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-rw-r--r--source/blender/blenfont/intern/blf_glyph.c6
-rw-r--r--source/blender/editors/interface/view2d.c3
2 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 535366b78fa..ba464c76bd1 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -265,11 +265,9 @@ static void blf_glyph_cache_texture(FontBLF *font, GlyphCacheBLF *gc)
gc->p2_height = font->tex_size_max;
}
- unsigned char *pixels = MEM_callocN((size_t)gc->p2_width * (size_t)gc->p2_height,
- "BLF texture init");
GPUTexture *tex = GPU_texture_create_nD(
- gc->p2_width, gc->p2_height, 0, 2, pixels, GPU_R8, GPU_DATA_UNSIGNED_BYTE, 0, false, error);
- MEM_freeN(pixels);
+ gc->p2_width, gc->p2_height, 0, 2, NULL, GPU_R8, GPU_DATA_UNSIGNED_BYTE, 0, false, error);
+
gc->textures[gc->texture_current] = tex;
GPU_texture_bind(tex, 0);
GPU_texture_wrap_mode(tex, false);
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 517d8ca51a3..3ee4d6a085e 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -1123,7 +1123,8 @@ void UI_view2d_zoom_cache_reset(void)
/* While scaling we can accumulate fonts at many sizes (~20 or so).
* Not an issue with embedded font, but can use over 500Mb with i18n ones! See [#38244]. */
- /* note: only some views draw text, we could check for this case to avoid clearning cache */
+ /* note: This can be very bad for performance.
+ * Only some views draw text, we could check for this case to avoid clearning cache. */
BLF_cache_clear();
}