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-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c4
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c1
2 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index ce57b12d0ba..920647158a7 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -1152,7 +1152,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "PAINT_OT_mask_lasso_gesture", LEFTMOUSE, KM_PRESS, KM_CTRL | KM_SHIFT, 0);
/* Toggle dynamic topology */
- WM_keymap_add_item(keymap, "SCULPT_OT_dynamic_topology_toggle", DKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "SCULPT_OT_dynamic_topology_toggle", TKEY, KM_PRESS, KM_CTRL, 0);
/* Dynamic-topology detail size
*
@@ -1177,7 +1177,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
ed_keymap_stencil(keymap);
- keymap_brush_select(keymap, OB_MODE_SCULPT, SCULPT_TOOL_DRAW, DKEY, 0);
+ keymap_brush_select(keymap, OB_MODE_SCULPT, SCULPT_TOOL_DRAW, XKEY, 0);
keymap_brush_select(keymap, OB_MODE_SCULPT, SCULPT_TOOL_SMOOTH, SKEY, 0);
keymap_brush_select(keymap, OB_MODE_SCULPT, SCULPT_TOOL_PINCH, PKEY, 0);
keymap_brush_select(keymap, OB_MODE_SCULPT, SCULPT_TOOL_INFLATE, IKEY, 0);
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 75a00581611..58274589126 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -409,6 +409,7 @@ static void rna_def_sculpt(BlenderRNA *brna)
prop = RNA_def_property(srna, "detail_size", PROP_INT, PROP_PIXEL);
RNA_def_property_ui_range(prop, 2, 100, 0, -1);
RNA_def_property_ui_text(prop, "Detail Size", "Maximum edge length for dynamic topology sculpting (in pixels)");
+ RNA_def_property_update(prop, NC_SCENE | ND_TOOLSETTINGS, NULL);
prop = RNA_def_property(srna, "use_smooth_shading", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_DYNTOPO_SMOOTH_SHADING);