diff options
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_cloth.c | 58 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_brush_types.h | 1 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_brush.c | 9 |
3 files changed, 46 insertions, 22 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c index 371f673625e..51b2d50e73b 100644 --- a/source/blender/editors/sculpt_paint/sculpt_cloth.c +++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c @@ -100,6 +100,28 @@ #include <stdlib.h> #include <string.h> +static float cloth_brush_simulation_falloff_get(const Brush *brush, + const float radius, + const float location[3], + const float co[3]) +{ + const float distance = len_v3v3(location, co); + const float limit = radius + (radius * brush->cloth_sim_limit); + const float falloff = radius + (radius * brush->cloth_sim_limit * brush->cloth_sim_falloff); + + if (distance > limit) { + /* Outiside the limits. */ + return 0.0f; + } + if (distance < falloff) { + /* Before the falloff area. */ + return 1.0f; + } + /* Do a smoothstep transition inside the falloff area. */ + float p = 1.0f - ((distance - falloff) / (limit - falloff)); + return 3.0f * p * p - 2.0f * p * p * p; +} + #define CLOTH_LENGTH_CONSTRAINTS_BLOCK 100000 #define CLOTH_SIMULATION_ITERATIONS 5 #define CLOTH_MAX_CONSTRAINTS_PER_VERTEX 1024 @@ -210,6 +232,9 @@ static void do_cloth_brush_build_constraints_task_cb_ex( PBVHVertexIter vd; + const bool pin_simulation_boundary = ss->cache != NULL && brush != NULL && + brush->flag2 & BRUSH_CLOTH_PIN_SIMULATION_BOUNDARY; + const bool use_persistent = brush != NULL && brush->flag & BRUSH_PERSISTENT; /* Brush can be NULL in tools that use the solver without relying of constraints with deformation @@ -264,30 +289,19 @@ static void do_cloth_brush_build_constraints_task_cb_ex( const float fade = BKE_brush_curve_strength(brush, sqrtf(len_squared), ss->cache->radius); cloth_brush_add_deformation_constraint(data->cloth_sim, vd.index, fade); } - } - BKE_pbvh_vertex_iter_end; -} - -static float cloth_brush_simulation_falloff_get(const Brush *brush, - const float radius, - const float location[3], - const float co[3]) -{ - const float distance = len_v3v3(location, co); - const float limit = radius + (radius * brush->cloth_sim_limit); - const float falloff = radius + (radius * brush->cloth_sim_limit * brush->cloth_sim_falloff); - if (distance > limit) { - /* Outiside the limits. */ - return 0.0f; - } - if (distance < falloff) { - /* Before the falloff area. */ - return 1.0f; + if (pin_simulation_boundary) { + const float sim_falloff = cloth_brush_simulation_falloff_get( + brush, ss->cache->initial_radius, ss->cache->location, vd.co); + /* Vertex is inside the area of the simulation without any falloff aplied. */ + if (sim_falloff < 1.0f) { + /* Create constraints with more strength the closer the vertex is to the simulation + * boundary. */ + cloth_brush_add_softbody_constraint(data->cloth_sim, vd.index, 1.0f - sim_falloff); + } + } } - /* Do a smoothstep transition inside the falloff area. */ - float p = 1.0f - ((distance - falloff) / (limit - falloff)); - return 3.0f * p * p - 2.0f * p * p * p; + BKE_pbvh_vertex_iter_end; } static void cloth_brush_apply_force_to_vertex(SculptSession *UNUSED(ss), diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h index 152c5e25910..000b61fb39b 100644 --- a/source/blender/makesdna/DNA_brush_types.h +++ b/source/blender/makesdna/DNA_brush_types.h @@ -726,6 +726,7 @@ typedef enum eBrushFlags2 { BRUSH_MULTIPLANE_SCRAPE_PLANES_PREVIEW = (1 << 1), BRUSH_POSE_IK_ANCHORED = (1 << 2), BRUSH_USE_CONNECTED_ONLY = (1 << 3), + BRUSH_CLOTH_PIN_SIMULATION_BOUNDARY = (1 << 4), } eBrushFlags2; typedef enum { diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c index f28222d0947..efc712544ca 100644 --- a/source/blender/makesrna/intern/rna_brush.c +++ b/source/blender/makesrna/intern/rna_brush.c @@ -2793,6 +2793,15 @@ static void rna_def_brush(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Connected Only", "Affect only topologically connected elements"); RNA_def_property_update(prop, 0, "rna_Brush_update"); + prop = RNA_def_property(srna, "use_cloth_pin_simulation_boundary", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag2", BRUSH_CLOTH_PIN_SIMULATION_BOUNDARY); + RNA_def_property_ui_text( + prop, + "Pin Simulation Boundary", + "Lock the position of the vertices in the simulation falloff area to avoid artifacts and " + "create a softer transitionwith with unnafected areas"); + RNA_def_property_update(prop, 0, "rna_Brush_update"); + prop = RNA_def_property(srna, "invert_to_scrape_fill", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_INVERT_TO_SCRAPE_FILL); RNA_def_property_ui_text(prop, |