diff options
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c index 3635ceb8f13..3871c1de77a 100644 --- a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c +++ b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c @@ -91,7 +91,7 @@ static void gizmo_calc_rect_view_scale(const wmGizmo *gz, const float dims[3], f static void gizmo_calc_rect_view_margin(const wmGizmo *gz, const float dims[3], float margin[3]) { - const float handle_size = 0.15f; + const float handle_size = 9.0f; /* XXX, the scale isn't taking offset into account, we need to calculate scale per handle! */ // handle_size *= gz->scale_final; @@ -178,7 +178,7 @@ static void cage3d_draw_box_interaction(const RegionView3D *rv3d, float co_test[3]; mul_v3_m4v3(co_test, matrix_final, co); float rad_scale[3]; - mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * 60); + mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test)); { uint pos = GPU_vertformat_attr_add( @@ -255,7 +255,7 @@ static void cage3d_draw_circle_handles(const RegionView3D *rv3d, const float margin[3], const float color[3], bool solid, - float scale) + const float handle_scale) { uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3}; @@ -274,7 +274,7 @@ static void cage3d_draw_circle_handles(const RegionView3D *rv3d, float co_test[3]; mul_v3_m4v3(co_test, matrix_final, co); float rad_scale[3]; - mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * scale); + mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * handle_scale); imm_draw_point_aspect_3d(pos, co, rad_scale, solid); } } @@ -381,7 +381,8 @@ static void gizmo_cage3d_draw_intern( } if (show) { - cage3d_draw_box_interaction(rv3d, matrix_final, gz->color, gz->highlight_part, size_real, margin); + cage3d_draw_box_interaction( + rv3d, matrix_final, gz->color, gz->highlight_part, size_real, margin); } } else if (draw_style == ED_GIZMO_CAGE2D_STYLE_CIRCLE) { @@ -395,10 +396,10 @@ static void gizmo_cage3d_draw_intern( cage3d_draw_circle_wire( size_real, margin, color, transform_flag, draw_options, gz->line_width); - /* corner gizmos */ + /* Corner gizmos (draw the outer & inner so there is a visible outline). */ GPU_polygon_smooth(true); - cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, black, true, 60); - cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 40); + cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, black, true, 1.0f); + cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 1.0f / 1.5f); GPU_polygon_smooth(false); GPU_blend(GPU_BLEND_NONE); |