+#define SCE_PASS_TRANSM_COLOR (1<<27)
+#define SCE_PASS_SUBSURFACE_DIRECT (1<<28)
+#define SCE_PASS_SUBSURFACE_INDIRECT (1<<29)
+#define SCE_PASS_SUBSURFACE_COLOR (1<<30)
/* note, srl->passflag is treestore element 'nr' in outliner, short still... */
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 64b4e019c27..82cdfcdd631 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -570,6 +570,9 @@ static void rna_def_render_pass(BlenderRNA *brna)
{SCE_PASS_TRANSM_DIRECT, "TRANSMISSION_DIRECT", 0, "Transmission Direct", ""},
{SCE_PASS_TRANSM_INDIRECT, "TRANSMISSION_INDIRECT", 0, "Transmission Indirect", ""},
{SCE_PASS_TRANSM_COLOR, "TRANSMISSION_COLOR", 0, "Transmission Color", ""},
+ {SCE_PASS_SUBSURFACE_DIRECT, "SUBSURFACE_DIRECT", 0, "Subsurface Direct", ""},
+ {SCE_PASS_SUBSURFACE_INDIRECT, "SUBSURFACE_INDIRECT", 0, "Subsurface Indirect", ""},
+ {SCE_PASS_SUBSURFACE_COLOR, "SUBSURFACE_COLOR", 0, "Subsurface Color", ""},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index a0e1e29ab55..9e580b1626c 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -2555,6 +2555,24 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
RNA_def_property_ui_text(prop, "Transmission Color", "Deliver transmission color pass");
if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
+ prop = RNA_def_property(srna, "use_pass_subsurface_direct", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SUBSURFACE_DIRECT);
+ RNA_def_property_ui_text(prop, "Subsurface Direct", "Deliver subsurface direct pass");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
+ prop = RNA_def_property(srna, "use_pass_subsurface_indirect", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SUBSURFACE_INDIRECT);
+ RNA_def_property_ui_text(prop, "Subsurface Indirect", "Deliver subsurface indirect pass");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
+ prop = RNA_def_property(srna, "use_pass_subsurface_color", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SUBSURFACE_COLOR);
+ RNA_def_property_ui_text(prop, "Subsurface Color", "Deliver subsurface color pass");
+ if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
+ else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
}
static void rna_def_freestyle_linesets(BlenderRNA *brna, PropertyRNA *cprop)
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index 0d68b999eb2..d073abf112a 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -72,6 +72,9 @@ static bNodeSocketTemplate cmp_node_rlayers_out[] = {
{ SOCK_RGBA, 0, N_("Transmission Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 0, N_("Transmission Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_RGBA, 0, N_("Transmission Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Subsurface Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Subsurface Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Subsurface Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
@@ -152,6 +155,13 @@ static void cmp_node_image_add_render_pass_outputs(bNodeTree *ntree, bNode *node
cmp_node_image_add_render_pass_output(ntree, node, SCE_PASS_TRANSM_INDIRECT, RRES_OUT_TRANSM_INDIRECT);
if (passflag & SCE_PASS_TRANSM_COLOR)
cmp_node_image_add_render_pass_output(ntree, node, SCE_PASS_TRANSM_COLOR, RRES_OUT_TRANSM_COLOR);
+
+ if (passflag & SCE_PASS_SUBSURFACE_DIRECT)
+ cmp_node_image_add_render_pass_output(ntree, node, SCE_PASS_SUBSURFACE_DIRECT, RRES_OUT_SUBSURFACE_DIRECT);
+ if (passflag & SCE_PASS_SUBSURFACE_INDIRECT)
+ cmp_node_image_add_render_pass_output(ntree, node, SCE_PASS_SUBSURFACE_INDIRECT, RRES_OUT_SUBSURFACE_INDIRECT);
+ if (passflag & SCE_PASS_SUBSURFACE_COLOR)
+ cmp_node_image_add_render_pass_output(ntree, node, SCE_PASS_SUBSURFACE_COLOR, RRES_OUT_SUBSURFACE_COLOR);
}
static void cmp_node_image_add_multilayer_outputs(bNodeTree *ntree, bNode *node, RenderLayer *rl)
@@ -385,35 +395,38 @@ void node_cmp_rlayers_force_hidden_passes(bNode *node)
for (sock = node->outputs.first; sock; sock = sock->next)
sock->flag &= ~SOCK_UNAVAIL;
- set_output_visible(node, passflag, RRES_OUT_IMAGE, SCE_PASS_COMBINED);
- set_output_visible(node, passflag, RRES_OUT_ALPHA, SCE_PASS_COMBINED);
-
- set_output_visible(node, passflag, RRES_OUT_Z, SCE_PASS_Z);
- set_output_visible(node, passflag, RRES_OUT_NORMAL, SCE_PASS_NORMAL);
- set_output_visible(node, passflag, RRES_OUT_VEC, SCE_PASS_VECTOR);
- set_output_visible(node, passflag, RRES_OUT_UV, SCE_PASS_UV);
- set_output_visible(node, passflag, RRES_OUT_RGBA, SCE_PASS_RGBA);
- set_output_visible(node, passflag, RRES_OUT_DIFF, SCE_PASS_DIFFUSE);
- set_output_visible(node, passflag, RRES_OUT_SPEC, SCE_PASS_SPEC);
- set_output_visible(node, passflag, RRES_OUT_SHADOW, SCE_PASS_SHADOW);
- set_output_visible(node, passflag, RRES_OUT_AO, SCE_PASS_AO);
- set_output_visible(node, passflag, RRES_OUT_REFLECT, SCE_PASS_REFLECT);
- set_output_visible(node, passflag, RRES_OUT_REFRACT, SCE_PASS_REFRACT);
- set_output_visible(node, passflag, RRES_OUT_INDIRECT, SCE_PASS_INDIRECT);
- set_output_visible(node, passflag, RRES_OUT_INDEXOB, SCE_PASS_INDEXOB);
- set_output_visible(node, passflag, RRES_OUT_INDEXMA, SCE_PASS_INDEXMA);
- set_output_visible(node, passflag, RRES_OUT_MIST, SCE_PASS_MIST);
- set_output_visible(node, passflag, RRES_OUT_EMIT, SCE_PASS_EMIT);
- set_output_visible(node, passflag, RRES_OUT_ENV, SCE_PASS_ENVIRONMENT);
- set_output_visible(node, passflag, RRES_OUT_DIFF_DIRECT, SCE_PASS_DIFFUSE_DIRECT);
- set_output_visible(node, passflag, RRES_OUT_DIFF_INDIRECT, SCE_PASS_DIFFUSE_INDIRECT);
- set_output_visible(node, passflag, RRES_OUT_DIFF_COLOR, SCE_PASS_DIFFUSE_COLOR);
- set_output_visible(node, passflag, RRES_OUT_GLOSSY_DIRECT, SCE_PASS_GLOSSY_DIRECT);
- set_output_visible(node, passflag, RRES_OUT_GLOSSY_INDIRECT, SCE_PASS_GLOSSY_INDIRECT);
- set_output_visible(node, passflag, RRES_OUT_GLOSSY_COLOR, SCE_PASS_GLOSSY_COLOR);
- set_output_visible(node, passflag, RRES_OUT_TRANSM_DIRECT, SCE_PASS_TRANSM_DIRECT);
- set_output_visible(node, passflag, RRES_OUT_TRANSM_INDIRECT, SCE_PASS_TRANSM_INDIRECT);
- set_output_visible(node, passflag, RRES_OUT_TRANSM_COLOR, SCE_PASS_TRANSM_COLOR);
+ set_output_visible(node, passflag, RRES_OUT_IMAGE, SCE_PASS_COMBINED);
+ set_output_visible(node, passflag, RRES_OUT_ALPHA, SCE_PASS_COMBINED);
+
+ set_output_visible(node, passflag, RRES_OUT_Z, SCE_PASS_Z);
+ set_output_visible(node, passflag, RRES_OUT_NORMAL, SCE_PASS_NORMAL);
+ set_output_visible(node, passflag, RRES_OUT_VEC, SCE_PASS_VECTOR);
+ set_output_visible(node, passflag, RRES_OUT_UV, SCE_PASS_UV);
+ set_output_visible(node, passflag, RRES_OUT_RGBA, SCE_PASS_RGBA);
+ set_output_visible(node, passflag, RRES_OUT_DIFF, SCE_PASS_DIFFUSE);
+ set_output_visible(node, passflag, RRES_OUT_SPEC, SCE_PASS_SPEC);
+ set_output_visible(node, passflag, RRES_OUT_SHADOW, SCE_PASS_SHADOW);
+ set_output_visible(node, passflag, RRES_OUT_AO, SCE_PASS_AO);
+ set_output_visible(node, passflag, RRES_OUT_REFLECT, SCE_PASS_REFLECT);
+ set_output_visible(node, passflag, RRES_OUT_REFRACT, SCE_PASS_REFRACT);
+ set_output_visible(node, passflag, RRES_OUT_INDIRECT, SCE_PASS_INDIRECT);
+ set_output_visible(node, passflag, RRES_OUT_INDEXOB, SCE_PASS_INDEXOB);
+ set_output_visible(node, passflag, RRES_OUT_INDEXMA, SCE_PASS_INDEXMA);
+ set_output_visible(node, passflag, RRES_OUT_MIST, SCE_PASS_MIST);
+ set_output_visible(node, passflag, RRES_OUT_EMIT, SCE_PASS_EMIT);
+ set_output_visible(node, passflag, RRES_OUT_ENV, SCE_PASS_ENVIRONMENT);
+ set_output_visible(node, passflag, RRES_OUT_DIFF_DIRECT, SCE_PASS_DIFFUSE_DIRECT);
+ set_output_visible(node, passflag, RRES_OUT_DIFF_INDIRECT, SCE_PASS_DIFFUSE_INDIRECT);
+ set_output_visible(node, passflag, RRES_OUT_DIFF_COLOR, SCE_PASS_DIFFUSE_COLOR);
+ set_output_visible(node, passflag, RRES_OUT_GLOSSY_DIRECT, SCE_PASS_GLOSSY_DIRECT);
+ set_output_visible(node, passflag, RRES_OUT_GLOSSY_INDIRECT, SCE_PASS_GLOSSY_INDIRECT);
+ set_output_visible(node, passflag, RRES_OUT_GLOSSY_COLOR, SCE_PASS_GLOSSY_COLOR);
+ set_output_visible(node, passflag, RRES_OUT_TRANSM_DIRECT, SCE_PASS_TRANSM_DIRECT);
+ set_output_visible(node, passflag, RRES_OUT_TRANSM_INDIRECT, SCE_PASS_TRANSM_INDIRECT);
+ set_output_visible(node, passflag, RRES_OUT_TRANSM_COLOR, SCE_PASS_TRANSM_COLOR);
+ set_output_visible(node, passflag, RRES_OUT_SUBSURFACE_DIRECT, SCE_PASS_SUBSURFACE_DIRECT);
+ set_output_visible(node, passflag, RRES_OUT_SUBSURFACE_INDIRECT, SCE_PASS_SUBSURFACE_INDIRECT);
+ set_output_visible(node, passflag, RRES_OUT_SUBSURFACE_COLOR, SCE_PASS_SUBSURFACE_COLOR);
}
static void node_composit_init_rlayers(const bContext *C, PointerRNA *ptr)
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index f719e09769d..ce15cc33aac 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -279,6 +279,24 @@ static const char *get_pass_name(int passtype, int channel)
if (channel == 1) return "TransCol.G";
return "TransCol.B";
}
+ if (passtype == SCE_PASS_SUBSURFACE_DIRECT) {
+ if (channel == -1) return "SubsurfaceDir";
+ if (channel == 0) return "SubsurfaceDir.R";
+ if (channel == 1) return "SubsurfaceDir.G";
+ return "SubsDir.B";
+ }
+ if (passtype == SCE_PASS_SUBSURFACE_INDIRECT) {
+ if (channel == -1) return "SubsurfaceInd";
+ if (channel == 0) return "SubsurfaceInd.R";
+ if (channel == 1) return "SubsurfaceInd.G";
+ return "SubsInd.B";
+ }
+ if (passtype == SCE_PASS_SUBSURFACE_COLOR) {
+ if (channel == -1) return "SubsurfaceCol";
+ if (channel == 0) return "SubsurfaceCol.R";
+ if (channel == 1) return "SubsurfaceCol.G";
+ return "SubsCol.B";
+ }
return "Unknown";
}
@@ -368,6 +386,15 @@ static int passtype_from_name(const char *str)
if (strcmp(str, "TransCol") == 0)
return SCE_PASS_TRANSM_COLOR;
+
+ if (strcmp(str, "SubsurfaceDir") == 0)
+ return SCE_PASS_SUBSURFACE_DIRECT;
+
+ if (strcmp(str, "SubsurfaceInd") == 0)
+ return SCE_PASS_SUBSURFACE_INDIRECT;
+
+ if (strcmp(str, "SubsurfaceCol") == 0)
+ return SCE_PASS_SUBSURFACE_COLOR;
return 0;
}
@@ -538,6 +565,12 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
render_layer_add_pass(rr, rl, 3, SCE_PASS_TRANSM_INDIRECT);
if (srl->passflag & SCE_PASS_TRANSM_COLOR)
render_layer_add_pass(rr, rl, 3, SCE_PASS_TRANSM_COLOR);
+ if (srl->passflag & SCE_PASS_SUBSURFACE_DIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_SUBSURFACE_DIRECT);
+ if (srl->passflag & SCE_PASS_SUBSURFACE_INDIRECT)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_SUBSURFACE_INDIRECT);
+ if (srl->passflag & SCE_PASS_SUBSURFACE_COLOR)
+ render_layer_add_pass(rr, rl, 3, SCE_PASS_SUBSURFACE_COLOR);
}
/* sss, previewrender and envmap don't do layers, so we make a default one */
if (rr->layers.first == NULL && !(layername && layername[0])) {