diff options
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/BKE_particle.h | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/object_dupli.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/particle.c | 119 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/particle_child.c | 317 | ||||
-rw-r--r-- | source/blender/blenloader/intern/versioning_270.c | 7 | ||||
-rw-r--r-- | source/blender/editors/object/object_modifier.c | 16 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 18 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_particle_types.h | 1 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_particle.c | 12 | ||||
-rw-r--r-- | source/blender/render/intern/source/convertblender.c | 6 | ||||
-rw-r--r-- | source/blender/render/intern/source/pointdensity.c | 2 |
11 files changed, 312 insertions, 194 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 35e89eeef9e..a2b283a4f70 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -126,7 +126,7 @@ typedef struct ParticleCacheKey { float rot[4]; float col[3]; float time; - int steps; + int segments; } ParticleCacheKey; typedef struct ParticleThreadContext { @@ -150,7 +150,7 @@ typedef struct ParticleThreadContext { struct ParticleData *tpars; /* path caching */ - int editupdate, between, steps; + int editupdate, between, segments, extra_segments; int totchild, totparent, parent_pass; float cfra; diff --git a/source/blender/blenkernel/intern/object_dupli.c b/source/blender/blenkernel/intern/object_dupli.c index 2bee6b76ad6..057f9999fac 100644 --- a/source/blender/blenkernel/intern/object_dupli.c +++ b/source/blender/blenkernel/intern/object_dupli.c @@ -970,8 +970,8 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem /* some hair paths might be non-existent so they can't be used for duplication */ if (hair && - ((a < totpart && psys->pathcache[a]->steps < 0) || - (a >= totpart && psys->childcache[a - totpart]->steps < 0))) + ((a < totpart && psys->pathcache[a]->segments < 0) || + (a >= totpart && psys->childcache[a - totpart]->segments < 0))) { continue; } diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 3f8d694aa44..15afd36d4ba 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -105,7 +105,7 @@ static void get_child_modifier_parameters(ParticleSettings *part, ParticleThread ChildParticle *cpa, short cpa_from, int cpa_num, float *cpa_fuv, float *orco, ParticleTexture *ptex); extern void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, ParticleKey *par, float *par_rot, const float par_orco[3], - ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t, float spiral_start[3], float *time_prev, float *co_prev); + ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t); /* few helpers for countall etc. */ int count_particles(ParticleSystem *psys) @@ -139,7 +139,7 @@ int count_particles_mod(ParticleSystem *psys, int totgr, int cur) #define PATH_CACHE_BUF_SIZE 1024 -static ParticleCacheKey **psys_alloc_path_cache_buffers(ListBase *bufs, int tot, int steps) +static ParticleCacheKey **psys_alloc_path_cache_buffers(ListBase *bufs, int tot, int totkeys) { LinkData *buf; ParticleCacheKey **cache; @@ -152,10 +152,10 @@ static ParticleCacheKey **psys_alloc_path_cache_buffers(ListBase *bufs, int tot, while (totkey < tot) { totbufkey = MIN2(tot - totkey, PATH_CACHE_BUF_SIZE); buf = MEM_callocN(sizeof(LinkData), "PathCacheLinkData"); - buf->data = MEM_callocN(sizeof(ParticleCacheKey) * totbufkey * steps, "ParticleCacheKey"); + buf->data = MEM_callocN(sizeof(ParticleCacheKey) * totbufkey * totkeys, "ParticleCacheKey"); for (i = 0; i < totbufkey; i++) - cache[totkey + i] = ((ParticleCacheKey *)buf->data) + i * steps; + cache[totkey + i] = ((ParticleCacheKey *)buf->data) + i * totkeys; totkey += totbufkey; BLI_addtail(bufs, buf); @@ -1139,9 +1139,9 @@ static void interpolate_pathcache(ParticleCacheKey *first, float t, ParticleCach ParticleCacheKey *cur = first; /* scale the requested time to fit the entire path even if the path is cut early */ - t *= (first + first->steps)->time; + t *= (first + first->segments)->time; - while (i < first->steps && cur->time < t) + while (i < first->segments && cur->time < t) cur++; if (cur->time == t) @@ -1671,7 +1671,7 @@ void psys_particle_on_emitter(ParticleSystemModifierData *psmd, int from, int in /************************************************/ extern void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, float flat, - short type, short axis, float obmat[4][4], int smooth_start, float spiral_start[3], float *time_prev, float *co_prev); + short type, short axis, float obmat[4][4], int smooth_start); extern float do_clump(ParticleKey *state, ParticleKey *par, float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump, bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve); @@ -1793,11 +1793,10 @@ int do_guides(ParticleSettings *part, ListBase *effectors, ParticleKey *state, i { ParticleKey key, par; float orco_offset[3] = {0.0f, 0.0f, 0.0f}; - float spiral_start[3], time_prev = 0.0f, co_prev[3] = {0,0,0}; par.co[0] = par.co[1] = par.co[2] = 0.0f; copy_v3_v3(key.co, vec_to_point); - do_kink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, 0.f, pd->kink, pd->kink_axis, 0, 0, spiral_start, &time_prev, co_prev); + do_kink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, 0.f, pd->kink, pd->kink_axis, 0, 0); do_clump(&key, &par, guidetime, orco_offset, pd->clump_fac, pd->clump_pow, 1.0f, part->child_flag & PART_CHILD_USE_CLUMP_NOISE, part->clump_noise_size, part->clumpcurve); copy_v3_v3(vec_to_point, key.co); @@ -1943,7 +1942,7 @@ static bool psys_thread_context_init_path(ParticleThreadContext *ctx, ParticleSi ParticleSystem *psys = sim->psys; ParticleSettings *part = psys->part; int totparent = 0, between = 0; - int steps = 1 << part->draw_step; + int segments = 1 << part->draw_step; int totchild = psys->totchild; psys_thread_context_init(ctx, sim); @@ -1955,7 +1954,7 @@ static bool psys_thread_context_init_path(ParticleThreadContext *ctx, ParticleSi if (psys->renderdata == 0 && (psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0) totchild = 0; - steps = 1 << pset->draw_step; + segments = 1 << pset->draw_step; } if (totchild && part->childtype == PART_CHILD_FACES) { @@ -1969,7 +1968,7 @@ static bool psys_thread_context_init_path(ParticleThreadContext *ctx, ParticleSi } if (psys->renderdata) - steps = (int)pow(2.0, (double)part->ren_step); + segments = 1 << part->ren_step; else { totchild = (int)((float)totchild * (float)part->disp / 100.0f); totparent = MIN2(totparent, totchild); @@ -1980,7 +1979,11 @@ static bool psys_thread_context_init_path(ParticleThreadContext *ctx, ParticleSi /* fill context values */ ctx->between = between; - ctx->steps = steps; + ctx->segments = segments; + if (ELEM(part->kink, PART_KINK_SPIRAL)) + ctx->extra_segments = max_ii(part->kink_extra_steps, 1); + else + ctx->extra_segments = 0; ctx->totchild = totchild; ctx->totparent = totparent; ctx->parent_pass = 0; @@ -2060,7 +2063,7 @@ static void psys_thread_create_path(ParticleTask *task, struct ChildParticle *cp if (!needupdate) return; else - memset(child_keys, 0, sizeof(*child_keys) * (ctx->steps + 1)); + memset(child_keys, 0, sizeof(*child_keys) * (ctx->segments + 1)); } /* get parent paths */ @@ -2083,14 +2086,14 @@ static void psys_thread_create_path(ParticleTask *task, struct ChildParticle *cp if (part->flag & PART_CHILD_LONG_HAIR) { /* For long hair use tip distance/root distance as parting factor instead of root to tip angle. */ float d1 = len_v3v3(key[0]->co, key[w]->co); - float d2 = len_v3v3((key[0] + key[0]->steps - 1)->co, (key[w] + key[w]->steps - 1)->co); + float d2 = len_v3v3((key[0] + key[0]->segments - 1)->co, (key[w] + key[w]->segments - 1)->co); d = d1 > 0.f ? d2 / d1 - 1.f : 10000.f; } else { float v1[3], v2[3]; - sub_v3_v3v3(v1, (key[0] + key[0]->steps - 1)->co, key[0]->co); - sub_v3_v3v3(v2, (key[w] + key[w]->steps - 1)->co, key[w]->co); + sub_v3_v3v3(v1, (key[0] + key[0]->segments - 1)->co, key[0]->co); + sub_v3_v3v3(v2, (key[w] + key[w]->segments - 1)->co, key[w]->co); normalize_v3(v1); normalize_v3(v2); @@ -2138,7 +2141,7 @@ static void psys_thread_create_path(ParticleTask *task, struct ChildParticle *cp if (!(psys->edit->points[cpa->parent].flag & PEP_EDIT_RECALC)) return; - memset(child_keys, 0, sizeof(*child_keys) * (ctx->steps + 1)); + memset(child_keys, 0, sizeof(*child_keys) * (ctx->segments + 1)); } /* get the parent path */ @@ -2157,18 +2160,18 @@ static void psys_thread_create_path(ParticleTask *task, struct ChildParticle *cp psys_mat_hair_to_global(ob, ctx->sim.psmd->dm, psys->part->from, pa, hairmat); } - child_keys->steps = ctx->steps; + child_keys->segments = ctx->segments; /* get different child parameters from textures & vgroups */ get_child_modifier_parameters(part, ctx, cpa, cpa_from, cpa_num, cpa_fuv, orco, &ptex); if (ptex.exist < psys_frand(psys, i + 24)) { - child_keys->steps = -1; + child_keys->segments = -1; return; } /* create the child path */ - for (k = 0, child = child_keys; k <= ctx->steps; k++, child++) { + for (k = 0, child = child_keys; k <= ctx->segments; k++, child++) { if (ctx->between) { int w = 0; @@ -2186,7 +2189,7 @@ static void psys_thread_create_path(ParticleTask *task, struct ChildParticle *cp /* Fade the effect of rotation for even lengths in the end */ project_v3_v3v3(dvec, off2[w], (key[w] + k)->vel); - madd_v3_v3fl(off2[w], dvec, -(float)k / (float)ctx->steps); + madd_v3_v3fl(off2[w], dvec, -(float)k / (float)ctx->segments); } add_v3_v3(off2[w], (key[w] + k)->co); @@ -2210,14 +2213,14 @@ static void psys_thread_create_path(ParticleTask *task, struct ChildParticle *cp offset_child(cpa, (ParticleKey *)(key[0] + k), par_rot, (ParticleKey *)child, part->childflat, part->childrad); } - child->time = (float)k / (float)ctx->steps; + child->time = (float)k / (float)ctx->segments; } /* apply effectors */ if (part->flag & PART_CHILD_EFFECT) { - for (k = 0, child = child_keys; k <= ctx->steps; k++, child++) { + for (k = 0, child = child_keys; k <= ctx->segments; k++, child++) { if (k) { - do_path_effectors(&ctx->sim, cpa->pa[0], child, k, ctx->steps, child_keys->co, ptex.effector, 0.0f, ctx->cfra, &eff_length, eff_vec); + do_path_effectors(&ctx->sim, cpa->pa[0], child, k, ctx->segments, child_keys->co, ptex.effector, 0.0f, ctx->cfra, &eff_length, eff_vec); } else { sub_v3_v3v3(eff_vec, (child + 1)->co, child->co); @@ -2313,7 +2316,7 @@ static void psys_thread_create_path(ParticleTask *task, struct ChildParticle *cp /* Hide virtual parents */ if (i < ctx->totparent) - child_keys->steps = -1; + child_keys->segments = -1; } static void exec_child_path_cache(TaskPool *UNUSED(pool), void *taskdata, int UNUSED(threadid)) @@ -2358,7 +2361,8 @@ void psys_cache_child_paths(ParticleSimulationData *sim, float cfra, int editupd else { /* clear out old and create new empty path cache */ free_child_path_cache(sim->psys); - sim->psys->childcache = psys_alloc_path_cache_buffers(&sim->psys->childcachebufs, totchild, ctx.steps + 1); + + sim->psys->childcache = psys_alloc_path_cache_buffers(&sim->psys->childcachebufs, totchild, ctx.segments + ctx.extra_segments + 1); sim->psys->totchildcache = totchild; } @@ -2459,7 +2463,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) float prev_tangent[3] = {0.0f, 0.0f, 0.0f}, hairmat[4][4]; float rotmat[3][3]; int k; - int steps = (int)pow(2.0, (double)(psys->renderdata ? part->ren_step : part->draw_step)); + int segments = (int)pow(2.0, (double)(psys->renderdata ? part->ren_step : part->draw_step)); int totpart = psys->totpart; float length, vec[3]; float *vg_effector = NULL; @@ -2479,7 +2483,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) /* clear out old and create new empty path cache */ psys_free_path_cache(psys, psys->edit); - cache = psys->pathcache = psys_alloc_path_cache_buffers(&psys->pathcachebufs, totpart, steps + 1); + cache = psys->pathcache = psys_alloc_path_cache_buffers(&psys->pathcachebufs, totpart, segments + 1); psys->lattice_deform_data = psys_create_lattice_deform_data(sim); ma = give_current_material(sim->ob, psys->part->omat); @@ -2514,9 +2518,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) pind.bspline = (psys->part->flag & PART_HAIR_BSPLINE); pind.dm = hair_dm; - memset(cache[p], 0, sizeof(*cache[p]) * (steps + 1)); + memset(cache[p], 0, sizeof(*cache[p]) * (segments + 1)); - cache[p]->steps = steps; + cache[p]->segments = segments; /*--get the first data points--*/ init_particle_interpolation(sim->ob, sim->psys, pa, &pind); @@ -2538,15 +2542,15 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) } if (birthtime >= dietime) { - cache[p]->steps = -1; + cache[p]->segments = -1; continue; } dietime = birthtime + pa_length * (dietime - birthtime); /*--interpolate actual path from data points--*/ - for (k = 0, ca = cache[p]; k <= steps; k++, ca++) { - time = (float)k / (float)steps; + for (k = 0, ca = cache[p]; k <= segments; k++, ca++) { + time = (float)k / (float)segments; t = birthtime + time * (dietime - birthtime); result.time = -t; do_particle_interpolation(psys, p, pa, t, &pind, &result); @@ -2582,29 +2586,29 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) sub_v3_v3v3(vec, (cache[p] + 1)->co, cache[p]->co); length = len_v3(vec); - for (k = 1, ca = cache[p] + 1; k <= steps; k++, ca++) - do_path_effectors(sim, p, ca, k, steps, cache[p]->co, effector, dfra, cfra, &length, vec); + for (k = 1, ca = cache[p] + 1; k <= segments; k++, ca++) + do_path_effectors(sim, p, ca, k, segments, cache[p]->co, effector, dfra, cfra, &length, vec); } /* apply guide curves to path data */ if (sim->psys->effectors && (psys->part->flag & PART_CHILD_EFFECT) == 0) { - for (k = 0, ca = cache[p]; k <= steps; k++, ca++) + for (k = 0, ca = cache[p]; k <= segments; k++, ca++) /* ca is safe to cast, since only co and vel are used */ - do_guides(sim->psys->part, sim->psys->effectors, (ParticleKey *)ca, p, (float)k / (float)steps); + do_guides(sim->psys->part, sim->psys->effectors, (ParticleKey *)ca, p, (float)k / (float)segments); } /* lattices have to be calculated separately to avoid mixups between effector calculations */ if (psys->lattice_deform_data) { - for (k = 0, ca = cache[p]; k <= steps; k++, ca++) + for (k = 0, ca = cache[p]; k <= segments; k++, ca++) calc_latt_deform(psys->lattice_deform_data, ca->co, 1.0f); } } /* finally do rotation & velocity */ - for (k = 1, ca = cache[p] + 1; k <= steps; k++, ca++) { + for (k = 1, ca = cache[p] + 1; k <= segments; k++, ca++) { cache_key_incremental_rotation(ca, ca - 1, ca - 2, prev_tangent, k); - if (k == steps) + if (k == segments) copy_qt_qt(ca->rot, (ca - 1)->rot); /* set velocity */ @@ -2613,7 +2617,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) if (k == 1) copy_v3_v3((ca - 1)->vel, ca->vel); - ca->time = (float)k / (float)steps; + ca->time = (float)k / (float)segments; } /* First rotation is based on emitting face orientation. * This is way better than having flipping rotations resulting @@ -2657,17 +2661,17 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf float t, time = 0.0f, keytime = 0.0f /*, frs_sec */; float hairmat[4][4], rotmat[3][3], prev_tangent[3] = {0.0f, 0.0f, 0.0f}; int k, i; - int steps = (int)pow(2.0, (double)pset->draw_step); + int segments = 1 << pset->draw_step; int totpart = edit->totpoint, recalc_set = 0; float sel_col[3]; float nosel_col[3]; - steps = MAX2(steps, 4); + segments = MAX2(segments, 4); if (!cache || edit->totpoint != edit->totcached) { /* clear out old and create new empty path cache */ psys_free_path_cache(edit->psys, edit); - cache = edit->pathcache = psys_alloc_path_cache_buffers(&edit->pathcachebufs, totpart, steps + 1); + cache = edit->pathcache = psys_alloc_path_cache_buffers(&edit->pathcachebufs, totpart, segments + 1); /* set flag for update (child particles check this too) */ for (i = 0, point = edit->points; i < totpart; i++, point++) @@ -2714,9 +2718,9 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf } - memset(cache[i], 0, sizeof(*cache[i]) * (steps + 1)); + memset(cache[i], 0, sizeof(*cache[i]) * (segments + 1)); - cache[i]->steps = steps; + cache[i]->segments = segments; /*--get the first data points--*/ init_particle_interpolation(ob, psys, pa, &pind); @@ -2732,13 +2736,13 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf dietime = pind.dietime; if (birthtime >= dietime) { - cache[i]->steps = -1; + cache[i]->segments = -1; continue; } /*--interpolate actual path from data points--*/ - for (k = 0, ca = cache[i]; k <= steps; k++, ca++) { - time = (float)k / (float)steps; + for (k = 0, ca = cache[i]; k <= segments; k++, ca++) { + time = (float)k / (float)segments; t = birthtime + time * (dietime - birthtime); result.time = -t; do_particle_interpolation(psys, i, pa, t, &pind, &result); @@ -2751,7 +2755,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf if (k) { cache_key_incremental_rotation(ca, ca - 1, ca - 2, prev_tangent, k); - if (k == steps) + if (k == segments) copy_qt_qt(ca->rot, (ca - 1)->rot); /* set velocity */ @@ -2785,7 +2789,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf /* at the moment this is only used for weight painting. * will need to move out of this check if its used elsewhere. */ - t2 = birthtime + ((float)k / (float)steps) * (dietime - birthtime); + t2 = birthtime + ((float)k / (float)segments) * (dietime - birthtime); while (pind.hkey[1]->time < t2) pind.hkey[1]++; pind.hkey[0] = pind.hkey[1] - 1; @@ -3119,6 +3123,7 @@ static void default_particle_settings(ParticleSettings *part) part->adapt_pix = 3; part->kink_axis = 2; part->kink_amp_clump = 1.f; + part->kink_extra_steps = 4; part->clump_noise_size = 1.0f; part->reactevent = PART_EVENT_DEATH; part->disp = 100; @@ -3817,10 +3822,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * copy_particle_key(&tstate, state, 1); /* apply different deformations to the child path */ - { - float spiral_start[3], time_prev = 0.0f, co_prev[3] = {0,0,0}; - do_child_modifiers(sim, &ptex, par, par->rot, par_orco, cpa, orco, hairmat, state, t, spiral_start, &time_prev, co_prev); - } + do_child_modifiers(sim, &ptex, par, par->rot, par_orco, cpa, orco, hairmat, state, t); /* try to estimate correct velocity */ if (vel) { @@ -3916,7 +3918,6 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta ParticleKey *key1; float t = (cfra - pa->time) / pa->lifetime; float par_orco[3] = {0.0f, 0.0f, 0.0f}; - float spiral_start[3], time_prev = 0.0f, co_prev[3] = {0,0,0}; key1 = &pa->state; offset_child(cpa, key1, key1->rot, state, part->childflat, part->childrad); @@ -3924,7 +3925,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta CLAMP(t, 0.0f, 1.0f); unit_m4(mat); - do_child_modifiers(sim, NULL, key1, key1->rot, par_orco, cpa, cpa->fuv, mat, state, t, spiral_start, &time_prev, co_prev); + do_child_modifiers(sim, NULL, key1, key1->rot, par_orco, cpa, cpa->fuv, mat, state, t); if (psys->lattice_deform_data) calc_latt_deform(psys->lattice_deform_data, state->co, 1.0f); @@ -4052,7 +4053,7 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa float loc[3], nor[3], vec[3], side[3], len; float xvec[3] = {-1.0, 0.0, 0.0}, nmat[3][3]; - sub_v3_v3v3(vec, (cache + cache->steps)->co, cache->co); + sub_v3_v3v3(vec, (cache + cache->segments)->co, cache->co); len = normalize_v3(vec); if (pa == NULL && psys->part->childflat != PART_CHILD_FACES) diff --git a/source/blender/blenkernel/intern/particle_child.c b/source/blender/blenkernel/intern/particle_child.c index ef4a41fc3b5..ea95255a313 100644 --- a/source/blender/blenkernel/intern/particle_child.c +++ b/source/blender/blenkernel/intern/particle_child.c @@ -40,12 +40,12 @@ struct Material; void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, float flat, - short type, short axis, float obmat[4][4], int smooth_start, float spiral_start[3], float *time_prev, float *co_prev); + short type, short axis, float obmat[4][4], int smooth_start); float do_clump(ParticleKey *state, ParticleKey *par, float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump, bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve); void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, ParticleKey *par, float *par_rot, const float par_orco[3], - ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t, float spiral_start[3], float *time_prev, float *co_prev); + ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t); static void get_strand_normal(Material *ma, const float surfnor[3], float surfdist, float nor[3]) { @@ -120,13 +120,171 @@ typedef struct ParticlePathModifier { /* ------------------------------------------------------------------------- */ +static void do_kink_spiral_deform(ParticleKey *state, const float dir[3], + float time, float freq, float shape, float amplitude, + const float spiral_start[3]) +{ + float kink[3] = {1.f, 0.f, 0.f}; + float result[3]; + + CLAMP(time, 0.f, 1.f); + +#if 0 + { + float temp[3]; + + kink[axis] = 1.f; + + if (obmat) + mul_mat3_m4_v3(obmat, kink); + + mul_qt_v3(par_rot, kink); + + /* make sure kink is normal to strand */ + project_v3_v3v3(temp, kink, par_vel); + sub_v3_v3(kink, temp); + normalize_v3(kink); + } +#endif + + copy_v3_v3(result, state->co); + + { + /* Creates a logarithmic spiral: + * r(theta) = a * exp(b * theta) + * + * The "density" parameter b is defined by the shape parameter + * and goes up to the Golden Spiral for 1.0 + * http://en.wikipedia.org/wiki/Golden_spiral + */ + const float b = shape * (1.0f + sqrtf(5.0f)) / M_PI * 0.25f; + /* angle of the spiral against the curve (rotated opposite to make a smooth transition) */ + const float start_angle = (b != 0.0f ? atanf(1.0f / b) : -M_PI*0.5f) + (b > 0.0f ? -M_PI*0.5f : M_PI*0.5f); + + float up[3], rot[3][3]; + float vec[3]; + + float theta = freq * time * 2.0f*M_PI; + float radius = amplitude * expf(b * theta); + + cross_v3_v3v3(up, dir, kink); + + mul_v3_v3fl(vec, up, radius); + + axis_angle_normalized_to_mat3(rot, kink, theta); + mul_m3_v3(rot, vec); + + madd_v3_v3fl(vec, up, -amplitude); + + axis_angle_normalized_to_mat3(rot, kink, -start_angle); + mul_m3_v3(rot, vec); + + add_v3_v3v3(result, spiral_start, vec); + } + + copy_v3_v3(state->co, result); +} + +static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, const float parent_orco[3], + ChildParticle *cpa, const float orco[3], float hairmat[4][4], + ParticleCacheKey *keys, int *r_totkeys, float *r_max_length) +{ + struct ParticleSettings *part = ctx->sim.psys->part; + const int totkeys = ctx->segments + 1; + const int extrakeys = ctx->extra_segments; + + float kink_amp = part->kink_amp; + float kink_freq = part->kink_freq; + float kink_shape = part->kink_shape; + float rough1 = part->rough1; + float rough2 = part->rough2; + float rough_end = part->rough_end; + + ParticlePathIterator iter; + ParticleCacheKey *key; + int k; + + float dir[3]; + float spiral_start[3]; + float len, totlen, cutlen; + int start_index = 0, end_index = 0; + + if (ptex) { + kink_freq *= ptex->kink; + rough1 *= ptex->rough1; + rough2 *= ptex->rough2; + rough_end *= ptex->roughe; + } + + totlen = 0.0f; + for (k = 0, key = keys; k < totkeys-1; k++, key++) + totlen += len_v3v3((key+1)->co, key->co); + + cutlen = totlen - kink_amp; + zero_v3(spiral_start); + + len = 0.0f; + for (k = 0, key = keys; k < totkeys-1; k++, key++) { + float seglen = len_v3v3((key+1)->co, key->co); + + if (seglen > 0.0f && len + seglen >= cutlen) { + float fac = (cutlen - len) / seglen; + start_index = k + 1; + end_index = start_index + extrakeys; + interp_v3_v3v3(spiral_start, key->co, (key+1)->co, fac); + + break; + } + len += seglen; + } + +#if 0 + /* use the last segment's direction for the spiral orientation + * this is more consistent and stable than the last flat segment + * when changing the amplitude + */ + if (totkeys > 1) { + sub_v3_v3v3(dir, (keys+totkeys-1)->co, (keys+totkeys-2)->co); + normalize_v3(dir); + } + else + zero_v3(dir); +#endif + + zero_v3(dir); + for (k = 0, key = keys; k < end_index; k++, key++) { + psys_path_iter_get(&iter, keys, end_index, NULL, k); + if (k < start_index) { + sub_v3_v3v3(dir, (key+1)->co, key->co); + normalize_v3(dir); + } + else { + float spiral_time = (float)(k - start_index) / (float)(extrakeys-1); + do_kink_spiral_deform((ParticleKey *)key, dir, spiral_time, kink_freq, kink_shape, kink_amp, spiral_start); + } + + /* apply different deformations to the child path */ + /* XXX TODO does not work without parent key, replace by explicit loc, rot, dir arguments! */ + do_child_modifiers(&ctx->sim, ptex, (ParticleKey *)iter.parent_key, iter.parent_rotation, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, iter.time); + } + + totlen = 0.0f; + for (k = 0, key = keys; k < end_index-1; k++, key++) + totlen += len_v3v3((key+1)->co, key->co); + + *r_totkeys = end_index; + *r_max_length = totlen; +} + +/* ------------------------------------------------------------------------- */ + static bool check_path_length(int k, ParticleCacheKey *keys, ParticleCacheKey *key, float max_length, float step_length, float *cur_length, float dvec[3]) { if (*cur_length + step_length > max_length) { sub_v3_v3v3(dvec, key->co, (key-1)->co); mul_v3_fl(dvec, (max_length - *cur_length) / step_length); add_v3_v3v3(key->co, (key-1)->co, dvec); - keys->steps = k; + keys->segments = k; /* something over the maximum step value */ return false; } @@ -144,14 +302,10 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod struct Material *ma = ctx->ma; const bool draw_col_ma = (part->draw_col == PART_DRAW_COL_MAT); - const int totkeys = ctx->steps + 1; - const float step_length = 1.0f / (float)ctx->steps; - const float max_length = ptex->length; - ParticlePathModifier *mod; ParticleCacheKey *key; - int k; - float cur_length; + int totkeys, k; + float max_length; #if 0 /* TODO for the future: use true particle modifiers that work on the whole curve */ for (mod = modifiers->first; mod; mod = mod->next) { @@ -161,65 +315,73 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod (void)modifiers; (void)mod; - { + if (part->kink == PART_KINK_SPIRAL) { + do_kink_spiral(ctx, ptex, parent_orco, cpa, orco, hairmat, keys, &totkeys, &max_length); + keys->segments = totkeys - 1; + } + else { ParticlePathIterator iter; - float spiral_start[3]; - float time_prev = 0.0f; - float co_prev[3] = {0.0f, 0.0f, 0.0f}; + + totkeys = ctx->segments + 1; + max_length = ptex->length; for (k = 0, key = keys; k < totkeys; k++, key++) { psys_path_iter_get(&iter, keys, totkeys, parent_keys, k); /* apply different deformations to the child path */ - do_child_modifiers(&ctx->sim, ptex, (ParticleKey *)iter.parent_key, iter.parent_rotation, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, iter.time, spiral_start, &time_prev, co_prev); + do_child_modifiers(&ctx->sim, ptex, (ParticleKey *)iter.parent_key, iter.parent_rotation, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, iter.time); } } -#endif - - cur_length = 0.0f; - /* we have to correct velocity because of kink & clump */ - for (k = 0, key = keys; k < totkeys; ++k, ++key) { - if (k >= 2) { - sub_v3_v3v3((key-1)->vel, key->co, (key-2)->co); - mul_v3_fl((key-1)->vel, 0.5); - - if (ma && draw_col_ma) - get_strand_normal(ma, ornor, cur_length, (key-1)->vel); - } - else if (k == totkeys-1) { - /* last key */ - sub_v3_v3v3(key->vel, key->co, (key-1)->co); - } + + { + const float step_length = 1.0f / (float)(totkeys - 1); - if (k > 1) { - float dvec[3]; - /* check if path needs to be cut before actual end of data points */ - if (!check_path_length(k, keys, key, max_length, step_length, &cur_length, dvec)) - break; - } + float cur_length = 0.0f; - if (ma && draw_col_ma) { - copy_v3_v3(key->col, &ma->r); - get_strand_normal(ma, ornor, cur_length, key->vel); + /* we have to correct velocity because of kink & clump */ + for (k = 0, key = keys; k < totkeys; ++k, ++key) { + if (k >= 2) { + sub_v3_v3v3((key-1)->vel, key->co, (key-2)->co); + mul_v3_fl((key-1)->vel, 0.5); + + if (ma && draw_col_ma) + get_strand_normal(ma, ornor, cur_length, (key-1)->vel); + } + else if (k == totkeys-1) { + /* last key */ + sub_v3_v3v3(key->vel, key->co, (key-1)->co); + } + + if (k > 1) { + float dvec[3]; + /* check if path needs to be cut before actual end of data points */ + if (!check_path_length(k, keys, key, max_length, step_length, &cur_length, dvec)) + break; + } + + if (ma && draw_col_ma) { + copy_v3_v3(key->col, &ma->r); + get_strand_normal(ma, ornor, cur_length, key->vel); + } } } +#endif } /* ------------------------------------------------------------------------- */ void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, - float amplitude, float flat, short type, short axis, float obmat[4][4], int smooth_start, - float spiral_start[3], float *time_prev, float *co_prev) + float amplitude, float flat, short type, short axis, float obmat[4][4], int smooth_start) { float kink[3] = {1.f, 0.f, 0.f}, par_vec[3], q1[4] = {1.f, 0.f, 0.f, 0.f}; float t, dt = 1.f, result[3]; - if (par == NULL || type == PART_KINK_NO) + if (par == NULL || ELEM(type, PART_KINK_NO, PART_KINK_SPIRAL)) return; CLAMP(time, 0.f, 1.f); - if (shape != 0.0f && !ELEM(type, PART_KINK_BRAID, PART_KINK_SPIRAL)) { + if (shape != 0.0f && !ELEM(type, PART_KINK_BRAID)) { if (shape < 0.0f) time = (float)pow(time, 1.f + shape); else @@ -228,14 +390,14 @@ void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, f t = time * freq * (float)M_PI; - if (smooth_start && !ELEM(type, PART_KINK_SPIRAL)) { + if (smooth_start) { dt = fabsf(t); /* smooth the beginning of kink */ CLAMP(dt, 0.f, (float)M_PI); dt = sinf(dt / 2.f); } - if (!ELEM(type, PART_KINK_RADIAL, PART_KINK_SPIRAL)) { + if (!ELEM(type, PART_KINK_RADIAL)) { float temp[3]; kink[axis] = 1.f; @@ -359,65 +521,6 @@ void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, f } break; } - case PART_KINK_SPIRAL: - { - if (time <= flat) { - /* nothing to do for the flat section */ - } - else { -#if 0 - /* Creates a logarithmic spiral: - * r(theta) = a * exp(b * theta) - * - * For now chose the golden spiral for the "density" parameter b: - * http://en.wikipedia.org/wiki/Golden_spiral - * This could be configurable, but the golden spiral is quite pleasant and natural - */ - const float b = (1.0f + sqrtf(5.0f)) / (2.0f * M_PI); - const float arc_factor = sqrtf(1.0f + b*b) / b; - - /* Relation to amplitude (spiral radius): - * a*exp(b*theta0) = sqrt(2) * R - * - * Arc length of the logarithmic spiral: - * s(theta) = a*exp(b*theta) * (1 + b^2)/b - */ - - const float a = arc_length / (sqrtf(2.0f) * amplitude * arc_factor); - const float theta0 = logf(sqrtf(2.0f) * amplitude / a) / b; - - float arc = max_length - time; - float theta = logf(arc / (a * arc_factor)) / b; -#else -// float theta = (time - flat) / amplitude; -#endif - - float dir[3], up[3], rot[3][3]; - float vec[3]; - - float theta = freq * (time - flat) / (1.0f - flat); -// float arc = theta * amplitude; - float radius = amplitude * expf(shape * theta); - - normalize_v3_v3(dir, par->vel); - cross_v3_v3v3(up, dir, kink); - axis_angle_normalized_to_mat3(rot, kink, theta); - - if (*time_prev <= flat) { - interp_v3_v3v3(spiral_start, co_prev, state->co, (flat - *time_prev) / (time - *time_prev)); - } - - mul_v3_v3fl(vec, up, radius); - mul_v3_m3v3(result, rot, vec); - - madd_v3_v3fl(result, up, -radius); - add_v3_v3(result, spiral_start); - } - - *time_prev = time; - copy_v3_v3(co_prev, state->co); - break; - } } /* blend the start of the kink */ @@ -540,7 +643,7 @@ static void do_rough_curve(const float loc[3], float mat[4][4], float time, floa } void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, ParticleKey *par, float *par_rot, const float par_orco[3], - ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t, float spiral_start[3], float *time_prev, float *co_prev) + ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t) { ParticleSettings *part = sim->psys->part; int i = cpa - sim->psys->child; @@ -550,6 +653,7 @@ void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, Part float rough1 = part->rough1; float rough2 = part->rough2; float rough_end = part->rough_end; + const bool smooth_start = (sim->psys->part->childtype == PART_CHILD_FACES); if (ptex) { kink_freq *= ptex->kink; @@ -580,8 +684,7 @@ void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, Part do_kink(state, par, par_rot, t, kink_freq, part->kink_shape, kink_amp, part->kink_flat, part->kink, part->kink_axis, - sim->ob->obmat, sim->psys->part->childtype == PART_CHILD_FACES, - spiral_start, time_prev, co_prev); + sim->ob->obmat, smooth_start); } } diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c index 38076f6348f..ae19d6523c7 100644 --- a/source/blender/blenloader/intern/versioning_270.c +++ b/source/blender/blenloader/intern/versioning_270.c @@ -498,4 +498,11 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main) part->clump_noise_size = 1.0f; } } + + if (!DNA_struct_elem_find(fd->filesdna, "ParticleSettings", "int", "kink_extra_steps")) { + ParticleSettings *part; + for (part = main->particle.first; part; part = part->id.next) { + part->kink_extra_steps = 4; + } + } } diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index 5a479af83b5..bed85444101 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -440,9 +440,9 @@ int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene * for (a = 0; a < totpart; a++) { key = cache[a]; - if (key->steps > 0) { - totvert += key->steps + 1; - totedge += key->steps; + if (key->segments > 0) { + totvert += key->segments + 1; + totedge += key->segments; } } @@ -450,9 +450,9 @@ int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene * for (a = 0; a < totchild; a++) { key = cache[a]; - if (key->steps > 0) { - totvert += key->steps + 1; - totedge += key->steps; + if (key->segments > 0) { + totvert += key->segments + 1; + totedge += key->segments; } } @@ -476,7 +476,7 @@ int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene * cache = psys->pathcache; for (a = 0; a < totpart; a++) { key = cache[a]; - kmax = key->steps; + kmax = key->segments; for (k = 0; k <= kmax; k++, key++, cvert++, mvert++) { copy_v3_v3(mvert->co, key->co); if (k) { @@ -495,7 +495,7 @@ int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene * cache = psys->childcache; for (a = 0; a < totchild; a++) { key = cache[a]; - kmax = key->steps; + kmax = key->segments; for (k = 0; k <= kmax; k++, key++, cvert++, mvert++) { copy_v3_v3(mvert->co, key->co); if (k) { diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 109dc10bcab..d9b4e8164e4 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -5144,7 +5144,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv cache = psys->pathcache; for (a = 0, pa = psys->particles; a < totpart; a++, pa++) { path = cache[a]; - if (path->steps > 0) { + if (path->segments > 0) { glVertexPointer(3, GL_FLOAT, sizeof(ParticleCacheKey), path->co); if (1) { //ob_dt > OB_WIRE) { @@ -5156,7 +5156,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv } } - glDrawArrays(GL_LINE_STRIP, 0, path->steps + 1); + glDrawArrays(GL_LINE_STRIP, 0, path->segments + 1); } } @@ -5304,7 +5304,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv } } - glDrawArrays(GL_LINE_STRIP, 0, path->steps + 1); + glDrawArrays(GL_LINE_STRIP, 0, path->segments + 1); } @@ -5456,7 +5456,7 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit) PTCacheEditKey *key; ParticleEditSettings *pset = PE_settings(scene); int i, k, totpoint = edit->totpoint, timed = pset->flag & PE_FADE_TIME ? pset->fade_frames : 0; - int steps = 1; + int totkeys = 1; float sel_col[3]; float nosel_col[3]; float *pathcol = NULL, *pcol; @@ -5475,10 +5475,10 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit) UI_GetThemeColor3fv(TH_VERTEX, nosel_col); /* draw paths */ - steps = (*edit->pathcache)->steps + 1; + totkeys = (*edit->pathcache)->segments + 1; glEnable(GL_BLEND); - pathcol = MEM_callocN(steps * 4 * sizeof(float), "particle path color data"); + pathcol = MEM_callocN(totkeys * 4 * sizeof(float), "particle path color data"); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_COLOR_ARRAY); @@ -5498,7 +5498,7 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit) glVertexPointer(3, GL_FLOAT, sizeof(ParticleCacheKey), path->co); if (point->flag & PEP_HIDE) { - for (k = 0, pcol = pathcol; k < steps; k++, pcol += 4) { + for (k = 0, pcol = pathcol; k < totkeys; k++, pcol += 4) { copy_v3_v3(pcol, path->col); pcol[3] = 0.25f; } @@ -5506,7 +5506,7 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit) glColorPointer(4, GL_FLOAT, 4 * sizeof(float), pathcol); } else if (timed) { - for (k = 0, pcol = pathcol, pkey = path; k < steps; k++, pkey++, pcol += 4) { + for (k = 0, pcol = pathcol, pkey = path; k < totkeys; k++, pkey++, pcol += 4) { copy_v3_v3(pcol, pkey->col); pcol[3] = 1.0f - fabsf((float)(CFRA) -pkey->time) / (float)pset->fade_frames; } @@ -5516,7 +5516,7 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit) else glColorPointer(3, GL_FLOAT, sizeof(ParticleCacheKey), path->col); - glDrawArrays(GL_LINE_STRIP, 0, path->steps + 1); + glDrawArrays(GL_LINE_STRIP, 0, path->segments + 1); } if (pathcol) { MEM_freeN(pathcol); pathcol = pcol = NULL; } diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index dd046f35968..ffe1a8dba05 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -218,6 +218,7 @@ typedef struct ParticleSettings { /* kink */ float kink_amp, kink_freq, kink_shape, kink_flat; float kink_amp_clump; + int kink_extra_steps, pad; /* rough */ float rough1, rough1_size; float rough2, rough2_size, rough2_thres; diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c index c0814f1f322..9f16e6926a2 100644 --- a/source/blender/makesrna/intern/rna_particle.c +++ b/source/blender/makesrna/intern/rna_particle.c @@ -363,7 +363,7 @@ static void rna_ParticleSystem_co_hair(ParticleSystem *particlesystem, Object *o if (path_nbr) { cache = particlesystem->pathcache[particle_no]; - max_k = (int)cache->steps; + max_k = (int)cache->segments; } } @@ -372,10 +372,10 @@ static void rna_ParticleSystem_co_hair(ParticleSystem *particlesystem, Object *o if (path_nbr) { cache = particlesystem->childcache[particle_no - totpart]; - if (cache->steps < 0) + if (cache->segments < 0) max_k = 0; else - max_k = (int)cache->steps; + max_k = (int)cache->segments; } } @@ -2900,6 +2900,12 @@ static void rna_def_particle_settings(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Flatness", "How flat the hairs are"); RNA_def_property_update(prop, 0, "rna_Particle_redo_child"); + prop = RNA_def_property(srna, "kink_extra_steps", PROP_INT, PROP_NONE); + RNA_def_property_range(prop, 1, INT_MAX); + RNA_def_property_ui_range(prop, 1, 100, 1, -1); + RNA_def_property_ui_text(prop, "Extra Steps", "Extra steps for resolution of special kink features"); + RNA_def_property_update(prop, 0, "rna_Particle_redo_child"); + /* rough */ prop = RNA_def_property(srna, "roughness_1", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "rough1"); diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 35878f664ea..36103c84f50 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -1551,7 +1551,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem if (path_nbr) { cache = psys->pathcache[a]; - max_k = (int)cache->steps; + max_k = (int)cache->segments; } if (totchild && (part->draw&PART_DRAW_PARENT)==0) continue; @@ -1562,10 +1562,10 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem if (path_nbr) { cache = psys->childcache[a-totpart]; - if (cache->steps < 0) + if (cache->segments < 0) continue; - max_k = (int)cache->steps; + max_k = (int)cache->segments; } pa_time = psys_get_child_time(psys, cpa, cfra, &pa_birthtime, &pa_dietime); diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c index ff23e3788ab..1f4726809de 100644 --- a/source/blender/render/intern/source/pointdensity.c +++ b/source/blender/render/intern/source/pointdensity.c @@ -160,7 +160,7 @@ static void pointdensity_cache_psys(Render *re, PointDensity *pd, Object *ob, Pa else continue; - cache += cache->steps; /* use endpoint */ + cache += cache->segments; /* use endpoint */ copy_v3_v3(state.co, cache->co); zero_v3(state.vel); |