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-rw-r--r--source/blender/blenkernel/BKE_image.h2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c6
-rw-r--r--source/blender/blenkernel/intern/customdata.c4
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c4
-rw-r--r--source/blender/blenkernel/intern/image.c41
-rw-r--r--source/blender/blenlib/BLI_math_vector.h11
-rw-r--r--source/blender/blenlib/intern/math_vector.c36
-rw-r--r--source/blender/blenloader/intern/readfile.c4
-rw-r--r--source/blender/collada/GeometryExporter.cpp2
-rw-r--r--source/blender/collada/InstanceWriter.cpp2
-rw-r--r--source/blender/collada/MeshImporter.cpp4
-rw-r--r--source/blender/editors/animation/fmodifier_ui.c34
-rw-r--r--source/blender/editors/gpencil/gpencil_buttons.c53
-rw-r--r--source/blender/editors/mesh/mesh_data.c12
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c4
-rw-r--r--source/blender/editors/space_graph/graph_buttons.c32
-rw-r--r--source/blender/editors/space_image/image_buttons.c9
-rw-r--r--source/blender/editors/space_logic/logic_window.c132
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c42
-rw-r--r--source/blender/editors/transform/transform_conversions.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c2
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h6
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
-rw-r--r--source/blender/makesrna/intern/rna_dynamicpaint.c2
-rw-r--r--source/blender/makesrna/intern/rna_material.c8
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c30
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c10
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c2
-rw-r--r--source/blender/makesrna/intern/rna_object.c2
-rw-r--r--source/blender/makesrna/intern/rna_particle.c8
-rw-r--r--source/blender/makesrna/intern/rna_scene.c116
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c6
-rw-r--r--source/blender/modifiers/intern/MOD_uvproject.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_geom.c2
-rw-r--r--source/blender/python/intern/bpy_rna.c30
-rw-r--r--source/blender/python/mathutils/mathutils_Color.c20
-rw-r--r--source/blender/python/mathutils/mathutils_Color.h4
-rw-r--r--source/blender/python/mathutils/mathutils_Euler.c16
-rw-r--r--source/blender/python/mathutils/mathutils_Euler.h4
-rw-r--r--source/blender/python/mathutils/mathutils_Matrix.c62
-rw-r--r--source/blender/python/mathutils/mathutils_Matrix.h4
-rw-r--r--source/blender/python/mathutils/mathutils_Quaternion.c38
-rw-r--r--source/blender/python/mathutils/mathutils_Quaternion.h4
-rw-r--r--source/blender/python/mathutils/mathutils_Vector.c96
-rw-r--r--source/blender/python/mathutils/mathutils_Vector.h4
-rw-r--r--source/blender/python/mathutils/mathutils_geometry.c30
-rw-r--r--source/blender/render/intern/source/render_texture.c4
-rw-r--r--source/creator/CMakeLists.txt28
-rw-r--r--source/creator/creator.c46
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp8
-rw-r--r--source/gameengine/Converter/BL_ArmatureChannel.cpp4
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp6
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp24
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_PyMath.cpp12
56 files changed, 536 insertions, 550 deletions
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 7233f9570f9..96c0371baf3 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -65,6 +65,8 @@ int BKE_imtype_supports_compress(const char imtype);
int BKE_imtype_supports_quality(const char imtype);
char BKE_imtype_valid_depths(const char imtype);
+char BKE_imtype_from_arg(const char *arg);
+
struct anim *openanim(const char *name, int flags, int streamindex);
void image_de_interlace(struct Image *ima, int odd);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 5985049ea56..5dff3f5c3ac 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1303,9 +1303,9 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
DM_add_face_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
- range_vni(DM_get_vert_data_layer(dm, CD_ORIGINDEX), dm->numVertData, 0);
- range_vni(DM_get_edge_data_layer(dm, CD_ORIGINDEX), dm->numEdgeData, 0);
- range_vni(DM_get_face_data_layer(dm, CD_ORIGINDEX), dm->numPolyData, 0);
+ range_vn_i(DM_get_vert_data_layer(dm, CD_ORIGINDEX), dm->numVertData, 0);
+ range_vn_i(DM_get_edge_data_layer(dm, CD_ORIGINDEX), dm->numEdgeData, 0);
+ range_vn_i(DM_get_face_data_layer(dm, CD_ORIGINDEX), dm->numPolyData, 0);
}
if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT))
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 13215635bc7..aeeee38d3b2 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -1037,7 +1037,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 4: CD_MFACE */
{sizeof(MFace), "MFace", 1, NULL, NULL, NULL, NULL, NULL, NULL},
/* 5: CD_MTFACE */
- {sizeof(MTFace), "MTFace", 1, "UVTex", layerCopy_tface, NULL,
+ {sizeof(MTFace), "MTFace", 1, "UVMap", layerCopy_tface, NULL,
layerInterp_tface, layerSwap_tface, layerDefault_tface},
/* 6: CD_MCOL */
/* 4 MCol structs per face */
@@ -1057,7 +1057,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 12: CD_PROP_STR */
{sizeof(MStringProperty), "MStringProperty",1,"String",layerCopy_propString,NULL,NULL,NULL},
/* 13: CD_ORIGSPACE */
- {sizeof(OrigSpaceFace), "OrigSpaceFace", 1, "UVTex", layerCopy_origspace_face, NULL,
+ {sizeof(OrigSpaceFace), "OrigSpaceFace", 1, "UVMap", layerCopy_origspace_face, NULL,
layerInterp_origspace_face, layerSwap_origspace_face, layerDefault_origspace_face},
/* 14: CD_ORCO */
{sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 714800e0e7b..b605b0722e9 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1307,7 +1307,7 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface)
if (!tex) return;
- /* get uv layer */
+ /* get uv map */
CustomData_validate_layer_name(&dm->faceData, CD_MTFACE, surface->init_layername, uvname);
tface = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
if (!tface) return;
@@ -2094,7 +2094,7 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface)
numOfFaces = dm->getNumFaces(dm);
mface = dm->getTessFaceArray(dm);
- /* get uv layer */
+ /* get uv map */
CustomData_validate_layer_name(&dm->faceData, CD_MTFACE, surface->uvlayer_name, uvname);
tface = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index ef764f2394d..964e15f494d 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -971,6 +971,47 @@ char BKE_imtype_valid_depths(const char imtype)
}
}
+
+/* string is from command line --render-format arg, keep in sync with
+ * creator.c help info */
+char BKE_imtype_from_arg(const char *imtype_arg)
+{
+ if (!strcmp(imtype_arg,"TGA")) return R_IMF_IMTYPE_TARGA;
+ else if (!strcmp(imtype_arg,"IRIS")) return R_IMF_IMTYPE_IRIS;
+#ifdef WITH_DDS
+ else if (!strcmp(imtype_arg,"DDS")) return R_IMF_IMTYPE_DDS;
+#endif
+ else if (!strcmp(imtype_arg,"JPEG")) return R_IMF_IMTYPE_JPEG90;
+ else if (!strcmp(imtype_arg,"IRIZ")) return R_IMF_IMTYPE_IRIZ;
+ else if (!strcmp(imtype_arg,"RAWTGA")) return R_IMF_IMTYPE_RAWTGA;
+ else if (!strcmp(imtype_arg,"AVIRAW")) return R_IMF_IMTYPE_AVIRAW;
+ else if (!strcmp(imtype_arg,"AVIJPEG")) return R_IMF_IMTYPE_AVIJPEG;
+ else if (!strcmp(imtype_arg,"PNG")) return R_IMF_IMTYPE_PNG;
+ else if (!strcmp(imtype_arg,"AVICODEC")) return R_IMF_IMTYPE_AVICODEC;
+ else if (!strcmp(imtype_arg,"QUICKTIME")) return R_IMF_IMTYPE_QUICKTIME;
+ else if (!strcmp(imtype_arg,"BMP")) return R_IMF_IMTYPE_BMP;
+#ifdef WITH_HDR
+ else if (!strcmp(imtype_arg,"HDR")) return R_IMF_IMTYPE_RADHDR;
+#endif
+#ifdef WITH_TIFF
+ else if (!strcmp(imtype_arg,"TIFF")) return R_IMF_IMTYPE_TIFF;
+#endif
+#ifdef WITH_OPENEXR
+ else if (!strcmp(imtype_arg,"EXR")) return R_IMF_IMTYPE_OPENEXR;
+ else if (!strcmp(imtype_arg,"MULTILAYER")) return R_IMF_IMTYPE_MULTILAYER;
+#endif
+ else if (!strcmp(imtype_arg,"MPEG")) return R_IMF_IMTYPE_FFMPEG;
+ else if (!strcmp(imtype_arg,"FRAMESERVER")) return R_IMF_IMTYPE_FRAMESERVER;
+#ifdef WITH_CINEON
+ else if (!strcmp(imtype_arg,"CINEON")) return R_IMF_IMTYPE_CINEON;
+ else if (!strcmp(imtype_arg,"DPX")) return R_IMF_IMTYPE_DPX;
+#endif
+#ifdef WITH_OPENJPEG
+ else if (!strcmp(imtype_arg,"JP2")) return R_IMF_IMTYPE_JP2;
+#endif
+ else return R_IMF_IMTYPE_INVALID;
+}
+
int BKE_add_image_extension(char *string, const char imtype)
{
const char *extension= NULL;
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index cb15c6a597c..0fb79956282 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -197,17 +197,20 @@ void minmax_v3v3_v3(float min[3], float max[3], const float vec[3]);
/***************************** Array Functions *******************************/
/* attempted to follow fixed length vertex functions. names could be improved*/
-void range_vni(int *array, const int size, const int start);
+double dot_vn_vn(const float *array_src_a, const float *array_src_b, const int size);
+float normalize_vn_vn(float *array_tar, const float *array_src, const int size);
+float normalize_vn(float *array_tar, const int size);
+void range_vn_i(int *array_tar, const int size, const int start);
void negate_vn(float *array_tar, const int size);
void negate_vn_vn(float *array_tar, const float *array_src, const int size);
-void mul_vn_fl(float *array, const int size, const float f);
+void mul_vn_fl(float *array_tar, const int size, const float f);
void mul_vn_vn_fl(float *array_tar, const float *array_src, const int size, const float f);
void add_vn_vn(float *array_tar, const float *array_src, const int size);
void add_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, const int size);
void sub_vn_vn(float *array_tar, const float *array_src, const int size);
void sub_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, const int size);
-void fill_vni(int *array_tar, const int size, const int val);
-void fill_vn(float *array_tar, const int size, const float val);
+void fill_vn_i(int *array_tar, const int size, const int val);
+void fill_vn_fl(float *array_tar, const int size, const float val);
#ifdef __cplusplus
}
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index b4b9bf03803..0ea9934d3b6 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -392,7 +392,37 @@ void minmax_v3v3_v3(float min[3], float max[3], const float vec[3])
/***************************** Array Functions *******************************/
-void range_vni(int *array_tar, const int size, const int start)
+double dot_vn_vn(const float *array_src_a, const float *array_src_b, const int size)
+{
+ double d= 0.0f;
+ const float *array_pt_a= array_src_a + (size-1);
+ const float *array_pt_b= array_src_b + (size-1);
+ int i= size;
+ while(i--) { d += *(array_pt_a--) * *(array_pt_b--); }
+ return d;
+}
+
+float normalize_vn_vn(float *array_tar, const float *array_src, const int size)
+{
+ double d= dot_vn_vn(array_tar, array_src, size);
+ float d_sqrt;
+ if (d > 1.0e-35) {
+ d_sqrt= (float)sqrt(d);
+ mul_vn_vn_fl(array_tar, array_src, size, 1.0f/d_sqrt);
+ }
+ else {
+ fill_vn_fl(array_tar, size, 0.0f);
+ d_sqrt= 0.0f;
+ }
+ return d_sqrt;
+}
+
+float normalize_vn(float *array_tar, const int size)
+{
+ return normalize_vn_vn(array_tar, array_tar, size);
+}
+
+void range_vn_i(int *array_tar, const int size, const int start)
{
int *array_pt= array_tar + (size-1);
int j= start + (size-1);
@@ -464,14 +494,14 @@ void sub_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_
while(i--) { *(tar--) = *(src_a--) - *(src_b--); }
}
-void fill_vni(int *array_tar, const int size, const int val)
+void fill_vn_i(int *array_tar, const int size, const int val)
{
int *tar= array_tar + (size-1);
int i= size;
while(i--) { *(tar--) = val; }
}
-void fill_vn(float *array_tar, const int size, const float val)
+void fill_vn_fl(float *array_tar, const int size, const float val)
{
float *tar= array_tar + (size-1);
int i= size;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index f49a6bec41f..4e6d05a2a48 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -6561,8 +6561,8 @@ static void customdata_version_242(Mesh *me)
if (layer->type == CD_MTFACE) {
if (layer->name[0] == 0) {
- if (mtfacen == 0) strcpy(layer->name, "UVTex");
- else sprintf(layer->name, "UVTex.%.3d", mtfacen);
+ if (mtfacen == 0) strcpy(layer->name, "UVMap");
+ else sprintf(layer->name, "UVMap.%.3d", mtfacen);
}
mtfacen++;
}
diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp
index 22a3b713161..8bc9755faae 100644
--- a/source/blender/collada/GeometryExporter.cpp
+++ b/source/blender/collada/GeometryExporter.cpp
@@ -196,7 +196,7 @@ void GeometryExporter::createPolylist(short material_index,
COLLADASW::Input input3(COLLADASW::InputSemantic::TEXCOORD,
makeUrl(makeTexcoordSourceId(geom_id, i)),
2, // offset always 2, this is only until we have optimized UV sets
- i // set number equals UV layer index
+ i // set number equals UV map index
);
til.push_back(input3);
}
diff --git a/source/blender/collada/InstanceWriter.cpp b/source/blender/collada/InstanceWriter.cpp
index ceb4b295f2f..40ca1bc3b0e 100644
--- a/source/blender/collada/InstanceWriter.cpp
+++ b/source/blender/collada/InstanceWriter.cpp
@@ -55,7 +55,7 @@ void InstanceWriter::add_material_bindings(COLLADASW::BindMaterial& bind_materia
ostr << translate_id(id_name(ma)) << a+1;
COLLADASW::InstanceMaterial im(ostr.str(), COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, matid));
- // create <bind_vertex_input> for each uv layer
+ // create <bind_vertex_input> for each uv map
Mesh *me = (Mesh*)ob->data;
int totlayer = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index 4e2c29d1772..829ee5f290e 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -417,7 +417,7 @@ void MeshImporter::read_faces(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris) //T
me->totface = mesh->getFacesCount() + new_tris;
me->mface = (MFace*)CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, me->totface);
- // allocate UV layers
+ // allocate UV Maps
unsigned int totuvset = mesh->getUVCoords().getInputInfosArray().getCount();
for (i = 0; i < totuvset; i++) {
@@ -433,7 +433,7 @@ void MeshImporter::read_faces(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris) //T
//this->set_layername_map[i] = CustomData_get_layer_name(&me->fdata, CD_MTFACE, i);
}
- // activate the first uv layer
+ // activate the first uv map
if (totuvset) me->mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, 0);
UVDataWrapper uvs(mesh->getUVCoords());
diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c
index d329874e1ba..05f9248e0a6 100644
--- a/source/blender/editors/animation/fmodifier_ui.c
+++ b/source/blender/editors/animation/fmodifier_ui.c
@@ -569,7 +569,7 @@ static void draw_modifier__limits(uiLayout *layout, ID *id, FModifier *fcm, shor
/* draw settings for stepped interpolation modifier */
static void draw_modifier__stepped(uiLayout *layout, ID *id, FModifier *fcm, short UNUSED(width))
{
- uiLayout *col, *subcol;
+ uiLayout *col, *sub;
PointerRNA ptr;
/* init the RNA-pointer */
@@ -584,17 +584,17 @@ static void draw_modifier__stepped(uiLayout *layout, ID *id, FModifier *fcm, sho
col= uiLayoutColumn(layout, 1);
uiItemR(col, &ptr, "use_frame_start", 0, NULL, ICON_NONE);
- subcol = uiLayoutColumn(col, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(&ptr, "use_frame_start"));
- uiItemR(subcol, &ptr, "frame_start", 0, NULL, ICON_NONE);
+ sub = uiLayoutColumn(col, 1);
+ uiLayoutSetActive(sub, RNA_boolean_get(&ptr, "use_frame_start"));
+ uiItemR(sub, &ptr, "frame_start", 0, NULL, ICON_NONE);
/* block 3: end range settings */
col= uiLayoutColumn(layout, 1);
uiItemR(col, &ptr, "use_frame_end", 0, NULL, ICON_NONE);
- subcol = uiLayoutColumn(col, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(&ptr, "use_frame_end"));
- uiItemR(subcol, &ptr, "frame_end", 0, NULL, ICON_NONE);
+ sub = uiLayoutColumn(col, 1);
+ uiLayoutSetActive(sub, RNA_boolean_get(&ptr, "use_frame_end"));
+ uiItemR(sub, &ptr, "frame_end", 0, NULL, ICON_NONE);
}
/* --------------- */
@@ -602,7 +602,7 @@ static void draw_modifier__stepped(uiLayout *layout, ID *id, FModifier *fcm, sho
void ANIM_uiTemplate_fmodifier_draw (uiLayout *layout, ID *id, ListBase *modifiers, FModifier *fcm)
{
FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
- uiLayout *box, *row, *subrow, *col;
+ uiLayout *box, *row, *sub, *col;
uiBlock *block;
uiBut *but;
short width= 314;
@@ -620,30 +620,30 @@ void ANIM_uiTemplate_fmodifier_draw (uiLayout *layout, ID *id, ListBase *modifie
block= uiLayoutGetBlock(row); // err...
/* left-align -------------------------------------------- */
- subrow= uiLayoutRow(row, 1);
- uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_LEFT);
+ sub= uiLayoutRow(row, 1);
+ uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_LEFT);
uiBlockSetEmboss(block, UI_EMBOSSN);
/* expand */
- uiItemR(subrow, &ptr, "show_expanded", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ uiItemR(sub, &ptr, "show_expanded", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
/* checkbox for 'active' status (for now) */
- uiItemR(subrow, &ptr, "active", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ uiItemR(sub, &ptr, "active", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
/* name */
if (fmi)
- uiItemL(subrow, fmi->name, ICON_NONE);
+ uiItemL(sub, fmi->name, ICON_NONE);
else
- uiItemL(subrow, "<Unknown Modifier>", ICON_NONE);
+ uiItemL(sub, "<Unknown Modifier>", ICON_NONE);
/* right-align ------------------------------------------- */
- subrow= uiLayoutRow(row, 1);
- uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_RIGHT);
+ sub= uiLayoutRow(row, 1);
+ uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
/* 'mute' button */
- uiItemR(subrow, &ptr, "mute", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
+ uiItemR(sub, &ptr, "mute", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
uiBlockSetEmboss(block, UI_EMBOSSN);
diff --git a/source/blender/editors/gpencil/gpencil_buttons.c b/source/blender/editors/gpencil/gpencil_buttons.c
index 192f5c10d07..57dd1ef5572 100644
--- a/source/blender/editors/gpencil/gpencil_buttons.c
+++ b/source/blender/editors/gpencil/gpencil_buttons.c
@@ -95,8 +95,8 @@ static void gp_ui_dellayer_cb (bContext *C, void *gpd, void *gpl)
static void gp_drawui_layer (uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, const short is_v3d)
{
uiLayout *box=NULL, *split=NULL;
- uiLayout *col=NULL, *subcol=NULL;
- uiLayout *row=NULL, *subrow=NULL;
+ uiLayout *col=NULL;
+ uiLayout *row=NULL, *sub=NULL;
uiBlock *block;
uiBut *but;
PointerRNA ptr;
@@ -120,17 +120,17 @@ static void gp_drawui_layer (uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, con
uiBlockSetEmboss(block, UI_EMBOSSN);
/* left-align ............................... */
- subrow= uiLayoutRow(row, 0);
+ sub= uiLayoutRow(row, 0);
/* active */
- block= uiLayoutGetBlock(subrow);
+ block= uiLayoutGetBlock(sub);
icon= (gpl->flag & GP_LAYER_ACTIVE) ? ICON_RADIOBUT_ON : ICON_RADIOBUT_OFF;
but= uiDefIconBut(block, BUT, 0, icon, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, "Set active layer");
uiButSetFunc(but, gp_ui_activelayer_cb, gpd, gpl);
/* locked */
icon= (gpl->flag & GP_LAYER_LOCKED) ? ICON_LOCKED : ICON_UNLOCKED;
- uiItemR(subrow, &ptr, "lock", 0, "", icon);
+ uiItemR(sub, &ptr, "lock", 0, "", icon);
/* when layer is locked or hidden, only draw header */
if (gpl->flag & (GP_LAYER_LOCKED|GP_LAYER_HIDE)) {
@@ -138,7 +138,7 @@ static void gp_drawui_layer (uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, con
/* visibility button (only if hidden but not locked!) */
if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED))
- uiItemR(subrow, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_ON);
+ uiItemR(sub, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_ON);
/* name */
@@ -146,14 +146,14 @@ static void gp_drawui_layer (uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, con
sprintf(name, "%s (Hidden)", gpl->info);
else
sprintf(name, "%s (Locked)", gpl->info);
- uiItemL(subrow, name, ICON_NONE);
+ uiItemL(sub, name, ICON_NONE);
/* delete button (only if hidden but not locked!) */
if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED)) {
/* right-align ............................... */
- subrow= uiLayoutRow(row, 1);
- uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_RIGHT);
- block= uiLayoutGetBlock(subrow); // XXX... err...
+ sub= uiLayoutRow(row, 1);
+ uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
+ block= uiLayoutGetBlock(sub); // XXX... err...
but= uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, "Delete layer");
uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
@@ -163,24 +163,24 @@ static void gp_drawui_layer (uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, con
else {
/* draw rest of header -------------------------------- */
/* visibility button */
- uiItemR(subrow, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_OFF);
+ uiItemR(sub, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_OFF);
/* frame locking */
// TODO: this needs its own icons...
icon= (gpl->flag & GP_LAYER_FRAMELOCK) ? ICON_RENDER_STILL : ICON_RENDER_ANIMATION;
- uiItemR(subrow, &ptr, "lock_frame", 0, "", icon);
+ uiItemR(sub, &ptr, "lock_frame", 0, "", icon);
uiBlockSetEmboss(block, UI_EMBOSS);
/* name */
- uiItemR(subrow, &ptr, "info", 0, "", ICON_NONE);
+ uiItemR(sub, &ptr, "info", 0, "", ICON_NONE);
/* delete 'button' */
uiBlockSetEmboss(block, UI_EMBOSSN);
/* right-align ............................... */
- subrow= uiLayoutRow(row, 1);
- uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_RIGHT);
- block= uiLayoutGetBlock(subrow); // XXX... err...
+ sub= uiLayoutRow(row, 1);
+ uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
+ block= uiLayoutGetBlock(sub); // XXX... err...
but= uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, "Delete layer");
uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
@@ -196,32 +196,29 @@ static void gp_drawui_layer (uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, con
col= uiLayoutColumn(split, 0);
/* color */
- subcol= uiLayoutColumn(col, 1);
- uiItemR(subcol, &ptr, "color", 0, "", ICON_NONE);
- uiItemR(subcol, &ptr, "alpha", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ sub= uiLayoutColumn(col, 1);
+ uiItemR(sub, &ptr, "color", 0, "", ICON_NONE);
+ uiItemR(sub, &ptr, "alpha", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
/* stroke thickness */
- subcol= uiLayoutColumn(col, 1);
- uiItemR(subcol, &ptr, "line_width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "line_width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
/* debugging options */
if (G.f & G_DEBUG) {
- subcol= uiLayoutColumn(col, 1);
- uiItemR(subcol, &ptr, "show_points", 0, NULL, ICON_NONE);
+ uiItemR(col, &ptr, "show_points", 0, NULL, ICON_NONE);
}
/* right column ................... */
col= uiLayoutColumn(split, 0);
/* onion-skinning */
- subcol= uiLayoutColumn(col, 1);
- uiItemR(subcol, &ptr, "use_onion_skinning", 0, "Onion Skinning", ICON_NONE);
- uiItemR(subcol, &ptr, "ghost_range_max", 0, "Frames", ICON_NONE); // XXX shorter name here? i.e. GStep
+ sub= uiLayoutColumn(col, 1);
+ uiItemR(sub, &ptr, "use_onion_skinning", 0, "Onion Skinning", ICON_NONE);
+ uiItemR(sub, &ptr, "ghost_range_max", 0, "Frames", ICON_NONE); // XXX shorter name here? i.e. GStep
/* 3d-view specific drawing options */
if (is_v3d) {
- subcol= uiLayoutColumn(col, 0);
- uiItemR(subcol, &ptr, "show_x_ray", 0, "X-Ray", ICON_NONE);
+ uiItemR(col, &ptr, "show_x_ray", 0, "X-Ray", ICON_NONE);
}
}
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index bf37396a17e..ced933e363b 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -513,8 +513,8 @@ static int uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op))
void MESH_OT_uv_texture_add(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Add UV Texture";
- ot->description= "Add UV texture layer";
+ ot->name= "Add UV Map";
+ ot->description= "Add UV Map";
ot->idname= "MESH_OT_uv_texture_add";
@@ -601,8 +601,8 @@ static int drop_named_image_invoke(bContext *C, wmOperator *op, wmEvent *event)
void MESH_OT_drop_named_image(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Assign Image to UV Texture";
- ot->description= "Assigns Image to active UV layer, or creates a UV layer";
+ ot->name= "Assign Image to UV Map";
+ ot->description= "Assigns Image to active UV Map, or creates a UV Map";
ot->idname= "MESH_OT_drop_named_image";
@@ -634,8 +634,8 @@ static int uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op))
void MESH_OT_uv_texture_remove(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Remove UV Texture";
- ot->description= "Remove UV texture layer";
+ ot->name= "Remove UV Map";
+ ot->description= "Remove UV Map";
ot->idname= "MESH_OT_uv_texture_remove";
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 3bca2f46efe..c11778a1d15 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -263,7 +263,7 @@ typedef struct ProjPaintState {
MVert *dm_mvert;
MFace *dm_mface;
MTFace *dm_mtface;
- MTFace *dm_mtface_clone; /* other UV layer, use for cloning between layers */
+ MTFace *dm_mtface_clone; /* other UV map, use for cloning between layers */
MTFace *dm_mtface_stencil;
/* projection painting only */
@@ -1347,7 +1347,7 @@ static float project_paint_uvpixel_mask(
/* Image Mask */
if (ps->do_layer_stencil) {
- /* another UV layers image is masking this one's */
+ /* another UV maps image is masking this one's */
ImBuf *ibuf_other;
Image *other_tpage = project_paint_face_image(ps, ps->dm_mtface_stencil, face_index);
const MTFace *tf_other = ps->dm_mtface_stencil + face_index;
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index 51a24044deb..c1dfa97a508 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -136,7 +136,7 @@ static void graph_panel_view(const bContext *C, Panel *pa)
SpaceIpo *sipo= CTX_wm_space_graph(C);
Scene *scene= CTX_data_scene(C);
PointerRNA spaceptr, sceneptr;
- uiLayout *col, *subcol, *row;
+ uiLayout *col, *sub, *row;
/* get RNA pointers for use when creating the UI elements */
RNA_id_pointer_create(&scene->id, &sceneptr);
@@ -146,16 +146,16 @@ static void graph_panel_view(const bContext *C, Panel *pa)
col= uiLayoutColumn(pa->layout, 0);
uiItemR(col, &spaceptr, "show_cursor", 0, NULL, ICON_NONE);
- subcol= uiLayoutColumn(col, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(&spaceptr, "show_cursor"));
- uiItemO(subcol, "Cursor from Selection", ICON_NONE, "GRAPH_OT_frame_jump");
+ sub= uiLayoutColumn(col, 1);
+ uiLayoutSetActive(sub, RNA_boolean_get(&spaceptr, "show_cursor"));
+ uiItemO(sub, "Cursor from Selection", ICON_NONE, "GRAPH_OT_frame_jump");
- subcol= uiLayoutColumn(col, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(&spaceptr, "show_cursor"));
- row= uiLayoutSplit(subcol, 0.7, 1);
+ sub= uiLayoutColumn(col, 1);
+ uiLayoutSetActive(sub, RNA_boolean_get(&spaceptr, "show_cursor"));
+ row= uiLayoutSplit(sub, 0.7, 1);
uiItemR(row, &sceneptr, "frame_current", 0, "Cursor X", ICON_NONE);
uiItemEnumO(row, "GRAPH_OT_snap", "To Keys", 0, "type", GRAPHKEYS_SNAP_CFRA);
- row= uiLayoutSplit(subcol, 0.7, 1);
+ row= uiLayoutSplit(sub, 0.7, 1);
uiItemR(row, &spaceptr, "cursor_position_y", 0, "Cursor Y", ICON_NONE);
uiItemEnumO(row, "GRAPH_OT_snap", "To Keys", 0, "type", GRAPHKEYS_SNAP_VALUE);
}
@@ -168,7 +168,7 @@ static void graph_panel_properties(const bContext *C, Panel *pa)
FCurve *fcu;
PointerRNA fcu_ptr;
uiLayout *layout = pa->layout;
- uiLayout *col, *row, *subrow;
+ uiLayout *col, *row, *sub;
uiBlock *block;
char name[256];
int icon = 0;
@@ -201,9 +201,9 @@ static void graph_panel_properties(const bContext *C, Panel *pa)
row= uiLayoutRow(col, 1);
uiItemR(row, &fcu_ptr, "color_mode", 0, "", ICON_NONE);
- subrow= uiLayoutRow(row, 1);
- uiLayoutSetEnabled(subrow, (fcu->color_mode==FCURVE_COLOR_CUSTOM));
- uiItemR(subrow, &fcu_ptr, "color", 0, "", ICON_NONE);
+ sub= uiLayoutRow(row, 1);
+ uiLayoutSetEnabled(sub, (fcu->color_mode==FCURVE_COLOR_CUSTOM));
+ uiItemR(sub, &fcu_ptr, "color", 0, "", ICON_NONE);
MEM_freeN(ale);
}
@@ -562,7 +562,7 @@ static void graph_panel_driverVar__transChan(uiLayout *layout, ID *id, DriverVar
DriverTarget *dtar= &dvar->targets[0];
Object *ob = (Object *)dtar->id;
PointerRNA dtar_ptr;
- uiLayout *col, *subcol;
+ uiLayout *col, *sub;
/* initialise RNA pointer to the target */
RNA_pointer_create(id, &RNA_DriverTarget, dtar, &dtar_ptr);
@@ -578,9 +578,9 @@ static void graph_panel_driverVar__transChan(uiLayout *layout, ID *id, DriverVar
uiItemPointerR(col, &dtar_ptr, "bone_target", &tar_ptr, "bones", "", ICON_BONE_DATA);
}
- subcol= uiLayoutColumn(layout, 1);
- uiItemR(subcol, &dtar_ptr, "transform_type", 0, NULL, ICON_NONE);
- uiItemR(subcol, &dtar_ptr, "transform_space", 0, "Space", ICON_NONE);
+ sub= uiLayoutColumn(layout, 1);
+ uiItemR(sub, &dtar_ptr, "transform_type", 0, NULL, ICON_NONE);
+ uiItemR(sub, &dtar_ptr, "transform_space", 0, "Space", ICON_NONE);
}
/* driver settings for active F-Curve (only for 'Drivers' mode) */
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index 720102a2b7c..6c68ba0ea71 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -791,14 +791,15 @@ void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr)
/* some settings depend on this being a scene thats rendered */
const short is_render_out= (id && GS(id->name) == ID_SCE);
- uiLayout *col, *row;
+ uiLayout *col, *row, *split, *sub;
col= uiLayoutColumn(layout, 0);
- uiItemR(col, imfptr, "file_format", 0, "", ICON_NONE);
+ split= uiLayoutSplit(col, 0.5f, 0);
- row= uiLayoutRow(col, 0);
- uiItemR(row, imfptr, "color_mode", UI_ITEM_R_EXPAND, "Color", ICON_NONE);
+ uiItemR(split, imfptr, "file_format", 0, "", ICON_NONE);
+ sub= uiLayoutRow(split, 0);
+ uiItemR(sub, imfptr, "color_mode", UI_ITEM_R_EXPAND, "Color", ICON_NONE);
/* only display depth setting if multiple depths can be used */
if((ELEM6(depth_ok,
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 2f69fc5f99f..e5255448ae9 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -3222,7 +3222,7 @@ static int is_sensor_linked(uiBlock *block, bSensor *sens)
static void draw_sensor_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *logic_ptr)
{
- uiLayout *box, *row, *subrow;
+ uiLayout *box, *row, *sub;
bSensor *sens= (bSensor *)ptr->data;
box= uiLayoutBox(layout);
@@ -3237,15 +3237,15 @@ static void draw_sensor_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *lo
uiItemL(row, sens->name, ICON_NONE);
}
- subrow= uiLayoutRow(row, 0);
- uiLayoutSetActive(subrow, ((RNA_boolean_get(logic_ptr, "show_sensors_active_states")
+ sub= uiLayoutRow(row, 0);
+ uiLayoutSetActive(sub, ((RNA_boolean_get(logic_ptr, "show_sensors_active_states")
&& RNA_boolean_get(ptr, "show_expanded")) || RNA_boolean_get(ptr, "pin")));
- uiItemR(subrow, ptr, "pin", UI_ITEM_R_NO_BG, "", ICON_NONE);
+ uiItemR(sub, ptr, "pin", UI_ITEM_R_NO_BG, "", ICON_NONE);
if(RNA_boolean_get(ptr, "show_expanded")==0) {
- subrow= uiLayoutRow(row, 1);
- uiItemEnumO(subrow, "LOGIC_OT_sensor_move", "", ICON_TRIA_UP, "direction", 1); // up
- uiItemEnumO(subrow, "LOGIC_OT_sensor_move", "", ICON_TRIA_DOWN, "direction", 2); // down
+ sub= uiLayoutRow(row, 1);
+ uiItemEnumO(sub, "LOGIC_OT_sensor_move", "", ICON_TRIA_UP, "direction", 1); // up
+ uiItemEnumO(sub, "LOGIC_OT_sensor_move", "", ICON_TRIA_DOWN, "direction", 2); // down
}
uiItemO(row, "", ICON_X, "LOGIC_OT_sensor_remove");
@@ -3253,7 +3253,7 @@ static void draw_sensor_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *lo
static void draw_sensor_internal_header(uiLayout *layout, PointerRNA *ptr)
{
- uiLayout *box, *split, *subrow, *row;
+ uiLayout *box, *split, *sub, *row;
box= uiLayoutBox(layout);
split = uiLayoutSplit(box, 0.45, 0);
@@ -3262,17 +3262,16 @@ static void draw_sensor_internal_header(uiLayout *layout, PointerRNA *ptr)
uiItemR(row, ptr, "use_pulse_true_level", 0, "", ICON_DOTSUP);
uiItemR(row, ptr, "use_pulse_false_level", 0, "", ICON_DOTSDOWN);
- subrow=uiLayoutRow(row, 0);
- uiLayoutSetActive(subrow, (RNA_boolean_get(ptr, "use_pulse_true_level")
+ sub=uiLayoutRow(row, 0);
+ uiLayoutSetActive(sub, (RNA_boolean_get(ptr, "use_pulse_true_level")
|| RNA_boolean_get(ptr, "use_pulse_false_level")));
- uiItemR(subrow, ptr, "frequency", 0, "Freq", ICON_NONE);
+ uiItemR(sub, ptr, "frequency", 0, "Freq", ICON_NONE);
row= uiLayoutRow(split, 1);
uiItemR(row, ptr, "use_level", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
uiItemR(row, ptr, "use_tap", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
- row= uiLayoutRow(split, 1);
- uiItemR(row, ptr, "invert", UI_ITEM_R_TOGGLE, "Invert", ICON_NONE);
+ uiItemR(split, ptr, "invert", UI_ITEM_R_TOGGLE, "Invert", ICON_NONE);
}
/* sensors in alphabetical order */
@@ -3577,7 +3576,7 @@ static void draw_brick_sensor(uiLayout *layout, PointerRNA *ptr, bContext *C)
/* Controller code */
static void draw_controller_header(uiLayout *layout, PointerRNA *ptr, int xco, int width, int yco)
{
- uiLayout *box, *row, *subrow;
+ uiLayout *box, *row, *sub;
bController *cont= (bController *)ptr->data;
char state[3];
@@ -3601,9 +3600,9 @@ static void draw_controller_header(uiLayout *layout, PointerRNA *ptr, int xco, i
uiItemR(row, ptr, "use_priority", 0, "", ICON_NONE);
if(RNA_boolean_get(ptr, "show_expanded")==0) {
- subrow= uiLayoutRow(row, 1);
- uiItemEnumO(subrow, "LOGIC_OT_controller_move", "", ICON_TRIA_UP, "direction", 1); // up
- uiItemEnumO(subrow, "LOGIC_OT_controller_move", "", ICON_TRIA_DOWN, "direction", 2); // down
+ sub= uiLayoutRow(row, 1);
+ uiItemEnumO(sub, "LOGIC_OT_controller_move", "", ICON_TRIA_UP, "direction", 1); // up
+ uiItemEnumO(sub, "LOGIC_OT_controller_move", "", ICON_TRIA_DOWN, "direction", 2); // down
}
uiItemO(row, "", ICON_X, "LOGIC_OT_controller_remove");
}
@@ -3615,7 +3614,7 @@ static void draw_controller_expression(uiLayout *layout, PointerRNA *ptr)
static void draw_controller_python(uiLayout *layout, PointerRNA *ptr)
{
- uiLayout *split, *subsplit;
+ uiLayout *split, *sub;
split = uiLayoutSplit(layout, 0.3, 1);
uiItemR(split, ptr, "mode", 0, "", ICON_NONE);
@@ -3623,9 +3622,9 @@ static void draw_controller_python(uiLayout *layout, PointerRNA *ptr)
uiItemR(split, ptr, "text", 0, "", ICON_NONE);
}
else {
- subsplit = uiLayoutSplit(split, 0.8, 0);
- uiItemR(subsplit, ptr, "module", 0, "", ICON_NONE);
- uiItemR(subsplit, ptr, "use_debug", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
+ sub = uiLayoutSplit(split, 0.8, 0);
+ uiItemR(sub, ptr, "module", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "use_debug", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
}
}
@@ -3670,7 +3669,7 @@ static void draw_brick_controller(uiLayout *layout, PointerRNA *ptr)
/* Actuator code */
static void draw_actuator_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *logic_ptr)
{
- uiLayout *box, *row, *subrow;
+ uiLayout *box, *row, *sub;
bActuator *act= (bActuator *)ptr->data;
box= uiLayoutBox(layout);
@@ -3685,15 +3684,15 @@ static void draw_actuator_header(uiLayout *layout, PointerRNA *ptr, PointerRNA *
uiItemL(row, act->name, ICON_NONE);
}
- subrow= uiLayoutRow(row, 0);
- uiLayoutSetActive(subrow, ((RNA_boolean_get(logic_ptr, "show_actuators_active_states")
+ sub= uiLayoutRow(row, 0);
+ uiLayoutSetActive(sub, ((RNA_boolean_get(logic_ptr, "show_actuators_active_states")
&& RNA_boolean_get(ptr, "show_expanded")) || RNA_boolean_get(ptr, "pin")));
- uiItemR(subrow, ptr, "pin", UI_ITEM_R_NO_BG, "", ICON_NONE);
+ uiItemR(sub, ptr, "pin", UI_ITEM_R_NO_BG, "", ICON_NONE);
if(RNA_boolean_get(ptr, "show_expanded")==0) {
- subrow= uiLayoutRow(row, 1);
- uiItemEnumO(subrow, "LOGIC_OT_actuator_move", "", ICON_TRIA_UP, "direction", 1); // up
- uiItemEnumO(subrow, "LOGIC_OT_actuator_move", "", ICON_TRIA_DOWN, "direction", 2); // down
+ sub= uiLayoutRow(row, 1);
+ uiItemEnumO(sub, "LOGIC_OT_actuator_move", "", ICON_TRIA_UP, "direction", 1); // up
+ uiItemEnumO(sub, "LOGIC_OT_actuator_move", "", ICON_TRIA_DOWN, "direction", 2); // down
}
uiItemO(row, "", ICON_X, "LOGIC_OT_actuator_remove");
}
@@ -3702,20 +3701,20 @@ static void draw_actuator_action(uiLayout *layout, PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
PointerRNA settings_ptr;
- uiLayout *row, *subrow, *col;
+ uiLayout *row, *sub;
RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr);
row= uiLayoutRow(layout, 0);
uiItemR(row, ptr, "play_mode", 0, "", ICON_NONE);
- subrow= uiLayoutRow(row, 1);
- uiItemR(subrow, ptr, "use_force", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
- uiItemR(subrow, ptr, "use_additive", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
+ sub= uiLayoutRow(row, 1);
+ uiItemR(sub, ptr, "use_force", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
+ uiItemR(sub, ptr, "use_additive", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
- col = uiLayoutColumn(subrow, 0);
- uiLayoutSetActive(col, (RNA_boolean_get(ptr, "use_additive") || RNA_boolean_get(ptr, "use_force")));
- uiItemR(col, ptr, "use_local", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
+ row = uiLayoutColumn(sub, 0);
+ uiLayoutSetActive(row, (RNA_boolean_get(ptr, "use_additive") || RNA_boolean_get(ptr, "use_force")));
+ uiItemR(row, ptr, "use_local", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
row= uiLayoutRow(layout, 0);
uiItemR(row, ptr, "action", 0, "", ICON_NONE);
@@ -3740,11 +3739,10 @@ static void draw_actuator_action(uiLayout *layout, PointerRNA *ptr)
uiItemR(row, ptr, "layer", 0, NULL, ICON_NONE);
uiItemR(row, ptr, "layer_weight", 0, NULL, ICON_NONE);
- row= uiLayoutRow(layout, 0);
uiItemPointerR(layout, ptr, "frame_property", &settings_ptr, "properties", NULL, ICON_NONE);
#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR
- uiItemR(row, "stride_length", 0, NULL, ICON_NONE);
+ uiItemR(layout, "stride_length", 0, NULL, ICON_NONE);
#endif
}
@@ -3829,7 +3827,7 @@ static void draw_actuator_camera(uiLayout *layout, PointerRNA *ptr)
static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext *C)
{
- uiLayout *row, *col, *subcol, *split;
+ uiLayout *row, *col, *sub, *split;
PointerRNA main_ptr;
RNA_main_pointer_create(CTX_data_main(C), &main_ptr);
@@ -3855,15 +3853,15 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
uiItemR(row, ptr, "use_normal", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
row = uiLayoutRow(layout, 0);
- col = uiLayoutColumn(row, 0);
+ col = uiLayoutColumn(row, 1);
uiItemL(col, "Range:", ICON_NONE);
uiItemR(col, ptr, "range", 0, "", ICON_NONE);
col = uiLayoutColumn(row, 1);
uiItemR(col, ptr, "use_force_distance", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
- subcol = uiLayoutColumn(col, 0);
- uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "use_force_distance")==1);
- uiItemR(subcol, ptr, "distance", 0, "", ICON_NONE);
+ sub = uiLayoutColumn(col, 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_force_distance")==1);
+ uiItemR(sub, ptr, "distance", 0, "", ICON_NONE);
uiItemR(layout, ptr, "damping", UI_ITEM_R_SLIDER , NULL, ICON_NONE);
@@ -3931,7 +3929,7 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
static void draw_actuator_edit_object(uiLayout *layout, PointerRNA *ptr)
{
Object *ob = (Object *)ptr->id.data;
- uiLayout *row, *split, *subsplit;
+ uiLayout *row, *split, *sub;
uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
switch (RNA_enum_get(ptr, "mode"))
@@ -3967,9 +3965,9 @@ static void draw_actuator_edit_object(uiLayout *layout, PointerRNA *ptr)
case ACT_EDOB_TRACK_TO:
split = uiLayoutSplit(layout, 0.5, 0);
uiItemR(split, ptr, "track_object", 0, NULL, ICON_NONE);
- subsplit = uiLayoutSplit(split, 0.7, 0);
- uiItemR(subsplit, ptr, "time", 0, NULL, ICON_NONE);
- uiItemR(subsplit, ptr, "use_3d_tracking", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
+ sub = uiLayoutSplit(split, 0.7, 0);
+ uiItemR(sub, ptr, "time", 0, NULL, ICON_NONE);
+ uiItemR(sub, ptr, "use_3d_tracking", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
break;
case ACT_EDOB_DYNAMICS:
if(ob->type != OB_MESH) {
@@ -4041,7 +4039,7 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr)
{
Object *ob;
PointerRNA settings_ptr;
- uiLayout *split, *row, *col, *subcol;
+ uiLayout *split, *row, *col, *sub;
int physics_type;
ob = (Object *)ptr->id.data;
@@ -4100,24 +4098,24 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr)
row = uiLayoutRow(layout, 0);
col = uiLayoutColumn(row, 0);
uiItemR(col, ptr, "use_servo_limit_x", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
- subcol = uiLayoutColumn(col, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "use_servo_limit_x")==1);
- uiItemR(subcol, ptr, "force_max_x", 0, NULL, ICON_NONE);
- uiItemR(subcol, ptr, "force_min_x", 0, NULL, ICON_NONE);
+ sub = uiLayoutColumn(col, 1);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_x")==1);
+ uiItemR(sub, ptr, "force_max_x", 0, NULL, ICON_NONE);
+ uiItemR(sub, ptr, "force_min_x", 0, NULL, ICON_NONE);
col = uiLayoutColumn(row, 0);
uiItemR(col, ptr, "use_servo_limit_y", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
- subcol = uiLayoutColumn(col, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "use_servo_limit_y")==1);
- uiItemR(subcol, ptr, "force_max_y", 0, NULL, ICON_NONE);
- uiItemR(subcol, ptr, "force_min_y", 0, NULL, ICON_NONE);
+ sub = uiLayoutColumn(col, 1);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_y")==1);
+ uiItemR(sub, ptr, "force_max_y", 0, NULL, ICON_NONE);
+ uiItemR(sub, ptr, "force_min_y", 0, NULL, ICON_NONE);
col = uiLayoutColumn(row, 0);
uiItemR(col, ptr, "use_servo_limit_z", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
- subcol = uiLayoutColumn(col, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(ptr, "use_servo_limit_z")==1);
- uiItemR(subcol, ptr, "force_max_z", 0, NULL, ICON_NONE);
- uiItemR(subcol, ptr, "force_min_z", 0, NULL, ICON_NONE);
+ sub = uiLayoutColumn(col, 1);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_servo_limit_z")==1);
+ uiItemR(sub, ptr, "force_max_z", 0, NULL, ICON_NONE);
+ uiItemR(sub, ptr, "force_min_z", 0, NULL, ICON_NONE);
//XXXACTUATOR missing labels from original 2.49 ui (e.g. Servo, Min, Max, Fast)
//Layout designers willing to help on that, please compare with 2.49 ui
@@ -4133,7 +4131,7 @@ static void draw_actuator_motion(uiLayout *layout, PointerRNA *ptr)
static void draw_actuator_parent(uiLayout *layout, PointerRNA *ptr)
{
- uiLayout *row, *subrow;
+ uiLayout *row, *sub;
uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
@@ -4142,9 +4140,9 @@ static void draw_actuator_parent(uiLayout *layout, PointerRNA *ptr)
row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "use_compound", 0, NULL, ICON_NONE);
- subrow= uiLayoutRow(row, 0);
- uiLayoutSetActive(subrow, RNA_boolean_get(ptr, "use_compound")==1);
- uiItemR(subrow, ptr, "use_ghost", 0, NULL, ICON_NONE);
+ sub= uiLayoutRow(row, 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_compound")==1);
+ uiItemR(sub, ptr, "use_ghost", 0, NULL, ICON_NONE);
}
}
@@ -4156,7 +4154,7 @@ static void draw_actuator_property(uiLayout *layout, PointerRNA *ptr)
Object *ob_from= pa->ob;
PointerRNA settings_ptr, obj_settings_ptr;
- uiLayout *row, *subrow;
+ uiLayout *row, *sub;
RNA_pointer_create((ID *)ob, &RNA_GameObjectSettings, ob, &settings_ptr);
@@ -4181,9 +4179,9 @@ static void draw_actuator_property(uiLayout *layout, PointerRNA *ptr)
uiItemPointerR(row, ptr, "object_property", &obj_settings_ptr, "properties", NULL, ICON_NONE);
}else
{
- subrow= uiLayoutRow(row, 0);
- uiLayoutSetActive(subrow, 0);
- uiItemR(subrow, ptr, "object_property", 0, NULL, ICON_NONE);
+ sub= uiLayoutRow(row, 0);
+ uiLayoutSetActive(sub, 0);
+ uiItemR(sub, ptr, "object_property", 0, NULL, ICON_NONE);
}
break;
}
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 7ba33e7e57e..79d11c956cd 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -294,7 +294,7 @@ static void nla_panel_properties(const bContext *C, Panel *pa)
{
PointerRNA strip_ptr;
uiLayout *layout= pa->layout;
- uiLayout *column, *row, *subcol;
+ uiLayout *column, *row, *sub;
uiBlock *block;
short showEvalProps = 1;
@@ -339,10 +339,10 @@ static void nla_panel_properties(const bContext *C, Panel *pa)
uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_influence")==0);
uiItemR(column, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle?
- subcol= uiLayoutColumn(column, 1);
- uiLayoutSetActive(subcol, RNA_boolean_get(&strip_ptr, "use_auto_blend")==0);
- uiItemR(subcol, &strip_ptr, "blend_in", 0, NULL, ICON_NONE);
- uiItemR(subcol, &strip_ptr, "blend_out", 0, NULL, ICON_NONE);
+ sub= uiLayoutColumn(column, 1);
+ uiLayoutSetActive(sub, RNA_boolean_get(&strip_ptr, "use_auto_blend")==0);
+ uiItemR(sub, &strip_ptr, "blend_in", 0, NULL, ICON_NONE);
+ uiItemR(sub, &strip_ptr, "blend_out", 0, NULL, ICON_NONE);
/* settings */
column= uiLayoutColumn(layout, 1);
@@ -395,7 +395,7 @@ static void nla_panel_evaluation(const bContext *C, Panel *pa)
{
PointerRNA strip_ptr;
uiLayout *layout= pa->layout;
- uiLayout *column, *subcolumn, *subrow;
+ uiLayout *col, *sub;
uiBlock *block;
/* check context and also validity of pointer */
@@ -405,23 +405,21 @@ static void nla_panel_evaluation(const bContext *C, Panel *pa)
block= uiLayoutGetBlock(layout);
uiBlockSetHandleFunc(block, do_nla_region_buttons, NULL);
- column= uiLayoutColumn(layout, 1);
- uiItemR(column, &strip_ptr, "use_animated_influence", 0, NULL, ICON_NONE);
-
- subcolumn= uiLayoutColumn(column, 1);
- uiLayoutSetEnabled(subcolumn, RNA_boolean_get(&strip_ptr, "use_animated_influence"));
- uiItemR(subcolumn, &strip_ptr, "influence", 0, NULL, ICON_NONE);
-
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, &strip_ptr, "use_animated_influence", 0, NULL, ICON_NONE);
- column= uiLayoutColumn(layout, 1);
- subrow= uiLayoutRow(column, 0);
- uiItemR(subrow, &strip_ptr, "use_animated_time", 0, NULL, ICON_NONE);
- uiItemR(subrow, &strip_ptr, "use_animated_time_cyclic", 0, NULL, ICON_NONE);
-
- subcolumn= uiLayoutColumn(column, 1);
- subrow= uiLayoutRow(subcolumn, 0);
- uiLayoutSetEnabled(subrow, RNA_boolean_get(&strip_ptr, "use_animated_time"));
- uiItemR(subcolumn, &strip_ptr, "strip_time", 0, NULL, ICON_NONE);
+ sub= uiLayoutColumn(col, 1);
+ uiLayoutSetEnabled(sub, RNA_boolean_get(&strip_ptr, "use_animated_influence"));
+ uiItemR(sub, &strip_ptr, "influence", 0, NULL, ICON_NONE);
+
+ col= uiLayoutColumn(layout, 1);
+ sub= uiLayoutRow(col, 0);
+ uiItemR(sub, &strip_ptr, "use_animated_time", 0, NULL, ICON_NONE);
+ uiItemR(sub, &strip_ptr, "use_animated_time_cyclic", 0, NULL, ICON_NONE);
+
+ sub= uiLayoutRow(col, 0);
+ uiLayoutSetEnabled(sub, RNA_boolean_get(&strip_ptr, "use_animated_time"));
+ uiItemR(sub, &strip_ptr, "strip_time", 0, NULL, ICON_NONE);
}
/* F-Modifiers for active NLA-Strip */
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 3362d9d38d2..528a0e1c8fd 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -1840,7 +1840,7 @@ static void editmesh_set_connectivity_distance(BMEditMesh *em, float mtx[][3], f
BMIter viter;
int i, start;
- fill_vn(dists, em->bm->totvert, FLT_MAX);
+ fill_vn_fl(dists, em->bm->totvert, FLT_MAX);
BM_ElemIndex_Ensure(em->bm, BM_VERT);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index c43ff88de7b..1452733f28e 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -174,7 +174,7 @@ void ED_uvedit_assign_image(Main *bmain, Scene *scene, Object *obedit, Image *im
else {
/* old shading system, assign image to selected faces */
- /* ensure we have a uv layer */
+ /* ensure we have a uv map */
if(!CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY)) {
BM_add_data_layer(em->bm, &em->bm->pdata, CD_MTEXPOLY);
BM_add_data_layer(em->bm, &em->bm->ldata, CD_MLOOPUV);
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index cf6d119ecbd..1c74437c37e 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -928,7 +928,7 @@ static void uv_map_clip_correct(BMEditMesh *em, wmOperator *op)
/* ******************** Unwrap operator **************** */
-/* assumes UV layer is checked, doesn't run update funcs */
+/* assumes UV Map is checked, doesn't run update funcs */
void ED_unwrap_lscm(Scene *scene, Object *obedit, const short sel)
{
BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 194287d9abc..77ee74c0420 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -887,7 +887,7 @@ typedef struct WeightVGEditModifierData {
struct Object *mask_tex_map_obj; /* Name of the map object. */
/* How to map the texture (using MOD_DISP_MAP_* constants). */
int mask_tex_mapping;
- char mask_tex_uvlayer_name[32]; /* Name of the UV layer. */
+ char mask_tex_uvlayer_name[32]; /* Name of the UV map. */
/* Padding... */
int pad_i1;
@@ -932,7 +932,7 @@ typedef struct WeightVGMixModifierData {
struct Tex *mask_texture; /* The texture. */
struct Object *mask_tex_map_obj; /* Name of the map object. */
int mask_tex_mapping; /* How to map the texture! */
- char mask_tex_uvlayer_name[32]; /* Name of the UV layer. */
+ char mask_tex_uvlayer_name[32]; /* Name of the UV map. */
/* Padding... */
int pad_i1;
@@ -979,7 +979,7 @@ typedef struct WeightVGProximityModifierData {
struct Tex *mask_texture; /* The texture. */
struct Object *mask_tex_map_obj; /* Name of the map object. */
int mask_tex_mapping; /* How to map the texture! */
- char mask_tex_uvlayer_name[32]; /* Name of the UV layer. */
+ char mask_tex_uvlayer_name[32]; /* Name of the UV Map. */
float min_dist, max_dist; /* Distances mapping to 0.0/1.0 weights. */
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 720f2cc5b08..faacde9e44f 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -277,6 +277,8 @@ typedef struct ImageFormatData {
#define R_IMF_IMTYPE_XVID 32
#define R_IMF_IMTYPE_THEORA 33
+#define R_IMF_IMTYPE_INVALID 255
+
/* ImageFormatData.flag */
#define R_IMF_FLAG_ZBUF (1<<0) /* was R_OPENEXR_ZBUF */
#define R_IMF_FLAG_PREVIEW_JPG (1<<1) /* was R_PREVIEW_JPG */
diff --git a/source/blender/makesrna/intern/rna_dynamicpaint.c b/source/blender/makesrna/intern/rna_dynamicpaint.c
index d0d47081298..d06ab63ca8a 100644
--- a/source/blender/makesrna/intern/rna_dynamicpaint.c
+++ b/source/blender/makesrna/intern/rna_dynamicpaint.c
@@ -412,7 +412,7 @@ static void rna_def_canvas_surface(BlenderRNA *brna)
prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvlayer_name");
- RNA_def_property_ui_text(prop, "UV Layer", "UV layer name");
+ RNA_def_property_ui_text(prop, "UV Map", "UV map name");
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_DynamicPaint_uvlayer_set");
prop= RNA_def_property(srna, "frame_start", PROP_INT, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index 57770be57eb..ce8f903bfe2 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -443,7 +443,7 @@ static void rna_def_material_mtex(BlenderRNA *brna)
prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvname");
- RNA_def_property_ui_text(prop, "UV Layer", "UV layer to use for mapping with UV texture coordinates");
+ RNA_def_property_ui_text(prop, "UV Map", "UV map to use for mapping with UV texture coordinates");
RNA_def_property_update(prop, 0, "rna_Material_update");
prop= RNA_def_property(srna, "use_from_dupli", PROP_BOOLEAN, PROP_NONE);
@@ -1604,7 +1604,7 @@ static void rna_def_material_strand(BlenderRNA *brna)
prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "strand_uvname");
- RNA_def_property_ui_text(prop, "UV Layer", "Name of UV layer to override");
+ RNA_def_property_ui_text(prop, "UV Map", "Name of UV map to override");
RNA_def_property_update(prop, 0, "rna_Material_update");
}
@@ -1841,13 +1841,13 @@ void RNA_def_material(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_face_texture", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FACETEXTURE);
RNA_def_property_ui_text(prop, "Face Textures",
- "Replace the object's base color with color from face assigned image textures");
+ "Replace the object's base color with color from UV map image textures");
RNA_def_property_update(prop, 0, "rna_Material_update");
prop= RNA_def_property(srna, "use_face_texture_alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FACETEXTURE_ALPHA);
RNA_def_property_ui_text(prop, "Face Textures Alpha",
- "Replace the object's base alpha value with alpha from face assigned image textures");
+ "Replace the object's base alpha value with alpha from UV map image textures");
RNA_def_property_update(prop, 0, "rna_Material_update");
prop= RNA_def_property(srna, "use_cast_shadows_only", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index ce3654e9585..7e22b55646c 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -1647,7 +1647,7 @@ static void rna_def_mtexpoly(BlenderRNA *brna)
#endif
srna= RNA_def_struct(brna, "MeshTextureFaceLayer", NULL);
- RNA_def_struct_ui_text(srna, "Mesh Texture Face Layer", "Layer of texture faces in a Mesh datablock");
+ RNA_def_struct_ui_text(srna, "Mesh UV Map", "UV map with assigned image textures in a Mesh datablock");
RNA_def_struct_sdna(srna, "CustomDataLayer");
RNA_def_struct_path_func(srna, "rna_MeshTextureFaceLayer_path");
RNA_def_struct_ui_icon(srna, ICON_GROUP_UVS);
@@ -1655,24 +1655,24 @@ static void rna_def_mtexpoly(BlenderRNA *brna)
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_struct_name_property(srna, prop);
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_MeshTextureFaceLayer_name_set");
- RNA_def_property_ui_text(prop, "Name", "Name of UV unwrapping layer");
+ RNA_def_property_ui_text(prop, "Name", "Name of UV map");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "active", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_MeshTextureFaceLayer_active_get", "rna_MeshTextureFaceLayer_active_set");
- RNA_def_property_ui_text(prop, "Active", "Set the layer as active for display and editing");
+ RNA_def_property_ui_text(prop, "Active", "Set the map as active for display and editing");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "active_render", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "active_rnd", 0);
RNA_def_property_boolean_funcs(prop, "rna_MeshTextureFaceLayer_active_render_get", "rna_MeshTextureFaceLayer_active_render_set");
- RNA_def_property_ui_text(prop, "Active Render", "Set the layer as active for rendering");
+ RNA_def_property_ui_text(prop, "Active Render", "Set the map as active for rendering");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "active_clone", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "active_clone", 0);
RNA_def_property_boolean_funcs(prop, "rna_MeshTextureFaceLayer_clone_get", "rna_MeshTextureFaceLayer_clone_set");
- RNA_def_property_ui_text(prop, "Active Clone", "Set the layer as active for cloning");
+ RNA_def_property_ui_text(prop, "Active Clone", "Set the map as active for cloning");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
@@ -1682,7 +1682,7 @@ static void rna_def_mtexpoly(BlenderRNA *brna)
srna= RNA_def_struct(brna, "MeshTextureFace", NULL);
RNA_def_struct_sdna(srna, "MTexPoly");
- RNA_def_struct_ui_text(srna, "Mesh Texture Face", "UV mapping, texturing and game engine data for a face");
+ RNA_def_struct_ui_text(srna, "Mesh UV Map Face", "UV map and image texture for a face");
RNA_def_struct_path_func(srna, "rna_MeshTextureFace_path");
RNA_def_struct_ui_icon(srna, ICON_FACESEL_HLT);
@@ -2147,12 +2147,12 @@ static void rna_def_uv_textures(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_srna(cprop, "UVTextures");
srna= RNA_def_struct(brna, "UVTextures", NULL);
RNA_def_struct_sdna(srna, "Mesh");
- RNA_def_struct_ui_text(srna, "UV Textures", "Collection of uv textures");
+ RNA_def_struct_ui_text(srna, "UV Maps", "Collection of UV maps");
func= RNA_def_function(srna, "new", "rna_Mesh_uv_texture_new");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
RNA_def_function_ui_description(func, "Add a UV texture layer to Mesh");
- RNA_def_string(func, "name", "UVTex", 0, "", "UV Texture name");
+ RNA_def_string(func, "name", "UVMap", 0, "", "UV map name");
parm= RNA_def_pointer(func, "layer", "MeshTextureFaceLayer", "", "The newly created layer");
RNA_def_function_return(func, parm);
@@ -2167,12 +2167,12 @@ static void rna_def_uv_textures(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_uv_texture_get", "rna_Mesh_active_uv_texture_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Active UV Texture", "Active UV texture");
+ RNA_def_property_ui_text(prop, "Active UV Map", "Active UV Map");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_funcs(prop, "rna_Mesh_active_uv_texture_index_get", "rna_Mesh_active_uv_texture_index_set", "rna_Mesh_active_uv_texture_index_range");
- RNA_def_property_ui_text(prop, "Active UV Texture Index", "Active UV texture index");
+ RNA_def_property_ui_text(prop, "Active UV Map Index", "Active UV Map index");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
}
@@ -2261,28 +2261,28 @@ static void rna_def_mesh(BlenderRNA *brna)
RNA_def_property_collection_funcs(prop, "rna_Mesh_uv_textures_begin", NULL, NULL, NULL,
"rna_Mesh_uv_textures_length", NULL, NULL, NULL);
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
- RNA_def_property_ui_text(prop, "UV Textures", "All UV texture layers");
+ RNA_def_property_ui_text(prop, "Clone UV Map", "UV map to be used as cloning source");
rna_def_uv_textures(brna, prop);
prop= RNA_def_property(srna, "uv_texture_clone", PROP_POINTER, PROP_UNSIGNED);
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_clone_get", "rna_Mesh_uv_texture_clone_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Clone UV Texture", "UV texture layer to be used as cloning source");
+ RNA_def_property_ui_text(prop, "Clone UV Map", "UV map to be used as cloning source");
prop= RNA_def_property(srna, "uv_texture_clone_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_funcs(prop, "rna_Mesh_uv_texture_clone_index_get", "rna_Mesh_uv_texture_clone_index_set", "rna_Mesh_active_uv_texture_index_range");
- RNA_def_property_ui_text(prop, "Clone UV Texture Index", "Clone UV texture layer index");
+ RNA_def_property_ui_text(prop, "Clone UV Map Index", "Clone UV texture index");
prop= RNA_def_property(srna, "uv_texture_stencil", PROP_POINTER, PROP_UNSIGNED);
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_stencil_get", "rna_Mesh_uv_texture_stencil_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Mask UV Texture", "UV texture layer to mask the painted area");
+ RNA_def_property_ui_text(prop, "Mask UV Map", "UV map to mask the painted area");
prop= RNA_def_property(srna, "uv_texture_stencil_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_funcs(prop, "rna_Mesh_uv_texture_stencil_index_get", "rna_Mesh_uv_texture_stencil_index_set", "rna_Mesh_active_uv_texture_index_range");
- RNA_def_property_ui_text(prop, "Mask UV Texture Index", "Mask UV texture layer index");
+ RNA_def_property_ui_text(prop, "Mask UV Map Index", "Mask UV map index");
/* Vertex colors */
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 013a4e57db6..4ef5411af0a 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -808,7 +808,7 @@ static void rna_def_modifier_generic_map_info(StructRNA *srna)
prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvlayer_name");
- RNA_def_property_ui_text(prop, "UV Layer", "UV layer name");
+ RNA_def_property_ui_text(prop, "UV Map", "UV map name");
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_MappingInfo_uvlayer_set");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
@@ -1236,7 +1236,7 @@ static void rna_def_modifier_wave(BlenderRNA *brna)
prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvlayer_name");
- RNA_def_property_ui_text(prop, "UV Layer", "UV layer name");
+ RNA_def_property_ui_text(prop, "UV Map", "UV map name");
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_WaveModifier_uvlayer_set");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
@@ -1607,7 +1607,7 @@ static void rna_def_modifier_uvproject(BlenderRNA *brna)
prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvlayer_name");
- RNA_def_property_ui_text(prop, "UV Layer", "UV layer name");
+ RNA_def_property_ui_text(prop, "UV Map", "UV map name");
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_UVProjectModifier_uvlayer_set");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
@@ -2004,7 +2004,7 @@ static void rna_def_modifier_explode(BlenderRNA *brna)
prop= RNA_def_property(srna, "particle_uv", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvname");
RNA_def_property_string_maxlength(prop, 32);
- RNA_def_property_ui_text(prop, "Particle UV", "UV Layer to change with particle age");
+ RNA_def_property_ui_text(prop, "Particle UV", "UV map to change with particle age");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
@@ -2623,7 +2623,7 @@ static void rna_def_modifier_weightvg_mask(BlenderRNA *brna, StructRNA *srna)
prop= RNA_def_property(srna, "mask_tex_uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "mask_tex_uvlayer_name");
- RNA_def_property_ui_text(prop, "UV Layer", "UV layer name");
+ RNA_def_property_ui_text(prop, "UV Map", "UV map name");
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_WeightVGModifier_mask_uvlayer_set");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 062fbad421a..af7b3303df1 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -1187,7 +1187,7 @@ static void def_sh_geometry(StructRNA *srna)
prop = RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvname");
- RNA_def_property_ui_text(prop, "UV Layer", "");
+ RNA_def_property_ui_text(prop, "UV Map", "");
RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "color_layer", PROP_STRING, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 2a384329360..c94a3847a0d 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -1194,7 +1194,7 @@ static void rna_Object_boundbox_get(PointerRNA *ptr, float *values)
memcpy(values, bb->vec, sizeof(bb->vec));
}
else {
- fill_vn(values, sizeof(bb->vec)/sizeof(float), 0.0f);
+ fill_vn_fl(values, sizeof(bb->vec)/sizeof(float), 0.0f);
}
}
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index 2e62a08408f..2b26a09a646 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -1287,7 +1287,7 @@ static void rna_def_particle_settings_mtex(BlenderRNA *brna)
prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvname");
- RNA_def_property_ui_text(prop, "UV Layer", "UV layer to use for mapping with UV texture coordinates");
+ RNA_def_property_ui_text(prop, "UV Map", "UV map to use for mapping with UV texture coordinates");
RNA_def_property_update(prop, 0, "rna_Particle_reset");
prop= RNA_def_property(srna, "mapping_x", PROP_ENUM, PROP_NONE);
@@ -2717,17 +2717,17 @@ static void rna_def_particle_system(BlenderRNA *brna)
prop= RNA_def_property(srna, "billboard_normal_uv", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "bb_uvname[0]");
RNA_def_property_string_maxlength(prop, 32);
- RNA_def_property_ui_text(prop, "Billboard Normal UV", "UV Layer to control billboard normals");
+ RNA_def_property_ui_text(prop, "Billboard Normal UV", "UV map to control billboard normals");
prop= RNA_def_property(srna, "billboard_time_index_uv", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "bb_uvname[1]");
RNA_def_property_string_maxlength(prop, 32);
- RNA_def_property_ui_text(prop, "Billboard Time Index UV", "UV Layer to control billboard time index (X-Y)");
+ RNA_def_property_ui_text(prop, "Billboard Time Index UV", "UV map to control billboard time index (X-Y)");
prop= RNA_def_property(srna, "billboard_split_uv", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "bb_uvname[2]");
RNA_def_property_string_maxlength(prop, 32);
- RNA_def_property_ui_text(prop, "Billboard Split UV", "UV Layer to control billboard splitting");
+ RNA_def_property_ui_text(prop, "Billboard Split UV", "UV map to control billboard splitting");
/* vertex groups */
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 40fcfa3e016..947e4d53d8b 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -105,83 +105,87 @@ EnumPropertyItem snap_element_items[] = {
{0, NULL, 0, NULL, NULL}};
-/* note on duplicate block, perhaps we should use some trick to avoid
- * the duplicate, but with the inline defines it becomes very tricky
- * this awaits someone who has very good preprocessor-fu.
- * for now just make sure they stay in sync - campbell */
+/* workaround for duplice enums,
+ * have each enum line as a defne then conditionally set it or not
+ */
-EnumPropertyItem image_only_type_items[] = {
+#define R_IMF_ENUM_BMP {R_IMF_IMTYPE_BMP, "BMP", ICON_FILE_IMAGE, "BMP", "Output image in bitmap format"},
+#define R_IMF_ENUM_IRIS {R_IMF_IMTYPE_IRIS, "IRIS", ICON_FILE_IMAGE, "Iris", "Output image in (old!) SGI IRIS format"},
+#define R_IMF_ENUM_PNG {R_IMF_IMTYPE_PNG, "PNG", ICON_FILE_IMAGE, "PNG", "Output image in PNG format"},
+#define R_IMF_ENUM_JPEG {R_IMF_IMTYPE_JPEG90, "JPEG", ICON_FILE_IMAGE, "JPEG", "Output image in JPEG format"},
+#define R_IMF_ENUM_TAGA {R_IMF_IMTYPE_TARGA, "TARGA", ICON_FILE_IMAGE, "Targa", "Output image in Targa format"},
+#define R_IMF_ENUM_TAGA_RAW {R_IMF_IMTYPE_RAWTGA, "TARGA_RAW", ICON_FILE_IMAGE, "Targa Raw", "Output image in uncompressed Targa format"},
- /* --- duplicate block warning (see below) --- */
-#define IMAGE_TYPE_ITEMS_IMAGE_ONLY
- {R_IMF_IMTYPE_BMP, "BMP", ICON_FILE_IMAGE, "BMP", "Output image in bitmap format"},
#ifdef WITH_DDS
- {R_IMF_IMTYPE_DDS, "DDS", ICON_FILE_IMAGE, "DDS", "Output image in DDS format"},
+# define R_IMF_ENUM_DDS {R_IMF_IMTYPE_DDS, "DDS", ICON_FILE_IMAGE, "DDS", "Output image in DDS format"},
+#else
+# define R_IMF_ENUM_DDS
#endif
- {R_IMF_IMTYPE_IRIS, "IRIS", ICON_FILE_IMAGE, "Iris", "Output image in (old!) SGI IRIS format"},
- {R_IMF_IMTYPE_PNG, "PNG", ICON_FILE_IMAGE, "PNG", "Output image in PNG format"},
- {R_IMF_IMTYPE_JPEG90, "JPEG", ICON_FILE_IMAGE, "JPEG", "Output image in JPEG format"},
+
#ifdef WITH_OPENJPEG
- {R_IMF_IMTYPE_JP2, "JPEG2000", ICON_FILE_IMAGE, "JPEG 2000", "Output image in JPEG 2000 format"},
+# define R_IMF_ENUM_JPEG2K {R_IMF_IMTYPE_JP2, "JPEG2000", ICON_FILE_IMAGE, "JPEG 2000", "Output image in JPEG 2000 format"},
+#else
+# define R_IMF_ENUM_JPEG2K
#endif
- {R_IMF_IMTYPE_TARGA, "TARGA", ICON_FILE_IMAGE, "Targa", "Output image in Targa format"},
- {R_IMF_IMTYPE_RAWTGA, "TARGA_RAW", ICON_FILE_IMAGE, "Targa Raw", "Output image in uncompressed Targa format"},
- {0, "", 0, " ", NULL},
+
#ifdef WITH_CINEON
- {R_IMF_IMTYPE_CINEON, "CINEON", ICON_FILE_IMAGE, "Cineon", "Output image in Cineon format"},
- {R_IMF_IMTYPE_DPX, "DPX",ICON_FILE_IMAGE, "DPX", "Output image in DPX format"},
+# define R_IMF_ENUM_CINEON {R_IMF_IMTYPE_CINEON, "CINEON", ICON_FILE_IMAGE, "Cineon", "Output image in Cineon format"},
+# define R_IMF_ENUM_DPX {R_IMF_IMTYPE_DPX, "DPX",ICON_FILE_IMAGE, "DPX", "Output image in DPX format"},
+#else
+# define R_IMF_ENUM_CINEON
+# define R_IMF_ENUM_DPX
#endif
+
#ifdef WITH_OPENEXR
- {R_IMF_IMTYPE_MULTILAYER, "MULTILAYER", ICON_FILE_IMAGE, "MultiLayer", "Output image in multilayer OpenEXR format"},
- {R_IMF_IMTYPE_OPENEXR, "OPEN_EXR", ICON_FILE_IMAGE, "OpenEXR", "Output image in OpenEXR format"},
+# define R_IMF_ENUM_EXR_MULTI {R_IMF_IMTYPE_MULTILAYER, "MULTILAYER", ICON_FILE_IMAGE, "MultiLayer", "Output image in multilayer OpenEXR format"},
+# define R_IMF_ENUM_EXR {R_IMF_IMTYPE_OPENEXR, "OPEN_EXR", ICON_FILE_IMAGE, "OpenEXR", "Output image in OpenEXR format"},
+#else
+# define R_IMF_ENUM_EXR_MULTI
+# define R_IMF_ENUM_EXR
#endif
+
#ifdef WITH_HDR
- {R_IMF_IMTYPE_RADHDR, "HDR", ICON_FILE_IMAGE, "Radiance HDR", "Output image in Radiance HDR format"},
+# define R_IMF_ENUM_HDR {R_IMF_IMTYPE_RADHDR, "HDR", ICON_FILE_IMAGE, "Radiance HDR", "Output image in Radiance HDR format"},
+#else
+# define R_IMF_ENUM_HDR
#endif
+
#ifdef WITH_TIFF
- {R_IMF_IMTYPE_TIFF, "TIFF", ICON_FILE_IMAGE, "TIFF", "Output image in TIFF format"},
+# define R_IMF_ENUM_TIFF {R_IMF_IMTYPE_TIFF, "TIFF", ICON_FILE_IMAGE, "TIFF", "Output image in TIFF format"},
+#else
+# define R_IMF_ENUM_TIFF
#endif
- /* --- end duplicate block (see below) --- */
- {0, NULL, 0, NULL, NULL}};
+#define IMAGE_TYPE_ITEMS_IMAGE_ONLY \
+ R_IMF_ENUM_BMP \
+ R_IMF_ENUM_DDS \
+ R_IMF_ENUM_IRIS \
+ R_IMF_ENUM_PNG \
+ R_IMF_ENUM_JPEG \
+ R_IMF_ENUM_JPEG2K \
+ R_IMF_ENUM_TAGA \
+ R_IMF_ENUM_TAGA_RAW \
+ {0, "", 0, " ", NULL}, \
+ R_IMF_ENUM_CINEON \
+ R_IMF_ENUM_DPX \
+ R_IMF_ENUM_EXR_MULTI \
+ R_IMF_ENUM_EXR \
+ R_IMF_ENUM_HDR \
+ R_IMF_ENUM_TIFF \
-EnumPropertyItem image_type_items[] = {
- {0, "", 0, "Image", NULL},
+EnumPropertyItem image_only_type_items[] = {
- /* --- duplicate block warning (see above) --- */
-#define IMAGE_TYPE_ITEMS_IMAGE_ONLY
- {R_IMF_IMTYPE_BMP, "BMP", ICON_FILE_IMAGE, "BMP", "Output image in bitmap format"},
-#ifdef WITH_DDS
- {R_IMF_IMTYPE_DDS, "DDS", ICON_FILE_IMAGE, "DDS", "Output image in DDS format"},
-#endif
- {R_IMF_IMTYPE_IRIS, "IRIS", ICON_FILE_IMAGE, "Iris", "Output image in (old!) SGI IRIS format"},
- {R_IMF_IMTYPE_PNG, "PNG", ICON_FILE_IMAGE, "PNG", "Output image in PNG format"},
- {R_IMF_IMTYPE_JPEG90, "JPEG", ICON_FILE_IMAGE, "JPEG", "Output image in JPEG format"},
-#ifdef WITH_OPENJPEG
- {R_IMF_IMTYPE_JP2, "JPEG2000", ICON_FILE_IMAGE, "JPEG 2000", "Output image in JPEG 2000 format"},
-#endif
- {R_IMF_IMTYPE_TARGA, "TARGA", ICON_FILE_IMAGE, "Targa", "Output image in Targa format"},
- {R_IMF_IMTYPE_RAWTGA, "TARGA_RAW", ICON_FILE_IMAGE, "Targa Raw", "Output image in uncompressed Targa format"},
- {0, "", 0, " ", NULL},
-#ifdef WITH_CINEON
- {R_IMF_IMTYPE_CINEON, "CINEON", ICON_FILE_IMAGE, "Cineon", "Output image in Cineon format"},
- {R_IMF_IMTYPE_DPX, "DPX",ICON_FILE_IMAGE, "DPX", "Output image in DPX format"},
-#endif
-#ifdef WITH_OPENEXR
- {R_IMF_IMTYPE_MULTILAYER, "MULTILAYER", ICON_FILE_IMAGE, "MultiLayer", "Output image in multilayer OpenEXR format"},
- {R_IMF_IMTYPE_OPENEXR, "OPEN_EXR", ICON_FILE_IMAGE, "OpenEXR", "Output image in OpenEXR format"},
-#endif
-#ifdef WITH_HDR
- {R_IMF_IMTYPE_RADHDR, "HDR", ICON_FILE_IMAGE, "Radiance HDR", "Output image in Radiance HDR format"},
-#endif
-#ifdef WITH_TIFF
- {R_IMF_IMTYPE_TIFF, "TIFF", ICON_FILE_IMAGE, "TIFF", "Output image in TIFF format"},
-#endif
- /* --- end duplicate block (see above) --- */
+ IMAGE_TYPE_ITEMS_IMAGE_ONLY
+
+ {0, NULL, 0, NULL, NULL}};
+
+EnumPropertyItem image_type_items[] = {
+ {0, "", 0, "Image", NULL},
+ IMAGE_TYPE_ITEMS_IMAGE_ONLY
{0, "", 0, "Movie", NULL},
#ifdef _WIN32
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 7e113c85bf6..d0a50ba6bad 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -339,7 +339,7 @@ static void rna_def_image_paint(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_stencil_layer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", IMAGEPAINT_PROJECT_LAYER_STENCIL);
- RNA_def_property_ui_text(prop, "Stencil Layer", "Set the mask layer from the UV layer buttons");
+ RNA_def_property_ui_text(prop, "Stencil Layer", "Set the mask layer from the UV map buttons");
prop= RNA_def_property(srna, "invert_stencil", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", IMAGEPAINT_PROJECT_LAYER_STENCIL_INV);
@@ -347,8 +347,8 @@ static void rna_def_image_paint(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_clone_layer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", IMAGEPAINT_PROJECT_LAYER_CLONE);
- RNA_def_property_ui_text(prop, "Clone Layer",
- "Use another UV layer as clone source, otherwise use 3D the cursor as the source");
+ RNA_def_property_ui_text(prop, "Clone Map",
+ "Use another UV map as clone source, otherwise use 3D the cursor as the source");
/* integers */
diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c
index de43bdb8131..18f39fa6c2f 100644
--- a/source/blender/modifiers/intern/MOD_uvproject.c
+++ b/source/blender/modifiers/intern/MOD_uvproject.c
@@ -170,7 +170,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
if(num_projectors == 0) return dm;
- /* make sure there are UV layers available */
+ /* make sure there are UV Maps available */
if(!CustomData_has_layer(&dm->faceData, CD_MTFACE)) return dm;
@@ -259,7 +259,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
mul_mat3_m4_v3(projectors[i].ob->obmat, projectors[i].normal);
}
- /* make sure we are not modifying the original UV layer */
+ /* make sure we are not modifying the original UV map */
tface = CustomData_duplicate_referenced_layer_named(&dm->faceData,
CD_MTFACE, uvname);
diff --git a/source/blender/nodes/shader/nodes/node_shader_geom.c b/source/blender/nodes/shader/nodes/node_shader_geom.c
index 2b28eae4085..cf6f400ee2a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_geom.c
+++ b/source/blender/nodes/shader/nodes/node_shader_geom.c
@@ -61,7 +61,7 @@ static void node_shader_exec_geom(void *data, bNode *node, bNodeStack **UNUSED(i
int i;
if(ngeo->uvname[0]) {
- /* find uv layer by name */
+ /* find uv map by name */
for(i = 0; i < shi->totuv; i++) {
if(strcmp(shi->uv[i].name, ngeo->uvname)==0) {
suv= &shi->uv[i];
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 3bde38d1445..eb7362ff8c7 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -619,11 +619,11 @@ PyObject *pyrna_math_object_from_array(PointerRNA *ptr, PropertyRNA *prop)
case PROP_ALL_VECTOR_SUBTYPES:
if (len>=2 && len <= 4) {
if (is_thick) {
- ret= newVectorObject(NULL, len, Py_NEW, NULL);
+ ret= Vector_CreatePyObject(NULL, len, Py_NEW, NULL);
RNA_property_float_get_array(ptr, prop, ((VectorObject *)ret)->vec);
}
else {
- PyObject *vec_cb= newVectorObject_cb(ret, len, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_VEC);
+ PyObject *vec_cb= Vector_CreatePyObject_cb(ret, len, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_VEC);
Py_DECREF(ret); /* the vector owns now */
ret= vec_cb; /* return the vector instead */
}
@@ -632,22 +632,22 @@ PyObject *pyrna_math_object_from_array(PointerRNA *ptr, PropertyRNA *prop)
case PROP_MATRIX:
if (len==16) {
if (is_thick) {
- ret= newMatrixObject(NULL, 4, 4, Py_NEW, NULL);
+ ret= Matrix_CreatePyObject(NULL, 4, 4, Py_NEW, NULL);
RNA_property_float_get_array(ptr, prop, ((MatrixObject *)ret)->contigPtr);
}
else {
- PyObject *mat_cb= newMatrixObject_cb(ret, 4,4, mathutils_rna_matrix_cb_index, FALSE);
+ PyObject *mat_cb= Matrix_CreatePyObject_cb(ret, 4,4, mathutils_rna_matrix_cb_index, FALSE);
Py_DECREF(ret); /* the matrix owns now */
ret= mat_cb; /* return the matrix instead */
}
}
else if (len==9) {
if (is_thick) {
- ret= newMatrixObject(NULL, 3, 3, Py_NEW, NULL);
+ ret= Matrix_CreatePyObject(NULL, 3, 3, Py_NEW, NULL);
RNA_property_float_get_array(ptr, prop, ((MatrixObject *)ret)->contigPtr);
}
else {
- PyObject *mat_cb= newMatrixObject_cb(ret, 3,3, mathutils_rna_matrix_cb_index, FALSE);
+ PyObject *mat_cb= Matrix_CreatePyObject_cb(ret, 3,3, mathutils_rna_matrix_cb_index, FALSE);
Py_DECREF(ret); /* the matrix owns now */
ret= mat_cb; /* return the matrix instead */
}
@@ -661,23 +661,23 @@ PyObject *pyrna_math_object_from_array(PointerRNA *ptr, PropertyRNA *prop)
PropertyRNA *prop_eul_order= NULL;
short order= pyrna_rotation_euler_order_get(ptr, &prop_eul_order, EULER_ORDER_XYZ);
- ret= newEulerObject(NULL, order, Py_NEW, NULL); // TODO, get order from RNA
+ ret= Euler_CreatePyObject(NULL, order, Py_NEW, NULL); // TODO, get order from RNA
RNA_property_float_get_array(ptr, prop, ((EulerObject *)ret)->eul);
}
else {
/* order will be updated from callback on use */
- PyObject *eul_cb= newEulerObject_cb(ret, EULER_ORDER_XYZ, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_EUL); // TODO, get order from RNA
+ PyObject *eul_cb= Euler_CreatePyObject_cb(ret, EULER_ORDER_XYZ, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_EUL); // TODO, get order from RNA
Py_DECREF(ret); /* the euler owns now */
ret= eul_cb; /* return the euler instead */
}
}
else if (len==4) {
if (is_thick) {
- ret= newQuaternionObject(NULL, Py_NEW, NULL);
+ ret= Quaternion_CreatePyObject(NULL, Py_NEW, NULL);
RNA_property_float_get_array(ptr, prop, ((QuaternionObject *)ret)->quat);
}
else {
- PyObject *quat_cb= newQuaternionObject_cb(ret, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_QUAT);
+ PyObject *quat_cb= Quaternion_CreatePyObject_cb(ret, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_QUAT);
Py_DECREF(ret); /* the quat owns now */
ret= quat_cb; /* return the quat instead */
}
@@ -687,11 +687,11 @@ PyObject *pyrna_math_object_from_array(PointerRNA *ptr, PropertyRNA *prop)
case PROP_COLOR_GAMMA:
if (len==3) { /* color */
if (is_thick) {
- ret= newColorObject(NULL, Py_NEW, NULL); // TODO, get order from RNA
+ ret= Color_CreatePyObject(NULL, Py_NEW, NULL); // TODO, get order from RNA
RNA_property_float_get_array(ptr, prop, ((ColorObject *)ret)->col);
}
else {
- PyObject *col_cb= newColorObject_cb(ret, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_COLOR);
+ PyObject *col_cb= Color_CreatePyObject_cb(ret, mathutils_rna_array_cb_index, MATHUTILS_CB_SUBTYPE_COLOR);
Py_DECREF(ret); /* the color owns now */
ret= col_cb; /* return the color instead */
}
@@ -4543,15 +4543,15 @@ static PyObject *pyrna_param_to_py(PointerRNA *ptr, PropertyRNA *prop, void *dat
switch(RNA_property_subtype(prop)) {
#ifdef USE_MATHUTILS
case PROP_ALL_VECTOR_SUBTYPES:
- ret= newVectorObject(data, len, Py_NEW, NULL);
+ ret= Vector_CreatePyObject(data, len, Py_NEW, NULL);
break;
case PROP_MATRIX:
if (len==16) {
- ret= newMatrixObject(data, 4, 4, Py_NEW, NULL);
+ ret= Matrix_CreatePyObject(data, 4, 4, Py_NEW, NULL);
break;
}
else if (len==9) {
- ret= newMatrixObject(data, 3, 3, Py_NEW, NULL);
+ ret= Matrix_CreatePyObject(data, 3, 3, Py_NEW, NULL);
break;
}
/* pass through */
diff --git a/source/blender/python/mathutils/mathutils_Color.c b/source/blender/python/mathutils/mathutils_Color.c
index 79628cf5ae9..8409344a9fe 100644
--- a/source/blender/python/mathutils/mathutils_Color.c
+++ b/source/blender/python/mathutils/mathutils_Color.c
@@ -61,7 +61,7 @@ static PyObject *Color_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
"more then a single arg given");
return NULL;
}
- return newColorObject(col, Py_NEW, type);
+ return Color_CreatePyObject(col, Py_NEW, type);
}
//-----------------------------METHODS----------------------------
@@ -104,7 +104,7 @@ static PyObject *Color_copy(ColorObject *self)
if (BaseMath_ReadCallback(self) == -1)
return NULL;
- return newColorObject(self->col, Py_NEW, Py_TYPE(self));
+ return Color_CreatePyObject(self->col, Py_NEW, Py_TYPE(self));
}
//----------------------------print object (internal)--------------
@@ -384,7 +384,7 @@ static PyObject *Color_add(PyObject *v1, PyObject *v2)
add_vn_vnvn(col, color1->col, color2->col, COLOR_SIZE);
- return newColorObject(col, Py_NEW, Py_TYPE(v1));
+ return Color_CreatePyObject(col, Py_NEW, Py_TYPE(v1));
}
/* addition in-place: obj += obj */
@@ -433,7 +433,7 @@ static PyObject *Color_sub(PyObject *v1, PyObject *v2)
sub_vn_vnvn(col, color1->col, color2->col, COLOR_SIZE);
- return newColorObject(col, Py_NEW, Py_TYPE(v1));
+ return Color_CreatePyObject(col, Py_NEW, Py_TYPE(v1));
}
/* subtraction in-place: obj -= obj */
@@ -465,7 +465,7 @@ static PyObject *color_mul_float(ColorObject *color, const float scalar)
{
float tcol[COLOR_SIZE];
mul_vn_vn_fl(tcol, color->col, COLOR_SIZE, scalar);
- return newColorObject(tcol, Py_NEW, Py_TYPE(color));
+ return Color_CreatePyObject(tcol, Py_NEW, Py_TYPE(color));
}
@@ -612,7 +612,7 @@ static PyObject *Color_neg(ColorObject *self)
return NULL;
negate_vn_vn(tcol, self->col, COLOR_SIZE);
- return newColorObject(tcol, Py_NEW, Py_TYPE(self));
+ return Color_CreatePyObject(tcol, Py_NEW, Py_TYPE(self));
}
@@ -821,13 +821,13 @@ PyTypeObject color_Type = {
NULL, //tp_weaklist
NULL //tp_del
};
-//------------------------newColorObject (internal)-------------
+//------------------------Color_CreatePyObject (internal)-------------
//creates a new color object
/*pass Py_WRAP - if vector is a WRAPPER for data allocated by BLENDER
(i.e. it was allocated elsewhere by MEM_mallocN())
pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
(i.e. it must be created here with PyMEM_malloc())*/
-PyObject *newColorObject(float *col, int type, PyTypeObject *base_type)
+PyObject *Color_CreatePyObject(float *col, int type, PyTypeObject *base_type)
{
ColorObject *self;
@@ -860,9 +860,9 @@ PyObject *newColorObject(float *col, int type, PyTypeObject *base_type)
return (PyObject *)self;
}
-PyObject *newColorObject_cb(PyObject *cb_user, int cb_type, int cb_subtype)
+PyObject *Color_CreatePyObject_cb(PyObject *cb_user, int cb_type, int cb_subtype)
{
- ColorObject *self= (ColorObject *)newColorObject(NULL, Py_NEW, NULL);
+ ColorObject *self= (ColorObject *)Color_CreatePyObject(NULL, Py_NEW, NULL);
if (self) {
Py_INCREF(cb_user);
self->cb_user= cb_user;
diff --git a/source/blender/python/mathutils/mathutils_Color.h b/source/blender/python/mathutils/mathutils_Color.h
index 6c84b5f596d..f218d653ec9 100644
--- a/source/blender/python/mathutils/mathutils_Color.h
+++ b/source/blender/python/mathutils/mathutils_Color.h
@@ -48,7 +48,7 @@ be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
//prototypes
-PyObject *newColorObject( float *col, int type, PyTypeObject *base_type);
-PyObject *newColorObject_cb(PyObject *cb_user, int cb_type, int cb_subtype);
+PyObject *Color_CreatePyObject( float *col, int type, PyTypeObject *base_type);
+PyObject *Color_CreatePyObject_cb(PyObject *cb_user, int cb_type, int cb_subtype);
#endif /* MATHUTILS_COLOR_H */
diff --git a/source/blender/python/mathutils/mathutils_Euler.c b/source/blender/python/mathutils/mathutils_Euler.c
index ce9ac5fbbb5..a1e18432b4b 100644
--- a/source/blender/python/mathutils/mathutils_Euler.c
+++ b/source/blender/python/mathutils/mathutils_Euler.c
@@ -71,7 +71,7 @@ static PyObject *Euler_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
return NULL;
break;
}
- return newEulerObject(eul, order, Py_NEW, type);
+ return Euler_CreatePyObject(eul, order, Py_NEW, type);
}
/* internal use, assume read callback is done */
@@ -142,7 +142,7 @@ static PyObject *Euler_to_quaternion(EulerObject * self)
eulO_to_quat(quat, self->eul, self->order);
- return newQuaternionObject(quat, Py_NEW, NULL);
+ return Quaternion_CreatePyObject(quat, Py_NEW, NULL);
}
//return a matrix representation of the euler
@@ -163,7 +163,7 @@ static PyObject *Euler_to_matrix(EulerObject * self)
eulO_to_mat3((float (*)[3])mat, self->eul, self->order);
- return newMatrixObject(mat, 3, 3 , Py_NEW, NULL);
+ return Matrix_CreatePyObject(mat, 3, 3 , Py_NEW, NULL);
}
PyDoc_STRVAR(Euler_zero_doc,
@@ -293,7 +293,7 @@ static PyObject *Euler_copy(EulerObject *self)
if (BaseMath_ReadCallback(self) == -1)
return NULL;
- return newEulerObject(self->eul, self->order, Py_NEW, Py_TYPE(self));
+ return Euler_CreatePyObject(self->eul, self->order, Py_NEW, Py_TYPE(self));
}
//----------------------------print object (internal)--------------
@@ -664,13 +664,13 @@ PyTypeObject euler_Type = {
NULL, //tp_weaklist
NULL //tp_del
};
-//------------------------newEulerObject (internal)-------------
+//------------------------Euler_CreatePyObject (internal)-------------
//creates a new euler object
/*pass Py_WRAP - if vector is a WRAPPER for data allocated by BLENDER
(i.e. it was allocated elsewhere by MEM_mallocN())
pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
(i.e. it must be created here with PyMEM_malloc())*/
-PyObject *newEulerObject(float *eul, short order, int type, PyTypeObject *base_type)
+PyObject *Euler_CreatePyObject(float *eul, short order, int type, PyTypeObject *base_type)
{
EulerObject *self;
@@ -707,9 +707,9 @@ PyObject *newEulerObject(float *eul, short order, int type, PyTypeObject *base_t
return (PyObject *)self;
}
-PyObject *newEulerObject_cb(PyObject *cb_user, short order, int cb_type, int cb_subtype)
+PyObject *Euler_CreatePyObject_cb(PyObject *cb_user, short order, int cb_type, int cb_subtype)
{
- EulerObject *self= (EulerObject *)newEulerObject(NULL, order, Py_NEW, NULL);
+ EulerObject *self= (EulerObject *)Euler_CreatePyObject(NULL, order, Py_NEW, NULL);
if (self) {
Py_INCREF(cb_user);
self->cb_user= cb_user;
diff --git a/source/blender/python/mathutils/mathutils_Euler.h b/source/blender/python/mathutils/mathutils_Euler.h
index 46f5910f31f..5760d08e1f6 100644
--- a/source/blender/python/mathutils/mathutils_Euler.h
+++ b/source/blender/python/mathutils/mathutils_Euler.h
@@ -50,8 +50,8 @@ be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
//prototypes
-PyObject *newEulerObject( float *eul, short order, int type, PyTypeObject *base_type);
-PyObject *newEulerObject_cb(PyObject *cb_user, short order, int cb_type, int cb_subtype);
+PyObject *Euler_CreatePyObject( float *eul, short order, int type, PyTypeObject *base_type);
+PyObject *Euler_CreatePyObject_cb(PyObject *cb_user, short order, int cb_type, int cb_subtype);
short euler_order_from_string(const char *str, const char *error_prefix);
diff --git a/source/blender/python/mathutils/mathutils_Matrix.c b/source/blender/python/mathutils/mathutils_Matrix.c
index 1472b6886f6..f5e1218aaa3 100644
--- a/source/blender/python/mathutils/mathutils_Matrix.c
+++ b/source/blender/python/mathutils/mathutils_Matrix.c
@@ -125,7 +125,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
switch(PyTuple_GET_SIZE(args)) {
case 0:
- return (PyObject *) newMatrixObject(NULL, 4, 4, Py_NEW, type);
+ return (PyObject *) Matrix_CreatePyObject(NULL, 4, 4, Py_NEW, type);
case 1:
{
PyObject *arg= PyTuple_GET_ITEM(args, 0);
@@ -140,7 +140,7 @@ static PyObject *Matrix_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
if (col_size >= 2 && col_size <= 4) {
/* sane row & col size, new matrix and assign as slice */
- PyObject *matrix= newMatrixObject(NULL, row_size, col_size, Py_NEW, type);
+ PyObject *matrix= Matrix_CreatePyObject(NULL, row_size, col_size, Py_NEW, type);
if (Matrix_ass_slice((MatrixObject *)matrix, 0, INT_MAX, arg) == 0) {
return matrix;
}
@@ -284,7 +284,7 @@ static PyObject *C_Matrix_Rotation(PyObject *cls, PyObject *args)
matrix_3x3_as_4x4(mat);
}
//pass to matrix creation
- return newMatrixObject(mat, matSize, matSize, Py_NEW, (PyTypeObject *)cls);
+ return Matrix_CreatePyObject(mat, matSize, matSize, Py_NEW, (PyTypeObject *)cls);
}
@@ -308,7 +308,7 @@ static PyObject *C_Matrix_Translation(PyObject *cls, PyObject *value)
/* create a identity matrix and add translation */
unit_m4((float(*)[4]) mat);
copy_v3_v3(mat + 12, tvec); /* 12, 13, 14 */
- return newMatrixObject(mat, 4, 4, Py_NEW, (PyTypeObject *)cls);
+ return Matrix_CreatePyObject(mat, 4, 4, Py_NEW, (PyTypeObject *)cls);
}
//----------------------------------mathutils.Matrix.Scale() -------------
//mat is a 1D array of floats - row[0][0], row[0][1], row[1][0], etc.
@@ -395,7 +395,7 @@ static PyObject *C_Matrix_Scale(PyObject *cls, PyObject *args)
matrix_3x3_as_4x4(mat);
}
//pass to matrix creation
- return newMatrixObject(mat, matSize, matSize, Py_NEW, (PyTypeObject *)cls);
+ return Matrix_CreatePyObject(mat, matSize, matSize, Py_NEW, (PyTypeObject *)cls);
}
//----------------------------------mathutils.Matrix.OrthoProjection() ---
//mat is a 1D array of floats - row[0][0], row[0][1], row[1][0], etc.
@@ -512,7 +512,7 @@ static PyObject *C_Matrix_OrthoProjection(PyObject *cls, PyObject *args)
matrix_3x3_as_4x4(mat);
}
//pass to matrix creation
- return newMatrixObject(mat, matSize, matSize, Py_NEW, (PyTypeObject *)cls);
+ return Matrix_CreatePyObject(mat, matSize, matSize, Py_NEW, (PyTypeObject *)cls);
}
PyDoc_STRVAR(C_Matrix_Shear_doc,
@@ -613,7 +613,7 @@ static PyObject *C_Matrix_Shear(PyObject *cls, PyObject *args)
matrix_3x3_as_4x4(mat);
}
//pass to matrix creation
- return newMatrixObject(mat, matSize, matSize, Py_NEW, (PyTypeObject *)cls);
+ return Matrix_CreatePyObject(mat, matSize, matSize, Py_NEW, (PyTypeObject *)cls);
}
void matrix_as_3x3(float mat[3][3], MatrixObject *self)
@@ -673,7 +673,7 @@ static PyObject *Matrix_to_quaternion(MatrixObject *self)
mat4_to_quat(quat, (float (*)[4])self->contigPtr);
}
- return newQuaternionObject(quat, Py_NEW, NULL);
+ return Quaternion_CreatePyObject(quat, Py_NEW, NULL);
}
/*---------------------------matrix.toEuler() --------------------*/
@@ -747,7 +747,7 @@ static PyObject *Matrix_to_euler(MatrixObject *self, PyObject *args)
else mat3_to_eulO(eul, order, mat);
}
- return newEulerObject(eul, order, Py_NEW, NULL);
+ return Euler_CreatePyObject(eul, order, Py_NEW, NULL);
}
PyDoc_STRVAR(Matrix_resize_4x4_doc,
@@ -827,12 +827,12 @@ static PyObject *Matrix_to_4x4(MatrixObject *self)
return NULL;
if (self->col_size==4 && self->row_size==4) {
- return (PyObject *)newMatrixObject(self->contigPtr, 4, 4, Py_NEW, Py_TYPE(self));
+ return (PyObject *)Matrix_CreatePyObject(self->contigPtr, 4, 4, Py_NEW, Py_TYPE(self));
}
else if (self->col_size==3 && self->row_size==3) {
float mat[4][4];
copy_m4_m3(mat, (float (*)[3])self->contigPtr);
- return (PyObject *)newMatrixObject((float *)mat, 4, 4, Py_NEW, Py_TYPE(self));
+ return (PyObject *)Matrix_CreatePyObject((float *)mat, 4, 4, Py_NEW, Py_TYPE(self));
}
/* TODO, 2x2 matrix */
@@ -865,7 +865,7 @@ static PyObject *Matrix_to_3x3(MatrixObject *self)
matrix_as_3x3(mat, self);
- return newMatrixObject((float *)mat, 3, 3, Py_NEW, Py_TYPE(self));
+ return Matrix_CreatePyObject((float *)mat, 3, 3, Py_NEW, Py_TYPE(self));
}
PyDoc_STRVAR(Matrix_to_translation_doc,
@@ -888,7 +888,7 @@ static PyObject *Matrix_to_translation(MatrixObject *self)
return NULL;
}
- return newVectorObject(self->matrix[3], 3, Py_NEW, NULL);
+ return Vector_CreatePyObject(self->matrix[3], 3, Py_NEW, NULL);
}
PyDoc_STRVAR(Matrix_to_scale_doc,
@@ -923,7 +923,7 @@ static PyObject *Matrix_to_scale(MatrixObject *self)
/* compatible mat4_to_loc_rot_size */
mat3_to_rot_size(rot, size, mat);
- return newVectorObject(size, 3, Py_NEW, NULL);
+ return Vector_CreatePyObject(size, 3, Py_NEW, NULL);
}
/*---------------------------matrix.invert() ---------------------*/
@@ -1080,9 +1080,9 @@ static PyObject *Matrix_decompose(MatrixObject *self)
mat3_to_quat(quat, rot);
ret= PyTuple_New(3);
- PyTuple_SET_ITEM(ret, 0, newVectorObject(loc, 3, Py_NEW, NULL));
- PyTuple_SET_ITEM(ret, 1, newQuaternionObject(quat, Py_NEW, NULL));
- PyTuple_SET_ITEM(ret, 2, newVectorObject(size, 3, Py_NEW, NULL));
+ PyTuple_SET_ITEM(ret, 0, Vector_CreatePyObject(loc, 3, Py_NEW, NULL));
+ PyTuple_SET_ITEM(ret, 1, Quaternion_CreatePyObject(quat, Py_NEW, NULL));
+ PyTuple_SET_ITEM(ret, 2, Vector_CreatePyObject(size, 3, Py_NEW, NULL));
return ret;
}
@@ -1133,7 +1133,7 @@ static PyObject *Matrix_lerp(MatrixObject *self, PyObject *args)
return NULL;
}
- return (PyObject*)newMatrixObject(mat, self->row_size, self->col_size, Py_NEW, Py_TYPE(self));
+ return (PyObject*)Matrix_CreatePyObject(mat, self->row_size, self->col_size, Py_NEW, Py_TYPE(self));
}
/*---------------------------matrix.determinant() ----------------*/
@@ -1223,7 +1223,7 @@ PyDoc_STRVAR(Matrix_zero_doc,
);
static PyObject *Matrix_zero(MatrixObject *self)
{
- fill_vn(self->contigPtr, self->row_size * self->col_size, 0.0f);
+ fill_vn_fl(self->contigPtr, self->row_size * self->col_size, 0.0f);
if (BaseMath_WriteCallback(self) == -1)
return NULL;
@@ -1286,7 +1286,7 @@ static PyObject *Matrix_copy(MatrixObject *self)
if (BaseMath_ReadCallback(self) == -1)
return NULL;
- return (PyObject*)newMatrixObject((float (*))self->contigPtr, self->row_size, self->col_size, Py_NEW, Py_TYPE(self));
+ return (PyObject*)Matrix_CreatePyObject((float (*))self->contigPtr, self->row_size, self->col_size, Py_NEW, Py_TYPE(self));
}
/*----------------------------print object (internal)-------------*/
@@ -1383,7 +1383,7 @@ static PyObject *Matrix_item(MatrixObject *self, int i)
"array index out of range");
return NULL;
}
- return newVectorObject_cb((PyObject *)self, self->col_size, mathutils_matrix_vector_cb_index, i);
+ return Vector_CreatePyObject_cb((PyObject *)self, self->col_size, mathutils_matrix_vector_cb_index, i);
}
/*----------------------------object[]-------------------------
sequence accessor (set) */
@@ -1428,7 +1428,7 @@ static PyObject *Matrix_slice(MatrixObject *self, int begin, int end)
tuple= PyTuple_New(end - begin);
for (count= begin; count < end; count++) {
PyTuple_SET_ITEM(tuple, count - begin,
- newVectorObject_cb((PyObject *)self, self->col_size, mathutils_matrix_vector_cb_index, count));
+ Vector_CreatePyObject_cb((PyObject *)self, self->col_size, mathutils_matrix_vector_cb_index, count));
}
@@ -1514,7 +1514,7 @@ static PyObject *Matrix_add(PyObject *m1, PyObject *m2)
add_vn_vnvn(mat, mat1->contigPtr, mat2->contigPtr, mat1->row_size * mat1->col_size);
- return newMatrixObject(mat, mat1->row_size, mat1->col_size, Py_NEW, Py_TYPE(mat1));
+ return Matrix_CreatePyObject(mat, mat1->row_size, mat1->col_size, Py_NEW, Py_TYPE(mat1));
}
/*------------------------obj - obj------------------------------
subtraction*/
@@ -1547,7 +1547,7 @@ static PyObject *Matrix_sub(PyObject *m1, PyObject *m2)
sub_vn_vnvn(mat, mat1->contigPtr, mat2->contigPtr, mat1->row_size * mat1->col_size);
- return newMatrixObject(mat, mat1->row_size, mat1->col_size, Py_NEW, Py_TYPE(mat1));
+ return Matrix_CreatePyObject(mat, mat1->row_size, mat1->col_size, Py_NEW, Py_TYPE(mat1));
}
/*------------------------obj * obj------------------------------
mulplication*/
@@ -1555,7 +1555,7 @@ static PyObject *matrix_mul_float(MatrixObject *mat, const float scalar)
{
float tmat[16];
mul_vn_vn_fl(tmat, mat->contigPtr, mat->row_size * mat->col_size, scalar);
- return newMatrixObject(tmat, mat->row_size, mat->col_size, Py_NEW, Py_TYPE(mat));
+ return Matrix_CreatePyObject(tmat, mat->row_size, mat->col_size, Py_NEW, Py_TYPE(mat));
}
static PyObject *Matrix_mul(PyObject *m1, PyObject *m2)
@@ -1594,7 +1594,7 @@ static PyObject *Matrix_mul(PyObject *m1, PyObject *m2)
}
}
- return newMatrixObject(mat, mat2->row_size, mat1->col_size, Py_NEW, Py_TYPE(mat1));
+ return Matrix_CreatePyObject(mat, mat2->row_size, mat1->col_size, Py_NEW, Py_TYPE(mat1));
}
else if (mat2) {
/*FLOAT/INT * MATRIX */
@@ -1613,7 +1613,7 @@ static PyObject *Matrix_mul(PyObject *m1, PyObject *m2)
return NULL;
}
- return newVectorObject(tvec, vec2->size, Py_NEW, Py_TYPE(m2));
+ return Vector_CreatePyObject(tvec, vec2->size, Py_NEW, Py_TYPE(m2));
}
/*FLOAT/INT * MATRIX */
else if (((scalar= PyFloat_AsDouble(m2)) == -1.0f && PyErr_Occurred())==0) {
@@ -1940,7 +1940,7 @@ PyTypeObject matrix_Type = {
NULL /*tp_del*/
};
-/*------------------------newMatrixObject (internal)-------------
+/*------------------------Matrix_CreatePyObject (internal)-------------
creates a new matrix object
self->matrix self->contiguous_ptr (reference to data.xxx)
[0]------------->[0]
@@ -1956,7 +1956,7 @@ self->matrix[1][1] = self->contigPtr[4] */
(i.e. it was allocated elsewhere by MEM_mallocN())
pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
(i.e. it must be created here with PyMEM_malloc())*/
-PyObject *newMatrixObject(float *mat, const unsigned short rowSize, const unsigned short colSize, int type, PyTypeObject *base_type)
+PyObject *Matrix_CreatePyObject(float *mat, const unsigned short rowSize, const unsigned short colSize, int type, PyTypeObject *base_type)
{
MatrixObject *self;
int x, row, col;
@@ -2022,9 +2022,9 @@ PyObject *newMatrixObject(float *mat, const unsigned short rowSize, const unsign
return (PyObject *) self;
}
-PyObject *newMatrixObject_cb(PyObject *cb_user, int rowSize, int colSize, int cb_type, int cb_subtype)
+PyObject *Matrix_CreatePyObject_cb(PyObject *cb_user, int rowSize, int colSize, int cb_type, int cb_subtype)
{
- MatrixObject *self= (MatrixObject *)newMatrixObject(NULL, rowSize, colSize, Py_NEW, NULL);
+ MatrixObject *self= (MatrixObject *)Matrix_CreatePyObject(NULL, rowSize, colSize, Py_NEW, NULL);
if (self) {
Py_INCREF(cb_user);
self->cb_user= cb_user;
diff --git a/source/blender/python/mathutils/mathutils_Matrix.h b/source/blender/python/mathutils/mathutils_Matrix.h
index 275f4270787..d1984d7299d 100644
--- a/source/blender/python/mathutils/mathutils_Matrix.h
+++ b/source/blender/python/mathutils/mathutils_Matrix.h
@@ -51,8 +51,8 @@ be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
/*prototypes*/
-PyObject *newMatrixObject(float *mat, const unsigned short row_size, const unsigned short col_size, int type, PyTypeObject *base_type);
-PyObject *newMatrixObject_cb(PyObject *user, int row_size, int col_size, int cb_type, int cb_subtype);
+PyObject *Matrix_CreatePyObject(float *mat, const unsigned short row_size, const unsigned short col_size, int type, PyTypeObject *base_type);
+PyObject *Matrix_CreatePyObject_cb(PyObject *user, int row_size, int col_size, int cb_type, int cb_subtype);
extern int mathutils_matrix_vector_cb_index;
extern struct Mathutils_Callback mathutils_matrix_vector_cb;
diff --git a/source/blender/python/mathutils/mathutils_Quaternion.c b/source/blender/python/mathutils/mathutils_Quaternion.c
index 8a6c4909e94..0b24db708e2 100644
--- a/source/blender/python/mathutils/mathutils_Quaternion.c
+++ b/source/blender/python/mathutils/mathutils_Quaternion.c
@@ -120,7 +120,7 @@ static PyObject *Quaternion_to_euler(QuaternionObject *self, PyObject *args)
else quat_to_eulO(eul, order, tquat);
}
- return newEulerObject(eul, order, Py_NEW, NULL);
+ return Euler_CreatePyObject(eul, order, Py_NEW, NULL);
}
//----------------------------Quaternion.toMatrix()------------------
PyDoc_STRVAR(Quaternion_to_matrix_doc,
@@ -139,7 +139,7 @@ static PyObject *Quaternion_to_matrix(QuaternionObject *self)
return NULL;
quat_to_mat3((float (*)[3])mat, self->quat);
- return newMatrixObject(mat, 3, 3, Py_NEW, NULL);
+ return Matrix_CreatePyObject(mat, 3, 3, Py_NEW, NULL);
}
//----------------------------Quaternion.toMatrix()------------------
@@ -169,7 +169,7 @@ static PyObject *Quaternion_to_axis_angle(QuaternionObject *self)
quat__axis_angle_sanitize(axis, &angle);
ret= PyTuple_New(2);
- PyTuple_SET_ITEM(ret, 0, newVectorObject(axis, 3, Py_NEW, NULL));
+ PyTuple_SET_ITEM(ret, 0, Vector_CreatePyObject(axis, 3, Py_NEW, NULL));
PyTuple_SET_ITEM(ret, 1, PyFloat_FromDouble(angle));
return ret;
}
@@ -197,7 +197,7 @@ static PyObject *Quaternion_cross(QuaternionObject *self, PyObject *value)
return NULL;
mul_qt_qtqt(quat, self->quat, tquat);
- return newQuaternionObject(quat, Py_NEW, Py_TYPE(self));
+ return Quaternion_CreatePyObject(quat, Py_NEW, Py_TYPE(self));
}
//----------------------------Quaternion.dot(other)------------------
@@ -246,7 +246,7 @@ static PyObject *Quaternion_rotation_difference(QuaternionObject *self, PyObject
rotation_between_quats_to_quat(quat, self->quat, tquat);
- return newQuaternionObject(quat, Py_NEW, Py_TYPE(self));
+ return Quaternion_CreatePyObject(quat, Py_NEW, Py_TYPE(self));
}
PyDoc_STRVAR(Quaternion_slerp_doc,
@@ -288,7 +288,7 @@ static PyObject *Quaternion_slerp(QuaternionObject *self, PyObject *args)
interp_qt_qtqt(quat, self->quat, tquat, fac);
- return newQuaternionObject(quat, Py_NEW, Py_TYPE(self));
+ return Quaternion_CreatePyObject(quat, Py_NEW, Py_TYPE(self));
}
PyDoc_STRVAR(Quaternion_rotate_doc,
@@ -464,7 +464,7 @@ static PyObject *Quaternion_copy(QuaternionObject *self)
if (BaseMath_ReadCallback(self) == -1)
return NULL;
- return newQuaternionObject(self->quat, Py_NEW, Py_TYPE(self));
+ return Quaternion_CreatePyObject(self->quat, Py_NEW, Py_TYPE(self));
}
//----------------------------print object (internal)--------------
@@ -721,7 +721,7 @@ static PyObject *Quaternion_add(PyObject *q1, PyObject *q2)
return NULL;
add_qt_qtqt(quat, quat1->quat, quat2->quat, 1.0f);
- return newQuaternionObject(quat, Py_NEW, Py_TYPE(q1));
+ return Quaternion_CreatePyObject(quat, Py_NEW, Py_TYPE(q1));
}
//------------------------obj - obj------------------------------
//subtraction
@@ -749,7 +749,7 @@ static PyObject *Quaternion_sub(PyObject *q1, PyObject *q2)
quat[x] = quat1->quat[x] - quat2->quat[x];
}
- return newQuaternionObject(quat, Py_NEW, Py_TYPE(q1));
+ return Quaternion_CreatePyObject(quat, Py_NEW, Py_TYPE(q1));
}
static PyObject *quat_mul_float(QuaternionObject *quat, const float scalar)
@@ -757,7 +757,7 @@ static PyObject *quat_mul_float(QuaternionObject *quat, const float scalar)
float tquat[4];
copy_qt_qt(tquat, quat->quat);
mul_qt_fl(tquat, scalar);
- return newQuaternionObject(tquat, Py_NEW, Py_TYPE(quat));
+ return Quaternion_CreatePyObject(tquat, Py_NEW, Py_TYPE(quat));
}
//------------------------obj * obj------------------------------
@@ -780,7 +780,7 @@ static PyObject *Quaternion_mul(PyObject *q1, PyObject *q2)
if (quat1 && quat2) { /* QUAT*QUAT (cross product) */
mul_qt_qtqt(quat, quat1->quat, quat2->quat);
- return newQuaternionObject(quat, Py_NEW, Py_TYPE(q1));
+ return Quaternion_CreatePyObject(quat, Py_NEW, Py_TYPE(q1));
}
/* the only case this can happen (for a supported type is "FLOAT*QUAT") */
else if (quat2) { /* FLOAT*QUAT */
@@ -808,7 +808,7 @@ static PyObject *Quaternion_mul(PyObject *q1, PyObject *q2)
copy_v3_v3(tvec, vec2->vec);
mul_qt_v3(quat1->quat, tvec);
- return newVectorObject(tvec, 3, Py_NEW, Py_TYPE(vec2));
+ return Vector_CreatePyObject(tvec, 3, Py_NEW, Py_TYPE(vec2));
}
/* QUAT * FLOAT */
else if ((((scalar= PyFloat_AsDouble(q2)) == -1.0f && PyErr_Occurred())==0)) {
@@ -836,7 +836,7 @@ static PyObject *Quaternion_neg(QuaternionObject *self)
return NULL;
negate_v4_v4(tquat, self->quat);
- return newQuaternionObject(tquat, Py_NEW, Py_TYPE(self));
+ return Quaternion_CreatePyObject(tquat, Py_NEW, Py_TYPE(self));
}
@@ -982,7 +982,7 @@ static PyObject *Quaternion_getAxisVec(QuaternionObject *self, void *UNUSED(clos
quat__axis_angle_sanitize(axis, NULL);
- return (PyObject *) newVectorObject(axis, 3, Py_NEW, NULL);
+ return (PyObject *) Vector_CreatePyObject(axis, 3, Py_NEW, NULL);
}
static int Quaternion_setAxisVec(QuaternionObject *self, PyObject *value, void *UNUSED(closure))
@@ -1045,7 +1045,7 @@ static PyObject *Quaternion_new(PyTypeObject *type, PyObject *args, PyObject *kw
break;
/* PyArg_ParseTuple assures no more then 2 */
}
- return newQuaternionObject(quat, Py_NEW, type);
+ return Quaternion_CreatePyObject(quat, Py_NEW, type);
}
static PyObject *quat__apply_to_copy(PyNoArgsFunction quat_func, QuaternionObject *self)
@@ -1190,13 +1190,13 @@ PyTypeObject quaternion_Type = {
NULL, //tp_weaklist
NULL, //tp_del
};
-//------------------------newQuaternionObject (internal)-------------
+//------------------------Quaternion_CreatePyObject (internal)-------------
//creates a new quaternion object
/*pass Py_WRAP - if vector is a WRAPPER for data allocated by BLENDER
(i.e. it was allocated elsewhere by MEM_mallocN())
pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
(i.e. it must be created here with PyMEM_malloc())*/
-PyObject *newQuaternionObject(float *quat, int type, PyTypeObject *base_type)
+PyObject *Quaternion_CreatePyObject(float *quat, int type, PyTypeObject *base_type)
{
QuaternionObject *self;
@@ -1229,9 +1229,9 @@ PyObject *newQuaternionObject(float *quat, int type, PyTypeObject *base_type)
return (PyObject *) self;
}
-PyObject *newQuaternionObject_cb(PyObject *cb_user, int cb_type, int cb_subtype)
+PyObject *Quaternion_CreatePyObject_cb(PyObject *cb_user, int cb_type, int cb_subtype)
{
- QuaternionObject *self= (QuaternionObject *)newQuaternionObject(NULL, Py_NEW, NULL);
+ QuaternionObject *self= (QuaternionObject *)Quaternion_CreatePyObject(NULL, Py_NEW, NULL);
if (self) {
Py_INCREF(cb_user);
self->cb_user= cb_user;
diff --git a/source/blender/python/mathutils/mathutils_Quaternion.h b/source/blender/python/mathutils/mathutils_Quaternion.h
index 13060ed9ff9..a34720769fa 100644
--- a/source/blender/python/mathutils/mathutils_Quaternion.h
+++ b/source/blender/python/mathutils/mathutils_Quaternion.h
@@ -48,7 +48,7 @@ be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
//prototypes
-PyObject *newQuaternionObject( float *quat, int type, PyTypeObject *base_type);
-PyObject *newQuaternionObject_cb(PyObject *cb_user, int cb_type, int cb_subtype);
+PyObject *Quaternion_CreatePyObject( float *quat, int type, PyTypeObject *base_type);
+PyObject *Quaternion_CreatePyObject_cb(PyObject *cb_user, int cb_type, int cb_subtype);
#endif /* MATHUTILS_QUAT_H */
diff --git a/source/blender/python/mathutils/mathutils_Vector.c b/source/blender/python/mathutils/mathutils_Vector.c
index f70bd42e2b6..1dff33887e3 100644
--- a/source/blender/python/mathutils/mathutils_Vector.c
+++ b/source/blender/python/mathutils/mathutils_Vector.c
@@ -70,7 +70,7 @@ static PyObject *Vector_new(PyTypeObject *type, PyObject *args, PyObject *UNUSED
"more then a single arg given");
return NULL;
}
- return newVectorObject(vec, size, Py_NEW, type);
+ return Vector_CreatePyObject(vec, size, Py_NEW, type);
}
static PyObject *vec__apply_to_copy(PyNoArgsFunction vec_func, VectorObject *self)
@@ -95,7 +95,7 @@ PyDoc_STRVAR(Vector_zero_doc,
);
static PyObject *Vector_zero(VectorObject *self)
{
- fill_vn(self->vec, self->size, 0.0f);
+ fill_vn_fl(self->vec, self->size, 0.0f);
if (BaseMath_WriteCallback(self) == -1)
return NULL;
@@ -116,19 +116,10 @@ PyDoc_STRVAR(Vector_normalize_doc,
);
static PyObject *Vector_normalize(VectorObject *self)
{
- int i;
- float norm = 0.0f;
-
if (BaseMath_ReadCallback(self) == -1)
return NULL;
- for (i = 0; i < self->size; i++) {
- norm += self->vec[i] * self->vec[i];
- }
- norm = (float) sqrt(norm);
- for (i = 0; i < self->size; i++) {
- self->vec[i] /= norm;
- }
+ normalize_vn(self->vec, self->size);
(void)BaseMath_WriteCallback(self);
Py_RETURN_NONE;
@@ -273,7 +264,7 @@ static PyObject *Vector_to_2d(VectorObject *self)
if (BaseMath_ReadCallback(self) == -1)
return NULL;
- return newVectorObject(self->vec, 2, Py_NEW, Py_TYPE(self));
+ return Vector_CreatePyObject(self->vec, 2, Py_NEW, Py_TYPE(self));
}
PyDoc_STRVAR(Vector_to_3d_doc,
".. method:: to_3d()\n"
@@ -291,7 +282,7 @@ static PyObject *Vector_to_3d(VectorObject *self)
return NULL;
memcpy(tvec, self->vec, sizeof(float) * MIN2(self->size, 3));
- return newVectorObject(tvec, 3, Py_NEW, Py_TYPE(self));
+ return Vector_CreatePyObject(tvec, 3, Py_NEW, Py_TYPE(self));
}
PyDoc_STRVAR(Vector_to_4d_doc,
".. method:: to_4d()\n"
@@ -309,7 +300,7 @@ static PyObject *Vector_to_4d(VectorObject *self)
return NULL;
memcpy(tvec, self->vec, sizeof(float) * MIN2(self->size, 4));
- return newVectorObject(tvec, 4, Py_NEW, Py_TYPE(self));
+ return Vector_CreatePyObject(tvec, 4, Py_NEW, Py_TYPE(self));
}
PyDoc_STRVAR(Vector_to_tuple_doc,
@@ -484,7 +475,7 @@ static PyObject *Vector_to_track_quat(VectorObject *self, PyObject *args)
vec_to_quat(quat, vec, track, up);
- return newQuaternionObject(quat, Py_NEW, NULL);
+ return Quaternion_CreatePyObject(quat, Py_NEW, NULL);
}
/*
@@ -527,7 +518,7 @@ static PyObject *Vector_reflect(VectorObject *self, PyObject *value)
normalize_v3(mirror);
reflect_v3_v3v3(reflect, vec, mirror);
- return newVectorObject(reflect, self->size, Py_NEW, Py_TYPE(self));
+ return Vector_CreatePyObject(reflect, self->size, Py_NEW, Py_TYPE(self));
}
PyDoc_STRVAR(Vector_cross_doc,
@@ -553,7 +544,7 @@ static PyObject *Vector_cross(VectorObject *self, PyObject *value)
if (mathutils_array_parse(tvec, self->size, self->size, value, "Vector.cross(other), invalid 'other' arg") == -1)
return NULL;
- ret= (VectorObject *)newVectorObject(NULL, 3, Py_NEW, Py_TYPE(self));
+ ret= (VectorObject *)Vector_CreatePyObject(NULL, 3, Py_NEW, Py_TYPE(self));
cross_v3_v3v3(ret->vec, self->vec, tvec);
return (PyObject *)ret;
}
@@ -571,8 +562,6 @@ PyDoc_STRVAR(Vector_dot_doc,
static PyObject *Vector_dot(VectorObject *self, PyObject *value)
{
float tvec[MAX_DIMENSIONS];
- double dot = 0.0;
- int x;
if (BaseMath_ReadCallback(self) == -1)
return NULL;
@@ -580,11 +569,7 @@ static PyObject *Vector_dot(VectorObject *self, PyObject *value)
if (mathutils_array_parse(tvec, self->size, self->size, value, "Vector.dot(other), invalid 'other' arg") == -1)
return NULL;
- for (x = 0; x < self->size; x++) {
- dot += (double)(self->vec[x] * tvec[x]);
- }
-
- return PyFloat_FromDouble(dot);
+ return PyFloat_FromDouble(dot_vn_vn(self->vec, tvec, self->size));
}
PyDoc_STRVAR(Vector_angle_doc,
@@ -682,7 +667,7 @@ static PyObject *Vector_rotation_difference(VectorObject *self, PyObject *value)
rotation_between_vecs_to_quat(quat, vec_a, vec_b);
- return newQuaternionObject(quat, Py_NEW, NULL);
+ return Quaternion_CreatePyObject(quat, Py_NEW, NULL);
}
PyDoc_STRVAR(Vector_project_doc,
@@ -722,7 +707,7 @@ static PyObject *Vector_project(VectorObject *self, PyObject *value)
for (x = 0; x < size; x++) {
vec[x] = (float)dot * tvec[x];
}
- return newVectorObject(vec, size, Py_NEW, Py_TYPE(self));
+ return Vector_CreatePyObject(vec, size, Py_NEW, Py_TYPE(self));
}
PyDoc_STRVAR(Vector_lerp_doc,
@@ -759,7 +744,7 @@ static PyObject *Vector_lerp(VectorObject *self, PyObject *args)
for (x = 0; x < size; x++) {
vec[x] = (ifac * self->vec[x]) + (fac * tvec[x]);
}
- return newVectorObject(vec, size, Py_NEW, Py_TYPE(self));
+ return Vector_CreatePyObject(vec, size, Py_NEW, Py_TYPE(self));
}
PyDoc_STRVAR(Vector_rotate_doc,
@@ -808,7 +793,7 @@ static PyObject *Vector_copy(VectorObject *self)
if (BaseMath_ReadCallback(self) == -1)
return NULL;
- return newVectorObject(self->vec, self->size, Py_NEW, Py_TYPE(self));
+ return Vector_CreatePyObject(self->vec, self->size, Py_NEW, Py_TYPE(self));
}
static PyObject *Vector_repr(VectorObject *self)
@@ -975,7 +960,7 @@ static PyObject *Vector_add(PyObject *v1, PyObject *v2)
add_vn_vnvn(vec, vec1->vec, vec2->vec, vec1->size);
- return newVectorObject(vec, vec1->size, Py_NEW, Py_TYPE(v1));
+ return Vector_CreatePyObject(vec, vec1->size, Py_NEW, Py_TYPE(v1));
}
/* addition in-place: obj += obj */
@@ -1038,7 +1023,7 @@ static PyObject *Vector_sub(PyObject *v1, PyObject *v2)
sub_vn_vnvn(vec, vec1->vec, vec2->vec, vec1->size);
- return newVectorObject(vec, vec1->size, Py_NEW, Py_TYPE(v1));
+ return Vector_CreatePyObject(vec, vec1->size, Py_NEW, Py_TYPE(v1));
}
/* subtraction in-place: obj -= obj */
@@ -1123,7 +1108,7 @@ static PyObject *vector_mul_float(VectorObject *vec, const float scalar)
{
float tvec[MAX_DIMENSIONS];
mul_vn_vn_fl(tvec, vec->vec, vec->size, scalar);
- return newVectorObject(tvec, vec->size, Py_NEW, Py_TYPE(vec));
+ return Vector_CreatePyObject(tvec, vec->size, Py_NEW, Py_TYPE(vec));
}
static PyObject *Vector_mul(PyObject *v1, PyObject *v2)
@@ -1145,9 +1130,6 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2)
/* make sure v1 is always the vector */
if (vec1 && vec2) {
- int i;
- double dot = 0.0f;
-
if (vec1->size != vec2->size) {
PyErr_SetString(PyExc_ValueError,
"Vector multiplication: "
@@ -1156,10 +1138,7 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2)
}
/*dot product*/
- for (i = 0; i < vec1->size; i++) {
- dot += (double)(vec1->vec[i] * vec2->vec[i]);
- }
- return PyFloat_FromDouble(dot);
+ return PyFloat_FromDouble(dot_vn_vn(vec1->vec, vec2->vec, vec1->size));
}
else if (vec1) {
if (MatrixObject_Check(v2)) {
@@ -1172,7 +1151,7 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2)
return NULL;
}
- return newVectorObject(tvec, vec1->size, Py_NEW, Py_TYPE(vec1));
+ return Vector_CreatePyObject(tvec, vec1->size, Py_NEW, Py_TYPE(vec1));
}
else if (QuaternionObject_Check(v2)) {
/* VEC * QUAT */
@@ -1198,7 +1177,7 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2)
copy_v3_v3(tvec, vec1->vec);
mul_qt_v3(quat2->quat, tvec);
- return newVectorObject(tvec, 3, Py_NEW, Py_TYPE(vec1));
+ return Vector_CreatePyObject(tvec, 3, Py_NEW, Py_TYPE(vec1));
#endif
/* ------ to be removed ------*/
}
@@ -1332,7 +1311,7 @@ static PyObject *Vector_div(PyObject *v1, PyObject *v2)
for (i = 0; i < vec1->size; i++) {
vec[i] = vec1->vec[i] / scalar;
}
- return newVectorObject(vec, vec1->size, Py_NEW, Py_TYPE(v1));
+ return Vector_CreatePyObject(vec, vec1->size, Py_NEW, Py_TYPE(v1));
}
/* divide in-place: obj /= obj */
@@ -1378,7 +1357,7 @@ static PyObject *Vector_neg(VectorObject *self)
return NULL;
negate_vn_vn(tvec, self->vec, self->size);
- return newVectorObject(tvec, self->size, Py_NEW, Py_TYPE(self));
+ return Vector_CreatePyObject(tvec, self->size, Py_NEW, Py_TYPE(self));
}
/*------------------------vec_magnitude_nosqrt (internal) - for comparing only */
@@ -1644,7 +1623,6 @@ static PyObject *Vector_getLength(VectorObject *self, void *UNUSED(closure))
static int Vector_setLength(VectorObject *self, PyObject *value)
{
double dot = 0.0f, param;
- int i;
if (BaseMath_ReadCallback(self) == -1)
return -1;
@@ -1661,13 +1639,11 @@ static int Vector_setLength(VectorObject *self, PyObject *value)
return -1;
}
if (param == 0.0) {
- fill_vn(self->vec, self->size, 0.0f);
+ fill_vn_fl(self->vec, self->size, 0.0f);
return 0;
}
- for (i = 0; i < self->size; i++) {
- dot += (double)(self->vec[i] * self->vec[i]);
- }
+ dot= dot_vn_vn(self->vec, self->vec, self->size);
if (!dot) /* cant sqrt zero */
return 0;
@@ -1679,9 +1655,7 @@ static int Vector_setLength(VectorObject *self, PyObject *value)
dot= dot/param;
- for (i = 0; i < self->size; i++) {
- self->vec[i]= self->vec[i] / (float)dot;
- }
+ mul_vn_fl(self->vec, self->size, 1.0/dot);
(void)BaseMath_WriteCallback(self); /* checked already */
@@ -1691,16 +1665,10 @@ static int Vector_setLength(VectorObject *self, PyObject *value)
/* vector.length_squared */
static PyObject *Vector_getLengthSquared(VectorObject *self, void *UNUSED(closure))
{
- double dot = 0.0f;
- int i;
-
if (BaseMath_ReadCallback(self) == -1)
return NULL;
- for (i = 0; i < self->size; i++) {
- dot += (double)(self->vec[i] * self->vec[i]);
- }
- return PyFloat_FromDouble(dot);
+ return PyFloat_FromDouble(dot_vn_vn(self->vec, self->vec, self->size));
}
/* Get a new Vector according to the provided swizzle. This function has little
@@ -1734,7 +1702,7 @@ static PyObject *Vector_getSwizzle(VectorObject *self, void *closure)
axis_to++;
}
- return newVectorObject(vec, axis_to, Py_NEW, Py_TYPE(self));
+ return Vector_CreatePyObject(vec, axis_to, Py_NEW, Py_TYPE(self));
}
/* Set the items of this vector using a swizzle.
@@ -2396,13 +2364,13 @@ PyTypeObject vector_Type = {
NULL
};
-/*------------------------newVectorObject (internal)-------------
+/*------------------------Vector_CreatePyObject (internal)-------------
creates a new vector object
pass Py_WRAP - if vector is a WRAPPER for data allocated by BLENDER
(i.e. it was allocated elsewhere by MEM_mallocN())
pass Py_NEW - if vector is not a WRAPPER and managed by PYTHON
(i.e. it must be created here with PyMEM_malloc())*/
-PyObject *newVectorObject(float *vec, const int size, const int type, PyTypeObject *base_type)
+PyObject *Vector_CreatePyObject(float *vec, const int size, const int type, PyTypeObject *base_type)
{
VectorObject *self;
@@ -2432,7 +2400,7 @@ PyObject *newVectorObject(float *vec, const int size, const int type, PyTypeObje
memcpy(self->vec, vec, size * sizeof(float));
}
else { /* new empty */
- fill_vn(self->vec, size, 0.0f);
+ fill_vn_fl(self->vec, size, 0.0f);
if (size == 4) { /* do the homogenous thing */
self->vec[3] = 1.0f;
}
@@ -2446,10 +2414,10 @@ PyObject *newVectorObject(float *vec, const int size, const int type, PyTypeObje
return (PyObject *) self;
}
-PyObject *newVectorObject_cb(PyObject *cb_user, int size, int cb_type, int cb_subtype)
+PyObject *Vector_CreatePyObject_cb(PyObject *cb_user, int size, int cb_type, int cb_subtype)
{
float dummy[4] = {0.0, 0.0, 0.0, 0.0}; /* dummy init vector, callbacks will be used on access */
- VectorObject *self= (VectorObject *)newVectorObject(dummy, size, Py_NEW, NULL);
+ VectorObject *self= (VectorObject *)Vector_CreatePyObject(dummy, size, Py_NEW, NULL);
if (self) {
Py_INCREF(cb_user);
self->cb_user= cb_user;
diff --git a/source/blender/python/mathutils/mathutils_Vector.h b/source/blender/python/mathutils/mathutils_Vector.h
index 610805fcee0..c1550aabb25 100644
--- a/source/blender/python/mathutils/mathutils_Vector.h
+++ b/source/blender/python/mathutils/mathutils_Vector.h
@@ -45,7 +45,7 @@ typedef struct {
} VectorObject;
/*prototypes*/
-PyObject *newVectorObject(float *vec, const int size, const int type, PyTypeObject *base_type);
-PyObject *newVectorObject_cb(PyObject *user, int size, int callback_type, int subtype);
+PyObject *Vector_CreatePyObject(float *vec, const int size, const int type, PyTypeObject *base_type);
+PyObject *Vector_CreatePyObject_cb(PyObject *user, int size, int callback_type, int subtype);
#endif /* MATHUTILS_VECTOR_H */
diff --git a/source/blender/python/mathutils/mathutils_geometry.c b/source/blender/python/mathutils/mathutils_geometry.c
index 2f79dfd9914..c5e0d2ab95d 100644
--- a/source/blender/python/mathutils/mathutils_geometry.c
+++ b/source/blender/python/mathutils/mathutils_geometry.c
@@ -158,7 +158,7 @@ static PyObject *M_Geometry_intersect_ray_tri(PyObject *UNUSED(self), PyObject*
mul_v3_fl(dir, t);
add_v3_v3v3(pvec, orig, dir);
- return newVectorObject(pvec, 3, Py_NEW, NULL);
+ return Vector_CreatePyObject(pvec, 3, Py_NEW, NULL);
}
/* Line-Line intersection using algorithm from mathworld.wolfram.com */
@@ -242,8 +242,8 @@ static PyObject *M_Geometry_intersect_line_line(PyObject *UNUSED(self), PyObject
}
else {
tuple= PyTuple_New(2);
- PyTuple_SET_ITEM(tuple, 0, newVectorObject(i1, vec1->size, Py_NEW, NULL));
- PyTuple_SET_ITEM(tuple, 1, newVectorObject(i2, vec1->size, Py_NEW, NULL));
+ PyTuple_SET_ITEM(tuple, 0, Vector_CreatePyObject(i1, vec1->size, Py_NEW, NULL));
+ PyTuple_SET_ITEM(tuple, 1, Vector_CreatePyObject(i2, vec1->size, Py_NEW, NULL));
return tuple;
}
}
@@ -338,7 +338,7 @@ static PyObject *M_Geometry_normal(PyObject *UNUSED(self), PyObject* args)
normal_quad_v3(n, vec1->vec, vec2->vec, vec3->vec, vec4->vec);
}
- return newVectorObject(n, 3, Py_NEW, NULL);
+ return Vector_CreatePyObject(n, 3, Py_NEW, NULL);
}
//--------------------------------- AREA FUNCTIONS--------------------
@@ -433,7 +433,7 @@ static PyObject *M_Geometry_intersect_line_line_2d(PyObject *UNUSED(self), PyObj
}
if (isect_seg_seg_v2_point(line_a1->vec, line_a2->vec, line_b1->vec, line_b2->vec, vi) == 1) {
- return newVectorObject(vi, 2, Py_NEW, NULL);
+ return Vector_CreatePyObject(vi, 2, Py_NEW, NULL);
}
else {
Py_RETURN_NONE;
@@ -490,7 +490,7 @@ static PyObject *M_Geometry_intersect_line_plane(PyObject *UNUSED(self), PyObjec
}
if (isect_line_plane_v3(isect, line_a->vec, line_b->vec, plane_co->vec, plane_no->vec, no_flip) == 1) {
- return newVectorObject(isect, 3, Py_NEW, NULL);
+ return Vector_CreatePyObject(isect, 3, Py_NEW, NULL);
}
else {
Py_RETURN_NONE;
@@ -552,8 +552,8 @@ static PyObject *M_Geometry_intersect_plane_plane(PyObject *UNUSED(self), PyObje
normalize_v3(isect_no);
ret= PyTuple_New(2);
- PyTuple_SET_ITEM(ret, 0, newVectorObject(isect_co, 3, Py_NEW, NULL));
- PyTuple_SET_ITEM(ret, 1, newVectorObject(isect_no, 3, Py_NEW, NULL));
+ PyTuple_SET_ITEM(ret, 0, Vector_CreatePyObject(isect_co, 3, Py_NEW, NULL));
+ PyTuple_SET_ITEM(ret, 1, Vector_CreatePyObject(isect_no, 3, Py_NEW, NULL));
return ret;
}
@@ -626,10 +626,10 @@ static PyObject *M_Geometry_intersect_line_sphere(PyObject *UNUSED(self), PyObje
use_b= FALSE;
}
- if (use_a) { PyTuple_SET_ITEM(ret, 0, newVectorObject(isect_a, 3, Py_NEW, NULL)); }
+ if (use_a) { PyTuple_SET_ITEM(ret, 0, Vector_CreatePyObject(isect_a, 3, Py_NEW, NULL)); }
else { PyTuple_SET_ITEM(ret, 0, Py_None); Py_INCREF(Py_None); }
- if (use_b) { PyTuple_SET_ITEM(ret, 1, newVectorObject(isect_b, 3, Py_NEW, NULL)); }
+ if (use_b) { PyTuple_SET_ITEM(ret, 1, Vector_CreatePyObject(isect_b, 3, Py_NEW, NULL)); }
else { PyTuple_SET_ITEM(ret, 1, Py_None); Py_INCREF(Py_None); }
return ret;
@@ -699,10 +699,10 @@ static PyObject *M_Geometry_intersect_line_sphere_2d(PyObject *UNUSED(self), PyO
use_b= FALSE;
}
- if (use_a) { PyTuple_SET_ITEM(ret, 0, newVectorObject(isect_a, 2, Py_NEW, NULL)); }
+ if (use_a) { PyTuple_SET_ITEM(ret, 0, Vector_CreatePyObject(isect_a, 2, Py_NEW, NULL)); }
else { PyTuple_SET_ITEM(ret, 0, Py_None); Py_INCREF(Py_None); }
- if (use_b) { PyTuple_SET_ITEM(ret, 1, newVectorObject(isect_b, 2, Py_NEW, NULL)); }
+ if (use_b) { PyTuple_SET_ITEM(ret, 1, Vector_CreatePyObject(isect_b, 2, Py_NEW, NULL)); }
else { PyTuple_SET_ITEM(ret, 1, Py_None); Py_INCREF(Py_None); }
return ret;
@@ -758,7 +758,7 @@ static PyObject *M_Geometry_intersect_point_line(PyObject *UNUSED(self), PyObjec
lambda= closest_to_line_v3(pt_out, pt_in, l1, l2);
ret= PyTuple_New(2);
- PyTuple_SET_ITEM(ret, 0, newVectorObject(pt_out, 3, Py_NEW, NULL));
+ PyTuple_SET_ITEM(ret, 0, Vector_CreatePyObject(pt_out, 3, Py_NEW, NULL));
PyTuple_SET_ITEM(ret, 1, PyFloat_FromDouble(lambda));
return ret;
}
@@ -939,7 +939,7 @@ static PyObject *M_Geometry_barycentric_transform(PyObject *UNUSED(self), PyObje
vec_t1_tar->vec, vec_t2_tar->vec, vec_t3_tar->vec,
vec_t1_src->vec, vec_t2_src->vec, vec_t3_src->vec);
- return newVectorObject(vec, 3, Py_NEW, NULL);
+ return Vector_CreatePyObject(vec, 3, Py_NEW, NULL);
}
#ifndef MATH_STANDALONE
@@ -1015,7 +1015,7 @@ static PyObject *M_Geometry_interpolate_bezier(PyObject *UNUSED(self), PyObject*
list= PyList_New(resolu);
fp= coord_array;
for (i=0; i<resolu; i++, fp= fp+dims) {
- PyList_SET_ITEM(list, i, newVectorObject(fp, dims, Py_NEW, NULL));
+ PyList_SET_ITEM(list, i, Vector_CreatePyObject(fp, dims, Py_NEW, NULL));
}
MEM_freeN(coord_array);
return list;
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index 1d7d1c7c936..ff381ab6d13 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -3684,7 +3684,7 @@ void RE_sample_material_color(Material *mat, float color[3], float *alpha, const
int i, layers = CustomData_number_of_layers(&orcoDm->faceData, CD_MTFACE);
int layer_index = CustomData_get_layer_index(&orcoDm->faceData, CD_MTFACE);
- /* for every uv layer set coords and name */
+ /* for every uv map set coords and name */
for (i=0; i<layers; i++) {
if(layer_index >= 0) {
float *uv1, *uv2, *uv3;
@@ -3708,7 +3708,7 @@ void RE_sample_material_color(Material *mat, float color[3], float *alpha, const
shi.uv[i].uv[2]= 0.0f; /* texture.c assumes there are 3 coords */
}
}
- /* active uv layer */
+ /* active uv map */
shi.actuv = CustomData_get_active_layer_index(&orcoDm->faceData,CD_MTFACE) - layer_index;
shi.totuv = layers;
}
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 786271c2d2f..c190c27abb3 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -40,34 +40,6 @@ blender_include_dirs(
../blender/windowmanager
)
-if(WITH_CODEC_QUICKTIME)
- add_definitions(-DWITH_QUICKTIME)
-endif()
-
-if(WITH_IMAGE_OPENEXR)
- add_definitions(-DWITH_OPENEXR)
-endif()
-
-if(WITH_IMAGE_OPENJPEG)
- add_definitions(-DWITH_OPENJPEG)
-endif()
-
-if(WITH_IMAGE_TIFF)
- add_definitions(-DWITH_TIFF)
-endif()
-
-if(WITH_IMAGE_DDS)
- add_definitions(-DWITH_DDS)
-endif()
-
-if(WITH_IMAGE_CINEON)
- add_definitions(-DWITH_CINEON)
-endif()
-
-if(WITH_IMAGE_HDR)
- add_definitions(-DWITH_HDR)
-endif()
-
if(WITH_LIBMV)
blender_include_dirs(../../extern/libmv)
add_definitions(-DWITH_LIBMV)
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 61bb50daa3e..ff5f6fc26cc 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -79,6 +79,7 @@
#include "BKE_node.h"
#include "BKE_report.h"
#include "BKE_sound.h"
+#include "BKE_image.h"
#include "IMB_imbuf.h" // for IMB_init
@@ -304,7 +305,7 @@ static int print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
printf (" $BLENDER_USER_CONFIG Directory for user configuration files.\n");
printf (" $BLENDER_USER_SCRIPTS Directory for user scripts.\n");
printf (" $BLENDER_SYSTEM_SCRIPTS Directory for system wide scripts.\n");
- printf (" $BLENDER_USER_DATAFILES Directory for user data files (icons, translations, ..).\n");
+ printf (" $BLENDER_USER_DAT`AFILES Directory for user data files (icons, translations, ..).\n");
printf (" $BLENDER_SYSTEM_DATAFILES Directory for system wide data files.\n");
printf (" $BLENDER_SYSTEM_PYTHON Directory for system python libraries.\n");
#ifdef WIN32
@@ -612,47 +613,14 @@ static int set_image_type(int argc, const char **argv, void *data)
const char *imtype = argv[1];
Scene *scene= CTX_data_scene(C);
if (scene) {
- char imtype_new;
+ const char imtype_new= BKE_imtype_from_arg(imtype);
- if (!strcmp(imtype,"TGA")) imtype_new = R_IMF_IMTYPE_TARGA;
- else if (!strcmp(imtype,"IRIS")) imtype_new = R_IMF_IMTYPE_IRIS;
-#ifdef WITH_DDS
- else if (!strcmp(imtype,"DDS")) imtype_new = R_IMF_IMTYPE_DDS;
-#endif
- else if (!strcmp(imtype,"JPEG")) imtype_new = R_IMF_IMTYPE_JPEG90;
- else if (!strcmp(imtype,"IRIZ")) imtype_new = R_IMF_IMTYPE_IRIZ;
- else if (!strcmp(imtype,"RAWTGA")) imtype_new = R_IMF_IMTYPE_RAWTGA;
- else if (!strcmp(imtype,"AVIRAW")) imtype_new = R_IMF_IMTYPE_AVIRAW;
- else if (!strcmp(imtype,"AVIJPEG")) imtype_new = R_IMF_IMTYPE_AVIJPEG;
- else if (!strcmp(imtype,"PNG")) imtype_new = R_IMF_IMTYPE_PNG;
- else if (!strcmp(imtype,"AVICODEC")) imtype_new = R_IMF_IMTYPE_AVICODEC;
- else if (!strcmp(imtype,"QUICKTIME")) imtype_new = R_IMF_IMTYPE_QUICKTIME;
- else if (!strcmp(imtype,"BMP")) imtype_new = R_IMF_IMTYPE_BMP;
-#ifdef WITH_HDR
- else if (!strcmp(imtype,"HDR")) imtype_new = R_IMF_IMTYPE_RADHDR;
-#endif
-#ifdef WITH_TIFF
- else if (!strcmp(imtype,"TIFF")) imtype_new = R_IMF_IMTYPE_TIFF;
-#endif
-#ifdef WITH_OPENEXR
- else if (!strcmp(imtype,"EXR")) imtype_new = R_IMF_IMTYPE_OPENEXR;
- else if (!strcmp(imtype,"MULTILAYER")) imtype_new = R_IMF_IMTYPE_MULTILAYER;
-#endif
- else if (!strcmp(imtype,"MPEG")) imtype_new = R_IMF_IMTYPE_FFMPEG;
- else if (!strcmp(imtype,"FRAMESERVER")) imtype_new = R_IMF_IMTYPE_FRAMESERVER;
-#ifdef WITH_CINEON
- else if (!strcmp(imtype,"CINEON")) imtype_new = R_IMF_IMTYPE_CINEON;
- else if (!strcmp(imtype,"DPX")) imtype_new = R_IMF_IMTYPE_DPX;
-#endif
-#ifdef WITH_OPENJPEG
- else if (!strcmp(imtype,"JP2")) imtype_new = R_IMF_IMTYPE_JP2;
-#endif
- else {
+ if (imtype_new == R_IMF_IMTYPE_INVALID) {
printf("\nError: Format from '-F / --render-format' not known or not compiled in this release.\n");
- imtype_new= scene->r.im_format.imtype;
}
-
- scene->r.im_format.imtype= imtype_new;
+ else {
+ scene->r.im_format.imtype= imtype_new;
+ }
}
else {
printf("\nError: no blend loaded. order the arguments so '-F / --render-format' is after the blend is loaded.\n");
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index abc45293542..1bfe5945bbc 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -144,6 +144,7 @@ void BL_ActionActuator::SetLocalTime(float curtime)
case ACT_ACTION_PLAY:
// Clamp
m_localtime = m_endframe;
+ ((KX_GameObject*)GetParent())->StopAction(m_layer);
break;
case ACT_ACTION_LOOP_END:
// Put the time back to the beginning
@@ -237,14 +238,14 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
RemoveAllEvents();
}
+ // "Active" actions need to keep updating their current frame
if (bUseContinue && (m_flag & ACT_FLAG_ACTIVE))
- {
m_localtime = obj->GetActionFrame(m_layer);
- ResetStartTime(curtime);
- }
if (m_flag & ACT_FLAG_ATTEMPT_PLAY)
SetLocalTime(curtime);
+ else
+ ResetStartTime(curtime);
// Handle a frame property if it's defined
if ((m_flag & ACT_FLAG_ACTIVE) && m_framepropname[0] != 0)
@@ -299,6 +300,7 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
else if ((m_flag & ACT_FLAG_ACTIVE) && bNegativeEvent)
{
m_flag &= ~ACT_FLAG_ATTEMPT_PLAY;
+ m_localtime = obj->GetActionFrame(m_layer);
bAction *curr_action = obj->GetCurrentAction(m_layer);
if (curr_action && curr_action != m_action)
{
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp
index 1da4b388823..c463068d52c 100644
--- a/source/gameengine/Converter/BL_ArmatureChannel.cpp
+++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp
@@ -295,7 +295,7 @@ PyObject* BL_ArmatureChannel::py_attr_get_joint_rotation(void *self_v, const str
mul_v3_fl(joints,norm);
break;
}
- return newVectorObject(joints, 3, Py_NEW, NULL);
+ return Vector_CreatePyObject(joints, 3, Py_NEW, NULL);
}
int BL_ArmatureChannel::py_attr_set_joint_rotation(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
@@ -434,7 +434,7 @@ PyAttributeDef BL_ArmatureBone::AttributesPtr[] = {
KX_PYATTRIBUTE_FLOAT_VECTOR_RO("arm_head",Bone,arm_head,3),
KX_PYATTRIBUTE_FLOAT_VECTOR_RO("arm_tail",Bone,arm_tail,3),
KX_PYATTRIBUTE_FLOAT_MATRIX_RO("arm_mat",Bone,arm_mat,4),
- KX_PYATTRIBUTE_FLOAT_MATRIX_RO("bone_mat",Bone,bone_mat,4),
+ KX_PYATTRIBUTE_FLOAT_MATRIX_RO("bone_mat",Bone,bone_mat,3),
KX_PYATTRIBUTE_RO_FUNCTION("parent",BL_ArmatureBone,py_bone_get_parent),
KX_PYATTRIBUTE_RO_FUNCTION("children",BL_ArmatureBone,py_bone_get_children),
{ NULL } //Sentinel
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index f263bf15f02..d50ec0f414e 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -418,7 +418,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
return NULL;
}
#ifdef USE_MATHUTILS
- return newVectorObject(val, attrdef->m_imax, Py_NEW, NULL);
+ return Vector_CreatePyObject(val, attrdef->m_imax, Py_NEW, NULL);
#else
PyObject* resultlist = PyList_New(attrdef->m_imax);
for (unsigned int i=0; i<attrdef->m_imax; i++)
@@ -435,7 +435,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
return NULL;
}
#ifdef USE_MATHUTILS
- return newMatrixObject(val, attrdef->m_imin, attrdef->m_imax, Py_WRAP, NULL);
+ return Matrix_CreatePyObject(val, attrdef->m_imin, attrdef->m_imax, Py_WRAP, NULL);
#else
PyObject* collist = PyList_New(attrdef->m_imin);
for (unsigned int i=0; i<attrdef->m_imin; i++)
@@ -457,7 +457,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
MT_Vector3 *val = reinterpret_cast<MT_Vector3*>(ptr);
#ifdef USE_MATHUTILS
float fval[3]= {(*val)[0], (*val)[1], (*val)[2]};
- return newVectorObject(fval, 3, Py_NEW, NULL);
+ return Vector_CreatePyObject(fval, 3, Py_NEW, NULL);
#else
PyObject* resultlist = PyList_New(3);
for (unsigned int i=0; i<3; i++)
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index c240a7fcf84..18b8c0d533d 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -2000,7 +2000,7 @@ int KX_GameObject::pyattr_set_visible(void *self_v, const KX_PYATTRIBUTE_DEF *at
PyObject* KX_GameObject::pyattr_get_worldPosition(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_GLOBAL);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_GLOBAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetWorldPosition());
@@ -2022,7 +2022,7 @@ int KX_GameObject::pyattr_set_worldPosition(void *self_v, const KX_PYATTRIBUTE_D
PyObject* KX_GameObject::pyattr_get_localPosition(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_LOCAL);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_POS_LOCAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetLocalPosition());
@@ -2044,7 +2044,7 @@ int KX_GameObject::pyattr_set_localPosition(void *self_v, const KX_PYATTRIBUTE_D
PyObject* KX_GameObject::pyattr_get_localInertia(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_INERTIA_LOCAL);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_INERTIA_LOCAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
if (self->GetPhysicsController())
@@ -2056,7 +2056,7 @@ PyObject* KX_GameObject::pyattr_get_localInertia(void *self_v, const KX_PYATTRIB
PyObject* KX_GameObject::pyattr_get_worldOrientation(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newMatrixObject_cb(BGE_PROXY_FROM_REF(self_v), 3, 3, mathutils_kxgameob_matrix_cb_index, MATHUTILS_MAT_CB_ORI_GLOBAL);
+ return Matrix_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, 3, mathutils_kxgameob_matrix_cb_index, MATHUTILS_MAT_CB_ORI_GLOBAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetWorldOrientation());
@@ -2081,7 +2081,7 @@ int KX_GameObject::pyattr_set_worldOrientation(void *self_v, const KX_PYATTRIBUT
PyObject* KX_GameObject::pyattr_get_localOrientation(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newMatrixObject_cb(BGE_PROXY_FROM_REF(self_v), 3, 3, mathutils_kxgameob_matrix_cb_index, MATHUTILS_MAT_CB_ORI_LOCAL);
+ return Matrix_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, 3, mathutils_kxgameob_matrix_cb_index, MATHUTILS_MAT_CB_ORI_LOCAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetLocalOrientation());
@@ -2105,7 +2105,7 @@ int KX_GameObject::pyattr_set_localOrientation(void *self_v, const KX_PYATTRIBUT
PyObject* KX_GameObject::pyattr_get_worldScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_GLOBAL);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_GLOBAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetWorldScaling());
@@ -2115,7 +2115,7 @@ PyObject* KX_GameObject::pyattr_get_worldScaling(void *self_v, const KX_PYATTRIB
PyObject* KX_GameObject::pyattr_get_localScaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_LOCAL);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_LOCAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->NodeGetLocalScaling());
@@ -2138,7 +2138,7 @@ int KX_GameObject::pyattr_set_localScaling(void *self_v, const KX_PYATTRIBUTE_DE
PyObject* KX_GameObject::pyattr_get_worldLinearVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_LINVEL_GLOBAL);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_LINVEL_GLOBAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetLinearVelocity(false));
@@ -2160,7 +2160,7 @@ int KX_GameObject::pyattr_set_worldLinearVelocity(void *self_v, const KX_PYATTRI
PyObject* KX_GameObject::pyattr_get_localLinearVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_LINVEL_LOCAL);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_LINVEL_LOCAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetLinearVelocity(true));
@@ -2182,7 +2182,7 @@ int KX_GameObject::pyattr_set_localLinearVelocity(void *self_v, const KX_PYATTRI
PyObject* KX_GameObject::pyattr_get_worldAngularVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_ANGVEL_GLOBAL);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_ANGVEL_GLOBAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetAngularVelocity(false));
@@ -2204,7 +2204,7 @@ int KX_GameObject::pyattr_set_worldAngularVelocity(void *self_v, const KX_PYATTR
PyObject* KX_GameObject::pyattr_get_localAngularVelocity(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_ANGVEL_LOCAL);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_ANGVEL_LOCAL);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(GetAngularVelocity(true));
@@ -2297,7 +2297,7 @@ PyObject* KX_GameObject::pyattr_get_meshes(void *self_v, const KX_PYATTRIBUTE_DE
PyObject* KX_GameObject::pyattr_get_obcolor(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
#ifdef USE_MATHUTILS
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 4, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_OBJECT_COLOR);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 4, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_OBJECT_COLOR);
#else
KX_GameObject* self= static_cast<KX_GameObject*>(self_v);
return PyObjectFrom(self->GetObjectColor());
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index b7420b3c3f0..aed9ff2b81d 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -462,7 +462,7 @@ Mathutils_Callback mathutils_obactu_vector_cb = {
PyObject* KX_ObjectActuator::pyattr_get_linV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_LINV);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_LINV);
}
int KX_ObjectActuator::pyattr_set_linV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
@@ -478,7 +478,7 @@ int KX_ObjectActuator::pyattr_set_linV(void *self_v, const KX_PYATTRIBUTE_DEF *a
PyObject* KX_ObjectActuator::pyattr_get_angV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
- return newVectorObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_ANGV);
+ return Vector_CreatePyObject_cb(BGE_PROXY_FROM_REF(self_v), 3, mathutils_kxobactu_vector_cb_index, MATHUTILS_VEC_CB_ANGV);
}
int KX_ObjectActuator::pyattr_set_angV(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
diff --git a/source/gameengine/Ketsji/KX_PyMath.cpp b/source/gameengine/Ketsji/KX_PyMath.cpp
index a221020c1ef..dd32284a807 100644
--- a/source/gameengine/Ketsji/KX_PyMath.cpp
+++ b/source/gameengine/Ketsji/KX_PyMath.cpp
@@ -100,7 +100,7 @@ PyObject* PyObjectFrom(const MT_Matrix4x4 &mat)
#ifdef USE_MATHUTILS
float fmat[16];
mat.getValue(fmat);
- return newMatrixObject(fmat, 4, 4, Py_NEW, NULL);
+ return Matrix_CreatePyObject(fmat, 4, 4, Py_NEW, NULL);
#else
PyObject *collist = PyList_New(4);
PyObject *col;
@@ -124,7 +124,7 @@ PyObject* PyObjectFrom(const MT_Matrix3x3 &mat)
#ifdef USE_MATHUTILS
float fmat[9];
mat.getValue3x3(fmat);
- return newMatrixObject(fmat, 3, 3, Py_NEW, NULL);
+ return Matrix_CreatePyObject(fmat, 3, 3, Py_NEW, NULL);
#else
PyObject *collist = PyList_New(3);
PyObject *col;
@@ -147,7 +147,7 @@ PyObject* PyObjectFrom(const MT_Quaternion &qrot)
{
/* NOTE, were re-ordering here for Mathutils compat */
float fvec[4]= {qrot[3], qrot[0], qrot[1], qrot[2]};
- return newQuaternionObject(fvec, Py_NEW, NULL);
+ return Quaternion_CreatePyObject(fvec, Py_NEW, NULL);
}
#endif
@@ -155,7 +155,7 @@ PyObject* PyObjectFrom(const MT_Tuple4 &vec)
{
#ifdef USE_MATHUTILS
float fvec[4]= {vec[0], vec[1], vec[2], vec[3]};
- return newVectorObject(fvec, 4, Py_NEW, NULL);
+ return Vector_CreatePyObject(fvec, 4, Py_NEW, NULL);
#else
PyObject *list = PyList_New(4);
PyList_SET_ITEM(list, 0, PyFloat_FromDouble(vec[0]));
@@ -170,7 +170,7 @@ PyObject* PyObjectFrom(const MT_Tuple3 &vec)
{
#ifdef USE_MATHUTILS
float fvec[3]= {vec[0], vec[1], vec[2]};
- return newVectorObject(fvec, 3, Py_NEW, NULL);
+ return Vector_CreatePyObject(fvec, 3, Py_NEW, NULL);
#else
PyObject *list = PyList_New(3);
PyList_SET_ITEM(list, 0, PyFloat_FromDouble(vec[0]));
@@ -184,7 +184,7 @@ PyObject* PyObjectFrom(const MT_Tuple2 &vec)
{
#ifdef USE_MATHUTILS
float fvec[2]= {vec[0], vec[1]};
- return newVectorObject(fvec, 2, Py_NEW, NULL);
+ return Vector_CreatePyObject(fvec, 2, Py_NEW, NULL);
#else
PyObject *list = PyList_New(2);
PyList_SET_ITEM(list, 0, PyFloat_FromDouble(vec[0]));