Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_subdiv_modifier.h36
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.cc33
-rw-r--r--source/blender/blenkernel/intern/mesh_wrapper.cc23
-rw-r--r--source/blender/blenkernel/intern/subdiv_modifier.c62
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c3
-rw-r--r--source/blender/draw/intern/draw_cache_impl_subdivision.cc50
-rw-r--r--source/blender/draw/intern/draw_subdivision.h3
-rw-r--r--source/blender/editors/space_info/info_stats.cc18
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h19
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h7
-rw-r--r--source/blender/modifiers/intern/MOD_subsurf.c42
11 files changed, 146 insertions, 150 deletions
diff --git a/source/blender/blenkernel/BKE_subdiv_modifier.h b/source/blender/blenkernel/BKE_subdiv_modifier.h
index 4ad17610207..271026d4253 100644
--- a/source/blender/blenkernel/BKE_subdiv_modifier.h
+++ b/source/blender/blenkernel/BKE_subdiv_modifier.h
@@ -7,6 +7,8 @@
#pragma once
+#include "BKE_subdiv.h"
+
#include "BLI_sys_types.h"
#ifdef __cplusplus
@@ -24,9 +26,30 @@ struct Subdiv;
struct SubdivSettings;
struct SubsurfModifierData;
-void BKE_subsurf_modifier_subdiv_settings_init(struct SubdivSettings *settings,
- const struct SubsurfModifierData *smd,
- bool use_render_params);
+/* Runtime subsurf modifier data, cached in modifier on evaluated meshes. */
+typedef struct SubsurfRuntimeData {
+ /* Subdivision settings, exists before descriptor or mesh wrapper is created. */
+ SubdivSettings settings;
+
+ /* Cached subdivision surface descriptor, with topology and settings. */
+ struct Subdiv *subdiv;
+ bool set_by_draw_code;
+
+ /* Cached mesh wrapper data, to be used for GPU subdiv or lazy evaluation on CPU. */
+ bool has_gpu_subdiv;
+ int resolution;
+ bool use_optimal_display;
+ bool calc_loop_normals;
+ bool use_loop_normals;
+
+ /* Cached from the draw code for stats display. */
+ int stats_totvert;
+ int stats_totedge;
+ int stats_totpoly;
+ int stats_totloop;
+} SubsurfRuntimeData;
+
+bool BKE_subsurf_modifier_runtime_init(struct SubsurfModifierData *smd, bool use_render_params);
bool BKE_subsurf_modifier_use_custom_loop_normals(const struct SubsurfModifierData *smd,
const struct Mesh *mesh);
@@ -57,12 +80,7 @@ extern void (*BKE_subsurf_modifier_free_gpu_cache_cb)(struct Subdiv *subdiv);
* which matches settings and topology.
*/
struct Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(
- const struct SubsurfModifierData *smd,
- const struct SubdivSettings *subdiv_settings,
- const struct Mesh *mesh,
- bool for_draw_code);
-
-struct SubsurfRuntimeData *BKE_subsurf_modifier_ensure_runtime(struct SubsurfModifierData *smd);
+ struct SubsurfRuntimeData *runtime_data, const struct Mesh *mesh, bool for_draw_code);
/**
* Return the #ModifierMode required for the evaluation of the subsurf modifier,
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc
index 6b43fe57e93..a31c1362935 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.cc
+++ b/source/blender/blenkernel/intern/DerivedMesh.cc
@@ -52,6 +52,7 @@
#include "BKE_object.h"
#include "BKE_object_deform.h"
#include "BKE_paint.h"
+#include "BKE_subdiv_modifier.h"
#include "BLI_sys_types.h" /* for intptr_t support */
@@ -613,10 +614,10 @@ static bool mesh_has_modifier_final_normals(const Mesh *mesh_input,
/* Test if mesh has the required loop normals, in case an additional modifier
* evaluation from another instance or from an operator requests it but the
* initial normals were not loop normals. */
- const bool do_loop_normals = ((mesh_input->flag & ME_AUTOSMOOTH) != 0 ||
- (final_datamask->lmask & CD_MASK_NORMAL) != 0);
+ const bool calc_loop_normals = ((mesh_input->flag & ME_AUTOSMOOTH) != 0 ||
+ (final_datamask->lmask & CD_MASK_NORMAL) != 0);
- return (!do_loop_normals || CustomData_has_layer(&mesh_final->ldata, CD_NORMAL));
+ return (!calc_loop_normals || CustomData_has_layer(&mesh_final->ldata, CD_NORMAL));
}
static void mesh_calc_modifier_final_normals(const Mesh *mesh_input,
@@ -625,16 +626,19 @@ static void mesh_calc_modifier_final_normals(const Mesh *mesh_input,
Mesh *mesh_final)
{
/* Compute normals. */
- const bool do_loop_normals = ((mesh_input->flag & ME_AUTOSMOOTH) != 0 ||
- (final_datamask->lmask & CD_MASK_NORMAL) != 0);
+ const bool calc_loop_normals = ((mesh_input->flag & ME_AUTOSMOOTH) != 0 ||
+ (final_datamask->lmask & CD_MASK_NORMAL) != 0);
/* Needed as `final_datamask` is not preserved outside modifier stack evaluation. */
- mesh_final->runtime.subsurf_do_loop_normals = do_loop_normals;
+ SubsurfRuntimeData *subsurf_runtime_data = mesh_final->runtime.subsurf_runtime_data;
+ if (subsurf_runtime_data) {
+ subsurf_runtime_data->calc_loop_normals = calc_loop_normals;
+ }
- if (do_loop_normals) {
+ if (calc_loop_normals) {
/* Compute loop normals (NOTE: will compute poly and vert normals as well, if needed!). In case
* of deferred CPU subdivision, this will be computed when the wrapper is generated. */
- if (mesh_final->runtime.subsurf_resolution == 0) {
+ if (!subsurf_runtime_data || subsurf_runtime_data->resolution == 0) {
BKE_mesh_calc_normals_split(mesh_final);
}
}
@@ -1281,15 +1285,18 @@ static void editbmesh_calc_modifier_final_normals(Mesh *mesh_final,
return;
}
- const bool do_loop_normals = ((mesh_final->flag & ME_AUTOSMOOTH) != 0 ||
- (final_datamask->lmask & CD_MASK_NORMAL) != 0);
+ const bool calc_loop_normals = ((mesh_final->flag & ME_AUTOSMOOTH) != 0 ||
+ (final_datamask->lmask & CD_MASK_NORMAL) != 0);
- mesh_final->runtime.subsurf_do_loop_normals = do_loop_normals;
+ SubsurfRuntimeData *subsurf_runtime_data = mesh_final->runtime.subsurf_runtime_data;
+ if (subsurf_runtime_data) {
+ subsurf_runtime_data->calc_loop_normals = calc_loop_normals;
+ }
- if (do_loop_normals) {
+ if (calc_loop_normals) {
/* Compute loop normals. In case of deferred CPU subdivision, this will be computed when the
* wrapper is generated. */
- if (mesh_final->runtime.subsurf_resolution == 0) {
+ if (!subsurf_runtime_data || subsurf_runtime_data->resolution == 0) {
BKE_mesh_calc_normals_split(mesh_final);
}
}
diff --git a/source/blender/blenkernel/intern/mesh_wrapper.cc b/source/blender/blenkernel/intern/mesh_wrapper.cc
index c505a74724b..fdebf1d6a26 100644
--- a/source/blender/blenkernel/intern/mesh_wrapper.cc
+++ b/source/blender/blenkernel/intern/mesh_wrapper.cc
@@ -314,28 +314,23 @@ static Mesh *mesh_wrapper_ensure_subdivision(const Object *ob, Mesh *me)
return me;
}
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
+ if (runtime_data == nullptr || runtime_data->settings.level == 0) {
+ return me;
+ }
+
/* Initialize the settings before ensuring the descriptor as this is checked to decide whether
* subdivision is needed at all, and checking the descriptor status might involve checking if the
* data is out-of-date, which is a very expensive operation. */
SubdivToMeshSettings mesh_settings;
- mesh_settings.resolution = me->runtime.subsurf_resolution;
- mesh_settings.use_optimal_display = me->runtime.subsurf_use_optimal_display;
+ mesh_settings.resolution = runtime_data->resolution;
+ mesh_settings.use_optimal_display = runtime_data->use_optimal_display;
if (mesh_settings.resolution < 3) {
return me;
}
- const bool apply_render = me->runtime.subsurf_apply_render;
-
- SubdivSettings subdiv_settings;
- BKE_subsurf_modifier_subdiv_settings_init(&subdiv_settings, smd, apply_render);
- if (subdiv_settings.level == 0) {
- return me;
- }
-
- SubsurfRuntimeData *runtime_data = BKE_subsurf_modifier_ensure_runtime(smd);
-
- Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(smd, &subdiv_settings, me, false);
+ Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(runtime_data, me, false);
if (subdiv == nullptr) {
/* Happens on bad topology, but also on empty input mesh. */
return me;
@@ -358,7 +353,7 @@ static Mesh *mesh_wrapper_ensure_subdivision(const Object *ob, Mesh *me)
CustomData_set_layer_flag(&me->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
CustomData_set_layer_flag(&subdiv_mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
}
- else if (me->runtime.subsurf_do_loop_normals) {
+ else if (runtime_data->calc_loop_normals) {
BKE_mesh_calc_normals_split(subdiv_mesh);
}
diff --git a/source/blender/blenkernel/intern/subdiv_modifier.c b/source/blender/blenkernel/intern/subdiv_modifier.c
index e43da956ce5..f5423dccc0f 100644
--- a/source/blender/blenkernel/intern/subdiv_modifier.c
+++ b/source/blender/blenkernel/intern/subdiv_modifier.c
@@ -3,8 +3,6 @@
#include "BKE_subdiv_modifier.h"
-#include "BLI_session_uuid.h"
-
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
@@ -21,22 +19,40 @@
#include "opensubdiv_capi.h"
-void BKE_subsurf_modifier_subdiv_settings_init(SubdivSettings *settings,
- const SubsurfModifierData *smd,
- const bool use_render_params)
+bool BKE_subsurf_modifier_runtime_init(SubsurfModifierData *smd, const bool use_render_params)
{
const int requested_levels = (use_render_params) ? smd->renderLevels : smd->levels;
- settings->is_simple = (smd->subdivType == SUBSURF_TYPE_SIMPLE);
- settings->is_adaptive = !(smd->flags & eSubsurfModifierFlag_UseRecursiveSubdivision);
- settings->level = settings->is_simple ?
- 1 :
- (settings->is_adaptive ? smd->quality : requested_levels);
- settings->use_creases = (smd->flags & eSubsurfModifierFlag_UseCrease);
- settings->vtx_boundary_interpolation = BKE_subdiv_vtx_boundary_interpolation_from_subsurf(
+ SubdivSettings settings;
+ settings.is_simple = (smd->subdivType == SUBSURF_TYPE_SIMPLE);
+ settings.is_adaptive = !(smd->flags & eSubsurfModifierFlag_UseRecursiveSubdivision);
+ settings.level = settings.is_simple ? 1 :
+ (settings.is_adaptive ? smd->quality : requested_levels);
+ settings.use_creases = (smd->flags & eSubsurfModifierFlag_UseCrease);
+ settings.vtx_boundary_interpolation = BKE_subdiv_vtx_boundary_interpolation_from_subsurf(
smd->boundary_smooth);
- settings->fvar_linear_interpolation = BKE_subdiv_fvar_interpolation_from_uv_smooth(
+ settings.fvar_linear_interpolation = BKE_subdiv_fvar_interpolation_from_uv_smooth(
smd->uv_smooth);
+
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
+ if (settings.level == 0) {
+ /* Modifier is effectively disabled, but still update settings if runtime data
+ * was already allocated. */
+ if (runtime_data) {
+ runtime_data->settings = settings;
+ }
+
+ return false;
+ }
+ else {
+ /* Allocate runtime data if it did not exist yet. */
+ if (runtime_data == NULL) {
+ runtime_data = MEM_callocN(sizeof(*runtime_data), "subsurf runtime");
+ smd->modifier.runtime = runtime_data;
+ }
+ runtime_data->settings = settings;
+ return true;
+ }
}
static ModifierData *modifier_get_last_enabled_for_mode(const Scene *scene,
@@ -133,37 +149,27 @@ bool BKE_subsurf_modifier_can_do_gpu_subdiv(const Scene *scene,
bool BKE_subsurf_modifier_has_gpu_subdiv(const Mesh *mesh)
{
- return BLI_session_uuid_is_generated(&mesh->runtime.subsurf_session_uuid);
+ SubsurfRuntimeData *runtime_data = mesh->runtime.subsurf_runtime_data;
+ return runtime_data && runtime_data->has_gpu_subdiv;
}
void (*BKE_subsurf_modifier_free_gpu_cache_cb)(Subdiv *subdiv) = NULL;
-Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(const SubsurfModifierData *smd,
- const SubdivSettings *subdiv_settings,
+Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(SubsurfRuntimeData *runtime_data,
const Mesh *mesh,
const bool for_draw_code)
{
- SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
if (runtime_data->subdiv && runtime_data->set_by_draw_code != for_draw_code) {
BKE_subdiv_free(runtime_data->subdiv);
runtime_data->subdiv = NULL;
}
- Subdiv *subdiv = BKE_subdiv_update_from_mesh(runtime_data->subdiv, subdiv_settings, mesh);
+ Subdiv *subdiv = BKE_subdiv_update_from_mesh(
+ runtime_data->subdiv, &runtime_data->settings, mesh);
runtime_data->subdiv = subdiv;
runtime_data->set_by_draw_code = for_draw_code;
return subdiv;
}
-SubsurfRuntimeData *BKE_subsurf_modifier_ensure_runtime(SubsurfModifierData *smd)
-{
- SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
- if (runtime_data == NULL) {
- runtime_data = MEM_callocN(sizeof(*runtime_data), "subsurf runtime");
- smd->modifier.runtime = runtime_data;
- }
- return runtime_data;
-}
-
int BKE_subsurf_modifier_eval_required_mode(bool is_final_render, bool is_edit_mode)
{
if (is_final_render) {
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index dac4b7488be..ce1627bebf7 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -2167,8 +2167,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
}
if (do_subdivision) {
- DRW_create_subdivision(scene,
- ob,
+ DRW_create_subdivision(ob,
me,
cache,
&cache->final,
diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
index 934a7b07087..eef2bbdf3df 100644
--- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc
+++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
@@ -1023,14 +1023,10 @@ static void build_vertex_face_adjacency_maps(DRWSubdivCache *cache)
static bool draw_subdiv_build_cache(DRWSubdivCache *cache,
Subdiv *subdiv,
Mesh *mesh_eval,
- const Scene *scene,
- const SubsurfModifierData *smd,
- const bool is_final_render)
+ const SubsurfRuntimeData *runtime_data)
{
- const int requested_levels = (is_final_render) ? smd->renderLevels : smd->levels;
- const int level = get_render_subsurf_level(&scene->r, requested_levels, is_final_render);
SubdivToMeshSettings to_mesh_settings;
- to_mesh_settings.resolution = (1 << level) + 1;
+ to_mesh_settings.resolution = runtime_data->resolution;
to_mesh_settings.use_optimal_display = false;
if (cache->resolution != to_mesh_settings.resolution) {
@@ -1960,8 +1956,7 @@ static void draw_subdiv_cache_ensure_mat_offsets(DRWSubdivCache *cache,
MEM_freeN(per_polygon_mat_offset);
}
-static bool draw_subdiv_create_requested_buffers(const Scene *scene,
- Object *ob,
+static bool draw_subdiv_create_requested_buffers(Object *ob,
Mesh *mesh,
struct MeshBatchCache *batch_cache,
MeshBufferCache *mbc,
@@ -1975,16 +1970,10 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
const bool use_hide,
OpenSubdiv_EvaluatorCache *evaluator_cache)
{
- SubsurfModifierData *smd = reinterpret_cast<SubsurfModifierData *>(
- BKE_modifiers_findby_session_uuid(ob, &mesh->runtime.subsurf_session_uuid));
- BLI_assert(smd);
+ SubsurfRuntimeData *runtime_data = mesh->runtime.subsurf_runtime_data;
+ BLI_assert(runtime_data && runtime_data->has_gpu_subdiv);
- const bool is_final_render = DRW_state_is_scene_render();
-
- SubdivSettings settings;
- BKE_subsurf_modifier_subdiv_settings_init(&settings, smd, is_final_render);
-
- if (settings.level == 0) {
+ if (runtime_data->settings.level == 0) {
return false;
}
@@ -1995,9 +1984,7 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
bm = mesh->edit_mesh->bm;
}
- BKE_subsurf_modifier_ensure_runtime(smd);
-
- Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(smd, &settings, mesh_eval, true);
+ Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(runtime_data, mesh_eval, true);
if (!subdiv) {
return false;
}
@@ -2016,13 +2003,13 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
}
DRWSubdivCache *draw_cache = mesh_batch_cache_ensure_subdiv_cache(batch_cache);
- if (!draw_subdiv_build_cache(draw_cache, subdiv, mesh_eval, scene, smd, is_final_render)) {
+ if (!draw_subdiv_build_cache(draw_cache, subdiv, mesh_eval, runtime_data)) {
return false;
}
/* Edges which do not come from coarse edges should not be drawn in edit mode, only in object
* mode when optimal display in turned off. */
- const bool optimal_display = (smd->flags & eSubsurfModifierFlag_ControlEdges) || is_editmode;
+ const bool optimal_display = runtime_data->use_optimal_display || is_editmode;
draw_cache->bm = bm;
draw_cache->mesh = mesh_eval;
@@ -2030,14 +2017,13 @@ static bool draw_subdiv_create_requested_buffers(const Scene *scene,
draw_cache->optimal_display = optimal_display;
draw_cache->num_subdiv_triangles = tris_count_from_number_of_loops(draw_cache->num_subdiv_loops);
- /* Copy topology information for stats display. Use `mesh` directly, as `mesh_eval` could be the
- * edit mesh. */
- mesh->runtime.subsurf_totvert = draw_cache->num_subdiv_verts;
- mesh->runtime.subsurf_totedge = draw_cache->num_subdiv_edges;
- mesh->runtime.subsurf_totpoly = draw_cache->num_subdiv_quads;
- mesh->runtime.subsurf_totloop = draw_cache->num_subdiv_loops;
+ /* Copy topology information for stats display. */
+ runtime_data->stats_totvert = draw_cache->num_subdiv_verts;
+ runtime_data->stats_totedge = draw_cache->num_subdiv_edges;
+ runtime_data->stats_totpoly = draw_cache->num_subdiv_quads;
+ runtime_data->stats_totloop = draw_cache->num_subdiv_loops;
- draw_cache->use_custom_loop_normals = (smd->flags & eSubsurfModifierFlag_UseCustomNormals) &&
+ draw_cache->use_custom_loop_normals = (runtime_data->use_loop_normals) &&
(mesh_eval->flag & ME_AUTOSMOOTH) &&
CustomData_has_layer(&mesh_eval->ldata,
CD_CUSTOMLOOPNORMAL);
@@ -2159,8 +2145,7 @@ blender::Span<DRWSubdivLooseVertex> draw_subdiv_cache_get_loose_verts(const DRWS
static OpenSubdiv_EvaluatorCache *g_evaluator_cache = nullptr;
-void DRW_create_subdivision(const Scene *scene,
- Object *ob,
+void DRW_create_subdivision(Object *ob,
Mesh *mesh,
struct MeshBatchCache *batch_cache,
MeshBufferCache *mbc,
@@ -2183,8 +2168,7 @@ void DRW_create_subdivision(const Scene *scene,
const double begin_time = PIL_check_seconds_timer();
#endif
- if (!draw_subdiv_create_requested_buffers(scene,
- ob,
+ if (!draw_subdiv_create_requested_buffers(ob,
mesh,
batch_cache,
mbc,
diff --git a/source/blender/draw/intern/draw_subdivision.h b/source/blender/draw/intern/draw_subdivision.h
index 44a37cee385..8a846836768 100644
--- a/source/blender/draw/intern/draw_subdivision.h
+++ b/source/blender/draw/intern/draw_subdivision.h
@@ -185,8 +185,7 @@ void draw_subdiv_cache_free(DRWSubdivCache *cache);
/** \} */
-void DRW_create_subdivision(const struct Scene *scene,
- struct Object *ob,
+void DRW_create_subdivision(struct Object *ob,
struct Mesh *mesh,
struct MeshBatchCache *batch_cache,
struct MeshBufferCache *mbc,
diff --git a/source/blender/editors/space_info/info_stats.cc b/source/blender/editors/space_info/info_stats.cc
index b817ff887ce..29a7eb150a1 100644
--- a/source/blender/editors/space_info/info_stats.cc
+++ b/source/blender/editors/space_info/info_stats.cc
@@ -46,6 +46,7 @@
#include "BKE_pbvh.h"
#include "BKE_scene.h"
#include "BKE_subdiv_ccg.h"
+#include "BKE_subdiv_modifier.h"
#include "DEG_depsgraph_query.h"
@@ -92,15 +93,18 @@ static bool stats_mesheval(const Mesh *me_eval, bool is_selected, SceneStats *st
}
int totvert, totedge, totface, totloop;
- if (me_eval->runtime.subdiv_ccg != nullptr) {
- const SubdivCCG *subdiv_ccg = me_eval->runtime.subdiv_ccg;
+
+ const SubdivCCG *subdiv_ccg = me_eval->runtime.subdiv_ccg;
+ const SubsurfRuntimeData *subsurf_runtime_data = me_eval->runtime.subsurf_runtime_data;
+
+ if (subdiv_ccg != nullptr) {
BKE_subdiv_ccg_topology_counters(subdiv_ccg, &totvert, &totedge, &totface, &totloop);
}
- else if (me_eval->runtime.subsurf_resolution != 0) {
- totvert = me_eval->runtime.subsurf_totvert;
- totedge = me_eval->runtime.subsurf_totedge;
- totface = me_eval->runtime.subsurf_totpoly;
- totloop = me_eval->runtime.subsurf_totloop;
+ else if (subsurf_runtime_data && subsurf_runtime_data->resolution != 0) {
+ totvert = subsurf_runtime_data->stats_totvert;
+ totedge = subsurf_runtime_data->stats_totedge;
+ totface = subsurf_runtime_data->stats_totpoly;
+ totloop = subsurf_runtime_data->stats_totloop;
}
else {
totvert = me_eval->totvert;
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index 4a57f60be26..93a3a4ace34 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -32,6 +32,7 @@ struct MVert;
struct Material;
struct Mesh;
struct SubdivCCG;
+struct SubsurfRuntimeData;
#
#
@@ -123,26 +124,18 @@ typedef struct Mesh_Runtime {
/**
* Settings for lazily evaluating the subdivision on the CPU if needed. These are
- * set in the modifier when GPU subdivision can be performed.
+ * set in the modifier when GPU subdivision can be performed, and owned by the by
+ * the modifier in the object.
*/
- SessionUUID subsurf_session_uuid;
- char subsurf_resolution;
- char subsurf_do_loop_normals;
- char subsurf_apply_render;
- char subsurf_use_optimal_display;
-
- /* Cached from the draw code for stats display. */
- int subsurf_totvert;
- int subsurf_totedge;
- int subsurf_totpoly;
- int subsurf_totloop;
- char _pad2[2];
+ struct SubsurfRuntimeData *subsurf_runtime_data;
+ void *_pad1;
/**
* Caches for lazily computed vertex and polygon normals. These are stored here rather than in
* #CustomData because they can be calculated on a const mesh, and adding custom data layers on a
* const mesh is not thread-safe.
*/
+ char _pad2[6];
char vert_normals_dirty;
char poly_normals_dirty;
float (*vert_normals)[3];
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 73c4eeaaab3..0da530b5e80 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -178,13 +178,6 @@ typedef enum {
SUBSURF_BOUNDARY_SMOOTH_PRESERVE_CORNERS = 1,
} eSubsurfBoundarySmooth;
-typedef struct SubsurfRuntimeData {
- /* Cached subdivision surface descriptor, with topology and settings. */
- struct Subdiv *subdiv;
- char set_by_draw_code;
- char _pad[7];
-} SubsurfRuntimeData;
-
typedef struct SubsurfModifierData {
ModifierData modifier;
diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c
index 4201bab0326..23f447f2469 100644
--- a/source/blender/modifiers/intern/MOD_subsurf.c
+++ b/source/blender/modifiers/intern/MOD_subsurf.c
@@ -196,16 +196,21 @@ static Mesh *subdiv_as_ccg(SubsurfModifierData *smd,
/* Cache settings for lazy CPU evaluation. */
-static void subdiv_cache_cpu_evaluation_settings(const ModifierEvalContext *ctx,
- Mesh *me,
- SubsurfModifierData *smd)
+static void subdiv_cache_mesh_wrapper_settings(const ModifierEvalContext *ctx,
+ Mesh *mesh,
+ SubsurfModifierData *smd,
+ SubsurfRuntimeData *runtime_data)
{
SubdivToMeshSettings mesh_settings;
subdiv_mesh_settings_init(&mesh_settings, smd, ctx);
- me->runtime.subsurf_apply_render = (ctx->flag & MOD_APPLY_RENDER) != 0;
- me->runtime.subsurf_resolution = mesh_settings.resolution;
- me->runtime.subsurf_use_optimal_display = mesh_settings.use_optimal_display;
- me->runtime.subsurf_session_uuid = smd->modifier.session_uuid;
+
+ runtime_data->has_gpu_subdiv = true;
+ runtime_data->resolution = mesh_settings.resolution;
+ runtime_data->use_optimal_display = mesh_settings.use_optimal_display;
+ runtime_data->calc_loop_normals = false; /* Set at the end of modifier stack evaluation. */
+ runtime_data->use_loop_normals = (smd->flags & eSubsurfModifierFlag_UseCustomNormals);
+
+ mesh->runtime.subsurf_runtime_data = runtime_data;
}
/* Modifier itself. */
@@ -218,13 +223,11 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
return result;
#endif
SubsurfModifierData *smd = (SubsurfModifierData *)md;
- SubdivSettings subdiv_settings;
- BKE_subsurf_modifier_subdiv_settings_init(
- &subdiv_settings, smd, (ctx->flag & MOD_APPLY_RENDER) != 0);
- if (subdiv_settings.level == 0) {
+ if (!BKE_subsurf_modifier_runtime_init(smd, (ctx->flag & MOD_APPLY_RENDER) != 0)) {
return result;
}
- SubsurfRuntimeData *runtime_data = BKE_subsurf_modifier_ensure_runtime(smd);
+
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
/* Delay evaluation to the draw code if possible, provided we do not have to apply the modifier.
*/
@@ -237,13 +240,12 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
const bool is_editmode = (mesh->edit_mesh != NULL);
const int required_mode = BKE_subsurf_modifier_eval_required_mode(is_render_mode, is_editmode);
if (BKE_subsurf_modifier_can_do_gpu_subdiv(scene, ctx->object, mesh, smd, required_mode)) {
- subdiv_cache_cpu_evaluation_settings(ctx, mesh, smd);
+ subdiv_cache_mesh_wrapper_settings(ctx, mesh, smd, runtime_data);
return result;
}
}
- Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(
- smd, &subdiv_settings, mesh, false);
+ Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(runtime_data, mesh, false);
if (subdiv == NULL) {
/* Happens on bad topology, but also on empty input mesh. */
return result;
@@ -294,15 +296,11 @@ static void deformMatrices(ModifierData *md,
(void)deform_matrices;
SubsurfModifierData *smd = (SubsurfModifierData *)md;
- SubdivSettings subdiv_settings;
- BKE_subsurf_modifier_subdiv_settings_init(
- &subdiv_settings, smd, (ctx->flag & MOD_APPLY_RENDER) != 0);
- if (subdiv_settings.level == 0) {
+ if (!BKE_subsurf_modifier_runtime_init(smd, (ctx->flag & MOD_APPLY_RENDER) != 0)) {
return;
}
- SubsurfRuntimeData *runtime_data = BKE_subsurf_modifier_ensure_runtime(smd);
- Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(
- smd, &subdiv_settings, mesh, false);
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
+ Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(runtime_data, mesh, false);
if (subdiv == NULL) {
/* Happens on bad topology, but also on empty input mesh. */
return;