diff options
Diffstat (limited to 'source')
50 files changed, 108 insertions, 108 deletions
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index 099661f7914..295669c98c0 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -1827,7 +1827,7 @@ int cloth_calc_helper_forces(Object *UNUSED(ob), ClothModifierData * clmd, float return 1; } int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase *effectors) -{ +{ unsigned int i=0; float step=0.0f, tf=clmd->sim_parms->timescale; Cloth *cloth = clmd->clothObject; @@ -1981,7 +1981,7 @@ int implicit_solver (Object *ob, float frame, ClothModifierData *clmd, ListBase } void implicit_set_positions (ClothModifierData *clmd) -{ +{ Cloth *cloth = clmd->clothObject; ClothVertex *verts = cloth->verts; unsigned int numverts = cloth->numverts, i; diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index 5acd6c169a0..71ca79706db 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -317,7 +317,7 @@ static const char *constraint_adrcodes_to_paths (int adrcode, int *array_index) /* ShapeKey types * NOTE: as we don't have access to the keyblock where the data comes from (for now), - * we'll just use numerical indices for now... + * we'll just use numerical indices for now... */ static char *shapekey_adrcodes_to_paths (int adrcode, int *UNUSED(array_index)) { diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index f5df6efd622..f27046fe603 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -1283,7 +1283,7 @@ void ramp_blend(int type, float *r, float *g, float *b, float fac, const float c *g=1.0f; else *g = tmp; - + tmp = facm + fac*col[2]; if(tmp <= 0.0f) *b = 0.0f; @@ -1772,7 +1772,7 @@ int do_version_tface(Main *main, int fileload) int flag; int index; - /* sometimes mesh has no materials but will need a new one. In those + /* sometimes mesh has no materials but will need a new one. In those * cases we need to ignore the mf->mat_nr and only look at the face * mode because it can be zero as uninitialized or the 1st created material */ diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 1454b3f0ce3..6741ff2d018 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -428,7 +428,7 @@ Scene *add_scene(const char *name) sce->toolsettings->skgen_resolution = 100; sce->toolsettings->skgen_threshold_internal = 0.01f; sce->toolsettings->skgen_threshold_external = 0.01f; - sce->toolsettings->skgen_angle_limit = 45.0f; + sce->toolsettings->skgen_angle_limit = 45.0f; sce->toolsettings->skgen_length_ratio = 1.3f; sce->toolsettings->skgen_length_limit = 1.5f; sce->toolsettings->skgen_correlation_limit = 0.98f; diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index d62f6657e41..f80607a41b7 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -9985,7 +9985,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main) sce->toolsettings->skgen_resolution = 250; sce->toolsettings->skgen_threshold_internal = 0.1f; sce->toolsettings->skgen_threshold_external = 0.1f; - sce->toolsettings->skgen_angle_limit = 30.0f; + sce->toolsettings->skgen_angle_limit = 30.0f; sce->toolsettings->skgen_length_ratio = 1.3f; sce->toolsettings->skgen_length_limit = 1.5f; sce->toolsettings->skgen_correlation_limit = 0.98f; diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp index a176b6eb4cd..9d96814c403 100644 --- a/source/blender/collada/AnimationImporter.cpp +++ b/source/blender/collada/AnimationImporter.cpp @@ -603,7 +603,7 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list for (iter = animcurves.begin(); iter != animcurves.end(); iter++) { FCurve * fcu = *iter; BLI_addtail(AnimCurves, fcu); - } + } } @@ -621,16 +621,16 @@ void AnimationImporter:: Assign_float_animations(const COLLADAFW::UniqueId& list //all the curves belonging to the current binding std::vector<FCurve*> animcurves; for (unsigned int j = 0; j < bindings.getCount(); j++) { - animcurves = curve_map[bindings[j].animation]; - - BLI_strncpy(rna_path, anim_type , sizeof(rna_path)); - modify_fcurve(&animcurves, rna_path, 0 ); - std::vector<FCurve*>::iterator iter; - //Add the curves of the current animation to the object - for (iter = animcurves.begin(); iter != animcurves.end(); iter++) { - FCurve * fcu = *iter; - BLI_addtail(AnimCurves, fcu); - } + animcurves = curve_map[bindings[j].animation]; + + BLI_strncpy(rna_path, anim_type , sizeof(rna_path)); + modify_fcurve(&animcurves, rna_path, 0 ); + std::vector<FCurve*>::iterator iter; + //Add the curves of the current animation to the object + for (iter = animcurves.begin(); iter != animcurves.end(); iter++) { + FCurve * fcu = *iter; + BLI_addtail(AnimCurves, fcu); + } } } diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp index 2f5d9e54e50..a6757329ea1 100644 --- a/source/blender/collada/MeshImporter.cpp +++ b/source/blender/collada/MeshImporter.cpp @@ -466,7 +466,7 @@ void MeshImporter::read_faces(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris) //T if (has_normals && mp->getPositionIndices().getCount() != mp->getNormalIndices().getCount()) { fprintf(stderr, "Warning: Number of normals is different from the number of vertcies, skipping normals\n"); - has_normals = false; + has_normals = false; } unsigned int j, k; diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index d58d51c8e08..7f05a7c2b1a 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -366,7 +366,7 @@ void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype, /* Flush visibility (for Graph Editor) changes up/down hierarchy for changes in the given setting * - anim_data: list of the all the anim channels that can be chosen * -> filtered using ANIMFILTER_CHANNELS only, since if we took VISIBLE too, - * then the channels under closed expanders get ignored... + * then the channels under closed expanders get ignored... * - ale_setting: the anim channel (not in the anim_data list directly, though occuring there) * with the new state of the setting that we want flushed up/down the hierarchy * - setting: type of setting to set diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index 58e1549c0ed..b52550832c3 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -540,8 +540,8 @@ static short visualkey_can_use (PointerRNA *ptr, PropertyRNA *prop) /* get first constraint and determine type of keyframe constraints to check for * - constraints can be on either Objects or PoseChannels, so we only check if the - * ptr->type is RNA_Object or RNA_PoseBone, which are the RNA wrapping-info for - * those structs, allowing us to identify the owner of the data + * ptr->type is RNA_Object or RNA_PoseBone, which are the RNA wrapping-info for + * those structs, allowing us to identify the owner of the data */ if (ptr->type == &RNA_Object) { /* Object */ diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index b730913a368..3c810f7da2d 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -426,7 +426,7 @@ void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, int setting, /* Flush visibility (for Graph Editor) changes up/down hierarchy for changes in the given setting * - anim_data: list of the all the anim channels that can be chosen * -> filtered using ANIMFILTER_CHANNELS only, since if we took VISIBLE too, - * then the channels under closed expanders get ignored... + * then the channels under closed expanders get ignored... * - ale_setting: the anim channel (not in the anim_data list directly, though occuring there) * with the new state of the setting that we want flushed up/down the hierarchy * - setting: type of setting to set diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c index 0aaf6fe3bc6..30ae69b71b8 100644 --- a/source/blender/editors/interface/view2d_ops.c +++ b/source/blender/editors/interface/view2d_ops.c @@ -785,7 +785,7 @@ static void VIEW2D_OT_zoom_out(wmOperatorType *ot) } /* ********************************************************* */ -/* DRAG-ZOOM OPERATOR */ +/* DRAG-ZOOM OPERATOR */ /* MMB Drag - allows non-uniform scaling by dragging mouse * diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 8951df9221e..041cb9091d9 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -1375,9 +1375,9 @@ static const char *editortype_pup(void) "|Outliner %x3" "|User Preferences %x19" "|Info%x7" - + "|%l" - + "|File Browser %x5" "|%l" diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index eb919261127..5fe47f836d7 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -3702,7 +3702,7 @@ static void do_projectpaint_draw_f(ProjPaintState *ps, ProjPixel *projPixel, flo if(use_color_correction){ srgb_to_linearrgb_v3_v3(rgba, ps->brush->rgb); } - else { + else { VECCOPY(rgba, ps->brush->rgb); } rgba[3] = 1.0; diff --git a/source/blender/editors/space_info/info_draw.c b/source/blender/editors/space_info/info_draw.c index 3121ddaa3b4..126d75e76cb 100644 --- a/source/blender/editors/space_info/info_draw.c +++ b/source/blender/editors/space_info/info_draw.c @@ -87,7 +87,7 @@ static void info_report_color(unsigned char *fg, unsigned char *bg, Report *repo if (bool) { bg[0]=220; bg[1]=128; bg[2]=96; } else { bg[0]=214; bg[1]=122; bg[2]=90; } } -#if 0 // XXX: this looks like the selected colour, so don't use this +#if 0 // XXX: this looks like the selected color, so don't use this else if (report->type & RPT_OPERATOR_ALL) { if (bool) { bg[0]=96; bg[1]=128; bg[2]=255; } else { bg[0]=90; bg[1]=122; bg[2]=249; } diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c index 65ce2e71d8d..10ca482ae0e 100644 --- a/source/blender/editors/space_outliner/outliner_draw.c +++ b/source/blender/editors/space_outliner/outliner_draw.c @@ -1248,7 +1248,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene if ( (SEARCHING_OUTLINER(soops) || (soops->outlinevis==SO_DATABLOCKS && soops->search_string[0]!=0)) && (tselem->flag & TSE_SEARCHMATCH)) { - /* TODO - add search highlight colour to theme? */ + /* TODO - add search highlight color to theme? */ glColor4f(0.2f, 0.5f, 0.2f, 0.3f); glRecti(startx, *starty+1, ar->v2d.cur.xmax, *starty+UI_UNIT_Y-1); } diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index 485344875d4..2f177239f44 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -425,8 +425,8 @@ typedef struct TransInfo { #define TD_BEZTRIPLE (1 << 12) /* if this is a bez triple, we need to restore the handles, if this is set transdata->misc.hdata needs freeing */ #define TD_NO_LOC (1 << 13) /* when this is set, don't apply translation changes to this element */ #define TD_NOTIMESNAP (1 << 14) /* for Graph Editor autosnap, indicates that point should not undergo autosnapping */ -#define TD_INTVALUES (1 << 15) /* for Graph Editor - curves that can only have int-values need their keyframes tagged with this */ -#define TD_MIRROR_EDGE (1 << 16) /* For editmode mirror, clamp to x = 0 */ +#define TD_INTVALUES (1 << 15) /* for Graph Editor - curves that can only have int-values need their keyframes tagged with this */ +#define TD_MIRROR_EDGE (1 << 16) /* For editmode mirror, clamp to x = 0 */ #define TD_MOVEHANDLE1 (1 << 17) /* For fcurve handles, move them along with their keyframes */ #define TD_MOVEHANDLE2 (1 << 18) #define TD_PBONE_LOCAL_MTX_P (1 << 19) /* exceptional case with pose bone rotating when a parent bone has 'Local Location' option enabled and rotating also transforms it. */ diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 83f79eae4f2..b7a5f4bd979 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -5314,7 +5314,7 @@ void createTransData(bContext *C, TransInfo *t) t->ext = NULL; if (t->obedit->type == OB_MESH) { createTransEditVerts(C, t); - } + } else if ELEM(t->obedit->type, OB_CURVE, OB_SURF) { createTransCurveVerts(C, t); } @@ -5327,7 +5327,7 @@ void createTransData(bContext *C, TransInfo *t) else if (t->obedit->type==OB_ARMATURE) { t->flag &= ~T_PROP_EDIT; createTransArmatureVerts(t); - } + } else { printf("edit type not implemented!\n"); } diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index ce3a378ea00..0aaddf0dea5 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -629,7 +629,7 @@ static void GPU_buffer_copy_normal(DerivedMesh *dm, float *varray, int *index, i if(smoothnormal) { /* copy vertex normal */ normal_short_to_float_v3(&varray[start], mvert[f->v1].no); - normal_short_to_float_v3(&varray[start+3], mvert[f->v2].no); + normal_short_to_float_v3(&varray[start+3], mvert[f->v2].no); normal_short_to_float_v3(&varray[start+6], mvert[f->v3].no); if(f->v4) { diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 4f79d577ae5..120c203e7bd 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -717,7 +717,7 @@ void GPU_paint_update_image(Image *ima, int x, int y, int w, int h, int mipmap) } else { /* Do partial drawing. 'buffer' holds only the changed part. Needed for color corrected result */ - float *buffer = (float *)MEM_mallocN(w*h*sizeof(float)*4, "temp_texpaint_float_buf"); + float *buffer = (float *)MEM_mallocN(w*h*sizeof(float)*4, "temp_texpaint_float_buf"); IMB_partial_rect_from_float(ibuf, buffer, x, y, w, h); glBindTexture(GL_TEXTURE_2D, ima->bindcode); glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, GL_RGBA, diff --git a/source/blender/imbuf/intern/indexer.c b/source/blender/imbuf/intern/indexer.c index 2e45c0eb07a..d79e881e5a2 100644 --- a/source/blender/imbuf/intern/indexer.c +++ b/source/blender/imbuf/intern/indexer.c @@ -183,9 +183,9 @@ struct anim_index * IMB_indexer_open(const char * name) BLI_strncpy(idx->name, name, sizeof(idx->name)); - fseek(fp, 0, SEEK_END); + fseek(fp, 0, SEEK_END); - idx->num_entries = (ftell(fp) - 12) + idx->num_entries = (ftell(fp) - 12) / (sizeof(int) // framepos + sizeof(unsigned long long) // seek_pos + sizeof(unsigned long long) // seek_pos_dts diff --git a/source/blender/makesdna/DNA_cloth_types.h b/source/blender/makesdna/DNA_cloth_types.h index b7a8f21d724..128f19b504b 100644 --- a/source/blender/makesdna/DNA_cloth_types.h +++ b/source/blender/makesdna/DNA_cloth_types.h @@ -93,7 +93,7 @@ typedef struct ClothCollSettings { struct LinkNode *collision_list; /* e.g. pointer to temp memory for collisions */ float epsilon; /* min distance for collisions. */ - float self_friction; /* Fiction/damping with self contact. */ + float self_friction; /* Fiction/damping with self contact. */ float friction; /* Friction/damping applied on contact with other object.*/ float selfepsilon; /* for selfcollision */ float repel_force, distance_repel; diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h index 1be2c811a1b..e04bdd4ec45 100644 --- a/source/blender/makesdna/DNA_constraint_types.h +++ b/source/blender/makesdna/DNA_constraint_types.h @@ -344,7 +344,7 @@ typedef struct bPivotConstraint { * Either target object + offset, or just offset is used */ struct Object *tar; /* target object (optional) */ - char subtarget[32]; /* subtarget name (optional) */ + char subtarget[32]; /* subtarget name (optional) */ float offset[3]; /* offset from the target to use, regardless of whether it exists */ /* Rotation-driven activation: diff --git a/source/blender/makesdna/DNA_ipo_types.h b/source/blender/makesdna/DNA_ipo_types.h index 43a4b99bc33..8fe8b3bcf70 100644 --- a/source/blender/makesdna/DNA_ipo_types.h +++ b/source/blender/makesdna/DNA_ipo_types.h @@ -56,7 +56,7 @@ typedef struct IpoDriver { short blocktype, adrcode; /* sub-channel to use */ short type, flag; /* driver settings */ - char name[128]; /* bone, or python expression here */ + char name[128]; /* bone, or python expression here */ } IpoDriver; /* --- IPO Curve --- */ diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h index e9e78ab25d3..229f14dbaf3 100644 --- a/source/blender/makesdna/DNA_modifier_types.h +++ b/source/blender/makesdna/DNA_modifier_types.h @@ -808,7 +808,7 @@ typedef struct WeightVGEditModifierData { /* Mapping stuff. */ struct CurveMapping *cmap_curve; /* The custom mapping curve! */ - /* The add/remove vertices weight thresholds. */ + /* The add/remove vertices weight thresholds. */ float add_threshold, rem_threshold; /* Masking options. */ diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 9f176a22848..f0f346fb759 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -236,8 +236,8 @@ typedef struct RenderData { short stereomode; /* standalone player stereo settings */ // XXX deprecated since 2.5 short dimensionspreset; /* for the dimensions presets menu */ - - short filtertype; /* filter is box, tent, gauss, mitch, etc */ + + short filtertype; /* filter is box, tent, gauss, mitch, etc */ short size, maximsize; /* size in %, max in Kb */ /* from buttons: */ @@ -479,8 +479,8 @@ typedef struct GameData { } GameData; #define STEREO_NOSTEREO 1 -#define STEREO_ENABLED 2 -#define STEREO_DOME 3 +#define STEREO_ENABLED 2 +#define STEREO_DOME 3 //#define STEREO_NOSTEREO 1 #define STEREO_QUADBUFFERED 2 @@ -838,7 +838,7 @@ typedef struct Scene { void *sound_scrub_handle; void *speaker_handles; - void *fps_info; /* (runtime) info/cache used for presenting playback framerate info to the user */ + void *fps_info; /* (runtime) info/cache used for presenting playback framerate info to the user */ /* none of the dependancy graph vars is mean to be saved */ struct DagForest *theDag; diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c index 44d645f970f..b81b370a890 100644 --- a/source/blender/makesrna/intern/rna_userdef.c +++ b/source/blender/makesrna/intern/rna_userdef.c @@ -2777,7 +2777,7 @@ static void rna_def_userdef_input(BlenderRNA *brna) RNA_def_property_range(prop, 3, 40); RNA_def_property_ui_text(prop, "Drag Threshold", "Amount of pixels you have to drag before dragging UI items happens"); - /* 3D mouse settings */ + /* 3D mouse settings */ /* global options */ prop= RNA_def_property(srna, "ndof_sensitivity", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.25f, 4.0f); diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c index 6149947233e..c18a35fdd98 100644 --- a/source/blender/nodes/composite/nodes/node_composite_image.c +++ b/source/blender/nodes/composite/nodes/node_composite_image.c @@ -74,7 +74,7 @@ static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *i ibuf= BKE_image_get_ibuf(ima, iuser); if(ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) { - return NULL; + return NULL; } if (ibuf->rect_float == NULL) { diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c index 35f2dbf7b32..8225c986409 100644 --- a/source/blender/nodes/intern/node_common.c +++ b/source/blender/nodes/intern/node_common.c @@ -551,8 +551,8 @@ int node_group_ungroup(bNodeTree *ntree, bNode *gnode) } /* delete the group instance. this also removes old input links! */ - nodeFreeNode(ntree, gnode); - + nodeFreeNode(ntree, gnode); + /* free the group tree (takes care of user count) */ free_libblock(&G.main->nodetree, wgroup); diff --git a/source/blender/render/intern/raytrace/rayobject.cpp b/source/blender/render/intern/raytrace/rayobject.cpp index dfff35ba51a..550652560be 100644 --- a/source/blender/render/intern/raytrace/rayobject.cpp +++ b/source/blender/render/intern/raytrace/rayobject.cpp @@ -441,7 +441,7 @@ int RE_rayobject_intersect(RayObject *r, Isect *i) } else { assert(0); - return 0; + return 0; } } diff --git a/source/blender/render/intern/raytrace/rayobject_qbvh.cpp b/source/blender/render/intern/raytrace/rayobject_qbvh.cpp index 331358f727b..8fc3c938427 100644 --- a/source/blender/render/intern/raytrace/rayobject_qbvh.cpp +++ b/source/blender/render/intern/raytrace/rayobject_qbvh.cpp @@ -116,8 +116,8 @@ void bvh_hint_bb(Tree *tree, LCTSHint *hint, float *min, float *max) { //TODO renable hint support { - hint->size = 0; - hint->stack[hint->size++] = (RayObject*)tree->root; + hint->size = 0; + hint->stack[hint->size++] = (RayObject*)tree->root; } } /* the cast to pointer function is needed to workarround gcc bug: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11407 */ diff --git a/source/blender/render/intern/raytrace/rayobject_svbvh.cpp b/source/blender/render/intern/raytrace/rayobject_svbvh.cpp index a99c57ab233..0d1526fba6f 100644 --- a/source/blender/render/intern/raytrace/rayobject_svbvh.cpp +++ b/source/blender/render/intern/raytrace/rayobject_svbvh.cpp @@ -152,8 +152,8 @@ void bvh_hint_bb(Tree *tree, LCTSHint *hint, float *min, float *max) { //TODO renable hint support { - hint->size = 0; - hint->stack[hint->size++] = (RayObject*)tree->root; + hint->size = 0; + hint->stack[hint->size++] = (RayObject*)tree->root; } } /* the cast to pointer function is needed to workarround gcc bug: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11407 */ diff --git a/source/blender/render/intern/raytrace/rayobject_vbvh.cpp b/source/blender/render/intern/raytrace/rayobject_vbvh.cpp index 25eada43a4a..620477f1e70 100644 --- a/source/blender/render/intern/raytrace/rayobject_vbvh.cpp +++ b/source/blender/render/intern/raytrace/rayobject_vbvh.cpp @@ -154,8 +154,8 @@ void bvh_hint_bb(Tree *tree, LCTSHint *hint, float *min, float *max) { //TODO renable hint support { - hint->size = 0; - hint->stack[hint->size++] = (RayObject*)tree->root; + hint->size = 0; + hint->stack[hint->size++] = (RayObject*)tree->root; } } diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 27c825ebdeb..195b037727e 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -1349,7 +1349,7 @@ static void particle_billboard(Render *re, ObjectRen *obr, Material *ma, Particl int totsplit = bb->uv_split * bb->uv_split; int tile, x, y; /* Tile offsets */ - float uvx = 0.0f, uvy = 0.0f, uvdx = 1.0f, uvdy = 1.0f, time = 0.0f; + float uvx = 0.0f, uvy = 0.0f, uvdx = 1.0f, uvdy = 1.0f, time = 0.0f; vlr= RE_findOrAddVlak(obr, obr->totvlak++); vlr->v1= RE_findOrAddVert(obr, obr->totvert++); diff --git a/source/creator/creator.c b/source/creator/creator.c index 56108f6c251..d25b0be30d8 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -483,7 +483,7 @@ static int no_joystick(int UNUSED(argc), const char **UNUSED(argv), void *data) SYS_SystemHandle *syshandle = data; /** - don't initialize joysticks if user doesn't want to use joysticks + don't initialize joysticks if user doesn't want to use joysticks failed joystick initialization delays over 5 seconds, before game engine start */ SYS_WriteCommandLineInt(*syshandle, "nojoystick",1); diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp index df3a575850b..5442878d6c5 100644 --- a/source/gameengine/Converter/BL_ArmatureChannel.cpp +++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp @@ -279,19 +279,19 @@ PyObject* BL_ArmatureChannel::py_attr_get_joint_rotation(void *self_v, const str if (sa > FLT_EPSILON) { norm = atan2(sa,ca)/sa; } else { - if (ca < 0.0) { - norm = M_PI; - mul_v3_fl(joints,0.f); - if (joint_mat[0][0] > 0.f) { - joints[0] = 1.0f; - } else if (joint_mat[1][1] > 0.f) { - joints[1] = 1.0f; - } else { - joints[2] = 1.0f; - } - } else { - norm = 0.0; - } + if (ca < 0.0) { + norm = M_PI; + mul_v3_fl(joints,0.f); + if (joint_mat[0][0] > 0.f) { + joints[0] = 1.0f; + } else if (joint_mat[1][1] > 0.f) { + joints[1] = 1.0f; + } else { + joints[2] = 1.0f; + } + } else { + norm = 0.0; + } } mul_v3_fl(joints,norm); break; diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 2c2fd052b5d..8633a14de03 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -642,7 +642,7 @@ bool ConvertMaterial( if(validmat && (mat->mode & MA_TRANSP) && (mat->mode & MA_ZTRANSP) && (material->alphablend == GEMAT_SOLID)) material->alphablend = GEMAT_ALPHA; - // always zsort alpha + add + // always zsort alpha + add if((ELEM3(material->alphablend, GEMAT_ALPHA, GEMAT_ALPHA_SORT, GEMAT_ADD) || texalpha) && (material->alphablend != GEMAT_CLIP )) { material->ras_mode |= ALPHA; material->ras_mode |= (mat && (mat->game.alpha_blend & GEMAT_ALPHA_SORT))? ZSORT: 0; diff --git a/source/gameengine/Expressions/KX_HashedPtr.cpp b/source/gameengine/Expressions/KX_HashedPtr.cpp index f3233732ee3..f6cd5814e22 100644 --- a/source/gameengine/Expressions/KX_HashedPtr.cpp +++ b/source/gameengine/Expressions/KX_HashedPtr.cpp @@ -48,7 +48,7 @@ unsigned int KX_Hash(void * inDWord) key += ~(key << 9); key ^= (key >> 17); - return (unsigned int)(key & 0xffffffff); + return (unsigned int)(key & 0xffffffff); } diff --git a/source/gameengine/Expressions/ListValue.cpp b/source/gameengine/Expressions/ListValue.cpp index 934f2a8dd87..ade54f6d924 100644 --- a/source/gameengine/Expressions/ListValue.cpp +++ b/source/gameengine/Expressions/ListValue.cpp @@ -487,12 +487,12 @@ static int listvalue_buffer_contains(PyObject *self_v, PyObject *value) static PySequenceMethods listvalue_as_sequence = { listvalue_bufferlen,//(inquiry)buffer_length, /*sq_length*/ listvalue_buffer_concat, /*sq_concat*/ - NULL, /*sq_repeat*/ + NULL, /*sq_repeat*/ listvalue_buffer_item, /*sq_item*/ // TODO, slicing in py3 NULL, // listvalue_buffer_slice, /*sq_slice*/ - NULL, /*sq_ass_item*/ - NULL, /*sq_ass_slice*/ + NULL, /*sq_ass_item*/ + NULL, /*sq_ass_slice*/ (objobjproc)listvalue_buffer_contains, /* sq_contains */ (binaryfunc) NULL, /* sq_inplace_concat */ (ssizeargfunc) NULL, /* sq_inplace_repeat */ @@ -515,12 +515,12 @@ PyTypeObject CListValue::Type = { sizeof(PyObjectPlus_Proxy), /*tp_basicsize*/ 0, /*tp_itemsize*/ /* methods */ - py_base_dealloc, /*tp_dealloc*/ - 0, /*tp_print*/ + py_base_dealloc, /*tp_dealloc*/ + 0, /*tp_print*/ 0, /*tp_getattr*/ 0, /*tp_setattr*/ - 0, /*tp_compare*/ - py_base_repr, /*tp_repr*/ + 0, /*tp_compare*/ + py_base_repr, /*tp_repr*/ 0, /*tp_as_number*/ &listvalue_as_sequence, /*tp_as_sequence*/ &instance_as_mapping, /*tp_as_mapping*/ diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h index 080e7196d5a..d3b2eacbb4d 100644 --- a/source/gameengine/Expressions/PyObjectPlus.h +++ b/source/gameengine/Expressions/PyObjectPlus.h @@ -563,7 +563,7 @@ public: /** enable/disable display of deprecation warnings */ static void SetDeprecationWarnings(bool ignoreDeprecationWarnings); - /** Shows a deprecation warning */ + /** Shows a deprecation warning */ static void ShowDeprecationWarning_func(const char* method,const char* prop); static void ClearDeprecationWarning(); diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.cpp b/source/gameengine/GameLogic/SCA_JoystickManager.cpp index 19633c2e09d..b61e4f4edca 100644 --- a/source/gameengine/GameLogic/SCA_JoystickManager.cpp +++ b/source/gameengine/GameLogic/SCA_JoystickManager.cpp @@ -83,8 +83,8 @@ void SCA_JoystickManager::NextFrame(double curtime,double deltatime) SCA_Joystick *SCA_JoystickManager::GetJoystickDevice( short int joyindex) { - /* - *Return the instance of SCA_Joystick for use - */ + /* + *Return the instance of SCA_Joystick for use + */ return m_joystick[joyindex]; } diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp index ebb291b2284..7df08b83d49 100644 --- a/source/gameengine/Ketsji/KX_CameraActuator.cpp +++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp @@ -253,7 +253,7 @@ bool KX_CameraActuator::Update(double curtime, bool frame) /* ... set up some parameters ... */ /* missing here: the 'floorloc' of the actor's shadow */ - mindistsq= m_minHeight*m_minHeight; + mindistsq= m_minHeight*m_minHeight; maxdistsq= m_maxHeight*m_maxHeight; /* C1: not checked... is a future option */ diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index acd25ace04a..8e6126bb173 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -765,12 +765,12 @@ else m_logger->StartLog(tc_scenegraph, m_kxsystem->GetTimeInSeconds(), true); SG_SetActiveStage(SG_STAGE_ACTUATOR); scene->UpdateParents(m_clockTime); - - scene->setSuspendedTime(0.0); + + scene->setSuspendedTime(0.0); } // suspended - else - if(scene->getSuspendedTime()==0.0) - scene->setSuspendedTime(m_clockTime); + else + if(scene->getSuspendedTime()==0.0) + scene->setSuspendedTime(m_clockTime); m_logger->StartLog(tc_services, m_kxsystem->GetTimeInSeconds(), true); } diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h index 73c5d94e4a5..07787665b1d 100644 --- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h +++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h @@ -140,7 +140,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor */ bool m_positive_event; - /** + /** * Tests whether the object is in mouse focus for this camera */ bool ParentObjectHasFocusCamera(KX_Camera *cam); diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp index 913a1adac55..eca4d45e9c6 100644 --- a/source/gameengine/Ketsji/KX_NearSensor.cpp +++ b/source/gameengine/Ketsji/KX_NearSensor.cpp @@ -49,8 +49,8 @@ KX_NearSensor::KX_NearSensor(SCA_EventManager* eventmgr, float resetmargin, bool bFindMaterial, const STR_String& touchedpropname, - PHY_IPhysicsController* ctrl) - :KX_TouchSensor(eventmgr, + PHY_IPhysicsController* ctrl) + :KX_TouchSensor(eventmgr, gameobj, bFindMaterial, false, diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h index 0737535b84c..3ba257b4f05 100644 --- a/source/gameengine/Ketsji/KX_ObjectActuator.h +++ b/source/gameengine/Ketsji/KX_ObjectActuator.h @@ -100,7 +100,7 @@ class KX_ObjectActuator : public SCA_IActuator // used in servo control MT_Vector3 m_previous_error; MT_Vector3 m_error_accumulator; - KX_LocalFlags m_bitLocalFlag; + KX_LocalFlags m_bitLocalFlag; KX_GameObject* m_reference; // A hack bool -- oh no sorry everyone // This bool is used to check if we have informed diff --git a/source/gameengine/Ketsji/KX_ParentActuator.h b/source/gameengine/Ketsji/KX_ParentActuator.h index a850cc72eb9..6984465623d 100644 --- a/source/gameengine/Ketsji/KX_ParentActuator.h +++ b/source/gameengine/Ketsji/KX_ParentActuator.h @@ -56,8 +56,8 @@ class KX_ParentActuator : public SCA_IActuator - public: - enum KX_PARENTACT_MODE +public: + enum KX_PARENTACT_MODE { KX_PARENT_NODEF = 0, KX_PARENT_SET, @@ -65,7 +65,7 @@ class KX_ParentActuator : public SCA_IActuator KX_PARENT_MAX }; - + KX_ParentActuator(class SCA_IObject* gameobj, int mode, bool addToCompound, diff --git a/source/gameengine/Ketsji/KX_PythonSeq.cpp b/source/gameengine/Ketsji/KX_PythonSeq.cpp index 04a53fbb493..729376f0a24 100644 --- a/source/gameengine/Ketsji/KX_PythonSeq.cpp +++ b/source/gameengine/Ketsji/KX_PythonSeq.cpp @@ -375,9 +375,9 @@ static PyObject *KX_PythonSeq_getIter(KX_PythonSeq *self) return (PyObject *)self; } else { return KX_PythonSeq_CreatePyObject(self->base, self->type); - } - } - + } +} + /* * Return next KX_PythonSeq iter. diff --git a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h index 04b2c00f4c1..ecae0eba6cd 100644 --- a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h +++ b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h @@ -50,10 +50,10 @@ class KX_SCA_DynamicActuator : public SCA_IActuator float m_setmass; public: KX_SCA_DynamicActuator( - SCA_IObject* gameobj, - short dyn_operation, - float setmass - ); + SCA_IObject* gameobj, + short dyn_operation, + float setmass + ); ~KX_SCA_DynamicActuator( ); diff --git a/source/gameengine/Network/NG_NetworkMessage.h b/source/gameengine/Network/NG_NetworkMessage.h index 0163e18fde7..0b3918773e2 100644 --- a/source/gameengine/Network/NG_NetworkMessage.h +++ b/source/gameengine/Network/NG_NetworkMessage.h @@ -72,7 +72,7 @@ public: { if (! --m_refcount) { - delete this; + delete this; } } diff --git a/source/gameengine/SceneGraph/SG_Node.cpp b/source/gameengine/SceneGraph/SG_Node.cpp index 01ada4ea473..c39904bf742 100644 --- a/source/gameengine/SceneGraph/SG_Node.cpp +++ b/source/gameengine/SceneGraph/SG_Node.cpp @@ -128,9 +128,9 @@ Destruct() // We'll delete m_parent_relation now anyway. delete(m_parent_relation); - m_parent_relation = NULL; + m_parent_relation = NULL; - if (m_children.begin() != m_children.end()) + if (m_children.begin() != m_children.end()) { NodeList::iterator childit; for (childit = m_children.begin();childit!=m_children.end();++childit) |