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-rw-r--r--source/blender/blenkernel/BKE_blender.h6
-rw-r--r--source/blender/blenloader/intern/versioning_270.c74
2 files changed, 41 insertions, 39 deletions
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index e4ebe0e0ed5..0a692afb453 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -41,8 +41,8 @@ extern "C" {
/* these lines are grep'd, watch out for our not-so-awesome regex
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
-#define BLENDER_VERSION 270
-#define BLENDER_SUBVERSION 5
+#define BLENDER_VERSION 271
+#define BLENDER_SUBVERSION 0
/* 262 was the last editmesh release but it has compatibility code for bmesh data */
#define BLENDER_MINVERSION 270
#define BLENDER_MINSUBVERSION 5
@@ -51,7 +51,7 @@ extern "C" {
/* can be left blank, otherwise a,b,c... etc with no quotes */
#define BLENDER_VERSION_CHAR
/* alpha/beta/rc/release, docs use this */
-#define BLENDER_VERSION_CYCLE alpha
+#define BLENDER_VERSION_CYCLE rc
extern char versionstr[]; /* from blender.c */
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index 00fcd2d7591..b812cf13d3b 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -251,49 +251,51 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
}
}
- if (!DNA_struct_elem_find(fd->filesdna, "Material", "int", "mode2")) {
- Material *ma;
+ if (!MAIN_VERSION_ATLEAST(main, 271, 0)) {
+ if (!DNA_struct_elem_find(fd->filesdna, "Material", "int", "mode2")) {
+ Material *ma;
- for (ma = main->mat.first; ma; ma = ma->id.next)
- ma->mode2 = MA_CASTSHADOW;
- }
-
- if (!DNA_struct_elem_find(fd->filesdna, "RenderData", "BakeData", "bake")) {
- Scene *sce;
+ for (ma = main->mat.first; ma; ma = ma->id.next)
+ ma->mode2 = MA_CASTSHADOW;
+ }
- for (sce = main->scene.first; sce; sce = sce->id.next) {
- sce->r.bake.flag = R_BAKE_CLEAR;
- sce->r.bake.width = 512;
- sce->r.bake.height = 512;
- sce->r.bake.margin = 16;
- sce->r.bake.normal_space = R_BAKE_SPACE_TANGENT;
- sce->r.bake.normal_swizzle[0] = R_BAKE_POSX;
- sce->r.bake.normal_swizzle[1] = R_BAKE_POSY;
- sce->r.bake.normal_swizzle[2] = R_BAKE_POSZ;
- BLI_strncpy(sce->r.bake.filepath, U.renderdir, sizeof(sce->r.bake.filepath));
-
- sce->r.bake.im_format.planes = R_IMF_PLANES_RGBA;
- sce->r.bake.im_format.imtype = R_IMF_IMTYPE_PNG;
- sce->r.bake.im_format.depth = R_IMF_CHAN_DEPTH_8;
- sce->r.bake.im_format.quality = 90;
- sce->r.bake.im_format.compress = 15;
+ if (!DNA_struct_elem_find(fd->filesdna, "RenderData", "BakeData", "bake")) {
+ Scene *sce;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ sce->r.bake.flag = R_BAKE_CLEAR;
+ sce->r.bake.width = 512;
+ sce->r.bake.height = 512;
+ sce->r.bake.margin = 16;
+ sce->r.bake.normal_space = R_BAKE_SPACE_TANGENT;
+ sce->r.bake.normal_swizzle[0] = R_BAKE_POSX;
+ sce->r.bake.normal_swizzle[1] = R_BAKE_POSY;
+ sce->r.bake.normal_swizzle[2] = R_BAKE_POSZ;
+ BLI_strncpy(sce->r.bake.filepath, U.renderdir, sizeof(sce->r.bake.filepath));
+
+ sce->r.bake.im_format.planes = R_IMF_PLANES_RGBA;
+ sce->r.bake.im_format.imtype = R_IMF_IMTYPE_PNG;
+ sce->r.bake.im_format.depth = R_IMF_CHAN_DEPTH_8;
+ sce->r.bake.im_format.quality = 90;
+ sce->r.bake.im_format.compress = 15;
+ }
}
- }
- if (!DNA_struct_elem_find(fd->filesdna, "FreestyleLineStyle", "float", "texstep")) {
- FreestyleLineStyle *linestyle;
+ if (!DNA_struct_elem_find(fd->filesdna, "FreestyleLineStyle", "float", "texstep")) {
+ FreestyleLineStyle *linestyle;
- for (linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) {
- linestyle->flag |= LS_TEXTURE;
- linestyle->texstep = 1.0;
+ for (linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) {
+ linestyle->flag |= LS_TEXTURE;
+ linestyle->texstep = 1.0;
+ }
}
- }
- {
- Scene *scene;
- for (scene = main->scene.first; scene; scene = scene->id.next) {
- int num_layers = BLI_countlist(&scene->r.layers);
- scene->r.actlay = min_ff(scene->r.actlay, num_layers - 1);
+ {
+ Scene *scene;
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ int num_layers = BLI_countlist(&scene->r.layers);
+ scene->r.actlay = min_ff(scene->r.actlay, num_layers - 1);
+ }
}
}
}