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-rw-r--r--source/blender/modifiers/intern/MOD_particlesystem.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c
index 70404a1cb63..4f9b6280026 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.c
+++ b/source/blender/modifiers/intern/MOD_particlesystem.c
@@ -130,6 +130,10 @@ static void deformVerts(
if (psys->particles == NULL) {
psys->recalc |= ID_RECALC_PSYS_RESET;
}
+ /* TODO(sergey): This is not how particles were working prior to copy on
+ * write, but now evaluation is similar to case when one duplicates the
+ * object. In that case particles were doing reset here. */
+ psys->recalc |= ID_RECALC_PSYS_RESET;
}
/* make new mesh */