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-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/bpath.c8
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/editors/space_node/drawnode.c18
-rw-r--r--source/blender/makesdna/DNA_node_types.h9
-rw-r--r--source/blender/makesrna/RNA_access.h1
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c56
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/NOD_shader.h1
-rw-r--r--source/blender/nodes/NOD_static_types.h1
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_ies_light.c61
11 files changed, 158 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index efad8e48e3d..bd3b191c96c 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -789,6 +789,7 @@ struct ShadeResult;
#define SH_NODE_UVALONGSTROKE 191
#define SH_NODE_TEX_POINTDENSITY 192
#define SH_NODE_BSDF_PRINCIPLED 193
+#define SH_NODE_TEX_IES 195
#define SH_NODE_BEVEL 197
#define SH_NODE_DISPLACEMENT 198
#define SH_NODE_VECTOR_DISPLACEMENT 199
diff --git a/source/blender/blenkernel/intern/bpath.c b/source/blender/blenkernel/intern/bpath.c
index e9a8de4469d..cc4c28e8016 100644
--- a/source/blender/blenkernel/intern/bpath.c
+++ b/source/blender/blenkernel/intern/bpath.c
@@ -560,6 +560,10 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
NodeShaderScript *nss = (NodeShaderScript *)node->storage;
rewrite_path_fixed(nss->filepath, visit_cb, absbase, bpath_user_data);
}
+ else if (node->type == SH_NODE_TEX_IES) {
+ NodeShaderTexIES *ies = (NodeShaderTexIES *)node->storage;
+ rewrite_path_fixed(ies->filepath, visit_cb, absbase, bpath_user_data);
+ }
}
}
break;
@@ -576,6 +580,10 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
NodeShaderScript *nss = (NodeShaderScript *)node->storage;
rewrite_path_fixed(nss->filepath, visit_cb, absbase, bpath_user_data);
}
+ else if (node->type == SH_NODE_TEX_IES) {
+ NodeShaderTexIES *ies = (NodeShaderTexIES *)node->storage;
+ rewrite_path_fixed(ies->filepath, visit_cb, absbase, bpath_user_data);
+ }
}
}
break;
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 5d4b1ae8170..521874bb14f 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3640,6 +3640,7 @@ static void registerShaderNodes(void)
register_node_type_sh_tex_checker();
register_node_type_sh_tex_brick();
register_node_type_sh_tex_pointdensity();
+ register_node_type_sh_tex_ies();
}
static void registerTextureNodes(void)
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 5665a5cff2d..ea8d4b36d3b 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -1109,6 +1109,21 @@ static void node_shader_buts_hair(uiLayout *layout, bContext *UNUSED(C), Pointer
uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
}
+static void node_shader_buts_ies(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *row;
+
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+
+ row = uiLayoutRow(layout, true);
+
+ if (RNA_enum_get(ptr, "mode") == NODE_IES_INTERNAL)
+ uiItemR(row, ptr, "ies", 0, "", ICON_NONE);
+ else
+ uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
+}
+
static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *row;
@@ -1290,6 +1305,9 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case SH_NODE_OUTPUT_LINESTYLE:
ntype->draw_buttons = node_buts_output_linestyle;
break;
+ case SH_NODE_TEX_IES:
+ ntype->draw_buttons = node_shader_buts_ies;
+ break;
case SH_NODE_BEVEL:
ntype->draw_buttons = node_shader_buts_bevel;
break;
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 8d3ab29a2fb..95101ac1e51 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -893,6 +893,12 @@ typedef struct NodeShaderUVMap {
char uv_map[64];
} NodeShaderUVMap;
+typedef struct NodeShaderTexIES {
+ int mode;
+
+ char filepath[1024]; /* 1024 = FILE_MAX */
+} NodeShaderTexIES;
+
typedef struct NodeSunBeams {
float source[2];
@@ -906,6 +912,9 @@ typedef struct NodeSunBeams {
/* script node flag */
#define NODE_SCRIPT_AUTO_UPDATE 1
+/* ies node mode */
+#define NODE_IES_INTERNAL 0
+#define NODE_IES_EXTERNAL 1
/* frame node flags */
#define NODE_FRAME_SHRINK 1 /* keep the bounding box minimal */
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index e512aebfa71..73beee51a8b 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -529,6 +529,7 @@ extern StructRNA RNA_ShaderNodeCombineRGB;
extern StructRNA RNA_ShaderNodeExtendedMaterial;
extern StructRNA RNA_ShaderNodeGeometry;
extern StructRNA RNA_ShaderNodeHueSaturation;
+extern StructRNA RNA_ShaderNodeIESLight;
extern StructRNA RNA_ShaderNodeInvert;
extern StructRNA RNA_ShaderNodeLampData;
extern StructRNA RNA_ShaderNodeMapping;
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index f5c464c0758..8dbb133a8ac 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -2946,6 +2946,30 @@ static bNodeSocket *rna_NodeOutputFile_slots_new(ID *id, bNode *node, bContext *
return sock;
}
+static void rna_ShaderNodeTexIES_mode_set(PointerRNA *ptr, int value)
+{
+ bNode *node = (bNode *)ptr->data;
+ NodeShaderTexIES *nss = node->storage;
+
+ if (nss->mode != value) {
+ nss->mode = value;
+ nss->filepath[0] = '\0';
+
+ /* replace text datablock by filepath */
+ if (node->id) {
+ Text *text = (Text *)node->id;
+
+ if (value == NODE_IES_EXTERNAL && text->name) {
+ BLI_strncpy(nss->filepath, text->name, sizeof(nss->filepath));
+ BLI_path_rel(nss->filepath, G.main->name);
+ }
+
+ id_us_min(node->id);
+ node->id = NULL;
+ }
+ }
+}
+
static void rna_ShaderNodeScript_mode_set(PointerRNA *ptr, int value)
{
bNode *node = (bNode *)ptr->data;
@@ -3293,6 +3317,12 @@ static const EnumPropertyItem node_script_mode_items[] = {
{0, NULL, 0, NULL, NULL}
};
+static EnumPropertyItem node_ies_mode_items[] = {
+ {NODE_IES_INTERNAL, "INTERNAL", 0, "Internal", "Use internal text datablock"},
+ {NODE_IES_EXTERNAL, "EXTERNAL", 0, "External", "Use external .ies file"},
+ {0, NULL, 0, NULL, NULL}
+};
+
static const EnumPropertyItem node_principled_distribution_items[] = {
{SHD_GLOSSY_GGX, "GGX", 0, "GGX", ""},
{SHD_GLOSSY_MULTI_GGX, "MULTI_GGX", 0, "Multiscatter GGX", ""},
@@ -4471,6 +4501,32 @@ static void def_sh_subsurface(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_ShaderNodeSubsurface_update");
}
+static void def_sh_tex_ies(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "ies", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "id");
+ RNA_def_property_struct_type(prop, "Text");
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT);
+ RNA_def_property_ui_text(prop, "IES Text", "Internal IES file");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ RNA_def_struct_sdna_from(srna, "NodeShaderTexIES", "storage");
+
+ prop = RNA_def_property(srna, "filepath", PROP_STRING, PROP_FILEPATH);
+ RNA_def_property_ui_text(prop, "File Path", "IES light path");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_funcs(prop, NULL, "rna_ShaderNodeTexIES_mode_set", NULL);
+ RNA_def_property_enum_items(prop, node_ies_mode_items);
+ RNA_def_property_ui_text(prop, "Source", "Whether the IES file is loaded from disk or from a Text datablock");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+
+ RNA_def_struct_sdna_from(srna, "bNode", NULL);
+}
+
static void def_sh_script(StructRNA *srna)
{
PropertyRNA *prop;
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 5247599bdf7..cc0bef30047 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -177,6 +177,7 @@ set(SRC
shader/nodes/node_shader_fresnel.c
shader/nodes/node_shader_geometry.c
shader/nodes/node_shader_holdout.c
+ shader/nodes/node_shader_ies_light.c
shader/nodes/node_shader_layer_weight.c
shader/nodes/node_shader_light_falloff.c
shader/nodes/node_shader_light_path.c
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h
index b00307ed7fb..7cb52cda550 100644
--- a/source/blender/nodes/NOD_shader.h
+++ b/source/blender/nodes/NOD_shader.h
@@ -138,6 +138,7 @@ void register_node_type_sh_tex_musgrave(void);
void register_node_type_sh_tex_noise(void);
void register_node_type_sh_tex_checker(void);
void register_node_type_sh_bump(void);
+void register_node_type_sh_tex_ies(void);
#endif
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index bc90e33ed03..5864b3deb39 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -130,6 +130,7 @@ DefNode( ShaderNode, SH_NODE_COMBXYZ, 0, "CO
DefNode( ShaderNode, SH_NODE_BEVEL, def_sh_bevel, "BEVEL", Bevel, "Bevel", "" )
DefNode( ShaderNode, SH_NODE_DISPLACEMENT, def_sh_displacement, "DISPLACEMENT", Displacement, "Displacement", "" )
DefNode( ShaderNode, SH_NODE_VECTOR_DISPLACEMENT,def_sh_vector_displacement,"VECTOR_DISPLACEMENT",VectorDisplacement,"Vector Displacement","" )
+DefNode( ShaderNode, SH_NODE_TEX_IES, def_sh_tex_ies, "TEX_IES", TexIES, "IES Texture", "" )
DefNode( CompositorNode, CMP_NODE_VIEWER, def_cmp_viewer, "VIEWER", Viewer, "Viewer", "" )
DefNode( CompositorNode, CMP_NODE_RGB, 0, "RGB", RGB, "RGB", "" )
diff --git a/source/blender/nodes/shader/nodes/node_shader_ies_light.c b/source/blender/nodes/shader/nodes/node_shader_ies_light.c
new file mode 100644
index 00000000000..8084f445e34
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_ies_light.c
@@ -0,0 +1,61 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../node_shader_util.h"
+
+/* **************** IES Light ******************** */
+
+static bNodeSocketTemplate sh_node_tex_ies_in[] = {
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f, PROP_NONE},
+ { -1, 0, "" }
+};
+
+static bNodeSocketTemplate sh_node_tex_ies_out[] = {
+ { SOCK_FLOAT, 0, N_("Fac")},
+ { -1, 0, "" }
+};
+
+static void node_shader_init_tex_ies(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ NodeShaderTexIES *tex = MEM_callocN(sizeof(NodeShaderTexIES), "NodeShaderIESLight");
+ node->storage = tex;
+}
+
+/* node type definition */
+void register_node_type_sh_tex_ies(void)
+{
+ static bNodeType ntype;
+
+ sh_node_type_base(&ntype, SH_NODE_TEX_IES, "IES Texture", NODE_CLASS_TEXTURE, 0);
+ node_type_compatibility(&ntype, NODE_NEW_SHADING);
+ node_type_socket_templates(&ntype, sh_node_tex_ies_in, sh_node_tex_ies_out);
+ node_type_init(&ntype, node_shader_init_tex_ies);
+ node_type_storage(&ntype, "NodeShaderTexIES", node_free_standard_storage, node_copy_standard_storage);
+
+ nodeRegisterType(&ntype);
+}