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-rw-r--r--source/blender/blenfont/BLF_api.h6
-rw-r--r--source/blender/blenfont/intern/blf.c4
-rw-r--r--source/blender/blenfont/intern/blf_font.c40
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c78
-rw-r--r--source/blender/blenfont/intern/blf_internal.h6
-rw-r--r--source/blender/blenfont/intern/blf_internal_types.h16
-rw-r--r--source/blender/blenfont/intern/blf_thumbs.c4
-rw-r--r--source/blender/blenkernel/BKE_action.h4
-rw-r--r--source/blender/blenkernel/BKE_anim_data.h7
-rw-r--r--source/blender/blenkernel/BKE_animsys.h10
-rw-r--r--source/blender/blenkernel/BKE_armature.h1
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h14
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h51
-rw-r--r--source/blender/blenkernel/BKE_camera.h2
-rw-r--r--source/blender/blenkernel/BKE_cdderivedmesh.h2
-rw-r--r--source/blender/blenkernel/BKE_context.h3
-rw-r--r--source/blender/blenkernel/BKE_curve.h9
-rw-r--r--source/blender/blenkernel/BKE_customdata.h10
-rw-r--r--source/blender/blenkernel/BKE_data_transfer.h6
-rw-r--r--source/blender/blenkernel/BKE_dynamicpaint.h4
-rw-r--r--source/blender/blenkernel/BKE_editmesh_cache.h5
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h70
-rw-r--r--source/blender/blenkernel/BKE_fcurve_driver.h106
-rw-r--r--source/blender/blenkernel/BKE_gpencil_curve.h47
-rw-r--r--source/blender/blenkernel/BKE_gpencil_geom.h8
-rw-r--r--source/blender/blenkernel/BKE_gpencil_modifier.h28
-rw-r--r--source/blender/blenkernel/BKE_idtype.h10
-rw-r--r--source/blender/blenkernel/BKE_image.h6
-rw-r--r--source/blender/blenkernel/BKE_lib_id.h4
-rw-r--r--source/blender/blenkernel/BKE_lib_query.h34
-rw-r--r--source/blender/blenkernel/BKE_lib_remap.h4
-rw-r--r--source/blender/blenkernel/BKE_library.h4
-rw-r--r--source/blender/blenkernel/BKE_light.h5
-rw-r--r--source/blender/blenkernel/BKE_main.h3
-rw-r--r--source/blender/blenkernel/BKE_mesh.h23
-rw-r--r--source/blender/blenkernel/BKE_modifier.h211
-rw-r--r--source/blender/blenkernel/BKE_multires.h25
-rw-r--r--source/blender/blenkernel/BKE_nla.h3
-rw-r--r--source/blender/blenkernel/BKE_node.h38
-rw-r--r--source/blender/blenkernel/BKE_object.h9
-rw-r--r--source/blender/blenkernel/BKE_paint.h9
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h23
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h2
-rw-r--r--source/blender/blenkernel/BKE_report.h8
-rw-r--r--source/blender/blenkernel/BKE_screen.h22
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h14
-rw-r--r--source/blender/blenkernel/BKE_shader_fx.h16
-rw-r--r--source/blender/blenkernel/BKE_simulation.h38
-rw-r--r--source/blender/blenkernel/BKE_sound.h6
-rw-r--r--source/blender/blenkernel/BKE_subdiv.h6
-rw-r--r--source/blender/blenkernel/BKE_subdiv_ccg.h6
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h9
-rw-r--r--source/blender/blenkernel/BKE_text_suggestions.h4
-rw-r--r--source/blender/blenkernel/BKE_texture.h3
-rw-r--r--source/blender/blenkernel/BKE_tracking.h14
-rw-r--r--source/blender/blenkernel/BKE_workspace.h10
-rw-r--r--source/blender/blenkernel/CMakeLists.txt24
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c80
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.h53
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_intern.h65
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c970
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c777
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c134
-rw-r--r--source/blender/blenkernel/intern/action.c17
-rw-r--r--source/blender/blenkernel/intern/anim_data.c27
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c26
-rw-r--r--source/blender/blenkernel/intern/appdir.c2
-rw-r--r--source/blender/blenkernel/intern/armature.c20
-rw-r--r--source/blender/blenkernel/intern/blendfile.c3
-rw-r--r--source/blender/blenkernel/intern/boids.c2
-rw-r--r--source/blender/blenkernel/intern/brush.c69
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c24
-rw-r--r--source/blender/blenkernel/intern/cachefile.c1
-rw-r--r--source/blender/blenkernel/intern/camera.c53
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c2
-rw-r--r--source/blender/blenkernel/intern/cloth.c14
-rw-r--r--source/blender/blenkernel/intern/collection.c24
-rw-r--r--source/blender/blenkernel/intern/collision.c10
-rw-r--r--source/blender/blenkernel/intern/colortools.c69
-rw-r--r--source/blender/blenkernel/intern/constraint.c482
-rw-r--r--source/blender/blenkernel/intern/crazyspace.c36
-rw-r--r--source/blender/blenkernel/intern/curve.c81
-rw-r--r--source/blender/blenkernel/intern/customdata.c151
-rw-r--r--source/blender/blenkernel/intern/displist.c38
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c43
-rw-r--r--source/blender/blenkernel/intern/editmesh.c3
-rw-r--r--source/blender/blenkernel/intern/editmesh_cache.c44
-rw-r--r--source/blender/blenkernel/intern/editmesh_tangent.c7
-rw-r--r--source/blender/blenkernel/intern/effect.c8
-rw-r--r--source/blender/blenkernel/intern/fcurve.c1998
-rw-r--r--source/blender/blenkernel/intern/fcurve_driver.c1294
-rw-r--r--source/blender/blenkernel/intern/fluid.c167
-rw-r--r--source/blender/blenkernel/intern/font.c1
-rw-r--r--source/blender/blenkernel/intern/gpencil.c15
-rw-r--r--source/blender/blenkernel/intern/gpencil_curve.c450
-rw-r--r--source/blender/blenkernel/intern/gpencil_geom.c404
-rw-r--r--source/blender/blenkernel/intern/gpencil_modifier.c46
-rw-r--r--source/blender/blenkernel/intern/hair.c200
-rw-r--r--source/blender/blenkernel/intern/idtype.c7
-rw-r--r--source/blender/blenkernel/intern/image.c5
-rw-r--r--source/blender/blenkernel/intern/ipo.c2
-rw-r--r--source/blender/blenkernel/intern/key.c8
-rw-r--r--source/blender/blenkernel/intern/lattice.c14
-rw-r--r--source/blender/blenkernel/intern/layer.c42
-rw-r--r--source/blender/blenkernel/intern/lib_id.c65
-rw-r--r--source/blender/blenkernel/intern/lib_id_delete.c62
-rw-r--r--source/blender/blenkernel/intern/lib_query.c1148
-rw-r--r--source/blender/blenkernel/intern/lib_remap.c2
-rw-r--r--source/blender/blenkernel/intern/library.c8
-rw-r--r--source/blender/blenkernel/intern/light.c13
-rw-r--r--source/blender/blenkernel/intern/lightprobe.c66
-rw-r--r--source/blender/blenkernel/intern/linestyle.c48
-rw-r--r--source/blender/blenkernel/intern/main.c3
-rw-r--r--source/blender/blenkernel/intern/mask.c16
-rw-r--r--source/blender/blenkernel/intern/material.c22
-rw-r--r--source/blender/blenkernel/intern/mball.c10
-rw-r--r--source/blender/blenkernel/intern/mesh.c39
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.c8
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c26
-rw-r--r--source/blender/blenkernel/intern/mesh_iterators.c272
-rw-r--r--source/blender/blenkernel/intern/mesh_tangent.c8
-rw-r--r--source/blender/blenkernel/intern/mesh_wrapper.c166
-rw-r--r--source/blender/blenkernel/intern/modifier.c324
-rw-r--r--source/blender/blenkernel/intern/movieclip.c32
-rw-r--r--source/blender/blenkernel/intern/multires.c45
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.c77
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.h41
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_apply_base.c2
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_ccg.c2
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_smooth.c432
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_subdivide.c106
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_util.c106
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_vertcos.c2
-rw-r--r--source/blender/blenkernel/intern/multires_subdiv.c2
-rw-r--r--source/blender/blenkernel/intern/multires_unsubdivide.c1297
-rw-r--r--source/blender/blenkernel/intern/multires_unsubdivide.h94
-rw-r--r--source/blender/blenkernel/intern/nla.c16
-rw-r--r--source/blender/blenkernel/intern/node.c224
-rw-r--r--source/blender/blenkernel/intern/object.c242
-rw-r--r--source/blender/blenkernel/intern/object_deform.c2
-rw-r--r--source/blender/blenkernel/intern/ocean.c51
-rw-r--r--source/blender/blenkernel/intern/paint.c18
-rw-r--r--source/blender/blenkernel/intern/paint_toolslots.c2
-rw-r--r--source/blender/blenkernel/intern/particle.c86
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c12
-rw-r--r--source/blender/blenkernel/intern/particle_system.c26
-rw-r--r--source/blender/blenkernel/intern/pbvh.c30
-rw-r--r--source/blender/blenkernel/intern/pointcache.c4
-rw-r--r--source/blender/blenkernel/intern/pointcloud.c148
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c1
-rw-r--r--source/blender/blenkernel/intern/scene.c194
-rw-r--r--source/blender/blenkernel/intern/screen.c159
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c70
-rw-r--r--source/blender/blenkernel/intern/seqprefetch.c8
-rw-r--r--source/blender/blenkernel/intern/sequencer.c69
-rw-r--r--source/blender/blenkernel/intern/shader_fx.c34
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c2
-rw-r--r--source/blender/blenkernel/intern/simulation.cc132
-rw-r--r--source/blender/blenkernel/intern/softbody.c6
-rw-r--r--source/blender/blenkernel/intern/sound.c17
-rw-r--r--source/blender/blenkernel/intern/speaker.c9
-rw-r--r--source/blender/blenkernel/intern/subdiv.c12
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c82
-rw-r--r--source/blender/blenkernel/intern/subdiv_deform.c40
-rw-r--r--source/blender/blenkernel/intern/subdiv_foreach.c86
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c120
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c277
-rw-r--r--source/blender/blenkernel/intern/text.c1
-rw-r--r--source/blender/blenkernel/intern/texture.c21
-rw-r--r--source/blender/blenkernel/intern/tracking.c28
-rw-r--r--source/blender/blenkernel/intern/tracking_util.c16
-rw-r--r--source/blender/blenkernel/intern/unit.c113
-rw-r--r--source/blender/blenkernel/intern/volume.cc119
-rw-r--r--source/blender/blenkernel/intern/workspace.c77
-rw-r--r--source/blender/blenkernel/intern/world.c73
-rw-r--r--source/blender/blenlib/BLI_allocator.hh (renamed from source/blender/blenlib/BLI_allocator.h)6
-rw-r--r--source/blender/blenlib/BLI_array.hh (renamed from source/blender/blenlib/BLI_array_cxx.h)28
-rw-r--r--source/blender/blenlib/BLI_array_ref.hh (renamed from source/blender/blenlib/BLI_array_ref.h)20
-rw-r--r--source/blender/blenlib/BLI_asan.h45
-rw-r--r--source/blender/blenlib/BLI_assert.h8
-rw-r--r--source/blender/blenlib/BLI_bitmap.h4
-rw-r--r--source/blender/blenlib/BLI_blenlib.h8
-rw-r--r--source/blender/blenlib/BLI_color.hh92
-rw-r--r--source/blender/blenlib/BLI_dot_export.hh290
-rw-r--r--source/blender/blenlib/BLI_dot_export_attribute_enums.hh125
-rw-r--r--source/blender/blenlib/BLI_fileops.h8
-rw-r--r--source/blender/blenlib/BLI_float2.hh86
-rw-r--r--source/blender/blenlib/BLI_float3.hh218
-rw-r--r--source/blender/blenlib/BLI_float4x4.hh115
-rw-r--r--source/blender/blenlib/BLI_gsqueue.h2
-rw-r--r--source/blender/blenlib/BLI_hash.h6
-rw-r--r--source/blender/blenlib/BLI_hash.hh (renamed from source/blender/blenlib/BLI_hash_cxx.h)36
-rw-r--r--source/blender/blenlib/BLI_heap.h4
-rw-r--r--source/blender/blenlib/BLI_index_range.hh (renamed from source/blender/blenlib/BLI_index_range.h)6
-rw-r--r--source/blender/blenlib/BLI_lasso_2d.h10
-rw-r--r--source/blender/blenlib/BLI_linear_allocator.hh220
-rw-r--r--source/blender/blenlib/BLI_listbase_wrapper.hh (renamed from source/blender/blenlib/BLI_listbase_wrapper.h)12
-rw-r--r--source/blender/blenlib/BLI_map.hh (renamed from source/blender/blenlib/BLI_map.h)68
-rw-r--r--source/blender/blenlib/BLI_math_base.h8
-rw-r--r--source/blender/blenlib/BLI_math_bits.h4
-rw-r--r--source/blender/blenlib/BLI_math_color.h4
-rw-r--r--source/blender/blenlib/BLI_math_color_blend.h4
-rw-r--r--source/blender/blenlib/BLI_math_geom.h8
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h6
-rw-r--r--source/blender/blenlib/BLI_math_solvers.h6
-rw-r--r--source/blender/blenlib/BLI_math_statistics.h6
-rw-r--r--source/blender/blenlib/BLI_math_vector.h14
-rw-r--r--source/blender/blenlib/BLI_memarena.h4
-rw-r--r--source/blender/blenlib/BLI_memblock.h4
-rw-r--r--source/blender/blenlib/BLI_memiter.h8
-rw-r--r--source/blender/blenlib/BLI_memory_utils.hh (renamed from source/blender/blenlib/BLI_memory_utils_cxx.h)6
-rw-r--r--source/blender/blenlib/BLI_mempool.h6
-rw-r--r--source/blender/blenlib/BLI_open_addressing.hh (renamed from source/blender/blenlib/BLI_open_addressing.h)185
-rw-r--r--source/blender/blenlib/BLI_optional.hh (renamed from source/blender/blenlib/BLI_optional.h)8
-rw-r--r--source/blender/blenlib/BLI_path_util.h6
-rw-r--r--source/blender/blenlib/BLI_rand.h1
-rw-r--r--source/blender/blenlib/BLI_scanfill.h8
-rw-r--r--source/blender/blenlib/BLI_set.hh (renamed from source/blender/blenlib/BLI_set.h)49
-rw-r--r--source/blender/blenlib/BLI_stack.h2
-rw-r--r--source/blender/blenlib/BLI_stack.hh (renamed from source/blender/blenlib/BLI_stack_cxx.h)13
-rw-r--r--source/blender/blenlib/BLI_string.h6
-rw-r--r--source/blender/blenlib/BLI_string_map.hh (renamed from source/blender/blenlib/BLI_string_map.h)106
-rw-r--r--source/blender/blenlib/BLI_string_ref.hh (renamed from source/blender/blenlib/BLI_string_ref.h)26
-rw-r--r--source/blender/blenlib/BLI_string_utf8.h6
-rw-r--r--source/blender/blenlib/BLI_string_utils.h6
-rw-r--r--source/blender/blenlib/BLI_sys_types.h2
-rw-r--r--source/blender/blenlib/BLI_system.h4
-rw-r--r--source/blender/blenlib/BLI_task.h200
-rw-r--r--source/blender/blenlib/BLI_threads.h12
-rw-r--r--source/blender/blenlib/BLI_timeit.hh62
-rw-r--r--source/blender/blenlib/BLI_utildefines.h8
-rw-r--r--source/blender/blenlib/BLI_utility_mixins.hh (renamed from source/blender/blenlib/BLI_utility_mixins.h)6
-rw-r--r--source/blender/blenlib/BLI_vector.hh (renamed from source/blender/blenlib/BLI_vector.h)56
-rw-r--r--source/blender/blenlib/BLI_vector_set.hh (renamed from source/blender/blenlib/BLI_vector_set.h)120
-rw-r--r--source/blender/blenlib/CMakeLists.txt65
-rw-r--r--source/blender/blenlib/intern/BLI_index_range.cc8
-rw-r--r--source/blender/blenlib/intern/BLI_memarena.c21
-rw-r--r--source/blender/blenlib/intern/BLI_memiter.c21
-rw-r--r--source/blender/blenlib/intern/delaunay_2d.c1
-rw-r--r--source/blender/blenlib/intern/dot_export.cc305
-rw-r--r--source/blender/blenlib/intern/lasso_2d.c48
-rw-r--r--source/blender/blenlib/intern/math_base_inline.c10
-rw-r--r--source/blender/blenlib/intern/math_geom.c28
-rw-r--r--source/blender/blenlib/intern/math_solvers.c2
-rw-r--r--source/blender/blenlib/intern/math_vector.c29
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c21
-rw-r--r--source/blender/blenlib/intern/noise.c7
-rw-r--r--source/blender/blenlib/intern/quadric.c11
-rw-r--r--source/blender/blenlib/intern/stack.c2
-rw-r--r--source/blender/blenlib/intern/storage.c61
-rw-r--r--source/blender/blenlib/intern/system.c52
-rw-r--r--source/blender/blenlib/intern/system_win32.c410
-rw-r--r--source/blender/blenlib/intern/task_graph.cc166
-rw-r--r--source/blender/blenlib/intern/task_iterator.c558
-rw-r--r--source/blender/blenlib/intern/task_pool.cc1165
-rw-r--r--source/blender/blenlib/intern/task_range.cc (renamed from source/blender/blenkernel/intern/pbvh_parallel.cc)117
-rw-r--r--source/blender/blenlib/intern/task_scheduler.cc78
-rw-r--r--source/blender/blenlib/intern/threads.c65
-rw-r--r--source/blender/blenlib/intern/timeit.cc36
-rw-r--r--source/blender/blenloader/CMakeLists.txt1
-rw-r--r--source/blender/blenloader/intern/readblenentry.c35
-rw-r--r--source/blender/blenloader/intern/readfile.c405
-rw-r--r--source/blender/blenloader/intern/readfile.h4
-rw-r--r--source/blender/blenloader/intern/versioning_250.c45
-rw-r--r--source/blender/blenloader/intern/versioning_270.c4
-rw-r--r--source/blender/blenloader/intern/versioning_280.c18
-rw-r--r--source/blender/blenloader/intern/versioning_290.c270
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c14
-rw-r--r--source/blender/blenloader/intern/versioning_legacy.c20
-rw-r--r--source/blender/blenloader/intern/versioning_userdef.c4
-rw-r--r--source/blender/blenloader/intern/writefile.c71
-rw-r--r--source/blender/blentranslation/BLT_translation.h8
-rw-r--r--source/blender/bmesh/bmesh.h8
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c1
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h8
-rw-r--r--source/blender/bmesh/intern/bmesh_query.c44
-rw-r--r--source/blender/bmesh/intern/bmesh_query.h10
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c65
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c57
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c12
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.h1
-rw-r--r--source/blender/compositor/COM_compositor.h8
-rw-r--r--source/blender/compositor/intern/COM_Converter.cpp2
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cpp3
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.h2
-rw-r--r--source/blender/compositor/intern/COM_Node.cpp2
-rw-r--r--source/blender/compositor/intern/COM_NodeConverter.cpp2
-rw-r--r--source/blender/compositor/intern/COM_NodeGraph.cpp2
-rw-r--r--source/blender/compositor/intern/COM_NodeGraph.h2
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.h2
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-rw-r--r--source/blender/makesdna/DNA_object_types.h1
-rw-r--r--source/blender/makesdna/DNA_scene_types.h53
-rw-r--r--source/blender/makesdna/DNA_screen_types.h24
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h3
-rw-r--r--source/blender/makesdna/DNA_shader_fx_types.h1
-rw-r--r--source/blender/makesdna/DNA_simulation_defaults.h40
-rw-r--r--source/blender/makesdna/DNA_simulation_types.h41
-rw-r--r--source/blender/makesdna/DNA_space_types.h15
-rw-r--r--source/blender/makesdna/DNA_tracking_types.h4
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h11
-rw-r--r--source/blender/makesdna/DNA_view3d_defaults.h4
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h19
-rw-r--r--source/blender/makesdna/DNA_volume_types.h6
-rw-r--r--source/blender/makesdna/intern/CMakeLists.txt5
-rw-r--r--source/blender/makesdna/intern/dna_defaults.c8
-rw-r--r--source/blender/makesdna/intern/makesdna.c6
-rw-r--r--source/blender/makesrna/RNA_access.h9
-rw-r--r--source/blender/makesrna/RNA_enum_types.h10
-rw-r--r--source/blender/makesrna/intern/CMakeLists.txt16
-rw-r--r--source/blender/makesrna/intern/makesrna.c7
-rw-r--r--source/blender/makesrna/intern/rna_ID.c14
-rw-r--r--source/blender/makesrna/intern/rna_access.c121
-rw-r--r--source/blender/makesrna/intern/rna_armature.c2
-rw-r--r--source/blender/makesrna/intern/rna_brush.c166
-rw-r--r--source/blender/makesrna/intern/rna_cloth.c7
-rw-r--r--source/blender/makesrna/intern/rna_fcurve.c1
-rw-r--r--source/blender/makesrna/intern/rna_fluid.c16
-rw-r--r--source/blender/makesrna/intern/rna_gpencil.c5
-rw-r--r--source/blender/makesrna/intern/rna_gpencil_modifier.c257
-rw-r--r--source/blender/makesrna/intern/rna_internal.h2
-rw-r--r--source/blender/makesrna/intern/rna_main.c11
-rw-r--r--source/blender/makesrna/intern/rna_main_api.c57
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c76
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c418
-rw-r--r--source/blender/makesrna/intern/rna_object.c7
-rw-r--r--source/blender/makesrna/intern/rna_object_api.c4
-rw-r--r--source/blender/makesrna/intern/rna_object_force.c28
-rw-r--r--source/blender/makesrna/intern/rna_particle.c2
-rw-r--r--source/blender/makesrna/intern/rna_pose.c13
-rw-r--r--source/blender/makesrna/intern/rna_render.c96
-rw-r--r--source/blender/makesrna/intern/rna_scene.c40
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c14
-rw-r--r--source/blender/makesrna/intern/rna_simulation.c56
-rw-r--r--source/blender/makesrna/intern/rna_sound_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_space.c99
-rw-r--r--source/blender/makesrna/intern/rna_tracking.c14
-rw-r--r--source/blender/makesrna/intern/rna_ui.c17
-rw-r--r--source/blender/makesrna/intern/rna_ui_api.c31
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c17
-rw-r--r--source/blender/makesrna/intern/rna_vfont_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_wm_gizmo.c15
-rw-r--r--source/blender/makesrna/intern/rna_workspace.c2
-rw-r--r--source/blender/makesrna/intern/rna_xr.c16
-rw-r--r--source/blender/modifiers/CMakeLists.txt1
-rw-r--r--source/blender/modifiers/MOD_modifiertypes.h1
-rw-r--r--source/blender/modifiers/intern/MOD_armature.c16
-rw-r--r--source/blender/modifiers/intern/MOD_array.c19
-rw-r--r--source/blender/modifiers/intern/MOD_bevel.c13
-rw-r--r--source/blender/modifiers/intern/MOD_boolean.c13
-rw-r--r--source/blender/modifiers/intern/MOD_build.c11
-rw-r--r--source/blender/modifiers/intern/MOD_cast.c18
-rw-r--r--source/blender/modifiers/intern/MOD_cloth.c7
-rw-r--r--source/blender/modifiers/intern/MOD_collision.c7
-rw-r--r--source/blender/modifiers/intern/MOD_correctivesmooth.c27
-rw-r--r--source/blender/modifiers/intern/MOD_curve.c16
-rw-r--r--source/blender/modifiers/intern/MOD_datatransfer.c20
-rw-r--r--source/blender/modifiers/intern/MOD_decimate.c15
-rw-r--r--source/blender/modifiers/intern/MOD_displace.c14
-rw-r--r--source/blender/modifiers/intern/MOD_dynamicpaint.c9
-rw-r--r--source/blender/modifiers/intern/MOD_edgesplit.c11
-rw-r--r--source/blender/modifiers/intern/MOD_explode.c11
-rw-r--r--source/blender/modifiers/intern/MOD_fluid.c11
-rw-r--r--source/blender/modifiers/intern/MOD_hook.c11
-rw-r--r--source/blender/modifiers/intern/MOD_laplaciandeform.c29
-rw-r--r--source/blender/modifiers/intern/MOD_laplaciansmooth.c14
-rw-r--r--source/blender/modifiers/intern/MOD_lattice.c16
-rw-r--r--source/blender/modifiers/intern/MOD_mask.cc21
-rw-r--r--source/blender/modifiers/intern/MOD_meshcache.c17
-rw-r--r--source/blender/modifiers/intern/MOD_meshdeform.c28
-rw-r--r--source/blender/modifiers/intern/MOD_meshsequencecache.c14
-rw-r--r--source/blender/modifiers/intern/MOD_mirror.c11
-rw-r--r--source/blender/modifiers/intern/MOD_multires.c15
-rw-r--r--source/blender/modifiers/intern/MOD_none.c5
-rw-r--r--source/blender/modifiers/intern/MOD_normal_edit.c15
-rw-r--r--source/blender/modifiers/intern/MOD_ocean.c13
-rw-r--r--source/blender/modifiers/intern/MOD_particleinstance.c13
-rw-r--r--source/blender/modifiers/intern/MOD_particlesystem.c13
-rw-r--r--source/blender/modifiers/intern/MOD_remesh.c24
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c11
-rw-r--r--source/blender/modifiers/intern/MOD_shapekey.c9
-rw-r--r--source/blender/modifiers/intern/MOD_shrinkwrap.c16
-rw-r--r--source/blender/modifiers/intern/MOD_simpledeform.c16
-rw-r--r--source/blender/modifiers/intern/MOD_simulation.cc109
-rw-r--r--source/blender/modifiers/intern/MOD_skin.c15
-rw-r--r--source/blender/modifiers/intern/MOD_smooth.c12
-rw-r--r--source/blender/modifiers/intern/MOD_softbody.c9
-rw-r--r--source/blender/modifiers/intern/MOD_solidify.c15
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_extrude.c6
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_nonmanifold.c14
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_util.h12
-rw-r--r--source/blender/modifiers/intern/MOD_subsurf.c15
-rw-r--r--source/blender/modifiers/intern/MOD_surface.c9
-rw-r--r--source/blender/modifiers/intern/MOD_surfacedeform.c52
-rw-r--r--source/blender/modifiers/intern/MOD_triangulate.c11
-rw-r--r--source/blender/modifiers/intern/MOD_util.c12
-rw-r--r--source/blender/modifiers/intern/MOD_uvproject.c11
-rw-r--r--source/blender/modifiers/intern/MOD_uvwarp.c11
-rw-r--r--source/blender/modifiers/intern/MOD_warp.c16
-rw-r--r--source/blender/modifiers/intern/MOD_wave.c16
-rw-r--r--source/blender/modifiers/intern/MOD_weighted_normal.c13
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.c33
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.h5
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgedit.c15
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgmix.c38
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgproximity.c15
-rw-r--r--source/blender/modifiers/intern/MOD_weld.c11
-rw-r--r--source/blender/modifiers/intern/MOD_wireframe.c13
-rw-r--r--source/blender/nodes/CMakeLists.txt29
-rw-r--r--source/blender/nodes/NOD_common.h8
-rw-r--r--source/blender/nodes/NOD_function.h34
-rw-r--r--source/blender/nodes/NOD_simulation.h47
-rw-r--r--source/blender/nodes/NOD_static_types.h20
-rw-r--r--source/blender/nodes/function/node_function_util.cc30
-rw-r--r--source/blender/nodes/function/node_function_util.h40
-rw-r--r--source/blender/nodes/function/nodes/node_fn_boolean_math.cc62
-rw-r--r--source/blender/nodes/function/nodes/node_fn_combine_strings.cc21
-rw-r--r--source/blender/nodes/function/nodes/node_fn_float_compare.cc66
-rw-r--r--source/blender/nodes/function/nodes/node_fn_group_instance_id.cc15
-rw-r--r--source/blender/nodes/function/nodes/node_fn_switch.cc76
-rw-r--r--source/blender/nodes/intern/node_common.h8
-rw-r--r--source/blender/nodes/intern/node_socket.c54
-rw-r--r--source/blender/nodes/intern/node_util.h8
-rw-r--r--source/blender/nodes/shader/node_shader_util.c11
-rw-r--r--source/blender/nodes/shader/node_shader_util.h2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_brightness.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_clamp.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_gamma.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hueSatVal.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_invert.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_map_range.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mixRgb.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_noise.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_valToRgb.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_math.c2
-rw-r--r--source/blender/nodes/simulation/node_simulation_tree.cc45
-rw-r--r--source/blender/nodes/simulation/node_simulation_util.cc29
-rw-r--r--source/blender/nodes/simulation/node_simulation_util.h40
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_common.cc45
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc38
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc39
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_force.cc36
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc38
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc52
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc37
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc40
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc40
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc39
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc37
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc57
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc31
-rw-r--r--source/blender/nodes/texture/node_texture_tree.c2
-rw-r--r--source/blender/physics/intern/BPH_mass_spring.cpp2
-rw-r--r--source/blender/physics/intern/hair_volume.cpp2
-rw-r--r--source/blender/python/BPY_extern.h4
-rw-r--r--source/blender/python/gpu/gpu_py_offscreen.c10
-rw-r--r--source/blender/python/intern/bpy.c5
-rw-r--r--source/blender/python/intern/bpy_driver.c2
-rw-r--r--source/blender/python/intern/bpy_library.h6
-rw-r--r--source/blender/python/intern/bpy_library_load.c16
-rw-r--r--source/blender/python/intern/bpy_library_write.c19
-rw-r--r--source/blender/python/intern/bpy_rna.c31
-rw-r--r--source/blender/python/intern/bpy_rna_driver.c2
-rw-r--r--source/blender/python/intern/bpy_rna_id_collection.c47
-rw-r--r--source/blender/python/intern/bpy_rna_id_collection.h4
-rw-r--r--source/blender/python/intern/bpy_rna_types_capi.c52
-rw-r--r--source/blender/python/mathutils/mathutils_Vector.c2
-rw-r--r--source/blender/render/extern/include/RE_bake.h3
-rw-r--r--source/blender/render/extern/include/RE_engine.h16
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h11
-rw-r--r--source/blender/render/extern/include/RE_render_ext.h22
-rw-r--r--source/blender/render/extern/include/RE_shader_ext.h8
-rw-r--r--source/blender/render/intern/include/render_result.h11
-rw-r--r--source/blender/render/intern/source/bake_api.c13
-rw-r--r--source/blender/render/intern/source/external_engine.c148
-rw-r--r--source/blender/render/intern/source/initrender.c2
-rw-r--r--source/blender/render/intern/source/pipeline.c45
-rw-r--r--source/blender/render/intern/source/render_result.c20
-rw-r--r--source/blender/render/intern/source/render_texture.c77
-rw-r--r--source/blender/shader_fx/intern/FX_shader_blur.c4
-rw-r--r--source/blender/shader_fx/intern/FX_shader_colorize.c4
-rw-r--r--source/blender/shader_fx/intern/FX_shader_flip.c4
-rw-r--r--source/blender/shader_fx/intern/FX_shader_glow.c4
-rw-r--r--source/blender/shader_fx/intern/FX_shader_light.c4
-rw-r--r--source/blender/shader_fx/intern/FX_shader_pixel.c4
-rw-r--r--source/blender/shader_fx/intern/FX_shader_rim.c4
-rw-r--r--source/blender/shader_fx/intern/FX_shader_shadow.c4
-rw-r--r--source/blender/shader_fx/intern/FX_shader_swirl.c4
-rw-r--r--source/blender/shader_fx/intern/FX_shader_wave.c4
-rw-r--r--source/blender/windowmanager/CMakeLists.txt8
-rw-r--r--source/blender/windowmanager/WM_api.h3
-rw-r--r--source/blender/windowmanager/WM_keymap.h2
-rw-r--r--source/blender/windowmanager/WM_types.h10
-rw-r--r--source/blender/windowmanager/gizmo/WM_gizmo_types.h17
-rw-r--r--source/blender/windowmanager/intern/wm.c29
-rw-r--r--source/blender/windowmanager/intern/wm_cursors.c16
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c4
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c20
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c20
-rw-r--r--source/blender/windowmanager/intern/wm_gesture_ops.c16
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c21
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c42
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c8
-rw-r--r--source/blender/windowmanager/intern/wm_splash_screen.c143
-rw-r--r--source/blender/windowmanager/intern/wm_window.c45
-rw-r--r--source/blender/windowmanager/wm.h3
-rw-r--r--source/blender/windowmanager/wm_window.h12
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_intern.h5
-rw-r--r--source/blender/windowmanager/xr/intern/wm_xr_session.c21
-rw-r--r--source/creator/CMakeLists.txt47
-rw-r--r--source/creator/creator.c4
-rw-r--r--source/creator/creator_args.c4
-rw-r--r--source/creator/creator_signals.c86
m---------source/tools0
1101 files changed, 34427 insertions, 21500 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index f6f1393bd21..ddb88cf61ed 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -117,9 +117,11 @@ void BLF_draw_ascii(int fontid, const char *str, size_t len) ATTR_NONNULL(2);
int BLF_draw_mono(int fontid, const char *str, size_t len, int cwidth) ATTR_NONNULL(2);
typedef bool (*BLF_GlyphBoundsFn)(const char *str,
- const size_t str_ofs,
- const struct rcti *glyph_bounds,
+ const size_t str_step_ofs,
+ const struct rcti *glyph_step_bounds,
const int glyph_advance_x,
+ const struct rctf *glyph_bounds,
+ const int glyph_bearing[2],
void *user_data);
void BLF_boundbox_foreach_glyph_ex(int fontid,
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c
index 394704e1c20..2f7d5a60a6f 100644
--- a/source/blender/blenfont/intern/blf.c
+++ b/source/blender/blenfont/intern/blf.c
@@ -946,8 +946,8 @@ void BLF_buffer(int fontid,
if (font) {
font->buf_info.fbuf = fbuf;
font->buf_info.cbuf = cbuf;
- font->buf_info.w = w;
- font->buf_info.h = h;
+ font->buf_info.dims[0] = w;
+ font->buf_info.dims[1] = h;
font->buf_info.ch = nch;
font->buf_info.display = display;
}
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index ed92e9aaff2..e5e03418073 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -613,28 +613,28 @@ static void blf_font_draw_buffer_ex(FontBLF *font,
BLF_KERNING_STEP_FAST(font, kern_mode, g_prev, g, c_prev, c, pen_x);
}
- chx = pen_x + ((int)g->pos_x);
- chy = pen_y_basis + g->height;
+ chx = pen_x + ((int)g->pos[0]);
+ chy = pen_y_basis + g->dims[1];
if (g->pitch < 0) {
- pen_y = pen_y_basis + (g->height - (int)g->pos_y);
+ pen_y = pen_y_basis + (g->dims[1] - g->pos[1]);
}
else {
- pen_y = pen_y_basis - (g->height - (int)g->pos_y);
+ pen_y = pen_y_basis - (g->dims[1] - g->pos[1]);
}
- if ((chx + g->width) >= 0 && chx < buf_info->w && (pen_y + g->height) >= 0 &&
- pen_y < buf_info->h) {
+ if ((chx + g->dims[0]) >= 0 && chx < buf_info->dims[0] && (pen_y + g->dims[1]) >= 0 &&
+ pen_y < buf_info->dims[1]) {
/* don't draw beyond the buffer bounds */
- int width_clip = g->width;
- int height_clip = g->height;
- int yb_start = g->pitch < 0 ? 0 : g->height - 1;
+ int width_clip = g->dims[0];
+ int height_clip = g->dims[1];
+ int yb_start = g->pitch < 0 ? 0 : g->dims[1] - 1;
- if (width_clip + chx > buf_info->w) {
- width_clip -= chx + width_clip - buf_info->w;
+ if (width_clip + chx > buf_info->dims[0]) {
+ width_clip -= chx + width_clip - buf_info->dims[0];
}
- if (height_clip + pen_y > buf_info->h) {
- height_clip -= pen_y + height_clip - buf_info->h;
+ if (height_clip + pen_y > buf_info->dims[1]) {
+ height_clip -= pen_y + height_clip - buf_info->dims[1];
}
/* drawing below the image? */
@@ -652,7 +652,7 @@ static void blf_font_draw_buffer_ex(FontBLF *font,
if (a_byte) {
const float a = (a_byte / 255.0f) * b_col_float[3];
const size_t buf_ofs = (((size_t)(chx + x) +
- ((size_t)(pen_y + y) * (size_t)buf_info->w)) *
+ ((size_t)(pen_y + y) * (size_t)buf_info->dims[0])) *
(size_t)buf_info->ch);
float *fbuf = buf_info->fbuf + buf_ofs;
@@ -689,7 +689,7 @@ static void blf_font_draw_buffer_ex(FontBLF *font,
if (a_byte) {
const float a = (a_byte / 255.0f) * b_col_float[3];
const size_t buf_ofs = (((size_t)(chx + x) +
- ((size_t)(pen_y + y) * (size_t)buf_info->w)) *
+ ((size_t)(pen_y + y) * (size_t)buf_info->dims[0])) *
(size_t)buf_info->ch);
unsigned char *cbuf = buf_info->cbuf + buf_ofs;
@@ -1246,13 +1246,13 @@ static void blf_font_boundbox_foreach_glyph_ex(FontBLF *font,
}
gbox.xmin = pen_x;
- gbox.xmax = gbox.xmin + MIN2(g->advance_i, g->width);
+ gbox.xmax = gbox.xmin + MIN2(g->advance_i, g->dims[0]);
gbox.ymin = pen_y;
- gbox.ymax = gbox.ymin - g->height;
+ gbox.ymax = gbox.ymin - g->dims[1];
pen_x += g->advance_i;
- if (user_fn(str, i_curr, &gbox, g->advance_i, user_data) == false) {
+ if (user_fn(str, i_curr, &gbox, g->advance_i, &g->box, g->pos, user_data) == false) {
break;
}
@@ -1365,8 +1365,8 @@ static void blf_font_fill(FontBLF *font)
font->buf_info.fbuf = NULL;
font->buf_info.cbuf = NULL;
- font->buf_info.w = 0;
- font->buf_info.h = 0;
+ font->buf_info.dims[0] = 0;
+ font->buf_info.dims[1] = 0;
font->buf_info.ch = 0;
font->buf_info.col_init[0] = 0;
font->buf_info.col_init[1] = 0;
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index a38cb323777..ce17069e53f 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -212,7 +212,7 @@ void blf_glyph_cache_free(GlyphCacheBLF *gc)
GlyphBLF *g;
unsigned int i;
- for (i = 0; i < 257; i++) {
+ for (i = 0; i < ARRAY_SIZE(gc->bucket); i++) {
while ((g = BLI_pophead(&gc->bucket[i]))) {
blf_glyph_free(g);
}
@@ -327,26 +327,27 @@ GlyphBLF *blf_glyph_add(FontBLF *font, GlyphCacheBLF *gc, unsigned int index, un
g->c = c;
g->idx = (FT_UInt)index;
bitmap = slot->bitmap;
- g->width = (int)bitmap.width;
- g->height = (int)bitmap.rows;
+ g->dims[0] = (int)bitmap.width;
+ g->dims[1] = (int)bitmap.rows;
- if (g->width && g->height) {
+ const int buffer_size = g->dims[0] * g->dims[1];
+
+ if (buffer_size != 0) {
if (font->flags & BLF_MONOCHROME) {
/* Font buffer uses only 0 or 1 values, Blender expects full 0..255 range */
- int i;
- for (i = 0; i < (g->width * g->height); i++) {
+ for (int i = 0; i < buffer_size; i++) {
bitmap.buffer[i] = bitmap.buffer[i] ? 255 : 0;
}
}
- g->bitmap = (unsigned char *)MEM_mallocN((size_t)g->width * (size_t)g->height, "glyph bitmap");
- memcpy((void *)g->bitmap, (void *)bitmap.buffer, (size_t)g->width * (size_t)g->height);
+ g->bitmap = MEM_mallocN((size_t)buffer_size, "glyph bitmap");
+ memcpy(g->bitmap, bitmap.buffer, (size_t)buffer_size);
}
g->advance = ((float)slot->advance.x) / 64.0f;
g->advance_i = (int)g->advance;
- g->pos_x = (float)slot->bitmap_left;
- g->pos_y = (float)slot->bitmap_top;
+ g->pos[0] = slot->bitmap_left;
+ g->pos[1] = slot->bitmap_top;
g->pitch = slot->bitmap.pitch;
FT_Outline_Get_CBox(&(slot->outline), &bbox);
@@ -431,10 +432,10 @@ static void blf_texture3_draw(const unsigned char color_in[4],
static void blf_glyph_calc_rect(rctf *rect, GlyphBLF *g, float x, float y)
{
- rect->xmin = floorf(x + g->pos_x);
- rect->xmax = rect->xmin + (float)g->width;
- rect->ymin = floorf(y + g->pos_y);
- rect->ymax = rect->ymin - (float)g->height;
+ rect->xmin = floorf(x + (float)g->pos[0]);
+ rect->xmax = rect->xmin + (float)g->dims[0];
+ rect->ymin = floorf(y + (float)g->pos[1]);
+ rect->ymax = rect->ymin - (float)g->dims[1];
}
static void blf_glyph_calc_rect_test(rctf *rect, GlyphBLF *g, float x, float y)
@@ -443,9 +444,9 @@ static void blf_glyph_calc_rect_test(rctf *rect, GlyphBLF *g, float x, float y)
* width used by BLF_width. This allows that the text slightly
* overlaps the clipping border to achieve better alignment. */
rect->xmin = floorf(x);
- rect->xmax = rect->xmin + MIN2(g->advance, (float)g->width);
+ rect->xmax = rect->xmin + MIN2(g->advance, (float)g->dims[0]);
rect->ymin = floorf(y);
- rect->ymax = rect->ymin - (float)g->height;
+ rect->ymax = rect->ymin - (float)g->dims[1];
}
static void blf_glyph_calc_rect_shadow(rctf *rect, GlyphBLF *g, float x, float y, FontBLF *font)
@@ -455,7 +456,7 @@ static void blf_glyph_calc_rect_shadow(rctf *rect, GlyphBLF *g, float x, float y
void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, float y)
{
- if ((!g->width) || (!g->height)) {
+ if ((!g->dims[0]) || (!g->dims[1])) {
return;
}
@@ -466,7 +467,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
g->offset = gc->bitmap_len;
- int buff_size = g->width * g->height;
+ int buff_size = g->dims[0] * g->dims[1];
int bitmap_len = gc->bitmap_len + buff_size;
if (bitmap_len > gc->bitmap_len_alloc) {
@@ -514,7 +515,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
if (font->shadow == 0) {
blf_texture_draw(font->shadow_color,
- (int[2]){g->width, g->height},
+ g->dims,
g->offset,
rect_ofs.xmin,
rect_ofs.ymin,
@@ -523,7 +524,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
}
else if (font->shadow <= 4) {
blf_texture3_draw(font->shadow_color,
- (int[2]){g->width, g->height},
+ g->dims,
g->offset,
rect_ofs.xmin,
rect_ofs.ymin,
@@ -532,7 +533,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
}
else {
blf_texture5_draw(font->shadow_color,
- (int[2]){g->width, g->height},
+ g->dims,
g->offset,
rect_ofs.xmin,
rect_ofs.ymin,
@@ -547,39 +548,18 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
#if BLF_BLUR_ENABLE
switch (font->blur) {
case 3:
- blf_texture3_draw(font->color,
- (int[2]){g->width, g->height},
- g->offset,
- rect.xmin,
- rect.ymin,
- rect.xmax,
- rect.ymax);
+ blf_texture3_draw(
+ font->color, g->dims, g->offset, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
break;
case 5:
- blf_texture5_draw(font->color,
- (int[2]){g->width, g->height},
- g->offset,
- rect.xmin,
- rect.ymin,
- rect.xmax,
- rect.ymax);
+ blf_texture5_draw(
+ font->color, g->dims, g->offset, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
break;
default:
- blf_texture_draw(font->color,
- (int[2]){g->width, g->height},
- g->offset,
- rect.xmin,
- rect.ymin,
- rect.xmax,
- rect.ymax);
+ blf_texture_draw(
+ font->color, g->dims, g->offset, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
}
#else
- blf_texture_draw(font->color,
- (int[2]){g->width, g->height},
- g->offset,
- rect.xmin,
- rect.ymin,
- rect.xmax,
- rect.ymax);
+ blf_texture_draw(font->color, g->dims, g->offset, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
#endif
}
diff --git a/source/blender/blenfont/intern/blf_internal.h b/source/blender/blenfont/intern/blf_internal.h
index 98ada87d16d..4ae592d323f 100644
--- a/source/blender/blenfont/intern/blf_internal.h
+++ b/source/blender/blenfont/intern/blf_internal.h
@@ -103,9 +103,11 @@ void blf_font_boundbox_foreach_glyph(struct FontBLF *font,
const char *str,
size_t len,
bool (*user_fn)(const char *str,
- const size_t str_ofs,
- const struct rcti *glyph_bounds,
+ const size_t str_step_ofs,
+ const struct rcti *glyph_step_bounds,
const int glyph_advance_x,
+ const struct rctf *glyph_bounds,
+ const int glyph_bearing[2],
void *user_data),
void *user_data,
struct ResultBLF *r_info);
diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h
index 6fae3eb4376..362cbf6730f 100644
--- a/source/blender/blenfont/intern/blf_internal_types.h
+++ b/source/blender/blenfont/intern/blf_internal_types.h
@@ -119,17 +119,16 @@ typedef struct GlyphBLF {
*/
unsigned char *bitmap;
- /* glyph width and height. */
- int width;
- int height;
+ /* Glyph width and height. */
+ int dims[2];
int pitch;
- /* X and Y bearing of the glyph.
+ /**
+ * X and Y bearing of the glyph.
* The X bearing is from the origin to the glyph left bbox edge.
* The Y bearing is from the baseline to the top of the glyph edge.
*/
- float pos_x;
- float pos_y;
+ int pos[2];
struct GlyphCacheBLF *glyph_cache;
} GlyphBLF;
@@ -141,9 +140,8 @@ typedef struct FontBufInfoBLF {
/* the same but unsigned char */
unsigned char *cbuf;
- /* buffer size, keep signed so comparisons with negative values work */
- int w;
- int h;
+ /** Buffer size, keep signed so comparisons with negative values work. */
+ int dims[2];
/* number of channels. */
int ch;
diff --git a/source/blender/blenfont/intern/blf_thumbs.c b/source/blender/blenfont/intern/blf_thumbs.c
index b7308d47d71..37eed29f6fe 100644
--- a/source/blender/blenfont/intern/blf_thumbs.c
+++ b/source/blender/blenfont/intern/blf_thumbs.c
@@ -78,8 +78,8 @@ void BLF_thumb_preview(const char *filename,
/* Would be done via the BLF API, but we're not using a fontid here */
font->buf_info.cbuf = buf;
font->buf_info.ch = channels;
- font->buf_info.w = w;
- font->buf_info.h = h;
+ font->buf_info.dims[0] = w;
+ font->buf_info.dims[1] = h;
/* Always create the image with a white font,
* the caller can theme how it likes */
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 5f4f3f35b82..104582be932 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -25,12 +25,12 @@
* \brief Blender kernel action and pose functionality.
*/
+#include "DNA_listBase.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_listBase.h"
-
/* The following structures are defined in DNA_action_types.h, and DNA_anim_types.h */
struct FCurve;
struct Main;
diff --git a/source/blender/blenkernel/BKE_anim_data.h b/source/blender/blenkernel/BKE_anim_data.h
index 071254be783..5aeaf4405f5 100644
--- a/source/blender/blenkernel/BKE_anim_data.h
+++ b/source/blender/blenkernel/BKE_anim_data.h
@@ -24,14 +24,15 @@
* \ingroup bke
*/
+#include "BLI_sys_types.h" /* for bool */
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_sys_types.h" /* for bool */
-
struct AnimData;
struct ID;
+struct LibraryForeachIDData;
struct Main;
struct ReportList;
struct bAction;
@@ -58,6 +59,8 @@ void BKE_animdata_free(struct ID *id, const bool do_id_user);
/* Return true if the ID-block has non-empty AnimData. */
bool BKE_animdata_id_is_animated(const struct ID *id);
+void BKE_animdata_foreach_id(struct AnimData *adt, struct LibraryForeachIDData *data);
+
/* Copy AnimData */
struct AnimData *BKE_animdata_copy(struct Main *bmain, struct AnimData *adt, const int flag);
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index a8915c178d4..4a2ad28f90f 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -24,12 +24,12 @@
* \ingroup bke
*/
+#include "BLI_sys_types.h" /* for bool */
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_sys_types.h" /* for bool */
-
struct AnimData;
struct Depsgraph;
struct FCurve;
@@ -207,17 +207,15 @@ bool BKE_animsys_read_rna_setting(struct PathResolvedRNA *anim_rna, float *r_val
bool BKE_animsys_write_rna_setting(struct PathResolvedRNA *anim_rna, const float value);
/* Evaluation loop for evaluating animation data */
-void BKE_animsys_evaluate_animdata(struct Scene *scene,
- struct ID *id,
+void BKE_animsys_evaluate_animdata(struct ID *id,
struct AnimData *adt,
float ctime,
- short recalc,
+ eAnimData_Recalc recalc,
const bool flush_to_original);
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only */
void BKE_animsys_evaluate_all_animation(struct Main *main,
struct Depsgraph *depsgraph,
- struct Scene *scene,
float ctime);
/* ------------ Specialized API --------------- */
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 54022a0a632..c22e7a24afe 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -22,6 +22,7 @@
/** \file
* \ingroup bke
*/
+#include "BLI_listbase.h"
#ifdef __cplusplus
extern "C" {
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index 3a07e9133d3..9d948dfd57b 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -16,6 +16,10 @@
#ifndef __BKE_BLENDER_VERSION_H__
#define __BKE_BLENDER_VERSION_H__
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/** \file
* \ingroup bke
*/
@@ -28,15 +32,15 @@
*/
/* Blender major and minor version. */
-#define BLENDER_VERSION 283
+#define BLENDER_VERSION 290
/* Blender patch version for bugfix releases. */
#define BLENDER_VERSION_PATCH 0
/** Blender release cycle stage: alpha/beta/rc/release. */
-#define BLENDER_VERSION_CYCLE beta
+#define BLENDER_VERSION_CYCLE alpha
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
-#define BLENDER_FILE_SUBVERSION 17
+#define BLENDER_FILE_SUBVERSION 4
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file
@@ -47,4 +51,8 @@
/** User readable version string. */
const char *BKE_blender_version_string(void);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __BKE_BLENDER_VERSION_H__ */
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index b83ebf8ce09..458f1ab7a56 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -85,6 +85,21 @@ typedef struct BVHTreeFromMesh {
} BVHTreeFromMesh;
+typedef enum BVHCacheType {
+ BVHTREE_FROM_VERTS,
+ BVHTREE_FROM_EDGES,
+ BVHTREE_FROM_FACES,
+ BVHTREE_FROM_LOOPTRI,
+ BVHTREE_FROM_LOOPTRI_NO_HIDDEN,
+
+ BVHTREE_FROM_LOOSEVERTS,
+ BVHTREE_FROM_LOOSEEDGES,
+
+ BVHTREE_FROM_EM_VERTS,
+ BVHTREE_FROM_EM_EDGES,
+ BVHTREE_FROM_EM_LOOPTRI,
+} BVHCacheType;
+
/**
* Builds a bvh tree where nodes are the relevant elements of the given mesh.
* Configures #BVHTreeFromMesh.
@@ -106,7 +121,7 @@ BVHTree *bvhtree_from_editmesh_verts_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_mesh_verts_ex(struct BVHTreeFromMesh *data,
@@ -118,7 +133,7 @@ BVHTree *bvhtree_from_mesh_verts_ex(struct BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_editmesh_edges(
@@ -131,7 +146,7 @@ BVHTree *bvhtree_from_editmesh_edges_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_mesh_edges_ex(struct BVHTreeFromMesh *data,
@@ -145,7 +160,7 @@ BVHTree *bvhtree_from_mesh_edges_ex(struct BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_mesh_faces_ex(struct BVHTreeFromMesh *data,
@@ -159,7 +174,7 @@ BVHTree *bvhtree_from_mesh_faces_ex(struct BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_editmesh_looptri(
@@ -172,7 +187,7 @@ BVHTree *bvhtree_from_editmesh_looptri_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_mesh_looptri_ex(struct BVHTreeFromMesh *data,
@@ -188,18 +203,18 @@ BVHTree *bvhtree_from_mesh_looptri_ex(struct BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *BKE_bvhtree_from_mesh_get(struct BVHTreeFromMesh *data,
struct Mesh *mesh,
- const int type,
+ const BVHCacheType bvh_cache_type,
const int tree_type);
BVHTree *BKE_bvhtree_from_editmesh_get(BVHTreeFromEditMesh *data,
struct BMEditMesh *em,
const int tree_type,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
/**
@@ -228,24 +243,10 @@ float bvhtree_sphereray_tri_intersection(const BVHTreeRay *ray,
*/
/* Using local coordinates */
-enum {
- BVHTREE_FROM_VERTS,
- BVHTREE_FROM_EDGES,
- BVHTREE_FROM_FACES,
- BVHTREE_FROM_LOOPTRI,
- BVHTREE_FROM_LOOPTRI_NO_HIDDEN,
-
- BVHTREE_FROM_LOOSEVERTS,
- BVHTREE_FROM_LOOSEEDGES,
-
- BVHTREE_FROM_EM_VERTS,
- BVHTREE_FROM_EM_EDGES,
- BVHTREE_FROM_EM_LOOPTRI,
-};
-bool bvhcache_find(const BVHCache *cache, int type, BVHTree **r_tree);
+bool bvhcache_find(const BVHCache *cache, BVHCacheType type, BVHTree **r_tree);
bool bvhcache_has_tree(const BVHCache *cache, const BVHTree *tree);
-void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, int type);
+void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, BVHCacheType type);
void bvhcache_free(BVHCache **cache_p);
#ifdef __cplusplus
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index f93003dc423..812f5d520d7 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -22,7 +22,7 @@
/** \file
* \ingroup bke
- * \brief Camera datablock and utility functions.
+ * \brief Camera data-block and utility functions.
*/
#ifdef __cplusplus
extern "C" {
diff --git a/source/blender/blenkernel/BKE_cdderivedmesh.h b/source/blender/blenkernel/BKE_cdderivedmesh.h
index 1d6db319eb7..dd7d20c0407 100644
--- a/source/blender/blenkernel/BKE_cdderivedmesh.h
+++ b/source/blender/blenkernel/BKE_cdderivedmesh.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index c4fb19ea355..70ca29d5795 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -25,6 +25,7 @@
*/
#include "DNA_listBase.h"
+#include "DNA_object_enums.h"
#include "RNA_types.h"
#ifdef __cplusplus
@@ -66,8 +67,6 @@ struct bScreen;
struct wmWindow;
struct wmWindowManager;
-#include "DNA_object_enums.h"
-
/* Structs */
struct bContext;
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index b919db0017c..40f73ccfe84 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -23,12 +23,12 @@
* \ingroup bke
*/
+#include "DNA_scene_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_scene_types.h"
-
struct BezTriple;
struct Curve;
struct Depsgraph;
@@ -111,6 +111,8 @@ void BKE_curve_material_index_clear(struct Curve *cu);
bool BKE_curve_material_index_validate(struct Curve *cu);
void BKE_curve_material_remap(struct Curve *cu, const unsigned int *remap, unsigned int remap_len);
+void BKE_curve_smooth_flag_set(struct Curve *cu, const bool use_smooth);
+
ListBase *BKE_curve_nurbs_get(struct Curve *cu);
int BKE_curve_nurb_vert_index_get(const struct Nurb *nu, const void *vert);
@@ -171,7 +173,8 @@ void BKE_nurbList_handles_recalculate(struct ListBase *editnurb,
const char flag);
void BKE_nurbList_handles_autocalc(ListBase *editnurb, int flag);
-void BKE_nurbList_flag_set(ListBase *editnurb, short flag);
+void BKE_nurbList_flag_set(ListBase *editnurb, short flag, bool set);
+bool BKE_nurbList_flag_set_from_flag(ListBase *editnurb, short from_flag, short flag);
void BKE_nurb_free(struct Nurb *nu);
struct Nurb *BKE_nurb_duplicate(const struct Nurb *nu);
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index a4a36343ca3..42beda352f5 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
@@ -25,15 +25,15 @@
#ifndef __BKE_CUSTOMDATA_H__
#define __BKE_CUSTOMDATA_H__
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "BLI_sys_types.h"
#include "BLI_utildefines.h"
#include "DNA_customdata_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct BMesh;
struct CustomData;
struct CustomData_MeshMasks;
diff --git a/source/blender/blenkernel/BKE_data_transfer.h b/source/blender/blenkernel/BKE_data_transfer.h
index 79ef512bc1f..a723a9ed38c 100644
--- a/source/blender/blenkernel/BKE_data_transfer.h
+++ b/source/blender/blenkernel/BKE_data_transfer.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2014 Blender Foundation.
@@ -24,12 +24,12 @@
#ifndef __BKE_DATA_TRANSFER_H__
#define __BKE_DATA_TRANSFER_H__
+#include "BKE_customdata.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BKE_customdata.h"
-
struct Depsgraph;
struct Object;
struct ReportList;
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h
index 0dc133e34b3..5e3603a8339 100644
--- a/source/blender/blenkernel/BKE_dynamicpaint.h
+++ b/source/blender/blenkernel/BKE_dynamicpaint.h
@@ -21,12 +21,12 @@
* \ingroup bke
*/
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_utildefines.h"
-
struct Depsgraph;
struct DynamicPaintCanvasSettings;
struct DynamicPaintModifierData;
diff --git a/source/blender/blenkernel/BKE_editmesh_cache.h b/source/blender/blenkernel/BKE_editmesh_cache.h
index c6a2541e0a7..6c812098b2e 100644
--- a/source/blender/blenkernel/BKE_editmesh_cache.h
+++ b/source/blender/blenkernel/BKE_editmesh_cache.h
@@ -33,6 +33,11 @@ void BKE_editmesh_cache_ensure_vert_normals(struct BMEditMesh *em, struct EditMe
void BKE_editmesh_cache_ensure_poly_centers(struct BMEditMesh *em, struct EditMeshData *emd);
+bool BKE_editmesh_cache_calc_minmax(struct BMEditMesh *em,
+ struct EditMeshData *emd,
+ float min[3],
+ float max[3]);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index d389b557503..1eb5da974ce 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -24,19 +24,20 @@
* \ingroup bke
*/
+#include "DNA_curve_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
struct ChannelDriver;
-struct DriverTarget;
-struct DriverVar;
struct FCM_EnvelopeData;
struct FCurve;
struct FModifier;
struct AnimData;
struct BezTriple;
+struct LibraryForeachIDData;
struct PathResolvedRNA;
struct PointerRNA;
struct PropertyRNA;
@@ -44,8 +45,6 @@ struct StructRNA;
struct bAction;
struct bContext;
-#include "DNA_curve_types.h"
-
/* ************** Keyframe Tools ***************** */
typedef struct CfraElem {
@@ -56,67 +55,6 @@ typedef struct CfraElem {
void bezt_add_to_cfra_elem(ListBase *lb, struct BezTriple *bezt);
-/* ************** F-Curve Drivers ***************** */
-
-/* With these iterators for convenience, the variables "tarIndex" and "dtar" can be
- * accessed directly from the code using them, but it is not recommended that their
- * values be changed to point at other slots...
- */
-
-/* convenience looper over ALL driver targets for a given variable (even the unused ones) */
-#define DRIVER_TARGETS_LOOPER_BEGIN(dvar) \
- { \
- DriverTarget *dtar = &dvar->targets[0]; \
- int tarIndex = 0; \
- for (; tarIndex < MAX_DRIVER_TARGETS; tarIndex++, dtar++)
-
-/* convenience looper over USED driver targets only */
-#define DRIVER_TARGETS_USED_LOOPER_BEGIN(dvar) \
- { \
- DriverTarget *dtar = &dvar->targets[0]; \
- int tarIndex = 0; \
- for (; tarIndex < dvar->num_targets; tarIndex++, dtar++)
-
-/* tidy up for driver targets loopers */
-#define DRIVER_TARGETS_LOOPER_END \
- } \
- ((void)0)
-
-/* ---------------------- */
-
-void fcurve_free_driver(struct FCurve *fcu);
-struct ChannelDriver *fcurve_copy_driver(const struct ChannelDriver *driver);
-
-void driver_variables_copy(struct ListBase *dst_vars, const struct ListBase *src_vars);
-
-void BKE_driver_target_matrix_to_rot_channels(
- float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4]);
-
-void driver_free_variable(struct ListBase *variables, struct DriverVar *dvar);
-void driver_free_variable_ex(struct ChannelDriver *driver, struct DriverVar *dvar);
-
-void driver_change_variable_type(struct DriverVar *dvar, int type);
-void driver_variable_name_validate(struct DriverVar *dvar);
-struct DriverVar *driver_add_new_variable(struct ChannelDriver *driver);
-
-float driver_get_variable_value(struct ChannelDriver *driver, struct DriverVar *dvar);
-bool driver_get_variable_property(struct ChannelDriver *driver,
- struct DriverTarget *dtar,
- struct PointerRNA *r_ptr,
- struct PropertyRNA **r_prop,
- int *r_index);
-
-bool BKE_driver_has_simple_expression(struct ChannelDriver *driver);
-bool BKE_driver_expression_depends_on_time(struct ChannelDriver *driver);
-void BKE_driver_invalidate_expression(struct ChannelDriver *driver,
- bool expr_changed,
- bool varname_changed);
-
-float evaluate_driver(struct PathResolvedRNA *anim_rna,
- struct ChannelDriver *driver,
- struct ChannelDriver *driver_orig,
- const float evaltime);
-
/* ************** F-Curve Modifiers *************** */
/* F-Curve Modifier Type-Info (fmi):
@@ -248,6 +186,8 @@ struct FCurve *copy_fcurve(const struct FCurve *fcu);
void free_fcurves(ListBase *list);
void copy_fcurves(ListBase *dst, ListBase *src);
+void BKE_fcurve_foreach_id(struct FCurve *fcu, struct LibraryForeachIDData *data);
+
/* find matching F-Curve in the given list of F-Curves */
struct FCurve *list_find_fcurve(ListBase *list, const char rna_path[], const int array_index);
diff --git a/source/blender/blenkernel/BKE_fcurve_driver.h b/source/blender/blenkernel/BKE_fcurve_driver.h
new file mode 100644
index 00000000000..563ed408ed7
--- /dev/null
+++ b/source/blender/blenkernel/BKE_fcurve_driver.h
@@ -0,0 +1,106 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ */
+
+#ifndef __BKE_FCURVE_DRIVER_H__
+#define __BKE_FCURVE_DRIVER_H__
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "DNA_curve_types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct ChannelDriver;
+struct DriverTarget;
+struct DriverVar;
+struct FCurve;
+struct PathResolvedRNA;
+struct PointerRNA;
+struct PropertyRNA;
+
+/* ************** F-Curve Drivers ***************** */
+
+/* With these iterators for convenience, the variables "tarIndex" and "dtar" can be
+ * accessed directly from the code using them, but it is not recommended that their
+ * values be changed to point at other slots...
+ */
+
+/* convenience looper over ALL driver targets for a given variable (even the unused ones) */
+#define DRIVER_TARGETS_LOOPER_BEGIN(dvar) \
+ { \
+ DriverTarget *dtar = &dvar->targets[0]; \
+ int tarIndex = 0; \
+ for (; tarIndex < MAX_DRIVER_TARGETS; tarIndex++, dtar++)
+
+/* convenience looper over USED driver targets only */
+#define DRIVER_TARGETS_USED_LOOPER_BEGIN(dvar) \
+ { \
+ DriverTarget *dtar = &dvar->targets[0]; \
+ int tarIndex = 0; \
+ for (; tarIndex < dvar->num_targets; tarIndex++, dtar++)
+
+/* tidy up for driver targets loopers */
+#define DRIVER_TARGETS_LOOPER_END \
+ } \
+ ((void)0)
+
+/* ---------------------- */
+
+void fcurve_free_driver(struct FCurve *fcu);
+struct ChannelDriver *fcurve_copy_driver(const struct ChannelDriver *driver);
+
+void driver_variables_copy(struct ListBase *dst_vars, const struct ListBase *src_vars);
+
+void BKE_driver_target_matrix_to_rot_channels(
+ float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4]);
+
+void driver_free_variable(struct ListBase *variables, struct DriverVar *dvar);
+void driver_free_variable_ex(struct ChannelDriver *driver, struct DriverVar *dvar);
+
+void driver_change_variable_type(struct DriverVar *dvar, int type);
+void driver_variable_name_validate(struct DriverVar *dvar);
+struct DriverVar *driver_add_new_variable(struct ChannelDriver *driver);
+
+float driver_get_variable_value(struct ChannelDriver *driver, struct DriverVar *dvar);
+bool driver_get_variable_property(struct ChannelDriver *driver,
+ struct DriverTarget *dtar,
+ struct PointerRNA *r_ptr,
+ struct PropertyRNA **r_prop,
+ int *r_index);
+
+bool BKE_driver_has_simple_expression(struct ChannelDriver *driver);
+bool BKE_driver_expression_depends_on_time(struct ChannelDriver *driver);
+void BKE_driver_invalidate_expression(struct ChannelDriver *driver,
+ bool expr_changed,
+ bool varname_changed);
+
+float evaluate_driver(struct PathResolvedRNA *anim_rna,
+ struct ChannelDriver *driver,
+ struct ChannelDriver *driver_orig,
+ const float evaltime);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_FCURVE_DRIVER_H__*/
diff --git a/source/blender/blenkernel/BKE_gpencil_curve.h b/source/blender/blenkernel/BKE_gpencil_curve.h
new file mode 100644
index 00000000000..cf6f9074bda
--- /dev/null
+++ b/source/blender/blenkernel/BKE_gpencil_curve.h
@@ -0,0 +1,47 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008, Blender Foundation
+ * This is a new part of Blender
+ */
+
+#ifndef __BKE_GPENCIL_CURVE_H__
+#define __BKE_GPENCIL_CURVE_H__
+
+/** \file
+ * \ingroup bke
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Main;
+struct Object;
+struct Scene;
+
+void BKE_gpencil_convert_curve(struct Main *bmain,
+ struct Scene *scene,
+ struct Object *ob_gp,
+ struct Object *ob_cu,
+ const bool gpencil_lines,
+ const bool use_collections,
+ const bool only_stroke);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_GPENCIL_CURVE_H__ */
diff --git a/source/blender/blenkernel/BKE_gpencil_geom.h b/source/blender/blenkernel/BKE_gpencil_geom.h
index 8c52e6d458b..b26016aa26c 100644
--- a/source/blender/blenkernel/BKE_gpencil_geom.h
+++ b/source/blender/blenkernel/BKE_gpencil_geom.h
@@ -98,14 +98,6 @@ bool BKE_gpencil_stroke_shrink(struct bGPDstroke *gps, const float dist);
float BKE_gpencil_stroke_length(const struct bGPDstroke *gps, bool use_3d);
-void BKE_gpencil_convert_curve(struct Main *bmain,
- struct Scene *scene,
- struct Object *ob_gp,
- struct Object *ob_cu,
- const bool gpencil_lines,
- const bool use_collections,
- const bool only_stroke);
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_gpencil_modifier.h b/source/blender/blenkernel/BKE_gpencil_modifier.h
index b48a6284567..966d3a98234 100644
--- a/source/blender/blenkernel/BKE_gpencil_modifier.h
+++ b/source/blender/blenkernel/BKE_gpencil_modifier.h
@@ -260,28 +260,28 @@ typedef struct GpencilModifierTypeInfo {
/* Initialize modifier's global data (type info and some common global storages). */
void BKE_gpencil_modifier_init(void);
-const GpencilModifierTypeInfo *BKE_gpencil_modifierType_getInfo(GpencilModifierType type);
+const GpencilModifierTypeInfo *BKE_gpencil_modifier_get_info(GpencilModifierType type);
struct GpencilModifierData *BKE_gpencil_modifier_new(int type);
void BKE_gpencil_modifier_free_ex(struct GpencilModifierData *md, const int flag);
void BKE_gpencil_modifier_free(struct GpencilModifierData *md);
bool BKE_gpencil_modifier_unique_name(struct ListBase *modifiers, struct GpencilModifierData *gmd);
-bool BKE_gpencil_modifier_dependsOnTime(struct GpencilModifierData *md);
-struct GpencilModifierData *BKE_gpencil_modifiers_findByType(struct Object *ob,
- GpencilModifierType type);
-struct GpencilModifierData *BKE_gpencil_modifiers_findByName(struct Object *ob, const char *name);
-void BKE_gpencil_modifier_copyData_generic(const struct GpencilModifierData *md_src,
+bool BKE_gpencil_modifier_depends_ontime(struct GpencilModifierData *md);
+struct GpencilModifierData *BKE_gpencil_modifiers_findby_type(struct Object *ob,
+ GpencilModifierType type);
+struct GpencilModifierData *BKE_gpencil_modifiers_findby_name(struct Object *ob, const char *name);
+void BKE_gpencil_modifier_copydata_generic(const struct GpencilModifierData *md_src,
struct GpencilModifierData *md_dst);
-void BKE_gpencil_modifier_copyData(struct GpencilModifierData *md,
+void BKE_gpencil_modifier_copydata(struct GpencilModifierData *md,
struct GpencilModifierData *target);
-void BKE_gpencil_modifier_copyData_ex(struct GpencilModifierData *md,
+void BKE_gpencil_modifier_copydata_ex(struct GpencilModifierData *md,
struct GpencilModifierData *target,
const int flag);
-void BKE_gpencil_modifiers_foreachIDLink(struct Object *ob,
- GreasePencilIDWalkFunc walk,
- void *userData);
-void BKE_gpencil_modifiers_foreachTexLink(struct Object *ob,
- GreasePencilTexWalkFunc walk,
- void *userData);
+void BKE_gpencil_modifiers_foreach_ID_link(struct Object *ob,
+ GreasePencilIDWalkFunc walk,
+ void *userData);
+void BKE_gpencil_modifiers_foreach_tex_link(struct Object *ob,
+ GreasePencilTexWalkFunc walk,
+ void *userData);
bool BKE_gpencil_has_geometry_modifiers(struct Object *ob);
bool BKE_gpencil_has_time_modifiers(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_idtype.h b/source/blender/blenkernel/BKE_idtype.h
index 05545216217..b6dfadd3b2a 100644
--- a/source/blender/blenkernel/BKE_idtype.h
+++ b/source/blender/blenkernel/BKE_idtype.h
@@ -33,6 +33,7 @@ extern "C" {
#endif
struct ID;
+struct LibraryForeachIDData;
struct Main;
/** IDTypeInfo.flags. */
@@ -60,6 +61,8 @@ typedef void (*IDTypeFreeDataFunction)(struct ID *id);
/** \param flag: See BKE_lib_id.h's LIB_ID_MAKELOCAL_... flags. */
typedef void (*IDTypeMakeLocalFunction)(struct Main *bmain, struct ID *id, const int flags);
+typedef void (*IDTypeForeachIDFunction)(struct ID *id, struct LibraryForeachIDData *data);
+
typedef struct IDTypeInfo {
/* ********** General IDType data. ********** */
@@ -121,6 +124,12 @@ typedef struct IDTypeInfo {
* `BKE_lib_id_make_local_generic()` is enough.
*/
IDTypeMakeLocalFunction make_local;
+
+ /**
+ * Called by `BKE_library_foreach_ID_link()` to apply a callback over all other ID usages (ID
+ * pointers) of given data-block.
+ */
+ IDTypeForeachIDFunction foreach_id;
} IDTypeInfo;
/* ********** Declaration of each IDTypeInfo. ********** */
@@ -165,6 +174,7 @@ extern IDTypeInfo IDType_ID_LP;
extern IDTypeInfo IDType_ID_HA;
extern IDTypeInfo IDType_ID_PT;
extern IDTypeInfo IDType_ID_VO;
+extern IDTypeInfo IDType_ID_SIM;
extern IDTypeInfo IDType_ID_LINK_PLACEHOLDER;
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 0d8b6efb4b1..1e5573ab014 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -23,12 +23,12 @@
* \ingroup bke
*/
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_utildefines.h"
-
struct Depsgraph;
struct ID;
struct ImBuf;
@@ -318,7 +318,7 @@ bool BKE_image_fill_tile(struct Image *ima,
bool is_float);
struct ImageTile *BKE_image_get_tile(struct Image *ima, int tile_number);
-struct ImageTile *BKE_image_get_tile_from_iuser(struct Image *ima, struct ImageUser *iuser);
+struct ImageTile *BKE_image_get_tile_from_iuser(struct Image *ima, const struct ImageUser *iuser);
int BKE_image_get_tile_from_pos(struct Image *ima,
const float uv[2],
diff --git a/source/blender/blenkernel/BKE_lib_id.h b/source/blender/blenkernel/BKE_lib_id.h
index 980d5ebc43a..18ca5629d07 100644
--- a/source/blender/blenkernel/BKE_lib_id.h
+++ b/source/blender/blenkernel/BKE_lib_id.h
@@ -46,12 +46,12 @@
* specific cases requiring advanced (and potentially dangerous) handling.
*/
+#include "BLI_compiler_attrs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
struct GHash;
struct ID;
struct Library;
diff --git a/source/blender/blenkernel/BKE_lib_query.h b/source/blender/blenkernel/BKE_lib_query.h
index 3aa27bf557c..c5a25e8e7af 100644
--- a/source/blender/blenkernel/BKE_lib_query.h
+++ b/source/blender/blenkernel/BKE_lib_query.h
@@ -40,6 +40,7 @@ extern "C" {
#endif
struct ID;
+struct IDProperty;
struct Main;
/* Tips for the callback for cases it's gonna to modify the pointer. */
@@ -93,6 +94,8 @@ enum {
typedef struct LibraryIDLinkCallbackData {
void *user_data;
+ /** Main database used to call `BKE_library_foreach_ID_link()`. */
+ struct Main *bmain;
/**
* 'Real' ID, the one that might be in bmain, only differs from self_id when the later is an
* embedded one.
@@ -126,6 +129,37 @@ enum {
IDWALK_NO_INDIRECT_PROXY_DATA_USAGE = (1 << 8), /* Ugly special case :(((( */
};
+typedef struct LibraryForeachIDData LibraryForeachIDData;
+
+bool BKE_lib_query_foreachid_process(struct LibraryForeachIDData *data,
+ struct ID **id_pp,
+ int cb_flag);
+int BKE_lib_query_foreachid_process_flags_get(struct LibraryForeachIDData *data);
+int BKE_lib_query_foreachid_process_callback_flag_override(struct LibraryForeachIDData *data,
+ const int cb_flag,
+ const bool do_replace);
+
+#define BKE_LIB_FOREACHID_PROCESS_ID(_data, _id, _cb_flag) \
+ { \
+ CHECK_TYPE_ANY((_id), ID *, void *); \
+ if (!BKE_lib_query_foreachid_process((_data), (ID **)&(_id), (_cb_flag))) { \
+ return; \
+ } \
+ } \
+ ((void)0)
+
+#define BKE_LIB_FOREACHID_PROCESS(_data, _id_super, _cb_flag) \
+ { \
+ CHECK_TYPE(&((_id_super)->id), ID *); \
+ if (!BKE_lib_query_foreachid_process((_data), (ID **)&(_id_super), (_cb_flag))) { \
+ return; \
+ } \
+ } \
+ ((void)0)
+
+bool BKE_library_foreach_ID_embedded(struct LibraryForeachIDData *data, struct ID **id_pp);
+void BKE_lib_query_idpropertiesForeachIDLink_callback(struct IDProperty *id_prop, void *user_data);
+
/* Loop over all of the ID's this datablock links to. */
void BKE_library_foreach_ID_link(
struct Main *bmain, struct ID *id, LibraryIDLinkCallback callback, void *user_data, int flag);
diff --git a/source/blender/blenkernel/BKE_lib_remap.h b/source/blender/blenkernel/BKE_lib_remap.h
index 72c5f1d1b0e..8129b9dbafb 100644
--- a/source/blender/blenkernel/BKE_lib_remap.h
+++ b/source/blender/blenkernel/BKE_lib_remap.h
@@ -33,12 +33,12 @@
* - `BKE_lib_remap_callback_` should be used for functions managing remapping callbacks.
*/
+#include "BLI_compiler_attrs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
struct wmWindowManager;
/* BKE_libblock_free, delete are declared in BKE_lib_id.h for convenience. */
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index 5bc3d50bf8d..7883d740b0a 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -25,12 +25,12 @@
* API to manage `Library` data-blocks.
*/
+#include "BLI_compiler_attrs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
struct Library;
struct Main;
diff --git a/source/blender/blenkernel/BKE_light.h b/source/blender/blenkernel/BKE_light.h
index 2764233bc68..ead27ec8002 100644
--- a/source/blender/blenkernel/BKE_light.h
+++ b/source/blender/blenkernel/BKE_light.h
@@ -24,12 +24,13 @@
* \ingroup bke
* \brief General operations, lookup, etc. for blender lights.
*/
+
+#include "BLI_compiler_attrs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
struct Depsgraph;
struct Light;
struct Main;
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index 200a19c1f71..516148728d2 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -153,6 +153,7 @@ typedef struct Main {
ListBase hairs;
ListBase pointclouds;
ListBase volumes;
+ ListBase simulations;
/**
* Must be generated, used and freed by same code - never assume this is valid data unless you
@@ -226,7 +227,7 @@ const char *BKE_main_blendfile_path_from_global(void);
struct ListBase *which_libbase(struct Main *mainlib, short type);
-#define MAX_LIBARRAY 40
+#define MAX_LIBARRAY 41
int set_listbasepointers(struct Main *main, struct ListBase *lb[MAX_LIBARRAY]);
#define MAIN_VERSION_ATLEAST(main, ver, subver) \
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index f14b9a30d99..52d458c108d 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -85,12 +85,6 @@ struct Mesh *BKE_mesh_from_bmesh_for_eval_nomain(struct BMesh *bm,
const struct CustomData_MeshMasks *cd_mask_extra,
const struct Mesh *me_settings);
-struct Mesh *BKE_mesh_from_editmesh_with_coords_thin_wrap(
- struct BMEditMesh *em,
- const struct CustomData_MeshMasks *cd_mask_extra,
- float (*vertexCos)[3],
- const struct Mesh *me_settings);
-
int poly_find_loop_from_vert(const struct MPoly *poly, const struct MLoop *loopstart, uint vert);
int poly_get_adj_loops_from_vert(const struct MPoly *poly,
const struct MLoop *mloop,
@@ -673,6 +667,23 @@ void BKE_mesh_calc_edges_loose(struct Mesh *mesh);
void BKE_mesh_calc_edges(struct Mesh *mesh, bool update, const bool select);
void BKE_mesh_calc_edges_tessface(struct Mesh *mesh);
+/* *** mesh_geomtype.c *** */
+struct Mesh *BKE_mesh_wrapper_from_editmesh_with_coords(
+ struct BMEditMesh *em,
+ const struct CustomData_MeshMasks *cd_mask_extra,
+ float (*vertexCos)[3],
+ const struct Mesh *me_settings);
+struct Mesh *BKE_mesh_wrapper_from_editmesh(struct BMEditMesh *em,
+ const struct CustomData_MeshMasks *cd_mask_extra,
+ const struct Mesh *me_settings);
+void BKE_mesh_wrapper_ensure_mdata(struct Mesh *me);
+bool BKE_mesh_wrapper_minmax(const struct Mesh *me, float min[3], float max[3]);
+void BKE_mesh_wrapper_normals_update(struct Mesh *me);
+
+/* In DerivedMesh.c */
+void BKE_mesh_wrapper_deferred_finalize(struct Mesh *me_eval,
+ const CustomData_MeshMasks *final_datamask);
+
/* **** Depsgraph evaluation **** */
void BKE_mesh_eval_geometry(struct Depsgraph *depsgraph, struct Mesh *mesh);
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index c37e56149eb..a7bf345567f 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -100,7 +100,10 @@ typedef enum {
/* For modifiers that use CD_PREVIEW_MCOL for preview. */
eModifierTypeFlag_UsesPreview = (1 << 9),
- eModifierTypeFlag_AcceptsLattice = (1 << 10),
+ eModifierTypeFlag_AcceptsVertexCosOnly = (1 << 10),
+
+ /** Accepts #BMesh input (without conversion). */
+ eModifierTypeFlag_AcceptsBMesh = (1 << 11),
} ModifierTypeFlag;
/* IMPORTANT! Keep ObjectWalkFunc and IDWalkFunc signatures compatible. */
@@ -211,18 +214,28 @@ typedef struct ModifierTypeInfo {
/********************* Non-deform modifier functions *********************/
- /* For non-deform types: apply the modifier and return a mesh object.
+ /* For non-deform types: apply the modifier and return a mesh datablock.
*
- * The mesh argument should always be non-NULL; the modifier
- * should read the object data from the mesh object instead of the
- * actual object data.
+ * The mesh argument should always be non-NULL; the modifier should use the
+ * passed in mesh datablock rather than object->data, as it contains the mesh
+ * with modifier applied up to this point.
*
- * The modifier may reuse the mesh argument (i.e. return it in
- * modified form), but must not release it.
+ * The modifier may modify and return the mesh argument, but must not free it
+ * and must ensure any referenced data layers are converted to non-referenced
+ * before modification.
*/
- struct Mesh *(*applyModifier)(struct ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *mesh);
+ struct Mesh *(*modifyMesh)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Mesh *mesh);
+ struct Hair *(*modifyHair)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Hair *hair);
+ struct PointCloud *(*modifyPointCloud)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct PointCloud *pointcloud);
+ struct Volume *(*modifyVolume)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Volume *volume);
/********************* Optional functions *********************/
@@ -343,60 +356,64 @@ typedef struct ModifierTypeInfo {
/* Initialize modifier's global data (type info and some common global storages). */
void BKE_modifier_init(void);
-const ModifierTypeInfo *modifierType_getInfo(ModifierType type);
+const ModifierTypeInfo *BKE_modifier_get_info(ModifierType type);
/* Modifier utility calls, do call through type pointer and return
* default values if pointer is optional.
*/
-struct ModifierData *modifier_new(int type);
-void modifier_free_ex(struct ModifierData *md, const int flag);
-void modifier_free(struct ModifierData *md);
-
-bool modifier_unique_name(struct ListBase *modifiers, struct ModifierData *md);
-
-void modifier_copyData_generic(const struct ModifierData *md,
- struct ModifierData *target,
- const int flag);
-void modifier_copyData(struct ModifierData *md, struct ModifierData *target);
-void modifier_copyData_ex(struct ModifierData *md, struct ModifierData *target, const int flag);
-bool modifier_dependsOnTime(struct ModifierData *md);
-bool modifier_supportsMapping(struct ModifierData *md);
-bool modifier_supportsCage(struct Scene *scene, struct ModifierData *md);
-bool modifier_couldBeCage(struct Scene *scene, struct ModifierData *md);
-bool modifier_isCorrectableDeformed(struct ModifierData *md);
-bool modifier_isSameTopology(ModifierData *md);
-bool modifier_isNonGeometrical(ModifierData *md);
-bool modifier_isEnabled(const struct Scene *scene, struct ModifierData *md, int required_mode);
-void modifier_setError(struct ModifierData *md, const char *format, ...) ATTR_PRINTF_FORMAT(2, 3);
-bool modifier_isPreview(struct ModifierData *md);
-
-void modifiers_foreachObjectLink(struct Object *ob, ObjectWalkFunc walk, void *userData);
-void modifiers_foreachIDLink(struct Object *ob, IDWalkFunc walk, void *userData);
-void modifiers_foreachTexLink(struct Object *ob, TexWalkFunc walk, void *userData);
-
-struct ModifierData *modifiers_findByType(struct Object *ob, ModifierType type);
-struct ModifierData *modifiers_findByName(struct Object *ob, const char *name);
-void modifiers_clearErrors(struct Object *ob);
-int modifiers_getCageIndex(struct Scene *scene,
- struct Object *ob,
- int *r_lastPossibleCageIndex,
- bool is_virtual);
-
-bool modifiers_isModifierEnabled(struct Object *ob, int modifierType);
-bool modifiers_isSoftbodyEnabled(struct Object *ob);
-bool modifiers_isClothEnabled(struct Object *ob);
-bool modifiers_isParticleEnabled(struct Object *ob);
-
-struct Object *modifiers_isDeformedByArmature(struct Object *ob);
-struct Object *modifiers_isDeformedByMeshDeform(struct Object *ob);
-struct Object *modifiers_isDeformedByLattice(struct Object *ob);
-struct Object *modifiers_isDeformedByCurve(struct Object *ob);
-bool modifiers_usesMultires(struct Object *ob);
-bool modifiers_usesArmature(struct Object *ob, struct bArmature *arm);
-bool modifiers_usesSubsurfFacedots(struct Scene *scene, struct Object *ob);
-bool modifiers_isCorrectableDeformed(struct Scene *scene, struct Object *ob);
-void modifier_freeTemporaryData(struct ModifierData *md);
-bool modifiers_isPreview(struct Object *ob);
+struct ModifierData *BKE_modifier_new(int type);
+void BKE_modifier_free_ex(struct ModifierData *md, const int flag);
+void BKE_modifier_free(struct ModifierData *md);
+
+bool BKE_modifier_unique_name(struct ListBase *modifiers, struct ModifierData *md);
+
+void BKE_modifier_copydata_generic(const struct ModifierData *md,
+ struct ModifierData *target,
+ const int flag);
+void BKE_modifier_copydata(struct ModifierData *md, struct ModifierData *target);
+void BKE_modifier_copydata_ex(struct ModifierData *md,
+ struct ModifierData *target,
+ const int flag);
+bool BKE_modifier_depends_ontime(struct ModifierData *md);
+bool BKE_modifier_supports_mapping(struct ModifierData *md);
+bool BKE_modifier_supports_cage(struct Scene *scene, struct ModifierData *md);
+bool BKE_modifier_couldbe_cage(struct Scene *scene, struct ModifierData *md);
+bool BKE_modifier_is_correctable_deformed(struct ModifierData *md);
+bool BKE_modifier_is_same_topology(ModifierData *md);
+bool BKE_modifier_is_non_geometrical(ModifierData *md);
+bool BKE_modifier_is_enabled(const struct Scene *scene,
+ struct ModifierData *md,
+ int required_mode);
+void BKE_modifier_set_error(struct ModifierData *md, const char *format, ...)
+ ATTR_PRINTF_FORMAT(2, 3);
+bool BKE_modifier_is_preview(struct ModifierData *md);
+
+void BKE_modifiers_foreach_object_link(struct Object *ob, ObjectWalkFunc walk, void *userData);
+void BKE_modifiers_foreach_ID_link(struct Object *ob, IDWalkFunc walk, void *userData);
+void BKE_modifiers_foreach_tex_link(struct Object *ob, TexWalkFunc walk, void *userData);
+
+struct ModifierData *BKE_modifiers_findby_type(struct Object *ob, ModifierType type);
+struct ModifierData *BKE_modifiers_findby_name(struct Object *ob, const char *name);
+void BKE_modifiers_clear_errors(struct Object *ob);
+int BKE_modifiers_get_cage_index(struct Scene *scene,
+ struct Object *ob,
+ int *r_lastPossibleCageIndex,
+ bool is_virtual);
+
+bool BKE_modifiers_is_modifier_enabled(struct Object *ob, int modifierType);
+bool BKE_modifiers_is_softbody_enabled(struct Object *ob);
+bool BKE_modifiers_is_cloth_enabled(struct Object *ob);
+bool BKE_modifiers_is_particle_enabled(struct Object *ob);
+
+struct Object *BKE_modifiers_is_deformed_by_armature(struct Object *ob);
+struct Object *BKE_modifiers_is_deformed_by_meshdeform(struct Object *ob);
+struct Object *BKE_modifiers_is_deformed_by_lattice(struct Object *ob);
+struct Object *BKE_modifiers_is_deformed_by_curve(struct Object *ob);
+bool BKE_modifiers_uses_multires(struct Object *ob);
+bool BKE_modifiers_uses_armature(struct Object *ob, struct bArmature *arm);
+bool BKE_modifiers_uses_subsurf_facedots(struct Scene *scene, struct Object *ob);
+bool BKE_modifiers_is_correctable_deformed(struct Scene *scene, struct Object *ob);
+void BKE_modifier_free_temporary_data(struct ModifierData *md);
typedef struct CDMaskLink {
struct CDMaskLink *next;
@@ -408,16 +425,16 @@ typedef struct CDMaskLink {
* pointed to by md for correct evaluation, assuming the data indicated by
* final_datamask is required at the end of the stack.
*/
-struct CDMaskLink *modifiers_calcDataMasks(struct Scene *scene,
- struct Object *ob,
- struct ModifierData *md,
- struct CustomData_MeshMasks *final_datamask,
- int required_mode,
- ModifierData *previewmd,
- const struct CustomData_MeshMasks *previewmask);
-struct ModifierData *modifiers_getLastPreview(struct Scene *scene,
- struct ModifierData *md,
- int required_mode);
+struct CDMaskLink *BKE_modifier_calc_data_masks(struct Scene *scene,
+ struct Object *ob,
+ struct ModifierData *md,
+ struct CustomData_MeshMasks *final_datamask,
+ int required_mode,
+ ModifierData *previewmd,
+ const struct CustomData_MeshMasks *previewmask);
+struct ModifierData *BKE_modifier_get_last_preview(struct Scene *scene,
+ struct ModifierData *md,
+ int required_mode);
typedef struct VirtualModifierData {
ArmatureModifierData amd;
@@ -426,46 +443,46 @@ typedef struct VirtualModifierData {
ShapeKeyModifierData smd;
} VirtualModifierData;
-struct ModifierData *modifiers_getVirtualModifierList(const struct Object *ob,
- struct VirtualModifierData *data);
+struct ModifierData *BKE_modifiers_get_virtual_modifierlist(const struct Object *ob,
+ struct VirtualModifierData *data);
/* ensure modifier correctness when changing ob->data */
-void test_object_modifiers(struct Object *ob);
+void BKE_modifiers_test_object(struct Object *ob);
/* here for do_versions */
-void modifier_mdef_compact_influences(struct ModifierData *md);
+void BKE_modifier_mdef_compact_influences(struct ModifierData *md);
-void modifier_path_init(char *path, int path_maxlen, const char *name);
-const char *modifier_path_relbase(struct Main *bmain, struct Object *ob);
-const char *modifier_path_relbase_from_global(struct Object *ob);
+void BKE_modifier_path_init(char *path, int path_maxlen, const char *name);
+const char *BKE_modifier_path_relbase(struct Main *bmain, struct Object *ob);
+const char *BKE_modifier_path_relbase_from_global(struct Object *ob);
/* Accessors of original/evaluated modifiers. */
/* For a given modifier data, get corresponding original one.
* If the modifier data is already original, return it as-is. */
-struct ModifierData *modifier_get_original(struct ModifierData *md);
-struct ModifierData *modifier_get_evaluated(struct Depsgraph *depsgraph,
- struct Object *object,
- struct ModifierData *md);
+struct ModifierData *BKE_modifier_get_original(struct ModifierData *md);
+struct ModifierData *BKE_modifier_get_evaluated(struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct ModifierData *md);
/* wrappers for modifier callbacks that ensure valid normals */
-struct Mesh *modwrap_applyModifier(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *me);
-
-void modwrap_deformVerts(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *me,
- float (*vertexCos)[3],
- int numVerts);
-
-void modwrap_deformVertsEM(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct BMEditMesh *em,
- struct Mesh *me,
- float (*vertexCos)[3],
- int numVerts);
+struct Mesh *BKE_modifier_modify_mesh(ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Mesh *me);
+
+void BKE_modifier_deform_verts(ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Mesh *me,
+ float (*vertexCos)[3],
+ int numVerts);
+
+void BKE_modifier_deform_vertsEM(ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct BMEditMesh *em,
+ struct Mesh *me,
+ float (*vertexCos)[3],
+ int numVerts);
struct Mesh *BKE_modifier_get_evaluated_mesh_from_evaluated_object(struct Object *ob_eval,
const bool get_cage_mesh);
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index fe5b8cff31c..15ba72ef5b5 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
@@ -110,6 +110,11 @@ void multiresModifier_del_levels(struct MultiresModifierData *mmd,
void multiresModifier_base_apply(struct Depsgraph *depsgraph,
struct Object *object,
struct MultiresModifierData *mmd);
+int multiresModifier_rebuild_subdiv(struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct MultiresModifierData *mmd,
+ int rebuild_limit,
+ bool switch_view_to_lower_level);
void multiresModifier_subdivide_legacy(struct MultiresModifierData *mmd,
struct Scene *scene,
struct Object *ob,
@@ -175,13 +180,25 @@ bool multiresModifier_reshapeFromCCG(const int tot_level,
struct SubdivCCG *subdiv_ccg);
/* Subdivide multires displacement once. */
-void multiresModifier_subdivide(struct Object *object, struct MultiresModifierData *mmd);
+
+typedef enum eMultiresSubdivideModeType {
+ MULTIRES_SUBDIVIDE_CATMULL_CLARK,
+ MULTIRES_SUBDIVIDE_SIMPLE,
+ MULTIRES_SUBDIVIDE_LINEAR,
+} eMultiresSubdivideModeType;
+
+void multiresModifier_subdivide(struct Object *object,
+ struct MultiresModifierData *mmd,
+ const eMultiresSubdivideModeType mode);
+void multires_subdivide_create_tangent_displacement_linear_grids(struct Object *object,
+ struct MultiresModifierData *mmd);
/* Subdivide displacement to the given level.
* If level is lower than the current top level nothing happens. */
void multiresModifier_subdivide_to_level(struct Object *object,
struct MultiresModifierData *mmd,
- const int top_level);
+ const int top_level,
+ const eMultiresSubdivideModeType mode);
/* Subdivision integration, defined in multires_subdiv.c */
@@ -213,8 +230,6 @@ BLI_INLINE void BKE_multires_construct_tangent_matrix(float tangent_matrix[3][3]
const float dPdv[3],
const int corner);
-int BKE_multires_sculpt_level_get(const struct MultiresModifierData *mmd);
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_nla.h b/source/blender/blenkernel/BKE_nla.h
index e5a77bce0e6..2be8d657bf4 100644
--- a/source/blender/blenkernel/BKE_nla.h
+++ b/source/blender/blenkernel/BKE_nla.h
@@ -29,6 +29,7 @@ extern "C" {
#endif
struct AnimData;
+struct LibraryForeachIDData;
struct Main;
struct NlaStrip;
struct NlaTrack;
@@ -63,6 +64,8 @@ struct NlaStrip *BKE_nla_add_soundstrip(struct Main *bmain,
struct Scene *scene,
struct Speaker *spk);
+void BKE_nla_strip_foreach_id(struct NlaStrip *strip, struct LibraryForeachIDData *data);
+
/* ----------------------------- */
/* API */
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 38fe974c228..536d04f8bd3 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -385,8 +385,8 @@ struct bNodeTree *ntreeAddTree(struct Main *bmain, const char *name, const char
/* copy/free funcs, need to manage ID users */
void ntreeFreeTree(struct bNodeTree *ntree);
-/* Free tree which is owned byt another datablock. */
-void ntreeFreeNestedTree(struct bNodeTree *ntree);
+/* Free tree which is embedded into another datablock. */
+void ntreeFreeEmbeddedTree(struct bNodeTree *ntree);
struct bNodeTree *ntreeCopyTree_ex(const struct bNodeTree *ntree,
struct Main *bmain,
const bool do_id_user);
@@ -852,6 +852,7 @@ struct NodeTreeIterStore {
struct Light *light;
struct World *world;
struct FreestyleLineStyle *linestyle;
+ struct Simulation *simulation;
};
void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *bmain);
@@ -1275,13 +1276,44 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
float dyt[3],
int osatex,
const short thread,
- struct Tex *tex,
+ const struct Tex *tex,
short which_output,
int cfra,
int preview,
struct MTex *mtex);
/** \} */
+/* -------------------------------------------------------------------- */
+/** \name Simulation Nodes
+ * \{ */
+
+#define SIM_NODE_PARTICLE_SIMULATION 1000
+#define SIM_NODE_FORCE 1001
+#define SIM_NODE_SET_PARTICLE_ATTRIBUTE 1002
+#define SIM_NODE_PARTICLE_BIRTH_EVENT 1003
+#define SIM_NODE_PARTICLE_TIME_STEP_EVENT 1004
+#define SIM_NODE_EXECUTE_CONDITION 1005
+#define SIM_NODE_MULTI_EXECUTE 1006
+#define SIM_NODE_PARTICLE_MESH_EMITTER 1007
+#define SIM_NODE_PARTICLE_MESH_COLLISION_EVENT 1008
+#define SIM_NODE_EMIT_PARTICLES 1009
+#define SIM_NODE_TIME 1010
+#define SIM_NODE_PARTICLE_ATTRIBUTE 1011
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Function Nodes
+ * \{ */
+
+#define FN_NODE_BOOLEAN_MATH 1200
+#define FN_NODE_SWITCH 1201
+#define FN_NODE_FLOAT_COMPARE 1202
+#define FN_NODE_GROUP_INSTANCE_ID 1203
+#define FN_NODE_COMBINE_STRINGS 1204
+
+/** \} */
+
void init_nodesystem(void);
void free_nodesystem(void);
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 70a44d6d8ce..3710ec810ce 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -21,12 +21,15 @@
* \ingroup bke
* \brief General operations, lookup, etc. for blender objects.
*/
+
+#include "BLI_compiler_attrs.h"
+
+#include "DNA_object_enums.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
struct Base;
struct BoundBox;
struct Depsgraph;
@@ -46,8 +49,6 @@ struct ShaderFxData;
struct View3D;
struct ViewLayer;
-#include "DNA_object_enums.h"
-
void BKE_object_workob_clear(struct Object *workob);
void BKE_object_workob_calc_parent(struct Depsgraph *depsgraph,
struct Scene *scene,
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index a354cb52f59..ac292432acc 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 by Nicholas Bishop
@@ -24,6 +24,9 @@
* \ingroup bke
*/
+#include "BLI_utildefines.h"
+#include "DNA_object_enums.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -65,9 +68,6 @@ struct tPaletteColorHSV;
enum eOverlayFlags;
-#include "BLI_utildefines.h"
-#include "DNA_object_enums.h"
-
extern const char PAINT_CURSOR_SCULPT[3];
extern const char PAINT_CURSOR_VERTEX_PAINT[3];
extern const char PAINT_CURSOR_WEIGHT_PAINT[3];
@@ -239,6 +239,7 @@ typedef struct SculptPoseIKChainSegment {
float initial_orig[3];
float initial_head[3];
float len;
+ float scale;
float rot[4];
float *weights;
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index ea81be05b03..00d010cd6d9 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -430,7 +430,7 @@ void psys_apply_child_modifiers(struct ParticleThreadContext *ctx,
const float parent_orco[3]);
void psys_sph_init(struct ParticleSimulationData *sim, struct SPHData *sphdata);
-void psys_sph_finalise(struct SPHData *sphdata);
+void psys_sph_finalize(struct SPHData *sphdata);
void psys_sph_density(struct BVHTree *tree, struct SPHData *data, float co[3], float vars[2]);
/* for anim.c */
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 1eeb340d071..2bf16e38716 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -48,6 +48,7 @@ struct Mesh;
struct PBVH;
struct PBVHNode;
struct SubdivCCG;
+struct TaskParallelSettings;
struct TaskParallelTLS;
typedef struct PBVH PBVH;
@@ -464,30 +465,10 @@ bool pbvh_has_face_sets(PBVH *bvh);
void pbvh_show_face_sets_set(PBVH *bvh, bool show_face_sets);
/* Parallelization */
-typedef void (*PBVHParallelRangeFunc)(void *__restrict userdata,
- const int iter,
- const struct TaskParallelTLS *__restrict tls);
-typedef void (*PBVHParallelReduceFunc)(const void *__restrict userdata,
- void *__restrict chunk_join,
- void *__restrict chunk);
-
-typedef struct PBVHParallelSettings {
- bool use_threading;
- void *userdata_chunk;
- size_t userdata_chunk_size;
- PBVHParallelReduceFunc func_reduce;
-} PBVHParallelSettings;
-
-void BKE_pbvh_parallel_range_settings(struct PBVHParallelSettings *settings,
+void BKE_pbvh_parallel_range_settings(struct TaskParallelSettings *settings,
bool use_threading,
int totnode);
-void BKE_pbvh_parallel_range(const int start,
- const int stop,
- void *userdata,
- PBVHParallelRangeFunc func,
- const struct PBVHParallelSettings *settings);
-
struct MVert *BKE_pbvh_get_verts(const PBVH *bvh);
#ifdef __cplusplus
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index c2fad6db314..164783f4d14 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
diff --git a/source/blender/blenkernel/BKE_report.h b/source/blender/blenkernel/BKE_report.h
index d7ce9625548..063c0831a0d 100644
--- a/source/blender/blenkernel/BKE_report.h
+++ b/source/blender/blenkernel/BKE_report.h
@@ -21,16 +21,16 @@
* \ingroup bke
*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include <stdio.h>
#include "BLI_compiler_attrs.h"
#include "BLI_utildefines.h"
#include "DNA_windowmanager_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* Reporting Information and Errors
*
* These functions also accept NULL in case no error reporting
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index c49b6e27bba..fc7146b8cf4 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -34,6 +34,7 @@ extern "C" {
struct ARegion;
struct Header;
struct ID;
+struct LibraryForeachIDData;
struct ListBase;
struct Menu;
struct Panel;
@@ -228,6 +229,25 @@ typedef struct PanelType {
/* draw entirely, view changes should be handled here */
void (*draw)(const struct bContext *C, struct Panel *panel);
+ /* For instanced panels corresponding to a list: */
+
+ /** Reorder function, called when drag and drop finishes. */
+ void (*reorder)(struct bContext *C, struct Panel *pa, int new_index);
+ /**
+ * Get the panel and sub-panel's expansion state from the expansion flag in the corresponding
+ * data item. Called on draw updates.
+ * \note Sub-panels are indexed in depth first order,
+ * the visual order you would see if all panels were expanded.
+ */
+ short (*get_list_data_expand_flag)(const struct bContext *C, struct Panel *pa);
+ /**
+ * Set the expansion bit-field from the closed / open state of this panel and its sub-panels.
+ * Called when the expansion state of the panel changes with user input.
+ * \note Sub-panels are indexed in depth first order,
+ * the visual order you would see if all panels were expanded.
+ */
+ void (*set_list_data_expand_flag)(const struct bContext *C, struct Panel *pa, short expand_flag);
+
/* sub panels */
struct PanelType *parent;
ListBase children;
@@ -389,6 +409,8 @@ float BKE_screen_view3d_zoom_from_fac(float zoomfac);
void BKE_screen_view3d_shading_init(struct View3DShading *shading);
/* screen */
+void BKE_screen_foreach_id_screen_area(struct LibraryForeachIDData *data, struct ScrArea *area);
+
void BKE_screen_free(struct bScreen *screen);
void BKE_screen_area_map_free(struct ScrAreaMap *area_map) ATTR_NONNULL();
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index dc1c80bb0f5..a50f9b24c61 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -219,6 +219,15 @@ struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context,
float cfra,
int chan_shown,
struct ListBase *seqbasep);
+struct ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh,
+ const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ float facf0,
+ float facf1,
+ struct ImBuf *ibuf1,
+ struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3);
/* **********************************************************************
* sequencer.c
@@ -380,6 +389,10 @@ struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *s
/* intern */
struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq);
void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force);
+float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ int input);
/* extern */
struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq);
@@ -513,6 +526,7 @@ void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq);
void BKE_sequence_init_colorspace(struct Sequence *seq);
float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq);
+float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra);
/* RNA enums, just to be more readable */
enum {
diff --git a/source/blender/blenkernel/BKE_shader_fx.h b/source/blender/blenkernel/BKE_shader_fx.h
index c8386a42c9a..bdc782a606e 100644
--- a/source/blender/blenkernel/BKE_shader_fx.h
+++ b/source/blender/blenkernel/BKE_shader_fx.h
@@ -162,20 +162,20 @@ typedef struct ShaderFxTypeInfo {
/* Initialize global data (type info and some common global storages). */
void BKE_shaderfx_init(void);
-const ShaderFxTypeInfo *BKE_shaderfxType_getInfo(ShaderFxType type);
+const ShaderFxTypeInfo *BKE_shaderfx_get_info(ShaderFxType type);
struct ShaderFxData *BKE_shaderfx_new(int type);
void BKE_shaderfx_free_ex(struct ShaderFxData *fx, const int flag);
void BKE_shaderfx_free(struct ShaderFxData *fx);
bool BKE_shaderfx_unique_name(struct ListBase *shaderfx, struct ShaderFxData *fx);
-bool BKE_shaderfx_dependsOnTime(struct ShaderFxData *fx);
-struct ShaderFxData *BKE_shaderfx_findByType(struct Object *ob, ShaderFxType type);
-struct ShaderFxData *BKE_shaderfx_findByName(struct Object *ob, const char *name);
-void BKE_shaderfx_copyData_generic(const struct ShaderFxData *fx_src, struct ShaderFxData *fx_dst);
-void BKE_shaderfx_copyData(struct ShaderFxData *fx, struct ShaderFxData *target);
-void BKE_shaderfx_copyData_ex(struct ShaderFxData *fx,
+bool BKE_shaderfx_depends_ontime(struct ShaderFxData *fx);
+struct ShaderFxData *BKE_shaderfx_findby_type(struct Object *ob, ShaderFxType type);
+struct ShaderFxData *BKE_shaderfx_findby_name(struct Object *ob, const char *name);
+void BKE_shaderfx_copydata_generic(const struct ShaderFxData *fx_src, struct ShaderFxData *fx_dst);
+void BKE_shaderfx_copydata(struct ShaderFxData *fx, struct ShaderFxData *target);
+void BKE_shaderfx_copydata_ex(struct ShaderFxData *fx,
struct ShaderFxData *target,
const int flag);
-void BKE_shaderfx_foreachIDLink(struct Object *ob, ShaderFxIDWalkFunc walk, void *userData);
+void BKE_shaderfx_foreach_ID_link(struct Object *ob, ShaderFxIDWalkFunc walk, void *userData);
bool BKE_shaderfx_has_gpencil(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_simulation.h b/source/blender/blenkernel/BKE_simulation.h
new file mode 100644
index 00000000000..ff6aaa5e30e
--- /dev/null
+++ b/source/blender/blenkernel/BKE_simulation.h
@@ -0,0 +1,38 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BKE_SIMULATION_H__
+#define __BKE_SIMULATION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Depsgraph;
+struct Main;
+struct Simulation;
+
+void *BKE_simulation_add(struct Main *bmain, const char *name);
+
+void BKE_simulation_data_update(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ struct Simulation *simulation);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_SIMULATION_H__ */
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 685582bcecf..b93591b7b60 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -164,7 +164,7 @@ void BKE_sound_stop_scene(struct Scene *scene);
void BKE_sound_seek_scene(struct Main *bmain, struct Scene *scene);
-float BKE_sound_sync_scene(struct Scene *scene);
+double BKE_sound_sync_scene(struct Scene *scene);
int BKE_sound_scene_playing(struct Scene *scene);
@@ -180,10 +180,10 @@ float BKE_sound_get_length(struct Main *bmain, struct bSound *sound);
char **BKE_sound_get_device_names(void);
-typedef void (*SoundJackSyncCallback)(struct Main *bmain, int mode, float time);
+typedef void (*SoundJackSyncCallback)(struct Main *bmain, int mode, double time);
void BKE_sound_jack_sync_callback_set(SoundJackSyncCallback callback);
-void BKE_sound_jack_scene_update(struct Scene *scene, int mode, float time);
+void BKE_sound_jack_scene_update(struct Scene *scene, int mode, double time);
/* Dependency graph evaluation. */
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h
index 0333d52a464..1323938e479 100644
--- a/source/blender/blenkernel/BKE_subdiv.h
+++ b/source/blender/blenkernel/BKE_subdiv.h
@@ -194,6 +194,12 @@ typedef struct Subdiv {
} cache_;
} Subdiv;
+/* =================----====--===== MODULE ==========================------== */
+
+/* (De)initialize the entire subdivision surface module. */
+void BKE_subdiv_init(void);
+void BKE_subdiv_exit(void);
+
/* ========================== CONVERSION HELPERS ============================ */
/* NOTE: uv_smooth is eSubsurfUVSmooth. */
diff --git a/source/blender/blenkernel/BKE_subdiv_ccg.h b/source/blender/blenkernel/BKE_subdiv_ccg.h
index 7c7638e65d2..8d2565c31f7 100644
--- a/source/blender/blenkernel/BKE_subdiv_ccg.h
+++ b/source/blender/blenkernel/BKE_subdiv_ccg.h
@@ -40,7 +40,7 @@ struct DMFlagMat;
struct Mesh;
struct Subdiv;
-/* =============================================================================
+/* --------------------------------------------------------------------
* Masks.
*/
@@ -61,7 +61,7 @@ typedef struct SubdivCCGMaskEvaluator {
bool BKE_subdiv_ccg_mask_init_from_paint(SubdivCCGMaskEvaluator *mask_evaluator,
const struct Mesh *mesh);
-/* =============================================================================
+/* --------------------------------------------------------------------
* Materials.
*/
@@ -80,7 +80,7 @@ typedef struct SubdivCCGMaterialFlagsEvaluator {
void BKE_subdiv_ccg_material_flags_init_from_mesh(
SubdivCCGMaterialFlagsEvaluator *material_flags_evaluator, const struct Mesh *mesh);
-/* =============================================================================
+/* --------------------------------------------------------------------
* SubdivCCG.
*/
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index 16013034823..2dee8de4dc7 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -103,7 +103,7 @@ typedef struct CCGDerivedMesh {
struct CCGSubSurf *ss;
int freeSS;
- int drawInteriorEdges, useSubsurfUv, useGpuBackend;
+ int drawInteriorEdges, useSubsurfUv;
struct {
int startVert;
@@ -156,13 +156,6 @@ typedef struct CCGDerivedMesh {
ThreadRWMutex origindex_cache_rwlock;
} CCGDerivedMesh;
-#ifdef WITH_OPENSUBDIV
-/* TODO(sergey): Not really ideal place, but we don't currently have better one. */
-void BKE_subsurf_osd_init(void);
-void BKE_subsurf_free_unused_buffers(void);
-void BKE_subsurf_osd_cleanup(void);
-#endif
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_text_suggestions.h b/source/blender/blenkernel/BKE_text_suggestions.h
index dc908ee5232..d618fcd6d11 100644
--- a/source/blender/blenkernel/BKE_text_suggestions.h
+++ b/source/blender/blenkernel/BKE_text_suggestions.h
@@ -23,12 +23,12 @@
* \ingroup bke
*/
+#include "DNA_text_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_text_types.h"
-
/* ****************************************************************************
* Suggestions should be added in sorted order although a linear sorting method is
* implemented. The list is then divided up based on the prefix provided by
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index fb925565735..43ef2b1ba7f 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -31,6 +31,7 @@ struct Brush;
struct ColorBand;
struct FreestyleLineStyle;
struct ImagePool;
+struct LibraryForeachIDData;
struct MTex;
struct Main;
struct ParticleSettings;
@@ -42,6 +43,8 @@ struct TexResult;
/** #ColorBand.data length. */
#define MAXCOLORBAND 32
+void BKE_texture_mtex_foreach_id(struct LibraryForeachIDData *data, struct MTex *mtex);
+
void BKE_texture_default(struct Tex *tex);
struct Tex *BKE_texture_copy(struct Main *bmain, const struct Tex *tex);
struct Tex *BKE_texture_add(struct Main *bmain, const char *name);
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index 20236745438..bb88fbf863b 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -261,8 +261,16 @@ void BKE_tracking_distortion_undistort_v2(struct MovieDistortion *distortion,
float r_co[2]);
void BKE_tracking_distortion_free(struct MovieDistortion *distortion);
-void BKE_tracking_distort_v2(struct MovieTracking *tracking, const float co[2], float r_co[2]);
-void BKE_tracking_undistort_v2(struct MovieTracking *tracking, const float co[2], float r_co[2]);
+void BKE_tracking_distort_v2(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
+ const float co[2],
+ float r_co[2]);
+void BKE_tracking_undistort_v2(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
+ const float co[2],
+ float r_co[2]);
struct ImBuf *BKE_tracking_undistort_frame(struct MovieTracking *tracking,
struct ImBuf *ibuf,
@@ -276,6 +284,8 @@ struct ImBuf *BKE_tracking_distort_frame(struct MovieTracking *tracking,
float overscan);
void BKE_tracking_max_distortion_delta_across_bound(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
struct rcti *rect,
bool undistort,
float delta[2]);
diff --git a/source/blender/blenkernel/BKE_workspace.h b/source/blender/blenkernel/BKE_workspace.h
index 8582996108a..8a6afd8a753 100644
--- a/source/blender/blenkernel/BKE_workspace.h
+++ b/source/blender/blenkernel/BKE_workspace.h
@@ -84,6 +84,7 @@ void BKE_workspace_active_set(struct WorkSpaceInstanceHook *hook,
struct WorkSpaceLayout *BKE_workspace_active_layout_get(const struct WorkSpaceInstanceHook *hook)
GETTER_ATTRS;
void BKE_workspace_active_layout_set(struct WorkSpaceInstanceHook *hook,
+ struct WorkSpace *workspace,
struct WorkSpaceLayout *layout) SETTER_ATTRS;
struct bScreen *BKE_workspace_active_screen_get(const struct WorkSpaceInstanceHook *hook)
GETTER_ATTRS;
@@ -91,21 +92,14 @@ void BKE_workspace_active_screen_set(struct WorkSpaceInstanceHook *hook,
struct WorkSpace *workspace,
struct bScreen *screen) SETTER_ATTRS;
-struct ListBase *BKE_workspace_layouts_get(struct WorkSpace *workspace) GETTER_ATTRS;
-
const char *BKE_workspace_layout_name_get(const struct WorkSpaceLayout *layout) GETTER_ATTRS;
void BKE_workspace_layout_name_set(struct WorkSpace *workspace,
struct WorkSpaceLayout *layout,
const char *new_name) ATTR_NONNULL();
struct bScreen *BKE_workspace_layout_screen_get(const struct WorkSpaceLayout *layout) GETTER_ATTRS;
-void BKE_workspace_layout_screen_set(struct WorkSpaceLayout *layout,
- struct bScreen *screen) SETTER_ATTRS;
-struct WorkSpaceLayout *BKE_workspace_hook_layout_for_workspace_get(
+struct WorkSpaceLayout *BKE_workspace_active_layout_for_workspace_get(
const struct WorkSpaceInstanceHook *hook, const struct WorkSpace *workspace) GETTER_ATTRS;
-void BKE_workspace_hook_layout_for_workspace_set(struct WorkSpaceInstanceHook *hook,
- struct WorkSpace *workspace,
- struct WorkSpaceLayout *layout) ATTR_NONNULL();
bool BKE_workspace_owner_id_check(const struct WorkSpace *workspace, const char *owner_id)
ATTR_NONNULL();
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 6e612df33d5..817fe849eab 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -64,8 +64,6 @@ set(SRC
${CMAKE_SOURCE_DIR}/release/datafiles/userdef/userdef_default.c
intern/CCGSubSurf.c
intern/CCGSubSurf_legacy.c
- intern/CCGSubSurf_opensubdiv.c
- intern/CCGSubSurf_opensubdiv_converter.c
intern/CCGSubSurf_util.c
intern/DerivedMesh.c
intern/action.c
@@ -116,11 +114,13 @@ set(SRC
intern/editmesh_tangent.c
intern/effect.c
intern/fcurve.c
+ intern/fcurve_driver.c
intern/fluid.c
intern/fmodifier.c
intern/font.c
intern/freestyle.c
intern/gpencil.c
+ intern/gpencil_curve.c
intern/gpencil_geom.c
intern/gpencil_modifier.c
intern/hair.c
@@ -168,6 +168,7 @@ set(SRC
intern/mesh_runtime.c
intern/mesh_tangent.c
intern/mesh_validate.c
+ intern/mesh_wrapper.c
intern/modifier.c
intern/movieclip.c
intern/multires.c
@@ -175,9 +176,11 @@ set(SRC
intern/multires_reshape_apply_base.c
intern/multires_reshape_ccg.c
intern/multires_reshape_smooth.c
+ intern/multires_reshape_subdivide.c
intern/multires_reshape_util.c
intern/multires_reshape_vertcos.c
intern/multires_subdiv.c
+ intern/multires_unsubdivide.c
intern/nla.c
intern/node.c
intern/object.c
@@ -197,7 +200,6 @@ set(SRC
intern/particle_system.c
intern/pbvh.c
intern/pbvh_bmesh.c
- intern/pbvh_parallel.cc
intern/pointcache.c
intern/pointcloud.c
intern/report.c
@@ -211,6 +213,7 @@ set(SRC
intern/sequencer.c
intern/shader_fx.c
intern/shrinkwrap.c
+ intern/simulation.cc
intern/softbody.c
intern/sound.c
intern/speaker.c
@@ -299,11 +302,13 @@ set(SRC
BKE_editmesh_tangent.h
BKE_effect.h
BKE_fcurve.h
+ BKE_fcurve_driver.h
BKE_fluid.h
BKE_font.h
BKE_freestyle.h
BKE_global.h
BKE_gpencil.h
+ BKE_gpencil_curve.h
BKE_gpencil_geom.h
BKE_gpencil_modifier.h
BKE_hair.h
@@ -362,6 +367,7 @@ set(SRC
BKE_sequencer.h
BKE_shader_fx.h
BKE_shrinkwrap.h
+ BKE_simulation.h
BKE_softbody.h
BKE_sound.h
BKE_speaker.h
@@ -396,6 +402,7 @@ set(SRC
intern/lib_intern.h
intern/multires_inline.h
intern/multires_reshape.h
+ intern/multires_unsubdivide.h
intern/pbvh_intern.h
intern/subdiv_converter.h
intern/subdiv_inline.h
@@ -666,17 +673,6 @@ if(WITH_QUADRIFLOW)
add_definitions(-DWITH_QUADRIFLOW)
endif()
-if(WITH_TBB)
- add_definitions(-DWITH_TBB)
-
- list(APPEND INC_SYS
- ${TBB_INCLUDE_DIRS}
- )
- list(APPEND LIB
- ${TBB_LIBRARIES}
- )
-endif()
-
if(WITH_XR_OPENXR)
add_definitions(-DWITH_XR_OPENXR)
endif()
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index d76a4d8f859..98deddb4316 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -32,13 +32,6 @@
#include "CCGSubSurf.h"
#include "CCGSubSurf_intern.h"
-#ifdef WITH_OPENSUBDIV
-# include "opensubdiv_capi.h"
-# include "opensubdiv_converter_capi.h"
-# include "opensubdiv_evaluator_capi.h"
-# include "opensubdiv_topology_refiner_capi.h"
-#endif
-
#include "GPU_glew.h"
/***/
@@ -305,21 +298,6 @@ CCGSubSurf *ccgSubSurf_new(CCGMeshIFC *ifc,
ss->tempVerts = NULL;
ss->tempEdges = NULL;
-#ifdef WITH_OPENSUBDIV
- ss->osd_evaluator = NULL;
- ss->osd_mesh = NULL;
- ss->osd_topology_refiner = NULL;
- ss->osd_mesh_invalid = false;
- ss->osd_coarse_coords_invalid = false;
- ss->osd_vao = 0;
- ss->skip_grids = false;
- ss->osd_compute = 0;
- ss->osd_next_face_ptex_index = 0;
- ss->osd_coarse_coords = NULL;
- ss->osd_num_coarse_coords = 0;
- ss->osd_subdiv_uvs = false;
-#endif
-
return ss;
}
}
@@ -328,23 +306,6 @@ void ccgSubSurf_free(CCGSubSurf *ss)
{
CCGAllocatorIFC allocatorIFC = ss->allocatorIFC;
CCGAllocatorHDL allocator = ss->allocator;
-#ifdef WITH_OPENSUBDIV
- if (ss->osd_evaluator != NULL) {
- openSubdiv_deleteEvaluator(ss->osd_evaluator);
- }
- if (ss->osd_mesh != NULL) {
- ccgSubSurf__delete_osdGLMesh(ss->osd_mesh);
- }
- if (ss->osd_vao != 0) {
- ccgSubSurf__delete_vertex_array(ss->osd_vao);
- }
- if (ss->osd_coarse_coords != NULL) {
- MEM_freeN(ss->osd_coarse_coords);
- }
- if (ss->osd_topology_refiner != NULL) {
- openSubdiv_deleteTopologyRefiner(ss->osd_topology_refiner);
- }
-#endif
if (ss->syncState) {
ccg_ehash_free(ss->oldFMap, (EHEntryFreeFP)_face_free, ss);
@@ -529,9 +490,6 @@ CCGError ccgSubSurf_initFullSync(CCGSubSurf *ss)
ss->tempEdges = MEM_mallocN(sizeof(*ss->tempEdges) * ss->lenTempArrays, "CCGSubsurf tempEdges");
ss->syncState = eSyncState_Vert;
-#ifdef WITH_OPENSUBDIV
- ss->osd_next_face_ptex_index = 0;
-#endif
return eCCGError_None;
}
@@ -671,9 +629,6 @@ CCGError ccgSubSurf_syncVert(
ccg_ehash_insert(ss->vMap, (EHEntry *)v);
v->flags = 0;
}
-#ifdef WITH_OPENSUBDIV
- v->osd_index = ss->vMap->numEntries - 1;
-#endif
}
if (v_r) {
@@ -874,15 +829,6 @@ CCGError ccgSubSurf_syncFace(
}
}
}
-#ifdef WITH_OPENSUBDIV
- f->osd_index = ss->osd_next_face_ptex_index;
- if (numVerts == 4) {
- ss->osd_next_face_ptex_index++;
- }
- else {
- ss->osd_next_face_ptex_index += numVerts;
- }
-#endif
}
if (f_r) {
@@ -893,15 +839,7 @@ CCGError ccgSubSurf_syncFace(
static void ccgSubSurf__sync(CCGSubSurf *ss)
{
-#ifdef WITH_OPENSUBDIV
- if (ss->skip_grids) {
- ccgSubSurf__sync_opensubdiv(ss);
- }
- else
-#endif
- {
- ccgSubSurf__sync_legacy(ss);
- }
+ ccgSubSurf__sync_legacy(ss);
}
CCGError ccgSubSurf_processSync(CCGSubSurf *ss)
@@ -1615,12 +1553,6 @@ int ccgSubSurf_getNumFinalVerts(const CCGSubSurf *ss)
ss->fMap->numEntries +
ss->numGrids * ((gridSize - 2) + ((gridSize - 2) * (gridSize - 2))));
-#ifdef WITH_OPENSUBDIV
- if (ss->skip_grids) {
- return 0;
- }
-#endif
-
return numFinalVerts;
}
int ccgSubSurf_getNumFinalEdges(const CCGSubSurf *ss)
@@ -1629,22 +1561,12 @@ int ccgSubSurf_getNumFinalEdges(const CCGSubSurf *ss)
int gridSize = ccg_gridsize(ss->subdivLevels);
int numFinalEdges = (ss->eMap->numEntries * (edgeSize - 1) +
ss->numGrids * ((gridSize - 1) + 2 * ((gridSize - 2) * (gridSize - 1))));
-#ifdef WITH_OPENSUBDIV
- if (ss->skip_grids) {
- return 0;
- }
-#endif
return numFinalEdges;
}
int ccgSubSurf_getNumFinalFaces(const CCGSubSurf *ss)
{
int gridSize = ccg_gridsize(ss->subdivLevels);
int numFinalFaces = ss->numGrids * ((gridSize - 1) * (gridSize - 1));
-#ifdef WITH_OPENSUBDIV
- if (ss->skip_grids) {
- return 0;
- }
-#endif
return numFinalFaces;
}
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.h b/source/blender/blenkernel/intern/CCGSubSurf.h
index 83b59941ac7..2e5100db6de 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.h
+++ b/source/blender/blenkernel/intern/CCGSubSurf.h
@@ -211,57 +211,4 @@ CCGFace *ccgFaceIterator_getCurrent(CCGFaceIterator *fi);
int ccgFaceIterator_isStopped(CCGFaceIterator *fi);
void ccgFaceIterator_next(CCGFaceIterator *fi);
-#ifdef WITH_OPENSUBDIV
-struct DerivedMesh;
-
-/* Check if topology changed and evaluators are to be re-created. */
-void ccgSubSurf_checkTopologyChanged(CCGSubSurf *ss, struct DerivedMesh *dm);
-
-/* Create topology refiner from give derived mesh which then later will be
- * used for GL mesh creation.
- */
-void ccgSubSurf_prepareTopologyRefiner(CCGSubSurf *ss, struct DerivedMesh *dm);
-
-/* Make sure GL mesh exists, up to date and ready to draw. */
-bool ccgSubSurf_prepareGLMesh(CCGSubSurf *ss, bool use_osd_glsl, int active_uv_index);
-
-/* Draw given partitions of the GL mesh.
- *
- * TODO(sergey): fill_quads is actually an invariant and should be part
- * of the prepare routine.
- */
-void ccgSubSurf_drawGLMesh(CCGSubSurf *ss,
- bool fill_quads,
- int start_partition,
- int num_partitions);
-
-/* Get number of base faces in a particular GL mesh. */
-int ccgSubSurf_getNumGLMeshBaseFaces(CCGSubSurf *ss);
-
-/* Get number of vertices in base faces in a particular GL mesh. */
-int ccgSubSurf_getNumGLMeshBaseFaceVerts(CCGSubSurf *ss, int face);
-
-/* Controls whether CCG are needed (Cmeaning CPU evaluation) or fully GPU compute
- * and draw is allowed.
- */
-void ccgSubSurf_setSkipGrids(CCGSubSurf *ss, bool skip_grids);
-bool ccgSubSurf_needGrids(CCGSubSurf *ss);
-
-/* Set evaluator's face varying data from UV coordinates.
- * Used for CPU evaluation.
- */
-void ccgSubSurf_evaluatorSetFVarUV(CCGSubSurf *ss, struct DerivedMesh *dm, int layer_index);
-
-/* TODO(sergey): Temporary call to test things. */
-void ccgSubSurf_evaluatorFVarUV(
- CCGSubSurf *ss, int face_index, int S, float grid_u, float grid_v, float uv[2]);
-
-void ccgSubSurf_free_osd_mesh(CCGSubSurf *ss);
-
-void ccgSubSurf_getMinMax(CCGSubSurf *ss, float r_min[3], float r_max[3]);
-
-void ccgSubSurf__sync_subdivUvs(CCGSubSurf *ss, bool subsurf_uvs);
-
-#endif
-
#endif /* __CCGSUBSURF_H__ */
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_intern.h b/source/blender/blenkernel/intern/CCGSubSurf_intern.h
index 51486db1bdc..7c35d2ccfce 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf_intern.h
+++ b/source/blender/blenkernel/intern/CCGSubSurf_intern.h
@@ -157,9 +157,6 @@ typedef enum {
eSyncState_Edge,
eSyncState_Face,
eSyncState_Partial,
-#ifdef WITH_OPENSUBDIV
- eSyncState_OpenSubdiv,
-#endif
} SyncState;
struct CCGSubSurf {
@@ -202,58 +199,6 @@ struct CCGSubSurf {
int lenTempArrays;
CCGVert **tempVerts;
CCGEdge **tempEdges;
-
-#ifdef WITH_OPENSUBDIV
- /* Skip grids means no CCG geometry is created and subsurf is possible
- * to be completely done on GPU.
- */
- bool skip_grids;
-
- /* ** GPU backend. ** */
-
- /* Compute device used by GL mesh. */
- short osd_compute;
- /* Coarse (base mesh) vertex coordinates.
- *
- * Filled in from the modifier stack and passed to OpenSubdiv compute
- * on mesh display.
- */
- float (*osd_coarse_coords)[3];
- int osd_num_coarse_coords;
- /* Denotes whether coarse positions in the GL mesh are invalid.
- * Used to avoid updating GL mesh coords on every redraw.
- */
- bool osd_coarse_coords_invalid;
-
- /* GL mesh descriptor, used for refinement and draw. */
- struct OpenSubdiv_GLMesh *osd_mesh;
- /* Refiner which is used to create GL mesh.
- *
- * Refiner is created from the modifier stack and used later from the main
- * thread to construct GL mesh to avoid threaded access to GL.
- */
- struct OpenSubdiv_TopologyRefiner
- *osd_topology_refiner; /* Only used at synchronization stage. */
- /* Denotes whether osd_mesh is invalid now due to topology changes and needs
- * to be reconstructed.
- *
- * Reconstruction happens from main thread due to OpenGL communication.
- */
- bool osd_mesh_invalid;
- /* Vertex array used for osd_mesh draw. */
- unsigned int osd_vao;
-
- /* ** CPU backend. ** */
-
- /* Limit evaluator, used to evaluate CCG. */
- struct OpenSubdiv_Evaluator *osd_evaluator;
- /* Next PTex face index, used while CCG synchronization
- * to fill in PTex index of CCGFace.
- */
- int osd_next_face_ptex_index;
-
- bool osd_subdiv_uvs;
-#endif
};
/* ** Utility macros ** */
@@ -322,16 +267,6 @@ void ccgSubSurf__sync_legacy(CCGSubSurf *ss);
void ccgSubSurf__sync_opensubdiv(CCGSubSurf *ss);
-/* Delayed free routines. Will do actual free if called from
- * main thread and schedule free for later free otherwise.
- */
-
-#ifdef WITH_OPENSUBDIV
-void ccgSubSurf__delete_osdGLMesh(struct OpenSubdiv_GLMesh *osd_mesh);
-void ccgSubSurf__delete_vertex_array(unsigned int vao);
-void ccgSubSurf__delete_pending(void);
-#endif
-
/* * CCGSubSurf_opensubdiv_converter.c * */
struct OpenSubdiv_Converter;
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c b/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c
deleted file mode 100644
index 3257dd2334c..00000000000
--- a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c
+++ /dev/null
@@ -1,970 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/** \file
- * \ingroup bke
- */
-
-#ifdef WITH_OPENSUBDIV
-
-# include "BLI_sys_types.h" // for intptr_t support
-# include "MEM_guardedalloc.h"
-
-# include "BLI_listbase.h"
-# include "BLI_math.h"
-# include "BLI_threads.h"
-# include "BLI_utildefines.h" /* for BLI_assert */
-
-# include "CCGSubSurf.h"
-# include "CCGSubSurf_intern.h"
-
-# include "BKE_DerivedMesh.h"
-# include "BKE_subsurf.h"
-
-# include "DNA_userdef_types.h"
-
-# include "opensubdiv_capi.h"
-# include "opensubdiv_converter_capi.h"
-# include "opensubdiv_evaluator_capi.h"
-# include "opensubdiv_gl_mesh_capi.h"
-# include "opensubdiv_topology_refiner_capi.h"
-
-# include "GPU_extensions.h"
-# include "GPU_glew.h"
-
-# define OSD_LOG \
- if (false) \
- printf
-
-static bool compare_ccg_derivedmesh_topology(CCGSubSurf *ss, DerivedMesh *dm)
-{
- const int num_verts = dm->getNumVerts(dm);
- const int num_edges = dm->getNumEdges(dm);
- const int num_polys = dm->getNumPolys(dm);
- const MEdge *medge = dm->getEdgeArray(dm);
- const MLoop *mloop = dm->getLoopArray(dm);
- const MPoly *mpoly = dm->getPolyArray(dm);
-
- /* Quick preliminary tests based on the number of verts and facces. */
- {
- if (num_verts != ss->vMap->numEntries || num_edges != ss->eMap->numEntries ||
- num_polys != ss->fMap->numEntries) {
- return false;
- }
- }
-
- /* Rather slow check for faces topology change. */
- {
- CCGFaceIterator ccg_face_iter;
- for (ccgSubSurf_initFaceIterator(ss, &ccg_face_iter);
- !ccgFaceIterator_isStopped(&ccg_face_iter);
- ccgFaceIterator_next(&ccg_face_iter)) {
- /*const*/ CCGFace *ccg_face = ccgFaceIterator_getCurrent(&ccg_face_iter);
- const int poly_index = POINTER_AS_INT(ccgSubSurf_getFaceFaceHandle(ccg_face));
- const MPoly *mp = &mpoly[poly_index];
- int corner;
- if (ccg_face->numVerts != mp->totloop) {
- return false;
- }
- for (corner = 0; corner < ccg_face->numVerts; corner++) {
- /*const*/ CCGVert *ccg_vert = FACE_getVerts(ccg_face)[corner];
- const int vert_index = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert));
- if (vert_index != mloop[mp->loopstart + corner].v) {
- return false;
- }
- }
- }
- }
-
- /* Check for edge topology change. */
- {
- CCGEdgeIterator ccg_edge_iter;
- for (ccgSubSurf_initEdgeIterator(ss, &ccg_edge_iter);
- !ccgEdgeIterator_isStopped(&ccg_edge_iter);
- ccgEdgeIterator_next(&ccg_edge_iter)) {
- /* const */ CCGEdge *ccg_edge = ccgEdgeIterator_getCurrent(&ccg_edge_iter);
- /* const */ CCGVert *ccg_vert1 = ccg_edge->v0;
- /* const */ CCGVert *ccg_vert2 = ccg_edge->v1;
- const int ccg_vert1_index = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert1));
- const int ccg_vert2_index = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert2));
- const int edge_index = POINTER_AS_INT(ccgSubSurf_getEdgeEdgeHandle(ccg_edge));
- const MEdge *me = &medge[edge_index];
- if (me->v1 != ccg_vert1_index || me->v2 != ccg_vert2_index) {
- return false;
- }
- }
- }
-
- /* TODO(sergey): Crease topology changes detection. */
- {
- CCGEdgeIterator ccg_edge_iter;
- for (ccgSubSurf_initEdgeIterator(ss, &ccg_edge_iter);
- !ccgEdgeIterator_isStopped(&ccg_edge_iter);
- ccgEdgeIterator_next(&ccg_edge_iter)) {
- /* const */ CCGEdge *ccg_edge = ccgEdgeIterator_getCurrent(&ccg_edge_iter);
- const int edge_index = POINTER_AS_INT(ccgSubSurf_getEdgeEdgeHandle(ccg_edge));
- if (ccg_edge->crease != medge[edge_index].crease) {
- return false;
- }
- }
- }
-
- return true;
-}
-
-static bool compare_osd_derivedmesh_topology(CCGSubSurf *ss, DerivedMesh *dm)
-{
- OpenSubdiv_Converter converter;
- bool result;
- if (ss->osd_mesh == NULL && ss->osd_topology_refiner == NULL) {
- return true;
- }
- /* TODO(sergey): De-duplicate with topology counter at the bottom of
- * the file.
- */
- ccgSubSurf_converter_setup_from_derivedmesh(ss, dm, &converter);
- result = openSubdiv_topologyRefinerCompareWithConverter(ss->osd_topology_refiner, &converter);
- ccgSubSurf_converter_free(&converter);
- return result;
-}
-
-static bool opensubdiv_is_topology_changed(CCGSubSurf *ss, DerivedMesh *dm)
-{
- if (ss->osd_compute != U.opensubdiv_compute_type) {
- return true;
- }
- if (ss->osd_topology_refiner != NULL) {
- const int levels = ss->osd_topology_refiner->getSubdivisionLevel(ss->osd_topology_refiner);
- BLI_assert(ss->osd_mesh_invalid == true);
- if (levels != ss->subdivLevels) {
- return true;
- }
- }
- if (ss->skip_grids == false) {
- return compare_ccg_derivedmesh_topology(ss, dm) == false;
- }
- else {
- return compare_osd_derivedmesh_topology(ss, dm) == false;
- }
- return false;
-}
-
-void ccgSubSurf_checkTopologyChanged(CCGSubSurf *ss, DerivedMesh *dm)
-{
- if (opensubdiv_is_topology_changed(ss, dm)) {
- /* ** Make sure both GPU and CPU backends are properly reset. ** */
-
- ss->osd_coarse_coords_invalid = true;
-
- /* Reset GPU part. */
- ss->osd_mesh_invalid = true;
- if (ss->osd_topology_refiner != NULL) {
- openSubdiv_deleteTopologyRefiner(ss->osd_topology_refiner);
- ss->osd_topology_refiner = NULL;
- }
-
- /* Reset CPU side. */
- if (ss->osd_evaluator != NULL) {
- openSubdiv_deleteEvaluator(ss->osd_evaluator);
- ss->osd_evaluator = NULL;
- }
- }
-}
-
-static void ccgSubSurf__updateGLMeshCoords(CCGSubSurf *ss)
-{
- BLI_assert(ss->meshIFC.numLayers == 3);
- ss->osd_mesh->setCoarsePositions(
- ss->osd_mesh, (float *)ss->osd_coarse_coords, 0, ss->osd_num_coarse_coords);
-}
-
-bool ccgSubSurf_prepareGLMesh(CCGSubSurf *ss, bool use_osd_glsl, int active_uv_index)
-{
- int compute_type;
-
- switch (U.opensubdiv_compute_type) {
-# define CHECK_COMPUTE_TYPE(type) \
- case USER_OPENSUBDIV_COMPUTE_##type: \
- compute_type = OPENSUBDIV_EVALUATOR_##type; \
- break;
- CHECK_COMPUTE_TYPE(CPU)
- CHECK_COMPUTE_TYPE(OPENMP)
- CHECK_COMPUTE_TYPE(OPENCL)
- CHECK_COMPUTE_TYPE(CUDA)
- CHECK_COMPUTE_TYPE(GLSL_TRANSFORM_FEEDBACK)
- CHECK_COMPUTE_TYPE(GLSL_COMPUTE)
- default:
- compute_type = OPENSUBDIV_EVALUATOR_CPU;
- break;
-# undef CHECK_COMPUTE_TYPE
- }
-
- if (ss->osd_vao == 0) {
- glGenVertexArrays(1, &ss->osd_vao);
- }
-
- if (ss->osd_mesh_invalid) {
- if (ss->osd_mesh != NULL) {
- ccgSubSurf__delete_osdGLMesh(ss->osd_mesh);
- ss->osd_mesh = NULL;
- }
- ss->osd_mesh_invalid = false;
- }
-
- if (ss->osd_mesh == NULL) {
- if (ss->osd_topology_refiner == NULL) {
- /* Happens with empty meshes. */
- /* TODO(sergey): Add assert that mesh is indeed empty. */
- return false;
- }
-
- ss->osd_mesh = openSubdiv_createOsdGLMeshFromTopologyRefiner(ss->osd_topology_refiner,
- compute_type);
-
- if (UNLIKELY(ss->osd_mesh == NULL)) {
- /* Most likely compute device is not available. */
- return false;
- }
-
- ccgSubSurf__updateGLMeshCoords(ss);
- ss->osd_mesh->refine(ss->osd_mesh);
- ss->osd_mesh->synchronize(ss->osd_mesh);
- ss->osd_coarse_coords_invalid = false;
-
- glBindVertexArray(ss->osd_vao);
- ss->osd_mesh->bindVertexBuffer(ss->osd_mesh);
-
- glEnableVertexAttribArray(0);
- glEnableVertexAttribArray(1);
- glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, 0);
- glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, (float *)12);
-
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- glBindVertexArray(0);
- }
- else if (ss->osd_coarse_coords_invalid) {
- ccgSubSurf__updateGLMeshCoords(ss);
- ss->osd_mesh->refine(ss->osd_mesh);
- ss->osd_mesh->synchronize(ss->osd_mesh);
- ss->osd_coarse_coords_invalid = false;
- }
-
- ss->osd_mesh->prepareDraw(ss->osd_mesh, use_osd_glsl, active_uv_index);
-
- return true;
-}
-
-void ccgSubSurf_drawGLMesh(CCGSubSurf *ss,
- bool fill_quads,
- int start_partition,
- int num_partitions)
-{
- if (LIKELY(ss->osd_mesh != NULL)) {
- glBindVertexArray(ss->osd_vao);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ss->osd_mesh->getPatchIndexBuffer(ss->osd_mesh));
-
- ss->osd_mesh->bindVertexBuffer(ss->osd_mesh);
- glBindVertexArray(ss->osd_vao);
- ss->osd_mesh->drawPatches(ss->osd_mesh, fill_quads, start_partition, num_partitions);
- glBindVertexArray(0);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
- }
-}
-
-int ccgSubSurf_getNumGLMeshBaseFaces(CCGSubSurf *ss)
-{
- if (ss->osd_topology_refiner != NULL) {
- return ss->osd_topology_refiner->getNumFaces(ss->osd_topology_refiner);
- }
- return 0;
-}
-
-/* Get number of vertices in base faces in a particular GL mesh. */
-int ccgSubSurf_getNumGLMeshBaseFaceVerts(CCGSubSurf *ss, int face)
-{
- if (ss->osd_topology_refiner != NULL) {
- return ss->osd_topology_refiner->getNumFaceVertices(ss->osd_topology_refiner, face);
- }
- return 0;
-}
-
-void ccgSubSurf_setSkipGrids(CCGSubSurf *ss, bool skip_grids)
-{
- ss->skip_grids = skip_grids;
-}
-
-bool ccgSubSurf_needGrids(CCGSubSurf *ss)
-{
- return ss->skip_grids == false;
-}
-
-BLI_INLINE void ccgSubSurf__mapGridToFace(
- int S, float grid_u, float grid_v, float *face_u, float *face_v)
-{
- float u, v;
-
- /* - Each grid covers half of the face along the edges.
- * - Grid's (0, 0) starts from the middle of the face.
- */
- u = 0.5f - 0.5f * grid_u;
- v = 0.5f - 0.5f * grid_v;
-
- if (S == 0) {
- *face_u = v;
- *face_v = u;
- }
- else if (S == 1) {
- *face_u = 1.0f - u;
- *face_v = v;
- }
- else if (S == 2) {
- *face_u = 1.0f - v;
- *face_v = 1.0f - u;
- }
- else {
- *face_u = u;
- *face_v = 1.0f - v;
- }
-}
-
-BLI_INLINE void ccgSubSurf__mapEdgeToFace(
- int S, int edge_segment, bool inverse_edge, int edgeSize, float *face_u, float *face_v)
-{
- int t = inverse_edge ? edgeSize - edge_segment - 1 : edge_segment;
- if (S == 0) {
- *face_u = (float)t / (edgeSize - 1);
- *face_v = 0.0f;
- }
- else if (S == 1) {
- *face_u = 1.0f;
- *face_v = (float)t / (edgeSize - 1);
- }
- else if (S == 2) {
- *face_u = 1.0f - (float)t / (edgeSize - 1);
- *face_v = 1.0f;
- }
- else {
- *face_u = 0.0f;
- *face_v = 1.0f - (float)t / (edgeSize - 1);
- }
-}
-
-void ccgSubSurf_evaluatorSetFVarUV(CCGSubSurf *ss, DerivedMesh *dm, int layer_index)
-{
- MPoly *mpoly = dm->getPolyArray(dm);
- MLoopUV *mloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, layer_index);
- int num_polys = dm->getNumPolys(dm);
- int index, poly;
- BLI_assert(ss->osd_evaluator != NULL);
- for (poly = 0, index = 0; poly < num_polys; poly++) {
- int loop;
- MPoly *mp = &mpoly[poly];
- for (loop = 0; loop < mp->totloop; loop++, index++) {
- MLoopUV *mluv = &mloopuv[loop + mp->loopstart];
- (void)mluv;
- /* TODO(sergey): Send mluv->uv to the evaluator's face varying
- * buffer.
- */
- }
- }
- (void)ss;
-}
-
-void ccgSubSurf_evaluatorFVarUV(
- CCGSubSurf *ss, int face_index, int S, float grid_u, float grid_v, float uv[2])
-{
- float face_u, face_v;
- ccgSubSurf__mapGridToFace(S, grid_u, grid_v, &face_u, &face_v);
- (void)ss;
- (void)face_index;
- /* TODO(sergey): Evaluate face varying coordinate. */
- zero_v2(uv);
-}
-
-static bool opensubdiv_createEvaluator(CCGSubSurf *ss)
-{
- OpenSubdiv_Converter converter;
- OpenSubdiv_TopologyRefiner *topology_refiner;
- if (ss->fMap->numEntries == 0) {
- /* OpenSubdiv doesn't support meshes without faces. */
- return false;
- }
- ccgSubSurf_converter_setup_from_ccg(ss, &converter);
- OpenSubdiv_TopologyRefinerSettings settings;
- settings.level = ss->subdivLevels;
- settings.is_adaptive = false;
- topology_refiner = openSubdiv_createTopologyRefinerFromConverter(&converter, &settings);
- ccgSubSurf_converter_free(&converter);
- ss->osd_evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(topology_refiner);
- if (ss->osd_evaluator == NULL) {
- BLI_assert(!"OpenSubdiv initialization failed, should not happen.");
- return false;
- }
- return true;
-}
-
-static bool opensubdiv_ensureEvaluator(CCGSubSurf *ss)
-{
- if (ss->osd_evaluator == NULL) {
- OSD_LOG("Allocating new evaluator, %d verts\n", ss->vMap->numEntries);
- opensubdiv_createEvaluator(ss);
- }
- return ss->osd_evaluator != NULL;
-}
-
-static void opensubdiv_updateEvaluatorCoarsePositions(CCGSubSurf *ss)
-{
- float(*positions)[3];
- int vertDataSize = ss->meshIFC.vertDataSize;
- int num_basis_verts = ss->vMap->numEntries;
- int i;
-
- /* TODO(sergey): Avoid allocation on every update. We could either update
- * coordinates in chunks of 1K vertices (which will only use stack memory)
- * or do some callback magic for OSD evaluator can invoke it and fill in
- * buffer directly.
- */
- if (ss->meshIFC.numLayers == 3) {
- /* If all the components are to be initialized, no need to memset the
- * new memory block.
- */
- positions = MEM_mallocN(3 * sizeof(float) * num_basis_verts, "OpenSubdiv coarse points");
- }
- else {
- /* Calloc in order to have z component initialized to 0 for Uvs */
- positions = MEM_callocN(3 * sizeof(float) * num_basis_verts, "OpenSubdiv coarse points");
- }
-# pragma omp parallel for
- for (i = 0; i < ss->vMap->curSize; i++) {
- CCGVert *v = (CCGVert *)ss->vMap->buckets[i];
- for (; v; v = v->next) {
- float *co = VERT_getCo(v, 0);
- BLI_assert(v->osd_index < ss->vMap->numEntries);
- VertDataCopy(positions[v->osd_index], co, ss);
- OSD_LOG("Point %d has value %f %f %f\n",
- v->osd_index,
- positions[v->osd_index][0],
- positions[v->osd_index][1],
- positions[v->osd_index][2]);
- }
- }
-
- ss->osd_evaluator->setCoarsePositions(ss->osd_evaluator, (float *)positions, 0, num_basis_verts);
- ss->osd_evaluator->refine(ss->osd_evaluator);
-
- MEM_freeN(positions);
-}
-
-static void opensubdiv_evaluateQuadFaceGrids(CCGSubSurf *ss,
- CCGFace *face,
- const int osd_face_index)
-{
- int normalDataOffset = ss->normalDataOffset;
- int subdivLevels = ss->subdivLevels;
- int gridSize = ccg_gridsize(subdivLevels);
- int edgeSize = ccg_edgesize(subdivLevels);
- int vertDataSize = ss->meshIFC.vertDataSize;
- int S;
- bool do_normals = ss->meshIFC.numLayers == 3;
-
-# pragma omp parallel for
- for (S = 0; S < face->numVerts; S++) {
- int x, y, k;
- CCGEdge *edge = NULL;
- bool inverse_edge = false;
-
- for (x = 0; x < gridSize; x++) {
- for (y = 0; y < gridSize; y++) {
- float *co = FACE_getIFCo(face, subdivLevels, S, x, y);
- float *no = FACE_getIFNo(face, subdivLevels, S, x, y);
- float grid_u = (float)x / (gridSize - 1), grid_v = (float)y / (gridSize - 1);
- float face_u, face_v;
- float P[3], dPdu[3], dPdv[3];
-
- ccgSubSurf__mapGridToFace(S, grid_u, grid_v, &face_u, &face_v);
-
- /* TODO(sergey): Need proper port. */
- ss->osd_evaluator->evaluateLimit(ss->osd_evaluator,
- osd_face_index,
- face_u,
- face_v,
- P,
- do_normals ? dPdu : NULL,
- do_normals ? dPdv : NULL);
-
- OSD_LOG("face=%d, corner=%d, grid_u=%f, grid_v=%f, face_u=%f, face_v=%f, P=(%f, %f, %f)\n",
- osd_face_index,
- S,
- grid_u,
- grid_v,
- face_u,
- face_v,
- P[0],
- P[1],
- P[2]);
-
- VertDataCopy(co, P, ss);
- if (do_normals) {
- cross_v3_v3v3(no, dPdu, dPdv);
- normalize_v3(no);
- }
-
- if (x == gridSize - 1 && y == gridSize - 1) {
- float *vert_co = VERT_getCo(FACE_getVerts(face)[S], subdivLevels);
- VertDataCopy(vert_co, co, ss);
- if (do_normals) {
- float *vert_no = VERT_getNo(FACE_getVerts(face)[S], subdivLevels);
- VertDataCopy(vert_no, no, ss);
- }
- }
- if (S == 0 && x == 0 && y == 0) {
- float *center_co = (float *)FACE_getCenterData(face);
- VertDataCopy(center_co, co, ss);
- if (do_normals) {
- float *center_no = (float *)((byte *)FACE_getCenterData(face) + normalDataOffset);
- VertDataCopy(center_no, no, ss);
- }
- }
- }
- }
-
- for (x = 0; x < gridSize; x++) {
- VertDataCopy(
- FACE_getIECo(face, subdivLevels, S, x), FACE_getIFCo(face, subdivLevels, S, x, 0), ss);
- if (do_normals) {
- VertDataCopy(
- FACE_getIENo(face, subdivLevels, S, x), FACE_getIFNo(face, subdivLevels, S, x, 0), ss);
- }
- }
-
- for (k = 0; k < face->numVerts; k++) {
- CCGEdge *current_edge = FACE_getEdges(face)[k];
- CCGVert **face_verts = FACE_getVerts(face);
- if (current_edge->v0 == face_verts[S] &&
- current_edge->v1 == face_verts[(S + 1) % face->numVerts]) {
- edge = current_edge;
- inverse_edge = false;
- break;
- }
- if (current_edge->v1 == face_verts[S] &&
- current_edge->v0 == face_verts[(S + 1) % face->numVerts]) {
- edge = current_edge;
- inverse_edge = true;
- break;
- }
- }
-
- BLI_assert(edge != NULL);
-
- for (x = 0; x < edgeSize; x++) {
- float u = 0, v = 0;
- float *co = EDGE_getCo(edge, subdivLevels, x);
- float *no = EDGE_getNo(edge, subdivLevels, x);
- float P[3], dPdu[3], dPdv[3];
- ccgSubSurf__mapEdgeToFace(S, x, inverse_edge, edgeSize, &u, &v);
-
- /* TODO(sergey): Ideally we will re-use grid here, but for now
- * let's just re-evaluate for simplicity.
- */
- /* TODO(sergey): Need proper port. */
- ss->osd_evaluator->evaluateLimit(ss->osd_evaluator, osd_face_index, u, v, P, dPdu, dPdv);
- VertDataCopy(co, P, ss);
- if (do_normals) {
- cross_v3_v3v3(no, dPdu, dPdv);
- normalize_v3(no);
- }
- }
- }
-}
-
-static void opensubdiv_evaluateNGonFaceGrids(CCGSubSurf *ss,
- CCGFace *face,
- const int osd_face_index)
-{
- CCGVert **all_verts = FACE_getVerts(face);
- int normalDataOffset = ss->normalDataOffset;
- int subdivLevels = ss->subdivLevels;
- int gridSize = ccg_gridsize(subdivLevels);
- int edgeSize = ccg_edgesize(subdivLevels);
- int vertDataSize = ss->meshIFC.vertDataSize;
- int S;
- bool do_normals = ss->meshIFC.numLayers == 3;
-
- /* Note about handling non-quad faces.
- *
- * In order to deal with non-quad faces we need to split them
- * into a quads in the following way:
- *
- * |
- * (vert_next)
- * |
- * |
- * |
- * (face_center) ------------------- (v2)
- * | (o)--------------------> |
- * | | v |
- * | | |
- * | | |
- * | | |
- * | | y ^ |
- * | | | |
- * | v u x | |
- * | <---(o) |
- * ---- (vert_prev) ---- (v1) -------------------- (vert)
- *
- * This is how grids are expected to be stored and it's how
- * OpenSubdiv deals with non-quad faces using ptex face indices.
- * We only need to convert ptex (x, y) to grid (u, v) by some
- * simple flips and evaluate the ptex face.
- */
-
- /* Evaluate face grids. */
-# pragma omp parallel for
- for (S = 0; S < face->numVerts; S++) {
- int x, y;
- for (x = 0; x < gridSize; x++) {
- for (y = 0; y < gridSize; y++) {
- float *co = FACE_getIFCo(face, subdivLevels, S, x, y);
- float *no = FACE_getIFNo(face, subdivLevels, S, x, y);
- float u = 1.0f - (float)y / (gridSize - 1), v = 1.0f - (float)x / (gridSize - 1);
- float P[3], dPdu[3], dPdv[3];
-
- /* TODO(sergey): Need proper port. */
- ss->osd_evaluator->evaluateLimit(
- ss->osd_evaluator, osd_face_index + S, u, v, P, dPdu, dPdv);
-
- OSD_LOG("face=%d, corner=%d, u=%f, v=%f, P=(%f, %f, %f)\n",
- osd_face_index + S,
- S,
- u,
- v,
- P[0],
- P[1],
- P[2]);
-
- VertDataCopy(co, P, ss);
- if (do_normals) {
- cross_v3_v3v3(no, dPdu, dPdv);
- normalize_v3(no);
- }
-
- /* TODO(sergey): De-dpuplicate with the quad case. */
- if (x == gridSize - 1 && y == gridSize - 1) {
- float *vert_co = VERT_getCo(FACE_getVerts(face)[S], subdivLevels);
- VertDataCopy(vert_co, co, ss);
- if (do_normals) {
- float *vert_no = VERT_getNo(FACE_getVerts(face)[S], subdivLevels);
- VertDataCopy(vert_no, no, ss);
- }
- }
- if (S == 0 && x == 0 && y == 0) {
- float *center_co = (float *)FACE_getCenterData(face);
- VertDataCopy(center_co, co, ss);
- if (do_normals) {
- float *center_no = (float *)((byte *)FACE_getCenterData(face) + normalDataOffset);
- VertDataCopy(center_no, no, ss);
- }
- }
- }
- }
- for (x = 0; x < gridSize; x++) {
- VertDataCopy(
- FACE_getIECo(face, subdivLevels, S, x), FACE_getIFCo(face, subdivLevels, S, x, 0), ss);
- if (do_normals) {
- VertDataCopy(
- FACE_getIENo(face, subdivLevels, S, x), FACE_getIFNo(face, subdivLevels, S, x, 0), ss);
- }
- }
- }
-
- /* Evaluate edges. */
- for (S = 0; S < face->numVerts; S++) {
- CCGEdge *edge = FACE_getEdges(face)[S];
- int x, S0 = 0, S1 = 0;
- bool flip;
-
- for (x = 0; x < face->numVerts; x++) {
- if (all_verts[x] == edge->v0) {
- S0 = x;
- }
- else if (all_verts[x] == edge->v1) {
- S1 = x;
- }
- }
- if (S == face->numVerts - 1) {
- flip = S0 > S1;
- }
- else {
- flip = S0 < S1;
- }
-
- for (x = 0; x <= edgeSize / 2; x++) {
- float *edge_co = EDGE_getCo(edge, subdivLevels, x);
- float *edge_no = EDGE_getNo(edge, subdivLevels, x);
- float *face_edge_co;
- float *face_edge_no;
- if (flip) {
- face_edge_co = FACE_getIFCo(face, subdivLevels, S0, gridSize - 1, gridSize - 1 - x);
- face_edge_no = FACE_getIFNo(face, subdivLevels, S0, gridSize - 1, gridSize - 1 - x);
- }
- else {
- face_edge_co = FACE_getIFCo(face, subdivLevels, S0, gridSize - 1 - x, gridSize - 1);
- face_edge_no = FACE_getIFNo(face, subdivLevels, S0, gridSize - 1 - x, gridSize - 1);
- }
- VertDataCopy(edge_co, face_edge_co, ss);
- if (do_normals) {
- VertDataCopy(edge_no, face_edge_no, ss);
- }
- }
- for (x = edgeSize / 2 + 1; x < edgeSize; x++) {
- float *edge_co = EDGE_getCo(edge, subdivLevels, x);
- float *edge_no = EDGE_getNo(edge, subdivLevels, x);
- float *face_edge_co;
- float *face_edge_no;
- if (flip) {
- face_edge_co = FACE_getIFCo(face, subdivLevels, S1, x - edgeSize / 2, gridSize - 1);
- face_edge_no = FACE_getIFNo(face, subdivLevels, S1, x - edgeSize / 2, gridSize - 1);
- }
- else {
- face_edge_co = FACE_getIFCo(face, subdivLevels, S1, gridSize - 1, x - edgeSize / 2);
- face_edge_no = FACE_getIFNo(face, subdivLevels, S1, gridSize - 1, x - edgeSize / 2);
- }
- VertDataCopy(edge_co, face_edge_co, ss);
- if (do_normals) {
- VertDataCopy(edge_no, face_edge_no, ss);
- }
- }
- }
-}
-
-static void opensubdiv_evaluateGrids(CCGSubSurf *ss)
-{
- int i;
- for (i = 0; i < ss->fMap->curSize; i++) {
- CCGFace *face = (CCGFace *)ss->fMap->buckets[i];
- for (; face; face = face->next) {
- if (face->numVerts == 4) {
- /* For quads we do special magic with converting face coords
- * into corner coords and interpolating grids from it.
- */
- opensubdiv_evaluateQuadFaceGrids(ss, face, face->osd_index);
- }
- else {
- /* NGons and tris are split into separate osd faces which
- * evaluates onto grids directly.
- */
- opensubdiv_evaluateNGonFaceGrids(ss, face, face->osd_index);
- }
- }
- }
-}
-
-CCGError ccgSubSurf_initOpenSubdivSync(CCGSubSurf *ss)
-{
- if (ss->syncState != eSyncState_None) {
- return eCCGError_InvalidSyncState;
- }
- ss->syncState = eSyncState_OpenSubdiv;
- return eCCGError_None;
-}
-
-void ccgSubSurf_prepareTopologyRefiner(CCGSubSurf *ss, DerivedMesh *dm)
-{
- if (ss->osd_mesh == NULL || ss->osd_mesh_invalid) {
- if (dm->getNumPolys(dm) != 0) {
- OpenSubdiv_Converter converter;
- ccgSubSurf_converter_setup_from_derivedmesh(ss, dm, &converter);
- /* TODO(sergey): Remove possibly previously allocated refiner. */
- OpenSubdiv_TopologyRefinerSettings settings;
- settings.level = ss->subdivLevels;
- settings.is_adaptive = false;
- ss->osd_topology_refiner = openSubdiv_createTopologyRefinerFromConverter(&converter,
- &settings);
- ccgSubSurf_converter_free(&converter);
- }
- }
-
- /* Update number of grids, needed for things like final faces
- * counter, used by display drawing.
- */
- {
- const int num_polys = dm->getNumPolys(dm);
- const MPoly *mpoly = dm->getPolyArray(dm);
- int poly;
- ss->numGrids = 0;
- for (poly = 0; poly < num_polys; poly++) {
- ss->numGrids += mpoly[poly].totloop;
- }
- }
-
- {
- const int num_verts = dm->getNumVerts(dm);
- const MVert *mvert = dm->getVertArray(dm);
- int vert;
- if (ss->osd_coarse_coords != NULL && num_verts != ss->osd_num_coarse_coords) {
- MEM_freeN(ss->osd_coarse_coords);
- ss->osd_coarse_coords = NULL;
- }
- if (ss->osd_coarse_coords == NULL) {
- ss->osd_coarse_coords = MEM_mallocN(sizeof(float) * 6 * num_verts, "osd coarse positions");
- }
- for (vert = 0; vert < num_verts; vert++) {
- copy_v3_v3(ss->osd_coarse_coords[vert * 2 + 0], mvert[vert].co);
- normal_short_to_float_v3(ss->osd_coarse_coords[vert * 2 + 1], mvert[vert].no);
- }
- ss->osd_num_coarse_coords = num_verts;
- ss->osd_coarse_coords_invalid = true;
- }
-}
-
-void ccgSubSurf__sync_opensubdiv(CCGSubSurf *ss)
-{
- BLI_assert(ss->meshIFC.numLayers == 2 || ss->meshIFC.numLayers == 3);
-
- /* Common synchronization steps */
- ss->osd_compute = U.opensubdiv_compute_type;
-
- if (ss->skip_grids == false) {
- /* Make sure OSD evaluator is up-to-date. */
- if (opensubdiv_ensureEvaluator(ss)) {
- /* Update coarse points in the OpenSubdiv evaluator. */
- opensubdiv_updateEvaluatorCoarsePositions(ss);
-
- /* Evaluate opensubdiv mesh into the CCG grids. */
- opensubdiv_evaluateGrids(ss);
- }
- }
- else {
- BLI_assert(ss->meshIFC.numLayers == 3);
- }
-
-# ifdef DUMP_RESULT_GRIDS
- ccgSubSurf__dumpCoords(ss);
-# endif
-}
-
-void ccgSubSurf_free_osd_mesh(CCGSubSurf *ss)
-{
- if (ss->osd_mesh != NULL) {
- ccgSubSurf__delete_osdGLMesh(ss->osd_mesh);
- ss->osd_mesh = NULL;
- }
- if (ss->osd_vao != 0) {
- glDeleteVertexArrays(1, &ss->osd_vao);
- ss->osd_vao = 0;
- }
-}
-
-void ccgSubSurf_getMinMax(CCGSubSurf *ss, float r_min[3], float r_max[3])
-{
- int i;
- BLI_assert(ss->skip_grids == true);
- if (ss->osd_num_coarse_coords == 0) {
- zero_v3(r_min);
- zero_v3(r_max);
- }
- for (i = 0; i < ss->osd_num_coarse_coords; i++) {
- /* Coarse coordinates has normals interleaved into the array. */
- DO_MINMAX(ss->osd_coarse_coords[2 * i], r_min, r_max);
- }
-}
-
-/* ** Delayed delete routines ** */
-
-typedef struct OsdDeletePendingItem {
- struct OsdDeletePendingItem *next, *prev;
- OpenSubdiv_GLMesh *osd_mesh;
- unsigned int vao;
-} OsdDeletePendingItem;
-
-static SpinLock delete_spin;
-static ListBase delete_pool = {NULL, NULL};
-
-static void delete_pending_push(OpenSubdiv_GLMesh *osd_mesh, unsigned int vao)
-{
- OsdDeletePendingItem *new_entry = MEM_mallocN(sizeof(OsdDeletePendingItem),
- "opensubdiv delete entry");
- new_entry->osd_mesh = osd_mesh;
- new_entry->vao = vao;
- BLI_spin_lock(&delete_spin);
- BLI_addtail(&delete_pool, new_entry);
- BLI_spin_unlock(&delete_spin);
-}
-
-void ccgSubSurf__delete_osdGLMesh(OpenSubdiv_GLMesh *osd_mesh)
-{
- if (BLI_thread_is_main()) {
- openSubdiv_deleteOsdGLMesh(osd_mesh);
- }
- else {
- delete_pending_push(osd_mesh, 0);
- }
-}
-
-void ccgSubSurf__delete_vertex_array(unsigned int vao)
-{
- if (BLI_thread_is_main()) {
- glDeleteVertexArrays(1, &vao);
- }
- else {
- delete_pending_push(NULL, vao);
- }
-}
-
-void ccgSubSurf__delete_pending(void)
-{
- OsdDeletePendingItem *entry;
- BLI_assert(BLI_thread_is_main());
- BLI_spin_lock(&delete_spin);
- for (entry = delete_pool.first; entry != NULL; entry = entry->next) {
- if (entry->osd_mesh != NULL) {
- openSubdiv_deleteOsdGLMesh(entry->osd_mesh);
- }
- if (entry->vao != 0) {
- glDeleteVertexArrays(1, &entry->vao);
- }
- }
- BLI_freelistN(&delete_pool);
- BLI_spin_unlock(&delete_spin);
-}
-
-void ccgSubSurf__sync_subdivUvs(CCGSubSurf *ss, bool subdiv_uvs)
-{
- ss->osd_subdiv_uvs = subdiv_uvs;
-}
-
-/* ** Public API ** */
-
-void BKE_subsurf_osd_init(void)
-{
- openSubdiv_init();
- BLI_spin_init(&delete_spin);
-}
-
-void BKE_subsurf_free_unused_buffers(void)
-{
- ccgSubSurf__delete_pending();
-}
-
-void BKE_subsurf_osd_cleanup(void)
-{
- openSubdiv_cleanup();
- ccgSubSurf__delete_pending();
- BLI_spin_end(&delete_spin);
-}
-
-#endif /* WITH_OPENSUBDIV */
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c b/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c
deleted file mode 100644
index 16766d52e57..00000000000
--- a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c
+++ /dev/null
@@ -1,777 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/** \file
- * \ingroup bke
- */
-
-#ifdef WITH_OPENSUBDIV
-
-# include <stdlib.h>
-
-# include "BLI_sys_types.h" // for intptr_t support
-# include "MEM_guardedalloc.h"
-
-# include "BLI_math.h"
-# include "BLI_utildefines.h" /* for BLI_assert */
-
-# include "CCGSubSurf.h"
-# include "CCGSubSurf_intern.h"
-
-# include "BKE_DerivedMesh.h"
-# include "BKE_mesh_mapping.h"
-
-# include "opensubdiv_capi.h"
-# include "opensubdiv_converter_capi.h"
-
-/* Use mesh element mapping structures during conversion.
- * Uses more memory but is much faster than naive algorithm.
- */
-# define USE_MESH_ELEMENT_MAPPING
-
-/**
- * Converter from DerivedMesh.
- */
-
-typedef struct ConvDMStorage {
- CCGSubSurf *ss;
- DerivedMesh *dm;
-
-# ifdef USE_MESH_ELEMENT_MAPPING
- MeshElemMap *vert_edge_map, *vert_poly_map, *edge_poly_map;
- int *vert_edge_mem, *vert_poly_mem, *edge_poly_mem;
-# endif
-
- MVert *mvert;
- MEdge *medge;
- MLoop *mloop;
- MPoly *mpoly;
-
- MeshIslandStore island_store;
- int num_uvs;
- float *uvs;
- int *face_uvs;
-} ConvDMStorage;
-
-static OpenSubdiv_SchemeType conv_dm_get_type(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- if (storage->ss->meshIFC.simpleSubdiv) {
- return OSD_SCHEME_BILINEAR;
- }
- else {
- return OSD_SCHEME_CATMARK;
- }
-}
-
-static OpenSubdiv_VtxBoundaryInterpolation conv_dm_get_vtx_boundary_interpolation(
- const OpenSubdiv_Converter *UNUSED(converter))
-{
- return OSD_VTX_BOUNDARY_EDGE_ONLY;
-}
-
-static OpenSubdiv_FVarLinearInterpolation conv_dm_get_fvar_linear_interpolation(
- const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- if (storage->ss->osd_subdiv_uvs) {
- return OSD_FVAR_LINEAR_INTERPOLATION_CORNERS_ONLY;
- }
- return OSD_FVAR_LINEAR_INTERPOLATION_ALL;
-}
-
-static bool conv_dm_specifies_full_topology(const OpenSubdiv_Converter *UNUSED(converter))
-{
- return true;
-}
-
-static int conv_dm_get_num_faces(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- DerivedMesh *dm = storage->dm;
- return dm->getNumPolys(dm);
-}
-
-static int conv_dm_get_num_edges(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- DerivedMesh *dm = storage->dm;
- return dm->getNumEdges(dm);
-}
-
-static int conv_dm_get_num_verts(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- DerivedMesh *dm = storage->dm;
- return dm->getNumVerts(dm);
-}
-
-static int conv_dm_get_num_face_verts(const OpenSubdiv_Converter *converter, int face)
-{
- ConvDMStorage *storage = converter->user_data;
- const MPoly *mpoly = &storage->mpoly[face];
- return mpoly->totloop;
-}
-
-static void conv_dm_get_face_verts(const OpenSubdiv_Converter *converter,
- int face,
- int *face_verts)
-{
- ConvDMStorage *storage = converter->user_data;
- const MPoly *mpoly = &storage->mpoly[face];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- face_verts[loop] = storage->mloop[mpoly->loopstart + loop].v;
- }
-}
-
-static void conv_dm_get_face_edges(const OpenSubdiv_Converter *converter,
- int face,
- int *face_edges)
-{
- ConvDMStorage *storage = converter->user_data;
- const MPoly *mpoly = &storage->mpoly[face];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- face_edges[loop] = storage->mloop[mpoly->loopstart + loop].e;
- }
-}
-
-static void conv_dm_get_edge_verts(const OpenSubdiv_Converter *converter,
- int edge,
- int *edge_verts)
-{
- ConvDMStorage *storage = converter->user_data;
- const MEdge *medge = &storage->medge[edge];
- edge_verts[0] = medge->v1;
- edge_verts[1] = medge->v2;
-}
-
-static int conv_dm_get_num_edge_faces(const OpenSubdiv_Converter *converter, int edge)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, poly;
- for (poly = 0; poly < dm->getNumPolys(dm); poly++) {
- const MPoly *mpoly = &user_data->mpoly[poly];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- const MLoop *mloop = &storage->mloop[mpoly->loopstart + loop];
- if (mloop->e == edge) {
- num++;
- break;
- }
- }
- }
- return num;
-# else
- return storage->edge_poly_map[edge].count;
-# endif
-}
-
-static void conv_dm_get_edge_faces(const OpenSubdiv_Converter *converter,
- int edge,
- int *edge_faces)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, poly;
- for (poly = 0; poly < dm->getNumPolys(dm); poly++) {
- const MPoly *mpoly = &user_data->mpoly[poly];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- const MLoop *mloop = &storage->mloop[mpoly->loopstart + loop];
- if (mloop->e == edge) {
- edge_faces[num++] = poly;
- break;
- }
- }
- }
-# else
- memcpy(edge_faces,
- storage->edge_poly_map[edge].indices,
- sizeof(int) * storage->edge_poly_map[edge].count);
-# endif
-}
-
-static float conv_dm_get_edge_sharpness(const OpenSubdiv_Converter *converter, int edge)
-{
- ConvDMStorage *storage = converter->user_data;
- CCGSubSurf *ss = storage->ss;
- const MEdge *medge = storage->medge;
- return (float)medge[edge].crease / 255.0f * ss->subdivLevels;
-}
-
-static int conv_dm_get_num_vert_edges(const OpenSubdiv_Converter *converter, int vert)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, edge;
- for (edge = 0; edge < dm->getNumEdges(dm); edge++) {
- const MEdge *medge = &user_data->medge[edge];
- if (medge->v1 == vert || medge->v2 == vert) {
- num++;
- }
- }
- return num;
-# else
- return storage->vert_edge_map[vert].count;
-# endif
-}
-
-static void conv_dm_get_vert_edges(const OpenSubdiv_Converter *converter,
- int vert,
- int *vert_edges)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, edge;
- for (edge = 0; edge < dm->getNumEdges(dm); edge++) {
- const MEdge *medge = &user_data->medge[edge];
- if (medge->v1 == vert || medge->v2 == vert) {
- vert_edges[num++] = edge;
- }
- }
-# else
- memcpy(vert_edges,
- storage->vert_edge_map[vert].indices,
- sizeof(int) * storage->vert_edge_map[vert].count);
-# endif
-}
-
-static int conv_dm_get_num_vert_faces(const OpenSubdiv_Converter *converter, int vert)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, poly;
- for (poly = 0; poly < dm->getNumPolys(dm); poly++) {
- const MPoly *mpoly = &user_data->mpoly[poly];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- const MLoop *mloop = &storage->mloop[mpoly->loopstart + loop];
- if (mloop->v == vert) {
- num++;
- break;
- }
- }
- }
- return num;
-# else
- return storage->vert_poly_map[vert].count;
-# endif
-}
-
-static void conv_dm_get_vert_faces(const OpenSubdiv_Converter *converter,
- int vert,
- int *vert_faces)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, poly;
- for (poly = 0; poly < dm->getNumPolys(dm); poly++) {
- const MPoly *mpoly = &storage->mpoly[poly];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- const MLoop *mloop = &storage->mloop[mpoly->loopstart + loop];
- if (mloop->v == vert) {
- vert_faces[num++] = poly;
- break;
- }
- }
- }
-# else
- memcpy(vert_faces,
- storage->vert_poly_map[vert].indices,
- sizeof(int) * storage->vert_poly_map[vert].count);
-# endif
-}
-
-static bool conv_dm_is_infinite_sharp_vertex(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(manifold_vertex_index))
-{
- return false;
-}
-
-static float conv_dm_get_vertex_sharpness(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(manifold_vertex_index))
-{
- return 0.0f;
-}
-
-static int conv_dm_get_num_uv_layers(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- DerivedMesh *dm = storage->dm;
- int num_uv_layers = CustomData_number_of_layers(&dm->loopData, CD_MLOOPUV);
- return num_uv_layers;
-}
-
-static void conv_dm_precalc_uv_layer(const OpenSubdiv_Converter *converter, int layer)
-{
- ConvDMStorage *storage = converter->user_data;
- DerivedMesh *dm = storage->dm;
-
- const MLoopUV *mloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, layer);
- const int num_loops = dm->getNumLoops(dm);
-
- /* Initialize memory required for the operations. */
- if (storage->uvs == NULL) {
- storage->uvs = MEM_mallocN(sizeof(float) * 2 * num_loops, "osd uvs");
- }
- if (storage->face_uvs == NULL) {
- storage->face_uvs = MEM_mallocN(sizeof(int) * num_loops, "osd face uvs");
- }
-
- /* Calculate islands connectivity of the UVs. */
- BKE_mesh_calc_islands_loop_poly_uvmap(storage->mvert,
- dm->getNumVerts(dm),
- storage->medge,
- dm->getNumEdges(dm),
- storage->mpoly,
- dm->getNumPolys(dm),
- storage->mloop,
- dm->getNumLoops(dm),
- mloopuv,
- &storage->island_store);
-
- /* Here we "weld" duplicated vertices from island to the same UV value.
- * The idea here is that we need to pass individual islands to OpenSubdiv.
- */
- storage->num_uvs = 0;
- for (int island = 0; island < storage->island_store.islands_num; island++) {
- MeshElemMap *island_poly_map = storage->island_store.islands[island];
- for (int poly = 0; poly < island_poly_map->count; poly++) {
- int poly_index = island_poly_map->indices[poly];
- /* Within the same UV island we should share UV points across
- * loops. Otherwise each poly will be subdivided individually
- * which we don't really want.
- */
- const MPoly *mpoly = &storage->mpoly[poly_index];
- for (int loop = 0; loop < mpoly->totloop; loop++) {
- const MLoopUV *luv = &mloopuv[mpoly->loopstart + loop];
- bool found = false;
- /* TODO(sergey): Quite bad loop, which gives us O(N^2)
- * complexity here. But how can we do it smarter, hopefully
- * without requiring lots of additional memory.
- */
- for (int i = 0; i < storage->num_uvs; i++) {
- if (equals_v2v2(luv->uv, &storage->uvs[2 * i])) {
- storage->face_uvs[mpoly->loopstart + loop] = i;
- found = true;
- break;
- }
- }
- if (!found) {
- copy_v2_v2(&storage->uvs[2 * storage->num_uvs], luv->uv);
- storage->face_uvs[mpoly->loopstart + loop] = storage->num_uvs;
- ++storage->num_uvs;
- }
- }
- }
- }
-}
-
-static void conv_dm_finish_uv_layer(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- BKE_mesh_loop_islands_free(&storage->island_store);
-}
-
-static int conv_dm_get_num_uvs(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- return storage->num_uvs;
-}
-
-static int conv_dm_get_face_corner_uv_index(const OpenSubdiv_Converter *converter,
- int face,
- int corner)
-{
- ConvDMStorage *storage = converter->user_data;
- const MPoly *mpoly = &storage->mpoly[face];
- return storage->face_uvs[mpoly->loopstart + corner];
-}
-
-static void conv_dm_free_user_data(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *user_data = converter->user_data;
- if (user_data->uvs != NULL) {
- MEM_freeN(user_data->uvs);
- }
- if (user_data->face_uvs != NULL) {
- MEM_freeN(user_data->face_uvs);
- }
-
-# ifdef USE_MESH_ELEMENT_MAPPING
- MEM_freeN(user_data->vert_edge_map);
- MEM_freeN(user_data->vert_edge_mem);
- MEM_freeN(user_data->vert_poly_map);
- MEM_freeN(user_data->vert_poly_mem);
- MEM_freeN(user_data->edge_poly_map);
- MEM_freeN(user_data->edge_poly_mem);
-# endif
- MEM_freeN(user_data);
-}
-
-void ccgSubSurf_converter_setup_from_derivedmesh(CCGSubSurf *ss,
- DerivedMesh *dm,
- OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *user_data;
-
- converter->getSchemeType = conv_dm_get_type;
-
- converter->getVtxBoundaryInterpolation = conv_dm_get_vtx_boundary_interpolation;
- converter->getFVarLinearInterpolation = conv_dm_get_fvar_linear_interpolation;
- converter->specifiesFullTopology = conv_dm_specifies_full_topology;
-
- converter->getNumFaces = conv_dm_get_num_faces;
- converter->getNumEdges = conv_dm_get_num_edges;
- converter->getNumVertices = conv_dm_get_num_verts;
-
- converter->getNumFaceVertices = conv_dm_get_num_face_verts;
- converter->getFaceVertices = conv_dm_get_face_verts;
- converter->getFaceEdges = conv_dm_get_face_edges;
-
- converter->getEdgeVertices = conv_dm_get_edge_verts;
- converter->getNumEdgeFaces = conv_dm_get_num_edge_faces;
- converter->getEdgeFaces = conv_dm_get_edge_faces;
- converter->getEdgeSharpness = conv_dm_get_edge_sharpness;
-
- converter->getNumVertexEdges = conv_dm_get_num_vert_edges;
- converter->getVertexEdges = conv_dm_get_vert_edges;
- converter->getNumVertexFaces = conv_dm_get_num_vert_faces;
- converter->getVertexFaces = conv_dm_get_vert_faces;
- converter->isInfiniteSharpVertex = conv_dm_is_infinite_sharp_vertex;
- converter->getVertexSharpness = conv_dm_get_vertex_sharpness;
-
- converter->getNumUVLayers = conv_dm_get_num_uv_layers;
- converter->precalcUVLayer = conv_dm_precalc_uv_layer;
- converter->finishUVLayer = conv_dm_finish_uv_layer;
- converter->getNumUVCoordinates = conv_dm_get_num_uvs;
- converter->getFaceCornerUVIndex = conv_dm_get_face_corner_uv_index;
-
- user_data = MEM_mallocN(sizeof(ConvDMStorage), __func__);
- user_data->ss = ss;
- user_data->dm = dm;
-
- user_data->mvert = dm->getVertArray(dm);
- user_data->medge = dm->getEdgeArray(dm);
- user_data->mloop = dm->getLoopArray(dm);
- user_data->mpoly = dm->getPolyArray(dm);
-
- memset(&user_data->island_store, 0, sizeof(user_data->island_store));
-
- user_data->uvs = NULL;
- user_data->face_uvs = NULL;
-
- converter->freeUserData = conv_dm_free_user_data;
- converter->user_data = user_data;
-
-# ifdef USE_MESH_ELEMENT_MAPPING
- {
- const MEdge *medge = dm->getEdgeArray(dm);
- const MLoop *mloop = dm->getLoopArray(dm);
- const MPoly *mpoly = dm->getPolyArray(dm);
- const int num_vert = dm->getNumVerts(dm), num_edge = dm->getNumEdges(dm),
- num_loop = dm->getNumLoops(dm), num_poly = dm->getNumPolys(dm);
- BKE_mesh_vert_edge_map_create(
- &user_data->vert_edge_map, &user_data->vert_edge_mem, medge, num_vert, num_edge);
-
- BKE_mesh_vert_poly_map_create(&user_data->vert_poly_map,
- &user_data->vert_poly_mem,
- mpoly,
- mloop,
- num_vert,
- num_poly,
- num_loop);
-
- BKE_mesh_edge_poly_map_create(&user_data->edge_poly_map,
- &user_data->edge_poly_mem,
- medge,
- num_edge,
- mpoly,
- num_poly,
- mloop,
- num_loop);
- }
-# endif /* USE_MESH_ELEMENT_MAPPING */
-}
-
-/**
- * Converter from CCGSubSurf
- */
-
-static OpenSubdiv_SchemeType conv_ccg_get_bilinear_type(const OpenSubdiv_Converter *converter)
-{
- CCGSubSurf *ss = converter->user_data;
- if (ss->meshIFC.simpleSubdiv) {
- return OSD_SCHEME_BILINEAR;
- }
- else {
- return OSD_SCHEME_CATMARK;
- }
-}
-
-static OpenSubdiv_VtxBoundaryInterpolation conv_ccg_get_vtx_boundary_interpolation(
- const OpenSubdiv_Converter *UNUSED(converter))
-{
- return OSD_VTX_BOUNDARY_EDGE_ONLY;
-}
-
-static OpenSubdiv_FVarLinearInterpolation conv_ccg_get_fvar_linear_interpolation(
- const OpenSubdiv_Converter *converter)
-{
- CCGSubSurf *ss = converter->user_data;
- if (ss->osd_subdiv_uvs) {
- return OSD_FVAR_LINEAR_INTERPOLATION_CORNERS_ONLY;
- }
- return OSD_FVAR_LINEAR_INTERPOLATION_ALL;
-}
-
-static bool conv_ccg_specifies_full_topology(const OpenSubdiv_Converter *UNUSED(converter))
-{
- return true;
-}
-
-static int conv_ccg_get_num_faces(const OpenSubdiv_Converter *converter)
-{
- CCGSubSurf *ss = converter->user_data;
- return ss->fMap->numEntries;
-}
-
-static int conv_ccg_get_num_edges(const OpenSubdiv_Converter *converter)
-{
- CCGSubSurf *ss = converter->user_data;
- return ss->eMap->numEntries;
-}
-
-static int conv_ccg_get_num_verts(const OpenSubdiv_Converter *converter)
-{
- CCGSubSurf *ss = converter->user_data;
- return ss->vMap->numEntries;
-}
-
-static int conv_ccg_get_num_face_verts(const OpenSubdiv_Converter *converter, int face)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGFace *ccg_face = ccgSubSurf_getFace(ss, POINTER_FROM_INT(face));
- return ccgSubSurf_getFaceNumVerts(ccg_face);
-}
-
-static void conv_ccg_get_face_verts(const OpenSubdiv_Converter *converter,
- int face,
- int *face_verts)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGFace *ccg_face = ccgSubSurf_getFace(ss, POINTER_FROM_INT(face));
- int num_face_verts = ccgSubSurf_getFaceNumVerts(ccg_face);
- int loop;
- for (loop = 0; loop < num_face_verts; loop++) {
- CCGVert *ccg_vert = ccgSubSurf_getFaceVert(ccg_face, loop);
- face_verts[loop] = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert));
- }
-}
-
-static void conv_ccg_get_face_edges(const OpenSubdiv_Converter *converter,
- int face,
- int *face_edges)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGFace *ccg_face = ccgSubSurf_getFace(ss, POINTER_FROM_INT(face));
- int num_face_verts = ccgSubSurf_getFaceNumVerts(ccg_face);
- int loop;
- for (loop = 0; loop < num_face_verts; loop++) {
- CCGEdge *ccg_edge = ccgSubSurf_getFaceEdge(ccg_face, loop);
- face_edges[loop] = POINTER_AS_INT(ccgSubSurf_getEdgeEdgeHandle(ccg_edge));
- }
-}
-
-static void conv_ccg_get_edge_verts(const OpenSubdiv_Converter *converter,
- int edge,
- int *edge_verts)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGEdge *ccg_edge = ccgSubSurf_getEdge(ss, POINTER_FROM_INT(edge));
- CCGVert *ccg_vert0 = ccgSubSurf_getEdgeVert0(ccg_edge);
- CCGVert *ccg_vert1 = ccgSubSurf_getEdgeVert1(ccg_edge);
- edge_verts[0] = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert0));
- edge_verts[1] = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert1));
-}
-
-static int conv_ccg_get_num_edge_faces(const OpenSubdiv_Converter *converter, int edge)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGEdge *ccg_edge = ccgSubSurf_getEdge(ss, POINTER_FROM_INT(edge));
- return ccgSubSurf_getEdgeNumFaces(ccg_edge);
-}
-
-static void conv_ccg_get_edge_faces(const OpenSubdiv_Converter *converter,
- int edge,
- int *edge_faces)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGEdge *ccg_edge = ccgSubSurf_getEdge(ss, POINTER_FROM_INT(edge));
- int num_edge_faces = ccgSubSurf_getEdgeNumFaces(ccg_edge);
- int face;
- for (face = 0; face < num_edge_faces; face++) {
- CCGFace *ccg_face = ccgSubSurf_getEdgeFace(ccg_edge, face);
- edge_faces[face] = POINTER_AS_INT(ccgSubSurf_getFaceFaceHandle(ccg_face));
- }
-}
-
-static float conv_ccg_get_edge_sharpness(const OpenSubdiv_Converter *converter, int edge)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGEdge *ccg_edge = ccgSubSurf_getEdge(ss, POINTER_FROM_INT(edge));
- /* TODO(sergey): Multiply by subdivision level once CPU evaluator
- * is switched to uniform subdivision type.
- */
- return ccg_edge->crease;
-}
-
-static int conv_ccg_get_num_vert_edges(const OpenSubdiv_Converter *converter, int vert)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGVert *ccg_vert = ccgSubSurf_getVert(ss, POINTER_FROM_INT(vert));
- return ccgSubSurf_getVertNumEdges(ccg_vert);
-}
-
-static void conv_ccg_get_vert_edges(const OpenSubdiv_Converter *converter,
- int vert,
- int *vert_edges)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGVert *ccg_vert = ccgSubSurf_getVert(ss, POINTER_FROM_INT(vert));
- int num_vert_edges = ccgSubSurf_getVertNumEdges(ccg_vert);
- int edge;
- for (edge = 0; edge < num_vert_edges; edge++) {
- CCGEdge *ccg_edge = ccgSubSurf_getVertEdge(ccg_vert, edge);
- vert_edges[edge] = POINTER_AS_INT(ccgSubSurf_getEdgeEdgeHandle(ccg_edge));
- }
-}
-
-static int conv_ccg_get_num_vert_faces(const OpenSubdiv_Converter *converter, int vert)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGVert *ccg_vert = ccgSubSurf_getVert(ss, POINTER_FROM_INT(vert));
- return ccgSubSurf_getVertNumFaces(ccg_vert);
-}
-
-static void conv_ccg_get_vert_faces(const OpenSubdiv_Converter *converter,
- int vert,
- int *vert_faces)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGVert *ccg_vert = ccgSubSurf_getVert(ss, POINTER_FROM_INT(vert));
- int num_vert_faces = ccgSubSurf_getVertNumFaces(ccg_vert);
- int face;
- for (face = 0; face < num_vert_faces; face++) {
- CCGFace *ccg_face = ccgSubSurf_getVertFace(ccg_vert, face);
- vert_faces[face] = POINTER_AS_INT(ccgSubSurf_getFaceFaceHandle(ccg_face));
- }
-}
-
-static bool conv_ccg_is_infinite_sharp_vertex(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(manifold_vertex_index))
-{
- return false;
-}
-
-static float conv_ccg_get_vertex_sharpness(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(manifold_vertex_index))
-{
- return 0.0f;
-}
-
-static int conv_ccg_get_num_uv_layers(const OpenSubdiv_Converter *UNUSED(converter))
-{
- return 0;
-}
-
-static void conv_ccg_precalc_uv_layer(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(layer))
-{
-}
-
-static void conv_ccg_finish_uv_layer(const OpenSubdiv_Converter *UNUSED(converter))
-{
-}
-
-static int conv_ccg_get_num_uvs(const OpenSubdiv_Converter *UNUSED(converter))
-{
- return 0;
-}
-
-static int conv_ccg_get_face_corner_uv_index(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(face),
- int UNUSED(corner_))
-{
- return 0;
-}
-
-void ccgSubSurf_converter_setup_from_ccg(CCGSubSurf *ss, OpenSubdiv_Converter *converter)
-{
- converter->getSchemeType = conv_ccg_get_bilinear_type;
-
- converter->getVtxBoundaryInterpolation = conv_ccg_get_vtx_boundary_interpolation;
- converter->getFVarLinearInterpolation = conv_ccg_get_fvar_linear_interpolation;
- converter->specifiesFullTopology = conv_ccg_specifies_full_topology;
-
- converter->getNumFaces = conv_ccg_get_num_faces;
- converter->getNumEdges = conv_ccg_get_num_edges;
- converter->getNumVertices = conv_ccg_get_num_verts;
-
- converter->getNumFaceVertices = conv_ccg_get_num_face_verts;
- converter->getFaceVertices = conv_ccg_get_face_verts;
- converter->getFaceEdges = conv_ccg_get_face_edges;
-
- converter->getEdgeVertices = conv_ccg_get_edge_verts;
- converter->getNumEdgeFaces = conv_ccg_get_num_edge_faces;
- converter->getEdgeFaces = conv_ccg_get_edge_faces;
- converter->getEdgeSharpness = conv_ccg_get_edge_sharpness;
-
- converter->getNumVertexEdges = conv_ccg_get_num_vert_edges;
- converter->getVertexEdges = conv_ccg_get_vert_edges;
- converter->getNumVertexFaces = conv_ccg_get_num_vert_faces;
- converter->getVertexFaces = conv_ccg_get_vert_faces;
- converter->isInfiniteSharpVertex = conv_ccg_is_infinite_sharp_vertex;
- converter->getVertexSharpness = conv_ccg_get_vertex_sharpness;
-
- converter->getNumUVLayers = conv_ccg_get_num_uv_layers;
- converter->precalcUVLayer = conv_ccg_precalc_uv_layer;
- converter->finishUVLayer = conv_ccg_finish_uv_layer;
- converter->getNumUVCoordinates = conv_ccg_get_num_uvs;
- converter->getFaceCornerUVIndex = conv_ccg_get_face_corner_uv_index;
-
- converter->freeUserData = NULL;
- converter->user_data = ss;
-}
-
-void ccgSubSurf_converter_free(struct OpenSubdiv_Converter *converter)
-{
- if (converter->freeUserData) {
- converter->freeUserData(converter);
- }
-}
-
-#endif /* WITH_OPENSUBDIV */
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index baef2b2290e..8f820a873fe 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -90,6 +90,8 @@
static ThreadRWMutex loops_cache_lock = PTHREAD_RWLOCK_INITIALIZER;
static void mesh_init_origspace(Mesh *mesh);
+static void editbmesh_calc_modifier_final_normals(Mesh *mesh_final,
+ const CustomData_MeshMasks *final_datamask);
/* -------------------------------------------------------------------- */
@@ -698,7 +700,8 @@ static float (*get_orco_coords(Object *ob, BMEditMesh *em, int layer, int *free)
/* apply shape key for cloth, this should really be solved
* by a more flexible customdata system, but not simple */
if (!em) {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+ ClothModifierData *clmd = (ClothModifierData *)BKE_modifiers_findby_type(
+ ob, eModifierType_Cloth);
KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ob),
clmd->sim_parms->shapekey_rest);
@@ -860,6 +863,16 @@ static void mesh_calc_finalize(const Mesh *mesh_input, Mesh *mesh_eval)
mesh_eval->edit_mesh = mesh_input->edit_mesh;
}
+void BKE_mesh_wrapper_deferred_finalize(Mesh *me_eval,
+ const CustomData_MeshMasks *cd_mask_finalize)
+{
+ if (me_eval->runtime.wrapper_type_finalize & (1 << ME_WRAPPER_TYPE_BMESH)) {
+ editbmesh_calc_modifier_final_normals(me_eval, cd_mask_finalize);
+ me_eval->runtime.wrapper_type_finalize &= ~(1 << ME_WRAPPER_TYPE_BMESH);
+ }
+ BLI_assert(me_eval->runtime.wrapper_type_finalize == 0);
+}
+
static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob,
@@ -901,21 +914,21 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
/* Sculpt can skip certain modifiers. */
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
- const bool has_multires = (mmd && BKE_multires_sculpt_level_get(mmd) != 0);
+ const bool has_multires = (mmd && mmd->sculptlvl != 0);
bool multires_applied = false;
const bool sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt && !use_render;
const bool sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm) && !use_render;
/* Modifier evaluation contexts for different types of modifiers. */
- ModifierApplyFlag app_render = use_render ? MOD_APPLY_RENDER : 0;
- ModifierApplyFlag app_cache = use_cache ? MOD_APPLY_USECACHE : 0;
- const ModifierEvalContext mectx = {depsgraph, ob, app_render | app_cache};
- const ModifierEvalContext mectx_orco = {depsgraph, ob, app_render | MOD_APPLY_ORCO};
+ ModifierApplyFlag apply_render = use_render ? MOD_APPLY_RENDER : 0;
+ ModifierApplyFlag apply_cache = use_cache ? MOD_APPLY_USECACHE : 0;
+ const ModifierEvalContext mectx = {depsgraph, ob, apply_render | apply_cache};
+ const ModifierEvalContext mectx_orco = {depsgraph, ob, apply_render | MOD_APPLY_ORCO};
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
VirtualModifierData virtualModifierData;
- ModifierData *firstmd = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *firstmd = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ModifierData *md = firstmd;
/* Preview colors by modifiers such as dynamic paint, to show the results
@@ -929,7 +942,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
/* XXX Currently, DPaint modifier just ignores this.
* Needs a stupid hack...
* The whole "modifier preview" thing has to be (re?)designed, anyway! */
- previewmd = modifiers_getLastPreview(scene, md, required_mode);
+ previewmd = BKE_modifier_get_last_preview(scene, md, required_mode);
}
/* Compute accumulated datamasks needed by each modifier. It helps to do
@@ -937,21 +950,21 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
* an armature modifier, but not through a following subsurf modifier where
* subdividing them is expensive. */
CustomData_MeshMasks final_datamask = *dataMask;
- CDMaskLink *datamasks = modifiers_calcDataMasks(
+ CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
scene, ob, md, &final_datamask, required_mode, previewmd, &previewmask);
CDMaskLink *md_datamask = datamasks;
/* XXX Always copying POLYINDEX, else tessellated data are no more valid! */
CustomData_MeshMasks append_mask = CD_MASK_BAREMESH_ORIGINDEX;
/* Clear errors before evaluation. */
- modifiers_clearErrors(ob);
+ BKE_modifiers_clear_errors(ob);
/* Apply all leading deform modifiers. */
if (useDeform) {
for (; md; md = md->next, md_datamask = md_datamask->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
@@ -971,7 +984,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
}
- modwrap_deformVerts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
+ BKE_modifier_deform_verts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
isPrevDeform = true;
}
@@ -1001,9 +1014,9 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
/* Apply all remaining constructive and deforming modifiers. */
bool have_non_onlydeform_modifiers_appled = false;
for (; md; md = md->next, md_datamask = md_datamask->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
@@ -1013,15 +1026,14 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) &&
have_non_onlydeform_modifiers_appled) {
- modifier_setError(md, "Modifier requires original data, bad stack position");
+ BKE_modifier_set_error(md, "Modifier requires original data, bad stack position");
continue;
}
if (sculpt_mode && (!has_multires || multires_applied || sculpt_dyntopo)) {
bool unsupported = false;
- if (md->type == eModifierType_Multires &&
- BKE_multires_sculpt_level_get((MultiresModifierData *)md) == 0) {
+ if (md->type == eModifierType_Multires && ((MultiresModifierData *)md)->sculptlvl == 0) {
/* If multires is on level 0 skip it silently without warning message. */
if (!sculpt_dyntopo) {
continue;
@@ -1040,19 +1052,19 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
if (unsupported) {
if (sculpt_dyntopo) {
- modifier_setError(md, "Not supported in dyntopo");
+ BKE_modifier_set_error(md, "Not supported in dyntopo");
}
else {
- modifier_setError(md, "Not supported in sculpt mode");
+ BKE_modifier_set_error(md, "Not supported in sculpt mode");
}
continue;
}
else {
- modifier_setError(md, "Sculpt: Hide, Mask and optimized display disabled");
+ BKE_modifier_set_error(md, "Sculpt: Hide, Mask and optimized display disabled");
}
}
- if (need_mapping && !modifier_supportsMapping(md)) {
+ if (need_mapping && !BKE_modifier_supports_mapping(md)) {
continue;
}
@@ -1094,7 +1106,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
}
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
}
- modwrap_deformVerts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
+ BKE_modifier_deform_verts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
}
else {
have_non_onlydeform_modifiers_appled = true;
@@ -1176,7 +1188,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
}
}
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx, mesh_final);
+ Mesh *mesh_next = BKE_modifier_modify_mesh(md, &mectx, mesh_final);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1212,7 +1224,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
CustomData_MeshMasks_update(&temp_cddata_masks, &nextmask);
mesh_set_only_copy(mesh_orco, &temp_cddata_masks);
- mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco);
+ mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1238,7 +1250,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
nextmask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_orco_cloth, &nextmask);
- mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco_cloth);
+ mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco_cloth);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1276,7 +1288,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
BLI_linklist_free((LinkNode *)datamasks, NULL);
for (md = firstmd; md; md = md->next) {
- modifier_freeTemporaryData(md);
+ BKE_modifier_free_temporary_data(md);
}
/* Yay, we are done. If we have a Mesh and deformed vertices,
@@ -1376,26 +1388,31 @@ float (*editbmesh_vert_coords_alloc(BMEditMesh *em, int *r_vert_len))[3]
bool editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, bool has_prev_mesh)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
return false;
}
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && has_prev_mesh) {
- modifier_setError(md, "Modifier requires original data, bad stack position");
+ BKE_modifier_set_error(md, "Modifier requires original data, bad stack position");
return false;
}
return true;
}
-static void editbmesh_calc_modifier_final_normals(const Mesh *mesh_input,
- const CustomData_MeshMasks *final_datamask,
- Mesh *mesh_final)
+static void editbmesh_calc_modifier_final_normals(Mesh *mesh_final,
+ const CustomData_MeshMasks *final_datamask)
{
- const bool do_loop_normals = ((mesh_input->flag & ME_AUTOSMOOTH) != 0 ||
+ if (mesh_final->runtime.wrapper_type != ME_WRAPPER_TYPE_MDATA) {
+ /* Generated at draw time. */
+ mesh_final->runtime.wrapper_type_finalize = (1 << mesh_final->runtime.wrapper_type);
+ return;
+ }
+
+ const bool do_loop_normals = ((mesh_final->flag & ME_AUTOSMOOTH) != 0 ||
(final_datamask->lmask & CD_MASK_NORMAL) != 0);
/* Some modifiers may need this info from their target (other) object,
* simpler to generate it here as well. */
@@ -1486,30 +1503,30 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* Compute accumulated datamasks needed by each modifier. It helps to do
* this fine grained so that for example vertex groups are preserved up to
* an armature modifier, but not through a following subsurf modifier where
* subdividing them is expensive. */
CustomData_MeshMasks final_datamask = *dataMask;
- CDMaskLink *datamasks = modifiers_calcDataMasks(
+ CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
scene, ob, md, &final_datamask, required_mode, NULL, NULL);
CDMaskLink *md_datamask = datamasks;
CustomData_MeshMasks append_mask = CD_MASK_BAREMESH;
/* Evaluate modifiers up to certain index to get the mesh cage. */
- int cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
+ int cageIndex = BKE_modifiers_get_cage_index(scene, ob, NULL, 1);
if (r_cage && cageIndex == -1) {
- mesh_cage = BKE_mesh_from_editmesh_with_coords_thin_wrap(
+ mesh_cage = BKE_mesh_wrapper_from_editmesh_with_coords(
em_input, &final_datamask, NULL, mesh_input);
}
/* Clear errors before evaluation. */
- modifiers_clearErrors(ob);
+ BKE_modifiers_clear_errors(ob);
for (int i = 0; md; i++, md = md->next, md_datamask = md_datamask->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (!editbmesh_modifier_is_enabled(scene, md, mesh_final != NULL)) {
continue;
@@ -1550,11 +1567,11 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
}
if (mti->deformVertsEM) {
- modwrap_deformVertsEM(
+ BKE_modifier_deform_vertsEM(
md, &mectx, em_input, mesh_final, deformed_verts, num_deformed_verts);
}
else {
- modwrap_deformVerts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
+ BKE_modifier_deform_verts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
}
}
else {
@@ -1574,12 +1591,9 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
}
}
else {
- mesh_final = BKE_mesh_from_bmesh_for_eval_nomain(em_input->bm, NULL, mesh_input);
- ASSERT_IS_VALID_MESH(mesh_final);
-
- if (deformed_verts) {
- BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
- }
+ mesh_final = BKE_mesh_wrapper_from_editmesh_with_coords(
+ em_input, NULL, deformed_verts, mesh_input);
+ deformed_verts = NULL;
}
/* create an orco derivedmesh in parallel */
@@ -1595,7 +1609,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
mask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_orco, &mask);
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco);
+ Mesh *mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1626,7 +1640,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
}
}
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx, mesh_final);
+ Mesh *mesh_next = BKE_modifier_modify_mesh(md, &mectx, mesh_final);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1657,7 +1671,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
BKE_mesh_runtime_ensure_edit_data(me_orig);
me_orig->runtime.edit_data->vertexCos = MEM_dupallocN(deformed_verts);
}
- mesh_cage = BKE_mesh_from_editmesh_with_coords_thin_wrap(
+ mesh_cage = BKE_mesh_wrapper_from_editmesh_with_coords(
em_input,
&final_datamask,
deformed_verts ? MEM_dupallocN(deformed_verts) : NULL,
@@ -1689,7 +1703,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
}
else {
/* this is just a copy of the editmesh, no need to calc normals */
- mesh_final = BKE_mesh_from_editmesh_with_coords_thin_wrap(
+ mesh_final = BKE_mesh_wrapper_from_editmesh_with_coords(
em_input, &final_datamask, deformed_verts, mesh_input);
deformed_verts = NULL;
}
@@ -1700,6 +1714,9 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
/* Add orco coordinates to final and deformed mesh if requested. */
if (final_datamask.vmask & CD_MASK_ORCO) {
+ /* FIXME(Campbell): avoid the need to convert to mesh data just to add an orco layer. */
+ BKE_mesh_wrapper_ensure_mdata(mesh_final);
+
add_orco_mesh(ob, em_input, mesh_final, mesh_orco, CD_ORCO);
}
@@ -1707,10 +1724,15 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
BKE_id_free(NULL, mesh_orco);
}
+ /* Ensure normals calculation below is correct. */
+ BLI_assert((mesh_input->flag & ME_AUTOSMOOTH) == (mesh_final->flag & ME_AUTOSMOOTH));
+ BLI_assert(mesh_input->smoothresh == mesh_final->smoothresh);
+ BLI_assert(mesh_input->smoothresh == mesh_cage->smoothresh);
+
/* Compute normals. */
- editbmesh_calc_modifier_final_normals(mesh_input, &final_datamask, mesh_final);
+ editbmesh_calc_modifier_final_normals(mesh_final, &final_datamask);
if (mesh_cage && (mesh_cage != mesh_final)) {
- editbmesh_calc_modifier_final_normals(mesh_input, &final_datamask, mesh_cage);
+ editbmesh_calc_modifier_final_normals(mesh_cage, &final_datamask);
}
/* Return final mesh. */
@@ -1798,9 +1820,7 @@ static void mesh_build_data(struct Depsgraph *depsgraph,
}
}
- if (mesh_eval != NULL) {
- mesh_runtime_check_normals_valid(mesh_eval);
- }
+ mesh_runtime_check_normals_valid(mesh_eval);
mesh_build_extra_data(depsgraph, ob, mesh_eval);
}
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index ba77538bfb6..ca58b69689c 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -52,6 +52,7 @@
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_object.h"
@@ -154,6 +155,19 @@ static void action_free_data(struct ID *id)
BLI_freelistN(&action->markers);
}
+static void action_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ bAction *act = (bAction *)id;
+
+ LISTBASE_FOREACH (FCurve *, fcu, &act->curves) {
+ BKE_fcurve_foreach_id(fcu, data);
+ }
+
+ LISTBASE_FOREACH (TimeMarker *, marker, &act->markers) {
+ BKE_LIB_FOREACHID_PROCESS(data, marker->camera, IDWALK_CB_NOP);
+ }
+}
+
IDTypeInfo IDType_ID_AC = {
.id_code = ID_AC,
.id_filter = FILTER_ID_AC,
@@ -168,6 +182,7 @@ IDTypeInfo IDType_ID_AC = {
.copy_data = action_copy_data,
.free_data = action_free_data,
.make_local = NULL,
+ .foreach_id = action_foreach_id,
};
/* ***************** Library data level operations on action ************** */
@@ -1665,6 +1680,6 @@ void what_does_obaction(
adt.action = act;
/* execute effects of Action on to workob (or it's PoseChannels) */
- BKE_animsys_evaluate_animdata(NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&workob->id, &adt, cframe, ADT_RECALC_ANIM, false);
}
}
diff --git a/source/blender/blenkernel/intern/anim_data.c b/source/blender/blenkernel/intern/anim_data.c
index 41bfc5b59e4..726753a4e70 100644
--- a/source/blender/blenkernel/intern/anim_data.c
+++ b/source/blender/blenkernel/intern/anim_data.c
@@ -29,8 +29,10 @@
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_nla.h"
#include "BKE_node.h"
@@ -95,6 +97,7 @@ bool id_type_can_have_animdata(const short id_type)
case ID_HA:
case ID_PT:
case ID_VO:
+ case ID_SIM:
return true;
/* no AnimData */
@@ -287,6 +290,24 @@ bool BKE_animdata_id_is_animated(const struct ID *id)
!BLI_listbase_is_empty(&adt->overrides);
}
+/** Callback used by lib_query to walk over all ID usages (mimics `foreach_id` callback of
+ * `IDTypeInfo` structure). */
+void BKE_animdata_foreach_id(AnimData *adt, LibraryForeachIDData *data)
+{
+ LISTBASE_FOREACH (FCurve *, fcu, &adt->drivers) {
+ BKE_fcurve_foreach_id(fcu, data);
+ }
+
+ BKE_LIB_FOREACHID_PROCESS(data, adt->action, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, adt->tmpact, IDWALK_CB_USER);
+
+ LISTBASE_FOREACH (NlaTrack *, nla_track, &adt->nla_tracks) {
+ LISTBASE_FOREACH (NlaStrip *, nla_strip, &nla_track->strips) {
+ BKE_nla_strip_foreach_id(nla_strip, data);
+ }
+ }
+}
+
/* Copying -------------------------------------------- */
/**
@@ -1321,6 +1342,9 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use
/* volumes */
ANIMDATA_IDS_CB(bmain->volumes.first);
+
+ /* simulations */
+ ANIMDATA_IDS_CB(bmain->simulations.first);
}
/* Fix all RNA-Paths throughout the database (directly access the Global.main version)
@@ -1430,6 +1454,9 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id,
/* volumes */
RENAMEFIX_ANIM_IDS(bmain->volumes.first);
+ /* simulations */
+ RENAMEFIX_ANIM_IDS(bmain->simulations.first);
+
/* scenes */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->scenes.first, Scene);
}
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 18320ef0f8d..5e4b280d0d0 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -2500,7 +2500,7 @@ static void animsys_evaluate_overrides(PointerRNA *ptr, AnimData *adt)
* have been set already by the depsgraph. Now, we use the recalc
*/
void BKE_animsys_evaluate_animdata(
- Scene *scene, ID *id, AnimData *adt, float ctime, short recalc, const bool flush_to_original)
+ ID *id, AnimData *adt, float ctime, eAnimData_Recalc recalc, const bool flush_to_original)
{
PointerRNA id_ptr;
@@ -2547,13 +2547,6 @@ void BKE_animsys_evaluate_animdata(
* - It is best that we execute this every time, so that no errors are likely to occur.
*/
animsys_evaluate_overrides(&id_ptr, adt);
-
- /* execute and clear all cached property update functions */
- if (scene) {
- Main *bmain = G.main; // xxx - to get passed in!
- RNA_property_update_cache_flush(bmain, scene);
- RNA_property_update_cache_free();
- }
}
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only
@@ -2563,10 +2556,7 @@ void BKE_animsys_evaluate_animdata(
* 'local' (i.e. belonging in the nearest ID-block that setting is related to, not a
* standard 'root') block are overridden by a larger 'user'
*/
-void BKE_animsys_evaluate_all_animation(Main *main,
- Depsgraph *depsgraph,
- Scene *scene,
- float ctime)
+void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, float ctime)
{
ID *id;
@@ -2585,7 +2575,7 @@ void BKE_animsys_evaluate_all_animation(Main *main,
for (id = first; id; id = id->next) { \
if (ID_REAL_USERS(id) > 0) { \
AnimData *adt = BKE_animdata_from_id(id); \
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, aflag, flush_to_original); \
+ BKE_animsys_evaluate_animdata(id, adt, ctime, aflag, flush_to_original); \
} \
} \
(void)0
@@ -2604,9 +2594,9 @@ void BKE_animsys_evaluate_all_animation(Main *main,
if (ntp->nodetree) { \
AnimData *adt2 = BKE_animdata_from_id((ID *)ntp->nodetree); \
BKE_animsys_evaluate_animdata( \
- scene, (ID *)ntp->nodetree, adt2, ctime, ADT_RECALC_ANIM, flush_to_original); \
+ &ntp->nodetree->id, adt2, ctime, ADT_RECALC_ANIM, flush_to_original); \
} \
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, aflag, flush_to_original); \
+ BKE_animsys_evaluate_animdata(id, adt, ctime, aflag, flush_to_original); \
} \
} \
(void)0
@@ -2690,6 +2680,9 @@ void BKE_animsys_evaluate_all_animation(Main *main,
/* volumes */
EVAL_ANIM_IDS(main->volumes.first, ADT_RECALC_ANIM);
+ /* simulations */
+ EVAL_ANIM_IDS(main->simulations.first, ADT_RECALC_ANIM);
+
/* objects */
/* ADT_RECALC_ANIM doesn't need to be supplied here, since object AnimData gets
* this tagged by Depsgraph on framechange. This optimization means that objects
@@ -2718,10 +2711,9 @@ void BKE_animsys_eval_animdata(Depsgraph *depsgraph, ID *id)
AnimData *adt = BKE_animdata_from_id(id);
/* XXX: this is only needed for flushing RNA updates,
* which should get handled as part of the dependency graph instead. */
- Scene *scene = NULL;
DEG_debug_print_eval_time(depsgraph, __func__, id->name, id, ctime);
const bool flush_to_original = DEG_is_active(depsgraph);
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(id, adt, ctime, ADT_RECALC_ANIM, flush_to_original);
}
void BKE_animsys_update_driver_array(ID *id)
diff --git a/source/blender/blenkernel/intern/appdir.c b/source/blender/blenkernel/intern/appdir.c
index 4071cc024aa..8189385a69d 100644
--- a/source/blender/blenkernel/intern/appdir.c
+++ b/source/blender/blenkernel/intern/appdir.c
@@ -359,7 +359,7 @@ static bool get_path_user(char *targetpath,
* \param folder_name: default name of folder within installation area
* \param subfolder_name: optional name of subfolder within folder
* \param ver: Blender version, used to construct a subdirectory name
- * \return true if it was able to construct such a path.
+ * \return true if it was able to construct such a path.
*/
static bool get_path_system(char *targetpath,
size_t targetpath_len,
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 04051edd334..36921bd2662 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -61,6 +61,7 @@
#include "BKE_idtype.h"
#include "BKE_lattice.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_scene.h"
@@ -151,6 +152,24 @@ static void armature_free_data(struct ID *id)
}
}
+static void armature_foreach_id_bone(Bone *bone, LibraryForeachIDData *data)
+{
+ IDP_foreach_property(
+ bone->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+
+ LISTBASE_FOREACH (Bone *, curbone, &bone->childbase) {
+ armature_foreach_id_bone(curbone, data);
+ }
+}
+
+static void armature_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ bArmature *arm = (bArmature *)id;
+ LISTBASE_FOREACH (Bone *, bone, &arm->bonebase) {
+ armature_foreach_id_bone(bone, data);
+ }
+}
+
IDTypeInfo IDType_ID_AR = {
.id_code = ID_AR,
.id_filter = FILTER_ID_AR,
@@ -165,6 +184,7 @@ IDTypeInfo IDType_ID_AR = {
.copy_data = armature_copy_data,
.free_data = armature_free_data,
.make_local = NULL,
+ .foreach_id = armature_foreach_id,
};
/* **************** Generic Functions, data level *************** */
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c
index 37a9ef8a330..ef474022f19 100644
--- a/source/blender/blenkernel/intern/blendfile.c
+++ b/source/blender/blenkernel/intern/blendfile.c
@@ -279,9 +279,6 @@ static void setup_app_data(bContext *C,
// CTX_wm_manager_set(C, NULL);
BKE_blender_globals_clear();
- /* clear old property update cache, in case some old references are left dangling */
- RNA_property_update_cache_free();
-
bmain = G_MAIN = bfd->main;
bfd->main = NULL;
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index a493d5f49c8..6197b9dbefd 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -861,7 +861,7 @@ static Object *boid_find_ground(BoidBrainData *bbd,
SurfaceModifierData *surmd = NULL;
float x[3], v[3];
- surmd = (SurfaceModifierData *)modifiers_findByType(bpa->ground, eModifierType_Surface);
+ surmd = (SurfaceModifierData *)BKE_modifiers_findby_type(bpa->ground, eModifierType_Surface);
/* take surface velocity into account */
closest_point_on_surface(surmd, pa->state.co, x, NULL, v);
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index ab107218214..133917e441c 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -49,7 +49,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include "RE_render_ext.h" /* externtex */
+#include "RE_render_ext.h" /* RE_texture_evaluate */
static void brush_init_data(ID *id)
{
@@ -89,6 +89,19 @@ static void brush_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, c
brush_src->gpencil_settings->curve_strength);
brush_dst->gpencil_settings->curve_jitter = BKE_curvemapping_copy(
brush_src->gpencil_settings->curve_jitter);
+
+ brush_dst->gpencil_settings->curve_rand_pressure = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_pressure);
+ brush_dst->gpencil_settings->curve_rand_strength = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_strength);
+ brush_dst->gpencil_settings->curve_rand_uv = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_uv);
+ brush_dst->gpencil_settings->curve_rand_hue = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_hue);
+ brush_dst->gpencil_settings->curve_rand_saturation = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_saturation);
+ brush_dst->gpencil_settings->curve_rand_value = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_value);
}
/* enable fake user by default */
@@ -107,6 +120,14 @@ static void brush_free_data(ID *id)
BKE_curvemapping_free(brush->gpencil_settings->curve_sensitivity);
BKE_curvemapping_free(brush->gpencil_settings->curve_strength);
BKE_curvemapping_free(brush->gpencil_settings->curve_jitter);
+
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_pressure);
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_strength);
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_uv);
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_hue);
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_saturation);
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_value);
+
MEM_SAFE_FREE(brush->gpencil_settings);
}
@@ -160,6 +181,20 @@ static void brush_make_local(Main *bmain, ID *id, const int flags)
}
}
+static void brush_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Brush *brush = (Brush *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, brush->toggle_brush, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, brush->clone.image, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, brush->paint_curve, IDWALK_CB_USER);
+ if (brush->gpencil_settings) {
+ BKE_LIB_FOREACHID_PROCESS(data, brush->gpencil_settings->material, IDWALK_CB_USER);
+ }
+ BKE_texture_mtex_foreach_id(data, &brush->mtex);
+ BKE_texture_mtex_foreach_id(data, &brush->mask_mtex);
+}
+
IDTypeInfo IDType_ID_BR = {
.id_code = ID_BR,
.id_filter = FILTER_ID_BR,
@@ -174,6 +209,7 @@ IDTypeInfo IDType_ID_BR = {
.copy_data = brush_copy_data,
.free_data = brush_free_data,
.make_local = brush_make_local,
+ .foreach_id = brush_foreach_id,
};
static RNG *brush_rng;
@@ -280,6 +316,13 @@ void BKE_brush_init_gpencil_settings(Brush *brush)
brush->gpencil_settings->curve_sensitivity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
brush->gpencil_settings->curve_strength = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
brush->gpencil_settings->curve_jitter = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+
+ brush->gpencil_settings->curve_rand_pressure = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_strength = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_uv = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_hue = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_saturation = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_value = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
}
/* add a new gp-brush */
@@ -1649,8 +1692,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
else if (mtex->brush_map_mode == MTEX_MAP_MODE_3D) {
/* Get strength by feeding the vertex
* location directly into a texture */
- hasrgb = externtex(
- mtex, point, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ hasrgb = RE_texture_evaluate(mtex, point, thread, pool, false, false, &intensity, rgba);
}
else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) {
float rotation = -mtex->rot;
@@ -1680,8 +1722,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
co[1] = y;
co[2] = 0.0f;
- hasrgb = externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
else {
float rotation = -mtex->rot;
@@ -1737,8 +1778,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
co[1] = y;
co[2] = 0.0f;
- hasrgb = externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
intensity += br->texture_sample_bias;
@@ -1795,8 +1835,7 @@ float BKE_brush_sample_masktex(
co[1] = y;
co[2] = 0.0f;
- externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
else {
float rotation = -mtex->rot;
@@ -1852,8 +1891,7 @@ float BKE_brush_sample_masktex(
co[1] = y;
co[2] = 0.0f;
- externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
CLAMP(intensity, 0.0f, 1.0f);
@@ -2157,7 +2195,7 @@ unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_sec
unsigned int *texcache = NULL;
MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex;
float intensity;
- float rgba[4];
+ float rgba_dummy[4];
int ix, iy;
int side = half_side * 2;
@@ -2175,11 +2213,8 @@ unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_sec
/* This is copied from displace modifier code */
/* TODO(sergey): brush are always caching with CM enabled for now. */
- externtex(mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
-
- ((char *)texcache)[(iy * side + ix) * 4] = ((char *)texcache)[(iy * side + ix) * 4 + 1] =
- ((char *)texcache)[(iy * side + ix) * 4 + 2] = ((
- char *)texcache)[(iy * side + ix) * 4 + 3] = (char)(intensity * 255.0f);
+ RE_texture_evaluate(mtex, co, 0, NULL, false, false, &intensity, rgba_dummy);
+ copy_v4_uchar((uchar *)&texcache[iy * side + ix], (char)(intensity * 255.0f));
}
}
}
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 8f6b8bd6980..cd90ebc2eed 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -517,7 +517,7 @@ BVHTree *bvhtree_from_editmesh_verts_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
BVHTree *tree = NULL;
@@ -581,7 +581,7 @@ BVHTree *bvhtree_from_mesh_verts_ex(BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
bool in_cache = false;
@@ -734,7 +734,7 @@ BVHTree *bvhtree_from_editmesh_edges_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
BVHTree *tree = NULL;
@@ -801,7 +801,7 @@ BVHTree *bvhtree_from_mesh_edges_ex(BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
bool in_cache = false;
@@ -936,7 +936,7 @@ BVHTree *bvhtree_from_mesh_faces_ex(BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
bool in_cache = false;
@@ -1112,7 +1112,7 @@ BVHTree *bvhtree_from_editmesh_looptri_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
/* BMESH specific check that we have tessfaces,
@@ -1176,7 +1176,7 @@ BVHTree *bvhtree_from_mesh_looptri_ex(BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
bool in_cache = false;
@@ -1311,7 +1311,7 @@ static BLI_bitmap *looptri_no_hidden_map_get(const MPoly *mpoly,
*/
BVHTree *BKE_bvhtree_from_mesh_get(struct BVHTreeFromMesh *data,
struct Mesh *mesh,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
const int tree_type)
{
BVHTree *tree = NULL;
@@ -1492,7 +1492,7 @@ BVHTree *BKE_bvhtree_from_mesh_get(struct BVHTreeFromMesh *data,
BVHTree *BKE_bvhtree_from_editmesh_get(BVHTreeFromEditMesh *data,
struct BMEditMesh *em,
const int tree_type,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
BVHTree *tree = NULL;
@@ -1621,7 +1621,7 @@ void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data)
* \{ */
typedef struct BVHCacheItem {
- int type;
+ BVHCacheType type;
BVHTree *tree;
} BVHCacheItem;
@@ -1629,7 +1629,7 @@ typedef struct BVHCacheItem {
/**
* Queries a bvhcache for the cache bvhtree of the request type
*/
-bool bvhcache_find(const BVHCache *cache, int type, BVHTree **r_tree)
+bool bvhcache_find(const BVHCache *cache, BVHCacheType type, BVHTree **r_tree)
{
while (cache) {
const BVHCacheItem *item = cache->link;
@@ -1662,7 +1662,7 @@ bool bvhcache_has_tree(const BVHCache *cache, const BVHTree *tree)
* A call to this assumes that there was no previous cached tree of the given type
* \warning The #BVHTree can be NULL.
*/
-void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, int type)
+void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, BVHCacheType type)
{
BVHCacheItem *item = NULL;
diff --git a/source/blender/blenkernel/intern/cachefile.c b/source/blender/blenkernel/intern/cachefile.c
index d23b643ce70..da9dab36044 100644
--- a/source/blender/blenkernel/intern/cachefile.c
+++ b/source/blender/blenkernel/intern/cachefile.c
@@ -97,6 +97,7 @@ IDTypeInfo IDType_ID_CF = {
.copy_data = cache_file_copy_data,
.free_data = cache_file_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
/* TODO: make this per cache file to avoid global locks. */
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 71a2b6f703a..5ec4c84c013 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -42,6 +42,7 @@
#include "BKE_idtype.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_scene.h"
@@ -63,17 +64,6 @@ static void camera_init_data(ID *id)
MEMCPY_STRUCT_AFTER(cam, DNA_struct_default_get(Camera), id);
}
-void *BKE_camera_add(Main *bmain, const char *name)
-{
- Camera *cam;
-
- cam = BKE_libblock_alloc(bmain, ID_CA, name, 0);
-
- camera_init_data(&cam->id);
-
- return cam;
-}
-
/**
* Only copy internal data of Camera ID from source
* to already allocated/initialized destination.
@@ -94,13 +84,6 @@ static void camera_copy_data(Main *UNUSED(bmain),
BLI_duplicatelist(&cam_dst->bg_images, &cam_src->bg_images);
}
-Camera *BKE_camera_copy(Main *bmain, const Camera *cam)
-{
- Camera *cam_copy;
- BKE_id_copy(bmain, &cam->id, (ID **)&cam_copy);
- return cam_copy;
-}
-
static void camera_make_local(Main *bmain, ID *id, const int flags)
{
BKE_lib_id_make_local_generic(bmain, id, flags);
@@ -113,6 +96,21 @@ static void camera_free_data(ID *id)
BLI_freelistN(&cam->bg_images);
}
+static void camera_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Camera *camera = (Camera *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, camera->dof.focus_object, IDWALK_CB_NOP);
+ LISTBASE_FOREACH (CameraBGImage *, bgpic, &camera->bg_images) {
+ if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) {
+ BKE_LIB_FOREACHID_PROCESS(data, bgpic->ima, IDWALK_CB_USER);
+ }
+ else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) {
+ BKE_LIB_FOREACHID_PROCESS(data, bgpic->clip, IDWALK_CB_USER);
+ }
+ }
+}
+
IDTypeInfo IDType_ID_CA = {
.id_code = ID_CA,
.id_filter = FILTER_ID_CA,
@@ -127,10 +125,29 @@ IDTypeInfo IDType_ID_CA = {
.copy_data = camera_copy_data,
.free_data = camera_free_data,
.make_local = camera_make_local,
+ .foreach_id = camera_foreach_id,
};
/******************************** Camera Usage *******************************/
+void *BKE_camera_add(Main *bmain, const char *name)
+{
+ Camera *cam;
+
+ cam = BKE_libblock_alloc(bmain, ID_CA, name, 0);
+
+ camera_init_data(&cam->id);
+
+ return cam;
+}
+
+Camera *BKE_camera_copy(Main *bmain, const Camera *cam)
+{
+ Camera *cam_copy;
+ BKE_id_copy(bmain, &cam->id, (ID **)&cam_copy);
+ return cam_copy;
+}
+
/* get the camera's dof value, takes the dof object into account */
float BKE_camera_object_dof_distance(Object *ob)
{
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 8a0df6375be..879313783d9 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 04663115424..0b9780ac81c 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -333,13 +333,13 @@ static int do_init_cloth(Object *ob, ClothModifierData *clmd, Mesh *result, int
if (clmd->clothObject == NULL) {
if (!cloth_from_object(ob, clmd, result, framenr, 1)) {
BKE_ptcache_invalidate(cache);
- modifier_setError(&(clmd->modifier), "Can't initialize cloth");
+ BKE_modifier_set_error(&(clmd->modifier), "Can't initialize cloth");
return 0;
}
if (clmd->clothObject == NULL) {
BKE_ptcache_invalidate(cache);
- modifier_setError(&(clmd->modifier), "Null cloth object");
+ BKE_modifier_set_error(&(clmd->modifier), "Null cloth object");
return 0;
}
@@ -841,7 +841,7 @@ static int cloth_from_object(
clmd->clothObject->edgeset = NULL;
}
else {
- modifier_setError(&(clmd->modifier), "Out of memory on allocating clmd->clothObject");
+ BKE_modifier_set_error(&(clmd->modifier), "Out of memory on allocating clmd->clothObject");
return 0;
}
@@ -913,7 +913,7 @@ static int cloth_from_object(
if (!cloth_build_springs(clmd, mesh)) {
cloth_free_modifier(clmd);
- modifier_setError(&(clmd->modifier), "Cannot build springs");
+ BKE_modifier_set_error(&(clmd->modifier), "Cannot build springs");
return 0;
}
@@ -943,7 +943,8 @@ static void cloth_from_mesh(ClothModifierData *clmd, Mesh *mesh)
"clothVertex");
if (clmd->clothObject->verts == NULL) {
cloth_free_modifier(clmd);
- modifier_setError(&(clmd->modifier), "Out of memory on allocating clmd->clothObject->verts");
+ BKE_modifier_set_error(&(clmd->modifier),
+ "Out of memory on allocating clmd->clothObject->verts");
printf("cloth_free_modifier clmd->clothObject->verts\n");
return;
}
@@ -959,7 +960,8 @@ static void cloth_from_mesh(ClothModifierData *clmd, Mesh *mesh)
clmd->clothObject->tri = MEM_mallocN(sizeof(MVertTri) * looptri_num, "clothLoopTris");
if (clmd->clothObject->tri == NULL) {
cloth_free_modifier(clmd);
- modifier_setError(&(clmd->modifier), "Out of memory on allocating clmd->clothObject->looptri");
+ BKE_modifier_set_error(&(clmd->modifier),
+ "Out of memory on allocating clmd->clothObject->looptri");
printf("cloth_free_modifier clmd->clothObject->looptri\n");
return;
}
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 583bb39a851..c1d77fd5f9e 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -34,6 +34,7 @@
#include "BKE_idtype.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_object.h"
@@ -128,6 +129,28 @@ static void collection_free_data(ID *id)
BKE_collection_object_cache_free(collection);
}
+static void collection_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Collection *collection = (Collection *)id;
+
+ LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
+ BKE_LIB_FOREACHID_PROCESS(data, cob->ob, IDWALK_CB_USER);
+ }
+ LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
+ BKE_LIB_FOREACHID_PROCESS(data, child->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_USER);
+ }
+ LISTBASE_FOREACH (CollectionParent *, parent, &collection->parents) {
+ /* XXX This is very weak. The whole idea of keeping pointers to private IDs is very bad
+ * anyway... */
+ const int cb_flag = ((parent->collection != NULL &&
+ (parent->collection->id.flag & LIB_EMBEDDED_DATA) != 0) ?
+ IDWALK_CB_EMBEDDED :
+ IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(
+ data, parent->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_LOOPBACK | cb_flag);
+ }
+}
+
IDTypeInfo IDType_ID_GR = {
.id_code = ID_GR,
.id_filter = FILTER_ID_GR,
@@ -142,6 +165,7 @@ IDTypeInfo IDType_ID_GR = {
.copy_data = collection_copy_data,
.free_data = collection_free_data,
.make_local = NULL,
+ .foreach_id = collection_foreach_id,
};
/***************************** Add Collection *******************************/
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 7cc40007e26..daf1602319f 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -1307,7 +1307,7 @@ static void add_collision_object(ListBase *relations,
/* only get objects with collision modifier */
if (((modifier_type == eModifierType_Collision) && ob->pd && ob->pd->deflect) ||
(modifier_type != eModifierType_Collision)) {
- cmd = (CollisionModifierData *)modifiers_findByType(ob, modifier_type);
+ cmd = (CollisionModifierData *)BKE_modifiers_findby_type(ob, modifier_type);
}
if (cmd) {
@@ -1426,7 +1426,7 @@ ListBase *BKE_collider_cache_create(Depsgraph *depsgraph, Object *self, Collecti
continue;
}
- CollisionModifierData *cmd = (CollisionModifierData *)modifiers_findByType(
+ CollisionModifierData *cmd = (CollisionModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_Collision);
if (cmd && cmd->bvhtree) {
if (cache == NULL) {
@@ -1527,7 +1527,7 @@ static int cloth_bvh_objcollisions_resolve(ClothModifierData *clmd,
for (i = 0; i < numcollobj; i++) {
Object *collob = collobjs[i];
- CollisionModifierData *collmd = (CollisionModifierData *)modifiers_findByType(
+ CollisionModifierData *collmd = (CollisionModifierData *)BKE_modifiers_findby_type(
collob, eModifierType_Collision);
if (collmd->bvhtree) {
@@ -1658,7 +1658,7 @@ int cloth_bvh_collision(
for (i = 0; i < numcollobj; i++) {
Object *collob = collobjs[i];
- CollisionModifierData *collmd = (CollisionModifierData *)modifiers_findByType(
+ CollisionModifierData *collmd = (CollisionModifierData *)BKE_modifiers_findby_type(
collob, eModifierType_Collision);
if (!collmd->bvhtree) {
@@ -1693,7 +1693,7 @@ int cloth_bvh_collision(
for (i = 0; i < numcollobj; i++) {
Object *collob = collobjs[i];
- CollisionModifierData *collmd = (CollisionModifierData *)modifiers_findByType(
+ CollisionModifierData *collmd = (CollisionModifierData *)BKE_modifiers_findby_type(
collob, eModifierType_Collision);
if (!collmd->bvhtree) {
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index f82b8b6675c..3da384a2745 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -1383,8 +1383,6 @@ typedef struct ScopesUpdateData {
struct ColormanageProcessor *cm_processor;
const unsigned char *display_buffer;
const int ycc_mode;
-
- unsigned int *bin_lum, *bin_r, *bin_g, *bin_b, *bin_a;
} ScopesUpdateData;
typedef struct ScopesUpdateDataChunk {
@@ -1495,23 +1493,24 @@ static void scopes_update_cb(void *__restrict userdata,
}
}
-static void scopes_update_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void scopes_update_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- const ScopesUpdateData *data = userdata;
- const ScopesUpdateDataChunk *data_chunk = userdata_chunk;
-
- unsigned int *bin_lum = data->bin_lum;
- unsigned int *bin_r = data->bin_r;
- unsigned int *bin_g = data->bin_g;
- unsigned int *bin_b = data->bin_b;
- unsigned int *bin_a = data->bin_a;
+ ScopesUpdateDataChunk *join_chunk = chunk_join;
+ const ScopesUpdateDataChunk *data_chunk = chunk;
+
+ unsigned int *bin_lum = join_chunk->bin_lum;
+ unsigned int *bin_r = join_chunk->bin_r;
+ unsigned int *bin_g = join_chunk->bin_g;
+ unsigned int *bin_b = join_chunk->bin_b;
+ unsigned int *bin_a = join_chunk->bin_a;
const unsigned int *bin_lum_c = data_chunk->bin_lum;
const unsigned int *bin_r_c = data_chunk->bin_r;
const unsigned int *bin_g_c = data_chunk->bin_g;
const unsigned int *bin_b_c = data_chunk->bin_b;
const unsigned int *bin_a_c = data_chunk->bin_a;
- float(*minmax)[2] = data->scopes->minmax;
const float *min = data_chunk->min;
const float *max = data_chunk->max;
@@ -1524,11 +1523,11 @@ static void scopes_update_finalize(void *__restrict userdata, void *__restrict u
}
for (int c = 3; c--;) {
- if (min[c] < minmax[c][0]) {
- minmax[c][0] = min[c];
+ if (min[c] < join_chunk->min[c]) {
+ join_chunk->min[c] = min[c];
}
- if (max[c] > minmax[c][1]) {
- minmax[c][1] = max[c];
+ if (max[c] > join_chunk->max[c]) {
+ join_chunk->max[c] = max[c];
}
}
}
@@ -1542,7 +1541,6 @@ void BKE_scopes_update(Scopes *scopes,
unsigned int nl, na, nr, ng, nb;
double divl, diva, divr, divg, divb;
const unsigned char *display_buffer = NULL;
- uint bin_lum[256] = {0}, bin_r[256] = {0}, bin_g[256] = {0}, bin_b[256] = {0}, bin_a[256] = {0};
int ycc_mode = -1;
void *cache_handle = NULL;
struct ColormanageProcessor *cm_processor = NULL;
@@ -1638,11 +1636,6 @@ void BKE_scopes_update(Scopes *scopes,
.cm_processor = cm_processor,
.display_buffer = display_buffer,
.ycc_mode = ycc_mode,
- .bin_lum = bin_lum,
- .bin_r = bin_r,
- .bin_g = bin_g,
- .bin_b = bin_b,
- .bin_a = bin_a,
};
ScopesUpdateDataChunk data_chunk = {{0}};
INIT_MINMAX(data_chunk.min, data_chunk.max);
@@ -1652,26 +1645,26 @@ void BKE_scopes_update(Scopes *scopes,
settings.use_threading = (ibuf->y > 256);
settings.userdata_chunk = &data_chunk;
settings.userdata_chunk_size = sizeof(data_chunk);
- settings.func_finalize = scopes_update_finalize;
+ settings.func_reduce = scopes_update_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, scopes_update_cb, &settings);
/* convert hist data to float (proportional to max count) */
nl = na = nr = nb = ng = 0;
for (a = 0; a < 256; a++) {
- if (bin_lum[a] > nl) {
- nl = bin_lum[a];
+ if (data_chunk.bin_lum[a] > nl) {
+ nl = data_chunk.bin_lum[a];
}
- if (bin_r[a] > nr) {
- nr = bin_r[a];
+ if (data_chunk.bin_r[a] > nr) {
+ nr = data_chunk.bin_r[a];
}
- if (bin_g[a] > ng) {
- ng = bin_g[a];
+ if (data_chunk.bin_g[a] > ng) {
+ ng = data_chunk.bin_g[a];
}
- if (bin_b[a] > nb) {
- nb = bin_b[a];
+ if (data_chunk.bin_b[a] > nb) {
+ nb = data_chunk.bin_b[a];
}
- if (bin_a[a] > na) {
- na = bin_a[a];
+ if (data_chunk.bin_a[a] > na) {
+ na = data_chunk.bin_a[a];
}
}
divl = nl ? 1.0 / (double)nl : 1.0;
@@ -1681,11 +1674,11 @@ void BKE_scopes_update(Scopes *scopes,
divb = nb ? 1.0 / (double)nb : 1.0;
for (a = 0; a < 256; a++) {
- scopes->hist.data_luma[a] = bin_lum[a] * divl;
- scopes->hist.data_r[a] = bin_r[a] * divr;
- scopes->hist.data_g[a] = bin_g[a] * divg;
- scopes->hist.data_b[a] = bin_b[a] * divb;
- scopes->hist.data_a[a] = bin_a[a] * diva;
+ scopes->hist.data_luma[a] = data_chunk.bin_lum[a] * divl;
+ scopes->hist.data_r[a] = data_chunk.bin_r[a] * divr;
+ scopes->hist.data_g[a] = data_chunk.bin_g[a] * divg;
+ scopes->hist.data_b[a] = data_chunk.bin_b[a] * divb;
+ scopes->hist.data_a[a] = data_chunk.bin_a[a] * diva;
}
if (cm_processor) {
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 9a42d2f82f2..050e8d434ae 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -62,7 +62,7 @@
#include "BKE_deform.h"
#include "BKE_displist.h"
#include "BKE_editmesh.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_lib_id.h"
@@ -1013,8 +1013,8 @@ static void trackto_new_data(void *cdata)
{
bTrackToConstraint *data = (bTrackToConstraint *)cdata;
- data->reserved1 = TRACK_Y;
- data->reserved2 = UP_Z;
+ data->reserved1 = TRACK_nZ;
+ data->reserved2 = UP_Y;
}
static void trackto_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata)
@@ -4594,230 +4594,390 @@ static void followtrack_id_looper(bConstraint *con, ConstraintIDFunc func, void
func(con, (ID **)&data->depth_ob, false, userdata);
}
-static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets))
+static MovieClip *followtrack_tracking_clip_get(bConstraint *con, bConstraintOb *cob)
{
- Depsgraph *depsgraph = cob->depsgraph;
- Scene *scene = cob->scene;
bFollowTrackConstraint *data = con->data;
- MovieClip *clip = data->clip;
+
+ if (data->flag & FOLLOWTRACK_ACTIVECLIP) {
+ Scene *scene = cob->scene;
+ return scene->clip;
+ }
+
+ return data->clip;
+}
+
+static MovieTrackingObject *followtrack_tracking_object_get(bConstraint *con, bConstraintOb *cob)
+{
+ MovieClip *clip = followtrack_tracking_clip_get(con, cob);
+ MovieTracking *tracking = &clip->tracking;
+ bFollowTrackConstraint *data = con->data;
+
+ if (data->object[0]) {
+ return BKE_tracking_object_get_named(tracking, data->object);
+ }
+ return BKE_tracking_object_get_camera(tracking);
+}
+
+static Object *followtrack_camera_object_get(bConstraint *con, bConstraintOb *cob)
+{
+ bFollowTrackConstraint *data = con->data;
+
+ if (data->camera == NULL) {
+ Scene *scene = cob->scene;
+ return scene->camera;
+ }
+
+ return data->camera;
+}
+
+typedef struct FollowTrackContext {
+ int flag;
+ int frame_method;
+
+ Depsgraph *depsgraph;
+ Scene *scene;
+
+ MovieClip *clip;
+ Object *camera_object;
+ Object *depth_object;
+
MovieTracking *tracking;
- MovieTrackingTrack *track;
MovieTrackingObject *tracking_object;
- Object *camob = data->camera ? data->camera : scene->camera;
+ MovieTrackingTrack *track;
- float ctime = DEG_get_ctime(depsgraph);
- float framenr;
+ float depsgraph_time;
+ float clip_frame;
+} FollowTrackContext;
- if (data->flag & FOLLOWTRACK_ACTIVECLIP) {
- clip = scene->clip;
- }
+static bool followtrack_context_init(FollowTrackContext *context,
+ bConstraint *con,
+ bConstraintOb *cob)
+{
+ bFollowTrackConstraint *data = con->data;
- if (!clip || !data->track[0] || !camob) {
- return;
+ context->flag = data->flag;
+ context->frame_method = data->frame_method;
+
+ context->depsgraph = cob->depsgraph;
+ context->scene = cob->scene;
+
+ context->clip = followtrack_tracking_clip_get(con, cob);
+ context->camera_object = followtrack_camera_object_get(con, cob);
+ if (context->clip == NULL || context->camera_object == NULL) {
+ return false;
}
+ context->depth_object = data->depth_ob;
- tracking = &clip->tracking;
+ context->tracking = &context->clip->tracking;
+ context->tracking_object = followtrack_tracking_object_get(con, cob);
+ if (context->tracking_object == NULL) {
+ return false;
+ }
- if (data->object[0]) {
- tracking_object = BKE_tracking_object_get_named(tracking, data->object);
+ context->track = BKE_tracking_track_get_named(
+ context->tracking, context->tracking_object, data->track);
+ if (context->track == NULL) {
+ return false;
}
- else {
- tracking_object = BKE_tracking_object_get_camera(tracking);
+
+ context->depsgraph_time = DEG_get_ctime(context->depsgraph);
+ context->clip_frame = BKE_movieclip_remap_scene_to_clip_frame(context->clip,
+ context->depsgraph_time);
+
+ return true;
+}
+
+static void followtrack_evaluate_using_3d_position_object(FollowTrackContext *context,
+ bConstraintOb *cob)
+{
+ Object *camera_object = context->camera_object;
+ MovieTracking *tracking = context->tracking;
+ MovieTrackingTrack *track = context->track;
+ MovieTrackingObject *tracking_object = context->tracking_object;
+
+ /* Matrix of the object which is being solved prior to this constraint. */
+ float obmat[4][4];
+ copy_m4_m4(obmat, cob->matrix);
+
+ /* Object matrix of the camera. */
+ float camera_obmat[4][4];
+ copy_m4_m4(camera_obmat, camera_object->obmat);
+
+ /* Calculate inverted matrix of the solved camera at the current time. */
+ float reconstructed_camera_mat[4][4];
+ BKE_tracking_camera_get_reconstructed_interpolate(
+ tracking, tracking_object, context->clip_frame, reconstructed_camera_mat);
+ float reconstructed_camera_mat_inv[4][4];
+ invert_m4_m4(reconstructed_camera_mat_inv, reconstructed_camera_mat);
+
+ mul_m4_series(cob->matrix, obmat, camera_obmat, reconstructed_camera_mat_inv);
+ translate_m4(cob->matrix, track->bundle_pos[0], track->bundle_pos[1], track->bundle_pos[2]);
+}
+
+static void followtrack_evaluate_using_3d_position_camera(FollowTrackContext *context,
+ bConstraintOb *cob)
+{
+ Object *camera_object = context->camera_object;
+ MovieTrackingTrack *track = context->track;
+
+ /* Matrix of the object which is being solved prior to this constraint. */
+ float obmat[4][4];
+ copy_m4_m4(obmat, cob->matrix);
+
+ float reconstructed_camera_mat[4][4];
+ BKE_tracking_get_camera_object_matrix(camera_object, reconstructed_camera_mat);
+
+ mul_m4_m4m4(cob->matrix, obmat, reconstructed_camera_mat);
+ translate_m4(cob->matrix, track->bundle_pos[0], track->bundle_pos[1], track->bundle_pos[2]);
+}
+
+static void followtrack_evaluate_using_3d_position(FollowTrackContext *context, bConstraintOb *cob)
+{
+ MovieTrackingTrack *track = context->track;
+ if ((track->flag & TRACK_HAS_BUNDLE) == 0) {
+ return;
}
- if (!tracking_object) {
+ if ((context->tracking_object->flag & TRACKING_OBJECT_CAMERA) == 0) {
+ followtrack_evaluate_using_3d_position_object(context, cob);
return;
}
- track = BKE_tracking_track_get_named(tracking, tracking_object, data->track);
+ followtrack_evaluate_using_3d_position_camera(context, cob);
+}
- if (!track) {
+/* Apply undistortion if it is enabled in constraint settings. */
+static void followtrack_undistort_if_needed(FollowTrackContext *context,
+ const int clip_width,
+ const int clip_height,
+ float marker_position[2])
+{
+ if ((context->flag & FOLLOWTRACK_USE_UNDISTORTION) == 0) {
return;
}
- framenr = BKE_movieclip_remap_scene_to_clip_frame(clip, ctime);
+ /* Undistortion need to happen in pixel space. */
+ marker_position[0] *= clip_width;
+ marker_position[1] *= clip_height;
- if (data->flag & FOLLOWTRACK_USE_3D_POSITION) {
- if (track->flag & TRACK_HAS_BUNDLE) {
- float obmat[4][4], mat[4][4];
+ BKE_tracking_undistort_v2(
+ context->tracking, clip_width, clip_height, marker_position, marker_position);
- copy_m4_m4(obmat, cob->matrix);
+ /* Normalize pixel coordinates back. */
+ marker_position[0] /= clip_width;
+ marker_position[1] /= clip_height;
+}
- if ((tracking_object->flag & TRACKING_OBJECT_CAMERA) == 0) {
- float imat[4][4];
+/* Modify the marker position matching the frame fitting method. */
+static void followtrack_fit_frame(FollowTrackContext *context,
+ const int clip_width,
+ const int clip_height,
+ float marker_position[2])
+{
+ if (context->frame_method == FOLLOWTRACK_FRAME_STRETCH) {
+ return;
+ }
- copy_m4_m4(mat, camob->obmat);
+ Scene *scene = context->scene;
+ MovieClip *clip = context->clip;
- BKE_tracking_camera_get_reconstructed_interpolate(
- tracking, tracking_object, framenr, imat);
- invert_m4(imat);
+ /* apply clip display aspect */
+ const float w_src = clip_width * clip->aspx;
+ const float h_src = clip_height * clip->aspy;
- mul_m4_series(cob->matrix, obmat, mat, imat);
- translate_m4(
- cob->matrix, track->bundle_pos[0], track->bundle_pos[1], track->bundle_pos[2]);
- }
- else {
- BKE_tracking_get_camera_object_matrix(camob, mat);
+ const float w_dst = scene->r.xsch * scene->r.xasp;
+ const float h_dst = scene->r.ysch * scene->r.yasp;
- mul_m4_m4m4(cob->matrix, obmat, mat);
- translate_m4(
- cob->matrix, track->bundle_pos[0], track->bundle_pos[1], track->bundle_pos[2]);
- }
- }
+ const float asp_src = w_src / h_src;
+ const float asp_dst = w_dst / h_dst;
+
+ if (fabsf(asp_src - asp_dst) < FLT_EPSILON) {
+ return;
+ }
+
+ if ((asp_src > asp_dst) == (context->frame_method == FOLLOWTRACK_FRAME_CROP)) {
+ /* fit X */
+ float div = asp_src / asp_dst;
+ float cent = (float)clip_width / 2.0f;
+
+ marker_position[0] = (((marker_position[0] * clip_width - cent) * div) + cent) / clip_width;
}
else {
- float vec[3], disp[3], axis[3], mat[4][4];
- float aspect = (scene->r.xsch * scene->r.xasp) / (scene->r.ysch * scene->r.yasp);
- float len, d;
+ /* fit Y */
+ float div = asp_dst / asp_src;
+ float cent = (float)clip_height / 2.0f;
- BKE_object_where_is_calc_mat4(camob, mat);
+ marker_position[1] = (((marker_position[1] * clip_height - cent) * div) + cent) / clip_height;
+ }
+}
- /* camera axis */
- vec[0] = 0.0f;
- vec[1] = 0.0f;
- vec[2] = 1.0f;
- mul_v3_m4v3(axis, mat, vec);
+/* Effectively this is a Z-depth of the object form the movie clip camera.
+ * The idea is to preserve this depth while moving the object in 2D. */
+static float followtrack_distance_from_viewplane_get(FollowTrackContext *context,
+ bConstraintOb *cob)
+{
+ Object *camera_object = context->camera_object;
- /* distance to projection plane */
- copy_v3_v3(vec, cob->matrix[3]);
- sub_v3_v3(vec, mat[3]);
- project_v3_v3v3(disp, vec, axis);
+ float camera_matrix[4][4];
+ BKE_object_where_is_calc_mat4(camera_object, camera_matrix);
- len = len_v3(disp);
+ const float z_axis[3] = {0.0f, 0.0f, 1.0f};
- if (len > FLT_EPSILON) {
- CameraParams params;
- int width, height;
- float pos[2], rmat[4][4];
+ /* Direction of camera's local Z axis in the world space. */
+ float camera_axis[3];
+ mul_v3_mat3_m4v3(camera_axis, camera_matrix, z_axis);
- BKE_movieclip_get_size(clip, NULL, &width, &height);
- BKE_tracking_marker_get_subframe_position(track, framenr, pos);
+ /* Distance to projection plane. */
+ float vec[3];
+ copy_v3_v3(vec, cob->matrix[3]);
+ sub_v3_v3(vec, camera_matrix[3]);
- if (data->flag & FOLLOWTRACK_USE_UNDISTORTION) {
- /* Undistortion need to happen in pixel space. */
- pos[0] *= width;
- pos[1] *= height;
+ float projection[3];
+ project_v3_v3v3(projection, vec, camera_axis);
- BKE_tracking_undistort_v2(tracking, pos, pos);
+ return len_v3(projection);
+}
- /* Normalize pixel coordinates back. */
- pos[0] /= width;
- pos[1] /= height;
- }
+/* For the evaluated constraint object project it to the surface of the depth object. */
+static void followtrack_project_to_depth_object_if_needed(FollowTrackContext *context,
+ bConstraintOb *cob)
+{
+ if (context->depth_object == NULL) {
+ return;
+ }
- /* aspect correction */
- if (data->frame_method != FOLLOWTRACK_FRAME_STRETCH) {
- float w_src, h_src, w_dst, h_dst, asp_src, asp_dst;
+ Object *depth_object = context->depth_object;
+ Mesh *depth_mesh = BKE_object_get_evaluated_mesh(depth_object);
+ if (depth_mesh == NULL) {
+ return;
+ }
- /* apply clip display aspect */
- w_src = width * clip->aspx;
- h_src = height * clip->aspy;
+ float depth_object_mat_inv[4][4];
+ invert_m4_m4(depth_object_mat_inv, depth_object->obmat);
- w_dst = scene->r.xsch * scene->r.xasp;
- h_dst = scene->r.ysch * scene->r.yasp;
+ float ray_start[3], ray_end[3];
+ mul_v3_m4v3(ray_start, depth_object_mat_inv, context->camera_object->obmat[3]);
+ mul_v3_m4v3(ray_end, depth_object_mat_inv, cob->matrix[3]);
- asp_src = w_src / h_src;
- asp_dst = w_dst / h_dst;
+ float ray_direction[3];
+ sub_v3_v3v3(ray_direction, ray_end, ray_start);
+ normalize_v3(ray_direction);
- if (fabsf(asp_src - asp_dst) >= FLT_EPSILON) {
- if ((asp_src > asp_dst) == (data->frame_method == FOLLOWTRACK_FRAME_CROP)) {
- /* fit X */
- float div = asp_src / asp_dst;
- float cent = (float)width / 2.0f;
+ BVHTreeFromMesh tree_data = NULL_BVHTreeFromMesh;
+ BKE_bvhtree_from_mesh_get(&tree_data, depth_mesh, BVHTREE_FROM_LOOPTRI, 4);
- pos[0] = (((pos[0] * width - cent) * div) + cent) / width;
- }
- else {
- /* fit Y */
- float div = asp_dst / asp_src;
- float cent = (float)height / 2.0f;
+ BVHTreeRayHit hit;
+ hit.dist = BVH_RAYCAST_DIST_MAX;
+ hit.index = -1;
- pos[1] = (((pos[1] * height - cent) * div) + cent) / height;
- }
- }
- }
+ const int result = BLI_bvhtree_ray_cast(tree_data.tree,
+ ray_start,
+ ray_direction,
+ 0.0f,
+ &hit,
+ tree_data.raycast_callback,
+ &tree_data);
- BKE_camera_params_init(&params);
- BKE_camera_params_from_object(&params, camob);
+ if (result != -1) {
+ mul_v3_m4v3(cob->matrix[3], depth_object->obmat, hit.co);
+ }
- if (params.is_ortho) {
- vec[0] = params.ortho_scale * (pos[0] - 0.5f + params.shiftx);
- vec[1] = params.ortho_scale * (pos[1] - 0.5f + params.shifty);
- vec[2] = -len;
+ free_bvhtree_from_mesh(&tree_data);
+}
- if (aspect > 1.0f) {
- vec[1] /= aspect;
- }
- else {
- vec[0] *= aspect;
- }
+static void followtrack_evaluate_using_2d_position(FollowTrackContext *context, bConstraintOb *cob)
+{
+ Scene *scene = context->scene;
+ MovieClip *clip = context->clip;
+ MovieTrackingTrack *track = context->track;
+ Object *camera_object = context->camera_object;
+ const float clip_frame = context->clip_frame;
+ const float aspect = (scene->r.xsch * scene->r.xasp) / (scene->r.ysch * scene->r.yasp);
- mul_v3_m4v3(disp, camob->obmat, vec);
+ const float object_depth = followtrack_distance_from_viewplane_get(context, cob);
+ if (object_depth < FLT_EPSILON) {
+ return;
+ }
- copy_m4_m4(rmat, camob->obmat);
- zero_v3(rmat[3]);
- mul_m4_m4m4(cob->matrix, cob->matrix, rmat);
+ int clip_width, clip_height;
+ BKE_movieclip_get_size(clip, NULL, &clip_width, &clip_height);
- copy_v3_v3(cob->matrix[3], disp);
- }
- else {
- d = (len * params.sensor_x) / (2.0f * params.lens);
+ float marker_position[2];
+ BKE_tracking_marker_get_subframe_position(track, clip_frame, marker_position);
- vec[0] = d * (2.0f * (pos[0] + params.shiftx) - 1.0f);
- vec[1] = d * (2.0f * (pos[1] + params.shifty) - 1.0f);
- vec[2] = -len;
+ followtrack_undistort_if_needed(context, clip_width, clip_height, marker_position);
+ followtrack_fit_frame(context, clip_width, clip_height, marker_position);
- if (aspect > 1.0f) {
- vec[1] /= aspect;
- }
- else {
- vec[0] *= aspect;
- }
+ float rmat[4][4];
+ CameraParams params;
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, camera_object);
- mul_v3_m4v3(disp, camob->obmat, vec);
+ if (params.is_ortho) {
+ float vec[3];
+ vec[0] = params.ortho_scale * (marker_position[0] - 0.5f + params.shiftx);
+ vec[1] = params.ortho_scale * (marker_position[1] - 0.5f + params.shifty);
+ vec[2] = -object_depth;
- /* apply camera rotation so Z-axis would be co-linear */
- copy_m4_m4(rmat, camob->obmat);
- zero_v3(rmat[3]);
- mul_m4_m4m4(cob->matrix, cob->matrix, rmat);
+ if (aspect > 1.0f) {
+ vec[1] /= aspect;
+ }
+ else {
+ vec[0] *= aspect;
+ }
- copy_v3_v3(cob->matrix[3], disp);
- }
+ float disp[3];
+ mul_v3_m4v3(disp, camera_object->obmat, vec);
- if (data->depth_ob) {
- Object *depth_ob = data->depth_ob;
- Mesh *target_eval = BKE_object_get_evaluated_mesh(depth_ob);
- if (target_eval) {
- BVHTreeFromMesh treeData = NULL_BVHTreeFromMesh;
- BVHTreeRayHit hit;
- float ray_start[3], ray_end[3], ray_nor[3], imat[4][4];
- int result;
+ copy_m4_m4(rmat, camera_object->obmat);
+ zero_v3(rmat[3]);
+ mul_m4_m4m4(cob->matrix, cob->matrix, rmat);
- invert_m4_m4(imat, depth_ob->obmat);
+ copy_v3_v3(cob->matrix[3], disp);
+ }
+ else {
+ const float d = (object_depth * params.sensor_x) / (2.0f * params.lens);
- mul_v3_m4v3(ray_start, imat, camob->obmat[3]);
- mul_v3_m4v3(ray_end, imat, cob->matrix[3]);
+ float vec[3];
+ vec[0] = d * (2.0f * (marker_position[0] + params.shiftx) - 1.0f);
+ vec[1] = d * (2.0f * (marker_position[1] + params.shifty) - 1.0f);
+ vec[2] = -object_depth;
+
+ if (aspect > 1.0f) {
+ vec[1] /= aspect;
+ }
+ else {
+ vec[0] *= aspect;
+ }
- sub_v3_v3v3(ray_nor, ray_end, ray_start);
- normalize_v3(ray_nor);
+ float disp[3];
+ mul_v3_m4v3(disp, camera_object->obmat, vec);
- BKE_bvhtree_from_mesh_get(&treeData, target_eval, BVHTREE_FROM_LOOPTRI, 4);
+ /* apply camera rotation so Z-axis would be co-linear */
+ copy_m4_m4(rmat, camera_object->obmat);
+ zero_v3(rmat[3]);
+ mul_m4_m4m4(cob->matrix, cob->matrix, rmat);
- hit.dist = BVH_RAYCAST_DIST_MAX;
- hit.index = -1;
+ copy_v3_v3(cob->matrix[3], disp);
+ }
- result = BLI_bvhtree_ray_cast(
- treeData.tree, ray_start, ray_nor, 0.0f, &hit, treeData.raycast_callback, &treeData);
+ followtrack_project_to_depth_object_if_needed(context, cob);
+}
- if (result != -1) {
- mul_v3_m4v3(cob->matrix[3], depth_ob->obmat, hit.co);
- }
+static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets))
+{
+ FollowTrackContext context;
+ if (!followtrack_context_init(&context, con, cob)) {
+ return;
+ }
- free_bvhtree_from_mesh(&treeData);
- }
- }
- }
+ bFollowTrackConstraint *data = con->data;
+ if (data->flag & FOLLOWTRACK_USE_3D_POSITION) {
+ followtrack_evaluate_using_3d_position(&context, cob);
+ return;
}
+
+ followtrack_evaluate_using_2d_position(&context, cob);
}
static bConstraintTypeInfo CTI_FOLLOWTRACK = {
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index 7ec1da8eab4..6c8438e478e 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -84,7 +84,7 @@ static void set_crazy_vertex_quat(float r_quat[4],
static bool modifiers_disable_subsurf_temporary(struct Scene *scene, Object *ob)
{
bool disabled = false;
- int cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
+ int cageIndex = BKE_modifiers_get_cage_index(scene, ob, NULL, 1);
ModifierData *md = ob->modifiers.first;
for (int i = 0; md && i <= cageIndex; i++, md = md->next) {
@@ -265,20 +265,20 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct Depsgraph *depsgra
Mesh *me_input = ob->data;
Mesh *me = NULL;
int i, a, numleft = 0, numVerts = 0;
- int cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
+ int cageIndex = BKE_modifiers_get_cage_index(scene, ob, NULL, 1);
float(*defmats)[3][3] = NULL, (*deformedVerts)[3] = NULL;
VirtualModifierData virtualModifierData;
ModifierEvalContext mectx = {depsgraph, ob, 0};
- modifiers_clearErrors(ob);
+ BKE_modifiers_clear_errors(ob);
- md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* compute the deformation matrices and coordinates for the first
* modifiers with on cage editing that are enabled and support computing
* deform matrices */
for (i = 0; md && i <= cageIndex; i++, md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (!editbmesh_modifier_is_enabled(scene, md, me != NULL)) {
continue;
@@ -288,12 +288,12 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct Depsgraph *depsgra
if (!defmats) {
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
CustomData_MeshMasks cd_mask_extra = CD_MASK_BAREMESH;
- CDMaskLink *datamasks = modifiers_calcDataMasks(
+ CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
scene, ob, md, &cd_mask_extra, required_mode, NULL, NULL);
cd_mask_extra = datamasks->mask;
BLI_linklist_free((LinkNode *)datamasks, NULL);
- me = BKE_mesh_from_editmesh_with_coords_thin_wrap(em, &cd_mask_extra, NULL, me_input);
+ me = BKE_mesh_wrapper_from_editmesh_with_coords(em, &cd_mask_extra, NULL, me_input);
deformedVerts = editbmesh_vert_coords_alloc(em, &numVerts);
defmats = MEM_mallocN(sizeof(*defmats) * numVerts, "defmats");
@@ -310,7 +310,7 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct Depsgraph *depsgra
for (; md && i <= cageIndex; md = md->next, i++) {
if (editbmesh_modifier_is_enabled(scene, md, me != NULL) &&
- modifier_isCorrectableDeformed(md)) {
+ BKE_modifier_is_correctable_deformed(md)) {
numleft++;
}
}
@@ -361,13 +361,13 @@ static bool crazyspace_modifier_supports_deform_matrices(ModifierData *md)
if (ELEM(md->type, eModifierType_Subsurf, eModifierType_Multires)) {
return true;
}
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return (mti->type == eModifierTypeType_OnlyDeform);
}
static bool crazyspace_modifier_supports_deform(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return (mti->type == eModifierTypeType_OnlyDeform);
}
@@ -386,7 +386,7 @@ int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
crazyspace_init_object_for_eval(depsgraph, object, &object_eval);
MultiresModifierData *mmd = get_multires_modifier(scene, &object_eval, 0);
const bool is_sculpt_mode = (object->mode & OB_MODE_SCULPT) != 0;
- const bool has_multires = mmd != NULL && BKE_multires_sculpt_level_get(mmd) > 0;
+ const bool has_multires = mmd != NULL && mmd->sculptlvl > 0;
const ModifierEvalContext mectx = {depsgraph, &object_eval, 0};
if (is_sculpt_mode && has_multires) {
@@ -395,15 +395,15 @@ int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
return numleft;
}
- md = modifiers_getVirtualModifierList(&object_eval, &virtualModifierData);
+ md = BKE_modifiers_get_virtual_modifierlist(&object_eval, &virtualModifierData);
for (; md; md = md->next) {
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
if (crazyspace_modifier_supports_deform_matrices(md)) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (defmats == NULL) {
/* NOTE: Evaluated object si re-set to its original undeformed
* state. */
@@ -425,7 +425,7 @@ int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
}
for (; md; md = md->next) {
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
@@ -471,16 +471,16 @@ void BKE_crazyspace_build_sculpt(struct Depsgraph *depsgraph,
VirtualModifierData virtualModifierData;
Object object_eval;
crazyspace_init_object_for_eval(depsgraph, object, &object_eval);
- ModifierData *md = modifiers_getVirtualModifierList(&object_eval, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(&object_eval, &virtualModifierData);
const ModifierEvalContext mectx = {depsgraph, &object_eval, 0};
for (; md; md = md->next) {
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
if (crazyspace_modifier_supports_deform(md)) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
/* skip leading modifiers which have been already
* handled in sculpt_get_first_deform_matrices */
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index d8fd405b6e5..e67cf8573f3 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -52,6 +52,7 @@
#include "BKE_idtype.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_object.h"
@@ -117,6 +118,22 @@ static void curve_free_data(ID *id)
MEM_SAFE_FREE(curve->tb);
}
+static void curve_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Curve *curve = (Curve *)id;
+ BKE_LIB_FOREACHID_PROCESS(data, curve->bevobj, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->taperobj, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->textoncurve, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->key, IDWALK_CB_USER);
+ for (int i = 0; i < curve->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, curve->mat[i], IDWALK_CB_USER);
+ }
+ BKE_LIB_FOREACHID_PROCESS(data, curve->vfont, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->vfontb, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->vfonti, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->vfontbi, IDWALK_CB_USER);
+}
+
IDTypeInfo IDType_ID_CU = {
.id_code = ID_CU,
.id_filter = FILTER_ID_CU,
@@ -131,6 +148,7 @@ IDTypeInfo IDType_ID_CU = {
.copy_data = curve_copy_data,
.free_data = curve_free_data,
.make_local = NULL,
+ .foreach_id = curve_foreach_id,
};
static int cu_isectLL(const float v1[3],
@@ -4467,7 +4485,7 @@ void BKE_nurbList_handles_recalculate(ListBase *editnurb, const bool calc_length
}
}
-void BKE_nurbList_flag_set(ListBase *editnurb, short flag)
+void BKE_nurbList_flag_set(ListBase *editnurb, short flag, bool set)
{
Nurb *nu;
BezTriple *bezt;
@@ -4479,7 +4497,16 @@ void BKE_nurbList_flag_set(ListBase *editnurb, short flag)
a = nu->pntsu;
bezt = nu->bezt;
while (a--) {
- bezt->f1 = bezt->f2 = bezt->f3 = flag;
+ if (set) {
+ bezt->f1 |= flag;
+ bezt->f2 |= flag;
+ bezt->f3 |= flag;
+ }
+ else {
+ bezt->f1 &= ~flag;
+ bezt->f2 &= ~flag;
+ bezt->f3 &= ~flag;
+ }
bezt++;
}
}
@@ -4487,13 +4514,47 @@ void BKE_nurbList_flag_set(ListBase *editnurb, short flag)
a = nu->pntsu * nu->pntsv;
bp = nu->bp;
while (a--) {
- bp->f1 = flag;
+ SET_FLAG_FROM_TEST(bp->f1, set, flag);
bp++;
}
}
}
}
+/**
+ * Set \a flag for every point that already has \a from_flag set.
+ */
+bool BKE_nurbList_flag_set_from_flag(ListBase *editnurb, short from_flag, short flag)
+{
+ bool changed = false;
+
+ for (Nurb *nu = editnurb->first; nu; nu = nu->next) {
+ if (nu->type == CU_BEZIER) {
+ for (int i = 0; i < nu->pntsu; i++) {
+ BezTriple *bezt = &nu->bezt[i];
+ int old_f1 = bezt->f1, old_f2 = bezt->f2, old_f3 = bezt->f3;
+
+ SET_FLAG_FROM_TEST(bezt->f1, bezt->f1 & from_flag, flag);
+ SET_FLAG_FROM_TEST(bezt->f2, bezt->f2 & from_flag, flag);
+ SET_FLAG_FROM_TEST(bezt->f3, bezt->f3 & from_flag, flag);
+
+ changed |= (old_f1 != bezt->f1) || (old_f2 != bezt->f2) || (old_f3 != bezt->f3);
+ }
+ }
+ else {
+ for (int i = 0; i < nu->pntsu * nu->pntsv; i++) {
+ BPoint *bp = &nu->bp[i];
+ int old_f1 = bp->f1;
+
+ SET_FLAG_FROM_TEST(bp->f1, bp->f1 & from_flag, flag);
+ changed |= (old_f1 != bp->f1);
+ }
+ }
+ }
+
+ return changed;
+}
+
void BKE_nurb_direction_switch(Nurb *nu)
{
BezTriple *bezt1, *bezt2;
@@ -5511,6 +5572,20 @@ void BKE_curve_material_remap(Curve *cu, const unsigned int *remap, unsigned int
#undef MAT_NR_REMAP
}
+void BKE_curve_smooth_flag_set(Curve *cu, const bool use_smooth)
+{
+ if (use_smooth) {
+ for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
+ nu->flag |= CU_SMOOTH;
+ }
+ }
+ else {
+ for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
+ nu->flag &= ~CU_SMOOTH;
+ }
+ }
+}
+
void BKE_curve_rect_from_textbox(const struct Curve *cu,
const struct TextBox *tb,
struct rctf *r_rect)
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 14f090f7825..b0007c2a598 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
@@ -1339,6 +1339,132 @@ static void layerDefault_fmap(void *data, int count)
}
}
+static void layerCopyValue_propcol(const void *source,
+ void *dest,
+ const int mixmode,
+ const float mixfactor)
+{
+ const MPropCol *m1 = source;
+ MPropCol *m2 = dest;
+ float tmp_col[4];
+
+ if (ELEM(mixmode,
+ CDT_MIX_NOMIX,
+ CDT_MIX_REPLACE_ABOVE_THRESHOLD,
+ CDT_MIX_REPLACE_BELOW_THRESHOLD)) {
+ /* Modes that do a full copy or nothing. */
+ if (ELEM(mixmode, CDT_MIX_REPLACE_ABOVE_THRESHOLD, CDT_MIX_REPLACE_BELOW_THRESHOLD)) {
+ /* TODO: Check for a real valid way to get 'factor' value of our dest color? */
+ const float f = (m2->col[0] + m2->col[1] + m2->col[2]) / 3.0f;
+ if (mixmode == CDT_MIX_REPLACE_ABOVE_THRESHOLD && f < mixfactor) {
+ return; /* Do Nothing! */
+ }
+ else if (mixmode == CDT_MIX_REPLACE_BELOW_THRESHOLD && f > mixfactor) {
+ return; /* Do Nothing! */
+ }
+ }
+ copy_v3_v3(m2->col, m1->col);
+ }
+ else { /* Modes that support 'real' mix factor. */
+ if (mixmode == CDT_MIX_MIX) {
+ blend_color_mix_float(tmp_col, m2->col, m1->col);
+ }
+ else if (mixmode == CDT_MIX_ADD) {
+ blend_color_add_float(tmp_col, m2->col, m1->col);
+ }
+ else if (mixmode == CDT_MIX_SUB) {
+ blend_color_sub_float(tmp_col, m2->col, m1->col);
+ }
+ else if (mixmode == CDT_MIX_MUL) {
+ blend_color_mul_float(tmp_col, m2->col, m1->col);
+ }
+ else {
+ memcpy(tmp_col, m1->col, sizeof(tmp_col));
+ }
+ blend_color_interpolate_float(m2->col, m2->col, tmp_col, mixfactor);
+
+ copy_v3_v3(m2->col, m1->col);
+ }
+ m2->col[3] = m1->col[3];
+}
+
+static bool layerEqual_propcol(const void *data1, const void *data2)
+{
+ const MPropCol *m1 = data1, *m2 = data2;
+ float tot = 0;
+
+ for (int i = 0; i < 4; i++) {
+ float c = (m1->col[i] - m2->col[i]);
+ tot += c * c;
+ }
+
+ return tot < 0.001f;
+}
+
+static void layerMultiply_propcol(void *data, float fac)
+{
+ MPropCol *m = data;
+ mul_v4_fl(m->col, fac);
+}
+
+static void layerAdd_propcol(void *data1, const void *data2)
+{
+ MPropCol *m = data1;
+ const MPropCol *m2 = data2;
+ add_v4_v4(m->col, m2->col);
+}
+
+static void layerDoMinMax_propcol(const void *data, void *vmin, void *vmax)
+{
+ const MPropCol *m = data;
+ MPropCol *min = vmin, *max = vmax;
+ minmax_v4v4_v4(min->col, max->col, m->col);
+}
+
+static void layerInitMinMax_propcol(void *vmin, void *vmax)
+{
+ MPropCol *min = vmin, *max = vmax;
+
+ copy_v4_fl(min->col, FLT_MAX);
+ copy_v4_fl(max->col, FLT_MIN);
+}
+
+static void layerDefault_propcol(void *data, int count)
+{
+ /* Default to white, full alpha. */
+ MPropCol default_propcol = {{1.0f, 1.0f, 1.0f, 1.0f}};
+ MPropCol *pcol = (MPropCol *)data;
+ int i;
+ for (i = 0; i < count; i++) {
+ copy_v4_v4(pcol[i].col, default_propcol.col);
+ }
+}
+
+static void layerInterp_propcol(
+ const void **sources, const float *weights, const float *sub_weights, int count, void *dest)
+{
+ MPropCol *mc = dest;
+ float col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float *sub_weight = sub_weights;
+ for (int i = 0; i < count; i++) {
+ float weight = weights ? weights[i] : 1.0f;
+ const MPropCol *src = sources[i];
+ if (sub_weights) {
+ madd_v4_v4fl(col, src->col, (*sub_weight) * weight);
+ sub_weight++;
+ }
+ else {
+ madd_v4_v4fl(col, src->col, weight);
+ }
+ }
+ copy_v4_v4(mc->col, col);
+}
+
+static int layerMaxNum_propcol(void)
+{
+ return MAX_MCOL;
+}
+
static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 0: CD_MVERT */
{sizeof(MVert), "MVert", 1, NULL, NULL, NULL, NULL, NULL, NULL},
@@ -1654,7 +1780,27 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(HairCurve), "HairCurve", 1, NULL, NULL, NULL, NULL, NULL, NULL},
/* 46: CD_HAIR_MAPPING */
{sizeof(HairMapping), "HairMapping", 1, NULL, NULL, NULL, NULL, NULL, NULL},
-};
+ /* 47: CD_PROP_COL */
+ {sizeof(MPropCol),
+ "MPropCol",
+ 1,
+ N_("Col"),
+ NULL,
+ NULL,
+ layerInterp_propcol,
+ NULL,
+ layerDefault_propcol,
+ NULL,
+ layerEqual_propcol,
+ layerMultiply_propcol,
+ layerInitMinMax_propcol,
+ layerAdd_propcol,
+ layerDoMinMax_propcol,
+ layerCopyValue_propcol,
+ NULL,
+ NULL,
+ NULL,
+ layerMaxNum_propcol}};
static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
/* 0-4 */ "CDMVert",
@@ -1706,6 +1852,7 @@ static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
"CDHairCurve",
"CDHairMapping",
"CDPoint",
+ "CDPropCol",
};
const CustomData_MeshMasks CD_MASK_BAREMESH = {
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 55fdfdac63a..a3e1eeb89c7 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -805,7 +805,7 @@ static ModifierData *curve_get_tessellate_point(Scene *scene,
const bool editmode)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ModifierData *pretessellatePoint;
int required_mode;
@@ -822,9 +822,9 @@ static ModifierData *curve_get_tessellate_point(Scene *scene,
pretessellatePoint = NULL;
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
if (mti->type == eModifierTypeType_Constructive) {
@@ -853,31 +853,31 @@ static bool curve_calc_modifiers_pre(
Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *nurb, const bool for_render)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ModifierData *pretessellatePoint;
Curve *cu = ob->data;
int numElems = 0, numVerts = 0;
const bool editmode = (!for_render && (cu->editnurb || cu->editfont));
- ModifierApplyFlag app_flag = 0;
+ ModifierApplyFlag apply_flag = 0;
float(*deformedVerts)[3] = NULL;
float *keyVerts = NULL;
int required_mode;
bool modified = false;
- modifiers_clearErrors(ob);
+ BKE_modifiers_clear_errors(ob);
if (editmode) {
- app_flag |= MOD_APPLY_USECACHE;
+ apply_flag |= MOD_APPLY_USECACHE;
}
if (for_render) {
- app_flag |= MOD_APPLY_RENDER;
+ apply_flag |= MOD_APPLY_RENDER;
required_mode = eModifierMode_Render;
}
else {
required_mode = eModifierMode_Realtime;
}
- const ModifierEvalContext mectx = {depsgraph, ob, app_flag};
+ const ModifierEvalContext mectx = {depsgraph, ob, apply_flag};
pretessellatePoint = curve_get_tessellate_point(scene, ob, for_render, editmode);
@@ -901,9 +901,9 @@ static bool curve_calc_modifiers_pre(
if (pretessellatePoint) {
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
if (mti->type != eModifierTypeType_OnlyDeform) {
@@ -982,7 +982,7 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
const bool force_mesh_conversion)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ModifierData *pretessellatePoint;
Curve *cu = ob->data;
int required_mode = 0, totvert = 0;
@@ -990,10 +990,10 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
Mesh *modified = NULL, *mesh_applied;
float(*vertCos)[3] = NULL;
int useCache = !for_render;
- ModifierApplyFlag app_flag = 0;
+ ModifierApplyFlag apply_flag = 0;
if (for_render) {
- app_flag |= MOD_APPLY_RENDER;
+ apply_flag |= MOD_APPLY_RENDER;
required_mode = eModifierMode_Render;
}
else {
@@ -1001,9 +1001,9 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
}
const ModifierEvalContext mectx_deform = {
- depsgraph, ob, editmode ? app_flag | MOD_APPLY_USECACHE : app_flag};
+ depsgraph, ob, editmode ? apply_flag | MOD_APPLY_USECACHE : apply_flag};
const ModifierEvalContext mectx_apply = {
- depsgraph, ob, useCache ? app_flag | MOD_APPLY_USECACHE : app_flag};
+ depsgraph, ob, useCache ? apply_flag | MOD_APPLY_USECACHE : apply_flag};
pretessellatePoint = curve_get_tessellate_point(scene, ob, for_render, editmode);
@@ -1020,9 +1020,9 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
}
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
@@ -1100,7 +1100,7 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
if (need_normal) {
BKE_mesh_ensure_normals(modified);
}
- mesh_applied = mti->applyModifier(md, &mectx_apply, modified);
+ mesh_applied = mti->modifyMesh(md, &mectx_apply, modified);
if (mesh_applied) {
/* Modifier returned a new derived mesh */
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 79f0aacc3f8..dae8a59fe43 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -540,7 +540,7 @@ static int surface_getBrushFlags(DynamicPaintSurface *surface, Depsgraph *depsgr
for (int i = 0; i < numobjects; i++) {
Object *brushObj = objects[i];
- ModifierData *md = modifiers_findByType(brushObj, eModifierType_DynamicPaint);
+ ModifierData *md = BKE_modifiers_findby_type(brushObj, eModifierType_DynamicPaint);
if (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render)) {
DynamicPaintModifierData *pmd2 = (DynamicPaintModifierData *)md;
@@ -653,15 +653,15 @@ static void grid_bound_insert_cb_ex(void *__restrict userdata,
boundInsert(grid_bound, bData->realCoord[bData->s_pos[i]].v);
}
-static void grid_bound_insert_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void grid_bound_insert_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- PaintBakeData *bData = userdata;
- VolumeGrid *grid = bData->grid;
-
- Bounds3D *grid_bound = userdata_chunk;
+ Bounds3D *join = chunk_join;
+ Bounds3D *grid_bound = chunk;
- boundInsert(&grid->grid_bounds, grid_bound->min);
- boundInsert(&grid->grid_bounds, grid_bound->max);
+ boundInsert(join, grid_bound->min);
+ boundInsert(join, grid_bound->max);
}
static void grid_cell_points_cb_ex(void *__restrict userdata,
@@ -685,17 +685,20 @@ static void grid_cell_points_cb_ex(void *__restrict userdata,
s_num[temp_t_index[i]]++;
}
-static void grid_cell_points_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void grid_cell_points_reduce(const void *__restrict userdata,
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- PaintBakeData *bData = userdata;
- VolumeGrid *grid = bData->grid;
+ const PaintBakeData *bData = userdata;
+ const VolumeGrid *grid = bData->grid;
const int grid_cells = grid->dim[0] * grid->dim[1] * grid->dim[2];
- int *s_num = userdata_chunk;
+ int *join_s_num = chunk_join;
+ int *s_num = chunk;
/* calculate grid indexes */
for (int i = 0; i < grid_cells; i++) {
- grid->s_num[i] += s_num[i];
+ join_s_num[i] += s_num[i];
}
}
@@ -753,7 +756,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
settings.use_threading = (sData->total_points > 1000);
settings.userdata_chunk = &grid->grid_bounds;
settings.userdata_chunk_size = sizeof(grid->grid_bounds);
- settings.func_finalize = grid_bound_insert_finalize;
+ settings.func_reduce = grid_bound_insert_reduce;
BLI_task_parallel_range(0, sData->total_points, bData, grid_bound_insert_cb_ex, &settings);
}
/* get dimensions */
@@ -814,7 +817,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
settings.use_threading = (sData->total_points > 1000);
settings.userdata_chunk = grid->s_num;
settings.userdata_chunk_size = sizeof(*grid->s_num) * grid_cells;
- settings.func_finalize = grid_cell_points_finalize;
+ settings.func_reduce = grid_cell_points_reduce;
BLI_task_parallel_range(0, sData->total_points, bData, grid_cell_points_cb_ex, &settings);
}
@@ -1096,7 +1099,7 @@ DynamicPaintSurface *dynamicPaint_createNewSurface(DynamicPaintCanvasSettings *c
surface->wave_spring = 0.20f;
surface->wave_smoothness = 1.0f;
- modifier_path_init(
+ BKE_modifier_path_init(
surface->image_output_path, sizeof(surface->image_output_path), "cache_dynamicpaint");
/* Using ID_BRUSH i18n context, as we have no physics/dpaint one for now... */
@@ -4644,9 +4647,6 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
return 1;
}
- /* begin thread safe malloc */
- BLI_threaded_malloc_begin();
-
/* only continue if particle bb is close enough to canvas bb */
if (boundsIntersectDist(&grid->grid_bounds, &part_bb, range)) {
int c_index;
@@ -4682,7 +4682,6 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
&settings);
}
}
- BLI_threaded_malloc_end();
BLI_kdtree_3d_free(tree);
return 1;
@@ -4883,7 +4882,7 @@ static void dynamicPaint_prepareAdjacencyData(DynamicPaintSurface *surface, cons
0, sData->total_points, sData, dynamic_paint_prepare_adjacency_cb, &settings);
/* calculate average values (single thread).
- * Note: tried to put this in threaded callback (using _finalize feature),
+ * Note: tried to put this in threaded callback (using _reduce feature),
* but gave ~30% slower result! */
bData->average_dist = 0.0;
for (index = 0; index < sData->total_points; index++) {
@@ -6246,7 +6245,7 @@ static int dynamicPaint_doStep(Depsgraph *depsgraph,
Object *brushObj = objects[i];
/* check if target has an active dp modifier */
- ModifierData *md = modifiers_findByType(brushObj, eModifierType_DynamicPaint);
+ ModifierData *md = BKE_modifiers_findby_type(brushObj, eModifierType_DynamicPaint);
if (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render)) {
DynamicPaintModifierData *pmd2 = (DynamicPaintModifierData *)md;
/* make sure we're dealing with a brush */
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index 5aaae74e670..c4160d6d253 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -32,6 +32,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_editmesh.h"
+#include "BKE_editmesh_cache.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_mesh_iterators.h"
@@ -266,7 +267,7 @@ BoundBox *BKE_editmesh_cage_boundbox_get(BMEditMesh *em)
float min[3], max[3];
INIT_MINMAX(min, max);
if (em->mesh_eval_cage) {
- BKE_mesh_minmax(em->mesh_eval_cage, min, max);
+ BKE_mesh_wrapper_minmax(em->mesh_eval_cage, min, max);
}
em->bb_cage = MEM_callocN(sizeof(BoundBox), "BMEditMesh.bb_cage");
diff --git a/source/blender/blenkernel/intern/editmesh_cache.c b/source/blender/blenkernel/intern/editmesh_cache.c
index 8d3f1e84bcd..5017a48d14e 100644
--- a/source/blender/blenkernel/intern/editmesh_cache.c
+++ b/source/blender/blenkernel/intern/editmesh_cache.c
@@ -22,11 +22,17 @@
#include "MEM_guardedalloc.h"
+#include "BLI_math_vector.h"
+
#include "DNA_mesh_types.h"
#include "BKE_editmesh.h"
#include "BKE_editmesh_cache.h" /* own include */
+/* -------------------------------------------------------------------- */
+/** \name Ensure Data (derived from coords)
+ * \{ */
+
void BKE_editmesh_cache_ensure_poly_normals(BMEditMesh *em, EditMeshData *emd)
{
if (!(emd->vertexCos && (emd->polyNos == NULL))) {
@@ -112,3 +118,41 @@ void BKE_editmesh_cache_ensure_poly_centers(BMEditMesh *em, EditMeshData *emd)
emd->polyCos = (const float(*)[3])polyCos;
}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Calculate Min/Max
+ * \{ */
+
+bool BKE_editmesh_cache_calc_minmax(struct BMEditMesh *em,
+ struct EditMeshData *emd,
+ float min[3],
+ float max[3])
+{
+ BMesh *bm = em->bm;
+ BMVert *eve;
+ BMIter iter;
+ int i;
+
+ if (bm->totvert) {
+ if (emd->vertexCos) {
+ BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
+ minmax_v3v3_v3(min, max, emd->vertexCos[i]);
+ }
+ }
+ else {
+ BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
+ minmax_v3v3_v3(min, max, eve->co);
+ }
+ }
+ return true;
+ }
+ else {
+ zero_v3(min);
+ zero_v3(max);
+ return false;
+ }
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/editmesh_tangent.c b/source/blender/blenkernel/intern/editmesh_tangent.c
index c3ae2a54e13..6fcaf84d4ca 100644
--- a/source/blender/blenkernel/intern/editmesh_tangent.c
+++ b/source/blender/blenkernel/intern/editmesh_tangent.c
@@ -251,9 +251,7 @@ finally:
pRes[3] = fSign;
}
-static void emDM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void emDM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct SGLSLEditMeshToTangent *mesh2tangent = taskdata;
/* new computation method */
@@ -362,9 +360,8 @@ void BKE_editmesh_loop_tangent_calc(BMEditMesh *em,
#endif
/* Calculation */
if (em->tottri != 0) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
- task_pool = BLI_task_pool_create(scheduler, NULL, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_LOW);
tangent_mask_curr = 0;
/* Calculate tangent layers */
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index e1e818a5a34..fe2c9ed51b8 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -113,7 +113,7 @@ PartDeflect *BKE_partdeflect_new(int type)
case PFIELD_TEXTURE:
pd->f_size = 1.0f;
break;
- case PFIELD_SMOKEFLOW:
+ case PFIELD_FLUIDFLOW:
pd->f_flow = 1.0f;
break;
}
@@ -177,7 +177,7 @@ static void precalculate_effector(struct Depsgraph *depsgraph, EffectorCache *ef
}
}
else if (eff->pd->shape == PFIELD_SHAPE_SURFACE) {
- eff->surmd = (SurfaceModifierData *)modifiers_findByType(eff->ob, eModifierType_Surface);
+ eff->surmd = (SurfaceModifierData *)BKE_modifiers_findby_type(eff->ob, eModifierType_Surface);
if (eff->ob->type == OB_CURVE) {
eff->flag |= PE_USE_NORMAL_DATA;
}
@@ -1024,7 +1024,7 @@ static void do_physical_effector(EffectorCache *eff,
mul_v3_fl(force, -efd->falloff * fac * (strength * fac + damp));
break;
- case PFIELD_SMOKEFLOW:
+ case PFIELD_FLUIDFLOW:
zero_v3(force);
#ifdef WITH_FLUID
if (pd->f_source) {
@@ -1046,7 +1046,7 @@ static void do_physical_effector(EffectorCache *eff,
if (pd->flag & PFIELD_DO_LOCATION) {
madd_v3_v3fl(total_force, force, 1.0f / point->vel_to_sec);
- if (ELEM(pd->forcefield, PFIELD_HARMONIC, PFIELD_DRAG, PFIELD_SMOKEFLOW) == 0 &&
+ if (ELEM(pd->forcefield, PFIELD_HARMONIC, PFIELD_DRAG, PFIELD_FLUIDFLOW) == 0 &&
pd->f_flow != 0.0f) {
madd_v3_v3fl(total_force, point->vel, -pd->f_flow * efd->falloff);
}
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index a75f89435c8..c0843e049f3 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -30,49 +30,31 @@
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
-#include "DNA_constraint_types.h"
#include "DNA_object_types.h"
+#include "DNA_text_types.h"
-#include "BLI_alloca.h"
#include "BLI_blenlib.h"
#include "BLI_easing.h"
-#include "BLI_expr_pylike_eval.h"
#include "BLI_math.h"
-#include "BLI_string_utils.h"
-#include "BLI_threads.h"
-#include "BLI_utildefines.h"
-#include "BLT_translation.h"
-
-#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_animsys.h"
-#include "BKE_armature.h"
-#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
+#include "BKE_idprop.h"
+#include "BKE_lib_query.h"
#include "BKE_nla.h"
-#include "BKE_object.h"
#include "RNA_access.h"
-#include "atomic_ops.h"
-
#include "CLG_log.h"
-#ifdef WITH_PYTHON
-# include "BPY_extern.h"
-#endif
-
#define SMALL -1.0e-10
#define SELECT 1
-#ifdef WITH_PYTHON
-static ThreadMutex python_driver_lock = BLI_MUTEX_INITIALIZER;
-#endif
-
static CLG_LogRef LOG = {"bke.fcurve"};
/* ************************** Data-Level Functions ************************* */
@@ -179,6 +161,38 @@ void copy_fcurves(ListBase *dst, ListBase *src)
}
}
+/** Callback used by lib_query to walk over all ID usages (mimics `foreach_id` callback of
+ * `IDTypeInfo` structure). */
+void BKE_fcurve_foreach_id(FCurve *fcu, LibraryForeachIDData *data)
+{
+ ChannelDriver *driver = fcu->driver;
+
+ if (driver != NULL) {
+ LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
+ /* only used targets */
+ DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
+ BKE_LIB_FOREACHID_PROCESS_ID(data, dtar->id, IDWALK_CB_NOP);
+ }
+ DRIVER_TARGETS_LOOPER_END;
+ }
+ }
+
+ LISTBASE_FOREACH (FModifier *, fcm, &fcu->modifiers) {
+ switch (fcm->type) {
+ case FMODIFIER_TYPE_PYTHON: {
+ FMod_Python *fcm_py = (FMod_Python *)fcm->data;
+ BKE_LIB_FOREACHID_PROCESS(data, fcm_py->script, IDWALK_CB_NOP);
+
+ IDP_foreach_property(fcm_py->prop,
+ IDP_TYPE_FILTER_ID,
+ BKE_lib_query_idpropertiesForeachIDLink_callback,
+ data);
+ break;
+ }
+ }
+ }
+}
+
/* ----------------- Finding F-Curves -------------------------- */
/* high level function to get an fcurve from C without having the rna */
@@ -1256,1236 +1270,6 @@ short test_time_fcurve(FCurve *fcu)
return 0;
}
-/* ***************************** Drivers ********************************* */
-
-/* Driver Variables --------------------------- */
-
-/* TypeInfo for Driver Variables (dvti) */
-typedef struct DriverVarTypeInfo {
- /* evaluation callback */
- float (*get_value)(ChannelDriver *driver, DriverVar *dvar);
-
- /* allocation of target slots */
- int num_targets; /* number of target slots required */
- const char *target_names[MAX_DRIVER_TARGETS]; /* UI names that should be given to the slots */
- short target_flags[MAX_DRIVER_TARGETS]; /* flags defining the requirements for each slot */
-} DriverVarTypeInfo;
-
-/* Macro to begin definitions */
-#define BEGIN_DVAR_TYPEDEF(type) {
-
-/* Macro to end definitions */
-#define END_DVAR_TYPEDEF }
-
-/* ......... */
-
-static ID *dtar_id_ensure_proxy_from(ID *id)
-{
- if (id && GS(id->name) == ID_OB && ((Object *)id)->proxy_from) {
- return (ID *)(((Object *)id)->proxy_from);
- }
- return id;
-}
-
-/**
- * Helper function to obtain a value using RNA from the specified source
- * (for evaluating drivers).
- */
-static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
-{
- PointerRNA id_ptr, ptr;
- PropertyRNA *prop;
- ID *id;
- int index = -1;
- float value = 0.0f;
-
- /* sanity check */
- if (ELEM(NULL, driver, dtar)) {
- return 0.0f;
- }
-
- id = dtar_id_ensure_proxy_from(dtar->id);
-
- /* error check for missing pointer... */
- if (id == NULL) {
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
-
- /* get RNA-pointer for the ID-block given in target */
- RNA_id_pointer_create(id, &id_ptr);
-
- /* get property to read from, and get value as appropriate */
- if (!RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
- /* path couldn't be resolved */
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG,
- "Driver Evaluation Error: cannot resolve target for %s -> %s",
- id->name,
- dtar->rna_path);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
-
- if (RNA_property_array_check(prop)) {
- /* array */
- if (index < 0 || index >= RNA_property_array_length(&ptr, prop)) {
- /* out of bounds */
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG,
- "Driver Evaluation Error: array index is out of bounds for %s -> %s (%d)",
- id->name,
- dtar->rna_path,
- index);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
-
- switch (RNA_property_type(prop)) {
- case PROP_BOOLEAN:
- value = (float)RNA_property_boolean_get_index(&ptr, prop, index);
- break;
- case PROP_INT:
- value = (float)RNA_property_int_get_index(&ptr, prop, index);
- break;
- case PROP_FLOAT:
- value = RNA_property_float_get_index(&ptr, prop, index);
- break;
- default:
- break;
- }
- }
- else {
- /* not an array */
- switch (RNA_property_type(prop)) {
- case PROP_BOOLEAN:
- value = (float)RNA_property_boolean_get(&ptr, prop);
- break;
- case PROP_INT:
- value = (float)RNA_property_int_get(&ptr, prop);
- break;
- case PROP_FLOAT:
- value = RNA_property_float_get(&ptr, prop);
- break;
- case PROP_ENUM:
- value = (float)RNA_property_enum_get(&ptr, prop);
- break;
- default:
- break;
- }
- }
-
- /* if we're still here, we should be ok... */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- return value;
-}
-
-/**
- * Same as 'dtar_get_prop_val'. but get the RNA property.
- */
-bool driver_get_variable_property(ChannelDriver *driver,
- DriverTarget *dtar,
- PointerRNA *r_ptr,
- PropertyRNA **r_prop,
- int *r_index)
-{
- PointerRNA id_ptr;
- PointerRNA ptr;
- PropertyRNA *prop;
- ID *id;
- int index = -1;
-
- /* sanity check */
- if (ELEM(NULL, driver, dtar)) {
- return false;
- }
-
- id = dtar_id_ensure_proxy_from(dtar->id);
-
- /* error check for missing pointer... */
- if (id == NULL) {
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return false;
- }
-
- /* get RNA-pointer for the ID-block given in target */
- RNA_id_pointer_create(id, &id_ptr);
-
- /* get property to read from, and get value as appropriate */
- if (dtar->rna_path == NULL || dtar->rna_path[0] == '\0') {
- ptr = PointerRNA_NULL;
- prop = NULL; /* ok */
- }
- else if (RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
- /* ok */
- }
- else {
- /* path couldn't be resolved */
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG,
- "Driver Evaluation Error: cannot resolve target for %s -> %s",
- id->name,
- dtar->rna_path);
- }
-
- ptr = PointerRNA_NULL;
- *r_prop = NULL;
- *r_index = -1;
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return false;
- }
-
- *r_ptr = ptr;
- *r_prop = prop;
- *r_index = index;
-
- /* if we're still here, we should be ok... */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- return true;
-}
-
-static short driver_check_valid_targets(ChannelDriver *driver, DriverVar *dvar)
-{
- short valid_targets = 0;
-
- DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
-
- /* check if this target has valid data */
- if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
- /* invalid target, so will not have enough targets */
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- }
- else {
- /* target seems to be OK now... */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- valid_targets++;
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-
- return valid_targets;
-}
-
-/* ......... */
-
-/* evaluate 'single prop' driver variable */
-static float dvar_eval_singleProp(ChannelDriver *driver, DriverVar *dvar)
-{
- /* just evaluate the first target slot */
- return dtar_get_prop_val(driver, &dvar->targets[0]);
-}
-
-/* evaluate 'rotation difference' driver variable */
-static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
-{
- short valid_targets = driver_check_valid_targets(driver, dvar);
-
- /* make sure we have enough valid targets to use - all or nothing for now... */
- if (driver_check_valid_targets(driver, dvar) != 2) {
- if (G.debug & G_DEBUG) {
- CLOG_WARN(&LOG,
- "RotDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
- valid_targets,
- dvar->targets[0].id,
- dvar->targets[1].id);
- }
- return 0.0f;
- }
-
- float(*mat[2])[4];
-
- /* NOTE: for now, these are all just worldspace */
- for (int i = 0; i < 2; i++) {
- /* get pointer to loc values to store in */
- DriverTarget *dtar = &dvar->targets[i];
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
- bPoseChannel *pchan;
-
- /* after the checks above, the targets should be valid here... */
- BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
-
- /* try to get posechannel */
- pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
-
- /* check if object or bone */
- if (pchan) {
- /* bone */
- mat[i] = pchan->pose_mat;
- }
- else {
- /* object */
- mat[i] = ob->obmat;
- }
- }
-
- float q1[4], q2[4], quat[4], angle;
-
- /* use the final posed locations */
- mat4_to_quat(q1, mat[0]);
- mat4_to_quat(q2, mat[1]);
-
- invert_qt_normalized(q1);
- mul_qt_qtqt(quat, q1, q2);
- angle = 2.0f * (saacos(quat[0]));
- angle = fabsf(angle);
-
- return (angle > (float)M_PI) ? (float)((2.0f * (float)M_PI) - angle) : (float)(angle);
-}
-
-/* evaluate 'location difference' driver variable */
-/* TODO: this needs to take into account space conversions... */
-static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
-{
- float loc1[3] = {0.0f, 0.0f, 0.0f};
- float loc2[3] = {0.0f, 0.0f, 0.0f};
- short valid_targets = driver_check_valid_targets(driver, dvar);
-
- /* make sure we have enough valid targets to use - all or nothing for now... */
- if (valid_targets < dvar->num_targets) {
- if (G.debug & G_DEBUG) {
- CLOG_WARN(&LOG,
- "LocDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
- valid_targets,
- dvar->targets[0].id,
- dvar->targets[1].id);
- }
- return 0.0f;
- }
-
- /* SECOND PASS: get two location values */
- /* NOTE: for now, these are all just worldspace */
- DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- /* get pointer to loc values to store in */
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
- bPoseChannel *pchan;
- float tmp_loc[3];
-
- /* after the checks above, the targets should be valid here... */
- BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
-
- /* try to get posechannel */
- pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
-
- /* check if object or bone */
- if (pchan) {
- /* bone */
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- float mat[4][4];
-
- /* extract transform just like how the constraints do it! */
- copy_m4_m4(mat, pchan->pose_mat);
- BKE_constraint_mat_convertspace(
- ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
-
- /* ... and from that, we get our transform */
- copy_v3_v3(tmp_loc, mat[3]);
- }
- else {
- /* transform space (use transform values directly) */
- copy_v3_v3(tmp_loc, pchan->loc);
- }
- }
- else {
- /* convert to worldspace */
- copy_v3_v3(tmp_loc, pchan->pose_head);
- mul_m4_v3(ob->obmat, tmp_loc);
- }
- }
- else {
- /* object */
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* XXX: this should practically be the same as transform space... */
- float mat[4][4];
-
- /* extract transform just like how the constraints do it! */
- copy_m4_m4(mat, ob->obmat);
- BKE_constraint_mat_convertspace(
- ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
-
- /* ... and from that, we get our transform */
- copy_v3_v3(tmp_loc, mat[3]);
- }
- else {
- /* transform space (use transform values directly) */
- copy_v3_v3(tmp_loc, ob->loc);
- }
- }
- else {
- /* worldspace */
- copy_v3_v3(tmp_loc, ob->obmat[3]);
- }
- }
-
- /* copy the location to the right place */
- if (tarIndex) {
- copy_v3_v3(loc2, tmp_loc);
- }
- else {
- copy_v3_v3(loc1, tmp_loc);
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-
- /* if we're still here, there should now be two targets to use,
- * so just take the length of the vector between these points
- */
- return len_v3v3(loc1, loc2);
-}
-
-/* evaluate 'transform channel' driver variable */
-static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
-{
- DriverTarget *dtar = &dvar->targets[0];
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
- bPoseChannel *pchan;
- float mat[4][4];
- float oldEul[3] = {0.0f, 0.0f, 0.0f};
- bool use_eulers = false;
- short rot_order = ROT_MODE_EUL;
-
- /* check if this target has valid data */
- if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
- /* invalid target, so will not have enough targets */
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
- else {
- /* target should be valid now */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- }
-
- /* try to get posechannel */
- pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
-
- /* check if object or bone, and get transform matrix accordingly
- * - "useEulers" code is used to prevent the problems associated with non-uniqueness
- * of euler decomposition from matrices [#20870]
- * - localspace is for [#21384], where parent results are not wanted
- * but local-consts is for all the common "corrective-shapes-for-limbs" situations
- */
- if (pchan) {
- /* bone */
- if (pchan->rotmode > 0) {
- copy_v3_v3(oldEul, pchan->eul);
- rot_order = pchan->rotmode;
- use_eulers = true;
- }
-
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* just like how the constraints do it! */
- copy_m4_m4(mat, pchan->pose_mat);
- BKE_constraint_mat_convertspace(
- ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
- }
- else {
- /* specially calculate local matrix, since chan_mat is not valid
- * since it stores delta transform of pose_mat so that deforms work
- * so it cannot be used here for "transform" space
- */
- BKE_pchan_to_mat4(pchan, mat);
- }
- }
- else {
- /* worldspace matrix */
- mul_m4_m4m4(mat, ob->obmat, pchan->pose_mat);
- }
- }
- else {
- /* object */
- if (ob->rotmode > 0) {
- copy_v3_v3(oldEul, ob->rot);
- rot_order = ob->rotmode;
- use_eulers = true;
- }
-
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* just like how the constraints do it! */
- copy_m4_m4(mat, ob->obmat);
- BKE_constraint_mat_convertspace(
- ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
- }
- else {
- /* transforms to matrix */
- BKE_object_to_mat4(ob, mat);
- }
- }
- else {
- /* worldspace matrix - just the good-old one */
- copy_m4_m4(mat, ob->obmat);
- }
- }
-
- /* check which transform */
- if (dtar->transChan >= MAX_DTAR_TRANSCHAN_TYPES) {
- /* not valid channel */
- return 0.0f;
- }
- else if (dtar->transChan == DTAR_TRANSCHAN_SCALE_AVG) {
- /* Cubic root of the change in volume, equal to the geometric mean
- * of scale over all three axes unless the matrix includes shear. */
- return cbrtf(mat4_to_volume_scale(mat));
- }
- else if (ELEM(dtar->transChan,
- DTAR_TRANSCHAN_SCALEX,
- DTAR_TRANSCHAN_SCALEY,
- DTAR_TRANSCHAN_SCALEZ)) {
- /* Extract scale, and choose the right axis,
- * inline 'mat4_to_size'. */
- return len_v3(mat[dtar->transChan - DTAR_TRANSCHAN_SCALEX]);
- }
- else if (dtar->transChan >= DTAR_TRANSCHAN_ROTX) {
- /* extract rotation as eulers (if needed)
- * - definitely if rotation order isn't eulers already
- * - if eulers, then we have 2 options:
- * a) decompose transform matrix as required, then try to make eulers from
- * there compatible with original values
- * b) [NOT USED] directly use the original values (no decomposition)
- * - only an option for "transform space", if quality is really bad with a)
- */
- float quat[4];
- int channel;
-
- if (dtar->transChan == DTAR_TRANSCHAN_ROTW) {
- channel = 0;
- }
- else {
- channel = 1 + dtar->transChan - DTAR_TRANSCHAN_ROTX;
- BLI_assert(channel < 4);
- }
-
- BKE_driver_target_matrix_to_rot_channels(
- mat, rot_order, dtar->rotation_mode, channel, false, quat);
-
- if (use_eulers && dtar->rotation_mode == DTAR_ROTMODE_AUTO) {
- compatible_eul(quat + 1, oldEul);
- }
-
- return quat[channel];
- }
- else {
- /* extract location and choose right axis */
- return mat[3][dtar->transChan];
- }
-}
-
-/* Convert a quaternion to pseudo-angles representing the weighted amount of rotation. */
-static void quaternion_to_angles(float quat[4], int channel)
-{
- if (channel < 0) {
- quat[0] = 2.0f * saacosf(quat[0]);
-
- for (int i = 1; i < 4; i++) {
- quat[i] = 2.0f * saasinf(quat[i]);
- }
- }
- else if (channel == 0) {
- quat[0] = 2.0f * saacosf(quat[0]);
- }
- else {
- quat[channel] = 2.0f * saasinf(quat[channel]);
- }
-}
-
-/* Compute channel values for a rotational Transform Channel driver variable. */
-void BKE_driver_target_matrix_to_rot_channels(
- float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4])
-{
- float *const quat = r_buf;
- float *const eul = r_buf + 1;
-
- zero_v4(r_buf);
-
- if (rotation_mode == DTAR_ROTMODE_AUTO) {
- mat4_to_eulO(eul, auto_order, mat);
- }
- else if (rotation_mode >= DTAR_ROTMODE_EULER_MIN && rotation_mode <= DTAR_ROTMODE_EULER_MAX) {
- mat4_to_eulO(eul, rotation_mode, mat);
- }
- else if (rotation_mode == DTAR_ROTMODE_QUATERNION) {
- mat4_to_quat(quat, mat);
-
- /* For Transformation constraint convenience, convert to pseudo-angles. */
- if (angles) {
- quaternion_to_angles(quat, channel);
- }
- }
- else if (rotation_mode >= DTAR_ROTMODE_SWING_TWIST_X &&
- rotation_mode <= DTAR_ROTMODE_SWING_TWIST_Z) {
- int axis = rotation_mode - DTAR_ROTMODE_SWING_TWIST_X;
- float raw_quat[4], twist;
-
- mat4_to_quat(raw_quat, mat);
-
- if (channel == axis + 1) {
- /* If only the twist angle is needed, skip computing swing. */
- twist = quat_split_swing_and_twist(raw_quat, axis, NULL, NULL);
- }
- else {
- twist = quat_split_swing_and_twist(raw_quat, axis, quat, NULL);
-
- quaternion_to_angles(quat, channel);
- }
-
- quat[axis + 1] = twist;
- }
- else {
- BLI_assert(false);
- }
-}
-
-/* ......... */
-
-/* Table of Driver Variable Type Info Data */
-static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = {
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_SINGLE_PROP) dvar_eval_singleProp, /* eval callback */
- 1, /* number of targets used */
- {"Property"}, /* UI names for targets */
- {0} /* flags */
- END_DVAR_TYPEDEF,
-
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_ROT_DIFF) dvar_eval_rotDiff, /* eval callback */
- 2, /* number of targets used */
- {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
- {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
- DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
- END_DVAR_TYPEDEF,
-
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_LOC_DIFF) dvar_eval_locDiff, /* eval callback */
- 2, /* number of targets used */
- {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
- {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
- DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
- END_DVAR_TYPEDEF,
-
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_TRANSFORM_CHAN) dvar_eval_transChan, /* eval callback */
- 1, /* number of targets used */
- {"Object/Bone"}, /* UI names for targets */
- {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
- END_DVAR_TYPEDEF,
-};
-
-/* Get driver variable typeinfo */
-static const DriverVarTypeInfo *get_dvar_typeinfo(int type)
-{
- /* check if valid type */
- if ((type >= 0) && (type < MAX_DVAR_TYPES)) {
- return &dvar_types[type];
- }
- else {
- return NULL;
- }
-}
-
-/* Driver API --------------------------------- */
-
-/* Perform actual freeing driver variable and remove it from the given list */
-void driver_free_variable(ListBase *variables, DriverVar *dvar)
-{
- /* sanity checks */
- if (dvar == NULL) {
- return;
- }
-
- /* free target vars
- * - need to go over all of them, not just up to the ones that are used
- * currently, since there may be some lingering RNA paths from
- * previous users needing freeing
- */
- DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
- /* free RNA path if applicable */
- if (dtar->rna_path) {
- MEM_freeN(dtar->rna_path);
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-
- /* remove the variable from the driver */
- BLI_freelinkN(variables, dvar);
-}
-
-/* Free the driver variable and do extra updates */
-void driver_free_variable_ex(ChannelDriver *driver, DriverVar *dvar)
-{
- /* remove and free the driver variable */
- driver_free_variable(&driver->variables, dvar);
-
- /* since driver variables are cached, the expression needs re-compiling too */
- BKE_driver_invalidate_expression(driver, false, true);
-}
-
-/* Copy driver variables from src_vars list to dst_vars list */
-void driver_variables_copy(ListBase *dst_vars, const ListBase *src_vars)
-{
- BLI_assert(BLI_listbase_is_empty(dst_vars));
- BLI_duplicatelist(dst_vars, src_vars);
-
- LISTBASE_FOREACH (DriverVar *, dvar, dst_vars) {
- /* need to go over all targets so that we don't leave any dangling paths */
- DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
- /* make a copy of target's rna path if available */
- if (dtar->rna_path) {
- dtar->rna_path = MEM_dupallocN(dtar->rna_path);
- }
- }
- DRIVER_TARGETS_LOOPER_END;
- }
-}
-
-/* Change the type of driver variable */
-void driver_change_variable_type(DriverVar *dvar, int type)
-{
- const DriverVarTypeInfo *dvti = get_dvar_typeinfo(type);
-
- /* sanity check */
- if (ELEM(NULL, dvar, dvti)) {
- return;
- }
-
- /* set the new settings */
- dvar->type = type;
- dvar->num_targets = dvti->num_targets;
-
- /* make changes to the targets based on the defines for these types
- * NOTE: only need to make sure the ones we're using here are valid...
- */
- DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- short flags = dvti->target_flags[tarIndex];
-
- /* store the flags */
- dtar->flag = flags;
-
- /* object ID types only, or idtype not yet initialized */
- if ((flags & DTAR_FLAG_ID_OB_ONLY) || (dtar->idtype == 0)) {
- dtar->idtype = ID_OB;
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-}
-
-/* Validate driver name (after being renamed) */
-void driver_variable_name_validate(DriverVar *dvar)
-{
- /* Special character blacklist */
- const char special_char_blacklist[] = {
- '~', '`', '!', '@', '#', '$', '%', '^', '&', '*', '+', '=', '-', '/', '\\',
- '?', ':', ';', '<', '>', '{', '}', '[', ']', '|', ' ', '.', '\t', '\n', '\r',
- };
-
- /* sanity checks */
- if (dvar == NULL) {
- return;
- }
-
- /* clear all invalid-name flags */
- dvar->flag &= ~DVAR_ALL_INVALID_FLAGS;
-
- /* 0) Zero-length identifiers are not allowed */
- if (dvar->name[0] == '\0') {
- dvar->flag |= DVAR_FLAG_INVALID_EMPTY;
- }
-
- /* 1) Must start with a letter */
- /* XXX: We assume that valid unicode letters in other languages are ok too,
- * hence the blacklisting. */
- if (IN_RANGE_INCL(dvar->name[0], '0', '9')) {
- dvar->flag |= DVAR_FLAG_INVALID_START_NUM;
- }
- else if (dvar->name[0] == '_') {
- /* NOTE: We don't allow names to start with underscores
- * (i.e. it helps when ruling out security risks) */
- dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
- }
-
- /* 2) Must not contain invalid stuff in the middle of the string */
- if (strchr(dvar->name, ' ')) {
- dvar->flag |= DVAR_FLAG_INVALID_HAS_SPACE;
- }
- if (strchr(dvar->name, '.')) {
- dvar->flag |= DVAR_FLAG_INVALID_HAS_DOT;
- }
-
- /* 3) Check for special characters - Either at start, or in the middle */
- for (int i = 0; i < sizeof(special_char_blacklist); i++) {
- char *match = strchr(dvar->name, special_char_blacklist[i]);
-
- if (match == dvar->name) {
- dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
- }
- else if (match != NULL) {
- dvar->flag |= DVAR_FLAG_INVALID_HAS_SPECIAL;
- }
- }
-
- /* 4) Check if the name is a reserved keyword
- * NOTE: These won't confuse Python, but it will be impossible to use the variable
- * in an expression without Python misinterpreting what these are for
- */
-#ifdef WITH_PYTHON
- if (BPY_string_is_keyword(dvar->name)) {
- dvar->flag |= DVAR_FLAG_INVALID_PY_KEYWORD;
- }
-#endif
-
- /* If any these conditions match, the name is invalid */
- if (dvar->flag & DVAR_ALL_INVALID_FLAGS) {
- dvar->flag |= DVAR_FLAG_INVALID_NAME;
- }
-}
-
-/* Add a new driver variable */
-DriverVar *driver_add_new_variable(ChannelDriver *driver)
-{
- DriverVar *dvar;
-
- /* sanity checks */
- if (driver == NULL) {
- return NULL;
- }
-
- /* make a new variable */
- dvar = MEM_callocN(sizeof(DriverVar), "DriverVar");
- BLI_addtail(&driver->variables, dvar);
-
- /* give the variable a 'unique' name */
- strcpy(dvar->name, CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"));
- BLI_uniquename(&driver->variables,
- dvar,
- CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"),
- '_',
- offsetof(DriverVar, name),
- sizeof(dvar->name));
-
- /* set the default type to 'single prop' */
- driver_change_variable_type(dvar, DVAR_TYPE_SINGLE_PROP);
-
- /* since driver variables are cached, the expression needs re-compiling too */
- BKE_driver_invalidate_expression(driver, false, true);
-
- /* return the target */
- return dvar;
-}
-
-/* This frees the driver itself */
-void fcurve_free_driver(FCurve *fcu)
-{
- ChannelDriver *driver;
- DriverVar *dvar, *dvarn;
-
- /* sanity checks */
- if (ELEM(NULL, fcu, fcu->driver)) {
- return;
- }
- driver = fcu->driver;
-
- /* free driver targets */
- for (dvar = driver->variables.first; dvar; dvar = dvarn) {
- dvarn = dvar->next;
- driver_free_variable_ex(driver, dvar);
- }
-
-#ifdef WITH_PYTHON
- /* free compiled driver expression */
- if (driver->expr_comp) {
- BPY_DECREF(driver->expr_comp);
- }
-#endif
-
- BLI_expr_pylike_free(driver->expr_simple);
-
- /* Free driver itself, then set F-Curve's point to this to NULL
- * (as the curve may still be used). */
- MEM_freeN(driver);
- fcu->driver = NULL;
-}
-
-/* This makes a copy of the given driver */
-ChannelDriver *fcurve_copy_driver(const ChannelDriver *driver)
-{
- ChannelDriver *ndriver;
-
- /* sanity checks */
- if (driver == NULL) {
- return NULL;
- }
-
- /* copy all data */
- ndriver = MEM_dupallocN(driver);
- ndriver->expr_comp = NULL;
- ndriver->expr_simple = NULL;
-
- /* copy variables */
-
- /* to get rid of refs to non-copied data (that's still used on original) */
- BLI_listbase_clear(&ndriver->variables);
- driver_variables_copy(&ndriver->variables, &driver->variables);
-
- /* return the new driver */
- return ndriver;
-}
-
-/* Driver Expression Evaluation --------------- */
-
-/* Index constants for the expression parameter array. */
-enum {
- /* Index of the 'frame' variable. */
- VAR_INDEX_FRAME = 0,
- /* Index of the first user-defined driver variable. */
- VAR_INDEX_CUSTOM
-};
-
-static ExprPyLike_Parsed *driver_compile_simple_expr_impl(ChannelDriver *driver)
-{
- /* Prepare parameter names. */
- int names_len = BLI_listbase_count(&driver->variables);
- const char **names = BLI_array_alloca(names, names_len + VAR_INDEX_CUSTOM);
- int i = VAR_INDEX_CUSTOM;
-
- names[VAR_INDEX_FRAME] = "frame";
-
- LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
- names[i++] = dvar->name;
- }
-
- return BLI_expr_pylike_parse(driver->expression, names, names_len + VAR_INDEX_CUSTOM);
-}
-
-static bool driver_check_simple_expr_depends_on_time(ExprPyLike_Parsed *expr)
-{
- /* Check if the 'frame' parameter is actually used. */
- return BLI_expr_pylike_is_using_param(expr, VAR_INDEX_FRAME);
-}
-
-static bool driver_evaluate_simple_expr(ChannelDriver *driver,
- ExprPyLike_Parsed *expr,
- float *result,
- float time)
-{
- /* Prepare parameter values. */
- int vars_len = BLI_listbase_count(&driver->variables);
- double *vars = BLI_array_alloca(vars, vars_len + VAR_INDEX_CUSTOM);
- int i = VAR_INDEX_CUSTOM;
-
- vars[VAR_INDEX_FRAME] = time;
-
- LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
- vars[i++] = driver_get_variable_value(driver, dvar);
- }
-
- /* Evaluate expression. */
- double result_val;
- eExprPyLike_EvalStatus status = BLI_expr_pylike_eval(
- expr, vars, vars_len + VAR_INDEX_CUSTOM, &result_val);
- const char *message;
-
- switch (status) {
- case EXPR_PYLIKE_SUCCESS:
- if (isfinite(result_val)) {
- *result = (float)result_val;
- }
- return true;
-
- case EXPR_PYLIKE_DIV_BY_ZERO:
- case EXPR_PYLIKE_MATH_ERROR:
- message = (status == EXPR_PYLIKE_DIV_BY_ZERO) ? "Division by Zero" : "Math Domain Error";
- CLOG_ERROR(&LOG, "%s in Driver: '%s'", message, driver->expression);
-
- driver->flag |= DRIVER_FLAG_INVALID;
- return true;
-
- default:
- /* arriving here means a bug, not user error */
- CLOG_ERROR(&LOG, "simple driver expression evaluation failed: '%s'", driver->expression);
- return false;
- }
-}
-
-/* Compile and cache the driver expression if necessary, with thread safety. */
-static bool driver_compile_simple_expr(ChannelDriver *driver)
-{
- if (driver->expr_simple != NULL) {
- return true;
- }
-
- if (driver->type != DRIVER_TYPE_PYTHON) {
- return false;
- }
-
- /* It's safe to parse in multiple threads; at worst it'll
- * waste some effort, but in return avoids mutex contention. */
- ExprPyLike_Parsed *expr = driver_compile_simple_expr_impl(driver);
-
- /* Store the result if the field is still NULL, or discard
- * it if another thread got here first. */
- if (atomic_cas_ptr((void **)&driver->expr_simple, NULL, expr) != NULL) {
- BLI_expr_pylike_free(expr);
- }
-
- return true;
-}
-
-/* Try using the simple expression evaluator to compute the result of the driver.
- * On success, stores the result and returns true; on failure result is set to 0. */
-static bool driver_try_evaluate_simple_expr(ChannelDriver *driver,
- ChannelDriver *driver_orig,
- float *result,
- float time)
-{
- *result = 0.0f;
-
- return driver_compile_simple_expr(driver_orig) &&
- BLI_expr_pylike_is_valid(driver_orig->expr_simple) &&
- driver_evaluate_simple_expr(driver, driver_orig->expr_simple, result, time);
-}
-
-/* Check if the expression in the driver conforms to the simple subset. */
-bool BKE_driver_has_simple_expression(ChannelDriver *driver)
-{
- return driver_compile_simple_expr(driver) && BLI_expr_pylike_is_valid(driver->expr_simple);
-}
-
-/* TODO(sergey): This is somewhat weak, but we don't want neither false-positive
- * time dependencies nor special exceptions in the depsgraph evaluation. */
-static bool python_driver_exression_depends_on_time(const char *expression)
-{
- if (expression[0] == '\0') {
- /* Empty expression depends on nothing. */
- return false;
- }
- if (strchr(expression, '(') != NULL) {
- /* Function calls are considered dependent on a time. */
- return true;
- }
- if (strstr(expression, "frame") != NULL) {
- /* Variable `frame` depends on time. */
- /* TODO(sergey): This is a bit weak, but not sure about better way of handling this. */
- return true;
- }
- /* Possible indirect time relation s should be handled via variable targets. */
- return false;
-}
-
-/* Check if the expression in the driver may depend on the current frame. */
-bool BKE_driver_expression_depends_on_time(ChannelDriver *driver)
-{
- if (driver->type != DRIVER_TYPE_PYTHON) {
- return false;
- }
-
- if (BKE_driver_has_simple_expression(driver)) {
- /* Simple expressions can be checked exactly. */
- return driver_check_simple_expr_depends_on_time(driver->expr_simple);
- }
- else {
- /* Otherwise, heuristically scan the expression string for certain patterns. */
- return python_driver_exression_depends_on_time(driver->expression);
- }
-}
-
-/* Reset cached compiled expression data */
-void BKE_driver_invalidate_expression(ChannelDriver *driver,
- bool expr_changed,
- bool varname_changed)
-{
- if (expr_changed || varname_changed) {
- BLI_expr_pylike_free(driver->expr_simple);
- driver->expr_simple = NULL;
- }
-
-#ifdef WITH_PYTHON
- if (expr_changed) {
- driver->flag |= DRIVER_FLAG_RECOMPILE;
- }
-
- if (varname_changed) {
- driver->flag |= DRIVER_FLAG_RENAMEVAR;
- }
-#endif
-}
-
-/* Driver Evaluation -------------------------- */
-
-/* Evaluate a Driver Variable to get a value that contributes to the final */
-float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar)
-{
- const DriverVarTypeInfo *dvti;
-
- /* sanity check */
- if (ELEM(NULL, driver, dvar)) {
- return 0.0f;
- }
-
- /* call the relevant callbacks to get the variable value
- * using the variable type info, storing the obtained value
- * in dvar->curval so that drivers can be debugged
- */
- dvti = get_dvar_typeinfo(dvar->type);
-
- if (dvti && dvti->get_value) {
- dvar->curval = dvti->get_value(driver, dvar);
- }
- else {
- dvar->curval = 0.0f;
- }
-
- return dvar->curval;
-}
-
-static void evaluate_driver_sum(ChannelDriver *driver)
-{
- DriverVar *dvar;
-
- /* check how many variables there are first (i.e. just one?) */
- if (BLI_listbase_is_single(&driver->variables)) {
- /* just one target, so just use that */
- dvar = driver->variables.first;
- driver->curval = driver_get_variable_value(driver, dvar);
- return;
- }
-
- /* more than one target, so average the values of the targets */
- float value = 0.0f;
- int tot = 0;
-
- /* loop through targets, adding (hopefully we don't get any overflow!) */
- for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
- value += driver_get_variable_value(driver, dvar);
- tot++;
- }
-
- /* perform operations on the total if appropriate */
- if (driver->type == DRIVER_TYPE_AVERAGE) {
- driver->curval = tot ? (value / (float)tot) : 0.0f;
- }
- else {
- driver->curval = value;
- }
-}
-
-static void evaluate_driver_min_max(ChannelDriver *driver)
-{
- DriverVar *dvar;
- float value = 0.0f;
-
- /* loop through the variables, getting the values and comparing them to existing ones */
- for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
- /* get value */
- float tmp_val = driver_get_variable_value(driver, dvar);
-
- /* store this value if appropriate */
- if (dvar->prev) {
- /* check if greater/smaller than the baseline */
- if (driver->type == DRIVER_TYPE_MAX) {
- /* max? */
- if (tmp_val > value) {
- value = tmp_val;
- }
- }
- else {
- /* min? */
- if (tmp_val < value) {
- value = tmp_val;
- }
- }
- }
- else {
- /* first item - make this the baseline for comparisons */
- value = tmp_val;
- }
- }
-
- /* store value in driver */
- driver->curval = value;
-}
-
-static void evaluate_driver_python(PathResolvedRNA *anim_rna,
- ChannelDriver *driver,
- ChannelDriver *driver_orig,
- const float evaltime)
-{
- /* check for empty or invalid expression */
- if ((driver_orig->expression[0] == '\0') || (driver_orig->flag & DRIVER_FLAG_INVALID)) {
- driver->curval = 0.0f;
- }
- else if (!driver_try_evaluate_simple_expr(driver, driver_orig, &driver->curval, evaltime)) {
-#ifdef WITH_PYTHON
- /* this evaluates the expression using Python, and returns its result:
- * - on errors it reports, then returns 0.0f
- */
- BLI_mutex_lock(&python_driver_lock);
-
- driver->curval = BPY_driver_exec(anim_rna, driver, driver_orig, evaltime);
-
- BLI_mutex_unlock(&python_driver_lock);
-#else /* WITH_PYTHON*/
- UNUSED_VARS(anim_rna, evaltime);
-#endif /* WITH_PYTHON*/
- }
-}
-
-/* Evaluate an Channel-Driver to get a 'time' value to use instead of "evaltime"
- * - "evaltime" is the frame at which F-Curve is being evaluated
- * - has to return a float value
- * - driver_orig is where we cache Python expressions, in case of COW
- */
-float evaluate_driver(PathResolvedRNA *anim_rna,
- ChannelDriver *driver,
- ChannelDriver *driver_orig,
- const float evaltime)
-{
- /* check if driver can be evaluated */
- if (driver_orig->flag & DRIVER_FLAG_INVALID) {
- return 0.0f;
- }
-
- switch (driver->type) {
- case DRIVER_TYPE_AVERAGE: /* average values of driver targets */
- case DRIVER_TYPE_SUM: /* sum values of driver targets */
- evaluate_driver_sum(driver);
- break;
- case DRIVER_TYPE_MIN: /* smallest value */
- case DRIVER_TYPE_MAX: /* largest value */
- evaluate_driver_min_max(driver);
- break;
- case DRIVER_TYPE_PYTHON: /* expression */
- evaluate_driver_python(anim_rna, driver, driver_orig, evaltime);
- break;
- default:
- /* special 'hack' - just use stored value
- * This is currently used as the mechanism which allows animated settings to be able
- * to be changed via the UI.
- */
- break;
- }
-
- /* return value for driver */
- return driver->curval;
-}
-
/* ***************************** Curve Calculations ********************************* */
/* The total length of the handles is not allowed to be more
@@ -2666,437 +1450,327 @@ static void berekeny(float f1, float f2, float f3, float f4, float *o, int b)
/* -------------------------- */
-/* Calculate F-Curve value for 'evaltime' using BezTriple keyframes */
-static float fcurve_eval_keyframes(FCurve *fcu, BezTriple *bezts, float evaltime)
+static float fcurve_eval_keyframes_extrapolate(
+ FCurve *fcu, BezTriple *bezts, float evaltime, int endpoint_offset, int direction_to_neighbor)
+{
+ BezTriple *endpoint_bezt = bezts + endpoint_offset; /* The first/last keyframe. */
+ BezTriple *neighbor_bezt = endpoint_bezt +
+ direction_to_neighbor; /* The second (to last) keyframe. */
+
+ if (endpoint_bezt->ipo == BEZT_IPO_CONST || fcu->extend == FCURVE_EXTRAPOLATE_CONSTANT ||
+ (fcu->flag & FCURVE_DISCRETE_VALUES) != 0) {
+ /* Constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation, so just extend the
+ * endpoint's value. */
+ return endpoint_bezt->vec[1][1];
+ }
+
+ if (endpoint_bezt->ipo == BEZT_IPO_LIN) {
+ /* Use the next center point instead of our own handle for linear interpolated extrapolate. */
+ if (fcu->totvert == 1) {
+ return endpoint_bezt->vec[1][1];
+ }
+
+ float dx = endpoint_bezt->vec[1][0] - evaltime;
+ float fac = neighbor_bezt->vec[1][0] - endpoint_bezt->vec[1][0];
+
+ /* Prevent division by zero. */
+ if (fac == 0.0f) {
+ return endpoint_bezt->vec[1][1];
+ }
+
+ fac = (neighbor_bezt->vec[1][1] - endpoint_bezt->vec[1][1]) / fac;
+ return endpoint_bezt->vec[1][1] - (fac * dx);
+ }
+
+ /* Use the gradient of the second handle (later) of neighbor to calculate the gradient and thus
+ * the value of the curve at evaluation time. */
+ int handle = direction_to_neighbor > 0 ? 0 : 2;
+ float dx = endpoint_bezt->vec[1][0] - evaltime;
+ float fac = endpoint_bezt->vec[1][0] - endpoint_bezt->vec[handle][0];
+
+ /* Prevent division by zero. */
+ if (fac == 0.0f) {
+ return endpoint_bezt->vec[1][1];
+ }
+
+ fac = (endpoint_bezt->vec[1][1] - endpoint_bezt->vec[handle][1]) / fac;
+ return endpoint_bezt->vec[1][1] - (fac * dx);
+}
+
+static float fcurve_eval_keyframes_interpolate(FCurve *fcu, BezTriple *bezts, float evaltime)
{
const float eps = 1.e-8f;
- BezTriple *bezt, *prevbezt, *lastbezt;
- float v1[2], v2[2], v3[2], v4[2], opl[32], dx, fac;
+ BezTriple *bezt, *prevbezt;
unsigned int a;
- int b;
- float cvalue = 0.0f;
- /* get pointers */
- a = fcu->totvert - 1;
- prevbezt = bezts;
- bezt = prevbezt + 1;
- lastbezt = prevbezt + a;
+ /* evaltime occurs somewhere in the middle of the curve */
+ bool exact = false;
+
+ /* Use binary search to find appropriate keyframes...
+ *
+ * The threshold here has the following constraints:
+ * - 0.001 is too coarse:
+ * We get artifacts with 2cm driver movements at 1BU = 1m (see T40332)
+ *
+ * - 0.00001 is too fine:
+ * Weird errors, like selecting the wrong keyframe range (see T39207), occur.
+ * This lower bound was established in b888a32eee8147b028464336ad2404d8155c64dd.
+ */
+ a = binarysearch_bezt_index_ex(bezts, evaltime, fcu->totvert, 0.0001, &exact);
+ bezt = bezts + a;
- /* evaluation time at or past endpoints? */
- if (prevbezt->vec[1][0] >= evaltime) {
- /* before or on first keyframe */
- if ((fcu->extend == FCURVE_EXTRAPOLATE_LINEAR) && (prevbezt->ipo != BEZT_IPO_CONST) &&
- !(fcu->flag & FCURVE_DISCRETE_VALUES)) {
- /* linear or bezier interpolation */
- if (prevbezt->ipo == BEZT_IPO_LIN) {
- /* Use the next center point instead of our own handle for
- * linear interpolated extrapolate
- */
- if (fcu->totvert == 1) {
- cvalue = prevbezt->vec[1][1];
- }
- else {
- bezt = prevbezt + 1;
- dx = prevbezt->vec[1][0] - evaltime;
- fac = bezt->vec[1][0] - prevbezt->vec[1][0];
-
- /* prevent division by zero */
- if (fac) {
- fac = (bezt->vec[1][1] - prevbezt->vec[1][1]) / fac;
- cvalue = prevbezt->vec[1][1] - (fac * dx);
- }
- else {
- cvalue = prevbezt->vec[1][1];
- }
- }
- }
- else {
- /* Use the first handle (earlier) of first BezTriple to calculate the
- * gradient and thus the value of the curve at evaltime
- */
- dx = prevbezt->vec[1][0] - evaltime;
- fac = prevbezt->vec[1][0] - prevbezt->vec[0][0];
+ if (exact) {
+ /* index returned must be interpreted differently when it sits on top of an existing keyframe
+ * - that keyframe is the start of the segment we need (see action_bug_2.blend in T39207)
+ */
+ return bezt->vec[1][1];
+ }
- /* prevent division by zero */
- if (fac) {
- fac = (prevbezt->vec[1][1] - prevbezt->vec[0][1]) / fac;
- cvalue = prevbezt->vec[1][1] - (fac * dx);
- }
- else {
- cvalue = prevbezt->vec[1][1];
- }
- }
- }
- else {
- /* constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation,
- * so just extend first keyframe's value
- */
- cvalue = prevbezt->vec[1][1];
+ /* index returned refers to the keyframe that the eval-time occurs *before*
+ * - hence, that keyframe marks the start of the segment we're dealing with
+ */
+ prevbezt = (a > 0) ? (bezt - 1) : bezt;
+
+ /* Use if the key is directly on the frame, in rare cases this is needed else we get 0.0 instead.
+ * XXX: consult T39207 for examples of files where failure of these checks can cause issues */
+ if (fabsf(bezt->vec[1][0] - evaltime) < eps) {
+ return bezt->vec[1][1];
+ }
+
+ if (evaltime < prevbezt->vec[1][0] || bezt->vec[1][0] < evaltime) {
+ if (G.debug & G_DEBUG) {
+ printf(" ERROR: failed eval - p=%f b=%f, t=%f (%f)\n",
+ prevbezt->vec[1][0],
+ bezt->vec[1][0],
+ evaltime,
+ fabsf(bezt->vec[1][0] - evaltime));
}
+ return 0.0f;
}
- else if (lastbezt->vec[1][0] <= evaltime) {
- /* after or on last keyframe */
- if ((fcu->extend == FCURVE_EXTRAPOLATE_LINEAR) && (lastbezt->ipo != BEZT_IPO_CONST) &&
- !(fcu->flag & FCURVE_DISCRETE_VALUES)) {
- /* linear or bezier interpolation */
- if (lastbezt->ipo == BEZT_IPO_LIN) {
- /* Use the next center point instead of our own handle for
- * linear interpolated extrapolate
+
+ /* Evaltime occurs within the interval defined by these two keyframes. */
+ const float begin = prevbezt->vec[1][1];
+ const float change = bezt->vec[1][1] - prevbezt->vec[1][1];
+ const float duration = bezt->vec[1][0] - prevbezt->vec[1][0];
+ const float time = evaltime - prevbezt->vec[1][0];
+ const float amplitude = prevbezt->amplitude;
+ const float period = prevbezt->period;
+
+ /* value depends on interpolation mode */
+ if ((prevbezt->ipo == BEZT_IPO_CONST) || (fcu->flag & FCURVE_DISCRETE_VALUES) ||
+ (duration == 0)) {
+ /* constant (evaltime not relevant, so no interpolation needed) */
+ return prevbezt->vec[1][1];
+ }
+
+ switch (prevbezt->ipo) {
+ /* interpolation ...................................... */
+ case BEZT_IPO_BEZ: {
+ float v1[2], v2[2], v3[2], v4[2], opl[32];
+
+ /* bezier interpolation */
+ /* (v1, v2) are the first keyframe and its 2nd handle */
+ v1[0] = prevbezt->vec[1][0];
+ v1[1] = prevbezt->vec[1][1];
+ v2[0] = prevbezt->vec[2][0];
+ v2[1] = prevbezt->vec[2][1];
+ /* (v3, v4) are the last keyframe's 1st handle + the last keyframe */
+ v3[0] = bezt->vec[0][0];
+ v3[1] = bezt->vec[0][1];
+ v4[0] = bezt->vec[1][0];
+ v4[1] = bezt->vec[1][1];
+
+ if (fabsf(v1[1] - v4[1]) < FLT_EPSILON && fabsf(v2[1] - v3[1]) < FLT_EPSILON &&
+ fabsf(v3[1] - v4[1]) < FLT_EPSILON) {
+ /* Optimization: If all the handles are flat/at the same values,
+ * the value is simply the shared value (see T40372 -> F91346)
*/
- if (fcu->totvert == 1) {
- cvalue = lastbezt->vec[1][1];
- }
- else {
- prevbezt = lastbezt - 1;
- dx = evaltime - lastbezt->vec[1][0];
- fac = lastbezt->vec[1][0] - prevbezt->vec[1][0];
-
- /* prevent division by zero */
- if (fac) {
- fac = (lastbezt->vec[1][1] - prevbezt->vec[1][1]) / fac;
- cvalue = lastbezt->vec[1][1] + (fac * dx);
- }
- else {
- cvalue = lastbezt->vec[1][1];
- }
+ return v1[1];
+ }
+ /* adjust handles so that they don't overlap (forming a loop) */
+ correct_bezpart(v1, v2, v3, v4);
+
+ /* try to get a value for this position - if failure, try another set of points */
+ if (!findzero(evaltime, v1[0], v2[0], v3[0], v4[0], opl)) {
+ if (G.debug & G_DEBUG) {
+ printf(" ERROR: findzero() failed at %f with %f %f %f %f\n",
+ evaltime,
+ v1[0],
+ v2[0],
+ v3[0],
+ v4[0]);
}
+ return 0.0;
}
- else {
- /* Use the gradient of the second handle (later) of last BezTriple to calculate the
- * gradient and thus the value of the curve at evaltime
- */
- dx = evaltime - lastbezt->vec[1][0];
- fac = lastbezt->vec[2][0] - lastbezt->vec[1][0];
- /* prevent division by zero */
- if (fac) {
- fac = (lastbezt->vec[2][1] - lastbezt->vec[1][1]) / fac;
- cvalue = lastbezt->vec[1][1] + (fac * dx);
- }
- else {
- cvalue = lastbezt->vec[1][1];
- }
+ berekeny(v1[1], v2[1], v3[1], v4[1], opl, 1);
+ return opl[0];
+ }
+ case BEZT_IPO_LIN:
+ /* linear - simply linearly interpolate between values of the two keyframes */
+ return BLI_easing_linear_ease(time, begin, change, duration);
+
+ /* easing ............................................ */
+ case BEZT_IPO_BACK:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_back_ease_in(time, begin, change, duration, prevbezt->back);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_back_ease_in_out(time, begin, change, duration, prevbezt->back);
+
+ default: /* default/auto: same as ease out */
+ return BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
}
- }
- else {
- /* constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation,
- * so just extend last keyframe's value
- */
- cvalue = lastbezt->vec[1][1];
- }
- }
- else {
- /* evaltime occurs somewhere in the middle of the curve */
- bool exact = false;
-
- /* Use binary search to find appropriate keyframes...
- *
- * The threshold here has the following constraints:
- * - 0.001 is too coarse:
- * We get artifacts with 2cm driver movements at 1BU = 1m (see T40332)
- *
- * - 0.00001 is too fine:
- * Weird errors, like selecting the wrong keyframe range (see T39207), occur.
- * This lower bound was established in b888a32eee8147b028464336ad2404d8155c64dd.
- */
- a = binarysearch_bezt_index_ex(bezts, evaltime, fcu->totvert, 0.0001, &exact);
+ break;
- if (exact) {
- /* index returned must be interpreted differently when it sits on top of an existing keyframe
- * - that keyframe is the start of the segment we need (see action_bug_2.blend in T39207)
- */
- prevbezt = bezts + a;
- bezt = (a < fcu->totvert - 1) ? (prevbezt + 1) : prevbezt;
- }
- else {
- /* index returned refers to the keyframe that the eval-time occurs *before*
- * - hence, that keyframe marks the start of the segment we're dealing with
- */
- bezt = bezts + a;
- prevbezt = (a > 0) ? (bezt - 1) : bezt;
- }
+ case BEZT_IPO_BOUNCE:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_bounce_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_bounce_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_bounce_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease out */
+ return BLI_easing_bounce_ease_out(time, begin, change, duration);
+ }
+ break;
- /* use if the key is directly on the frame,
- * rare cases this is needed else we get 0.0 instead. */
- /* XXX: consult T39207 for examples of files where failure of these checks can cause issues */
- if (exact) {
- cvalue = prevbezt->vec[1][1];
- }
- else if (fabsf(bezt->vec[1][0] - evaltime) < eps) {
- cvalue = bezt->vec[1][1];
- }
- /* evaltime occurs within the interval defined by these two keyframes */
- else if ((prevbezt->vec[1][0] <= evaltime) && (bezt->vec[1][0] >= evaltime)) {
- const float begin = prevbezt->vec[1][1];
- const float change = bezt->vec[1][1] - prevbezt->vec[1][1];
- const float duration = bezt->vec[1][0] - prevbezt->vec[1][0];
- const float time = evaltime - prevbezt->vec[1][0];
- const float amplitude = prevbezt->amplitude;
- const float period = prevbezt->period;
-
- /* value depends on interpolation mode */
- if ((prevbezt->ipo == BEZT_IPO_CONST) || (fcu->flag & FCURVE_DISCRETE_VALUES) ||
- (duration == 0)) {
- /* constant (evaltime not relevant, so no interpolation needed) */
- cvalue = prevbezt->vec[1][1];
+ case BEZT_IPO_CIRC:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_circ_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_circ_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_circ_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_circ_ease_in(time, begin, change, duration);
}
- else {
- switch (prevbezt->ipo) {
- /* interpolation ...................................... */
- case BEZT_IPO_BEZ:
- /* bezier interpolation */
- /* (v1, v2) are the first keyframe and its 2nd handle */
- v1[0] = prevbezt->vec[1][0];
- v1[1] = prevbezt->vec[1][1];
- v2[0] = prevbezt->vec[2][0];
- v2[1] = prevbezt->vec[2][1];
- /* (v3, v4) are the last keyframe's 1st handle + the last keyframe */
- v3[0] = bezt->vec[0][0];
- v3[1] = bezt->vec[0][1];
- v4[0] = bezt->vec[1][0];
- v4[1] = bezt->vec[1][1];
-
- if (fabsf(v1[1] - v4[1]) < FLT_EPSILON && fabsf(v2[1] - v3[1]) < FLT_EPSILON &&
- fabsf(v3[1] - v4[1]) < FLT_EPSILON) {
- /* Optimization: If all the handles are flat/at the same values,
- * the value is simply the shared value (see T40372 -> F91346)
- */
- cvalue = v1[1];
- }
- else {
- /* adjust handles so that they don't overlap (forming a loop) */
- correct_bezpart(v1, v2, v3, v4);
-
- /* try to get a value for this position - if failure, try another set of points */
- b = findzero(evaltime, v1[0], v2[0], v3[0], v4[0], opl);
- if (b) {
- berekeny(v1[1], v2[1], v3[1], v4[1], opl, 1);
- cvalue = opl[0];
- /* break; */
- }
- else {
- if (G.debug & G_DEBUG) {
- printf(" ERROR: findzero() failed at %f with %f %f %f %f\n",
- evaltime,
- v1[0],
- v2[0],
- v3[0],
- v4[0]);
- }
- }
- }
- break;
-
- case BEZT_IPO_LIN:
- /* linear - simply linearly interpolate between values of the two keyframes */
- cvalue = BLI_easing_linear_ease(time, begin, change, duration);
- break;
-
- /* easing ............................................ */
- case BEZT_IPO_BACK:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_back_ease_in(time, begin, change, duration, prevbezt->back);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_back_ease_in_out(
- time, begin, change, duration, prevbezt->back);
- break;
-
- default: /* default/auto: same as ease out */
- cvalue = BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
- break;
- }
- break;
-
- case BEZT_IPO_BOUNCE:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_bounce_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_bounce_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_bounce_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease out */
- cvalue = BLI_easing_bounce_ease_out(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_CIRC:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_circ_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_circ_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_circ_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_circ_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_CUBIC:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_cubic_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_cubic_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_cubic_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_cubic_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_ELASTIC:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_elastic_ease_in(
- time, begin, change, duration, amplitude, period);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_elastic_ease_out(
- time, begin, change, duration, amplitude, period);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_elastic_ease_in_out(
- time, begin, change, duration, amplitude, period);
- break;
-
- default: /* default/auto: same as ease out */
- cvalue = BLI_easing_elastic_ease_out(
- time, begin, change, duration, amplitude, period);
- break;
- }
- break;
-
- case BEZT_IPO_EXPO:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_expo_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_expo_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_expo_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_expo_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_QUAD:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_quad_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_quad_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_quad_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_quad_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_QUART:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_quart_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_quart_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_quart_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_quart_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_QUINT:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_quint_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_quint_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_quint_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_quint_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_SINE:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_sine_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_sine_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_sine_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_sine_ease_in(time, begin, change, duration);
- break;
- }
- break;
+ break;
- default:
- cvalue = prevbezt->vec[1][1];
- break;
- }
+ case BEZT_IPO_CUBIC:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_cubic_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_cubic_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_cubic_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_cubic_ease_in(time, begin, change, duration);
}
- }
- else {
- if (G.debug & G_DEBUG) {
- printf(" ERROR: failed eval - p=%f b=%f, t=%f (%f)\n",
- prevbezt->vec[1][0],
- bezt->vec[1][0],
- evaltime,
- fabsf(bezt->vec[1][0] - evaltime));
+ break;
+
+ case BEZT_IPO_ELASTIC:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_elastic_ease_in(time, begin, change, duration, amplitude, period);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_elastic_ease_out(time, begin, change, duration, amplitude, period);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_elastic_ease_in_out(time, begin, change, duration, amplitude, period);
+
+ default: /* default/auto: same as ease out */
+ return BLI_easing_elastic_ease_out(time, begin, change, duration, amplitude, period);
}
- }
+ break;
+
+ case BEZT_IPO_EXPO:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_expo_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_expo_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_expo_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_expo_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_QUAD:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_quad_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_quad_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_quad_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_quad_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_QUART:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_quart_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_quart_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_quart_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_quart_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_QUINT:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_quint_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_quint_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_quint_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_quint_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_SINE:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_sine_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_sine_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_sine_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_sine_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ default:
+ return prevbezt->vec[1][1];
}
- /* return value */
- return cvalue;
+ return 0.0f;
+}
+
+/* Calculate F-Curve value for 'evaltime' using BezTriple keyframes */
+static float fcurve_eval_keyframes(FCurve *fcu, BezTriple *bezts, float evaltime)
+{
+ if (evaltime <= bezts->vec[1][0]) {
+ return fcurve_eval_keyframes_extrapolate(fcu, bezts, evaltime, 0, +1);
+ }
+
+ BezTriple *lastbezt = bezts + fcu->totvert - 1;
+ if (lastbezt->vec[1][0] <= evaltime) {
+ return fcurve_eval_keyframes_extrapolate(fcu, bezts, evaltime, fcu->totvert - 1, -1);
+ }
+
+ return fcurve_eval_keyframes_interpolate(fcu, bezts, evaltime);
}
/* Calculate F-Curve value for 'evaltime' using FPoint samples */
diff --git a/source/blender/blenkernel/intern/fcurve_driver.c b/source/blender/blenkernel/intern/fcurve_driver.c
new file mode 100644
index 00000000000..78a6cf28824
--- /dev/null
+++ b/source/blender/blenkernel/intern/fcurve_driver.c
@@ -0,0 +1,1294 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+// #include <float.h>
+// #include <math.h>
+// #include <stddef.h>
+// #include <stdio.h>
+// #include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_alloca.h"
+#include "BLI_expr_pylike_eval.h"
+#include "BLI_math.h"
+#include "BLI_string_utils.h"
+#include "BLI_threads.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_action.h"
+#include "BKE_armature.h"
+#include "BKE_constraint.h"
+#include "BKE_fcurve_driver.h"
+#include "BKE_global.h"
+#include "BKE_object.h"
+
+#include "RNA_access.h"
+
+#include "atomic_ops.h"
+
+#include "CLG_log.h"
+
+#ifdef WITH_PYTHON
+# include "BPY_extern.h"
+#endif
+
+#ifdef WITH_PYTHON
+static ThreadMutex python_driver_lock = BLI_MUTEX_INITIALIZER;
+#endif
+
+static CLG_LogRef LOG = {"bke.fcurve"};
+
+/* Driver Variables --------------------------- */
+
+/* TypeInfo for Driver Variables (dvti) */
+typedef struct DriverVarTypeInfo {
+ /* evaluation callback */
+ float (*get_value)(ChannelDriver *driver, DriverVar *dvar);
+
+ /* allocation of target slots */
+ int num_targets; /* number of target slots required */
+ const char *target_names[MAX_DRIVER_TARGETS]; /* UI names that should be given to the slots */
+ short target_flags[MAX_DRIVER_TARGETS]; /* flags defining the requirements for each slot */
+} DriverVarTypeInfo;
+
+/* Macro to begin definitions */
+#define BEGIN_DVAR_TYPEDEF(type) {
+
+/* Macro to end definitions */
+#define END_DVAR_TYPEDEF }
+
+/* ......... */
+
+static ID *dtar_id_ensure_proxy_from(ID *id)
+{
+ if (id && GS(id->name) == ID_OB && ((Object *)id)->proxy_from) {
+ return (ID *)(((Object *)id)->proxy_from);
+ }
+ return id;
+}
+
+/**
+ * Helper function to obtain a value using RNA from the specified source
+ * (for evaluating drivers).
+ */
+static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
+{
+ PointerRNA id_ptr, ptr;
+ PropertyRNA *prop;
+ ID *id;
+ int index = -1;
+ float value = 0.0f;
+
+ /* sanity check */
+ if (ELEM(NULL, driver, dtar)) {
+ return 0.0f;
+ }
+
+ id = dtar_id_ensure_proxy_from(dtar->id);
+
+ /* error check for missing pointer... */
+ if (id == NULL) {
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+
+ /* get RNA-pointer for the ID-block given in target */
+ RNA_id_pointer_create(id, &id_ptr);
+
+ /* get property to read from, and get value as appropriate */
+ if (!RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
+ /* path couldn't be resolved */
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG,
+ "Driver Evaluation Error: cannot resolve target for %s -> %s",
+ id->name,
+ dtar->rna_path);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+
+ if (RNA_property_array_check(prop)) {
+ /* array */
+ if (index < 0 || index >= RNA_property_array_length(&ptr, prop)) {
+ /* out of bounds */
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG,
+ "Driver Evaluation Error: array index is out of bounds for %s -> %s (%d)",
+ id->name,
+ dtar->rna_path,
+ index);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+
+ switch (RNA_property_type(prop)) {
+ case PROP_BOOLEAN:
+ value = (float)RNA_property_boolean_get_index(&ptr, prop, index);
+ break;
+ case PROP_INT:
+ value = (float)RNA_property_int_get_index(&ptr, prop, index);
+ break;
+ case PROP_FLOAT:
+ value = RNA_property_float_get_index(&ptr, prop, index);
+ break;
+ default:
+ break;
+ }
+ }
+ else {
+ /* not an array */
+ switch (RNA_property_type(prop)) {
+ case PROP_BOOLEAN:
+ value = (float)RNA_property_boolean_get(&ptr, prop);
+ break;
+ case PROP_INT:
+ value = (float)RNA_property_int_get(&ptr, prop);
+ break;
+ case PROP_FLOAT:
+ value = RNA_property_float_get(&ptr, prop);
+ break;
+ case PROP_ENUM:
+ value = (float)RNA_property_enum_get(&ptr, prop);
+ break;
+ default:
+ break;
+ }
+ }
+
+ /* if we're still here, we should be ok... */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ return value;
+}
+
+/**
+ * Same as 'dtar_get_prop_val'. but get the RNA property.
+ */
+bool driver_get_variable_property(ChannelDriver *driver,
+ DriverTarget *dtar,
+ PointerRNA *r_ptr,
+ PropertyRNA **r_prop,
+ int *r_index)
+{
+ PointerRNA id_ptr;
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ ID *id;
+ int index = -1;
+
+ /* sanity check */
+ if (ELEM(NULL, driver, dtar)) {
+ return false;
+ }
+
+ id = dtar_id_ensure_proxy_from(dtar->id);
+
+ /* error check for missing pointer... */
+ if (id == NULL) {
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return false;
+ }
+
+ /* get RNA-pointer for the ID-block given in target */
+ RNA_id_pointer_create(id, &id_ptr);
+
+ /* get property to read from, and get value as appropriate */
+ if (dtar->rna_path == NULL || dtar->rna_path[0] == '\0') {
+ ptr = PointerRNA_NULL;
+ prop = NULL; /* ok */
+ }
+ else if (RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
+ /* ok */
+ }
+ else {
+ /* path couldn't be resolved */
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG,
+ "Driver Evaluation Error: cannot resolve target for %s -> %s",
+ id->name,
+ dtar->rna_path);
+ }
+
+ ptr = PointerRNA_NULL;
+ *r_prop = NULL;
+ *r_index = -1;
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return false;
+ }
+
+ *r_ptr = ptr;
+ *r_prop = prop;
+ *r_index = index;
+
+ /* if we're still here, we should be ok... */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ return true;
+}
+
+static short driver_check_valid_targets(ChannelDriver *driver, DriverVar *dvar)
+{
+ short valid_targets = 0;
+
+ DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+
+ /* check if this target has valid data */
+ if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
+ /* invalid target, so will not have enough targets */
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ }
+ else {
+ /* target seems to be OK now... */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ valid_targets++;
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+
+ return valid_targets;
+}
+
+/* ......... */
+
+/* evaluate 'single prop' driver variable */
+static float dvar_eval_singleProp(ChannelDriver *driver, DriverVar *dvar)
+{
+ /* just evaluate the first target slot */
+ return dtar_get_prop_val(driver, &dvar->targets[0]);
+}
+
+/* evaluate 'rotation difference' driver variable */
+static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
+{
+ short valid_targets = driver_check_valid_targets(driver, dvar);
+
+ /* make sure we have enough valid targets to use - all or nothing for now... */
+ if (driver_check_valid_targets(driver, dvar) != 2) {
+ if (G.debug & G_DEBUG) {
+ CLOG_WARN(&LOG,
+ "RotDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
+ valid_targets,
+ dvar->targets[0].id,
+ dvar->targets[1].id);
+ }
+ return 0.0f;
+ }
+
+ float(*mat[2])[4];
+
+ /* NOTE: for now, these are all just worldspace */
+ for (int i = 0; i < 2; i++) {
+ /* get pointer to loc values to store in */
+ DriverTarget *dtar = &dvar->targets[i];
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+ bPoseChannel *pchan;
+
+ /* after the checks above, the targets should be valid here... */
+ BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
+
+ /* try to get posechannel */
+ pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
+
+ /* check if object or bone */
+ if (pchan) {
+ /* bone */
+ mat[i] = pchan->pose_mat;
+ }
+ else {
+ /* object */
+ mat[i] = ob->obmat;
+ }
+ }
+
+ float q1[4], q2[4], quat[4], angle;
+
+ /* use the final posed locations */
+ mat4_to_quat(q1, mat[0]);
+ mat4_to_quat(q2, mat[1]);
+
+ invert_qt_normalized(q1);
+ mul_qt_qtqt(quat, q1, q2);
+ angle = 2.0f * (saacos(quat[0]));
+ angle = fabsf(angle);
+
+ return (angle > (float)M_PI) ? (float)((2.0f * (float)M_PI) - angle) : (float)(angle);
+}
+
+/* evaluate 'location difference' driver variable */
+/* TODO: this needs to take into account space conversions... */
+static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
+{
+ float loc1[3] = {0.0f, 0.0f, 0.0f};
+ float loc2[3] = {0.0f, 0.0f, 0.0f};
+ short valid_targets = driver_check_valid_targets(driver, dvar);
+
+ /* make sure we have enough valid targets to use - all or nothing for now... */
+ if (valid_targets < dvar->num_targets) {
+ if (G.debug & G_DEBUG) {
+ CLOG_WARN(&LOG,
+ "LocDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
+ valid_targets,
+ dvar->targets[0].id,
+ dvar->targets[1].id);
+ }
+ return 0.0f;
+ }
+
+ /* SECOND PASS: get two location values */
+ /* NOTE: for now, these are all just worldspace */
+ DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
+ /* get pointer to loc values to store in */
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+ bPoseChannel *pchan;
+ float tmp_loc[3];
+
+ /* after the checks above, the targets should be valid here... */
+ BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
+
+ /* try to get posechannel */
+ pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
+
+ /* check if object or bone */
+ if (pchan) {
+ /* bone */
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ float mat[4][4];
+
+ /* extract transform just like how the constraints do it! */
+ copy_m4_m4(mat, pchan->pose_mat);
+ BKE_constraint_mat_convertspace(
+ ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
+
+ /* ... and from that, we get our transform */
+ copy_v3_v3(tmp_loc, mat[3]);
+ }
+ else {
+ /* transform space (use transform values directly) */
+ copy_v3_v3(tmp_loc, pchan->loc);
+ }
+ }
+ else {
+ /* convert to worldspace */
+ copy_v3_v3(tmp_loc, pchan->pose_head);
+ mul_m4_v3(ob->obmat, tmp_loc);
+ }
+ }
+ else {
+ /* object */
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ /* XXX: this should practically be the same as transform space... */
+ float mat[4][4];
+
+ /* extract transform just like how the constraints do it! */
+ copy_m4_m4(mat, ob->obmat);
+ BKE_constraint_mat_convertspace(
+ ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
+
+ /* ... and from that, we get our transform */
+ copy_v3_v3(tmp_loc, mat[3]);
+ }
+ else {
+ /* transform space (use transform values directly) */
+ copy_v3_v3(tmp_loc, ob->loc);
+ }
+ }
+ else {
+ /* worldspace */
+ copy_v3_v3(tmp_loc, ob->obmat[3]);
+ }
+ }
+
+ /* copy the location to the right place */
+ if (tarIndex) {
+ copy_v3_v3(loc2, tmp_loc);
+ }
+ else {
+ copy_v3_v3(loc1, tmp_loc);
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+
+ /* if we're still here, there should now be two targets to use,
+ * so just take the length of the vector between these points
+ */
+ return len_v3v3(loc1, loc2);
+}
+
+/* evaluate 'transform channel' driver variable */
+static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
+{
+ DriverTarget *dtar = &dvar->targets[0];
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+ bPoseChannel *pchan;
+ float mat[4][4];
+ float oldEul[3] = {0.0f, 0.0f, 0.0f};
+ bool use_eulers = false;
+ short rot_order = ROT_MODE_EUL;
+
+ /* check if this target has valid data */
+ if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
+ /* invalid target, so will not have enough targets */
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+ else {
+ /* target should be valid now */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ }
+
+ /* try to get posechannel */
+ pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
+
+ /* check if object or bone, and get transform matrix accordingly
+ * - "useEulers" code is used to prevent the problems associated with non-uniqueness
+ * of euler decomposition from matrices [#20870]
+ * - localspace is for [#21384], where parent results are not wanted
+ * but local-consts is for all the common "corrective-shapes-for-limbs" situations
+ */
+ if (pchan) {
+ /* bone */
+ if (pchan->rotmode > 0) {
+ copy_v3_v3(oldEul, pchan->eul);
+ rot_order = pchan->rotmode;
+ use_eulers = true;
+ }
+
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ /* just like how the constraints do it! */
+ copy_m4_m4(mat, pchan->pose_mat);
+ BKE_constraint_mat_convertspace(
+ ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
+ }
+ else {
+ /* specially calculate local matrix, since chan_mat is not valid
+ * since it stores delta transform of pose_mat so that deforms work
+ * so it cannot be used here for "transform" space
+ */
+ BKE_pchan_to_mat4(pchan, mat);
+ }
+ }
+ else {
+ /* worldspace matrix */
+ mul_m4_m4m4(mat, ob->obmat, pchan->pose_mat);
+ }
+ }
+ else {
+ /* object */
+ if (ob->rotmode > 0) {
+ copy_v3_v3(oldEul, ob->rot);
+ rot_order = ob->rotmode;
+ use_eulers = true;
+ }
+
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ /* just like how the constraints do it! */
+ copy_m4_m4(mat, ob->obmat);
+ BKE_constraint_mat_convertspace(
+ ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
+ }
+ else {
+ /* transforms to matrix */
+ BKE_object_to_mat4(ob, mat);
+ }
+ }
+ else {
+ /* worldspace matrix - just the good-old one */
+ copy_m4_m4(mat, ob->obmat);
+ }
+ }
+
+ /* check which transform */
+ if (dtar->transChan >= MAX_DTAR_TRANSCHAN_TYPES) {
+ /* not valid channel */
+ return 0.0f;
+ }
+ else if (dtar->transChan == DTAR_TRANSCHAN_SCALE_AVG) {
+ /* Cubic root of the change in volume, equal to the geometric mean
+ * of scale over all three axes unless the matrix includes shear. */
+ return cbrtf(mat4_to_volume_scale(mat));
+ }
+ else if (ELEM(dtar->transChan,
+ DTAR_TRANSCHAN_SCALEX,
+ DTAR_TRANSCHAN_SCALEY,
+ DTAR_TRANSCHAN_SCALEZ)) {
+ /* Extract scale, and choose the right axis,
+ * inline 'mat4_to_size'. */
+ return len_v3(mat[dtar->transChan - DTAR_TRANSCHAN_SCALEX]);
+ }
+ else if (dtar->transChan >= DTAR_TRANSCHAN_ROTX) {
+ /* extract rotation as eulers (if needed)
+ * - definitely if rotation order isn't eulers already
+ * - if eulers, then we have 2 options:
+ * a) decompose transform matrix as required, then try to make eulers from
+ * there compatible with original values
+ * b) [NOT USED] directly use the original values (no decomposition)
+ * - only an option for "transform space", if quality is really bad with a)
+ */
+ float quat[4];
+ int channel;
+
+ if (dtar->transChan == DTAR_TRANSCHAN_ROTW) {
+ channel = 0;
+ }
+ else {
+ channel = 1 + dtar->transChan - DTAR_TRANSCHAN_ROTX;
+ BLI_assert(channel < 4);
+ }
+
+ BKE_driver_target_matrix_to_rot_channels(
+ mat, rot_order, dtar->rotation_mode, channel, false, quat);
+
+ if (use_eulers && dtar->rotation_mode == DTAR_ROTMODE_AUTO) {
+ compatible_eul(quat + 1, oldEul);
+ }
+
+ return quat[channel];
+ }
+ else {
+ /* extract location and choose right axis */
+ return mat[3][dtar->transChan];
+ }
+}
+
+/* Convert a quaternion to pseudo-angles representing the weighted amount of rotation. */
+static void quaternion_to_angles(float quat[4], int channel)
+{
+ if (channel < 0) {
+ quat[0] = 2.0f * saacosf(quat[0]);
+
+ for (int i = 1; i < 4; i++) {
+ quat[i] = 2.0f * saasinf(quat[i]);
+ }
+ }
+ else if (channel == 0) {
+ quat[0] = 2.0f * saacosf(quat[0]);
+ }
+ else {
+ quat[channel] = 2.0f * saasinf(quat[channel]);
+ }
+}
+
+/* Compute channel values for a rotational Transform Channel driver variable. */
+void BKE_driver_target_matrix_to_rot_channels(
+ float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4])
+{
+ float *const quat = r_buf;
+ float *const eul = r_buf + 1;
+
+ zero_v4(r_buf);
+
+ if (rotation_mode == DTAR_ROTMODE_AUTO) {
+ mat4_to_eulO(eul, auto_order, mat);
+ }
+ else if (rotation_mode >= DTAR_ROTMODE_EULER_MIN && rotation_mode <= DTAR_ROTMODE_EULER_MAX) {
+ mat4_to_eulO(eul, rotation_mode, mat);
+ }
+ else if (rotation_mode == DTAR_ROTMODE_QUATERNION) {
+ mat4_to_quat(quat, mat);
+
+ /* For Transformation constraint convenience, convert to pseudo-angles. */
+ if (angles) {
+ quaternion_to_angles(quat, channel);
+ }
+ }
+ else if (rotation_mode >= DTAR_ROTMODE_SWING_TWIST_X &&
+ rotation_mode <= DTAR_ROTMODE_SWING_TWIST_Z) {
+ int axis = rotation_mode - DTAR_ROTMODE_SWING_TWIST_X;
+ float raw_quat[4], twist;
+
+ mat4_to_quat(raw_quat, mat);
+
+ if (channel == axis + 1) {
+ /* If only the twist angle is needed, skip computing swing. */
+ twist = quat_split_swing_and_twist(raw_quat, axis, NULL, NULL);
+ }
+ else {
+ twist = quat_split_swing_and_twist(raw_quat, axis, quat, NULL);
+
+ quaternion_to_angles(quat, channel);
+ }
+
+ quat[axis + 1] = twist;
+ }
+ else {
+ BLI_assert(false);
+ }
+}
+
+/* ......... */
+
+/* Table of Driver Variable Type Info Data */
+static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = {
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_SINGLE_PROP) dvar_eval_singleProp, /* eval callback */
+ 1, /* number of targets used */
+ {"Property"}, /* UI names for targets */
+ {0} /* flags */
+ END_DVAR_TYPEDEF,
+
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_ROT_DIFF) dvar_eval_rotDiff, /* eval callback */
+ 2, /* number of targets used */
+ {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
+ {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
+ DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ END_DVAR_TYPEDEF,
+
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_LOC_DIFF) dvar_eval_locDiff, /* eval callback */
+ 2, /* number of targets used */
+ {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
+ {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
+ DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ END_DVAR_TYPEDEF,
+
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_TRANSFORM_CHAN) dvar_eval_transChan, /* eval callback */
+ 1, /* number of targets used */
+ {"Object/Bone"}, /* UI names for targets */
+ {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ END_DVAR_TYPEDEF,
+};
+
+/* Get driver variable typeinfo */
+static const DriverVarTypeInfo *get_dvar_typeinfo(int type)
+{
+ /* check if valid type */
+ if ((type >= 0) && (type < MAX_DVAR_TYPES)) {
+ return &dvar_types[type];
+ }
+ else {
+ return NULL;
+ }
+}
+
+/* Driver API --------------------------------- */
+
+/* Perform actual freeing driver variable and remove it from the given list */
+void driver_free_variable(ListBase *variables, DriverVar *dvar)
+{
+ /* sanity checks */
+ if (dvar == NULL) {
+ return;
+ }
+
+ /* free target vars
+ * - need to go over all of them, not just up to the ones that are used
+ * currently, since there may be some lingering RNA paths from
+ * previous users needing freeing
+ */
+ DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
+ /* free RNA path if applicable */
+ if (dtar->rna_path) {
+ MEM_freeN(dtar->rna_path);
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+
+ /* remove the variable from the driver */
+ BLI_freelinkN(variables, dvar);
+}
+
+/* Free the driver variable and do extra updates */
+void driver_free_variable_ex(ChannelDriver *driver, DriverVar *dvar)
+{
+ /* remove and free the driver variable */
+ driver_free_variable(&driver->variables, dvar);
+
+ /* since driver variables are cached, the expression needs re-compiling too */
+ BKE_driver_invalidate_expression(driver, false, true);
+}
+
+/* Copy driver variables from src_vars list to dst_vars list */
+void driver_variables_copy(ListBase *dst_vars, const ListBase *src_vars)
+{
+ BLI_assert(BLI_listbase_is_empty(dst_vars));
+ BLI_duplicatelist(dst_vars, src_vars);
+
+ LISTBASE_FOREACH (DriverVar *, dvar, dst_vars) {
+ /* need to go over all targets so that we don't leave any dangling paths */
+ DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
+ /* make a copy of target's rna path if available */
+ if (dtar->rna_path) {
+ dtar->rna_path = MEM_dupallocN(dtar->rna_path);
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+ }
+}
+
+/* Change the type of driver variable */
+void driver_change_variable_type(DriverVar *dvar, int type)
+{
+ const DriverVarTypeInfo *dvti = get_dvar_typeinfo(type);
+
+ /* sanity check */
+ if (ELEM(NULL, dvar, dvti)) {
+ return;
+ }
+
+ /* set the new settings */
+ dvar->type = type;
+ dvar->num_targets = dvti->num_targets;
+
+ /* make changes to the targets based on the defines for these types
+ * NOTE: only need to make sure the ones we're using here are valid...
+ */
+ DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
+ short flags = dvti->target_flags[tarIndex];
+
+ /* store the flags */
+ dtar->flag = flags;
+
+ /* object ID types only, or idtype not yet initialized */
+ if ((flags & DTAR_FLAG_ID_OB_ONLY) || (dtar->idtype == 0)) {
+ dtar->idtype = ID_OB;
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+}
+
+/* Validate driver name (after being renamed) */
+void driver_variable_name_validate(DriverVar *dvar)
+{
+ /* Special character blacklist */
+ const char special_char_blacklist[] = {
+ '~', '`', '!', '@', '#', '$', '%', '^', '&', '*', '+', '=', '-', '/', '\\',
+ '?', ':', ';', '<', '>', '{', '}', '[', ']', '|', ' ', '.', '\t', '\n', '\r',
+ };
+
+ /* sanity checks */
+ if (dvar == NULL) {
+ return;
+ }
+
+ /* clear all invalid-name flags */
+ dvar->flag &= ~DVAR_ALL_INVALID_FLAGS;
+
+ /* 0) Zero-length identifiers are not allowed */
+ if (dvar->name[0] == '\0') {
+ dvar->flag |= DVAR_FLAG_INVALID_EMPTY;
+ }
+
+ /* 1) Must start with a letter */
+ /* XXX: We assume that valid unicode letters in other languages are ok too,
+ * hence the blacklisting. */
+ if (IN_RANGE_INCL(dvar->name[0], '0', '9')) {
+ dvar->flag |= DVAR_FLAG_INVALID_START_NUM;
+ }
+ else if (dvar->name[0] == '_') {
+ /* NOTE: We don't allow names to start with underscores
+ * (i.e. it helps when ruling out security risks) */
+ dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
+ }
+
+ /* 2) Must not contain invalid stuff in the middle of the string */
+ if (strchr(dvar->name, ' ')) {
+ dvar->flag |= DVAR_FLAG_INVALID_HAS_SPACE;
+ }
+ if (strchr(dvar->name, '.')) {
+ dvar->flag |= DVAR_FLAG_INVALID_HAS_DOT;
+ }
+
+ /* 3) Check for special characters - Either at start, or in the middle */
+ for (int i = 0; i < sizeof(special_char_blacklist); i++) {
+ char *match = strchr(dvar->name, special_char_blacklist[i]);
+
+ if (match == dvar->name) {
+ dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
+ }
+ else if (match != NULL) {
+ dvar->flag |= DVAR_FLAG_INVALID_HAS_SPECIAL;
+ }
+ }
+
+ /* 4) Check if the name is a reserved keyword
+ * NOTE: These won't confuse Python, but it will be impossible to use the variable
+ * in an expression without Python misinterpreting what these are for
+ */
+#ifdef WITH_PYTHON
+ if (BPY_string_is_keyword(dvar->name)) {
+ dvar->flag |= DVAR_FLAG_INVALID_PY_KEYWORD;
+ }
+#endif
+
+ /* If any these conditions match, the name is invalid */
+ if (dvar->flag & DVAR_ALL_INVALID_FLAGS) {
+ dvar->flag |= DVAR_FLAG_INVALID_NAME;
+ }
+}
+
+/* Add a new driver variable */
+DriverVar *driver_add_new_variable(ChannelDriver *driver)
+{
+ DriverVar *dvar;
+
+ /* sanity checks */
+ if (driver == NULL) {
+ return NULL;
+ }
+
+ /* make a new variable */
+ dvar = MEM_callocN(sizeof(DriverVar), "DriverVar");
+ BLI_addtail(&driver->variables, dvar);
+
+ /* give the variable a 'unique' name */
+ strcpy(dvar->name, CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"));
+ BLI_uniquename(&driver->variables,
+ dvar,
+ CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"),
+ '_',
+ offsetof(DriverVar, name),
+ sizeof(dvar->name));
+
+ /* set the default type to 'single prop' */
+ driver_change_variable_type(dvar, DVAR_TYPE_SINGLE_PROP);
+
+ /* since driver variables are cached, the expression needs re-compiling too */
+ BKE_driver_invalidate_expression(driver, false, true);
+
+ /* return the target */
+ return dvar;
+}
+
+/* This frees the driver itself */
+void fcurve_free_driver(FCurve *fcu)
+{
+ ChannelDriver *driver;
+ DriverVar *dvar, *dvarn;
+
+ /* sanity checks */
+ if (ELEM(NULL, fcu, fcu->driver)) {
+ return;
+ }
+ driver = fcu->driver;
+
+ /* free driver targets */
+ for (dvar = driver->variables.first; dvar; dvar = dvarn) {
+ dvarn = dvar->next;
+ driver_free_variable_ex(driver, dvar);
+ }
+
+#ifdef WITH_PYTHON
+ /* free compiled driver expression */
+ if (driver->expr_comp) {
+ BPY_DECREF(driver->expr_comp);
+ }
+#endif
+
+ BLI_expr_pylike_free(driver->expr_simple);
+
+ /* Free driver itself, then set F-Curve's point to this to NULL
+ * (as the curve may still be used). */
+ MEM_freeN(driver);
+ fcu->driver = NULL;
+}
+
+/* This makes a copy of the given driver */
+ChannelDriver *fcurve_copy_driver(const ChannelDriver *driver)
+{
+ ChannelDriver *ndriver;
+
+ /* sanity checks */
+ if (driver == NULL) {
+ return NULL;
+ }
+
+ /* copy all data */
+ ndriver = MEM_dupallocN(driver);
+ ndriver->expr_comp = NULL;
+ ndriver->expr_simple = NULL;
+
+ /* copy variables */
+
+ /* to get rid of refs to non-copied data (that's still used on original) */
+ BLI_listbase_clear(&ndriver->variables);
+ driver_variables_copy(&ndriver->variables, &driver->variables);
+
+ /* return the new driver */
+ return ndriver;
+}
+
+/* Driver Expression Evaluation --------------- */
+
+/* Index constants for the expression parameter array. */
+enum {
+ /* Index of the 'frame' variable. */
+ VAR_INDEX_FRAME = 0,
+ /* Index of the first user-defined driver variable. */
+ VAR_INDEX_CUSTOM
+};
+
+static ExprPyLike_Parsed *driver_compile_simple_expr_impl(ChannelDriver *driver)
+{
+ /* Prepare parameter names. */
+ int names_len = BLI_listbase_count(&driver->variables);
+ const char **names = BLI_array_alloca(names, names_len + VAR_INDEX_CUSTOM);
+ int i = VAR_INDEX_CUSTOM;
+
+ names[VAR_INDEX_FRAME] = "frame";
+
+ LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
+ names[i++] = dvar->name;
+ }
+
+ return BLI_expr_pylike_parse(driver->expression, names, names_len + VAR_INDEX_CUSTOM);
+}
+
+static bool driver_check_simple_expr_depends_on_time(ExprPyLike_Parsed *expr)
+{
+ /* Check if the 'frame' parameter is actually used. */
+ return BLI_expr_pylike_is_using_param(expr, VAR_INDEX_FRAME);
+}
+
+static bool driver_evaluate_simple_expr(ChannelDriver *driver,
+ ExprPyLike_Parsed *expr,
+ float *result,
+ float time)
+{
+ /* Prepare parameter values. */
+ int vars_len = BLI_listbase_count(&driver->variables);
+ double *vars = BLI_array_alloca(vars, vars_len + VAR_INDEX_CUSTOM);
+ int i = VAR_INDEX_CUSTOM;
+
+ vars[VAR_INDEX_FRAME] = time;
+
+ LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
+ vars[i++] = driver_get_variable_value(driver, dvar);
+ }
+
+ /* Evaluate expression. */
+ double result_val;
+ eExprPyLike_EvalStatus status = BLI_expr_pylike_eval(
+ expr, vars, vars_len + VAR_INDEX_CUSTOM, &result_val);
+ const char *message;
+
+ switch (status) {
+ case EXPR_PYLIKE_SUCCESS:
+ if (isfinite(result_val)) {
+ *result = (float)result_val;
+ }
+ return true;
+
+ case EXPR_PYLIKE_DIV_BY_ZERO:
+ case EXPR_PYLIKE_MATH_ERROR:
+ message = (status == EXPR_PYLIKE_DIV_BY_ZERO) ? "Division by Zero" : "Math Domain Error";
+ CLOG_ERROR(&LOG, "%s in Driver: '%s'", message, driver->expression);
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ return true;
+
+ default:
+ /* arriving here means a bug, not user error */
+ CLOG_ERROR(&LOG, "simple driver expression evaluation failed: '%s'", driver->expression);
+ return false;
+ }
+}
+
+/* Compile and cache the driver expression if necessary, with thread safety. */
+static bool driver_compile_simple_expr(ChannelDriver *driver)
+{
+ if (driver->expr_simple != NULL) {
+ return true;
+ }
+
+ if (driver->type != DRIVER_TYPE_PYTHON) {
+ return false;
+ }
+
+ /* It's safe to parse in multiple threads; at worst it'll
+ * waste some effort, but in return avoids mutex contention. */
+ ExprPyLike_Parsed *expr = driver_compile_simple_expr_impl(driver);
+
+ /* Store the result if the field is still NULL, or discard
+ * it if another thread got here first. */
+ if (atomic_cas_ptr((void **)&driver->expr_simple, NULL, expr) != NULL) {
+ BLI_expr_pylike_free(expr);
+ }
+
+ return true;
+}
+
+/* Try using the simple expression evaluator to compute the result of the driver.
+ * On success, stores the result and returns true; on failure result is set to 0. */
+static bool driver_try_evaluate_simple_expr(ChannelDriver *driver,
+ ChannelDriver *driver_orig,
+ float *result,
+ float time)
+{
+ *result = 0.0f;
+
+ return driver_compile_simple_expr(driver_orig) &&
+ BLI_expr_pylike_is_valid(driver_orig->expr_simple) &&
+ driver_evaluate_simple_expr(driver, driver_orig->expr_simple, result, time);
+}
+
+/* Check if the expression in the driver conforms to the simple subset. */
+bool BKE_driver_has_simple_expression(ChannelDriver *driver)
+{
+ return driver_compile_simple_expr(driver) && BLI_expr_pylike_is_valid(driver->expr_simple);
+}
+
+/* TODO(sergey): This is somewhat weak, but we don't want neither false-positive
+ * time dependencies nor special exceptions in the depsgraph evaluation. */
+static bool python_driver_exression_depends_on_time(const char *expression)
+{
+ if (expression[0] == '\0') {
+ /* Empty expression depends on nothing. */
+ return false;
+ }
+ if (strchr(expression, '(') != NULL) {
+ /* Function calls are considered dependent on a time. */
+ return true;
+ }
+ if (strstr(expression, "frame") != NULL) {
+ /* Variable `frame` depends on time. */
+ /* TODO(sergey): This is a bit weak, but not sure about better way of handling this. */
+ return true;
+ }
+ /* Possible indirect time relation s should be handled via variable targets. */
+ return false;
+}
+
+/* Check if the expression in the driver may depend on the current frame. */
+bool BKE_driver_expression_depends_on_time(ChannelDriver *driver)
+{
+ if (driver->type != DRIVER_TYPE_PYTHON) {
+ return false;
+ }
+
+ if (BKE_driver_has_simple_expression(driver)) {
+ /* Simple expressions can be checked exactly. */
+ return driver_check_simple_expr_depends_on_time(driver->expr_simple);
+ }
+ else {
+ /* Otherwise, heuristically scan the expression string for certain patterns. */
+ return python_driver_exression_depends_on_time(driver->expression);
+ }
+}
+
+/* Reset cached compiled expression data */
+void BKE_driver_invalidate_expression(ChannelDriver *driver,
+ bool expr_changed,
+ bool varname_changed)
+{
+ if (expr_changed || varname_changed) {
+ BLI_expr_pylike_free(driver->expr_simple);
+ driver->expr_simple = NULL;
+ }
+
+#ifdef WITH_PYTHON
+ if (expr_changed) {
+ driver->flag |= DRIVER_FLAG_RECOMPILE;
+ }
+
+ if (varname_changed) {
+ driver->flag |= DRIVER_FLAG_RENAMEVAR;
+ }
+#endif
+}
+
+/* Driver Evaluation -------------------------- */
+
+/* Evaluate a Driver Variable to get a value that contributes to the final */
+float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar)
+{
+ const DriverVarTypeInfo *dvti;
+
+ /* sanity check */
+ if (ELEM(NULL, driver, dvar)) {
+ return 0.0f;
+ }
+
+ /* call the relevant callbacks to get the variable value
+ * using the variable type info, storing the obtained value
+ * in dvar->curval so that drivers can be debugged
+ */
+ dvti = get_dvar_typeinfo(dvar->type);
+
+ if (dvti && dvti->get_value) {
+ dvar->curval = dvti->get_value(driver, dvar);
+ }
+ else {
+ dvar->curval = 0.0f;
+ }
+
+ return dvar->curval;
+}
+
+static void evaluate_driver_sum(ChannelDriver *driver)
+{
+ DriverVar *dvar;
+
+ /* check how many variables there are first (i.e. just one?) */
+ if (BLI_listbase_is_single(&driver->variables)) {
+ /* just one target, so just use that */
+ dvar = driver->variables.first;
+ driver->curval = driver_get_variable_value(driver, dvar);
+ return;
+ }
+
+ /* more than one target, so average the values of the targets */
+ float value = 0.0f;
+ int tot = 0;
+
+ /* loop through targets, adding (hopefully we don't get any overflow!) */
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
+ value += driver_get_variable_value(driver, dvar);
+ tot++;
+ }
+
+ /* perform operations on the total if appropriate */
+ if (driver->type == DRIVER_TYPE_AVERAGE) {
+ driver->curval = tot ? (value / (float)tot) : 0.0f;
+ }
+ else {
+ driver->curval = value;
+ }
+}
+
+static void evaluate_driver_min_max(ChannelDriver *driver)
+{
+ DriverVar *dvar;
+ float value = 0.0f;
+
+ /* loop through the variables, getting the values and comparing them to existing ones */
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
+ /* get value */
+ float tmp_val = driver_get_variable_value(driver, dvar);
+
+ /* store this value if appropriate */
+ if (dvar->prev) {
+ /* check if greater/smaller than the baseline */
+ if (driver->type == DRIVER_TYPE_MAX) {
+ /* max? */
+ if (tmp_val > value) {
+ value = tmp_val;
+ }
+ }
+ else {
+ /* min? */
+ if (tmp_val < value) {
+ value = tmp_val;
+ }
+ }
+ }
+ else {
+ /* first item - make this the baseline for comparisons */
+ value = tmp_val;
+ }
+ }
+
+ /* store value in driver */
+ driver->curval = value;
+}
+
+static void evaluate_driver_python(PathResolvedRNA *anim_rna,
+ ChannelDriver *driver,
+ ChannelDriver *driver_orig,
+ const float evaltime)
+{
+ /* check for empty or invalid expression */
+ if ((driver_orig->expression[0] == '\0') || (driver_orig->flag & DRIVER_FLAG_INVALID)) {
+ driver->curval = 0.0f;
+ }
+ else if (!driver_try_evaluate_simple_expr(driver, driver_orig, &driver->curval, evaltime)) {
+#ifdef WITH_PYTHON
+ /* this evaluates the expression using Python, and returns its result:
+ * - on errors it reports, then returns 0.0f
+ */
+ BLI_mutex_lock(&python_driver_lock);
+
+ driver->curval = BPY_driver_exec(anim_rna, driver, driver_orig, evaltime);
+
+ BLI_mutex_unlock(&python_driver_lock);
+#else /* WITH_PYTHON*/
+ UNUSED_VARS(anim_rna, evaltime);
+#endif /* WITH_PYTHON*/
+ }
+}
+
+/* Evaluate an Channel-Driver to get a 'time' value to use instead of "evaltime"
+ * - "evaltime" is the frame at which F-Curve is being evaluated
+ * - has to return a float value
+ * - driver_orig is where we cache Python expressions, in case of COW
+ */
+float evaluate_driver(PathResolvedRNA *anim_rna,
+ ChannelDriver *driver,
+ ChannelDriver *driver_orig,
+ const float evaltime)
+{
+ /* check if driver can be evaluated */
+ if (driver_orig->flag & DRIVER_FLAG_INVALID) {
+ return 0.0f;
+ }
+
+ switch (driver->type) {
+ case DRIVER_TYPE_AVERAGE: /* average values of driver targets */
+ case DRIVER_TYPE_SUM: /* sum values of driver targets */
+ evaluate_driver_sum(driver);
+ break;
+ case DRIVER_TYPE_MIN: /* smallest value */
+ case DRIVER_TYPE_MAX: /* largest value */
+ evaluate_driver_min_max(driver);
+ break;
+ case DRIVER_TYPE_PYTHON: /* expression */
+ evaluate_driver_python(anim_rna, driver, driver_orig, evaltime);
+ break;
+ default:
+ /* special 'hack' - just use stored value
+ * This is currently used as the mechanism which allows animated settings to be able
+ * to be changed via the UI.
+ */
+ break;
+ }
+
+ /* return value for driver */
+ return driver->curval;
+}
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index c06cefbb493..b75592836e0 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -81,6 +81,8 @@
# include "RE_shader_ext.h"
+# include "CLG_log.h"
+
# include "manta_fluid_API.h"
#endif /* WITH_FLUID */
@@ -96,6 +98,8 @@ static void BKE_fluid_modifier_reset_ex(struct FluidModifierData *mmd, bool need
#ifdef WITH_FLUID
// #define DEBUG_PRINT
+static CLG_LogRef LOG = {"bke.fluid"};
+
/* -------------------------------------------------------------------- */
/** \name Fluid API
* \{ */
@@ -346,7 +350,7 @@ void BKE_fluid_cache_free(FluidDomainSettings *mds, Object *ob, int cache_map)
{
char temp_dir[FILE_MAX];
int flags = mds->cache_flag;
- const char *relbase = modifier_path_relbase_from_global(ob);
+ const char *relbase = BKE_modifier_path_relbase_from_global(ob);
if (cache_map & FLUID_DOMAIN_OUTDATED_DATA) {
flags &= ~(FLUID_DOMAIN_BAKING_DATA | FLUID_DOMAIN_BAKED_DATA | FLUID_DOMAIN_OUTDATED_DATA);
@@ -487,32 +491,6 @@ static void manta_set_domain_from_mesh(FluidDomainSettings *mds,
mds->cell_size[2] /= (float)mds->base_res[2];
}
-static void manta_set_domain_gravity(Scene *scene, FluidDomainSettings *mds)
-{
- const float normalization_factor = 1.0f / 9.81f;
-
- /* Use global gravity if enabled. */
- if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
- float gravity[3];
- copy_v3_v3(gravity, scene->physics_settings.gravity);
- /* Map default value to 1.0. */
- mul_v3_fl(gravity, normalization_factor);
-
- /* Convert gravity to domain space. */
- float gravity_mag = len_v3(gravity);
- mul_mat3_m4_v3(mds->imat, gravity);
- normalize_v3(gravity);
- mul_v3_fl(gravity, gravity_mag);
-
- copy_v3_v3(mds->gravity, gravity);
- }
- else {
- mul_v3_fl(mds->gravity, normalization_factor);
- }
-
- mul_v3_fl(mds->gravity, mds->effector_weights->global_gravity);
-}
-
static bool BKE_fluid_modifier_init(
FluidModifierData *mmd, Depsgraph *depsgraph, Object *ob, Scene *scene, Mesh *me)
{
@@ -523,8 +501,11 @@ static bool BKE_fluid_modifier_init(
int res[3];
/* Set domain dimensions from mesh. */
manta_set_domain_from_mesh(mds, ob, me, true);
- /* Set domain gravity. */
- manta_set_domain_gravity(scene, mds);
+ /* Set domain gravity, use global gravity if enabled. */
+ if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
+ copy_v3_v3(mds->gravity, scene->physics_settings.gravity);
+ }
+ mul_v3_fl(mds->gravity, mds->effector_weights->global_gravity);
/* Reset domain values. */
zero_v3_int(mds->shift);
zero_v3(mds->shift_f);
@@ -552,7 +533,6 @@ static bool BKE_fluid_modifier_init(
/* Initially dt is equal to frame length (dt can change with adaptive-time stepping though). */
mds->dt = mds->frame_length;
mds->time_per_frame = 0;
- mds->time_total = abs(scene_framenr - mds->cache_frame_start) * mds->frame_length;
mmd->time = scene_framenr;
@@ -948,11 +928,7 @@ static void sample_effector(FluidEffectorSettings *mes,
velocity_map[index * 3 + 2] += hit_vel[2];
# ifdef DEBUG_PRINT
/* Debugging: Print object velocities. */
- printf("adding effector object vel: [%f, %f, %f], dx is: %f\n",
- hit_vel[0],
- hit_vel[1],
- hit_vel[2],
- mds->dx);
+ printf("adding effector object vel: [%f, %f, %f]\n", hit_vel[0], hit_vel[1], hit_vel[2]);
# endif
}
}
@@ -1165,8 +1141,8 @@ static void update_obstacleflags(FluidDomainSettings *mds,
/* Monitor active fields based on flow settings */
for (coll_index = 0; coll_index < coll_ob_array_len; coll_index++) {
Object *coll_ob = coll_ob_array[coll_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(coll_ob,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(coll_ob,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -1238,8 +1214,8 @@ static void compute_obstaclesemission(Scene *scene,
/* Prepare effector maps. */
for (int effec_index = 0; effec_index < numeffecobjs; effec_index++) {
Object *effecobj = effecobjs[effec_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(effecobj,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(effecobj,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -1411,8 +1387,8 @@ static void update_obstacles(Depsgraph *depsgraph,
/* Prepare grids from effector objects. */
for (int effec_index = 0; effec_index < numeffecobjs; effec_index++) {
Object *effecobj = effecobjs[effec_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(effecobj,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(effecobj,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -1996,9 +1972,9 @@ static void sample_mesh(FluidFlowSettings *mfs,
normalize_v3(hit_normal);
/* Apply normal directional velocity. */
- velocity_map[index * 3] += hit_normal[0] * mfs->vel_normal * 0.25f;
- velocity_map[index * 3 + 1] += hit_normal[1] * mfs->vel_normal * 0.25f;
- velocity_map[index * 3 + 2] += hit_normal[2] * mfs->vel_normal * 0.25f;
+ velocity_map[index * 3] += hit_normal[0] * mfs->vel_normal;
+ velocity_map[index * 3 + 1] += hit_normal[1] * mfs->vel_normal;
+ velocity_map[index * 3 + 2] += hit_normal[2] * mfs->vel_normal;
}
/* Apply object velocity. */
if (has_velocity && mfs->vel_multi) {
@@ -2651,8 +2627,8 @@ static void update_flowsflags(FluidDomainSettings *mds, Object **flowobjs, int n
/* Monitor active fields based on flow settings */
for (flow_index = 0; flow_index < numflowobj; flow_index++) {
Object *flow_ob = flowobjs[flow_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(flow_ob,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(flow_ob,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -2782,8 +2758,8 @@ static void compute_flowsemission(Scene *scene,
/* Prepare flow emission maps. */
for (int flow_index = 0; flow_index < numflowobjs; flow_index++) {
Object *flowobj = flowobjs[flow_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(flowobj,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(flowobj,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -3002,8 +2978,8 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
/* Apply emission data for every flow object. */
for (int flow_index = 0; flow_index < numflowobjs; flow_index++) {
Object *flowobj = flowobjs[flow_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(flowobj,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(flowobj,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -3220,7 +3196,7 @@ static void update_effectors(
{
ListBase *effectors;
/* make sure smoke flow influence is 0.0f */
- mds->effector_weights->weight[PFIELD_SMOKEFLOW] = 0.0f;
+ mds->effector_weights->weight[PFIELD_FLUIDFLOW] = 0.0f;
effectors = BKE_effectors_create(depsgraph, ob, NULL, mds->effector_weights);
if (effectors) {
@@ -3580,7 +3556,7 @@ static int manta_step(
Depsgraph *depsgraph, Scene *scene, Object *ob, Mesh *me, FluidModifierData *mmd, int frame)
{
FluidDomainSettings *mds = mmd->domain;
- float dt, frame_length, time_total;
+ float dt, frame_length, time_total, time_total_old;
float time_per_frame;
bool init_resolution = true;
@@ -3604,6 +3580,8 @@ static int manta_step(
dt = mds->dt;
time_per_frame = 0;
time_total = mds->time_total;
+ /* Keep track of original total time to correct small errors at end of step. */
+ time_total_old = mds->time_total;
BLI_mutex_lock(&object_update_lock);
@@ -3649,6 +3627,8 @@ static int manta_step(
mds->time_per_frame = time_per_frame;
mds->time_total = time_total;
}
+ /* Total time must not exceed framecount times framelength. Correct tiny errors here. */
+ CLAMP(mds->time_total, mds->time_total, time_total_old + mds->frame_length);
if (mds->type == FLUID_DOMAIN_TYPE_GAS && result) {
manta_smoke_calc_transparency(mds, DEG_get_evaluated_view_layer(depsgraph));
@@ -3755,7 +3735,7 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
}
/* Ensure cache directory is not relative. */
- const char *relbase = modifier_path_relbase_from_global(ob);
+ const char *relbase = BKE_modifier_path_relbase_from_global(ob);
BLI_path_abs(mds->cache_directory, relbase);
/* Ensure that all flags are up to date before doing any baking and/or cache reading. */
@@ -3785,6 +3765,7 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
/* Fluid domain init must not fail in order to continue modifier evaluation. */
if (!mds->fluid && !BKE_fluid_modifier_init(mmd, depsgraph, ob, scene, me)) {
+ CLOG_ERROR(&LOG, "Fluid initialization failed. Should not happen!");
return;
}
BLI_assert(mds->fluid);
@@ -3792,7 +3773,7 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
/* Guiding parent res pointer needs initialization. */
guide_parent = mds->guide_parent;
if (guide_parent) {
- mmd_parent = (FluidModifierData *)modifiers_findByType(guide_parent, eModifierType_Fluid);
+ mmd_parent = (FluidModifierData *)BKE_modifiers_findby_type(guide_parent, eModifierType_Fluid);
if (mmd_parent && mmd_parent->domain) {
copy_v3_v3_int(mds->guide_res, mmd_parent->domain->res);
}
@@ -3803,8 +3784,12 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
mds->frame_length = DT_DEFAULT * (25.0f / fps) * mds->time_scale;
mds->dt = mds->frame_length;
mds->time_per_frame = 0;
- /* Get distance between cache start and current frame for total time. */
- mds->time_total = abs(scene_framenr - mds->cache_frame_start) * mds->frame_length;
+
+ /* Ensure that gravity is copied over every frame (could be keyframed). */
+ if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
+ copy_v3_v3(mds->gravity, scene->physics_settings.gravity);
+ mul_v3_fl(mds->gravity, mds->effector_weights->global_gravity);
+ }
int next_frame = scene_framenr + 1;
int prev_frame = scene_framenr - 1;
@@ -3831,12 +3816,13 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
with_guide = mds->flags & FLUID_DOMAIN_USE_GUIDE;
with_particles = drops || bubble || floater;
- bool has_data, has_noise, has_mesh, has_particles, has_guide;
+ bool has_data, has_noise, has_mesh, has_particles, has_guide, has_config;
has_data = manta_has_data(mds->fluid, mmd, scene_framenr);
has_noise = manta_has_noise(mds->fluid, mmd, scene_framenr);
has_mesh = manta_has_mesh(mds->fluid, mmd, scene_framenr);
has_particles = manta_has_particles(mds->fluid, mmd, scene_framenr);
has_guide = manta_has_guiding(mds->fluid, mmd, scene_framenr, guide_parent);
+ has_config = false;
bool baking_data, baking_noise, baking_mesh, baking_particles, baking_guide;
baking_data = mds->cache_flag & FLUID_DOMAIN_BAKING_DATA;
@@ -3947,12 +3933,16 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
/* Read mesh cache. */
if (with_liquid && with_mesh) {
+ has_config = manta_read_config(mds->fluid, mmd, mesh_frame);
+
/* Update mesh data from file is faster than via Python (manta_read_mesh()). */
has_mesh = manta_update_mesh_structures(mds->fluid, mmd, mesh_frame);
}
/* Read particles cache. */
if (with_liquid && with_particles) {
+ has_config = manta_read_config(mds->fluid, mmd, particles_frame);
+
if (!baking_data && !baking_particles && next_particles) {
/* Update particle data from file is faster than via Python (manta_read_particles()). */
has_particles = manta_update_particle_structures(mds->fluid, mmd, particles_frame);
@@ -3970,10 +3960,10 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
/* Read noise and data cache */
if (with_smoke && with_noise) {
+ has_config = manta_read_config(mds->fluid, mmd, noise_frame);
/* Only reallocate when just reading cache or when resuming during bake. */
- if ((!baking_noise || (baking_noise && resume_noise)) &&
- manta_read_config(mds->fluid, mmd, noise_frame) &&
+ if ((!baking_noise || (baking_noise && resume_noise)) && has_config &&
manta_needs_realloc(mds->fluid, mmd)) {
BKE_fluid_reallocate_fluid(mds, mds->res, 1);
}
@@ -3991,16 +3981,13 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
copy_v3_v3_int(o_min, mds->res_min);
copy_v3_v3_int(o_max, mds->res_max);
copy_v3_v3_int(o_shift, mds->shift);
- if (manta_read_config(mds->fluid, mmd, data_frame) &&
- manta_needs_realloc(mds->fluid, mmd)) {
+ if (has_config && manta_needs_realloc(mds->fluid, mmd)) {
BKE_fluid_reallocate_copy_fluid(
mds, o_res, mds->res, o_min, mds->res_min, o_max, o_shift, mds->shift);
}
}
if (!baking_data && !baking_noise && next_data && next_noise) {
- /* TODO (sebbas): Confirm if this read call is really needed or not.
- * Currently only important to load the shadow grid. */
- has_data = manta_update_smoke_structures(mds->fluid, mmd, data_frame);
+ /* Nothing to do here since we already loaded noise grids. */
}
else {
has_data = manta_read_data(mds->fluid, mmd, data_frame);
@@ -4008,10 +3995,11 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
}
/* Read data cache only */
else {
+ has_config = manta_read_config(mds->fluid, mmd, data_frame);
+
if (with_smoke) {
/* Read config and realloc fluid object if needed. */
- if (manta_read_config(mds->fluid, mmd, data_frame) &&
- manta_needs_realloc(mds->fluid, mmd)) {
+ if (has_config && manta_needs_realloc(mds->fluid, mmd)) {
BKE_fluid_reallocate_fluid(mds, mds->res, 1);
}
/* Read data cache */
@@ -4400,26 +4388,25 @@ static void manta_smoke_calc_transparency(FluidDomainSettings *mds, ViewLayer *v
}
}
-/* get smoke velocity and density at given coordinates
- * returns fluid density or -1.0f if outside domain. */
+/* Get fluid velocity and density at given coordinates
+ * Returns fluid density or -1.0f if outside domain. */
float BKE_fluid_get_velocity_at(struct Object *ob, float position[3], float velocity[3])
{
- FluidModifierData *mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ FluidModifierData *mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
zero_v3(velocity);
if (mmd && (mmd->type & MOD_FLUID_TYPE_DOMAIN) && mmd->domain && mmd->domain->fluid) {
FluidDomainSettings *mds = mmd->domain;
float time_mult = 25.f * DT_DEFAULT;
+ float size_mult = MAX3(mds->global_size[0], mds->global_size[1], mds->global_size[2]) /
+ mds->maxres;
float vel_mag;
- float *velX = manta_get_velocity_x(mds->fluid);
- float *velY = manta_get_velocity_y(mds->fluid);
- float *velZ = manta_get_velocity_z(mds->fluid);
float density = 0.0f, fuel = 0.0f;
float pos[3];
copy_v3_v3(pos, position);
manta_pos_to_cell(mds, pos);
- /* check if point is outside domain max bounds */
+ /* Check if position is outside domain max bounds. */
if (pos[0] < mds->res_min[0] || pos[1] < mds->res_min[1] || pos[2] < mds->res_min[2]) {
return -1.0f;
}
@@ -4432,9 +4419,8 @@ float BKE_fluid_get_velocity_at(struct Object *ob, float position[3], float velo
pos[1] = (pos[1] - mds->res_min[1]) / ((float)mds->res[1]);
pos[2] = (pos[2] - mds->res_min[2]) / ((float)mds->res[2]);
- /* check if point is outside active area */
- if (mmd->domain->type == FLUID_DOMAIN_TYPE_GAS &&
- mmd->domain->flags & FLUID_DOMAIN_USE_ADAPTIVE_DOMAIN) {
+ /* Check if position is outside active area. */
+ if (mds->type == FLUID_DOMAIN_TYPE_GAS && mds->flags & FLUID_DOMAIN_USE_ADAPTIVE_DOMAIN) {
if (pos[0] < 0.0f || pos[1] < 0.0f || pos[2] < 0.0f) {
return 0.0f;
}
@@ -4443,21 +4429,22 @@ float BKE_fluid_get_velocity_at(struct Object *ob, float position[3], float velo
}
}
- /* get interpolated velocity */
- velocity[0] = BLI_voxel_sample_trilinear(velX, mds->res, pos) * mds->global_size[0] *
- time_mult;
- velocity[1] = BLI_voxel_sample_trilinear(velY, mds->res, pos) * mds->global_size[1] *
- time_mult;
- velocity[2] = BLI_voxel_sample_trilinear(velZ, mds->res, pos) * mds->global_size[2] *
- time_mult;
+ /* Get interpolated velocity at given position. */
+ velocity[0] = BLI_voxel_sample_trilinear(manta_get_velocity_x(mds->fluid), mds->res, pos);
+ velocity[1] = BLI_voxel_sample_trilinear(manta_get_velocity_y(mds->fluid), mds->res, pos);
+ velocity[2] = BLI_voxel_sample_trilinear(manta_get_velocity_z(mds->fluid), mds->res, pos);
+
+ /* Convert simulation units to Blender units. */
+ mul_v3_fl(velocity, size_mult);
+ mul_v3_fl(velocity, time_mult);
- /* convert velocity direction to global space */
+ /* Convert velocity direction to global space. */
vel_mag = len_v3(velocity);
mul_mat3_m4_v3(mds->obmat, velocity);
normalize_v3(velocity);
mul_v3_fl(velocity, vel_mag);
- /* use max value of fuel or smoke density */
+ /* Use max value of fuel or smoke density. */
density = BLI_voxel_sample_trilinear(manta_smoke_get_density(mds->fluid), mds->res, pos);
if (manta_smoke_has_fuel(mds->fluid)) {
fuel = BLI_voxel_sample_trilinear(manta_smoke_get_fuel(mds->fluid), mds->res, pos);
@@ -4511,11 +4498,11 @@ void BKE_fluid_particle_system_create(struct Main *bmain,
BLI_addtail(&ob->particlesystem, psys);
/* add modifier */
- pmmd = (ParticleSystemModifierData *)modifier_new(eModifierType_ParticleSystem);
+ pmmd = (ParticleSystemModifierData *)BKE_modifier_new(eModifierType_ParticleSystem);
BLI_strncpy(pmmd->modifier.name, psys_name, sizeof(pmmd->modifier.name));
pmmd->psys = psys;
BLI_addtail(&ob->modifiers, pmmd);
- modifier_unique_name(&ob->modifiers, (ModifierData *)pmmd);
+ BKE_modifier_unique_name(&ob->modifiers, (ModifierData *)pmmd);
}
void BKE_fluid_particle_system_destroy(struct Object *ob, const int particle_type)
@@ -4529,7 +4516,7 @@ void BKE_fluid_particle_system_destroy(struct Object *ob, const int particle_typ
/* clear modifier */
pmmd = psys_get_modifier(ob, psys);
BLI_remlink(&ob->modifiers, pmmd);
- modifier_free((ModifierData *)pmmd);
+ BKE_modifier_free((ModifierData *)pmmd);
/* clear particle system */
BLI_remlink(&ob->particlesystem, psys);
@@ -4942,7 +4929,7 @@ void BKE_fluid_modifier_create_type_data(struct FluidModifierData *mmd)
/* cache options */
mmd->domain->cache_frame_start = 1;
- mmd->domain->cache_frame_end = 50;
+ mmd->domain->cache_frame_end = 250;
mmd->domain->cache_frame_pause_data = 0;
mmd->domain->cache_frame_pause_noise = 0;
mmd->domain->cache_frame_pause_mesh = 0;
@@ -4962,7 +4949,7 @@ void BKE_fluid_modifier_create_type_data(struct FluidModifierData *mmd)
#endif
char cache_name[64];
BKE_fluid_cache_new_name_for_current_session(sizeof(cache_name), cache_name);
- modifier_path_init(
+ BKE_modifier_path_init(
mmd->domain->cache_directory, sizeof(mmd->domain->cache_directory), cache_name);
/* time options */
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 92eb6ea03e2..54f2492af93 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -134,6 +134,7 @@ IDTypeInfo IDType_ID_VF = {
.copy_data = vfont_copy_data,
.free_data = vfont_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
/***************************** VFont *******************************/
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index 04d3c32f599..4311e425abf 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -55,6 +55,7 @@
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_paint.h"
@@ -97,6 +98,19 @@ static void greasepencil_free_data(ID *id)
BKE_gpencil_free((bGPdata *)id, true);
}
+static void greasepencil_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ bGPdata *gpencil = (bGPdata *)id;
+ /* materials */
+ for (int i = 0; i < gpencil->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, gpencil->mat[i], IDWALK_CB_USER);
+ }
+
+ LISTBASE_FOREACH (bGPDlayer *, gplayer, &gpencil->layers) {
+ BKE_LIB_FOREACHID_PROCESS(data, gplayer->parent, IDWALK_CB_NOP);
+ }
+}
+
IDTypeInfo IDType_ID_GD = {
.id_code = ID_GD,
.id_filter = FILTER_ID_GD,
@@ -111,6 +125,7 @@ IDTypeInfo IDType_ID_GD = {
.copy_data = greasepencil_copy_data,
.free_data = greasepencil_free_data,
.make_local = NULL,
+ .foreach_id = greasepencil_foreach_id,
};
/* ************************************************** */
diff --git a/source/blender/blenkernel/intern/gpencil_curve.c b/source/blender/blenkernel/intern/gpencil_curve.c
new file mode 100644
index 00000000000..8299943cc49
--- /dev/null
+++ b/source/blender/blenkernel/intern/gpencil_curve.c
@@ -0,0 +1,450 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008, Blender Foundation
+ * This is a new part of Blender
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include <math.h>
+#include <stddef.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "CLG_log.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_math_vector.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_gpencil_types.h"
+
+#include "BKE_collection.h"
+#include "BKE_curve.h"
+#include "BKE_gpencil.h"
+#include "BKE_gpencil_curve.h"
+#include "BKE_gpencil_geom.h"
+#include "BKE_main.h"
+#include "BKE_material.h"
+#include "BKE_object.h"
+
+#include "DEG_depsgraph_query.h"
+
+/* Helper: Check materials with same color. */
+static int gpencil_check_same_material_color(Object *ob_gp, float color[4], Material **r_mat)
+{
+ Material *ma = NULL;
+ float color_cu[4];
+ linearrgb_to_srgb_v3_v3(color_cu, color);
+ float hsv1[4];
+ rgb_to_hsv_v(color_cu, hsv1);
+ hsv1[3] = color[3];
+
+ for (int i = 1; i <= ob_gp->totcol; i++) {
+ ma = BKE_object_material_get(ob_gp, i);
+ MaterialGPencilStyle *gp_style = ma->gp_style;
+ /* Check color with small tolerance (better in HSV). */
+ float hsv2[4];
+ rgb_to_hsv_v(gp_style->fill_rgba, hsv2);
+ hsv2[3] = gp_style->fill_rgba[3];
+ if ((gp_style->fill_style == GP_MATERIAL_FILL_STYLE_SOLID) &&
+ (compare_v4v4(hsv1, hsv2, 0.01f))) {
+ *r_mat = ma;
+ return i - 1;
+ }
+ }
+
+ *r_mat = NULL;
+ return -1;
+}
+
+/* Helper: Add gpencil material using curve material as base. */
+static Material *gpencil_add_from_curve_material(Main *bmain,
+ Object *ob_gp,
+ const float cu_color[4],
+ const bool gpencil_lines,
+ const bool fill,
+ int *r_idx)
+{
+ Material *mat_gp = BKE_gpencil_object_material_new(
+ bmain, ob_gp, (fill) ? "Material" : "Unassigned", r_idx);
+ MaterialGPencilStyle *gp_style = mat_gp->gp_style;
+
+ /* Stroke color. */
+ if (gpencil_lines) {
+ ARRAY_SET_ITEMS(gp_style->stroke_rgba, 0.0f, 0.0f, 0.0f, 1.0f);
+ gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
+ }
+ else {
+ linearrgb_to_srgb_v4(gp_style->stroke_rgba, cu_color);
+ gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
+ }
+
+ /* Fill color. */
+ linearrgb_to_srgb_v4(gp_style->fill_rgba, cu_color);
+ /* Fill is false if the original curve hasn't material assigned, so enable it. */
+ if (fill) {
+ gp_style->flag |= GP_MATERIAL_FILL_SHOW;
+ }
+
+ /* Check at least one is enabled. */
+ if (((gp_style->flag & GP_MATERIAL_STROKE_SHOW) == 0) &&
+ ((gp_style->flag & GP_MATERIAL_FILL_SHOW) == 0)) {
+ gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
+ }
+
+ return mat_gp;
+}
+
+/* Helper: Create new stroke section. */
+static void gpencil_add_new_points(bGPDstroke *gps,
+ float *coord_array,
+ float pressure,
+ int init,
+ int totpoints,
+ const float init_co[3],
+ bool last)
+{
+ for (int i = 0; i < totpoints; i++) {
+ bGPDspoint *pt = &gps->points[i + init];
+ copy_v3_v3(&pt->x, &coord_array[3 * i]);
+ /* Be sure the last point is not on top of the first point of the curve or
+ * the close of the stroke will produce glitches. */
+ if ((last) && (i > 0) && (i == totpoints - 1)) {
+ float dist = len_v3v3(init_co, &pt->x);
+ if (dist < 0.1f) {
+ /* Interpolate between previous point and current to back slightly. */
+ bGPDspoint *pt_prev = &gps->points[i + init - 1];
+ interp_v3_v3v3(&pt->x, &pt_prev->x, &pt->x, 0.95f);
+ }
+ }
+
+ pt->pressure = pressure;
+ pt->strength = 1.0f;
+ }
+}
+
+/* Helper: Get the first collection that includes the object. */
+static Collection *gpencil_get_parent_collection(Scene *scene, Object *ob)
+{
+ Collection *mycol = NULL;
+ FOREACH_SCENE_COLLECTION_BEGIN (scene, collection) {
+ LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
+ if ((mycol == NULL) && (cob->ob == ob)) {
+ mycol = collection;
+ }
+ }
+ }
+ FOREACH_SCENE_COLLECTION_END;
+
+ return mycol;
+}
+
+/* Helper: Convert one spline to grease pencil stroke. */
+static void gpencil_convert_spline(Main *bmain,
+ Object *ob_gp,
+ Object *ob_cu,
+ const bool gpencil_lines,
+ const bool only_stroke,
+ bGPDframe *gpf,
+ Nurb *nu)
+{
+ Curve *cu = (Curve *)ob_cu->data;
+ bool cyclic = true;
+
+ /* Create Stroke. */
+ bGPDstroke *gps = MEM_callocN(sizeof(bGPDstroke), "bGPDstroke");
+ gps->thickness = 10.0f;
+ gps->fill_opacity_fac = 1.0f;
+ gps->hardeness = 1.0f;
+ gps->uv_scale = 1.0f;
+
+ ARRAY_SET_ITEMS(gps->aspect_ratio, 1.0f, 1.0f);
+ ARRAY_SET_ITEMS(gps->caps, GP_STROKE_CAP_ROUND, GP_STROKE_CAP_ROUND);
+ gps->inittime = 0.0f;
+
+ gps->flag &= ~GP_STROKE_SELECT;
+ gps->flag |= GP_STROKE_3DSPACE;
+
+ gps->mat_nr = 0;
+ /* Count total points
+ * The total of points must consider that last point of each segment is equal to the first
+ * point of next segment.
+ */
+ int totpoints = 0;
+ int segments = 0;
+ int resolu = nu->resolu + 1;
+ segments = nu->pntsu;
+ if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
+ segments--;
+ cyclic = false;
+ }
+ totpoints = (resolu * segments) - (segments - 1);
+
+ /* Materials
+ * Notice: The color of the material is the color of viewport and not the final shader color.
+ */
+ Material *mat_gp = NULL;
+ bool fill = true;
+ /* Check if grease pencil has a material with same color.*/
+ float color[4];
+ if ((cu->mat) && (*cu->mat)) {
+ Material *mat_cu = *cu->mat;
+ copy_v4_v4(color, &mat_cu->r);
+ }
+ else {
+ /* Gray (unassigned from SVG add-on) */
+ zero_v4(color);
+ add_v3_fl(color, 0.6f);
+ color[3] = 1.0f;
+ fill = false;
+ }
+
+ /* Special case: If the color was created by the SVG add-on and the name contains '_stroke' and
+ * there is only one color, the stroke must not be closed, fill to false and use for
+ * stroke the fill color.
+ */
+ bool do_stroke = false;
+ if (ob_cu->totcol == 1) {
+ Material *ma_stroke = BKE_object_material_get(ob_cu, 1);
+ if ((ma_stroke) && (strstr(ma_stroke->id.name, "_stroke") != NULL)) {
+ do_stroke = true;
+ }
+ }
+
+ int r_idx = gpencil_check_same_material_color(ob_gp, color, &mat_gp);
+ if ((ob_cu->totcol > 0) && (r_idx < 0)) {
+ Material *mat_curve = BKE_object_material_get(ob_cu, 1);
+ mat_gp = gpencil_add_from_curve_material(bmain, ob_gp, color, gpencil_lines, fill, &r_idx);
+
+ if ((mat_curve) && (mat_curve->gp_style != NULL)) {
+ MaterialGPencilStyle *gp_style_cur = mat_curve->gp_style;
+ MaterialGPencilStyle *gp_style_gp = mat_gp->gp_style;
+
+ copy_v4_v4(gp_style_gp->mix_rgba, gp_style_cur->mix_rgba);
+ gp_style_gp->fill_style = gp_style_cur->fill_style;
+ gp_style_gp->mix_factor = gp_style_cur->mix_factor;
+ }
+
+ /* If object has more than 1 material, use second material for stroke color. */
+ if ((!only_stroke) && (ob_cu->totcol > 1) && (BKE_object_material_get(ob_cu, 2))) {
+ mat_curve = BKE_object_material_get(ob_cu, 2);
+ if (mat_curve) {
+ linearrgb_to_srgb_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
+ mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
+ }
+ }
+ else if ((only_stroke) || (do_stroke)) {
+ /* Also use the first color if the fill is none for stroke color. */
+ if (ob_cu->totcol > 0) {
+ mat_curve = BKE_object_material_get(ob_cu, 1);
+ if (mat_curve) {
+ copy_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
+ mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
+ /* Set fill and stroke depending of curve type (3D or 2D). */
+ if ((cu->flag & CU_3D) || ((cu->flag & (CU_FRONT | CU_BACK)) == 0)) {
+ mat_gp->gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
+ mat_gp->gp_style->flag &= ~GP_MATERIAL_FILL_SHOW;
+ }
+ else {
+ mat_gp->gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
+ mat_gp->gp_style->flag |= GP_MATERIAL_FILL_SHOW;
+ }
+ }
+ }
+ }
+ }
+ CLAMP_MIN(r_idx, 0);
+
+ /* Assign material index to stroke. */
+ gps->mat_nr = r_idx;
+
+ /* Add stroke to frame.*/
+ BLI_addtail(&gpf->strokes, gps);
+
+ float *coord_array = NULL;
+ float init_co[3];
+
+ switch (nu->type) {
+ case CU_POLY: {
+ /* Allocate memory for storage points. */
+ gps->totpoints = nu->pntsu;
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
+ /* Increase thickness for this type. */
+ gps->thickness = 10.0f;
+
+ /* Get all curve points */
+ for (int s = 0; s < gps->totpoints; s++) {
+ BPoint *bp = &nu->bp[s];
+ bGPDspoint *pt = &gps->points[s];
+ copy_v3_v3(&pt->x, bp->vec);
+ pt->pressure = bp->radius;
+ pt->strength = 1.0f;
+ }
+ break;
+ }
+ case CU_BEZIER: {
+ /* Allocate memory for storage points. */
+ gps->totpoints = totpoints;
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
+
+ int init = 0;
+ resolu = nu->resolu + 1;
+ segments = nu->pntsu;
+ if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
+ segments--;
+ }
+ /* Get all interpolated curve points of Beziert */
+ for (int s = 0; s < segments; s++) {
+ int inext = (s + 1) % nu->pntsu;
+ BezTriple *prevbezt = &nu->bezt[s];
+ BezTriple *bezt = &nu->bezt[inext];
+ bool last = (bool)(s == segments - 1);
+
+ coord_array = MEM_callocN((size_t)3 * resolu * sizeof(float), __func__);
+
+ for (int j = 0; j < 3; j++) {
+ BKE_curve_forward_diff_bezier(prevbezt->vec[1][j],
+ prevbezt->vec[2][j],
+ bezt->vec[0][j],
+ bezt->vec[1][j],
+ coord_array + j,
+ resolu - 1,
+ 3 * sizeof(float));
+ }
+ /* Save first point coordinates. */
+ if (s == 0) {
+ copy_v3_v3(init_co, &coord_array[0]);
+ }
+ /* Add points to the stroke */
+ gpencil_add_new_points(gps, coord_array, bezt->radius, init, resolu, init_co, last);
+ /* Free memory. */
+ MEM_SAFE_FREE(coord_array);
+
+ /* As the last point of segment is the first point of next segment, back one array
+ * element to avoid duplicated points on the same location.
+ */
+ init += resolu - 1;
+ }
+ break;
+ }
+ case CU_NURBS: {
+ if (nu->pntsv == 1) {
+
+ int nurb_points;
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ resolu++;
+ nurb_points = nu->pntsu * resolu;
+ }
+ else {
+ nurb_points = (nu->pntsu - 1) * resolu;
+ }
+ /* Get all curve points. */
+ coord_array = MEM_callocN(sizeof(float[3]) * nurb_points, __func__);
+ BKE_nurb_makeCurve(nu, coord_array, NULL, NULL, NULL, resolu, sizeof(float[3]));
+
+ /* Allocate memory for storage points. */
+ gps->totpoints = nurb_points - 1;
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
+
+ /* Add points. */
+ gpencil_add_new_points(gps, coord_array, 1.0f, 0, gps->totpoints, init_co, false);
+
+ MEM_SAFE_FREE(coord_array);
+ }
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+ /* Cyclic curve, close stroke. */
+ if ((cyclic) && (!do_stroke)) {
+ BKE_gpencil_stroke_close(gps);
+ }
+
+ /* Recalc fill geometry. */
+ BKE_gpencil_stroke_geometry_update(gps);
+}
+
+/* Convert a curve object to grease pencil stroke.
+ *
+ * \param bmain: Main thread pointer
+ * \param scene: Original scene.
+ * \param ob_gp: Grease pencil object to add strokes.
+ * \param ob_cu: Curve to convert.
+ * \param gpencil_lines: Use lines for strokes.
+ * \param use_collections: Create layers using collection names.
+ * \param only_stroke: The material must be only stroke without fill.
+ */
+void BKE_gpencil_convert_curve(Main *bmain,
+ Scene *scene,
+ Object *ob_gp,
+ Object *ob_cu,
+ const bool gpencil_lines,
+ const bool use_collections,
+ const bool only_stroke)
+{
+ if (ELEM(NULL, ob_gp, ob_cu) || (ob_gp->type != OB_GPENCIL) || (ob_gp->data == NULL)) {
+ return;
+ }
+
+ Curve *cu = (Curve *)ob_cu->data;
+ bGPdata *gpd = (bGPdata *)ob_gp->data;
+ bGPDlayer *gpl = NULL;
+
+ /* If the curve is empty, cancel. */
+ if (cu->nurb.first == NULL) {
+ return;
+ }
+
+ /* Check if there is an active layer. */
+ if (use_collections) {
+ Collection *collection = gpencil_get_parent_collection(scene, ob_cu);
+ if (collection != NULL) {
+ gpl = BKE_gpencil_layer_named_get(gpd, collection->id.name + 2);
+ if (gpl == NULL) {
+ gpl = BKE_gpencil_layer_addnew(gpd, collection->id.name + 2, true);
+ }
+ }
+ }
+
+ if (gpl == NULL) {
+ gpl = BKE_gpencil_layer_active_get(gpd);
+ if (gpl == NULL) {
+ gpl = BKE_gpencil_layer_addnew(gpd, DATA_("GP_Layer"), true);
+ }
+ }
+
+ /* Check if there is an active frame and add if needed. */
+ bGPDframe *gpf = BKE_gpencil_layer_frame_get(gpl, CFRA, GP_GETFRAME_ADD_COPY);
+
+ /* Read all splines of the curve and create a stroke for each. */
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ gpencil_convert_spline(bmain, ob_gp, ob_cu, gpencil_lines, only_stroke, gpf, nu);
+ }
+
+ /* Tag for recalculation */
+ DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY | ID_RECALC_COPY_ON_WRITE);
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/gpencil_geom.c b/source/blender/blenkernel/intern/gpencil_geom.c
index 413e28c431b..d200e4e3a15 100644
--- a/source/blender/blenkernel/intern/gpencil_geom.c
+++ b/source/blender/blenkernel/intern/gpencil_geom.c
@@ -35,18 +35,12 @@
#include "BLI_math_vector.h"
#include "BLI_polyfill_2d.h"
-#include "BLT_translation.h"
-
#include "DNA_gpencil_types.h"
#include "DNA_meshdata_types.h"
-#include "BKE_collection.h"
-#include "BKE_curve.h"
#include "BKE_deform.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_geom.h"
-#include "BKE_main.h"
-#include "BKE_material.h"
#include "BKE_object.h"
#include "DEG_depsgraph_query.h"
@@ -1586,404 +1580,6 @@ void BKE_gpencil_stroke_merge_distance(bGPDframe *gpf,
BKE_gpencil_stroke_geometry_update(gps);
}
-/* Helper: Check materials with same color. */
-static int gpencil_check_same_material_color(Object *ob_gp, float color[4], Material **r_mat)
-{
- Material *ma = NULL;
- float color_cu[4];
- linearrgb_to_srgb_v3_v3(color_cu, color);
- float hsv1[4];
- rgb_to_hsv_v(color_cu, hsv1);
- hsv1[3] = color[3];
-
- for (int i = 1; i <= ob_gp->totcol; i++) {
- ma = BKE_object_material_get(ob_gp, i);
- MaterialGPencilStyle *gp_style = ma->gp_style;
- /* Check color with small tolerance (better in HSV). */
- float hsv2[4];
- rgb_to_hsv_v(gp_style->fill_rgba, hsv2);
- hsv2[3] = gp_style->fill_rgba[3];
- if ((gp_style->fill_style == GP_MATERIAL_FILL_STYLE_SOLID) &&
- (compare_v4v4(hsv1, hsv2, 0.01f))) {
- *r_mat = ma;
- return i - 1;
- }
- }
-
- *r_mat = NULL;
- return -1;
-}
-
-/* Helper: Add gpencil material using curve material as base. */
-static Material *gpencil_add_from_curve_material(Main *bmain,
- Object *ob_gp,
- const float cu_color[4],
- const bool gpencil_lines,
- const bool fill,
- int *r_idx)
-{
- Material *mat_gp = BKE_gpencil_object_material_new(
- bmain, ob_gp, (fill) ? "Material" : "Unassigned", r_idx);
- MaterialGPencilStyle *gp_style = mat_gp->gp_style;
-
- /* Stroke color. */
- if (gpencil_lines) {
- ARRAY_SET_ITEMS(gp_style->stroke_rgba, 0.0f, 0.0f, 0.0f, 1.0f);
- gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
- }
- else {
- linearrgb_to_srgb_v4(gp_style->stroke_rgba, cu_color);
- gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
- }
-
- /* Fill color. */
- linearrgb_to_srgb_v4(gp_style->fill_rgba, cu_color);
- /* Fill is false if the original curve hasn't material assigned, so enable it. */
- if (fill) {
- gp_style->flag |= GP_MATERIAL_FILL_SHOW;
- }
-
- /* Check at least one is enabled. */
- if (((gp_style->flag & GP_MATERIAL_STROKE_SHOW) == 0) &&
- ((gp_style->flag & GP_MATERIAL_FILL_SHOW) == 0)) {
- gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
- }
-
- return mat_gp;
-}
-
-/* Helper: Create new stroke section. */
-static void gpencil_add_new_points(bGPDstroke *gps,
- float *coord_array,
- float pressure,
- int init,
- int totpoints,
- const float init_co[3],
- bool last)
-{
- for (int i = 0; i < totpoints; i++) {
- bGPDspoint *pt = &gps->points[i + init];
- copy_v3_v3(&pt->x, &coord_array[3 * i]);
- /* Be sure the last point is not on top of the first point of the curve or
- * the close of the stroke will produce glitches. */
- if ((last) && (i > 0) && (i == totpoints - 1)) {
- float dist = len_v3v3(init_co, &pt->x);
- if (dist < 0.1f) {
- /* Interpolate between previous point and current to back slightly. */
- bGPDspoint *pt_prev = &gps->points[i + init - 1];
- interp_v3_v3v3(&pt->x, &pt_prev->x, &pt->x, 0.95f);
- }
- }
-
- pt->pressure = pressure;
- pt->strength = 1.0f;
- }
-}
-
-/* Helper: Get the first collection that includes the object. */
-static Collection *gpencil_get_parent_collection(Scene *scene, Object *ob)
-{
- Collection *mycol = NULL;
- FOREACH_SCENE_COLLECTION_BEGIN (scene, collection) {
- LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
- if ((mycol == NULL) && (cob->ob == ob)) {
- mycol = collection;
- }
- }
- }
- FOREACH_SCENE_COLLECTION_END;
-
- return mycol;
-}
-
-/* Helper: Convert one spline to grease pencil stroke. */
-static void gpencil_convert_spline(Main *bmain,
- Object *ob_gp,
- Object *ob_cu,
- const bool gpencil_lines,
- const bool only_stroke,
- bGPDframe *gpf,
- Nurb *nu)
-{
- Curve *cu = (Curve *)ob_cu->data;
- bool cyclic = true;
-
- /* Create Stroke. */
- bGPDstroke *gps = MEM_callocN(sizeof(bGPDstroke), "bGPDstroke");
- gps->thickness = 10.0f;
- gps->fill_opacity_fac = 1.0f;
- gps->hardeness = 1.0f;
- gps->uv_scale = 1.0f;
-
- ARRAY_SET_ITEMS(gps->aspect_ratio, 1.0f, 1.0f);
- ARRAY_SET_ITEMS(gps->caps, GP_STROKE_CAP_ROUND, GP_STROKE_CAP_ROUND);
- gps->inittime = 0.0f;
-
- gps->flag &= ~GP_STROKE_SELECT;
- gps->flag |= GP_STROKE_3DSPACE;
-
- gps->mat_nr = 0;
- /* Count total points
- * The total of points must consider that last point of each segment is equal to the first
- * point of next segment.
- */
- int totpoints = 0;
- int segments = 0;
- int resolu = nu->resolu + 1;
- segments = nu->pntsu;
- if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
- segments--;
- cyclic = false;
- }
- totpoints = (resolu * segments) - (segments - 1);
-
- /* Materials
- * Notice: The color of the material is the color of viewport and not the final shader color.
- */
- Material *mat_gp = NULL;
- bool fill = true;
- /* Check if grease pencil has a material with same color.*/
- float color[4];
- if ((cu->mat) && (*cu->mat)) {
- Material *mat_cu = *cu->mat;
- copy_v4_v4(color, &mat_cu->r);
- }
- else {
- /* Gray (unassigned from SVG add-on) */
- zero_v4(color);
- add_v3_fl(color, 0.6f);
- color[3] = 1.0f;
- fill = false;
- }
-
- /* Special case: If the color was created by the SVG add-on and the name contains '_stroke' and
- * there is only one color, the stroke must not be closed, fill to false and use for
- * stroke the fill color.
- */
- bool do_stroke = false;
- if (ob_cu->totcol == 1) {
- Material *ma_stroke = BKE_object_material_get(ob_cu, 1);
- if ((ma_stroke) && (strstr(ma_stroke->id.name, "_stroke") != NULL)) {
- do_stroke = true;
- }
- }
-
- int r_idx = gpencil_check_same_material_color(ob_gp, color, &mat_gp);
- if ((ob_cu->totcol > 0) && (r_idx < 0)) {
- Material *mat_curve = BKE_object_material_get(ob_cu, 1);
- mat_gp = gpencil_add_from_curve_material(bmain, ob_gp, color, gpencil_lines, fill, &r_idx);
-
- if ((mat_curve) && (mat_curve->gp_style != NULL)) {
- MaterialGPencilStyle *gp_style_cur = mat_curve->gp_style;
- MaterialGPencilStyle *gp_style_gp = mat_gp->gp_style;
-
- copy_v4_v4(gp_style_gp->mix_rgba, gp_style_cur->mix_rgba);
- gp_style_gp->fill_style = gp_style_cur->fill_style;
- gp_style_gp->mix_factor = gp_style_cur->mix_factor;
- }
-
- /* If object has more than 1 material, use second material for stroke color. */
- if ((!only_stroke) && (ob_cu->totcol > 1) && (BKE_object_material_get(ob_cu, 2))) {
- mat_curve = BKE_object_material_get(ob_cu, 2);
- if (mat_curve) {
- linearrgb_to_srgb_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
- mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
- }
- }
- else if ((only_stroke) || (do_stroke)) {
- /* Also use the first color if the fill is none for stroke color. */
- if (ob_cu->totcol > 0) {
- mat_curve = BKE_object_material_get(ob_cu, 1);
- if (mat_curve) {
- copy_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
- mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
- /* Set fill and stroke depending of curve type (3D or 2D). */
- if ((cu->flag & CU_3D) || ((cu->flag & (CU_FRONT | CU_BACK)) == 0)) {
- mat_gp->gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
- mat_gp->gp_style->flag &= ~GP_MATERIAL_FILL_SHOW;
- }
- else {
- mat_gp->gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
- mat_gp->gp_style->flag |= GP_MATERIAL_FILL_SHOW;
- }
- }
- }
- }
- }
- CLAMP_MIN(r_idx, 0);
-
- /* Assign material index to stroke. */
- gps->mat_nr = r_idx;
-
- /* Add stroke to frame.*/
- BLI_addtail(&gpf->strokes, gps);
-
- float *coord_array = NULL;
- float init_co[3];
-
- switch (nu->type) {
- case CU_POLY: {
- /* Allocate memory for storage points. */
- gps->totpoints = nu->pntsu;
- gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
- /* Increase thickness for this type. */
- gps->thickness = 10.0f;
-
- /* Get all curve points */
- for (int s = 0; s < gps->totpoints; s++) {
- BPoint *bp = &nu->bp[s];
- bGPDspoint *pt = &gps->points[s];
- copy_v3_v3(&pt->x, bp->vec);
- pt->pressure = bp->radius;
- pt->strength = 1.0f;
- }
- break;
- }
- case CU_BEZIER: {
- /* Allocate memory for storage points. */
- gps->totpoints = totpoints;
- gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
-
- int init = 0;
- resolu = nu->resolu + 1;
- segments = nu->pntsu;
- if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
- segments--;
- }
- /* Get all interpolated curve points of Beziert */
- for (int s = 0; s < segments; s++) {
- int inext = (s + 1) % nu->pntsu;
- BezTriple *prevbezt = &nu->bezt[s];
- BezTriple *bezt = &nu->bezt[inext];
- bool last = (bool)(s == segments - 1);
-
- coord_array = MEM_callocN((size_t)3 * resolu * sizeof(float), __func__);
-
- for (int j = 0; j < 3; j++) {
- BKE_curve_forward_diff_bezier(prevbezt->vec[1][j],
- prevbezt->vec[2][j],
- bezt->vec[0][j],
- bezt->vec[1][j],
- coord_array + j,
- resolu - 1,
- 3 * sizeof(float));
- }
- /* Save first point coordinates. */
- if (s == 0) {
- copy_v3_v3(init_co, &coord_array[0]);
- }
- /* Add points to the stroke */
- gpencil_add_new_points(gps, coord_array, bezt->radius, init, resolu, init_co, last);
- /* Free memory. */
- MEM_SAFE_FREE(coord_array);
-
- /* As the last point of segment is the first point of next segment, back one array
- * element to avoid duplicated points on the same location.
- */
- init += resolu - 1;
- }
- break;
- }
- case CU_NURBS: {
- if (nu->pntsv == 1) {
-
- int nurb_points;
- if (nu->flagu & CU_NURB_CYCLIC) {
- resolu++;
- nurb_points = nu->pntsu * resolu;
- }
- else {
- nurb_points = (nu->pntsu - 1) * resolu;
- }
- /* Get all curve points. */
- coord_array = MEM_callocN(sizeof(float[3]) * nurb_points, __func__);
- BKE_nurb_makeCurve(nu, coord_array, NULL, NULL, NULL, resolu, sizeof(float[3]));
-
- /* Allocate memory for storage points. */
- gps->totpoints = nurb_points - 1;
- gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
-
- /* Add points. */
- gpencil_add_new_points(gps, coord_array, 1.0f, 0, gps->totpoints, init_co, false);
-
- MEM_SAFE_FREE(coord_array);
- }
- break;
- }
- default: {
- break;
- }
- }
- /* Cyclic curve, close stroke. */
- if ((cyclic) && (!do_stroke)) {
- BKE_gpencil_stroke_close(gps);
- }
-
- /* Recalc fill geometry. */
- BKE_gpencil_stroke_geometry_update(gps);
-}
-
-/* Convert a curve object to grease pencil stroke.
- *
- * \param bmain: Main thread pointer
- * \param scene: Original scene.
- * \param ob_gp: Grease pencil object to add strokes.
- * \param ob_cu: Curve to convert.
- * \param gpencil_lines: Use lines for strokes.
- * \param use_collections: Create layers using collection names.
- * \param only_stroke: The material must be only stroke without fill.
- */
-void BKE_gpencil_convert_curve(Main *bmain,
- Scene *scene,
- Object *ob_gp,
- Object *ob_cu,
- const bool gpencil_lines,
- const bool use_collections,
- const bool only_stroke)
-{
- if (ELEM(NULL, ob_gp, ob_cu) || (ob_gp->type != OB_GPENCIL) || (ob_gp->data == NULL)) {
- return;
- }
-
- Curve *cu = (Curve *)ob_cu->data;
- bGPdata *gpd = (bGPdata *)ob_gp->data;
- bGPDlayer *gpl = NULL;
-
- /* If the curve is empty, cancel. */
- if (cu->nurb.first == NULL) {
- return;
- }
-
- /* Check if there is an active layer. */
- if (use_collections) {
- Collection *collection = gpencil_get_parent_collection(scene, ob_cu);
- if (collection != NULL) {
- gpl = BKE_gpencil_layer_named_get(gpd, collection->id.name + 2);
- if (gpl == NULL) {
- gpl = BKE_gpencil_layer_addnew(gpd, collection->id.name + 2, true);
- }
- }
- }
-
- if (gpl == NULL) {
- gpl = BKE_gpencil_layer_active_get(gpd);
- if (gpl == NULL) {
- gpl = BKE_gpencil_layer_addnew(gpd, DATA_("GP_Layer"), true);
- }
- }
-
- /* Check if there is an active frame and add if needed. */
- bGPDframe *gpf = BKE_gpencil_layer_frame_get(gpl, CFRA, GP_GETFRAME_ADD_COPY);
-
- /* Read all splines of the curve and create a stroke for each. */
- LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
- gpencil_convert_spline(bmain, ob_gp, ob_cu, gpencil_lines, only_stroke, gpf, nu);
- }
-
- /* Tag for recalculation */
- DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY | ID_RECALC_COPY_ON_WRITE);
-}
-
/* Apply Transforms */
void BKE_gpencil_transform(bGPdata *gpd, float mat[4][4])
{
diff --git a/source/blender/blenkernel/intern/gpencil_modifier.c b/source/blender/blenkernel/intern/gpencil_modifier.c
index b732d9cdd4c..b889b91e366 100644
--- a/source/blender/blenkernel/intern/gpencil_modifier.c
+++ b/source/blender/blenkernel/intern/gpencil_modifier.c
@@ -318,7 +318,7 @@ bool BKE_gpencil_has_geometry_modifiers(Object *ob)
{
GpencilModifierData *md;
for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti && mti->generateStrokes) {
return true;
@@ -332,7 +332,7 @@ bool BKE_gpencil_has_time_modifiers(Object *ob)
{
GpencilModifierData *md;
for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti && mti->remapTime) {
return true;
@@ -369,7 +369,7 @@ static int gpencil_time_modifier(
for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
if (GPENCIL_MODIFIER_ACTIVE(md, is_render)) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if ((GPENCIL_MODIFIER_EDIT(md, is_edit)) && (!is_render)) {
continue;
@@ -421,7 +421,7 @@ void BKE_gpencil_modifier_init(void)
GpencilModifierData *BKE_gpencil_modifier_new(int type)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(type);
GpencilModifierData *md = MEM_callocN(mti->struct_size, mti->struct_name);
/* note, this name must be made unique later */
@@ -456,7 +456,7 @@ static void modifier_free_data_id_us_cb(void *UNUSED(userData),
void BKE_gpencil_modifier_free_ex(GpencilModifierData *md, const int flag)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
if (mti->foreachIDLink) {
@@ -487,7 +487,7 @@ void BKE_gpencil_modifier_free(GpencilModifierData *md)
bool BKE_gpencil_modifier_unique_name(ListBase *modifiers, GpencilModifierData *gmd)
{
if (modifiers && gmd) {
- const GpencilModifierTypeInfo *gmti = BKE_gpencil_modifierType_getInfo(gmd->type);
+ const GpencilModifierTypeInfo *gmti = BKE_gpencil_modifier_get_info(gmd->type);
return BLI_uniquename(modifiers,
gmd,
DATA_(gmti->name),
@@ -498,14 +498,14 @@ bool BKE_gpencil_modifier_unique_name(ListBase *modifiers, GpencilModifierData *
return false;
}
-bool BKE_gpencil_modifier_dependsOnTime(GpencilModifierData *md)
+bool BKE_gpencil_modifier_depends_ontime(GpencilModifierData *md)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
return mti->dependsOnTime && mti->dependsOnTime(md);
}
-const GpencilModifierTypeInfo *BKE_gpencil_modifierType_getInfo(GpencilModifierType type)
+const GpencilModifierTypeInfo *BKE_gpencil_modifier_get_info(GpencilModifierType type)
{
/* type unsigned, no need to check < 0 */
if (type < NUM_GREASEPENCIL_MODIFIER_TYPES && modifier_gpencil_types[type]->name[0] != '\0') {
@@ -516,10 +516,10 @@ const GpencilModifierTypeInfo *BKE_gpencil_modifierType_getInfo(GpencilModifierT
}
}
-void BKE_gpencil_modifier_copyData_generic(const GpencilModifierData *md_src,
+void BKE_gpencil_modifier_copydata_generic(const GpencilModifierData *md_src,
GpencilModifierData *md_dst)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md_src->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md_src->type);
/* md_dst may have already be fully initialized with some extra allocated data,
* we need to free it now to avoid memleak. */
@@ -545,11 +545,11 @@ static void gpencil_modifier_copy_data_id_us_cb(void *UNUSED(userData),
}
}
-void BKE_gpencil_modifier_copyData_ex(GpencilModifierData *md,
+void BKE_gpencil_modifier_copydata_ex(GpencilModifierData *md,
GpencilModifierData *target,
const int flag)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
target->mode = md->mode;
target->flag = md->flag;
@@ -569,12 +569,12 @@ void BKE_gpencil_modifier_copyData_ex(GpencilModifierData *md,
}
}
-void BKE_gpencil_modifier_copyData(GpencilModifierData *md, GpencilModifierData *target)
+void BKE_gpencil_modifier_copydata(GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_ex(md, target, 0);
+ BKE_gpencil_modifier_copydata_ex(md, target, 0);
}
-GpencilModifierData *BKE_gpencil_modifiers_findByType(Object *ob, GpencilModifierType type)
+GpencilModifierData *BKE_gpencil_modifiers_findby_type(Object *ob, GpencilModifierType type)
{
GpencilModifierData *md = ob->greasepencil_modifiers.first;
@@ -587,12 +587,12 @@ GpencilModifierData *BKE_gpencil_modifiers_findByType(Object *ob, GpencilModifie
return md;
}
-void BKE_gpencil_modifiers_foreachIDLink(Object *ob, GreasePencilIDWalkFunc walk, void *userData)
+void BKE_gpencil_modifiers_foreach_ID_link(Object *ob, GreasePencilIDWalkFunc walk, void *userData)
{
GpencilModifierData *md = ob->greasepencil_modifiers.first;
for (; md; md = md->next) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti->foreachIDLink) {
mti->foreachIDLink(md, ob, walk, userData);
@@ -605,12 +605,14 @@ void BKE_gpencil_modifiers_foreachIDLink(Object *ob, GreasePencilIDWalkFunc walk
}
}
-void BKE_gpencil_modifiers_foreachTexLink(Object *ob, GreasePencilTexWalkFunc walk, void *userData)
+void BKE_gpencil_modifiers_foreach_tex_link(Object *ob,
+ GreasePencilTexWalkFunc walk,
+ void *userData)
{
GpencilModifierData *md = ob->greasepencil_modifiers.first;
for (; md; md = md->next) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti->foreachTexLink) {
mti->foreachTexLink(md, ob, walk, userData);
@@ -618,7 +620,7 @@ void BKE_gpencil_modifiers_foreachTexLink(Object *ob, GreasePencilTexWalkFunc wa
}
}
-GpencilModifierData *BKE_gpencil_modifiers_findByName(Object *ob, const char *name)
+GpencilModifierData *BKE_gpencil_modifiers_findby_name(Object *ob, const char *name)
{
return BLI_findstring(&(ob->greasepencil_modifiers), name, offsetof(GpencilModifierData, name));
}
@@ -881,7 +883,7 @@ void BKE_gpencil_modifiers_calc(Depsgraph *depsgraph, Scene *scene, Object *ob)
LISTBASE_FOREACH (GpencilModifierData *, md, &ob->greasepencil_modifiers) {
if (GPENCIL_MODIFIER_ACTIVE(md, is_render)) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if ((GPENCIL_MODIFIER_EDIT(md, is_edit)) && (!is_render)) {
continue;
diff --git a/source/blender/blenkernel/intern/hair.c b/source/blender/blenkernel/intern/hair.c
index 5cdb7761540..90761d24b73 100644
--- a/source/blender/blenkernel/intern/hair.c
+++ b/source/blender/blenkernel/intern/hair.c
@@ -22,6 +22,7 @@
#include "DNA_defaults.h"
#include "DNA_hair_types.h"
+#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "BLI_listbase.h"
@@ -48,50 +49,7 @@
/* Hair datablock */
-static void hair_random(Hair *hair)
-{
- const int numpoints = 8;
-
- hair->totcurve = 500;
- hair->totpoint = hair->totcurve * numpoints;
-
- CustomData_realloc(&hair->pdata, hair->totpoint);
- CustomData_realloc(&hair->cdata, hair->totcurve);
- BKE_hair_update_customdata_pointers(hair);
-
- RNG *rng = BLI_rng_new(0);
-
- for (int i = 0; i < hair->totcurve; i++) {
- HairCurve *curve = &hair->curves[i];
- curve->firstpoint = i * numpoints;
- curve->numpoints = numpoints;
-
- float theta = 2.0f * M_PI * BLI_rng_get_float(rng);
- float phi = saacosf(2.0f * BLI_rng_get_float(rng) - 1.0f);
-
- float no[3] = {sinf(theta) * sinf(phi), cosf(theta) * sinf(phi), cosf(phi)};
- normalize_v3(no);
-
- float co[3];
- copy_v3_v3(co, no);
-
- float(*curve_co)[3] = hair->co + curve->firstpoint;
- float *curve_radius = hair->radius + curve->firstpoint;
- for (int key = 0; key < numpoints; key++) {
- float t = key / (float)(numpoints - 1);
- copy_v3_v3(curve_co[key], co);
- curve_radius[key] = 0.02f * (1.0f - t);
-
- float offset[3] = {2.0f * BLI_rng_get_float(rng) - 1.0f,
- 2.0f * BLI_rng_get_float(rng) - 1.0f,
- 2.0f * BLI_rng_get_float(rng) - 1.0f};
- add_v3_v3(offset, no);
- madd_v3_v3fl(co, offset, 1.0f / numpoints);
- }
- }
-
- BLI_rng_free(rng);
-}
+static void hair_random(Hair *hair);
static void hair_init_data(ID *id)
{
@@ -111,15 +69,6 @@ static void hair_init_data(ID *id)
hair_random(hair);
}
-void *BKE_hair_add(Main *bmain, const char *name)
-{
- Hair *hair = BKE_libblock_alloc(bmain, ID_HA, name, 0);
-
- hair_init_data(&hair->id);
-
- return hair;
-}
-
static void hair_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
{
Hair *hair_dst = (Hair *)id_dst;
@@ -134,18 +83,6 @@ static void hair_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, co
hair_dst->batch_cache = NULL;
}
-Hair *BKE_hair_copy(Main *bmain, const Hair *hair)
-{
- Hair *hair_copy;
- BKE_id_copy(bmain, &hair->id, (ID **)&hair_copy);
- return hair_copy;
-}
-
-static void hair_make_local(Main *bmain, ID *id, const int flags)
-{
- BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
static void hair_free_data(ID *id)
{
Hair *hair = (Hair *)id;
@@ -159,6 +96,14 @@ static void hair_free_data(ID *id)
MEM_SAFE_FREE(hair->mat);
}
+static void hair_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Hair *hair = (Hair *)id;
+ for (int i = 0; i < hair->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, hair->mat[i], IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_HA = {
.id_code = ID_HA,
.id_filter = FILTER_ID_HA,
@@ -172,9 +117,71 @@ IDTypeInfo IDType_ID_HA = {
.init_data = hair_init_data,
.copy_data = hair_copy_data,
.free_data = hair_free_data,
- .make_local = hair_make_local,
+ .make_local = NULL,
+ .foreach_id = hair_foreach_id,
};
+static void hair_random(Hair *hair)
+{
+ const int numpoints = 8;
+
+ hair->totcurve = 500;
+ hair->totpoint = hair->totcurve * numpoints;
+
+ CustomData_realloc(&hair->pdata, hair->totpoint);
+ CustomData_realloc(&hair->cdata, hair->totcurve);
+ BKE_hair_update_customdata_pointers(hair);
+
+ RNG *rng = BLI_rng_new(0);
+
+ for (int i = 0; i < hair->totcurve; i++) {
+ HairCurve *curve = &hair->curves[i];
+ curve->firstpoint = i * numpoints;
+ curve->numpoints = numpoints;
+
+ float theta = 2.0f * M_PI * BLI_rng_get_float(rng);
+ float phi = saacosf(2.0f * BLI_rng_get_float(rng) - 1.0f);
+
+ float no[3] = {sinf(theta) * sinf(phi), cosf(theta) * sinf(phi), cosf(phi)};
+ normalize_v3(no);
+
+ float co[3];
+ copy_v3_v3(co, no);
+
+ float(*curve_co)[3] = hair->co + curve->firstpoint;
+ float *curve_radius = hair->radius + curve->firstpoint;
+ for (int key = 0; key < numpoints; key++) {
+ float t = key / (float)(numpoints - 1);
+ copy_v3_v3(curve_co[key], co);
+ curve_radius[key] = 0.02f * (1.0f - t);
+
+ float offset[3] = {2.0f * BLI_rng_get_float(rng) - 1.0f,
+ 2.0f * BLI_rng_get_float(rng) - 1.0f,
+ 2.0f * BLI_rng_get_float(rng) - 1.0f};
+ add_v3_v3(offset, no);
+ madd_v3_v3fl(co, offset, 1.0f / numpoints);
+ }
+ }
+
+ BLI_rng_free(rng);
+}
+
+void *BKE_hair_add(Main *bmain, const char *name)
+{
+ Hair *hair = BKE_libblock_alloc(bmain, ID_HA, name, 0);
+
+ hair_init_data(&hair->id);
+
+ return hair;
+}
+
+Hair *BKE_hair_copy(Main *bmain, const Hair *hair)
+{
+ Hair *hair_copy;
+ BKE_id_copy(bmain, &hair->id, (ID **)&hair_copy);
+ return hair_copy;
+}
+
BoundBox *BKE_hair_boundbox_get(Object *ob)
{
BLI_assert(ob->type == OB_HAIR);
@@ -247,12 +254,65 @@ Hair *BKE_hair_copy_for_eval(Hair *hair_src, bool reference)
return result;
}
-static Hair *hair_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static Hair *hair_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
Hair *hair_input)
{
- return hair_input;
+ Hair *hair = hair_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
+
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if ((mti->type == eModifierTypeType_OnlyDeform) &&
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
+ /* Ensure we are not modifying the input. */
+ if (hair == hair_input) {
+ hair = BKE_hair_copy_for_eval(hair, true);
+ }
+
+ /* Ensure we are not overwriting referenced data. */
+ CustomData_duplicate_referenced_layer(&hair->pdata, CD_LOCATION, hair->totpoint);
+ BKE_hair_update_customdata_pointers(hair);
+
+ /* Created deformed coordinates array on demand. */
+ mti->deformVerts(md, &mectx, NULL, hair->co, hair->totpoint);
+ }
+ else if (mti->modifyHair) {
+ /* Ensure we are not modifying the input. */
+ if (hair == hair_input) {
+ hair = BKE_hair_copy_for_eval(hair, true);
+ }
+
+ Hair *hair_next = mti->modifyHair(md, &mectx, hair);
+
+ if (hair_next && hair_next != hair) {
+ /* If the modifier returned a new hair, release the old one. */
+ if (hair != hair_input) {
+ BKE_id_free(NULL, hair);
+ }
+ hair = hair_next;
+ }
+ }
+ }
+
+ return hair;
}
void BKE_hair_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
diff --git a/source/blender/blenkernel/intern/idtype.c b/source/blender/blenkernel/intern/idtype.c
index 5a6e8f532c9..fcd3bc9c5b4 100644
--- a/source/blender/blenkernel/intern/idtype.c
+++ b/source/blender/blenkernel/intern/idtype.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -92,6 +92,7 @@ static void id_type_init(void)
INIT_TYPE(ID_HA);
INIT_TYPE(ID_PT);
INIT_TYPE(ID_VO);
+ INIT_TYPE(ID_SIM);
/* Special naughty boy... */
BLI_assert(IDType_ID_LINK_PLACEHOLDER.main_listbase_index == INDEX_ID_NULL);
@@ -251,6 +252,7 @@ uint64_t BKE_idtype_idcode_to_idfilter(const short idcode)
CASE_IDFILTER(PT);
CASE_IDFILTER(LP);
CASE_IDFILTER(SCE);
+ CASE_IDFILTER(SIM);
CASE_IDFILTER(SPK);
CASE_IDFILTER(SO);
CASE_IDFILTER(TE);
@@ -302,6 +304,7 @@ short BKE_idtype_idcode_from_idfilter(const uint64_t idfilter)
CASE_IDFILTER(PT);
CASE_IDFILTER(LP);
CASE_IDFILTER(SCE);
+ CASE_IDFILTER(SIM);
CASE_IDFILTER(SPK);
CASE_IDFILTER(SO);
CASE_IDFILTER(TE);
@@ -356,6 +359,7 @@ int BKE_idtype_idcode_to_index(const short idcode)
CASE_IDINDEX(LP);
CASE_IDINDEX(SCE);
CASE_IDINDEX(SCR);
+ CASE_IDINDEX(SIM);
CASE_IDINDEX(SPK);
CASE_IDINDEX(SO);
CASE_IDINDEX(TE);
@@ -417,6 +421,7 @@ short BKE_idtype_idcode_from_index(const int index)
CASE_IDCODE(LP);
CASE_IDCODE(SCE);
CASE_IDCODE(SCR);
+ CASE_IDCODE(SIM);
CASE_IDCODE(SPK);
CASE_IDCODE(SO);
CASE_IDCODE(TE);
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 906d76dfed8..b4a3f249c63 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -199,6 +199,7 @@ IDTypeInfo IDType_ID_IM = {
.copy_data = image_copy_data,
.free_data = image_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
/* prototypes */
@@ -571,7 +572,7 @@ ImageTile *BKE_image_get_tile(Image *ima, int tile_number)
return NULL;
}
-ImageTile *BKE_image_get_tile_from_iuser(Image *ima, ImageUser *iuser)
+ImageTile *BKE_image_get_tile_from_iuser(Image *ima, const ImageUser *iuser)
{
return BKE_image_get_tile(ima, (iuser && iuser->tile) ? iuser->tile : 1001);
}
@@ -4796,7 +4797,7 @@ static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_entry,
return ibuf;
}
-BLI_INLINE bool image_quick_test(Image *ima, ImageUser *iuser)
+BLI_INLINE bool image_quick_test(Image *ima, const ImageUser *iuser)
{
if (ima == NULL) {
return false;
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index b0b88a13a75..780c3c2f14a 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -60,6 +60,7 @@
#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_ipo.h"
@@ -122,6 +123,7 @@ IDTypeInfo IDType_ID_IP = {
.copy_data = NULL,
.free_data = ipo_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
/* *************************************************** */
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index 2ca6e54b5c8..af8ab22e14b 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -51,6 +51,7 @@
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_scene.h"
@@ -91,6 +92,12 @@ static void shapekey_free_data(ID *id)
}
}
+static void shapekey_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Key *key = (Key *)id;
+ BKE_LIB_FOREACHID_PROCESS_ID(data, key->from, IDWALK_CB_LOOPBACK);
+}
+
IDTypeInfo IDType_ID_KE = {
.id_code = ID_KE,
.id_filter = 0,
@@ -105,6 +112,7 @@ IDTypeInfo IDType_ID_KE = {
.copy_data = shapekey_copy_data,
.free_data = shapekey_free_data,
.make_local = NULL,
+ .foreach_id = shapekey_foreach_id,
};
#define KEY_MODE_DUMMY 0 /* use where mode isn't checked for */
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index d371af93bb7..e7a2421a625 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -52,6 +52,7 @@
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
@@ -121,6 +122,12 @@ static void lattice_free_data(ID *id)
}
}
+static void lattice_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Lattice *lattice = (Lattice *)id;
+ BKE_LIB_FOREACHID_PROCESS(data, lattice->key, IDWALK_CB_USER);
+}
+
IDTypeInfo IDType_ID_LT = {
.id_code = ID_LT,
.id_filter = FILTER_ID_LT,
@@ -135,6 +142,7 @@ IDTypeInfo IDType_ID_LT = {
.copy_data = lattice_copy_data,
.free_data = lattice_free_data,
.make_local = NULL,
+ .foreach_id = lattice_foreach_id,
};
int BKE_lattice_index_from_uvw(Lattice *lt, const int u, const int v, const int w)
@@ -1119,7 +1127,7 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
* otherwise we get already-modified coordinates. */
Object *ob_orig = DEG_get_original_object(ob);
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
float(*vert_coords)[3] = NULL;
int numVerts, editmode = (lt->editlatt != NULL);
const ModifierEvalContext mectx = {depsgraph, ob, 0};
@@ -1132,9 +1140,9 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
}
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!(mti->flags & eModifierTypeFlag_AcceptsLattice)) {
+ if (!(mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
continue;
}
if (!(md->mode & eModifierMode_Realtime)) {
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 0eaf7cf2f41..f03bf60817f 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -694,14 +694,14 @@ int BKE_layer_collection_findindex(ViewLayer *view_layer, const LayerCollection
* in at least one layer collection. That list is also synchronized here, and
* stores state like selection. */
-static short layer_collection_sync(ViewLayer *view_layer,
- const ListBase *lb_scene,
- ListBase *lb_layer,
- ListBase *new_object_bases,
- short parent_exclude,
- short parent_restrict,
- short parent_layer_restrict,
- unsigned short parent_local_collections_bits)
+static void layer_collection_sync(ViewLayer *view_layer,
+ const ListBase *lb_scene,
+ ListBase *lb_layer,
+ ListBase *new_object_bases,
+ short parent_exclude,
+ short parent_restrict,
+ short parent_layer_restrict,
+ unsigned short parent_local_collections_bits)
{
/* TODO: support recovery after removal of intermediate collections, reordering, ..
* For local edits we can make editing operating do the appropriate thing, but for
@@ -732,7 +732,6 @@ static short layer_collection_sync(ViewLayer *view_layer,
/* Add layer collections for any new scene collections, and ensure order is the same. */
ListBase new_lb_layer = {NULL, NULL};
- short runtime_flag = 0;
LISTBASE_FOREACH (const CollectionChild *, child, lb_scene) {
Collection *collection = child->collection;
@@ -763,23 +762,20 @@ static short layer_collection_sync(ViewLayer *view_layer,
}
/* Sync child collections. */
- short child_runtime_flag = layer_collection_sync(view_layer,
- &collection->children,
- &lc->layer_collections,
- new_object_bases,
- lc->flag,
- child_restrict,
- child_layer_restrict,
- local_collections_bits);
+ layer_collection_sync(view_layer,
+ &collection->children,
+ &lc->layer_collections,
+ new_object_bases,
+ lc->flag,
+ child_restrict,
+ child_layer_restrict,
+ local_collections_bits);
/* Layer collection exclude is not inherited. */
+ lc->runtime_flag = 0;
if (lc->flag & LAYER_COLLECTION_EXCLUDE) {
- lc->runtime_flag = 0;
continue;
}
- else {
- lc->runtime_flag = child_runtime_flag;
- }
/* We separate restrict viewport and visible view layer because a layer collection can be
* hidden in the view layer yet (locally) visible in a viewport (if it is not restricted).*/
@@ -846,15 +842,11 @@ static short layer_collection_sync(ViewLayer *view_layer,
lc->runtime_flag |= LAYER_COLLECTION_HAS_OBJECTS;
}
-
- runtime_flag |= lc->runtime_flag;
}
/* Replace layer collection list with new one. */
*lb_layer = new_lb_layer;
BLI_assert(BLI_listbase_count(lb_scene) == BLI_listbase_count(lb_layer));
-
- return runtime_flag;
}
/**
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index b4513fc2805..19462c62496 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -36,38 +36,12 @@
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
+#include "DNA_ID.h"
#include "DNA_anim_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_cachefile_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_collection_types.h"
#include "DNA_gpencil_types.h"
-#include "DNA_hair_types.h"
-#include "DNA_ipo_types.h"
#include "DNA_key_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_light_types.h"
-#include "DNA_lightprobe_types.h"
-#include "DNA_linestyle_types.h"
-#include "DNA_mask_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_pointcloud_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_speaker_types.h"
-#include "DNA_text_types.h"
-#include "DNA_vfont_types.h"
-#include "DNA_volume_types.h"
-#include "DNA_windowmanager_types.h"
#include "DNA_workspace_types.h"
-#include "DNA_world_types.h"
#include "BLI_utildefines.h"
@@ -80,50 +54,21 @@
#include "BLT_translation.h"
-#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_armature.h"
#include "BKE_bpath.h"
-#include "BKE_brush.h"
-#include "BKE_cachefile.h"
-#include "BKE_camera.h"
-#include "BKE_collection.h"
#include "BKE_context.h"
-#include "BKE_curve.h"
-#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
-#include "BKE_hair.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
-#include "BKE_image.h"
#include "BKE_key.h"
-#include "BKE_lattice.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
-#include "BKE_light.h"
-#include "BKE_lightprobe.h"
-#include "BKE_linestyle.h"
#include "BKE_main.h"
-#include "BKE_mask.h"
-#include "BKE_material.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_movieclip.h"
#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_paint.h"
-#include "BKE_particle.h"
-#include "BKE_pointcloud.h"
#include "BKE_rigidbody.h"
-#include "BKE_scene.h"
-#include "BKE_sound.h"
-#include "BKE_speaker.h"
-#include "BKE_text.h"
-#include "BKE_texture.h"
-#include "BKE_volume.h"
-#include "BKE_world.h"
#include "DEG_depsgraph.h"
@@ -360,7 +305,7 @@ void BKE_id_clear_newpoin(ID *id)
static int lib_id_expand_local_cb(LibraryIDLinkCallbackData *cb_data)
{
- Main *bmain = cb_data->user_data;
+ Main *bmain = cb_data->bmain;
ID *id_self = cb_data->id_self;
ID **id_pointer = cb_data->id_pointer;
int const cb_flag = cb_data->cb_flag;
@@ -678,7 +623,7 @@ static void id_swap(Main *bmain, ID *id_a, ID *id_b, const bool do_full_id)
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note Most internal ID data itself is not swapped (only IDProperties are).
*
- * \param bmain May be NULL, in which case there will be no remapping of internal pointers to
+ * \param bmain: May be NULL, in which case there will be no remapping of internal pointers to
* itself.
*/
void BKE_lib_id_swap(Main *bmain, ID *id_a, ID *id_b)
@@ -690,7 +635,7 @@ void BKE_lib_id_swap(Main *bmain, ID *id_a, ID *id_b)
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note All internal ID data itself is also swapped.
*
- * \param bmain May be NULL, in which case there will be no remapping of internal pointers to
+ * \param bmain: May be NULL, in which case there will be no remapping of internal pointers to
* itself.
*/
void BKE_lib_id_swap_full(Main *bmain, ID *id_a, ID *id_b)
@@ -1271,7 +1216,7 @@ ID *BKE_libblock_find_name(struct Main *bmain, const short type, const char *nam
*
* \note All other IDs beside given one are assumed already properly sorted in the list.
*
- * \param id_sorting_hint Ignored if NULL. Otherwise, used to check if we can insert \a id
+ * \param id_sorting_hint: Ignored if NULL. Otherwise, used to check if we can insert \a id
* immediately before or after that pointer. It must always be into given \a lb list.
*/
void id_sort_by_name(ListBase *lb, ID *id, ID *id_sorting_hint)
diff --git a/source/blender/blenkernel/intern/lib_id_delete.c b/source/blender/blenkernel/intern/lib_id_delete.c
index 9b1abf4d76c..7c96d0a6401 100644
--- a/source/blender/blenkernel/intern/lib_id_delete.c
+++ b/source/blender/blenkernel/intern/lib_id_delete.c
@@ -23,80 +23,20 @@
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
-#include "DNA_armature_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_cachefile_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_collection_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_ipo_types.h"
-#include "DNA_key_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_light_types.h"
-#include "DNA_lightprobe_types.h"
-#include "DNA_linestyle_types.h"
-#include "DNA_mask_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_movieclip_types.h"
-#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_speaker_types.h"
-#include "DNA_text_types.h"
-#include "DNA_vfont_types.h"
-#include "DNA_windowmanager_types.h"
-#include "DNA_workspace_types.h"
-#include "DNA_world_types.h"
+#include "DNA_ID.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
-#include "BKE_action.h"
#include "BKE_anim_data.h"
-#include "BKE_armature.h"
-#include "BKE_brush.h"
-#include "BKE_cachefile.h"
-#include "BKE_camera.h"
-#include "BKE_collection.h"
-#include "BKE_curve.h"
-#include "BKE_font.h"
-#include "BKE_gpencil.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
-#include "BKE_image.h"
-#include "BKE_ipo.h"
-#include "BKE_key.h"
-#include "BKE_lattice.h"
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
#include "BKE_lib_remap.h"
#include "BKE_library.h"
-#include "BKE_light.h"
-#include "BKE_lightprobe.h"
-#include "BKE_linestyle.h"
#include "BKE_main.h"
-#include "BKE_mask.h"
-#include "BKE_material.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_movieclip.h"
-#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_paint.h"
-#include "BKE_particle.h"
-#include "BKE_scene.h"
-#include "BKE_screen.h"
-#include "BKE_sound.h"
-#include "BKE_speaker.h"
-#include "BKE_text.h"
-#include "BKE_texture.h"
-#include "BKE_workspace.h"
-#include "BKE_world.h"
#include "lib_intern.h"
diff --git a/source/blender/blenkernel/intern/lib_query.c b/source/blender/blenkernel/intern/lib_query.c
index 2ca03fd5d7e..00a42b12e07 100644
--- a/source/blender/blenkernel/intern/lib_query.c
+++ b/source/blender/blenkernel/intern/lib_query.c
@@ -24,40 +24,6 @@
#include <stdlib.h>
#include "DNA_anim_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_collection_types.h"
-#include "DNA_constraint_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_hair_types.h"
-#include "DNA_key_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_light_types.h"
-#include "DNA_lightprobe_types.h"
-#include "DNA_linestyle_types.h"
-#include "DNA_mask_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_movieclip_types.h"
-#include "DNA_node_types.h"
-#include "DNA_object_force_types.h"
-#include "DNA_outliner_types.h"
-#include "DNA_pointcloud_types.h"
-#include "DNA_rigidbody_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sequence_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_space_types.h"
-#include "DNA_speaker_types.h"
-#include "DNA_text_types.h"
-#include "DNA_vfont_types.h"
-#include "DNA_volume_types.h"
-#include "DNA_windowmanager_types.h"
-#include "DNA_workspace_types.h"
-#include "DNA_world_types.h"
#include "BLI_ghash.h"
#include "BLI_linklist_stack.h"
@@ -65,74 +31,12 @@
#include "BLI_utildefines.h"
#include "BKE_anim_data.h"
-#include "BKE_collection.h"
-#include "BKE_constraint.h"
-#include "BKE_fcurve.h"
-#include "BKE_gpencil_modifier.h"
#include "BKE_idprop.h"
+#include "BKE_idtype.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_main.h"
-#include "BKE_modifier.h"
#include "BKE_node.h"
-#include "BKE_particle.h"
-#include "BKE_rigidbody.h"
-#include "BKE_sequencer.h"
-#include "BKE_shader_fx.h"
-#include "BKE_workspace.h"
-
-#define FOREACH_FINALIZE _finalize
-#define FOREACH_FINALIZE_VOID \
- if (0) { \
- goto FOREACH_FINALIZE; \
- } \
- FOREACH_FINALIZE: \
- ((void)0)
-
-#define FOREACH_CALLBACK_INVOKE_ID_PP(_data, id_pp, _cb_flag) \
- CHECK_TYPE(id_pp, ID **); \
- if (!((_data)->status & IDWALK_STOP)) { \
- const int _flag = (_data)->flag; \
- ID *old_id = *(id_pp); \
- const int callback_return = (_data)->callback(&(struct LibraryIDLinkCallbackData){ \
- .user_data = (_data)->user_data, \
- .id_owner = (_data)->owner_id, \
- .id_self = (_data)->self_id, \
- .id_pointer = id_pp, \
- .cb_flag = ((_cb_flag | (_data)->cb_flag) & ~(_data)->cb_flag_clear)}); \
- if (_flag & IDWALK_READONLY) { \
- BLI_assert(*(id_pp) == old_id); \
- } \
- if (old_id && (_flag & IDWALK_RECURSE)) { \
- if (BLI_gset_add((_data)->ids_handled, old_id)) { \
- if (!(callback_return & IDWALK_RET_STOP_RECURSION)) { \
- BLI_LINKSTACK_PUSH((_data)->ids_todo, old_id); \
- } \
- } \
- } \
- if (callback_return & IDWALK_RET_STOP_ITER) { \
- (_data)->status |= IDWALK_STOP; \
- goto FOREACH_FINALIZE; \
- } \
- } \
- else { \
- goto FOREACH_FINALIZE; \
- } \
- ((void)0)
-
-#define FOREACH_CALLBACK_INVOKE_ID(_data, id, cb_flag) \
- { \
- CHECK_TYPE_ANY(id, ID *, void *); \
- FOREACH_CALLBACK_INVOKE_ID_PP(_data, (ID **)&(id), cb_flag); \
- } \
- ((void)0)
-
-#define FOREACH_CALLBACK_INVOKE(_data, id_super, cb_flag) \
- { \
- CHECK_TYPE(&((id_super)->id), ID *); \
- FOREACH_CALLBACK_INVOKE_ID_PP(_data, (ID **)&(id_super), cb_flag); \
- } \
- ((void)0)
/* status */
enum {
@@ -164,352 +68,89 @@ typedef struct LibraryForeachIDData {
BLI_LINKSTACK_DECLARE(ids_todo, ID *);
} LibraryForeachIDData;
-static void library_foreach_ID_link(Main *bmain,
- ID *id_owner,
- ID *id,
- LibraryIDLinkCallback callback,
- void *user_data,
- int flag,
- LibraryForeachIDData *inherit_data);
-
-static void library_foreach_idpropertiesForeachIDLink(IDProperty *id_prop, void *user_data)
-{
- BLI_assert(id_prop->type == IDP_ID);
-
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID(data, id_prop->data.pointer, IDWALK_CB_USER);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSED(rbw),
- ID **id_pointer,
- void *user_data,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_modifiersForeachIDLink(void *user_data,
- Object *UNUSED(object),
- ID **id_pointer,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_gpencil_modifiersForeachIDLink(void *user_data,
- Object *UNUSED(object),
- ID **id_pointer,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_shaderfxForeachIDLink(void *user_data,
- Object *UNUSED(object),
- ID **id_pointer,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con),
- ID **id_pointer,
- bool is_reference,
- void *user_data)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- const int cb_flag = is_reference ? IDWALK_CB_USER : IDWALK_CB_NOP;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_particlesystemsObjectLooper(ParticleSystem *UNUSED(psys),
- ID **id_pointer,
- void *user_data,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_nla_strip(LibraryForeachIDData *data, NlaStrip *strip)
+bool BKE_lib_query_foreachid_process(LibraryForeachIDData *data, ID **id_pp, int cb_flag)
{
- FOREACH_CALLBACK_INVOKE(data, strip->act, IDWALK_CB_USER);
-
- LISTBASE_FOREACH (NlaStrip *, substrip, &strip->strips) {
- library_foreach_nla_strip(data, substrip);
- }
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_animationData(LibraryForeachIDData *data, AnimData *adt)
-{
- LISTBASE_FOREACH (FCurve *, fcu, &adt->drivers) {
- ChannelDriver *driver = fcu->driver;
-
- LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
- /* only used targets */
- DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- FOREACH_CALLBACK_INVOKE_ID(data, dtar->id, IDWALK_CB_NOP);
+ if (!(data->status & IDWALK_STOP)) {
+ const int flag = data->flag;
+ ID *old_id = *id_pp;
+ const int callback_return = data->callback(&(struct LibraryIDLinkCallbackData){
+ .user_data = data->user_data,
+ .bmain = data->bmain,
+ .id_owner = data->owner_id,
+ .id_self = data->self_id,
+ .id_pointer = id_pp,
+ .cb_flag = ((cb_flag | data->cb_flag) & ~data->cb_flag_clear)});
+ if (flag & IDWALK_READONLY) {
+ BLI_assert(*(id_pp) == old_id);
+ }
+ if (old_id && (flag & IDWALK_RECURSE)) {
+ if (BLI_gset_add((data)->ids_handled, old_id)) {
+ if (!(callback_return & IDWALK_RET_STOP_RECURSION)) {
+ BLI_LINKSTACK_PUSH(data->ids_todo, old_id);
+ }
}
- DRIVER_TARGETS_LOOPER_END;
}
- }
-
- FOREACH_CALLBACK_INVOKE(data, adt->action, IDWALK_CB_USER);
- FOREACH_CALLBACK_INVOKE(data, adt->tmpact, IDWALK_CB_USER);
-
- LISTBASE_FOREACH (NlaTrack *, nla_track, &adt->nla_tracks) {
- LISTBASE_FOREACH (NlaStrip *, nla_strip, &nla_track->strips) {
- library_foreach_nla_strip(data, nla_strip);
+ if (callback_return & IDWALK_RET_STOP_ITER) {
+ data->status |= IDWALK_STOP;
+ return false;
}
+ return true;
}
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_mtex(LibraryForeachIDData *data, MTex *mtex)
-{
- FOREACH_CALLBACK_INVOKE(data, mtex->object, IDWALK_CB_NOP);
- FOREACH_CALLBACK_INVOKE(data, mtex->tex, IDWALK_CB_USER);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_paint(LibraryForeachIDData *data, Paint *paint)
-{
- FOREACH_CALLBACK_INVOKE(data, paint->brush, IDWALK_CB_USER);
- for (int i = 0; i < paint->tool_slots_len; i++) {
- FOREACH_CALLBACK_INVOKE(data, paint->tool_slots[i].brush, IDWALK_CB_USER);
- }
- FOREACH_CALLBACK_INVOKE(data, paint->palette, IDWALK_CB_USER);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_bone(LibraryForeachIDData *data, Bone *bone)
-{
- IDP_foreach_property(
- bone->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, data);
-
- LISTBASE_FOREACH (Bone *, curbone, &bone->childbase) {
- library_foreach_bone(data, curbone);
+ else {
+ return false;
}
-
- FOREACH_FINALIZE_VOID;
}
-static void library_foreach_layer_collection(LibraryForeachIDData *data, ListBase *lb)
+int BKE_lib_query_foreachid_process_flags_get(LibraryForeachIDData *data)
{
- LISTBASE_FOREACH (LayerCollection *, lc, lb) {
- /* XXX This is very weak. The whole idea of keeping pointers to private IDs is very bad
- * anyway... */
- const int cb_flag = (lc->collection != NULL &&
- (lc->collection->id.flag & LIB_EMBEDDED_DATA) != 0) ?
- IDWALK_CB_EMBEDDED :
- IDWALK_CB_NOP;
- FOREACH_CALLBACK_INVOKE(data, lc->collection, cb_flag);
- library_foreach_layer_collection(data, &lc->layer_collections);
- }
-
- FOREACH_FINALIZE_VOID;
+ return data->flag;
}
-/* Used by both real Collection data-blocks, and the fake horror of master collection from Scene.
- */
-static void library_foreach_collection(LibraryForeachIDData *data, Collection *collection)
+int BKE_lib_query_foreachid_process_callback_flag_override(LibraryForeachIDData *data,
+ const int cb_flag,
+ const bool do_replace)
{
- LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
- FOREACH_CALLBACK_INVOKE(data, cob->ob, IDWALK_CB_USER);
- }
- LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
- FOREACH_CALLBACK_INVOKE(data, child->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_USER);
+ const int cb_flag_backup = data->cb_flag;
+ if (do_replace) {
+ data->cb_flag = cb_flag;
}
- LISTBASE_FOREACH (CollectionParent *, parent, &collection->parents) {
- /* XXX This is very weak. The whole idea of keeping pointers to private IDs is very bad
- * anyway... */
- const int cb_flag = ((parent->collection != NULL &&
- (parent->collection->id.flag & LIB_EMBEDDED_DATA) != 0) ?
- IDWALK_CB_EMBEDDED :
- IDWALK_CB_NOP);
- FOREACH_CALLBACK_INVOKE(
- data, parent->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_LOOPBACK | cb_flag);
+ else {
+ data->cb_flag |= cb_flag;
}
-
- FOREACH_FINALIZE_VOID;
+ return cb_flag_backup;
}
-static void library_foreach_dopesheet(LibraryForeachIDData *data, bDopeSheet *ads)
-{
- if (ads != NULL) {
- FOREACH_CALLBACK_INVOKE_ID(data, ads->source, IDWALK_CB_NOP);
- FOREACH_CALLBACK_INVOKE(data, ads->filter_grp, IDWALK_CB_NOP);
- }
-
- FOREACH_FINALIZE_VOID;
-}
+static void library_foreach_ID_link(Main *bmain,
+ ID *id_owner,
+ ID *id,
+ LibraryIDLinkCallback callback,
+ void *user_data,
+ int flag,
+ LibraryForeachIDData *inherit_data);
-static void library_foreach_screen_area(LibraryForeachIDData *data, ScrArea *area)
+void BKE_lib_query_idpropertiesForeachIDLink_callback(IDProperty *id_prop, void *user_data)
{
- FOREACH_CALLBACK_INVOKE(data, area->full, IDWALK_CB_NOP);
-
- LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
- switch (sl->spacetype) {
- case SPACE_VIEW3D: {
- View3D *v3d = (View3D *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, v3d->camera, IDWALK_CB_NOP);
- FOREACH_CALLBACK_INVOKE(data, v3d->ob_center, IDWALK_CB_NOP);
-
- if (v3d->localvd) {
- FOREACH_CALLBACK_INVOKE(data, v3d->localvd->camera, IDWALK_CB_NOP);
- }
- break;
- }
- case SPACE_GRAPH: {
- SpaceGraph *sipo = (SpaceGraph *)sl;
-
- library_foreach_dopesheet(data, sipo->ads);
- break;
- }
- case SPACE_PROPERTIES: {
- SpaceProperties *sbuts = (SpaceProperties *)sl;
-
- FOREACH_CALLBACK_INVOKE_ID(data, sbuts->pinid, IDWALK_CB_NOP);
- break;
- }
- case SPACE_FILE:
- break;
- case SPACE_ACTION: {
- SpaceAction *saction = (SpaceAction *)sl;
-
- library_foreach_dopesheet(data, &saction->ads);
- FOREACH_CALLBACK_INVOKE(data, saction->action, IDWALK_CB_NOP);
- break;
- }
- case SPACE_IMAGE: {
- SpaceImage *sima = (SpaceImage *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, sima->image, IDWALK_CB_USER_ONE);
- FOREACH_CALLBACK_INVOKE(data, sima->mask_info.mask, IDWALK_CB_USER_ONE);
- FOREACH_CALLBACK_INVOKE(data, sima->gpd, IDWALK_CB_USER);
- break;
- }
- case SPACE_SEQ: {
- SpaceSeq *sseq = (SpaceSeq *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, sseq->gpd, IDWALK_CB_USER);
- break;
- }
- case SPACE_NLA: {
- SpaceNla *snla = (SpaceNla *)sl;
-
- library_foreach_dopesheet(data, snla->ads);
- break;
- }
- case SPACE_TEXT: {
- SpaceText *st = (SpaceText *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, st->text, IDWALK_CB_NOP);
- break;
- }
- case SPACE_SCRIPT: {
- SpaceScript *scpt = (SpaceScript *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, scpt->script, IDWALK_CB_NOP);
- break;
- }
- case SPACE_OUTLINER: {
- SpaceOutliner *so = (SpaceOutliner *)sl;
-
- FOREACH_CALLBACK_INVOKE_ID(data, so->search_tse.id, IDWALK_CB_NOP);
-
- if (so->treestore != NULL) {
- TreeStoreElem *tselem;
- BLI_mempool_iter iter;
-
- BLI_mempool_iternew(so->treestore, &iter);
- while ((tselem = BLI_mempool_iterstep(&iter))) {
- FOREACH_CALLBACK_INVOKE_ID(data, tselem->id, IDWALK_CB_NOP);
- }
- }
- break;
- }
- case SPACE_NODE: {
- SpaceNode *snode = (SpaceNode *)sl;
-
- const bool is_private_nodetree = snode->id != NULL &&
- ntreeFromID(snode->id) == snode->nodetree;
-
- FOREACH_CALLBACK_INVOKE_ID(data, snode->id, IDWALK_CB_NOP);
- FOREACH_CALLBACK_INVOKE_ID(data, snode->from, IDWALK_CB_NOP);
-
- FOREACH_CALLBACK_INVOKE(
- data, snode->nodetree, is_private_nodetree ? IDWALK_CB_EMBEDDED : IDWALK_CB_USER_ONE);
-
- LISTBASE_FOREACH (bNodeTreePath *, path, &snode->treepath) {
- if (path == snode->treepath.first) {
- /* first nodetree in path is same as snode->nodetree */
- FOREACH_CALLBACK_INVOKE(data,
- path->nodetree,
- is_private_nodetree ? IDWALK_CB_EMBEDDED : IDWALK_CB_USER_ONE);
- }
- else {
- FOREACH_CALLBACK_INVOKE(data, path->nodetree, IDWALK_CB_USER_ONE);
- }
-
- if (path->nodetree == NULL) {
- break;
- }
- }
-
- FOREACH_CALLBACK_INVOKE(data, snode->edittree, IDWALK_CB_NOP);
- break;
- }
- case SPACE_CLIP: {
- SpaceClip *sclip = (SpaceClip *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, sclip->clip, IDWALK_CB_USER_ONE);
- FOREACH_CALLBACK_INVOKE(data, sclip->mask_info.mask, IDWALK_CB_USER_ONE);
- break;
- }
- default:
- break;
- }
- }
+ BLI_assert(id_prop->type == IDP_ID);
- FOREACH_FINALIZE_VOID;
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_LIB_FOREACHID_PROCESS_ID(data, id_prop->data.pointer, IDWALK_CB_USER);
}
-static void library_foreach_ID_as_subdata_link(ID **id_pp,
- LibraryIDLinkCallback callback,
- void *user_data,
- int flag,
- LibraryForeachIDData *data)
+bool BKE_library_foreach_ID_embedded(LibraryForeachIDData *data, ID **id_pp)
{
/* Needed e.g. for callbacks handling relationships... This call shall be absolutely readonly. */
ID *id = *id_pp;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pp, IDWALK_CB_EMBEDDED);
+ const int flag = data->flag;
+
+ if (!BKE_lib_query_foreachid_process(data, id_pp, IDWALK_CB_EMBEDDED)) {
+ return false;
+ }
BLI_assert(id == *id_pp);
+ if (id == NULL) {
+ return true;
+ }
+
if (flag & IDWALK_IGNORE_EMBEDDED_ID) {
/* Do Nothing. */
}
@@ -523,10 +164,11 @@ static void library_foreach_ID_as_subdata_link(ID **id_pp,
}
}
else {
- library_foreach_ID_link(data->bmain, data->owner_id, id, callback, user_data, flag, data);
+ library_foreach_ID_link(
+ data->bmain, data->owner_id, id, data->callback, data->user_data, data->flag, data);
}
- FOREACH_FINALIZE_VOID;
+ return true;
}
static void library_foreach_ID_link(Main *bmain,
@@ -538,7 +180,6 @@ static void library_foreach_ID_link(Main *bmain,
LibraryForeachIDData *inherit_data)
{
LibraryForeachIDData data = {.bmain = bmain};
- int i;
BLI_assert(inherit_data == NULL || data.bmain == inherit_data->bmain);
@@ -559,10 +200,11 @@ static void library_foreach_ID_link(Main *bmain,
data.callback = callback;
data.user_data = user_data;
-#define CALLBACK_INVOKE_ID(check_id, cb_flag) FOREACH_CALLBACK_INVOKE_ID(&data, check_id, cb_flag)
+#define CALLBACK_INVOKE_ID(check_id, cb_flag) \
+ BKE_LIB_FOREACHID_PROCESS_ID(&data, check_id, cb_flag)
#define CALLBACK_INVOKE(check_id_super, cb_flag) \
- FOREACH_CALLBACK_INVOKE(&data, check_id_super, cb_flag)
+ BKE_LIB_FOREACHID_PROCESS(&data, check_id_super, cb_flag)
for (; id != NULL; id = (flag & IDWALK_RECURSE) ? BLI_LINKSTACK_POP(data.ids_todo) : NULL) {
data.self_id = id;
@@ -598,7 +240,7 @@ static void library_foreach_ID_link(Main *bmain,
* especially if/when it starts modifying Main database). */
MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->id_user_to_used, id);
for (; entry != NULL; entry = entry->next) {
- FOREACH_CALLBACK_INVOKE_ID_PP(&data, entry->id_pointer, entry->usage_flag);
+ BKE_lib_query_foreachid_process(&data, entry->id_pointer, entry->usage_flag);
}
continue;
}
@@ -613,657 +255,26 @@ static void library_foreach_ID_link(Main *bmain,
IDWALK_CB_USER | IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE);
}
- IDP_foreach_property(
- id->properties, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ IDP_foreach_property(id->properties,
+ IDP_TYPE_FILTER_ID,
+ BKE_lib_query_idpropertiesForeachIDLink_callback,
+ &data);
AnimData *adt = BKE_animdata_from_id(id);
if (adt) {
- library_foreach_animationData(&data, adt);
+ BKE_animdata_foreach_id(adt, &data);
}
- switch ((ID_Type)GS(id->name)) {
- case ID_LI: {
- Library *lib = (Library *)id;
- CALLBACK_INVOKE(lib->parent, IDWALK_CB_NEVER_SELF);
- break;
- }
- case ID_SCE: {
- Scene *scene = (Scene *)id;
- ToolSettings *toolsett = scene->toolsettings;
-
- CALLBACK_INVOKE(scene->camera, IDWALK_CB_NOP);
- CALLBACK_INVOKE(scene->world, IDWALK_CB_USER);
- CALLBACK_INVOKE(scene->set, IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(scene->clip, IDWALK_CB_USER);
- CALLBACK_INVOKE(scene->gpd, IDWALK_CB_USER);
- CALLBACK_INVOKE(scene->r.bake.cage_object, IDWALK_CB_NOP);
- if (scene->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&scene->nodetree, callback, user_data, flag, &data);
- }
- if (scene->ed) {
- Sequence *seq;
- SEQP_BEGIN (scene->ed, seq) {
- CALLBACK_INVOKE(seq->scene, IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(seq->scene_camera, IDWALK_CB_NOP);
- CALLBACK_INVOKE(seq->clip, IDWALK_CB_USER);
- CALLBACK_INVOKE(seq->mask, IDWALK_CB_USER);
- CALLBACK_INVOKE(seq->sound, IDWALK_CB_USER);
- IDP_foreach_property(
- seq->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- LISTBASE_FOREACH (SequenceModifierData *, smd, &seq->modifiers) {
- CALLBACK_INVOKE(smd->mask_id, IDWALK_CB_USER);
- }
-
- if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) {
- TextVars *text_data = seq->effectdata;
- CALLBACK_INVOKE(text_data->text_font, IDWALK_CB_USER);
- }
- }
- SEQ_END;
- }
-
- /* This pointer can be NULL during old files reading, better be safe than sorry. */
- if (scene->master_collection != NULL) {
- library_foreach_collection(&data, scene->master_collection);
- }
-
- LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) {
- CALLBACK_INVOKE(view_layer->mat_override, IDWALK_CB_USER);
-
- LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
- CALLBACK_INVOKE(base->object, IDWALK_CB_NOP);
- }
-
- library_foreach_layer_collection(&data, &view_layer->layer_collections);
-
- LISTBASE_FOREACH (FreestyleModuleConfig *, fmc, &view_layer->freestyle_config.modules) {
- if (fmc->script) {
- CALLBACK_INVOKE(fmc->script, IDWALK_CB_NOP);
- }
- }
-
- LISTBASE_FOREACH (FreestyleLineSet *, fls, &view_layer->freestyle_config.linesets) {
- if (fls->group) {
- CALLBACK_INVOKE(fls->group, IDWALK_CB_USER);
- }
-
- if (fls->linestyle) {
- CALLBACK_INVOKE(fls->linestyle, IDWALK_CB_USER);
- }
- }
- }
-
- LISTBASE_FOREACH (TimeMarker *, marker, &scene->markers) {
- CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP);
- }
-
- if (toolsett) {
- CALLBACK_INVOKE(toolsett->particle.scene, IDWALK_CB_NOP);
- CALLBACK_INVOKE(toolsett->particle.object, IDWALK_CB_NOP);
- CALLBACK_INVOKE(toolsett->particle.shape_object, IDWALK_CB_NOP);
-
- library_foreach_paint(&data, &toolsett->imapaint.paint);
- CALLBACK_INVOKE(toolsett->imapaint.stencil, IDWALK_CB_USER);
- CALLBACK_INVOKE(toolsett->imapaint.clone, IDWALK_CB_USER);
- CALLBACK_INVOKE(toolsett->imapaint.canvas, IDWALK_CB_USER);
-
- if (toolsett->vpaint) {
- library_foreach_paint(&data, &toolsett->vpaint->paint);
- }
- if (toolsett->wpaint) {
- library_foreach_paint(&data, &toolsett->wpaint->paint);
- }
- if (toolsett->sculpt) {
- library_foreach_paint(&data, &toolsett->sculpt->paint);
- CALLBACK_INVOKE(toolsett->sculpt->gravity_object, IDWALK_CB_NOP);
- }
- if (toolsett->uvsculpt) {
- library_foreach_paint(&data, &toolsett->uvsculpt->paint);
- }
- if (toolsett->gp_paint) {
- library_foreach_paint(&data, &toolsett->gp_paint->paint);
- }
- if (toolsett->gp_vertexpaint) {
- library_foreach_paint(&data, &toolsett->gp_vertexpaint->paint);
- }
- if (toolsett->gp_sculptpaint) {
- library_foreach_paint(&data, &toolsett->gp_sculptpaint->paint);
- }
- if (toolsett->gp_weightpaint) {
- library_foreach_paint(&data, &toolsett->gp_weightpaint->paint);
- }
-
- CALLBACK_INVOKE(toolsett->gp_sculpt.guide.reference_object, IDWALK_CB_NOP);
- }
-
- if (scene->rigidbody_world) {
- BKE_rigidbody_world_id_loop(
- scene->rigidbody_world, library_foreach_rigidbodyworldSceneLooper, &data);
- }
+ const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id);
+ if (id_type->foreach_id != NULL) {
+ id_type->foreach_id(id, &data);
+ if (data.status & IDWALK_STOP) {
break;
}
-
- case ID_OB: {
- Object *object = (Object *)id;
-
- /* Object is special, proxies make things hard... */
- const int data_cb_flag = data.cb_flag;
- const int proxy_cb_flag = ((data.flag & IDWALK_NO_INDIRECT_PROXY_DATA_USAGE) == 0 &&
- (object->proxy || object->proxy_group)) ?
- IDWALK_CB_INDIRECT_USAGE :
- 0;
-
- /* object data special case */
- data.cb_flag |= proxy_cb_flag;
- if (object->type == OB_EMPTY) {
- /* empty can have NULL or Image */
- CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER);
- }
- else {
- /* when set, this can't be NULL */
- if (object->data) {
- CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER | IDWALK_CB_NEVER_NULL);
- }
- }
- data.cb_flag = data_cb_flag;
-
- CALLBACK_INVOKE(object->parent, IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(object->track, IDWALK_CB_NEVER_SELF);
- /* object->proxy is refcounted, but not object->proxy_group... *sigh* */
- CALLBACK_INVOKE(object->proxy, IDWALK_CB_USER | IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(object->proxy_group, IDWALK_CB_NOP);
-
- /* Special case!
- * Since this field is set/owned by 'user' of this ID (and not ID itself),
- * it is only indirect usage if proxy object is linked... Twisted. */
- if (object->proxy_from) {
- data.cb_flag = ID_IS_LINKED(object->proxy_from) ? IDWALK_CB_INDIRECT_USAGE : 0;
- }
- CALLBACK_INVOKE(object->proxy_from, IDWALK_CB_LOOPBACK | IDWALK_CB_NEVER_SELF);
- data.cb_flag = data_cb_flag;
-
- CALLBACK_INVOKE(object->poselib, IDWALK_CB_USER);
-
- data.cb_flag |= proxy_cb_flag;
- for (i = 0; i < object->totcol; i++) {
- CALLBACK_INVOKE(object->mat[i], IDWALK_CB_USER);
- }
- data.cb_flag = data_cb_flag;
-
- /* Note that ob->gpd is deprecated, so no need to handle it here. */
- CALLBACK_INVOKE(object->instance_collection, IDWALK_CB_USER);
-
- if (object->pd) {
- CALLBACK_INVOKE(object->pd->tex, IDWALK_CB_USER);
- CALLBACK_INVOKE(object->pd->f_source, IDWALK_CB_NOP);
- }
- /* Note that ob->effect is deprecated, so no need to handle it here. */
-
- if (object->pose) {
- data.cb_flag |= proxy_cb_flag;
- LISTBASE_FOREACH (bPoseChannel *, pchan, &object->pose->chanbase) {
- IDP_foreach_property(
- pchan->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- CALLBACK_INVOKE(pchan->custom, IDWALK_CB_USER);
- BKE_constraints_id_loop(
- &pchan->constraints, library_foreach_constraintObjectLooper, &data);
- }
- data.cb_flag = data_cb_flag;
- }
-
- if (object->rigidbody_constraint) {
- CALLBACK_INVOKE(object->rigidbody_constraint->ob1, IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(object->rigidbody_constraint->ob2, IDWALK_CB_NEVER_SELF);
- }
-
- if (object->lodlevels.first) {
- LISTBASE_FOREACH (LodLevel *, level, &object->lodlevels) {
- CALLBACK_INVOKE(level->source, IDWALK_CB_NEVER_SELF);
- }
- }
-
- modifiers_foreachIDLink(object, library_foreach_modifiersForeachIDLink, &data);
- BKE_gpencil_modifiers_foreachIDLink(
- object, library_foreach_gpencil_modifiersForeachIDLink, &data);
- BKE_constraints_id_loop(
- &object->constraints, library_foreach_constraintObjectLooper, &data);
- BKE_shaderfx_foreachIDLink(object, library_foreach_shaderfxForeachIDLink, &data);
-
- LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
- BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, &data);
- }
-
- if (object->soft) {
- CALLBACK_INVOKE(object->soft->collision_group, IDWALK_CB_NOP);
-
- if (object->soft->effector_weights) {
- CALLBACK_INVOKE(object->soft->effector_weights->group, IDWALK_CB_NOP);
- }
- }
- break;
- }
-
- case ID_AR: {
- bArmature *arm = (bArmature *)id;
-
- LISTBASE_FOREACH (Bone *, bone, &arm->bonebase) {
- library_foreach_bone(&data, bone);
- }
- break;
- }
-
- case ID_ME: {
- Mesh *mesh = (Mesh *)id;
- CALLBACK_INVOKE(mesh->texcomesh, IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(mesh->key, IDWALK_CB_USER);
- for (i = 0; i < mesh->totcol; i++) {
- CALLBACK_INVOKE(mesh->mat[i], IDWALK_CB_USER);
- }
- break;
- }
-
- case ID_CU: {
- Curve *curve = (Curve *)id;
- CALLBACK_INVOKE(curve->bevobj, IDWALK_CB_NOP);
- CALLBACK_INVOKE(curve->taperobj, IDWALK_CB_NOP);
- CALLBACK_INVOKE(curve->textoncurve, IDWALK_CB_NOP);
- CALLBACK_INVOKE(curve->key, IDWALK_CB_USER);
- for (i = 0; i < curve->totcol; i++) {
- CALLBACK_INVOKE(curve->mat[i], IDWALK_CB_USER);
- }
- CALLBACK_INVOKE(curve->vfont, IDWALK_CB_USER);
- CALLBACK_INVOKE(curve->vfontb, IDWALK_CB_USER);
- CALLBACK_INVOKE(curve->vfonti, IDWALK_CB_USER);
- CALLBACK_INVOKE(curve->vfontbi, IDWALK_CB_USER);
- break;
- }
-
- case ID_MB: {
- MetaBall *metaball = (MetaBall *)id;
- for (i = 0; i < metaball->totcol; i++) {
- CALLBACK_INVOKE(metaball->mat[i], IDWALK_CB_USER);
- }
- break;
- }
-
- case ID_MA: {
- Material *material = (Material *)id;
- if (material->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&material->nodetree, callback, user_data, flag, &data);
- }
- if (material->texpaintslot != NULL) {
- CALLBACK_INVOKE(material->texpaintslot->ima, IDWALK_CB_NOP);
- }
- if (material->gp_style != NULL) {
- CALLBACK_INVOKE(material->gp_style->sima, IDWALK_CB_USER);
- CALLBACK_INVOKE(material->gp_style->ima, IDWALK_CB_USER);
- }
- break;
- }
-
- case ID_TE: {
- Tex *texture = (Tex *)id;
- if (texture->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&texture->nodetree, callback, user_data, flag, &data);
- }
- CALLBACK_INVOKE(texture->ima, IDWALK_CB_USER);
- break;
- }
-
- case ID_LT: {
- Lattice *lattice = (Lattice *)id;
- CALLBACK_INVOKE(lattice->key, IDWALK_CB_USER);
- break;
- }
-
- case ID_LA: {
- Light *lamp = (Light *)id;
- if (lamp->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&lamp->nodetree, callback, user_data, flag, &data);
- }
- break;
- }
-
- case ID_CA: {
- Camera *camera = (Camera *)id;
- CALLBACK_INVOKE(camera->dof.focus_object, IDWALK_CB_NOP);
- LISTBASE_FOREACH (CameraBGImage *, bgpic, &camera->bg_images) {
- if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) {
- CALLBACK_INVOKE(bgpic->ima, IDWALK_CB_USER);
- }
- else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) {
- CALLBACK_INVOKE(bgpic->clip, IDWALK_CB_USER);
- }
- }
-
- break;
- }
-
- case ID_KE: {
- Key *key = (Key *)id;
- CALLBACK_INVOKE_ID(key->from, IDWALK_CB_LOOPBACK);
- break;
- }
-
- case ID_WO: {
- World *world = (World *)id;
- if (world->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&world->nodetree, callback, user_data, flag, &data);
- }
- break;
- }
-
- case ID_SPK: {
- Speaker *speaker = (Speaker *)id;
- CALLBACK_INVOKE(speaker->sound, IDWALK_CB_USER);
- break;
- }
-
- case ID_LP: {
- LightProbe *probe = (LightProbe *)id;
- CALLBACK_INVOKE(probe->image, IDWALK_CB_USER);
- CALLBACK_INVOKE(probe->visibility_grp, IDWALK_CB_NOP);
- break;
- }
-
- case ID_GR: {
- Collection *collection = (Collection *)id;
- library_foreach_collection(&data, collection);
- break;
- }
-
- case ID_NT: {
- bNodeTree *ntree = (bNodeTree *)id;
-
- CALLBACK_INVOKE(ntree->gpd, IDWALK_CB_USER);
-
- LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- CALLBACK_INVOKE_ID(node->id, IDWALK_CB_USER);
-
- IDP_foreach_property(
- node->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- }
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- }
- }
-
- LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- }
- LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- }
- break;
- }
-
- case ID_BR: {
- Brush *brush = (Brush *)id;
- CALLBACK_INVOKE(brush->toggle_brush, IDWALK_CB_NOP);
- CALLBACK_INVOKE(brush->clone.image, IDWALK_CB_NOP);
- CALLBACK_INVOKE(brush->paint_curve, IDWALK_CB_USER);
- if (brush->gpencil_settings) {
- CALLBACK_INVOKE(brush->gpencil_settings->material, IDWALK_CB_USER);
- }
- library_foreach_mtex(&data, &brush->mtex);
- library_foreach_mtex(&data, &brush->mask_mtex);
- break;
- }
-
- case ID_PA: {
- ParticleSettings *psett = (ParticleSettings *)id;
- CALLBACK_INVOKE(psett->instance_collection, IDWALK_CB_USER);
- CALLBACK_INVOKE(psett->instance_object, IDWALK_CB_NOP);
- CALLBACK_INVOKE(psett->bb_ob, IDWALK_CB_NOP);
- CALLBACK_INVOKE(psett->collision_group, IDWALK_CB_NOP);
-
- for (i = 0; i < MAX_MTEX; i++) {
- if (psett->mtex[i]) {
- library_foreach_mtex(&data, psett->mtex[i]);
- }
- }
-
- if (psett->effector_weights) {
- CALLBACK_INVOKE(psett->effector_weights->group, IDWALK_CB_NOP);
- }
-
- if (psett->pd) {
- CALLBACK_INVOKE(psett->pd->tex, IDWALK_CB_USER);
- CALLBACK_INVOKE(psett->pd->f_source, IDWALK_CB_NOP);
- }
- if (psett->pd2) {
- CALLBACK_INVOKE(psett->pd2->tex, IDWALK_CB_USER);
- CALLBACK_INVOKE(psett->pd2->f_source, IDWALK_CB_NOP);
- }
-
- if (psett->boids) {
- LISTBASE_FOREACH (BoidState *, state, &psett->boids->states) {
- LISTBASE_FOREACH (BoidRule *, rule, &state->rules) {
- if (rule->type == eBoidRuleType_Avoid) {
- BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule;
- CALLBACK_INVOKE(gabr->ob, IDWALK_CB_NOP);
- }
- else if (rule->type == eBoidRuleType_FollowLeader) {
- BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule;
- CALLBACK_INVOKE(flbr->ob, IDWALK_CB_NOP);
- }
- }
- }
- }
-
- LISTBASE_FOREACH (ParticleDupliWeight *, dw, &psett->instance_weights) {
- CALLBACK_INVOKE(dw->ob, IDWALK_CB_NOP);
- }
- break;
- }
-
- case ID_MC: {
- MovieClip *clip = (MovieClip *)id;
- MovieTracking *tracking = &clip->tracking;
-
- CALLBACK_INVOKE(clip->gpd, IDWALK_CB_USER);
-
- LISTBASE_FOREACH (MovieTrackingTrack *, track, &tracking->tracks) {
- CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER);
- }
- LISTBASE_FOREACH (MovieTrackingObject *, object, &tracking->objects) {
- LISTBASE_FOREACH (MovieTrackingTrack *, track, &object->tracks) {
- CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER);
- }
- }
-
- LISTBASE_FOREACH (MovieTrackingPlaneTrack *, plane_track, &tracking->plane_tracks) {
- CALLBACK_INVOKE(plane_track->image, IDWALK_CB_USER);
- }
- break;
- }
-
- case ID_MSK: {
- Mask *mask = (Mask *)id;
-
- LISTBASE_FOREACH (MaskLayer *, mask_layer, &mask->masklayers) {
- LISTBASE_FOREACH (MaskSpline *, mask_spline, &mask_layer->splines) {
- for (i = 0; i < mask_spline->tot_point; i++) {
- MaskSplinePoint *point = &mask_spline->points[i];
- CALLBACK_INVOKE_ID(point->parent.id, IDWALK_CB_USER);
- }
- }
- }
- break;
- }
-
- case ID_LS: {
- FreestyleLineStyle *linestyle = (FreestyleLineStyle *)id;
-
- for (i = 0; i < MAX_MTEX; i++) {
- if (linestyle->mtex[i]) {
- library_foreach_mtex(&data, linestyle->mtex[i]);
- }
- }
- if (linestyle->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&linestyle->nodetree, callback, user_data, flag, &data);
- }
-
- LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->color_modifiers) {
- if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
- LineStyleColorModifier_DistanceFromObject *p =
- (LineStyleColorModifier_DistanceFromObject *)lsm;
- if (p->target) {
- CALLBACK_INVOKE(p->target, IDWALK_CB_NOP);
- }
- }
- }
- LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->alpha_modifiers) {
- if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
- LineStyleAlphaModifier_DistanceFromObject *p =
- (LineStyleAlphaModifier_DistanceFromObject *)lsm;
- if (p->target) {
- CALLBACK_INVOKE(p->target, IDWALK_CB_NOP);
- }
- }
- }
- LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->thickness_modifiers) {
- if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
- LineStyleThicknessModifier_DistanceFromObject *p =
- (LineStyleThicknessModifier_DistanceFromObject *)lsm;
- if (p->target) {
- CALLBACK_INVOKE(p->target, IDWALK_CB_NOP);
- }
- }
- }
- break;
- }
-
- case ID_AC: {
- bAction *act = (bAction *)id;
-
- LISTBASE_FOREACH (TimeMarker *, marker, &act->markers) {
- CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP);
- }
- break;
- }
-
- case ID_WM: {
- wmWindowManager *wm = (wmWindowManager *)id;
-
- LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
- CALLBACK_INVOKE(win->scene, IDWALK_CB_USER_ONE);
-
- /* This pointer can be NULL during old files reading, better be safe than sorry. */
- if (win->workspace_hook != NULL) {
- ID *workspace = (ID *)BKE_workspace_active_get(win->workspace_hook);
- CALLBACK_INVOKE_ID(workspace, IDWALK_CB_NOP);
- /* allow callback to set a different workspace */
- BKE_workspace_active_set(win->workspace_hook, (WorkSpace *)workspace);
- }
- if (data.flag & IDWALK_INCLUDE_UI) {
- LISTBASE_FOREACH (ScrArea *, area, &win->global_areas.areabase) {
- library_foreach_screen_area(&data, area);
- }
- }
- }
- break;
- }
-
- case ID_WS: {
- WorkSpace *workspace = (WorkSpace *)id;
- ListBase *layouts = BKE_workspace_layouts_get(workspace);
-
- LISTBASE_FOREACH (WorkSpaceLayout *, layout, layouts) {
- bScreen *screen = BKE_workspace_layout_screen_get(layout);
-
- /* CALLBACK_INVOKE expects an actual pointer, not a variable holding the pointer.
- * However we can't access layout->screen here
- * since we are outside the workspace project. */
- CALLBACK_INVOKE(screen, IDWALK_CB_USER);
- /* allow callback to set a different screen */
- BKE_workspace_layout_screen_set(layout, screen);
- }
- break;
- }
-
- case ID_GD: {
- bGPdata *gpencil = (bGPdata *)id;
- /* materials */
- for (i = 0; i < gpencil->totcol; i++) {
- CALLBACK_INVOKE(gpencil->mat[i], IDWALK_CB_USER);
- }
-
- LISTBASE_FOREACH (bGPDlayer *, gplayer, &gpencil->layers) {
- CALLBACK_INVOKE(gplayer->parent, IDWALK_CB_NOP);
- }
-
- break;
- }
- case ID_HA: {
- Hair *hair = (Hair *)id;
- for (i = 0; i < hair->totcol; i++) {
- CALLBACK_INVOKE(hair->mat[i], IDWALK_CB_USER);
- }
- break;
- }
- case ID_PT: {
- PointCloud *pointcloud = (PointCloud *)id;
- for (i = 0; i < pointcloud->totcol; i++) {
- CALLBACK_INVOKE(pointcloud->mat[i], IDWALK_CB_USER);
- }
- break;
- }
- case ID_VO: {
- Volume *volume = (Volume *)id;
- for (i = 0; i < volume->totcol; i++) {
- CALLBACK_INVOKE(volume->mat[i], IDWALK_CB_USER);
- }
- break;
- }
-
- case ID_SCR: {
- if (data.flag & IDWALK_INCLUDE_UI) {
- bScreen *screen = (bScreen *)id;
-
- LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
- library_foreach_screen_area(&data, area);
- }
- }
- break;
- }
-
- /* Nothing needed for those... */
- case ID_IM:
- case ID_VF:
- case ID_TXT:
- case ID_SO:
- case ID_PAL:
- case ID_PC:
- case ID_CF:
- break;
-
- /* Deprecated. */
- case ID_IP:
- break;
}
}
-FOREACH_FINALIZE:
if (data.ids_handled) {
BLI_gset_free(data.ids_handled, NULL);
BLI_LINKSTACK_FREE(data.ids_todo);
@@ -1273,9 +284,6 @@ FOREACH_FINALIZE:
#undef CALLBACK_INVOKE
}
-#undef FOREACH_CALLBACK_INVOKE_ID
-#undef FOREACH_CALLBACK_INVOKE
-
/**
* Loop over all of the ID's this data-block links to.
*/
@@ -1300,14 +308,11 @@ void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cb_flag)
}
/**
- * Say whether given \a id_type_owner can use (in any way) a data-block of \a id_type_used.
+ * Say whether given \a id_owner may use (in any way) a data-block of \a id_type_used.
*
* This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above,
- * quite useful to reduce* useless iterations in some cases.
+ * quite useful to reduce useless iterations in some cases.
*/
-/* XXX This has to be fully rethink, basing check on ID type is not really working anymore
- * (and even worth once IDProps will support ID pointers),
- * we'll have to do some quick checks on IDs themselves... */
bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
{
/* any type of ID can be used in custom props. */
@@ -1417,6 +422,7 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
case ID_PAL:
case ID_PC:
case ID_CF:
+ case ID_SIM:
/* Those types never use/reference other IDs... */
return false;
case ID_IP:
diff --git a/source/blender/blenkernel/intern/lib_remap.c b/source/blender/blenkernel/intern/lib_remap.c
index 72ae4629dba..ba986b1661b 100644
--- a/source/blender/blenkernel/intern/lib_remap.c
+++ b/source/blender/blenkernel/intern/lib_remap.c
@@ -334,7 +334,7 @@ static void libblock_remap_data_postprocess_obdata_relink(Main *bmain, Object *o
default:
break;
}
- test_object_modifiers(ob);
+ BKE_modifiers_test_object(ob);
BKE_object_materials_test(bmain, ob, new_id);
}
}
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index e3ed21aa536..64ffea22363 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -38,6 +38,7 @@
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
@@ -53,6 +54,12 @@ static void library_free_data(ID *id)
}
}
+static void library_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Library *lib = (Library *)id;
+ BKE_LIB_FOREACHID_PROCESS(data, lib->parent, IDWALK_CB_NEVER_SELF);
+}
+
IDTypeInfo IDType_ID_LI = {
.id_code = ID_LI,
.id_filter = 0,
@@ -67,6 +74,7 @@ IDTypeInfo IDType_ID_LI = {
.copy_data = NULL,
.free_data = library_free_data,
.make_local = NULL,
+ .foreach_id = library_foreach_id,
};
void BKE_library_filepath_set(Main *bmain, Library *lib, const char *filepath)
diff --git a/source/blender/blenkernel/intern/light.c b/source/blender/blenkernel/intern/light.c
index 58d50787c9f..aa1005c663f 100644
--- a/source/blender/blenkernel/intern/light.c
+++ b/source/blender/blenkernel/intern/light.c
@@ -41,6 +41,7 @@
#include "BKE_icons.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_light.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -99,7 +100,7 @@ static void light_free_data(ID *id)
/* is no lib link block, but light extension */
if (la->nodetree) {
- ntreeFreeNestedTree(la->nodetree);
+ ntreeFreeEmbeddedTree(la->nodetree);
MEM_freeN(la->nodetree);
la->nodetree = NULL;
}
@@ -109,6 +110,15 @@ static void light_free_data(ID *id)
la->id.icon_id = 0;
}
+static void light_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Light *lamp = (Light *)id;
+ if (lamp->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&lamp->nodetree);
+ }
+}
+
IDTypeInfo IDType_ID_LA = {
.id_code = ID_LA,
.id_filter = FILTER_ID_LA,
@@ -123,6 +133,7 @@ IDTypeInfo IDType_ID_LA = {
.copy_data = light_copy_data,
.free_data = light_free_data,
.make_local = NULL,
+ .foreach_id = light_foreach_id,
};
Light *BKE_light_add(Main *bmain, const char *name)
diff --git a/source/blender/blenkernel/intern/lightprobe.c b/source/blender/blenkernel/intern/lightprobe.c
index 22f12831aa0..f73df66b43d 100644
--- a/source/blender/blenkernel/intern/lightprobe.c
+++ b/source/blender/blenkernel/intern/lightprobe.c
@@ -23,6 +23,7 @@
#include <string.h>
+#include "DNA_collection_types.h"
#include "DNA_defaults.h"
#include "DNA_lightprobe_types.h"
#include "DNA_object_types.h"
@@ -31,6 +32,7 @@
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_lightprobe.h"
#include "BKE_main.h"
@@ -44,6 +46,31 @@ static void lightprobe_init_data(ID *id)
MEMCPY_STRUCT_AFTER(probe, DNA_struct_default_get(LightProbe), id);
}
+static void lightprobe_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ LightProbe *probe = (LightProbe *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, probe->image, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, probe->visibility_grp, IDWALK_CB_NOP);
+}
+
+IDTypeInfo IDType_ID_LP = {
+ .id_code = ID_LP,
+ .id_filter = FILTER_ID_LP,
+ .main_listbase_index = INDEX_ID_LP,
+ .struct_size = sizeof(LightProbe),
+ .name = "LightProbe",
+ .name_plural = "lightprobes",
+ .translation_context = BLT_I18NCONTEXT_ID_LIGHTPROBE,
+ .flags = 0,
+
+ .init_data = lightprobe_init_data,
+ .copy_data = NULL,
+ .free_data = NULL,
+ .make_local = NULL,
+ .foreach_id = lightprobe_foreach_id,
+};
+
void BKE_lightprobe_type_set(LightProbe *probe, const short lightprobe_type)
{
probe->type = lightprobe_type;
@@ -79,48 +106,9 @@ void *BKE_lightprobe_add(Main *bmain, const char *name)
return probe;
}
-/**
- * Only copy internal data of #LightProbe ID from source
- * to already allocated/initialized destination.
- * You probably never want to use that directly,
- * use #BKE_id_copy or #BKE_id_copy_ex for typical needs.
- *
- * WARNING! This function will not handle ID user count!
- *
- * \param flag: Copying options (see BKE_lib_id.h's LIB_ID_COPY_... flags for more).
- */
-static void lightprobe_copy_data(Main *UNUSED(bmain),
- ID *UNUSED(id_dst),
- const ID *UNUSED(id_src),
- const int UNUSED(flag))
-{
- /* Nothing to do here. */
-}
-
LightProbe *BKE_lightprobe_copy(Main *bmain, const LightProbe *probe)
{
LightProbe *probe_copy;
BKE_id_copy(bmain, &probe->id, (ID **)&probe_copy);
return probe_copy;
}
-
-static void lightprobe_make_local(Main *bmain, ID *id, const int flags)
-{
- BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
-IDTypeInfo IDType_ID_LP = {
- .id_code = ID_LP,
- .id_filter = FILTER_ID_LP,
- .main_listbase_index = INDEX_ID_LP,
- .struct_size = sizeof(LightProbe),
- .name = "LightProbe",
- .name_plural = "lightprobes",
- .translation_context = BLT_I18NCONTEXT_ID_LIGHTPROBE,
- .flags = 0,
-
- .init_data = lightprobe_init_data,
- .copy_data = lightprobe_copy_data,
- .free_data = NULL,
- .make_local = lightprobe_make_local,
-};
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index 42506e0d7c8..a389af5c47f 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -45,9 +45,11 @@
#include "BKE_freestyle.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_linestyle.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_texture.h"
static void linestyle_init_data(ID *id)
{
@@ -125,7 +127,7 @@ static void linestyle_free_data(ID *id)
/* is no lib link block, but linestyle extension */
if (linestyle->nodetree) {
- ntreeFreeNestedTree(linestyle->nodetree);
+ ntreeFreeEmbeddedTree(linestyle->nodetree);
MEM_freeN(linestyle->nodetree);
linestyle->nodetree = NULL;
}
@@ -144,6 +146,49 @@ static void linestyle_free_data(ID *id)
}
}
+static void linestyle_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ FreestyleLineStyle *linestyle = (FreestyleLineStyle *)id;
+
+ for (int i = 0; i < MAX_MTEX; i++) {
+ if (linestyle->mtex[i]) {
+ BKE_texture_mtex_foreach_id(data, linestyle->mtex[i]);
+ }
+ }
+ if (linestyle->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&linestyle->nodetree);
+ }
+
+ LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->color_modifiers) {
+ if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
+ LineStyleColorModifier_DistanceFromObject *p = (LineStyleColorModifier_DistanceFromObject *)
+ lsm;
+ if (p->target) {
+ BKE_LIB_FOREACHID_PROCESS(data, p->target, IDWALK_CB_NOP);
+ }
+ }
+ }
+ LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->alpha_modifiers) {
+ if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
+ LineStyleAlphaModifier_DistanceFromObject *p = (LineStyleAlphaModifier_DistanceFromObject *)
+ lsm;
+ if (p->target) {
+ BKE_LIB_FOREACHID_PROCESS(data, p->target, IDWALK_CB_NOP);
+ }
+ }
+ }
+ LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->thickness_modifiers) {
+ if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
+ LineStyleThicknessModifier_DistanceFromObject *p =
+ (LineStyleThicknessModifier_DistanceFromObject *)lsm;
+ if (p->target) {
+ BKE_LIB_FOREACHID_PROCESS(data, p->target, IDWALK_CB_NOP);
+ }
+ }
+ }
+}
+
IDTypeInfo IDType_ID_LS = {
.id_code = ID_LS,
.id_filter = FILTER_ID_LS,
@@ -158,6 +203,7 @@ IDTypeInfo IDType_ID_LS = {
.copy_data = linestyle_copy_data,
.free_data = linestyle_free_data,
.make_local = NULL,
+ .foreach_id = linestyle_foreach_id,
};
static const char *modifier_name[LS_MODIFIER_NUM] = {
diff --git a/source/blender/blenkernel/intern/main.c b/source/blender/blenkernel/intern/main.c
index caa29f7817a..ea3bee8b2f6 100644
--- a/source/blender/blenkernel/intern/main.c
+++ b/source/blender/blenkernel/intern/main.c
@@ -479,6 +479,8 @@ ListBase *which_libbase(Main *bmain, short type)
return &(bmain->pointclouds);
case ID_VO:
return &(bmain->volumes);
+ case ID_SIM:
+ return &(bmain->simulations);
}
return NULL;
}
@@ -554,6 +556,7 @@ int set_listbasepointers(Main *bmain, ListBase **lb)
lb[INDEX_ID_WS] = &(bmain->workspaces); /* before wm, so it's freed after it! */
lb[INDEX_ID_WM] = &(bmain->wm);
lb[INDEX_ID_MSK] = &(bmain->masks);
+ lb[INDEX_ID_SIM] = &(bmain->simulations);
lb[INDEX_ID_NULL] = NULL;
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index 6c835dc5fb2..49c909850de 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -45,6 +45,7 @@
#include "BKE_image.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_mask.h"
#include "BKE_movieclip.h"
@@ -79,6 +80,20 @@ static void mask_free_data(ID *id)
BKE_mask_layer_free_list(&mask->masklayers);
}
+static void mask_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Mask *mask = (Mask *)id;
+
+ LISTBASE_FOREACH (MaskLayer *, mask_layer, &mask->masklayers) {
+ LISTBASE_FOREACH (MaskSpline *, mask_spline, &mask_layer->splines) {
+ for (int i = 0; i < mask_spline->tot_point; i++) {
+ MaskSplinePoint *point = &mask_spline->points[i];
+ BKE_LIB_FOREACHID_PROCESS_ID(data, point->parent.id, IDWALK_CB_USER);
+ }
+ }
+ }
+}
+
IDTypeInfo IDType_ID_MSK = {
.id_code = ID_MSK,
.id_filter = FILTER_ID_MSK,
@@ -93,6 +108,7 @@ IDTypeInfo IDType_ID_MSK = {
.copy_data = mask_copy_data,
.free_data = mask_free_data,
.make_local = NULL,
+ .foreach_id = mask_foreach_id,
};
static struct {
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 1b21ff9b36e..d4de04a9e98 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -64,6 +64,7 @@
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
@@ -130,7 +131,7 @@ static void material_free_data(ID *id)
/* is no lib link block, but material extension */
if (material->nodetree) {
- ntreeFreeNestedTree(material->nodetree);
+ ntreeFreeEmbeddedTree(material->nodetree);
MEM_freeN(material->nodetree);
material->nodetree = NULL;
}
@@ -143,6 +144,22 @@ static void material_free_data(ID *id)
BKE_previewimg_free(&material->preview);
}
+static void material_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Material *material = (Material *)id;
+ /* Nodetrees **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ if (!BKE_library_foreach_ID_embedded(data, (ID **)&material->nodetree)) {
+ return;
+ }
+ if (material->texpaintslot != NULL) {
+ BKE_LIB_FOREACHID_PROCESS(data, material->texpaintslot->ima, IDWALK_CB_NOP);
+ }
+ if (material->gp_style != NULL) {
+ BKE_LIB_FOREACHID_PROCESS(data, material->gp_style->sima, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, material->gp_style->ima, IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_MA = {
.id_code = ID_MA,
.id_filter = FILTER_ID_MA,
@@ -157,6 +174,7 @@ IDTypeInfo IDType_ID_MA = {
.copy_data = material_copy_data,
.free_data = material_free_data,
.make_local = NULL,
+ .foreach_id = material_foreach_id,
};
void BKE_gpencil_material_attr_init(Material *ma)
@@ -1601,7 +1619,7 @@ void BKE_material_copybuf_paste(Main *bmain, Material *ma)
GPU_material_free(&ma->gpumaterial);
if (ma->nodetree) {
- ntreeFreeNestedTree(ma->nodetree);
+ ntreeFreeEmbeddedTree(ma->nodetree);
MEM_freeN(ma->nodetree);
}
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 4294d279c36..94e5f435a43 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -54,6 +54,7 @@
#include "BKE_displist.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_object.h"
@@ -101,6 +102,14 @@ static void metaball_free_data(ID *id)
}
}
+static void metaball_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ MetaBall *metaball = (MetaBall *)id;
+ for (int i = 0; i < metaball->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, metaball->mat[i], IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_MB = {
.id_code = ID_MB,
.id_filter = FILTER_ID_MB,
@@ -115,6 +124,7 @@ IDTypeInfo IDType_ID_MB = {
.copy_data = metaball_copy_data,
.free_data = metaball_free_data,
.make_local = NULL,
+ .foreach_id = metaball_foreach_id,
};
/* Functions */
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 2a86b899290..0d20d25f84c 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -25,6 +25,7 @@
#include "DNA_defaults.h"
#include "DNA_key_types.h"
+#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
@@ -47,6 +48,7 @@
#include "BKE_idtype.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
@@ -142,6 +144,16 @@ static void mesh_free_data(ID *id)
MEM_SAFE_FREE(mesh->mat);
}
+static void mesh_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Mesh *mesh = (Mesh *)id;
+ BKE_LIB_FOREACHID_PROCESS(data, mesh->texcomesh, IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, mesh->key, IDWALK_CB_USER);
+ for (int i = 0; i < mesh->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, mesh->mat[i], IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_ME = {
.id_code = ID_ME,
.id_filter = FILTER_ID_ME,
@@ -156,6 +168,7 @@ IDTypeInfo IDType_ID_ME = {
.copy_data = mesh_copy_data,
.free_data = mesh_free_data,
.make_local = NULL,
+ .foreach_id = mesh_foreach_id,
};
enum {
@@ -853,26 +866,6 @@ Mesh *BKE_mesh_from_bmesh_for_eval_nomain(BMesh *bm,
return mesh;
}
-/**
- * TODO(campbell): support mesh with only an edit-mesh which is lazy initialized.
- */
-Mesh *BKE_mesh_from_editmesh_with_coords_thin_wrap(BMEditMesh *em,
- const CustomData_MeshMasks *cd_mask_extra,
- float (*vertexCos)[3],
- const Mesh *me_settings)
-{
- Mesh *me = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, cd_mask_extra, me_settings);
- /* Use editmesh directly where possible. */
- me->runtime.is_original = true;
- if (vertexCos) {
- /* We will own this array in the future. */
- BKE_mesh_vert_coords_apply(me, vertexCos);
- MEM_freeN(vertexCos);
- me->runtime.is_original = false;
- }
- return me;
-}
-
BoundBox *BKE_mesh_boundbox_get(Object *ob)
{
/* This is Object-level data access,
@@ -882,7 +875,7 @@ BoundBox *BKE_mesh_boundbox_get(Object *ob)
float min[3], max[3];
INIT_MINMAX(min, max);
- if (!BKE_mesh_minmax(me, min, max)) {
+ if (!BKE_mesh_wrapper_minmax(me, min, max)) {
min[0] = min[1] = min[2] = -1.0f;
max[0] = max[1] = max[2] = 1.0f;
}
@@ -903,7 +896,7 @@ void BKE_mesh_texspace_calc(Mesh *me)
float min[3], max[3];
INIT_MINMAX(min, max);
- if (!BKE_mesh_minmax(me, min, max)) {
+ if (!BKE_mesh_wrapper_minmax(me, min, max)) {
min[0] = min[1] = min[2] = -1.0f;
max[0] = max[1] = max[2] = 1.0f;
}
@@ -1128,7 +1121,7 @@ void BKE_mesh_assign_object(Main *bmain, Object *ob, Mesh *me)
BKE_object_materials_test(bmain, ob, (ID *)me);
- test_object_modifiers(ob);
+ BKE_modifiers_test_object(ob);
}
void BKE_mesh_material_index_remove(Mesh *me, short index)
diff --git a/source/blender/blenkernel/intern/mesh_convert.c b/source/blender/blenkernel/intern/mesh_convert.c
index 28a32e1573b..f2c84028570 100644
--- a/source/blender/blenkernel/intern/mesh_convert.c
+++ b/source/blender/blenkernel/intern/mesh_convert.c
@@ -1076,6 +1076,10 @@ static Mesh *mesh_new_from_mball_object(Object *object)
static Mesh *mesh_new_from_mesh(Object *object, Mesh *mesh)
{
+ /* While we could copy this into the new mesh,
+ * add the data to 'mesh' so future calls to this function don't need to re-convert the data. */
+ BKE_mesh_wrapper_ensure_mdata(mesh);
+
Mesh *mesh_result = NULL;
BKE_id_copy_ex(NULL,
&mesh->id,
@@ -1313,7 +1317,7 @@ Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph,
int build_shapekey_layers)
{
Mesh *me = ob_eval->runtime.data_orig ? ob_eval->runtime.data_orig : ob_eval->data;
- const ModifierTypeInfo *mti = modifierType_getInfo(md_eval->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md_eval->type);
Mesh *result;
KeyBlock *kb;
ModifierEvalContext mectx = {depsgraph, ob_eval, MOD_APPLY_TO_BASE_MESH};
@@ -1353,7 +1357,7 @@ Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph,
add_shapekey_layers(mesh_temp, me);
}
- result = mti->applyModifier(md_eval, &mectx, mesh_temp);
+ result = mti->modifyMesh(md_eval, &mectx, mesh_temp);
ASSERT_IS_VALID_MESH(result);
if (mesh_temp != result) {
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index e5be85b5ec7..433db26ded8 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -46,6 +46,7 @@
#include "BLI_utildefines.h"
#include "BKE_customdata.h"
+#include "BKE_editmesh_cache.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_multires.h"
@@ -396,6 +397,21 @@ void BKE_mesh_ensure_normals(Mesh *mesh)
*/
void BKE_mesh_ensure_normals_for_display(Mesh *mesh)
{
+ switch ((eMeshWrapperType)mesh->runtime.wrapper_type) {
+ case ME_WRAPPER_TYPE_MDATA:
+ /* Run code below. */
+ break;
+ case ME_WRAPPER_TYPE_BMESH: {
+ struct BMEditMesh *em = mesh->edit_mesh;
+ EditMeshData *emd = mesh->runtime.edit_data;
+ if (emd->vertexCos) {
+ BKE_editmesh_cache_ensure_vert_normals(em, emd);
+ BKE_editmesh_cache_ensure_poly_normals(em, emd);
+ }
+ return;
+ }
+ }
+
float(*poly_nors)[3] = CustomData_get_layer(&mesh->pdata, CD_NORMAL);
const bool do_vert_normals = (mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL) != 0;
const bool do_poly_normals = (mesh->runtime.cd_dirty_poly & CD_MASK_NORMAL || poly_nors == NULL);
@@ -1300,9 +1316,9 @@ static void loop_split_worker_do(LoopSplitTaskDataCommon *common_data,
}
}
-static void loop_split_worker(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
+static void loop_split_worker(TaskPool *__restrict pool, void *taskdata)
{
- LoopSplitTaskDataCommon *common_data = BLI_task_pool_userdata(pool);
+ LoopSplitTaskDataCommon *common_data = BLI_task_pool_user_data(pool);
LoopSplitTaskData *data = taskdata;
/* Temp edge vectors stack, only used when computing lnor spacearr. */
@@ -1704,11 +1720,7 @@ void BKE_mesh_normals_loop_split(const MVert *mverts,
loop_split_generator(NULL, &common_data);
}
else {
- TaskScheduler *task_scheduler;
- TaskPool *task_pool;
-
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &common_data, TASK_PRIORITY_HIGH);
+ TaskPool *task_pool = BLI_task_pool_create(&common_data, TASK_PRIORITY_HIGH);
loop_split_generator(task_pool, &common_data);
diff --git a/source/blender/blenkernel/intern/mesh_iterators.c b/source/blender/blenkernel/intern/mesh_iterators.c
index f2ed9456b11..5ecf5ae316d 100644
--- a/source/blender/blenkernel/intern/mesh_iterators.c
+++ b/source/blender/blenkernel/intern/mesh_iterators.c
@@ -24,6 +24,8 @@
#include "DNA_meshdata_types.h"
#include "BKE_customdata.h"
+#include "BKE_editmesh.h"
+#include "BKE_editmesh_cache.h"
#include "BKE_mesh.h"
#include "BKE_mesh_iterators.h"
@@ -42,23 +44,53 @@ void BKE_mesh_foreach_mapped_vert(Mesh *mesh,
void *userData,
MeshForeachFlag flag)
{
- const MVert *mv = mesh->mvert;
- const int *index = CustomData_get_layer(&mesh->vdata, CD_ORIGINDEX);
-
- if (index) {
- for (int i = 0; i < mesh->totvert; i++, mv++) {
- const short *no = (flag & MESH_FOREACH_USE_NORMAL) ? mv->no : NULL;
- const int orig = *index++;
- if (orig == ORIGINDEX_NONE) {
- continue;
+ if (mesh->edit_mesh != NULL) {
+ BMEditMesh *em = mesh->edit_mesh;
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMVert *eve;
+ int i;
+ if (mesh->runtime.edit_data->vertexCos != NULL) {
+ const float(*vertexCos)[3] = mesh->runtime.edit_data->vertexCos;
+ const float(*vertexNos)[3];
+ if (flag & MESH_FOREACH_USE_NORMAL) {
+ BKE_editmesh_cache_ensure_vert_normals(em, mesh->runtime.edit_data);
+ vertexNos = mesh->runtime.edit_data->vertexNos;
+ }
+ else {
+ vertexNos = NULL;
+ }
+ BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
+ const float *no = (flag & MESH_FOREACH_USE_NORMAL) ? vertexNos[i] : NULL;
+ func(userData, i, vertexCos[i], no, NULL);
+ }
+ }
+ else {
+ BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
+ const float *no = (flag & MESH_FOREACH_USE_NORMAL) ? eve->no : NULL;
+ func(userData, i, eve->co, no, NULL);
}
- func(userData, orig, mv->co, NULL, no);
}
}
else {
- for (int i = 0; i < mesh->totvert; i++, mv++) {
- const short *no = (flag & MESH_FOREACH_USE_NORMAL) ? mv->no : NULL;
- func(userData, i, mv->co, NULL, no);
+ const MVert *mv = mesh->mvert;
+ const int *index = CustomData_get_layer(&mesh->vdata, CD_ORIGINDEX);
+
+ if (index) {
+ for (int i = 0; i < mesh->totvert; i++, mv++) {
+ const short *no = (flag & MESH_FOREACH_USE_NORMAL) ? mv->no : NULL;
+ const int orig = *index++;
+ if (orig == ORIGINDEX_NONE) {
+ continue;
+ }
+ func(userData, orig, mv->co, NULL, no);
+ }
+ }
+ else {
+ for (int i = 0; i < mesh->totvert; i++, mv++) {
+ const short *no = (flag & MESH_FOREACH_USE_NORMAL) ? mv->no : NULL;
+ func(userData, i, mv->co, NULL, no);
+ }
}
}
}
@@ -69,22 +101,47 @@ void BKE_mesh_foreach_mapped_edge(
void (*func)(void *userData, int index, const float v0co[3], const float v1co[3]),
void *userData)
{
- const MVert *mv = mesh->mvert;
- const MEdge *med = mesh->medge;
- const int *index = CustomData_get_layer(&mesh->edata, CD_ORIGINDEX);
+ if (mesh->edit_mesh != NULL) {
+ BMEditMesh *em = mesh->edit_mesh;
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMEdge *eed;
+ int i;
+ if (mesh->runtime.edit_data->vertexCos != NULL) {
+ const float(*vertexCos)[3] = mesh->runtime.edit_data->vertexCos;
+ BM_mesh_elem_index_ensure(bm, BM_VERT);
- if (index) {
- for (int i = 0; i < mesh->totedge; i++, med++) {
- const int orig = *index++;
- if (orig == ORIGINDEX_NONE) {
- continue;
+ BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) {
+ func(userData,
+ i,
+ vertexCos[BM_elem_index_get(eed->v1)],
+ vertexCos[BM_elem_index_get(eed->v2)]);
+ }
+ }
+ else {
+ BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) {
+ func(userData, i, eed->v1->co, eed->v2->co);
}
- func(userData, orig, mv[med->v1].co, mv[med->v2].co);
}
}
else {
- for (int i = 0; i < mesh->totedge; i++, med++) {
- func(userData, i, mv[med->v1].co, mv[med->v2].co);
+ const MVert *mv = mesh->mvert;
+ const MEdge *med = mesh->medge;
+ const int *index = CustomData_get_layer(&mesh->edata, CD_ORIGINDEX);
+
+ if (index) {
+ for (int i = 0; i < mesh->totedge; i++, med++) {
+ const int orig = *index++;
+ if (orig == ORIGINDEX_NONE) {
+ continue;
+ }
+ func(userData, orig, mv[med->v1].co, mv[med->v2].co);
+ }
+ }
+ else {
+ for (int i = 0; i < mesh->totedge; i++, med++) {
+ func(userData, i, mv[med->v1].co, mv[med->v2].co);
+ }
}
}
}
@@ -99,40 +156,72 @@ void BKE_mesh_foreach_mapped_loop(Mesh *mesh,
void *userData,
MeshForeachFlag flag)
{
+
/* We can't use dm->getLoopDataLayout(dm) here,
* we want to always access dm->loopData, EditDerivedBMesh would
* return loop data from bmesh itself. */
- const float(*lnors)[3] = (flag & MESH_FOREACH_USE_NORMAL) ?
- CustomData_get_layer(&mesh->ldata, CD_NORMAL) :
- NULL;
+ if (mesh->edit_mesh != NULL) {
+ BMEditMesh *em = mesh->edit_mesh;
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMFace *efa;
- const MVert *mv = mesh->mvert;
- const MLoop *ml = mesh->mloop;
- const MPoly *mp = mesh->mpoly;
- const int *v_index = CustomData_get_layer(&mesh->vdata, CD_ORIGINDEX);
- const int *f_index = CustomData_get_layer(&mesh->pdata, CD_ORIGINDEX);
- int p_idx, i;
-
- if (v_index || f_index) {
- for (p_idx = 0; p_idx < mesh->totpoly; p_idx++, mp++) {
- for (i = 0; i < mp->totloop; i++, ml++) {
- const int v_idx = v_index ? v_index[ml->v] : ml->v;
- const int f_idx = f_index ? f_index[p_idx] : p_idx;
+ const float(*vertexCos)[3] = mesh->runtime.edit_data->vertexCos;
+
+ /* XXX: investigate using EditMesh data. */
+ const float(*lnors)[3] = (flag & MESH_FOREACH_USE_NORMAL) ?
+ CustomData_get_layer(&mesh->ldata, CD_NORMAL) :
+ NULL;
+
+ int f_idx;
+
+ BM_mesh_elem_index_ensure(bm, BM_VERT);
+
+ BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, f_idx) {
+ BMLoop *l_iter, *l_first;
+
+ l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
+ do {
+ const BMVert *eve = l_iter->v;
+ const int v_idx = BM_elem_index_get(eve);
const float *no = lnors ? *lnors++ : NULL;
- if (ELEM(ORIGINDEX_NONE, v_idx, f_idx)) {
- continue;
- }
- func(userData, v_idx, f_idx, mv[ml->v].co, no);
- }
+ func(userData, v_idx, f_idx, vertexCos ? vertexCos[v_idx] : eve->co, no);
+ } while ((l_iter = l_iter->next) != l_first);
}
}
else {
- for (p_idx = 0; p_idx < mesh->totpoly; p_idx++, mp++) {
- for (i = 0; i < mp->totloop; i++, ml++) {
- const int v_idx = ml->v;
- const int f_idx = p_idx;
- const float *no = lnors ? *lnors++ : NULL;
- func(userData, v_idx, f_idx, mv[ml->v].co, no);
+ const float(*lnors)[3] = (flag & MESH_FOREACH_USE_NORMAL) ?
+ CustomData_get_layer(&mesh->ldata, CD_NORMAL) :
+ NULL;
+
+ const MVert *mv = mesh->mvert;
+ const MLoop *ml = mesh->mloop;
+ const MPoly *mp = mesh->mpoly;
+ const int *v_index = CustomData_get_layer(&mesh->vdata, CD_ORIGINDEX);
+ const int *f_index = CustomData_get_layer(&mesh->pdata, CD_ORIGINDEX);
+ int p_idx, i;
+
+ if (v_index || f_index) {
+ for (p_idx = 0; p_idx < mesh->totpoly; p_idx++, mp++) {
+ for (i = 0; i < mp->totloop; i++, ml++) {
+ const int v_idx = v_index ? v_index[ml->v] : ml->v;
+ const int f_idx = f_index ? f_index[p_idx] : p_idx;
+ const float *no = lnors ? *lnors++ : NULL;
+ if (ELEM(ORIGINDEX_NONE, v_idx, f_idx)) {
+ continue;
+ }
+ func(userData, v_idx, f_idx, mv[ml->v].co, no);
+ }
+ }
+ }
+ else {
+ for (p_idx = 0; p_idx < mesh->totpoly; p_idx++, mp++) {
+ for (i = 0; i < mp->totloop; i++, ml++) {
+ const int v_idx = ml->v;
+ const int f_idx = p_idx;
+ const float *no = lnors ? *lnors++ : NULL;
+ func(userData, v_idx, f_idx, mv[ml->v].co, no);
+ }
}
}
}
@@ -145,37 +234,72 @@ void BKE_mesh_foreach_mapped_face_center(
void *userData,
MeshForeachFlag flag)
{
- const MVert *mvert = mesh->mvert;
- const MPoly *mp = mesh->mpoly;
- const MLoop *ml;
- float _no_buf[3];
- float *no = (flag & MESH_FOREACH_USE_NORMAL) ? _no_buf : NULL;
- const int *index = CustomData_get_layer(&mesh->pdata, CD_ORIGINDEX);
+ if (mesh->edit_mesh != NULL) {
+ BMEditMesh *em = mesh->edit_mesh;
+ BMesh *bm = em->bm;
+ const float(*polyCos)[3];
+ const float(*polyNos)[3];
+ BMFace *efa;
+ BMIter iter;
+ int i;
- if (index) {
- for (int i = 0; i < mesh->totpoly; i++, mp++) {
- const int orig = *index++;
- if (orig == ORIGINDEX_NONE) {
- continue;
+ BKE_editmesh_cache_ensure_poly_centers(em, mesh->runtime.edit_data);
+ polyCos = mesh->runtime.edit_data->polyCos; /* always set */
+
+ if (flag & MESH_FOREACH_USE_NORMAL) {
+ BKE_editmesh_cache_ensure_poly_normals(em, mesh->runtime.edit_data);
+ polyNos = mesh->runtime.edit_data->polyNos; /* maybe NULL */
+ }
+ else {
+ polyNos = NULL;
+ }
+
+ if (polyNos) {
+ BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
+ const float *no = polyNos[i];
+ func(userData, i, polyCos[i], no);
}
- float cent[3];
- ml = &mesh->mloop[mp->loopstart];
- BKE_mesh_calc_poly_center(mp, ml, mvert, cent);
- if (flag & MESH_FOREACH_USE_NORMAL) {
- BKE_mesh_calc_poly_normal(mp, ml, mvert, no);
+ }
+ else {
+ BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
+ const float *no = (flag & MESH_FOREACH_USE_NORMAL) ? efa->no : NULL;
+ func(userData, i, polyCos[i], no);
}
- func(userData, orig, cent, no);
}
}
else {
- for (int i = 0; i < mesh->totpoly; i++, mp++) {
- float cent[3];
- ml = &mesh->mloop[mp->loopstart];
- BKE_mesh_calc_poly_center(mp, ml, mvert, cent);
- if (flag & MESH_FOREACH_USE_NORMAL) {
- BKE_mesh_calc_poly_normal(mp, ml, mvert, no);
+ const MVert *mvert = mesh->mvert;
+ const MPoly *mp = mesh->mpoly;
+ const MLoop *ml;
+ float _no_buf[3];
+ float *no = (flag & MESH_FOREACH_USE_NORMAL) ? _no_buf : NULL;
+ const int *index = CustomData_get_layer(&mesh->pdata, CD_ORIGINDEX);
+
+ if (index) {
+ for (int i = 0; i < mesh->totpoly; i++, mp++) {
+ const int orig = *index++;
+ if (orig == ORIGINDEX_NONE) {
+ continue;
+ }
+ float cent[3];
+ ml = &mesh->mloop[mp->loopstart];
+ BKE_mesh_calc_poly_center(mp, ml, mvert, cent);
+ if (flag & MESH_FOREACH_USE_NORMAL) {
+ BKE_mesh_calc_poly_normal(mp, ml, mvert, no);
+ }
+ func(userData, orig, cent, no);
+ }
+ }
+ else {
+ for (int i = 0; i < mesh->totpoly; i++, mp++) {
+ float cent[3];
+ ml = &mesh->mloop[mp->loopstart];
+ BKE_mesh_calc_poly_center(mp, ml, mvert, cent);
+ if (flag & MESH_FOREACH_USE_NORMAL) {
+ BKE_mesh_calc_poly_normal(mp, ml, mvert, no);
+ }
+ func(userData, i, cent, no);
}
- func(userData, i, cent, no);
}
}
}
diff --git a/source/blender/blenkernel/intern/mesh_tangent.c b/source/blender/blenkernel/intern/mesh_tangent.c
index a2a198cdb0d..d6f945cf34f 100644
--- a/source/blender/blenkernel/intern/mesh_tangent.c
+++ b/source/blender/blenkernel/intern/mesh_tangent.c
@@ -452,9 +452,7 @@ finally:
pRes[3] = fSign;
}
-static void DM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void DM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct SGLSLMeshToTangent *mesh2tangent = taskdata;
/* new computation method */
@@ -658,9 +656,7 @@ void BKE_mesh_calc_loop_tangent_ex(const MVert *mvert,
/* Calculation */
if (looptri_len != 0) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
- TaskPool *task_pool;
- task_pool = BLI_task_pool_create(scheduler, NULL, TASK_PRIORITY_LOW);
+ TaskPool *task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_LOW);
tangent_mask_curr = 0;
/* Calculate tangent layers */
diff --git a/source/blender/blenkernel/intern/mesh_wrapper.c b/source/blender/blenkernel/intern/mesh_wrapper.c
new file mode 100644
index 00000000000..f073feffedc
--- /dev/null
+++ b/source/blender/blenkernel/intern/mesh_wrapper.c
@@ -0,0 +1,166 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bke
+ *
+ * The primary purpose of this API is to avoid unnecessary mesh conversion for the final
+ * output of a modified mesh.
+ *
+ * This API handles the case when the modifier stack outputs a mesh which does not have
+ * #Mesh data (#MPoly, #MLoop, #MEdge, #MVert).
+ * Currently this is used so the resulting mesh can have #BMEditMesh data,
+ * postponing the converting until it's needed or avoiding conversion entirely
+ * which can be an expensive operation.
+ * Once converted, the meshes type changes to #ME_WRAPPER_TYPE_MDATA,
+ * although the edit mesh is not cleared.
+ *
+ * This API exposes functions that abstract over the different kinds of internal data,
+ * as well as supporting converting the mesh into regular mesh.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_defaults.h"
+#include "DNA_key_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_bitmap.h"
+#include "BLI_edgehash.h"
+#include "BLI_ghash.h"
+#include "BLI_hash.h"
+#include "BLI_linklist.h"
+#include "BLI_math.h"
+#include "BLI_memarena.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_animsys.h"
+#include "BKE_editmesh.h"
+#include "BKE_editmesh_cache.h"
+#include "BKE_global.h"
+#include "BKE_idtype.h"
+#include "BKE_key.h"
+#include "BKE_lib_id.h"
+#include "BKE_main.h"
+#include "BKE_material.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_object.h"
+
+#include "PIL_time.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+Mesh *BKE_mesh_wrapper_from_editmesh_with_coords(BMEditMesh *em,
+ const CustomData_MeshMasks *cd_mask_extra,
+ float (*vertexCos)[3],
+ const Mesh *me_settings)
+{
+ Mesh *me = BKE_id_new_nomain(ID_ME, NULL);
+ BKE_mesh_copy_settings(me, me_settings);
+ BKE_mesh_runtime_ensure_edit_data(me);
+
+ me->runtime.wrapper_type = ME_WRAPPER_TYPE_BMESH;
+ if (cd_mask_extra) {
+ me->runtime.cd_mask_extra = *cd_mask_extra;
+ }
+
+ /* Use edit-mesh directly where possible. */
+ me->runtime.is_original = true;
+ me->edit_mesh = MEM_dupallocN(em);
+
+/* Make sure, we crash if these are ever used. */
+#ifdef DEBUG
+ me->totvert = INT_MAX;
+ me->totedge = INT_MAX;
+ me->totpoly = INT_MAX;
+ me->totloop = INT_MAX;
+#else
+ me->totvert = 0;
+ me->totedge = 0;
+ me->totpoly = 0;
+ me->totloop = 0;
+#endif
+
+ EditMeshData *edit_data = me->runtime.edit_data;
+ edit_data->vertexCos = vertexCos;
+ return me;
+}
+
+Mesh *BKE_mesh_wrapper_from_editmesh(BMEditMesh *em,
+ const CustomData_MeshMasks *cd_mask_extra,
+ const Mesh *me_settings)
+{
+ return BKE_mesh_wrapper_from_editmesh_with_coords(em, cd_mask_extra, NULL, me_settings);
+}
+
+void BKE_mesh_wrapper_ensure_mdata(Mesh *me)
+{
+ if (me->runtime.wrapper_type == ME_WRAPPER_TYPE_MDATA) {
+ return;
+ }
+ const eMeshWrapperType geom_type_orig = me->runtime.wrapper_type;
+ me->runtime.wrapper_type = ME_WRAPPER_TYPE_MDATA;
+
+ switch (geom_type_orig) {
+ case ME_WRAPPER_TYPE_MDATA: {
+ break; /* Quiet warning. */
+ }
+ case ME_WRAPPER_TYPE_BMESH: {
+ me->totvert = 0;
+ me->totedge = 0;
+ me->totpoly = 0;
+ me->totloop = 0;
+
+ BLI_assert(me->edit_mesh != NULL);
+ BLI_assert(me->runtime.edit_data != NULL);
+
+ BMEditMesh *em = me->edit_mesh;
+ BM_mesh_bm_to_me_for_eval(em->bm, me, &me->runtime.cd_mask_extra);
+
+ EditMeshData *edit_data = me->runtime.edit_data;
+ if (edit_data->vertexCos) {
+ BKE_mesh_vert_coords_apply(me, edit_data->vertexCos);
+ me->runtime.is_original = false;
+ }
+ break;
+ }
+ }
+
+ if (me->runtime.wrapper_type_finalize) {
+ BKE_mesh_wrapper_deferred_finalize(me, &me->runtime.cd_mask_extra);
+ }
+}
+
+bool BKE_mesh_wrapper_minmax(const Mesh *me, float min[3], float max[3])
+{
+ switch ((eMeshWrapperType)me->runtime.wrapper_type) {
+ case ME_WRAPPER_TYPE_BMESH:
+ return BKE_editmesh_cache_calc_minmax(me->edit_mesh, me->runtime.edit_data, min, max);
+ case ME_WRAPPER_TYPE_MDATA:
+ return BKE_mesh_minmax(me, min, max);
+ }
+ BLI_assert(0);
+ return false;
+}
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 0a76b61cdb1..6b54a530034 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -50,6 +50,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_appdir.h"
#include "BKE_editmesh.h"
+#include "BKE_editmesh_cache.h"
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_key.h"
@@ -59,7 +60,7 @@
#include "BKE_multires.h"
#include "BKE_object.h"
-/* may move these, only for modifier_path_relbase */
+/* may move these, only for BKE_modifier_path_relbase */
#include "BKE_main.h"
/* end */
@@ -82,21 +83,21 @@ void BKE_modifier_init(void)
modifier_type_init(modifier_types); /* MOD_utils.c */
/* Initialize global cmmon storage used for virtual modifier list */
- md = modifier_new(eModifierType_Armature);
+ md = BKE_modifier_new(eModifierType_Armature);
virtualModifierCommonData.amd = *((ArmatureModifierData *)md);
- modifier_free(md);
+ BKE_modifier_free(md);
- md = modifier_new(eModifierType_Curve);
+ md = BKE_modifier_new(eModifierType_Curve);
virtualModifierCommonData.cmd = *((CurveModifierData *)md);
- modifier_free(md);
+ BKE_modifier_free(md);
- md = modifier_new(eModifierType_Lattice);
+ md = BKE_modifier_new(eModifierType_Lattice);
virtualModifierCommonData.lmd = *((LatticeModifierData *)md);
- modifier_free(md);
+ BKE_modifier_free(md);
- md = modifier_new(eModifierType_ShapeKey);
+ md = BKE_modifier_new(eModifierType_ShapeKey);
virtualModifierCommonData.smd = *((ShapeKeyModifierData *)md);
- modifier_free(md);
+ BKE_modifier_free(md);
virtualModifierCommonData.amd.modifier.mode |= eModifierMode_Virtual;
virtualModifierCommonData.cmd.modifier.mode |= eModifierMode_Virtual;
@@ -104,7 +105,7 @@ void BKE_modifier_init(void)
virtualModifierCommonData.smd.modifier.mode |= eModifierMode_Virtual;
}
-const ModifierTypeInfo *modifierType_getInfo(ModifierType type)
+const ModifierTypeInfo *BKE_modifier_get_info(ModifierType type)
{
/* type unsigned, no need to check < 0 */
if (type < NUM_MODIFIER_TYPES && modifier_types[type] && modifier_types[type]->name[0] != '\0') {
@@ -117,9 +118,9 @@ const ModifierTypeInfo *modifierType_getInfo(ModifierType type)
/***/
-ModifierData *modifier_new(int type)
+ModifierData *BKE_modifier_new(int type)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(type);
ModifierData *md = MEM_callocN(mti->structSize, mti->structName);
/* note, this name must be made unique later */
@@ -151,9 +152,9 @@ static void modifier_free_data_id_us_cb(void *UNUSED(userData),
}
}
-void modifier_free_ex(ModifierData *md, const int flag)
+void BKE_modifier_free_ex(ModifierData *md, const int flag)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
if (mti->foreachIDLink) {
@@ -174,15 +175,15 @@ void modifier_free_ex(ModifierData *md, const int flag)
MEM_freeN(md);
}
-void modifier_free(ModifierData *md)
+void BKE_modifier_free(ModifierData *md)
{
- modifier_free_ex(md, 0);
+ BKE_modifier_free_ex(md, 0);
}
-bool modifier_unique_name(ListBase *modifiers, ModifierData *md)
+bool BKE_modifier_unique_name(ListBase *modifiers, ModifierData *md)
{
if (modifiers && md) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return BLI_uniquename(
modifiers, md, DATA_(mti->name), '.', offsetof(ModifierData, name), sizeof(md->name));
@@ -190,24 +191,24 @@ bool modifier_unique_name(ListBase *modifiers, ModifierData *md)
return false;
}
-bool modifier_dependsOnTime(ModifierData *md)
+bool BKE_modifier_depends_ontime(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return mti->dependsOnTime && mti->dependsOnTime(md);
}
-bool modifier_supportsMapping(ModifierData *md)
+bool BKE_modifier_supports_mapping(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return (mti->type == eModifierTypeType_OnlyDeform ||
(mti->flags & eModifierTypeFlag_SupportsMapping));
}
-bool modifier_isPreview(ModifierData *md)
+bool BKE_modifier_is_preview(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
/* Constructive modifiers are highly likely to also modify data like vgroups or vcol! */
if (!((mti->flags & eModifierTypeFlag_UsesPreview) ||
@@ -222,7 +223,7 @@ bool modifier_isPreview(ModifierData *md)
return false;
}
-ModifierData *modifiers_findByType(Object *ob, ModifierType type)
+ModifierData *BKE_modifiers_findby_type(Object *ob, ModifierType type)
{
ModifierData *md = ob->modifiers.first;
@@ -235,12 +236,12 @@ ModifierData *modifiers_findByType(Object *ob, ModifierType type)
return md;
}
-ModifierData *modifiers_findByName(Object *ob, const char *name)
+ModifierData *BKE_modifiers_findby_name(Object *ob, const char *name)
{
return BLI_findstring(&(ob->modifiers), name, offsetof(ModifierData, name));
}
-void modifiers_clearErrors(Object *ob)
+void BKE_modifiers_clear_errors(Object *ob)
{
ModifierData *md = ob->modifiers.first;
/* int qRedraw = 0; */
@@ -255,12 +256,12 @@ void modifiers_clearErrors(Object *ob)
}
}
-void modifiers_foreachObjectLink(Object *ob, ObjectWalkFunc walk, void *userData)
+void BKE_modifiers_foreach_object_link(Object *ob, ObjectWalkFunc walk, void *userData)
{
ModifierData *md = ob->modifiers.first;
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti->foreachObjectLink) {
mti->foreachObjectLink(md, ob, walk, userData);
@@ -268,12 +269,12 @@ void modifiers_foreachObjectLink(Object *ob, ObjectWalkFunc walk, void *userData
}
}
-void modifiers_foreachIDLink(Object *ob, IDWalkFunc walk, void *userData)
+void BKE_modifiers_foreach_ID_link(Object *ob, IDWalkFunc walk, void *userData)
{
ModifierData *md = ob->modifiers.first;
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti->foreachIDLink) {
mti->foreachIDLink(md, ob, walk, userData);
@@ -286,12 +287,12 @@ void modifiers_foreachIDLink(Object *ob, IDWalkFunc walk, void *userData)
}
}
-void modifiers_foreachTexLink(Object *ob, TexWalkFunc walk, void *userData)
+void BKE_modifiers_foreach_tex_link(Object *ob, TexWalkFunc walk, void *userData)
{
ModifierData *md = ob->modifiers.first;
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti->foreachTexLink) {
mti->foreachTexLink(md, ob, walk, userData);
@@ -302,11 +303,11 @@ void modifiers_foreachTexLink(Object *ob, TexWalkFunc walk, void *userData)
/* callback's can use this
* to avoid copying every member.
*/
-void modifier_copyData_generic(const ModifierData *md_src,
- ModifierData *md_dst,
- const int UNUSED(flag))
+void BKE_modifier_copydata_generic(const ModifierData *md_src,
+ ModifierData *md_dst,
+ const int UNUSED(flag))
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md_src->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md_src->type);
/* md_dst may have already be fully initialized with some extra allocated data,
* we need to free it now to avoid memleak. */
@@ -335,9 +336,9 @@ static void modifier_copy_data_id_us_cb(void *UNUSED(userData),
}
}
-void modifier_copyData_ex(ModifierData *md, ModifierData *target, const int flag)
+void BKE_modifier_copydata_ex(ModifierData *md, ModifierData *target, const int flag)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
target->mode = md->mode;
target->flag = md->flag;
@@ -356,40 +357,41 @@ void modifier_copyData_ex(ModifierData *md, ModifierData *target, const int flag
}
}
-void modifier_copyData(ModifierData *md, ModifierData *target)
+void BKE_modifier_copydata(ModifierData *md, ModifierData *target)
{
- modifier_copyData_ex(md, target, 0);
+ BKE_modifier_copydata_ex(md, target, 0);
}
-bool modifier_supportsCage(struct Scene *scene, ModifierData *md)
+bool BKE_modifier_supports_cage(struct Scene *scene, ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return ((!mti->isDisabled || !mti->isDisabled(scene, md, 0)) &&
- (mti->flags & eModifierTypeFlag_SupportsEditmode) && modifier_supportsMapping(md));
+ (mti->flags & eModifierTypeFlag_SupportsEditmode) && BKE_modifier_supports_mapping(md));
}
-bool modifier_couldBeCage(struct Scene *scene, ModifierData *md)
+bool BKE_modifier_couldbe_cage(struct Scene *scene, ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return ((md->mode & eModifierMode_Realtime) && (md->mode & eModifierMode_Editmode) &&
- (!mti->isDisabled || !mti->isDisabled(scene, md, 0)) && modifier_supportsMapping(md));
+ (!mti->isDisabled || !mti->isDisabled(scene, md, 0)) &&
+ BKE_modifier_supports_mapping(md));
}
-bool modifier_isSameTopology(ModifierData *md)
+bool BKE_modifier_is_same_topology(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return ELEM(mti->type, eModifierTypeType_OnlyDeform, eModifierTypeType_NonGeometrical);
}
-bool modifier_isNonGeometrical(ModifierData *md)
+bool BKE_modifier_is_non_geometrical(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return (mti->type == eModifierTypeType_NonGeometrical);
}
-void modifier_setError(ModifierData *md, const char *_format, ...)
+void BKE_modifier_set_error(ModifierData *md, const char *_format, ...)
{
char buffer[512];
va_list ap;
@@ -416,14 +418,15 @@ void modifier_setError(ModifierData *md, const char *_format, ...)
* then is NULL)
* also used for some mesh tools to give warnings
*/
-int modifiers_getCageIndex(struct Scene *scene,
- Object *ob,
- int *r_lastPossibleCageIndex,
- bool is_virtual)
+int BKE_modifiers_get_cage_index(struct Scene *scene,
+ Object *ob,
+ int *r_lastPossibleCageIndex,
+ bool is_virtual)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = (is_virtual) ? modifiers_getVirtualModifierList(ob, &virtualModifierData) :
- ob->modifiers.first;
+ ModifierData *md = (is_virtual) ?
+ BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData) :
+ ob->modifiers.first;
int i, cageIndex = -1;
if (r_lastPossibleCageIndex) {
@@ -433,7 +436,7 @@ int modifiers_getCageIndex(struct Scene *scene,
/* Find the last modifier acting on the cage. */
for (i = 0; md; i++, md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
bool supports_mapping;
if (mti->isDisabled && mti->isDisabled(scene, md, 0)) {
@@ -446,7 +449,7 @@ int modifiers_getCageIndex(struct Scene *scene,
continue;
}
- supports_mapping = modifier_supportsMapping(md);
+ supports_mapping = BKE_modifier_supports_mapping(md);
if (r_lastPossibleCageIndex && supports_mapping) {
*r_lastPossibleCageIndex = i;
}
@@ -470,30 +473,30 @@ int modifiers_getCageIndex(struct Scene *scene,
return cageIndex;
}
-bool modifiers_isSoftbodyEnabled(Object *ob)
+bool BKE_modifiers_is_softbody_enabled(Object *ob)
{
- ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Softbody);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
-bool modifiers_isClothEnabled(Object *ob)
+bool BKE_modifiers_is_cloth_enabled(Object *ob)
{
- ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Cloth);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
-bool modifiers_isModifierEnabled(Object *ob, int modifierType)
+bool BKE_modifiers_is_modifier_enabled(Object *ob, int modifierType)
{
- ModifierData *md = modifiers_findByType(ob, modifierType);
+ ModifierData *md = BKE_modifiers_findby_type(ob, modifierType);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
-bool modifiers_isParticleEnabled(Object *ob)
+bool BKE_modifiers_is_particle_enabled(Object *ob)
{
- ModifierData *md = modifiers_findByType(ob, eModifierType_ParticleSystem);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_ParticleSystem);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
@@ -504,9 +507,9 @@ bool modifiers_isParticleEnabled(Object *ob)
* \param scene: Current scene, may be NULL,
* in which case isDisabled callback of the modifier is never called.
*/
-bool modifier_isEnabled(const struct Scene *scene, ModifierData *md, int required_mode)
+bool BKE_modifier_is_enabled(const struct Scene *scene, ModifierData *md, int required_mode)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if ((md->mode & required_mode) != required_mode) {
return false;
@@ -526,13 +529,13 @@ bool modifier_isEnabled(const struct Scene *scene, ModifierData *md, int require
return true;
}
-CDMaskLink *modifiers_calcDataMasks(struct Scene *scene,
- Object *ob,
- ModifierData *md,
- CustomData_MeshMasks *final_datamask,
- int required_mode,
- ModifierData *previewmd,
- const CustomData_MeshMasks *previewmask)
+CDMaskLink *BKE_modifier_calc_data_masks(struct Scene *scene,
+ Object *ob,
+ ModifierData *md,
+ CustomData_MeshMasks *final_datamask,
+ int required_mode,
+ ModifierData *previewmd,
+ const CustomData_MeshMasks *previewmask)
{
CDMaskLink *dataMasks = NULL;
CDMaskLink *curr, *prev;
@@ -540,11 +543,11 @@ CDMaskLink *modifiers_calcDataMasks(struct Scene *scene,
/* build a list of modifier data requirements in reverse order */
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
curr = MEM_callocN(sizeof(CDMaskLink), "CDMaskLink");
- if (modifier_isEnabled(scene, md, required_mode)) {
+ if (BKE_modifier_is_enabled(scene, md, required_mode)) {
if (mti->type == eModifierTypeType_OnlyDeform) {
have_deform_modifier = true;
}
@@ -594,7 +597,9 @@ CDMaskLink *modifiers_calcDataMasks(struct Scene *scene,
return dataMasks;
}
-ModifierData *modifiers_getLastPreview(struct Scene *scene, ModifierData *md, int required_mode)
+ModifierData *BKE_modifier_get_last_preview(struct Scene *scene,
+ ModifierData *md,
+ int required_mode)
{
ModifierData *tmp_md = NULL;
@@ -604,7 +609,7 @@ ModifierData *modifiers_getLastPreview(struct Scene *scene, ModifierData *md, in
/* Find the latest modifier in stack generating preview. */
for (; md; md = md->next) {
- if (modifier_isEnabled(scene, md, required_mode) && modifier_isPreview(md)) {
+ if (BKE_modifier_is_enabled(scene, md, required_mode) && BKE_modifier_is_preview(md)) {
tmp_md = md;
}
}
@@ -613,8 +618,8 @@ ModifierData *modifiers_getLastPreview(struct Scene *scene, ModifierData *md, in
/* This is to include things that are not modifiers in the evaluation of the modifier stack, for
* example parenting to an armature. */
-ModifierData *modifiers_getVirtualModifierList(const Object *ob,
- VirtualModifierData *virtualModifierData)
+ModifierData *BKE_modifiers_get_virtual_modifierlist(const Object *ob,
+ VirtualModifierData *virtualModifierData)
{
ModifierData *md;
@@ -661,10 +666,10 @@ ModifierData *modifiers_getVirtualModifierList(const Object *ob,
/* Takes an object and returns its first selected armature, else just its armature
* This should work for multiple armatures per object
*/
-Object *modifiers_isDeformedByArmature(Object *ob)
+Object *BKE_modifiers_is_deformed_by_armature(Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ArmatureModifierData *amd = NULL;
/* return the first selected armature, this lets us use multiple armatures */
@@ -684,10 +689,10 @@ Object *modifiers_isDeformedByArmature(Object *ob)
return NULL;
}
-Object *modifiers_isDeformedByMeshDeform(Object *ob)
+Object *BKE_modifiers_is_deformed_by_meshdeform(Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
MeshDeformModifierData *mdmd = NULL;
/* return the first selected armature, this lets us use multiple armatures */
@@ -710,10 +715,10 @@ Object *modifiers_isDeformedByMeshDeform(Object *ob)
/* Takes an object and returns its first selected lattice, else just its lattice
* This should work for multiple lattices per object
*/
-Object *modifiers_isDeformedByLattice(Object *ob)
+Object *BKE_modifiers_is_deformed_by_lattice(Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
LatticeModifierData *lmd = NULL;
/* return the first selected lattice, this lets us use multiple lattices */
@@ -736,10 +741,10 @@ Object *modifiers_isDeformedByLattice(Object *ob)
/* Takes an object and returns its first selected curve, else just its curve
* This should work for multiple curves per object
*/
-Object *modifiers_isDeformedByCurve(Object *ob)
+Object *BKE_modifiers_is_deformed_by_curve(Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
CurveModifierData *cmd = NULL;
/* return the first selected curve, this lets us use multiple curves */
@@ -759,10 +764,10 @@ Object *modifiers_isDeformedByCurve(Object *ob)
return NULL;
}
-bool modifiers_usesMultires(Object *ob)
+bool BKE_modifiers_uses_multires(Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
MultiresModifierData *mmd = NULL;
for (; md; md = md->next) {
@@ -776,10 +781,10 @@ bool modifiers_usesMultires(Object *ob)
return false;
}
-bool modifiers_usesArmature(Object *ob, bArmature *arm)
+bool BKE_modifiers_uses_armature(Object *ob, bArmature *arm)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
for (; md; md = md->next) {
if (md->type == eModifierType_Armature) {
@@ -793,13 +798,13 @@ bool modifiers_usesArmature(Object *ob, bArmature *arm)
return false;
}
-bool modifiers_usesSubsurfFacedots(struct Scene *scene, Object *ob)
+bool BKE_modifiers_uses_subsurf_facedots(struct Scene *scene, Object *ob)
{
/* Search (backward) in the modifier stack to find if we have a subsurf modifier (enabled) before
* the last modifier displayed on cage (or if the subsurf is the last). */
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
- int cage_index = modifiers_getCageIndex(scene, ob, NULL, 1);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
+ int cage_index = BKE_modifiers_get_cage_index(scene, ob, NULL, 1);
if (cage_index == -1) {
return false;
}
@@ -809,10 +814,10 @@ bool modifiers_usesSubsurfFacedots(struct Scene *scene, Object *ob)
}
/* Now from this point, search for subsurf modifier. */
for (; md; md = md->prev) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (md->type == eModifierType_Subsurf) {
ModifierMode mode = eModifierMode_Realtime | eModifierMode_Editmode;
- if (modifier_isEnabled(scene, md, mode)) {
+ if (BKE_modifier_is_enabled(scene, md, mode)) {
return true;
}
}
@@ -828,48 +833,33 @@ bool modifiers_usesSubsurfFacedots(struct Scene *scene, Object *ob)
return false;
}
-bool modifier_isCorrectableDeformed(ModifierData *md)
+bool BKE_modifier_is_correctable_deformed(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return mti->deformMatricesEM != NULL;
}
-bool modifiers_isCorrectableDeformed(struct Scene *scene, Object *ob)
+bool BKE_modifiers_is_correctable_deformed(struct Scene *scene, Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
int required_mode = eModifierMode_Realtime;
if (ob->mode == OB_MODE_EDIT) {
required_mode |= eModifierMode_Editmode;
}
for (; md; md = md->next) {
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
/* pass */
}
- else if (modifier_isCorrectableDeformed(md)) {
+ else if (BKE_modifier_is_correctable_deformed(md)) {
return true;
}
}
return false;
}
-/* Check whether the given object has a modifier in its stack that uses WEIGHT_MCOL CD layer
- * to preview something... Used by DynamicPaint and WeightVG currently. */
-bool modifiers_isPreview(Object *ob)
-{
- ModifierData *md = ob->modifiers.first;
-
- for (; md; md = md->next) {
- if (modifier_isPreview(md)) {
- return true;
- }
- }
-
- return false;
-}
-
-void modifier_freeTemporaryData(ModifierData *md)
+void BKE_modifier_free_temporary_data(ModifierData *md)
{
if (md->type == eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData *)md;
@@ -882,7 +872,7 @@ void modifier_freeTemporaryData(ModifierData *md)
}
/* ensure modifier correctness when changing ob->data */
-void test_object_modifiers(Object *ob)
+void BKE_modifiers_test_object(Object *ob)
{
ModifierData *md;
@@ -913,7 +903,7 @@ void test_object_modifiers(Object *ob)
* - else if the file has been saved return the blend file path.
* - else if the file isn't saved and the ID isn't from a library, return the temp dir.
*/
-const char *modifier_path_relbase(Main *bmain, Object *ob)
+const char *BKE_modifier_path_relbase(Main *bmain, Object *ob)
{
if (G.relbase_valid || ID_IS_LINKED(ob)) {
return ID_BLEND_PATH(bmain, &ob->id);
@@ -925,7 +915,7 @@ const char *modifier_path_relbase(Main *bmain, Object *ob)
}
}
-const char *modifier_path_relbase_from_global(Object *ob)
+const char *BKE_modifier_path_relbase_from_global(Object *ob)
{
if (G.relbase_valid || ID_IS_LINKED(ob)) {
return ID_BLEND_PATH_FROM_GLOBAL(&ob->id);
@@ -938,51 +928,81 @@ const char *modifier_path_relbase_from_global(Object *ob)
}
/* initializes the path with either */
-void modifier_path_init(char *path, int path_maxlen, const char *name)
+void BKE_modifier_path_init(char *path, int path_maxlen, const char *name)
{
/* elubie: changed this to default to the same dir as the render output
* to prevent saving to C:\ on Windows */
BLI_join_dirfile(path, path_maxlen, G.relbase_valid ? "//" : BKE_tempdir_session(), name);
}
-/* wrapper around ModifierTypeInfo.applyModifier that ensures valid normals */
+/**
+ * Call when #ModifierTypeInfo.dependsOnNormals callback requests normals.
+ */
+static void modwrap_dependsOnNormals(Mesh *me)
+{
+ switch ((eMeshWrapperType)me->runtime.wrapper_type) {
+ case ME_WRAPPER_TYPE_BMESH: {
+ EditMeshData *edit_data = me->runtime.edit_data;
+ if (edit_data->vertexCos) {
+ /* Note that 'ensure' is acceptable here since these values aren't modified in-place.
+ * If that changes we'll need to recalculate. */
+ BKE_editmesh_cache_ensure_vert_normals(me->edit_mesh, edit_data);
+ }
+ else {
+ BM_mesh_normals_update(me->edit_mesh->bm);
+ }
+ break;
+ }
+ case ME_WRAPPER_TYPE_MDATA:
+ BKE_mesh_calc_normals(me);
+ break;
+ }
+}
-struct Mesh *modwrap_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- struct Mesh *me)
+/* wrapper around ModifierTypeInfo.modifyMesh that ensures valid normals */
+
+struct Mesh *BKE_modifier_modify_mesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ struct Mesh *me)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
BLI_assert(CustomData_has_layer(&me->pdata, CD_NORMAL) == false);
+ if (me->runtime.wrapper_type == ME_WRAPPER_TYPE_BMESH) {
+ if ((mti->flags & eModifierTypeFlag_AcceptsBMesh) == 0) {
+ BKE_mesh_wrapper_ensure_mdata(me);
+ }
+ }
+
if (mti->dependsOnNormals && mti->dependsOnNormals(md)) {
- BKE_mesh_calc_normals(me);
+ modwrap_dependsOnNormals(me);
}
- return mti->applyModifier(md, ctx, me);
+ return mti->modifyMesh(md, ctx, me);
}
-void modwrap_deformVerts(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *me,
- float (*vertexCos)[3],
- int numVerts)
+void BKE_modifier_deform_verts(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *me,
+ float (*vertexCos)[3],
+ int numVerts)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
BLI_assert(!me || CustomData_has_layer(&me->pdata, CD_NORMAL) == false);
if (me && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
- BKE_mesh_calc_normals(me);
+ modwrap_dependsOnNormals(me);
}
mti->deformVerts(md, ctx, me, vertexCos, numVerts);
}
-void modwrap_deformVertsEM(ModifierData *md,
- const ModifierEvalContext *ctx,
- struct BMEditMesh *em,
- Mesh *me,
- float (*vertexCos)[3],
- int numVerts)
+void BKE_modifier_deform_vertsEM(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ struct BMEditMesh *em,
+ Mesh *me,
+ float (*vertexCos)[3],
+ int numVerts)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
BLI_assert(!me || CustomData_has_layer(&me->pdata, CD_NORMAL) == false);
if (me && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
@@ -1025,7 +1045,7 @@ Mesh *BKE_modifier_get_evaluated_mesh_from_evaluated_object(Object *ob_eval,
return me;
}
-ModifierData *modifier_get_original(ModifierData *md)
+ModifierData *BKE_modifier_get_original(ModifierData *md)
{
if (md->orig_modifier_data == NULL) {
return md;
@@ -1033,11 +1053,13 @@ ModifierData *modifier_get_original(ModifierData *md)
return md->orig_modifier_data;
}
-struct ModifierData *modifier_get_evaluated(Depsgraph *depsgraph, Object *object, ModifierData *md)
+struct ModifierData *BKE_modifier_get_evaluated(Depsgraph *depsgraph,
+ Object *object,
+ ModifierData *md)
{
Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
if (object_eval == object) {
return md;
}
- return modifiers_findByName(object_eval, md->name);
+ return BKE_modifiers_findby_name(object_eval, md->name);
}
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 193fe859def..fe7c2055aef 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -36,6 +36,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_constraint_types.h"
+#include "DNA_gpencil_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
@@ -58,6 +59,7 @@
#include "BKE_idtype.h"
#include "BKE_image.h" /* openanim */
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_movieclip.h"
#include "BKE_node.h"
@@ -106,6 +108,27 @@ static void movie_clip_free_data(ID *id)
BKE_tracking_free(&movie_clip->tracking);
}
+static void movie_clip_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ MovieClip *movie_clip = (MovieClip *)id;
+ MovieTracking *tracking = &movie_clip->tracking;
+
+ BKE_LIB_FOREACHID_PROCESS(data, movie_clip->gpd, IDWALK_CB_USER);
+
+ LISTBASE_FOREACH (MovieTrackingTrack *, track, &tracking->tracks) {
+ BKE_LIB_FOREACHID_PROCESS(data, track->gpd, IDWALK_CB_USER);
+ }
+ LISTBASE_FOREACH (MovieTrackingObject *, object, &tracking->objects) {
+ LISTBASE_FOREACH (MovieTrackingTrack *, track, &object->tracks) {
+ BKE_LIB_FOREACHID_PROCESS(data, track->gpd, IDWALK_CB_USER);
+ }
+ }
+
+ LISTBASE_FOREACH (MovieTrackingPlaneTrack *, plane_track, &tracking->plane_tracks) {
+ BKE_LIB_FOREACHID_PROCESS(data, plane_track->image, IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_MC = {
.id_code = ID_MC,
.id_filter = FILTER_ID_MC,
@@ -120,6 +143,7 @@ IDTypeInfo IDType_ID_MC = {
.copy_data = movie_clip_copy_data,
.free_data = movie_clip_free_data,
.make_local = NULL,
+ .foreach_id = movie_clip_foreach_id,
};
/*********************** movieclip buffer loaders *************************/
@@ -460,6 +484,7 @@ typedef struct MovieClipCache {
float principal[2];
float polynomial_k[3];
float division_k[2];
+ float nuke_k[2];
short distortion_model;
bool undistortion_used;
@@ -908,6 +933,9 @@ static bool check_undistortion_cache_flags(const MovieClip *clip)
if (!equals_v2v2(&camera->division_k1, cache->postprocessed.division_k)) {
return false;
}
+ if (!equals_v2v2(&camera->nuke_k1, cache->postprocessed.nuke_k)) {
+ return false;
+ }
return true;
}
@@ -1010,6 +1038,7 @@ static void put_postprocessed_frame_to_cache(
copy_v2_v2(cache->postprocessed.principal, camera->principal);
copy_v3_v3(cache->postprocessed.polynomial_k, &camera->k1);
copy_v2_v2(cache->postprocessed.division_k, &camera->division_k1);
+ copy_v2_v2(cache->postprocessed.nuke_k, &camera->nuke_k1);
cache->postprocessed.undistortion_used = true;
}
else {
@@ -1512,7 +1541,8 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip
undist_marker.pos[0] *= width;
undist_marker.pos[1] *= height * aspy;
- BKE_tracking_undistort_v2(&clip->tracking, undist_marker.pos, undist_marker.pos);
+ BKE_tracking_undistort_v2(
+ &clip->tracking, width, height, undist_marker.pos, undist_marker.pos);
undist_marker.pos[0] /= width;
undist_marker.pos[1] /= height * aspy;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 69cd338e15f..7e78be6d66e 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
@@ -289,8 +289,8 @@ Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY,
};
- const ModifierTypeInfo *mti = modifierType_getInfo(mmd->modifier.type);
- Mesh *result = mti->applyModifier(&mmd->modifier, &modifier_ctx, deformed_mesh);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(mmd->modifier.type);
+ Mesh *result = mti->modifyMesh(&mmd->modifier, &modifier_ctx, deformed_mesh);
if (result == deformed_mesh) {
result = BKE_mesh_copy_for_eval(deformed_mesh, true);
@@ -318,8 +318,8 @@ float (*BKE_multires_create_deformed_base_mesh_vert_coords(struct Depsgraph *dep
const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
VirtualModifierData virtual_modifier_data;
- ModifierData *first_md = modifiers_getVirtualModifierList(&object_for_eval,
- &virtual_modifier_data);
+ ModifierData *first_md = BKE_modifiers_get_virtual_modifierlist(&object_for_eval,
+ &virtual_modifier_data);
Mesh *base_mesh = object->data;
@@ -327,13 +327,13 @@ float (*BKE_multires_create_deformed_base_mesh_vert_coords(struct Depsgraph *dep
float(*deformed_verts)[3] = BKE_mesh_vert_coords_alloc(base_mesh, &num_deformed_verts);
for (ModifierData *md = first_md; md != NULL; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (md == &mmd->modifier) {
break;
}
- if (!modifier_isEnabled(scene_eval, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene_eval, md, required_mode)) {
continue;
}
@@ -341,7 +341,8 @@ float (*BKE_multires_create_deformed_base_mesh_vert_coords(struct Depsgraph *dep
break;
}
- modwrap_deformVerts(md, &mesh_eval_context, base_mesh, deformed_verts, num_deformed_verts);
+ BKE_modifier_deform_verts(
+ md, &mesh_eval_context, base_mesh, deformed_verts, num_deformed_verts);
}
if (r_num_deformed_verts != NULL) {
@@ -356,7 +357,7 @@ MultiresModifierData *find_multires_modifier_before(Scene *scene, ModifierData *
for (md = lastmd; md; md = md->prev) {
if (md->type == eModifierType_Multires) {
- if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
return (MultiresModifierData *)md;
}
}
@@ -380,7 +381,7 @@ MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, bool use_f
firstmmd = (MultiresModifierData *)md;
}
- if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
mmd = (MultiresModifierData *)md;
break;
}
@@ -407,7 +408,7 @@ int multires_get_level(const Scene *scene,
mmd->renderlvl;
}
else if (ob->mode == OB_MODE_SCULPT) {
- return BKE_multires_sculpt_level_get(mmd);
+ return mmd->sculptlvl;
}
else if (ignore_simplify) {
return mmd->lvl;
@@ -2193,10 +2194,10 @@ void multires_load_old(Object *ob, Mesh *me)
/* Add a multires modifier to the object */
md = ob->modifiers.first;
- while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) {
+ while (md && BKE_modifier_get_info(md->type)->type == eModifierTypeType_OnlyDeform) {
md = md->next;
}
- mmd = (MultiresModifierData *)modifier_new(eModifierType_Multires);
+ mmd = (MultiresModifierData *)BKE_modifier_new(eModifierType_Multires);
BLI_insertlinkbefore(&ob->modifiers, md, mmd);
for (i = 0; i < me->mr->level_count - 1; i++) {
@@ -2234,7 +2235,14 @@ void multiresModifier_sync_levels_ex(Object *ob_dst,
}
if (mmd_src->totlvl > mmd_dst->totlvl) {
- multiresModifier_subdivide_to_level(ob_dst, mmd_dst, mmd_src->totlvl);
+ if (mmd_dst->simple) {
+ multiresModifier_subdivide_to_level(
+ ob_dst, mmd_dst, mmd_src->totlvl, MULTIRES_SUBDIVIDE_SIMPLE);
+ }
+ else {
+ multiresModifier_subdivide_to_level(
+ ob_dst, mmd_dst, mmd_src->totlvl, MULTIRES_SUBDIVIDE_CATMULL_CLARK);
+ }
}
else {
multires_del_higher(mmd_dst, ob_dst, mmd_src->totlvl);
@@ -2516,12 +2524,3 @@ int mdisp_rot_face_to_crn(struct MVert *UNUSED(mvert),
return S;
}
-
-/* This is a workaround for T58473.
- * Force sculpting on the highest level for until the root of the issue is solved.
- *
- * When that issue is solved simple replace call of this function with mmd->sculptlvl. */
-int BKE_multires_sculpt_level_get(const struct MultiresModifierData *mmd)
-{
- return mmd->totlvl;
-}
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 01e7b87cac0..64cc9130e25 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -28,8 +28,6 @@
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
-#include "BLI_math_vector.h"
-
#include "BKE_customdata.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
@@ -37,14 +35,16 @@
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_subdiv.h"
+#include "BKE_subsurf.h"
+#include "BLI_math_vector.h"
#include "DEG_depsgraph_query.h"
#include "multires_reshape.h"
-/* ================================================================================================
- * Reshape from object.
- */
+/* -------------------------------------------------------------------- */
+/** \name Reshape from object
+ * \{ */
bool multiresModifier_reshapeFromVertcos(struct Depsgraph *depsgraph,
struct Object *object,
@@ -93,9 +93,11 @@ bool multiresModifier_reshapeFromObject(struct Depsgraph *depsgraph,
return result;
}
-/* ================================================================================================
- * Reshape from modifier.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Reshape from modifier
+ * \{ */
bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
struct Object *object,
@@ -119,7 +121,7 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
.object = object,
.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY,
};
- modwrap_deformVerts(
+ BKE_modifier_deform_verts(
deform_md, &modifier_ctx, multires_mesh, deformed_verts, multires_mesh->totvert);
BKE_id_free(NULL, multires_mesh);
@@ -133,9 +135,11 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
return result;
}
-/* ================================================================================================
- * Reshape from grids.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Reshape from grids
+ * \{ */
bool multiresModifier_reshapeFromCCG(const int tot_level,
Mesh *coarse_mesh,
@@ -161,19 +165,24 @@ bool multiresModifier_reshapeFromCCG(const int tot_level,
return true;
}
-/* ================================================================================================
- * Subdivision.
- */
+/** \} */
-void multiresModifier_subdivide(Object *object, MultiresModifierData *mmd)
+/* -------------------------------------------------------------------- */
+/** \name Subdivision
+ * \{ */
+
+void multiresModifier_subdivide(Object *object,
+ MultiresModifierData *mmd,
+ const eMultiresSubdivideModeType mode)
{
const int top_level = mmd->totlvl + 1;
- multiresModifier_subdivide_to_level(object, mmd, top_level);
+ multiresModifier_subdivide_to_level(object, mmd, top_level, mode);
}
void multiresModifier_subdivide_to_level(struct Object *object,
struct MultiresModifierData *mmd,
- const int top_level)
+ const int top_level,
+ const eMultiresSubdivideModeType mode)
{
if (top_level <= mmd->totlvl) {
return;
@@ -199,7 +208,12 @@ void multiresModifier_subdivide_to_level(struct Object *object,
* that the mdisps layer is also synchronized. */
if (!has_mdisps || top_level == 1 || mmd->totlvl == 0) {
multires_reshape_ensure_grids(coarse_mesh, top_level);
- multires_set_tot_level(object, mmd, top_level);
+ if (ELEM(mode, MULTIRES_SUBDIVIDE_LINEAR, MULTIRES_SUBDIVIDE_SIMPLE)) {
+ multires_subdivide_create_tangent_displacement_linear_grids(object, mmd);
+ }
+ else {
+ multires_set_tot_level(object, mmd, top_level);
+ }
return;
}
@@ -208,25 +222,34 @@ void multiresModifier_subdivide_to_level(struct Object *object,
if (!multires_reshape_context_create_from_subdivide(&reshape_context, object, mmd, top_level)) {
return;
}
+
multires_reshape_store_original_grids(&reshape_context);
multires_reshape_ensure_grids(coarse_mesh, reshape_context.top.level);
- multires_reshape_assign_final_coords_from_orig_mdisps(&reshape_context);
+ multires_reshape_assign_final_elements_from_orig_mdisps(&reshape_context);
/* Free original grids which makes it so smoothing with details thinks all the details were
* added against base mesh's limit surface. This is similar behavior to as if we've done all
- * displacement in sculpt mode at the old top level and then propagated to the new top level. */
+ * displacement in sculpt mode at the old top level and then propagated to the new top level.*/
multires_reshape_free_original_grids(&reshape_context);
- multires_reshape_smooth_object_grids_with_details(&reshape_context);
+ if (ELEM(mode, MULTIRES_SUBDIVIDE_LINEAR, MULTIRES_SUBDIVIDE_SIMPLE)) {
+ multires_reshape_smooth_object_grids(&reshape_context, mode);
+ }
+ else {
+ multires_reshape_smooth_object_grids_with_details(&reshape_context);
+ }
+
multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
multires_reshape_context_free(&reshape_context);
multires_set_tot_level(object, mmd, top_level);
}
-/* ================================================================================================
- * Apply base.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Apply base
+ * \{ */
void multiresModifier_base_apply(struct Depsgraph *depsgraph,
Object *object,
@@ -272,3 +295,5 @@ void multiresModifier_base_apply(struct Depsgraph *depsgraph,
multires_reshape_context_free(&reshape_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_reshape.h b/source/blender/blenkernel/intern/multires_reshape.h
index adfa2659661..12816a455ee 100644
--- a/source/blender/blenkernel/intern/multires_reshape.h
+++ b/source/blender/blenkernel/intern/multires_reshape.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -26,6 +26,8 @@
#include "BLI_sys_types.h"
+#include "BKE_multires.h"
+
struct Depsgraph;
struct GridPaintMask;
struct MDisps;
@@ -138,7 +140,7 @@ typedef struct ReshapeConstGridElement {
float mask;
} ReshapeConstGridElement;
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Construct/destruct reshape context.
*/
@@ -156,6 +158,11 @@ bool multires_reshape_context_create_from_object(MultiresReshapeContext *reshape
struct Object *object,
struct MultiresModifierData *mmd);
+bool multires_reshape_context_create_from_base_mesh(MultiresReshapeContext *reshape_context,
+ struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct MultiresModifierData *mmd);
+
bool multires_reshape_context_create_from_ccg(MultiresReshapeContext *reshape_context,
struct SubdivCCG *subdiv_ccg,
struct Mesh *base_mesh,
@@ -169,7 +176,7 @@ bool multires_reshape_context_create_from_subdivide(MultiresReshapeContext *resh
void multires_reshape_free_original_grids(MultiresReshapeContext *reshape_context);
void multires_reshape_context_free(MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Helper accessors.
*/
@@ -214,7 +221,7 @@ ReshapeGridElement multires_reshape_grid_element_for_ptex_coord(
ReshapeConstGridElement multires_reshape_orig_grid_element_for_grid_coord(
const MultiresReshapeContext *reshape_context, const GridCoord *grid_coord);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Sample limit surface of the base mesh.
*/
@@ -225,14 +232,14 @@ void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *resha
float r_P[3],
float r_tangent_matrix[3][3]);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Custom data preparation.
*/
/* Make sure custom data is allocated for the given level. */
void multires_reshape_ensure_grids(struct Mesh *mesh, const int level);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from a set of vertices in a object position.
*/
@@ -245,17 +252,21 @@ bool multires_reshape_assign_final_coords_from_vertcos(
const float (*vert_coords)[3],
const int num_vert_coords);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from CCG.
*/
-/* NOTE: Displacement grids to be at least at a reshape level.
+/* Store final object-space coordinates in the displacement grids.
+ * The reason why displacement grids are used for storage is based on memory
+ * footprint optimization.
+ *
+ * NOTE: Displacement grids to be at least at a reshape level.
*
* Return truth if all coordinates have been updated. */
bool multires_reshape_assign_final_coords_from_ccg(const MultiresReshapeContext *reshape_context,
struct SubdivCCG *subdiv_ccg);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from MDISPS.
*/
@@ -264,10 +275,10 @@ void multires_reshape_assign_final_coords_from_mdisps(
const MultiresReshapeContext *reshape_context);
/* Reads from original CD_MIDTSPS, writes to the current mesh CD_MDISPS. */
-void multires_reshape_assign_final_coords_from_orig_mdisps(
+void multires_reshape_assign_final_elements_from_orig_mdisps(
const MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Displacement smooth.
*/
@@ -284,9 +295,10 @@ void multires_reshape_smooth_object_grids_with_details(
*
* Makes it so surface on top level looks smooth. Details are not preserved
*/
-void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context);
+void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context,
+ const enum eMultiresSubdivideModeType mode);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Displacement, space conversion.
*/
@@ -297,7 +309,7 @@ void multires_reshape_store_original_grids(MultiresReshapeContext *reshape_conte
void multires_reshape_object_grids_to_tangent_displacement(
const MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Apply base.
*/
@@ -319,5 +331,4 @@ void multires_reshape_apply_base_refine_from_base(MultiresReshapeContext *reshap
*
* NOTE: Will re-evaluate all leading modifiers, so it's not cheap. */
void multires_reshape_apply_base_refine_from_deform(MultiresReshapeContext *reshape_context);
-
#endif /* __BKE_INTERN_MULTIRES_RESHAPE_H__ */
diff --git a/source/blender/blenkernel/intern/multires_reshape_apply_base.c b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
index e67e553e8ed..105e56e4219 100644
--- a/source/blender/blenkernel/intern/multires_reshape_apply_base.c
+++ b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/multires_reshape_ccg.c b/source/blender/blenkernel/intern/multires_reshape_ccg.c
index 1f8c782ed46..8273845e820 100644
--- a/source/blender/blenkernel/intern/multires_reshape_ccg.c
+++ b/source/blender/blenkernel/intern/multires_reshape_ccg.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c
index d99e27ad9dd..3564ae80d24 100644
--- a/source/blender/blenkernel/intern/multires_reshape_smooth.c
+++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -48,6 +48,15 @@
#include "atomic_ops.h"
#include "subdiv_converter.h"
+/* -------------------------------------------------------------------- */
+/** \name Local Structs
+ * \{ */
+
+/* Surface refers to a simplified and lower-memory footprint representation of the limit surface.
+ *
+ * Used to store pre-calculated information which is expensive or impossible to evaluate when
+ * traversing the final limit surface. */
+
typedef struct SurfacePoint {
float P[3];
float tangent_matrix[3][3];
@@ -57,6 +66,9 @@ typedef struct SurfaceGrid {
SurfacePoint *points;
} SurfaceGrid;
+/* Geometry elements which are used to simplify creation of topology refiner at the sculpt level.
+ * Contains a limited subset of information needed to construct topology refiner. */
+
typedef struct Vertex {
/* All grid coordinates which the vertex corresponding to.
* For a vertices which are created from inner points of grids there is always one coordinate. */
@@ -83,6 +95,32 @@ typedef struct Edge {
float sharpness;
} Edge;
+/* Storage of data which is linearly interpolated from the reshape level to the top level. */
+
+typedef struct LinearGridElement {
+ float mask;
+} LinearGridElement;
+
+typedef struct LinearGrid {
+ LinearGridElement *elements;
+} LinearGrid;
+
+typedef struct LinearGrids {
+ int num_grids;
+ int level;
+
+ /* Cached size for the grid, for faster lookup. */
+ int grid_size;
+
+ /* Indexed by grid index. */
+ LinearGrid *grids;
+
+ /* Elements for all grids are allocated in a single array, for the allocation performance. */
+ LinearGridElement *elements_storage;
+} LinearGrids;
+
+/* Context which holds all information eeded during propagation and smoothing. */
+
typedef struct MultiresReshapeSmoothContext {
const MultiresReshapeContext *reshape_context;
@@ -108,66 +146,118 @@ typedef struct MultiresReshapeSmoothContext {
Face *faces;
} geometry;
+ /* Grids of data which is linearly interpolated between grid elements at the reshape level.
+ * The data is actually stored as a delta, which is then to be added to the higher levels. */
+ LinearGrids linear_delta_grids;
+
/* Index i of this map indicates that base edge i is adjacent to at least one face. */
BLI_bitmap *non_loose_base_edge_map;
/* Subdivision surface created for geometry at a reshape level. */
Subdiv *reshape_subdiv;
+ /* Limit surface of the base mesh with original sculpt level details on it, subdivided up to the
+ * top level.
+ * Is used as a base point to calculate how much displacement has been made in the sculpt mode.
+ *
+ * NOTE: Referring to sculpt as it is the main user of this functionality and it is clear to
+ * understand what it actually means in a concrete example. This is a generic code which is also
+ * used by Subdivide operation, but the idea is exactly the same as propagation in the sculpt
+ * mode. */
SurfaceGrid *base_surface_grids;
+
+ /* Defines how displacement is interpolated on the higher levels (for example, whether
+ * displacement is smoothed in Catmull-Clark mode or interpolated linearly preserving sharp edges
+ * of the current sculpt level).
+ *
+ * NOTE: Uses same enumerator type as Subdivide operator, since the values are the same and
+ * decoupling type just adds extra headache to convert one enumerator to another. */
+ eMultiresSubdivideModeType smoothing_type;
} MultiresReshapeSmoothContext;
-/* ================================================================================================
- * Masks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Linear grids manipulation
+ * \{ */
-/* Interpolate mask grid at a reshape level.
- * Will return 0 if there is no masks custom data layer. */
-static float interpolate_masks_grid(const MultiresReshapeSmoothContext *reshape_smooth_context,
- const GridCoord *grid_coord)
+static void linear_grids_init(LinearGrids *linear_grids)
{
- const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
- if (reshape_context->orig.grid_paint_masks == NULL) {
- return 0.0f;
- }
+ linear_grids->num_grids = 0;
+ linear_grids->level = 0;
- const GridPaintMask *grid = &reshape_context->orig.grid_paint_masks[grid_coord->grid_index];
- const int grid_size = BKE_subdiv_grid_size_from_level(grid->level);
- const int grid_size_1 = grid_size - 1;
- const float grid_size_1_inv = 1.0f / (float)(grid_size_1);
+ linear_grids->grids = NULL;
+ linear_grids->elements_storage = NULL;
+}
- const float x_f = grid_coord->u * grid_size_1;
- const float y_f = grid_coord->v * grid_size_1;
+static void linear_grids_allocate(LinearGrids *linear_grids, int num_grids, int level)
+{
+ const size_t grid_size = BKE_subdiv_grid_size_from_level(level);
+ const size_t grid_area = grid_size * grid_size;
+ const size_t num_grid_elements = num_grids * grid_area;
- const int x_i = x_f;
- const int y_i = y_f;
- const int x_n_i = (x_i == grid_size - 1) ? (x_i) : (x_i + 1);
- const int y_n_i = (y_i == grid_size - 1) ? (y_i) : (y_i + 1);
+ linear_grids->num_grids = num_grids;
+ linear_grids->level = level;
+ linear_grids->grid_size = grid_size;
- const int corners[4][2] = {{x_i, y_i}, {x_n_i, y_i}, {x_n_i, y_n_i}, {x_i, y_n_i}};
- float mask_elements[4];
- for (int i = 0; i < 4; ++i) {
- GridCoord corner_grid_coord;
- corner_grid_coord.grid_index = grid_coord->grid_index;
- corner_grid_coord.u = corners[i][0] * grid_size_1_inv;
- corner_grid_coord.v = corners[i][1] * grid_size_1_inv;
+ linear_grids->grids = MEM_malloc_arrayN(num_grids, sizeof(LinearGrid), "linear grids");
+ linear_grids->elements_storage = MEM_calloc_arrayN(
+ num_grid_elements, sizeof(LinearGridElement), "linear elements storage");
- ReshapeConstGridElement element = multires_reshape_orig_grid_element_for_grid_coord(
- reshape_context, &corner_grid_coord);
- mask_elements[i] = element.mask;
+ for (int i = 0; i < num_grids; ++i) {
+ const size_t element_offset = grid_area * i;
+ linear_grids->grids[i].elements = &linear_grids->elements_storage[element_offset];
}
+}
- const float u = x_f - x_i;
- const float v = y_f - y_i;
- const float weights[4] = {(1.0f - u) * (1.0f - v), u * (1.0f - v), (1.0f - u) * v, u * v};
+static LinearGridElement *linear_grid_element_get(const LinearGrids *linear_grids,
+ const GridCoord *grid_coord)
+{
+ BLI_assert(grid_coord->grid_index >= 0);
+ BLI_assert(grid_coord->grid_index < linear_grids->num_grids);
+
+ const int grid_size = linear_grids->grid_size;
- return mask_elements[0] * weights[0] + mask_elements[1] * weights[1] +
- mask_elements[2] * weights[2] + mask_elements[3] * weights[3];
+ const int grid_x = lround(grid_coord->u * (grid_size - 1));
+ const int grid_y = lround(grid_coord->v * (grid_size - 1));
+ const int grid_element_index = grid_y * grid_size + grid_x;
+
+ LinearGrid *grid = &linear_grids->grids[grid_coord->grid_index];
+ return &grid->elements[grid_element_index];
}
-/* ================================================================================================
- * Surface.
- */
+static void linear_grids_free(LinearGrids *linear_grids)
+{
+ MEM_SAFE_FREE(linear_grids->grids);
+ MEM_SAFE_FREE(linear_grids->elements_storage);
+}
+
+static void linear_grid_element_init(LinearGridElement *linear_grid_element)
+{
+ linear_grid_element->mask = 0.0f;
+}
+
+/* result = a - b. */
+static void linear_grid_element_sub(LinearGridElement *result,
+ const LinearGridElement *a,
+ const LinearGridElement *b)
+{
+ result->mask = a->mask - b->mask;
+}
+
+static void linear_grid_element_interpolate(LinearGridElement *result,
+ const LinearGridElement elements[4],
+ const float weights[4])
+{
+ result->mask = elements[0].mask * weights[0] + elements[1].mask * weights[1] +
+ elements[2].mask * weights[2] + elements[3].mask * weights[3];
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Surface
+ * \{ */
static void base_surface_grids_allocate(MultiresReshapeSmoothContext *reshape_smooth_context)
{
@@ -227,9 +317,11 @@ static void base_surface_grids_write(const MultiresReshapeSmoothContext *reshape
copy_m3_m3(point->tangent_matrix, tangent_matrix);
}
-/* ================================================================================================
- * Evaluation of subdivision surface at a reshape level.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of subdivision surface at a reshape level
+ * \{ */
typedef void (*ForeachTopLevelGridCoordCallback)(
const MultiresReshapeSmoothContext *reshape_smooth_context,
@@ -383,11 +475,14 @@ static void foreach_toplevel_grid_coord(const MultiresReshapeSmoothContext *resh
0, num_faces, &data, foreach_toplevel_grid_coord_task, &parallel_range_settings);
}
-/* ================================================================================================
- * Generation of a topology information for OpenSubdiv converter.
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generation of a topology information for OpenSubdiv converter
*
* Calculates vertices, their coordinates in the original grids, and connections of them so then
- * it's easy to create OpenSubdiv's topology refiner. */
+ * it's easy to create OpenSubdiv's topology refiner.
+ * \{ */
static int get_reshape_level_resolution(const MultiresReshapeContext *reshape_context)
{
@@ -399,15 +494,17 @@ static int get_reshape_level_resolution(const MultiresReshapeContext *reshape_co
static char get_effective_edge_crease_char(
const MultiresReshapeSmoothContext *reshape_smooth_context, const MEdge *base_edge)
{
- const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
- if (reshape_context->subdiv->settings.is_simple) {
+ if (ELEM(reshape_smooth_context->smoothing_type,
+ MULTIRES_SUBDIVIDE_LINEAR,
+ MULTIRES_SUBDIVIDE_SIMPLE)) {
return 255;
}
return base_edge->crease;
}
static void context_init(MultiresReshapeSmoothContext *reshape_smooth_context,
- const MultiresReshapeContext *reshape_context)
+ const MultiresReshapeContext *reshape_context,
+ const eMultiresSubdivideModeType mode)
{
reshape_smooth_context->reshape_context = reshape_context;
@@ -424,9 +521,13 @@ static void context_init(MultiresReshapeSmoothContext *reshape_smooth_context,
reshape_smooth_context->geometry.num_faces = 0;
reshape_smooth_context->geometry.faces = NULL;
+ linear_grids_init(&reshape_smooth_context->linear_delta_grids);
+
reshape_smooth_context->non_loose_base_edge_map = NULL;
reshape_smooth_context->reshape_subdiv = NULL;
reshape_smooth_context->base_surface_grids = NULL;
+
+ reshape_smooth_context->smoothing_type = mode;
}
static void context_free_geometry(MultiresReshapeSmoothContext *reshape_smooth_context)
@@ -440,6 +541,8 @@ static void context_free_geometry(MultiresReshapeSmoothContext *reshape_smooth_c
MEM_SAFE_FREE(reshape_smooth_context->geometry.corners);
MEM_SAFE_FREE(reshape_smooth_context->geometry.faces);
MEM_SAFE_FREE(reshape_smooth_context->geometry.edges);
+
+ linear_grids_free(&reshape_smooth_context->linear_delta_grids);
}
static void context_free_subdiv(MultiresReshapeSmoothContext *reshape_smooth_context)
@@ -461,12 +564,14 @@ static void context_free(MultiresReshapeSmoothContext *reshape_smooth_context)
static bool foreach_topology_info(const SubdivForeachContext *foreach_context,
const int num_vertices,
- const int UNUSED(num_edges),
+ const int num_edges,
const int num_loops,
const int num_polygons)
{
MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
- const int max_edges = reshape_smooth_context->geometry.max_edges;
+ const int max_edges = reshape_smooth_context->smoothing_type == MULTIRES_SUBDIVIDE_LINEAR ?
+ num_edges :
+ reshape_smooth_context->geometry.max_edges;
/* NOTE: Calloc so the counters are re-set to 0 "for free". */
reshape_smooth_context->geometry.num_vertices = num_vertices;
@@ -659,6 +764,22 @@ static void foreach_vertex_of_loose_edge(const struct SubdivForeachContext *fore
}
}
+static void store_edge(MultiresReshapeSmoothContext *reshape_smooth_context,
+ const int subdiv_v1,
+ const int subdiv_v2,
+ const char crease)
+{
+ /* This is a bit overhead to use atomics in such a simple function called from many threads,
+ * but this allows to save quite measurable amount of memory. */
+ const int edge_index = atomic_fetch_and_add_z(&reshape_smooth_context->geometry.num_edges, 1);
+ BLI_assert(edge_index < reshape_smooth_context->geometry.max_edges);
+
+ Edge *edge = &reshape_smooth_context->geometry.edges[edge_index];
+ edge->v1 = subdiv_v1;
+ edge->v2 = subdiv_v2;
+ edge->sharpness = BKE_subdiv_edge_crease_to_sharpness_char(crease);
+}
+
static void foreach_edge(const struct SubdivForeachContext *foreach_context,
void *UNUSED(tls),
const int coarse_edge_index,
@@ -669,8 +790,15 @@ static void foreach_edge(const struct SubdivForeachContext *foreach_context,
MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
- /* Ignore all inner face edges as they have sharpness of zero. */
- if (coarse_edge_index == ORIGINDEX_NONE) {
+ if (reshape_smooth_context->smoothing_type == MULTIRES_SUBDIVIDE_LINEAR) {
+ store_edge(reshape_smooth_context, subdiv_v1, subdiv_v2, (char)255);
+ return;
+ }
+
+ /* Ignore all inner face edges as they have sharpness of zero when using Catmull-Clark mode. In
+ * simple mode, all edges have maximum sharpness, so they can't be skipped. */
+ if (coarse_edge_index == ORIGINDEX_NONE &&
+ reshape_smooth_context->smoothing_type != MULTIRES_SUBDIVIDE_SIMPLE) {
return;
}
/* Ignore all loose edges as well, as they are not communicated to the OpenSubdiv. */
@@ -684,16 +812,7 @@ static void foreach_edge(const struct SubdivForeachContext *foreach_context,
if (crease == 0) {
return;
}
-
- /* This is a bit overhead to use atomics in such a simple function called from many threads,
- * but this allows to save quite measurable amount of memory. */
- const int edge_index = atomic_fetch_and_add_z(&reshape_smooth_context->geometry.num_edges, 1);
- BLI_assert(edge_index < reshape_smooth_context->geometry.max_edges);
-
- Edge *edge = &reshape_smooth_context->geometry.edges[edge_index];
- edge->v1 = subdiv_v1;
- edge->v2 = subdiv_v2;
- edge->sharpness = BKE_subdiv_edge_crease_to_sharpness_char(crease);
+ store_edge(reshape_smooth_context, subdiv_v1, subdiv_v2, crease);
}
static void geometry_init_loose_information(MultiresReshapeSmoothContext *reshape_smooth_context)
@@ -757,9 +876,11 @@ static void geometry_create(MultiresReshapeSmoothContext *reshape_smooth_context
reshape_context->subdiv, &foreach_context, &mesh_settings, reshape_context->base_mesh);
}
-/* ================================================================================================
- * Generation of OpenSubdiv evaluator for topology created form reshape level.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generation of OpenSubdiv evaluator for topology created form reshape level
+ * \{ */
static OpenSubdiv_SchemeType get_scheme_type(const OpenSubdiv_Converter *UNUSED(converter))
{
@@ -1037,9 +1158,138 @@ static void reshape_subdiv_evaluate_limit_at_grid(
BKE_multires_construct_tangent_matrix(r_tangent_matrix, dPdu, dPdv, corner);
}
-/* ================================================================================================
- * Evaluation of base surface.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Linearly interpolated data
+ * \{ */
+
+static LinearGridElement linear_grid_element_orig_get(
+ const MultiresReshapeSmoothContext *reshape_smooth_context, const GridCoord *grid_coord)
+{
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+ const ReshapeConstGridElement orig_grid_element =
+ multires_reshape_orig_grid_element_for_grid_coord(reshape_context, grid_coord);
+
+ LinearGridElement linear_grid_element;
+ linear_grid_element_init(&linear_grid_element);
+
+ linear_grid_element.mask = orig_grid_element.mask;
+
+ return linear_grid_element;
+}
+
+static LinearGridElement linear_grid_element_final_get(
+ const MultiresReshapeSmoothContext *reshape_smooth_context, const GridCoord *grid_coord)
+{
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+ const ReshapeGridElement final_grid_element = multires_reshape_grid_element_for_grid_coord(
+ reshape_context, grid_coord);
+
+ LinearGridElement linear_grid_element;
+ linear_grid_element_init(&linear_grid_element);
+
+ if (final_grid_element.mask != NULL) {
+ linear_grid_element.mask = *final_grid_element.mask;
+ }
+
+ return linear_grid_element;
+}
+
+/* Interpolate difference of the linear data.
+ *
+ * Will access final data and original data at the grid elements at the reshape level,
+ * calculate difference between final and original, and linearly interpolate to get value at the
+ * top level. */
+static void linear_grid_element_delta_interpolate(
+ const MultiresReshapeSmoothContext *reshape_smooth_context,
+ const GridCoord *grid_coord,
+ LinearGridElement *result)
+{
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+
+ const int reshape_level = reshape_context->reshape.level;
+ const int reshape_level_grid_size = BKE_subdiv_grid_size_from_level(reshape_level);
+ const int reshape_level_grid_size_1 = reshape_level_grid_size - 1;
+ const float reshape_level_grid_size_1_inv = 1.0f / (float)(reshape_level_grid_size_1);
+
+ const float x_f = grid_coord->u * reshape_level_grid_size_1;
+ const float y_f = grid_coord->v * reshape_level_grid_size_1;
+
+ const int x_i = x_f;
+ const int y_i = y_f;
+ const int x_n_i = (x_i == reshape_level_grid_size - 1) ? (x_i) : (x_i + 1);
+ const int y_n_i = (y_i == reshape_level_grid_size - 1) ? (y_i) : (y_i + 1);
+
+ const int corners_int_coords[4][2] = {{x_i, y_i}, {x_n_i, y_i}, {x_n_i, y_n_i}, {x_i, y_n_i}};
+
+ LinearGridElement corner_elements[4];
+ for (int i = 0; i < 4; ++i) {
+ GridCoord corner_grid_coord;
+ corner_grid_coord.grid_index = grid_coord->grid_index;
+ corner_grid_coord.u = corners_int_coords[i][0] * reshape_level_grid_size_1_inv;
+ corner_grid_coord.v = corners_int_coords[i][1] * reshape_level_grid_size_1_inv;
+
+ const LinearGridElement orig_element = linear_grid_element_orig_get(reshape_smooth_context,
+ &corner_grid_coord);
+ const LinearGridElement final_element = linear_grid_element_final_get(reshape_smooth_context,
+ &corner_grid_coord);
+ linear_grid_element_sub(&corner_elements[i], &final_element, &orig_element);
+ }
+
+ const float u = x_f - x_i;
+ const float v = y_f - y_i;
+ const float weights[4] = {(1.0f - u) * (1.0f - v), u * (1.0f - v), u * v, (1.0f - u) * v};
+
+ linear_grid_element_interpolate(result, corner_elements, weights);
+}
+
+static void evaluate_linear_delta_grids_callback(
+ const MultiresReshapeSmoothContext *reshape_smooth_context,
+ const PTexCoord *UNUSED(ptex_coord),
+ const GridCoord *grid_coord,
+ void *UNUSED(userdata_v))
+{
+ LinearGridElement *linear_delta_element = linear_grid_element_get(
+ &reshape_smooth_context->linear_delta_grids, grid_coord);
+
+ linear_grid_element_delta_interpolate(reshape_smooth_context, grid_coord, linear_delta_element);
+}
+
+static void evaluate_linear_delta_grids(MultiresReshapeSmoothContext *reshape_smooth_context)
+{
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+ const int num_grids = reshape_context->num_grids;
+ const int top_level = reshape_context->top.level;
+
+ linear_grids_allocate(&reshape_smooth_context->linear_delta_grids, num_grids, top_level);
+
+ foreach_toplevel_grid_coord(reshape_smooth_context, evaluate_linear_delta_grids_callback, NULL);
+}
+
+static void propagate_linear_data_delta(const MultiresReshapeSmoothContext *reshape_smooth_context,
+ ReshapeGridElement *final_grid_element,
+ const GridCoord *grid_coord)
+{
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+
+ LinearGridElement *linear_delta_element = linear_grid_element_get(
+ &reshape_smooth_context->linear_delta_grids, grid_coord);
+
+ const ReshapeConstGridElement orig_grid_element =
+ multires_reshape_orig_grid_element_for_grid_coord(reshape_context, grid_coord);
+
+ if (final_grid_element->mask != NULL) {
+ *final_grid_element->mask = clamp_f(
+ orig_grid_element.mask + linear_delta_element->mask, 0.0f, 1.0f);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of base surface
+ * \{ */
static void evaluate_base_surface_grids_callback(
const MultiresReshapeSmoothContext *reshape_smooth_context,
@@ -1060,9 +1310,11 @@ static void evaluate_base_surface_grids(const MultiresReshapeSmoothContext *resh
foreach_toplevel_grid_coord(reshape_smooth_context, evaluate_base_surface_grids_callback, NULL);
}
-/* ================================================================================================
- * Evaluation of new surface.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of new surface
+ * \{ */
/* Evaluate final position of the original (pre-sculpt-edit) point position at a given grid
* coordinate. */
@@ -1136,7 +1388,11 @@ static void evaluate_higher_grid_positions_with_details_callback(
grid_coord);
add_v3_v3v3(grid_element.displacement, smooth_limit_P, smooth_delta);
+
+ /* Propagate non-coordinate data. */
+ propagate_linear_data_delta(reshape_smooth_context, &grid_element, grid_coord);
}
+
static void evaluate_higher_grid_positions_with_details(
const MultiresReshapeSmoothContext *reshape_smooth_context)
{
@@ -1157,17 +1413,14 @@ static void evaluate_higher_grid_positions_callback(
grid_coord);
/* Surface. */
-
float P[3];
BKE_subdiv_eval_limit_point(
reshape_subdiv, ptex_coord->ptex_face_index, ptex_coord->u, ptex_coord->v, P);
copy_v3_v3(grid_element.displacement, P);
- /* Masks. */
- if (grid_element.mask != NULL) {
- *grid_element.mask = interpolate_masks_grid(reshape_smooth_context, grid_coord);
- }
+ /* Propagate non-coordinate data. */
+ propagate_linear_data_delta(reshape_smooth_context, &grid_element, grid_coord);
}
static void evaluate_higher_grid_positions(
@@ -1176,9 +1429,12 @@ static void evaluate_higher_grid_positions(
foreach_toplevel_grid_coord(
reshape_smooth_context, evaluate_higher_grid_positions_callback, NULL);
}
-/* ================================================================================================
- * Entry point.
- */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Entry point
+ * \{ */
void multires_reshape_smooth_object_grids_with_details(
const MultiresReshapeContext *reshape_context)
@@ -1190,9 +1446,15 @@ void multires_reshape_smooth_object_grids_with_details(
}
MultiresReshapeSmoothContext reshape_smooth_context;
- context_init(&reshape_smooth_context, reshape_context);
+ if (reshape_context->subdiv->settings.is_simple) {
+ context_init(&reshape_smooth_context, reshape_context, MULTIRES_SUBDIVIDE_SIMPLE);
+ }
+ else {
+ context_init(&reshape_smooth_context, reshape_context, MULTIRES_SUBDIVIDE_CATMULL_CLARK);
+ }
geometry_create(&reshape_smooth_context);
+ evaluate_linear_delta_grids(&reshape_smooth_context);
reshape_subdiv_create(&reshape_smooth_context);
@@ -1206,7 +1468,8 @@ void multires_reshape_smooth_object_grids_with_details(
context_free(&reshape_smooth_context);
}
-void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context)
+void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context,
+ const eMultiresSubdivideModeType mode)
{
const int level_difference = (reshape_context->top.level - reshape_context->reshape.level);
if (level_difference == 0) {
@@ -1215,9 +1478,10 @@ void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_
}
MultiresReshapeSmoothContext reshape_smooth_context;
- context_init(&reshape_smooth_context, reshape_context);
+ context_init(&reshape_smooth_context, reshape_context, mode);
geometry_create(&reshape_smooth_context);
+ evaluate_linear_delta_grids(&reshape_smooth_context);
reshape_subdiv_create(&reshape_smooth_context);
@@ -1226,3 +1490,5 @@ void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_
context_free(&reshape_smooth_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_reshape_subdivide.c b/source/blender/blenkernel/intern/multires_reshape_subdivide.c
new file mode 100644
index 00000000000..7b7c1efc533
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_reshape_subdivide.c
@@ -0,0 +1,106 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_subdiv.h"
+#include "BKE_subsurf.h"
+#include "BLI_math_vector.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "multires_reshape.h"
+
+static void multires_subdivide_create_object_space_linear_grids(Mesh *mesh)
+{
+ MDisps *mdisps = CustomData_get_layer(&mesh->ldata, CD_MDISPS);
+ const int totpoly = mesh->totpoly;
+ for (int p = 0; p < totpoly; p++) {
+ MPoly *poly = &mesh->mpoly[p];
+ float poly_center[3];
+ BKE_mesh_calc_poly_center(poly, &mesh->mloop[poly->loopstart], mesh->mvert, poly_center);
+ for (int l = 0; l < poly->totloop; l++) {
+ const int loop_index = poly->loopstart + l;
+
+ float(*disps)[3] = mdisps[loop_index].disps;
+ mdisps[loop_index].totdisp = 4;
+ mdisps[loop_index].level = 1;
+
+ int prev_loop_index = l - 1 >= 0 ? loop_index - 1 : loop_index + poly->totloop - 1;
+ int next_loop_index = l + 1 < poly->totloop ? loop_index + 1 : poly->loopstart;
+
+ MLoop *loop = &mesh->mloop[loop_index];
+ MLoop *loop_next = &mesh->mloop[next_loop_index];
+ MLoop *loop_prev = &mesh->mloop[prev_loop_index];
+
+ copy_v3_v3(disps[0], poly_center);
+ mid_v3_v3v3(disps[1], mesh->mvert[loop->v].co, mesh->mvert[loop_next->v].co);
+ mid_v3_v3v3(disps[2], mesh->mvert[loop->v].co, mesh->mvert[loop_prev->v].co);
+ copy_v3_v3(disps[3], mesh->mvert[loop->v].co);
+ }
+ }
+}
+
+void multires_subdivide_create_tangent_displacement_linear_grids(Object *object,
+ MultiresModifierData *mmd)
+{
+ Mesh *coarse_mesh = object->data;
+ multires_force_sculpt_rebuild(object);
+
+ MultiresReshapeContext reshape_context;
+
+ const int new_top_level = mmd->totlvl + 1;
+
+ const bool has_mdisps = CustomData_has_layer(&coarse_mesh->ldata, CD_MDISPS);
+ if (!has_mdisps) {
+ CustomData_add_layer(&coarse_mesh->ldata, CD_MDISPS, CD_CALLOC, NULL, coarse_mesh->totloop);
+ }
+
+ if (new_top_level == 1) {
+ /* No MDISPS. Create new grids for level 1 using the edges mid point and poly centers. */
+ multires_reshape_ensure_grids(coarse_mesh, 1);
+ multires_subdivide_create_object_space_linear_grids(coarse_mesh);
+ }
+
+ /* Convert the new grids to tangent displacement. */
+ multires_set_tot_level(object, mmd, new_top_level);
+
+ if (!multires_reshape_context_create_from_subdivide(
+ &reshape_context, object, mmd, new_top_level)) {
+ return;
+ }
+
+ multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
+ multires_reshape_context_free(&reshape_context);
+}
diff --git a/source/blender/blenkernel/intern/multires_reshape_util.c b/source/blender/blenkernel/intern/multires_reshape_util.c
index 57d790d2c34..e9a779dafeb 100644
--- a/source/blender/blenkernel/intern/multires_reshape_util.c
+++ b/source/blender/blenkernel/intern/multires_reshape_util.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -43,9 +43,9 @@
#include "DEG_depsgraph_query.h"
-/* ================================================================================================
- * Construct/destruct reshape context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Construct/destruct reshape context
+ * \{ */
/* Create subdivision surface descriptor which is configured for surface evaluation at a given
* multires modifier. */
@@ -152,6 +152,39 @@ static bool context_verify_or_free(MultiresReshapeContext *reshape_context)
return is_valid;
}
+bool multires_reshape_context_create_from_base_mesh(MultiresReshapeContext *reshape_context,
+ Depsgraph *depsgraph,
+ Object *object,
+ MultiresModifierData *mmd)
+{
+ context_zero(reshape_context);
+
+ const bool use_render_params = false;
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ Mesh *base_mesh = (Mesh *)object->data;
+
+ reshape_context->depsgraph = depsgraph;
+ reshape_context->object = object;
+ reshape_context->mmd = mmd;
+
+ reshape_context->base_mesh = base_mesh;
+
+ reshape_context->subdiv = multires_reshape_create_subdiv(NULL, object, mmd);
+ reshape_context->need_free_subdiv = true;
+
+ reshape_context->reshape.level = multires_get_level(
+ scene_eval, object, mmd, use_render_params, true);
+ reshape_context->reshape.grid_size = BKE_subdiv_grid_size_from_level(
+ reshape_context->reshape.level);
+
+ reshape_context->top.level = mmd->totlvl;
+ reshape_context->top.grid_size = BKE_subdiv_grid_size_from_level(reshape_context->top.level);
+
+ context_init_commoon(reshape_context);
+
+ return context_verify_or_free(reshape_context);
+}
+
bool multires_reshape_context_create_from_object(MultiresReshapeContext *reshape_context,
Depsgraph *depsgraph,
Object *object,
@@ -272,14 +305,16 @@ void multires_reshape_context_free(MultiresReshapeContext *reshape_context)
multires_reshape_free_original_grids(reshape_context);
- MEM_freeN(reshape_context->face_start_grid_index);
- MEM_freeN(reshape_context->ptex_start_grid_index);
- MEM_freeN(reshape_context->grid_to_face_index);
+ MEM_SAFE_FREE(reshape_context->face_start_grid_index);
+ MEM_SAFE_FREE(reshape_context->ptex_start_grid_index);
+ MEM_SAFE_FREE(reshape_context->grid_to_face_index);
}
-/* ================================================================================================
- * Helper accessors.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Helper accessors
+ * \{ */
/* For the given grid index get index of face it was created for. */
int multires_reshape_grid_to_face_index(const MultiresReshapeContext *reshape_context,
@@ -453,9 +488,11 @@ ReshapeConstGridElement multires_reshape_orig_grid_element_for_grid_coord(
return grid_element;
}
-/* ================================================================================================
- * Sample limit surface of the base mesh.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Sample limit surface of the base mesh
+ * \{ */
void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *reshape_context,
const GridCoord *grid_coord,
@@ -475,9 +512,11 @@ void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *resha
reshape_context, face_index, corner, dPdu, dPdv, r_tangent_matrix);
}
-/* ================================================================================================
- * Custom data preparation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Custom data preparation
+ * \{ */
static void allocate_displacement_grid(MDisps *displacement_grid, const int level)
{
@@ -539,9 +578,11 @@ void multires_reshape_ensure_grids(Mesh *mesh, const int level)
ensure_mask_grids(mesh, level);
}
-/* ================================================================================================
- * Displacement, space conversion.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Displacement, space conversion
+ * \{ */
void multires_reshape_store_original_grids(MultiresReshapeContext *reshape_context)
{
@@ -678,10 +719,13 @@ void multires_reshape_object_grids_to_tangent_displacement(
NULL);
}
-/* ================================================================================================
- * MDISPS
- *
- * TODO(sergey): Make foreach_grid_coordinate more accessible and move this functionality to
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name MDISPS
+ * \{ */
+
+/* TODO(sergey): Make foreach_grid_coordinate more accessible and move this functionality to
* own file. */
static void assign_final_coords_from_mdisps(const MultiresReshapeContext *reshape_context,
@@ -707,9 +751,9 @@ void multires_reshape_assign_final_coords_from_mdisps(
reshape_context, reshape_context->top.level, assign_final_coords_from_mdisps, NULL);
}
-static void assign_final_coords_from_orig_mdisps(const MultiresReshapeContext *reshape_context,
- const GridCoord *grid_coord,
- void *UNUSED(userdata_v))
+static void assign_final_elements_from_orig_mdisps(const MultiresReshapeContext *reshape_context,
+ const GridCoord *grid_coord,
+ void *UNUSED(userdata_v))
{
float P[3];
float tangent_matrix[3][3];
@@ -724,11 +768,17 @@ static void assign_final_coords_from_orig_mdisps(const MultiresReshapeContext *r
ReshapeGridElement grid_element = multires_reshape_grid_element_for_grid_coord(reshape_context,
grid_coord);
add_v3_v3v3(grid_element.displacement, P, D);
+
+ if (grid_element.mask != NULL) {
+ *grid_element.mask = orig_grid_element.mask;
+ }
}
-void multires_reshape_assign_final_coords_from_orig_mdisps(
+void multires_reshape_assign_final_elements_from_orig_mdisps(
const MultiresReshapeContext *reshape_context)
{
foreach_grid_coordinate(
- reshape_context, reshape_context->top.level, assign_final_coords_from_orig_mdisps, NULL);
+ reshape_context, reshape_context->top.level, assign_final_elements_from_orig_mdisps, NULL);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_reshape_vertcos.c b/source/blender/blenkernel/intern/multires_reshape_vertcos.c
index 1ece7344f37..04df5698cf9 100644
--- a/source/blender/blenkernel/intern/multires_reshape_vertcos.c
+++ b/source/blender/blenkernel/intern/multires_reshape_vertcos.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/multires_subdiv.c b/source/blender/blenkernel/intern/multires_subdiv.c
index f7e42942f3e..fc092d3ccce 100644
--- a/source/blender/blenkernel/intern/multires_subdiv.c
+++ b/source/blender/blenkernel/intern/multires_subdiv.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/multires_unsubdivide.c b/source/blender/blenkernel/intern/multires_unsubdivide.c
new file mode 100644
index 00000000000..e5000e7774f
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_unsubdivide.c
@@ -0,0 +1,1297 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ *
+ * This implements the un-subdivide algorithm, which generates a lower resolution base mesh and
+ * its corresponding grids to match a given original mesh.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_gsqueue.h"
+#include "BLI_math_vector.h"
+
+#include "BKE_customdata.h"
+#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_subdiv.h"
+#include "BKE_subsurf.h"
+
+#include "bmesh.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "multires_reshape.h"
+#include "multires_unsubdivide.h"
+
+/* This is done in the following steps:
+ *
+ * - If there are already grids in the original mesh,
+ * convert them from tangent displacement to object space coordinates.
+ * - Assign data-layers to the original mesh to map vertices to a new base mesh.
+ * These data-layers store the indices of the elements in the original mesh.
+ * This way the original indices are
+ * preserved when doing mesh modifications (removing and dissolving vertices)
+ * when building the new base mesh.
+ * - Try to find a lower resolution base mesh. This is done by flood fill operation that tags the
+ * center vertices of the lower level grid.
+ * If the algorithm can tag all vertices correctly,
+ * the lower level base mesh is generated by dissolving the tagged vertices.
+ * - Use the data-layers to map vertices from the base mesh to the original mesh and original to
+ * base mesh.
+ * - Find two adjacent vertices on the base mesh to a given vertex to map that loop from base mesh
+ * to original mesh
+ * - Extract the grid from the original mesh from that loop. If there are no grids in the original
+ * mesh, build the new grid directly from the vertex coordinates by iterating in a grid pattern
+ * over them. If there are grids in the original mesh, iterate in a grid pattern over the polys,
+ * reorder all the coordinates of the grid in that poly and copy those coordinates to the new
+ * base mesh grid.
+ * - Copy the new grid data over to a new allocated MDISP layer with the appropriate size to store
+ * the new levels.
+ * - Convert the grid data from object space to tangent displacement.
+ */
+
+/**
+ * Used to check if a vertex is in a disconnected element ID.
+ */
+static bool is_vertex_in_id(BMVert *v, int *elem_id, int elem)
+{
+ const int v_index = BM_elem_index_get(v);
+ return elem_id[v_index] == elem;
+}
+
+static bool is_vertex_pole_three(BMVert *v)
+{
+ return !BM_vert_is_boundary(v) && (BM_vert_edge_count(v) == 3);
+}
+
+static bool is_vertex_pole(BMVert *v)
+{
+ return !BM_vert_is_boundary(v) && (BM_vert_edge_count(v) == 3 || BM_vert_edge_count(v) >= 5);
+}
+
+/**
+ * Returns the first pole that is found in an element ID.
+ *
+ * Tries to give priority to 3 vert poles as they generally generate better results in cases were
+ * the un-subdivide solution is ambiguous.
+ */
+static BMVert *unsubdivide_find_any_pole(BMesh *bm, int *elem_id, int elem)
+{
+ BMIter iter;
+ BMVert *v;
+ BMVert *pole = NULL;
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (is_vertex_in_id(v, elem_id, elem) && is_vertex_pole_three(v)) {
+ return v;
+ }
+ else if (is_vertex_in_id(v, elem_id, elem) && is_vertex_pole(v)) {
+ pole = v;
+ }
+ }
+ return pole;
+}
+
+/**
+ * Checks if the mesh is all quads.
+ *
+ * TODO(pablodp606): This can perform additional checks if they are faster than trying to search
+ * for an un-subdivide solution. This way it is possible to cancel the operation faster.
+ */
+static bool unsubdivide_is_all_quads(BMesh *bm)
+{
+ BMIter iter;
+ BMIter iter_a;
+ BMFace *f;
+ BMVert *v;
+ int count = 0;
+ if (bm->totface < 3) {
+ return false;
+ }
+
+ BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
+ count = 0;
+ BM_ITER_ELEM (v, &iter_a, f, BM_VERTS_OF_FACE) {
+ count++;
+ }
+
+ if (count != 4) {
+ return false;
+ }
+ }
+
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_vert_is_wire(v)) {
+ return false;
+ }
+ if (BM_vert_edge_count(v) == 0) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+/**
+ * Returns true if from_v and to_v, which should be part of the same quad face, are diagonals.
+ */
+static bool is_vertex_diagonal(BMVert *from_v, BMVert *to_v)
+{
+ return !BM_edge_exists(from_v, to_v);
+}
+
+/**
+ * Generates a possible solution for un-subdivision by tagging the (0,0)
+ * vertices of the possible grids.
+ *
+ * This works using a flood fill operation using the quads diagonals to jump to the next vertex.
+ *
+ * If initial_vertex is part of the base mesh solution, the flood fill should tag only the (0.0)
+ * vertices of the grids that need to be dissolved, and nothing else.
+ */
+static void unsubdivide_face_center_vertex_tag(BMesh *bm, BMVert *initial_vertex)
+{
+ bool *visited_vertices = MEM_calloc_arrayN(sizeof(bool), bm->totvert, "visited vertices");
+ GSQueue *queue;
+ queue = BLI_gsqueue_new(sizeof(BMVert *));
+
+ /* Add and tag the vertices connected by a diagonal to initial_vertex to the flood fill queue. If
+ * initial_vertex is a pole and there is a valid solution, those vertices should be the (0,0) of
+ * the grids for the loops of initial_vertex. */
+ BMIter iter;
+ BMIter iter_a;
+ BMFace *f;
+ BMVert *neighbor_v;
+ BM_ITER_ELEM (f, &iter, initial_vertex, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_a, f, BM_VERTS_OF_FACE) {
+ int neighbor_vertex_index = BM_elem_index_get(neighbor_v);
+ if (neighbor_v != initial_vertex && is_vertex_diagonal(neighbor_v, initial_vertex)) {
+ BLI_gsqueue_push(queue, &neighbor_v);
+ visited_vertices[neighbor_vertex_index] = true;
+ BM_elem_flag_set(neighbor_v, BM_ELEM_TAG, true);
+ }
+ }
+ }
+
+ /* Repeat a similar operation for all vertices in the queue. */
+ /* In this case, add to the queue the vertices connected by 2 steps using the diagonals in any
+ * direction. If a solution exists and intial_vertex was a pole, this is guaranteed that will tag
+ * all the (0,0) vertices of the grids, and nothing else. */
+ /* If it was not a pole, it may or may not find a solution, even if the solution exists. */
+ while (!BLI_gsqueue_is_empty(queue)) {
+ BMVert *from_v;
+ BLI_gsqueue_pop(queue, &from_v);
+
+ /* Get the diagonals (first connected step) */
+ GSQueue *diagonals;
+ diagonals = BLI_gsqueue_new(sizeof(BMVert *));
+ BM_ITER_ELEM (f, &iter, from_v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_a, f, BM_VERTS_OF_FACE) {
+ if (neighbor_v != from_v && is_vertex_diagonal(neighbor_v, from_v)) {
+ BLI_gsqueue_push(diagonals, &neighbor_v);
+ }
+ }
+ }
+
+ /* Do the second connected step. This vertices are the ones that are added to the flood fill
+ * queue. */
+ while (!BLI_gsqueue_is_empty(diagonals)) {
+ BMVert *diagonal_v;
+ BLI_gsqueue_pop(diagonals, &diagonal_v);
+ BM_ITER_ELEM (f, &iter, diagonal_v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_a, f, BM_VERTS_OF_FACE) {
+ int neighbor_vertex_index = BM_elem_index_get(neighbor_v);
+ if (!visited_vertices[neighbor_vertex_index] && neighbor_v != diagonal_v &&
+ is_vertex_diagonal(neighbor_v, diagonal_v)) {
+ BLI_gsqueue_push(queue, &neighbor_v);
+ visited_vertices[neighbor_vertex_index] = true;
+ BM_elem_flag_set(neighbor_v, BM_ELEM_TAG, true);
+ }
+ }
+ }
+ }
+ BLI_gsqueue_free(diagonals);
+ }
+
+ BLI_gsqueue_free(queue);
+ MEM_freeN(visited_vertices);
+}
+
+/**
+ * This function checks if the current status of the #BMVert tags
+ * corresponds to a valid un-subdivide solution.
+ *
+ * This means that all vertices corresponding to the (0,0) grid coordinate should be tagged.
+ *
+ * On a valid solution, the following things should happen:
+ * - No boundary vertices should be tagged
+ * - No vertices connected by an edge or a quad diagonal to a tagged vertex should be tagged
+ * - All boundary vertices should have one vertex connected by an edge or a diagonal tagged
+ */
+static bool unsubdivide_is_center_vertex_tag_valid(BMesh *bm, int *elem_id, int elem)
+{
+ BMVert *v, *neighbor_v;
+ BMIter iter, iter_a, iter_b;
+ BMFace *f;
+
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (is_vertex_in_id(v, elem_id, elem)) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ /* Tagged vertex in boundary */
+ if (BM_vert_is_boundary(v)) {
+ return false;
+ }
+ /* Tagged vertex with connected tagged vertex. */
+ BM_ITER_ELEM (f, &iter_a, v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (neighbor_v != v && BM_elem_flag_test(neighbor_v, BM_ELEM_TAG)) {
+ return false;
+ }
+ }
+ }
+ }
+ if (BM_vert_is_boundary(v)) {
+ /* Un-tagged vertex in boundary without connected tagged vertices. */
+ bool any_tagged = false;
+ BM_ITER_ELEM (f, &iter_a, v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (neighbor_v != v && BM_elem_flag_test(neighbor_v, BM_ELEM_TAG)) {
+ any_tagged = true;
+ }
+ }
+ }
+ if (!any_tagged) {
+ return false;
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+/**
+ * Search and validates an un-subdivide solution for a given element ID.
+ */
+static bool unsubdivide_tag_disconnected_mesh_element(BMesh *bm, int *elem_id, int elem)
+{
+ /* First, get vertex candidates to try to generate possible un-subdivide solution. */
+ /* Find a vertex pole. If there is a solution on an all quad base mesh, this vertex should be
+ * part of the base mesh. If it isn't, then there is no solution. */
+ GSQueue *initial_vertex = BLI_gsqueue_new(sizeof(BMVert *));
+ BMVert *initial_vertex_pole = unsubdivide_find_any_pole(bm, elem_id, elem);
+ if (initial_vertex_pole != NULL) {
+ BLI_gsqueue_push(initial_vertex, &initial_vertex_pole);
+ }
+
+ /* Also try from the different 4 vertices of a quad in the current
+ * disconnected element ID. If a solution exists the search should return a valid solution from
+ * one of these vertices.*/
+ BMFace *f, *init_face = NULL;
+ BMVert *v;
+ BMIter iter_a, iter_b;
+ BM_ITER_MESH (f, &iter_a, bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (is_vertex_in_id(v, elem_id, elem)) {
+ init_face = f;
+ break;
+ }
+ }
+ if (init_face != NULL) {
+ break;
+ }
+ }
+
+ BM_ITER_ELEM (v, &iter_a, init_face, BM_VERTS_OF_FACE) {
+ BLI_gsqueue_push(initial_vertex, &v);
+ }
+
+ bool valid_tag_found = false;
+
+ /* Check all vertex candidates to a solution. */
+ while (!BLI_gsqueue_is_empty(initial_vertex)) {
+
+ BMVert *iv;
+ BLI_gsqueue_pop(initial_vertex, &iv);
+
+ /* Generate a possible solution. */
+ unsubdivide_face_center_vertex_tag(bm, iv);
+
+ /* Check if the solution is valid. If it is, stop searching. */
+ if (unsubdivide_is_center_vertex_tag_valid(bm, elem_id, elem)) {
+ valid_tag_found = true;
+ break;
+ }
+
+ /* If the solution is not valid, reset the state of all tags in this disconnected element ID
+ * and try again. */
+ BMVert *v_reset;
+ BMIter iter;
+ BM_ITER_MESH (v_reset, &iter, bm, BM_VERTS_OF_MESH) {
+ if (is_vertex_in_id(v_reset, elem_id, elem)) {
+ BM_elem_flag_set(v_reset, BM_ELEM_TAG, false);
+ }
+ }
+ }
+ BLI_gsqueue_free(initial_vertex);
+ return valid_tag_found;
+}
+
+/**
+ * Uses a flood fill operation to generate a different ID for each disconnected mesh element.
+ */
+static int unsubdivide_init_elem_ids(BMesh *bm, int *elem_id)
+{
+ bool *visited_vertices = MEM_calloc_arrayN(sizeof(bool), bm->totvert, "visited vertices");
+ int current_id = 0;
+ for (int i = 0; i < bm->totvert; i++) {
+ if (!visited_vertices[i]) {
+ GSQueue *queue;
+ queue = BLI_gsqueue_new(sizeof(BMVert *));
+
+ visited_vertices[i] = true;
+ elem_id[i] = current_id;
+ BMVert *iv = BM_vert_at_index(bm, i);
+ BLI_gsqueue_push(queue, &iv);
+
+ while (!BLI_gsqueue_is_empty(queue)) {
+ BMIter iter;
+ BMVert *current_v, *neighbor_v;
+ BMEdge *ed;
+ BLI_gsqueue_pop(queue, &current_v);
+ BM_ITER_ELEM (ed, &iter, current_v, BM_EDGES_OF_VERT) {
+ neighbor_v = BM_edge_other_vert(ed, current_v);
+ const int neighbor_index = BM_elem_index_get(neighbor_v);
+ if (!visited_vertices[neighbor_index]) {
+ visited_vertices[neighbor_index] = true;
+ elem_id[neighbor_index] = current_id;
+ BLI_gsqueue_push(queue, &neighbor_v);
+ }
+ }
+ }
+ current_id++;
+ BLI_gsqueue_free(queue);
+ }
+ }
+ MEM_freeN(visited_vertices);
+ return current_id;
+}
+
+/**
+ * Builds a base mesh one subdivision level down from the current original mesh if the original
+ * mesh has a valid solution stored in the #BMVert tags.
+ */
+static void unsubdivide_build_base_mesh_from_tags(BMesh *bm)
+{
+ BMVert *v;
+ BMIter iter;
+
+ /* Stores the vertices which correspond to (1, 0) and (0, 1) of the grids in the select flag. */
+ BM_mesh_elem_hflag_enable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+ BMVert *v_neighbor;
+ BMIter iter_a;
+ BMEdge *ed;
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ BM_ITER_ELEM (ed, &iter_a, v, BM_EDGES_OF_VERT) {
+ v_neighbor = BM_edge_other_vert(ed, v);
+ if (BM_elem_flag_test(v_neighbor, BM_ELEM_TAG)) {
+ BM_elem_flag_set(v, BM_ELEM_SELECT, false);
+ }
+ }
+ }
+
+ /* Dissolves the (0,0) vertices of the grids. */
+ BMO_op_callf(bm,
+ (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE),
+ "dissolve_verts verts=%hv use_face_split=%b use_boundary_tear=%b",
+ BM_ELEM_TAG,
+ false,
+ true);
+
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+
+ /* Copy the select flag to the tag flag. */
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (!BM_elem_flag_test(v, BM_ELEM_SELECT)) {
+ BM_elem_flag_set(v, BM_ELEM_TAG, true);
+ }
+ }
+
+ /* Dissolves the (1,0) and (0,1) vertices of the grids. */
+ BMO_op_callf(bm,
+ (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE),
+ "dissolve_verts verts=%hv use_face_split=%b use_boundary_tear=%b",
+ BM_ELEM_TAG,
+ false,
+ true);
+}
+
+/**
+ * Main function to get a base mesh one level down from the current original mesh if it exists.
+ *
+ * This searches for different un-subdivide solutions and stores them as a combination of #BMVert
+ * flags for each disconnected mesh element.
+ *
+ * If the solution for all elements are valid, it builds a new base mesh based on those tags by
+ * dissolving and merging vertices.
+ */
+static bool multires_unsubdivide_single_level(BMesh *bm)
+{
+
+ /* Do a first check to make sure that it makes sense to search for un-subdivision in this mesh.
+ */
+ if (!unsubdivide_is_all_quads(bm)) {
+ return false;
+ };
+
+ /* Initialize the vertex table. */
+ BM_mesh_elem_table_init(bm, BM_VERT);
+ BM_mesh_elem_table_ensure(bm, BM_VERT);
+
+ /* Build disconnected elements IDs. Each disconnected mesh element is evaluated separately. */
+ int *elem_id = MEM_calloc_arrayN(sizeof(int), bm->totvert, " ELEM ID");
+ const int tot_ids = unsubdivide_init_elem_ids(bm, elem_id);
+
+ bool valid_tag_found = true;
+
+ /* Reset the #BMesh flags as they are used to store data during the un-subdivide process. */
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+
+ /* For each disconnected mesh element ID, search if an un-subdivide solution is possible. The
+ * whole un-subdivide process fails if a single disconnected mesh element fails. */
+ for (int id = 0; id < tot_ids; id++) {
+ /* Try to the #BMesh vertex flag tags corresponding to an un-subdivide solution. */
+ if (!unsubdivide_tag_disconnected_mesh_element(bm, elem_id, id)) {
+ valid_tag_found = false;
+ break;
+ }
+ }
+
+ /* If a solution was found for all elements IDs, build the new base mesh using the solution
+ * stored in the BMVert tags. */
+ if (valid_tag_found) {
+ unsubdivide_build_base_mesh_from_tags(bm);
+ }
+
+ MEM_freeN(elem_id);
+ return valid_tag_found;
+}
+
+/**
+ * Returns the next edge and vertex in the direction of a given edge.
+ */
+static BMEdge *edge_step(BMVert *v, BMEdge *edge, BMVert **r_next_vertex)
+{
+ BMIter iter;
+ BMEdge *test_edge;
+ if (edge == NULL) {
+ (*r_next_vertex) = v;
+ return edge;
+ }
+ (*r_next_vertex) = BM_edge_other_vert(edge, v);
+ BM_ITER_ELEM (test_edge, &iter, (*r_next_vertex), BM_EDGES_OF_VERT) {
+ if (!BM_edge_share_quad_check(test_edge, edge)) {
+ return test_edge;
+ }
+ }
+ return NULL;
+}
+
+static BMFace *face_step(BMEdge *edge, BMFace *f)
+{
+ BMIter iter;
+ BMFace *face_iter;
+
+ BM_ITER_ELEM (face_iter, &iter, edge, BM_FACES_OF_EDGE) {
+ if (BM_face_share_edge_check(face_iter, f)) {
+ return face_iter;
+ }
+ }
+ return f;
+}
+
+/**
+ * Returns the other edge which belongs to the face f which is different from edge_x and shares
+ * initial_vertex.
+ */
+static BMEdge *get_initial_edge_y(BMFace *f, BMEdge *edge_x, BMVert *initial_vertex)
+{
+ BMIter iter;
+ BMEdge *test_edge;
+ BM_ITER_ELEM (test_edge, &iter, f, BM_EDGES_OF_FACE) {
+ if (edge_x != test_edge) {
+ if (test_edge->v1 != initial_vertex && test_edge->v2 == initial_vertex) {
+ return test_edge;
+ }
+ if (test_edge->v2 != initial_vertex && test_edge->v1 == initial_vertex) {
+ return test_edge;
+ }
+ }
+ }
+ return NULL;
+}
+
+/**
+ * Writes the current mdisp data into the corresponding area of quad poly giving its corner's loop.
+ */
+static void write_loop_in_face_grid(
+ float (*face_grid)[3], MDisps *mdisp, int face_grid_size, int orig_grid_size, int loop)
+{
+ int origin[2];
+ int step_x[2];
+ int step_y[2];
+
+ const int grid_offset = orig_grid_size - 1;
+ origin[0] = grid_offset;
+ origin[1] = grid_offset;
+
+ switch (loop) {
+ case 0:
+ step_x[0] = -1;
+ step_x[1] = 0;
+
+ step_y[0] = 0;
+ step_y[1] = -1;
+
+ break;
+ case 1:
+ step_x[0] = 0;
+ step_x[1] = 1;
+
+ step_y[0] = -1;
+ step_y[1] = -0;
+ break;
+ case 2:
+ step_x[0] = 1;
+ step_x[1] = 0;
+
+ step_y[0] = 0;
+ step_y[1] = 1;
+ break;
+ case 3:
+ step_x[0] = 0;
+ step_x[1] = -1;
+
+ step_y[0] = 1;
+ step_y[1] = 0;
+ break;
+ default:
+ BLI_assert(!"Should never happen");
+ break;
+ }
+
+ for (int y = 0; y < orig_grid_size; y++) {
+ for (int x = 0; x < orig_grid_size; x++) {
+ const int remap_x = origin[1] + (step_x[1] * x) + (step_y[1] * y);
+ const int remap_y = origin[0] + (step_x[0] * x) + (step_y[0] * y);
+
+ const int final_index = remap_x + remap_y * face_grid_size;
+ copy_v3_v3(face_grid[final_index], mdisp->disps[x + y * orig_grid_size]);
+ }
+ }
+}
+
+/**
+ * Writes a buffer containing the 4 grids in the correct orientation of the 4 loops of a face into
+ * the main #MultiresUnsubdivideGrid that is being extracted.
+ */
+static void write_face_grid_in_unsubdivide_grid(MultiresUnsubdivideGrid *grid,
+ float (*face_grid)[3],
+ int face_grid_size,
+ int gunsub_x,
+ int gunsub_y)
+{
+ const int grid_it = face_grid_size - 1;
+ for (int y = 0; y < face_grid_size; y++) {
+ for (int x = 0; x < face_grid_size; x++) {
+ const int remap_x = (grid_it * gunsub_x) + x;
+ const int remap_y = (grid_it * gunsub_y) + y;
+
+ const int remap_index_y = grid->grid_size - remap_x - 1;
+ const int remap_index_x = grid->grid_size - remap_y - 1;
+ const int grid_index = remap_index_x + (remap_index_y * grid->grid_size);
+ copy_v3_v3(grid->grid_co[grid_index], face_grid[x + y * face_grid_size]);
+ }
+ }
+}
+
+/**
+ * Stores the data from the mdisps grids of the loops of the face f
+ * into the new grid for the new base mesh.
+ *
+ * Used when there are already grids in the original mesh.
+ */
+static void store_grid_data(MultiresUnsubdivideContext *context,
+ MultiresUnsubdivideGrid *grid,
+ BMVert *v,
+ BMFace *f,
+ int grid_x,
+ int grid_y)
+{
+
+ Mesh *original_mesh = context->original_mesh;
+ MPoly *poly = &original_mesh->mpoly[BM_elem_index_get(f)];
+
+ const int corner_vertex_index = BM_elem_index_get(v);
+
+ /* Calculates an offset to write the grids correctly oriented in the main
+ * #MultiresUnsubdivideGrid. */
+ int loop_offset = 0;
+ for (int i = 0; i < poly->totloop; i++) {
+ const int loop_index = poly->loopstart + i;
+ MLoop *l = &original_mesh->mloop[loop_index];
+ if (l->v == corner_vertex_index) {
+ loop_offset = i;
+ break;
+ }
+ }
+
+ /* Write the 4 grids of the current quad with the right orientation into the face_grid buffer. */
+ const int grid_size = BKE_ccg_gridsize(context->num_original_levels);
+ const int face_grid_size = BKE_ccg_gridsize(context->num_original_levels + 1);
+ const int face_grid_area = face_grid_size * face_grid_size;
+ float(*face_grid)[3] = MEM_calloc_arrayN(face_grid_area, 3 * sizeof(float), "face_grid");
+
+ for (int i = 0; i < poly->totloop; i++) {
+ const int loop_index = poly->loopstart + i;
+ MDisps *mdisp = &context->original_mdisp[loop_index];
+ int quad_loop = i - loop_offset;
+ if (quad_loop < 0) {
+ quad_loop += 4;
+ }
+ if (quad_loop >= 4) {
+ quad_loop -= 4;
+ }
+ write_loop_in_face_grid(face_grid, mdisp, face_grid_size, grid_size, quad_loop);
+ }
+
+ /* Write the face_grid buffer in the correct position in the #MultiresUnsubdivideGrids that is
+ * being extracted. */
+ write_face_grid_in_unsubdivide_grid(grid, face_grid, face_grid_size, grid_x, grid_y);
+
+ MEM_freeN(face_grid);
+}
+
+/**
+ * Stores the data into the new grid from a #BMVert.
+ * Used when there are no grids in the original mesh.
+ */
+static void store_vertex_data(MultiresUnsubdivideGrid *grid, BMVert *v, int grid_x, int grid_y)
+{
+ const int remap_index_y = grid->grid_size - 1 - grid_x;
+ const int remap_index_x = grid->grid_size - 1 - grid_y;
+
+ const int grid_index = remap_index_x + (remap_index_y * grid->grid_size);
+
+ copy_v3_v3(grid->grid_co[grid_index], v->co);
+}
+
+/**
+ * Main function to extract data from the original bmesh and MDISPS as grids for the new base mesh.
+ */
+static void multires_unsubdivide_extract_single_grid_from_face_edge(
+ MultiresUnsubdivideContext *context,
+ BMFace *f1,
+ BMEdge *e1,
+ bool flip_grid,
+ MultiresUnsubdivideGrid *grid)
+{
+ BMVert *initial_vertex;
+ BMEdge *initial_edge_x;
+ BMEdge *initial_edge_y;
+
+ const int grid_size = BKE_ccg_gridsize(context->num_new_levels);
+ const int unsubdiv_grid_size = grid->grid_size = BKE_ccg_gridsize(context->num_total_levels);
+ grid->grid_size = unsubdiv_grid_size;
+ grid->grid_co = MEM_calloc_arrayN(
+ unsubdiv_grid_size * unsubdiv_grid_size, 3 * sizeof(float), "grids coordinates");
+
+ /* Get the vertex on the corner of the grid. This vertex was tagged previously as it also exist
+ * on the base mesh. */
+ initial_edge_x = e1;
+ if (BM_elem_flag_test(initial_edge_x->v1, BM_ELEM_TAG)) {
+ initial_vertex = initial_edge_x->v1;
+ }
+ else {
+ initial_vertex = initial_edge_x->v2;
+ }
+
+ /* From that vertex, get the edge that defines the grid Y axis for extraction. */
+ initial_edge_y = get_initial_edge_y(f1, initial_edge_x, initial_vertex);
+
+ if (flip_grid) {
+ BMEdge *edge_temp;
+ edge_temp = initial_edge_x;
+ initial_edge_x = initial_edge_y;
+ initial_edge_y = edge_temp;
+ }
+
+ int grid_x = 0;
+ int grid_y = 0;
+
+ BMVert *current_vertex_x = initial_vertex;
+ BMEdge *edge_x = initial_edge_x;
+
+ BMVert *current_vertex_y = initial_vertex;
+ BMEdge *edge_y = initial_edge_y;
+ BMEdge *prev_edge_y = initial_edge_y;
+
+ BMFace *current_face = f1;
+ BMFace *grid_face = f1;
+
+ /* If the data is going to be extracted from the already existing grids, there is no need to go
+ * to the last vertex of the iteration as that coordinate is also included in the grids
+ * corresponding to the loop of the face of the previous iteration. */
+ int grid_iteration_max_steps = grid_size;
+ if (context->num_original_levels > 0) {
+ grid_iteration_max_steps = grid_size - 1;
+ }
+
+ /* Iterate over the mesh vertices in a grid pattern using the axis defined by the two initial
+ * edges. */
+ while (grid_y < grid_iteration_max_steps) {
+
+ grid_face = current_face;
+
+ while (grid_x < grid_iteration_max_steps) {
+ if (context->num_original_levels == 0) {
+ /* If there were no grids on the original mesh, extract the data directly from the
+ * vertices. */
+ store_vertex_data(grid, current_vertex_x, grid_x, grid_y);
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ }
+ else {
+ /* If there were grids in the original mesh, extract the data from the grids and iterate
+ * over the faces. */
+ store_grid_data(context, grid, current_vertex_x, grid_face, grid_x, grid_y);
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ grid_face = face_step(edge_x, grid_face);
+ }
+
+ grid_x++;
+ }
+ grid_x = 0;
+
+ edge_y = edge_step(current_vertex_y, edge_y, &current_vertex_y);
+ current_vertex_x = current_vertex_y;
+
+ /* Get the next edge_x to extract the next row of the grid. This needs to be done because there
+ * may be two edges connected to current_vertex_x that belong to two different grids. */
+ BMIter iter;
+ BMEdge *ed;
+ BMFace *f;
+ BM_ITER_ELEM (ed, &iter, current_vertex_x, BM_EDGES_OF_VERT) {
+ if (ed != prev_edge_y && BM_edge_in_face(ed, current_face)) {
+ edge_x = ed;
+ break;
+ }
+ }
+ BM_ITER_ELEM (f, &iter, edge_x, BM_FACES_OF_EDGE) {
+ if (f != current_face) {
+ current_face = f;
+ break;
+ }
+ }
+
+ prev_edge_y = edge_y;
+ grid_y++;
+ }
+}
+
+/**
+ * Returns the l+1 and l-1 vertices of the base mesh poly were the grid from the face f1 and edge
+ * e1 is going to be extracted.
+ *
+ * These vertices should always have an corresponding existing vertex on the base mesh.
+ */
+static void multires_unsubdivide_get_grid_corners_on_base_mesh(BMFace *f1,
+ BMEdge *e1,
+ BMVert **r_corner_x,
+ BMVert **r_corner_y)
+{
+ BMVert *initial_vertex;
+ BMEdge *initial_edge_x;
+ BMEdge *initial_edge_y;
+
+ initial_edge_x = e1;
+ if (BM_elem_flag_test(initial_edge_x->v1, BM_ELEM_TAG)) {
+ initial_vertex = initial_edge_x->v1;
+ }
+ else {
+ initial_vertex = initial_edge_x->v2;
+ }
+
+ /* From that vertex, get the edge that defines the grid Y axis for extraction. */
+ initial_edge_y = get_initial_edge_y(f1, initial_edge_x, initial_vertex);
+
+ BMVert *current_vertex_x = initial_vertex;
+ BMEdge *edge_x = initial_edge_x;
+
+ BMVert *current_vertex_y = initial_vertex;
+ BMEdge *edge_y = initial_edge_y;
+
+ /* Do an edge step until it finds a tagged vertex, which is part of the base mesh. */
+ /* x axis */
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ while (!BM_elem_flag_test(current_vertex_x, BM_ELEM_TAG)) {
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ }
+ (*r_corner_x) = current_vertex_x;
+
+ /* Same for y axis */
+ edge_y = edge_step(current_vertex_y, edge_y, &current_vertex_y);
+ while (!BM_elem_flag_test(current_vertex_y, BM_ELEM_TAG)) {
+ edge_y = edge_step(current_vertex_y, edge_y, &current_vertex_y);
+ }
+ (*r_corner_y) = current_vertex_y;
+}
+
+static BMesh *get_bmesh_from_mesh(Mesh *mesh)
+{
+ const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh);
+ BMesh *bm = BM_mesh_create(&allocsize,
+ &((struct BMeshCreateParams){
+ .use_toolflags = true,
+ }));
+
+ BM_mesh_bm_from_me(bm,
+ mesh,
+ (&(struct BMeshFromMeshParams){
+ .calc_face_normal = true,
+ }));
+
+ return bm;
+}
+
+/* Data-layer names to store the original indices of the elements before modifying the mesh. */
+static const char lname[] = "l_remap_index";
+static const char vname[] = "v_remap_index";
+
+static void multires_unsubdivide_free_original_datalayers(Mesh *mesh)
+{
+ const int l_layer_index = CustomData_get_named_layer_index(&mesh->ldata, CD_PROP_INT, lname);
+ if (l_layer_index != -1) {
+ CustomData_free_layer(&mesh->ldata, CD_PROP_INT, mesh->totloop, l_layer_index);
+ }
+
+ const int v_layer_index = CustomData_get_named_layer_index(&mesh->vdata, CD_PROP_INT, vname);
+ if (v_layer_index != -1) {
+ CustomData_free_layer(&mesh->vdata, CD_PROP_INT, mesh->totvert, v_layer_index);
+ }
+}
+
+/**
+ * Generates two data-layers to map loops and vertices from base mesh to original mesh after
+ * dissolving the vertices.
+ */
+static void multires_unsubdivide_add_original_index_datalayers(Mesh *mesh)
+{
+ multires_unsubdivide_free_original_datalayers(mesh);
+
+ int *l_index = CustomData_add_layer_named(
+ &mesh->ldata, CD_PROP_INT, CD_CALLOC, NULL, mesh->totloop, lname);
+
+ int *v_index = CustomData_add_layer_named(
+ &mesh->vdata, CD_PROP_INT, CD_CALLOC, NULL, mesh->totvert, vname);
+
+ /* Initialize these data-layer with the indices in the current mesh. */
+ for (int i = 0; i < mesh->totloop; i++) {
+ l_index[i] = i;
+ }
+ for (int i = 0; i < mesh->totvert; i++) {
+ v_index[i] = i;
+ }
+}
+
+static void multires_unsubdivide_prepare_original_bmesh_for_extract(
+ MultiresUnsubdivideContext *context)
+{
+
+ Mesh *original_mesh = context->original_mesh;
+ Mesh *base_mesh = context->base_mesh;
+
+ BMesh *bm_original_mesh = context->bm_original_mesh = get_bmesh_from_mesh(original_mesh);
+
+ /* Initialize the elem tables. */
+ BM_mesh_elem_table_ensure(bm_original_mesh, BM_EDGE);
+ BM_mesh_elem_table_ensure(bm_original_mesh, BM_FACE);
+ BM_mesh_elem_table_ensure(bm_original_mesh, BM_VERT);
+
+ /* Disable all flags. */
+ BM_mesh_elem_hflag_disable_all(
+ bm_original_mesh, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+ BM_mesh_elem_hflag_disable_all(
+ bm_original_mesh, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+
+ /* Get the mapping data-layer. */
+ context->base_to_orig_vmap = CustomData_get_layer_named(&base_mesh->vdata, CD_PROP_INT, vname);
+
+ /* Tag the base mesh vertices in the original mesh. */
+ for (int i = 0; i < base_mesh->totvert; i++) {
+ int vert_basemesh_index = context->base_to_orig_vmap[i];
+ BMVert *v = BM_vert_at_index(bm_original_mesh, vert_basemesh_index);
+ BM_elem_flag_set(v, BM_ELEM_TAG, true);
+ }
+
+ /* Create a map from loop index to poly index for the original mesh. */
+ context->loop_to_face_map = MEM_calloc_arrayN(sizeof(int), original_mesh->totloop, "loop map");
+
+ for (int i = 0; i < original_mesh->totpoly; i++) {
+ MPoly *poly = &original_mesh->mpoly[i];
+ for (int l = 0; l < poly->totloop; l++) {
+ int original_loop_index = l + poly->loopstart;
+ context->loop_to_face_map[original_loop_index] = i;
+ }
+ }
+}
+
+/**
+ * Checks the orientation of the loops to flip the x and y axis when extracting the grid if
+ * necessary.
+ */
+static bool multires_unsubdivide_flip_grid_x_axis(Mesh *mesh, int poly, int loop, int v_x)
+{
+ MPoly *p = &mesh->mpoly[poly];
+
+ MLoop *l_first = &mesh->mloop[p->loopstart];
+ if ((loop == (p->loopstart + (p->totloop - 1))) && l_first->v == v_x) {
+ return true;
+ }
+
+ int next_l_index = loop + 1;
+ if (next_l_index < p->loopstart + p->totloop) {
+ MLoop *l_next = &mesh->mloop[next_l_index];
+ if (l_next->v == v_x) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+static void multires_unsubdivide_extract_grids(MultiresUnsubdivideContext *context)
+{
+ Mesh *original_mesh = context->original_mesh;
+ Mesh *base_mesh = context->base_mesh;
+
+ BMesh *bm_original_mesh = context->bm_original_mesh;
+
+ context->num_grids = base_mesh->totloop;
+ context->base_mesh_grids = MEM_calloc_arrayN(
+ sizeof(MultiresUnsubdivideGrid), base_mesh->totloop, "grids");
+
+ /* Based on the existing indices in the data-layers, generate two vertex indices maps. */
+ /* From vertex index in original to vertex index in base and from vertex index in base to vertex
+ * index in original. */
+ int *orig_to_base_vmap = MEM_calloc_arrayN(sizeof(int), bm_original_mesh->totvert, "orig vmap");
+ int *base_to_orig_vmap = MEM_calloc_arrayN(sizeof(int), base_mesh->totvert, "base vmap");
+
+ context->base_to_orig_vmap = CustomData_get_layer_named(&base_mesh->vdata, CD_PROP_INT, vname);
+ for (int i = 0; i < base_mesh->totvert; i++) {
+ base_to_orig_vmap[i] = context->base_to_orig_vmap[i];
+ }
+
+ /* If an index in original does not exist in base (it was dissolved when creating the new base
+ * mesh, return -1. */
+ for (int i = 0; i < original_mesh->totvert; i++) {
+ orig_to_base_vmap[i] = -1;
+ }
+
+ for (int i = 0; i < base_mesh->totvert; i++) {
+ const int orig_vertex_index = context->base_to_orig_vmap[i];
+ orig_to_base_vmap[orig_vertex_index] = i;
+ }
+
+ /* Add the original data-layers to the base mesh to have the loop indices stored in a data-layer,
+ * so they can be used from #BMesh. */
+ multires_unsubdivide_add_original_index_datalayers(base_mesh);
+
+ const int base_l_layer_index = CustomData_get_named_layer_index(
+ &base_mesh->ldata, CD_PROP_INT, lname);
+ BMesh *bm_base_mesh = get_bmesh_from_mesh(base_mesh);
+ BMIter iter, iter_a, iter_b;
+ BMVert *v;
+ BMLoop *l, *lb;
+
+ BM_mesh_elem_table_ensure(bm_base_mesh, BM_VERT);
+ BM_mesh_elem_table_ensure(bm_base_mesh, BM_FACE);
+
+ /* Get the data-layer that contains the loops indices. */
+ const int base_l_offset = CustomData_get_n_offset(
+ &bm_base_mesh->ldata, CD_PROP_INT, base_l_layer_index);
+
+ /* Main loop for extracting the grids. Iterates over the base mesh vertices. */
+ BM_ITER_MESH (v, &iter, bm_base_mesh, BM_VERTS_OF_MESH) {
+
+ /* For each base mesh vertex, get the corresponding #BMVert of the original mesh using the
+ * vertex map. */
+ const int orig_vertex_index = base_to_orig_vmap[BM_elem_index_get(v)];
+ BMVert *vert_original = BM_vert_at_index(bm_original_mesh, orig_vertex_index);
+
+ /* Iterate over the loops of that vertex in the original mesh. */
+ BM_ITER_ELEM (l, &iter_a, vert_original, BM_LOOPS_OF_VERT) {
+ /* For each loop, get the two vertices that should map to the l+1 and l-1 vertices in the
+ * base mesh of the poly of grid that is going to be extracted. */
+ BMVert *corner_x, *corner_y;
+ multires_unsubdivide_get_grid_corners_on_base_mesh(l->f, l->e, &corner_x, &corner_y);
+
+ /* Map the two obtained vertices to the base mesh. */
+ const int corner_x_index = orig_to_base_vmap[BM_elem_index_get(corner_x)];
+ const int corner_y_index = orig_to_base_vmap[BM_elem_index_get(corner_y)];
+
+ /* Iterate over the loops of the same vertex in the base mesh. With the previously obtained
+ * vertices and the current vertex it is possible to get the index of the loop in the base
+ * mesh the grid that is going to be extracted belongs to. */
+ BM_ITER_ELEM (lb, &iter_b, v, BM_LOOPS_OF_VERT) {
+ BMFace *base_face = lb->f;
+ BMVert *base_corner_x = BM_vert_at_index(bm_base_mesh, corner_x_index);
+ BMVert *base_corner_y = BM_vert_at_index(bm_base_mesh, corner_y_index);
+ /* If this is the correct loop in the base mesh, the original vertex and the two corners
+ * should be in the loop's face. */
+ if (BM_vert_in_face(base_corner_x, base_face) &&
+ BM_vert_in_face(base_corner_y, base_face)) {
+ /* Get the index of the loop. */
+ const int base_mesh_loop_index = BM_ELEM_CD_GET_INT(lb, base_l_offset);
+ const int base_mesh_face_index = BM_elem_index_get(base_face);
+
+ /* Check the orientation of the loops in case that is needed to flip the x and y axis
+ * when extracting the grid. */
+ const bool flip_grid = multires_unsubdivide_flip_grid_x_axis(
+ base_mesh, base_mesh_face_index, base_mesh_loop_index, corner_x_index);
+
+ /* Extract the grid for that loop. */
+ context->base_mesh_grids[base_mesh_loop_index].grid_index = base_mesh_loop_index;
+ multires_unsubdivide_extract_single_grid_from_face_edge(
+ context, l->f, l->e, !flip_grid, &context->base_mesh_grids[base_mesh_loop_index]);
+
+ break;
+ }
+ }
+ }
+ }
+
+ MEM_freeN(orig_to_base_vmap);
+ MEM_freeN(base_to_orig_vmap);
+
+ BM_mesh_free(bm_base_mesh);
+ multires_unsubdivide_free_original_datalayers(base_mesh);
+}
+
+static void multires_unsubdivide_private_extract_data_free(MultiresUnsubdivideContext *context)
+{
+ if (context->bm_original_mesh != NULL) {
+ BM_mesh_free(context->bm_original_mesh);
+ }
+ MEM_SAFE_FREE(context->loop_to_face_map);
+}
+
+void multires_unsubdivide_context_init(MultiresUnsubdivideContext *context,
+ Mesh *original_mesh,
+ struct MultiresModifierData *mmd)
+{
+ context->original_mesh = original_mesh;
+ context->num_new_levels = 0;
+ context->num_total_levels = 0;
+ context->num_original_levels = mmd->totlvl;
+}
+
+bool multires_unsubdivide_to_basemesh(MultiresUnsubdivideContext *context)
+{
+ Mesh *original_mesh = context->original_mesh;
+
+ /* Prepare the data-layers to map base to original. */
+ multires_unsubdivide_add_original_index_datalayers(original_mesh);
+ BMesh *bm_base_mesh = get_bmesh_from_mesh(original_mesh);
+
+ /* Un-subdivide as many iterations as possible. */
+ context->num_new_levels = 0;
+ int num_levels_left = context->max_new_levels;
+ while (num_levels_left > 0 && multires_unsubdivide_single_level(bm_base_mesh)) {
+ context->num_new_levels++;
+ num_levels_left--;
+ }
+
+ /* If no un-subdivide steps were possible, free the bmesh, the map data-layers and stop. */
+ if (context->num_new_levels == 0) {
+ multires_unsubdivide_free_original_datalayers(original_mesh);
+ BM_mesh_free(bm_base_mesh);
+ return false;
+ }
+
+ /* Calculate the final levels for the new grids over base mesh. */
+ context->num_total_levels = context->num_new_levels + context->num_original_levels;
+
+ /* Store the new base-mesh as a mesh in context, free bmesh. */
+ context->base_mesh = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
+ BM_mesh_bm_to_me(NULL,
+ bm_base_mesh,
+ context->base_mesh,
+ (&(struct BMeshToMeshParams){
+ .calc_object_remap = true,
+ }));
+ BM_mesh_free(bm_base_mesh);
+
+ /* Initialize bmesh and maps for the original mesh and extract the grids. */
+
+ multires_unsubdivide_prepare_original_bmesh_for_extract(context);
+ multires_unsubdivide_extract_grids(context);
+
+ return true;
+}
+
+void multires_unsubdivide_context_free(MultiresUnsubdivideContext *context)
+{
+ multires_unsubdivide_private_extract_data_free(context);
+ for (int i = 0; i < context->num_grids; i++) {
+ if (context->base_mesh_grids[i].grid_size > 0) {
+ MEM_SAFE_FREE(context->base_mesh_grids[i].grid_co);
+ }
+ }
+ MEM_SAFE_FREE(context->base_mesh_grids);
+}
+
+/**
+ * This function allocates new mdisps with the right size to fit the new extracted grids from the
+ * base mesh and copies the data to them.
+ */
+static void multires_create_grids_in_unsubdivided_base_mesh(MultiresUnsubdivideContext *context,
+ Mesh *base_mesh)
+{
+ /* Free the current MDISPS and create a new ones. */
+ if (CustomData_has_layer(&base_mesh->ldata, CD_MDISPS)) {
+ CustomData_free_layers(&base_mesh->ldata, CD_MDISPS, base_mesh->totloop);
+ }
+ MDisps *mdisps = CustomData_add_layer(
+ &base_mesh->ldata, CD_MDISPS, CD_CALLOC, NULL, base_mesh->totloop);
+
+ const int totdisp = pow_i(BKE_ccg_gridsize(context->num_total_levels), 2);
+ const int totloop = base_mesh->totloop;
+
+ BLI_assert(base_mesh->totloop == context->num_grids);
+
+ /* Allocate the MDISPS grids and copy the extracted data from context. */
+ for (int i = 0; i < totloop; i++) {
+ float(*disps)[3] = MEM_calloc_arrayN(totdisp, 3 * sizeof(float), "multires disps");
+
+ if (mdisps[i].disps) {
+ MEM_freeN(mdisps[i].disps);
+ }
+
+ for (int j = 0; j < totdisp; j++) {
+ if (context->base_mesh_grids[i].grid_co) {
+ copy_v3_v3(disps[j], context->base_mesh_grids[i].grid_co[j]);
+ }
+ }
+
+ mdisps[i].disps = disps;
+ mdisps[i].totdisp = totdisp;
+ mdisps[i].level = context->num_total_levels;
+ }
+}
+
+int multiresModifier_rebuild_subdiv(struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct MultiresModifierData *mmd,
+ int rebuild_limit,
+ bool switch_view_to_lower_level)
+{
+ Mesh *mesh = object->data;
+
+ multires_force_sculpt_rebuild(object);
+
+ MultiresUnsubdivideContext unsubdiv_context = {0};
+ MultiresReshapeContext reshape_context = {0};
+
+ multires_unsubdivide_context_init(&unsubdiv_context, mesh, mmd);
+
+ /* Convert and store the existing grids in object space if available. */
+ if (mmd->totlvl != 0) {
+ if (!multires_reshape_context_create_from_object(&reshape_context, depsgraph, object, mmd)) {
+ return 0;
+ }
+
+ multires_reshape_store_original_grids(&reshape_context);
+ multires_reshape_assign_final_coords_from_mdisps(&reshape_context);
+ unsubdiv_context.original_mdisp = reshape_context.mdisps;
+ }
+
+ /* Set the limit for the levels that should be rebuild. */
+ unsubdiv_context.max_new_levels = rebuild_limit;
+
+ /* Un-subdivide and create the data for the new grids. */
+ if (multires_unsubdivide_to_basemesh(&unsubdiv_context) == 0) {
+ /* If there was no possible to rebuild any level, free the data and return. */
+ if (mmd->totlvl != 0) {
+ multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
+ multires_unsubdivide_context_free(&unsubdiv_context);
+ }
+ multires_reshape_context_free(&reshape_context);
+ return 0;
+ }
+
+ /* Free the reshape context used to convert the data from the original grids to object space. */
+ if (mmd->totlvl != 0) {
+ multires_reshape_context_free(&reshape_context);
+ }
+
+ /* Copy the new base mesh to the original mesh. */
+ BKE_mesh_nomain_to_mesh(unsubdiv_context.base_mesh, object->data, object, &CD_MASK_MESH, true);
+ Mesh *base_mesh = object->data;
+ multires_create_grids_in_unsubdivided_base_mesh(&unsubdiv_context, base_mesh);
+
+ /* Update the levels in the modifier. Force always to display at level 0 as it contains the new
+ * created level. */
+ mmd->totlvl = (char)unsubdiv_context.num_total_levels;
+
+ if (switch_view_to_lower_level) {
+ mmd->sculptlvl = 0;
+ mmd->lvl = 0;
+ }
+ else {
+ mmd->sculptlvl = (char)(mmd->sculptlvl + unsubdiv_context.num_new_levels);
+ mmd->lvl = (char)(mmd->lvl + unsubdiv_context.num_new_levels);
+ }
+
+ mmd->renderlvl = (char)(mmd->renderlvl + unsubdiv_context.num_new_levels);
+
+ /* Create a reshape context to convert the MDISPS data to tangent displacement. It can be the
+ * same as the previous one as a new Subdivision needs to be created for the new base mesh. */
+ if (!multires_reshape_context_create_from_base_mesh(&reshape_context, depsgraph, object, mmd)) {
+ return 0;
+ }
+ multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
+ multires_reshape_context_free(&reshape_context);
+
+ /* Free the un-subdivide context and return the total number of levels that were rebuild. */
+ const int rebuild_subdvis = unsubdiv_context.num_new_levels;
+ multires_unsubdivide_context_free(&unsubdiv_context);
+
+ return rebuild_subdvis;
+}
diff --git a/source/blender/blenkernel/intern/multires_unsubdivide.h b/source/blender/blenkernel/intern/multires_unsubdivide.h
new file mode 100644
index 00000000000..e00a1ae6d8b
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_unsubdivide.h
@@ -0,0 +1,94 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#ifndef __BKE_INTERN_MULTIRES_UNSUBDIVIDE_H__
+#define __BKE_INTERN_MULTIRES_UNSUBDIVIDE_H__
+
+#include "BLI_sys_types.h"
+
+struct BMesh;
+struct Depsgraph;
+struct Mesh;
+struct MultiresModifierData;
+struct Object;
+
+typedef struct MultiresUnsubdivideGrid {
+ /* For sanity checks. */
+ int grid_index;
+ int grid_size;
+
+ /** Grid coordinates in object space. */
+ float (*grid_co)[3];
+
+} MultiresUnsubdivideGrid;
+
+typedef struct MultiresUnsubdivideContext {
+ /* Input Mesh to un-subdivide. */
+ struct Mesh *original_mesh;
+ struct MDisps *original_mdisp;
+
+ /** Number of subdivision in the grids of the input mesh. */
+ int num_original_levels;
+
+ /** Level 0 base mesh after applying the maximum amount of unsubdivisions. */
+ struct Mesh *base_mesh;
+
+ /** Limit on how many levels down the unsubdivide operation should create, if possible. */
+ int max_new_levels;
+
+ /** New levels that were created after unsubdividing. */
+ int num_new_levels;
+
+ /**
+ * Number of subdivisions that should be applied to the base mesh.
+ * (num_new_levels + num_original_levels).
+ */
+ int num_total_levels;
+
+ /** Data for the new grids, indexed by base mesh loop index. */
+ int num_grids;
+ struct MultiresUnsubdivideGrid *base_mesh_grids;
+
+ /* Private data. */
+ struct BMesh *bm_original_mesh;
+ int *loop_to_face_map;
+ int *base_to_orig_vmap;
+} MultiresUnsubdivideContext;
+
+/* --------------------------------------------------------------------
+ * Construct/destruct reshape context.
+ */
+
+void multires_unsubdivide_context_init(MultiresUnsubdivideContext *context,
+ struct Mesh *original_mesh,
+ struct MultiresModifierData *mmd);
+void multires_unsubdivide_context_free(MultiresUnsubdivideContext *context);
+
+/* --------------------------------------------------------------------
+ * Rebuild Lower Subdivisions.
+ */
+
+/* Rebuilds all subdivision to the level 0 base mesh. */
+bool multires_unsubdivide_to_basemesh(MultiresUnsubdivideContext *context);
+
+#endif /* __BKE_INTERN_MULTIRES_UNSUBDIVIDE_H__ */
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 6edccbccc76..4ef68b91a84 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -49,6 +49,7 @@
#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_nla.h"
#include "BKE_sound.h"
@@ -425,6 +426,21 @@ NlaStrip *BKE_nla_add_soundstrip(Main *bmain, Scene *scene, Speaker *speaker)
return strip;
}
+/** Callback used by lib_query to walk over all ID usages (mimics `foreach_id` callback of
+ * `IDTypeInfo` structure). */
+void BKE_nla_strip_foreach_id(NlaStrip *strip, LibraryForeachIDData *data)
+{
+ BKE_LIB_FOREACHID_PROCESS(data, strip->act, IDWALK_CB_USER);
+
+ LISTBASE_FOREACH (FCurve *, fcu, &strip->fcurves) {
+ BKE_fcurve_foreach_id(fcu, data);
+ }
+
+ LISTBASE_FOREACH (NlaStrip *, substrip, &strip->strips) {
+ BKE_nla_strip_foreach_id(substrip, data);
+ }
+}
+
/* *************************************************** */
/* NLA Evaluation <-> Editing Stuff */
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 5ae44247e13..48c6727add5 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -32,11 +32,13 @@
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
+#include "DNA_gpencil_types.h"
#include "DNA_light_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
@@ -56,6 +58,7 @@
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -66,7 +69,9 @@
#include "NOD_common.h"
#include "NOD_composite.h"
+#include "NOD_function.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_socket.h"
#include "NOD_texture.h"
@@ -86,7 +91,9 @@ static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo);
static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag);
static void free_localized_node_groups(bNodeTree *ntree);
static void node_free_node(bNodeTree *ntree, bNode *node);
-static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock);
+static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ const bool do_id_user);
static void ntree_init_data(ID *id)
{
@@ -229,12 +236,12 @@ static void ntree_free_data(ID *id)
/* free interface sockets */
for (sock = ntree->inputs.first; sock; sock = nextsock) {
nextsock = sock->next;
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, false);
MEM_freeN(sock);
}
for (sock = ntree->outputs.first; sock; sock = nextsock) {
nextsock = sock->next;
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, false);
MEM_freeN(sock);
}
@@ -248,6 +255,66 @@ static void ntree_free_data(ID *id)
}
}
+static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock)
+{
+ IDP_foreach_property(
+ sock->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
+static void node_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, ntree->gpd, IDWALK_CB_USER);
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ BKE_LIB_FOREACHID_PROCESS_ID(data, node->id, IDWALK_CB_USER);
+
+ IDP_foreach_property(
+ node->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ library_foreach_node_socket(data, sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ library_foreach_node_socket(data, sock);
+ }
+ }
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
+ library_foreach_node_socket(data, sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
+ library_foreach_node_socket(data, sock);
+ }
+}
+
IDTypeInfo IDType_ID_NT = {
.id_code = ID_NT,
.id_filter = FILTER_ID_NT,
@@ -262,6 +329,7 @@ IDTypeInfo IDType_ID_NT = {
.copy_data = ntree_copy_data,
.free_data = ntree_free_data,
.make_local = NULL,
+ .foreach_id = node_foreach_id,
};
static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
@@ -744,6 +812,66 @@ static bNodeSocket *make_socket(bNodeTree *ntree,
return sock;
}
+static void socket_id_user_increment(bNodeSocket *sock)
+{
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ id_us_plus(&default_value->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ id_us_plus(&default_value->value->id);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
+static void socket_id_user_decrement(bNodeSocket *sock)
+{
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
void nodeModifySocketType(
bNodeTree *ntree, bNode *UNUSED(node), bNodeSocket *sock, int type, int subtype)
{
@@ -755,6 +883,7 @@ void nodeModifySocketType(
}
if (sock->default_value) {
+ socket_id_user_decrement(sock);
MEM_freeN(sock->default_value);
sock->default_value = NULL;
}
@@ -862,6 +991,18 @@ const char *nodeStaticSocketType(int type, int subtype)
return "NodeSocketString";
case SOCK_SHADER:
return "NodeSocketShader";
+ case SOCK_OBJECT:
+ return "NodeSocketObject";
+ case SOCK_IMAGE:
+ return "NodeSocketImage";
+ case SOCK_EMITTERS:
+ return "NodeSocketEmitters";
+ case SOCK_EVENTS:
+ return "NodeSocketEvents";
+ case SOCK_FORCES:
+ return "NodeSocketForces";
+ case SOCK_CONTROL_FLOW:
+ return "NodeSocketControlFlow";
}
return NULL;
}
@@ -923,6 +1064,18 @@ const char *nodeStaticSocketInterfaceType(int type, int subtype)
return "NodeSocketInterfaceString";
case SOCK_SHADER:
return "NodeSocketInterfaceShader";
+ case SOCK_OBJECT:
+ return "NodeSocketInterfaceObject";
+ case SOCK_IMAGE:
+ return "NodeSocketInterfaceImage";
+ case SOCK_EMITTERS:
+ return "NodeSocketInterfaceEmitters";
+ case SOCK_EVENTS:
+ return "NodeSocketInterfaceEvents";
+ case SOCK_FORCES:
+ return "NodeSocketInterfaceForces";
+ case SOCK_CONTROL_FLOW:
+ return "NodeSocketInterfaceControlFlow";
}
return NULL;
}
@@ -981,6 +1134,9 @@ static void node_socket_free(bNodeTree *UNUSED(ntree),
}
if (sock->default_value) {
+ if (do_id_user) {
+ socket_id_user_decrement(sock);
+ }
MEM_freeN(sock->default_value);
}
}
@@ -1267,6 +1423,10 @@ static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src,
if (sock_src->default_value) {
sock_dst->default_value = MEM_dupallocN(sock_src->default_value);
+
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ socket_id_user_increment(sock_dst);
+ }
}
sock_dst->stack_index = 0;
@@ -2087,6 +2247,13 @@ void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
if (node->id) {
id_us_min(node->id);
}
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ socket_id_user_decrement(sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ socket_id_user_decrement(sock);
+ }
}
/* Remove animation data. */
@@ -2106,13 +2273,18 @@ void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
node_free_node(ntree, node);
}
-static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock)
+static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ const bool do_id_user)
{
if (sock->prop) {
- IDP_FreeProperty(sock->prop);
+ IDP_FreeProperty_ex(sock->prop, do_id_user);
}
if (sock->default_value) {
+ if (do_id_user) {
+ socket_id_user_decrement(sock);
+ }
MEM_freeN(sock->default_value);
}
}
@@ -2147,7 +2319,7 @@ void ntreeFreeTree(bNodeTree *ntree)
BKE_animdata_free(&ntree->id, false);
}
-void ntreeFreeNestedTree(bNodeTree *ntree)
+void ntreeFreeEmbeddedTree(bNodeTree *ntree)
{
ntreeFreeTree(ntree);
BKE_libblock_free_data(&ntree->id, true);
@@ -2270,6 +2442,8 @@ bNodeTree **BKE_ntree_ptr_from_id(ID *id)
return &((Scene *)id)->nodetree;
case ID_LS:
return &((FreestyleLineStyle *)id)->nodetree;
+ case ID_SIM:
+ return &((Simulation *)id)->nodetree;
default:
return NULL;
}
@@ -2533,7 +2707,7 @@ void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
BLI_remlink(&ntree->inputs, sock);
BLI_remlink(&ntree->outputs, sock);
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, true);
MEM_freeN(sock);
ntree->update |= NTREE_UPDATE_GROUP;
@@ -4118,6 +4292,33 @@ static void registerTextureNodes(void)
register_node_type_tex_proc_distnoise();
}
+static void registerSimulationNodes(void)
+{
+ register_node_type_sim_group();
+
+ register_node_type_sim_particle_simulation();
+ register_node_type_sim_force();
+ register_node_type_sim_set_particle_attribute();
+ register_node_type_sim_particle_birth_event();
+ register_node_type_sim_particle_time_step_event();
+ register_node_type_sim_execute_condition();
+ register_node_type_sim_multi_execute();
+ register_node_type_sim_particle_mesh_emitter();
+ register_node_type_sim_particle_mesh_collision_event();
+ register_node_type_sim_emit_particles();
+ register_node_type_sim_time();
+ register_node_type_sim_particle_attribute();
+}
+
+static void registerFunctionNodes(void)
+{
+ register_node_type_fn_boolean_math();
+ register_node_type_fn_float_compare();
+ register_node_type_fn_switch();
+ register_node_type_fn_group_instance_id();
+ register_node_type_fn_combine_strings();
+}
+
void init_nodesystem(void)
{
nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh");
@@ -4131,6 +4332,7 @@ void init_nodesystem(void)
register_node_tree_type_cmp();
register_node_tree_type_sh();
register_node_tree_type_tex();
+ register_node_tree_type_sim();
register_node_type_frame();
register_node_type_reroute();
@@ -4140,6 +4342,8 @@ void init_nodesystem(void)
registerCompositNodes();
registerShaderNodes();
registerTextureNodes();
+ registerSimulationNodes();
+ registerFunctionNodes();
}
void free_nodesystem(void)
@@ -4196,6 +4400,7 @@ void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *b
ntreeiter->light = bmain->lights.first;
ntreeiter->world = bmain->worlds.first;
ntreeiter->linestyle = bmain->linestyles.first;
+ ntreeiter->simulation = bmain->simulations.first;
}
bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
bNodeTree **r_nodetree,
@@ -4236,6 +4441,11 @@ bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
*r_id = (ID *)ntreeiter->linestyle;
ntreeiter->linestyle = ntreeiter->linestyle->id.next;
}
+ else if (ntreeiter->simulation) {
+ *r_nodetree = ntreeiter->simulation->nodetree;
+ *r_id = (ID *)ntreeiter->simulation;
+ ntreeiter->simulation = ntreeiter->simulation->id.next;
+ }
else {
return false;
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 849b42ccb2c..3e2629f8272 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -81,8 +81,10 @@
#include "BKE_displist.h"
#include "BKE_duplilist.h"
#include "BKE_editmesh.h"
+#include "BKE_editmesh_cache.h"
#include "BKE_effect.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
@@ -205,9 +207,9 @@ static void object_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const in
BLI_listbase_clear(&ob_dst->modifiers);
LISTBASE_FOREACH (ModifierData *, md, &ob_src->modifiers) {
- ModifierData *nmd = modifier_new(md->type);
+ ModifierData *nmd = BKE_modifier_new(md->type);
BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
- modifier_copyData_ex(md, nmd, flag_subdata);
+ BKE_modifier_copydata_ex(md, nmd, flag_subdata);
BLI_addtail(&ob_dst->modifiers, nmd);
}
@@ -216,7 +218,7 @@ static void object_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const in
LISTBASE_FOREACH (GpencilModifierData *, gmd, &ob_src->greasepencil_modifiers) {
GpencilModifierData *nmd = BKE_gpencil_modifier_new(gmd->type);
BLI_strncpy(nmd->name, gmd->name, sizeof(nmd->name));
- BKE_gpencil_modifier_copyData_ex(gmd, nmd, flag_subdata);
+ BKE_gpencil_modifier_copydata_ex(gmd, nmd, flag_subdata);
BLI_addtail(&ob_dst->greasepencil_modifiers, nmd);
}
@@ -225,7 +227,7 @@ static void object_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const in
LISTBASE_FOREACH (ShaderFxData *, fx, &ob_src->shader_fx) {
ShaderFxData *nfx = BKE_shaderfx_new(fx->type);
BLI_strncpy(nfx->name, fx->name, sizeof(nfx->name));
- BKE_shaderfx_copyData_ex(fx, nfx, flag_subdata);
+ BKE_shaderfx_copydata_ex(fx, nfx, flag_subdata);
BLI_addtail(&ob_dst->shader_fx, nfx);
}
@@ -374,6 +376,153 @@ static void object_make_local(Main *bmain, ID *id, const int flags)
}
}
+static void library_foreach_modifiersForeachIDLink(void *user_data,
+ Object *UNUSED(object),
+ ID **id_pointer,
+ int cb_flag)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void library_foreach_gpencil_modifiersForeachIDLink(void *user_data,
+ Object *UNUSED(object),
+ ID **id_pointer,
+ int cb_flag)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void library_foreach_shaderfxForeachIDLink(void *user_data,
+ Object *UNUSED(object),
+ ID **id_pointer,
+ int cb_flag)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con),
+ ID **id_pointer,
+ bool is_reference,
+ void *user_data)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ const int cb_flag = is_reference ? IDWALK_CB_USER : IDWALK_CB_NOP;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void library_foreach_particlesystemsObjectLooper(ParticleSystem *UNUSED(psys),
+ ID **id_pointer,
+ void *user_data,
+ int cb_flag)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void object_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Object *object = (Object *)id;
+
+ /* Object is special, proxies make things hard... */
+ const int proxy_cb_flag = ((BKE_lib_query_foreachid_process_flags_get(data) &
+ IDWALK_NO_INDIRECT_PROXY_DATA_USAGE) == 0 &&
+ (object->proxy || object->proxy_group)) ?
+ IDWALK_CB_INDIRECT_USAGE :
+ 0;
+
+ /* object data special case */
+ if (object->type == OB_EMPTY) {
+ /* empty can have NULL or Image */
+ BKE_LIB_FOREACHID_PROCESS_ID(data, object->data, proxy_cb_flag | IDWALK_CB_USER);
+ }
+ else {
+ /* when set, this can't be NULL */
+ if (object->data) {
+ BKE_LIB_FOREACHID_PROCESS_ID(
+ data, object->data, proxy_cb_flag | IDWALK_CB_USER | IDWALK_CB_NEVER_NULL);
+ }
+ }
+
+ BKE_LIB_FOREACHID_PROCESS(data, object->parent, IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, object->track, IDWALK_CB_NEVER_SELF);
+ /* object->proxy is refcounted, but not object->proxy_group... *sigh* */
+ BKE_LIB_FOREACHID_PROCESS(data, object->proxy, IDWALK_CB_USER | IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, object->proxy_group, IDWALK_CB_NOP);
+
+ /* Special case!
+ * Since this field is set/owned by 'user' of this ID (and not ID itself),
+ * it is only indirect usage if proxy object is linked... Twisted. */
+ {
+ const int cb_flag_orig = BKE_lib_query_foreachid_process_callback_flag_override(
+ data,
+ (object->proxy_from != NULL && ID_IS_LINKED(object->proxy_from)) ?
+ IDWALK_CB_INDIRECT_USAGE :
+ 0,
+ true);
+ BKE_LIB_FOREACHID_PROCESS(data, object->proxy_from, IDWALK_CB_LOOPBACK | IDWALK_CB_NEVER_SELF);
+ BKE_lib_query_foreachid_process_callback_flag_override(data, cb_flag_orig, true);
+ }
+
+ BKE_LIB_FOREACHID_PROCESS(data, object->poselib, IDWALK_CB_USER);
+
+ for (int i = 0; i < object->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, object->mat[i], proxy_cb_flag | IDWALK_CB_USER);
+ }
+
+ /* Note that ob->gpd is deprecated, so no need to handle it here. */
+ BKE_LIB_FOREACHID_PROCESS(data, object->instance_collection, IDWALK_CB_USER);
+
+ if (object->pd) {
+ BKE_LIB_FOREACHID_PROCESS(data, object->pd->tex, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, object->pd->f_source, IDWALK_CB_NOP);
+ }
+ /* Note that ob->effect is deprecated, so no need to handle it here. */
+
+ if (object->pose) {
+ const int cb_flag_orig = BKE_lib_query_foreachid_process_callback_flag_override(
+ data, proxy_cb_flag, false);
+ LISTBASE_FOREACH (bPoseChannel *, pchan, &object->pose->chanbase) {
+ IDP_foreach_property(
+ pchan->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ BKE_LIB_FOREACHID_PROCESS(data, pchan->custom, IDWALK_CB_USER);
+ BKE_constraints_id_loop(&pchan->constraints, library_foreach_constraintObjectLooper, data);
+ }
+ BKE_lib_query_foreachid_process_callback_flag_override(data, cb_flag_orig, true);
+ }
+
+ if (object->rigidbody_constraint) {
+ BKE_LIB_FOREACHID_PROCESS(data, object->rigidbody_constraint->ob1, IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, object->rigidbody_constraint->ob2, IDWALK_CB_NEVER_SELF);
+ }
+
+ if (object->lodlevels.first) {
+ LISTBASE_FOREACH (LodLevel *, level, &object->lodlevels) {
+ BKE_LIB_FOREACHID_PROCESS(data, level->source, IDWALK_CB_NEVER_SELF);
+ }
+ }
+
+ BKE_modifiers_foreach_ID_link(object, library_foreach_modifiersForeachIDLink, data);
+ BKE_gpencil_modifiers_foreach_ID_link(
+ object, library_foreach_gpencil_modifiersForeachIDLink, data);
+ BKE_constraints_id_loop(&object->constraints, library_foreach_constraintObjectLooper, data);
+ BKE_shaderfx_foreach_ID_link(object, library_foreach_shaderfxForeachIDLink, data);
+
+ LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
+ BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, data);
+ }
+
+ if (object->soft) {
+ BKE_LIB_FOREACHID_PROCESS(data, object->soft->collision_group, IDWALK_CB_NOP);
+
+ if (object->soft->effector_weights) {
+ BKE_LIB_FOREACHID_PROCESS(data, object->soft->effector_weights->group, IDWALK_CB_NOP);
+ }
+ }
+}
+
IDTypeInfo IDType_ID_OB = {
.id_code = ID_OB,
.id_filter = FILTER_ID_OB,
@@ -388,6 +537,7 @@ IDTypeInfo IDType_ID_OB = {
.copy_data = object_copy_data,
.free_data = object_free_data,
.make_local = object_make_local,
+ .foreach_id = object_foreach_id,
};
void BKE_object_workob_clear(Object *workob)
@@ -433,7 +583,7 @@ void BKE_object_free_modifiers(Object *ob, const int flag)
GpencilModifierData *gp_md;
while ((md = BLI_pophead(&ob->modifiers))) {
- modifier_free_ex(md, flag);
+ BKE_modifier_free_ex(md, flag);
}
while ((gp_md = BLI_pophead(&ob->greasepencil_modifiers))) {
@@ -509,23 +659,33 @@ bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
{
const ModifierTypeInfo *mti;
- mti = modifierType_getInfo(modifier_type);
+ mti = BKE_modifier_get_info(modifier_type);
- /* only geometry objects should be able to get modifiers [#25291] */
- if (!ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
- return false;
+ /* Only geometry objects should be able to get modifiers [#25291] */
+ if (ob->type == OB_HAIR) {
+ return (mti->modifyHair != NULL) || (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
}
-
- if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsLattice) == 0) {
- return false;
+ else if (ob->type == OB_POINTCLOUD) {
+ return (mti->modifyPointCloud != NULL) ||
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
+ }
+ else if (ob->type == OB_VOLUME) {
+ return (mti->modifyVolume != NULL);
}
+ else if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
+ if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly) == 0) {
+ return false;
+ }
- if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
- (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) {
- return false;
+ if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
+ (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) {
+ return false;
+ }
+
+ return true;
}
- return true;
+ return false;
}
void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src)
@@ -561,7 +721,7 @@ void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_sr
break;
}
- nmd = modifier_new(md->type);
+ nmd = BKE_modifier_new(md->type);
BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
if (md->type == eModifierType_Multires) {
@@ -570,9 +730,9 @@ void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_sr
ob_dst, (MultiresModifierData *)md, (MultiresModifierData *)nmd);
}
- modifier_copyData(md, nmd);
+ BKE_modifier_copydata(md, nmd);
BLI_addtail(&ob_dst->modifiers, nmd);
- modifier_unique_name(&ob_dst->modifiers, nmd);
+ BKE_modifier_unique_name(&ob_dst->modifiers, nmd);
}
}
@@ -584,7 +744,7 @@ void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_sr
nmd = BKE_gpencil_modifier_new(md->type);
BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
mti->copyData(md, nmd);
BLI_addtail(&ob_dst->greasepencil_modifiers, nmd);
@@ -1297,8 +1457,8 @@ ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys, const int f
psys_copy_particles(psysn, psys);
if (psys->clmd) {
- psysn->clmd = (ClothModifierData *)modifier_new(eModifierType_Cloth);
- modifier_copyData_ex((ModifierData *)psys->clmd, (ModifierData *)psysn->clmd, flag);
+ psysn->clmd = (ClothModifierData *)BKE_modifier_new(eModifierType_Cloth);
+ BKE_modifier_copydata_ex((ModifierData *)psys->clmd, (ModifierData *)psysn->clmd, flag);
psys->hair_in_mesh = psys->hair_out_mesh = NULL;
}
@@ -1451,7 +1611,7 @@ Object *BKE_object_pose_armature_get(Object *ob)
return ob;
}
- ob = modifiers_isDeformedByArmature(ob);
+ ob = BKE_modifiers_is_deformed_by_armature(ob);
/* Only use selected check when non-active. */
if (BKE_object_pose_context_check(ob)) {
@@ -2692,7 +2852,7 @@ void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *o
{
/* Execute drivers and animation. */
const bool flush_to_original = DEG_is_active(depsgraph);
- BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL, flush_to_original);
+ BKE_animsys_evaluate_animdata(&ob->id, ob->adt, ctime, ADT_RECALC_ALL, flush_to_original);
object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
}
@@ -2930,7 +3090,7 @@ void BKE_object_boundbox_calc_from_mesh(struct Object *ob, struct Mesh *me_eval)
INIT_MINMAX(min, max);
- if (!BKE_mesh_minmax(me_eval, min, max)) {
+ if (!BKE_mesh_wrapper_minmax(me_eval, min, max)) {
zero_v3(min);
zero_v3(max);
}
@@ -3889,16 +4049,16 @@ int BKE_object_is_modified(Scene *scene, Object *ob)
ModifierData *md;
VirtualModifierData virtualModifierData;
/* cloth */
- for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ for (md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
md = md->next) {
if ((flag & eModifierMode_Render) == 0 &&
- modifier_isEnabled(scene, md, eModifierMode_Render)) {
+ BKE_modifier_is_enabled(scene, md, eModifierMode_Render)) {
flag |= eModifierMode_Render;
}
if ((flag & eModifierMode_Realtime) == 0 &&
- modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
flag |= eModifierMode_Realtime;
}
}
@@ -4031,10 +4191,10 @@ int BKE_object_is_deform_modified(Scene *scene, Object *ob)
}
/* cloth */
- for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ for (md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
bool can_deform = mti->type == eModifierTypeType_OnlyDeform || is_modifier_animated;
if (!can_deform) {
@@ -4042,12 +4202,13 @@ int BKE_object_is_deform_modified(Scene *scene, Object *ob)
}
if (can_deform) {
- if (!(flag & eModifierMode_Render) && modifier_isEnabled(scene, md, eModifierMode_Render)) {
+ if (!(flag & eModifierMode_Render) &&
+ BKE_modifier_is_enabled(scene, md, eModifierMode_Render)) {
flag |= eModifierMode_Render;
}
if (!(flag & eModifierMode_Realtime) &&
- modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
flag |= eModifierMode_Realtime;
}
}
@@ -4382,7 +4543,7 @@ KDTree_3d *BKE_object_as_kdtree(Object *ob, int *r_tot)
bool BKE_object_modifier_use_time(Object *ob, ModifierData *md)
{
- if (modifier_dependsOnTime(md)) {
+ if (BKE_modifier_depends_ontime(md)) {
return true;
}
@@ -4425,7 +4586,7 @@ bool BKE_object_modifier_use_time(Object *ob, ModifierData *md)
bool BKE_object_modifier_gpencil_use_time(Object *ob, GpencilModifierData *md)
{
- if (BKE_gpencil_modifier_dependsOnTime(md)) {
+ if (BKE_gpencil_modifier_depends_ontime(md)) {
return true;
}
@@ -4460,7 +4621,7 @@ bool BKE_object_modifier_gpencil_use_time(Object *ob, GpencilModifierData *md)
bool BKE_object_shaderfx_use_time(Object *ob, ShaderFxData *fx)
{
- if (BKE_shaderfx_dependsOnTime(fx)) {
+ if (BKE_shaderfx_depends_ontime(fx)) {
return true;
}
@@ -4526,7 +4687,7 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
int type)
{
const bool flush_to_original = DEG_is_active(depsgraph);
- ModifierData *md = modifiers_findByType(ob, (ModifierType)type);
+ ModifierData *md = BKE_modifiers_findby_type(ob, (ModifierType)type);
bConstraint *con;
if (type == eModifierType_DynamicPaint) {
@@ -4590,8 +4751,7 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* TODO(sergey): What about animation? */
ob->id.recalc |= ID_RECALC_ALL;
if (update_mesh) {
- BKE_animsys_evaluate_animdata(
- scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&ob->id, ob->adt, frame, ADT_RECALC_ANIM, flush_to_original);
/* ignore cache clear during subframe updates
* to not mess up cache validity */
object_cacheIgnoreClear(ob, 1);
@@ -4605,14 +4765,12 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* for curve following objects, parented curve has to be updated too */
if (ob->type == OB_CURVE) {
Curve *cu = ob->data;
- BKE_animsys_evaluate_animdata(
- scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&cu->id, cu->adt, frame, ADT_RECALC_ANIM, flush_to_original);
}
/* and armatures... */
if (ob->type == OB_ARMATURE) {
bArmature *arm = ob->data;
- BKE_animsys_evaluate_animdata(
- scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&arm->id, arm->adt, frame, ADT_RECALC_ANIM, flush_to_original);
BKE_pose_where_is(depsgraph, scene, ob);
}
diff --git a/source/blender/blenkernel/intern/object_deform.c b/source/blender/blenkernel/intern/object_deform.c
index a75180867cb..6ca1442497a 100644
--- a/source/blender/blenkernel/intern/object_deform.c
+++ b/source/blender/blenkernel/intern/object_deform.c
@@ -620,7 +620,7 @@ bool *BKE_object_defgroup_validmap_get(Object *ob, const int defbase_tot)
/* now loop through the armature modifiers and identify deform bones */
for (md = ob->modifiers.first; md; md = !md->next && step1 ? (step1 = 0),
- modifiers_getVirtualModifierList(ob, &virtualModifierData) :
+ BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData) :
md->next) {
if (!(md->mode & (eModifierMode_Realtime | eModifierMode_Virtual))) {
continue;
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index 2683d384bc7..8957628c76a 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -453,21 +453,17 @@ static void ocean_compute_htilda(void *__restrict userdata,
}
}
-static void ocean_compute_displacement_y(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_y(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
fftw_execute(o->_disp_y_plan);
}
-static void ocean_compute_displacement_x(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_x(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float scale = osd->scale;
const float chop_amount = osd->chop_amount;
@@ -494,11 +490,9 @@ static void ocean_compute_displacement_x(TaskPool *__restrict pool,
fftw_execute(o->_disp_x_plan);
}
-static void ocean_compute_displacement_z(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_z(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float scale = osd->scale;
const float chop_amount = osd->chop_amount;
@@ -525,11 +519,9 @@ static void ocean_compute_displacement_z(TaskPool *__restrict pool,
fftw_execute(o->_disp_z_plan);
}
-static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -560,11 +552,9 @@ static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool,
}
}
-static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -595,11 +585,9 @@ static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool,
}
}
-static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -624,11 +612,9 @@ static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool,
fftw_execute(o->_Jxz_plan);
}
-static void ocean_compute_normal_x(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_normal_x(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
int i, j;
@@ -645,11 +631,9 @@ static void ocean_compute_normal_x(TaskPool *__restrict pool,
fftw_execute(o->_N_x_plan);
}
-static void ocean_compute_normal_z(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_normal_z(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
int i, j;
@@ -668,7 +652,6 @@ static void ocean_compute_normal_z(TaskPool *__restrict pool,
void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount)
{
- TaskScheduler *scheduler = BLI_task_scheduler_get();
TaskPool *pool;
OceanSimulateData osd;
@@ -680,7 +663,7 @@ void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount
osd.scale = scale;
osd.chop_amount = chop_amount;
- pool = BLI_task_pool_create(scheduler, &osd, TASK_PRIORITY_HIGH);
+ pool = BLI_task_pool_create(&osd, TASK_PRIORITY_HIGH);
BLI_rw_mutex_lock(&o->oceanmutex, THREAD_LOCK_WRITE);
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 0c9b1721f79..f26b478c680 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 by Nicholas Bishop
@@ -116,6 +116,7 @@ IDTypeInfo IDType_ID_PAL = {
.copy_data = palette_copy_data,
.free_data = palette_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
static void paint_curve_copy_data(Main *UNUSED(bmain),
@@ -153,6 +154,7 @@ IDTypeInfo IDType_ID_PC = {
.copy_data = paint_curve_copy_data,
.free_data = paint_curve_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
const char PAINT_CURSOR_SCULPT[3] = {255, 100, 100};
@@ -1406,15 +1408,15 @@ MultiresModifierData *BKE_sculpt_multires_active(Scene *scene, Object *ob)
return NULL;
}
- for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData); md; md = md->next) {
+ for (md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData); md; md = md->next) {
if (md->type == eModifierType_Multires) {
MultiresModifierData *mmd = (MultiresModifierData *)md;
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
- if (BKE_multires_sculpt_level_get(mmd) > 0) {
+ if (mmd->sculptlvl > 0) {
return mmd;
}
else {
@@ -1443,12 +1445,12 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
return true;
}
- md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* exception for shape keys because we can edit those */
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
if (md->type == eModifierType_Multires && (ob->mode & OB_MODE_SCULPT)) {
@@ -1692,7 +1694,7 @@ int BKE_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd)
* isn't one already */
if (mmd && !CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK)) {
GridPaintMask *gmask;
- int level = max_ii(1, BKE_multires_sculpt_level_get(mmd));
+ int level = max_ii(1, mmd->sculptlvl);
int gridsize = BKE_ccg_gridsize(level);
int gridarea = gridsize * gridsize;
int i, j;
diff --git a/source/blender/blenkernel/intern/paint_toolslots.c b/source/blender/blenkernel/intern/paint_toolslots.c
index 5e5b5c84997..0ea0173f8a3 100644
--- a/source/blender/blenkernel/intern/paint_toolslots.c
+++ b/source/blender/blenkernel/intern/paint_toolslots.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 56d114ebab5..015c67806c6 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -55,21 +55,22 @@
#include "BKE_cloth.h"
#include "BKE_collection.h"
#include "BKE_colortools.h"
-#include "BKE_effect.h"
-#include "BKE_idtype.h"
-#include "BKE_lattice.h"
-#include "BKE_main.h"
-
#include "BKE_deform.h"
#include "BKE_displist.h"
+#include "BKE_effect.h"
+#include "BKE_idtype.h"
#include "BKE_key.h"
+#include "BKE_lattice.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
+#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
+#include "BKE_texture.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
@@ -146,6 +147,53 @@ static void particle_settings_free_data(ID *id)
fluid_free_settings(particle_settings->fluid);
}
+static void particle_settings_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ ParticleSettings *psett = (ParticleSettings *)id;
+ BKE_LIB_FOREACHID_PROCESS(data, psett->instance_collection, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, psett->instance_object, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, psett->bb_ob, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, psett->collision_group, IDWALK_CB_NOP);
+
+ for (int i = 0; i < MAX_MTEX; i++) {
+ if (psett->mtex[i]) {
+ BKE_texture_mtex_foreach_id(data, psett->mtex[i]);
+ }
+ }
+
+ if (psett->effector_weights) {
+ BKE_LIB_FOREACHID_PROCESS(data, psett->effector_weights->group, IDWALK_CB_NOP);
+ }
+
+ if (psett->pd) {
+ BKE_LIB_FOREACHID_PROCESS(data, psett->pd->tex, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, psett->pd->f_source, IDWALK_CB_NOP);
+ }
+ if (psett->pd2) {
+ BKE_LIB_FOREACHID_PROCESS(data, psett->pd2->tex, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, psett->pd2->f_source, IDWALK_CB_NOP);
+ }
+
+ if (psett->boids) {
+ LISTBASE_FOREACH (BoidState *, state, &psett->boids->states) {
+ LISTBASE_FOREACH (BoidRule *, rule, &state->rules) {
+ if (rule->type == eBoidRuleType_Avoid) {
+ BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule;
+ BKE_LIB_FOREACHID_PROCESS(data, gabr->ob, IDWALK_CB_NOP);
+ }
+ else if (rule->type == eBoidRuleType_FollowLeader) {
+ BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule;
+ BKE_LIB_FOREACHID_PROCESS(data, flbr->ob, IDWALK_CB_NOP);
+ }
+ }
+ }
+ }
+
+ LISTBASE_FOREACH (ParticleDupliWeight *, dw, &psett->instance_weights) {
+ BKE_LIB_FOREACHID_PROCESS(data, dw->ob, IDWALK_CB_NOP);
+ }
+}
+
IDTypeInfo IDType_ID_PA = {
.id_code = ID_PA,
.id_filter = FILTER_ID_PA,
@@ -160,6 +208,7 @@ IDTypeInfo IDType_ID_PA = {
.copy_data = particle_settings_copy_data,
.free_data = particle_settings_free_data,
.make_local = NULL,
+ .foreach_id = particle_settings_foreach_id,
};
unsigned int PSYS_FRAND_SEED_OFFSET[PSYS_FRAND_COUNT];
@@ -583,7 +632,7 @@ void free_hair(Object *object, ParticleSystem *psys, int dynamics)
if (psys->clmd) {
if (dynamics) {
- modifier_free((ModifierData *)psys->clmd);
+ BKE_modifier_free((ModifierData *)psys->clmd);
psys->clmd = NULL;
PTCacheID pid;
BKE_ptcache_id_from_particles(&pid, object, psys);
@@ -735,7 +784,7 @@ void psys_free(Object *ob, ParticleSystem *psys)
*/
free_hair(ob, psys, 0);
if (psys->clmd != NULL) {
- modifier_free((ModifierData *)psys->clmd);
+ BKE_modifier_free((ModifierData *)psys->clmd);
}
psys_free_particles(psys);
@@ -2788,9 +2837,7 @@ static void psys_thread_create_path(ParticleTask *task,
}
}
-static void exec_child_path_cache(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_child_path_cache(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleThreadContext *ctx = task->ctx;
@@ -2811,7 +2858,6 @@ void psys_cache_child_paths(ParticleSimulationData *sim,
const bool editupdate,
const bool use_render_params)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParticleThreadContext ctx;
ParticleTask *tasks_parent, *tasks_child;
@@ -2827,8 +2873,7 @@ void psys_cache_child_paths(ParticleSimulationData *sim,
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
totchild = ctx.totchild;
totparent = ctx.totparent;
@@ -3378,7 +3423,6 @@ void psys_cache_edit_paths(Depsgraph *depsgraph,
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, psys_cache_edit_paths_iter, &settings);
edit->totcached = totpart;
@@ -3591,9 +3635,9 @@ ModifierData *object_add_particle_system(Main *bmain, Scene *scene, Object *ob,
psys->part = BKE_particlesettings_add(bmain, psys->name);
- md = modifier_new(eModifierType_ParticleSystem);
+ md = BKE_modifier_new(eModifierType_ParticleSystem);
BLI_strncpy(md->name, psys->name, sizeof(md->name));
- modifier_unique_name(&ob->modifiers, md);
+ BKE_modifier_unique_name(&ob->modifiers, md);
psmd = (ParticleSystemModifierData *)md;
psmd->psys = psys;
@@ -3621,7 +3665,7 @@ void object_remove_particle_system(Main *bmain, Scene *UNUSED(scene), Object *ob
}
/* Clear particle system in fluid modifier. */
- if ((md = modifiers_findByType(ob, eModifierType_Fluid))) {
+ if ((md = BKE_modifiers_findby_type(ob, eModifierType_Fluid))) {
FluidModifierData *mmd = (FluidModifierData *)md;
/* Clear particle system pointer in flow settings. */
@@ -3663,7 +3707,7 @@ void object_remove_particle_system(Main *bmain, Scene *UNUSED(scene), Object *ob
}
}
- if ((md = modifiers_findByType(ob, eModifierType_DynamicPaint))) {
+ if ((md = BKE_modifiers_findby_type(ob, eModifierType_DynamicPaint))) {
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
if (pmd->brush && pmd->brush->psys) {
if (pmd->brush->psys == psys) {
@@ -3676,7 +3720,7 @@ void object_remove_particle_system(Main *bmain, Scene *UNUSED(scene), Object *ob
psmd = psys_get_modifier(ob, psys);
if (psmd) {
BLI_remlink(&ob->modifiers, psmd);
- modifier_free((ModifierData *)psmd);
+ BKE_modifier_free((ModifierData *)psmd);
}
/* Clear particle system. */
@@ -4010,7 +4054,7 @@ static void get_cpa_texture(Mesh *mesh,
break;
}
- externtex(mtex, texvec, &value, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
+ RE_texture_evaluate(mtex, texvec, 0, NULL, false, false, &value, rgba);
if ((event & mtex->mapto) & PAMAP_ROUGH) {
ptex->rough1 = ptex->rough2 = ptex->roughe = texture_value_blend(
@@ -4125,7 +4169,7 @@ void psys_get_texture(
break;
}
- externtex(mtex, texvec, &value, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
+ RE_texture_evaluate(mtex, texvec, 0, NULL, false, false, &value, rgba);
if ((event & mtex->mapto) & PAMAP_TIME) {
/* the first time has to set the base value for time regardless of blend mode */
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index d91e27a92d8..7b9b2484dbe 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -773,9 +773,7 @@ static void distribute_children_exec(ParticleTask *thread, ChildParticle *cpa, i
}
}
-static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleSystem *psys = task->ctx->sim.psys;
@@ -804,9 +802,7 @@ static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool),
}
}
-static void exec_distribute_child(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_distribute_child(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleSystem *psys = task->ctx->sim.psys;
@@ -1324,7 +1320,6 @@ static void psys_task_init_distribute(ParticleTask *task, ParticleSimulationData
static void distribute_particles_on_dm(ParticleSimulationData *sim, int from)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParticleThreadContext ctx;
ParticleTask *tasks;
@@ -1336,8 +1331,7 @@ static void distribute_particles_on_dm(ParticleSimulationData *sim, int from)
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
totpart = (from == PART_FROM_CHILD ? sim->psys->totchild : sim->psys->totpart);
psys_tasks_create(&ctx, 0, totpart, &tasks, &numtasks);
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index f7400264131..31d51a74e7f 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2163,7 +2163,7 @@ static void psys_sph_flush_springs(SPHData *sphdata)
BLI_buffer_field_free(&sphdata->new_springs);
}
-void psys_sph_finalise(SPHData *sphdata)
+void psys_sph_finalize(SPHData *sphdata)
{
psys_sph_flush_springs(sphdata);
@@ -3450,7 +3450,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
bool realloc_roots;
if (!psys->clmd) {
- psys->clmd = (ClothModifierData *)modifier_new(eModifierType_Cloth);
+ psys->clmd = (ClothModifierData *)BKE_modifier_new(eModifierType_Cloth);
psys->clmd->sim_parms->goalspring = 0.0f;
psys->clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESIST_SPRING_COMPRESS;
psys->clmd->coll_parms->flags &= ~CLOTH_COLLSETTINGS_FLAG_SELF;
@@ -3693,10 +3693,11 @@ typedef struct DynamicStepSolverTaskData {
SpinLock spin;
} DynamicStepSolverTaskData;
-static void dynamics_step_finalize_sphdata(void *__restrict UNUSED(userdata),
- void *__restrict tls_userdata_chunk)
+static void dynamics_step_sphdata_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict UNUSED(join_v),
+ void *__restrict chunk_v)
{
- SPHData *sphdata = tls_userdata_chunk;
+ SPHData *sphdata = chunk_v;
psys_sph_flush_springs(sphdata);
}
@@ -3987,7 +3988,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(
0, psys->totpart, &task_data, dynamics_step_sph_ddr_task_cb_ex, &settings);
@@ -4019,7 +4020,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(0,
psys->totpart,
&task_data,
@@ -4034,7 +4035,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(0,
psys->totpart,
&task_data,
@@ -4045,7 +4046,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
BLI_spin_end(&task_data.spin);
- psys_sph_finalise(&sphdata);
+ psys_sph_finalize(&sphdata);
break;
}
}
@@ -4182,7 +4183,8 @@ static void particles_fluid_step(ParticleSimulationData *sim,
#else
{
Object *ob = sim->ob;
- FluidModifierData *mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ FluidModifierData *mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob,
+ eModifierType_Fluid);
if (mmd && mmd->domain && mmd->domain->fluid) {
FluidDomainSettings *mds = mmd->domain;
@@ -4190,7 +4192,7 @@ static void particles_fluid_step(ParticleSimulationData *sim,
ParticleSettings *part = psys->part;
ParticleData *pa = NULL;
- int p, totpart, tottypepart = 0;
+ int p, totpart = 0, tottypepart = 0;
int flagActivePart, activeParts = 0;
float posX, posY, posZ, velX, velY, velZ;
float resX, resY, resZ;
@@ -4848,7 +4850,7 @@ void particle_system_update(struct Depsgraph *depsgraph,
hcfra = 100.0f * (float)i / (float)psys->part->hair_step;
if ((part->flag & PART_HAIR_REGROW) == 0) {
BKE_animsys_evaluate_animdata(
- scene, &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
+ &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
}
system_step(&sim, hcfra, use_render_params);
psys->cfra = hcfra;
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 17edf94a53c..e31d2a8e005 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -1120,11 +1120,11 @@ static void pbvh_faces_update_normals(PBVH *bvh, PBVHNode **nodes, int totnode)
.vnors = vnors,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_normals_accum_task_cb, &settings);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_normals_store_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_normals_accum_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_normals_store_task_cb, &settings);
MEM_freeN(vnors);
}
@@ -1174,9 +1174,9 @@ static void pbvh_update_mask_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, in
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_mask_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_mask_redraw_task_cb, &settings);
}
static void pbvh_update_visibility_redraw_task_cb(void *__restrict userdata,
@@ -1212,9 +1212,9 @@ static void pbvh_update_visibility_redraw(PBVH *bvh, PBVHNode **nodes, int totno
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_visibility_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_visibility_redraw_task_cb, &settings);
}
static void pbvh_update_BB_redraw_task_cb(void *__restrict userdata,
@@ -1250,9 +1250,9 @@ void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag)
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_BB_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_BB_redraw_task_cb, &settings);
}
static int pbvh_get_buffers_update_flags(PBVH *UNUSED(bvh))
@@ -1362,9 +1362,9 @@ static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode, i
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_draw_buffer_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_draw_buffer_cb, &settings);
}
static int pbvh_flush_bb(PBVH *bvh, PBVHNode *node, int flag)
@@ -1555,9 +1555,9 @@ static void pbvh_update_visibility(PBVH *bvh, PBVHNode **nodes, int totnode)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_visibility_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_visibility_task_cb, &settings);
}
void BKE_pbvh_update_visibility(PBVH *bvh)
@@ -1924,7 +1924,7 @@ void BKE_pbvh_node_get_bm_orco_data(PBVHNode *node,
/**
* \note doing a full search on all vertices here seems expensive,
- * however this is important to avoid having to recalculate boundbox & sync the buffers to the
+ * however this is important to avoid having to recalculate bound-box & sync the buffers to the
* GPU (which is far more expensive!) See: T47232.
*/
bool BKE_pbvh_node_vert_update_check_any(PBVH *bvh, PBVHNode *node)
@@ -3003,7 +3003,7 @@ void BKE_pbvh_get_frustum_planes(PBVH *bvh, PBVHFrustumPlanes *planes)
}
}
-void BKE_pbvh_parallel_range_settings(PBVHParallelSettings *settings,
+void BKE_pbvh_parallel_range_settings(TaskParallelSettings *settings,
bool use_threading,
int totnode)
{
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 77b3f1580ac..5ee61667eca 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -583,7 +583,7 @@ static int ptcache_cloth_totpoint(void *cloth_v, int UNUSED(cfra))
static void ptcache_cloth_error(void *cloth_v, const char *message)
{
ClothModifierData *clmd = cloth_v;
- modifier_setError(&clmd->modifier, "%s", message);
+ BKE_modifier_set_error(&clmd->modifier, "%s", message);
}
#ifdef WITH_SMOKE
@@ -604,7 +604,7 @@ static int ptcache_smoke_totpoint(void *smoke_v, int UNUSED(cfra))
static void ptcache_smoke_error(void *smoke_v, const char *message)
{
FluidModifierData *mmd = (FluidModifierData *)smoke_v;
- modifier_setError(&mmd->modifier, "%s", message);
+ BKE_modifier_set_error(&mmd->modifier, "%s", message);
}
# define SMOKE_CACHE_VERSION "1.04"
diff --git a/source/blender/blenkernel/intern/pointcloud.c b/source/blender/blenkernel/intern/pointcloud.c
index 31b8de53291..e03888dcad7 100644
--- a/source/blender/blenkernel/intern/pointcloud.c
+++ b/source/blender/blenkernel/intern/pointcloud.c
@@ -21,6 +21,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_defaults.h"
+#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
@@ -48,23 +49,7 @@
/* PointCloud datablock */
-static void pointcloud_random(PointCloud *pointcloud)
-{
- pointcloud->totpoint = 400;
- CustomData_realloc(&pointcloud->pdata, pointcloud->totpoint);
- BKE_pointcloud_update_customdata_pointers(pointcloud);
-
- RNG *rng = BLI_rng_new(0);
-
- for (int i = 0; i < pointcloud->totpoint; i++) {
- pointcloud->co[i][0] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
- pointcloud->co[i][1] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
- pointcloud->co[i][2] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
- pointcloud->radius[i] = 0.05f * BLI_rng_get_float(rng);
- }
-
- BLI_rng_free(rng);
-}
+static void pointcloud_random(PointCloud *pointcloud);
static void pointcloud_init_data(ID *id)
{
@@ -81,15 +66,6 @@ static void pointcloud_init_data(ID *id)
pointcloud_random(pointcloud);
}
-void *BKE_pointcloud_add(Main *bmain, const char *name)
-{
- PointCloud *pointcloud = BKE_libblock_alloc(bmain, ID_PT, name, 0);
-
- pointcloud_init_data(&pointcloud->id);
-
- return pointcloud;
-}
-
static void pointcloud_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
{
PointCloud *pointcloud_dst = (PointCloud *)id_dst;
@@ -105,18 +81,6 @@ static void pointcloud_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_s
BKE_pointcloud_update_customdata_pointers(pointcloud_dst);
}
-PointCloud *BKE_pointcloud_copy(Main *bmain, const PointCloud *pointcloud)
-{
- PointCloud *pointcloud_copy;
- BKE_id_copy(bmain, &pointcloud->id, (ID **)&pointcloud_copy);
- return pointcloud_copy;
-}
-
-static void pointcloud_make_local(Main *bmain, ID *id, const int flags)
-{
- BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
static void pointcloud_free_data(ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
@@ -126,6 +90,14 @@ static void pointcloud_free_data(ID *id)
MEM_SAFE_FREE(pointcloud->mat);
}
+static void pointcloud_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ PointCloud *pointcloud = (PointCloud *)id;
+ for (int i = 0; i < pointcloud->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, pointcloud->mat[i], IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_PT = {
.id_code = ID_PT,
.id_filter = FILTER_ID_PT,
@@ -139,9 +111,44 @@ IDTypeInfo IDType_ID_PT = {
.init_data = pointcloud_init_data,
.copy_data = pointcloud_copy_data,
.free_data = pointcloud_free_data,
- .make_local = pointcloud_make_local,
+ .make_local = NULL,
+ .foreach_id = pointcloud_foreach_id,
};
+static void pointcloud_random(PointCloud *pointcloud)
+{
+ pointcloud->totpoint = 400;
+ CustomData_realloc(&pointcloud->pdata, pointcloud->totpoint);
+ BKE_pointcloud_update_customdata_pointers(pointcloud);
+
+ RNG *rng = BLI_rng_new(0);
+
+ for (int i = 0; i < pointcloud->totpoint; i++) {
+ pointcloud->co[i][0] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
+ pointcloud->co[i][1] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
+ pointcloud->co[i][2] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
+ pointcloud->radius[i] = 0.05f * BLI_rng_get_float(rng);
+ }
+
+ BLI_rng_free(rng);
+}
+
+void *BKE_pointcloud_add(Main *bmain, const char *name)
+{
+ PointCloud *pointcloud = BKE_libblock_alloc(bmain, ID_PT, name, 0);
+
+ pointcloud_init_data(&pointcloud->id);
+
+ return pointcloud;
+}
+
+PointCloud *BKE_pointcloud_copy(Main *bmain, const PointCloud *pointcloud)
+{
+ PointCloud *pointcloud_copy;
+ BKE_id_copy(bmain, &pointcloud->id, (ID **)&pointcloud_copy);
+ return pointcloud_copy;
+}
+
BoundBox *BKE_pointcloud_boundbox_get(Object *ob)
{
BLI_assert(ob->type == OB_POINTCLOUD);
@@ -184,7 +191,7 @@ void BKE_pointcloud_update_customdata_pointers(PointCloud *pointcloud)
PointCloud *BKE_pointcloud_new_for_eval(const PointCloud *pointcloud_src, int totpoint)
{
- PointCloud *pointcloud_dst = BKE_id_new_nomain(ID_HA, NULL);
+ PointCloud *pointcloud_dst = BKE_id_new_nomain(ID_PT, NULL);
STRNCPY(pointcloud_dst->id.name, pointcloud_src->id.name);
pointcloud_dst->mat = MEM_dupallocN(pointcloud_src->mat);
@@ -211,12 +218,65 @@ PointCloud *BKE_pointcloud_copy_for_eval(struct PointCloud *pointcloud_src, bool
return result;
}
-static PointCloud *pointcloud_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static PointCloud *pointcloud_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
PointCloud *pointcloud_input)
{
- return pointcloud_input;
+ PointCloud *pointcloud = pointcloud_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
+
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if ((mti->type == eModifierTypeType_OnlyDeform) &&
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
+ /* Ensure we are not modifying the input. */
+ if (pointcloud == pointcloud_input) {
+ pointcloud = BKE_pointcloud_copy_for_eval(pointcloud, true);
+ }
+
+ /* Ensure we are not overwriting referenced data. */
+ CustomData_duplicate_referenced_layer(&pointcloud->pdata, CD_LOCATION, pointcloud->totpoint);
+ BKE_pointcloud_update_customdata_pointers(pointcloud);
+
+ /* Created deformed coordinates array on demand. */
+ mti->deformVerts(md, &mectx, NULL, pointcloud->co, pointcloud->totpoint);
+ }
+ else if (mti->modifyPointCloud) {
+ /* Ensure we are not modifying the input. */
+ if (pointcloud == pointcloud_input) {
+ pointcloud = BKE_pointcloud_copy_for_eval(pointcloud, true);
+ }
+
+ PointCloud *pointcloud_next = mti->modifyPointCloud(md, &mectx, pointcloud);
+
+ if (pointcloud_next && pointcloud_next != pointcloud) {
+ /* If the modifier returned a new pointcloud, release the old one. */
+ if (pointcloud != pointcloud_input) {
+ BKE_id_free(NULL, pointcloud);
+ }
+ pointcloud = pointcloud_next;
+ }
+ }
+ }
+
+ return pointcloud;
}
void BKE_pointcloud_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index 4d37c2ea931..c9911d2cf85 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -2116,6 +2116,7 @@ void BKE_rigidbody_ensure_local_object(Main *bmain, Object *ob)
bool BKE_rigidbody_add_object(Main *bmain, Scene *scene, Object *ob, int type, ReportList *reports)
{
+ BKE_report(reports, RPT_ERROR, "Compiled without Bullet physics engine");
return false;
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 410d5b41057..8e65864e460 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -33,6 +33,7 @@
#include "DNA_defaults.h"
#include "DNA_gpencil_types.h"
#include "DNA_linestyle_types.h"
+#include "DNA_mask_types.h"
#include "DNA_mesh_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
@@ -42,6 +43,7 @@
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
+#include "DNA_text_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_workspace_types.h"
@@ -77,6 +79,7 @@
#include "BKE_image.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
#include "BKE_linestyle.h"
#include "BKE_main.h"
@@ -155,7 +158,7 @@ static void scene_init_data(ID *id)
scene->unit.mass_unit = (uchar)bUnit_GetBaseUnitOfType(USER_UNIT_METRIC, B_UNIT_MASS);
scene->unit.time_unit = (uchar)bUnit_GetBaseUnitOfType(USER_UNIT_METRIC, B_UNIT_TIME);
- /* Anti-aliasing threshold. */
+ /* Anti-Aliasing threshold. */
scene->grease_pencil_settings.smaa_threshold = 1.0f;
{
@@ -343,7 +346,7 @@ static void scene_free_data(ID *id)
/* is no lib link block, but scene extension */
if (scene->nodetree) {
- ntreeFreeNestedTree(scene->nodetree);
+ ntreeFreeEmbeddedTree(scene->nodetree);
MEM_freeN(scene->nodetree);
scene->nodetree = NULL;
}
@@ -418,6 +421,155 @@ static void scene_free_data(ID *id)
BLI_assert(scene->layer_properties == NULL);
}
+static void library_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSED(rbw),
+ ID **id_pointer,
+ void *user_data,
+ int cb_flag)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void library_foreach_paint(LibraryForeachIDData *data, Paint *paint)
+{
+ BKE_LIB_FOREACHID_PROCESS(data, paint->brush, IDWALK_CB_USER);
+ for (int i = 0; i < paint->tool_slots_len; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, paint->tool_slots[i].brush, IDWALK_CB_USER);
+ }
+ BKE_LIB_FOREACHID_PROCESS(data, paint->palette, IDWALK_CB_USER);
+}
+
+static void library_foreach_layer_collection(LibraryForeachIDData *data, ListBase *lb)
+{
+ LISTBASE_FOREACH (LayerCollection *, lc, lb) {
+ /* XXX This is very weak. The whole idea of keeping pointers to private IDs is very bad
+ * anyway... */
+ const int cb_flag = (lc->collection != NULL &&
+ (lc->collection->id.flag & LIB_EMBEDDED_DATA) != 0) ?
+ IDWALK_CB_EMBEDDED :
+ IDWALK_CB_NOP;
+ BKE_LIB_FOREACHID_PROCESS(data, lc->collection, cb_flag);
+ library_foreach_layer_collection(data, &lc->layer_collections);
+ }
+}
+
+static void scene_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Scene *scene = (Scene *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, scene->camera, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, scene->world, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, scene->set, IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, scene->clip, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, scene->gpd, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, scene->r.bake.cage_object, IDWALK_CB_NOP);
+ if (scene->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&scene->nodetree);
+ }
+ if (scene->ed) {
+ Sequence *seq;
+ SEQP_BEGIN (scene->ed, seq) {
+ BKE_LIB_FOREACHID_PROCESS(data, seq->scene, IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, seq->scene_camera, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, seq->clip, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, seq->mask, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, seq->sound, IDWALK_CB_USER);
+ IDP_foreach_property(
+ seq->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ LISTBASE_FOREACH (SequenceModifierData *, smd, &seq->modifiers) {
+ BKE_LIB_FOREACHID_PROCESS(data, smd->mask_id, IDWALK_CB_USER);
+ }
+
+ if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) {
+ TextVars *text_data = seq->effectdata;
+ BKE_LIB_FOREACHID_PROCESS(data, text_data->text_font, IDWALK_CB_USER);
+ }
+ }
+ SEQ_END;
+ }
+
+ /* This pointer can be NULL during old files reading, better be safe than sorry. */
+ if (scene->master_collection != NULL) {
+ BKE_library_foreach_ID_embedded(data, (ID **)&scene->master_collection);
+ }
+
+ LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) {
+ BKE_LIB_FOREACHID_PROCESS(data, view_layer->mat_override, IDWALK_CB_USER);
+
+ LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
+ BKE_LIB_FOREACHID_PROCESS(data, base->object, IDWALK_CB_NOP);
+ }
+
+ library_foreach_layer_collection(data, &view_layer->layer_collections);
+
+ LISTBASE_FOREACH (FreestyleModuleConfig *, fmc, &view_layer->freestyle_config.modules) {
+ if (fmc->script) {
+ BKE_LIB_FOREACHID_PROCESS(data, fmc->script, IDWALK_CB_NOP);
+ }
+ }
+
+ LISTBASE_FOREACH (FreestyleLineSet *, fls, &view_layer->freestyle_config.linesets) {
+ if (fls->group) {
+ BKE_LIB_FOREACHID_PROCESS(data, fls->group, IDWALK_CB_USER);
+ }
+
+ if (fls->linestyle) {
+ BKE_LIB_FOREACHID_PROCESS(data, fls->linestyle, IDWALK_CB_USER);
+ }
+ }
+ }
+
+ LISTBASE_FOREACH (TimeMarker *, marker, &scene->markers) {
+ BKE_LIB_FOREACHID_PROCESS(data, marker->camera, IDWALK_CB_NOP);
+ }
+
+ ToolSettings *toolsett = scene->toolsettings;
+ if (toolsett) {
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->particle.scene, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->particle.object, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->particle.shape_object, IDWALK_CB_NOP);
+
+ library_foreach_paint(data, &toolsett->imapaint.paint);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->imapaint.stencil, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->imapaint.clone, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->imapaint.canvas, IDWALK_CB_USER);
+
+ if (toolsett->vpaint) {
+ library_foreach_paint(data, &toolsett->vpaint->paint);
+ }
+ if (toolsett->wpaint) {
+ library_foreach_paint(data, &toolsett->wpaint->paint);
+ }
+ if (toolsett->sculpt) {
+ library_foreach_paint(data, &toolsett->sculpt->paint);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->sculpt->gravity_object, IDWALK_CB_NOP);
+ }
+ if (toolsett->uvsculpt) {
+ library_foreach_paint(data, &toolsett->uvsculpt->paint);
+ }
+ if (toolsett->gp_paint) {
+ library_foreach_paint(data, &toolsett->gp_paint->paint);
+ }
+ if (toolsett->gp_vertexpaint) {
+ library_foreach_paint(data, &toolsett->gp_vertexpaint->paint);
+ }
+ if (toolsett->gp_sculptpaint) {
+ library_foreach_paint(data, &toolsett->gp_sculptpaint->paint);
+ }
+ if (toolsett->gp_weightpaint) {
+ library_foreach_paint(data, &toolsett->gp_weightpaint->paint);
+ }
+
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->gp_sculpt.guide.reference_object, IDWALK_CB_NOP);
+ }
+
+ if (scene->rigidbody_world) {
+ BKE_rigidbody_world_id_loop(
+ scene->rigidbody_world, library_foreach_rigidbodyworldSceneLooper, data);
+ }
+}
+
IDTypeInfo IDType_ID_SCE = {
.id_code = ID_SCE,
.id_filter = FILTER_ID_SCE,
@@ -434,6 +586,7 @@ IDTypeInfo IDType_ID_SCE = {
/* For now default `BKE_lib_id_make_local_generic()` should work, may need more work though to
* support all possible corner cases. */
.make_local = NULL,
+ .foreach_id = scene_foreach_id,
};
const char *RE_engine_id_BLENDER_EEVEE = "BLENDER_EEVEE";
@@ -1096,9 +1249,7 @@ bool BKE_scene_validate_setscene(Main *bmain, Scene *sce)
}
/**
- * This function is needed to cope with fractional frames - including two Blender rendering
- * features mblur (motion blur that renders 'subframes' and blurs them together),
- * and fields rendering.
+ * This function is needed to cope with fractional frames, needed for motion blur & physics.
*/
float BKE_scene_frame_get(const Scene *scene)
{
@@ -1175,34 +1326,6 @@ int BKE_scene_orientation_slot_get_index(const TransformOrientationSlot *orient_
/** \} */
-/* That's like really a bummer, because currently animation data for armatures
- * might want to use pose, and pose might be missing on the object.
- * This happens when changing visible layers, which leads to situations when
- * pose is missing or marked for recalc, animation will change it and then
- * object update will restore the pose.
- *
- * This could be solved by the new dependency graph, but for until then we'll
- * do an extra pass on the objects to ensure it's all fine.
- */
-#define POSE_ANIMATION_WORKAROUND
-
-#ifdef POSE_ANIMATION_WORKAROUND
-static void scene_armature_depsgraph_workaround(Main *bmain, Depsgraph *depsgraph)
-{
- Object *ob;
- if (BLI_listbase_is_empty(&bmain->armatures) || !DEG_id_type_updated(depsgraph, ID_OB)) {
- return;
- }
- for (ob = bmain->objects.first; ob; ob = ob->id.next) {
- if (ob->type == OB_ARMATURE && ob->adt) {
- if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) {
- BKE_pose_rebuild(bmain, ob, ob->data, true);
- }
- }
- }
-}
-#endif
-
static bool check_rendered_viewport_visible(Main *bmain)
{
wmWindowManager *wm = bmain->wm.first;
@@ -1387,9 +1510,6 @@ void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph, Main *bmain)
BKE_image_editors_update_frame(bmain, scene->r.cfra);
BKE_sound_set_cfra(scene->r.cfra);
DEG_graph_relations_update(depsgraph, bmain, scene, view_layer);
-#ifdef POSE_ANIMATION_WORKAROUND
- scene_armature_depsgraph_workaround(bmain, depsgraph);
-#endif
/* Update all objects: drivers, matrices, displists, etc. flags set
* by depgraph or manual, no layer check here, gets correct flushed.
*
@@ -2110,7 +2230,7 @@ static Depsgraph **scene_get_depsgraph_p(Main *bmain,
if (allocate_depsgraph) {
*depsgraph_ptr = DEG_graph_new(bmain, scene, view_layer, DAG_EVAL_VIEWPORT);
/* TODO(sergey): Would be cool to avoid string format print,
- * but is a bit tricky because we can't know in advance whether
+ * but is a bit tricky because we can't know in advance whether
* we will ever enable debug messages for this depsgraph.
*/
char name[1024];
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 997e807a253..bfc0d437994 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -32,14 +32,18 @@
#include "MEM_guardedalloc.h"
#include "DNA_defaults.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_mask_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
+#include "DNA_text_types.h"
#include "DNA_view3d_types.h"
#include "DNA_workspace_types.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
+#include "BLI_mempool.h"
#include "BLI_rect.h"
#include "BLI_utildefines.h"
@@ -48,6 +52,8 @@
#include "BKE_icons.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
+#include "BKE_lib_query.h"
+#include "BKE_node.h"
#include "BKE_screen.h"
#include "BKE_workspace.h"
@@ -72,6 +78,158 @@ static void screen_free_data(ID *id)
MEM_SAFE_FREE(screen->tool_tip);
}
+static void screen_foreach_id_dopesheet(LibraryForeachIDData *data, bDopeSheet *ads)
+{
+ if (ads != NULL) {
+ BKE_LIB_FOREACHID_PROCESS_ID(data, ads->source, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, ads->filter_grp, IDWALK_CB_NOP);
+ }
+}
+
+void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area)
+{
+ BKE_LIB_FOREACHID_PROCESS(data, area->full, IDWALK_CB_NOP);
+
+ /* TODO this should be moved to a callback in `SpaceType`, defined in each editor's own code.
+ * Will be for a later round of cleanup though... */
+ LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
+ switch (sl->spacetype) {
+ case SPACE_VIEW3D: {
+ View3D *v3d = (View3D *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, v3d->camera, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, v3d->ob_center, IDWALK_CB_NOP);
+
+ if (v3d->localvd) {
+ BKE_LIB_FOREACHID_PROCESS(data, v3d->localvd->camera, IDWALK_CB_NOP);
+ }
+ break;
+ }
+ case SPACE_GRAPH: {
+ SpaceGraph *sipo = (SpaceGraph *)sl;
+
+ screen_foreach_id_dopesheet(data, sipo->ads);
+ break;
+ }
+ case SPACE_PROPERTIES: {
+ SpaceProperties *sbuts = (SpaceProperties *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS_ID(data, sbuts->pinid, IDWALK_CB_NOP);
+ break;
+ }
+ case SPACE_FILE:
+ break;
+ case SPACE_ACTION: {
+ SpaceAction *saction = (SpaceAction *)sl;
+
+ screen_foreach_id_dopesheet(data, &saction->ads);
+ BKE_LIB_FOREACHID_PROCESS(data, saction->action, IDWALK_CB_NOP);
+ break;
+ }
+ case SPACE_IMAGE: {
+ SpaceImage *sima = (SpaceImage *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, sima->image, IDWALK_CB_USER_ONE);
+ BKE_LIB_FOREACHID_PROCESS(data, sima->mask_info.mask, IDWALK_CB_USER_ONE);
+ BKE_LIB_FOREACHID_PROCESS(data, sima->gpd, IDWALK_CB_USER);
+ break;
+ }
+ case SPACE_SEQ: {
+ SpaceSeq *sseq = (SpaceSeq *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, sseq->gpd, IDWALK_CB_USER);
+ break;
+ }
+ case SPACE_NLA: {
+ SpaceNla *snla = (SpaceNla *)sl;
+
+ screen_foreach_id_dopesheet(data, snla->ads);
+ break;
+ }
+ case SPACE_TEXT: {
+ SpaceText *st = (SpaceText *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, st->text, IDWALK_CB_NOP);
+ break;
+ }
+ case SPACE_SCRIPT: {
+ SpaceScript *scpt = (SpaceScript *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, scpt->script, IDWALK_CB_NOP);
+ break;
+ }
+ case SPACE_OUTLINER: {
+ SpaceOutliner *so = (SpaceOutliner *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS_ID(data, so->search_tse.id, IDWALK_CB_NOP);
+
+ if (so->treestore != NULL) {
+ TreeStoreElem *tselem;
+ BLI_mempool_iter iter;
+
+ BLI_mempool_iternew(so->treestore, &iter);
+ while ((tselem = BLI_mempool_iterstep(&iter))) {
+ BKE_LIB_FOREACHID_PROCESS_ID(data, tselem->id, IDWALK_CB_NOP);
+ }
+ }
+ break;
+ }
+ case SPACE_NODE: {
+ SpaceNode *snode = (SpaceNode *)sl;
+
+ const bool is_private_nodetree = snode->id != NULL &&
+ ntreeFromID(snode->id) == snode->nodetree;
+
+ BKE_LIB_FOREACHID_PROCESS_ID(data, snode->id, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS_ID(data, snode->from, IDWALK_CB_NOP);
+
+ BKE_LIB_FOREACHID_PROCESS(
+ data, snode->nodetree, is_private_nodetree ? IDWALK_CB_EMBEDDED : IDWALK_CB_USER_ONE);
+
+ LISTBASE_FOREACH (bNodeTreePath *, path, &snode->treepath) {
+ if (path == snode->treepath.first) {
+ /* first nodetree in path is same as snode->nodetree */
+ BKE_LIB_FOREACHID_PROCESS(data,
+ path->nodetree,
+ is_private_nodetree ? IDWALK_CB_EMBEDDED :
+ IDWALK_CB_USER_ONE);
+ }
+ else {
+ BKE_LIB_FOREACHID_PROCESS(data, path->nodetree, IDWALK_CB_USER_ONE);
+ }
+
+ if (path->nodetree == NULL) {
+ break;
+ }
+ }
+
+ BKE_LIB_FOREACHID_PROCESS(data, snode->edittree, IDWALK_CB_NOP);
+ break;
+ }
+ case SPACE_CLIP: {
+ SpaceClip *sclip = (SpaceClip *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, sclip->clip, IDWALK_CB_USER_ONE);
+ BKE_LIB_FOREACHID_PROCESS(data, sclip->mask_info.mask, IDWALK_CB_USER_ONE);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+}
+
+static void screen_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ if (BKE_lib_query_foreachid_process_flags_get(data) & IDWALK_INCLUDE_UI) {
+ bScreen *screen = (bScreen *)id;
+
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ BKE_screen_foreach_id_screen_area(data, area);
+ }
+ }
+}
+
IDTypeInfo IDType_ID_SCR = {
.id_code = ID_SCR,
.id_filter = 0,
@@ -86,6 +244,7 @@ IDTypeInfo IDType_ID_SCR = {
.copy_data = NULL,
.free_data = screen_free_data,
.make_local = NULL,
+ .foreach_id = screen_foreach_id,
};
/* ************ Spacetype/regiontype handling ************** */
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index c1644e39afa..9fa43ed0a5f 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -61,6 +61,8 @@
#include "BLF_api.h"
+static struct SeqEffectHandle get_sequence_effect_impl(int seq_type);
+
static void slice_get_byte_buffers(const SeqRenderData *context,
const ImBuf *ibuf1,
const ImBuf *ibuf2,
@@ -3118,7 +3120,7 @@ static void copy_speed_effect(Sequence *dst, Sequence *src, const int UNUSED(fla
static int early_out_speed(Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
{
- return EARLY_USE_INPUT_1;
+ return EARLY_DO_EFFECT;
}
static void store_icu_yrange_speed(Sequence *seq, short UNUSED(adrcode), float *ymin, float *ymax)
@@ -3248,36 +3250,60 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for
}
}
+/* Override cfra when rendering speed effect input. */
+float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
+ Sequence *seq,
+ float cfra,
+ int input)
+{
+ int nr = BKE_sequencer_give_stripelem_index(seq, cfra);
+ SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
+ BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false);
+
+ /* No interpolation. */
+ if ((s->flags & SEQ_SPEED_USE_INTERPOLATION) == 0) {
+ return seq->start + s->frameMap[nr];
+ }
+
+ /* We need to provide current and next image for interpolation. */
+ if (input == 0) { /* Current frame. */
+ return floor(seq->start + s->frameMap[nr]);
+ }
+ else { /* Next frame. */
+ return ceil(seq->start + s->frameMap[nr]);
+ }
+}
+
+static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, Sequence *seq, float cfra)
+{
+ int nr = BKE_sequencer_give_stripelem_index(seq, cfra);
+ return s->frameMap[nr] - floor(s->frameMap[nr]);
+}
+
static ImBuf *do_speed_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ Sequence *seq,
+ float cfra,
float facf0,
float facf1,
ImBuf *ibuf1,
ImBuf *ibuf2,
ImBuf *ibuf3)
{
- ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
+ struct SeqEffectHandle cross_effect = get_sequence_effect_impl(SEQ_TYPE_CROSS);
+ ImBuf *out;
- if (out->rect_float) {
- do_cross_effect_float(facf0,
- facf1,
- context->rectx,
- context->recty,
- ibuf1->rect_float,
- ibuf2->rect_float,
- out->rect_float);
+ if (s->flags & SEQ_SPEED_USE_INTERPOLATION) {
+ out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, cfra);
+ /* Current frame is ibuf1, next frame is ibuf2. */
+ out = BKE_sequencer_effect_execute_threaded(
+ &cross_effect, context, NULL, cfra, facf0, facf1, ibuf1, ibuf2, ibuf3);
+ return out;
}
- else {
- do_cross_effect_byte(facf0,
- facf1,
- context->rectx,
- context->recty,
- (unsigned char *)ibuf1->rect,
- (unsigned char *)ibuf2->rect,
- (unsigned char *)out->rect);
- }
- return out;
+
+ /* No interpolation. */
+ return IMB_dupImBuf(ibuf1);
}
/*********************** overdrop *************************/
diff --git a/source/blender/blenkernel/intern/seqprefetch.c b/source/blender/blenkernel/intern/seqprefetch.c
index dd074c643ac..30a371b5b28 100644
--- a/source/blender/blenkernel/intern/seqprefetch.c
+++ b/source/blender/blenkernel/intern/seqprefetch.c
@@ -435,12 +435,8 @@ static void *seq_prefetch_frames(void *job)
seq_prefetch_update_depsgraph(pfjob);
AnimData *adt = BKE_animdata_from_id(&pfjob->context_cpy.scene->id);
- BKE_animsys_evaluate_animdata(pfjob->context_cpy.scene,
- &pfjob->context_cpy.scene->id,
- adt,
- seq_prefetch_cfra(pfjob),
- ADT_RECALC_ALL,
- false);
+ BKE_animsys_evaluate_animdata(
+ &pfjob->context_cpy.scene->id, adt, seq_prefetch_cfra(pfjob), ADT_RECALC_ALL, false);
/* This is quite hacky solution:
* We need cross-reference original scene with copy for cache.
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index d0527a2635a..954dca0f679 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1397,7 +1397,7 @@ static void multibuf(ImBuf *ibuf, const float fmul)
}
}
-static float give_stripelem_index(Sequence *seq, float cfra)
+float BKE_sequencer_give_stripelem_index(Sequence *seq, float cfra)
{
float nr;
int sta = seq->start;
@@ -1455,7 +1455,7 @@ StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra)
* all other strips don't use this...
*/
- int nr = (int)give_stripelem_index(seq, cfra);
+ int nr = (int)BKE_sequencer_give_stripelem_index(seq, cfra);
if (nr == -1 || se == NULL) {
return NULL;
@@ -1895,7 +1895,7 @@ static bool seq_proxy_get_fname(Editing *ed,
frameno = 1;
}
else {
- frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
+ frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs;
BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####%s", dir, proxy_size_number, suffix);
}
@@ -1929,7 +1929,7 @@ static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int c
}
if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) {
- int frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
+ int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs;
if (proxy->anim == NULL) {
if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) {
return NULL;
@@ -2894,15 +2894,15 @@ static void *render_effect_execute_do_thread(void *thread_data_v)
return NULL;
}
-static ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh,
- const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
+ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh,
+ const SeqRenderData *context,
+ Sequence *seq,
+ float cfra,
+ float facf0,
+ float facf1,
+ ImBuf *ibuf1,
+ ImBuf *ibuf2,
+ ImBuf *ibuf3)
{
RenderEffectInitData init_data;
ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3);
@@ -2976,14 +2976,21 @@ static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context,
break;
case EARLY_DO_EFFECT:
for (i = 0; i < 3; i++) {
- if (input[i]) {
- ibuf[i] = seq_render_strip(context, state, input[i], cfra);
+ /* Speed effect requires time remapping of cfra for input(s). */
+ if (input[1] && seq->type == SEQ_TYPE_SPEED) {
+ float target_frame = BKE_sequencer_speed_effect_target_frame_get(context, seq, cfra, i);
+ ibuf[i] = seq_render_strip(context, state, input[i], target_frame);
+ }
+ else { /* Other effects. */
+ if (input[i]) {
+ ibuf[i] = seq_render_strip(context, state, input[i], cfra);
+ }
}
}
if (ibuf[0] && ibuf[1]) {
if (sh.multithreaded) {
- out = seq_render_effect_execute_threaded(
+ out = BKE_sequencer_effect_execute_threaded(
&sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]);
}
else {
@@ -3337,8 +3344,7 @@ static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr
/* anim-data */
adt = BKE_animdata_from_id(&mask->id);
- BKE_animsys_evaluate_animdata(
- context->scene, &mask_temp->id, adt, mask->sfra + nr, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&mask_temp->id, adt, mask->sfra + nr, ADT_RECALC_ANIM, false);
maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__);
@@ -3672,8 +3678,7 @@ static ImBuf *do_render_strip_seqbase(const SeqRenderData *context,
if (seqbase && !BLI_listbase_is_empty(seqbase)) {
if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) {
- BKE_animsys_evaluate_all_animation(
- context->bmain, context->depsgraph, seq->scene, nr + offset);
+ BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset);
}
ibuf = seq_render_strip_stack(context,
@@ -3693,9 +3698,8 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context,
float cfra)
{
ImBuf *ibuf = NULL;
- float nr = give_stripelem_index(seq, cfra);
- int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT :
- seq->type;
+ float nr = BKE_sequencer_give_stripelem_index(seq, cfra);
+ int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type;
switch (type) {
case SEQ_TYPE_META: {
ibuf = do_render_strip_seqbase(context, state, seq, nr);
@@ -3737,21 +3741,8 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context,
break;
}
- case SEQ_TYPE_SPEED: {
- float f_cfra;
- SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
-
- BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false);
-
- /* weeek! */
- f_cfra = seq->start + s->frameMap[(int)nr];
- ibuf = seq_render_strip(context, state, seq->seq1, f_cfra);
-
- break;
- }
-
case SEQ_TYPE_EFFECT: {
- ibuf = seq_render_effect_strip_impl(context, state, seq, seq->start + nr);
+ ibuf = seq_render_effect_strip_impl(context, state, seq, cfra);
break;
}
@@ -3945,7 +3936,7 @@ static ImBuf *seq_render_strip_stack_apply_effect(
if (swap_input) {
if (sh.multithreaded) {
- out = seq_render_effect_execute_threaded(
+ out = BKE_sequencer_effect_execute_threaded(
&sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL);
}
else {
@@ -3954,7 +3945,7 @@ static ImBuf *seq_render_strip_stack_apply_effect(
}
else {
if (sh.multithreaded) {
- out = seq_render_effect_execute_threaded(
+ out = BKE_sequencer_effect_execute_threaded(
&sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL);
}
else {
diff --git a/source/blender/blenkernel/intern/shader_fx.c b/source/blender/blenkernel/intern/shader_fx.c
index 8d692782413..0ad61de1ff2 100644
--- a/source/blender/blenkernel/intern/shader_fx.c
+++ b/source/blender/blenkernel/intern/shader_fx.c
@@ -59,7 +59,7 @@ bool BKE_shaderfx_has_gpencil(Object *ob)
{
ShaderFxData *fx;
for (fx = ob->shader_fx.first; fx; fx = fx->next) {
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
if (fxi->type == eShaderFxType_GpencilType) {
return true;
}
@@ -75,7 +75,7 @@ void BKE_shaderfx_init(void)
ShaderFxData *BKE_shaderfx_new(int type)
{
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(type);
ShaderFxData *fx = MEM_callocN(fxi->struct_size, fxi->struct_name);
/* note, this name must be made unique later */
@@ -109,7 +109,7 @@ static void shaderfx_free_data_id_us_cb(void *UNUSED(userData),
void BKE_shaderfx_free_ex(ShaderFxData *fx, const int flag)
{
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
if (fxi->foreachIDLink) {
@@ -139,21 +139,21 @@ void BKE_shaderfx_free(ShaderFxData *fx)
bool BKE_shaderfx_unique_name(ListBase *shaders, ShaderFxData *fx)
{
if (shaders && fx) {
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
return BLI_uniquename(
shaders, fx, DATA_(fxi->name), '.', offsetof(ShaderFxData, name), sizeof(fx->name));
}
return false;
}
-bool BKE_shaderfx_dependsOnTime(ShaderFxData *fx)
+bool BKE_shaderfx_depends_ontime(ShaderFxData *fx)
{
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
return fxi->dependsOnTime && fxi->dependsOnTime(fx);
}
-const ShaderFxTypeInfo *BKE_shaderfxType_getInfo(ShaderFxType type)
+const ShaderFxTypeInfo *BKE_shaderfx_get_info(ShaderFxType type)
{
/* type unsigned, no need to check < 0 */
if (type < NUM_SHADER_FX_TYPES && shader_fx_types[type]->name[0] != '\0') {
@@ -164,9 +164,9 @@ const ShaderFxTypeInfo *BKE_shaderfxType_getInfo(ShaderFxType type)
}
}
-void BKE_shaderfx_copyData_generic(const ShaderFxData *fx_src, ShaderFxData *fx_dst)
+void BKE_shaderfx_copydata_generic(const ShaderFxData *fx_src, ShaderFxData *fx_dst)
{
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx_src->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx_src->type);
/* fx_dst may have already be fully initialized with some extra allocated data,
* we need to free it now to avoid memleak. */
@@ -192,9 +192,9 @@ static void shaderfx_copy_data_id_us_cb(void *UNUSED(userData),
}
}
-void BKE_shaderfx_copyData_ex(ShaderFxData *fx, ShaderFxData *target, const int flag)
+void BKE_shaderfx_copydata_ex(ShaderFxData *fx, ShaderFxData *target, const int flag)
{
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
target->mode = fx->mode;
target->flag = fx->flag;
@@ -214,12 +214,12 @@ void BKE_shaderfx_copyData_ex(ShaderFxData *fx, ShaderFxData *target, const int
}
}
-void BKE_shaderfx_copyData(ShaderFxData *fx, ShaderFxData *target)
+void BKE_shaderfx_copydata(ShaderFxData *fx, ShaderFxData *target)
{
- BKE_shaderfx_copyData_ex(fx, target, 0);
+ BKE_shaderfx_copydata_ex(fx, target, 0);
}
-ShaderFxData *BKE_shaderfx_findByType(Object *ob, ShaderFxType type)
+ShaderFxData *BKE_shaderfx_findby_type(Object *ob, ShaderFxType type)
{
ShaderFxData *fx = ob->shader_fx.first;
@@ -232,12 +232,12 @@ ShaderFxData *BKE_shaderfx_findByType(Object *ob, ShaderFxType type)
return fx;
}
-void BKE_shaderfx_foreachIDLink(Object *ob, ShaderFxIDWalkFunc walk, void *userData)
+void BKE_shaderfx_foreach_ID_link(Object *ob, ShaderFxIDWalkFunc walk, void *userData)
{
ShaderFxData *fx = ob->shader_fx.first;
for (; fx; fx = fx->next) {
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
if (fxi->foreachIDLink) {
fxi->foreachIDLink(fx, ob, walk, userData);
@@ -250,7 +250,7 @@ void BKE_shaderfx_foreachIDLink(Object *ob, ShaderFxIDWalkFunc walk, void *userD
}
}
-ShaderFxData *BKE_shaderfx_findByName(Object *ob, const char *name)
+ShaderFxData *BKE_shaderfx_findby_name(Object *ob, const char *name)
{
return BLI_findstring(&(ob->shader_fx), name, offsetof(ShaderFxData, name));
}
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 06086cdf56a..c59042bc045 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -443,7 +443,7 @@ bool BKE_shrinkwrap_project_normal(char options,
BVHTreeRayHit *hit)
{
/* don't use this because this dist value could be incompatible
- * this value used by the callback for comparing prev/new dist values.
+ * this value used by the callback for comparing previous/new dist values.
* also, at the moment there is no need to have a corrected 'dist' value */
// #define USE_DIST_CORRECT
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
new file mode 100644
index 00000000000..d5ba345928b
--- /dev/null
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -0,0 +1,132 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include <iostream>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_ID.h"
+#include "DNA_defaults.h"
+#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
+
+#include "BLI_compiler_compat.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_anim_data.h"
+#include "BKE_animsys.h"
+#include "BKE_idtype.h"
+#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
+#include "BKE_lib_remap.h"
+#include "BKE_main.h"
+#include "BKE_node.h"
+#include "BKE_simulation.h"
+
+#include "NOD_simulation.h"
+
+#include "BLT_translation.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+static void simulation_init_data(ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+ BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(simulation, id));
+
+ MEMCPY_STRUCT_AFTER(simulation, DNA_struct_default_get(Simulation), id);
+
+ bNodeTree *ntree = ntreeAddTree(nullptr, "Simulation Nodetree", ntreeType_Simulation->idname);
+ simulation->nodetree = ntree;
+}
+
+static void simulation_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
+{
+ Simulation *simulation_dst = (Simulation *)id_dst;
+ Simulation *simulation_src = (Simulation *)id_src;
+
+ /* We always need allocation of our private ID data. */
+ const int flag_private_id_data = flag & ~LIB_ID_CREATE_NO_ALLOCATE;
+
+ if (simulation_src->nodetree) {
+ BKE_id_copy_ex(bmain,
+ (ID *)simulation_src->nodetree,
+ (ID **)&simulation_dst->nodetree,
+ flag_private_id_data);
+ }
+}
+
+static void simulation_free_data(ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+
+ BKE_animdata_free(&simulation->id, false);
+
+ if (simulation->nodetree) {
+ ntreeFreeEmbeddedTree(simulation->nodetree);
+ MEM_freeN(simulation->nodetree);
+ simulation->nodetree = nullptr;
+ }
+}
+
+static void simulation_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Simulation *simulation = (Simulation *)id;
+ if (simulation->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&simulation->nodetree);
+ }
+}
+
+IDTypeInfo IDType_ID_SIM = {
+ /* id_code */ ID_SIM,
+ /* id_filter */ FILTER_ID_SIM,
+ /* main_listbase_index */ INDEX_ID_SIM,
+ /* struct_size */ sizeof(Simulation),
+ /* name */ "Simulation",
+ /* name_plural */ "simulations",
+ /* translation_context */ BLT_I18NCONTEXT_ID_SIMULATION,
+ /* flags */ 0,
+
+ /* init_data */ simulation_init_data,
+ /* copy_data */ simulation_copy_data,
+ /* free_data */ simulation_free_data,
+ /* make_local */ nullptr,
+ /* foreach_id */ simulation_foreach_id,
+};
+
+void *BKE_simulation_add(Main *bmain, const char *name)
+{
+ Simulation *simulation = (Simulation *)BKE_libblock_alloc(bmain, ID_SIM, name, 0);
+
+ simulation_init_data(&simulation->id);
+
+ return simulation;
+}
+
+void BKE_simulation_data_update(Depsgraph *UNUSED(depsgraph),
+ Scene *UNUSED(scene),
+ Simulation *UNUSED(simulation))
+{
+}
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index c358dde449f..68d0822a223 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -285,7 +285,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
float hull;
int i;
- cmd = (CollisionModifierData *)modifiers_findByType(ob, eModifierType_Collision);
+ cmd = (CollisionModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Collision);
/* first some paranoia checks */
if (!cmd) {
@@ -371,7 +371,7 @@ static void ccd_mesh_update(Object *ob, ccd_Mesh *pccd_M)
float hull;
int i;
- cmd = (CollisionModifierData *)modifiers_findByType(ob, eModifierType_Collision);
+ cmd = (CollisionModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Collision);
/* first some paranoia checks */
if (!cmd) {
@@ -3010,7 +3010,7 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob)
* (C2= continuous in second derivate -> no jump in bending ) condition.
*
* Not too hard to do, but needs some more code to care for;
- * some one may want look at it JOW 2010/06/12. */
+ * some one may want look at it (JOW 2010/06/12). */
for (bezt = nu->bezt, a = 0; a < nu->pntsu; a++, bezt++, bp += 3, curindex += 3) {
if (setgoal) {
bp->goal *= bezt->weight;
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 64fe396d6a3..e8f31594cc0 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -127,6 +127,7 @@ IDTypeInfo IDType_ID_SO = {
.copy_data = sound_copy_data,
.free_data = sound_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
#ifdef WITH_AUDASPACE
@@ -751,12 +752,12 @@ static void sound_start_play_scene(Scene *scene)
}
}
-static float get_cur_time(Scene *scene)
+static double get_cur_time(Scene *scene)
{
/* We divide by the current framelen to take into account time remapping.
* Otherwise we will get the wrong starting time which will break A/V sync.
* See T74111 for further details. */
- return FRA2TIME((CFRA + SUBFRA) / scene->r.framelen);
+ return FRA2TIME((CFRA + SUBFRA) / (double)scene->r.framelen);
}
void BKE_sound_play_scene(Scene *scene)
@@ -764,7 +765,7 @@ void BKE_sound_play_scene(Scene *scene)
sound_verify_evaluated_id(&scene->id);
AUD_Status status;
- const float cur_time = get_cur_time(scene);
+ const double cur_time = get_cur_time(scene);
AUD_Device_lock(sound_device);
@@ -811,8 +812,8 @@ void BKE_sound_seek_scene(Main *bmain, Scene *scene)
bScreen *screen;
int animation_playing;
- const float one_frame = (float)(1.0 / FPS);
- const float cur_time = FRA2TIME(CFRA);
+ const double one_frame = 1.0 / FPS;
+ const double cur_time = FRA2TIME(CFRA);
AUD_Device_lock(sound_device);
@@ -869,7 +870,7 @@ void BKE_sound_seek_scene(Main *bmain, Scene *scene)
AUD_Device_unlock(sound_device);
}
-float BKE_sound_sync_scene(Scene *scene)
+double BKE_sound_sync_scene(Scene *scene)
{
sound_verify_evaluated_id(&scene->id);
@@ -1230,7 +1231,7 @@ void BKE_sound_stop_scene(Scene *UNUSED(scene))
void BKE_sound_seek_scene(Main *UNUSED(bmain), Scene *UNUSED(scene))
{
}
-float BKE_sound_sync_scene(Scene *UNUSED(scene))
+double BKE_sound_sync_scene(Scene *UNUSED(scene))
{
return NAN_FLT;
}
@@ -1341,7 +1342,7 @@ void BKE_sound_jack_sync_callback_set(SoundJackSyncCallback callback)
#endif
}
-void BKE_sound_jack_scene_update(Scene *scene, int mode, float time)
+void BKE_sound_jack_scene_update(Scene *scene, int mode, double time)
{
sound_verify_evaluated_id(&scene->id);
diff --git a/source/blender/blenkernel/intern/speaker.c b/source/blender/blenkernel/intern/speaker.c
index 980cc2a59fd..1f778f5fcd6 100644
--- a/source/blender/blenkernel/intern/speaker.c
+++ b/source/blender/blenkernel/intern/speaker.c
@@ -30,6 +30,7 @@
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_speaker.h"
@@ -42,6 +43,13 @@ static void speaker_init_data(ID *id)
MEMCPY_STRUCT_AFTER(speaker, DNA_struct_default_get(Speaker), id);
}
+static void speaker_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Speaker *speaker = (Speaker *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, speaker->sound, IDWALK_CB_USER);
+}
+
IDTypeInfo IDType_ID_SPK = {
.id_code = ID_SPK,
.id_filter = FILTER_ID_SPK,
@@ -56,6 +64,7 @@ IDTypeInfo IDType_ID_SPK = {
.copy_data = NULL,
.free_data = NULL,
.make_local = NULL,
+ .foreach_id = speaker_foreach_id,
};
void *BKE_speaker_add(Main *bmain, const char *name)
diff --git a/source/blender/blenkernel/intern/subdiv.c b/source/blender/blenkernel/intern/subdiv.c
index 1f7cb225fc7..fe1dd3835fd 100644
--- a/source/blender/blenkernel/intern/subdiv.c
+++ b/source/blender/blenkernel/intern/subdiv.c
@@ -38,6 +38,18 @@
#include "opensubdiv_evaluator_capi.h"
#include "opensubdiv_topology_refiner_capi.h"
+/* =================----====--===== MODULE ==========================------== */
+
+void BKE_subdiv_init()
+{
+ openSubdiv_init();
+}
+
+void BKE_subdiv_exit()
+{
+ openSubdiv_cleanup();
+}
+
/* ========================== CONVERSION HELPERS ============================ */
eSubdivFVarLinearInterpolation BKE_subdiv_fvar_interpolation_from_uv_smooth(int uv_smooth)
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 0ae32701cd5..d5d5530c1ce 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -40,9 +40,9 @@
#include "opensubdiv_topology_refiner_capi.h"
-/* =============================================================================
- * Various forward declarations.
- */
+/* -------------------------------------------------------------------- */
+/** \name Various forward declarations
+ * \{ */
static void subdiv_ccg_average_all_boundaries_and_corners(SubdivCCG *subdiv_ccg, CCGKey *key);
@@ -50,9 +50,11 @@ static void subdiv_ccg_average_inner_face_grids(SubdivCCG *subdiv_ccg,
CCGKey *key,
SubdivCCGFace *face);
-/* =============================================================================
- * Generally useful internal helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generally useful internal helpers
+ * \{ */
/* Number of floats in per-vertex elements. */
static int num_element_float_get(const SubdivCCG *subdiv_ccg)
@@ -74,9 +76,11 @@ static int element_size_bytes_get(const SubdivCCG *subdiv_ccg)
return sizeof(float) * num_element_float_get(subdiv_ccg);
}
-/* =============================================================================
- * Internal helpers for CCG creation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal helpers for CCG creation
+ * \{ */
static void subdiv_ccg_init_layers(SubdivCCG *subdiv_ccg, const SubdivToCCGSettings *settings)
{
@@ -158,9 +162,11 @@ static void subdiv_ccg_alloc_elements(SubdivCCG *subdiv_ccg, Subdiv *subdiv)
}
}
-/* =============================================================================
- * Grids evaluation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Grids evaluation
+ * \{ */
typedef struct CCGEvalGridsData {
SubdivCCG *subdiv_ccg;
@@ -556,9 +562,11 @@ static void subdiv_ccg_init_faces_neighborhood(SubdivCCG *subdiv_ccg)
subdiv_ccg_init_faces_vertex_neighborhood(subdiv_ccg);
}
-/* =============================================================================
- * Creation / evaluation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Creation / evaluation
+ * \{ */
SubdivCCG *BKE_subdiv_to_ccg(Subdiv *subdiv,
const SubdivToCCGSettings *settings,
@@ -670,9 +678,11 @@ void BKE_subdiv_ccg_key_top_level(CCGKey *key, const SubdivCCG *subdiv_ccg)
BKE_subdiv_ccg_key(key, subdiv_ccg, subdiv_ccg->level);
}
-/* =============================================================================
- * Normals.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Normals
+ * \{ */
typedef struct RecalcInnerNormalsData {
SubdivCCG *subdiv_ccg;
@@ -770,8 +780,8 @@ static void subdiv_ccg_recalc_inner_normal_task(void *__restrict userdata_v,
subdiv_ccg_average_inner_face_normals(data->subdiv_ccg, data->key, tls, grid_index);
}
-static void subdiv_ccg_recalc_inner_normal_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_recalc_inner_normal_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
RecalcInnerNormalsTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->face_normals);
@@ -791,7 +801,7 @@ static void subdiv_ccg_recalc_inner_grid_normals(SubdivCCG *subdiv_ccg)
BLI_parallel_range_settings_defaults(&parallel_range_settings);
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_recalc_inner_normal_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_recalc_inner_normal_free;
BLI_task_parallel_range(0,
subdiv_ccg->num_grids,
&data,
@@ -834,8 +844,8 @@ static void subdiv_ccg_recalc_modified_inner_normal_task(void *__restrict userda
subdiv_ccg_average_inner_face_grids(subdiv_ccg, key, face);
}
-static void subdiv_ccg_recalc_modified_inner_normal_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_recalc_modified_inner_normal_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
RecalcInnerNormalsTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->face_normals);
@@ -857,7 +867,7 @@ static void subdiv_ccg_recalc_modified_inner_grid_normals(SubdivCCG *subdiv_ccg,
BLI_parallel_range_settings_defaults(&parallel_range_settings);
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_recalc_modified_inner_normal_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_recalc_modified_inner_normal_free;
BLI_task_parallel_range(0,
num_effected_faces,
&data,
@@ -885,9 +895,11 @@ void BKE_subdiv_ccg_update_normals(SubdivCCG *subdiv_ccg,
subdiv_ccg_average_all_boundaries_and_corners(subdiv_ccg, &key);
}
-/* =============================================================================
- * Boundary averaging/stitching.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Boundary averaging/stitching
+ * \{ */
typedef struct AverageInnerGridsData {
SubdivCCG *subdiv_ccg;
@@ -1077,8 +1089,8 @@ static void subdiv_ccg_average_grids_boundaries_task(void *__restrict userdata_v
subdiv_ccg_average_grids_boundary(subdiv_ccg, key, adjacent_edge, tls);
}
-static void subdiv_ccg_average_grids_boundaries_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_average_grids_boundaries_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
AverageGridsBoundariesTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->accumulators);
@@ -1136,7 +1148,7 @@ static void subdiv_ccg_average_all_boundaries(SubdivCCG *subdiv_ccg, CCGKey *key
AverageGridsBoundariesTLSData tls_data = {NULL};
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_average_grids_boundaries_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_average_grids_boundaries_free;
BLI_task_parallel_range(0,
subdiv_ccg->num_adjacent_edges,
&boundaries_data,
@@ -1244,9 +1256,11 @@ void BKE_subdiv_ccg_topology_counters(const SubdivCCG *subdiv_ccg,
*r_num_loops = *r_num_faces * 4;
}
-/* =============================================================================
- * Neighbors.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Neighbors
+ * \{ */
void BKE_subdiv_ccg_print_coord(const char *message, const SubdivCCGCoord *coord)
{
@@ -1791,3 +1805,5 @@ int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int gri
const int face_index = face - subdiv_ccg->faces;
return face_index;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_deform.c b/source/blender/blenkernel/intern/subdiv_deform.c
index db0a51c390b..f03cf4c4d21 100644
--- a/source/blender/blenkernel/intern/subdiv_deform.c
+++ b/source/blender/blenkernel/intern/subdiv_deform.c
@@ -39,9 +39,9 @@
#include "MEM_guardedalloc.h"
-/* ================================================================================================
- * Subdivision context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Subdivision context
+ * \{ */
typedef struct SubdivDeformContext {
const Mesh *coarse_mesh;
@@ -77,9 +77,11 @@ static void subdiv_mesh_context_free(SubdivDeformContext *ctx)
MEM_SAFE_FREE(ctx->accumulated_counters);
}
-/* ================================================================================================
- * Accumulation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Accumulation helpers
+ * \{ */
static void subdiv_accumulate_vertex_displacement(SubdivDeformContext *ctx,
const int ptex_face_index,
@@ -105,9 +107,11 @@ static void subdiv_accumulate_vertex_displacement(SubdivDeformContext *ctx,
++ctx->accumulated_counters[vertex_index];
}
-/* ================================================================================================
- * Subdivision callbacks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Subdivision callbacks
+ * \{ */
static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_context,
const int UNUSED(num_vertices),
@@ -165,9 +169,11 @@ static void subdiv_mesh_vertex_corner(const SubdivForeachContext *foreach_contex
add_v3_v3(vertex_co, D);
}
-/* ================================================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
static void setup_foreach_callbacks(const SubdivDeformContext *subdiv_context,
SubdivForeachContext *foreach_context)
@@ -182,9 +188,11 @@ static void setup_foreach_callbacks(const SubdivDeformContext *subdiv_context,
foreach_context->vertex_corner = subdiv_mesh_vertex_corner;
}
-/* ================================================================================================
- * Public entry point.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Public entry point
+ * \{ */
void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
const struct Mesh *coarse_mesh,
@@ -234,3 +242,5 @@ void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
/* Free used memory. */
subdiv_mesh_context_free(&subdiv_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_foreach.c b/source/blender/blenkernel/intern/subdiv_foreach.c
index b31fb2c9312..ff7f6fad5f0 100644
--- a/source/blender/blenkernel/intern/subdiv_foreach.c
+++ b/source/blender/blenkernel/intern/subdiv_foreach.c
@@ -40,9 +40,9 @@
#include "MEM_guardedalloc.h"
-/* =============================================================================
- * General helpers.
- */
+/* -------------------------------------------------------------------- */
+/** \name General helpers
+ * \{ */
/* Number of ptex faces for a given polygon. */
BLI_INLINE int num_ptex_faces_per_poly_get(const MPoly *poly)
@@ -75,9 +75,11 @@ BLI_INLINE int ptex_face_resolution_get(const MPoly *poly, int resolution)
return (poly->totloop == 4) ? (resolution) : ((resolution >> 1) + 1);
}
-/* =============================================================================
- * Context which is passed to all threaded tasks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Context which is passed to all threaded tasks
+ * \{ */
typedef struct SubdivForeachTaskContext {
const Mesh *coarse_mesh;
@@ -122,9 +124,11 @@ typedef struct SubdivForeachTaskContext {
BLI_bitmap *coarse_edges_used_map;
} SubdivForeachTaskContext;
-/* =============================================================================
- * Threading helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Threading helpers
+ * \{ */
static void *subdiv_foreach_tls_alloc(SubdivForeachTaskContext *ctx)
{
@@ -148,9 +152,11 @@ static void subdiv_foreach_tls_free(SubdivForeachTaskContext *ctx, void *tls)
MEM_freeN(tls);
}
-/* =============================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
/* NOTE: Expects edge map to be zeroed. */
static void subdiv_foreach_ctx_count(SubdivForeachTaskContext *ctx)
@@ -294,9 +300,11 @@ static void subdiv_foreach_ctx_free(SubdivForeachTaskContext *ctx)
MEM_freeN(ctx->subdiv_polygon_offset);
}
-/* =============================================================================
- * Vertex traversal process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex traversal process
+ * \{ */
/* Traversal of corner vertices. They are coming from coarse vertices. */
@@ -706,9 +714,11 @@ static void subdiv_foreach_vertices(SubdivForeachTaskContext *ctx, void *tls, co
}
}
-/* =============================================================================
- * Edge traversal process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Edge traversal process
+ * \{ */
/* TODO(sergey): Coarse edge are always NONE, consider getting rid of it. */
static int subdiv_foreach_edges_row(SubdivForeachTaskContext *ctx,
@@ -1022,9 +1032,11 @@ static void subdiv_foreach_boundary_edges(SubdivForeachTaskContext *ctx,
ctx->foreach_context, tls, coarse_edge_index, subdiv_edge_index, v1, v2);
}
-/* =============================================================================
- * Loops traversal.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loops traversal
+ * \{ */
static void rotate_indices(const int rot, int *a, int *b, int *c, int *d)
{
@@ -1666,9 +1678,11 @@ static void subdiv_foreach_loops(SubdivForeachTaskContext *ctx, void *tls, int p
}
}
-/* =============================================================================
- * Polygons traverse process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Polygons traverse process
+ * \{ */
static void subdiv_foreach_polys(SubdivForeachTaskContext *ctx, void *tls, int poly_index)
{
@@ -1697,9 +1711,11 @@ static void subdiv_foreach_polys(SubdivForeachTaskContext *ctx, void *tls, int p
}
}
-/* =============================================================================
- * Loose elements traverse process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loose elements traverse process
+ * \{ */
static void subdiv_foreach_loose_vertices_task(void *__restrict userdata,
const int coarse_vertex_index,
@@ -1754,9 +1770,11 @@ static void subdiv_foreach_vertices_of_loose_edges_task(void *__restrict userdat
}
}
-/* =============================================================================
- * Subdivision process entry points.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Subdivision process entry points
+ * \{ */
static void subdiv_foreach_single_geometry_vertices(SubdivForeachTaskContext *ctx, void *tls)
{
@@ -1838,9 +1856,9 @@ static void subdiv_foreach_boundary_edges_task(void *__restrict userdata,
subdiv_foreach_boundary_edges(ctx, tls->userdata_chunk, edge_index);
}
-static void subdiv_foreach_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void subdiv_foreach_free(const void *__restrict userdata, void *__restrict userdata_chunk)
{
- SubdivForeachTaskContext *ctx = userdata;
+ const SubdivForeachTaskContext *ctx = userdata;
ctx->foreach_context->user_data_tls_free(userdata_chunk);
}
@@ -1873,7 +1891,7 @@ bool BKE_subdiv_foreach_subdiv_geometry(Subdiv *subdiv,
parallel_range_settings.userdata_chunk_size = context->user_data_tls_size;
parallel_range_settings.min_iter_per_thread = 1;
if (context->user_data_tls_free != NULL) {
- parallel_range_settings.func_finalize = subdiv_foreach_finalize;
+ parallel_range_settings.func_free = subdiv_foreach_free;
}
/* TODO(sergey): Possible optimization is to have a single pool and push all
@@ -1908,3 +1926,5 @@ bool BKE_subdiv_foreach_subdiv_geometry(Subdiv *subdiv,
subdiv_foreach_ctx_free(&ctx);
return true;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index bd091108b11..987cc0311c7 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -41,9 +41,9 @@
#include "MEM_guardedalloc.h"
-/* =============================================================================
- * Subdivision context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Subdivision Context
+ * \{ */
typedef struct SubdivMeshContext {
const SubdivToMeshSettings *settings;
@@ -119,9 +119,11 @@ static void subdiv_mesh_context_free(SubdivMeshContext *ctx)
MEM_SAFE_FREE(ctx->accumulated_counters);
}
-/* =============================================================================
- * Loop custom data copy helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop custom data copy helpers
+ * \{ */
typedef struct LoopsOfPtex {
/* First loop of the ptex, starts at ptex (0, 0) and goes in u direction. */
@@ -159,9 +161,11 @@ static void loops_of_ptex_get(const SubdivMeshContext *ctx,
}
}
-/* =============================================================================
- * Vertex custom data interpolation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex custom data interpolation helpers
+ * \{ */
/* TODO(sergey): Somehow de-duplicate with loops storage, without too much
* exception cases all over the code. */
@@ -295,9 +299,11 @@ static void vertex_interpolation_end(VerticesForInterpolation *vertex_interpolat
}
}
-/* =============================================================================
- * Loop custom data interpolation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop custom data interpolation helpers
+ * \{ */
typedef struct LoopsForInterpolation {
/* This field points to a loop data which is to be used for interpolation.
@@ -413,9 +419,11 @@ static void loop_interpolation_end(LoopsForInterpolation *loop_interpolation)
}
}
-/* =============================================================================
- * TLS.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name TLS
+ * \{ */
typedef struct SubdivMeshTLS {
bool vertex_interpolation_initialized;
@@ -440,9 +448,11 @@ static void subdiv_mesh_tls_free(void *tls_v)
}
}
-/* =============================================================================
- * Evaluation helper functions.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation helper functions
+ * \{ */
static void eval_final_point_and_vertex_normal(Subdiv *subdiv,
const int ptex_face_index,
@@ -459,9 +469,11 @@ static void eval_final_point_and_vertex_normal(Subdiv *subdiv,
}
}
-/* =============================================================================
- * Accumulation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Accumulation helpers
+ * \{ */
static void subdiv_accumulate_vertex_normal_and_displacement(SubdivMeshContext *ctx,
const int ptex_face_index,
@@ -490,9 +502,11 @@ static void subdiv_accumulate_vertex_normal_and_displacement(SubdivMeshContext *
++ctx->accumulated_counters[subdiv_vertex_index];
}
-/* =============================================================================
- * Callbacks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Callbacks
+ * \{ */
static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_context,
const int num_vertices,
@@ -513,9 +527,11 @@ static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_contex
return true;
}
-/* =============================================================================
- * Vertex subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex subdivision process
+ * \{ */
static void subdiv_vertex_data_copy(const SubdivMeshContext *ctx,
const MVert *coarse_vertex,
@@ -778,9 +794,11 @@ static void subdiv_mesh_vertex_inner(const SubdivForeachContext *foreach_context
subdiv_mesh_tag_center_vertex(coarse_poly, subdiv_vert, u, v);
}
-/* =============================================================================
- * Edge subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Edge subdivision process
+ * \{ */
static void subdiv_copy_edge_data(SubdivMeshContext *ctx,
MEdge *subdiv_edge,
@@ -827,9 +845,11 @@ static void subdiv_mesh_edge(const SubdivForeachContext *foreach_context,
subdiv_edge->v2 = subdiv_v2;
}
-/* =============================================================================
- * Loops creation/interpolation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loops creation/interpolation
+ * \{ */
static void subdiv_interpolate_loop_data(const SubdivMeshContext *ctx,
MLoop *subdiv_loop,
@@ -921,9 +941,11 @@ static void subdiv_mesh_loop(const SubdivForeachContext *foreach_context,
subdiv_loop->e = subdiv_edge_index;
}
-/* =============================================================================
- * Polygons subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Polygons subdivision process
+ * \{ */
static void subdiv_copy_poly_data(const SubdivMeshContext *ctx,
MPoly *subdiv_poly,
@@ -955,9 +977,11 @@ static void subdiv_mesh_poly(const SubdivForeachContext *foreach_context,
subdiv_poly->totloop = num_loops;
}
-/* =============================================================================
- * Loose elements subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loose elements subdivision process
+ * \{ */
static void subdiv_mesh_vertex_loose(const SubdivForeachContext *foreach_context,
void *UNUSED(tls),
@@ -1127,9 +1151,11 @@ static void subdiv_mesh_vertex_of_loose_edge(const struct SubdivForeachContext *
normal_float_to_short_v3(subdiv_vertex->no, no);
}
-/* =============================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
static void setup_foreach_callbacks(const SubdivMeshContext *subdiv_context,
SubdivForeachContext *foreach_context)
@@ -1157,9 +1183,11 @@ static void setup_foreach_callbacks(const SubdivMeshContext *subdiv_context,
foreach_context->user_data_tls_free = subdiv_mesh_tls_free;
}
-/* =============================================================================
- * Public entry point.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Public entry point
+ * \{ */
Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
const SubdivToMeshSettings *settings,
@@ -1206,3 +1234,5 @@ Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
subdiv_mesh_context_free(&subdiv_context);
return result;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index c21d640a4c1..7a0a5645b80 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -71,18 +71,13 @@
#include "CCGSubSurf.h"
-#ifdef WITH_OPENSUBDIV
-# include "opensubdiv_capi.h"
-#endif
-
/* assumes MLoop's are laid out 4 for each poly, in order */
#define USE_LOOP_LAYOUT_FAST
static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int drawInteriorEdges,
int useSubsurfUv,
- DerivedMesh *dm,
- bool use_gpu_backend);
+ DerivedMesh *dm);
///
static void *arena_alloc(CCGAllocatorHDL a, int numBytes)
@@ -404,82 +399,6 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
return 1;
}
-#ifdef WITH_OPENSUBDIV
-static void UNUSED_FUNCTION(set_subsurf_osd_ccg_uv)(CCGSubSurf *ss,
- DerivedMesh *dm,
- DerivedMesh *result,
- int layer_index)
-{
- CCGFace **faceMap;
- MTFace *tf;
- MLoopUV *mluv;
- CCGFaceIterator fi;
- int index, gridSize, gridFaces, totface, x, y, S;
- MLoopUV *dmloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, layer_index);
- /* need to update both CD_MTFACE & CD_MLOOPUV, hrmf, we could get away with
- * just tface except applying the modifier then looses subsurf UV */
- MTFace *tface = CustomData_get_layer_n(&result->faceData, CD_MTFACE, layer_index);
- MLoopUV *mloopuv = CustomData_get_layer_n(&result->loopData, CD_MLOOPUV, layer_index);
-
- if (dmloopuv == NULL || (tface == NULL && mloopuv == NULL)) {
- return;
- }
-
- ccgSubSurf_evaluatorSetFVarUV(ss, dm, layer_index);
-
- /* get some info from CCGSubSurf */
- totface = ccgSubSurf_getNumFaces(ss);
- gridSize = ccgSubSurf_getGridSize(ss);
- gridFaces = gridSize - 1;
-
- /* make a map from original faces to CCGFaces */
- faceMap = MEM_mallocN(totface * sizeof(*faceMap), "facemapuv");
- for (ccgSubSurf_initFaceIterator(ss, &fi); !ccgFaceIterator_isStopped(&fi);
- ccgFaceIterator_next(&fi)) {
- CCGFace *f = ccgFaceIterator_getCurrent(&fi);
- faceMap[POINTER_AS_INT(ccgSubSurf_getFaceFaceHandle(f))] = f;
- }
-
- /* load coordinates from uvss into tface */
- tf = tface;
- mluv = mloopuv;
- for (index = 0; index < totface; index++) {
- CCGFace *f = faceMap[index];
- int numVerts = ccgSubSurf_getFaceNumVerts(f);
- for (S = 0; S < numVerts; S++) {
- for (y = 0; y < gridFaces; y++) {
- for (x = 0; x < gridFaces; x++) {
- const int delta[4][2] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}};
- float uv[4][2];
- int i;
- for (i = 0; i < 4; i++) {
- const int dx = delta[i][0], dy = delta[i][1];
- const float grid_u = ((float)(x + dx)) / (gridSize - 1),
- grid_v = ((float)(y + dy)) / (gridSize - 1);
- ccgSubSurf_evaluatorFVarUV(ss, index, S, grid_u, grid_v, uv[i]);
- }
- if (tf) {
- copy_v2_v2(tf->uv[0], uv[0]);
- copy_v2_v2(tf->uv[1], uv[1]);
- copy_v2_v2(tf->uv[2], uv[2]);
- copy_v2_v2(tf->uv[3], uv[3]);
- tf++;
- }
- if (mluv) {
- copy_v2_v2(mluv[0].uv, uv[0]);
- copy_v2_v2(mluv[1].uv, uv[1]);
- copy_v2_v2(mluv[2].uv, uv[2]);
- copy_v2_v2(mluv[3].uv, uv[3]);
- mluv += 4;
- }
- }
- }
- }
- }
- MEM_freeN(faceMap);
-}
-#endif /* WITH_OPENSUBDIV */
-
static void set_subsurf_legacy_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result, int n)
{
CCGSubSurf *uvss;
@@ -564,16 +483,7 @@ static void set_subsurf_legacy_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *
static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result, int layer_index)
{
-#ifdef WITH_OPENSUBDIV
- if (!ccgSubSurf_needGrids(ss)) {
- /* GPU backend is used, no need to evaluate UVs on CPU. */
- /* TODO(sergey): Think of how to support edit mode of UVs. */
- }
- else
-#endif
- {
- set_subsurf_legacy_uv(ss, dm, result, layer_index);
- }
+ set_subsurf_legacy_uv(ss, dm, result, layer_index);
}
/* face weighting */
@@ -763,40 +673,13 @@ static void ss_sync_ccg_from_derivedmesh(CCGSubSurf *ss,
#endif
}
-#ifdef WITH_OPENSUBDIV
-static void ss_sync_osd_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm)
-{
- ccgSubSurf_initFullSync(ss);
- ccgSubSurf_prepareTopologyRefiner(ss, dm);
- ccgSubSurf_processSync(ss);
-}
-#endif /* WITH_OPENSUBDIV */
-
static void ss_sync_from_derivedmesh(CCGSubSurf *ss,
DerivedMesh *dm,
float (*vertexCos)[3],
int use_flat_subdiv,
- bool use_subdiv_uvs)
+ bool UNUSED(use_subdiv_uvs))
{
-#ifndef WITH_OPENSUBDIV
- UNUSED_VARS(use_subdiv_uvs);
-#endif
-
-#ifdef WITH_OPENSUBDIV
- /* Reset all related descriptors if actual mesh topology changed or if
- * other evaluation-related settings changed.
- */
- if (!ccgSubSurf_needGrids(ss)) {
- /* TODO(sergey): Use vertex coordinates and flat subdiv flag. */
- ccgSubSurf__sync_subdivUvs(ss, use_subdiv_uvs);
- ccgSubSurf_checkTopologyChanged(ss, dm);
- ss_sync_osd_from_derivedmesh(ss, dm);
- }
- else
-#endif
- {
- ss_sync_ccg_from_derivedmesh(ss, dm, vertexCos, use_flat_subdiv);
- }
+ ss_sync_ccg_from_derivedmesh(ss, dm, vertexCos, use_flat_subdiv);
}
/***/
@@ -850,13 +733,6 @@ static void UNUSED_FUNCTION(ccgDM_getMinMax)(DerivedMesh *dm, float r_min[3], fl
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
-#ifdef WITH_OPENSUBDIV
- if (ccgdm->useGpuBackend) {
- ccgSubSurf_getMinMax(ccgdm->ss, r_min, r_max);
- return;
- }
-#endif
-
CCG_key_top_level(&key, ss);
if (!ccgSubSurf_getNumVerts(ss)) {
@@ -1642,11 +1518,9 @@ static void ccgDM_release(DerivedMesh *dm)
}
MEM_freeN(ccgdm->edgeFlags);
MEM_freeN(ccgdm->faceFlags);
- if (ccgdm->useGpuBackend == false) {
- MEM_freeN(ccgdm->vertMap);
- MEM_freeN(ccgdm->edgeMap);
- MEM_freeN(ccgdm->faceMap);
- }
+ MEM_freeN(ccgdm->vertMap);
+ MEM_freeN(ccgdm->edgeMap);
+ MEM_freeN(ccgdm->faceMap);
BLI_mutex_end(&ccgdm->loops_cache_lock);
BLI_rw_mutex_end(&ccgdm->origindex_cache_rwlock);
@@ -2417,76 +2291,44 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm,
BLI_assert(faceNum == ccgSubSurf_getNumFinalFaces(ss));
}
-/* Fill in only geometry arrays needed for the GPU tessellation. */
-static void set_ccgdm_gpu_geometry(CCGDerivedMesh *ccgdm, DerivedMesh *dm)
-{
- const int totface = dm->getNumPolys(dm);
- MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
- int index;
- DMFlagMat *faceFlags = ccgdm->faceFlags;
-
- for (index = 0; index < totface; index++) {
- faceFlags->flag = mpoly ? mpoly[index].flag : 0;
- faceFlags->mat_nr = mpoly ? mpoly[index].mat_nr : 0;
- faceFlags++;
- }
-
- /* TODO(sergey): Fill in edge flags. */
-}
-
-static CCGDerivedMesh *getCCGDerivedMesh(
- CCGSubSurf *ss, int drawInteriorEdges, int useSubsurfUv, DerivedMesh *dm, bool use_gpu_backend)
+static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
+ int drawInteriorEdges,
+ int useSubsurfUv,
+ DerivedMesh *dm)
{
-#ifdef WITH_OPENSUBDIV
- const int totedge = dm->getNumEdges(dm);
- const int totface = dm->getNumPolys(dm);
-#else
const int totedge = ccgSubSurf_getNumEdges(ss);
const int totface = ccgSubSurf_getNumFaces(ss);
-#endif
CCGDerivedMesh *ccgdm = MEM_callocN(sizeof(*ccgdm), "ccgdm");
- if (use_gpu_backend == false) {
- BLI_assert(totedge == ccgSubSurf_getNumEdges(ss));
- BLI_assert(totface == ccgSubSurf_getNumFaces(ss));
- DM_from_template(&ccgdm->dm,
- dm,
- DM_TYPE_CCGDM,
- ccgSubSurf_getNumFinalVerts(ss),
- ccgSubSurf_getNumFinalEdges(ss),
- 0,
- ccgSubSurf_getNumFinalFaces(ss) * 4,
- ccgSubSurf_getNumFinalFaces(ss));
+ BLI_assert(totedge == ccgSubSurf_getNumEdges(ss));
+ BLI_assert(totface == ccgSubSurf_getNumFaces(ss));
+ DM_from_template(&ccgdm->dm,
+ dm,
+ DM_TYPE_CCGDM,
+ ccgSubSurf_getNumFinalVerts(ss),
+ ccgSubSurf_getNumFinalEdges(ss),
+ 0,
+ ccgSubSurf_getNumFinalFaces(ss) * 4,
+ ccgSubSurf_getNumFinalFaces(ss));
- CustomData_free_layer_active(&ccgdm->dm.polyData, CD_NORMAL, ccgdm->dm.numPolyData);
+ CustomData_free_layer_active(&ccgdm->dm.polyData, CD_NORMAL, ccgdm->dm.numPolyData);
- ccgdm->reverseFaceMap = MEM_callocN(sizeof(int) * ccgSubSurf_getNumFinalFaces(ss),
- "reverseFaceMap");
+ ccgdm->reverseFaceMap = MEM_callocN(sizeof(int) * ccgSubSurf_getNumFinalFaces(ss),
+ "reverseFaceMap");
- create_ccgdm_maps(ccgdm, ss);
- }
- else {
- DM_from_template(&ccgdm->dm, dm, DM_TYPE_CCGDM, 0, 0, 0, 0, dm->getNumPolys(dm));
- CustomData_copy_data(&dm->polyData, &ccgdm->dm.polyData, 0, 0, dm->getNumPolys(dm));
- }
+ create_ccgdm_maps(ccgdm, ss);
set_default_ccgdm_callbacks(ccgdm);
ccgdm->ss = ss;
ccgdm->drawInteriorEdges = drawInteriorEdges;
ccgdm->useSubsurfUv = useSubsurfUv;
- ccgdm->useGpuBackend = use_gpu_backend;
/* CDDM hack. */
ccgdm->edgeFlags = MEM_callocN(sizeof(short) * totedge, "edgeFlags");
ccgdm->faceFlags = MEM_callocN(sizeof(DMFlagMat) * totface, "faceFlags");
- if (use_gpu_backend == false) {
- set_ccgdm_all_geometry(ccgdm, ss, dm, useSubsurfUv != 0);
- }
- else {
- set_ccgdm_gpu_geometry(ccgdm, dm);
- }
+ set_ccgdm_all_geometry(ccgdm, ss, dm, useSubsurfUv != 0);
ccgdm->dm.numVertData = ccgSubSurf_getNumFinalVerts(ss);
ccgdm->dm.numEdgeData = ccgSubSurf_getNumFinalEdges(ss);
@@ -2502,21 +2344,6 @@ static CCGDerivedMesh *getCCGDerivedMesh(
/***/
-static bool subsurf_use_gpu_backend(SubsurfFlags flags)
-{
-#ifdef WITH_OPENSUBDIV
- /* Use GPU backend if it's a last modifier in the stack
- * and user chose to use any of the OSD compute devices,
- * but also check if GPU has all needed features.
- */
- return (flags & SUBSURF_USE_GPU_BACKEND) != 0 &&
- (U.opensubdiv_compute_type != USER_OPENSUBDIV_COMPUTE_NONE);
-#else
- (void)flags;
- return false;
-#endif
-}
-
struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
struct SubsurfModifierData *smd,
const struct Scene *scene,
@@ -2527,7 +2354,6 @@ struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
const CCGFlags useAging = (smd->flags & eSubsurfModifierFlag_DebugIncr) ? CCG_USE_AGING : 0;
const int useSubsurfUv = (smd->uv_smooth != SUBSURF_UV_SMOOTH_NONE);
const int drawInteriorEdges = !(smd->flags & eSubsurfModifierFlag_ControlEdges);
- const bool use_gpu_backend = subsurf_use_gpu_backend(flags);
const bool ignore_simplify = (flags & SUBSURF_IGNORE_SIMPLIFY);
CCGDerivedMesh *result;
@@ -2546,11 +2372,8 @@ struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
smd->emCache = _getSubSurf(smd->emCache, levels, 3, useSimple | useAging | CCG_CALC_NORMALS);
-#ifdef WITH_OPENSUBDIV
- ccgSubSurf_setSkipGrids(smd->emCache, use_gpu_backend);
-#endif
ss_sync_from_derivedmesh(smd->emCache, dm, vertCos, useSimple, useSubsurfUv);
- result = getCCGDerivedMesh(smd->emCache, drawInteriorEdges, useSubsurfUv, dm, use_gpu_backend);
+ result = getCCGDerivedMesh(smd->emCache, drawInteriorEdges, useSubsurfUv, dm);
}
else if (flags & SUBSURF_USE_RENDER_PARAMS) {
/* Do not use cache in render mode. */
@@ -2567,7 +2390,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple, useSubsurfUv);
- result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm, false);
+ result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm);
result->freeSS = 1;
}
@@ -2600,32 +2423,15 @@ struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple, useSubsurfUv);
- result = getCCGDerivedMesh(smd->mCache, drawInteriorEdges, useSubsurfUv, dm, false);
+ result = getCCGDerivedMesh(smd->mCache, drawInteriorEdges, useSubsurfUv, dm);
}
else {
CCGFlags ccg_flags = useSimple | CCG_USE_ARENA | CCG_CALC_NORMALS;
CCGSubSurf *prevSS = NULL;
if (smd->mCache && (flags & SUBSURF_IS_FINAL_CALC)) {
-#ifdef WITH_OPENSUBDIV
- /* With OpenSubdiv enabled we always tries to re-use previous
- * subsurf structure in order to save computation time since
- * re-creation is rather a complicated business.
- *
- * TODO(sergey): There was a good reason why final calculation
- * used to free entirely cached subsurf structure. reason of
- * this is to be investigated still to be sure we don't have
- * regressions here.
- */
- if (use_gpu_backend) {
- prevSS = smd->mCache;
- }
- else
-#endif
- {
- ccgSubSurf_free(smd->mCache);
- smd->mCache = NULL;
- }
+ ccgSubSurf_free(smd->mCache);
+ smd->mCache = NULL;
}
if (flags & SUBSURF_ALLOC_PAINT_MASK) {
@@ -2633,12 +2439,9 @@ struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
}
ss = _getSubSurf(prevSS, levels, 3, ccg_flags);
-#ifdef WITH_OPENSUBDIV
- ccgSubSurf_setSkipGrids(ss, use_gpu_backend);
-#endif
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple, useSubsurfUv);
- result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm, use_gpu_backend);
+ result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm);
if (flags & SUBSURF_IS_FINAL_CALC) {
smd->mCache = ss;
@@ -2710,26 +2513,10 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*r_positions)[3])
bool subsurf_has_edges(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
-#ifdef WITH_OPENSUBDIV
- if (ccgdm->useGpuBackend) {
- return true;
- }
-#else
- (void)ccgdm;
-#endif
return dm->getNumEdges(dm) != 0;
}
bool subsurf_has_faces(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
-#ifdef WITH_OPENSUBDIV
- if (ccgdm->useGpuBackend) {
- return true;
- }
-#else
- (void)ccgdm;
-#endif
return dm->getNumPolys(dm) != 0;
}
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 3cdf3b40ce3..527b54a1aa2 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -206,6 +206,7 @@ IDTypeInfo IDType_ID_TXT = {
.copy_data = text_copy_data,
.free_data = text_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
/***/
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index fe10861f96e..e2c3c20e36e 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -57,6 +57,7 @@
#include "BKE_image.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_scene.h"
@@ -112,7 +113,7 @@ static void texture_free_data(ID *id)
/* is no lib link block, but texture extension */
if (texture->nodetree) {
- ntreeFreeNestedTree(texture->nodetree);
+ ntreeFreeEmbeddedTree(texture->nodetree);
MEM_freeN(texture->nodetree);
texture->nodetree = NULL;
}
@@ -123,6 +124,16 @@ static void texture_free_data(ID *id)
BKE_previewimg_free(&texture->preview);
}
+static void texture_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Tex *texture = (Tex *)id;
+ if (texture->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&texture->nodetree);
+ }
+ BKE_LIB_FOREACHID_PROCESS(data, texture->ima, IDWALK_CB_USER);
+}
+
IDTypeInfo IDType_ID_TE = {
.id_code = ID_TE,
.id_filter = FILTER_ID_TE,
@@ -137,8 +148,16 @@ IDTypeInfo IDType_ID_TE = {
.copy_data = texture_copy_data,
.free_data = texture_free_data,
.make_local = NULL,
+ .foreach_id = texture_foreach_id,
};
+/* Utils for all IDs using those texture slots. */
+void BKE_texture_mtex_foreach_id(LibraryForeachIDData *data, MTex *mtex)
+{
+ BKE_LIB_FOREACHID_PROCESS(data, mtex->object, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, mtex->tex, IDWALK_CB_USER);
+}
+
/* ****************** Mapping ******************* */
TexMapping *BKE_texture_mapping_add(int type)
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index 0204667b3bd..97d95cb7e46 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -2288,13 +2288,15 @@ void BKE_tracking_distortion_free(MovieDistortion *distortion)
MEM_freeN(distortion);
}
-void BKE_tracking_distort_v2(MovieTracking *tracking, const float co[2], float r_co[2])
+void BKE_tracking_distort_v2(
+ MovieTracking *tracking, int image_width, int image_height, const float co[2], float r_co[2])
{
const MovieTrackingCamera *camera = &tracking->camera;
const float aspy = 1.0f / tracking->camera.pixel_aspect;
libmv_CameraIntrinsicsOptions camera_intrinsics_options;
- tracking_cameraIntrinscisOptionsFromTracking(tracking, 0, 0, &camera_intrinsics_options);
+ tracking_cameraIntrinscisOptionsFromTracking(
+ tracking, image_width, image_height, &camera_intrinsics_options);
libmv_CameraIntrinsics *intrinsics = libmv_cameraIntrinsicsNew(&camera_intrinsics_options);
/* Normalize coordinates. */
@@ -2309,13 +2311,15 @@ void BKE_tracking_distort_v2(MovieTracking *tracking, const float co[2], float r
r_co[1] = y;
}
-void BKE_tracking_undistort_v2(MovieTracking *tracking, const float co[2], float r_co[2])
+void BKE_tracking_undistort_v2(
+ MovieTracking *tracking, int image_width, int image_height, const float co[2], float r_co[2])
{
const MovieTrackingCamera *camera = &tracking->camera;
const float aspy = 1.0f / tracking->camera.pixel_aspect;
libmv_CameraIntrinsicsOptions camera_intrinsics_options;
- tracking_cameraIntrinscisOptionsFromTracking(tracking, 0, 0, &camera_intrinsics_options);
+ tracking_cameraIntrinscisOptionsFromTracking(
+ tracking, image_width, image_height, &camera_intrinsics_options);
libmv_CameraIntrinsics *intrinsics = libmv_cameraIntrinsicsNew(&camera_intrinsics_options);
double x = co[0], y = co[1];
@@ -2361,13 +2365,19 @@ ImBuf *BKE_tracking_distort_frame(MovieTracking *tracking,
}
void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
+ int image_width,
+ int image_height,
rcti *rect,
bool undistort,
float delta[2])
{
float pos[2], warped_pos[2];
const int coord_delta = 5;
- void (*apply_distortion)(MovieTracking * tracking, const float pos[2], float out[2]);
+ void (*apply_distortion)(MovieTracking * tracking,
+ int image_width,
+ int image_height,
+ const float pos[2],
+ float out[2]);
if (undistort) {
apply_distortion = BKE_tracking_undistort_v2;
@@ -2387,7 +2397,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = a;
pos[1] = rect->ymin;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2396,7 +2406,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = a;
pos[1] = rect->ymax;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2415,7 +2425,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = rect->xmin;
pos[1] = a;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2424,7 +2434,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = rect->xmax;
pos[1] = a;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
diff --git a/source/blender/blenkernel/intern/tracking_util.c b/source/blender/blenkernel/intern/tracking_util.c
index 5f7452e4775..dcaa9082026 100644
--- a/source/blender/blenkernel/intern/tracking_util.c
+++ b/source/blender/blenkernel/intern/tracking_util.c
@@ -451,6 +451,12 @@ static void distortion_model_parameters_from_tracking(
camera_intrinsics_options->division_k1 = camera->division_k1;
camera_intrinsics_options->division_k2 = camera->division_k2;
return;
+
+ case TRACKING_DISTORTION_MODEL_NUKE:
+ camera_intrinsics_options->distortion_model = LIBMV_DISTORTION_MODEL_NUKE;
+ camera_intrinsics_options->nuke_k1 = camera->nuke_k1;
+ camera_intrinsics_options->nuke_k2 = camera->nuke_k2;
+ return;
}
/* Unknown distortion model, which might be due to opening newer file in older Blender.
@@ -479,6 +485,12 @@ static void distortion_model_parameters_from_options(
camera->division_k1 = camera_intrinsics_options->division_k1;
camera->division_k2 = camera_intrinsics_options->division_k2;
return;
+
+ case LIBMV_DISTORTION_MODEL_NUKE:
+ camera->distortion_model = TRACKING_DISTORTION_MODEL_NUKE;
+ camera->nuke_k1 = camera_intrinsics_options->nuke_k1;
+ camera->nuke_k2 = camera_intrinsics_options->nuke_k2;
+ return;
}
/* Libmv returned distortion model which is not known to Blender. This is a logical error in code
@@ -701,7 +713,7 @@ static ImBuf *make_grayscale_ibuf_copy(ImBuf *ibuf)
*/
const size_t size = (size_t)grayscale->x * (size_t)grayscale->y * sizeof(float);
grayscale->channels = 1;
- if ((grayscale->rect_float = MEM_mapallocN(size, "tracking grayscale image")) != NULL) {
+ if ((grayscale->rect_float = MEM_callocN(size, "tracking grayscale image")) != NULL) {
grayscale->mall |= IB_rectfloat;
grayscale->flags |= IB_rectfloat;
@@ -729,7 +741,7 @@ static ImBuf *float_image_to_ibuf(libmv_FloatImage *float_image)
ImBuf *ibuf = IMB_allocImBuf(float_image->width, float_image->height, 32, 0);
size_t size = (size_t)ibuf->x * (size_t)ibuf->y * float_image->channels * sizeof(float);
ibuf->channels = float_image->channels;
- if ((ibuf->rect_float = MEM_mapallocN(size, "tracking grayscale image")) != NULL) {
+ if ((ibuf->rect_float = MEM_callocN(size, "tracking grayscale image")) != NULL) {
ibuf->mall |= IB_rectfloat;
ibuf->flags |= IB_rectfloat;
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index 3f44c13ba19..77e51f9d8c0 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -713,6 +713,116 @@ static bool ch_is_op(char op)
}
}
+/**
+ * Helper function for #unit_distribute_negatives to find the next negative to distribute.
+ *
+ * \note This unecessarily skips the next space if it comes right after the "-"
+ * just to make a more predictable output.
+ */
+static char *find_next_negative(const char *str, const char *remaining_str)
+{
+ char *str_found = strstr(remaining_str, "-");
+
+ if (str_found == NULL) {
+ return NULL;
+ }
+
+ /* Don't use the "-" from scientific notation, but make sure we can look backwards first. */
+ if ((str_found != str) && (*(str_found - 1) == 'e' || *(str_found - 1) == 'E')) {
+ return find_next_negative(str, str_found + 1);
+ }
+
+ if (*(str_found + 1) == ' ') {
+ str_found++;
+ }
+
+ return str_found + 1;
+}
+
+/**
+ * Helper function for #unit_distribute_negatives to find the next operation, including "-".
+ *
+ * \note This unecessarily skips the space before the operation character
+ * just to make a more predictable output.
+ */
+static char *find_next_op(const char *str, char *remaining_str, int len_max)
+{
+ int i;
+ bool scientific_notation = false;
+ for (i = 0; i < len_max; i++) {
+ if (remaining_str[i] == '\0') {
+ return remaining_str + i;
+ }
+
+ if (ch_is_op(remaining_str[i])) {
+ if (scientific_notation) {
+ scientific_notation = false;
+ continue;
+ }
+
+ /* Make sure we don't look backwards before the start of the string. */
+ if (remaining_str != str && i != 0) {
+ /* Check for scientific notation. */
+ if (remaining_str[i - 1] == 'e' || remaining_str[i - 1] == 'E') {
+ scientific_notation = true;
+ continue;
+ }
+
+ /* Return position before a space character. */
+ if (remaining_str[i - 1] == ' ') {
+ i--;
+ }
+ }
+
+ return remaining_str + i;
+ }
+ }
+ BLI_assert(!"String should be NULL terminated");
+ return remaining_str + i;
+}
+
+/**
+ * Put parentheses around blocks of values after negative signs to get rid of an implied "+"
+ * between numbers without an operation between them. For example:
+ *
+ * "-1m50cm + 1 - 2m50cm" -> "-(1m50cm) + 1 - (2m50cm)"
+ */
+static bool unit_distribute_negatives(char *str, const int len_max)
+{
+ bool changed = false;
+
+ char *remaining_str = str;
+ int remaining_str_len = len_max;
+ int ofs = 0;
+ while ((remaining_str = find_next_negative(str, remaining_str)) != NULL) {
+ ofs = (int)(remaining_str - str);
+
+ /* Exit early in the unlikely situation that we've run out of length to add the parentheses. */
+ remaining_str_len = len_max - ofs;
+ if (remaining_str_len <= 2) {
+ return changed;
+ }
+
+ changed = true;
+
+ /* Add '(', shift the following characters to the right to make space. */
+ memmove(remaining_str + 1, remaining_str, remaining_str_len - 1);
+ *remaining_str = '(';
+
+ /* Add the ')' before the next operation or at the end. */
+ remaining_str = find_next_op(str, remaining_str + 1, remaining_str_len);
+ memmove(remaining_str + 1, remaining_str, remaining_str_len - 3);
+ *remaining_str = ')';
+
+ /* Only move forward by 1 even though we added two characters. Minus signs need to be able to
+ * apply to the next block of values too. */
+ remaining_str += 1;
+ remaining_str_len -= 1;
+ }
+
+ return changed;
+}
+
static int unit_scale_str(char *str,
int len_max,
char *str_tmp,
@@ -896,6 +1006,9 @@ bool bUnit_ReplaceString(
char str_tmp[TEMP_STR_SIZE];
bool changed = false;
+ /* Fix cases like "-1m50cm" which would evaluate to -0.5m without this. */
+ changed |= unit_distribute_negatives(str, len_max);
+
/* Try to find a default unit from current or previous string. */
default_unit = unit_detect_from_str(usys, str, str_prev);
diff --git a/source/blender/blenkernel/intern/volume.cc b/source/blender/blenkernel/intern/volume.cc
index b0b7a60b556..26c5810aefa 100644
--- a/source/blender/blenkernel/intern/volume.cc
+++ b/source/blender/blenkernel/intern/volume.cc
@@ -21,6 +21,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_defaults.h"
+#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_volume_types.h"
@@ -442,26 +443,6 @@ static void volume_init_data(ID *id)
BKE_volume_init_grids(volume);
}
-void BKE_volume_init_grids(Volume *volume)
-{
-#ifdef WITH_OPENVDB
- if (volume->runtime.grids == NULL) {
- volume->runtime.grids = OBJECT_GUARDED_NEW(VolumeGridVector);
- }
-#else
- UNUSED_VARS(volume);
-#endif
-}
-
-void *BKE_volume_add(Main *bmain, const char *name)
-{
- Volume *volume = (Volume *)BKE_libblock_alloc(bmain, ID_VO, name, 0);
-
- volume_init_data(&volume->id);
-
- return volume;
-}
-
static void volume_copy_data(Main *UNUSED(bmain),
ID *id_dst,
const ID *id_src,
@@ -483,18 +464,6 @@ static void volume_copy_data(Main *UNUSED(bmain),
#endif
}
-Volume *BKE_volume_copy(Main *bmain, const Volume *volume)
-{
- Volume *volume_copy;
- BKE_id_copy(bmain, &volume->id, (ID **)&volume_copy);
- return volume_copy;
-}
-
-static void volume_make_local(Main *bmain, ID *id, const int flags)
-{
- BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
static void volume_free_data(ID *id)
{
Volume *volume = (Volume *)id;
@@ -506,6 +475,14 @@ static void volume_free_data(ID *id)
#endif
}
+static void volume_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Volume *volume = (Volume *)id;
+ for (int i = 0; i < volume->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, volume->mat[i], IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_VO = {
/* id_code */ ID_VO,
/* id_filter */ FILTER_ID_VO,
@@ -519,9 +496,37 @@ IDTypeInfo IDType_ID_VO = {
/* init_data */ volume_init_data,
/* copy_data */ volume_copy_data,
/* free_data */ volume_free_data,
- /* make_local */ volume_make_local,
+ /* make_local */ nullptr,
+ /* foreach_id */ volume_foreach_id,
};
+void BKE_volume_init_grids(Volume *volume)
+{
+#ifdef WITH_OPENVDB
+ if (volume->runtime.grids == NULL) {
+ volume->runtime.grids = OBJECT_GUARDED_NEW(VolumeGridVector);
+ }
+#else
+ UNUSED_VARS(volume);
+#endif
+}
+
+void *BKE_volume_add(Main *bmain, const char *name)
+{
+ Volume *volume = (Volume *)BKE_libblock_alloc(bmain, ID_VO, name, 0);
+
+ volume_init_data(&volume->id);
+
+ return volume;
+}
+
+Volume *BKE_volume_copy(Main *bmain, const Volume *volume)
+{
+ Volume *volume_copy;
+ BKE_id_copy(bmain, &volume->id, (ID **)&volume_copy);
+ return volume_copy;
+}
+
/* Sequence */
static int volume_sequence_frame(const Depsgraph *depsgraph, const Volume *volume)
@@ -795,12 +800,52 @@ bool BKE_volume_is_points_only(const Volume *volume)
/* Dependency Graph */
-static Volume *volume_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static Volume *volume_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
Volume *volume_input)
{
- return volume_input;
+ Volume *volume = volume_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = (const ModifierTypeInfo *)BKE_modifier_get_info(
+ (ModifierType)md->type);
+
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if (mti->modifyVolume) {
+ /* Ensure we are not modifying the input. */
+ if (volume == volume_input) {
+ volume = BKE_volume_copy_for_eval(volume, true);
+ }
+
+ Volume *volume_next = mti->modifyVolume(md, &mectx, volume);
+
+ if (volume_next && volume_next != volume) {
+ /* If the modifier returned a new volume, release the old one. */
+ if (volume != volume_input) {
+ BKE_id_free(NULL, volume);
+ }
+ volume = volume_next;
+ }
+ }
+ }
+
+ return volume;
}
void BKE_volume_eval_geometry(struct Depsgraph *depsgraph, Volume *volume)
diff --git a/source/blender/blenkernel/intern/workspace.c b/source/blender/blenkernel/intern/workspace.c
index c65d55785c1..4625fd76293 100644
--- a/source/blender/blenkernel/intern/workspace.c
+++ b/source/blender/blenkernel/intern/workspace.c
@@ -32,6 +32,7 @@
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_scene.h"
@@ -65,6 +66,15 @@ static void workspace_free_data(ID *id)
MEM_SAFE_FREE(workspace->status_text);
}
+static void workspace_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ WorkSpace *workspace = (WorkSpace *)id;
+
+ LISTBASE_FOREACH (WorkSpaceLayout *, layout, &workspace->layouts) {
+ BKE_LIB_FOREACHID_PROCESS(data, layout->screen, IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_WS = {
.id_code = ID_WS,
.id_filter = FILTER_ID_WS,
@@ -79,6 +89,7 @@ IDTypeInfo IDType_ID_WS = {
.copy_data = NULL,
.free_data = workspace_free_data,
.make_local = NULL,
+ .foreach_id = workspace_foreach_id,
};
/** \name Internal Utils
@@ -209,7 +220,7 @@ WorkSpaceInstanceHook *BKE_workspace_instance_hook_create(const Main *bmain)
/* set an active screen-layout for each possible window/workspace combination */
for (WorkSpace *workspace = bmain->workspaces.first; workspace; workspace = workspace->id.next) {
- BKE_workspace_hook_layout_for_workspace_set(hook, workspace, workspace->layouts.first);
+ BKE_workspace_active_layout_set(hook, workspace, workspace->layouts.first);
}
return hook;
@@ -414,6 +425,10 @@ WorkSpace *BKE_workspace_active_get(WorkSpaceInstanceHook *hook)
}
void BKE_workspace_active_set(WorkSpaceInstanceHook *hook, WorkSpace *workspace)
{
+ if (hook->active == workspace) {
+ return;
+ }
+
hook->active = workspace;
if (workspace) {
WorkSpaceLayout *layout = workspace_relation_get_data_matching_parent(
@@ -424,13 +439,47 @@ void BKE_workspace_active_set(WorkSpaceInstanceHook *hook, WorkSpace *workspace)
}
}
+/**
+ * Get the layout that is active for \a hook (which is the visible layout for the active workspace
+ * in \a hook).
+ */
WorkSpaceLayout *BKE_workspace_active_layout_get(const WorkSpaceInstanceHook *hook)
{
return hook->act_layout;
}
-void BKE_workspace_active_layout_set(WorkSpaceInstanceHook *hook, WorkSpaceLayout *layout)
+
+/**
+ * Get the layout to be activated should \a workspace become or be the active workspace in \a hook.
+ */
+WorkSpaceLayout *BKE_workspace_active_layout_for_workspace_get(const WorkSpaceInstanceHook *hook,
+ const WorkSpace *workspace)
+{
+ /* If the workspace is active, the active layout can be returned, no need for a lookup. */
+ if (hook->active == workspace) {
+ return hook->act_layout;
+ }
+
+ /* Inactive workspace */
+ return workspace_relation_get_data_matching_parent(&workspace->hook_layout_relations, hook);
+}
+
+/**
+ * \brief Activate a layout
+ *
+ * Sets \a layout as active for \a workspace when activated through or already active in \a hook.
+ * So when the active workspace of \a hook is \a workspace, \a layout becomes the active layout of
+ * \a hook too. See #BKE_workspace_active_set().
+ *
+ * \a workspace does not need to be active for this.
+ *
+ * WorkSpaceInstanceHook.act_layout should only be modified directly to update the layout pointer.
+ */
+void BKE_workspace_active_layout_set(WorkSpaceInstanceHook *hook,
+ WorkSpace *workspace,
+ WorkSpaceLayout *layout)
{
hook->act_layout = layout;
+ workspace_relation_ensure_updated(&workspace->hook_layout_relations, hook, layout);
}
bScreen *BKE_workspace_active_screen_get(const WorkSpaceInstanceHook *hook)
@@ -443,12 +492,7 @@ void BKE_workspace_active_screen_set(WorkSpaceInstanceHook *hook,
{
/* we need to find the WorkspaceLayout that wraps this screen */
WorkSpaceLayout *layout = BKE_workspace_layout_find(hook->active, screen);
- BKE_workspace_hook_layout_for_workspace_set(hook, workspace, layout);
-}
-
-ListBase *BKE_workspace_layouts_get(WorkSpace *workspace)
-{
- return &workspace->layouts;
+ BKE_workspace_active_layout_set(hook, workspace, layout);
}
const char *BKE_workspace_layout_name_get(const WorkSpaceLayout *layout)
@@ -466,22 +510,5 @@ bScreen *BKE_workspace_layout_screen_get(const WorkSpaceLayout *layout)
{
return layout->screen;
}
-void BKE_workspace_layout_screen_set(WorkSpaceLayout *layout, bScreen *screen)
-{
- layout->screen = screen;
-}
-
-WorkSpaceLayout *BKE_workspace_hook_layout_for_workspace_get(const WorkSpaceInstanceHook *hook,
- const WorkSpace *workspace)
-{
- return workspace_relation_get_data_matching_parent(&workspace->hook_layout_relations, hook);
-}
-void BKE_workspace_hook_layout_for_workspace_set(WorkSpaceInstanceHook *hook,
- WorkSpace *workspace,
- WorkSpaceLayout *layout)
-{
- hook->act_layout = layout;
- workspace_relation_ensure_updated(&workspace->hook_layout_relations, hook, layout);
-}
/** \} */
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index f2219ad1cf8..e3b58e03d93 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -38,6 +38,7 @@
#include "BKE_icons.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_world.h"
@@ -59,7 +60,7 @@ static void world_free_data(ID *id)
/* is no lib link block, but world extension */
if (wrld->nodetree) {
- ntreeFreeNestedTree(wrld->nodetree);
+ ntreeFreeEmbeddedTree(wrld->nodetree);
MEM_freeN(wrld->nodetree);
wrld->nodetree = NULL;
}
@@ -78,17 +79,6 @@ static void world_init_data(ID *id)
MEMCPY_STRUCT_AFTER(wrld, DNA_struct_default_get(World), id);
}
-World *BKE_world_add(Main *bmain, const char *name)
-{
- World *wrld;
-
- wrld = BKE_libblock_alloc(bmain, ID_WO, name, 0);
-
- world_init_data(&wrld->id);
-
- return wrld;
-}
-
/**
* Only copy internal data of World ID from source
* to already allocated/initialized destination.
@@ -122,6 +112,44 @@ static void world_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int
}
}
+static void world_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ World *world = (World *)id;
+
+ if (world->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&world->nodetree);
+ }
+}
+
+IDTypeInfo IDType_ID_WO = {
+ .id_code = ID_WO,
+ .id_filter = FILTER_ID_WO,
+ .main_listbase_index = INDEX_ID_WO,
+ .struct_size = sizeof(World),
+ .name = "World",
+ .name_plural = "worlds",
+ .translation_context = BLT_I18NCONTEXT_ID_WORLD,
+ .flags = 0,
+
+ .init_data = world_init_data,
+ .copy_data = world_copy_data,
+ .free_data = world_free_data,
+ .make_local = NULL,
+ .foreach_id = world_foreach_id,
+};
+
+World *BKE_world_add(Main *bmain, const char *name)
+{
+ World *wrld;
+
+ wrld = BKE_libblock_alloc(bmain, ID_WO, name, 0);
+
+ world_init_data(&wrld->id);
+
+ return wrld;
+}
+
World *BKE_world_copy(Main *bmain, const World *wrld)
{
World *wrld_copy;
@@ -159,27 +187,6 @@ World *BKE_world_localize(World *wrld)
return wrldn;
}
-static void world_make_local(Main *bmain, ID *id, const int flags)
-{
- BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
-IDTypeInfo IDType_ID_WO = {
- .id_code = ID_WO,
- .id_filter = FILTER_ID_WO,
- .main_listbase_index = INDEX_ID_WO,
- .struct_size = sizeof(World),
- .name = "World",
- .name_plural = "worlds",
- .translation_context = BLT_I18NCONTEXT_ID_WORLD,
- .flags = 0,
-
- .init_data = world_init_data,
- .copy_data = world_copy_data,
- .free_data = world_free_data,
- .make_local = world_make_local,
-};
-
void BKE_world_eval(struct Depsgraph *depsgraph, World *world)
{
DEG_debug_print_eval(depsgraph, __func__, world->id.name, world);
diff --git a/source/blender/blenlib/BLI_allocator.h b/source/blender/blenlib/BLI_allocator.hh
index e2d39c4e897..c52db4aab53 100644
--- a/source/blender/blenlib/BLI_allocator.h
+++ b/source/blender/blenlib/BLI_allocator.hh
@@ -13,8 +13,8 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_ALLOCATOR_H__
-#define __BLI_ALLOCATOR_H__
+#ifndef __BLI_ALLOCATOR_HH__
+#define __BLI_ALLOCATOR_HH__
/** \file
* \ingroup bli
@@ -102,4 +102,4 @@ class RawAllocator {
} // namespace BLI
-#endif /* __BLI_ALLOCATOR_H__ */
+#endif /* __BLI_ALLOCATOR_HH__ */
diff --git a/source/blender/blenlib/BLI_array_cxx.h b/source/blender/blenlib/BLI_array.hh
index 8fc2aec6698..9dd8341aa76 100644
--- a/source/blender/blenlib/BLI_array_cxx.h
+++ b/source/blender/blenlib/BLI_array.hh
@@ -13,8 +13,8 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_ARRAY_CXX_H__
-#define __BLI_ARRAY_CXX_H__
+#ifndef __BLI_ARRAY_HH__
+#define __BLI_ARRAY_HH__
/** \file
* \ingroup bli
@@ -23,20 +23,21 @@
* a template argument. Instead it can be specified at the construction time.
*/
-#include "BLI_allocator.h"
-#include "BLI_array_ref.h"
-#include "BLI_index_range.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_allocator.hh"
+#include "BLI_array_ref.hh"
+#include "BLI_index_range.hh"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace BLI {
-template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Array {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Array {
private:
T *m_data;
uint m_size;
Allocator m_allocator;
- AlignedBuffer<sizeof(T) * N, alignof(T)> m_inline_storage;
+ AlignedBuffer<sizeof(T) * InlineBufferCapacity, alignof(T)> m_inline_storage;
public:
Array()
@@ -79,7 +80,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ar
m_allocator = other.m_allocator;
m_data = this->get_buffer_for_size(other.size());
- copy_n(other.begin(), m_size, m_data);
+ uninitialized_copy_n(other.begin(), m_size, m_data);
}
Array(Array &&other) noexcept
@@ -201,10 +202,15 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ar
return IndexRange(m_size);
}
+ Allocator &allocator()
+ {
+ return m_allocator;
+ }
+
private:
T *get_buffer_for_size(uint size)
{
- if (size <= N) {
+ if (size <= InlineBufferCapacity) {
return this->inline_storage();
}
else {
@@ -231,4 +237,4 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ar
} // namespace BLI
-#endif /* __BLI_ARRAY_CXX_H__ */
+#endif /* __BLI_ARRAY_HH__ */
diff --git a/source/blender/blenlib/BLI_array_ref.h b/source/blender/blenlib/BLI_array_ref.hh
index 2c2e441a47d..c0484493bda 100644
--- a/source/blender/blenlib/BLI_array_ref.h
+++ b/source/blender/blenlib/BLI_array_ref.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_ARRAY_REF_H__
-#define __BLI_ARRAY_REF_H__
+#ifndef __BLI_ARRAY_REF_HH__
+#define __BLI_ARRAY_REF_HH__
/** \file
* \ingroup bli
@@ -41,8 +41,8 @@
#include <string>
#include <vector>
-#include "BLI_index_range.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_index_range.hh"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace BLI {
@@ -508,6 +508,16 @@ template<typename T> class MutableArrayRef {
BLI_assert(m_size > 0);
return m_start[m_size - 1];
}
+
+ /**
+ * Get a new array ref to the same underlying memory buffer. No conversions are done.
+ */
+ template<typename NewT> MutableArrayRef<NewT> cast() const
+ {
+ BLI_assert((m_size * sizeof(T)) % sizeof(NewT) == 0);
+ uint new_size = m_size * sizeof(T) / sizeof(NewT);
+ return MutableArrayRef<NewT>(reinterpret_cast<NewT *>(m_start), new_size);
+ }
};
/**
@@ -542,4 +552,4 @@ void assert_same_size(const T1 &v1, const T2 &v2, const T3 &v3)
} /* namespace BLI */
-#endif /* __BLI_ARRAY_REF_H__ */
+#endif /* __BLI_ARRAY_REF_HH__ */
diff --git a/source/blender/blenlib/BLI_asan.h b/source/blender/blenlib/BLI_asan.h
new file mode 100644
index 00000000000..fdade805c2a
--- /dev/null
+++ b/source/blender/blenlib/BLI_asan.h
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_ADDRESS_SANITIZER_H__
+#define __BLI_ADDRESS_SANITIZER_H__
+
+/* Clang defines this. */
+#ifndef __has_feature
+# define __has_feature(x) 0
+#endif
+
+#if defined(__SANITIZE_ADDRESS__) || __has_feature(address_sanitizer)
+# include "sanitizer/asan_interface.h"
+#else
+/* Ensure return value is used. Just using UNUSED_VARS results in a warning. */
+# define ASAN_POISON_MEMORY_REGION(addr, size) (void)(0 && ((size) != 0 && (addr) != NULL))
+# define ASAN_UNPOISON_MEMORY_REGION(addr, size) (void)(0 && ((size) != 0 && (addr) != NULL))
+#endif
+
+/**
+ * Mark a region of memory as "freed". When using address sanitizer, accessing the given memory
+ * region will cause an use-after-poison error. This can be used to find errors when dealing with
+ * uninitialized memory in custom containers.
+ */
+#define BLI_asan_poison(addr, size) ASAN_POISON_MEMORY_REGION(addr, size)
+
+/**
+ * Mark a region of memory as usable again.
+ */
+#define BLI_asan_unpoison(addr, size) ASAN_UNPOISON_MEMORY_REGION(addr, size)
+
+#endif /* __BLI_ADDRESS_SANITIZER_H__ */
diff --git a/source/blender/blenlib/BLI_assert.h b/source/blender/blenlib/BLI_assert.h
index b9cb32a310e..603be115b35 100644
--- a/source/blender/blenlib/BLI_assert.h
+++ b/source/blender/blenlib/BLI_assert.h
@@ -69,7 +69,13 @@ extern "C" {
# endif
/* _BLI_ASSERT_ABORT */
# ifdef WITH_ASSERT_ABORT
-# define _BLI_ASSERT_ABORT abort
+# ifdef __GNUC__
+/* Cast to remove 'noreturn' attribute since this suppresses missing return statements,
+ * allowing changes to debug builds to accidentally to break release builds. */
+# define _BLI_ASSERT_ABORT ((void (*)(void))(*(((void **)abort))))
+# else
+# define _BLI_ASSERT_ABORT abort
+# endif
# else
# define _BLI_ASSERT_ABORT() (void)0
# endif
diff --git a/source/blender/blenlib/BLI_bitmap.h b/source/blender/blenlib/BLI_bitmap.h
index d67fbabd11c..2b811e50efb 100644
--- a/source/blender/blenlib/BLI_bitmap.h
+++ b/source/blender/blenlib/BLI_bitmap.h
@@ -24,12 +24,12 @@
* \ingroup bli
*/
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_utildefines.h"
-
typedef unsigned int BLI_bitmap;
/* warning: the bitmap does not keep track of its own size or check
diff --git a/source/blender/blenlib/BLI_blenlib.h b/source/blender/blenlib/BLI_blenlib.h
index 41603bb4f06..6dd1abacf78 100644
--- a/source/blender/blenlib/BLI_blenlib.h
+++ b/source/blender/blenlib/BLI_blenlib.h
@@ -52,10 +52,6 @@
#include <stdlib.h>
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "BLI_listbase.h"
#include "BLI_string.h"
@@ -68,8 +64,4 @@ extern "C" {
#include "BLI_rect.h"
-#ifdef __cplusplus
-}
-#endif
-
#endif
diff --git a/source/blender/blenlib/BLI_color.hh b/source/blender/blenlib/BLI_color.hh
new file mode 100644
index 00000000000..ff28ae2c076
--- /dev/null
+++ b/source/blender/blenlib/BLI_color.hh
@@ -0,0 +1,92 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_COLOR_HH__
+#define __BLI_COLOR_HH__
+
+#include <iostream>
+
+#include "BLI_math_color.h"
+
+namespace BLI {
+
+struct Color4f {
+ float r, g, b, a;
+
+ Color4f() = default;
+
+ Color4f(float r, float g, float b, float a) : r(r), g(g), b(b), a(a)
+ {
+ }
+
+ operator float *()
+ {
+ return &r;
+ }
+
+ operator const float *() const
+ {
+ return &r;
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, Color4f c)
+ {
+ stream << "(" << c.r << ", " << c.g << ", " << c.b << ", " << c.a << ")";
+ return stream;
+ }
+};
+
+struct Color4b {
+ uint8_t r, g, b, a;
+
+ Color4b() = default;
+
+ Color4b(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : r(r), g(g), b(b), a(a)
+ {
+ }
+
+ Color4b(Color4f other)
+ {
+ rgba_float_to_uchar(*this, other);
+ }
+
+ operator Color4f() const
+ {
+ Color4f result;
+ rgba_uchar_to_float(result, *this);
+ return result;
+ }
+
+ operator uint8_t *()
+ {
+ return &r;
+ }
+
+ operator const uint8_t *() const
+ {
+ return &r;
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, Color4b c)
+ {
+ stream << "(" << c.r << ", " << c.g << ", " << c.b << ", " << c.a << ")";
+ return stream;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_COLOR_HH__ */
diff --git a/source/blender/blenlib/BLI_dot_export.hh b/source/blender/blenlib/BLI_dot_export.hh
new file mode 100644
index 00000000000..08c37fec01e
--- /dev/null
+++ b/source/blender/blenlib/BLI_dot_export.hh
@@ -0,0 +1,290 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_DOT_EXPORT_HH__
+#define __BLI_DOT_EXPORT_HH__
+
+/**
+ * Language grammar: https://www.graphviz.org/doc/info/lang.html
+ * Attributes: https://www.graphviz.org/doc/info/attrs.html
+ * Node Shapes: https://www.graphviz.org/doc/info/shapes.html
+ * Preview: https://dreampuf.github.io/GraphvizOnline
+ */
+
+#include "BLI_map.hh"
+#include "BLI_optional.hh"
+#include "BLI_set.hh"
+#include "BLI_string_map.hh"
+#include "BLI_utility_mixins.hh"
+#include "BLI_vector.hh"
+
+#include "BLI_dot_export_attribute_enums.hh"
+
+#include <sstream>
+
+namespace BLI {
+namespace DotExport {
+
+class Graph;
+class DirectedGraph;
+class UndirectedGraph;
+class Node;
+class NodePort;
+class DirectedEdge;
+class UndirectedEdge;
+class Cluster;
+class AttributeList;
+
+class AttributeList {
+ private:
+ Map<std::string, std::string> m_attributes;
+
+ public:
+ void export__as_bracket_list(std::stringstream &ss) const;
+
+ void set(StringRef key, StringRef value)
+ {
+ m_attributes.add_override(key, value);
+ }
+};
+
+class Graph {
+ private:
+ AttributeList m_attributes;
+ Vector<std::unique_ptr<Node>> m_nodes;
+ Vector<std::unique_ptr<Cluster>> m_clusters;
+
+ Set<Node *> m_top_level_nodes;
+ Set<Cluster *> m_top_level_clusters;
+
+ friend Cluster;
+ friend Node;
+
+ public:
+ Node &new_node(StringRef label);
+ Cluster &new_cluster(StringRef label = "");
+
+ void export__declare_nodes_and_clusters(std::stringstream &ss) const;
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_rankdir(Attr_rankdir rankdir)
+ {
+ this->set_attribute("rankdir", rankdir_to_string(rankdir));
+ }
+
+ void set_random_cluster_bgcolors();
+};
+
+class Cluster {
+ private:
+ AttributeList m_attributes;
+ Graph &m_graph;
+ Cluster *m_parent = nullptr;
+ Set<Cluster *> m_children;
+ Set<Node *> m_nodes;
+
+ friend Graph;
+ friend Node;
+
+ Cluster(Graph &graph) : m_graph(graph)
+ {
+ }
+
+ public:
+ void export__declare_nodes_and_clusters(std::stringstream &ss) const;
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_parent_cluster(Cluster *cluster);
+ void set_parent_cluster(Cluster &cluster)
+ {
+ this->set_parent_cluster(&cluster);
+ }
+
+ void set_random_cluster_bgcolors();
+};
+
+class Node {
+ private:
+ AttributeList m_attributes;
+ Graph &m_graph;
+ Cluster *m_cluster = nullptr;
+
+ friend Graph;
+
+ Node(Graph &graph) : m_graph(graph)
+ {
+ }
+
+ public:
+ const AttributeList &attributes() const
+ {
+ return m_attributes;
+ }
+
+ AttributeList &attributes()
+ {
+ return m_attributes;
+ }
+
+ void set_parent_cluster(Cluster *cluster);
+ void set_parent_cluster(Cluster &cluster)
+ {
+ this->set_parent_cluster(&cluster);
+ }
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_shape(Attr_shape shape)
+ {
+ this->set_attribute("shape", shape_to_string(shape));
+ }
+
+ /* See https://www.graphviz.org/doc/info/attrs.html#k:color. */
+ void set_background_color(StringRef name)
+ {
+ this->set_attribute("fillcolor", name);
+ this->set_attribute("style", "filled");
+ }
+
+ void export__as_id(std::stringstream &ss) const;
+
+ void export__as_declaration(std::stringstream &ss) const;
+};
+
+class UndirectedGraph final : public Graph {
+ private:
+ Vector<std::unique_ptr<UndirectedEdge>> m_edges;
+
+ public:
+ std::string to_dot_string() const;
+
+ UndirectedEdge &new_edge(NodePort a, NodePort b);
+};
+
+class DirectedGraph final : public Graph {
+ private:
+ Vector<std::unique_ptr<DirectedEdge>> m_edges;
+
+ public:
+ std::string to_dot_string() const;
+
+ DirectedEdge &new_edge(NodePort from, NodePort to);
+};
+
+class NodePort {
+ private:
+ Node *m_node;
+ Optional<std::string> m_port_name;
+
+ public:
+ NodePort(Node &node, Optional<std::string> port_name = {})
+ : m_node(&node), m_port_name(std::move(port_name))
+ {
+ }
+
+ void to_dot_string(std::stringstream &ss) const;
+};
+
+class Edge : BLI::NonCopyable, BLI::NonMovable {
+ protected:
+ AttributeList m_attributes;
+ NodePort m_a;
+ NodePort m_b;
+
+ public:
+ Edge(NodePort a, NodePort b) : m_a(std::move(a)), m_b(std::move(b))
+ {
+ }
+
+ void set_attribute(StringRef key, StringRef value)
+ {
+ m_attributes.set(key, value);
+ }
+
+ void set_arrowhead(Attr_arrowType type)
+ {
+ this->set_attribute("arrowhead", arrowType_to_string(type));
+ }
+
+ void set_arrowtail(Attr_arrowType type)
+ {
+ this->set_attribute("arrowtail", arrowType_to_string(type));
+ }
+
+ void set_dir(Attr_dirType type)
+ {
+ this->set_attribute("dir", dirType_to_string(type));
+ }
+};
+
+class DirectedEdge : public Edge {
+ public:
+ DirectedEdge(NodePort from, NodePort to) : Edge(std::move(from), std::move(to))
+ {
+ }
+
+ void export__as_edge_statement(std::stringstream &ss) const;
+};
+
+class UndirectedEdge : public Edge {
+ public:
+ UndirectedEdge(NodePort a, NodePort b) : Edge(std::move(a), std::move(b))
+ {
+ }
+
+ void export__as_edge_statement(std::stringstream &ss) const;
+};
+
+std::string color_attr_from_hsv(float h, float s, float v);
+
+class NodeWithSocketsRef {
+ private:
+ Node *m_node;
+
+ public:
+ NodeWithSocketsRef(Node &node,
+ StringRef name,
+ ArrayRef<std::string> input_names,
+ ArrayRef<std::string> output_names);
+
+ NodePort input(uint index) const
+ {
+ std::string port = "\"in" + std::to_string(index) + "\"";
+ return NodePort(*m_node, port);
+ }
+
+ NodePort output(uint index) const
+ {
+ std::string port = "\"out" + std::to_string(index) + "\"";
+ return NodePort(*m_node, port);
+ }
+};
+
+} // namespace DotExport
+} // namespace BLI
+
+#endif /* __BLI_DOT_EXPORT_HH__ */
diff --git a/source/blender/blenlib/BLI_dot_export_attribute_enums.hh b/source/blender/blenlib/BLI_dot_export_attribute_enums.hh
new file mode 100644
index 00000000000..8e61f46dc12
--- /dev/null
+++ b/source/blender/blenlib/BLI_dot_export_attribute_enums.hh
@@ -0,0 +1,125 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_DOT_EXPORT_ATTRIBUTE_ENUMS_HH__
+#define __BLI_DOT_EXPORT_ATTRIBUTE_ENUMS_HH__
+
+#include "BLI_string_ref.hh"
+
+namespace BLI {
+namespace DotExport {
+
+enum class Attr_rankdir {
+ LeftToRight,
+ TopToBottom,
+};
+
+inline StringRef rankdir_to_string(Attr_rankdir value)
+{
+ switch (value) {
+ case Attr_rankdir::LeftToRight:
+ return "LR";
+ case Attr_rankdir::TopToBottom:
+ return "TB";
+ }
+ return "";
+}
+
+enum class Attr_shape {
+ Rectangle,
+ Ellipse,
+ Circle,
+ Point,
+ Diamond,
+ Square,
+};
+
+inline StringRef shape_to_string(Attr_shape value)
+{
+ switch (value) {
+ case Attr_shape::Rectangle:
+ return "rectangle";
+ case Attr_shape::Ellipse:
+ return "ellipse";
+ case Attr_shape::Circle:
+ return "circle";
+ case Attr_shape::Point:
+ return "point";
+ case Attr_shape::Diamond:
+ return "diamond";
+ case Attr_shape::Square:
+ return "square";
+ }
+ return "";
+}
+
+enum class Attr_arrowType {
+ Normal,
+ Inv,
+ Dot,
+ None,
+ Empty,
+ Box,
+ Vee,
+};
+
+inline StringRef arrowType_to_string(Attr_arrowType value)
+{
+ switch (value) {
+ case Attr_arrowType::Normal:
+ return "normal";
+ case Attr_arrowType::Inv:
+ return "inv";
+ case Attr_arrowType::Dot:
+ return "dot";
+ case Attr_arrowType::None:
+ return "none";
+ case Attr_arrowType::Empty:
+ return "empty";
+ case Attr_arrowType::Box:
+ return "box";
+ case Attr_arrowType::Vee:
+ return "vee";
+ }
+ return "";
+}
+
+enum class Attr_dirType {
+ Forward,
+ Back,
+ Both,
+ None,
+};
+
+inline StringRef dirType_to_string(Attr_dirType value)
+{
+ switch (value) {
+ case Attr_dirType::Forward:
+ return "forward";
+ case Attr_dirType::Back:
+ return "back";
+ case Attr_dirType::Both:
+ return "both";
+ case Attr_dirType::None:
+ return "none";
+ }
+ return "";
+}
+
+} // namespace DotExport
+} // namespace BLI
+
+#endif /* __BLI_DOT_EXPORT_ATTRIBUTE_ENUMS_HH__ */
diff --git a/source/blender/blenlib/BLI_fileops.h b/source/blender/blenlib/BLI_fileops.h
index 4eb6f184a76..fe4600b9121 100644
--- a/source/blender/blenlib/BLI_fileops.h
+++ b/source/blender/blenlib/BLI_fileops.h
@@ -29,10 +29,6 @@
#include <stdio.h>
#include <sys/stat.h>
-#ifdef __cplusplus
-extern "C" {
-#endif
-
/* for size_t (needed on windows) */
#include <stddef.h>
@@ -41,6 +37,10 @@ extern "C" {
#include "BLI_compiler_attrs.h"
#include "BLI_utildefines.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#ifndef PATH_MAX
# define PATH_MAX 4096
#endif
diff --git a/source/blender/blenlib/BLI_float2.hh b/source/blender/blenlib/BLI_float2.hh
new file mode 100644
index 00000000000..da12dd7d206
--- /dev/null
+++ b/source/blender/blenlib/BLI_float2.hh
@@ -0,0 +1,86 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_FLOAT2_HH__
+#define __BLI_FLOAT2_HH__
+
+#include "BLI_float3.hh"
+
+namespace BLI {
+
+struct float2 {
+ float x, y;
+
+ float2() = default;
+
+ float2(const float *ptr) : x{ptr[0]}, y{ptr[1]}
+ {
+ }
+
+ float2(float x, float y) : x(x), y(y)
+ {
+ }
+
+ float2(const float3 &other) : x(other.x), y(other.y)
+ {
+ }
+
+ operator float *()
+ {
+ return &x;
+ }
+
+ operator const float *() const
+ {
+ return &x;
+ }
+
+ friend float2 operator+(const float2 &a, const float2 &b)
+ {
+ return {a.x + b.x, a.y + b.y};
+ }
+
+ friend float2 operator-(const float2 &a, const float2 &b)
+ {
+ return {a.x - b.x, a.y - b.y};
+ }
+
+ friend float2 operator*(const float2 &a, float b)
+ {
+ return {a.x * b, a.y * b};
+ }
+
+ friend float2 operator/(const float2 &a, float b)
+ {
+ BLI_assert(b != 0.0f);
+ return {a.x / b, a.y / b};
+ }
+
+ friend float2 operator*(float a, const float2 &b)
+ {
+ return b * a;
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, const float2 &v)
+ {
+ stream << "(" << v.x << ", " << v.y << ")";
+ return stream;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_FLOAT2_HH__ */
diff --git a/source/blender/blenlib/BLI_float3.hh b/source/blender/blenlib/BLI_float3.hh
new file mode 100644
index 00000000000..9678fa4b2d3
--- /dev/null
+++ b/source/blender/blenlib/BLI_float3.hh
@@ -0,0 +1,218 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_FLOAT3_HH__
+#define __BLI_FLOAT3_HH__
+
+#include <iostream>
+
+#include "BLI_math_vector.h"
+
+namespace BLI {
+
+struct float3 {
+ float x, y, z;
+
+ float3() = default;
+
+ float3(const float *ptr) : x{ptr[0]}, y{ptr[1]}, z{ptr[2]}
+ {
+ }
+
+ float3(const float (*ptr)[3]) : float3((const float *)ptr)
+ {
+ }
+
+ explicit float3(float value) : x(value), y(value), z(value)
+ {
+ }
+
+ explicit float3(int value) : x(value), y(value), z(value)
+ {
+ }
+
+ float3(float x, float y, float z) : x{x}, y{y}, z{z}
+ {
+ }
+
+ operator const float *() const
+ {
+ return &x;
+ }
+
+ operator float *()
+ {
+ return &x;
+ }
+
+ float normalize_and_get_length()
+ {
+ return normalize_v3(*this);
+ }
+
+ float3 normalized() const
+ {
+ float3 result;
+ normalize_v3_v3(result, *this);
+ return result;
+ }
+
+ float length() const
+ {
+ return len_v3(*this);
+ }
+
+ float length_squared() const
+ {
+ return len_squared_v3(*this);
+ }
+
+ void reflect(const float3 &normal)
+ {
+ *this = this->reflected(normal);
+ }
+
+ float3 reflected(const float3 &normal) const
+ {
+ float3 result;
+ reflect_v3_v3v3(result, *this, normal);
+ return result;
+ }
+
+ static float3 safe_divide(const float3 &a, const float3 &b)
+ {
+ float3 result;
+ result.x = (b.x == 0.0f) ? 0.0f : a.x / b.x;
+ result.y = (b.y == 0.0f) ? 0.0f : a.y / b.y;
+ result.z = (b.z == 0.0f) ? 0.0f : a.z / b.z;
+ return result;
+ }
+
+ void invert()
+ {
+ x = -x;
+ y = -y;
+ z = -z;
+ }
+
+ friend float3 operator+(const float3 &a, const float3 &b)
+ {
+ return {a.x + b.x, a.y + b.y, a.z + b.z};
+ }
+
+ void operator+=(const float3 &b)
+ {
+ this->x += b.x;
+ this->y += b.y;
+ this->z += b.z;
+ }
+
+ friend float3 operator-(const float3 &a, const float3 &b)
+ {
+ return {a.x - b.x, a.y - b.y, a.z - b.z};
+ }
+
+ friend float3 operator-(const float3 &a)
+ {
+ return {-a.x, -a.y, -a.z};
+ }
+
+ void operator-=(const float3 &b)
+ {
+ this->x -= b.x;
+ this->y -= b.y;
+ this->z -= b.z;
+ }
+
+ void operator*=(float scalar)
+ {
+ this->x *= scalar;
+ this->y *= scalar;
+ this->z *= scalar;
+ }
+
+ void operator*=(const float3 &other)
+ {
+ this->x *= other.x;
+ this->y *= other.y;
+ this->z *= other.z;
+ }
+
+ friend float3 operator*(const float3 &a, const float3 &b)
+ {
+ return {a.x * b.x, a.y * b.y, a.z * b.z};
+ }
+
+ friend float3 operator*(const float3 &a, float b)
+ {
+ return {a.x * b, a.y * b, a.z * b};
+ }
+
+ friend float3 operator*(float a, const float3 &b)
+ {
+ return b * a;
+ }
+
+ friend float3 operator/(const float3 &a, float b)
+ {
+ BLI_assert(b != 0.0f);
+ return {a.x / b, a.y / b, a.z / b};
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, const float3 &v)
+ {
+ stream << "(" << v.x << ", " << v.y << ", " << v.z << ")";
+ return stream;
+ }
+
+ static float dot(const float3 &a, const float3 &b)
+ {
+ return a.x * b.x + a.y * b.y + a.z * b.z;
+ }
+
+ static float3 cross_high_precision(const float3 &a, const float3 &b)
+ {
+ float3 result;
+ cross_v3_v3v3_hi_prec(result, a, b);
+ return result;
+ }
+
+ static float3 project(const float3 &a, const float3 &b)
+ {
+ float3 result;
+ project_v3_v3v3(result, a, b);
+ return result;
+ }
+
+ static float distance(const float3 &a, const float3 &b)
+ {
+ return (a - b).length();
+ }
+
+ static float distance_squared(const float3 &a, const float3 &b)
+ {
+ return float3::dot(a, b);
+ }
+
+ static float3 interpolate(const float3 &a, const float3 &b, float t)
+ {
+ return a * (1 - t) + b * t;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_FLOAT3_HH__ */
diff --git a/source/blender/blenlib/BLI_float4x4.hh b/source/blender/blenlib/BLI_float4x4.hh
new file mode 100644
index 00000000000..36186d319c9
--- /dev/null
+++ b/source/blender/blenlib/BLI_float4x4.hh
@@ -0,0 +1,115 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_FLOAT4X4_HH__
+#define __BLI_FLOAT4X4_HH__
+
+#include "BLI_float3.hh"
+#include "BLI_math_matrix.h"
+
+namespace BLI {
+
+struct float4x4 {
+ float values[4][4];
+
+ float4x4() = default;
+
+ float4x4(const float *matrix)
+ {
+ memcpy(values, matrix, sizeof(float) * 16);
+ }
+
+ float4x4(const float matrix[4][4]) : float4x4((float *)matrix)
+ {
+ }
+
+ operator float *()
+ {
+ return (float *)this;
+ }
+
+ operator const float *() const
+ {
+ return (const float *)this;
+ }
+
+ float4x4 inverted() const
+ {
+ float result[4][4];
+ invert_m4_m4(result, values);
+ return result;
+ }
+
+ /**
+ * Matrix inversion can be implemented more efficiently for affine matrices.
+ */
+ float4x4 inverted_affine() const
+ {
+ BLI_assert(values[0][3] == 0.0f && values[1][3] == 0.0f && values[2][3] == 0.0f &&
+ values[3][3] == 1.0f);
+ return this->inverted();
+ }
+
+ friend float4x4 operator*(const float4x4 &a, const float4x4 &b)
+ {
+ float4x4 result;
+ mul_m4_m4m4(result.values, a.values, b.values);
+ return result;
+ }
+
+ /**
+ * This also applies the translation on the vector. Use `m.ref_3x3() * v` if that is not
+ * intended.
+ */
+ friend float3 operator*(const float4x4 &m, const float3 &v)
+ {
+ float3 result;
+ mul_v3_m4v3(result, m.values, v);
+ return result;
+ }
+
+ friend float3 operator*(const float4x4 &m, const float (*v)[3])
+ {
+ return m * float3(v);
+ }
+
+ struct float3x3_ref {
+ const float4x4 &data;
+
+ friend float3 operator*(const float3x3_ref &m, const float3 &v)
+ {
+ float3 result;
+ mul_v3_mat3_m4v3(result, m.data.values, v);
+ return result;
+ }
+ };
+
+ float3x3_ref ref_3x3() const
+ {
+ return {*this};
+ }
+
+ static float4x4 interpolate(const float4x4 &a, const float4x4 &b, float t)
+ {
+ float result[4][4];
+ interp_m4_m4m4(result, a.values, b.values, t);
+ return result;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_FLOAT4X4_HH__ */
diff --git a/source/blender/blenlib/BLI_gsqueue.h b/source/blender/blenlib/BLI_gsqueue.h
index dffb2a165ee..b69bdb7057c 100644
--- a/source/blender/blenlib/BLI_gsqueue.h
+++ b/source/blender/blenlib/BLI_gsqueue.h
@@ -24,6 +24,8 @@
* \ingroup bli
*/
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/source/blender/blenlib/BLI_hash.h b/source/blender/blenlib/BLI_hash.h
index d09291b64be..96111ffaf5a 100644
--- a/source/blender/blenlib/BLI_hash.h
+++ b/source/blender/blenlib/BLI_hash.h
@@ -21,12 +21,12 @@
* \ingroup bli
*/
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_utildefines.h"
-
BLI_INLINE unsigned int BLI_hash_int_2d(unsigned int kx, unsigned int ky)
{
#define rot(x, k) (((x) << (k)) | ((x) >> (32 - (k))))
@@ -81,7 +81,7 @@ BLI_INLINE void BLI_hash_pointer_to_color(const void *ptr, int *r, int *g, int *
{
size_t val = (size_t)ptr;
const size_t hash_a = BLI_hash_int(val & 0x0000ffff);
- const size_t hash_b = BLI_hash_int((uint)((val & 0xffff0000) >> 32));
+ const size_t hash_b = BLI_hash_int((uint)((val & 0xffff0000) >> 16));
const size_t hash = hash_a ^ (hash_b + 0x9e3779b9 + (hash_a << 6) + (hash_a >> 2));
*r = (hash & 0xff0000) >> 16;
*g = (hash & 0x00ff00) >> 8;
diff --git a/source/blender/blenlib/BLI_hash_cxx.h b/source/blender/blenlib/BLI_hash.hh
index 22941a792ba..3b3448f66b1 100644
--- a/source/blender/blenlib/BLI_hash_cxx.h
+++ b/source/blender/blenlib/BLI_hash.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_HASH_CXX_H__
-#define __BLI_HASH_CXX_H__
+#ifndef __BLI_HASH_HH__
+#define __BLI_HASH_HH__
/** \file
* \ingroup bli
@@ -30,6 +30,7 @@
#include <utility>
#include "BLI_math_base.h"
+#include "BLI_string_ref.hh"
#include "BLI_utildefines.h"
namespace BLI {
@@ -67,14 +68,33 @@ template<> struct DefaultHash<float> {
}
};
+inline uint32_t hash_string(StringRef str)
+{
+ uint32_t hash = 5381;
+ for (char c : str) {
+ hash = hash * 33 + c;
+ }
+ return hash;
+}
+
template<> struct DefaultHash<std::string> {
uint32_t operator()(const std::string &value) const
{
- uint32_t hash = 5381;
- for (char c : value) {
- hash = hash * 33 + c;
- }
- return hash;
+ return hash_string(value);
+ }
+};
+
+template<> struct DefaultHash<StringRef> {
+ uint32_t operator()(const StringRef &value) const
+ {
+ return hash_string(value);
+ }
+};
+
+template<> struct DefaultHash<StringRefNull> {
+ uint32_t operator()(const StringRefNull &value) const
+ {
+ return hash_string(value);
}
};
@@ -109,4 +129,4 @@ template<typename T1, typename T2> struct DefaultHash<std::pair<T1, T2>> {
} // namespace BLI
-#endif /* __BLI_HASH_CXX_H__ */
+#endif /* __BLI_HASH_HH__ */
diff --git a/source/blender/blenlib/BLI_heap.h b/source/blender/blenlib/BLI_heap.h
index fa8e49ef376..ca5edcbead5 100644
--- a/source/blender/blenlib/BLI_heap.h
+++ b/source/blender/blenlib/BLI_heap.h
@@ -22,12 +22,12 @@
* \brief A min-heap / priority queue ADT
*/
+#include "BLI_math.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_math.h"
-
struct Heap;
struct HeapNode;
typedef struct Heap Heap;
diff --git a/source/blender/blenlib/BLI_index_range.h b/source/blender/blenlib/BLI_index_range.hh
index 4553c996454..e24fd567810 100644
--- a/source/blender/blenlib/BLI_index_range.h
+++ b/source/blender/blenlib/BLI_index_range.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_INDEX_RANGE_H__
-#define __BLI_INDEX_RANGE_H__
+#ifndef __BLI_INDEX_RANGE_HH__
+#define __BLI_INDEX_RANGE_HH__
/** \file
* \ingroup bli
@@ -208,4 +208,4 @@ class IndexRange {
} // namespace BLI
-#endif /* __BLI_INDEX_RANGE_H__ */
+#endif /* __BLI_INDEX_RANGE_HH__ */
diff --git a/source/blender/blenlib/BLI_lasso_2d.h b/source/blender/blenlib/BLI_lasso_2d.h
index 56db360dab0..fb661c41784 100644
--- a/source/blender/blenlib/BLI_lasso_2d.h
+++ b/source/blender/blenlib/BLI_lasso_2d.h
@@ -30,14 +30,14 @@ extern "C" {
struct rcti;
-void BLI_lasso_boundbox(struct rcti *rect, const int mcords[][2], const unsigned int moves);
-bool BLI_lasso_is_point_inside(const int mcords[][2],
- const unsigned int moves,
+void BLI_lasso_boundbox(struct rcti *rect, const int mcoords[][2], const unsigned int mcoords_len);
+bool BLI_lasso_is_point_inside(const int mcoords[][2],
+ const unsigned int mcoords_len,
const int sx,
const int sy,
const int error_value);
-bool BLI_lasso_is_edge_inside(const int mcords[][2],
- const unsigned int moves,
+bool BLI_lasso_is_edge_inside(const int mcoords[][2],
+ const unsigned int mcoords_len,
int x0,
int y0,
int x1,
diff --git a/source/blender/blenlib/BLI_linear_allocator.hh b/source/blender/blenlib/BLI_linear_allocator.hh
new file mode 100644
index 00000000000..285af49f500
--- /dev/null
+++ b/source/blender/blenlib/BLI_linear_allocator.hh
@@ -0,0 +1,220 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bli
+ *
+ * A linear allocator is the simplest form of an allocator. It never reuses any memory, and
+ * therefore does not need a deallocation method. It simply hands out consecutive buffers of
+ * memory. When the current buffer is full, it reallocates a new larger buffer and continues.
+ */
+
+#ifndef __BLI_LINEAR_ALLOCATOR_HH__
+#define __BLI_LINEAR_ALLOCATOR_HH__
+
+#include "BLI_string_ref.hh"
+#include "BLI_utility_mixins.hh"
+#include "BLI_vector.hh"
+
+namespace BLI {
+
+template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopyable, NonMovable {
+ private:
+ Allocator m_allocator;
+ Vector<void *> m_owned_buffers;
+ Vector<ArrayRef<char>> m_unused_borrowed_buffers;
+
+ uintptr_t m_current_begin;
+ uintptr_t m_current_end;
+ uint m_next_min_alloc_size;
+
+#ifdef DEBUG
+ uint m_debug_allocated_amount = 0;
+#endif
+
+ public:
+ LinearAllocator()
+ {
+ m_current_begin = 0;
+ m_current_end = 0;
+ m_next_min_alloc_size = 64;
+ }
+
+ ~LinearAllocator()
+ {
+ for (void *ptr : m_owned_buffers) {
+ m_allocator.deallocate(ptr);
+ }
+ }
+
+ /**
+ * Get a pointer to a memory buffer with the given size an alignment. The memory buffer will be
+ * freed when this LinearAllocator is destructed.
+ *
+ * The alignment has to be a power of 2.
+ */
+ void *allocate(uint size, uint alignment)
+ {
+ BLI_assert(alignment >= 1);
+ BLI_assert(is_power_of_2_i(alignment));
+
+#ifdef DEBUG
+ m_debug_allocated_amount += size;
+#endif
+
+ uintptr_t alignment_mask = alignment - 1;
+ uintptr_t potential_allocation_begin = (m_current_begin + alignment_mask) & ~alignment_mask;
+ uintptr_t potential_allocation_end = potential_allocation_begin + size;
+
+ if (potential_allocation_end <= m_current_end) {
+ m_current_begin = potential_allocation_end;
+ return (void *)potential_allocation_begin;
+ }
+ else {
+ this->allocate_new_buffer(size + alignment);
+ return this->allocate(size, alignment);
+ }
+ };
+
+ /**
+ * Allocate a memory buffer that can hold an instance of T.
+ *
+ * This method only allocates memory and does not construct the instance.
+ */
+ template<typename T> T *allocate()
+ {
+ return (T *)this->allocate(sizeof(T), alignof(T));
+ }
+
+ /**
+ * Allocate a memory buffer that can hold T array with the given size.
+ *
+ * This method only allocates memory and does not construct the instance.
+ */
+ template<typename T> MutableArrayRef<T> allocate_array(uint size)
+ {
+ return MutableArrayRef<T>((T *)this->allocate(sizeof(T) * size, alignof(T)), size);
+ }
+
+ /**
+ * Construct an instance of T in memory provided by this allocator.
+ *
+ * Arguments passed to this method will be forwarded to the constructor of T.
+ *
+ * You must not call `delete` on the returned pointer.
+ * Instead, the destruct has to be called explicitly.
+ */
+ template<typename T, typename... Args> T *construct(Args &&... args)
+ {
+ void *buffer = this->allocate(sizeof(T), alignof(T));
+ T *value = new (buffer) T(std::forward<Args>(args)...);
+ return value;
+ }
+
+ /**
+ * Copy the given array into a memory buffer provided by this allocator.
+ */
+ template<typename T> MutableArrayRef<T> construct_array_copy(ArrayRef<T> src)
+ {
+ MutableArrayRef<T> dst = this->allocate_array<T>(src.size());
+ uninitialized_copy_n(src.begin(), src.size(), dst.begin());
+ return dst;
+ }
+
+ /**
+ * Copy the given string into a memory buffer provided by this allocator. The returned string is
+ * always null terminated.
+ */
+ StringRefNull copy_string(StringRef str)
+ {
+ uint alloc_size = str.size() + 1;
+ char *buffer = (char *)this->allocate(alloc_size, 1);
+ str.copy(buffer, alloc_size);
+ return StringRefNull((const char *)buffer);
+ }
+
+ MutableArrayRef<void *> allocate_elements_and_pointer_array(uint element_amount,
+ uint element_size,
+ uint element_alignment)
+ {
+ void *pointer_buffer = this->allocate(element_amount * sizeof(void *), alignof(void *));
+ void *elements_buffer = this->allocate(element_amount * element_size, element_alignment);
+
+ MutableArrayRef<void *> pointers((void **)pointer_buffer, element_amount);
+ void *next_element_buffer = elements_buffer;
+ for (uint i : IndexRange(element_amount)) {
+ pointers[i] = next_element_buffer;
+ next_element_buffer = POINTER_OFFSET(next_element_buffer, element_size);
+ }
+
+ return pointers;
+ }
+
+ template<typename T, typename... Args>
+ ArrayRef<T *> construct_elements_and_pointer_array(uint n, Args &&... args)
+ {
+ MutableArrayRef<void *> void_pointers = this->allocate_elements_and_pointer_array(
+ n, sizeof(T), alignof(T));
+ MutableArrayRef<T *> pointers = void_pointers.cast<T *>();
+
+ for (uint i : IndexRange(n)) {
+ new (pointers[i]) T(std::forward<Args>(args)...);
+ }
+
+ return pointers;
+ }
+
+ /**
+ * Tell the allocator to use up the given memory buffer, before allocating new memory from the
+ * system.
+ */
+ void provide_buffer(void *buffer, uint size)
+ {
+ m_unused_borrowed_buffers.append(ArrayRef<char>((char *)buffer, size));
+ }
+
+ template<uint Size, uint Alignment>
+ void provide_buffer(AlignedBuffer<Size, Alignment> &aligned_buffer)
+ {
+ this->provide_buffer(aligned_buffer.ptr(), Size);
+ }
+
+ private:
+ void allocate_new_buffer(uint min_allocation_size)
+ {
+ for (uint i : m_unused_borrowed_buffers.index_range()) {
+ ArrayRef<char> buffer = m_unused_borrowed_buffers[i];
+ if (buffer.size() >= min_allocation_size) {
+ m_unused_borrowed_buffers.remove_and_reorder(i);
+ m_current_begin = (uintptr_t)buffer.begin();
+ m_current_end = (uintptr_t)buffer.end();
+ return;
+ }
+ }
+
+ uint size_in_bytes = power_of_2_min_u(std::max(min_allocation_size, m_next_min_alloc_size));
+ m_next_min_alloc_size = size_in_bytes * 2;
+
+ void *buffer = m_allocator.allocate(size_in_bytes, __func__);
+ m_owned_buffers.append(buffer);
+ m_current_begin = (uintptr_t)buffer;
+ m_current_end = m_current_begin + size_in_bytes;
+ }
+};
+
+} // namespace BLI
+
+#endif /* __BLI_LINEAR_ALLOCATOR_HH__ */
diff --git a/source/blender/blenlib/BLI_listbase_wrapper.h b/source/blender/blenlib/BLI_listbase_wrapper.hh
index d6832166e35..02313d9d22d 100644
--- a/source/blender/blenlib/BLI_listbase_wrapper.h
+++ b/source/blender/blenlib/BLI_listbase_wrapper.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_LISTBASE_WRAPPER_H__
-#define __BLI_LISTBASE_WRAPPER_H__
+#ifndef __BLI_LISTBASE_WRAPPER_HH__
+#define __BLI_LISTBASE_WRAPPER_HH__
/** \file
* \ingroup bli
@@ -29,17 +29,17 @@
namespace BLI {
-template<typename T> class IntrusiveListBaseWrapper {
+template<typename T> class ListBaseWrapper {
private:
ListBase *m_listbase;
public:
- IntrusiveListBaseWrapper(ListBase *listbase) : m_listbase(listbase)
+ ListBaseWrapper(ListBase *listbase) : m_listbase(listbase)
{
BLI_assert(listbase);
}
- IntrusiveListBaseWrapper(ListBase &listbase) : IntrusiveListBaseWrapper(&listbase)
+ ListBaseWrapper(ListBase &listbase) : ListBaseWrapper(&listbase)
{
}
@@ -110,4 +110,4 @@ template<typename T> class IntrusiveListBaseWrapper {
} /* namespace BLI */
-#endif /* __BLI_LISTBASE_WRAPPER_H__ */
+#endif /* __BLI_LISTBASE_WRAPPER_HH__ */
diff --git a/source/blender/blenlib/BLI_map.h b/source/blender/blenlib/BLI_map.hh
index 4b7ac0791d9..ea5e5da4099 100644
--- a/source/blender/blenlib/BLI_map.h
+++ b/source/blender/blenlib/BLI_map.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_MAP_H__
-#define __BLI_MAP_H__
+#ifndef __BLI_MAP_HH__
+#define __BLI_MAP_HH__
/** \file
* \ingroup bli
@@ -26,9 +26,9 @@
* lookups. Keys and values are stored in groups of four to avoid wasting memory due to padding.
*/
-#include "BLI_array_ref.h"
-#include "BLI_hash_cxx.h"
-#include "BLI_open_addressing.h"
+#include "BLI_array_ref.hh"
+#include "BLI_hash.hh"
+#include "BLI_open_addressing.hh"
namespace BLI {
@@ -53,7 +53,11 @@ namespace BLI {
// clang-format on
-template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator> class Map {
+template<typename KeyT,
+ typename ValueT,
+ uint32_t InlineBufferCapacity = 4,
+ typename Allocator = GuardedAllocator>
+class Map {
private:
static constexpr uint OFFSET_MASK = 3;
static constexpr uint OFFSET_SHIFT = 2;
@@ -65,8 +69,8 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
static constexpr uint8_t IS_DUMMY = 2;
uint8_t m_status[4];
- char m_keys[4 * sizeof(KeyT)];
- char m_values[4 * sizeof(ValueT)];
+ AlignedBuffer<4 * sizeof(KeyT), alignof(KeyT)> m_keys_buffer;
+ AlignedBuffer<4 * sizeof(ValueT), alignof(ValueT)> m_values_buffer;
public:
static constexpr uint slots_per_item = 4;
@@ -134,20 +138,18 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
KeyT *key(uint offset) const
{
- return (KeyT *)(m_keys + offset * sizeof(KeyT));
+ return (KeyT *)m_keys_buffer.ptr() + offset;
}
ValueT *value(uint offset) const
{
- return (ValueT *)(m_values + offset * sizeof(ValueT));
+ return (ValueT *)m_values_buffer.ptr() + offset;
}
template<typename ForwardKeyT, typename ForwardValueT>
void store(uint offset, ForwardKeyT &&key, ForwardValueT &&value)
{
- BLI_assert(m_status[offset] != IS_SET);
- m_status[offset] = IS_SET;
- new (this->key(offset)) KeyT(std::forward<ForwardKeyT>(key));
+ this->store_without_value(offset, std::forward<ForwardKeyT>(key));
new (this->value(offset)) ValueT(std::forward<ForwardValueT>(value));
}
@@ -167,7 +169,7 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
}
};
- using ArrayType = OpenAddressingArray<Item, 1, Allocator>;
+ using ArrayType = OpenAddressingArray<Item, InlineBufferCapacity, Allocator>;
ArrayType m_array;
public:
@@ -351,6 +353,12 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
ITER_SLOTS_END(offset);
}
+ ValueT *lookup_ptr(const KeyT &key)
+ {
+ const Map *const_this = this;
+ return const_cast<ValueT *>(const_this->lookup_ptr(key));
+ }
+
/**
* Lookup the value that corresponds to the key.
* Asserts when the key does not exist.
@@ -362,12 +370,6 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
return *ptr;
}
- ValueT *lookup_ptr(const KeyT &key)
- {
- const Map *const_this = this;
- return const_cast<ValueT *>(const_this->lookup_ptr(key));
- }
-
ValueT &lookup(const KeyT &key)
{
const Map *const_this = this;
@@ -406,6 +408,19 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
}
/**
+ * Return the value that corresponds to the given key.
+ * If it does not exist yet, insert a new default constructed value and return that.
+ */
+ ValueT &lookup_or_add_default(const KeyT &key)
+ {
+ return this->lookup_or_add(key, []() { return ValueT(); });
+ }
+ ValueT &lookup_or_add_default(const KeyT &&key)
+ {
+ return this->lookup_or_add(std::move(key), []() { return ValueT(); });
+ }
+
+ /**
* Get the number of elements in the map.
*/
uint32_t size() const
@@ -413,6 +428,17 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
return m_array.slots_set();
}
+ /**
+ * Returns true if there are no elements in the map.
+ */
+ bool is_empty() const
+ {
+ return this->size() == 0;
+ }
+
+ /**
+ * Calls the given function for each key-value-pair.
+ */
template<typename FuncT> void foreach_item(const FuncT &func) const
{
for (const Item &item : m_array) {
@@ -733,4 +759,4 @@ template<typename KeyT, typename ValueT, typename Allocator = GuardedAllocator>
} // namespace BLI
-#endif /* __BLI_MAP_H__ */
+#endif /* __BLI_MAP_HH__ */
diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h
index e76c41970c6..c456ab0ecef 100644
--- a/source/blender/blenlib/BLI_math_base.h
+++ b/source/blender/blenlib/BLI_math_base.h
@@ -93,6 +93,10 @@ static const int NAN_INT = 0x7FC00000;
# pragma GCC diagnostic ignored "-Wredundant-decls"
#endif
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/******************************* Float ******************************/
MINLINE float pow2f(float x);
@@ -282,4 +286,8 @@ double double_round(double x, int ndigits);
# define BLI_ASSERT_UNIT_M3(m) (void)(m)
#endif
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __BLI_MATH_BASE_H__ */
diff --git a/source/blender/blenlib/BLI_math_bits.h b/source/blender/blenlib/BLI_math_bits.h
index 71e2d2d9e2c..842fce22f91 100644
--- a/source/blender/blenlib/BLI_math_bits.h
+++ b/source/blender/blenlib/BLI_math_bits.h
@@ -22,12 +22,12 @@
* \ingroup bli
*/
+#include "BLI_math_inline.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_math_inline.h"
-
/* Search the value from LSB to MSB for a set bit. Returns index of this bit. */
MINLINE int bitscan_forward_i(int a);
MINLINE unsigned int bitscan_forward_uint(unsigned int a);
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index 97d0eb1ddda..f247e09a83b 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -27,12 +27,12 @@
* \ingroup bli
*/
+#include "BLI_math_inline.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_math_inline.h"
-
/* YCbCr */
#define BLI_YCC_ITU_BT601 0
#define BLI_YCC_ITU_BT709 1
diff --git a/source/blender/blenlib/BLI_math_color_blend.h b/source/blender/blenlib/BLI_math_color_blend.h
index 47bafff3a49..60ada1e4509 100644
--- a/source/blender/blenlib/BLI_math_color_blend.h
+++ b/source/blender/blenlib/BLI_math_color_blend.h
@@ -27,12 +27,12 @@
* \ingroup bli
*/
+#include "BLI_math_inline.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_math_inline.h"
-
/******************** Blending Modes **********************
* - byte function assume straight alpha
* - float functions assume premultiplied alpha
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 2049f368578..563bcad5d14 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -27,10 +27,6 @@
* \ingroup bli
*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "BLI_compiler_attrs.h"
#include "BLI_math_inline.h"
@@ -39,6 +35,10 @@ extern "C" {
# pragma GCC diagnostic ignored "-Wredundant-decls"
#endif
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/********************************** Polygons *********************************/
float normal_tri_v3(float r[3], const float a[3], const float b[3], const float c[3]);
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index 1221ecfb7b1..2d11797bc34 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -26,13 +26,13 @@
* \ingroup bli
*/
+#include "BLI_compiler_attrs.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-#include "BLI_sys_types.h"
-
/********************************* Init **************************************/
void zero_m2(float R[2][2]);
diff --git a/source/blender/blenlib/BLI_math_solvers.h b/source/blender/blenlib/BLI_math_solvers.h
index 4bd1a46bb78..193bbdd4e8c 100644
--- a/source/blender/blenlib/BLI_math_solvers.h
+++ b/source/blender/blenlib/BLI_math_solvers.h
@@ -24,13 +24,13 @@
* \ingroup bli
*/
+#include "BLI_compiler_attrs.h"
+#include "BLI_math_inline.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-#include "BLI_math_inline.h"
-
#ifdef BLI_MATH_GCC_WARN_PRAGMA
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wredundant-decls"
diff --git a/source/blender/blenlib/BLI_math_statistics.h b/source/blender/blenlib/BLI_math_statistics.h
index b2cc6568abb..a9f9ae39506 100644
--- a/source/blender/blenlib/BLI_math_statistics.h
+++ b/source/blender/blenlib/BLI_math_statistics.h
@@ -24,13 +24,13 @@
* \ingroup bli
*/
+#include "BLI_compiler_attrs.h"
+#include "BLI_math_inline.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-#include "BLI_math_inline.h"
-
#ifdef BLI_MATH_GCC_WARN_PRAGMA
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wredundant-decls"
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index 6cfa2d2ced6..d46c02a961c 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -27,14 +27,14 @@
* \ingroup bli
*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "BLI_compiler_attrs.h"
#include "BLI_math_inline.h"
#include "BLI_utildefines.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/************************************* Init ***********************************/
#ifdef BLI_MATH_GCC_WARN_PRAGMA
@@ -62,6 +62,11 @@ MINLINE void swap_v4_v4(float a[4], float b[4]);
MINLINE void copy_v2_v2_uchar(unsigned char r[2], const unsigned char a[2]);
MINLINE void copy_v3_v3_uchar(unsigned char r[3], const unsigned char a[3]);
MINLINE void copy_v4_v4_uchar(unsigned char r[4], const unsigned char a[4]);
+
+MINLINE void copy_v2_uchar(unsigned char r[2], const unsigned char a);
+MINLINE void copy_v3_uchar(unsigned char r[3], const unsigned char a);
+MINLINE void copy_v4_uchar(unsigned char r[4], const unsigned char a);
+
/* char */
MINLINE void copy_v2_v2_char(char r[2], const char a[2]);
MINLINE void copy_v3_v3_char(char r[3], const char a[3]);
@@ -431,6 +436,7 @@ MINLINE void normal_short_to_float_v3(float r[3], const short n[3]);
MINLINE void normal_float_to_short_v3(short r[3], const float n[3]);
MINLINE void normal_float_to_short_v4(short r[4], const float n[4]);
+void minmax_v4v4_v4(float min[4], float max[4], const float vec[4]);
void minmax_v3v3_v3(float min[3], float max[3], const float vec[3]);
void minmax_v2v2_v2(float min[2], float max[2], const float vec[2]);
diff --git a/source/blender/blenlib/BLI_memarena.h b/source/blender/blenlib/BLI_memarena.h
index 5440bdfef60..e0aff82e874 100644
--- a/source/blender/blenlib/BLI_memarena.h
+++ b/source/blender/blenlib/BLI_memarena.h
@@ -24,12 +24,12 @@
#ifndef __BLI_MEMARENA_H__
#define __BLI_MEMARENA_H__
+#include "BLI_compiler_attrs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
/* A reasonable standard buffer size, big
* enough to not cause much internal fragmentation,
* small enough not to waste resources
diff --git a/source/blender/blenlib/BLI_memblock.h b/source/blender/blenlib/BLI_memblock.h
index 8bd8642a4e8..8f66ee3b9cb 100644
--- a/source/blender/blenlib/BLI_memblock.h
+++ b/source/blender/blenlib/BLI_memblock.h
@@ -24,12 +24,12 @@
* \ingroup bli
*/
+#include "BLI_compiler_attrs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
#define BLI_MEM_BLOCK_CHUNK_SIZE (1 << 15) /* 32KiB */
struct BLI_memblock;
diff --git a/source/blender/blenlib/BLI_memiter.h b/source/blender/blenlib/BLI_memiter.h
index fb4a79a491b..4aa9cdb6b6c 100644
--- a/source/blender/blenlib/BLI_memiter.h
+++ b/source/blender/blenlib/BLI_memiter.h
@@ -21,14 +21,14 @@
* \ingroup bli
*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "BLI_compiler_attrs.h"
#include "BLI_compiler_compat.h"
#include "BLI_sys_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* 512kb, good default for small elems. */
#define BLI_MEMITER_DEFAULT_SIZE (1 << 19)
diff --git a/source/blender/blenlib/BLI_memory_utils_cxx.h b/source/blender/blenlib/BLI_memory_utils.hh
index 6534138315d..d9acf08a43f 100644
--- a/source/blender/blenlib/BLI_memory_utils_cxx.h
+++ b/source/blender/blenlib/BLI_memory_utils.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_MEMORY_UTILS_CXX_H__
-#define __BLI_MEMORY_UTILS_CXX_H__
+#ifndef __BLI_MEMORY_UTILS_HH__
+#define __BLI_MEMORY_UTILS_HH__
/** \file
* \ingroup bli
@@ -120,4 +120,4 @@ template<uint Size, uint Alignment> class alignas(Alignment) AlignedBuffer {
} // namespace BLI
-#endif /* __BLI_MEMORY_UTILS_CXX_H__ */
+#endif /* __BLI_MEMORY_UTILS_HH__ */
diff --git a/source/blender/blenlib/BLI_mempool.h b/source/blender/blenlib/BLI_mempool.h
index 6491180c2fd..3749f9e1b76 100644
--- a/source/blender/blenlib/BLI_mempool.h
+++ b/source/blender/blenlib/BLI_mempool.h
@@ -24,13 +24,13 @@
* \ingroup bli
*/
+#include "BLI_compiler_attrs.h"
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-#include "BLI_utildefines.h"
-
struct BLI_mempool;
struct BLI_mempool_chunk;
diff --git a/source/blender/blenlib/BLI_open_addressing.h b/source/blender/blenlib/BLI_open_addressing.hh
index 6a0acd418eb..3bd932350d0 100644
--- a/source/blender/blenlib/BLI_open_addressing.h
+++ b/source/blender/blenlib/BLI_open_addressing.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_OPEN_ADDRESSING_H__
-#define __BLI_OPEN_ADDRESSING_H__
+#ifndef __BLI_OPEN_ADDRESSING_HH__
+#define __BLI_OPEN_ADDRESSING_HH__
/** \file
* \ingroup bli
@@ -33,28 +33,88 @@
#include <cmath>
-#include "BLI_allocator.h"
+#include "BLI_allocator.hh"
+#include "BLI_array.hh"
#include "BLI_math_base.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace BLI {
-template<typename Item, uint32_t ItemsInSmallStorage = 1, typename Allocator = GuardedAllocator>
+/** \name Constexpr utility functions.
+ * \{ */
+
+inline constexpr int is_power_of_2_i_constexpr(int n)
+{
+ return (n & (n - 1)) == 0;
+}
+
+inline constexpr uint32_t log2_floor_u_constexpr(uint32_t x)
+{
+ return x <= 1 ? 0 : 1 + log2_floor_u_constexpr(x >> 1);
+}
+
+inline constexpr uint32_t log2_ceil_u_constexpr(uint32_t x)
+{
+ return (is_power_of_2_i_constexpr((int)x)) ? log2_floor_u_constexpr(x) :
+ log2_floor_u_constexpr(x) + 1;
+}
+
+template<typename IntT> inline constexpr IntT ceil_division(IntT x, IntT y)
+{
+ BLI_STATIC_ASSERT(!std::is_signed<IntT>::value, "");
+ return x / y + ((x % y) != 0);
+}
+
+template<typename IntT> inline constexpr IntT floor_division(IntT x, IntT y)
+{
+ BLI_STATIC_ASSERT(!std::is_signed<IntT>::value, "");
+ return x / y;
+}
+
+inline constexpr uint8_t compute_item_exponent(uint32_t min_usable_slots,
+ uint32_t slots_per_item,
+ uint32_t max_load_factor_numerator,
+ uint32_t max_load_factor_denominator)
+{
+ // uint64_t min_total_slots = ceil_division((uint64_t)min_usable_slots *
+ // (uint64_t)max_load_factor_denominator,
+ // (uint64_t)max_load_factor_numerator);
+ // uint32_t min_total_items = (uint32_t)ceil_division(min_total_slots, (uint64_t)slots_per_item);
+ // uint8_t item_exponent = (uint8_t)log2_ceil_u_constexpr(min_total_items);
+ // return item_exponent;
+
+ return (uint8_t)log2_ceil_u_constexpr((uint32_t)ceil_division(
+ ceil_division((uint64_t)min_usable_slots * (uint64_t)max_load_factor_denominator,
+ (uint64_t)max_load_factor_numerator),
+ (uint64_t)slots_per_item));
+}
+
+/** \} */
+
+template<typename Item,
+ uint32_t MinUsableSlotsInSmallStorage = 1,
+ typename Allocator = GuardedAllocator>
class OpenAddressingArray {
private:
- static constexpr uint32_t slots_per_item = Item::slots_per_item;
- static constexpr float max_load_factor = 0.5f;
+ static constexpr uint32_t s_max_load_factor_numerator = 1;
+ static constexpr uint32_t s_max_load_factor_denominator = 2;
+ static constexpr uint32_t s_slots_per_item = Item::slots_per_item;
+
+ static constexpr uint8_t s_small_storage_item_exponent = compute_item_exponent(
+ MinUsableSlotsInSmallStorage,
+ s_slots_per_item,
+ s_max_load_factor_numerator,
+ s_max_load_factor_denominator);
+ static constexpr uint32_t s_items_in_small_storage = 1u << s_small_storage_item_exponent;
/* Invariants:
* 2^m_item_exponent = m_item_amount
- * m_item_amount * slots_per_item = m_slots_total
+ * m_item_amount * s_slots_per_item = m_slots_total
* m_slot_mask = m_slots_total - 1
* m_slots_set_or_dummy < m_slots_total
*/
- /* Array containing the actual hash table. Might be a pointer to the inlined storage. */
- Item *m_items;
/* Number of items in the hash table. Must be a power of two. */
uint32_t m_item_amount;
/* Exponent of the current item amount. */
@@ -69,65 +129,28 @@ class OpenAddressingArray {
uint32_t m_slots_usable;
/* Can be used to map a hash value into the range of valid slot indices. */
uint32_t m_slot_mask;
- Allocator m_allocator;
- AlignedBuffer<sizeof(Item) * ItemsInSmallStorage, alignof(Item)> m_local_storage;
+
+ Array<Item, s_items_in_small_storage, Allocator> m_items;
public:
- explicit OpenAddressingArray(uint8_t item_exponent = 0)
+ explicit OpenAddressingArray(uint8_t item_exponent = s_small_storage_item_exponent)
{
- m_slots_total = ((uint32_t)1 << item_exponent) * slots_per_item;
+ m_item_exponent = item_exponent;
+ m_item_amount = 1u << item_exponent;
+ m_slots_total = m_item_amount * s_slots_per_item;
+ m_slot_mask = m_slots_total - 1;
m_slots_set_or_dummy = 0;
m_slots_dummy = 0;
- m_slots_usable = (uint32_t)((float)m_slots_total * max_load_factor);
- m_slot_mask = m_slots_total - 1;
- m_item_amount = m_slots_total / slots_per_item;
- m_item_exponent = item_exponent;
+ m_slots_usable = (uint32_t)floor_division((uint64_t)m_slots_total *
+ (uint64_t)s_max_load_factor_numerator,
+ (uint64_t)s_max_load_factor_denominator);
- if (m_item_amount <= ItemsInSmallStorage) {
- m_items = this->small_storage();
- }
- else {
- m_items = (Item *)m_allocator.allocate_aligned(
- (uint32_t)sizeof(Item) * m_item_amount, std::alignment_of<Item>::value, __func__);
- }
-
- for (uint32_t i = 0; i < m_item_amount; i++) {
- new (m_items + i) Item();
- }
+ m_items = Array<Item, s_items_in_small_storage, Allocator>(m_item_amount);
}
- ~OpenAddressingArray()
- {
- if (m_items != nullptr) {
- for (uint32_t i = 0; i < m_item_amount; i++) {
- m_items[i].~Item();
- }
- if (!this->is_in_small_storage()) {
- m_allocator.deallocate((void *)m_items);
- }
- }
- }
-
- OpenAddressingArray(const OpenAddressingArray &other)
- {
- m_slots_total = other.m_slots_total;
- m_slots_set_or_dummy = other.m_slots_set_or_dummy;
- m_slots_dummy = other.m_slots_dummy;
- m_slots_usable = other.m_slots_usable;
- m_slot_mask = other.m_slot_mask;
- m_item_amount = other.m_item_amount;
- m_item_exponent = other.m_item_exponent;
-
- if (m_item_amount <= ItemsInSmallStorage) {
- m_items = this->small_storage();
- }
- else {
- m_items = (Item *)m_allocator.allocate_aligned(
- sizeof(Item) * m_item_amount, std::alignment_of<Item>::value, __func__);
- }
+ ~OpenAddressingArray() = default;
- uninitialized_copy_n(other.m_items, m_item_amount, m_items);
- }
+ OpenAddressingArray(const OpenAddressingArray &other) = default;
OpenAddressingArray(OpenAddressingArray &&other) noexcept
{
@@ -138,15 +161,8 @@ class OpenAddressingArray {
m_slot_mask = other.m_slot_mask;
m_item_amount = other.m_item_amount;
m_item_exponent = other.m_item_exponent;
- if (other.is_in_small_storage()) {
- m_items = this->small_storage();
- uninitialized_relocate_n(other.m_items, m_item_amount, m_items);
- }
- else {
- m_items = other.m_items;
- }
+ m_items = std::move(other.m_items);
- other.m_items = nullptr;
other.~OpenAddressingArray();
new (&other) OpenAddressingArray();
}
@@ -171,13 +187,19 @@ class OpenAddressingArray {
return *this;
}
+ Allocator &allocator()
+ {
+ return m_items.allocator();
+ }
+
/* Prepare a new array that can hold a minimum of min_usable_slots elements. All entries are
* empty. */
OpenAddressingArray init_reserved(uint32_t min_usable_slots) const
{
- float min_total_slots = (float)min_usable_slots / max_load_factor;
- uint32_t min_total_items = (uint32_t)std::ceil(min_total_slots / (float)slots_per_item);
- uint8_t item_exponent = (uint8_t)log2_ceil_u(min_total_items);
+ uint8_t item_exponent = compute_item_exponent(min_usable_slots,
+ s_slots_per_item,
+ s_max_load_factor_numerator,
+ s_max_load_factor_denominator);
OpenAddressingArray grown(item_exponent);
grown.m_slots_set_or_dummy = this->slots_set();
return grown;
@@ -270,36 +292,25 @@ class OpenAddressingArray {
Item *begin()
{
- return m_items;
+ return m_items.begin();
}
Item *end()
{
- return m_items + m_item_amount;
+ return m_items.end();
}
const Item *begin() const
{
- return m_items;
+ return m_items.begin();
}
const Item *end() const
{
- return m_items + m_item_amount;
- }
-
- private:
- Item *small_storage() const
- {
- return reinterpret_cast<Item *>((char *)m_local_storage.ptr());
- }
-
- bool is_in_small_storage() const
- {
- return m_items == this->small_storage();
+ return m_items.end();
}
};
} // namespace BLI
-#endif /* __BLI_OPEN_ADDRESSING_H__ */
+#endif /* __BLI_OPEN_ADDRESSING_HH__ */
diff --git a/source/blender/blenlib/BLI_optional.h b/source/blender/blenlib/BLI_optional.hh
index 267c858e0f2..eac11293781 100644
--- a/source/blender/blenlib/BLI_optional.h
+++ b/source/blender/blenlib/BLI_optional.hh
@@ -20,10 +20,10 @@
* Simple version of std::optional, which is only available since C++17.
*/
-#ifndef __BLI_OPTIONAL_H__
-#define __BLI_OPTIONAL_H__
+#ifndef __BLI_OPTIONAL_HH__
+#define __BLI_OPTIONAL_HH__
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
#include <algorithm>
@@ -196,4 +196,4 @@ template<typename T> class Optional {
} /* namespace BLI */
-#endif /* __BLI_OPTIONAL_H__ */
+#endif /* __BLI_OPTIONAL_HH__ */
diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h
index 9a6a14547d2..30823773d6c 100644
--- a/source/blender/blenlib/BLI_path_util.h
+++ b/source/blender/blenlib/BLI_path_util.h
@@ -23,13 +23,13 @@
* \ingroup bli
*/
+#include "BLI_compiler_attrs.h"
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-#include "BLI_utildefines.h"
-
void BLI_setenv(const char *env, const char *val) ATTR_NONNULL(1);
void BLI_setenv_if_new(const char *env, const char *val) ATTR_NONNULL(1);
const char *BLI_getenv(const char *env) ATTR_NONNULL(1);
diff --git a/source/blender/blenlib/BLI_rand.h b/source/blender/blenlib/BLI_rand.h
index ad8a90b3977..ae78ea3af16 100644
--- a/source/blender/blenlib/BLI_rand.h
+++ b/source/blender/blenlib/BLI_rand.h
@@ -21,6 +21,7 @@
#define __BLI_RAND_H__
#include "BLI_compiler_attrs.h"
+#include "BLI_sys_types.h"
/** \file
* \ingroup bli
diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h
index 39d3a679eb3..376ea9d88de 100644
--- a/source/blender/blenlib/BLI_scanfill.h
+++ b/source/blender/blenlib/BLI_scanfill.h
@@ -36,7 +36,7 @@ typedef struct ScanFillContext {
ListBase fillfacebase;
/* increment this value before adding each curve to skip having to calculate
- * 'poly_nr' for edges and verts (which can take approx half scanfill time) */
+ * 'poly_nr' for edges and verts (which can take approx half scan-fill time) */
unsigned short poly_nr;
/* private */
@@ -46,9 +46,9 @@ typedef struct ScanFillContext {
#define BLI_SCANFILL_ARENA_SIZE MEM_SIZE_OPTIMAL(1 << 14)
/**
- * \note this is USHRT_MAX so incrementing will set to zero
+ * \note this is USHRT_MAX so incrementing will set to zero
* which happens if callers choose to increment #ScanFillContext.poly_nr before adding each curve.
- * Nowhere else in scanfill do we make use of intentional overflow like this.
+ * Nowhere else in scan-fill do we make use of intentional overflow like this.
*/
#define SF_POLY_UNSET ((unsigned short)-1)
@@ -64,7 +64,7 @@ typedef struct ScanFillVert {
float co[3];
/** 2D projection of vertex location */
float xy[2];
- /** index, caller can use how it likes to match the scanfill result with own data */
+ /** index, caller can use how it likes to match the scan-fill result with own data */
unsigned int keyindex;
unsigned short poly_nr;
/** number of edges using this vertex */
diff --git a/source/blender/blenlib/BLI_set.h b/source/blender/blenlib/BLI_set.hh
index dc101add1a7..dc9df5d116a 100644
--- a/source/blender/blenlib/BLI_set.h
+++ b/source/blender/blenlib/BLI_set.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_SET_H__
-#define __BLI_SET_H__
+#ifndef __BLI_SET_HH__
+#define __BLI_SET_HH__
/** \file
* \ingroup bli
@@ -23,9 +23,9 @@
* This file provides a set implementation that uses open addressing with probing.
*/
-#include "BLI_hash_cxx.h"
-#include "BLI_open_addressing.h"
-#include "BLI_vector.h"
+#include "BLI_hash.hh"
+#include "BLI_open_addressing.hh"
+#include "BLI_vector.hh"
namespace BLI {
@@ -50,7 +50,8 @@ namespace BLI {
// clang-format on
-template<typename T, typename Allocator = GuardedAllocator> class Set {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Set {
private:
static constexpr uint OFFSET_MASK = 3;
static constexpr uint OFFSET_SHIFT = 2;
@@ -62,7 +63,7 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
static constexpr uint8_t IS_DUMMY = 2;
uint8_t m_status[4];
- char m_values[4 * sizeof(T)];
+ AlignedBuffer<4 * sizeof(T), alignof(T)> m_buffer;
public:
static constexpr uint slots_per_item = 4;
@@ -114,7 +115,7 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
T *value(uint offset) const
{
- return (T *)(m_values + offset * sizeof(T));
+ return (T *)m_buffer.ptr() + offset;
}
template<typename ForwardT> void store(uint offset, ForwardT &&value)
@@ -153,8 +154,8 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
}
};
- using ArrayType = OpenAddressingArray<Item, 1, Allocator>;
- ArrayType m_array = OpenAddressingArray<Item>();
+ using ArrayType = OpenAddressingArray<Item, InlineBufferCapacity, Allocator>;
+ ArrayType m_array;
public:
Set() = default;
@@ -202,6 +203,7 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
/**
* Add a new value to the set if it does not exist yet.
+ * Returns true of the value has been newly added.
*/
bool add(const T &value)
{
@@ -266,19 +268,26 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
ITER_SLOTS_END(offset);
}
- Vector<T> to_small_vector() const
+ /**
+ * Get the amount of values stored in the set.
+ */
+ uint32_t size() const
{
- Vector<T> vector;
- vector.reserve(this->size());
- for (const T &value : *this) {
- vector.append(value);
- }
- return vector;
+ return m_array.slots_set();
}
- uint32_t size() const
+ /**
+ * Return true if this set contains no elements.
+ */
+ bool is_empty() const
{
- return m_array.slots_set();
+ return this->size() == 0;
+ }
+
+ void clear()
+ {
+ this->~Set();
+ new (this) Set();
}
/**
@@ -480,4 +489,4 @@ template<typename T, typename Allocator = GuardedAllocator> class Set {
} // namespace BLI
-#endif /* __BLI_SET_H__ */
+#endif /* __BLI_SET_HH__ */
diff --git a/source/blender/blenlib/BLI_stack.h b/source/blender/blenlib/BLI_stack.h
index 9d122fdf798..9fc25e378a3 100644
--- a/source/blender/blenlib/BLI_stack.h
+++ b/source/blender/blenlib/BLI_stack.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
diff --git a/source/blender/blenlib/BLI_stack_cxx.h b/source/blender/blenlib/BLI_stack.hh
index a26318a3dcb..7f1f9f9cc10 100644
--- a/source/blender/blenlib/BLI_stack_cxx.h
+++ b/source/blender/blenlib/BLI_stack.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_STACK_CXX_H__
-#define __BLI_STACK_CXX_H__
+#ifndef __BLI_STACK_HH__
+#define __BLI_STACK_HH__
/** \file
* \ingroup bli
@@ -23,13 +23,14 @@
* Basic stack implementation with support for small object optimization.
*/
-#include "BLI_vector.h"
+#include "BLI_vector.hh"
namespace BLI {
-template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Stack {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Stack {
private:
- Vector<T, N, Allocator> m_elements;
+ Vector<T, InlineBufferCapacity, Allocator> m_elements;
public:
Stack() = default;
@@ -147,4 +148,4 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class St
} /* namespace BLI */
-#endif /* __BLI_STACK_CXX_H__ */
+#endif /* __BLI_STACK_HH__ */
diff --git a/source/blender/blenlib/BLI_string.h b/source/blender/blenlib/BLI_string.h
index 6d3f38c7a52..00e4e3485d1 100644
--- a/source/blender/blenlib/BLI_string.h
+++ b/source/blender/blenlib/BLI_string.h
@@ -27,13 +27,13 @@
#include <inttypes.h>
#include <stdarg.h>
+#include "BLI_compiler_attrs.h"
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-#include "BLI_utildefines.h"
-
char *BLI_strdupn(const char *str, const size_t len) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
diff --git a/source/blender/blenlib/BLI_string_map.h b/source/blender/blenlib/BLI_string_map.hh
index f304b140bcc..caa7e16d1f3 100644
--- a/source/blender/blenlib/BLI_string_map.h
+++ b/source/blender/blenlib/BLI_string_map.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_STRING_MAP_H__
-#define __BLI_STRING_MAP_H__
+#ifndef __BLI_STRING_MAP_HH__
+#define __BLI_STRING_MAP_HH__
/** \file
* \ingroup bli
@@ -27,10 +27,10 @@
* make it more efficient later on. Also, even if we will never implement this optimization, having
* a special map with string keys can be quite handy. */
-#include "BLI_map.h"
-#include "BLI_optional.h"
-#include "BLI_string_ref.h"
-#include "BLI_vector.h"
+#include "BLI_map.hh"
+#include "BLI_optional.hh"
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
namespace BLI {
@@ -156,10 +156,15 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
template<typename ForwardT>
void store(uint offset, uint32_t hash, uint32_t index, ForwardT &&value)
{
+ this->store_without_value(offset, hash, index);
+ new (this->value(offset)) T(std::forward<ForwardT>(value));
+ }
+
+ void store_without_value(uint offset, uint32_t hash, uint32_t index)
+ {
BLI_assert(!this->is_set(offset));
m_hashes[offset] = hash;
m_indices[offset] = index;
- new (this->value(offset)) T(std::forward<ForwardT>(value));
}
};
@@ -195,15 +200,51 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
*/
void add(StringRef key, const T &value)
{
- if (!this->contains(key)) {
- this->add_new(key, value);
- }
+ this->add__impl(key, value);
}
void add(StringRef key, T &&value)
{
- if (!this->contains(key)) {
- this->add_new(key, std::move(value));
+ this->add__impl(key, std::move(value));
+ }
+
+ /**
+ * First, checks if the key exists in the map.
+ * If it does exist, call the modify function with a pointer to the corresponding value.
+ * If it does not exist, call the create function with a pointer to where the value should be
+ * created.
+ *
+ * Returns whatever is returned from one of the callback functions. Both callbacks have to return
+ * the same type.
+ *
+ * CreateValueF: Takes a pointer to where the value should be created.
+ * ModifyValueF: Takes a pointer to the value that should be modified.
+ */
+ template<typename CreateValueF, typename ModifyValueF>
+ auto add_or_modify(StringRef key,
+ const CreateValueF &create_value,
+ const ModifyValueF &modify_value) -> decltype(create_value(nullptr))
+ {
+ using CreateReturnT = decltype(create_value(nullptr));
+ using ModifyReturnT = decltype(modify_value(nullptr));
+ BLI_STATIC_ASSERT((std::is_same<CreateReturnT, ModifyReturnT>::value),
+ "Both callbacks should return the same type.");
+
+ this->ensure_can_add();
+ uint32_t hash = this->compute_string_hash(key);
+ ITER_SLOTS_BEGIN (hash, m_array, , item, offset) {
+ if (item.is_empty(offset)) {
+ m_array.update__empty_to_set();
+ uint32_t index = this->save_key_in_array(key);
+ item.store_without_value(offset, hash, index);
+ T *value_ptr = item.value(offset);
+ return create_value(value_ptr);
+ }
+ else if (item.has_hash(offset, hash) && item.has_exact_key(offset, key, m_chars)) {
+ T *value_ptr = item.value(offset);
+ return modify_value(value_ptr);
+ }
}
+ ITER_SLOTS_END(offset);
}
/**
@@ -301,6 +342,27 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
}
/**
+ * Return the value that corresponds to the given key.
+ * If it does not exist yet, create and insert it first.
+ */
+ template<typename CreateValueF> T &lookup_or_add(StringRef key, const CreateValueF &create_value)
+ {
+ return *this->add_or_modify(
+ key,
+ [&](T *value) { return new (value) T(create_value()); },
+ [](T *value) { return value; });
+ }
+
+ /**
+ * Return the value that corresponds to the given key.
+ * If it does not exist yet, insert a new default constructed value and return that.
+ */
+ T &lookup_or_add_default(StringRef key)
+ {
+ return this->lookup_or_add(key, []() { return T(); });
+ }
+
+ /**
* Do a linear search over all items to find a key for a value.
*/
StringRefNull find_key_for_value(const T &value) const
@@ -435,6 +497,24 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
ITER_SLOTS_END(offset);
}
+ template<typename ForwardT> bool add__impl(StringRef key, ForwardT &&value)
+ {
+ this->ensure_can_add();
+ uint32_t hash = this->compute_string_hash(key);
+ ITER_SLOTS_BEGIN (hash, m_array, , item, offset) {
+ if (item.is_empty(offset)) {
+ uint32_t index = this->save_key_in_array(key);
+ item.store(offset, hash, index, std::forward<ForwardT>(value));
+ m_array.update__empty_to_set();
+ return true;
+ }
+ else if (item.has_hash(offset, hash) && item.has_exact_key(offset, key, m_chars)) {
+ return false;
+ }
+ }
+ ITER_SLOTS_END(offset);
+ }
+
template<typename ForwardT> void add_new__impl(StringRef key, ForwardT &&value)
{
BLI_assert(!this->contains(key));
@@ -457,4 +537,4 @@ template<typename T, typename Allocator = GuardedAllocator> class StringMap {
} // namespace BLI
-#endif /* __BLI_STRING_MAP_H__ */
+#endif /* __BLI_STRING_MAP_HH__ */
diff --git a/source/blender/blenlib/BLI_string_ref.h b/source/blender/blenlib/BLI_string_ref.hh
index 2389542bcea..eacc501375a 100644
--- a/source/blender/blenlib/BLI_string_ref.h
+++ b/source/blender/blenlib/BLI_string_ref.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_STRING_REF_H__
-#define __BLI_STRING_REF_H__
+#ifndef __BLI_STRING_REF_HH__
+#define __BLI_STRING_REF_HH__
/** \file
* \ingroup bli
@@ -32,7 +32,7 @@
#include <sstream>
#include <string>
-#include "BLI_array_ref.h"
+#include "BLI_array_ref.hh"
#include "BLI_utildefines.h"
namespace BLI {
@@ -94,12 +94,28 @@ class StringRefBase {
return m_data + m_size;
}
- void copy_to__with_null(char *dst) const
+ void unsafe_copy(char *dst) const
{
memcpy(dst, m_data, m_size);
dst[m_size] = '\0';
}
+ void copy(char *dst, uint dst_size) const
+ {
+ if (m_size < dst_size) {
+ this->unsafe_copy(dst);
+ }
+ else {
+ BLI_assert(false);
+ dst[0] = '\0';
+ }
+ }
+
+ template<uint N> void copy(char (&dst)[N])
+ {
+ this->copy(dst, N);
+ }
+
/**
* Returns true when the string begins with the given prefix. Otherwise false.
*/
@@ -252,4 +268,4 @@ inline StringRef StringRefBase::substr(uint start, uint size) const
} // namespace BLI
-#endif /* __BLI_STRING_REF_H__ */
+#endif /* __BLI_STRING_REF_HH__ */
diff --git a/source/blender/blenlib/BLI_string_utf8.h b/source/blender/blenlib/BLI_string_utf8.h
index 8d986d45a17..78e7113b6ef 100644
--- a/source/blender/blenlib/BLI_string_utf8.h
+++ b/source/blender/blenlib/BLI_string_utf8.h
@@ -21,13 +21,13 @@
* \ingroup bli
*/
+#include "BLI_compiler_attrs.h"
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-#include "BLI_sys_types.h"
-
char *BLI_strncpy_utf8(char *__restrict dst, const char *__restrict src, size_t maxncpy)
ATTR_NONNULL();
size_t BLI_strncpy_utf8_rlen(char *__restrict dst, const char *__restrict src, size_t maxncpy)
diff --git a/source/blender/blenlib/BLI_string_utils.h b/source/blender/blenlib/BLI_string_utils.h
index 7b0dd13e0c7..857b22540e9 100644
--- a/source/blender/blenlib/BLI_string_utils.h
+++ b/source/blender/blenlib/BLI_string_utils.h
@@ -26,13 +26,13 @@
#include <stdarg.h>
+#include "BLI_compiler_attrs.h"
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-#include "BLI_utildefines.h"
-
struct ListBase;
typedef bool (*UniquenameCheckCallback)(void *arg, const char *name);
diff --git a/source/blender/blenlib/BLI_sys_types.h b/source/blender/blenlib/BLI_sys_types.h
index b9e799aa2a9..ef15ce111b6 100644
--- a/source/blender/blenlib/BLI_sys_types.h
+++ b/source/blender/blenlib/BLI_sys_types.h
@@ -73,7 +73,7 @@ typedef uint64_t u_int64_t;
#include <stddef.h> /* size_t define */
#ifndef __cplusplus
-# if defined(__APPLE__)
+# if defined(__APPLE__) || defined(__NetBSD__)
/* The <uchar.h> standard header is missing on macOS. */
typedef unsigned int char32_t;
# else
diff --git a/source/blender/blenlib/BLI_system.h b/source/blender/blenlib/BLI_system.h
index 8c0c9ad99bf..50f8adc20f6 100644
--- a/source/blender/blenlib/BLI_system.h
+++ b/source/blender/blenlib/BLI_system.h
@@ -53,6 +53,10 @@ int BLI_system_memory_max_in_megabytes_int(void);
/* getpid */
#ifdef WIN32
# define BLI_SYSTEM_PID_H <process.h>
+
+/* void* since we really do not want to drag Windows.h in to get the proper typedef. */
+void BLI_windows_handle_exception(void *exception);
+
#else
# define BLI_SYSTEM_PID_H <unistd.h>
#endif
diff --git a/source/blender/blenlib/BLI_task.h b/source/blender/blenlib/BLI_task.h
index 898e4be5f92..a4a855c354b 100644
--- a/source/blender/blenlib/BLI_task.h
+++ b/source/blender/blenlib/BLI_task.h
@@ -25,13 +25,13 @@ struct ListBase;
* \ingroup bli
*/
+#include "BLI_threads.h"
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_threads.h"
-#include "BLI_utildefines.h"
-
struct BLI_mempool;
/* Task Scheduler
@@ -43,16 +43,13 @@ struct BLI_mempool;
* must be called from the main threads. All other scheduler and pool functions
* are thread-safe. */
-typedef struct TaskScheduler TaskScheduler;
-
-TaskScheduler *BLI_task_scheduler_create(int num_threads);
-void BLI_task_scheduler_free(TaskScheduler *scheduler);
-
-int BLI_task_scheduler_num_threads(TaskScheduler *scheduler);
+void BLI_task_scheduler_init(void);
+void BLI_task_scheduler_exit(void);
+int BLI_task_scheduler_num_threads(void);
/* Task Pool
*
- * Pool of tasks that will be executed by the central TaskScheduler. For each
+ * Pool of tasks that will be executed by the central task scheduler. For each
* pool, we can wait for all tasks to be done, or cancel them before they are
* done.
*
@@ -70,16 +67,30 @@ typedef enum TaskPriority {
} TaskPriority;
typedef struct TaskPool TaskPool;
-typedef void (*TaskRunFunction)(TaskPool *__restrict pool, void *taskdata, int threadid);
-typedef void (*TaskFreeFunction)(TaskPool *__restrict pool, void *taskdata, int threadid);
-
-TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata, TaskPriority priority);
-TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority);
-TaskPool *BLI_task_pool_create_suspended(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority);
+typedef void (*TaskRunFunction)(TaskPool *__restrict pool, void *taskdata);
+typedef void (*TaskFreeFunction)(TaskPool *__restrict pool, void *taskdata);
+
+/* Regular task pool that immediately starts executing tasks as soon as they
+ * are pushed, either on the current or another thread. */
+TaskPool *BLI_task_pool_create(void *userdata, TaskPriority priority);
+
+/* Background: always run tasks in a background thread, never immediately
+ * execute them. For running background jobs. */
+TaskPool *BLI_task_pool_create_background(void *userdata, TaskPriority priority);
+
+/* Background Serial: run tasks one after the other in the background,
+ * without parallelization between the tasks. */
+TaskPool *BLI_task_pool_create_background_serial(void *userdata, TaskPriority priority);
+
+/* Suspended: don't execute tasks until work_and_wait is called. This is slower
+ * as threads can't immediately start working. But it can be used if the data
+ * structures the threads operate on are not fully initialized until all tasks
+ * are created. */
+TaskPool *BLI_task_pool_create_suspended(void *userdata, TaskPriority priority);
+
+/* No threads: immediately executes tasks on the same thread. For debugging. */
+TaskPool *BLI_task_pool_create_no_threads(void *userdata);
+
void BLI_task_pool_free(TaskPool *pool);
void BLI_task_pool_push(TaskPool *pool,
@@ -87,17 +98,9 @@ void BLI_task_pool_push(TaskPool *pool,
void *taskdata,
bool free_taskdata,
TaskFreeFunction freedata);
-void BLI_task_pool_push_from_thread(TaskPool *pool,
- TaskRunFunction run,
- void *taskdata,
- bool free_taskdata,
- TaskFreeFunction freedata,
- int thread_id);
/* work and wait until all tasks are done */
void BLI_task_pool_work_and_wait(TaskPool *pool);
-/* work and wait until all tasks are done, then reset to the initial suspended state */
-void BLI_task_pool_work_wait_and_reset(TaskPool *pool);
/* cancel all tasks, keep worker threads running */
void BLI_task_pool_cancel(TaskPool *pool);
@@ -105,53 +108,29 @@ void BLI_task_pool_cancel(TaskPool *pool);
bool BLI_task_pool_canceled(TaskPool *pool);
/* optional userdata pointer to pass along to run function */
-void *BLI_task_pool_userdata(TaskPool *pool);
+void *BLI_task_pool_user_data(TaskPool *pool);
/* optional mutex to use from run function */
ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool);
-/* Thread ID of thread that created the task pool. */
-int BLI_task_pool_creator_thread_id(TaskPool *pool);
-
-/* Delayed push, use that to reduce thread overhead by accumulating
- * all new tasks into local queue first and pushing it to scheduler
- * from within a single mutex lock.
- */
-void BLI_task_pool_delayed_push_begin(TaskPool *pool, int thread_id);
-void BLI_task_pool_delayed_push_end(TaskPool *pool, int thread_id);
-
/* Parallel for routines */
-typedef enum eTaskSchedulingMode {
- /* Task scheduler will divide overall work into equal chunks, scheduling
- * even chunks to all worker threads.
- * Least run time benefit, ideal for cases when each task requires equal
- * amount of compute power.
- */
- TASK_SCHEDULING_STATIC,
- /* Task scheduler will schedule small amount of work to each worker thread.
- * Has more run time overhead, but deals much better with cases when each
- * part of the work requires totally different amount of compute power.
- */
- TASK_SCHEDULING_DYNAMIC,
-} eTaskSchedulingMode;
-
/* Per-thread specific data passed to the callback. */
typedef struct TaskParallelTLS {
- /* Identifier of the thread who this data belongs to. */
- int thread_id;
/* Copy of user-specifier chunk, which is copied from original chunk to all
* worker threads. This is similar to OpenMP's firstprivate.
*/
void *userdata_chunk;
} TaskParallelTLS;
-typedef void (*TaskParallelFinalizeFunc)(void *__restrict userdata,
- void *__restrict userdata_chunk);
-
typedef void (*TaskParallelRangeFunc)(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls);
+typedef void (*TaskParallelReduceFunc)(const void *__restrict userdata,
+ void *__restrict chunk_join,
+ void *__restrict chunk);
+
+typedef void (*TaskParallelFreeFunc)(const void *__restrict userdata, void *__restrict chunk);
typedef struct TaskParallelSettings {
/* Whether caller allows to do threading of the particular range.
@@ -161,8 +140,6 @@ typedef struct TaskParallelSettings {
* is higher than a chunk size. As in, threading will always be performed.
*/
bool use_threading;
- /* Scheduling mode to use for this parallel range invocation. */
- eTaskSchedulingMode scheduling_mode;
/* Each instance of looping chunks will get a copy of this data
* (similar to OpenMP's firstprivate).
*/
@@ -171,7 +148,13 @@ typedef struct TaskParallelSettings {
/* Function called from calling thread once whole range have been
* processed.
*/
- TaskParallelFinalizeFunc func_finalize;
+ /* Function called to join user data chunk into another, to reduce
+ * the result to the original userdata_chunk memory.
+ * The reduce functions should have no side effects, so that they
+ * can be run on any thread. */
+ TaskParallelReduceFunc func_reduce;
+ /* Function called to free data created by TaskParallelRangeFunc. */
+ TaskParallelFreeFunc func_free;
/* Minimum allowed number of range iterators to be handled by a single
* thread. This allows to achieve following:
* - Reduce amount of threading overhead.
@@ -191,19 +174,7 @@ void BLI_task_parallel_range(const int start,
const int stop,
void *userdata,
TaskParallelRangeFunc func,
- TaskParallelSettings *settings);
-
-typedef struct TaskParallelRangePool TaskParallelRangePool;
-struct TaskParallelRangePool *BLI_task_parallel_range_pool_init(
- const struct TaskParallelSettings *settings);
-void BLI_task_parallel_range_pool_push(struct TaskParallelRangePool *range_pool,
- const int start,
- const int stop,
- void *userdata,
- TaskParallelRangeFunc func,
- const struct TaskParallelSettings *settings);
-void BLI_task_parallel_range_pool_work_and_wait(struct TaskParallelRangePool *range_pool);
-void BLI_task_parallel_range_pool_free(struct TaskParallelRangePool *range_pool);
+ const TaskParallelSettings *settings);
/* This data is shared between all tasks, its access needs thread lock or similar protection.
*/
@@ -258,11 +229,90 @@ BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *setti
{
memset(settings, 0, sizeof(*settings));
settings->use_threading = true;
- settings->scheduling_mode = TASK_SCHEDULING_STATIC;
/* Use default heuristic to define actual chunk size. */
settings->min_iter_per_thread = 0;
}
+/* Don't use this, store any thread specific data in tls->userdata_chunk instead.
+ * Only here for code to be removed. */
+int BLI_task_parallel_thread_id(const TaskParallelTLS *tls);
+
+/* Task Graph Scheduling */
+/* Task Graphs can be used to create a forest of directional trees and schedule work to any tree.
+ * The nodes in the graph can be run in separate threads.
+ *
+ * +---- [root] ----+
+ * | |
+ * v v
+ * [node_1] +---- [node_2] ----+
+ * | |
+ * v v
+ * [node_3] [node_4]
+ *
+ * TaskGraph *task_graph = BLI_task_graph_create();
+ * TaskNode *root = BLI_task_graph_node_create(task_graph, root_exec, NULL, NULL);
+ * TaskNode *node_1 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL);
+ * TaskNode *node_2 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL);
+ * TaskNode *node_3 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL);
+ * TaskNode *node_4 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL);
+ *
+ * BLI_task_graph_edge_create(root, node_1);
+ * BLI_task_graph_edge_create(root, node_2);
+ * BLI_task_graph_edge_create(node_2, node_3);
+ * BLI_task_graph_edge_create(node_2, node_4);
+ *
+ * Any node can be triggered to start a chain of tasks. Normally you would trigger a root node but
+ * it is supported to start the chain of tasks anywhere in the forest or tree. When a node
+ * completes, the execution flow is forwarded via the created edges.
+ * When a child node has multiple parents the child node will be triggered once for each parent.
+ *
+ * BLI_task_graph_node_push_work(root);
+ *
+ * In this example After `root` is finished, `node_1` and `node_2` will be started.
+ * Only after `node_2` is finished `node_3` and `node_4` will be started.
+ *
+ * After scheduling work we need to wait until all the tasks have been finished.
+ *
+ * BLI_task_graph_work_and_wait();
+ *
+ * When finished you can clean up all the resources by freeing the task_graph. Nodes are owned by
+ * the graph and are freed task_data will only be freed if a free_func was given.
+ *
+ * BLI_task_graph_free(task_graph);
+ *
+ * Work can enter a tree on any node. Normally this would be the root_node.
+ * A `task_graph` can be reused, but the caller needs to make sure the task_data is reset.
+ *
+ * ** Task-Data **
+ *
+ * Typically you want give a task data to work on.
+ * Task data can be shared with other nodes, but be carefull not to free the data multiple times.
+ * Task data is freed when calling `BLI_task_graph_free`.
+ *
+ * MyData *task_data = MEM_callocN(sizeof(MyData), __func__);
+ * TaskNode *root = BLI_task_graph_node_create(task_graph, root_exec, task_data, MEM_freeN);
+ * TaskNode *node_1 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL);
+ * TaskNode *node_2 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL);
+ * TaskNode *node_3 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL);
+ * TaskNode *node_4 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL);
+ *
+ */
+struct TaskGraph;
+struct TaskNode;
+
+typedef void (*TaskGraphNodeRunFunction)(void *__restrict task_data);
+typedef void (*TaskGraphNodeFreeFunction)(void *task_data);
+
+struct TaskGraph *BLI_task_graph_create(void);
+void BLI_task_graph_work_and_wait(struct TaskGraph *task_graph);
+void BLI_task_graph_free(struct TaskGraph *task_graph);
+struct TaskNode *BLI_task_graph_node_create(struct TaskGraph *task_graph,
+ TaskGraphNodeRunFunction run,
+ void *task_data,
+ TaskGraphNodeFreeFunction free_func);
+bool BLI_task_graph_node_push_work(struct TaskNode *task_node);
+void BLI_task_graph_edge_create(struct TaskNode *from_node, struct TaskNode *to_node);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index c2127c1ec3a..03fe27c10ed 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -23,9 +23,6 @@
/** \file
* \ingroup bli
*/
-#ifdef __cplusplus
-extern "C" {
-#endif
#include <pthread.h>
@@ -35,6 +32,10 @@ extern "C" {
# include <libkern/OSAtomic.h>
#endif
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* for tables, button in UI, etc */
#define BLENDER_MAX_THREADS 1024
@@ -47,8 +48,6 @@ struct TaskScheduler;
void BLI_threadapi_init(void);
void BLI_threadapi_exit(void);
-struct TaskScheduler *BLI_task_scheduler_get(void);
-
void BLI_threadpool_init(struct ListBase *threadbase, void *(*do_thread)(void *), int tot);
int BLI_available_threads(struct ListBase *threadbase);
int BLI_threadpool_available_thread_index(struct ListBase *threadbase);
@@ -59,9 +58,6 @@ void BLI_threadpool_clear(struct ListBase *threadbase);
void BLI_threadpool_end(struct ListBase *threadbase);
int BLI_thread_is_main(void);
-void BLI_threaded_malloc_begin(void);
-void BLI_threaded_malloc_end(void);
-
/* System Information */
int BLI_system_thread_count(void); /* gets the number of threads the system can make use of */
diff --git a/source/blender/blenlib/BLI_timeit.hh b/source/blender/blenlib/BLI_timeit.hh
new file mode 100644
index 00000000000..e9f121ec654
--- /dev/null
+++ b/source/blender/blenlib/BLI_timeit.hh
@@ -0,0 +1,62 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BLI_TIMEIT_HH__
+#define __BLI_TIMEIT_HH__
+
+#include <chrono>
+#include <iostream>
+#include <string>
+
+#include "BLI_sys_types.h"
+
+namespace BLI {
+namespace Timeit {
+
+using Clock = std::chrono::steady_clock;
+using TimePoint = Clock::time_point;
+using Nanoseconds = std::chrono::nanoseconds;
+
+void print_duration(Nanoseconds duration);
+
+class ScopedTimer {
+ private:
+ std::string m_name;
+ TimePoint m_start;
+
+ public:
+ ScopedTimer(std::string name) : m_name(std::move(name))
+ {
+ m_start = Clock::now();
+ }
+
+ ~ScopedTimer()
+ {
+ TimePoint end = Clock::now();
+ Nanoseconds duration = end - m_start;
+
+ std::cout << "Timer '" << m_name << "' took ";
+ print_duration(duration);
+ std::cout << '\n';
+ }
+};
+
+} // namespace Timeit
+} // namespace BLI
+
+#define SCOPED_TIMER(name) BLI::Timeit::ScopedTimer scoped_timer(name)
+
+#endif /* __BLI_TIMEIT_HH__ */
diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h
index fb5dbf66819..1f28f7e80c5 100644
--- a/source/blender/blenlib/BLI_utildefines.h
+++ b/source/blender/blenlib/BLI_utildefines.h
@@ -24,10 +24,6 @@
* \ingroup bli
*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
/* avoid many includes for now */
#include "BLI_compiler_compat.h"
#include "BLI_sys_types.h"
@@ -39,6 +35,10 @@ extern "C" {
/* include after _VA_NARGS macro */
#include "BLI_compiler_typecheck.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* -------------------------------------------------------------------- */
/** \name Min/Max Macros
* \{ */
diff --git a/source/blender/blenlib/BLI_utility_mixins.h b/source/blender/blenlib/BLI_utility_mixins.hh
index ce7a4ce094a..441575f9111 100644
--- a/source/blender/blenlib/BLI_utility_mixins.h
+++ b/source/blender/blenlib/BLI_utility_mixins.hh
@@ -18,8 +18,8 @@
* \ingroup bli
*/
-#ifndef __BLI_UTILITY_MIXINS_H__
-#define __BLI_UTILITY_MIXINS_H__
+#ifndef __BLI_UTILITY_MIXINS_HH__
+#define __BLI_UTILITY_MIXINS_HH__
namespace BLI {
@@ -49,4 +49,4 @@ class NonMovable {
} // namespace BLI
-#endif /* __BLI_UTILITY_MIXINS_H__ */
+#endif /* __BLI_UTILITY_MIXINS_HH__ */
diff --git a/source/blender/blenlib/BLI_vector.h b/source/blender/blenlib/BLI_vector.hh
index 6a708759d0e..49cf41c2005 100644
--- a/source/blender/blenlib/BLI_vector.h
+++ b/source/blender/blenlib/BLI_vector.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_VECTOR_H__
-#define __BLI_VECTOR_H__
+#ifndef __BLI_VECTOR_HH__
+#define __BLI_VECTOR_HH__
/** \file
* \ingroup bli
@@ -31,25 +31,26 @@
#include <iostream>
#include <memory>
-#include "BLI_allocator.h"
-#include "BLI_array_ref.h"
-#include "BLI_index_range.h"
-#include "BLI_listbase_wrapper.h"
+#include "BLI_allocator.hh"
+#include "BLI_array_ref.hh"
+#include "BLI_index_range.hh"
+#include "BLI_listbase_wrapper.hh"
#include "BLI_math_base.h"
-#include "BLI_memory_utils_cxx.h"
+#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
namespace BLI {
-template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Vector {
+template<typename T, uint InlineBufferCapacity = 4, typename Allocator = GuardedAllocator>
+class Vector {
private:
T *m_begin;
T *m_end;
T *m_capacity_end;
Allocator m_allocator;
- AlignedBuffer<sizeof(T) * N, alignof(T)> m_small_buffer;
+ AlignedBuffer<(uint)sizeof(T) * InlineBufferCapacity, (uint)alignof(T)> m_small_buffer;
#ifndef NDEBUG
/* Storing size in debug builds, because it makes debugging much easier sometimes. */
@@ -70,7 +71,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
{
m_begin = this->small_buffer();
m_end = m_begin;
- m_capacity_end = m_begin + N;
+ m_capacity_end = m_begin + InlineBufferCapacity;
UPDATE_VECTOR_SIZE(this);
}
@@ -130,20 +131,17 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
/**
* Create a vector from a ListBase.
*/
- Vector(ListBase &values, bool intrusive_next_and_prev_pointers) : Vector()
+ Vector(ListBase &values) : Vector()
{
- BLI_assert(intrusive_next_and_prev_pointers);
- if (intrusive_next_and_prev_pointers) {
- for (T value : IntrusiveListBaseWrapper<typename std::remove_pointer<T>::type>(values)) {
- this->append(value);
- }
+ for (T value : ListBaseWrapper<typename std::remove_pointer<T>::type>(values)) {
+ this->append(value);
}
}
/**
* Create a copy of another vector.
* The other vector will not be changed.
- * If the other vector has less than N elements, no allocation will be made.
+ * If the other vector has less than InlineBufferCapacity elements, no allocation will be made.
*/
Vector(const Vector &other) : m_allocator(other.m_allocator)
{
@@ -167,11 +165,11 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
uint size = other.size();
if (other.is_small()) {
- if (size <= N) {
+ if (size <= InlineBufferCapacity) {
/* Copy between inline buffers. */
m_begin = this->small_buffer();
m_end = m_begin + size;
- m_capacity_end = m_begin + N;
+ m_capacity_end = m_begin + InlineBufferCapacity;
uninitialized_relocate_n(other.m_begin, size, m_begin);
}
else {
@@ -286,7 +284,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
m_begin = this->small_buffer();
m_end = m_begin;
- m_capacity_end = m_begin + N;
+ m_capacity_end = m_begin + InlineBufferCapacity;
UPDATE_VECTOR_SIZE(this);
}
@@ -429,7 +427,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
/**
* Returns true when the vector contains no elements, otherwise false.
*/
- bool empty() const
+ bool is_empty() const
{
return m_begin == m_end;
}
@@ -440,7 +438,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
*/
void remove_last()
{
- BLI_assert(!this->empty());
+ BLI_assert(!this->is_empty());
m_end--;
destruct(m_end);
UPDATE_VECTOR_SIZE(this);
@@ -451,7 +449,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
*/
T pop_last()
{
- BLI_assert(!this->empty());
+ BLI_assert(!this->is_empty());
m_end--;
T value = std::move(*m_end);
destruct(m_end);
@@ -581,7 +579,8 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
std::cout << "Small Vector at " << (void *)this << ":" << std::endl;
std::cout << " Elements: " << this->size() << std::endl;
std::cout << " Capacity: " << (m_capacity_end - m_begin) << std::endl;
- std::cout << " Small Elements: " << N << " Size on Stack: " << sizeof(*this) << std::endl;
+ std::cout << " Small Elements: " << InlineBufferCapacity
+ << " Size on Stack: " << sizeof(*this) << std::endl;
}
private:
@@ -637,9 +636,9 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
uint size = other.size();
uint capacity = size;
- if (size <= N) {
+ if (size <= InlineBufferCapacity) {
m_begin = this->small_buffer();
- capacity = N;
+ capacity = InlineBufferCapacity;
}
else {
m_begin = (T *)m_allocator.allocate_aligned(
@@ -661,8 +660,9 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
* Use when the vector is used in the local scope of a function. It has a larger inline storage by
* default to make allocations less likely.
*/
-template<typename T, uint N = 20> using ScopedVector = Vector<T, N, GuardedAllocator>;
+template<typename T, uint InlineBufferCapacity = 20>
+using ScopedVector = Vector<T, InlineBufferCapacity, GuardedAllocator>;
} /* namespace BLI */
-#endif /* __BLI_VECTOR_H__ */
+#endif /* __BLI_VECTOR_HH__ */
diff --git a/source/blender/blenlib/BLI_vector_set.h b/source/blender/blenlib/BLI_vector_set.hh
index 99d955c60d8..f402f47c357 100644
--- a/source/blender/blenlib/BLI_vector_set.h
+++ b/source/blender/blenlib/BLI_vector_set.hh
@@ -14,8 +14,8 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
-#ifndef __BLI_VECTOR_SET_H__
-#define __BLI_VECTOR_SET_H__
+#ifndef __BLI_VECTOR_SET_HH__
+#define __BLI_VECTOR_SET_HH__
/** \file
* \ingroup bli
@@ -25,9 +25,9 @@
* no deletes. The expected time to check if a value is in the VectorSet is O(1).
*/
-#include "BLI_hash_cxx.h"
-#include "BLI_open_addressing.h"
-#include "BLI_vector.h"
+#include "BLI_hash.hh"
+#include "BLI_open_addressing.hh"
+#include "BLI_vector.hh"
namespace BLI {
@@ -76,7 +76,7 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
return m_value == IS_DUMMY;
}
- bool has_value(const T &value, const Vector<T> &elements) const
+ bool has_value(const T &value, const T *elements) const
{
return this->is_set() && elements[this->index()] == value;
}
@@ -112,12 +112,14 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
using ArrayType = OpenAddressingArray<Slot, 4, Allocator>;
ArrayType m_array;
- Vector<T, 4, Allocator> m_elements;
+
+ /* The capacity of the array should always be at least m_array.slots_usable(). */
+ T *m_elements = nullptr;
public:
VectorSet()
{
- BLI_assert(m_array.slots_usable() <= m_elements.capacity());
+ m_elements = this->allocate_elements_array(m_array.slots_usable());
}
VectorSet(ArrayRef<T> values) : VectorSet()
@@ -135,6 +137,43 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
this->add_multiple(values);
}
+ VectorSet(const VectorSet &other) : m_array(other.m_array)
+ {
+ m_elements = this->allocate_elements_array(m_array.slots_usable());
+ uninitialized_copy_n(other.m_elements, m_array.slots_set(), m_elements);
+ }
+
+ VectorSet(VectorSet &&other) : m_array(std::move(other.m_array)), m_elements(other.m_elements)
+ {
+ other.m_elements = other.allocate_elements_array(other.m_array.slots_usable());
+ }
+
+ ~VectorSet()
+ {
+ destruct_n(m_elements, this->size());
+ this->deallocate_elements_array(m_elements);
+ }
+
+ VectorSet &operator=(const VectorSet &other)
+ {
+ if (this == &other) {
+ return *this;
+ }
+ this->~VectorSet();
+ new (this) VectorSet(other);
+ return *this;
+ }
+
+ VectorSet &operator=(VectorSet &&other)
+ {
+ if (this == &other) {
+ return *this;
+ }
+ this->~VectorSet();
+ new (this) VectorSet(std::move(other));
+ return *this;
+ }
+
/**
* Allocate memory such that at least min_usable_slots can be added without having to grow again.
*/
@@ -203,17 +242,17 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
BLI_assert(this->contains(value));
ITER_SLOTS_BEGIN (value, m_array, , slot) {
if (slot.has_value(value, m_elements)) {
- uint old_index = m_elements.size() - 1;
+ uint old_index = this->size() - 1;
uint new_index = slot.index();
- m_elements.remove_and_reorder(new_index);
+ if (new_index < old_index) {
+ m_elements[new_index] = std::move(m_elements[old_index]);
+ this->update_slot_index(m_elements[new_index], old_index, new_index);
+ }
+
+ destruct(m_elements + old_index);
slot.set_dummy();
m_array.update__set_to_dummy();
-
- if (old_index != new_index) {
- T &moved_value = m_elements[new_index];
- this->update_slot_index(moved_value, old_index, new_index);
- }
return;
}
}
@@ -226,11 +265,12 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
T pop()
{
BLI_assert(this->size() > 0);
- T value = m_elements.pop_last();
- uint old_index = m_elements.size();
+ uint index_to_pop = this->size() - 1;
+ T value = std::move(m_elements[index_to_pop]);
+ destruct(m_elements + index_to_pop);
ITER_SLOTS_BEGIN (value, m_array, , slot) {
- if (slot.has_index(old_index)) {
+ if (slot.has_index(index_to_pop)) {
slot.set_dummy();
m_array.update__set_to_dummy();
return value;
@@ -277,18 +317,24 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
return m_array.slots_set();
}
+ bool is_empty() const
+ {
+ return this->size() == 0;
+ }
+
const T *begin() const
{
- return m_elements.begin();
+ return m_elements;
}
const T *end() const
{
- return m_elements.end();
+ return m_elements + this->size();
}
const T &operator[](uint index) const
{
+ BLI_assert(index <= this->size());
return m_elements[index];
}
@@ -299,7 +345,7 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
operator ArrayRef<T>() const
{
- return m_elements;
+ return ArrayRef<T>(m_elements, this->size());
}
void print_stats() const
@@ -326,9 +372,9 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
template<typename ForwardT> void add_new_in_slot(Slot &slot, ForwardT &&value)
{
- uint index = m_elements.size();
+ uint index = this->size();
slot.set_index(index);
- m_elements.append_unchecked(std::forward<ForwardT>(value));
+ new (m_elements + index) T(std::forward<ForwardT>(value));
m_array.update__empty_to_set();
}
@@ -341,14 +387,20 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
BLI_NOINLINE void grow(uint min_usable_slots)
{
+ uint size = this->size();
+
ArrayType new_array = m_array.init_reserved(min_usable_slots);
+ T *new_elements = this->allocate_elements_array(new_array.slots_usable());
- for (uint i = 0; i < m_elements.size(); i++) {
+ for (uint i : IndexRange(size)) {
this->add_after_grow(i, new_array);
}
+ uninitialized_relocate_n(m_elements, size, new_elements);
+ this->deallocate_elements_array(m_elements);
+
m_array = std::move(new_array);
- m_elements.reserve(m_array.slots_usable());
+ m_elements = new_elements;
}
void add_after_grow(uint index, ArrayType &new_array)
@@ -365,15 +417,15 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
float compute_average_collisions() const
{
- if (m_elements.size() == 0) {
+ if (this->size() == 0) {
return 0.0f;
}
uint collisions_sum = 0;
- for (const T &value : m_elements) {
+ for (const T &value : this->as_ref()) {
collisions_sum += this->count_collisions(value);
}
- return (float)collisions_sum / (float)m_elements.size();
+ return (float)collisions_sum / (float)this->size();
}
uint count_collisions(const T &value) const
@@ -415,6 +467,16 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
}
ITER_SLOTS_END;
}
+
+ T *allocate_elements_array(uint size)
+ {
+ return (T *)m_array.allocator().allocate_aligned((uint)sizeof(T) * size, alignof(T), __func__);
+ }
+
+ void deallocate_elements_array(T *elements)
+ {
+ m_array.allocator().deallocate(elements);
+ }
};
#undef ITER_SLOTS_BEGIN
@@ -422,4 +484,4 @@ template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
} // namespace BLI
-#endif /* __BLI_VECTOR_SET_H__ */
+#endif /* __BLI_VECTOR_SET_HH__ */
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index bdfe3dd4747..7757b838afe 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -64,6 +64,7 @@ set(SRC
intern/buffer.c
intern/convexhull_2d.c
intern/delaunay_2d.c
+ intern/dot_export.cc
intern/dynlib.c
intern/easing.c
intern/edgehash.c
@@ -118,11 +119,15 @@ set(SRC
intern/string_utf8.c
intern/string_utils.c
intern/system.c
- intern/task_pool.cc
+ intern/task_graph.cc
intern/task_iterator.c
+ intern/task_pool.cc
+ intern/task_range.cc
+ intern/task_scheduler.cc
intern/threads.c
intern/time.c
intern/timecode.c
+ intern/timeit.cc
intern/uvproject.c
intern/voronoi_2d.c
intern/voxel.c
@@ -134,16 +139,16 @@ set(SRC
intern/list_sort_impl.h
-
BLI_alloca.h
- BLI_allocator.h
+ BLI_allocator.hh
BLI_args.h
BLI_array.h
- BLI_array_cxx.h
- BLI_array_ref.h
+ BLI_array.hh
+ BLI_array_ref.hh
BLI_array_store.h
BLI_array_store_utils.h
BLI_array_utils.h
+ BLI_asan.h
BLI_assert.h
BLI_astar.h
BLI_bitmap.h
@@ -151,6 +156,7 @@ set(SRC
BLI_blenlib.h
BLI_boxpack_2d.h
BLI_buffer.h
+ BLI_color.hh
BLI_compiler_attrs.h
BLI_compiler_compat.h
BLI_compiler_typecheck.h
@@ -159,6 +165,8 @@ set(SRC
BLI_delaunay_2d.h
BLI_dial_2d.h
BLI_dlrbTree.h
+ BLI_dot_export.hh
+ BLI_dot_export_attribute_enums.hh
BLI_dynlib.h
BLI_dynstr.h
BLI_easing.h
@@ -168,17 +176,20 @@ set(SRC
BLI_expr_pylike_eval.h
BLI_fileops.h
BLI_fileops_types.h
+ BLI_float2.hh
+ BLI_float3.hh
+ BLI_float4x4.hh
BLI_fnmatch.h
BLI_ghash.h
BLI_gsqueue.h
BLI_hash.h
- BLI_hash_cxx.h
+ BLI_hash.hh
BLI_hash_md5.h
BLI_hash_mm2a.h
BLI_hash_mm3.h
BLI_heap.h
BLI_heap_simple.h
- BLI_index_range.h
+ BLI_index_range.hh
BLI_iterator.h
BLI_jitter_2d.h
BLI_kdopbvh.h
@@ -190,8 +201,8 @@ set(SRC
BLI_linklist_lockfree.h
BLI_linklist_stack.h
BLI_listbase.h
- BLI_listbase_wrapper.h
- BLI_map.h
+ BLI_listbase_wrapper.hh
+ BLI_map.hh
BLI_math.h
BLI_math_base.h
BLI_math_bits.h
@@ -209,11 +220,11 @@ set(SRC
BLI_memblock.h
BLI_memiter.h
BLI_memory_utils.h
- BLI_memory_utils_cxx.h
+ BLI_memory_utils.hh
BLI_mempool.h
BLI_noise.h
- BLI_open_addressing.h
- BLI_optional.h
+ BLI_open_addressing.hh
+ BLI_optional.hh
BLI_path_util.h
BLI_polyfill_2d.h
BLI_polyfill_2d_beautify.h
@@ -221,17 +232,17 @@ set(SRC
BLI_rand.h
BLI_rect.h
BLI_scanfill.h
- BLI_set.h
+ BLI_set.hh
BLI_smallhash.h
BLI_sort.h
BLI_sort_utils.h
BLI_stack.h
- BLI_stack_cxx.h
+ BLI_stack.hh
BLI_strict_flags.h
BLI_string.h
BLI_string_cursor_utf8.h
- BLI_string_map.h
- BLI_string_ref.h
+ BLI_string_map.hh
+ BLI_string_ref.hh
BLI_string_utf8.h
BLI_string_utils.h
BLI_sys_types.h
@@ -239,15 +250,16 @@ set(SRC
BLI_task.h
BLI_threads.h
BLI_timecode.h
+ BLI_timeit.hh
BLI_timer.h
BLI_utildefines.h
BLI_utildefines_iter.h
BLI_utildefines_stack.h
BLI_utildefines_variadic.h
- BLI_utility_mixins.h
+ BLI_utility_mixins.hh
BLI_uvproject.h
- BLI_vector.h
- BLI_vector_set.h
+ BLI_vector.hh
+ BLI_vector_set.hh
BLI_vfontdata.h
BLI_voronoi_2d.h
BLI_voxel.h
@@ -269,6 +281,18 @@ if(WITH_MEM_VALGRIND)
add_definitions(-DWITH_MEM_VALGRIND)
endif()
+if(WITH_TBB)
+ add_definitions(-DWITH_TBB)
+
+ list(APPEND INC_SYS
+ ${TBB_INCLUDE_DIRS}
+ )
+
+ list(APPEND LIB
+ ${TBB_LIBRARIES}
+ )
+endif()
+
if(WIN32)
list(APPEND INC
../../../intern/utfconv
@@ -276,6 +300,9 @@ if(WIN32)
list(APPEND LIB
bf_intern_utfconv
)
+ list(APPEND SRC
+ intern/system_win32.c
+ )
endif()
diff --git a/source/blender/blenlib/intern/BLI_index_range.cc b/source/blender/blenlib/intern/BLI_index_range.cc
index 90eb4e4a89c..fefb6e6598e 100644
--- a/source/blender/blenlib/intern/BLI_index_range.cc
+++ b/source/blender/blenlib/intern/BLI_index_range.cc
@@ -17,10 +17,10 @@
#include <atomic>
#include <mutex>
-#include "BLI_array_cxx.h"
-#include "BLI_array_ref.h"
-#include "BLI_index_range.h"
-#include "BLI_vector.h"
+#include "BLI_array.hh"
+#include "BLI_array_ref.hh"
+#include "BLI_index_range.hh"
+#include "BLI_vector.hh"
namespace BLI {
diff --git a/source/blender/blenlib/intern/BLI_memarena.c b/source/blender/blenlib/intern/BLI_memarena.c
index fd2367aa992..fc381c22315 100644
--- a/source/blender/blenlib/intern/BLI_memarena.c
+++ b/source/blender/blenlib/intern/BLI_memarena.c
@@ -34,6 +34,7 @@
#include "MEM_guardedalloc.h"
+#include "BLI_asan.h"
#include "BLI_memarena.h"
#include "BLI_strict_flags.h"
#include "BLI_utildefines.h"
@@ -46,18 +47,6 @@
# define VALGRIND_MEMPOOL_ALLOC(pool, addr, size) UNUSED_VARS(pool, addr, size)
#endif
-/* Clang defines this. */
-#ifndef __has_feature
-# define __has_feature(x) 0
-#endif
-#if defined(__SANITIZE_ADDRESS__) || __has_feature(address_sanitizer)
-# include "sanitizer/asan_interface.h"
-#else
-/* Ensure return value is used. */
-# define ASAN_POISON_MEMORY_REGION(addr, size) (void)(0 && ((size) != 0 && (addr) != NULL))
-# define ASAN_UNPOISON_MEMORY_REGION(addr, size) (void)(0 && ((size) != 0 && (addr) != NULL))
-#endif
-
struct MemBuf {
struct MemBuf *next;
uchar data[0];
@@ -80,7 +69,7 @@ static void memarena_buf_free_all(struct MemBuf *mb)
struct MemBuf *mb_next = mb->next;
/* Unpoison memory because MEM_freeN might overwrite it. */
- ASAN_UNPOISON_MEMORY_REGION(mb, (uint)MEM_allocN_len(mb));
+ BLI_asan_unpoison(mb, (uint)MEM_allocN_len(mb));
MEM_freeN(mb);
mb = mb_next;
@@ -160,7 +149,7 @@ void *BLI_memarena_alloc(MemArena *ma, size_t size)
mb->next = ma->bufs;
ma->bufs = mb;
- ASAN_POISON_MEMORY_REGION(ma->curbuf, ma->cursize);
+ BLI_asan_poison(ma->curbuf, ma->cursize);
memarena_curbuf_align(ma);
}
@@ -171,7 +160,7 @@ void *BLI_memarena_alloc(MemArena *ma, size_t size)
VALGRIND_MEMPOOL_ALLOC(ma, ptr, size);
- ASAN_UNPOISON_MEMORY_REGION(ptr, size);
+ BLI_asan_unpoison(ptr, size);
return ptr;
}
@@ -215,7 +204,7 @@ void BLI_memarena_clear(MemArena *ma)
if (ma->use_calloc) {
memset(ma->curbuf, 0, curbuf_used);
}
- ASAN_POISON_MEMORY_REGION(ma->curbuf, ma->cursize);
+ BLI_asan_poison(ma->curbuf, ma->cursize);
}
VALGRIND_DESTROY_MEMPOOL(ma);
diff --git a/source/blender/blenlib/intern/BLI_memiter.c b/source/blender/blenlib/intern/BLI_memiter.c
index 017f08f8d35..1b9509e36d8 100644
--- a/source/blender/blenlib/intern/BLI_memiter.c
+++ b/source/blender/blenlib/intern/BLI_memiter.c
@@ -40,6 +40,7 @@
#include <stdlib.h>
#include <string.h>
+#include "BLI_asan.h"
#include "BLI_utildefines.h"
#include "BLI_memiter.h" /* own include */
@@ -50,18 +51,6 @@
/* TODO: Valgrind. */
-/* Clang defines this. */
-#ifndef __has_feature
-# define __has_feature(x) 0
-#endif
-#if defined(__SANITIZE_ADDRESS__) || __has_feature(address_sanitizer)
-# include "sanitizer/asan_interface.h"
-#else
-/* Ensure return value is used. */
-# define ASAN_POISON_MEMORY_REGION(addr, size) (void)(0 && ((size) != 0 && (addr) != NULL))
-# define ASAN_UNPOISON_MEMORY_REGION(addr, size) (void)(0 && ((size) != 0 && (addr) != NULL))
-#endif
-
typedef uintptr_t data_t;
typedef intptr_t offset_t;
@@ -114,7 +103,7 @@ static void memiter_set_rewind_offset(BLI_memiter *mi)
{
BLI_memiter_elem *elem = (BLI_memiter_elem *)mi->data_curr;
- ASAN_UNPOISON_MEMORY_REGION(elem, sizeof(BLI_memiter_elem));
+ BLI_asan_unpoison(elem, sizeof(BLI_memiter_elem));
elem->size = (offset_t)(((data_t *)mi->tail) - mi->data_curr);
BLI_assert(elem->size < 0);
@@ -197,14 +186,14 @@ void *BLI_memiter_alloc(BLI_memiter *mi, uint elem_size)
mi->data_last = chunk->data + (chunk_size - 1);
data_curr_next = mi->data_curr + (1 + data_offset);
- ASAN_POISON_MEMORY_REGION(chunk->data, chunk_size * sizeof(data_t));
+ BLI_asan_poison(chunk->data, chunk_size * sizeof(data_t));
}
BLI_assert(data_curr_next <= mi->data_last);
BLI_memiter_elem *elem = (BLI_memiter_elem *)mi->data_curr;
- ASAN_UNPOISON_MEMORY_REGION(elem, sizeof(BLI_memiter_elem) + elem_size);
+ BLI_asan_unpoison(elem, sizeof(BLI_memiter_elem) + elem_size);
elem->size = (offset_t)elem_size;
mi->data_curr = data_curr_next;
@@ -242,7 +231,7 @@ static void memiter_free_data(BLI_memiter *mi)
BLI_memiter_chunk *chunk_next = chunk->next;
/* Unpoison memory because MEM_freeN might overwrite it. */
- ASAN_UNPOISON_MEMORY_REGION(chunk, MEM_allocN_len(chunk));
+ BLI_asan_unpoison(chunk, MEM_allocN_len(chunk));
MEM_freeN(chunk);
chunk = chunk_next;
diff --git a/source/blender/blenlib/intern/delaunay_2d.c b/source/blender/blenlib/intern/delaunay_2d.c
index 836292e0c88..4e0cd3a78dc 100644
--- a/source/blender/blenlib/intern/delaunay_2d.c
+++ b/source/blender/blenlib/intern/delaunay_2d.c
@@ -1264,6 +1264,7 @@ static void fill_crossdata_for_intersect(CDT_state *cdt,
se_vcva = t->next->next;
BLI_assert(se_vcva->vert == vc && se_vcva->next->vert == va);
BLI_assert(se_vcvb->vert == vc && se_vcvb->next->vert == vb);
+ UNUSED_VARS_NDEBUG(vc);
isect = isect_seg_seg_v2_lambda_mu_db(va->co, vb->co, curco, v2->co, &lambda, &mu);
#ifdef DEBUG_CDT
if (dbg_level > 0) {
diff --git a/source/blender/blenlib/intern/dot_export.cc b/source/blender/blenlib/intern/dot_export.cc
new file mode 100644
index 00000000000..96de4056fc5
--- /dev/null
+++ b/source/blender/blenlib/intern/dot_export.cc
@@ -0,0 +1,305 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <iomanip>
+
+#include "BLI_dot_export.hh"
+
+namespace BLI {
+namespace DotExport {
+
+/* Graph Building
+ ************************************************/
+
+Node &Graph::new_node(StringRef label)
+{
+ Node *node = new Node(*this);
+ m_nodes.append(std::unique_ptr<Node>(node));
+ m_top_level_nodes.add_new(node);
+ node->set_attribute("label", label);
+ return *node;
+}
+
+Cluster &Graph::new_cluster(StringRef label)
+{
+ Cluster *cluster = new Cluster(*this);
+ m_clusters.append(std::unique_ptr<Cluster>(cluster));
+ m_top_level_clusters.add_new(cluster);
+ cluster->set_attribute("label", label);
+ return *cluster;
+}
+
+UndirectedEdge &UndirectedGraph::new_edge(NodePort a, NodePort b)
+{
+ UndirectedEdge *edge = new UndirectedEdge(a, b);
+ m_edges.append(std::unique_ptr<UndirectedEdge>(edge));
+ return *edge;
+}
+
+DirectedEdge &DirectedGraph::new_edge(NodePort from, NodePort to)
+{
+ DirectedEdge *edge = new DirectedEdge(from, to);
+ m_edges.append(std::unique_ptr<DirectedEdge>(edge));
+ return *edge;
+}
+
+void Cluster::set_parent_cluster(Cluster *new_parent)
+{
+ if (m_parent == new_parent) {
+ return;
+ }
+ else if (m_parent == nullptr) {
+ m_graph.m_top_level_clusters.remove(this);
+ new_parent->m_children.add_new(this);
+ }
+ else if (new_parent == nullptr) {
+ m_parent->m_children.remove(this);
+ m_graph.m_top_level_clusters.add_new(this);
+ }
+ else {
+ m_parent->m_children.remove(this);
+ new_parent->m_children.add_new(this);
+ }
+ m_parent = new_parent;
+}
+
+void Node::set_parent_cluster(Cluster *cluster)
+{
+ if (m_cluster == cluster) {
+ return;
+ }
+ else if (m_cluster == nullptr) {
+ m_graph.m_top_level_nodes.remove(this);
+ cluster->m_nodes.add_new(this);
+ }
+ else if (cluster == nullptr) {
+ m_cluster->m_nodes.remove(this);
+ m_graph.m_top_level_nodes.add_new(this);
+ }
+ else {
+ m_cluster->m_nodes.remove(this);
+ cluster->m_nodes.add_new(this);
+ }
+ m_cluster = cluster;
+}
+
+/* Utility methods
+ **********************************************/
+
+void Graph::set_random_cluster_bgcolors()
+{
+ for (Cluster *cluster : m_top_level_clusters) {
+ cluster->set_random_cluster_bgcolors();
+ }
+}
+
+void Cluster::set_random_cluster_bgcolors()
+{
+ float hue = rand() / (float)RAND_MAX;
+ float staturation = 0.3f;
+ float value = 0.8f;
+ this->set_attribute("bgcolor", color_attr_from_hsv(hue, staturation, value));
+
+ for (Cluster *cluster : m_children) {
+ cluster->set_random_cluster_bgcolors();
+ }
+}
+
+/* Dot Generation
+ **********************************************/
+
+std::string DirectedGraph::to_dot_string() const
+{
+ std::stringstream ss;
+ ss << "digraph {\n";
+ this->export__declare_nodes_and_clusters(ss);
+ ss << "\n";
+
+ for (const std::unique_ptr<DirectedEdge> &edge : m_edges) {
+ edge->export__as_edge_statement(ss);
+ ss << "\n";
+ }
+
+ ss << "}\n";
+ return ss.str();
+}
+
+std::string UndirectedGraph::to_dot_string() const
+{
+ std::stringstream ss;
+ ss << "graph {\n";
+ this->export__declare_nodes_and_clusters(ss);
+ ss << "\n";
+
+ for (const std::unique_ptr<UndirectedEdge> &edge : m_edges) {
+ edge->export__as_edge_statement(ss);
+ ss << "\n";
+ }
+
+ ss << "}\n";
+ return ss.str();
+}
+
+void Graph::export__declare_nodes_and_clusters(std::stringstream &ss) const
+{
+ ss << "graph ";
+ m_attributes.export__as_bracket_list(ss);
+ ss << "\n\n";
+
+ for (Node *node : m_top_level_nodes) {
+ node->export__as_declaration(ss);
+ }
+
+ for (Cluster *cluster : m_top_level_clusters) {
+ cluster->export__declare_nodes_and_clusters(ss);
+ }
+}
+
+void Cluster::export__declare_nodes_and_clusters(std::stringstream &ss) const
+{
+ ss << "subgraph cluster_" << (uintptr_t)this << " {\n";
+
+ ss << "graph ";
+ m_attributes.export__as_bracket_list(ss);
+ ss << "\n\n";
+
+ for (Node *node : m_nodes) {
+ node->export__as_declaration(ss);
+ }
+
+ for (Cluster *cluster : m_children) {
+ cluster->export__declare_nodes_and_clusters(ss);
+ }
+
+ ss << "}\n";
+}
+
+void DirectedEdge::export__as_edge_statement(std::stringstream &ss) const
+{
+ m_a.to_dot_string(ss);
+ ss << " -> ";
+ m_b.to_dot_string(ss);
+ ss << " ";
+ m_attributes.export__as_bracket_list(ss);
+}
+
+void UndirectedEdge::export__as_edge_statement(std::stringstream &ss) const
+{
+ m_a.to_dot_string(ss);
+ ss << " -- ";
+ m_b.to_dot_string(ss);
+ ss << " ";
+ m_attributes.export__as_bracket_list(ss);
+}
+
+void AttributeList::export__as_bracket_list(std::stringstream &ss) const
+{
+ ss << "[";
+ m_attributes.foreach_item([&](StringRef key, StringRef value) {
+ if (StringRef(value).startswith("<")) {
+ /* Don't draw the quotes, this is an html-like value. */
+ ss << key << "=" << value << ", ";
+ }
+ else {
+ ss << key << "=\"" << value << "\", ";
+ }
+ });
+ ss << "]";
+}
+
+void Node::export__as_id(std::stringstream &ss) const
+{
+ ss << '"' << (uintptr_t)this << '"';
+}
+
+void Node::export__as_declaration(std::stringstream &ss) const
+{
+ this->export__as_id(ss);
+ ss << " ";
+ m_attributes.export__as_bracket_list(ss);
+ ss << "\n";
+}
+
+void NodePort::to_dot_string(std::stringstream &ss) const
+{
+ m_node->export__as_id(ss);
+ if (m_port_name.has_value()) {
+ ss << ":" << m_port_name.value();
+ }
+}
+
+std::string color_attr_from_hsv(float h, float s, float v)
+{
+ std::stringstream ss;
+ ss << std::setprecision(4) << h << ' ' << s << ' ' << v;
+ return ss.str();
+}
+
+NodeWithSocketsRef::NodeWithSocketsRef(Node &node,
+ StringRef name,
+ ArrayRef<std::string> input_names,
+ ArrayRef<std::string> output_names)
+ : m_node(&node)
+{
+ std::stringstream ss;
+
+ ss << "<<table border=\"0\" cellspacing=\"3\">";
+
+ /* Header */
+ ss << "<tr><td colspan=\"3\" align=\"center\"><b>";
+ ss << ((name.size() == 0) ? "No Name" : name);
+ ss << "</b></td></tr>";
+
+ /* Sockets */
+ uint socket_max_amount = std::max(input_names.size(), output_names.size());
+ for (uint i = 0; i < socket_max_amount; i++) {
+ ss << "<tr>";
+ if (i < input_names.size()) {
+ StringRef name = input_names[i];
+ if (name.size() == 0) {
+ name = "No Name";
+ }
+ ss << "<td align=\"left\" port=\"in" << i << "\">";
+ ss << name;
+ ss << "</td>";
+ }
+ else {
+ ss << "<td></td>";
+ }
+ ss << "<td></td>";
+ if (i < output_names.size()) {
+ StringRef name = output_names[i];
+ if (name.size() == 0) {
+ name = "No Name";
+ }
+ ss << "<td align=\"right\" port=\"out" << i << "\">";
+ ss << name;
+ ss << "</td>";
+ }
+ else {
+ ss << "<td></td>";
+ }
+ ss << "</tr>";
+ }
+
+ ss << "</table>>";
+
+ m_node->set_attribute("label", ss.str());
+ m_node->set_shape(Attr_shape::Rectangle);
+}
+
+} // namespace DotExport
+} // namespace BLI
diff --git a/source/blender/blenlib/intern/lasso_2d.c b/source/blender/blenlib/intern/lasso_2d.c
index f1e9b1e655f..a01adf4fa6a 100644
--- a/source/blender/blenlib/intern/lasso_2d.c
+++ b/source/blender/blenlib/intern/lasso_2d.c
@@ -28,47 +28,47 @@
#include "BLI_lasso_2d.h" /* own include */
-void BLI_lasso_boundbox(rcti *rect, const int mcords[][2], const unsigned int moves)
+void BLI_lasso_boundbox(rcti *rect, const int mcoords[][2], const unsigned int mcoords_len)
{
unsigned int a;
- rect->xmin = rect->xmax = mcords[0][0];
- rect->ymin = rect->ymax = mcords[0][1];
+ rect->xmin = rect->xmax = mcoords[0][0];
+ rect->ymin = rect->ymax = mcoords[0][1];
- for (a = 1; a < moves; a++) {
- if (mcords[a][0] < rect->xmin) {
- rect->xmin = mcords[a][0];
+ for (a = 1; a < mcoords_len; a++) {
+ if (mcoords[a][0] < rect->xmin) {
+ rect->xmin = mcoords[a][0];
}
- else if (mcords[a][0] > rect->xmax) {
- rect->xmax = mcords[a][0];
+ else if (mcoords[a][0] > rect->xmax) {
+ rect->xmax = mcoords[a][0];
}
- if (mcords[a][1] < rect->ymin) {
- rect->ymin = mcords[a][1];
+ if (mcoords[a][1] < rect->ymin) {
+ rect->ymin = mcoords[a][1];
}
- else if (mcords[a][1] > rect->ymax) {
- rect->ymax = mcords[a][1];
+ else if (mcoords[a][1] > rect->ymax) {
+ rect->ymax = mcoords[a][1];
}
}
}
-bool BLI_lasso_is_point_inside(const int mcords[][2],
- const unsigned int moves,
+bool BLI_lasso_is_point_inside(const int mcoords[][2],
+ const unsigned int mcoords_len,
const int sx,
const int sy,
const int error_value)
{
- if (sx == error_value || moves == 0) {
+ if (sx == error_value || mcoords_len == 0) {
return false;
}
else {
int pt[2] = {sx, sy};
- return isect_point_poly_v2_int(pt, mcords, moves, true);
+ return isect_point_poly_v2_int(pt, mcoords, mcoords_len, true);
}
}
/* edge version for lasso select. we assume boundbox check was done */
-bool BLI_lasso_is_edge_inside(const int mcords[][2],
- const unsigned int moves,
+bool BLI_lasso_is_edge_inside(const int mcoords[][2],
+ const unsigned int mcoords_len,
int x0,
int y0,
int x1,
@@ -76,27 +76,27 @@ bool BLI_lasso_is_edge_inside(const int mcords[][2],
const int error_value)
{
- if (x0 == error_value || x1 == error_value || moves == 0) {
+ if (x0 == error_value || x1 == error_value || mcoords_len == 0) {
return false;
}
const int v1[2] = {x0, y0}, v2[2] = {x1, y1};
/* check points in lasso */
- if (BLI_lasso_is_point_inside(mcords, moves, v1[0], v1[1], error_value)) {
+ if (BLI_lasso_is_point_inside(mcoords, mcoords_len, v1[0], v1[1], error_value)) {
return true;
}
- if (BLI_lasso_is_point_inside(mcords, moves, v2[0], v2[1], error_value)) {
+ if (BLI_lasso_is_point_inside(mcoords, mcoords_len, v2[0], v2[1], error_value)) {
return true;
}
/* no points in lasso, so we have to intersect with lasso edge */
- if (isect_seg_seg_v2_int(mcords[0], mcords[moves - 1], v1, v2) > 0) {
+ if (isect_seg_seg_v2_int(mcoords[0], mcoords[mcoords_len - 1], v1, v2) > 0) {
return true;
}
- for (unsigned int a = 0; a < moves - 1; a++) {
- if (isect_seg_seg_v2_int(mcords[a], mcords[a + 1], v1, v2) > 0) {
+ for (unsigned int a = 0; a < mcoords_len - 1; a++) {
+ if (isect_seg_seg_v2_int(mcoords[a], mcoords[a + 1], v1, v2) > 0) {
return true;
}
}
diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c
index 6db3ea819a4..1b388dcf11f 100644
--- a/source/blender/blenlib/intern/math_base_inline.c
+++ b/source/blender/blenlib/intern/math_base_inline.c
@@ -38,6 +38,10 @@
#include "BLI_math_base.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* copied from BLI_utildefines.h */
#ifdef __GNUC__
# define UNLIKELY(x) __builtin_expect(!!(x), 0)
@@ -356,7 +360,7 @@ MINLINE int divide_floor_i(int a, int b)
}
/**
- * Integer division that ceils the result, instead of flooring like normal C division.
+ * Integer division that returns the ceiling, instead of flooring like normal C division.
*/
MINLINE uint divide_ceil_u(uint a, uint b)
{
@@ -801,4 +805,8 @@ MINLINE unsigned char unit_ushort_to_uchar(unsigned short val)
} \
((void)0)
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __MATH_BASE_INLINE_C__ */
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index a26824bd2b5..e7c1fc8c2d9 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -4220,7 +4220,19 @@ static float mean_value_half_tan_v2(const struct Float2_Len *d_curr,
void interp_weights_poly_v3(float *w, float v[][3], const int n, const float co[3])
{
- const float eps = 1e-5f; /* take care, low values cause [#36105] */
+ /* Before starting to calculate the weight, we need to figure out the floating point precision we
+ * can expect from the supplied data. */
+ float max_value = 0;
+
+ for (int i = 0; i < n; i++) {
+ max_value = max_ff(max_value, fabsf(v[i][0] - co[0]));
+ max_value = max_ff(max_value, fabsf(v[i][1] - co[1]));
+ max_value = max_ff(max_value, fabsf(v[i][2] - co[2]));
+ }
+
+ /* These to values we derived by empirically testing different values that works for the test
+ * files in D7772. */
+ const float eps = 16.0f * FLT_EPSILON * max_value;
const float eps_sq = eps * eps;
const float *v_curr, *v_next;
float ht_prev, ht; /* half tangents */
@@ -4293,8 +4305,20 @@ void interp_weights_poly_v3(float *w, float v[][3], const int n, const float co[
void interp_weights_poly_v2(float *w, float v[][2], const int n, const float co[2])
{
- const float eps = 1e-5f; /* take care, low values cause [#36105] */
+ /* Before starting to calculate the weight, we need to figure out the floating point precision we
+ * can expect from the supplied data. */
+ float max_value = 0;
+
+ for (int i = 0; i < n; i++) {
+ max_value = max_ff(max_value, fabsf(v[i][0] - co[0]));
+ max_value = max_ff(max_value, fabsf(v[i][1] - co[1]));
+ }
+
+ /* These to values we derived by empirically testing different values that works for the test
+ * files in D7772. */
+ const float eps = 16.0f * FLT_EPSILON * max_value;
const float eps_sq = eps * eps;
+
const float *v_curr, *v_next;
float ht_prev, ht; /* half tangents */
float totweight = 0.0f;
diff --git a/source/blender/blenlib/intern/math_solvers.c b/source/blender/blenlib/intern/math_solvers.c
index 235589abdab..cda3d9b66a2 100644
--- a/source/blender/blenlib/intern/math_solvers.c
+++ b/source/blender/blenlib/intern/math_solvers.c
@@ -55,7 +55,7 @@ bool BLI_eigen_solve_selfadjoint_m3(const float m3[3][3],
}
/**
- * \brief Compute the SVD (Singular Values Decomposition) of given 3D matrix (m3 = USV*).
+ * \brief Compute the SVD (Singular Values Decomposition) of given 3D matrix (m3 = USV*).
*
* \param m3: the matrix to decompose.
* \return r_U the computed left singular vector of \a m3 (NULL if not needed).
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index 9009f73a62f..6ec7c960d6b 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -949,6 +949,35 @@ void print_vn(const char *str, const float v[], const int n)
printf("\n");
}
+void minmax_v4v4_v4(float min[4], float max[4], const float vec[4])
+{
+ if (min[0] > vec[0]) {
+ min[0] = vec[0];
+ }
+ if (min[1] > vec[1]) {
+ min[1] = vec[1];
+ }
+ if (min[2] > vec[2]) {
+ min[2] = vec[2];
+ }
+ if (min[3] > vec[3]) {
+ min[3] = vec[3];
+ }
+
+ if (max[0] < vec[0]) {
+ max[0] = vec[0];
+ }
+ if (max[1] < vec[1]) {
+ max[1] = vec[1];
+ }
+ if (max[2] < vec[2]) {
+ max[2] = vec[2];
+ }
+ if (max[3] < vec[3]) {
+ max[3] = vec[3];
+ }
+}
+
void minmax_v3v3_v3(float min[3], float max[3], const float vec[3])
{
if (min[0] > vec[0]) {
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index d2c55233653..ca405907bdd 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -123,6 +123,27 @@ MINLINE void copy_v4_v4_uchar(unsigned char r[4], const unsigned char a[4])
r[3] = a[3];
}
+MINLINE void copy_v2_uchar(unsigned char r[2], const unsigned char a)
+{
+ r[0] = a;
+ r[1] = a;
+}
+
+MINLINE void copy_v3_uchar(unsigned char r[3], const unsigned char a)
+{
+ r[0] = a;
+ r[1] = a;
+ r[2] = a;
+}
+
+MINLINE void copy_v4_uchar(unsigned char r[4], const unsigned char a)
+{
+ r[0] = a;
+ r[1] = a;
+ r[2] = a;
+ r[3] = a;
+}
+
/* char */
MINLINE void copy_v2_v2_char(char r[2], const char a[2])
{
diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c
index 229a06948c2..42b5ba28f5a 100644
--- a/source/blender/blenlib/intern/noise.c
+++ b/source/blender/blenlib/intern/noise.c
@@ -23,6 +23,7 @@
#include <math.h>
+#include "BLI_compiler_compat.h"
#include "BLI_noise.h"
/* local */
@@ -264,17 +265,17 @@ static const float hashvectf[768] = {
/* IMPROVED PERLIN NOISE */
/**************************/
-static float lerp(float t, float a, float b)
+BLI_INLINE float lerp(float t, float a, float b)
{
return (a + t * (b - a));
}
-static float npfade(float t)
+BLI_INLINE float npfade(float t)
{
return (t * t * t * (t * (t * 6.0f - 15.0f) + 10.0f));
}
-static float grad(int hash_val, float x, float y, float z)
+BLI_INLINE float grad(int hash_val, float x, float y, float z)
{
int h = hash_val & 15; /* CONVERT LO 4 BITS OF HASH CODE */
float u = h < 8 ? x : y; /* INTO 12 GRADIENT DIRECTIONS. */
diff --git a/source/blender/blenlib/intern/quadric.c b/source/blender/blenlib/intern/quadric.c
index 0a1ff9f8116..3ad1844cfe1 100644
--- a/source/blender/blenlib/intern/quadric.c
+++ b/source/blender/blenlib/intern/quadric.c
@@ -141,9 +141,14 @@ void BLI_quadric_mul(Quadric *a, const double scalar)
double BLI_quadric_evaluate(const Quadric *q, const double v[3])
{
- return ((q->a2 * v[0] * v[0]) + (q->ab * 2 * v[0] * v[1]) + (q->ac * 2 * v[0] * v[2]) +
- (q->ad * 2 * v[0]) + (q->b2 * v[1] * v[1]) + (q->bc * 2 * v[1] * v[2]) +
- (q->bd * 2 * v[1]) + (q->c2 * v[2] * v[2]) + (q->cd * 2 * v[2]) + (q->d2));
+ const double v00 = v[0] * v[0], v01 = v[0] * v[1], v02 = v[0] * v[2];
+ const double v11 = v[1] * v[1], v12 = v[1] * v[2];
+ const double v22 = v[2] * v[2];
+ return ((q->a2 * v00) + (q->ab * 2 * v01) + (q->ac * 2 * v02) + (q->ad * 2 * v[0]) + /* a */
+ (q->b2 * v11) + (q->bc * 2 * v12) + (q->bd * 2 * v[1]) + /* b */
+ (q->c2 * v22) + (q->cd * 2 * v[2]) + /* c */
+ (q->d2) /* d */
+ );
}
bool BLI_quadric_optimize(const Quadric *q, double v[3], const double epsilon)
diff --git a/source/blender/blenlib/intern/stack.c b/source/blender/blenlib/intern/stack.c
index e75d944c764..f2e8b352aab 100644
--- a/source/blender/blenlib/intern/stack.c
+++ b/source/blender/blenlib/intern/stack.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index 154fc966ca2..fbfb258693b 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -55,6 +55,7 @@
# include "utfconv.h"
# include <direct.h>
# include <io.h>
+# include <shobjidl_core.h>
# include <stdbool.h>
#else
# include <pwd.h>
@@ -226,15 +227,22 @@ size_t BLI_file_size(const char *path)
return stats.st_size;
}
+/* Return file attributes. Apple version of this function is defined in storage_apple.mm */
#ifndef __APPLE__
eFileAttributes BLI_file_attributes(const char *path)
{
int ret = 0;
# ifdef WIN32
+
+ if (BLI_path_extension_check(path, ".lnk")) {
+ return FILE_ATTR_ALIAS;
+ }
+
WCHAR wline[FILE_MAXDIR];
- size_t bsize = count_utf_16_from_8(path);
- conv_utf_8_to_16(path, wline, bsize);
+ if (conv_utf_8_to_16(path, wline, ARRAY_SIZE(wline)) != 0) {
+ return ret;
+ }
DWORD attr = GetFileAttributesW(wline);
if (attr & FILE_ATTRIBUTE_READONLY) {
ret |= FILE_ATTR_READONLY;
@@ -283,15 +291,52 @@ eFileAttributes BLI_file_attributes(const char *path)
}
#endif
-/**
- * Returns the target path of a file-based redirection, like Mac Alias or Win32 Shortcut file.
- */
+/* Return alias/shortcut file target. Apple version is defined in storage_apple.mm */
#ifndef __APPLE__
-bool BLI_file_alias_target(char UNUSED(target[FILE_MAXDIR]), const char *UNUSED(filepath))
+bool BLI_file_alias_target(char target[FILE_MAXDIR], const char *filepath)
{
- /* TODO: Find target in Win32 Shortcut - Shell Link (.lnk) file.
- * Format: https://docs.microsoft.com/en-us/openspecs/windows_protocols/ms-shllink/ */
+# ifdef WIN32
+ if (!BLI_path_extension_check(filepath, ".lnk")) {
+ return false;
+ }
+
+ IShellLinkW *Shortcut = NULL;
+ bool success = false;
+ CoInitializeEx(NULL, COINIT_MULTITHREADED);
+
+ HRESULT hr = CoCreateInstance(
+ &CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, &IID_IShellLinkW, (LPVOID *)&Shortcut);
+ if (SUCCEEDED(hr)) {
+ IPersistFile *PersistFile;
+ hr = Shortcut->lpVtbl->QueryInterface(Shortcut, &IID_IPersistFile, (LPVOID *)&PersistFile);
+ if (SUCCEEDED(hr)) {
+ WCHAR path_utf16[FILE_MAXDIR] = {0};
+ if (conv_utf_8_to_16(filepath, path_utf16, ARRAY_SIZE(path_utf16)) == 0) {
+ hr = PersistFile->lpVtbl->Load(PersistFile, path_utf16, STGM_READ);
+ if (SUCCEEDED(hr)) {
+ hr = Shortcut->lpVtbl->Resolve(Shortcut, 0, SLR_NO_UI | SLR_UPDATE);
+ if (SUCCEEDED(hr)) {
+ wchar_t target_utf16[FILE_MAXDIR] = {0};
+ hr = Shortcut->lpVtbl->GetPath(Shortcut, target_utf16, FILE_MAXDIR, NULL, 0);
+ if (SUCCEEDED(hr)) {
+ success = (conv_utf_16_to_8(target_utf16, target, FILE_MAXDIR) == 0);
+ }
+ }
+ PersistFile->lpVtbl->Release(PersistFile);
+ }
+ }
+ }
+ Shortcut->lpVtbl->Release(Shortcut);
+ }
+
+ return (success && target[0]);
+# endif
+
+# ifdef __linux__
+ UNUSED_VARS(target, filepath);
+ /* File-based redirection not supported. */
return false;
+# endif
}
#endif
diff --git a/source/blender/blenlib/intern/system.c b/source/blender/blenlib/intern/system.c
index 7d9ed2598a6..53db49aa59c 100644
--- a/source/blender/blenlib/intern/system.c
+++ b/source/blender/blenlib/intern/system.c
@@ -32,11 +32,8 @@
/* for backtrace and gethostname/GetComputerName */
#if defined(WIN32)
# include <intrin.h>
-# include <windows.h>
-# pragma warning(push)
-# pragma warning(disable : 4091)
-# include <dbghelp.h>
-# pragma warning(pop)
+
+# include "BLI_winstuff.h"
#else
# include <execinfo.h>
# include <unistd.h>
@@ -74,6 +71,8 @@ int BLI_cpu_support_sse2(void)
#endif
}
+/* Windows stackwalk lives in system_win32.c */
+#if !defined(_MSC_VER)
/**
* Write a backtrace into a file for systems which support it.
*/
@@ -81,9 +80,9 @@ void BLI_system_backtrace(FILE *fp)
{
/* ------------- */
/* Linux / Apple */
-#if defined(__linux__) || defined(__APPLE__)
+# if defined(__linux__) || defined(__APPLE__)
-# define SIZE 100
+# define SIZE 100
void *buffer[SIZE];
int nptrs;
char **strings;
@@ -98,48 +97,15 @@ void BLI_system_backtrace(FILE *fp)
}
free(strings);
-# undef SIZE
-
- /* -------- */
- /* Windows */
-#elif defined(_MSC_VER)
-
-# ifndef NDEBUG
-# define MAXSYMBOL 256
-# define SIZE 100
- unsigned short i;
- void *stack[SIZE];
- unsigned short nframes;
- SYMBOL_INFO *symbolinfo;
- HANDLE process;
-
- process = GetCurrentProcess();
-
- SymInitialize(process, NULL, TRUE);
-
- nframes = CaptureStackBackTrace(0, SIZE, stack, NULL);
- symbolinfo = MEM_callocN(sizeof(SYMBOL_INFO) + MAXSYMBOL * sizeof(char), "crash Symbol table");
- symbolinfo->MaxNameLen = MAXSYMBOL - 1;
- symbolinfo->SizeOfStruct = sizeof(SYMBOL_INFO);
-
- for (i = 0; i < nframes; i++) {
- SymFromAddr(process, (DWORD64)(stack[i]), 0, symbolinfo);
-
- fprintf(fp, "%u: %s - 0x%0llX\n", nframes - i - 1, symbolinfo->Name, symbolinfo->Address);
- }
-
- MEM_freeN(symbolinfo);
-# undef MAXSYMBOL
# undef SIZE
+
# else
- fprintf(fp, "Crash backtrace not supported on release builds\n");
-# endif /* NDEBUG */
-#else /* _MSC_VER */
/* ------------------ */
/* non msvc/osx/linux */
(void)fp;
-#endif
+# endif
}
+#endif
/* end BLI_system_backtrace */
/* NOTE: The code for CPU brand string is adopted from Cycles. */
diff --git a/source/blender/blenlib/intern/system_win32.c b/source/blender/blenlib/intern/system_win32.c
new file mode 100644
index 00000000000..d60f54ebe67
--- /dev/null
+++ b/source/blender/blenlib/intern/system_win32.c
@@ -0,0 +1,410 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bli
+ */
+#include <Windows.h>
+#include <stdio.h>
+
+#include <dbghelp.h>
+#include <shlwapi.h>
+#include <tlhelp32.h>
+
+#include "BLI_string.h"
+
+#include "MEM_guardedalloc.h"
+
+static EXCEPTION_POINTERS *current_exception = NULL;
+
+static const char *bli_windows_get_exception_description(const DWORD exceptioncode)
+{
+ switch (exceptioncode) {
+ case EXCEPTION_ACCESS_VIOLATION:
+ return "EXCEPTION_ACCESS_VIOLATION";
+ case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
+ return "EXCEPTION_ARRAY_BOUNDS_EXCEEDED";
+ case EXCEPTION_BREAKPOINT:
+ return "EXCEPTION_BREAKPOINT";
+ case EXCEPTION_DATATYPE_MISALIGNMENT:
+ return "EXCEPTION_DATATYPE_MISALIGNMENT";
+ case EXCEPTION_FLT_DENORMAL_OPERAND:
+ return "EXCEPTION_FLT_DENORMAL_OPERAND";
+ case EXCEPTION_FLT_DIVIDE_BY_ZERO:
+ return "EXCEPTION_FLT_DIVIDE_BY_ZERO";
+ case EXCEPTION_FLT_INEXACT_RESULT:
+ return "EXCEPTION_FLT_INEXACT_RESULT";
+ case EXCEPTION_FLT_INVALID_OPERATION:
+ return "EXCEPTION_FLT_INVALID_OPERATION";
+ case EXCEPTION_FLT_OVERFLOW:
+ return "EXCEPTION_FLT_OVERFLOW";
+ case EXCEPTION_FLT_STACK_CHECK:
+ return "EXCEPTION_FLT_STACK_CHECK";
+ case EXCEPTION_FLT_UNDERFLOW:
+ return "EXCEPTION_FLT_UNDERFLOW";
+ case EXCEPTION_ILLEGAL_INSTRUCTION:
+ return "EXCEPTION_ILLEGAL_INSTRUCTION";
+ case EXCEPTION_IN_PAGE_ERROR:
+ return "EXCEPTION_IN_PAGE_ERROR";
+ case EXCEPTION_INT_DIVIDE_BY_ZERO:
+ return "EXCEPTION_INT_DIVIDE_BY_ZERO";
+ case EXCEPTION_INT_OVERFLOW:
+ return "EXCEPTION_INT_OVERFLOW";
+ case EXCEPTION_INVALID_DISPOSITION:
+ return "EXCEPTION_INVALID_DISPOSITION";
+ case EXCEPTION_NONCONTINUABLE_EXCEPTION:
+ return "EXCEPTION_NONCONTINUABLE_EXCEPTION";
+ case EXCEPTION_PRIV_INSTRUCTION:
+ return "EXCEPTION_PRIV_INSTRUCTION";
+ case EXCEPTION_SINGLE_STEP:
+ return "EXCEPTION_SINGLE_STEP";
+ case EXCEPTION_STACK_OVERFLOW:
+ return "EXCEPTION_STACK_OVERFLOW";
+ default:
+ return "UNKNOWN EXCEPTION";
+ }
+}
+
+static void bli_windows_get_module_name(LPVOID address, PCHAR buffer, size_t size)
+{
+ HMODULE mod;
+ buffer[0] = 0;
+ if (GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, address, &mod)) {
+ if (GetModuleFileName(mod, buffer, size)) {
+ PathStripPath(buffer);
+ }
+ }
+}
+
+static void bli_windows_get_module_version(const char *file, char *buffer, size_t buffersize)
+{
+ buffer[0] = 0;
+ DWORD verHandle = 0;
+ UINT size = 0;
+ LPBYTE lpBuffer = NULL;
+ DWORD verSize = GetFileVersionInfoSize(file, &verHandle);
+ if (verSize != 0) {
+ LPSTR verData = (LPSTR)MEM_callocN(verSize, "crash module version");
+
+ if (GetFileVersionInfo(file, verHandle, verSize, verData)) {
+ if (VerQueryValue(verData, "\\", (VOID FAR * FAR *)&lpBuffer, &size)) {
+ if (size) {
+ VS_FIXEDFILEINFO *verInfo = (VS_FIXEDFILEINFO *)lpBuffer;
+ /* Magic value from
+ * https://docs.microsoft.com/en-us/windows/win32/api/verrsrc/ns-verrsrc-vs_fixedfileinfo
+ */
+ if (verInfo->dwSignature == 0xfeef04bd) {
+ BLI_snprintf(buffer,
+ buffersize,
+ "%d.%d.%d.%d",
+ (verInfo->dwFileVersionMS >> 16) & 0xffff,
+ (verInfo->dwFileVersionMS >> 0) & 0xffff,
+ (verInfo->dwFileVersionLS >> 16) & 0xffff,
+ (verInfo->dwFileVersionLS >> 0) & 0xffff);
+ }
+ }
+ }
+ }
+ MEM_freeN(verData);
+ }
+}
+
+static void bli_windows_system_backtrace_exception_record(FILE *fp, PEXCEPTION_RECORD record)
+{
+ char module[MAX_PATH];
+ fprintf(fp, "Exception Record:\n\n");
+ fprintf(fp,
+ "ExceptionCode : %s\n",
+ bli_windows_get_exception_description(record->ExceptionCode));
+ fprintf(fp, "Exception Address : 0x%p\n", record->ExceptionAddress);
+ bli_windows_get_module_name(record->ExceptionAddress, module, sizeof(module));
+ fprintf(fp, "Exception Module : %s\n", module);
+ fprintf(fp, "Exception Flags : 0x%.8x\n", record->ExceptionFlags);
+ fprintf(fp, "Exception Parameters : 0x%x\n", record->NumberParameters);
+ for (DWORD idx = 0; idx < record->NumberParameters; idx++) {
+ fprintf(fp, "\tParameters[%d] : 0x%p\n", idx, (LPVOID *)record->ExceptionInformation[idx]);
+ }
+ if (record->ExceptionRecord) {
+ fprintf(fp, "Nested ");
+ bli_windows_system_backtrace_exception_record(fp, record->ExceptionRecord);
+ }
+ fprintf(fp, "\n\n");
+}
+
+static bool BLI_windows_system_backtrace_run_trace(FILE *fp, HANDLE hThread, PCONTEXT context)
+{
+ const int max_symbol_length = 100;
+
+ bool result = true;
+
+ PSYMBOL_INFO symbolinfo = MEM_callocN(sizeof(SYMBOL_INFO) + max_symbol_length * sizeof(char),
+ "crash Symbol table");
+ symbolinfo->MaxNameLen = max_symbol_length - 1;
+ symbolinfo->SizeOfStruct = sizeof(SYMBOL_INFO);
+
+ STACKFRAME frame = {0};
+ frame.AddrPC.Offset = context->Rip;
+ frame.AddrPC.Mode = AddrModeFlat;
+ frame.AddrFrame.Offset = context->Rsp;
+ frame.AddrFrame.Mode = AddrModeFlat;
+ frame.AddrStack.Offset = context->Rsp;
+ frame.AddrStack.Mode = AddrModeFlat;
+
+ while (true) {
+ if (StackWalk64(IMAGE_FILE_MACHINE_AMD64,
+ GetCurrentProcess(),
+ hThread,
+ &frame,
+ context,
+ NULL,
+ SymFunctionTableAccess64,
+ SymGetModuleBase64,
+ 0)) {
+ if (frame.AddrPC.Offset) {
+ char module[MAX_PATH];
+
+ bli_windows_get_module_name((LPVOID)frame.AddrPC.Offset, module, sizeof(module));
+
+ if (SymFromAddr(GetCurrentProcess(), (DWORD64)(frame.AddrPC.Offset), 0, symbolinfo)) {
+ fprintf(fp, "%-20s:0x%p %s", module, (LPVOID)symbolinfo->Address, symbolinfo->Name);
+ IMAGEHLP_LINE lineinfo;
+ lineinfo.SizeOfStruct = sizeof(lineinfo);
+ DWORD displacement = 0;
+ if (SymGetLineFromAddr(
+ GetCurrentProcess(), (DWORD64)(frame.AddrPC.Offset), &displacement, &lineinfo)) {
+ fprintf(fp, " %s:%d", lineinfo.FileName, lineinfo.LineNumber);
+ }
+ fprintf(fp, "\n");
+ }
+ else {
+ fprintf(fp,
+ "%-20s:0x%p %s\n",
+ module,
+ (LPVOID)frame.AddrPC.Offset,
+ "Symbols not available");
+ result = false;
+ break;
+ }
+ }
+ else {
+ break;
+ }
+ }
+ else {
+ break;
+ }
+ }
+ MEM_freeN(symbolinfo);
+ fprintf(fp, "\n\n");
+ return result;
+}
+
+static bool bli_windows_system_backtrace_stack_thread(FILE *fp, HANDLE hThread)
+{
+ CONTEXT context = {0};
+ context.ContextFlags = CONTEXT_ALL;
+ /* GetThreadContext requires the thread to be in a suspended state, which is problematic for the
+ * currently running thread, RtlCaptureContext is used as an alternative to sidestep this */
+ if (hThread != GetCurrentThread()) {
+ SuspendThread(hThread);
+ bool success = GetThreadContext(hThread, &context);
+ ResumeThread(hThread);
+ if (!success) {
+ fprintf(fp, "Cannot get thread context : 0x0%.8x\n", GetLastError());
+ return false;
+ }
+ }
+ else {
+ RtlCaptureContext(&context);
+ }
+ return BLI_windows_system_backtrace_run_trace(fp, hThread, &context);
+}
+
+static void bli_windows_system_backtrace_modules(FILE *fp)
+{
+ fprintf(fp, "Loaded Modules :\n");
+ HANDLE hModuleSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, 0);
+ if (hModuleSnap == INVALID_HANDLE_VALUE)
+ return;
+
+ MODULEENTRY32 me32;
+ me32.dwSize = sizeof(MODULEENTRY32);
+
+ if (!Module32First(hModuleSnap, &me32)) {
+ CloseHandle(hModuleSnap); // Must clean up the snapshot object!
+ fprintf(fp, " Error getting module list.\n");
+ return;
+ }
+
+ do {
+ if (me32.th32ProcessID == GetCurrentProcessId()) {
+ char version[MAX_PATH];
+ bli_windows_get_module_version(me32.szExePath, version, sizeof(version));
+
+ IMAGEHLP_MODULE64 m64;
+ m64.SizeOfStruct = sizeof(m64);
+ if (SymGetModuleInfo64(GetCurrentProcess(), (DWORD64)me32.modBaseAddr, &m64)) {
+ fprintf(fp,
+ "0x%p %-20s %s %s %s\n",
+ me32.modBaseAddr,
+ version,
+ me32.szModule,
+ m64.LoadedPdbName,
+ m64.PdbUnmatched ? "[unmatched]" : "");
+ }
+ else {
+ fprintf(fp, "0x%p %-20s %s\n", me32.modBaseAddr, version, me32.szModule);
+ }
+ }
+ } while (Module32Next(hModuleSnap, &me32));
+}
+
+static void bli_windows_system_backtrace_threads(FILE *fp)
+{
+ fprintf(fp, "Threads:\n");
+ HANDLE hThreadSnap = INVALID_HANDLE_VALUE;
+ THREADENTRY32 te32;
+
+ hThreadSnap = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
+ if (hThreadSnap == INVALID_HANDLE_VALUE) {
+ fprintf(fp, "Unable to retrieve threads list.\n");
+ return;
+ }
+
+ te32.dwSize = sizeof(THREADENTRY32);
+
+ if (!Thread32First(hThreadSnap, &te32)) {
+ CloseHandle(hThreadSnap);
+ return;
+ }
+ do {
+ if (te32.th32OwnerProcessID == GetCurrentProcessId()) {
+ if (GetCurrentThreadId() != te32.th32ThreadID) {
+ fprintf(fp, "Thread : %.8x\n", te32.th32ThreadID);
+ HANDLE ht = OpenThread(THREAD_ALL_ACCESS, FALSE, te32.th32ThreadID);
+ bli_windows_system_backtrace_stack_thread(fp, ht);
+ CloseHandle(ht);
+ }
+ }
+ } while (Thread32Next(hThreadSnap, &te32));
+ CloseHandle(hThreadSnap);
+}
+
+static bool BLI_windows_system_backtrace_stack(FILE *fp)
+{
+ fprintf(fp, "Stack trace:\n");
+ /* If we are handling an exception use the context record from that. */
+ if (current_exception && current_exception->ExceptionRecord->ExceptionAddress) {
+ /* The back trace code will write to the context record, to protect the original record from
+ * modifications give the backtrace a copy to work on. */
+ CONTEXT TempContext = *current_exception->ContextRecord;
+ return BLI_windows_system_backtrace_run_trace(fp, GetCurrentThread(), &TempContext);
+ }
+ else {
+ /* If there is no current exception or the address is not set, walk the current stack. */
+ return bli_windows_system_backtrace_stack_thread(fp, GetCurrentThread());
+ }
+}
+
+static bool bli_private_symbols_loaded()
+{
+ IMAGEHLP_MODULE64 m64;
+ m64.SizeOfStruct = sizeof(m64);
+ if (SymGetModuleInfo64(GetCurrentProcess(), (DWORD64)GetModuleHandle(NULL), &m64)) {
+ return m64.GlobalSymbols;
+ }
+ return false;
+}
+
+static void bli_load_symbols()
+{
+ /* If this is a developer station and the private pdb is already loaded leave it be. */
+ if (bli_private_symbols_loaded()) {
+ return;
+ }
+
+ char pdb_file[MAX_PATH] = {0};
+
+ /* get the currently executing image */
+ if (GetModuleFileNameA(NULL, pdb_file, sizeof(pdb_file))) {
+ /* remove the filename */
+ PathRemoveFileSpecA(pdb_file);
+ /* append blender.pdb */
+ PathAppendA(pdb_file, "blender.pdb");
+ if (PathFileExistsA(pdb_file)) {
+ HMODULE mod = GetModuleHandle(NULL);
+ if (mod) {
+ WIN32_FILE_ATTRIBUTE_DATA file_data;
+ if (GetFileAttributesExA(pdb_file, GetFileExInfoStandard, &file_data)) {
+ /* SymInitialize will try to load symbols on its own, so we first must unload whatever it
+ * did trying to help */
+ SymUnloadModule64(GetCurrentProcess(), (DWORD64)mod);
+
+ DWORD64 module_base = SymLoadModule(GetCurrentProcess(),
+ NULL,
+ pdb_file,
+ NULL,
+ (DWORD64)mod,
+ (DWORD)file_data.nFileSizeLow);
+ if (module_base == 0) {
+ fprintf(stderr,
+ "Error loading symbols %s\n\terror:0x%.8x\n\tsize = %d\n\tbase=0x%p\n",
+ pdb_file,
+ GetLastError(),
+ file_data.nFileSizeLow,
+ (LPVOID)mod);
+ }
+ }
+ }
+ }
+ }
+}
+
+void BLI_system_backtrace(FILE *fp)
+{
+ SymInitialize(GetCurrentProcess(), NULL, TRUE);
+ bli_load_symbols();
+ if (current_exception) {
+ bli_windows_system_backtrace_exception_record(fp, current_exception->ExceptionRecord);
+ }
+ if (BLI_windows_system_backtrace_stack(fp)) {
+ /* When the blender symbols are missing the stack traces will be unreliable
+ * so only run if the previous step completed successfully. */
+ bli_windows_system_backtrace_threads(fp);
+ }
+ bli_windows_system_backtrace_modules(fp);
+ fputc(0, fp); /* Give our selves a nice zero terminator for later on */
+}
+
+void BLI_windows_handle_exception(EXCEPTION_POINTERS *exception)
+{
+ current_exception = exception;
+ if (current_exception) {
+ fprintf(stderr,
+ "Error : %s\n",
+ bli_windows_get_exception_description(exception->ExceptionRecord->ExceptionCode));
+ fflush(stderr);
+
+ LPVOID address = exception->ExceptionRecord->ExceptionAddress;
+ fprintf(stderr, "Address : 0x%p\n", address);
+
+ CHAR modulename[MAX_PATH];
+ bli_windows_get_module_name(address, modulename, sizeof(modulename));
+ fprintf(stderr, "Module : %s\n", modulename);
+ fprintf(stderr, "Thread : %.8x\n", GetCurrentThreadId());
+ }
+ fflush(stderr);
+}
diff --git a/source/blender/blenlib/intern/task_graph.cc b/source/blender/blenlib/intern/task_graph.cc
new file mode 100644
index 00000000000..4f112c5b2c8
--- /dev/null
+++ b/source/blender/blenlib/intern/task_graph.cc
@@ -0,0 +1,166 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bli
+ *
+ * Task graph.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_task.h"
+
+#include <memory>
+#include <vector>
+
+#ifdef WITH_TBB
+/* Quiet top level deprecation message, unrelated to API usage here. */
+# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
+# include <tbb/flow_graph.h>
+# include <tbb/tbb.h>
+#endif
+
+/* Task Graph */
+struct TaskGraph {
+#ifdef WITH_TBB
+ tbb::flow::graph tbb_graph;
+#endif
+ std::vector<std::unique_ptr<TaskNode>> nodes;
+
+#ifdef WITH_CXX_GUARDEDALLOC
+ MEM_CXX_CLASS_ALLOC_FUNCS("task_graph:TaskGraph")
+#endif
+};
+
+/* TaskNode - a node in the task graph. */
+struct TaskNode {
+ /* TBB Node. */
+#ifdef WITH_TBB
+ tbb::flow::continue_node<tbb::flow::continue_msg> tbb_node;
+#endif
+ /* Successors to execute after this task, for serial execution fallback. */
+ std::vector<TaskNode *> successors;
+
+ /* User function to be executed with given task data. */
+ TaskGraphNodeRunFunction run_func;
+ void *task_data;
+ /* Optional callback to free task data along with the graph. If task data
+ * is shared between nodes, only a single task node should free the data. */
+ TaskGraphNodeFreeFunction free_func;
+
+ TaskNode(TaskGraph *task_graph,
+ TaskGraphNodeRunFunction run_func,
+ void *task_data,
+ TaskGraphNodeFreeFunction free_func)
+ :
+#ifdef WITH_TBB
+ tbb_node(task_graph->tbb_graph,
+ tbb::flow::unlimited,
+ std::bind(&TaskNode::run, this, std::placeholders::_1)),
+#endif
+ run_func(run_func),
+ task_data(task_data),
+ free_func(free_func)
+ {
+#ifndef WITH_TBB
+ UNUSED_VARS(task_graph);
+#endif
+ }
+
+ TaskNode(const TaskNode &other) = delete;
+ TaskNode &operator=(const TaskNode &other) = delete;
+
+ ~TaskNode()
+ {
+ if (task_data && free_func) {
+ free_func(task_data);
+ }
+ }
+
+#ifdef WITH_TBB
+ tbb::flow::continue_msg run(const tbb::flow::continue_msg UNUSED(input))
+ {
+ tbb::this_task_arena::isolate([this] { run_func(task_data); });
+ return tbb::flow::continue_msg();
+ }
+#endif
+
+ void run_serial()
+ {
+ run_func(task_data);
+ for (TaskNode *successor : successors) {
+ successor->run_serial();
+ }
+ }
+
+#ifdef WITH_CXX_GUARDEDALLOC
+ MEM_CXX_CLASS_ALLOC_FUNCS("task_graph:TaskNode")
+#endif
+};
+
+TaskGraph *BLI_task_graph_create(void)
+{
+ return new TaskGraph();
+}
+
+void BLI_task_graph_free(TaskGraph *task_graph)
+{
+ delete task_graph;
+}
+
+void BLI_task_graph_work_and_wait(TaskGraph *task_graph)
+{
+#ifdef WITH_TBB
+ task_graph->tbb_graph.wait_for_all();
+#else
+ UNUSED_VARS(task_graph);
+#endif
+}
+
+struct TaskNode *BLI_task_graph_node_create(struct TaskGraph *task_graph,
+ TaskGraphNodeRunFunction run,
+ void *user_data,
+ TaskGraphNodeFreeFunction free_func)
+{
+ TaskNode *task_node = new TaskNode(task_graph, run, user_data, free_func);
+ task_graph->nodes.push_back(std::unique_ptr<TaskNode>(task_node));
+ return task_node;
+}
+
+bool BLI_task_graph_node_push_work(struct TaskNode *task_node)
+{
+#ifdef WITH_TBB
+ if (BLI_task_scheduler_num_threads() > 1) {
+ return task_node->tbb_node.try_put(tbb::flow::continue_msg());
+ }
+#endif
+
+ task_node->run_serial();
+ return true;
+}
+
+void BLI_task_graph_edge_create(struct TaskNode *from_node, struct TaskNode *to_node)
+{
+#ifdef WITH_TBB
+ if (BLI_task_scheduler_num_threads() > 1) {
+ tbb::flow::make_edge(from_node->tbb_node, to_node->tbb_node);
+ return;
+ }
+#endif
+
+ from_node->successors.push_back(to_node);
+}
diff --git a/source/blender/blenlib/intern/task_iterator.c b/source/blender/blenlib/intern/task_iterator.c
index 4ac012fa578..ee459ac2548 100644
--- a/source/blender/blenlib/intern/task_iterator.c
+++ b/source/blender/blenlib/intern/task_iterator.c
@@ -17,7 +17,7 @@
/** \file
* \ingroup bli
*
- * A generic task system which can be used for any task based subsystem.
+ * Parallel tasks over all elements in a container.
*/
#include <stdlib.h>
@@ -34,77 +34,12 @@
#include "atomic_ops.h"
-/* Parallel range routines */
-
-/**
- *
- * Main functions:
- * - #BLI_task_parallel_range
- * - #BLI_task_parallel_listbase (#ListBase - double linked list)
- *
- * TODO:
- * - #BLI_task_parallel_foreach_link (#Link - single linked list)
- * - #BLI_task_parallel_foreach_ghash/gset (#GHash/#GSet - hash & set)
- * - #BLI_task_parallel_foreach_mempool (#BLI_mempool - iterate over mempools)
- */
-
/* Allows to avoid using malloc for userdata_chunk in tasks, when small enough. */
#define MALLOCA(_size) ((_size) <= 8192) ? alloca((_size)) : MEM_mallocN((_size), __func__)
#define MALLOCA_FREE(_mem, _size) \
if (((_mem) != NULL) && ((_size) > 8192)) \
MEM_freeN((_mem))
-/* Stores all needed data to perform a parallelized iteration,
- * with a same operation (callback function).
- * It can be chained with other tasks in a single-linked list way. */
-typedef struct TaskParallelRangeState {
- struct TaskParallelRangeState *next;
-
- /* Start and end point of integer value iteration. */
- int start, stop;
-
- /* User-defined data, shared between all worker threads. */
- void *userdata_shared;
- /* User-defined callback function called for each value in [start, stop[ specified range. */
- TaskParallelRangeFunc func;
-
- /* Each instance of looping chunks will get a copy of this data
- * (similar to OpenMP's firstprivate).
- */
- void *initial_tls_memory; /* Pointer to actual user-defined 'tls' data. */
- size_t tls_data_size; /* Size of that data. */
-
- void *flatten_tls_storage; /* 'tls' copies of initial_tls_memory for each running task. */
- /* Number of 'tls' copies in the array, i.e. number of worker threads. */
- size_t num_elements_in_tls_storage;
-
- /* Function called from calling thread once whole range have been processed. */
- TaskParallelFinalizeFunc func_finalize;
-
- /* Current value of the iterator, shared between all threads (atomically updated). */
- int iter_value;
- int iter_chunk_num; /* Amount of iterations to process in a single step. */
-} TaskParallelRangeState;
-
-/* Stores all the parallel tasks for a single pool. */
-typedef struct TaskParallelRangePool {
- /* The workers' task pool. */
- TaskPool *pool;
- /* The number of worker tasks we need to create. */
- int num_tasks;
- /* The total number of iterations in all the added ranges. */
- int num_total_iters;
- /* The size (number of items) processed at once by a worker task. */
- int chunk_size;
-
- /* Linked list of range tasks to process. */
- TaskParallelRangeState *parallel_range_states;
- /* Current range task beeing processed, swapped atomically. */
- TaskParallelRangeState *current_state;
- /* Scheduling settings common to all tasks. */
- TaskParallelSettings *settings;
-} TaskParallelRangePool;
-
BLI_INLINE void task_parallel_calc_chunk_size(const TaskParallelSettings *settings,
const int tot_items,
int num_tasks,
@@ -149,429 +84,7 @@ BLI_INLINE void task_parallel_calc_chunk_size(const TaskParallelSettings *settin
}
BLI_assert(chunk_size > 0);
-
- if (tot_items > 0) {
- switch (settings->scheduling_mode) {
- case TASK_SCHEDULING_STATIC:
- *r_chunk_size = max_ii(chunk_size, tot_items / num_tasks);
- break;
- case TASK_SCHEDULING_DYNAMIC:
- *r_chunk_size = chunk_size;
- break;
- }
- }
- else {
- /* If total amount of items is unknown, we can only use dynamic scheduling. */
- *r_chunk_size = chunk_size;
- }
-}
-
-BLI_INLINE void task_parallel_range_calc_chunk_size(TaskParallelRangePool *range_pool)
-{
- int num_iters = 0;
- int min_num_iters = INT_MAX;
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- const int ni = state->stop - state->start;
- num_iters += ni;
- if (min_num_iters > ni) {
- min_num_iters = ni;
- }
- }
- range_pool->num_total_iters = num_iters;
- /* Note: Passing min_num_iters here instead of num_iters kind of partially breaks the 'static'
- * scheduling, but pooled range iterator is inherently non-static anyway, so adding a small level
- * of dynamic scheduling here should be fine. */
- task_parallel_calc_chunk_size(
- range_pool->settings, min_num_iters, range_pool->num_tasks, &range_pool->chunk_size);
-}
-
-BLI_INLINE bool parallel_range_next_iter_get(TaskParallelRangePool *__restrict range_pool,
- int *__restrict r_iter,
- int *__restrict r_count,
- TaskParallelRangeState **__restrict r_state)
-{
- /* We need an atomic op here as well to fetch the initial state, since some other thread might
- * have already updated it. */
- TaskParallelRangeState *current_state = atomic_cas_ptr(
- (void **)&range_pool->current_state, NULL, NULL);
-
- int previter = INT32_MAX;
-
- while (current_state != NULL && previter >= current_state->stop) {
- previter = atomic_fetch_and_add_int32(&current_state->iter_value, range_pool->chunk_size);
- *r_iter = previter;
- *r_count = max_ii(0, min_ii(range_pool->chunk_size, current_state->stop - previter));
-
- if (previter >= current_state->stop) {
- /* At this point the state we got is done, we need to go to the next one. In case some other
- * thread already did it, then this does nothing, and we'll just get current valid state
- * at start of the next loop. */
- TaskParallelRangeState *current_state_from_atomic_cas = atomic_cas_ptr(
- (void **)&range_pool->current_state, current_state, current_state->next);
-
- if (current_state == current_state_from_atomic_cas) {
- /* The atomic CAS operation was successful, we did update range_pool->current_state, so we
- * can safely switch to next state. */
- current_state = current_state->next;
- }
- else {
- /* The atomic CAS operation failed, but we still got range_pool->current_state value out of
- * it, just use it as our new current state. */
- current_state = current_state_from_atomic_cas;
- }
- }
- }
-
- *r_state = current_state;
- return (current_state != NULL && previter < current_state->stop);
-}
-
-static void parallel_range_func(TaskPool *__restrict pool, void *tls_data_idx, int thread_id)
-{
- TaskParallelRangePool *__restrict range_pool = BLI_task_pool_userdata(pool);
- TaskParallelTLS tls = {
- .thread_id = thread_id,
- .userdata_chunk = NULL,
- };
- TaskParallelRangeState *state;
- int iter, count;
- while (parallel_range_next_iter_get(range_pool, &iter, &count, &state)) {
- tls.userdata_chunk = (char *)state->flatten_tls_storage +
- (((size_t)POINTER_AS_INT(tls_data_idx)) * state->tls_data_size);
- for (int i = 0; i < count; i++) {
- state->func(state->userdata_shared, iter + i, &tls);
- }
- }
-}
-
-static void parallel_range_single_thread(TaskParallelRangePool *range_pool)
-{
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- const int start = state->start;
- const int stop = state->stop;
- void *userdata = state->userdata_shared;
- TaskParallelRangeFunc func = state->func;
-
- void *initial_tls_memory = state->initial_tls_memory;
- const size_t tls_data_size = state->tls_data_size;
- void *flatten_tls_storage = NULL;
- const bool use_tls_data = (tls_data_size != 0) && (initial_tls_memory != NULL);
- if (use_tls_data) {
- flatten_tls_storage = MALLOCA(tls_data_size);
- memcpy(flatten_tls_storage, initial_tls_memory, tls_data_size);
- }
- TaskParallelTLS tls = {
- .thread_id = 0,
- .userdata_chunk = flatten_tls_storage,
- };
- for (int i = start; i < stop; i++) {
- func(userdata, i, &tls);
- }
- if (state->func_finalize != NULL) {
- state->func_finalize(userdata, flatten_tls_storage);
- }
- MALLOCA_FREE(flatten_tls_storage, tls_data_size);
- }
-}
-
-/**
- * This function allows to parallelized for loops in a similar way to OpenMP's
- * 'parallel for' statement.
- *
- * See public API doc of ParallelRangeSettings for description of all settings.
- */
-void BLI_task_parallel_range(const int start,
- const int stop,
- void *userdata,
- TaskParallelRangeFunc func,
- TaskParallelSettings *settings)
-{
- if (start == stop) {
- return;
- }
-
- BLI_assert(start < stop);
-
- TaskParallelRangeState state = {
- .next = NULL,
- .start = start,
- .stop = stop,
- .userdata_shared = userdata,
- .func = func,
- .iter_value = start,
- .initial_tls_memory = settings->userdata_chunk,
- .tls_data_size = settings->userdata_chunk_size,
- .func_finalize = settings->func_finalize,
- };
- TaskParallelRangePool range_pool = {
- .pool = NULL, .parallel_range_states = &state, .current_state = NULL, .settings = settings};
- int i, num_threads, num_tasks;
-
- void *tls_data = settings->userdata_chunk;
- const size_t tls_data_size = settings->userdata_chunk_size;
- if (tls_data_size != 0) {
- BLI_assert(tls_data != NULL);
- }
- const bool use_tls_data = (tls_data_size != 0) && (tls_data != NULL);
- void *flatten_tls_storage = NULL;
-
- /* If it's not enough data to be crunched, don't bother with tasks at all,
- * do everything from the current thread.
- */
- if (!settings->use_threading) {
- parallel_range_single_thread(&range_pool);
- return;
- }
-
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- num_threads = BLI_task_scheduler_num_threads(task_scheduler);
-
- /* The idea here is to prevent creating task for each of the loop iterations
- * and instead have tasks which are evenly distributed across CPU cores and
- * pull next iter to be crunched using the queue.
- */
- range_pool.num_tasks = num_tasks = num_threads + 2;
-
- task_parallel_range_calc_chunk_size(&range_pool);
- range_pool.num_tasks = num_tasks = min_ii(num_tasks,
- max_ii(1, (stop - start) / range_pool.chunk_size));
-
- if (num_tasks == 1) {
- parallel_range_single_thread(&range_pool);
- return;
- }
-
- TaskPool *task_pool = range_pool.pool = BLI_task_pool_create_suspended(
- task_scheduler, &range_pool, TASK_PRIORITY_HIGH);
-
- range_pool.current_state = &state;
-
- if (use_tls_data) {
- state.flatten_tls_storage = flatten_tls_storage = MALLOCA(tls_data_size * (size_t)num_tasks);
- state.tls_data_size = tls_data_size;
- }
-
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
- for (i = 0; i < num_tasks; i++) {
- if (use_tls_data) {
- void *userdata_chunk_local = (char *)flatten_tls_storage + (tls_data_size * (size_t)i);
- memcpy(userdata_chunk_local, tls_data, tls_data_size);
- }
- /* Use this pool's pre-allocated tasks. */
- BLI_task_pool_push_from_thread(
- task_pool, parallel_range_func, POINTER_FROM_INT(i), false, NULL, thread_id);
- }
-
- BLI_task_pool_work_and_wait(task_pool);
- BLI_task_pool_free(task_pool);
-
- if (use_tls_data) {
- if (settings->func_finalize != NULL) {
- for (i = 0; i < num_tasks; i++) {
- void *userdata_chunk_local = (char *)flatten_tls_storage + (tls_data_size * (size_t)i);
- settings->func_finalize(userdata, userdata_chunk_local);
- }
- }
- MALLOCA_FREE(flatten_tls_storage, tls_data_size * (size_t)num_tasks);
- }
-}
-
-/**
- * Initialize a task pool to parallelize several for loops at the same time.
- *
- * See public API doc of ParallelRangeSettings for description of all settings.
- * Note that loop-specific settings (like 'tls' data or finalize function) must be left NULL here.
- * Only settings controlling how iteration is parallelized must be defined, as those will affect
- * all loops added to that pool.
- */
-TaskParallelRangePool *BLI_task_parallel_range_pool_init(const TaskParallelSettings *settings)
-{
- TaskParallelRangePool *range_pool = MEM_callocN(sizeof(*range_pool), __func__);
-
- BLI_assert(settings->userdata_chunk == NULL);
- BLI_assert(settings->func_finalize == NULL);
- range_pool->settings = MEM_mallocN(sizeof(*range_pool->settings), __func__);
- *range_pool->settings = *settings;
-
- return range_pool;
-}
-
-/**
- * Add a loop task to the pool. It does not execute it at all.
- *
- * See public API doc of ParallelRangeSettings for description of all settings.
- * Note that only 'tls'-related data are used here.
- */
-void BLI_task_parallel_range_pool_push(TaskParallelRangePool *range_pool,
- const int start,
- const int stop,
- void *userdata,
- TaskParallelRangeFunc func,
- const TaskParallelSettings *settings)
-{
- BLI_assert(range_pool->pool == NULL);
-
- if (start == stop) {
- return;
- }
-
- BLI_assert(start < stop);
- if (settings->userdata_chunk_size != 0) {
- BLI_assert(settings->userdata_chunk != NULL);
- }
-
- TaskParallelRangeState *state = MEM_callocN(sizeof(*state), __func__);
- state->start = start;
- state->stop = stop;
- state->userdata_shared = userdata;
- state->func = func;
- state->iter_value = start;
- state->initial_tls_memory = settings->userdata_chunk;
- state->tls_data_size = settings->userdata_chunk_size;
- state->func_finalize = settings->func_finalize;
-
- state->next = range_pool->parallel_range_states;
- range_pool->parallel_range_states = state;
-}
-
-static void parallel_range_func_finalize(TaskPool *__restrict pool,
- void *v_state,
- int UNUSED(thread_id))
-{
- TaskParallelRangePool *__restrict range_pool = BLI_task_pool_userdata(pool);
- TaskParallelRangeState *state = v_state;
-
- for (int i = 0; i < range_pool->num_tasks; i++) {
- void *tls_data = (char *)state->flatten_tls_storage + (state->tls_data_size * (size_t)i);
- state->func_finalize(state->userdata_shared, tls_data);
- }
-}
-
-/**
- * Run all tasks pushed to the range_pool.
- *
- * Note that the range pool is re-usable (you may push new tasks into it and call this function
- * again).
- */
-void BLI_task_parallel_range_pool_work_and_wait(TaskParallelRangePool *range_pool)
-{
- BLI_assert(range_pool->pool == NULL);
-
- /* If it's not enough data to be crunched, don't bother with tasks at all,
- * do everything from the current thread.
- */
- if (!range_pool->settings->use_threading) {
- parallel_range_single_thread(range_pool);
- return;
- }
-
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- const int num_threads = BLI_task_scheduler_num_threads(task_scheduler);
-
- /* The idea here is to prevent creating task for each of the loop iterations
- * and instead have tasks which are evenly distributed across CPU cores and
- * pull next iter to be crunched using the queue.
- */
- int num_tasks = num_threads + 2;
- range_pool->num_tasks = num_tasks;
-
- task_parallel_range_calc_chunk_size(range_pool);
- range_pool->num_tasks = num_tasks = min_ii(
- num_tasks, max_ii(1, range_pool->num_total_iters / range_pool->chunk_size));
-
- if (num_tasks == 1) {
- parallel_range_single_thread(range_pool);
- return;
- }
-
- /* We create all 'tls' data here in a single loop. */
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- void *userdata_chunk = state->initial_tls_memory;
- const size_t userdata_chunk_size = state->tls_data_size;
- if (userdata_chunk_size == 0) {
- BLI_assert(userdata_chunk == NULL);
- continue;
- }
-
- void *userdata_chunk_array = NULL;
- state->flatten_tls_storage = userdata_chunk_array = MALLOCA(userdata_chunk_size *
- (size_t)num_tasks);
- for (int i = 0; i < num_tasks; i++) {
- void *userdata_chunk_local = (char *)userdata_chunk_array +
- (userdata_chunk_size * (size_t)i);
- memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size);
- }
- }
-
- TaskPool *task_pool = range_pool->pool = BLI_task_pool_create_suspended(
- task_scheduler, range_pool, TASK_PRIORITY_HIGH);
-
- range_pool->current_state = range_pool->parallel_range_states;
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
- for (int i = 0; i < num_tasks; i++) {
- BLI_task_pool_push_from_thread(
- task_pool, parallel_range_func, POINTER_FROM_INT(i), false, NULL, thread_id);
- }
-
- BLI_task_pool_work_and_wait(task_pool);
-
- BLI_assert(atomic_cas_ptr((void **)&range_pool->current_state, NULL, NULL) == NULL);
-
- /* Finalize all tasks. */
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state->next) {
- const size_t userdata_chunk_size = state->tls_data_size;
- void *userdata_chunk_array = state->flatten_tls_storage;
- UNUSED_VARS_NDEBUG(userdata_chunk_array);
- if (userdata_chunk_size == 0) {
- BLI_assert(userdata_chunk_array == NULL);
- continue;
- }
-
- if (state->func_finalize != NULL) {
- BLI_task_pool_push_from_thread(
- task_pool, parallel_range_func_finalize, state, false, NULL, thread_id);
- }
- }
-
- BLI_task_pool_work_and_wait(task_pool);
- BLI_task_pool_free(task_pool);
- range_pool->pool = NULL;
-
- /* Cleanup all tasks. */
- TaskParallelRangeState *state_next;
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state_next) {
- state_next = state->next;
-
- const size_t userdata_chunk_size = state->tls_data_size;
- void *userdata_chunk_array = state->flatten_tls_storage;
- if (userdata_chunk_size != 0) {
- BLI_assert(userdata_chunk_array != NULL);
- MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * (size_t)num_tasks);
- }
-
- MEM_freeN(state);
- }
- range_pool->parallel_range_states = NULL;
-}
-
-/**
- * Clear/free given \a range_pool.
- */
-void BLI_task_parallel_range_pool_free(TaskParallelRangePool *range_pool)
-{
- TaskParallelRangeState *state_next = NULL;
- for (TaskParallelRangeState *state = range_pool->parallel_range_states; state != NULL;
- state = state_next) {
- state_next = state->next;
- MEM_freeN(state);
- }
- MEM_freeN(range_pool->settings);
- MEM_freeN(range_pool);
+ *r_chunk_size = chunk_size;
}
typedef struct TaskParallelIteratorState {
@@ -586,20 +99,10 @@ typedef struct TaskParallelIteratorState {
int tot_items;
} TaskParallelIteratorState;
-BLI_INLINE void task_parallel_iterator_calc_chunk_size(const TaskParallelSettings *settings,
- const int num_tasks,
- TaskParallelIteratorState *state)
-{
- task_parallel_calc_chunk_size(
- settings, state->tot_items, num_tasks, &state->iter_shared.chunk_size);
-}
-
static void parallel_iterator_func_do(TaskParallelIteratorState *__restrict state,
- void *userdata_chunk,
- int threadid)
+ void *userdata_chunk)
{
TaskParallelTLS tls = {
- .thread_id = threadid,
.userdata_chunk = userdata_chunk,
};
@@ -652,11 +155,11 @@ static void parallel_iterator_func_do(TaskParallelIteratorState *__restrict stat
MALLOCA_FREE(current_chunk_indices, indices_size);
}
-static void parallel_iterator_func(TaskPool *__restrict pool, void *userdata_chunk, int threadid)
+static void parallel_iterator_func(TaskPool *__restrict pool, void *userdata_chunk)
{
- TaskParallelIteratorState *__restrict state = BLI_task_pool_userdata(pool);
+ TaskParallelIteratorState *__restrict state = BLI_task_pool_user_data(pool);
- parallel_iterator_func_do(state, userdata_chunk, threadid);
+ parallel_iterator_func_do(state, userdata_chunk);
}
static void task_parallel_iterator_no_threads(const TaskParallelSettings *settings,
@@ -675,23 +178,21 @@ static void task_parallel_iterator_no_threads(const TaskParallelSettings *settin
/* Also marking it as non-threaded for the iterator callback. */
state->iter_shared.spin_lock = NULL;
- parallel_iterator_func_do(state, userdata_chunk, 0);
+ parallel_iterator_func_do(state, userdata_chunk);
- if (use_userdata_chunk) {
- if (settings->func_finalize != NULL) {
- settings->func_finalize(state->userdata, userdata_chunk_local);
- }
- MALLOCA_FREE(userdata_chunk_local, userdata_chunk_size);
+ if (use_userdata_chunk && settings->func_free != NULL) {
+ /* `func_free` should only free data that was created during execution of `func`. */
+ settings->func_free(state->userdata, userdata_chunk_local);
}
}
static void task_parallel_iterator_do(const TaskParallelSettings *settings,
TaskParallelIteratorState *state)
{
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- const int num_threads = BLI_task_scheduler_num_threads(task_scheduler);
+ const int num_threads = BLI_task_scheduler_num_threads();
- task_parallel_iterator_calc_chunk_size(settings, num_threads, state);
+ task_parallel_calc_chunk_size(
+ settings, state->tot_items, num_threads, &state->iter_shared.chunk_size);
if (!settings->use_threading) {
task_parallel_iterator_no_threads(settings, state);
@@ -720,31 +221,32 @@ static void task_parallel_iterator_do(const TaskParallelSettings *settings,
void *userdata_chunk_array = NULL;
const bool use_userdata_chunk = (userdata_chunk_size != 0) && (userdata_chunk != NULL);
- TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, state, TASK_PRIORITY_HIGH);
+ TaskPool *task_pool = BLI_task_pool_create(state, TASK_PRIORITY_HIGH);
if (use_userdata_chunk) {
userdata_chunk_array = MALLOCA(userdata_chunk_size * num_tasks);
}
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
for (size_t i = 0; i < num_tasks; i++) {
if (use_userdata_chunk) {
userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size);
}
/* Use this pool's pre-allocated tasks. */
- BLI_task_pool_push_from_thread(
- task_pool, parallel_iterator_func, userdata_chunk_local, false, NULL, thread_id);
+ BLI_task_pool_push(task_pool, parallel_iterator_func, userdata_chunk_local, false, NULL);
}
BLI_task_pool_work_and_wait(task_pool);
BLI_task_pool_free(task_pool);
- if (use_userdata_chunk) {
- if (settings->func_finalize != NULL) {
- for (size_t i = 0; i < num_tasks; i++) {
- userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
- settings->func_finalize(state->userdata, userdata_chunk_local);
+ if (use_userdata_chunk && (settings->func_reduce != NULL || settings->func_free != NULL)) {
+ for (size_t i = 0; i < num_tasks; i++) {
+ userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
+ if (settings->func_reduce != NULL) {
+ settings->func_reduce(state->userdata, userdata_chunk, userdata_chunk_local);
+ }
+ if (settings->func_free != NULL) {
+ settings->func_free(state->userdata, userdata_chunk_local);
}
}
MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * num_tasks);
@@ -847,9 +349,9 @@ typedef struct ParallelMempoolState {
TaskParallelMempoolFunc func;
} ParallelMempoolState;
-static void parallel_mempool_func(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
+static void parallel_mempool_func(TaskPool *__restrict pool, void *taskdata)
{
- ParallelMempoolState *__restrict state = BLI_task_pool_userdata(pool);
+ ParallelMempoolState *__restrict state = BLI_task_pool_user_data(pool);
BLI_mempool_iter *iter = taskdata;
MempoolIterData *item;
@@ -875,7 +377,6 @@ void BLI_task_parallel_mempool(BLI_mempool *mempool,
TaskParallelMempoolFunc func,
const bool use_threading)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParallelMempoolState state;
int i, num_threads, num_tasks;
@@ -895,9 +396,8 @@ void BLI_task_parallel_mempool(BLI_mempool *mempool,
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create_suspended(task_scheduler, &state, TASK_PRIORITY_HIGH);
- num_threads = BLI_task_scheduler_num_threads(task_scheduler);
+ task_pool = BLI_task_pool_create(&state, TASK_PRIORITY_HIGH);
+ num_threads = BLI_task_scheduler_num_threads();
/* The idea here is to prevent creating task for each of the loop iterations
* and instead have tasks which are evenly distributed across CPU cores and
@@ -911,11 +411,9 @@ void BLI_task_parallel_mempool(BLI_mempool *mempool,
BLI_mempool_iter *mempool_iterators = BLI_mempool_iter_threadsafe_create(mempool,
(size_t)num_tasks);
- const int thread_id = BLI_task_pool_creator_thread_id(task_pool);
for (i = 0; i < num_tasks; i++) {
/* Use this pool's pre-allocated tasks. */
- BLI_task_pool_push_from_thread(
- task_pool, parallel_mempool_func, &mempool_iterators[i], false, NULL, thread_id);
+ BLI_task_pool_push(task_pool, parallel_mempool_func, &mempool_iterators[i], false, NULL);
}
BLI_task_pool_work_and_wait(task_pool);
diff --git a/source/blender/blenlib/intern/task_pool.cc b/source/blender/blenlib/intern/task_pool.cc
index 8085d495248..cf328ec407c 100644
--- a/source/blender/blenlib/intern/task_pool.cc
+++ b/source/blender/blenlib/intern/task_pool.cc
@@ -17,731 +17,392 @@
/** \file
* \ingroup bli
*
- * A generic task system which can be used for any task based subsystem.
+ * Task pool to run tasks in parallel.
*/
+#include <memory>
#include <stdlib.h>
+#include <utility>
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
-#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_mempool.h"
#include "BLI_task.h"
#include "BLI_threads.h"
-#include "atomic_ops.h"
-
-/* Define this to enable some detailed statistic print. */
-#undef DEBUG_STATS
-
-/* Types */
-
-/* Number of per-thread pre-allocated tasks.
- *
- * For more details see description of TaskMemPool.
- */
-#define MEMPOOL_SIZE 256
-
-/* Number of tasks which are pushed directly to local thread queue.
- *
- * This allows thread to fetch next task without locking the whole queue.
- */
-#define LOCAL_QUEUE_SIZE 1
-
-/* Number of tasks which are allowed to be scheduled in a delayed manner.
- *
- * This allows to use less locks per graph node children schedule. More details
- * could be found at TaskThreadLocalStorage::do_delayed_push.
- */
-#define DELAYED_QUEUE_SIZE 4096
-
-#ifndef NDEBUG
-# define ASSERT_THREAD_ID(scheduler, thread_id) \
- do { \
- if (!BLI_thread_is_main()) { \
- TaskThread *thread = (TaskThread *)pthread_getspecific(scheduler->tls_id_key); \
- if (thread == NULL) { \
- BLI_assert(thread_id == 0); \
- } \
- else { \
- BLI_assert(thread_id == thread->id); \
- } \
- } \
- else { \
- BLI_assert(thread_id == 0); \
- } \
- } while (false)
-#else
-# define ASSERT_THREAD_ID(scheduler, thread_id)
+#ifdef WITH_TBB
+/* Quiet top level deprecation message, unrelated to API usage here. */
+# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
+# include <tbb/tbb.h>
#endif
-typedef struct Task {
- struct Task *next, *prev;
+/* Task
+ *
+ * Unit of work to execute. This is a C++ class to work with TBB. */
+class Task {
+ public:
+ TaskPool *pool;
TaskRunFunction run;
void *taskdata;
bool free_taskdata;
TaskFreeFunction freedata;
- TaskPool *pool;
-} Task;
-/* This is a per-thread storage of pre-allocated tasks.
- *
- * The idea behind this is simple: reduce amount of malloc() calls when pushing
- * new task to the pool. This is done by keeping memory from the tasks which
- * were finished already, so instead of freeing that memory we put it to the
- * pool for the later re-use.
- *
- * The tricky part here is to avoid any inter-thread synchronization, hence no
- * lock must exist around this pool. The pool will become an owner of the pointer
- * from freed task, and only corresponding thread will be able to use this pool
- * (no memory stealing and such).
- *
- * This leads to the following use of the pool:
- *
- * - task_push() should provide proper thread ID from which the task is being
- * pushed from.
- *
- * - Task allocation function which check corresponding memory pool and if there
- * is any memory in there it'll mark memory as re-used, remove it from the pool
- * and use that memory for the new task.
- *
- * At this moment task queue owns the memory.
- *
- * - When task is done and task_free() is called the memory will be put to the
- * pool which corresponds to a thread which handled the task.
- */
-typedef struct TaskMemPool {
- /* Number of pre-allocated tasks in the pool. */
- int num_tasks;
- /* Pre-allocated task memory pointers. */
- Task *tasks[MEMPOOL_SIZE];
-} TaskMemPool;
-
-#ifdef DEBUG_STATS
-typedef struct TaskMemPoolStats {
- /* Number of allocations. */
- int num_alloc;
- /* Number of avoided allocations (pointer was re-used from the pool). */
- int num_reuse;
- /* Number of discarded memory due to pool saturation, */
- int num_discard;
-} TaskMemPoolStats;
-#endif
+ Task(TaskPool *pool,
+ TaskRunFunction run,
+ void *taskdata,
+ bool free_taskdata,
+ TaskFreeFunction freedata)
+ : pool(pool), run(run), taskdata(taskdata), free_taskdata(free_taskdata), freedata(freedata)
+ {
+ }
-typedef struct TaskThreadLocalStorage {
- /* Memory pool for faster task allocation.
- * The idea is to re-use memory of finished/discarded tasks by this thread.
- */
- TaskMemPool task_mempool;
-
- /* Local queue keeps thread alive by keeping small amount of tasks ready
- * to be picked up without causing global thread locks for synchronization.
- */
- int num_local_queue;
- Task *local_queue[LOCAL_QUEUE_SIZE];
-
- /* Thread can be marked for delayed tasks push. This is helpful when it's
- * know that lots of subsequent task pushed will happen from the same thread
- * without "interrupting" for task execution.
- *
- * We try to accumulate as much tasks as possible in a local queue without
- * any locks first, and then we push all of them into a scheduler's queue
- * from within a single mutex lock.
- */
- bool do_delayed_push;
- int num_delayed_queue;
- Task *delayed_queue[DELAYED_QUEUE_SIZE];
-} TaskThreadLocalStorage;
+ ~Task()
+ {
+ if (free_taskdata) {
+ if (freedata) {
+ freedata(pool, taskdata);
+ }
+ else {
+ MEM_freeN(taskdata);
+ }
+ }
+ }
-struct TaskPool {
- TaskScheduler *scheduler;
+ /* Move constructor.
+ * For performance, ensure we never copy the task and only move it.
+ * For TBB version 2017 and earlier we apply a workaround to make up for
+ * the lack of move constructor support. */
+ Task(Task &&other)
+ : pool(other.pool),
+ run(other.run),
+ taskdata(other.taskdata),
+ free_taskdata(other.free_taskdata),
+ freedata(other.freedata)
+ {
+ other.pool = NULL;
+ other.run = NULL;
+ other.taskdata = NULL;
+ other.free_taskdata = false;
+ other.freedata = NULL;
+ }
+
+#if defined(WITH_TBB) && TBB_INTERFACE_VERSION_MAJOR < 10
+ Task(const Task &other)
+ : pool(other.pool),
+ run(other.run),
+ taskdata(other.taskdata),
+ free_taskdata(other.free_taskdata),
+ freedata(other.freedata)
+ {
+ ((Task &)other).pool = NULL;
+ ((Task &)other).run = NULL;
+ ((Task &)other).taskdata = NULL;
+ ((Task &)other).free_taskdata = false;
+ ((Task &)other).freedata = NULL;
+ }
+#else
+ Task(const Task &other) = delete;
+#endif
- volatile size_t num;
- ThreadMutex num_mutex;
- ThreadCondition num_cond;
+ Task &operator=(const Task &other) = delete;
+ Task &operator=(Task &&other) = delete;
- void *userdata;
- ThreadMutex user_mutex;
+ /* Execute task. */
+ void operator()() const
+ {
+#ifdef WITH_TBB
+ tbb::this_task_arena::isolate([this] { run(pool, taskdata); });
+#else
+ run(pool, taskdata);
+#endif
+ }
+};
- volatile bool do_cancel;
- volatile bool do_work;
+/* TBB Task Group.
+ *
+ * Subclass since there seems to be no other way to set priority. */
+
+#ifdef WITH_TBB
+class TBBTaskGroup : public tbb::task_group {
+ public:
+ TBBTaskGroup(TaskPriority priority)
+ {
+ switch (priority) {
+ case TASK_PRIORITY_LOW:
+ my_context.set_priority(tbb::priority_low);
+ break;
+ case TASK_PRIORITY_HIGH:
+ my_context.set_priority(tbb::priority_normal);
+ break;
+ }
+ }
- volatile bool is_suspended;
- bool start_suspended;
- ListBase suspended_queue;
- size_t num_suspended;
-
- TaskPriority priority;
-
- /* If set, this pool may never be work_and_wait'ed, which means TaskScheduler
- * has to use its special background fallback thread in case we are in
- * single-threaded situation.
- */
- bool run_in_background;
-
- /* This is a task scheduler's ID of a thread at which pool was constructed.
- * It will be used to access task TLS.
- */
- int thread_id;
-
- /* For the pools which are created from non-main thread which is not a
- * scheduler worker thread we can't re-use any of scheduler's threads TLS
- * and have to use our own one.
- */
- bool use_local_tls;
- TaskThreadLocalStorage local_tls;
-#ifndef NDEBUG
- pthread_t creator_thread_id;
+ ~TBBTaskGroup()
+ {
+ }
+};
#endif
-#ifdef DEBUG_STATS
- TaskMemPoolStats *mempool_stats;
-#endif
-};
+/* Task Pool */
-struct TaskScheduler {
- pthread_t *threads;
- struct TaskThread *task_threads;
- int num_threads;
- bool background_thread_only;
+typedef enum TaskPoolType {
+ TASK_POOL_TBB,
+ TASK_POOL_TBB_SUSPENDED,
+ TASK_POOL_NO_THREADS,
+ TASK_POOL_BACKGROUND,
+ TASK_POOL_BACKGROUND_SERIAL,
+} TaskPoolType;
- ListBase queue;
- ThreadMutex queue_mutex;
- ThreadCondition queue_cond;
+struct TaskPool {
+ TaskPoolType type;
+ bool use_threads;
- ThreadMutex startup_mutex;
- ThreadCondition startup_cond;
- volatile int num_thread_started;
+ ThreadMutex user_mutex;
+ void *userdata;
- volatile bool do_exit;
+ /* TBB task pool. */
+#ifdef WITH_TBB
+ TBBTaskGroup tbb_group;
+#endif
+ volatile bool is_suspended;
+ BLI_mempool *suspended_mempool;
- /* NOTE: In pthread's TLS we store the whole TaskThread structure. */
- pthread_key_t tls_id_key;
+ /* Background task pool. */
+ ListBase background_threads;
+ ThreadQueue *background_queue;
+ volatile bool background_is_canceling;
};
-typedef struct TaskThread {
- TaskScheduler *scheduler;
- int id;
- TaskThreadLocalStorage tls;
-} TaskThread;
+/* TBB Task Pool.
+ *
+ * Task pool using the TBB scheduler for tasks. When building without TBB
+ * support or running Blender with -t 1, this reverts to single threaded.
+ *
+ * Tasks may be suspended until in all are created, to make it possible to
+ * initialize data structures and create tasks in a single pass. */
-/* Helper */
-BLI_INLINE void task_data_free(Task *task, const int thread_id)
+static void tbb_task_pool_create(TaskPool *pool, TaskPriority priority)
{
- if (task->free_taskdata) {
- if (task->freedata) {
- task->freedata(task->pool, task->taskdata, thread_id);
- }
- else {
- MEM_freeN(task->taskdata);
- }
+ if (pool->type == TASK_POOL_TBB_SUSPENDED) {
+ pool->is_suspended = true;
+ pool->suspended_mempool = BLI_mempool_create(sizeof(Task), 512, 512, BLI_MEMPOOL_ALLOW_ITER);
}
-}
-
-BLI_INLINE void initialize_task_tls(TaskThreadLocalStorage *tls)
-{
- memset(tls, 0, sizeof(TaskThreadLocalStorage));
-}
-BLI_INLINE TaskThreadLocalStorage *get_task_tls(TaskPool *pool, const int thread_id)
-{
- TaskScheduler *scheduler = pool->scheduler;
- BLI_assert(thread_id >= 0);
- BLI_assert(thread_id <= scheduler->num_threads);
- if (pool->use_local_tls && thread_id == 0) {
- BLI_assert(pool->thread_id == 0);
- BLI_assert(!BLI_thread_is_main());
- BLI_assert(pthread_equal(pthread_self(), pool->creator_thread_id));
- return &pool->local_tls;
- }
- if (thread_id == 0) {
- BLI_assert(BLI_thread_is_main());
- return &scheduler->task_threads[pool->thread_id].tls;
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ new (&pool->tbb_group) TBBTaskGroup(priority);
}
- return &scheduler->task_threads[thread_id].tls;
-}
-
-BLI_INLINE void free_task_tls(TaskThreadLocalStorage *tls)
-{
- TaskMemPool *task_mempool = &tls->task_mempool;
- for (int i = 0; i < task_mempool->num_tasks; i++) {
- MEM_freeN(task_mempool->tasks[i]);
- }
-}
-
-static Task *task_alloc(TaskPool *pool, const int thread_id)
-{
- BLI_assert(thread_id <= pool->scheduler->num_threads);
- if (thread_id != -1) {
- BLI_assert(thread_id >= 0);
- BLI_assert(thread_id <= pool->scheduler->num_threads);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- TaskMemPool *task_mempool = &tls->task_mempool;
- /* Try to re-use task memory from a thread local storage. */
- if (task_mempool->num_tasks > 0) {
- --task_mempool->num_tasks;
- /* Success! We've just avoided task allocation. */
-#ifdef DEBUG_STATS
- pool->mempool_stats[thread_id].num_reuse++;
-#endif
- return task_mempool->tasks[task_mempool->num_tasks];
- }
- /* We are doomed to allocate new task data. */
-#ifdef DEBUG_STATS
- pool->mempool_stats[thread_id].num_alloc++;
+#else
+ UNUSED_VARS(priority);
#endif
- }
- return (Task *)MEM_mallocN(sizeof(Task), "New task");
}
-static void task_free(TaskPool *pool, Task *task, const int thread_id)
+static void tbb_task_pool_run(TaskPool *pool, Task &&task)
{
- task_data_free(task, thread_id);
- BLI_assert(thread_id >= 0);
- BLI_assert(thread_id <= pool->scheduler->num_threads);
- if (thread_id == 0) {
- BLI_assert(pool->use_local_tls || BLI_thread_is_main());
+ if (pool->is_suspended) {
+ /* Suspended task that will be executed in work_and_wait(). */
+ Task *task_mem = (Task *)BLI_mempool_alloc(pool->suspended_mempool);
+ new (task_mem) Task(std::move(task));
+#ifdef __GNUC__
+ /* Work around apparent compiler bug where task is not properly copied
+ * to task_mem. This appears unrelated to the use of placement new or
+ * move semantics, happens even writing to a plain C struct. Rather the
+ * call into TBB seems to have some indirect effect. */
+ std::atomic_thread_fence(std::memory_order_release);
+#endif
}
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- TaskMemPool *task_mempool = &tls->task_mempool;
- if (task_mempool->num_tasks < MEMPOOL_SIZE - 1) {
- /* Successfully allowed the task to be re-used later. */
- task_mempool->tasks[task_mempool->num_tasks] = task;
- ++task_mempool->num_tasks;
+#ifdef WITH_TBB
+ else if (pool->use_threads) {
+ /* Execute in TBB task group. */
+ pool->tbb_group.run(std::move(task));
}
- else {
- /* Local storage saturated, no other way than just discard
- * the memory.
- *
- * TODO(sergey): We can perhaps store such pointer in a global
- * scheduler pool, maybe it'll be faster than discarding and
- * allocating again.
- */
- MEM_freeN(task);
-#ifdef DEBUG_STATS
- pool->mempool_stats[thread_id].num_discard++;
#endif
+ else {
+ /* Execute immediately. */
+ task();
}
}
-/* Task Scheduler */
-
-static void task_pool_num_decrease(TaskPool *pool, size_t done)
+static void tbb_task_pool_work_and_wait(TaskPool *pool)
{
- BLI_mutex_lock(&pool->num_mutex);
+ /* Start any suspended task now. */
+ if (pool->suspended_mempool) {
+ pool->is_suspended = false;
- BLI_assert(pool->num >= done);
-
- pool->num -= done;
+ BLI_mempool_iter iter;
+ BLI_mempool_iternew(pool->suspended_mempool, &iter);
+ while (Task *task = (Task *)BLI_mempool_iterstep(&iter)) {
+ tbb_task_pool_run(pool, std::move(*task));
+ }
- if (pool->num == 0) {
- BLI_condition_notify_all(&pool->num_cond);
+ BLI_mempool_clear(pool->suspended_mempool);
}
- BLI_mutex_unlock(&pool->num_mutex);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ /* This is called wait(), but internally it can actually do work. This
+ * matters because we don't want recursive usage of task pools to run
+ * out of threads and get stuck. */
+ pool->tbb_group.wait();
+ }
+#endif
}
-static void task_pool_num_increase(TaskPool *pool, size_t new_num)
+static void tbb_task_pool_cancel(TaskPool *pool)
{
- BLI_mutex_lock(&pool->num_mutex);
-
- pool->num += new_num;
- BLI_condition_notify_all(&pool->num_cond);
-
- BLI_mutex_unlock(&pool->num_mutex);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ pool->tbb_group.cancel();
+ pool->tbb_group.wait();
+ }
+#else
+ UNUSED_VARS(pool);
+#endif
}
-static bool task_scheduler_thread_wait_pop(TaskScheduler *scheduler, Task **task)
+static bool tbb_task_pool_canceled(TaskPool *pool)
{
- bool found_task = false;
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- while (!scheduler->queue.first && !scheduler->do_exit) {
- BLI_condition_wait(&scheduler->queue_cond, &scheduler->queue_mutex);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ return pool->tbb_group.is_canceling();
}
+#else
+ UNUSED_VARS(pool);
+#endif
- do {
- Task *current_task;
-
- /* Assuming we can only have a void queue in 'exit' case here seems logical
- * (we should only be here after our worker thread has been woken up from a
- * condition_wait(), which only happens after a new task was added to the queue),
- * but it is wrong.
- * Waiting on condition may wake up the thread even if condition is not signaled
- * (spurious wake-ups), and some race condition may also empty the queue **after**
- * condition has been signaled, but **before** awoken thread reaches this point...
- * See http://stackoverflow.com/questions/8594591
- *
- * So we only abort here if do_exit is set.
- */
- if (scheduler->do_exit) {
- BLI_mutex_unlock(&scheduler->queue_mutex);
- return false;
- }
-
- for (current_task = (Task *)scheduler->queue.first; current_task != NULL;
- current_task = current_task->next) {
- TaskPool *pool = current_task->pool;
-
- if (scheduler->background_thread_only && !pool->run_in_background) {
- continue;
- }
-
- *task = current_task;
- found_task = true;
- BLI_remlink(&scheduler->queue, *task);
- break;
- }
- if (!found_task) {
- BLI_condition_wait(&scheduler->queue_cond, &scheduler->queue_mutex);
- }
- } while (!found_task);
-
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- return true;
+ return false;
}
-BLI_INLINE void handle_local_queue(TaskThreadLocalStorage *tls, const int thread_id)
+static void tbb_task_pool_free(TaskPool *pool)
{
- BLI_assert(!tls->do_delayed_push);
- while (tls->num_local_queue > 0) {
- /* We pop task from queue before handling it so handler of the task can
- * push next job to the local queue.
- */
- tls->num_local_queue--;
- Task *local_task = tls->local_queue[tls->num_local_queue];
- /* TODO(sergey): Double-check work_and_wait() doesn't handle other's
- * pool tasks.
- */
- TaskPool *local_pool = local_task->pool;
- local_task->run(local_pool, local_task->taskdata, thread_id);
- task_free(local_pool, local_task, thread_id);
+#ifdef WITH_TBB
+ if (pool->use_threads) {
+ pool->tbb_group.~TBBTaskGroup();
}
- BLI_assert(!tls->do_delayed_push);
-}
+#endif
-static void *task_scheduler_thread_run(void *thread_p)
-{
- TaskThread *thread = (TaskThread *)thread_p;
- TaskThreadLocalStorage *tls = &thread->tls;
- TaskScheduler *scheduler = thread->scheduler;
- int thread_id = thread->id;
- Task *task;
-
- pthread_setspecific(scheduler->tls_id_key, thread);
-
- /* signal the main thread when all threads have started */
- BLI_mutex_lock(&scheduler->startup_mutex);
- scheduler->num_thread_started++;
- if (scheduler->num_thread_started == scheduler->num_threads) {
- BLI_condition_notify_one(&scheduler->startup_cond);
+ if (pool->suspended_mempool) {
+ BLI_mempool_destroy(pool->suspended_mempool);
}
- BLI_mutex_unlock(&scheduler->startup_mutex);
-
- /* keep popping off tasks */
- while (task_scheduler_thread_wait_pop(scheduler, &task)) {
- TaskPool *pool = task->pool;
-
- /* run task */
- BLI_assert(!tls->do_delayed_push);
- task->run(pool, task->taskdata, thread_id);
- BLI_assert(!tls->do_delayed_push);
-
- /* delete task */
- task_free(pool, task, thread_id);
+}
- /* Handle all tasks from local queue. */
- handle_local_queue(tls, thread_id);
+/* Background Task Pool.
+ *
+ * Fallback for running background tasks when building without TBB. */
- /* notify pool task was done */
- task_pool_num_decrease(pool, 1);
+static void *background_task_run(void *userdata)
+{
+ TaskPool *pool = (TaskPool *)userdata;
+ while (Task *task = (Task *)BLI_thread_queue_pop(pool->background_queue)) {
+ (*task)();
+ task->~Task();
+ MEM_freeN(task);
}
-
return NULL;
}
-TaskScheduler *BLI_task_scheduler_create(int num_threads)
+static void background_task_pool_create(TaskPool *pool)
{
- TaskScheduler *scheduler = (TaskScheduler *)MEM_callocN(sizeof(TaskScheduler), "TaskScheduler");
-
- /* multiple places can use this task scheduler, sharing the same
- * threads, so we keep track of the number of users. */
- scheduler->do_exit = false;
-
- BLI_listbase_clear(&scheduler->queue);
- BLI_mutex_init(&scheduler->queue_mutex);
- BLI_condition_init(&scheduler->queue_cond);
-
- BLI_mutex_init(&scheduler->startup_mutex);
- BLI_condition_init(&scheduler->startup_cond);
- scheduler->num_thread_started = 0;
-
- if (num_threads == 0) {
- /* automatic number of threads will be main thread + num cores */
- num_threads = BLI_system_thread_count();
- }
-
- /* main thread will also work, so we count it too */
- num_threads -= 1;
-
- /* Add background-only thread if needed. */
- if (num_threads == 0) {
- scheduler->background_thread_only = true;
- num_threads = 1;
- }
-
- scheduler->task_threads = (TaskThread *)MEM_mallocN(sizeof(TaskThread) * (num_threads + 1),
- "TaskScheduler task threads");
-
- /* Initialize TLS for main thread. */
- initialize_task_tls(&scheduler->task_threads[0].tls);
-
- pthread_key_create(&scheduler->tls_id_key, NULL);
-
- /* launch threads that will be waiting for work */
- if (num_threads > 0) {
- int i;
-
- scheduler->num_threads = num_threads;
- scheduler->threads = (pthread_t *)MEM_callocN(sizeof(pthread_t) * num_threads,
- "TaskScheduler threads");
-
- for (i = 0; i < num_threads; i++) {
- TaskThread *thread = &scheduler->task_threads[i + 1];
- thread->scheduler = scheduler;
- thread->id = i + 1;
- initialize_task_tls(&thread->tls);
-
- if (pthread_create(&scheduler->threads[i], NULL, task_scheduler_thread_run, thread) != 0) {
- fprintf(stderr, "TaskScheduler failed to launch thread %d/%d\n", i, num_threads);
- }
- }
- }
-
- /* Wait for all worker threads to start before returning to caller to prevent the case where
- * threads are still starting and pthread_join is called, which causes a deadlock on pthreads4w.
- */
- BLI_mutex_lock(&scheduler->startup_mutex);
- /* NOTE: Use loop here to avoid false-positive everything-is-ready caused by spontaneous thread
- * wake up. */
- while (scheduler->num_thread_started != num_threads) {
- BLI_condition_wait(&scheduler->startup_cond, &scheduler->startup_mutex);
- }
- BLI_mutex_unlock(&scheduler->startup_mutex);
-
- return scheduler;
+ pool->background_queue = BLI_thread_queue_init();
+ BLI_threadpool_init(&pool->background_threads, background_task_run, 1);
}
-void BLI_task_scheduler_free(TaskScheduler *scheduler)
+static void background_task_pool_run(TaskPool *pool, Task &&task)
{
- Task *task;
-
- /* stop all waiting threads */
- BLI_mutex_lock(&scheduler->queue_mutex);
- scheduler->do_exit = true;
- BLI_condition_notify_all(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- pthread_key_delete(scheduler->tls_id_key);
-
- /* delete threads */
- if (scheduler->threads) {
- int i;
-
- for (i = 0; i < scheduler->num_threads; i++) {
- if (pthread_join(scheduler->threads[i], NULL) != 0) {
- fprintf(stderr, "TaskScheduler failed to join thread %d/%d\n", i, scheduler->num_threads);
- }
- }
+ Task *task_mem = (Task *)MEM_mallocN(sizeof(Task), __func__);
+ new (task_mem) Task(std::move(task));
+ BLI_thread_queue_push(pool->background_queue, task_mem);
- MEM_freeN(scheduler->threads);
+ if (BLI_available_threads(&pool->background_threads)) {
+ BLI_threadpool_insert(&pool->background_threads, pool);
}
-
- /* Delete task thread data */
- if (scheduler->task_threads) {
- for (int i = 0; i < scheduler->num_threads + 1; i++) {
- TaskThreadLocalStorage *tls = &scheduler->task_threads[i].tls;
- free_task_tls(tls);
- }
-
- MEM_freeN(scheduler->task_threads);
- }
-
- /* delete leftover tasks */
- for (task = (Task *)scheduler->queue.first; task; task = task->next) {
- task_data_free(task, 0);
- }
- BLI_freelistN(&scheduler->queue);
-
- /* delete mutex/condition */
- BLI_mutex_end(&scheduler->queue_mutex);
- BLI_condition_end(&scheduler->queue_cond);
- BLI_mutex_end(&scheduler->startup_mutex);
- BLI_condition_end(&scheduler->startup_cond);
-
- MEM_freeN(scheduler);
}
-int BLI_task_scheduler_num_threads(TaskScheduler *scheduler)
+static void background_task_pool_work_and_wait(TaskPool *pool)
{
- return scheduler->num_threads + 1;
+ /* Signal background thread to stop waiting for new tasks if none are
+ * left, and wait for tasks and thread to finish. */
+ BLI_thread_queue_nowait(pool->background_queue);
+ BLI_thread_queue_wait_finish(pool->background_queue);
+ BLI_threadpool_clear(&pool->background_threads);
}
-static void task_scheduler_push(TaskScheduler *scheduler, Task *task, TaskPriority priority)
+static void background_task_pool_cancel(TaskPool *pool)
{
- task_pool_num_increase(task->pool, 1);
+ pool->background_is_canceling = true;
- /* add task to queue */
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- if (priority == TASK_PRIORITY_HIGH) {
- BLI_addhead(&scheduler->queue, task);
- }
- else {
- BLI_addtail(&scheduler->queue, task);
+ /* Remove tasks not yet started by background thread. */
+ BLI_thread_queue_nowait(pool->background_queue);
+ while (Task *task = (Task *)BLI_thread_queue_pop(pool->background_queue)) {
+ task->~Task();
+ MEM_freeN(task);
}
- BLI_condition_notify_one(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
+ /* Let background thread finish or cancel task it is working on. */
+ BLI_threadpool_remove(&pool->background_threads, pool);
+ pool->background_is_canceling = false;
}
-static void task_scheduler_push_all(TaskScheduler *scheduler,
- TaskPool *pool,
- Task **tasks,
- int num_tasks)
+static bool background_task_pool_canceled(TaskPool *pool)
{
- if (num_tasks == 0) {
- return;
- }
-
- task_pool_num_increase(pool, num_tasks);
-
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- for (int i = 0; i < num_tasks; i++) {
- BLI_addhead(&scheduler->queue, tasks[i]);
- }
-
- BLI_condition_notify_all(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
+ return pool->background_is_canceling;
}
-static void task_scheduler_clear(TaskScheduler *scheduler, TaskPool *pool)
+static void background_task_pool_free(TaskPool *pool)
{
- Task *task, *nexttask;
- size_t done = 0;
-
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- /* free all tasks from this pool from the queue */
- for (task = (Task *)scheduler->queue.first; task; task = nexttask) {
- nexttask = task->next;
-
- if (task->pool == pool) {
- task_data_free(task, pool->thread_id);
- BLI_freelinkN(&scheduler->queue, task);
-
- done++;
- }
- }
+ background_task_pool_work_and_wait(pool);
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- /* notify done */
- task_pool_num_decrease(pool, done);
+ BLI_threadpool_end(&pool->background_threads);
+ BLI_thread_queue_free(pool->background_queue);
}
/* Task Pool */
-static TaskPool *task_pool_create_ex(TaskScheduler *scheduler,
- void *userdata,
- const bool is_background,
- const bool is_suspended,
- TaskPriority priority)
+static TaskPool *task_pool_create_ex(void *userdata, TaskPoolType type, TaskPriority priority)
{
- TaskPool *pool = (TaskPool *)MEM_mallocN(sizeof(TaskPool), "TaskPool");
-
-#ifndef NDEBUG
- /* Assert we do not try to create a background pool from some parent task -
- * those only work OK from main thread. */
- if (is_background) {
- const pthread_t thread_id = pthread_self();
- int i = scheduler->num_threads;
+ const bool use_threads = BLI_task_scheduler_num_threads() > 1 && type != TASK_POOL_NO_THREADS;
- while (i--) {
- BLI_assert(!pthread_equal(scheduler->threads[i], thread_id));
- }
+ /* Background task pool uses regular TBB scheduling if available. Only when
+ * building without TBB or running with -t 1 do we need to ensure these tasks
+ * do not block the main thread. */
+ if (type == TASK_POOL_BACKGROUND && use_threads) {
+ type = TASK_POOL_TBB;
}
-#endif
- pool->scheduler = scheduler;
- pool->num = 0;
- pool->do_cancel = false;
- pool->do_work = false;
- pool->is_suspended = is_suspended;
- pool->start_suspended = is_suspended;
- pool->num_suspended = 0;
- pool->suspended_queue.first = pool->suspended_queue.last = NULL;
- pool->priority = priority;
- pool->run_in_background = is_background;
- pool->use_local_tls = false;
-
- BLI_mutex_init(&pool->num_mutex);
- BLI_condition_init(&pool->num_cond);
+ /* Allocate task pool. */
+ TaskPool *pool = (TaskPool *)MEM_callocN(sizeof(TaskPool), "TaskPool");
+
+ pool->type = type;
+ pool->use_threads = use_threads;
pool->userdata = userdata;
BLI_mutex_init(&pool->user_mutex);
- if (BLI_thread_is_main()) {
- pool->thread_id = 0;
- }
- else {
- TaskThread *thread = (TaskThread *)pthread_getspecific(scheduler->tls_id_key);
- if (thread == NULL) {
- /* NOTE: Task pool is created from non-main thread which is not
- * managed by the task scheduler. We identify ourselves as thread ID
- * 0 but we do not use scheduler's TLS storage and use our own
- * instead to avoid any possible threading conflicts.
- */
- pool->thread_id = 0;
- pool->use_local_tls = true;
-#ifndef NDEBUG
- pool->creator_thread_id = pthread_self();
-#endif
- initialize_task_tls(&pool->local_tls);
- }
- else {
- pool->thread_id = thread->id;
- }
+ switch (type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_create(pool, priority);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_create(pool);
+ break;
}
-#ifdef DEBUG_STATS
- pool->mempool_stats = (TaskMemPoolStats *)MEM_callocN(
- sizeof(*pool->mempool_stats) * (scheduler->num_threads + 1), "per-taskpool mempool stats");
-#endif
-
- /* Ensure malloc will go fine from threads,
- *
- * This is needed because we could be in main thread here
- * and malloc could be non-thread safe at this point because
- * no other jobs are running.
- */
- BLI_threaded_malloc_begin();
-
return pool;
}
/**
* Create a normal task pool. Tasks will be executed as soon as they are added.
*/
-TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata, TaskPriority priority)
+TaskPool *BLI_task_pool_create(void *userdata, TaskPriority priority)
{
- return task_pool_create_ex(scheduler, userdata, false, false, priority);
+ return task_pool_create_ex(userdata, TASK_POOL_TBB, priority);
}
/**
@@ -756,11 +417,9 @@ TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata, TaskPri
* they could end never being executed, since the 'fallback' background thread is already
* busy with parent task in single-threaded context).
*/
-TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority)
+TaskPool *BLI_task_pool_create_background(void *userdata, TaskPriority priority)
{
- return task_pool_create_ex(scheduler, userdata, true, false, priority);
+ return task_pool_create_ex(userdata, TASK_POOL_BACKGROUND, priority);
}
/**
@@ -768,99 +427,46 @@ TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler,
* for until BLI_task_pool_work_and_wait() is called. This helps reducing threading
* overhead when pushing huge amount of small initial tasks from the main thread.
*/
-TaskPool *BLI_task_pool_create_suspended(TaskScheduler *scheduler,
- void *userdata,
- TaskPriority priority)
+TaskPool *BLI_task_pool_create_suspended(void *userdata, TaskPriority priority)
{
- return task_pool_create_ex(scheduler, userdata, false, true, priority);
+ return task_pool_create_ex(userdata, TASK_POOL_TBB_SUSPENDED, priority);
}
-void BLI_task_pool_free(TaskPool *pool)
+/**
+ * Single threaded task pool that executes pushed task immediately, for
+ * debugging purposes.
+ */
+TaskPool *BLI_task_pool_create_no_threads(void *userdata)
{
- BLI_task_pool_cancel(pool);
-
- BLI_mutex_end(&pool->num_mutex);
- BLI_condition_end(&pool->num_cond);
-
- BLI_mutex_end(&pool->user_mutex);
-
-#ifdef DEBUG_STATS
- printf("Thread ID Allocated Reused Discarded\n");
- for (int i = 0; i < pool->scheduler->num_threads + 1; i++) {
- printf("%02d %05d %05d %05d\n",
- i,
- pool->mempool_stats[i].num_alloc,
- pool->mempool_stats[i].num_reuse,
- pool->mempool_stats[i].num_discard);
- }
- MEM_freeN(pool->mempool_stats);
-#endif
-
- if (pool->use_local_tls) {
- free_task_tls(&pool->local_tls);
- }
-
- MEM_freeN(pool);
-
- BLI_threaded_malloc_end();
+ return task_pool_create_ex(userdata, TASK_POOL_NO_THREADS, TASK_PRIORITY_HIGH);
}
-BLI_INLINE bool task_can_use_local_queues(TaskPool *pool, int thread_id)
+/**
+ * Task pool that executes one task after the other, possibly on different threads
+ * but never in parallel.
+ */
+TaskPool *BLI_task_pool_create_background_serial(void *userdata, TaskPriority priority)
{
- return (thread_id != -1 && (thread_id != pool->thread_id || pool->do_work));
+ return task_pool_create_ex(userdata, TASK_POOL_BACKGROUND_SERIAL, priority);
}
-static void task_pool_push(TaskPool *pool,
- TaskRunFunction run,
- void *taskdata,
- bool free_taskdata,
- TaskFreeFunction freedata,
- int thread_id)
+void BLI_task_pool_free(TaskPool *pool)
{
- /* Allocate task and fill it's properties. */
- Task *task = task_alloc(pool, thread_id);
- task->run = run;
- task->taskdata = taskdata;
- task->free_taskdata = free_taskdata;
- task->freedata = freedata;
- task->pool = pool;
- /* For suspended pools we put everything yo a global queue first
- * and exit as soon as possible.
- *
- * This tasks will be moved to actual execution when pool is
- * activated by work_and_wait().
- */
- if (pool->is_suspended) {
- BLI_addhead(&pool->suspended_queue, task);
- atomic_fetch_and_add_z(&pool->num_suspended, 1);
- return;
- }
- /* Populate to any local queue first, this is cheapest push ever. */
- if (task_can_use_local_queues(pool, thread_id)) {
- ASSERT_THREAD_ID(pool->scheduler, thread_id);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- /* Try to push to a local execution queue.
- * These tasks will be picked up next.
- */
- if (tls->num_local_queue < LOCAL_QUEUE_SIZE) {
- tls->local_queue[tls->num_local_queue] = task;
- tls->num_local_queue++;
- return;
- }
- /* If we are in the delayed tasks push mode, we push tasks to a
- * temporary local queue first without any locks, and then move them
- * to global execution queue with a single lock.
- */
- if (tls->do_delayed_push && tls->num_delayed_queue < DELAYED_QUEUE_SIZE) {
- tls->delayed_queue[tls->num_delayed_queue] = task;
- tls->num_delayed_queue++;
- return;
- }
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_free(pool);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_free(pool);
+ break;
}
- /* Do push to a global execution pool, slowest possible method,
- * causes quite reasonable amount of threading overhead.
- */
- task_scheduler_push(pool->scheduler, task, pool->priority);
+
+ BLI_mutex_end(&pool->user_mutex);
+
+ MEM_freeN(pool);
}
void BLI_task_pool_push(TaskPool *pool,
@@ -869,130 +475,67 @@ void BLI_task_pool_push(TaskPool *pool,
bool free_taskdata,
TaskFreeFunction freedata)
{
- task_pool_push(pool, run, taskdata, free_taskdata, freedata, -1);
-}
+ Task task(pool, run, taskdata, free_taskdata, freedata);
-void BLI_task_pool_push_from_thread(TaskPool *pool,
- TaskRunFunction run,
- void *taskdata,
- bool free_taskdata,
- TaskFreeFunction freedata,
- int thread_id)
-{
- task_pool_push(pool, run, taskdata, free_taskdata, freedata, thread_id);
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_run(pool, std::move(task));
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_run(pool, std::move(task));
+ break;
+ }
}
void BLI_task_pool_work_and_wait(TaskPool *pool)
{
- TaskThreadLocalStorage *tls = get_task_tls(pool, pool->thread_id);
- TaskScheduler *scheduler = pool->scheduler;
-
- if (atomic_fetch_and_and_uint8((uint8_t *)&pool->is_suspended, 0)) {
- if (pool->num_suspended) {
- task_pool_num_increase(pool, pool->num_suspended);
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- BLI_movelisttolist(&scheduler->queue, &pool->suspended_queue);
-
- BLI_condition_notify_all(&scheduler->queue_cond);
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- pool->num_suspended = 0;
- }
- }
-
- pool->do_work = true;
-
- ASSERT_THREAD_ID(pool->scheduler, pool->thread_id);
-
- handle_local_queue(tls, pool->thread_id);
-
- BLI_mutex_lock(&pool->num_mutex);
-
- while (pool->num != 0) {
- Task *task, *work_task = NULL;
- bool found_task = false;
-
- BLI_mutex_unlock(&pool->num_mutex);
-
- BLI_mutex_lock(&scheduler->queue_mutex);
-
- /* find task from this pool. if we get a task from another pool,
- * we can get into deadlock */
-
- for (task = (Task *)scheduler->queue.first; task; task = task->next) {
- if (task->pool == pool) {
- work_task = task;
- found_task = true;
- BLI_remlink(&scheduler->queue, task);
- break;
- }
- }
-
- BLI_mutex_unlock(&scheduler->queue_mutex);
-
- /* if found task, do it, otherwise wait until other tasks are done */
- if (found_task) {
- /* run task */
- BLI_assert(!tls->do_delayed_push);
- work_task->run(pool, work_task->taskdata, pool->thread_id);
- BLI_assert(!tls->do_delayed_push);
-
- /* delete task */
- task_free(pool, task, pool->thread_id);
-
- /* Handle all tasks from local queue. */
- handle_local_queue(tls, pool->thread_id);
-
- /* notify pool task was done */
- task_pool_num_decrease(pool, 1);
- }
-
- BLI_mutex_lock(&pool->num_mutex);
- if (pool->num == 0) {
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_work_and_wait(pool);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_work_and_wait(pool);
break;
- }
-
- if (!found_task) {
- BLI_condition_wait(&pool->num_cond, &pool->num_mutex);
- }
}
-
- BLI_mutex_unlock(&pool->num_mutex);
-
- BLI_assert(tls->num_local_queue == 0);
-}
-
-void BLI_task_pool_work_wait_and_reset(TaskPool *pool)
-{
- BLI_task_pool_work_and_wait(pool);
-
- pool->do_work = false;
- pool->is_suspended = pool->start_suspended;
}
void BLI_task_pool_cancel(TaskPool *pool)
{
- pool->do_cancel = true;
-
- task_scheduler_clear(pool->scheduler, pool);
-
- /* wait until all entries are cleared */
- BLI_mutex_lock(&pool->num_mutex);
- while (pool->num) {
- BLI_condition_wait(&pool->num_cond, &pool->num_mutex);
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ tbb_task_pool_cancel(pool);
+ break;
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ background_task_pool_cancel(pool);
+ break;
}
- BLI_mutex_unlock(&pool->num_mutex);
-
- pool->do_cancel = false;
}
bool BLI_task_pool_canceled(TaskPool *pool)
{
- return pool->do_cancel;
+ switch (pool->type) {
+ case TASK_POOL_TBB:
+ case TASK_POOL_TBB_SUSPENDED:
+ case TASK_POOL_NO_THREADS:
+ return tbb_task_pool_canceled(pool);
+ case TASK_POOL_BACKGROUND:
+ case TASK_POOL_BACKGROUND_SERIAL:
+ return background_task_pool_canceled(pool);
+ }
+ BLI_assert("BLI_task_pool_canceled: Control flow should not come here!");
+ return false;
}
-void *BLI_task_pool_userdata(TaskPool *pool)
+void *BLI_task_pool_user_data(TaskPool *pool)
{
return pool->userdata;
}
@@ -1001,29 +544,3 @@ ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool)
{
return &pool->user_mutex;
}
-
-int BLI_task_pool_creator_thread_id(TaskPool *pool)
-{
- return pool->thread_id;
-}
-
-void BLI_task_pool_delayed_push_begin(TaskPool *pool, int thread_id)
-{
- if (task_can_use_local_queues(pool, thread_id)) {
- ASSERT_THREAD_ID(pool->scheduler, thread_id);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- tls->do_delayed_push = true;
- }
-}
-
-void BLI_task_pool_delayed_push_end(TaskPool *pool, int thread_id)
-{
- if (task_can_use_local_queues(pool, thread_id)) {
- ASSERT_THREAD_ID(pool->scheduler, thread_id);
- TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
- BLI_assert(tls->do_delayed_push);
- task_scheduler_push_all(pool->scheduler, pool, tls->delayed_queue, tls->num_delayed_queue);
- tls->do_delayed_push = false;
- tls->num_delayed_queue = 0;
- }
-}
diff --git a/source/blender/blenkernel/intern/pbvh_parallel.cc b/source/blender/blenlib/intern/task_range.cc
index aced73ec817..67d8960434e 100644
--- a/source/blender/blenkernel/intern/pbvh_parallel.cc
+++ b/source/blender/blenlib/intern/task_range.cc
@@ -14,60 +14,72 @@
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
+/** \file
+ * \ingroup bli
+ *
+ * Task parallel range functions.
+ */
+
+#include <stdlib.h>
+
#include "MEM_guardedalloc.h"
+#include "DNA_listBase.h"
+
#include "BLI_task.h"
#include "BLI_threads.h"
-#include "BKE_pbvh.h"
-
#include "atomic_ops.h"
#ifdef WITH_TBB
-
/* Quiet top level deprecation message, unrelated to API usage here. */
# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
-
# include <tbb/tbb.h>
+#endif
+
+#ifdef WITH_TBB
/* Functor for running TBB parallel_for and parallel_reduce. */
-struct PBVHTask {
- PBVHParallelRangeFunc func;
+struct RangeTask {
+ TaskParallelRangeFunc func;
void *userdata;
- const PBVHParallelSettings *settings;
+ const TaskParallelSettings *settings;
void *userdata_chunk;
/* Root constructor. */
- PBVHTask(PBVHParallelRangeFunc func, void *userdata, const PBVHParallelSettings *settings)
+ RangeTask(TaskParallelRangeFunc func, void *userdata, const TaskParallelSettings *settings)
: func(func), userdata(userdata), settings(settings)
{
init_chunk(settings->userdata_chunk);
}
/* Copy constructor. */
- PBVHTask(const PBVHTask &other)
+ RangeTask(const RangeTask &other)
: func(other.func), userdata(other.userdata), settings(other.settings)
{
init_chunk(settings->userdata_chunk);
}
/* Splitting constructor for parallel reduce. */
- PBVHTask(PBVHTask &other, tbb::split)
+ RangeTask(RangeTask &other, tbb::split)
: func(other.func), userdata(other.userdata), settings(other.settings)
{
init_chunk(settings->userdata_chunk);
}
- ~PBVHTask()
+ ~RangeTask()
{
+ if (settings->func_free != NULL) {
+ settings->func_free(userdata, userdata_chunk);
+ }
MEM_SAFE_FREE(userdata_chunk);
}
void init_chunk(void *from_chunk)
{
if (from_chunk) {
- userdata_chunk = MEM_mallocN(settings->userdata_chunk_size, "PBVHTask");
+ userdata_chunk = MEM_mallocN(settings->userdata_chunk_size, "RangeTask");
memcpy(userdata_chunk, from_chunk, settings->userdata_chunk_size);
}
else {
@@ -77,65 +89,45 @@ struct PBVHTask {
void operator()(const tbb::blocked_range<int> &r) const
{
- TaskParallelTLS tls;
- tls.thread_id = get_thread_id();
- tls.userdata_chunk = userdata_chunk;
- for (int i = r.begin(); i != r.end(); ++i) {
- func(userdata, i, &tls);
- }
+ tbb::this_task_arena::isolate([this, r] {
+ TaskParallelTLS tls;
+ tls.userdata_chunk = userdata_chunk;
+ for (int i = r.begin(); i != r.end(); ++i) {
+ func(userdata, i, &tls);
+ }
+ });
}
- void join(const PBVHTask &other)
+ void join(const RangeTask &other)
{
settings->func_reduce(userdata, userdata_chunk, other.userdata_chunk);
}
-
- int get_thread_id() const
- {
- /* Get a unique thread ID for texture nodes. In the future we should get rid
- * of the thread ID and change texture evaluation to not require per-thread
- * storage that can't be efficiently allocated on the stack. */
- static tbb::enumerable_thread_specific<int> pbvh_thread_id(-1);
- static int pbvh_thread_id_counter = 0;
-
- int &thread_id = pbvh_thread_id.local();
- if (thread_id == -1) {
- thread_id = atomic_fetch_and_add_int32(&pbvh_thread_id_counter, 1);
- if (thread_id >= BLENDER_MAX_THREADS) {
- BLI_assert(!"Maximum number of threads exceeded for sculpting");
- thread_id = thread_id % BLENDER_MAX_THREADS;
- }
- }
- return thread_id;
- }
};
#endif
-void BKE_pbvh_parallel_range(const int start,
+void BLI_task_parallel_range(const int start,
const int stop,
void *userdata,
- PBVHParallelRangeFunc func,
- const struct PBVHParallelSettings *settings)
+ TaskParallelRangeFunc func,
+ const TaskParallelSettings *settings)
{
#ifdef WITH_TBB
/* Multithreading. */
- if (settings->use_threading) {
- BLI_threaded_malloc_begin();
-
- PBVHTask task(func, userdata, settings);
+ if (settings->use_threading && BLI_task_scheduler_num_threads() > 1) {
+ RangeTask task(func, userdata, settings);
+ const size_t grainsize = MAX2(settings->min_iter_per_thread, 1);
+ const tbb::blocked_range<int> range(start, stop, grainsize);
if (settings->func_reduce) {
- parallel_reduce(tbb::blocked_range<int>(start, stop), task);
+ parallel_reduce(range, task);
if (settings->userdata_chunk) {
memcpy(settings->userdata_chunk, task.userdata_chunk, settings->userdata_chunk_size);
}
}
else {
- parallel_for(tbb::blocked_range<int>(start, stop), task);
+ parallel_for(range, task);
}
-
- BLI_threaded_malloc_end();
return;
}
#endif
@@ -143,9 +135,34 @@ void BKE_pbvh_parallel_range(const int start,
/* Single threaded. Nothing to reduce as everything is accumulated into the
* main userdata chunk directly. */
TaskParallelTLS tls;
- tls.thread_id = 0;
tls.userdata_chunk = settings->userdata_chunk;
for (int i = start; i < stop; i++) {
func(userdata, i, &tls);
}
+ if (settings->func_free != NULL) {
+ settings->func_free(userdata, settings->userdata_chunk);
+ }
+}
+
+int BLI_task_parallel_thread_id(const TaskParallelTLS *UNUSED(tls))
+{
+#ifdef WITH_TBB
+ /* Get a unique thread ID for texture nodes. In the future we should get rid
+ * of the thread ID and change texture evaluation to not require per-thread
+ * storage that can't be efficiently allocated on the stack. */
+ static tbb::enumerable_thread_specific<int> tbb_thread_id(-1);
+ static int tbb_thread_id_counter = 0;
+
+ int &thread_id = tbb_thread_id.local();
+ if (thread_id == -1) {
+ thread_id = atomic_fetch_and_add_int32(&tbb_thread_id_counter, 1);
+ if (thread_id >= BLENDER_MAX_THREADS) {
+ BLI_assert(!"Maximum number of threads exceeded for sculpting");
+ thread_id = thread_id % BLENDER_MAX_THREADS;
+ }
+ }
+ return thread_id;
+#else
+ return 0;
+#endif
}
diff --git a/source/blender/blenlib/intern/task_scheduler.cc b/source/blender/blenlib/intern/task_scheduler.cc
new file mode 100644
index 00000000000..b0245da0385
--- /dev/null
+++ b/source/blender/blenlib/intern/task_scheduler.cc
@@ -0,0 +1,78 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bli
+ *
+ * Task scheduler initialization.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_task.h"
+#include "BLI_threads.h"
+
+#ifdef WITH_TBB
+/* Quiet top level deprecation message, unrelated to API usage here. */
+# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
+# include <tbb/tbb.h>
+# if TBB_INTERFACE_VERSION_MAJOR >= 10
+# define WITH_TBB_GLOBAL_CONTROL
+# endif
+#endif
+
+/* Task Scheduler */
+
+static int task_scheduler_num_threads = 1;
+#ifdef WITH_TBB_GLOBAL_CONTROL
+static tbb::global_control *task_scheduler_global_control = nullptr;
+#endif
+
+void BLI_task_scheduler_init()
+{
+#ifdef WITH_TBB_GLOBAL_CONTROL
+ const int num_threads_override = BLI_system_num_threads_override_get();
+
+ if (num_threads_override > 0) {
+ /* Override number of threads. This settings is used within the lifetime
+ * of tbb::global_control, so we allocate it on the heap. */
+ task_scheduler_global_control = OBJECT_GUARDED_NEW(
+ tbb::global_control, tbb::global_control::max_allowed_parallelism, num_threads_override);
+ task_scheduler_num_threads = num_threads_override;
+ }
+ else {
+ /* Let TBB choose the number of threads. For (legacy) code that calls
+ * BLI_task_scheduler_num_threads() we provide the system thread count.
+ * Ideally such code should be rewritten not to use the number of threads
+ * at all. */
+ task_scheduler_num_threads = BLI_system_thread_count();
+ }
+#else
+ task_scheduler_num_threads = BLI_system_thread_count();
+#endif
+}
+
+void BLI_task_scheduler_exit()
+{
+#ifdef WITH_TBB_GLOBAL_CONTROL
+ OBJECT_GUARDED_DELETE(task_scheduler_global_control, tbb::global_control);
+#endif
+}
+
+int BLI_task_scheduler_num_threads()
+{
+ return task_scheduler_num_threads;
+}
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index 31e8581590a..be43c27e945 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -61,9 +61,6 @@ extern pthread_key_t gomp_tls_key;
static void *thread_tls_data;
#endif
-/* We're using one global task scheduler for all kind of tasks. */
-static TaskScheduler *task_scheduler = NULL;
-
/* ********** basic thread control API ************
*
* Many thread cases have an X amount of jobs, and only an Y amount of
@@ -107,7 +104,6 @@ static TaskScheduler *task_scheduler = NULL;
* BLI_threadpool_end(&lb);
*
************************************************ */
-static SpinLock _malloc_lock;
static pthread_mutex_t _image_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _image_draw_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _viewer_lock = PTHREAD_MUTEX_INITIALIZER;
@@ -135,21 +131,9 @@ typedef struct ThreadSlot {
int avail;
} ThreadSlot;
-static void BLI_lock_malloc_thread(void)
-{
- BLI_spin_lock(&_malloc_lock);
-}
-
-static void BLI_unlock_malloc_thread(void)
-{
- BLI_spin_unlock(&_malloc_lock);
-}
-
void BLI_threadapi_init(void)
{
mainid = pthread_self();
-
- BLI_spin_init(&_malloc_lock);
if (numaAPI_Initialize() == NUMAAPI_SUCCESS) {
is_numa_available = true;
}
@@ -157,25 +141,6 @@ void BLI_threadapi_init(void)
void BLI_threadapi_exit(void)
{
- if (task_scheduler) {
- BLI_task_scheduler_free(task_scheduler);
- task_scheduler = NULL;
- }
- BLI_spin_end(&_malloc_lock);
-}
-
-TaskScheduler *BLI_task_scheduler_get(void)
-{
- if (task_scheduler == NULL) {
- int tot_thread = BLI_system_thread_count();
-
- /* Do a lazy initialization, so it happens after
- * command line arguments parsing
- */
- task_scheduler = BLI_task_scheduler_create(tot_thread);
- }
-
- return task_scheduler;
}
/* tot = 0 only initializes malloc mutex in a safe way (see sequence.c)
@@ -206,8 +171,6 @@ void BLI_threadpool_init(ListBase *threadbase, void *(*do_thread)(void *), int t
unsigned int level = atomic_fetch_and_add_u(&thread_levels, 1);
if (level == 0) {
- MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread);
-
#ifdef USE_APPLE_OMP_FIX
/* workaround for Apple gcc 4.2.1 omp vs background thread bug,
* we copy gomp thread local storage pointer to setting it again
@@ -334,11 +297,6 @@ void BLI_threadpool_end(ListBase *threadbase)
}
BLI_freelistN(threadbase);
}
-
- unsigned int level = atomic_sub_and_fetch_u(&thread_levels, 1);
- if (level == 0) {
- MEM_set_lock_callback(NULL, NULL);
- }
}
/* System Information */
@@ -832,29 +790,6 @@ void BLI_thread_queue_wait_finish(ThreadQueue *queue)
pthread_mutex_unlock(&queue->mutex);
}
-/* ************************************************ */
-
-void BLI_threaded_malloc_begin(void)
-{
- unsigned int level = atomic_fetch_and_add_u(&thread_levels, 1);
- if (level == 0) {
- MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread);
- /* There is a little chance that two threads will need to access to a
- * scheduler which was not yet created from main thread. which could
- * cause scheduler created multiple times.
- */
- BLI_task_scheduler_get();
- }
-}
-
-void BLI_threaded_malloc_end(void)
-{
- unsigned int level = atomic_sub_and_fetch_u(&thread_levels, 1);
- if (level == 0) {
- MEM_set_lock_callback(NULL, NULL);
- }
-}
-
/* **** Special functions to help performance on crazy NUMA setups. **** */
#if 0 /* UNUSED */
diff --git a/source/blender/blenlib/intern/timeit.cc b/source/blender/blenlib/intern/timeit.cc
new file mode 100644
index 00000000000..bab8fd81746
--- /dev/null
+++ b/source/blender/blenlib/intern/timeit.cc
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_timeit.hh"
+
+namespace BLI {
+namespace Timeit {
+
+void print_duration(Nanoseconds duration)
+{
+ if (duration < std::chrono::microseconds(100)) {
+ std::cout << duration.count() << " ns";
+ }
+ else if (duration < std::chrono::seconds(5)) {
+ std::cout << duration.count() / 1.0e6 << " ms";
+ }
+ else {
+ std::cout << duration.count() / 1.0e9 << " s";
+ }
+}
+
+} // namespace Timeit
+} // namespace BLI
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 450d3fc2371..1555b9231ed 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -53,6 +53,7 @@ set(SRC
intern/versioning_260.c
intern/versioning_270.c
intern/versioning_280.c
+ intern/versioning_290.c
intern/versioning_cycles.c
intern/versioning_defaults.c
intern/versioning_dna.c
diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c
index adf7db0267e..1309b3e3c33 100644
--- a/source/blender/blenloader/intern/readblenentry.c
+++ b/source/blender/blenloader/intern/readblenentry.c
@@ -428,41 +428,6 @@ BlendFileData *BLO_read_from_memfile(Main *oldmain,
* but oldmain itself shall *never* be 'transferred' to new mainlist! */
BLI_assert(old_mainlist.first == oldmain);
- if (bfd && old_mainlist.first != old_mainlist.last) {
- /* Even though directly used libs have been already moved to new main,
- * indirect ones have not.
- * This is a bit annoying, but we have no choice but to keep them all for now -
- * means some now unused data may remain in memory, but think we'll have to live with it. */
- Main *libmain, *libmain_next;
- Main *newmain = bfd->main;
- ListBase new_mainlist = {newmain, newmain};
-
- for (libmain = oldmain->next; libmain; libmain = libmain_next) {
- libmain_next = libmain->next;
- /* Note that LIB_INDIRECT does not work with libraries themselves, so we use non-NULL
- * parent to detect indirect-linked ones. */
- if (libmain->curlib && (libmain->curlib->parent != NULL)) {
- BLI_remlink(&old_mainlist, libmain);
- BLI_addtail(&new_mainlist, libmain);
- }
- else {
-#ifdef PRINT_DEBUG
- printf("Dropped Main for lib: %s\n", libmain->curlib->id.name);
-#endif
- }
- }
- /* In any case, we need to move all lib data-blocks themselves - those are
- * 'first level data', getting rid of them would imply updating spaces & co
- * to prevent invalid pointers access. */
- BLI_movelisttolist(&newmain->libraries, &oldmain->libraries);
-
- blo_join_main(&new_mainlist);
- }
-
-#if 0
- printf("Remaining mains/libs in oldmain: %d\n", BLI_listbase_count(&fd->old_mainlist) - 1);
-#endif
-
/* That way, libs (aka mains) we did not reuse in new undone/redone state
* will be cleared together with oldmain... */
blo_join_main(&old_mainlist);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 5511a27eba9..d3c391a1595 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -86,6 +86,7 @@
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
@@ -117,7 +118,7 @@
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_fluid.h"
#include "BKE_global.h" // for G
#include "BKE_gpencil_modifier.h"
@@ -146,6 +147,7 @@
#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "BKE_shader_fx.h"
+#include "BKE_simulation.h"
#include "BKE_sound.h"
#include "BKE_volume.h"
#include "BKE_workspace.h"
@@ -689,7 +691,7 @@ static Main *blo_find_main(FileData *fd, const char *filepath, const char *relab
/* Important, consistency with main ID reading code from read_libblock(). */
lib->id.us = ID_FAKE_USERS(lib);
- /* Matches lib_link_library(). */
+ /* Matches direct_link_library(). */
id_us_ensure_real(&lib->id);
BLI_strncpy(lib->name, filepath, sizeof(lib->name));
@@ -3026,6 +3028,19 @@ static void direct_link_brush(FileData *fd, Brush *brush)
brush->gpencil_settings->curve_strength);
brush->gpencil_settings->curve_jitter = newdataadr(fd, brush->gpencil_settings->curve_jitter);
+ brush->gpencil_settings->curve_rand_pressure = newdataadr(
+ fd, brush->gpencil_settings->curve_rand_pressure);
+ brush->gpencil_settings->curve_rand_strength = newdataadr(
+ fd, brush->gpencil_settings->curve_rand_strength);
+ brush->gpencil_settings->curve_rand_uv = newdataadr(fd,
+ brush->gpencil_settings->curve_rand_uv);
+ brush->gpencil_settings->curve_rand_hue = newdataadr(fd,
+ brush->gpencil_settings->curve_rand_hue);
+ brush->gpencil_settings->curve_rand_saturation = newdataadr(
+ fd, brush->gpencil_settings->curve_rand_saturation);
+ brush->gpencil_settings->curve_rand_value = newdataadr(
+ fd, brush->gpencil_settings->curve_rand_value);
+
if (brush->gpencil_settings->curve_sensitivity) {
direct_link_curvemapping(fd, brush->gpencil_settings->curve_sensitivity);
}
@@ -3037,6 +3052,30 @@ static void direct_link_brush(FileData *fd, Brush *brush)
if (brush->gpencil_settings->curve_jitter) {
direct_link_curvemapping(fd, brush->gpencil_settings->curve_jitter);
}
+
+ if (brush->gpencil_settings->curve_rand_pressure) {
+ direct_link_curvemapping(fd, brush->gpencil_settings->curve_rand_pressure);
+ }
+
+ if (brush->gpencil_settings->curve_rand_strength) {
+ direct_link_curvemapping(fd, brush->gpencil_settings->curve_rand_strength);
+ }
+
+ if (brush->gpencil_settings->curve_rand_uv) {
+ direct_link_curvemapping(fd, brush->gpencil_settings->curve_rand_uv);
+ }
+
+ if (brush->gpencil_settings->curve_rand_hue) {
+ direct_link_curvemapping(fd, brush->gpencil_settings->curve_rand_hue);
+ }
+
+ if (brush->gpencil_settings->curve_rand_saturation) {
+ direct_link_curvemapping(fd, brush->gpencil_settings->curve_rand_saturation);
+ }
+
+ if (brush->gpencil_settings->curve_rand_value) {
+ direct_link_curvemapping(fd, brush->gpencil_settings->curve_rand_value);
+ }
}
brush->preview = NULL;
@@ -3376,11 +3415,6 @@ static void lib_link_nladata_strips(FileData *fd, ID *id, ListBase *list)
/* reassign the counted-reference to action */
strip->act = newlibadr(fd, id->lib, strip->act);
-
- /* fix action id-root (i.e. if it comes from a pre 2.57 .blend file) */
- if ((strip->act) && (strip->act->idroot == 0)) {
- strip->act->idroot = GS(id->name);
- }
}
}
@@ -3475,14 +3509,6 @@ static void lib_link_animdata(FileData *fd, ID *id, AnimData *adt)
adt->action = newlibadr(fd, id->lib, adt->action);
adt->tmpact = newlibadr(fd, id->lib, adt->tmpact);
- /* fix action id-roots (i.e. if they come from a pre 2.57 .blend file) */
- if ((adt->action) && (adt->action->idroot == 0)) {
- adt->action->idroot = GS(id->name);
- }
- if ((adt->tmpact) && (adt->tmpact->idroot == 0)) {
- adt->tmpact->idroot = GS(id->name);
- }
-
/* link drivers */
lib_link_fcurves(fd, id, &adt->drivers);
@@ -3553,15 +3579,11 @@ static void direct_link_cachefile(FileData *fd, CacheFile *cache_file)
static void lib_link_workspaces(FileData *fd, Main *bmain, WorkSpace *workspace)
{
- ListBase *layouts = BKE_workspace_layouts_get(workspace);
ID *id = (ID *)workspace;
- id_us_ensure_real(id);
-
- for (WorkSpaceLayout *layout = layouts->first, *layout_next; layout; layout = layout_next) {
+ LISTBASE_FOREACH_MUTABLE (WorkSpaceLayout *, layout, &workspace->layouts) {
layout->screen = newlibadr(fd, id->lib, layout->screen);
- layout_next = layout->next;
if (layout->screen) {
if (ID_IS_LINKED(id)) {
layout->screen->winid = 0;
@@ -3581,16 +3603,14 @@ static void lib_link_workspaces(FileData *fd, Main *bmain, WorkSpace *workspace)
static void direct_link_workspace(FileData *fd, WorkSpace *workspace, const Main *main)
{
- link_list(fd, BKE_workspace_layouts_get(workspace));
+ link_list(fd, &workspace->layouts);
link_list(fd, &workspace->hook_layout_relations);
link_list(fd, &workspace->owner_ids);
link_list(fd, &workspace->tools);
LISTBASE_FOREACH (WorkSpaceDataRelation *, relation, &workspace->hook_layout_relations) {
-
/* data from window - need to access through global oldnew-map */
relation->parent = newglobadr(fd, relation->parent);
-
relation->value = newdataadr(fd, relation->value);
}
@@ -3598,11 +3618,7 @@ static void direct_link_workspace(FileData *fd, WorkSpace *workspace, const Main
* when reading windows, so have to update windows after/when reading workspaces. */
for (wmWindowManager *wm = main->wm.first; wm; wm = wm->id.next) {
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
- WorkSpaceLayout *act_layout = newdataadr(
- fd, BKE_workspace_active_layout_get(win->workspace_hook));
- if (act_layout) {
- BKE_workspace_active_layout_set(win->workspace_hook, act_layout);
- }
+ win->workspace_hook->act_layout = newdataadr(fd, win->workspace_hook->act_layout);
}
}
@@ -3613,6 +3629,8 @@ static void direct_link_workspace(FileData *fd, WorkSpace *workspace, const Main
}
workspace->status_text = NULL;
+
+ id_us_ensure_real(&workspace->id);
}
static void lib_link_workspace_instance_hook(FileData *fd, WorkSpaceInstanceHook *hook, ID *id)
@@ -3627,6 +3645,45 @@ static void lib_link_workspace_instance_hook(FileData *fd, WorkSpaceInstanceHook
/** \name Read ID: Node Tree
* \{ */
+static void lib_link_node_socket(FileData *fd, Library *lib, bNodeSocket *sock)
+{
+ IDP_LibLinkProperty(sock->prop, fd);
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ default_value->value = newlibadr(fd, lib, default_value->value);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ default_value->value = newlibadr(fd, lib, default_value->value);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
+static void lib_link_node_sockets(FileData *fd, Library *lib, ListBase *sockets)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
+ lib_link_node_socket(fd, lib, sock);
+ }
+}
+
/* Single node tree (also used for material/scene trees), ntree is not NULL */
static void lib_link_ntree(FileData *fd, Library *lib, bNodeTree *ntree)
{
@@ -3641,20 +3698,12 @@ static void lib_link_ntree(FileData *fd, Library *lib, bNodeTree *ntree)
node->id = newlibadr(fd, lib, node->id);
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
+ lib_link_node_sockets(fd, lib, &node->inputs);
+ lib_link_node_sockets(fd, lib, &node->outputs);
}
- LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
- LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
- IDP_LibLinkProperty(sock->prop, fd);
- }
+ lib_link_node_sockets(fd, lib, &ntree->inputs);
+ lib_link_node_sockets(fd, lib, &ntree->outputs);
/* Set node->typeinfo pointers. This is done in lib linking, after the
* first versioning that can change types still without functions that
@@ -3827,23 +3876,23 @@ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree)
}
#if 0
- if (ntree->previews) {
- bNodeInstanceHash* new_previews = BKE_node_instance_hash_new("node previews");
- bNodeInstanceHashIterator iter;
-
- NODE_INSTANCE_HASH_ITER(iter, ntree->previews) {
- bNodePreview* preview = BKE_node_instance_hash_iterator_get_value(&iter);
- if (preview) {
- bNodePreview* new_preview = newimaadr(fd, preview);
- if (new_preview) {
- bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
- BKE_node_instance_hash_insert(new_previews, key, new_preview);
- }
- }
- }
- BKE_node_instance_hash_free(ntree->previews, NULL);
- ntree->previews = new_previews;
- }
+ if (ntree->previews) {
+ bNodeInstanceHash* new_previews = BKE_node_instance_hash_new("node previews");
+ bNodeInstanceHashIterator iter;
+
+ NODE_INSTANCE_HASH_ITER(iter, ntree->previews) {
+ bNodePreview* preview = BKE_node_instance_hash_iterator_get_value(&iter);
+ if (preview) {
+ bNodePreview* new_preview = newimaadr(fd, preview);
+ if (new_preview) {
+ bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
+ BKE_node_instance_hash_insert(new_previews, key, new_preview);
+ }
+ }
+ }
+ BKE_node_instance_hash_free(ntree->previews, NULL);
+ ntree->previews = new_previews;
+ }
#else
/* XXX TODO */
ntree->previews = NULL;
@@ -4293,10 +4342,10 @@ static void direct_link_text(FileData *fd, Text *text)
text->compiled = NULL;
#if 0
- if (text->flags & TXT_ISEXT) {
- BKE_text_reload(text);
- }
- /* else { */
+ if (text->flags & TXT_ISEXT) {
+ BKE_text_reload(text);
+ }
+ /* else { */
#endif
link_list(fd, &text->lines);
@@ -4806,7 +4855,7 @@ static void lib_link_particlesystems(FileData *fd, Object *ob, ID *id, ListBase
/* particle modifier must be removed before particle system */
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
BLI_remlink(&ob->modifiers, psmd);
- modifier_free((ModifierData *)psmd);
+ BKE_modifier_free((ModifierData *)psmd);
BLI_remlink(particles, psys);
MEM_freeN(psys);
@@ -5175,7 +5224,7 @@ static void lib_link_modifiers_common(void *userData, Object *ob, ID **idpoin, i
static void lib_link_modifiers(FileData *fd, Object *ob)
{
- modifiers_foreachIDLink(ob, lib_link_modifiers_common, fd);
+ BKE_modifiers_foreach_ID_link(ob, lib_link_modifiers_common, fd);
/* If linking from a library, clear 'local' library override flag. */
if (ob->id.lib != NULL) {
@@ -5187,7 +5236,7 @@ static void lib_link_modifiers(FileData *fd, Object *ob)
static void lib_link_gpencil_modifiers(FileData *fd, Object *ob)
{
- BKE_gpencil_modifiers_foreachIDLink(ob, lib_link_modifiers_common, fd);
+ BKE_gpencil_modifiers_foreach_ID_link(ob, lib_link_modifiers_common, fd);
/* If linking from a library, clear 'local' library override flag. */
if (ob->id.lib != NULL) {
@@ -5200,7 +5249,7 @@ static void lib_link_gpencil_modifiers(FileData *fd, Object *ob)
static void lib_link_shaderfxs(FileData *fd, Object *ob)
{
- BKE_shaderfx_foreachIDLink(ob, lib_link_modifiers_common, fd);
+ BKE_shaderfx_foreach_ID_link(ob, lib_link_modifiers_common, fd);
/* If linking from a library, clear 'local' library override flag. */
if (ob->id.lib != NULL) {
@@ -5284,7 +5333,7 @@ static void lib_link_object(FileData *fd, Main *bmain, Object *ob)
* some leaked memory rather then crashing immediately
* while bad this _is_ an exceptional case - campbell */
#if 0
- BKE_pose_free(ob->pose);
+ BKE_pose_free(ob->pose);
#else
MEM_freeN(ob->pose);
#endif
@@ -5327,7 +5376,7 @@ static void lib_link_object(FileData *fd, Main *bmain, Object *ob)
}
{
- FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_Fluidsim);
if (fluidmd && fluidmd->fss) {
@@ -5337,7 +5386,8 @@ static void lib_link_object(FileData *fd, Main *bmain, Object *ob)
}
{
- FluidModifierData *mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ FluidModifierData *mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob,
+ eModifierType_Fluid);
if (mmd && (mmd->type == MOD_FLUID_TYPE_DOMAIN) && mmd->domain) {
/* Flag for refreshing the simulation after loading */
@@ -5479,7 +5529,7 @@ static ModifierData *modifier_replace_with_fluid(FileData *fd,
ListBase *modifiers,
ModifierData *old_modifier_data)
{
- ModifierData *new_modifier_data = modifier_new(eModifierType_Fluid);
+ ModifierData *new_modifier_data = BKE_modifier_new(eModifierType_Fluid);
FluidModifierData *fluid_modifier_data = (FluidModifierData *)new_modifier_data;
if (old_modifier_data->type == eModifierType_Fluidsim) {
@@ -5602,7 +5652,7 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb, Object *ob)
is_allocated = true;
}
/* if modifiers disappear, or for upward compatibility */
- if (NULL == modifierType_getInfo(md->type)) {
+ if (NULL == BKE_modifier_get_info(md->type)) {
md->type = eModifierType_None;
}
@@ -5760,15 +5810,15 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb, Object *ob)
else if (md->type == eModifierType_Collision) {
CollisionModifierData *collmd = (CollisionModifierData *)md;
#if 0
- // TODO: CollisionModifier should use pointcache
- // + have proper reset events before enabling this
- collmd->x = newdataadr(fd, collmd->x);
- collmd->xnew = newdataadr(fd, collmd->xnew);
- collmd->mfaces = newdataadr(fd, collmd->mfaces);
-
- collmd->current_x = MEM_calloc_arrayN(collmd->numverts, sizeof(MVert), "current_x");
- collmd->current_xnew = MEM_calloc_arrayN(collmd->numverts, sizeof(MVert), "current_xnew");
- collmd->current_v = MEM_calloc_arrayN(collmd->numverts, sizeof(MVert), "current_v");
+ // TODO: CollisionModifier should use pointcache
+ // + have proper reset events before enabling this
+ collmd->x = newdataadr(fd, collmd->x);
+ collmd->xnew = newdataadr(fd, collmd->xnew);
+ collmd->mfaces = newdataadr(fd, collmd->mfaces);
+
+ collmd->current_x = MEM_calloc_arrayN(collmd->numverts, sizeof(MVert), "current_x");
+ collmd->current_xnew = MEM_calloc_arrayN(collmd->numverts, sizeof(MVert), "current_xnew");
+ collmd->current_v = MEM_calloc_arrayN(collmd->numverts, sizeof(MVert), "current_v");
#endif
collmd->x = NULL;
@@ -5956,7 +6006,7 @@ static void direct_link_gpencil_modifiers(FileData *fd, ListBase *lb)
md->error = NULL;
/* if modifiers disappear, or for upward compatibility */
- if (NULL == BKE_gpencil_modifierType_getInfo(md->type)) {
+ if (NULL == BKE_gpencil_modifier_get_info(md->type)) {
md->type = eModifierType_None;
}
@@ -6037,7 +6087,7 @@ static void direct_link_shaderfxs(FileData *fd, ListBase *lb)
fx->error = NULL;
/* if shader disappear, or for upward compatibility */
- if (NULL == BKE_shaderfxType_getInfo(fx->type)) {
+ if (NULL == BKE_shaderfx_get_info(fx->type)) {
fx->type = eShaderFxType_None;
}
}
@@ -6100,7 +6150,7 @@ static void direct_link_object(FileData *fd, Object *ob)
if (paf->type == EFF_WAVE) {
WaveEff *wav = (WaveEff *)paf;
PartEff *next = paf->next;
- WaveModifierData *wmd = (WaveModifierData *)modifier_new(eModifierType_Wave);
+ WaveModifierData *wmd = (WaveModifierData *)BKE_modifier_new(eModifierType_Wave);
wmd->damp = wav->damp;
wmd->flag = wav->flag;
@@ -6124,7 +6174,7 @@ static void direct_link_object(FileData *fd, Object *ob)
if (paf->type == EFF_BUILD) {
BuildEff *baf = (BuildEff *)paf;
PartEff *next = paf->next;
- BuildModifierData *bmd = (BuildModifierData *)modifier_new(eModifierType_Build);
+ BuildModifierData *bmd = (BuildModifierData *)BKE_modifier_new(eModifierType_Build);
bmd->start = baf->sfra;
bmd->length = baf->len;
@@ -6201,7 +6251,7 @@ static void direct_link_object(FileData *fd, Object *ob)
link_list(fd, &ob->hooks);
while (ob->hooks.first) {
ObHook *hook = ob->hooks.first;
- HookModifierData *hmd = (HookModifierData *)modifier_new(eModifierType_Hook);
+ HookModifierData *hmd = (HookModifierData *)BKE_modifier_new(eModifierType_Hook);
hook->indexar = newdataadr(fd, hook->indexar);
if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
@@ -6223,7 +6273,7 @@ static void direct_link_object(FileData *fd, Object *ob)
BLI_addhead(&ob->modifiers, hmd);
BLI_remlink(&ob->hooks, hook);
- modifier_unique_name(&ob->modifiers, (ModifierData *)hmd);
+ BKE_modifier_unique_name(&ob->modifiers, (ModifierData *)hmd);
MEM_freeN(hook);
}
@@ -7474,10 +7524,10 @@ static void direct_link_area(FileData *fd, ScrArea *area)
* so sacrifice a few old files for now to avoid crashes with new files!
* committed: r28002 */
#if 0
- sima->gpd = newdataadr(fd, sima->gpd);
- if (sima->gpd) {
- direct_link_gpencil(fd, sima->gpd);
- }
+ sima->gpd = newdataadr(fd, sima->gpd);
+ if (sima->gpd) {
+ direct_link_gpencil(fd, sima->gpd);
+ }
#endif
}
else if (sl->spacetype == SPACE_NODE) {
@@ -7508,10 +7558,10 @@ static void direct_link_area(FileData *fd, ScrArea *area)
* simple return NULL here (sergey)
*/
#if 0
- if (sseq->gpd) {
- sseq->gpd = newdataadr(fd, sseq->gpd);
- direct_link_gpencil(fd, sseq->gpd);
- }
+ if (sseq->gpd) {
+ sseq->gpd = newdataadr(fd, sseq->gpd);
+ direct_link_gpencil(fd, sseq->gpd);
+ }
#endif
sseq->scopes.reference_ibuf = NULL;
sseq->scopes.zebra_ibuf = NULL;
@@ -8198,11 +8248,11 @@ static void lib_link_workspace_layout_restore(struct IDNameLib_Map *id_map,
sima->iuser.scene = NULL;
#if 0
- /* Those are allocated and freed by space code, no need to handle them here. */
- MEM_SAFE_FREE(sima->scopes.waveform_1);
- MEM_SAFE_FREE(sima->scopes.waveform_2);
- MEM_SAFE_FREE(sima->scopes.waveform_3);
- MEM_SAFE_FREE(sima->scopes.vecscope);
+ /* Those are allocated and freed by space code, no need to handle them here. */
+ MEM_SAFE_FREE(sima->scopes.waveform_1);
+ MEM_SAFE_FREE(sima->scopes.waveform_2);
+ MEM_SAFE_FREE(sima->scopes.waveform_3);
+ MEM_SAFE_FREE(sima->scopes.vecscope);
#endif
sima->scopes.ok = 0;
@@ -8353,9 +8403,7 @@ void blo_lib_link_restore(Main *oldmain,
for (WorkSpace *workspace = newmain->workspaces.first; workspace;
workspace = workspace->id.next) {
- ListBase *layouts = BKE_workspace_layouts_get(workspace);
-
- LISTBASE_FOREACH (WorkSpaceLayout *, layout, layouts) {
+ LISTBASE_FOREACH (WorkSpaceLayout *, layout, &workspace->layouts) {
lib_link_workspace_layout_restore(id_map, newmain, layout);
}
}
@@ -8503,11 +8551,12 @@ static void direct_link_library(FileData *fd, Library *lib, Main *main)
newmain->curlib = lib;
lib->parent = NULL;
+
+ id_us_ensure_real(&lib->id);
}
-static void lib_link_library(FileData *UNUSED(fd), Main *UNUSED(bmain), Library *lib)
+static void lib_link_library(FileData *UNUSED(fd), Main *UNUSED(bmain), Library *UNUSED(lib))
{
- id_us_ensure_real(&lib->id);
}
/* Always call this once you have loaded new library data to set the relative paths correctly
@@ -8575,8 +8624,8 @@ static void direct_link_speaker(FileData *fd, Speaker *spk)
direct_link_animdata(fd, spk->adt);
#if 0
- spk->sound = newdataadr(fd, spk->sound);
- direct_link_sound(fd, spk->sound);
+ spk->sound = newdataadr(fd, spk->sound);
+ direct_link_sound(fd, spk->sound);
#endif
}
@@ -9160,6 +9209,24 @@ static void direct_link_volume(FileData *fd, Volume *volume)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Read ID: Simulation
+ * \{ */
+
+static void lib_link_simulation(FileData *UNUSED(fd),
+ Main *UNUSED(main),
+ Simulation *UNUSED(simulation))
+{
+}
+
+static void direct_link_simulation(FileData *fd, Simulation *simulation)
+{
+ simulation->adt = newdataadr(fd, simulation->adt);
+ direct_link_animdata(fd, simulation->adt);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Read Library Data Block
* \{ */
@@ -9277,6 +9344,8 @@ static const char *dataname(short id_code)
return "Data from PT";
case ID_VO:
return "Data from VO";
+ case ID_SIM:
+ return "Data from SIM";
}
return "Data from Lib Block";
}
@@ -9414,6 +9483,9 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
case ID_VO:
direct_link_volume(fd, (Volume *)id);
break;
+ case ID_SIM:
+ direct_link_simulation(fd, (Simulation *)id);
+ break;
}
return success;
@@ -9427,12 +9499,12 @@ static BHead *read_data_into_datamap(FileData *fd, BHead *bhead, const char *all
while (bhead && bhead->code == DATA) {
void *data;
#if 0
- /* XXX DUMB DEBUGGING OPTION TO GIVE NAMES for guarded malloc errors */
- short* sp = fd->filesdna->structs[bhead->SDNAnr];
- char* tmp = malloc(100);
- allocname = fd->filesdna->types[sp[0]];
- strcpy(tmp, allocname);
- data = read_struct(fd, bhead, tmp);
+ /* XXX DUMB DEBUGGING OPTION TO GIVE NAMES for guarded malloc errors */
+ short* sp = fd->filesdna->structs[bhead->SDNAnr];
+ char* tmp = malloc(100);
+ allocname = fd->filesdna->types[sp[0]];
+ strcpy(tmp, allocname);
+ data = read_struct(fd, bhead, tmp);
#else
data = read_struct(fd, bhead, allocname);
#endif
@@ -9660,7 +9732,7 @@ static bool read_libblock_undo_restore(
* this is only for do_version-like code), but for sake of consistency, and also because
* it will tell us which ID is re-used from old Main, and which one is actually new. */
/* Also do not add LIB_TAG_NEED_LINK, those IDs will never be re-liblinked, hence that tag will
- * never be cleared, leading to critical issue in link/appemd code. */
+ * never be cleared, leading to critical issue in link/append code. */
const int id_tag = tag | LIB_TAG_UNDO_OLD_ID_REUSED;
read_libblock_undo_restore_identical(fd, main, id, id_old, id_tag);
@@ -9936,6 +10008,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
blo_do_versions_260(fd, lib, main);
blo_do_versions_270(fd, lib, main);
blo_do_versions_280(fd, lib, main);
+ blo_do_versions_290(fd, lib, main);
blo_do_versions_cycles(fd, lib, main);
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
@@ -9958,6 +10031,7 @@ static void do_versions_after_linking(Main *main, ReportList *reports)
do_versions_after_linking_260(main);
do_versions_after_linking_270(main);
do_versions_after_linking_280(main, reports);
+ do_versions_after_linking_290(main, reports);
do_versions_after_linking_cycles(main);
main->is_locked_for_linking = false;
@@ -10115,6 +10189,9 @@ static void lib_link_all(FileData *fd, Main *bmain)
case ID_AC:
lib_link_action(fd, bmain, (bAction *)id);
break;
+ case ID_SIM:
+ lib_link_simulation(fd, bmain, (Simulation *)id);
+ break;
case ID_IP:
/* XXX deprecated... still needs to be maintained for version patches still. */
lib_link_ipo(fd, bmain, (Ipo *)id);
@@ -10502,7 +10579,7 @@ static BHead *find_previous_lib(FileData *fd, BHead *bhead)
static BHead *find_bhead(FileData *fd, void *old)
{
#if 0
- BHead* bhead;
+ BHead* bhead;
#endif
struct BHeadSort *bhs, bhs_s;
@@ -10522,11 +10599,11 @@ static BHead *find_bhead(FileData *fd, void *old)
}
#if 0
- for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
- if (bhead->old == old) {
- return bhead;
- }
- }
+ for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
+ if (bhead->old == old) {
+ return bhead;
+ }
+ }
#endif
return NULL;
@@ -10657,9 +10734,9 @@ static void expand_doit_library(void *fdhandle, Main *mainvar, void *old)
/* Commented because this can print way too much. */
#if 0
- if (G.debug & G_DEBUG) {
- printf("expand_doit: already linked: %s lib: %s\n", id->name, lib->name);
- }
+ if (G.debug & G_DEBUG) {
+ printf("expand_doit: already linked: %s lib: %s\n", id->name, lib->name);
+ }
#endif
}
@@ -10966,10 +11043,51 @@ static void expand_key(FileData *fd, Main *mainvar, Key *key)
expand_doit(fd, mainvar, key->ipo); // XXX deprecated - old animation system
}
+static void expand_node_socket(FileData *fd, Main *mainvar, bNodeSocket *sock)
+{
+ expand_idprops(fd, mainvar, sock->prop);
+
+ if (sock->default_value != NULL) {
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ expand_doit(fd, mainvar, default_value->value);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ expand_doit(fd, mainvar, default_value->value);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+ }
+}
+
+static void expand_node_sockets(FileData *fd, Main *mainvar, ListBase *sockets)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, sockets) {
+ expand_node_socket(fd, mainvar, sock);
+ }
+}
+
static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
{
bNode *node;
- bNodeSocket *sock;
if (ntree->gpd) {
expand_doit(fd, mainvar, ntree->gpd);
@@ -10982,20 +11100,12 @@ static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
expand_idprops(fd, mainvar, node->prop);
- for (sock = node->inputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
- for (sock = node->outputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
+ expand_node_sockets(fd, mainvar, &node->inputs);
+ expand_node_sockets(fd, mainvar, &node->outputs);
}
- for (sock = ntree->inputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
- for (sock = ntree->outputs.first; sock; sock = sock->next) {
- expand_idprops(fd, mainvar, sock->prop);
- }
+ expand_node_sockets(fd, mainvar, &ntree->inputs);
+ expand_node_sockets(fd, mainvar, &ntree->outputs);
}
static void expand_texture(FileData *fd, Main *mainvar, Tex *tex)
@@ -11181,7 +11291,7 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
data.fd = fd;
data.mainvar = mainvar;
- modifiers_foreachIDLink(ob, expand_object_expandModifiers, (void *)&data);
+ BKE_modifiers_foreach_ID_link(ob, expand_object_expandModifiers, (void *)&data);
}
/* expand_object_expandModifier() */
@@ -11193,7 +11303,7 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
data.fd = fd;
data.mainvar = mainvar;
- BKE_gpencil_modifiers_foreachIDLink(ob, expand_object_expandModifiers, (void *)&data);
+ BKE_gpencil_modifiers_foreach_ID_link(ob, expand_object_expandModifiers, (void *)&data);
}
/* expand_object_expandShaderFx() */
@@ -11205,7 +11315,7 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
data.fd = fd;
data.mainvar = mainvar;
- BKE_shaderfx_foreachIDLink(ob, expand_object_expandModifiers, (void *)&data);
+ BKE_shaderfx_foreach_ID_link(ob, expand_object_expandModifiers, (void *)&data);
}
expand_pose(fd, mainvar, ob->pose);
@@ -11506,9 +11616,7 @@ static void expand_gpencil(FileData *fd, Main *mainvar, bGPdata *gpd)
static void expand_workspace(FileData *fd, Main *mainvar, WorkSpace *workspace)
{
- ListBase *layouts = BKE_workspace_layouts_get(workspace);
-
- LISTBASE_FOREACH (WorkSpaceLayout *, layout, layouts) {
+ LISTBASE_FOREACH (WorkSpaceLayout *, layout, &workspace->layouts) {
expand_doit(fd, mainvar, BKE_workspace_layout_screen_get(layout));
}
}
@@ -11546,6 +11654,13 @@ static void expand_volume(FileData *fd, Main *mainvar, Volume *volume)
}
}
+static void expand_simulation(FileData *fd, Main *mainvar, Simulation *simulation)
+{
+ if (simulation->adt) {
+ expand_animdata(fd, mainvar, simulation->adt);
+ }
+}
+
/**
* Set the callback func used over all ID data found by \a BLO_expand_main func.
*
@@ -11675,6 +11790,9 @@ void BLO_expand_main(void *fdhandle, Main *mainvar)
case ID_VO:
expand_volume(fd, mainvar, (Volume *)id);
break;
+ case ID_SIM:
+ expand_simulation(fd, mainvar, (Simulation *)id);
+ break;
default:
break;
}
@@ -11811,6 +11929,7 @@ static void add_collections_to_scene(Main *mainvar,
/* BKE_object_add(...) messes with the selection. */
Object *ob = BKE_object_add_only_object(bmain, OB_EMPTY, collection->id.name + 2);
ob->type = OB_EMPTY;
+ ob->empty_drawsize = U.collection_instance_empty_size;
BKE_collection_object_add(bmain, active_collection, ob);
Base *base = BKE_view_layer_base_find(view_layer, ob);
@@ -12481,9 +12600,9 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
/* Does this library have any more linked data-blocks we need to read? */
if (has_linked_ids_to_read(mainptr)) {
#if 0
- printf("Reading linked data-blocks from %s (%s)\n",
- mainptr->curlib->id.name,
- mainptr->curlib->name);
+ printf("Reading linked data-blocks from %s (%s)\n",
+ mainptr->curlib->id.name,
+ mainptr->curlib->name);
#endif
/* Open file if it has not been done yet. */
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index 80f8bfc3f07..f698d642e33 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -199,12 +199,14 @@ void blo_do_versions_250(struct FileData *fd, struct Library *lib, struct Main *
void blo_do_versions_260(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_270(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_280(struct FileData *fd, struct Library *lib, struct Main *bmain);
+void blo_do_versions_290(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_cycles(struct FileData *fd, struct Library *lib, struct Main *bmain);
void do_versions_after_linking_250(struct Main *bmain);
void do_versions_after_linking_260(struct Main *bmain);
void do_versions_after_linking_270(struct Main *bmain);
-void do_versions_after_linking_280(struct Main *bmain, ReportList *reports);
+void do_versions_after_linking_280(struct Main *bmain, struct ReportList *reports);
+void do_versions_after_linking_290(struct Main *bmain, struct ReportList *reports);
void do_versions_after_linking_cycles(struct Main *bmain);
#endif
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index fe0d2293243..eaeef0d52c1 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -61,6 +61,7 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
+#include "BKE_anim_data.h"
#include "BKE_anim_visualization.h"
#include "BKE_armature.h"
#include "BKE_colortools.h"
@@ -514,7 +515,7 @@ static void do_version_mdef_250(Main *main)
mmd->bindcagecos = mmd->bindcos;
mmd->bindcos = NULL;
- modifier_mdef_compact_influences(md);
+ BKE_modifier_mdef_compact_influences(md);
}
}
}
@@ -871,7 +872,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
/* fluid-sim stuff */
- FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_Fluidsim);
if (fluidmd) {
fluidmd->fss->fmd = fluidmd;
@@ -918,8 +919,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
if (do_gravity) {
for (md = ob->modifiers.first; md; md = md->next) {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob,
- eModifierType_Cloth);
+ ClothModifierData *clmd = (ClothModifierData *)BKE_modifiers_findby_type(
+ ob, eModifierType_Cloth);
if (clmd) {
clmd->sim_parms->effector_weights->global_gravity = clmd->sim_parms->gravity[2] /
-9.81f;
@@ -1154,7 +1155,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
- MultiresModifierData *mmd = (MultiresModifierData *)modifiers_findByType(
+ MultiresModifierData *mmd = (MultiresModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_Multires);
if (mmd) {
@@ -1625,7 +1626,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
ArmatureModifierData *amd;
bArmature *arm = (bArmature *)blo_do_versions_newlibadr(fd, lib, parent->data);
- amd = (ArmatureModifierData *)modifier_new(eModifierType_Armature);
+ amd = (ArmatureModifierData *)BKE_modifier_new(eModifierType_Armature);
amd->object = ob->parent;
BLI_addtail((ListBase *)&ob->modifiers, amd);
amd->deformflag = arm->deformflag;
@@ -1634,7 +1635,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
else if (parent->type == OB_LATTICE && ob->partype == PARSKEL) {
LatticeModifierData *lmd;
- lmd = (LatticeModifierData *)modifier_new(eModifierType_Lattice);
+ lmd = (LatticeModifierData *)BKE_modifier_new(eModifierType_Lattice);
lmd->object = ob->parent;
BLI_addtail((ListBase *)&ob->modifiers, lmd);
ob->partype = PAROBJECT;
@@ -1642,7 +1643,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
else if (parent->type == OB_CURVE && ob->partype == PARCURVE) {
CurveModifierData *cmd;
- cmd = (CurveModifierData *)modifier_new(eModifierType_Curve);
+ cmd = (CurveModifierData *)BKE_modifier_new(eModifierType_Curve);
cmd->object = ob->parent;
BLI_addtail((ListBase *)&ob->modifiers, cmd);
ob->partype = PAROBJECT;
@@ -2352,4 +2353,32 @@ void do_versions_after_linking_250(Main *bmain)
}
FOREACH_NODETREE_END;
}
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 258, 0)) {
+ /* Some very old (original comments claim pre-2.57) versioning that was wrongly done in
+ * lib-linking code... Putting it here just to be sure (this is also checked at runtime anyway
+ * by `action_idcode_patch_check`). */
+ ID *id;
+ FOREACH_MAIN_ID_BEGIN (bmain, id) {
+ AnimData *adt = BKE_animdata_from_id(id);
+ if (adt != NULL) {
+ /* Fix actions' id-roots (i.e. if they come from a pre 2.57 .blend file). */
+ if ((adt->action) && (adt->action->idroot == 0)) {
+ adt->action->idroot = GS(id->name);
+ }
+ if ((adt->tmpact) && (adt->tmpact->idroot == 0)) {
+ adt->tmpact->idroot = GS(id->name);
+ }
+
+ LISTBASE_FOREACH (NlaTrack *, nla_track, &adt->nla_tracks) {
+ LISTBASE_FOREACH (NlaStrip *, nla_strip, &nla_track->strips) {
+ if ((nla_strip->act) && (nla_strip->act->idroot == 0)) {
+ nla_strip->act->idroot = GS(id->name);
+ }
+ }
+ }
+ }
+ }
+ FOREACH_MAIN_ID_END;
+ }
}
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index 98d2acbd938..0ca6fd34535 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -55,7 +55,7 @@
#include "BKE_anim_data.h"
#include "BKE_animsys.h"
#include "BKE_colortools.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_main.h"
#include "BKE_mask.h"
#include "BKE_modifier.h"
@@ -841,7 +841,7 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *bmain)
for (ob = bmain->objects.first; ob != NULL; ob = ob->id.next) {
ModifierData *md;
for (md = ob->modifiers.last; md != NULL; md = md->prev) {
- if (modifier_unique_name(&ob->modifiers, md)) {
+ if (BKE_modifier_unique_name(&ob->modifiers, md)) {
printf(
"Warning: Object '%s' had several modifiers with the "
"same name, renamed one of them to '%s'.\n",
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 6c2098f06cf..96e8981a944 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -75,6 +75,7 @@
#include "BKE_curveprofile.h"
#include "BKE_customdata.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_freestyle.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
@@ -256,7 +257,7 @@ static void do_version_workspaces_after_lib_link(Main *bmain)
win->workspace_hook = BKE_workspace_instance_hook_create(bmain);
BKE_workspace_active_set(win->workspace_hook, workspace);
- BKE_workspace_hook_layout_for_workspace_set(win->workspace_hook, workspace, layout);
+ BKE_workspace_active_layout_set(win->workspace_hook, workspace, layout);
/* Move scene and view layer to window. */
Scene *scene = screen->scene;
@@ -2901,8 +2902,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
v3d->overlay.edit_flag |= V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS |
V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE |
V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_EDGES |
- V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS |
- V3D_OVERLAY_EDIT_CU_HANDLES | V3D_OVERLAY_EDIT_CU_NORMALS;
+ V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS;
}
}
}
@@ -4634,8 +4634,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
brush->gpencil_weight_tool = brush->gpencil_settings->brush_type;
}
}
-
- BKE_paint_toolslots_init_from_main(bmain);
}
LISTBASE_FOREACH (Material *, mat, &bmain->materials) {
@@ -5055,16 +5053,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
}
- }
-
- /** Repair files from duplicate brushes added to blend files, see: T76738. */
- if (!MAIN_VERSION_ATLEAST(bmain, 283, 17) ||
- ((bmain->versionfile == 290) && !MAIN_VERSION_ATLEAST(bmain, 290, 2))) {
- short id_codes[] = {ID_BR, ID_PAL};
- for (int i = 0; i < ARRAY_SIZE(id_codes); i++) {
- ListBase *lb = which_libbase(bmain, id_codes[i]);
- BKE_main_id_repair_duplicate_names_listbase(lb);
- }
/* Set Brush default color for grease pencil. */
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
new file mode 100644
index 00000000000..6574c983b09
--- /dev/null
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -0,0 +1,270 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup blenloader
+ */
+/* allow readfile to use deprecated functionality */
+#define DNA_DEPRECATED_ALLOW
+
+#include "BLI_listbase.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_genfile.h"
+#include "DNA_gpencil_modifier_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_screen_types.h"
+
+#include "BKE_collection.h"
+#include "BKE_colortools.h"
+#include "BKE_lib_id.h"
+#include "BKE_main.h"
+
+#include "BLO_readfile.h"
+#include "readfile.h"
+
+/* Make preferences read-only, use versioning_userdef.c. */
+#define U (*((const UserDef *)&U))
+
+void do_versions_after_linking_290(Main *bmain, ReportList *UNUSED(reports))
+{
+ if (!MAIN_VERSION_ATLEAST(bmain, 290, 1)) {
+ /* Patch old grease pencil modifiers material filter. */
+ LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
+ LISTBASE_FOREACH (GpencilModifierData *, md, &ob->greasepencil_modifiers) {
+ switch (md->type) {
+ case eGpencilModifierType_Array: {
+ ArrayGpencilModifierData *gpmd = (ArrayGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Color: {
+ ColorGpencilModifierData *gpmd = (ColorGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Hook: {
+ HookGpencilModifierData *gpmd = (HookGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Lattice: {
+ LatticeGpencilModifierData *gpmd = (LatticeGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Mirror: {
+ MirrorGpencilModifierData *gpmd = (MirrorGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Multiply: {
+ MultiplyGpencilModifierData *gpmd = (MultiplyGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Noise: {
+ NoiseGpencilModifierData *gpmd = (NoiseGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Offset: {
+ OffsetGpencilModifierData *gpmd = (OffsetGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Opacity: {
+ OpacityGpencilModifierData *gpmd = (OpacityGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Simplify: {
+ SimplifyGpencilModifierData *gpmd = (SimplifyGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Smooth: {
+ SmoothGpencilModifierData *gpmd = (SmoothGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Subdiv: {
+ SubdivGpencilModifierData *gpmd = (SubdivGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Texture: {
+ TextureGpencilModifierData *gpmd = (TextureGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ case eGpencilModifierType_Thick: {
+ ThickGpencilModifierData *gpmd = (ThickGpencilModifierData *)md;
+ if (gpmd->materialname[0] != '\0') {
+ gpmd->material = BLI_findstring(
+ &bmain->materials, gpmd->materialname, offsetof(ID, name) + 2);
+ gpmd->materialname[0] = '\0';
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ }
+ }
+
+ /**
+ * Versioning code until next subversion bump goes here.
+ *
+ * \note Be sure to check when bumping the version:
+ * - #blo_do_versions_290 in this file.
+ * - "versioning_userdef.c", #BLO_version_defaults_userpref_blend
+ * - "versioning_userdef.c", #do_versions_theme
+ *
+ * \note Keep this message at the bottom of the function.
+ */
+ {
+ /* Keep this block, even when empty. */
+ }
+}
+
+void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
+{
+ UNUSED_VARS(fd);
+
+ /** Repair files from duplicate brushes added to blend files, see: T76738. */
+ if (!MAIN_VERSION_ATLEAST(bmain, 290, 2)) {
+ {
+ short id_codes[] = {ID_BR, ID_PAL};
+ for (int i = 0; i < ARRAY_SIZE(id_codes); i++) {
+ ListBase *lb = which_libbase(bmain, id_codes[i]);
+ BKE_main_id_repair_duplicate_names_listbase(lb);
+ }
+ }
+
+ if (!DNA_struct_elem_find(fd->filesdna, "SpaceImage", "float", "uv_opacity")) {
+ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
+ if (sl->spacetype == SPACE_IMAGE) {
+ SpaceImage *sima = (SpaceImage *)sl;
+ sima->uv_opacity = 1.0f;
+ }
+ }
+ }
+ }
+ }
+
+ /* Init Grease Pencil new random curves. */
+ if (!DNA_struct_elem_find(fd->filesdna, "BrushGpencilSettings", "float", "random_hue")) {
+ LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
+ if ((brush->gpencil_settings) && (brush->gpencil_settings->curve_rand_pressure == NULL)) {
+ brush->gpencil_settings->curve_rand_pressure = BKE_curvemapping_add(
+ 1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_strength = BKE_curvemapping_add(
+ 1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_uv = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_hue = BKE_curvemapping_add(
+ 1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_saturation = BKE_curvemapping_add(
+ 1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_value = BKE_curvemapping_add(
+ 1, 0.0f, 0.0f, 1.0f, 1.0f);
+ }
+ }
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 290, 4)) {
+ /* Clear old deprecated bitflag from edit weights modifiers, we now use it for something else.
+ */
+ LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
+ LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
+ if (md->type == eModifierType_WeightVGEdit) {
+ md->flag &= ~MOD_WVG_EDIT_WEIGHTS_NORMALIZE;
+ }
+ }
+ }
+ }
+
+ /**
+ * Versioning code until next subversion bump goes here.
+ *
+ * \note Be sure to check when bumping the version:
+ * - "versioning_userdef.c", #BLO_version_defaults_userpref_blend
+ * - "versioning_userdef.c", #do_versions_theme
+ *
+ * \note Keep this message at the bottom of the function.
+ */
+ {
+ /* Keep this block, even when empty. */
+ }
+}
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index 993d50bf642..91d89254c90 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -197,10 +197,13 @@ static void blo_update_defaults_screen(bScreen *screen,
v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES;
/* Remove dither pattern in wireframe mode. */
v3d->shading.xray_alpha_wire = 0.0f;
+ v3d->clip_start = 0.01f;
/* Skip startups that use the viewport color by default. */
if (v3d->shading.background_type != V3D_SHADING_BACKGROUND_VIEWPORT) {
copy_v3_fl(v3d->shading.background_color, 0.05f);
}
+ /* Disable Curve Normals. */
+ v3d->overlay.edit_flag &= ~V3D_OVERLAY_EDIT_CU_NORMALS;
}
else if (area->spacetype == SPACE_CLIP) {
SpaceClip *sclip = area->spacedata.first;
@@ -248,8 +251,7 @@ static void blo_update_defaults_screen(bScreen *screen,
void BLO_update_defaults_workspace(WorkSpace *workspace, const char *app_template)
{
- ListBase *layouts = BKE_workspace_layouts_get(workspace);
- LISTBASE_FOREACH (WorkSpaceLayout *, layout, layouts) {
+ LISTBASE_FOREACH (WorkSpaceLayout *, layout, &workspace->layouts) {
if (layout->screen) {
blo_update_defaults_screen(layout->screen, app_template, workspace->id.name + 2);
}
@@ -268,7 +270,7 @@ void BLO_update_defaults_workspace(WorkSpace *workspace, const char *app_templat
/* For Sculpting template. */
if (STREQ(workspace->id.name + 2, "Sculpting")) {
- LISTBASE_FOREACH (WorkSpaceLayout *, layout, layouts) {
+ LISTBASE_FOREACH (WorkSpaceLayout *, layout, &workspace->layouts) {
bScreen *screen = layout->screen;
if (screen) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
@@ -295,7 +297,7 @@ static void blo_update_defaults_scene(Main *bmain, Scene *scene)
/* Don't enable compositing nodes. */
if (scene->nodetree) {
- ntreeFreeNestedTree(scene->nodetree);
+ ntreeFreeEmbeddedTree(scene->nodetree);
MEM_freeN(scene->nodetree);
scene->nodetree = NULL;
scene->use_nodes = false;
@@ -489,8 +491,8 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
LISTBASE_FOREACH (wmWindowManager *, wm, &bmain->wm) {
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
LISTBASE_FOREACH (WorkSpace *, workspace, &bmain->workspaces) {
- WorkSpaceLayout *layout = BKE_workspace_hook_layout_for_workspace_get(win->workspace_hook,
- workspace);
+ WorkSpaceLayout *layout = BKE_workspace_active_layout_for_workspace_get(
+ win->workspace_hook, workspace);
/* Name all screens by their workspaces (avoids 'Default.###' names). */
/* Default only has one window. */
if (layout->screen) {
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index ce039182572..2cc811e213f 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -1351,7 +1351,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
};
if ((me->flag & ME_SUBSURF)) {
- SubsurfModifierData *smd = (SubsurfModifierData *)modifier_new(eModifierType_Subsurf);
+ SubsurfModifierData *smd = (SubsurfModifierData *)BKE_modifier_new(
+ eModifierType_Subsurf);
smd->levels = MAX2(1, me->subdiv);
smd->renderLevels = MAX2(1, me->subdivr);
@@ -1371,7 +1372,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
BLI_addtail(&ob->modifiers, smd);
- modifier_unique_name(&ob->modifiers, (ModifierData *)smd);
+ BKE_modifier_unique_name(&ob->modifiers, (ModifierData *)smd);
}
}
@@ -1428,18 +1429,19 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
}
- if ((ob->softflag & OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) {
+ if ((ob->softflag & OB_SB_ENABLE) &&
+ !BKE_modifiers_findby_type(ob, eModifierType_Softbody)) {
if (ob->softflag & OB_SB_POSTDEF) {
md = ob->modifiers.first;
- while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) {
+ while (md && BKE_modifier_get_info(md->type)->type == eModifierTypeType_OnlyDeform) {
md = md->next;
}
- BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(eModifierType_Softbody));
+ BLI_insertlinkbefore(&ob->modifiers, md, BKE_modifier_new(eModifierType_Softbody));
}
else {
- BLI_addhead(&ob->modifiers, modifier_new(eModifierType_Softbody));
+ BLI_addhead(&ob->modifiers, BKE_modifier_new(eModifierType_Softbody));
}
ob->softflag &= ~OB_SB_ENABLE;
@@ -2271,7 +2273,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
BLI_addtail(&ob->particlesystem, psys);
- md = modifier_new(eModifierType_ParticleSystem);
+ md = BKE_modifier_new(eModifierType_ParticleSystem);
BLI_snprintf(md->name,
sizeof(md->name),
"ParticleSystem %i",
@@ -2357,7 +2359,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
{
- FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_Fluidsim);
if (fluidmd && fluidmd->fss && fluidmd->fss->type == OB_FLUIDSIM_PARTICLE) {
part->type = PART_FLUID;
@@ -2483,7 +2485,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
if (ob->fluidsimSettings) {
- FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifier_new(
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)BKE_modifier_new(
eModifierType_Fluidsim);
BLI_addhead(&ob->modifiers, (ModifierData *)fluidmd);
diff --git a/source/blender/blenloader/intern/versioning_userdef.c b/source/blender/blenloader/intern/versioning_userdef.c
index a426e49dd77..1b0e41ec54a 100644
--- a/source/blender/blenloader/intern/versioning_userdef.c
+++ b/source/blender/blenloader/intern/versioning_userdef.c
@@ -764,6 +764,10 @@ void BLO_version_defaults_userpref_blend(Main *bmain, UserDef *userdef)
*/
{
/* Keep this block, even when empty. */
+
+ if (userdef->collection_instance_empty_size == 0) {
+ userdef->collection_instance_empty_size = 1.0f;
+ }
}
if (userdef->pixelsize == 0.0f) {
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index b97267dc011..e3b4166a4bf 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -133,6 +133,7 @@
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
@@ -156,6 +157,7 @@
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h" // for G
#include "BKE_gpencil_modifier.h"
#include "BKE_idtype.h"
@@ -990,9 +992,19 @@ static void write_node_socket_default_value(WriteData *wd, bNodeSocket *sock)
case SOCK_STRING:
writestruct(wd, DATA, bNodeSocketValueString, 1, sock->default_value);
break;
+ case SOCK_OBJECT:
+ writestruct(wd, DATA, bNodeSocketValueObject, 1, sock->default_value);
+ break;
+ case SOCK_IMAGE:
+ writestruct(wd, DATA, bNodeSocketValueImage, 1, sock->default_value);
+ break;
case __SOCK_MESH:
case SOCK_CUSTOM:
case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
BLI_assert(false);
break;
}
@@ -1634,7 +1646,7 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
}
for (md = modbase->first; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti == NULL) {
return;
}
@@ -1817,7 +1829,7 @@ static void write_gpencil_modifiers(WriteData *wd, ListBase *modbase)
}
for (md = modbase->first; md; md = md->next) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti == NULL) {
return;
}
@@ -1884,7 +1896,7 @@ static void write_shaderfxs(WriteData *wd, ListBase *fxbase)
}
for (fx = fxbase->first; fx; fx = fx->next) {
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
if (fxi == NULL) {
return;
}
@@ -3303,6 +3315,24 @@ static void write_brush(WriteData *wd, Brush *brush, const void *id_address)
if (brush->gpencil_settings->curve_jitter) {
write_curvemapping(wd, brush->gpencil_settings->curve_jitter);
}
+ if (brush->gpencil_settings->curve_rand_pressure) {
+ write_curvemapping(wd, brush->gpencil_settings->curve_rand_pressure);
+ }
+ if (brush->gpencil_settings->curve_rand_strength) {
+ write_curvemapping(wd, brush->gpencil_settings->curve_rand_strength);
+ }
+ if (brush->gpencil_settings->curve_rand_uv) {
+ write_curvemapping(wd, brush->gpencil_settings->curve_rand_uv);
+ }
+ if (brush->gpencil_settings->curve_rand_hue) {
+ write_curvemapping(wd, brush->gpencil_settings->curve_rand_hue);
+ }
+ if (brush->gpencil_settings->curve_rand_saturation) {
+ write_curvemapping(wd, brush->gpencil_settings->curve_rand_saturation);
+ }
+ if (brush->gpencil_settings->curve_rand_value) {
+ write_curvemapping(wd, brush->gpencil_settings->curve_rand_value);
+ }
}
if (brush->gradient) {
writestruct(wd, DATA, ColorBand, 1, brush->gradient);
@@ -3759,11 +3789,9 @@ static void write_cachefile(WriteData *wd, CacheFile *cache_file, const void *id
static void write_workspace(WriteData *wd, WorkSpace *workspace, const void *id_address)
{
- ListBase *layouts = BKE_workspace_layouts_get(workspace);
-
writestruct_at_address(wd, ID_WS, WorkSpace, 1, id_address, workspace);
write_iddata(wd, &workspace->id);
- writelist(wd, DATA, WorkSpaceLayout, layouts);
+ writelist(wd, DATA, WorkSpaceLayout, &workspace->layouts);
writelist(wd, DATA, WorkSpaceDataRelation, &workspace->hook_layout_relations);
writelist(wd, DATA, wmOwnerID, &workspace->owner_ids);
writelist(wd, DATA, bToolRef, &workspace->tools);
@@ -3854,6 +3882,24 @@ static void write_volume(WriteData *wd, Volume *volume, const void *id_address)
}
}
+static void write_simulation(WriteData *wd, Simulation *simulation)
+{
+ if (simulation->id.us > 0 || wd->use_memfile) {
+ writestruct(wd, ID_SIM, Simulation, 1, simulation);
+ write_iddata(wd, &simulation->id);
+
+ if (simulation->adt) {
+ write_animdata(wd, simulation->adt);
+ }
+
+ /* nodetree is integral part of simulation, no libdata */
+ if (simulation->nodetree) {
+ writestruct(wd, DATA, bNodeTree, 1, simulation->nodetree);
+ write_nodetree_nolib(wd, simulation->nodetree);
+ }
+ }
+}
+
/* Keep it last of write_foodata functions. */
static void write_libraries(WriteData *wd, Main *main)
{
@@ -3869,6 +3915,11 @@ static void write_libraries(WriteData *wd, Main *main)
if (main->curlib && main->curlib->packedfile) {
found_one = true;
}
+ else if (wd->use_memfile) {
+ /* When writing undo step we always write all existing libraries, makes reading undo step
+ * much easier when dealing with purely indirectly used libraries. */
+ found_one = true;
+ }
else {
found_one = false;
while (!found_one && tot--) {
@@ -4090,6 +4141,11 @@ static bool write_file_handle(Main *mainvar,
memcpy(id_buffer, id, idtype_struct_size);
((ID *)id_buffer)->tag = 0;
+ /* Those listbase data change everytime we add/remove an ID, and also often when renaming
+ * one (due to re-sorting). This avoids generating a lot of false 'is changed' detections
+ * between undo steps. */
+ ((ID *)id_buffer)->prev = NULL;
+ ((ID *)id_buffer)->next = NULL;
switch ((ID_Type)GS(id->name)) {
case ID_WM:
@@ -4203,6 +4259,9 @@ static bool write_file_handle(Main *mainvar,
case ID_VO:
write_volume(wd, (Volume *)id_buffer, id);
break;
+ case ID_SIM:
+ write_simulation(wd, (Simulation *)id);
+ break;
case ID_LI:
/* Do nothing, handled below - and should never be reached. */
BLI_assert(0);
diff --git a/source/blender/blentranslation/BLT_translation.h b/source/blender/blentranslation/BLT_translation.h
index 74c46b1cf3e..817b99e8b91 100644
--- a/source/blender/blentranslation/BLT_translation.h
+++ b/source/blender/blentranslation/BLT_translation.h
@@ -65,9 +65,9 @@ bool BLT_lang_is_ime_supported(void);
# define IFACE_(msgid) msgid
# define TIP_(msgid) msgid
# define DATA_(msgid) msgid
-# define CTX_IFACE_(context, msgid) msgid
-# define CTX_TIP_(context, msgid) msgid
-# define CTX_DATA_(context, msgid) msgid
+# define CTX_IFACE_(context, msgid) ((void)(0 ? (context) : 0), msgid)
+# define CTX_TIP_(context, msgid) ((void)(0 ? (context) : 0), msgid)
+# define CTX_DATA_(context, msgid) ((void)(0 ? (context) : 0), msgid)
#endif
/* Helper macro, when we want to define a same msgid for multiple msgctxt...
@@ -122,6 +122,7 @@ bool BLT_lang_is_ime_supported(void);
#define BLT_I18NCONTEXT_ID_IMAGE "Image"
/*#define BLT_I18NCONTEXT_ID_IPO "Ipo"*/ /* Deprecated */
#define BLT_I18NCONTEXT_ID_SHAPEKEY "Key"
+#define BLT_I18NCONTEXT_ID_SIMULATION "Simulation"
#define BLT_I18NCONTEXT_ID_LIGHT "Light"
#define BLT_I18NCONTEXT_ID_LIBRARY "Library"
#define BLT_I18NCONTEXT_ID_LATTICE "Lattice"
@@ -202,6 +203,7 @@ typedef struct {
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SCENE, "id_scene"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SCREEN, "id_screen"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SEQUENCE, "id_sequence"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SIMULATION, "id_simulation"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SPEAKER, "id_speaker"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SOUND, "id_sound"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_TEXTURE, "id_texture"), \
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h
index 7d2100c0f65..9b5072e8e16 100644
--- a/source/blender/bmesh/bmesh.h
+++ b/source/blender/bmesh/bmesh.h
@@ -188,10 +188,6 @@
* - Use two different iterator types for BMO map/buffer types.
*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "DNA_customdata_types.h" /* BMesh struct in bmesh_class.h uses */
#include "DNA_listBase.h" /* selection history uses */
@@ -199,6 +195,10 @@ extern "C" {
#include <stdio.h>
#include <stdlib.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
#include "bmesh_class.h"
/* include the rest of the API */
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index dad459b93ca..04cdc0020d9 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1052,6 +1052,7 @@ static BMOpDefine bmo_extrude_face_region_def = {
{"use_keep_orig", BMO_OP_SLOT_BOOL}, /* keep original geometry (requires ``geom`` to include edges). */
{"use_normal_flip", BMO_OP_SLOT_BOOL}, /* Create faces with reversed direction. */
{"use_normal_from_adjacent", BMO_OP_SLOT_BOOL}, /* Use winding from surrounding faces instead of this region. */
+ {"use_dissolve_ortho_edges", BMO_OP_SLOT_BOOL}, /* Dissolve edges whose faces form a flat surface. */
{"use_select_history", BMO_OP_SLOT_BOOL}, /* pass to duplicate */
{{'\0'}},
},
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index dbd2bf076c6..5af812d1b1d 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -21,14 +21,14 @@
* \ingroup bmesh
*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "BLI_ghash.h"
#include <stdarg.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/**
* operators represent logical, executable mesh modules. all topological
* operations involving a bmesh has to go through them.
diff --git a/source/blender/bmesh/intern/bmesh_query.c b/source/blender/bmesh/intern/bmesh_query.c
index 64950411fed..e000b253000 100644
--- a/source/blender/bmesh/intern/bmesh_query.c
+++ b/source/blender/bmesh/intern/bmesh_query.c
@@ -1568,6 +1568,41 @@ float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon_sq,
}
/**
+ * A version of BM_loop_calc_face_normal_safe_ex which takes vertex coordinates.
+ */
+float BM_loop_calc_face_normal_safe_vcos_ex(const BMLoop *l,
+ const float normal_fallback[3],
+ float const (*vertexCos)[3],
+ const float epsilon_sq,
+ float r_normal[3])
+{
+ const int i_prev = BM_elem_index_get(l->prev->v);
+ const int i_next = BM_elem_index_get(l->next->v);
+ const int i = BM_elem_index_get(l->v);
+
+ float v1[3], v2[3], v_tmp[3];
+ sub_v3_v3v3(v1, vertexCos[i_prev], vertexCos[i]);
+ sub_v3_v3v3(v2, vertexCos[i_next], vertexCos[i]);
+
+ const float fac = ((v2[0] == 0.0f) ?
+ ((v2[1] == 0.0f) ? ((v2[2] == 0.0f) ? 0.0f : v1[2] / v2[2]) :
+ v1[1] / v2[1]) :
+ v1[0] / v2[0]);
+
+ mul_v3_v3fl(v_tmp, v2, fac);
+ sub_v3_v3(v_tmp, v1);
+ if (fac != 0.0f && !is_zero_v3(v1) && len_squared_v3(v_tmp) > epsilon_sq) {
+ /* Not co-linear, we can compute cross-product and normalize it into normal. */
+ cross_v3_v3v3(r_normal, v1, v2);
+ return normalize_v3(r_normal);
+ }
+ else {
+ copy_v3_v3(r_normal, normal_fallback);
+ return 0.0f;
+ }
+}
+
+/**
* #BM_loop_calc_face_normal_safe_ex with pre-defined sane epsilon.
*
* Since this doesn't scale based on triangle size, fixed value works well.
@@ -1577,6 +1612,15 @@ float BM_loop_calc_face_normal_safe(const BMLoop *l, float r_normal[3])
return BM_loop_calc_face_normal_safe_ex(l, 1e-5f, r_normal);
}
+float BM_loop_calc_face_normal_safe_vcos(const BMLoop *l,
+ const float normal_fallback[3],
+ float const (*vertexCos)[3],
+ float r_normal[3])
+
+{
+ return BM_loop_calc_face_normal_safe_vcos_ex(l, normal_fallback, vertexCos, 1e-5f, r_normal);
+}
+
/**
* \brief BM_loop_calc_face_normal
*
diff --git a/source/blender/bmesh/intern/bmesh_query.h b/source/blender/bmesh/intern/bmesh_query.h
index aaf8191c5db..7e07059d4d8 100644
--- a/source/blender/bmesh/intern/bmesh_query.h
+++ b/source/blender/bmesh/intern/bmesh_query.h
@@ -142,6 +142,16 @@ float BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3]) ATTR_NONNULL(
float BM_loop_calc_face_normal_safe(const BMLoop *l, float r_normal[3]) ATTR_NONNULL();
float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon, float r_normal[3])
ATTR_NONNULL();
+float BM_loop_calc_face_normal_safe_vcos_ex(const BMLoop *l,
+ const float normal_fallback[3],
+ float const (*vertexCos)[3],
+ const float epsilon_sq,
+ float r_normal[3]) ATTR_NONNULL();
+float BM_loop_calc_face_normal_safe_vcos(const BMLoop *l,
+ const float normal_fallback[3],
+ float const (*vertexCos)[3],
+ float r_normal[3]) ATTR_NONNULL();
+
void BM_loop_calc_face_direction(const BMLoop *l, float r_normal[3]);
void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3]);
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 7a7f4a14db3..3c63f4a60d6 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -39,6 +39,7 @@ enum {
EXT_INPUT = 1,
EXT_KEEP = 2,
EXT_DEL = 4,
+ EXT_TAG = 8,
};
#define VERT_MARK 1
@@ -335,6 +336,8 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
const bool use_normal_flip = BMO_slot_bool_get(op->slots_in, "use_normal_flip");
const bool use_normal_from_adjacent = BMO_slot_bool_get(op->slots_in,
"use_normal_from_adjacent");
+ const bool use_dissolve_ortho_edges = BMO_slot_bool_get(op->slots_in,
+ "use_dissolve_ortho_edges");
/* initialize our sub-operators */
BMO_op_initf(bm,
@@ -442,6 +445,24 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
}
+ BMVert **dissolve_verts = NULL;
+ int dissolve_verts_len = 0;
+ float average_normal[3];
+ if (use_dissolve_ortho_edges) {
+ /* Calc average normal. */
+ zero_v3(average_normal);
+ BMO_ITER (f, &siter, dupeop.slots_out, "geom.out", BM_FACE) {
+ add_v3_v3(average_normal, f->no);
+ }
+ if (normalize_v3(average_normal) == 0.0f) {
+ average_normal[2] = 1.0f;
+ }
+
+ /* Allocate array to store possible vertices that will be dissolved. */
+ int boundary_verts_len = BMO_slot_map_count(dupeop.slots_out, "boundary_map.out");
+ dissolve_verts = MEM_mallocN((size_t)boundary_verts_len * sizeof(*dissolve_verts), __func__);
+ }
+
BMO_slot_copy(&dupeop, slots_out, "geom.out", op, slots_out, "geom.out");
slot_edges_exclude = BMO_slot_get(op->slots_in, "edges_exclude");
@@ -483,6 +504,16 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
continue;
}
+ BMFace *join_face = NULL;
+ if (use_dissolve_ortho_edges) {
+ if (BM_edge_is_boundary(e)) {
+ join_face = e->l->f;
+ if (fabs(dot_v3v3(average_normal, join_face->no)) > 0.0001f) {
+ join_face = NULL;
+ }
+ }
+ }
+
bool edge_normal_flip;
if (use_normal_from_adjacent == false) {
/* Orient loop to give same normal as a loop of 'e_new'
@@ -541,7 +572,22 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
f = BM_face_create_verts(bm, f_verts, 4, NULL, BM_CREATE_NOP, true);
#endif
- bm_extrude_copy_face_loop_attributes(bm, f);
+ if (join_face) {
+ BMVert *v1 = e->v1;
+ BMVert *v2 = e->v2;
+ if (!BMO_elem_flag_test(bm, v1, EXT_TAG)) {
+ BMO_elem_flag_enable(bm, v1, EXT_TAG);
+ dissolve_verts[dissolve_verts_len++] = v1;
+ }
+ if (!BMO_elem_flag_test(bm, v2, EXT_TAG)) {
+ BMO_elem_flag_enable(bm, v2, EXT_TAG);
+ dissolve_verts[dissolve_verts_len++] = v2;
+ }
+ bmesh_kernel_join_face_kill_edge(bm, join_face, f, e);
+ }
+ else {
+ bm_extrude_copy_face_loop_attributes(bm, f);
+ }
}
/* link isolated vert */
@@ -559,6 +605,23 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
BM_edge_create(bm, v, v2, NULL, BM_CREATE_NO_DOUBLE);
}
+ if (dissolve_verts) {
+ BMVert **v_iter = &dissolve_verts[0];
+ for (int i = dissolve_verts_len; i--; v_iter++) {
+ v = *v_iter;
+ e = v->e;
+ BMEdge *e_other = BM_DISK_EDGE_NEXT(e, v);
+ if ((e_other == e) || (BM_DISK_EDGE_NEXT(e_other, v) == e)) {
+ /* Lose edge or BMVert is edge pair. */
+ BM_edge_collapse(bm, e, v, true, false);
+ }
+ else {
+ BLI_assert(!BM_vert_is_edge_pair(v));
+ }
+ }
+ MEM_freeN(dissolve_verts);
+ }
+
/* cleanup */
if (delorig) {
BMO_op_finish(bm, &delop);
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index 64687ac154c..d661859c8e3 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -1393,16 +1393,15 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
BMVert *v1, *v2, *lastv1 = NULL, *lastv2 = NULL, *cent1, *cent2, *firstv1, *firstv2;
BMFace *f;
float vec[3], mat[4][4], phi, phid;
- float dia1 = BMO_slot_float_get(op->slots_in, "diameter1");
- float dia2 = BMO_slot_float_get(op->slots_in, "diameter2");
- float depth = BMO_slot_float_get(op->slots_in, "depth");
+ const float dia1 = BMO_slot_float_get(op->slots_in, "diameter1");
+ const float dia2 = BMO_slot_float_get(op->slots_in, "diameter2");
+ const float depth_half = 0.5f * BMO_slot_float_get(op->slots_in, "depth");
int segs = BMO_slot_int_get(op->slots_in, "segments");
const bool cap_ends = BMO_slot_bool_get(op->slots_in, "cap_ends");
const bool cap_tris = BMO_slot_bool_get(op->slots_in, "cap_tris");
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
const bool calc_uvs = (cd_loop_uv_offset != -1) && BMO_slot_bool_get(op->slots_in, "calc_uvs");
- int a;
if (!segs) {
return;
@@ -1413,16 +1412,15 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
phid = 2.0f * (float)M_PI / segs;
phi = 0;
- depth *= 0.5f;
if (cap_ends) {
vec[0] = vec[1] = 0.0f;
- vec[2] = -depth;
+ vec[2] = -depth_half;
mul_m4_v3(mat, vec);
cent1 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
vec[0] = vec[1] = 0.0f;
- vec[2] = depth;
+ vec[2] = depth_half;
mul_m4_v3(mat, vec);
cent2 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
@@ -1431,23 +1429,26 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
BMO_vert_flag_enable(bm, cent2, VERT_MARK);
}
- for (a = 0; a < segs; a++, phi += phid) {
+ const int side_faces_len = segs - 1;
+ BMFace **side_faces = MEM_mallocN(sizeof(*side_faces) * side_faces_len, __func__);
+
+ for (int i = 0; i < segs; i++, phi += phid) {
vec[0] = dia1 * sinf(phi);
vec[1] = dia1 * cosf(phi);
- vec[2] = -depth;
+ vec[2] = -depth_half;
mul_m4_v3(mat, vec);
v1 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
vec[0] = dia2 * sinf(phi);
vec[1] = dia2 * cosf(phi);
- vec[2] = depth;
+ vec[2] = depth_half;
mul_m4_v3(mat, vec);
v2 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
BMO_vert_flag_enable(bm, v1, VERT_MARK);
BMO_vert_flag_enable(bm, v2, VERT_MARK);
- if (a) {
+ if (i) {
if (cap_ends) {
f = BM_face_create_quad_tri(bm, cent1, lastv1, v1, NULL, NULL, BM_CREATE_NOP);
if (calc_uvs) {
@@ -1466,6 +1467,7 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
if (calc_uvs) {
BMO_face_flag_enable(bm, f, FACE_MARK);
}
+ side_faces[i - 1] = f;
}
else {
firstv1 = v1;
@@ -1476,10 +1478,6 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
lastv2 = v2;
}
- if (!a) {
- return;
- }
-
if (cap_ends) {
f = BM_face_create_quad_tri(bm, cent1, v1, firstv1, NULL, NULL, BM_CREATE_NOP);
if (calc_uvs) {
@@ -1503,11 +1501,38 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
BM_mesh_calc_uvs_cone(bm, mat, dia2, dia1, segs, cap_ends, FACE_MARK, cd_loop_uv_offset);
}
+ /* Collapse vertices at the first end. */
+ if (dia1 == 0.0f) {
+ if (cap_ends) {
+ BM_vert_kill(bm, cent1);
+ }
+ for (int i = 0; i < side_faces_len; i++) {
+ f = side_faces[i];
+ BMLoop *l = BM_FACE_FIRST_LOOP(f);
+ BM_edge_collapse(bm, l->prev->e, l->prev->v, true, true);
+ }
+ }
+
+ /* Collapse vertices at the second end. */
+ if (dia2 == 0.0f) {
+ if (cap_ends) {
+ BM_vert_kill(bm, cent2);
+ }
+ for (int i = 0; i < side_faces_len; i++) {
+ f = side_faces[i];
+ BMLoop *l = BM_FACE_FIRST_LOOP(f);
+ BM_edge_collapse(bm, l->next->e, l->next->v, true, true);
+ }
+ }
+
if (!cap_tris) {
BMO_op_callf(bm, op->flag, "dissolve_faces faces=%ff", FACE_NEW);
}
- BMO_op_callf(bm, op->flag, "remove_doubles verts=%fv dist=%f", VERT_MARK, 0.0000005 * depth);
+ if (side_faces != NULL) {
+ MEM_freeN(side_faces);
+ }
+
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "verts.out", BM_VERT, VERT_MARK);
}
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 0891070ce77..720eb34bda7 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -997,10 +997,10 @@ static bool point_between_edges(float co[3], BMVert *v, BMFace *f, EdgeHalf *e1,
* record the change in offset_l (or offset_r); later we can tell that a change has happened
* because the offset will differ from its original value in offset_l_spec (or offset_r_spec).
*
- * \param edges_between If this is true, there are edges between e1 and e2 in CCW order so they
+ * \param edges_between: If this is true, there are edges between e1 and e2 in CCW order so they
* don't share a common face. We want the meeting point to be on an existing face so it
* should be dropped onto one of the intermediate faces, if possible.
- * \param e_in_plane If we need to drop from the calculated offset lines to one of the faces,
+ * \param e_in_plane: If we need to drop from the calculated offset lines to one of the faces,
* we don't want to drop onto the 'in plane' face, so if this is not null skip this edge's faces.
*/
static void offset_meet(EdgeHalf *e1,
@@ -2601,13 +2601,13 @@ static void adjust_miter_inner_coords(BevelParams *bp, BevVert *bv, EdgeHalf *em
* to be a subsequent pass to make the widths as consistent as possible.
* Doesn't make the actual BMVerts.
*
- * For a width consistency pass, we just recalculate the coordinates of the BoundVerts. If the
+ * For a width consistency pass, we just recalculate the coordinates of the #BoundVerts. If the
* other ends have been (re)built already, then we copy the offsets from there to match, else we
* use the ideal (user-specified) widths.
*
- * \param construct The first time through, construct will be true and we are making the BoundVerts
- * and setting up the BoundVert and EdgeHalf pointers appropriately. Also, if construct, decide on
- * the mesh pattern that will be used inside the boundary.
+ * \param construct: The first time through, construct will be true and we are making the
+ * #BoundVerts and setting up the #BoundVert and #EdgeHalf pointers appropriately.
+ * Also, if construct, decide on the mesh pattern that will be used inside the boundary.
*/
static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
{
diff --git a/source/blender/bmesh/tools/bmesh_bevel.h b/source/blender/bmesh/tools/bmesh_bevel.h
index 479a8a3f6d6..8562e584ec9 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.h
+++ b/source/blender/bmesh/tools/bmesh_bevel.h
@@ -47,4 +47,5 @@ void BM_mesh_bevel(BMesh *bm,
const bool use_custom_profile,
const struct CurveProfile *custom_profile,
const int vmesh_method);
+
#endif /* __BMESH_BEVEL_H__ */
diff --git a/source/blender/compositor/COM_compositor.h b/source/blender/compositor/COM_compositor.h
index 55f68f2b5c1..a24904551c6 100644
--- a/source/blender/compositor/COM_compositor.h
+++ b/source/blender/compositor/COM_compositor.h
@@ -19,13 +19,13 @@
#ifndef __COM_COMPOSITOR_H__
#define __COM_COMPOSITOR_H__
+#include "DNA_color_types.h"
+#include "DNA_node_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_color_types.h"
-#include "DNA_node_types.h"
-
/* Keep ascii art. */
/* clang-format off */
/**
@@ -295,8 +295,6 @@ extern "C" {
*
* \section executePixel executing a pixel
* Finally the last step, the node functionality :)
- *
- * \page newnode Creating new nodes
*/
/**
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp
index e8474ba8318..edfeb3a3a04 100644
--- a/source/blender/compositor/intern/COM_Converter.cpp
+++ b/source/blender/compositor/intern/COM_Converter.cpp
@@ -18,11 +18,9 @@
#include <string.h>
-extern "C" {
#include "DNA_node_types.h"
#include "BKE_node.h"
-}
#include "COM_NodeOperation.h"
#include "COM_NodeOperationBuilder.h"
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
index fa40f150335..34682aae2fd 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
@@ -20,9 +20,8 @@
#include "BLI_utildefines.h"
#include "PIL_time.h"
-extern "C" {
+
#include "BKE_node.h"
-}
#include "BLT_translation.h"
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.h b/source/blender/compositor/intern/COM_MemoryBuffer.h
index 7e5b0264aa3..6ba8f144482 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.h
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.h
@@ -25,10 +25,8 @@ class MemoryBuffer;
#include "COM_MemoryProxy.h"
#include "COM_SocketReader.h"
-extern "C" {
#include "BLI_math.h"
#include "BLI_rect.h"
-}
/**
* \brief state of a memory buffer
diff --git a/source/blender/compositor/intern/COM_Node.cpp b/source/blender/compositor/intern/COM_Node.cpp
index df5a8e690d3..31535c5851f 100644
--- a/source/blender/compositor/intern/COM_Node.cpp
+++ b/source/blender/compositor/intern/COM_Node.cpp
@@ -18,11 +18,9 @@
#include <string.h>
-extern "C" {
#include "BKE_node.h"
#include "RNA_access.h"
-}
#include "COM_ExecutionSystem.h"
#include "COM_NodeOperation.h"
diff --git a/source/blender/compositor/intern/COM_NodeConverter.cpp b/source/blender/compositor/intern/COM_NodeConverter.cpp
index eff825b075d..2db31bd4133 100644
--- a/source/blender/compositor/intern/COM_NodeConverter.cpp
+++ b/source/blender/compositor/intern/COM_NodeConverter.cpp
@@ -16,9 +16,7 @@
* Copyright 2013, Blender Foundation.
*/
-extern "C" {
#include "BLI_utildefines.h"
-}
#include "COM_Debug.h"
diff --git a/source/blender/compositor/intern/COM_NodeGraph.cpp b/source/blender/compositor/intern/COM_NodeGraph.cpp
index 6640f144518..cb27fa21b4d 100644
--- a/source/blender/compositor/intern/COM_NodeGraph.cpp
+++ b/source/blender/compositor/intern/COM_NodeGraph.cpp
@@ -18,14 +18,12 @@
#include <cstring>
-extern "C" {
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "DNA_node_types.h"
#include "BKE_node.h"
-}
#include "COM_CompositorContext.h"
#include "COM_Converter.h"
diff --git a/source/blender/compositor/intern/COM_NodeGraph.h b/source/blender/compositor/intern/COM_NodeGraph.h
index b005149c839..531832c2c65 100644
--- a/source/blender/compositor/intern/COM_NodeGraph.h
+++ b/source/blender/compositor/intern/COM_NodeGraph.h
@@ -23,9 +23,7 @@
#include <set>
#include <vector>
-extern "C" {
#include "DNA_node_types.h"
-}
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
diff --git a/source/blender/compositor/intern/COM_NodeOperation.h b/source/blender/compositor/intern/COM_NodeOperation.h
index b2c4961ca35..07f482f9e5f 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.h
+++ b/source/blender/compositor/intern/COM_NodeOperation.h
@@ -23,11 +23,9 @@
#include <sstream>
#include <string>
-extern "C" {
#include "BLI_math_color.h"
#include "BLI_math_vector.h"
#include "BLI_threads.h"
-}
#include "COM_MemoryBuffer.h"
#include "COM_MemoryProxy.h"
diff --git a/source/blender/compositor/intern/COM_NodeOperationBuilder.cpp b/source/blender/compositor/intern/COM_NodeOperationBuilder.cpp
index 9f6b91915e0..5ce6ca34b34 100644
--- a/source/blender/compositor/intern/COM_NodeOperationBuilder.cpp
+++ b/source/blender/compositor/intern/COM_NodeOperationBuilder.cpp
@@ -16,9 +16,7 @@
* Copyright 2013, Blender Foundation.
*/
-extern "C" {
#include "BLI_utildefines.h"
-}
#include "COM_Converter.h"
#include "COM_Debug.h"
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.h b/source/blender/compositor/intern/COM_WorkScheduler.h
index 5e0675f1833..3a1b4c533bd 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.h
+++ b/source/blender/compositor/intern/COM_WorkScheduler.h
@@ -20,9 +20,9 @@
#define __COM_WORKSCHEDULER_H__
#include "COM_ExecutionGroup.h"
-extern "C" {
+
#include "BLI_threads.h"
-}
+
#include "COM_Device.h"
#include "COM_WorkPackage.h"
#include "COM_defines.h"
diff --git a/source/blender/compositor/intern/COM_compositor.cpp b/source/blender/compositor/intern/COM_compositor.cpp
index 1793abae134..bccdd026ead 100644
--- a/source/blender/compositor/intern/COM_compositor.cpp
+++ b/source/blender/compositor/intern/COM_compositor.cpp
@@ -16,13 +16,11 @@
* Copyright 2011, Blender Foundation.
*/
-extern "C" {
-#include "BKE_node.h"
#include "BLI_threads.h"
-}
#include "BLT_translation.h"
+#include "BKE_node.h"
#include "BKE_scene.h"
#include "COM_ExecutionSystem.h"
diff --git a/source/blender/compositor/nodes/COM_CornerPinNode.h b/source/blender/compositor/nodes/COM_CornerPinNode.h
index ea62dea12de..a8e88a0ef4f 100644
--- a/source/blender/compositor/nodes/COM_CornerPinNode.h
+++ b/source/blender/compositor/nodes/COM_CornerPinNode.h
@@ -20,9 +20,7 @@
#include "COM_Node.h"
-extern "C" {
#include "DNA_node_types.h"
-}
/**
* \brief CornerPinNode
diff --git a/source/blender/compositor/nodes/COM_ImageNode.h b/source/blender/compositor/nodes/COM_ImageNode.h
index 6ed9acd58b8..7883f4d7ab3 100644
--- a/source/blender/compositor/nodes/COM_ImageNode.h
+++ b/source/blender/compositor/nodes/COM_ImageNode.h
@@ -23,9 +23,8 @@
#include "COM_defines.h"
#include "DNA_image_types.h"
#include "DNA_node_types.h"
-extern "C" {
+
#include "RE_engine.h"
-}
/**
* \brief ImageNode
diff --git a/source/blender/compositor/nodes/COM_KeyingScreenNode.cpp b/source/blender/compositor/nodes/COM_KeyingScreenNode.cpp
index 6a005b2b712..93a9a071226 100644
--- a/source/blender/compositor/nodes/COM_KeyingScreenNode.cpp
+++ b/source/blender/compositor/nodes/COM_KeyingScreenNode.cpp
@@ -20,9 +20,7 @@
#include "COM_ExecutionSystem.h"
#include "COM_KeyingScreenOperation.h"
-extern "C" {
#include "DNA_movieclip_types.h"
-}
KeyingScreenNode::KeyingScreenNode(bNode *editorNode) : Node(editorNode)
{
diff --git a/source/blender/compositor/nodes/COM_MaskNode.cpp b/source/blender/compositor/nodes/COM_MaskNode.cpp
index cceeef6b437..b28b849521c 100644
--- a/source/blender/compositor/nodes/COM_MaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_MaskNode.cpp
@@ -20,9 +20,7 @@
#include "COM_ExecutionSystem.h"
#include "COM_MaskOperation.h"
-extern "C" {
#include "DNA_mask_types.h"
-}
MaskNode::MaskNode(bNode *editorNode) : Node(editorNode)
{
diff --git a/source/blender/compositor/nodes/COM_MovieClipNode.cpp b/source/blender/compositor/nodes/COM_MovieClipNode.cpp
index 29fd47f33b3..3366a8c20d6 100644
--- a/source/blender/compositor/nodes/COM_MovieClipNode.cpp
+++ b/source/blender/compositor/nodes/COM_MovieClipNode.cpp
@@ -22,12 +22,12 @@
#include "COM_MovieClipOperation.h"
#include "COM_SetValueOperation.h"
-extern "C" {
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
+
#include "DNA_movieclip_types.h"
+
#include "IMB_imbuf.h"
-}
MovieClipNode::MovieClipNode(bNode *editorNode) : Node(editorNode)
{
diff --git a/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cpp b/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cpp
index 39616bba4f9..6b9b51631ec 100644
--- a/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cpp
+++ b/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cpp
@@ -21,11 +21,9 @@
#include "COM_PlaneTrackOperation.h"
-extern "C" {
#include "BKE_movieclip.h"
#include "BKE_node.h"
#include "BKE_tracking.h"
-}
PlaneTrackDeformNode::PlaneTrackDeformNode(bNode *editorNode) : Node(editorNode)
{
diff --git a/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.h b/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.h
index 6ee73e22af0..2c17739a220 100644
--- a/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.h
+++ b/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.h
@@ -21,10 +21,8 @@
#include "COM_Node.h"
-extern "C" {
#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
-}
/**
* \brief PlaneTrackDeformNode
diff --git a/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp b/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp
index 0b6cb97b049..7a308ac47b9 100644
--- a/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp
+++ b/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp
@@ -24,10 +24,9 @@
#include "COM_SetSamplerOperation.h"
#include "COM_TranslateOperation.h"
-extern "C" {
#include "BKE_tracking.h"
+
#include "DNA_movieclip_types.h"
-}
Stabilize2dNode::Stabilize2dNode(bNode *editorNode) : Node(editorNode)
{
diff --git a/source/blender/compositor/nodes/COM_TimeNode.cpp b/source/blender/compositor/nodes/COM_TimeNode.cpp
index b6927fb8373..9722ead0716 100644
--- a/source/blender/compositor/nodes/COM_TimeNode.cpp
+++ b/source/blender/compositor/nodes/COM_TimeNode.cpp
@@ -19,9 +19,9 @@
#include "COM_TimeNode.h"
#include "COM_ExecutionSystem.h"
#include "COM_SetValueOperation.h"
-extern "C" {
+
#include "BKE_colortools.h"
-}
+
#include "BLI_utildefines.h"
TimeNode::TimeNode(bNode *editorNode) : Node(editorNode)
diff --git a/source/blender/compositor/nodes/COM_TrackPositionNode.cpp b/source/blender/compositor/nodes/COM_TrackPositionNode.cpp
index da9f50a590b..52e7f7d832b 100644
--- a/source/blender/compositor/nodes/COM_TrackPositionNode.cpp
+++ b/source/blender/compositor/nodes/COM_TrackPositionNode.cpp
@@ -22,11 +22,9 @@
#include "COM_ExecutionSystem.h"
#include "COM_TrackPositionOperation.h"
-extern "C" {
#include "DNA_movieclip_types.h"
#include "BKE_node.h"
-}
TrackPositionNode::TrackPositionNode(bNode *editorNode) : Node(editorNode)
{
diff --git a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp b/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
index de7c43a8751..85725cc1d37 100644
--- a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
+++ b/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
@@ -22,9 +22,7 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "RE_render_ext.h"
-}
/* An implementation of the Scale3X edge-extrapolation algorithm.
*
diff --git a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp b/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
index 44cb4056c99..8168867a522 100644
--- a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
@@ -19,9 +19,7 @@
#include "COM_BilateralBlurOperation.h"
#include "BLI_math.h"
-extern "C" {
#include "RE_pipeline.h"
-}
BilateralBlurOperation::BilateralBlurOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
index 24c68ddbec7..ef0f259c592 100644
--- a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
@@ -20,9 +20,7 @@
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "RE_pipeline.h"
-}
BlurBaseOperation::BlurBaseOperation(DataType data_type) : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
index 4d858934796..c00ef2468c0 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
@@ -20,9 +20,7 @@
#include "BLI_math.h"
#include "COM_OpenCLDevice.h"
-extern "C" {
#include "RE_pipeline.h"
-}
BokehBlurOperation::BokehBlurOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp b/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
index 5d01154bbda..ecd61e95f43 100644
--- a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
+++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
@@ -20,9 +20,7 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "IMB_colormanagement.h"
-}
CalculateMeanOperation::CalculateMeanOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
index dfe1a936c9c..059040d6f05 100644
--- a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
+++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
@@ -20,9 +20,7 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "IMB_colormanagement.h"
-}
CalculateStandardDeviationOperation::CalculateStandardDeviationOperation()
: CalculateMeanOperation()
diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
index 31567398d98..39ffb690328 100644
--- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
@@ -19,9 +19,7 @@
#include "COM_ColorCorrectionOperation.h"
#include "BLI_math.h"
-extern "C" {
#include "IMB_colormanagement.h"
-}
ColorCorrectionOperation::ColorCorrectionOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
index 90d3a60abd0..9d514c872f7 100644
--- a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
@@ -18,14 +18,9 @@
#include "COM_ColorCurveOperation.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
#include "BKE_colortools.h"
-#ifdef __cplusplus
-}
-# include "MEM_guardedalloc.h"
-#endif
+
+#include "MEM_guardedalloc.h"
ColorCurveOperation::ColorCurveOperation() : CurveBaseOperation()
{
diff --git a/source/blender/compositor/operations/COM_ColorRampOperation.cpp b/source/blender/compositor/operations/COM_ColorRampOperation.cpp
index f2c153c5d30..95e0bd2d82b 100644
--- a/source/blender/compositor/operations/COM_ColorRampOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorRampOperation.cpp
@@ -18,13 +18,7 @@
#include "COM_ColorRampOperation.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
#include "BKE_colorband.h"
-#ifdef __cplusplus
-}
-#endif
ColorRampOperation::ColorRampOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp
index cb41071e6f0..71cef9dc4da 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.cpp
+++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp
@@ -22,13 +22,14 @@
#include "BLI_listbase.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "BLI_threads.h"
+
#include "RE_pipeline.h"
#include "RE_render_ext.h"
#include "RE_shader_ext.h"
+
#include "render_types.h"
-}
+
#include "PIL_time.h"
CompositorOperation::CompositorOperation() : NodeOperation()
diff --git a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
index 59a605a77c9..6a4c5db856c 100644
--- a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
@@ -18,9 +18,8 @@
#include "COM_ConvertColorProfileOperation.h"
-extern "C" {
#include "IMB_imbuf.h"
-}
+
ConvertColorProfileOperation::ConvertColorProfileOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_COLOR);
diff --git a/source/blender/compositor/operations/COM_ConvertOperation.cpp b/source/blender/compositor/operations/COM_ConvertOperation.cpp
index 6caccb89046..0bd3f5b8796 100644
--- a/source/blender/compositor/operations/COM_ConvertOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertOperation.cpp
@@ -18,9 +18,7 @@
#include "COM_ConvertOperation.h"
-extern "C" {
#include "IMB_colormanagement.h"
-}
ConvertBaseOperation::ConvertBaseOperation()
{
diff --git a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
index 858931ad46d..b18e77cf0e3 100644
--- a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
@@ -18,13 +18,7 @@
#include "COM_CurveBaseOperation.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
#include "BKE_colortools.h"
-#ifdef __cplusplus
-}
-#endif
CurveBaseOperation::CurveBaseOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
index 1b590c0c392..31eb74fbc42 100644
--- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
@@ -17,11 +17,11 @@
*/
#include "COM_DirectionalBlurOperation.h"
-#include "BLI_math.h"
#include "COM_OpenCLDevice.h"
-extern "C" {
+
+#include "BLI_math.h"
+
#include "RE_pipeline.h"
-}
DirectionalBlurOperation::DirectionalBlurOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
index c6239dba604..c028a2c0e4c 100644
--- a/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
@@ -20,9 +20,7 @@
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "RE_pipeline.h"
-}
GaussianAlphaXBlurOperation::GaussianAlphaXBlurOperation() : BlurBaseOperation(COM_DT_VALUE)
{
diff --git a/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
index 37109b4a03e..35abe4cd47b 100644
--- a/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
@@ -20,9 +20,7 @@
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "RE_pipeline.h"
-}
GaussianAlphaYBlurOperation::GaussianAlphaYBlurOperation() : BlurBaseOperation(COM_DT_VALUE)
{
diff --git a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
index 318c182fdff..43e571c4bb7 100644
--- a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
@@ -19,9 +19,8 @@
#include "COM_GaussianBokehBlurOperation.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
-extern "C" {
+
#include "RE_pipeline.h"
-}
GaussianBokehBlurOperation::GaussianBokehBlurOperation() : BlurBaseOperation(COM_DT_COLOR)
{
diff --git a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
index 68cde0d365f..32ad0482791 100644
--- a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
@@ -21,9 +21,7 @@
#include "COM_OpenCLDevice.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "RE_pipeline.h"
-}
GaussianXBlurOperation::GaussianXBlurOperation() : BlurBaseOperation(COM_DT_COLOR)
{
diff --git a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
index eeddd98d4a4..3ffa797c0c1 100644
--- a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
@@ -21,9 +21,7 @@
#include "COM_OpenCLDevice.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "RE_pipeline.h"
-}
GaussianYBlurOperation::GaussianYBlurOperation() : BlurBaseOperation(COM_DT_COLOR)
{
diff --git a/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp b/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
index 142c51122a1..d050d9b58a9 100644
--- a/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
@@ -19,9 +19,7 @@
#include "COM_GlareThresholdOperation.h"
#include "BLI_math.h"
-extern "C" {
#include "IMB_colormanagement.h"
-}
GlareThresholdOperation::GlareThresholdOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
index fae280249de..8292413f6f1 100644
--- a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
+++ b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
@@ -20,13 +20,7 @@
#include "BLI_math.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
#include "BKE_colortools.h"
-#ifdef __cplusplus
-}
-#endif
HueSaturationValueCorrectOperation::HueSaturationValueCorrectOperation() : CurveBaseOperation()
{
diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cpp
index d70cab4ad2a..38d2fbf9ed4 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_ImageOperation.cpp
@@ -24,14 +24,12 @@
#include "BLI_math.h"
#include "DNA_image_types.h"
-extern "C" {
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "RE_pipeline.h"
#include "RE_render_ext.h"
#include "RE_shader_ext.h"
-}
BaseImageOperation::BaseImageOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_ImageOperation.h b/source/blender/compositor/operations/COM_ImageOperation.h
index 57656d03092..3e081ee0000 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.h
+++ b/source/blender/compositor/operations/COM_ImageOperation.h
@@ -24,11 +24,10 @@
#include "BLI_utildefines.h"
#include "COM_NodeOperation.h"
#include "MEM_guardedalloc.h"
-extern "C" {
+
#include "RE_pipeline.h"
#include "RE_render_ext.h"
#include "RE_shader_ext.h"
-}
/**
* \brief Base class for all image operations
diff --git a/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp b/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp
index ab9ef0335e0..082091411fb 100644
--- a/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp
@@ -24,13 +24,11 @@
#include "BLI_math.h"
#include "BLI_math_color.h"
-extern "C" {
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-}
KeyingScreenOperation::KeyingScreenOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_KeyingScreenOperation.h b/source/blender/compositor/operations/COM_KeyingScreenOperation.h
index 860a358e79d..593e902117b 100644
--- a/source/blender/compositor/operations/COM_KeyingScreenOperation.h
+++ b/source/blender/compositor/operations/COM_KeyingScreenOperation.h
@@ -28,9 +28,7 @@
#include "BLI_listbase.h"
#include "BLI_string.h"
-extern "C" {
#include "BLI_voronoi_2d.h"
-}
/**
* Class with implementation of green screen gradient rasterization
diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
index 30ad954e0bc..936ac00a0e8 100644
--- a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
@@ -19,9 +19,7 @@
#include "COM_LuminanceMatteOperation.h"
#include "BLI_math.h"
-extern "C" {
#include "IMB_colormanagement.h"
-}
LuminanceMatteOperation::LuminanceMatteOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_MaskOperation.cpp b/source/blender/compositor/operations/COM_MaskOperation.cpp
index 88a3a5c535c..bdc954ac081 100644
--- a/source/blender/compositor/operations/COM_MaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_MaskOperation.cpp
@@ -23,9 +23,7 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
-extern "C" {
#include "BKE_mask.h"
-}
MaskOperation::MaskOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.cpp b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
index 524812ac992..1363b75433a 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
@@ -17,9 +17,8 @@
*/
#include "COM_MathBaseOperation.h"
-extern "C" {
+
#include "BLI_math.h"
-}
MathBaseOperation::MathBaseOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_MixOperation.cpp b/source/blender/compositor/operations/COM_MixOperation.cpp
index 6b8a0caa13b..371da20044f 100644
--- a/source/blender/compositor/operations/COM_MixOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixOperation.cpp
@@ -18,9 +18,7 @@
#include "COM_MixOperation.h"
-extern "C" {
#include "BLI_math.h"
-}
/* ******** Mix Base Operation ******** */
diff --git a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
index 4f5d7f6f00b..34773a1e4f8 100644
--- a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
@@ -17,10 +17,10 @@
*/
#include "COM_MovieClipAttributeOperation.h"
-extern "C" {
+
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
-}
+
MovieClipAttributeOperation::MovieClipAttributeOperation() : NodeOperation()
{
this->addOutputSocket(COM_DT_VALUE);
diff --git a/source/blender/compositor/operations/COM_MovieClipOperation.cpp b/source/blender/compositor/operations/COM_MovieClipOperation.cpp
index c5757274143..17794ae879e 100644
--- a/source/blender/compositor/operations/COM_MovieClipOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieClipOperation.cpp
@@ -20,11 +20,11 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
-extern "C" {
+
+#include "BKE_image.h"
#include "BKE_movieclip.h"
+
#include "IMB_imbuf.h"
-}
-#include "BKE_image.h"
MovieClipBaseOperation::MovieClipBaseOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
index ec858ee2c19..67491d51547 100644
--- a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
@@ -18,11 +18,10 @@
#include "COM_MovieDistortionOperation.h"
-extern "C" {
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
+
#include "BLI_linklist.h"
-}
MovieDistortionOperation::MovieDistortionOperation(bool distortion) : NodeOperation()
{
@@ -50,7 +49,8 @@ void MovieDistortionOperation::initExecution()
full_frame.xmin = full_frame.ymin = 0;
full_frame.xmax = this->m_width;
full_frame.ymax = this->m_height;
- BKE_tracking_max_distortion_delta_across_bound(tracking, &full_frame, !this->m_apply, delta);
+ BKE_tracking_max_distortion_delta_across_bound(
+ tracking, this->m_width, this->m_height, &full_frame, !this->m_apply, delta);
/* 5 is just in case we didn't hit real max of distortion in
* BKE_tracking_max_undistortion_delta_across_bound
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.h b/source/blender/compositor/operations/COM_MovieDistortionOperation.h
index 3ca9fe16b1e..799c6385a10 100644
--- a/source/blender/compositor/operations/COM_MovieDistortionOperation.h
+++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.h
@@ -23,9 +23,7 @@
#include "DNA_movieclip_types.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "BKE_tracking.h"
-}
class MovieDistortionOperation : public NodeOperation {
private:
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
index 9876c319944..8878b05ade7 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
@@ -17,10 +17,9 @@
*/
#include "COM_MultilayerImageOperation.h"
-extern "C" {
+
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-}
MultilayerBaseOperation::MultilayerBaseOperation(int passindex, int view) : BaseImageOperation()
{
diff --git a/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp
index 65f4eeeb8bb..c0fe7237687 100644
--- a/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp
+++ b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp
@@ -33,11 +33,9 @@
#include "DNA_color_types.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-}
/************************************ OpenEXR Singlelayer Multiview ******************************/
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.cpp b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
index efe01d0b5cc..ee3779edcb4 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.cpp
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.cpp
@@ -32,11 +32,9 @@
#include "DNA_color_types.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-}
void add_exr_channels(void *exrhandle,
const char *layerName,
diff --git a/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cpp b/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cpp
index 676601d82da..eae576ceb56 100644
--- a/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cpp
+++ b/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cpp
@@ -24,9 +24,7 @@
#include "BLI_math.h"
#include "BLI_math_color.h"
-extern "C" {
#include "BKE_node.h"
-}
static bool check_corners(float corners[4][2])
{
diff --git a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp
index 07053d01d43..e7574e80c2f 100644
--- a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp
+++ b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp
@@ -20,7 +20,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "BLI_jitter_2d.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
@@ -29,7 +28,6 @@ extern "C" {
#include "BKE_movieclip.h"
#include "BKE_node.h"
#include "BKE_tracking.h"
-}
/* ******** PlaneDistort WarpImage ******** */
diff --git a/source/blender/compositor/operations/COM_PlaneTrackOperation.cpp b/source/blender/compositor/operations/COM_PlaneTrackOperation.cpp
index cbf5a25fa31..ed9a776d0a3 100644
--- a/source/blender/compositor/operations/COM_PlaneTrackOperation.cpp
+++ b/source/blender/compositor/operations/COM_PlaneTrackOperation.cpp
@@ -25,11 +25,9 @@
#include "BLI_math.h"
#include "BLI_math_color.h"
-extern "C" {
#include "BKE_movieclip.h"
#include "BKE_node.h"
#include "BKE_tracking.h"
-}
/* ******** PlaneTrackCommon ******** */
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.cpp b/source/blender/compositor/operations/COM_PreviewOperation.cpp
index e9e1b4a8cd9..30fe2ca824d 100644
--- a/source/blender/compositor/operations/COM_PreviewOperation.cpp
+++ b/source/blender/compositor/operations/COM_PreviewOperation.cpp
@@ -27,12 +27,11 @@
#include "PIL_time.h"
#include "WM_api.h"
#include "WM_types.h"
-extern "C" {
+
#include "BKE_node.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-}
PreviewOperation::PreviewOperation(const ColorManagedViewSettings *viewSettings,
const ColorManagedDisplaySettings *displaySettings)
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.cpp b/source/blender/compositor/operations/COM_RenderLayersProg.cpp
index 722aab329d7..c8a68c70c4d 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.cpp
@@ -22,11 +22,9 @@
#include "BLI_listbase.h"
#include "DNA_scene_types.h"
-extern "C" {
#include "RE_pipeline.h"
#include "RE_render_ext.h"
#include "RE_shader_ext.h"
-}
/* ******** Render Layers Base Prog ******** */
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.h b/source/blender/compositor/operations/COM_RenderLayersProg.h
index cb47725b749..6f84eae3252 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.h
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.h
@@ -24,9 +24,8 @@
#include "COM_NodeOperation.h"
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
-extern "C" {
+
#include "RE_pipeline.h"
-}
/**
* Base class for all renderlayeroperations
@@ -56,7 +55,7 @@ class RenderLayersProg : public NodeOperation {
float *m_inputBuffer;
/**
- * renderpass where this operation needs to get its data from
+ * Render-pass where this operation needs to get its data from.
*/
std::string m_passName;
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
index 1afc6d9477f..738c51fc719 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
@@ -18,12 +18,11 @@
#include "COM_ScreenLensDistortionOperation.h"
-extern "C" {
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_utildefines.h"
+
#include "PIL_time.h"
-}
ScreenLensDistortionOperation::ScreenLensDistortionOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_SplitOperation.cpp b/source/blender/compositor/operations/COM_SplitOperation.cpp
index 1862fde2d40..3eddf033cf4 100644
--- a/source/blender/compositor/operations/COM_SplitOperation.cpp
+++ b/source/blender/compositor/operations/COM_SplitOperation.cpp
@@ -24,10 +24,8 @@
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-}
SplitOperation::SplitOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp
index 0a27a6916b7..07316280bbc 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.cpp
+++ b/source/blender/compositor/operations/COM_TextureOperation.cpp
@@ -20,13 +20,11 @@
#include "COM_WorkScheduler.h"
#include "BKE_image.h"
+#include "BKE_node.h"
+
#include "BLI_listbase.h"
#include "BLI_threads.h"
-extern "C" {
-#include "BKE_node.h"
-}
-
TextureBaseOperation::TextureBaseOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_VECTOR); // offset
diff --git a/source/blender/compositor/operations/COM_TextureOperation.h b/source/blender/compositor/operations/COM_TextureOperation.h
index 0d06ac0bc27..ebfdbb6513a 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.h
+++ b/source/blender/compositor/operations/COM_TextureOperation.h
@@ -23,11 +23,10 @@
#include "COM_NodeOperation.h"
#include "DNA_texture_types.h"
#include "MEM_guardedalloc.h"
-extern "C" {
+
#include "RE_pipeline.h"
#include "RE_render_ext.h"
#include "RE_shader_ext.h"
-}
/**
* Base class for all renderlayeroperations
diff --git a/source/blender/compositor/operations/COM_TonemapOperation.cpp b/source/blender/compositor/operations/COM_TonemapOperation.cpp
index 6b408a0a791..417fe8713ed 100644
--- a/source/blender/compositor/operations/COM_TonemapOperation.cpp
+++ b/source/blender/compositor/operations/COM_TonemapOperation.cpp
@@ -20,9 +20,7 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "IMB_colormanagement.h"
-}
TonemapOperation::TonemapOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_TrackPositionOperation.cpp b/source/blender/compositor/operations/COM_TrackPositionOperation.cpp
index e497d58732b..5c4f3b99f58 100644
--- a/source/blender/compositor/operations/COM_TrackPositionOperation.cpp
+++ b/source/blender/compositor/operations/COM_TrackPositionOperation.cpp
@@ -24,11 +24,9 @@
#include "BLI_math.h"
#include "BLI_math_color.h"
-extern "C" {
#include "BKE_movieclip.h"
#include "BKE_node.h"
#include "BKE_tracking.h"
-}
TrackPositionOperation::TrackPositionOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
index 02f13effc8f..057dc553f7f 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
@@ -20,9 +20,7 @@
#include "BLI_math.h"
#include "COM_OpenCLDevice.h"
-extern "C" {
#include "RE_pipeline.h"
-}
VariableSizeBokehBlurOperation::VariableSizeBokehBlurOperation() : NodeOperation()
{
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
index 83ae1a0526d..ee1bb0739b9 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
@@ -16,12 +16,13 @@
* Copyright 2011, Blender Foundation.
*/
-#include "BLI_math.h"
-#include "MEM_guardedalloc.h"
#include <string.h>
-extern "C" {
+
+#include "MEM_guardedalloc.h"
+
#include "BLI_jitter_2d.h"
-}
+#include "BLI_math.h"
+
#include "COM_VectorBlurOperation.h"
/* Defined */
@@ -569,15 +570,15 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
zspan.zofsy = 0.0f;
/* the buffers */
- rectz = (float *)MEM_mapallocN(sizeof(float) * xsize * ysize, "zbuf accum");
+ rectz = (float *)MEM_callocN(sizeof(float) * xsize * ysize, "zbuf accum");
zspan.rectz = (int *)rectz;
- rectmove = (char *)MEM_mapallocN(xsize * ysize, "rectmove");
- rectdraw = (DrawBufPixel *)MEM_mapallocN(sizeof(DrawBufPixel) * xsize * ysize, "rect draw");
+ rectmove = (char *)MEM_callocN(xsize * ysize, "rectmove");
+ rectdraw = (DrawBufPixel *)MEM_callocN(sizeof(DrawBufPixel) * xsize * ysize, "rect draw");
zspan.rectdraw = rectdraw;
- rectweight = (float *)MEM_mapallocN(sizeof(float) * xsize * ysize, "rect weight");
- rectmax = (float *)MEM_mapallocN(sizeof(float) * xsize * ysize, "rect max");
+ rectweight = (float *)MEM_callocN(sizeof(float) * xsize * ysize, "rect weight");
+ rectmax = (float *)MEM_callocN(sizeof(float) * xsize * ysize, "rect max");
/* debug... check if PASS_VECTOR_MAX still is in buffers */
dvec1 = vecbufrect;
@@ -596,7 +597,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
float minspeed = (float)nbd->minspeed;
float minspeedsq = minspeed * minspeed;
- minvecbufrect = (float *)MEM_mapallocN(4 * sizeof(float) * xsize * ysize, "minspeed buf");
+ minvecbufrect = (float *)MEM_callocN(4 * sizeof(float) * xsize * ysize, "minspeed buf");
dvec1 = vecbufrect;
dvec2 = minvecbufrect;
@@ -622,7 +623,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
}
/* make vertex buffer with averaged speed and zvalues */
- rectvz = (float *)MEM_mapallocN(4 * sizeof(float) * (xsize + 1) * (ysize + 1), "vertices");
+ rectvz = (float *)MEM_callocN(4 * sizeof(float) * (xsize + 1) * (ysize + 1), "vertices");
dvz = rectvz;
for (y = 0; y <= ysize; y++) {
diff --git a/source/blender/compositor/operations/COM_VectorCurveOperation.cpp b/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
index 6996c7ecb71..61312355a39 100644
--- a/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
@@ -18,13 +18,7 @@
#include "COM_VectorCurveOperation.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
#include "BKE_colortools.h"
-#ifdef __cplusplus
-}
-#endif
VectorCurveOperation::VectorCurveOperation() : CurveBaseOperation()
{
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp
index 5c32b9962f4..fc26d6219e1 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp
@@ -28,11 +28,9 @@
#include "WM_api.h"
#include "WM_types.h"
-extern "C" {
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-}
ViewerOperation::ViewerOperation() : NodeOperation()
{
diff --git a/source/blender/depsgraph/DEG_depsgraph.h b/source/blender/depsgraph/DEG_depsgraph.h
index c94a8876ab0..d735d3b89bc 100644
--- a/source/blender/depsgraph/DEG_depsgraph.h
+++ b/source/blender/depsgraph/DEG_depsgraph.h
@@ -184,7 +184,7 @@ void DEG_editors_set_update_cb(DEG_EditorUpdateIDCb id_func, DEG_EditorUpdateSce
/* Evaluation ----------------------------------- */
-bool DEG_is_evaluating(struct Depsgraph *depsgraph);
+bool DEG_is_evaluating(const struct Depsgraph *depsgraph);
bool DEG_is_active(const struct Depsgraph *depsgraph);
void DEG_make_active(struct Depsgraph *depsgraph);
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h
index e24fa9e8996..81157102bb1 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -39,15 +39,16 @@ struct ID;
struct Main;
struct Object;
struct Scene;
+struct Simulation;
struct ViewLayer;
struct bNodeTree;
+#include "BLI_sys_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_sys_types.h"
-
/* Graph Building -------------------------------- */
/* Build depsgraph for the given scene, and dump results in given graph container. */
@@ -153,6 +154,9 @@ void DEG_add_object_relation(struct DepsNodeHandle *node_handle,
struct Object *object,
eDepsObjectComponentType component,
const char *description);
+void DEG_add_simulation_relation(struct DepsNodeHandle *node_handle,
+ struct Simulation *simulation,
+ const char *description);
void DEG_add_bone_relation(struct DepsNodeHandle *handle,
struct Object *object,
const char *bone_name,
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index 26b46376a0a..3d570536223 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -111,14 +111,14 @@ struct ID *DEG_get_original_id(struct ID *id);
*
* Original IDs are considered all the IDs which are not covered by copy-on-write system and are
* not out-of-main localized data-blocks. */
-bool DEG_is_original_id(struct ID *id);
-bool DEG_is_original_object(struct Object *object);
+bool DEG_is_original_id(const struct ID *id);
+bool DEG_is_original_object(const struct Object *object);
/* Opposite of the above.
*
* If the data-block is not original it must be evaluated, and vice versa. */
-bool DEG_is_evaluated_id(struct ID *id);
-bool DEG_is_evaluated_object(struct Object *object);
+bool DEG_is_evaluated_id(const struct ID *id);
+bool DEG_is_evaluated_object(const struct Object *object);
/* Check whether depsgraph os fully evaluated. This includes the following checks:
* - Relations are up-to-date.
diff --git a/source/blender/depsgraph/intern/builder/deg_builder.cc b/source/blender/depsgraph/intern/builder/deg_builder.cc
index d880618753c..82f3ea7d182 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder.cc
@@ -31,7 +31,6 @@
#include "DNA_layer_types.h"
#include "DNA_object_types.h"
-#include "BLI_ghash.h"
#include "BLI_stack.h"
#include "BLI_utildefines.h"
@@ -157,10 +156,9 @@ void deg_graph_build_flush_visibility(Depsgraph *graph)
BLI_Stack *stack = BLI_stack_new(sizeof(OperationNode *), "DEG flush layers stack");
for (IDNode *id_node : graph->id_nodes) {
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->affects_directly_visible |= id_node->is_directly_visible;
}
- GHASH_FOREACH_END();
}
for (OperationNode *op_node : graph->operations) {
op_node->custom_flags = 0;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_cache.cc b/source/blender/depsgraph/intern/builder/deg_builder_cache.cc
index fe1886c67e8..ba0238b43c7 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_cache.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_cache.cc
@@ -29,9 +29,7 @@
#include "BLI_utildefines.h"
-extern "C" {
#include "BKE_animsys.h"
-}
namespace DEG {
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index 6f4333ee81d..9230fa19c32 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -34,7 +34,6 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
@@ -60,6 +59,7 @@ extern "C" {
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -74,7 +74,7 @@ extern "C" {
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_idprop.h"
@@ -98,6 +98,7 @@ extern "C" {
#include "BKE_scene.h"
#include "BKE_sequencer.h"
#include "BKE_shader_fx.h"
+#include "BKE_simulation.h"
#include "BKE_sound.h"
#include "BKE_tracking.h"
#include "BKE_volume.h"
@@ -105,7 +106,6 @@ extern "C" {
#include "RNA_access.h"
#include "RNA_types.h"
-} /* extern "C" */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
@@ -121,20 +121,6 @@ extern "C" {
namespace DEG {
-namespace {
-
-void free_copy_on_write_datablock(void *id_info_v)
-{
- DepsgraphNodeBuilder::IDInfo *id_info = (DepsgraphNodeBuilder::IDInfo *)id_info_v;
- if (id_info->id_cow != nullptr) {
- deg_free_copy_on_write_datablock(id_info->id_cow);
- MEM_freeN(id_info->id_cow);
- }
- MEM_freeN(id_info);
-}
-
-} /* namespace */
-
/* ************ */
/* Node Builder */
@@ -148,15 +134,18 @@ DepsgraphNodeBuilder::DepsgraphNodeBuilder(Main *bmain,
view_layer_(nullptr),
view_layer_index_(-1),
collection_(nullptr),
- is_parent_collection_visible_(true),
- id_info_hash_(nullptr)
+ is_parent_collection_visible_(true)
{
}
DepsgraphNodeBuilder::~DepsgraphNodeBuilder()
{
- if (id_info_hash_ != nullptr) {
- BLI_ghash_free(id_info_hash_, nullptr, free_copy_on_write_datablock);
+ for (IDInfo *id_info : id_info_hash_.values()) {
+ if (id_info->id_cow != nullptr) {
+ deg_free_copy_on_write_datablock(id_info->id_cow);
+ MEM_freeN(id_info->id_cow);
+ }
+ MEM_freeN(id_info);
}
}
@@ -167,7 +156,7 @@ IDNode *DepsgraphNodeBuilder::add_id_node(ID *id)
IDComponentsMask previously_visible_components_mask = 0;
uint32_t previous_eval_flags = 0;
DEGCustomDataMeshMasks previous_customdata_masks;
- IDInfo *id_info = (IDInfo *)BLI_ghash_lookup(id_info_hash_, id);
+ IDInfo *id_info = id_info_hash_.lookup_default(id, nullptr);
if (id_info != nullptr) {
id_cow = id_info->id_cow;
previously_visible_components_mask = id_info->previously_visible_components_mask;
@@ -183,7 +172,7 @@ IDNode *DepsgraphNodeBuilder::add_id_node(ID *id)
/* Currently all ID nodes are supposed to have copy-on-write logic.
*
* NOTE: Zero number of components indicates that ID node was just created. */
- if (BLI_ghash_len(id_node->components) == 0) {
+ if (id_node->components.is_empty()) {
ComponentNode *comp_cow = id_node->add_component(NodeType::COPY_ON_WRITE);
OperationNode *op_cow = comp_cow->add_operation(
function_bind(deg_evaluate_copy_on_write, _1, id_node),
@@ -321,7 +310,6 @@ void DepsgraphNodeBuilder::begin_build()
{
/* Store existing copy-on-write versions of datablock, so we can re-use
* them for new ID nodes. */
- id_info_hash_ = BLI_ghash_ptr_new("Depsgraph id hash");
for (IDNode *id_node : graph_->id_nodes) {
/* It is possible that the ID does not need to have CoW version in which case id_cow is the
* same as id_orig. Additionally, such ID might have been removed, which makes the check
@@ -345,11 +333,11 @@ void DepsgraphNodeBuilder::begin_build()
id_info->previously_visible_components_mask = id_node->visible_components_mask;
id_info->previous_eval_flags = id_node->eval_flags;
id_info->previous_customdata_masks = id_node->customdata_masks;
- BLI_ghash_insert(id_info_hash_, id_node->id_orig, id_info);
+ id_info_hash_.add_new(id_node->id_orig, id_info);
id_node->id_cow = nullptr;
}
- GSET_FOREACH_BEGIN (OperationNode *, op_node, graph_->entry_tags) {
+ for (OperationNode *op_node : graph_->entry_tags) {
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
@@ -361,12 +349,11 @@ void DepsgraphNodeBuilder::begin_build()
entry_tag.name_tag = op_node->name_tag;
saved_entry_tags_.push_back(entry_tag);
}
- GSET_FOREACH_END();
/* Make sure graph has no nodes left from previous state. */
graph_->clear_all_nodes();
graph_->operations.clear();
- BLI_gset_clear(graph_->entry_tags, nullptr);
+ graph_->entry_tags.clear();
}
void DepsgraphNodeBuilder::end_build()
@@ -483,6 +470,9 @@ void DepsgraphNodeBuilder::build_id(ID *id)
case ID_SCE:
build_scene_parameters((Scene *)id);
break;
+ case ID_SIM:
+ build_simulation((Simulation *)id);
+ break;
default:
fprintf(stderr, "Unhandled ID %s\n", id->name);
BLI_assert(!"Should never happen");
@@ -520,8 +510,7 @@ void DepsgraphNodeBuilder::build_collection(LayerCollection *from_layer_collecti
}
else if (from_layer_collection == nullptr && !id_node->is_collection_fully_expanded) {
/* Initially collection was built from layer now, and was requested
- * to not recurs into object. But nw it's asked to recurs into all
- * objects. */
+ * to not recurs into object. But now it's asked to recurs into all objects. */
}
else {
return;
@@ -617,21 +606,21 @@ void DepsgraphNodeBuilder::build_object(int base_index,
BuilderWalkUserData data;
data.builder = this;
data.is_parent_visible = is_visible;
- modifiers_foreachIDLink(object, modifier_walk, &data);
+ BKE_modifiers_foreach_ID_link(object, modifier_walk, &data);
}
/* Grease Pencil Modifiers. */
if (object->greasepencil_modifiers.first != nullptr) {
BuilderWalkUserData data;
data.builder = this;
data.is_parent_visible = is_visible;
- BKE_gpencil_modifiers_foreachIDLink(object, modifier_walk, &data);
+ BKE_gpencil_modifiers_foreach_ID_link(object, modifier_walk, &data);
}
/* Shader FX. */
if (object->shader_fx.first != nullptr) {
BuilderWalkUserData data;
data.builder = this;
data.is_parent_visible = is_visible;
- BKE_shaderfx_foreachIDLink(object, modifier_walk, &data);
+ BKE_shaderfx_foreach_ID_link(object, modifier_walk, &data);
}
/* Constraints. */
if (object->constraints.first != nullptr) {
@@ -1162,8 +1151,8 @@ void DepsgraphNodeBuilder::build_particle_systems(Object *object, bool is_object
* evaluation context for an object. It acts as the container
* for all the nodes associated with a particular set of particle
* systems.
- * 2) Particle System Eval Operation - This operation node acts as a
- * blackbox evaluation step for one particle system referenced by
+ * 2) Particle System Evaluation Operation - This operation node acts as a
+ * black-box evaluation step for one particle system referenced by
* the particle systems stack. All dependencies link to this operation. */
/* Component for all particle systems. */
ComponentNode *psys_comp = add_component_node(&object->id, NodeType::PARTICLE_SYSTEM);
@@ -1592,6 +1581,7 @@ void DepsgraphNodeBuilder::build_texture(Tex *texture)
return;
}
/* Texture itself. */
+ add_id_node(&texture->id);
build_idproperties(texture->id.properties);
build_animdata(&texture->id);
build_parameters(&texture->id);
@@ -1768,6 +1758,24 @@ void DepsgraphNodeBuilder::build_sound(bSound *sound)
build_parameters(&sound->id);
}
+void DepsgraphNodeBuilder::build_simulation(Simulation *simulation)
+{
+ if (built_map_.checkIsBuiltAndTag(simulation)) {
+ return;
+ }
+ add_id_node(&simulation->id);
+ build_animdata(&simulation->id);
+ build_parameters(&simulation->id);
+
+ Simulation *simulation_cow = get_cow_datablock(simulation);
+ Scene *scene_cow = get_cow_datablock(scene_);
+
+ add_operation_node(&simulation->id,
+ NodeType::SIMULATION,
+ OperationCode::SIMULATION_EVAL,
+ function_bind(BKE_simulation_data_update, _1, scene_cow, simulation_cow));
+}
+
void DepsgraphNodeBuilder::build_scene_sequencer(Scene *scene)
{
if (scene->ed == nullptr) {
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index 16beedabc2a..5cd7f7449a2 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -37,7 +37,6 @@ struct Collection;
struct FCurve;
struct FreestyleLineSet;
struct FreestyleLineStyle;
-struct GHash;
struct ID;
struct IDProperty;
struct Image;
@@ -53,6 +52,7 @@ struct MovieClip;
struct Object;
struct ParticleSettings;
struct Scene;
+struct Simulation;
struct Speaker;
struct Tex;
struct World;
@@ -221,6 +221,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
virtual void build_lightprobe(LightProbe *probe);
virtual void build_speaker(Speaker *speaker);
virtual void build_sound(bSound *sound);
+ virtual void build_simulation(Simulation *simulation);
virtual void build_scene_sequencer(Scene *scene);
virtual void build_scene_audio(Scene *scene);
virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer);
@@ -279,7 +280,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
bool is_parent_collection_visible_;
/* Indexed by original ID, values are IDInfo. */
- GHash *id_info_hash_;
+ Map<const ID *, IDInfo *> id_info_hash_;
/* Set of IDs which were already build. Makes it easier to keep track of
* what was already built and what was not. */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
index 7a05ae36ea4..ab0a5c13321 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
@@ -34,7 +34,6 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
@@ -44,7 +43,6 @@ extern "C" {
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_constraint.h"
-} /* extern "C" */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
@@ -143,8 +141,7 @@ void DepsgraphNodeBuilder::build_rig(Object *object, bool is_object_visible)
Scene *scene_cow = get_cow_datablock(scene_);
Object *object_cow = get_cow_datablock(object);
OperationNode *op_node;
- /* Animation and/or drivers linking posebones to base-armature used to
- * define them.
+ /* Animation and/or drivers linking pose-bones to base-armature used to define them.
*
* NOTE: AnimData here is really used to control animated deform properties,
* which ideally should be able to be unique across different
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
index 1aa3c5bf613..58cfb36b4ab 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_view_layer.cc
@@ -34,7 +34,6 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_freestyle_types.h"
#include "DNA_layer_types.h"
#include "DNA_linestyle_types.h"
@@ -45,7 +44,6 @@ extern "C" {
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_node.h"
-} /* extern "C" */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
index ecacfcf7ee9..a0179181866 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
@@ -26,104 +26,55 @@
#include <stdio.h>
#include <string.h>
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
namespace DEG {
-static void free_rootpchanmap_valueset(void *val)
-{
- /* Just need to free the set itself - the names stored are all references. */
- GSet *values = (GSet *)val;
- BLI_gset_free(values, nullptr);
-}
-
RootPChanMap::RootPChanMap()
{
- /* Just create empty map. */
- map_ = BLI_ghash_str_new("RootPChanMap");
}
RootPChanMap::~RootPChanMap()
{
- /* Free the map, and all the value sets. */
- BLI_ghash_free(map_, nullptr, free_rootpchanmap_valueset);
}
/* Debug contents of map */
void RootPChanMap::print_debug()
{
- GHashIterator it1;
- GSetIterator it2;
-
- printf("Root PChan Map:\n");
- GHASH_ITER (it1, map_) {
- const char *item = (const char *)BLI_ghashIterator_getKey(&it1);
- GSet *values = (GSet *)BLI_ghashIterator_getValue(&it1);
-
- printf(" %s : { ", item);
- GSET_ITER (it2, values) {
- const char *val = (const char *)BLI_gsetIterator_getKey(&it2);
- printf("%s, ", val);
+ map_.foreach_item([](StringRefNull key, const Set<StringRefNull> &values) {
+ printf(" %s : { ", key.data());
+ for (StringRefNull val : values) {
+ printf("%s, ", val.data());
}
printf("}\n");
- }
+ });
}
/* Add a mapping. */
void RootPChanMap::add_bone(const char *bone, const char *root)
{
- if (BLI_ghash_haskey(map_, bone)) {
- /* Add new entry, but only add the root if it doesn't already
- * exist in there. */
- GSet *values = (GSet *)BLI_ghash_lookup(map_, bone);
- BLI_gset_add(values, (void *)root);
- }
- else {
- /* Create new set and mapping. */
- GSet *values = BLI_gset_new(
- BLI_ghashutil_strhash_p, BLI_ghashutil_strcmp, "RootPChanMap Value Set");
- BLI_ghash_insert(map_, (void *)bone, (void *)values);
-
- /* Add new entry now. */
- BLI_gset_insert(values, (void *)root);
- }
+ map_.lookup_or_add_default(bone).add(root);
}
/* Check if there's a common root bone between two bones. */
bool RootPChanMap::has_common_root(const char *bone1, const char *bone2) const
{
- /* Ensure that both are in the map... */
- if (BLI_ghash_haskey(map_, bone1) == false) {
+ const Set<StringRefNull> *bone1_roots = map_.lookup_ptr(bone1);
+ const Set<StringRefNull> *bone2_roots = map_.lookup_ptr(bone2);
+
+ if (bone1_roots == nullptr) {
// fprintf("RootPChanMap: bone1 '%s' not found (%s => %s)\n", bone1, bone1, bone2);
// print_debug();
return false;
}
- if (BLI_ghash_haskey(map_, bone2) == false) {
+ if (bone2_roots == nullptr) {
// fprintf("RootPChanMap: bone2 '%s' not found (%s => %s)\n", bone2, bone1, bone2);
// print_debug();
return false;
}
- GSet *bone1_roots = (GSet *)BLI_ghash_lookup(map_, (void *)bone1);
- GSet *bone2_roots = (GSet *)BLI_ghash_lookup(map_, (void *)bone2);
-
- GSetIterator it1, it2;
- GSET_ITER (it1, bone1_roots) {
- GSET_ITER (it2, bone2_roots) {
- const char *v1 = (const char *)BLI_gsetIterator_getKey(&it1);
- const char *v2 = (const char *)BLI_gsetIterator_getKey(&it2);
-
- if (strcmp(v1, v2) == 0) {
- // fprintf("RootPchanMap: %s in common for %s => %s\n", v1, bone1, bone2);
- return true;
- }
- }
- }
-
- // fprintf("RootPChanMap: No common root found (%s => %s)\n", bone1, bone2);
- return false;
+ return Set<StringRefNull>::Intersects(*bone1_roots, *bone2_roots);
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h
index 1442f547b08..df8b295f5bb 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.h
@@ -23,12 +23,12 @@
#pragma once
-struct GHash;
+#include "intern/depsgraph_type.h"
namespace DEG {
struct RootPChanMap {
- /* ctor and dtor - Create and free the internal map respectively. */
+ /* Constructor and destructor - Create and free the internal map respectively. */
RootPChanMap();
~RootPChanMap();
@@ -42,13 +42,11 @@ struct RootPChanMap {
bool has_common_root(const char *bone1, const char *bone2) const;
protected:
- /* The actual map:
- * - Keys are "strings" (const char *) - not dynamically allocated.
- * - Values are "sets" (const char *) - not dynamically allocated.
- *
- * We don't use the C++ maps here, as it's more convenient to use
- * Blender's GHash and be able to compare by-value instead of by-ref. */
- struct GHash *map_;
+ /**
+ * The strings are only referenced by this map. Users of RootPChanMap have to make sure that the
+ * life-time of the strings is long enough.
+ */
+ Map<StringRefNull, Set<StringRefNull>> map_;
};
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 9cd150fb8df..c98aab51654 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -28,14 +28,12 @@
#include <cstring> /* required for STREQ later on. */
#include <stdio.h>
#include <stdlib.h>
-#include <unordered_set>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
@@ -62,6 +60,7 @@ extern "C" {
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -76,7 +75,7 @@ extern "C" {
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_idprop.h"
#include "BKE_image.h"
@@ -99,7 +98,6 @@ extern "C" {
#include "RNA_access.h"
#include "RNA_types.h"
-} /* extern "C" */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
@@ -122,8 +120,6 @@ extern "C" {
namespace DEG {
-using std::unordered_set;
-
/* ***************** */
/* Relations Builder */
@@ -437,7 +433,7 @@ void DepsgraphRelationBuilder::add_particle_forcefield_relations(const Operation
}
/* Smoke flow relations. */
- if (relation->pd->forcefield == PFIELD_SMOKEFLOW && relation->pd->f_source) {
+ if (relation->pd->forcefield == PFIELD_FLUIDFLOW && relation->pd->f_source) {
ComponentKey trf_key(&relation->pd->f_source->id, NodeType::TRANSFORM);
add_relation(trf_key, key, "Smoke Force Domain");
ComponentKey eff_key(&relation->pd->f_source->id, NodeType::GEOMETRY);
@@ -559,6 +555,9 @@ void DepsgraphRelationBuilder::build_id(ID *id)
case ID_SCE:
build_scene_parameters((Scene *)id);
break;
+ case ID_SIM:
+ build_simulation((Simulation *)id);
+ break;
default:
fprintf(stderr, "Unhandled ID %s\n", id->name);
BLI_assert(!"Should never happen");
@@ -659,19 +658,19 @@ void DepsgraphRelationBuilder::build_object(Base *base, Object *object)
if (object->modifiers.first != nullptr) {
BuilderWalkUserData data;
data.builder = this;
- modifiers_foreachIDLink(object, modifier_walk, &data);
+ BKE_modifiers_foreach_ID_link(object, modifier_walk, &data);
}
/* Grease Pencil Modifiers. */
if (object->greasepencil_modifiers.first != nullptr) {
BuilderWalkUserData data;
data.builder = this;
- BKE_gpencil_modifiers_foreachIDLink(object, modifier_walk, &data);
+ BKE_gpencil_modifiers_foreach_ID_link(object, modifier_walk, &data);
}
/* Shader FX. */
if (object->shader_fx.first != nullptr) {
BuilderWalkUserData data;
data.builder = this;
- BKE_shaderfx_foreachIDLink(object, modifier_walk, &data);
+ BKE_shaderfx_foreach_ID_link(object, modifier_walk, &data);
}
/* Constraints. */
if (object->constraints.first != nullptr) {
@@ -1972,7 +1971,7 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
ctx.scene = scene_;
ctx.object = object;
LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
- const ModifierTypeInfo *mti = modifierType_getInfo((ModifierType)md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
if (mti->updateDepsgraph) {
DepsNodeHandle handle = create_node_handle(obdata_ubereval_key);
ctx.node = reinterpret_cast<::DepsNodeHandle *>(&handle);
@@ -1990,7 +1989,7 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
ctx.scene = scene_;
ctx.object = object;
LISTBASE_FOREACH (GpencilModifierData *, md, &object->greasepencil_modifiers) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(
(GpencilModifierType)md->type);
if (mti->updateDepsgraph) {
DepsNodeHandle handle = create_node_handle(obdata_ubereval_key);
@@ -2009,7 +2008,7 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
ctx.scene = scene_;
ctx.object = object;
LISTBASE_FOREACH (ShaderFxData *, fx, &object->shader_fx) {
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo((ShaderFxType)fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info((ShaderFxType)fx->type);
if (fxi->updateDepsgraph) {
DepsNodeHandle handle = create_node_handle(obdata_ubereval_key);
ctx.node = reinterpret_cast<::DepsNodeHandle *>(&handle);
@@ -2406,22 +2405,33 @@ void DepsgraphRelationBuilder::build_texture(Tex *texture)
return;
}
/* texture itself */
+ ComponentKey texture_key(&texture->id, NodeType::GENERIC_DATABLOCK);
build_idproperties(texture->id.properties);
build_animdata(&texture->id);
build_parameters(&texture->id);
+
/* texture's nodetree */
build_nodetree(texture->nodetree);
+ build_nested_nodetree(&texture->id, texture->nodetree);
+
/* Special cases for different IDs which texture uses. */
if (texture->type == TEX_IMAGE) {
if (texture->ima != nullptr) {
build_image(texture->ima);
+
+ ComponentKey image_key(&texture->ima->id, NodeType::GENERIC_DATABLOCK);
+ add_relation(image_key, texture_key, "Texture Image");
}
}
- build_nested_nodetree(&texture->id, texture->nodetree);
+
if (check_id_has_anim_component(&texture->id)) {
ComponentKey animation_key(&texture->id, NodeType::ANIMATION);
- ComponentKey datablock_key(&texture->id, NodeType::GENERIC_DATABLOCK);
- add_relation(animation_key, datablock_key, "Datablock Animation");
+ add_relation(animation_key, texture_key, "Datablock Animation");
+ }
+
+ if (BKE_image_user_id_has_animation(&texture->id)) {
+ ComponentKey image_animation_key(&texture->id, NodeType::IMAGE_ANIMATION);
+ add_relation(image_animation_key, texture_key, "Datablock Image Animation");
}
}
@@ -2572,6 +2582,20 @@ void DepsgraphRelationBuilder::build_sound(bSound *sound)
build_parameters(&sound->id);
}
+void DepsgraphRelationBuilder::build_simulation(Simulation *simulation)
+{
+ if (built_map_.checkIsBuiltAndTag(simulation)) {
+ return;
+ }
+ build_animdata(&simulation->id);
+ build_parameters(&simulation->id);
+
+ OperationKey simulation_update_key(
+ &simulation->id, NodeType::SIMULATION, OperationCode::SIMULATION_EVAL);
+ TimeSourceKey time_src_key;
+ add_relation(time_src_key, simulation_update_key, "TimeSrc -> Simulation");
+}
+
void DepsgraphRelationBuilder::build_scene_sequencer(Scene *scene)
{
if (scene->ed == nullptr) {
@@ -2687,7 +2711,7 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
Node *node_cow = find_node(copy_on_write_key);
OperationNode *op_cow = node_cow->get_exit_operation();
/* Plug any other components to this one. */
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->type == NodeType::COPY_ON_WRITE) {
/* Copy-on-write component never depends on itself. */
continue;
@@ -2730,11 +2754,11 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
rel->flag |= rel_flag;
}
/* All dangling operations should also be executed after copy-on-write. */
- GHASH_FOREACH_BEGIN (OperationNode *, op_node, comp_node->operations_map) {
+ for (OperationNode *op_node : comp_node->operations_map->values()) {
if (op_node == op_entry) {
continue;
}
- if (op_node->inlinks.size() == 0) {
+ if (op_node->inlinks.is_empty()) {
Relation *rel = graph_->add_new_relation(op_cow, op_node, "CoW Dependency");
rel->flag |= rel_flag;
}
@@ -2756,7 +2780,6 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
}
}
}
- GHASH_FOREACH_END();
/* NOTE: We currently ignore implicit relations to an external
* data-blocks for copy-on-write operations. This means, for example,
* copy-on-write component of Object will not wait for copy-on-write
@@ -2765,7 +2788,6 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
* evaluation step needs geometry, it will have transitive dependency
* to Mesh copy-on-write already. */
}
- GHASH_FOREACH_END();
/* TODO(sergey): This solves crash for now, but causes too many
* updates potentially. */
if (GS(id_orig->name) == ID_OB) {
@@ -2814,7 +2836,7 @@ static bool is_reachable(const Node *const from, const Node *const to)
// Perform a graph walk from 'to' towards its incoming connections.
// Walking from 'from' towards its outgoing connections is 10x slower on the Spring rig.
deque<const Node *> queue;
- unordered_set<const Node *> seen;
+ Set<const Node *> seen;
queue.push_back(to);
while (!queue.empty()) {
// Visit the next node to inspect.
@@ -2828,7 +2850,7 @@ static bool is_reachable(const Node *const from, const Node *const to)
// Queue all incoming relations that we haven't seen before.
for (Relation *relation : visit->inlinks) {
const Node *prev_node = relation->from;
- if (seen.insert(prev_node).second) {
+ if (seen.add(prev_node)) {
queue.push_back(prev_node);
}
}
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index 3c9bd8a9856..aa6d8ababd3 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -69,6 +69,7 @@ struct Object;
struct ParticleSettings;
struct ParticleSystem;
struct Scene;
+struct Simulation;
struct Speaker;
struct Tex;
struct ViewLayer;
@@ -286,6 +287,7 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
virtual void build_lightprobe(LightProbe *probe);
virtual void build_speaker(Speaker *speaker);
virtual void build_sound(bSound *sound);
+ virtual void build_simulation(Simulation *simulation);
virtual void build_scene_sequencer(Scene *scene);
virtual void build_scene_audio(Scene *scene);
virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_impl.h b/source/blender/depsgraph/intern/builder/deg_builder_relations_impl.h
index eeeb58100b0..5983627fafc 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations_impl.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_impl.h
@@ -25,10 +25,8 @@
#include "intern/node/deg_node_id.h"
-extern "C" {
#include "DNA_ID.h"
#include "DNA_object_types.h"
-}
namespace DEG {
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
index ff2bc2ac3ea..fe9adecbf0a 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
@@ -34,7 +34,6 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
@@ -45,7 +44,6 @@ extern "C" {
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_constraint.h"
-} /* extern "C" */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
@@ -69,7 +67,7 @@ void DepsgraphRelationBuilder::build_ik_pose(Object *object,
RootPChanMap *root_map)
{
if ((con->flag & CONSTRAINT_DISABLE) != 0) {
- /* Do not add disabled IK constraints to the relations. If these needs to be temporarly
+ /* Do not add disabled IK constraints to the relations. If these needs to be temporarily
* enabled, they will be added as temporary constraints during transform. */
return;
}
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
index d3bdaccd404..e132ba30e67 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_view_layer.cc
@@ -34,7 +34,6 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_linestyle_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
@@ -43,7 +42,6 @@ extern "C" {
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_node.h"
-} /* extern "C" */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc b/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc
index 2ce1f1f1c1d..c6545362bb1 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.cc
@@ -43,7 +43,7 @@ static inline bool is_unused_noop(OperationNode *op_node)
if (op_node->flag & OperationFlag::DEPSOP_FLAG_PINNED) {
return false;
}
- return op_node->is_noop() && op_node->outlinks.empty();
+ return op_node->is_noop() && op_node->outlinks.is_empty();
}
void deg_graph_remove_unused_noops(Depsgraph *graph)
@@ -61,7 +61,7 @@ void deg_graph_remove_unused_noops(Depsgraph *graph)
OperationNode *to_remove = queue.front();
queue.pop_front();
- while (!to_remove->inlinks.empty()) {
+ while (!to_remove->inlinks.is_empty()) {
Relation *rel_in = to_remove->inlinks[0];
Node *dependency = rel_in->from;
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
index 73f6730be03..9fa663b9b6d 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
@@ -27,18 +27,15 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_key_types.h"
#include "DNA_object_types.h"
#include "DNA_sequence_types.h"
-}
#include "BKE_constraint.h"
@@ -57,37 +54,33 @@ namespace DEG {
class RNANodeQueryIDData {
public:
- explicit RNANodeQueryIDData(const ID *id) : id_(id), contraint_to_pchan_map_(nullptr)
+ explicit RNANodeQueryIDData(const ID *id) : id_(id), constraint_to_pchan_map_(nullptr)
{
}
~RNANodeQueryIDData()
{
- if (contraint_to_pchan_map_ != nullptr) {
- BLI_ghash_free(contraint_to_pchan_map_, nullptr, nullptr);
- }
+ delete constraint_to_pchan_map_;
}
const bPoseChannel *get_pchan_for_constraint(const bConstraint *constraint)
{
ensure_constraint_to_pchan_map();
- return static_cast<bPoseChannel *>(BLI_ghash_lookup(contraint_to_pchan_map_, constraint));
+ return constraint_to_pchan_map_->lookup_default(constraint, nullptr);
}
void ensure_constraint_to_pchan_map()
{
- if (contraint_to_pchan_map_ != nullptr) {
+ if (constraint_to_pchan_map_ != nullptr) {
return;
}
BLI_assert(GS(id_->name) == ID_OB);
const Object *object = reinterpret_cast<const Object *>(id_);
- contraint_to_pchan_map_ = BLI_ghash_ptr_new("id data pchan constraint map");
+ constraint_to_pchan_map_ = new Map<const bConstraint *, const bPoseChannel *>();
if (object->pose != nullptr) {
LISTBASE_FOREACH (const bPoseChannel *, pchan, &object->pose->chanbase) {
LISTBASE_FOREACH (const bConstraint *, constraint, &pchan->constraints) {
- BLI_ghash_insert(contraint_to_pchan_map_,
- const_cast<bConstraint *>(constraint),
- const_cast<bPoseChannel *>(pchan));
+ constraint_to_pchan_map_->add_new(constraint, pchan);
}
}
}
@@ -99,7 +92,7 @@ class RNANodeQueryIDData {
/* indexed by bConstraint*, returns pose channel which contains that
* constraint. */
- GHash *contraint_to_pchan_map_;
+ Map<const bConstraint *, const bPoseChannel *> *constraint_to_pchan_map_;
};
/* ***************************** Node Identifier **************************** */
@@ -121,26 +114,13 @@ bool RNANodeIdentifier::is_valid() const
/* ********************************** Query ********************************* */
-namespace {
-
-void ghash_id_data_free_func(void *value)
-{
- RNANodeQueryIDData *id_data = static_cast<RNANodeQueryIDData *>(value);
- OBJECT_GUARDED_DELETE(id_data, RNANodeQueryIDData);
-}
-
-} // namespace
-
RNANodeQuery::RNANodeQuery(Depsgraph *depsgraph, DepsgraphBuilder *builder)
- : depsgraph_(depsgraph),
- builder_(builder),
- id_data_map_(BLI_ghash_ptr_new("rna node query id data hash"))
+ : depsgraph_(depsgraph), builder_(builder)
{
}
RNANodeQuery::~RNANodeQuery()
{
- BLI_ghash_free(id_data_map_, nullptr, ghash_id_data_free_func);
}
Node *RNANodeQuery::find_node(const PointerRNA *ptr,
@@ -384,12 +364,9 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
RNANodeQueryIDData *RNANodeQuery::ensure_id_data(const ID *id)
{
- RNANodeQueryIDData **id_data_ptr;
- if (!BLI_ghash_ensure_p(
- id_data_map_, const_cast<ID *>(id), reinterpret_cast<void ***>(&id_data_ptr))) {
- *id_data_ptr = OBJECT_GUARDED_NEW(RNANodeQueryIDData, id);
- }
- return *id_data_ptr;
+ unique_ptr<RNANodeQueryIDData> &id_data = id_data_map_.lookup_or_add(
+ id, [&]() { return BLI::make_unique<RNANodeQueryIDData>(id); });
+ return id_data.get();
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.h b/source/blender/depsgraph/intern/builder/deg_builder_rna.h
index 8a79d9abef9..bd806ce058a 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.h
@@ -26,7 +26,6 @@
#include "intern/node/deg_node.h"
#include "intern/node/deg_node_operation.h"
-struct GHash;
struct ID;
struct PointerRNA;
struct PropertyRNA;
@@ -83,7 +82,7 @@ class RNANodeQuery {
DepsgraphBuilder *builder_;
/* Indexed by an ID, returns RNANodeQueryIDData associated with that ID. */
- GHash *id_data_map_;
+ Map<const ID *, unique_ptr<RNANodeQueryIDData>> id_data_map_;
/* Construct identifier of the node which corresponds given configuration
* of RNA property. */
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc b/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
index 3f828ef5bb0..22ceac899b8 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_transitive.cc
@@ -72,6 +72,8 @@ static void deg_graph_tag_paths_recursive(Node *node)
void deg_graph_transitive_reduction(Depsgraph *graph)
{
int num_removed_relations = 0;
+ Vector<Relation *> relations_to_remove;
+
for (OperationNode *target : graph->operations) {
/* Clear tags. */
for (OperationNode *node : graph->operations) {
@@ -85,25 +87,24 @@ void deg_graph_transitive_reduction(Depsgraph *graph)
deg_graph_tag_paths_recursive(rel->from);
}
/* Remove redundant paths to the target. */
- for (Node::Relations::const_iterator it_rel = target->inlinks.begin();
- it_rel != target->inlinks.end();) {
- Relation *rel = *it_rel;
+ for (Relation *rel : target->inlinks) {
if (rel->from->type == NodeType::TIMESOURCE) {
/* HACK: time source nodes don't get "custom_flags" flag
* set/cleared. */
/* TODO: there will be other types in future, so iterators above
* need modifying. */
- ++it_rel;
+ continue;
}
else if (rel->from->custom_flags & OP_REACHABLE) {
- rel->unlink();
- OBJECT_GUARDED_DELETE(rel, Relation);
- num_removed_relations++;
- }
- else {
- ++it_rel;
+ relations_to_remove.append(rel);
}
}
+ for (Relation *rel : relations_to_remove) {
+ rel->unlink();
+ OBJECT_GUARDED_DELETE(rel, Relation);
+ }
+ num_removed_relations += relations_to_remove.size();
+ relations_to_remove.clear();
}
DEG_DEBUG_PRINTF((::Depsgraph *)graph, BUILD, "Removed %d relations\n", num_removed_relations);
}
diff --git a/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc b/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
index 7080f8a1a9b..dbe88ee92a8 100644
--- a/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
+++ b/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
@@ -25,12 +25,9 @@
#include <cstdarg>
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_listBase.h"
-} /* extern "C" */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_debug.h"
@@ -407,15 +404,14 @@ static void deg_debug_graphviz_node(const DebugContext &ctx, const Node *node)
switch (node->type) {
case NodeType::ID_REF: {
const IDNode *id_node = (const IDNode *)node;
- if (BLI_ghash_len(id_node->components) == 0) {
+ if (id_node->components.is_empty()) {
deg_debug_graphviz_node_single(ctx, node);
}
else {
deg_debug_graphviz_node_cluster_begin(ctx, node);
- GHASH_FOREACH_BEGIN (const ComponentNode *, comp, id_node->components) {
+ for (const ComponentNode *comp : id_node->components.values()) {
deg_debug_graphviz_node(ctx, comp);
}
- GHASH_FOREACH_END();
deg_debug_graphviz_node_cluster_end(ctx);
}
break;
@@ -443,7 +439,8 @@ static void deg_debug_graphviz_node(const DebugContext &ctx, const Node *node)
case NodeType::SYNCHRONIZATION:
case NodeType::AUDIO:
case NodeType::ARMATURE:
- case NodeType::GENERIC_DATABLOCK: {
+ case NodeType::GENERIC_DATABLOCK:
+ case NodeType::SIMULATION: {
ComponentNode *comp_node = (ComponentNode *)node;
if (!comp_node->operations.empty()) {
deg_debug_graphviz_node_cluster_begin(ctx, node);
@@ -472,7 +469,7 @@ static bool deg_debug_graphviz_is_cluster(const Node *node)
switch (node->type) {
case NodeType::ID_REF: {
const IDNode *id_node = (const IDNode *)node;
- return BLI_ghash_len(id_node->components) > 0;
+ return !id_node->components.is_empty();
}
case NodeType::PARAMETERS:
case NodeType::ANIMATION:
@@ -568,12 +565,11 @@ static void deg_debug_graphviz_graph_nodes(const DebugContext &ctx, const Depsgr
static void deg_debug_graphviz_graph_relations(const DebugContext &ctx, const Depsgraph *graph)
{
for (IDNode *id_node : graph->id_nodes) {
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
for (OperationNode *op_node : comp_node->operations) {
deg_debug_graphviz_node_relations(ctx, op_node);
}
}
- GHASH_FOREACH_END();
}
TimeSourceNode *time_source = graph->find_time_source();
diff --git a/source/blender/depsgraph/intern/debug/deg_debug_stats_gnuplot.cc b/source/blender/depsgraph/intern/debug/deg_debug_stats_gnuplot.cc
index c37188bc3ca..7bef5fda636 100644
--- a/source/blender/depsgraph/intern/debug/deg_debug_stats_gnuplot.cc
+++ b/source/blender/depsgraph/intern/debug/deg_debug_stats_gnuplot.cc
@@ -32,9 +32,7 @@
#include "intern/depsgraph.h"
#include "intern/node/deg_node_id.h"
-extern "C" {
#include "DNA_ID.h"
-} /* extern "C" */
#define NL "\r\n"
diff --git a/source/blender/depsgraph/intern/depsgraph.cc b/source/blender/depsgraph/intern/depsgraph.cc
index 6d88782d68c..d4a6b0a8b76 100644
--- a/source/blender/depsgraph/intern/depsgraph.cc
+++ b/source/blender/depsgraph/intern/depsgraph.cc
@@ -31,15 +31,12 @@
#include "MEM_guardedalloc.h"
#include "BLI_console.h"
-#include "BLI_ghash.h"
#include "BLI_hash.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_scene.h"
-}
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_debug.h"
@@ -60,12 +57,6 @@ extern "C" {
namespace DEG {
-/* TODO(sergey): Find a better place for this. */
-template<typename T> static void remove_from_vector(vector<T> *vector, const T &value)
-{
- vector->erase(std::remove(vector->begin(), vector->end(), value), vector->end());
-}
-
Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluationMode mode)
: time_source(nullptr),
need_update(true),
@@ -81,8 +72,6 @@ Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluati
is_render_pipeline_depsgraph(false)
{
BLI_spin_init(&lock);
- id_hash = BLI_ghash_ptr_new("Depsgraph id hash");
- entry_tags = BLI_gset_ptr_new("Depsgraph entry_tags");
memset(id_type_updated, 0, sizeof(id_type_updated));
memset(id_type_exist, 0, sizeof(id_type_exist));
memset(physics_relations, 0, sizeof(physics_relations));
@@ -91,8 +80,6 @@ Depsgraph::Depsgraph(Main *bmain, Scene *scene, ViewLayer *view_layer, eEvaluati
Depsgraph::~Depsgraph()
{
clear_id_nodes();
- BLI_ghash_free(id_hash, nullptr, nullptr);
- BLI_gset_free(entry_tags, nullptr);
if (time_source != nullptr) {
OBJECT_GUARDED_DELETE(time_source, TimeSourceNode);
}
@@ -117,7 +104,7 @@ TimeSourceNode *Depsgraph::find_time_source() const
IDNode *Depsgraph::find_id_node(const ID *id) const
{
- return reinterpret_cast<IDNode *>(BLI_ghash_lookup(id_hash, id));
+ return id_hash.lookup_default(id, nullptr);
}
IDNode *Depsgraph::add_id_node(ID *id, ID *id_cow_hint)
@@ -132,7 +119,7 @@ IDNode *Depsgraph::add_id_node(ID *id, ID *id_cow_hint)
*
* NOTE: We address ID nodes by the original ID pointer they are
* referencing to. */
- BLI_ghash_insert(id_hash, id, id_node);
+ id_hash.add_new(id, id_node);
id_nodes.push_back(id_node);
id_type_exist[BKE_idtype_idcode_to_index(GS(id->name))] = 1;
@@ -170,7 +157,7 @@ void Depsgraph::clear_id_nodes()
OBJECT_GUARDED_DELETE(id_node, IDNode);
}
/* Clear containers. */
- BLI_ghash_clear(id_hash, nullptr, nullptr);
+ id_hash.clear();
id_nodes.clear();
/* Clear physics relation caches. */
clear_physics_relations(this);
@@ -233,7 +220,7 @@ void Depsgraph::add_entry_tag(OperationNode *node)
* from.
* NOTE: this is necessary since we have several thousand nodes to play
* with. */
- BLI_gset_insert(entry_tags, node);
+ entry_tags.add(node);
}
void Depsgraph::clear_all_nodes()
@@ -320,9 +307,9 @@ void DEG_graph_free(Depsgraph *graph)
OBJECT_GUARDED_DELETE(deg_depsgraph, Depsgraph);
}
-bool DEG_is_evaluating(struct Depsgraph *depsgraph)
+bool DEG_is_evaluating(const struct Depsgraph *depsgraph)
{
- DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(depsgraph);
+ const DEG::Depsgraph *deg_graph = reinterpret_cast<const DEG::Depsgraph *>(depsgraph);
return deg_graph->is_evaluating;
}
diff --git a/source/blender/depsgraph/intern/depsgraph.h b/source/blender/depsgraph/intern/depsgraph.h
index 7801f95e008..672f202338e 100644
--- a/source/blender/depsgraph/intern/depsgraph.h
+++ b/source/blender/depsgraph/intern/depsgraph.h
@@ -43,8 +43,6 @@
#include "intern/debug/deg_debug.h"
#include "intern/depsgraph_type.h"
-struct GHash;
-struct GSet;
struct ID;
struct Scene;
struct ViewLayer;
@@ -97,7 +95,7 @@ struct Depsgraph {
/* <ID : IDNode> mapping from ID blocks to nodes representing these
* blocks, used for quick lookups. */
- GHash *id_hash;
+ Map<const ID *, IDNode *> id_hash;
/* Ordered list of ID nodes, order matches ID allocation order.
* Used for faster iteration, especially for areas which are critical to
@@ -119,7 +117,7 @@ struct Depsgraph {
/* Quick-Access Temp Data ............. */
/* Nodes which have been tagged as "directly modified". */
- GSet *entry_tags;
+ Set<OperationNode *> entry_tags;
/* Special entry tag for time source. Allows to tag invisible dependency graphs for update when
* scene frame changes, so then when dependency graph becomes visible it is on a proper state. */
@@ -169,7 +167,7 @@ struct Depsgraph {
/* Cached list of colliders/effectors for collections and the scene
* created along with relations, for fast lookup during evaluation. */
- GHash *physics_relations[DEG_PHYSICS_RELATIONS_NUM];
+ Map<const ID *, ListBase *> *physics_relations[DEG_PHYSICS_RELATIONS_NUM];
};
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc
index d78bc07ac5e..9e50bd87d6c 100644
--- a/source/blender/depsgraph/intern/depsgraph_build.cc
+++ b/source/blender/depsgraph/intern/depsgraph_build.cc
@@ -25,21 +25,19 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "PIL_time.h"
#include "PIL_time_utildefines.h"
-extern "C" {
#include "DNA_cachefile_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
#include "BKE_main.h"
#include "BKE_scene.h"
-} /* extern "C" */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
@@ -106,6 +104,16 @@ void DEG_add_object_relation(DepsNodeHandle *node_handle,
deg_node_handle->builder->add_node_handle_relation(comp_key, deg_node_handle, description);
}
+void DEG_add_simulation_relation(DepsNodeHandle *node_handle,
+ Simulation *simulation,
+ const char *description)
+{
+ DEG::OperationKey operation_key(
+ &simulation->id, DEG::NodeType::SIMULATION, DEG::OperationCode::SIMULATION_EVAL);
+ DEG::DepsNodeHandle *deg_node_handle = get_node_handle(node_handle);
+ deg_node_handle->builder->add_node_handle_relation(operation_key, deg_node_handle, description);
+}
+
void DEG_add_object_cache_relation(DepsNodeHandle *node_handle,
CacheFile *cache_file,
eDepsObjectComponentType component,
diff --git a/source/blender/depsgraph/intern/depsgraph_debug.cc b/source/blender/depsgraph/intern/depsgraph_debug.cc
index c713a4a3fb1..8f5117ec0f6 100644
--- a/source/blender/depsgraph/intern/depsgraph_debug.cc
+++ b/source/blender/depsgraph/intern/depsgraph_debug.cc
@@ -23,12 +23,9 @@
* Implementation of tools for debugging the depsgraph
*/
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_scene_types.h"
-} /* extern "C" */
#include "DNA_object_types.h"
@@ -198,10 +195,10 @@ bool DEG_debug_consistency_check(Depsgraph *graph)
/* ------------------------------------------------ */
/**
- * Obtain simple statistics about the complexity of the depsgraph
- * \param[out] r_outer The number of outer nodes in the graph
- * \param[out] r_operations The number of operation nodes in the graph
- * \param[out] r_relations The number of relations between (executable) nodes in the graph
+ * Obtain simple statistics about the complexity of the depsgraph.
+ * \param[out] r_outer: The number of outer nodes in the graph
+ * \param[out] r_operations: The number of operation nodes in the graph
+ * \param[out] r_relations: The number of relations between (executable) nodes in the graph
*/
void DEG_stats_simple(const Depsgraph *graph,
size_t *r_outer,
@@ -224,13 +221,12 @@ void DEG_stats_simple(const Depsgraph *graph,
for (DEG::IDNode *id_node : deg_graph->id_nodes) {
tot_outer++;
- GHASH_FOREACH_BEGIN (DEG::ComponentNode *, comp_node, id_node->components) {
+ for (DEG::ComponentNode *comp_node : id_node->components.values()) {
tot_outer++;
for (DEG::OperationNode *op_node : comp_node->operations) {
tot_rels += op_node->inlinks.size();
}
}
- GHASH_FOREACH_END();
}
DEG::TimeSourceNode *time_source = deg_graph->find_time_source();
diff --git a/source/blender/depsgraph/intern/depsgraph_eval.cc b/source/blender/depsgraph/intern/depsgraph_eval.cc
index 9251d975125..b6c6129e9ba 100644
--- a/source/blender/depsgraph/intern/depsgraph_eval.cc
+++ b/source/blender/depsgraph/intern/depsgraph_eval.cc
@@ -25,16 +25,13 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "BKE_scene.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-} /* extern "C" */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
@@ -87,5 +84,5 @@ void DEG_evaluate_on_framechange(Main *bmain, Depsgraph *graph, float ctime)
bool DEG_needs_eval(Depsgraph *graph)
{
DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(graph);
- return BLI_gset_len(deg_graph->entry_tags) != 0 || deg_graph->need_update_time;
+ return !deg_graph->entry_tags.is_empty() || deg_graph->need_update_time;
}
diff --git a/source/blender/depsgraph/intern/depsgraph_physics.cc b/source/blender/depsgraph/intern/depsgraph_physics.cc
index d7c09780845..44c3d23ace4 100644
--- a/source/blender/depsgraph/intern/depsgraph_physics.cc
+++ b/source/blender/depsgraph/intern/depsgraph_physics.cc
@@ -28,14 +28,11 @@
#include "MEM_guardedalloc.h"
#include "BLI_compiler_compat.h"
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
-extern "C" {
#include "BKE_collision.h"
#include "BKE_effect.h"
#include "BKE_modifier.h"
-} /* extern "C" */
#include "DNA_collection_types.h"
#include "DNA_object_force_types.h"
@@ -72,8 +69,8 @@ ListBase *DEG_get_effector_relations(const Depsgraph *graph, Collection *collect
}
ID *collection_orig = DEG_get_original_id(&collection->id);
- return (ListBase *)BLI_ghash_lookup(deg_graph->physics_relations[DEG_PHYSICS_EFFECTOR],
- collection_orig);
+ return deg_graph->physics_relations[DEG_PHYSICS_EFFECTOR]->lookup_default(collection_orig,
+ nullptr);
}
ListBase *DEG_get_collision_relations(const Depsgraph *graph,
@@ -86,7 +83,7 @@ ListBase *DEG_get_collision_relations(const Depsgraph *graph,
return nullptr;
}
ID *collection_orig = DEG_get_original_id(&collection->id);
- return (ListBase *)BLI_ghash_lookup(deg_graph->physics_relations[type], collection_orig);
+ return deg_graph->physics_relations[type]->lookup_default(collection_orig, nullptr);
}
/********************** Depsgraph Building API ************************/
@@ -107,7 +104,7 @@ void DEG_add_collision_relations(DepsNodeHandle *handle,
continue;
}
if (filter_function == nullptr ||
- filter_function(ob1, modifiers_findByType(ob1, (ModifierType)modifier_type))) {
+ filter_function(ob1, BKE_modifiers_findby_type(ob1, (ModifierType)modifier_type))) {
DEG_add_object_pointcache_relation(handle, ob1, DEG_OB_COMP_TRANSFORM, name);
DEG_add_object_pointcache_relation(handle, ob1, DEG_OB_COMP_GEOMETRY, name);
}
@@ -144,11 +141,11 @@ void DEG_add_forcefield_relations(DepsNodeHandle *handle,
}
/* Smoke flow relations. */
- if (relation->pd->forcefield == PFIELD_SMOKEFLOW && relation->pd->f_source != nullptr) {
+ if (relation->pd->forcefield == PFIELD_FLUIDFLOW && relation->pd->f_source != nullptr) {
DEG_add_object_pointcache_relation(
- handle, relation->pd->f_source, DEG_OB_COMP_TRANSFORM, "Smoke Force Domain");
+ handle, relation->pd->f_source, DEG_OB_COMP_TRANSFORM, "Fluid Force Domain");
DEG_add_object_pointcache_relation(
- handle, relation->pd->f_source, DEG_OB_COMP_GEOMETRY, "Smoke Force Domain");
+ handle, relation->pd->f_source, DEG_OB_COMP_GEOMETRY, "Fluid Force Domain");
}
/* Absorption forces need collision relation. */
@@ -165,19 +162,15 @@ namespace DEG {
ListBase *build_effector_relations(Depsgraph *graph, Collection *collection)
{
- GHash *hash = graph->physics_relations[DEG_PHYSICS_EFFECTOR];
+ Map<const ID *, ListBase *> *hash = graph->physics_relations[DEG_PHYSICS_EFFECTOR];
if (hash == nullptr) {
- graph->physics_relations[DEG_PHYSICS_EFFECTOR] = BLI_ghash_ptr_new(
- "Depsgraph physics relations hash");
+ graph->physics_relations[DEG_PHYSICS_EFFECTOR] = new Map<const ID *, ListBase *>();
hash = graph->physics_relations[DEG_PHYSICS_EFFECTOR];
}
- ListBase *relations = reinterpret_cast<ListBase *>(BLI_ghash_lookup(hash, collection));
- if (relations == nullptr) {
+ return hash->lookup_or_add(&collection->id, [&]() {
::Depsgraph *depsgraph = reinterpret_cast<::Depsgraph *>(graph);
- relations = BKE_effector_relations_create(depsgraph, graph->view_layer, collection);
- BLI_ghash_insert(hash, &collection->id, relations);
- }
- return relations;
+ return BKE_effector_relations_create(depsgraph, graph->view_layer, collection);
+ });
}
ListBase *build_collision_relations(Depsgraph *graph,
@@ -185,52 +178,41 @@ ListBase *build_collision_relations(Depsgraph *graph,
unsigned int modifier_type)
{
const ePhysicsRelationType type = modifier_to_relation_type(modifier_type);
- GHash *hash = graph->physics_relations[type];
+ Map<const ID *, ListBase *> *hash = graph->physics_relations[type];
if (hash == nullptr) {
- graph->physics_relations[type] = BLI_ghash_ptr_new("Depsgraph physics relations hash");
+ graph->physics_relations[type] = new Map<const ID *, ListBase *>();
hash = graph->physics_relations[type];
}
- ListBase *relations = reinterpret_cast<ListBase *>(BLI_ghash_lookup(hash, collection));
- if (relations == nullptr) {
+ return hash->lookup_or_add(&collection->id, [&]() {
::Depsgraph *depsgraph = reinterpret_cast<::Depsgraph *>(graph);
- relations = BKE_collision_relations_create(depsgraph, collection, modifier_type);
- BLI_ghash_insert(hash, &collection->id, relations);
- }
- return relations;
-}
-
-namespace {
-
-void free_effector_relations(void *value)
-{
- BKE_effector_relations_free(reinterpret_cast<ListBase *>(value));
+ return BKE_collision_relations_create(depsgraph, collection, modifier_type);
+ });
}
-void free_collision_relations(void *value)
-{
- BKE_collision_relations_free(reinterpret_cast<ListBase *>(value));
-}
-
-} // namespace
-
void clear_physics_relations(Depsgraph *graph)
{
for (int i = 0; i < DEG_PHYSICS_RELATIONS_NUM; i++) {
- if (graph->physics_relations[i]) {
+ Map<const ID *, ListBase *> *hash = graph->physics_relations[i];
+ if (hash) {
const ePhysicsRelationType type = (ePhysicsRelationType)i;
switch (type) {
case DEG_PHYSICS_EFFECTOR:
- BLI_ghash_free(graph->physics_relations[i], nullptr, free_effector_relations);
+ for (ListBase *list : hash->values()) {
+ BKE_effector_relations_free(list);
+ }
break;
case DEG_PHYSICS_COLLISION:
case DEG_PHYSICS_SMOKE_COLLISION:
case DEG_PHYSICS_DYNAMIC_BRUSH:
- BLI_ghash_free(graph->physics_relations[i], nullptr, free_collision_relations);
+ for (ListBase *list : hash->values()) {
+ BKE_collision_relations_free(list);
+ }
break;
case DEG_PHYSICS_RELATIONS_NUM:
break;
}
+ delete hash;
graph->physics_relations[i] = nullptr;
}
}
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc
index 6e85b2e8bd9..3c760e71197 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -25,10 +25,8 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include <string.h> // XXX: memcpy
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
@@ -37,8 +35,6 @@ extern "C" {
#include "BKE_idtype.h"
#include "BKE_main.h"
-} /* extern "C" */
-
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -271,7 +267,7 @@ ID *DEG_get_original_id(ID *id)
return (ID *)id->orig_id;
}
-bool DEG_is_original_id(ID *id)
+bool DEG_is_original_id(const ID *id)
{
/* Some explanation of the logic.
*
@@ -296,17 +292,17 @@ bool DEG_is_original_id(ID *id)
return true;
}
-bool DEG_is_original_object(Object *object)
+bool DEG_is_original_object(const Object *object)
{
return DEG_is_original_id(&object->id);
}
-bool DEG_is_evaluated_id(ID *id)
+bool DEG_is_evaluated_id(const ID *id)
{
return !DEG_is_original_id(id);
}
-bool DEG_is_evaluated_object(Object *object)
+bool DEG_is_evaluated_object(const Object *object)
{
return !DEG_is_original_object(object);
}
@@ -319,7 +315,7 @@ bool DEG_is_fully_evaluated(const struct Depsgraph *depsgraph)
return false;
}
/* Check whether IDs are up to date. */
- if (BLI_gset_len(deg_graph->entry_tags) > 0) {
+ if (!deg_graph->entry_tags.is_empty()) {
return false;
}
return true;
diff --git a/source/blender/depsgraph/intern/depsgraph_query_foreach.cc b/source/blender/depsgraph/intern/depsgraph_query_foreach.cc
index efd7d6e77ef..b68c4b91fcc 100644
--- a/source/blender/depsgraph/intern/depsgraph_query_foreach.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query_foreach.cc
@@ -23,14 +23,9 @@
* Implementation of Querying and Filtering API's
*/
-#include <unordered_set>
-
#include "MEM_guardedalloc.h"
-extern "C" {
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
-} /* extern "C" */
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -50,8 +45,6 @@ extern "C" {
namespace DEG {
namespace {
-using std::unordered_set;
-
typedef deque<OperationNode *> TraversalQueue;
typedef void (*DEGForeachOperation)(OperationNode *op_node, void *user_data);
@@ -66,11 +59,12 @@ bool deg_foreach_needs_visit(const OperationNode *op_node, const int flags)
return true;
}
-static void deg_foreach_dependent_operation(const IDNode *target_id_node,
- eDepsObjectComponentType source_component_type,
- int flags,
- DEGForeachOperation callback,
- void *user_data)
+void deg_foreach_dependent_operation(const Depsgraph *UNUSED(graph),
+ const IDNode *target_id_node,
+ eDepsObjectComponentType source_component_type,
+ int flags,
+ DEGForeachOperation callback,
+ void *user_data)
{
if (target_id_node == nullptr) {
/* TODO(sergey): Shall we inform or assert here about attempt to start
@@ -79,8 +73,8 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
}
/* Start with scheduling all operations from ID node. */
TraversalQueue queue;
- unordered_set<OperationNode *> scheduled;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, target_id_node->components) {
+ Set<OperationNode *> scheduled;
+ for (ComponentNode *comp_node : target_id_node->components.values()) {
if (source_component_type != DEG_OB_COMP_ANY &&
nodeTypeToObjectComponent(comp_node->type) != source_component_type) {
continue;
@@ -90,10 +84,9 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
continue;
}
queue.push_back(op_node);
- scheduled.insert(op_node);
+ scheduled.add(op_node);
}
}
- GHASH_FOREACH_END();
/* Process the queue. */
while (!queue.empty()) {
/* get next operation node to process. */
@@ -104,9 +97,8 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
/* Schedule outgoing operation nodes. */
if (op_node->outlinks.size() == 1) {
OperationNode *to_node = (OperationNode *)op_node->outlinks[0]->to;
- if (scheduled.find(to_node) == scheduled.end() &&
- deg_foreach_needs_visit(to_node, flags)) {
- scheduled.insert(to_node);
+ if (!scheduled.contains(to_node) && deg_foreach_needs_visit(to_node, flags)) {
+ scheduled.add_new(to_node);
op_node = to_node;
}
else {
@@ -116,10 +108,9 @@ static void deg_foreach_dependent_operation(const IDNode *target_id_node,
else {
for (Relation *rel : op_node->outlinks) {
OperationNode *to_node = (OperationNode *)rel->to;
- if (scheduled.find(to_node) == scheduled.end() &&
- deg_foreach_needs_visit(to_node, flags)) {
+ if (!scheduled.contains(to_node) && deg_foreach_needs_visit(to_node, flags)) {
queue.push_front(to_node);
- scheduled.insert(to_node);
+ scheduled.add_new(to_node);
}
}
break;
@@ -132,7 +123,7 @@ struct ForeachIDComponentData {
DEGForeachIDComponentCallback callback;
void *user_data;
IDNode *target_id_node;
- unordered_set<ComponentNode *> visited;
+ Set<ComponentNode *> visited;
};
void deg_foreach_dependent_component_callback(OperationNode *op_node, void *user_data_v)
@@ -140,11 +131,10 @@ void deg_foreach_dependent_component_callback(OperationNode *op_node, void *user
ForeachIDComponentData *user_data = reinterpret_cast<ForeachIDComponentData *>(user_data_v);
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
- if (id_node != user_data->target_id_node &&
- user_data->visited.find(comp_node) == user_data->visited.end()) {
+ if (id_node != user_data->target_id_node && !user_data->visited.contains(comp_node)) {
user_data->callback(
id_node->id_orig, nodeTypeToObjectComponent(comp_node->type), user_data->user_data);
- user_data->visited.insert(comp_node);
+ user_data->visited.add_new(comp_node);
}
}
@@ -159,7 +149,8 @@ void deg_foreach_dependent_ID_component(const Depsgraph *graph,
data.callback = callback;
data.user_data = user_data;
data.target_id_node = graph->find_id_node(id);
- deg_foreach_dependent_operation(data.target_id_node,
+ deg_foreach_dependent_operation(graph,
+ data.target_id_node,
source_component_type,
flags,
deg_foreach_dependent_component_callback,
@@ -170,7 +161,7 @@ struct ForeachIDData {
DEGForeachIDCallback callback;
void *user_data;
IDNode *target_id_node;
- unordered_set<IDNode *> visited;
+ Set<IDNode *> visited;
};
void deg_foreach_dependent_ID_callback(OperationNode *op_node, void *user_data_v)
@@ -178,10 +169,9 @@ void deg_foreach_dependent_ID_callback(OperationNode *op_node, void *user_data_v
ForeachIDData *user_data = reinterpret_cast<ForeachIDData *>(user_data_v);
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
- if (id_node != user_data->target_id_node &&
- user_data->visited.find(id_node) == user_data->visited.end()) {
+ if (id_node != user_data->target_id_node && !user_data->visited.contains(id_node)) {
user_data->callback(id_node->id_orig, user_data->user_data);
- user_data->visited.insert(id_node);
+ user_data->visited.add_new(id_node);
}
}
@@ -195,7 +185,7 @@ void deg_foreach_dependent_ID(const Depsgraph *graph,
data.user_data = user_data;
data.target_id_node = graph->find_id_node(id);
deg_foreach_dependent_operation(
- data.target_id_node, DEG_OB_COMP_ANY, 0, deg_foreach_dependent_ID_callback, &data);
+ graph, data.target_id_node, DEG_OB_COMP_ANY, 0, deg_foreach_dependent_ID_callback, &data);
}
void deg_foreach_ancestor_ID(const Depsgraph *graph,
@@ -212,16 +202,15 @@ void deg_foreach_ancestor_ID(const Depsgraph *graph,
}
/* Start with scheduling all operations from ID node. */
TraversalQueue queue;
- unordered_set<OperationNode *> scheduled;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, target_id_node->components) {
+ Set<OperationNode *> scheduled;
+ for (ComponentNode *comp_node : target_id_node->components.values()) {
for (OperationNode *op_node : comp_node->operations) {
queue.push_back(op_node);
- scheduled.insert(op_node);
+ scheduled.add(op_node);
}
}
- GHASH_FOREACH_END();
- unordered_set<IDNode *> visited;
- visited.insert(target_id_node);
+ Set<IDNode *> visited;
+ visited.add_new(target_id_node);
/* Process the queue. */
while (!queue.empty()) {
/* get next operation node to process. */
@@ -231,18 +220,17 @@ void deg_foreach_ancestor_ID(const Depsgraph *graph,
/* Check whether we need to inform callee about corresponding ID node. */
ComponentNode *comp_node = op_node->owner;
IDNode *id_node = comp_node->owner;
- if (visited.find(id_node) == visited.end()) {
+ if (!visited.contains(id_node)) {
/* TODO(sergey): Is it orig or CoW? */
callback(id_node->id_orig, user_data);
- visited.insert(id_node);
+ visited.add_new(id_node);
}
/* Schedule incoming operation nodes. */
if (op_node->inlinks.size() == 1) {
Node *from = op_node->inlinks[0]->from;
if (from->get_class() == NodeClass::OPERATION) {
OperationNode *from_node = (OperationNode *)from;
- if (scheduled.find(from_node) == scheduled.end()) {
- scheduled.insert(from_node);
+ if (scheduled.add(from_node)) {
op_node = from_node;
}
else {
@@ -255,9 +243,8 @@ void deg_foreach_ancestor_ID(const Depsgraph *graph,
Node *from = rel->from;
if (from->get_class() == NodeClass::OPERATION) {
OperationNode *from_node = (OperationNode *)from;
- if (scheduled.find(from_node) == scheduled.end()) {
+ if (scheduled.add(from_node)) {
queue.push_front(from_node);
- scheduled.insert(from_node);
}
}
}
diff --git a/source/blender/depsgraph/intern/depsgraph_query_iter.cc b/source/blender/depsgraph/intern/depsgraph_query_iter.cc
index c4b53bd8176..1eb07206465 100644
--- a/source/blender/depsgraph/intern/depsgraph_query_iter.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query_iter.cc
@@ -28,15 +28,14 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "BKE_duplilist.h"
#include "BKE_idprop.h"
#include "BKE_layer.h"
#include "BKE_node.h"
#include "BKE_object.h"
+
#include "BLI_math.h"
#include "BLI_utildefines.h"
-} /* extern "C" */
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
diff --git a/source/blender/depsgraph/intern/depsgraph_registry.cc b/source/blender/depsgraph/intern/depsgraph_registry.cc
index ad60b1bc4cf..3b0a0b3ea19 100644
--- a/source/blender/depsgraph/intern/depsgraph_registry.cc
+++ b/source/blender/depsgraph/intern/depsgraph_registry.cc
@@ -29,46 +29,33 @@
namespace DEG {
-typedef set<Depsgraph *> DepsgraphStorage;
-typedef map<Main *, DepsgraphStorage> MainDepsgraphMap;
-
-static MainDepsgraphMap g_graph_registry;
+static Map<Main *, VectorSet<Depsgraph *>> g_graph_registry;
void register_graph(Depsgraph *depsgraph)
{
Main *bmain = depsgraph->bmain;
- MainDepsgraphMap::iterator it = g_graph_registry.find(bmain);
- if (it == g_graph_registry.end()) {
- it = g_graph_registry.insert(make_pair(bmain, DepsgraphStorage())).first;
- }
- DepsgraphStorage &storage = it->second;
- storage.insert(depsgraph);
+ g_graph_registry.lookup_or_add_default(bmain).add_new(depsgraph);
}
void unregister_graph(Depsgraph *depsgraph)
{
Main *bmain = depsgraph->bmain;
- MainDepsgraphMap::iterator it = g_graph_registry.find(bmain);
- BLI_assert(it != g_graph_registry.end());
-
- // Remove dependency graph from storage.
- DepsgraphStorage &storage = it->second;
- storage.erase(depsgraph);
+ VectorSet<Depsgraph *> &graphs = g_graph_registry.lookup(bmain);
+ graphs.remove(depsgraph);
// If this was the last depsgraph associated with the main, remove the main entry as well.
- if (storage.empty()) {
- g_graph_registry.erase(bmain);
+ if (graphs.is_empty()) {
+ g_graph_registry.remove(bmain);
}
}
-const set<Depsgraph *> &get_all_registered_graphs(Main *bmain)
+ArrayRef<Depsgraph *> get_all_registered_graphs(Main *bmain)
{
- MainDepsgraphMap::iterator it = g_graph_registry.find(bmain);
- if (it == g_graph_registry.end()) {
- static DepsgraphStorage empty_storage;
- return empty_storage;
+ VectorSet<Depsgraph *> *graphs = g_graph_registry.lookup_ptr(bmain);
+ if (graphs != nullptr) {
+ return *graphs;
}
- return it->second;
+ return {};
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/depsgraph_registry.h b/source/blender/depsgraph/intern/depsgraph_registry.h
index 7517b6a0b2a..f8e5b9543f2 100644
--- a/source/blender/depsgraph/intern/depsgraph_registry.h
+++ b/source/blender/depsgraph/intern/depsgraph_registry.h
@@ -33,6 +33,6 @@ struct Depsgraph;
void register_graph(Depsgraph *depsgraph);
void unregister_graph(Depsgraph *depsgraph);
-const set<Depsgraph *> &get_all_registered_graphs(Main *bmain);
+ArrayRef<Depsgraph *> get_all_registered_graphs(Main *bmain);
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/depsgraph_relation.cc b/source/blender/depsgraph/intern/depsgraph_relation.cc
index cff62540ca8..a4ec48658f5 100644
--- a/source/blender/depsgraph/intern/depsgraph_relation.cc
+++ b/source/blender/depsgraph/intern/depsgraph_relation.cc
@@ -30,12 +30,6 @@
namespace DEG {
-/* TODO(sergey): Find a better place for this. */
-template<typename T> static void remove_from_vector(vector<T> *vector, const T &value)
-{
- vector->erase(std::remove(vector->begin(), vector->end(), value), vector->end());
-}
-
Relation::Relation(Node *from, Node *to, const char *description)
: from(from), to(to), name(description), flag(0)
{
@@ -52,8 +46,8 @@ Relation::Relation(Node *from, Node *to, const char *description)
*
* - Un-registering relation is not a cheap operation, so better to have it
* as an explicit call if we need this. */
- from->outlinks.push_back(this);
- to->inlinks.push_back(this);
+ from->outlinks.append(this);
+ to->inlinks.append(this);
}
Relation::~Relation()
@@ -66,8 +60,8 @@ void Relation::unlink()
{
/* Sanity check. */
BLI_assert(from != nullptr && to != nullptr);
- remove_from_vector(&from->outlinks, this);
- remove_from_vector(&to->inlinks, this);
+ from->outlinks.remove_first_occurrence_and_reorder(this);
+ to->inlinks.remove_first_occurrence_and_reorder(this);
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index 1c56808ea82..0ee86088e43 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -33,7 +33,6 @@
#include "BLI_task.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_anim_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
@@ -54,7 +53,6 @@ extern "C" {
#define new new_
#include "BKE_screen.h"
#undef new
-} /* extern "C" */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_debug.h"
@@ -495,13 +493,13 @@ void deg_graph_node_tag_zero(Main *bmain,
ID *id = id_node->id_orig;
/* TODO(sergey): Which recalc flags to set here? */
id_node->id_cow->recalc |= deg_recalc_flags_for_legacy_zero();
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+
+ for (ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->type == NodeType::ANIMATION) {
continue;
}
comp_node->tag_update(graph, update_source);
}
- GHASH_FOREACH_END();
deg_graph_id_tag_legacy_compat(bmain, graph, id, (IDRecalcFlag)0, update_source);
}
diff --git a/source/blender/depsgraph/intern/depsgraph_type.cc b/source/blender/depsgraph/intern/depsgraph_type.cc
index 559bf8dfdab..92d775b0ae4 100644
--- a/source/blender/depsgraph/intern/depsgraph_type.cc
+++ b/source/blender/depsgraph/intern/depsgraph_type.cc
@@ -25,7 +25,6 @@
#include <cstdlib> // for BLI_assert()
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
#include "DNA_customdata_types.h"
diff --git a/source/blender/depsgraph/intern/depsgraph_type.h b/source/blender/depsgraph/intern/depsgraph_type.h
index fbf5c2fd381..7016d07ae72 100644
--- a/source/blender/depsgraph/intern/depsgraph_type.h
+++ b/source/blender/depsgraph/intern/depsgraph_type.h
@@ -38,9 +38,14 @@
#include <map>
#include <set>
#include <string>
-#include <unordered_map>
#include <vector>
+#include "BLI_map.hh"
+#include "BLI_set.hh"
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
+#include "BLI_vector_set.hh"
+
struct Depsgraph;
struct CustomData_MeshMasks;
@@ -48,12 +53,19 @@ struct CustomData_MeshMasks;
namespace DEG {
/* Commonly used types. */
+using BLI::ArrayRef;
+using BLI::Map;
+using BLI::Set;
+using BLI::StringRef;
+using BLI::StringRefNull;
+using BLI::Vector;
+using BLI::VectorSet;
using std::deque;
using std::map;
using std::pair;
using std::set;
using std::string;
-using std::unordered_map;
+using std::unique_ptr;
using std::vector;
/* Commonly used functions. */
diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc
index c7f3c5cb2b6..189beb506b3 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval.cc
@@ -28,7 +28,6 @@
#include "PIL_time.h"
#include "BLI_compiler_attrs.h"
-#include "BLI_ghash.h"
#include "BLI_gsqueue.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
@@ -61,18 +60,17 @@ namespace {
struct DepsgraphEvalState;
-void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id);
+void deg_task_run_func(TaskPool *pool, void *taskdata);
template<typename ScheduleFunction, typename... ScheduleFunctionArgs>
void schedule_children(DepsgraphEvalState *state,
OperationNode *node,
- const int thread_id,
ScheduleFunction *schedule_function,
ScheduleFunctionArgs... schedule_function_args);
-void schedule_node_to_pool(OperationNode *node, const int thread_id, TaskPool *pool)
+void schedule_node_to_pool(OperationNode *node, const int UNUSED(thread_id), TaskPool *pool)
{
- BLI_task_pool_push_from_thread(pool, deg_task_run_func, node, false, NULL, thread_id);
+ BLI_task_pool_push(pool, deg_task_run_func, node, false, NULL);
}
/* Denotes which part of dependency graph is being evaluated. */
@@ -116,9 +114,9 @@ void evaluate_node(const DepsgraphEvalState *state, OperationNode *operation_nod
}
}
-void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id)
+void deg_task_run_func(TaskPool *pool, void *taskdata)
{
- void *userdata_v = BLI_task_pool_userdata(pool);
+ void *userdata_v = BLI_task_pool_user_data(pool);
DepsgraphEvalState *state = (DepsgraphEvalState *)userdata_v;
/* Evaluate node. */
@@ -126,9 +124,7 @@ void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id)
evaluate_node(state, operation_node);
/* Schedule children. */
- BLI_task_pool_delayed_push_begin(pool, thread_id);
- schedule_children(state, operation_node, thread_id, schedule_node_to_pool, pool);
- BLI_task_pool_delayed_push_end(pool, thread_id);
+ schedule_children(state, operation_node, schedule_node_to_pool, pool);
}
bool check_operation_node_visible(OperationNode *op_node)
@@ -238,7 +234,6 @@ template<typename ScheduleFunction, typename... ScheduleFunctionArgs>
void schedule_node(DepsgraphEvalState *state,
OperationNode *node,
bool dec_parents,
- const int thread_id,
ScheduleFunction *schedule_function,
ScheduleFunctionArgs... schedule_function_args)
{
@@ -271,11 +266,11 @@ void schedule_node(DepsgraphEvalState *state,
if (!is_scheduled) {
if (node->is_noop()) {
/* skip NOOP node, schedule children right away */
- schedule_children(state, node, thread_id, schedule_function, schedule_function_args...);
+ schedule_children(state, node, schedule_function, schedule_function_args...);
}
else {
/* children are scheduled once this task is completed */
- schedule_function(node, thread_id, schedule_function_args...);
+ schedule_function(node, 0, schedule_function_args...);
}
}
}
@@ -286,14 +281,13 @@ void schedule_graph(DepsgraphEvalState *state,
ScheduleFunctionArgs... schedule_function_args)
{
for (OperationNode *node : state->graph->operations) {
- schedule_node(state, node, false, -1, schedule_function, schedule_function_args...);
+ schedule_node(state, node, false, schedule_function, schedule_function_args...);
}
}
template<typename ScheduleFunction, typename... ScheduleFunctionArgs>
void schedule_children(DepsgraphEvalState *state,
OperationNode *node,
- const int thread_id,
ScheduleFunction *schedule_function,
ScheduleFunctionArgs... schedule_function_args)
{
@@ -307,7 +301,6 @@ void schedule_children(DepsgraphEvalState *state,
schedule_node(state,
child,
(rel->flag & RELATION_FLAG_CYCLIC) == 0,
- thread_id,
schedule_function,
schedule_function_args...);
}
@@ -330,7 +323,7 @@ void evaluate_graph_single_threaded(DepsgraphEvalState *state)
BLI_gsqueue_pop(evaluation_queue, &operation_node);
evaluate_node(state, operation_node);
- schedule_children(state, operation_node, 0, schedule_node_to_queue, evaluation_queue);
+ schedule_children(state, operation_node, schedule_node_to_queue, evaluation_queue);
}
BLI_gsqueue_free(evaluation_queue);
@@ -354,6 +347,16 @@ void depsgraph_ensure_view_layer(Depsgraph *graph)
} // namespace
+static TaskPool *deg_evaluate_task_pool_create(DepsgraphEvalState *state)
+{
+ if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
+ return BLI_task_pool_create_no_threads(state);
+ }
+ else {
+ return BLI_task_pool_create_suspended(state, TASK_PRIORITY_HIGH);
+ }
+}
+
/**
* Evaluate all nodes tagged for updating,
* \warning This is usually done as part of main loop, but may also be
@@ -364,7 +367,7 @@ void depsgraph_ensure_view_layer(Depsgraph *graph)
void deg_evaluate_on_refresh(Depsgraph *graph)
{
/* Nothing to update, early out. */
- if (BLI_gset_len(graph->entry_tags) == 0) {
+ if (graph->entry_tags.is_empty()) {
return;
}
@@ -377,30 +380,20 @@ void deg_evaluate_on_refresh(Depsgraph *graph)
state.graph = graph;
state.do_stats = graph->debug.do_time_debug();
state.need_single_thread_pass = false;
- /* Set up task scheduler and pull for threaded evaluation. */
- TaskScheduler *task_scheduler;
- bool need_free_scheduler;
- if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
- task_scheduler = BLI_task_scheduler_create(1);
- need_free_scheduler = true;
- }
- else {
- task_scheduler = BLI_task_scheduler_get();
- need_free_scheduler = false;
- }
- TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, &state, TASK_PRIORITY_HIGH);
/* Prepare all nodes for evaluation. */
initialize_execution(&state, graph);
/* Do actual evaluation now. */
-
/* First, process all Copy-On-Write nodes. */
state.stage = EvaluationStage::COPY_ON_WRITE;
+ TaskPool *task_pool = deg_evaluate_task_pool_create(&state);
schedule_graph(&state, schedule_node_to_pool, task_pool);
- BLI_task_pool_work_wait_and_reset(task_pool);
+ BLI_task_pool_work_and_wait(task_pool);
+ BLI_task_pool_free(task_pool);
/* After that, process all other nodes. */
state.stage = EvaluationStage::THREADED_EVALUATION;
+ task_pool = deg_evaluate_task_pool_create(&state);
schedule_graph(&state, schedule_node_to_pool, task_pool);
BLI_task_pool_work_and_wait(task_pool);
BLI_task_pool_free(task_pool);
@@ -418,9 +411,6 @@ void deg_evaluate_on_refresh(Depsgraph *graph)
}
/* Clear any uncleared tags - just in case. */
deg_graph_clear_tags(graph);
- if (need_free_scheduler) {
- BLI_task_scheduler_free(task_scheduler);
- }
graph->is_evaluating = false;
graph->debug.end_graph_evaluation();
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
index b87a877ae99..2f2e05d410e 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
@@ -53,7 +53,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "DNA_ID.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
@@ -92,7 +91,6 @@ extern "C" {
#include "BKE_pointcache.h"
#include "BKE_sequencer.h"
#include "BKE_sound.h"
-}
#include "intern/builder/deg_builder.h"
#include "intern/builder/deg_builder_nodes.h"
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
index 990002cf2e8..ee543dcf25d 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
@@ -27,7 +27,6 @@
#include <cmath>
-#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
#include "BLI_task.h"
@@ -36,12 +35,10 @@
#include "BKE_object.h"
#include "BKE_scene.h"
-extern "C" {
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DRW_engine.h"
-} /* extern "C" */
#include "DEG_depsgraph.h"
@@ -94,9 +91,9 @@ void flush_init_id_node_func(void *__restrict data_v,
Depsgraph *graph = (Depsgraph *)data_v;
IDNode *id_node = graph->id_nodes[i];
id_node->custom_flags = ID_STATE_NONE;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components)
+ for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->custom_flags = COMPONENT_STATE_NONE;
- GHASH_FOREACH_END();
+ }
}
BLI_INLINE void flush_prepare(Depsgraph *graph)
@@ -116,7 +113,7 @@ BLI_INLINE void flush_prepare(Depsgraph *graph)
BLI_INLINE void flush_schedule_entrypoints(Depsgraph *graph, FlushQueue *queue)
{
- GSET_FOREACH_BEGIN (OperationNode *, op_node, graph->entry_tags) {
+ for (OperationNode *op_node : graph->entry_tags) {
queue->push_back(op_node);
op_node->scheduled = true;
DEG_DEBUG_PRINTF((::Depsgraph *)graph,
@@ -124,7 +121,6 @@ BLI_INLINE void flush_schedule_entrypoints(Depsgraph *graph, FlushQueue *queue)
"Operation is entry point for update: %s\n",
op_node->identifier().c_str());
}
- GSET_FOREACH_END();
}
BLI_INLINE void flush_handle_id_node(IDNode *id_node)
@@ -231,7 +227,7 @@ void flush_editors_id_update(Depsgraph *graph, const DEGEditorUpdateContext *upd
ID *id_orig = id_node->id_orig;
ID *id_cow = id_node->id_cow;
/* Gather recalc flags from all changed components. */
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (DEG::ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->custom_flags != COMPONENT_STATE_DONE) {
continue;
}
@@ -239,7 +235,6 @@ void flush_editors_id_update(Depsgraph *graph, const DEGEditorUpdateContext *upd
BLI_assert(factory != nullptr);
id_cow->recalc |= factory->id_recalc_tag();
}
- GHASH_FOREACH_END();
DEG_DEBUG_PRINTF((::Depsgraph *)graph,
EVAL,
"Accumulated recalc bits for %s: %u\n",
@@ -307,7 +302,7 @@ void invalidate_tagged_evaluated_data(Depsgraph *graph)
if (!deg_copy_on_write_is_expanded(id_cow)) {
continue;
}
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
if (comp_node->custom_flags != COMPONENT_STATE_DONE) {
continue;
}
@@ -322,7 +317,6 @@ void invalidate_tagged_evaluated_data(Depsgraph *graph)
break;
}
}
- GHASH_FOREACH_END();
}
#else
(void)graph;
@@ -347,7 +341,7 @@ void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
graph->ctime = ctime;
time_source->tag_update(graph, DEG::DEG_UPDATE_SOURCE_TIME);
}
- if (BLI_gset_len(graph->entry_tags) == 0) {
+ if (graph->entry_tags.is_empty()) {
return;
}
/* Reset all flags, get ready for the flush. */
@@ -393,7 +387,7 @@ void deg_graph_clear_tags(Depsgraph *graph)
DEPSOP_FLAG_USER_MODIFIED);
}
/* Clear any entry tags which haven't been flushed. */
- BLI_gset_clear(graph->entry_tags, nullptr);
+ graph->entry_tags.clear();
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.cc b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.cc
index 2f45ea45197..2b172f824b6 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_object.cc
@@ -166,7 +166,7 @@ void ObjectRuntimeBackup::restore_modifier_runtime_data(Object *object)
if (value.second == nullptr) {
continue;
}
- const ModifierTypeInfo *modifier_type_info = modifierType_getInfo(modifier_data_id.type);
+ const ModifierTypeInfo *modifier_type_info = BKE_modifier_get_info(modifier_data_id.type);
BLI_assert(modifier_type_info != nullptr);
modifier_type_info->freeRuntimeData(runtime);
}
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_stats.cc b/source/blender/depsgraph/intern/eval/deg_eval_stats.cc
index f164560ac24..9d3b1356570 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_stats.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_stats.cc
@@ -23,7 +23,6 @@
#include "intern/eval/deg_eval_stats.h"
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
#include "intern/depsgraph.h"
@@ -41,10 +40,9 @@ void deg_eval_stats_aggregate(Depsgraph *graph)
* Those are not filled in by the evaluation engine. */
for (Node *node : graph->id_nodes) {
IDNode *id_node = (IDNode *)node;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, id_node->components) {
+ for (ComponentNode *comp_node : id_node->components.values()) {
comp_node->stats.reset_current();
}
- GHASH_FOREACH_END();
id_node->stats.reset_current();
}
/* Now accumulate operation timings to components and IDs. */
diff --git a/source/blender/depsgraph/intern/node/deg_node.cc b/source/blender/depsgraph/intern/node/deg_node.cc
index d95e05a6f4f..10760d3170b 100644
--- a/source/blender/depsgraph/intern/node/deg_node.cc
+++ b/source/blender/depsgraph/intern/node/deg_node.cc
@@ -114,6 +114,8 @@ const char *nodeTypeAsString(NodeType type)
return "ARMATURE";
case NodeType::GENERIC_DATABLOCK:
return "GENERIC_DATABLOCK";
+ case NodeType::SIMULATION:
+ return "SIMULATION";
/* Total number of meaningful node types. */
case NodeType::NUM_TYPES:
@@ -172,6 +174,7 @@ eDepsSceneComponentType nodeTypeToSceneComponent(NodeType type)
case NodeType::SHADING:
case NodeType::CACHE:
case NodeType::PROXY:
+ case NodeType::SIMULATION:
return DEG_SCENE_COMP_PARAMETERS;
}
BLI_assert(!"Unhandled node type, not suppsed to happen.");
@@ -245,6 +248,7 @@ eDepsObjectComponentType nodeTypeToObjectComponent(NodeType type)
case NodeType::BATCH_CACHE:
case NodeType::DUPLI:
case NodeType::SYNCHRONIZATION:
+ case NodeType::SIMULATION:
case NodeType::UNDEFINED:
case NodeType::NUM_TYPES:
return DEG_OB_COMP_PARAMETERS;
diff --git a/source/blender/depsgraph/intern/node/deg_node.h b/source/blender/depsgraph/intern/node/deg_node.h
index ffa37341ea6..f0ce38ddeae 100644
--- a/source/blender/depsgraph/intern/node/deg_node.h
+++ b/source/blender/depsgraph/intern/node/deg_node.h
@@ -127,6 +127,8 @@ enum class NodeType {
DUPLI,
/* Synchronization back to original datablock. */
SYNCHRONIZATION,
+ /* Simulation component. */
+ SIMULATION,
/* Total number of meaningful node types. */
NUM_TYPES,
@@ -163,7 +165,7 @@ struct Node {
* The reason why all depsgraph nodes are descended from this type (apart
* from basic serialization benefits - from the typeinfo) is that we can
* have relationships between these nodes. */
- typedef vector<Relation *> Relations;
+ typedef Vector<Relation *> Relations;
string name; /* Identifier - mainly for debugging purposes. */
NodeType type; /* Structural type of node. */
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.cc b/source/blender/depsgraph/intern/node/deg_node_component.cc
index 54796b8965b..f4d042fecf9 100644
--- a/source/blender/depsgraph/intern/node/deg_node_component.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_component.cc
@@ -26,14 +26,11 @@
#include <cstring> /* required for STREQ later on. */
#include <stdio.h>
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_object_types.h"
#include "BKE_action.h"
-} /* extern "C" */
#include "intern/node/deg_node_factory.h"
#include "intern/node/deg_node_id.h"
@@ -72,41 +69,10 @@ bool ComponentNode::OperationIDKey::operator==(const OperationIDKey &other) cons
return (opcode == other.opcode) && (STREQ(name, other.name)) && (name_tag == other.name_tag);
}
-static unsigned int comp_node_hash_key(const void *key_v)
-{
- const ComponentNode::OperationIDKey *key =
- reinterpret_cast<const ComponentNode::OperationIDKey *>(key_v);
- int opcode_as_int = static_cast<int>(key->opcode);
- return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(opcode_as_int),
- BLI_ghashutil_strhash_p(key->name));
-}
-
-static bool comp_node_hash_key_cmp(const void *a, const void *b)
-{
- const ComponentNode::OperationIDKey *key_a =
- reinterpret_cast<const ComponentNode::OperationIDKey *>(a);
- const ComponentNode::OperationIDKey *key_b =
- reinterpret_cast<const ComponentNode::OperationIDKey *>(b);
- return !(*key_a == *key_b);
-}
-
-static void comp_node_hash_key_free(void *key_v)
-{
- typedef ComponentNode::OperationIDKey OperationIDKey;
- OperationIDKey *key = reinterpret_cast<OperationIDKey *>(key_v);
- OBJECT_GUARDED_DELETE(key, OperationIDKey);
-}
-
-static void comp_node_hash_value_free(void *value_v)
-{
- OperationNode *op_node = reinterpret_cast<OperationNode *>(value_v);
- OBJECT_GUARDED_DELETE(op_node, OperationNode);
-}
-
ComponentNode::ComponentNode()
: entry_operation(nullptr), exit_operation(nullptr), affects_directly_visible(false)
{
- operations_map = BLI_ghash_new(comp_node_hash_key, comp_node_hash_key_cmp, "Depsgraph id hash");
+ operations_map = new Map<ComponentNode::OperationIDKey, OperationNode *>();
}
/* Initialize 'component' node - from pointer data given */
@@ -121,7 +87,7 @@ ComponentNode::~ComponentNode()
{
clear_operations();
if (operations_map != nullptr) {
- BLI_ghash_free(operations_map, comp_node_hash_key_free, comp_node_hash_value_free);
+ delete operations_map;
}
}
@@ -137,7 +103,7 @@ OperationNode *ComponentNode::find_operation(OperationIDKey key) const
{
OperationNode *node = nullptr;
if (operations_map != nullptr) {
- node = (OperationNode *)BLI_ghash_lookup(operations_map, &key);
+ node = operations_map->lookup_default(key, nullptr);
}
else {
for (OperationNode *op_node : operations) {
@@ -203,8 +169,8 @@ OperationNode *ComponentNode::add_operation(const DepsEvalOperationCb &op,
op_node = (OperationNode *)factory->create_node(this->owner->id_orig, "", name);
/* register opnode in this component's operation set */
- OperationIDKey *key = OBJECT_GUARDED_NEW(OperationIDKey, opcode, name, name_tag);
- BLI_ghash_insert(operations_map, key, op_node);
+ OperationIDKey key(opcode, name, name_tag);
+ operations_map->add(key, op_node);
/* set backlink */
op_node->owner = this;
@@ -242,7 +208,10 @@ void ComponentNode::set_exit_operation(OperationNode *op_node)
void ComponentNode::clear_operations()
{
if (operations_map != nullptr) {
- BLI_ghash_clear(operations_map, comp_node_hash_key_free, comp_node_hash_value_free);
+ for (OperationNode *op_node : operations_map->values()) {
+ OBJECT_GUARDED_DELETE(op_node, OperationNode);
+ }
+ operations_map->clear();
}
for (OperationNode *op_node : operations) {
OBJECT_GUARDED_DELETE(op_node, OperationNode);
@@ -261,10 +230,9 @@ void ComponentNode::tag_update(Depsgraph *graph, eUpdateSource source)
}
// It is possible that tag happens before finalization.
if (operations_map != nullptr) {
- GHASH_FOREACH_BEGIN (OperationNode *, op_node, operations_map) {
+ for (OperationNode *op_node : operations_map->values()) {
op_node->tag_update(graph, source);
}
- GHASH_FOREACH_END();
}
}
@@ -273,13 +241,12 @@ OperationNode *ComponentNode::get_entry_operation()
if (entry_operation) {
return entry_operation;
}
- else if (operations_map != nullptr && BLI_ghash_len(operations_map) == 1) {
+ else if (operations_map != nullptr && operations_map->size() == 1) {
OperationNode *op_node = nullptr;
/* TODO(sergey): This is somewhat slow. */
- GHASH_FOREACH_BEGIN (OperationNode *, tmp, operations_map) {
+ for (OperationNode *tmp : operations_map->values()) {
op_node = tmp;
}
- GHASH_FOREACH_END();
/* Cache for the subsequent usage. */
entry_operation = op_node;
return op_node;
@@ -295,13 +262,12 @@ OperationNode *ComponentNode::get_exit_operation()
if (exit_operation) {
return exit_operation;
}
- else if (operations_map != nullptr && BLI_ghash_len(operations_map) == 1) {
+ else if (operations_map != nullptr && operations_map->size() == 1) {
OperationNode *op_node = nullptr;
/* TODO(sergey): This is somewhat slow. */
- GHASH_FOREACH_BEGIN (OperationNode *, tmp, operations_map) {
+ for (OperationNode *tmp : operations_map->values()) {
op_node = tmp;
}
- GHASH_FOREACH_END();
/* Cache for the subsequent usage. */
exit_operation = op_node;
return op_node;
@@ -314,12 +280,11 @@ OperationNode *ComponentNode::get_exit_operation()
void ComponentNode::finalize_build(Depsgraph * /*graph*/)
{
- operations.reserve(BLI_ghash_len(operations_map));
- GHASH_FOREACH_BEGIN (OperationNode *, op_node, operations_map) {
+ operations.reserve(operations_map->size());
+ for (OperationNode *op_node : operations_map->values()) {
operations.push_back(op_node);
}
- GHASH_FOREACH_END();
- BLI_ghash_free(operations_map, comp_node_hash_key_free, nullptr);
+ delete operations_map;
operations_map = nullptr;
}
@@ -368,6 +333,7 @@ DEG_COMPONENT_NODE_DEFINE(Synchronization, SYNCHRONIZATION, 0);
DEG_COMPONENT_NODE_DEFINE(Audio, AUDIO, 0);
DEG_COMPONENT_NODE_DEFINE(Armature, ARMATURE, 0);
DEG_COMPONENT_NODE_DEFINE(GenericDatablock, GENERIC_DATABLOCK, 0);
+DEG_COMPONENT_NODE_DEFINE(Simulation, SIMULATION, 0);
/* Node Types Register =================================== */
@@ -397,6 +363,7 @@ void deg_register_component_depsnodes()
register_node_typeinfo(&DNTI_AUDIO);
register_node_typeinfo(&DNTI_ARMATURE);
register_node_typeinfo(&DNTI_GENERIC_DATABLOCK);
+ register_node_typeinfo(&DNTI_SIMULATION);
}
} // namespace DEG
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.h b/source/blender/depsgraph/intern/node/deg_node_component.h
index 38ea4005a72..ca37401d200 100644
--- a/source/blender/depsgraph/intern/node/deg_node_component.h
+++ b/source/blender/depsgraph/intern/node/deg_node_component.h
@@ -26,10 +26,11 @@
#include "intern/node/deg_node.h"
#include "intern/node/deg_node_operation.h"
+#include "BLI_ghash.h"
+#include "BLI_hash.hh"
#include "BLI_string.h"
#include "BLI_utildefines.h"
-struct GHash;
struct ID;
struct bPoseChannel;
@@ -115,7 +116,7 @@ struct ComponentNode : public Node {
/* Operations stored as a hash map, for faster build.
* This hash map will be freed when graph is fully built. */
- GHash *operations_map;
+ Map<ComponentNode::OperationIDKey, OperationNode *> *operations_map;
/* This is a "normal" list of operations, used by evaluation
* and other routines after construction. */
@@ -190,6 +191,7 @@ DEG_COMPONENT_NODE_DECLARE_GENERIC(Synchronization);
DEG_COMPONENT_NODE_DECLARE_GENERIC(Audio);
DEG_COMPONENT_NODE_DECLARE_GENERIC(Armature);
DEG_COMPONENT_NODE_DECLARE_GENERIC(GenericDatablock);
+DEG_COMPONENT_NODE_DECLARE_GENERIC(Simulation);
/* Bone Component */
struct BoneComponentNode : public ComponentNode {
@@ -203,3 +205,18 @@ struct BoneComponentNode : public ComponentNode {
void deg_register_component_depsnodes();
} // namespace DEG
+
+namespace BLI {
+
+template<> struct DefaultHash<DEG::ComponentNode::OperationIDKey> {
+ uint32_t operator()(const DEG::ComponentNode::OperationIDKey &key) const
+ {
+ const int opcode_as_int = static_cast<int>(key.opcode);
+ return BLI_ghashutil_combine_hash(
+ key.name_tag,
+ BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(opcode_as_int),
+ BLI_ghashutil_strhash_p(key.name)));
+ }
+};
+
+} // namespace BLI
diff --git a/source/blender/depsgraph/intern/node/deg_node_id.cc b/source/blender/depsgraph/intern/node/deg_node_id.cc
index 4b6120a6985..4a7e5c4568b 100644
--- a/source/blender/depsgraph/intern/node/deg_node_id.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_id.cc
@@ -26,16 +26,13 @@
#include <cstring> /* required for STREQ later on. */
#include <stdio.h>
-#include "BLI_ghash.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
-extern "C" {
#include "DNA_ID.h"
#include "DNA_anim_types.h"
#include "BKE_lib_id.h"
-}
#include "DEG_depsgraph.h"
@@ -69,34 +66,6 @@ bool IDNode::ComponentIDKey::operator==(const ComponentIDKey &other) const
return type == other.type && STREQ(name, other.name);
}
-static unsigned int id_deps_node_hash_key(const void *key_v)
-{
- const IDNode::ComponentIDKey *key = reinterpret_cast<const IDNode::ComponentIDKey *>(key_v);
- const int type_as_int = static_cast<int>(key->type);
- return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(type_as_int),
- BLI_ghashutil_strhash_p(key->name));
-}
-
-static bool id_deps_node_hash_key_cmp(const void *a, const void *b)
-{
- const IDNode::ComponentIDKey *key_a = reinterpret_cast<const IDNode::ComponentIDKey *>(a);
- const IDNode::ComponentIDKey *key_b = reinterpret_cast<const IDNode::ComponentIDKey *>(b);
- return !(*key_a == *key_b);
-}
-
-static void id_deps_node_hash_key_free(void *key_v)
-{
- typedef IDNode::ComponentIDKey ComponentIDKey;
- ComponentIDKey *key = reinterpret_cast<ComponentIDKey *>(key_v);
- OBJECT_GUARDED_DELETE(key, ComponentIDKey);
-}
-
-static void id_deps_node_hash_value_free(void *value_v)
-{
- ComponentNode *comp_node = reinterpret_cast<ComponentNode *>(value_v);
- OBJECT_GUARDED_DELETE(comp_node, ComponentNode);
-}
-
/* Initialize 'id' node - from pointer data given. */
void IDNode::init(const ID *id, const char *UNUSED(subdata))
{
@@ -116,9 +85,6 @@ void IDNode::init(const ID *id, const char *UNUSED(subdata))
visible_components_mask = 0;
previously_visible_components_mask = 0;
-
- components = BLI_ghash_new(
- id_deps_node_hash_key, id_deps_node_hash_key_cmp, "Depsgraph id components hash");
}
void IDNode::init_copy_on_write(ID *id_cow_hint)
@@ -158,7 +124,9 @@ void IDNode::destroy()
return;
}
- BLI_ghash_free(components, id_deps_node_hash_key_free, id_deps_node_hash_value_free);
+ for (ComponentNode *comp_node : components.values()) {
+ OBJECT_GUARDED_DELETE(comp_node, ComponentNode);
+ }
/* Free memory used by this CoW ID. */
if (id_cow != id_orig && id_cow != nullptr) {
@@ -185,7 +153,7 @@ string IDNode::identifier() const
ComponentNode *IDNode::find_component(NodeType type, const char *name) const
{
ComponentIDKey key(type, name);
- return reinterpret_cast<ComponentNode *>(BLI_ghash_lookup(components, &key));
+ return components.lookup_default(key, nullptr);
}
ComponentNode *IDNode::add_component(NodeType type, const char *name)
@@ -196,8 +164,8 @@ ComponentNode *IDNode::add_component(NodeType type, const char *name)
comp_node = (ComponentNode *)factory->create_node(this->id_orig, "", name);
/* Register. */
- ComponentIDKey *key = OBJECT_GUARDED_NEW(ComponentIDKey, type, name);
- BLI_ghash_insert(components, key, comp_node);
+ ComponentIDKey key(type, name);
+ components.add_new(key, comp_node);
comp_node->owner = this;
}
return comp_node;
@@ -205,7 +173,7 @@ ComponentNode *IDNode::add_component(NodeType type, const char *name)
void IDNode::tag_update(Depsgraph *graph, eUpdateSource source)
{
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
+ for (ComponentNode *comp_node : components.values()) {
/* Relations update does explicit animation update when needed. Here we ignore animation
* component to avoid loss of possible unkeyed changes. */
if (comp_node->type == NodeType::ANIMATION && source == DEG_UPDATE_SOURCE_RELATIONS) {
@@ -213,30 +181,27 @@ void IDNode::tag_update(Depsgraph *graph, eUpdateSource source)
}
comp_node->tag_update(graph, source);
}
- GHASH_FOREACH_END();
}
void IDNode::finalize_build(Depsgraph *graph)
{
/* Finalize build of all components. */
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
+ for (ComponentNode *comp_node : components.values()) {
comp_node->finalize_build(graph);
}
- GHASH_FOREACH_END();
visible_components_mask = get_visible_components_mask();
}
IDComponentsMask IDNode::get_visible_components_mask() const
{
IDComponentsMask result = 0;
- GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
+ for (ComponentNode *comp_node : components.values()) {
if (comp_node->affects_directly_visible) {
const int component_type_as_int = static_cast<int>(comp_node->type);
BLI_assert(component_type_as_int < 64);
result |= (1ULL << component_type_as_int);
}
}
- GHASH_FOREACH_END();
return result;
}
diff --git a/source/blender/depsgraph/intern/node/deg_node_id.h b/source/blender/depsgraph/intern/node/deg_node_id.h
index 80bb67f182f..c7663b50c6f 100644
--- a/source/blender/depsgraph/intern/node/deg_node_id.h
+++ b/source/blender/depsgraph/intern/node/deg_node_id.h
@@ -23,12 +23,11 @@
#pragma once
+#include "BLI_ghash.h"
#include "BLI_sys_types.h"
#include "DNA_ID.h"
#include "intern/node/deg_node.h"
-struct GHash;
-
namespace DEG {
struct ComponentNode;
@@ -82,7 +81,7 @@ struct IDNode : public Node {
ID *id_cow;
/* Hash to make it faster to look up components. */
- GHash *components;
+ Map<ComponentIDKey, ComponentNode *> components;
/* Additional flags needed for scene evaluation.
* TODO(sergey): Only needed for until really granular updates
@@ -116,3 +115,16 @@ struct IDNode : public Node {
};
} // namespace DEG
+
+namespace BLI {
+
+template<> struct DefaultHash<DEG::IDNode::ComponentIDKey> {
+ uint32_t operator()(const DEG::IDNode::ComponentIDKey &key) const
+ {
+ const int type_as_int = static_cast<int>(key.type);
+ return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(type_as_int),
+ BLI_ghashutil_strhash_p(key.name));
+ }
+};
+
+} // namespace BLI
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.cc b/source/blender/depsgraph/intern/node/deg_node_operation.cc
index 1a73d81d053..91bd0117f6c 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.cc
@@ -25,7 +25,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_ghash.h"
#include "BLI_utildefines.h"
#include "intern/depsgraph.h"
@@ -197,6 +196,8 @@ const char *operationCodeAsString(OperationCode opcode)
/* instancing/duplication. */
case OperationCode::DUPLI:
return "DUPLI";
+ case OperationCode::SIMULATION_EVAL:
+ return "SIMULATION_EVAL";
}
BLI_assert(!"Unhandled operation code, should never happen.");
return "UNKNOWN";
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.h b/source/blender/depsgraph/intern/node/deg_node_operation.h
index 214f5e8b094..6b14e6af02f 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.h
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.h
@@ -199,6 +199,9 @@ enum class OperationCode {
/* Duplication/instancing system. --------------------------------------- */
DUPLI,
+
+ /* Simulation. ---------------------------------------------------------- */
+ SIMULATION_EVAL,
};
const char *operationCodeAsString(OperationCode opcode);
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index 1bdc3bc5a03..6c835c6d7ae 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -23,12 +23,16 @@
#ifndef __DRW_ENGINE_H__
#define __DRW_ENGINE_H__
+#include "BLI_sys_types.h" /* for bool */
+
+#include "DNA_object_enums.h"
+
+#include "DRW_engine_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_sys_types.h" /* for bool */
-
struct ARegion;
struct DRWInstanceDataList;
struct Depsgraph;
@@ -47,9 +51,6 @@ struct ViewLayer;
struct bContext;
struct rcti;
-#include "DNA_object_enums.h"
-#include "DRW_engine_types.h"
-
void DRW_engines_register(void);
void DRW_engines_free(void);
@@ -77,7 +78,7 @@ typedef bool (*DRW_SelectPassFn)(eDRWSelectStage stage, void *user_data);
typedef bool (*DRW_ObjectFilterFn)(struct Object *ob, void *user_data);
void DRW_draw_view(const struct bContext *C);
-void DRW_draw_region_engine_info(int xoffset, int yoffset);
+void DRW_draw_region_engine_info(int xoffset, int *yoffset, int line_height);
void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
struct RenderEngineType *engine_type,
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index 9816632c0c3..3350c512b17 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -402,7 +402,7 @@ void EEVEE_lightprobes_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedat
DRW_shgroup_uniform_texture_ref(grp, "probeCubes", &lcache->cube_tx.tex);
DRW_shgroup_uniform_block(grp, "probe_block", sldata->probe_ubo);
DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo);
- DRW_shgroup_uniform_vec3(grp, "screen_vecs[0]", DRW_viewport_screenvecs_get(), 2);
+ DRW_shgroup_uniform_vec3(grp, "screen_vecs", DRW_viewport_screenvecs_get(), 2);
DRW_shgroup_uniform_float_copy(
grp, "sphere_size", scene_eval->eevee.gi_cubemap_draw_size * 0.5f);
/* TODO (fclem) get rid of those UBO. */
@@ -427,7 +427,7 @@ void EEVEE_lightprobes_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedat
DRW_shgroup_uniform_vec3(shgrp, "increment_x", egrid->increment_x, 1);
DRW_shgroup_uniform_vec3(shgrp, "increment_y", egrid->increment_y, 1);
DRW_shgroup_uniform_vec3(shgrp, "increment_z", egrid->increment_z, 1);
- DRW_shgroup_uniform_vec3(shgrp, "screen_vecs[0]", DRW_viewport_screenvecs_get(), 2);
+ DRW_shgroup_uniform_vec3(shgrp, "screen_vecs", DRW_viewport_screenvecs_get(), 2);
DRW_shgroup_uniform_texture_ref(shgrp, "irradianceGrid", &lcache->grid_tx.tex);
DRW_shgroup_uniform_float_copy(
shgrp, "sphere_size", scene_eval->eevee.gi_irradiance_draw_size * 0.5f);
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index 13927cd5124..a6e6b30a6b1 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -73,8 +73,7 @@ static void eevee_motion_blur_camera_get_matrix_at_time(Scene *scene,
/* Past matrix */
/* FIXME : This is a temporal solution that does not take care of parent animations */
/* Recalc Anim manually */
- BKE_animsys_evaluate_animdata(
- scene, &camdata_cpy.id, camdata_cpy.adt, time, ADT_RECALC_ALL, false);
+ BKE_animsys_evaluate_animdata(&camdata_cpy.id, camdata_cpy.adt, time, ADT_RECALC_ALL, false);
BKE_object_where_is_calc_time(draw_ctx->depsgraph, scene, &cam_cpy, time);
/* Compute winmat */
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c
index 1c74003bf12..83bd4fcf8d2 100644
--- a/source/blender/draw/engines/eevee/eevee_volumes.c
+++ b/source/blender/draw/engines/eevee/eevee_volumes.c
@@ -486,8 +486,8 @@ static bool eevee_volume_object_mesh_init(Scene *scene,
ModifierData *md = NULL;
/* Smoke Simulation */
- if ((md = modifiers_findByType(ob, eModifierType_Fluid)) &&
- (modifier_isEnabled(scene, md, eModifierMode_Realtime)) &&
+ if ((md = BKE_modifiers_findby_type(ob, eModifierType_Fluid)) &&
+ (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) &&
((FluidModifierData *)md)->domain != NULL) {
FluidModifierData *mmd = (FluidModifierData *)md;
FluidDomainSettings *mds = mmd->domain;
diff --git a/source/blender/draw/engines/external/external_engine.c b/source/blender/draw/engines/external/external_engine.c
index 7dddbd07623..6e636e4dc93 100644
--- a/source/blender/draw/engines/external/external_engine.c
+++ b/source/blender/draw/engines/external/external_engine.c
@@ -215,7 +215,7 @@ static void external_draw_scene_do(void *vedata)
return;
}
- RenderEngine *engine = RE_engine_create_ex(engine_type, true);
+ RenderEngine *engine = RE_engine_create(engine_type);
engine->tile_x = scene->r.tilex;
engine->tile_y = scene->r.tiley;
engine_type->view_update(engine, draw_ctx->evil_C, draw_ctx->depsgraph);
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index 50e4e8d2ec4..4f586a1e9f3 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -292,7 +292,7 @@ void GPENCIL_cache_init(void *ved)
grp = DRW_shgroup_create(sh, psl->merge_depth_ps);
DRW_shgroup_uniform_texture_ref(grp, "depthBuf", &pd->depth_tx);
DRW_shgroup_uniform_bool(grp, "strokeOrder3d", &pd->is_stroke_order_3d, 1);
- DRW_shgroup_uniform_vec4(grp, "gpModelMatrix[0]", pd->object_bound_mat[0], 4);
+ DRW_shgroup_uniform_vec4(grp, "gpModelMatrix", pd->object_bound_mat[0], 4);
DRW_shgroup_call_procedural_triangles(grp, NULL, 1);
}
{
diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_vert.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_vert.glsl
index c6cfee5ef2d..225601eb9ba 100644
--- a/source/blender/draw/engines/gpencil/shaders/gpencil_vert.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/gpencil_vert.glsl
@@ -2,4 +2,4 @@
void main()
{
gpencil_vertex();
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c
index c65cdf48206..a538b7ffd5f 100644
--- a/source/blender/draw/engines/overlay/overlay_armature.c
+++ b/source/blender/draw/engines/overlay/overlay_armature.c
@@ -2206,7 +2206,7 @@ void OVERLAY_armature_cache_populate(OVERLAY_Data *vedata, Object *ob)
static bool POSE_is_driven_by_active_armature(Object *ob)
{
- Object *ob_arm = modifiers_isDeformedByArmature(ob);
+ Object *ob_arm = BKE_modifiers_is_deformed_by_armature(ob);
if (ob_arm) {
const DRWContextState *draw_ctx = DRW_context_state_get();
bool is_active = OVERLAY_armature_is_pose_mode(ob_arm, draw_ctx);
@@ -2216,7 +2216,7 @@ static bool POSE_is_driven_by_active_armature(Object *ob)
return is_active;
}
else {
- Object *ob_mesh_deform = modifiers_isDeformedByMeshDeform(ob);
+ Object *ob_mesh_deform = BKE_modifiers_is_deformed_by_meshdeform(ob);
if (ob_mesh_deform) {
/* Recursive. */
return POSE_is_driven_by_active_armature(ob_mesh_deform);
diff --git a/source/blender/draw/engines/overlay/overlay_edit_curve.c b/source/blender/draw/engines/overlay/overlay_edit_curve.c
index 6456d6868a5..9a79c78c996 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_curve.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_curve.c
@@ -36,7 +36,8 @@ void OVERLAY_edit_curve_cache_init(OVERLAY_Data *vedata)
GPUShader *sh;
DRWState state;
- pd->edit_curve.show_handles = (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) != 0;
+ pd->edit_curve.show_handles = v3d->overlay.handle_display != CURVE_HANDLE_NONE;
+ pd->edit_curve.handle_display = v3d->overlay.handle_display;
pd->shdata.edit_curve_normal_length = v3d->overlay.normals_length;
/* Run Twice for in-front passes. */
@@ -62,11 +63,13 @@ void OVERLAY_edit_curve_cache_init(OVERLAY_Data *vedata)
pd->edit_curve_handle_grp = grp = DRW_shgroup_create(sh, psl->edit_curve_handle_ps);
DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
DRW_shgroup_uniform_bool_copy(grp, "showCurveHandles", pd->edit_curve.show_handles);
+ DRW_shgroup_uniform_int_copy(grp, "curveHandleDisplay", pd->edit_curve.handle_display);
DRW_shgroup_state_enable(grp, DRW_STATE_BLEND_ALPHA);
sh = OVERLAY_shader_edit_curve_point();
pd->edit_curve_points_grp = grp = DRW_shgroup_create(sh, psl->edit_curve_handle_ps);
DRW_shgroup_uniform_bool_copy(grp, "showCurveHandles", pd->edit_curve.show_handles);
+ DRW_shgroup_uniform_int_copy(grp, "curveHandleDisplay", pd->edit_curve.handle_display);
DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
}
}
diff --git a/source/blender/draw/engines/overlay/overlay_edit_text.c b/source/blender/draw/engines/overlay/overlay_edit_text.c
index 3de0155d6e0..c4d020adc11 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_text.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_text.c
@@ -38,7 +38,8 @@ void OVERLAY_edit_text_cache_init(OVERLAY_Data *vedata)
GPUShader *sh;
DRWState state;
- pd->edit_curve.show_handles = (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) != 0;
+ pd->edit_curve.show_handles = v3d->overlay.handle_display != CURVE_HANDLE_NONE;
+ pd->edit_curve.handle_display = v3d->overlay.handle_display;
pd->shdata.edit_curve_normal_length = v3d->overlay.normals_length;
/* Run Twice for in-front passes. */
diff --git a/source/blender/draw/engines/overlay/overlay_extra.c b/source/blender/draw/engines/overlay/overlay_extra.c
index 653fd22769e..71efc6b8d03 100644
--- a/source/blender/draw/engines/overlay/overlay_extra.c
+++ b/source/blender/draw/engines/overlay/overlay_extra.c
@@ -769,10 +769,7 @@ void OVERLAY_lightprobe_cache_populate(OVERLAY_Data *vedata, Object *ob)
uint cell_count = prb->grid_resolution_x * prb->grid_resolution_y * prb->grid_resolution_z;
DRWShadingGroup *grp = DRW_shgroup_create_sub(vedata->stl->pd->extra_grid_grp);
- DRW_shgroup_uniform_vec4_copy(grp, "gridModelMatrix[0]", instdata.mat[0]);
- DRW_shgroup_uniform_vec4_copy(grp, "gridModelMatrix[1]", instdata.mat[1]);
- DRW_shgroup_uniform_vec4_copy(grp, "gridModelMatrix[2]", instdata.mat[2]);
- DRW_shgroup_uniform_vec4_copy(grp, "gridModelMatrix[3]", instdata.mat[3]);
+ DRW_shgroup_uniform_vec4_array_copy(grp, "gridModelMatrix", instdata.mat, 4);
DRW_shgroup_call_procedural_points(grp, NULL, cell_count);
}
break;
@@ -1507,8 +1504,9 @@ void OVERLAY_extra_cache_populate(OVERLAY_Data *vedata, Object *ob)
const bool draw_xform = draw_ctx->object_mode == OB_MODE_OBJECT &&
(scene->toolsettings->transform_flag & SCE_XFORM_DATA_ORIGIN) &&
(ob->base_flag & BASE_SELECTED) && !is_select_mode;
- const bool draw_volume = !from_dupli && (md = modifiers_findByType(ob, eModifierType_Fluid)) &&
- (modifier_isEnabled(scene, md, eModifierMode_Realtime)) &&
+ const bool draw_volume = !from_dupli &&
+ (md = BKE_modifiers_findby_type(ob, eModifierType_Fluid)) &&
+ (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) &&
(((FluidModifierData *)md)->domain != NULL);
float *color;
diff --git a/source/blender/draw/engines/overlay/overlay_gpencil.c b/source/blender/draw/engines/overlay/overlay_gpencil.c
index b79d5753686..1397ef7b4b2 100644
--- a/source/blender/draw/engines/overlay/overlay_gpencil.c
+++ b/source/blender/draw/engines/overlay/overlay_gpencil.c
@@ -204,6 +204,7 @@ void OVERLAY_gpencil_cache_init(OVERLAY_Data *vedata)
const bool show_grid = (v3d->gp_flag & V3D_GP_SHOW_GRID) != 0 &&
((ts->gpencil_v3d_align &
(GP_PROJECT_DEPTH_VIEW | GP_PROJECT_DEPTH_STROKE)) == 0);
+ const bool grid_xray = (v3d->gp_flag & V3D_GP_SHOW_GRID_XRAY);
if (show_grid && show_overlays) {
const char *grid_unit = NULL;
@@ -256,7 +257,9 @@ void OVERLAY_gpencil_cache_init(OVERLAY_Data *vedata)
const int gridlines = (gpd->grid.lines <= 0) ? 1 : gpd->grid.lines;
int line_ct = gridlines * 4 + 2;
- DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_BLEND_ALPHA;
+ DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ALPHA;
+ state |= (grid_xray) ? DRW_STATE_DEPTH_ALWAYS : DRW_STATE_DEPTH_LESS_EQUAL;
+
DRW_PASS_CREATE(psl->gpencil_canvas_ps, state);
sh = OVERLAY_shader_gpencil_canvas();
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index fdc421b29fb..ed0a9cf6981 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -297,6 +297,7 @@ typedef struct OVERLAY_PrivateData {
} antialiasing;
struct {
bool show_handles;
+ int handle_display;
} edit_curve;
struct {
int ghost_ob;
diff --git a/source/blender/draw/engines/overlay/overlay_wireframe.c b/source/blender/draw/engines/overlay/overlay_wireframe.c
index 309c7c1021a..cb36f0ed326 100644
--- a/source/blender/draw/engines/overlay/overlay_wireframe.c
+++ b/source/blender/draw/engines/overlay/overlay_wireframe.c
@@ -157,10 +157,7 @@ static void wireframe_hair_cache_populate(OVERLAY_Data *vedata, Object *ob, Part
const bool use_coloring = true;
DRWShadingGroup *shgrp = DRW_shgroup_create_sub(pd->wires_hair_grp[is_xray][use_coloring]);
- DRW_shgroup_uniform_vec4_copy(shgrp, "hairDupliMatrix[0]", dupli_mat[0]);
- DRW_shgroup_uniform_vec4_copy(shgrp, "hairDupliMatrix[1]", dupli_mat[1]);
- DRW_shgroup_uniform_vec4_copy(shgrp, "hairDupliMatrix[2]", dupli_mat[2]);
- DRW_shgroup_uniform_vec4_copy(shgrp, "hairDupliMatrix[3]", dupli_mat[3]);
+ DRW_shgroup_uniform_vec4_array_copy(shgrp, "hairDupliMatrix", dupli_mat, 4);
DRW_shgroup_call_no_cull(shgrp, hairs, ob);
}
diff --git a/source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl b/source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl
index b444b3b0fec..306fbb473ee 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl
@@ -4,10 +4,15 @@
#define EVEN_U_BIT 1 << 4
#define COLOR_SHIFT 5
+/* Keep the same value in `handle_display` in `DNA_view3d_types.h` */
+#define CURVE_HANDLE_SELECTED 0
+#define CURVE_HANDLE_ALL 1
+
layout(lines) in;
layout(triangle_strip, max_vertices = 10) out;
uniform bool showCurveHandles;
+uniform int curveHandleDisplay;
flat in int vertFlag[];
@@ -46,6 +51,17 @@ void main()
}
bool edge_selected = (((vertFlag[1] | vertFlag[0]) & VERT_SELECTED) != 0);
+ bool handle_selected = (showCurveHandles &&
+ (((vertFlag[1] | vertFlag[0]) & HANDLE_SELECTED) != 0));
+
+ /* If handle type is only selected and the edge is not selected, don't show. */
+ if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) {
+ /* Nurbs must show the handles always. */
+ bool is_u_segment = (((vertFlag[1] ^ vertFlag[0]) & EVEN_U_BIT) != 0);
+ if (!is_u_segment) {
+ return;
+ }
+ }
vec4 inner_color;
if (color_id == 0) {
diff --git a/source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl
index 6fa4576ae71..b1e1c0879a5 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl
@@ -2,7 +2,11 @@
/* Keep the same value of `BEZIER_HANDLE` in `draw_cache_imp_curve.c` */
#define BEZIER_HANDLE 1 << 3
+/* Keep the same value in `handle_display` in `DNA_view3d_types.h` */
+#define CURVE_HANDLE_SELECTED 0
+
uniform bool showCurveHandles;
+uniform int curveHandleDisplay;
in vec3 pos;
in int data;
@@ -32,7 +36,12 @@ void main()
world_clip_planes_calc_clip_distance(world_pos);
#endif
- if (!showCurveHandles && ((data & BEZIER_HANDLE) != 0)) {
+ bool show_handle = showCurveHandles;
+ if ((curveHandleDisplay == CURVE_HANDLE_SELECTED) && ((data & HANDLE_SELECTED) == 0)) {
+ show_handle = false;
+ }
+
+ if (!show_handle && ((data & BEZIER_HANDLE) != 0)) {
/* We set the vertex at the camera origin to generate 0 fragments. */
gl_Position = vec4(0.0, 0.0, -3e36, 0.0);
}
diff --git a/source/blender/draw/engines/select/select_engine.c b/source/blender/draw/engines/select/select_engine.c
index 08ec0038755..bb7c947a0b9 100644
--- a/source/blender/draw/engines/select/select_engine.c
+++ b/source/blender/draw/engines/select/select_engine.c
@@ -307,9 +307,6 @@ static void select_draw_scene(void *vedata)
return;
}
- /* dithering and AA break color coding, so disable */
- glDisable(GL_DITHER);
-
DRW_view_set_active(stl->g_data->view_faces);
if (!DRW_pass_is_empty(psl->depth_only_pass)) {
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl
index 58becb03290..b77e168889f 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl
@@ -15,4 +15,4 @@ void main()
/* Make this fragment occlude any fragment that will try to
* render over it in the normal passes. */
gl_FragDepth = 0.0;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_world_light_lib.glsl b/source/blender/draw/engines/workbench/shaders/workbench_world_light_lib.glsl
index 81f6e651be0..41ef516ee4d 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_world_light_lib.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_world_light_lib.glsl
@@ -128,4 +128,4 @@ float get_shadow(vec3 N)
float shadow_mix = smoothstep(world_data.shadow_shift, world_data.shadow_focus, light_factor);
shadow_mix *= forceShadowing ? 0.0 : world_data.shadow_mul;
return shadow_mix + world_data.shadow_add;
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/workbench/workbench_data.c b/source/blender/draw/engines/workbench/workbench_data.c
index 2e8119fca2f..7b08e97ac31 100644
--- a/source/blender/draw/engines/workbench/workbench_data.c
+++ b/source/blender/draw/engines/workbench/workbench_data.c
@@ -250,6 +250,8 @@ void workbench_private_data_init(WORKBENCH_PrivateData *wpd)
wpd->shading = v3d->shading;
if (wpd->shading.type < OB_SOLID) {
+ wpd->shading.light = V3D_LIGHTING_FLAT;
+ wpd->shading.color_type = V3D_SHADING_OBJECT_COLOR;
wpd->shading.xray_alpha = 0.0f;
}
else if (XRAY_ENABLED(v3d)) {
diff --git a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
index d2bd653a656..cb8eb7d1e92 100644
--- a/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
+++ b/source/blender/draw/engines/workbench/workbench_effect_antialiasing.c
@@ -19,7 +19,7 @@
/** \file
* \ingroup draw_engine
*
- * Anti-aliasing:
+ * Anti-Aliasing:
*
* We use SMAA (Smart Morphological Anti-Aliasing) as a fast antialiasing solution.
*
diff --git a/source/blender/draw/engines/workbench/workbench_engine.c b/source/blender/draw/engines/workbench/workbench_engine.c
index 9d6105af8fb..511dd563b46 100644
--- a/source/blender/draw/engines/workbench/workbench_engine.c
+++ b/source/blender/draw/engines/workbench/workbench_engine.c
@@ -321,8 +321,8 @@ void workbench_cache_populate(void *ved, Object *ob)
}
if (!(ob->base_flag & BASE_FROM_DUPLI)) {
- ModifierData *md = modifiers_findByType(ob, eModifierType_Fluid);
- if (md && modifier_isEnabled(wpd->scene, md, eModifierMode_Realtime)) {
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Fluid);
+ if (md && BKE_modifier_is_enabled(wpd->scene, md, eModifierMode_Realtime)) {
FluidModifierData *fmd = (FluidModifierData *)md;
if (fmd->domain && fmd->domain->type == FLUID_DOMAIN_TYPE_GAS) {
workbench_volume_cache_populate(vedata, wpd->scene, ob, md, V3D_SHADING_SINGLE_COLOR);
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index c4d9396307a..e6e66eea32f 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -521,6 +521,10 @@ void DRW_shgroup_uniform_float_copy(DRWShadingGroup *shgroup, const char *name,
void DRW_shgroup_uniform_vec2_copy(DRWShadingGroup *shgroup, const char *name, const float *value);
void DRW_shgroup_uniform_vec3_copy(DRWShadingGroup *shgroup, const char *name, const float *value);
void DRW_shgroup_uniform_vec4_copy(DRWShadingGroup *shgroup, const char *name, const float *value);
+void DRW_shgroup_uniform_vec4_array_copy(DRWShadingGroup *shgroup,
+ const char *name,
+ const float (*value)[4],
+ int arraysize);
bool DRW_shgroup_is_empty(DRWShadingGroup *shgroup);
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh.c b/source/blender/draw/intern/draw_cache_extract_mesh.c
index 40687306b4e..cbb5f5f06ff 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh.c
@@ -105,6 +105,14 @@ typedef struct MeshRenderData {
BMEditMesh *edit_bmesh;
BMesh *bm;
EditMeshData *edit_data;
+
+ /* For deformed edit-mesh data. */
+ /* Use for #ME_WRAPPER_TYPE_BMESH. */
+ const float (*bm_vert_coords)[3];
+ const float (*bm_vert_normals)[3];
+ const float (*bm_poly_normals)[3];
+ const float (*bm_poly_centers)[3];
+
int *v_origindex, *e_origindex, *p_origindex;
int crease_ofs;
int bweight_ofs;
@@ -151,9 +159,24 @@ static MeshRenderData *mesh_render_data_create(Mesh *me,
BLI_assert(me->edit_mesh->mesh_eval_cage && me->edit_mesh->mesh_eval_final);
mr->bm = me->edit_mesh->bm;
mr->edit_bmesh = me->edit_mesh;
- mr->edit_data = me->runtime.edit_data;
mr->me = (do_final) ? me->edit_mesh->mesh_eval_final : me->edit_mesh->mesh_eval_cage;
- bool use_mapped = !do_uvedit && mr->me && !mr->me->runtime.is_original;
+ mr->edit_data = mr->me->runtime.edit_data;
+
+ if (mr->edit_data) {
+ EditMeshData *emd = mr->edit_data;
+ if (emd->vertexCos) {
+ BKE_editmesh_cache_ensure_vert_normals(mr->edit_bmesh, emd);
+ BKE_editmesh_cache_ensure_poly_normals(mr->edit_bmesh, emd);
+ }
+
+ mr->bm_vert_coords = mr->edit_data->vertexCos;
+ mr->bm_vert_normals = mr->edit_data->vertexNos;
+ mr->bm_poly_normals = mr->edit_data->polyNos;
+ mr->bm_poly_centers = mr->edit_data->polyCos;
+ }
+
+ bool has_mdata = (mr->me->runtime.wrapper_type == ME_WRAPPER_TYPE_MDATA);
+ bool use_mapped = has_mdata && !do_uvedit && mr->me && !mr->me->runtime.is_original;
int bm_ensure_types = BM_VERT | BM_EDGE | BM_LOOP | BM_FACE;
@@ -184,7 +207,7 @@ static MeshRenderData *mesh_render_data_create(Mesh *me,
/* Seems like the mesh_eval_final do not have the right origin indices.
* Force not mapped in this case. */
- if (do_final && me->edit_mesh->mesh_eval_final != me->edit_mesh->mesh_eval_cage) {
+ if (has_mdata && do_final && me->edit_mesh->mesh_eval_final != me->edit_mesh->mesh_eval_cage) {
// mr->edit_bmesh = NULL;
mr->extract_type = MR_EXTRACT_MESH;
}
@@ -311,12 +334,23 @@ static MeshRenderData *mesh_render_data_create(Mesh *me,
/* Use bmface->no instead. */
}
if (((data_flag & MR_DATA_LOOP_NOR) && is_auto_smooth) || (data_flag & MR_DATA_TAN_LOOP_NOR)) {
+
+ const float(*vert_coords)[3] = NULL;
+ const float(*vert_normals)[3] = NULL;
+ const float(*poly_normals)[3] = NULL;
+
+ if (mr->edit_data && mr->edit_data->vertexCos) {
+ vert_coords = mr->bm_vert_coords;
+ vert_normals = mr->bm_vert_normals;
+ poly_normals = mr->bm_poly_normals;
+ }
+
mr->loop_normals = MEM_mallocN(sizeof(*mr->loop_normals) * mr->loop_len, __func__);
int clnors_offset = CustomData_get_offset(&mr->bm->ldata, CD_CUSTOMLOOPNORMAL);
BM_loops_calc_normal_vcos(mr->bm,
- NULL,
- NULL,
- NULL,
+ vert_coords,
+ vert_normals,
+ poly_normals,
is_auto_smooth,
split_angle,
mr->loop_normals,
@@ -396,6 +430,42 @@ BLI_INLINE BMVert *bm_original_vert_get(const MeshRenderData *mr, int idx)
NULL;
}
+BLI_INLINE const float *bm_vert_co_get(const MeshRenderData *mr, const BMVert *eve)
+{
+ const float(*vert_coords)[3] = mr->bm_vert_coords;
+ if (vert_coords != NULL) {
+ return vert_coords[BM_elem_index_get(eve)];
+ }
+ else {
+ UNUSED_VARS(mr);
+ return eve->co;
+ }
+}
+
+BLI_INLINE const float *bm_vert_no_get(const MeshRenderData *mr, const BMVert *eve)
+{
+ const float(*vert_normals)[3] = mr->bm_vert_normals;
+ if (vert_normals != NULL) {
+ return vert_normals[BM_elem_index_get(eve)];
+ }
+ else {
+ UNUSED_VARS(mr);
+ return eve->co;
+ }
+}
+
+BLI_INLINE const float *bm_face_no_get(const MeshRenderData *mr, const BMFace *efa)
+{
+ const float(*poly_normals)[3] = mr->bm_poly_normals;
+ if (poly_normals != NULL) {
+ return poly_normals[BM_elem_index_get(efa)];
+ }
+ else {
+ UNUSED_VARS(mr);
+ return efa->no;
+ }
+}
+
/** \} */
/* ---------------------------------------------------------------------- */
@@ -1480,7 +1550,7 @@ static void *extract_pos_nor_init(const MeshRenderData *mr, void *buf)
BMVert *eve;
int v;
BM_ITER_MESH_INDEX (eve, &iter, mr->bm, BM_VERTS_OF_MESH, v) {
- data->packed_nor[v] = GPU_normal_convert_i10_v3(eve->no);
+ data->packed_nor[v] = GPU_normal_convert_i10_v3(bm_vert_no_get(mr, eve));
}
}
else {
@@ -1492,14 +1562,11 @@ static void *extract_pos_nor_init(const MeshRenderData *mr, void *buf)
return data;
}
-static void extract_pos_nor_loop_bmesh(const MeshRenderData *UNUSED(mr),
- int l,
- BMLoop *loop,
- void *_data)
+static void extract_pos_nor_loop_bmesh(const MeshRenderData *mr, int l, BMLoop *loop, void *_data)
{
MeshExtract_PosNor_Data *data = _data;
PosNorLoop *vert = data->vbo_data + l;
- copy_v3_v3(vert->pos, loop->v->co);
+ copy_v3_v3(vert->pos, bm_vert_co_get(mr, loop->v));
vert->nor = data->packed_nor[BM_elem_index_get(loop->v)];
BMFace *efa = loop->f;
vert->nor.w = BM_elem_flag_test(efa, BM_ELEM_HIDDEN) ? -1 : 0;
@@ -1536,8 +1603,8 @@ static void extract_pos_nor_ledge_bmesh(const MeshRenderData *mr, int e, BMEdge
int l = mr->loop_len + e * 2;
MeshExtract_PosNor_Data *data = _data;
PosNorLoop *vert = data->vbo_data + l;
- copy_v3_v3(vert[0].pos, eed->v1->co);
- copy_v3_v3(vert[1].pos, eed->v2->co);
+ copy_v3_v3(vert[0].pos, bm_vert_co_get(mr, eed->v1));
+ copy_v3_v3(vert[1].pos, bm_vert_co_get(mr, eed->v2));
vert[0].nor = data->packed_nor[BM_elem_index_get(eed->v1)];
vert[1].nor = data->packed_nor[BM_elem_index_get(eed->v2)];
}
@@ -1561,7 +1628,7 @@ static void extract_pos_nor_lvert_bmesh(const MeshRenderData *mr, int v, BMVert
int l = mr->loop_len + mr->edge_loose_len * 2 + v;
MeshExtract_PosNor_Data *data = _data;
PosNorLoop *vert = data->vbo_data + l;
- copy_v3_v3(vert->pos, eve->co);
+ copy_v3_v3(vert->pos, bm_vert_co_get(mr, eve));
vert->nor = data->packed_nor[BM_elem_index_get(eve)];
}
@@ -1627,10 +1694,10 @@ static void extract_lnor_hq_loop_bmesh(const MeshRenderData *mr, int l, BMLoop *
normal_float_to_short_v3(&((gpuHQNor *)data)[l].x, mr->loop_normals[l]);
}
else if (BM_elem_flag_test(loop->f, BM_ELEM_SMOOTH)) {
- normal_float_to_short_v3(&((gpuHQNor *)data)[l].x, loop->v->no);
+ normal_float_to_short_v3(&((gpuHQNor *)data)[l].x, bm_vert_no_get(mr, loop->v));
}
else {
- normal_float_to_short_v3(&((gpuHQNor *)data)[l].x, loop->f->no);
+ normal_float_to_short_v3(&((gpuHQNor *)data)[l].x, bm_face_no_get(mr, loop->f));
}
}
@@ -1704,10 +1771,10 @@ static void extract_lnor_loop_bmesh(const MeshRenderData *mr, int l, BMLoop *loo
((GPUPackedNormal *)data)[l] = GPU_normal_convert_i10_v3(mr->loop_normals[l]);
}
else if (BM_elem_flag_test(loop->f, BM_ELEM_SMOOTH)) {
- ((GPUPackedNormal *)data)[l] = GPU_normal_convert_i10_v3(loop->v->no);
+ ((GPUPackedNormal *)data)[l] = GPU_normal_convert_i10_v3(bm_vert_no_get(mr, loop->v));
}
else {
- ((GPUPackedNormal *)data)[l] = GPU_normal_convert_i10_v3(loop->f->no);
+ ((GPUPackedNormal *)data)[l] = GPU_normal_convert_i10_v3(bm_face_no_get(mr, loop->f));
}
BMFace *efa = loop->f;
((GPUPackedNormal *)data)[l].w = BM_elem_flag_test(efa, BM_ELEM_HIDDEN) ? -1 : 0;
@@ -1915,7 +1982,10 @@ static void extract_tan_ex(const MeshRenderData *mr, GPUVertBuf *vbo, const bool
if (mr->extract_type == MR_EXTRACT_BMESH) {
BMesh *bm = mr->bm;
for (int v = 0; v < mr->vert_len; v++) {
- copy_v3_v3(orco[v], BM_vert_at_index(bm, v)->co);
+ const BMVert *eve = BM_vert_at_index(bm, v);
+ /* Exceptional case where #bm_vert_co_get can be avoided, as we want the original coords.
+ * not the distorted ones. */
+ copy_v3_v3(orco[v], eve->co);
}
}
else {
@@ -2301,14 +2371,14 @@ static void *extract_edge_fac_init(const MeshRenderData *mr, void *buf)
return data;
}
-static void extract_edge_fac_loop_bmesh(const MeshRenderData *UNUSED(mr),
- int l,
- BMLoop *loop,
- void *_data)
+static void extract_edge_fac_loop_bmesh(const MeshRenderData *mr, int l, BMLoop *loop, void *_data)
{
MeshExtract_EdgeFac_Data *data = (MeshExtract_EdgeFac_Data *)_data;
if (BM_edge_is_manifold(loop->e)) {
- float ratio = loop_edge_factor_get(loop->f->no, loop->v->co, loop->v->no, loop->next->v->co);
+ float ratio = loop_edge_factor_get(bm_face_no_get(mr, loop->f),
+ bm_vert_co_get(mr, loop->v),
+ bm_vert_no_get(mr, loop->v),
+ bm_vert_co_get(mr, loop->next->v));
data->vbo_data[l] = ratio * 253 + 1;
}
else {
@@ -3133,7 +3203,7 @@ static void *extract_stretch_angle_init(const MeshRenderData *mr, void *buf)
return data;
}
-static void extract_stretch_angle_loop_bmesh(const MeshRenderData *UNUSED(mr),
+static void extract_stretch_angle_loop_bmesh(const MeshRenderData *mr,
int l,
BMLoop *loop,
void *_data)
@@ -3150,8 +3220,12 @@ static void extract_stretch_angle_loop_bmesh(const MeshRenderData *UNUSED(mr),
BMLoop *l_next_tmp = loop;
luv = BM_ELEM_CD_GET_VOID_P(l_tmp, data->cd_ofs);
luv_next = BM_ELEM_CD_GET_VOID_P(l_next_tmp, data->cd_ofs);
- compute_normalize_edge_vectors(
- auv, av, luv->uv, luv_next->uv, l_tmp->v->co, l_next_tmp->v->co);
+ compute_normalize_edge_vectors(auv,
+ av,
+ luv->uv,
+ luv_next->uv,
+ bm_vert_co_get(mr, l_tmp->v),
+ bm_vert_co_get(mr, l_next_tmp->v));
/* Save last edge. */
copy_v2_v2(last_auv, auv[1]);
copy_v3_v3(last_av, av[1]);
@@ -3167,7 +3241,12 @@ static void extract_stretch_angle_loop_bmesh(const MeshRenderData *UNUSED(mr),
else {
luv = BM_ELEM_CD_GET_VOID_P(loop, data->cd_ofs);
luv_next = BM_ELEM_CD_GET_VOID_P(l_next, data->cd_ofs);
- compute_normalize_edge_vectors(auv, av, luv->uv, luv_next->uv, loop->v->co, l_next->v->co);
+ compute_normalize_edge_vectors(auv,
+ av,
+ luv->uv,
+ luv_next->uv,
+ bm_vert_co_get(mr, loop->v),
+ bm_vert_co_get(mr, l_next->v));
}
edituv_get_stretch_angle(auv, av, data->vbo_data + l);
}
@@ -3307,7 +3386,7 @@ static void statvis_calc_overhang(const MeshRenderData *mr, float *r_overhang)
if (mr->extract_type == MR_EXTRACT_BMESH) {
int l = 0;
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- float fac = angle_normalized_v3v3(f->no, dir) / (float)M_PI;
+ float fac = angle_normalized_v3v3(bm_face_no_get(mr, f), dir) / (float)M_PI;
fac = overhang_remap(fac, min, max, minmax_irange);
for (int i = 0; i < f->len; i++, l++) {
r_overhang[l] = fac;
@@ -3385,7 +3464,11 @@ static void statvis_calc_thickness(const MeshRenderData *mr, float *r_thickness)
for (int i = 0; i < mr->tri_len; i++) {
BMLoop **ltri = looptris[i];
const int index = BM_elem_index_get(ltri[0]->f);
- const float *cos[3] = {ltri[0]->v->co, ltri[1]->v->co, ltri[2]->v->co};
+ const float *cos[3] = {
+ bm_vert_co_get(mr, ltri[0]->v),
+ bm_vert_co_get(mr, ltri[1]->v),
+ bm_vert_co_get(mr, ltri[2]->v),
+ };
float ray_co[3];
float ray_no[3];
@@ -3398,7 +3481,8 @@ static void statvis_calc_thickness(const MeshRenderData *mr, float *r_thickness)
BMFace *f_hit = BKE_bmbvh_ray_cast(bmtree, ray_co, ray_no, 0.0f, &dist, NULL, NULL);
if (f_hit && dist < face_dists[index]) {
- float angle_fac = fabsf(dot_v3v3(ltri[0]->f->no, f_hit->no));
+ float angle_fac = fabsf(
+ dot_v3v3(bm_face_no_get(mr, ltri[0]->f), bm_face_no_get(mr, f_hit)));
angle_fac = 1.0f - angle_fac;
angle_fac = angle_fac * angle_fac * angle_fac;
angle_fac = 1.0f - angle_fac;
@@ -3603,8 +3687,17 @@ static void statvis_calc_distort(const MeshRenderData *mr, float *r_distort)
BMesh *bm = em->bm;
BMFace *f;
+ if (mr->bm_vert_coords != NULL) {
+ BKE_editmesh_cache_ensure_poly_normals(em, mr->edit_data);
+
+ /* Most likely this is already valid, ensure just in case.
+ * Needed for #BM_loop_calc_face_normal_safe_vcos. */
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+ }
+
int l = 0;
- BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
+ int p = 0;
+ BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, p) {
float fac = -1.0f;
if (f->len > 3) {
@@ -3613,13 +3706,23 @@ static void statvis_calc_distort(const MeshRenderData *mr, float *r_distort)
fac = 0.0f;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
+ const float *no_face;
float no_corner[3];
- BM_loop_calc_face_normal_safe(l_iter, no_corner);
+ if (mr->bm_vert_coords != NULL) {
+ no_face = mr->bm_poly_normals[p];
+ BM_loop_calc_face_normal_safe_vcos(l_iter, no_face, mr->bm_vert_coords, no_corner);
+ }
+ else {
+ no_face = f->no;
+ BM_loop_calc_face_normal_safe(l_iter, no_corner);
+ }
+
/* simple way to detect (what is most likely) concave */
- if (dot_v3v3(f->no, no_corner) < 0.0f) {
+ if (dot_v3v3(no_face, no_corner) < 0.0f) {
negate_v3(no_corner);
}
- fac = max_ff(fac, angle_normalized_v3v3(f->no, no_corner));
+ fac = max_ff(fac, angle_normalized_v3v3(no_face, no_corner));
+
} while ((l_iter = l_iter->next) != l_first);
fac *= 2.0f;
}
@@ -3842,14 +3945,14 @@ static void *extract_fdots_pos_init(const MeshRenderData *mr, void *buf)
return vbo->data;
}
-static void extract_fdots_pos_loop_bmesh(const MeshRenderData *UNUSED(mr),
+static void extract_fdots_pos_loop_bmesh(const MeshRenderData *mr,
int UNUSED(l),
BMLoop *loop,
void *data)
{
float(*center)[3] = (float(*)[3])data;
float w = 1.0f / (float)loop->f->len;
- madd_v3_v3fl(center[BM_elem_index_get(loop->f)], loop->v->co, w);
+ madd_v3_v3fl(center[BM_elem_index_get(loop->f)], bm_vert_co_get(mr, loop->v), w);
}
static void extract_fdots_pos_loop_mesh(const MeshRenderData *mr,
@@ -3928,7 +4031,7 @@ static void extract_fdots_nor_finish(const MeshRenderData *mr, void *buf, void *
nor[f].w = NOR_AND_FLAG_HIDDEN;
}
else {
- nor[f] = GPU_normal_convert_i10_v3(efa->no);
+ nor[f] = GPU_normal_convert_i10_v3(bm_face_no_get(mr, efa));
/* Select / Active Flag. */
nor[f].w = (BM_elem_flag_test(efa, BM_ELEM_SELECT) ?
((efa == mr->efa_act) ? NOR_AND_FLAG_ACTIVE : NOR_AND_FLAG_SELECT) :
@@ -3946,7 +4049,7 @@ static void extract_fdots_nor_finish(const MeshRenderData *mr, void *buf, void *
nor[f].w = NOR_AND_FLAG_HIDDEN;
}
else {
- nor[f] = GPU_normal_convert_i10_v3(efa->no);
+ nor[f] = GPU_normal_convert_i10_v3(bm_face_no_get(mr, efa));
/* Select / Active Flag. */
nor[f].w = (BM_elem_flag_test(efa, BM_ELEM_SELECT) ?
((efa == mr->efa_act) ? NOR_AND_FLAG_ACTIVE : NOR_AND_FLAG_SELECT) :
@@ -4171,7 +4274,7 @@ static void *extract_skin_roots_init(const MeshRenderData *mr, void *buf)
const MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_ofs);
if (vs->flag & MVERT_SKIN_ROOT) {
vbo_data->size = (vs->radius[0] + vs->radius[1]) * 0.5f;
- copy_v3_v3(vbo_data->local_pos, eve->co);
+ copy_v3_v3(vbo_data->local_pos, bm_vert_co_get(mr, eve));
vbo_data++;
root_len++;
}
@@ -4509,7 +4612,7 @@ BLI_INLINE void mesh_extract_iter(const MeshRenderData *mr,
}
}
-static void extract_run(TaskPool *__restrict UNUSED(pool), void *taskdata, int UNUSED(threadid))
+static void extract_run(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ExtractTaskData *data = taskdata;
mesh_extract_iter(
@@ -4595,7 +4698,7 @@ static void extract_task_create(TaskPool *task_pool,
else {
/* Single threaded extraction. */
(*task_counter)++;
- extract_run(NULL, taskdata, -1);
+ extract_run(NULL, taskdata);
MEM_freeN(taskdata);
}
}
@@ -4685,11 +4788,11 @@ void mesh_buffer_cache_create_requested(MeshBatchCache *cache,
double rdata_end = PIL_check_seconds_timer();
#endif
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create_suspended(task_scheduler, NULL, TASK_PRIORITY_HIGH);
+ /* Create a suspended pool as the finalize method could be called too early.
+ * See `extract_run`. */
+ task_pool = BLI_task_pool_create_suspended(NULL, TASK_PRIORITY_HIGH);
size_t counters_size = (sizeof(mbc) / sizeof(void *)) * sizeof(int32_t);
int32_t *task_counters = MEM_callocN(counters_size, __func__);
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index de0cd027ece..daa46252331 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -208,6 +208,7 @@ enum {
VFLAG_EDGE_SEAM = 1 << 4,
VFLAG_EDGE_SHARP = 1 << 5,
VFLAG_EDGE_FREESTYLE = 1 << 6,
+ VFLAG_HANDLE_SELECTED = 1 << 7,
/* Beware to not go over 1 << 7 (it's a byte flag)
* (see gpu_shader_edit_mesh_overlay_geom.glsl) */
};
diff --git a/source/blender/draw/intern/draw_cache_impl_curve.c b/source/blender/draw/intern/draw_cache_impl_curve.c
index 5642ffba4f1..c6112994b65 100644
--- a/source/blender/draw/intern/draw_cache_impl_curve.c
+++ b/source/blender/draw/intern/draw_cache_impl_curve.c
@@ -685,14 +685,20 @@ static void curve_create_edit_curves_nor(CurveRenderData *rdata, GPUVertBuf *vbo
BLI_assert(vbo_len_used == verts_len_capacity);
}
-static char beztriple_vflag_get(
- CurveRenderData *rdata, char flag, char col_id, int v_idx, int nu_id, bool handle_point)
+static char beztriple_vflag_get(CurveRenderData *rdata,
+ char flag,
+ char col_id,
+ int v_idx,
+ int nu_id,
+ bool handle_point,
+ const bool handle_selected)
{
char vflag = 0;
SET_FLAG_FROM_TEST(vflag, (flag & SELECT), VFLAG_VERT_SELECTED);
SET_FLAG_FROM_TEST(vflag, (v_idx == rdata->actvert && nu_id == rdata->actnu), VFLAG_VERT_ACTIVE);
SET_FLAG_FROM_TEST(vflag, (nu_id == rdata->actnu), ACTIVE_NURB);
SET_FLAG_FROM_TEST(vflag, handle_point, BEZIER_HANDLE);
+ SET_FLAG_FROM_TEST(vflag, handle_selected, VFLAG_HANDLE_SELECTED);
/* handle color id */
vflag |= col_id << COLOR_SHIFT;
return vflag;
@@ -754,11 +760,13 @@ static void curve_create_edit_data_and_handles(CurveRenderData *rdata,
for (Nurb *nu = rdata->nurbs->first; nu; nu = nu->next, nu_id++) {
const BezTriple *bezt = nu->bezt;
const BPoint *bp = nu->bp;
+
if (bezt) {
for (int a = 0; a < nu->pntsu; a++, bezt++) {
if (bezt->hide == true) {
continue;
}
+ const bool handle_selected = BEZT_ISSEL_ANY(bezt);
if (elbp_verts) {
GPU_indexbuf_add_point_vert(elbp_verts, vbo_len_used + 0);
@@ -771,9 +779,9 @@ static void curve_create_edit_data_and_handles(CurveRenderData *rdata,
}
if (vbo_data) {
const char vflag[3] = {
- beztriple_vflag_get(rdata, bezt->f1, bezt->h1, a, nu_id, true),
- beztriple_vflag_get(rdata, bezt->f2, bezt->h1, a, nu_id, false),
- beztriple_vflag_get(rdata, bezt->f3, bezt->h2, a, nu_id, true),
+ beztriple_vflag_get(rdata, bezt->f1, bezt->h1, a, nu_id, true, handle_selected),
+ beztriple_vflag_get(rdata, bezt->f2, bezt->h1, a, nu_id, false, handle_selected),
+ beztriple_vflag_get(rdata, bezt->f3, bezt->h2, a, nu_id, true, handle_selected),
};
for (int j = 0; j < 3; j++) {
GPU_vertbuf_attr_set(vbo_data, attr_id.data, vbo_len_used + j, &vflag[j]);
diff --git a/source/blender/draw/intern/draw_cache_impl_gpencil.c b/source/blender/draw/intern/draw_cache_impl_gpencil.c
index eb27a02a30f..ee148e0934d 100644
--- a/source/blender/draw/intern/draw_cache_impl_gpencil.c
+++ b/source/blender/draw/intern/draw_cache_impl_gpencil.c
@@ -544,7 +544,7 @@ static void gpencil_sbuffer_stroke_ensure(bGPdata *gpd, bool do_stroke, bool do_
ED_gpencil_tpoint_to_point(region, origin, &tpoints[i], &gps->points[i]);
mul_m4_v3(ob->imat, &gps->points[i].x);
bGPDspoint *pt = &gps->points[i];
- copy_v4_v4(pt->vert_color, gpd->runtime.vert_color);
+ copy_v4_v4(pt->vert_color, tpoints[i].vert_color);
}
/* Calc uv data along the stroke. */
BKE_gpencil_stroke_uv_update(gps);
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 1aaead27ee7..237c7bddfad 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -96,11 +96,25 @@ static void mesh_cd_calc_edit_uv_layer(const Mesh *UNUSED(me), DRW_MeshCDMask *c
cd_used->edit_uv = 1;
}
+BLI_INLINE const CustomData *mesh_cd_ldata_get_from_mesh(const Mesh *me)
+{
+ switch ((eMeshWrapperType)me->runtime.wrapper_type) {
+ case ME_WRAPPER_TYPE_MDATA:
+ return &me->ldata;
+ break;
+ case ME_WRAPPER_TYPE_BMESH:
+ return &me->edit_mesh->bm->ldata;
+ break;
+ }
+
+ BLI_assert(0);
+ return &me->ldata;
+}
+
static void mesh_cd_calc_active_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
{
const Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
- const CustomData *cd_ldata = &me_final->ldata;
-
+ const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
int layer = CustomData_get_active_layer(cd_ldata, CD_MLOOPUV);
if (layer != -1) {
cd_used->uv |= (1 << layer);
@@ -110,8 +124,7 @@ static void mesh_cd_calc_active_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used
static void mesh_cd_calc_active_mask_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
{
const Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
- const CustomData *cd_ldata = &me_final->ldata;
-
+ const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
int layer = CustomData_get_stencil_layer(cd_ldata, CD_MLOOPUV);
if (layer != -1) {
cd_used->uv |= (1 << layer);
@@ -121,8 +134,7 @@ static void mesh_cd_calc_active_mask_uv_layer(const Mesh *me, DRW_MeshCDMask *cd
static void mesh_cd_calc_active_vcol_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
{
const Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
- const CustomData *cd_ldata = &me_final->ldata;
-
+ const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
int layer = CustomData_get_active_layer(cd_ldata, CD_MLOOPCOL);
if (layer != -1) {
cd_used->vcol |= (1 << layer);
@@ -134,7 +146,7 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
int gpumat_array_len)
{
const Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
- const CustomData *cd_ldata = &me_final->ldata;
+ const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
/* See: DM_vertex_attributes_from_gpu for similar logic */
DRW_MeshCDMask cd_used;
@@ -302,7 +314,7 @@ static void drw_mesh_weight_state_extract(Object *ob,
wstate->alert_mode = ts->weightuser;
if (paint_mode && ts->multipaint) {
- /* Multipaint needs to know all selected bones, not just the active group.
+ /* Multi-paint needs to know all selected bones, not just the active group.
* This is actually a relatively expensive operation, but caching would be difficult. */
wstate->defgroup_sel = BKE_object_defgroup_selected_get(
ob, wstate->defgroup_len, &wstate->defgroup_sel_count);
@@ -1362,7 +1374,8 @@ void DRW_mesh_batch_cache_create_requested(
}
/* Meh loose Scene const correctness here. */
- const bool use_subsurf_fdots = scene ? modifiers_usesSubsurfFacedots((Scene *)scene, ob) : false;
+ const bool use_subsurf_fdots = scene ? BKE_modifiers_uses_subsurf_facedots((Scene *)scene, ob) :
+ false;
if (do_uvcage) {
mesh_buffer_cache_create_requested(cache,
diff --git a/source/blender/draw/intern/draw_hair.c b/source/blender/draw/intern/draw_hair.c
index ed7c72ac116..27de7cc1c7c 100644
--- a/source/blender/draw/intern/draw_hair.c
+++ b/source/blender/draw/intern/draw_hair.c
@@ -240,10 +240,7 @@ static DRWShadingGroup *drw_shgroup_create_hair_procedural_ex(Object *object,
DRW_shgroup_uniform_int(shgrp, "hairStrandsRes", &hair_cache->final[subdiv].strands_res, 1);
DRW_shgroup_uniform_int_copy(shgrp, "hairThicknessRes", thickness_res);
DRW_shgroup_uniform_float_copy(shgrp, "hairRadShape", hair_rad_shape);
- DRW_shgroup_uniform_vec4_copy(shgrp, "hairDupliMatrix[0]", dupli_mat[0]);
- DRW_shgroup_uniform_vec4_copy(shgrp, "hairDupliMatrix[1]", dupli_mat[1]);
- DRW_shgroup_uniform_vec4_copy(shgrp, "hairDupliMatrix[2]", dupli_mat[2]);
- DRW_shgroup_uniform_vec4_copy(shgrp, "hairDupliMatrix[3]", dupli_mat[3]);
+ DRW_shgroup_uniform_vec4_array_copy(shgrp, "hairDupliMatrix", dupli_mat, 4);
DRW_shgroup_uniform_float_copy(shgrp, "hairRadRoot", hair_rad_root);
DRW_shgroup_uniform_float_copy(shgrp, "hairRadTip", hair_rad_tip);
DRW_shgroup_uniform_bool_copy(shgrp, "hairCloseTip", hair_close_tip);
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 9f84d47a4fb..970578c7438 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -63,11 +63,11 @@
#include "ED_space_api.h"
#include "ED_view3d.h"
-#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "GPU_framebuffer.h"
#include "GPU_immediate.h"
#include "GPU_matrix.h"
+#include "GPU_state.h"
#include "GPU_uniformbuffer.h"
#include "GPU_viewport.h"
@@ -1068,7 +1068,7 @@ static void drw_engines_draw_text(void)
}
/* Draw render engine info. */
-void DRW_draw_region_engine_info(int xoffset, int yoffset)
+void DRW_draw_region_engine_info(int xoffset, int *yoffset, int line_height)
{
LISTBASE_FOREACH (LinkData *, link, &DST.enabled_engines) {
DrawEngineType *engine = link->data;
@@ -1091,8 +1091,8 @@ void DRW_draw_region_engine_info(int xoffset, int yoffset)
if (*chr_current == '\n') {
char info[GPU_INFO_SIZE];
BLI_strncpy(info, chr_start, line_len + 1);
- yoffset -= U.widget_unit;
- BLF_draw_default(xoffset, yoffset, 0.0f, info, sizeof(info));
+ *yoffset -= line_height;
+ BLF_draw_default(xoffset, *yoffset, 0.0f, info, sizeof(info));
/* Re-start counting. */
chr_start = chr_current + 1;
@@ -1102,8 +1102,8 @@ void DRW_draw_region_engine_info(int xoffset, int yoffset)
char info[GPU_INFO_SIZE];
BLI_strncpy(info, chr_start, line_len + 1);
- yoffset -= U.widget_unit;
- BLF_draw_default(xoffset, yoffset, 0.0f, info, sizeof(info));
+ *yoffset -= line_height;
+ BLF_draw_default(xoffset, *yoffset, 0.0f, info, sizeof(info));
BLF_disable(font_id, BLF_SHADOW);
}
@@ -2027,7 +2027,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph,
Object *obweight = OBWEIGHTPAINT_FROM_OBACT(obact);
if (obweight) {
/* Only use Armature pose selection, when connected armature is in pose mode. */
- Object *ob_armature = modifiers_isDeformedByArmature(obweight);
+ Object *ob_armature = BKE_modifiers_is_deformed_by_armature(obweight);
if (ob_armature && ob_armature->mode == OB_MODE_POSE) {
obpose = ob_armature;
}
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c
index ff27fa958ef..aa401bcffa5 100644
--- a/source/blender/draw/intern/draw_manager_data.c
+++ b/source/blender/draw/intern/draw_manager_data.c
@@ -436,6 +436,24 @@ void DRW_shgroup_uniform_vec4_copy(DRWShadingGroup *shgroup, const char *name, c
drw_shgroup_uniform(shgroup, name, DRW_UNIFORM_FLOAT_COPY, value, 4, 1);
}
+void DRW_shgroup_uniform_vec4_array_copy(DRWShadingGroup *shgroup,
+ const char *name,
+ const float (*value)[4],
+ int arraysize)
+{
+ int location = GPU_shader_get_uniform_ensure(shgroup->shader, name);
+
+ if (location == -1) {
+ /* Nice to enable eventually, for now eevee uses uniforms that might not exist. */
+ // BLI_assert(0);
+ return;
+ }
+
+ for (int i = 0; i < arraysize; i++) {
+ drw_shgroup_uniform_create_ex(shgroup, location + i, DRW_UNIFORM_FLOAT_COPY, &value[i], 4, 1);
+ }
+}
+
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c
index 3217be353fa..0d6527421d0 100644
--- a/source/blender/draw/intern/draw_manager_shader.c
+++ b/source/blender/draw/intern/draw_manager_shader.c
@@ -99,6 +99,10 @@ static void drw_deferred_shader_compilation_exec(void *custom_data,
DRWShaderCompiler *comp = (DRWShaderCompiler *)custom_data;
void *gl_context = comp->gl_context;
+#if TRUST_NO_ONE
+ BLI_assert(gl_context != NULL);
+#endif
+
WM_opengl_context_activate(gl_context);
while (true) {
diff --git a/source/blender/draw/intern/shaders/common_globals_lib.glsl b/source/blender/draw/intern/shaders/common_globals_lib.glsl
index 9dfd48cc21a..a479a87e14b 100644
--- a/source/blender/draw/intern/shaders/common_globals_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_globals_lib.glsl
@@ -140,3 +140,4 @@ layout(std140) uniform globalsBlock
#define EDGE_SEAM (1 << 4)
#define EDGE_SHARP (1 << 5)
#define EDGE_FREESTYLE (1 << 6)
+#define HANDLE_SELECTED (1 << 7)
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index d48e09e0504..cd17a490240 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -51,6 +51,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
@@ -3033,6 +3034,83 @@ static bAnimChannelType ACF_DSVOLUME = {
acf_dsvolume_setting_ptr /* pointer for setting */
};
+/* Simulation Expander ----------------------------------------- */
+
+static int acf_dssimulation_icon(bAnimListElem *UNUSED(ale))
+{
+ /* TODO: Use correct icon. */
+ return ICON_PHYSICS;
+}
+
+static int acf_dssimulation_setting_flag(bAnimContext *UNUSED(ac),
+ eAnimChannel_Settings setting,
+ bool *neg)
+{
+ /* clear extra return data first */
+ *neg = false;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return SIM_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg = true;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+static void *acf_dssimulation_setting_ptr(bAnimListElem *ale,
+ eAnimChannel_Settings setting,
+ short *type)
+{
+ Simulation *simulation = (Simulation *)ale->data;
+
+ /* clear extra return data first */
+ *type = 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return GET_ACF_FLAG_PTR(simulation->flag, type);
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (simulation->adt)
+ return GET_ACF_FLAG_PTR(simulation->adt->flag, type);
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+static bAnimChannelType ACF_DSSIMULATION = {
+ "Simulation Expander", /* type name */
+ ACHANNEL_ROLE_EXPANDER, /* role */
+
+ acf_generic_dataexpand_color, /* backdrop color */
+ acf_generic_dataexpand_backdrop, /* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_generic_idblock_name_prop, /* name prop */
+ acf_dssimulation_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dssimulation_setting_flag, /* flag for setting */
+ acf_dssimulation_setting_ptr /* pointer for setting */
+};
+
/* GPencil Expander ------------------------------------------- */
// TODO: just get this from RNA?
@@ -4049,6 +4127,7 @@ static void ANIM_init_channel_typeinfo_data(void)
animchannelTypeInfo[type++] = &ACF_DSHAIR; /* Hair Channel */
animchannelTypeInfo[type++] = &ACF_DSPOINTCLOUD; /* PointCloud Channel */
animchannelTypeInfo[type++] = &ACF_DSVOLUME; /* Volume Channel */
+ animchannelTypeInfo[type++] = &ACF_DSSIMULATION; /* Simulation Channel */
animchannelTypeInfo[type++] = &ACF_SHAPEKEY; /* ShapeKey */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 4e3dc3cb220..a7ca84eb6c6 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -138,7 +138,8 @@ void ANIM_set_active_channel(bAnimContext *ac,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale->adt) {
ACHANNEL_SET_FLAG(ale->adt, ACHANNEL_SETFLAG_CLEAR, ADT_UI_ACTIVE);
@@ -194,7 +195,8 @@ void ANIM_set_active_channel(bAnimContext *ac,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale && ale->adt) {
ale->adt->flag |= ADT_UI_ACTIVE;
@@ -332,7 +334,8 @@ void ANIM_deselect_anim_channels(
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED)) {
sel = ACHANNEL_SETFLAG_CLEAR;
}
@@ -428,7 +431,8 @@ void ANIM_deselect_anim_channels(
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale->adt) {
ACHANNEL_SET_FLAG(ale->adt, sel, ADT_UI_SELECTED);
@@ -2965,7 +2969,8 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* sanity checking... */
if (ale->adt) {
/* select/deselect */
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 4203c2677b7..a2a1f7eb1d2 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -62,67 +62,6 @@
/* *************************************************** */
/* CURRENT FRAME DRAWING */
-/* Draw current frame number in a little green box beside the current frame indicator */
-void ANIM_draw_cfra_number(const bContext *C, View2D *v2d, short flag)
-{
- Scene *scene = CTX_data_scene(C);
- const float time = scene->r.cfra + scene->r.subframe;
- const float cfra = (float)(time * scene->r.framelen);
- const bool show_time = (flag & DRAWCFRA_UNIT_SECONDS) != 0;
-
- const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
- uchar col[4];
- float color[4];
- float xscale, x, y;
- char numstr[32] = " t "; /* t is the character to start replacing from */
- float hlen;
- int slen;
-
- /* because the frame number text is subject to the same scaling as the contents of the view */
- UI_view2d_scale_get(v2d, &xscale, NULL);
- GPU_matrix_push();
- GPU_matrix_scale_2f(1.0f / xscale, 1.0f);
-
- /* get timecode string
- * - padding on str-buf passed so that it doesn't sit on the frame indicator
- */
- if (show_time) {
- BLI_timecode_string_from_time(
- &numstr[2], sizeof(numstr) - 2, 0, FRA2TIME(cfra), FPS, U.timecode_style);
- }
- else {
- BLI_timecode_string_from_time_seconds(&numstr[2], sizeof(numstr) - 2, 1, cfra);
- }
-
- slen = UI_fontstyle_string_width(fstyle, numstr) - 1;
- hlen = slen * 0.5f;
-
- /* get starting coordinates for drawing */
- x = cfra * xscale;
- y = -0.1f * U.widget_unit;
-
- /* draw green box around/behind text */
- UI_GetThemeColor4fv(TH_CFRAME, color);
- color[3] = 3.0f;
-
- UI_draw_roundbox_corner_set(UI_CNR_ALL);
- UI_draw_roundbox_aa(true,
- x - hlen - 0.1f * U.widget_unit,
- y + 3.0f,
- x + hlen + 0.1f * U.widget_unit,
- y - 3.0f + U.widget_unit,
- 0.1f * U.widget_unit,
- color);
-
- /* draw current frame number */
- UI_GetThemeColor4ubv(TH_TEXT_HI, col);
- UI_fontstyle_draw_simple(
- fstyle, x - hlen - 0.15f * U.widget_unit, y + 0.28f * U.widget_unit, numstr, col);
-
- /* restore view transform */
- GPU_matrix_pop();
-}
-
/* General call for drawing current frame indicator in animation editor */
void ANIM_draw_cfra(const bContext *C, View2D *v2d, short flag)
{
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 4dc0bef3a1b..2b9dfe105bc 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -67,6 +67,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_userdef_types.h"
@@ -86,6 +87,7 @@
#include "BKE_collection.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_layer.h"
@@ -826,6 +828,18 @@ static bAnimListElem *make_new_animlistelem(void *data,
ale->adt = BKE_animdata_from_id(data);
break;
}
+ case ANIMTYPE_DSSIMULATION: {
+ Simulation *simulation = (Simulation *)data;
+ AnimData *adt = simulation->adt;
+
+ ale->flag = FILTER_SIMULATION_OBJD(simulation);
+
+ ale->key_data = (adt) ? adt->action : NULL;
+ ale->datatype = ALE_ACT;
+
+ ale->adt = BKE_animdata_from_id(data);
+ break;
+ }
case ANIMTYPE_DSSKEY: {
Key *key = (Key *)data;
AnimData *adt = key->adt;
@@ -2414,7 +2428,7 @@ static size_t animdata_filter_ds_modifiers(
afm.filter_mode = filter_mode;
/* 2) walk over dependencies */
- modifiers_foreachIDLink(ob, animfilter_modifier_idpoin_cb, &afm);
+ BKE_modifiers_foreach_ID_link(ob, animfilter_modifier_idpoin_cb, &afm);
/* 3) extract data from the context, merging it back into the standard list */
if (afm.items) {
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 2db381dfc69..40cd368e02b 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -73,15 +73,9 @@ static bool change_frame_poll(bContext *C)
* this shouldn't show up in 3D editor (or others without 2D timeline view) via search
*/
if (area) {
- if (ELEM(area->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_SEQ, SPACE_CLIP)) {
+ if (ELEM(area->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_SEQ, SPACE_CLIP, SPACE_GRAPH)) {
return true;
}
- else if (area->spacetype == SPACE_GRAPH) {
- /* NOTE: Graph Editor has special version which does some extra stuff.
- * No need to show the generic error message for that case though!
- */
- return false;
- }
}
CTX_wm_operator_poll_msg_set(C, "Expected an animation area to be active");
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 3ae4e3bf998..82e24eaa6e3 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -40,6 +40,7 @@
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_report.h"
#include "DEG_depsgraph.h"
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index e22fddc6d67..2dae4e8b4c5 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -633,7 +633,7 @@ bool keyframe_region_lasso_test(const KeyframeEdit_LassoData *data_lasso, const
BLI_rctf_transform_pt_v(data_lasso->rectf_view, data_lasso->rectf_scaled, xy_view, xy);
if (BLI_lasso_is_point_inside(
- data_lasso->mcords, data_lasso->mcords_tot, xy_view[0], xy_view[1], INT_MAX)) {
+ data_lasso->mcoords, data_lasso->mcoords_len, xy_view[0], xy_view[1], INT_MAX)) {
return true;
}
}
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 49e936d22aa..04061ceea51 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -50,6 +50,7 @@
#include "BKE_armature.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_key.h"
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c
index aa1bceb2674..544d86d4c47 100644
--- a/source/blender/editors/armature/armature_naming.c
+++ b/source/blender/editors/armature/armature_naming.c
@@ -265,7 +265,7 @@ void ED_armature_bone_rename(Main *bmain,
}
}
- if (modifiers_usesArmature(ob, arm)) {
+ if (BKE_modifiers_uses_armature(ob, arm)) {
bDeformGroup *dg = BKE_object_defgroup_find_name(ob, oldname);
if (dg) {
BLI_strncpy(dg->name, newname, MAXBONENAME);
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index d544aed5481..d3d00fc44f2 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -42,7 +42,7 @@
#include "BKE_armature.h"
#include "BKE_constraint.h"
#include "BKE_context.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_report.h"
diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c
index b637a57f7c0..61d8856afbc 100644
--- a/source/blender/editors/armature/armature_skinning.c
+++ b/source/blender/editors/armature/armature_skinning.c
@@ -418,7 +418,7 @@ static void add_verts_to_dgroups(ReportList *reports,
BKE_mesh_foreach_mapped_vert_coords_get(me_eval, verts, mesh->totvert);
vertsfilled = 1;
}
- else if (modifiers_findByType(ob, eModifierType_Subsurf)) {
+ else if (BKE_modifiers_findby_type(ob, eModifierType_Subsurf)) {
/* is subsurf on? Lets use the verts on the limit surface then.
* = same amount of vertices as mesh, but vertices moved to the
* subsurfed position, like for 'optimal'. */
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 6028ddb216f..d8a6a22a7df 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -1549,7 +1549,7 @@ static void meshdeform_matrix_solve(MeshDeformModifierData *mmd, MeshDeformBind
}
}
else {
- modifier_setError(&mmd->modifier, "Failed to find bind solution (increase precision?)");
+ BKE_modifier_set_error(&mmd->modifier, "Failed to find bind solution (increase precision?)");
error("Mesh Deform: failed to find bind solution.");
break;
}
@@ -1753,7 +1753,7 @@ void ED_mesh_deform_bind_callback(MeshDeformModifierData *mmd,
int totvert,
float cagemat[4][4])
{
- MeshDeformModifierData *mmd_orig = (MeshDeformModifierData *)modifier_get_original(
+ MeshDeformModifierData *mmd_orig = (MeshDeformModifierData *)BKE_modifier_get_original(
&mmd->modifier);
MeshDeformBind mdb;
MVert *mvert;
@@ -1799,7 +1799,7 @@ void ED_mesh_deform_bind_callback(MeshDeformModifierData *mmd,
MEM_freeN(mdb.vertexcos);
/* compact weights */
- modifier_mdef_compact_influences((ModifierData *)mmd_orig);
+ BKE_modifier_mdef_compact_influences((ModifierData *)mmd_orig);
end_progress_bar();
waitcursor(0);
diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c
index ce652b0eaf4..9525fcf2154 100644
--- a/source/blender/editors/armature/pose_select.c
+++ b/source/blender/editors/armature/pose_select.c
@@ -263,7 +263,7 @@ void ED_armature_pose_select_in_wpaint_mode(ViewLayer *view_layer, Base *base_se
Object *ob_active = OBACT(view_layer);
BLI_assert(ob_active && (ob_active->mode & OB_MODE_WEIGHT_PAINT));
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob_active, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob_active, &virtualModifierData);
for (; md; md = md->next) {
if (md->type == eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData *)md;
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 31c89ca9f43..1d2bf152777 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -1240,7 +1240,7 @@ static int pose_clear_user_transforms_exec(bContext *C, wmOperator *op)
workob.adt = ob->adt;
workob.pose = dummyPose;
- BKE_animsys_evaluate_animdata(scene, &workob.id, workob.adt, cframe, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&workob.id, workob.adt, cframe, ADT_RECALC_ANIM, false);
/* copy back values, but on selected bones only */
for (pchan = dummyPose->chanbase.first; pchan; pchan = pchan->next) {
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index d6256f67066..4d783396888 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -4923,7 +4923,7 @@ bool ED_curve_editnurb_select_pick(
}
}
else {
- BKE_nurbList_flag_set(editnurb, 0);
+ BKE_nurbList_flag_set(editnurb, SELECT, false);
if (bezt) {
@@ -5635,7 +5635,7 @@ static int add_vertex_invoke(bContext *C, wmOperator *op, const wmEvent *event)
const float mval[2] = {UNPACK2(event->mval)};
struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d(
- vc.bmain, vc.scene, 0, vc.region, vc.v3d);
+ vc.scene, 0, vc.region, vc.v3d);
ED_transform_snap_object_project_view3d(
snap_context,
diff --git a/source/blender/editors/curve/editcurve_add.c b/source/blender/editors/curve/editcurve_add.c
index 91d5ea58361..bacdd5b69b5 100644
--- a/source/blender/editors/curve/editcurve_add.c
+++ b/source/blender/editors/curve/editcurve_add.c
@@ -138,7 +138,7 @@ Nurb *ED_curve_add_nurbs_primitive(
copy_v3_v3(zvec, rv3d->viewinv[2]);
}
- BKE_nurbList_flag_set(editnurb, 0);
+ BKE_nurbList_flag_set(editnurb, SELECT, false);
/* these types call this function to return a Nurb */
if (stype != CU_PRIM_TUBE && stype != CU_PRIM_DONUT) {
@@ -521,7 +521,7 @@ static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf)
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
- C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL)) {
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/curve/editcurve_query.c b/source/blender/editors/curve/editcurve_query.c
index 0b15d9e55b9..132f7e58e71 100644
--- a/source/blender/editors/curve/editcurve_query.c
+++ b/source/blender/editors/curve/editcurve_query.c
@@ -44,8 +44,13 @@
/** \name Cursor Picking API
* \{ */
-static void ED_curve_pick_vert__do_closest(
- void *userData, Nurb *nu, BPoint *bp, BezTriple *bezt, int beztindex, const float screen_co[2])
+static void ED_curve_pick_vert__do_closest(void *userData,
+ Nurb *nu,
+ BPoint *bp,
+ BezTriple *bezt,
+ int beztindex,
+ bool handles_visible,
+ const float screen_co[2])
{
struct {
BPoint *bp;
@@ -64,6 +69,8 @@ static void ED_curve_pick_vert__do_closest(
flag = bp->f1;
}
else {
+ BLI_assert(handles_visible || beztindex == 1);
+
if (beztindex == 0) {
flag = bezt->f1;
}
@@ -92,6 +99,8 @@ static void ED_curve_pick_vert__do_closest(
data->hpoint = bezt ? beztindex : 0;
data->is_changed = true;
}
+
+ UNUSED_VARS_NDEBUG(handles_visible);
}
bool ED_curve_pick_vert(ViewContext *vc,
diff --git a/source/blender/editors/curve/editcurve_select.c b/source/blender/editors/curve/editcurve_select.c
index 9cf61d02677..9294bc6e91b 100644
--- a/source/blender/editors/curve/editcurve_select.c
+++ b/source/blender/editors/curve/editcurve_select.c
@@ -590,8 +590,8 @@ static int de_select_all_exec(bContext *C, wmOperator *op)
changed = ED_curve_deselect_all(cu->editnurb);
break;
case SEL_INVERT:
- changed = ED_curve_select_swap(
- cu->editnurb, (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0);
+ changed = ED_curve_select_swap(cu->editnurb,
+ v3d->overlay.handle_display == CURVE_HANDLE_NONE);
break;
}
@@ -772,7 +772,7 @@ static int select_row_exec(bContext *C, wmOperator *UNUSED(op))
if (last == bp) {
direction = 1 - direction;
- BKE_nurbList_flag_set(editnurb, 0);
+ BKE_nurbList_flag_set(editnurb, SELECT, false);
}
last = bp;
@@ -826,8 +826,10 @@ static int select_next_exec(bContext *C, wmOperator *UNUSED(op))
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
+
ListBase *editnurb = object_editcurve_get(obedit);
select_adjacent_cp(editnurb, 1, 0, SELECT);
+
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
@@ -861,8 +863,10 @@ static int select_previous_exec(bContext *C, wmOperator *UNUSED(op))
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
+
ListBase *editnurb = object_editcurve_get(obedit);
select_adjacent_cp(editnurb, -1, 0, SELECT);
+
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
@@ -1392,6 +1396,7 @@ static int select_nth_exec(bContext *C, wmOperator *op)
if (ed_curve_select_nth(obedit->data, &op_params) == true) {
changed = true;
+
DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
diff --git a/source/blender/editors/datafiles/CMakeLists.txt b/source/blender/editors/datafiles/CMakeLists.txt
index 3e9d2def78e..1a5b3d6ac45 100644
--- a/source/blender/editors/datafiles/CMakeLists.txt
+++ b/source/blender/editors/datafiles/CMakeLists.txt
@@ -336,7 +336,7 @@ set(ICON_NAMES
force_boid
force_turbulence
force_drag
- force_smokeflow
+ force_fluidflow
image_plane
image_background
image_reference
diff --git a/source/blender/editors/gizmo_library/CMakeLists.txt b/source/blender/editors/gizmo_library/CMakeLists.txt
index 68a204c04a7..1f3edf31b19 100644
--- a/source/blender/editors/gizmo_library/CMakeLists.txt
+++ b/source/blender/editors/gizmo_library/CMakeLists.txt
@@ -53,6 +53,7 @@ set(SRC
gizmo_types/dial3d_gizmo.c
gizmo_types/move3d_gizmo.c
gizmo_types/primitive3d_gizmo.c
+ gizmo_types/snap3d_gizmo.c
)
set(LIB
diff --git a/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
index 374b7b1f6a2..db57a33f543 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
@@ -382,7 +382,7 @@ static int gizmo_move_invoke(bContext *C, wmGizmo *gz, const wmEvent *event)
switch (area->spacetype) {
case SPACE_VIEW3D: {
inter->snap_context_v3d = ED_transform_snap_object_context_create_view3d(
- CTX_data_main(C), CTX_data_scene(C), 0, CTX_wm_region(C), CTX_wm_view3d(C));
+ CTX_data_scene(C), 0, CTX_wm_region(C), CTX_wm_view3d(C));
break;
}
default:
diff --git a/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
new file mode 100644
index 00000000000..a3921791427
--- /dev/null
+++ b/source/blender/editors/gizmo_library/gizmo_types/snap3d_gizmo.c
@@ -0,0 +1,560 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file snap3d_gizmo.c
+ * \ingroup edgizmolib
+ *
+ * \name Snap Gizmo
+ *
+ * 3D Gizmo
+ *
+ * \brief Snap gizmo which exposes the location, normal and index in the props.
+ */
+
+#include "BLI_math.h"
+
+#include "DNA_scene_types.h"
+
+#include "BKE_context.h"
+
+#include "GPU_immediate.h"
+#include "GPU_state.h"
+
+#include "ED_gizmo_library.h"
+#include "ED_screen.h"
+#include "ED_transform_snap_object_context.h"
+#include "ED_view3d.h"
+
+#include "UI_resources.h" /* icons */
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+#include "wm.h"
+
+/* own includes */
+#include "../gizmo_geometry.h"
+#include "../gizmo_library_intern.h"
+
+typedef struct SnapGizmo3D {
+ wmGizmo gizmo;
+ PropertyRNA *prop_prevpoint;
+ PropertyRNA *prop_location;
+ PropertyRNA *prop_normal;
+ PropertyRNA *prop_elem_index;
+ PropertyRNA *prop_snap_force;
+
+ /* We could have other snap contexts, for now only support 3D view. */
+ SnapObjectContext *snap_context_v3d;
+ int mval[2];
+
+#ifdef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+ wmKeyMap *keymap;
+ int snap_on;
+ bool invert_snap;
+#endif
+ int use_snap_override;
+ short snap_elem;
+} SnapGizmo3D;
+
+#ifdef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+static bool invert_snap(const wmGizmo *gz, const wmWindowManager *wm, const wmEvent *event)
+{
+ SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ wmKeyMap *keymap = WM_keymap_active(wm, gizmo_snap->keymap);
+
+ const int snap_on = gizmo_snap->snap_on;
+ for (wmKeyMapItem *kmi = keymap->items.first; kmi; kmi = kmi->next) {
+ if (kmi->flag & KMI_INACTIVE) {
+ continue;
+ }
+
+ if (kmi->propvalue == snap_on) {
+ if ((ELEM(kmi->type, EVT_LEFTCTRLKEY, EVT_RIGHTCTRLKEY) && event->ctrl) ||
+ (ELEM(kmi->type, EVT_LEFTSHIFTKEY, EVT_RIGHTSHIFTKEY) && event->shift) ||
+ (ELEM(kmi->type, EVT_LEFTALTKEY, EVT_RIGHTALTKEY) && event->alt) ||
+ ((kmi->type == EVT_OSKEY) && event->oskey)) {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+#endif
+
+/* -------------------------------------------------------------------- */
+/** \name ED_gizmo_library specific API
+ * \{ */
+
+void ED_gizmotypes_snap_3d_draw_util(RegionView3D *rv3d,
+ const float loc_prev[3],
+ const float loc_curr[3],
+ const float normal[3],
+ const uchar color_line[4],
+ const uchar color_point[4],
+ const short snap_elem_type)
+{
+ if (!loc_prev && !loc_curr) {
+ return;
+ }
+
+ float view_inv[4][4];
+ copy_m4_m4(view_inv, rv3d->viewinv);
+
+ /* The size of the circle is larger than the vertex size.
+ * This prevents a drawing overlaps the other. */
+ float radius = 2.5f * UI_GetThemeValuef(TH_VERTEX_SIZE);
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+
+ if (loc_curr) {
+ immUniformColor4ubv(color_point);
+ imm_drawcircball(loc_curr, ED_view3d_pixel_size(rv3d, loc_curr) * radius, view_inv, pos);
+
+ /* draw normal if needed */
+ if (normal) {
+ immBegin(GPU_PRIM_LINES, 2);
+ immVertex3fv(pos, loc_curr);
+ immVertex3f(pos, loc_curr[0] + normal[0], loc_curr[1] + normal[1], loc_curr[2] + normal[2]);
+ immEnd();
+ }
+ }
+
+ if (loc_prev) {
+ /* Draw an "X" indicating where the previous snap point is.
+ * This is useful for indicating perpendicular snap. */
+
+ /* v1, v2, v3 and v4 indicate the coordinates of the ends of the "X". */
+ float vx[3], vy[3], v1[3], v2[3], v3[3], v4[4];
+
+ /* Multiply by 0.75f so that the final size of the "X" is close to that of
+ * the circle.
+ * (A closer value is 0.7071f, but we don't need to be exact here). */
+ float x_size = 0.75f * radius * ED_view3d_pixel_size(rv3d, loc_prev);
+
+ mul_v3_v3fl(vx, view_inv[0], x_size);
+ mul_v3_v3fl(vy, view_inv[1], x_size);
+
+ add_v3_v3v3(v1, vx, vy);
+ sub_v3_v3v3(v2, vx, vy);
+ negate_v3_v3(v3, v1);
+ negate_v3_v3(v4, v2);
+
+ add_v3_v3(v1, loc_prev);
+ add_v3_v3(v2, loc_prev);
+ add_v3_v3(v3, loc_prev);
+ add_v3_v3(v4, loc_prev);
+
+ immUniformColor4ubv(color_line);
+ immBegin(GPU_PRIM_LINES, 4);
+ immVertex3fv(pos, v3);
+ immVertex3fv(pos, v1);
+ immVertex3fv(pos, v4);
+ immVertex3fv(pos, v2);
+ immEnd();
+
+ if (loc_curr && (snap_elem_type & SCE_SNAP_MODE_EDGE_PERPENDICULAR)) {
+ /* Dashed line. */
+ immUnbindProgram();
+
+ immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR);
+ float viewport_size[4];
+ GPU_viewport_size_get_f(viewport_size);
+ immUniform2f("viewport_size", viewport_size[2], viewport_size[3]);
+ immUniform1f("dash_width", 6.0f * U.pixelsize);
+ immUniform1f("dash_factor", 1.0f / 4.0f);
+ immUniformColor4ubv(color_line);
+
+ immBegin(GPU_PRIM_LINES, 2);
+ immVertex3fv(pos, loc_prev);
+ immVertex3fv(pos, loc_curr);
+ immEnd();
+ }
+ }
+
+ immUnbindProgram();
+}
+
+SnapObjectContext *ED_gizmotypes_snap_3d_context_ensure(Scene *scene,
+ const ARegion *region,
+ const View3D *v3d,
+ wmGizmo *gz)
+{
+ SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ if (gizmo_snap->snap_context_v3d == NULL) {
+ gizmo_snap->snap_context_v3d = ED_transform_snap_object_context_create_view3d(
+ scene, 0, region, v3d);
+ }
+ return gizmo_snap->snap_context_v3d;
+}
+
+bool ED_gizmotypes_snap_3d_invert_snap_get(struct wmGizmo *gz)
+{
+ SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ return gizmo_snap->invert_snap;
+}
+void ED_gizmotypes_snap_3d_toggle_set(wmGizmo *gz, bool enable)
+{
+ SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ gizmo_snap->use_snap_override = (int)enable;
+}
+
+void ED_gizmotypes_snap_3d_toggle_clear(wmGizmo *gz)
+{
+ SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ gizmo_snap->use_snap_override = -1;
+}
+
+short ED_gizmotypes_snap_3d_update(wmGizmo *gz,
+ struct Depsgraph *depsgraph,
+ const ARegion *region,
+ const View3D *v3d,
+ const wmWindowManager *wm,
+ const float mval_fl[2],
+ float r_loc[3],
+ float r_nor[3])
+{
+ SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ Scene *scene = DEG_get_input_scene(depsgraph);
+ float co[3], no[3];
+ short snap_elem = 0;
+ int snap_elem_index[3] = {-1, -1, -1};
+ int index = -1;
+
+ if (gizmo_snap->use_snap_override != -1) {
+ if (gizmo_snap->use_snap_override == false) {
+ gizmo_snap->snap_elem = 0;
+ return 0;
+ }
+ }
+
+#ifdef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+ if (wm && wm->winactive) {
+ gizmo_snap->invert_snap = invert_snap(gz, wm, wm->winactive->eventstate);
+ }
+
+ if (gizmo_snap->use_snap_override == -1) {
+ const ToolSettings *ts = scene->toolsettings;
+ if (gizmo_snap->invert_snap != !(ts->snap_flag & SCE_SNAP)) {
+ gizmo_snap->snap_elem = 0;
+ return 0;
+ }
+ }
+#else
+ UNUSED_VARS(wm);
+#endif
+
+ wmGizmoProperty *gz_prop = WM_gizmo_target_property_find(gz, "snap_elements");
+ int snap_elements = RNA_property_enum_get(&gz_prop->ptr, gz_prop->prop);
+ if (gz_prop->prop != gizmo_snap->prop_snap_force) {
+ int snap_elements_force = RNA_property_enum_get(gz->ptr, gizmo_snap->prop_snap_force);
+ snap_elements |= snap_elements_force;
+ }
+ snap_elements &= (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE |
+ SCE_SNAP_MODE_EDGE_MIDPOINT | SCE_SNAP_MODE_EDGE_PERPENDICULAR);
+
+ if (snap_elements) {
+ float prev_co[3] = {0.0f};
+ if (RNA_property_is_set(gz->ptr, gizmo_snap->prop_prevpoint)) {
+ RNA_property_float_get_array(gz->ptr, gizmo_snap->prop_prevpoint, prev_co);
+ }
+ else {
+ snap_elements &= ~SCE_SNAP_MODE_EDGE_PERPENDICULAR;
+ }
+
+ float dist_px = 12.0f * U.pixelsize;
+
+ ED_gizmotypes_snap_3d_context_ensure(scene, region, v3d, gz);
+ snap_elem = ED_transform_snap_object_project_view3d_ex(gizmo_snap->snap_context_v3d,
+ depsgraph,
+ snap_elements,
+ &(const struct SnapObjectParams){
+ .snap_select = SNAP_ALL,
+ .use_object_edit_cage = true,
+ .use_occlusion_test = true,
+ },
+ mval_fl,
+ prev_co,
+ &dist_px,
+ co,
+ no,
+ &index,
+ NULL,
+ NULL);
+ }
+
+ if (snap_elem == 0) {
+ RegionView3D *rv3d = region->regiondata;
+ ED_view3d_win_to_3d(v3d, region, rv3d->ofs, mval_fl, co);
+ zero_v3(no);
+ }
+ else if (snap_elem == SCE_SNAP_MODE_VERTEX) {
+ snap_elem_index[0] = index;
+ }
+ else if (snap_elem &
+ (SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_EDGE_MIDPOINT | SCE_SNAP_MODE_EDGE_PERPENDICULAR)) {
+ snap_elem_index[1] = index;
+ }
+ else if (snap_elem == SCE_SNAP_MODE_FACE) {
+ snap_elem_index[2] = index;
+ }
+
+ gizmo_snap->snap_elem = snap_elem;
+ RNA_property_float_set_array(gz->ptr, gizmo_snap->prop_location, co);
+ RNA_property_float_set_array(gz->ptr, gizmo_snap->prop_normal, no);
+ RNA_property_int_set_array(gz->ptr, gizmo_snap->prop_elem_index, snap_elem_index);
+
+ if (r_loc) {
+ copy_v3_v3(r_loc, co);
+ }
+ if (r_nor) {
+ copy_v3_v3(r_nor, no);
+ }
+
+ return snap_elem;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name GIZMO_GT_snap_3d
+ * \{ */
+
+static void gizmo_snap_setup(wmGizmo *gz)
+{
+ SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+
+ /* For quick access to the props. */
+ gizmo_snap->prop_prevpoint = RNA_struct_find_property(gz->ptr, "prev_point");
+ gizmo_snap->prop_location = RNA_struct_find_property(gz->ptr, "location");
+ gizmo_snap->prop_normal = RNA_struct_find_property(gz->ptr, "normal");
+ gizmo_snap->prop_elem_index = RNA_struct_find_property(gz->ptr, "snap_elem_index");
+ gizmo_snap->prop_snap_force = RNA_struct_find_property(gz->ptr, "snap_elements_force");
+
+ gizmo_snap->use_snap_override = -1;
+
+ /* Prop fallback. */
+ WM_gizmo_target_property_def_rna(gz, "snap_elements", gz->ptr, "snap_elements_force", -1);
+
+ /* Flags. */
+ gz->flag |= WM_GIZMO_NO_TOOLTIP;
+}
+
+static void gizmo_snap_draw(const bContext *C, wmGizmo *gz)
+{
+ SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ if (gizmo_snap->snap_elem == 0) {
+ return;
+ }
+
+ ARegion *region = CTX_wm_region(C);
+ RegionView3D *rv3d = region->regiondata;
+
+ /* Ideally, we shouldn't assign values here.
+ * But `test_select` is not called during navigation.
+ * And `snap_elem` is not really useful in this case. */
+ if ((rv3d->rflag & RV3D_NAVIGATING) ||
+ (!(gz->state & WM_GIZMO_STATE_HIGHLIGHT) && !wm_gizmomap_modal_get(region->gizmo_map))) {
+ gizmo_snap->snap_elem = 0;
+ return;
+ }
+
+ float location[3], prev_point_stack[3], *prev_point = NULL;
+ uchar color_line[4], color_point[4];
+
+ RNA_property_float_get_array(gz->ptr, gizmo_snap->prop_location, location);
+
+ UI_GetThemeColor3ubv(TH_TRANSFORM, color_line);
+ color_line[3] = 128;
+
+ rgba_float_to_uchar(color_point, gz->color);
+
+ if (RNA_property_is_set(gz->ptr, gizmo_snap->prop_prevpoint)) {
+ RNA_property_float_get_array(gz->ptr, gizmo_snap->prop_prevpoint, prev_point_stack);
+ prev_point = prev_point_stack;
+ }
+
+ GPU_line_smooth(false);
+
+ GPU_line_width(1.0f);
+ ED_gizmotypes_snap_3d_draw_util(
+ rv3d, prev_point, location, NULL, color_line, color_point, gizmo_snap->snap_elem);
+}
+
+static int gizmo_snap_test_select(bContext *C, wmGizmo *gz, const int mval[2])
+{
+ SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+
+#ifdef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+ wmWindowManager *wm = CTX_wm_manager(C);
+ if (gizmo_snap->keymap == NULL) {
+ gizmo_snap->keymap = WM_modalkeymap_find(wm->defaultconf, "Generic Gizmo Tweak Modal Map");
+ RNA_enum_value_from_id(gizmo_snap->keymap->modal_items, "SNAP_ON", &gizmo_snap->snap_on);
+ }
+
+ const bool invert = wm->winactive ? invert_snap(gz, wm, wm->winactive->eventstate) : false;
+ if (gizmo_snap->invert_snap == invert && gizmo_snap->mval[0] == mval[0] &&
+ gizmo_snap->mval[1] == mval[1]) {
+ /* Performance, do not update. */
+ return gizmo_snap->snap_elem ? 0 : -1;
+ }
+
+ gizmo_snap->invert_snap = invert;
+#else
+ if (gizmo_snap->mval[0] == mval[0] && gizmo_snap->mval[1] == mval[1]) {
+ /* Performance, do not update. */
+ return gizmo_snap->snap_elem ? 0 : -1;
+ }
+#endif
+ copy_v2_v2_int(gizmo_snap->mval, mval);
+
+ ARegion *region = CTX_wm_region(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ const float mval_fl[2] = {UNPACK2(mval)};
+ short snap_elem = ED_gizmotypes_snap_3d_update(
+ gz, CTX_data_ensure_evaluated_depsgraph(C), region, v3d, NULL, mval_fl, NULL, NULL);
+
+ if (snap_elem) {
+ ED_region_tag_redraw_editor_overlays(region);
+ return 0;
+ }
+
+ return -1;
+}
+
+static int gizmo_snap_modal(bContext *UNUSED(C),
+ wmGizmo *UNUSED(gz),
+ const wmEvent *UNUSED(event),
+ eWM_GizmoFlagTweak UNUSED(tweak_flag))
+{
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int gizmo_snap_invoke(bContext *UNUSED(C),
+ wmGizmo *UNUSED(gz),
+ const wmEvent *UNUSED(event))
+{
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static void gizmo_snap_free(wmGizmo *gz)
+{
+ SnapGizmo3D *gizmo_snap = (SnapGizmo3D *)gz;
+ if (gizmo_snap->snap_context_v3d) {
+ ED_transform_snap_object_context_destroy(gizmo_snap->snap_context_v3d);
+ gizmo_snap->snap_context_v3d = NULL;
+ }
+}
+
+static void GIZMO_GT_snap_3d(wmGizmoType *gzt)
+{
+ /* identifiers */
+ gzt->idname = "GIZMO_GT_snap_3d";
+
+ /* api callbacks */
+ gzt->setup = gizmo_snap_setup;
+ gzt->draw = gizmo_snap_draw;
+ gzt->test_select = gizmo_snap_test_select;
+ gzt->modal = gizmo_snap_modal;
+ gzt->invoke = gizmo_snap_invoke;
+ gzt->free = gizmo_snap_free;
+
+ gzt->struct_size = sizeof(SnapGizmo3D);
+
+ const EnumPropertyItem *rna_enum_snap_element_items;
+ {
+ /* Get Snap Element Items enum. */
+ bool free;
+ PointerRNA toolsettings_ptr;
+ RNA_pointer_create(NULL, &RNA_ToolSettings, NULL, &toolsettings_ptr);
+ PropertyRNA *prop = RNA_struct_find_property(&toolsettings_ptr, "snap_elements");
+ RNA_property_enum_items(
+ NULL, &toolsettings_ptr, prop, &rna_enum_snap_element_items, NULL, &free);
+
+ BLI_assert(free == false);
+ }
+
+ /* Setup. */
+ RNA_def_enum_flag(gzt->srna,
+ "snap_elements_force",
+ rna_enum_snap_element_items,
+ SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE,
+ "Snap Elements",
+ "");
+
+ RNA_def_float_vector(gzt->srna,
+ "prev_point",
+ 3,
+ NULL,
+ FLT_MIN,
+ FLT_MAX,
+ "Previous Point",
+ "Point that defines the location of the perpendicular snap",
+ FLT_MIN,
+ FLT_MAX);
+
+ /* Returns. */
+ RNA_def_float_vector(gzt->srna,
+ "location",
+ 3,
+ NULL,
+ FLT_MIN,
+ FLT_MAX,
+ "Location",
+ "Snap Point Location",
+ FLT_MIN,
+ FLT_MAX);
+
+ RNA_def_float_vector(gzt->srna,
+ "normal",
+ 3,
+ NULL,
+ FLT_MIN,
+ FLT_MAX,
+ "Normal",
+ "Snap Point Normal",
+ FLT_MIN,
+ FLT_MAX);
+
+ RNA_def_int_vector(gzt->srna,
+ "snap_elem_index",
+ 3,
+ NULL,
+ INT_MIN,
+ INT_MAX,
+ "Snap Element",
+ "Array index of face, edge and vert snapped",
+ INT_MIN,
+ INT_MAX);
+
+ /* Read/Write. */
+ WM_gizmotype_target_property_def(gzt, "snap_elements", PROP_ENUM, 1);
+}
+
+void ED_gizmotypes_snap_3d(void)
+{
+ WM_gizmotype_append(GIZMO_GT_snap_3d);
+}
+
+/** \} */
diff --git a/source/blender/editors/gpencil/annotate_draw.c b/source/blender/editors/gpencil/annotate_draw.c
index adaf4ab2459..22df7bbbf31 100644
--- a/source/blender/editors/gpencil/annotate_draw.c
+++ b/source/blender/editors/gpencil/annotate_draw.c
@@ -90,14 +90,54 @@ typedef enum eDrawStrokeFlags {
/* ----- Tool Buffer Drawing ------ */
+static void annotation_draw_stroke_arrow_buffer(uint pos,
+ const float *corner_point,
+ const float *arrow_coords,
+ const int arrow_style)
+{
+ immBeginAtMost(GPU_PRIM_LINE_STRIP, arrow_style);
+
+ switch (arrow_style) {
+ case GP_STROKE_ARROWSTYLE_SEGMENT:
+ immVertex2f(pos, arrow_coords[0], arrow_coords[1]);
+ immVertex2f(pos, arrow_coords[2], arrow_coords[3]);
+ break;
+ case GP_STROKE_ARROWSTYLE_CLOSED:
+ immVertex2f(pos, arrow_coords[0], arrow_coords[1]);
+ immVertex2f(pos, arrow_coords[2], arrow_coords[3]);
+ immVertex2f(pos, arrow_coords[4], arrow_coords[5]);
+ immVertex2f(pos, arrow_coords[0], arrow_coords[1]);
+ break;
+ case GP_STROKE_ARROWSTYLE_OPEN:
+ immVertex2f(pos, arrow_coords[0], arrow_coords[1]);
+ immVertex2f(pos, corner_point[0], corner_point[1]);
+ immVertex2f(pos, arrow_coords[2], arrow_coords[3]);
+ break;
+ case GP_STROKE_ARROWSTYLE_SQUARE:
+ immVertex2f(pos, corner_point[0], corner_point[1]);
+ immVertex2f(pos, arrow_coords[0], arrow_coords[1]);
+ immVertex2f(pos, arrow_coords[4], arrow_coords[5]);
+ immVertex2f(pos, arrow_coords[6], arrow_coords[7]);
+ immVertex2f(pos, arrow_coords[2], arrow_coords[3]);
+ immVertex2f(pos, corner_point[0], corner_point[1]);
+ break;
+ default:
+ break;
+ }
+ immEnd();
+}
+
/* draw stroke defined in buffer (simple ogl lines/points for now, as dotted lines) */
-static void annotation_draw_stroke_buffer(const tGPspoint *points,
- int totpoints,
+static void annotation_draw_stroke_buffer(bGPdata *gps,
short thickness,
short dflag,
- short sflag,
const float ink[4])
{
+ bGPdata_Runtime runtime = gps->runtime;
+ const tGPspoint *points = runtime.sbuffer;
+ int totpoints = runtime.sbuffer_used;
+ short sflag = runtime.sbuffer_sflag;
+
int draw_points = 0;
/* error checking */
@@ -176,6 +216,26 @@ static void annotation_draw_stroke_buffer(const tGPspoint *points,
}
immEnd();
+
+ /* Draw arrow stroke. */
+ if (totpoints > 1) {
+ /* Draw ending arrow stroke. */
+ if ((sflag & GP_STROKE_USE_ARROW_END) &&
+ (runtime.arrow_end_style != GP_STROKE_ARROWSTYLE_NONE)) {
+ float end[2];
+ copy_v2_fl2(end, points[1].x, points[1].y);
+ annotation_draw_stroke_arrow_buffer(pos, end, runtime.arrow_end, runtime.arrow_end_style);
+ }
+ /* Draw starting arrow stroke. */
+ if ((sflag & GP_STROKE_USE_ARROW_START) &&
+ (runtime.arrow_start_style != GP_STROKE_ARROWSTYLE_NONE)) {
+ float start[2];
+ copy_v2_fl2(start, points[0].x, points[0].y);
+ annotation_draw_stroke_arrow_buffer(
+ pos, start, runtime.arrow_start, runtime.arrow_start_style);
+ }
+ }
+
immUnbindProgram();
}
@@ -524,131 +584,6 @@ static void annotation_draw_strokes(const bGPDframe *gpf,
GPU_program_point_size(false);
}
-/* Draw selected verts for strokes being edited */
-static void annotation_draw_strokes_edit(bGPDlayer *gpl,
- const bGPDframe *gpf,
- int offsx,
- int offsy,
- int winx,
- int winy,
- short dflag,
- float alpha)
-{
- /* if alpha 0 do not draw */
- if (alpha == 0.0f) {
- return;
- }
-
- const bool no_xray = (dflag & GP_DRAWDATA_NO_XRAY) != 0;
- int mask_orig = 0;
-
- /* set up depth masks... */
- if (dflag & GP_DRAWDATA_ONLY3D) {
- if (no_xray) {
- glGetIntegerv(GL_DEPTH_WRITEMASK, &mask_orig);
- glDepthMask(0);
- GPU_depth_test(true);
-
- /* first arg is normally rv3d->dist, but this isn't
- * available here and seems to work quite well without */
- bglPolygonOffset(1.0f, 1.0f);
- }
- }
-
- GPU_program_point_size(true);
-
- /* draw stroke verts */
- LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
- /* check if stroke can be drawn */
- if (annotation_can_draw_stroke(gps, dflag) == false) {
- continue;
- }
-
- /* Optimization: only draw points for selected strokes
- * We assume that selected points can only occur in
- * strokes that are selected too.
- */
- if ((gps->flag & GP_STROKE_SELECT) == 0) {
- continue;
- }
-
- /* Get size of verts:
- * - The selected state needs to be larger than the unselected state so that
- * they stand out more.
- * - We use the theme setting for size of the unselected verts
- */
- float bsize = UI_GetThemeValuef(TH_GP_VERTEX_SIZE);
- float vsize;
- if ((int)bsize > 8) {
- vsize = 10.0f;
- bsize = 8.0f;
- }
- else {
- vsize = bsize + 2;
- }
-
- /* Why? */
- UNUSED_VARS(vsize);
-
- float selectColor[4];
- UI_GetThemeColor3fv(TH_GP_VERTEX_SELECT, selectColor);
- selectColor[3] = alpha;
-
- GPUVertFormat *format = immVertexFormat();
- uint pos; /* specified later */
- uint size = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
- uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
-
- if (gps->flag & GP_STROKE_3DSPACE) {
- pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_POINT_VARYING_SIZE_VARYING_COLOR);
- }
- else {
- pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_POINT_VARYING_SIZE_VARYING_COLOR);
- }
-
- immBegin(GPU_PRIM_POINTS, gps->totpoints);
-
- /* Draw all the stroke points (selected or not) */
- bGPDspoint *pt = gps->points;
- for (int i = 0; i < gps->totpoints; i++, pt++) {
- /* size and color first */
- immAttr3fv(color, gpl->color);
- immAttr1f(size, bsize);
-
- /* then position */
- if (gps->flag & GP_STROKE_3DSPACE) {
- immVertex3fv(pos, &pt->x);
- }
- else {
- float co[2];
- annotation_calc_2d_stroke_fxy(&pt->x, gps->flag, offsx, offsy, winx, winy, co);
- immVertex2fv(pos, co);
- }
- }
-
- immEnd();
- immUnbindProgram();
- }
-
- GPU_program_point_size(false);
-
- /* clear depth mask */
- if (dflag & GP_DRAWDATA_ONLY3D) {
- if (no_xray) {
- glDepthMask(mask_orig);
- GPU_depth_test(false);
-
- bglPolygonOffset(0.0, 0.0);
-#if 0
- glDisable(GL_POLYGON_OFFSET_LINE);
- glPolygonOffset(0, 0);
-#endif
- }
- }
-}
-
/* ----- General Drawing ------ */
/* draw onion-skinning for a layer */
static void annotation_draw_onionskins(
@@ -724,7 +659,7 @@ static void annotation_draw_onionskins(
/* loop over gpencil data layers, drawing them */
static void annotation_draw_data_layers(
- bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag, float alpha)
+ bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag)
{
float ink[4];
@@ -767,21 +702,6 @@ static void annotation_draw_data_layers(
/* draw the strokes already in active frame */
annotation_draw_strokes(gpf, offsx, offsy, winx, winy, dflag, lthick, ink);
- /* Draw verts of selected strokes:
- * - when doing OpenGL renders, we don't want to be showing these, as that ends up
- * flickering
- * - locked layers can't be edited, so there's no point showing these verts
- * as they will have no bearings on what gets edited
- * - only show when in editmode, since operators shouldn't work otherwise
- * (NOTE: doing it this way means that the toggling editmode
- * shows visible change immediately).
- */
- /* XXX: perhaps we don't want to show these when users are drawing... */
- if ((G.f & G_FLAG_RENDER_VIEWPORT) == 0 && (gpl->flag & GP_LAYER_LOCKED) == 0 &&
- (gpd->flag & GP_DATA_STROKE_EDITMODE)) {
- annotation_draw_strokes_edit(gpl, gpf, offsx, offsy, winx, winy, dflag, alpha);
- }
-
/* Check if may need to draw the active stroke cache, only if this layer is the active layer
* that is being edited. (Stroke buffer is currently stored in gp-data)
*/
@@ -793,67 +713,14 @@ static void annotation_draw_data_layers(
* It should also be noted that sbuffer contains temporary point types
* i.e. tGPspoints NOT bGPDspoints
*/
- annotation_draw_stroke_buffer(gpd->runtime.sbuffer,
- gpd->runtime.sbuffer_used,
- lthick,
- dflag,
- gpd->runtime.sbuffer_sflag,
- ink);
+ annotation_draw_stroke_buffer(gpd, lthick, dflag, ink);
}
}
}
-/* draw a short status message in the top-right corner */
-static void annotation_draw_status_text(const bGPdata *gpd, ARegion *region)
-{
-
- /* Cannot draw any status text when drawing OpenGL Renders */
- if (G.f & G_FLAG_RENDER_VIEWPORT) {
- return;
- }
-
- /* Get bounds of region - Necessary to avoid problems with region overlap */
- const rcti *rect = ED_region_visible_rect(region);
-
- /* for now, this should only be used to indicate when we are in stroke editmode */
- if (gpd->flag & GP_DATA_STROKE_EDITMODE) {
- const char *printable = IFACE_("GPencil Stroke Editing");
- float printable_size[2];
-
- int font_id = BLF_default();
-
- BLF_width_and_height(
- font_id, printable, BLF_DRAW_STR_DUMMY_MAX, &printable_size[0], &printable_size[1]);
-
- int xco = (rect->xmax - U.widget_unit) - (int)printable_size[0];
- int yco = (rect->ymax - U.widget_unit);
-
- /* text label */
- UI_FontThemeColor(font_id, TH_TEXT_HI);
-#ifdef WITH_INTERNATIONAL
- BLF_draw_default(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
-#else
- BLF_draw_default_ascii(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
-#endif
-
- /* grease pencil icon... */
- // XXX: is this too intrusive?
- GPU_blend_set_func_separate(
- GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
- GPU_blend(true);
-
- xco -= U.widget_unit;
- yco -= (int)printable_size[1] / 2;
-
- UI_icon_draw(xco, yco, ICON_GREASEPENCIL);
-
- GPU_blend(false);
- }
-}
-
/* draw grease-pencil datablock */
static void annotation_draw_data(
- bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag, float alpha)
+ bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag)
{
/* turn on smooth lines (i.e. anti-aliasing) */
GPU_line_smooth(true);
@@ -864,7 +731,7 @@ static void annotation_draw_data(
GPU_blend(true);
/* draw! */
- annotation_draw_data_layers(gpd, offsx, offsy, winx, winy, cfra, dflag, alpha);
+ annotation_draw_data_layers(gpd, offsx, offsy, winx, winy, cfra, dflag);
/* turn off alpha blending, then smooth lines */
GPU_blend(false); // alpha blending
@@ -884,7 +751,6 @@ static void annotation_draw_data_all(Scene *scene,
const char spacetype)
{
bGPdata *gpd_source = NULL;
- float alpha = 1.0f;
if (scene) {
if (spacetype == SPACE_VIEW3D) {
@@ -897,14 +763,14 @@ static void annotation_draw_data_all(Scene *scene,
}
if (gpd_source) {
- annotation_draw_data(gpd_source, offsx, offsy, winx, winy, cfra, dflag, alpha);
+ annotation_draw_data(gpd_source, offsx, offsy, winx, winy, cfra, dflag);
}
}
/* scene/clip data has already been drawn, only object/track data is drawn here
* if gpd_source == gpd, we don't have any object/track data and we can skip */
if (gpd_source == NULL || (gpd_source && gpd_source != gpd)) {
- annotation_draw_data(gpd, offsx, offsy, winx, winy, cfra, dflag, alpha);
+ annotation_draw_data(gpd, offsx, offsy, winx, winy, cfra, dflag);
}
}
@@ -1026,11 +892,6 @@ void ED_annotation_draw_view2d(const bContext *C, bool onlyv2d)
annotation_draw_data_all(
scene, gpd, 0, 0, region->winx, region->winy, CFRA, dflag, area->spacetype);
-
- /* draw status text (if in screen/pixel-space) */
- if (!onlyv2d) {
- annotation_draw_status_text(gpd, region);
- }
}
/* draw annotations sketches to specified 3d-view assuming that matrices are already set
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c
index 8d50e24b7f0..c53b90fbfee 100644
--- a/source/blender/editors/gpencil/annotate_paint.c
+++ b/source/blender/editors/gpencil/annotate_paint.c
@@ -100,6 +100,9 @@ typedef enum eGPencil_PaintFlags {
GP_PAINTFLAG_STROKEADDED = (1 << 1),
GP_PAINTFLAG_V3D_ERASER_DEPTH = (1 << 2),
GP_PAINTFLAG_SELECTMASK = (1 << 3),
+ /* Flags used to indicate if stabilization is being used. */
+ GP_PAINTFLAG_USE_STABILIZER = (1 << 7),
+ GP_PAINTFLAG_USE_STABILIZER_TEMP = (1 << 8),
} eGPencil_PaintFlags;
/* Temporary 'Stroke' Operation data
@@ -148,6 +151,11 @@ typedef struct tGPsdata {
/** radius of influence for eraser. */
short radius;
+ /* Stabilizer. */
+ float stabilizer_factor;
+ char stabilizer_radius;
+ void *stabilizer_cursor;
+
/** current mouse-position. */
float mval[2];
/** previous recorded mouse-position. */
@@ -278,6 +286,18 @@ static bool gp_stroke_filtermval(tGPsdata *p, const float mval[2], float pmval[2
* - aims to eliminate some jitter-noise from input when trying to draw straight lines freehand
*/
}
+ /* If lazy mouse, check minimum distance. */
+ else if (p->flags & GP_PAINTFLAG_USE_STABILIZER_TEMP) {
+ if ((dx * dx + dy * dy) > (p->stabilizer_radius * p->stabilizer_radius)) {
+ return true;
+ }
+ else {
+ /* If the mouse is moving within the radius of the last move,
+ * don't update the mouse position. This allows sharp turns. */
+ copy_v2_v2(p->mval, p->mvalo);
+ return false;
+ }
+ }
else if ((dx > MIN_MANHATTEN_PX) && (dy > MIN_MANHATTEN_PX)) {
return true;
@@ -418,6 +438,85 @@ static void gp_smooth_buffer(tGPsdata *p, float inf, int idx)
copy_v2_v2(&ptc->x, c);
}
+static void gp_stroke_arrow_calc_points_segment(float stroke_points[8],
+ const float ref_point[2],
+ const float dir_cw[2],
+ const float dir_ccw[2],
+ const float lenght,
+ const float sign)
+{
+ stroke_points[0] = ref_point[0] + dir_cw[0] * lenght * sign;
+ stroke_points[1] = ref_point[1] + dir_cw[1] * lenght * sign;
+ stroke_points[2] = ref_point[0] + dir_ccw[0] * lenght * sign;
+ stroke_points[3] = ref_point[1] + dir_ccw[1] * lenght * sign;
+}
+
+static void gp_stroke_arrow_calc_points(tGPspoint *point,
+ const float stroke_dir[2],
+ float corner[2],
+ float stroke_points[8],
+ const int arrow_style)
+{
+ const int arrow_lenght = 8;
+ float norm_dir[2];
+ copy_v2_v2(norm_dir, stroke_dir);
+ normalize_v2(norm_dir);
+ const float inv_norm_dir_clockwise[2] = {norm_dir[1], -norm_dir[0]};
+ const float inv_norm_dir_counterclockwise[2] = {-norm_dir[1], norm_dir[0]};
+
+ switch (arrow_style) {
+ case GP_STROKE_ARROWSTYLE_OPEN:
+ mul_v2_fl(norm_dir, arrow_lenght);
+ stroke_points[0] = corner[0] + inv_norm_dir_clockwise[0] * arrow_lenght + norm_dir[0];
+ stroke_points[1] = corner[1] + inv_norm_dir_clockwise[1] * arrow_lenght + norm_dir[1];
+ stroke_points[2] = corner[0] + inv_norm_dir_counterclockwise[0] * arrow_lenght + norm_dir[0];
+ stroke_points[3] = corner[1] + inv_norm_dir_counterclockwise[1] * arrow_lenght + norm_dir[1];
+ break;
+ case GP_STROKE_ARROWSTYLE_SEGMENT:
+ gp_stroke_arrow_calc_points_segment(stroke_points,
+ corner,
+ inv_norm_dir_clockwise,
+ inv_norm_dir_counterclockwise,
+ arrow_lenght,
+ 1.0f);
+ break;
+ case GP_STROKE_ARROWSTYLE_CLOSED:
+ mul_v2_fl(norm_dir, arrow_lenght);
+ if (point != NULL) {
+ add_v2_v2(&point->x, norm_dir);
+ copy_v2_v2(corner, &point->x);
+ }
+ gp_stroke_arrow_calc_points_segment(stroke_points,
+ corner,
+ inv_norm_dir_clockwise,
+ inv_norm_dir_counterclockwise,
+ arrow_lenght,
+ -1.0f);
+ stroke_points[4] = corner[0] - norm_dir[0];
+ stroke_points[5] = corner[1] - norm_dir[1];
+ break;
+ case GP_STROKE_ARROWSTYLE_SQUARE:
+ mul_v2_fl(norm_dir, arrow_lenght * 1.5f);
+ if (point != NULL) {
+ add_v2_v2(&point->x, norm_dir);
+ copy_v2_v2(corner, &point->x);
+ }
+ gp_stroke_arrow_calc_points_segment(stroke_points,
+ corner,
+ inv_norm_dir_clockwise,
+ inv_norm_dir_counterclockwise,
+ arrow_lenght * 0.75f,
+ -1.0f);
+ stroke_points[4] = stroke_points[0] - norm_dir[0];
+ stroke_points[5] = stroke_points[1] - norm_dir[1];
+ stroke_points[6] = stroke_points[2] - norm_dir[0];
+ stroke_points[7] = stroke_points[3] - norm_dir[1];
+ break;
+ default:
+ break;
+ }
+}
+
/* add current stroke-point to buffer (returns whether point was successfully added) */
static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure, double curtime)
{
@@ -457,6 +556,32 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
/* now the buffer has 2 points (and shouldn't be allowed to get any larger) */
gpd->runtime.sbuffer_used = 2;
+
+ /* Arrows. */
+ if (gpd->runtime.sbuffer_sflag & (GP_STROKE_USE_ARROW_START | GP_STROKE_USE_ARROW_END)) {
+ /* Store start and end point coords for arrows. */
+ float end[2];
+ copy_v2_v2(end, &pt->x);
+ pt = ((tGPspoint *)(gpd->runtime.sbuffer));
+ float start[2];
+ copy_v2_v2(start, &pt->x);
+
+ /* Arrow end corner. */
+ if (gpd->runtime.sbuffer_sflag & GP_STROKE_USE_ARROW_END) {
+ pt++;
+ float e_heading[2] = {start[0] - end[0], start[1] - end[1]};
+ /* Calculate points for ending arrow. */
+ gp_stroke_arrow_calc_points(
+ pt, e_heading, end, gpd->runtime.arrow_end, gpd->runtime.arrow_end_style);
+ }
+ /* Arrow start corner. */
+ if (gpd->runtime.sbuffer_sflag & GP_STROKE_USE_ARROW_START) {
+ float s_heading[2] = {end[0] - start[0], end[1] - start[1]};
+ /* Calculate points for starting arrow. */
+ gp_stroke_arrow_calc_points(
+ NULL, s_heading, start, gpd->runtime.arrow_start, gpd->runtime.arrow_start_style);
+ }
+ }
}
/* can keep carrying on this way :) */
@@ -481,16 +606,20 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
/* increment counters */
gpd->runtime.sbuffer_used++;
- /* smooth while drawing previous points with a reduction factor for previous */
- for (int s = 0; s < 3; s++) {
- gp_smooth_buffer(p, 0.5f * ((3.0f - s) / 3.0f), gpd->runtime.sbuffer_used - s);
+
+ /* Don't smooth if stabilizer is on. */
+ if ((p->flags & GP_PAINTFLAG_USE_STABILIZER_TEMP) == 0) {
+ /* smooth while drawing previous points with a reduction factor for previous */
+ for (int s = 0; s < 3; s++) {
+ gp_smooth_buffer(p, 0.5f * ((3.0f - s) / 3.0f), gpd->runtime.sbuffer_used - s);
+ }
}
return GP_STROKEADD_NORMAL;
}
else if (p->paintmode == GP_PAINTMODE_DRAW_POLY) {
/* get pointer to destination point */
- pt = (tGPspoint *)(gpd->runtime.sbuffer);
+ pt = (tGPspoint *)gpd->runtime.sbuffer;
/* store settings */
copy_v2_v2(&pt->x, mval);
@@ -552,6 +681,123 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
return GP_STROKEADD_INVALID;
}
+static void gp_stroke_arrow_init_point_default(bGPDspoint *pt)
+{
+ pt->pressure = 1.0f;
+ pt->strength = 1.0f;
+ pt->time = 1.0f;
+}
+
+static void gp_stroke_arrow_init_conv_point(bGPDspoint *pt, const float point[3])
+{
+ copy_v3_v3(&pt->x, point);
+ gp_stroke_arrow_init_point_default(pt);
+}
+
+static void gp_stroke_arrow_init_point(
+ tGPsdata *p, tGPspoint *ptc, bGPDspoint *pt, const float co[8], const int co_idx)
+{
+ /* Note: provided co_idx should be always pair number as it's [x1, y1, x2, y2, x3, y3]. */
+ float real_co[2] = {co[co_idx], co[co_idx + 1]};
+ copy_v2_v2(&ptc->x, real_co);
+ gp_stroke_convertcoords(p, &ptc->x, &pt->x, NULL);
+ gp_stroke_arrow_init_point_default(pt);
+}
+
+static void gp_stroke_arrow_allocate(bGPDstroke *gps, const int totpoints)
+{
+ /* Copy appropriate settings for stroke. */
+ gps->totpoints = totpoints;
+ /* Allocate enough memory for a continuous array for storage points. */
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
+}
+
+static void gp_arrow_create_open(tGPsdata *p,
+ tGPspoint *ptc,
+ bGPDspoint *pt,
+ const float corner_point[3],
+ const float arrow_points[8])
+{
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 0);
+ pt++;
+ gp_stroke_arrow_init_conv_point(pt, corner_point);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 2);
+}
+
+static void gp_arrow_create_segm(tGPsdata *p,
+ tGPspoint *ptc,
+ bGPDspoint *pt,
+ const float arrow_points[8])
+{
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 0);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 2);
+}
+
+static void gp_arrow_create_closed(tGPsdata *p,
+ tGPspoint *ptc,
+ bGPDspoint *pt,
+ const float arrow_points[8])
+{
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 0);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 2);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 4);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 0);
+}
+
+static void gp_arrow_create_square(tGPsdata *p,
+ tGPspoint *ptc,
+ bGPDspoint *pt,
+ const float corner_point[3],
+ const float arrow_points[8])
+{
+ gp_stroke_arrow_init_conv_point(pt, corner_point);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 0);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 4);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 6);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 2);
+ pt++;
+ gp_stroke_arrow_init_conv_point(pt, corner_point);
+}
+
+static void gp_arrow_create(tGPsdata *p,
+ tGPspoint *ptc,
+ bGPDspoint *pt,
+ bGPDstroke *arrow_stroke,
+ const float arrow_points[8],
+ const int style)
+{
+ float corner_conv[3];
+ copy_v3_v3(corner_conv, &pt->x);
+
+ switch (style) {
+ case GP_STROKE_ARROWSTYLE_SEGMENT:
+ gp_arrow_create_segm(p, ptc, pt, arrow_points);
+ break;
+ case GP_STROKE_ARROWSTYLE_CLOSED:
+ gp_arrow_create_closed(p, ptc, pt, arrow_points);
+ break;
+ case GP_STROKE_ARROWSTYLE_OPEN:
+ gp_arrow_create_open(p, ptc, pt, corner_conv, arrow_points);
+ break;
+ case GP_STROKE_ARROWSTYLE_SQUARE:
+ gp_arrow_create_square(p, ptc, pt, corner_conv, arrow_points);
+ break;
+ default:
+ break;
+ }
+ /* Link stroke to frame. */
+ BLI_addtail(&p->gpf->strokes, arrow_stroke);
+}
+
/* make a new stroke from the buffer data */
static void gp_stroke_newfrombuffer(tGPsdata *p)
{
@@ -637,17 +883,61 @@ static void gp_stroke_newfrombuffer(tGPsdata *p)
}
if (totelem == 2) {
- /* last point if applicable */
- ptc = ((tGPspoint *)gpd->runtime.sbuffer) + (gpd->runtime.sbuffer_used - 1);
+ bGPdata_Runtime runtime = gpd->runtime;
- /* convert screen-coordinates to appropriate coordinates (and store them) */
+ /* Last point if applicable. */
+ ptc = ((tGPspoint *)runtime.sbuffer) + (runtime.sbuffer_used - 1);
+
+ /* Convert screen-coordinates to appropriate coordinates (and store them). */
gp_stroke_convertcoords(p, &ptc->x, &pt->x, NULL);
- /* copy pressure and time */
+ /* Copy pressure and time. */
pt->pressure = ptc->pressure;
pt->strength = ptc->strength;
CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
pt->time = ptc->time;
+
+ /** Create arrow strokes. **/
+ /* End arrow stroke. */
+ if ((runtime.sbuffer_sflag & GP_STROKE_USE_ARROW_END) &&
+ (runtime.arrow_end_style != GP_STROKE_ARROWSTYLE_NONE)) {
+ int totarrowpoints = runtime.arrow_end_style;
+
+ /* Setting up arrow stroke. */
+ bGPDstroke *e_arrow_gps = BKE_gpencil_stroke_duplicate(gps, false);
+ gp_stroke_arrow_allocate(e_arrow_gps, totarrowpoints);
+
+ /* Set pointer to first non-initialized point. */
+ pt = e_arrow_gps->points + (e_arrow_gps->totpoints - totarrowpoints);
+
+ /* End point. */
+ ptc = ((tGPspoint *)runtime.sbuffer) + (runtime.sbuffer_used - 1);
+ gp_stroke_convertcoords(p, &ptc->x, &pt->x, NULL);
+ gp_stroke_arrow_init_point_default(pt);
+
+ /* Fill and convert arrow points to create arrow shape. */
+ gp_arrow_create(p, ptc, pt, e_arrow_gps, runtime.arrow_end, runtime.arrow_end_style);
+ }
+ /* Start arrow stroke. */
+ if ((runtime.sbuffer_sflag & GP_STROKE_USE_ARROW_START) &&
+ (runtime.arrow_start_style != GP_STROKE_ARROWSTYLE_NONE)) {
+ int totarrowpoints = runtime.arrow_start_style;
+
+ /* Setting up arrow stroke. */
+ bGPDstroke *s_arrow_gps = BKE_gpencil_stroke_duplicate(gps, false);
+ gp_stroke_arrow_allocate(s_arrow_gps, totarrowpoints);
+
+ /* Set pointer to first non-initialized point. */
+ pt = s_arrow_gps->points + (s_arrow_gps->totpoints - totarrowpoints);
+
+ /* Start point. */
+ ptc = runtime.sbuffer;
+ gp_stroke_convertcoords(p, &ptc->x, &pt->x, NULL);
+ gp_stroke_arrow_init_point_default(pt);
+
+ /* Fill and convert arrow points to create arrow shape. */
+ gp_arrow_create(p, ptc, pt, s_arrow_gps, runtime.arrow_start, runtime.arrow_start_style);
+ }
}
}
else if (p->paintmode == GP_PAINTMODE_DRAW_POLY) {
@@ -1456,6 +1746,67 @@ static void gpencil_draw_toggle_eraser_cursor(bContext *C, tGPsdata *p, short en
p);
}
}
+static void gpencil_draw_stabilizer(bContext *C, int x, int y, void *p_ptr)
+{
+ ARegion *region = CTX_wm_region(C);
+ tGPsdata *p = (tGPsdata *)p_ptr;
+ bGPdata_Runtime runtime = p->gpd->runtime;
+ const tGPspoint *points = runtime.sbuffer;
+ int totpoints = runtime.sbuffer_used;
+ if (totpoints < 2) {
+ return;
+ }
+ const tGPspoint *pt = &points[totpoints - 1];
+
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ GPU_line_smooth(true);
+ GPU_blend(true);
+ GPU_line_width(1.25f);
+ const float color[3] = {1.0f, 0.39f, 0.39f};
+
+ /* default radius and color */
+ float darkcolor[3];
+ const float radius = 4.0f;
+
+ /* Inner Ring: Color from UI panel */
+ immUniformColor4f(color[0], color[1], color[2], 0.8f);
+ imm_draw_circle_wire_2d(pos, x, y, radius, 40);
+
+ /* Outer Ring: Dark color for contrast on light backgrounds (e.g. gray on white) */
+ mul_v3_v3fl(darkcolor, color, 0.40f);
+ immUniformColor4f(darkcolor[0], darkcolor[1], darkcolor[2], 0.8f);
+ imm_draw_circle_wire_2d(pos, x, y, radius + 1, 40);
+
+ /* Rope Simple. */
+ immUniformColor4f(color[0], color[1], color[2], 0.8f);
+ immBegin(GPU_PRIM_LINES, 2);
+ immVertex2f(pos, pt->x + region->winrct.xmin, pt->y + region->winrct.ymin);
+ immVertex2f(pos, x, y);
+ immEnd();
+
+ /* Returns back all GPU settings */
+ GPU_blend(false);
+ GPU_line_smooth(false);
+
+ immUnbindProgram();
+}
+
+/* Turn *stabilizer* brush cursor in 3D view on/off */
+static void gpencil_draw_toggle_stabilizer_cursor(bContext *C, tGPsdata *p, short enable)
+{
+ if (p->stabilizer_cursor && !enable) {
+ /* clear cursor */
+ WM_paint_cursor_end(CTX_wm_manager(C), p->stabilizer_cursor);
+ p->stabilizer_cursor = NULL;
+ }
+ else if (enable && !p->stabilizer_cursor) {
+ /* enable cursor */
+ p->stabilizer_cursor = WM_paint_cursor_activate(
+ CTX_wm_manager(C), SPACE_TYPE_ANY, RGN_TYPE_ANY, NULL, gpencil_draw_stabilizer, p);
+ }
+}
/* Check if tablet eraser is being used (when processing events) */
static bool gpencil_is_tablet_eraser_active(const wmEvent *event)
@@ -1479,6 +1830,9 @@ static void gpencil_draw_exit(bContext *C, wmOperator *op)
/* turn off radial brush cursor */
gpencil_draw_toggle_eraser_cursor(C, p, false);
}
+ else if (p->paintmode == GP_PAINTMODE_DRAW) {
+ gpencil_draw_toggle_stabilizer_cursor(C, p, false);
+ }
/* always store the new eraser size to be used again next time
* NOTE: Do this even when not in eraser mode, as eraser may
@@ -1566,8 +1920,8 @@ static void gpencil_draw_status_indicators(bContext *C, tGPsdata *p)
"ESC/Enter to end (or click outside this area)"));
break;
default:
- /* Do nothing - the others are self explanatory, exit quickly once the mouse is released
- * Showing any text would just be annoying as it would flicker.
+ /* Do nothing - the others are self explanatory, exit quickly once the mouse is
+ * released Showing any text would just be annoying as it would flicker.
*/
break;
}
@@ -1632,6 +1986,16 @@ static void gpencil_draw_apply(wmOperator *op, tGPsdata *p, Depsgraph *depsgraph
/* Only add current point to buffer if mouse moved
* (even though we got an event, it might be just noise). */
else if (gp_stroke_filtermval(p, p->mval, p->mvalo)) {
+ /* If lazy mouse, interpolate the last and current mouse positions. */
+ if (p->flags & GP_PAINTFLAG_USE_STABILIZER_TEMP) {
+ float now_mouse[2];
+ float last_mouse[2];
+ copy_v2_v2(now_mouse, p->mval);
+ copy_v2_v2(last_mouse, p->mvalo);
+ interp_v2_v2v2(now_mouse, now_mouse, last_mouse, min_ff(p->stabilizer_factor, .995f));
+ copy_v2_v2(p->mval, now_mouse);
+ }
+
/* try to add point */
short ok = gp_stroke_addpoint(p, p->mval, p->pressure, p->curtime);
@@ -1675,7 +2039,7 @@ static void gpencil_draw_apply(wmOperator *op, tGPsdata *p, Depsgraph *depsgraph
/* handle draw event */
static void annotation_draw_apply_event(
- wmOperator *op, const wmEvent *event, Depsgraph *depsgraph, float x, float y)
+ bContext *C, wmOperator *op, const wmEvent *event, Depsgraph *depsgraph, float x, float y)
{
tGPsdata *p = op->customdata;
PointerRNA itemptr;
@@ -1687,8 +2051,23 @@ static void annotation_draw_apply_event(
p->mval[0] = (float)event->mval[0] - x;
p->mval[1] = (float)event->mval[1] - y;
+ /* Key to toggle stabilization. */
+ if (event->shift > 0 && p->paintmode == GP_PAINTMODE_DRAW) {
+ /* Using permanent stabilization, shift will deactivate the flag. */
+ if (p->flags & (GP_PAINTFLAG_USE_STABILIZER)) {
+ if (p->flags & GP_PAINTFLAG_USE_STABILIZER_TEMP) {
+ gpencil_draw_toggle_stabilizer_cursor(C, p, false);
+ p->flags &= ~GP_PAINTFLAG_USE_STABILIZER_TEMP;
+ }
+ }
+ /* Not using any stabilization flag. Activate temporal one. */
+ else if ((p->flags & GP_PAINTFLAG_USE_STABILIZER_TEMP) == 0) {
+ p->flags |= GP_PAINTFLAG_USE_STABILIZER_TEMP;
+ gpencil_draw_toggle_stabilizer_cursor(C, p, true);
+ }
+ }
/* verify key status for straight lines */
- if ((event->ctrl > 0) || (event->alt > 0)) {
+ else if ((event->ctrl > 0) || (event->alt > 0)) {
if (p->straight[0] == 0) {
int dx = abs((int)(p->mval[0] - p->mvalo[0]));
int dy = abs((int)(p->mval[1] - p->mvalo[1]));
@@ -1709,6 +2088,22 @@ static void annotation_draw_apply_event(
}
else {
p->straight[0] = 0;
+ /* We were using shift while having permanent stabilization actived,
+ so activate the temp flag back again. */
+ if (p->flags & GP_PAINTFLAG_USE_STABILIZER) {
+ if ((p->flags & GP_PAINTFLAG_USE_STABILIZER_TEMP) == 0) {
+ gpencil_draw_toggle_stabilizer_cursor(C, p, true);
+ p->flags |= GP_PAINTFLAG_USE_STABILIZER_TEMP;
+ }
+ }
+ /* We are using the temporal stabilizer flag atm,
+ but shift is not pressed as well as the permanent flag is not used,
+ so we don't need the cursor anymore. */
+ else if (p->flags & GP_PAINTFLAG_USE_STABILIZER_TEMP) {
+ /* Reset temporal stabilizer flag and remove cursor. */
+ p->flags &= ~GP_PAINTFLAG_USE_STABILIZER_TEMP;
+ gpencil_draw_toggle_stabilizer_cursor(C, p, false);
+ }
}
p->curtime = PIL_check_seconds_timer();
@@ -1896,12 +2291,35 @@ static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event
/* TODO: set any additional settings that we can take from the events?
* TODO? if tablet is erasing, force eraser to be on? */
- /* TODO: move cursor setting stuff to stroke-start so that paintmode can be changed midway... */
+ /* TODO: move cursor setting stuff to stroke-start so that paintmode can be changed midway...
+ */
/* if eraser is on, draw radial aid */
if (p->paintmode == GP_PAINTMODE_ERASER) {
gpencil_draw_toggle_eraser_cursor(C, p, true);
}
+ else if (p->paintmode == GP_PAINTMODE_DRAW_STRAIGHT) {
+ if (RNA_enum_get(op->ptr, "arrowstyle_start") != GP_STROKE_ARROWSTYLE_NONE) {
+ p->gpd->runtime.sbuffer_sflag |= GP_STROKE_USE_ARROW_START;
+ p->gpd->runtime.arrow_start_style = RNA_enum_get(op->ptr, "arrowstyle_start");
+ }
+ if (RNA_enum_get(op->ptr, "arrowstyle_end") != GP_STROKE_ARROWSTYLE_NONE) {
+ p->gpd->runtime.sbuffer_sflag |= GP_STROKE_USE_ARROW_END;
+ p->gpd->runtime.arrow_end_style = RNA_enum_get(op->ptr, "arrowstyle_end");
+ }
+ }
+ else if (p->paintmode == GP_PAINTMODE_DRAW) {
+ p->stabilizer_factor = RNA_float_get(op->ptr, "stabilizer_factor");
+ p->stabilizer_radius = RNA_int_get(op->ptr, "stabilizer_radius");
+ if (RNA_boolean_get(op->ptr, "use_stabilizer")) {
+ p->flags |= GP_PAINTFLAG_USE_STABILIZER | GP_PAINTFLAG_USE_STABILIZER_TEMP;
+ gpencil_draw_toggle_stabilizer_cursor(C, p, true);
+ }
+ else if (event->shift > 0) {
+ p->flags |= GP_PAINTFLAG_USE_STABILIZER_TEMP;
+ gpencil_draw_toggle_stabilizer_cursor(C, p, true);
+ }
+ }
/* set cursor
* NOTE: This may change later (i.e. intentionally via brush toggle,
* or unintentionally if the user scrolls outside the area)...
@@ -1915,7 +2333,7 @@ static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event
p->status = GP_STATUS_PAINTING;
/* handle the initial drawing - i.e. for just doing a simple dot */
- annotation_draw_apply_event(op, event, CTX_data_ensure_evaluated_depsgraph(C), 0.0f, 0.0f);
+ annotation_draw_apply_event(C, op, event, CTX_data_ensure_evaluated_depsgraph(C), 0.0f, 0.0f);
op->flag |= OP_IS_MODAL_CURSOR_REGION;
}
else {
@@ -2007,7 +2425,7 @@ static void annotation_add_missing_events(bContext *C,
interp_v2_v2v2(pt, a, b, 0.5f);
sub_v2_v2v2(pt, b, pt);
/* create fake event */
- annotation_draw_apply_event(op, event, depsgraph, pt[0], pt[1]);
+ annotation_draw_apply_event(C, op, event, depsgraph, pt[0], pt[1]);
}
else if (dist >= factor) {
int slices = 2 + (int)((dist - 1.0) / factor);
@@ -2016,7 +2434,7 @@ static void annotation_add_missing_events(bContext *C,
interp_v2_v2v2(pt, a, b, n * i);
sub_v2_v2v2(pt, b, pt);
/* create fake event */
- annotation_draw_apply_event(op, event, depsgraph, pt[0], pt[1]);
+ annotation_draw_apply_event(C, op, event, depsgraph, pt[0], pt[1]);
}
}
}
@@ -2106,7 +2524,8 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
/* toggle painting mode upon mouse-button movement
- * - LEFTMOUSE = standard drawing (all) / straight line drawing (all) / polyline (toolbox only)
+ * - LEFTMOUSE = standard drawing (all) / straight line drawing (all) / polyline (toolbox
+ * only)
* - RIGHTMOUSE = polyline (hotkey) / eraser (all)
* (Disabling RIGHTMOUSE case here results in bugs like [#32647])
* also making sure we have a valid event value, to not exit too early
@@ -2262,7 +2681,8 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
/* TODO(sergey): Possibly evaluating dependency graph from modal operator? */
- annotation_draw_apply_event(op, event, CTX_data_ensure_evaluated_depsgraph(C), 0.0f, 0.0f);
+ annotation_draw_apply_event(
+ C, op, event, CTX_data_ensure_evaluated_depsgraph(C), 0.0f, 0.0f);
/* finish painting operation if anything went wrong just now */
if (p->status == GP_STATUS_ERROR) {
@@ -2370,6 +2790,19 @@ static const EnumPropertyItem prop_gpencil_drawmodes[] = {
{0, NULL, 0, NULL, NULL},
};
+static const EnumPropertyItem arrow_types[] = {
+ {GP_STROKE_ARROWSTYLE_NONE, "NONE", 0, "None", "Don't use any arrow/style in corner"},
+ {GP_STROKE_ARROWSTYLE_CLOSED, "ARROW", 0, "Arrow", "Use closed arrow style"},
+ {GP_STROKE_ARROWSTYLE_OPEN, "ARROW_OPEN", 0, "Open Arrow", "Use open arrow style"},
+ {GP_STROKE_ARROWSTYLE_SEGMENT,
+ "ARROW_OPEN_INVERTED",
+ 0,
+ "Segment",
+ "Use perpendicular segment style"},
+ {GP_STROKE_ARROWSTYLE_SQUARE, "DIAMOND", 0, "Square", "Use square style"},
+ {0, NULL, 0, NULL, NULL},
+};
+
void GPENCIL_OT_annotate(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -2393,6 +2826,37 @@ void GPENCIL_OT_annotate(wmOperatorType *ot)
ot->prop = RNA_def_enum(
ot->srna, "mode", prop_gpencil_drawmodes, 0, "Mode", "Way to interpret mouse movements");
+ /* properties */
+ prop = RNA_def_enum(
+ ot->srna, "arrowstyle_start", arrow_types, 0, "Start Arrow Style", "Stroke start style");
+ prop = RNA_def_enum(
+ ot->srna, "arrowstyle_end", arrow_types, 0, "End Arrow Style", "Stroke end style");
+ prop = RNA_def_boolean(ot->srna,
+ "use_stabilizer",
+ false,
+ "Stabilize Stroke",
+ "Helper to draw smooth and clean lines. Press Shift for an invert effect "
+ "(even if this option is not active)");
+ prop = RNA_def_float(ot->srna,
+ "stabilizer_factor",
+ 0.75f,
+ 0.0f,
+ 1.0f,
+ "Stabilizer Stroke Factor",
+ "Higher values gives a smoother stroke",
+ 0.0f,
+ 1.0f);
+ prop = RNA_def_int(ot->srna,
+ "stabilizer_radius",
+ 35,
+ 0,
+ 200,
+ "Stabilizer Stroke Radius",
+ "Minimun distance from last point before stroke continues",
+ 1,
+ 100);
+ RNA_def_property_subtype(prop, PROP_PIXEL);
+
prop = RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
diff --git a/source/blender/editors/gpencil/gpencil_armature.c b/source/blender/editors/gpencil/gpencil_armature.c
index ab8b1a9719b..962a74d9e6f 100644
--- a/source/blender/editors/gpencil/gpencil_armature.c
+++ b/source/blender/editors/gpencil/gpencil_armature.c
@@ -491,7 +491,7 @@ bool ED_gpencil_add_armature(const bContext *C, ReportList *reports, Object *ob,
}
/* if no armature modifier, add a new one */
- GpencilModifierData *md = BKE_gpencil_modifiers_findByType(ob, eGpencilModifierType_Armature);
+ GpencilModifierData *md = BKE_gpencil_modifiers_findby_type(ob, eGpencilModifierType_Armature);
if (md == NULL) {
md = ED_object_gpencil_modifier_add(
reports, bmain, scene, ob, "Armature", eGpencilModifierType_Armature);
@@ -590,8 +590,8 @@ static int gpencil_generate_weights_exec(bContext *C, wmOperator *op)
}
else {
/* get armature from modifier */
- GpencilModifierData *md = BKE_gpencil_modifiers_findByType(ob_eval,
- eGpencilModifierType_Armature);
+ GpencilModifierData *md = BKE_gpencil_modifiers_findby_type(ob_eval,
+ eGpencilModifierType_Armature);
if (md == NULL) {
BKE_report(op->reports, RPT_ERROR, "The grease pencil object need an Armature modifier");
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c
index e89903adf5f..5441d4e24a6 100644
--- a/source/blender/editors/gpencil/gpencil_convert.c
+++ b/source/blender/editors/gpencil/gpencil_convert.c
@@ -162,7 +162,7 @@ static void gp_strokepoint_convertcoords(bContext *C,
View3D *v3d = CTX_wm_view3d(C);
ARegion *region = CTX_wm_region(C);
/* TODO(sergey): This function might be called from a loop, but no tagging is happening in it,
- * so it's not that expensive to ensure evaluated depsgraph here. However, ideally all the
+ * so it's not that expensive to ensure evaluated depsgraph here. However, ideally all the
* parameters are to wrapped into a context style struct and queried from Context once.*/
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obact = CTX_data_active_object(C);
diff --git a/source/blender/editors/gpencil/gpencil_data.c b/source/blender/editors/gpencil/gpencil_data.c
index c7b46858df9..8c80334bf8a 100644
--- a/source/blender/editors/gpencil/gpencil_data.c
+++ b/source/blender/editors/gpencil/gpencil_data.c
@@ -55,7 +55,7 @@
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_deform.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_lib_id.h"
@@ -2619,7 +2619,7 @@ int ED_gpencil_join_objects_exec(bContext *C, wmOperator *op)
/* Apply all GP modifiers before */
LISTBASE_FOREACH (GpencilModifierData *, md, &ob_iter->greasepencil_modifiers) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti->bakeModifier) {
mti->bakeModifier(bmain, depsgraph, md, ob_iter);
}
@@ -3193,7 +3193,7 @@ void GPENCIL_OT_material_unlock_all(wmOperatorType *ot)
/* ***************** Select all strokes using color ************************ */
-static int gpencil_select_material_exec(bContext *C, wmOperator *op)
+static int gpencil_material_select_exec(bContext *C, wmOperator *op)
{
bGPdata *gpd = ED_gpencil_data_get_active(C);
Object *ob = CTX_data_active_object(C);
@@ -3263,15 +3263,15 @@ static int gpencil_select_material_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GPENCIL_OT_select_material(wmOperatorType *ot)
+void GPENCIL_OT_material_select(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Material";
- ot->idname = "GPENCIL_OT_select_material";
+ ot->idname = "GPENCIL_OT_material_select";
ot->description = "Select/Deselect all Grease Pencil strokes using current material";
/* callbacks */
- ot->exec = gpencil_select_material_exec;
+ ot->exec = gpencil_material_select_exec;
ot->poll = gpencil_active_material_poll;
/* flags */
@@ -3282,6 +3282,48 @@ void GPENCIL_OT_select_material(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
+/* ***************** Set active material ************************* */
+static int gpencil_material_set_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_active_object(C);
+ int slot = RNA_enum_get(op->ptr, "slot");
+
+ /* Try to get material */
+ if ((slot < 1) || (slot > ob->totcol)) {
+ BKE_reportf(
+ op->reports, RPT_ERROR, "Cannot change to non-existent material (index = %d)", slot);
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Set active material. */
+ ob->actcol = slot;
+
+ /* updates */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_material_set(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Set Material";
+ ot->idname = "GPENCIL_OT_material_set";
+ ot->description = "Set active material";
+
+ /* callbacks */
+ ot->exec = gpencil_material_set_exec;
+ ot->poll = gpencil_active_material_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* Material to use (dynamic enum) */
+ ot->prop = RNA_def_enum(ot->srna, "slot", DummyRNA_DEFAULT_items, 0, "Material Slot", "");
+ RNA_def_enum_funcs(ot->prop, ED_gpencil_material_enum_itemf);
+}
+
/* ***************** Set selected stroke material the active material ************************ */
static int gpencil_set_active_material_exec(bContext *C, wmOperator *op)
@@ -3344,7 +3386,7 @@ bool ED_gpencil_add_lattice_modifier(const bContext *C,
}
/* if no lattice modifier, add a new one */
- GpencilModifierData *md = BKE_gpencil_modifiers_findByType(ob, eGpencilModifierType_Lattice);
+ GpencilModifierData *md = BKE_gpencil_modifiers_findby_type(ob, eGpencilModifierType_Lattice);
if (md == NULL) {
md = ED_object_gpencil_modifier_add(
reports, bmain, scene, ob, "Lattice", eGpencilModifierType_Lattice);
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index e2bd1c4a4a9..8771fcb0c8d 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -90,8 +90,9 @@
#include "gpencil_intern.h"
-/* ************************************************ */
-/* Stroke Edit Mode Management */
+/* -------------------------------------------------------------------- */
+/** \name Stroke Edit Mode Management
+ * \{ */
/* poll callback for all stroke editing operators */
static bool gp_stroke_edit_poll(bContext *C)
@@ -138,6 +139,12 @@ static bool gpencil_editmode_toggle_poll(bContext *C)
return ED_gpencil_data_get_active(C) != NULL;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Edit Mode Operator
+ * \{ */
+
static int gpencil_editmode_toggle_exec(bContext *C, wmOperator *op)
{
const int back = RNA_boolean_get(op->ptr, "back");
@@ -223,6 +230,12 @@ void GPENCIL_OT_editmode_toggle(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Select Mode Operator
+ * \{ */
+
/* set select mode */
static bool gpencil_selectmode_toggle_poll(bContext *C)
{
@@ -298,7 +311,11 @@ void GPENCIL_OT_selectmode_toggle(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
-/* Stroke Paint Mode Management */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Stroke Paint Mode Operator
+ * \{ */
static bool gpencil_paintmode_toggle_poll(bContext *C)
{
@@ -410,7 +427,11 @@ void GPENCIL_OT_paintmode_toggle(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
-/* Stroke Sculpt Mode Management */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Stroke Sculpt Mode Operator
+ * \{ */
static bool gpencil_sculptmode_toggle_poll(bContext *C)
{
@@ -491,6 +512,12 @@ static int gpencil_sculptmode_toggle_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Weight Paint Mode Operator
+ * \{ */
+
void GPENCIL_OT_sculptmode_toggle(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -616,7 +643,11 @@ void GPENCIL_OT_weightmode_toggle(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
-/* Vertex Paint Mode Management */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Vertex Paint Mode Operator
+ * \{ */
static bool gpencil_vertexmode_toggle_poll(bContext *C)
{
@@ -721,10 +752,11 @@ void GPENCIL_OT_vertexmode_toggle(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
-/* ************************************************ */
-/* Stroke Editing Operators */
+/** \} */
-/* ************ Stroke Hide selection Toggle ************** */
+/* -------------------------------------------------------------------- */
+/** \name Stroke Hide Selection Toggle Operator
+ * \{ */
static int gpencil_hideselect_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -763,7 +795,11 @@ void GPENCIL_OT_selection_opacity_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_UNDO | OPTYPE_REGISTER;
}
-/* ************** Duplicate Selected Strokes **************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Duplicate Selected Strokes Operator
+ * \{ */
/* Make copies of selected point segments in a selected stroke */
static void gp_duplicate_points(const bGPDstroke *gps,
@@ -940,7 +976,11 @@ void GPENCIL_OT_duplicate(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ************** Extrude Selected Strokes **************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Extrude Selected Strokes Operator
+ * \{ */
/* helper to copy a point to temp area */
static void copy_move_point(bGPDstroke *gps,
@@ -1161,14 +1201,18 @@ void GPENCIL_OT_extrude(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ******************* Copy/Paste Strokes ************************* */
-/* Grease Pencil stroke data copy/paste buffer:
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Copy/Paste Strokes Utilities
+ *
+ * Grease Pencil stroke data copy/paste buffer:
* - The copy operation collects all segments of selected strokes,
* dumping "ready to be copied" copies of the strokes into the buffer.
* - The paste operation makes a copy of those elements, and adds them
* to the active layer. This effectively flattens down the strokes
* from several different layers into a single layer.
- */
+ * \{ */
/* list of bGPDstroke instances */
/* NOTE: is exposed within the editors/gpencil module so that other tools can use it too */
@@ -1280,8 +1324,11 @@ GHash *gp_copybuf_validate_colormap(bContext *C)
return new_colors;
}
-/* --------------------- */
-/* Copy selected strokes */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Copy Selected Strokes Operator
+ * \{ */
static int gp_strokes_copy_exec(bContext *C, wmOperator *op)
{
@@ -1398,8 +1445,11 @@ void GPENCIL_OT_copy(wmOperatorType *ot)
// ot->flag = OPTYPE_REGISTER;
}
-/* --------------------- */
-/* Paste selected strokes */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Paste Selected Strokes Operator
+ * \{ */
static bool gp_strokes_paste_poll(bContext *C)
{
@@ -1570,7 +1620,11 @@ void GPENCIL_OT_paste(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ******************* Move To Layer ****************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Move To Layer Operator
+ * \{ */
static int gp_move_to_layer_exec(bContext *C, wmOperator *op)
{
@@ -1690,7 +1744,11 @@ void GPENCIL_OT_move_to_layer(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
-/* ********************* Add Blank Frame *************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Blank Frame Operator
+ * \{ */
static int gp_blank_frame_add_exec(bContext *C, wmOperator *op)
{
@@ -1764,7 +1822,11 @@ void GPENCIL_OT_blank_frame_add(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ******************* Delete Active Frame ************************ */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete Active Frame Operator
+ * \{ */
static bool gp_actframe_delete_poll(bContext *C)
{
@@ -1845,7 +1907,12 @@ void GPENCIL_OT_annotation_active_frame_delete(wmOperatorType *ot)
ot->exec = gp_actframe_delete_exec;
ot->poll = gp_annotation_actframe_delete_poll;
}
-/* **************** Delete All Active Frames ****************** */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete All Active Frames
+ * \{ */
static bool gp_actframe_delete_all_poll(bContext *C)
{
@@ -1906,7 +1973,11 @@ void GPENCIL_OT_active_frames_delete_all(wmOperatorType *ot)
ot->poll = gp_actframe_delete_all_poll;
}
-/* ******************* Delete Operator ************************ */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete/Dissolve Utilities
+ * \{ */
typedef enum eGP_DeleteMode {
/* delete selected stroke points */
@@ -1926,8 +1997,6 @@ typedef enum eGP_DissolveMode {
GP_DISSOLVE_UNSELECT = 2,
} eGP_DissolveMode;
-/* ----------------------------------- */
-
/* Delete selected strokes */
static int gp_delete_selected_strokes(bContext *C)
{
@@ -2521,7 +2590,11 @@ int gp_delete_selected_point_wrap(bContext *C)
return gp_delete_selected_points(C);
}
-/* ----------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete Operator
+ * \{ */
static int gp_delete_exec(bContext *C, wmOperator *op)
{
@@ -2580,6 +2653,12 @@ void GPENCIL_OT_delete(wmOperatorType *ot)
"Method used for deleting Grease Pencil data");
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dissolve Operator
+ * \{ */
+
static int gp_dissolve_exec(bContext *C, wmOperator *op)
{
eGP_DissolveMode mode = RNA_enum_get(op->ptr, "type");
@@ -2622,7 +2701,11 @@ void GPENCIL_OT_dissolve(wmOperatorType *ot)
"Method used for dissolving Stroke points");
}
-/* ****************** Snapping - Strokes <-> Cursor ************************ */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Snapping Selection to Grid Operator
+ * \{ */
/* Poll callback for snap operators */
/* NOTE: For now, we only allow these in the 3D view, as other editors do not
@@ -2637,8 +2720,6 @@ static bool gp_snap_poll(bContext *C)
((area != NULL) && (area->spacetype == SPACE_VIEW3D));
}
-/* --------------------------------- */
-
static int gp_snap_to_grid(bContext *C, wmOperator *UNUSED(op))
{
bGPdata *gpd = ED_gpencil_data_get_active(C);
@@ -2713,7 +2794,11 @@ void GPENCIL_OT_snap_to_grid(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Snapping Selection to Cursor Operator
+ * \{ */
static int gp_snap_to_cursor(bContext *C, wmOperator *op)
{
@@ -2805,7 +2890,11 @@ void GPENCIL_OT_snap_to_cursor(wmOperatorType *ot)
"Offset the entire stroke instead of selected points only");
}
-/* ------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Snapping Cursor to Selection Operator
+ * \{ */
static int gp_snap_cursor_to_sel(bContext *C, wmOperator *UNUSED(op))
{
@@ -2896,7 +2985,11 @@ void GPENCIL_OT_snap_cursor_to_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ******************* Apply layer thickness change to strokes ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Apply Layer Thickness Change to Strokes Operator
+ * \{ */
static int gp_stroke_apply_thickness_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -2943,7 +3036,11 @@ void GPENCIL_OT_stroke_apply_thickness(wmOperatorType *ot)
ot->poll = gp_active_layer_poll;
}
-/* ******************* Close Strokes ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Toggle Cyclic Operator
+ * \{ */
enum {
GP_STROKE_CYCLIC_CLOSE = 1,
@@ -3063,7 +3160,11 @@ void GPENCIL_OT_stroke_cyclical_set(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ******************* Flat Stroke Caps ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Toggle Flat Caps Operator
+ * \{ */
enum {
GP_STROKE_CAPS_TOGGLE_BOTH = 0,
@@ -3159,7 +3260,11 @@ void GPENCIL_OT_stroke_caps_set(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", toggle_type, GP_STROKE_CAPS_TOGGLE_BOTH, "Type", "");
}
-/* ******************* Stroke join ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Join Operator
+ * \{ */
/* Helper: flip stroke */
static void gpencil_flip_stroke(bGPDstroke *gps)
@@ -3209,8 +3314,8 @@ static void gpencil_flip_stroke(bGPDstroke *gps)
/* Helper: copy point between strokes */
static void gpencil_stroke_copy_point(bGPDstroke *gps,
+ MDeformVert *dvert,
bGPDspoint *point,
- int idx,
const float delta[3],
float pressure,
float strength,
@@ -3222,6 +3327,13 @@ static void gpencil_stroke_copy_point(bGPDstroke *gps,
if (gps->dvert != NULL) {
gps->dvert = MEM_reallocN(gps->dvert, sizeof(MDeformVert) * (gps->totpoints + 1));
}
+ else {
+ /* If destination has weight add weight to origin. */
+ if (dvert != NULL) {
+ gps->dvert = MEM_callocN(sizeof(MDeformVert) * (gps->totpoints + 1), __func__);
+ }
+ }
+
gps->totpoints++;
newpoint = &gps->points[gps->totpoints - 1];
@@ -3235,11 +3347,16 @@ static void gpencil_stroke_copy_point(bGPDstroke *gps,
copy_v4_v4(newpoint->vert_color, point->vert_color);
if (gps->dvert != NULL) {
- MDeformVert *dvert = &gps->dvert[idx];
MDeformVert *newdvert = &gps->dvert[gps->totpoints - 1];
- newdvert->totweight = dvert->totweight;
- newdvert->dw = MEM_dupallocN(dvert->dw);
+ if (dvert != NULL) {
+ newdvert->totweight = dvert->totweight;
+ newdvert->dw = MEM_dupallocN(dvert->dw);
+ }
+ else {
+ newdvert->totweight = 0;
+ newdvert->dw = NULL;
+ }
}
}
@@ -3290,16 +3407,18 @@ static void gpencil_stroke_join_strokes(bGPDstroke *gps_a,
/* 1st: add one tail point to start invisible area */
point = gps_a->points[gps_a->totpoints - 1];
deltatime = point.time;
- gpencil_stroke_copy_point(gps_a, &point, gps_a->totpoints - 1, delta, 0.0f, 0.0f, 0.0f);
+
+ gpencil_stroke_copy_point(gps_a, NULL, &point, delta, 0.0f, 0.0f, 0.0f);
/* 2nd: add one head point to finish invisible area */
point = gps_b->points[0];
- gpencil_stroke_copy_point(gps_a, &point, 0, delta, 0.0f, 0.0f, deltatime);
+ gpencil_stroke_copy_point(gps_a, NULL, &point, delta, 0.0f, 0.0f, deltatime);
}
/* 3rd: add all points */
for (i = 0, pt = gps_b->points; i < gps_b->totpoints && pt; i++, pt++) {
- gpencil_stroke_copy_point(gps_a, pt, i, delta, pt->pressure, pt->strength, deltatime);
+ MDeformVert *dvert = (gps_b->dvert) ? &gps_b->dvert[i] : NULL;
+ gpencil_stroke_copy_point(gps_a, dvert, pt, delta, pt->pressure, pt->strength, deltatime);
}
}
@@ -3445,7 +3564,11 @@ void GPENCIL_OT_stroke_join(wmOperatorType *ot)
"Leave gaps between joined strokes instead of linking them");
}
-/* ******************* Stroke flip ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Flip Operator
+ * \{ */
static int gp_stroke_flip_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -3504,7 +3627,11 @@ void GPENCIL_OT_stroke_flip(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ***************** Reproject Strokes ********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Re-project Operator
+ * \{ */
typedef enum eGP_ReprojectModes {
/* Axis */
@@ -3542,7 +3669,7 @@ static int gp_strokes_reproject_exec(bContext *C, wmOperator *op)
int cfra_prv = INT_MIN;
/* init snap context for geometry projection */
- sctx = ED_transform_snap_object_context_create_view3d(bmain, scene, 0, region, CTX_wm_view3d(C));
+ sctx = ED_transform_snap_object_context_create_view3d(scene, 0, region, CTX_wm_view3d(C));
/* Go through each editable + selected stroke, adjusting each of its points one by one... */
GP_EDITABLE_STROKES_BEGIN (gpstroke_iter, C, gpl, gps) {
@@ -3742,7 +3869,6 @@ static int gp_recalc_geometry_exec(bContext *C, wmOperator *UNUSED(op))
void GPENCIL_OT_recalc_geometry(wmOperatorType *ot)
{
-
/* identifiers */
ot->name = "Recalculate internal geometry";
ot->idname = "GPENCIL_OT_recalc_geometry";
@@ -3756,7 +3882,12 @@ void GPENCIL_OT_recalc_geometry(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ******************* Stroke subdivide ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Subdivide Operator
+ * \{ */
+
/* helper to smooth */
static void gp_smooth_stroke(bContext *C, wmOperator *op)
{
@@ -4137,7 +4268,12 @@ void GPENCIL_OT_stroke_sample(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ******************* Stroke trim ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Trim Operator
+ * \{ */
+
static int gp_stroke_trim_exec(bContext *C, wmOperator *UNUSED(op))
{
bGPdata *gpd = ED_gpencil_data_get_active(C);
@@ -4202,7 +4338,12 @@ void GPENCIL_OT_stroke_trim(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ***************** Separate Strokes ********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Separate Operator
+ * \{ */
+
typedef enum eGP_SeparateModes {
/* Points */
GP_SEPARATE_POINT = 0,
@@ -4420,7 +4561,12 @@ void GPENCIL_OT_stroke_separate(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "mode", separate_type, GP_SEPARATE_POINT, "Mode", "");
}
-/* ***************** Split Strokes ********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Split Operator
+ * \{ */
+
static int gp_stroke_split_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = CTX_data_active_object(C);
@@ -4517,6 +4663,12 @@ void GPENCIL_OT_stroke_split(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Smooth Operator
+ * \{ */
+
static int gp_stroke_smooth_exec(bContext *C, wmOperator *op)
{
bGPdata *gpd = ED_gpencil_data_get_active(C);
@@ -4567,11 +4719,17 @@ void GPENCIL_OT_stroke_smooth(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "smooth_uv", false, "UV", "");
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Cutter Operator
+ * \{ */
+
/* smart stroke cutter for trimming stroke ends */
struct GP_SelectLassoUserData {
rcti rect;
- const int (*mcords)[2];
- int mcords_len;
+ const int (*mcoords)[2];
+ int mcoords_len;
};
static bool gpencil_test_lasso(bGPDstroke *gps,
@@ -4587,7 +4745,7 @@ static bool gpencil_test_lasso(bGPDstroke *gps,
gp_point_to_xy(gsc, gps, &pt2, &x0, &y0);
/* test if in lasso */
return ((!ELEM(V2D_IS_CLIPPED, x0, y0)) && BLI_rcti_isect_pt(&data->rect, x0, y0) &&
- BLI_lasso_is_point_inside(data->mcords, data->mcords_len, x0, y0, INT_MAX));
+ BLI_lasso_is_point_inside(data->mcoords, data->mcoords_len, x0, y0, INT_MAX));
}
typedef bool (*GPencilTestFn)(bGPDstroke *gps,
@@ -4765,19 +4923,19 @@ static int gpencil_cutter_exec(bContext *C, wmOperator *op)
}
struct GP_SelectLassoUserData data = {0};
- data.mcords = WM_gesture_lasso_path_to_array(C, op, &data.mcords_len);
+ data.mcoords = WM_gesture_lasso_path_to_array(C, op, &data.mcoords_len);
/* Sanity check. */
- if (data.mcords == NULL) {
+ if (data.mcoords == NULL) {
return OPERATOR_PASS_THROUGH;
}
/* Compute boundbox of lasso (for faster testing later). */
- BLI_lasso_boundbox(&data.rect, data.mcords, data.mcords_len);
+ BLI_lasso_boundbox(&data.rect, data.mcoords, data.mcoords_len);
gpencil_cutter_lasso_select(C, op, gpencil_test_lasso, &data);
- MEM_freeN((void *)data.mcords);
+ MEM_freeN((void *)data.mcoords);
return OPERATOR_FINISHED;
}
@@ -4823,7 +4981,12 @@ bool ED_object_gpencil_exit(struct Main *bmain, Object *ob)
return ok;
}
-/* ** merge by distance *** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Merge By Distance Operator
+ * \{ */
+
static bool gp_merge_by_distance_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
@@ -4892,3 +5055,5 @@ void GPENCIL_OT_stroke_merge_by_distance(wmOperatorType *ot)
ot->srna, "use_unselected", 0, "Unselected", "Use whole stroke, not only selected points");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
+
+/** \} */
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index 7e753726564..d23a914fc49 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -1149,7 +1149,7 @@ static void gpencil_stroke_from_buffer(tGPDfill *tgpf)
pt->time = 0.0f;
/* Apply the vertex color to point. */
- ED_gpencil_point_vertex_color_set(ts, brush, pt);
+ ED_gpencil_point_vertex_color_set(ts, brush, pt, NULL);
if ((ts->gpencil_flags & GP_TOOL_FLAG_CREATE_WEIGHTS) && (have_weight)) {
MDeformWeight *dw = BKE_defvert_ensure_index(dvert, def_nr);
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index c5e5a0b79ef..473913c5459 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -68,6 +68,17 @@ struct PropertyRNA;
/* Internal Operator-State Data ------------------------ */
+/** Random settings by stroke */
+typedef struct GpRandomSettings {
+ /** Pressure used for evaluated curves. */
+ float pen_press;
+
+ float hsv[3];
+ float pressure;
+ float strength;
+ float uv;
+} GpRandomSettings;
+
/* Temporary draw data (no draw manager mode) */
typedef struct tGPDdraw {
struct RegionView3D *rv3d; /* region to draw */
@@ -230,6 +241,10 @@ typedef struct tGPDprimitive {
/** size in pixels for uv calculation */
float totpixlen;
+
+ /** Random settings by stroke */
+ GpRandomSettings random_settings;
+
} tGPDprimitive;
/* Modal Operator Drawing Callbacks ------------------------ */
@@ -345,6 +360,10 @@ const struct EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(struct bCon
struct PointerRNA *ptr,
struct PropertyRNA *prop,
bool *r_free);
+const struct EnumPropertyItem *ED_gpencil_material_enum_itemf(struct bContext *C,
+ struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ bool *r_free);
/* ***************************************************** */
/* Operator Defines */
@@ -550,7 +569,8 @@ void GPENCIL_OT_material_reveal(struct wmOperatorType *ot);
void GPENCIL_OT_material_lock_all(struct wmOperatorType *ot);
void GPENCIL_OT_material_unlock_all(struct wmOperatorType *ot);
void GPENCIL_OT_material_lock_unused(struct wmOperatorType *ot);
-void GPENCIL_OT_select_material(struct wmOperatorType *ot);
+void GPENCIL_OT_material_select(struct wmOperatorType *ot);
+void GPENCIL_OT_material_set(struct wmOperatorType *ot);
void GPENCIL_OT_set_active_material(struct wmOperatorType *ot);
/* convert old 2.7 files to 2.8 */
@@ -679,16 +699,13 @@ struct GP_EditableStrokes_Iter {
const bool is_multiedit_ = (bool)GPENCIL_MULTIEDIT_SESSIONS_ON(gpd_); \
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd_->layers) { \
if (BKE_gpencil_layer_is_editable(gpl)) { \
- bGPDframe *init_gpf_ = gpl->actframe; \
- if (is_multiedit_) { \
- init_gpf_ = gpl->frames.first; \
- } \
+ bGPDframe *init_gpf_ = (is_multiedit_) ? gpl->frames.first : gpl->actframe; \
for (bGPDframe *gpf_ = init_gpf_; gpf_; gpf_ = gpf_->next) { \
if ((gpf_ == gpl->actframe) || ((gpf_->flag & GP_FRAME_SELECT) && is_multiedit_)) { \
BKE_gpencil_parent_matrix_get(depsgraph_, obact_, gpl, gpstroke_iter.diff_mat); \
invert_m4_m4(gpstroke_iter.inverse_diff_mat, gpstroke_iter.diff_mat); \
/* loop over strokes */ \
- for (bGPDstroke *gps = gpf_->strokes.first; gps; gps = gps->next) { \
+ LISTBASE_FOREACH (bGPDstroke *, gps, &gpf_->strokes) { \
/* skip strokes that are invalid for current view */ \
if (ED_gpencil_stroke_can_use(C, gps) == false) \
continue; \
diff --git a/source/blender/editors/gpencil/gpencil_ops.c b/source/blender/editors/gpencil/gpencil_ops.c
index 0171a81f5eb..94c86572fd3 100644
--- a/source/blender/editors/gpencil/gpencil_ops.c
+++ b/source/blender/editors/gpencil/gpencil_ops.c
@@ -653,7 +653,8 @@ void ED_operatortypes_gpencil(void)
WM_operatortype_append(GPENCIL_OT_material_reveal);
WM_operatortype_append(GPENCIL_OT_material_lock_all);
WM_operatortype_append(GPENCIL_OT_material_unlock_all);
- WM_operatortype_append(GPENCIL_OT_select_material);
+ WM_operatortype_append(GPENCIL_OT_material_select);
+ WM_operatortype_append(GPENCIL_OT_material_set);
/* Editing (Time) --------------- */
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 139e52254f4..4e83c4fb11c 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -255,6 +255,10 @@ typedef struct tGPsdata {
tGPguide guide;
ReportList *reports;
+
+ /** Random settings by stroke */
+ GpRandomSettings random_settings;
+
} tGPsdata;
/* ------ */
@@ -687,6 +691,78 @@ static void gp_smooth_segment(bGPdata *gpd, const float inf, int from_idx, int t
}
}
+static void gp_apply_randomness(tGPsdata *p,
+ BrushGpencilSettings *brush_settings,
+ tGPspoint *pt,
+ const bool press,
+ const bool strength,
+ const bool uv)
+{
+ bGPdata *gpd = p->gpd;
+ GpRandomSettings random_settings = p->random_settings;
+ float value = 0.0f;
+ /* Apply randomness to pressure. */
+ if ((brush_settings->draw_random_press > 0.0f) && (press)) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_PRESS_AT_STROKE) == 0) {
+ float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
+ value = 1.0 + rand * 2.0 * brush_settings->draw_random_press;
+ }
+ else {
+ value = 1.0 + random_settings.pressure * brush_settings->draw_random_press;
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_PRESSURE_RAND_PRESS) {
+ value *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_pressure, 0, random_settings.pen_press);
+ }
+
+ pt->pressure *= value;
+ CLAMP(pt->pressure, 0.1f, 1.0f);
+ }
+
+ /* Apply randomness to color strength. */
+ if ((brush_settings->draw_random_strength) && (strength)) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_STRENGTH_AT_STROKE) == 0) {
+ float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
+ value = 1.0 + rand * brush_settings->draw_random_strength;
+ }
+ else {
+ value = 1.0 + random_settings.strength * brush_settings->draw_random_strength;
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_STRENGTH_RAND_PRESS) {
+ value *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_pressure, 0, random_settings.pen_press);
+ }
+
+ pt->strength *= value;
+ CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
+ }
+
+ /* Apply randomness to uv texture rotation. */
+ if ((brush_settings->uv_random > 0.0f) && (uv)) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_UV_AT_STROKE) == 0) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d((int)pt->x, gpd->runtime.sbuffer_used)) * 2.0f -
+ 1.0f;
+ value = rand * M_PI_2 * brush_settings->uv_random;
+ }
+ else {
+ value = random_settings.uv * M_PI_2 * brush_settings->uv_random;
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_UV_RAND_PRESS) {
+ value *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_uv, 0, random_settings.pen_press);
+ }
+
+ pt->uv_rot += value;
+ CLAMP(pt->uv_rot, -M_PI_2, M_PI_2);
+ }
+}
+
/* add current stroke-point to buffer (returns whether point was successfully added) */
static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure, double curtime)
{
@@ -744,10 +820,6 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
return GP_STROKEADD_INVALID;
}
- /* Set vertex colors for buffer. */
- ED_gpencil_sbuffer_vertex_color_set(
- p->depsgraph, p->ob, p->scene->toolsettings, p->brush, p->material);
-
/* get pointer to destination point */
pt = ((tGPspoint *)(gpd->runtime.sbuffer) + gpd->runtime.sbuffer_used);
@@ -768,6 +840,15 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
}
+ /* Set vertex colors for buffer. */
+ ED_gpencil_sbuffer_vertex_color_set(p->depsgraph,
+ p->ob,
+ p->scene->toolsettings,
+ p->brush,
+ p->material,
+ p->random_settings.hsv,
+ p->random_settings.pen_press);
+
if (brush_settings->flag & GP_BRUSH_GROUP_RANDOM) {
/* Apply jitter to position */
if (brush_settings->draw_jitter > 0.0f) {
@@ -781,26 +862,9 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
const float fac = rand * square_f(exp_factor) * jitpress;
gp_brush_jitter(gpd, pt, fac);
}
- /* apply randomness to pressure */
- if (brush_settings->draw_random_press > 0.0f) {
- float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
- pt->pressure *= 1.0 + rand * 2.0 * brush_settings->draw_random_press;
- CLAMP(pt->pressure, GPENCIL_STRENGTH_MIN, 1.0f);
- }
- /* apply randomness to uv texture rotation */
- if (brush_settings->uv_random > 0.0f) {
- float rand = BLI_hash_int_01(BLI_hash_int_2d((int)pt->x, gpd->runtime.sbuffer_used)) *
- 2.0f -
- 1.0f;
- pt->uv_rot += rand * M_PI_2 * brush_settings->uv_random;
- CLAMP(pt->uv_rot, -M_PI_2, M_PI_2);
- }
- /* apply randomness to color strength */
- if (brush_settings->draw_random_strength) {
- float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
- pt->strength *= 1.0 + rand * brush_settings->draw_random_strength;
- CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
- }
+
+ /* Apply other randomness. */
+ gp_apply_randomness(p, brush_settings, pt, true, true, true);
}
/* apply angle of stroke to brush size */
@@ -959,9 +1023,10 @@ static void gp_stroke_newfrombuffer(tGPsdata *p)
pt->pressure = ptc->pressure;
pt->strength = ptc->strength;
CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
+ copy_v4_v4(pt->vert_color, ptc->vert_color);
pt->time = ptc->time;
/* Apply the vertex color to point. */
- ED_gpencil_point_vertex_color_set(ts, brush, pt);
+ ED_gpencil_point_vertex_color_set(ts, brush, pt, ptc);
pt++;
@@ -994,7 +1059,7 @@ static void gp_stroke_newfrombuffer(tGPsdata *p)
CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
pt->time = ptc->time;
/* Apply the vertex color to point. */
- ED_gpencil_point_vertex_color_set(ts, brush, pt);
+ ED_gpencil_point_vertex_color_set(ts, brush, pt, ptc);
if ((ts->gpencil_flags & GP_TOOL_FLAG_CREATE_WEIGHTS) && (have_weight)) {
BKE_gpencil_dvert_ensure(gps);
@@ -1113,11 +1178,12 @@ static void gp_stroke_newfrombuffer(tGPsdata *p)
pt->pressure = ptc->pressure;
pt->strength = ptc->strength;
CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
+ copy_v4_v4(pt->vert_color, ptc->vert_color);
pt->time = ptc->time;
pt->uv_fac = ptc->uv_fac;
pt->uv_rot = ptc->uv_rot;
/* Apply the vertex color to point. */
- ED_gpencil_point_vertex_color_set(ts, brush, pt);
+ ED_gpencil_point_vertex_color_set(ts, brush, pt, ptc);
if (dvert != NULL) {
dvert->totweight = 0;
@@ -1751,10 +1817,16 @@ static void gp_init_drawing_brush(bContext *C, tGPsdata *p)
BKE_brush_gpencil_paint_presets(bmain, ts, true);
changed = true;
}
- /* be sure curves are initializated */
+ /* Be sure curves are initializated. */
BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_sensitivity);
BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_strength);
BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_jitter);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_pressure);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_strength);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_uv);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_hue);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_saturation);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_value);
/* assign to temp tGPsdata */
p->brush = paint->brush;
@@ -1999,8 +2071,15 @@ static void gp_paint_initstroke(tGPsdata *p, eGPencil_PaintModes paintmode, Deps
return;
}
- /* Eraser mode: If no active strokes, just return. */
+ /* Eraser mode: If no active strokes, add one or just return. */
if (paintmode == GP_PAINTMODE_ERASER) {
+ /* Eraser mode:
+ * 1) Add new frames to all frames that we might touch,
+ * 2) Ensure that p->gpf refers to the frame used for the active layer
+ * (to avoid problems with other tools which expect it to exist)
+ *
+ * This is done only if additive drawing is enabled.
+ */
bool has_layer_to_erase = false;
LISTBASE_FOREACH (bGPDlayer *, gpl, &p->gpd->layers) {
@@ -2009,12 +2088,27 @@ static void gp_paint_initstroke(tGPsdata *p, eGPencil_PaintModes paintmode, Deps
continue;
}
+ /* Add a new frame if needed (and based off the active frame,
+ * as we need some existing strokes to erase)
+ *
+ * Note: We don't add a new frame if there's nothing there now, so
+ * -> If there are no frames at all, don't add one
+ * -> If there are no strokes in that frame, don't add a new empty frame
+ */
if (gpl->actframe && gpl->actframe->strokes.first) {
+ if (ts->gpencil_flags & GP_TOOL_FLAG_RETAIN_LAST) {
+ gpl->actframe = BKE_gpencil_layer_frame_get(gpl, CFRA, GP_GETFRAME_ADD_COPY);
+ }
has_layer_to_erase = true;
break;
}
}
+ /* Ensure this gets set. */
+ if (ts->gpencil_flags & GP_TOOL_FLAG_RETAIN_LAST) {
+ p->gpf = p->gpl->actframe;
+ }
+
if (has_layer_to_erase == false) {
p->status = GP_STATUS_ERROR;
return;
@@ -2700,6 +2794,8 @@ static void gpencil_draw_apply_event(bContext *C,
/* handle pressure sensitivity (which is supplied by tablets or otherwise 1.0) */
p->pressure = event->tablet.pressure;
+ /* By default use pen pressure for random curves but attenuated. */
+ p->random_settings.pen_press = pow(p->pressure, 3.0f);
/* Hack for pressure sensitive eraser on D+RMB when using a tablet:
* The pen has to float over the tablet surface, resulting in
@@ -3052,6 +3148,8 @@ static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event
else {
p = op->customdata;
}
+ /* Init random settings. */
+ ED_gpencil_init_random_settings(p->brush, event->mval, &p->random_settings);
/* TODO: set any additional settings that we can take from the events?
* if eraser is on, draw radial aid */
@@ -3175,10 +3273,17 @@ static void gp_brush_angle_segment(tGPsdata *p, tGPspoint *pt_prev, tGPspoint *p
static void gpencil_add_arc_points(tGPsdata *p, float mval[2], int segments)
{
bGPdata *gpd = p->gpd;
+ BrushGpencilSettings *brush_settings = p->brush->gpencil_settings;
+
if (gpd->runtime.sbuffer_used < 3) {
+ tGPspoint *points = (tGPspoint *)gpd->runtime.sbuffer;
+ /* Apply other randomness to first points. */
+ for (int i = 0; i < gpd->runtime.sbuffer_used; i++) {
+ tGPspoint *pt = &points[i];
+ gp_apply_randomness(p, brush_settings, pt, false, false, true);
+ }
return;
}
- BrushGpencilSettings *brush_settings = p->brush->gpencil_settings;
int idx_prev = gpd->runtime.sbuffer_used;
/* Add space for new arc points. */
@@ -3233,6 +3338,7 @@ static void gpencil_add_arc_points(tGPsdata *p, float mval[2], int segments)
corner[0] = midpoint[0] - (cp1[0] - midpoint[0]);
corner[1] = midpoint[1] - (cp1[1] - midpoint[1]);
+ float stepcolor = 1.0f / segments;
tGPspoint *pt_step = pt_prev;
for (int i = 0; i < segments; i++) {
@@ -3243,6 +3349,9 @@ static void gpencil_add_arc_points(tGPsdata *p, float mval[2], int segments)
/* Set pressure and strength equals to previous. It will be smoothed later. */
pt->pressure = pt_prev->pressure;
pt->strength = pt_prev->strength;
+ /* Interpolate vertex color. */
+ interp_v4_v4v4(
+ pt->vert_color, pt_before->vert_color, pt_prev->vert_color, stepcolor * (i + 1));
/* Apply angle of stroke to brush size to interpolated points but slightly attenuated.. */
if (brush_settings->draw_angle_factor != 0.0f) {
@@ -3252,26 +3361,8 @@ static void gpencil_add_arc_points(tGPsdata *p, float mval[2], int segments)
pt_step = pt;
}
- /* Apply randomness to pressure. */
- if (brush_settings->draw_random_press > 0.0f) {
- float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
- pt->pressure *= 1.0 + rand * 2.0 * brush_settings->draw_random_press;
- CLAMP(pt->pressure, GPENCIL_STRENGTH_MIN, 1.0f);
- }
- /* Apply randomness to color strength. */
- if (brush_settings->draw_random_strength) {
- float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
- pt->strength *= 1.0 + rand * brush_settings->draw_random_strength;
- CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
- }
- /* Apply randomness to uv texture rotation. */
- if (brush_settings->uv_random > 0.0f) {
- float rand = BLI_hash_int_01(BLI_hash_int_2d((int)pt->x, gpd->runtime.sbuffer_used + i)) *
- 2.0f -
- 1.0f;
- pt->uv_rot += rand * M_PI_2 * brush_settings->uv_random;
- CLAMP(pt->uv_rot, -M_PI_2, M_PI_2);
- }
+ /* Apply other randomness. */
+ gp_apply_randomness(p, brush_settings, pt, false, false, true);
a += step;
}
@@ -3323,6 +3414,7 @@ static void gpencil_add_guide_points(const tGPsdata *p,
/* Set pressure and strength equals to previous. It will be smoothed later. */
pt->pressure = pt_before->pressure;
pt->strength = pt_before->strength;
+ copy_v4_v4(pt->vert_color, pt_before->vert_color);
}
}
else {
@@ -3339,6 +3431,7 @@ static void gpencil_add_guide_points(const tGPsdata *p,
/* Set pressure and strength equals to previous. It will be smoothed later. */
pt->pressure = pt_before->pressure;
pt->strength = pt_before->strength;
+ copy_v4_v4(pt->vert_color, pt_before->vert_color);
}
}
}
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index 9e97a936be8..875a6265497 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -124,8 +124,13 @@ static void gp_session_validatebuffer(tGPDprimitive *p)
gpd->runtime.sbuffer_sflag |= GP_STROKE_3DSPACE;
/* Set vertex colors for buffer. */
- ED_gpencil_sbuffer_vertex_color_set(
- p->depsgraph, p->ob, p->scene->toolsettings, p->brush, p->material);
+ ED_gpencil_sbuffer_vertex_color_set(p->depsgraph,
+ p->ob,
+ p->scene->toolsettings,
+ p->brush,
+ p->material,
+ p->random_settings.hsv,
+ 1.0f);
if (ELEM(p->type, GP_STROKE_BOX, GP_STROKE_CIRCLE)) {
gpd->runtime.sbuffer_sflag |= GP_STROKE_CYCLIC;
@@ -681,6 +686,8 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
ToolSettings *ts = tgpi->scene->toolsettings;
bGPdata *gpd = tgpi->gpd;
Brush *brush = tgpi->brush;
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
+ GpRandomSettings random_settings = tgpi->random_settings;
bGPDstroke *gps = tgpi->gpf->strokes.first;
GP_Sculpt_Settings *gset = &ts->gp_sculpt;
int depth_margin = (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ? 4 : 0;
@@ -735,11 +742,11 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
if (gset->flag & GP_SCULPT_SETT_FLAG_PRIMITIVE_CURVE) {
BKE_curvemapping_initialize(ts->gp_sculpt.cur_primitive);
}
- if (tgpi->brush->gpencil_settings->flag & GP_BRUSH_USE_JITTER_PRESSURE) {
- BKE_curvemapping_initialize(tgpi->brush->gpencil_settings->curve_jitter);
+ if (brush_settings->flag & GP_BRUSH_USE_JITTER_PRESSURE) {
+ BKE_curvemapping_initialize(brush_settings->curve_jitter);
}
- if (tgpi->brush->gpencil_settings->flag & GP_BRUSH_USE_STENGTH_PRESSURE) {
- BKE_curvemapping_initialize(tgpi->brush->gpencil_settings->curve_strength);
+ if (brush_settings->flag & GP_BRUSH_USE_STENGTH_PRESSURE) {
+ BKE_curvemapping_initialize(brush_settings->curve_strength);
}
/* get an array of depths, far depths are blended */
@@ -841,10 +848,9 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
tGPspoint *p2d = &points2D[i];
/* set rnd value for reuse */
- if ((brush->gpencil_settings->flag & GP_BRUSH_GROUP_RANDOM) && (p2d->rnd_dirty != true)) {
+ if ((brush_settings->flag & GP_BRUSH_GROUP_RANDOM) && (p2d->rnd_dirty != true)) {
p2d->rnd[0] = BLI_rng_get_float(tgpi->rng);
p2d->rnd[1] = BLI_rng_get_float(tgpi->rng);
- p2d->rnd[2] = BLI_rng_get_float(tgpi->rng);
p2d->rnd_dirty = true;
}
@@ -858,7 +864,7 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
/* calc pressure */
float curve_pressure = 1.0;
float pressure = 1.0;
- float strength = brush->gpencil_settings->draw_strength;
+ float strength = brush_settings->draw_strength;
/* normalize value to evaluate curve */
if (gset->flag & GP_SCULPT_SETT_FLAG_PRIMITIVE_CURVE) {
@@ -868,20 +874,18 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
}
/* apply jitter to position */
- if ((brush->gpencil_settings->flag & GP_BRUSH_GROUP_RANDOM) &&
- (brush->gpencil_settings->draw_jitter > 0.0f)) {
+ if ((brush_settings->flag & GP_BRUSH_GROUP_RANDOM) && (brush_settings->draw_jitter > 0.0f)) {
float jitter;
- if (brush->gpencil_settings->flag & GP_BRUSH_USE_JITTER_PRESSURE) {
- jitter = BKE_curvemapping_evaluateF(
- brush->gpencil_settings->curve_jitter, 0, curve_pressure);
+ if (brush_settings->flag & GP_BRUSH_USE_JITTER_PRESSURE) {
+ jitter = BKE_curvemapping_evaluateF(brush_settings->curve_jitter, 0, curve_pressure);
}
else {
- jitter = brush->gpencil_settings->draw_jitter;
+ jitter = brush_settings->draw_jitter;
}
/* exponential value */
- const float exfactor = square_f(brush->gpencil_settings->draw_jitter + 2.0f);
+ const float exfactor = square_f(brush_settings->draw_jitter + 2.0f);
const float fac = p2d->rnd[0] * exfactor * jitter;
/* vector */
@@ -906,47 +910,68 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
add_v2_v2(&p2d->x, svec);
}
- /* apply randomness to pressure */
- if ((brush->gpencil_settings->flag & GP_BRUSH_GROUP_RANDOM) &&
- (brush->gpencil_settings->draw_random_press > 0.0f)) {
- if (p2d->rnd[0] > 0.5f) {
- pressure -= (brush->gpencil_settings->draw_random_press * 2.0f) * p2d->rnd[1];
- }
- else {
- pressure += (brush->gpencil_settings->draw_random_press * 2.0f) * p2d->rnd[2];
- }
- }
-
/* color strength */
- if (brush->gpencil_settings->flag & GP_BRUSH_USE_STENGTH_PRESSURE) {
- float curvef = BKE_curvemapping_evaluateF(
- brush->gpencil_settings->curve_strength, 0, curve_pressure);
+ if (brush_settings->flag & GP_BRUSH_USE_STENGTH_PRESSURE) {
+ float curvef = BKE_curvemapping_evaluateF(brush_settings->curve_strength, 0, curve_pressure);
strength *= curvef;
- strength *= brush->gpencil_settings->draw_strength;
+ strength *= brush_settings->draw_strength;
}
CLAMP(strength, GPENCIL_STRENGTH_MIN, 1.0f);
- /* apply randomness to color strength */
- if ((brush->gpencil_settings->flag & GP_BRUSH_GROUP_RANDOM) &&
- (brush->gpencil_settings->draw_random_strength > 0.0f)) {
- if (p2d->rnd[2] > 0.5f) {
- strength -= strength * brush->gpencil_settings->draw_random_strength * p2d->rnd[0];
+ if (brush_settings->flag & GP_BRUSH_GROUP_RANDOM) {
+ /* Apply randomness to pressure. */
+ if (brush_settings->draw_random_press > 0.0f) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_PRESS_AT_STROKE) == 0) {
+ float rand = BLI_rng_get_float(tgpi->rng) * 2.0f - 1.0f;
+ pressure *= 1.0 + rand * 2.0 * brush_settings->draw_random_press;
+ }
+ else {
+ pressure *= 1.0 + random_settings.pressure * brush_settings->draw_random_press;
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_PRESSURE_RAND_PRESS) {
+ pressure *= BKE_curvemapping_evaluateF(brush_settings->curve_rand_pressure, 0, pressure);
+ }
+
+ CLAMP(pressure, 0.1f, 1.0f);
}
- else {
- strength += strength * brush->gpencil_settings->draw_random_strength * p2d->rnd[1];
+
+ /* Apply randomness to color strength. */
+ if (brush_settings->draw_random_strength) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_STRENGTH_AT_STROKE) == 0) {
+ float rand = BLI_rng_get_float(tgpi->rng) * 2.0f - 1.0f;
+ strength *= 1.0 + rand * brush_settings->draw_random_strength;
+ }
+ else {
+ strength *= 1.0 + random_settings.strength * brush_settings->draw_random_strength;
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_STRENGTH_RAND_PRESS) {
+ strength *= BKE_curvemapping_evaluateF(brush_settings->curve_rand_strength, 0, pressure);
+ }
+
+ CLAMP(strength, GPENCIL_STRENGTH_MIN, 1.0f);
}
- CLAMP(strength, GPENCIL_STRENGTH_MIN, 1.0f);
}
copy_v2_v2(&tpt->x, &p2d->x);
- CLAMP_MIN(pressure, 0.1f);
-
tpt->pressure = pressure;
tpt->strength = strength;
tpt->time = p2d->time;
+ /* Set vertex colors for buffer. */
+ ED_gpencil_sbuffer_vertex_color_set(tgpi->depsgraph,
+ tgpi->ob,
+ tgpi->scene->toolsettings,
+ tgpi->brush,
+ tgpi->material,
+ tgpi->random_settings.hsv,
+ strength);
+
/* point uv */
if (gpd->runtime.sbuffer_used > 0) {
tGPspoint *tptb = (tGPspoint *)gpd->runtime.sbuffer + gpd->runtime.sbuffer_used - 1;
@@ -994,8 +1019,7 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
pt->time = 0.0f;
pt->flag = 0;
pt->uv_fac = tpt->uv_fac;
- /* Apply the vertex color to point. */
- ED_gpencil_point_vertex_color_set(ts, brush, pt);
+ copy_v4_v4(pt->vert_color, tpt->vert_color);
if (gps->dvert != NULL) {
MDeformVert *dvert = &gps->dvert[i];
@@ -1159,6 +1183,7 @@ static void gpencil_primitive_init(bContext *C, wmOperator *op)
/* Set Draw brush. */
Brush *brush = BKE_paint_toolslots_brush_get(paint, 0);
+
BKE_brush_tool_set(brush, paint, 0);
BKE_paint_brush_set(paint, brush);
tgpi->brush = brush;
@@ -1226,6 +1251,9 @@ static int gpencil_primitive_invoke(bContext *C, wmOperator *op, const wmEvent *
gpencil_primitive_init(C, op);
tgpi = op->customdata;
+ /* Init random settings. */
+ ED_gpencil_init_random_settings(tgpi->brush, event->mval, &tgpi->random_settings);
+
const bool is_modal = RNA_boolean_get(op->ptr, "wait_for_input");
if (!is_modal) {
tgpi->flag = IN_PROGRESS;
@@ -1262,6 +1290,7 @@ static void gpencil_primitive_interaction_end(bContext *C,
ToolSettings *ts = tgpi->scene->toolsettings;
Brush *brush = tgpi->brush;
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
const int def_nr = tgpi->ob->actdef - 1;
const bool have_weight = (bool)BLI_findlink(&tgpi->ob->defbase, def_nr);
@@ -1285,8 +1314,8 @@ static void gpencil_primitive_interaction_end(bContext *C,
gps = tgpi->gpf->strokes.first;
if (gps) {
gps->thickness = brush->size;
- gps->hardeness = brush->gpencil_settings->hardeness;
- copy_v2_v2(gps->aspect_ratio, brush->gpencil_settings->aspect_ratio);
+ gps->hardeness = brush_settings->hardeness;
+ copy_v2_v2(gps->aspect_ratio, brush_settings->aspect_ratio);
/* Calc geometry data. */
BKE_gpencil_stroke_geometry_update(gps);
@@ -1449,23 +1478,25 @@ static void gpencil_primitive_edit_event_handling(
static void gpencil_primitive_strength(tGPDprimitive *tgpi, bool reset)
{
Brush *brush = tgpi->brush;
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
+
if (brush) {
if (reset) {
- brush->gpencil_settings->draw_strength = tgpi->brush_strength;
+ brush_settings->draw_strength = tgpi->brush_strength;
tgpi->brush_strength = 0.0f;
}
else {
if (tgpi->brush_strength == 0.0f) {
- tgpi->brush_strength = brush->gpencil_settings->draw_strength;
+ tgpi->brush_strength = brush_settings->draw_strength;
}
float move[2];
sub_v2_v2v2(move, tgpi->mval, tgpi->mvalo);
float adjust = (move[1] > 0.0f) ? 0.01f : -0.01f;
- brush->gpencil_settings->draw_strength += adjust * fabsf(len_manhattan_v2(move));
+ brush_settings->draw_strength += adjust * fabsf(len_manhattan_v2(move));
}
/* limit low limit because below 0.2f the stroke is invisible */
- CLAMP(brush->gpencil_settings->draw_strength, 0.2f, 1.0f);
+ CLAMP(brush_settings->draw_strength, 0.2f, 1.0f);
}
}
diff --git a/source/blender/editors/gpencil/gpencil_select.c b/source/blender/editors/gpencil/gpencil_select.c
index e25576f32aa..69d22b52ded 100644
--- a/source/blender/editors/gpencil/gpencil_select.c
+++ b/source/blender/editors/gpencil/gpencil_select.c
@@ -1327,8 +1327,8 @@ void GPENCIL_OT_select_box(wmOperatorType *ot)
struct GP_SelectLassoUserData {
rcti rect;
- const int (*mcords)[2];
- int mcords_len;
+ const int (*mcoords)[2];
+ int mcoords_len;
};
static bool gpencil_test_lasso(bGPDstroke *gps,
@@ -1344,25 +1344,25 @@ static bool gpencil_test_lasso(bGPDstroke *gps,
gp_point_to_xy(gsc, gps, &pt2, &x0, &y0);
/* test if in lasso boundbox + within the lasso noose */
return ((!ELEM(V2D_IS_CLIPPED, x0, y0)) && BLI_rcti_isect_pt(&data->rect, x0, y0) &&
- BLI_lasso_is_point_inside(data->mcords, data->mcords_len, x0, y0, INT_MAX));
+ BLI_lasso_is_point_inside(data->mcoords, data->mcoords_len, x0, y0, INT_MAX));
}
static int gpencil_lasso_select_exec(bContext *C, wmOperator *op)
{
struct GP_SelectLassoUserData data = {0};
- data.mcords = WM_gesture_lasso_path_to_array(C, op, &data.mcords_len);
+ data.mcoords = WM_gesture_lasso_path_to_array(C, op, &data.mcoords_len);
/* Sanity check. */
- if (data.mcords == NULL) {
+ if (data.mcoords == NULL) {
return OPERATOR_PASS_THROUGH;
}
/* Compute boundbox of lasso (for faster testing later). */
- BLI_lasso_boundbox(&data.rect, data.mcords, data.mcords_len);
+ BLI_lasso_boundbox(&data.rect, data.mcoords, data.mcoords_len);
int ret = gpencil_generic_select_exec(C, op, gpencil_test_lasso, &data);
- MEM_freeN((void *)data.mcords);
+ MEM_freeN((void *)data.mcoords);
return ret;
}
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index c1843b1c138..3cab26eab44 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -30,11 +30,14 @@
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
+#include "BLI_hash.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
+#include "PIL_time.h"
+
#include "DNA_brush_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_meshdata_types.h"
@@ -74,6 +77,7 @@
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_select_utils.h"
+#include "ED_transform_snap_object_context.h"
#include "ED_view3d.h"
#include "GPU_immediate.h"
@@ -481,6 +485,40 @@ const EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(bContext *C,
return item;
}
+/* Just existing Materials */
+const EnumPropertyItem *ED_gpencil_material_enum_itemf(bContext *C,
+ PointerRNA *UNUSED(ptr),
+ PropertyRNA *UNUSED(prop),
+ bool *r_free)
+{
+ Object *ob = CTX_data_active_object(C);
+ EnumPropertyItem *item = NULL, item_tmp = {0};
+ int totitem = 0;
+ int i = 0;
+
+ if (ELEM(NULL, C, ob)) {
+ return DummyRNA_DEFAULT_items;
+ }
+
+ /* Existing materials */
+ for (i = 1; i <= ob->totcol; i++) {
+ Material *ma = BKE_object_material_get(ob, i);
+ if (ma) {
+ item_tmp.identifier = ma->id.name + 2;
+ item_tmp.name = ma->id.name + 2;
+ item_tmp.value = i;
+ item_tmp.icon = ma->preview ? ma->preview->icon_id : ICON_NONE;
+
+ RNA_enum_item_add(&item, &totitem, &item_tmp);
+ }
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+ *r_free = true;
+
+ return item;
+}
+
/* ******************************************************** */
/* Brush Tool Core */
@@ -670,8 +708,8 @@ void gp_apply_parent_point(Depsgraph *depsgraph, Object *obact, bGPDlayer *gpl,
/**
* Convert a Grease Pencil coordinate (i.e. can be 2D or 3D) to screenspace (2D)
*
- * \param[out] r_x The screen-space x-coordinate of the point
- * \param[out] r_y The screen-space y-coordinate of the point
+ * \param[out] r_x: The screen-space x-coordinate of the point
+ * \param[out] r_y: The screen-space y-coordinate of the point
*
* \warning This assumes that the caller has already checked
* whether the stroke in question can be drawn.
@@ -2525,26 +2563,170 @@ void ED_gpencil_fill_vertex_color_set(ToolSettings *ts, Brush *brush, bGPDstroke
}
}
-void ED_gpencil_point_vertex_color_set(ToolSettings *ts, Brush *brush, bGPDspoint *pt)
+void ED_gpencil_point_vertex_color_set(ToolSettings *ts,
+ Brush *brush,
+ bGPDspoint *pt,
+ tGPspoint *tpt)
{
if (GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush)) {
- copy_v3_v3(pt->vert_color, brush->rgb);
- pt->vert_color[3] = brush->gpencil_settings->vertex_factor;
- srgb_to_linearrgb_v4(pt->vert_color, pt->vert_color);
+ if (tpt == NULL) {
+ copy_v3_v3(pt->vert_color, brush->rgb);
+ pt->vert_color[3] = brush->gpencil_settings->vertex_factor;
+ srgb_to_linearrgb_v4(pt->vert_color, pt->vert_color);
+ }
+ else {
+ copy_v3_v3(pt->vert_color, tpt->vert_color);
+ pt->vert_color[3] = brush->gpencil_settings->vertex_factor;
+ }
}
else {
zero_v4(pt->vert_color);
}
}
-void ED_gpencil_sbuffer_vertex_color_set(
- Depsgraph *depsgraph, Object *ob, ToolSettings *ts, Brush *brush, Material *material)
+void ED_gpencil_init_random_settings(Brush *brush,
+ const int mval[2],
+ GpRandomSettings *random_settings)
+{
+ int seed = ((uint)(ceil(PIL_check_seconds_timer())) + 1) % 128;
+ /* Use mouse position to get randomness. */
+ int ix = mval[0] * seed;
+ int iy = mval[1] * seed;
+ int iz = ix + iy * seed;
+ zero_v3(random_settings->hsv);
+
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
+ /* Random to Hue. */
+ if (brush_settings->random_hue > 0.0f) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(ix, iy)) * 2.0f - 1.0f;
+ random_settings->hsv[0] = rand * brush_settings->random_hue * 0.5f;
+ }
+ /* Random to Saturation. */
+ if (brush_settings->random_saturation > 0.0f) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(iy, ix)) * 2.0f - 1.0f;
+ random_settings->hsv[1] = rand * brush_settings->random_saturation;
+ }
+ /* Random to Value. */
+ if (brush_settings->random_value > 0.0f) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(ix * iz, iy * iz)) * 2.0f - 1.0f;
+ random_settings->hsv[2] = rand * brush_settings->random_value;
+ }
+
+ /* Random to pressure. */
+ if (brush_settings->draw_random_press > 0.0f) {
+ random_settings->pressure = BLI_hash_int_01(BLI_hash_int_2d(ix + iz, iy + iz)) * 2.0f - 1.0f;
+ }
+
+ /* Randomn to color strength. */
+ if (brush_settings->draw_random_strength) {
+ random_settings->strength = BLI_hash_int_01(BLI_hash_int_2d(ix + iy, iy + iz + ix)) * 2.0f -
+ 1.0f;
+ }
+
+ /* Random to uv texture rotation. */
+ if (brush_settings->uv_random > 0.0f) {
+ random_settings->uv = BLI_hash_int_01(BLI_hash_int_2d(iy + iz, ix * iz)) * 2.0f - 1.0f;
+ }
+}
+
+static void gpencil_sbuffer_vertex_color_random(
+ bGPdata *gpd, Brush *brush, tGPspoint *tpt, float random_color[3], float pen_pressure)
+{
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
+ if (brush_settings->flag & GP_BRUSH_GROUP_RANDOM) {
+ int seed = ((uint)(ceil(PIL_check_seconds_timer())) + 1) % 128;
+
+ int ix = (int)(tpt->x * seed);
+ int iy = (int)(tpt->y * seed);
+ int iz = ix + iy * seed;
+ float hsv[3];
+ float factor_value[3];
+ zero_v3(factor_value);
+
+ /* Apply randomness to Hue. */
+ if (brush_settings->random_hue > 0.0f) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_HUE_AT_STROKE) == 0) {
+
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(ix, gpd->runtime.sbuffer_used)) * 2.0f - 1.0f;
+ factor_value[0] = rand * brush_settings->random_hue * 0.5f;
+ }
+ else {
+ factor_value[0] = random_color[0];
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_HUE_RAND_PRESS) {
+ factor_value[0] *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_hue, 0, pen_pressure);
+ }
+ }
+
+ /* Apply randomness to Saturation. */
+ if (brush_settings->random_saturation > 0.0f) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_SAT_AT_STROKE) == 0) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(iy, gpd->runtime.sbuffer_used)) * 2.0f - 1.0f;
+ factor_value[1] = rand * brush_settings->random_saturation;
+ }
+ else {
+ factor_value[1] = random_color[1];
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_SAT_RAND_PRESS) {
+ factor_value[1] *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_saturation, 0, pen_pressure);
+ }
+ }
+
+ /* Apply randomness to Value. */
+ if (brush_settings->random_value > 0.0f) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_VAL_AT_STROKE) == 0) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(iz, gpd->runtime.sbuffer_used)) * 2.0f - 1.0f;
+ factor_value[2] = rand * brush_settings->random_value;
+ }
+ else {
+ factor_value[2] = random_color[2];
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_VAL_RAND_PRESS) {
+ factor_value[2] *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_value, 0, pen_pressure);
+ }
+ }
+
+ rgb_to_hsv_v(tpt->vert_color, hsv);
+ add_v3_v3(hsv, factor_value);
+ /* For Hue need to cover all range, but for Saturation and Value
+ * is not logic because the effect is too hard, so the value is just clamped. */
+ if (hsv[0] < 0.0f) {
+ hsv[0] += 1.0f;
+ }
+ else if (hsv[0] > 1.0f) {
+ hsv[0] -= 1.0f;
+ }
+
+ CLAMP3(hsv, 0.0f, 1.0f);
+ hsv_to_rgb_v(hsv, tpt->vert_color);
+ }
+}
+
+void ED_gpencil_sbuffer_vertex_color_set(Depsgraph *depsgraph,
+ Object *ob,
+ ToolSettings *ts,
+ Brush *brush,
+ Material *material,
+ float random_color[3],
+ float pen_pressure)
{
bGPdata *gpd = (bGPdata *)ob->data;
Object *ob_eval = (Object *)DEG_get_evaluated_id(depsgraph, &ob->id);
bGPdata *gpd_eval = (bGPdata *)ob_eval->data;
MaterialGPencilStyle *gp_style = material->gp_style;
+ int idx = gpd->runtime.sbuffer_used;
+ tGPspoint *tpt = (tGPspoint *)gpd->runtime.sbuffer + idx;
+
float vertex_color[4];
copy_v3_v3(vertex_color, brush->rgb);
vertex_color[3] = brush->gpencil_settings->vertex_factor;
@@ -2559,15 +2741,18 @@ void ED_gpencil_sbuffer_vertex_color_set(
}
/* Copy stroke vertex color. */
if (GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush)) {
- copy_v4_v4(gpd->runtime.vert_color, vertex_color);
+ copy_v4_v4(tpt->vert_color, vertex_color);
}
else {
- copy_v4_v4(gpd->runtime.vert_color, gp_style->stroke_rgba);
+ copy_v4_v4(tpt->vert_color, gp_style->stroke_rgba);
}
- /* Copy to eval data because paint operators don't tag refresh until end for speedup painting. */
+ /* Random Color. */
+ gpencil_sbuffer_vertex_color_random(gpd, brush, tpt, random_color, pen_pressure);
+
+ /* Copy to eval data because paint operators don't tag refresh until end for speedup
+ painting. */
if (gpd_eval != NULL) {
- copy_v4_v4(gpd_eval->runtime.vert_color, gpd->runtime.vert_color);
copy_v4_v4(gpd_eval->runtime.vert_color_fill, gpd->runtime.vert_color_fill);
gpd_eval->runtime.matid = gpd->runtime.matid;
}
diff --git a/source/blender/editors/gpencil/gpencil_uv.c b/source/blender/editors/gpencil/gpencil_uv.c
index 2238d768bcd..0dfc7e0728e 100644
--- a/source/blender/editors/gpencil/gpencil_uv.c
+++ b/source/blender/editors/gpencil/gpencil_uv.c
@@ -59,8 +59,8 @@ typedef struct GpUvData {
float ob_scale;
float initial_length;
+ float initial_transform[2];
float pixel_size; /* use when mouse input is interpreted as spatial distance */
- bool is_modal;
/* Arrays of original loc/rot/scale by stroke. */
float (*array_loc)[2];
@@ -140,19 +140,12 @@ static void gpencil_stroke_center(bGPDstroke *gps, float r_center[3])
}
}
-static bool gpencil_uv_transform_init(bContext *C, wmOperator *op, const bool is_modal)
+static bool gpencil_uv_transform_init(bContext *C, wmOperator *op)
{
GpUvData *opdata;
- if (is_modal) {
- float zero[2] = {0.0f};
- RNA_float_set_array(op->ptr, "location", zero);
- RNA_float_set(op->ptr, "rotation", 0.0f);
- RNA_float_set(op->ptr, "scale", 1.0f);
- }
op->customdata = opdata = MEM_mallocN(sizeof(GpUvData), __func__);
- opdata->is_modal = is_modal;
opdata->ob = CTX_data_active_object(C);
opdata->gpd = (bGPdata *)opdata->ob->data;
gp_point_conversion_init(C, &opdata->gsc);
@@ -164,12 +157,10 @@ static bool gpencil_uv_transform_init(bContext *C, wmOperator *op, const bool is
opdata->vinit_rotation[0] = 1.0f;
opdata->vinit_rotation[1] = 0.0f;
- if (is_modal) {
- ARegion *region = CTX_wm_region(C);
+ ARegion *region = CTX_wm_region(C);
- opdata->draw_handle_pixel = ED_region_draw_cb_activate(
- region->type, ED_region_draw_mouse_line_cb, opdata->mcenter, REGION_DRAW_POST_PIXEL);
- }
+ opdata->draw_handle_pixel = ED_region_draw_cb_activate(
+ region->type, ED_region_draw_mouse_line_cb, opdata->mcenter, REGION_DRAW_POST_PIXEL);
/* Calc selected strokes center. */
zero_v2(opdata->mcenter);
@@ -205,7 +196,7 @@ static bool gpencil_uv_transform_init(bContext *C, wmOperator *op, const bool is
}
GP_EDITABLE_STROKES_END(gpstroke_iter);
}
- /* convert to 2D */
+ /* Convert to 2D. */
gp_point_3d_to_xy(&opdata->gsc, GP_STROKE_3DSPACE, center, opdata->mcenter);
return true;
@@ -218,11 +209,9 @@ static void gpencil_uv_transform_exit(bContext *C, wmOperator *op)
opdata = op->customdata;
- if (opdata->is_modal) {
- ARegion *region = CTX_wm_region(C);
+ ARegion *region = CTX_wm_region(C);
- ED_region_draw_cb_exit(region->type, opdata->draw_handle_pixel);
- }
+ ED_region_draw_cb_exit(region->type, opdata->draw_handle_pixel);
WM_cursor_set(CTX_wm_window(C), WM_CURSOR_DEFAULT);
@@ -253,66 +242,54 @@ static bool gpencil_uv_transform_calc(bContext *C, wmOperator *op)
const int mode = RNA_enum_get(op->ptr, "mode");
GpUvData *opdata = op->customdata;
bGPdata *gpd = opdata->gpd;
+
bool changed = false;
/* Get actual vector. */
float vr[2];
+ float mdiff[2];
+
sub_v2_v2v2(vr, opdata->mouse, opdata->mcenter);
normalize_v2(vr);
- float location[2];
- RNA_float_get_array(op->ptr, "location", location);
-
- float uv_rotation = (opdata->is_modal) ? angle_signed_v2v2(opdata->vinit_rotation, vr) :
- RNA_float_get(op->ptr, "rotation");
- uv_rotation *= SMOOTH_FACTOR;
-
- if (opdata->is_modal) {
- RNA_float_set(op->ptr, "rotation", uv_rotation);
- }
+ float uv_rotation = angle_signed_v2v2(opdata->vinit_rotation, vr);
int i = 0;
- /* Apply transformations to all strokes. */
- if ((mode == GP_UV_TRANSLATE) || (!opdata->is_modal)) {
- float mdiff[2];
- mdiff[0] = opdata->mcenter[0] - opdata->mouse[0];
- mdiff[1] = opdata->mcenter[1] - opdata->mouse[1];
+ /* Translate. */
+ if (mode == GP_UV_TRANSLATE) {
+
+ mdiff[0] = opdata->mouse[0] - opdata->initial_transform[0];
+ /* Y axis is inverted. */
+ mdiff[1] = (opdata->mouse[1] - opdata->initial_transform[1]) * -1.0f;
/* Apply a big amount of smooth always for translate to get smooth result. */
- mul_v2_fl(mdiff, 0.006f);
+ mul_v2_fl(mdiff, 0.002f);
+ RNA_float_set_array(op->ptr, "location", mdiff);
- /* Apply angle in translation. */
- mdiff[0] *= cos(uv_rotation);
- mdiff[1] *= sin(uv_rotation);
- if (opdata->is_modal) {
- RNA_float_set_array(op->ptr, "location", mdiff);
- }
+ GP_EDITABLE_STROKES_BEGIN (gpstroke_iter, C, gpl, gps) {
+ if (gps->flag & GP_STROKE_SELECT) {
- changed = (bool)((mdiff[0] != 0.0f) || (mdiff[1] != 0.0f));
- if (changed) {
- GP_EDITABLE_STROKES_BEGIN (gpstroke_iter, C, gpl, gps) {
- if (gps->flag & GP_STROKE_SELECT) {
- if (opdata->is_modal) {
- add_v2_v2v2(gps->uv_translation, opdata->array_loc[i], mdiff);
- }
- else {
- copy_v2_v2(gps->uv_translation, location);
- }
- /* Calc geometry data. */
- BKE_gpencil_stroke_geometry_update(gps);
- i++;
- }
+ sub_v2_v2v2(gps->uv_translation, opdata->array_loc[i], mdiff);
+ changed = true;
+
+ /* Calc geometry data. */
+ BKE_gpencil_stroke_geometry_update(gps);
+ i++;
}
- GP_EDITABLE_STROKES_END(gpstroke_iter);
}
+ GP_EDITABLE_STROKES_END(gpstroke_iter);
}
- if ((mode == GP_UV_ROTATE) || (!opdata->is_modal)) {
- changed = (bool)(uv_rotation != 0.0f);
+ /* Rotate. */
+ if (mode == GP_UV_ROTATE) {
+ changed |= (bool)(uv_rotation != 0.0f);
+ RNA_float_set(op->ptr, "rotation", uv_rotation);
+
if (changed) {
GP_EDITABLE_STROKES_BEGIN (gpstroke_iter, C, gpl, gps) {
if (gps->flag & GP_STROKE_SELECT) {
- gps->uv_rotation = (opdata->is_modal) ? opdata->array_rot[i] + uv_rotation : uv_rotation;
+ gps->uv_rotation = opdata->array_rot[i] - uv_rotation;
+
/* Calc geometry data. */
BKE_gpencil_stroke_geometry_update(gps);
i++;
@@ -322,25 +299,22 @@ static bool gpencil_uv_transform_calc(bContext *C, wmOperator *op)
}
}
- if ((mode == GP_UV_SCALE) || (!opdata->is_modal)) {
- float mdiff[2];
+ /* Scale. */
+ if (mode == GP_UV_SCALE) {
mdiff[0] = opdata->mcenter[0] - opdata->mouse[0];
mdiff[1] = opdata->mcenter[1] - opdata->mouse[1];
- float scale = (opdata->is_modal) ?
- ((len_v2(mdiff) - opdata->initial_length) * opdata->pixel_size) /
- opdata->ob_scale :
- RNA_float_get(op->ptr, "scale");
+ float scale = ((len_v2(mdiff) - opdata->initial_length) * opdata->pixel_size) /
+ opdata->ob_scale;
+
scale *= SMOOTH_FACTOR;
+ RNA_float_set(op->ptr, "scale", scale);
- if (opdata->is_modal) {
- RNA_float_set(op->ptr, "scale", scale);
- }
+ changed |= (bool)(scale != 0.0f);
- changed = (bool)(scale != 0.0f);
if (changed) {
GP_EDITABLE_STROKES_BEGIN (gpstroke_iter, C, gpl, gps) {
if (gps->flag & GP_STROKE_SELECT) {
- gps->uv_scale = (opdata->is_modal) ? opdata->array_scale[i] + scale : scale;
+ gps->uv_scale = opdata->array_scale[i] + scale;
/* Calc geometry data. */
BKE_gpencil_stroke_geometry_update(gps);
i++;
@@ -350,7 +324,7 @@ static bool gpencil_uv_transform_calc(bContext *C, wmOperator *op)
}
}
- if ((!opdata->is_modal) || (changed)) {
+ if (changed) {
/* Update cursor line. */
DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_GEOM | ND_DATA, NULL);
@@ -360,21 +334,6 @@ static bool gpencil_uv_transform_calc(bContext *C, wmOperator *op)
return changed;
}
-static int gpencil_transform_fill_exec(bContext *C, wmOperator *op)
-{
- if (!gpencil_uv_transform_init(C, op, false)) {
- return OPERATOR_CANCELLED;
- }
-
- if (!gpencil_uv_transform_calc(C, op)) {
- gpencil_uv_transform_exit(C, op);
- return OPERATOR_CANCELLED;
- }
-
- gpencil_uv_transform_exit(C, op);
- return OPERATOR_FINISHED;
-}
-
static bool gpencil_transform_fill_poll(bContext *C)
{
if (!ED_operator_view3d_active(C)) {
@@ -404,7 +363,7 @@ static int gpencil_transform_fill_invoke(bContext *C, wmOperator *op, const wmEv
float mlen[2];
float center_3d[3];
- if (!gpencil_uv_transform_init(C, op, true)) {
+ if (!gpencil_uv_transform_init(C, op)) {
return OPERATOR_CANCELLED;
}
@@ -414,16 +373,22 @@ static int gpencil_transform_fill_invoke(bContext *C, wmOperator *op, const wmEv
opdata->mouse[1] = event->mval[1];
copy_v3_v3(center_3d, opdata->ob->loc);
- mlen[0] = opdata->mcenter[0] - event->mval[0];
- mlen[1] = opdata->mcenter[1] - event->mval[1];
+ mlen[0] = event->mval[0] - opdata->mcenter[0];
+ mlen[1] = event->mval[1] - opdata->mcenter[1];
opdata->initial_length = len_v2(mlen);
- opdata->pixel_size = rv3d ? ED_view3d_pixel_size(rv3d, center_3d) : 1.0f;
+ /* Consider initial offset as zero position. */
+ copy_v2fl_v2i(opdata->initial_transform, event->mval);
+
+ /* Consider initial position as the orientation vector. */
+ const int mode = RNA_enum_get(op->ptr, "mode");
+ if (mode == GP_UV_ROTATE) {
+ opdata->vinit_rotation[0] = mlen[0];
+ opdata->vinit_rotation[1] = mlen[1];
+ normalize_v2(opdata->vinit_rotation);
+ }
- /* Calc init rotation vector. */
- float mouse[2] = {event->mval[0], event->mval[1]};
- sub_v2_v2v2(opdata->vinit_rotation, mouse, opdata->mcenter);
- normalize_v2(opdata->vinit_rotation);
+ opdata->pixel_size = rv3d ? ED_view3d_pixel_size(rv3d, center_3d) : 1.0f;
gpencil_uv_transform_calc(C, op);
@@ -492,7 +457,6 @@ void GPENCIL_OT_transform_fill(wmOperatorType *ot)
/* api callbacks */
ot->invoke = gpencil_transform_fill_invoke;
ot->modal = gpencil_transform_fill_modal;
- ot->exec = gpencil_transform_fill_exec;
ot->cancel = gpencil_transform_fill_cancel;
ot->poll = gpencil_transform_fill_poll;
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index a9b34e3c735..426a470b128 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -229,6 +229,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSHAIR,
ANIMTYPE_DSPOINTCLOUD,
ANIMTYPE_DSVOLUME,
+ ANIMTYPE_DSSIMULATION,
ANIMTYPE_SHAPEKEY,
@@ -356,6 +357,8 @@ typedef enum eAnimFilter_Flags {
#define FILTER_HAIR_OBJD(ha) (CHECK_TYPE_INLINE(ha, Hair *), ((ha->flag & HA_DS_EXPAND)))
#define FILTER_POINTS_OBJD(pt) (CHECK_TYPE_INLINE(pt, PointCloud *), ((pt->flag & PT_DS_EXPAND)))
#define FILTER_VOLUME_OBJD(vo) (CHECK_TYPE_INLINE(vo, Volume *), ((vo->flag & VO_DS_EXPAND)))
+#define FILTER_SIMULATION_OBJD(sim) \
+ (CHECK_TYPE_INLINE(sim, Simulation *), ((sim->flag & SIM_DS_EXPAND)))
/* Variable use expanders */
#define FILTER_NTREE_DATA(ntree) \
(CHECK_TYPE_INLINE(ntree, bNodeTree *), (((ntree)->flag & NTREE_DS_EXPAND)))
@@ -649,9 +652,6 @@ enum eAnimEditDraw_CurrentFrame {
/* main call to draw current-frame indicator in an Animation Editor */
void ANIM_draw_cfra(const struct bContext *C, struct View2D *v2d, short flag);
-/* main call to draw "number box" in scrollbar for current frame indicator */
-void ANIM_draw_cfra_number(const struct bContext *C, struct View2D *v2d, short flag);
-
/* ------------- Preview Range Drawing -------------- */
/* main call to draw preview range curtains */
diff --git a/source/blender/editors/include/ED_gizmo_library.h b/source/blender/editors/include/ED_gizmo_library.h
index 07eade23506..a1a5d65b61d 100644
--- a/source/blender/editors/include/ED_gizmo_library.h
+++ b/source/blender/editors/include/ED_gizmo_library.h
@@ -40,9 +40,15 @@ void ED_gizmotypes_facemap_3d(void);
void ED_gizmotypes_preselect_3d(void);
void ED_gizmotypes_primitive_3d(void);
void ED_gizmotypes_blank_3d(void);
+void ED_gizmotypes_snap_3d(void);
-struct Object;
+struct ARegion;
struct bContext;
+struct Depsgraph;
+struct Object;
+struct SnapObjectContext;
+struct wmWindowManager;
+struct View3D;
struct wmGizmo;
/* -------------------------------------------------------------------- */
@@ -223,8 +229,9 @@ enum {
};
/* -------------------------------------------------------------------- */
-/* Gizmo Drawing Functions */
+/* Specific gizmos utils */
+/* dial3d_gizmo.c */
struct Dial3dParams {
int draw_options;
float angle_ofs;
@@ -241,6 +248,33 @@ void ED_gizmotypes_dial_3d_draw_util(const float matrix_basis[4][4],
const bool select,
struct Dial3dParams *params);
+/* snap3d_gizmo.c */
+#define USE_SNAP_DETECT_FROM_KEYMAP_HACK
+void ED_gizmotypes_snap_3d_draw_util(struct RegionView3D *rv3d,
+ const float loc_prev[3],
+ const float loc_curr[3],
+ const float normal[3],
+ const uchar color_line[4],
+ const uchar color_point[4],
+ const short snap_elem_type);
+struct SnapObjectContext *ED_gizmotypes_snap_3d_context_ensure(struct Scene *scene,
+ const struct ARegion *region,
+ const struct View3D *v3d,
+ struct wmGizmo *gz);
+
+bool ED_gizmotypes_snap_3d_invert_snap_get(struct wmGizmo *gz);
+void ED_gizmotypes_snap_3d_toggle_set(struct wmGizmo *gz, bool enable);
+void ED_gizmotypes_snap_3d_toggle_clear(struct wmGizmo *gz);
+
+short ED_gizmotypes_snap_3d_update(struct wmGizmo *gz,
+ struct Depsgraph *depsgraph,
+ const struct ARegion *region,
+ const struct View3D *v3d,
+ const struct wmWindowManager *wm,
+ const float mval_fl[2],
+ float r_loc[3],
+ float r_nor[3]);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 1403ae1f3cc..58364e69679 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -34,6 +34,7 @@ struct PointerRNA;
struct Brush;
struct GP_SpaceConversion;
+struct GpRandomSettings;
struct bGPDframe;
struct bGPDlayer;
struct bGPDspoint;
@@ -48,6 +49,7 @@ struct RegionView3D;
struct ReportList;
struct Scene;
struct ScrArea;
+struct SnapObjectContext;
struct ToolSettings;
struct View3D;
struct ViewLayer;
@@ -69,14 +71,15 @@ struct wmOperator;
* Used as part of the 'stroke cache' used during drawing of new strokes
*/
typedef struct tGPspoint {
- float x, y; /* x and y coordinates of cursor (in relative to area) */
- float pressure; /* pressure of tablet at this point */
- float strength; /* pressure of tablet at this point for alpha factor */
- float time; /* Time relative to stroke start (used when converting to path) */
- float uv_fac; /* factor of uv along the stroke */
- float uv_rot; /* uv rotation for dor mode */
- float rnd[3]; /* rnd value */
- bool rnd_dirty; /* rnd flag */
+ float x, y; /* x and y coordinates of cursor (in relative to area) */
+ float pressure; /* pressure of tablet at this point */
+ float strength; /* pressure of tablet at this point for alpha factor */
+ float time; /* Time relative to stroke start (used when converting to path) */
+ float uv_fac; /* factor of uv along the stroke */
+ float uv_rot; /* uv rotation for dor mode */
+ float rnd[3]; /* rnd value */
+ bool rnd_dirty; /* rnd flag */
+ float vert_color[4]; /* Point vertex color. */
} tGPspoint;
/* ----------- Grease Pencil Tools/Context ------------- */
@@ -296,12 +299,18 @@ void ED_gpencil_fill_vertex_color_set(struct ToolSettings *ts,
struct bGPDstroke *gps);
void ED_gpencil_point_vertex_color_set(struct ToolSettings *ts,
struct Brush *brush,
- struct bGPDspoint *pt);
+ struct bGPDspoint *pt,
+ struct tGPspoint *tpt);
void ED_gpencil_sbuffer_vertex_color_set(struct Depsgraph *depsgraph,
struct Object *ob,
struct ToolSettings *ts,
struct Brush *brush,
- struct Material *material);
+ struct Material *material,
+ float random_color[3],
+ float pen_pressure);
+void ED_gpencil_init_random_settings(struct Brush *brush,
+ const int mval[2],
+ struct GpRandomSettings *random_settings);
bool ED_gpencil_stroke_check_collision(struct GP_SpaceConversion *gsc,
struct bGPDstroke *gps,
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index 910cf362a37..a8476e3d1ca 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -69,7 +69,7 @@ void ED_space_image_get_size(struct SpaceImage *sima, int *r_width, int *r_heigh
void ED_space_image_get_size_fl(struct SpaceImage *sima, float r_size[2]);
void ED_space_image_get_aspect(struct SpaceImage *sima, float *r_aspx, float *r_aspy);
void ED_space_image_get_zoom(struct SpaceImage *sima,
- struct ARegion *region,
+ const struct ARegion *region,
float *r_zoomx,
float *r_zoomy);
void ED_space_image_get_uv_aspect(struct SpaceImage *sima, float *r_aspx, float *r_aspy);
@@ -88,14 +88,18 @@ void ED_image_get_uv_aspect(struct Image *ima,
float *r_aspx,
float *r_aspy);
void ED_image_mouse_pos(struct SpaceImage *sima,
- struct ARegion *region,
+ const struct ARegion *region,
const int mval[2],
float co[2]);
void ED_image_view_center_to_point(struct SpaceImage *sima, float x, float y);
-void ED_image_point_pos(
- struct SpaceImage *sima, struct ARegion *region, float x, float y, float *r_x, float *r_y);
+void ED_image_point_pos(struct SpaceImage *sima,
+ const struct ARegion *region,
+ float x,
+ float y,
+ float *r_x,
+ float *r_y);
void ED_image_point_pos__reverse(struct SpaceImage *sima,
- struct ARegion *region,
+ const struct ARegion *region,
const float co[2],
float r_co[2]);
bool ED_image_slot_cycle(struct Image *image, int direction);
diff --git a/source/blender/editors/include/ED_info.h b/source/blender/editors/include/ED_info.h
index 82662a6b118..1146c49bef2 100644
--- a/source/blender/editors/include/ED_info.h
+++ b/source/blender/editors/include/ED_info.h
@@ -31,9 +31,9 @@ struct Main;
/* info_stats.c */
void ED_info_stats_clear(struct ViewLayer *view_layer);
-const char *ED_info_stats_string(struct Main *bmain,
- struct Scene *scene,
- struct ViewLayer *view_layer);
+const char *ED_info_footer_string(struct ViewLayer *view_layer);
+void ED_info_draw_stats(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index 3ae0c254000..28bc0b22790 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -24,12 +24,12 @@
#ifndef __ED_KEYFRAMES_EDIT_H__
#define __ED_KEYFRAMES_EDIT_H__
+#include "ED_anim_api.h" /* for enum eAnimFilter_Flags */
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "ED_anim_api.h" /* for enum eAnimFilter_Flags */
-
struct BezTriple;
struct FCurve;
struct Scene;
@@ -106,8 +106,8 @@ typedef enum eEditKeyframes_Mirror {
typedef struct KeyframeEdit_LassoData {
rctf *rectf_scaled;
const rctf *rectf_view;
- const int (*mcords)[2];
- int mcords_tot;
+ const int (*mcoords)[2];
+ int mcoords_len;
} KeyframeEdit_LassoData;
/* use with BEZT_OK_REGION_CIRCLE */
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 4225ecc6f3d..5635ef2800a 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -24,6 +24,9 @@
#ifndef __ED_KEYFRAMING_H__
#define __ED_KEYFRAMING_H__
+#include "DNA_anim_types.h"
+#include "RNA_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -50,9 +53,6 @@ struct PropertyRNA;
struct NlaKeyframingContext;
-#include "DNA_anim_types.h"
-#include "RNA_types.h"
-
/* ************ Keyframing Management **************** */
/* Get the active settings for keyframing settings from context (specifically the given scene)
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index db028479e94..3471f9dcce9 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -37,6 +37,7 @@ struct Tex;
struct View2D;
struct bContext;
struct bNode;
+struct bNodeSocket;
struct bNodeSocketType;
struct bNodeTree;
struct bNodeTree;
@@ -79,6 +80,10 @@ void ED_node_draw_snap(
struct View2D *v2d, const float cent[2], float size, NodeBorder border, unsigned int pos);
/* node_draw.c */
+void ED_node_socket_draw(struct bNodeSocket *sock,
+ const struct rcti *rect,
+ const float color[4],
+ float scale);
void ED_node_tree_update(const struct bContext *C);
void ED_node_tag_update_id(struct ID *id);
void ED_node_tag_update_nodetree(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node);
@@ -94,6 +99,7 @@ void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typein
bool ED_node_is_compositor(struct SpaceNode *snode);
bool ED_node_is_shader(struct SpaceNode *snode);
bool ED_node_is_texture(struct SpaceNode *snode);
+bool ED_node_is_simulation(struct SpaceNode *snode);
void ED_node_shader_default(const struct bContext *C, struct ID *id);
void ED_node_composit_default(const struct bContext *C, struct Scene *scene);
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 13a0dd1ffd2..5adc99a8ae0 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -24,6 +24,9 @@
#ifndef __ED_OBJECT_H__
#define __ED_OBJECT_H__
+#include "BLI_compiler_attrs.h"
+#include "DNA_object_enums.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -54,9 +57,6 @@ struct wmOperator;
struct wmOperatorType;
struct wmWindowManager;
-#include "BLI_compiler_attrs.h"
-#include "DNA_object_enums.h"
-
/* object_edit.c */
/* context.object */
struct Object *ED_object_context(struct bContext *C);
@@ -269,6 +269,7 @@ bool ED_object_add_generic_get_opts(struct bContext *C,
const char view_align_axis,
float loc[3],
float rot[3],
+ float scale[3],
bool *enter_editmode,
unsigned short *local_view_bits,
bool *is_view_aligned);
diff --git a/source/blender/editors/include/ED_outliner.h b/source/blender/editors/include/ED_outliner.h
index 75e7670b17f..0325ad9fdba 100644
--- a/source/blender/editors/include/ED_outliner.h
+++ b/source/blender/editors/include/ED_outliner.h
@@ -27,10 +27,10 @@
extern "C" {
#endif
-struct ListBase;
-struct bContext;
struct Base;
+struct ListBase;
struct SpaceOutliner;
+struct bContext;
bool ED_outliner_collections_editor_poll(struct bContext *C);
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index c8a4dc5b49d..789db5ae56e 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -71,8 +71,8 @@ bool PE_mouse_particles(
bool PE_box_select(struct bContext *C, const struct rcti *rect, const int sel_op);
bool PE_circle_select(struct bContext *C, const int sel_op, const int mval[2], float rad);
int PE_lasso_select(struct bContext *C,
- const int mcords[][2],
- const short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const int sel_op);
bool PE_deselect_all_visible_ex(struct PTCacheEdit *edit);
bool PE_deselect_all_visible(struct bContext *C);
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index beba4a7199b..a62deb9d69f 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -157,9 +157,24 @@ int BIF_countTransformOrientation(const struct bContext *C);
#define P_GPENCIL_EDIT (1 << 13)
#define P_CURSOR_EDIT (1 << 14)
#define P_CLNOR_INVALIDATE (1 << 15)
+/* For properties performed when confirming the transformation. */
+#define P_POST_TRANSFORM (1 << 19)
void Transform_Properties(struct wmOperatorType *ot, int flags);
+/* *** transform_orientations.c *** */
+void ED_transform_calc_orientation_from_type(const struct bContext *C, float r_mat[3][3]);
+short ED_transform_calc_orientation_from_type_ex(const struct bContext *C,
+ float r_mat[3][3],
+ /* extra args */
+ struct Scene *scene,
+ struct RegionView3D *rv3d,
+ struct Object *ob,
+ struct Object *obedit,
+ const short orientation_type,
+ int orientation_index_custom,
+ const int pivot_point);
+
/* transform gizmos */
void VIEW3D_GGT_xform_gizmo(struct wmGizmoGroupType *gzgt);
@@ -178,18 +193,6 @@ void ED_widgetgroup_gizmo2d_rotate_callbacks_set(struct wmGizmoGroupType *gzgt);
#define SNAP_INCREMENTAL_ANGLE DEG2RAD(5.0)
-void ED_transform_calc_orientation_from_type(const struct bContext *C, float r_mat[3][3]);
-void ED_transform_calc_orientation_from_type_ex(const struct bContext *C,
- float r_mat[3][3],
- /* extra args */
- struct Scene *scene,
- struct RegionView3D *rv3d,
- struct Object *ob,
- struct Object *obedit,
- const short orientation_type,
- int orientation_index_custom,
- const int pivot_point);
-
struct TransformBounds {
float center[3]; /* Center for transform widget. */
float min[3], max[3]; /* Boundbox of selection for transform widget. */
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h
index b998ac87819..8feb73436a6 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -77,11 +77,8 @@ struct SnapObjectParams {
};
typedef struct SnapObjectContext SnapObjectContext;
-SnapObjectContext *ED_transform_snap_object_context_create(struct Main *bmain,
- struct Scene *scene,
- int flag);
-SnapObjectContext *ED_transform_snap_object_context_create_view3d(struct Main *bmain,
- struct Scene *scene,
+SnapObjectContext *ED_transform_snap_object_context_create(struct Scene *scene, int flag);
+SnapObjectContext *ED_transform_snap_object_context_create_view3d(struct Scene *scene,
int flag,
/* extra args for view3d */
const struct ARegion *region,
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 8ac7bd34613..beca517f0a6 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -249,6 +249,7 @@ void nurbs_foreachScreenVert(struct ViewContext *vc,
struct BPoint *bp,
struct BezTriple *bezt,
int beztindex,
+ bool handle_visible,
const float screen_co[2]),
void *userData,
const eV3DProjTest clip_flag);
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 6fdef4a06e0..452a1fca111 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -428,7 +428,7 @@ DEF_ICON(FORCE_CURVE)
DEF_ICON(FORCE_BOID)
DEF_ICON(FORCE_TURBULENCE)
DEF_ICON(FORCE_DRAG)
-DEF_ICON(FORCE_SMOKEFLOW)
+DEF_ICON(FORCE_FLUIDFLOW)
DEF_ICON_BLANK(673)
DEF_ICON_BLANK(674)
DEF_ICON(RIGID_BODY)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index b8413fc86f9..c95f517b155 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -239,6 +239,8 @@ enum {
#define UI_PANEL_CATEGORY_MARGIN_WIDTH (U.widget_unit * 1.0f)
+#define UI_PANEL_BOX_STYLE_MARGIN (U.widget_unit * 0.2f)
+
/* but->drawflag - these flags should only affect how the button is drawn. */
/* Note: currently, these flags _are not passed_ to the widget's state() or draw() functions
* (except for the 'align' ones)!
@@ -250,6 +252,8 @@ enum {
UI_BUT_TEXT_RIGHT = 1 << 3,
/** Prevent the button to show any tooltip. */
UI_BUT_NO_TOOLTIP = 1 << 4,
+ /** Do not add the usual horizontal padding for text drawing. */
+ UI_BUT_NO_TEXT_PADDING = 1 << 5,
/* Button align flag, for drawing groups together.
* Used in 'uiBlock.flag', take care! */
@@ -500,15 +504,24 @@ typedef void (*uiButHandleRenameFunc)(struct bContext *C, void *arg, char *origs
typedef void (*uiButHandleNFunc)(struct bContext *C, void *argN, void *arg2);
typedef void (*uiButHandleHoldFunc)(struct bContext *C, struct ARegion *butregion, uiBut *but);
typedef int (*uiButCompleteFunc)(struct bContext *C, char *str, void *arg);
-typedef struct ARegion *(*uiButSearchCreateFunc)(struct bContext *C,
- struct ARegion *butregion,
- uiBut *but);
-typedef void (*uiButSearchFunc)(const struct bContext *C,
- void *arg,
- const char *str,
- uiSearchItems *items);
-typedef void (*uiButSearchArgFreeFunc)(void *arg);
+/* Search types. */
+typedef struct ARegion *(*uiButSearchCreateFn)(struct bContext *C,
+ struct ARegion *butregion,
+ uiBut *but);
+typedef void (*uiButSearchUpdateFn)(const struct bContext *C,
+ void *arg,
+ const char *str,
+ uiSearchItems *items);
+typedef void (*uiButSearchArgFreeFn)(void *arg);
+typedef bool (*uiButSearchContextMenuFn)(struct bContext *C,
+ void *arg,
+ void *active,
+ const struct wmEvent *event);
+typedef struct ARegion *(*uiButSearchTooltipFn)(struct bContext *C,
+ struct ARegion *region,
+ void *arg,
+ void *active);
/* Must return allocated string. */
typedef char *(*uiButToolTipFunc)(struct bContext *C, void *argN, const char *tip);
@@ -619,8 +632,7 @@ void UI_popup_block_invoke_ex(struct bContext *C,
uiBlockCreateFunc func,
void *arg,
void (*arg_free)(void *arg),
- const char *opname,
- int opcontext);
+ bool can_refresh);
void UI_popup_block_ex(struct bContext *C,
uiBlockCreateFunc func,
uiBlockHandleFunc popup_func,
@@ -1570,21 +1582,25 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
/* use inside searchfunc to add items */
bool UI_search_item_add(uiSearchItems *items, const char *name, void *poin, int iconid, int state);
-/* bfunc gets search item *poin as arg2, or if NULL the old string */
void UI_but_func_search_set(uiBut *but,
- uiButSearchCreateFunc cfunc,
- uiButSearchFunc sfunc,
+ uiButSearchCreateFn search_create_fn,
+ uiButSearchUpdateFn search_update_fn,
void *arg,
- uiButSearchArgFreeFunc search_arg_free_func,
- uiButHandleFunc bfunc,
- const char *search_sep_string,
+ uiButSearchArgFreeFn search_arg_free_fn,
+ uiButHandleFunc search_exec_fn,
void *active);
+void UI_but_func_search_set_context_menu(uiBut *but, uiButSearchContextMenuFn context_menu_fn);
+void UI_but_func_search_set_tooltip(uiBut *but, uiButSearchTooltipFn tooltip_fn);
+void UI_but_func_search_set_sep_string(uiBut *but, const char *search_sep_string);
+
/* height in pixels, it's using hardcoded values still */
int UI_searchbox_size_y(void);
int UI_searchbox_size_x(void);
/* check if a string is in an existing search box */
int UI_search_items_find_index(uiSearchItems *items, const char *name);
+void UI_but_node_link_set(uiBut *but, struct bNodeSocket *socket, const float draw_color[4]);
+
void UI_block_func_handle_set(uiBlock *block, uiBlockHandleFunc func, void *arg);
void UI_block_func_butmenu_set(uiBlock *block, uiMenuHandleFunc func, void *arg);
void UI_block_func_set(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
@@ -1665,9 +1681,11 @@ void UI_panel_end(const struct ScrArea *area,
int width,
int height,
bool open);
+
void UI_panels_scale(struct ARegion *region, float new_width);
void UI_panel_label_offset(struct uiBlock *block, int *r_x, int *r_y);
int UI_panel_size_y(const struct Panel *panel);
+bool UI_panel_is_dragging(const struct Panel *panel);
bool UI_panel_category_is_visible(const struct ARegion *region);
void UI_panel_category_add(struct ARegion *region, const char *name);
@@ -1687,6 +1705,24 @@ void UI_panel_category_draw_all(struct ARegion *region, const char *category_id_
struct PanelType *UI_paneltype_find(int space_id, int region_id, const char *idname);
+/* Polyinstantiated panels for representing a list of data. */
+struct Panel *UI_panel_add_instanced(struct ScrArea *area,
+ struct ARegion *region,
+ struct ListBase *panels,
+ char *panel_idname,
+ int list_index);
+void UI_panels_free_instanced(struct bContext *C, struct ARegion *region);
+
+#define LIST_PANEL_UNIQUE_STR_LEN 4
+void UI_list_panel_unique_str(struct Panel *panel, char *r_name);
+
+void UI_panel_set_expand_from_list_data(const struct bContext *C, struct Panel *panel);
+
+typedef void (*uiListPanelIDFromDataFunc)(void *data_link, char *r_idname);
+bool UI_panel_list_matches_data(struct ARegion *region,
+ struct ListBase *data,
+ uiListPanelIDFromDataFunc panel_idname_func);
+
/* Handlers
*
* Handlers that can be registered in regions, areas and windows for
@@ -1772,6 +1808,10 @@ enum {
UI_ITEM_O_DEPRESS = 1 << 10,
UI_ITEM_R_COMPACT = 1 << 11,
UI_ITEM_R_CHECKBOX_INVERT = 1 << 12,
+ /** Don't add a real decorator item, just blank space. */
+ UI_ITEM_R_FORCE_BLANK_DECORATE = 1 << 13,
+ /* Even create the property split layout if there's no name to show there. */
+ UI_ITEM_R_SPLIT_EMPTY_NAME = 1 << 14,
};
#define UI_HEADER_OFFSET ((void)0, 0.4f * UI_UNIT_X)
@@ -1782,6 +1822,9 @@ enum {
UI_TEMPLATE_OP_PROPS_SHOW_EMPTY = 1 << 1,
UI_TEMPLATE_OP_PROPS_COMPACT = 1 << 2,
UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED = 1 << 3,
+ /* Disable property split for the default layout (custom ui callbacks still have full control
+ * over the layout and can enable it). */
+ UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT = 1 << 4,
};
/* used for transp checkers */
@@ -1869,7 +1912,9 @@ bool uiLayoutGetPropDecorate(uiLayout *layout);
/* layout specifiers */
uiLayout *uiLayoutRow(uiLayout *layout, bool align);
+uiLayout *uiLayoutRowWithHeading(uiLayout *layout, bool align, const char *heading);
uiLayout *uiLayoutColumn(uiLayout *layout, bool align);
+uiLayout *uiLayoutColumnWithHeading(uiLayout *layout, bool align, const char *heading);
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align);
uiLayout *uiLayoutGridFlow(uiLayout *layout,
bool row_major,
@@ -2044,11 +2089,11 @@ void uiTemplateOperatorSearch(uiLayout *layout);
void UI_but_func_menu_search(uiBut *but);
void uiTemplateMenuSearch(uiLayout *layout);
-eAutoPropButsReturn uiTemplateOperatorPropertyButs(const struct bContext *C,
- uiLayout *layout,
- struct wmOperator *op,
- const eButLabelAlign label_align,
- const short flag);
+void uiTemplateOperatorPropertyButs(const struct bContext *C,
+ uiLayout *layout,
+ struct wmOperator *op,
+ eButLabelAlign label_align,
+ short flag);
void uiTemplateHeader3D_mode(uiLayout *layout, struct bContext *C);
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
@@ -2088,6 +2133,7 @@ void uiTemplateList(uiLayout *layout,
bool sort_reverse,
bool sort_lock);
void uiTemplateNodeLink(uiLayout *layout,
+ struct bContext *C,
struct bNodeTree *ntree,
struct bNode *node,
struct bNodeSocket *input);
@@ -2297,6 +2343,14 @@ void uiItemsFullEnumO_items(uiLayout *layout,
const EnumPropertyItem *item_array,
int totitem);
+typedef struct uiPropertySplitWrapper {
+ uiLayout *label_column;
+ uiLayout *property_row;
+ uiLayout *decorate_column;
+} uiPropertySplitWrapper;
+
+uiPropertySplitWrapper uiItemPropertySplitWrapperCreate(uiLayout *parent_layout);
+
void uiItemL(uiLayout *layout, const char *name, int icon); /* label */
void uiItemL_ex(
uiLayout *layout, const char *name, int icon, const bool highlight, const bool redalert);
@@ -2308,6 +2362,9 @@ void uiItemM_ptr(uiLayout *layout, struct MenuType *mt, const char *name, int ic
void uiItemM(uiLayout *layout, const char *menuname, const char *name, int icon);
/* menu contents */
void uiItemMContents(uiLayout *layout, const char *menuname);
+/* Decorators */
+void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index);
+void uiItemDecoratorR(uiLayout *layout, PointerRNA *ptr, const char *propname, int index);
/* value */
void uiItemV(uiLayout *layout, const char *name, int icon, int argval);
/* separator */
@@ -2375,6 +2432,7 @@ bool UI_context_copy_to_selected_list(struct bContext *C,
/* Helpers for Operators */
uiBut *UI_context_active_but_get(const struct bContext *C);
+uiBut *UI_context_active_but_get_respect_menu(const struct bContext *C);
uiBut *UI_context_active_but_prop_get(const struct bContext *C,
struct PointerRNA *r_ptr,
struct PropertyRNA **r_prop,
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index b0995250979..c5c4ca79f14 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -26,10 +26,6 @@
#include "BLI_sys_types.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
-
/* Define icon enum. */
#define DEF_ICON(name) ICON_##name,
#define DEF_ICON_VECTOR(name) ICON_##name,
@@ -47,6 +43,10 @@ typedef enum {
/* use to denote intentionally unset theme color */
#define TH_UNDEFINED -1
+#ifdef __cplusplus
+extern "C" {
+#endif
+
typedef enum ThemeColorID {
TH_REDALERT,
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index d4db1b14074..ffc06e94a90 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -137,9 +137,9 @@ void UI_view2d_view_orthoSpecial(struct ARegion *region, struct View2D *v2d, con
void UI_view2d_view_restore(const struct bContext *C);
/* grid drawing */
-void UI_view2d_constant_grid_draw(struct View2D *v2d, float step);
+void UI_view2d_constant_grid_draw(const struct View2D *v2d, float step);
void UI_view2d_multi_grid_draw(
- struct View2D *v2d, int colorid, float step, int level_size, int totlevels);
+ const struct View2D *v2d, int colorid, float step, int level_size, int totlevels);
void UI_view2d_draw_lines_y__values(const struct View2D *v2d);
void UI_view2d_draw_lines_x__values(const struct View2D *v2d);
@@ -209,14 +209,17 @@ bool UI_view2d_view_to_region_clip(
const struct View2D *v2d, float x, float y, int *r_region_x, int *r_region_y) ATTR_NONNULL();
void UI_view2d_view_to_region(
- struct View2D *v2d, float x, float y, int *r_region_x, int *r_region_y) ATTR_NONNULL();
-void UI_view2d_view_to_region_fl(
- struct View2D *v2d, float x, float y, float *r_region_x, float *r_region_y) ATTR_NONNULL();
-void UI_view2d_view_to_region_m4(struct View2D *v2d, float matrix[4][4]) ATTR_NONNULL();
-void UI_view2d_view_to_region_rcti(struct View2D *v2d,
+ const struct View2D *v2d, float x, float y, int *r_region_x, int *r_region_y) ATTR_NONNULL();
+void UI_view2d_view_to_region_fl(const struct View2D *v2d,
+ float x,
+ float y,
+ float *r_region_x,
+ float *r_region_y) ATTR_NONNULL();
+void UI_view2d_view_to_region_m4(const struct View2D *v2d, float matrix[4][4]) ATTR_NONNULL();
+void UI_view2d_view_to_region_rcti(const struct View2D *v2d,
const struct rctf *rect_src,
struct rcti *rect_dst) ATTR_NONNULL();
-bool UI_view2d_view_to_region_rcti_clip(struct View2D *v2d,
+bool UI_view2d_view_to_region_rcti_clip(const struct View2D *v2d,
const struct rctf *rect_src,
struct rcti *rect_dst) ATTR_NONNULL();
@@ -228,9 +231,9 @@ void UI_view2d_scroller_size_get(const struct View2D *v2d, float *r_x, float *r_
void UI_view2d_scale_get(struct View2D *v2d, float *r_x, float *r_y);
float UI_view2d_scale_get_x(const struct View2D *v2d);
float UI_view2d_scale_get_y(const struct View2D *v2d);
-void UI_view2d_scale_get_inverse(struct View2D *v2d, float *r_x, float *r_y);
+void UI_view2d_scale_get_inverse(const struct View2D *v2d, float *r_x, float *r_y);
-void UI_view2d_center_get(struct View2D *v2d, float *r_x, float *r_y);
+void UI_view2d_center_get(const struct View2D *v2d, float *r_x, float *r_y);
void UI_view2d_center_set(struct View2D *v2d, float x, float y);
void UI_view2d_offset(struct View2D *v2d, float xfac, float yfac);
diff --git a/source/blender/editors/interface/CMakeLists.txt b/source/blender/editors/interface/CMakeLists.txt
index d33023c69a1..e4fb0631f06 100644
--- a/source/blender/editors/interface/CMakeLists.txt
+++ b/source/blender/editors/interface/CMakeLists.txt
@@ -68,7 +68,10 @@ set(SRC
interface_region_tooltip.c
interface_regions.c
interface_style.c
+ interface_template_search_menu.c
+ interface_template_search_operator.c
interface_templates.c
+ interface_undo.c
interface_utils.c
interface_widgets.c
resources.c
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 9ec660a9714..04c259ab092 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -641,6 +641,26 @@ static int ui_but_calc_float_precision(uiBut *but, double value)
/* ************** BLOCK ENDING FUNCTION ************* */
+bool ui_but_rna_equals(const uiBut *a, const uiBut *b)
+{
+ return ui_but_rna_equals_ex(a, &b->rnapoin, b->rnaprop, b->rnaindex);
+}
+
+bool ui_but_rna_equals_ex(const uiBut *but,
+ const PointerRNA *ptr,
+ const PropertyRNA *prop,
+ int index)
+{
+ if (but->rnapoin.data != ptr->data) {
+ return false;
+ }
+ if (but->rnaprop != prop || but->rnaindex != index) {
+ return false;
+ }
+
+ return true;
+}
+
/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
{
@@ -649,10 +669,7 @@ static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
if (but->retval != oldbut->retval) {
return false;
}
- if (but->rnapoin.data != oldbut->rnapoin.data) {
- return false;
- }
- if (but->rnaprop != oldbut->rnaprop || but->rnaindex != oldbut->rnaindex) {
+ if (!ui_but_rna_equals(but, oldbut)) {
return false;
}
if (but->func != oldbut->func) {
@@ -790,8 +807,7 @@ static bool ui_but_update_from_old_block(const bContext *C,
SWAP(ListBase, but->extra_op_icons, oldbut->extra_op_icons);
- SWAP(uiButSearchArgFreeFunc, oldbut->search_arg_free_func, but->search_arg_free_func);
- SWAP(void *, oldbut->search_arg, but->search_arg);
+ SWAP(struct uiButSearchData *, oldbut->search, but->search);
/* copy hardmin for list rows to prevent 'sticking' highlight to mouse position
* when scrolling without moving mouse (see [#28432]) */
@@ -979,7 +995,9 @@ static void ui_menu_block_set_keyaccels(uiBlock *block)
UI_BTYPE_BUT_MENU,
UI_BTYPE_MENU,
UI_BTYPE_BLOCK,
- UI_BTYPE_PULLDOWN) ||
+ UI_BTYPE_PULLDOWN,
+ /* For PIE-menus. */
+ UI_BTYPE_ROW) ||
(but->flag & UI_HIDDEN)) {
/* pass */
}
@@ -3208,9 +3226,12 @@ static void ui_but_free(const bContext *C, uiBut *but)
MEM_freeN(but->hold_argN);
}
- if (but->search_arg_free_func) {
- but->search_arg_free_func(but->search_arg);
- but->search_arg = NULL;
+ if (but->search != NULL) {
+ if (but->search->arg_free_fn) {
+ but->search->arg_free_fn(but->search->arg);
+ but->search->arg = NULL;
+ }
+ MEM_freeN(but->search);
}
if (but->active) {
@@ -6330,40 +6351,51 @@ uiBut *uiDefSearchBut(uiBlock *block,
}
/**
- * \param search_func, bfunc: both get it as \a arg.
- * \param arg: user value,
- * \param active: when set, button opens with this item visible and selected.
- * \param separator_string: when not NULL, this string is used as a separator,
- * showing the icon and highlighted text after the last instance of this string.
+ * \note The item-pointer (referred to below) is a per search item user pointer
+ * passed to #UI_search_item_add (stored in #uiSearchItems.pointers).
+ *
+ * \param search_create_fn: Function to create the menu.
+ * \param search_update_fn: Function to refresh search content after the search text has changed.
+ * \param arg: user value.
+ * \param search_arg_free_fn: When non-null, use this function to free \a arg.
+ * \param search_exec_fn: Function that executes the action, gets \a arg as the first argument.
+ * The second argument as the active item-pointer
+ * \param active: When non-null, this item-pointer item will be visible and selected,
+ * otherwise the first item will be selected.
*/
void UI_but_func_search_set(uiBut *but,
- uiButSearchCreateFunc search_create_func,
- uiButSearchFunc search_func,
+ uiButSearchCreateFn search_create_fn,
+ uiButSearchUpdateFn search_update_fn,
void *arg,
- uiButSearchArgFreeFunc search_arg_free_func,
- uiButHandleFunc bfunc,
- const char *search_sep_string,
+ uiButSearchArgFreeFn search_arg_free_fn,
+ uiButHandleFunc search_exec_fn,
void *active)
{
/* needed since callers don't have access to internal functions
* (as an alternative we could expose it) */
- if (search_create_func == NULL) {
- search_create_func = ui_searchbox_create_generic;
+ if (search_create_fn == NULL) {
+ search_create_fn = ui_searchbox_create_generic;
}
- if (but->search_arg_free_func != NULL) {
- but->search_arg_free_func(but->search_arg);
- but->search_arg = NULL;
+ struct uiButSearchData *search = but->search;
+ if (search != NULL) {
+ if (search->arg_free_fn != NULL) {
+ search->arg_free_fn(but->search->arg);
+ search->arg = NULL;
+ }
+ }
+ else {
+ search = MEM_callocN(sizeof(*but->search), __func__);
+ but->search = search;
}
- but->search_create_func = search_create_func;
- but->search_func = search_func;
+ search->create_fn = search_create_fn;
+ search->update_fn = search_update_fn;
- but->search_arg = arg;
- but->search_arg_free_func = search_arg_free_func;
- but->search_sep_string = search_sep_string;
+ search->arg = arg;
+ search->arg_free_fn = search_arg_free_fn;
- if (bfunc) {
+ if (search_exec_fn) {
#ifdef DEBUG
if (but->func) {
/* watch this, can be cause of much confusion, see: T47691 */
@@ -6371,7 +6403,7 @@ void UI_but_func_search_set(uiBut *but,
__func__);
}
#endif
- UI_but_func_set(but, bfunc, arg, active);
+ UI_but_func_set(but, search_exec_fn, search->arg, active);
}
/* search buttons show red-alert if item doesn't exist, not for menus */
@@ -6383,11 +6415,33 @@ void UI_but_func_search_set(uiBut *but,
}
}
+void UI_but_func_search_set_context_menu(uiBut *but, uiButSearchContextMenuFn context_menu_fn)
+{
+ struct uiButSearchData *search = but->search;
+ search->context_menu_fn = context_menu_fn;
+}
+
+/**
+ * \param separator_string: when not NULL, this string is used as a separator,
+ * showing the icon and highlighted text after the last instance of this string.
+ */
+void UI_but_func_search_set_sep_string(uiBut *but, const char *search_sep_string)
+{
+ struct uiButSearchData *search = but->search;
+ search->sep_string = search_sep_string;
+}
+
+void UI_but_func_search_set_tooltip(uiBut *but, uiButSearchTooltipFn tooltip_fn)
+{
+ struct uiButSearchData *search = but->search;
+ search->tooltip_fn = tooltip_fn;
+}
+
/* Callbacks for operator search button. */
-static void operator_enum_search_cb(const struct bContext *C,
- void *but,
- const char *str,
- uiSearchItems *items)
+static void operator_enum_search_update_fn(const struct bContext *C,
+ void *but,
+ const char *str,
+ uiSearchItems *items)
{
wmOperatorType *ot = ((uiBut *)but)->optype;
PropertyRNA *prop = ot->prop;
@@ -6424,7 +6478,7 @@ static void operator_enum_search_cb(const struct bContext *C,
}
}
-static void operator_enum_call_cb(struct bContext *UNUSED(C), void *but, void *arg2)
+static void operator_enum_search_exec_fn(struct bContext *UNUSED(C), void *but, void *arg2)
{
wmOperatorType *ot = ((uiBut *)but)->optype;
PointerRNA *opptr = UI_but_operator_ptr_get(but); /* Will create it if needed! */
@@ -6467,11 +6521,10 @@ uiBut *uiDefSearchButO_ptr(uiBlock *block,
but = uiDefSearchBut(block, arg, retval, icon, maxlen, x, y, width, height, a1, a2, tip);
UI_but_func_search_set(but,
ui_searchbox_create_generic,
- operator_enum_search_cb,
+ operator_enum_search_update_fn,
but,
NULL,
- operator_enum_call_cb,
- NULL,
+ operator_enum_search_exec_fn,
NULL);
but->optype = ot;
@@ -6486,6 +6539,13 @@ uiBut *uiDefSearchButO_ptr(uiBlock *block,
return but;
}
+void UI_but_node_link_set(uiBut *but, bNodeSocket *socket, const float draw_color[4])
+{
+ but->flag |= UI_BUT_NODE_LINK;
+ but->custom_data = socket;
+ rgba_float_to_uchar(but->col, draw_color);
+}
+
/**
* push a new event onto event queue to activate the given button
* (usually a text-field) upon entering a popup
diff --git a/source/blender/editors/interface/interface_align.c b/source/blender/editors/interface/interface_align.c
index acbdf564054..32cae609395 100644
--- a/source/blender/editors/interface/interface_align.c
+++ b/source/blender/editors/interface/interface_align.c
@@ -506,7 +506,7 @@ void ui_block_align_calc(uiBlock *block, const ARegion *region)
butal->but->drawflag |= align;
butal_other->but->drawflag |= align_opp;
- if (butal->dists[side]) {
+ if (!IS_EQF(butal->dists[side], 0.0f)) {
float *delta = &butal->dists[side];
if (*butal->borders[side] < *butal_other->borders[side_opp]) {
@@ -517,7 +517,7 @@ void ui_block_align_calc(uiBlock *block, const ARegion *region)
}
co = (*butal->borders[side] += *delta);
- if (butal_other->dists[side_opp]) {
+ if (!IS_EQF(butal_other->dists[side_opp], 0.0f)) {
BLI_assert(butal_other->dists[side_opp] * 0.5f == fabsf(*delta));
*butal_other->borders[side_opp] = co;
butal_other->dists[side_opp] = 0.0f;
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index 15fc23bc539..8c9768f523d 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -28,12 +28,14 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_nla.h"
@@ -114,10 +116,40 @@ void ui_but_anim_flag(uiBut *but, float cfra)
}
}
+static uiBut *ui_but_anim_decorate_find_attached_button(uiBut *but_decorate)
+{
+ uiBut *but_iter = NULL;
+
+ BLI_assert(UI_but_is_decorator(but_decorate));
+ BLI_assert(but_decorate->rnasearchpoin.data && but_decorate->rnasearchprop);
+
+ LISTBASE_CIRCULAR_BACKWARD_BEGIN (&but_decorate->block->buttons, but_iter, but_decorate->prev) {
+ if (but_iter != but_decorate &&
+ ui_but_rna_equals_ex(but_iter,
+ &but_decorate->rnasearchpoin,
+ but_decorate->rnasearchprop,
+ POINTER_AS_INT(but_decorate->custom_data))) {
+ return but_iter;
+ }
+ }
+ LISTBASE_CIRCULAR_BACKWARD_END(&but_decorate->block->buttons, but_iter, but_decorate->prev);
+
+ return NULL;
+}
+
void ui_but_anim_decorate_update_from_flag(uiBut *but)
{
- BLI_assert(UI_but_is_decorator(but) && but->prev);
- int flag = but->prev->flag;
+ const uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but);
+
+ if (!but_anim) {
+ printf("Could not find button with matching property to decorate (%s.%s)\n",
+ RNA_struct_identifier(but->rnasearchpoin.type),
+ RNA_property_identifier(but->rnasearchprop));
+ return;
+ }
+
+ int flag = but_anim->flag;
+
if (flag & UI_BUT_DRIVEN) {
but->icon = ICON_DECORATE_DRIVER;
}
@@ -289,22 +321,26 @@ void ui_but_anim_paste_driver(bContext *C)
void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy))
{
wmWindowManager *wm = CTX_wm_manager(C);
- uiBut *but = arg_but;
- but = but->prev;
+ uiBut *but_decorate = arg_but;
+ uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but_decorate);
+
+ if (!but_anim) {
+ return;
+ }
/* FIXME(campbell), swapping active pointer is weak. */
- SWAP(struct uiHandleButtonData *, but->active, but->next->active);
+ SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active);
wm->op_undo_depth++;
- if (but->flag & UI_BUT_DRIVEN) {
+ if (but_anim->flag & UI_BUT_DRIVEN) {
/* pass */
/* TODO: report? */
}
- else if (but->flag & UI_BUT_ANIMATED_KEY) {
+ else if (but_anim->flag & UI_BUT_ANIMATED_KEY) {
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find("ANIM_OT_keyframe_delete_button", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
- RNA_boolean_set(&props_ptr, "all", but->rnaindex == -1);
+ RNA_boolean_set(&props_ptr, "all", but_anim->rnaindex == -1);
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
WM_operator_properties_free(&props_ptr);
}
@@ -312,11 +348,11 @@ void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy)
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find("ANIM_OT_keyframe_insert_button", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
- RNA_boolean_set(&props_ptr, "all", but->rnaindex == -1);
+ RNA_boolean_set(&props_ptr, "all", but_anim->rnaindex == -1);
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
WM_operator_properties_free(&props_ptr);
}
- SWAP(struct uiHandleButtonData *, but->active, but->next->active);
+ SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active);
wm->op_undo_depth--;
}
diff --git a/source/blender/editors/interface/interface_context_menu.c b/source/blender/editors/interface/interface_context_menu.c
index 5245b724da4..cc370113422 100644
--- a/source/blender/editors/interface/interface_context_menu.c
+++ b/source/blender/editors/interface/interface_context_menu.c
@@ -962,7 +962,7 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but)
const PropertyType prop_type = RNA_property_type(but->rnaprop);
if (((prop_type == PROP_POINTER) ||
(prop_type == PROP_STRING && but->type == UI_BTYPE_SEARCH_MENU &&
- but->search_func == ui_rna_collection_search_cb)) &&
+ but->search->update_fn == ui_rna_collection_search_update_fn)) &&
ui_jump_to_target_button_poll(C)) {
uiItemO(layout,
CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Jump to Target"),
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index c7cbe7f75f5..eb99d044e17 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -381,6 +381,9 @@ typedef struct uiHandleButtonData {
uiSelectContextStore select_others;
#endif
+ /* Text field undo. */
+ struct uiUndoStack_Text *undo_stack_text;
+
/* post activate */
uiButtonActivateType posttype;
uiBut *postbut;
@@ -417,7 +420,7 @@ typedef struct uiAfterFunc {
PropertyRNA *rnaprop;
void *search_arg;
- uiButSearchArgFreeFunc search_arg_free_func;
+ uiButSearchArgFreeFn search_arg_free_fn;
bContextStore *context;
@@ -753,10 +756,12 @@ static void ui_apply_but_func(bContext *C, uiBut *but)
after->rnapoin = but->rnapoin;
after->rnaprop = but->rnaprop;
- after->search_arg_free_func = but->search_arg_free_func;
- after->search_arg = but->search_arg;
- but->search_arg_free_func = NULL;
- but->search_arg = NULL;
+ if (but->search != NULL) {
+ after->search_arg_free_fn = but->search->arg_free_fn;
+ after->search_arg = but->search->arg;
+ but->search->arg_free_fn = NULL;
+ but->search->arg = NULL;
+ }
if (but->context) {
after->context = CTX_store_copy(but->context);
@@ -924,8 +929,8 @@ static void ui_apply_but_funcs_after(bContext *C)
MEM_freeN(after.rename_orig);
}
- if (after.search_arg_free_func) {
- after.search_arg_free_func(after.search_arg);
+ if (after.search_arg_free_fn) {
+ after.search_arg_free_fn(after.search_arg);
}
ui_afterfunc_update_preferences_dirty(&after);
@@ -2848,6 +2853,23 @@ static bool ui_textedit_delete_selection(uiBut *but, uiHandleButtonData *data)
return changed;
}
+static bool ui_textedit_set_cursor_pos_foreach_glyph(const char *UNUSED(str),
+ const size_t str_step_ofs,
+ const rcti *glyph_step_bounds,
+ const int UNUSED(glyph_advance_x),
+ const rctf *glyph_bounds,
+ const int UNUSED(glyph_bearing[2]),
+ void *user_data)
+{
+ int *cursor_data = user_data;
+ float center = glyph_step_bounds->xmin + (BLI_rctf_size_x(glyph_bounds) / 2.0f);
+ if (cursor_data[0] < center) {
+ cursor_data[1] = str_step_ofs;
+ return false;
+ }
+ return true;
+}
+
/**
* \param x: Screen space cursor location - #wmEvent.x
*
@@ -2883,8 +2905,7 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, con
startx += UI_DPI_ICON_SIZE / aspect;
}
}
- /* But this extra .05 makes clicks in between characters feel nicer. */
- startx += ((UI_TEXT_MARGIN_X + 0.05f) * U.widget_unit) / aspect;
+ startx += (UI_TEXT_MARGIN_X * U.widget_unit) / aspect;
/* mouse dragged outside the widget to the left */
if (x < startx) {
@@ -2907,48 +2928,24 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, con
but->pos = but->ofs;
}
/* mouse inside the widget, mouse coords mapped in widget space */
- else { /* (x >= startx) */
- int pos_i;
-
- /* keep track of previous distance from the cursor to the char */
- float cdist, cdist_prev = 0.0f;
- short pos_prev;
-
- str_last = &str[strlen(str)];
-
- but->pos = pos_prev = ((str_last - str) - but->ofs);
-
- while (true) {
- cdist = startx + BLF_width(fstyle.uifont_id, str + but->ofs, (str_last - str) - but->ofs);
-
- /* check if position is found */
- if (cdist < x) {
- /* check is previous location was in fact closer */
- if ((x - cdist) > (cdist_prev - x)) {
- but->pos = pos_prev;
- }
- break;
- }
- cdist_prev = cdist;
- pos_prev = but->pos;
- /* done with tricky distance checks */
-
- pos_i = but->pos;
- if (but->pos <= 0) {
- break;
- }
- if (BLI_str_cursor_step_prev_utf8(str + but->ofs, but->ofs, &pos_i)) {
- but->pos = pos_i;
- str_last = &str[but->pos + but->ofs];
- }
- else {
- break; /* unlikely but possible */
- }
- }
- but->pos += but->ofs;
- if (but->pos < 0) {
- but->pos = 0;
- }
+ else {
+ str_last = &str[but->ofs];
+ const int str_last_len = strlen(str_last);
+ int x_pos = (int)(x - startx);
+ int glyph_data[2] = {
+ x_pos, /* horizontal position to test. */
+ -1, /* Write the character offset here. */
+ };
+ BLF_boundbox_foreach_glyph(fstyle.uifont_id,
+ str + but->ofs,
+ INT_MAX,
+ ui_textedit_set_cursor_pos_foreach_glyph,
+ glyph_data);
+ /* If value untouched then we are to the right. */
+ if (glyph_data[1] == -1) {
+ glyph_data[1] = str_last_len;
+ }
+ but->pos = glyph_data[1] + but->ofs;
}
if (fstyle.kerning == 1) {
@@ -3314,9 +3311,13 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
but->selsta = 0;
but->selend = len;
+ /* Initialize undo history tracking. */
+ data->undo_stack_text = ui_textedit_undo_stack_create();
+ ui_textedit_undo_push(data->undo_stack_text, but->editstr, but->pos);
+
/* optional searchbox */
if (but->type == UI_BTYPE_SEARCH_MENU) {
- data->searchbox = but->search_create_func(C, data->region, but);
+ data->searchbox = but->search->create_fn(C, data->region, but);
ui_searchbox_update(C, data->searchbox, but, true); /* true = reset */
}
@@ -3356,6 +3357,9 @@ static void ui_textedit_end(bContext *C, uiBut *but, uiHandleButtonData *data)
/* ensure menu (popup) too is closed! */
data->escapecancel = true;
+
+ WM_reportf(RPT_ERROR, "Failed to find '%s'", but->editstr);
+ WM_report_banner_show();
}
}
@@ -3369,6 +3373,10 @@ static void ui_textedit_end(bContext *C, uiBut *but, uiHandleButtonData *data)
WM_cursor_modal_restore(win);
+ /* Free text undo history text blocks. */
+ ui_textedit_undo_stack_destroy(data->undo_stack_text);
+ data->undo_stack_text = NULL;
+
#ifdef WITH_INPUT_IME
if (win->ime_data) {
ui_textedit_ime_end(win, but);
@@ -3448,7 +3456,7 @@ static void ui_do_but_textedit(
bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
{
int retval = WM_UI_HANDLER_CONTINUE;
- bool changed = false, inbox = false, update = false;
+ bool changed = false, inbox = false, update = false, skip_undo_push = false;
#ifdef WITH_INPUT_IME
wmWindow *win = CTX_wm_window(C);
@@ -3468,7 +3476,7 @@ static void ui_do_but_textedit(
/* pass */
}
else {
- ui_searchbox_event(C, data->searchbox, but, event);
+ ui_searchbox_event(C, data->searchbox, but, data->region, event);
}
#else
ui_searchbox_event(C, data->searchbox, but, event);
@@ -3479,6 +3487,16 @@ static void ui_do_but_textedit(
case RIGHTMOUSE:
case EVT_ESCKEY:
if (event->val == KM_PRESS) {
+ /* Support search context menu. */
+ if (event->type == RIGHTMOUSE) {
+ if (data->searchbox) {
+ if (ui_searchbox_event(C, data->searchbox, but, data->region, event)) {
+ /* Only break if the event was handled. */
+ break;
+ }
+ }
+ }
+
#ifdef WITH_INPUT_IME
/* skips button handling since it is not wanted */
if (is_ime_composing) {
@@ -3587,7 +3605,7 @@ static void ui_do_but_textedit(
#ifdef USE_KEYNAV_LIMIT
ui_mouse_motion_keynav_init(&data->searchbox_keynav_state, event);
#endif
- ui_searchbox_event(C, data->searchbox, but, event);
+ ui_searchbox_event(C, data->searchbox, but, data->region, event);
break;
}
if (event->type == WHEELDOWNMOUSE) {
@@ -3604,7 +3622,7 @@ static void ui_do_but_textedit(
#ifdef USE_KEYNAV_LIMIT
ui_mouse_motion_keynav_init(&data->searchbox_keynav_state, event);
#endif
- ui_searchbox_event(C, data->searchbox, but, event);
+ ui_searchbox_event(C, data->searchbox, but, data->region, event);
break;
}
if (event->type == WHEELUPMOUSE) {
@@ -3670,6 +3688,32 @@ static void ui_do_but_textedit(
}
retval = WM_UI_HANDLER_BREAK;
break;
+ case EVT_ZKEY: {
+ /* Ctrl-Z or Ctrl-Shift-Z: Undo/Redo (allowing for OS-Key on Apple). */
+
+ const bool is_redo = (event->shift != 0);
+ if (
+#if defined(__APPLE__)
+ (event->oskey && !IS_EVENT_MOD(event, alt, ctrl)) ||
+#endif
+ (event->ctrl && !IS_EVENT_MOD(event, alt, oskey))) {
+ int undo_pos;
+ const char *undo_str = ui_textedit_undo(
+ data->undo_stack_text, is_redo ? 1 : -1, &undo_pos);
+ if (undo_str != NULL) {
+ ui_textedit_string_set(but, data, undo_str);
+
+ /* Set the cursor & clear selection. */
+ but->pos = undo_pos;
+ but->selsta = but->pos;
+ but->selend = but->pos;
+ changed = true;
+ }
+ retval = WM_UI_HANDLER_BREAK;
+ skip_undo_push = true;
+ }
+ break;
+ }
}
if ((event->ascii || event->utf8_buf[0]) && (retval == WM_UI_HANDLER_CONTINUE)
@@ -3723,6 +3767,11 @@ static void ui_do_but_textedit(
#endif
if (changed) {
+ /* The undo stack may be NULL if an event exits editing. */
+ if ((skip_undo_push == false) && (data->undo_stack_text != NULL)) {
+ ui_textedit_undo_push(data->undo_stack_text, data->str, but->pos);
+ }
+
/* only do live update when but flag request it (UI_BUT_TEXTEDIT_UPDATE). */
if (update && data->interactive) {
ui_apply_but(C, block, but, data, true);
@@ -4397,7 +4446,8 @@ static int ui_do_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data, cons
do_activate = (event->val == KM_RELEASE);
}
else {
- do_activate = (event->val == KM_PRESS);
+ /* Also use double-clicks to prevent fast clicks to leak to other handlers (T76481). */
+ do_activate = ELEM(event->val, KM_PRESS, KM_DBL_CLICK);
}
}
@@ -8213,11 +8263,22 @@ static uiBut *ui_context_rna_button_active(const bContext *C)
return ui_context_button_active(CTX_wm_region(C), ui_context_rna_button_active_test);
}
-uiBut *UI_context_active_but_get(const struct bContext *C)
+uiBut *UI_context_active_but_get(const bContext *C)
{
return ui_context_button_active(CTX_wm_region(C), NULL);
}
+/*
+ * Version of #UI_context_active_get() that uses the result of #CTX_wm_menu()
+ * if set. Does not traverse into parent menus, which may be wanted in some
+ * cases.
+ */
+uiBut *UI_context_active_but_get_respect_menu(const bContext *C)
+{
+ ARegion *ar_menu = CTX_wm_menu(C);
+ return ui_context_button_active(ar_menu ? ar_menu : CTX_wm_region(C), NULL);
+}
+
uiBut *UI_region_active_but_get(ARegion *region)
{
return ui_context_button_active(region, NULL);
@@ -8819,7 +8880,7 @@ static int ui_handle_button_event(bContext *C, const wmEvent *event, uiBut *but)
* This is needed to make sure if a button was active,
* it stays active while the mouse is over it.
* This avoids adding mousemoves, see: [#33466] */
- if (ELEM(state_orig, BUTTON_STATE_INIT, BUTTON_STATE_HIGHLIGHT)) {
+ if (ELEM(state_orig, BUTTON_STATE_INIT, BUTTON_STATE_HIGHLIGHT, BUTTON_STATE_WAIT_DRAG)) {
if (ui_but_find_mouse_over(region, event) == but) {
button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER);
}
@@ -9344,6 +9405,11 @@ static int ui_handle_menu_button(bContext *C, const wmEvent *event, uiPopupBlock
if (event->val == KM_RELEASE) {
/* pass, needed so we can exit active menu-items when click-dragging out of them */
}
+ else if (but->type == UI_BTYPE_SEARCH_MENU) {
+ /* Pass, needed so search popup can have RMB context menu.
+ * This may be useful for other interactions which happen in the search popup
+ * without being directly over the search button. */
+ }
else if (!ui_block_is_menu(but->block) || ui_block_is_pie_menu(but->block)) {
/* pass, skip for dialogs */
}
@@ -10777,9 +10843,6 @@ static int ui_popup_handler(bContext *C, const wmEvent *event, void *userdata)
if (temp.popup_func) {
temp.popup_func(C, temp.popup_arg, temp.retvalue);
}
- if (temp.optype) {
- WM_operator_name_call_ptr(C, temp.optype, temp.opcontext, NULL);
- }
}
else if (temp.cancel_func) {
temp.cancel_func(C, temp.popup_arg);
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 9f9e04eea82..c94a95890c0 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -2320,6 +2320,9 @@ int UI_idcode_icon_get(const int idcode)
return ICON_WORLD_DATA;
case ID_WS:
return ICON_WORKSPACE;
+ case ID_SIM:
+ /* TODO: Use correct icon. */
+ return ICON_PHYSICS;
default:
return ICON_NONE;
}
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 3ded62dca7f..6cd990ec2b0 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -41,6 +41,7 @@ struct bContextStore;
struct uiHandleButtonData;
struct uiLayout;
struct uiStyle;
+struct uiUndoStack_Text;
struct uiWidgetColors;
struct wmEvent;
struct wmKeyConfig;
@@ -104,7 +105,6 @@ extern const char ui_radial_dir_to_numpad[8];
extern const short ui_radial_dir_to_angle[8];
/* internal panel drawing defines */
-#define PNL_GRID (UI_UNIT_Y / 5) /* 4 default */
#define PNL_HEADER (UI_UNIT_Y * 1.2) /* 24 default */
/* bit button defines */
@@ -147,6 +147,17 @@ enum {
/* max amount of items a radial menu (pie menu) can contain */
#define PIE_MAX_ITEMS 8
+struct uiButSearchData {
+ uiButSearchCreateFn create_fn;
+ uiButSearchUpdateFn update_fn;
+ void *arg;
+ uiButSearchArgFreeFn arg_free_fn;
+ uiButSearchContextMenuFn context_menu_fn;
+ uiButSearchTooltipFn tooltip_fn;
+
+ const char *sep_string;
+};
+
struct uiBut {
struct uiBut *next, *prev;
int flag, drawflag;
@@ -203,11 +214,7 @@ struct uiBut {
uiButCompleteFunc autocomplete_func;
void *autofunc_arg;
- uiButSearchCreateFunc search_create_func;
- uiButSearchFunc search_func;
- void *search_arg;
- uiButSearchArgFreeFunc search_arg_free_func;
- const char *search_sep_string;
+ struct uiButSearchData *search;
uiButHandleRenameFunc rename_func;
void *rename_arg1;
@@ -601,10 +608,8 @@ struct uiPopupBlockHandle {
/* for operator popups */
struct wmOperator *popup_op;
- struct wmOperatorType *optype;
struct ScrArea *ctx_area;
struct ARegion *ctx_region;
- int opcontext;
/* return values */
int butretval;
@@ -666,9 +671,10 @@ bool ui_searchbox_inside(struct ARegion *region, int x, int y);
int ui_searchbox_find_index(struct ARegion *region, const char *name);
void ui_searchbox_update(struct bContext *C, struct ARegion *region, uiBut *but, const bool reset);
int ui_searchbox_autocomplete(struct bContext *C, struct ARegion *region, uiBut *but, char *str);
-void ui_searchbox_event(struct bContext *C,
+bool ui_searchbox_event(struct bContext *C,
struct ARegion *region,
uiBut *but,
+ struct ARegion *butregion,
const struct wmEvent *event);
bool ui_searchbox_apply(uiBut *but, struct ARegion *region);
void ui_searchbox_free(struct bContext *C, struct ARegion *region);
@@ -709,7 +715,7 @@ uiPopupBlockHandle *ui_popover_panel_create(struct bContext *C,
void ui_pie_menu_level_create(uiBlock *block,
struct wmOperatorType *ot,
const char *propname,
- IDProperty *properties,
+ struct IDProperty *properties,
const EnumPropertyItem *items,
int totitem,
int context,
@@ -774,6 +780,16 @@ void ui_draw_but_TRACKPREVIEW(struct ARegion *region,
const struct uiWidgetColors *wcol,
const rcti *rect);
+/* interface_undo.c */
+struct uiUndoStack_Text *ui_textedit_undo_stack_create(void);
+void ui_textedit_undo_stack_destroy(struct uiUndoStack_Text *undo_stack);
+void ui_textedit_undo_push(struct uiUndoStack_Text *undo_stack,
+ const char *text,
+ int cursor_index);
+const char *ui_textedit_undo(struct uiUndoStack_Text *undo_stack,
+ int direction,
+ int *r_cursor_index);
+
/* interface_handlers.c */
PointerRNA *ui_handle_afterfunc_add_operator(struct wmOperatorType *ot,
int opcontext,
@@ -800,6 +816,11 @@ float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]);
void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip);
void ui_but_clipboard_free(void);
+bool ui_but_rna_equals(const uiBut *a, const uiBut *b);
+bool ui_but_rna_equals_ex(const uiBut *but,
+ const PointerRNA *ptr,
+ const PropertyRNA *prop,
+ int index);
uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new);
uiBut *ui_but_find_new(uiBlock *block_old, const uiBut *but_new);
@@ -846,6 +867,7 @@ struct GPUBatch *ui_batch_roundbox_shadow_get(void);
void ui_draw_anti_tria_rect(const rctf *rect, char dir, const float color[4]);
void ui_draw_menu_back(struct uiStyle *style, uiBlock *block, rcti *rect);
+void ui_draw_box_opaque(rcti *rect, int roundboxalign);
void ui_draw_popover_back(struct ARegion *region,
struct uiStyle *style,
uiBlock *block,
@@ -869,7 +891,7 @@ void ui_draw_menu_item(const struct uiFontStyle *fstyle,
int iconid,
int state,
bool use_sep,
- int *r_name_width);
+ int *r_xmax);
void ui_draw_preview_item(
const struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
@@ -1023,9 +1045,10 @@ void UI_OT_eyedropper_driver(struct wmOperatorType *ot);
void UI_OT_eyedropper_gpencil_color(struct wmOperatorType *ot);
/* interface_util.c */
+bool ui_str_has_word_prefix(const char *haystack, const char *needle, size_t needle_len);
/**
- * For use with #ui_rna_collection_search_cb.
+ * For use with #ui_rna_collection_search_update_fn.
*/
typedef struct uiRNACollectionSearch {
PointerRNA target_ptr;
@@ -1040,10 +1063,10 @@ typedef struct uiRNACollectionSearch {
/* Block has to be stored for freeing butstore (uiBut.block doesn't work with undo). */
uiBlock *butstore_block;
} uiRNACollectionSearch;
-void ui_rna_collection_search_cb(const struct bContext *C,
- void *arg,
- const char *str,
- uiSearchItems *items);
+void ui_rna_collection_search_update_fn(const struct bContext *C,
+ void *arg,
+ const char *str,
+ uiSearchItems *items);
/* interface_ops.c */
bool ui_jump_to_target_button_poll(struct bContext *C);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index cbea32f179a..884e43b4026 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -75,7 +75,7 @@
} \
(void)0
-#define UI_ITEM_PROP_SEP_DIVIDE 0.5f
+#define UI_ITEM_PROP_SEP_DIVIDE 0.4f
/* uiLayoutRoot */
@@ -135,10 +135,11 @@ enum {
UI_ITEM_BOX_ITEM = 1 << 2, /* The item is "inside" a box item */
UI_ITEM_PROP_SEP = 1 << 3,
+ UI_ITEM_INSIDE_PROP_SEP = 1 << 4,
/* Show an icon button next to each property (to set keyframes, show status).
* Enabled by default, depends on 'UI_ITEM_PROP_SEP'. */
- UI_ITEM_PROP_DECORATE = 1 << 4,
- UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 5,
+ UI_ITEM_PROP_DECORATE = 1 << 5,
+ UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 6,
};
typedef struct uiButtonItem {
@@ -151,8 +152,11 @@ struct uiLayout {
uiLayoutRoot *root;
bContextStore *context;
+ uiLayout *parent;
ListBase items;
+ char heading[UI_MAX_NAME_STR];
+
/** Sub layout to add child items, if not the layout itself. */
uiLayout *child_items_layout;
@@ -1780,6 +1784,7 @@ static void ui_item_rna_size(uiLayout *layout,
PropertyType type;
PropertySubType subtype;
int len, w = 0, h;
+ bool is_checkbox_only = false;
/* arbitrary extended width by type */
type = RNA_property_type(prop);
@@ -1791,6 +1796,10 @@ static void ui_item_rna_size(uiLayout *layout,
name = "non-empty text";
}
else if (type == PROP_BOOLEAN) {
+ if (icon == ICON_NONE) {
+ /* Exception for checkboxes, they need a little less space to align nicely. */
+ is_checkbox_only = true;
+ }
icon = ICON_DOT;
}
else if (type == PROP_ENUM) {
@@ -1850,6 +1859,9 @@ static void ui_item_rna_size(uiLayout *layout,
if (type == PROP_BOOLEAN && name[0]) {
w += UI_UNIT_X / 5;
}
+ else if (is_checkbox_only) {
+ w -= UI_UNIT_X / 4;
+ }
else if (type == PROP_ENUM && !icon_only) {
w += UI_UNIT_X / 4;
}
@@ -1862,6 +1874,57 @@ static void ui_item_rna_size(uiLayout *layout,
*r_h = h;
}
+static bool ui_item_rna_is_expand(PropertyRNA *prop, int index, int item_flag)
+{
+ const bool is_array = RNA_property_array_check(prop);
+ const int subtype = RNA_property_subtype(prop);
+ return is_array && (index == RNA_NO_INDEX) &&
+ ((item_flag & UI_ITEM_R_EXPAND) ||
+ !ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION));
+}
+
+/**
+ * Find first layout ancestor (or self) with a heading set.
+ *
+ * \returns the layout to add the heading to as fallback (i.e. if it can't be placed in a split
+ * layout). Its #uiLayout.heading member can be cleared to mark the heading as added (so
+ * it's not added multiple times). Returns a pointer to the heading
+ */
+static uiLayout *ui_layout_heading_find(uiLayout *cur_layout)
+{
+ for (uiLayout *parent = cur_layout; parent; parent = parent->parent) {
+ if (parent->heading[0]) {
+ return parent;
+ }
+ }
+
+ return NULL;
+}
+
+static void ui_layout_heading_label_add(uiLayout *layout,
+ uiLayout *heading_layout,
+ bool right_align,
+ bool respect_prop_split)
+{
+ const int prev_alignment = layout->alignment;
+
+ if (right_align) {
+ uiLayoutSetAlignment(layout, UI_LAYOUT_ALIGN_RIGHT);
+ }
+
+ if (respect_prop_split) {
+ uiItemL_respect_property_split(layout, heading_layout->heading, ICON_NONE);
+ }
+ else {
+ uiItemL(layout, heading_layout->heading, ICON_NONE);
+ }
+ /* After adding the heading label, we have to mark it somehow as added, so it's not added again
+ * for other items in this layout. For now just clear it. */
+ heading_layout->heading[0] = '\0';
+
+ layout->alignment = prev_alignment;
+}
+
/**
* Hack to add further items in a row into the second part of the split layout, so the label part
* keeps a fixed size.
@@ -1869,7 +1932,14 @@ static void ui_item_rna_size(uiLayout *layout,
*/
static uiLayout *ui_item_prop_split_layout_hack(uiLayout *layout_parent, uiLayout *layout_split)
{
+ /* Tag item as using property split layout, this is inherited to children so they can get special
+ * treatment if needed. */
+ layout_parent->item.flag |= UI_ITEM_INSIDE_PROP_SEP;
+
if (layout_parent->item.type == ITEM_LAYOUT_ROW) {
+ /* Prevent further splits within the row. */
+ uiLayoutSetPropSep(layout_parent, false);
+
layout_parent->child_items_layout = uiLayoutRow(layout_split, true);
return layout_parent->child_items_layout;
}
@@ -1888,13 +1958,18 @@ void uiItemFullR(uiLayout *layout,
uiBlock *block = layout->root->block;
char namestr[UI_MAX_NAME_STR];
const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0);
-
- /* By default 'use_prop_sep' uses a separate column for labels.
- * This is an exception for check-boxes otherwise only the small checkbox region is clickable.
+ const bool inside_prop_sep = ((layout->item.flag & UI_ITEM_INSIDE_PROP_SEP) != 0);
+ /* Columns can define a heading to insert. If the first item added to a split layout doesn't have
+ * a label to display in the first column, the heading is inserted there. Otherwise it's inserted
+ * as a new row before the first item. */
+ uiLayout *heading_layout = ui_layout_heading_find(layout);
+ /* Although checkboxes use the split layout, they are an exception and should only place their
+ * label in the second column, to not make that almost empty.
*
* Keep using 'use_prop_sep' instead of disabling it entirely because
* we need the ability to have decorators still. */
bool use_prop_sep_split_label = use_prop_sep;
+ bool use_split_empty_name = (flag & UI_ITEM_R_SPLIT_EMPTY_NAME);
#ifdef UI_PROP_DECORATE
struct {
@@ -2005,6 +2080,9 @@ void uiItemFullR(uiLayout *layout,
if (use_prop_sep) {
if (type == PROP_BOOLEAN && (icon == ICON_NONE) && !icon_only) {
use_prop_sep_split_label = false;
+ /* For check-boxes we make an exception: We allow showing them in a split row even without
+ * label. It typically relates to its neighbor items, so no need for an extra label. */
+ use_split_empty_name = true;
}
}
#endif
@@ -2031,6 +2109,7 @@ void uiItemFullR(uiLayout *layout,
/* Split the label / property. */
uiLayout *layout_parent = layout;
+
if (use_prop_sep) {
uiLayout *layout_row = NULL;
#ifdef UI_PROP_DECORATE
@@ -2041,21 +2120,26 @@ void uiItemFullR(uiLayout *layout,
}
#endif /* UI_PROP_DECORATE */
- if ((name[0] == '\0') || (use_prop_sep_split_label == false)) {
+ if ((name[0] == '\0') && !use_split_empty_name) {
/* Ensure we get a column when text is not set. */
layout = uiLayoutColumn(layout_row ? layout_row : layout, true);
layout->space = 0;
+ if (heading_layout) {
+ ui_layout_heading_label_add(layout, heading_layout, false, false);
+ }
}
else {
- const PropertySubType subtype = RNA_property_subtype(prop);
uiLayout *layout_split = uiLayoutSplit(
layout_row ? layout_row : layout, UI_ITEM_PROP_SEP_DIVIDE, true);
+ bool label_added = false;
layout_split->space = 0;
uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
layout_sub->space = 0;
- if ((index == RNA_NO_INDEX && is_array) &&
- ((!expand && ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION)) == 0)) {
+ if (!use_prop_sep_split_label) {
+ /* Pass */
+ }
+ else if (ui_item_rna_is_expand(prop, index, flag)) {
char name_with_suffix[UI_MAX_DRAW_STR + 2];
char str[2] = {'\0'};
for (int a = 0; a < len; a++) {
@@ -2084,6 +2168,8 @@ void uiItemFullR(uiLayout *layout,
"");
but->drawflag |= UI_BUT_TEXT_RIGHT;
but->drawflag &= ~UI_BUT_TEXT_LEFT;
+
+ label_added = true;
}
}
else {
@@ -2092,13 +2178,17 @@ void uiItemFullR(uiLayout *layout,
block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but->drawflag |= UI_BUT_TEXT_RIGHT;
but->drawflag &= ~UI_BUT_TEXT_LEFT;
+
+ label_added = true;
}
}
- if (layout_parent) {
- layout_split = ui_item_prop_split_layout_hack(layout_parent, layout_split);
+ if (!label_added && heading_layout) {
+ ui_layout_heading_label_add(layout_sub, heading_layout, true, false);
}
+ layout_split = ui_item_prop_split_layout_hack(layout_parent, layout_split);
+
/* Watch out! We can only write into the new layout now. */
if ((type == PROP_ENUM) && (flag & UI_ITEM_R_EXPAND)) {
/* Expanded enums each have their own name. */
@@ -2113,7 +2203,9 @@ void uiItemFullR(uiLayout *layout,
}
}
else {
- name = "";
+ if (use_prop_sep_split_label) {
+ name = "";
+ }
layout = uiLayoutColumn(layout_split, true);
}
layout->space = 0;
@@ -2132,9 +2224,20 @@ void uiItemFullR(uiLayout *layout,
#endif /* UI_PROP_DECORATE */
}
/* End split. */
+ else if (heading_layout) {
+ /* Could not add heading to split layout, fallback to inserting it to the layout with the
+ * heading itself. */
+ ui_layout_heading_label_add(heading_layout, heading_layout, false, false);
+ }
/* array property */
if (index == RNA_NO_INDEX && is_array) {
+ if (inside_prop_sep) {
+ /* Within a split row, add array items to a column so they match the column layout of
+ * previous items (e.g. transform vector with lock icon for each item). */
+ layout = uiLayoutColumn(layout, true);
+ }
+
ui_item_array(layout,
block,
name,
@@ -2214,12 +2317,6 @@ void uiItemFullR(uiLayout *layout,
if (layout->activate_init) {
UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
}
-
- if (use_prop_sep && (use_prop_sep_split_label == false)) {
- /* When the button uses it's own text right align it. */
- but->drawflag |= UI_BUT_TEXT_RIGHT;
- but->drawflag &= ~UI_BUT_TEXT_LEFT;
- }
}
/* The resulting button may have the icon set since boolean button drawing
@@ -2242,50 +2339,21 @@ void uiItemFullR(uiLayout *layout,
#ifdef UI_PROP_DECORATE
if (ui_decorate.use_prop_decorate) {
- const bool is_anim = RNA_property_animateable(ptr, prop);
uiBut *but_decorate = ui_decorate.but ? ui_decorate.but->next : block->buttons.first;
+ const bool use_blank_decorator = (flag & UI_ITEM_R_FORCE_BLANK_DECORATE);
uiLayout *layout_col = uiLayoutColumn(ui_decorate.layout, false);
layout_col->space = 0;
layout_col->emboss = UI_EMBOSS_NONE;
+
int i;
for (i = 0; i < ui_decorate.len && but_decorate; i++) {
+ PointerRNA *ptr_dec = use_blank_decorator ? NULL : &but_decorate->rnapoin;
+ PropertyRNA *prop_dec = use_blank_decorator ? NULL : but_decorate->rnaprop;
+
/* The icons are set in 'ui_but_anim_flag' */
- if (is_anim) {
- but = uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_DOT,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Animate property"));
- UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
- but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
- }
- else {
- /* We may show other information here in future, for now use empty space. */
- but = uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_BLANK1,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- "");
- but->flag |= UI_BUT_DISABLED;
- }
+ uiItemDecoratorR_prop(layout_col, ptr_dec, prop_dec, but_decorate->rnaindex);
+ but = block->buttons.last;
+
/* Order the decorator after the button we decorate, this is used so we can always
* do a quick lookup. */
BLI_remlink(&block->buttons, but);
@@ -2577,7 +2645,7 @@ static void search_id_collection(StructRNA *ptype, PointerRNA *r_ptr, PropertyRN
RNA_STRUCT_END;
}
-static void ui_rna_collection_search_free_cb(void *ptr)
+static void ui_rna_collection_search_arg_free_fn(void *ptr)
{
uiRNACollectionSearch *coll_search = ptr;
UI_butstore_free(coll_search->butstore_block, coll_search->butstore);
@@ -2629,10 +2697,9 @@ void ui_but_add_search(
UI_but_func_search_set(but,
ui_searchbox_create_generic,
- ui_rna_collection_search_cb,
+ ui_rna_collection_search_update_fn,
coll_search,
- ui_rna_collection_search_free_cb,
- NULL,
+ ui_rna_collection_search_arg_free_fn,
NULL,
NULL);
}
@@ -2759,6 +2826,7 @@ static uiBut *ui_item_menu(uiLayout *layout,
bool force_menu)
{
uiBlock *block = layout->root->block;
+ uiLayout *heading_layout = ui_layout_heading_find(layout);
uiBut *but;
int w, h;
@@ -2788,6 +2856,10 @@ static uiBut *ui_item_menu(uiLayout *layout,
}
}
+ if (heading_layout) {
+ ui_layout_heading_label_add(layout, heading_layout, true, true);
+ }
+
if (name[0] && icon) {
but = uiDefIconTextMenuBut(block, func, arg, icon, name, 0, 0, w, h, tip);
}
@@ -2861,6 +2933,91 @@ void uiItemMContents(uiLayout *layout, const char *menuname)
UI_menutype_draw(C, mt, layout);
}
+/**
+ * Insert a decorator item for a button with the same property as \a prop.
+ * To force inserting a blank dummy element, NULL can be passed for \a ptr and \a prop.
+ */
+void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index)
+{
+ uiBlock *block = layout->root->block;
+ uiBut *but = NULL;
+
+ uiLayout *col;
+ UI_block_layout_set_current(block, layout);
+ col = uiLayoutColumn(layout, false);
+ col->space = 0;
+ col->emboss = UI_EMBOSS_NONE;
+
+ if (ELEM(NULL, ptr, prop) || !RNA_property_animateable(ptr, prop)) {
+ but = uiDefIconBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_BLANK1,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ "");
+ but->flag |= UI_BUT_DISABLED;
+ return;
+ }
+
+ const bool is_expand = ui_item_rna_is_expand(prop, index, 0);
+ const bool is_array = RNA_property_array_check(prop);
+
+ /* Loop for the array-case, but only do in case of an expanded array. */
+ for (int i = 0; i < (is_expand ? RNA_property_array_length(ptr, prop) : 1); i++) {
+ but = uiDefIconBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_DOT,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Animate property"));
+ UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
+ but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
+ /* Reusing RNA search members, setting actual RNA data has many side-effects. */
+ but->rnasearchpoin = *ptr;
+ but->rnasearchprop = prop;
+ /* ui_def_but_rna() sets non-array buttons to have a RNA index of 0. */
+ but->custom_data = POINTER_FROM_INT((!is_array || is_expand) ? i : index);
+ }
+}
+
+/**
+ * Insert a decorator item for a button with the same property as \a prop.
+ * To force inserting a blank dummy element, NULL can be passed for \a ptr and \a propname.
+ */
+void uiItemDecoratorR(uiLayout *layout, PointerRNA *ptr, const char *propname, int index)
+{
+ PropertyRNA *prop = NULL;
+
+ if (ptr && propname) {
+ /* validate arguments */
+ prop = RNA_struct_find_property(ptr, propname);
+ if (!prop) {
+ ui_item_disabled(layout, propname);
+ RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+ }
+
+ /* ptr and prop are allowed to be NULL here. */
+ uiItemDecoratorR_prop(layout, ptr, prop, index);
+}
+
/* popover */
void uiItemPopoverPanel_ptr(
uiLayout *layout, bContext *C, PanelType *pt, const char *name, int icon)
@@ -3004,33 +3161,40 @@ void uiItemL(uiLayout *layout, const char *name, int icon)
}
/**
- * Helper to add a label, which handles logic for split property layout if needed.
- *
- * Normally, we handle the split layout in #uiItemFullR(), but there are other cases where we may
- * want to use the logic. For those this helper was added, although it will likely have to be
- * extended to support more cases.
- * Ideally, #uiItemFullR() could just call this, but it currently has too many special needs.
- *
- * \return A layout placed in the row after the split layout. Used to place decorator items.
+ * Normally, we handle the split layout in #uiItemFullR(), but there are other cases where the
+ * logic is needed. Ideally, #uiItemFullR() could just call this, but it currently has too many
+ * special needs.
+ */
+uiPropertySplitWrapper uiItemPropertySplitWrapperCreate(uiLayout *parent_layout)
+{
+ uiPropertySplitWrapper split_wrapper = {NULL};
+
+ uiLayout *layout_row = uiLayoutRow(parent_layout, true);
+ uiLayout *layout_split = uiLayoutSplit(layout_row, UI_ITEM_PROP_SEP_DIVIDE, true);
+
+ layout_split->space = 0;
+ split_wrapper.label_column = uiLayoutColumn(layout_split, true);
+ split_wrapper.label_column->alignment = UI_LAYOUT_ALIGN_RIGHT;
+ split_wrapper.property_row = ui_item_prop_split_layout_hack(parent_layout, layout_split);
+ split_wrapper.decorate_column = uiLayoutColumn(layout_row, true);
+
+ return split_wrapper;
+}
+
+/*
+ * Helper to add a label and creates a property split layout if needed.
*/
uiLayout *uiItemL_respect_property_split(uiLayout *layout, const char *text, int icon)
{
if (layout->item.flag & UI_ITEM_PROP_SEP) {
uiBlock *block = uiLayoutGetBlock(layout);
- uiLayout *layout_row = uiLayoutRow(layout, true);
- uiLayout *layout_split = uiLayoutSplit(layout_row, UI_ITEM_PROP_SEP_DIVIDE, true);
- uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
-
- layout_split->space = layout_sub->space = layout_row->space = 0;
- layout_sub->alignment = UI_LAYOUT_ALIGN_RIGHT;
+ uiPropertySplitWrapper split_wrapper = uiItemPropertySplitWrapperCreate(layout);
+ /* Further items added to 'layout' will automatically be added to split_wrapper.property_row */
- uiItemL_(layout_sub, text, icon);
+ uiItemL_(split_wrapper.label_column, text, icon);
+ UI_block_layout_set_current(block, split_wrapper.property_row);
- layout_split = ui_item_prop_split_layout_hack(layout, layout_split);
- UI_block_layout_set_current(block, layout_split);
-
- /* Give caller a new sub-row to place items in. */
- return layout_row;
+ return split_wrapper.decorate_column;
}
else {
char namestr[UI_MAX_NAME_STR];
@@ -4471,13 +4635,24 @@ static void ui_litem_init_from_parent(uiLayout *litem, uiLayout *layout, int ali
litem->redalert = layout->redalert;
litem->w = layout->w;
litem->emboss = layout->emboss;
- litem->item.flag = (layout->item.flag & (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE));
+ litem->item.flag = (layout->item.flag &
+ (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE | UI_ITEM_INSIDE_PROP_SEP));
if (layout->child_items_layout) {
BLI_addtail(&layout->child_items_layout->items, litem);
+ litem->parent = layout->child_items_layout;
}
else {
BLI_addtail(&layout->items, litem);
+ litem->parent = layout;
+ }
+}
+
+static void ui_layout_heading_set(uiLayout *layout, const char *heading)
+{
+ BLI_assert(layout->heading[0] == '\0');
+ if (heading) {
+ STRNCPY(layout->heading, heading);
}
}
@@ -4497,6 +4672,16 @@ uiLayout *uiLayoutRow(uiLayout *layout, bool align)
return litem;
}
+/**
+ * See #uiLayoutColumnWithHeading().
+ */
+uiLayout *uiLayoutRowWithHeading(uiLayout *layout, bool align, const char *heading)
+{
+ uiLayout *litem = uiLayoutRow(layout, align);
+ ui_layout_heading_set(litem, heading);
+ return litem;
+}
+
uiLayout *uiLayoutColumn(uiLayout *layout, bool align)
{
uiLayout *litem;
@@ -4512,6 +4697,19 @@ uiLayout *uiLayoutColumn(uiLayout *layout, bool align)
return litem;
}
+/**
+ * Variant of #uiLayoutColumn() that sets a heading label for the layout if the first item is
+ * added through #uiItemFullR(). If split layout is used and the item has no string to add to the
+ * first split-column, the heading is added there instead. Otherwise the heading inserted with a
+ * new row.
+ */
+uiLayout *uiLayoutColumnWithHeading(uiLayout *layout, bool align, const char *heading)
+{
+ uiLayout *litem = uiLayoutColumn(layout, align);
+ ui_layout_heading_set(litem, heading);
+ return litem;
+}
+
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align)
{
uiLayoutItemFlow *flow;
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index 53ea51c9e97..909da434554 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -1135,8 +1135,9 @@ static bool jump_to_target_button(bContext *C, bool poll)
else if (type == PROP_STRING) {
const uiBut *but = UI_context_active_but_get(C);
- if (but->type == UI_BTYPE_SEARCH_MENU && but->search_func == ui_rna_collection_search_cb) {
- uiRNACollectionSearch *coll_search = but->search_arg;
+ if (but->type == UI_BTYPE_SEARCH_MENU && but->search &&
+ but->search->update_fn == ui_rna_collection_search_update_fn) {
+ uiRNACollectionSearch *coll_search = but->search->arg;
char str_buf[MAXBONENAME];
char *str_ptr = RNA_property_string_get_alloc(&ptr, prop, str_buf, sizeof(str_buf), NULL);
@@ -1678,7 +1679,7 @@ static void UI_OT_button_execute(wmOperatorType *ot)
static int button_string_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
- uiBut *but = UI_context_active_but_get(C);
+ uiBut *but = UI_context_active_but_get_respect_menu(C);
if (but) {
ui_but_active_string_clear_and_exit(C, but);
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 2ad1c25305c..54f60a05cfd 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -39,6 +39,7 @@
#include "BLT_translation.h"
+#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
@@ -102,13 +103,20 @@ typedef struct uiHandlePanelData {
double starttime;
/* dragging */
+ bool is_drag_drop;
int startx, starty;
int startofsx, startofsy;
int startsizex, startsizey;
} uiHandlePanelData;
+typedef struct PanelSort {
+ Panel *panel, *orig;
+} PanelSort;
+
static int get_panel_real_size_y(const Panel *panel);
static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelState state);
+static int compare_panel(const void *a1, const void *a2);
+static bool panel_type_context_poll(PanelType *panel_type, const char *context);
static void panel_title_color_get(bool show_background, uchar color[4])
{
@@ -234,9 +242,335 @@ static bool panels_need_realign(ScrArea *area, ARegion *region, Panel **r_panel_
return false;
}
+/********* Functions for instanced panels. ***********/
+
+static Panel *UI_panel_add_instanced_ex(
+ ScrArea *area, ARegion *region, ListBase *panels, PanelType *panel_type, int list_index)
+{
+ Panel *panel = MEM_callocN(sizeof(Panel), "instanced panel");
+ panel->type = panel_type;
+ BLI_strncpy(panel->panelname, panel_type->idname, sizeof(panel->panelname));
+
+ panel->runtime.list_index = list_index;
+
+ /* Add the panel's children too. Although they aren't instanced panels, we can still use this
+ * function to create them, as UI_panel_begin does other things we don't need to do. */
+ LISTBASE_FOREACH (LinkData *, child, &panel_type->children) {
+ PanelType *child_type = child->data;
+ UI_panel_add_instanced_ex(area, region, &panel->children, child_type, list_index);
+ }
+
+ /* Make sure the panel is added to the end of the display-order as well. This is needed for
+ * loading existing files.
+ *
+ * Note: We could use special behavior to place it after the panel that starts the list of
+ * instanced panels, but that would add complexity that isn't needed for now. */
+ int max_sortorder = 0;
+ LISTBASE_FOREACH (Panel *, existing_panel, panels) {
+ if (existing_panel->sortorder > max_sortorder) {
+ max_sortorder = existing_panel->sortorder;
+ }
+ }
+ panel->sortorder = max_sortorder + 1;
+
+ BLI_addtail(panels, panel);
+
+ return panel;
+}
+
+/**
+ * Called in situations where panels need to be added dynamically rather than having only one panel
+ * corresponding to each PanelType.
+ */
+Panel *UI_panel_add_instanced(
+ ScrArea *area, ARegion *region, ListBase *panels, char *panel_idname, int list_index)
+{
+ ARegionType *region_type = region->type;
+
+ PanelType *panel_type = BLI_findstring(
+ &region_type->paneltypes, panel_idname, offsetof(PanelType, idname));
+
+ if (panel_type == NULL) {
+ printf("Panel type '%s' not found.\n", panel_idname);
+ return NULL;
+ }
+
+ return UI_panel_add_instanced_ex(area, region, panels, panel_type, list_index);
+}
+
+/**
+ * Find a unique key to append to the idname for the lookup to the panel's #uiBlock. Needed for
+ * instanced panels, where there can be multiple with the same type and idname.
+ */
+void UI_list_panel_unique_str(Panel *panel, char *r_name)
+{
+ snprintf(r_name, LIST_PANEL_UNIQUE_STR_LEN, "%d", panel->runtime.list_index);
+}
+
+/**
+ * Remove the #uiBlock corresponding to a panel. The lookup is needed because panels don't store
+ * a reference to their corresponding #uiBlock.
+ */
+static void panel_free_block(ARegion *region, Panel *panel)
+{
+ BLI_assert(panel->type);
+
+ char block_name[BKE_ST_MAXNAME + LIST_PANEL_UNIQUE_STR_LEN];
+ strncpy(block_name, panel->type->idname, BKE_ST_MAXNAME);
+ char unique_panel_str[LIST_PANEL_UNIQUE_STR_LEN];
+ UI_list_panel_unique_str(panel, unique_panel_str);
+ strncat(block_name, unique_panel_str, LIST_PANEL_UNIQUE_STR_LEN);
+
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ if (STREQ(block->name, block_name)) {
+ BLI_remlink(&region->uiblocks, block);
+ UI_block_free(NULL, block);
+ break; /* Only delete one block for this panel. */
+ }
+ }
+}
+
+/**
+ * Free a panel and it's children.
+ *
+ * \note The only panels that should need to be deleted at runtime are panels with the
+ * #PNL_INSTANCED flag set.
+ */
+static void panel_delete(ARegion *region, ListBase *panels, Panel *panel)
+{
+ /* Recursively delete children. */
+ LISTBASE_FOREACH_MUTABLE (Panel *, child, &panel->children) {
+ panel_delete(region, &panel->children, child);
+ }
+ BLI_freelistN(&panel->children);
+
+ panel_free_block(region, panel);
+
+ BLI_remlink(panels, panel);
+ if (panel->activedata) {
+ MEM_freeN(panel->activedata);
+ }
+ MEM_freeN(panel);
+}
+
+void UI_panels_free_instanced(bContext *C, ARegion *region)
+{
+ /* Delete panels with the instanced flag. */
+ LISTBASE_FOREACH_MUTABLE (Panel *, panel, &region->panels) {
+ if ((panel->type != NULL) && (panel->type->flag & PNL_INSTANCED)) {
+ /* Make sure the panel's handler is removed before deleting it. */
+ if (panel->activedata != NULL) {
+ panel_activate_state(C, panel, PANEL_STATE_EXIT);
+ }
+ panel_delete(region, &region->panels, panel);
+ }
+ }
+}
+
+/**
+ * Check if the instanced panels in the region's panels correspond to the list of data the panels
+ * represent. Returns false if the panels have been reordered or if the types from the list data
+ * don't match in any way.
+ *
+ * \param data: The list of data to check against the instanced panels.
+ * \param panel_idname_func: Function to find the panel type idname for each item in the data list.
+ * For a readability and generality, this lookup happens separately for each type of panel list.
+ */
+bool UI_panel_list_matches_data(ARegion *region,
+ ListBase *data,
+ uiListPanelIDFromDataFunc panel_idname_func)
+{
+ int data_len = BLI_listbase_count(data);
+ int i = 0;
+ Link *data_link = data->first;
+ LISTBASE_FOREACH (Panel *, panel, &region->panels) {
+ if (panel->type != NULL && panel->type->flag & PNL_INSTANCED) {
+ /* The panels were reordered by drag and drop. */
+ if (panel->flag & PNL_INSTANCED_LIST_ORDER_CHANGED) {
+ return false;
+ }
+
+ /* We reached the last data item before the last instanced panel. */
+ if (data_link == NULL) {
+ return false;
+ }
+
+ /* Check if the panel type matches the panel type from the data item. */
+ char panel_idname[MAX_NAME];
+ panel_idname_func(data_link, panel_idname);
+ if (!STREQ(panel_idname, panel->type->idname)) {
+ return false;
+ }
+
+ data_link = data_link->next;
+ i++;
+ }
+ }
+
+ /* If we didn't make it to the last list item, the panel list isn't complete. */
+ if (i != data_len) {
+ return false;
+ }
+
+ return true;
+}
+
+static void reorder_instanced_panel_list(bContext *C, ARegion *region, Panel *drag_panel)
+{
+ /* Without a type we cannot access the reorder callback. */
+ if (drag_panel->type == NULL) {
+ return;
+ }
+ /* Don't reorder if this instanced panel doesn't support drag and drop reordering. */
+ if (drag_panel->type->reorder == NULL) {
+ return;
+ }
+
+ char *context = drag_panel->type->context;
+
+ /* Find how many instanced panels with this context string. */
+ int list_panels_len = 0;
+ LISTBASE_FOREACH (Panel *, panel, &region->panels) {
+ if (panel->type) {
+ if (panel_type_context_poll(panel->type, context)) {
+ if (panel->type->flag & PNL_INSTANCED) {
+ list_panels_len++;
+ }
+ }
+ }
+ }
+
+ /* Sort the matching instanced panels by their display order. */
+ PanelSort *panel_sort = MEM_callocN(list_panels_len * sizeof(*panel_sort), "instancedpanelsort");
+ PanelSort *sort_index = panel_sort;
+ LISTBASE_FOREACH (Panel *, panel, &region->panels) {
+ if (panel->type) {
+ if (panel_type_context_poll(panel->type, context)) {
+ if (panel->type->flag & PNL_INSTANCED) {
+ sort_index->panel = MEM_dupallocN(panel);
+ sort_index->orig = panel;
+ sort_index++;
+ }
+ }
+ }
+ }
+ qsort(panel_sort, list_panels_len, sizeof(*panel_sort), compare_panel);
+
+ /* Find how many of those panels are above this panel. */
+ int move_to_index = 0;
+ for (; move_to_index < list_panels_len; move_to_index++) {
+ if (panel_sort[move_to_index].orig == drag_panel) {
+ break;
+ }
+ }
+
+ /* Free panel sort array. */
+ int i = 0;
+ for (sort_index = panel_sort; i < list_panels_len; i++, sort_index++) {
+ MEM_freeN(sort_index->panel);
+ }
+ MEM_freeN(panel_sort);
+
+ /* Don't reorder the panel didn't change order after being dropped. */
+ if (move_to_index == drag_panel->runtime.list_index) {
+ return;
+ }
+
+ /* Set the bit to tell the interface to instanced the list. */
+ drag_panel->flag |= PNL_INSTANCED_LIST_ORDER_CHANGED;
+
+ /* Finally, move this panel's list item to the new index in its list. */
+ drag_panel->type->reorder(C, drag_panel, move_to_index);
+}
+
+/**
+ * Recursive implementation for #UI_panel_set_expand_from_list_data.
+ */
+static void panel_set_expand_from_list_data_recursive(Panel *panel, short flag, short *flag_index)
+{
+ bool open = (flag & (1 << *flag_index));
+ if (open) {
+ panel->flag &= ~PNL_CLOSEDY;
+ }
+ else {
+ panel->flag |= PNL_CLOSEDY;
+ }
+ LISTBASE_FOREACH (Panel *, child, &panel->children) {
+ *flag_index = *flag_index + 1;
+ panel_set_expand_from_list_data_recursive(child, flag, flag_index);
+ }
+}
+
+/**
+ * Set the expansion of the panel and its subpanels from the flag stored by the list data
+ * corresponding to this panel. The flag has expansion stored in each bit in depth first
+ * order.
+ */
+void UI_panel_set_expand_from_list_data(const bContext *C, Panel *panel)
+{
+ BLI_assert(panel->type != NULL);
+ BLI_assert(panel->type->flag & PNL_INSTANCED);
+ if (panel->type->get_list_data_expand_flag == NULL) {
+ /* Instanced panel doesn't support loading expansion. */
+ return;
+ }
+
+ short expand_flag = panel->type->get_list_data_expand_flag(C, panel);
+ short flag_index = 0;
+ panel_set_expand_from_list_data_recursive(panel, expand_flag, &flag_index);
+}
+
+/**
+ * Recursive implementation for #set_panels_list_data_expand_flag.
+ */
+static void get_panel_expand_flag(Panel *panel, short *flag, short *flag_index)
+{
+ bool open = !(panel->flag & PNL_CLOSEDY);
+ if (open) {
+ *flag |= (1 << *flag_index);
+ }
+ else {
+ *flag &= ~(1 << *flag_index);
+ }
+ LISTBASE_FOREACH (Panel *, child, &panel->children) {
+ *flag_index = *flag_index + 1;
+ get_panel_expand_flag(child, flag, flag_index);
+ }
+}
+
+/**
+ * Call the callback to store the panel and subpanel expansion settings in the list item that
+ * corresponds to this panel.
+ *
+ * \note This needs to iterate through all of the regions panels because the panel with changed
+ * expansion could have been the subpanel of a instanced panel, meaning it might not know
+ * which list item it corresponds to.
+ */
+static void set_panels_list_data_expand_flag(const bContext *C, ARegion *region)
+{
+ LISTBASE_FOREACH (Panel *, panel, &region->panels) {
+ PanelType *panel_type = panel->type;
+ if (panel_type == NULL) {
+ continue;
+ }
+
+ if (panel->type->flag & PNL_INSTANCED) {
+ short expand_flag = 0; /* Initialize to quite complaining compiler, value not used. */
+ short flag_index = 0;
+ get_panel_expand_flag(panel, &expand_flag, &flag_index);
+ if (panel->type->set_list_data_expand_flag) {
+ panel->type->set_list_data_expand_flag(C, panel, expand_flag);
+ }
+ }
+ }
+}
+
/****************************** panels ******************************/
-static void panels_collapse_all(ScrArea *area, ARegion *region, const Panel *from_panel)
+static void panels_collapse_all(const bContext *C,
+ ScrArea *area,
+ ARegion *region,
+ const Panel *from_panel)
{
const bool has_category_tabs = UI_panel_category_is_visible(region);
const char *category = has_category_tabs ? UI_panel_category_active_get(region, false) : NULL;
@@ -258,6 +592,15 @@ static void panels_collapse_all(ScrArea *area, ARegion *region, const Panel *fro
}
}
}
+ set_panels_list_data_expand_flag(C, region);
+}
+
+static bool panel_type_context_poll(PanelType *panel_type, const char *context)
+{
+ if (panel_type->context[0] && STREQ(panel_type->context, context)) {
+ return true;
+ }
+ return false;
}
Panel *UI_panel_find_by_type(ListBase *lb, PanelType *pt)
@@ -567,7 +910,7 @@ static void ui_draw_aligned_panel_header(
Panel *panel = block->panel;
rcti hrect;
int pnl_icons;
- const char *activename = panel->drawname[0] ? panel->drawname : panel->panelname;
+ const char *activename = panel->drawname;
const bool is_subpanel = (panel->type && panel->type->parent);
uiFontStyle *fontstyle = (is_subpanel) ? &style->widgetlabel : &style->paneltitle;
uchar col_title[4];
@@ -613,7 +956,6 @@ void ui_draw_aligned_panel(uiStyle *style,
const bool show_background)
{
Panel *panel = block->panel;
- rcti headrect;
rctf itemrect;
float color[4];
const bool is_closed_x = (panel->flag & PNL_CLOSEDX) ? true : false;
@@ -624,11 +966,19 @@ void ui_draw_aligned_panel(uiStyle *style,
* can't be dragged. This may be changed in future. */
show_background);
const int panel_col = is_subpanel ? TH_PANEL_SUB_BACK : TH_PANEL_BACK;
+ const bool draw_box_style = (panel->type && panel->type->flag & (PNL_DRAW_BOX));
+
+ /* Use the theme for box widgets for box-style panels. */
+ uiWidgetColors *box_wcol = NULL;
+ if (draw_box_style) {
+ bTheme *btheme = UI_GetTheme();
+ box_wcol = &btheme->tui.wcol_box;
+ }
+
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
if (panel->type && (panel->type->flag & PNL_NO_HEADER)) {
if (show_background) {
- uint pos = GPU_vertformat_attr_add(
- immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformThemeColor(panel_col);
immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
@@ -637,25 +987,47 @@ void ui_draw_aligned_panel(uiStyle *style,
return;
}
- /* calculate header rect */
- /* + 0.001f to prevent flicker due to float inaccuracy */
- headrect = *rect;
- headrect.ymin = headrect.ymax;
- headrect.ymax = headrect.ymin + floor(PNL_HEADER / block->aspect + 0.001f);
+ /* Calculate header rect with + 0.001f to prevent flicker due to float inaccuracy */
+ rcti headrect = {
+ rect->xmin, rect->xmax, rect->ymax, rect->ymax + floor(PNL_HEADER / block->aspect + 0.001f)};
- rcti titlerect = headrect;
- if (is_subpanel) {
- titlerect.xmin += (0.7f * UI_UNIT_X) / block->aspect + 0.001f;
- }
+ /* Draw a panel and header backdrops with an opaque box backdrop for box style panels. */
+ if (draw_box_style && !is_subpanel) {
+ /* Expand the top a tiny bit to give header buttons equal size above and below. */
+ rcti box_rect = {rect->xmin,
+ rect->xmax,
+ (is_closed_x || is_closed_y) ? headrect.ymin : rect->ymin,
+ headrect.ymax + U.pixelsize};
+ ui_draw_box_opaque(&box_rect, UI_CNR_ALL);
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ /* Mimick the border between aligned box widgets for the bottom of the header. */
+ if (!(is_closed_x || is_closed_y)) {
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ GPU_blend(true);
+
+ immUniformColor4ubv(box_wcol->outline);
+ immRectf(pos, rect->xmin, headrect.ymin - U.pixelsize, rect->xmax, headrect.ymin);
+ uchar emboss_col[4];
+ UI_GetThemeColor4ubv(TH_WIDGET_EMBOSS, emboss_col);
+ immUniformColor4ubv(emboss_col);
+ immRectf(pos,
+ rect->xmin,
+ headrect.ymin - U.pixelsize,
+ rect->xmax,
+ headrect.ymin - U.pixelsize - 1);
+
+ GPU_blend(false);
+ immUnbindProgram();
+ }
+ }
- if (show_background && !is_subpanel) {
+ /* Draw the header backdrop. */
+ if (show_background && !is_subpanel && !draw_box_style) {
float minx = rect->xmin;
float maxx = is_closed_x ? (minx + PNL_HEADER / block->aspect) : rect->xmax;
float y = headrect.ymax;
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
GPU_blend(true);
/* draw with background color */
@@ -673,12 +1045,10 @@ void ui_draw_aligned_panel(uiStyle *style,
immEnd();
GPU_blend(false);
+ immUnbindProgram();
}
- immUnbindProgram();
-
- /* draw optional pin icon */
-
+/* draw optional pin icon */
#ifdef USE_PIN_HIDDEN
if (show_pin && (block->panel->flag & PNL_PIN))
#else
@@ -701,6 +1071,10 @@ void ui_draw_aligned_panel(uiStyle *style,
}
/* horizontal title */
+ rcti titlerect = headrect;
+ if (is_subpanel) {
+ titlerect.xmin += (0.7f * UI_UNIT_X) / block->aspect + 0.001f;
+ }
if (is_closed_x == false) {
ui_draw_aligned_panel_header(style, block, &titlerect, 'h', show_background);
@@ -729,9 +1103,7 @@ void ui_draw_aligned_panel(uiStyle *style,
}
}
- /* if the panel is minimized vertically:
- * (------)
- */
+ /* Draw panel backdrop. */
if (is_closed_y) {
/* skip */
}
@@ -743,12 +1115,19 @@ void ui_draw_aligned_panel(uiStyle *style,
/* an open panel */
else {
/* in some occasions, draw a border */
- if (panel->flag & PNL_SELECT) {
+ if (panel->flag & PNL_SELECT && !is_subpanel) {
+ float radius;
if (panel->control & UI_PNL_SOLID) {
UI_draw_roundbox_corner_set(UI_CNR_ALL);
+ radius = 8.0f;
+ }
+ else if (draw_box_style) {
+ UI_draw_roundbox_corner_set(UI_CNR_ALL);
+ radius = box_wcol->roundness * U.widget_unit;
}
else {
UI_draw_roundbox_corner_set(UI_CNR_NONE);
+ radius = 0.0f;
}
UI_GetThemeColorShade4fv(TH_BACK, -120, color);
@@ -757,18 +1136,40 @@ void ui_draw_aligned_panel(uiStyle *style,
0.5f + rect->ymin,
0.5f + rect->xmax,
0.5f + headrect.ymax + 1,
- 8,
+ radius,
color);
}
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
-
GPU_blend(true);
- if (show_background) {
- /* panel backdrop */
- immUniformThemeColor(panel_col);
- immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
+ /* Draw panel backdrop if it wasn't already been drawn by the single opaque round box earlier.
+ * Note: Sub-panels blend with panels, so they can't be opaque. */
+ if (show_background && !(draw_box_style && !is_subpanel)) {
+ /* Draw the bottom subpanels . */
+ if (draw_box_style) {
+ if (panel->next) {
+ immUniformThemeColor(panel_col);
+ immRectf(
+ pos, rect->xmin + U.pixelsize, rect->ymin, rect->xmax - U.pixelsize, rect->ymax);
+ }
+ else {
+ /* Change the width a little bit to line up with sides. */
+ UI_draw_roundbox_corner_set(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
+ UI_GetThemeColor4fv(panel_col, color);
+ UI_draw_roundbox_aa(true,
+ rect->xmin + U.pixelsize,
+ rect->ymin + U.pixelsize,
+ rect->xmax - U.pixelsize,
+ rect->ymax,
+ box_wcol->roundness * U.widget_unit,
+ color);
+ }
+ }
+ else {
+ immUniformThemeColor(panel_col);
+ immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
+ }
}
if (panel->control & UI_PNL_SCALE) {
@@ -876,9 +1277,15 @@ static int get_panel_real_ofsx(Panel *panel)
}
}
-typedef struct PanelSort {
- Panel *panel, *orig;
-} PanelSort;
+bool UI_panel_is_dragging(const struct Panel *panel)
+{
+ uiHandlePanelData *data = panel->activedata;
+ if (!data) {
+ return false;
+ }
+
+ return data->is_drag_drop;
+}
/**
* \note about sorting;
@@ -1041,13 +1448,30 @@ static bool uiAlignPanelStep(ScrArea *area, ARegion *region, const float fac, co
ps->panel->ofsx = 0;
ps->panel->ofsy = -get_panel_size_y(ps->panel);
ps->panel->ofsx += ps->panel->runtime.region_ofsx;
+ /* Extra margin if the panel is a box style panel. */
+ if (ps->panel->type && ps->panel->type->flag & PNL_DRAW_BOX) {
+ ps->panel->ofsx += UI_PANEL_BOX_STYLE_MARGIN;
+ ps->panel->ofsy -= UI_PANEL_BOX_STYLE_MARGIN;
+ }
for (a = 0; a < tot - 1; a++, ps++) {
psnext = ps + 1;
if (align == BUT_VERTICAL) {
+ bool use_box = ps->panel->type && ps->panel->type->flag & PNL_DRAW_BOX;
+ bool use_box_next = psnext->panel->type && psnext->panel->type->flag & PNL_DRAW_BOX;
psnext->panel->ofsx = ps->panel->ofsx;
psnext->panel->ofsy = get_panel_real_ofsy(ps->panel) - get_panel_size_y(psnext->panel);
+ /* Extra margin for box style panels. */
+ if (use_box || use_box_next) {
+ psnext->panel->ofsy -= UI_PANEL_BOX_STYLE_MARGIN;
+ }
+ if (use_box && !use_box_next) {
+ psnext->panel->ofsx -= UI_PANEL_BOX_STYLE_MARGIN;
+ }
+ else if (!use_box && use_box_next) {
+ psnext->panel->ofsx += UI_PANEL_BOX_STYLE_MARGIN;
+ }
}
else {
psnext->panel->ofsx = get_panel_real_ofsx(ps->panel);
@@ -1126,7 +1550,7 @@ static void ui_panels_size(ScrArea *area, ARegion *region, int *r_x, int *r_y)
*r_y = sizey;
}
-static void ui_do_animate(const bContext *C, Panel *panel)
+static void ui_do_animate(bContext *C, Panel *panel)
{
uiHandlePanelData *data = panel->activedata;
ScrArea *area = CTX_wm_area(C);
@@ -1145,7 +1569,15 @@ static void ui_do_animate(const bContext *C, Panel *panel)
}
if (fac >= 1.0f) {
+ /* Store before data is freed. */
+ const bool is_drag_drop = data->is_drag_drop;
+
panel_activate_state(C, panel, PANEL_STATE_EXIT);
+ if (is_drag_drop) {
+ /* Note: doing this in #panel_activate_state would require removing const for context in many
+ * other places. */
+ reorder_instanced_panel_list(C, region, panel);
+ }
return;
}
}
@@ -1311,8 +1743,8 @@ static void ui_do_drag(const bContext *C, const wmEvent *event, Panel *panel)
return;
}
- dx = (event->x - data->startx) & ~(PNL_GRID - 1);
- dy = (event->y - data->starty) & ~(PNL_GRID - 1);
+ dx = (event->x - data->startx);
+ dy = (event->y - data->starty);
dx *= (float)BLI_rctf_size_x(&region->v2d.cur) / (float)BLI_rcti_size_x(&region->winrct);
dy *= (float)BLI_rctf_size_y(&region->v2d.cur) / (float)BLI_rcti_size_y(&region->winrct);
@@ -1449,6 +1881,8 @@ static void ui_panel_drag_collapse(bContext *C,
}
}
}
+ /* Update the instanced panel data expand flags with the changes made here. */
+ set_panels_list_data_expand_flag(C, region);
}
/**
@@ -1577,7 +2011,7 @@ static void ui_handle_panel_header(
if (ctrl) {
/* Only collapse all for parent panels. */
if (block->panel->type != NULL && block->panel->type->parent == NULL) {
- panels_collapse_all(area, region, block->panel);
+ panels_collapse_all(C, area, region, block->panel);
/* reset the view - we don't want to display a view without content */
UI_view2d_offset(&region->v2d, 0.0f, 1.0f);
@@ -1613,6 +2047,8 @@ static void ui_handle_panel_header(
ui_panel_drag_collapse_handler_add(C, true);
}
}
+
+ set_panels_list_data_expand_flag(C, region);
}
if (align) {
@@ -2458,6 +2894,24 @@ static void ui_handler_remove_panel(bContext *C, void *userdata)
panel_activate_state(C, panel, PANEL_STATE_EXIT);
}
+/**
+ * Set selection state for a panel and its subpanels. The subpanels need to know they are selected
+ * too so they can be drawn above their parent when it is dragged.
+ */
+static void set_panel_selection(Panel *panel, bool value)
+{
+ if (value) {
+ panel->flag |= PNL_SELECT;
+ }
+ else {
+ panel->flag &= ~PNL_SELECT;
+ }
+
+ LISTBASE_FOREACH (Panel *, child, &panel->children) {
+ set_panel_selection(child, value);
+ }
+}
+
static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelState state)
{
uiHandlePanelData *data = panel->activedata;
@@ -2468,6 +2922,8 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS
return;
}
+ bool was_drag_drop = (data && data->state == PANEL_STATE_DRAG);
+
if (state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
if (data && data->state != PANEL_STATE_ANIMATION) {
/* XXX:
@@ -2480,10 +2936,10 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS
check_panel_overlap(region, NULL); /* clears */
}
- panel->flag &= ~PNL_SELECT;
+ set_panel_selection(panel, false);
}
else {
- panel->flag |= PNL_SELECT;
+ set_panel_selection(panel, true);
}
if (data && data->animtimer) {
@@ -2519,6 +2975,12 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS
data->startsizex = panel->sizex;
data->startsizey = panel->sizey;
data->starttime = PIL_check_seconds_timer();
+
+ /* Remember drag drop state even when animating to the aligned position after dragging. */
+ data->is_drag_drop = was_drag_drop;
+ if (state == PANEL_STATE_DRAG) {
+ data->is_drag_drop = true;
+ }
}
ED_region_tag_redraw(region);
diff --git a/source/blender/editors/interface/interface_region_hud.c b/source/blender/editors/interface/interface_region_hud.c
index 34ac58c1dca..1f8af7b9e6e 100644
--- a/source/blender/editors/interface/interface_region_hud.c
+++ b/source/blender/editors/interface/interface_region_hud.c
@@ -177,11 +177,13 @@ static void hud_region_layout(const bContext *C, ARegion *region)
return;
}
+ ScrArea *area = CTX_wm_area(C);
int size_y = region->sizey;
ED_region_panels_layout(C, region);
- if (region->panels.first && (region->sizey != size_y)) {
+ if (region->panels.first &&
+ ((area->flag & AREA_FLAG_REGION_SIZE_UPDATE) || (region->sizey != size_y))) {
int winx_new = UI_DPI_FAC * (region->sizex + 0.5f);
int winy_new = UI_DPI_FAC * (region->sizey + 0.5f);
View2D *v2d = &region->v2d;
@@ -339,6 +341,7 @@ void ED_area_type_hud_ensure(bContext *C, ScrArea *area)
}
else {
if (region->flag & RGN_FLAG_HIDDEN) {
+ /* Also forces recalculating HUD size in hud_region_layout(). */
area->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
}
region->flag &= ~RGN_FLAG_HIDDEN;
diff --git a/source/blender/editors/interface/interface_region_menu_popup.c b/source/blender/editors/interface/interface_region_menu_popup.c
index 31ef7261eb3..3e34b7f3f8a 100644
--- a/source/blender/editors/interface/interface_region_menu_popup.c
+++ b/source/blender/editors/interface/interface_region_menu_popup.c
@@ -581,21 +581,18 @@ int UI_popup_menu_invoke(bContext *C, const char *idname, ReportList *reports)
/** \name Popup Block API
* \{ */
-void UI_popup_block_invoke_ex(bContext *C,
- uiBlockCreateFunc func,
- void *arg,
- void (*arg_free)(void *arg),
- const char *opname,
- int opcontext)
+void UI_popup_block_invoke_ex(
+ bContext *C, uiBlockCreateFunc func, void *arg, void (*arg_free)(void *arg), bool can_refresh)
{
wmWindow *window = CTX_wm_window(C);
uiPopupBlockHandle *handle;
handle = ui_popup_block_create(C, NULL, NULL, func, NULL, arg, arg_free);
handle->popup = true;
- handle->can_refresh = true;
- handle->optype = (opname) ? WM_operatortype_find(opname, 0) : NULL;
- handle->opcontext = opcontext;
+
+ /* It can be useful to disable refresh (even though it will work)
+ * as this exists text fields which can be disruptive if refresh isn't needed. */
+ handle->can_refresh = can_refresh;
UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
UI_block_active_only_flagged_buttons(C, handle->region, handle->region->uiblocks.first);
@@ -607,7 +604,7 @@ void UI_popup_block_invoke(bContext *C,
void *arg,
void (*arg_free)(void *arg))
{
- UI_popup_block_invoke_ex(C, func, arg, arg_free, NULL, WM_OP_INVOKE_DEFAULT);
+ UI_popup_block_invoke_ex(C, func, arg, arg_free, true);
}
void UI_popup_block_ex(bContext *C,
diff --git a/source/blender/editors/interface/interface_region_search.c b/source/blender/editors/interface/interface_region_search.c
index e2c87891169..0007f6ab9a2 100644
--- a/source/blender/editors/interface/interface_region_search.c
+++ b/source/blender/editors/interface/interface_region_search.c
@@ -35,6 +35,7 @@
#include "BLI_math.h"
+#include "BLI_listbase.h"
#include "BLI_rect.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
@@ -153,7 +154,8 @@ bool UI_search_item_add(uiSearchItems *items, const char *name, void *poin, int
/* Limit flags that can be set so flags such as 'UI_SELECT' aren't accidentally set
* which will cause problems, add others as needed. */
- BLI_assert((state & ~(UI_BUT_DISABLED | UI_BUT_INACTIVE | UI_BUT_REDALERT)) == 0);
+ BLI_assert(
+ (state & ~(UI_BUT_DISABLED | UI_BUT_INACTIVE | UI_BUT_REDALERT | UI_BUT_HAS_SEP_CHAR)) == 0);
if (items->states) {
items->states[items->totitem] = state;
}
@@ -295,10 +297,31 @@ bool ui_searchbox_apply(uiBut *but, ARegion *region)
}
}
-void ui_searchbox_event(bContext *C, ARegion *region, uiBut *but, const wmEvent *event)
+static struct ARegion *wm_searchbox_tooltip_init(struct bContext *C,
+ struct ARegion *region,
+ int *UNUSED(r_pass),
+ double *UNUSED(pass_delay),
+ bool *r_exit_on_event)
+{
+ *r_exit_on_event = true;
+
+ LISTBASE_FOREACH (uiBlock *, block, &region->uiblocks) {
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ if (but->search && but->search->tooltip_fn) {
+ return but->search->tooltip_fn(C, region, but->search->arg, but->func_arg2);
+ }
+ }
+ }
+ return NULL;
+}
+
+bool ui_searchbox_event(
+ bContext *C, ARegion *region, uiBut *but, ARegion *butregion, const wmEvent *event)
{
uiSearchboxData *data = region->regiondata;
int type = event->type, val = event->val;
+ bool handled = false;
+ bool tooltip_timer_started = false;
if (type == MOUSEPAN) {
ui_pan_to_scroll(event, &type, &val);
@@ -308,12 +331,36 @@ void ui_searchbox_event(bContext *C, ARegion *region, uiBut *but, const wmEvent
case WHEELUPMOUSE:
case EVT_UPARROWKEY:
ui_searchbox_select(C, region, but, -1);
+ handled = true;
break;
case WHEELDOWNMOUSE:
case EVT_DOWNARROWKEY:
ui_searchbox_select(C, region, but, 1);
+ handled = true;
break;
- case MOUSEMOVE:
+ case RIGHTMOUSE:
+ if (val) {
+ if (but->search->context_menu_fn) {
+ if (data->active != -1) {
+ /* Check the cursor is over the active element
+ * (a little confusing if this isn't the case, although it does work). */
+ rcti rect;
+ ui_searchbox_butrect(&rect, data, data->active);
+ if (BLI_rcti_isect_pt(
+ &rect, event->x - region->winrct.xmin, event->y - region->winrct.ymin)) {
+
+ void *active = data->items.pointers[data->active];
+ if (but->search->context_menu_fn(C, but->search->arg, active, event)) {
+ handled = true;
+ }
+ }
+ }
+ }
+ }
+ break;
+ case MOUSEMOVE: {
+ bool is_inside = false;
+
if (BLI_rcti_isect_pt(&region->winrct, event->x, event->y)) {
rcti rect;
int a;
@@ -322,16 +369,46 @@ void ui_searchbox_event(bContext *C, ARegion *region, uiBut *but, const wmEvent
ui_searchbox_butrect(&rect, data, a);
if (BLI_rcti_isect_pt(
&rect, event->x - region->winrct.xmin, event->y - region->winrct.ymin)) {
+ is_inside = true;
if (data->active != a) {
data->active = a;
ui_searchbox_select(C, region, but, 0);
+ handled = true;
break;
}
}
}
}
+
+ if (U.flag & USER_TOOLTIPS) {
+ if (is_inside) {
+ if (data->active != -1) {
+ ScrArea *area = CTX_wm_area(C);
+ but->func_arg2 = data->items.pointers[data->active];
+ WM_tooltip_timer_init(C, CTX_wm_window(C), area, butregion, wm_searchbox_tooltip_init);
+ tooltip_timer_started = true;
+ }
+ }
+ }
+
break;
+ }
}
+
+ if (handled && (tooltip_timer_started == false)) {
+ wmWindow *win = CTX_wm_window(C);
+ WM_tooltip_clear(C, win);
+ }
+
+ return handled;
+}
+
+/** Wrap #uiButSearchUpdateFn callback. */
+static void ui_searchbox_update_fn(bContext *C, uiBut *but, const char *str, uiSearchItems *items)
+{
+ wmWindow *win = CTX_wm_window(C);
+ WM_tooltip_clear(C, win);
+ but->search->update_fn(C, but->search->arg, str, items);
}
/* region is the search box itself */
@@ -350,9 +427,9 @@ void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool re
data->active = -1;
/* handle active */
- if (but->search_func && but->func_arg2) {
+ if (but->search->update_fn && but->func_arg2) {
data->items.active = but->func_arg2;
- but->search_func(C, but->search_arg, but->editstr, &data->items);
+ ui_searchbox_update_fn(C, but, but->editstr, &data->items);
data->items.active = NULL;
/* found active item, calculate real offset by centering it */
@@ -381,8 +458,8 @@ void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool re
}
/* callback */
- if (but->search_func) {
- but->search_func(C, but->search_arg, but->editstr, &data->items);
+ if (but->search->update_fn) {
+ ui_searchbox_update_fn(C, but, but->editstr, &data->items);
}
/* handle case where editstr is equal to one of items */
@@ -416,7 +493,7 @@ int ui_searchbox_autocomplete(bContext *C, ARegion *region, uiBut *but, char *st
if (str[0]) {
data->items.autocpl = UI_autocomplete_begin(str, ui_but_string_get_max_length(but));
- but->search_func(C, but->search_arg, but->editstr, &data->items);
+ ui_searchbox_update_fn(C, but, but->editstr, &data->items);
match = UI_autocomplete_end(data->items.autocpl, str);
data->items.autocpl = NULL;
@@ -603,7 +680,7 @@ ARegion *ui_searchbox_create_generic(bContext *C, ARegion *butregion, uiBut *but
if (but->optype != NULL || (but->drawflag & UI_BUT_HAS_SHORTCUT) != 0) {
data->use_sep = true;
}
- data->sep_string = but->search_sep_string;
+ data->sep_string = but->search->sep_string;
/* compute position */
if (but->block->flag & UI_BLOCK_SEARCH_MENU) {
@@ -881,7 +958,7 @@ void ui_but_search_refresh(uiBut *but)
items->names[x1] = MEM_callocN(but->hardmax + 1, "search names");
}
- but->search_func(but->block->evil_C, but->search_arg, but->drawstr, items);
+ ui_searchbox_update_fn(but->block->evil_C, but, but->drawstr, items);
/* only redalert when we are sure of it, this can miss cases when >10 matches */
if (items->totitem == 0) {
diff --git a/source/blender/editors/interface/interface_template_search_menu.c b/source/blender/editors/interface/interface_template_search_menu.c
new file mode 100644
index 00000000000..2c6b09168f4
--- /dev/null
+++ b/source/blender/editors/interface/interface_template_search_menu.c
@@ -0,0 +1,1139 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup edinterface
+ *
+ * Search available menu items via the user interface & key-maps.
+ * Accessed via the #WM_OT_search_menu operator.
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_action_types.h"
+#include "DNA_gpencil_modifier_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_shader_fx_types.h"
+#include "DNA_texture_types.h"
+
+#include "BLI_alloca.h"
+#include "BLI_dynstr.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+#include "BLI_listbase.h"
+#include "BLI_math_matrix.h"
+#include "BLI_memarena.h"
+#include "BLI_string.h"
+#include "BLI_string_utils.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_screen.h"
+
+#include "ED_screen.h"
+
+#include "RNA_access.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "interface_intern.h"
+
+/* For key-map item access. */
+#include "wm_event_system.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Menu Search Template Implementation
+ * \{ */
+
+/* Unicode arrow. */
+#define MENU_SEP "\xe2\x96\xb6"
+
+/**
+ * Use when #menu_items_from_ui_create is called with `include_all_areas`.
+ * so we can run the menu item in the area it was extracted from.
+ */
+struct MenuSearch_Context {
+ /**
+ * Index into `Area.ui_type` #EnumPropertyItem or the top-bar when -1.
+ * Needed to get the display-name to use as a prefix for each menu item.
+ */
+ int space_type_ui_index;
+
+ ScrArea *area;
+ ARegion *region;
+};
+
+struct MenuSearch_Parent {
+ struct MenuSearch_Parent *parent;
+ MenuType *parent_mt;
+ const char *drawstr;
+
+ /** Set while writing menu items only. */
+ struct MenuSearch_Parent *temp_child;
+};
+
+struct MenuSearch_Item {
+ struct MenuSearch_Item *next, *prev;
+ const char *drawstr;
+ const char *drawwstr_full;
+ /** Support a single level sub-menu nesting (for operator buttons that expand). */
+ const char *drawstr_submenu;
+ int icon;
+ int state;
+
+ struct MenuSearch_Parent *menu_parent;
+ MenuType *mt;
+
+ enum {
+ MENU_SEARCH_TYPE_OP = 1,
+ MENU_SEARCH_TYPE_RNA = 2,
+ } type;
+
+ union {
+ /** Operator menu item. */
+ struct {
+ wmOperatorType *type;
+ PointerRNA *opptr;
+ short opcontext;
+ bContextStore *context;
+ } op;
+
+ /** Property (only for check-box/boolean). */
+ struct {
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int index;
+ /** Only for enum buttons. */
+ int enum_value;
+ } rna;
+ };
+
+ /** Set when we need each menu item to be able to set it's own context. may be NULL. */
+ struct MenuSearch_Context *wm_context;
+};
+
+struct MenuSearch_Data {
+ /** MenuSearch_Item */
+ ListBase items;
+ /** Use for all small allocations. */
+ MemArena *memarena;
+
+ /** Use for context menu, to fake a button to create a context menu. */
+ struct {
+ uiBut but;
+ uiBlock block;
+ } context_menu_data;
+};
+
+static int menu_item_sort_by_drawstr_full(const void *menu_item_a_v, const void *menu_item_b_v)
+{
+ const struct MenuSearch_Item *menu_item_a = menu_item_a_v;
+ const struct MenuSearch_Item *menu_item_b = menu_item_b_v;
+ return strcmp(menu_item_a->drawwstr_full, menu_item_b->drawwstr_full);
+}
+
+static const char *strdup_memarena(MemArena *memarena, const char *str)
+{
+ const uint str_size = strlen(str) + 1;
+ char *str_dst = BLI_memarena_alloc(memarena, str_size);
+ memcpy(str_dst, str, str_size);
+ return str_dst;
+}
+
+static const char *strdup_memarena_from_dynstr(MemArena *memarena, DynStr *dyn_str)
+{
+ const uint str_size = BLI_dynstr_get_len(dyn_str) + 1;
+ char *str_dst = BLI_memarena_alloc(memarena, str_size);
+ BLI_dynstr_get_cstring_ex(dyn_str, str_dst);
+ return str_dst;
+}
+
+static bool menu_items_from_ui_create_item_from_button(struct MenuSearch_Data *data,
+ MemArena *memarena,
+ struct MenuType *mt,
+ const char *drawstr_submenu,
+ uiBut *but,
+ struct MenuSearch_Context *wm_context)
+{
+ struct MenuSearch_Item *item = NULL;
+
+ /* Use override if the name is empty, this can happen with popovers. */
+ const char *drawstr_override = NULL;
+ const char *drawstr_sep = (but->flag & UI_BUT_HAS_SEP_CHAR) ?
+ strrchr(but->drawstr, UI_SEP_CHAR) :
+ NULL;
+ const bool drawstr_is_empty = (drawstr_sep == but->drawstr) || (but->drawstr[0] == '\0');
+
+ if (but->optype != NULL) {
+ if (drawstr_is_empty) {
+ drawstr_override = WM_operatortype_name(but->optype, but->opptr);
+ }
+
+ item = BLI_memarena_calloc(memarena, sizeof(*item));
+ item->type = MENU_SEARCH_TYPE_OP;
+
+ item->op.type = but->optype;
+ item->op.opcontext = but->opcontext;
+ item->op.context = but->context;
+ item->op.opptr = but->opptr;
+ but->opptr = NULL;
+ }
+ else if (but->rnaprop != NULL) {
+ const int prop_type = RNA_property_type(but->rnaprop);
+
+ if (drawstr_is_empty) {
+ if (prop_type == PROP_ENUM) {
+ const int value_enum = (int)but->hardmax;
+ EnumPropertyItem enum_item;
+ if (RNA_property_enum_item_from_value_gettexted(
+ but->block->evil_C, &but->rnapoin, but->rnaprop, value_enum, &enum_item)) {
+ drawstr_override = enum_item.name;
+ }
+ else {
+ /* Should never happen. */
+ drawstr_override = "Unknown";
+ }
+ }
+ else {
+ drawstr_override = RNA_property_ui_name(but->rnaprop);
+ }
+ }
+
+ if (!ELEM(prop_type, PROP_BOOLEAN, PROP_ENUM)) {
+ /* Note that these buttons are not prevented,
+ * but aren't typically used in menus. */
+ printf("Button '%s' in menu '%s' is a menu item with unsupported RNA type %d\n",
+ but->drawstr,
+ mt->idname,
+ prop_type);
+ }
+ else {
+ item = BLI_memarena_calloc(memarena, sizeof(*item));
+ item->type = MENU_SEARCH_TYPE_RNA;
+
+ item->rna.ptr = but->rnapoin;
+ item->rna.prop = but->rnaprop;
+ item->rna.index = but->rnaindex;
+
+ if (prop_type == PROP_ENUM) {
+ item->rna.enum_value = (int)but->hardmax;
+ }
+ }
+ }
+
+ if (item != NULL) {
+ /* Handle shared settings. */
+ if (drawstr_override != NULL) {
+ const char *drawstr_suffix = drawstr_sep ? drawstr_sep : "";
+ char *drawstr_alloc = BLI_string_joinN("(", drawstr_override, ")", drawstr_suffix);
+ item->drawstr = strdup_memarena(memarena, drawstr_alloc);
+ MEM_freeN(drawstr_alloc);
+ }
+ else {
+ item->drawstr = strdup_memarena(memarena, but->drawstr);
+ }
+
+ item->icon = ui_but_icon(but);
+ item->state = (but->flag &
+ (UI_BUT_DISABLED | UI_BUT_INACTIVE | UI_BUT_REDALERT | UI_BUT_HAS_SEP_CHAR));
+ item->mt = mt;
+ item->drawstr_submenu = drawstr_submenu ? strdup_memarena(memarena, drawstr_submenu) : NULL;
+
+ item->wm_context = wm_context;
+
+ BLI_addtail(&data->items, item);
+ return true;
+ }
+
+ return false;
+}
+
+/**
+ * Populate a fake button from a menu item (use for context menu).
+ */
+static bool menu_items_to_ui_button(struct MenuSearch_Item *item, uiBut *but)
+{
+ bool changed = false;
+ switch (item->type) {
+ case MENU_SEARCH_TYPE_OP: {
+ but->optype = item->op.type;
+ but->opcontext = item->op.opcontext;
+ but->context = item->op.context;
+ but->opptr = item->op.opptr;
+ changed = true;
+ break;
+ }
+ case MENU_SEARCH_TYPE_RNA: {
+ const int prop_type = RNA_property_type(item->rna.prop);
+
+ but->rnapoin = item->rna.ptr;
+ but->rnaprop = item->rna.prop;
+ but->rnaindex = item->rna.index;
+
+ if (prop_type == PROP_ENUM) {
+ but->hardmax = item->rna.enum_value;
+ }
+ changed = true;
+ break;
+ }
+ }
+
+ if (changed) {
+ STRNCPY(but->drawstr, item->drawstr);
+ char *drawstr_sep = (item->state & UI_BUT_HAS_SEP_CHAR) ? strrchr(but->drawstr, UI_SEP_CHAR) :
+ NULL;
+ if (drawstr_sep) {
+ *drawstr_sep = '\0';
+ }
+
+ but->icon = item->icon;
+ but->str = but->strdata;
+ }
+
+ return changed;
+}
+
+/**
+ * Populate \a menu_stack with menus from inspecting active key-maps for this context.
+ */
+static void menu_types_add_from_keymap_items(bContext *C,
+ wmWindow *win,
+ ScrArea *area,
+ ARegion *region,
+ LinkNode **menuid_stack_p,
+ GHash *menu_to_kmi,
+ GSet *menu_tagged)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ ListBase *handlers[] = {
+ region ? &region->handlers : NULL,
+ area ? &area->handlers : NULL,
+ &win->handlers,
+ };
+
+ for (int handler_index = 0; handler_index < ARRAY_SIZE(handlers); handler_index++) {
+ if (handlers[handler_index] == NULL) {
+ continue;
+ }
+ LISTBASE_FOREACH (wmEventHandler *, handler_base, handlers[handler_index]) {
+ /* During this loop, UI handlers for nested menus can tag multiple handlers free. */
+ if (handler_base->flag & WM_HANDLER_DO_FREE) {
+ continue;
+ }
+ if (handler_base->type != WM_HANDLER_TYPE_KEYMAP) {
+ continue;
+ }
+
+ else if (handler_base->poll == NULL || handler_base->poll(region, win->eventstate)) {
+ wmEventHandler_Keymap *handler = (wmEventHandler_Keymap *)handler_base;
+ wmKeyMap *keymap = WM_event_get_keymap_from_handler(wm, handler);
+ if (keymap && WM_keymap_poll(C, keymap)) {
+ LISTBASE_FOREACH (wmKeyMapItem *, kmi, &keymap->items) {
+ if (kmi->flag & KMI_INACTIVE) {
+ continue;
+ }
+ if (STR_ELEM(kmi->idname, "WM_OT_call_menu", "WM_OT_call_menu_pie")) {
+ char menu_idname[MAX_NAME];
+ RNA_string_get(kmi->ptr, "name", menu_idname);
+ MenuType *mt = WM_menutype_find(menu_idname, false);
+
+ if (mt && BLI_gset_add(menu_tagged, mt)) {
+ /* Unlikely, but possible this will be included twice. */
+ BLI_linklist_prepend(menuid_stack_p, mt);
+
+ void **kmi_p;
+ if (!BLI_ghash_ensure_p(menu_to_kmi, mt, &kmi_p)) {
+ *kmi_p = kmi;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+/**
+ * Display all operators (last). Developer-only convenience feature.
+ */
+static void menu_items_from_all_operators(bContext *C, struct MenuSearch_Data *data)
+{
+ /* Add to temporary list so we can sort them separately. */
+ ListBase operator_items = {NULL, NULL};
+
+ MemArena *memarena = data->memarena;
+ GHashIterator iter;
+ for (WM_operatortype_iter(&iter); !BLI_ghashIterator_done(&iter);
+ BLI_ghashIterator_step(&iter)) {
+ wmOperatorType *ot = BLI_ghashIterator_getValue(&iter);
+
+ if ((ot->flag & OPTYPE_INTERNAL) && (G.debug & G_DEBUG_WM) == 0) {
+ continue;
+ }
+
+ if (WM_operator_poll((bContext *)C, ot)) {
+ const char *ot_ui_name = CTX_IFACE_(ot->translation_context, ot->name);
+
+ struct MenuSearch_Item *item = NULL;
+ item = BLI_memarena_calloc(memarena, sizeof(*item));
+ item->type = MENU_SEARCH_TYPE_OP;
+
+ item->op.type = ot;
+ item->op.opcontext = WM_OP_INVOKE_DEFAULT;
+ item->op.context = NULL;
+
+ char idname_as_py[OP_MAX_TYPENAME];
+ char uiname[256];
+ WM_operator_py_idname(idname_as_py, ot->idname);
+
+ SNPRINTF(uiname, "%s " MENU_SEP "%s", idname_as_py, ot_ui_name);
+
+ item->drawwstr_full = strdup_memarena(memarena, uiname);
+ item->drawstr = ot_ui_name;
+
+ item->wm_context = NULL;
+
+ BLI_addtail(&operator_items, item);
+ }
+ }
+
+ BLI_listbase_sort(&operator_items, menu_item_sort_by_drawstr_full);
+
+ BLI_movelisttolist(&data->items, &operator_items);
+}
+
+/**
+ * Create #MenuSearch_Data by inspecting the current context, this uses two methods:
+ *
+ * - Look-up pre-defined editor-menus.
+ * - Look-up key-map items which call menus.
+ */
+static struct MenuSearch_Data *menu_items_from_ui_create(
+ bContext *C, wmWindow *win, ScrArea *area_init, ARegion *region_init, bool include_all_areas)
+{
+ MemArena *memarena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
+ /** Map (#MenuType to #MenuSearch_Parent) */
+ GHash *menu_parent_map = BLI_ghash_ptr_new(__func__);
+ GHash *menu_display_name_map = BLI_ghash_ptr_new(__func__);
+ const uiStyle *style = UI_style_get_dpi();
+
+ /* Convert into non-ui structure. */
+ struct MenuSearch_Data *data = MEM_callocN(sizeof(*data), __func__);
+
+ DynStr *dyn_str = BLI_dynstr_new_memarena();
+
+ /* Use a stack of menus to handle and discover new menus in passes. */
+ LinkNode *menu_stack = NULL;
+
+ /* Tag menu types not to add, either because they have already been added
+ * or they have been blacklisted.
+ * Set of #MenuType. */
+ GSet *menu_tagged = BLI_gset_ptr_new(__func__);
+ /** Map (#MenuType -> #wmKeyMapItem). */
+ GHash *menu_to_kmi = BLI_ghash_ptr_new(__func__);
+
+ /* Blacklist menus we don't want to show. */
+ {
+ const char *idname_array[] = {
+ /* While we could include this, it's just showing filenames to load. */
+ "TOPBAR_MT_file_open_recent",
+ };
+ for (int i = 0; i < ARRAY_SIZE(idname_array); i++) {
+ MenuType *mt = WM_menutype_find(idname_array[i], false);
+ if (mt != NULL) {
+ BLI_gset_add(menu_tagged, mt);
+ }
+ }
+ }
+
+ /* Collect contexts, one for each 'ui_type'. */
+ struct MenuSearch_Context *wm_contexts = NULL;
+
+ const EnumPropertyItem *space_type_ui_items = NULL;
+ int space_type_ui_items_len = 0;
+ bool space_type_ui_items_free = false;
+
+ /* Text used as prefix for top-bar menu items. */
+ const char *global_menu_prefix = NULL;
+
+ if (include_all_areas) {
+ /* First create arrays for ui_type. */
+ PropertyRNA *prop_ui_type = NULL;
+ {
+ PointerRNA ptr;
+ RNA_pointer_create(NULL, &RNA_Area, NULL, &ptr);
+ prop_ui_type = RNA_struct_find_property(&ptr, "ui_type");
+ RNA_property_enum_items(C,
+ &ptr,
+ prop_ui_type,
+ &space_type_ui_items,
+ &space_type_ui_items_len,
+ &space_type_ui_items_free);
+
+ wm_contexts = BLI_memarena_calloc(memarena, sizeof(*wm_contexts) * space_type_ui_items_len);
+ for (int i = 0; i < space_type_ui_items_len; i++) {
+ wm_contexts[i].space_type_ui_index = -1;
+ }
+ }
+
+ bScreen *screen = WM_window_get_active_screen(win);
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
+ if (region != NULL) {
+ PointerRNA ptr;
+ RNA_pointer_create(&screen->id, &RNA_Area, area, &ptr);
+ const int space_type_ui = RNA_property_enum_get(&ptr, prop_ui_type);
+
+ int space_type_ui_index = RNA_enum_from_value(space_type_ui_items, space_type_ui);
+ if (space_type_ui_index == -1) {
+ continue;
+ }
+
+ if (wm_contexts[space_type_ui_index].space_type_ui_index != -1) {
+ ScrArea *area_best = wm_contexts[space_type_ui_index].area;
+ const uint value_best = (uint)area_best->winx * (uint)area_best->winy;
+ const uint value_test = (uint)area->winx * (uint)area->winy;
+ if (value_best > value_test) {
+ continue;
+ }
+ }
+
+ wm_contexts[space_type_ui_index].space_type_ui_index = space_type_ui_index;
+ wm_contexts[space_type_ui_index].area = area;
+ wm_contexts[space_type_ui_index].region = region;
+ }
+ }
+
+ global_menu_prefix = CTX_IFACE_(RNA_property_translation_context(prop_ui_type), "Top Bar");
+ }
+
+ GHashIterator iter;
+
+ for (int space_type_ui_index = -1; space_type_ui_index < space_type_ui_items_len;
+ space_type_ui_index += 1) {
+
+ ScrArea *area = NULL;
+ ARegion *region = NULL;
+ struct MenuSearch_Context *wm_context = NULL;
+
+ if (include_all_areas) {
+ if (space_type_ui_index == -1) {
+ /* First run without any context, to populate the top-bar without. */
+ wm_context = NULL;
+ area = NULL;
+ region = NULL;
+ }
+ else {
+ wm_context = &wm_contexts[space_type_ui_index];
+ if (wm_context->space_type_ui_index == -1) {
+ continue;
+ }
+
+ area = wm_context->area;
+ region = wm_context->region;
+
+ CTX_wm_area_set(C, area);
+ CTX_wm_region_set(C, region);
+ }
+ }
+ else {
+ area = area_init;
+ region = region_init;
+ }
+
+ /* Populate menus from the editors,
+ * note that we could create a fake header, draw the header and extract the menus
+ * from the buttons, however this is quite involved and can be avoided as by convention
+ * each space-type has a single root-menu that headers use. */
+ {
+ const char *idname_array[2] = {NULL};
+ int idname_array_len = 0;
+
+ /* Use negative for global (no area) context, populate the top-bar. */
+ if (space_type_ui_index == -1) {
+ idname_array[idname_array_len++] = "TOPBAR_MT_editor_menus";
+ }
+
+#define SPACE_MENU_MAP(space_type, menu_id) \
+ case space_type: \
+ idname_array[idname_array_len++] = menu_id; \
+ break
+#define SPACE_MENU_NOP(space_type) \
+ case space_type: \
+ break
+
+ if (area != NULL) {
+ SpaceLink *sl = area->spacedata.first;
+ switch ((eSpace_Type)area->spacetype) {
+ SPACE_MENU_MAP(SPACE_VIEW3D, "VIEW3D_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_GRAPH, "GRAPH_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_OUTLINER, "OUTLINER_MT_editor_menus");
+ SPACE_MENU_NOP(SPACE_PROPERTIES);
+ SPACE_MENU_MAP(SPACE_FILE, "FILEBROWSER_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_IMAGE, "IMAGE_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_INFO, "INFO_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_SEQ, "SEQUENCER_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_TEXT, "TEXT_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_ACTION,
+ (((const SpaceAction *)sl)->mode == SACTCONT_TIMELINE) ?
+ "TIME_MT_editor_menus" :
+ "DOPESHEET_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_NLA, "NLA_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_NODE, "NODE_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_CONSOLE, "CONSOLE_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_USERPREF, "USERPREF_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_CLIP,
+ (((const SpaceClip *)sl)->mode == SC_MODE_TRACKING) ?
+ "CLIP_MT_tracking_editor_menus" :
+ "CLIP_MT_masking_editor_menus");
+ SPACE_MENU_NOP(SPACE_EMPTY);
+ SPACE_MENU_NOP(SPACE_SCRIPT);
+ SPACE_MENU_NOP(SPACE_STATUSBAR);
+ SPACE_MENU_NOP(SPACE_TOPBAR);
+ }
+ }
+ for (int i = 0; i < idname_array_len; i++) {
+ MenuType *mt = WM_menutype_find(idname_array[i], false);
+ if (mt != NULL) {
+ /* Check if this exists because of 'include_all_areas'. */
+ if (BLI_gset_add(menu_tagged, mt)) {
+ BLI_linklist_prepend(&menu_stack, mt);
+ }
+ }
+ }
+ }
+#undef SPACE_MENU_MAP
+#undef SPACE_MENU_NOP
+
+ bool has_keymap_menu_items = false;
+
+ while (menu_stack != NULL) {
+ MenuType *mt = BLI_linklist_pop(&menu_stack);
+ if (!WM_menutype_poll(C, mt)) {
+ continue;
+ }
+
+ uiBlock *block = UI_block_begin(C, region, __func__, UI_EMBOSS);
+ uiLayout *layout = UI_block_layout(
+ block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, UI_MENU_PADDING, style);
+
+ UI_block_flag_enable(block, UI_BLOCK_SHOW_SHORTCUT_ALWAYS);
+
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
+ UI_menutype_draw(C, mt, layout);
+
+ UI_block_end(C, block);
+
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ MenuType *mt_from_but = NULL;
+ /* Support menu titles with dynamic from initial labels
+ * (used by edit-mesh context menu). */
+ if (but->type == UI_BTYPE_LABEL) {
+
+ /* Check if the label is the title. */
+ uiBut *but_test = but->prev;
+ while (but_test && but_test->type == UI_BTYPE_SEPR) {
+ but_test = but_test->prev;
+ }
+
+ if (but_test == NULL) {
+ BLI_ghash_insert(
+ menu_display_name_map, mt, (void *)strdup_memarena(memarena, but->drawstr));
+ }
+ }
+ else if (menu_items_from_ui_create_item_from_button(
+ data, memarena, mt, NULL, but, wm_context)) {
+ /* pass */
+ }
+ else if ((mt_from_but = UI_but_menutype_get(but))) {
+
+ if (BLI_gset_add(menu_tagged, mt_from_but)) {
+ BLI_linklist_prepend(&menu_stack, mt_from_but);
+ }
+
+ if (!BLI_ghash_haskey(menu_parent_map, mt_from_but)) {
+ struct MenuSearch_Parent *menu_parent = BLI_memarena_calloc(memarena,
+ sizeof(*menu_parent));
+ /* Use brackets for menu key shortcuts,
+ * converting "Text|Some-Shortcut" to "Text (Some-Shortcut)".
+ * This is needed so we don't right align sub-menu contents
+ * we only want to do that for the last menu item, not the path that leads to it.
+ */
+ const char *drawstr_sep = but->flag & UI_BUT_HAS_SEP_CHAR ?
+ strrchr(but->drawstr, UI_SEP_CHAR) :
+ NULL;
+ bool drawstr_is_empty = false;
+ if (drawstr_sep != NULL) {
+ BLI_assert(BLI_dynstr_get_len(dyn_str) == 0);
+ /* Detect empty string, fallback to menu name. */
+ const char *drawstr = but->drawstr;
+ int drawstr_len = drawstr_sep - but->drawstr;
+ if (UNLIKELY(drawstr_len == 0)) {
+ drawstr = CTX_IFACE_(mt_from_but->translation_context, mt_from_but->label);
+ drawstr_len = strlen(drawstr);
+ if (drawstr[0] == '\0') {
+ drawstr_is_empty = true;
+ }
+ }
+ BLI_dynstr_nappend(dyn_str, drawstr, drawstr_len);
+ BLI_dynstr_appendf(dyn_str, " (%s)", drawstr_sep + 1);
+ menu_parent->drawstr = strdup_memarena_from_dynstr(memarena, dyn_str);
+ BLI_dynstr_clear(dyn_str);
+ }
+ else {
+ const char *drawstr = but->drawstr;
+ if (UNLIKELY(drawstr[0] == '\0')) {
+ drawstr = CTX_IFACE_(mt_from_but->translation_context, mt_from_but->label);
+ if (drawstr[0] == '\0') {
+ drawstr_is_empty = true;
+ }
+ }
+ menu_parent->drawstr = strdup_memarena(memarena, drawstr);
+ }
+ menu_parent->parent_mt = mt;
+ BLI_ghash_insert(menu_parent_map, mt_from_but, menu_parent);
+
+ if (drawstr_is_empty) {
+ printf("Warning: '%s' menu has empty 'bl_label'.\n", mt_from_but->idname);
+ }
+ }
+ }
+ else if (but->menu_create_func != NULL) {
+ /* A non 'MenuType' menu button. */
+
+ /* Only expand one level deep, this is mainly for expanding operator menus. */
+ const char *drawstr_submenu = but->drawstr;
+
+ /* +1 to avoid overlap with the current 'block'. */
+ uiBlock *sub_block = UI_block_begin(C, region, __func__ + 1, UI_EMBOSS);
+ uiLayout *sub_layout = UI_block_layout(
+ sub_block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, UI_MENU_PADDING, style);
+
+ UI_block_flag_enable(sub_block, UI_BLOCK_SHOW_SHORTCUT_ALWAYS);
+
+ uiLayoutSetOperatorContext(sub_layout, WM_OP_INVOKE_REGION_WIN);
+
+ but->menu_create_func(C, sub_layout, but->poin);
+
+ UI_block_end(C, sub_block);
+
+ LISTBASE_FOREACH (uiBut *, sub_but, &sub_block->buttons) {
+ menu_items_from_ui_create_item_from_button(
+ data, memarena, mt, drawstr_submenu, sub_but, wm_context);
+ }
+
+ if (region) {
+ BLI_remlink(&region->uiblocks, sub_block);
+ }
+ UI_block_free(NULL, sub_block);
+ }
+ }
+ if (region) {
+ BLI_remlink(&region->uiblocks, block);
+ }
+ UI_block_free(NULL, block);
+
+ /* Add key-map items as a second pass,
+ * so all menus are accessed from the header & top-bar before key shortcuts are expanded. */
+ if ((menu_stack == NULL) && (has_keymap_menu_items == false)) {
+ has_keymap_menu_items = true;
+ menu_types_add_from_keymap_items(
+ C, win, area, region, &menu_stack, menu_to_kmi, menu_tagged);
+ }
+ }
+ }
+
+ LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
+ item->menu_parent = BLI_ghash_lookup(menu_parent_map, item->mt);
+ }
+
+ GHASH_ITER (iter, menu_parent_map) {
+ struct MenuSearch_Parent *menu_parent = BLI_ghashIterator_getValue(&iter);
+ menu_parent->parent = BLI_ghash_lookup(menu_parent_map, menu_parent->parent_mt);
+ }
+
+ /* NOTE: currently this builds the full path for each menu item,
+ * that could be moved into the parent menu. */
+
+ /* Set names as full paths. */
+ LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
+ BLI_assert(BLI_dynstr_get_len(dyn_str) == 0);
+
+ if (include_all_areas) {
+ BLI_dynstr_appendf(dyn_str,
+ "%s: ",
+ (item->wm_context != NULL) ?
+ space_type_ui_items[item->wm_context->space_type_ui_index].name :
+ global_menu_prefix);
+ }
+
+ if (item->menu_parent != NULL) {
+ struct MenuSearch_Parent *menu_parent = item->menu_parent;
+ menu_parent->temp_child = NULL;
+ while (menu_parent && menu_parent->parent) {
+ menu_parent->parent->temp_child = menu_parent;
+ menu_parent = menu_parent->parent;
+ }
+ while (menu_parent) {
+ BLI_dynstr_append(dyn_str, menu_parent->drawstr);
+ BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
+ menu_parent = menu_parent->temp_child;
+ }
+ }
+ else {
+ const char *drawstr = BLI_ghash_lookup(menu_display_name_map, item->mt);
+ if (drawstr == NULL) {
+ drawstr = CTX_IFACE_(item->mt->translation_context, item->mt->label);
+ }
+ BLI_dynstr_append(dyn_str, drawstr);
+
+ wmKeyMapItem *kmi = BLI_ghash_lookup(menu_to_kmi, item->mt);
+ if (kmi != NULL) {
+ char kmi_str[128];
+ WM_keymap_item_to_string(kmi, false, kmi_str, sizeof(kmi_str));
+ BLI_dynstr_appendf(dyn_str, " (%s)", kmi_str);
+ }
+
+ BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
+ }
+
+ /* Optional nested menu. */
+ if (item->drawstr_submenu != NULL) {
+ BLI_dynstr_append(dyn_str, item->drawstr_submenu);
+ BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
+ }
+
+ BLI_dynstr_append(dyn_str, item->drawstr);
+
+ item->drawwstr_full = strdup_memarena_from_dynstr(memarena, dyn_str);
+ BLI_dynstr_clear(dyn_str);
+ }
+ BLI_dynstr_free(dyn_str);
+
+ /* Finally sort menu items.
+ *
+ * Note: we might want to keep the in-menu order, for now sort all. */
+ BLI_listbase_sort(&data->items, menu_item_sort_by_drawstr_full);
+
+ BLI_ghash_free(menu_parent_map, NULL, NULL);
+ BLI_ghash_free(menu_display_name_map, NULL, NULL);
+
+ BLI_ghash_free(menu_to_kmi, NULL, NULL);
+
+ BLI_gset_free(menu_tagged, NULL);
+
+ data->memarena = memarena;
+
+ if (include_all_areas) {
+ CTX_wm_area_set(C, area_init);
+ CTX_wm_region_set(C, region_init);
+
+ if (space_type_ui_items_free) {
+ MEM_freeN((void *)space_type_ui_items);
+ }
+ }
+
+ /* Include all operators for developers,
+ * since it can be handy to have a quick way to access any operator,
+ * including operators being developed which haven't yet been added into the interface.
+ *
+ * These are added after all menu items so developers still get normal behavior by default,
+ * unless searching for something that isn't already in a menu (or scroll down).
+ *
+ * Keep this behind a developer only check:
+ * - Many operators need options to be set to give useful results, see: T74157.
+ * - User who really prefer to list all operators can use #WM_OT_search_operator.
+ */
+ if (U.flag & USER_DEVELOPER_UI) {
+ menu_items_from_all_operators(C, data);
+ }
+
+ return data;
+}
+
+static void menu_search_arg_free_fn(void *data_v)
+{
+ struct MenuSearch_Data *data = data_v;
+ LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
+ switch (item->type) {
+ case MENU_SEARCH_TYPE_OP: {
+ if (item->op.opptr != NULL) {
+ WM_operator_properties_free(item->op.opptr);
+ MEM_freeN(item->op.opptr);
+ }
+ }
+ case MENU_SEARCH_TYPE_RNA: {
+ break;
+ }
+ }
+ }
+
+ BLI_memarena_free(data->memarena);
+
+ MEM_freeN(data);
+}
+
+static void menu_search_exec_fn(bContext *C, void *UNUSED(arg1), void *arg2)
+{
+ struct MenuSearch_Item *item = arg2;
+ if (item == NULL) {
+ return;
+ }
+ if (item->state & UI_BUT_DISABLED) {
+ return;
+ }
+
+ ScrArea *area_prev = CTX_wm_area(C);
+ ARegion *region_prev = CTX_wm_region(C);
+
+ if (item->wm_context != NULL) {
+ CTX_wm_area_set(C, item->wm_context->area);
+ CTX_wm_region_set(C, item->wm_context->region);
+ }
+
+ switch (item->type) {
+ case MENU_SEARCH_TYPE_OP: {
+ CTX_store_set(C, item->op.context);
+ WM_operator_name_call_ptr(C, item->op.type, item->op.opcontext, item->op.opptr);
+ CTX_store_set(C, NULL);
+ break;
+ }
+ case MENU_SEARCH_TYPE_RNA: {
+ PointerRNA *ptr = &item->rna.ptr;
+ PropertyRNA *prop = item->rna.prop;
+ int index = item->rna.index;
+ const int prop_type = RNA_property_type(prop);
+ bool changed = false;
+
+ if (prop_type == PROP_BOOLEAN) {
+ const bool is_array = RNA_property_array_check(prop);
+ if (is_array) {
+ const bool value = RNA_property_boolean_get_index(ptr, prop, index);
+ RNA_property_boolean_set_index(ptr, prop, index, !value);
+ }
+ else {
+ const bool value = RNA_property_boolean_get(ptr, prop);
+ RNA_property_boolean_set(ptr, prop, !value);
+ }
+ changed = true;
+ }
+ else if (prop_type == PROP_ENUM) {
+ RNA_property_enum_set(ptr, prop, item->rna.enum_value);
+ changed = true;
+ }
+
+ if (changed) {
+ RNA_property_update(C, ptr, prop);
+ }
+ break;
+ }
+ }
+
+ if (item->wm_context != NULL) {
+ CTX_wm_area_set(C, area_prev);
+ CTX_wm_region_set(C, region_prev);
+ }
+}
+
+static void menu_search_update_fn(const bContext *UNUSED(C),
+ void *arg,
+ const char *str,
+ uiSearchItems *items)
+{
+ struct MenuSearch_Data *data = arg;
+ const size_t str_len = strlen(str);
+ const int words_max = (str_len / 2) + 1;
+ int(*words)[2] = BLI_array_alloca(words, words_max);
+
+ const int words_len = BLI_string_find_split_words(str, str_len, ' ', words, words_max);
+
+ for (struct MenuSearch_Item *item = data->items.first; item; item = item->next) {
+ int index;
+
+ /* match name against all search words */
+ for (index = 0; index < words_len; index++) {
+ if (!ui_str_has_word_prefix(item->drawwstr_full, str + words[index][0], words[index][1])) {
+ break;
+ }
+ }
+
+ if (index == words_len) {
+ if (!UI_search_item_add(items, item->drawwstr_full, item, item->icon, item->state)) {
+ break;
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Context Menu
+ *
+ * This uses a fake button to create a context menu,
+ * if this ever causes hard to solve bugs we may need to create
+ * a separate context menu just for the search, however this is fairly involved.
+ * \{ */
+
+static bool ui_search_menu_create_context_menu(struct bContext *C,
+ void *arg,
+ void *active,
+ const struct wmEvent *UNUSED(event))
+{
+ struct MenuSearch_Data *data = arg;
+ struct MenuSearch_Item *item = active;
+ bool has_menu = false;
+
+ memset(&data->context_menu_data, 0x0, sizeof(data->context_menu_data));
+ uiBut *but = &data->context_menu_data.but;
+ uiBlock *block = &data->context_menu_data.block;
+
+ but->block = block;
+
+ if (menu_items_to_ui_button(item, but)) {
+ ScrArea *area_prev = CTX_wm_area(C);
+ ARegion *region_prev = CTX_wm_region(C);
+
+ if (item->wm_context != NULL) {
+ CTX_wm_area_set(C, item->wm_context->area);
+ CTX_wm_region_set(C, item->wm_context->region);
+ }
+
+ if (ui_popup_context_menu_for_button(C, but)) {
+ has_menu = true;
+ }
+
+ if (item->wm_context != NULL) {
+ CTX_wm_area_set(C, area_prev);
+ CTX_wm_region_set(C, region_prev);
+ }
+ }
+
+ return has_menu;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Tooltip
+ * \{ */
+
+static struct ARegion *ui_search_menu_create_tooltip(struct bContext *C,
+ struct ARegion *region,
+ void *arg,
+ void *active)
+{
+ struct MenuSearch_Data *data = arg;
+ struct MenuSearch_Item *item = active;
+
+ memset(&data->context_menu_data, 0x0, sizeof(data->context_menu_data));
+ uiBut *but = &data->context_menu_data.but;
+ uiBlock *block = &data->context_menu_data.block;
+ unit_m4(block->winmat);
+ block->aspect = 1;
+
+ but->block = block;
+
+ /* Place the fake button at the cursor so the tool-tip is places properly. */
+ float tip_init[2];
+ const wmEvent *event = CTX_wm_window(C)->eventstate;
+ tip_init[0] = event->x;
+ tip_init[1] = event->y - (UI_UNIT_Y / 2);
+ ui_window_to_block_fl(region, block, &tip_init[0], &tip_init[1]);
+
+ but->rect.xmin = tip_init[0];
+ but->rect.xmax = tip_init[0];
+ but->rect.ymin = tip_init[1];
+ but->rect.ymax = tip_init[1];
+
+ if (menu_items_to_ui_button(item, but)) {
+ ScrArea *area_prev = CTX_wm_area(C);
+ ARegion *region_prev = CTX_wm_region(C);
+
+ if (item->wm_context != NULL) {
+ CTX_wm_area_set(C, item->wm_context->area);
+ CTX_wm_region_set(C, item->wm_context->region);
+ }
+
+ ARegion *region_tip = UI_tooltip_create_from_button(C, region, but, false);
+
+ if (item->wm_context != NULL) {
+ CTX_wm_area_set(C, area_prev);
+ CTX_wm_region_set(C, region_prev);
+ }
+ return region_tip;
+ }
+
+ return NULL;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Menu Search Template Public API
+ * \{ */
+
+void UI_but_func_menu_search(uiBut *but)
+{
+ bContext *C = but->block->evil_C;
+ wmWindow *win = CTX_wm_window(C);
+ ScrArea *area = CTX_wm_area(C);
+ ARegion *region = CTX_wm_region(C);
+ /* When run from top-bar scan all areas in the current window. */
+ bool include_all_areas = (area && (area->spacetype == SPACE_TOPBAR));
+ struct MenuSearch_Data *data = menu_items_from_ui_create(
+ C, win, area, region, include_all_areas);
+ UI_but_func_search_set(but,
+ /* Generic callback. */
+ ui_searchbox_create_menu,
+ menu_search_update_fn,
+ data,
+ menu_search_arg_free_fn,
+ menu_search_exec_fn,
+ NULL);
+
+ UI_but_func_search_set_context_menu(but, ui_search_menu_create_context_menu);
+ UI_but_func_search_set_tooltip(but, ui_search_menu_create_tooltip);
+ UI_but_func_search_set_sep_string(but, MENU_SEP);
+}
+
+void uiTemplateMenuSearch(uiLayout *layout)
+{
+ uiBlock *block;
+ uiBut *but;
+ static char search[256] = "";
+
+ block = uiLayoutGetBlock(layout);
+ UI_block_layout_set_current(block, layout);
+
+ but = uiDefSearchBut(
+ block, search, 0, ICON_VIEWZOOM, sizeof(search), 0, 0, UI_UNIT_X * 6, UI_UNIT_Y, 0, 0, "");
+ UI_but_func_menu_search(but);
+}
+
+#undef MENU_SEP
+
+/** \} */
diff --git a/source/blender/editors/interface/interface_template_search_operator.c b/source/blender/editors/interface/interface_template_search_operator.c
new file mode 100644
index 00000000000..cdf87103587
--- /dev/null
+++ b/source/blender/editors/interface/interface_template_search_operator.c
@@ -0,0 +1,151 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup edinterface
+ *
+ * Search available operators by scanning all and checking their poll function.
+ * accessed via the #WM_OT_search_operator operator.
+ */
+
+#include <string.h>
+
+#include "DNA_gpencil_modifier_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_shader_fx_types.h"
+#include "DNA_texture_types.h"
+
+#include "BLI_alloca.h"
+#include "BLI_ghash.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "interface_intern.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Operator Search Template Implementation
+ * \{ */
+
+static void operator_search_exec_fn(bContext *C, void *UNUSED(arg1), void *arg2)
+{
+ wmOperatorType *ot = arg2;
+
+ if (ot) {
+ WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, NULL);
+ }
+}
+
+static void operator_search_update_fn(const bContext *C,
+ void *UNUSED(arg),
+ const char *str,
+ uiSearchItems *items)
+{
+ GHashIterator iter;
+ const size_t str_len = strlen(str);
+ const int words_max = (str_len / 2) + 1;
+ int(*words)[2] = BLI_array_alloca(words, words_max);
+
+ const int words_len = BLI_string_find_split_words(str, str_len, ' ', words, words_max);
+
+ for (WM_operatortype_iter(&iter); !BLI_ghashIterator_done(&iter);
+ BLI_ghashIterator_step(&iter)) {
+ wmOperatorType *ot = BLI_ghashIterator_getValue(&iter);
+ const char *ot_ui_name = CTX_IFACE_(ot->translation_context, ot->name);
+ int index;
+
+ if ((ot->flag & OPTYPE_INTERNAL) && (G.debug & G_DEBUG_WM) == 0) {
+ continue;
+ }
+
+ /* match name against all search words */
+ for (index = 0; index < words_len; index++) {
+ if (!ui_str_has_word_prefix(ot_ui_name, str + words[index][0], words[index][1])) {
+ break;
+ }
+ }
+
+ if (index == words_len) {
+ if (WM_operator_poll((bContext *)C, ot)) {
+ char name[256];
+ int len = strlen(ot_ui_name);
+
+ /* display name for menu, can hold hotkey */
+ BLI_strncpy(name, ot_ui_name, sizeof(name));
+
+ /* check for hotkey */
+ if (len < sizeof(name) - 6) {
+ if (WM_key_event_operator_string(C,
+ ot->idname,
+ WM_OP_EXEC_DEFAULT,
+ NULL,
+ true,
+ &name[len + 1],
+ sizeof(name) - len - 1)) {
+ name[len] = UI_SEP_CHAR;
+ }
+ }
+
+ if (!UI_search_item_add(items, name, ot, ICON_NONE, 0)) {
+ break;
+ }
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Operator Search Template API
+ * \{ */
+
+void UI_but_func_operator_search(uiBut *but)
+{
+ UI_but_func_search_set(but,
+ ui_searchbox_create_operator,
+ operator_search_update_fn,
+ NULL,
+ false,
+ operator_search_exec_fn,
+ NULL);
+}
+
+void uiTemplateOperatorSearch(uiLayout *layout)
+{
+ uiBlock *block;
+ uiBut *but;
+ static char search[256] = "";
+
+ block = uiLayoutGetBlock(layout);
+ UI_block_layout_set_current(block, layout);
+
+ but = uiDefSearchBut(
+ block, search, 0, ICON_VIEWZOOM, sizeof(search), 0, 0, UI_UNIT_X * 6, UI_UNIT_Y, 0, 0, "");
+ UI_but_func_operator_search(but);
+}
+
+/** \} */
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 6b588fa8239..9b59e4419c4 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -37,18 +37,12 @@
#include "DNA_shader_fx_types.h"
#include "DNA_texture_types.h"
-#include "BLI_alloca.h"
-#include "BLI_dynstr.h"
#include "BLI_fnmatch.h"
-#include "BLI_ghash.h"
-#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
-#include "BLI_memarena.h"
#include "BLI_path_util.h"
#include "BLI_rect.h"
#include "BLI_string.h"
-#include "BLI_string_utils.h"
#include "BLI_timecode.h"
#include "BLI_utildefines.h"
@@ -73,7 +67,6 @@
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_packedFile.h"
-#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_report.h"
#include "BKE_scene.h"
@@ -103,9 +96,6 @@
#include "PIL_time.h"
-/* For key-map item access. */
-#include "wm_event_system.h"
-
// #define USE_OP_RESET_BUT // we may want to make this optional, disable for now.
/* defines for templateID/TemplateSearch */
@@ -213,9 +203,9 @@ static void template_add_button_search_menu(const bContext *C,
static uiBlock *template_common_search_menu(const bContext *C,
ARegion *region,
- uiButSearchFunc search_func,
+ uiButSearchUpdateFn search_update_fn,
void *search_arg,
- uiButHandleFunc handle_func,
+ uiButHandleFunc search_exec_fn,
void *active_item,
const int preview_rows,
const int preview_cols,
@@ -289,11 +279,10 @@ static uiBlock *template_common_search_menu(const bContext *C,
}
UI_but_func_search_set(but,
ui_searchbox_create_generic,
- search_func,
+ search_update_fn,
search_arg,
NULL,
- handle_func,
- NULL,
+ search_exec_fn,
active_item);
UI_block_bounds_set_normal(block, 0.3f * U.widget_unit);
@@ -326,7 +315,7 @@ typedef struct TemplateID {
} TemplateID;
/* Search browse menu, assign */
-static void template_ID_set_property_cb(bContext *C, void *arg_template, void *item)
+static void template_ID_set_property_exec_fn(bContext *C, void *arg_template, void *item)
{
TemplateID *template_ui = (TemplateID *)arg_template;
@@ -461,7 +450,8 @@ static uiBlock *id_search_menu(bContext *C, ARegion *region, void *arg_litem)
{
static TemplateID template_ui;
PointerRNA active_item_ptr;
- void (*id_search_cb_p)(const bContext *, void *, const char *, uiSearchItems *) = id_search_cb;
+ void (*id_search_update_fn)(
+ const bContext *, void *, const char *, uiSearchItems *) = id_search_cb;
/* arg_litem is malloced, can be freed by parent button */
template_ui = *((TemplateID *)arg_litem);
@@ -471,16 +461,16 @@ static uiBlock *id_search_menu(bContext *C, ARegion *region, void *arg_litem)
/* Currently only used for objects. */
if (template_ui.idcode == ID_OB) {
if (template_ui.filter == UI_TEMPLATE_ID_FILTER_AVAILABLE) {
- id_search_cb_p = id_search_cb_objects_from_scene;
+ id_search_update_fn = id_search_cb_objects_from_scene;
}
}
}
return template_common_search_menu(C,
region,
- id_search_cb_p,
+ id_search_update_fn,
&template_ui,
- template_ID_set_property_cb,
+ template_ID_set_property_exec_fn,
active_item_ptr.data,
template_ui.prv_rows,
template_ui.prv_cols,
@@ -688,6 +678,8 @@ static const char *template_id_browse_tip(const StructRNA *type)
return N_("Browse Point Cloud Data to be linked");
case ID_VO:
return N_("Browse Volume Data to be linked");
+ case ID_SIM:
+ return N_("Browse Simulation to be linked");
}
}
return N_("Browse ID data to be linked");
@@ -705,6 +697,8 @@ static const char *template_id_context(StructRNA *type)
}
return BLT_I18NCONTEXT_DEFAULT;
}
+#else
+# define template_id_context(type) 0
#endif
static uiBut *template_id_def_new_but(uiBlock *block,
@@ -753,7 +747,8 @@ static uiBut *template_id_def_new_but(uiBlock *block,
BLT_I18NCONTEXT_ID_LIGHTPROBE,
BLT_I18NCONTEXT_ID_HAIR,
BLT_I18NCONTEXT_ID_POINTCLOUD,
- BLT_I18NCONTEXT_ID_VOLUME, );
+ BLT_I18NCONTEXT_ID_VOLUME,
+ BLT_I18NCONTEXT_ID_SIMULATION, );
/* Note: BLT_I18N_MSGID_MULTI_CTXT takes a maximum number of parameters,
* check the definition to see if a new call must be added when the limit
* is exceeded. */
@@ -1187,7 +1182,7 @@ static void template_ID_tabs(bContext *C,
0.0f,
0.0f,
"");
- UI_but_funcN_set(&tab->but, template_ID_set_property_cb, MEM_dupallocN(template), id);
+ UI_but_funcN_set(&tab->but, template_ID_set_property_exec_fn, MEM_dupallocN(template), id);
tab->but.custom_data = (void *)id;
tab->but.dragpoin = id;
tab->menu = mt;
@@ -1225,6 +1220,8 @@ static void ui_template_id(uiLayout *layout,
const char *newop,
const char *openop,
const char *unlinkop,
+ /* Only respected by tabs (use_tabs). */
+ const char *menu,
const char *text,
int flag,
int prv_rows,
@@ -1279,7 +1276,7 @@ static void ui_template_id(uiLayout *layout,
if (template_ui->idlb) {
if (use_tabs) {
layout = uiLayoutRow(layout, true);
- template_ID_tabs(C, layout, template_ui, type, flag, newop, unlinkop);
+ template_ID_tabs(C, layout, template_ui, type, flag, newop, menu);
}
else {
layout = uiLayoutRow(layout, true);
@@ -1318,6 +1315,7 @@ void uiTemplateID(uiLayout *layout,
newop,
openop,
unlinkop,
+ NULL,
text,
UI_ID_BROWSE | UI_ID_RENAME | UI_ID_DELETE,
0,
@@ -1346,6 +1344,7 @@ void uiTemplateIDBrowse(uiLayout *layout,
newop,
openop,
unlinkop,
+ NULL,
text,
UI_ID_BROWSE | UI_ID_RENAME,
0,
@@ -1377,6 +1376,7 @@ void uiTemplateIDPreview(uiLayout *layout,
openop,
unlinkop,
NULL,
+ NULL,
UI_ID_BROWSE | UI_ID_RENAME | UI_ID_DELETE | UI_ID_PREVIEWS,
rows,
cols,
@@ -1404,6 +1404,7 @@ void uiTemplateGpencilColorPreview(uiLayout *layout,
NULL,
NULL,
NULL,
+ NULL,
UI_ID_BROWSE | UI_ID_PREVIEWS | UI_ID_DELETE,
rows,
cols,
@@ -1422,7 +1423,7 @@ void uiTemplateIDTabs(uiLayout *layout,
PointerRNA *ptr,
const char *propname,
const char *newop,
- const char *unlinkop,
+ const char *menu,
int filter)
{
ui_template_id(layout,
@@ -1431,7 +1432,8 @@ void uiTemplateIDTabs(uiLayout *layout,
propname,
newop,
NULL,
- unlinkop,
+ NULL,
+ menu,
NULL,
UI_ID_BROWSE | UI_ID_RENAME,
0,
@@ -1533,7 +1535,7 @@ typedef struct TemplateSearch {
int preview_rows, preview_cols;
} TemplateSearch;
-static void template_search_handle_cb(bContext *C, void *arg_template, void *item)
+static void template_search_exec_fn(bContext *C, void *arg_template, void *item)
{
TemplateSearch *template_search = arg_template;
uiRNACollectionSearch *coll_search = &template_search->search_data;
@@ -1557,9 +1559,9 @@ static uiBlock *template_search_menu(bContext *C, ARegion *region, void *arg_tem
return template_common_search_menu(C,
region,
- ui_rna_collection_search_cb,
+ ui_rna_collection_search_update_fn,
&template_search,
- template_search_handle_cb,
+ template_search_exec_fn,
active_ptr.data,
template_search.preview_rows,
template_search.preview_cols,
@@ -1823,14 +1825,14 @@ static void modifiers_convertToReal(bContext *C, void *ob_v, void *md_v)
{
Object *ob = ob_v;
ModifierData *md = md_v;
- ModifierData *nmd = modifier_new(md->type);
+ ModifierData *nmd = BKE_modifier_new(md->type);
- modifier_copyData(md, nmd);
+ BKE_modifier_copydata(md, nmd);
nmd->mode &= ~eModifierMode_Virtual;
BLI_addhead(&ob->modifiers, nmd);
- modifier_unique_name(&ob->modifiers, nmd);
+ BKE_modifier_unique_name(&ob->modifiers, nmd);
ob->partype = PAROBJECT;
@@ -1840,20 +1842,26 @@ static void modifiers_convertToReal(bContext *C, void *ob_v, void *md_v)
ED_undo_push(C, "Modifier convert to real");
}
-static int modifier_can_delete(ModifierData *md)
+static bool modifier_can_delete(ModifierData *md)
{
/* fluid particle modifier can't be deleted here */
if (md->type == eModifierType_ParticleSystem) {
short particle_type = ((ParticleSystemModifierData *)md)->psys->part->type;
- if (particle_type == PART_FLUID || particle_type == PART_FLUID_FLIP ||
- particle_type == PART_FLUID_FOAM || particle_type == PART_FLUID_SPRAY ||
- particle_type == PART_FLUID_BUBBLE || particle_type == PART_FLUID_TRACER ||
- particle_type == PART_FLUID_SPRAYFOAM || particle_type == PART_FLUID_SPRAYBUBBLE ||
- particle_type == PART_FLUID_FOAMBUBBLE || particle_type == PART_FLUID_SPRAYFOAMBUBBLE) {
- return 0;
+ if (ELEM(particle_type,
+ PART_FLUID,
+ PART_FLUID_FLIP,
+ PART_FLUID_FOAM,
+ PART_FLUID_SPRAY,
+ PART_FLUID_BUBBLE,
+ PART_FLUID_TRACER,
+ PART_FLUID_SPRAYFOAM,
+ PART_FLUID_SPRAYBUBBLE,
+ PART_FLUID_FOAMBUBBLE,
+ PART_FLUID_SPRAYFOAMBUBBLE)) {
+ return false;
}
}
- return 1;
+ return true;
}
/* Check whether Modifier is a simulation or not,
@@ -1888,7 +1896,7 @@ static uiLayout *draw_modifier(uiLayout *layout,
int cageIndex,
int lastCageIndex)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
PointerRNA ptr;
uiBut *but;
uiBlock *block;
@@ -1982,9 +1990,9 @@ static uiLayout *draw_modifier(uiLayout *layout,
}
if (ob->type == OB_MESH) {
- if (modifier_supportsCage(scene, md) && (index <= lastCageIndex)) {
+ if (BKE_modifier_supports_cage(scene, md) && (index <= lastCageIndex)) {
sub = uiLayoutRow(row, true);
- if (index < cageIndex || !modifier_couldBeCage(scene, md)) {
+ if (index < cageIndex || !BKE_modifier_couldbe_cage(scene, md)) {
uiLayoutSetActive(sub, false);
}
uiItemR(sub, &ptr, "show_on_cage", 0, "", ICON_NONE);
@@ -2080,7 +2088,7 @@ static uiLayout *draw_modifier(uiLayout *layout,
"apply_as",
MODIFIER_APPLY_DATA);
- if (modifier_isSameTopology(md) && !modifier_isNonGeometrical(md)) {
+ if (BKE_modifier_is_same_topology(md) && !BKE_modifier_is_non_geometrical(md)) {
uiItemEnumO(row,
"OBJECT_OT_modifier_apply",
CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Apply as Shape Key"),
@@ -2147,10 +2155,10 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr)
UI_block_lock_set(uiLayoutGetBlock(layout), (ob && ID_IS_LINKED(ob)), ERROR_LIBDATA_MESSAGE);
/* find modifier and draw it */
- cageIndex = modifiers_getCageIndex(scene, ob, &lastCageIndex, 0);
+ cageIndex = BKE_modifiers_get_cage_index(scene, ob, &lastCageIndex, 0);
/* XXX virtual modifiers are not accessible for python */
- vmd = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ vmd = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
for (i = 0; vmd; i++, vmd = vmd->next) {
if (md == vmd) {
@@ -2172,7 +2180,7 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr)
static uiLayout *gpencil_draw_modifier(uiLayout *layout, Object *ob, GpencilModifierData *md)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
PointerRNA ptr;
uiBlock *block;
uiLayout *box, *column, *row, *sub;
@@ -2315,7 +2323,7 @@ uiLayout *uiTemplateGpencilModifier(uiLayout *layout, bContext *UNUSED(C), Point
static uiLayout *gpencil_draw_shaderfx(uiLayout *layout, Object *ob, ShaderFxData *md)
{
- const ShaderFxTypeInfo *mti = BKE_shaderfxType_getInfo(md->type);
+ const ShaderFxTypeInfo *mti = BKE_shaderfx_get_info(md->type);
PointerRNA ptr;
uiBlock *block;
uiLayout *box, *column, *row, *sub;
@@ -2432,21 +2440,196 @@ uiLayout *uiTemplateShaderFx(uiLayout *layout, bContext *UNUSED(C), PointerRNA *
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Operator Redo Buttons Template
+/** \name Operator Property Buttons Template
* \{ */
-static void template_operator_redo_property_buts_draw(
- const bContext *C, wmOperator *op, uiLayout *layout, int layout_flags, bool *r_has_advanced)
+typedef struct uiTemplateOperatorPropertyPollParam {
+ const bContext *C;
+ wmOperator *op;
+ short flag;
+} uiTemplateOperatorPropertyPollParam;
+
+#ifdef USE_OP_RESET_BUT
+static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C),
+ void *op_pt,
+ void *UNUSED(arg_dummy2))
+{
+ WM_operator_properties_reset((wmOperator *)op_pt);
+}
+#endif
+
+static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr),
+ struct PropertyRNA *prop,
+ void *user_data)
+{
+ uiTemplateOperatorPropertyPollParam *params = user_data;
+
+ if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) &&
+ (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) {
+ return false;
+ }
+ return params->op->type->poll_property(params->C, params->op, prop);
+}
+
+static eAutoPropButsReturn template_operator_property_buts_draw_single(
+ const bContext *C,
+ wmOperator *op,
+ uiLayout *layout,
+ const eButLabelAlign label_align,
+ int layout_flags)
+{
+ uiBlock *block = uiLayoutGetBlock(layout);
+ eAutoPropButsReturn return_info = 0;
+
+ if (!op->properties) {
+ IDPropertyTemplate val = {0};
+ op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
+ }
+
+ /* poll() on this operator may still fail,
+ * at the moment there is no nice feedback when this happens just fails silently. */
+ if (!WM_operator_repeat_check(C, op)) {
+ UI_block_lock_set(block, true, "Operator can't' redo");
+ return return_info;
+ }
+ else {
+ /* useful for macros where only one of the steps can't be re-done */
+ UI_block_lock_clear(block);
+ }
+
+ if (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) {
+ uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE);
+ }
+
+ /* menu */
+ if (op->type->flag & OPTYPE_PRESET) {
+ /* XXX, no simple way to get WM_MT_operator_presets.bl_label
+ * from python! Label remains the same always! */
+ PointerRNA op_ptr;
+ uiLayout *row;
+
+ block->ui_operator = op;
+
+ row = uiLayoutRow(layout, true);
+ uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE);
+
+ wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false);
+ uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "operator", op->type->idname);
+
+ uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "operator", op->type->idname);
+ RNA_boolean_set(&op_ptr, "remove_active", true);
+ }
+
+ if (op->type->ui) {
+ op->layout = layout;
+ op->type->ui((bContext *)C, op);
+ op->layout = NULL;
+
+ /* UI_LAYOUT_OP_SHOW_EMPTY ignored. retun_info is ignored too. We could
+ * allow ot.ui callback to return this, but not needed right now. */
+ }
+ else {
+ wmWindowManager *wm = CTX_wm_manager(C);
+ PointerRNA ptr;
+ uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags};
+ const bool use_prop_split = (layout_flags & UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT) == 0;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ uiLayoutSetPropSep(layout, use_prop_split);
+ uiLayoutSetPropDecorate(layout, false);
+
+ /* main draw call */
+ return_info = uiDefAutoButsRNA(
+ layout,
+ &ptr,
+ op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL,
+ op->type->poll_property ? &user_data : NULL,
+ op->type->prop,
+ label_align,
+ (layout_flags & UI_TEMPLATE_OP_PROPS_COMPACT));
+
+ if ((return_info & UI_PROP_BUTS_NONE_ADDED) &&
+ (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) {
+ uiItemL(layout, IFACE_("No Properties"), ICON_NONE);
+ }
+ }
+
+#ifdef USE_OP_RESET_BUT
+ /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled
+ * but this is not so important if this button is drawn in those cases
+ * (which isn't all that likely anyway) - campbell */
+ if (op->properties->len) {
+ uiBut *but;
+ uiLayout *col; /* needed to avoid alignment errors with previous buttons */
+
+ col = uiLayoutColumn(layout, false);
+ block = uiLayoutGetBlock(col);
+ but = uiDefIconTextBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_FILE_REFRESH,
+ IFACE_("Reset"),
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Reset operator defaults"));
+ UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
+ }
+#endif
+
+ /* set various special settings for buttons */
+
+ /* Only do this if we're not refreshing an existing UI. */
+ if (block->oldblock == NULL) {
+ const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0;
+ uiBut *but;
+
+ for (but = block->buttons.first; but; but = but->next) {
+ /* no undo for buttons for operator redo panels */
+ UI_but_flag_disable(but, UI_BUT_UNDO);
+
+ /* only for popups, see [#36109] */
+
+ /* if button is operator's default property, and a text-field, enable focus for it
+ * - this is used for allowing operators with popups to rename stuff with fewer clicks
+ */
+ if (is_popup) {
+ if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
+ UI_but_focus_on_enter_event(CTX_wm_window(C), but);
+ }
+ }
+ }
+ }
+
+ return return_info;
+}
+
+static void template_operator_property_buts_draw_recursive(const bContext *C,
+ wmOperator *op,
+ uiLayout *layout,
+ const eButLabelAlign label_align,
+ int layout_flags,
+ bool *r_has_advanced)
{
if (op->type->flag & OPTYPE_MACRO) {
LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) {
- template_operator_redo_property_buts_draw(C, macro_op, layout, layout_flags, r_has_advanced);
+ template_operator_property_buts_draw_recursive(
+ C, macro_op, layout, label_align, layout_flags, r_has_advanced);
}
}
else {
/* Might want to make label_align adjustable somehow. */
- eAutoPropButsReturn return_info = uiTemplateOperatorPropertyButs(
- C, layout, op, UI_BUT_LABEL_ALIGN_NONE, layout_flags);
+ eAutoPropButsReturn return_info = template_operator_property_buts_draw_single(
+ C, op, layout, label_align, layout_flags);
if (return_info & UI_PROP_BUTS_ANY_FAILED_CHECK) {
if (r_has_advanced) {
*r_has_advanced = true;
@@ -2455,6 +2638,61 @@ static void template_operator_redo_property_buts_draw(
}
}
+static bool ui_layout_operator_properties_only_booleans(const bContext *C,
+ wmWindowManager *wm,
+ wmOperator *op,
+ int layout_flags)
+{
+ if (op->type->flag & OPTYPE_MACRO) {
+ LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) {
+ if (!ui_layout_operator_properties_only_booleans(C, wm, macro_op, layout_flags)) {
+ return false;
+ }
+ }
+ }
+ else {
+ uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags};
+ PointerRNA ptr;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ RNA_STRUCT_BEGIN (&ptr, prop) {
+ if (RNA_property_flag(prop) & PROP_HIDDEN) {
+ continue;
+ }
+ if (op->type->poll_property &&
+ !ui_layout_operator_buts_poll_property(&ptr, prop, &user_data)) {
+ continue;
+ }
+ if (RNA_property_type(prop) != PROP_BOOLEAN) {
+ return false;
+ }
+ }
+ RNA_STRUCT_END;
+ }
+
+ return true;
+}
+
+/**
+ * Draw Operator property buttons for redoing execution with different settings.
+ * This function does not initialize the layout,
+ * functions can be called on the layout before and after.
+ */
+void uiTemplateOperatorPropertyButs(
+ const bContext *C, uiLayout *layout, wmOperator *op, eButLabelAlign label_align, short flag)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+
+ /* If there are only checkbox items, don't use split layout by default. It looks weird if the
+ * checkboxes only use half the width. */
+ if (ui_layout_operator_properties_only_booleans(C, wm, op, flag)) {
+ flag |= UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT;
+ }
+
+ template_operator_property_buts_draw_recursive(C, op, layout, label_align, flag, NULL);
+}
+
void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C)
{
wmOperator *op = WM_operator_last_redo(C);
@@ -2487,8 +2725,8 @@ void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C)
#endif
UI_block_func_handle_set(block, ED_undo_operator_repeat_cb_evt, op);
- template_operator_redo_property_buts_draw(
- C, op, layout, layout_flags, NULL /* &has_advanced */);
+ template_operator_property_buts_draw_recursive(
+ C, op, layout, UI_BUT_LABEL_ALIGN_NONE, layout_flags, NULL /* &has_advanced */);
/* Warning! this leaves the handle function for any other users of this block. */
#if 0
@@ -6583,952 +6821,6 @@ void uiTemplateList(uiLayout *layout,
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Operator Search Template
- * \{ */
-
-static void operator_call_cb(bContext *C, void *UNUSED(arg1), void *arg2)
-{
- wmOperatorType *ot = arg2;
-
- if (ot) {
- WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, NULL);
- }
-}
-
-static bool has_word_prefix(const char *haystack, const char *needle, size_t needle_len)
-{
- const char *match = BLI_strncasestr(haystack, needle, needle_len);
- if (match) {
- if ((match == haystack) || (*(match - 1) == ' ') || ispunct(*(match - 1))) {
- return true;
- }
- else {
- return has_word_prefix(match + 1, needle, needle_len);
- }
- }
- else {
- return false;
- }
-}
-
-static void operator_search_cb(const bContext *C,
- void *UNUSED(arg),
- const char *str,
- uiSearchItems *items)
-{
- GHashIterator iter;
- const size_t str_len = strlen(str);
- const int words_max = (str_len / 2) + 1;
- int(*words)[2] = BLI_array_alloca(words, words_max);
-
- const int words_len = BLI_string_find_split_words(str, str_len, ' ', words, words_max);
-
- for (WM_operatortype_iter(&iter); !BLI_ghashIterator_done(&iter);
- BLI_ghashIterator_step(&iter)) {
- wmOperatorType *ot = BLI_ghashIterator_getValue(&iter);
- const char *ot_ui_name = CTX_IFACE_(ot->translation_context, ot->name);
- int index;
-
- if ((ot->flag & OPTYPE_INTERNAL) && (G.debug & G_DEBUG_WM) == 0) {
- continue;
- }
-
- /* match name against all search words */
- for (index = 0; index < words_len; index++) {
- if (!has_word_prefix(ot_ui_name, str + words[index][0], words[index][1])) {
- break;
- }
- }
-
- if (index == words_len) {
- if (WM_operator_poll((bContext *)C, ot)) {
- char name[256];
- int len = strlen(ot_ui_name);
-
- /* display name for menu, can hold hotkey */
- BLI_strncpy(name, ot_ui_name, sizeof(name));
-
- /* check for hotkey */
- if (len < sizeof(name) - 6) {
- if (WM_key_event_operator_string(C,
- ot->idname,
- WM_OP_EXEC_DEFAULT,
- NULL,
- true,
- &name[len + 1],
- sizeof(name) - len - 1)) {
- name[len] = UI_SEP_CHAR;
- }
- }
-
- if (!UI_search_item_add(items, name, ot, ICON_NONE, 0)) {
- break;
- }
- }
- }
- }
-}
-
-void UI_but_func_operator_search(uiBut *but)
-{
- UI_but_func_search_set(but,
- ui_searchbox_create_operator,
- operator_search_cb,
- NULL,
- false,
- operator_call_cb,
- NULL,
- NULL);
-}
-
-void uiTemplateOperatorSearch(uiLayout *layout)
-{
- uiBlock *block;
- uiBut *but;
- static char search[256] = "";
-
- block = uiLayoutGetBlock(layout);
- UI_block_layout_set_current(block, layout);
-
- but = uiDefSearchBut(
- block, search, 0, ICON_VIEWZOOM, sizeof(search), 0, 0, UI_UNIT_X * 6, UI_UNIT_Y, 0, 0, "");
- UI_but_func_operator_search(but);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Menu Search Template
- * \{ */
-
-/* Unicode arrow. */
-#define MENU_SEP "\xe2\x96\xb6"
-
-struct MenuSearch_Parent {
- struct MenuSearch_Parent *parent;
- MenuType *parent_mt;
- /* Set while writing menu items only. */
- struct MenuSearch_Parent *temp_child;
- const char *drawstr;
-};
-
-struct MenuSearch_Item {
- struct MenuSearch_Item *next, *prev;
- const char *drawstr;
- const char *drawwstr_full;
- /** Support a single level sub-menu nesting (for operator buttons that expand). */
- const char *drawstr_submenu;
- int icon;
- int state;
-
- struct MenuSearch_Parent *menu_parent;
- MenuType *mt;
-
- enum {
- MENU_SEARCH_TYPE_OP = 1,
- MENU_SEARCH_TYPE_RNA = 2,
- } type;
-
- union {
- /* Operator menu item. */
- struct {
- wmOperatorType *type;
- PointerRNA *opptr;
- short opcontext;
- bContextStore *context;
- } op;
-
- /* Property (only for check-boxe/boolean). */
- struct {
- PointerRNA ptr;
- PropertyRNA *prop;
- int index;
- /** Only for enum buttons. */
- int enum_value;
- } rna;
- };
-};
-
-struct MenuSearch_Data {
- /** MenuSearch_Item */
- ListBase items;
- /** Use for all small allocations. */
- MemArena *memarena;
-};
-
-static int menu_item_sort_by_drawstr_full(const void *menu_item_a_v, const void *menu_item_b_v)
-{
- const struct MenuSearch_Item *menu_item_a = menu_item_a_v;
- const struct MenuSearch_Item *menu_item_b = menu_item_b_v;
- return strcmp(menu_item_a->drawwstr_full, menu_item_b->drawwstr_full);
-}
-
-static const char *strdup_memarena(MemArena *memarena, const char *str)
-{
- const uint str_size = strlen(str) + 1;
- char *str_dst = BLI_memarena_alloc(memarena, str_size);
- memcpy(str_dst, str, str_size);
- return str_dst;
-}
-
-static const char *strdup_memarena_from_dynstr(MemArena *memarena, DynStr *dyn_str)
-{
- const uint str_size = BLI_dynstr_get_len(dyn_str) + 1;
- char *str_dst = BLI_memarena_alloc(memarena, str_size);
- BLI_dynstr_get_cstring_ex(dyn_str, str_dst);
- return str_dst;
-}
-
-static bool menu_items_from_ui_create_item_from_button(struct MenuSearch_Data *data,
- MemArena *memarena,
- struct MenuType *mt,
- const char *drawstr_submenu,
- uiBut *but)
-{
- struct MenuSearch_Item *item = NULL;
- if (but->optype != NULL) {
- item = BLI_memarena_calloc(memarena, sizeof(*item));
- item->type = MENU_SEARCH_TYPE_OP;
-
- item->op.type = but->optype;
- item->op.opcontext = but->opcontext;
- item->op.context = but->context;
- item->op.opptr = but->opptr;
- but->opptr = NULL;
- }
- else if (but->rnaprop != NULL) {
- const int prop_type = RNA_property_type(but->rnaprop);
- if (!ELEM(prop_type, PROP_BOOLEAN, PROP_ENUM)) {
- /* Note that these buttons are not prevented,
- * but aren't typically used in menus. */
- printf("Button '%s' in menu '%s' is a menu item with unsupported RNA type %d\n",
- but->drawstr,
- mt->idname,
- prop_type);
- }
- else {
- item = BLI_memarena_calloc(memarena, sizeof(*item));
- item->type = MENU_SEARCH_TYPE_RNA;
-
- item->rna.ptr = but->rnapoin;
- item->rna.prop = but->rnaprop;
- item->rna.index = but->rnaindex;
-
- if (prop_type == PROP_ENUM) {
- item->rna.enum_value = (int)but->hardmax;
- }
- }
- }
-
- if (item != NULL) {
- /* Handle shared settings. */
- item->drawstr = strdup_memarena(memarena, but->drawstr);
- item->icon = ui_but_icon(but);
- item->state = (but->flag & (UI_BUT_DISABLED | UI_BUT_INACTIVE | UI_BUT_REDALERT));
- item->mt = mt;
- item->drawstr_submenu = drawstr_submenu ? strdup_memarena(memarena, drawstr_submenu) : NULL;
- BLI_addtail(&data->items, item);
- return true;
- }
-
- return false;
-}
-
-/**
- * Populate \a menu_stack with menus from inspecting active key-maps for this context.
- */
-static void menu_types_add_from_keymap_items(bContext *C,
- wmWindow *win,
- ScrArea *area,
- ARegion *region,
- LinkNode **menuid_stack_p,
- GHash *menu_to_kmi,
- GSet *menu_tagged)
-{
- wmWindowManager *wm = CTX_wm_manager(C);
- ListBase *handlers[] = {
- region ? &region->handlers : NULL,
- area ? &area->handlers : NULL,
- &win->handlers,
- };
-
- for (int handler_index = 0; handler_index < ARRAY_SIZE(handlers); handler_index++) {
- if (handlers[handler_index] == NULL) {
- continue;
- }
- LISTBASE_FOREACH (wmEventHandler *, handler_base, handlers[handler_index]) {
- /* During this loop, ui handlers for nested menus can tag multiple handlers free. */
- if (handler_base->flag & WM_HANDLER_DO_FREE) {
- continue;
- }
- if (handler_base->type != WM_HANDLER_TYPE_KEYMAP) {
- continue;
- }
-
- else if (handler_base->poll == NULL || handler_base->poll(region, win->eventstate)) {
- wmEventHandler_Keymap *handler = (wmEventHandler_Keymap *)handler_base;
- wmKeyMap *keymap = WM_event_get_keymap_from_handler(wm, handler);
- if (keymap && WM_keymap_poll(C, keymap)) {
- LISTBASE_FOREACH (wmKeyMapItem *, kmi, &keymap->items) {
- if (kmi->flag & KMI_INACTIVE) {
- continue;
- }
- if (STR_ELEM(kmi->idname, "WM_OT_call_menu", "WM_OT_call_menu_pie")) {
- char menu_idname[MAX_NAME];
- RNA_string_get(kmi->ptr, "name", menu_idname);
- MenuType *mt = WM_menutype_find(menu_idname, false);
-
- if (mt && BLI_gset_add(menu_tagged, mt)) {
- /* Unlikely, but possible this will be included twice. */
- BLI_linklist_prepend(menuid_stack_p, mt);
-
- void **kmi_p;
- if (!BLI_ghash_ensure_p(menu_to_kmi, mt, &kmi_p)) {
- *kmi_p = kmi;
- }
- }
- }
- }
- }
- }
- }
- }
-}
-
-/**
- * Create #MenuSearch_Data by inspecting the current context, this uses two methods:
- *
- * - Look-up pre-defined editor-menus.
- * - Look-up key-map items which call menus.
- */
-static struct MenuSearch_Data *menu_items_from_ui_create(bContext *C,
- wmWindow *win,
- ScrArea *area,
- ARegion *region)
-{
- MemArena *memarena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
- /** Map (#MenuType to #MenuSearch_Parent) */
- GHash *menu_parent_map = BLI_ghash_ptr_new(__func__);
- GHash *menu_display_name_map = BLI_ghash_ptr_new(__func__);
- const uiStyle *style = UI_style_get_dpi();
-
- /* Convert into non-ui structure. */
- struct MenuSearch_Data *data = MEM_callocN(sizeof(*data), __func__);
-
- DynStr *dyn_str = BLI_dynstr_new_memarena();
-
- /* Use a stack of menus to handle and discover new menus in passes. */
- LinkNode *menu_stack = NULL;
-
- /* Tag menu types not to add, either because they have already been added
- * or they have been blacklisted.
- * Set of #MenuType. */
- GSet *menu_tagged = BLI_gset_ptr_new(__func__);
- /** Map (#MenuType -> #wmKeyMapItem). */
- GHash *menu_to_kmi = BLI_ghash_ptr_new(__func__);
-
- /* Blacklist menus we don't want to show. */
- {
- const char *idname_array[] = {
- /* While we could include this, it's just showing filenames to load. */
- "TOPBAR_MT_file_open_recent",
- };
- for (int i = 0; i < ARRAY_SIZE(idname_array); i++) {
- MenuType *mt = WM_menutype_find(idname_array[i], false);
- if (mt != NULL) {
- BLI_gset_add(menu_tagged, mt);
- }
- }
- }
-
- /* Populate menus from the editors,
- * note that we could create a fake header, draw the header and extract the menus
- * from the buttons, however this is quite involved and can be avoided as by convention
- * each space-type has a single root-menu that headers use. */
- {
- const char *idname_array[] = {
- "TOPBAR_MT_editor_menus",
- /* Optional second menu for the space-type. */
- NULL,
- };
- int idname_array_len = 1;
-
-#define SPACE_MENU_MAP(space_type, menu_id) \
- case space_type: \
- idname_array[idname_array_len++] = menu_id; \
- break
-#define SPACE_MENU_NOP(space_type) \
- case space_type: \
- break
-
- if (area != NULL) {
- switch (area->spacetype) {
- SPACE_MENU_MAP(SPACE_VIEW3D, "VIEW3D_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_GRAPH, "GRAPH_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_OUTLINER, "OUTLINER_MT_editor_menus");
- SPACE_MENU_NOP(SPACE_PROPERTIES);
- SPACE_MENU_MAP(SPACE_FILE, "FILE_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_IMAGE, "IMAGE_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_INFO, "INFO_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_SEQ, "SEQUENCER_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_TEXT, "TEXT_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_ACTION, "DOPESHEET_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_NLA, "NLA_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_NODE, "NODE_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_CONSOLE, "CONSOLE_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_USERPREF, "USERPREF_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_CLIP,
- (((const SpaceClip *)area->spacedata.first)->mode == SC_MODE_TRACKING) ?
- "CLIP_MT_tracking_editor_menus" :
- "CLIP_MT_masking_editor_menus");
- SPACE_MENU_NOP(SPACE_TOPBAR);
- SPACE_MENU_NOP(SPACE_STATUSBAR);
- default:
- printf("Unknown space type '%d'\n", area->spacetype);
- }
- }
- for (int i = 0; i < idname_array_len; i++) {
- MenuType *mt = WM_menutype_find(idname_array[i], false);
- if (mt != NULL) {
- BLI_linklist_prepend(&menu_stack, mt);
- BLI_gset_add(menu_tagged, mt);
- }
- }
- }
-#undef SPACE_MENU_MAP
-#undef SPACE_MENU_NOP
-
- bool has_keymap_menu_items = false;
-
- GHashIterator iter;
-
- while (menu_stack != NULL) {
- MenuType *mt = BLI_linklist_pop(&menu_stack);
- if (!WM_menutype_poll(C, mt)) {
- continue;
- }
-
- uiBlock *block = UI_block_begin(C, region, __func__, UI_EMBOSS);
- uiLayout *layout = UI_block_layout(
- block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, UI_MENU_PADDING, style);
-
- UI_block_flag_enable(block, UI_BLOCK_SHOW_SHORTCUT_ALWAYS);
-
- uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
- UI_menutype_draw(C, mt, layout);
-
- UI_block_end(C, block);
-
- LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
- MenuType *mt_from_but = NULL;
- /* Support menu titles with dynamic from initial labels
- * (used by edit-mesh context menu). */
- if (but->type == UI_BTYPE_LABEL) {
-
- /* Check if the label is the title. */
- uiBut *but_test = but->prev;
- while (but_test && but_test->type == UI_BTYPE_SEPR) {
- but_test = but_test->prev;
- }
-
- if (but_test == NULL) {
- BLI_ghash_insert(
- menu_display_name_map, mt, (void *)strdup_memarena(memarena, but->drawstr));
- }
- }
- else if (menu_items_from_ui_create_item_from_button(data, memarena, mt, NULL, but)) {
- /* pass */
- }
- else if ((mt_from_but = UI_but_menutype_get(but))) {
-
- if (BLI_gset_add(menu_tagged, mt_from_but)) {
- BLI_linklist_prepend(&menu_stack, mt_from_but);
- }
-
- if (!BLI_ghash_haskey(menu_parent_map, mt_from_but)) {
- struct MenuSearch_Parent *menu_parent = BLI_memarena_calloc(memarena,
- sizeof(*menu_parent));
- /* Use brackets for menu key shortcuts,
- * converting "Text|Some-Shortcut" to "Text (Some-Shortcut)".
- * This is needed so we don't right align sub-menu contents
- * we only want to do that for the last menu item, not the path that leads to it.
- */
- const char *drawstr_sep = but->flag & UI_BUT_HAS_SEP_CHAR ?
- strrchr(but->drawstr, UI_SEP_CHAR) :
- NULL;
- bool drawstr_is_empty = false;
- if (drawstr_sep != NULL) {
- BLI_assert(BLI_dynstr_get_len(dyn_str) == 0);
- /* Detect empty string, fallback to menu name. */
- const char *drawstr = but->drawstr;
- int drawstr_len = drawstr_sep - but->drawstr;
- if (UNLIKELY(drawstr_len == 0)) {
- drawstr = CTX_IFACE_(mt_from_but->translation_context, mt_from_but->label);
- drawstr_len = strlen(drawstr);
- if (drawstr[0] == '\0') {
- drawstr_is_empty = true;
- }
- }
- BLI_dynstr_nappend(dyn_str, drawstr, drawstr_len);
- BLI_dynstr_appendf(dyn_str, " (%s)", drawstr_sep + 1);
- menu_parent->drawstr = strdup_memarena_from_dynstr(memarena, dyn_str);
- BLI_dynstr_clear(dyn_str);
- }
- else {
- const char *drawstr = but->drawstr;
- if (UNLIKELY(drawstr[0] == '\0')) {
- drawstr = CTX_IFACE_(mt_from_but->translation_context, mt_from_but->label);
- if (drawstr[0] == '\0') {
- drawstr_is_empty = true;
- }
- }
- menu_parent->drawstr = strdup_memarena(memarena, drawstr);
- }
- menu_parent->parent_mt = mt;
- BLI_ghash_insert(menu_parent_map, mt_from_but, menu_parent);
-
- if (drawstr_is_empty) {
- printf("Warning: '%s' menu has empty 'bl_label'.\n", mt_from_but->idname);
- }
- }
- }
- else if (but->menu_create_func != NULL) {
- /* A non 'MenuType' menu button. */
-
- /* Only expand one level deep, this is mainly for expanding operator menus. */
- const char *drawstr_submenu = but->drawstr;
-
- /* +1 to avoid overlap with the current 'block'. */
- uiBlock *sub_block = UI_block_begin(C, region, __func__ + 1, UI_EMBOSS);
- uiLayout *sub_layout = UI_block_layout(
- sub_block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, UI_MENU_PADDING, style);
-
- UI_block_flag_enable(sub_block, UI_BLOCK_SHOW_SHORTCUT_ALWAYS);
-
- uiLayoutSetOperatorContext(sub_layout, WM_OP_INVOKE_REGION_WIN);
-
- but->menu_create_func(C, sub_layout, but->poin);
-
- UI_block_end(C, sub_block);
-
- LISTBASE_FOREACH (uiBut *, sub_but, &sub_block->buttons) {
- menu_items_from_ui_create_item_from_button(data, memarena, mt, drawstr_submenu, sub_but);
- }
-
- if (region) {
- BLI_remlink(&region->uiblocks, sub_block);
- }
- UI_block_free(NULL, sub_block);
- }
- }
- if (region) {
- BLI_remlink(&region->uiblocks, block);
- }
- UI_block_free(NULL, block);
-
- /* Add key-map items as a second pass,
- * so all menus are accessed from the header & top-bar before key shortcuts are expanded. */
- if ((menu_stack == NULL) && (has_keymap_menu_items == false)) {
- has_keymap_menu_items = true;
- menu_types_add_from_keymap_items(
- C, win, area, region, &menu_stack, menu_to_kmi, menu_tagged);
- }
- }
-
- LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
- item->menu_parent = BLI_ghash_lookup(menu_parent_map, item->mt);
- }
-
- GHASH_ITER (iter, menu_parent_map) {
- struct MenuSearch_Parent *menu_parent = BLI_ghashIterator_getValue(&iter);
- menu_parent->parent = BLI_ghash_lookup(menu_parent_map, menu_parent->parent_mt);
- }
-
- /* NOTE: currently this builds the full path for each menu item,
- * that could be moved into the parent menu. */
-
- /* Set names as full paths. */
- LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
- if (item->menu_parent != NULL) {
- struct MenuSearch_Parent *menu_parent = item->menu_parent;
- menu_parent->temp_child = NULL;
- while (menu_parent && menu_parent->parent) {
- menu_parent->parent->temp_child = menu_parent;
- menu_parent = menu_parent->parent;
- }
- BLI_assert(BLI_dynstr_get_len(dyn_str) == 0);
- while (menu_parent) {
- BLI_dynstr_append(dyn_str, menu_parent->drawstr);
- BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
- menu_parent = menu_parent->temp_child;
- }
- }
- else {
- BLI_assert(BLI_dynstr_get_len(dyn_str) == 0);
- const char *drawstr = BLI_ghash_lookup(menu_display_name_map, item->mt);
- if (drawstr == NULL) {
- drawstr = CTX_IFACE_(item->mt->translation_context, item->mt->label);
- }
- BLI_dynstr_append(dyn_str, drawstr);
-
- wmKeyMapItem *kmi = BLI_ghash_lookup(menu_to_kmi, item->mt);
- if (kmi != NULL) {
- char kmi_str[128];
- WM_keymap_item_to_string(kmi, false, kmi_str, sizeof(kmi_str));
- BLI_dynstr_appendf(dyn_str, " (%s)", kmi_str);
- }
-
- BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
- }
-
- /* Optional nested menu. */
- if (item->drawstr_submenu != NULL) {
- BLI_dynstr_append(dyn_str, item->drawstr_submenu);
- BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
- }
-
- BLI_dynstr_append(dyn_str, item->drawstr);
-
- item->drawwstr_full = strdup_memarena_from_dynstr(memarena, dyn_str);
- BLI_dynstr_clear(dyn_str);
- }
- BLI_dynstr_free(dyn_str);
-
- /* Finally sort menu items.
- *
- * Note: we might want to keep the in-menu order, for now sort all. */
- BLI_listbase_sort(&data->items, menu_item_sort_by_drawstr_full);
-
- BLI_ghash_free(menu_parent_map, NULL, NULL);
- BLI_ghash_free(menu_display_name_map, NULL, NULL);
-
- BLI_ghash_free(menu_to_kmi, NULL, NULL);
-
- BLI_gset_free(menu_tagged, NULL);
-
- data->memarena = memarena;
-
- return data;
-}
-
-static void menu_items_from_ui_destroy(void *data_v)
-{
- struct MenuSearch_Data *data = data_v;
- LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
- switch (item->type) {
- case MENU_SEARCH_TYPE_OP: {
- if (item->op.opptr != NULL) {
- WM_operator_properties_free(item->op.opptr);
- MEM_freeN(item->op.opptr);
- }
- }
- case MENU_SEARCH_TYPE_RNA: {
- break;
- }
- }
- }
-
- BLI_memarena_free(data->memarena);
-
- MEM_freeN(data);
-}
-
-static void menu_call_fn(bContext *C, void *UNUSED(arg1), void *arg2)
-{
- struct MenuSearch_Item *item = arg2;
- if (item == NULL) {
- return;
- }
- if (item->state & UI_BUT_DISABLED) {
- return;
- }
-
- switch (item->type) {
- case MENU_SEARCH_TYPE_OP: {
- CTX_store_set(C, item->op.context);
- WM_operator_name_call_ptr(C, item->op.type, item->op.opcontext, item->op.opptr);
- CTX_store_set(C, NULL);
- break;
- }
- case MENU_SEARCH_TYPE_RNA: {
- PointerRNA *ptr = &item->rna.ptr;
- PropertyRNA *prop = item->rna.prop;
- int index = item->rna.index;
- const int prop_type = RNA_property_type(prop);
- bool changed = false;
-
- if (prop_type == PROP_BOOLEAN) {
- const bool is_array = RNA_property_array_check(prop);
- if (is_array) {
- const bool value = RNA_property_boolean_get_index(ptr, prop, index);
- RNA_property_boolean_set_index(ptr, prop, index, !value);
- }
- else {
- const bool value = RNA_property_boolean_get(ptr, prop);
- RNA_property_boolean_set(ptr, prop, !value);
- }
- changed = true;
- }
- else if (prop_type == PROP_ENUM) {
- RNA_property_enum_set(ptr, prop, item->rna.enum_value);
- changed = true;
- }
-
- if (changed) {
- RNA_property_update(C, ptr, prop);
- }
- break;
- }
- }
-}
-
-static void menu_search_cb(const bContext *UNUSED(C),
- void *arg,
- const char *str,
- uiSearchItems *items)
-{
- struct MenuSearch_Data *data = arg;
- const size_t str_len = strlen(str);
- const int words_max = (str_len / 2) + 1;
- int(*words)[2] = BLI_array_alloca(words, words_max);
-
- const int words_len = BLI_string_find_split_words(str, str_len, ' ', words, words_max);
-
- for (struct MenuSearch_Item *item = data->items.first; item; item = item->next) {
- int index;
-
- /* match name against all search words */
- for (index = 0; index < words_len; index++) {
- if (!has_word_prefix(item->drawwstr_full, str + words[index][0], words[index][1])) {
- break;
- }
- }
-
- if (index == words_len) {
- if (!UI_search_item_add(items, item->drawwstr_full, item, item->icon, item->state)) {
- break;
- }
- }
- }
-}
-
-void UI_but_func_menu_search(uiBut *but)
-{
- bContext *C = but->block->evil_C;
- wmWindow *win = CTX_wm_window(C);
- ScrArea *area = CTX_wm_area(C);
- ARegion *region = CTX_wm_region(C);
- struct MenuSearch_Data *data = menu_items_from_ui_create(C, win, area, region);
- UI_but_func_search_set(but,
- ui_searchbox_create_menu,
- menu_search_cb,
- data,
- menu_items_from_ui_destroy,
- menu_call_fn,
- MENU_SEP,
- NULL);
-}
-
-void uiTemplateMenuSearch(uiLayout *layout)
-{
- uiBlock *block;
- uiBut *but;
- static char search[256] = "";
-
- block = uiLayoutGetBlock(layout);
- UI_block_layout_set_current(block, layout);
-
- but = uiDefSearchBut(
- block, search, 0, ICON_VIEWZOOM, sizeof(search), 0, 0, UI_UNIT_X * 6, UI_UNIT_Y, 0, 0, "");
- UI_but_func_menu_search(but);
-}
-
-#undef MENU_SEP
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Operator Redo Properties Template
- * \{ */
-
-#ifdef USE_OP_RESET_BUT
-static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C),
- void *op_pt,
- void *UNUSED(arg_dummy2))
-{
- WM_operator_properties_reset((wmOperator *)op_pt);
-}
-#endif
-
-struct uiTemplateOperatorPropertyPollParam {
- const bContext *C;
- wmOperator *op;
- short flag;
-};
-
-static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr),
- struct PropertyRNA *prop,
- void *user_data)
-{
- struct uiTemplateOperatorPropertyPollParam *params = user_data;
- if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) &&
- (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) {
- return false;
- }
- return params->op->type->poll_property(params->C, params->op, prop);
-}
-
-/**
- * Draw Operator property buttons for redoing execution with different settings.
- * This function does not initialize the layout,
- * functions can be called on the layout before and after.
- */
-eAutoPropButsReturn uiTemplateOperatorPropertyButs(const bContext *C,
- uiLayout *layout,
- wmOperator *op,
- const eButLabelAlign label_align,
- const short flag)
-{
- uiBlock *block = uiLayoutGetBlock(layout);
- eAutoPropButsReturn return_info = 0;
-
- if (!op->properties) {
- IDPropertyTemplate val = {0};
- op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
- }
-
- /* poll() on this operator may still fail,
- * at the moment there is no nice feedback when this happens just fails silently. */
- if (!WM_operator_repeat_check(C, op)) {
- UI_block_lock_set(block, true, "Operator can't' redo");
- return return_info;
- }
- else {
- /* useful for macros where only one of the steps can't be re-done */
- UI_block_lock_clear(block);
- }
-
- if (flag & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) {
- uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE);
- }
-
- /* menu */
- if (op->type->flag & OPTYPE_PRESET) {
- /* XXX, no simple way to get WM_MT_operator_presets.bl_label
- * from python! Label remains the same always! */
- PointerRNA op_ptr;
- uiLayout *row;
-
- block->ui_operator = op;
-
- row = uiLayoutRow(layout, true);
- uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE);
-
- wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false);
- uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "operator", op->type->idname);
-
- uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "operator", op->type->idname);
- RNA_boolean_set(&op_ptr, "remove_active", true);
- }
-
- if (op->type->ui) {
- op->layout = layout;
- op->type->ui((bContext *)C, op);
- op->layout = NULL;
-
- /* UI_LAYOUT_OP_SHOW_EMPTY ignored. return_info is ignored too. We could
- * allow ot.ui callback to return this, but not needed right now. */
- }
- else {
- wmWindowManager *wm = CTX_wm_manager(C);
- PointerRNA ptr;
- struct uiTemplateOperatorPropertyPollParam user_data = {
- .C = C,
- .op = op,
- .flag = flag,
- };
-
- RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
-
- uiLayoutSetPropSep(layout, true);
- uiLayoutSetPropDecorate(layout, false);
-
- /* main draw call */
- return_info = uiDefAutoButsRNA(
- layout,
- &ptr,
- op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL,
- op->type->poll_property ? &user_data : NULL,
- op->type->prop,
- label_align,
- (flag & UI_TEMPLATE_OP_PROPS_COMPACT));
-
- if ((return_info & UI_PROP_BUTS_NONE_ADDED) && (flag & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) {
- uiItemL(layout, IFACE_("No Properties"), ICON_NONE);
- }
- }
-
-#ifdef USE_OP_RESET_BUT
- /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled
- * but this is not so important if this button is drawn in those cases
- * (which isn't all that likely anyway) - campbell */
- if (op->properties->len) {
- uiBut *but;
- uiLayout *col; /* needed to avoid alignment errors with previous buttons */
-
- col = uiLayoutColumn(layout, false);
- block = uiLayoutGetBlock(col);
- but = uiDefIconTextBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_FILE_REFRESH,
- IFACE_("Reset"),
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Reset operator defaults"));
- UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
- }
-#endif
-
- /* set various special settings for buttons */
-
- /* Only do this if we're not refreshing an existing UI. */
- if (block->oldblock == NULL) {
- const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0;
- uiBut *but;
-
- for (but = block->buttons.first; but; but = but->next) {
- /* no undo for buttons for operator redo panels */
- UI_but_flag_disable(but, UI_BUT_UNDO);
-
- /* only for popups, see [#36109] */
-
- /* if button is operator's default property, and a text-field, enable focus for it
- * - this is used for allowing operators with popups to rename stuff with fewer clicks
- */
- if (is_popup) {
- if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
- UI_but_focus_on_enter_event(CTX_wm_window(C), but);
- }
- }
- }
- }
-
- return return_info;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Running Jobs Template
* \{ */
diff --git a/source/blender/editors/interface/interface_undo.c b/source/blender/editors/interface/interface_undo.c
new file mode 100644
index 00000000000..016bc4159db
--- /dev/null
+++ b/source/blender/editors/interface/interface_undo.c
@@ -0,0 +1,139 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edinterface
+ *
+ * Undo stack to use for UI widgets that manage their own editing state.
+ */
+
+#include <string.h>
+
+#include "BLI_listbase.h"
+
+#include "DNA_listBase.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "interface_intern.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Text Field Undo Stack
+ * \{ */
+
+typedef struct uiUndoStack_Text_State {
+ struct uiUndoStack_Text_State *next, *prev;
+ int cursor_index;
+ char text[0];
+} uiUndoStack_Text_State;
+
+typedef struct uiUndoStack_Text {
+ ListBase states;
+ uiUndoStack_Text_State *current;
+} uiUndoStack_Text;
+
+static const char *ui_textedit_undo_impl(uiUndoStack_Text *stack, int *r_cursor_index)
+{
+ /* Don't undo if no data has been pushed yet. */
+ if (stack->current == NULL) {
+ return NULL;
+ }
+
+ /* Travel backwards in the stack and copy information to the caller. */
+ if (stack->current->prev != NULL) {
+ stack->current = stack->current->prev;
+
+ *r_cursor_index = stack->current->cursor_index;
+ return stack->current->text;
+ }
+ return NULL;
+}
+
+static const char *ui_textedit_redo_impl(uiUndoStack_Text *stack, int *r_cursor_index)
+{
+ /* Don't redo if no data has been pushed yet. */
+ if (stack->current == NULL) {
+ return NULL;
+ }
+
+ /* Only redo if new data has not been entered since the last undo. */
+ if (stack->current->next) {
+ stack->current = stack->current->next;
+
+ *r_cursor_index = stack->current->cursor_index;
+ return stack->current->text;
+ }
+ return NULL;
+}
+
+const char *ui_textedit_undo(uiUndoStack_Text *stack, int direction, int *r_cursor_index)
+{
+ BLI_assert(ELEM(direction, -1, 1));
+ if (direction < 0) {
+ return ui_textedit_undo_impl(stack, r_cursor_index);
+ }
+ else {
+ return ui_textedit_redo_impl(stack, r_cursor_index);
+ }
+}
+
+/**
+ * Push the information in the arguments to a new state in the undo stack.
+ *
+ * \note Currently the total length of the undo stack is not limited.
+ */
+void ui_textedit_undo_push(uiUndoStack_Text *stack, const char *text, int cursor_index)
+{
+ /* Clear all redo actions from the current state. */
+ if (stack->current != NULL) {
+ while (stack->current->next) {
+ uiUndoStack_Text_State *state = stack->current->next;
+ BLI_remlink(&stack->states, state);
+ MEM_freeN(state);
+ }
+ }
+
+ /* Create the new state */
+ const int text_size = strlen(text) + 1;
+ stack->current = MEM_mallocN(sizeof(uiUndoStack_Text_State) + text_size, __func__);
+ stack->current->cursor_index = cursor_index;
+ memcpy(stack->current->text, text, text_size);
+ BLI_addtail(&stack->states, stack->current);
+}
+/**
+ * Start the undo stack.
+ *
+ * \note The current state should be pushed immediately after calling this.
+ */
+uiUndoStack_Text *ui_textedit_undo_stack_create(void)
+{
+ uiUndoStack_Text *stack = MEM_mallocN(sizeof(uiUndoStack_Text), __func__);
+ stack->current = NULL;
+ BLI_listbase_clear(&stack->states);
+
+ return stack;
+}
+
+void ui_textedit_undo_stack_destroy(uiUndoStack_Text *stack)
+{
+ BLI_freelistN(&stack->states);
+ MEM_freeN(stack);
+}
+
+/** \} */
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 781c8f73b0a..4013e962ce5 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -22,6 +22,7 @@
*/
#include <assert.h>
+#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -51,6 +52,22 @@
#include "interface_intern.h"
+bool ui_str_has_word_prefix(const char *haystack, const char *needle, size_t needle_len)
+{
+ const char *match = BLI_strncasestr(haystack, needle, needle_len);
+ if (match) {
+ if ((match == haystack) || (*(match - 1) == ' ') || ispunct(*(match - 1))) {
+ return true;
+ }
+ else {
+ return ui_str_has_word_prefix(match + 1, needle, needle_len);
+ }
+ }
+ else {
+ return false;
+ }
+}
+
/*************************** RNA Utilities ******************************/
uiBut *uiDefAutoButR(uiBlock *block,
@@ -294,7 +311,7 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
const bool compact)
{
eAutoPropButsReturn return_info = UI_PROP_BUTS_NONE_ADDED;
- uiLayout *split, *col;
+ uiLayout *col;
const char *name;
RNA_STRUCT_BEGIN (ptr, prop) {
@@ -325,19 +342,11 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
}
else {
BLI_assert(label_align == UI_BUT_LABEL_ALIGN_SPLIT_COLUMN);
- split = uiLayoutSplit(layout, 0.5f, false);
-
- col = uiLayoutColumn(split, false);
- uiItemL(col, (is_boolean) ? "" : name, ICON_NONE);
- col = uiLayoutColumn(split, false);
+ col = uiLayoutColumn(layout, true);
+ /* Let uiItemFullR() create the split layout. */
+ uiLayoutSetPropSep(col, true);
}
- /* May need to add more cases here.
- * don't override enum flag names */
-
- /* name is shown above, empty name for button below */
- name = (flag & PROP_ENUM_FLAG || is_boolean) ? NULL : "";
-
break;
}
case UI_BUT_LABEL_ALIGN_NONE:
@@ -390,10 +399,10 @@ static int sort_search_items_list(const void *a, const void *b)
}
}
-void ui_rna_collection_search_cb(const struct bContext *C,
- void *arg,
- const char *str,
- uiSearchItems *items)
+void ui_rna_collection_search_update_fn(const struct bContext *C,
+ void *arg,
+ const char *str,
+ uiSearchItems *items)
{
uiRNACollectionSearch *data = arg;
int i = 0, iconid = 0, flag = RNA_property_flag(data->target_prop);
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index ed0f50f4113..0498b312618 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -41,6 +41,8 @@
#include "BLF_api.h"
+#include "ED_node.h"
+
#include "UI_interface.h"
#include "UI_interface_icons.h"
@@ -2092,15 +2094,18 @@ static void widget_draw_text_ime_underline(const uiFontStyle *fstyle,
#endif /* WITH_INPUT_IME */
static bool widget_draw_text_underline_calc_center_x(const char *UNUSED(str),
- const size_t str_ofs,
- const rcti *glyph_bounds,
- const int glyph_advance_x,
+ const size_t str_step_ofs,
+ const rcti *glyph_step_bounds,
+ const int UNUSED(glyph_advance_x),
+ const rctf *glyph_bounds,
+ const int glyph_bearing[2],
void *user_data)
{
/* The index of the character to get, set to the x-position. */
int *ul_data = user_data;
- if (ul_data[0] == (int)str_ofs) {
- ul_data[1] = glyph_bounds->xmin + (glyph_advance_x / 2);
+ if (ul_data[0] == (int)str_step_ofs) {
+ ul_data[1] = glyph_step_bounds->xmin + glyph_bearing[0] +
+ (BLI_rctf_size_x(glyph_bounds) / 2.0f);
/* Early exit. */
return false;
}
@@ -2418,6 +2423,30 @@ static void widget_draw_extra_icons(const uiWidgetColors *wcol,
}
}
+static void widget_draw_node_link_socket(const uiWidgetColors *wcol,
+ const rcti *rect,
+ uiBut *but,
+ float alpha)
+{
+ /* Node socket pointer can be passed as custom_data, see UI_but_node_link_set(). */
+ if (but->custom_data) {
+ const float scale = 0.9f / but->block->aspect;
+
+ float col[4];
+ rgba_uchar_to_float(col, but->col);
+ col[3] *= alpha;
+
+ GPU_blend(true);
+ UI_widgetbase_draw_cache_flush();
+ GPU_blend(false);
+
+ ED_node_socket_draw(but->custom_data, rect, col, scale);
+ }
+ else {
+ widget_draw_icon(but, ICON_LAYER_USED, alpha, rect, wcol->text);
+ }
+}
+
/* draws text and icons for buttons */
static void widget_draw_text_icon(const uiFontStyle *fstyle,
const uiWidgetColors *wcol,
@@ -2427,15 +2456,27 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
const bool show_menu_icon = ui_but_draw_menu_icon(but);
float alpha = (float)wcol->text[3] / 255.0f;
char password_str[UI_MAX_DRAW_STR];
+ bool no_text_padding = but->drawflag & UI_BUT_NO_TEXT_PADDING;
ui_but_text_password_hide(password_str, but, false);
/* check for button text label */
if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && (but->flag & UI_BUT_NODE_LINK)) {
rcti temp = *rect;
- temp.xmin = rect->xmax - BLI_rcti_size_y(rect) - 1;
- widget_draw_icon(but, ICON_LAYER_USED, alpha, &temp, wcol->text);
- rect->xmax = temp.xmin;
+ const int size = BLI_rcti_size_y(rect) + 1; /* Not the icon size! */
+
+ if (but->drawflag & UI_BUT_ICON_LEFT) {
+ temp.xmax = rect->xmin + size;
+ rect->xmin = temp.xmax;
+ /* Further padding looks off. */
+ no_text_padding = true;
+ }
+ else {
+ temp.xmin = rect->xmax - size;
+ rect->xmax = temp.xmin;
+ }
+
+ widget_draw_node_link_socket(wcol, &temp, but, alpha);
}
/* If there's an icon too (made with uiDefIconTextBut) then draw the icon
@@ -2520,28 +2561,30 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
rect->xmin += icon_size + icon_padding;
}
- int text_padding = (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
- if (but->editstr) {
- rect->xmin += text_padding;
- }
- else if (but->flag & UI_BUT_DRAG_MULTI) {
- bool text_is_edited = ui_but_drag_multi_edit_get(but) != NULL;
- if (text_is_edited) {
+ if (!no_text_padding) {
+ int text_padding = (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
+ if (but->editstr) {
rect->xmin += text_padding;
}
- }
- else if (but->drawflag & UI_BUT_TEXT_LEFT) {
-
- /* Reduce the left padding for labels without an icon. */
- if ((but->type == UI_BTYPE_LABEL) && !(but->flag & UI_HAS_ICON) &&
- !ui_block_is_menu(but->block)) {
- text_padding /= 2;
+ else if (but->flag & UI_BUT_DRAG_MULTI) {
+ bool text_is_edited = ui_but_drag_multi_edit_get(but) != NULL;
+ if (text_is_edited) {
+ rect->xmin += text_padding;
+ }
}
+ else if (but->drawflag & UI_BUT_TEXT_LEFT) {
- rect->xmin += text_padding;
- }
- else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
- rect->xmax -= text_padding;
+ /* Reduce the left padding for labels without an icon. */
+ if ((but->type == UI_BTYPE_LABEL) && !(but->flag & UI_HAS_ICON) &&
+ !ui_block_is_menu(but->block)) {
+ text_padding /= 2;
+ }
+
+ rect->xmin += text_padding;
+ }
+ else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
+ rect->xmax -= text_padding;
+ }
}
/* Menu contains sub-menu items with triangle icon on their right. Shortcut
@@ -4145,10 +4188,10 @@ static void widget_optionbut(uiWidgetColors *wcol,
/* smaller */
delta = 1 + BLI_rcti_size_y(&recttemp) / 8;
- recttemp.xmin += delta;
- recttemp.ymin += delta;
- recttemp.xmax -= delta;
- recttemp.ymax -= delta;
+ BLI_rcti_resize(
+ &recttemp, BLI_rcti_size_x(&recttemp) - delta * 2, BLI_rcti_size_y(&recttemp) - delta * 2);
+ /* Keep one edge in place. */
+ BLI_rcti_translate(&recttemp, text_before_widget ? delta : -delta, 0);
rad = wcol->roundness * BLI_rcti_size_y(&recttemp);
round_box_edges(&wtb, UI_CNR_ALL, &recttemp, rad);
@@ -4160,13 +4203,13 @@ static void widget_optionbut(uiWidgetColors *wcol,
widgetbase_draw(&wtb, wcol);
- /* text space */
- const float offset = BLI_rcti_size_y(rect) * 0.7 + delta;
+ /* Text space - factor is really just eyeballed. */
+ const float offset = delta * 0.9;
if (text_before_widget) {
- rect->xmax -= offset;
+ rect->xmax = recttemp.xmin - offset;
}
else {
- rect->xmin += offset;
+ rect->xmin = recttemp.xmax + offset;
}
}
@@ -4222,7 +4265,7 @@ static void widget_box(
copy_v3_v3_uchar(old_col, wcol->inner);
/* abuse but->hsv - if it's non-zero, use this color as the box's background */
- if (but->col[3]) {
+ if (but != NULL && but->col[3]) {
wcol->inner[0] = but->col[0];
wcol->inner[1] = but->col[1];
wcol->inner[2] = but->col[2];
@@ -4723,9 +4766,14 @@ void ui_draw_but(const bContext *C, struct ARegion *region, uiStyle *style, uiBu
case UI_BTYPE_CHECKBOX_N:
if (!(but->flag & UI_HAS_ICON)) {
wt = widget_type(UI_WTYPE_CHECKBOX);
+
if ((but->drawflag & (UI_BUT_TEXT_LEFT | UI_BUT_TEXT_RIGHT)) == 0) {
but->drawflag |= UI_BUT_TEXT_LEFT;
}
+ /* widget_optionbut() carefully sets the text rectangle for fine tuned paddings. If the
+ * text drawing were to add its own padding, DPI and zoom factor would be applied twice
+ * in the final padding, so it's difficult to control it. */
+ but->drawflag |= UI_BUT_NO_TEXT_PADDING;
}
else {
wt = widget_type(UI_WTYPE_TOGGLE);
@@ -4973,6 +5021,30 @@ void ui_draw_menu_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect)
}
/**
+ * Uses the widget base drawing and colors from from the box widget, but ensures an opaque
+ * inner color.
+ */
+void ui_draw_box_opaque(rcti *rect, int roundboxalign)
+{
+ uiWidgetType *wt = widget_type(UI_WTYPE_BOX);
+
+ /* Alpha blend with the region's background color to force an opaque background. */
+ uiWidgetColors *wcol = &wt->wcol;
+ wt->state(wt, 0, 0);
+ float background[4];
+ UI_GetThemeColor4fv(TH_BACK, background);
+ float new_inner[4];
+ rgba_uchar_to_float(new_inner, wcol->inner);
+ new_inner[0] = (new_inner[0] * new_inner[3]) + (background[0] * (1.0f - new_inner[3]));
+ new_inner[1] = (new_inner[1] * new_inner[3]) + (background[1] * (1.0f - new_inner[3]));
+ new_inner[2] = (new_inner[2] * new_inner[3]) + (background[2] * (1.0f - new_inner[3]));
+ new_inner[3] = 1.0f;
+ rgba_float_to_uchar(wcol->inner, new_inner);
+
+ wt->custom(NULL, wcol, rect, 0, roundboxalign);
+}
+
+/**
* Similar to 'widget_menu_back', however we can't use the widget preset system
* because we need to pass in the original location so we know where to show the arrow.
*/
@@ -5279,15 +5351,23 @@ void ui_draw_tooltip_background(const uiStyle *UNUSED(style), uiBlock *UNUSED(bl
wt->draw(&wt->wcol, rect, 0, 0);
}
-/* helper call to draw a menu item without button */
-/* state: UI_ACTIVE or 0 */
+/**
+ * Helper call to draw a menu item without a button.
+ *
+ * \param state: The state of the button,
+ * typically #UI_ACTIVE, #UI_BUT_DISABLED, #UI_BUT_INACTIVE.
+ * \param use_sep: When true, characters after the last #UI_SEP_CHAR are right aligned,
+ * use for displaying key shortcuts.
+ * \param r_xmax: The right hand position of the text, this takes into the icon,
+ * padding and text clipping when there is not enough room to display the full text.
+ */
void ui_draw_menu_item(const uiFontStyle *fstyle,
rcti *rect,
const char *name,
int iconid,
int state,
bool use_sep,
- int *r_name_width)
+ int *r_xmax)
{
uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM);
rcti _rect = *rect;
@@ -5350,23 +5430,8 @@ void ui_draw_menu_item(const uiFontStyle *fstyle,
&xofs,
&yofs,
&info);
- if (r_name_width != NULL) {
- *r_name_width = xofs + info.width;
- }
- }
-
- /* part text right aligned */
- if (use_sep) {
- if (cpoin) {
- rect->xmax = _rect.xmax - 5;
- UI_fontstyle_draw(fstyle,
- rect,
- cpoin + 1,
- wt->wcol.text,
- &(struct uiFontStyleDraw_Params){
- .align = UI_STYLE_TEXT_RIGHT,
- });
- *cpoin = UI_SEP_CHAR;
+ if (r_xmax != NULL) {
+ *r_xmax = xofs + info.width;
}
}
@@ -5386,6 +5451,24 @@ void ui_draw_menu_item(const uiFontStyle *fstyle,
UI_icon_draw_ex(xs, ys, iconid, aspect, 1.0f, 0.0f, wt->wcol.text, false);
GPU_blend(false);
}
+
+ /* part text right aligned */
+ if (use_sep) {
+ if (cpoin) {
+ /* Set inactive state for grayed out text. */
+ wt->state(wt, state | UI_BUT_INACTIVE, 0);
+
+ rect->xmax = _rect.xmax - 5;
+ UI_fontstyle_draw(fstyle,
+ rect,
+ cpoin + 1,
+ wt->wcol.text,
+ &(struct uiFontStyleDraw_Params){
+ .align = UI_STYLE_TEXT_RIGHT,
+ });
+ *cpoin = UI_SEP_CHAR;
+ }
+ }
}
void ui_draw_preview_item(
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index c07166b9ad2..f8419ba3eba 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -60,7 +60,7 @@
#include "interface_intern.h"
-static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mask_scrollers);
+static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize);
/* -------------------------------------------------------------------- */
/** \name Internal Utilities
@@ -134,7 +134,7 @@ void UI_view2d_mask_from_win(const View2D *v2d, rcti *r_mask)
*
* \param mask_scroll: Optionally clamp scrollbars by this region.
*/
-static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scroll)
+static void view2d_masks(View2D *v2d, const rcti *mask_scroll)
{
int scroll;
@@ -144,26 +144,24 @@ static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scr
mask_scroll = &v2d->mask;
}
- if (check_scrollers) {
- /* check size if hiding flag is set: */
- if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
- if (!(v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES)) {
- if (BLI_rctf_size_x(&v2d->tot) > BLI_rctf_size_x(&v2d->cur)) {
- v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
- }
- else {
- v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
- }
+ /* check size if hiding flag is set: */
+ if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
+ if (!(v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES)) {
+ if (BLI_rctf_size_x(&v2d->tot) > BLI_rctf_size_x(&v2d->cur)) {
+ v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
+ }
+ else {
+ v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
}
}
- if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
- if (!(v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES)) {
- if (BLI_rctf_size_y(&v2d->tot) + 0.01f > BLI_rctf_size_y(&v2d->cur)) {
- v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
- }
- else {
- v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
- }
+ }
+ if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
+ if (!(v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES)) {
+ if (BLI_rctf_size_y(&v2d->tot) + 0.01f > BLI_rctf_size_y(&v2d->cur)) {
+ v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
+ }
+ else {
+ v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
}
}
}
@@ -385,8 +383,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
v2d->winx = winx;
v2d->winy = winy;
- /* set masks (always do), but leave scroller scheck to totrect_set */
- view2d_masks(v2d, 0, NULL);
+ view2d_masks(v2d, NULL);
if (do_init) {
/* Visible by default. */
@@ -394,13 +391,12 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
}
/* set 'tot' rect before setting cur? */
- /* XXX confusing stuff here still -
- * I made this function not check scroller hide - that happens in totrect_set */
+ /* XXX confusing stuff here still */
if (tot_changed) {
UI_view2d_totRect_set_resize(v2d, winx, winy, !do_init);
}
else {
- ui_view2d_curRect_validate_resize(v2d, !do_init, 0);
+ ui_view2d_curRect_validate_resize(v2d, !do_init);
}
}
@@ -409,7 +405,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
* 'cur' is not allowed to be: larger than max, smaller than min, or outside of 'tot'
*/
// XXX pre2.5 -> this used to be called test_view2d()
-static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mask_scrollers)
+static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize)
{
float totwidth, totheight, curwidth, curheight, width, height;
float winx, winy;
@@ -851,12 +847,12 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
}
/* set masks */
- view2d_masks(v2d, mask_scrollers, NULL);
+ view2d_masks(v2d, NULL);
}
void UI_view2d_curRect_validate(View2D *v2d)
{
- ui_view2d_curRect_validate_resize(v2d, 0, 1);
+ ui_view2d_curRect_validate_resize(v2d, false);
}
/* ------------------ */
@@ -982,22 +978,10 @@ void UI_view2d_curRect_reset(View2D *v2d)
/* Change the size of the maximum viewable area (i.e. 'tot' rect) */
void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, bool resize)
{
- // int scroll = view2d_scroll_mapped(v2d->scroll);
-
/* don't do anything if either value is 0 */
width = abs(width);
height = abs(height);
- /* hrumf! */
- /* XXX: there are work arounds for this in the panel and file browse code. */
- /* round to int, because this is called with width + V2D_SCROLL_WIDTH */
- // if (scroll & V2D_SCROLL_HORIZONTAL) {
- // width -= (int)V2D_SCROLL_WIDTH;
- // }
- // if (scroll & V2D_SCROLL_VERTICAL) {
- // height -= (int)V2D_SCROLL_HEIGHT;
- // }
-
if (ELEM(0, width, height)) {
if (G.debug & G_DEBUG) {
printf("Error: View2D totRect set exiting: v2d=%p width=%d height=%d\n",
@@ -1047,20 +1031,12 @@ void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, bool resiz
}
/* make sure that 'cur' rect is in a valid state as a result of these changes */
- ui_view2d_curRect_validate_resize(v2d, resize, 1);
+ ui_view2d_curRect_validate_resize(v2d, resize);
}
void UI_view2d_totRect_set(View2D *v2d, int width, int height)
{
- int scroll = view2d_scroll_mapped(v2d->scroll);
-
- UI_view2d_totRect_set_resize(v2d, width, height, 0);
-
- /* solve bad recursion... if scroller state changed,
- * mask is different, so you get different rects */
- if (scroll != view2d_scroll_mapped(v2d->scroll)) {
- UI_view2d_totRect_set_resize(v2d, width, height, 0);
- }
+ UI_view2d_totRect_set_resize(v2d, width, height, false);
}
bool UI_view2d_tab_set(View2D *v2d, int tab)
@@ -1258,7 +1234,7 @@ void UI_view2d_view_restore(const bContext *C)
* \{ */
/* Draw a constant grid in given 2d-region */
-void UI_view2d_constant_grid_draw(View2D *v2d, float step)
+void UI_view2d_constant_grid_draw(const View2D *v2d, float step)
{
float start_x, start_y;
int count_x, count_y;
@@ -1330,7 +1306,8 @@ void UI_view2d_constant_grid_draw(View2D *v2d, float step)
}
/* Draw a multi-level grid in given 2d-region */
-void UI_view2d_multi_grid_draw(View2D *v2d, int colorid, float step, int level_size, int totlevels)
+void UI_view2d_multi_grid_draw(
+ const View2D *v2d, int colorid, float step, int level_size, int totlevels)
{
/* Exit if there is nothing to draw */
if (totlevels == 0) {
@@ -1448,7 +1425,7 @@ View2DScrollers *UI_view2d_scrollers_calc(View2D *v2d, const rcti *mask_custom)
scrollers = MEM_callocN(sizeof(View2DScrollers), "View2DScrollers");
/* Always update before drawing (for dynamically sized scrollers). */
- view2d_masks(v2d, false, mask_custom);
+ view2d_masks(v2d, mask_custom);
vert = v2d->vert;
hor = v2d->hor;
@@ -1801,7 +1778,8 @@ bool UI_view2d_view_to_region_clip(
* \param x, y: Coordinates to convert.
* \param r_region_x, r_region_y: Resultant coordinates.
*/
-void UI_view2d_view_to_region(View2D *v2d, float x, float y, int *r_region_x, int *r_region_y)
+void UI_view2d_view_to_region(
+ const View2D *v2d, float x, float y, int *r_region_x, int *r_region_y)
{
/* step 1: express given coordinates as proportional values */
x = (x - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur);
@@ -1817,7 +1795,7 @@ void UI_view2d_view_to_region(View2D *v2d, float x, float y, int *r_region_x, in
}
void UI_view2d_view_to_region_fl(
- View2D *v2d, float x, float y, float *r_region_x, float *r_region_y)
+ const View2D *v2d, float x, float y, float *r_region_x, float *r_region_y)
{
/* express given coordinates as proportional values */
x = (x - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur);
@@ -1828,7 +1806,7 @@ void UI_view2d_view_to_region_fl(
*r_region_y = v2d->mask.ymin + (y * BLI_rcti_size_y(&v2d->mask));
}
-void UI_view2d_view_to_region_rcti(View2D *v2d, const rctf *rect_src, rcti *rect_dst)
+void UI_view2d_view_to_region_rcti(const View2D *v2d, const rctf *rect_src, rcti *rect_dst)
{
const float cur_size[2] = {BLI_rctf_size_x(&v2d->cur), BLI_rctf_size_y(&v2d->cur)};
const float mask_size[2] = {BLI_rcti_size_x(&v2d->mask), BLI_rcti_size_y(&v2d->mask)};
@@ -1849,7 +1827,7 @@ void UI_view2d_view_to_region_rcti(View2D *v2d, const rctf *rect_src, rcti *rect
clamp_rctf_to_rcti(rect_dst, &rect_tmp);
}
-void UI_view2d_view_to_region_m4(View2D *v2d, float matrix[4][4])
+void UI_view2d_view_to_region_m4(const View2D *v2d, float matrix[4][4])
{
rctf mask;
unit_m4(matrix);
@@ -1857,7 +1835,7 @@ void UI_view2d_view_to_region_m4(View2D *v2d, float matrix[4][4])
BLI_rctf_transform_calc_m4_pivot_min(&v2d->cur, &mask, matrix);
}
-bool UI_view2d_view_to_region_rcti_clip(View2D *v2d, const rctf *rect_src, rcti *rect_dst)
+bool UI_view2d_view_to_region_rcti_clip(const View2D *v2d, const rctf *rect_src, rcti *rect_dst)
{
const float cur_size[2] = {BLI_rctf_size_x(&v2d->cur), BLI_rctf_size_y(&v2d->cur)};
const float mask_size[2] = {BLI_rcti_size_x(&v2d->mask), BLI_rcti_size_y(&v2d->mask)};
@@ -1983,7 +1961,7 @@ float UI_view2d_scale_get_y(const View2D *v2d)
/**
* Same as ``UI_view2d_scale_get() - 1.0f / x, y``
*/
-void UI_view2d_scale_get_inverse(View2D *v2d, float *r_x, float *r_y)
+void UI_view2d_scale_get_inverse(const View2D *v2d, float *r_x, float *r_y)
{
if (r_x) {
*r_x = BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask);
@@ -1997,7 +1975,7 @@ void UI_view2d_scale_get_inverse(View2D *v2d, float *r_x, float *r_y)
* Simple functions for consistent center offset access.
* Used by node editor to shift view center for each individual node tree.
*/
-void UI_view2d_center_get(struct View2D *v2d, float *r_x, float *r_y)
+void UI_view2d_center_get(const struct View2D *v2d, float *r_x, float *r_y)
{
/* get center */
if (r_x) {
diff --git a/source/blender/editors/io/io_alembic.c b/source/blender/editors/io/io_alembic.c
index af17303466b..551f7989d53 100644
--- a/source/blender/editors/io/io_alembic.c
+++ b/source/blender/editors/io/io_alembic.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
diff --git a/source/blender/editors/io/io_alembic.h b/source/blender/editors/io/io_alembic.h
index 881712fe630..ecd8c1818f8 100644
--- a/source/blender/editors/io/io_alembic.h
+++ b/source/blender/editors/io/io_alembic.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
diff --git a/source/blender/editors/io/io_cache.c b/source/blender/editors/io/io_cache.c
index 6c5abf60272..045a293f71b 100644
--- a/source/blender/editors/io/io_cache.c
+++ b/source/blender/editors/io/io_cache.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
diff --git a/source/blender/editors/io/io_cache.h b/source/blender/editors/io/io_cache.h
index 25548dcdbce..c6fc50a236e 100644
--- a/source/blender/editors/io/io_cache.h
+++ b/source/blender/editors/io/io_cache.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
diff --git a/source/blender/editors/io/io_usd.c b/source/blender/editors/io/io_usd.c
index bb527ee6a3f..262b15c63e5 100644
--- a/source/blender/editors/io/io_usd.c
+++ b/source/blender/editors/io/io_usd.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
diff --git a/source/blender/editors/io/io_usd.h b/source/blender/editors/io/io_usd.h
index 4738e1c348d..c794dc744df 100644
--- a/source/blender/editors/io/io_usd.h
+++ b/source/blender/editors/io/io_usd.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
diff --git a/source/blender/editors/mask/mask_select.c b/source/blender/editors/mask/mask_select.c
index a6dece91eb0..c8cddced99c 100644
--- a/source/blender/editors/mask/mask_select.c
+++ b/source/blender/editors/mask/mask_select.c
@@ -521,8 +521,8 @@ void MASK_OT_select_box(wmOperatorType *ot)
* \{ */
static bool do_lasso_select_mask(bContext *C,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
ScrArea *area = CTX_wm_area(C);
@@ -540,7 +540,7 @@ static bool do_lasso_select_mask(bContext *C,
}
/* get rectangle from operator */
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
/* do actual selection */
LISTBASE_FOREACH (MaskLayer *, mask_layer, &mask->masklayers) {
@@ -573,7 +573,7 @@ static bool do_lasso_select_mask(bContext *C,
&screen_co[1]);
if (BLI_rcti_isect_pt(&rect, screen_co[0], screen_co[1]) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], INT_MAX)) {
+ BLI_lasso_is_point_inside(mcoords, mcoords_len, screen_co[0], screen_co[1], INT_MAX)) {
BKE_mask_point_select_set(point, select);
BKE_mask_point_select_set_handle(point, MASK_WHICH_HANDLE_BOTH, select);
changed = true;
@@ -594,14 +594,14 @@ static bool do_lasso_select_mask(bContext *C,
static int clip_lasso_select_exec(bContext *C, wmOperator *op)
{
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
- if (mcords) {
+ if (mcoords) {
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- do_lasso_select_mask(C, mcords, mcords_tot, sel_op);
+ do_lasso_select_mask(C, mcoords, mcoords_len, sel_op);
- MEM_freeN((void *)mcords);
+ MEM_freeN((void *)mcoords);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 1484dcfa92d..3c426e5d2b1 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -59,6 +59,7 @@ static Object *make_prim_init(bContext *C,
const char *idname,
const float loc[3],
const float rot[3],
+ const float scale[3],
ushort local_view_bits,
MakePrimitiveData *r_creation_data)
{
@@ -76,6 +77,13 @@ static Object *make_prim_init(bContext *C,
ED_object_new_primitive_matrix(C, obedit, loc, rot, r_creation_data->mat);
+ if (scale && !equals_v3v3(scale, (const float[3]){1.0f, 1.0f, 1.0f})) {
+ float scale_half[3];
+ copy_v3_v3(scale_half, scale);
+ mul_v3_fl(scale_half, 0.5f);
+ rescale_m4(r_creation_data->mat, scale_half);
+ }
+
return obedit;
}
@@ -112,9 +120,16 @@ static int add_primitive_plane_exec(bContext *C, wmOperator *op)
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
- ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL);
- obedit = make_prim_init(
- C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Plane"), loc, rot, local_view_bits, &creation_data);
+ ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL);
+ obedit = make_prim_init(C,
+ CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Plane"),
+ loc,
+ rot,
+ NULL,
+ local_view_bits,
+ &creation_data);
+
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -164,15 +179,22 @@ static int add_primitive_cube_exec(bContext *C, wmOperator *op)
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3];
+ float loc[3], rot[3], scale[3];
bool enter_editmode;
ushort local_view_bits;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
- ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL);
- obedit = make_prim_init(
- C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cube"), loc, rot, local_view_bits, &creation_data);
+ ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, scale, &enter_editmode, &local_view_bits, NULL);
+ obedit = make_prim_init(C,
+ CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cube"),
+ loc,
+ rot,
+ scale,
+ local_view_bits,
+ &creation_data);
+
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -237,9 +259,16 @@ static int add_primitive_circle_exec(bContext *C, wmOperator *op)
cap_tri = (cap_end == 2);
WM_operator_view3d_unit_defaults(C, op);
- ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL);
- obedit = make_prim_init(
- C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Circle"), loc, rot, local_view_bits, &creation_data);
+ ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL);
+ obedit = make_prim_init(C,
+ CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Circle"),
+ loc,
+ rot,
+ NULL,
+ local_view_bits,
+ &creation_data);
+
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -294,7 +323,7 @@ static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3];
+ float loc[3], rot[3], scale[3];
bool enter_editmode;
ushort local_view_bits;
const int end_fill_type = RNA_enum_get(op->ptr, "end_fill_type");
@@ -303,11 +332,13 @@ static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
- ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL);
+ ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, scale, &enter_editmode, &local_view_bits, NULL);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cylinder"),
loc,
rot,
+ scale,
local_view_bits,
&creation_data);
em = BKE_editmesh_from_object(obedit);
@@ -368,7 +399,7 @@ static int add_primitive_cone_exec(bContext *C, wmOperator *op)
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3];
+ float loc[3], rot[3], scale[3];
bool enter_editmode;
ushort local_view_bits;
const int end_fill_type = RNA_enum_get(op->ptr, "end_fill_type");
@@ -377,9 +408,15 @@ static int add_primitive_cone_exec(bContext *C, wmOperator *op)
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
- ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL);
- obedit = make_prim_init(
- C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cone"), loc, rot, local_view_bits, &creation_data);
+ ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, scale, &enter_editmode, &local_view_bits, NULL);
+ obedit = make_prim_init(C,
+ CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cone"),
+ loc,
+ rot,
+ scale,
+ local_view_bits,
+ &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -447,9 +484,15 @@ static int add_primitive_grid_exec(bContext *C, wmOperator *op)
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
- ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL);
- obedit = make_prim_init(
- C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Grid"), loc, rot, local_view_bits, &creation_data);
+ ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL);
+ obedit = make_prim_init(C,
+ CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Grid"),
+ loc,
+ rot,
+ NULL,
+ local_view_bits,
+ &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -514,10 +557,16 @@ static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
- ED_object_add_generic_get_opts(C, op, 'Y', loc, rot, &enter_editmode, &local_view_bits, NULL);
+ ED_object_add_generic_get_opts(
+ C, op, 'Y', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL);
- obedit = make_prim_init(
- C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Suzanne"), loc, rot, local_view_bits, &creation_data);
+ obedit = make_prim_init(C,
+ CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Suzanne"),
+ loc,
+ rot,
+ NULL,
+ local_view_bits,
+ &creation_data);
dia = RNA_float_get(op->ptr, "size") / 2.0f;
mul_mat3_m4_fl(creation_data.mat, dia);
@@ -567,15 +616,21 @@ static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op)
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3];
+ float loc[3], rot[3], scale[3];
bool enter_editmode;
ushort local_view_bits;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
- ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL);
- obedit = make_prim_init(
- C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Sphere"), loc, rot, local_view_bits, &creation_data);
+ ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, scale, &enter_editmode, &local_view_bits, NULL);
+ obedit = make_prim_init(C,
+ CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Sphere"),
+ loc,
+ rot,
+ scale,
+ local_view_bits,
+ &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -629,17 +684,19 @@ static int add_primitive_icosphere_exec(bContext *C, wmOperator *op)
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3];
+ float loc[3], rot[3], scale[3];
bool enter_editmode;
ushort local_view_bits;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
- ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL);
+ ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, scale, &enter_editmode, &local_view_bits, NULL);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Icosphere"),
loc,
rot,
+ scale,
local_view_bits,
&creation_data);
em = BKE_editmesh_from_object(obedit);
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index 23f622ac359..bf6c5a2f829 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -226,6 +226,7 @@ static bool edbm_extrude_ex(Object *obedit,
char htype,
const char hflag,
const bool use_normal_flip,
+ const bool use_dissolve_ortho_edges,
const bool use_mirror,
const bool use_select_history)
{
@@ -241,6 +242,7 @@ static bool edbm_extrude_ex(Object *obedit,
BMO_op_init(bm, &extop, BMO_FLAG_DEFAULTS, "extrude_face_region");
BMO_slot_bool_set(extop.slots_in, "use_normal_flip", use_normal_flip);
+ BMO_slot_bool_set(extop.slots_in, "use_dissolve_ortho_edges", use_dissolve_ortho_edges);
BMO_slot_bool_set(extop.slots_in, "use_select_history", use_select_history);
BMO_slot_buffer_from_enabled_hflag(bm, &extop, extop.slots_in, "geom", htype, hflag);
@@ -312,7 +314,7 @@ static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op)
mul_v3_m3v3(offset_local, tmat, offset);
for (int a = 0; a < steps; a++) {
- edbm_extrude_ex(obedit, em, BM_ALL_NOLOOP, BM_ELEM_SELECT, false, false, true);
+ edbm_extrude_ex(obedit, em, BM_ALL_NOLOOP, BM_ELEM_SELECT, false, false, false, true);
BMO_op_callf(
em->bm, BMO_FLAG_DEFAULTS, "translate vec=%v verts=%hv", offset_local, BM_ELEM_SELECT);
}
@@ -359,6 +361,7 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
static bool edbm_extrude_mesh(Object *obedit, BMEditMesh *em, wmOperator *op)
{
const bool use_normal_flip = RNA_boolean_get(op->ptr, "use_normal_flip");
+ const bool use_dissolve_ortho_edges = RNA_boolean_get(op->ptr, "use_dissolve_ortho_edges");
const char htype = edbm_extrude_htype_from_em_select(em);
enum { NONE = 0, ELEM_FLAG, VERT_ONLY, EDGE_ONLY } nr;
bool changed = false;
@@ -401,7 +404,14 @@ static bool edbm_extrude_mesh(Object *obedit, BMEditMesh *em, wmOperator *op)
case NONE:
return false;
case ELEM_FLAG:
- changed = edbm_extrude_ex(obedit, em, htype, BM_ELEM_SELECT, use_normal_flip, true, true);
+ changed = edbm_extrude_ex(obedit,
+ em,
+ htype,
+ BM_ELEM_SELECT,
+ use_normal_flip,
+ use_dissolve_ortho_edges,
+ true,
+ true);
break;
case VERT_ONLY:
changed = edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT);
@@ -465,6 +475,7 @@ void MESH_OT_extrude_region(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", "");
+ RNA_def_boolean(ot->srna, "use_dissolve_ortho_edges", false, "Dissolve Orthogonal Edges", "");
Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY);
}
@@ -519,6 +530,7 @@ void MESH_OT_extrude_context(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", "");
+ RNA_def_boolean(ot->srna, "use_dissolve_ortho_edges", false, "Dissolve Orthogonal Edges", "");
Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY);
}
@@ -840,7 +852,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w
}
}
- edbm_extrude_ex(vc.obedit, vc.em, extrude_htype, BM_ELEM_SELECT, false, true, true);
+ edbm_extrude_ex(vc.obedit, vc.em, extrude_htype, BM_ELEM_SELECT, false, false, true, true);
EDBM_op_callf(
vc.em, op, "rotate verts=%hv cent=%v matrix=%m3", BM_ELEM_SELECT, local_center, mat);
EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v", BM_ELEM_SELECT, ofs);
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index 08bbe9ae0e7..0f52911c603 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -372,7 +372,8 @@ static int loopcut_init(bContext *C, wmOperator *op, const wmEvent *event)
if (is_interactive) {
for (uint base_index = 0; base_index < bases_len; base_index++) {
Object *ob_iter = bases[base_index]->object;
- if (modifiers_isDeformedByLattice(ob_iter) || modifiers_isDeformedByArmature(ob_iter)) {
+ if (BKE_modifiers_is_deformed_by_lattice(ob_iter) ||
+ BKE_modifiers_is_deformed_by_armature(ob_iter)) {
BKE_report(
op->reports, RPT_WARNING, "Loop cut does not work well on deformed edit mesh display");
break;
diff --git a/source/blender/editors/mesh/editmesh_mask_extract.c b/source/blender/editors/mesh/editmesh_mask_extract.c
index c02ef9835a0..739bc5bdf7c 100644
--- a/source/blender/editors/mesh/editmesh_mask_extract.c
+++ b/source/blender/editors/mesh/editmesh_mask_extract.c
@@ -224,7 +224,7 @@ static int paint_mask_extract_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "add_solidify")) {
ED_object_modifier_add(
op->reports, bmain, scene, new_ob, "mask_extract_solidify", eModifierType_Solidify);
- SolidifyModifierData *sfmd = (SolidifyModifierData *)modifiers_findByName(
+ SolidifyModifierData *sfmd = (SolidifyModifierData *)BKE_modifiers_findby_name(
new_ob, "mask_extract_solidify");
if (sfmd) {
sfmd->offset = -0.05f;
diff --git a/source/blender/editors/mesh/editmesh_select_similar.c b/source/blender/editors/mesh/editmesh_select_similar.c
index 5106108a16c..365c5b5d264 100644
--- a/source/blender/editors/mesh/editmesh_select_similar.c
+++ b/source/blender/editors/mesh/editmesh_select_similar.c
@@ -1059,7 +1059,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
if (type == SIMVERT_VGROUP) {
/* We store the names of the vertex groups, so we can select
- * vertex groups with the same name in different objects. */
+ * vertex groups with the same name in different objects. */
const int dvert_tot = BLI_listbase_count(&ob->defbase);
for (int i = 0; i < dvert_tot; i++) {
if (dvert_selected & (1 << i)) {
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 5c7c95b59d7..684bb73dc0e 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -1970,6 +1970,84 @@ void MESH_OT_duplicate(wmOperatorType *ot)
RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
}
+static BMLoopNorEditDataArray *flip_custom_normals_init_data(BMesh *bm)
+{
+ BMLoopNorEditDataArray *lnors_ed_arr = NULL;
+ if (CustomData_has_layer(&bm->ldata, CD_CUSTOMLOOPNORMAL)) {
+ /* The mesh has custom normal data, update these too.
+ * Otherwise they will be left in a mangled state.
+ */
+ BM_lnorspace_update(bm);
+ lnors_ed_arr = BM_loop_normal_editdata_array_init(bm, true);
+ }
+
+ return lnors_ed_arr;
+}
+
+static bool flip_custom_normals(BMesh *bm, BMLoopNorEditDataArray *lnors_ed_arr)
+{
+ if (!lnors_ed_arr) {
+ return false;
+ }
+
+ if (lnors_ed_arr->totloop == 0) {
+ /* No loops normals to flip, exit early! */
+ return false;
+ }
+
+ bm->spacearr_dirty |= BM_SPACEARR_DIRTY_ALL;
+ BM_lnorspace_update(bm);
+
+ /* We need to recreate the custom normal array because the clnors_data will
+ * be mangled because we swapped the loops around when we flipped the faces. */
+ BMLoopNorEditDataArray *lnors_ed_arr_new_full = BM_loop_normal_editdata_array_init(bm, true);
+
+ {
+ /* We need to recalculate all loop normals in the affected area. Even the ones that are not
+ * going to be flipped because the clnors data is mangled. */
+
+ BMLoopNorEditData *lnor_ed_new_full = lnors_ed_arr_new_full->lnor_editdata;
+ for (int i = 0; i < lnors_ed_arr_new_full->totloop; i++, lnor_ed_new_full++) {
+
+ BMLoopNorEditData *lnor_ed =
+ lnors_ed_arr->lidx_to_lnor_editdata[lnor_ed_new_full->loop_index];
+
+ BLI_assert(lnor_ed != NULL);
+
+ BKE_lnor_space_custom_normal_to_data(
+ bm->lnor_spacearr->lspacearr[lnor_ed_new_full->loop_index],
+ lnor_ed->nloc,
+ lnor_ed_new_full->clnors_data);
+ }
+ }
+
+ BMFace *f;
+ BMLoop *l;
+ BMIter iter_f, iter_l;
+ BM_ITER_MESH (f, &iter_f, bm, BM_FACES_OF_MESH) {
+ if (!BM_elem_flag_test(f, BM_ELEM_SELECT)) {
+ continue;
+ }
+ /* Flip all the custom loop normals on the selected faces. */
+
+ BM_ITER_ELEM (l, &iter_l, f, BM_LOOPS_OF_FACE) {
+
+ int loop_index = BM_elem_index_get(l);
+
+ BMLoopNorEditData *lnor_ed = lnors_ed_arr->lidx_to_lnor_editdata[loop_index];
+ BMLoopNorEditData *lnor_ed_new = lnors_ed_arr_new_full->lidx_to_lnor_editdata[loop_index];
+ BLI_assert(lnor_ed != NULL && lnor_ed_new != NULL);
+
+ negate_v3(lnor_ed->nloc);
+
+ BKE_lnor_space_custom_normal_to_data(
+ bm->lnor_spacearr->lspacearr[loop_index], lnor_ed->nloc, lnor_ed_new->clnors_data);
+ }
+ }
+ BM_loop_normal_editdata_array_free(lnors_ed_arr_new_full);
+ return true;
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -1977,6 +2055,8 @@ void MESH_OT_duplicate(wmOperatorType *ot)
* \{ */
static int edbm_flip_normals_exec(bContext *C, wmOperator *op)
{
+ const bool only_clnors = RNA_boolean_get(op->ptr, "only_clnors");
+
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
@@ -1986,15 +2066,48 @@ static int edbm_flip_normals_exec(bContext *C, wmOperator *op)
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
- if (em->bm->totfacesel == 0) {
+ if (only_clnors) {
+ if (CustomData_has_layer(&em->bm->ldata, CD_CUSTOMLOOPNORMAL)) {
+ /* The mesh has custom normal data, flip them. */
+ BMesh *bm = em->bm;
+
+ BM_lnorspace_update(bm);
+ BMLoopNorEditDataArray *lnors_ed_arr = BM_loop_normal_editdata_array_init(bm, false);
+ BMLoopNorEditData *lnor_ed = lnors_ed_arr->lnor_editdata;
+
+ for (int i = 0; i < lnors_ed_arr->totloop; i++, lnor_ed++) {
+ negate_v3(lnor_ed->nloc);
+
+ BKE_lnor_space_custom_normal_to_data(bm->lnor_spacearr->lspacearr[lnor_ed->loop_index],
+ lnor_ed->nloc,
+ lnor_ed->clnors_data);
+ }
+ BM_loop_normal_editdata_array_free(lnors_ed_arr);
+ EDBM_update_generic(obedit->data, true, false);
+ }
continue;
}
- if (!EDBM_op_callf(em, op, "reverse_faces faces=%hf flip_multires=%b", BM_ELEM_SELECT, true)) {
+ if (em->bm->totfacesel == 0) {
continue;
}
- EDBM_update_generic(obedit->data, true, false);
+ bool has_flipped_faces = false;
+
+ /* See if we have any custom normals to flip. */
+ BMLoopNorEditDataArray *lnors_ed_arr = flip_custom_normals_init_data(em->bm);
+
+ if (EDBM_op_callf(em, op, "reverse_faces faces=%hf flip_multires=%b", BM_ELEM_SELECT, true)) {
+ has_flipped_faces = true;
+ }
+
+ if (flip_custom_normals(em->bm, lnors_ed_arr) || has_flipped_faces) {
+ EDBM_update_generic(obedit->data, true, false);
+ }
+
+ if (lnors_ed_arr != NULL) {
+ BM_loop_normal_editdata_array_free(lnors_ed_arr);
+ }
}
MEM_freeN(objects);
@@ -2014,6 +2127,12 @@ void MESH_OT_flip_normals(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna,
+ "only_clnors",
+ false,
+ "Custom Normals Only",
+ "Only flip the custom loop normals of the selected elements");
}
/** \} */
@@ -2276,6 +2395,7 @@ void MESH_OT_reveal(wmOperatorType *ot)
static int edbm_normals_make_consistent_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
+ const bool inside = RNA_boolean_get(op->ptr, "inside");
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(
@@ -2288,11 +2408,23 @@ static int edbm_normals_make_consistent_exec(bContext *C, wmOperator *op)
continue;
}
+ BMLoopNorEditDataArray *lnors_ed_arr = NULL;
+
+ if (inside) {
+ /* Save custom normal data for later so we can flip them correctly. */
+ lnors_ed_arr = flip_custom_normals_init_data(em->bm);
+ }
+
if (!EDBM_op_callf(em, op, "recalc_face_normals faces=%hf", BM_ELEM_SELECT)) {
continue;
}
- if (RNA_boolean_get(op->ptr, "inside")) {
+
+ if (inside) {
EDBM_op_callf(em, op, "reverse_faces faces=%hf flip_multires=%b", BM_ELEM_SELECT, true);
+ flip_custom_normals(em->bm, lnors_ed_arr);
+ if (lnors_ed_arr != NULL) {
+ BM_loop_normal_editdata_array_free(lnors_ed_arr);
+ }
}
EDBM_update_generic(obedit->data, true, false);
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 48ec41027ff..e4ecfa9c680 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -397,9 +397,7 @@ struct UMArrayData {
UndoMesh *um;
const UndoMesh *um_ref; /* can be NULL */
};
-static void um_arraystore_compact_cb(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void um_arraystore_compact_cb(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct UMArrayData *um_data = taskdata;
um_arraystore_compact_with_info(um_data->um, um_data->um_ref);
@@ -541,9 +539,7 @@ static void *undomesh_from_editmesh(UndoMesh *um, BMEditMesh *em, Key *key)
# ifdef USE_ARRAY_STORE_THREAD
if (um_arraystore.task_pool == NULL) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
- um_arraystore.task_pool = BLI_task_pool_create_background(
- scheduler, NULL, TASK_PRIORITY_LOW);
+ um_arraystore.task_pool = BLI_task_pool_create_background(NULL, TASK_PRIORITY_LOW);
}
struct UMArrayData *um_data = MEM_mallocN(sizeof(*um_data), __func__);
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index a26003d78ed..b5346a9061a 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -1647,14 +1647,13 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree,
void EDBM_project_snap_verts(
bContext *C, Depsgraph *depsgraph, ARegion *region, Object *obedit, BMEditMesh *em)
{
- Main *bmain = CTX_data_main(C);
BMIter iter;
BMVert *eve;
ED_view3d_init_mats_rv3d(obedit, region->regiondata);
struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d(
- bmain, CTX_data_scene(C), 0, region, CTX_wm_view3d(C));
+ CTX_data_scene(C), 0, region, CTX_wm_view3d(C));
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 66b2c66f2aa..c52a5956ac4 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -277,6 +277,18 @@ void ED_operatormacros_mesh(void)
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
RNA_boolean_set(otmacro->ptr, "mirror", false);
+ ot = WM_operatortype_append_macro(
+ "MESH_OT_extrude_region_dissolve_move_intersect",
+ "Extrude, Dissolve, Move and Intersect",
+ "Extrude, dissolves edges whose faces form a flat surface and intersect new edges",
+ OPTYPE_UNDO | OPTYPE_REGISTER);
+ otmacro = WM_operatortype_macro_define(ot, "MESH_OT_extrude_region");
+ RNA_boolean_set(otmacro->ptr, "use_dissolve_ortho_edges", true);
+ otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
+ RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
+ RNA_boolean_set(otmacro->ptr, "mirror", false);
+ RNA_boolean_set(otmacro->ptr, "use_automerge_and_split", true);
+
ot = WM_operatortype_append_macro("MESH_OT_extrude_context_move",
"Extrude Region and Move",
"Extrude region together along the average normal",
diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt
index c2c25e47908..fb273cf49a8 100644
--- a/source/blender/editors/object/CMakeLists.txt
+++ b/source/blender/editors/object/CMakeLists.txt
@@ -17,8 +17,8 @@
set(INC
../include
- ../../blenkernel
../../blenfont
+ ../../blenkernel
../../blenlib
../../blentranslation
../../bmesh
@@ -34,6 +34,7 @@ set(INC
../../shader_fx
../../render/extern/include
../../windowmanager
+ ../../../../intern/clog
../../../../intern/glew-mx
../../../../intern/guardedalloc
)
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 916c26e7667..8289f52b0c8 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -64,7 +64,7 @@
#include "BKE_duplilist.h"
#include "BKE_effect.h"
#include "BKE_font.h"
-#include "BKE_gpencil_geom.h"
+#include "BKE_gpencil_curve.h"
#include "BKE_hair.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
@@ -146,7 +146,7 @@ static const EnumPropertyItem field_type_items[] = {
{PFIELD_BOID, "BOID", ICON_FORCE_BOID, "Boid", ""},
{PFIELD_TURBULENCE, "TURBULENCE", ICON_FORCE_TURBULENCE, "Turbulence", ""},
{PFIELD_DRAG, "DRAG", ICON_FORCE_DRAG, "Drag", ""},
- {PFIELD_SMOKEFLOW, "SMOKE", ICON_FORCE_SMOKEFLOW, "Smoke Flow", ""},
+ {PFIELD_FLUIDFLOW, "FLUID", ICON_FORCE_FLUIDFLOW, "Fluid Flow", ""},
{0, NULL, 0, NULL, NULL},
};
@@ -350,6 +350,18 @@ void ED_object_add_generic_props(wmOperatorType *ot, bool do_editmode)
DEG2RADF(-360.0f),
DEG2RADF(360.0f));
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ prop = RNA_def_float_vector_xyz(ot->srna,
+ "scale",
+ 3,
+ NULL,
+ -OBJECT_ADD_SIZE_MAXF,
+ OBJECT_ADD_SIZE_MAXF,
+ "Scale",
+ "Scale for the newly added object",
+ -1000.0f,
+ 1000.0f);
+ RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
void ED_object_add_mesh_props(wmOperatorType *ot)
@@ -362,6 +374,7 @@ bool ED_object_add_generic_get_opts(bContext *C,
const char view_align_axis,
float loc[3],
float rot[3],
+ float scale[3],
bool *enter_editmode,
ushort *local_view_bits,
bool *is_view_aligned)
@@ -470,6 +483,26 @@ bool ED_object_add_generic_get_opts(bContext *C,
}
}
+ /* Scale! */
+ {
+ float _scale[3];
+ if (!scale) {
+ scale = _scale;
+ }
+
+ /* For now this is optional, we can make it always use. */
+ copy_v3_fl(scale, 1.0f);
+ if ((prop = RNA_struct_find_property(op->ptr, "scale"))) {
+ if (RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_float_get_array(op->ptr, prop, scale);
+ }
+ else {
+ copy_v3_fl(scale, 1.0f);
+ RNA_property_float_set_array(op->ptr, prop, scale);
+ }
+ }
+ }
+
return true;
}
@@ -535,7 +568,7 @@ static int object_add_exec(bContext *C, wmOperator *op)
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
- C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL)) {
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
radius = RNA_float_get(op->ptr, "radius");
@@ -609,7 +642,7 @@ static int lightprobe_add_exec(bContext *C, wmOperator *op)
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
- C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL)) {
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
type = RNA_enum_get(op->ptr, "type");
@@ -668,7 +701,7 @@ static int effector_add_exec(bContext *C, wmOperator *op)
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
- C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL)) {
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
type = RNA_enum_get(op->ptr, "type");
@@ -746,7 +779,7 @@ static int object_camera_add_exec(bContext *C, wmOperator *op)
RNA_enum_set(op->ptr, "align", ALIGN_VIEW);
if (!ED_object_add_generic_get_opts(
- C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL)) {
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
ob = ED_object_add_type(C, OB_CAMERA, NULL, loc, rot, false, local_view_bits);
@@ -807,7 +840,7 @@ static int object_metaball_add_exec(bContext *C, wmOperator *op)
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
- C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL)) {
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
if (obedit == NULL || obedit->type != OB_MBALL) {
@@ -872,7 +905,7 @@ static int object_add_text_exec(bContext *C, wmOperator *op)
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
- C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL)) {
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
if (obedit && obedit->type == OB_FONT) {
@@ -924,7 +957,7 @@ static int object_armature_add_exec(bContext *C, wmOperator *op)
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
- C, op, 'Z', loc, rot, &enter_editmode, &local_view_bits, NULL)) {
+ C, op, 'Z', loc, rot, NULL, &enter_editmode, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
if ((obedit == NULL) || (obedit->type != OB_ARMATURE)) {
@@ -987,7 +1020,7 @@ static int object_empty_add_exec(bContext *C, wmOperator *op)
float loc[3], rot[3];
WM_operator_view3d_unit_defaults(C, op);
- if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &local_view_bits, NULL)) {
+ if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, NULL, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
ob = ED_object_add_type(C, OB_EMPTY, NULL, loc, rot, false, local_view_bits);
@@ -1047,7 +1080,8 @@ static int empty_drop_named_image_invoke(bContext *C, wmOperator *op, const wmEv
ushort local_view_bits;
float rot[3];
- if (!ED_object_add_generic_get_opts(C, op, 'Z', NULL, rot, NULL, &local_view_bits, NULL)) {
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', NULL, rot, NULL, NULL, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
ob = ED_object_add_type(C, OB_EMPTY, NULL, NULL, rot, false, local_view_bits);
@@ -1134,7 +1168,7 @@ static int object_gpencil_add_exec(bContext *C, wmOperator *op)
/* Note: We use 'Y' here (not 'Z'), as */
WM_operator_view3d_unit_defaults(C, op);
- if (!ED_object_add_generic_get_opts(C, op, 'Y', loc, rot, NULL, &local_view_bits, NULL)) {
+ if (!ED_object_add_generic_get_opts(C, op, 'Y', loc, rot, NULL, NULL, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
/* add new object if not currently editing a GP object,
@@ -1264,7 +1298,7 @@ static int object_light_add_exec(bContext *C, wmOperator *op)
float loc[3], rot[3];
WM_operator_view3d_unit_defaults(C, op);
- if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &local_view_bits, NULL)) {
+ if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, NULL, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
ob = ED_object_add_type(C, OB_LAMP, get_light_defname(type), loc, rot, false, local_view_bits);
@@ -1349,7 +1383,7 @@ static int collection_instance_add_exec(bContext *C, wmOperator *op)
collection = BLI_findlink(&bmain->collections, RNA_enum_get(op->ptr, "collection"));
}
- if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &local_view_bits, NULL)) {
+ if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, NULL, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
if (collection) {
@@ -1365,6 +1399,7 @@ static int collection_instance_add_exec(bContext *C, wmOperator *op)
Object *ob = ED_object_add_type(
C, OB_EMPTY, collection->id.name + 2, loc, rot, false, local_view_bits);
ob->instance_collection = collection;
+ ob->empty_drawsize = U.collection_instance_empty_size;
ob->transflag |= OB_DUPLICOLLECTION;
id_us_plus(&collection->id);
@@ -1421,7 +1456,7 @@ static int object_speaker_add_exec(bContext *C, wmOperator *op)
float loc[3], rot[3];
Scene *scene = CTX_data_scene(C);
- if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &local_view_bits, NULL)) {
+ if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, NULL, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
ob = ED_object_add_type(C, OB_SPEAKER, NULL, loc, rot, false, local_view_bits);
@@ -1478,7 +1513,7 @@ static int object_hair_add_exec(bContext *C, wmOperator *op)
ushort local_view_bits;
float loc[3], rot[3];
- if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &local_view_bits, NULL)) {
+ if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, NULL, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
Object *object = ED_object_add_type(C, OB_HAIR, NULL, loc, rot, false, local_view_bits);
@@ -1515,7 +1550,7 @@ static int object_pointcloud_add_exec(bContext *C, wmOperator *op)
ushort local_view_bits;
float loc[3], rot[3];
- if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &local_view_bits, NULL)) {
+ if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, NULL, &local_view_bits, NULL)) {
return OPERATOR_CANCELLED;
}
Object *object = ED_object_add_type(C, OB_POINTCLOUD, NULL, loc, rot, false, local_view_bits);
@@ -2547,7 +2582,12 @@ static int convert_exec(bContext *C, wmOperator *op)
}
if (!keep_original && (ob->flag & OB_DONE)) {
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ /* NOTE: Tag transform for update because object parenting to curve with path is handled
+ * differently from all other cases. Converting curve to mesh and mesh to curve will likely
+ * affect the way children are evaluated.
+ * It is not enough to tag only geometry and rely on the curve parenting relations because
+ * this relation is lost when curve is converted to mesh. */
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY | ID_RECALC_TRANSFORM);
((ID *)ob->data)->tag &= ~LIB_TAG_DOIT; /* flag not to convert this datablock again */
}
}
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index 2cb0229126d..baa24ab2f4e 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -156,7 +156,7 @@ static bool multiresbake_check(bContext *C, wmOperator *op)
ok = mmd->totlvl > 0;
for (md = (ModifierData *)mmd->modifier.next; md && ok; md = md->next) {
- if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
ok = false;
}
}
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index debad321583..e84dbca2469 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -96,6 +96,7 @@ typedef struct BakeAPIRender {
bool is_cage;
float cage_extrusion;
+ float max_ray_distance;
int normal_space;
eBakeNormalSwizzle normal_swizzle[3];
@@ -737,6 +738,7 @@ static int bake(Render *re,
const bool is_selected_to_active,
const bool is_cage,
const float cage_extrusion,
+ const float max_ray_distance,
const int normal_space,
const eBakeNormalSwizzle normal_swizzle[],
const char *custom_cage,
@@ -895,7 +897,7 @@ static int bake(Render *re,
/* for multires bake, use linear UV subdivision to match low res UVs */
if (pass_type == SCE_PASS_NORMAL && normal_space == R_BAKE_SPACE_TANGENT &&
!is_selected_to_active) {
- mmd_low = (MultiresModifierData *)modifiers_findByType(ob_low, eModifierType_Multires);
+ mmd_low = (MultiresModifierData *)BKE_modifiers_findby_type(ob_low, eModifierType_Multires);
if (mmd_low) {
mmd_flags_low = mmd_low->flags;
mmd_low->uv_smooth = SUBSURF_UV_SMOOTH_NONE;
@@ -945,7 +947,7 @@ static int bake(Render *re,
if (md->type == eModifierType_EdgeSplit) {
BLI_remlink(&ob_low_eval->modifiers, md);
- modifier_free(md);
+ BKE_modifier_free(md);
is_changed = true;
}
md = md_next;
@@ -1010,6 +1012,7 @@ static int bake(Render *re,
num_pixels,
ob_cage != NULL,
cage_extrusion,
+ max_ray_distance,
ob_low_eval->obmat,
(ob_cage ? ob_cage->obmat : ob_low_eval->obmat),
me_cage)) {
@@ -1024,7 +1027,7 @@ static int bake(Render *re,
highpoly[i].ob,
i,
pixel_array_high,
- num_pixels,
+ &bake_images,
depth,
pass_type,
pass_filter,
@@ -1046,7 +1049,7 @@ static int bake(Render *re,
ob_low_eval,
0,
pixel_array_low,
- num_pixels,
+ &bake_images,
depth,
pass_type,
pass_filter,
@@ -1096,7 +1099,7 @@ static int bake(Render *re,
int mode;
BKE_object_eval_reset(ob_low_eval);
- md = modifiers_findByType(ob_low_eval, eModifierType_Multires);
+ md = BKE_modifiers_findby_type(ob_low_eval, eModifierType_Multires);
if (md) {
mode = md->mode;
@@ -1305,6 +1308,7 @@ static void bake_init_api_data(wmOperator *op, bContext *C, BakeAPIRender *bkr)
bkr->is_selected_to_active = RNA_boolean_get(op->ptr, "use_selected_to_active");
bkr->is_cage = RNA_boolean_get(op->ptr, "use_cage");
bkr->cage_extrusion = RNA_float_get(op->ptr, "cage_extrusion");
+ bkr->max_ray_distance = RNA_float_get(op->ptr, "max_ray_distance");
bkr->normal_space = RNA_enum_get(op->ptr, "normal_space");
bkr->normal_swizzle[0] = RNA_enum_get(op->ptr, "normal_r");
@@ -1394,6 +1398,7 @@ static int bake_exec(bContext *C, wmOperator *op)
true,
bkr.is_cage,
bkr.cage_extrusion,
+ bkr.max_ray_distance,
bkr.normal_space,
bkr.normal_swizzle,
bkr.custom_cage,
@@ -1426,6 +1431,7 @@ static int bake_exec(bContext *C, wmOperator *op)
false,
bkr.is_cage,
bkr.cage_extrusion,
+ bkr.max_ray_distance,
bkr.normal_space,
bkr.normal_swizzle,
bkr.custom_cage,
@@ -1495,6 +1501,7 @@ static void bake_startjob(void *bkv, short *UNUSED(stop), short *do_update, floa
true,
bkr->is_cage,
bkr->cage_extrusion,
+ bkr->max_ray_distance,
bkr->normal_space,
bkr->normal_swizzle,
bkr->custom_cage,
@@ -1527,6 +1534,7 @@ static void bake_startjob(void *bkv, short *UNUSED(stop), short *do_update, floa
false,
bkr->is_cage,
bkr->cage_extrusion,
+ bkr->max_ray_distance,
bkr->normal_space,
bkr->normal_swizzle,
bkr->custom_cage,
@@ -1586,6 +1594,11 @@ static void bake_set_props(wmOperator *op, Scene *scene)
RNA_property_boolean_set(op->ptr, prop, (bake->flag & R_BAKE_TO_ACTIVE) != 0);
}
+ prop = RNA_struct_find_property(op->ptr, "max_ray_distance");
+ if (!RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_float_set(op->ptr, prop, bake->max_ray_distance);
+ }
+
prop = RNA_struct_find_property(op->ptr, "cage_extrusion");
if (!RNA_property_is_set(op->ptr, prop)) {
RNA_property_float_set(op->ptr, prop, bake->cage_extrusion);
@@ -1766,12 +1779,23 @@ void OBJECT_OT_bake(wmOperatorType *ot)
"Selected to Active",
"Bake shading on the surface of selected objects to the active object");
RNA_def_float(ot->srna,
+ "max_ray_distance",
+ 0.0f,
+ 0.0f,
+ FLT_MAX,
+ "Max Ray Distance",
+ "The maximum ray distance for matching points between the active and selected "
+ "objects. If zero, there is no limit",
+ 0.0f,
+ 1.0f);
+ RNA_def_float(ot->srna,
"cage_extrusion",
0.0f,
0.0f,
FLT_MAX,
"Cage Extrusion",
- "Distance to use for the inward ray cast when using selected to active",
+ "Inflate the active object by the specified distance for baking. This helps "
+ "matching to points nearer to the outside of the selected object meshes",
0.0f,
1.0f);
RNA_def_string(ot->srna,
diff --git a/source/blender/editors/object/object_collection.c b/source/blender/editors/object/object_collection.c
index e266899cc9f..7a83d582299 100644
--- a/source/blender/editors/object/object_collection.c
+++ b/source/blender/editors/object/object_collection.c
@@ -495,7 +495,7 @@ static int collection_link_exec(bContext *C, wmOperator *op)
/* Adding object to collection which is used as dupli-collection for self is bad idea.
*
- * It is also bad idea to add object to collection which is in collection which
+ * It is also bad idea to add object to collection which is in collection which
* contains our current object.
*/
if (BKE_collection_object_cyclic_check(bmain, ob, collection)) {
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 8465aa8bb94..62389be9f56 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -100,6 +100,8 @@
#include "RNA_define.h"
#include "RNA_enum_types.h"
+#include "CLG_log.h"
+
/* for menu/popup icons etc etc*/
#include "UI_interface.h"
@@ -112,21 +114,17 @@
#include "object_intern.h" // own include
+static CLG_LogRef LOG = {"ed.object.edit"};
+
/* prototypes */
typedef struct MoveToCollectionData MoveToCollectionData;
static void move_to_collection_menus_items(struct uiLayout *layout,
struct MoveToCollectionData *menu);
static ListBase selected_objects_get(bContext *C);
-/* ************* XXX **************** */
-static void error(const char *UNUSED(arg))
-{
-}
-
-/* port over here */
-static void error_libdata(void)
-{
-}
+/* -------------------------------------------------------------------- */
+/** \name Internal Utilities
+ * \{ */
Object *ED_object_context(bContext *C)
{
@@ -147,7 +145,11 @@ Object *ED_object_active_context(bContext *C)
return ob;
}
-/* ********************** object hiding *************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Hide Operator
+ * \{ */
static bool object_hide_poll(bContext *C)
{
@@ -401,7 +403,11 @@ void OBJECT_OT_hide_collection(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
-/* ******************* toggle editmode operator ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Edit-Mode Operator
+ * \{ */
static bool mesh_needs_keyindex(Main *bmain, const Mesh *me)
{
@@ -441,7 +447,11 @@ static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool f
}
if (me->edit_mesh->bm->totvert > MESH_MAX_VERTS) {
- error("Too many vertices");
+ /* This used to be warned int the UI, we could warn again although it's quite rare. */
+ CLOG_WARN(&LOG,
+ "Too many vertices for mesh '%s' (%d)",
+ me->id.name + 2,
+ me->edit_mesh->bm->totvert);
return false;
}
@@ -600,7 +610,8 @@ bool ED_object_editmode_enter_ex(Main *bmain, Scene *scene, Object *ob, int flag
}
if (BKE_object_obdata_is_libdata(ob)) {
- error_libdata();
+ /* Ideally the caller should check this. */
+ CLOG_WARN(&LOG, "Unable to enter edit-mode on library data for object '%s'", ob->id.name + 2);
return false;
}
@@ -777,7 +788,11 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* *************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Pose-Mode Operator
+ * \{ */
static int posemode_exec(bContext *C, wmOperator *op)
{
@@ -861,12 +876,16 @@ void OBJECT_OT_posemode_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ******************* force field toggle operator ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Force Field Toggle Operator
+ * \{ */
void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object)
{
PartDeflect *pd = object->pd;
- ModifierData *md = modifiers_findByType(object, eModifierType_Surface);
+ ModifierData *md = BKE_modifiers_findby_type(object, eModifierType_Surface);
/* add/remove modifier as needed */
if (!md) {
@@ -924,8 +943,11 @@ void OBJECT_OT_forcefield_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************************************** */
-/* Motion Paths */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Calculate Motion Paths Operator
+ * \{ */
static eAnimvizCalcRange object_path_convert_range(eObjectPathCalcRange range)
{
@@ -1019,7 +1041,7 @@ static int object_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEv
}
/* show popup dialog to allow editing of range... */
- /* FIXME: hardcoded dimensions here are just arbitrary */
+ /* FIXME: hard-coded dimensions here are just arbitrary. */
return WM_operator_props_dialog_popup(C, op, 200);
}
@@ -1088,7 +1110,11 @@ void OBJECT_OT_paths_calculate(wmOperatorType *ot)
MAXFRAME / 2.0);
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Update Motion Paths Operator
+ * \{ */
static bool object_update_paths_poll(bContext *C)
{
@@ -1132,7 +1158,11 @@ void OBJECT_OT_paths_update(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Clear Motion Paths Operator
+ * \{ */
/* Helper for ED_objects_clear_paths() */
static void object_clear_mpath(Object *ob)
@@ -1151,14 +1181,14 @@ static void object_clear_mpath(Object *ob)
void ED_objects_clear_paths(bContext *C, bool only_selected)
{
if (only_selected) {
- /* loop over all selected + sedtiable objects in scene */
+ /* Loop over all selected + editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
object_clear_mpath(ob);
}
CTX_DATA_END;
}
else {
- /* loop over all edtiable objects in scene */
+ /* Loop over all editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
object_clear_mpath(ob);
}
@@ -1210,13 +1240,17 @@ void OBJECT_OT_paths_clear(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Update Motion Paths Range from Scene Operator
+ * \{ */
static int object_update_paths_range_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- /* loop over all edtiable objects in scene */
+ /* Loop over all editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
/* use Preview Range or Full Frame Range - whichever is in use */
ob->avs.path_sf = PSFRA;
@@ -1246,63 +1280,99 @@ void OBJECT_OT_paths_range_update(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/********************** Smooth/Flat *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Shade Smooth/Flat Operator
+ * \{ */
static int shade_smooth_exec(bContext *C, wmOperator *op)
{
- ID *data;
- Curve *cu;
- Nurb *nu;
- int clear = (STREQ(op->idname, "OBJECT_OT_shade_flat"));
- bool done = false, linked_data = false;
+ const bool use_smooth = STREQ(op->idname, "OBJECT_OT_shade_smooth");
+ bool changed_multi = false;
+ bool has_linked_data = false;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
- data = ob->data;
+ ListBase ctx_objects = {NULL, NULL};
+ CollectionPointerLink ctx_ob_single_active = {NULL};
+
+ /* For modes that only use an active object, don't handle the whole selection. */
+ {
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obact = OBACT(view_layer);
+ if (obact && ((obact->mode & OB_MODE_ALL_PAINT))) {
+ ctx_ob_single_active.ptr.data = obact;
+ BLI_addtail(&ctx_objects, &ctx_ob_single_active);
+ }
+ }
+
+ if (ctx_objects.first != &ctx_ob_single_active) {
+ CTX_data_selected_editable_objects(C, &ctx_objects);
+ }
+
+ for (CollectionPointerLink *ctx_ob = ctx_objects.first; ctx_ob; ctx_ob = ctx_ob->next) {
+ Object *ob = ctx_ob->ptr.data;
+ ID *data = ob->data;
+ if (data != NULL) {
+ data->tag |= LIB_TAG_DOIT;
+ }
+ }
+
+ for (CollectionPointerLink *ctx_ob = ctx_objects.first; ctx_ob; ctx_ob = ctx_ob->next) {
+ /* Always un-tag all object data-blocks irrespective of our ability to operate on them. */
+ Object *ob = ctx_ob->ptr.data;
+ ID *data = ob->data;
+ if ((data == NULL) || ((data->tag & LIB_TAG_DOIT) == 0)) {
+ continue;
+ }
+ data->tag &= ~LIB_TAG_DOIT;
+ /* Finished un-tagging, continue with regular logic. */
if (data && ID_IS_LINKED(data)) {
- linked_data = true;
+ has_linked_data = true;
continue;
}
+ bool changed = false;
if (ob->type == OB_MESH) {
- BKE_mesh_smooth_flag_set(ob->data, !clear);
-
+ BKE_mesh_smooth_flag_set(ob->data, use_smooth);
BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
-
- done = true;
+ changed = true;
}
else if (ELEM(ob->type, OB_SURF, OB_CURVE)) {
- cu = ob->data;
+ BKE_curve_smooth_flag_set(ob->data, use_smooth);
+ changed = true;
+ }
- for (nu = cu->nurb.first; nu; nu = nu->next) {
- if (!clear) {
- nu->flag |= ME_SMOOTH;
- }
- else {
- nu->flag &= ~ME_SMOOTH;
- }
- }
+ if (changed) {
+ changed_multi = true;
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
-
- done = true;
}
}
- CTX_DATA_END;
- if (linked_data) {
+ if (ctx_objects.first != &ctx_ob_single_active) {
+ BLI_freelistN(&ctx_objects);
+ }
+
+ if (has_linked_data) {
BKE_report(op->reports, RPT_WARNING, "Can't edit linked mesh or curve data");
}
- return (done) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+ return (changed_multi) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
static bool shade_poll(bContext *C)
{
- return (CTX_data_edit_object(C) == NULL);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obact = OBACT(view_layer);
+ if (obact != NULL) {
+ /* Doesn't handle edit-data, sculpt dynamic-topology, or their undo systems. */
+ if (obact->mode & (OB_MODE_EDIT | OB_MODE_SCULPT)) {
+ return false;
+ }
+ }
+ return true;
}
void OBJECT_OT_shade_flat(wmOperatorType *ot)
@@ -1335,7 +1405,11 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Mode Set Operator
+ * \{ */
static const EnumPropertyItem *object_mode_set_itemsf(bContext *C,
PointerRNA *UNUSED(ptr),
@@ -1355,7 +1429,8 @@ static const EnumPropertyItem *object_mode_set_itemsf(bContext *C,
if (ob) {
const bool use_mode_particle_edit = (BLI_listbase_is_empty(&ob->particlesystem) == false) ||
(ob->soft != NULL) ||
- (modifiers_findByType(ob, eModifierType_Cloth) != NULL);
+ (BKE_modifiers_findby_type(ob, eModifierType_Cloth) !=
+ NULL);
while (input->identifier) {
if ((input->value == OB_MODE_EDIT && OB_TYPE_SUPPORT_EDITMODE(ob->type)) ||
(input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) ||
@@ -1556,6 +1631,12 @@ void OBJECT_OT_mode_set_with_submode(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Link/Move to Collection Operator
+ * \{ */
+
static ListBase selected_objects_get(bContext *C)
{
ListBase objects = {NULL};
@@ -1896,3 +1977,5 @@ void OBJECT_OT_link_to_collection(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
ot->prop = prop;
}
+
+/** \} */
diff --git a/source/blender/editors/object/object_gpencil_modifier.c b/source/blender/editors/object/object_gpencil_modifier.c
index 5bf5c4bd95a..6d0f53cfa1e 100644
--- a/source/blender/editors/object/object_gpencil_modifier.c
+++ b/source/blender/editors/object/object_gpencil_modifier.c
@@ -65,7 +65,7 @@ GpencilModifierData *ED_object_gpencil_modifier_add(
ReportList *reports, Main *bmain, Scene *UNUSED(scene), Object *ob, const char *name, int type)
{
GpencilModifierData *new_md = NULL;
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(type);
if (ob->type != OB_GPENCIL) {
BKE_reportf(reports, RPT_WARNING, "Modifiers cannot be added to object '%s'", ob->id.name + 2);
@@ -73,7 +73,7 @@ GpencilModifierData *ED_object_gpencil_modifier_add(
}
if (mti->flags & eGpencilModifierTypeFlag_Single) {
- if (BKE_gpencil_modifiers_findByType(ob, type)) {
+ if (BKE_gpencil_modifiers_findby_type(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one modifier of this type is allowed");
return NULL;
}
@@ -214,7 +214,7 @@ int ED_object_gpencil_modifier_move_down(ReportList *UNUSED(reports),
static int gpencil_modifier_apply_obdata(
ReportList *reports, Main *bmain, Depsgraph *depsgraph, Object *ob, GpencilModifierData *md)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti->isDisabled && mti->isDisabled(md, 0)) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
@@ -281,18 +281,18 @@ int ED_object_gpencil_modifier_apply(Main *bmain,
int ED_object_gpencil_modifier_copy(ReportList *reports, Object *ob, GpencilModifierData *md)
{
GpencilModifierData *nmd;
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
GpencilModifierType type = md->type;
if (mti->flags & eGpencilModifierTypeFlag_Single) {
- if (BKE_gpencil_modifiers_findByType(ob, type)) {
+ if (BKE_gpencil_modifiers_findby_type(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one modifier of this type is allowed");
return 0;
}
}
nmd = BKE_gpencil_modifier_new(md->type);
- BKE_gpencil_modifier_copyData(md, nmd);
+ BKE_gpencil_modifier_copydata(md, nmd);
BLI_insertlinkafter(&ob->greasepencil_modifiers, md, nmd);
BKE_gpencil_modifier_unique_name(&ob->greasepencil_modifiers, nmd);
@@ -335,7 +335,7 @@ static const EnumPropertyItem *gpencil_modifier_add_itemf(bContext *C,
for (a = 0; rna_enum_object_greasepencil_modifier_type_items[a].identifier; a++) {
md_item = &rna_enum_object_greasepencil_modifier_type_items[a];
if (md_item->identifier[0]) {
- mti = BKE_gpencil_modifierType_getInfo(md_item->value);
+ mti = BKE_gpencil_modifier_get_info(md_item->value);
if (mti->flags & eGpencilModifierTypeFlag_NoUserAdd) {
continue;
@@ -455,7 +455,7 @@ static GpencilModifierData *gpencil_edit_modifier_property_get(wmOperator *op,
GpencilModifierData *md;
RNA_string_get(op->ptr, "modifier", modifier_name);
- md = BKE_gpencil_modifiers_findByName(ob, modifier_name);
+ md = BKE_gpencil_modifiers_findby_name(ob, modifier_name);
if (md && type != 0 && md->type != type) {
md = NULL;
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 4414acff115..9d2e5e74352 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -552,14 +552,14 @@ static int add_hook_object(const bContext *C,
}
md = obedit->modifiers.first;
- while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) {
+ while (md && BKE_modifier_get_info(md->type)->type == eModifierTypeType_OnlyDeform) {
md = md->next;
}
- hmd = (HookModifierData *)modifier_new(eModifierType_Hook);
+ hmd = (HookModifierData *)BKE_modifier_new(eModifierType_Hook);
BLI_insertlinkbefore(&obedit->modifiers, md, hmd);
BLI_snprintf(hmd->modifier.name, sizeof(hmd->modifier.name), "Hook-%s", ob->id.name + 2);
- modifier_unique_name(&obedit->modifiers, (ModifierData *)hmd);
+ BKE_modifier_unique_name(&obedit->modifiers, (ModifierData *)hmd);
hmd->object = ob;
hmd->indexar = indexar;
@@ -725,7 +725,7 @@ static int object_hook_remove_exec(bContext *C, wmOperator *op)
/* remove functionality */
BLI_remlink(&ob->modifiers, (ModifierData *)hmd);
- modifier_free((ModifierData *)hmd);
+ BKE_modifier_free((ModifierData *)hmd);
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index d8ba270073e..d7a7b4ca110 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -169,6 +169,8 @@ void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot);
void OBJECT_OT_multires_reshape(struct wmOperatorType *ot);
void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot);
void OBJECT_OT_multires_base_apply(struct wmOperatorType *ot);
+void OBJECT_OT_multires_unsubdivide(struct wmOperatorType *ot);
+void OBJECT_OT_multires_rebuild_subdiv(struct wmOperatorType *ot);
void OBJECT_OT_multires_external_save(struct wmOperatorType *ot);
void OBJECT_OT_multires_external_pack(struct wmOperatorType *ot);
void OBJECT_OT_correctivesmooth_bind(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index a24f3ba2269..9398a5f2ce7 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -135,23 +135,24 @@ static void object_force_modifier_bind_simple_options(Depsgraph *depsgraph,
Object *object,
ModifierData *md)
{
- ModifierData *md_eval = (ModifierData *)modifier_get_evaluated(depsgraph, object, md);
+ ModifierData *md_eval = (ModifierData *)BKE_modifier_get_evaluated(depsgraph, object, md);
const int mode = md_eval->mode;
md_eval->mode |= eModifierMode_Realtime;
object_force_modifier_update_for_bind(depsgraph, object);
md_eval->mode = mode;
}
-/** Add a modifier to given object, including relevant extra processing needed by some physics
- * types (particles, simulations...).
+/**
+ * Add a modifier to given object, including relevant extra processing needed by some physics types
+ * (particles, simulations...).
*
- * \param scene is only used to set current frame in some cases, and may be NULL.
+ * \param scene: is only used to set current frame in some cases, and may be NULL.
*/
ModifierData *ED_object_modifier_add(
ReportList *reports, Main *bmain, Scene *scene, Object *ob, const char *name, int type)
{
ModifierData *md = NULL, *new_md = NULL;
- const ModifierTypeInfo *mti = modifierType_getInfo(type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(type);
/* Check compatibility of modifier [T25291, T50373]. */
if (!BKE_object_support_modifier_type_check(ob, type)) {
@@ -160,7 +161,7 @@ ModifierData *ED_object_modifier_add(
}
if (mti->flags & eModifierTypeFlag_Single) {
- if (modifiers_findByType(ob, type)) {
+ if (BKE_modifiers_findby_type(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one modifier of this type is allowed");
return NULL;
}
@@ -174,12 +175,12 @@ ModifierData *ED_object_modifier_add(
}
else {
/* get new modifier data to add */
- new_md = modifier_new(type);
+ new_md = BKE_modifier_new(type);
if (mti->flags & eModifierTypeFlag_RequiresOriginalData) {
md = ob->modifiers.first;
- while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) {
+ while (md && BKE_modifier_get_info(md->type)->type == eModifierTypeType_OnlyDeform) {
md = md->next;
}
@@ -195,7 +196,7 @@ ModifierData *ED_object_modifier_add(
/* make sure modifier data has unique name */
- modifier_unique_name(&ob->modifiers, new_md);
+ BKE_modifier_unique_name(&ob->modifiers, new_md);
/* special cases */
if (type == eModifierType_Softbody) {
@@ -382,7 +383,7 @@ static bool object_modifier_remove(Main *bmain,
}
BLI_remlink(&ob->modifiers, md);
- modifier_free(md);
+ BKE_modifier_free(md);
BKE_object_free_derived_caches(ob);
return 1;
@@ -432,10 +433,10 @@ void ED_object_modifier_clear(Main *bmain, Object *ob)
int ED_object_modifier_move_up(ReportList *reports, Object *ob, ModifierData *md)
{
if (md->prev) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti->type != eModifierTypeType_OnlyDeform) {
- const ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
+ const ModifierTypeInfo *nmti = BKE_modifier_get_info(md->prev->type);
if (nmti->flags & eModifierTypeFlag_RequiresOriginalData) {
BKE_report(reports, RPT_WARNING, "Cannot move above a modifier requiring original data");
@@ -453,10 +454,10 @@ int ED_object_modifier_move_up(ReportList *reports, Object *ob, ModifierData *md
int ED_object_modifier_move_down(ReportList *reports, Object *ob, ModifierData *md)
{
if (md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti->flags & eModifierTypeFlag_RequiresOriginalData) {
- const ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
+ const ModifierTypeInfo *nmti = BKE_modifier_get_info(md->next->type);
if (nmti->type != eModifierTypeType_OnlyDeform) {
BKE_report(reports, RPT_WARNING, "Cannot move beyond a non-deforming modifier");
@@ -619,7 +620,7 @@ static int modifier_apply_shape(Main *bmain,
Object *ob,
ModifierData *md_eval)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md_eval->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md_eval->type);
if (mti->isDisabled && mti->isDisabled(scene, md_eval, 0)) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
@@ -643,7 +644,7 @@ static int modifier_apply_shape(Main *bmain,
Key *key = me->key;
KeyBlock *kb;
- if (!modifier_isSameTopology(md_eval) || mti->type == eModifierTypeType_NonGeometrical) {
+ if (!BKE_modifier_is_same_topology(md_eval) || mti->type == eModifierTypeType_NonGeometrical) {
BKE_report(reports, RPT_ERROR, "Only deforming modifiers can be applied to shapes");
return 0;
}
@@ -679,7 +680,7 @@ static int modifier_apply_shape(Main *bmain,
static int modifier_apply_obdata(
ReportList *reports, Depsgraph *depsgraph, Scene *scene, Object *ob, ModifierData *md_eval)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md_eval->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md_eval->type);
if (mti->isDisabled && mti->isDisabled(scene, md_eval, 0)) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
@@ -790,7 +791,7 @@ bool ED_object_modifier_apply(Main *bmain,
return false;
}
else if ((ob->mode & OB_MODE_SCULPT) && (find_multires_modifier_before(scene, md)) &&
- (modifier_isSameTopology(md) == false)) {
+ (BKE_modifier_is_same_topology(md) == false)) {
BKE_report(reports,
RPT_ERROR,
"Constructive modifier cannot be applied to multi-res data in sculpt mode");
@@ -804,7 +805,7 @@ bool ED_object_modifier_apply(Main *bmain,
/* Get evaluated modifier, so object links pointer to evaluated data,
* but still use original object it is applied to the original mesh. */
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
- ModifierData *md_eval = (ob_eval) ? modifiers_findByName(ob_eval, md->name) : md;
+ ModifierData *md_eval = (ob_eval) ? BKE_modifiers_findby_name(ob_eval, md->name) : md;
/* allow apply of a not-realtime modifier, by first re-enabling realtime. */
prev_mode = md_eval->mode;
@@ -825,7 +826,7 @@ bool ED_object_modifier_apply(Main *bmain,
md_eval->mode = prev_mode;
BLI_remlink(&ob->modifiers, md);
- modifier_free(md);
+ BKE_modifier_free(md);
BKE_object_free_derived_caches(ob);
@@ -836,10 +837,10 @@ int ED_object_modifier_copy(ReportList *UNUSED(reports), Object *ob, ModifierDat
{
ModifierData *nmd;
- nmd = modifier_new(md->type);
- modifier_copyData(md, nmd);
+ nmd = BKE_modifier_new(md->type);
+ BKE_modifier_copydata(md, nmd);
BLI_insertlinkafter(&ob->modifiers, md, nmd);
- modifier_unique_name(&ob->modifiers, nmd);
+ BKE_modifier_unique_name(&ob->modifiers, nmd);
return 1;
}
@@ -885,7 +886,7 @@ static const EnumPropertyItem *modifier_add_itemf(bContext *C,
md_item = &rna_enum_object_modifier_type_items[a];
if (md_item->identifier[0]) {
- mti = modifierType_getInfo(md_item->value);
+ mti = BKE_modifier_get_info(md_item->value);
if (mti->flags & eModifierTypeFlag_NoUserAdd) {
continue;
@@ -1019,7 +1020,7 @@ ModifierData *edit_modifier_property_get(wmOperator *op, Object *ob, int type)
ModifierData *md;
RNA_string_get(op->ptr, "modifier", modifier_name);
- md = modifiers_findByName(ob, modifier_name);
+ md = BKE_modifiers_findby_name(ob, modifier_name);
if (md && type != 0 && md->type != type) {
md = NULL;
@@ -1199,7 +1200,7 @@ static bool modifier_apply_poll(bContext *C)
}
else if (md != NULL) {
if ((ob->mode & OB_MODE_SCULPT) && (find_multires_modifier_before(scene, md)) &&
- (modifier_isSameTopology(md) == false)) {
+ (BKE_modifier_is_same_topology(md) == false)) {
CTX_wm_operator_poll_msg_set(
C, "Constructive modifier cannot be applied to multi-res data in sculpt mode");
return false;
@@ -1432,6 +1433,25 @@ void OBJECT_OT_multires_higher_levels_delete(wmOperatorType *ot)
/** \name Multires Subdivide Operator
* \{ */
+static EnumPropertyItem prop_multires_subdivide_mode_type[] = {
+ {MULTIRES_SUBDIVIDE_CATMULL_CLARK,
+ "CATMULL_CLARK",
+ 0,
+ "Catmull-Clark",
+ "Create a new level using Catmull-Clark subdivisions"},
+ {MULTIRES_SUBDIVIDE_SIMPLE,
+ "SIMPLE",
+ 0,
+ "Simple",
+ "Create a new level using simple subdivisions"},
+ {MULTIRES_SUBDIVIDE_LINEAR,
+ "LINEAR",
+ 0,
+ "Linear",
+ "Create a new level using linear interpolation of the sculpted displacement"},
+ {0, NULL, 0, NULL, NULL},
+};
+
static int multires_subdivide_exec(bContext *C, wmOperator *op)
{
Object *object = ED_object_active_context(C);
@@ -1442,7 +1462,9 @@ static int multires_subdivide_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- multiresModifier_subdivide(object, mmd);
+ const eMultiresSubdivideModeType subdivide_mode = (eMultiresSubdivideModeType)(
+ RNA_enum_get(op->ptr, "mode"));
+ multiresModifier_subdivide(object, mmd, subdivide_mode);
ED_object_iter_other(
CTX_data_main(C), object, true, ED_object_multires_update_totlevels_cb, &mmd->totlvl);
@@ -1481,6 +1503,12 @@ void OBJECT_OT_multires_subdivide(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_modifier_properties(ot);
+ RNA_def_enum(ot->srna,
+ "mode",
+ prop_multires_subdivide_mode_type,
+ MULTIRES_SUBDIVIDE_CATMULL_CLARK,
+ "Subdivision Mode",
+ "How the mesh is going to be subdivided to create a new level");
}
/** \} */
@@ -1738,6 +1766,119 @@ void OBJECT_OT_multires_base_apply(wmOperatorType *ot)
/** \} */
/* ------------------------------------------------------------------- */
+/** \name Multires Unsubdivide
+ * \{ */
+
+static int multires_unsubdivide_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Object *object = ED_object_active_context(C);
+ MultiresModifierData *mmd = (MultiresModifierData *)edit_modifier_property_get(
+ op, object, eModifierType_Multires);
+
+ if (!mmd) {
+ return OPERATOR_CANCELLED;
+ }
+
+ int new_levels = multiresModifier_rebuild_subdiv(depsgraph, object, mmd, 1, true);
+ if (new_levels == 0) {
+ BKE_report(op->reports, RPT_ERROR, "Not valid subdivisions found to rebuild a lower level");
+ return OPERATOR_CANCELLED;
+ }
+
+ DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, object);
+
+ return OPERATOR_FINISHED;
+}
+
+static int multires_unsubdivide_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ if (edit_modifier_invoke_properties(C, op)) {
+ return multires_unsubdivide_exec(C, op);
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void OBJECT_OT_multires_unsubdivide(wmOperatorType *ot)
+{
+ ot->name = "Unsubdivide";
+ ot->description = "Rebuild a lower subdivision level of the current base mesh";
+ ot->idname = "OBJECT_OT_multires_unsubdivide";
+
+ ot->poll = multires_poll;
+ ot->invoke = multires_unsubdivide_invoke;
+ ot->exec = multires_unsubdivide_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_modifier_properties(ot);
+}
+
+/** \} */
+
+/* ------------------------------------------------------------------- */
+/** \name Multires Rebuild Subdivisions
+ * \{ */
+
+static int multires_rebuild_subdiv_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Object *object = ED_object_active_context(C);
+ MultiresModifierData *mmd = (MultiresModifierData *)edit_modifier_property_get(
+ op, object, eModifierType_Multires);
+
+ if (!mmd) {
+ return OPERATOR_CANCELLED;
+ }
+
+ int new_levels = multiresModifier_rebuild_subdiv(depsgraph, object, mmd, INT_MAX, false);
+ if (new_levels == 0) {
+ BKE_report(op->reports, RPT_ERROR, "Not valid subdivisions found to rebuild lower levels");
+ return OPERATOR_CANCELLED;
+ }
+
+ BKE_reportf(op->reports, RPT_INFO, "%d new levels rebuilt", new_levels);
+
+ DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, object);
+
+ return OPERATOR_FINISHED;
+}
+
+static int multires_rebuild_subdiv_invoke(bContext *C,
+ wmOperator *op,
+ const wmEvent *UNUSED(event))
+{
+ if (edit_modifier_invoke_properties(C, op)) {
+ return multires_rebuild_subdiv_exec(C, op);
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void OBJECT_OT_multires_rebuild_subdiv(wmOperatorType *ot)
+{
+ ot->name = "Rebuild Lower Subdivisions";
+ ot->description =
+ "Rebuilds all possible subdivisions levels to generate a lower resolution base mesh";
+ ot->idname = "OBJECT_OT_multires_rebuild_subdiv";
+
+ ot->poll = multires_poll;
+ ot->invoke = multires_rebuild_subdiv_invoke;
+ ot->exec = multires_rebuild_subdiv_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_modifier_properties(ot);
+}
+
+/** \} */
+
+/* ------------------------------------------------------------------- */
/** \name Skin Modifier
* \{ */
@@ -2071,7 +2212,7 @@ static int skin_armature_create_exec(bContext *C, wmOperator *op)
arm_ob = modifier_skin_armature_create(depsgraph, bmain, scene, ob);
/* add a modifier to connect the new armature to the mesh */
- arm_md = (ArmatureModifierData *)modifier_new(eModifierType_Armature);
+ arm_md = (ArmatureModifierData *)BKE_modifier_new(eModifierType_Armature);
if (arm_md) {
skin_md = edit_modifier_property_get(op, ob, eModifierType_Skin);
BLI_insertlinkafter(&ob->modifiers, skin_md, arm_md);
@@ -2135,7 +2276,7 @@ static int correctivesmooth_bind_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- if (!modifier_isEnabled(scene, &csmd->modifier, eModifierMode_Realtime)) {
+ if (!BKE_modifier_is_enabled(scene, &csmd->modifier, eModifierMode_Realtime)) {
BKE_report(op->reports, RPT_ERROR, "Modifier is disabled");
return OPERATOR_CANCELLED;
}
@@ -2152,7 +2293,7 @@ static int correctivesmooth_bind_exec(bContext *C, wmOperator *op)
else {
/* Signal to modifier to recalculate. */
CorrectiveSmoothModifierData *csmd_eval = (CorrectiveSmoothModifierData *)
- modifier_get_evaluated(depsgraph, ob, &csmd->modifier);
+ BKE_modifier_get_evaluated(depsgraph, ob, &csmd->modifier);
csmd_eval->bind_coords_num = (uint)-1;
/* Force modifier to run, it will call binding routine
@@ -2231,7 +2372,7 @@ static int meshdeform_bind_exec(bContext *C, wmOperator *op)
else {
/* Force modifier to run, it will call binding routine
* (this has to happen outside of depsgraph evaluation). */
- MeshDeformModifierData *mmd_eval = (MeshDeformModifierData *)modifier_get_evaluated(
+ MeshDeformModifierData *mmd_eval = (MeshDeformModifierData *)BKE_modifier_get_evaluated(
depsgraph, ob, &mmd->modifier);
mmd_eval->bindfunc = ED_mesh_deform_bind_callback;
object_force_modifier_bind_simple_options(depsgraph, ob, &mmd->modifier);
@@ -2436,7 +2577,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
}
och = BKE_ocean_init_cache(omd->cachepath,
- modifier_path_relbase(bmain, ob),
+ BKE_modifier_path_relbase(bmain, ob),
omd->bakestart,
omd->bakeend,
omd->wave_scale,
@@ -2455,7 +2596,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
* No drivers or other modifier parameters. */
/* TODO(sergey): This operates on an original data, so no flush is needed. However, baking
* usually should happen on an evaluated objects, so this seems to be deeper issue here. */
- BKE_animsys_evaluate_animdata(scene, (ID *)ob, ob->adt, f, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata((ID *)ob, ob->adt, f, ADT_RECALC_ANIM, false);
och->time[i] = omd->time;
i++;
@@ -2559,8 +2700,8 @@ static int laplaciandeform_bind_exec(bContext *C, wmOperator *op)
lmd->flag |= MOD_LAPLACIANDEFORM_BIND;
}
- LaplacianDeformModifierData *lmd_eval = (LaplacianDeformModifierData *)modifier_get_evaluated(
- depsgraph, ob, &lmd->modifier);
+ LaplacianDeformModifierData *lmd_eval = (LaplacianDeformModifierData *)
+ BKE_modifier_get_evaluated(depsgraph, ob, &lmd->modifier);
lmd_eval->flag = lmd->flag;
/* Force modifier to run, it will call binding routine
@@ -2638,7 +2779,7 @@ static int surfacedeform_bind_exec(bContext *C, wmOperator *op)
smd->flags |= MOD_SDEF_BIND;
}
- SurfaceDeformModifierData *smd_eval = (SurfaceDeformModifierData *)modifier_get_evaluated(
+ SurfaceDeformModifierData *smd_eval = (SurfaceDeformModifierData *)BKE_modifier_get_evaluated(
depsgraph, ob, &smd->modifier);
smd_eval->flags = smd->flags;
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index fef046169a7..819b6c18a44 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -137,6 +137,8 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_multires_reshape);
WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete);
WM_operatortype_append(OBJECT_OT_multires_base_apply);
+ WM_operatortype_append(OBJECT_OT_multires_unsubdivide);
+ WM_operatortype_append(OBJECT_OT_multires_rebuild_subdiv);
WM_operatortype_append(OBJECT_OT_multires_external_save);
WM_operatortype_append(OBJECT_OT_multires_external_pack);
WM_operatortype_append(OBJECT_OT_skin_root_mark);
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 759af18ed2b..11e9c396552 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -557,7 +557,7 @@ static void object_remove_parent_deform_modifiers(Object *ob, const Object *par)
/* free modifier if match */
if (free) {
BLI_remlink(&ob->modifiers, md);
- modifier_free(md);
+ BKE_modifier_free(md);
}
}
}
@@ -803,7 +803,7 @@ bool ED_object_parent_set(ReportList *reports,
switch (partype) {
case PAR_CURVE: /* curve deform */
- if (modifiers_isDeformedByCurve(ob) != par) {
+ if (BKE_modifiers_is_deformed_by_curve(ob) != par) {
md = ED_object_modifier_add(reports, bmain, scene, ob, NULL, eModifierType_Curve);
if (md) {
((CurveModifierData *)md)->object = par;
@@ -814,7 +814,7 @@ bool ED_object_parent_set(ReportList *reports,
}
break;
case PAR_LATTICE: /* lattice deform */
- if (modifiers_isDeformedByLattice(ob) != par) {
+ if (BKE_modifiers_is_deformed_by_lattice(ob) != par) {
md = ED_object_modifier_add(
reports, bmain, scene, ob, NULL, eModifierType_Lattice);
if (md) {
@@ -823,7 +823,7 @@ bool ED_object_parent_set(ReportList *reports,
}
break;
default: /* armature deform */
- if (modifiers_isDeformedByArmature(ob) != par) {
+ if (BKE_modifiers_is_deformed_by_armature(ob) != par) {
md = ED_object_modifier_add(
reports, bmain, scene, ob, NULL, eModifierType_Armature);
if (md) {
@@ -2072,7 +2072,7 @@ void ED_object_single_users(Main *bmain,
/* Duplicating obdata and other IDs may require another update of the collections and objects
* pointers, especially regarding drivers and custom props, see T66641.
- * Note that this whole scene duplication code and 'make single user' functions have te be
+ * Note that this whole scene duplication code and 'make single user' functions have to be
* rewritten at some point to make use of proper modern ID management code,
* but that is no small task.
* For now we are doomed to that kind of band-aid to try to cover most of remapping cases. */
diff --git a/source/blender/editors/object/object_remesh.c b/source/blender/editors/object/object_remesh.c
index 9f9179440a8..22869748b22 100644
--- a/source/blender/editors/object/object_remesh.c
+++ b/source/blender/editors/object/object_remesh.c
@@ -114,7 +114,7 @@ static bool object_remesh_poll(bContext *C)
return false;
}
- if (modifiers_usesMultires(ob)) {
+ if (BKE_modifiers_uses_multires(ob)) {
CTX_wm_operator_poll_msg_set(
C, "The remesher cannot run with a Multires modifier in the modifier stack");
return false;
diff --git a/source/blender/editors/object/object_shader_fx.c b/source/blender/editors/object/object_shader_fx.c
index cd71ab674ba..30fcdfc88bc 100644
--- a/source/blender/editors/object/object_shader_fx.c
+++ b/source/blender/editors/object/object_shader_fx.c
@@ -66,7 +66,7 @@ ShaderFxData *ED_object_shaderfx_add(
ReportList *reports, Main *bmain, Scene *UNUSED(scene), Object *ob, const char *name, int type)
{
ShaderFxData *new_fx = NULL;
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(type);
if (ob->type != OB_GPENCIL) {
BKE_reportf(reports, RPT_WARNING, "Effect cannot be added to object '%s'", ob->id.name + 2);
@@ -74,7 +74,7 @@ ShaderFxData *ED_object_shaderfx_add(
}
if (fxi->flags & eShaderFxTypeFlag_Single) {
- if (BKE_shaderfx_findByType(ob, type)) {
+ if (BKE_shaderfx_findby_type(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one Effect of this type is allowed");
return NULL;
}
@@ -236,7 +236,7 @@ static const EnumPropertyItem *shaderfx_add_itemf(bContext *C,
for (a = 0; rna_enum_object_shaderfx_type_items[a].identifier; a++) {
fx_item = &rna_enum_object_shaderfx_type_items[a];
if (fx_item->identifier[0]) {
- mti = BKE_shaderfxType_getInfo(fx_item->value);
+ mti = BKE_shaderfx_get_info(fx_item->value);
if (mti->flags & eShaderFxTypeFlag_NoUserAdd) {
continue;
@@ -356,7 +356,7 @@ static ShaderFxData *edit_shaderfx_property_get(wmOperator *op, Object *ob, int
ShaderFxData *fx;
RNA_string_get(op->ptr, "shaderfx", shaderfx_name);
- fx = BKE_shaderfx_findByName(ob, shaderfx_name);
+ fx = BKE_shaderfx_findby_name(ob, shaderfx_name);
if (fx && type != 0 && fx->type != type) {
fx = NULL;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 62a8b46e904..132b530455e 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -1608,6 +1608,7 @@ struct XFormAxisItem {
float rot_mat[3][3];
void *obtfm;
float xform_dist;
+ bool is_z_flip;
#ifdef USE_RELATIVE_ROTATION
/* use when translating multiple */
@@ -1730,11 +1731,16 @@ static void object_apply_location(Object *ob, const float loc[3])
static bool object_orient_to_location(Object *ob,
const float rot_orig[3][3],
const float axis[3],
- const float location[3])
+ const float location[3],
+ const bool z_flip)
{
float delta[3];
sub_v3_v3v3(delta, ob->obmat[3], location);
if (normalize_v3(delta) != 0.0f) {
+ if (z_flip) {
+ negate_v3(delta);
+ }
+
if (len_squared_v3v3(delta, axis) > FLT_EPSILON) {
float delta_rot[3][3];
float final_rot[3][3];
@@ -1841,6 +1847,11 @@ static int object_transform_axis_target_invoke(bContext *C, wmOperator *op, cons
for (int i = 0; i < xfd->object_data_len; i++, item++) {
item->obtfm = BKE_object_tfm_backup(item->ob);
BKE_object_rot_to_mat3(item->ob, item->rot_mat, true);
+
+ /* Detect negative scale matrix. */
+ float full_mat3[3][3];
+ BKE_object_to_mat3(item->ob, full_mat3);
+ item->is_z_flip = dot_v3v3(item->rot_mat[2], full_mat3[2]) < 0.0f;
}
}
@@ -1975,7 +1986,7 @@ static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const
}
object_orient_to_location(
- item->ob, item->rot_mat, item->rot_mat[2], location_world);
+ item->ob, item->rot_mat, item->rot_mat[2], location_world, item->is_z_flip);
DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
@@ -1989,8 +2000,11 @@ static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const
else {
struct XFormAxisItem *item = xfd->object_data;
for (int i = 0; i < xfd->object_data_len; i++, item++) {
- if (object_orient_to_location(
- item->ob, item->rot_mat, item->rot_mat[2], location_world)) {
+ if (object_orient_to_location(item->ob,
+ item->rot_mat,
+ item->rot_mat[2],
+ location_world,
+ item->is_z_flip)) {
DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
}
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 3ec55d42849..fb79cfb910e 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -3945,7 +3945,7 @@ static int vgroup_sort_name(const void *def_a_ptr, const void *def_b_ptr)
static void vgroup_sort_bone_hierarchy(Object *ob, ListBase *bonebase)
{
if (bonebase == NULL) {
- Object *armobj = modifiers_isDeformedByArmature(ob);
+ Object *armobj = BKE_modifiers_is_deformed_by_armature(ob);
if (armobj != NULL) {
bArmature *armature = armobj->data;
bonebase = &armature->bonebase;
diff --git a/source/blender/editors/object/object_volume.c b/source/blender/editors/object/object_volume.c
index 3c1f7da2bd6..4cdbbea492b 100644
--- a/source/blender/editors/object/object_volume.c
+++ b/source/blender/editors/object/object_volume.c
@@ -59,7 +59,7 @@ static Object *object_volume_add(bContext *C, wmOperator *op, const char *name)
ushort local_view_bits;
float loc[3], rot[3];
- if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &local_view_bits, NULL)) {
+ if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, NULL, &local_view_bits, NULL)) {
return false;
}
return ED_object_add_type(C, OB_VOLUME, name, loc, rot, false, local_view_bits);
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 37845e8d74e..6922a03b12f 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -72,7 +72,7 @@ static int surface_slot_add_exec(bContext *C, wmOperator *UNUSED(op))
DynamicPaintSurface *surface;
/* Make sure we're dealing with a canvas */
- pmd = (DynamicPaintModifierData *)modifiers_findByType(cObject, eModifierType_DynamicPaint);
+ pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(cObject, eModifierType_DynamicPaint);
if (!pmd || !pmd->canvas) {
return OPERATOR_CANCELLED;
}
@@ -117,7 +117,7 @@ static int surface_slot_remove_exec(bContext *C, wmOperator *UNUSED(op))
int id = 0;
/* Make sure we're dealing with a canvas */
- pmd = (DynamicPaintModifierData *)modifiers_findByType(obj_ctx, eModifierType_DynamicPaint);
+ pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(obj_ctx, eModifierType_DynamicPaint);
if (!pmd || !pmd->canvas) {
return OPERATOR_CANCELLED;
}
@@ -162,7 +162,7 @@ static int type_toggle_exec(bContext *C, wmOperator *op)
Object *cObject = ED_object_context(C);
Scene *scene = CTX_data_scene(C);
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(
cObject, eModifierType_DynamicPaint);
int type = RNA_enum_get(op->ptr, "type");
@@ -222,7 +222,7 @@ static int output_toggle_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
DynamicPaintSurface *surface;
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_DynamicPaint);
int output = RNA_enum_get(op->ptr, "output"); /* currently only 1/0 */
@@ -483,7 +483,7 @@ static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op)
/*
* Get modifier data
*/
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(
object_eval, eModifierType_DynamicPaint);
if (pmd == NULL) {
BKE_report(op->reports, RPT_ERROR, "Bake failed: no Dynamic Paint modifier found");
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index c60f3c37640..306adb36c52 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -849,7 +849,6 @@ static void foreach_mouse_hit_key(PEData *data, ForHitKeyMatFunc func, int selec
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, foreach_mouse_hit_key_iter, &settings);
}
@@ -1229,7 +1228,6 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, deflect_emitter_iter, &settings);
}
@@ -1278,7 +1276,6 @@ static void PE_apply_lengths(Scene *scene, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, apply_lengths_iter, &settings);
}
@@ -1353,7 +1350,6 @@ static void pe_iterate_lengths(Scene *scene, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, iterate_lengths_iter, &settings);
}
@@ -2256,7 +2252,7 @@ bool PE_circle_select(bContext *C, const int sel_op, const int mval[2], float ra
/************************ lasso select operator ************************/
-int PE_lasso_select(bContext *C, const int mcords[][2], const short moves, const int sel_op)
+int PE_lasso_select(bContext *C, const int mcoords[][2], const int mcoords_len, const int sel_op)
{
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Scene *scene = CTX_data_scene(C);
@@ -2300,7 +2296,8 @@ int PE_lasso_select(bContext *C, const int mcords[][2], const short moves, const
const bool is_inside =
((ED_view3d_project_int_global(region, co, screen_co, V3D_PROJ_TEST_CLIP_WIN) ==
V3D_PROJ_RET_OK) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], IS_CLIPPED) &&
+ BLI_lasso_is_point_inside(
+ mcoords, mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED) &&
key_test_depth(&data, co, screen_co));
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
@@ -2319,7 +2316,8 @@ int PE_lasso_select(bContext *C, const int mcords[][2], const short moves, const
const bool is_inside =
((ED_view3d_project_int_global(region, co, screen_co, V3D_PROJ_TEST_CLIP_WIN) ==
V3D_PROJ_RET_OK) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], IS_CLIPPED) &&
+ BLI_lasso_is_point_inside(
+ mcoords, mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED) &&
key_test_depth(&data, co, screen_co));
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
@@ -2833,8 +2831,8 @@ static void remove_tagged_keys(Depsgraph *depsgraph, Object *ob, ParticleSystem
if (pe_x_mirror(ob)) {
/* mirror key tags */
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
- ParticleSystemModifierData *psmd_eval = (ParticleSystemModifierData *)modifier_get_evaluated(
- depsgraph, ob, &psmd->modifier);
+ ParticleSystemModifierData *psmd_eval = (ParticleSystemModifierData *)
+ BKE_modifier_get_evaluated(depsgraph, ob, &psmd->modifier);
LOOP_POINTS {
LOOP_TAGGED_KEYS {
@@ -4084,7 +4082,6 @@ typedef struct BrushAddCountIterData {
short size;
float imat[4][4];
ParticleData *add_pars;
- int num_added;
} BrushAddCountIterData;
typedef struct BrushAddCountIterTLSData {
@@ -4113,7 +4110,7 @@ static void brush_add_count_iter(void *__restrict iter_data_v,
dmy = size;
if (tls->rng == NULL) {
tls->rng = BLI_rng_new_srandom(psys->seed + data->mval[0] + data->mval[1] +
- tls_v->thread_id);
+ BLI_task_parallel_thread_id(tls_v));
}
/* rejection sampling to get points in circle */
while (dmx * dmx + dmy * dmy > size2) {
@@ -4176,12 +4173,19 @@ static void brush_add_count_iter(void *__restrict iter_data_v,
}
}
-static void brush_add_count_iter_finalize(void *__restrict userdata_v,
- void *__restrict userdata_chunk_v)
+static void brush_add_count_iter_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict join_v,
+ void *__restrict chunk_v)
+{
+ BrushAddCountIterTLSData *join = (BrushAddCountIterTLSData *)join_v;
+ BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)chunk_v;
+ join->num_added += tls->num_added;
+}
+
+static void brush_add_count_iter_free(const void *__restrict UNUSED(userdata_v),
+ void *__restrict chunk_v)
{
- BrushAddCountIterData *iter_data = (BrushAddCountIterData *)userdata_v;
- BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)userdata_chunk_v;
- iter_data->num_added += tls->num_added;
+ BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)chunk_v;
if (tls->rng != NULL) {
BLI_rng_free(tls->rng);
}
@@ -4245,23 +4249,22 @@ static int brush_add(const bContext *C, PEData *data, short number)
iter_data.number = number;
iter_data.size = size;
iter_data.add_pars = add_pars;
- iter_data.num_added = 0;
copy_m4_m4(iter_data.imat, imat);
BrushAddCountIterTLSData tls = {NULL};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
settings.userdata_chunk = &tls;
settings.userdata_chunk_size = sizeof(BrushAddCountIterTLSData);
- settings.func_finalize = brush_add_count_iter_finalize;
+ settings.func_reduce = brush_add_count_iter_reduce;
+ settings.func_free = brush_add_count_iter_free;
BLI_task_parallel_range(0, number, &iter_data, brush_add_count_iter, &settings);
/* Convert add_parse to a dense array, where all new particles are in the
* beginning of the array.
*/
- n = iter_data.num_added;
+ n = tls.num_added;
for (int current_iter = 0, new_index = 0; current_iter < number; current_iter++) {
if (add_pars[current_iter].num == DMCACHE_NOTFOUND) {
continue;
@@ -5124,7 +5127,8 @@ void PE_create_particle_edit(
int totpoint;
if (psmd != NULL) {
- psmd_eval = (ParticleSystemModifierData *)modifiers_findByName(ob_eval, psmd->modifier.name);
+ psmd_eval = (ParticleSystemModifierData *)BKE_modifiers_findby_name(ob_eval,
+ psmd->modifier.name);
}
/* no psmd->dm happens in case particle system modifier is not enabled */
@@ -5248,8 +5252,8 @@ static bool particle_edit_toggle_poll(bContext *C)
return 0;
}
- return (ob->particlesystem.first || modifiers_findByType(ob, eModifierType_Cloth) ||
- modifiers_findByType(ob, eModifierType_Softbody));
+ return (ob->particlesystem.first || BKE_modifiers_findby_type(ob, eModifierType_Cloth) ||
+ BKE_modifiers_findby_type(ob, eModifierType_Softbody));
}
static void free_all_psys_edit(Object *object)
@@ -5294,7 +5298,7 @@ static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
* with possible changes applied when object was outside of the
* edit mode. */
Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
- edit->psmd_eval = (ParticleSystemModifierData *)modifiers_findByName(
+ edit->psmd_eval = (ParticleSystemModifierData *)BKE_modifiers_findby_name(
object_eval, edit->psmd->modifier.name);
recalc_emitter_field(depsgraph, ob, edit->psys);
}
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index f37a20bf43e..e75169a476b 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -1064,7 +1064,7 @@ static void remove_particle_systems_from_object(Object *ob_to)
eModifierType_DynamicPaint,
eModifierType_Fluid)) {
BLI_remlink(&ob_to->modifiers, md);
- modifier_free(md);
+ BKE_modifier_free(md);
}
}
@@ -1138,13 +1138,13 @@ static bool copy_particle_systems_to_object(const bContext *C,
psys_unique_name(ob_to, psys, psys->name);
/* add a particle system modifier for each system */
- md = modifier_new(eModifierType_ParticleSystem);
+ md = BKE_modifier_new(eModifierType_ParticleSystem);
psmd = (ParticleSystemModifierData *)md;
/* push on top of the stack, no use trying to reproduce old stack order */
BLI_addtail(&ob_to->modifiers, md);
BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", i);
- modifier_unique_name(&ob_to->modifiers, (ModifierData *)psmd);
+ BKE_modifier_unique_name(&ob_to->modifiers, (ModifierData *)psmd);
psmd->psys = psys;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index d281320eb5a..8524870c15e 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -157,7 +157,7 @@ static bool fluid_initjob(
FluidDomainSettings *mds;
Object *ob = ED_object_active_context(C);
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
if (!mmd) {
BLI_strncpy(error_msg, N_("Bake failed: no Fluid modifier found"), error_size);
return false;
@@ -186,13 +186,13 @@ static bool fluid_validatepaths(FluidJob *job, ReportList *reports)
temp_dir[0] = '\0';
bool is_relative = false;
- const char *relbase = modifier_path_relbase(job->bmain, job->ob);
+ const char *relbase = BKE_modifier_path_relbase(job->bmain, job->ob);
/* We do not accept empty paths, they can end in random places silently, see T51176. */
if (mds->cache_directory[0] == '\0') {
char cache_name[64];
BKE_fluid_cache_new_name_for_current_session(sizeof(cache_name), cache_name);
- modifier_path_init(mds->cache_directory, sizeof(mds->cache_directory), cache_name);
+ BKE_modifier_path_init(mds->cache_directory, sizeof(mds->cache_directory), cache_name);
BKE_reportf(reports,
RPT_WARNING,
"Fluid: Empty cache path, reset to default '%s'",
@@ -210,7 +210,7 @@ static bool fluid_validatepaths(FluidJob *job, ReportList *reports)
if (!dir_exists) {
char cache_name[64];
BKE_fluid_cache_new_name_for_current_session(sizeof(cache_name), cache_name);
- modifier_path_init(mds->cache_directory, sizeof(mds->cache_directory), cache_name);
+ BKE_modifier_path_init(mds->cache_directory, sizeof(mds->cache_directory), cache_name);
BKE_reportf(reports,
RPT_ERROR,
@@ -362,7 +362,7 @@ static void fluid_bake_endjob(void *customdata)
RPT_INFO, "Fluid: %s complete! (%.2f)", job->name, PIL_check_seconds_timer() - job->start);
}
else {
- if (mds->error != NULL && mds->error[0] != '\0') {
+ if (mds->error[0] != '\0') {
WM_reportf(RPT_ERROR, "Fluid: %s failed: %s", job->name, mds->error);
}
else { /* User canceled the bake */
@@ -377,7 +377,7 @@ static void fluid_bake_startjob(void *customdata, short *stop, short *do_update,
FluidDomainSettings *mds = job->mmd->domain;
char temp_dir[FILE_MAX];
- const char *relbase = modifier_path_relbase_from_global(job->ob);
+ const char *relbase = BKE_modifier_path_relbase_from_global(job->ob);
job->stop = stop;
job->do_update = do_update;
@@ -474,7 +474,7 @@ static void fluid_free_endjob(void *customdata)
RPT_INFO, "Fluid: %s complete! (%.2f)", job->name, PIL_check_seconds_timer() - job->start);
}
else {
- if (mds->error != NULL && mds->error[0] != '\0') {
+ if (mds->error[0] != '\0') {
WM_reportf(RPT_ERROR, "Fluid: %s failed: %s", job->name, mds->error);
}
else { /* User canceled the free job */
@@ -623,7 +623,7 @@ static int fluid_free_exec(struct bContext *C, struct wmOperator *op)
/*
* Get modifier data
*/
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
if (!mmd) {
BKE_report(op->reports, RPT_ERROR, "Bake free failed: no Fluid modifier found");
return OPERATOR_CANCELLED;
@@ -685,7 +685,7 @@ static int fluid_pause_exec(struct bContext *C, struct wmOperator *op)
/*
* Get modifier data
*/
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
if (!mmd) {
BKE_report(op->reports, RPT_ERROR, "Bake free failed: no Fluid modifier found");
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 17049fdb28b..1db7bf5a766 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -349,7 +349,6 @@ static int screen_render_exec(bContext *C, wmOperator *op)
RE_SetReports(re, op->reports);
- BLI_threaded_malloc_begin();
if (is_animation) {
RE_RenderAnim(re,
mainp,
@@ -363,7 +362,6 @@ static int screen_render_exec(bContext *C, wmOperator *op)
else {
RE_RenderFrame(re, mainp, scene, single_layer, camera_override, scene->r.cfra, is_write_still);
}
- BLI_threaded_malloc_end();
RE_SetReports(re, NULL);
@@ -391,16 +389,14 @@ static void make_renderinfo_string(const RenderStats *rs,
char *str)
{
char info_time_str[32]; // used to be extern to header_info.c
- uintptr_t mem_in_use, mmap_in_use, peak_memory;
- float megs_used_memory, mmap_used_memory, megs_peak_memory;
+ uintptr_t mem_in_use, peak_memory;
+ float megs_used_memory, megs_peak_memory;
char *spos = str;
mem_in_use = MEM_get_memory_in_use();
- mmap_in_use = MEM_get_mapped_memory_in_use();
peak_memory = MEM_get_peak_memory();
- megs_used_memory = (mem_in_use - mmap_in_use) / (1024.0 * 1024.0);
- mmap_used_memory = (mmap_in_use) / (1024.0 * 1024.0);
+ megs_used_memory = (mem_in_use) / (1024.0 * 1024.0);
megs_peak_memory = (peak_memory) / (1024.0 * 1024.0);
/* local view */
@@ -441,7 +437,7 @@ static void make_renderinfo_string(const RenderStats *rs,
}
}
else {
- if (rs->totvert || rs->totface || rs->tothalo || rs->totstrand || rs->totlamp) {
+ if (rs->totvert || rs->totface || rs->totlamp) {
spos += sprintf(spos, "| ");
}
@@ -451,38 +447,16 @@ static void make_renderinfo_string(const RenderStats *rs,
if (rs->totface) {
spos += sprintf(spos, TIP_("Fa:%d "), rs->totface);
}
- if (rs->tothalo) {
- spos += sprintf(spos, TIP_("Ha:%d "), rs->tothalo);
- }
- if (rs->totstrand) {
- spos += sprintf(spos, TIP_("St:%d "), rs->totstrand);
- }
if (rs->totlamp) {
spos += sprintf(spos, TIP_("Li:%d "), rs->totlamp);
}
if (rs->mem_peak == 0.0f) {
- spos += sprintf(spos,
- TIP_("| Mem:%.2fM (%.2fM, Peak %.2fM) "),
- megs_used_memory,
- mmap_used_memory,
- megs_peak_memory);
+ spos += sprintf(spos, TIP_("| Mem:%.2fM (Peak %.2fM) "), megs_used_memory, megs_peak_memory);
}
else {
spos += sprintf(spos, TIP_("| Mem:%.2fM, Peak: %.2fM "), rs->mem_used, rs->mem_peak);
}
-
- if (rs->curfield) {
- spos += sprintf(spos, TIP_("Field %d "), rs->curfield);
- }
- if (rs->curblur) {
- spos += sprintf(spos, TIP_("Blur %d "), rs->curblur);
- }
- }
-
- /* full sample */
- if (rs->curfsa) {
- spos += sprintf(spos, TIP_("| Full Sample %d "), rs->curfsa);
}
/* extra info */
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 87ba5ca630f..2861e851282 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -144,7 +144,6 @@ typedef struct OGLRender {
wmTimer *timer; /* use to check if running modal or not (invoke'd or exec'd)*/
void **movie_ctx_arr;
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
bool pool_ok;
bool is_animation;
@@ -630,6 +629,7 @@ static int gather_frames_to_render_for_id(LibraryIDLinkCallbackData *cb_data)
case ID_HA: /* Hair */
case ID_PT: /* PointCloud */
case ID_VO: /* Volume */
+ case ID_SIM: /* Simulation */
break;
/* Blacklist: */
@@ -855,22 +855,16 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
gather_frames_to_render(C, oglrender);
}
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
- task_scheduler = BLI_task_scheduler_create(1);
- oglrender->task_scheduler = task_scheduler;
- oglrender->task_pool = BLI_task_pool_create_background(
- task_scheduler, oglrender, TASK_PRIORITY_LOW);
+ oglrender->task_pool = BLI_task_pool_create_background_serial(oglrender, TASK_PRIORITY_LOW);
}
else {
- oglrender->task_scheduler = NULL;
- oglrender->task_pool = BLI_task_pool_create(task_scheduler, oglrender, TASK_PRIORITY_LOW);
+ oglrender->task_pool = BLI_task_pool_create(oglrender, TASK_PRIORITY_LOW);
}
oglrender->pool_ok = true;
BLI_spin_init(&oglrender->reports_lock);
}
else {
- oglrender->task_scheduler = NULL;
oglrender->task_pool = NULL;
}
oglrender->num_scheduled_frames = 0;
@@ -909,10 +903,6 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
}
BLI_task_pool_work_and_wait(oglrender->task_pool);
BLI_task_pool_free(oglrender->task_pool);
- /* Depending on various things we might or might not use global scheduler. */
- if (oglrender->task_scheduler != NULL) {
- BLI_task_scheduler_free(oglrender->task_scheduler);
- }
BLI_spin_end(&oglrender->reports_lock);
}
BLI_mutex_end(&oglrender->task_mutex);
@@ -1032,9 +1022,9 @@ typedef struct WriteTaskData {
Scene tmp_scene;
} WriteTaskData;
-static void write_result_func(TaskPool *__restrict pool, void *task_data_v, int UNUSED(thread_id))
+static void write_result_func(TaskPool *__restrict pool, void *task_data_v)
{
- OGLRender *oglrender = (OGLRender *)BLI_task_pool_userdata(pool);
+ OGLRender *oglrender = (OGLRender *)BLI_task_pool_user_data(pool);
WriteTaskData *task_data = (WriteTaskData *)task_data_v;
Scene *scene = &task_data->tmp_scene;
RenderResult *rr = task_data->rr;
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 96aad89827f..c04122edd36 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2345,6 +2345,15 @@ BLI_INLINE bool streq_array_any(const char *s, const char *arr[])
return false;
}
+/**
+ * Builds the panel layout for the input \a panel or type \a pt.
+ *
+ * \param panel The panel to draw. Can be null, in which case a panel with the type of \a pt will
+ * be created.
+ * \param unique_panel_str A unique identifier for the name of the \a uiBlock associated with the
+ * panel. Used when the panel is an instanced panel so a unique identifier is needed to find the
+ * correct old \a uiBlock, and NULL otherwise.
+ */
static void ed_panel_draw(const bContext *C,
ScrArea *area,
ARegion *region,
@@ -2353,18 +2362,27 @@ static void ed_panel_draw(const bContext *C,
Panel *panel,
int w,
int em,
- bool vertical)
+ bool vertical,
+ char *unique_panel_str)
{
const uiStyle *style = UI_style_get_dpi();
- /* draw panel */
- uiBlock *block = UI_block_begin(C, region, pt->idname, UI_EMBOSS);
+ /* Draw panel. */
+
+ char block_name[BKE_ST_MAXNAME + LIST_PANEL_UNIQUE_STR_LEN];
+ strncpy(block_name, pt->idname, BKE_ST_MAXNAME);
+ if (unique_panel_str != NULL) {
+ /* Instanced panels should have already been added at this point. */
+ strncat(block_name, unique_panel_str, LIST_PANEL_UNIQUE_STR_LEN);
+ }
+ uiBlock *block = UI_block_begin(C, region, block_name, UI_EMBOSS);
bool open;
panel = UI_panel_begin(area, region, lb, block, pt, panel, &open);
/* bad fixed values */
int xco, yco, h = 0;
+ int headerend = w - UI_UNIT_X;
if (pt->draw_header_preset && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
/* for preset menu */
@@ -2380,8 +2398,6 @@ static void ed_panel_draw(const bContext *C,
pt->draw_header_preset(C, panel);
- int headerend = w - UI_UNIT_X;
-
UI_block_layout_resolve(block, &xco, &yco);
UI_block_translate(block, headerend - xco, 0);
panel->layout = NULL;
@@ -2391,9 +2407,24 @@ static void ed_panel_draw(const bContext *C,
int labelx, labely;
UI_panel_label_offset(block, &labelx, &labely);
- /* for enabled buttons */
- panel->layout = UI_block_layout(
- block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, labelx, labely, UI_UNIT_Y, 1, 0, style);
+ /* Unusual case: Use expanding layout (buttons stretch to available width). */
+ if (pt->flag & PNL_LAYOUT_HEADER_EXPAND) {
+ uiLayout *layout = UI_block_layout(block,
+ UI_LAYOUT_VERTICAL,
+ UI_LAYOUT_PANEL,
+ labelx,
+ labely,
+ headerend - 2 * style->panelspace,
+ 1,
+ 0,
+ style);
+ panel->layout = uiLayoutRow(layout, false);
+ }
+ /* Regular case: Normal panel with fixed size buttons. */
+ else {
+ panel->layout = UI_block_layout(
+ block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, labelx, labely, UI_UNIT_Y, 1, 0, style);
+ }
pt->draw_header(C, panel);
@@ -2449,7 +2480,16 @@ static void ed_panel_draw(const bContext *C,
Panel *child_panel = UI_panel_find_by_type(&panel->children, child_pt);
if (child_pt->draw && (!child_pt->poll || child_pt->poll(C, child_pt))) {
- ed_panel_draw(C, area, region, &panel->children, child_pt, child_panel, w, em, vertical);
+ ed_panel_draw(C,
+ area,
+ region,
+ &panel->children,
+ child_pt,
+ child_panel,
+ w,
+ em,
+ vertical,
+ unique_panel_str);
}
}
}
@@ -2519,6 +2559,7 @@ void ED_region_panels_layout_ex(const bContext *C,
int margin_x = 0;
const bool region_layout_based = region->flag & RGN_FLAG_DYNAMIC_SIZE;
const bool is_context_new = (contextnr != -1) ? UI_view2d_tab_set(v2d, contextnr) : false;
+ bool update_tot_size = true;
/* before setting the view */
if (vertical) {
@@ -2536,7 +2577,6 @@ void ED_region_panels_layout_ex(const bContext *C,
v2d->scroll |= (V2D_SCROLL_BOTTOM);
v2d->scroll &= ~(V2D_SCROLL_RIGHT);
}
- const int scroll = v2d->scroll;
/* collect categories */
if (use_category_tabs) {
@@ -2571,6 +2611,7 @@ void ED_region_panels_layout_ex(const bContext *C,
}
w -= margin_x;
+ int w_box_panel = w - UI_PANEL_BOX_STYLE_MARGIN * 2.0f;
/* create panels */
UI_panels_begin(C, region);
@@ -2578,8 +2619,14 @@ void ED_region_panels_layout_ex(const bContext *C,
/* set view2d view matrix - UI_block_begin() stores it */
UI_view2d_view_ortho(v2d);
+ bool has_instanced_panel = false;
for (LinkNode *pt_link = panel_types_stack; pt_link; pt_link = pt_link->next) {
PanelType *pt = pt_link->link;
+
+ if (pt->flag & PNL_INSTANCED) {
+ has_instanced_panel = true;
+ continue;
+ }
Panel *panel = UI_panel_find_by_type(&region->panels, pt);
if (use_category_tabs && pt->category[0] && !STREQ(category, pt->category)) {
@@ -2588,7 +2635,51 @@ void ED_region_panels_layout_ex(const bContext *C,
}
}
- ed_panel_draw(C, area, region, &region->panels, pt, panel, w, em, vertical);
+ if (panel && UI_panel_is_dragging(panel)) {
+ /* Prevent View2d.tot rectangle size changes while dragging panels. */
+ update_tot_size = false;
+ }
+
+ ed_panel_draw(C,
+ area,
+ region,
+ &region->panels,
+ pt,
+ panel,
+ (pt->flag & PNL_DRAW_BOX) ? w_box_panel : w,
+ em,
+ vertical,
+ NULL);
+ }
+
+ /* Draw "polyinstantaited" panels that don't have a 1 to 1 correspondence with their types. */
+ if (has_instanced_panel) {
+ LISTBASE_FOREACH (Panel *, panel, &region->panels) {
+ if (panel->type == NULL) {
+ continue; /* Some panels don't have a type.. */
+ }
+ if (panel->type->flag & PNL_INSTANCED) {
+ if (panel && UI_panel_is_dragging(panel)) {
+ /* Prevent View2d.tot rectangle size changes while dragging panels. */
+ update_tot_size = false;
+ }
+
+ /* Use a unique identifier for instanced panels, otherwise an old block for a different
+ * panel of the same type might be found. */
+ char unique_panel_str[8];
+ UI_list_panel_unique_str(panel, unique_panel_str);
+ ed_panel_draw(C,
+ area,
+ region,
+ &region->panels,
+ panel->type,
+ panel,
+ (panel->type->flag & PNL_DRAW_BOX) ? w_box_panel : w,
+ em,
+ vertical,
+ unique_panel_str);
+ }
+ }
}
/* align panels and return size */
@@ -2643,17 +2734,9 @@ void ED_region_panels_layout_ex(const bContext *C,
y = -y;
}
- /* this also changes the 'cur' */
- UI_view2d_totRect_set(v2d, x, y);
-
- if (scroll != v2d->scroll) {
- /* Note: this code scales fine, but because of rounding differences, positions of elements
- * flip +1 or -1 pixel compared to redoing the entire layout again.
- * Leaving in commented code for future tests */
-#if 0
- UI_panels_scale(region, BLI_rctf_size_x(&v2d->cur));
- break;
-#endif
+ if (update_tot_size) {
+ /* this also changes the 'cur' */
+ UI_view2d_totRect_set(v2d, x, y);
}
if (use_category_tabs) {
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index b383930ddda..3202dc68f37 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -118,8 +118,8 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
ScrArea *area = CTX_wm_area(C);
Scene *scene = WM_window_get_active_scene(win);
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
- Object *obact = (view_layer && view_layer->basact) ? view_layer->basact->object : NULL;
- Object *obedit = view_layer ? OBEDIT_FROM_VIEW_LAYER(view_layer) : NULL;
+ Object *obact = view_layer->basact ? view_layer->basact->object : NULL;
+ Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
if (CTX_data_dir(member)) {
CTX_data_dir_set(result, screen_context_dir);
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 00afbf452dd..6f004238522 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -305,30 +305,28 @@ int area_getorientation(ScrArea *area, ScrArea *sb)
ScrVert *sbTR = sb->v3;
ScrVert *sbBR = sb->v4;
- int tolerance = U.pixelsize * 4;
-
if (saBL->vec.x == sbBR->vec.x && saTL->vec.x == sbTR->vec.x) { /* area to right of sb = W */
- if ((abs(saBL->vec.y - sbBR->vec.y) <= tolerance) &&
- (abs(saTL->vec.y - sbTR->vec.y) <= tolerance)) {
+ if ((abs(saBL->vec.y - sbBR->vec.y) <= AREAJOINTOLERANCE) &&
+ (abs(saTL->vec.y - sbTR->vec.y) <= AREAJOINTOLERANCE)) {
return 0;
}
}
else if (saTL->vec.y == sbBL->vec.y &&
saTR->vec.y == sbBR->vec.y) { /* area to bottom of sb = N */
- if ((abs(saTL->vec.x - sbBL->vec.x) <= tolerance) &&
- (abs(saTR->vec.x - sbBR->vec.x) <= tolerance)) {
+ if ((abs(saTL->vec.x - sbBL->vec.x) <= AREAJOINTOLERANCE) &&
+ (abs(saTR->vec.x - sbBR->vec.x) <= AREAJOINTOLERANCE)) {
return 1;
}
}
else if (saTR->vec.x == sbTL->vec.x && saBR->vec.x == sbBL->vec.x) { /* area to left of sb = E */
- if ((abs(saTR->vec.y - sbTL->vec.y) <= tolerance) &&
- (abs(saBR->vec.y - sbBL->vec.y) <= tolerance)) {
+ if ((abs(saTR->vec.y - sbTL->vec.y) <= AREAJOINTOLERANCE) &&
+ (abs(saBR->vec.y - sbBL->vec.y) <= AREAJOINTOLERANCE)) {
return 2;
}
}
else if (saBL->vec.y == sbTL->vec.y && saBR->vec.y == sbTR->vec.y) { /* area on top of sb = S*/
- if ((abs(saBL->vec.x - sbTL->vec.x) <= tolerance) &&
- (abs(saBR->vec.x - sbTR->vec.x) <= tolerance)) {
+ if ((abs(saBL->vec.x - sbTL->vec.x) <= AREAJOINTOLERANCE) &&
+ (abs(saBR->vec.x - sbTR->vec.x) <= AREAJOINTOLERANCE)) {
return 3;
}
}
@@ -336,6 +334,69 @@ int area_getorientation(ScrArea *area, ScrArea *sb)
return -1;
}
+/* Screen verts with horizontal position equal to from_x are moved to to_x. */
+static void screen_verts_halign(const wmWindow *win,
+ const bScreen *screen,
+ const short from_x,
+ const short to_x)
+{
+ ED_screen_verts_iter(win, screen, v1)
+ {
+ if (v1->vec.x == from_x) {
+ v1->vec.x = to_x;
+ }
+ }
+}
+
+/* Screen verts with vertical position equal to from_y are moved to to_y. */
+static void screen_verts_valign(const wmWindow *win,
+ const bScreen *screen,
+ const short from_y,
+ const short to_y)
+{
+ ED_screen_verts_iter(win, screen, v1)
+ {
+ if (v1->vec.y == from_y) {
+ v1->vec.y = to_y;
+ }
+ }
+}
+
+/* Adjust all screen edges to allow joining two areas. 'dir' value is like area_getorientation().
+ */
+static void screen_areas_align(
+ bContext *C, bScreen *screen, ScrArea *sa1, ScrArea *sa2, const int dir)
+{
+ wmWindow *win = CTX_wm_window(C);
+
+ if (dir == 0 || dir == 2) {
+ /* horizontal join, use average for new top and bottom. */
+ int top = (sa1->v2->vec.y + sa2->v2->vec.y) / 2;
+ int bottom = (sa1->v4->vec.y + sa2->v4->vec.y) / 2;
+
+ /* Move edges exactly matching source top and bottom. */
+ screen_verts_valign(win, screen, sa1->v2->vec.y, top);
+ screen_verts_valign(win, screen, sa1->v4->vec.y, bottom);
+
+ /* Move edges exactly matching target top and bottom. */
+ screen_verts_valign(win, screen, sa2->v2->vec.y, top);
+ screen_verts_valign(win, screen, sa2->v4->vec.y, bottom);
+ }
+ else {
+ /* Vertical join, use averages for new left and right. */
+ int left = (sa1->v1->vec.x + sa2->v1->vec.x) / 2;
+ int right = (sa1->v3->vec.x + sa2->v3->vec.x) / 2;
+
+ /* Move edges exactly matching source left and right. */
+ screen_verts_halign(win, screen, sa1->v1->vec.x, left);
+ screen_verts_halign(win, screen, sa1->v3->vec.x, right);
+
+ /* Move edges exactly matching target left and right */
+ screen_verts_halign(win, screen, sa2->v1->vec.x, left);
+ screen_verts_halign(win, screen, sa2->v3->vec.x, right);
+ }
+}
+
/* Helper function to join 2 areas, it has a return value, 0=failed 1=success
* used by the split, join operators
*/
@@ -348,21 +409,7 @@ int screen_area_join(bContext *C, bScreen *screen, ScrArea *sa1, ScrArea *sa2)
}
/* Align areas if they are not. Do sanity checking before getting here. */
-
- if (dir == 0 || dir == 2) {
- /* horizontal join, so vertically align source vert to target */
- sa2->v1->vec.y = sa1->v1->vec.y; /* vertical align sa1 BL */
- sa2->v2->vec.y = sa1->v2->vec.y; /* vertical align sa1 TL */
- sa2->v3->vec.y = sa1->v3->vec.y; /* vertical align sa1 TR */
- sa2->v4->vec.y = sa1->v4->vec.y; /* vertical align sa1 BR */
- }
- else {
- /* vertical join, so horizontally align source verts to target */
- sa2->v1->vec.x = sa1->v1->vec.x; /* vertical align sa1 BL */
- sa2->v2->vec.x = sa1->v2->vec.x; /* vertical align sa1 TL */
- sa2->v3->vec.x = sa1->v3->vec.x; /* vertical align sa1 TR */
- sa2->v4->vec.x = sa1->v4->vec.x; /* vertical align sa1 BR */
- }
+ screen_areas_align(C, screen, sa1, sa2, dir);
if (dir == 0) { /* sa1 to right of sa2 = W */
sa1->v1 = sa2->v1; /* BL */
@@ -690,8 +737,10 @@ void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2])
ARegion *region_prev = screen->active_region;
ED_screen_areas_iter (win, screen, area_iter) {
- if (xy[0] > area_iter->totrct.xmin && xy[0] < area_iter->totrct.xmax) {
- if (xy[1] > area_iter->totrct.ymin && xy[1] < area_iter->totrct.ymax) {
+ if (xy[0] > (area_iter->totrct.xmin + BORDERPADDING) &&
+ xy[0] < (area_iter->totrct.xmax - BORDERPADDING)) {
+ if (xy[1] > (area_iter->totrct.ymin + BORDERPADDING) &&
+ xy[1] < (area_iter->totrct.ymax - BORDERPADDING)) {
if (ED_area_azones_update(area_iter, xy) == NULL) {
area = area_iter;
break;
diff --git a/source/blender/editors/screen/screen_geometry.c b/source/blender/editors/screen/screen_geometry.c
index 4069795657e..47580c2f4b3 100644
--- a/source/blender/editors/screen/screen_geometry.c
+++ b/source/blender/editors/screen/screen_geometry.c
@@ -92,7 +92,7 @@ ScrEdge *screen_geom_area_map_find_active_scredge(const ScrAreaMap *area_map,
const int mx,
const int my)
{
- int safety = U.widget_unit / 10;
+ int safety = BORDERPADDING;
CLAMP_MIN(safety, 2);
diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h
index 3dfc147bc73..2d42313d528 100644
--- a/source/blender/editors/screen/screen_intern.h
+++ b/source/blender/editors/screen/screen_intern.h
@@ -35,6 +35,11 @@ struct bContextDataResult;
#define AZONEFADEIN (5.0f * U.widget_unit) /* when azone is totally visible */
#define AZONEFADEOUT (6.5f * U.widget_unit) /* when we start seeing the azone */
+#define AREAJOINTOLERANCE (1.0f * U.widget_unit) /* Edges must be close to allow joining. */
+
+/* Expanded interaction influence of area borders. */
+#define BORDERPADDING (U.dpi_fac + U.pixelsize)
+
/* area.c */
void ED_area_data_copy(ScrArea *area_dst, ScrArea *area_src, const bool do_free);
void ED_area_data_swap(ScrArea *sa1, ScrArea *sa2);
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 90813c9351c..f2bfcb7a395 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3873,7 +3873,6 @@ static int region_quadview_exec(bContext *C, wmOperator *op)
rv3d->viewlock_quad = RV3D_VIEWLOCK_INIT;
rv3d->viewlock = 0;
- rv3d->rflag &= ~RV3D_CLIPPING;
/* FIXME: This fixes missing update to workbench TAA. (see T76216)
* However, it would be nice if the tagging should be done in a more conventional way. */
@@ -4396,7 +4395,7 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
wmWindow *window;
ScrArea *area;
int sync;
- float time;
+ double time;
/* sync, don't sync, or follow scene setting */
if (sad->flag & ANIMPLAY_FLAG_SYNC) {
@@ -4419,7 +4418,7 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
}
else if ((scene->audio.flag & AUDIO_SYNC) && (sad->flag & ANIMPLAY_FLAG_REVERSE) == false &&
isfinite(time = BKE_sound_sync_scene(scene_eval))) {
- double newfra = (double)time * FPS;
+ double newfra = time * FPS;
/* give some space here to avoid jumps */
if (newfra + 0.5 > scene->r.cfra && newfra - 0.5 < scene->r.cfra) {
@@ -4867,8 +4866,11 @@ static void SCREEN_OT_back_to_previous(struct wmOperatorType *ot)
/** \name Show User Preferences Operator
* \{ */
-static int userpref_show_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+static int userpref_show_exec(bContext *C, wmOperator *op)
{
+ wmWindow *win_cur = CTX_wm_window(C);
+ /* Use eventstate, not event from _invoke, so this can be called through exec(). */
+ const wmEvent *event = win_cur->eventstate;
int sizex = (500 + UI_NAVIGATION_REGION_WIDTH) * UI_DPI_FAC;
int sizey = 520 * UI_DPI_FAC;
@@ -4905,7 +4907,7 @@ static void SCREEN_OT_userpref_show(struct wmOperatorType *ot)
ot->idname = "SCREEN_OT_userpref_show";
/* api callbacks */
- ot->invoke = userpref_show_invoke;
+ ot->exec = userpref_show_exec;
ot->poll = ED_operator_screenactive;
}
@@ -4915,8 +4917,11 @@ static void SCREEN_OT_userpref_show(struct wmOperatorType *ot)
/** \name Show Drivers Editor Operator
* \{ */
-static int drivers_editor_show_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+static int drivers_editor_show_exec(bContext *C, wmOperator *op)
{
+ wmWindow *win_cur = CTX_wm_window(C);
+ /* Use eventstate, not event from _invoke, so this can be called through exec(). */
+ const wmEvent *event = win_cur->eventstate;
PointerRNA ptr = {NULL};
PropertyRNA *prop = NULL;
int index = -1;
@@ -4980,7 +4985,7 @@ static void SCREEN_OT_drivers_editor_show(struct wmOperatorType *ot)
ot->idname = "SCREEN_OT_drivers_editor_show";
/* api callbacks */
- ot->invoke = drivers_editor_show_invoke;
+ ot->exec = drivers_editor_show_exec;
ot->poll = ED_operator_screenactive;
}
@@ -4990,8 +4995,11 @@ static void SCREEN_OT_drivers_editor_show(struct wmOperatorType *ot)
/** \name Show Info Log Operator
* \{ */
-static int info_log_show_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+static int info_log_show_exec(bContext *C, wmOperator *op)
{
+ wmWindow *win_cur = CTX_wm_window(C);
+ /* Use eventstate, not event from _invoke, so this can be called through exec(). */
+ const wmEvent *event = win_cur->eventstate;
int sizex = 900 * UI_DPI_FAC;
int sizey = 580 * UI_DPI_FAC;
int shift_y = 480;
@@ -5021,7 +5029,7 @@ static void SCREEN_OT_info_log_show(struct wmOperatorType *ot)
ot->idname = "SCREEN_OT_info_log_show";
/* api callbacks */
- ot->invoke = info_log_show_invoke;
+ ot->exec = info_log_show_exec;
ot->poll = ED_operator_screenactive;
}
diff --git a/source/blender/editors/screen/workspace_edit.c b/source/blender/editors/screen/workspace_edit.c
index 8feef0c675a..3edc51b038b 100644
--- a/source/blender/editors/screen/workspace_edit.c
+++ b/source/blender/editors/screen/workspace_edit.c
@@ -109,9 +109,9 @@ static WorkSpaceLayout *workspace_change_get_new_layout(Main *bmain,
layout_new = win->workspace_hook->temp_layout_store;
}
else {
- layout_new = BKE_workspace_hook_layout_for_workspace_get(win->workspace_hook, workspace_new);
+ layout_new = BKE_workspace_active_layout_for_workspace_get(win->workspace_hook, workspace_new);
if (!layout_new) {
- layout_new = BKE_workspace_layouts_get(workspace_new)->first;
+ layout_new = workspace_new->layouts.first;
}
}
screen_new = BKE_workspace_layout_screen_get(layout_new);
@@ -163,7 +163,7 @@ bool ED_workspace_change(WorkSpace *workspace_new, bContext *C, wmWindowManager
return false;
}
- BKE_workspace_hook_layout_for_workspace_set(win->workspace_hook, workspace_new, layout_new);
+ BKE_workspace_active_layout_set(win->workspace_hook, workspace_new, layout_new);
BKE_workspace_active_set(win->workspace_hook, workspace_new);
/* update screen *after* changing workspace - which also causes the
@@ -188,7 +188,6 @@ bool ED_workspace_change(WorkSpace *workspace_new, bContext *C, wmWindowManager
WorkSpace *ED_workspace_duplicate(WorkSpace *workspace_old, Main *bmain, wmWindow *win)
{
WorkSpaceLayout *layout_active_old = BKE_workspace_active_layout_get(win->workspace_hook);
- ListBase *layouts_old = BKE_workspace_layouts_get(workspace_old);
WorkSpace *workspace_new = ED_workspace_add(bmain, workspace_old->id.name + 2);
workspace_new->flags = workspace_old->flags;
@@ -198,7 +197,7 @@ WorkSpace *ED_workspace_duplicate(WorkSpace *workspace_old, Main *bmain, wmWindo
/* TODO(campbell): tools */
- LISTBASE_FOREACH (WorkSpaceLayout *, layout_old, layouts_old) {
+ LISTBASE_FOREACH (WorkSpaceLayout *, layout_old, &workspace_old->layouts) {
WorkSpaceLayout *layout_new = ED_workspace_layout_duplicate(
bmain, workspace_new, layout_old, win);
diff --git a/source/blender/editors/screen/workspace_layout_edit.c b/source/blender/editors/screen/workspace_layout_edit.c
index cf9637788a9..7ce92bc3e4d 100644
--- a/source/blender/editors/screen/workspace_layout_edit.c
+++ b/source/blender/editors/screen/workspace_layout_edit.c
@@ -140,7 +140,7 @@ bool ED_workspace_layout_delete(WorkSpace *workspace, WorkSpaceLayout *layout_ol
const bScreen *screen_old = BKE_workspace_layout_screen_get(layout_old);
WorkSpaceLayout *layout_new;
- BLI_assert(BLI_findindex(BKE_workspace_layouts_get(workspace), layout_old) != -1);
+ BLI_assert(BLI_findindex(&workspace->layouts, layout_old) != -1);
/* don't allow deleting temp fullscreens for now */
if (BKE_screen_is_fullscreen_area(screen_old)) {
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 536453ad085..191a064a95c 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 by Nicholas Bishop
@@ -171,6 +171,8 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
bool convert_to_linear = false;
struct ColorSpace *colorspace = NULL;
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
if (mtex->tex && mtex->tex->type == TEX_IMAGE && mtex->tex->ima) {
ImBuf *tex_ibuf = BKE_image_pool_acquire_ibuf(mtex->tex->ima, &mtex->tex->iuser, pool);
/* For consistency, sampling always returns color in linear space. */
@@ -214,8 +216,7 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
if (col) {
float rgba[4];
- paint_get_tex_pixel_col(
- mtex, x, y, rgba, pool, tls->thread_id, convert_to_linear, colorspace);
+ paint_get_tex_pixel_col(mtex, x, y, rgba, pool, thread_id, convert_to_linear, colorspace);
buffer[index * 4] = rgba[0] * 255;
buffer[index * 4 + 1] = rgba[1] * 255;
@@ -223,7 +224,7 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
buffer[index * 4 + 3] = rgba[3] * 255;
}
else {
- float avg = paint_get_tex_pixel(mtex, x, y, pool, tls->thread_id);
+ float avg = paint_get_tex_pixel(mtex, x, y, pool, thread_id);
avg += br->texture_sample_bias;
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index 69ca86efa9d..e9dcc4a356a 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2010 by Nicholas Bishop
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index af84cb2d15b..5e3204b6d5a 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5168,9 +5168,7 @@ static void copy_original_alpha_channel(ProjPixel *pixel, bool is_floatbuf)
}
/* Run this for single and multi-threaded painting. */
-static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool),
- void *ph_v,
- int UNUSED(threadid))
+static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool), void *ph_v)
{
/* First unpack args from the struct */
ProjPaintState *ps = ((ProjectHandle *)ph_v)->ps;
@@ -5605,7 +5603,6 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
bool touch_any = false;
ProjectHandle handles[BLENDER_MAX_THREADS];
- TaskScheduler *scheduler = NULL;
TaskPool *task_pool = NULL;
int a, i;
@@ -5616,8 +5613,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
}
if (ps->thread_tot > 1) {
- scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create_suspended(scheduler, NULL, TASK_PRIORITY_HIGH);
+ task_pool = BLI_task_pool_create_suspended(NULL, TASK_PRIORITY_HIGH);
}
image_pool = BKE_image_pool_new();
@@ -5661,7 +5657,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
BLI_task_pool_free(task_pool);
}
else {
- do_projectpaint_thread(NULL, &handles[0], 0);
+ do_projectpaint_thread(NULL, &handles[0]);
}
BKE_image_pool_free(image_pool);
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index fb8cc3a639b..c32e496f4f5 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2012 by Nicholas Bishop
@@ -168,9 +168,9 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
.value = value,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
if (multires) {
multires_mark_as_modified(depsgraph, ob, MULTIRES_COORDS_MODIFIED);
@@ -343,9 +343,9 @@ bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *
.clip_planes_final = clip_planes_final,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
if (nodes) {
MEM_freeN(nodes);
@@ -456,10 +456,10 @@ static void mask_gesture_lasso_task_cb(void *__restrict userdata,
static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
{
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
- if (mcords) {
+ if (mcoords) {
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
float clip_planes[4][4], clip_planes_final[4][4];
BoundBox bb;
@@ -485,7 +485,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
ob = vc.obact;
ED_view3d_ob_project_mat_get(vc.rv3d, ob, data.projviewobjmat);
- BLI_lasso_boundbox(&data.rect, mcords, mcords_tot);
+ BLI_lasso_boundbox(&data.rect, mcoords, mcoords_len);
data.width = data.rect.xmax - data.rect.xmin;
data.px = BLI_BITMAP_NEW(data.width * (data.rect.ymax - data.rect.ymin), __func__);
@@ -493,8 +493,8 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
data.rect.ymin,
data.rect.xmax,
data.rect.ymax,
- mcords,
- mcords_tot,
+ mcoords,
+ mcoords_len,
mask_lasso_px_cb,
&data);
@@ -532,9 +532,9 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
data.task_data.mode = mode;
data.task_data.value = value;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
if (nodes) {
MEM_freeN(nodes);
@@ -551,7 +551,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
SCULPT_undo_push_end();
ED_region_tag_redraw(vc.region);
- MEM_freeN((void *)mcords);
+ MEM_freeN((void *)mcoords);
MEM_freeN(data.px);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 463334720c5..723ac58bc6e 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 by Nicholas Bishop
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 60b4a2f8e0c..c84a3b9cbfc 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -166,10 +166,11 @@ float paint_calc_object_space_radius(ViewContext *vc, const float center[3], flo
float paint_get_tex_pixel(const MTex *mtex, float u, float v, struct ImagePool *pool, int thread)
{
- float intensity, rgba[4];
+ float intensity;
+ float rgba_dummy[4];
float co[3] = {u, v, 0.0f};
- externtex(mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba_dummy);
return intensity;
}
@@ -184,11 +185,10 @@ void paint_get_tex_pixel_col(const MTex *mtex,
struct ColorSpace *colorspace)
{
float co[3] = {u, v, 0.0f};
- int hasrgb;
float intensity;
- hasrgb = externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ const bool hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
+
if (!hasrgb) {
rgba[0] = intensity;
rgba[1] = intensity;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 296b2bae510..6172b77de07 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1398,7 +1398,7 @@ static int wpaint_mode_toggle_exec(bContext *C, wmOperator *op)
*/
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
if (md != NULL) {
/* Can be NULL. */
View3D *v3d = CTX_wm_view3d(C);
@@ -2179,9 +2179,9 @@ static void calculate_average_weight(SculptThreadedTaskData *data,
struct WPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (data->sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, data, do_wpaint_brush_calc_average_weight_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, data, do_wpaint_brush_calc_average_weight_cb_ex, &settings);
uint accum_len = 0;
double accum_weight = 0.0;
@@ -2227,22 +2227,22 @@ static void wpaint_paint_leaves(bContext *C,
data.strength = BKE_brush_weight_get(scene, brush);
/* NOTE: current mirroring code cannot be run in parallel */
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, !(me->editflag & ME_EDIT_MIRROR_X), totnode);
switch ((eBrushWeightPaintTool)brush->weightpaint_tool) {
case WPAINT_TOOL_AVERAGE:
calculate_average_weight(&data, nodes, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
break;
case WPAINT_TOOL_SMEAR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_smear_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_smear_task_cb_ex, &settings);
break;
case WPAINT_TOOL_BLUR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_blur_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_blur_task_cb_ex, &settings);
break;
case WPAINT_TOOL_DRAW:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
break;
}
}
@@ -2694,19 +2694,19 @@ void PAINT_OT_vertex_paint_toggle(wmOperatorType *ot)
/* Implementation notes:
*
* Operator->invoke()
- * - validate context (add mcol)
- * - create customdata storage
- * - call paint once (mouse click)
- * - add modal handler
+ * - Validate context (add #Mesh.mloopcol).
+ * - Create custom-data storage.
+ * - Call paint once (mouse click).
+ * - Add modal handler.
*
* Operator->modal()
- * - for every mousemove, apply vertex paint
- * - exit on mouse release, free customdata
+ * - For every mouse-move, apply vertex paint.
+ * - Exit on mouse release, free custom-data.
* (return OPERATOR_FINISHED also removes handler and operator)
*
* For future:
- * - implement a stroke event (or mousemove with past positions)
- * - revise whether op->customdata should be added in object, in set_vpaint
+ * - implement a stroke event (or mouse-move with past positions).
+ * - revise whether op->customdata should be added in object, in set_vpaint.
*/
struct VPaintData {
@@ -2718,8 +2718,10 @@ struct VPaintData {
struct VertProjHandle *vp_handle;
struct CoNo *vertexcosnos;
- /* modify 'me->mcol' directly, since the derived mesh is drawing from this
- * array, otherwise we need to refresh the modifier stack */
+ /**
+ * Modify #Mesh.mloopcol directly, since the derived mesh is drawing from this
+ * array, otherwise we need to refresh the modifier stack.
+ */
bool use_fast_update;
/* loops tagged as having been painted, to apply shared vertex color
@@ -3248,9 +3250,9 @@ static void calculate_average_color(SculptThreadedTaskData *data,
struct VPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, data, do_vpaint_brush_calc_average_color_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, data, do_vpaint_brush_calc_average_color_cb_ex, &settings);
uint accum_len = 0;
uint accum_value[3] = {0};
@@ -3294,21 +3296,21 @@ static void vpaint_paint_leaves(bContext *C,
.lcol = (uint *)me->mloopcol,
.me = me,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
switch ((eBrushVertexPaintTool)brush->vertexpaint_tool) {
case VPAINT_TOOL_AVERAGE:
calculate_average_color(&data, nodes, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
break;
case VPAINT_TOOL_BLUR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_blur_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_blur_task_cb_ex, &settings);
break;
case VPAINT_TOOL_SMEAR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_smear_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_smear_task_cb_ex, &settings);
break;
case VPAINT_TOOL_DRAW:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
break;
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
index 103f312975a..08ffd8e620e 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
@@ -108,7 +108,7 @@ static bool weight_from_bones_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- return (ob && (ob->mode & OB_MODE_WEIGHT_PAINT) && modifiers_isDeformedByArmature(ob));
+ return (ob && (ob->mode & OB_MODE_WEIGHT_PAINT) && BKE_modifiers_is_deformed_by_armature(ob));
}
static int weight_from_bones_exec(bContext *C, wmOperator *op)
@@ -116,7 +116,7 @@ static int weight_from_bones_exec(bContext *C, wmOperator *op)
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
- Object *armob = modifiers_isDeformedByArmature(ob);
+ Object *armob = BKE_modifiers_is_deformed_by_armature(ob);
Mesh *me = ob->data;
int type = RNA_enum_get(op->ptr, "type");
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
index 5a3067ef193..a483f63bc06 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
@@ -82,7 +82,7 @@ bool ED_wpaint_ensure_data(bContext *C,
/* this happens on a Bone select, when no vgroup existed yet */
if (ob->actdef <= 0) {
Object *modob;
- if ((modob = modifiers_isDeformedByArmature(ob))) {
+ if ((modob = BKE_modifiers_is_deformed_by_armature(ob))) {
Bone *actbone = ((bArmature *)modob->data)->act_bone;
if (actbone) {
bPoseChannel *pchan = BKE_pose_channel_find_name(modob->pose, actbone->name);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index c42170695c2..6e56135ec83 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 by Nicholas Bishop
@@ -813,12 +813,12 @@ int SCULPT_nearest_vertex_get(
nvtd.nearest_vertex_index = -1;
nvtd.nearest_vertex_distance_squared = FLT_MAX;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = nearest_vertex_get_reduce;
settings.userdata_chunk = &nvtd;
settings.userdata_chunk_size = sizeof(NearestVertexTLSData);
- BKE_pbvh_parallel_range(0, totnode, &task_data, do_nearest_vertex_get_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &task_data, do_nearest_vertex_get_task_cb, &settings);
MEM_SAFE_FREE(nodes);
@@ -858,7 +858,7 @@ void SCULPT_floodfill_init(SculptSession *ss, SculptFloodFill *flood)
SCULPT_vertex_random_access_init(ss);
flood->queue = BLI_gsqueue_new(sizeof(int));
- flood->visited_vertices = MEM_callocN(vertex_count * sizeof(char), "visited vertices");
+ flood->visited_vertices = BLI_BITMAP_NEW(vertex_count, "visited vertices");
}
void SCULPT_floodfill_add_initial(SculptFloodFill *flood, int index)
@@ -926,8 +926,8 @@ void SCULPT_floodfill_execute(
SculptVertexNeighborIter ni;
SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN (ss, from_v, ni) {
const int to_v = ni.index;
- if (flood->visited_vertices[to_v] == 0 && SCULPT_vertex_visible_get(ss, to_v)) {
- flood->visited_vertices[to_v] = 1;
+ if (!BLI_BITMAP_TEST(flood->visited_vertices, to_v) && SCULPT_vertex_visible_get(ss, to_v)) {
+ BLI_BITMAP_ENABLE(flood->visited_vertices, to_v);
if (func(ss, from_v, to_v, ni.is_duplicate, userdata)) {
BLI_gsqueue_push(flood->queue, &to_v);
@@ -959,11 +959,11 @@ static bool sculpt_has_active_modifiers(Scene *scene, Object *ob)
ModifierData *md;
VirtualModifierData virtualModifierData;
- md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* Exception for shape keys because we can edit those. */
for (; md; md = md->next) {
- if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
return true;
}
}
@@ -1290,9 +1290,9 @@ static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP) && !ss->bm, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, paint_mesh_restore_co_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, paint_mesh_restore_co_task_cb, &settings);
MEM_SAFE_FREE(nodes);
}
@@ -1916,12 +1916,12 @@ static void calc_area_center(
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For flatten center. */
for (n = 0; n < ARRAY_SIZE(anctd.area_cos); n++) {
@@ -1975,12 +1975,12 @@ bool SCULPT_pbvh_calc_area_normal(const Brush *brush,
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, use_threading, totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For area normal. */
for (int i = 0; i < ARRAY_SIZE(anctd.area_nos); i++) {
@@ -2016,12 +2016,12 @@ static void calc_area_normal_and_center(
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For flatten center. */
for (n = 0; n < ARRAY_SIZE(anctd.area_cos); n++) {
@@ -2111,7 +2111,7 @@ static float brush_strength(const Sculpt *sd,
return alpha * pressure * overlap * feather * 2.0f;
case SCULPT_TOOL_CLAY_STRIPS:
/* Clay Strips needs less strength to compensate the curve. */
- final_pressure = pressure * pressure * pressure;
+ final_pressure = powf(pressure, 1.5f);
return alpha * flip * final_pressure * overlap * feather * 0.3f;
case SCULPT_TOOL_CLAY_THUMB:
final_pressure = pressure * pressure;
@@ -2629,22 +2629,17 @@ static void do_topology_rake_bmesh_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
PBVHVertexIter vd;
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength *
- SCULPT_brush_strength_factor(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- *vd.mask,
- vd.index,
- tls->thread_id) *
- ss->cache->pressure;
+ const float fade =
+ bstrength *
+ SCULPT_brush_strength_factor(
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, *vd.mask, vd.index, thread_id) *
+ ss->cache->pressure;
float avg[3], val[3];
@@ -2686,10 +2681,10 @@ static void bmesh_topology_rake(
.nodes = nodes,
.strength = factor,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_rake_bmesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_rake_bmesh_task_cb_ex, &settings);
}
}
@@ -2707,12 +2702,13 @@ static void do_mask_brush_draw_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
if (bstrength > 0.0f) {
(*vd.mask) += fade * bstrength * (1.0f - *vd.mask);
@@ -2742,9 +2738,9 @@ static void do_mask_brush_draw(Sculpt *sd, Object *ob, PBVHNode **nodes, int tot
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_mask_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_mask_brush_draw_task_cb_ex, &settings);
}
static void do_mask_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
@@ -2779,6 +2775,7 @@ static void do_draw_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2792,7 +2789,7 @@ static void do_draw_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -2829,9 +2826,9 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_brush_task_cb_ex, &settings);
}
static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
@@ -2854,6 +2851,7 @@ static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2868,7 +2866,7 @@ static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -2905,9 +2903,9 @@ static void do_draw_sharp_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_sharp_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_sharp_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -2934,6 +2932,7 @@ static void do_topology_slide_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2947,7 +2946,7 @@ static void do_topology_slide_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float current_disp[3];
float current_disp_norm[3];
float final_disp[3];
@@ -3048,6 +3047,7 @@ static void do_topology_relax_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3061,7 +3061,7 @@ static void do_topology_relax_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
SCULPT_relax_vertex(ss, &vd, fade * bstrength, false, vd.co);
if (vd.mvert) {
@@ -3090,15 +3090,15 @@ static void do_slide_relax_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
if (ss->cache->alt_smooth) {
for (int i = 0; i < 4; i++) {
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_relax_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_relax_task_cb_ex, &settings);
}
}
else {
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_slide_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_slide_task_cb_ex, &settings);
}
}
@@ -3211,6 +3211,7 @@ static void do_crease_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3224,7 +3225,7 @@ static void do_crease_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float val1[3];
float val2[3];
@@ -3299,9 +3300,9 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.flippedbstrength = flippedbstrength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_crease_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_crease_brush_task_cb_ex, &settings);
}
static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
@@ -3322,6 +3323,7 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
float x_object_space[3];
float z_object_space[3];
@@ -3339,7 +3341,7 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float disp_center[3];
float x_disp[3];
float z_disp[3];
@@ -3412,9 +3414,9 @@ static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.stroke_xz = stroke_xz,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_pinch_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_pinch_brush_task_cb_ex, &settings);
}
static void do_grab_brush_task_cb_ex(void *__restrict userdata,
@@ -3438,6 +3440,7 @@ static void do_grab_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3452,7 +3455,7 @@ static void do_grab_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -3484,9 +3487,9 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_grab_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_grab_brush_task_cb_ex, &settings);
}
static void do_elastic_deform_brush_task_cb_ex(void *__restrict userdata,
@@ -3593,9 +3596,9 @@ static void do_elastic_deform_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_elastic_deform_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_elastic_deform_brush_task_cb_ex, &settings);
}
ePaintSymmetryAreas SCULPT_get_vertex_symm_area(const float co[3])
@@ -3755,6 +3758,7 @@ static void do_nudge_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3767,7 +3771,7 @@ static void do_nudge_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -3799,9 +3803,9 @@ static void do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.cono = cono,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_nudge_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_nudge_brush_task_cb_ex, &settings);
}
static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
@@ -3828,6 +3832,7 @@ static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3840,7 +3845,7 @@ static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -3920,9 +3925,9 @@ static void do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_snake_hook_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_snake_hook_brush_task_cb_ex, &settings);
}
static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
@@ -3946,6 +3951,7 @@ static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3960,7 +3966,7 @@ static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -3992,9 +3998,9 @@ static void do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.cono = cono,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_thumb_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_thumb_brush_task_cb_ex, &settings);
}
static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
@@ -4018,6 +4024,7 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4033,7 +4040,7 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
sub_v3_v3v3(vec, orig_data.co, ss->cache->location);
axis_angle_normalized_to_mat3(rot, ss->cache->sculpt_normal_symm, angle * fade);
@@ -4065,9 +4072,9 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.angle = angle,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_rotate_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_rotate_brush_task_cb_ex, &settings);
}
static void do_layer_brush_task_cb_ex(void *__restrict userdata,
@@ -4089,6 +4096,7 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4103,7 +4111,7 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
const int vi = vd.index;
float *disp_factor;
@@ -4180,9 +4188,9 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_layer_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_layer_brush_task_cb_ex, &settings);
}
static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
@@ -4202,6 +4210,7 @@ static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4214,7 +4223,7 @@ static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float val[3];
if (vd.fno) {
@@ -4246,9 +4255,9 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_inflate_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_inflate_brush_task_cb_ex, &settings);
}
int SCULPT_plane_trim(const StrokeCache *cache, const Brush *brush, const float val[3])
@@ -4304,6 +4313,7 @@ static void do_flatten_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4326,7 +4336,7 @@ static void do_flatten_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4370,9 +4380,9 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_flatten_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_flatten_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -4458,6 +4468,7 @@ static void do_clay_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4478,7 +4489,7 @@ static void do_clay_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4520,13 +4531,13 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
ClaySampleData csd = {{0}};
- PBVHParallelSettings sample_settings;
+ TaskParallelSettings sample_settings;
BKE_pbvh_parallel_range_settings(&sample_settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
sample_settings.func_reduce = calc_clay_surface_reduce;
sample_settings.userdata_chunk = &csd;
sample_settings.userdata_chunk_size = sizeof(ClaySampleData);
- BKE_pbvh_parallel_range(0, totnode, &sample_data, calc_clay_surface_task_cb, &sample_settings);
+ BLI_task_parallel_range(0, totnode, &sample_data, calc_clay_surface_task_cb, &sample_settings);
float d_offset = (csd.plane_dist[0] + csd.plane_dist[1]);
d_offset = min_ff(radius, d_offset);
@@ -4551,9 +4562,9 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_brush_task_cb_ex, &settings);
}
static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
@@ -4577,6 +4588,7 @@ static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
SCULPT_brush_test_init(ss, &test);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no_sp);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4600,7 +4612,7 @@ static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4622,7 +4634,7 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
const bool flip = (ss->cache->bstrength < 0.0f);
const float radius = flip ? -ss->cache->radius : ss->cache->radius;
const float offset = SCULPT_brush_plane_offset_get(sd, ss);
- const float displace = radius * (0.25f + offset);
+ const float displace = radius * (0.18f + offset);
/* The sculpt-plane normal (whatever its set to). */
float area_no_sp[3];
@@ -4684,9 +4696,9 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
.mat = mat,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_strips_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_strips_brush_task_cb_ex, &settings);
}
static void do_fill_brush_task_cb_ex(void *__restrict userdata,
@@ -4708,6 +4720,7 @@ static void do_fill_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4731,7 +4744,7 @@ static void do_fill_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4777,9 +4790,9 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_fill_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_fill_brush_task_cb_ex, &settings);
}
static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
@@ -4801,6 +4814,7 @@ static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
@@ -4823,7 +4837,7 @@ static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4869,9 +4883,9 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_scrape_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_scrape_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -4899,6 +4913,7 @@ static void do_clay_thumb_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
float plane_tilt[4];
float normal_tilt[3];
@@ -4939,7 +4954,7 @@ static void do_clay_thumb_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -5041,9 +5056,9 @@ static void do_clay_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.clay_strength = clay_strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_thumb_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_thumb_brush_task_cb_ex, &settings);
}
/** \} */
@@ -5065,6 +5080,7 @@ static void do_gravity_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -5077,7 +5093,7 @@ static void do_gravity_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -5112,9 +5128,9 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_gravity_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_gravity_task_cb_ex, &settings);
}
void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3])
@@ -5295,7 +5311,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
/* Draw Face Sets in draw mode makes a single undo push, in alt-smooth mode deforms the
* vertices and uses regular coords undo. */
- /* It also assings the paint_face_set here as it needs to be done regardless of the stroke type
+ /* It also assigns the paint_face_set here as it needs to be done regardless of the stroke type
* and the number of nodes under the brush influence. */
if (brush->sculpt_tool == SCULPT_TOOL_DRAW_FACE_SETS && ss->cache->first_time &&
ss->cache->mirror_symmetry_pass == 0 && !ss->cache->alt_smooth) {
@@ -5321,9 +5337,9 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings);
if (sculpt_brush_needs_normal(ss, brush)) {
update_sculpt_normal(sd, ob, nodes, totnode);
@@ -5577,9 +5593,9 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, sculpt_combine_proxies_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, sculpt_combine_proxies_task_cb, &settings);
}
MEM_SAFE_FREE(nodes);
@@ -5665,9 +5681,9 @@ void SCULPT_flush_stroke_deform(Sculpt *sd, Object *ob, bool is_proxy_used)
.vertCos = vertCos,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, SCULPT_flush_stroke_deform_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, SCULPT_flush_stroke_deform_task_cb, &settings);
if (vertCos) {
SCULPT_vertcos_to_key(ob, ss->shapekey_active, vertCos);
@@ -6193,7 +6209,7 @@ static float sculpt_brush_dynamic_size_get(Brush *brush, StrokeCache *cache, flo
case SCULPT_TOOL_CLAY:
return max_ff(initial_size * 0.20f, initial_size * pow3f(cache->pressure));
case SCULPT_TOOL_CLAY_STRIPS:
- return max_ff(initial_size * 0.30f, initial_size * pow2f(cache->pressure));
+ return max_ff(initial_size * 0.30f, initial_size * powf(cache->pressure, 1.5f));
case SCULPT_TOOL_CLAY_THUMB: {
float clay_stabilized_pressure = sculpt_clay_thumb_get_stabilized_pressure(cache);
return initial_size * clay_stabilized_pressure;
@@ -7555,7 +7571,7 @@ static int ed_object_sculptmode_flush_recalc_flag(Scene *scene,
{
int flush_recalc = 0;
/* Multires in sculpt mode could have different from object mode subdivision level. */
- flush_recalc |= mmd && BKE_multires_sculpt_level_get(mmd) != mmd->lvl;
+ flush_recalc |= mmd && mmd->sculptlvl != mmd->lvl;
/* If object has got active modifiers, it's dm could be different in sculpt mode. */
flush_recalc |= sculpt_has_active_modifiers(scene, ob);
return flush_recalc;
@@ -7819,8 +7835,7 @@ void SCULPT_geometry_preview_lines_update(bContext *C, SculptSession *ss, float
float brush_co[3];
copy_v3_v3(brush_co, SCULPT_active_vertex_co_get(ss));
- char *visited_vertices = MEM_callocN(SCULPT_vertex_count_get(ss) * sizeof(char),
- "visited vertices");
+ BLI_bitmap *visited_vertices = BLI_BITMAP_NEW(SCULPT_vertex_count_get(ss), "visited_vertices");
/* Assuming an average of 6 edges per vertex in a triangulated mesh. */
const int max_preview_vertices = SCULPT_vertex_count_get(ss) * 3 * 2;
@@ -7844,8 +7859,8 @@ void SCULPT_geometry_preview_lines_update(bContext *C, SculptSession *ss, float
totpoints++;
ss->preview_vert_index_list[totpoints] = to_v;
totpoints++;
- if (visited_vertices[to_v] == 0) {
- visited_vertices[to_v] = 1;
+ if (!BLI_BITMAP_TEST(visited_vertices, to_v)) {
+ BLI_BITMAP_ENABLE(visited_vertices, to_v);
const float *co = SCULPT_vertex_co_get(ss, to_v);
if (len_squared_v3v3(brush_co, co) < radius * radius) {
BLI_gsqueue_push(not_visited_vertices, &to_v);
@@ -7883,4 +7898,5 @@ void ED_operatortypes_sculpt(void)
WM_operatortype_append(SCULPT_OT_face_sets_change_visibility);
WM_operatortype_append(SCULPT_OT_face_sets_randomize_colors);
WM_operatortype_append(SCULPT_OT_face_sets_init);
+ WM_operatortype_append(SCULPT_OT_cloth_filter);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_automasking.c b/source/blender/editors/sculpt_paint/sculpt_automasking.c
index 3ccf59ba3bb..bfa657147fd 100644
--- a/source/blender/editors/sculpt_paint/sculpt_automasking.c
+++ b/source/blender/editors/sculpt_paint/sculpt_automasking.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -91,7 +91,7 @@ bool SCULPT_is_automasking_enabled(const Sculpt *sd, const SculptSession *ss, co
float SCULPT_automasking_factor_get(SculptSession *ss, int vert)
{
- if (ss->cache->automask) {
+ if (ss->cache && ss->cache->automask) {
return ss->cache->automask[vert];
}
else {
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index 84d575c92d1..3203282c30c 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -106,9 +106,11 @@
#define CLOTH_MAX_CONSTRAINTS_PER_VERTEX 1024
#define CLOTH_SIMULATION_TIME_STEP 0.01f
-static void cloth_brush_add_length_constraint(SculptSession *ss, const int v1, const int v2)
+static void cloth_brush_add_length_constraint(SculptSession *ss,
+ SculptClothSimulation *cloth_sim,
+ const int v1,
+ const int v2)
{
- SculptClothSimulation *cloth_sim = ss->cache->cloth_sim;
cloth_sim->length_constraints[cloth_sim->tot_length_constraints].v1 = v1;
cloth_sim->length_constraints[cloth_sim->tot_length_constraints].v2 = v2;
cloth_sim->length_constraints[cloth_sim->tot_length_constraints].length = len_v3v3(
@@ -133,12 +135,11 @@ static void do_cloth_brush_build_constraints_task_cb_ex(
SculptSession *ss = data->ob->sculpt;
PBVHVertexIter vd;
- const float radius = ss->cache->initial_radius;
- const float limit = radius + (radius * data->brush->cloth_sim_limit);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
- if (len_squared_v3v3(vd.co, ss->cache->initial_location) < limit * limit) {
+ if (len_squared_v3v3(vd.co, data->cloth_sim_initial_location) <
+ data->cloth_sim_radius * data->cloth_sim_radius) {
SculptVertexNeighborIter ni;
int build_indices[CLOTH_MAX_CONSTRAINTS_PER_VERTEX];
@@ -159,7 +160,8 @@ static void do_cloth_brush_build_constraints_task_cb_ex(
for (int c_i = 0; c_i < tot_indices; c_i++) {
for (int c_j = 0; c_j < tot_indices; c_j++) {
if (c_i != c_j) {
- cloth_brush_add_length_constraint(ss, build_indices[c_i], build_indices[c_j]);
+ cloth_brush_add_length_constraint(
+ ss, data->cloth_sim, build_indices[c_i], build_indices[c_j]);
}
}
}
@@ -192,11 +194,11 @@ static float cloth_brush_simulation_falloff_get(const Brush *brush,
}
}
-static void cloth_brush_apply_force_to_vertex(SculptSession *ss,
+static void cloth_brush_apply_force_to_vertex(SculptSession *UNUSED(ss),
+ SculptClothSimulation *cloth_sim,
const float force[3],
const int vertex_index)
{
- SculptClothSimulation *cloth_sim = ss->cache->cloth_sim;
madd_v3_v3fl(cloth_sim->acceleration[vertex_index], force, 1.0f / cloth_sim->mass);
}
@@ -222,6 +224,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
/* For Pich Perpendicular Deform Type. */
float x_object_space[3];
@@ -285,11 +288,10 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float brush_disp[3];
float normal[3];
-
if (vd.no) {
normal_short_to_float_v3(normal, vd.no);
}
@@ -347,13 +349,15 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
madd_v3_v3fl(force, gravity, fade);
- cloth_brush_apply_force_to_vertex(ss, force, vd.index);
+ cloth_brush_apply_force_to_vertex(ss, ss->cache->cloth_sim, force, vd.index);
}
}
BKE_pbvh_vertex_iter_end;
}
-static SculptClothSimulation *cloth_brush_simulation_create(SculptSession *ss, Brush *brush)
+static SculptClothSimulation *cloth_brush_simulation_create(SculptSession *ss,
+ const float cloth_mass,
+ const float cloth_damping)
{
const int totverts = SCULPT_vertex_count_get(ss);
SculptClothSimulation *cloth_sim;
@@ -372,8 +376,8 @@ static SculptClothSimulation *cloth_brush_simulation_create(SculptSession *ss, B
cloth_sim->length_constraint_tweak = MEM_callocN(sizeof(float) * totverts,
"cloth sim length tweak");
- cloth_sim->mass = brush->cloth_mass;
- cloth_sim->damping = brush->cloth_damping;
+ cloth_sim->mass = cloth_mass;
+ cloth_sim->damping = cloth_damping;
return cloth_sim;
}
@@ -385,12 +389,16 @@ static void do_cloth_brush_solve_simulation_task_cb_ex(
SculptSession *ss = data->ob->sculpt;
const Brush *brush = data->brush;
PBVHVertexIter vd;
- SculptClothSimulation *cloth_sim = ss->cache->cloth_sim;
+ SculptClothSimulation *cloth_sim = data->cloth_sim;
const float time_step = data->cloth_time_step;
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
- const float sim_factor = cloth_brush_simulation_falloff_get(
- brush, ss->cache->radius, ss->cache->initial_location, cloth_sim->init_pos[vd.index]);
+ const float sim_factor = ss->cache ? cloth_brush_simulation_falloff_get(
+ brush,
+ ss->cache->radius,
+ ss->cache->initial_location,
+ cloth_sim->init_pos[vd.index]) :
+ 1.0f;
if (sim_factor > 0.0f) {
int i = vd.index;
float temp[3];
@@ -411,7 +419,7 @@ static void do_cloth_brush_solve_simulation_task_cb_ex(
copy_v3_fl(cloth_sim->acceleration[i], 0.0f);
- copy_v3_v3(vd.co, ss->cache->cloth_sim->pos[vd.index]);
+ copy_v3_v3(vd.co, cloth_sim->pos[vd.index]);
if (vd.mvert) {
vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
}
@@ -423,7 +431,10 @@ static void do_cloth_brush_solve_simulation_task_cb_ex(
static void cloth_brush_build_nodes_constraints(Sculpt *sd,
Object *ob,
PBVHNode **nodes,
- int totnode)
+ int totnode,
+ SculptClothSimulation *cloth_sim,
+ float initial_location[3],
+ const float radius)
{
Brush *brush = BKE_paint_brush(&sd->paint);
@@ -431,7 +442,7 @@ static void cloth_brush_build_nodes_constraints(Sculpt *sd,
* storing the constraints per node. */
/* Currently all constrains are added to the same global array which can't be accessed from
* different threads. */
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, false, totnode);
SculptThreadedTaskData build_constraints_data = {
@@ -439,8 +450,11 @@ static void cloth_brush_build_nodes_constraints(Sculpt *sd,
.ob = ob,
.brush = brush,
.nodes = nodes,
+ .cloth_sim = cloth_sim,
+ .cloth_sim_initial_location = initial_location,
+ .cloth_sim_radius = radius,
};
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &build_constraints_data, do_cloth_brush_build_constraints_task_cb_ex, &settings);
}
@@ -479,10 +493,18 @@ static void cloth_brush_satisfy_constraints(SculptSession *ss,
const float mask_v2 = (1.0f - SCULPT_vertex_mask_get(ss, v2)) *
SCULPT_automasking_factor_get(ss, v2);
- const float sim_factor_v1 = cloth_brush_simulation_falloff_get(
- brush, ss->cache->radius, ss->cache->initial_location, cloth_sim->init_pos[v1]);
- const float sim_factor_v2 = cloth_brush_simulation_falloff_get(
- brush, ss->cache->radius, ss->cache->initial_location, cloth_sim->init_pos[v2]);
+ const float sim_factor_v1 = ss->cache ? cloth_brush_simulation_falloff_get(
+ brush,
+ ss->cache->radius,
+ ss->cache->initial_location,
+ cloth_sim->init_pos[v1]) :
+ 1.0f;
+ const float sim_factor_v2 = ss->cache ? cloth_brush_simulation_falloff_get(
+ brush,
+ ss->cache->radius,
+ ss->cache->initial_location,
+ cloth_sim->init_pos[v2]) :
+ 1.0f;
madd_v3_v3fl(cloth_sim->pos[v1], correction_vector_half, 1.0f * mask_v1 * sim_factor_v1);
madd_v3_v3fl(cloth_sim->pos[v2], correction_vector_half, -1.0f * mask_v2 * sim_factor_v2);
@@ -490,13 +512,12 @@ static void cloth_brush_satisfy_constraints(SculptSession *ss,
}
}
-static void cloth_brush_do_simulation_step(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
+static void cloth_brush_do_simulation_step(
+ Sculpt *sd, Object *ob, SculptClothSimulation *cloth_sim, PBVHNode **nodes, int totnode)
{
SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
- SculptClothSimulation *cloth_sim = ss->cache->cloth_sim;
-
/* Update the constraints. */
cloth_brush_satisfy_constraints(ss, brush, cloth_sim);
@@ -507,11 +528,12 @@ static void cloth_brush_do_simulation_step(Sculpt *sd, Object *ob, PBVHNode **no
.brush = brush,
.nodes = nodes,
.cloth_time_step = CLOTH_SIMULATION_TIME_STEP,
+ .cloth_sim = cloth_sim,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &solve_simulation_data, do_cloth_brush_solve_simulation_task_cb_ex, &settings);
}
@@ -584,9 +606,9 @@ static void cloth_brush_apply_brush_foces(Sculpt *sd, Object *ob, PBVHNode **nod
}
}
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &apply_forces_data, do_cloth_brush_apply_forces_task_cb_ex, &settings);
}
@@ -607,7 +629,8 @@ void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
/* The simulation structure only needs to be created on the first symmetry pass. */
if (ss->cache->mirror_symmetry_pass == 0) {
- ss->cache->cloth_sim = cloth_brush_simulation_create(ss, brush);
+ ss->cache->cloth_sim = cloth_brush_simulation_create(
+ ss, brush->cloth_mass, brush->cloth_damping);
for (int i = 0; i < totverts; i++) {
copy_v3_v3(ss->cache->cloth_sim->prev_pos[i], SCULPT_vertex_co_get(ss, i));
copy_v3_v3(ss->cache->cloth_sim->init_pos[i], SCULPT_vertex_co_get(ss, i));
@@ -615,7 +638,10 @@ void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
}
/* Build the constraints. */
- cloth_brush_build_nodes_constraints(sd, ob, nodes, totnode);
+ const float radius = ss->cache->initial_radius;
+ const float limit = radius + (radius * brush->cloth_sim_limit);
+ cloth_brush_build_nodes_constraints(
+ sd, ob, nodes, totnode, ss->cache->cloth_sim, ss->cache->location, limit);
return;
}
@@ -629,7 +655,7 @@ void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
cloth_brush_apply_brush_foces(sd, ob, nodes, totnode);
/* Update and write the simulation to the nodes. */
- cloth_brush_do_simulation_step(sd, ob, nodes, totnode);
+ cloth_brush_do_simulation_step(sd, ob, ss->cache->cloth_sim, nodes, totnode);
return;
}
@@ -705,3 +731,246 @@ void SCULPT_cloth_plane_falloff_preview_draw(const uint gpuattr,
immEnd();
}
+
+/* Cloth Filter. */
+
+typedef enum eSculpClothFilterType {
+ CLOTH_FILTER_GRAVITY,
+ CLOTH_FILTER_INFLATE,
+ CLOTH_FILTER_EXPAND,
+ CLOTH_FILTER_PINCH,
+} eSculptClothFilterType;
+
+static EnumPropertyItem prop_cloth_filter_type[] = {
+ {CLOTH_FILTER_GRAVITY, "GRAVITY", 0, "Gravity", "Applies gravity to the simulation"},
+ {CLOTH_FILTER_INFLATE, "INFLATE", 0, "Inflate", "Inflates the cloth"},
+ {CLOTH_FILTER_EXPAND, "EXPAND", 0, "Expand", "Expands the cloth's dimensions"},
+ {CLOTH_FILTER_PINCH,
+ "PINCH",
+ 0,
+ "Pinch",
+ "Pinches the cloth to the point were the cursor was when the filter started"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static void cloth_filter_apply_forces_task_cb(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ Sculpt *sd = data->sd;
+ SculptSession *ss = data->ob->sculpt;
+ PBVHNode *node = data->nodes[i];
+
+ SculptClothSimulation *cloth_sim = ss->filter_cache->cloth_sim;
+ const int filter_type = data->filter_type;
+
+ float sculpt_gravity[3] = {0.0f};
+ if (sd->gravity_object) {
+ copy_v3_v3(sculpt_gravity, sd->gravity_object->obmat[2]);
+ }
+ else {
+ sculpt_gravity[2] = -1.0f;
+ }
+ mul_v3_fl(sculpt_gravity, sd->gravity_factor * data->filter_strength);
+
+ PBVHVertexIter vd;
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
+ {
+ float fade = vd.mask ? *vd.mask : 0.0f;
+ fade = 1.0f - fade;
+ float force[3] = {0.0f, 0.0f, 0.0f};
+
+ if (ss->filter_cache->active_face_set != SCULPT_FACE_SET_NONE) {
+ if (!SCULPT_vertex_has_face_set(ss, vd.index, ss->filter_cache->active_face_set)) {
+ continue;
+ }
+ }
+
+ switch (filter_type) {
+ case CLOTH_FILTER_GRAVITY:
+ force[2] = -data->filter_strength * fade;
+ break;
+ case CLOTH_FILTER_INFLATE: {
+ float normal[3];
+ SCULPT_vertex_normal_get(ss, vd.index, normal);
+ mul_v3_v3fl(force, normal, fade * data->filter_strength);
+ } break;
+ case CLOTH_FILTER_EXPAND:
+ cloth_sim->length_constraint_tweak[vd.index] += fade * data->filter_strength * 0.01f;
+ zero_v3(force);
+ break;
+ case CLOTH_FILTER_PINCH:
+ sub_v3_v3v3(force, ss->filter_cache->cloth_sim_pinch_point, vd.co);
+ normalize_v3(force);
+ mul_v3_fl(force, fade * data->filter_strength);
+ break;
+ }
+
+ add_v3_v3(force, sculpt_gravity);
+
+ cloth_brush_apply_force_to_vertex(ss, cloth_sim, force, vd.index);
+ }
+ BKE_pbvh_vertex_iter_end;
+
+ BKE_pbvh_node_mark_update(node);
+}
+
+static int sculpt_cloth_filter_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Object *ob = CTX_data_active_object(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ SculptSession *ss = ob->sculpt;
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ int filter_type = RNA_enum_get(op->ptr, "type");
+ float filter_strength = RNA_float_get(op->ptr, "strength");
+
+ if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ SCULPT_filter_cache_free(ss);
+ SCULPT_undo_push_end();
+ SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_COORDS);
+ return OPERATOR_FINISHED;
+ }
+
+ if (event->type != MOUSEMOVE) {
+ return OPERATOR_RUNNING_MODAL;
+ }
+
+ float len = event->prevclickx - event->mval[0];
+ filter_strength = filter_strength * -len * 0.001f * UI_DPI_FAC;
+
+ SCULPT_vertex_random_access_init(ss);
+
+ BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
+
+ const int totverts = SCULPT_vertex_count_get(ss);
+ for (int i = 0; i < totverts; i++) {
+ copy_v3_v3(ss->filter_cache->cloth_sim->pos[i], SCULPT_vertex_co_get(ss, i));
+ }
+
+ SculptThreadedTaskData data = {
+ .sd = sd,
+ .ob = ob,
+ .nodes = ss->filter_cache->nodes,
+ .filter_type = filter_type,
+ .filter_strength = filter_strength,
+ };
+
+ TaskParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(
+ &settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
+ BLI_task_parallel_range(
+ 0, ss->filter_cache->totnode, &data, cloth_filter_apply_forces_task_cb, &settings);
+
+ /* Update and write the simulation to the nodes. */
+ cloth_brush_do_simulation_step(
+ sd, ob, ss->filter_cache->cloth_sim, ss->filter_cache->nodes, ss->filter_cache->totnode);
+
+ if (ss->deform_modifiers_active || ss->shapekey_active) {
+ SCULPT_flush_stroke_deform(sd, ob, true);
+ }
+ SCULPT_flush_update_step(C, SCULPT_UPDATE_COORDS);
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int sculpt_cloth_filter_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Object *ob = CTX_data_active_object(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ SculptSession *ss = ob->sculpt;
+
+ /* Update the active vertex */
+ float mouse[2];
+ SculptCursorGeometryInfo sgi;
+ mouse[0] = event->mval[0];
+ mouse[1] = event->mval[1];
+ SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+
+ SCULPT_vertex_random_access_init(ss);
+
+ /* Needs mask data to be available as it is used when solving the constraints. */
+ BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
+
+ SCULPT_undo_push_begin("Cloth filter");
+ SCULPT_filter_cache_init(ob, sd);
+
+ const float cloth_mass = RNA_float_get(op->ptr, "cloth_mass");
+ const float cloth_damping = RNA_float_get(op->ptr, "cloth_damping");
+ ss->filter_cache->cloth_sim = cloth_brush_simulation_create(ss, cloth_mass, cloth_damping);
+ copy_v3_v3(ss->filter_cache->cloth_sim_pinch_point, SCULPT_active_vertex_co_get(ss));
+
+ const int totverts = SCULPT_vertex_count_get(ss);
+ for (int i = 0; i < totverts; i++) {
+ copy_v3_v3(ss->filter_cache->cloth_sim->prev_pos[i], SCULPT_vertex_co_get(ss, i));
+ copy_v3_v3(ss->filter_cache->cloth_sim->init_pos[i], SCULPT_vertex_co_get(ss, i));
+ }
+
+ float origin[3] = {0.0f, 0.0f, 0.0f};
+ cloth_brush_build_nodes_constraints(sd,
+ ob,
+ ss->filter_cache->nodes,
+ ss->filter_cache->totnode,
+ ss->filter_cache->cloth_sim,
+ origin,
+ FLT_MAX);
+
+ const bool use_face_sets = RNA_boolean_get(op->ptr, "use_face_sets");
+ if (use_face_sets) {
+ ss->filter_cache->active_face_set = SCULPT_active_face_set_get(ss);
+ }
+ else {
+ ss->filter_cache->active_face_set = SCULPT_FACE_SET_NONE;
+ }
+
+ WM_event_add_modal_handler(C, op);
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void SCULPT_OT_cloth_filter(struct wmOperatorType *ot)
+{
+ /* Identifiers. */
+ ot->name = "Filter cloth";
+ ot->idname = "SCULPT_OT_cloth_filter";
+ ot->description = "Applies a cloth simulation deformation to the entire mesh";
+
+ /* API callbacks. */
+ ot->invoke = sculpt_cloth_filter_invoke;
+ ot->modal = sculpt_cloth_filter_modal;
+ ot->poll = SCULPT_mode_poll;
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* RNA. */
+ RNA_def_enum(ot->srna,
+ "type",
+ prop_cloth_filter_type,
+ CLOTH_FILTER_GRAVITY,
+ "Filter type",
+ "Operation that is going to be applied to the mesh");
+ RNA_def_float(
+ ot->srna, "strength", 1.0f, -10.0f, 10.0f, "Strength", "Filter Strength", -10.0f, 10.0f);
+ RNA_def_float(ot->srna,
+ "cloth_mass",
+ 1.0f,
+ 0.0f,
+ 2.0f,
+ "Cloth Mass",
+ "Mass of each simulation particle",
+ 0.0f,
+ 1.0f);
+ RNA_def_float(ot->srna,
+ "cloth_damping",
+ 0.0f,
+ 0.0f,
+ 1.0f,
+ "Cloth Damping",
+ "How much the applied forces are propagated through the cloth",
+ 0.0f,
+ 1.0f);
+ ot->prop = RNA_def_boolean(ot->srna,
+ "use_face_sets",
+ false,
+ "Use Face Sets",
+ "Apply the filter only to the Face Set under the cursor");
+}
diff --git a/source/blender/editors/sculpt_paint/sculpt_detail.c b/source/blender/editors/sculpt_paint/sculpt_detail.c
index a99aa3d1bcf..b7d1cd8c005 100644
--- a/source/blender/editors/sculpt_paint/sculpt_detail.c
+++ b/source/blender/editors/sculpt_paint/sculpt_detail.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
diff --git a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
index 0ab3b8cd14e..eefd8529dbf 100644
--- a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -384,12 +384,12 @@ enum eDynTopoWarnFlag SCULPT_dynamic_topology_check(Scene *scene, Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* Exception for shape keys because we can edit those. */
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index 43ff1ad3ef5..cbdbab14690 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -87,6 +87,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -107,7 +108,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
if (fade > 0.05f && ss->face_sets[vert_map->indices[j]] > 0) {
ss->face_sets[vert_map->indices[j]] = abs(ss->cache->paint_face_set);
@@ -127,7 +128,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
if (fade > 0.05f) {
SCULPT_vertex_face_set_set(ss, vd.index, ss->cache->paint_face_set);
@@ -160,6 +161,8 @@ static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
bstrength *= 2.0f;
}
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -172,7 +175,7 @@ static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
SCULPT_relax_vertex(ss, &vd, fade * bstrength, relax_face_sets, vd.co);
if (vd.mvert) {
@@ -199,15 +202,15 @@ void SCULPT_do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
if (ss->cache->alt_smooth) {
for (int i = 0; i < 4; i++) {
- BKE_pbvh_parallel_range(0, totnode, &data, do_relax_face_sets_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_relax_face_sets_brush_task_cb_ex, &settings);
}
}
else {
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_face_sets_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_face_sets_brush_task_cb_ex, &settings);
}
}
@@ -294,6 +297,25 @@ static int sculpt_face_set_create_exec(bContext *C, wmOperator *op)
}
if (mode == SCULPT_FACE_SET_VISIBLE) {
+
+ /* If all vertices in the sculpt are visible, create the new face set and update the default
+ * color. This way the new face set will be white, which is a quick way of disabling all face
+ * sets and the performance hit of rendering the overlay. */
+ bool all_visible = true;
+ for (int i = 0; i < tot_vert; i++) {
+ if (!SCULPT_vertex_visible_get(ss, i)) {
+ all_visible = false;
+ break;
+ }
+ }
+
+ if (all_visible) {
+ Mesh *mesh = ob->data;
+ mesh->face_sets_color_default = next_face_set;
+ BKE_pbvh_face_sets_color_set(
+ ss->pbvh, mesh->face_sets_color_seed, mesh->face_sets_color_default);
+ }
+
for (int i = 0; i < tot_vert; i++) {
if (SCULPT_vertex_visible_get(ss, i)) {
SCULPT_vertex_face_set_set(ss, i, next_face_set);
@@ -501,7 +523,7 @@ static void sculpt_face_sets_init_flood_fill(Object *ob,
.calc_face_normal = true,
}));
- bool *visited_faces = MEM_callocN(sizeof(bool) * mesh->totpoly, "visited faces");
+ BLI_bitmap *visited_faces = BLI_BITMAP_NEW(mesh->totpoly, "visited faces");
const int totfaces = mesh->totpoly;
int *face_sets = ss->face_sets;
@@ -512,12 +534,12 @@ static void sculpt_face_sets_init_flood_fill(Object *ob,
int next_face_set = 1;
for (int i = 0; i < totfaces; i++) {
- if (!visited_faces[i]) {
+ if (!BLI_BITMAP_TEST(visited_faces, i)) {
GSQueue *queue;
queue = BLI_gsqueue_new(sizeof(int));
face_sets[i] = next_face_set;
- visited_faces[i] = true;
+ BLI_BITMAP_ENABLE(visited_faces, i);
BLI_gsqueue_push(queue, &i);
while (!BLI_gsqueue_is_empty(queue)) {
@@ -534,10 +556,10 @@ static void sculpt_face_sets_init_flood_fill(Object *ob,
BM_ITER_ELEM (f_neighbor, &iter_b, ed, BM_FACES_OF_EDGE) {
if (f_neighbor != f) {
int neighbor_face_index = BM_elem_index_get(f_neighbor);
- if (!visited_faces[neighbor_face_index]) {
+ if (!BLI_BITMAP_TEST(visited_faces, neighbor_face_index)) {
if (test(bm, f, ed, f_neighbor, threshold)) {
face_sets[neighbor_face_index] = next_face_set;
- visited_faces[neighbor_face_index] = true;
+ BLI_BITMAP_ENABLE(visited_faces, neighbor_face_index);
BLI_gsqueue_push(queue, &neighbor_face_index);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
index 38bbd083994..d2a683461a7 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -246,9 +246,9 @@ static int sculpt_mask_filter_exec(bContext *C, wmOperator *op)
.prev_mask = prev_mask,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
if (ELEM(filter_type, MASK_FILTER_GROW, MASK_FILTER_SHRINK)) {
MEM_freeN(prev_mask);
@@ -275,9 +275,9 @@ void SCULPT_mask_filter_smooth_apply(
};
for (int i = 0; i < smooth_iterations; i++) {
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
}
}
@@ -458,17 +458,17 @@ static int sculpt_dirty_mask_exec(bContext *C, wmOperator *op)
.max = -FLT_MAX,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = dirty_mask_compute_range_reduce;
settings.userdata_chunk = &range;
settings.userdata_chunk_size = sizeof(DirtyMaskRangeData);
- BKE_pbvh_parallel_range(0, totnode, &data, dirty_mask_compute_range_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, dirty_mask_compute_range_task_cb, &settings);
data.dirty_mask_min = range.min;
data.dirty_mask_max = range.max;
- BKE_pbvh_parallel_range(0, totnode, &data, dirty_mask_apply_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, dirty_mask_apply_task_cb, &settings);
MEM_SAFE_FREE(nodes);
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
index 94b6e0eb864..58c9e1a569e 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -112,15 +112,18 @@ void SCULPT_filter_cache_init(Object *ob, Sculpt *sd)
.nodes = ss->filter_cache->nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, ss->filter_cache->totnode, &data, filter_cache_init_task_cb, &settings);
}
void SCULPT_filter_cache_free(SculptSession *ss)
{
+ if (ss->filter_cache->cloth_sim) {
+ SCULPT_cloth_simulation_free(ss->filter_cache->cloth_sim);
+ }
MEM_SAFE_FREE(ss->filter_cache->nodes);
MEM_SAFE_FREE(ss->filter_cache->mask_update_it);
MEM_SAFE_FREE(ss->filter_cache->prev_mask);
@@ -496,13 +499,13 @@ static int sculpt_mesh_filter_modal(bContext *C, wmOperator *op, const wmEvent *
.filter_strength = filter_strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, mesh_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, mesh_filter_task_cb, &settings);
if (filter_type == MESH_FILTER_SURFACE_SMOOTH) {
- BKE_pbvh_parallel_range(0,
+ BLI_task_parallel_range(0,
ss->filter_cache->totnode,
&data,
mesh_filter_surface_smooth_displace_task_cb,
@@ -565,8 +568,7 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent
SCULPT_filter_cache_init(ob, sd);
if (use_face_sets) {
- ss->filter_cache->active_face_set = SCULPT_vertex_face_set_get(ss,
- SCULPT_active_vertex_get(ss));
+ ss->filter_cache->active_face_set = SCULPT_active_face_set_get(ss);
}
else {
ss->filter_cache->active_face_set = SCULPT_FACE_SET_NONE;
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index ec7ea1d85f4..d7b221ae947 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 by Nicholas Bishop
@@ -233,7 +233,7 @@ void SCULPT_flip_quat_by_symm_area(float quat[3],
/* Flood Fill. */
typedef struct {
GSQueue *queue;
- char *visited_vertices;
+ BLI_bitmap *visited_vertices;
} SculptFloodFill;
void SCULPT_floodfill_init(struct SculptSession *ss, SculptFloodFill *flood);
@@ -592,6 +592,9 @@ typedef struct SculptThreadedTaskData {
float transform_mats[8][4][4];
float cloth_time_step;
+ SculptClothSimulation *cloth_sim;
+ float *cloth_sim_initial_location;
+ float cloth_sim_radius;
float dirty_mask_min;
float dirty_mask_max;
@@ -837,6 +840,10 @@ typedef struct FilterCache {
PBVHNode **nodes;
int totnode;
+ /* Cloth filter. */
+ SculptClothSimulation *cloth_sim;
+ float cloth_sim_pinch_point[3];
+
/* mask expand iteration caches */
int mask_update_current_it;
int mask_update_last_it;
@@ -891,6 +898,9 @@ void SCULPT_OT_set_pivot_position(struct wmOperatorType *ot);
/* Mesh Filter. */
void SCULPT_OT_mesh_filter(struct wmOperatorType *ot);
+/* Cloth Filter. */
+void SCULPT_OT_cloth_filter(struct wmOperatorType *ot);
+
/* Mask filter and Dirty Mask. */
void SCULPT_OT_mask_filter(struct wmOperatorType *ot);
void SCULPT_OT_dirty_mask(struct wmOperatorType *ot);
diff --git a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
index 34ca92acef9..cbb198e14a3 100644
--- a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
+++ b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -288,10 +288,10 @@ static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
.mask_expand_create_face_set = RNA_boolean_get(op->ptr, "create_face_set"),
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
ss->filter_cache->mask_update_current_it = mask_expand_update_it;
}
@@ -458,10 +458,10 @@ static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
.mask_expand_create_face_set = RNA_boolean_get(op->ptr, "create_face_set"),
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
const char *status_str = TIP_(
"Move the mouse to expand the mask from the active vertex. LMB: confirm mask, ESC/RMB: "
diff --git a/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c b/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
index c74a2ba503a..f3327706102 100644
--- a/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
+++ b/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -79,6 +79,7 @@ static void calc_multiplane_scrape_surface_task_cb(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
/* Apply the brush normal radius to the test before sampling. */
float test_radius = sqrtf(test.radius_squared);
@@ -107,7 +108,7 @@ static void calc_multiplane_scrape_surface_task_cb(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
/* Sample the normal and area of the +X and -X axis individually. */
if (local_co[0] > 0.0f) {
@@ -163,6 +164,7 @@ static void do_multiplane_scrape_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -208,7 +210,7 @@ static void do_multiplane_scrape_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -301,13 +303,13 @@ void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes,
MultiplaneScrapeSampleData mssd = {{{0}}};
- PBVHParallelSettings sample_settings;
+ TaskParallelSettings sample_settings;
BKE_pbvh_parallel_range_settings(&sample_settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
sample_settings.func_reduce = calc_multiplane_scrape_surface_reduce;
sample_settings.userdata_chunk = &mssd;
sample_settings.userdata_chunk_size = sizeof(MultiplaneScrapeSampleData);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &sample_data, calc_multiplane_scrape_surface_task_cb, &sample_settings);
float sampled_plane_normals[2][3];
@@ -392,9 +394,9 @@ void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes,
normalize_v3(plane_no);
plane_from_point_normal_v3(data.multiplane_scrape_planes[0], area_co, plane_no);
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_multiplane_scrape_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_multiplane_scrape_brush_task_cb_ex, &settings);
}
void SCULPT_multiplane_scrape_preview_draw(const uint gpuattr,
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index 8ef059183e3..7c9caeb4340 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -131,6 +131,32 @@ static void pose_solve_roll_chain(SculptPoseIKChain *ik_chain,
}
}
+static void pose_solve_translate_chain(SculptPoseIKChain *ik_chain, const float delta[3])
+{
+ SculptPoseIKChainSegment *segments = ik_chain->segments;
+ const int tot_segments = ik_chain->tot_segments;
+
+ for (int i = 0; i < tot_segments; i++) {
+ /* Move the origin and head of each segment by delta. */
+ add_v3_v3v3(segments[i].head, segments[i].initial_head, delta);
+ add_v3_v3v3(segments[i].orig, segments[i].initial_orig, delta);
+
+ /* Reset the segment rotation. */
+ unit_qt(segments[i].rot);
+ }
+}
+
+static void pose_solve_scale_chain(SculptPoseIKChain *ik_chain, const float scale)
+{
+ SculptPoseIKChainSegment *segments = ik_chain->segments;
+ const int tot_segments = ik_chain->tot_segments;
+
+ for (int i = 0; i < tot_segments; i++) {
+ /* Assign the scale to each segment. */
+ segments[i].scale = scale;
+ }
+}
+
static void do_pose_brush_task_cb_ex(void *__restrict userdata,
const int n,
const TaskParallelTLS *__restrict UNUSED(tls))
@@ -263,7 +289,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
};
data.pose_initial_co = pose_target;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
PoseGrowFactorTLSData gftd;
gftd.pos_count = 0;
zero_v3(gftd.pos_avg);
@@ -279,7 +305,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
zero_v3(gftd.pos_avg);
gftd.pos_count = 0;
memcpy(data.prev_mask, pose_factor, SCULPT_vertex_count_get(ss) * sizeof(float));
- BKE_pbvh_parallel_range(0, totnode, &data, pose_brush_grow_factor_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pose_brush_grow_factor_task_cb_ex, &settings);
if (gftd.pos_count != 0) {
mul_v3_fl(gftd.pos_avg, 1.0f / (float)gftd.pos_count);
@@ -363,7 +389,7 @@ typedef struct PoseFloodFillData {
GSet *visited_face_sets;
/* In face sets origin mode, each vertex can only be assigned to one face set. */
- bool *is_weighted;
+ BLI_bitmap *is_weighted;
bool is_first_iteration;
@@ -375,6 +401,13 @@ typedef struct PoseFloodFillData {
* that have the current face set. */
float fallback_origin[3];
int fallback_count;
+
+ /* Face Set FK mode. */
+ int *floodfill_it;
+ float *fk_weights;
+ int initial_face_set;
+ int masked_face_set_it;
+ int masked_face_set;
} PoseFloodFillData;
static bool pose_topology_floodfill_cb(
@@ -424,7 +457,7 @@ static bool pose_face_sets_floodfill_cb(
if (data->current_face_set == SCULPT_FACE_SET_NONE) {
data->pose_factor[index] = 1.0f;
- data->is_weighted[index] = true;
+ BLI_BITMAP_ENABLE(data->is_weighted, index);
if (sculpt_pose_brush_is_vertex_inside_brush_radius(
co, data->pose_initial_co, data->radius, data->symm)) {
@@ -455,9 +488,9 @@ static bool pose_face_sets_floodfill_cb(
if (is_vertex_valid) {
- if (!data->is_weighted[index]) {
+ if (!BLI_BITMAP_TEST(data->is_weighted, index)) {
data->pose_factor[index] = 1.0f;
- data->is_weighted[index] = true;
+ BLI_BITMAP_ENABLE(data->is_weighted, index);
visit_next = true;
}
@@ -613,9 +646,21 @@ static void pose_ik_chain_origin_heads_init(SculptPoseIKChain *ik_chain,
copy_v3_v3(ik_chain->segments[i].initial_orig, origin);
copy_v3_v3(ik_chain->segments[i].initial_head, head);
ik_chain->segments[i].len = len_v3v3(head, origin);
+ ik_chain->segments[i].scale = 1.0f;
}
}
+static int pose_brush_num_effective_segments(const Brush *brush)
+{
+ /* Scaling multiple segments at the same time is not supported as the IK solver can't handle
+ * changes in the segment's length. It will also required a better weight distribution to avoid
+ * artifacts in the areas affected by multiple segments. */
+ if (brush->pose_deform_type == BRUSH_POSE_DEFORM_SCALE_TRASLATE) {
+ return 1;
+ }
+ return brush->pose_ik_segments;
+}
+
static SculptPoseIKChain *pose_ik_chain_init_topology(Sculpt *sd,
Object *ob,
SculptSession *ss,
@@ -642,7 +687,8 @@ static SculptPoseIKChain *pose_ik_chain_init_topology(Sculpt *sd,
pose_factor_grow[nearest_vertex_index] = 1.0f;
- SculptPoseIKChain *ik_chain = pose_ik_chain_new(br->pose_ik_segments, totvert);
+ const int tot_segments = pose_brush_num_effective_segments(br);
+ SculptPoseIKChain *ik_chain = pose_ik_chain_new(tot_segments, totvert);
/* Calculate the first segment in the chain using the brush radius and the pose origin offset. */
copy_v3_v3(next_chain_segment_target, initial_location);
@@ -701,11 +747,13 @@ static SculptPoseIKChain *pose_ik_chain_init_face_sets(
int totvert = SCULPT_vertex_count_get(ss);
- SculptPoseIKChain *ik_chain = pose_ik_chain_new(br->pose_ik_segments, totvert);
+ const int tot_segments = pose_brush_num_effective_segments(br);
+
+ SculptPoseIKChain *ik_chain = pose_ik_chain_new(tot_segments, totvert);
GSet *visited_face_sets = BLI_gset_int_new_ex("visited_face_sets", ik_chain->tot_segments);
- bool *is_weighted = MEM_callocN(sizeof(bool) * totvert, "weighted");
+ BLI_bitmap *is_weighted = BLI_BITMAP_NEW(totvert, "weighted");
int current_face_set = SCULPT_FACE_SET_NONE;
int prev_face_set = SCULPT_FACE_SET_NONE;
@@ -765,6 +813,92 @@ static SculptPoseIKChain *pose_ik_chain_init_face_sets(
return ik_chain;
}
+static bool pose_face_sets_fk_find_masked_floodfill_cb(
+ SculptSession *ss, int from_v, int to_v, bool is_duplicate, void *userdata)
+{
+ PoseFloodFillData *data = userdata;
+
+ if (!is_duplicate) {
+ data->floodfill_it[to_v] = data->floodfill_it[from_v] + 1;
+ }
+ else {
+ data->floodfill_it[to_v] = data->floodfill_it[from_v];
+ }
+
+ const int to_face_set = SCULPT_vertex_face_set_get(ss, to_v);
+ if (SCULPT_vertex_has_unique_face_set(ss, to_v) &&
+ !SCULPT_vertex_has_unique_face_set(ss, from_v) &&
+ SCULPT_vertex_has_face_set(ss, from_v, to_face_set)) {
+ if (data->floodfill_it[to_v] > data->masked_face_set_it) {
+ data->masked_face_set = to_face_set;
+ data->masked_face_set_it = data->floodfill_it[to_v];
+ }
+ }
+
+ return SCULPT_vertex_has_face_set(ss, to_v, data->initial_face_set);
+}
+
+static bool pose_face_sets_fk_set_weights_floodfill_cb(
+ SculptSession *ss, int UNUSED(from_v), int to_v, bool UNUSED(is_duplicate), void *userdata)
+{
+ PoseFloodFillData *data = userdata;
+ data->fk_weights[to_v] = 1.0f;
+ return !SCULPT_vertex_has_face_set(ss, to_v, data->masked_face_set);
+}
+
+static SculptPoseIKChain *pose_ik_chain_init_face_sets_fk(
+ Sculpt *sd, Object *ob, SculptSession *ss, const float radius, const float *initial_location)
+{
+ const int totvert = SCULPT_vertex_count_get(ss);
+
+ SculptPoseIKChain *ik_chain = pose_ik_chain_new(1, totvert);
+
+ const int active_vertex = SCULPT_active_vertex_get(ss);
+ const int active_face_set = SCULPT_active_face_set_get(ss);
+
+ SculptFloodFill flood;
+ SCULPT_floodfill_init(ss, &flood);
+ SCULPT_floodfill_add_initial(&flood, active_vertex);
+ PoseFloodFillData fdata;
+ fdata.floodfill_it = MEM_calloc_arrayN(totvert, sizeof(int), "floodfill iteration");
+ fdata.floodfill_it[active_vertex] = 1;
+ fdata.initial_face_set = active_face_set;
+ fdata.masked_face_set = SCULPT_FACE_SET_NONE;
+ fdata.masked_face_set_it = 0;
+ SCULPT_floodfill_execute(ss, &flood, pose_face_sets_fk_find_masked_floodfill_cb, &fdata);
+ SCULPT_floodfill_free(&flood);
+
+ int count = 0;
+ float origin_acc[3] = {0.0f};
+ for (int i = 0; i < totvert; i++) {
+ if (fdata.floodfill_it[i] != 0 && SCULPT_vertex_has_face_set(ss, i, fdata.initial_face_set) &&
+ SCULPT_vertex_has_face_set(ss, i, fdata.masked_face_set)) {
+ add_v3_v3(origin_acc, SCULPT_vertex_co_get(ss, i));
+ count++;
+ }
+ }
+ MEM_freeN(fdata.floodfill_it);
+
+ if (count > 0) {
+ copy_v3_v3(ik_chain->segments[0].orig, origin_acc);
+ mul_v3_fl(ik_chain->segments[0].orig, 1.0f / count);
+ }
+ else {
+ zero_v3(ik_chain->segments[0].orig);
+ }
+
+ copy_v3_v3(ik_chain->segments[0].head, initial_location);
+
+ SCULPT_floodfill_init(ss, &flood);
+ SCULPT_floodfill_add_active(sd, ob, ss, &flood, radius);
+ fdata.fk_weights = ik_chain->segments[0].weights;
+ SCULPT_floodfill_execute(ss, &flood, pose_face_sets_fk_set_weights_floodfill_cb, &fdata);
+ SCULPT_floodfill_free(&flood);
+
+ pose_ik_chain_origin_heads_init(ik_chain, initial_location);
+ return ik_chain;
+}
+
SculptPoseIKChain *SCULPT_pose_ik_chain_init(Sculpt *sd,
Object *ob,
SculptSession *ss,
@@ -779,6 +913,9 @@ SculptPoseIKChain *SCULPT_pose_ik_chain_init(Sculpt *sd,
case BRUSH_POSE_ORIGIN_FACE_SETS:
return pose_ik_chain_init_face_sets(sd, ob, ss, br, radius);
break;
+ case BRUSH_POSE_ORIGIN_FACE_SETS_FK:
+ return pose_ik_chain_init_face_sets_fk(sd, ob, ss, radius, initial_location);
+ break;
}
return NULL;
}
@@ -806,22 +943,95 @@ void SCULPT_pose_brush_init(Sculpt *sd, Object *ob, SculptSession *ss, Brush *br
for (int ik = 0; ik < ss->cache->pose_ik_chain->tot_segments; ik++) {
data.pose_factor = ss->cache->pose_ik_chain->segments[ik].weights;
for (int i = 0; i < br->pose_smooth_iterations; i++) {
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pose_brush_init_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pose_brush_init_task_cb_ex, &settings);
}
}
MEM_SAFE_FREE(nodes);
}
+static void sculpt_pose_do_translate_deform(SculptSession *ss, Brush *brush)
+{
+ SculptPoseIKChain *ik_chain = ss->cache->pose_ik_chain;
+ BKE_curvemapping_initialize(brush->curve);
+ pose_solve_translate_chain(ik_chain, ss->cache->grab_delta);
+}
+
+static void sculpt_pose_do_scale_deform(SculptSession *ss, Brush *brush)
+{
+ float ik_target[3];
+ SculptPoseIKChain *ik_chain = ss->cache->pose_ik_chain;
+
+ copy_v3_v3(ik_target, ss->cache->true_location);
+ add_v3_v3(ik_target, ss->cache->grab_delta);
+
+ /* Solve the IK for the first segment to include rotation as part of scale. */
+ pose_solve_ik_chain(ik_chain, ik_target, brush->flag2 & BRUSH_POSE_IK_ANCHORED);
+
+ /* Calculate a scale factor based on the grab delta. */
+ float plane[4];
+ float segment_dir[3];
+ sub_v3_v3v3(segment_dir, ik_chain->segments[0].initial_head, ik_chain->segments[0].initial_orig);
+ normalize_v3(segment_dir);
+ plane_from_point_normal_v3(plane, ik_chain->segments[0].initial_head, segment_dir);
+ const float segment_len = ik_chain->segments[0].len;
+ const float scale = segment_len / (segment_len - dist_signed_to_plane_v3(ik_target, plane));
+
+ /* Write the scale into the segments. */
+ pose_solve_scale_chain(ik_chain, scale);
+}
+
+static void sculpt_pose_do_twist_deform(SculptSession *ss, Brush *brush)
+{
+ SculptPoseIKChain *ik_chain = ss->cache->pose_ik_chain;
+
+ /* Calculate the maximum roll. 0.02 radians per pixel works fine. */
+ float roll = (ss->cache->initial_mouse[0] - ss->cache->mouse[0]) * ss->cache->bstrength * 0.02f;
+ BKE_curvemapping_initialize(brush->curve);
+ pose_solve_roll_chain(ik_chain, brush, roll);
+}
+
+static void sculpt_pose_do_rotate_deform(SculptSession *ss, Brush *brush)
+{
+ float ik_target[3];
+ SculptPoseIKChain *ik_chain = ss->cache->pose_ik_chain;
+
+ /* Calculate the IK target. */
+ copy_v3_v3(ik_target, ss->cache->true_location);
+ add_v3_v3(ik_target, ss->cache->grab_delta);
+
+ /* Solve the IK positions. */
+ pose_solve_ik_chain(ik_chain, ik_target, brush->flag2 & BRUSH_POSE_IK_ANCHORED);
+}
+
+static void sculpt_pose_do_rotate_twist_deform(SculptSession *ss, Brush *brush)
+{
+ if (ss->cache->invert) {
+ sculpt_pose_do_twist_deform(ss, brush);
+ }
+ else {
+ sculpt_pose_do_rotate_deform(ss, brush);
+ }
+}
+
+static void sculpt_pose_do_scale_translate_deform(SculptSession *ss, Brush *brush)
+{
+ if (ss->cache->invert) {
+ sculpt_pose_do_translate_deform(ss, brush);
+ }
+ else {
+ sculpt_pose_do_scale_deform(ss, brush);
+ }
+}
+
/* Main Brush Function. */
void SCULPT_do_pose_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
{
SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
float grab_delta[3];
- float ik_target[3];
const ePaintSymmetryFlags symm = sd->paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
/* The pose brush applies all enabled symmetry axis in a single iteration, so the rest can be
@@ -831,26 +1041,15 @@ void SCULPT_do_pose_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
}
SculptPoseIKChain *ik_chain = ss->cache->pose_ik_chain;
+ copy_v3_v3(grab_delta, ss->cache->grab_delta);
- /* Solve the positions and rotations of the IK chain. */
- if (ss->cache->invert) {
- /* Roll Mode. */
- /* Calculate the maximum roll. 0.02 radians per pixel works fine. */
- float roll = (ss->cache->initial_mouse[0] - ss->cache->mouse[0]) * ss->cache->bstrength *
- 0.02f;
- BKE_curvemapping_initialize(brush->curve);
- pose_solve_roll_chain(ik_chain, brush, roll);
- }
- else {
- /* IK follow target mode. */
- /* Calculate the IK target. */
-
- copy_v3_v3(grab_delta, ss->cache->grab_delta);
- copy_v3_v3(ik_target, ss->cache->true_location);
- add_v3_v3(ik_target, ss->cache->grab_delta);
-
- /* Solve the IK positions. */
- pose_solve_ik_chain(ik_chain, ik_target, brush->flag2 & BRUSH_POSE_IK_ANCHORED);
+ switch (brush->pose_deform_type) {
+ case BRUSH_POSE_DEFORM_ROTATE_TWIST:
+ sculpt_pose_do_rotate_twist_deform(ss, brush);
+ break;
+ case BRUSH_POSE_DEFORM_SCALE_TRASLATE:
+ sculpt_pose_do_scale_translate_deform(ss, brush);
+ break;
}
/* Flip the segment chain in all symmetry axis and calculate the transform matrices for each
@@ -858,7 +1057,7 @@ void SCULPT_do_pose_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
/* This can be optimized by skipping the calculation of matrices where the symmetry is not
* enabled. */
for (int symm_it = 0; symm_it < PAINT_SYMM_AREAS; symm_it++) {
- for (int i = 0; i < brush->pose_ik_segments; i++) {
+ for (int i = 0; i < ik_chain->tot_segments; i++) {
float symm_rot[4];
float symm_orig[3];
float symm_initial_orig[3];
@@ -878,6 +1077,7 @@ void SCULPT_do_pose_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
/* Create the transform matrix and store it in the segment. */
unit_m4(ik_chain->segments[i].pivot_mat[symm_it]);
quat_to_mat4(ik_chain->segments[i].trans_mat[symm_it], symm_rot);
+ mul_m4_fl(ik_chain->segments[i].trans_mat[symm_it], ik_chain->segments[i].scale);
translate_m4(ik_chain->segments[i].trans_mat[symm_it],
symm_orig[0] - symm_initial_orig[0],
@@ -898,9 +1098,9 @@ void SCULPT_do_pose_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_pose_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_pose_brush_task_cb_ex, &settings);
}
void SCULPT_pose_ik_chain_free(SculptPoseIKChain *ik_chain)
diff --git a/source/blender/editors/sculpt_paint/sculpt_smooth.c b/source/blender/editors/sculpt_paint/sculpt_smooth.c
index 3a09d52d418..17451cb40ae 100644
--- a/source/blender/editors/sculpt_paint/sculpt_smooth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_smooth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -245,6 +245,8 @@ static void do_smooth_brush_mesh_task_cb_ex(void *__restrict userdata,
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -257,7 +259,7 @@ static void do_smooth_brush_mesh_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.vert_indices[vd.i]) - *vd.mask;
val *= fade * bstrength;
@@ -301,6 +303,7 @@ static void do_smooth_brush_bmesh_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -313,7 +316,7 @@ static void do_smooth_brush_bmesh_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : *vd.mask,
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.index) - *vd.mask;
val *= fade * bstrength;
@@ -358,6 +361,8 @@ static void do_smooth_brush_multires_task_cb_ex(void *__restrict userdata,
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -370,7 +375,7 @@ static void do_smooth_brush_multires_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.index) - *vd.mask;
val *= fade * bstrength;
@@ -427,18 +432,18 @@ void SCULPT_smooth(Sculpt *sd,
.strength = strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
switch (type) {
case PBVH_GRIDS:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_multires_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_multires_task_cb_ex, &settings);
break;
case PBVH_FACES:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_mesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_mesh_task_cb_ex, &settings);
break;
case PBVH_BMESH:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_bmesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_bmesh_task_cb_ex, &settings);
break;
}
}
@@ -512,6 +517,7 @@ static void SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex(
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
@@ -522,7 +528,7 @@ static void SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex(
const float fade =
bstrength *
SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
float disp[3];
SCULPT_surface_smooth_laplacian_step(ss,
@@ -555,6 +561,7 @@ static void SCULPT_do_surface_smooth_brush_displace_task_cb_ex(
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -562,7 +569,7 @@ static void SCULPT_do_surface_smooth_brush_displace_task_cb_ex(
const float fade =
bstrength *
SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
SCULPT_surface_smooth_displace_step(
ss, vd.co, ss->cache->surface_smooth_laplacian_disp, vd.index, beta, fade);
}
@@ -590,12 +597,12 @@ void SCULPT_do_surface_smooth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
for (int i = 0; i < brush->surface_smooth_iterations; i++) {
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &data, SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex, &settings);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &data, SCULPT_do_surface_smooth_brush_displace_task_cb_ex, &settings);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_transform.c b/source/blender/editors/sculpt_paint/sculpt_transform.c
index c7cbb6672a4..2eb1191b950 100644
--- a/source/blender/editors/sculpt_paint/sculpt_transform.c
+++ b/source/blender/editors/sculpt_paint/sculpt_transform.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -177,10 +177,10 @@ void ED_sculpt_update_modal_transform(struct bContext *C)
mul_m4_m4m4(data.transform_mats[i], pivot_mat, data.transform_mats[i]);
}
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, ss->filter_cache->totnode, &data, sculpt_transform_task_cb, &settings);
if (ss->deform_modifiers_active || ss->shapekey_active) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 3d774350110..d21552efafe 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 by Nicholas Bishop
@@ -415,9 +415,9 @@ static void sculpt_undo_bmesh_restore_generic(bContext *C,
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, nodes, sculpt_undo_bmesh_restore_generic_task_cb, &settings);
if (nodes) {
@@ -914,7 +914,7 @@ static void sculpt_undo_alloc_and_store_hidden(PBVH *pbvh, SculptUndoNode *unode
BKE_pbvh_node_get_grids(pbvh, node, &grid_indices, &totgrid, NULL, NULL, NULL);
- unode->grid_hidden = MEM_mapallocN(sizeof(*unode->grid_hidden) * totgrid, "unode->grid_hidden");
+ unode->grid_hidden = MEM_callocN(sizeof(*unode->grid_hidden) * totgrid, "unode->grid_hidden");
for (i = 0; i < totgrid; i++) {
if (grid_hidden[grid_indices[i]]) {
@@ -975,13 +975,11 @@ static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node, Sculpt
maxgrid = 0;
}
- /* We will use this while sculpting, is mapalloc slow to access then? */
-
/* General TODO, fix count_alloc. */
switch (type) {
case SCULPT_UNDO_COORDS:
- unode->co = MEM_mapallocN(sizeof(float[3]) * allvert, "SculptUndoNode.co");
- unode->no = MEM_mapallocN(sizeof(short[3]) * allvert, "SculptUndoNode.no");
+ unode->co = MEM_callocN(sizeof(float[3]) * allvert, "SculptUndoNode.co");
+ unode->no = MEM_callocN(sizeof(short[3]) * allvert, "SculptUndoNode.no");
usculpt->undo_size = (sizeof(float[3]) + sizeof(short[3]) + sizeof(int)) * allvert;
break;
@@ -995,7 +993,7 @@ static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node, Sculpt
break;
case SCULPT_UNDO_MASK:
- unode->mask = MEM_mapallocN(sizeof(float) * allvert, "SculptUndoNode.mask");
+ unode->mask = MEM_callocN(sizeof(float) * allvert, "SculptUndoNode.mask");
usculpt->undo_size += (sizeof(float) * sizeof(int)) * allvert;
@@ -1014,12 +1012,12 @@ static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node, Sculpt
unode->maxgrid = maxgrid;
unode->totgrid = totgrid;
unode->gridsize = gridsize;
- unode->grids = MEM_mapallocN(sizeof(int) * totgrid, "SculptUndoNode.grids");
+ unode->grids = MEM_callocN(sizeof(int) * totgrid, "SculptUndoNode.grids");
}
else {
/* Regular mesh. */
unode->maxvert = ss->totvert;
- unode->index = MEM_mapallocN(sizeof(int) * allvert, "SculptUndoNode.index");
+ unode->index = MEM_callocN(sizeof(int) * allvert, "SculptUndoNode.index");
}
if (ss->deform_modifiers_active) {
@@ -1572,7 +1570,7 @@ static void sculpt_undo_push_all_grids(Object *object)
/* It is possible that undo push is done from an object state where there is no PBVH. This
* happens, for example, when an operation which tagged for geometry update was performed prior
- * to the current operation without making any stroke inbetween.
+ * to the current operation without making any stroke in between.
*
* Skip pushing nodes based on the following logic: on redo SCULPT_UNDO_COORDS will ensure
* PBVH for the new base geometry, which will have same coordinates as if we create PBVH here. */
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index a81de36fbc4..d6b259c9ac0 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) Blender Foundation, 2002-2009
diff --git a/source/blender/editors/space_action/action_data.c b/source/blender/editors/space_action/action_data.c
index a356962946e..b5a0c4a9e22 100644
--- a/source/blender/editors/space_action/action_data.c
+++ b/source/blender/editors/space_action/action_data.c
@@ -164,13 +164,13 @@ static void actedit_change_action(bContext *C, bAction *act)
* 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions...
* OR
* The NLA Editor is active (i.e. Animation Data panel -> new action)
- * 2) The associated AnimData block must not be in tweakmode
+ * 2) The associated AnimData block must not be in tweak-mode.
*/
static bool action_new_poll(bContext *C)
{
Scene *scene = CTX_data_scene(C);
- /* Check tweakmode is off (as you don't want to be tampering with the action in that case) */
+ /* Check tweak-mode is off (as you don't want to be tampering with the action in that case) */
/* NOTE: unlike for pushdown,
* this operator needs to be run when creating an action from nothing... */
if (ED_operator_action_active(C)) {
@@ -300,7 +300,7 @@ void ACTION_OT_new(wmOperatorType *ot)
/* Criteria:
* 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions
* 2) There must be an action active
- * 3) The associated AnimData block must not be in tweakmode
+ * 3) The associated AnimData block must not be in tweak-mode
*/
static bool action_pushdown_poll(bContext *C)
{
@@ -308,7 +308,7 @@ static bool action_pushdown_poll(bContext *C)
SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
AnimData *adt = ED_actedit_animdata_from_context(C);
- /* Check for AnimData, Actions, and that tweakmode is off */
+ /* Check for AnimData, Actions, and that tweak-mode is off. */
if (adt && saction->action) {
/* NOTE: We check this for the AnimData block in question and not the global flag,
* as the global flag may be left dirty by some of the browsing ops here.
@@ -330,9 +330,8 @@ static int action_pushdown_exec(bContext *C, wmOperator *op)
/* Do the deed... */
if (adt) {
- /* Perform the pushdown operation
- * - This will deal with all the AnimData-side usercounts
- */
+ /* Perform the push-down operation
+ * - This will deal with all the AnimData-side user-counts. */
if (action_has_motion(adt->action) == 0) {
/* action may not be suitable... */
BKE_report(op->reports, RPT_WARNING, "Action must have at least one keyframe or F-Modifier");
@@ -389,7 +388,7 @@ static int action_stash_exec(bContext *C, wmOperator *op)
if (BKE_nla_action_stash(adt)) {
/* The stash operation will remove the user already,
* so the flushing step later shouldn't double up
- * the usercount fixes. Hence, we must unset this ref
+ * the user-count fixes. Hence, we must unset this ref
* first before setting the new action.
*/
saction->action = NULL;
@@ -435,14 +434,14 @@ void ACTION_OT_stash(wmOperatorType *ot)
/* Criteria:
* 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions
- * 2) The associated AnimData block must not be in tweakmode
+ * 2) The associated AnimData block must not be in tweak-mode
*/
static bool action_stash_create_poll(bContext *C)
{
if (ED_operator_action_active(C)) {
AnimData *adt = ED_actedit_animdata_from_context(C);
- /* Check tweakmode is off (as you don't want to be tampering with the action in that case) */
+ /* Check tweak-mode is off (as you don't want to be tampering with the action in that case) */
/* NOTE: unlike for pushdown,
* this operator needs to be run when creating an action from nothing... */
if (adt) {
@@ -498,7 +497,7 @@ static int action_stash_create_exec(bContext *C, wmOperator *op)
/* The stash operation will remove the user already,
* so the flushing step later shouldn't double up
- * the usercount fixes. Hence, we must unset this ref
+ * the user-count fixes. Hence, we must unset this ref
* first before setting the new action.
*/
saction->action = NULL;
@@ -728,8 +727,8 @@ static NlaStrip *action_layer_get_nlastrip(ListBase *strips, float ctime)
static void action_layer_switch_strip(
AnimData *adt, NlaTrack *old_track, NlaStrip *old_strip, NlaTrack *nlt, NlaStrip *strip)
{
- /* Exit tweakmode on old strip
- * NOTE: We need to manually clear this stuff ourselves, as tweakmode exit doesn't do it
+ /* Exit tweak-mode on old strip
+ * NOTE: We need to manually clear this stuff ourselves, as tweak-mode exit doesn't do it
*/
BKE_nla_tweakmode_exit(adt);
@@ -761,11 +760,11 @@ static void action_layer_switch_strip(
adt->flag |= ADT_NLA_SOLO_TRACK;
nlt->flag |= NLATRACK_SOLO;
- // TODO: Needs restpose flushing (when we get reference track)
+ // TODO: Needs rest-pose flushing (when we get reference track)
}
}
- /* Enter tweakmode again - hopefully we're now "it" */
+ /* Enter tweak-mode again - hopefully we're now "it" */
BKE_nla_tweakmode_enter(adt);
BLI_assert(adt->actstrip == strip);
}
@@ -778,7 +777,7 @@ static bool action_layer_next_poll(bContext *C)
if (ED_operator_action_active(C)) {
AnimData *adt = ED_actedit_animdata_from_context(C);
if (adt) {
- /* only allow if we're in tweakmode, and there's something above us... */
+ /* only allow if we're in tweak-mode, and there's something above us... */
if (adt->flag & ADT_NLA_EDIT_ON) {
/* We need to check if there are any tracks above the active one
* since the track the action comes from is not stored in AnimData
@@ -840,7 +839,7 @@ static int action_layer_next_exec(bContext *C, wmOperator *op)
}
else {
/* No more actions (strips) - Go back to editing the original active action
- * NOTE: This will mean exiting tweakmode...
+ * NOTE: This will mean exiting tweak-mode...
*/
BKE_nla_tweakmode_exit(adt);
@@ -855,13 +854,12 @@ static int action_layer_next_exec(bContext *C, wmOperator *op)
/* turn on NLA muting (to keep same effect) */
adt->flag |= ADT_NLA_EVAL_OFF;
- // TODO: Needs restpose flushing (when we get reference track)
+ // TODO: Needs rest-pose flushing (when we get reference track)
}
}
/* Update the action that this editor now uses
- * NOTE: The calls above have already handled the usercount/animdata side of things
- */
+ * NOTE: The calls above have already handled the user-count/anim-data side of things. */
actedit_change_action(C, adt->action);
return OPERATOR_FINISHED;
}
@@ -960,8 +958,7 @@ static int action_layer_prev_exec(bContext *C, wmOperator *op)
}
/* Update the action that this editor now uses
- * NOTE: The calls above have already handled the usercount/animdata side of things
- */
+ * NOTE: The calls above have already handled the user-count/animdata side of things. */
actedit_change_action(C, adt->action);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index 927e51a3e04..576b52a5cdd 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -313,8 +313,8 @@ void ACTION_OT_previewrange_set(wmOperatorType *ot)
/**
* Find the extents of the active channel
*
- * \param[out] min Bottom y-extent of channel
- * \param[out] max Top y-extent of channel
+ * \param[out] min: Bottom y-extent of channel
+ * \param[out] max: Top y-extent of channel
* \return Success of finding a selected channel
*/
static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *min, float *max)
@@ -448,7 +448,7 @@ static int actkeys_viewsel_exec(bContext *C, wmOperator *UNUSED(op))
void ACTION_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->idname = "ACTION_OT_view_all";
ot->description = "Reset viewable area to show full keyframe range";
@@ -490,7 +490,7 @@ void ACTION_OT_view_frame(wmOperatorType *ot)
/* identifiers */
ot->name = "Go to Current Frame";
ot->idname = "ACTION_OT_view_frame";
- ot->description = "Move the view to the playhead";
+ ot->description = "Move the view to the current frame";
/* api callbacks */
ot->exec = actkeys_view_frame_exec;
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index 26c29d6cbe7..bbb68f632fb 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -793,8 +793,8 @@ static int actkeys_lassoselect_exec(bContext *C, wmOperator *op)
}
data_lasso.rectf_view = &rect_fl;
- data_lasso.mcords = WM_gesture_lasso_path_to_array(C, op, &data_lasso.mcords_tot);
- if (data_lasso.mcords == NULL) {
+ data_lasso.mcoords = WM_gesture_lasso_path_to_array(C, op, &data_lasso.mcoords_len);
+ if (data_lasso.mcoords == NULL) {
return OPERATOR_CANCELLED;
}
@@ -805,13 +805,13 @@ static int actkeys_lassoselect_exec(bContext *C, wmOperator *op)
}
/* get settings from operator */
- BLI_lasso_boundbox(&rect, data_lasso.mcords, data_lasso.mcords_tot);
+ BLI_lasso_boundbox(&rect, data_lasso.mcoords, data_lasso.mcoords_len);
BLI_rctf_rcti_copy(&rect_fl, &rect);
/* apply box_select action */
region_select_action_keys(&ac, &rect_fl, BEZT_OK_CHANNEL_LASSO, selectmode, &data_lasso);
- MEM_freeN((void *)data_lasso.mcords);
+ MEM_freeN((void *)data_lasso.mcoords);
/* send notifier that keyframe selection has changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index f81aaeb0ee4..e084d5fcdf2 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -135,6 +135,7 @@ void ED_spacetypes_init(void)
ED_gizmotypes_blank_3d();
ED_gizmotypes_cage_2d();
ED_gizmotypes_cage_3d();
+ ED_gizmotypes_snap_3d();
/* register types for operators and gizmos */
spacetypes = BKE_spacetypes_list();
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 587ba5b0b79..7e6088bc3cc 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -1041,7 +1041,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (ptr && ptr->data) {
Object *ob = ptr->data;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Cloth);
CTX_data_pointer_set(result, &ob->id, &RNA_ClothModifier, md);
return 1;
}
@@ -1051,7 +1051,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (ptr && ptr->data) {
Object *ob = ptr->data;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Softbody);
CTX_data_pointer_set(result, &ob->id, &RNA_SoftBodyModifier, md);
return 1;
}
@@ -1062,7 +1062,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (ptr && ptr->data) {
Object *ob = ptr->data;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Fluid);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Fluid);
CTX_data_pointer_set(result, &ob->id, &RNA_FluidModifier, md);
return 1;
}
@@ -1072,7 +1072,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (ptr && ptr->data) {
Object *ob = ptr->data;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Collision);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Collision);
CTX_data_pointer_set(result, &ob->id, &RNA_CollisionModifier, md);
return 1;
}
@@ -1086,7 +1086,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (ptr && ptr->data) {
Object *ob = ptr->data;
- ModifierData *md = modifiers_findByType(ob, eModifierType_DynamicPaint);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_DynamicPaint);
CTX_data_pointer_set(result, &ob->id, &RNA_DynamicPaintModifier, md);
return 1;
}
diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c
index b7891035f07..5bf431be9f8 100644
--- a/source/blender/editors/space_buttons/buttons_texture.c
+++ b/source/blender/editors/space_buttons/buttons_texture.c
@@ -236,10 +236,10 @@ static void buttons_texture_users_from_context(ListBase *users,
int a;
/* modifiers */
- modifiers_foreachTexLink(ob, buttons_texture_modifier_foreach, users);
+ BKE_modifiers_foreach_tex_link(ob, buttons_texture_modifier_foreach, users);
/* grease pencil modifiers */
- BKE_gpencil_modifiers_foreachTexLink(ob, buttons_texture_modifier_gpencil_foreach, users);
+ BKE_gpencil_modifiers_foreach_tex_link(ob, buttons_texture_modifier_gpencil_foreach, users);
/* particle systems */
if (psys && !limited_mode) {
diff --git a/source/blender/editors/space_clip/clip_dopesheet_ops.c b/source/blender/editors/space_clip/clip_dopesheet_ops.c
index cd95a00c62a..c3323491085 100644
--- a/source/blender/editors/space_clip/clip_dopesheet_ops.c
+++ b/source/blender/editors/space_clip/clip_dopesheet_ops.c
@@ -204,7 +204,7 @@ static int dopesheet_view_all_exec(bContext *C, wmOperator *UNUSED(op))
void CLIP_OT_dopesheet_view_all(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->description = "Reset viewable area to show full keyframe range";
ot->idname = "CLIP_OT_dopesheet_view_all";
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index a1652ca0e88..fe7ae7096a0 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -1651,7 +1651,7 @@ static void draw_tracking_tracks(SpaceClip *sc,
pos[0] = (pos[0] / (pos[3] * 2.0f) + 0.5f) * width;
pos[1] = (pos[1] / (pos[3] * 2.0f) + 0.5f) * height * aspy;
- BKE_tracking_distort_v2(tracking, pos, npos);
+ BKE_tracking_distort_v2(tracking, width, height, pos, npos);
if (npos[0] >= 0.0f && npos[1] >= 0.0f && npos[0] <= width && npos[1] <= height * aspy) {
vec[0] = (marker->pos[0] + track->offset[0]) * width;
@@ -1730,8 +1730,7 @@ static void draw_distortion(SpaceClip *sc,
{
float x, y;
const int n = 10;
- int i, j, a;
- float pos[2], tpos[2], grid[11][11][2];
+ float tpos[2], grid[11][11][2];
MovieTracking *tracking = &clip->tracking;
bGPdata *gpd = NULL;
float aspy = 1.0f / tracking->camera.pixel_aspect;
@@ -1764,7 +1763,7 @@ static void draw_distortion(SpaceClip *sc,
float val[4][2], idx[4][2];
float min[2], max[2];
- for (a = 0; a < 4; a++) {
+ for (int a = 0; a < 4; a++) {
if (a < 2) {
val[a][a % 2] = FLT_MAX;
}
@@ -1773,13 +1772,13 @@ static void draw_distortion(SpaceClip *sc,
}
}
- zero_v2(pos);
- for (i = 0; i <= n; i++) {
- for (j = 0; j <= n; j++) {
+ for (int i = 0; i <= n; i++) {
+ for (int j = 0; j <= n; j++) {
if (i == 0 || j == 0 || i == n || j == n) {
- BKE_tracking_distort_v2(tracking, pos, tpos);
+ const float pos[2] = {dx * j, dy * i};
+ BKE_tracking_distort_v2(tracking, width, height, pos, tpos);
- for (a = 0; a < 4; a++) {
+ for (int a = 0; a < 4; a++) {
int ok;
if (a < 2) {
@@ -1796,59 +1795,49 @@ static void draw_distortion(SpaceClip *sc,
}
}
}
-
- pos[0] += dx;
}
-
- pos[0] = 0.0f;
- pos[1] += dy;
}
INIT_MINMAX2(min, max);
- for (a = 0; a < 4; a++) {
- pos[0] = idx[a][0] * dx;
- pos[1] = idx[a][1] * dy;
+ for (int a = 0; a < 4; a++) {
+ const float pos[2] = {idx[a][0] * dx, idx[a][1] * dy};
- BKE_tracking_undistort_v2(tracking, pos, tpos);
+ BKE_tracking_undistort_v2(tracking, width, height, pos, tpos);
minmax_v2v2_v2(min, max, tpos);
}
- copy_v2_v2(pos, min);
dx = (max[0] - min[0]) / n;
dy = (max[1] - min[1]) / n;
- for (i = 0; i <= n; i++) {
- for (j = 0; j <= n; j++) {
- BKE_tracking_distort_v2(tracking, pos, grid[i][j]);
+ for (int i = 0; i <= n; i++) {
+ for (int j = 0; j <= n; j++) {
+ const float pos[2] = {min[0] + dx * j, min[1] + dy * i};
+
+ BKE_tracking_distort_v2(tracking, width, height, pos, grid[i][j]);
grid[i][j][0] /= width;
grid[i][j][1] /= height * aspy;
-
- pos[0] += dx;
}
-
- pos[0] = min[0];
- pos[1] += dy;
}
immUniformColor3f(1.0f, 0.0f, 0.0f);
- for (i = 0; i <= n; i++) {
+ for (int i = 0; i <= n; i++) {
immBegin(GPU_PRIM_LINE_STRIP, n + 1);
- for (j = 0; j <= n; j++) {
+ for (int j = 0; j <= n; j++) {
immVertex2fv(position, grid[i][j]);
}
immEnd();
}
- for (j = 0; j <= n; j++) {
+ for (int j = 0; j <= n; j++) {
immBegin(GPU_PRIM_LINE_STRIP, n + 1);
- for (i = 0; i <= n; i++) {
+ for (int i = 0; i <= n; i++) {
immVertex2fv(position, grid[i][j]);
}
@@ -1882,8 +1871,8 @@ static void draw_distortion(SpaceClip *sc,
while (stroke) {
if (stroke->flag & GP_STROKE_2DSPACE) {
if (stroke->totpoints > 1) {
- for (i = 0; i < stroke->totpoints - 1; i++) {
- float npos[2], dpos[2], len;
+ for (int i = 0; i < stroke->totpoints - 1; i++) {
+ float pos[2], npos[2], dpos[2], len;
int steps;
pos[0] = (stroke->points[i].x + offsx) * width;
@@ -1897,8 +1886,8 @@ static void draw_distortion(SpaceClip *sc,
/* we want to distort only long straight lines */
if (stroke->totpoints == 2) {
- BKE_tracking_undistort_v2(tracking, pos, pos);
- BKE_tracking_undistort_v2(tracking, npos, npos);
+ BKE_tracking_undistort_v2(tracking, width, height, pos, pos);
+ BKE_tracking_undistort_v2(tracking, width, height, npos, npos);
}
sub_v2_v2v2(dpos, npos, pos);
@@ -1906,8 +1895,8 @@ static void draw_distortion(SpaceClip *sc,
immBegin(GPU_PRIM_LINE_STRIP, steps + 1);
- for (j = 0; j <= steps; j++) {
- BKE_tracking_distort_v2(tracking, pos, tpos);
+ for (int j = 0; j <= steps; j++) {
+ BKE_tracking_distort_v2(tracking, width, height, pos, tpos);
immVertex2f(position, tpos[0] / width, tpos[1] / (height * aspy));
add_v2_v2(pos, dpos);
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index cce01947ab7..5be4b2d5df0 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -546,7 +546,7 @@ void ED_clip_point_undistorted_pos(SpaceClip *sc, const float co[2], float r_co[
r_co[0] *= width;
r_co[1] *= height * aspy;
- BKE_tracking_undistort_v2(&clip->tracking, r_co, r_co);
+ BKE_tracking_undistort_v2(&clip->tracking, width, height, r_co, r_co);
r_co[0] /= width;
r_co[1] /= height * aspy;
@@ -580,7 +580,7 @@ void ED_clip_point_stable_pos(
float aspy = 1.0f / tracking->camera.pixel_aspect;
float tmp[2] = {*xr * width, *yr * height * aspy};
- BKE_tracking_distort_v2(tracking, tmp, tmp);
+ BKE_tracking_distort_v2(tracking, width, height, tmp, tmp);
*xr = tmp[0] / width;
*yr = tmp[1] / (height * aspy);
@@ -885,9 +885,9 @@ static uchar *prefetch_thread_next_frame(PrefetchQueue *queue,
return mem;
}
-static void prefetch_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid))
+static void prefetch_task_func(TaskPool *__restrict pool, void *task_data)
{
- PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_userdata(pool);
+ PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_user_data(pool);
MovieClip *clip = (MovieClip *)task_data;
uchar *mem;
size_t size;
@@ -942,9 +942,8 @@ static void start_prefetch_threads(MovieClip *clip,
float *progress)
{
PrefetchQueue queue;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
- int i, tot_thread = BLI_task_scheduler_num_threads(task_scheduler);
+ int i, tot_thread = BLI_task_scheduler_num_threads();
/* initialize queue */
BLI_spin_init(&queue.spin);
@@ -961,7 +960,7 @@ static void start_prefetch_threads(MovieClip *clip,
queue.do_update = do_update;
queue.progress = progress;
- task_pool = BLI_task_pool_create(task_scheduler, &queue, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&queue, TASK_PRIORITY_LOW);
for (i = 0; i < tot_thread; i++) {
BLI_task_pool_push(task_pool, prefetch_task_func, clip, false, NULL);
}
diff --git a/source/blender/editors/space_clip/clip_graph_draw.c b/source/blender/editors/space_clip/clip_graph_draw.c
index dc212741e6b..277930495bd 100644
--- a/source/blender/editors/space_clip/clip_graph_draw.c
+++ b/source/blender/editors/space_clip/clip_graph_draw.c
@@ -220,31 +220,46 @@ static void draw_frame_curves(SpaceClip *sc, uint pos)
MovieClip *clip = ED_space_clip_get_clip(sc);
MovieTracking *tracking = &clip->tracking;
MovieTrackingReconstruction *reconstruction = BKE_tracking_get_active_reconstruction(tracking);
- int i, lines = 0, prevfra = 0;
+
+ int previous_frame;
+ float previous_error;
+ bool have_previous_point = false;
+
+ /* Indicates whether immBegin() was called. */
+ bool is_lines_segment_open = false;
immUniformColor3f(0.0f, 0.0f, 1.0f);
- for (i = 0; i < reconstruction->camnr; i++) {
+ for (int i = 0; i < reconstruction->camnr; i++) {
MovieReconstructedCamera *camera = &reconstruction->cameras[i];
- int framenr;
- if (lines && camera->framenr != prevfra + 1) {
- immEnd();
- lines = 0;
- }
+ const int current_frame = BKE_movieclip_remap_clip_to_scene_frame(clip, camera->framenr);
+ const float current_error = camera->error;
- if (!lines) {
- immBeginAtMost(GPU_PRIM_LINE_STRIP, reconstruction->camnr);
- lines = 1;
+ if (have_previous_point && current_frame != previous_frame + 1) {
+ if (is_lines_segment_open) {
+ immEnd();
+ is_lines_segment_open = false;
+ }
+ have_previous_point = false;
}
- framenr = BKE_movieclip_remap_clip_to_scene_frame(clip, camera->framenr);
- immVertex2f(pos, framenr, camera->error);
+ if (have_previous_point) {
+ if (!is_lines_segment_open) {
+ immBeginAtMost(GPU_PRIM_LINE_STRIP, reconstruction->camnr);
+ is_lines_segment_open = true;
+
+ immVertex2f(pos, previous_frame, previous_error);
+ }
+ immVertex2f(pos, current_frame, current_error);
+ }
- prevfra = camera->framenr;
+ previous_frame = current_frame;
+ previous_error = current_error;
+ have_previous_point = true;
}
- if (lines) {
+ if (is_lines_segment_open) {
immEnd();
}
}
diff --git a/source/blender/editors/space_clip/clip_graph_ops.c b/source/blender/editors/space_clip/clip_graph_ops.c
index e974480a233..589831b1c45 100644
--- a/source/blender/editors/space_clip/clip_graph_ops.c
+++ b/source/blender/editors/space_clip/clip_graph_ops.c
@@ -671,7 +671,7 @@ static int view_all_exec(bContext *C, wmOperator *UNUSED(op))
void CLIP_OT_graph_view_all(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->description = "View all curves in editor";
ot->idname = "CLIP_OT_graph_view_all";
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index 3204374b747..984aa0a63ad 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -784,7 +784,7 @@ void CLIP_OT_view_zoom_in(wmOperatorType *ot)
PropertyRNA *prop;
/* identifiers */
- ot->name = "View Zoom In";
+ ot->name = "Zoom In";
ot->idname = "CLIP_OT_view_zoom_in";
ot->description = "Zoom in the view";
@@ -841,7 +841,7 @@ void CLIP_OT_view_zoom_out(wmOperatorType *ot)
PropertyRNA *prop;
/* identifiers */
- ot->name = "View Zoom Out";
+ ot->name = "Zoom Out";
ot->idname = "CLIP_OT_view_zoom_out";
ot->description = "Zoom out the view";
@@ -975,7 +975,7 @@ void CLIP_OT_view_all(wmOperatorType *ot)
PropertyRNA *prop;
/* identifiers */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->idname = "CLIP_OT_view_all";
ot->description = "View whole image with markers";
@@ -1367,10 +1367,10 @@ static uchar *proxy_thread_next_frame(ProxyQueue *queue,
return mem;
}
-static void proxy_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid))
+static void proxy_task_func(TaskPool *__restrict pool, void *task_data)
{
ProxyThread *data = (ProxyThread *)task_data;
- ProxyQueue *queue = (ProxyQueue *)BLI_task_pool_userdata(pool);
+ ProxyQueue *queue = (ProxyQueue *)BLI_task_pool_user_data(pool);
uchar *mem;
size_t size;
int cfra;
@@ -1413,11 +1413,10 @@ static void do_sequence_proxy(void *pjv,
ProxyJob *pj = pjv;
MovieClip *clip = pj->clip;
Scene *scene = pj->scene;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
int sfra = SFRA, efra = EFRA;
ProxyThread *handles;
- int i, tot_thread = BLI_task_scheduler_num_threads(task_scheduler);
+ int i, tot_thread = BLI_task_scheduler_num_threads();
int width, height;
ProxyQueue queue;
@@ -1434,7 +1433,7 @@ static void do_sequence_proxy(void *pjv,
queue.do_update = do_update;
queue.progress = progress;
- task_pool = BLI_task_pool_create(task_scheduler, &queue, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&queue, TASK_PRIORITY_LOW);
handles = MEM_callocN(sizeof(ProxyThread) * tot_thread, "proxy threaded handles");
for (i = 0; i < tot_thread; i++) {
ProxyThread *handle = &handles[i];
diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c
index 4a0df454a78..03f791ad70d 100644
--- a/source/blender/editors/space_clip/clip_utils.c
+++ b/source/blender/editors/space_clip/clip_utils.c
@@ -166,7 +166,8 @@ static float calculate_reprojection_error_at_marker(MovieClip *clip,
reprojected_position[1] = (reprojected_position[1] / (reprojected_position[3] * 2.0f) + 0.5f) *
clip_height * aspy;
- BKE_tracking_distort_v2(tracking, reprojected_position, reprojected_position);
+ BKE_tracking_distort_v2(
+ tracking, clip_width, clip_height, reprojected_position, reprojected_position);
marker_position[0] = (marker->pos[0] + track->offset[0]) * clip_width;
marker_position[1] = (marker->pos[1] + track->offset[1]) * clip_height * aspy;
diff --git a/source/blender/editors/space_clip/tracking_select.c b/source/blender/editors/space_clip/tracking_select.c
index c2a4ebdfc63..81cc858c69f 100644
--- a/source/blender/editors/space_clip/tracking_select.c
+++ b/source/blender/editors/space_clip/tracking_select.c
@@ -598,8 +598,8 @@ void CLIP_OT_select_box(wmOperatorType *ot)
/********************** lasso select operator *********************/
static int do_lasso_select_marker(bContext *C,
- const int mcords[][2],
- const short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
bool select)
{
SpaceClip *sc = CTX_wm_space_clip(C);
@@ -616,7 +616,7 @@ static int do_lasso_select_marker(bContext *C,
int framenr = ED_space_clip_get_clip_frame_number(sc);
/* get rectangle from operator */
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
/* do actual selection */
track = tracksbase->first;
@@ -631,7 +631,8 @@ static int do_lasso_select_marker(bContext *C,
ED_clip_point_stable_pos__reverse(sc, region, marker->pos, screen_co);
if (BLI_rcti_isect_pt(&rect, screen_co[0], screen_co[1]) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], V2D_IS_CLIPPED)) {
+ BLI_lasso_is_point_inside(
+ mcoords, mcoords_len, screen_co[0], screen_co[1], V2D_IS_CLIPPED)) {
if (select) {
BKE_tracking_track_flag_set(track, TRACK_AREA_ALL, SELECT);
}
@@ -659,7 +660,8 @@ static int do_lasso_select_marker(bContext *C,
ED_clip_point_stable_pos__reverse(sc, region, plane_marker->corners[i], screen_co);
if (BLI_rcti_isect_pt(&rect, screen_co[0], screen_co[1]) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], V2D_IS_CLIPPED)) {
+ BLI_lasso_is_point_inside(
+ mcoords, mcoords_len, screen_co[0], screen_co[1], V2D_IS_CLIPPED)) {
if (select) {
plane_track->flag |= SELECT;
}
@@ -685,10 +687,10 @@ static int do_lasso_select_marker(bContext *C,
static int clip_lasso_select_exec(bContext *C, wmOperator *op)
{
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
- if (mcords) {
+ if (mcoords) {
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
const bool select = (sel_op != SEL_OP_SUB);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
@@ -696,9 +698,9 @@ static int clip_lasso_select_exec(bContext *C, wmOperator *op)
ED_clip_select_all(sc, SEL_DESELECT, NULL);
}
- do_lasso_select_marker(C, mcords, mcords_tot, select);
+ do_lasso_select_marker(C, mcoords, mcoords_len, select);
- MEM_freeN((void *)mcords);
+ MEM_freeN((void *)mcoords);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 226e7ae6b22..8d14664c0fa 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -220,7 +220,8 @@ static void file_draw_preview(uiBlock *block,
const bool is_icon,
const int typeflags,
const bool drag,
- const bool dimmed)
+ const bool dimmed,
+ const bool is_link)
{
uiBut *but;
float fx, fy;
@@ -312,37 +313,57 @@ static void file_draw_preview(uiBlock *block,
GPU_blend_set_func_separate(
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
- if (icon && !(typeflags & FILE_TYPE_FTFONT)) {
- /* size of center icon is scaled to fit container and UI scale */
+ if (icon && is_icon) {
+ /* Small icon in the middle of large image, scaled to fit container and UI scale */
float icon_x, icon_y;
-
- if (is_icon) {
- const float icon_size = 16.0f / icon_aspect * U.dpi_fac;
- float icon_opacity = 0.3f;
- uchar icon_color[4] = {0, 0, 0, 255};
- float bgcolor[4];
- UI_GetThemeColor4fv(TH_ICON_FOLDER, bgcolor);
- if (rgb_to_grayscale(bgcolor) < 0.5f) {
- icon_color[0] = 255;
- icon_color[1] = 255;
- icon_color[2] = 255;
- }
- icon_x = xco + (ex / 2.0f) - (icon_size / 2.0f);
- icon_y = yco + (ey / 2.0f) - (icon_size * ((typeflags & FILE_TYPE_DIR) ? 0.78f : 0.75f));
- UI_icon_draw_ex(
- icon_x, icon_y, icon, icon_aspect / U.dpi_fac, icon_opacity, 0.0f, icon_color, false);
+ const float icon_size = 16.0f / icon_aspect * U.dpi_fac;
+ float icon_opacity = 0.3f;
+ uchar icon_color[4] = {0, 0, 0, 255};
+ float bgcolor[4];
+ UI_GetThemeColor4fv(TH_ICON_FOLDER, bgcolor);
+ if (rgb_to_grayscale(bgcolor) < 0.5f) {
+ icon_color[0] = 255;
+ icon_color[1] = 255;
+ icon_color[2] = 255;
}
- else {
+ icon_x = xco + (ex / 2.0f) - (icon_size / 2.0f);
+ icon_y = yco + (ey / 2.0f) - (icon_size * ((typeflags & FILE_TYPE_DIR) ? 0.78f : 0.75f));
+ UI_icon_draw_ex(
+ icon_x, icon_y, icon, icon_aspect / U.dpi_fac, icon_opacity, 0.0f, icon_color, false);
+ }
+
+ if (is_link) {
+ /* Arrow icon to indicate it is a shortcut, link, or alias. */
+ float icon_x, icon_y;
+ icon_x = xco + (2.0f * UI_DPI_FAC);
+ icon_y = yco + (2.0f * UI_DPI_FAC);
+ const int arrow = ICON_LOOP_FORWARDS;
+ if (!is_icon) {
+ /* Arrow at very bottom-left if preview style. */
const uchar dark[4] = {0, 0, 0, 255};
const uchar light[4] = {255, 255, 255, 255};
-
- /* Smaller, fainter icon for preview image thumbnail. */
- icon_x = xco + (2.0f * UI_DPI_FAC);
- icon_y = yco + (2.0f * UI_DPI_FAC);
-
- UI_icon_draw_ex(icon_x + 1, icon_y - 1, icon, 1.0f / U.dpi_fac, 0.2f, 0.0f, dark, false);
- UI_icon_draw_ex(icon_x, icon_y, icon, 1.0f / U.dpi_fac, 0.6f, 0.0f, light, false);
+ UI_icon_draw_ex(icon_x + 1, icon_y - 1, arrow, 1.0f / U.dpi_fac, 0.2f, 0.0f, dark, false);
+ UI_icon_draw_ex(icon_x, icon_y, arrow, 1.0f / U.dpi_fac, 0.6f, 0.0f, light, false);
}
+ else {
+ /* Link to folder or non-previewed file. */
+ uchar icon_color[4];
+ UI_GetThemeColor4ubv(TH_BACK, icon_color);
+ icon_x = xco + ((typeflags & FILE_TYPE_DIR) ? 0.14f : 0.23f) * scaledx;
+ icon_y = yco + ((typeflags & FILE_TYPE_DIR) ? 0.24f : 0.14f) * scaledy;
+ UI_icon_draw_ex(
+ icon_x, icon_y, arrow, icon_aspect / U.dpi_fac * 1.8, 0.3f, 0.0f, icon_color, false);
+ }
+ }
+ else if (icon && !is_icon && !(typeflags & FILE_TYPE_FTFONT)) {
+ /* Smaller, fainter icon at bottom-left for preview image thumbnail, but not for fonts. */
+ float icon_x, icon_y;
+ const uchar dark[4] = {0, 0, 0, 255};
+ const uchar light[4] = {255, 255, 255, 255};
+ icon_x = xco + (2.0f * UI_DPI_FAC);
+ icon_y = yco + (2.0f * UI_DPI_FAC);
+ UI_icon_draw_ex(icon_x + 1, icon_y - 1, icon, 1.0f / U.dpi_fac, 0.2f, 0.0f, dark, false);
+ UI_icon_draw_ex(icon_x, icon_y, icon, 1.0f / U.dpi_fac, 0.6f, 0.0f, light, false);
}
/* Contrasting outline around some preview types. */
@@ -788,6 +809,7 @@ void file_draw_list(const bContext *C, ARegion *region)
/* don't drag parent or refresh items */
do_drag = !(FILENAME_IS_CURRPAR(file->relpath));
const bool is_hidden = (file->attributes & FILE_ATTR_HIDDEN);
+ const bool is_link = (file->attributes & FILE_ATTR_ANY_LINK);
if (FILE_IMGDISPLAY == params->display) {
const int icon = filelist_geticon(files, i, false);
@@ -809,7 +831,8 @@ void file_draw_list(const bContext *C, ARegion *region)
is_icon,
file->typeflag,
do_drag,
- is_hidden);
+ is_hidden,
+ is_link);
}
else {
file_draw_icon(block,
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index a5263378850..41d32fda088 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -1469,9 +1469,12 @@ void file_sfile_to_operator_ex(bContext *C, wmOperator *op, SpaceFile *sfile, ch
for (i = 0; i < numfiles; i++) {
if (filelist_entry_select_index_get(sfile->files, i, CHECK_FILES)) {
FileDirEntry *file = filelist_file(sfile->files, i);
- RNA_property_collection_add(op->ptr, prop, &itemptr);
- RNA_string_set(&itemptr, "name", file->relpath);
- num_files++;
+ /* Cannot (currently) mix regular items and alias/shortcuts in multiple selection. */
+ if (!file->redirection_path) {
+ RNA_property_collection_add(op->ptr, prop, &itemptr);
+ RNA_string_set(&itemptr, "name", file->relpath);
+ num_files++;
+ }
}
}
/* make sure the file specified in the filename button is added even if no
@@ -1617,9 +1620,23 @@ static int file_exec(bContext *C, wmOperator *exec_op)
Main *bmain = CTX_data_main(C);
wmWindowManager *wm = CTX_wm_manager(C);
SpaceFile *sfile = CTX_wm_space_file(C);
- const struct FileDirEntry *file = filelist_file(sfile->files, sfile->params->active_file);
+ struct FileDirEntry *file = filelist_file(sfile->files, sfile->params->active_file);
char filepath[FILE_MAX];
+ if (file && file->redirection_path) {
+ /* redirection_path is an absolute path that takes precedence
+ * over using sfile->params->dir + sfile->params->file. */
+ BLI_split_dirfile(file->redirection_path,
+ sfile->params->dir,
+ sfile->params->file,
+ sizeof(sfile->params->dir),
+ sizeof(sfile->params->file));
+ /* Update relpath with redirected filename as well so that the alternative
+ * combination of sfile->params->dir + relpath remains valid as well. */
+ MEM_freeN(file->relpath);
+ file->relpath = BLI_strdup(sfile->params->file);
+ }
+
/* directory change */
if (file && (file->typeflag & FILE_TYPE_DIR)) {
if (!file->relpath) {
@@ -1634,9 +1651,6 @@ static int file_exec(bContext *C, wmOperator *exec_op)
BLI_path_append(sfile->params->dir, sizeof(sfile->params->dir) - 1, file->relpath);
BLI_path_slash_ensure(sfile->params->dir);
}
- if (file->redirection_path) {
- STRNCPY(sfile->params->dir, file->redirection_path);
- }
ED_file_change_dir(C);
}
/* opening file - sends events now, so things get handled on windowqueue level */
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index ac8fa413f07..d8d7ef01a2e 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -1015,6 +1015,7 @@ static int filelist_geticon_ex(FileDirEntry *file,
/* If this path is in System list or path cache then use that icon. */
struct FSMenu *fsmenu = ED_fsmenu_get();
FSMenuCategory categories[] = {
+ FS_CATEGORY_SYSTEM,
FS_CATEGORY_SYSTEM_BOOKMARKS,
FS_CATEGORY_OTHER,
};
@@ -1022,10 +1023,16 @@ static int filelist_geticon_ex(FileDirEntry *file,
for (int i = 0; i < ARRAY_SIZE(categories); i++) {
FSMenuEntry *tfsm = ED_fsmenu_get_category(fsmenu, categories[i]);
char fullpath[FILE_MAX_LIBEXTRA];
- BLI_join_dirfile(fullpath, sizeof(fullpath), root, file->relpath);
- BLI_path_slash_ensure(fullpath);
+ char *target = fullpath;
+ if (file->redirection_path) {
+ target = file->redirection_path;
+ }
+ else {
+ BLI_join_dirfile(fullpath, sizeof(fullpath), root, file->relpath);
+ BLI_path_slash_ensure(fullpath);
+ }
for (; tfsm; tfsm = tfsm->next) {
- if (STREQ(tfsm->path, fullpath)) {
+ if (STREQ(tfsm->path, target)) {
/* Never want a little folder inside a large one. */
return (tfsm->icon == ICON_FILE_FOLDER) ? ICON_NONE : tfsm->icon;
}
@@ -1033,10 +1040,7 @@ static int filelist_geticon_ex(FileDirEntry *file,
}
}
- if (file->attributes & FILE_ATTR_ANY_LINK) {
- return ICON_LOOP_FORWARDS;
- }
- else if (file->attributes & FILE_ATTR_OFFLINE) {
+ if (file->attributes & FILE_ATTR_OFFLINE) {
return ICON_ERROR;
}
else if (file->attributes & FILE_ATTR_TEMPORARY) {
@@ -1264,11 +1268,9 @@ static void filelist_intern_free(FileListIntern *filelist_intern)
MEM_SAFE_FREE(filelist_intern->filtered);
}
-static void filelist_cache_preview_runf(TaskPool *__restrict pool,
- void *taskdata,
- int UNUSED(threadid))
+static void filelist_cache_preview_runf(TaskPool *__restrict pool, void *taskdata)
{
- FileListEntryCache *cache = BLI_task_pool_userdata(pool);
+ FileListEntryCache *cache = BLI_task_pool_user_data(pool);
FileListEntryPreviewTaskData *preview_taskdata = taskdata;
FileListEntryPreview *preview = preview_taskdata->preview;
@@ -1306,9 +1308,7 @@ static void filelist_cache_preview_runf(TaskPool *__restrict pool,
// printf("%s: End (%d)...\n", __func__, threadid);
}
-static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
FileListEntryPreviewTaskData *preview_taskdata = taskdata;
FileListEntryPreview *preview = preview_taskdata->preview;
@@ -1327,9 +1327,7 @@ static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool),
static void filelist_cache_preview_ensure_running(FileListEntryCache *cache)
{
if (!cache->previews_pool) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
-
- cache->previews_pool = BLI_task_pool_create_background(scheduler, cache, TASK_PRIORITY_LOW);
+ cache->previews_pool = BLI_task_pool_create_background(cache, TASK_PRIORITY_LOW);
cache->previews_done = BLI_thread_queue_init();
IMB_thumb_locks_acquire();
@@ -1381,8 +1379,15 @@ static void filelist_cache_previews_push(FileList *filelist, FileDirEntry *entry
(entry->typeflag & (FILE_TYPE_IMAGE | FILE_TYPE_MOVIE | FILE_TYPE_FTFONT |
FILE_TYPE_BLENDER | FILE_TYPE_BLENDER_BACKUP | FILE_TYPE_BLENDERLIB))) {
FileListEntryPreview *preview = MEM_mallocN(sizeof(*preview), __func__);
- BLI_join_dirfile(
- preview->path, sizeof(preview->path), filelist->filelist.root, entry->relpath);
+
+ if (entry->redirection_path) {
+ BLI_strncpy(preview->path, entry->redirection_path, FILE_MAXDIR);
+ }
+ else {
+ BLI_join_dirfile(
+ preview->path, sizeof(preview->path), filelist->filelist.root, entry->relpath);
+ }
+
preview->index = index;
preview->flags = entry->typeflag;
preview->img = NULL;
@@ -2276,13 +2281,6 @@ int ED_path_extension_type(const char *path)
return 0;
}
-static int file_extension_type(const char *dir, const char *relpath)
-{
- char path[FILE_MAX];
- BLI_join_dirfile(path, sizeof(path), dir, relpath);
- return ED_path_extension_type(path);
-}
-
int ED_file_extension_icon(const char *path)
{
const int type = ED_path_extension_type(path);
@@ -2481,7 +2479,8 @@ static int filelist_readjob_list_dir(const char *root,
{
struct direntry *files;
int nbr_files, nbr_entries = 0;
- char path[FILE_MAX];
+ /* Full path of the item. */
+ char full_path[FILE_MAX];
nbr_files = BLI_filelist_dir_contents(root, &files);
if (files) {
@@ -2497,38 +2496,53 @@ static int filelist_readjob_list_dir(const char *root,
entry->relpath = MEM_dupallocN(files[i].relname);
entry->st = files[i].s;
- BLI_join_dirfile(path, sizeof(path), root, entry->relpath);
+ BLI_join_dirfile(full_path, FILE_MAX, root, entry->relpath);
+ char *target = full_path;
- /* Set file type. */
+ /* Set initial file type and attributes. */
+ entry->attributes = BLI_file_attributes(full_path);
if (S_ISDIR(files[i].s.st_mode)) {
entry->typeflag = FILE_TYPE_DIR;
}
- else if (do_lib && BLO_has_bfile_extension(entry->relpath)) {
- /* If we are considering .blend files as libs, promote them to directory status. */
- entry->typeflag = FILE_TYPE_BLENDER;
- /* prevent current file being used as acceptable dir */
- if (BLI_path_cmp(main_name, path) != 0) {
- entry->typeflag |= FILE_TYPE_DIR;
- }
- }
- /* Otherwise, do not check extensions for directories! */
- else if (!(entry->typeflag & FILE_TYPE_DIR)) {
- entry->typeflag = file_extension_type(root, entry->relpath);
- if (filter_glob[0] && BLI_path_extension_check_glob(entry->relpath, filter_glob)) {
- entry->typeflag |= FILE_TYPE_OPERATOR;
- }
- }
- /* Set file attributes. */
- entry->attributes = BLI_file_attributes(path);
+ /* Is this a file that points to another file? */
if (entry->attributes & FILE_ATTR_ALIAS) {
entry->redirection_path = MEM_callocN(FILE_MAXDIR, __func__);
- if (BLI_file_alias_target(entry->redirection_path, path)) {
+ if (BLI_file_alias_target(entry->redirection_path, full_path)) {
if (BLI_is_dir(entry->redirection_path)) {
entry->typeflag = FILE_TYPE_DIR;
+ BLI_path_slash_ensure(entry->redirection_path);
}
- else
+ else {
entry->typeflag = ED_path_extension_type(entry->redirection_path);
+ }
+ target = entry->redirection_path;
+#ifdef WIN32
+ /* On Windows don't show ".lnk" extension for valid shortcuts. */
+ BLI_path_extension_replace(entry->relpath, FILE_MAXDIR, "");
+#endif
+ }
+ else {
+ MEM_freeN(entry->redirection_path);
+ entry->redirection_path = NULL;
+ entry->attributes |= FILE_ATTR_HIDDEN;
+ }
+ }
+
+ if (!(entry->typeflag & FILE_TYPE_DIR)) {
+ if (do_lib && BLO_has_bfile_extension(target)) {
+ /* If we are considering .blend files as libs, promote them to directory status. */
+ entry->typeflag = FILE_TYPE_BLENDER;
+ /* prevent current file being used as acceptable dir */
+ if (BLI_path_cmp(main_name, target) != 0) {
+ entry->typeflag |= FILE_TYPE_DIR;
+ }
+ }
+ else {
+ entry->typeflag = ED_path_extension_type(target);
+ if (filter_glob[0] && BLI_path_extension_check_glob(target, filter_glob)) {
+ entry->typeflag |= FILE_TYPE_OPERATOR;
+ }
}
}
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index dc258157afd..b03df01a02b 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -418,7 +418,7 @@ void fsmenu_insert_entry(struct FSMenu *fsmenu,
else {
/* if we're bookmarking this, file should come
* before the last separator, only automatically added
- * current dir go after the last sep. */
+ * current dir go after the last separator. */
if (flag & FS_INSERT_SAVE) {
break;
}
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index d1feab6f24b..185bf029f1a 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -42,6 +42,7 @@
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_screen.h"
@@ -422,8 +423,7 @@ static void graph_panel_key_properties(const bContext *C, Panel *panel)
col = uiLayoutColumn(layout, true);
/* keyframe itself */
{
-
- uiItemL_respect_property_split(col, IFACE_("Key Value"), ICON_NONE);
+ uiItemL_respect_property_split(col, IFACE_("Key Frame"), ICON_NONE);
but = uiDefButR(block,
UI_BTYPE_NUM,
B_REDR,
@@ -434,16 +434,14 @@ static void graph_panel_key_properties(const bContext *C, Panel *panel)
UI_UNIT_Y,
&bezt_ptr,
"co",
- 1,
+ 0,
0,
0,
-1,
-1,
NULL);
- UI_but_func_set(but, graphedit_activekey_update_cb, fcu, bezt);
- UI_but_unit_type_set(but, unit);
- uiItemL_respect_property_split(col, IFACE_("Frame"), ICON_NONE);
+ uiItemL_respect_property_split(col, IFACE_("Value"), ICON_NONE);
but = uiDefButR(block,
UI_BTYPE_NUM,
B_REDR,
@@ -454,21 +452,42 @@ static void graph_panel_key_properties(const bContext *C, Panel *panel)
UI_UNIT_Y,
&bezt_ptr,
"co",
- 0,
+ 1,
0,
0,
-1,
-1,
NULL);
UI_but_func_set(but, graphedit_activekey_update_cb, fcu, bezt);
+ UI_but_unit_type_set(but, unit);
+
+ UI_but_func_set(but, graphedit_activekey_update_cb, fcu, bezt);
}
/* previous handle - only if previous was Bezier interpolation */
if ((prevbezt) && (prevbezt->ipo == BEZT_IPO_BEZ)) {
col = uiLayoutColumn(layout, true);
+ uiItemL_respect_property_split(col, IFACE_("Left Handle Type"), ICON_NONE);
+ but = uiDefButR(block,
+ UI_BTYPE_MENU,
+ B_REDR,
+ NULL,
+ 0,
+ 0,
+ but_max_width,
+ UI_UNIT_Y,
+ &bezt_ptr,
+ "handle_left_type",
+ 0,
+ 0,
+ 0,
+ -1,
+ -1,
+ "Type of left handle");
+ UI_but_func_set(but, graphedit_activekey_handles_cb, fcu, bezt);
- uiItemL_respect_property_split(col, IFACE_("Left Handle X"), ICON_NONE);
+ uiItemL_respect_property_split(col, IFACE_("Frame"), ICON_NONE);
but = uiDefButR(block,
UI_BTYPE_NUM,
B_REDR,
@@ -487,7 +506,7 @@ static void graph_panel_key_properties(const bContext *C, Panel *panel)
NULL);
UI_but_func_set(but, graphedit_activekey_left_handle_coord_cb, fcu, bezt);
- uiItemL_respect_property_split(col, IFACE_("Y"), ICON_NONE);
+ uiItemL_respect_property_split(col, IFACE_("Value"), ICON_NONE);
but = uiDefButR(block,
UI_BTYPE_NUM,
B_REDR,
@@ -506,8 +525,14 @@ static void graph_panel_key_properties(const bContext *C, Panel *panel)
NULL);
UI_but_func_set(but, graphedit_activekey_left_handle_coord_cb, fcu, bezt);
UI_but_unit_type_set(but, unit);
+ }
+
+ /* next handle - only if current is Bezier interpolation */
+ if (bezt->ipo == BEZT_IPO_BEZ) {
+ /* NOTE: special update callbacks are needed on the coords here due to T39911 */
- uiItemL_respect_property_split(col, IFACE_("Type"), ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemL_respect_property_split(col, IFACE_("Right Handle Type"), ICON_NONE);
but = uiDefButR(block,
UI_BTYPE_MENU,
B_REDR,
@@ -517,22 +542,16 @@ static void graph_panel_key_properties(const bContext *C, Panel *panel)
but_max_width,
UI_UNIT_Y,
&bezt_ptr,
- "handle_left_type",
+ "handle_right_type",
0,
0,
0,
-1,
-1,
- "Type of left handle");
+ "Type of right handle");
UI_but_func_set(but, graphedit_activekey_handles_cb, fcu, bezt);
- }
- /* next handle - only if current is Bezier interpolation */
- if (bezt->ipo == BEZT_IPO_BEZ) {
- /* NOTE: special update callbacks are needed on the coords here due to T39911 */
-
- col = uiLayoutColumn(layout, true);
- uiItemL_respect_property_split(col, IFACE_("Right Handle X"), ICON_NONE);
+ uiItemL_respect_property_split(col, IFACE_("Frame"), ICON_NONE);
but = uiDefButR(block,
UI_BTYPE_NUM,
B_REDR,
@@ -551,7 +570,7 @@ static void graph_panel_key_properties(const bContext *C, Panel *panel)
NULL);
UI_but_func_set(but, graphedit_activekey_right_handle_coord_cb, fcu, bezt);
- uiItemL_respect_property_split(col, IFACE_("Y"), ICON_NONE);
+ uiItemL_respect_property_split(col, IFACE_("Value"), ICON_NONE);
but = uiDefButR(block,
UI_BTYPE_NUM,
B_REDR,
@@ -570,25 +589,6 @@ static void graph_panel_key_properties(const bContext *C, Panel *panel)
NULL);
UI_but_func_set(but, graphedit_activekey_right_handle_coord_cb, fcu, bezt);
UI_but_unit_type_set(but, unit);
-
- uiItemL_respect_property_split(col, IFACE_("Type"), ICON_NONE);
- but = uiDefButR(block,
- UI_BTYPE_MENU,
- B_REDR,
- NULL,
- 0,
- 0,
- but_max_width,
- UI_UNIT_Y,
- &bezt_ptr,
- "handle_right_type",
- 0,
- 0,
- 0,
- -1,
- -1,
- "Type of right handle");
- UI_but_func_set(but, graphedit_activekey_handles_cb, fcu, bezt);
}
}
else {
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index eac87caf777..68fef5e921f 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -343,6 +343,10 @@ static void draw_fcurve_handles(SpaceGraph *sipo, FCurve *fcu)
uint color = GPU_vertformat_attr_add(
format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
+ if ((sipo->flag & SIPO_BEAUTYDRAW_OFF) == 0) {
+ GPU_line_smooth(true);
+ }
+ GPU_blend(true);
immBeginAtMost(GPU_PRIM_LINES, 4 * 2 * fcu->totvert);
@@ -419,6 +423,10 @@ static void draw_fcurve_handles(SpaceGraph *sipo, FCurve *fcu)
immEnd();
immUnbindProgram();
+ GPU_blend(false);
+ if ((sipo->flag & SIPO_BEAUTYDRAW_OFF) == 0) {
+ GPU_line_smooth(false);
+ }
}
/* Samples ---------------- */
@@ -1181,9 +1189,7 @@ void graph_draw_curves(bAnimContext *ac, SpaceGraph *sipo, ARegion *region, shor
if (do_handles) {
/* only draw handles/vertices on keyframes */
- GPU_blend(true);
draw_fcurve_handles(sipo, fcu);
- GPU_blend(false);
}
draw_fcurve_vertices(region, fcu, do_handles, (sipo->flag & SIPO_SELVHANDLESONLY));
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index 08053dba4d9..a974ec612a9 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -328,7 +328,7 @@ static int graphkeys_view_selected_exec(bContext *C, wmOperator *op)
void GRAPH_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->idname = "GRAPH_OT_view_all";
ot->description = "Reset viewable area to show full keyframe range";
@@ -385,7 +385,7 @@ void GRAPH_OT_view_frame(wmOperatorType *ot)
/* identifiers */
ot->name = "Go to Current Frame";
ot->idname = "GRAPH_OT_view_frame";
- ot->description = "Move the view to the playhead";
+ ot->description = "Move the view to the current frame";
/* api callbacks */
ot->exec = graphkeys_view_frame_exec;
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c
index a2e9ba86dec..ae435b5624a 100644
--- a/source/blender/editors/space_graph/graph_select.c
+++ b/source/blender/editors/space_graph/graph_select.c
@@ -760,8 +760,8 @@ static int graphkeys_lassoselect_exec(bContext *C, wmOperator *op)
}
data_lasso.rectf_view = &rect_fl;
- data_lasso.mcords = WM_gesture_lasso_path_to_array(C, op, &data_lasso.mcords_tot);
- if (data_lasso.mcords == NULL) {
+ data_lasso.mcoords = WM_gesture_lasso_path_to_array(C, op, &data_lasso.mcoords_len);
+ if (data_lasso.mcoords == NULL) {
return OPERATOR_CANCELLED;
}
@@ -782,13 +782,13 @@ static int graphkeys_lassoselect_exec(bContext *C, wmOperator *op)
}
/* get settings from operator */
- BLI_lasso_boundbox(&rect, data_lasso.mcords, data_lasso.mcords_tot);
+ BLI_lasso_boundbox(&rect, data_lasso.mcoords, data_lasso.mcoords_len);
BLI_rctf_rcti_copy(&rect_fl, &rect);
/* apply box_select action */
box_select_graphkeys(&ac, &rect_fl, BEZT_OK_REGION_LASSO, selectmode, incl_handles, &data_lasso);
- MEM_freeN((void *)data_lasso.mcords);
+ MEM_freeN((void *)data_lasso.mcoords);
/* send notifier that keyframe selection has changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
diff --git a/source/blender/editors/space_image/image_edit.c b/source/blender/editors/space_image/image_edit.c
index 7f911113b7c..c9f2ec38354 100644
--- a/source/blender/editors/space_image/image_edit.c
+++ b/source/blender/editors/space_image/image_edit.c
@@ -264,7 +264,10 @@ void ED_space_image_get_aspect(SpaceImage *sima, float *r_aspx, float *r_aspy)
}
}
-void ED_space_image_get_zoom(SpaceImage *sima, ARegion *region, float *r_zoomx, float *r_zoomy)
+void ED_space_image_get_zoom(SpaceImage *sima,
+ const ARegion *region,
+ float *r_zoomx,
+ float *r_zoomy)
{
int width, height;
@@ -314,7 +317,7 @@ void ED_image_get_uv_aspect(Image *ima, ImageUser *iuser, float *r_aspx, float *
}
/* takes event->mval */
-void ED_image_mouse_pos(SpaceImage *sima, ARegion *region, const int mval[2], float co[2])
+void ED_image_mouse_pos(SpaceImage *sima, const ARegion *region, const int mval[2], float co[2])
{
int sx, sy, width, height;
float zoomx, zoomy;
@@ -341,7 +344,7 @@ void ED_image_view_center_to_point(SpaceImage *sima, float x, float y)
}
void ED_image_point_pos(
- SpaceImage *sima, ARegion *region, float x, float y, float *r_x, float *r_y)
+ SpaceImage *sima, const ARegion *region, float x, float y, float *r_x, float *r_y)
{
int sx, sy, width, height;
float zoomx, zoomy;
@@ -356,7 +359,7 @@ void ED_image_point_pos(
}
void ED_image_point_pos__reverse(SpaceImage *sima,
- ARegion *region,
+ const ARegion *region,
const float co[2],
float r_co[2])
{
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 7889e56ecfe..8cb85ce9800 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -826,7 +826,7 @@ void IMAGE_OT_view_all(wmOperatorType *ot)
PropertyRNA *prop;
/* identifiers */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->idname = "IMAGE_OT_view_all";
ot->description = "View the entire image";
@@ -983,7 +983,7 @@ void IMAGE_OT_view_zoom_in(wmOperatorType *ot)
PropertyRNA *prop;
/* identifiers */
- ot->name = "View Zoom In";
+ ot->name = "Zoom In";
ot->idname = "IMAGE_OT_view_zoom_in";
ot->description = "Zoom in the image (centered around 2D cursor)";
@@ -1042,7 +1042,7 @@ void IMAGE_OT_view_zoom_out(wmOperatorType *ot)
PropertyRNA *prop;
/* identifiers */
- ot->name = "View Zoom Out";
+ ot->name = "Zoom Out";
ot->idname = "IMAGE_OT_view_zoom_out";
ot->description = "Zoom out the image (centered around 2D cursor)";
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
index eb1c46240cb..5668b88826e 100644
--- a/source/blender/editors/space_image/image_undo.c
+++ b/source/blender/editors/space_image/image_undo.c
@@ -225,9 +225,9 @@ void *ED_image_paint_tile_push(ListBase *paint_tiles,
"PaintTile.mask");
}
- ptile->rect.pt = MEM_mapallocN((ibuf->rect_float ? sizeof(float[4]) : sizeof(char[4])) *
- square_i(ED_IMAGE_UNDO_TILE_SIZE),
- "PaintTile.rect");
+ ptile->rect.pt = MEM_callocN((ibuf->rect_float ? sizeof(float[4]) : sizeof(char[4])) *
+ square_i(ED_IMAGE_UNDO_TILE_SIZE),
+ "PaintTile.rect");
ptile->use_float = has_float;
ptile->valid = true;
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 1e1d4373fea..d7d85112497 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -127,6 +127,7 @@ static SpaceLink *image_new(const ScrArea *UNUSED(area), const Scene *UNUSED(sce
simage->zoom = 1.0f;
simage->lock = true;
simage->flag = SI_SHOW_GPENCIL | SI_USE_ALPHA | SI_COORDFLOATS;
+ simage->uv_opacity = 1.0f;
BKE_imageuser_default(&simage->iuser);
simage->iuser.flag = IMA_SHOW_STEREO | IMA_ANIM_ALWAYS;
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index 350e788e377..e1937dffb37 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -33,6 +33,8 @@
#include "DNA_scene_types.h"
#include "DNA_windowmanager_types.h"
+#include "BLF_api.h"
+
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
@@ -59,9 +61,10 @@
#include "ED_armature.h"
#include "ED_info.h"
+#include "UI_resources.h"
+
#include "GPU_extensions.h"
-#define MAX_INFO_LEN 512
#define MAX_INFO_NUM_LEN 16
typedef struct SceneStats {
@@ -73,8 +76,6 @@ typedef struct SceneStats {
uint64_t totlamp, totlampsel;
uint64_t tottri;
uint64_t totgplayer, totgpframe, totgpstroke, totgppoint;
-
- char infostr[MAX_INFO_LEN];
} SceneStats;
typedef struct SceneStatsFmt {
@@ -368,10 +369,16 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
if (obedit) {
/* Edit Mode */
- FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, ((View3D *)NULL), ob->type, ob->mode, ob_iter) {
- stats_object_edit(ob_iter, &stats);
+ FOREACH_OBJECT_BEGIN (view_layer, ob_iter) {
+ if (ob_iter->base_flag & BASE_VISIBLE_VIEWLAYER) {
+ if (ob_iter->mode == OB_MODE_EDIT) {
+ stats_object_edit(ob_iter, &stats);
+ stats.totobjsel++;
+ }
+ stats.totobj++;
+ }
}
- FOREACH_OBJECT_IN_MODE_END;
+ FOREACH_OBJECT_END;
}
else if (ob && (ob->mode & OB_MODE_POSE)) {
/* Pose Mode */
@@ -398,26 +405,92 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
*(view_layer->stats) = stats;
}
-static void stats_string(ViewLayer *view_layer)
+static const char *footer_string(ViewLayer *view_layer)
{
#define MAX_INFO_MEM_LEN 64
- SceneStats *stats = view_layer->stats;
- SceneStatsFmt stats_fmt;
- LayerCollection *layer_collection = view_layer->active_collection;
- Object *ob = OBACT(view_layer);
- Object *obedit = OBEDIT_FROM_OBACT(ob);
- eObjectMode object_mode = ob ? ob->mode : OB_MODE_OBJECT;
- uintptr_t mem_in_use, mmap_in_use;
char memstr[MAX_INFO_MEM_LEN];
char gpumemstr[MAX_INFO_MEM_LEN] = "";
char formatted_mem[15];
- char *s;
size_t ofs = 0;
- mem_in_use = MEM_get_memory_in_use();
- mmap_in_use = MEM_get_mapped_memory_in_use();
+ uintptr_t mem_in_use = MEM_get_memory_in_use();
+
+ /* get memory statistics */
+ BLI_str_format_byte_unit(formatted_mem, mem_in_use, false);
+ ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, TIP_("Mem: %s"), formatted_mem);
+
+ if (GPU_mem_stats_supported()) {
+ int gpu_free_mem, gpu_tot_memory;
+
+ GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem);
+
+ BLI_str_format_byte_unit(formatted_mem, gpu_free_mem, false);
+ ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, TIP_(" | Free GPU Mem: %s"), formatted_mem);
+
+ if (gpu_tot_memory) {
+ BLI_str_format_byte_unit(formatted_mem, gpu_tot_memory, false);
+ BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_("/%s"), formatted_mem);
+ }
+ }
+
+ BLI_snprintf(view_layer->footer_str,
+ sizeof(view_layer->footer_str),
+ "%s%s | %s",
+ memstr,
+ gpumemstr,
+ BKE_blender_version_string());
+
+ return view_layer->footer_str;
+
+#undef MAX_INFO_MEM_LEN
+}
+
+void ED_info_stats_clear(ViewLayer *view_layer)
+{
+ if (view_layer->stats) {
+ MEM_freeN(view_layer->stats);
+ view_layer->stats = NULL;
+ }
+}
+
+const char *ED_info_footer_string(ViewLayer *view_layer)
+{
+ return footer_string(view_layer);
+}
+
+static void stats_row(int col1,
+ const char *key,
+ int col2,
+ const char *value1,
+ const char *value2,
+ int *y,
+ int height)
+{
+ *y -= height;
+ BLF_draw_default(col1, *y, 0.0f, key, 128);
+ char values[128];
+ BLI_snprintf(values, sizeof(values), (value2) ? "%s / %s" : "%s", value1, value2);
+ BLF_draw_default(col2, *y, 0.0f, values, sizeof(values));
+}
+
+void ED_info_draw_stats(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height)
+{
+ /* Create stats if they don't already exist. */
+ if (!view_layer->stats) {
+ /* Do not not access dependency graph if interface is marked as locked. */
+ wmWindowManager *wm = bmain->wm.first;
+ if (wm->is_interface_locked) {
+ return;
+ }
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
+ stats_update(depsgraph, view_layer);
+ }
+
+ SceneStats *stats = view_layer->stats;
+ SceneStatsFmt stats_fmt;
- /* Generate formatted numbers */
+ /* Generate formatted numbers. */
#define SCENE_STATS_FMT_INT(_id) BLI_str_format_uint64_grouped(stats_fmt._id, stats->_id)
SCENE_STATS_FMT_INT(totvert);
@@ -447,151 +520,94 @@ static void stats_string(ViewLayer *view_layer)
#undef SCENE_STATS_FMT_INT
- /* get memory statistics */
- BLI_str_format_byte_unit(formatted_mem, mem_in_use - mmap_in_use, false);
- ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, TIP_(" | Mem: %s"), formatted_mem);
-
- if (mmap_in_use) {
- BLI_str_format_byte_unit(formatted_mem, mmap_in_use, false);
- BLI_snprintf(memstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_(" (%s)"), formatted_mem);
+ Object *ob = OBACT(view_layer);
+ Object *obedit = OBEDIT_FROM_OBACT(ob);
+ eObjectMode object_mode = ob ? ob->mode : OB_MODE_OBJECT;
+ const int font_id = BLF_default();
+
+ UI_FontThemeColor(font_id, TH_TEXT_HI);
+ BLF_enable(font_id, BLF_SHADOW);
+ BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
+ BLF_shadow_offset(font_id, 1, -1);
+
+ /* Translated labels for each stat row. */
+ enum {
+ OBJ,
+ VERTS,
+ EDGES,
+ FACES,
+ TRIS,
+ BONES,
+ LAYERS,
+ FRAMES,
+ STROKES,
+ POINTS,
+ MAX_LABELS_COUNT
+ };
+ char labels[MAX_LABELS_COUNT][64];
+
+ STRNCPY(labels[OBJ], IFACE_("Objects"));
+ STRNCPY(labels[VERTS], IFACE_("Vertices"));
+ STRNCPY(labels[EDGES], IFACE_("Edges"));
+ STRNCPY(labels[FACES], IFACE_("Faces"));
+ STRNCPY(labels[TRIS], IFACE_("Triangles"));
+ STRNCPY(labels[BONES], IFACE_("Bones"));
+ STRNCPY(labels[LAYERS], IFACE_("Layers"));
+ STRNCPY(labels[FRAMES], IFACE_("Frames"));
+ STRNCPY(labels[STROKES], IFACE_("Strokes"));
+ STRNCPY(labels[POINTS], IFACE_("Points"));
+
+ int longest_label = 0;
+ int i;
+ for (i = 0; i < MAX_LABELS_COUNT; ++i) {
+ longest_label = max_ii(longest_label, BLF_width(font_id, labels[i], sizeof(labels[i])));
}
- if (GPU_mem_stats_supported()) {
- int gpu_free_mem, gpu_tot_memory;
-
- GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem);
-
- BLI_str_format_byte_unit(formatted_mem, gpu_free_mem, false);
- ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, TIP_(" | Free GPU Mem: %s"), formatted_mem);
+ int col1 = x;
+ int col2 = x + longest_label + (0.5f * U.widget_unit);
- if (gpu_tot_memory) {
- BLI_str_format_byte_unit(formatted_mem, gpu_tot_memory, false);
- BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_("/%s"), formatted_mem);
- }
- }
-
- s = stats->infostr;
- ofs = 0;
+ /* Add some extra margin above this section. */
+ *y -= (0.6f * height);
if (object_mode == OB_MODE_OBJECT) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- "%s | ",
- BKE_collection_ui_name_get(layer_collection->collection));
- }
-
- if (ob) {
- ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, "%s | ", ob->id.name + 2);
+ stats_row(col1, labels[OBJ], col2, stats_fmt.totobjsel, stats_fmt.totobj, y, height);
}
if (obedit) {
- if (BKE_keyblock_from_object(obedit)) {
- ofs += BLI_strncpy_rlen(s + ofs, TIP_("(Key) "), MAX_INFO_LEN - ofs);
- }
-
if (obedit->type == OB_MESH) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s | Edges:%s/%s | Faces:%s/%s | Tris:%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert,
- stats_fmt.totedgesel,
- stats_fmt.totedge,
- stats_fmt.totfacesel,
- stats_fmt.totface,
- stats_fmt.tottri);
+ stats_row(col1, labels[OBJ], col2, stats_fmt.totobjsel, stats_fmt.totobj, y, height);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
+ stats_row(col1, labels[EDGES], col2, stats_fmt.totedgesel, stats_fmt.totedge, y, height);
+ stats_row(col1, labels[FACES], col2, stats_fmt.totfacesel, stats_fmt.totface, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
else if (obedit->type == OB_ARMATURE) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s | Bones:%s/%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert,
- stats_fmt.totbonesel,
- stats_fmt.totbone);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
+ stats_row(col1, labels[BONES], col2, stats_fmt.totbonesel, stats_fmt.totbone, y, height);
}
else {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
}
-
- ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
- ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
}
else if (ob && (object_mode & OB_MODE_POSE)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Bones:%s/%s %s%s"),
- stats_fmt.totbonesel,
- stats_fmt.totbone,
- memstr,
- gpumemstr);
+ stats_row(col1, labels[BONES], col2, stats_fmt.totbonesel, stats_fmt.totbone, y, height);
}
else if ((ob) && (ob->type == OB_GPENCIL)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Layers:%s | Frames:%s | Strokes:%s | Points:%s | Objects:%s/%s"),
- stats_fmt.totgplayer,
- stats_fmt.totgpframe,
- stats_fmt.totgpstroke,
- stats_fmt.totgppoint,
- stats_fmt.totobjsel,
- stats_fmt.totobj);
-
- ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
- ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
+ stats_row(col1, labels[LAYERS], col2, stats_fmt.totgplayer, NULL, y, height);
+ stats_row(col1, labels[FRAMES], col2, stats_fmt.totgpframe, NULL, y, height);
+ stats_row(col1, labels[STROKES], col2, stats_fmt.totgpstroke, NULL, y, height);
+ stats_row(col1, labels[POINTS], col2, stats_fmt.totgppoint, NULL, y, height);
}
else if (stats_is_object_dynamic_topology_sculpt(ob, object_mode)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s | Tris:%s%s"),
- stats_fmt.totvert,
- stats_fmt.tottri,
- gpumemstr);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
else {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s | Faces:%s | Tris:%s | Objects:%s/%s%s%s"),
- stats_fmt.totvert,
- stats_fmt.totface,
- stats_fmt.tottri,
- stats_fmt.totobjsel,
- stats_fmt.totobj,
- memstr,
- gpumemstr);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height);
+ stats_row(col1, labels[EDGES], col2, stats_fmt.totedge, NULL, y, height);
+ stats_row(col1, labels[FACES], col2, stats_fmt.totface, NULL, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
- ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, " | %s", BKE_blender_version_string());
-#undef MAX_INFO_MEM_LEN
-}
-
-#undef MAX_INFO_LEN
-
-void ED_info_stats_clear(ViewLayer *view_layer)
-{
- if (view_layer->stats) {
- MEM_freeN(view_layer->stats);
- view_layer->stats = NULL;
- }
-}
-
-const char *ED_info_stats_string(Main *bmain, Scene *scene, ViewLayer *view_layer)
-{
- /* Looping through dependency graph when interface is locked is not safe.
- * The interface is marked as locked when jobs wants to modify the
- * dependency graph. */
- wmWindowManager *wm = bmain->wm.first;
- if (wm->is_interface_locked) {
- return "";
- }
- Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
- if (!view_layer->stats) {
- stats_update(depsgraph, view_layer);
- }
- stats_string(view_layer);
- return view_layer->stats->infostr;
+ BLF_disable(font_id, BLF_SHADOW);
}
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 218e2be0362..307b6d9bc21 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -143,7 +143,8 @@ bool nla_panel_context(const bContext *C,
case ANIMTYPE_PALETTE:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* for these channels, we only do AnimData */
if (ale->adt && adt_ptr) {
ID *id;
@@ -354,7 +355,7 @@ static void nla_panel_properties(const bContext *C, Panel *panel)
{
PointerRNA strip_ptr;
uiLayout *layout = panel->layout;
- uiLayout *column;
+ uiLayout *column, *row;
uiBlock *block;
short showEvalProps = 1;
@@ -401,20 +402,19 @@ static void nla_panel_properties(const bContext *C, Panel *panel)
uiItemR(column, &strip_ptr, "blend_in", 0, IFACE_("Blend In"), ICON_NONE);
uiItemR(column, &strip_ptr, "blend_out", 0, IFACE_("Out"), ICON_NONE);
- column = uiLayoutColumn(layout, true);
- uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_influence") == false);
- uiItemR(column, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle?
-
- uiItemS(layout);
+ row = uiLayoutRow(column, true);
+ uiLayoutSetActive(row, RNA_boolean_get(&strip_ptr, "use_animated_influence") == false);
+ uiItemR(row, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle?
/* settings */
- column = uiLayoutColumn(layout, true);
- uiLayoutSetActive(column,
+ column = uiLayoutColumnWithHeading(layout, true, "Playback");
+ row = uiLayoutRow(column, true);
+ uiLayoutSetActive(row,
!(RNA_boolean_get(&strip_ptr, "use_animated_influence") ||
RNA_boolean_get(&strip_ptr, "use_animated_time")));
- uiItemR(column, &strip_ptr, "use_reverse", 0, NULL, ICON_NONE);
+ uiItemR(row, &strip_ptr, "use_reverse", 0, NULL, ICON_NONE);
- uiItemR(layout, &strip_ptr, "use_animated_time_cyclic", 0, NULL, ICON_NONE);
+ uiItemR(column, &strip_ptr, "use_animated_time_cyclic", 0, NULL, ICON_NONE);
}
}
@@ -442,15 +442,12 @@ static void nla_panel_actclip(const bContext *C, Panel *panel)
uiItemR(row, &strip_ptr, "action", 0, NULL, ICON_ACTION);
/* action extents */
- // XXX custom names were used here (to avoid the prefixes)... probably not necessary in future?
column = uiLayoutColumn(layout, true);
uiItemR(column, &strip_ptr, "action_frame_start", 0, IFACE_("Frame Start"), ICON_NONE);
uiItemR(column, &strip_ptr, "action_frame_end", 0, IFACE_("End"), ICON_NONE);
- /* XXX: this layout may actually be too abstract and confusing,
- * and may be better using standard column layout. */
- row = uiLayoutRow(layout, false);
- uiItemR(row, &strip_ptr, "use_sync_length", 0, IFACE_("Sync Length"), ICON_NONE);
+ row = uiLayoutRowWithHeading(layout, false, "Sync Length");
+ uiItemR(row, &strip_ptr, "use_sync_length", 0, "", ICON_NONE);
uiItemO(row, IFACE_("Now"), ICON_FILE_REFRESH, "NLA_OT_action_sync_length");
/* action usage */
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 5adcec8a5d7..d399ea47d7e 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -193,7 +193,8 @@ static int mouse_nla_channels(
case ANIMTYPE_PALETTE:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* sanity checking... */
if (ale->adt) {
/* select/deselect */
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index 5b949911158..dec7a0fd93c 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -410,8 +410,8 @@ void NLA_OT_previewrange_set(wmOperatorType *ot)
/**
* Find the extents of the active channel
*
- * \param[out] min Bottom y-extent of channel
- * \param[out] max Top y-extent of channel
+ * \param[out] min: Bottom y-extent of channel.
+ * \param[out] max: Top y-extent of channel.
* \return Success of finding a selected channel
*/
static bool nla_channels_get_selected_extents(bAnimContext *ac, float *min, float *max)
@@ -526,7 +526,7 @@ static int nlaedit_viewsel_exec(bContext *C, wmOperator *UNUSED(op))
void NLA_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->idname = "NLA_OT_view_all";
ot->description = "Reset viewable area to show full strips range";
@@ -567,7 +567,7 @@ void NLA_OT_view_frame(wmOperatorType *ot)
/* identifiers */
ot->name = "Go to Current Frame";
ot->idname = "NLA_OT_view_frame";
- ot->description = "Move the view to the playhead";
+ ot->description = "Move the view to the current frame";
/* api callbacks */
ot->exec = nlaedit_viewframe_exec;
diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt
index f8c30f9a688..4e21cdc9d16 100644
--- a/source/blender/editors/space_node/CMakeLists.txt
+++ b/source/blender/editors/space_node/CMakeLists.txt
@@ -75,6 +75,10 @@ if(WITH_OPENIMAGEDENOISE)
add_definitions(-DWITH_OPENIMAGEDENOISE)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ add_definitions(-DWITH_NEW_SIMULATION_TYPE)
+endif()
+
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index e5ca2efb26f..44003a5b9bc 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -69,9 +69,13 @@
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_texture.h"
#include "node_intern.h" /* own include */
+/* Default flags for uiItemR(). Name is kept short since this is used a lot in this file. */
+#define DEFAULT_FLAGS UI_ITEM_R_SPLIT_EMPTY_NAME
+
/* ****************** SOCKET BUTTON DRAW FUNCTIONS ***************** */
static void node_socket_button_label(bContext *UNUSED(C),
@@ -93,7 +97,7 @@ static void node_buts_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *p
PointerRNA sockptr;
RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
- uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, &sockptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -107,7 +111,7 @@ static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr
col = uiLayoutColumn(layout, false);
uiTemplateColorPicker(col, &sockptr, "default_value", 1, 0, 0, 0);
- uiItemR(col, &sockptr, "default_value", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(col, &sockptr, "default_value", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
}
static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -118,12 +122,12 @@ static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "blend_type", DEFAULT_FLAGS, "", ICON_NONE);
if (ELEM(ntree->type, NTREE_COMPOSIT, NTREE_TEXTURE)) {
- uiItemR(row, ptr, "use_alpha", 0, "", ICON_IMAGE_RGB_ALPHA);
+ uiItemR(row, ptr, "use_alpha", DEFAULT_FLAGS, "", ICON_IMAGE_RGB_ALPHA);
}
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -145,8 +149,8 @@ static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *pt
uiTemplateCurveMapping(layout, ptr, "curve", 's', false, false, false, false);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "frame_start", 0, IFACE_("Sta"), ICON_NONE);
- uiItemR(row, ptr, "frame_end", 0, IFACE_("End"), ICON_NONE);
+ uiItemR(row, ptr, "frame_start", DEFAULT_FLAGS, IFACE_("Sta"), ICON_NONE);
+ uiItemR(row, ptr, "frame_end", DEFAULT_FLAGS, IFACE_("End"), ICON_NONE);
}
static void node_buts_colorramp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -196,7 +200,7 @@ static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *
PointerRNA sockptr;
RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
- uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, &sockptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
}
#if 0 /* not used in 2.5x yet */
@@ -242,33 +246,33 @@ static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA
short multi = (node->id && ((Tex *)node->id)->use_nodes && (node->type != CMP_NODE_TEXTURE) &&
(node->type != TEX_NODE_TEXTURE));
- uiItemR(layout, ptr, "texture", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "texture", DEFAULT_FLAGS, "", ICON_NONE);
if (multi) {
/* Number Drawing not optimal here, better have a list*/
- uiItemR(layout, ptr, "node_output", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "node_output", DEFAULT_FLAGS, "", ICON_NONE);
}
}
static void node_shader_buts_clamp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "clamp_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "clamp_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "interpolation_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation_type", DEFAULT_FLAGS, "", ICON_NONE);
if (!ELEM(RNA_enum_get(ptr, "interpolation_type"),
NODE_MAP_RANGE_SMOOTHSTEP,
NODE_MAP_RANGE_SMOOTHERSTEP)) {
- uiItemR(layout, ptr, "clamp", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
static void node_buts_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static int node_resize_area_default(bNode *node, int x, int y)
@@ -534,9 +538,9 @@ static int node_resize_area_frame(bNode *node, int x, int y)
static void node_buts_frame_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "label_size", 0, IFACE_("Label Size"), ICON_NONE);
- uiItemR(layout, ptr, "shrink", 0, IFACE_("Shrink"), ICON_NONE);
- uiItemR(layout, ptr, "text", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "label_size", DEFAULT_FLAGS, IFACE_("Label Size"), ICON_NONE);
+ uiItemR(layout, ptr, "shrink", DEFAULT_FLAGS, IFACE_("Shrink"), ICON_NONE);
+ uiItemR(layout, ptr, "text", DEFAULT_FLAGS, NULL, ICON_NONE);
}
#define NODE_REROUTE_SIZE 8.0f
@@ -697,7 +701,7 @@ static void node_buts_image_user(uiLayout *layout,
col = uiLayoutColumn(layout, false);
- uiItemR(col, imaptr, "source", 0, "", ICON_NONE);
+ uiItemR(col, imaptr, "source", DEFAULT_FLAGS, "", ICON_NONE);
source = RNA_enum_get(imaptr, "source");
@@ -716,23 +720,23 @@ static void node_buts_image_user(uiLayout *layout,
if (ELEM(source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "frame_duration", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "frame_start", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "frame_offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_cyclic", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_auto_refresh", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_duration", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_start", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_cyclic", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_auto_refresh", DEFAULT_FLAGS, NULL, ICON_NONE);
}
if (compositor && RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
RNA_boolean_get(ptr, "has_layers")) {
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "layer", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "layer", DEFAULT_FLAGS, NULL, ICON_NONE);
}
uiLayout *split = uiLayoutSplit(layout, 0.5f, true);
PointerRNA colorspace_settings_ptr = RNA_pointer_get(imaptr, "colorspace_settings");
uiItemL(split, IFACE_("Color Space"), ICON_NONE);
- uiItemR(split, &colorspace_settings_ptr, "name", 0, "", ICON_NONE);
+ uiItemR(split, &colorspace_settings_ptr, "name", DEFAULT_FLAGS, "", ICON_NONE);
/* Avoid losing changes image is painted. */
if (BKE_image_is_dirty(imaptr->data)) {
@@ -742,35 +746,35 @@ static void node_buts_image_user(uiLayout *layout,
static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "vector_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "vector_type", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_vector_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "rotation_type", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "invert", 0, NULL, 0);
+ uiItemR(layout, ptr, "rotation_type", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_vect_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_vect_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "vector_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(layout, ptr, "convert_from", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "convert_to", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "vector_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "convert_from", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "convert_to", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "attribute_name", 0, IFACE_("Name"), ICON_NONE);
+ uiItemR(layout, ptr, "attribute_name", DEFAULT_FLAGS, IFACE_("Name"), ICON_NONE);
}
static void node_shader_buts_wireframe(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_pixel_size", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_pixel_size", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -789,14 +793,14 @@ static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA
UI_TEMPLATE_ID_FILTER_ALL,
false,
NULL);
- uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "projection") == SHD_PROJ_BOX) {
- uiItemR(layout, ptr, "projection_blend", 0, "Blend", ICON_NONE);
+ uiItemR(layout, ptr, "projection_blend", DEFAULT_FLAGS, "Blend", ICON_NONE);
}
- uiItemR(layout, ptr, "extension", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "extension", DEFAULT_FLAGS, "", ICON_NONE);
/* note: image user properties used directly here, unlike compositor image node,
* which redefines them in the node struct RNA to get proper updates.
@@ -827,8 +831,8 @@ static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, Poin
false,
NULL);
- uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, "", ICON_NONE);
node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
}
@@ -838,29 +842,29 @@ static void node_shader_buts_tex_environment_ex(uiLayout *layout, bContext *C, P
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
- uiItemR(layout, ptr, "interpolation", 0, IFACE_("Interpolation"), ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, IFACE_("Projection"), ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, IFACE_("Interpolation"), ICON_NONE);
+ uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, IFACE_("Projection"), ICON_NONE);
}
static void node_shader_buts_tex_sky(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "sky_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "sun_direction", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "turbidity", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "sky_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "sun_direction", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "turbidity", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "sky_type") == SHD_SKY_NEW) {
- uiItemR(layout, ptr, "ground_albedo", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "ground_albedo", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
static void node_shader_buts_tex_gradient(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "gradient_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "gradient_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_magic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "turbulence_depth", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "turbulence_depth", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -868,48 +872,48 @@ static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
- uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
+ uiItemR(col, ptr, "offset_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
- uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "squash", DEFAULT_FLAGS, IFACE_("Squash"), ICON_NONE);
+ uiItemR(col, ptr, "squash_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
}
static void node_shader_buts_tex_wave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "wave_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "wave_type", DEFAULT_FLAGS, "", ICON_NONE);
int type = RNA_enum_get(ptr, "wave_type");
if (type == SHD_WAVE_BANDS) {
- uiItemR(layout, ptr, "bands_direction", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "bands_direction", DEFAULT_FLAGS, "", ICON_NONE);
}
else { /* SHD_WAVE_RINGS */
- uiItemR(layout, ptr, "rings_direction", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "rings_direction", DEFAULT_FLAGS, "", ICON_NONE);
}
- uiItemR(layout, ptr, "wave_profile", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "wave_profile", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_musgrave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "musgrave_dimensions", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "musgrave_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "musgrave_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "musgrave_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_voronoi(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "voronoi_dimensions", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "feature", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "voronoi_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "feature", DEFAULT_FLAGS, "", ICON_NONE);
int feature = RNA_enum_get(ptr, "feature");
if (!ELEM(feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS) &&
RNA_enum_get(ptr, "voronoi_dimensions") != 1) {
- uiItemR(layout, ptr, "distance", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distance", DEFAULT_FLAGS, "", ICON_NONE);
}
}
static void node_shader_buts_tex_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "noise_dimensions", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "noise_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_pointdensity(uiLayout *layout,
@@ -925,7 +929,7 @@ static void node_shader_buts_tex_pointdensity(uiLayout *layout,
RNA_id_pointer_create(ob ? (ID *)ob->data : NULL, &obdata_ptr);
uiItemR(layout, ptr, "point_source", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "object", DEFAULT_FLAGS, NULL, ICON_NONE);
if (node->id && shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
PointerRNA dataptr;
@@ -933,15 +937,15 @@ static void node_shader_buts_tex_pointdensity(uiLayout *layout,
uiItemPointerR(layout, ptr, "particle_system", &dataptr, "particle_systems", NULL, ICON_NONE);
}
- uiItemR(layout, ptr, "space", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "radius", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "interpolation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "resolution", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "radius", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "resolution", DEFAULT_FLAGS, NULL, ICON_NONE);
if (shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
- uiItemR(layout, ptr, "particle_color_source", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "particle_color_source", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
- uiItemR(layout, ptr, "vertex_color_source", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "vertex_color_source", DEFAULT_FLAGS, NULL, ICON_NONE);
if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTWEIGHT) {
if (ob_ptr.data) {
uiItemPointerR(
@@ -959,18 +963,18 @@ static void node_shader_buts_tex_pointdensity(uiLayout *layout,
static void node_shader_buts_tex_coord(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "object", 0, NULL, 0);
- uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
+ uiItemR(layout, ptr, "object", DEFAULT_FLAGS, NULL, 0);
+ uiItemR(layout, ptr, "from_instancer", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_bump(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "invert", 0, NULL, 0);
+ uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_uvmap(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
+ uiItemR(layout, ptr, "from_instancer", DEFAULT_FLAGS, NULL, 0);
if (!RNA_boolean_get(ptr, "from_instancer")) {
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
@@ -996,12 +1000,12 @@ static void node_shader_buts_vertex_color(uiLayout *layout, bContext *C, Pointer
static void node_shader_buts_uvalongstroke(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_tips", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_tips", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", 0);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", 0);
if (RNA_enum_get(ptr, "space") == SHD_SPACE_TANGENT) {
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
@@ -1011,14 +1015,14 @@ static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRN
uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
}
else {
- uiItemR(layout, ptr, "uv_map", 0, "", 0);
+ uiItemR(layout, ptr, "uv_map", DEFAULT_FLAGS, "", 0);
}
}
}
static void node_shader_buts_displacement(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", 0);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", 0);
}
static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1027,7 +1031,7 @@ static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *
split = uiLayoutSplit(layout, 0.0f, false);
- uiItemR(split, ptr, "direction_type", 0, "", 0);
+ uiItemR(split, ptr, "direction_type", DEFAULT_FLAGS, "", 0);
row = uiLayoutRow(split, false);
@@ -1039,50 +1043,50 @@ static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *
uiItemPointerR(row, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
}
else {
- uiItemR(row, ptr, "uv_map", 0, "", 0);
+ uiItemR(row, ptr, "uv_map", DEFAULT_FLAGS, "", 0);
}
}
else {
- uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, 0);
+ uiItemR(row, ptr, "axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, 0);
}
}
static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_principled(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "subsurface_method", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "subsurface_method", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_anisotropic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_subsurface(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "falloff", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "falloff", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_toon(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "component", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_hair(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "component", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_principled_hair(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "parametrization", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "parametrization", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_ies(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1090,15 +1094,15 @@ static void node_shader_buts_ies(uiLayout *layout, bContext *UNUSED(C), PointerR
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "mode", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
if (RNA_enum_get(ptr, "mode") == NODE_IES_INTERNAL) {
- uiItemR(row, ptr, "ies", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "ies", DEFAULT_FLAGS, "", ICON_NONE);
}
else {
- uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
}
}
@@ -1107,15 +1111,15 @@ static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), Point
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "mode", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL) {
- uiItemR(row, ptr, "script", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "script", DEFAULT_FLAGS, "", ICON_NONE);
}
else {
- uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
}
uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update");
@@ -1129,14 +1133,14 @@ static void node_shader_buts_script_ex(uiLayout *layout, bContext *C, PointerRNA
#if 0 /* not implemented yet */
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL) {
- uiItemR(layout, ptr, "use_auto_update", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_auto_update", DEFAULT_FLAGS, NULL, ICON_NONE);
}
#endif
}
static void node_buts_output_shader(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "target", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "target", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_buts_output_linestyle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1145,32 +1149,32 @@ static void node_buts_output_linestyle(uiLayout *layout, bContext *UNUSED(C), Po
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blend_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_bevel(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_ambient_occlusion(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "inside", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "only_local", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "inside", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "only_local", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_white_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "noise_dimensions", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "noise_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_output_aov(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "name", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "name", DEFAULT_FLAGS, NULL, ICON_NONE);
}
/* only once called */
@@ -1355,10 +1359,10 @@ static void node_buts_image_views(uiLayout *layout,
if (RNA_boolean_get(ptr, "has_views")) {
if (RNA_enum_get(ptr, "view") == 0) {
- uiItemR(col, ptr, "view", 0, NULL, ICON_CAMERA_STEREO);
+ uiItemR(col, ptr, "view", DEFAULT_FLAGS, NULL, ICON_CAMERA_STEREO);
}
else {
- uiItemR(col, ptr, "view", 0, NULL, ICON_SCENE);
+ uiItemR(col, ptr, "view", DEFAULT_FLAGS, NULL, ICON_SCENE);
}
}
}
@@ -1419,7 +1423,7 @@ static void node_composit_buts_viewlayers(uiLayout *layout, bContext *C, Pointer
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "layer", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "layer", DEFAULT_FLAGS, "", ICON_NONE);
prop = RNA_struct_find_property(ptr, "layer");
if (!(RNA_property_enum_identifier(
@@ -1446,56 +1450,56 @@ static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), Point
filter = RNA_enum_get(ptr, "filter_type");
reference = RNA_boolean_get(ptr, "use_variable_size");
- uiItemR(col, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
if (filter != R_FILTER_FAST_GAUSS) {
- uiItemR(col, ptr, "use_variable_size", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_variable_size", DEFAULT_FLAGS, NULL, ICON_NONE);
if (!reference) {
- uiItemR(col, ptr, "use_bokeh", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_bokeh", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_gamma_correction", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "use_relative", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_relative", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_boolean_get(ptr, "use_relative")) {
uiItemL(col, IFACE_("Aspect Correction"), ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "aspect_correction", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "aspect_correction", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "factor_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "factor_y", 0, IFACE_("Y"), ICON_NONE);
+ uiItemR(col, ptr, "factor_x", DEFAULT_FLAGS, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "factor_y", DEFAULT_FLAGS, IFACE_("Y"), ICON_NONE);
}
else {
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "size_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "size_y", 0, IFACE_("Y"), ICON_NONE);
+ uiItemR(col, ptr, "size_x", DEFAULT_FLAGS, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "size_y", DEFAULT_FLAGS, IFACE_("Y"), ICON_NONE);
}
- uiItemR(col, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_extended_bounds", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
- uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_wrap", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "iterations", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_wrap", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
uiItemL(col, IFACE_("Center:"), ICON_NONE);
- uiItemR(col, ptr, "center_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "center_y", 0, IFACE_("Y"), ICON_NONE);
+ uiItemR(col, ptr, "center_x", DEFAULT_FLAGS, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "center_y", DEFAULT_FLAGS, IFACE_("Y"), ICON_NONE);
uiItemS(layout);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "distance", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "distance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "angle", DEFAULT_FLAGS, NULL, ICON_NONE);
uiItemS(layout);
- uiItemR(layout, ptr, "spin", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "zoom", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "spin", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "zoom", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_bilateralblur(uiLayout *layout,
@@ -1505,9 +1509,9 @@ static void node_composit_buts_bilateralblur(uiLayout *layout,
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "iterations", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "sigma_color", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "sigma_space", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "iterations", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "sigma_color", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "sigma_space", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1516,60 +1520,60 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA
col = uiLayoutColumn(layout, false);
uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE);
- uiItemR(col, ptr, "bokeh", 0, "", ICON_NONE);
- uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "bokeh", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, ptr, "angle", DEFAULT_FLAGS, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_gamma_correction", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == true);
- uiItemR(col, ptr, "f_stop", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "f_stop", DEFAULT_FLAGS, NULL, ICON_NONE);
- uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_max", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_preview", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_preview", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_zbuffer", DEFAULT_FLAGS, NULL, ICON_NONE);
sub = uiLayoutColumn(col, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == false);
- uiItemR(sub, ptr, "z_scale", 0, NULL, ICON_NONE);
+ uiItemR(sub, ptr, "z_scale", DEFAULT_FLAGS, NULL, ICON_NONE);
}
/* qdn: glare node */
static void node_composit_buts_glare(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "glare_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "quality", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "glare_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "quality", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") != 1) {
- uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "iterations", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") != 0) {
- uiItemR(layout, ptr, "color_modulation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "color_modulation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
}
- uiItemR(layout, ptr, "mix", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mix", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") == 2) {
- uiItemR(layout, ptr, "streaks", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "angle_offset", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "streaks", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "angle_offset", DEFAULT_FLAGS, NULL, ICON_NONE);
}
if (RNA_enum_get(ptr, "glare_type") == 0 || RNA_enum_get(ptr, "glare_type") == 2) {
- uiItemR(layout, ptr, "fade", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "fade", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") == 0) {
- uiItemR(layout, ptr, "use_rotate_45", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_rotate_45", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
if (RNA_enum_get(ptr, "glare_type") == 1) {
- uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -1578,17 +1582,17 @@ static void node_composit_buts_tonemap(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "tonemap_type", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "tonemap_type", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "tonemap_type") == 0) {
- uiItemR(col, ptr, "key", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "gamma", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "key", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "gamma", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
- uiItemR(col, ptr, "intensity", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "adaptation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "correction", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "intensity", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "adaptation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "correction", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
}
@@ -1597,12 +1601,12 @@ static void node_composit_buts_lensdist(uiLayout *layout, bContext *UNUSED(C), P
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_projector", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_projector", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(col, false);
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector") == false);
- uiItemR(col, ptr, "use_jitter", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_fit", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_jitter", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_fit", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1610,46 +1614,46 @@ static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "factor", 0, IFACE_("Blur"), ICON_NONE);
+ uiItemR(col, ptr, "samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "factor", DEFAULT_FLAGS, IFACE_("Blur"), ICON_NONE);
col = uiLayoutColumn(layout, true);
uiItemL(col, IFACE_("Speed:"), ICON_NONE);
- uiItemR(col, ptr, "speed_min", 0, IFACE_("Min"), ICON_NONE);
- uiItemR(col, ptr, "speed_max", 0, IFACE_("Max"), ICON_NONE);
+ uiItemR(col, ptr, "speed_min", DEFAULT_FLAGS, IFACE_("Min"), ICON_NONE);
+ uiItemR(col, ptr, "speed_max", DEFAULT_FLAGS, IFACE_("Max"), ICON_NONE);
- uiItemR(layout, ptr, "use_curved", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_curved", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_filter(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_flip(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "axis", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "axis", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_crop(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
- uiItemR(layout, ptr, "use_crop_size", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "relative", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_crop_size", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "relative", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
if (RNA_boolean_get(ptr, "relative")) {
- uiItemR(col, ptr, "rel_min_x", 0, IFACE_("Left"), ICON_NONE);
- uiItemR(col, ptr, "rel_max_x", 0, IFACE_("Right"), ICON_NONE);
- uiItemR(col, ptr, "rel_min_y", 0, IFACE_("Up"), ICON_NONE);
- uiItemR(col, ptr, "rel_max_y", 0, IFACE_("Down"), ICON_NONE);
+ uiItemR(col, ptr, "rel_min_x", DEFAULT_FLAGS, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_x", DEFAULT_FLAGS, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "rel_min_y", DEFAULT_FLAGS, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_y", DEFAULT_FLAGS, IFACE_("Down"), ICON_NONE);
}
else {
- uiItemR(col, ptr, "min_x", 0, IFACE_("Left"), ICON_NONE);
- uiItemR(col, ptr, "max_x", 0, IFACE_("Right"), ICON_NONE);
- uiItemR(col, ptr, "min_y", 0, IFACE_("Up"), ICON_NONE);
- uiItemR(col, ptr, "max_y", 0, IFACE_("Down"), ICON_NONE);
+ uiItemR(col, ptr, "min_x", DEFAULT_FLAGS, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "max_x", DEFAULT_FLAGS, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "min_y", DEFAULT_FLAGS, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "max_y", DEFAULT_FLAGS, IFACE_("Down"), ICON_NONE);
}
}
@@ -1659,8 +1663,8 @@ static void node_composit_buts_splitviewer(uiLayout *layout, bContext *UNUSED(C)
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, ptr, "factor", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col, ptr, "factor", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_double_edge_mask(uiLayout *layout,
@@ -1672,9 +1676,9 @@ static void node_composit_buts_double_edge_mask(uiLayout *layout,
col = uiLayoutColumn(layout, false);
uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE);
- uiItemR(col, ptr, "inner_mode", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "inner_mode", DEFAULT_FLAGS, "", ICON_NONE);
uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE);
- uiItemR(col, ptr, "edge_mode", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "edge_mode", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1682,7 +1686,7 @@ static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1690,20 +1694,20 @@ static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C),
uiLayout *sub, *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "size", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "size", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_min", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_min", DEFAULT_FLAGS, NULL, ICON_NONE);
sub = uiLayoutColumn(col, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
- uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "min", DEFAULT_FLAGS, "", ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_max", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_max", DEFAULT_FLAGS, NULL, ICON_NONE);
sub = uiLayoutColumn(col, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
- uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "max", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1711,8 +1715,8 @@ static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_premultiply", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "premul", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_premultiply", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "premul", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1720,27 +1724,27 @@ static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), P
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_alpha", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_antialias_z", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_antialias_z", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_dilateerode(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "distance", DEFAULT_FLAGS, NULL, ICON_NONE);
switch (RNA_enum_get(ptr, "mode")) {
case CMP_NODE_DILATEERODE_DISTANCE_THRESH:
- uiItemR(layout, ptr, "edge", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge", DEFAULT_FLAGS, NULL, ICON_NONE);
break;
case CMP_NODE_DILATEERODE_DISTANCE_FEATHER:
- uiItemR(layout, ptr, "falloff", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "falloff", DEFAULT_FLAGS, NULL, ICON_NONE);
break;
}
}
static void node_composit_buts_inpaint(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "distance", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1748,8 +1752,8 @@ static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "threshold_neighbor", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold_neighbor", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1757,8 +1761,8 @@ static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "tolerance", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "falloff", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_distance_matte(uiLayout *layout,
@@ -1771,10 +1775,10 @@ static void node_composit_buts_distance_matte(uiLayout *layout,
uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "tolerance", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "falloff", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1783,23 +1787,23 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "limit_method") == 0) {
uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "limit_channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_unspill", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "ratio", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_unspill", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_boolean_get(ptr, "use_unspill") == true) {
- uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_red", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_green", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_blue", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
}
@@ -1808,12 +1812,12 @@ static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "tolerance", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "tolerance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
/*uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now */
- uiItemR(col, ptr, "gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
/*uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now*/
}
@@ -1822,9 +1826,9 @@ static void node_composit_buts_color_matte(uiLayout *layout, bContext *UNUSED(C)
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_hue", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_value", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_channel_matte(uiLayout *layout,
@@ -1835,24 +1839,24 @@ static void node_composit_buts_channel_matte(uiLayout *layout,
uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "color_space", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiItemL(col, IFACE_("Key Channel:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "matte_channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "limit_method") == 0) {
uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "limit_channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_max", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_min", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1860,19 +1864,19 @@ static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_max", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_min", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_map_uv(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "index", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_antialiasing", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "index", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_antialiasing", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1886,7 +1890,7 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C)
else {
uiItemL(layout, IFACE_("Base Path:"), ICON_NONE);
}
- uiItemR(layout, ptr, "base_path", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "base_path", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
@@ -1972,7 +1976,7 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
uiItemL(col, IFACE_("Layer:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &active_input_ptr, "name", 0, "", ICON_NONE);
+ uiItemR(row, &active_input_ptr, "name", DEFAULT_FLAGS, "", ICON_NONE);
uiItemFullO(row,
"NODE_OT_output_file_remove_active_socket",
"",
@@ -1987,7 +1991,7 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
uiItemL(col, IFACE_("File Subpath:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &active_input_ptr, "path", 0, "", ICON_NONE);
+ uiItemR(row, &active_input_ptr, "path", DEFAULT_FLAGS, "", ICON_NONE);
uiItemFullO(row,
"NODE_OT_output_file_remove_active_socket",
"",
@@ -2002,7 +2006,7 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
col = uiLayoutColumn(layout, true);
uiItemL(col, IFACE_("Format:"), ICON_NONE);
- uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, ICON_NONE);
+ uiItemR(col, &active_input_ptr, "use_node_format", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == false);
@@ -2017,20 +2021,20 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
static void node_composit_buts_scale(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "space") == CMP_SCALE_RENDERPERCENT) {
uiLayout *row;
- uiItemR(layout, ptr, "frame_method", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "frame_method", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "offset_x", 0, "X", ICON_NONE);
- uiItemR(row, ptr, "offset_y", 0, "Y", ICON_NONE);
+ uiItemR(row, ptr, "offset_x", DEFAULT_FLAGS, "X", ICON_NONE);
+ uiItemR(row, ptr, "offset_y", DEFAULT_FLAGS, "Y", ICON_NONE);
}
}
static void node_composit_buts_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2038,25 +2042,25 @@ static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), Poi
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "invert_rgb", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "invert_alpha", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "invert_rgb", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "invert_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_premulkey(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mapping", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "mapping", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_view_levels(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *split, *col, *row;
- uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "correction_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "correction_method") == 0) {
@@ -2064,17 +2068,17 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "lift", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "lift", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "lift", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "gamma", 1, 1, 1, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "gamma", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "gamma", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "gain", 1, 1, 1, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "gain", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "gain", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
@@ -2082,46 +2086,46 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "offset", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "offset_basis", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset_basis", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "power", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "power", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "power", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "slope", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "slope", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "slope", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
static void node_composit_buts_colorbalance_ex(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "correction_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "correction_method") == 0) {
uiTemplateColorPicker(layout, ptr, "lift", 1, 1, 0, 1);
- uiItemR(layout, ptr, "lift", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "lift", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "gamma", 1, 1, 1, 1);
- uiItemR(layout, ptr, "gamma", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "gamma", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "gain", 1, 1, 1, 1);
- uiItemR(layout, ptr, "gain", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "gain", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
uiTemplateColorPicker(layout, ptr, "offset", 1, 1, 0, 1);
- uiItemR(layout, ptr, "offset", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "power", 1, 1, 0, 1);
- uiItemR(layout, ptr, "power", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "power", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "slope", 1, 1, 0, 1);
- uiItemR(layout, ptr, "slope", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "slope", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2143,7 +2147,7 @@ static void node_composit_buts_huecorrect(uiLayout *layout, bContext *UNUSED(C),
static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_movieclip(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -2180,19 +2184,19 @@ static void node_composit_buts_stabilize2d(uiLayout *layout, bContext *C, Pointe
return;
}
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "invert", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_translate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_relative", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "wrap_axis", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_relative", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "wrap_axis", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -2206,7 +2210,7 @@ static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, Po
return;
}
- uiItemR(layout, ptr, "distortion_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distortion_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_colorcorrection(uiLayout *layout,
@@ -2216,9 +2220,9 @@ static void node_composit_buts_colorcorrection(uiLayout *layout,
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "red", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "green", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blue", DEFAULT_FLAGS, NULL, ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, "", ICON_NONE);
@@ -2230,39 +2234,39 @@ static void node_composit_buts_colorcorrection(uiLayout *layout,
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Master"), ICON_NONE);
- uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Highlights"), ICON_NONE);
- uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Midtones"), ICON_NONE);
- uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Shadows"), ICON_NONE);
- uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "midtones_start", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_start", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_colorcorrection_ex(uiLayout *layout,
@@ -2272,48 +2276,48 @@ static void node_composit_buts_colorcorrection_ex(uiLayout *layout,
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "red", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "green", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blue", DEFAULT_FLAGS, NULL, ICON_NONE);
row = layout;
uiItemL(row, IFACE_("Saturation"), ICON_NONE);
- uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Contrast"), ICON_NONE);
- uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Gamma"), ICON_NONE);
- uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Gain"), ICON_NONE);
- uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Lift"), ICON_NONE);
- uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "midtones_start", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_end", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_start", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "check", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "check", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_switch_view_ex(uiLayout *layout,
@@ -2335,32 +2339,32 @@ static void node_composit_buts_boxmask(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *row;
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "y", DEFAULT_FLAGS, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "width", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "height", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rotation", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_bokehimage(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "flaps", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "angle", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rounding", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "catadioptric", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "shift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "flaps", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "angle", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rounding", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "catadioptric", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "shift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_bokehblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_variable_size", 0, NULL, ICON_NONE);
- // uiItemR(layout, ptr, "f_stop", 0, NULL, ICON_NONE); // UNUSED
- uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_variable_size", DEFAULT_FLAGS, NULL, ICON_NONE);
+ // uiItemR(layout, ptr, "f_stop", DEFAULT_FLAGS, NULL, ICON_NONE); // UNUSED
+ uiItemR(layout, ptr, "blur_max", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_extended_bounds", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_backdrop_viewer(
@@ -2486,36 +2490,36 @@ static void node_composit_buts_ellipsemask(uiLayout *layout, bContext *UNUSED(C)
{
uiLayout *row;
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "y", DEFAULT_FLAGS, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "width", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "height", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rotation", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_composite(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_viewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_viewer_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "tile_order", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "tile_order", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "tile_order") == 0) {
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "center_x", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "center_y", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "center_x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "center_y", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2524,19 +2528,19 @@ static void node_composit_buts_mask(uiLayout *layout, bContext *C, PointerRNA *p
bNode *node = ptr->data;
uiTemplateID(layout, C, ptr, "mask", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
- uiItemR(layout, ptr, "use_feather", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_feather", DEFAULT_FLAGS, NULL, ICON_NONE);
- uiItemR(layout, ptr, "size_source", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "size_source", DEFAULT_FLAGS, "", ICON_NONE);
if (node->custom1 & (CMP_NODEFLAG_MASK_FIXED | CMP_NODEFLAG_MASK_FIXED_SCENE)) {
- uiItemR(layout, ptr, "size_x", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "size_y", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size_x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size_y", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_motion_blur", DEFAULT_FLAGS, NULL, ICON_NONE);
if (node->custom1 & CMP_NODEFLAG_MASK_MOTION_BLUR) {
- uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_shutter", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2562,18 +2566,18 @@ static void node_composit_buts_keying(uiLayout *layout, bContext *UNUSED(C), Poi
{
/* bNode *node = ptr->data; */ /* UNUSED */
- uiItemR(layout, ptr, "blur_pre", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "screen_balance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "despill_factor", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "despill_balance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "edge_kernel_radius", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "edge_kernel_tolerance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "clip_black", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "clip_white", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "dilate_distance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "feather_falloff", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "feather_distance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "blur_post", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_pre", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "screen_balance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "despill_factor", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "despill_balance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge_kernel_radius", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge_kernel_tolerance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clip_black", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clip_white", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "dilate_distance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "feather_falloff", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "feather_distance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_post", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -2605,13 +2609,13 @@ static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRN
uiItemPointerR(col, ptr, "track_name", &object_ptr, "tracks", "", ICON_ANIM_DATA);
}
else {
- uiItemR(layout, ptr, "track_name", 0, "", ICON_ANIM_DATA);
+ uiItemR(layout, ptr, "track_name", DEFAULT_FLAGS, "", ICON_ANIM_DATA);
}
- uiItemR(layout, ptr, "position", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "position", DEFAULT_FLAGS, NULL, ICON_NONE);
if (ELEM(node->custom1, CMP_TRACKPOS_RELATIVE_FRAME, CMP_TRACKPOS_ABSOLUTE_FRAME)) {
- uiItemR(layout, ptr, "frame_relative", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "frame_relative", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
}
@@ -2650,10 +2654,10 @@ static void node_composit_buts_planetrackdeform(uiLayout *layout, bContext *C, P
}
}
- uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_motion_blur", DEFAULT_FLAGS, NULL, ICON_NONE);
if (data->flag & CMP_NODEFLAG_PLANETRACKDEFORM_MOTION_BLUR) {
- uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_shutter", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2665,8 +2669,8 @@ static void node_composit_buts_cornerpin(uiLayout *UNUSED(layout),
static void node_composit_buts_sunbeams(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "source", UI_ITEM_R_EXPAND, "", ICON_NONE);
- uiItemR(layout, ptr, "ray_length", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "source", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, "", ICON_NONE);
+ uiItemR(layout, ptr, "ray_length", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_cryptomatte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2679,7 +2683,7 @@ static void node_composit_buts_cryptomatte(uiLayout *layout, bContext *UNUSED(C)
uiTemplateCryptoPicker(row, ptr, "add");
uiTemplateCryptoPicker(row, ptr, "remove");
- uiItemR(col, ptr, "matte_id", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "matte_id", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_cryptomatte_ex(uiLayout *layout,
@@ -2694,7 +2698,7 @@ static void node_composit_buts_brightcontrast(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_premultiply", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_premultiply", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_denoise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2707,7 +2711,7 @@ static void node_composit_buts_denoise(uiLayout *layout, bContext *UNUSED(C), Po
}
#endif
- uiItemR(layout, ptr, "use_hdr", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_hdr", DEFAULT_FLAGS, NULL, ICON_NONE);
}
/* only once called */
@@ -2957,12 +2961,12 @@ static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), Poin
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
- uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
+ uiItemR(col, ptr, "offset_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
- uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "squash", DEFAULT_FLAGS, IFACE_("Squash"), ICON_NONE);
+ uiItemR(col, ptr, "squash_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
}
static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2979,68 +2983,73 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), Pointe
switch (tex->type) {
case TEX_BLEND:
- uiItemR(col, &tex_ptr, "progression", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "progression", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "use_flip_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "use_flip_axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
break;
case TEX_MARBLE:
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "marble_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "marble_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_basis_2", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
break;
case TEX_MAGIC:
- uiItemR(col, &tex_ptr, "noise_depth", 0, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_depth", DEFAULT_FLAGS, NULL, ICON_NONE);
break;
case TEX_STUCCI:
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "stucci_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "stucci_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
break;
case TEX_WOOD:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "wood_type", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "wood_type", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_basis_2", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
uiLayoutSetActive(row, !(ELEM(tex->stype, TEX_BAND, TEX_RING)));
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
break;
case TEX_CLOUDS:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "cloud_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, IFACE_("Depth"), ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col,
+ &tex_ptr,
+ "noise_depth",
+ DEFAULT_FLAGS | UI_ITEM_R_EXPAND,
+ IFACE_("Depth"),
+ ICON_NONE);
break;
case TEX_DISTNOISE:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_distortion", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_distortion", DEFAULT_FLAGS, "", ICON_NONE);
break;
case TEX_MUSGRAVE:
- uiItemR(col, &tex_ptr, "musgrave_type", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "musgrave_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
break;
case TEX_VORONOI:
- uiItemR(col, &tex_ptr, "distance_metric", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "distance_metric", DEFAULT_FLAGS, "", ICON_NONE);
if (tex->vn_distm == TEX_MINKOVSKY) {
- uiItemR(col, &tex_ptr, "minkovsky_exponent", 0, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "minkovsky_exponent", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(col, &tex_ptr, "color_mode", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "color_mode", DEFAULT_FLAGS, "", ICON_NONE);
break;
}
}
@@ -3070,7 +3079,7 @@ static void node_texture_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA
static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filepath", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
}
/* only once called */
@@ -3122,6 +3131,96 @@ static void node_texture_set_butfunc(bNodeType *ntype)
}
}
+/* ****************** BUTTON CALLBACKS FOR SIMULATION NODES ***************** */
+
+static void node_simulation_buts_particle_simulation(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "name", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_particle_time_step_event(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_particle_attribute(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_set_particle_attribute(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_set_butfunc(bNodeType *ntype)
+{
+ switch (ntype->type) {
+ case SIM_NODE_PARTICLE_SIMULATION:
+ ntype->draw_buttons = node_simulation_buts_particle_simulation;
+ break;
+ case SIM_NODE_PARTICLE_TIME_STEP_EVENT:
+ ntype->draw_buttons = node_simulation_buts_particle_time_step_event;
+ break;
+ case SIM_NODE_PARTICLE_ATTRIBUTE:
+ ntype->draw_buttons = node_simulation_buts_particle_attribute;
+ break;
+ case SIM_NODE_SET_PARTICLE_ATTRIBUTE:
+ ntype->draw_buttons = node_simulation_buts_set_particle_attribute;
+ break;
+ case SIM_NODE_TIME:
+ ntype->draw_buttons = node_simulation_buts_time;
+ break;
+ }
+}
+
+/* ****************** BUTTON CALLBACKS FOR FUNCTION NODES ***************** */
+
+static void node_function_buts_boolean_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_function_buts_float_compare(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_function_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_function_set_butfunc(bNodeType *ntype)
+{
+ switch (ntype->type) {
+ case FN_NODE_BOOLEAN_MATH:
+ ntype->draw_buttons = node_function_buts_boolean_math;
+ break;
+ case FN_NODE_FLOAT_COMPARE:
+ ntype->draw_buttons = node_function_buts_float_compare;
+ break;
+ case FN_NODE_SWITCH:
+ ntype->draw_buttons = node_function_buts_switch;
+ break;
+ }
+}
+
/* ****** init draw callbacks for all tree types, only called in usiblender.c, once ************ */
static void node_property_update_default(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
@@ -3230,6 +3329,8 @@ void ED_node_init_butfuncs(void)
node_composit_set_butfunc(ntype);
node_shader_set_butfunc(ntype);
node_texture_set_butfunc(ntype);
+ node_simulation_set_butfunc(ntype);
+ node_function_set_butfunc(ntype);
/* define update callbacks for socket properties */
node_template_properties_update(ntype);
@@ -3240,6 +3341,7 @@ void ED_node_init_butfuncs(void)
ntreeType_Composite->ui_icon = ICON_NODE_COMPOSITING;
ntreeType_Shader->ui_icon = ICON_NODE_MATERIAL;
ntreeType_Texture->ui_icon = ICON_NODE_TEXTURE;
+ ntreeType_Simulation->ui_icon = ICON_PHYSICS; /* TODO: Use correct icon. */
}
void ED_init_custom_node_type(bNodeType *ntype)
@@ -3268,6 +3370,12 @@ static const float std_node_socket_colors[][4] = {
{0.0, 0.0, 0.0, 1.0}, /*__SOCK_MESH (deprecated) */
{0.06, 0.52, 0.15, 1.0}, /* SOCK_INT */
{0.39, 0.39, 0.39, 1.0}, /* SOCK_STRING */
+ {0.40, 0.10, 0.10, 1.0}, /* SOCK_OBJECT */
+ {0.10, 0.40, 0.10, 1.0}, /* SOCK_IMAGE */
+ {0.80, 0.80, 0.20, 1.0}, /* SOCK_EMITTERS */
+ {0.80, 0.20, 0.80, 1.0}, /* SOCK_EVENTS */
+ {0.20, 0.80, 0.80, 1.0}, /* SOCK_FORCES */
+ {0.30, 0.30, 0.30, 1.0}, /* SOCK_CONTROL_FLOW */
};
/* common color callbacks for standard types */
@@ -3362,7 +3470,7 @@ static void std_node_socket_draw(
case SOCK_FLOAT:
case SOCK_INT:
case SOCK_BOOLEAN:
- uiItemR(layout, ptr, "default_value", 0, text, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
break;
case SOCK_VECTOR:
if (sock->flag & SOCK_COMPACT) {
@@ -3370,11 +3478,11 @@ static void std_node_socket_draw(
}
else {
if (sock->typeinfo->subtype == PROP_DIRECTION) {
- uiItemR(layout, ptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
}
else {
uiLayout *column = uiLayoutColumn(layout, true);
- uiItemR(column, ptr, "default_value", 0, text, ICON_NONE);
+ uiItemR(column, ptr, "default_value", DEFAULT_FLAGS, text, ICON_NONE);
}
}
break;
@@ -3382,7 +3490,15 @@ static void std_node_socket_draw(
case SOCK_STRING: {
uiLayout *row = uiLayoutSplit(layout, 0.5f, false);
uiItemL(row, text, 0);
- uiItemR(row, ptr, "default_value", 0, "", 0);
+ uiItemR(row, ptr, "default_value", DEFAULT_FLAGS, "", 0);
+ break;
+ }
+ case SOCK_OBJECT: {
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
+ break;
+ }
+ case SOCK_IMAGE: {
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
break;
}
default:
@@ -3400,32 +3516,32 @@ static void std_node_socket_interface_draw(bContext *UNUSED(C), uiLayout *layout
switch (type) {
case SOCK_FLOAT: {
uiLayout *row;
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, NULL, 0);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ uiItemR(row, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), 0);
break;
}
case SOCK_INT: {
uiLayout *row;
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, NULL, 0);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ uiItemR(row, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), 0);
break;
}
case SOCK_VECTOR: {
uiLayout *row;
- uiItemR(layout, ptr, "default_value", UI_ITEM_R_EXPAND, NULL, 0);
+ uiItemR(layout, ptr, "default_value", UI_ITEM_R_EXPAND, NULL, DEFAULT_FLAGS);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ uiItemR(row, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), 0);
break;
}
case SOCK_BOOLEAN:
case SOCK_RGBA:
case SOCK_STRING: {
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, NULL, 0);
break;
}
}
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
index 4cf67dddb57..8fc343a9ed4 100644
--- a/source/blender/editors/space_node/node_buttons.c
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -84,7 +84,7 @@ static void node_sockets_panel(const bContext *C, Panel *panel)
split = uiLayoutSplit(layout, 0.35f, false);
uiItemL(split, name, ICON_NONE);
- uiTemplateNodeLink(split, ntree, node, sock);
+ uiTemplateNodeLink(split, (bContext *)C, ntree, node, sock);
}
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 0552660b9bf..bd8950c5085 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -94,23 +94,11 @@ void ED_node_tree_update(const bContext *C)
static bNodeTree *node_tree_from_ID(ID *id)
{
if (id) {
- short idtype = GS(id->name);
-
- switch (idtype) {
- case ID_NT:
- return (bNodeTree *)id;
- case ID_MA:
- return ((Material *)id)->nodetree;
- case ID_LA:
- return ((Light *)id)->nodetree;
- case ID_WO:
- return ((World *)id)->nodetree;
- case ID_SCE:
- return ((Scene *)id)->nodetree;
- case ID_TE:
- return ((Tex *)id)->nodetree;
- case ID_LS:
- return ((FreestyleLineStyle *)id)->nodetree;
+ if (GS(id->name) == ID_NT) {
+ return (bNodeTree *)id;
+ }
+ else {
+ return ntreeFromID(id);
}
}
@@ -719,39 +707,19 @@ static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
#define MARKER_SHAPE_CIRCLE 0x2
#define MARKER_SHAPE_INNER_DOT 0x10
-static void node_socket_draw(const bContext *C,
- bNodeTree *ntree,
- PointerRNA node_ptr,
- bNodeSocket *sock,
+static void node_socket_draw(const bNodeSocket *sock,
+ const float color[4],
+ const float color_outline[4],
+ float size,
+ int locx,
+ int locy,
uint pos_id,
uint col_id,
uint shape_id,
uint size_id,
- uint outline_col_id,
- float size,
- bool selected)
+ uint outline_col_id)
{
- PointerRNA ptr;
- float color[4];
- float outline_color[4];
- uint flags = 0;
-
- RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr);
- sock->typeinfo->draw_color((bContext *)C, &ptr, &node_ptr, color);
-
- bNode *node = node_ptr.data;
- if (node->flag & NODE_MUTED) {
- color[3] *= 0.25f;
- }
-
- if (selected) {
- UI_GetThemeColor4fv(TH_TEXT_HI, outline_color);
- outline_color[3] = 0.9f;
- }
- else {
- copy_v4_fl(outline_color, 0.0f);
- outline_color[3] = 0.6f;
- }
+ int flags;
/* sets shape flags */
switch (sock->display_shape) {
@@ -780,8 +748,120 @@ static void node_socket_draw(const bContext *C,
immAttr4fv(col_id, color);
immAttr1u(shape_id, flags);
immAttr1f(size_id, size);
- immAttr4fv(outline_col_id, outline_color);
- immVertex2f(pos_id, sock->locx, sock->locy);
+ immAttr4fv(outline_col_id, color_outline);
+ immVertex2f(pos_id, locx, locy);
+}
+
+static void node_socket_outline_color_get(bool selected, float r_outline_color[4])
+{
+ if (selected) {
+ UI_GetThemeColor4fv(TH_TEXT_HI, r_outline_color);
+ r_outline_color[3] = 0.9f;
+ }
+ else {
+ copy_v4_fl(r_outline_color, 0.0f);
+ r_outline_color[3] = 0.6f;
+ }
+}
+
+/* Usual convention here would be node_socket_get_color(), but that's already used (for setting a
+ * color property socket). */
+void node_socket_color_get(
+ bContext *C, bNodeTree *ntree, PointerRNA *node_ptr, bNodeSocket *sock, float r_color[4])
+{
+ PointerRNA ptr;
+
+ BLI_assert(RNA_struct_is_a(node_ptr->type, &RNA_Node));
+ RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr);
+
+ sock->typeinfo->draw_color(C, &ptr, node_ptr, r_color);
+
+ bNode *node = node_ptr->data;
+ if (node->flag & NODE_MUTED) {
+ r_color[3] *= 0.25f;
+ }
+}
+
+static void node_socket_draw_nested(const bContext *C,
+ bNodeTree *ntree,
+ PointerRNA *node_ptr,
+ bNodeSocket *sock,
+ uint pos_id,
+ uint col_id,
+ uint shape_id,
+ uint size_id,
+ uint outline_col_id,
+ float size,
+ bool selected)
+{
+ float color[4];
+ float outline_color[4];
+
+ node_socket_color_get((bContext *)C, ntree, node_ptr, sock, color);
+ node_socket_outline_color_get(selected, outline_color);
+
+ node_socket_draw(sock,
+ color,
+ outline_color,
+ size,
+ sock->locx,
+ sock->locy,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id);
+}
+
+/**
+ * Draw a single node socket at default size.
+ * \note this is only called from external code, internally #node_socket_draw_nested() is used for
+ * optimized drawing of multiple/all sockets of a node.
+ */
+void ED_node_socket_draw(bNodeSocket *sock, const rcti *rect, const float color[4], float scale)
+{
+ const float size = 2.25f * NODE_SOCKSIZE * scale;
+ rcti draw_rect = *rect;
+ float outline_color[4] = {0};
+
+ node_socket_outline_color_get(sock->flag & SELECT, outline_color);
+
+ BLI_rcti_resize(&draw_rect, size, size);
+
+ GPUVertFormat *format = immVertexFormat();
+ uint pos_id = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ uint col_id = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+ uint shape_id = GPU_vertformat_attr_add(format, "flags", GPU_COMP_U32, 1, GPU_FETCH_INT);
+ uint size_id = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
+ uint outline_col_id = GPU_vertformat_attr_add(
+ format, "outlineColor", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+
+ gpuPushAttr(GPU_BLEND_BIT);
+ GPU_blend(true);
+ GPU_program_point_size(true);
+
+ immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND);
+ immUniform1f("outline_scale", 0.7f);
+ immUniform2f("ViewportSize", -1.0f, -1.0f);
+
+ /* Single point */
+ immBegin(GPU_PRIM_POINTS, 1);
+ node_socket_draw(sock,
+ color,
+ outline_color,
+ BLI_rcti_size_y(&draw_rect),
+ BLI_rcti_cent_x(&draw_rect),
+ BLI_rcti_cent_y(&draw_rect),
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id);
+ immEnd();
+
+ immUnbindProgram();
+ GPU_program_point_size(false);
+ gpuPopAttr();
}
/* ************** Socket callbacks *********** */
@@ -974,17 +1054,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
}
/* socket outputs */
@@ -999,17 +1079,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
}
}
@@ -1032,17 +1112,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
if (select_all || (sock->flag & SELECT)) {
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
if (--selected_input_len == 0) {
break; /* stop as soon as last one is drawn */
}
@@ -1057,17 +1137,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
if (select_all || (sock->flag & SELECT)) {
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
if (--selected_output_len == 0) {
break; /* stop as soon as last one is drawn */
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index c4cec52089c..ac58ec1e636 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -69,6 +69,7 @@
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_texture.h"
#include "node_intern.h" /* own include */
@@ -438,6 +439,11 @@ bool ED_node_is_texture(struct SpaceNode *snode)
return STREQ(snode->tree_idname, ntreeType_Texture->idname);
}
+bool ED_node_is_simulation(struct SpaceNode *snode)
+{
+ return STREQ(snode->tree_idname, ntreeType_Simulation->idname);
+}
+
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_shader_default(const bContext *C, ID *id)
diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c
index 3a0ef45a68d..2617384d046 100644
--- a/source/blender/editors/space_node/node_group.c
+++ b/source/blender/editors/space_node/node_group.c
@@ -69,7 +69,8 @@ static bool node_group_operator_active(bContext *C)
*/
if (STREQ(snode->tree_idname, "ShaderNodeTree") ||
STREQ(snode->tree_idname, "CompositorNodeTree") ||
- STREQ(snode->tree_idname, "TextureNodeTree")) {
+ STREQ(snode->tree_idname, "TextureNodeTree") ||
+ STREQ(snode->tree_idname, "SimulationNodeTree")) {
return true;
}
}
@@ -85,7 +86,8 @@ static bool node_group_operator_editable(bContext *C)
* Disabled otherwise to allow pynodes define their own operators
* with same keymap.
*/
- if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode)) {
+ if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode) ||
+ ED_node_is_simulation(snode)) {
return true;
}
}
@@ -111,6 +113,9 @@ static const char *group_node_idname(bContext *C)
else if (ED_node_is_texture(snode)) {
return "TextureNodeGroup";
}
+ else if (ED_node_is_simulation(snode)) {
+ return "SimulationNodeGroup";
+ }
return "";
}
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 42439e88c96..04186c3a727 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -38,6 +38,7 @@ struct bContext;
struct bNode;
struct bNodeLink;
struct bNodeSocket;
+struct wmGizmoGroupType;
struct wmKeyConfig;
struct wmWindow;
@@ -77,6 +78,11 @@ void node_draw_sockets(struct View2D *v2d,
void node_update_default(const struct bContext *C, struct bNodeTree *ntree, struct bNode *node);
int node_select_area_default(struct bNode *node, int x, int y);
int node_tweak_area_default(struct bNode *node, int x, int y);
+void node_socket_color_get(struct bContext *C,
+ struct bNodeTree *ntree,
+ struct PointerRNA *node_ptr,
+ struct bNodeSocket *sock,
+ float r_color[4]);
void node_update_nodetree(const struct bContext *C, struct bNodeTree *ntree);
void node_draw_nodetree(const struct bContext *C,
struct ARegion *region,
@@ -122,7 +128,7 @@ void NODE_OT_find_node(struct wmOperatorType *ot);
/* node_view.c */
int space_node_view_flag(struct bContext *C,
- SpaceNode *snode,
+ struct SpaceNode *snode,
ARegion *region,
const int node_flag,
const int smooth_viewtx);
@@ -196,7 +202,7 @@ void NODE_OT_detach(struct wmOperatorType *ot);
void NODE_OT_link_viewer(struct wmOperatorType *ot);
-void NODE_OT_insert_offset(wmOperatorType *ot);
+void NODE_OT_insert_offset(struct wmOperatorType *ot);
/* node_edit.c */
void snode_notify(struct bContext *C, struct SpaceNode *snode);
@@ -207,8 +213,8 @@ void snode_update(struct SpaceNode *snode, struct bNode *node);
bool composite_node_active(struct bContext *C);
bool composite_node_editable(struct bContext *C);
-int node_has_hidden_sockets(bNode *node);
-void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set);
+int node_has_hidden_sockets(struct bNode *node);
+void node_set_hidden_sockets(struct SpaceNode *snode, bNode *node, int set);
int node_render_changed_exec(bContext *, struct wmOperator *);
int node_find_indicated_socket(struct SpaceNode *snode,
struct bNode **nodep,
diff --git a/source/blender/editors/space_node/node_relationships.c b/source/blender/editors/space_node/node_relationships.c
index 8c2f79109f6..144e3bd3506 100644
--- a/source/blender/editors/space_node/node_relationships.c
+++ b/source/blender/editors/space_node/node_relationships.c
@@ -1657,7 +1657,7 @@ static bool node_link_insert_offset_frame_chain_cb(bNode *fromnode,
}
/**
- * Applies NodeInsertOfsData.offset_x to all childs of \a parent
+ * Applies #NodeInsertOfsData.offset_x to all children of \a parent.
*/
static void node_link_insert_offset_frame_chains(const bNodeTree *ntree,
const bNode *parent,
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index fa0ab72c72e..06f568c80f3 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -815,7 +815,10 @@ static int node_lasso_select_invoke(bContext *C, wmOperator *op, const wmEvent *
return WM_gesture_lasso_invoke(C, op, event);
}
-static bool do_lasso_select_node(bContext *C, const int mcords[][2], short moves, eSelectOp sel_op)
+static bool do_lasso_select_node(bContext *C,
+ const int mcoords[][2],
+ const int mcoords_len,
+ eSelectOp sel_op)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node;
@@ -832,7 +835,7 @@ static bool do_lasso_select_node(bContext *C, const int mcords[][2], short moves
}
/* get rectangle from operator */
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
/* do actual selection */
for (node = snode->edittree->nodes.first; node; node = node->next) {
@@ -848,7 +851,7 @@ static bool do_lasso_select_node(bContext *C, const int mcords[][2], short moves
if (UI_view2d_view_to_region_clip(
&region->v2d, cent[0], cent[1], &screen_co[0], &screen_co[1]) &&
BLI_rcti_isect_pt(&rect, screen_co[0], screen_co[1]) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], INT_MAX)) {
+ BLI_lasso_is_point_inside(mcoords, mcoords_len, screen_co[0], screen_co[1], INT_MAX)) {
nodeSetSelected(node, select);
changed = true;
}
@@ -863,15 +866,15 @@ static bool do_lasso_select_node(bContext *C, const int mcords[][2], short moves
static int node_lasso_select_exec(bContext *C, wmOperator *op)
{
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
- if (mcords) {
+ if (mcoords) {
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- do_lasso_select_node(C, mcords, mcords_tot, sel_op);
+ do_lasso_select_node(C, mcoords, mcoords_len, sel_op);
- MEM_freeN((void *)mcords);
+ MEM_freeN((void *)mcoords);
return OPERATOR_FINISHED;
}
@@ -1162,10 +1165,10 @@ void NODE_OT_select_same_type_step(wmOperatorType *ot)
* \{ */
/* generic search invoke */
-static void node_find_cb(const struct bContext *C,
- void *UNUSED(arg),
- const char *str,
- uiSearchItems *items)
+static void node_find_update_fn(const struct bContext *C,
+ void *UNUSED(arg),
+ const char *str,
+ uiSearchItems *items)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node;
@@ -1188,7 +1191,7 @@ static void node_find_cb(const struct bContext *C,
}
}
-static void node_find_call_cb(struct bContext *C, void *UNUSED(arg1), void *arg2)
+static void node_find_exec_fn(struct bContext *C, void *UNUSED(arg1), void *arg2)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *active = arg2;
@@ -1228,7 +1231,7 @@ static uiBlock *node_find_menu(bContext *C, ARegion *region, void *arg_op)
0,
0,
"");
- UI_but_func_search_set(but, NULL, node_find_cb, op->type, NULL, node_find_call_cb, NULL, NULL);
+ UI_but_func_search_set(but, NULL, node_find_update_fn, op->type, NULL, node_find_exec_fn, NULL);
UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
/* fake button, it holds space for search items */
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index 7d4095326f8..87b1f662b59 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -45,6 +45,7 @@
#include "UI_interface.h"
#include "ED_node.h" /* own include */
+#include "node_intern.h"
#include "ED_undo.h"
@@ -662,17 +663,23 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_
ui_node_menu_column(arg, NODE_CLASS_GROUP, N_("Group"));
}
-void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSocket *sock)
+void uiTemplateNodeLink(
+ uiLayout *layout, bContext *C, bNodeTree *ntree, bNode *node, bNodeSocket *sock)
{
uiBlock *block = uiLayoutGetBlock(layout);
NodeLinkArg *arg;
uiBut *but;
+ float socket_col[4];
arg = MEM_callocN(sizeof(NodeLinkArg), "NodeLinkArg");
arg->ntree = ntree;
arg->node = node;
arg->sock = sock;
+ PointerRNA node_ptr;
+ RNA_pointer_create((ID *)ntree, &RNA_Node, node, &node_ptr);
+ node_socket_color_get(C, ntree, &node_ptr, sock, socket_col);
+
UI_block_layout_set_current(block, layout);
if (sock->link || sock->type == SOCK_SHADER || (sock->flag & SOCK_HIDE_VALUE)) {
@@ -687,8 +694,9 @@ void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSo
}
UI_but_type_set_menu_from_pulldown(but);
+ UI_but_node_link_set(but, sock, socket_col);
+ UI_but_drawflag_enable(but, UI_BUT_ICON_LEFT);
- but->flag |= UI_BUT_NODE_LINK;
but->poin = (char *)but;
but->func_argN = arg;
@@ -708,18 +716,14 @@ static void ui_node_draw_node(
uiLayout *layout, bContext *C, bNodeTree *ntree, bNode *node, int depth)
{
bNodeSocket *input;
- uiLayout *col, *split;
PointerRNA nodeptr;
RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
if (node->typeinfo->draw_buttons) {
if (node->type != NODE_GROUP) {
- split = uiLayoutSplit(layout, 0.5f, false);
- col = uiLayoutColumn(split, false);
- col = uiLayoutColumn(split, false);
-
- node->typeinfo->draw_buttons(col, C, &nodeptr);
+ uiLayoutSetPropSep(layout, true);
+ node->typeinfo->draw_buttons(layout, C, &nodeptr);
}
}
@@ -733,12 +737,9 @@ static void ui_node_draw_input(
{
PointerRNA inputptr, nodeptr;
uiBlock *block = uiLayoutGetBlock(layout);
- uiBut *bt;
- uiLayout *split, *row, *col;
+ uiLayout *row = NULL;
bNode *lnode;
- char label[UI_MAX_NAME_STR];
- int i, indent = (depth > 1) ? 2 * (depth - 1) : 0;
- int dependency_loop;
+ bool dependency_loop;
if (input->flag & SOCK_UNAVAIL) {
return;
@@ -757,48 +758,43 @@ static void ui_node_draw_input(
RNA_pointer_create(&ntree->id, &RNA_NodeSocket, input, &inputptr);
RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
- /* indented label */
- for (i = 0; i < indent; i++) {
- label[i] = ' ';
- }
- label[indent] = '\0';
- BLI_snprintf(label + indent, UI_MAX_NAME_STR - indent, "%s", IFACE_(input->name));
+ row = uiLayoutRow(layout, true);
+ /* Decorations are added manually here. */
+ uiLayoutSetPropDecorate(row, false);
- /* split in label and value */
- split = uiLayoutSplit(layout, 0.5f, false);
+ uiPropertySplitWrapper split_wrapper = uiItemPropertySplitWrapperCreate(row);
+ /* Empty decorator item for alignment. */
+ bool add_dummy_decorator = false;
- row = uiLayoutRow(split, true);
+ {
+ uiLayout *sub = uiLayoutRow(split_wrapper.label_column, true);
- if (depth > 0) {
- UI_block_emboss_set(block, UI_EMBOSS_NONE);
+ if (depth > 0) {
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
- if (lnode &&
- (lnode->inputs.first || (lnode->typeinfo->draw_buttons && lnode->type != NODE_GROUP))) {
- int icon = (input->flag & SOCK_COLLAPSED) ? ICON_DISCLOSURE_TRI_RIGHT :
- ICON_DISCLOSURE_TRI_DOWN;
- uiItemR(row, &inputptr, "show_expanded", UI_ITEM_R_ICON_ONLY, "", icon);
- }
- else {
- uiItemL(row, "", ICON_BLANK1);
- }
+ if (lnode &&
+ (lnode->inputs.first || (lnode->typeinfo->draw_buttons && lnode->type != NODE_GROUP))) {
+ int icon = (input->flag & SOCK_COLLAPSED) ? ICON_DISCLOSURE_TRI_RIGHT :
+ ICON_DISCLOSURE_TRI_DOWN;
+ uiItemR(sub, &inputptr, "show_expanded", UI_ITEM_R_ICON_ONLY, "", icon);
+ }
- bt = block->buttons.last;
- bt->rect.xmax = UI_UNIT_X / 2;
+ UI_block_emboss_set(block, UI_EMBOSS);
+ }
- UI_block_emboss_set(block, UI_EMBOSS);
+ sub = uiLayoutRow(sub, true);
+ uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
+ uiItemL(sub, IFACE_(input->name), ICON_NONE);
}
- uiItemL(row, label, ICON_NONE);
- bt = block->buttons.last;
- bt->drawflag = UI_BUT_TEXT_RIGHT;
-
if (dependency_loop) {
- row = uiLayoutRow(split, false);
uiItemL(row, IFACE_("Dependency Loop"), ICON_ERROR);
+ add_dummy_decorator = true;
}
else if (lnode) {
/* input linked to a node */
- uiTemplateNodeLink(split, ntree, node, input);
+ uiTemplateNodeLink(row, C, ntree, node, input);
+ add_dummy_decorator = true;
if (depth == 0 || !(input->flag & SOCK_COLLAPSED)) {
if (depth == 0) {
@@ -809,33 +805,41 @@ static void ui_node_draw_input(
}
}
else {
+ row = uiLayoutRow(row, true);
+
+ uiTemplateNodeLink(row, C, ntree, node, input);
+
+ if (input->flag & SOCK_HIDE_VALUE) {
+ add_dummy_decorator = true;
+ }
/* input not linked, show value */
- if (!(input->flag & SOCK_HIDE_VALUE)) {
+ else {
+ uiLayout *sub = row;
+
switch (input->type) {
+ case SOCK_VECTOR:
+ if (input->type == SOCK_VECTOR) {
+ uiItemS(row);
+ sub = uiLayoutColumn(row, true);
+ }
+ ATTR_FALLTHROUGH;
case SOCK_FLOAT:
case SOCK_INT:
case SOCK_BOOLEAN:
case SOCK_RGBA:
case SOCK_STRING:
- row = uiLayoutRow(split, true);
- uiItemR(row, &inputptr, "default_value", 0, "", ICON_NONE);
- break;
- case SOCK_VECTOR:
- row = uiLayoutRow(split, false);
- col = uiLayoutColumn(row, false);
- uiItemR(col, &inputptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(sub, &inputptr, "default_value", 0, "", ICON_NONE);
+ uiItemDecoratorR(
+ split_wrapper.decorate_column, &inputptr, "default_value", RNA_NO_INDEX);
break;
-
default:
- row = uiLayoutRow(split, false);
- break;
+ add_dummy_decorator = true;
}
}
- else {
- row = uiLayoutRow(split, false);
- }
+ }
- uiTemplateNodeLink(row, ntree, node, input);
+ if (add_dummy_decorator) {
+ uiItemDecoratorR(split_wrapper.decorate_column, NULL, NULL, 0);
}
/* clear */
diff --git a/source/blender/editors/space_node/node_view.c b/source/blender/editors/space_node/node_view.c
index 30991768f77..e879e01ecc4 100644
--- a/source/blender/editors/space_node/node_view.c
+++ b/source/blender/editors/space_node/node_view.c
@@ -141,7 +141,7 @@ static int node_view_all_exec(bContext *C, wmOperator *op)
void NODE_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->idname = "NODE_OT_view_all";
ot->description = "Resize view so you can see all nodes";
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index 9df04c097bb..f339d11b842 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -936,6 +936,11 @@ static void node_space_subtype_item_extend(bContext *C, EnumPropertyItem **item,
bool free;
const EnumPropertyItem *item_src = RNA_enum_node_tree_types_itemf_impl(C, &free);
for (const EnumPropertyItem *item_iter = item_src; item_iter->identifier; item_iter++) {
+#ifndef WITH_NEW_SIMULATION_TYPE
+ if (STREQ(item_iter->identifier, "SimulationNodeTree")) {
+ continue;
+ }
+#endif
RNA_enum_item_add(item, totitem, item_iter);
}
if (free) {
diff --git a/source/blender/editors/space_outliner/outliner_collections.c b/source/blender/editors/space_outliner/outliner_collections.c
index c77ee67b859..82ff9e06194 100644
--- a/source/blender/editors/space_outliner/outliner_collections.c
+++ b/source/blender/editors/space_outliner/outliner_collections.c
@@ -300,19 +300,15 @@ static TreeTraversalAction collection_find_data_to_edit(TreeElement *te, void *c
return TRAVERSE_CONTINUE;
}
-static int collection_delete_exec(bContext *C, wmOperator *op)
+void outliner_collection_delete(
+ bContext *C, Main *bmain, Scene *scene, ReportList *reports, bool hierarchy)
{
- struct wmMsgBus *mbus = CTX_wm_message_bus(C);
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const Base *basact_prev = BASACT(view_layer);
SpaceOutliner *soops = CTX_wm_space_outliner(C);
+
struct CollectionEditData data = {
.scene = scene,
.soops = soops,
};
- bool hierarchy = RNA_boolean_get(op->ptr, "hierarchy");
data.collections_to_edit = BLI_gset_ptr_new(__func__);
@@ -358,7 +354,7 @@ static int collection_delete_exec(bContext *C, wmOperator *op)
}
else {
BKE_reportf(
- op->reports,
+ reports,
RPT_WARNING,
"Cannot delete linked collection '%s', it is used by other linked scenes/collections",
collection->id.name + 2);
@@ -367,6 +363,17 @@ static int collection_delete_exec(bContext *C, wmOperator *op)
}
BLI_gset_free(data.collections_to_edit, NULL);
+}
+
+static int collection_hierarchy_delete_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ struct wmMsgBus *mbus = CTX_wm_message_bus(C);
+ const Base *basact_prev = BASACT(view_layer);
+
+ outliner_collection_delete(C, bmain, scene, op->reports, true);
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
DEG_relations_tag_update(bmain);
@@ -382,24 +389,19 @@ static int collection_delete_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void OUTLINER_OT_collection_delete(wmOperatorType *ot)
+void OUTLINER_OT_collection_hierarchy_delete(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Delete Collection";
- ot->idname = "OUTLINER_OT_collection_delete";
- ot->description = "Delete selected collections";
+ ot->name = "Delete Hierarchy";
+ ot->idname = "OUTLINER_OT_collection_hierarchy_delete";
+ ot->description = "Delete selected collection hierarchies";
/* api callbacks */
- ot->exec = collection_delete_exec;
+ ot->exec = collection_hierarchy_delete_exec;
ot->poll = ED_outliner_collections_editor_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- PropertyRNA *prop = RNA_def_boolean(
- ot->srna, "hierarchy", false, "Hierarchy", "Delete child objects and collections");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/** \} */
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 49fee033de0..7d3b95721c6 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -2193,6 +2193,9 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
case eModifierType_WeightedNormal:
data.icon = ICON_MOD_NORMALEDIT;
break;
+ case eModifierType_Simulation:
+ data.icon = ICON_PHYSICS; /* TODO: Use correct icon. */
+ break;
/* Default */
case eModifierType_None:
case eModifierType_ShapeKey:
@@ -2583,6 +2586,10 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
case ID_PC:
data.icon = ICON_CURVE_BEZCURVE;
break;
+ case ID_SIM:
+ /* TODO: Use correct icon. */
+ data.icon = ICON_PHYSICS;
+ break;
default:
break;
}
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 27422e5b42a..3db75d9288b 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -83,9 +83,11 @@
#include "outliner_intern.h"
-/* ************************************************************** */
+/** \} */
-/* Highlight --------------------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Highlight on Cursor Motion Operator
+ * \{ */
static int outliner_highlight_update(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
@@ -140,7 +142,11 @@ void OUTLINER_OT_highlight_update(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* Toggle Open/Closed ------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Open/Closed Operator
+ * \{ */
/* Open or close a tree element, optionally toggling all children recursively */
void outliner_item_openclose(TreeElement *te, bool open, bool toggle_all)
@@ -262,8 +268,10 @@ void OUTLINER_OT_item_openclose(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "all", false, "All", "Close or open all items");
}
+/** \} */
+
/* -------------------------------------------------------------------- */
-/** \name Object Mode Enter/Exit
+/** \name Object Mode Enter/Exit Utilities
* \{ */
static void item_object_mode_enter_exit(bContext *C, ReportList *reports, Object *ob, bool enter)
@@ -317,7 +325,9 @@ void item_object_mode_exit_cb(bContext *C,
/** \} */
-/* Rename --------------------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Rename Operator
+ * \{ */
static void do_item_rename(ARegion *region,
TreeElement *te,
@@ -455,7 +465,11 @@ void OUTLINER_OT_item_rename(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ID delete --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Delete Operator
+ * \{ */
static void id_delete(bContext *C, ReportList *reports, TreeElement *te, TreeStoreElem *tselem)
{
@@ -572,7 +586,11 @@ void OUTLINER_OT_id_delete(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ID remap --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Remap Operator
+ * \{ */
static int outliner_id_remap_exec(bContext *C, wmOperator *op)
{
@@ -746,7 +764,11 @@ void id_remap_cb(bContext *C,
WM_operator_properties_free(&op_props);
}
-/* ID copy/Paste ------------------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Copy Operator
+ * \{ */
static int outliner_id_copy_tag(SpaceOutliner *soops, ListBase *tree)
{
@@ -812,6 +834,12 @@ void OUTLINER_OT_id_copy(wmOperatorType *ot)
ot->flag = 0;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Paste Operator
+ * \{ */
+
static int outliner_id_paste_exec(bContext *C, wmOperator *op)
{
char str[FILE_MAX];
@@ -847,7 +875,11 @@ void OUTLINER_OT_id_paste(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* Library relocate/reload --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Library Relocate Operator
+ * \{ */
static int lib_relocate(
bContext *C, TreeElement *te, TreeStoreElem *tselem, wmOperatorType *ot, const bool reload)
@@ -994,6 +1026,12 @@ static int outliner_lib_reload_invoke(bContext *C, wmOperator *op, const wmEvent
return OPERATOR_CANCELLED;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Library Reload Operator
+ * \{ */
+
void OUTLINER_OT_lib_reload(wmOperatorType *ot)
{
ot->name = "Reload Library";
@@ -1020,13 +1058,11 @@ void lib_reload_cb(bContext *C,
lib_relocate(C, te, tselem, ot, true);
}
-/* ************************************************************** */
-/* Setting Toggling Operators */
-
-/* =============================================== */
-/* Toggling Utilities (Exported) */
+/** \} */
-/* Apply Settings ------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Apply Settings Utilities
+ * \{ */
static int outliner_count_levels(ListBase *lb, const int curlevel)
{
@@ -1108,7 +1144,11 @@ bool outliner_flag_flip(ListBase *lb, short flag)
return changed;
}
-/* Restriction Columns ------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Restriction Column Utility
+ * \{ */
/* same check needed for both object operation and restrict column button func
* return 0 when in edit mode (cannot restrict view or select)
@@ -1134,10 +1174,11 @@ int common_restrict_check(bContext *C, Object *ob)
return 1;
}
-/* =============================================== */
-/* Outliner setting toggles */
+/** \} */
-/* Toggle Expanded (Outliner) ---------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Toggle Expanded (Outliner) Operator
+ * \{ */
static int outliner_toggle_expanded_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -1170,7 +1211,11 @@ void OUTLINER_OT_expanded_toggle(wmOperatorType *ot)
/* no undo or registry, UI option */
}
-/* Toggle Selected (Outliner) ---------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Selected (Outliner) Operator
+ * \{ */
static int outliner_select_all_exec(bContext *C, wmOperator *op)
{
@@ -1220,10 +1265,11 @@ void OUTLINER_OT_select_all(wmOperatorType *ot)
WM_operator_properties_select_all(ot);
}
-/* ************************************************************** */
-/* Hotkey Only Operators */
+/** \} */
-/* Show Active --------------------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name View Show Active (Outliner) Operator
+ * \{ */
static void outliner_set_coordinates_element_recursive(SpaceOutliner *soops,
TreeElement *te,
@@ -1373,7 +1419,11 @@ void OUTLINER_OT_show_active(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* View Panning --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Panning (Outliner) Operator
+ * \{ */
static int outliner_scroll_page_exec(bContext *C, wmOperator *op)
{
@@ -1411,10 +1461,14 @@ void OUTLINER_OT_scroll_page(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* Search ------------------------------------------------------- */
-// TODO: probably obsolete now with filtering?
+/** \} */
+
+#if 0 // TODO: probably obsolete now with filtering?
+
+/* -------------------------------------------------------------------- */
+/** \name Search
+ * \{ */
-#if 0
/* find next element that has this name */
static TreeElement *outliner_find_name(
@@ -1527,9 +1581,14 @@ static void outliner_find_panel(
BKE_reportf(reports, RPT_WARNING, "Not found: %s", name);
}
}
-#endif
-/* Show One Level ----------------------------------------------- */
+/** \} */
+
+#endif /* if 0 */
+
+/* -------------------------------------------------------------------- */
+/** \name Show One Level Operator
+ * \{ */
/* helper function for Show/Hide one level operator */
static void outliner_openclose_level(ListBase *lb, int curlevel, int level, int open)
@@ -1602,7 +1661,11 @@ void OUTLINER_OT_show_one_level(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* Show Hierarchy ----------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Show Hierarchy Operator
+ * \{ */
/* Helper function for tree_element_shwo_hierarchy() -
* recursively checks whether subtrees have any objects. */
@@ -1694,11 +1757,15 @@ void OUTLINER_OT_show_hierarchy(wmOperatorType *ot)
/* no undo or registry, UI option */
}
-/* ************************************************************** */
-/* ANIMATO OPERATIONS */
-/* KeyingSet and Driver Creation - Helper functions */
+/** \} */
-/* specialized poll callback for these operators to work in Datablocks view only */
+/* -------------------------------------------------------------------- */
+/** \name Animation Internal Utilities
+ * \{ */
+
+/**
+ * Specialized poll callback for these operators to work in data-blocks view only.
+ */
static bool ed_operator_outliner_datablocks_active(bContext *C)
{
ScrArea *area = CTX_wm_area(C);
@@ -1860,19 +1927,23 @@ static void tree_element_to_path(TreeElement *te,
BLI_freelistN(&hierarchy);
}
-/* =============================================== */
-/* Driver Operations */
+/** \} */
-/* These operators are only available in databrowser mode for now, as
- * they depend on having RNA paths and/or hierarchies available.
+/* -------------------------------------------------------------------- */
+/** \name Driver Internal Utilities
+ * \{ */
+
+/**
+ * Driver Operations
+ *
+ * These operators are only available in data-browser mode for now,
+ * as they depend on having RNA paths and/or hierarchies available.
*/
enum {
DRIVERS_EDITMODE_ADD = 0,
DRIVERS_EDITMODE_REMOVE,
} /*eDrivers_EditModes*/;
-/* Utilities ---------------------------------- */
-
/* Recursively iterate over tree, finding and working on selected items */
static void do_outliner_drivers_editop(SpaceOutliner *soops,
ListBase *tree,
@@ -1948,7 +2019,11 @@ static void do_outliner_drivers_editop(SpaceOutliner *soops,
}
}
-/* Add Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Add Operator
+ * \{ */
static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op)
{
@@ -1983,7 +2058,11 @@ void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* Remove Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Remove Operator
+ * \{ */
static int outliner_drivers_deletesel_exec(bContext *C, wmOperator *op)
{
@@ -2018,10 +2097,16 @@ void OUTLINER_OT_drivers_delete_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* =============================================== */
-/* Keying Set Operations */
+/** \} */
-/* These operators are only available in databrowser mode for now, as
+/* -------------------------------------------------------------------- */
+/** \name Keying-Set Internal Utilities
+ * \{ */
+
+/**
+ * Keying-Set Operations
+ *
+ * These operators are only available in data-browser mode for now, as
* they depend on having RNA paths and/or hierarchies available.
*/
enum {
@@ -2029,8 +2114,6 @@ enum {
KEYINGSET_EDITMODE_REMOVE,
} /*eKeyingSet_EditModes*/;
-/* Utilities ---------------------------------- */
-
/* find the 'active' KeyingSet, and add if not found (if adding is allowed) */
// TODO: should this be an API func?
static KeyingSet *verify_active_keyingset(Scene *scene, short add)
@@ -2122,7 +2205,11 @@ static void do_outliner_keyingset_editop(SpaceOutliner *soops,
}
}
-/* Add Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Keying-Set Add Operator
+ * \{ */
static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op)
{
@@ -2163,7 +2250,11 @@ void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* Remove Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Keying-Set Remove Operator
+ * \{ */
static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -2200,8 +2291,11 @@ void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ************************************************************** */
-/* ORPHANED DATABLOCKS */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Purge Orphan Data-Blocks Operator
+ * \{ */
static bool ed_operator_outliner_id_orphans_active(bContext *C)
{
@@ -2213,7 +2307,7 @@ static bool ed_operator_outliner_id_orphans_active(bContext *C)
return true;
}
-/* Purge Orphans Operator --------------------------------------- */
+/** \} */
static void outliner_orphans_purge_tag(ID *id, int *num_tagged)
{
@@ -2331,3 +2425,5 @@ void OUTLINER_OT_orphans_purge(wmOperatorType *ot)
PropertyRNA *prop = RNA_def_int(ot->srna, "num_deleted", 0, 0, INT_MAX, "", "", 0, INT_MAX);
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
+
+/** \} */
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index 90092817acc..f2b64bc2a4b 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -108,7 +108,8 @@ typedef struct TreeElementIcon {
ID_LP, \
ID_HA, \
ID_PT, \
- ID_VO) || /* Only in 'blendfile' mode ... :/ */ \
+ ID_VO, \
+ ID_SIM) || /* Only in 'blendfile' mode ... :/ */ \
ELEM(GS((_id)->name), \
ID_SCR, \
ID_WM, \
@@ -430,6 +431,7 @@ void OUTLINER_OT_animdata_operation(struct wmOperatorType *ot);
void OUTLINER_OT_action_set(struct wmOperatorType *ot);
void OUTLINER_OT_constraint_operation(struct wmOperatorType *ot);
void OUTLINER_OT_modifier_operation(struct wmOperatorType *ot);
+void OUTLINER_OT_delete(struct wmOperatorType *ot);
/* ---------------------------------------------------------------- */
@@ -441,11 +443,16 @@ void outliner_keymap(struct wmKeyConfig *keyconf);
bool outliner_is_collection_tree_element(const TreeElement *te);
struct Collection *outliner_collection_from_tree_element(const TreeElement *te);
+void outliner_collection_delete(struct bContext *C,
+ struct Main *bmain,
+ struct Scene *scene,
+ struct ReportList *reports,
+ bool hierarchy);
void OUTLINER_OT_collection_new(struct wmOperatorType *ot);
void OUTLINER_OT_collection_duplicate_linked(struct wmOperatorType *ot);
void OUTLINER_OT_collection_duplicate(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_delete(struct wmOperatorType *ot);
+void OUTLINER_OT_collection_hierarchy_delete(struct wmOperatorType *ot);
void OUTLINER_OT_collection_objects_select(struct wmOperatorType *ot);
void OUTLINER_OT_collection_objects_deselect(struct wmOperatorType *ot);
void OUTLINER_OT_collection_link(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_outliner/outliner_ops.c b/source/blender/editors/space_outliner/outliner_ops.c
index 9d7efc7fe46..af7d97b6950 100644
--- a/source/blender/editors/space_outliner/outliner_ops.c
+++ b/source/blender/editors/space_outliner/outliner_ops.c
@@ -66,6 +66,7 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_action_set);
WM_operatortype_append(OUTLINER_OT_constraint_operation);
WM_operatortype_append(OUTLINER_OT_modifier_operation);
+ WM_operatortype_append(OUTLINER_OT_delete);
WM_operatortype_append(OUTLINER_OT_show_one_level);
WM_operatortype_append(OUTLINER_OT_show_active);
@@ -93,7 +94,7 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_collection_new);
WM_operatortype_append(OUTLINER_OT_collection_duplicate_linked);
WM_operatortype_append(OUTLINER_OT_collection_duplicate);
- WM_operatortype_append(OUTLINER_OT_collection_delete);
+ WM_operatortype_append(OUTLINER_OT_collection_hierarchy_delete);
WM_operatortype_append(OUTLINER_OT_collection_objects_select);
WM_operatortype_append(OUTLINER_OT_collection_objects_deselect);
WM_operatortype_append(OUTLINER_OT_collection_link);
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 8813af4c197..6b65167a921 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -39,6 +39,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
@@ -88,9 +89,9 @@
#include "outliner_intern.h"
-/* ****************************************************** */
-
-/* ************ SELECTION OPERATIONS ********* */
+/* -------------------------------------------------------------------- */
+/** \name ID/Library/Data Set/Un-link Utilities
+ * \{ */
static void set_operation_types(SpaceOutliner *soops,
ListBase *lb,
@@ -160,6 +161,7 @@ static void set_operation_types(SpaceOutliner *soops,
case ID_HA:
case ID_PT:
case ID_VO:
+ case ID_SIM:
is_standard_id = true;
break;
case ID_WM:
@@ -412,7 +414,12 @@ static void outliner_do_libdata_operation(bContext *C,
}
}
-/* ******************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Scene Menu Operator
+ * \{ */
+
typedef enum eOutliner_PropSceneOps {
OL_SCENE_OP_DELETE = 1,
} eOutliner_PropSceneOps;
@@ -500,7 +507,12 @@ void OUTLINER_OT_scene_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_scene_op_types, 0, "Scene Operation", "");
}
-/* ******************************************** */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Search Utilities
+ * \{ */
/**
* Stores the parent and a child element of a merged icon-row icon for
@@ -541,10 +553,10 @@ static void merged_element_search_cb_recursive(
}
/* Get a list of elements that match the search string */
-static void merged_element_search_cb(const bContext *UNUSED(C),
- void *data,
- const char *str,
- uiSearchItems *items)
+static void merged_element_search_update_fn(const bContext *UNUSED(C),
+ void *data,
+ const char *str,
+ uiSearchItems *items)
{
MergedSearchData *search_data = (MergedSearchData *)data;
TreeElement *parent = search_data->parent_element;
@@ -556,7 +568,7 @@ static void merged_element_search_cb(const bContext *UNUSED(C),
}
/* Activate an element from the merged element search menu */
-static void merged_element_search_call_cb(struct bContext *C, void *UNUSED(arg1), void *element)
+static void merged_element_search_exec_fn(struct bContext *C, void *UNUSED(arg1), void *element)
{
SpaceOutliner *soops = CTX_wm_space_outliner(C);
TreeElement *te = (TreeElement *)element;
@@ -588,7 +600,7 @@ static uiBlock *merged_element_search_menu(bContext *C, ARegion *region, void *d
but = uiDefSearchBut(
block, search, 0, ICON_VIEWZOOM, sizeof(search), 10, 10, menu_width, UI_UNIT_Y, 0, 0, "");
UI_but_func_search_set(
- but, NULL, merged_element_search_cb, data, NULL, merged_element_search_call_cb, NULL, NULL);
+ but, NULL, merged_element_search_update_fn, data, NULL, merged_element_search_exec_fn, NULL);
UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
/* Fake button to hold space for search items */
@@ -641,6 +653,12 @@ static void object_select_cb(bContext *C,
}
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Callbacks (Selection, Users & Library) Utilities
+ * \{ */
+
static void object_select_hierarchy_cb(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
@@ -671,13 +689,10 @@ static void object_deselect_cb(bContext *C,
}
}
-static void object_delete_cb(bContext *C,
- ReportList *reports,
- Scene *scene,
- TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep),
- TreeStoreElem *tselem,
- void *UNUSED(user_data))
+static void outliner_object_delete(bContext *C,
+ ReportList *reports,
+ Scene *scene,
+ TreeStoreElem *tselem)
{
Object *ob = (Object *)tselem->id;
if (ob) {
@@ -883,7 +898,11 @@ void outliner_do_object_operation(bContext *C,
outliner_do_object_operation_ex(C, reports, scene_act, soops, lb, operation_cb, NULL, true);
}
-/* ******************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal Tagging Utilities
+ * \{ */
static void clear_animdata_cb(int UNUSED(event),
TreeElement *UNUSED(te),
@@ -935,7 +954,11 @@ static void refreshdrivers_animdata_cb(int UNUSED(event),
}
}
-/* --------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Operation Utilities
+ * \{ */
typedef enum eOutliner_PropDataOps {
OL_DOP_SELECT = 1,
@@ -1308,13 +1331,16 @@ static void object_batch_delete_hierarchy_cb(bContext *C,
}
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Menu Operator
+ * \{ */
enum {
OL_OP_SELECT = 1,
OL_OP_DESELECT,
OL_OP_SELECT_HIERARCHY,
- OL_OP_DELETE,
OL_OP_DELETE_HIERARCHY,
OL_OP_REMAP,
OL_OP_LOCALIZED, /* disabled, see below */
@@ -1330,7 +1356,6 @@ static const EnumPropertyItem prop_object_op_types[] = {
{OL_OP_SELECT, "SELECT", ICON_RESTRICT_SELECT_OFF, "Select", ""},
{OL_OP_DESELECT, "DESELECT", 0, "Deselect", ""},
{OL_OP_SELECT_HIERARCHY, "SELECT_HIERARCHY", 0, "Select Hierarchy", ""},
- {OL_OP_DELETE, "DELETE", ICON_X, "Delete", ""},
{OL_OP_DELETE_HIERARCHY, "DELETE_HIERARCHY", 0, "Delete Hierarchy", ""},
{OL_OP_REMAP,
"REMAP",
@@ -1386,29 +1411,6 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
str = "Deselect Objects";
selection_changed = true;
}
- else if (event == OL_OP_DELETE) {
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const Base *basact_prev = BASACT(view_layer);
-
- outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_delete_cb);
-
- /* XXX: tree management normally happens from draw_outliner(), but when
- * you're clicking to fast on Delete object from context menu in
- * outliner several mouse events can be handled in one cycle without
- * handling notifiers/redraw which leads to deleting the same object twice.
- * cleanup tree here to prevent such cases. */
- outliner_cleanup_tree(soops);
-
- DEG_relations_tag_update(bmain);
- str = "Delete Objects";
- DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- if (basact_prev != BASACT(view_layer)) {
- WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
- WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, LayerObjects, active);
- }
- selection_changed = true;
- }
else if (event == OL_OP_DELETE_HIERARCHY) {
ViewLayer *view_layer = CTX_data_view_layer(C);
const Base *basact_prev = BASACT(view_layer);
@@ -1433,7 +1435,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
BKE_id_multi_tagged_delete(bmain);
}
- /* XXX: See OL_OP_DELETE comment above. */
+ /* XXX: See outliner_delete_exec comment below. */
outliner_cleanup_tree(soops);
DEG_relations_tag_update(bmain);
@@ -1503,7 +1505,85 @@ void OUTLINER_OT_object_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_object_op_types, 0, "Object Operation", "");
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete Object/Collection Operator
+ * \{ */
+
+static void outliner_objects_delete(
+ bContext *C, Scene *scene, SpaceOutliner *soops, ReportList *reports, ListBase *lb)
+{
+ LISTBASE_FOREACH (TreeElement *, te, lb) {
+ TreeStoreElem *tselem = TREESTORE(te);
+
+ if (tselem->flag & TSE_SELECTED) {
+ if (tselem->type == 0 && te->idcode == ID_OB) {
+ outliner_object_delete(C, reports, scene, tselem);
+ }
+ }
+
+ if (TSELEM_OPEN(tselem, soops)) {
+ outliner_objects_delete(C, scene, soops, reports, &te->subtree);
+ }
+ }
+}
+
+static int outliner_delete_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ struct wmMsgBus *mbus = CTX_wm_message_bus(C);
+
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const Base *basact_prev = BASACT(view_layer);
+
+ outliner_collection_delete(C, bmain, scene, op->reports, false);
+ outliner_objects_delete(C, scene, soops, op->reports, &soops->tree);
+
+ /* Tree management normally happens from draw_outliner(), but when
+ * you're clicking too fast on Delete object from context menu in
+ * outliner several mouse events can be handled in one cycle without
+ * handling notifiers/redraw which leads to deleting the same object twice.
+ * cleanup tree here to prevent such cases. */
+ outliner_cleanup_tree(soops);
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
+ DEG_relations_tag_update(bmain);
+
+ if (basact_prev != BASACT(view_layer)) {
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
+ WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, LayerObjects, active);
+ }
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ ED_outliner_select_sync_from_object_tag(C);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Delete";
+ ot->idname = "OUTLINER_OT_delete";
+ ot->description = "Delete selected objects and collections";
+
+ /* callbacks */
+ ot->exec = outliner_delete_exec;
+ ot->poll = ED_operator_outliner_active;
+
+ /* flags */
+ ot->flag |= OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID-Data Menu Operator
+ * \{ */
typedef enum eOutlinerIdOpTypes {
OUTLINER_IDOP_INVALID = 0,
@@ -1810,7 +1890,11 @@ void OUTLINER_OT_id_operation(wmOperatorType *ot)
RNA_def_enum_funcs(ot->prop, outliner_id_operation_itemf);
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Library Menu Operator
+ * \{ */
typedef enum eOutlinerLibOpTypes {
OL_LIB_INVALID = 0,
@@ -1911,7 +1995,11 @@ void OUTLINER_OT_lib_operation(wmOperatorType *ot)
ot->srna, "type", outliner_lib_op_type_items, 0, "Library Operation", "");
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Outliner Set Active Action Operator
+ * \{ */
static void outliner_do_id_set_operation(
SpaceOutliner *soops,
@@ -1937,8 +2025,6 @@ static void outliner_do_id_set_operation(
}
}
-/* ------------------------------------------ */
-
static void actionset_id_cb(TreeElement *UNUSED(te),
TreeStoreElem *tselem,
TreeStoreElem *tsep,
@@ -2036,7 +2122,11 @@ void OUTLINER_OT_action_set(wmOperatorType *ot)
ot->prop = prop;
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Animation Menu Operator
+ * \{ */
typedef enum eOutliner_AnimDataOps {
OUTLINER_ANIMOP_INVALID = 0,
@@ -2156,7 +2246,11 @@ void OUTLINER_OT_animdata_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_animdata_op_types, 0, "Animation Operation", "");
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Constraint Menu Operator
+ * \{ */
static const EnumPropertyItem prop_constraint_op_types[] = {
{OL_CONSTRAINTOP_ENABLE, "ENABLE", ICON_HIDE_OFF, "Enable", ""},
@@ -2202,7 +2296,11 @@ void OUTLINER_OT_constraint_operation(wmOperatorType *ot)
ot->srna, "type", prop_constraint_op_types, 0, "Constraint Operation", "");
}
-/* ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Modifier Menu Operator
+ * \{ */
static const EnumPropertyItem prop_modifier_op_types[] = {
{OL_MODIFIER_OP_TOGVIS, "TOGVIS", ICON_RESTRICT_VIEW_OFF, "Toggle viewport use", ""},
@@ -2247,7 +2345,11 @@ void OUTLINER_OT_modifier_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_modifier_op_types, 0, "Modifier Operation", "");
}
-/* ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Data Menu Operator
+ * \{ */
// XXX: select linked is for RNA structs only
static const EnumPropertyItem prop_data_op_types[] = {
@@ -2340,7 +2442,11 @@ void OUTLINER_OT_data_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_data_op_types, 0, "Data Operation", "");
}
-/* ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Context Menu Operator
+ * \{ */
static int outliner_operator_menu(bContext *C, const char *opname)
{
@@ -2506,4 +2612,4 @@ void OUTLINER_OT_operation(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* ****************************************************** */
+/** \} */
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index b226d291188..7bb62b0d1e2 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -46,6 +46,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
@@ -58,7 +59,7 @@
#include "BLT_translation.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_idtype.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
@@ -773,6 +774,13 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
outliner_add_element(soops, &te->subtree, volume, te, TSE_ANIM_DATA, 0);
break;
}
+ case ID_SIM: {
+ Simulation *simulation = (Simulation *)id;
+ if (outliner_animdata_test(simulation->adt)) {
+ outliner_add_element(soops, &te->subtree, simulation, te, TSE_ANIM_DATA, 0);
+ }
+ break;
+ }
default:
break;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 5d8851d5e3d..1f06ab68516 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -2299,10 +2299,10 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
cfra_flag |= DRAWCFRA_UNIT_SECONDS;
}
- /* Draw playhead. */
+ /* Draw the current frame indicator. */
ANIM_draw_cfra(C, v2d, cfra_flag);
- /* Draw overlap playhead. */
+ /* Draw overlap frame frame indicator. */
if (scene->ed && scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW) {
int cfra_over = (scene->ed->over_flag & SEQ_EDIT_OVERLAY_ABS) ?
scene->ed->over_cfra :
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 8624da9e8c2..ea0d5785d22 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -214,20 +214,41 @@ static void seq_proxy_build_job(const bContext *C, ReportList *reports)
}
file_list = BLI_gset_new(BLI_ghashutil_strhash_p, BLI_ghashutil_strcmp, "file list");
+ bool selected = false; /* Check for no selected strips */
+
SEQP_BEGIN (ed, seq) {
- if ((seq->flag & SELECT)) {
- bool success = BKE_sequencer_proxy_rebuild_context(
- pj->main, pj->depsgraph, pj->scene, seq, file_list, &pj->queue);
- if (!success) {
- BKE_reportf(reports, RPT_ERROR, "Could not build proxy for strip %s", seq->name);
- }
+ if (!ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_IMAGE, SEQ_TYPE_META) ||
+ (seq->flag & SELECT) == 0) {
+ continue;
+ }
+
+ selected = true;
+ if (!(seq->flag & SEQ_USE_PROXY)) {
+ BKE_reportf(reports, RPT_WARNING, "Proxy is not enabled for %s, skipping.", seq->name);
+ continue;
+ }
+ else if (seq->strip->proxy->build_size_flags == 0) {
+ BKE_reportf(reports, RPT_WARNING, "Resolution is not selected for %s, skipping.", seq->name);
+ continue;
+ }
+
+ bool success = BKE_sequencer_proxy_rebuild_context(
+ pj->main, pj->depsgraph, pj->scene, seq, file_list, &pj->queue);
+
+ if (!success && (seq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) != 0) {
+ BKE_reportf(reports, RPT_WARNING, "Overwrite is not checked for %s, skipping.", seq->name);
}
}
SEQ_END;
+ if (!selected) {
+ BKE_reportf(reports, RPT_WARNING, "Select movie or image strips.");
+ return;
+ }
+
BLI_gset_free(file_list, MEM_freeN);
- if (!WM_jobs_is_running(wm_job)) {
+ if (selected && !WM_jobs_is_running(wm_job)) {
G.is_break = false;
WM_jobs_start(CTX_wm_manager(C), wm_job);
}
@@ -290,7 +311,7 @@ static int mouse_frame_side(View2D *v2d, short mouse_x, int frame)
mval[0] = mouse_x;
mval[1] = 0;
- /* Choose the side based on which side of the playhead the mouse is on. */
+ /* Choose the side based on which side of the current frame the mouse is on. */
UI_view2d_region_to_view(v2d, mval[0], mval[1], &mouseloc[0], &mouseloc[1]);
return mouseloc[0] > frame ? SEQ_SIDE_RIGHT : SEQ_SIDE_LEFT;
@@ -1355,7 +1376,7 @@ static int sequencer_snap_invoke(bContext *C, wmOperator *op, const wmEvent *UNU
void SEQUENCER_OT_snap(struct wmOperatorType *ot)
{
/* Identifiers. */
- ot->name = "Snap Strips to Playhead";
+ ot->name = "Snap Strips to the Current Frame";
ot->idname = "SEQUENCER_OT_snap";
ot->description = "Frame where selected strips will be snapped";
@@ -1652,10 +1673,10 @@ static void sequencer_slip_update_header(Scene *scene, ScrArea *area, SlipData *
if (hasNumInput(&data->num_input)) {
char num_str[NUM_STR_REP_LEN];
outputNumInput(&data->num_input, num_str, &scene->unit);
- BLI_snprintf(msg, sizeof(msg), TIP_("Trim offset: %s"), num_str);
+ BLI_snprintf(msg, sizeof(msg), TIP_("Slip offset: %s"), num_str);
}
else {
- BLI_snprintf(msg, sizeof(msg), TIP_("Trim offset: %d"), offset);
+ BLI_snprintf(msg, sizeof(msg), TIP_("Slip offset: %d"), offset);
}
}
@@ -1706,7 +1727,7 @@ static int sequencer_slip_modal(bContext *C, wmOperator *op, const wmEvent *even
mouse_x = event->mval[0];
}
- /* Choose the side based on which side of the playhead the mouse is. */
+ /* Choose the side based on which side of the current frame the mouse is. */
UI_view2d_region_to_view(v2d, mouse_x, 0, &mouseloc[0], &mouseloc[1]);
offset = mouseloc[0] - data->init_mouseloc[0];
@@ -2353,7 +2374,7 @@ void SEQUENCER_OT_split(struct wmOperatorType *ot)
"use_cursor_position",
0,
"Use Cursor Position",
- "Split at position of the cursor instead of playhead");
+ "Split at position of the cursor instead of current frame");
prop = RNA_def_enum(ot->srna,
"side",
@@ -2508,7 +2529,7 @@ static int sequencer_delete_invoke(bContext *C, wmOperator *op, const wmEvent *e
}
}
- return WM_operator_confirm(C, op, event);
+ return sequencer_delete_exec(C, op);
}
void SEQUENCER_OT_delete(wmOperatorType *ot)
@@ -2930,7 +2951,7 @@ static int sequencer_view_all_exec(bContext *C, wmOperator *op)
void SEQUENCER_OT_view_all(wmOperatorType *ot)
{
/* Identifiers. */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->idname = "SEQUENCER_OT_view_all";
ot->description = "View all the strips in the sequencer";
@@ -2955,7 +2976,7 @@ void SEQUENCER_OT_view_frame(wmOperatorType *ot)
/* Identifiers. */
ot->name = "Go to Current Frame";
ot->idname = "SEQUENCER_OT_view_frame";
- ot->description = "Move the view to the playhead";
+ ot->description = "Move the view to the current frame";
/* Api callbacks. */
ot->exec = sequencer_view_frame_exec;
@@ -3017,7 +3038,7 @@ static int sequencer_view_all_preview_exec(bContext *C, wmOperator *UNUSED(op))
void SEQUENCER_OT_view_all_preview(wmOperatorType *ot)
{
/* Identifiers. */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->idname = "SEQUENCER_OT_view_all_preview";
ot->description = "Zoom preview to fit in the area";
@@ -3757,12 +3778,7 @@ static int sequencer_enable_proxies_exec(bContext *C, wmOperator *op)
SEQP_BEGIN (ed, seq) {
if ((seq->flag & SELECT)) {
- if (ELEM(seq->type,
- SEQ_TYPE_MOVIE,
- SEQ_TYPE_IMAGE,
- SEQ_TYPE_META,
- SEQ_TYPE_SCENE,
- SEQ_TYPE_MULTICAM)) {
+ if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_IMAGE, SEQ_TYPE_META)) {
BKE_sequencer_proxy_set(seq, turnon);
if (seq->strip->proxy == NULL) {
continue;
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 708682cd04f..0e7e691c748 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -191,6 +191,7 @@ enum {
SEQ_SELECT_LR_MOUSE,
SEQ_SELECT_LR_LEFT,
SEQ_SELECT_LR_RIGHT,
+ SEQ_SELECT_LR_OVERLAP,
};
/* Defines used internally. */
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index b06bc7ad8b7..243a6e193eb 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -447,7 +447,6 @@ static void draw_histogram_bar(ImBuf *ibuf, int x, float val, int col)
typedef struct MakeHistogramViewData {
const ImBuf *ibuf;
- uint32_t (*bins)[HIS_STEPS];
} MakeHistogramViewData;
static void make_histogram_view_from_ibuf_byte_fn(void *__restrict userdata,
@@ -469,17 +468,16 @@ static void make_histogram_view_from_ibuf_byte_fn(void *__restrict userdata,
}
}
-static void make_histogram_view_from_ibuf_finalize(void *__restrict userdata,
- void *__restrict userdata_chunk)
+static void make_histogram_view_from_ibuf_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- MakeHistogramViewData *data = userdata;
- uint32_t(*bins)[HIS_STEPS] = data->bins;
-
- uint32_t(*cur_bins)[HIS_STEPS] = userdata_chunk;
+ uint32_t(*join_bins)[HIS_STEPS] = chunk_join;
+ uint32_t(*bins)[HIS_STEPS] = chunk;
for (int j = 3; j--;) {
for (int i = 0; i < HIS_STEPS; i++) {
- bins[j][i] += cur_bins[j][i];
+ join_bins[j][i] += bins[j][i];
}
}
}
@@ -496,14 +494,13 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf)
MakeHistogramViewData data = {
.ibuf = ibuf,
- .bins = bins,
};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (ibuf->y >= 256);
settings.userdata_chunk = bins;
settings.userdata_chunk_size = sizeof(bins);
- settings.func_finalize = make_histogram_view_from_ibuf_finalize;
+ settings.func_reduce = make_histogram_view_from_ibuf_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, make_histogram_view_from_ibuf_byte_fn, &settings);
nr = nb = ng = 0;
@@ -582,14 +579,13 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf)
MakeHistogramViewData data = {
.ibuf = ibuf,
- .bins = bins,
};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (ibuf->y >= 256);
settings.userdata_chunk = bins;
settings.userdata_chunk_size = sizeof(bins);
- settings.func_finalize = make_histogram_view_from_ibuf_finalize;
+ settings.func_reduce = make_histogram_view_from_ibuf_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, make_histogram_view_from_ibuf_float_fn, &settings);
nr = nb = ng = 0;
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index c5472ed88e5..2e6cd7f7442 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -412,6 +412,7 @@ static int sequencer_select_exec(bContext *C, wmOperator *op)
ret_value = OPERATOR_FINISHED;
}
+ /* Select left, right or overlapping the current frame. */
else if (left_right != SEQ_SELECT_LR_NONE) {
/* Use different logic for this. */
float x;
@@ -420,20 +421,35 @@ static int sequencer_select_exec(bContext *C, wmOperator *op)
}
switch (left_right) {
- case SEQ_SELECT_LR_MOUSE:
+ case SEQ_SELECT_LR_MOUSE: {
+ /* 10px margin around current frame to select under the current frame with mouse. */
+ float margin = BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask) * 10;
x = UI_view2d_region_to_view_x(v2d, mval[0]);
+ if (x >= CFRA - margin && x <= CFRA + margin) {
+ x = CFRA;
+ }
break;
+ }
case SEQ_SELECT_LR_LEFT:
x = CFRA - 1.0f;
break;
case SEQ_SELECT_LR_RIGHT:
+ x = CFRA + 1.0f;
+ break;
+ case SEQ_SELECT_LR_OVERLAP:
default:
x = CFRA;
break;
}
SEQP_BEGIN (ed, seq) {
- if (((x < CFRA) && (seq->enddisp <= CFRA)) || ((x >= CFRA) && (seq->startdisp >= CFRA))) {
+ /* Select overlapping the current frame. */
+ if ((x == CFRA) && (seq->startdisp <= CFRA) && (seq->enddisp >= CFRA)) {
+ seq->flag = SELECT;
+ recurs_sel_seq(seq);
+ }
+ /* Select left or right. */
+ else if ((x < CFRA && seq->enddisp <= CFRA) || (x > CFRA && seq->startdisp >= CFRA)) {
seq->flag |= SELECT;
recurs_sel_seq(seq);
}
@@ -627,8 +643,9 @@ void SEQUENCER_OT_select(wmOperatorType *ot)
static const EnumPropertyItem sequencer_select_left_right_types[] = {
{SEQ_SELECT_LR_NONE, "NONE", 0, "None", "Don't do left-right selection"},
{SEQ_SELECT_LR_MOUSE, "MOUSE", 0, "Mouse", "Use mouse position for selection"},
- {SEQ_SELECT_LR_LEFT, "LEFT", 0, "Left", "Select left"},
- {SEQ_SELECT_LR_RIGHT, "RIGHT", 0, "Right", "Select right"},
+ {SEQ_SELECT_LR_LEFT, "LEFT", 0, "Left", "Select to the left of the current frame"},
+ {SEQ_SELECT_LR_RIGHT, "RIGHT", 0, "Right", "Select to the right of the current frame"},
+ {SEQ_SELECT_LR_OVERLAP, "OVERLAP", 0, "Overlap", "Select overlapping the current frame"},
{0, NULL, 0, NULL, NULL},
};
PropertyRNA *prop;
diff --git a/source/blender/editors/space_view3d/CMakeLists.txt b/source/blender/editors/space_view3d/CMakeLists.txt
index c7fe82e0cbb..f2536cfac62 100644
--- a/source/blender/editors/space_view3d/CMakeLists.txt
+++ b/source/blender/editors/space_view3d/CMakeLists.txt
@@ -64,6 +64,7 @@ set(SRC
view3d_header.c
view3d_iterators.c
view3d_ops.c
+ view3d_placement.c
view3d_project.c
view3d_select.c
view3d_snap.c
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 51607c5daa3..4fc98789c18 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -675,6 +675,8 @@ static void view3d_widgets(void)
WM_gizmogrouptype_append(VIEW3D_GGT_ruler);
WM_gizmotype_append(VIEW3D_GT_ruler_item);
+ WM_gizmogrouptype_append(VIEW3D_GGT_placement);
+
WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_navigate);
WM_gizmotype_append(VIEW3D_GT_navigate_rotate);
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index e58559f4f6b..fac378ae104 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -63,6 +63,7 @@
#include "ED_armature.h"
#include "ED_gpencil.h"
+#include "ED_info.h"
#include "ED_keyframing.h"
#include "ED_screen.h"
#include "ED_screen_types.h"
@@ -101,6 +102,8 @@
#define M_GOLDEN_RATIO_CONJUGATE 0.618033988749895f
+#define VIEW3D_OVERLAY_LINEHEIGHT (0.9f * U.widget_unit)
+
/* -------------------------------------------------------------------- */
/** \name General Functions
* \{ */
@@ -1341,7 +1344,7 @@ static void draw_viewport_name(ARegion *region, View3D *v3d, int xoffset, int *y
UI_FontThemeColor(BLF_default(), TH_TEXT_HI);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_draw_default(xoffset, *yoffset, 0.0f, name, sizeof(tmpstr));
@@ -1473,7 +1476,7 @@ static void draw_selected_name(
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_draw_default(xoffset, *yoffset, 0.0f, info, sizeof(info));
BLF_disable(font_id, BLF_SHADOW);
@@ -1494,7 +1497,7 @@ static void draw_grid_unit_name(
BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid);
}
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_enable(font_id, BLF_SHADOW);
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
@@ -1515,6 +1518,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
+ Main *bmain = CTX_data_main(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
#ifdef WITH_INPUT_NDOF
if ((U.ndof_flag & NDOF_SHOW_GUIDE) && ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) &&
@@ -1550,8 +1555,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
}
}
- int xoffset = rect->xmin + U.widget_unit;
- int yoffset = rect->ymax;
+ int xoffset = rect->xmin + (0.5f * U.widget_unit);
+ int yoffset = rect->ymax - (0.1f * U.widget_unit);
if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) {
if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_no_scrub(wm)) {
@@ -1562,7 +1567,6 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
}
if (U.uiflag & USER_DRAWVIEWINFO) {
- ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
draw_selected_name(scene, view_layer, ob, xoffset, &yoffset);
}
@@ -1571,10 +1575,12 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
/* draw below the viewport name */
draw_grid_unit_name(scene, rv3d, v3d, xoffset, &yoffset);
}
+
+ DRW_draw_region_engine_info(xoffset, &yoffset, VIEW3D_OVERLAY_LINEHEIGHT);
}
- if ((v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) {
- DRW_draw_region_engine_info(xoffset, yoffset);
+ if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_STATS)) {
+ ED_info_draw_stats(bmain, scene, view_layer, xoffset, &yoffset, VIEW3D_OVERLAY_LINEHEIGHT);
}
BLF_batch_draw_end();
@@ -2493,7 +2499,7 @@ void ED_scene_draw_fps(const Scene *scene, int xoffset, int *yoffset)
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
#ifdef WITH_INTERNATIONAL
BLF_draw_default(xoffset, *yoffset, 0.0f, printable, sizeof(printable));
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 0a30336aed8..edd75d8e561 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2980,7 +2980,7 @@ static int view3d_all_exec(bContext *C, wmOperator *op)
void VIEW3D_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "View All";
+ ot->name = "Frame All";
ot->description = "View all objects in scene";
ot->idname = "VIEW3D_OT_view_all";
@@ -3349,7 +3349,7 @@ void VIEW3D_OT_view_center_pick(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name View Camera Center Operator
+/** \name Frame Camera Bounds Operator
* \{ */
static int view3d_center_camera_exec(bContext *C, wmOperator *UNUSED(op))
@@ -3386,8 +3386,8 @@ static int view3d_center_camera_exec(bContext *C, wmOperator *UNUSED(op))
void VIEW3D_OT_view_center_camera(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "View Camera Center";
- ot->description = "Center the camera view";
+ ot->name = "Frame Camera Bounds";
+ ot->description = "Center the camera view, resizing the view to fit its bounds";
ot->idname = "VIEW3D_OT_view_center_camera";
/* api callbacks */
@@ -5018,7 +5018,6 @@ void ED_view3d_cursor3d_position_rotation(bContext *C,
float cursor_co[3],
float cursor_quat[4])
{
- Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
ARegion *region = CTX_wm_region(C);
@@ -5052,7 +5051,7 @@ void ED_view3d_cursor3d_position_rotation(bContext *C,
float ray_co[3];
struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d(
- bmain, scene, 0, region, v3d);
+ scene, 0, region, v3d);
float obmat[4][4];
Object *ob_dummy = NULL;
@@ -5372,6 +5371,7 @@ void VIEW3D_OT_toggle_xray(wmOperatorType *ot)
/* identifiers */
ot->name = "Toggle X-Ray";
ot->idname = "VIEW3D_OT_toggle_xray";
+ ot->description = "Transparent scene display. Allow selecting through items";
/* api callbacks */
ot->exec = toggle_xray_exec;
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
index 36c4b32e318..f3bc0a8a15b 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
@@ -40,6 +40,7 @@
#include "DNA_object_types.h"
#include "DNA_view3d_types.h"
+#include "ED_gizmo_library.h"
#include "ED_gizmo_utils.h"
#include "ED_gpencil.h"
#include "ED_screen.h"
@@ -57,6 +58,8 @@
#include "WM_toolsystem.h"
#include "WM_types.h"
+#include "DEG_depsgraph_query.h"
+
#include "view3d_intern.h" /* own include */
#include "GPU_immediate.h"
@@ -95,10 +98,6 @@ enum {
RULER_STATE_DRAG,
};
-enum {
- RULER_SNAP_OK = (1 << 0),
-};
-
struct RulerItem;
typedef struct RulerInfo {
@@ -107,19 +106,25 @@ typedef struct RulerInfo {
int snap_flag;
int state;
- struct SnapObjectContext *snap_context;
-
/* wm state */
+ wmWindowManager *wm;
wmWindow *win;
ScrArea *area;
ARegion *region; /* re-assigned every modal update */
/* Track changes in state. */
struct {
+#ifndef USE_SNAP_DETECT_FROM_KEYMAP_HACK
bool do_snap;
+#endif
bool do_thickness;
} drag_state_prev;
+ struct {
+ wmGizmo *gizmo;
+ PropertyRNA *prop_prevpoint;
+ } snap_data;
+
} RulerInfo;
/* -------------------------------------------------------------------- */
@@ -270,26 +275,17 @@ static bool view3d_ruler_pick(wmGizmoGroup *gzgroup,
* Ensure the 'snap_context' is only cached while dragging,
* needed since the user may toggle modes between tool use.
*/
-static void ruler_state_set(bContext *C, RulerInfo *ruler_info, int state)
+static void ruler_state_set(RulerInfo *ruler_info, int state)
{
- Main *bmain = CTX_data_main(C);
if (state == ruler_info->state) {
return;
}
- /* always remove */
- if (ruler_info->snap_context) {
- ED_transform_snap_object_context_destroy(ruler_info->snap_context);
- ruler_info->snap_context = NULL;
- }
-
if (state == RULER_STATE_NORMAL) {
/* pass */
}
else if (state == RULER_STATE_DRAG) {
memset(&ruler_info->drag_state_prev, 0x0, sizeof(ruler_info->drag_state_prev));
- ruler_info->snap_context = ED_transform_snap_object_context_create_view3d(
- bmain, CTX_data_scene(C), 0, ruler_info->region, CTX_wm_view3d(C));
}
else {
BLI_assert(0);
@@ -308,13 +304,18 @@ static bool view3d_ruler_item_mousemove(struct Depsgraph *depsgraph,
RulerInfo *ruler_info,
RulerItem *ruler_item,
const int mval[2],
- const bool do_thickness,
- const bool do_snap)
+ const bool do_thickness
+#ifndef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+ ,
+ const bool do_snap
+#endif
+)
{
+ wmGizmo *snap_gizmo = ruler_info->snap_data.gizmo;
const float eps_bias = 0.0002f;
float dist_px = MVAL_MAX_PX_DIST * U.pixelsize; /* snap dist */
- ruler_info->snap_flag &= ~RULER_SNAP_OK;
+ WM_gizmo_set_flag(snap_gizmo, WM_GIZMO_HIDDEN, true);
if (ruler_item) {
RulerInteraction *inter = ruler_item->gz.interaction_data;
@@ -323,8 +324,10 @@ static bool view3d_ruler_item_mousemove(struct Depsgraph *depsgraph,
copy_v3_v3(co, inter->drag_start_co);
view3d_ruler_item_project(ruler_info, co, mval);
if (do_thickness && inter->co_index != 1) {
- // Scene *scene = CTX_data_scene(C);
- // View3D *v3d = ruler_info->area->spacedata.first;
+ Scene *scene = DEG_get_input_scene(depsgraph);
+ View3D *v3d = ruler_info->area->spacedata.first;
+ SnapObjectContext *snap_context = ED_gizmotypes_snap_3d_context_ensure(
+ scene, ruler_info->region, v3d, snap_gizmo);
const float mval_fl[2] = {UNPACK2(mval)};
float ray_normal[3];
float ray_start[3];
@@ -332,7 +335,7 @@ static bool view3d_ruler_item_mousemove(struct Depsgraph *depsgraph,
co_other = ruler_item->co[inter->co_index == 0 ? 2 : 0];
- if (ED_transform_snap_object_project_view3d(ruler_info->snap_context,
+ if (ED_transform_snap_object_project_view3d(snap_context,
depsgraph,
SCE_SNAP_MODE_FACE,
&(const struct SnapObjectParams){
@@ -347,7 +350,7 @@ static bool view3d_ruler_item_mousemove(struct Depsgraph *depsgraph,
negate_v3(ray_normal);
/* add some bias */
madd_v3_v3v3fl(ray_start, co, ray_normal, eps_bias);
- ED_transform_snap_object_project_ray(ruler_info->snap_context,
+ ED_transform_snap_object_project_ray(snap_context,
depsgraph,
&(const struct SnapObjectParams){
.snap_select = SNAP_ALL,
@@ -360,7 +363,12 @@ static bool view3d_ruler_item_mousemove(struct Depsgraph *depsgraph,
NULL);
}
}
- else if (do_snap) {
+ else
+#ifndef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+ if (do_snap)
+#endif
+ {
+ View3D *v3d = ruler_info->area->spacedata.first;
const float mval_fl[2] = {UNPACK2(mval)};
float *prev_point = NULL;
@@ -375,23 +383,16 @@ static bool view3d_ruler_item_mousemove(struct Depsgraph *depsgraph,
prev_point = ruler_item->co[0];
}
}
+ if (prev_point != NULL) {
+ RNA_property_float_set_array(
+ snap_gizmo->ptr, ruler_info->snap_data.prop_prevpoint, prev_point);
+ }
+
+ short snap_elem = ED_gizmotypes_snap_3d_update(
+ snap_gizmo, depsgraph, ruler_info->region, v3d, ruler_info->wm, mval_fl, co, NULL);
- if (ED_transform_snap_object_project_view3d(
- ruler_info->snap_context,
- depsgraph,
- (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE |
- SCE_SNAP_MODE_EDGE_MIDPOINT | SCE_SNAP_MODE_EDGE_PERPENDICULAR),
- &(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
- .use_object_edit_cage = true,
- .use_occlusion_test = true,
- },
- mval_fl,
- prev_point,
- &dist_px,
- co,
- NULL)) {
- ruler_info->snap_flag |= RULER_SNAP_OK;
+ if (snap_elem) {
+ WM_gizmo_set_flag(snap_gizmo, WM_GIZMO_HIDDEN, false);
}
}
return true;
@@ -418,6 +419,15 @@ static bGPDlayer *view3d_ruler_layer_get(bGPdata *gpd)
return NULL;
}
+static RulerItem *gzgroup_ruler_item_first_get(wmGizmoGroup *gzgroup)
+{
+#ifndef NDEBUG
+ RulerInfo *ruler_info = gzgroup->customdata;
+ BLI_assert(gzgroup->gizmos.first == ruler_info->snap_data.gizmo);
+#endif
+ return (RulerItem *)((wmGizmo *)gzgroup->gizmos.first)->next;
+}
+
#define RULER_ID "RulerData3D"
static bool view3d_ruler_to_gpencil(bContext *C, wmGizmoGroup *gzgroup)
{
@@ -449,7 +459,7 @@ static bool view3d_ruler_to_gpencil(bContext *C, wmGizmoGroup *gzgroup)
gpf = BKE_gpencil_layer_frame_get(gpl, CFRA, GP_GETFRAME_ADD_NEW);
BKE_gpencil_free_strokes(gpf);
- for (ruler_item = gzgroup->gizmos.first; ruler_item;
+ for (ruler_item = gzgroup_ruler_item_first_get(gzgroup); ruler_item;
ruler_item = (RulerItem *)ruler_item->gz.next) {
bGPDspoint *pt;
int j;
@@ -557,6 +567,12 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
uchar color_wire[3];
float color_back[4] = {1.0f, 1.0f, 1.0f, 0.5f};
+ /* Pixel Space. */
+ GPU_matrix_push_projection();
+ GPU_matrix_push();
+ GPU_matrix_identity_set();
+ wmOrtho2_region_pixelspace(region);
+
/* anti-aliased lines for more consistent appearance */
GPU_line_smooth(true);
GPU_line_width(1.0f);
@@ -886,27 +902,10 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
BLF_disable(blf_mono_font, BLF_ROTATION);
-#undef ARC_STEPS
-
- /* draw snap */
- if ((ruler_info->snap_flag & RULER_SNAP_OK) && (ruler_info->state == RULER_STATE_DRAG) &&
- (ruler_item->gz.interaction_data != NULL)) {
- RulerInteraction *inter = ruler_item->gz.interaction_data;
- /* size from drawSnapping */
- const float size = 2.5f * UI_GetThemeValuef(TH_VERTEX_SIZE);
- float co_ss_snap[3];
- ED_view3d_project_float_global(
- region, ruler_item->co[inter->co_index], co_ss_snap, V3D_PROJ_TEST_NOP);
-
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformThemeColor3(TH_GIZMO_VIEW_ALIGN);
-
- imm_draw_circle_wire_2d(pos, co_ss_snap[0], co_ss_snap[1], size * U.pixelsize, 32);
+ GPU_matrix_pop();
+ GPU_matrix_pop_projection();
- immUnbindProgram();
- }
+#undef ARC_STEPS
}
static int gizmo_ruler_test_select(bContext *UNUSED(C), wmGizmo *gz, const int mval[2])
@@ -939,35 +938,36 @@ static int gizmo_ruler_modal(bContext *C,
RulerInfo *ruler_info = gz->parent_gzgroup->customdata;
RulerItem *ruler_item = (RulerItem *)gz;
ARegion *region = CTX_wm_region(C);
- bool do_cursor_update = false;
+ bool do_cursor_update = (event->val == KM_RELEASE) || (event->type == MOUSEMOVE);
ruler_info->region = region;
- switch (event->type) {
- case MOUSEMOVE: {
- do_cursor_update = true;
- break;
- }
- }
-
- const bool do_snap = tweak_flag & WM_GIZMO_TWEAK_SNAP;
+#ifndef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+ const bool do_snap = !(tweak_flag & WM_GIZMO_TWEAK_SNAP);
+#endif
const bool do_thickness = tweak_flag & WM_GIZMO_TWEAK_PRECISE;
- if ((ruler_info->drag_state_prev.do_snap != do_snap) ||
- (ruler_info->drag_state_prev.do_thickness != do_thickness)) {
+ if ((ruler_info->drag_state_prev.do_thickness != do_thickness)) {
do_cursor_update = true;
}
if (do_cursor_update) {
if (ruler_info->state == RULER_STATE_DRAG) {
struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- if (view3d_ruler_item_mousemove(
- depsgraph, ruler_info, ruler_item, event->mval, do_thickness, do_snap)) {
+ if (view3d_ruler_item_mousemove(depsgraph,
+ ruler_info,
+ ruler_item,
+ event->mval,
+ do_thickness
+#ifndef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+ ,
+ do_snap
+#endif
+ )) {
do_draw = true;
}
}
}
- ruler_info->drag_state_prev.do_snap = do_snap;
ruler_info->drag_state_prev.do_thickness = do_thickness;
if (do_draw) {
@@ -994,7 +994,7 @@ static int gizmo_ruler_invoke(bContext *C, wmGizmo *gz, const wmEvent *event)
/* Add Center Point */
ruler_item_pick->flag |= RULERITEM_USE_ANGLE;
inter->co_index = 1;
- ruler_state_set(C, ruler_info, RULER_STATE_DRAG);
+ ruler_state_set(ruler_info, RULER_STATE_DRAG);
/* find the factor */
{
@@ -1015,13 +1015,21 @@ static int gizmo_ruler_invoke(bContext *C, wmGizmo *gz, const wmEvent *event)
/* update the new location */
struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- view3d_ruler_item_mousemove(
- depsgraph, ruler_info, ruler_item_pick, event->mval, false, false);
+ view3d_ruler_item_mousemove(depsgraph,
+ ruler_info,
+ ruler_item_pick,
+ event->mval,
+ false
+#ifndef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+ ,
+ false
+#endif
+ );
}
}
else {
inter->co_index = gz->highlight_part;
- ruler_state_set(C, ruler_info, RULER_STATE_DRAG);
+ ruler_state_set(ruler_info, RULER_STATE_DRAG);
/* store the initial depth */
copy_v3_v3(inter->drag_start_co, ruler_item_pick->co[inter->co_index]);
@@ -1034,6 +1042,28 @@ static int gizmo_ruler_invoke(bContext *C, wmGizmo *gz, const wmEvent *event)
ruler_item_pick->flag &= ~RULERITEM_USE_ANGLE_ACTIVE;
}
+ {
+ /* Set Snap prev point. */
+ float *prev_point;
+ if (ruler_item_pick->flag & RULERITEM_USE_ANGLE) {
+ prev_point = (inter->co_index != 1) ? ruler_item_pick->co[1] : NULL;
+ }
+ else if (inter->co_index == 0) {
+ prev_point = ruler_item_pick->co[2];
+ }
+ else {
+ prev_point = ruler_item_pick->co[0];
+ }
+
+ if (prev_point) {
+ RNA_property_float_set_array(
+ ruler_info->snap_data.gizmo->ptr, ruler_info->snap_data.prop_prevpoint, prev_point);
+ }
+ else {
+ RNA_property_unset(ruler_info->snap_data.gizmo->ptr, ruler_info->snap_data.prop_prevpoint);
+ }
+ }
+
ruler_info->item_active = ruler_item_pick;
return OPERATOR_RUNNING_MODAL;
@@ -1046,10 +1076,9 @@ static void gizmo_ruler_exit(bContext *C, wmGizmo *gz, const bool cancel)
if (!cancel) {
if (ruler_info->state == RULER_STATE_DRAG) {
- if (ruler_info->snap_flag & RULER_SNAP_OK) {
- ruler_info->snap_flag &= ~RULER_SNAP_OK;
- }
- ruler_state_set(C, ruler_info, RULER_STATE_NORMAL);
+ WM_gizmo_set_flag(ruler_info->snap_data.gizmo, WM_GIZMO_HIDDEN, false);
+ RNA_property_unset(ruler_info->snap_data.gizmo->ptr, ruler_info->snap_data.prop_prevpoint);
+ ruler_state_set(ruler_info, RULER_STATE_NORMAL);
}
/* We could convert only the current gizmo, for now just re-generate. */
view3d_ruler_to_gpencil(C, gzgroup);
@@ -1059,7 +1088,7 @@ static void gizmo_ruler_exit(bContext *C, wmGizmo *gz, const bool cancel)
MEM_SAFE_FREE(gz->interaction_data);
}
- ruler_state_set(C, ruler_info, RULER_STATE_NORMAL);
+ ruler_state_set(ruler_info, RULER_STATE_NORMAL);
}
static int gizmo_ruler_cursor_get(wmGizmo *gz)
@@ -1096,16 +1125,39 @@ static void WIDGETGROUP_ruler_setup(const bContext *C, wmGizmoGroup *gzgroup)
{
RulerInfo *ruler_info = MEM_callocN(sizeof(RulerInfo), __func__);
+ wmGizmo *gizmo;
+ {
+ /* The gizmo snap has to be the first gizmo. */
+ const wmGizmoType *gzt_snap;
+ gzt_snap = WM_gizmotype_find("GIZMO_GT_snap_3d", true);
+ gizmo = WM_gizmo_new_ptr(gzt_snap, gzgroup, NULL);
+ RNA_enum_set(gizmo->ptr,
+ "snap_elements_force",
+ (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE |
+ /* SCE_SNAP_MODE_VOLUME | SCE_SNAP_MODE_GRID | SCE_SNAP_MODE_INCREMENT | */
+ SCE_SNAP_MODE_EDGE_PERPENDICULAR | SCE_SNAP_MODE_EDGE_MIDPOINT));
+
+ WM_gizmo_set_color(gizmo, (float[4]){1.0f, 1.0f, 1.0f, 1.0f});
+
+ wmOperatorType *ot = WM_operatortype_find("VIEW3D_OT_ruler_add", true);
+ WM_gizmo_operator_set(gizmo, 0, ot, NULL);
+ }
+
if (view3d_ruler_from_gpencil(C, gzgroup)) {
/* nop */
}
+ wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
ScrArea *area = CTX_wm_area(C);
ARegion *region = CTX_wm_region(C);
+
+ ruler_info->wm = wm;
ruler_info->win = win;
ruler_info->area = area;
ruler_info->region = region;
+ ruler_info->snap_data.gizmo = gizmo;
+ ruler_info->snap_data.prop_prevpoint = RNA_struct_find_property(gizmo->ptr, "prev_point");
gzgroup->customdata = ruler_info;
}
@@ -1115,7 +1167,7 @@ void VIEW3D_GGT_ruler(wmGizmoGroupType *gzgt)
gzgt->name = "Ruler Widgets";
gzgt->idname = view3d_gzgt_ruler_id;
- gzgt->flag |= WM_GIZMOGROUPTYPE_SCALE | WM_GIZMOGROUPTYPE_DRAW_MODAL_ALL;
+ gzgt->flag |= WM_GIZMOGROUPTYPE_3D | WM_GIZMOGROUPTYPE_SCALE | WM_GIZMOGROUPTYPE_DRAW_MODAL_ALL;
gzgt->gzmap_params.spaceid = SPACE_VIEW3D;
gzgt->gzmap_params.regionid = RGN_TYPE_WINDOW;
@@ -1169,8 +1221,20 @@ static int view3d_ruler_add_invoke(bContext *C, wmOperator *op, const wmEvent *e
struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
/* snap the first point added, not essential but handy */
inter->co_index = 0;
- view3d_ruler_item_mousemove(depsgraph, ruler_info, ruler_item, event->mval, false, true);
+ view3d_ruler_item_mousemove(depsgraph,
+ ruler_info,
+ ruler_item,
+ event->mval,
+ false
+#ifndef USE_SNAP_DETECT_FROM_KEYMAP_HACK
+ ,
+ true
+#endif
+ );
copy_v3_v3(inter->drag_start_co, ruler_item->co[inter->co_index]);
+ RNA_property_float_set_array(ruler_info->snap_data.gizmo->ptr,
+ ruler_info->snap_data.prop_prevpoint,
+ inter->drag_start_co);
}
else {
negate_v3_v3(inter->drag_start_co, rv3d->ofs);
@@ -1189,6 +1253,7 @@ void VIEW3D_OT_ruler_add(wmOperatorType *ot)
/* identifiers */
ot->name = "Ruler Add";
ot->idname = "VIEW3D_OT_ruler_add";
+ ot->description = "Add ruler";
ot->invoke = view3d_ruler_add_invoke;
ot->poll = view3d_ruler_poll;
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index c16131c8317..50cd71d7edc 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -213,6 +213,7 @@ void viewrotate_modal_keymap(struct wmKeyConfig *keyconf);
void viewmove_modal_keymap(struct wmKeyConfig *keyconf);
void viewzoom_modal_keymap(struct wmKeyConfig *keyconf);
void viewdolly_modal_keymap(struct wmKeyConfig *keyconf);
+void viewplace_modal_keymap(struct wmKeyConfig *keyconf);
/* view3d_buttons.c */
void VIEW3D_OT_object_mode_pie_or_toggle(struct wmOperatorType *ot);
@@ -243,6 +244,9 @@ void VIEW3D_OT_snap_cursor_to_center(struct wmOperatorType *ot);
void VIEW3D_OT_snap_cursor_to_selected(struct wmOperatorType *ot);
void VIEW3D_OT_snap_cursor_to_active(struct wmOperatorType *ot);
+/* view3d_placement.c */
+void VIEW3D_OT_interactive_add(struct wmOperatorType *ot);
+
/* space_view3d.c */
extern const char *view3d_context_dir[]; /* doc access */
@@ -268,6 +272,8 @@ void VIEW3D_OT_ruler_remove(struct wmOperatorType *ot);
void VIEW3D_GT_navigate_rotate(struct wmGizmoType *gzt);
+void VIEW3D_GGT_placement(struct wmGizmoGroupType *gzgt);
+
/* workaround for trivial but noticeable camera bug caused by imprecision
* between view border calculation in 2D/3D space, workaround for bug [#28037].
* without this define we get the old behavior which is to try and align them
diff --git a/source/blender/editors/space_view3d/view3d_iterators.c b/source/blender/editors/space_view3d/view3d_iterators.c
index 3436aad9523..91e629147f4 100644
--- a/source/blender/editors/space_view3d/view3d_iterators.c
+++ b/source/blender/editors/space_view3d/view3d_iterators.c
@@ -388,7 +388,7 @@ void mesh_foreachScreenFace(
BM_mesh_elem_table_ensure(vc->em->bm, BM_FACE);
- if (modifiers_usesSubsurfFacedots(vc->scene, vc->obedit)) {
+ if (BKE_modifiers_uses_subsurf_facedots(vc->scene, vc->obedit)) {
BKE_mesh_foreach_mapped_subdiv_face_center(
me, mesh_foreachScreenFace__mapFunc, &data, MESH_FOREACH_NOP);
}
@@ -406,6 +406,7 @@ void nurbs_foreachScreenVert(ViewContext *vc,
BPoint *bp,
BezTriple *bezt,
int beztindex,
+ bool handles_visible,
const float screen_co_b[2]),
void *userData,
const eV3DProjTest clip_flag)
@@ -414,6 +415,8 @@ void nurbs_foreachScreenVert(ViewContext *vc,
Nurb *nu;
int i;
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
+ /* If no point in the triple is selected, the handles are invisible. */
+ const bool only_selected = (vc->v3d->overlay.handle_display == CURVE_HANDLE_SELECTED);
ED_view3d_check_mats_rv3d(vc->rv3d);
@@ -427,15 +430,17 @@ void nurbs_foreachScreenVert(ViewContext *vc,
BezTriple *bezt = &nu->bezt[i];
if (bezt->hide == 0) {
+ const bool handles_visible = (vc->v3d->overlay.handle_display != CURVE_HANDLE_NONE) &&
+ (!only_selected || BEZT_ISSEL_ANY(bezt));
float screen_co[2];
- if ((vc->v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) {
+ if (!handles_visible) {
if (ED_view3d_project_float_object(vc->region,
bezt->vec[1],
screen_co,
V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) ==
V3D_PROJ_RET_OK) {
- func(userData, nu, NULL, bezt, 1, screen_co);
+ func(userData, nu, NULL, bezt, 1, false, screen_co);
}
}
else {
@@ -444,21 +449,21 @@ void nurbs_foreachScreenVert(ViewContext *vc,
screen_co,
V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) ==
V3D_PROJ_RET_OK) {
- func(userData, nu, NULL, bezt, 0, screen_co);
+ func(userData, nu, NULL, bezt, 0, true, screen_co);
}
if (ED_view3d_project_float_object(vc->region,
bezt->vec[1],
screen_co,
V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) ==
V3D_PROJ_RET_OK) {
- func(userData, nu, NULL, bezt, 1, screen_co);
+ func(userData, nu, NULL, bezt, 1, true, screen_co);
}
if (ED_view3d_project_float_object(vc->region,
bezt->vec[2],
screen_co,
V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) ==
V3D_PROJ_RET_OK) {
- func(userData, nu, NULL, bezt, 2, screen_co);
+ func(userData, nu, NULL, bezt, 2, true, screen_co);
}
}
}
@@ -473,7 +478,7 @@ void nurbs_foreachScreenVert(ViewContext *vc,
if (ED_view3d_project_float_object(
vc->region, bp->vec, screen_co, V3D_PROJ_RET_CLIP_BB | V3D_PROJ_RET_CLIP_WIN) ==
V3D_PROJ_RET_OK) {
- func(userData, nu, bp, NULL, -1, screen_co);
+ func(userData, nu, bp, NULL, -1, false, screen_co);
}
}
}
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 1ad3f8bb1f5..0770bac1313 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -211,6 +211,8 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_selected);
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_active);
+ WM_operatortype_append(VIEW3D_OT_interactive_add);
+
WM_operatortype_append(VIEW3D_OT_toggle_shading);
WM_operatortype_append(VIEW3D_OT_toggle_xray);
WM_operatortype_append(VIEW3D_OT_toggle_matcap_flip);
@@ -234,4 +236,5 @@ void view3d_keymap(wmKeyConfig *keyconf)
viewmove_modal_keymap(keyconf);
viewzoom_modal_keymap(keyconf);
viewdolly_modal_keymap(keyconf);
+ viewplace_modal_keymap(keyconf);
}
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
new file mode 100644
index 00000000000..f2b78bc2aaf
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -0,0 +1,1153 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spview3d
+ *
+ * Operator to interactively place data.
+ *
+ * Currently only adds meshes, but could add other kinds of data
+ * including library assets & non-mesh types.
+ */
+
+#include "BLI_math_vector.h"
+#include "MEM_guardedalloc.h"
+
+#include "DNA_collection_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_vfont_types.h"
+
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_context.h"
+#include "BKE_main.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "WM_api.h"
+#include "WM_toolsystem.h"
+#include "WM_types.h"
+
+#include "ED_gizmo_library.h"
+#include "ED_gizmo_utils.h"
+#include "ED_screen.h"
+#include "ED_space_api.h"
+#include "ED_transform.h"
+#include "ED_transform_snap_object_context.h"
+#include "ED_view3d.h"
+
+#include "UI_resources.h"
+
+#include "GPU_batch.h"
+#include "GPU_immediate.h"
+#include "GPU_state.h"
+
+#include "view3d_intern.h"
+
+static const char *view3d_gzgt_placement_id = "VIEW3D_GGT_placement";
+
+/* -------------------------------------------------------------------- */
+/** \name Local Types
+ * \{ */
+
+enum ePlace_PrimType {
+ PLACE_PRIMITIVE_TYPE_CUBE = 1,
+ PLACE_PRIMITIVE_TYPE_CYLINDER = 2,
+ PLACE_PRIMITIVE_TYPE_CONE = 3,
+ PLACE_PRIMITIVE_TYPE_SPHERE_UV = 4,
+ PLACE_PRIMITIVE_TYPE_SPHERE_ICO = 5,
+};
+
+enum ePlace_Origin {
+ PLACE_ORIGIN_BASE = 1,
+ PLACE_ORIGIN_CENTER = 2,
+};
+
+enum ePlace_Depth {
+ PLACE_DEPTH_SURFACE = 1,
+ PLACE_DEPTH_CURSOR_PLANE = 2,
+ PLACE_DEPTH_CURSOR_VIEW = 3,
+};
+
+struct InteractivePlaceData {
+ /* Window manager variables (set these even when waiting for input). */
+ Scene *scene;
+ ScrArea *area;
+ View3D *v3d;
+ ARegion *region;
+
+ /** Draw object preview region draw callback. */
+ void *draw_handle_view;
+
+ float co_src[3];
+
+ /** Primary & secondary steps. */
+ struct {
+ bool is_centered;
+ bool is_fixed_aspect;
+ float plane[4];
+ float co_dst[3];
+ } step[2];
+
+ float matrix_orient[3][3];
+ int orient_axis;
+
+ /** The tool option, if we start centered, invert toggling behavior. */
+ bool is_centered_init;
+
+ bool use_snap, is_snap_found, is_snap_invert;
+ float snap_co[3];
+
+ /** Can index into #InteractivePlaceData.step. */
+ enum {
+ STEP_BASE = 0,
+ STEP_DEPTH = 1,
+ } step_index;
+
+ enum ePlace_PrimType primitive_type;
+
+ /** Activated from the tool-system. */
+ bool use_tool;
+
+ /** Event used to start the operator. */
+ short launch_event;
+
+ /** When activated without a tool. */
+ bool wait_for_input;
+
+ /** Optional snap gizmo, needed for snapping. */
+ wmGizmo *snap_gizmo;
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal Utilities
+ * \{ */
+
+/* On-screen snap distance. */
+#define MVAL_MAX_PX_DIST 12.0f
+
+static bool idp_snap_point_from_gizmo(wmGizmo *gz, float r_location[3])
+{
+ if (gz->state & WM_GIZMO_STATE_HIGHLIGHT) {
+ PropertyRNA *prop_location = RNA_struct_find_property(gz->ptr, "location");
+ RNA_property_float_get_array(gz->ptr, prop_location, r_location);
+ return true;
+ }
+ return false;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Primitive Drawing (Cube, Cone, Cylinder...)
+ * \{ */
+
+static void draw_line_loop(float coords[][3], int coords_len, const float color[4])
+{
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+
+ GPUVertBuf *vert = GPU_vertbuf_create_with_format(format);
+ GPU_vertbuf_data_alloc(vert, coords_len);
+
+ for (int i = 0; i < coords_len; i++) {
+ GPU_vertbuf_attr_set(vert, pos, i, coords[i]);
+ }
+
+ GPU_blend(true);
+ GPUBatch *batch = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vert, NULL, GPU_BATCH_OWNS_VBO);
+ GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR);
+
+ GPU_batch_bind(batch);
+
+ GPU_batch_uniform_4fv(batch, "color", color);
+
+ float viewport[4];
+ GPU_viewport_size_get_f(viewport);
+ GPU_batch_uniform_2fv(batch, "viewportSize", &viewport[2]);
+ GPU_batch_uniform_1f(batch, "lineWidth", U.pixelsize);
+
+ GPU_batch_draw(batch);
+
+ GPU_batch_program_use_end(batch);
+
+ GPU_batch_discard(batch);
+ GPU_blend(false);
+}
+
+static void draw_line_pairs(float coords_a[][3],
+ float coords_b[][3],
+ int coords_len,
+ const float color[4])
+{
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+
+ GPUVertBuf *vert = GPU_vertbuf_create_with_format(format);
+ GPU_vertbuf_data_alloc(vert, coords_len * 2);
+
+ for (int i = 0; i < coords_len; i++) {
+ GPU_vertbuf_attr_set(vert, pos, i * 2, coords_a[i]);
+ GPU_vertbuf_attr_set(vert, pos, (i * 2) + 1, coords_b[i]);
+ }
+
+ GPU_blend(true);
+ GPUBatch *batch = GPU_batch_create_ex(GPU_PRIM_LINES, vert, NULL, GPU_BATCH_OWNS_VBO);
+ GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR);
+
+ GPU_batch_bind(batch);
+
+ GPU_batch_uniform_4fv(batch, "color", color);
+
+ float viewport[4];
+ GPU_viewport_size_get_f(viewport);
+ GPU_batch_uniform_2fv(batch, "viewportSize", &viewport[2]);
+ GPU_batch_uniform_1f(batch, "lineWidth", U.pixelsize);
+
+ GPU_batch_draw(batch);
+
+ GPU_batch_program_use_end(batch);
+
+ GPU_batch_discard(batch);
+ GPU_blend(false);
+}
+
+static void draw_line_bounds(const BoundBox *bounds, const float color[4])
+{
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+
+ int edges[12][2] = {
+ /* First side. */
+ {0, 1},
+ {1, 2},
+ {2, 3},
+ {3, 0},
+ /* Second side. */
+ {4, 5},
+ {5, 6},
+ {6, 7},
+ {7, 4},
+ /* Edges between. */
+ {0, 4},
+ {1, 5},
+ {2, 6},
+ {3, 7},
+ };
+
+ GPUVertBuf *vert = GPU_vertbuf_create_with_format(format);
+ GPU_vertbuf_data_alloc(vert, ARRAY_SIZE(edges) * 2);
+
+ for (int i = 0, j = 0; i < ARRAY_SIZE(edges); i++) {
+ GPU_vertbuf_attr_set(vert, pos, j++, bounds->vec[edges[i][0]]);
+ GPU_vertbuf_attr_set(vert, pos, j++, bounds->vec[edges[i][1]]);
+ }
+
+ GPU_blend(true);
+ GPUBatch *batch = GPU_batch_create_ex(GPU_PRIM_LINES, vert, NULL, GPU_BATCH_OWNS_VBO);
+ GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR);
+
+ GPU_batch_bind(batch);
+
+ GPU_batch_uniform_4fv(batch, "color", color);
+
+ float viewport[4];
+ GPU_viewport_size_get_f(viewport);
+ GPU_batch_uniform_2fv(batch, "viewportSize", &viewport[2]);
+ GPU_batch_uniform_1f(batch, "lineWidth", U.pixelsize);
+
+ GPU_batch_draw(batch);
+
+ GPU_batch_program_use_end(batch);
+
+ GPU_batch_discard(batch);
+ GPU_blend(false);
+}
+
+static bool calc_bbox(struct InteractivePlaceData *ipd, BoundBox *bounds)
+{
+ memset(bounds, 0x0, sizeof(*bounds));
+
+ if (compare_v3v3(ipd->co_src, ipd->step[0].co_dst, FLT_EPSILON)) {
+ return false;
+ }
+
+ float matrix_orient_inv[3][3];
+ invert_m3_m3(matrix_orient_inv, ipd->matrix_orient);
+
+ const int x_axis = (ipd->orient_axis + 1) % 3;
+ const int y_axis = (ipd->orient_axis + 2) % 3;
+
+ float quad_base[4][3];
+ float quad_secondary[4][3];
+
+ copy_v3_v3(quad_base[0], ipd->co_src);
+ copy_v3_v3(quad_base[2], ipd->step[0].co_dst);
+
+ /* Only set when we have a fixed aspect. */
+ float fixed_aspect_dimension;
+
+ /* *** Primary *** */
+
+ {
+ float delta_local[3];
+ float delta_a[3];
+ float delta_b[3];
+
+ sub_v3_v3v3(delta_local, ipd->step[0].co_dst, ipd->co_src);
+ mul_m3_v3(matrix_orient_inv, delta_local);
+
+ copy_v3_v3(delta_a, delta_local);
+ copy_v3_v3(delta_b, delta_local);
+ delta_a[ipd->orient_axis] = 0.0f;
+ delta_b[ipd->orient_axis] = 0.0f;
+
+ delta_a[x_axis] = 0.0f;
+ delta_b[y_axis] = 0.0f;
+
+ /* Assign here in case secondary */
+ fixed_aspect_dimension = max_ff(fabsf(delta_a[y_axis]), fabsf(delta_b[x_axis]));
+
+ if (ipd->step[0].is_fixed_aspect) {
+ delta_a[y_axis] = copysignf(fixed_aspect_dimension, delta_a[y_axis]);
+ delta_b[x_axis] = copysignf(fixed_aspect_dimension, delta_b[x_axis]);
+ }
+
+ mul_m3_v3(ipd->matrix_orient, delta_a);
+ mul_m3_v3(ipd->matrix_orient, delta_b);
+
+ if (ipd->step[0].is_fixed_aspect) {
+ /* Recalculate the destination point. */
+ copy_v3_v3(quad_base[2], ipd->co_src);
+ add_v3_v3(quad_base[2], delta_a);
+ add_v3_v3(quad_base[2], delta_b);
+ }
+
+ add_v3_v3v3(quad_base[1], ipd->co_src, delta_a);
+ add_v3_v3v3(quad_base[3], ipd->co_src, delta_b);
+ }
+
+ if (ipd->step[0].is_centered) {
+ /* Use a copy in case aspect was applied to the quad. */
+ float base_co_dst[3];
+ copy_v3_v3(base_co_dst, quad_base[2]);
+ for (int i = 0; i < 4; i++) {
+ sub_v3_v3(quad_base[i], base_co_dst);
+ mul_v3_fl(quad_base[i], 2.0f);
+ add_v3_v3(quad_base[i], base_co_dst);
+ }
+ }
+
+ /* *** Secondary *** */
+
+ float delta_local[3];
+ if (ipd->step_index == STEP_DEPTH) {
+ sub_v3_v3v3(delta_local, ipd->step[1].co_dst, ipd->step[0].co_dst);
+ }
+ else {
+ zero_v3(delta_local);
+ }
+
+ if (ipd->step[1].is_fixed_aspect) {
+ if (!is_zero_v3(delta_local)) {
+ normalize_v3_length(delta_local, fixed_aspect_dimension);
+ }
+ }
+
+ if (ipd->step[1].is_centered) {
+ for (int i = 0; i < ARRAY_SIZE(quad_base); i++) {
+ sub_v3_v3(quad_base[i], delta_local);
+ }
+ mul_v3_fl(delta_local, 2.0f);
+ }
+
+ if ((ipd->step_index == STEP_DEPTH) &&
+ (compare_v3v3(ipd->step[0].co_dst, ipd->step[1].co_dst, FLT_EPSILON) == false)) {
+
+ for (int i = 0; i < ARRAY_SIZE(quad_base); i++) {
+ add_v3_v3v3(quad_secondary[i], quad_base[i], delta_local);
+ }
+ }
+ else {
+ copy_v3_v3(quad_secondary[0], quad_base[0]);
+ copy_v3_v3(quad_secondary[1], quad_base[1]);
+ copy_v3_v3(quad_secondary[2], quad_base[2]);
+ copy_v3_v3(quad_secondary[3], quad_base[3]);
+ }
+
+ for (int i = 0; i < 4; i++) {
+ copy_v3_v3(bounds->vec[i], quad_base[i]);
+ copy_v3_v3(bounds->vec[i + 4], quad_secondary[i]);
+ }
+
+ return true;
+}
+
+static void draw_circle_in_quad(const float v1[2],
+ const float v2[2],
+ const float v3[2],
+ const float v4[2],
+ const int resolution,
+ const float color[4])
+{
+ /* This isn't so efficient. */
+ const float quad[4][2] = {
+ {-1, -1},
+ {+1, -1},
+ {+1, +1},
+ {-1, +1},
+ };
+
+ float(*coords)[3] = MEM_mallocN(sizeof(float[3]) * (resolution + 1), __func__);
+ for (int i = 0; i <= resolution; i++) {
+ float theta = ((2.0f * M_PI) * ((float)i / (float)resolution)) + 0.01f;
+ float x = cosf(theta);
+ float y = sinf(theta);
+ float pt[2] = {x, y};
+ float w[4];
+ barycentric_weights_v2_quad(UNPACK4(quad), pt, w);
+
+ float *co = coords[i];
+ zero_v3(co);
+ madd_v3_v3fl(co, v1, w[0]);
+ madd_v3_v3fl(co, v2, w[1]);
+ madd_v3_v3fl(co, v3, w[2]);
+ madd_v3_v3fl(co, v4, w[3]);
+ }
+ draw_line_loop(coords, resolution + 1, color);
+ MEM_freeN(coords);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Drawing Callbacks
+ * \{ */
+
+static void draw_primitive_view_impl(const struct bContext *C,
+ struct InteractivePlaceData *ipd,
+ const float color[4])
+{
+ UNUSED_VARS(C);
+
+ BoundBox bounds;
+ calc_bbox(ipd, &bounds);
+ draw_line_bounds(&bounds, color);
+
+ if (ipd->primitive_type == PLACE_PRIMITIVE_TYPE_CUBE) {
+ /* pass */
+ }
+ else if (ipd->primitive_type == PLACE_PRIMITIVE_TYPE_CYLINDER) {
+ draw_circle_in_quad(UNPACK4(bounds.vec), 32, color);
+ draw_circle_in_quad(UNPACK4((&bounds.vec[4])), 32, color);
+ }
+ else if (ipd->primitive_type == PLACE_PRIMITIVE_TYPE_CONE) {
+ draw_circle_in_quad(UNPACK4(bounds.vec), 32, color);
+
+ float center[3];
+ mid_v3_v3v3v3v3(center, UNPACK4((&bounds.vec[4])));
+
+ float coords_a[4][3];
+ float coords_b[4][3];
+
+ for (int i = 0; i < 4; i++) {
+ copy_v3_v3(coords_a[i], center);
+ mid_v3_v3v3(coords_b[i], bounds.vec[i], bounds.vec[(i + 1) % 4]);
+ }
+
+ draw_line_pairs(coords_a, coords_b, 4, color);
+ }
+ else if (ELEM(ipd->primitive_type,
+ PLACE_PRIMITIVE_TYPE_SPHERE_UV,
+ PLACE_PRIMITIVE_TYPE_SPHERE_ICO)) {
+ /* See bound-box diagram for reference. */
+
+ /* Primary Side. */
+ float v01[3], v12[3], v23[3], v30[3];
+ mid_v3_v3v3(v01, bounds.vec[0], bounds.vec[1]);
+ mid_v3_v3v3(v12, bounds.vec[1], bounds.vec[2]);
+ mid_v3_v3v3(v23, bounds.vec[2], bounds.vec[3]);
+ mid_v3_v3v3(v30, bounds.vec[3], bounds.vec[0]);
+ /* Secondary Side. */
+ float v45[3], v56[3], v67[3], v74[3];
+ mid_v3_v3v3(v45, bounds.vec[4], bounds.vec[5]);
+ mid_v3_v3v3(v56, bounds.vec[5], bounds.vec[6]);
+ mid_v3_v3v3(v67, bounds.vec[6], bounds.vec[7]);
+ mid_v3_v3v3(v74, bounds.vec[7], bounds.vec[4]);
+ /* Edges between. */
+ float v04[3], v15[3], v26[3], v37[3];
+ mid_v3_v3v3(v04, bounds.vec[0], bounds.vec[4]);
+ mid_v3_v3v3(v15, bounds.vec[1], bounds.vec[5]);
+ mid_v3_v3v3(v26, bounds.vec[2], bounds.vec[6]);
+ mid_v3_v3v3(v37, bounds.vec[3], bounds.vec[7]);
+
+ draw_circle_in_quad(v01, v45, v67, v23, 32, color);
+ draw_circle_in_quad(v30, v12, v56, v74, 32, color);
+ draw_circle_in_quad(v04, v15, v26, v37, 32, color);
+ }
+}
+
+static void draw_primitive_view(const struct bContext *C, ARegion *UNUSED(region), void *arg)
+{
+ struct InteractivePlaceData *ipd = arg;
+ float color[4];
+ UI_GetThemeColor3fv(TH_GIZMO_PRIMARY, color);
+
+ const bool use_depth = !XRAY_ENABLED(ipd->v3d);
+ const bool depth_test_enabled = GPU_depth_test_enabled();
+
+ if (use_depth) {
+ GPU_depth_test(false);
+ color[3] = 0.15f;
+ draw_primitive_view_impl(C, ipd, color);
+ }
+
+ if (use_depth) {
+ GPU_depth_test(true);
+ }
+ color[3] = 1.0f;
+ draw_primitive_view_impl(C, ipd, color);
+
+ if (use_depth) {
+ if (depth_test_enabled == false) {
+ GPU_depth_test(false);
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Object Modal Operator
+ * \{ */
+
+/**
+ *
+ * */
+static void view3d_interactive_add_begin(bContext *C, wmOperator *op, const wmEvent *event)
+{
+
+ const int plane_axis = RNA_enum_get(op->ptr, "plane_axis");
+ const enum ePlace_Depth plane_depth = RNA_enum_get(op->ptr, "plane_depth");
+ const enum ePlace_Origin plane_origin = RNA_enum_get(op->ptr, "plane_origin");
+
+ struct InteractivePlaceData *ipd = op->customdata;
+
+ RegionView3D *rv3d = ipd->region->regiondata;
+
+ ipd->launch_event = WM_userdef_event_type_from_keymap_type(event->type);
+
+ ED_transform_calc_orientation_from_type(C, ipd->matrix_orient);
+
+ ipd->orient_axis = plane_axis;
+ ipd->is_centered_init = (plane_origin == PLACE_ORIGIN_CENTER);
+ ipd->step[0].is_centered = ipd->is_centered_init;
+ ipd->step[1].is_centered = ipd->is_centered_init;
+ ipd->step_index = STEP_BASE;
+
+ /* Assign snap gizmo which is may be used as part of the tool. */
+ {
+ wmGizmoMap *gzmap = ipd->region->gizmo_map;
+ wmGizmoGroup *gzgroup = gzmap ? WM_gizmomap_group_find(gzmap, view3d_gzgt_placement_id) : NULL;
+ if ((gzgroup != NULL) && gzgroup->gizmos.first) {
+ ipd->snap_gizmo = gzgroup->gizmos.first;
+ }
+ }
+
+ {
+ PropertyRNA *prop = RNA_struct_find_property(op->ptr, "primitive_type");
+ if (RNA_property_is_set(op->ptr, prop)) {
+ ipd->primitive_type = RNA_property_enum_get(op->ptr, prop);
+ ipd->use_tool = false;
+ }
+ else {
+ ipd->use_tool = true;
+
+ /* Get from the tool, a bit of a non-standard way of operating. */
+ const bToolRef *tref = ipd->area->runtime.tool;
+ if (tref && STREQ(tref->idname, "builtin.primitive_cube_add")) {
+ ipd->primitive_type = PLACE_PRIMITIVE_TYPE_CUBE;
+ }
+ else if (tref && STREQ(tref->idname, "builtin.primitive_cylinder_add")) {
+ ipd->primitive_type = PLACE_PRIMITIVE_TYPE_CYLINDER;
+ }
+ else if (tref && STREQ(tref->idname, "builtin.primitive_cone_add")) {
+ ipd->primitive_type = PLACE_PRIMITIVE_TYPE_CONE;
+ }
+ else if (tref && STREQ(tref->idname, "builtin.primitive_uv_sphere_add")) {
+ ipd->primitive_type = PLACE_PRIMITIVE_TYPE_SPHERE_UV;
+ }
+ else if (tref && STREQ(tref->idname, "builtin.primitive_ico_sphere_add")) {
+ ipd->primitive_type = PLACE_PRIMITIVE_TYPE_SPHERE_ICO;
+ }
+ else {
+ /* If the user runs this as an operator they should set the 'primitive_type',
+ * however running from operator search will end up at this point. */
+ ipd->primitive_type = PLACE_PRIMITIVE_TYPE_CUBE;
+ ipd->use_tool = false;
+ }
+ }
+ }
+
+ UNUSED_VARS(C, event);
+
+ ipd->draw_handle_view = ED_region_draw_cb_activate(
+ ipd->region->type, draw_primitive_view, ipd, REGION_DRAW_POST_VIEW);
+
+ ED_region_tag_redraw(ipd->region);
+
+ plane_from_point_normal_v3(
+ ipd->step[0].plane, ipd->scene->cursor.location, ipd->matrix_orient[ipd->orient_axis]);
+
+ const float mval_fl[2] = {UNPACK2(event->mval)};
+
+ const bool is_snap_found = ipd->snap_gizmo ?
+ idp_snap_point_from_gizmo(ipd->snap_gizmo, ipd->co_src) :
+ false;
+ ipd->is_snap_invert = ipd->snap_gizmo ? ED_gizmotypes_snap_3d_invert_snap_get(ipd->snap_gizmo) :
+ false;
+ {
+ const ToolSettings *ts = ipd->scene->toolsettings;
+ ipd->use_snap = (ipd->is_snap_invert == !(ts->snap_flag & SCE_SNAP));
+ }
+
+ if (is_snap_found) {
+ /* pass */
+ }
+ else {
+ bool use_depth_fallback = true;
+ if (plane_depth == PLACE_DEPTH_CURSOR_VIEW) {
+ /* View plane. */
+ ED_view3d_win_to_3d(
+ ipd->v3d, ipd->region, ipd->scene->cursor.location, mval_fl, ipd->co_src);
+ use_depth_fallback = false;
+ }
+ else if (plane_depth == PLACE_DEPTH_SURFACE) {
+ SnapObjectContext *snap_context =
+ (ipd->snap_gizmo ? ED_gizmotypes_snap_3d_context_ensure(
+ ipd->scene, ipd->region, ipd->v3d, ipd->snap_gizmo) :
+ NULL);
+ if ((snap_context != NULL) &&
+ ED_transform_snap_object_project_view3d(snap_context,
+ CTX_data_ensure_evaluated_depsgraph(C),
+ SCE_SNAP_MODE_FACE,
+ &(const struct SnapObjectParams){
+ .snap_select = SNAP_ALL,
+ .use_object_edit_cage = true,
+ },
+ mval_fl,
+ NULL,
+ NULL,
+ ipd->co_src,
+ NULL)) {
+ use_depth_fallback = false;
+ }
+ }
+
+ /* Use as fallback to surface. */
+ if (use_depth_fallback || (plane_depth == PLACE_DEPTH_CURSOR_PLANE)) {
+ /* Cursor plane. */
+ float plane[4];
+ plane_from_point_normal_v3(
+ plane, ipd->scene->cursor.location, ipd->matrix_orient[ipd->orient_axis]);
+ if (ED_view3d_win_to_3d_on_plane(ipd->region, plane, mval_fl, false, ipd->co_src)) {
+ use_depth_fallback = false;
+ }
+ /* Even if the calculation works, it's possible the point found is behind the view. */
+ if (rv3d->is_persp) {
+ float dir[3];
+ sub_v3_v3v3(dir, rv3d->viewinv[3], ipd->co_src);
+ if (dot_v3v3(dir, rv3d->viewinv[2]) < ipd->v3d->clip_start) {
+ use_depth_fallback = true;
+ }
+ }
+ }
+
+ if (use_depth_fallback) {
+ float co_depth[3];
+ /* Fallback to view center. */
+ negate_v3_v3(co_depth, rv3d->ofs);
+ ED_view3d_win_to_3d(ipd->v3d, ipd->region, co_depth, mval_fl, ipd->co_src);
+ }
+ }
+
+ plane_from_point_normal_v3(
+ ipd->step[0].plane, ipd->co_src, ipd->matrix_orient[ipd->orient_axis]);
+
+ copy_v3_v3(ipd->step[0].co_dst, ipd->co_src);
+}
+
+static int view3d_interactive_add_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ const bool wait_for_input = RNA_boolean_get(op->ptr, "wait_for_input");
+
+ struct InteractivePlaceData *ipd = MEM_callocN(sizeof(*ipd), __func__);
+ op->customdata = ipd;
+
+ ipd->scene = CTX_data_scene(C);
+ ipd->area = CTX_wm_area(C);
+ ipd->region = CTX_wm_region(C);
+ ipd->v3d = CTX_wm_view3d(C);
+
+ if (wait_for_input) {
+ ipd->wait_for_input = true;
+ /* TODO: support snapping when not using with tool. */
+#if 0
+ WM_gizmo_group_type_ensure(view3d_gzgt_placement_id);
+#endif
+ }
+ else {
+ view3d_interactive_add_begin(C, op, event);
+ }
+
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static void view3d_interactive_add_exit(bContext *C, wmOperator *op)
+{
+ UNUSED_VARS(C);
+
+ struct InteractivePlaceData *ipd = op->customdata;
+
+ ED_region_draw_cb_exit(ipd->region->type, ipd->draw_handle_view);
+
+ ED_region_tag_redraw(ipd->region);
+
+ MEM_freeN(ipd);
+}
+
+static void view3d_interactive_add_cancel(bContext *C, wmOperator *op)
+{
+ view3d_interactive_add_exit(C, op);
+}
+
+enum {
+ PLACE_MODAL_SNAP_ON,
+ PLACE_MODAL_SNAP_OFF,
+ PLACE_MODAL_FIXED_ASPECT_ON,
+ PLACE_MODAL_FIXED_ASPECT_OFF,
+ PLACE_MODAL_PIVOT_CENTER_ON,
+ PLACE_MODAL_PIVOT_CENTER_OFF,
+};
+
+void viewplace_modal_keymap(wmKeyConfig *keyconf)
+{
+ static const EnumPropertyItem modal_items[] = {
+ {PLACE_MODAL_SNAP_ON, "SNAP_ON", 0, "Snap On", ""},
+ {PLACE_MODAL_SNAP_OFF, "SNAP_OFF", 0, "Snap Off", ""},
+ {PLACE_MODAL_FIXED_ASPECT_ON, "FIXED_ASPECT_ON", 0, "Fixed Aspect On", ""},
+ {PLACE_MODAL_FIXED_ASPECT_OFF, "FIXED_ASPECT_OFF", 0, "Fixed Aspect Off", ""},
+ {PLACE_MODAL_PIVOT_CENTER_ON, "PIVOT_CENTER_ON", 0, "Center Pivot On", ""},
+ {PLACE_MODAL_PIVOT_CENTER_OFF, "PIVOT_CENTER_OFF", 0, "Center Pivot Off", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ const char *keymap_name = "View3D Placement Modal Map";
+ wmKeyMap *keymap = WM_modalkeymap_find(keyconf, keymap_name);
+
+ /* This function is called for each space-type, only needs to add map once. */
+ if (keymap && keymap->modal_items) {
+ return;
+ }
+
+ keymap = WM_modalkeymap_ensure(keyconf, keymap_name, modal_items);
+
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_interactive_add");
+}
+
+static int view3d_interactive_add_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ UNUSED_VARS(C, op);
+
+ struct InteractivePlaceData *ipd = op->customdata;
+
+ ARegion *region = ipd->region;
+ bool do_redraw = false;
+ bool do_cursor_update = false;
+
+ /* Handle modal key-map. */
+ if (event->type == EVT_MODAL_MAP) {
+ bool is_fallthrough = false;
+ switch (event->val) {
+ case PLACE_MODAL_FIXED_ASPECT_ON: {
+ is_fallthrough = true;
+ ATTR_FALLTHROUGH;
+ }
+ case PLACE_MODAL_FIXED_ASPECT_OFF: {
+ ipd->step[ipd->step_index].is_fixed_aspect = is_fallthrough;
+ do_redraw = true;
+ break;
+ }
+ case PLACE_MODAL_PIVOT_CENTER_ON: {
+ is_fallthrough = true;
+ ATTR_FALLTHROUGH;
+ }
+ case PLACE_MODAL_PIVOT_CENTER_OFF: {
+ ipd->step[ipd->step_index].is_centered = is_fallthrough;
+ do_redraw = true;
+ break;
+ }
+ case PLACE_MODAL_SNAP_ON: {
+ is_fallthrough = true;
+ ATTR_FALLTHROUGH;
+ }
+ case PLACE_MODAL_SNAP_OFF: {
+ const ToolSettings *ts = ipd->scene->toolsettings;
+ ipd->is_snap_invert = is_fallthrough;
+ ipd->use_snap = (ipd->is_snap_invert == !(ts->snap_flag & SCE_SNAP));
+ do_cursor_update = true;
+ break;
+ }
+ }
+ }
+
+ if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
+ view3d_interactive_add_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ else if (event->type == MOUSEMOVE) {
+ do_cursor_update = true;
+ }
+
+ if (ipd->wait_for_input) {
+ if (ELEM(event->type, LEFTMOUSE)) {
+ if (event->val == KM_PRESS) {
+ view3d_interactive_add_begin(C, op, event);
+ ipd->wait_for_input = false;
+ return OPERATOR_RUNNING_MODAL;
+ }
+ }
+ return OPERATOR_RUNNING_MODAL;
+ }
+
+ if (ipd->step_index == STEP_BASE) {
+ if (ELEM(event->type, ipd->launch_event, LEFTMOUSE)) {
+ if (event->val == KM_RELEASE) {
+ /* Set secondary plane. */
+
+ /* Create normal. */
+ {
+ RegionView3D *rv3d = region->regiondata;
+ float no_temp[3];
+ float no[3];
+ cross_v3_v3v3(no_temp, ipd->step[0].plane, rv3d->viewinv[2]);
+ cross_v3_v3v3(no, no_temp, ipd->step[0].plane);
+ normalize_v3(no);
+
+ plane_from_point_normal_v3(ipd->step[1].plane, ipd->step[0].co_dst, no);
+ }
+
+ copy_v3_v3(ipd->step[1].co_dst, ipd->step[0].co_dst);
+ ipd->step_index = STEP_DEPTH;
+
+ /* Keep these values from the previous step. */
+ ipd->step[1].is_centered = ipd->step[0].is_centered;
+ ipd->step[1].is_fixed_aspect = ipd->step[0].is_fixed_aspect;
+ }
+ }
+ }
+ else if (ipd->step_index == STEP_DEPTH) {
+ if (ELEM(event->type, ipd->launch_event, LEFTMOUSE)) {
+ if (event->val == KM_PRESS) {
+
+ BoundBox bounds;
+ calc_bbox(ipd, &bounds);
+
+ float location[3];
+ float rotation[3];
+ float scale[3];
+
+ float matrix_orient_axis[3][3];
+ copy_m3_m3(matrix_orient_axis, ipd->matrix_orient);
+ if (ipd->orient_axis != 2) {
+ swap_v3_v3(matrix_orient_axis[2], matrix_orient_axis[ipd->orient_axis]);
+ swap_v3_v3(matrix_orient_axis[0], matrix_orient_axis[1]);
+ }
+ /* Needed for shapes where the sign matters (cone for eg). */
+ {
+ float delta[3];
+ sub_v3_v3v3(delta, bounds.vec[0], bounds.vec[4]);
+ if (dot_v3v3(ipd->matrix_orient[ipd->orient_axis], delta) > 0.0f) {
+ negate_v3(matrix_orient_axis[2]);
+
+ /* Only flip Y so we don't flip a single axis which causes problems. */
+ negate_v3(matrix_orient_axis[1]);
+ }
+ }
+
+ mat3_to_eul(rotation, matrix_orient_axis);
+
+ mid_v3_v3v3(location, bounds.vec[0], bounds.vec[6]);
+ const int cube_verts[3] = {3, 1, 4};
+ for (int i = 0; i < 3; i++) {
+ scale[i] = len_v3v3(bounds.vec[0], bounds.vec[cube_verts[i]]);
+ }
+
+ wmOperatorType *ot = NULL;
+ PointerRNA op_props;
+ if (ipd->primitive_type == PLACE_PRIMITIVE_TYPE_CUBE) {
+ ot = WM_operatortype_find("MESH_OT_primitive_cube_add", false);
+ }
+ else if (ipd->primitive_type == PLACE_PRIMITIVE_TYPE_CYLINDER) {
+ ot = WM_operatortype_find("MESH_OT_primitive_cylinder_add", false);
+ }
+ else if (ipd->primitive_type == PLACE_PRIMITIVE_TYPE_CONE) {
+ ot = WM_operatortype_find("MESH_OT_primitive_cone_add", false);
+ }
+ else if (ipd->primitive_type == PLACE_PRIMITIVE_TYPE_SPHERE_UV) {
+ ot = WM_operatortype_find("MESH_OT_primitive_uv_sphere_add", false);
+ }
+ else if (ipd->primitive_type == PLACE_PRIMITIVE_TYPE_SPHERE_ICO) {
+ ot = WM_operatortype_find("MESH_OT_primitive_ico_sphere_add", false);
+ }
+
+ if (ot != NULL) {
+ WM_operator_properties_create_ptr(&op_props, ot);
+
+ if (ipd->use_tool) {
+ bToolRef *tref = ipd->area->runtime.tool;
+ PointerRNA temp_props;
+ WM_toolsystem_ref_properties_init_for_keymap(tref, &temp_props, &op_props, ot);
+ SWAP(PointerRNA, temp_props, op_props);
+ WM_operator_properties_free(&temp_props);
+ }
+
+ RNA_float_set_array(&op_props, "rotation", rotation);
+ RNA_float_set_array(&op_props, "location", location);
+ RNA_float_set_array(&op_props, "scale", scale);
+ WM_operator_name_call_ptr(C, ot, WM_OP_EXEC_DEFAULT, &op_props);
+ WM_operator_properties_free(&op_props);
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ view3d_interactive_add_exit(C, op);
+ return OPERATOR_FINISHED;
+ }
+ }
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ if (do_cursor_update) {
+ const float mval_fl[2] = {UNPACK2(event->mval)};
+
+ /* Calculate the snap location on mouse-move or when toggling snap. */
+ bool is_snap_found_prev = ipd->is_snap_found;
+ ipd->is_snap_found = false;
+ if (ipd->use_snap) {
+ if (ipd->snap_gizmo != NULL) {
+ ED_gizmotypes_snap_3d_toggle_set(ipd->snap_gizmo, ipd->use_snap);
+ if (ED_gizmotypes_snap_3d_update(ipd->snap_gizmo,
+ CTX_data_ensure_evaluated_depsgraph(C),
+ ipd->region,
+ ipd->v3d,
+ NULL,
+ mval_fl,
+ ipd->snap_co,
+ NULL)) {
+ ipd->is_snap_found = true;
+ }
+ ED_gizmotypes_snap_3d_toggle_clear(ipd->snap_gizmo);
+ }
+ }
+
+ /* Workaround because test_select doesn't run at the same time as the modal operator. */
+ if (is_snap_found_prev != ipd->is_snap_found) {
+ wmGizmoMap *gzmap = ipd->region->gizmo_map;
+ WM_gizmo_highlight_set(gzmap, ipd->is_snap_found ? ipd->snap_gizmo : NULL);
+ }
+
+ if (ipd->step_index == STEP_BASE) {
+ if (ipd->is_snap_found) {
+ closest_to_plane_normalized_v3(ipd->step[0].co_dst, ipd->step[0].plane, ipd->snap_co);
+ }
+ else {
+ if (ED_view3d_win_to_3d_on_plane(
+ region, ipd->step[0].plane, mval_fl, false, ipd->step[0].co_dst)) {
+ /* pass */
+ }
+ }
+ }
+ else if (ipd->step_index == STEP_DEPTH) {
+ if (ipd->is_snap_found) {
+ closest_to_plane_normalized_v3(ipd->step[1].co_dst, ipd->step[1].plane, ipd->snap_co);
+ }
+ else {
+ if (ED_view3d_win_to_3d_on_plane(
+ region, ipd->step[1].plane, mval_fl, false, ipd->step[1].co_dst)) {
+ /* pass */
+ }
+ }
+
+ /* Correct the point so it's aligned with the 'ipd->step[0].co_dst'. */
+ float close[3], delta[3];
+ closest_to_plane_normalized_v3(close, ipd->step[0].plane, ipd->step[1].co_dst);
+ sub_v3_v3v3(delta, close, ipd->step[0].co_dst);
+ sub_v3_v3(ipd->step[1].co_dst, delta);
+ }
+ do_redraw = true;
+ }
+
+ if (do_redraw) {
+ ED_region_tag_redraw(region);
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static bool view3d_interactive_add_poll(bContext *C)
+{
+ const enum eContextObjectMode mode = CTX_data_mode_enum(C);
+ return ELEM(mode, CTX_MODE_OBJECT, CTX_MODE_EDIT_MESH);
+}
+
+void VIEW3D_OT_interactive_add(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Primitive Object";
+ ot->description = "Interactively add an object";
+ ot->idname = "VIEW3D_OT_interactive_add";
+
+ /* api callbacks */
+ ot->invoke = view3d_interactive_add_invoke;
+ ot->modal = view3d_interactive_add_modal;
+ ot->cancel = view3d_interactive_add_cancel;
+ ot->poll = view3d_interactive_add_poll;
+
+ /* Note, let the operator we call handle undo and registering it's self. */
+ /* flags */
+ ot->flag = 0;
+
+ /* properties */
+ PropertyRNA *prop;
+
+ /* Normally not accessed directly, leave unset and check the active tool. */
+ static const EnumPropertyItem primitive_type[] = {
+ {PLACE_PRIMITIVE_TYPE_CUBE, "CUBE", 0, "Cube", ""},
+ {PLACE_PRIMITIVE_TYPE_CYLINDER, "CYLINDER", 0, "Cylinder", ""},
+ {PLACE_PRIMITIVE_TYPE_CONE, "CONE", 0, "Cone", ""},
+ {PLACE_PRIMITIVE_TYPE_SPHERE_UV, "SPHERE_UV", 0, "UV Sphere", ""},
+ {PLACE_PRIMITIVE_TYPE_SPHERE_ICO, "SPHERE_ICO", 0, "ICO Sphere", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+ prop = RNA_def_property(ot->srna, "primitive_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Primitive", "");
+ RNA_def_property_enum_items(prop, primitive_type);
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ prop = RNA_def_property(ot->srna, "plane_axis", PROP_ENUM, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Plane Axis", "The axis used for placing the base region");
+ RNA_def_property_enum_default(prop, 2);
+ RNA_def_property_enum_items(prop, rna_enum_axis_xyz_items);
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ static const EnumPropertyItem plane_depth_items[] = {
+ {PLACE_DEPTH_SURFACE,
+ "SURFACE",
+ 0,
+ "Surface",
+ "Start placing on the surface, using the 3D cursor position as a fallback"},
+ {PLACE_DEPTH_CURSOR_PLANE,
+ "CURSOR_PLANE",
+ 0,
+ "3D Cursor Plane",
+ "Start placement using a point projected onto the selected axis at the 3D cursor position"},
+ {PLACE_DEPTH_CURSOR_VIEW,
+ "CURSOR_VIEW",
+ 0,
+ "3D Cursor View",
+ "Start placement using the mouse cursor projected onto the view plane"},
+ {0, NULL, 0, NULL, NULL},
+ };
+ prop = RNA_def_property(ot->srna, "plane_depth", PROP_ENUM, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Position", "The initial depth used when placing the cursor");
+ RNA_def_property_enum_default(prop, PLACE_DEPTH_SURFACE);
+ RNA_def_property_enum_items(prop, plane_depth_items);
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ static const EnumPropertyItem origin_items[] = {
+ {PLACE_ORIGIN_BASE, "BASE", 0, "Base", "Start placing the corner position"},
+ {PLACE_ORIGIN_CENTER, "CENTER", 0, "Center", "Start placing the center position"},
+ {0, NULL, 0, NULL, NULL},
+ };
+ prop = RNA_def_property(ot->srna, "plane_origin", PROP_ENUM, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Origin", "The initial position for placement");
+ RNA_def_property_enum_default(prop, PLACE_ORIGIN_BASE);
+ RNA_def_property_enum_items(prop, origin_items);
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ /* When not accessed via a tool. */
+ prop = RNA_def_boolean(ot->srna, "wait_for_input", true, "Wait for Input", "");
+ RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Placement Gizmo Group
+ *
+ * This is currently only used for snapping before the tool is initialized,
+ * we could show a placement plane here.
+ * \{ */
+
+static void WIDGETGROUP_placement_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup)
+{
+ wmGizmo *gizmo;
+
+ {
+ /* The gizmo snap has to be the first gizmo. */
+ const wmGizmoType *gzt_snap;
+ gzt_snap = WM_gizmotype_find("GIZMO_GT_snap_3d", true);
+ gizmo = WM_gizmo_new_ptr(gzt_snap, gzgroup, NULL);
+ RNA_enum_set(gizmo->ptr,
+ "snap_elements_force",
+ (SCE_SNAP_MODE_VERTEX | SCE_SNAP_MODE_EDGE | SCE_SNAP_MODE_FACE |
+ /* SCE_SNAP_MODE_VOLUME | SCE_SNAP_MODE_GRID | SCE_SNAP_MODE_INCREMENT | */
+ SCE_SNAP_MODE_EDGE_PERPENDICULAR | SCE_SNAP_MODE_EDGE_MIDPOINT));
+
+ WM_gizmo_set_color(gizmo, (float[4]){1.0f, 1.0f, 1.0f, 1.0f});
+
+ /* Don't handle any events, this is for display only. */
+ gizmo->flag |= WM_GIZMO_HIDDEN_KEYMAP;
+ }
+}
+
+void VIEW3D_GGT_placement(wmGizmoGroupType *gzgt)
+{
+ gzgt->name = "Placement Widget";
+ gzgt->idname = view3d_gzgt_placement_id;
+
+ gzgt->flag |= WM_GIZMOGROUPTYPE_3D | WM_GIZMOGROUPTYPE_SCALE | WM_GIZMOGROUPTYPE_DRAW_MODAL_ALL;
+
+ gzgt->gzmap_params.spaceid = SPACE_VIEW3D;
+ gzgt->gzmap_params.regionid = RGN_TYPE_WINDOW;
+
+ gzgt->poll = ED_gizmo_poll_or_unlink_delayed_from_tool;
+ gzgt->setup = WIDGETGROUP_placement_setup;
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 67c61b4ecac..8c60e36a141 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -408,9 +408,10 @@ typedef struct LassoSelectUserData {
const rcti *rect;
const rctf *rect_fl;
rctf _rect_fl;
- const int (*mcords)[2];
- int moves;
+ const int (*mcoords)[2];
+ int mcoords_len;
eSelectOp sel_op;
+ eBezTriple_Flag select_flag;
/* runtime */
int pass;
@@ -421,8 +422,8 @@ typedef struct LassoSelectUserData {
static void view3d_userdata_lassoselect_init(LassoSelectUserData *r_data,
ViewContext *vc,
const rcti *rect,
- const int (*mcords)[2],
- const int moves,
+ const int (*mcoords)[2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
r_data->vc = vc;
@@ -431,9 +432,11 @@ static void view3d_userdata_lassoselect_init(LassoSelectUserData *r_data,
r_data->rect_fl = &r_data->_rect_fl;
BLI_rctf_rcti_copy(&r_data->_rect_fl, rect);
- r_data->mcords = mcords;
- r_data->moves = moves;
+ r_data->mcoords = mcoords;
+ r_data->mcoords_len = mcoords_len;
r_data->sel_op = sel_op;
+ /* SELECT by default, but can be changed if needed (only few cases use and respect this). */
+ r_data->select_flag = SELECT;
/* runtime */
r_data->pass = 0;
@@ -527,7 +530,8 @@ static void do_lasso_select_pose__do_tag(void *userData,
if (screen_co_a[0] != IS_CLIPPED) {
points_proj_tot++;
if (BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_a)) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_a), INT_MAX)) {
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_a), INT_MAX)) {
is_point_done = true;
}
}
@@ -536,22 +540,28 @@ static void do_lasso_select_pose__do_tag(void *userData,
if (screen_co_b[0] != IS_CLIPPED) {
points_proj_tot++;
if (BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_b)) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_b), INT_MAX)) {
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_b), INT_MAX)) {
is_point_done = true;
}
}
/* if one of points selected, we skip the bone itself */
- if ((is_point_done == true) ||
- ((is_point_done == false) && (points_proj_tot == 2) &&
- BLI_lasso_is_edge_inside(
- data->mcords, data->moves, UNPACK2(screen_co_a), UNPACK2(screen_co_b), INT_MAX))) {
+ if ((is_point_done == true) || ((is_point_done == false) && (points_proj_tot == 2) &&
+ BLI_lasso_is_edge_inside(data->mcoords,
+ data->mcoords_len,
+ UNPACK2(screen_co_a),
+ UNPACK2(screen_co_b),
+ INT_MAX))) {
pchan->bone->flag |= BONE_DONE;
}
data->is_changed |= is_point_done;
}
}
-static void do_lasso_tag_pose(ViewContext *vc, Object *ob, const int mcords[][2], short moves)
+static void do_lasso_tag_pose(ViewContext *vc,
+ Object *ob,
+ const int mcoords[][2],
+ const int mcoords_len)
{
ViewContext vc_tmp;
LassoSelectUserData data;
@@ -564,9 +574,9 @@ static void do_lasso_tag_pose(ViewContext *vc, Object *ob, const int mcords[][2]
vc_tmp = *vc;
vc_tmp.obact = ob;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, 0);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, 0);
ED_view3d_init_mats_rv3d(vc_tmp.obact, vc->rv3d);
@@ -574,8 +584,8 @@ static void do_lasso_tag_pose(ViewContext *vc, Object *ob, const int mcords[][2]
}
static bool do_lasso_select_objects(ViewContext *vc,
- const int mcords[][2],
- const short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
View3D *v3d = vc->v3d;
@@ -591,7 +601,7 @@ static bool do_lasso_select_objects(ViewContext *vc,
const bool is_select = base->flag & BASE_SELECTED;
const bool is_inside = ((ED_view3d_project_base(vc->region, base) == V3D_PROJ_RET_OK) &&
BLI_lasso_is_point_inside(
- mcords, moves, base->sx, base->sy, IS_CLIPPED));
+ mcoords, mcoords_len, base->sx, base->sy, IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
ED_object_base_select(base, sel_op_result ? BA_SELECT : BA_DESELECT);
@@ -685,8 +695,8 @@ static bool do_pose_tag_select_op_exec(Base **bases, const uint bases_len, const
}
static bool do_lasso_select_pose(ViewContext *vc,
- const int mcords[][2],
- const short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
uint bases_len;
@@ -695,7 +705,7 @@ static bool do_lasso_select_pose(ViewContext *vc,
for (int i = 0; i < bases_len; i++) {
Base *base_iter = bases[i];
Object *ob_iter = base_iter->object;
- do_lasso_tag_pose(vc, ob_iter, mcords, moves);
+ do_lasso_tag_pose(vc, ob_iter, mcoords, mcoords_len);
}
const bool changed_multi = do_pose_tag_select_op_exec(bases, bases_len, sel_op);
@@ -715,9 +725,10 @@ static void do_lasso_select_mesh__doSelectVert(void *userData,
{
LassoSelectUserData *data = userData;
const bool is_select = BM_elem_flag_test(eve, BM_ELEM_SELECT);
- const bool is_inside = (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
- BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED));
+ const bool is_inside =
+ (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
BM_vert_select_set(data->vc->em->bm, eve, sel_op_result);
@@ -746,8 +757,10 @@ static void do_lasso_select_mesh__doSelectEdge_pass0(void *user_data,
const bool is_select = BM_elem_flag_test(eed, BM_ELEM_SELECT);
const bool is_inside =
(is_visible && edge_fully_inside_rect(data->rect_fl, screen_co_a, screen_co_b) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_a), IS_CLIPPED) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_b), IS_CLIPPED));
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_a), IS_CLIPPED) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_b), IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
BM_edge_select_set(data->vc->em->bm, eed, sel_op_result);
@@ -770,8 +783,8 @@ static void do_lasso_select_mesh__doSelectEdge_pass1(void *user_data,
}
const bool is_select = BM_elem_flag_test(eed, BM_ELEM_SELECT);
- const bool is_inside = (is_visible && BLI_lasso_is_edge_inside(data->mcords,
- data->moves,
+ const bool is_inside = (is_visible && BLI_lasso_is_edge_inside(data->mcoords,
+ data->mcoords_len,
UNPACK2(screen_co_a),
UNPACK2(screen_co_b),
IS_CLIPPED));
@@ -789,9 +802,10 @@ static void do_lasso_select_mesh__doSelectFace(void *userData,
{
LassoSelectUserData *data = userData;
const bool is_select = BM_elem_flag_test(efa, BM_ELEM_SELECT);
- const bool is_inside = (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
- BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED));
+ const bool is_inside =
+ (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
BM_face_select_set(data->vc->em->bm, efa, sel_op_result);
@@ -801,8 +815,8 @@ static void do_lasso_select_mesh__doSelectFace(void *userData,
static bool do_lasso_select_mesh(ViewContext *vc,
wmGenericUserData *wm_userdata,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
LassoSelectUserData data;
@@ -812,9 +826,9 @@ static bool do_lasso_select_mesh(ViewContext *vc,
/* set editmesh */
vc->em = BKE_editmesh_from_object(vc->obedit);
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
if (vc->em->bm->totvertsel) {
@@ -836,7 +850,7 @@ static bool do_lasso_select_mesh(ViewContext *vc,
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, ts->selectmode);
esel = wm_userdata->data;
esel->select_bitmap = DRW_select_buffer_bitmap_from_poly(
- vc->depsgraph, vc->region, vc->v3d, mcords, moves, &rect, NULL);
+ vc->depsgraph, vc->region, vc->v3d, mcoords, mcoords_len, &rect, NULL);
}
}
@@ -892,27 +906,28 @@ static void do_lasso_select_curve__doSelect(void *userData,
BPoint *bp,
BezTriple *bezt,
int beztindex,
+ bool handles_visible,
const float screen_co[2])
{
LassoSelectUserData *data = userData;
const bool is_inside = BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED);
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED);
if (bp) {
const bool is_select = bp->f1 & SELECT;
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
- SET_FLAG_FROM_TEST(bp->f1, sel_op_result, SELECT);
+ SET_FLAG_FROM_TEST(bp->f1, sel_op_result, data->select_flag);
data->is_changed = true;
}
}
else {
- if ((data->vc->v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) {
- /* can only be (beztindex == 0) here since handles are hidden */
+ if (!handles_visible) {
+ /* can only be (beztindex == 1) here since handles are hidden */
const bool is_select = bezt->f2 & SELECT;
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
- SET_FLAG_FROM_TEST(bezt->f2, sel_op_result, SELECT);
+ SET_FLAG_FROM_TEST(bezt->f2, sel_op_result, data->select_flag);
}
bezt->f1 = bezt->f3 = bezt->f2;
data->is_changed = true;
@@ -922,7 +937,7 @@ static void do_lasso_select_curve__doSelect(void *userData,
const bool is_select = *flag_p & SELECT;
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
- SET_FLAG_FROM_TEST(*flag_p, sel_op_result, SELECT);
+ SET_FLAG_FROM_TEST(*flag_p, sel_op_result, data->select_flag);
data->is_changed = true;
}
}
@@ -930,24 +945,35 @@ static void do_lasso_select_curve__doSelect(void *userData,
}
static bool do_lasso_select_curve(ViewContext *vc,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
+ const bool deselect_all = (sel_op == SEL_OP_SET);
LassoSelectUserData data;
rcti rect;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
- if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
- Curve *curve = (Curve *)vc->obedit->data;
- data.is_changed |= ED_curve_deselect_all(curve->editnurb);
+ Curve *curve = (Curve *)vc->obedit->data;
+ ListBase *nurbs = BKE_curve_editNurbs_get(curve);
+
+ /* For deselect all, items to be selected are tagged with temp flag. Clear that first. */
+ if (deselect_all) {
+ BKE_nurbList_flag_set(nurbs, BEZT_FLAG_TEMP_TAG, false);
+ data.select_flag = BEZT_FLAG_TEMP_TAG;
}
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
nurbs_foreachScreenVert(vc, do_lasso_select_curve__doSelect, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+
+ /* Deselect items that were not added to selection (indicated by temp flag). */
+ if (deselect_all) {
+ BKE_nurbList_flag_set_from_flag(nurbs, BEZT_FLAG_TEMP_TAG, SELECT);
+ }
+
if (data.is_changed) {
BKE_curve_nurb_vert_active_validate(vc->obedit->data);
}
@@ -958,9 +984,10 @@ static void do_lasso_select_lattice__doSelect(void *userData, BPoint *bp, const
{
LassoSelectUserData *data = userData;
const bool is_select = bp->f1 & SELECT;
- const bool is_inside = (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
- BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED));
+ const bool is_inside =
+ (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
SET_FLAG_FROM_TEST(bp->f1, sel_op_result, SELECT);
@@ -968,16 +995,16 @@ static void do_lasso_select_lattice__doSelect(void *userData, BPoint *bp, const
}
}
static bool do_lasso_select_lattice(ViewContext *vc,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
LassoSelectUserData data;
rcti rect;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
data.is_changed |= ED_lattice_flags_set(vc->obedit, 0);
@@ -1002,7 +1029,8 @@ static void do_lasso_select_armature__doSelectBone(void *userData,
if (screen_co_a[0] != IS_CLIPPED) {
if (BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_a)) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_a), INT_MAX)) {
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_a), INT_MAX)) {
is_inside_flag |= BONESEL_ROOT;
}
}
@@ -1012,7 +1040,8 @@ static void do_lasso_select_armature__doSelectBone(void *userData,
if (screen_co_b[0] != IS_CLIPPED) {
if (BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_b)) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_b), INT_MAX)) {
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_b), INT_MAX)) {
is_inside_flag |= BONESEL_TIP;
}
}
@@ -1022,8 +1051,11 @@ static void do_lasso_select_armature__doSelectBone(void *userData,
if (is_ignore_flag == 0) {
if (is_inside_flag == (BONE_ROOTSEL | BONE_TIPSEL) ||
- BLI_lasso_is_edge_inside(
- data->mcords, data->moves, UNPACK2(screen_co_a), UNPACK2(screen_co_b), INT_MAX)) {
+ BLI_lasso_is_edge_inside(data->mcoords,
+ data->mcoords_len,
+ UNPACK2(screen_co_a),
+ UNPACK2(screen_co_b),
+ INT_MAX)) {
is_inside_flag |= BONESEL_BONE;
}
}
@@ -1033,16 +1065,16 @@ static void do_lasso_select_armature__doSelectBone(void *userData,
}
static bool do_lasso_select_armature(ViewContext *vc,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
LassoSelectUserData data;
rcti rect;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
data.is_changed |= ED_armature_edit_deselect_all_visible(vc->obedit);
@@ -1071,9 +1103,10 @@ static void do_lasso_select_mball__doSelectElem(void *userData,
{
LassoSelectUserData *data = userData;
const bool is_select = ml->flag & SELECT;
- const bool is_inside = (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
- BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], INT_MAX));
+ const bool is_inside =
+ (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], INT_MAX));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
SET_FLAG_FROM_TEST(ml->flag, sel_op_result, SELECT);
@@ -1081,8 +1114,8 @@ static void do_lasso_select_mball__doSelectElem(void *userData,
}
}
static bool do_lasso_select_meta(ViewContext *vc,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
LassoSelectUserData data;
@@ -1090,9 +1123,9 @@ static bool do_lasso_select_meta(ViewContext *vc,
MetaBall *mb = (MetaBall *)vc->obedit->data;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
data.is_changed |= BKE_mball_deselect_all(mb);
@@ -1113,9 +1146,10 @@ static void do_lasso_select_meshobject__doSelectVert(void *userData,
{
LassoSelectUserData *data = userData;
const bool is_select = mv->flag & SELECT;
- const bool is_inside = (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
- BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED));
+ const bool is_inside =
+ (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
SET_FLAG_FROM_TEST(mv->flag, sel_op_result, SELECT);
@@ -1124,8 +1158,8 @@ static void do_lasso_select_meshobject__doSelectVert(void *userData,
}
static bool do_lasso_select_paintvert(ViewContext *vc,
wmGenericUserData *wm_userdata,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
const bool use_zbuf = !XRAY_ENABLED(vc->v3d);
@@ -1143,7 +1177,7 @@ static bool do_lasso_select_paintvert(ViewContext *vc,
changed |= paintvert_deselect_all_visible(ob, SEL_DESELECT, false);
}
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
struct EditSelectBuf_Cache *esel = wm_userdata->data;
if (use_zbuf) {
@@ -1151,7 +1185,7 @@ static bool do_lasso_select_paintvert(ViewContext *vc,
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, SCE_SELECT_VERTEX);
esel = wm_userdata->data;
esel->select_bitmap = DRW_select_buffer_bitmap_from_poly(
- vc->depsgraph, vc->region, vc->v3d, mcords, moves, &rect, NULL);
+ vc->depsgraph, vc->region, vc->v3d, mcoords, mcoords_len, &rect, NULL);
}
}
@@ -1163,7 +1197,7 @@ static bool do_lasso_select_paintvert(ViewContext *vc,
else {
LassoSelectUserData data;
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
ED_view3d_init_mats_rv3d(vc->obact, vc->rv3d);
@@ -1185,8 +1219,8 @@ static bool do_lasso_select_paintvert(ViewContext *vc,
}
static bool do_lasso_select_paintface(ViewContext *vc,
wmGenericUserData *wm_userdata,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
Object *ob = vc->obact;
@@ -1203,14 +1237,14 @@ static bool do_lasso_select_paintface(ViewContext *vc,
changed |= paintface_deselect_all_visible(vc->C, ob, SEL_DESELECT, false);
}
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
struct EditSelectBuf_Cache *esel = wm_userdata->data;
if (esel == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, SCE_SELECT_FACE);
esel = wm_userdata->data;
esel->select_bitmap = DRW_select_buffer_bitmap_from_poly(
- vc->depsgraph, vc->region, vc->v3d, mcords, moves, &rect, NULL);
+ vc->depsgraph, vc->region, vc->v3d, mcoords, mcoords_len, &rect, NULL);
}
if (esel->select_bitmap) {
@@ -1224,7 +1258,7 @@ static bool do_lasso_select_paintface(ViewContext *vc,
}
#if 0
-static void do_lasso_select_node(int mcords[][2], short moves, const eSelectOp sel_op)
+static void do_lasso_select_node(int mcoords[][2], const int mcoords_len, const eSelectOp sel_op)
{
SpaceNode *snode = area->spacedata.first;
@@ -1234,7 +1268,7 @@ static void do_lasso_select_node(int mcords[][2], short moves, const eSelectOp s
float node_centf[2];
bool changed = false;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
/* store selection in temp test flag */
for (node = snode->edittree->nodes.first; node; node = node->next) {
@@ -1244,7 +1278,7 @@ static void do_lasso_select_node(int mcords[][2], short moves, const eSelectOp s
ipoco_to_areaco_noclip(G.v2d, node_centf, node_cent);
const bool is_select = node->flag & SELECT;
const bool is_inside = (BLI_rcti_isect_pt_v(&rect, node_cent) &&
- BLI_lasso_is_point_inside(mcords, moves, node_cent[0], node_cent[1]));
+ BLI_lasso_is_point_inside(mcoords, mcoords_len, node_cent[0], node_cent[1]));
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
SET_FLAG_FROM_TEST(node->flag, sel_op_result, SELECT);
@@ -1257,8 +1291,11 @@ static void do_lasso_select_node(int mcords[][2], short moves, const eSelectOp s
}
#endif
-static bool view3d_lasso_select(
- bContext *C, ViewContext *vc, const int mcords[][2], short moves, const eSelectOp sel_op)
+static bool view3d_lasso_select(bContext *C,
+ ViewContext *vc,
+ const int mcoords[][2],
+ const int mcoords_len,
+ const eSelectOp sel_op)
{
Object *ob = CTX_data_active_object(C);
bool changed_multi = false;
@@ -1268,26 +1305,26 @@ static bool view3d_lasso_select(
if (vc->obedit == NULL) { /* Object Mode */
if (BKE_paint_select_face_test(ob)) {
- changed_multi |= do_lasso_select_paintface(vc, wm_userdata, mcords, moves, sel_op);
+ changed_multi |= do_lasso_select_paintface(vc, wm_userdata, mcoords, mcoords_len, sel_op);
}
else if (BKE_paint_select_vert_test(ob)) {
- changed_multi |= do_lasso_select_paintvert(vc, wm_userdata, mcords, moves, sel_op);
+ changed_multi |= do_lasso_select_paintvert(vc, wm_userdata, mcoords, mcoords_len, sel_op);
}
else if (ob &&
(ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT))) {
/* pass */
}
else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT)) {
- changed_multi |= PE_lasso_select(C, mcords, moves, sel_op);
+ changed_multi |= PE_lasso_select(C, mcoords, mcoords_len, sel_op);
}
else if (ob && (ob->mode & OB_MODE_POSE)) {
- changed_multi |= do_lasso_select_pose(vc, mcords, moves, sel_op);
+ changed_multi |= do_lasso_select_pose(vc, mcoords, mcoords_len, sel_op);
if (changed_multi) {
ED_outliner_select_sync_from_pose_bone_tag(C);
}
}
else {
- changed_multi |= do_lasso_select_objects(vc, mcords, moves, sel_op);
+ changed_multi |= do_lasso_select_objects(vc, mcoords, mcoords_len, sel_op);
if (changed_multi) {
ED_outliner_select_sync_from_object_tag(C);
}
@@ -1300,23 +1337,23 @@ static bool view3d_lasso_select(
switch (vc->obedit->type) {
case OB_MESH:
- changed = do_lasso_select_mesh(vc, wm_userdata, mcords, moves, sel_op);
+ changed = do_lasso_select_mesh(vc, wm_userdata, mcoords, mcoords_len, sel_op);
break;
case OB_CURVE:
case OB_SURF:
- changed = do_lasso_select_curve(vc, mcords, moves, sel_op);
+ changed = do_lasso_select_curve(vc, mcoords, mcoords_len, sel_op);
break;
case OB_LATTICE:
- changed = do_lasso_select_lattice(vc, mcords, moves, sel_op);
+ changed = do_lasso_select_lattice(vc, mcoords, mcoords_len, sel_op);
break;
case OB_ARMATURE:
- changed = do_lasso_select_armature(vc, mcords, moves, sel_op);
+ changed = do_lasso_select_armature(vc, mcoords, mcoords_len, sel_op);
if (changed) {
ED_outliner_select_sync_from_edit_bone_tag(C);
}
break;
case OB_MBALL:
- changed = do_lasso_select_meta(vc, mcords, moves, sel_op);
+ changed = do_lasso_select_meta(vc, mcoords, mcoords_len, sel_op);
break;
default:
BLI_assert(!"lasso select on incorrect object type");
@@ -1342,10 +1379,10 @@ static bool view3d_lasso_select(
static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
{
ViewContext vc;
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
- if (mcords) {
+ if (mcoords) {
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
view3d_operator_needs_opengl(C);
BKE_object_update_select_id(CTX_data_main(C));
@@ -1354,9 +1391,9 @@ static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
ED_view3d_viewcontext_init(C, &vc, depsgraph);
eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- bool changed_multi = view3d_lasso_select(C, &vc, mcords, mcords_tot, sel_op);
+ bool changed_multi = view3d_lasso_select(C, &vc, mcoords, mcoords_len, sel_op);
- MEM_freeN((void *)mcords);
+ MEM_freeN((void *)mcoords);
if (changed_multi) {
return OPERATOR_FINISHED;
@@ -1982,7 +2019,7 @@ static bool ed_object_select_pick(bContext *C,
/* setup view context for argument to callbacks */
ED_view3d_viewcontext_init(C, &vc, depsgraph);
- ARegion *region = CTX_wm_region(C);
+ const ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
@@ -2537,6 +2574,7 @@ typedef struct BoxSelectUserData {
const rctf *rect_fl;
rctf _rect_fl;
eSelectOp sel_op;
+ eBezTriple_Flag select_flag;
/* runtime */
bool is_done;
@@ -2555,6 +2593,8 @@ static void view3d_userdata_boxselect_init(BoxSelectUserData *r_data,
BLI_rctf_rcti_copy(&r_data->_rect_fl, rect);
r_data->sel_op = sel_op;
+ /* SELECT by default, but can be changed if needed (only few cases use and respect this). */
+ r_data->select_flag = SELECT;
/* runtime */
r_data->is_done = false;
@@ -2685,6 +2725,7 @@ static void do_nurbs_box_select__doSelect(void *userData,
BPoint *bp,
BezTriple *bezt,
int beztindex,
+ bool handles_visible,
const float screen_co[2])
{
BoxSelectUserData *data = userData;
@@ -2694,17 +2735,17 @@ static void do_nurbs_box_select__doSelect(void *userData,
const bool is_select = bp->f1 & SELECT;
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
- SET_FLAG_FROM_TEST(bp->f1, sel_op_result, SELECT);
+ SET_FLAG_FROM_TEST(bp->f1, sel_op_result, data->select_flag);
data->is_changed = true;
}
}
else {
- if ((data->vc->v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) {
- /* can only be (beztindex == 0) here since handles are hidden */
+ if (!handles_visible) {
+ /* can only be (beztindex == 1) here since handles are hidden */
const bool is_select = bezt->f2 & SELECT;
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
- SET_FLAG_FROM_TEST(bezt->f2, sel_op_result, SELECT);
+ SET_FLAG_FROM_TEST(bezt->f2, sel_op_result, data->select_flag);
data->is_changed = true;
}
bezt->f1 = bezt->f3 = bezt->f2;
@@ -2714,7 +2755,7 @@ static void do_nurbs_box_select__doSelect(void *userData,
const bool is_select = *flag_p & SELECT;
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
- SET_FLAG_FROM_TEST(*flag_p, sel_op_result, SELECT);
+ SET_FLAG_FROM_TEST(*flag_p, sel_op_result, data->select_flag);
data->is_changed = true;
}
}
@@ -2722,17 +2763,28 @@ static void do_nurbs_box_select__doSelect(void *userData,
}
static bool do_nurbs_box_select(ViewContext *vc, rcti *rect, const eSelectOp sel_op)
{
+ const bool deselect_all = (sel_op == SEL_OP_SET);
BoxSelectUserData data;
view3d_userdata_boxselect_init(&data, vc, rect, sel_op);
- if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
- Curve *curve = (Curve *)vc->obedit->data;
- data.is_changed |= ED_curve_deselect_all(curve->editnurb);
+ Curve *curve = (Curve *)vc->obedit->data;
+ ListBase *nurbs = BKE_curve_editNurbs_get(curve);
+
+ /* For deselect all, items to be selected are tagged with temp flag. Clear that first. */
+ if (deselect_all) {
+ BKE_nurbList_flag_set(nurbs, BEZT_FLAG_TEMP_TAG, false);
+ data.select_flag = BEZT_FLAG_TEMP_TAG;
}
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
nurbs_foreachScreenVert(vc, do_nurbs_box_select__doSelect, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+
+ /* Deselect items that were not added to selection (indicated by temp flag). */
+ if (deselect_all) {
+ BKE_nurbList_flag_set_from_flag(nurbs, BEZT_FLAG_TEMP_TAG, SELECT);
+ }
+
BKE_curve_nurb_vert_active_validate(vc->obedit->data);
return data.is_changed;
@@ -3371,6 +3423,7 @@ typedef struct CircleSelectUserData {
float mval_fl[2];
float radius;
float radius_squared;
+ eBezTriple_Flag select_flag;
/* runtime */
bool is_changed;
@@ -3391,6 +3444,9 @@ static void view3d_userdata_circleselect_init(CircleSelectUserData *r_data,
r_data->radius = rad;
r_data->radius_squared = rad * rad;
+ /* SELECT by default, but can be changed if needed (only few cases use and respect this). */
+ r_data->select_flag = SELECT;
+
/* runtime */
r_data->is_changed = false;
}
@@ -3628,29 +3684,24 @@ static void nurbscurve_circle_doSelect(void *userData,
BPoint *bp,
BezTriple *bezt,
int beztindex,
+ bool UNUSED(handles_visible),
const float screen_co[2])
{
CircleSelectUserData *data = userData;
if (len_squared_v2v2(data->mval_fl, screen_co) <= data->radius_squared) {
if (bp) {
- bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
+ SET_FLAG_FROM_TEST(bp->f1, data->select, data->select_flag);
}
else {
- if ((data->vc->v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) {
- /* can only be (beztindex == 0) here since handles are hidden */
- bezt->f1 = bezt->f2 = bezt->f3 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT);
+ if (beztindex == 0) {
+ SET_FLAG_FROM_TEST(bezt->f1, data->select, data->select_flag);
+ }
+ else if (beztindex == 1) {
+ SET_FLAG_FROM_TEST(bezt->f2, data->select, data->select_flag);
}
else {
- if (beztindex == 0) {
- bezt->f1 = data->select ? (bezt->f1 | SELECT) : (bezt->f1 & ~SELECT);
- }
- else if (beztindex == 1) {
- bezt->f2 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT);
- }
- else {
- bezt->f3 = data->select ? (bezt->f3 | SELECT) : (bezt->f3 & ~SELECT);
- }
+ SET_FLAG_FROM_TEST(bezt->f3, data->select, data->select_flag);
}
}
data->is_changed = true;
@@ -3661,18 +3712,30 @@ static bool nurbscurve_circle_select(ViewContext *vc,
const int mval[2],
float rad)
{
+ const bool select = (sel_op != SEL_OP_SUB);
+ const bool deselect_all = (sel_op == SEL_OP_SET);
CircleSelectUserData data;
bool changed = false;
- if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
- Curve *curve = vc->obedit->data;
- changed |= ED_curve_deselect_all(curve->editnurb);
- }
- const bool select = (sel_op != SEL_OP_SUB);
view3d_userdata_circleselect_init(&data, vc, select, mval, rad);
+ Curve *curve = (Curve *)vc->obedit->data;
+ ListBase *nurbs = BKE_curve_editNurbs_get(curve);
+
+ /* For deselect all, items to be selected are tagged with temp flag. Clear that first. */
+ if (deselect_all) {
+ BKE_nurbList_flag_set(nurbs, BEZT_FLAG_TEMP_TAG, false);
+ data.select_flag = BEZT_FLAG_TEMP_TAG;
+ }
+
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
nurbs_foreachScreenVert(vc, nurbscurve_circle_doSelect, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+
+ /* Deselect items that were not added to selection (indicated by temp flag). */
+ if (deselect_all) {
+ BKE_nurbList_flag_set_from_flag(nurbs, BEZT_FLAG_TEMP_TAG, SELECT);
+ }
+
BKE_curve_nurb_vert_active_validate(vc->obedit->data);
return changed || data.is_changed;
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index b90f7aa870e..fe77ca05a04 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1062,7 +1062,7 @@ int view3d_opengl_select(ViewContext *vc,
* the number of items is nearly always 1, maybe 2..3 in rare cases. */
LinkNode *ob_pose_list = NULL;
VirtualModifierData virtualModifierData;
- const ModifierData *md = modifiers_getVirtualModifierList(obact, &virtualModifierData);
+ const ModifierData *md = BKE_modifiers_get_virtual_modifierlist(obact, &virtualModifierData);
for (; md; md = md->next) {
if (md->type == eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData *)md;
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 8ee52756f27..7aefd173953 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -374,16 +374,19 @@ static bool walk_floor_distance_get(RegionView3D *rv3d,
mul_v3_v3fl(dvec_tmp, dvec, walk->grid);
add_v3_v3(ray_start, dvec_tmp);
- ret = ED_transform_snap_object_project_ray(walk->snap_context,
- walk->depsgraph,
- &(const struct SnapObjectParams){
- .snap_select = SNAP_ALL,
- },
- ray_start,
- ray_normal,
- r_distance,
- r_location,
- r_normal_dummy);
+ ret = ED_transform_snap_object_project_ray(
+ walk->snap_context,
+ walk->depsgraph,
+ &(const struct SnapObjectParams){
+ .snap_select = SNAP_ALL,
+ /* Avoid having to convert the edit-mesh to a regular mesh. */
+ .use_object_edit_cage = true,
+ },
+ ray_start,
+ ray_normal,
+ r_distance,
+ r_location,
+ r_normal_dummy);
/* artificially scale the distance to the scene size */
*r_distance /= walk->grid;
@@ -449,7 +452,6 @@ static float userdef_speed = -1.f;
static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
{
wmWindowManager *wm = CTX_wm_manager(C);
- Main *bmain = CTX_data_main(C);
wmWindow *win = CTX_wm_window(C);
walk->rv3d = CTX_wm_region_view3d(C);
@@ -553,7 +555,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
walk->rv3d->rflag |= RV3D_NAVIGATING;
walk->snap_context = ED_transform_snap_object_context_create_view3d(
- bmain, walk->scene, 0, walk->region, walk->v3d);
+ walk->scene, 0, walk->region, walk->v3d);
walk->v3d_camera_control = ED_view3d_cameracontrol_acquire(
walk->depsgraph,
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index d376c71d867..c9df210ccc2 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -778,9 +778,10 @@ wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
return keymap;
}
-static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cmode, bool is_plane)
+static void transform_event_xyz_constraint(TransInfo *t, short key_type, bool is_plane)
{
if (!(t->flag & T_NO_CONSTRAINT)) {
+ char cmode = constraintModeToChar(t);
int constraint_axis, constraint_plane;
const bool edit_2d = (t->flag & T_2D_EDIT) != 0;
const char *msg1 = "", *msg2 = "", *msg3 = "";
@@ -824,11 +825,17 @@ static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cm
}
}
else if (!edit_2d) {
- if (cmode != axis) {
- /* First press, constraint to an axis. */
- t->orientation.index = 0;
- const short *orientation_ptr = t->orientation.types[t->orientation.index];
- const short orientation = orientation_ptr ? *orientation_ptr : V3D_ORIENT_GLOBAL;
+ if (t->orient_curr == 0 || ELEM(cmode, '\0', axis)) {
+ /* Successive presses on existing axis, cycle orientation modes. */
+ t->orient_curr = (short)((t->orient_curr + 1) % (int)ARRAY_SIZE(t->orient));
+ transform_orientations_current_set(t, t->orient_curr);
+ }
+
+ if (t->orient_curr == 0) {
+ stopConstraint(t);
+ }
+ else {
+ const short orientation = t->orient[t->orient_curr].type;
if (is_plane == false) {
setUserConstraint(t, orientation, constraint_axis, msg2);
}
@@ -836,24 +843,6 @@ static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cm
setUserConstraint(t, orientation, constraint_plane, msg3);
}
}
- else {
- /* Successive presses on existing axis, cycle orientation modes. */
- t->orientation.index = (t->orientation.index + 1) % ARRAY_SIZE(t->orientation.types);
-
- if (t->orientation.index == 0) {
- stopConstraint(t);
- }
- else {
- const short *orientation_ptr = t->orientation.types[t->orientation.index];
- const short orientation = orientation_ptr ? *orientation_ptr : V3D_ORIENT_GLOBAL;
- if (is_plane == false) {
- setUserConstraint(t, orientation, constraint_axis, msg2);
- }
- else {
- setUserConstraint(t, orientation, constraint_plane, msg3);
- }
- }
- }
}
t->redraw |= TREDRAW_HARD;
}
@@ -861,7 +850,6 @@ static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cm
int transformEvent(TransInfo *t, const wmEvent *event)
{
- char cmode = constraintModeToChar(t);
bool handled = false;
const int modifiers_prev = t->modifiers;
const int mode_prev = t->mode;
@@ -908,74 +896,59 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
case TFM_MODAL_TRANSLATE:
/* only switch when... */
- if (ELEM(t->mode,
- TFM_ROTATION,
- TFM_RESIZE,
- TFM_TRACKBALL,
- TFM_EDGE_SLIDE,
- TFM_VERT_SLIDE)) {
- restoreTransObjects(t);
- resetTransModal(t);
- resetTransRestrictions(t);
- transform_mode_init(t, NULL, TFM_TRANSLATION);
- initSnapping(t, NULL); // need to reinit after mode change
- t->redraw |= TREDRAW_HARD;
- handled = true;
- }
- else if (t->mode == TFM_SEQ_SLIDE) {
- t->flag ^= T_ALT_TRANSFORM;
- t->redraw |= TREDRAW_HARD;
- handled = true;
- }
- else {
- if (t->obedit_type == OB_MESH) {
- if ((t->mode == TFM_TRANSLATION) && (t->spacetype == SPACE_VIEW3D)) {
- restoreTransObjects(t);
+ if (t->mode == TFM_TRANSLATION) {
+ if ((t->obedit_type == OB_MESH) && (t->spacetype == SPACE_VIEW3D)) {
+ restoreTransObjects(t);
+ resetTransModal(t);
+ resetTransRestrictions(t);
+
+ /* first try edge slide */
+ transform_mode_init(t, NULL, TFM_EDGE_SLIDE);
+ /* if that fails, do vertex slide */
+ if (t->state == TRANS_CANCEL) {
+ resetTransModal(t);
+ t->state = TRANS_STARTING;
+ transform_mode_init(t, NULL, TFM_VERT_SLIDE);
+ }
+ /* vert slide can fail on unconnected vertices (rare but possible) */
+ if (t->state == TRANS_CANCEL) {
resetTransModal(t);
+ t->state = TRANS_STARTING;
+ restoreTransObjects(t);
resetTransRestrictions(t);
-
- /* first try edge slide */
- transform_mode_init(t, NULL, TFM_EDGE_SLIDE);
- /* if that fails, do vertex slide */
- if (t->state == TRANS_CANCEL) {
- resetTransModal(t);
- t->state = TRANS_STARTING;
- transform_mode_init(t, NULL, TFM_VERT_SLIDE);
- }
- /* vert slide can fail on unconnected vertices (rare but possible) */
- if (t->state == TRANS_CANCEL) {
- resetTransModal(t);
- t->state = TRANS_STARTING;
- restoreTransObjects(t);
- resetTransRestrictions(t);
- transform_mode_init(t, NULL, TFM_TRANSLATION);
- }
- initSnapping(t, NULL); // need to reinit after mode change
- t->redraw |= TREDRAW_HARD;
- handled = true;
+ transform_mode_init(t, NULL, TFM_TRANSLATION);
}
+ initSnapping(t, NULL); // need to reinit after mode change
+ t->redraw |= TREDRAW_HARD;
+ handled = true;
}
else if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
- if (t->mode == TFM_TRANSLATION) {
- restoreTransObjects(t);
+ restoreTransObjects(t);
- t->flag ^= T_ALT_TRANSFORM;
- t->redraw |= TREDRAW_HARD;
- handled = true;
- }
+ t->flag ^= T_ALT_TRANSFORM;
+ t->redraw |= TREDRAW_HARD;
+ handled = true;
}
}
+ else if (t->mode == TFM_SEQ_SLIDE) {
+ t->flag ^= T_ALT_TRANSFORM;
+ t->redraw |= TREDRAW_HARD;
+ handled = true;
+ }
+ else if (transform_mode_is_changeable(t->mode)) {
+ restoreTransObjects(t);
+ resetTransModal(t);
+ resetTransRestrictions(t);
+ transform_mode_init(t, NULL, TFM_TRANSLATION);
+ initSnapping(t, NULL); // need to reinit after mode change
+ t->redraw |= TREDRAW_HARD;
+ handled = true;
+ }
break;
case TFM_MODAL_ROTATE:
/* only switch when... */
if (!(t->options & CTX_TEXTURE) && !(t->options & (CTX_MOVIECLIP | CTX_MASK))) {
- if (ELEM(t->mode,
- TFM_ROTATION,
- TFM_RESIZE,
- TFM_TRACKBALL,
- TFM_TRANSLATION,
- TFM_EDGE_SLIDE,
- TFM_VERT_SLIDE)) {
+ if (transform_mode_is_changeable(t->mode)) {
restoreTransObjects(t);
resetTransModal(t);
resetTransRestrictions(t);
@@ -994,15 +967,23 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
case TFM_MODAL_RESIZE:
/* only switch when... */
- if (ELEM(t->mode,
- TFM_ROTATION,
- TFM_TRANSLATION,
- TFM_TRACKBALL,
- TFM_EDGE_SLIDE,
- TFM_VERT_SLIDE)) {
+ if (t->mode == TFM_RESIZE) {
+ if (t->options & CTX_MOVIECLIP) {
+ restoreTransObjects(t);
+ t->flag ^= T_ALT_TRANSFORM;
+ t->redraw |= TREDRAW_HARD;
+ handled = true;
+ }
+ }
+ else if (t->mode == TFM_SHRINKFATTEN) {
+ t->flag ^= T_ALT_TRANSFORM;
+ t->redraw |= TREDRAW_HARD;
+ handled = true;
+ }
+ else if (transform_mode_is_changeable(t->mode)) {
/* Scale isn't normally very useful after extrude along normals, see T39756 */
- if ((t->con.mode & CON_APPLY) && (t->con.orientation == V3D_ORIENT_NORMAL)) {
+ if ((t->con.mode & CON_APPLY) && (t->orient[t->orient_curr].type == V3D_ORIENT_NORMAL)) {
stopConstraint(t);
}
@@ -1014,20 +995,6 @@ int transformEvent(TransInfo *t, const wmEvent *event)
t->redraw |= TREDRAW_HARD;
handled = true;
}
- else if (t->mode == TFM_SHRINKFATTEN) {
- t->flag ^= T_ALT_TRANSFORM;
- t->redraw |= TREDRAW_HARD;
- handled = true;
- }
- else if (t->mode == TFM_RESIZE) {
- if (t->options & CTX_MOVIECLIP) {
- restoreTransObjects(t);
-
- t->flag ^= T_ALT_TRANSFORM;
- t->redraw |= TREDRAW_HARD;
- handled = true;
- }
- }
break;
case TFM_MODAL_SNAP_INV_ON:
@@ -1047,42 +1014,42 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
case TFM_MODAL_AXIS_X:
if (!(t->flag & T_NO_CONSTRAINT)) {
- transform_event_xyz_constraint(t, EVT_XKEY, cmode, false);
+ transform_event_xyz_constraint(t, EVT_XKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_AXIS_Y:
if ((t->flag & T_NO_CONSTRAINT) == 0) {
- transform_event_xyz_constraint(t, EVT_YKEY, cmode, false);
+ transform_event_xyz_constraint(t, EVT_YKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_AXIS_Z:
if ((t->flag & (T_NO_CONSTRAINT)) == 0) {
- transform_event_xyz_constraint(t, EVT_ZKEY, cmode, false);
+ transform_event_xyz_constraint(t, EVT_ZKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_X:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
- transform_event_xyz_constraint(t, EVT_XKEY, cmode, true);
+ transform_event_xyz_constraint(t, EVT_XKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_Y:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
- transform_event_xyz_constraint(t, EVT_YKEY, cmode, true);
+ transform_event_xyz_constraint(t, EVT_YKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_Z:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
- transform_event_xyz_constraint(t, EVT_ZKEY, cmode, true);
+ transform_event_xyz_constraint(t, EVT_ZKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
@@ -1228,17 +1195,7 @@ int transformEvent(TransInfo *t, const wmEvent *event)
stopConstraint(t);
}
else {
- if (event->shift) {
- /* bit hackish... but it prevents mmb select to print the
- * orientation from menu */
- float mati[3][3];
- strcpy(t->spacename, "global");
- unit_m3(mati);
- initSelectConstraint(t, mati);
- }
- else {
- initSelectConstraint(t, t->spacemtx);
- }
+ initSelectConstraint(t);
postSelectConstraint(t);
}
}
@@ -1251,7 +1208,7 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
}
/* only switch when... */
- if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL)) {
+ if (t->mode != TFM_TRANSLATION && transform_mode_is_changeable(t->mode)) {
restoreTransObjects(t);
resetTransModal(t);
resetTransRestrictions(t);
@@ -1266,7 +1223,7 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
}
/* only switch when... */
- if (ELEM(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL)) {
+ if (t->mode != TFM_RESIZE && transform_mode_is_changeable(t->mode)) {
restoreTransObjects(t);
resetTransModal(t);
resetTransRestrictions(t);
@@ -1282,7 +1239,7 @@ int transformEvent(TransInfo *t, const wmEvent *event)
}
/* only switch when... */
if (!(t->options & CTX_TEXTURE)) {
- if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION)) {
+ if (transform_mode_is_changeable(t->mode)) {
restoreTransObjects(t);
resetTransModal(t);
resetTransRestrictions(t);
@@ -1637,6 +1594,17 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
int proportional = 0;
PropertyRNA *prop;
+ if (!(t->con.mode & CON_APPLY) && (t->flag & T_MODAL) &&
+ ELEM(t->mode, TFM_TRANSLATION, TFM_RESIZE)) {
+ /* When redoing these modes the first time, it's more convenient to save
+ * the Global orientation. */
+ mul_m3_v3(t->spacemtx, t->values_final);
+ unit_m3(t->spacemtx);
+
+ BLI_assert(t->orient_curr == 0);
+ t->orient[0].type = V3D_ORIENT_GLOBAL;
+ }
+
// Save back mode in case we're in the generic operator
if ((prop = RNA_struct_find_property(op->ptr, "mode"))) {
RNA_property_enum_set(op->ptr, prop, t->mode);
@@ -1699,18 +1667,6 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
ts->prop_mode = t->prop_mode;
}
}
-
- if (t->spacetype == SPACE_VIEW3D) {
- if ((prop = RNA_struct_find_property(op->ptr, "orient_type")) &&
- !RNA_property_is_set(op->ptr, prop) &&
- (t->orientation.user != V3D_ORIENT_CUSTOM_MATRIX)) {
- TransformOrientationSlot *orient_slot = &t->scene->orientation_slots[SCE_ORIENT_DEFAULT];
- orient_slot->type = t->orientation.user;
- BLI_assert(((orient_slot->index_custom == -1) && (t->orientation.custom == NULL)) ||
- (BKE_scene_transform_orientation_get_index(t->scene, t->orientation.custom) ==
- orient_slot->index_custom));
- }
- }
}
if (t->flag & T_MODAL) {
@@ -1737,34 +1693,6 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
RNA_property_boolean_set(op->ptr, prop, (t->flag & T_NO_MIRROR) == 0);
}
- /* Orientation used for redo. */
- const bool use_orient_axis = (t->orient_matrix_is_set &&
- (RNA_struct_find_property(op->ptr, "orient_axis") != NULL));
- short orientation;
- if (t->con.mode & CON_APPLY) {
- orientation = t->con.orientation;
- if (orientation == V3D_ORIENT_CUSTOM) {
- const int orientation_index_custom = BKE_scene_transform_orientation_get_index(
- t->scene, t->orientation.custom);
- /* Maybe we need a t->con.custom_orientation?
- * Seems like it would always match t->orientation.custom. */
- orientation = V3D_ORIENT_CUSTOM + orientation_index_custom;
- BLI_assert(orientation >= V3D_ORIENT_CUSTOM);
- }
- }
- else if ((t->orientation.user == V3D_ORIENT_CUSTOM_MATRIX) &&
- (prop = RNA_struct_find_property(op->ptr, "orient_matrix_type"))) {
- orientation = RNA_property_enum_get(op->ptr, prop);
- }
- else if (use_orient_axis) {
- /* We're not using an orientation, use the fallback. */
- orientation = t->orientation.unset;
- }
- else {
- orientation = V3D_ORIENT_GLOBAL;
- unit_m3(t->spacemtx);
- }
-
if ((prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
if (t->flag & T_MODAL) {
if (t->con.mode & CON_APPLY) {
@@ -1784,56 +1712,41 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
}
}
- if ((prop = RNA_struct_find_property(op->ptr, "orient_matrix"))) {
- if (t->flag & T_MODAL) {
- if (orientation != V3D_ORIENT_CUSTOM_MATRIX) {
- if (t->flag & T_MODAL) {
- RNA_enum_set(op->ptr, "orient_matrix_type", orientation);
- }
- }
- if (t->con.mode & CON_APPLY) {
- RNA_float_set_array(op->ptr, "orient_matrix", &t->con.mtx[0][0]);
- }
- else if (use_orient_axis) {
- RNA_float_set_array(op->ptr, "orient_matrix", &t->orient_matrix[0][0]);
- }
- else {
- RNA_float_set_array(op->ptr, "orient_matrix", &t->spacemtx[0][0]);
- }
- }
- }
-
if ((prop = RNA_struct_find_property(op->ptr, "orient_type"))) {
- /* constraint orientation can be global, even if user selects something else
- * so use the orientation in the constraint if set */
+ short orient_type_set, orient_type_curr;
+ orient_type_set = RNA_property_is_set(op->ptr, prop) ? RNA_property_enum_get(op->ptr, prop) :
+ -1;
+ orient_type_curr = t->orient[t->orient_curr].type;
- /* Use 'orient_matrix' instead. */
- if (t->flag & T_MODAL) {
- if (orientation != V3D_ORIENT_CUSTOM_MATRIX) {
- RNA_property_enum_set(op->ptr, prop, orientation);
- }
+ if (!ELEM(orient_type_curr, orient_type_set, V3D_ORIENT_CUSTOM_MATRIX)) {
+ RNA_property_enum_set(op->ptr, prop, orient_type_curr);
+ orient_type_set = orient_type_curr;
+ }
+
+ if (((prop = RNA_struct_find_property(op->ptr, "orient_matrix_type")) &&
+ !RNA_property_is_set(op->ptr, prop))) {
+ /* Set the first time to register on redo. */
+ RNA_property_enum_set(op->ptr, prop, orient_type_set);
+ RNA_float_set_array(op->ptr, "orient_matrix", &t->spacemtx[0][0]);
}
}
if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
bool constraint_axis[3] = {false, false, false};
- if (t->flag & T_MODAL) {
- /* Only set if needed, so we can hide in the UI when nothing is set.
- * See 'transform_poll_property'. */
- if (t->con.mode & CON_APPLY) {
- if (t->con.mode & CON_AXIS0) {
- constraint_axis[0] = true;
- }
- if (t->con.mode & CON_AXIS1) {
- constraint_axis[1] = true;
- }
- if (t->con.mode & CON_AXIS2) {
- constraint_axis[2] = true;
- }
+ if (t->con.mode & CON_APPLY) {
+ if (t->con.mode & CON_AXIS0) {
+ constraint_axis[0] = true;
+ }
+ if (t->con.mode & CON_AXIS1) {
+ constraint_axis[1] = true;
}
- if (ELEM(true, UNPACK3(constraint_axis))) {
- RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
+ if (t->con.mode & CON_AXIS2) {
+ constraint_axis[2] = true;
}
+ RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
+ }
+ else {
+ RNA_property_unset(op->ptr, prop);
}
}
@@ -1959,7 +1872,10 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
unit_m3(t->spacemtx);
initTransInfo(C, t, op, event);
- initTransformOrientation(C, t);
+
+ /* Use the custom orientation when it is set. */
+ short orient_index = t->orient[0].type == V3D_ORIENT_CUSTOM_MATRIX ? 0 : t->orient_curr;
+ transform_orientations_current_set(t, orient_index);
if (t->spacetype == SPACE_VIEW3D) {
t->draw_handle_apply = ED_region_draw_cb_activate(
@@ -2084,33 +2000,6 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
calculatePropRatio(t);
calculateCenter(t);
- /* Overwrite initial values if operator supplied a non-null vector.
- *
- * Run before init functions so 'values_modal_offset' can be applied on mouse input.
- */
- BLI_assert(is_zero_v4(t->values_modal_offset));
- if ((prop = RNA_struct_find_property(op->ptr, "value")) && RNA_property_is_set(op->ptr, prop)) {
- float values[4] = {0}; /* in case value isn't length 4, avoid uninitialized memory */
-
- if (RNA_property_array_check(prop)) {
- RNA_float_get_array(op->ptr, "value", values);
- }
- else {
- values[0] = RNA_float_get(op->ptr, "value");
- }
-
- copy_v4_v4(t->values, values);
-
- if (t->flag & T_MODAL) {
- copy_v4_v4(t->values_modal_offset, values);
- t->redraw = TREDRAW_HARD;
- }
- else {
- copy_v4_v4(t->values, values);
- t->flag |= T_INPUT_IS_VALUES_FINAL;
- }
- }
-
if (event) {
/* Initialize accurate transform to settings requested by keymap. */
bool use_accurate = false;
@@ -2141,38 +2030,8 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
}
/* Constraint init from operator */
- if ((t->flag & T_MODAL) ||
- /* For mirror operator the constraint axes are effectively the values. */
- (RNA_struct_find_property(op->ptr, "value") == NULL)) {
- if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis")) &&
- RNA_property_is_set(op->ptr, prop)) {
- bool constraint_axis[3];
-
- RNA_property_boolean_get_array(op->ptr, prop, constraint_axis);
-
- if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2]) {
- t->con.mode |= CON_APPLY;
-
- if (constraint_axis[0]) {
- t->con.mode |= CON_AXIS0;
- }
- if (constraint_axis[1]) {
- t->con.mode |= CON_AXIS1;
- }
- if (constraint_axis[2]) {
- t->con.mode |= CON_AXIS2;
- }
-
- setUserConstraint(t, t->orientation.user, t->con.mode, "%s");
- }
- }
- }
- else {
- /* So we can adjust in non global orientation. */
- if (t->orientation.user != V3D_ORIENT_GLOBAL) {
- t->con.mode |= CON_APPLY | CON_AXIS0 | CON_AXIS1 | CON_AXIS2;
- setUserConstraint(t, t->orientation.user, t->con.mode, "%s");
- }
+ if (t->con.mode & CON_APPLY) {
+ setUserConstraint(t, t->orient[t->orient_curr].type, t->con.mode, "%s");
}
/* Don't write into the values when non-modal because they are already set from operator redo
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 701e068d3fa..02218cbab10 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -113,13 +113,8 @@ typedef struct TransSnap {
} TransSnap;
typedef struct TransCon {
- short orientation;
/** Description of the constraint for header_print. */
char text[50];
- /** Matrix of the constraint space. */
- float mtx[3][3];
- /** Inverse matrix of the constraint space. */
- float imtx[3][3];
/** Projection constraint matrix (same as #imtx with some axis == 0). */
float pmtx[3][3];
/** Initial mouse value for visual calculation
@@ -139,8 +134,7 @@ typedef struct TransCon {
struct TransDataContainer *tc,
struct TransData *td,
const float in[3],
- float out[3],
- float pvec[3]);
+ float out[3]);
/** Apply function pointer for size transformation. */
void (*applySize)(struct TransInfo *t,
struct TransDataContainer *tc,
@@ -520,6 +514,7 @@ typedef struct TransInfo {
/** orientation matrix of the current space. */
float spacemtx[3][3];
+ float spacemtx_inv[3][3];
/** name of the current space, MAX_NAME. */
char spacename[64];
@@ -531,18 +526,11 @@ typedef struct TransInfo {
bool is_launch_event_tweak;
struct {
- /** Orientation type when when we're not constrained.
- * nearly always global except for rotate which defaults to screen-space orientation. */
- short unset;
- /** Orientation to use when a key is pressed. */
- short user;
- /* Used when user is global. */
- short user_alt;
- short index;
- short *types[2];
- /* this gets used when custom_orientation is V3D_ORIENT_CUSTOM */
- struct TransformOrientation *custom;
- } orientation;
+ short type;
+ float matrix[3][3];
+ } orient[3];
+ short orient_curr;
+
/** backup from view3d, to restore on end. */
short gizmo_flag;
@@ -566,15 +554,6 @@ typedef struct TransInfo {
/** Secondary axis, shear uses this. */
int orient_axis_ortho;
- /** Often this matrix has similar usage to #TransInfo.spacemtx however this
- * is used to define extra axes to operate on, not necessarily a space.
- *
- * For example, by default rotation operates on the view (`orient_matrix[2]`),
- * even when the current space isn't set to the view. */
- float orient_matrix[3][3];
- /** Don't overwrite when set by operator redo defines the orientation axis. */
- bool orient_matrix_is_set;
-
/** remove elements if operator is canceled. */
bool remove_on_cancel;
@@ -631,52 +610,53 @@ enum {
T_CURSOR = 1 << 5,
/** Transform points, having no rotation/scale. */
T_POINTS = 1 << 6,
-
- /* empty slot - (1 << 7) */
-
/** restrictions flags */
- T_NO_CONSTRAINT = 1 << 8,
- T_NULL_ONE = 1 << 9,
- T_NO_ZERO = 1 << 10,
+ T_NO_CONSTRAINT = 1 << 7,
+ T_NULL_ONE = 1 << 8,
+ T_NO_ZERO = 1 << 9,
T_ALL_RESTRICTIONS = T_NO_CONSTRAINT | T_NULL_ONE | T_NO_ZERO,
- T_PROP_EDIT = 1 << 11,
- T_PROP_CONNECTED = 1 << 12,
- T_PROP_PROJECTED = 1 << 13,
+ T_PROP_EDIT = 1 << 10,
+ T_PROP_CONNECTED = 1 << 11,
+ T_PROP_PROJECTED = 1 << 12,
T_PROP_EDIT_ALL = T_PROP_EDIT | T_PROP_CONNECTED | T_PROP_PROJECTED,
- T_V3D_ALIGN = 1 << 14,
+ T_V3D_ALIGN = 1 << 13,
/** For 2d views like uv or fcurve. */
- T_2D_EDIT = 1 << 15,
- T_CLIP_UV = 1 << 16,
+ T_2D_EDIT = 1 << 14,
+ T_CLIP_UV = 1 << 15,
/** Auto-ik is on. */
- T_AUTOIK = 1 << 18,
+ T_AUTOIK = 1 << 16,
/** Don't use mirror even if the data-block option is set. */
- T_NO_MIRROR = 1 << 19,
+ T_NO_MIRROR = 1 << 17,
/** To indicate that the value set in the `value` parameter is the final
* value of the transformation, modified only by the constrain. */
- T_INPUT_IS_VALUES_FINAL = 1 << 20,
+ T_INPUT_IS_VALUES_FINAL = 1 << 18,
/** To specify if we save back settings at the end. */
- T_MODAL = 1 << 21,
+ T_MODAL = 1 << 19,
/** No retopo. */
- T_NO_PROJECT = 1 << 22,
+ T_NO_PROJECT = 1 << 20,
- T_RELEASE_CONFIRM = 1 << 23,
+ T_RELEASE_CONFIRM = 1 << 21,
/** Alternative transformation. used to add offset to tracking markers. */
- T_ALT_TRANSFORM = 1 << 24,
+ T_ALT_TRANSFORM = 1 << 22,
/** #TransInfo.center has been set, don't change it. */
- T_OVERRIDE_CENTER = 1 << 25,
+ T_OVERRIDE_CENTER = 1 << 23,
- T_MODAL_CURSOR_SET = 1 << 26,
+ T_MODAL_CURSOR_SET = 1 << 24,
- T_CLNOR_REBUILD = 1 << 27,
+ T_CLNOR_REBUILD = 1 << 25,
+
+ /* Special Aftertrans. */
+ T_AUTOMERGE = 1 << 26,
+ T_AUTOSPLIT = 1 << 27,
};
/** #TransInfo.modifiers */
@@ -723,40 +703,39 @@ enum {
/** #TransData.flag */
enum {
TD_SELECTED = 1 << 0,
- TD_NOACTION = 1 << 2,
- TD_USEQUAT = 1 << 3,
- TD_NOTCONNECTED = 1 << 4,
+ TD_USEQUAT = 1 << 1,
+ TD_NOTCONNECTED = 1 << 2,
/** Used for scaling of #MetaElem.rad */
- TD_SINGLESIZE = 1 << 5,
+ TD_SINGLESIZE = 1 << 3,
/** Scale relative to individual element center */
- TD_INDIVIDUAL_SCALE = 1 << 8,
- TD_NOCENTER = 1 << 9,
+ TD_INDIVIDUAL_SCALE = 1 << 4,
+ TD_NOCENTER = 1 << 5,
/** #TransData.ext abused for particle key timing. */
- TD_NO_EXT = 1 << 10,
+ TD_NO_EXT = 1 << 6,
/** don't transform this data */
- TD_SKIP = 1 << 11,
+ TD_SKIP = 1 << 7,
/** if this is a bez triple, we need to restore the handles,
* if this is set #TransData.hdata needs freeing */
- TD_BEZTRIPLE = 1 << 12,
+ TD_BEZTRIPLE = 1 << 8,
/** when this is set, don't apply translation changes to this element */
- TD_NO_LOC = 1 << 13,
+ TD_NO_LOC = 1 << 9,
/** For Graph Editor autosnap, indicates that point should not undergo autosnapping */
- TD_NOTIMESNAP = 1 << 14,
+ TD_NOTIMESNAP = 1 << 10,
/** For Graph Editor - curves that can only have int-values
* need their keyframes tagged with this. */
- TD_INTVALUES = 1 << 15,
+ TD_INTVALUES = 1 << 11,
/** For editmode mirror, clamp axis to 0 */
- TD_MIRROR_EDGE_X = 1 << 16,
- TD_MIRROR_EDGE_Y = 1 << 17,
- TD_MIRROR_EDGE_Z = 1 << 18,
+ TD_MIRROR_EDGE_X = 1 << 12,
+ TD_MIRROR_EDGE_Y = 1 << 13,
+ TD_MIRROR_EDGE_Z = 1 << 14,
/** For fcurve handles, move them along with their keyframes */
- TD_MOVEHANDLE1 = 1 << 19,
- TD_MOVEHANDLE2 = 1 << 20,
+ TD_MOVEHANDLE1 = 1 << 15,
+ TD_MOVEHANDLE2 = 1 << 16,
/** Exceptional case with pose bone rotating when a parent bone has 'Local Location'
* option enabled and rotating also transforms it. */
- TD_PBONE_LOCAL_MTX_P = 1 << 21,
+ TD_PBONE_LOCAL_MTX_P = 1 << 17,
/** Same as above but for a child bone. */
- TD_PBONE_LOCAL_MTX_C = 1 << 22,
+ TD_PBONE_LOCAL_MTX_C = 1 << 18,
};
/** #TransSnap.status */
@@ -921,8 +900,13 @@ void getViewVector(const TransInfo *t, const float coord[3], float vec[3]);
void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot);
/*********************** Transform Orientations ******************************/
-
-void initTransformOrientation(struct bContext *C, TransInfo *t);
+short transform_orientation_matrix_get(struct bContext *C,
+ TransInfo *t,
+ const short orientation,
+ const float custom[3][3],
+ float r_spacemtx[3][3]);
+const char *transform_orientations_spacename_get(TransInfo *t, const short orient_type);
+void transform_orientations_current_set(struct TransInfo *t, const short orient_index);
/* Those two fill in mat and return non-zero on success */
bool createSpaceNormal(float mat[3][3], const float normal[3]);
@@ -932,7 +916,7 @@ struct TransformOrientation *addMatrixSpace(struct bContext *C,
float mat[3][3],
const char *name,
const bool overwrite);
-bool applyTransformOrientation(const struct TransformOrientation *ts,
+void applyTransformOrientation(const struct TransformOrientation *ts,
float r_mat[3][3],
char r_name[64]);
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index cdff9fdf750..0347522b8e8 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -42,6 +42,7 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
+#include "BKE_scene.h"
#include "ED_view3d.h"
@@ -57,6 +58,27 @@
static void drawObjectConstraint(TransInfo *t);
+static void projection_matrix_calc(const TransInfo *t, float r_pmtx[3][3])
+{
+ unit_m3(r_pmtx);
+
+ if (!(t->con.mode & CON_AXIS0)) {
+ zero_v3(r_pmtx[0]);
+ }
+
+ if (!(t->con.mode & CON_AXIS1)) {
+ zero_v3(r_pmtx[1]);
+ }
+
+ if (!(t->con.mode & CON_AXIS2)) {
+ zero_v3(r_pmtx[2]);
+ }
+
+ float mat[3][3];
+ mul_m3_m3m3(mat, r_pmtx, t->spacemtx_inv);
+ mul_m3_m3m3(r_pmtx, t->spacemtx, mat);
+}
+
/* ************************** CONSTRAINTS ************************* */
static void constraintValuesFinal(TransInfo *t, float vec[3])
{
@@ -121,11 +143,9 @@ void constraintNumInput(TransInfo *t, float vec[3])
}
}
-static void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3])
+static void postConstraintChecks(TransInfo *t, float vec[3])
{
- int i = 0;
-
- mul_m3_v3(t->con.imtx, vec);
+ mul_m3_v3(t->spacemtx_inv, vec);
snapGridIncrement(t, vec);
@@ -155,17 +175,7 @@ static void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3])
/* inverse transformation at the end */
}
- if (t->con.mode & CON_AXIS0) {
- pvec[i++] = vec[0];
- }
- if (t->con.mode & CON_AXIS1) {
- pvec[i++] = vec[1];
- }
- if (t->con.mode & CON_AXIS2) {
- pvec[i++] = vec[2];
- }
-
- mul_m3_v3(t->con.mtx, vec);
+ mul_m3_v3(t->spacemtx, vec);
}
static void viewAxisCorrectCenter(const TransInfo *t, float t_con_center[3])
@@ -298,7 +308,7 @@ static bool isPlaneProjectionViewAligned(const TransInfo *t)
int n = 0;
for (int i = 0; i < 3; i++) {
if (t->con.mode & (CON_AXIS0 << i)) {
- constraint_vector[n++] = t->con.mtx[i];
+ constraint_vector[n++] = t->spacemtx[i];
if (n == 2) {
break;
}
@@ -346,12 +356,8 @@ static void planeProjection(const TransInfo *t, const float in[3], float out[3])
* (in perspective mode, the view vector is relative to the position on screen)
*/
-static void applyAxisConstraintVec(TransInfo *t,
- TransDataContainer *UNUSED(tc),
- TransData *td,
- const float in[3],
- float out[3],
- float pvec[3])
+static void applyAxisConstraintVec(
+ TransInfo *t, TransDataContainer *UNUSED(tc), TransData *td, const float in[3], float out[3])
{
copy_v3_v3(out, in);
if (!td && t->con.mode & CON_APPLY) {
@@ -371,25 +377,25 @@ static void applyAxisConstraintVec(TransInfo *t,
float c[3];
if (t->con.mode & CON_AXIS0) {
- copy_v3_v3(c, t->con.mtx[0]);
+ copy_v3_v3(c, t->spacemtx[0]);
}
else if (t->con.mode & CON_AXIS1) {
- copy_v3_v3(c, t->con.mtx[1]);
+ copy_v3_v3(c, t->spacemtx[1]);
}
else if (t->con.mode & CON_AXIS2) {
- copy_v3_v3(c, t->con.mtx[2]);
+ copy_v3_v3(c, t->spacemtx[2]);
}
axisProjection(t, c, in, out);
}
}
- postConstraintChecks(t, out, pvec);
+ postConstraintChecks(t, out);
}
}
/*
* Generic callback for object based spatial constraints applied to linear motion
*
- * At first, the following is applied to the first data in the array
+ * At first, the following is applied without orientation
* The IN vector in projected into the constrained space and then further
* projected along the view vector.
* (in perspective mode, the view vector is relative to the position on screen)
@@ -397,61 +403,19 @@ static void applyAxisConstraintVec(TransInfo *t,
* Further down, that vector is mapped to each data's space.
*/
-static void applyObjectConstraintVec(TransInfo *t,
- TransDataContainer *tc,
- TransData *td,
- const float in[3],
- float out[3],
- float pvec[3])
+static void applyObjectConstraintVec(
+ TransInfo *t, TransDataContainer *tc, TransData *td, const float in[3], float out[3])
{
- copy_v3_v3(out, in);
- if (t->con.mode & CON_APPLY) {
- if (!td) {
- mul_m3_v3(t->con.pmtx, out);
-
- const int dims = getConstraintSpaceDimension(t);
- if (dims == 2) {
- if (!is_zero_v3(out)) {
- if (!isPlaneProjectionViewAligned(t)) {
- planeProjection(t, in, out);
- }
- }
- }
- else if (dims == 1) {
- float c[3];
-
- if (t->con.mode & CON_AXIS0) {
- copy_v3_v3(c, t->con.mtx[0]);
- }
- else if (t->con.mode & CON_AXIS1) {
- copy_v3_v3(c, t->con.mtx[1]);
- }
- else if (t->con.mode & CON_AXIS2) {
- copy_v3_v3(c, t->con.mtx[2]);
- }
- axisProjection(t, c, in, out);
- }
- postConstraintChecks(t, out, pvec);
- copy_v3_v3(out, pvec);
- }
- else {
- int i = 0;
-
- out[0] = out[1] = out[2] = 0.0f;
- if (t->con.mode & CON_AXIS0) {
- out[0] = in[i++];
- }
- if (t->con.mode & CON_AXIS1) {
- out[1] = in[i++];
- }
- if (t->con.mode & CON_AXIS2) {
- out[2] = in[i++];
- }
-
- mul_m3_v3(td->axismtx, out);
- if (t->flag & T_EDIT) {
- mul_m3_v3(tc->mat3_unit, out);
- }
+ if (!td) {
+ applyAxisConstraintVec(t, tc, td, in, out);
+ }
+ else {
+ /* Specific TransData's space. */
+ copy_v3_v3(out, in);
+ mul_m3_v3(t->spacemtx_inv, out);
+ mul_m3_v3(td->axismtx, out);
+ if (t->flag & T_EDIT) {
+ mul_m3_v3(tc->mat3_unit, out);
}
}
}
@@ -478,8 +442,8 @@ static void applyAxisConstraintSize(TransInfo *t,
smat[2][2] = 1.0f;
}
- mul_m3_m3m3(tmat, smat, t->con.imtx);
- mul_m3_m3m3(smat, t->con.mtx, tmat);
+ mul_m3_m3m3(tmat, smat, t->spacemtx_inv);
+ mul_m3_m3m3(smat, t->spacemtx, tmat);
}
}
@@ -539,15 +503,15 @@ static void applyAxisConstraintRot(
switch (mode) {
case CON_AXIS0:
case (CON_AXIS1 | CON_AXIS2):
- copy_v3_v3(vec, t->con.mtx[0]);
+ copy_v3_v3(vec, t->spacemtx[0]);
break;
case CON_AXIS1:
case (CON_AXIS0 | CON_AXIS2):
- copy_v3_v3(vec, t->con.mtx[1]);
+ copy_v3_v3(vec, t->spacemtx[1]);
break;
case CON_AXIS2:
case (CON_AXIS0 | CON_AXIS1):
- copy_v3_v3(vec, t->con.mtx[2]);
+ copy_v3_v3(vec, t->spacemtx[2]);
break;
}
/* don't flip axis if asked to or if num input */
@@ -620,12 +584,11 @@ static void applyObjectConstraintRot(
/*--------------------- INTERNAL SETUP CALLS ------------------*/
-void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[])
+void setConstraint(TransInfo *t, int mode, const char text[])
{
BLI_strncpy(t->con.text + 1, text, sizeof(t->con.text) - 1);
- copy_m3_m3(t->con.mtx, space);
t->con.mode = mode;
- getConstraintMatrix(t);
+ projection_matrix_calc(t, t->con.pmtx);
startConstraint(t);
@@ -639,41 +602,25 @@ void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[])
/* applies individual td->axismtx constraints */
void setAxisMatrixConstraint(TransInfo *t, int mode, const char text[])
{
- TransDataContainer *tc = t->data_container;
- if (t->data_len_all == 1) {
- float axismtx[3][3];
- if (t->flag & T_EDIT) {
- mul_m3_m3m3(axismtx, tc->mat3_unit, tc->data->axismtx);
- }
- else {
- copy_m3_m3(axismtx, tc->data->axismtx);
- }
-
- setConstraint(t, axismtx, mode, text);
- }
- else {
- BLI_strncpy(t->con.text + 1, text, sizeof(t->con.text) - 1);
- copy_m3_m3(t->con.mtx, tc->data->axismtx);
- t->con.mode = mode;
- getConstraintMatrix(t);
+ BLI_strncpy(t->con.text + 1, text, sizeof(t->con.text) - 1);
+ t->con.mode = mode;
+ projection_matrix_calc(t, t->con.pmtx);
- startConstraint(t);
+ startConstraint(t);
- t->con.drawExtra = drawObjectConstraint;
- t->con.applyVec = applyObjectConstraintVec;
- t->con.applySize = applyObjectConstraintSize;
- t->con.applyRot = applyObjectConstraintRot;
- t->redraw = TREDRAW_HARD;
- }
+ t->con.drawExtra = drawObjectConstraint;
+ t->con.applyVec = applyObjectConstraintVec;
+ t->con.applySize = applyObjectConstraintSize;
+ t->con.applyRot = applyObjectConstraintRot;
+ t->redraw = TREDRAW_HARD;
}
void setLocalConstraint(TransInfo *t, int mode, const char text[])
{
- /* edit-mode now allows local transforms too */
if (t->flag & T_EDIT) {
- /* Use the active (first) edit object. */
- TransDataContainer *tc = t->data_container;
- setConstraint(t, tc->mat3_unit, mode, text);
+ /* Although in edit-mode each object has its local space, use the
+ * orientation of the active object. */
+ setConstraint(t, mode, text);
}
else {
setAxisMatrixConstraint(t, mode, text);
@@ -689,59 +636,30 @@ void setLocalConstraint(TransInfo *t, int mode, const char text[])
void setUserConstraint(TransInfo *t, short orientation, int mode, const char ftext[])
{
char text[256];
+ const char *spacename = transform_orientations_spacename_get(t, orientation);
+ BLI_snprintf(text, sizeof(text), ftext, spacename);
switch (orientation) {
- case V3D_ORIENT_GLOBAL: {
- float mtx[3][3];
- BLI_snprintf(text, sizeof(text), ftext, TIP_("global"));
- unit_m3(mtx);
- setConstraint(t, mtx, mode, text);
- break;
- }
case V3D_ORIENT_LOCAL:
- BLI_snprintf(text, sizeof(text), ftext, TIP_("local"));
setLocalConstraint(t, mode, text);
break;
case V3D_ORIENT_NORMAL:
- BLI_snprintf(text, sizeof(text), ftext, TIP_("normal"));
if (checkUseAxisMatrix(t)) {
setAxisMatrixConstraint(t, mode, text);
+ break;
}
- else {
- setConstraint(t, t->spacemtx, mode, text);
- }
- break;
+ ATTR_FALLTHROUGH;
+ case V3D_ORIENT_GLOBAL:
case V3D_ORIENT_VIEW:
- BLI_snprintf(text, sizeof(text), ftext, TIP_("view"));
- setConstraint(t, t->spacemtx, mode, text);
- break;
case V3D_ORIENT_CURSOR:
- BLI_snprintf(text, sizeof(text), ftext, TIP_("cursor"));
- setConstraint(t, t->spacemtx, mode, text);
- break;
case V3D_ORIENT_GIMBAL:
- BLI_snprintf(text, sizeof(text), ftext, TIP_("gimbal"));
- setConstraint(t, t->spacemtx, mode, text);
- break;
case V3D_ORIENT_CUSTOM_MATRIX:
- BLI_snprintf(text, sizeof(text), ftext, TIP_("custom matrix"));
- setConstraint(t, t->spacemtx, mode, text);
- break;
- case V3D_ORIENT_CUSTOM: {
- char orientation_str[128];
- BLI_snprintf(orientation_str,
- sizeof(orientation_str),
- "%s \"%s\"",
- TIP_("custom orientation"),
- t->orientation.custom->name);
- BLI_snprintf(text, sizeof(text), ftext, orientation_str);
- setConstraint(t, t->spacemtx, mode, text);
+ case V3D_ORIENT_CUSTOM:
+ default: {
+ setConstraint(t, mode, text);
break;
}
}
-
- t->con.orientation = orientation;
-
t->con.mode |= CON_USER;
}
@@ -772,9 +690,9 @@ void drawConstraint(TransInfo *t)
convertViewVec(t, vec, (t->mval[0] - t->con.imval[0]), (t->mval[1] - t->con.imval[1]));
add_v3_v3(vec, t->center_global);
- drawLine(t, t->center_global, tc->mtx[0], 'X', 0);
- drawLine(t, t->center_global, tc->mtx[1], 'Y', 0);
- drawLine(t, t->center_global, tc->mtx[2], 'Z', 0);
+ drawLine(t, t->center_global, t->spacemtx[0], 'X', 0);
+ drawLine(t, t->center_global, t->spacemtx[1], 'Y', 0);
+ drawLine(t, t->center_global, t->spacemtx[2], 'Z', 0);
depth_test_enabled = GPU_depth_test_enabled();
if (depth_test_enabled) {
@@ -808,13 +726,13 @@ void drawConstraint(TransInfo *t)
}
if (tc->mode & CON_AXIS0) {
- drawLine(t, t->center_global, tc->mtx[0], 'X', DRAWLIGHT);
+ drawLine(t, t->center_global, t->spacemtx[0], 'X', DRAWLIGHT);
}
if (tc->mode & CON_AXIS1) {
- drawLine(t, t->center_global, tc->mtx[1], 'Y', DRAWLIGHT);
+ drawLine(t, t->center_global, t->spacemtx[1], 'Y', DRAWLIGHT);
}
if (tc->mode & CON_AXIS2) {
- drawLine(t, t->center_global, tc->mtx[2], 'Z', DRAWLIGHT);
+ drawLine(t, t->center_global, t->spacemtx[2], 'Z', DRAWLIGHT);
}
}
}
@@ -911,11 +829,7 @@ static void drawObjectConstraint(TransInfo *t)
}
}
- if (t->flag & T_OBJECT) {
- copy_v3_v3(co, td->ob->obmat[3]);
- axismtx = td->axismtx;
- }
- else if (t->flag & T_EDIT) {
+ if (t->flag & T_EDIT) {
mul_v3_m4v3(co, tc->mat, td->center);
mul_m3_m3m3(tmp_axismtx, tc->mat3_unit, td->axismtx);
@@ -960,41 +874,18 @@ void stopConstraint(TransInfo *t)
t->num.idx_max = t->idx_max;
}
-void getConstraintMatrix(TransInfo *t)
-{
- float mat[3][3];
- invert_m3_m3(t->con.imtx, t->con.mtx);
- unit_m3(t->con.pmtx);
-
- if (!(t->con.mode & CON_AXIS0)) {
- zero_v3(t->con.pmtx[0]);
- }
-
- if (!(t->con.mode & CON_AXIS1)) {
- zero_v3(t->con.pmtx[1]);
- }
-
- if (!(t->con.mode & CON_AXIS2)) {
- zero_v3(t->con.pmtx[2]);
- }
-
- mul_m3_m3m3(mat, t->con.pmtx, t->con.imtx);
- mul_m3_m3m3(t->con.pmtx, t->con.mtx, mat);
-}
-
/*------------------------- MMB Select -------------------------------*/
-void initSelectConstraint(TransInfo *t, float mtx[3][3])
+void initSelectConstraint(TransInfo *t)
{
- copy_m3_m3(t->con.mtx, mtx);
- t->con.mode |= CON_APPLY;
- t->con.mode |= CON_SELECT;
+ if (t->orient_curr == 0) {
+ t->orient_curr = 1;
+ transform_orientations_current_set(t, t->orient_curr);
+ }
+ short orientation = t->orient[t->orient_curr].type;
+ setUserConstraint(t, orientation, CON_APPLY | CON_SELECT, "%s");
setNearestAxis(t);
- t->con.drawExtra = NULL;
- t->con.applyVec = applyAxisConstraintVec;
- t->con.applySize = applyAxisConstraintSize;
- t->con.applyRot = applyAxisConstraintRot;
}
void selectConstraint(TransInfo *t)
@@ -1060,7 +951,7 @@ static void setNearestAxis3d(TransInfo *t)
for (i = 0; i < 3; i++) {
float axis[3], axis_2d[2];
- copy_v3_v3(axis, t->con.mtx[i]);
+ copy_v3_v3(axis, t->spacemtx[i]);
mul_v3_fl(axis, zfac);
/* now we can project to get window coordinate */
@@ -1129,7 +1020,7 @@ void setNearestAxis(TransInfo *t)
setNearestAxis2d(t);
}
- getConstraintMatrix(t);
+ projection_matrix_calc(t, t->con.pmtx);
}
/*-------------- HELPER FUNCTIONS ----------------*/
diff --git a/source/blender/editors/transform/transform_constraints.h b/source/blender/editors/transform/transform_constraints.h
index 8938ca93ad8..c41b9361ca4 100644
--- a/source/blender/editors/transform/transform_constraints.h
+++ b/source/blender/editors/transform/transform_constraints.h
@@ -27,7 +27,7 @@
struct TransInfo;
void constraintNumInput(TransInfo *t, float vec[3]);
-void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]);
+void setConstraint(TransInfo *t, int mode, const char text[]);
void setAxisMatrixConstraint(TransInfo *t, int mode, const char text[]);
void setLocalConstraint(TransInfo *t, int mode, const char text[]);
void setUserConstraint(TransInfo *t, short orientation, int mode, const char text[]);
@@ -35,8 +35,7 @@ void drawConstraint(TransInfo *t);
void drawPropCircle(const struct bContext *C, TransInfo *t);
void startConstraint(TransInfo *t);
void stopConstraint(TransInfo *t);
-void getConstraintMatrix(TransInfo *t);
-void initSelectConstraint(TransInfo *t, float mtx[3][3]);
+void initSelectConstraint(TransInfo *t);
void selectConstraint(TransInfo *t);
void postSelectConstraint(TransInfo *t);
void setNearestAxis(TransInfo *t);
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index ed7b6e4ba48..ac69c2a60fe 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -476,12 +476,12 @@ static void bone_children_clear_transflag(int mode, short around, ListBase *lb)
}
}
-/* sets transform flags in the bones
- * returns total number of bones with BONE_TRANSFORM */
-int count_set_pose_transflags(Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2])
+/* Sets transform flags in the bones.
+ * Returns total number of bones with `BONE_TRANSFORM`. */
+int transform_convert_pose_transflags_update(Object *ob,
+ const int mode,
+ const short around,
+ bool has_translate_rotate[2])
{
bArmature *arm = ob->data;
bPoseChannel *pchan;
@@ -827,10 +827,6 @@ void clipUVData(TransInfo *t)
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (int a = 0; a < tc->data_len; a++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if ((td->flag & TD_SKIP) || (!td->loc)) {
continue;
}
@@ -1879,8 +1875,8 @@ static void special_aftertrans_update__node(bContext *C, TransInfo *t)
static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
{
- /* so automerge supports mirror */
- if ((t->scene->toolsettings->automerge) && ((t->flag & T_EDIT) && t->obedit_type == OB_MESH)) {
+ bool use_automerge = (t->flag & (T_AUTOMERGE | T_AUTOSPLIT)) != 0;
+ if (use_automerge && ((t->flag & T_EDIT) && t->obedit_type == OB_MESH)) {
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
@@ -1906,14 +1902,12 @@ static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
hflag = BM_ELEM_SELECT;
}
- if (t->scene->toolsettings->automerge & AUTO_MERGE) {
- if (t->scene->toolsettings->automerge & AUTO_MERGE_AND_SPLIT) {
- EDBM_automerge_and_split(
- tc->obedit, true, true, true, hflag, t->scene->toolsettings->doublimit);
- }
- else {
- EDBM_automerge(tc->obedit, true, hflag, t->scene->toolsettings->doublimit);
- }
+ if (t->flag & T_AUTOSPLIT) {
+ EDBM_automerge_and_split(
+ tc->obedit, true, true, true, hflag, t->scene->toolsettings->doublimit);
+ }
+ else {
+ EDBM_automerge(tc->obedit, true, hflag, t->scene->toolsettings->doublimit);
}
/* Special case, this is needed or faces won't re-select.
@@ -2321,7 +2315,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
/* set BONE_TRANSFORM flags for autokey, gizmo draw might have changed them */
if (!canceled && (t->mode != TFM_DUMMY)) {
- count_set_pose_transflags(ob, t->mode, t->around, NULL);
+ transform_convert_pose_transflags_update(ob, t->mode, t->around, NULL);
}
/* if target-less IK grabbing, we calculate the pchan transforms and clear flag */
@@ -2392,10 +2386,6 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
PTCacheID *pid;
ob = td->ob;
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
@@ -2776,7 +2766,7 @@ void createTransData(bContext *C, TransInfo *t)
/* important that ob_armature can be set even when its not selected [#23412]
* lines below just check is also visible */
has_transform_context = false;
- Object *ob_armature = modifiers_isDeformedByArmature(ob);
+ Object *ob_armature = BKE_modifiers_is_deformed_by_armature(ob);
if (ob_armature && ob_armature->mode & OB_MODE_POSE) {
Base *base_arm = BKE_view_layer_base_find(t->view_layer, ob_armature);
if (base_arm) {
diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h
index d4139898419..e5d758135e2 100644
--- a/source/blender/editors/transform/transform_convert.h
+++ b/source/blender/editors/transform/transform_convert.h
@@ -37,10 +37,10 @@ struct bKinematicConstraint;
struct bPoseChannel;
/* transform_convert.c */
-int count_set_pose_transflags(Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2]);
+int transform_convert_pose_transflags_update(Object *ob,
+ const int mode,
+ const short around,
+ bool has_translate_rotate[2]);
void transform_autoik_update(TransInfo *t, short mode);
void autokeyframe_object(struct bContext *C,
struct Scene *scene,
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
index 779257ef671..35bb7e3f0d8 100644
--- a/source/blender/editors/transform/transform_convert_armature.c
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -609,9 +609,9 @@ void pose_transform_mirror_update(TransInfo *t, TransDataContainer *tc, Object *
/* TODO(germano): Realitve Mirror support */
}
data->flag |= CONSTRAINT_IK_AUTO;
- /* Add a temporary auto IK constraint here, as we will only temporarly active this targetless
- * bone during transform. (Targetless IK constraints are treated as if they are disabled
- * unless they are transformed) */
+ /* Add a temporary auto IK constraint here, as we will only temporarily active this
+ * target-less bone during transform. (Target-less IK constraints are treated as if they are
+ * disabled unless they are transformed) */
add_temporary_ik_constraint(pchan, data);
Main *bmain = CTX_data_main(t->context);
update_deg_with_temporary_ik(bmain, ob);
@@ -669,7 +669,9 @@ void createTransPose(TransInfo *t)
const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0);
/* set flags and count total */
- tc->data_len = count_set_pose_transflags(ob, t->mode, t->around, has_translate_rotate);
+ tc->data_len = transform_convert_pose_transflags_update(
+ ob, t->mode, t->around, has_translate_rotate);
+
if (tc->data_len == 0) {
continue;
}
diff --git a/source/blender/editors/transform/transform_convert_curve.c b/source/blender/editors/transform/transform_convert_curve.c
index 42ffe675dc5..1f113a36a89 100644
--- a/source/blender/editors/transform/transform_convert_curve.c
+++ b/source/blender/editors/transform/transform_convert_curve.c
@@ -93,9 +93,8 @@ void createTransCurveVerts(TransInfo *t)
int count = 0, countsel = 0;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
View3D *v3d = t->view;
- short hide_handles = (v3d != NULL) ?
- ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) :
- false;
+ short hide_handles = (v3d != NULL) ? (v3d->overlay.handle_display == CURVE_HANDLE_NONE) :
+ false;
/* count total of vertices, check identical as in 2nd loop for making transdata! */
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
@@ -163,9 +162,8 @@ void createTransCurveVerts(TransInfo *t)
int a;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
View3D *v3d = t->view;
- short hide_handles = (v3d != NULL) ?
- ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) :
- false;
+ short hide_handles = (v3d != NULL) ? (v3d->overlay.handle_display == CURVE_HANDLE_NONE) :
+ false;
bool use_around_origins_for_handles_test = ((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
transform_mode_use_local_origins(t));
diff --git a/source/blender/editors/transform/transform_convert_mesh.c b/source/blender/editors/transform/transform_convert_mesh.c
index 2bb5b25c949..07b2f07bf2c 100644
--- a/source/blender/editors/transform/transform_convert_mesh.c
+++ b/source/blender/editors/transform/transform_convert_mesh.c
@@ -781,9 +781,9 @@ void createTransEditVerts(TransInfo *t)
}
/* detect CrazySpace [tm] */
- if (modifiers_getCageIndex(t->scene, tc->obedit, NULL, 1) != -1) {
+ if (BKE_modifiers_get_cage_index(t->scene, tc->obedit, NULL, 1) != -1) {
int totleft = -1;
- if (modifiers_isCorrectableDeformed(t->scene, tc->obedit)) {
+ if (BKE_modifiers_is_correctable_deformed(t->scene, tc->obedit)) {
BKE_scene_graph_evaluated_ensure(t->depsgraph, CTX_data_main(t->context));
/* Use evaluated state because we need b-bone cache. */
diff --git a/source/blender/editors/transform/transform_convert_object.c b/source/blender/editors/transform/transform_convert_object.c
index 9b76db7f265..8deba0f7ad0 100644
--- a/source/blender/editors/transform/transform_convert_object.c
+++ b/source/blender/editors/transform/transform_convert_object.c
@@ -197,7 +197,7 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
/* NOTE: This is not really following copy-on-write design and we should not
* be re-evaluating the evaluated object. But as the comment above mentioned
* this is part of a hack.
- * More proper solution would be to make a shallow copy of the object and
+ * More proper solution would be to make a shallow copy of the object and
* evaluate that, and access matrix of that evaluated copy of the object.
* Might be more tricky than it sounds, if some logic later on accesses the
* object matrix via td->ob->obmat. */
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 05318a5c1d3..1c91347d9fa 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -174,9 +174,6 @@ static void clipMirrorModifier(TransInfo *t)
int clip;
float loc[3], iloc[3];
- if (td->flag & TD_NOACTION) {
- break;
- }
if (td->loc == NULL) {
break;
}
@@ -1068,11 +1065,6 @@ static void recalcData_objects(TransInfo *t)
for (int i = 0; i < tc->data_len; i++, td++) {
Object *ob = td->ob;
-
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
@@ -1187,7 +1179,6 @@ void recalcData(TransInfo *t)
flushTransPaintCurve(t);
}
else if (t->options & CTX_GPENCIL_STROKES) {
- /* set recalc triangle cache flag */
recalcData_gpencil_strokes(t);
}
else if (t->options & CTX_SCULPT) {
@@ -1431,11 +1422,6 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
unit_m3(t->mat);
- unit_m3(t->orient_matrix);
- negate_m3(t->orient_matrix);
- /* Leave 't->orient_matrix_is_set' to false,
- * so we overwrite it when we have a useful value. */
-
/* Default to rotate on the Z axis. */
t->orient_axis = 2;
t->orient_axis_ortho = 1;
@@ -1513,22 +1499,6 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->around = V3D_AROUND_CURSOR;
}
- TransformOrientationSlot *orient_slot = &t->scene->orientation_slots[SCE_ORIENT_DEFAULT];
- t->orientation.unset = V3D_ORIENT_GLOBAL;
- t->orientation.user = orient_slot->type;
- t->orientation.custom = BKE_scene_transform_orientation_find(t->scene,
- orient_slot->index_custom);
-
- t->orientation.index = 0;
- ARRAY_SET_ITEMS(t->orientation.types, &t->orientation.user, NULL);
-
- /* Make second orientation local if both are global. */
- if (t->orientation.user == V3D_ORIENT_GLOBAL) {
- t->orientation.user_alt = V3D_ORIENT_LOCAL;
- t->orientation.types[0] = &t->orientation.user_alt;
- SWAP(short *, t->orientation.types[0], t->orientation.types[1]);
- }
-
/* exceptional case */
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL)) {
@@ -1617,48 +1587,152 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->around = V3D_AROUND_CENTER_BOUNDS;
}
- if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
- t->orient_axis = RNA_property_enum_get(op->ptr, prop);
- }
- if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis_ortho"))) {
- t->orient_axis_ortho = RNA_property_enum_get(op->ptr, prop);
- }
+ BLI_assert(is_zero_v4(t->values_modal_offset));
+ bool t_values_set_is_array = false;
+ if (op && (prop = RNA_struct_find_property(op->ptr, "value")) &&
+ RNA_property_is_set(op->ptr, prop)) {
+ float values[4] = {0}; /* in case value isn't length 4, avoid uninitialized memory */
+ if (RNA_property_array_check(prop)) {
+ RNA_float_get_array(op->ptr, "value", values);
+ t_values_set_is_array = true;
+ }
+ else {
+ values[0] = RNA_float_get(op->ptr, "value");
+ }
- if (op &&
- ((prop = RNA_struct_find_property(op->ptr, "orient_matrix")) &&
- RNA_property_is_set(op->ptr, prop)) &&
- ((t->flag & T_MODAL) ||
- /* When using redo, don't use the custom constraint matrix
- * if the user selects a different orientation. */
- (RNA_enum_get(op->ptr, "orient_type") == RNA_enum_get(op->ptr, "orient_matrix_type")))) {
- RNA_property_float_get_array(op->ptr, prop, &t->orient_matrix[0][0]);
- copy_m3_m3(t->spacemtx, t->orient_matrix);
- /* Some transform modes use this to operate on an axis. */
- t->orient_matrix_is_set = true;
- t->orientation.user = V3D_ORIENT_CUSTOM_MATRIX;
- t->orientation.custom = 0;
+ copy_v4_v4(t->values, values);
if (t->flag & T_MODAL) {
- RNA_enum_set(op->ptr, "orient_matrix_type", RNA_enum_get(op->ptr, "orient_type"));
+ /* Run before init functions so 'values_modal_offset' can be applied on mouse input. */
+ copy_v4_v4(t->values_modal_offset, values);
+ }
+ else {
+ copy_v4_v4(t->values, values);
+ t->flag |= T_INPUT_IS_VALUES_FINAL;
}
}
- else if (op && ((prop = RNA_struct_find_property(op->ptr, "orient_type")) &&
- RNA_property_is_set(op->ptr, prop))) {
- short orientation = RNA_property_enum_get(op->ptr, prop);
- TransformOrientation *custom_orientation = NULL;
- if (orientation >= V3D_ORIENT_CUSTOM) {
- if (orientation >= V3D_ORIENT_CUSTOM + BIF_countTransformOrientation(C)) {
- orientation = V3D_ORIENT_GLOBAL;
+ if (op && (prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
+ bool constraint_axis[3] = {false, false, false};
+ if (RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_boolean_get_array(op->ptr, prop, constraint_axis);
+ }
+
+ if (t_values_set_is_array && t->flag & T_INPUT_IS_VALUES_FINAL) {
+ /* For operators whose `t->values` is array, set constraint so that the
+ * orientation is more intuitive in the Redo Panel. */
+ for (int i = 3; i--;) {
+ constraint_axis[i] |= t->values[i] != 0.0f;
+ }
+ }
+
+ if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2]) {
+ t->con.mode |= CON_APPLY;
+
+ if (constraint_axis[0]) {
+ t->con.mode |= CON_AXIS0;
+ }
+ if (constraint_axis[1]) {
+ t->con.mode |= CON_AXIS1;
+ }
+ if (constraint_axis[2]) {
+ t->con.mode |= CON_AXIS2;
+ }
+ }
+ }
+
+ {
+ short orient_type_set = -1;
+ short orient_type_matrix_set = -1;
+ short orient_type_scene = V3D_ORIENT_GLOBAL;
+
+ if ((t->spacetype == SPACE_VIEW3D) && (t->region->regiontype == RGN_TYPE_WINDOW)) {
+ TransformOrientationSlot *orient_slot = &t->scene->orientation_slots[SCE_ORIENT_DEFAULT];
+ orient_type_scene = orient_slot->type;
+ if (orient_type_scene == V3D_ORIENT_CUSTOM) {
+ const int index_custom = orient_slot->index_custom;
+ orient_type_scene += index_custom;
+ }
+ }
+
+ short orient_types[3];
+ float custom_matrix[3][3];
+ bool use_orient_axis = false;
+
+ if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
+ t->orient_axis = RNA_property_enum_get(op->ptr, prop);
+ use_orient_axis = true;
+ }
+ if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis_ortho"))) {
+ t->orient_axis_ortho = RNA_property_enum_get(op->ptr, prop);
+ }
+
+ if (op && ((prop = RNA_struct_find_property(op->ptr, "orient_type")) &&
+ RNA_property_is_set(op->ptr, prop))) {
+ orient_type_set = RNA_property_enum_get(op->ptr, prop);
+ if (orient_type_set >= V3D_ORIENT_CUSTOM) {
+ if (orient_type_set >= V3D_ORIENT_CUSTOM + BIF_countTransformOrientation(C)) {
+ orient_type_set = V3D_ORIENT_GLOBAL;
+ }
+ }
+
+ /* Change the default orientation to be used when redoing. */
+ orient_types[0] = orient_type_set;
+ orient_types[1] = orient_type_set;
+ orient_types[2] = orient_type_scene;
+ }
+ else {
+ if ((t->flag & T_MODAL) && (use_orient_axis || transform_mode_is_changeable(t->mode))) {
+ orient_types[0] = V3D_ORIENT_VIEW;
+ }
+ else {
+ orient_types[0] = orient_type_scene;
+ }
+ orient_types[1] = orient_type_scene;
+ orient_types[2] = orient_type_scene != V3D_ORIENT_GLOBAL ? V3D_ORIENT_GLOBAL :
+ V3D_ORIENT_LOCAL;
+ }
+
+ if (op && ((prop = RNA_struct_find_property(op->ptr, "orient_matrix")) &&
+ RNA_property_is_set(op->ptr, prop))) {
+ RNA_property_float_get_array(op->ptr, prop, &custom_matrix[0][0]);
+
+ if ((prop = RNA_struct_find_property(op->ptr, "orient_matrix_type")) &&
+ RNA_property_is_set(op->ptr, prop)) {
+ orient_type_matrix_set = RNA_property_enum_get(op->ptr, prop);
+ }
+ else if (orient_type_set != -1) {
+ orient_type_matrix_set = orient_type_set;
}
else {
- custom_orientation = BKE_scene_transform_orientation_find(t->scene,
- orientation - V3D_ORIENT_CUSTOM);
- orientation = V3D_ORIENT_CUSTOM;
+ orient_type_matrix_set = orient_type_set = V3D_ORIENT_GLOBAL;
+ }
+
+ if (orient_type_matrix_set == orient_type_set) {
+ /* Constraints are forced to use the custom matrix when redoing. */
+ orient_types[0] = V3D_ORIENT_CUSTOM_MATRIX;
}
}
- t->orientation.user = orientation;
- t->orientation.custom = custom_orientation;
+ if (t->con.mode & CON_APPLY) {
+ t->orient_curr = 1;
+ }
+
+ /* For efficiency, avoid calculating the same orientation twice. */
+ for (int i = 1; i < 3; i++) {
+ t->orient[i].type = transform_orientation_matrix_get(
+ C, t, orient_types[i], custom_matrix, t->orient[i].matrix);
+ }
+
+ if (orient_types[0] != orient_types[1]) {
+ t->orient[0].type = transform_orientation_matrix_get(
+ C, t, orient_types[0], custom_matrix, t->orient[0].matrix);
+ }
+ else {
+ memcpy(&t->orient[0], &t->orient[1], sizeof(t->orient[0]));
+ }
+
+ const char *spacename = transform_orientations_spacename_get(t, orient_types[0]);
+ BLI_strncpy(t->spacename, spacename, sizeof(t->spacename));
}
if (op && ((prop = RNA_struct_find_property(op->ptr, "release_confirm")) &&
@@ -1763,6 +1837,24 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->options |= CTX_NO_PET;
}
+ if (t->obedit_type == OB_MESH) {
+ if (op && (prop = RNA_struct_find_property(op->ptr, "use_automerge_and_split")) &&
+ RNA_property_is_set(op->ptr, prop)) {
+ if (RNA_property_boolean_get(op->ptr, prop)) {
+ t->flag |= T_AUTOMERGE | T_AUTOSPLIT;
+ }
+ }
+ else {
+ char automerge = t->scene->toolsettings->automerge;
+ if (automerge & AUTO_MERGE) {
+ t->flag |= T_AUTOMERGE;
+ if (automerge & AUTO_MERGE_AND_SPLIT) {
+ t->flag |= T_AUTOSPLIT;
+ }
+ }
+ }
+ }
+
// Mirror is not supported with PET, turn it off.
#if 0
if (t->flag & T_PROP_EDIT) {
@@ -2312,19 +2404,11 @@ void calculatePropRatio(TransInfo *t)
}
else if ((connected && (td->flag & TD_NOTCONNECTED || td->dist > t->prop_size)) ||
(connected == 0 && td->rdist > t->prop_size)) {
- /*
- * The elements are sorted according to their dist member in the array,
- * that means we can stop when it finds one element outside of the propsize.
- * do not set 'td->flag |= TD_NOACTION', the prop circle is being changed.
- */
-
td->factor = 0.0f;
restoreElement(td);
}
else {
/* Use rdist for falloff calculations, it is the real distance */
- td->flag &= ~TD_NOACTION;
-
if (connected) {
dist = (t->prop_size - td->dist) / t->prop_size;
}
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index d7461e1de0c..ebc021cd983 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -635,99 +635,6 @@ bool gimbal_axis(Object *ob, float gmat[3][3])
return 0;
}
-void ED_transform_calc_orientation_from_type(const bContext *C, float r_mat[3][3])
-{
- ARegion *region = CTX_wm_region(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *obedit = CTX_data_edit_object(C);
- RegionView3D *rv3d = region->regiondata;
- Object *ob = OBACT(view_layer);
- const short orientation_type = scene->orientation_slots[SCE_ORIENT_DEFAULT].type;
- const short orientation_index_custom = scene->orientation_slots[SCE_ORIENT_DEFAULT].index_custom;
- const int pivot_point = scene->toolsettings->transform_pivot_point;
-
- ED_transform_calc_orientation_from_type_ex(
- C, r_mat, scene, rv3d, ob, obedit, orientation_type, orientation_index_custom, pivot_point);
-}
-
-void ED_transform_calc_orientation_from_type_ex(const bContext *C,
- float r_mat[3][3],
- /* extra args (can be accessed from context) */
- Scene *scene,
- RegionView3D *rv3d,
- Object *ob,
- Object *obedit,
- const short orientation_type,
- int orientation_index_custom,
- const int pivot_point)
-{
- bool ok = false;
-
- switch (orientation_type) {
- case V3D_ORIENT_GLOBAL: {
- break; /* nothing to do */
- }
- case V3D_ORIENT_GIMBAL: {
- if (gimbal_axis(ob, r_mat)) {
- ok = true;
- break;
- }
- /* if not gimbal, fall through to normal */
- ATTR_FALLTHROUGH;
- }
- case V3D_ORIENT_NORMAL: {
- if (obedit || ob->mode & OB_MODE_POSE) {
- ED_getTransformOrientationMatrix(C, r_mat, pivot_point);
- ok = true;
- break;
- }
- /* no break we define 'normal' as 'local' in Object mode */
- ATTR_FALLTHROUGH;
- }
- case V3D_ORIENT_LOCAL: {
- if (ob->mode & OB_MODE_POSE) {
- /* each bone moves on its own local axis, but to avoid confusion,
- * use the active pones axis for display [#33575], this works as expected on a single bone
- * and users who select many bones will understand what's going on and what local means
- * when they start transforming */
- ED_getTransformOrientationMatrix(C, r_mat, pivot_point);
- ok = true;
- break;
- }
- copy_m3_m4(r_mat, ob->obmat);
- normalize_m3(r_mat);
- ok = true;
- break;
- }
- case V3D_ORIENT_VIEW: {
- if (rv3d != NULL) {
- copy_m3_m4(r_mat, rv3d->viewinv);
- normalize_m3(r_mat);
- ok = true;
- }
- break;
- }
- case V3D_ORIENT_CURSOR: {
- BKE_scene_cursor_rot_to_mat3(&scene->cursor, r_mat);
- ok = true;
- break;
- }
- case V3D_ORIENT_CUSTOM: {
- TransformOrientation *custom_orientation = BKE_scene_transform_orientation_find(
- scene, orientation_index_custom);
- if (applyTransformOrientation(custom_orientation, r_mat, NULL)) {
- ok = true;
- }
- break;
- }
- }
-
- if (!ok) {
- unit_m3(r_mat);
- }
-}
-
/* centroid, boundbox, of selection */
/* returns total items selected */
int ED_transform_calc_gizmo_stats(const bContext *C,
@@ -927,7 +834,7 @@ int ED_transform_calc_gizmo_stats(const bContext *C,
* if handles are hidden then only check the center points.
* If the center knot is selected then only use this as the center point.
*/
- if ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) {
+ if (v3d->overlay.handle_display == CURVE_HANDLE_NONE) {
if (bezt->f2 & SELECT) {
calc_tw_center_with_matrix(tbounds, bezt->vec[1], use_mat_local, mat_local);
totsel++;
@@ -1033,7 +940,7 @@ int ED_transform_calc_gizmo_stats(const bContext *C,
/* mislead counting bones... bah. We don't know the gizmo mode, could be mixed */
const int mode = TFM_ROTATION;
- const int totsel_iter = count_set_pose_transflags(
+ const int totsel_iter = transform_convert_pose_transflags_update(
ob_iter, mode, V3D_AROUND_CENTER_BOUNDS, NULL);
if (totsel_iter) {
@@ -1388,21 +1295,21 @@ void drawDial3d(const TransInfo *t)
if (tc->mode & CON_APPLY) {
if (tc->mode & CON_AXIS0) {
axis_idx = MAN_AXIS_ROT_X;
- negate_v3_v3(mat_basis[2], tc->mtx[0]);
+ negate_v3_v3(mat_basis[2], t->spacemtx[0]);
}
else if (tc->mode & CON_AXIS1) {
axis_idx = MAN_AXIS_ROT_Y;
- negate_v3_v3(mat_basis[2], tc->mtx[1]);
+ negate_v3_v3(mat_basis[2], t->spacemtx[1]);
}
else {
BLI_assert((tc->mode & CON_AXIS2) != 0);
axis_idx = MAN_AXIS_ROT_Z;
- negate_v3_v3(mat_basis[2], tc->mtx[2]);
+ negate_v3_v3(mat_basis[2], t->spacemtx[2]);
}
}
else {
axis_idx = MAN_AXIS_ROT_C;
- negate_v3_v3(mat_basis[2], t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(mat_basis[2], t->spacemtx[t->orient_axis]);
scale *= 1.2f;
line_with -= 1.0f;
}
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c
index a2b3a891031..c2c880b03ff 100644
--- a/source/blender/editors/transform/transform_mode.c
+++ b/source/blender/editors/transform/transform_mode.c
@@ -61,6 +61,18 @@ bool transdata_check_local_center(TransInfo *t, short around)
(t->options & (CTX_MOVIECLIP | CTX_MASK | CTX_PAINT_CURVE))));
}
+/* Informs if the mode can be switched during modal. */
+bool transform_mode_is_changeable(const int mode)
+{
+ return ELEM(mode,
+ TFM_ROTATION,
+ TFM_RESIZE,
+ TFM_TRACKBALL,
+ TFM_TRANSLATION,
+ TFM_EDGE_SLIDE,
+ TFM_VERT_SLIDE);
+}
+
/* -------------------------------------------------------------------- */
/** \name Transform Locks
* \{ */
@@ -529,7 +541,7 @@ void headerRotation(TransInfo *t, char str[UI_MAX_DRAW_STR], float final)
void postInputRotation(TransInfo *t, float values[3])
{
float axis_final[3];
- copy_v3_v3(axis_final, t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axis_final, t->spacemtx[t->orient_axis]);
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
t->con.applyRot(t, NULL, NULL, axis_final, values);
}
diff --git a/source/blender/editors/transform/transform_mode.h b/source/blender/editors/transform/transform_mode.h
index 6180f6d3477..074e89390c2 100644
--- a/source/blender/editors/transform/transform_mode.h
+++ b/source/blender/editors/transform/transform_mode.h
@@ -41,6 +41,7 @@ typedef struct TransDataGenericSlideVert {
/* transform_mode.c */
bool transdata_check_local_center(TransInfo *t, short around);
+bool transform_mode_is_changeable(const int mode);
void protectedTransBits(short protectflag, float vec[3]);
void constraintTransLim(TransInfo *t, TransData *td);
void postInputRotation(TransInfo *t, float values[3]);
diff --git a/source/blender/editors/transform/transform_mode_align.c b/source/blender/editors/transform/transform_mode_align.c
index 9bce793809b..4fd4599b940 100644
--- a/source/blender/editors/transform/transform_mode_align.c
+++ b/source/blender/editors/transform/transform_mode_align.c
@@ -52,10 +52,6 @@ static void applyAlign(TransInfo *t, const int UNUSED(mval[2]))
for (i = 0; i < tc->data_len; i++, td++) {
float mat[3][3], invmat[3][3];
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_baketime.c b/source/blender/editors/transform/transform_mode_baketime.c
index bb8fd0df13d..4e7fc3578ce 100644
--- a/source/blender/editors/transform/transform_mode_baketime.c
+++ b/source/blender/editors/transform/transform_mode_baketime.c
@@ -97,10 +97,6 @@ static void applyBakeTime(TransInfo *t, const int mval[2])
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_bbone_resize.c b/source/blender/editors/transform/transform_mode_bbone_resize.c
index c81049ac379..77850e74785 100644
--- a/source/blender/editors/transform/transform_mode_bbone_resize.c
+++ b/source/blender/editors/transform/transform_mode_bbone_resize.c
@@ -141,10 +141,6 @@ static void applyBoneSize(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_bend.c b/source/blender/editors/transform/transform_mode_bend.c
index 721d226050a..3b51626b170 100644
--- a/source/blender/editors/transform/transform_mode_bend.c
+++ b/source/blender/editors/transform/transform_mode_bend.c
@@ -186,10 +186,6 @@ static void Bend(TransInfo *t, const int UNUSED(mval[2]))
float delta[3];
float fac, fac_scaled;
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_boneenvelope.c b/source/blender/editors/transform/transform_mode_boneenvelope.c
index aa20a5ade95..7045d190478 100644
--- a/source/blender/editors/transform/transform_mode_boneenvelope.c
+++ b/source/blender/editors/transform/transform_mode_boneenvelope.c
@@ -73,10 +73,6 @@ static void applyBoneEnvelope(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_boneroll.c b/source/blender/editors/transform/transform_mode_boneroll.c
index 0564a946148..1503519c519 100644
--- a/source/blender/editors/transform/transform_mode_boneroll.c
+++ b/source/blender/editors/transform/transform_mode_boneroll.c
@@ -75,10 +75,6 @@ static void applyBoneRoll(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_curveshrinkfatten.c b/source/blender/editors/transform/transform_mode_curveshrinkfatten.c
index 057f13ac068..84e4e950804 100644
--- a/source/blender/editors/transform/transform_mode_curveshrinkfatten.c
+++ b/source/blender/editors/transform/transform_mode_curveshrinkfatten.c
@@ -73,10 +73,6 @@ static void applyCurveShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_edge_bevelweight.c b/source/blender/editors/transform/transform_mode_edge_bevelweight.c
index 5db7895232c..399cec2d62c 100644
--- a/source/blender/editors/transform/transform_mode_edge_bevelweight.c
+++ b/source/blender/editors/transform/transform_mode_edge_bevelweight.c
@@ -87,10 +87,6 @@ static void applyBevelWeight(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->val) {
*td->val = td->ival + weight * td->factor;
if (*td->val < 0.0f) {
diff --git a/source/blender/editors/transform/transform_mode_edge_crease.c b/source/blender/editors/transform/transform_mode_edge_crease.c
index 4a92a57fef6..53c948c742b 100644
--- a/source/blender/editors/transform/transform_mode_edge_crease.c
+++ b/source/blender/editors/transform/transform_mode_edge_crease.c
@@ -87,10 +87,6 @@ static void applyCrease(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_edge_rotate_normal.c b/source/blender/editors/transform/transform_mode_edge_rotate_normal.c
index 18149a09f20..fde0d5b187e 100644
--- a/source/blender/editors/transform/transform_mode_edge_rotate_normal.c
+++ b/source/blender/editors/transform/transform_mode_edge_rotate_normal.c
@@ -81,7 +81,7 @@ static void applyNormalRotation(TransInfo *t, const int UNUSED(mval[2]))
char str[UI_MAX_DRAW_STR];
float axis_final[3];
- copy_v3_v3(axis_final, t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axis_final, t->spacemtx[t->orient_axis]);
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
t->con.applyRot(t, NULL, NULL, axis_final, NULL);
diff --git a/source/blender/editors/transform/transform_mode_edge_seq_slide.c b/source/blender/editors/transform/transform_mode_edge_seq_slide.c
index ee91459dcdd..c1cb4325c09 100644
--- a/source/blender/editors/transform/transform_mode_edge_seq_slide.c
+++ b/source/blender/editors/transform/transform_mode_edge_seq_slide.c
@@ -81,10 +81,6 @@ static void applySeqSlideValue(TransInfo *t, const float val[2])
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
@@ -101,9 +97,8 @@ static void applySeqSlide(TransInfo *t, const int mval[2])
snapSequenceBounds(t, mval);
if (t->con.mode & CON_APPLY) {
- float pvec[3] = {0.0f, 0.0f, 0.0f};
float tvec[3];
- t->con.applyVec(t, NULL, NULL, t->values, tvec, pvec);
+ t->con.applyVec(t, NULL, NULL, t->values, tvec);
copy_v3_v3(t->values_final, tvec);
}
else {
diff --git a/source/blender/editors/transform/transform_mode_gpopacity.c b/source/blender/editors/transform/transform_mode_gpopacity.c
index 267d297a31c..4712fb7ba01 100644
--- a/source/blender/editors/transform/transform_mode_gpopacity.c
+++ b/source/blender/editors/transform/transform_mode_gpopacity.c
@@ -73,10 +73,6 @@ static void applyGPOpacity(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_gpshrinkfatten.c b/source/blender/editors/transform/transform_mode_gpshrinkfatten.c
index 7c49d107703..ab9a0aa79ed 100644
--- a/source/blender/editors/transform/transform_mode_gpshrinkfatten.c
+++ b/source/blender/editors/transform/transform_mode_gpshrinkfatten.c
@@ -73,10 +73,6 @@ static void applyGPShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_maskshrinkfatten.c b/source/blender/editors/transform/transform_mode_maskshrinkfatten.c
index e42439920db..68f3abda85b 100644
--- a/source/blender/editors/transform/transform_mode_maskshrinkfatten.c
+++ b/source/blender/editors/transform/transform_mode_maskshrinkfatten.c
@@ -78,10 +78,6 @@ static void applyMaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
@@ -97,10 +93,6 @@ static void applyMaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (td = tc->data, i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_mirror.c b/source/blender/editors/transform/transform_mode_mirror.c
index dae17374481..8d953610eb8 100644
--- a/source/blender/editors/transform/transform_mode_mirror.c
+++ b/source/blender/editors/transform/transform_mode_mirror.c
@@ -69,10 +69,6 @@ static void applyMirror(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
@@ -93,10 +89,6 @@ static void applyMirror(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_push_pull.c b/source/blender/editors/transform/transform_mode_push_pull.c
index 6eb038ea9b0..4a2f979ec38 100644
--- a/source/blender/editors/transform/transform_mode_push_pull.c
+++ b/source/blender/editors/transform/transform_mode_push_pull.c
@@ -82,10 +82,6 @@ static void applyPushPull(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_resize.c b/source/blender/editors/transform/transform_mode_resize.c
index 00644b9bfdc..d919d5c889d 100644
--- a/source/blender/editors/transform/transform_mode_resize.c
+++ b/source/blender/editors/transform/transform_mode_resize.c
@@ -93,10 +93,6 @@ static void applyResize(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_rotate.c b/source/blender/editors/transform/transform_mode_rotate.c
index 6c2b3dc77d2..6480cb6c30e 100644
--- a/source/blender/editors/transform/transform_mode_rotate.c
+++ b/source/blender/editors/transform/transform_mode_rotate.c
@@ -82,10 +82,6 @@ static void applyRotationValue(TransInfo *t,
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
@@ -146,7 +142,8 @@ static void applyRotation(TransInfo *t, const int UNUSED(mval[2]))
snapGridIncrement(t, &final);
float axis_final[3];
- copy_v3_v3(axis_final, t->orient_matrix[t->orient_axis]);
+ /* Use the negative axis to match the default Z axis of the view matrix. */
+ negate_v3_v3(axis_final, t->spacemtx[t->orient_axis]);
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
t->con.applyRot(t, NULL, NULL, axis_final, NULL);
diff --git a/source/blender/editors/transform/transform_mode_shear.c b/source/blender/editors/transform/transform_mode_shear.c
index ba79f5f3c7b..fa33c1550e7 100644
--- a/source/blender/editors/transform/transform_mode_shear.c
+++ b/source/blender/editors/transform/transform_mode_shear.c
@@ -53,10 +53,10 @@ static void initShear_mouseInputMode(TransInfo *t)
{
float dir[3];
bool dir_flip = false;
- copy_v3_v3(dir, t->orient_matrix[t->orient_axis_ortho]);
+ copy_v3_v3(dir, t->spacemtx[t->orient_axis_ortho]);
/* Needed for axis aligned view gizmo. */
- if (t->orientation.user == V3D_ORIENT_VIEW) {
+ if (t->orient[t->orient_curr].type == V3D_ORIENT_VIEW) {
if (t->orient_axis_ortho == 0) {
if (t->center2d[1] > t->mouse.imval[1]) {
dir_flip = !dir_flip;
@@ -154,8 +154,8 @@ static void applyShear(TransInfo *t, const int UNUSED(mval[2]))
unit_m3(smat);
smat[1][0] = value;
- copy_v3_v3(axismat_inv[0], t->orient_matrix[t->orient_axis_ortho]);
- copy_v3_v3(axismat_inv[2], t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axismat_inv[0], t->spacemtx[t->orient_axis_ortho]);
+ copy_v3_v3(axismat_inv[2], t->spacemtx[t->orient_axis]);
cross_v3_v3v3(axismat_inv[1], axismat_inv[0], axismat_inv[2]);
invert_m3_m3(axismat, axismat_inv);
@@ -165,11 +165,6 @@ static void applyShear(TransInfo *t, const int UNUSED(mval[2]))
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
const float *center, *co;
-
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_shrink_fatten.c b/source/blender/editors/transform/transform_mode_shrink_fatten.c
index ed082e86b6d..78d3efa0d69 100644
--- a/source/blender/editors/transform/transform_mode_shrink_fatten.c
+++ b/source/blender/editors/transform/transform_mode_shrink_fatten.c
@@ -95,10 +95,6 @@ static void applyShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
float tdistance; /* temp dist */
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_skin_resize.c b/source/blender/editors/transform/transform_mode_skin_resize.c
index b53dbb55c62..23d83050613 100644
--- a/source/blender/editors/transform/transform_mode_skin_resize.c
+++ b/source/blender/editors/transform/transform_mode_skin_resize.c
@@ -73,11 +73,6 @@ static void applySkinResize(TransInfo *t, const int UNUSED(mval[2]))
for (i = 0; i < tc->data_len; i++, td++) {
float tmat[3][3], smat[3][3];
float fsize[3];
-
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_tilt.c b/source/blender/editors/transform/transform_mode_tilt.c
index 2f56f4bd162..ca0a8818477 100644
--- a/source/blender/editors/transform/transform_mode_tilt.c
+++ b/source/blender/editors/transform/transform_mode_tilt.c
@@ -77,10 +77,6 @@ static void applyTilt(TransInfo *t, const int UNUSED(mval[2]))
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_tosphere.c b/source/blender/editors/transform/transform_mode_tosphere.c
index 841ccf41365..f6c5448a906 100644
--- a/source/blender/editors/transform/transform_mode_tosphere.c
+++ b/source/blender/editors/transform/transform_mode_tosphere.c
@@ -79,10 +79,6 @@ static void applyToSphere(TransInfo *t, const int UNUSED(mval[2]))
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
float tratio;
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_trackball.c b/source/blender/editors/transform/transform_mode_trackball.c
index c6e0b205204..ca5a749b275 100644
--- a/source/blender/editors/transform/transform_mode_trackball.c
+++ b/source/blender/editors/transform/transform_mode_trackball.c
@@ -63,10 +63,6 @@ static void applyTrackballValue(TransInfo *t,
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
diff --git a/source/blender/editors/transform/transform_mode_translate.c b/source/blender/editors/transform/transform_mode_translate.c
index 0a7d8bd90d3..96820ca6385 100644
--- a/source/blender/editors/transform/transform_mode_translate.c
+++ b/source/blender/editors/transform/transform_mode_translate.c
@@ -236,10 +236,6 @@ static void applyTranslationValue(TransInfo *t, const float vec[3])
TransData *td = tc->data;
for (int i = 0; i < tc->data_len; i++, td++) {
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
@@ -277,8 +273,7 @@ static void applyTranslationValue(TransInfo *t, const float vec[3])
}
if (t->con.applyVec) {
- float pvec[3];
- t->con.applyVec(t, tc, td, vec, tvec, pvec);
+ t->con.applyVec(t, tc, td, vec, tvec);
}
else {
copy_v3_v3(tvec, vec);
@@ -319,45 +314,39 @@ static void applyTranslationValue(TransInfo *t, const float vec[3])
static void applyTranslation(TransInfo *t, const int UNUSED(mval[2]))
{
char str[UI_MAX_DRAW_STR];
- float values_final[3];
+ float global_dir[3];
if (t->flag & T_INPUT_IS_VALUES_FINAL) {
- copy_v3_v3(t->values_final, t->values);
+ mul_v3_m3v3(global_dir, t->spacemtx, t->values);
}
else {
- copy_v3_v3(t->values_final, t->values);
+ copy_v3_v3(global_dir, t->values);
if ((t->con.mode & CON_APPLY) == 0) {
- snapGridIncrement(t, t->values_final);
+ snapGridIncrement(t, global_dir);
}
- if (applyNumInput(&t->num, t->values_final)) {
- removeAspectRatio(t, t->values_final);
+ if (applyNumInput(&t->num, global_dir)) {
+ removeAspectRatio(t, global_dir);
}
- applySnapping(t, t->values_final);
+ applySnapping(t, global_dir);
}
- copy_v3_v3(values_final, t->values_final);
if (t->con.mode & CON_APPLY) {
- float pvec[3] = {0.0f, 0.0f, 0.0f};
- t->con.applyVec(t, NULL, NULL, t->values_final, values_final, pvec);
- headerTranslation(t, pvec, str);
-
- /* only so we have re-usable value with redo, see T46741. */
- mul_v3_m3v3(t->values_final, t->con.imtx, values_final);
+ float in[3];
+ copy_v3_v3(in, global_dir);
+ t->con.applyVec(t, NULL, NULL, in, global_dir);
+ headerTranslation(t, global_dir, str);
}
else {
- headerTranslation(t, t->values_final, str);
- copy_v3_v3(values_final, t->values_final);
+ headerTranslation(t, global_dir, str);
}
- /* don't use 't->values' now on */
-
- applyTranslationValue(t, values_final);
+ applyTranslationValue(t, global_dir);
/* evil hack - redo translation if clipping needed */
- if (t->flag & T_CLIP_UV && clipUVTransform(t, values_final, 0)) {
- applyTranslationValue(t, values_final);
+ if (t->flag & T_CLIP_UV && clipUVTransform(t, global_dir, 0)) {
+ applyTranslationValue(t, global_dir);
/* In proportional edit it can happen that */
/* vertices in the radius of the brush end */
@@ -368,8 +357,10 @@ static void applyTranslation(TransInfo *t, const int UNUSED(mval[2]))
}
}
- recalcData(t);
+ /* Set the redo value. */
+ mul_v3_m3v3(t->values_final, t->spacemtx_inv, global_dir);
+ recalcData(t);
ED_area_status_text(t->area, str);
}
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 36f42992573..d643244e6ca 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -716,6 +716,15 @@ void Transform_Properties(struct wmOperatorType *ot, int flags)
prop = RNA_def_boolean(ot->srna, "use_accurate", 0, "Accurate", "Use accurate transformation");
RNA_def_property_flag(prop, PROP_HIDDEN);
}
+
+ if (flags & P_POST_TRANSFORM) {
+ prop = RNA_def_boolean(ot->srna,
+ "use_automerge_and_split",
+ 0,
+ "Auto Merge & Split",
+ "Forces the use of Auto Merge & Split");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+ }
}
static void TRANSFORM_OT_translate(struct wmOperatorType *ot)
@@ -741,7 +750,7 @@ static void TRANSFORM_OT_translate(struct wmOperatorType *ot)
Transform_Properties(ot,
P_ORIENT_MATRIX | P_CONSTRAINT | P_PROPORTIONAL | P_MIRROR | P_ALIGN_SNAP |
- P_OPTIONS | P_GPENCIL_EDIT | P_CURSOR_EDIT);
+ P_OPTIONS | P_GPENCIL_EDIT | P_CURSOR_EDIT | P_POST_TRANSFORM);
}
static void TRANSFORM_OT_resize(struct wmOperatorType *ot)
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 76823adfd20..cd170b144d8 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -397,24 +397,27 @@ int BIF_countTransformOrientation(const bContext *C)
return BLI_listbase_count(transform_orientations);
}
-bool applyTransformOrientation(const TransformOrientation *ts, float r_mat[3][3], char *r_name)
+void applyTransformOrientation(const TransformOrientation *ts, float r_mat[3][3], char *r_name)
{
if (r_name) {
BLI_strncpy(r_name, ts->name, MAX_NAME);
}
copy_m3_m3(r_mat, ts->mat);
-
- return true;
}
-static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
+/* Updates all `BONE_TRANSFORM` flags.
+ * Returns total number of bones with `BONE_TRANSFORM`.
+ * Note: `transform_convert_pose_transflags_update` has a similar logic. */
+static int armature_bone_transflags_update_recursive(bArmature *arm,
+ ListBase *lb,
+ const bool do_it)
{
Bone *bone;
bool do_next;
int total = 0;
for (bone = lb->first; bone; bone = bone->next) {
- bone->flag &= ~(BONE_TRANSFORM | BONE_TRANSFORM_MIRROR);
+ bone->flag &= ~BONE_TRANSFORM;
do_next = do_it;
if (do_it) {
if (bone->layer & arm->layer) {
@@ -427,98 +430,183 @@ static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
}
}
}
- total += count_bone_select(arm, &bone->childbase, do_next);
+ total += armature_bone_transflags_update_recursive(arm, &bone->childbase, do_next);
}
return total;
}
-void initTransformOrientation(bContext *C, TransInfo *t)
+void ED_transform_calc_orientation_from_type(const bContext *C, float r_mat[3][3])
{
- Object *ob = CTX_data_active_object(C);
- Object *obedit = CTX_data_active_object(C);
+ ARegion *region = CTX_wm_region(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obedit = CTX_data_edit_object(C);
+ RegionView3D *rv3d = region->regiondata;
+ Object *ob = OBACT(view_layer);
+ const short orientation_type = scene->orientation_slots[SCE_ORIENT_DEFAULT].type;
+ const short orientation_index_custom = scene->orientation_slots[SCE_ORIENT_DEFAULT].index_custom;
+ const int pivot_point = scene->toolsettings->transform_pivot_point;
- switch (t->orientation.user) {
- case V3D_ORIENT_GLOBAL:
- unit_m3(t->spacemtx);
- BLI_strncpy(t->spacename, TIP_("global"), sizeof(t->spacename));
- break;
+ ED_transform_calc_orientation_from_type_ex(
+ C, r_mat, scene, rv3d, ob, obedit, orientation_type, orientation_index_custom, pivot_point);
+}
- case V3D_ORIENT_GIMBAL:
- unit_m3(t->spacemtx);
- if (ob && gimbal_axis(ob, t->spacemtx)) {
- BLI_strncpy(t->spacename, TIP_("gimbal"), sizeof(t->spacename));
- break;
+short ED_transform_calc_orientation_from_type_ex(const bContext *C,
+ float r_mat[3][3],
+ /* extra args (can be accessed from context) */
+ Scene *scene,
+ RegionView3D *rv3d,
+ Object *ob,
+ Object *obedit,
+ const short orientation_type,
+ int orientation_index_custom,
+ const int pivot_point)
+{
+ switch (orientation_type) {
+ case V3D_ORIENT_GLOBAL: {
+ unit_m3(r_mat);
+ return V3D_ORIENT_GLOBAL;
+ }
+ case V3D_ORIENT_GIMBAL: {
+ if (gimbal_axis(ob, r_mat)) {
+ return V3D_ORIENT_GIMBAL;
}
- ATTR_FALLTHROUGH; /* no gimbal fallthrough to normal */
- case V3D_ORIENT_NORMAL:
- if (obedit || (ob && ob->mode & OB_MODE_POSE)) {
- BLI_strncpy(t->spacename, TIP_("normal"), sizeof(t->spacename));
- ED_getTransformOrientationMatrix(C, t->spacemtx, t->around);
- break;
+ /* if not gimbal, fall through to normal */
+ ATTR_FALLTHROUGH;
+ }
+ case V3D_ORIENT_NORMAL: {
+ if (obedit || ob->mode & OB_MODE_POSE) {
+ ED_getTransformOrientationMatrix(C, r_mat, pivot_point);
+ return V3D_ORIENT_NORMAL;
}
- ATTR_FALLTHROUGH; /* we define 'normal' as 'local' in Object mode */
- case V3D_ORIENT_LOCAL:
- BLI_strncpy(t->spacename, TIP_("local"), sizeof(t->spacename));
-
+ /* no break we define 'normal' as 'local' in Object mode */
+ ATTR_FALLTHROUGH;
+ }
+ case V3D_ORIENT_LOCAL: {
if (ob) {
- copy_m3_m4(t->spacemtx, ob->obmat);
- normalize_m3(t->spacemtx);
- }
- else {
- unit_m3(t->spacemtx);
+ if (ob->mode & OB_MODE_POSE) {
+ /* each bone moves on its own local axis, but to avoid confusion,
+ * use the active pones axis for display [#33575], this works as expected on a single
+ * bone and users who select many bones will understand what's going on and what local
+ * means when they start transforming */
+ ED_getTransformOrientationMatrix(C, r_mat, pivot_point);
+ }
+ else {
+ copy_m3_m4(r_mat, ob->obmat);
+ normalize_m3(r_mat);
+ }
+ return V3D_ORIENT_LOCAL;
}
-
- break;
-
- case V3D_ORIENT_VIEW:
- if ((t->spacetype == SPACE_VIEW3D) && (t->region->regiontype == RGN_TYPE_WINDOW)) {
- RegionView3D *rv3d = t->region->regiondata;
- float mat[3][3];
-
- BLI_strncpy(t->spacename, TIP_("view"), sizeof(t->spacename));
- copy_m3_m4(mat, rv3d->viewinv);
- normalize_m3(mat);
- copy_m3_m3(t->spacemtx, mat);
+ unit_m3(r_mat);
+ return V3D_ORIENT_GLOBAL;
+ }
+ case V3D_ORIENT_VIEW: {
+ if (rv3d != NULL) {
+ copy_m3_m4(r_mat, rv3d->viewinv);
+ normalize_m3(r_mat);
}
else {
- unit_m3(t->spacemtx);
+ unit_m3(r_mat);
}
- break;
+ return V3D_ORIENT_VIEW;
+ }
case V3D_ORIENT_CURSOR: {
- BLI_strncpy(t->spacename, TIP_("cursor"), sizeof(t->spacename));
- BKE_scene_cursor_rot_to_mat3(&t->scene->cursor, t->spacemtx);
- break;
+ BKE_scene_cursor_rot_to_mat3(&scene->cursor, r_mat);
+ return V3D_ORIENT_CURSOR;
}
- case V3D_ORIENT_CUSTOM_MATRIX:
- /* Already set. */
- BLI_strncpy(t->spacename, TIP_("custom"), sizeof(t->spacename));
+ case V3D_ORIENT_CUSTOM_MATRIX: {
+ /* Do nothing. */;
break;
+ }
case V3D_ORIENT_CUSTOM:
- BLI_strncpy(t->spacename, t->orientation.custom->name, sizeof(t->spacename));
-
- if (applyTransformOrientation(t->orientation.custom, t->spacemtx, t->spacename)) {
- /* pass */
- }
- else {
- unit_m3(t->spacemtx);
- }
+ default: {
+ BLI_assert(orientation_type >= V3D_ORIENT_CUSTOM);
+ TransformOrientation *custom_orientation = BKE_scene_transform_orientation_find(
+ scene, orientation_index_custom);
+ applyTransformOrientation(custom_orientation, r_mat, NULL);
break;
+ }
}
- if (t->orient_matrix_is_set == false) {
- t->orient_matrix_is_set = true;
- if (t->flag & T_MODAL) {
- /* Rotate for example defaults to operating on the view plane. */
- t->orientation.unset = V3D_ORIENT_VIEW;
- copy_m3_m4(t->orient_matrix, t->viewinv);
- normalize_m3(t->orient_matrix);
- negate_m3(t->orient_matrix);
- }
- else {
- copy_m3_m3(t->orient_matrix, t->spacemtx);
+ return orientation_type;
+}
+
+/* Sets the matrix of the specified space orientation.
+ * If the matrix cannot be obtained, an orientation different from the one
+ * informed is returned */
+short transform_orientation_matrix_get(bContext *C,
+ TransInfo *t,
+ const short orientation,
+ const float custom[3][3],
+ float r_spacemtx[3][3])
+{
+ if (orientation == V3D_ORIENT_CUSTOM_MATRIX) {
+ copy_m3_m3(r_spacemtx, custom);
+ return V3D_ORIENT_CUSTOM_MATRIX;
+ }
+
+ if ((t->spacetype == SPACE_VIEW3D) && (t->region->regiontype == RGN_TYPE_WINDOW)) {
+ Object *ob = CTX_data_active_object(C);
+ Object *obedit = CTX_data_active_object(C);
+ RegionView3D *rv3d = t->region->regiondata;
+ int orientation_index_custom = 0;
+
+ if (orientation >= V3D_ORIENT_CUSTOM) {
+ orientation_index_custom = orientation - V3D_ORIENT_CUSTOM;
}
+
+ return ED_transform_calc_orientation_from_type_ex(
+ C,
+ r_spacemtx,
+ /* extra args (can be accessed from context) */
+ t->scene,
+ rv3d,
+ ob,
+ obedit,
+ orientation,
+ orientation_index_custom,
+ t->around);
}
+
+ unit_m3(r_spacemtx);
+ return V3D_ORIENT_GLOBAL;
+}
+
+const char *transform_orientations_spacename_get(TransInfo *t, const short orient_type)
+{
+ switch (orient_type) {
+ case V3D_ORIENT_GLOBAL:
+ return TIP_("global");
+ case V3D_ORIENT_GIMBAL:
+ return TIP_("gimbal");
+ case V3D_ORIENT_NORMAL:
+ return TIP_("normal");
+ case V3D_ORIENT_LOCAL:
+ return TIP_("local");
+ case V3D_ORIENT_VIEW:
+ return TIP_("view");
+ case V3D_ORIENT_CURSOR:
+ return TIP_("cursor");
+ case V3D_ORIENT_CUSTOM_MATRIX:
+ return TIP_("custom");
+ case V3D_ORIENT_CUSTOM:
+ default:
+ BLI_assert(orient_type >= V3D_ORIENT_CUSTOM);
+ TransformOrientation *ts = BKE_scene_transform_orientation_find(
+ t->scene, orient_type - V3D_ORIENT_CUSTOM);
+ return ts->name;
+ }
+}
+
+void transform_orientations_current_set(TransInfo *t, const short orient_index)
+{
+ const short orientation = t->orient[orient_index].type;
+ const char *spacename = transform_orientations_spacename_get(t, orientation);
+
+ BLI_strncpy(t->spacename, spacename, sizeof(t->spacename));
+ copy_m3_m3(t->spacemtx, t->orient[orient_index].matrix);
+ invert_m3_m3(t->spacemtx_inv, t->spacemtx);
}
/**
@@ -860,7 +948,7 @@ int getTransformOrientation_ex(const bContext *C,
}
}
else {
- const bool use_handle = (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) != 0;
+ const bool use_handle = v3d->overlay.handle_display != CURVE_HANDLE_NONE;
for (nu = nurbs->first; nu; nu = nu->next) {
/* only bezier has a normal */
@@ -1072,10 +1160,9 @@ int getTransformOrientation_ex(const bContext *C,
ok = true;
}
else {
- int totsel;
-
- totsel = count_bone_select(arm, &arm->bonebase, true);
- if (totsel) {
+ int transformed_len;
+ transformed_len = armature_bone_transflags_update_recursive(arm, &arm->bonebase, true);
+ if (transformed_len) {
/* use channels to get stats */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone && pchan->bone->flag & BONE_TRANSFORM) {
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 154af6c8ae2..82602e7d828 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -56,6 +56,7 @@
#include "WM_types.h"
+#include "ED_gizmo_library.h"
#include "ED_image.h"
#include "ED_markers.h"
#include "ED_node.h"
@@ -178,99 +179,53 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
(t->scene->toolsettings->snap_mode & SCE_SNAP_MODE_EDGE_PERPENDICULAR);
if (draw_target || validSnap(t)) {
- TransSnapPoint *p;
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- float imat[4][4];
- float size;
+ const float *loc_cur = NULL;
+ const float *loc_prev = NULL;
+ const float *normal = NULL;
GPU_depth_test(false);
- size = 2.5f * UI_GetThemeValuef(TH_VERTEX_SIZE);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ if (!BLI_listbase_is_empty(&t->tsnap.points)) {
+ /* Draw snap points. */
- invert_m4_m4(imat, rv3d->viewmat);
+ float size = 2.0f * UI_GetThemeValuef(TH_VERTEX_SIZE);
+ float view_inv[4][4];
+ copy_m4_m4(view_inv, rv3d->viewinv);
- uint pos = GPU_vertformat_attr_add(
- immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ uint pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- for (p = t->tsnap.points.first; p; p = p->next) {
- if (p == t->tsnap.selectedPoint) {
- immUniformColor4ubv(selectedCol);
- }
- else {
- immUniformColor4ubv(col);
+ LISTBASE_FOREACH (TransSnapPoint *, p, &t->tsnap.points) {
+ if (p == t->tsnap.selectedPoint) {
+ immUniformColor4ubv(selectedCol);
+ }
+ else {
+ immUniformColor4ubv(col);
+ }
+ imm_drawcircball(p->co, ED_view3d_pixel_size(rv3d, p->co) * size, view_inv, pos);
}
- imm_drawcircball(p->co, ED_view3d_pixel_size(rv3d, p->co) * size * 0.75f, imat, pos);
- }
-
- if (t->tsnap.status & POINT_INIT) {
- immUniformColor4ubv(activeCol);
-
- imm_drawcircball(
- t->tsnap.snapPoint, ED_view3d_pixel_size(rv3d, t->tsnap.snapPoint) * size, imat, pos);
+ immUnbindProgram();
}
/* draw normal if needed */
if (usingSnappingNormal(t) && validSnappingNormal(t)) {
- immUniformColor4ubv(activeCol);
-
- immBegin(GPU_PRIM_LINES, 2);
- immVertex3f(pos, t->tsnap.snapPoint[0], t->tsnap.snapPoint[1], t->tsnap.snapPoint[2]);
- immVertex3f(pos,
- t->tsnap.snapPoint[0] + t->tsnap.snapNormal[0],
- t->tsnap.snapPoint[1] + t->tsnap.snapNormal[1],
- t->tsnap.snapPoint[2] + t->tsnap.snapNormal[2]);
- immEnd();
+ normal = t->tsnap.snapNormal;
}
if (draw_target) {
- /* Draw snapTarget */
- float targ_co[3], vx[3], vy[3], v1[3], v2[3], v3[3], v4[4];
- copy_v3_v3(targ_co, t->tsnap.snapTarget);
- float px_size = 0.75f * size * ED_view3d_pixel_size(rv3d, targ_co);
-
- mul_v3_v3fl(vx, imat[0], px_size);
- mul_v3_v3fl(vy, imat[1], px_size);
-
- add_v3_v3v3(v1, vx, vy);
- sub_v3_v3v3(v2, vx, vy);
- negate_v3_v3(v3, v1);
- negate_v3_v3(v4, v2);
-
- add_v3_v3(v1, targ_co);
- add_v3_v3(v2, targ_co);
- add_v3_v3(v3, targ_co);
- add_v3_v3(v4, targ_co);
-
- immUniformColor4ubv(col);
- immBegin(GPU_PRIM_LINES, 4);
- immVertex3fv(pos, v3);
- immVertex3fv(pos, v1);
- immVertex3fv(pos, v4);
- immVertex3fv(pos, v2);
- immEnd();
-
- if (t->tsnap.snapElem & SCE_SNAP_MODE_EDGE_PERPENDICULAR) {
- immUnbindProgram();
-
- immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR);
- float viewport_size[4];
- GPU_viewport_size_get_f(viewport_size);
- immUniform2f("viewport_size", viewport_size[2], viewport_size[3]);
- immUniform1f("dash_width", 6.0f * U.pixelsize);
- immUniform1f("dash_factor", 1.0f / 4.0f);
- immUniformColor4ubv(col);
+ loc_prev = t->tsnap.snapTarget;
+ }
- immBegin(GPU_PRIM_LINES, 2);
- immVertex3fv(pos, targ_co);
- immVertex3fv(pos, t->tsnap.snapPoint);
- immEnd();
- }
+ if (validSnap(t)) {
+ loc_cur = t->tsnap.snapPoint;
}
- immUnbindProgram();
+ ED_gizmotypes_snap_3d_draw_util(
+ rv3d, loc_prev, loc_cur, normal, col, activeCol, t->tsnap.snapElem);
GPU_depth_test(true);
}
@@ -351,11 +306,6 @@ void applyProject(TransInfo *t)
for (i = 0; i < tc->data_len; i++, td++) {
float iloc[3], loc[3], no[3];
float mval_fl[2];
-
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
@@ -462,11 +412,6 @@ void applyGridAbsolute(TransInfo *t)
for (i = 0, td = tc->data; i < tc->data_len; i++, td++) {
float iloc[3], loc[3], tvec[3];
-
- if (td->flag & TD_NOACTION) {
- break;
- }
-
if (td->flag & TD_SKIP) {
continue;
}
@@ -590,7 +535,6 @@ static bool bm_face_is_snap_target(BMFace *f, void *UNUSED(user_data))
static void initSnappingMode(TransInfo *t)
{
- Main *bmain = CTX_data_main(t->context);
ToolSettings *ts = t->settings;
/* All obedit types will match. */
const int obedit_type = t->data_container->obedit ? t->data_container->obedit->type : -1;
@@ -687,7 +631,7 @@ static void initSnappingMode(TransInfo *t)
if (t->spacetype == SPACE_VIEW3D) {
if (t->tsnap.object_context == NULL) {
t->tsnap.object_context = ED_transform_snap_object_context_create_view3d(
- bmain, t->scene, 0, t->region, t->view);
+ t->scene, 0, t->region, t->view);
ED_transform_snap_object_context_set_editmesh_callbacks(
t->tsnap.object_context,
@@ -1749,8 +1693,8 @@ static void applyGridIncrement(
float local_axis[3];
float pos_on_axis[3];
- copy_v3_v3(local_axis, t->con.mtx[i]);
- copy_v3_v3(pos_on_axis, t->con.mtx[i]);
+ copy_v3_v3(local_axis, t->spacemtx[i]);
+ copy_v3_v3(pos_on_axis, t->spacemtx[i]);
/* amount of movement on axis from initial pos */
mul_v3_fl(pos_on_axis, val[i]);
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 2cfeedbb346..f2cdeacb13d 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -110,7 +110,6 @@ typedef struct SnapObjectData {
} SnapObjectData;
struct SnapObjectContext {
- Main *bmain;
Scene *scene;
int flag;
@@ -145,6 +144,17 @@ struct SnapObjectContext {
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Utilities
+ * \{ */
+
+static bool editmesh_eval_final_is_bmesh(const BMEditMesh *em)
+{
+ return (em->mesh_eval_final->runtime.wrapper_type == ME_WRAPPER_TYPE_BMESH);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Snap Object Data
* \{ */
@@ -360,7 +370,7 @@ static SnapObjectData *snap_object_data_editmesh_get(SnapObjectContext *sctx,
* \{ */
typedef void (*IterSnapObjsCallback)(SnapObjectContext *sctx,
- bool is_obedit,
+ bool use_obedit,
bool use_backface_culling,
Object *ob,
float obmat[4][4],
@@ -921,41 +931,52 @@ static bool raycastEditMesh(SnapObjectContext *sctx,
return retval;
}
+struct RaycastObjUserData {
+ const float *ray_start;
+ const float *ray_dir;
+ uint ob_index;
+ /* read/write args */
+ float *ray_depth;
+ /* return args */
+ float *r_loc;
+ float *r_no;
+ int *r_index;
+ Object **r_ob;
+ float (*r_obmat)[4];
+ ListBase *r_hit_list;
+ bool use_occlusion_test;
+ bool ret;
+};
+
/**
* \param use_obedit: Uses the coordinates of BMesh (if any) to do the snapping;
*
* \note Duplicate args here are documented at #snapObjectsRay
*/
-static bool raycastObj(SnapObjectContext *sctx,
- const float ray_start[3],
- const float ray_dir[3],
- Object *ob,
- const float obmat[4][4],
- const uint ob_index,
- bool use_obedit,
- bool use_occlusion_test,
- bool use_backface_culling,
- /* read/write args */
- float *ray_depth,
- /* return args */
- float r_loc[3],
- float r_no[3],
- int *r_index,
- Object **r_ob,
- float r_obmat[4][4],
- ListBase *r_hit_list)
+static void raycast_obj_fn(SnapObjectContext *sctx,
+ bool use_obedit,
+ bool use_backface_culling,
+ Object *ob,
+ float obmat[4][4],
+ void *data)
{
+ struct RaycastObjUserData *dt = data;
+ const uint ob_index = dt->ob_index++;
+ bool use_occlusion_test = dt->use_occlusion_test;
+ /* read/write args */
+ float *ray_depth = dt->ray_depth;
+
bool retval = false;
if (use_occlusion_test) {
if (use_obedit && sctx->use_v3d && XRAY_FLAG_ENABLED(sctx->v3d_data.v3d)) {
/* Use of occlude geometry in editing mode disabled. */
- return false;
+ return;
}
if (ELEM(ob->dt, OB_BOUNDBOX, OB_WIRE)) {
/* Do not hit objects that are in wire or bounding box
* display mode. */
- return false;
+ return;
}
}
@@ -964,22 +985,22 @@ static bool raycastObj(SnapObjectContext *sctx,
Mesh *me = ob->data;
bool use_hide = false;
if (BKE_object_is_in_editmode(ob)) {
- if (use_obedit) {
+ if (use_obedit || editmesh_eval_final_is_bmesh(me->edit_mesh)) {
/* Operators only update the editmesh looptris of the original mesh. */
BMEditMesh *em_orig = BKE_editmesh_from_object(DEG_get_original_object(ob));
retval = raycastEditMesh(sctx,
- ray_start,
- ray_dir,
+ dt->ray_start,
+ dt->ray_dir,
ob,
em_orig,
obmat,
ob_index,
use_backface_culling,
ray_depth,
- r_loc,
- r_no,
- r_index,
- r_hit_list);
+ dt->r_loc,
+ dt->r_no,
+ dt->r_index,
+ dt->r_hit_list);
break;
}
else {
@@ -991,8 +1012,8 @@ static bool raycastObj(SnapObjectContext *sctx,
}
}
retval = raycastMesh(sctx,
- ray_start,
- ray_dir,
+ dt->ray_start,
+ dt->ray_dir,
ob,
me,
obmat,
@@ -1000,10 +1021,10 @@ static bool raycastObj(SnapObjectContext *sctx,
use_hide,
use_backface_culling,
ray_depth,
- r_loc,
- r_no,
- r_index,
- r_hit_list);
+ dt->r_loc,
+ dt->r_no,
+ dt->r_index,
+ dt->r_hit_list);
break;
}
case OB_CURVE:
@@ -1012,8 +1033,8 @@ static bool raycastObj(SnapObjectContext *sctx,
Mesh *mesh_eval = BKE_object_get_evaluated_mesh(ob);
if (mesh_eval) {
retval = raycastMesh(sctx,
- ray_start,
- ray_dir,
+ dt->ray_start,
+ dt->ray_dir,
ob,
mesh_eval,
obmat,
@@ -1021,70 +1042,24 @@ static bool raycastObj(SnapObjectContext *sctx,
false,
use_backface_culling,
ray_depth,
- r_loc,
- r_no,
- r_index,
- r_hit_list);
+ dt->r_loc,
+ dt->r_no,
+ dt->r_index,
+ dt->r_hit_list);
break;
}
}
}
if (retval) {
- if (r_ob) {
- *r_ob = ob;
+ if (dt->r_ob) {
+ *dt->r_ob = ob;
}
- if (r_obmat) {
- copy_m4_m4(r_obmat, obmat);
+ if (dt->r_obmat) {
+ copy_m4_m4(dt->r_obmat, obmat);
}
- return true;
+ dt->ret = true;
}
-
- return false;
-}
-
-struct RaycastObjUserData {
- const float *ray_start;
- const float *ray_dir;
- uint ob_index;
- /* read/write args */
- float *ray_depth;
- /* return args */
- float *r_loc;
- float *r_no;
- int *r_index;
- Object **r_ob;
- float (*r_obmat)[4];
- ListBase *r_hit_list;
- bool use_occlusion_test;
- bool ret;
-};
-
-static void raycast_obj_cb(SnapObjectContext *sctx,
- bool use_obedit,
- bool use_backface_culling,
- Object *ob,
- float obmat[4][4],
- void *data)
-{
- struct RaycastObjUserData *dt = data;
-
- dt->ret |= raycastObj(sctx,
- dt->ray_start,
- dt->ray_dir,
- ob,
- obmat,
- dt->ob_index++,
- use_obedit,
- dt->use_occlusion_test,
- use_backface_culling,
- dt->ray_depth,
- dt->r_loc,
- dt->r_no,
- dt->r_index,
- dt->r_ob,
- dt->r_obmat,
- dt->r_hit_list);
}
/**
@@ -1145,7 +1120,7 @@ static bool raycastObjects(SnapObjectContext *sctx,
.ret = false,
};
- iter_snap_objects(sctx, depsgraph, params, raycast_obj_cb, &data);
+ iter_snap_objects(sctx, depsgraph, params, raycast_obj_fn, &data);
return data.ret;
}
@@ -1707,8 +1682,14 @@ static short snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
&nearest.dist_sq,
nearest.co)) {
nearest.index = vindex[v_id];
- nearest2d.copy_vert_no(vindex[v_id], nearest.no, nearest2d.userdata);
elem = SCE_SNAP_MODE_VERTEX;
+ if (r_no) {
+ float imat[4][4];
+ invert_m4_m4(imat, obmat);
+ nearest2d.copy_vert_no(vindex[v_id], r_no, nearest2d.userdata);
+ mul_transposed_mat3_m4_v3(imat, r_no);
+ normalize_v3(r_no);
+ }
}
}
}
@@ -1726,10 +1707,6 @@ static short snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
vmid,
&nearest.dist_sq,
nearest.co)) {
- float v_nor[2][3];
- nearest2d.copy_vert_no(vindex[0], v_nor[0], nearest2d.userdata);
- nearest2d.copy_vert_no(vindex[1], v_nor[1], nearest2d.userdata);
- mid_v3_v3v3(nearest.no, v_nor[0], v_nor[1]);
nearest.index = *r_index;
elem = SCE_SNAP_MODE_EDGE_MIDPOINT;
}
@@ -1757,11 +1734,6 @@ static short snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
v_near,
&nearest.dist_sq,
nearest.co)) {
- float v_nor[2][3];
- nearest2d.copy_vert_no(vindex[0], v_nor[0], nearest2d.userdata);
- nearest2d.copy_vert_no(vindex[1], v_nor[1], nearest2d.userdata);
- mid_v3_v3v3(nearest.no, v_nor[0], v_nor[1]);
-
nearest.index = *r_index;
elem = SCE_SNAP_MODE_EDGE_PERPENDICULAR;
}
@@ -1778,15 +1750,6 @@ static short snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
mul_m4_v3(obmat, r_loc);
}
- if (r_no) {
- float imat[4][4];
- invert_m4_m4(imat, obmat);
-
- copy_v3_v3(r_no, nearest.no);
- mul_transposed_mat3_m4_v3(imat, r_no);
- normalize_v3(r_no);
- }
-
*r_index = nearest.index;
}
@@ -2657,45 +2620,51 @@ static short snapEditMesh(SnapObjectContext *sctx,
return 0;
}
+struct SnapObjUserData {
+ SnapData *snapdata;
+ /* read/write args */
+ float *dist_px;
+ /* return args */
+ float *r_loc;
+ float *r_no;
+ int *r_index;
+ Object **r_ob;
+ float (*r_obmat)[4];
+ short ret;
+};
+
/**
* \param use_obedit: Uses the coordinates of BMesh (if any) to do the snapping;
*
* \note Duplicate args here are documented at #snapObjectsRay
*/
-static short snapObject(SnapObjectContext *sctx,
- SnapData *snapdata,
- Object *ob,
- float obmat[4][4],
+static void sanp_obj_fn(SnapObjectContext *sctx,
bool use_obedit,
bool use_backface_culling,
- /* read/write args */
- float *dist_px,
- /* return args */
- float r_loc[3],
- float r_no[3],
- int *r_index,
- Object **r_ob,
- float r_obmat[4][4])
+ Object *ob,
+ float obmat[4][4],
+ void *data)
{
+ struct SnapObjUserData *dt = data;
short retval = 0;
switch (ob->type) {
case OB_MESH: {
Mesh *me = ob->data;
if (BKE_object_is_in_editmode(ob)) {
- if (use_obedit) {
+ if (use_obedit || editmesh_eval_final_is_bmesh(me->edit_mesh)) {
/* Operators only update the editmesh looptris of the original mesh. */
BMEditMesh *em_orig = BKE_editmesh_from_object(DEG_get_original_object(ob));
retval = snapEditMesh(sctx,
- snapdata,
+ dt->snapdata,
ob,
em_orig,
obmat,
use_backface_culling,
- dist_px,
- r_loc,
- r_no,
- r_index);
+ dt->dist_px,
+ dt->r_loc,
+ dt->r_no,
+ dt->r_index);
break;
}
else {
@@ -2707,99 +2676,66 @@ static short snapObject(SnapObjectContext *sctx,
}
else if (ob->dt == OB_BOUNDBOX) {
/* Do not snap to objects that are in bounding box display mode */
- return 0;
+ return;
}
- retval = snapMesh(
- sctx, snapdata, ob, me, obmat, use_backface_culling, dist_px, r_loc, r_no, r_index);
+ retval = snapMesh(sctx,
+ dt->snapdata,
+ ob,
+ me,
+ obmat,
+ use_backface_culling,
+ dt->dist_px,
+ dt->r_loc,
+ dt->r_no,
+ dt->r_index);
break;
}
case OB_ARMATURE:
- retval = snapArmature(snapdata, ob, obmat, use_obedit, dist_px, r_loc, r_no, r_index);
+ retval = snapArmature(
+ dt->snapdata, ob, obmat, use_obedit, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
break;
case OB_CURVE:
- retval = snapCurve(snapdata, ob, obmat, use_obedit, dist_px, r_loc, r_no, r_index);
+ retval = snapCurve(
+ dt->snapdata, ob, obmat, use_obedit, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
break; /* Use ATTR_FALLTHROUGH if we want to snap to the generated mesh. */
case OB_SURF:
case OB_FONT: {
Mesh *mesh_eval = BKE_object_get_evaluated_mesh(ob);
if (mesh_eval) {
retval |= snapMesh(sctx,
- snapdata,
+ dt->snapdata,
ob,
mesh_eval,
obmat,
use_backface_culling,
- dist_px,
- r_loc,
- r_no,
- r_index);
+ dt->dist_px,
+ dt->r_loc,
+ dt->r_no,
+ dt->r_index);
}
break;
}
case OB_EMPTY:
- retval = snapEmpty(snapdata, ob, obmat, dist_px, r_loc, r_no, r_index);
+ retval = snapEmpty(dt->snapdata, ob, obmat, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
break;
case OB_GPENCIL:
- retval = snapEmpty(snapdata, ob, obmat, dist_px, r_loc, r_no, r_index);
+ retval = snapEmpty(dt->snapdata, ob, obmat, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
break;
case OB_CAMERA:
- retval = snapCamera(sctx, snapdata, ob, obmat, dist_px, r_loc, r_no, r_index);
+ retval = snapCamera(
+ sctx, dt->snapdata, ob, obmat, dt->dist_px, dt->r_loc, dt->r_no, dt->r_index);
break;
}
if (retval) {
- if (r_ob) {
- *r_ob = ob;
+ if (dt->r_ob) {
+ *dt->r_ob = ob;
}
- if (r_obmat) {
- copy_m4_m4(r_obmat, obmat);
+ if (dt->r_obmat) {
+ copy_m4_m4(dt->r_obmat, obmat);
}
- return retval;
- }
-
- return 0;
-}
-
-struct SnapObjUserData {
- SnapData *snapdata;
- /* read/write args */
- float *dist_px;
- /* return args */
- float *r_loc;
- float *r_no;
- int *r_index;
- Object **r_ob;
- float (*r_obmat)[4];
- short ret;
-};
-
-static void sanp_obj_cb(SnapObjectContext *sctx,
- bool is_obedit,
- bool use_backface_culling,
- Object *ob,
- float obmat[4][4],
- void *data)
-{
- struct SnapObjUserData *dt = data;
-
- short elem = snapObject(sctx,
- dt->snapdata,
- ob,
- obmat,
- is_obedit,
- use_backface_culling,
- /* read/write args */
- dt->dist_px,
- /* return args */
- dt->r_loc,
- dt->r_no,
- dt->r_index,
- dt->r_ob,
- dt->r_obmat);
-
- if (elem) {
- dt->ret = elem;
+ dt->ret = retval;
}
}
@@ -2852,7 +2788,7 @@ static short snapObjectsRay(SnapObjectContext *sctx,
.ret = 0,
};
- iter_snap_objects(sctx, depsgraph, params, sanp_obj_cb, &data);
+ iter_snap_objects(sctx, depsgraph, params, sanp_obj_fn, &data);
return data.ret;
}
@@ -2863,13 +2799,12 @@ static short snapObjectsRay(SnapObjectContext *sctx,
/** \name Public Object Snapping API
* \{ */
-SnapObjectContext *ED_transform_snap_object_context_create(Main *bmain, Scene *scene, int flag)
+SnapObjectContext *ED_transform_snap_object_context_create(Scene *scene, int flag)
{
SnapObjectContext *sctx = MEM_callocN(sizeof(*sctx), __func__);
sctx->flag = flag;
- sctx->bmain = bmain;
sctx->scene = scene;
sctx->cache.object_map = BLI_ghash_ptr_new(__func__);
@@ -2880,14 +2815,13 @@ SnapObjectContext *ED_transform_snap_object_context_create(Main *bmain, Scene *s
return sctx;
}
-SnapObjectContext *ED_transform_snap_object_context_create_view3d(Main *bmain,
- Scene *scene,
+SnapObjectContext *ED_transform_snap_object_context_create_view3d(Scene *scene,
int flag,
/* extra args for view3d */
const ARegion *region,
const View3D *v3d)
{
- SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, flag);
+ SnapObjectContext *sctx = ED_transform_snap_object_context_create(scene, flag);
sctx->use_v3d = true;
sctx->v3d_data.region = region;
diff --git a/source/blender/editors/undo/memfile_undo.c b/source/blender/editors/undo/memfile_undo.c
index f22e18de7a1..2df26abe8b3 100644
--- a/source/blender/editors/undo/memfile_undo.c
+++ b/source/blender/editors/undo/memfile_undo.c
@@ -216,7 +216,7 @@ static void memfile_undosys_step_decode(struct bContext *C,
FOREACH_MAIN_ID_BEGIN (bmain, id) {
if (id->tag & LIB_TAG_UNDO_OLD_ID_REUSED) {
BKE_library_foreach_ID_link(
- bmain, id, memfile_undosys_step_id_reused_cb, bmain, IDWALK_READONLY);
+ bmain, id, memfile_undosys_step_id_reused_cb, NULL, IDWALK_READONLY);
}
/* Tag depsgraph to update data-block for changes that happened between the
diff --git a/source/blender/editors/uvedit/CMakeLists.txt b/source/blender/editors/uvedit/CMakeLists.txt
index d2ba9ab9591..b40b82c50fb 100644
--- a/source/blender/editors/uvedit/CMakeLists.txt
+++ b/source/blender/editors/uvedit/CMakeLists.txt
@@ -40,6 +40,7 @@ set(SRC
uvedit_draw.c
uvedit_ops.c
uvedit_parametrizer.c
+ uvedit_select.c
uvedit_smart_stitch.c
uvedit_unwrap_ops.c
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 28800c5b6cf..f8cef95c776 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -223,6 +223,7 @@ static void draw_uvs_shadow(SpaceImage *sima,
{
Object *ob_eval = DEG_get_evaluated_object(depsgraph, obedit);
Mesh *me = ob_eval->data;
+ const float overlay_alpha = sima->uv_opacity;
float col[4];
UI_GetThemeColor4fv(TH_UV_SHADOW, col);
@@ -235,7 +236,11 @@ static void draw_uvs_shadow(SpaceImage *sima,
GPU_line_smooth(true);
GPU_blend(true);
}
+ else if (overlay_alpha < 1.0f) {
+ GPU_blend(true);
+ }
+ col[3] = overlay_alpha;
GPU_batch_program_set_builtin(edges, GPU_SHADER_2D_UV_UNIFORM_COLOR);
GPU_batch_uniform_4fv(edges, "color", col);
GPU_batch_draw(edges);
@@ -244,6 +249,9 @@ static void draw_uvs_shadow(SpaceImage *sima,
GPU_line_smooth(false);
GPU_blend(false);
}
+ else if (overlay_alpha < 1.0f) {
+ GPU_blend(false);
+ }
}
}
@@ -316,6 +324,7 @@ static void draw_uvs(SpaceImage *sima,
Object *ob_eval = batch->ob_eval;
const ToolSettings *ts = scene->toolsettings;
float col1[4], col2[4], col3[4], transparent[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float overlay_alpha = sima->uv_opacity;
if (sima->flag & SI_DRAWSHADOW) {
bool is_cage_like_final_meshes = false;
@@ -356,7 +365,11 @@ static void draw_uvs(SpaceImage *sima,
UI_GetThemeColor4fv(TH_FACE, col1);
UI_GetThemeColor4fv(TH_FACE_SELECT, col2);
UI_GetThemeColor4fv(TH_EDITMESH_ACTIVE, col3);
- col3[3] *= 0.2; /* Simulate dithering */
+
+ col1[3] *= overlay_alpha;
+ col2[3] *= overlay_alpha;
+ col3[3] *= overlay_alpha;
+
GPU_batch_uniform_4fv(batch->faces, "faceColor", col1);
GPU_batch_uniform_4fv(batch->faces, "selectColor", col2);
GPU_batch_uniform_4fv(batch->faces, "activeColor", col3);
@@ -382,9 +395,16 @@ static void draw_uvs(SpaceImage *sima,
GPU_line_smooth(true);
GPU_blend(true);
}
+ else if (overlay_alpha < 1.0f) {
+ GPU_blend(true);
+ }
+
switch (sima->dt_uv) {
case SI_UVDT_DASH: {
- float dash_colors[2][4] = {{0.56f, 0.56f, 0.56f, 1.0f}, {0.07f, 0.07f, 0.07f, 1.0f}};
+ float dash_colors[2][4] = {
+ {0.56f, 0.56f, 0.56f, overlay_alpha},
+ {0.07f, 0.07f, 0.07f, overlay_alpha},
+ };
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
@@ -408,7 +428,8 @@ static void draw_uvs(SpaceImage *sima,
* instead of modifying the provoking vert. */
glProvokingVertex(GL_FIRST_VERTEX_CONVENTION);
- UI_GetThemeColor4fv(TH_EDGE_SELECT, col2);
+ UI_GetThemeColor3fv(TH_EDGE_SELECT, col2);
+ col2[3] = overlay_alpha;
GPU_batch_program_set_builtin(
batch->edges, (interpedges) ? GPU_SHADER_2D_UV_EDGES_SMOOTH : GPU_SHADER_2D_UV_EDGES);
@@ -416,18 +437,19 @@ static void draw_uvs(SpaceImage *sima,
if (sima->dt_uv == SI_UVDT_OUTLINE) {
/* Black Outline. */
GPU_line_width(3.0f);
- GPU_batch_uniform_4f(batch->edges, "edgeColor", 0.0f, 0.0f, 0.0f, 1.0f);
- GPU_batch_uniform_4f(batch->edges, "selectColor", 0.0f, 0.0f, 0.0f, 1.0f);
+ GPU_batch_uniform_4f(batch->edges, "edgeColor", 0.0f, 0.0f, 0.0f, overlay_alpha);
+ GPU_batch_uniform_4f(batch->edges, "selectColor", 0.0f, 0.0f, 0.0f, overlay_alpha);
GPU_batch_draw(batch->edges);
- UI_GetThemeColor4fv(TH_WIRE_EDIT, col1);
+ UI_GetThemeColor3fv(TH_WIRE_EDIT, col1);
}
else if (sima->dt_uv == SI_UVDT_WHITE) {
- copy_v4_fl4(col1, 1.0f, 1.0f, 1.0f, 1.0f);
+ copy_v3_fl3(col1, 1.0f, 1.0f, 1.0f);
}
else {
- copy_v4_fl4(col1, 0.0f, 0.0f, 0.0f, 1.0f);
+ copy_v3_fl3(col1, 0.0f, 0.0f, 0.0f);
}
+ col1[3] = overlay_alpha;
/* Inner Line. Use depth test to insure selection is drawn on top. */
GPU_depth_test(true);
@@ -445,6 +467,9 @@ static void draw_uvs(SpaceImage *sima,
GPU_line_smooth(false);
GPU_blend(false);
}
+ else if (overlay_alpha < 1.0f) {
+ GPU_blend(false);
+ }
}
if (batch->verts || batch->facedots) {
UI_GetThemeColor4fv(TH_VERTEX_SELECT, col2);
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index 167e8df6fa7..31384d6df17 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -93,6 +93,7 @@ bool uv_find_nearest_face_multi(struct Scene *scene,
void uvedit_live_unwrap_update(struct SpaceImage *sima,
struct Scene *scene,
struct Object *obedit);
+void uvedit_pixel_to_float(struct SpaceImage *sima, float pixeldist, float r_dist[2]);
/* operators */
@@ -107,4 +108,28 @@ void UV_OT_sphere_project(struct wmOperatorType *ot);
void UV_OT_unwrap(struct wmOperatorType *ot);
void UV_OT_stitch(struct wmOperatorType *ot);
+/* uvedit_select.c */
+
+bool uvedit_select_is_any_selected(struct Scene *scene, struct Object *obedit);
+bool uvedit_select_is_any_selected_multi(struct Scene *scene,
+ struct Object **objects,
+ const uint objects_len);
+const float *uvedit_first_selected_uv_from_vertex(struct Scene *scene,
+ struct BMVert *eve,
+ const int cd_loop_uv_offset);
+
+void UV_OT_select_all(struct wmOperatorType *ot);
+void UV_OT_select(struct wmOperatorType *ot);
+void UV_OT_select_loop(struct wmOperatorType *ot);
+void UV_OT_select_linked(struct wmOperatorType *ot);
+void UV_OT_select_linked_pick(struct wmOperatorType *ot);
+void UV_OT_select_split(struct wmOperatorType *ot);
+void UV_OT_select_pinned(struct wmOperatorType *ot);
+void UV_OT_select_box(struct wmOperatorType *ot);
+void UV_OT_select_lasso(struct wmOperatorType *ot);
+void UV_OT_select_circle(struct wmOperatorType *ot);
+void UV_OT_select_more(struct wmOperatorType *ot);
+void UV_OT_select_less(struct wmOperatorType *ot);
+void UV_OT_select_overlap(struct wmOperatorType *ot);
+
#endif /* __UVEDIT_INTERN_H__ */
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 49c802131e6..78b6cfc44ac 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -36,15 +36,9 @@
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
-#include "BLI_alloca.h"
#include "BLI_array.h"
-#include "BLI_blenlib.h"
-#include "BLI_hash.h"
-#include "BLI_kdopbvh.h"
#include "BLI_kdtree.h"
-#include "BLI_lasso_2d.h"
#include "BLI_math.h"
-#include "BLI_polyfill_2d.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
@@ -52,31 +46,22 @@
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
-#include "BKE_image.h"
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_material.h"
-#include "BKE_mesh.h"
#include "BKE_mesh_mapping.h"
#include "BKE_node.h"
-#include "BKE_report.h"
-#include "BKE_scene.h"
#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_query.h"
#include "ED_image.h"
#include "ED_mesh.h"
#include "ED_node.h"
-#include "ED_object.h"
#include "ED_screen.h"
-#include "ED_select_utils.h"
-#include "ED_transform.h"
#include "ED_uvedit.h"
#include "RNA_access.h"
#include "RNA_define.h"
-#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_message.h"
@@ -88,27 +73,6 @@
#include "uvedit_intern.h"
-static bool uv_select_is_any_selected(Scene *scene, Object *obedit);
-static bool uv_select_is_any_selected_multi(Scene *scene,
- Object **objects,
- const uint objects_len);
-static void uv_select_all_perform(Scene *scene, Object *obedit, int action);
-static void uv_select_all_perform_multi(Scene *scene,
- Object **objects,
- const uint objects_len,
- int action);
-static void uv_select_flush_from_tag_face(SpaceImage *sima,
- Scene *scene,
- Object *obedit,
- const bool select);
-static void uv_select_flush_from_tag_loop(SpaceImage *sima,
- Scene *scene,
- Object *obedit,
- const bool select);
-static void uv_select_tag_update_for_object(Depsgraph *depsgraph,
- const ToolSettings *ts,
- Object *obedit);
-
/* -------------------------------------------------------------------- */
/** \name State Testing
* \{ */
@@ -226,7 +190,7 @@ void ED_object_assign_active_image(Main *bmain, Object *ob, int mat_nr, Image *i
/** \name Space Conversion
* \{ */
-static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist)
+void uvedit_pixel_to_float(SpaceImage *sima, float pixeldist, float r_dist[2])
{
int width, height;
@@ -238,333 +202,8 @@ static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist
height = IMG_SIZE_FALLBACK;
}
- dist[0] = pixeldist / width;
- dist[1] = pixeldist / height;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Visibility and Selection Utilities
- * \{ */
-
-static void uvedit_vertex_select_tagged(BMEditMesh *em,
- Scene *scene,
- bool select,
- int cd_loop_uv_offset)
-{
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
-}
-
-bool uvedit_face_visible_test_ex(const ToolSettings *ts, BMFace *efa)
-{
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- return (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) == 0);
- }
- else {
- return (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) == 0 && BM_elem_flag_test(efa, BM_ELEM_SELECT));
- }
-}
-
-bool uvedit_face_visible_test(const Scene *scene, BMFace *efa)
-{
- return uvedit_face_visible_test_ex(scene->toolsettings, efa);
-}
-
-bool uvedit_face_select_test_ex(const ToolSettings *ts, BMFace *efa, const int cd_loop_uv_offset)
-{
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- return (BM_elem_flag_test(efa, BM_ELEM_SELECT));
- }
- else {
- BMLoop *l_iter, *l_first;
- l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
- do {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
- if (!(luv->flag & MLOOPUV_VERTSEL)) {
- return false;
- }
- } while ((l_iter = l_iter->next) != l_first);
- return true;
- }
-}
-bool uvedit_face_select_test(const Scene *scene, BMFace *efa, const int cd_loop_uv_offset)
-{
- return uvedit_face_select_test_ex(scene->toolsettings, efa, cd_loop_uv_offset);
-}
-
-bool uvedit_face_select_set(const struct Scene *scene,
- struct BMEditMesh *em,
- struct BMFace *efa,
- const bool select,
- const bool do_history,
- const int cd_loop_uv_offset)
-{
- if (select) {
- return uvedit_face_select_enable(scene, em, efa, do_history, cd_loop_uv_offset);
- }
- else {
- return uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
- }
-}
-
-bool uvedit_face_select_enable(const Scene *scene,
- BMEditMesh *em,
- BMFace *efa,
- const bool do_history,
- const int cd_loop_uv_offset)
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- BM_face_select_set(em->bm, efa, true);
- if (do_history) {
- BM_select_history_store(em->bm, (BMElem *)efa);
- }
- }
- else {
- BMLoop *l;
- MLoopUV *luv;
- BMIter liter;
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->flag |= MLOOPUV_VERTSEL;
- }
-
- return true;
- }
-
- return false;
-}
-
-bool uvedit_face_select_disable(const Scene *scene,
- BMEditMesh *em,
- BMFace *efa,
- const int cd_loop_uv_offset)
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- BM_face_select_set(em->bm, efa, false);
- }
- else {
- BMLoop *l;
- MLoopUV *luv;
- BMIter liter;
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->flag &= ~MLOOPUV_VERTSEL;
- }
-
- return true;
- }
-
- return false;
-}
-
-bool uvedit_edge_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_loop_uv_offset)
-{
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- return BM_elem_flag_test(l->f, BM_ELEM_SELECT);
- }
- else if (ts->selectmode == SCE_SELECT_EDGE) {
- return BM_elem_flag_test(l->e, BM_ELEM_SELECT);
- }
- else {
- return BM_elem_flag_test(l->v, BM_ELEM_SELECT) &&
- BM_elem_flag_test(l->next->v, BM_ELEM_SELECT);
- }
- }
- else {
- MLoopUV *luv1, *luv2;
-
- luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
-
- return (luv1->flag & MLOOPUV_VERTSEL) && (luv2->flag & MLOOPUV_VERTSEL);
- }
-}
-bool uvedit_edge_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_offset)
-{
- return uvedit_edge_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
-}
-
-void uvedit_edge_select_set(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const bool select,
- const bool do_history,
- const int cd_loop_uv_offset)
-
-{
- if (select) {
- uvedit_edge_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
- }
- else {
- uvedit_edge_select_disable(em, scene, l, cd_loop_uv_offset);
- }
-}
-
-void uvedit_edge_select_enable(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const bool do_history,
- const int cd_loop_uv_offset)
-
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, true);
- }
- else if (ts->selectmode & SCE_SELECT_EDGE) {
- BM_edge_select_set(em->bm, l->e, true);
- }
- else {
- BM_vert_select_set(em->bm, l->e->v1, true);
- BM_vert_select_set(em->bm, l->e->v2, true);
- }
-
- if (do_history) {
- BM_select_history_store(em->bm, (BMElem *)l->e);
- }
- }
- else {
- MLoopUV *luv1, *luv2;
-
- luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
-
- luv1->flag |= MLOOPUV_VERTSEL;
- luv2->flag |= MLOOPUV_VERTSEL;
- }
-}
-
-void uvedit_edge_select_disable(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const int cd_loop_uv_offset)
-
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, false);
- }
- else if (ts->selectmode & SCE_SELECT_EDGE) {
- BM_edge_select_set(em->bm, l->e, false);
- }
- else {
- BM_vert_select_set(em->bm, l->e->v1, false);
- BM_vert_select_set(em->bm, l->e->v2, false);
- }
- }
- else {
- MLoopUV *luv1, *luv2;
-
- luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
-
- luv1->flag &= ~MLOOPUV_VERTSEL;
- luv2->flag &= ~MLOOPUV_VERTSEL;
- }
-}
-
-bool uvedit_uv_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_loop_uv_offset)
-{
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- return BM_elem_flag_test_bool(l->f, BM_ELEM_SELECT);
- }
- else {
- return BM_elem_flag_test_bool(l->v, BM_ELEM_SELECT);
- }
- }
- else {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- return (luv->flag & MLOOPUV_VERTSEL) != 0;
- }
-}
-bool uvedit_uv_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_offset)
-{
- return uvedit_uv_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
-}
-
-void uvedit_uv_select_set(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const bool select,
- const bool do_history,
- const int cd_loop_uv_offset)
-{
- if (select) {
- uvedit_uv_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
- }
- else {
- uvedit_uv_select_disable(em, scene, l, cd_loop_uv_offset);
- }
-}
-
-void uvedit_uv_select_enable(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const bool do_history,
- const int cd_loop_uv_offset)
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, true);
- }
- else {
- BM_vert_select_set(em->bm, l->v, true);
- }
-
- if (do_history) {
- BM_select_history_remove(em->bm, (BMElem *)l->v);
- }
- }
- else {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->flag |= MLOOPUV_VERTSEL;
- }
-}
-
-void uvedit_uv_select_disable(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const int cd_loop_uv_offset)
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, false);
- }
- else {
- BM_vert_select_set(em->bm, l->v, false);
- }
- }
- else {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->flag &= ~MLOOPUV_VERTSEL;
- }
+ r_dist[0] = pixeldist / width;
+ r_dist[1] = pixeldist / height;
}
/** \} */
@@ -746,7 +385,7 @@ bool ED_uvedit_center_from_pivot_ex(SpaceImage *sima,
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
view_layer, ((View3D *)NULL), &objects_len);
- *r_has_select = uv_select_is_any_selected_multi(scene, objects, objects_len);
+ *r_has_select = uvedit_select_is_any_selected_multi(scene, objects, objects_len);
MEM_freeN(objects);
}
break;
@@ -775,858 +414,6 @@ bool ED_uvedit_center_from_pivot(
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Find Nearest Elements
- * \{ */
-
-bool uv_find_nearest_edge(Scene *scene, Object *obedit, const float co[2], UvNearestHit *hit)
-{
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv, *luv_next;
- int i;
- bool found = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- BM_mesh_elem_index_ensure(em->bm, BM_VERT);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
- BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv_next = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
-
- const float dist_test_sq = dist_squared_to_line_segment_v2(co, luv->uv, luv_next->uv);
-
- if (dist_test_sq < hit->dist_sq) {
- hit->efa = efa;
-
- hit->l = l;
- hit->luv = luv;
- hit->luv_next = luv_next;
- hit->lindex = i;
-
- hit->dist_sq = dist_test_sq;
- found = true;
- }
- }
- }
- return found;
-}
-
-bool uv_find_nearest_edge_multi(Scene *scene,
- Object **objects,
- const uint objects_len,
- const float co[2],
- UvNearestHit *hit_final)
-{
- bool found = false;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- if (uv_find_nearest_edge(scene, obedit, co, hit_final)) {
- hit_final->ob = obedit;
- found = true;
- }
- }
- return found;
-}
-
-bool uv_find_nearest_face(Scene *scene, Object *obedit, const float co[2], UvNearestHit *hit_final)
-{
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- bool found = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* this will fill in hit.vert1 and hit.vert2 */
- float dist_sq_init = hit_final->dist_sq;
- UvNearestHit hit = *hit_final;
- if (uv_find_nearest_edge(scene, obedit, co, &hit)) {
- hit.dist_sq = dist_sq_init;
- hit.l = NULL;
- hit.luv = hit.luv_next = NULL;
-
- BMIter iter;
- BMFace *efa;
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
-
- float cent[2];
- uv_poly_center(efa, cent, cd_loop_uv_offset);
-
- const float dist_test_sq = len_squared_v2v2(co, cent);
-
- if (dist_test_sq < hit.dist_sq) {
- hit.efa = efa;
- hit.dist_sq = dist_test_sq;
- found = true;
- }
- }
- }
- if (found) {
- *hit_final = hit;
- }
- return found;
-}
-
-bool uv_find_nearest_face_multi(Scene *scene,
- Object **objects,
- const uint objects_len,
- const float co[2],
- UvNearestHit *hit_final)
-{
- bool found = false;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- if (uv_find_nearest_face(scene, obedit, co, hit_final)) {
- hit_final->ob = obedit;
- found = true;
- }
- }
- return found;
-}
-
-static bool uv_nearest_between(const BMLoop *l, const float co[2], const int cd_loop_uv_offset)
-{
- const float *uv_prev = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l->prev, cd_loop_uv_offset))->uv;
- const float *uv_curr = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset))->uv;
- const float *uv_next = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset))->uv;
-
- return ((line_point_side_v2(uv_prev, uv_curr, co) > 0.0f) &&
- (line_point_side_v2(uv_next, uv_curr, co) <= 0.0f));
-}
-
-bool uv_find_nearest_vert(Scene *scene,
- Object *obedit,
- float const co[2],
- const float penalty_dist,
- UvNearestHit *hit_final)
-{
- bool found = false;
-
- /* this will fill in hit.vert1 and hit.vert2 */
- float dist_sq_init = hit_final->dist_sq;
- UvNearestHit hit = *hit_final;
- if (uv_find_nearest_edge(scene, obedit, co, &hit)) {
- hit.dist_sq = dist_sq_init;
-
- hit.l = NULL;
- hit.luv = hit.luv_next = NULL;
-
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMIter iter;
-
- BM_mesh_elem_index_ensure(em->bm, BM_VERT);
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
-
- BMIter liter;
- BMLoop *l;
- int i;
- BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
- float dist_test_sq;
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (penalty_dist != 0.0f && uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
- dist_test_sq = len_v2v2(co, luv->uv) + penalty_dist;
- dist_test_sq = square_f(dist_test_sq);
- }
- else {
- dist_test_sq = len_squared_v2v2(co, luv->uv);
- }
-
- if (dist_test_sq <= hit.dist_sq) {
- if (dist_test_sq == hit.dist_sq) {
- if (!uv_nearest_between(l, co, cd_loop_uv_offset)) {
- continue;
- }
- }
-
- hit.dist_sq = dist_test_sq;
-
- hit.l = l;
- hit.luv = luv;
- hit.luv_next = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
- hit.efa = efa;
- hit.lindex = i;
- found = true;
- }
- }
- }
- }
-
- if (found) {
- *hit_final = hit;
- }
-
- return found;
-}
-
-bool uv_find_nearest_vert_multi(Scene *scene,
- Object **objects,
- const uint objects_len,
- float const co[2],
- const float penalty_dist,
- UvNearestHit *hit_final)
-{
- bool found = false;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- if (uv_find_nearest_vert(scene, obedit, co, penalty_dist, hit_final)) {
- hit_final->ob = obedit;
- found = true;
- }
- }
- return found;
-}
-
-bool ED_uvedit_nearest_uv(
- const Scene *scene, Object *obedit, const float co[2], float *dist_sq, float r_uv[2])
-{
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMIter iter;
- BMFace *efa;
- const float *uv_best = NULL;
- float dist_best = *dist_sq;
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
- BMLoop *l_iter, *l_first;
- l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
- do {
- const float *uv = ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset))->uv;
- const float dist_test = len_squared_v2v2(co, uv);
- if (dist_best > dist_test) {
- dist_best = dist_test;
- uv_best = uv;
- }
- } while ((l_iter = l_iter->next) != l_first);
- }
-
- if (uv_best != NULL) {
- copy_v2_v2(r_uv, uv_best);
- *dist_sq = dist_best;
- return true;
- }
- else {
- return false;
- }
-}
-
-bool ED_uvedit_nearest_uv_multi(const Scene *scene,
- Object **objects,
- const uint objects_len,
- const float co[2],
- float *dist_sq,
- float r_uv[2])
-{
- bool found = false;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- if (ED_uvedit_nearest_uv(scene, obedit, co, dist_sq, r_uv)) {
- found = true;
- }
- }
- return found;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Loop Select
- * \{ */
-
-static void uv_select_edgeloop_vertex_loop_flag(UvMapVert *first)
-{
- UvMapVert *iterv;
- int count = 0;
-
- for (iterv = first; iterv; iterv = iterv->next) {
- if (iterv->separate && iterv != first) {
- break;
- }
-
- count++;
- }
-
- if (count < 5) {
- first->flag = 1;
- }
-}
-
-static UvMapVert *uv_select_edgeloop_vertex_map_get(UvVertMap *vmap, BMFace *efa, BMLoop *l)
-{
- UvMapVert *iterv, *first;
- first = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
-
- for (iterv = first; iterv; iterv = iterv->next) {
- if (iterv->separate) {
- first = iterv;
- }
- if (iterv->poly_index == BM_elem_index_get(efa)) {
- return first;
- }
- }
-
- return NULL;
-}
-
-static bool uv_select_edgeloop_edge_tag_faces(BMEditMesh *em,
- UvMapVert *first1,
- UvMapVert *first2,
- int *totface)
-{
- UvMapVert *iterv1, *iterv2;
- BMFace *efa;
- int tot = 0;
-
- /* count number of faces this edge has */
- for (iterv1 = first1; iterv1; iterv1 = iterv1->next) {
- if (iterv1->separate && iterv1 != first1) {
- break;
- }
-
- for (iterv2 = first2; iterv2; iterv2 = iterv2->next) {
- if (iterv2->separate && iterv2 != first2) {
- break;
- }
-
- if (iterv1->poly_index == iterv2->poly_index) {
- /* if face already tagged, don't do this edge */
- efa = BM_face_at_index(em->bm, iterv1->poly_index);
- if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- return false;
- }
-
- tot++;
- break;
- }
- }
- }
-
- if (*totface == 0) { /* start edge */
- *totface = tot;
- }
- else if (tot != *totface) { /* check for same number of faces as start edge */
- return false;
- }
-
- /* tag the faces */
- for (iterv1 = first1; iterv1; iterv1 = iterv1->next) {
- if (iterv1->separate && iterv1 != first1) {
- break;
- }
-
- for (iterv2 = first2; iterv2; iterv2 = iterv2->next) {
- if (iterv2->separate && iterv2 != first2) {
- break;
- }
-
- if (iterv1->poly_index == iterv2->poly_index) {
- efa = BM_face_at_index(em->bm, iterv1->poly_index);
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- break;
- }
- }
- }
-
- return true;
-}
-
-static int uv_select_edgeloop(
- Scene *scene, Object *obedit, UvNearestHit *hit, const float limit[2], const bool extend)
-{
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMIter iter, liter;
- BMLoop *l;
- UvVertMap *vmap;
- UvMapVert *iterv_curr;
- UvMapVert *iterv_next;
- int starttotf;
- bool looking, select;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* setup */
- BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
-
- BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
-
- if (!extend) {
- uv_select_all_perform(scene, obedit, SEL_DESELECT);
- }
-
- BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
-
- /* set flags for first face and verts */
- iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l);
- iterv_next = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l->next);
- uv_select_edgeloop_vertex_loop_flag(iterv_curr);
- uv_select_edgeloop_vertex_loop_flag(iterv_next);
-
- starttotf = 0;
- uv_select_edgeloop_edge_tag_faces(em, iterv_curr, iterv_next, &starttotf);
-
- /* sorry, first edge isn't even ok */
- looking = !(iterv_curr->flag == 0 && iterv_next->flag == 0);
-
- /* iterate */
- while (looking) {
- looking = false;
-
- /* find correct valence edges which are not tagged yet, but connect to tagged one */
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!BM_elem_flag_test(efa, BM_ELEM_TAG) && uvedit_face_visible_test(scene, efa)) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- /* check face not hidden and not tagged */
- if (!(iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, efa, l))) {
- continue;
- }
- if (!(iterv_next = uv_select_edgeloop_vertex_map_get(vmap, efa, l->next))) {
- continue;
- }
-
- /* check if vertex is tagged and has right valence */
- if (iterv_curr->flag || iterv_next->flag) {
- if (uv_select_edgeloop_edge_tag_faces(em, iterv_curr, iterv_next, &starttotf)) {
- looking = true;
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
-
- uv_select_edgeloop_vertex_loop_flag(iterv_curr);
- uv_select_edgeloop_vertex_loop_flag(iterv_next);
- break;
- }
- }
- }
- }
- }
- }
-
- /* do the actual select/deselect */
- iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l);
- iterv_next = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l->next);
- iterv_curr->flag = 1;
- iterv_next->flag = 1;
-
- if (extend) {
- select = !(uvedit_uv_select_test(scene, hit->l, cd_loop_uv_offset));
- }
- else {
- select = true;
- }
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, efa, l);
-
- if (iterv_curr->flag) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
-
- /* cleanup */
- BM_uv_vert_map_free(vmap);
-
- return (select) ? 1 : -1;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Linked
- * \{ */
-
-static void uv_select_linked_multi(Scene *scene,
- Object **objects,
- const uint objects_len,
- const float limit[2],
- UvNearestHit *hit_final,
- bool extend,
- bool deselect,
- bool toggle,
- bool select_faces)
-{
- /* loop over objects, or just use hit_final->ob */
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- if (hit_final && ob_index != 0) {
- break;
- }
- Object *obedit = hit_final ? hit_final->ob : objects[ob_index];
-
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
- UvVertMap *vmap;
- UvMapVert *vlist, *iterv, *startv;
- int i, stacksize = 0, *stack;
- uint a;
- char *flag;
-
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- BM_mesh_elem_table_ensure(em->bm, BM_FACE); /* we can use this too */
-
- /* Note, we had 'use winding' so we don't consider overlapping islands as connected, see T44320
- * this made *every* projection split the island into front/back islands.
- * Keep 'use_winding' to false, see: T50970.
- *
- * Better solve this by having a delimit option for select-linked operator,
- * keeping island-select working as is. */
- vmap = BM_uv_vert_map_create(em->bm, limit, !select_faces, false);
-
- if (vmap == NULL) {
- continue;
- }
-
- stack = MEM_mallocN(sizeof(*stack) * (em->bm->totface + 1), "UvLinkStack");
- flag = MEM_callocN(sizeof(*flag) * em->bm->totface, "UvLinkFlag");
-
- if (hit_final == NULL) {
- /* Use existing selection */
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
- if (uvedit_face_visible_test(scene, efa)) {
- if (select_faces) {
- if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
- stack[stacksize] = a;
- stacksize++;
- flag[a] = 1;
- }
- }
- else {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_VERTSEL) {
- stack[stacksize] = a;
- stacksize++;
- flag[a] = 1;
-
- break;
- }
- }
- }
- }
- }
- }
- else {
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
- if (efa == hit_final->efa) {
- stack[stacksize] = a;
- stacksize++;
- flag[a] = 1;
- break;
- }
- }
- }
-
- while (stacksize > 0) {
-
- stacksize--;
- a = stack[stacksize];
-
- efa = BM_face_at_index(em->bm, a);
-
- BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
-
- /* make_uv_vert_map_EM sets verts tmp.l to the indices */
- vlist = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
-
- startv = vlist;
-
- for (iterv = vlist; iterv; iterv = iterv->next) {
- if (iterv->separate) {
- startv = iterv;
- }
- if (iterv->poly_index == a) {
- break;
- }
- }
-
- for (iterv = startv; iterv; iterv = iterv->next) {
- if ((startv != iterv) && (iterv->separate)) {
- break;
- }
- else if (!flag[iterv->poly_index]) {
- flag[iterv->poly_index] = 1;
- stack[stacksize] = iterv->poly_index;
- stacksize++;
- }
- }
- }
- }
-
- /* Toggling - if any of the linked vertices is selected (and visible), we deselect. */
- if ((toggle == true) && (extend == false) && (deselect == false)) {
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
- bool found_selected = false;
- if (!flag[a]) {
- continue;
- }
-
- if (select_faces) {
- if (BM_elem_flag_test(efa, BM_ELEM_SELECT) && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
- found_selected = true;
- }
- }
- else {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_VERTSEL) {
- found_selected = true;
- }
- }
-
- if (found_selected) {
- deselect = true;
- break;
- }
- }
- }
- }
-
-#define SET_SELECTION(value) \
- if (select_faces) { \
- BM_face_select_set(em->bm, efa, value); \
- } \
- else { \
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { \
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); \
- luv->flag = (value) ? (luv->flag | MLOOPUV_VERTSEL) : (luv->flag & ~MLOOPUV_VERTSEL); \
- } \
- } \
- (void)0
-
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
- if (!flag[a]) {
- if (!extend && !deselect && !toggle) {
- SET_SELECTION(false);
- }
- continue;
- }
-
- if (!deselect) {
- SET_SELECTION(true);
- }
- else {
- SET_SELECTION(false);
- }
- }
-
-#undef SET_SELECTION
-
- MEM_freeN(stack);
- MEM_freeN(flag);
- BM_uv_vert_map_free(vmap);
- }
-}
-
-/* WATCH IT: this returns first selected UV,
- * not ideal in many cases since there could be multiple */
-static float *uv_sel_co_from_eve(Scene *scene, BMEditMesh *em, BMVert *eve)
-{
- BMIter liter;
- BMLoop *l;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- BM_ITER_ELEM (l, &liter, eve, BM_LOOPS_OF_VERT) {
- if (!uvedit_face_visible_test(scene, l->f)) {
- continue;
- }
-
- if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- return luv->uv;
- }
- }
-
- return NULL;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select More/Less Operator
- * \{ */
-
-static int uv_select_more_less(bContext *C, const bool select)
-{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- SpaceImage *sima = CTX_wm_space_image(C);
-
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- const ToolSettings *ts = scene->toolsettings;
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- const bool is_uv_face_selectmode = (ts->uv_selectmode == UV_SELECT_FACE);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- bool changed = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (select) {
- EDBM_select_more(em, true);
- }
- else {
- EDBM_select_less(em, true);
- }
-
- DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
- continue;
- }
-
- if (is_uv_face_selectmode) {
-
- /* clear tags */
- BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
-
- /* mark loops to be selected */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (uvedit_face_visible_test(scene, efa)) {
-
-#define IS_SEL 1
-#define IS_UNSEL 2
-
- int sel_state = 0;
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (luv->flag & MLOOPUV_VERTSEL) {
- sel_state |= IS_SEL;
- }
- else {
- sel_state |= IS_UNSEL;
- }
-
- /* if we have a mixed selection, tag to grow it */
- if (sel_state == (IS_SEL | IS_UNSEL)) {
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- changed = true;
- break;
- }
- }
-
-#undef IS_SEL
-#undef IS_UNSEL
- }
- }
- }
- else {
-
- /* clear tags */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- BM_elem_flag_disable(l, BM_ELEM_TAG);
- }
- }
-
- /* mark loops to be selected */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (uvedit_face_visible_test(scene, efa)) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
-
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (((luv->flag & MLOOPUV_VERTSEL) != 0) == select) {
- BM_elem_flag_enable(l->next, BM_ELEM_TAG);
- BM_elem_flag_enable(l->prev, BM_ELEM_TAG);
- changed = true;
- }
- }
- }
- }
- }
-
- if (changed) {
- if (is_uv_face_selectmode) {
- /* Select tagged faces. */
- uv_select_flush_from_tag_face(sima, scene, obedit, select);
- }
- else {
- /* Select tagged loops. */
- uv_select_flush_from_tag_loop(sima, scene, obedit, select);
- }
- DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
- }
- }
- MEM_freeN(objects);
-
- return OPERATOR_FINISHED;
-}
-
-static int uv_select_more_exec(bContext *C, wmOperator *UNUSED(op))
-{
- return uv_select_more_less(C, true);
-}
-
-static void UV_OT_select_more(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select More";
- ot->description = "Select more UV vertices connected to initial selection";
- ot->idname = "UV_OT_select_more";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_more_exec;
- ot->poll = ED_operator_uvedit_space_image;
-}
-
-static int uv_select_less_exec(bContext *C, wmOperator *UNUSED(op))
-{
- return uv_select_more_less(C, false);
-}
-
-static void UV_OT_select_less(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Less";
- ot->description = "Deselect UV vertices at the boundary of each selection region";
- ot->idname = "UV_OT_select_less";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_less_exec;
- ot->poll = ED_operator_uvedit_space_image;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Weld Align Operator
* \{ */
@@ -1822,9 +609,10 @@ static void uv_weld_align(bContext *C, eUVWeldAlign tool)
if (BLI_array_len(eve_line) > 2) {
/* we know the returns from these must be valid */
- const float *uv_start = uv_sel_co_from_eve(scene, em, eve_line[0]);
- const float *uv_end = uv_sel_co_from_eve(
- scene, em, eve_line[BLI_array_len(eve_line) - 1]);
+ const float *uv_start = uvedit_first_selected_uv_from_vertex(
+ scene, eve_line[0], cd_loop_uv_offset);
+ const float *uv_end = uvedit_first_selected_uv_from_vertex(
+ scene, eve_line[BLI_array_len(eve_line) - 1], cd_loop_uv_offset);
/* For UV_STRAIGHTEN_X & UV_STRAIGHTEN_Y modes */
float a = 0.0f;
eUVWeldAlign tool_local = tool;
@@ -2270,1654 +1058,6 @@ static void UV_OT_weld(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name (De)Select All Operator
- * \{ */
-
-static bool uv_select_is_any_selected(Scene *scene, Object *obedit)
-{
- const ToolSettings *ts = scene->toolsettings;
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- return (em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel);
- }
- else {
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (luv->flag & MLOOPUV_VERTSEL) {
- return true;
- }
- }
- }
- }
- return false;
-}
-
-static bool uv_select_is_any_selected_multi(Scene *scene, Object **objects, const uint objects_len)
-{
- bool found = false;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- if (uv_select_is_any_selected(scene, obedit)) {
- found = true;
- break;
- }
- }
- return found;
-}
-
-static void uv_select_all_perform(Scene *scene, Object *obedit, int action)
-{
- const ToolSettings *ts = scene->toolsettings;
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if (action == SEL_TOGGLE) {
- action = uv_select_is_any_selected(scene, obedit) ? SEL_DESELECT : SEL_SELECT;
- }
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- switch (action) {
- case SEL_TOGGLE:
- EDBM_select_toggle_all(em);
- break;
- case SEL_SELECT:
- EDBM_flag_enable_all(em, BM_ELEM_SELECT);
- break;
- case SEL_DESELECT:
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
- break;
- case SEL_INVERT:
- EDBM_select_swap(em);
- EDBM_selectmode_flush(em);
- break;
- }
- }
- else {
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- switch (action) {
- case SEL_SELECT:
- luv->flag |= MLOOPUV_VERTSEL;
- break;
- case SEL_DESELECT:
- luv->flag &= ~MLOOPUV_VERTSEL;
- break;
- case SEL_INVERT:
- luv->flag ^= MLOOPUV_VERTSEL;
- break;
- }
- }
- }
- }
-}
-
-static void uv_select_all_perform_multi(Scene *scene,
- Object **objects,
- const uint objects_len,
- int action)
-{
- if (action == SEL_TOGGLE) {
- action = uv_select_is_any_selected_multi(scene, objects, objects_len) ? SEL_DESELECT :
- SEL_SELECT;
- }
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- uv_select_all_perform(scene, obedit, action);
- }
-}
-
-static int uv_select_all_exec(bContext *C, wmOperator *op)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- ViewLayer *view_layer = CTX_data_view_layer(C);
-
- int action = RNA_enum_get(op->ptr, "action");
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- uv_select_all_perform_multi(scene, objects, objects_len, action);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
-
- MEM_freeN(objects);
-
- return OPERATOR_FINISHED;
-}
-
-static void UV_OT_select_all(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "(De)select All";
- ot->description = "Change selection of all UV vertices";
- ot->idname = "UV_OT_select_all";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_all_exec;
- ot->poll = ED_operator_uvedit;
-
- WM_operator_properties_select_all(ot);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Mouse Select Operator
- * \{ */
-
-static bool uv_sticky_select(
- float *limit, int hitv[], int v, float *hituv[], float *uv, int sticky, int hitlen)
-{
- int i;
-
- /* this function test if some vertex needs to selected
- * in addition to the existing ones due to sticky select */
- if (sticky == SI_STICKY_DISABLE) {
- return false;
- }
-
- for (i = 0; i < hitlen; i++) {
- if (hitv[i] == v) {
- if (sticky == SI_STICKY_LOC) {
- if (fabsf(hituv[i][0] - uv[0]) < limit[0] && fabsf(hituv[i][1] - uv[1]) < limit[1]) {
- return true;
- }
- }
- else if (sticky == SI_STICKY_VERTEX) {
- return true;
- }
- }
- }
-
- return false;
-}
-
-static int uv_mouse_select_multi(bContext *C,
- Object **objects,
- uint objects_len,
- const float co[2],
- const bool extend,
- const bool deselect_all,
- const bool loop)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- SpaceImage *sima = CTX_wm_space_image(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
- UvNearestHit hit = UV_NEAREST_HIT_INIT;
- int i, selectmode, sticky, sync, *hitv = NULL;
- bool select = true;
- bool found_item = false;
- /* 0 == don't flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
- int flush = 0;
- int hitlen = 0;
- float limit[2], **hituv = NULL;
-
- /* notice 'limit' is the same no matter the zoom level, since this is like
- * remove doubles and could annoying if it joined points when zoomed out.
- * 'penalty' is in screen pixel space otherwise zooming in on a uv-vert and
- * shift-selecting can consider an adjacent point close enough to add to
- * the selection rather than de-selecting the closest. */
-
- float penalty_dist;
- {
- float penalty[2];
- uvedit_pixel_to_float(sima, limit, 0.05f);
- uvedit_pixel_to_float(sima, penalty, 5.0f / (sima ? sima->zoom : 1.0f));
- penalty_dist = len_v2(penalty);
- }
-
- /* retrieve operation mode */
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- sync = 1;
-
- if (ts->selectmode & SCE_SELECT_FACE) {
- selectmode = UV_SELECT_FACE;
- }
- else if (ts->selectmode & SCE_SELECT_EDGE) {
- selectmode = UV_SELECT_EDGE;
- }
- else {
- selectmode = UV_SELECT_VERTEX;
- }
-
- sticky = SI_STICKY_DISABLE;
- }
- else {
- sync = 0;
- selectmode = ts->uv_selectmode;
- sticky = (sima) ? sima->sticky : 1;
- }
-
- /* find nearest element */
- if (loop) {
- /* find edge */
- found_item = uv_find_nearest_edge_multi(scene, objects, objects_len, co, &hit);
- }
- else if (selectmode == UV_SELECT_VERTEX) {
- /* find vertex */
- found_item = uv_find_nearest_vert_multi(scene, objects, objects_len, co, penalty_dist, &hit);
- found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
-
- if (found_item) {
- /* mark 1 vertex as being hit */
- hitv = BLI_array_alloca(hitv, hit.efa->len);
- hituv = BLI_array_alloca(hituv, hit.efa->len);
- copy_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
-
- hitv[hit.lindex] = BM_elem_index_get(hit.l->v);
- hituv[hit.lindex] = hit.luv->uv;
-
- hitlen = hit.efa->len;
- }
- }
- else if (selectmode == UV_SELECT_EDGE) {
- /* find edge */
- found_item = uv_find_nearest_edge_multi(scene, objects, objects_len, co, &hit);
- found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
-
- if (found_item) {
- /* mark 2 edge vertices as being hit */
- hitv = BLI_array_alloca(hitv, hit.efa->len);
- hituv = BLI_array_alloca(hituv, hit.efa->len);
- copy_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
-
- hitv[hit.lindex] = BM_elem_index_get(hit.l->v);
- hitv[(hit.lindex + 1) % hit.efa->len] = BM_elem_index_get(hit.l->next->v);
- hituv[hit.lindex] = hit.luv->uv;
- hituv[(hit.lindex + 1) % hit.efa->len] = hit.luv_next->uv;
-
- hitlen = hit.efa->len;
- }
- }
- else if (selectmode == UV_SELECT_FACE) {
- /* find face */
- found_item = uv_find_nearest_face_multi(scene, objects, objects_len, co, &hit);
- found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
-
- if (found_item) {
- BMEditMesh *em = BKE_editmesh_from_object(hit.ob);
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* make active */
- BM_mesh_active_face_set(em->bm, hit.efa);
-
- /* mark all face vertices as being hit */
-
- hitv = BLI_array_alloca(hitv, hit.efa->len);
- hituv = BLI_array_alloca(hituv, hit.efa->len);
- BM_ITER_ELEM_INDEX (l, &liter, hit.efa, BM_LOOPS_OF_FACE, i) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- hituv[i] = luv->uv;
- hitv[i] = BM_elem_index_get(l->v);
- }
-
- hitlen = hit.efa->len;
- }
- }
- else if (selectmode == UV_SELECT_ISLAND) {
- found_item = uv_find_nearest_edge_multi(scene, objects, objects_len, co, &hit);
- found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
- }
-
- if (!found_item) {
- if (deselect_all) {
- uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
-
- return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
- }
- return OPERATOR_CANCELLED;
- }
-
- Object *obedit = hit.ob;
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* do selection */
- if (loop) {
- if (!extend) {
- /* TODO(MULTI_EDIT): We only need to de-select non-active */
- uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
- }
- flush = uv_select_edgeloop(scene, obedit, &hit, limit, extend);
- }
- else if (selectmode == UV_SELECT_ISLAND) {
- if (!extend) {
- /* TODO(MULTI_EDIT): We only need to de-select non-active */
- uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
- }
- /* Current behavior of 'extend'
- * is actually toggling, so pass extend flag as 'toggle' here */
- uv_select_linked_multi(scene, objects, objects_len, limit, &hit, false, false, extend, false);
- }
- else if (extend) {
- if (selectmode == UV_SELECT_VERTEX) {
- /* (de)select uv vertex */
- select = !uvedit_uv_select_test(scene, hit.l, cd_loop_uv_offset);
- uvedit_uv_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
- flush = 1;
- }
- else if (selectmode == UV_SELECT_EDGE) {
- /* (de)select edge */
- select = !(uvedit_edge_select_test(scene, hit.l, cd_loop_uv_offset));
- uvedit_edge_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
- flush = 1;
- }
- else if (selectmode == UV_SELECT_FACE) {
- /* (de)select face */
- select = !(uvedit_face_select_test(scene, hit.efa, cd_loop_uv_offset));
- uvedit_face_select_set(scene, em, hit.efa, select, true, cd_loop_uv_offset);
- flush = -1;
- }
-
- /* de-selecting an edge may deselect a face too - validate */
- if (sync) {
- if (select == false) {
- BM_select_history_validate(em->bm);
- }
- }
-
- /* (de)select sticky uv nodes */
- if (sticky != SI_STICKY_DISABLE) {
-
- BM_mesh_elem_index_ensure(em->bm, BM_VERT);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (uv_sticky_select(
- limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
-
- flush = select ? 1 : -1;
- }
- }
- else {
- /* deselect all */
- uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
-
- if (selectmode == UV_SELECT_VERTEX) {
- /* select vertex */
- uvedit_uv_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
- flush = 1;
- }
- else if (selectmode == UV_SELECT_EDGE) {
- /* select edge */
- uvedit_edge_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
- flush = 1;
- }
- else if (selectmode == UV_SELECT_FACE) {
- /* select face */
- uvedit_face_select_enable(scene, em, hit.efa, true, cd_loop_uv_offset);
- }
-
- /* select sticky uvs */
- if (sticky != SI_STICKY_DISABLE) {
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (sticky == SI_STICKY_DISABLE) {
- continue;
- }
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (uv_sticky_select(
- limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen)) {
- uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
- }
-
- flush = 1;
- }
- }
- }
- }
-
- if (sync) {
- /* flush for mesh selection */
-
- /* before bmesh */
-#if 0
- if (ts->selectmode != SCE_SELECT_FACE) {
- if (flush == 1) {
- EDBM_select_flush(em);
- }
- else if (flush == -1) {
- EDBM_deselect_flush(em);
- }
- }
-#else
- if (flush != 0) {
- if (loop) {
- /* push vertex -> edge selection */
- if (select) {
- EDBM_select_flush(em);
- }
- else {
- EDBM_deselect_flush(em);
- }
- }
- else {
- EDBM_selectmode_flush(em);
- }
- }
-#endif
- }
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obiter = objects[ob_index];
- uv_select_tag_update_for_object(depsgraph, ts, obiter);
- }
-
- return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
-}
-static int uv_mouse_select(
- bContext *C, const float co[2], const bool extend, const bool deselect_all, const bool loop)
-{
- ViewLayer *view_layer = CTX_data_view_layer(C);
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
- int ret = uv_mouse_select_multi(C, objects, objects_len, co, extend, deselect_all, loop);
- MEM_freeN(objects);
- return ret;
-}
-
-static int uv_select_exec(bContext *C, wmOperator *op)
-{
- float co[2];
-
- RNA_float_get_array(op->ptr, "location", co);
- const bool extend = RNA_boolean_get(op->ptr, "extend");
- const bool deselect_all = RNA_boolean_get(op->ptr, "deselect_all");
- const bool loop = false;
-
- return uv_mouse_select(C, co, extend, deselect_all, loop);
-}
-
-static int uv_select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ARegion *region = CTX_wm_region(C);
- float co[2];
-
- UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
- RNA_float_set_array(op->ptr, "location", co);
-
- return uv_select_exec(C, op);
-}
-
-static void UV_OT_select(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select";
- ot->description = "Select UV vertices";
- ot->idname = "UV_OT_select";
- ot->flag = OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_exec;
- ot->invoke = uv_select_invoke;
- ot->poll = ED_operator_uvedit; /* requires space image */
-
- /* properties */
- PropertyRNA *prop;
- RNA_def_boolean(ot->srna,
- "extend",
- 0,
- "Extend",
- "Extend selection rather than clearing the existing selection");
- prop = RNA_def_boolean(ot->srna,
- "deselect_all",
- false,
- "Deselect On Nothing",
- "Deselect all when nothing under the cursor");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
-
- RNA_def_float_vector(
- ot->srna,
- "location",
- 2,
- NULL,
- -FLT_MAX,
- FLT_MAX,
- "Location",
- "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
- -100.0f,
- 100.0f);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Loop Select Operator
- * \{ */
-
-static int uv_select_loop_exec(bContext *C, wmOperator *op)
-{
- float co[2];
-
- RNA_float_get_array(op->ptr, "location", co);
- const bool extend = RNA_boolean_get(op->ptr, "extend");
- const bool deselect_all = false;
- const bool loop = true;
-
- return uv_mouse_select(C, co, extend, deselect_all, loop);
-}
-
-static int uv_select_loop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ARegion *region = CTX_wm_region(C);
- float co[2];
-
- UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
- RNA_float_set_array(op->ptr, "location", co);
-
- return uv_select_loop_exec(C, op);
-}
-
-static void UV_OT_select_loop(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Loop Select";
- ot->description = "Select a loop of connected UV vertices";
- ot->idname = "UV_OT_select_loop";
- ot->flag = OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_loop_exec;
- ot->invoke = uv_select_loop_invoke;
- ot->poll = ED_operator_uvedit; /* requires space image */
-
- /* properties */
- RNA_def_boolean(ot->srna,
- "extend",
- 0,
- "Extend",
- "Extend selection rather than clearing the existing selection");
- RNA_def_float_vector(
- ot->srna,
- "location",
- 2,
- NULL,
- -FLT_MAX,
- FLT_MAX,
- "Location",
- "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
- -100.0f,
- 100.0f);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Linked Operator
- * \{ */
-
-static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent *event, bool pick)
-{
- SpaceImage *sima = CTX_wm_space_image(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- ViewLayer *view_layer = CTX_data_view_layer(C);
- float limit[2];
- bool extend = true;
- bool deselect = false;
- bool select_faces = (ts->uv_flag & UV_SYNC_SELECTION) && (ts->selectmode & SCE_SELECT_FACE);
-
- UvNearestHit hit = UV_NEAREST_HIT_INIT;
-
- if ((ts->uv_flag & UV_SYNC_SELECTION) && !(ts->selectmode & SCE_SELECT_FACE)) {
- BKE_report(op->reports,
- RPT_ERROR,
- "Select linked only works in face select mode when sync selection is enabled");
- return OPERATOR_CANCELLED;
- }
-
- if (pick) {
- extend = RNA_boolean_get(op->ptr, "extend");
- deselect = RNA_boolean_get(op->ptr, "deselect");
- }
- uvedit_pixel_to_float(sima, limit, 0.05f);
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- if (pick) {
- float co[2];
-
- if (event) {
- /* invoke */
- ARegion *region = CTX_wm_region(C);
-
- UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
- RNA_float_set_array(op->ptr, "location", co);
- }
- else {
- /* exec */
- RNA_float_get_array(op->ptr, "location", co);
- }
-
- if (!uv_find_nearest_edge_multi(scene, objects, objects_len, co, &hit)) {
- MEM_freeN(objects);
- return OPERATOR_CANCELLED;
- }
- }
-
- if (!extend) {
- uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
- }
-
- uv_select_linked_multi(scene,
- objects,
- objects_len,
- limit,
- pick ? &hit : NULL,
- extend,
- deselect,
- false,
- select_faces);
-
- /* weak!, but works */
- Object **objects_free = objects;
- if (pick) {
- objects = &hit.ob;
- objects_len = 1;
- }
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- DEG_id_tag_update(obedit->data, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
- }
-
- MEM_SAFE_FREE(objects_free);
-
- return OPERATOR_FINISHED;
-}
-
-static int uv_select_linked_exec(bContext *C, wmOperator *op)
-{
- return uv_select_linked_internal(C, op, NULL, false);
-}
-
-static void UV_OT_select_linked(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Linked";
- ot->description = "Select all UV vertices linked to the active UV map";
- ot->idname = "UV_OT_select_linked";
-
- /* api callbacks */
- ot->exec = uv_select_linked_exec;
- ot->poll = ED_operator_uvedit; /* requires space image */
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Linked (Cursor Pick) Operator
- * \{ */
-
-static int uv_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- return uv_select_linked_internal(C, op, event, true);
-}
-
-static int uv_select_linked_pick_exec(bContext *C, wmOperator *op)
-{
- return uv_select_linked_internal(C, op, NULL, true);
-}
-
-static void UV_OT_select_linked_pick(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Linked Pick";
- ot->description = "Select all UV vertices linked under the mouse";
- ot->idname = "UV_OT_select_linked_pick";
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->invoke = uv_select_linked_pick_invoke;
- ot->exec = uv_select_linked_pick_exec;
- ot->poll = ED_operator_uvedit; /* requires space image */
-
- /* properties */
- RNA_def_boolean(ot->srna,
- "extend",
- 0,
- "Extend",
- "Extend selection rather than clearing the existing selection");
- RNA_def_boolean(ot->srna,
- "deselect",
- 0,
- "Deselect",
- "Deselect linked UV vertices rather than selecting them");
- RNA_def_float_vector(
- ot->srna,
- "location",
- 2,
- NULL,
- -FLT_MAX,
- FLT_MAX,
- "Location",
- "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
- -100.0f,
- 100.0f);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Split Operator
- * \{ */
-
-/**
- * \note This is based on similar use case to #MESH_OT_split(), which has a similar effect
- * but in this case they are not joined to begin with (only having the behavior of being joined)
- * so its best to call this #uv_select_split() instead of just split(), but assigned to the same
- * key as #MESH_OT_split - Campbell.
- */
-static int uv_select_split_exec(bContext *C, wmOperator *op)
-{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const ToolSettings *ts = scene->toolsettings;
-
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- BKE_report(op->reports, RPT_ERROR, "Cannot split selection when sync selection is enabled");
- return OPERATOR_CANCELLED;
- }
-
- bool changed_multi = false;
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMesh *bm = BKE_editmesh_from_object(obedit)->bm;
-
- bool changed = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
-
- BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
- bool is_sel = false;
- bool is_unsel = false;
-
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
-
- /* are we all selected? */
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_VERTSEL) {
- is_sel = true;
- }
- else {
- is_unsel = true;
- }
-
- /* we have mixed selection, bail out */
- if (is_sel && is_unsel) {
- break;
- }
- }
-
- if (is_sel && is_unsel) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->flag &= ~MLOOPUV_VERTSEL;
- }
-
- changed = true;
- }
- }
-
- if (changed) {
- changed_multi = true;
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_IMAGE, NULL);
- }
- }
- MEM_freeN(objects);
-
- return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
-}
-
-static void UV_OT_select_split(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Split";
- ot->description = "Select only entirely selected faces";
- ot->idname = "UV_OT_select_split";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_split_exec;
- ot->poll = ED_operator_uvedit; /* requires space image */
-}
-
-static void uv_select_sync_flush(const ToolSettings *ts, BMEditMesh *em, const short select)
-{
- /* bmesh API handles flushing but not on de-select */
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode != SCE_SELECT_FACE) {
- if (select == false) {
- EDBM_deselect_flush(em);
- }
- else {
- EDBM_select_flush(em);
- }
- }
-
- if (select == false) {
- BM_select_history_validate(em->bm);
- }
- }
-}
-
-static void uv_select_tag_update_for_object(Depsgraph *depsgraph,
- const ToolSettings *ts,
- Object *obedit)
-{
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
- WM_main_add_notifier(NC_GEOM | ND_SELECT, obedit->data);
- }
- else {
- Object *obedit_eval = DEG_get_evaluated_object(depsgraph, obedit);
- BKE_mesh_batch_cache_dirty_tag(obedit_eval->data, BKE_MESH_BATCH_DIRTY_UVEDIT_SELECT);
- /* Only for region redraw. */
- WM_main_add_notifier(NC_GEOM | ND_SELECT, obedit->data);
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select/Tag Flushing Utils
- *
- * Utility functions to flush the uv-selection from tags.
- * \{ */
-
-/**
- * helper function for #uv_select_flush_from_tag_loop and uv_select_flush_from_tag_face
- */
-static void uv_select_flush_from_tag_sticky_loc_internal(Scene *scene,
- BMEditMesh *em,
- UvVertMap *vmap,
- const uint efa_index,
- BMLoop *l,
- const bool select,
- const int cd_loop_uv_offset)
-{
- UvMapVert *start_vlist = NULL, *vlist_iter;
- BMFace *efa_vlist;
-
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
-
- vlist_iter = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
-
- while (vlist_iter) {
- if (vlist_iter->separate) {
- start_vlist = vlist_iter;
- }
-
- if (efa_index == vlist_iter->poly_index) {
- break;
- }
-
- vlist_iter = vlist_iter->next;
- }
-
- vlist_iter = start_vlist;
- while (vlist_iter) {
-
- if (vlist_iter != start_vlist && vlist_iter->separate) {
- break;
- }
-
- if (efa_index != vlist_iter->poly_index) {
- BMLoop *l_other;
- efa_vlist = BM_face_at_index(em->bm, vlist_iter->poly_index);
- /* tf_vlist = BM_ELEM_CD_GET_VOID_P(efa_vlist, cd_poly_tex_offset); */ /* UNUSED */
-
- l_other = BM_iter_at_index(
- em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->loop_of_poly_index);
-
- uvedit_uv_select_set(em, scene, l_other, select, false, cd_loop_uv_offset);
- }
- vlist_iter = vlist_iter->next;
- }
-}
-
-/**
- * Flush the selection from face tags based on sticky and selection modes.
- *
- * needed because settings the selection a face is done in a number of places but it also
- * needs to respect the sticky modes for the UV verts, so dealing with the sticky modes
- * is best done in a separate function.
- *
- * \note This function is very similar to #uv_select_flush_from_tag_loop,
- * be sure to update both upon changing.
- */
-static void uv_select_flush_from_tag_face(SpaceImage *sima,
- Scene *scene,
- Object *obedit,
- const bool select)
-{
- /* Selecting UV Faces with some modes requires us to change
- * the selection in other faces (depending on the sticky mode).
- *
- * This only needs to be done when the Mesh is not used for
- * selection (so for sticky modes, vertex or location based). */
-
- const ToolSettings *ts = scene->toolsettings;
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_VERTEX) {
- /* Tag all verts as untouched, then touch the ones that have a face center
- * in the loop and select all MLoopUV's that use a touched vert. */
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- }
- }
- }
-
- /* now select tagged verts */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
- }
- else if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_LOC) {
- struct UvVertMap *vmap;
- float limit[2];
- uint efa_index;
-
- uvedit_pixel_to_float(sima, limit, 0.05);
-
- BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
- if (vmap == NULL) {
- return;
- }
-
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, efa_index) {
- if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- uv_select_flush_from_tag_sticky_loc_internal(
- scene, em, vmap, efa_index, l, select, cd_loop_uv_offset);
- }
- }
- }
- BM_uv_vert_map_free(vmap);
- }
- else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- uvedit_face_select_set(scene, em, efa, select, false, cd_loop_uv_offset);
- }
- }
- }
-}
-
-/**
- * Flush the selection from loop tags based on sticky and selection modes.
- *
- * needed because settings the selection a face is done in a number of places but it also needs
- * to respect the sticky modes for the UV verts, so dealing with the sticky modes is best done
- * in a separate function.
- *
- * \note This function is very similar to #uv_select_flush_from_tag_loop,
- * be sure to update both upon changing.
- */
-static void uv_select_flush_from_tag_loop(SpaceImage *sima,
- Scene *scene,
- Object *obedit,
- const bool select)
-{
- /* Selecting UV Loops with some modes requires us to change
- * the selection in other faces (depending on the sticky mode).
- *
- * This only needs to be done when the Mesh is not used for
- * selection (so for sticky modes, vertex or location based). */
-
- const ToolSettings *ts = scene->toolsettings;
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_VERTEX) {
- /* Tag all verts as untouched, then touch the ones that have a face center
- * in the loop and select all MLoopUV's that use a touched vert. */
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- }
- }
- }
-
- /* now select tagged verts */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
- }
- else if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_LOC) {
- struct UvVertMap *vmap;
- float limit[2];
- uint efa_index;
-
- uvedit_pixel_to_float(sima, limit, 0.05);
-
- BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
- if (vmap == NULL) {
- return;
- }
-
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, efa_index) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
- uv_select_flush_from_tag_sticky_loc_internal(
- scene, em, vmap, efa_index, l, select, cd_loop_uv_offset);
- }
- }
- }
- BM_uv_vert_map_free(vmap);
- }
- else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
- }
-}
-
-/** \} */
-
-#define UV_SELECT_ISLAND_LIMIT \
- float limit[2]; \
- uvedit_pixel_to_float(sima, limit, 0.05f)
-
-/* -------------------------------------------------------------------- */
-/** \name Box Select Operator
- * \{ */
-
-static int uv_box_select_exec(bContext *C, wmOperator *op)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- SpaceImage *sima = CTX_wm_space_image(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- ViewLayer *view_layer = CTX_data_view_layer(C);
- ARegion *region = CTX_wm_region(C);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
- rctf rectf;
- bool pinned;
- const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
- (ts->selectmode == SCE_SELECT_FACE) :
- (ts->uv_selectmode == UV_SELECT_FACE));
-
- /* get rectangle from operator */
- WM_operator_properties_border_to_rctf(op, &rectf);
- UI_view2d_region_to_view_rctf(&region->v2d, &rectf, &rectf);
-
- const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- const bool select = (sel_op != SEL_OP_SUB);
- const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
-
- pinned = RNA_boolean_get(op->ptr, "pinned");
-
- UV_SELECT_ISLAND_LIMIT;
-
- bool changed_multi = false;
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- if (use_pre_deselect) {
- uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
- }
-
- /* don't indent to avoid diff noise! */
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- bool changed = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* do actual selection */
- if (use_face_center && !pinned) {
- /* handle face selection mode */
- float cent[2];
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- /* assume not touched */
- BM_elem_flag_disable(efa, BM_ELEM_TAG);
-
- if (uvedit_face_visible_test(scene, efa)) {
- uv_poly_center(efa, cent, cd_loop_uv_offset);
- if (BLI_rctf_isect_pt_v(&rectf, cent)) {
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- changed = true;
- }
- }
- }
-
- /* (de)selects all tagged faces and deals with sticky modes */
- if (changed) {
- uv_select_flush_from_tag_face(sima, scene, obedit, select);
- }
- }
- else {
- /* other selection modes */
- changed = true;
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
- bool has_selected = false;
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
- if (!pinned || (ts->uv_flag & UV_SYNC_SELECTION)) {
- /* UV_SYNC_SELECTION - can't do pinned selection */
- if (BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- has_selected = true;
- }
- }
- else if (pinned) {
- if ((luv->flag & MLOOPUV_PINNED) && BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- }
- }
- }
- }
- if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
- UvNearestHit hit = {
- .ob = obedit,
- .efa = efa,
- };
- uv_select_linked_multi(
- scene, objects, objects_len, limit, &hit, true, !select, false, false);
- }
- }
-
- if (sima->sticky == SI_STICKY_VERTEX) {
- uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
- }
- }
-
- if (changed || use_pre_deselect) {
- changed_multi = true;
-
- uv_select_sync_flush(ts, em, select);
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
- }
-
- MEM_freeN(objects);
-
- return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
-}
-
-static void UV_OT_select_box(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Box Select";
- ot->description = "Select UV vertices using box selection";
- ot->idname = "UV_OT_select_box";
-
- /* api callbacks */
- ot->invoke = WM_gesture_box_invoke;
- ot->exec = uv_box_select_exec;
- ot->modal = WM_gesture_box_modal;
- ot->poll = ED_operator_uvedit_space_image; /* requires space image */
- ot->cancel = WM_gesture_box_cancel;
-
- /* flags */
- ot->flag = OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean(ot->srna, "pinned", 0, "Pinned", "Border select pinned UVs only");
-
- WM_operator_properties_gesture_box(ot);
- WM_operator_properties_select_operation_simple(ot);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Circle Select Operator
- * \{ */
-
-static int uv_inside_circle(const float uv[2], const float offset[2], const float ellipse[2])
-{
- /* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
- float x, y;
- x = (uv[0] - offset[0]) * ellipse[0];
- y = (uv[1] - offset[1]) * ellipse[1];
- return ((x * x + y * y) < 1.0f);
-}
-
-static int uv_circle_select_exec(bContext *C, wmOperator *op)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- SpaceImage *sima = CTX_wm_space_image(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const ToolSettings *ts = scene->toolsettings;
- ARegion *region = CTX_wm_region(C);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
- int x, y, radius, width, height;
- float zoomx, zoomy, offset[2], ellipse[2];
-
- const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
- (ts->selectmode == SCE_SELECT_FACE) :
- (ts->uv_selectmode == UV_SELECT_FACE));
-
- /* get operator properties */
- x = RNA_int_get(op->ptr, "x");
- y = RNA_int_get(op->ptr, "y");
- radius = RNA_int_get(op->ptr, "radius");
-
- /* compute ellipse size and location, not a circle since we deal
- * with non square image. ellipse is normalized, r = 1.0. */
- ED_space_image_get_size(sima, &width, &height);
- ED_space_image_get_zoom(sima, region, &zoomx, &zoomy);
-
- ellipse[0] = width * zoomx / radius;
- ellipse[1] = height * zoomy / radius;
-
- UI_view2d_region_to_view(&region->v2d, x, y, &offset[0], &offset[1]);
-
- UV_SELECT_ISLAND_LIMIT;
-
- bool changed_multi = false;
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- const eSelectOp sel_op = ED_select_op_modal(RNA_enum_get(op->ptr, "mode"),
- WM_gesture_is_modal_first(op->customdata));
- const bool select = (sel_op != SEL_OP_SUB);
- const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
-
- if (use_pre_deselect) {
- uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
- }
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- bool changed = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* do selection */
- if (use_face_center) {
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_elem_flag_disable(efa, BM_ELEM_TAG);
- /* assume not touched */
- if (select != uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
- float cent[2];
- uv_poly_center(efa, cent, cd_loop_uv_offset);
- if (uv_inside_circle(cent, offset, ellipse)) {
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- changed = true;
- }
- }
- }
-
- /* (de)selects all tagged faces and deals with sticky modes */
- if (changed) {
- uv_select_flush_from_tag_face(sima, scene, obedit, select);
- }
- }
- else {
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
- bool has_selected = false;
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (uv_inside_circle(luv->uv, offset, ellipse)) {
- changed = true;
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- has_selected = true;
- }
- }
- }
- if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
- UvNearestHit hit = {
- .ob = obedit,
- .efa = efa,
- };
- uv_select_linked_multi(
- scene, objects, objects_len, limit, &hit, true, !select, false, false);
- }
- }
-
- if (sima->sticky == SI_STICKY_VERTEX) {
- uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
- }
- }
-
- if (changed || use_pre_deselect) {
- changed_multi = true;
-
- uv_select_sync_flush(ts, em, select);
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
- }
- MEM_freeN(objects);
-
- return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
-}
-
-static void UV_OT_select_circle(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Circle Select";
- ot->description = "Select UV vertices using circle selection";
- ot->idname = "UV_OT_select_circle";
-
- /* api callbacks */
- ot->invoke = WM_gesture_circle_invoke;
- ot->modal = WM_gesture_circle_modal;
- ot->exec = uv_circle_select_exec;
- ot->poll = ED_operator_uvedit_space_image; /* requires space image */
- ot->cancel = WM_gesture_circle_cancel;
-
- /* flags */
- ot->flag = OPTYPE_UNDO;
-
- /* properties */
- WM_operator_properties_gesture_circle(ot);
- WM_operator_properties_select_operation_simple(ot);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Lasso Select Operator
- * \{ */
-
-static bool do_lasso_select_mesh_uv(bContext *C,
- const int mcords[][2],
- short moves,
- const eSelectOp sel_op)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- SpaceImage *sima = CTX_wm_space_image(C);
- ARegion *region = CTX_wm_region(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
- (ts->selectmode == SCE_SELECT_FACE) :
- (ts->uv_selectmode == UV_SELECT_FACE));
- const bool select = (sel_op != SEL_OP_SUB);
- const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
-
- BMIter iter, liter;
-
- BMFace *efa;
- BMLoop *l;
- int screen_uv[2];
- bool changed_multi = false;
- rcti rect;
-
- UV_SELECT_ISLAND_LIMIT;
-
- BLI_lasso_boundbox(&rect, mcords, moves);
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- if (use_pre_deselect) {
- uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
- }
-
- /* don't indent to avoid diff noise! */
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
-
- bool changed = false;
-
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if (use_face_center) { /* Face Center Sel */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_elem_flag_disable(efa, BM_ELEM_TAG);
- /* assume not touched */
- if (select != uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
- float cent[2];
- uv_poly_center(efa, cent, cd_loop_uv_offset);
-
- if (UI_view2d_view_to_region_clip(
- &region->v2d, cent[0], cent[1], &screen_uv[0], &screen_uv[1]) &&
- BLI_rcti_isect_pt_v(&rect, screen_uv) &&
- BLI_lasso_is_point_inside(
- mcords, moves, screen_uv[0], screen_uv[1], V2D_IS_CLIPPED)) {
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- changed = true;
- }
- }
- }
-
- /* (de)selects all tagged faces and deals with sticky modes */
- if (changed) {
- uv_select_flush_from_tag_face(sima, scene, obedit, select);
- }
- }
- else { /* Vert Sel */
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
- bool has_selected = false;
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (UI_view2d_view_to_region_clip(
- &region->v2d, luv->uv[0], luv->uv[1], &screen_uv[0], &screen_uv[1]) &&
- BLI_rcti_isect_pt_v(&rect, screen_uv) &&
- BLI_lasso_is_point_inside(
- mcords, moves, screen_uv[0], screen_uv[1], V2D_IS_CLIPPED)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- changed = true;
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- has_selected = true;
- }
- }
- }
- if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
- UvNearestHit hit = {
- .ob = obedit,
- .efa = efa,
- };
- uv_select_linked_multi(
- scene, objects, objects_len, limit, &hit, true, !select, false, false);
- }
- }
-
- if (sima->sticky == SI_STICKY_VERTEX) {
- uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
- }
- }
-
- if (changed || use_pre_deselect) {
- changed_multi = true;
-
- uv_select_sync_flush(ts, em, select);
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
- }
- MEM_freeN(objects);
-
- return changed_multi;
-}
-
-static int uv_lasso_select_exec(bContext *C, wmOperator *op)
-{
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
-
- if (mcords) {
- const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- bool changed = do_lasso_select_mesh_uv(C, mcords, mcords_tot, sel_op);
- MEM_freeN((void *)mcords);
-
- return changed ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
- }
-
- return OPERATOR_PASS_THROUGH;
-}
-
-static void UV_OT_select_lasso(wmOperatorType *ot)
-{
- ot->name = "Lasso Select UV";
- ot->description = "Select UVs using lasso selection";
- ot->idname = "UV_OT_select_lasso";
-
- ot->invoke = WM_gesture_lasso_invoke;
- ot->modal = WM_gesture_lasso_modal;
- ot->exec = uv_lasso_select_exec;
- ot->poll = ED_operator_uvedit_space_image;
- ot->cancel = WM_gesture_lasso_cancel;
-
- /* flags */
- ot->flag = OPTYPE_UNDO;
-
- /* properties */
- WM_operator_properties_gesture_lasso(ot);
- WM_operator_properties_select_operation_simple(ot);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Snap Cursor Operator
* \{ */
@@ -4320,312 +1460,6 @@ static void UV_OT_pin(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Select Pinned UV's Operator
- * \{ */
-
-static int uv_select_pinned_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- ViewLayer *view_layer = CTX_data_view_layer(C);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
- bool changed = false;
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, efa)) {
- continue;
- }
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_PINNED) {
- uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
- changed = true;
- }
- }
- }
-
- if (changed) {
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
- }
- MEM_freeN(objects);
-
- return OPERATOR_FINISHED;
-}
-
-static void UV_OT_select_pinned(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Selected Pinned";
- ot->description = "Select all pinned UV vertices";
- ot->idname = "UV_OT_select_pinned";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_pinned_exec;
- ot->poll = ED_operator_uvedit;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Overlap Operator
- * \{ */
-
-BLI_INLINE uint overlap_hash(const void *overlap_v)
-{
- const BVHTreeOverlap *overlap = overlap_v;
-
- /* Designed to treat (A,B) and (B,A) as the same. */
- int x = overlap->indexA;
- int y = overlap->indexB;
- if (x > y) {
- SWAP(int, x, y);
- }
- return BLI_hash_int_2d(x, y);
-}
-
-BLI_INLINE bool overlap_cmp(const void *a_v, const void *b_v)
-{
- const BVHTreeOverlap *a = a_v;
- const BVHTreeOverlap *b = b_v;
- return !((a->indexA == b->indexA && a->indexB == b->indexB) ||
- (a->indexA == b->indexB && a->indexB == b->indexA));
-}
-
-struct UVOverlapData {
- int ob_index;
- int face_index;
- float tri[3][2];
-};
-
-static int uv_select_overlap(bContext *C, const bool extend)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- /* Calculate maximum number of tree nodes and prepare initial selection. */
- uint uv_tri_len = 0;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
- BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
- if (!extend) {
- uv_select_all_perform(scene, obedit, SEL_DESELECT);
- }
-
- BMIter iter;
- BMFace *efa;
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test_ex(scene->toolsettings, efa)) {
- continue;
- }
- uv_tri_len += efa->len - 2;
- }
- }
-
- struct UVOverlapData *overlap_data = MEM_mallocN(sizeof(struct UVOverlapData) * uv_tri_len,
- "UvOverlapData");
- BVHTree *uv_tree = BLI_bvhtree_new(uv_tri_len, 0.0f, 4, 6);
-
- /* Use a global data index when inserting into the BVH. */
- int data_index = 0;
-
- int face_len_alloc = 3;
- float(*uv_verts)[2] = MEM_mallocN(sizeof(*uv_verts) * face_len_alloc, "UvOverlapCoords");
- uint(*indices)[3] = MEM_mallocN(sizeof(*indices) * (face_len_alloc - 2), "UvOverlapTris");
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMIter iter, liter;
- BMFace *efa;
- BMLoop *l;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* Triangulate each UV face and store it inside the BVH. */
- int face_index;
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, face_index) {
-
- if (!uvedit_face_visible_test_ex(scene->toolsettings, efa)) {
- continue;
- }
-
- const uint face_len = efa->len;
- const uint tri_len = face_len - 2;
-
- if (face_len_alloc < face_len) {
- MEM_freeN(uv_verts);
- MEM_freeN(indices);
- uv_verts = MEM_mallocN(sizeof(*uv_verts) * face_len, "UvOverlapCoords");
- indices = MEM_mallocN(sizeof(*indices) * tri_len, "UvOverlapTris");
- face_len_alloc = face_len;
- }
-
- int vert_index;
- BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, vert_index) {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- copy_v2_v2(uv_verts[vert_index], luv->uv);
- }
-
- BLI_polyfill_calc(uv_verts, face_len, 0, indices);
-
- for (int t = 0; t < tri_len; t++) {
- overlap_data[data_index].ob_index = ob_index;
- overlap_data[data_index].face_index = face_index;
-
- /* BVH needs 3D, overlap data uses 2D. */
- const float tri[3][3] = {
- {UNPACK2(uv_verts[indices[t][0]]), 0.0f},
- {UNPACK2(uv_verts[indices[t][1]]), 0.0f},
- {UNPACK2(uv_verts[indices[t][2]]), 0.0f},
- };
-
- copy_v2_v2(overlap_data[data_index].tri[0], tri[0]);
- copy_v2_v2(overlap_data[data_index].tri[1], tri[1]);
- copy_v2_v2(overlap_data[data_index].tri[2], tri[2]);
-
- BLI_bvhtree_insert(uv_tree, data_index, &tri[0][0], 3);
- data_index++;
- }
- }
- }
- BLI_assert(data_index == uv_tri_len);
-
- MEM_freeN(uv_verts);
- MEM_freeN(indices);
-
- BLI_bvhtree_balance(uv_tree);
-
- uint tree_overlap_len;
- BVHTreeOverlap *overlap = BLI_bvhtree_overlap(uv_tree, uv_tree, &tree_overlap_len, NULL, NULL);
-
- if (overlap != NULL) {
- GSet *overlap_set = BLI_gset_new_ex(overlap_hash, overlap_cmp, __func__, tree_overlap_len);
-
- for (int i = 0; i < tree_overlap_len; i++) {
- /* Skip overlaps against yourself. */
- if (overlap[i].indexA == overlap[i].indexB) {
- continue;
- }
-
- /* Skip overlaps that have already been tested. */
- if (!BLI_gset_add(overlap_set, &overlap[i])) {
- continue;
- }
-
- const struct UVOverlapData *o_a = &overlap_data[overlap[i].indexA];
- const struct UVOverlapData *o_b = &overlap_data[overlap[i].indexB];
- Object *obedit_a = objects[o_a->ob_index];
- Object *obedit_b = objects[o_b->ob_index];
- BMEditMesh *em_a = BKE_editmesh_from_object(obedit_a);
- BMEditMesh *em_b = BKE_editmesh_from_object(obedit_b);
- BMFace *face_a = em_a->bm->ftable[o_a->face_index];
- BMFace *face_b = em_b->bm->ftable[o_b->face_index];
- const int cd_loop_uv_offset_a = CustomData_get_offset(&em_a->bm->ldata, CD_MLOOPUV);
- const int cd_loop_uv_offset_b = CustomData_get_offset(&em_b->bm->ldata, CD_MLOOPUV);
-
- /* Skip if both faces are already selected. */
- if (uvedit_face_select_test(scene, face_a, cd_loop_uv_offset_a) &&
- uvedit_face_select_test(scene, face_b, cd_loop_uv_offset_b)) {
- continue;
- }
-
- /* Main tri-tri overlap test. */
- const float endpoint_bias = -1e-4f;
- const float(*t1)[2] = o_a->tri;
- const float(*t2)[2] = o_b->tri;
- float vi[2];
- bool result = (
- /* Don't use 'isect_tri_tri_v2' here
- * because it's important to ignore overlap at end-points. */
- isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[0], t2[1], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[1], t2[2], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[2], t2[0], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[0], t2[1], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[1], t2[2], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[2], t2[0], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[2], t1[0], t2[0], t2[1], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[2], t1[0], t2[1], t2[2], endpoint_bias, vi) == 1 ||
- isect_point_tri_v2(t1[0], t2[0], t2[1], t2[2]) != 0 ||
- isect_point_tri_v2(t2[0], t1[0], t1[1], t1[2]) != 0);
-
- if (result) {
- uvedit_face_select_enable(scene, em_a, face_a, false, cd_loop_uv_offset_a);
- uvedit_face_select_enable(scene, em_b, face_b, false, cd_loop_uv_offset_b);
- }
- }
-
- BLI_gset_free(overlap_set, NULL);
- MEM_freeN(overlap);
- }
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- uv_select_tag_update_for_object(depsgraph, scene->toolsettings, objects[ob_index]);
- }
-
- BLI_bvhtree_free(uv_tree);
-
- MEM_freeN(overlap_data);
- MEM_freeN(objects);
-
- return OPERATOR_FINISHED;
-}
-
-static int uv_select_overlap_exec(bContext *C, wmOperator *op)
-{
- bool extend = RNA_boolean_get(op->ptr, "extend");
- return uv_select_overlap(C, extend);
-}
-
-static void UV_OT_select_overlap(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Overlap";
- ot->description = "Select all UV faces which overlap each other";
- ot->idname = "UV_OT_select_overlap";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_overlap_exec;
- ot->poll = ED_operator_uvedit;
-
- /* properties */
- RNA_def_boolean(ot->srna,
- "extend",
- 0,
- "Extend",
- "Extend selection rather than clearing the existing selection");
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Hide Operator
* \{ */
@@ -5269,6 +2103,7 @@ static void UV_OT_mark_seam(wmOperatorType *ot)
void ED_operatortypes_uvedit(void)
{
+ /* uvedit_select.c */
WM_operatortype_append(UV_OT_select_all);
WM_operatortype_append(UV_OT_select);
WM_operatortype_append(UV_OT_select_loop);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.h b/source/blender/editors/uvedit/uvedit_parametrizer.h
index 2b80241e6e3..53188ea42bb 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.h
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.h
@@ -21,12 +21,12 @@
* \ingroup eduv
*/
+#include "BLI_sys_types.h" // for intptr_t support
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_sys_types.h" // for intptr_t support
-
typedef void ParamHandle; /* handle to a set of charts */
typedef intptr_t ParamKey; /* (hash) key for identifying verts and faces */
typedef enum ParamBool {
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
new file mode 100644
index 00000000000..cc9be9d48c1
--- /dev/null
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -0,0 +1,3371 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup eduv
+ */
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_image_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_space_types.h"
+
+#include "BLI_alloca.h"
+#include "BLI_blenlib.h"
+#include "BLI_hash.h"
+#include "BLI_kdopbvh.h"
+#include "BLI_lasso_2d.h"
+#include "BLI_math.h"
+#include "BLI_polyfill_2d.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_editmesh.h"
+#include "BKE_layer.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_mapping.h"
+#include "BKE_report.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "ED_image.h"
+#include "ED_mesh.h"
+#include "ED_screen.h"
+#include "ED_select_utils.h"
+#include "ED_uvedit.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_view2d.h"
+
+#include "uvedit_intern.h"
+
+static void uv_select_all_perform(Scene *scene, Object *obedit, int action);
+static void uv_select_all_perform_multi(Scene *scene,
+ Object **objects,
+ const uint objects_len,
+ int action);
+static void uv_select_flush_from_tag_face(SpaceImage *sima,
+ Scene *scene,
+ Object *obedit,
+ const bool select);
+static void uv_select_flush_from_tag_loop(SpaceImage *sima,
+ Scene *scene,
+ Object *obedit,
+ const bool select);
+static void uv_select_tag_update_for_object(Depsgraph *depsgraph,
+ const ToolSettings *ts,
+ Object *obedit);
+
+/* -------------------------------------------------------------------- */
+/** \name Visibility and Selection Utilities
+ * \{ */
+
+static void uv_select_island_limit_default(SpaceImage *sima, float r_limit[2])
+{
+ uvedit_pixel_to_float(sima, 0.05f, r_limit);
+}
+
+static void uvedit_vertex_select_tagged(BMEditMesh *em,
+ Scene *scene,
+ bool select,
+ int cd_loop_uv_offset)
+{
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+}
+
+bool uvedit_face_visible_test_ex(const ToolSettings *ts, BMFace *efa)
+{
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ return (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) == 0);
+ }
+ else {
+ return (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) == 0 && BM_elem_flag_test(efa, BM_ELEM_SELECT));
+ }
+}
+bool uvedit_face_visible_test(const Scene *scene, BMFace *efa)
+{
+ return uvedit_face_visible_test_ex(scene->toolsettings, efa);
+}
+
+bool uvedit_face_select_test_ex(const ToolSettings *ts, BMFace *efa, const int cd_loop_uv_offset)
+{
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ return (BM_elem_flag_test(efa, BM_ELEM_SELECT));
+ }
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (!(luv->flag & MLOOPUV_VERTSEL)) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+}
+bool uvedit_face_select_test(const Scene *scene, BMFace *efa, const int cd_loop_uv_offset)
+{
+ return uvedit_face_select_test_ex(scene->toolsettings, efa, cd_loop_uv_offset);
+}
+
+bool uvedit_face_select_set(const struct Scene *scene,
+ struct BMEditMesh *em,
+ struct BMFace *efa,
+ const bool select,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+{
+ if (select) {
+ return uvedit_face_select_enable(scene, em, efa, do_history, cd_loop_uv_offset);
+ }
+ else {
+ return uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
+ }
+}
+
+bool uvedit_face_select_enable(const Scene *scene,
+ BMEditMesh *em,
+ BMFace *efa,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ BM_face_select_set(em->bm, efa, true);
+ if (do_history) {
+ BM_select_history_store(em->bm, (BMElem *)efa);
+ }
+ }
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+bool uvedit_face_select_disable(const Scene *scene,
+ BMEditMesh *em,
+ BMFace *efa,
+ const int cd_loop_uv_offset)
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ BM_face_select_set(em->bm, efa, false);
+ }
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+bool uvedit_edge_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_loop_uv_offset)
+{
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ return BM_elem_flag_test(l->f, BM_ELEM_SELECT);
+ }
+ else if (ts->selectmode == SCE_SELECT_EDGE) {
+ return BM_elem_flag_test(l->e, BM_ELEM_SELECT);
+ }
+ else {
+ return BM_elem_flag_test(l->v, BM_ELEM_SELECT) &&
+ BM_elem_flag_test(l->next->v, BM_ELEM_SELECT);
+ }
+ }
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+
+ return (luv1->flag & MLOOPUV_VERTSEL) && (luv2->flag & MLOOPUV_VERTSEL);
+ }
+}
+bool uvedit_edge_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_offset)
+{
+ return uvedit_edge_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
+}
+
+void uvedit_edge_select_set(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const bool select,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+
+{
+ if (select) {
+ uvedit_edge_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
+ }
+ else {
+ uvedit_edge_select_disable(em, scene, l, cd_loop_uv_offset);
+ }
+}
+
+void uvedit_edge_select_enable(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ BM_face_select_set(em->bm, l->f, true);
+ }
+ else if (ts->selectmode & SCE_SELECT_EDGE) {
+ BM_edge_select_set(em->bm, l->e, true);
+ }
+ else {
+ BM_vert_select_set(em->bm, l->e->v1, true);
+ BM_vert_select_set(em->bm, l->e->v2, true);
+ }
+
+ if (do_history) {
+ BM_select_history_store(em->bm, (BMElem *)l->e);
+ }
+ }
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+
+ luv1->flag |= MLOOPUV_VERTSEL;
+ luv2->flag |= MLOOPUV_VERTSEL;
+ }
+}
+
+void uvedit_edge_select_disable(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const int cd_loop_uv_offset)
+
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ BM_face_select_set(em->bm, l->f, false);
+ }
+ else if (ts->selectmode & SCE_SELECT_EDGE) {
+ BM_edge_select_set(em->bm, l->e, false);
+ }
+ else {
+ BM_vert_select_set(em->bm, l->e->v1, false);
+ BM_vert_select_set(em->bm, l->e->v2, false);
+ }
+ }
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+
+ luv1->flag &= ~MLOOPUV_VERTSEL;
+ luv2->flag &= ~MLOOPUV_VERTSEL;
+ }
+}
+
+bool uvedit_uv_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_loop_uv_offset)
+{
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ return BM_elem_flag_test_bool(l->f, BM_ELEM_SELECT);
+ }
+ else {
+ return BM_elem_flag_test_bool(l->v, BM_ELEM_SELECT);
+ }
+ }
+ else {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ return (luv->flag & MLOOPUV_VERTSEL) != 0;
+ }
+}
+bool uvedit_uv_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_offset)
+{
+ return uvedit_uv_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
+}
+
+void uvedit_uv_select_set(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const bool select,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+{
+ if (select) {
+ uvedit_uv_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
+ }
+ else {
+ uvedit_uv_select_disable(em, scene, l, cd_loop_uv_offset);
+ }
+}
+
+void uvedit_uv_select_enable(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ BM_face_select_set(em->bm, l->f, true);
+ }
+ else {
+ BM_vert_select_set(em->bm, l->v, true);
+ }
+
+ if (do_history) {
+ BM_select_history_remove(em->bm, (BMElem *)l->v);
+ }
+ }
+ else {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+}
+
+void uvedit_uv_select_disable(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const int cd_loop_uv_offset)
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ BM_face_select_set(em->bm, l->f, false);
+ }
+ else {
+ BM_vert_select_set(em->bm, l->v, false);
+ }
+ }
+ else {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Find Nearest Elements
+ * \{ */
+
+bool uv_find_nearest_edge(Scene *scene, Object *obedit, const float co[2], UvNearestHit *hit)
+{
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv, *luv_next;
+ int i;
+ bool found = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv_next = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+
+ const float dist_test_sq = dist_squared_to_line_segment_v2(co, luv->uv, luv_next->uv);
+
+ if (dist_test_sq < hit->dist_sq) {
+ hit->efa = efa;
+
+ hit->l = l;
+ hit->luv = luv;
+ hit->luv_next = luv_next;
+ hit->lindex = i;
+
+ hit->dist_sq = dist_test_sq;
+ found = true;
+ }
+ }
+ }
+ return found;
+}
+
+bool uv_find_nearest_edge_multi(Scene *scene,
+ Object **objects,
+ const uint objects_len,
+ const float co[2],
+ UvNearestHit *hit_final)
+{
+ bool found = false;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ if (uv_find_nearest_edge(scene, obedit, co, hit_final)) {
+ hit_final->ob = obedit;
+ found = true;
+ }
+ }
+ return found;
+}
+
+bool uv_find_nearest_face(Scene *scene, Object *obedit, const float co[2], UvNearestHit *hit_final)
+{
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ bool found = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* this will fill in hit.vert1 and hit.vert2 */
+ float dist_sq_init = hit_final->dist_sq;
+ UvNearestHit hit = *hit_final;
+ if (uv_find_nearest_edge(scene, obedit, co, &hit)) {
+ hit.dist_sq = dist_sq_init;
+ hit.l = NULL;
+ hit.luv = hit.luv_next = NULL;
+
+ BMIter iter;
+ BMFace *efa;
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+
+ float cent[2];
+ uv_poly_center(efa, cent, cd_loop_uv_offset);
+
+ const float dist_test_sq = len_squared_v2v2(co, cent);
+
+ if (dist_test_sq < hit.dist_sq) {
+ hit.efa = efa;
+ hit.dist_sq = dist_test_sq;
+ found = true;
+ }
+ }
+ }
+ if (found) {
+ *hit_final = hit;
+ }
+ return found;
+}
+
+bool uv_find_nearest_face_multi(Scene *scene,
+ Object **objects,
+ const uint objects_len,
+ const float co[2],
+ UvNearestHit *hit_final)
+{
+ bool found = false;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ if (uv_find_nearest_face(scene, obedit, co, hit_final)) {
+ hit_final->ob = obedit;
+ found = true;
+ }
+ }
+ return found;
+}
+
+static bool uv_nearest_between(const BMLoop *l, const float co[2], const int cd_loop_uv_offset)
+{
+ const float *uv_prev = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l->prev, cd_loop_uv_offset))->uv;
+ const float *uv_curr = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset))->uv;
+ const float *uv_next = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset))->uv;
+
+ return ((line_point_side_v2(uv_prev, uv_curr, co) > 0.0f) &&
+ (line_point_side_v2(uv_next, uv_curr, co) <= 0.0f));
+}
+
+bool uv_find_nearest_vert(Scene *scene,
+ Object *obedit,
+ float const co[2],
+ const float penalty_dist,
+ UvNearestHit *hit_final)
+{
+ bool found = false;
+
+ /* this will fill in hit.vert1 and hit.vert2 */
+ float dist_sq_init = hit_final->dist_sq;
+ UvNearestHit hit = *hit_final;
+ if (uv_find_nearest_edge(scene, obedit, co, &hit)) {
+ hit.dist_sq = dist_sq_init;
+
+ hit.l = NULL;
+ hit.luv = hit.luv_next = NULL;
+
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMIter iter;
+
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+
+ BMIter liter;
+ BMLoop *l;
+ int i;
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
+ float dist_test_sq;
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (penalty_dist != 0.0f && uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ dist_test_sq = len_v2v2(co, luv->uv) + penalty_dist;
+ dist_test_sq = square_f(dist_test_sq);
+ }
+ else {
+ dist_test_sq = len_squared_v2v2(co, luv->uv);
+ }
+
+ if (dist_test_sq <= hit.dist_sq) {
+ if (dist_test_sq == hit.dist_sq) {
+ if (!uv_nearest_between(l, co, cd_loop_uv_offset)) {
+ continue;
+ }
+ }
+
+ hit.dist_sq = dist_test_sq;
+
+ hit.l = l;
+ hit.luv = luv;
+ hit.luv_next = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+ hit.efa = efa;
+ hit.lindex = i;
+ found = true;
+ }
+ }
+ }
+ }
+
+ if (found) {
+ *hit_final = hit;
+ }
+
+ return found;
+}
+
+bool uv_find_nearest_vert_multi(Scene *scene,
+ Object **objects,
+ const uint objects_len,
+ float const co[2],
+ const float penalty_dist,
+ UvNearestHit *hit_final)
+{
+ bool found = false;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ if (uv_find_nearest_vert(scene, obedit, co, penalty_dist, hit_final)) {
+ hit_final->ob = obedit;
+ found = true;
+ }
+ }
+ return found;
+}
+
+bool ED_uvedit_nearest_uv(
+ const Scene *scene, Object *obedit, const float co[2], float *dist_sq, float r_uv[2])
+{
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMIter iter;
+ BMFace *efa;
+ const float *uv_best = NULL;
+ float dist_best = *dist_sq;
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
+ do {
+ const float *uv = ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset))->uv;
+ const float dist_test = len_squared_v2v2(co, uv);
+ if (dist_best > dist_test) {
+ dist_best = dist_test;
+ uv_best = uv;
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+ if (uv_best != NULL) {
+ copy_v2_v2(r_uv, uv_best);
+ *dist_sq = dist_best;
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+bool ED_uvedit_nearest_uv_multi(const Scene *scene,
+ Object **objects,
+ const uint objects_len,
+ const float co[2],
+ float *dist_sq,
+ float r_uv[2])
+{
+ bool found = false;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ if (ED_uvedit_nearest_uv(scene, obedit, co, dist_sq, r_uv)) {
+ found = true;
+ }
+ }
+ return found;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop Select
+ * \{ */
+
+static void uv_select_edgeloop_vertex_loop_flag(UvMapVert *first)
+{
+ UvMapVert *iterv;
+ int count = 0;
+
+ for (iterv = first; iterv; iterv = iterv->next) {
+ if (iterv->separate && iterv != first) {
+ break;
+ }
+
+ count++;
+ }
+
+ if (count < 5) {
+ first->flag = 1;
+ }
+}
+
+static UvMapVert *uv_select_edgeloop_vertex_map_get(UvVertMap *vmap, BMFace *efa, BMLoop *l)
+{
+ UvMapVert *iterv, *first;
+ first = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
+
+ for (iterv = first; iterv; iterv = iterv->next) {
+ if (iterv->separate) {
+ first = iterv;
+ }
+ if (iterv->poly_index == BM_elem_index_get(efa)) {
+ return first;
+ }
+ }
+
+ return NULL;
+}
+
+static bool uv_select_edgeloop_edge_tag_faces(BMEditMesh *em,
+ UvMapVert *first1,
+ UvMapVert *first2,
+ int *totface)
+{
+ UvMapVert *iterv1, *iterv2;
+ BMFace *efa;
+ int tot = 0;
+
+ /* count number of faces this edge has */
+ for (iterv1 = first1; iterv1; iterv1 = iterv1->next) {
+ if (iterv1->separate && iterv1 != first1) {
+ break;
+ }
+
+ for (iterv2 = first2; iterv2; iterv2 = iterv2->next) {
+ if (iterv2->separate && iterv2 != first2) {
+ break;
+ }
+
+ if (iterv1->poly_index == iterv2->poly_index) {
+ /* if face already tagged, don't do this edge */
+ efa = BM_face_at_index(em->bm, iterv1->poly_index);
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ return false;
+ }
+
+ tot++;
+ break;
+ }
+ }
+ }
+
+ if (*totface == 0) { /* start edge */
+ *totface = tot;
+ }
+ else if (tot != *totface) { /* check for same number of faces as start edge */
+ return false;
+ }
+
+ /* tag the faces */
+ for (iterv1 = first1; iterv1; iterv1 = iterv1->next) {
+ if (iterv1->separate && iterv1 != first1) {
+ break;
+ }
+
+ for (iterv2 = first2; iterv2; iterv2 = iterv2->next) {
+ if (iterv2->separate && iterv2 != first2) {
+ break;
+ }
+
+ if (iterv1->poly_index == iterv2->poly_index) {
+ efa = BM_face_at_index(em->bm, iterv1->poly_index);
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ break;
+ }
+ }
+ }
+
+ return true;
+}
+
+static int uv_select_edgeloop(
+ Scene *scene, Object *obedit, UvNearestHit *hit, const float limit[2], const bool extend)
+{
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMIter iter, liter;
+ BMLoop *l;
+ UvVertMap *vmap;
+ UvMapVert *iterv_curr;
+ UvMapVert *iterv_next;
+ int starttotf;
+ bool looking, select;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* setup */
+ BM_mesh_elem_table_ensure(em->bm, BM_FACE);
+ vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
+
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
+
+ if (!extend) {
+ uv_select_all_perform(scene, obedit, SEL_DESELECT);
+ }
+
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
+
+ /* set flags for first face and verts */
+ iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l);
+ iterv_next = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l->next);
+ uv_select_edgeloop_vertex_loop_flag(iterv_curr);
+ uv_select_edgeloop_vertex_loop_flag(iterv_next);
+
+ starttotf = 0;
+ uv_select_edgeloop_edge_tag_faces(em, iterv_curr, iterv_next, &starttotf);
+
+ /* sorry, first edge isn't even ok */
+ looking = !(iterv_curr->flag == 0 && iterv_next->flag == 0);
+
+ /* iterate */
+ while (looking) {
+ looking = false;
+
+ /* find correct valence edges which are not tagged yet, but connect to tagged one */
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG) && uvedit_face_visible_test(scene, efa)) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ /* check face not hidden and not tagged */
+ if (!(iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, efa, l))) {
+ continue;
+ }
+ if (!(iterv_next = uv_select_edgeloop_vertex_map_get(vmap, efa, l->next))) {
+ continue;
+ }
+
+ /* check if vertex is tagged and has right valence */
+ if (iterv_curr->flag || iterv_next->flag) {
+ if (uv_select_edgeloop_edge_tag_faces(em, iterv_curr, iterv_next, &starttotf)) {
+ looking = true;
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+
+ uv_select_edgeloop_vertex_loop_flag(iterv_curr);
+ uv_select_edgeloop_vertex_loop_flag(iterv_next);
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* do the actual select/deselect */
+ iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l);
+ iterv_next = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l->next);
+ iterv_curr->flag = 1;
+ iterv_next->flag = 1;
+
+ if (extend) {
+ select = !(uvedit_uv_select_test(scene, hit->l, cd_loop_uv_offset));
+ }
+ else {
+ select = true;
+ }
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, efa, l);
+
+ if (iterv_curr->flag) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+
+ /* cleanup */
+ BM_uv_vert_map_free(vmap);
+
+ return (select) ? 1 : -1;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Linked
+ * \{ */
+
+static void uv_select_linked_multi(Scene *scene,
+ Object **objects,
+ const uint objects_len,
+ const float limit[2],
+ UvNearestHit *hit_final,
+ bool extend,
+ bool deselect,
+ bool toggle,
+ bool select_faces)
+{
+ /* loop over objects, or just use hit_final->ob */
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ if (hit_final && ob_index != 0) {
+ break;
+ }
+ Object *obedit = hit_final ? hit_final->ob : objects[ob_index];
+
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ UvVertMap *vmap;
+ UvMapVert *vlist, *iterv, *startv;
+ int i, stacksize = 0, *stack;
+ uint a;
+ char *flag;
+
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ BM_mesh_elem_table_ensure(em->bm, BM_FACE); /* we can use this too */
+
+ /* Note, we had 'use winding' so we don't consider overlapping islands as connected, see T44320
+ * this made *every* projection split the island into front/back islands.
+ * Keep 'use_winding' to false, see: T50970.
+ *
+ * Better solve this by having a delimit option for select-linked operator,
+ * keeping island-select working as is. */
+ vmap = BM_uv_vert_map_create(em->bm, limit, !select_faces, false);
+
+ if (vmap == NULL) {
+ continue;
+ }
+
+ stack = MEM_mallocN(sizeof(*stack) * (em->bm->totface + 1), "UvLinkStack");
+ flag = MEM_callocN(sizeof(*flag) * em->bm->totface, "UvLinkFlag");
+
+ if (hit_final == NULL) {
+ /* Use existing selection */
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
+ if (uvedit_face_visible_test(scene, efa)) {
+ if (select_faces) {
+ if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ stack[stacksize] = a;
+ stacksize++;
+ flag[a] = 1;
+ }
+ }
+ else {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ stack[stacksize] = a;
+ stacksize++;
+ flag[a] = 1;
+
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ else {
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
+ if (efa == hit_final->efa) {
+ stack[stacksize] = a;
+ stacksize++;
+ flag[a] = 1;
+ break;
+ }
+ }
+ }
+
+ while (stacksize > 0) {
+
+ stacksize--;
+ a = stack[stacksize];
+
+ efa = BM_face_at_index(em->bm, a);
+
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
+
+ /* make_uv_vert_map_EM sets verts tmp.l to the indices */
+ vlist = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
+
+ startv = vlist;
+
+ for (iterv = vlist; iterv; iterv = iterv->next) {
+ if (iterv->separate) {
+ startv = iterv;
+ }
+ if (iterv->poly_index == a) {
+ break;
+ }
+ }
+
+ for (iterv = startv; iterv; iterv = iterv->next) {
+ if ((startv != iterv) && (iterv->separate)) {
+ break;
+ }
+ else if (!flag[iterv->poly_index]) {
+ flag[iterv->poly_index] = 1;
+ stack[stacksize] = iterv->poly_index;
+ stacksize++;
+ }
+ }
+ }
+ }
+
+ /* Toggling - if any of the linked vertices is selected (and visible), we deselect. */
+ if ((toggle == true) && (extend == false) && (deselect == false)) {
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
+ bool found_selected = false;
+ if (!flag[a]) {
+ continue;
+ }
+
+ if (select_faces) {
+ if (BM_elem_flag_test(efa, BM_ELEM_SELECT) && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
+ found_selected = true;
+ }
+ }
+ else {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ found_selected = true;
+ }
+ }
+
+ if (found_selected) {
+ deselect = true;
+ break;
+ }
+ }
+ }
+ }
+
+#define SET_SELECTION(value) \
+ if (select_faces) { \
+ BM_face_select_set(em->bm, efa, value); \
+ } \
+ else { \
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { \
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); \
+ luv->flag = (value) ? (luv->flag | MLOOPUV_VERTSEL) : (luv->flag & ~MLOOPUV_VERTSEL); \
+ } \
+ } \
+ (void)0
+
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
+ if (!flag[a]) {
+ if (!extend && !deselect && !toggle) {
+ SET_SELECTION(false);
+ }
+ continue;
+ }
+
+ if (!deselect) {
+ SET_SELECTION(true);
+ }
+ else {
+ SET_SELECTION(false);
+ }
+ }
+
+#undef SET_SELECTION
+
+ MEM_freeN(stack);
+ MEM_freeN(flag);
+ BM_uv_vert_map_free(vmap);
+ }
+}
+
+/**
+ * \warning This returns first selected UV,
+ * not ideal in many cases since there could be multiple.
+ */
+const float *uvedit_first_selected_uv_from_vertex(Scene *scene,
+ BMVert *eve,
+ const int cd_loop_uv_offset)
+{
+ BMIter liter;
+ BMLoop *l;
+
+ BM_ITER_ELEM (l, &liter, eve, BM_LOOPS_OF_VERT) {
+ if (!uvedit_face_visible_test(scene, l->f)) {
+ continue;
+ }
+
+ if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ return luv->uv;
+ }
+ }
+
+ return NULL;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select More/Less Operator
+ * \{ */
+
+static int uv_select_more_less(bContext *C, const bool select)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ SpaceImage *sima = CTX_wm_space_image(C);
+
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ const ToolSettings *ts = scene->toolsettings;
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ const bool is_uv_face_selectmode = (ts->uv_selectmode == UV_SELECT_FACE);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ bool changed = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (select) {
+ EDBM_select_more(em, true);
+ }
+ else {
+ EDBM_select_less(em, true);
+ }
+
+ DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
+ continue;
+ }
+
+ if (is_uv_face_selectmode) {
+
+ /* clear tags */
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
+
+ /* mark loops to be selected */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (uvedit_face_visible_test(scene, efa)) {
+
+#define IS_SEL 1
+#define IS_UNSEL 2
+
+ int sel_state = 0;
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ sel_state |= IS_SEL;
+ }
+ else {
+ sel_state |= IS_UNSEL;
+ }
+
+ /* if we have a mixed selection, tag to grow it */
+ if (sel_state == (IS_SEL | IS_UNSEL)) {
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ changed = true;
+ break;
+ }
+ }
+
+#undef IS_SEL
+#undef IS_UNSEL
+ }
+ }
+ }
+ else {
+
+ /* clear tags */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ BM_elem_flag_disable(l, BM_ELEM_TAG);
+ }
+ }
+
+ /* mark loops to be selected */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (uvedit_face_visible_test(scene, efa)) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (((luv->flag & MLOOPUV_VERTSEL) != 0) == select) {
+ BM_elem_flag_enable(l->next, BM_ELEM_TAG);
+ BM_elem_flag_enable(l->prev, BM_ELEM_TAG);
+ changed = true;
+ }
+ }
+ }
+ }
+ }
+
+ if (changed) {
+ if (is_uv_face_selectmode) {
+ /* Select tagged faces. */
+ uv_select_flush_from_tag_face(sima, scene, obedit, select);
+ }
+ else {
+ /* Select tagged loops. */
+ uv_select_flush_from_tag_loop(sima, scene, obedit, select);
+ }
+ DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
+ }
+ }
+ MEM_freeN(objects);
+
+ return OPERATOR_FINISHED;
+}
+
+static int uv_select_more_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ return uv_select_more_less(C, true);
+}
+
+void UV_OT_select_more(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select More";
+ ot->description = "Select more UV vertices connected to initial selection";
+ ot->idname = "UV_OT_select_more";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_more_exec;
+ ot->poll = ED_operator_uvedit_space_image;
+}
+
+static int uv_select_less_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ return uv_select_more_less(C, false);
+}
+
+void UV_OT_select_less(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Less";
+ ot->description = "Deselect UV vertices at the boundary of each selection region";
+ ot->idname = "UV_OT_select_less";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_less_exec;
+ ot->poll = ED_operator_uvedit_space_image;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name (De)Select All Operator
+ * \{ */
+
+bool uvedit_select_is_any_selected(Scene *scene, Object *obedit)
+{
+ const ToolSettings *ts = scene->toolsettings;
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ return (em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel);
+ }
+ else {
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ return true;
+ }
+ }
+ }
+ }
+ return false;
+}
+
+bool uvedit_select_is_any_selected_multi(Scene *scene, Object **objects, const uint objects_len)
+{
+ bool found = false;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ if (uvedit_select_is_any_selected(scene, obedit)) {
+ found = true;
+ break;
+ }
+ }
+ return found;
+}
+
+static void uv_select_all_perform(Scene *scene, Object *obedit, int action)
+{
+ const ToolSettings *ts = scene->toolsettings;
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if (action == SEL_TOGGLE) {
+ action = uvedit_select_is_any_selected(scene, obedit) ? SEL_DESELECT : SEL_SELECT;
+ }
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ switch (action) {
+ case SEL_TOGGLE:
+ EDBM_select_toggle_all(em);
+ break;
+ case SEL_SELECT:
+ EDBM_flag_enable_all(em, BM_ELEM_SELECT);
+ break;
+ case SEL_DESELECT:
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+ break;
+ case SEL_INVERT:
+ EDBM_select_swap(em);
+ EDBM_selectmode_flush(em);
+ break;
+ }
+ }
+ else {
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ switch (action) {
+ case SEL_SELECT:
+ luv->flag |= MLOOPUV_VERTSEL;
+ break;
+ case SEL_DESELECT:
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ break;
+ case SEL_INVERT:
+ luv->flag ^= MLOOPUV_VERTSEL;
+ break;
+ }
+ }
+ }
+ }
+}
+
+static void uv_select_all_perform_multi(Scene *scene,
+ Object **objects,
+ const uint objects_len,
+ int action)
+{
+ if (action == SEL_TOGGLE) {
+ action = uvedit_select_is_any_selected_multi(scene, objects, objects_len) ? SEL_DESELECT :
+ SEL_SELECT;
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ uv_select_all_perform(scene, obedit, action);
+ }
+}
+
+static int uv_select_all_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ int action = RNA_enum_get(op->ptr, "action");
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ uv_select_all_perform_multi(scene, objects, objects_len, action);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+
+ MEM_freeN(objects);
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_select_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "(De)select All";
+ ot->description = "Change selection of all UV vertices";
+ ot->idname = "UV_OT_select_all";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_all_exec;
+ ot->poll = ED_operator_uvedit;
+
+ WM_operator_properties_select_all(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Mouse Select Operator
+ * \{ */
+
+static bool uv_sticky_select(
+ float *limit, int hitv[], int v, float *hituv[], float *uv, int sticky, int hitlen)
+{
+ int i;
+
+ /* this function test if some vertex needs to selected
+ * in addition to the existing ones due to sticky select */
+ if (sticky == SI_STICKY_DISABLE) {
+ return false;
+ }
+
+ for (i = 0; i < hitlen; i++) {
+ if (hitv[i] == v) {
+ if (sticky == SI_STICKY_LOC) {
+ if (fabsf(hituv[i][0] - uv[0]) < limit[0] && fabsf(hituv[i][1] - uv[1]) < limit[1]) {
+ return true;
+ }
+ }
+ else if (sticky == SI_STICKY_VERTEX) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+static int uv_mouse_select_multi(bContext *C,
+ Object **objects,
+ uint objects_len,
+ const float co[2],
+ const bool extend,
+ const bool deselect_all,
+ const bool loop)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ UvNearestHit hit = UV_NEAREST_HIT_INIT;
+ int i, selectmode, sticky, sync, *hitv = NULL;
+ bool select = true;
+ bool found_item = false;
+ /* 0 == don't flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
+ int flush = 0;
+ int hitlen = 0;
+ float limit[2], **hituv = NULL;
+
+ /* notice 'limit' is the same no matter the zoom level, since this is like
+ * remove doubles and could annoying if it joined points when zoomed out.
+ * 'penalty' is in screen pixel space otherwise zooming in on a uv-vert and
+ * shift-selecting can consider an adjacent point close enough to add to
+ * the selection rather than de-selecting the closest. */
+
+ float penalty_dist;
+ {
+ float penalty[2];
+ uvedit_pixel_to_float(sima, 0.05f, limit);
+ uvedit_pixel_to_float(sima, 5.0f / (sima ? sima->zoom : 1.0f), penalty);
+ penalty_dist = len_v2(penalty);
+ }
+
+ /* retrieve operation mode */
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ sync = 1;
+
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ selectmode = UV_SELECT_FACE;
+ }
+ else if (ts->selectmode & SCE_SELECT_EDGE) {
+ selectmode = UV_SELECT_EDGE;
+ }
+ else {
+ selectmode = UV_SELECT_VERTEX;
+ }
+
+ sticky = SI_STICKY_DISABLE;
+ }
+ else {
+ sync = 0;
+ selectmode = ts->uv_selectmode;
+ sticky = (sima) ? sima->sticky : 1;
+ }
+
+ /* find nearest element */
+ if (loop) {
+ /* find edge */
+ found_item = uv_find_nearest_edge_multi(scene, objects, objects_len, co, &hit);
+ }
+ else if (selectmode == UV_SELECT_VERTEX) {
+ /* find vertex */
+ found_item = uv_find_nearest_vert_multi(scene, objects, objects_len, co, penalty_dist, &hit);
+ found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
+
+ if (found_item) {
+ /* mark 1 vertex as being hit */
+ hitv = BLI_array_alloca(hitv, hit.efa->len);
+ hituv = BLI_array_alloca(hituv, hit.efa->len);
+ copy_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
+
+ hitv[hit.lindex] = BM_elem_index_get(hit.l->v);
+ hituv[hit.lindex] = hit.luv->uv;
+
+ hitlen = hit.efa->len;
+ }
+ }
+ else if (selectmode == UV_SELECT_EDGE) {
+ /* find edge */
+ found_item = uv_find_nearest_edge_multi(scene, objects, objects_len, co, &hit);
+ found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
+
+ if (found_item) {
+ /* mark 2 edge vertices as being hit */
+ hitv = BLI_array_alloca(hitv, hit.efa->len);
+ hituv = BLI_array_alloca(hituv, hit.efa->len);
+ copy_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
+
+ hitv[hit.lindex] = BM_elem_index_get(hit.l->v);
+ hitv[(hit.lindex + 1) % hit.efa->len] = BM_elem_index_get(hit.l->next->v);
+ hituv[hit.lindex] = hit.luv->uv;
+ hituv[(hit.lindex + 1) % hit.efa->len] = hit.luv_next->uv;
+
+ hitlen = hit.efa->len;
+ }
+ }
+ else if (selectmode == UV_SELECT_FACE) {
+ /* find face */
+ found_item = uv_find_nearest_face_multi(scene, objects, objects_len, co, &hit);
+ found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
+
+ if (found_item) {
+ BMEditMesh *em = BKE_editmesh_from_object(hit.ob);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* make active */
+ BM_mesh_active_face_set(em->bm, hit.efa);
+
+ /* mark all face vertices as being hit */
+
+ hitv = BLI_array_alloca(hitv, hit.efa->len);
+ hituv = BLI_array_alloca(hituv, hit.efa->len);
+ BM_ITER_ELEM_INDEX (l, &liter, hit.efa, BM_LOOPS_OF_FACE, i) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ hituv[i] = luv->uv;
+ hitv[i] = BM_elem_index_get(l->v);
+ }
+
+ hitlen = hit.efa->len;
+ }
+ }
+ else if (selectmode == UV_SELECT_ISLAND) {
+ found_item = uv_find_nearest_edge_multi(scene, objects, objects_len, co, &hit);
+ found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
+ }
+
+ if (!found_item) {
+ if (deselect_all) {
+ uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+
+ return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
+ }
+ return OPERATOR_CANCELLED;
+ }
+
+ Object *obedit = hit.ob;
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* do selection */
+ if (loop) {
+ if (!extend) {
+ /* TODO(MULTI_EDIT): We only need to de-select non-active */
+ uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
+ }
+ flush = uv_select_edgeloop(scene, obedit, &hit, limit, extend);
+ }
+ else if (selectmode == UV_SELECT_ISLAND) {
+ if (!extend) {
+ /* TODO(MULTI_EDIT): We only need to de-select non-active */
+ uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
+ }
+ /* Current behavior of 'extend'
+ * is actually toggling, so pass extend flag as 'toggle' here */
+ uv_select_linked_multi(scene, objects, objects_len, limit, &hit, false, false, extend, false);
+ }
+ else if (extend) {
+ if (selectmode == UV_SELECT_VERTEX) {
+ /* (de)select uv vertex */
+ select = !uvedit_uv_select_test(scene, hit.l, cd_loop_uv_offset);
+ uvedit_uv_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
+ flush = 1;
+ }
+ else if (selectmode == UV_SELECT_EDGE) {
+ /* (de)select edge */
+ select = !(uvedit_edge_select_test(scene, hit.l, cd_loop_uv_offset));
+ uvedit_edge_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
+ flush = 1;
+ }
+ else if (selectmode == UV_SELECT_FACE) {
+ /* (de)select face */
+ select = !(uvedit_face_select_test(scene, hit.efa, cd_loop_uv_offset));
+ uvedit_face_select_set(scene, em, hit.efa, select, true, cd_loop_uv_offset);
+ flush = -1;
+ }
+
+ /* de-selecting an edge may deselect a face too - validate */
+ if (sync) {
+ if (select == false) {
+ BM_select_history_validate(em->bm);
+ }
+ }
+
+ /* (de)select sticky uv nodes */
+ if (sticky != SI_STICKY_DISABLE) {
+
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (uv_sticky_select(
+ limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+
+ flush = select ? 1 : -1;
+ }
+ }
+ else {
+ /* deselect all */
+ uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
+
+ if (selectmode == UV_SELECT_VERTEX) {
+ /* select vertex */
+ uvedit_uv_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
+ flush = 1;
+ }
+ else if (selectmode == UV_SELECT_EDGE) {
+ /* select edge */
+ uvedit_edge_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
+ flush = 1;
+ }
+ else if (selectmode == UV_SELECT_FACE) {
+ /* select face */
+ uvedit_face_select_enable(scene, em, hit.efa, true, cd_loop_uv_offset);
+ }
+
+ /* select sticky uvs */
+ if (sticky != SI_STICKY_DISABLE) {
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (sticky == SI_STICKY_DISABLE) {
+ continue;
+ }
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (uv_sticky_select(
+ limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen)) {
+ uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
+ }
+
+ flush = 1;
+ }
+ }
+ }
+ }
+
+ if (sync) {
+ /* flush for mesh selection */
+
+ /* before bmesh */
+#if 0
+ if (ts->selectmode != SCE_SELECT_FACE) {
+ if (flush == 1) {
+ EDBM_select_flush(em);
+ }
+ else if (flush == -1) {
+ EDBM_deselect_flush(em);
+ }
+ }
+#else
+ if (flush != 0) {
+ if (loop) {
+ /* push vertex -> edge selection */
+ if (select) {
+ EDBM_select_flush(em);
+ }
+ else {
+ EDBM_deselect_flush(em);
+ }
+ }
+ else {
+ EDBM_selectmode_flush(em);
+ }
+ }
+#endif
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obiter = objects[ob_index];
+ uv_select_tag_update_for_object(depsgraph, ts, obiter);
+ }
+
+ return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
+}
+static int uv_mouse_select(
+ bContext *C, const float co[2], const bool extend, const bool deselect_all, const bool loop)
+{
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+ int ret = uv_mouse_select_multi(C, objects, objects_len, co, extend, deselect_all, loop);
+ MEM_freeN(objects);
+ return ret;
+}
+
+static int uv_select_exec(bContext *C, wmOperator *op)
+{
+ float co[2];
+
+ RNA_float_get_array(op->ptr, "location", co);
+ const bool extend = RNA_boolean_get(op->ptr, "extend");
+ const bool deselect_all = RNA_boolean_get(op->ptr, "deselect_all");
+ const bool loop = false;
+
+ return uv_mouse_select(C, co, extend, deselect_all, loop);
+}
+
+static int uv_select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ const ARegion *region = CTX_wm_region(C);
+ float co[2];
+
+ UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
+ RNA_float_set_array(op->ptr, "location", co);
+
+ return uv_select_exec(C, op);
+}
+
+void UV_OT_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select";
+ ot->description = "Select UV vertices";
+ ot->idname = "UV_OT_select";
+ ot->flag = OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_exec;
+ ot->invoke = uv_select_invoke;
+ ot->poll = ED_operator_uvedit; /* requires space image */
+
+ /* properties */
+ PropertyRNA *prop;
+ RNA_def_boolean(ot->srna,
+ "extend",
+ 0,
+ "Extend",
+ "Extend selection rather than clearing the existing selection");
+ prop = RNA_def_boolean(ot->srna,
+ "deselect_all",
+ false,
+ "Deselect On Nothing",
+ "Deselect all when nothing under the cursor");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ RNA_def_float_vector(
+ ot->srna,
+ "location",
+ 2,
+ NULL,
+ -FLT_MAX,
+ FLT_MAX,
+ "Location",
+ "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
+ -100.0f,
+ 100.0f);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop Select Operator
+ * \{ */
+
+static int uv_select_loop_exec(bContext *C, wmOperator *op)
+{
+ float co[2];
+
+ RNA_float_get_array(op->ptr, "location", co);
+ const bool extend = RNA_boolean_get(op->ptr, "extend");
+ const bool deselect_all = false;
+ const bool loop = true;
+
+ return uv_mouse_select(C, co, extend, deselect_all, loop);
+}
+
+static int uv_select_loop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ const ARegion *region = CTX_wm_region(C);
+ float co[2];
+
+ UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
+ RNA_float_set_array(op->ptr, "location", co);
+
+ return uv_select_loop_exec(C, op);
+}
+
+void UV_OT_select_loop(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Loop Select";
+ ot->description = "Select a loop of connected UV vertices";
+ ot->idname = "UV_OT_select_loop";
+ ot->flag = OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_loop_exec;
+ ot->invoke = uv_select_loop_invoke;
+ ot->poll = ED_operator_uvedit; /* requires space image */
+
+ /* properties */
+ RNA_def_boolean(ot->srna,
+ "extend",
+ 0,
+ "Extend",
+ "Extend selection rather than clearing the existing selection");
+ RNA_def_float_vector(
+ ot->srna,
+ "location",
+ 2,
+ NULL,
+ -FLT_MAX,
+ FLT_MAX,
+ "Location",
+ "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
+ -100.0f,
+ 100.0f);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Linked Operator
+ * \{ */
+
+static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent *event, bool pick)
+{
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ float limit[2];
+ bool extend = true;
+ bool deselect = false;
+ bool select_faces = (ts->uv_flag & UV_SYNC_SELECTION) && (ts->selectmode & SCE_SELECT_FACE);
+
+ UvNearestHit hit = UV_NEAREST_HIT_INIT;
+
+ if ((ts->uv_flag & UV_SYNC_SELECTION) && !(ts->selectmode & SCE_SELECT_FACE)) {
+ BKE_report(op->reports,
+ RPT_ERROR,
+ "Select linked only works in face select mode when sync selection is enabled");
+ return OPERATOR_CANCELLED;
+ }
+
+ if (pick) {
+ extend = RNA_boolean_get(op->ptr, "extend");
+ deselect = RNA_boolean_get(op->ptr, "deselect");
+ }
+ uv_select_island_limit_default(sima, limit);
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ if (pick) {
+ float co[2];
+
+ if (event) {
+ /* invoke */
+ const ARegion *region = CTX_wm_region(C);
+
+ UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
+ RNA_float_set_array(op->ptr, "location", co);
+ }
+ else {
+ /* exec */
+ RNA_float_get_array(op->ptr, "location", co);
+ }
+
+ if (!uv_find_nearest_edge_multi(scene, objects, objects_len, co, &hit)) {
+ MEM_freeN(objects);
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ if (!extend) {
+ uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
+ }
+
+ uv_select_linked_multi(scene,
+ objects,
+ objects_len,
+ limit,
+ pick ? &hit : NULL,
+ extend,
+ deselect,
+ false,
+ select_faces);
+
+ /* weak!, but works */
+ Object **objects_free = objects;
+ if (pick) {
+ objects = &hit.ob;
+ objects_len = 1;
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ DEG_id_tag_update(obedit->data, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
+ }
+
+ MEM_SAFE_FREE(objects_free);
+
+ return OPERATOR_FINISHED;
+}
+
+static int uv_select_linked_exec(bContext *C, wmOperator *op)
+{
+ return uv_select_linked_internal(C, op, NULL, false);
+}
+
+void UV_OT_select_linked(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Linked";
+ ot->description = "Select all UV vertices linked to the active UV map";
+ ot->idname = "UV_OT_select_linked";
+
+ /* api callbacks */
+ ot->exec = uv_select_linked_exec;
+ ot->poll = ED_operator_uvedit; /* requires space image */
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Linked (Cursor Pick) Operator
+ * \{ */
+
+static int uv_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ return uv_select_linked_internal(C, op, event, true);
+}
+
+static int uv_select_linked_pick_exec(bContext *C, wmOperator *op)
+{
+ return uv_select_linked_internal(C, op, NULL, true);
+}
+
+void UV_OT_select_linked_pick(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Linked Pick";
+ ot->description = "Select all UV vertices linked under the mouse";
+ ot->idname = "UV_OT_select_linked_pick";
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->invoke = uv_select_linked_pick_invoke;
+ ot->exec = uv_select_linked_pick_exec;
+ ot->poll = ED_operator_uvedit; /* requires space image */
+
+ /* properties */
+ RNA_def_boolean(ot->srna,
+ "extend",
+ 0,
+ "Extend",
+ "Extend selection rather than clearing the existing selection");
+ RNA_def_boolean(ot->srna,
+ "deselect",
+ 0,
+ "Deselect",
+ "Deselect linked UV vertices rather than selecting them");
+ RNA_def_float_vector(
+ ot->srna,
+ "location",
+ 2,
+ NULL,
+ -FLT_MAX,
+ FLT_MAX,
+ "Location",
+ "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
+ -100.0f,
+ 100.0f);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Split Operator
+ * \{ */
+
+/**
+ * \note This is based on similar use case to #MESH_OT_split(), which has a similar effect
+ * but in this case they are not joined to begin with (only having the behavior of being joined)
+ * so its best to call this #uv_select_split() instead of just split(), but assigned to the same
+ * key as #MESH_OT_split - Campbell.
+ */
+static int uv_select_split_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const ToolSettings *ts = scene->toolsettings;
+
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ BKE_report(op->reports, RPT_ERROR, "Cannot split selection when sync selection is enabled");
+ return OPERATOR_CANCELLED;
+ }
+
+ bool changed_multi = false;
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMesh *bm = BKE_editmesh_from_object(obedit)->bm;
+
+ bool changed = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+
+ BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
+ bool is_sel = false;
+ bool is_unsel = false;
+
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+
+ /* are we all selected? */
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ is_sel = true;
+ }
+ else {
+ is_unsel = true;
+ }
+
+ /* we have mixed selection, bail out */
+ if (is_sel && is_unsel) {
+ break;
+ }
+ }
+
+ if (is_sel && is_unsel) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+
+ changed = true;
+ }
+ }
+
+ if (changed) {
+ changed_multi = true;
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_IMAGE, NULL);
+ }
+ }
+ MEM_freeN(objects);
+
+ return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+}
+
+void UV_OT_select_split(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Split";
+ ot->description = "Select only entirely selected faces";
+ ot->idname = "UV_OT_select_split";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_split_exec;
+ ot->poll = ED_operator_uvedit; /* requires space image */
+}
+
+static void uv_select_sync_flush(const ToolSettings *ts, BMEditMesh *em, const short select)
+{
+ /* bmesh API handles flushing but not on de-select */
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode != SCE_SELECT_FACE) {
+ if (select == false) {
+ EDBM_deselect_flush(em);
+ }
+ else {
+ EDBM_select_flush(em);
+ }
+ }
+
+ if (select == false) {
+ BM_select_history_validate(em->bm);
+ }
+ }
+}
+
+static void uv_select_tag_update_for_object(Depsgraph *depsgraph,
+ const ToolSettings *ts,
+ Object *obedit)
+{
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
+ WM_main_add_notifier(NC_GEOM | ND_SELECT, obedit->data);
+ }
+ else {
+ Object *obedit_eval = DEG_get_evaluated_object(depsgraph, obedit);
+ BKE_mesh_batch_cache_dirty_tag(obedit_eval->data, BKE_MESH_BATCH_DIRTY_UVEDIT_SELECT);
+ /* Only for region redraw. */
+ WM_main_add_notifier(NC_GEOM | ND_SELECT, obedit->data);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select/Tag Flushing Utils
+ *
+ * Utility functions to flush the uv-selection from tags.
+ * \{ */
+
+/**
+ * helper function for #uv_select_flush_from_tag_loop and uv_select_flush_from_tag_face
+ */
+static void uv_select_flush_from_tag_sticky_loc_internal(Scene *scene,
+ BMEditMesh *em,
+ UvVertMap *vmap,
+ const uint efa_index,
+ BMLoop *l,
+ const bool select,
+ const int cd_loop_uv_offset)
+{
+ UvMapVert *start_vlist = NULL, *vlist_iter;
+ BMFace *efa_vlist;
+
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+
+ vlist_iter = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
+
+ while (vlist_iter) {
+ if (vlist_iter->separate) {
+ start_vlist = vlist_iter;
+ }
+
+ if (efa_index == vlist_iter->poly_index) {
+ break;
+ }
+
+ vlist_iter = vlist_iter->next;
+ }
+
+ vlist_iter = start_vlist;
+ while (vlist_iter) {
+
+ if (vlist_iter != start_vlist && vlist_iter->separate) {
+ break;
+ }
+
+ if (efa_index != vlist_iter->poly_index) {
+ BMLoop *l_other;
+ efa_vlist = BM_face_at_index(em->bm, vlist_iter->poly_index);
+ /* tf_vlist = BM_ELEM_CD_GET_VOID_P(efa_vlist, cd_poly_tex_offset); */ /* UNUSED */
+
+ l_other = BM_iter_at_index(
+ em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->loop_of_poly_index);
+
+ uvedit_uv_select_set(em, scene, l_other, select, false, cd_loop_uv_offset);
+ }
+ vlist_iter = vlist_iter->next;
+ }
+}
+
+/**
+ * Flush the selection from face tags based on sticky and selection modes.
+ *
+ * needed because settings the selection a face is done in a number of places but it also
+ * needs to respect the sticky modes for the UV verts, so dealing with the sticky modes
+ * is best done in a separate function.
+ *
+ * \note This function is very similar to #uv_select_flush_from_tag_loop,
+ * be sure to update both upon changing.
+ */
+static void uv_select_flush_from_tag_face(SpaceImage *sima,
+ Scene *scene,
+ Object *obedit,
+ const bool select)
+{
+ /* Selecting UV Faces with some modes requires us to change
+ * the selection in other faces (depending on the sticky mode).
+ *
+ * This only needs to be done when the Mesh is not used for
+ * selection (so for sticky modes, vertex or location based). */
+
+ const ToolSettings *ts = scene->toolsettings;
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_VERTEX) {
+ /* Tag all verts as untouched, then touch the ones that have a face center
+ * in the loop and select all MLoopUV's that use a touched vert. */
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ }
+ }
+ }
+
+ /* now select tagged verts */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+ }
+ else if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_LOC) {
+ struct UvVertMap *vmap;
+ float limit[2];
+ uint efa_index;
+
+ uv_select_island_limit_default(sima, limit);
+
+ BM_mesh_elem_table_ensure(em->bm, BM_FACE);
+ vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
+ if (vmap == NULL) {
+ return;
+ }
+
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, efa_index) {
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ uv_select_flush_from_tag_sticky_loc_internal(
+ scene, em, vmap, efa_index, l, select, cd_loop_uv_offset);
+ }
+ }
+ }
+ BM_uv_vert_map_free(vmap);
+ }
+ else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ uvedit_face_select_set(scene, em, efa, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+}
+
+/**
+ * Flush the selection from loop tags based on sticky and selection modes.
+ *
+ * needed because settings the selection a face is done in a number of places but it also needs
+ * to respect the sticky modes for the UV verts, so dealing with the sticky modes is best done
+ * in a separate function.
+ *
+ * \note This function is very similar to #uv_select_flush_from_tag_loop,
+ * be sure to update both upon changing.
+ */
+static void uv_select_flush_from_tag_loop(SpaceImage *sima,
+ Scene *scene,
+ Object *obedit,
+ const bool select)
+{
+ /* Selecting UV Loops with some modes requires us to change
+ * the selection in other faces (depending on the sticky mode).
+ *
+ * This only needs to be done when the Mesh is not used for
+ * selection (so for sticky modes, vertex or location based). */
+
+ const ToolSettings *ts = scene->toolsettings;
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_VERTEX) {
+ /* Tag all verts as untouched, then touch the ones that have a face center
+ * in the loop and select all MLoopUV's that use a touched vert. */
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ }
+ }
+ }
+
+ /* now select tagged verts */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+ }
+ else if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_LOC) {
+ struct UvVertMap *vmap;
+ float limit[2];
+ uint efa_index;
+
+ uv_select_island_limit_default(sima, limit);
+
+ BM_mesh_elem_table_ensure(em->bm, BM_FACE);
+ vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
+ if (vmap == NULL) {
+ return;
+ }
+
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, efa_index) {
+ /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
+ uv_select_flush_from_tag_sticky_loc_internal(
+ scene, em, vmap, efa_index, l, select, cd_loop_uv_offset);
+ }
+ }
+ }
+ BM_uv_vert_map_free(vmap);
+ }
+ else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Box Select Operator
+ * \{ */
+
+static int uv_box_select_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const ARegion *region = CTX_wm_region(C);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ rctf rectf;
+ bool pinned;
+ float limit[2];
+ const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_FACE) :
+ (ts->uv_selectmode == UV_SELECT_FACE));
+ const bool use_edge = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_EDGE) :
+ (ts->uv_selectmode == UV_SELECT_EDGE));
+
+ /* get rectangle from operator */
+ WM_operator_properties_border_to_rctf(op, &rectf);
+ UI_view2d_region_to_view_rctf(&region->v2d, &rectf, &rectf);
+
+ const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
+ const bool select = (sel_op != SEL_OP_SUB);
+ const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
+
+ pinned = RNA_boolean_get(op->ptr, "pinned");
+
+ uv_select_island_limit_default(sima, limit);
+
+ bool changed_multi = false;
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ if (use_pre_deselect) {
+ uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
+ }
+
+ /* don't indent to avoid diff noise! */
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ bool changed = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* do actual selection */
+ if (use_face_center && !pinned) {
+ /* handle face selection mode */
+ float cent[2];
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ /* assume not touched */
+ BM_elem_flag_disable(efa, BM_ELEM_TAG);
+
+ if (uvedit_face_visible_test(scene, efa)) {
+ uv_poly_center(efa, cent, cd_loop_uv_offset);
+ if (BLI_rctf_isect_pt_v(&rectf, cent)) {
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ changed = true;
+ }
+ }
+ }
+
+ /* (de)selects all tagged faces and deals with sticky modes */
+ if (changed) {
+ uv_select_flush_from_tag_face(sima, scene, obedit, select);
+ }
+ }
+ else if (use_edge && !pinned) {
+ changed = true;
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+
+ BMLoop *l_prev = BM_FACE_FIRST_LOOP(efa)->prev;
+ MLoopUV *luv_prev = BM_ELEM_CD_GET_VOID_P(l_prev, cd_loop_uv_offset);
+ bool luv_select_prev = uvedit_uv_select_test(scene, l_prev, cd_loop_uv_offset);
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ const bool luv_select = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
+ if ((select != luv_select) || (select != luv_select_prev)) {
+ if (BLI_rctf_isect_pt_v(&rectf, luv->uv) &&
+ BLI_rctf_isect_pt_v(&rectf, luv_prev->uv)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(em, scene, l_prev, select, false, cd_loop_uv_offset);
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ BM_elem_flag_enable(l_prev->v, BM_ELEM_TAG);
+ }
+ }
+ l_prev = l;
+ luv_prev = luv;
+ luv_select_prev = luv_select;
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+ else {
+ /* other selection modes */
+ changed = true;
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+ bool has_selected = false;
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
+ if (!pinned || (ts->uv_flag & UV_SYNC_SELECTION)) {
+ /* UV_SYNC_SELECTION - can't do pinned selection */
+ if (BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ has_selected = true;
+ }
+ }
+ else if (pinned) {
+ if ((luv->flag & MLOOPUV_PINNED) && BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ }
+ }
+ }
+ }
+ if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
+ UvNearestHit hit = {
+ .ob = obedit,
+ .efa = efa,
+ };
+ uv_select_linked_multi(
+ scene, objects, objects_len, limit, &hit, true, !select, false, false);
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+
+ if (changed || use_pre_deselect) {
+ changed_multi = true;
+
+ uv_select_sync_flush(ts, em, select);
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+ }
+
+ MEM_freeN(objects);
+
+ return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+}
+
+void UV_OT_select_box(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Box Select";
+ ot->description = "Select UV vertices using box selection";
+ ot->idname = "UV_OT_select_box";
+
+ /* api callbacks */
+ ot->invoke = WM_gesture_box_invoke;
+ ot->exec = uv_box_select_exec;
+ ot->modal = WM_gesture_box_modal;
+ ot->poll = ED_operator_uvedit_space_image; /* requires space image */
+ ot->cancel = WM_gesture_box_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "pinned", 0, "Pinned", "Border select pinned UVs only");
+
+ WM_operator_properties_gesture_box(ot);
+ WM_operator_properties_select_operation_simple(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Circle Select Operator
+ * \{ */
+
+static int uv_circle_select_is_point_inside(const float uv[2],
+ const float offset[2],
+ const float ellipse[2])
+{
+ /* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
+ const float co[2] = {
+ (uv[0] - offset[0]) * ellipse[0],
+ (uv[1] - offset[1]) * ellipse[1],
+ };
+ return len_squared_v2(co) < 1.0f;
+}
+
+static int uv_circle_select_is_edge_inside(const float uv_a[2],
+ const float uv_b[2],
+ const float offset[2],
+ const float ellipse[2])
+{
+ /* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
+ const float co_a[2] = {
+ (uv_a[0] - offset[0]) * ellipse[0],
+ (uv_a[1] - offset[1]) * ellipse[1],
+ };
+ const float co_b[2] = {
+ (uv_b[0] - offset[0]) * ellipse[0],
+ (uv_b[1] - offset[1]) * ellipse[1],
+ };
+ return dist_squared_to_line_segment_v2((const float[2]){0.0f, 0.0f}, co_a, co_b) < 1.0f;
+}
+
+static int uv_circle_select_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const ToolSettings *ts = scene->toolsettings;
+ const ARegion *region = CTX_wm_region(C);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ int x, y, radius, width, height;
+ float zoomx, zoomy;
+ float limit[2], offset[2], ellipse[2];
+
+ const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_FACE) :
+ (ts->uv_selectmode == UV_SELECT_FACE));
+ const bool use_edge = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_EDGE) :
+ (ts->uv_selectmode == UV_SELECT_EDGE));
+
+ /* get operator properties */
+ x = RNA_int_get(op->ptr, "x");
+ y = RNA_int_get(op->ptr, "y");
+ radius = RNA_int_get(op->ptr, "radius");
+
+ /* compute ellipse size and location, not a circle since we deal
+ * with non square image. ellipse is normalized, r = 1.0. */
+ ED_space_image_get_size(sima, &width, &height);
+ ED_space_image_get_zoom(sima, region, &zoomx, &zoomy);
+
+ ellipse[0] = width * zoomx / radius;
+ ellipse[1] = height * zoomy / radius;
+
+ UI_view2d_region_to_view(&region->v2d, x, y, &offset[0], &offset[1]);
+
+ uv_select_island_limit_default(sima, limit);
+
+ bool changed_multi = false;
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ const eSelectOp sel_op = ED_select_op_modal(RNA_enum_get(op->ptr, "mode"),
+ WM_gesture_is_modal_first(op->customdata));
+ const bool select = (sel_op != SEL_OP_SUB);
+ const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
+
+ if (use_pre_deselect) {
+ uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ bool changed = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* do selection */
+ if (use_face_center) {
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_elem_flag_disable(efa, BM_ELEM_TAG);
+ /* assume not touched */
+ if (select != uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ float cent[2];
+ uv_poly_center(efa, cent, cd_loop_uv_offset);
+ if (uv_circle_select_is_point_inside(cent, offset, ellipse)) {
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ changed = true;
+ }
+ }
+ }
+
+ /* (de)selects all tagged faces and deals with sticky modes */
+ if (changed) {
+ uv_select_flush_from_tag_face(sima, scene, obedit, select);
+ }
+ }
+ else if (use_edge) {
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+
+ BMLoop *l_prev = BM_FACE_FIRST_LOOP(efa)->prev;
+ MLoopUV *luv_prev = BM_ELEM_CD_GET_VOID_P(l_prev, cd_loop_uv_offset);
+ bool luv_select_prev = uvedit_uv_select_test(scene, l_prev, cd_loop_uv_offset);
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ const bool luv_select = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
+ if ((select != luv_select) || (select != luv_select_prev)) {
+ if (uv_circle_select_is_edge_inside(luv->uv, luv_prev->uv, offset, ellipse)) {
+ changed = true;
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(em, scene, l_prev, select, false, cd_loop_uv_offset);
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ BM_elem_flag_enable(l_prev->v, BM_ELEM_TAG);
+ }
+ }
+ l_prev = l;
+ luv_prev = luv;
+ luv_select_prev = luv_select;
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+ else {
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+ bool has_selected = false;
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (uv_circle_select_is_point_inside(luv->uv, offset, ellipse)) {
+ changed = true;
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ has_selected = true;
+ }
+ }
+ }
+ if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
+ UvNearestHit hit = {
+ .ob = obedit,
+ .efa = efa,
+ };
+ uv_select_linked_multi(
+ scene, objects, objects_len, limit, &hit, true, !select, false, false);
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+
+ if (changed || use_pre_deselect) {
+ changed_multi = true;
+
+ uv_select_sync_flush(ts, em, select);
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+ }
+ MEM_freeN(objects);
+
+ return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+}
+
+void UV_OT_select_circle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Circle Select";
+ ot->description = "Select UV vertices using circle selection";
+ ot->idname = "UV_OT_select_circle";
+
+ /* api callbacks */
+ ot->invoke = WM_gesture_circle_invoke;
+ ot->modal = WM_gesture_circle_modal;
+ ot->exec = uv_circle_select_exec;
+ ot->poll = ED_operator_uvedit_space_image; /* requires space image */
+ ot->cancel = WM_gesture_circle_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ /* properties */
+ WM_operator_properties_gesture_circle(ot);
+ WM_operator_properties_select_operation_simple(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Lasso Select Operator
+ * \{ */
+
+static bool do_lasso_select_mesh_uv_is_point_inside(const ARegion *region,
+ const rcti *clip_rect,
+ const int mcoords[][2],
+ const int mcoords_len,
+ const float co_test[2])
+{
+ int co_screen[2];
+ if (UI_view2d_view_to_region_clip(
+ &region->v2d, co_test[0], co_test[1], &co_screen[0], &co_screen[1]) &&
+ BLI_rcti_isect_pt_v(clip_rect, co_screen) &&
+ BLI_lasso_is_point_inside(
+ mcoords, mcoords_len, co_screen[0], co_screen[1], V2D_IS_CLIPPED)) {
+ return true;
+ }
+ return false;
+}
+
+static bool do_lasso_select_mesh_uv(bContext *C,
+ const int mcoords[][2],
+ const int mcoords_len,
+ const eSelectOp sel_op)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ SpaceImage *sima = CTX_wm_space_image(C);
+ const ARegion *region = CTX_wm_region(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_FACE) :
+ (ts->uv_selectmode == UV_SELECT_FACE));
+ const bool use_edge = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_EDGE) :
+ (ts->uv_selectmode == UV_SELECT_EDGE));
+
+ const bool select = (sel_op != SEL_OP_SUB);
+ const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
+
+ BMIter iter, liter;
+
+ BMFace *efa;
+ BMLoop *l;
+ float limit[2];
+ bool changed_multi = false;
+ rcti rect;
+
+ uv_select_island_limit_default(sima, limit);
+
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ if (use_pre_deselect) {
+ uv_select_all_perform_multi(scene, objects, objects_len, SEL_DESELECT);
+ }
+
+ /* don't indent to avoid diff noise! */
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+
+ bool changed = false;
+
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if (use_face_center) { /* Face Center Sel */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_elem_flag_disable(efa, BM_ELEM_TAG);
+ /* assume not touched */
+ if (select != uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ float cent[2];
+ uv_poly_center(efa, cent, cd_loop_uv_offset);
+ if (do_lasso_select_mesh_uv_is_point_inside(region, &rect, mcoords, mcoords_len, cent)) {
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ changed = true;
+ }
+ }
+ }
+
+ /* (de)selects all tagged faces and deals with sticky modes */
+ if (changed) {
+ uv_select_flush_from_tag_face(sima, scene, obedit, select);
+ }
+ }
+ else if (use_edge) {
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+
+ BMLoop *l_prev = BM_FACE_FIRST_LOOP(efa)->prev;
+ MLoopUV *luv_prev = BM_ELEM_CD_GET_VOID_P(l_prev, cd_loop_uv_offset);
+ bool luv_select_prev = uvedit_uv_select_test(scene, l_prev, cd_loop_uv_offset);
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ const bool luv_select = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
+ if ((select != luv_select) || (select != luv_select_prev)) {
+ if (do_lasso_select_mesh_uv_is_point_inside(
+ region, &rect, mcoords, mcoords_len, luv->uv) &&
+ do_lasso_select_mesh_uv_is_point_inside(
+ region, &rect, mcoords, mcoords_len, luv_prev->uv)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(em, scene, l_prev, select, false, cd_loop_uv_offset);
+ changed = true;
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ BM_elem_flag_enable(l_prev->v, BM_ELEM_TAG);
+ }
+ }
+ l_prev = l;
+ luv_prev = luv;
+ luv_select_prev = luv_select;
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+ else { /* Vert Sel */
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+ bool has_selected = false;
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (do_lasso_select_mesh_uv_is_point_inside(
+ region, &rect, mcoords, mcoords_len, luv->uv)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ changed = true;
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ has_selected = true;
+ }
+ }
+ }
+ if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
+ UvNearestHit hit = {
+ .ob = obedit,
+ .efa = efa,
+ };
+ uv_select_linked_multi(
+ scene, objects, objects_len, limit, &hit, true, !select, false, false);
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+
+ if (changed || use_pre_deselect) {
+ changed_multi = true;
+
+ uv_select_sync_flush(ts, em, select);
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+ }
+ MEM_freeN(objects);
+
+ return changed_multi;
+}
+
+static int uv_lasso_select_exec(bContext *C, wmOperator *op)
+{
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
+
+ if (mcoords) {
+ const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
+ bool changed = do_lasso_select_mesh_uv(C, mcoords, mcoords_len, sel_op);
+ MEM_freeN((void *)mcoords);
+
+ return changed ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+ }
+
+ return OPERATOR_PASS_THROUGH;
+}
+
+void UV_OT_select_lasso(wmOperatorType *ot)
+{
+ ot->name = "Lasso Select UV";
+ ot->description = "Select UVs using lasso selection";
+ ot->idname = "UV_OT_select_lasso";
+
+ ot->invoke = WM_gesture_lasso_invoke;
+ ot->modal = WM_gesture_lasso_modal;
+ ot->exec = uv_lasso_select_exec;
+ ot->poll = ED_operator_uvedit_space_image;
+ ot->cancel = WM_gesture_lasso_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ /* properties */
+ WM_operator_properties_gesture_lasso(ot);
+ WM_operator_properties_select_operation_simple(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Pinned UV's Operator
+ * \{ */
+
+static int uv_select_pinned_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ bool changed = false;
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, efa)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (luv->flag & MLOOPUV_PINNED) {
+ uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
+ changed = true;
+ }
+ }
+ }
+
+ if (changed) {
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+ }
+ MEM_freeN(objects);
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_select_pinned(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Selected Pinned";
+ ot->description = "Select all pinned UV vertices";
+ ot->idname = "UV_OT_select_pinned";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_pinned_exec;
+ ot->poll = ED_operator_uvedit;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Overlap Operator
+ * \{ */
+
+BLI_INLINE uint overlap_hash(const void *overlap_v)
+{
+ const BVHTreeOverlap *overlap = overlap_v;
+
+ /* Designed to treat (A,B) and (B,A) as the same. */
+ int x = overlap->indexA;
+ int y = overlap->indexB;
+ if (x > y) {
+ SWAP(int, x, y);
+ }
+ return BLI_hash_int_2d(x, y);
+}
+
+BLI_INLINE bool overlap_cmp(const void *a_v, const void *b_v)
+{
+ const BVHTreeOverlap *a = a_v;
+ const BVHTreeOverlap *b = b_v;
+ return !((a->indexA == b->indexA && a->indexB == b->indexB) ||
+ (a->indexA == b->indexB && a->indexB == b->indexA));
+}
+
+struct UVOverlapData {
+ int ob_index;
+ int face_index;
+ float tri[3][2];
+};
+
+static int uv_select_overlap(bContext *C, const bool extend)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ /* Calculate maximum number of tree nodes and prepare initial selection. */
+ uint uv_tri_len = 0;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ BM_mesh_elem_table_ensure(em->bm, BM_FACE);
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
+ if (!extend) {
+ uv_select_all_perform(scene, obedit, SEL_DESELECT);
+ }
+
+ BMIter iter;
+ BMFace *efa;
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test_ex(scene->toolsettings, efa)) {
+ continue;
+ }
+ uv_tri_len += efa->len - 2;
+ }
+ }
+
+ struct UVOverlapData *overlap_data = MEM_mallocN(sizeof(struct UVOverlapData) * uv_tri_len,
+ "UvOverlapData");
+ BVHTree *uv_tree = BLI_bvhtree_new(uv_tri_len, 0.0f, 4, 6);
+
+ /* Use a global data index when inserting into the BVH. */
+ int data_index = 0;
+
+ int face_len_alloc = 3;
+ float(*uv_verts)[2] = MEM_mallocN(sizeof(*uv_verts) * face_len_alloc, "UvOverlapCoords");
+ uint(*indices)[3] = MEM_mallocN(sizeof(*indices) * (face_len_alloc - 2), "UvOverlapTris");
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMIter iter, liter;
+ BMFace *efa;
+ BMLoop *l;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* Triangulate each UV face and store it inside the BVH. */
+ int face_index;
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, face_index) {
+
+ if (!uvedit_face_visible_test_ex(scene->toolsettings, efa)) {
+ continue;
+ }
+
+ const uint face_len = efa->len;
+ const uint tri_len = face_len - 2;
+
+ if (face_len_alloc < face_len) {
+ MEM_freeN(uv_verts);
+ MEM_freeN(indices);
+ uv_verts = MEM_mallocN(sizeof(*uv_verts) * face_len, "UvOverlapCoords");
+ indices = MEM_mallocN(sizeof(*indices) * tri_len, "UvOverlapTris");
+ face_len_alloc = face_len;
+ }
+
+ int vert_index;
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, vert_index) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ copy_v2_v2(uv_verts[vert_index], luv->uv);
+ }
+
+ BLI_polyfill_calc(uv_verts, face_len, 0, indices);
+
+ for (int t = 0; t < tri_len; t++) {
+ overlap_data[data_index].ob_index = ob_index;
+ overlap_data[data_index].face_index = face_index;
+
+ /* BVH needs 3D, overlap data uses 2D. */
+ const float tri[3][3] = {
+ {UNPACK2(uv_verts[indices[t][0]]), 0.0f},
+ {UNPACK2(uv_verts[indices[t][1]]), 0.0f},
+ {UNPACK2(uv_verts[indices[t][2]]), 0.0f},
+ };
+
+ copy_v2_v2(overlap_data[data_index].tri[0], tri[0]);
+ copy_v2_v2(overlap_data[data_index].tri[1], tri[1]);
+ copy_v2_v2(overlap_data[data_index].tri[2], tri[2]);
+
+ BLI_bvhtree_insert(uv_tree, data_index, &tri[0][0], 3);
+ data_index++;
+ }
+ }
+ }
+ BLI_assert(data_index == uv_tri_len);
+
+ MEM_freeN(uv_verts);
+ MEM_freeN(indices);
+
+ BLI_bvhtree_balance(uv_tree);
+
+ uint tree_overlap_len;
+ BVHTreeOverlap *overlap = BLI_bvhtree_overlap(uv_tree, uv_tree, &tree_overlap_len, NULL, NULL);
+
+ if (overlap != NULL) {
+ GSet *overlap_set = BLI_gset_new_ex(overlap_hash, overlap_cmp, __func__, tree_overlap_len);
+
+ for (int i = 0; i < tree_overlap_len; i++) {
+ /* Skip overlaps against yourself. */
+ if (overlap[i].indexA == overlap[i].indexB) {
+ continue;
+ }
+
+ /* Skip overlaps that have already been tested. */
+ if (!BLI_gset_add(overlap_set, &overlap[i])) {
+ continue;
+ }
+
+ const struct UVOverlapData *o_a = &overlap_data[overlap[i].indexA];
+ const struct UVOverlapData *o_b = &overlap_data[overlap[i].indexB];
+ Object *obedit_a = objects[o_a->ob_index];
+ Object *obedit_b = objects[o_b->ob_index];
+ BMEditMesh *em_a = BKE_editmesh_from_object(obedit_a);
+ BMEditMesh *em_b = BKE_editmesh_from_object(obedit_b);
+ BMFace *face_a = em_a->bm->ftable[o_a->face_index];
+ BMFace *face_b = em_b->bm->ftable[o_b->face_index];
+ const int cd_loop_uv_offset_a = CustomData_get_offset(&em_a->bm->ldata, CD_MLOOPUV);
+ const int cd_loop_uv_offset_b = CustomData_get_offset(&em_b->bm->ldata, CD_MLOOPUV);
+
+ /* Skip if both faces are already selected. */
+ if (uvedit_face_select_test(scene, face_a, cd_loop_uv_offset_a) &&
+ uvedit_face_select_test(scene, face_b, cd_loop_uv_offset_b)) {
+ continue;
+ }
+
+ /* Main tri-tri overlap test. */
+ const float endpoint_bias = -1e-4f;
+ const float(*t1)[2] = o_a->tri;
+ const float(*t2)[2] = o_b->tri;
+ float vi[2];
+ bool result = (
+ /* Don't use 'isect_tri_tri_v2' here
+ * because it's important to ignore overlap at end-points. */
+ isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[0], t2[1], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[1], t2[2], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[2], t2[0], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[0], t2[1], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[1], t2[2], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[2], t2[0], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[2], t1[0], t2[0], t2[1], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[2], t1[0], t2[1], t2[2], endpoint_bias, vi) == 1 ||
+ isect_point_tri_v2(t1[0], t2[0], t2[1], t2[2]) != 0 ||
+ isect_point_tri_v2(t2[0], t1[0], t1[1], t1[2]) != 0);
+
+ if (result) {
+ uvedit_face_select_enable(scene, em_a, face_a, false, cd_loop_uv_offset_a);
+ uvedit_face_select_enable(scene, em_b, face_b, false, cd_loop_uv_offset_b);
+ }
+ }
+
+ BLI_gset_free(overlap_set, NULL);
+ MEM_freeN(overlap);
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ uv_select_tag_update_for_object(depsgraph, scene->toolsettings, objects[ob_index]);
+ }
+
+ BLI_bvhtree_free(uv_tree);
+
+ MEM_freeN(overlap_data);
+ MEM_freeN(objects);
+
+ return OPERATOR_FINISHED;
+}
+
+static int uv_select_overlap_exec(bContext *C, wmOperator *op)
+{
+ bool extend = RNA_boolean_get(op->ptr, "extend");
+ return uv_select_overlap(C, extend);
+}
+
+void UV_OT_select_overlap(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Overlap";
+ ot->description = "Select all UV faces which overlap each other";
+ ot->idname = "UV_OT_select_overlap";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_overlap_exec;
+ ot->poll = ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_boolean(ot->srna,
+ "extend",
+ 0,
+ "Extend",
+ "Extend selection rather than clearing the existing selection");
+}
+
+/** \} */
diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp
index 66195745cbb..253d62ea3dc 100644
--- a/source/blender/freestyle/intern/application/Controller.cpp
+++ b/source/blender/freestyle/intern/application/Controller.cpp
@@ -923,19 +923,16 @@ Render *Controller::RenderStrokes(Render *re, bool render)
cout << "Stroke rendering : " << d << endl;
uintptr_t mem_in_use = MEM_get_memory_in_use();
- uintptr_t mmap_in_use = MEM_get_mapped_memory_in_use();
uintptr_t peak_memory = MEM_get_peak_memory();
- float megs_used_memory = (mem_in_use - mmap_in_use) / (1024.0 * 1024.0);
- float mmap_used_memory = (mmap_in_use) / (1024.0 * 1024.0);
+ float megs_used_memory = (mem_in_use) / (1024.0 * 1024.0);
float megs_peak_memory = (peak_memory) / (1024.0 * 1024.0);
- printf("%d objs, %d verts, %d faces, mem %.2fM (%.2fM, peak %.2fM)\n",
+ printf("%d objs, %d verts, %d faces, mem %.2fM (peak %.2fM)\n",
totmesh,
freestyle_render->i.totvert,
freestyle_render->i.totface,
megs_used_memory,
- mmap_used_memory,
megs_peak_memory);
}
delete blenderRenderer;
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index ca956dfbbbf..68b5b4baeca 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -25,9 +25,6 @@
#include "MEM_guardedalloc.h"
-#include "BLI_map.h"
-
-extern "C" {
#include "RNA_access.h"
#include "RNA_types.h"
@@ -66,7 +63,6 @@ extern "C" {
#include "RE_pipeline.h"
#include "render_types.h"
-}
#include <limits.h>
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
index 9c94228414d..ee29519c849 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
@@ -21,7 +21,7 @@
* \ingroup freestyle
*/
-#include "BLI_map.h"
+#include "BLI_map.hh"
#include "../stroke/StrokeRenderer.h"
#include "../system/FreestyleConfig.h"
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStyleModule.h b/source/blender/freestyle/intern/blender_interface/BlenderStyleModule.h
index a4beb1c119c..95612a42722 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStyleModule.h
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStyleModule.h
@@ -24,11 +24,9 @@
#include "../stroke/StyleModule.h"
#include "../system/PythonInterpreter.h"
-extern "C" {
#include "BLI_utildefines.h" // BLI_assert()
struct Text;
-}
namespace Freestyle {
diff --git a/source/blender/freestyle/intern/geometry/Grid.h b/source/blender/freestyle/intern/geometry/Grid.h
index 0a9fa5dc85a..c1a8dcdb370 100644
--- a/source/blender/freestyle/intern/geometry/Grid.h
+++ b/source/blender/freestyle/intern/geometry/Grid.h
@@ -33,9 +33,7 @@
#include "../system/FreestyleConfig.h"
-extern "C" {
#include "BLI_utildefines.h"
-}
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
diff --git a/source/blender/freestyle/intern/image/GaussianFilter.h b/source/blender/freestyle/intern/image/GaussianFilter.h
index f8e2524fa4f..625e357eddf 100644
--- a/source/blender/freestyle/intern/image/GaussianFilter.h
+++ b/source/blender/freestyle/intern/image/GaussianFilter.h
@@ -27,9 +27,7 @@
#include "../system/FreestyleConfig.h"
-extern "C" {
#include "BLI_math.h"
-}
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
diff --git a/source/blender/freestyle/intern/scene_graph/NodeViewLayer.h b/source/blender/freestyle/intern/scene_graph/NodeViewLayer.h
index f220bbfd6f1..2339abe9aed 100644
--- a/source/blender/freestyle/intern/scene_graph/NodeViewLayer.h
+++ b/source/blender/freestyle/intern/scene_graph/NodeViewLayer.h
@@ -24,9 +24,7 @@
#include "Node.h"
-extern "C" {
#include "DNA_scene_types.h" /* for Scene and ViewLayer */
-}
using namespace std;
diff --git a/source/blender/freestyle/intern/stroke/Canvas.cpp b/source/blender/freestyle/intern/stroke/Canvas.cpp
index 7d04a55c5d9..4386e64345f 100644
--- a/source/blender/freestyle/intern/stroke/Canvas.cpp
+++ b/source/blender/freestyle/intern/stroke/Canvas.cpp
@@ -41,10 +41,8 @@
// soc #include <qimage.h>
// soc #include <QString>
-extern "C" {
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-}
using namespace std;
diff --git a/source/blender/freestyle/intern/stroke/StrokeRep.h b/source/blender/freestyle/intern/stroke/StrokeRep.h
index b2bfb805ee6..d6ee1d01279 100644
--- a/source/blender/freestyle/intern/stroke/StrokeRep.h
+++ b/source/blender/freestyle/intern/stroke/StrokeRep.h
@@ -30,10 +30,8 @@
# include "MEM_guardedalloc.h"
#endif
-extern "C" {
#include "DNA_material_types.h" // for MAX_MTEX
struct bNodeTree;
-}
namespace Freestyle {
diff --git a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
index a6a72bfa314..efda4b7fd2a 100644
--- a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
+++ b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
@@ -33,10 +33,8 @@
#include "BKE_global.h"
#include "BLI_math.h"
-extern "C" {
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-}
namespace Freestyle {
diff --git a/source/blender/freestyle/intern/winged_edge/Curvature.cpp b/source/blender/freestyle/intern/winged_edge/Curvature.cpp
index 591d6518741..96b313d4e01 100644
--- a/source/blender/freestyle/intern/winged_edge/Curvature.cpp
+++ b/source/blender/freestyle/intern/winged_edge/Curvature.cpp
@@ -105,16 +105,16 @@ static real angle_from_cotan(WVertex *vo, WVertex *v1, WVertex *v2)
}
/*! gts_vertex_mean_curvature_normal:
- * @v: a #WVertex.
- * @s: a #GtsSurface.
- * @Kh: the Mean Curvature Normal at @v.
+ * \param v: a #WVertex.
+ * \param s: a #GtsSurface.
+ * \param Kh: the Mean Curvature Normal at \a v.
*
- * Computes the Discrete Mean Curvature Normal approximation at @v.
- * The mean curvature at @v is half the magnitude of the vector @Kh.
+ * Computes the Discrete Mean Curvature Normal approximation at \a v.
+ * The mean curvature at \a v is half the magnitude of the vector \a Kh.
*
* Note: the normal computed is not unit length, and may point either into or out of the surface,
- * depending on the curvature at @v. It is the responsibility of the caller of the function to use
- * the mean curvature normal appropriately.
+ * depending on the curvature at \a v. It is the responsibility of the caller of the function to
+ * use the mean curvature normal appropriately.
*
* This approximation is from the paper:
* Discrete Differential-Geometry Operators for Triangulated 2-Manifolds
@@ -176,11 +176,11 @@ bool gts_vertex_mean_curvature_normal(WVertex *v, Vec3r &Kh)
}
/*! gts_vertex_gaussian_curvature:
- * @v: a #WVertex.
- * @s: a #GtsSurface.
- * @Kg: the Discrete Gaussian Curvature approximation at @v.
+ * \param v: a #WVertex.
+ * \param s: a #GtsSurface.
+ * \param Kg: the Discrete Gaussian Curvature approximation at \a v.
*
- * Computes the Discrete Gaussian Curvature approximation at @v.
+ * Computes the Discrete Gaussian Curvature approximation at \a v.
*
* This approximation is from the paper:
* Discrete Differential-Geometry Operators for Triangulated 2-Manifolds
@@ -280,16 +280,16 @@ static void eigenvector(real a, real b, real c, Vec3r e)
}
/*! gts_vertex_principal_directions:
- * @v: a #WVertex.
- * @s: a #GtsSurface.
- * @Kh: mean curvature normal (a #Vec3r).
- * @Kg: Gaussian curvature (a real).
- * @e1: first principal curvature direction (direction of largest curvature).
- * @e2: second principal curvature direction.
+ * \param v: a #WVertex.
+ * \param s: a #GtsSurface.
+ * \param Kh: mean curvature normal (a #Vec3r).
+ * \param Kg: Gaussian curvature (a real).
+ * \param e1: first principal curvature direction (direction of largest curvature).
+ * \param e2: second principal curvature direction.
*
- * Computes the principal curvature directions at a point given @Kh and @Kg, the mean curvature
- * normal and Gaussian curvatures at that point, computed with gts_vertex_mean_curvature_normal()
- * and gts_vertex_gaussian_curvature(), respectively.
+ * Computes the principal curvature directions at a point given \a Kh and \a Kg,
+ * the mean curvature normal and Gaussian curvatures at that point, computed with
+ * gts_vertex_mean_curvature_normal() and gts_vertex_gaussian_curvature(), respectively.
*
* Note that this computation is very approximate and tends to be unstable. Smoothing of the
* surface or the principal directions may be necessary to achieve reasonable results.
diff --git a/source/blender/gpencil_modifiers/CMakeLists.txt b/source/blender/gpencil_modifiers/CMakeLists.txt
index 87743911add..d3c85b891c6 100644
--- a/source/blender/gpencil_modifiers/CMakeLists.txt
+++ b/source/blender/gpencil_modifiers/CMakeLists.txt
@@ -56,6 +56,7 @@ set(SRC
intern/MOD_gpencilsimplify.c
intern/MOD_gpencilsmooth.c
intern/MOD_gpencilsubdiv.c
+ intern/MOD_gpenciltexture.c
intern/MOD_gpencilthick.c
intern/MOD_gpenciltime.c
intern/MOD_gpenciltint.c
diff --git a/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h b/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h
index f5c064c1c07..a7a4333d82e 100644
--- a/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h
+++ b/source/blender/gpencil_modifiers/MOD_gpencil_modifiertypes.h
@@ -43,6 +43,7 @@ extern GpencilModifierTypeInfo modifierType_Gpencil_Offset;
extern GpencilModifierTypeInfo modifierType_Gpencil_Armature;
extern GpencilModifierTypeInfo modifierType_Gpencil_Time;
extern GpencilModifierTypeInfo modifierType_Gpencil_Multiply;
+extern GpencilModifierTypeInfo modifierType_Gpencil_Texture;
/* MOD_gpencil_util.c */
void gpencil_modifier_type_init(GpencilModifierTypeInfo *types[]);
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
index 7df0440aa85..f7929b58650 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
@@ -72,13 +72,14 @@ void gpencil_modifier_type_init(GpencilModifierTypeInfo *types[])
INIT_GP_TYPE(Armature);
INIT_GP_TYPE(Time);
INIT_GP_TYPE(Multiply);
+ INIT_GP_TYPE(Texture);
#undef INIT_GP_TYPE
}
/* verify if valid layer, material and pass index */
bool is_stroke_affected_by_modifier(Object *ob,
char *mlayername,
- char *mmaterialname,
+ Material *material,
const int mpassindex,
const int gpl_passindex,
const int minpoints,
@@ -105,15 +106,15 @@ bool is_stroke_affected_by_modifier(Object *ob,
}
}
}
- /* omit if filter by material */
- if (mmaterialname[0] != '\0') {
+ /* Omit if filter by material. */
+ if (material != NULL) {
if (inv4 == false) {
- if (!STREQ(mmaterialname, ma->id.name + 2)) {
+ if (material != ma) {
return false;
}
}
else {
- if (STREQ(mmaterialname, ma->id.name + 2)) {
+ if (material == ma) {
return false;
}
}
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h
index fc4522bc028..5cc3750639b 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencil_util.h
@@ -34,7 +34,7 @@ struct bGPDstroke;
bool is_stroke_affected_by_modifier(struct Object *ob,
char *mlayername,
- char *mmaterialname,
+ struct Material *material,
const int mpassindex,
const int gpl_passindex,
const int minpoints,
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c
index 59a41901a48..2d5e01ced94 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
@@ -63,7 +63,7 @@ static void initData(GpencilModifierData *md)
static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
}
static void gpencil_deform_verts(ArmatureGpencilModifierData *mmd, Object *target, bGPDstroke *gps)
@@ -127,7 +127,7 @@ static void bakeModifier(Main *bmain, Depsgraph *depsgraph, GpencilModifierData
Scene *scene = DEG_get_evaluated_scene(depsgraph);
Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
ArmatureGpencilModifierData *mmd = (ArmatureGpencilModifierData *)md;
- GpencilModifierData *md_eval = BKE_gpencil_modifiers_findByName(object_eval, md->name);
+ GpencilModifierData *md_eval = BKE_gpencil_modifiers_findby_name(object_eval, md->name);
bGPdata *gpd = (bGPdata *)ob->data;
int oldframe = (int)DEG_get_ctime(depsgraph);
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c
index 314879927ff..da4c1f71f44 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -77,11 +77,12 @@ static void initData(GpencilModifierData *md)
gpmd->object = NULL;
gpmd->flag |= GP_ARRAY_USE_RELATIVE;
gpmd->seed = 1;
+ gpmd->material = NULL;
}
static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
}
/* -------------------------------- */
@@ -163,7 +164,7 @@ static void generate_geometry(GpencilModifierData *md,
LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
if (is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -320,6 +321,15 @@ static void foreachObjectLink(GpencilModifierData *md,
walk(userData, ob, &mmd->object, IDWALK_CB_NOP);
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ ArrayGpencilModifierData *mmd = (ArrayGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+
+ foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Array = {
/* name */ "Array",
/* structName */ "ArrayGpencilModifierData",
@@ -340,6 +350,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Array = {
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ foreachObjectLink,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
index 435559f4881..71a051629d8 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -63,7 +63,7 @@ static void initData(GpencilModifierData *md)
static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
}
static bool dependsOnTime(GpencilModifierData *UNUSED(md))
@@ -406,6 +406,7 @@ static void generate_geometry(GpencilModifierData *md,
{
BuildGpencilModifierData *mmd = (BuildGpencilModifierData *)md;
const bool reverse = (mmd->transition != GP_BUILD_TRANSITION_GROW);
+ const bool is_percentage = (mmd->flag & GP_BUILD_PERCENTAGE);
const float ctime = DEG_get_ctime(depsgraph);
@@ -462,8 +463,8 @@ static void generate_geometry(GpencilModifierData *md,
}
/* Early exit if current frame is outside start/end bounds */
- /* NOTE: If we're beyond the next/prev frames (if existent), then we wouldn't have this problem
- * anyway... */
+ /* NOTE: If we're beyond the next/previous frames (if existent),
+ * then we wouldn't have this problem anyway... */
if (ctime < start_frame) {
/* Before Start - Animation hasn't started. Display initial state. */
if (reverse) {
@@ -500,7 +501,8 @@ static void generate_geometry(GpencilModifierData *md,
}
/* Determine how far along we are between the keyframes */
- float fac = (ctime - start_frame) / (end_frame - start_frame);
+ float fac = is_percentage ? mmd->percentage_fac :
+ (ctime - start_frame) / (end_frame - start_frame);
/* Time management mode */
switch (mmd->mode) {
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
index d311e77b9e3..14125d5c8d4 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -37,8 +37,10 @@
#include "BKE_colortools.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_modifier.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
+#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
@@ -50,8 +52,7 @@ static void initData(GpencilModifierData *md)
ColorGpencilModifierData *gpmd = (ColorGpencilModifierData *)md;
gpmd->pass_index = 0;
ARRAY_SET_ITEMS(gpmd->hsv, 0.5f, 1.0f, 1.0f);
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
+ gpmd->material = NULL;
gpmd->modify_color = GP_MODIFY_COLOR_BOTH;
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
@@ -71,7 +72,7 @@ static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
tgmd->curve_intensity = NULL;
}
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
tgmd->curve_intensity = BKE_curvemapping_copy(gmd->curve_intensity);
}
@@ -91,7 +92,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -178,6 +179,13 @@ static void freeData(GpencilModifierData *md)
}
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ ColorGpencilModifierData *mmd = (ColorGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Color = {
/* name */ "Hue/Saturation",
/* structName */ "ColorGpencilModifierData",
@@ -198,6 +206,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Color = {
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ NULL,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
index 76f22fc9a36..d39c94e06d5 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -77,9 +77,7 @@ static void initData(GpencilModifierData *md)
{
HookGpencilModifierData *gpmd = (HookGpencilModifierData *)md;
gpmd->pass_index = 0;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
- gpmd->vgname[0] = '\0';
+ gpmd->material = NULL;
gpmd->object = NULL;
gpmd->force = 0.5f;
gpmd->falloff_type = eGPHook_Falloff_Smooth;
@@ -99,7 +97,7 @@ static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
tgmd->curfalloff = NULL;
}
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
tgmd->curfalloff = BKE_curvemapping_copy(gmd->curfalloff);
}
@@ -208,7 +206,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -338,6 +336,15 @@ static void foreachObjectLink(GpencilModifierData *md,
walk(userData, ob, &mmd->object, IDWALK_CB_NOP);
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ HookGpencilModifierData *mmd = (HookGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+
+ foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Hook = {
/* name */ "Hook",
/* structName */ "HookGpencilModifierData",
@@ -358,6 +365,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Hook = {
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ foreachObjectLink,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencillattice.c b/source/blender/gpencil_modifiers/intern/MOD_gpencillattice.c
index 73b3c332a2e..5d5d673ca55 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencillattice.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencillattice.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -55,9 +55,7 @@ static void initData(GpencilModifierData *md)
{
LatticeGpencilModifierData *gpmd = (LatticeGpencilModifierData *)md;
gpmd->pass_index = 0;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
- gpmd->vgname[0] = '\0';
+ gpmd->material = NULL;
gpmd->object = NULL;
gpmd->cache_data = NULL;
gpmd->strength = 1.0f;
@@ -65,7 +63,7 @@ static void initData(GpencilModifierData *md)
static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
}
static void deformStroke(GpencilModifierData *md,
@@ -80,7 +78,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -200,6 +198,15 @@ static void foreachObjectLink(GpencilModifierData *md,
walk(userData, ob, &mmd->object, IDWALK_CB_NOP);
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ LatticeGpencilModifierData *mmd = (LatticeGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+
+ foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Lattice = {
/* name */ "Lattice",
/* structName */ "LatticeGpencilModifierData",
@@ -220,6 +227,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Lattice = {
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ foreachObjectLink,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilmirror.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilmirror.c
index 09c0697eca5..10f0dd763b1 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilmirror.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilmirror.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
@@ -57,15 +57,14 @@ static void initData(GpencilModifierData *md)
{
MirrorGpencilModifierData *gpmd = (MirrorGpencilModifierData *)md;
gpmd->pass_index = 0;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
+ gpmd->material = NULL;
gpmd->object = NULL;
gpmd->flag |= GP_MIRROR_AXIS_X;
}
static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
}
/* Mirror is using current object as origin. */
@@ -163,7 +162,7 @@ static void generate_geometry(GpencilModifierData *md, Object *ob, bGPDlayer *gp
for (i = 0, gps = gpf->strokes.first; i < tot_strokes; i++, gps = gps->next) {
if (is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -246,6 +245,15 @@ static void foreachObjectLink(GpencilModifierData *md,
walk(userData, ob, &mmd->object, IDWALK_CB_NOP);
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ MirrorGpencilModifierData *mmd = (MirrorGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+
+ foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Mirror = {
/* name */ "Mirror",
/* structName */ "MirrorGpencilModifierData",
@@ -266,6 +274,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Mirror = {
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ foreachObjectLink,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c
index 2552f527a5e..22e46626a13 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilmultiply.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -71,11 +71,12 @@ static void initData(GpencilModifierData *md)
mmd->fading_center = 0.5f;
mmd->fading_thickness = 0.5f;
mmd->fading_opacity = 0.5f;
+ mmd->material = NULL;
}
static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
}
static void minter_v3_v3v3v3_ref(
@@ -211,7 +212,7 @@ static void bakeModifier(Main *UNUSED(bmain),
for (gps = gpf->strokes.first; gps; gps = gps->next) {
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -252,7 +253,7 @@ static void generate_geometry(GpencilModifierData *md, Object *ob, bGPDlayer *gp
for (gps = gpf->strokes.first; gps; gps = gps->next) {
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -297,6 +298,13 @@ static void generateStrokes(GpencilModifierData *md, Depsgraph *depsgraph, Objec
}
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ MultiplyGpencilModifierData *mmd = (MultiplyGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Multiply = {
/* name */ "Multiple Strokes",
/* structName */ "MultiplyGpencilModifierData",
@@ -317,6 +325,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Multiply = {
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ NULL,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
index db78e452f34..73328d7dd31 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -44,6 +44,8 @@
#include "BKE_gpencil.h"
#include "BKE_gpencil_geom.h"
#include "BKE_gpencil_modifier.h"
+#include "BKE_lib_query.h"
+#include "BKE_modifier.h"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
@@ -59,9 +61,7 @@ static void initData(GpencilModifierData *md)
gpmd->flag |= GP_NOISE_FULL_STROKE;
gpmd->flag |= GP_NOISE_USE_RANDOM;
gpmd->factor = 0.5f;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
- gpmd->vgname[0] = '\0';
+ gpmd->material = NULL;
gpmd->step = 4;
gpmd->seed = 1;
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
@@ -91,7 +91,7 @@ static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
tgmd->curve_intensity = NULL;
}
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
tgmd->curve_intensity = BKE_curvemapping_copy(gmd->curve_intensity);
}
@@ -135,7 +135,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -262,6 +262,13 @@ static void bakeModifier(struct Main *UNUSED(bmain),
}
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ NoiseGpencilModifierData *mmd = (NoiseGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Noise = {
/* name */ "Noise",
/* structName */ "NoiseGpencilModifierData",
@@ -282,6 +289,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Noise = {
/* updateDepsgraph */ NULL,
/* dependsOnTime */ dependsOnTime,
/* foreachObjectLink */ NULL,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
index a78de314c21..686f589ffe9 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -38,6 +38,8 @@
#include "BKE_deform.h"
#include "BKE_gpencil_geom.h"
#include "BKE_gpencil_modifier.h"
+#include "BKE_lib_query.h"
+#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
@@ -48,9 +50,7 @@ static void initData(GpencilModifierData *md)
{
OffsetGpencilModifierData *gpmd = (OffsetGpencilModifierData *)md;
gpmd->pass_index = 0;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
- gpmd->vgname[0] = '\0';
+ gpmd->material = NULL;
ARRAY_SET_ITEMS(gpmd->loc, 0.0f, 0.0f, 0.0f);
ARRAY_SET_ITEMS(gpmd->rot, 0.0f, 0.0f, 0.0f);
ARRAY_SET_ITEMS(gpmd->scale, 0.0f, 0.0f, 0.0f);
@@ -58,7 +58,7 @@ static void initData(GpencilModifierData *md)
static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
}
/* change stroke offsetness */
@@ -77,7 +77,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -129,6 +129,13 @@ static void bakeModifier(struct Main *UNUSED(bmain),
}
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ OffsetGpencilModifierData *mmd = (OffsetGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Offset = {
/* name */ "Offset",
/* structName */ "OffsetGpencilModifierData",
@@ -149,6 +156,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Offset = {
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ NULL,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
index 5ca99be0dff..92b2621d211 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -38,8 +38,10 @@
#include "BKE_deform.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_modifier.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
+#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
@@ -52,9 +54,7 @@ static void initData(GpencilModifierData *md)
gpmd->pass_index = 0;
gpmd->factor = 1.0f;
gpmd->hardeness = 1.0f;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
- gpmd->vgname[0] = '\0';
+ gpmd->material = NULL;
gpmd->modify_color = GP_MODIFY_COLOR_BOTH;
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_intensity) {
@@ -73,7 +73,7 @@ static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
tgmd->curve_intensity = NULL;
}
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
tgmd->curve_intensity = BKE_curvemapping_copy(gmd->curve_intensity);
}
@@ -92,7 +92,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -189,6 +189,13 @@ static void freeData(GpencilModifierData *md)
}
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ OpacityGpencilModifierData *mmd = (OpacityGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Opacity = {
/* name */ "Opacity",
/* structName */ "OpacityGpencilModifierData",
@@ -209,6 +216,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Opacity = {
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ NULL,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilsimplify.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilsimplify.c
index 7b914b2a3b0..2cda108682e 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilsimplify.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilsimplify.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -34,6 +34,8 @@
#include "BKE_gpencil_geom.h"
#include "BKE_gpencil_modifier.h"
+#include "BKE_lib_query.h"
+#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
@@ -48,13 +50,12 @@ static void initData(GpencilModifierData *md)
gpmd->factor = 0.0f;
gpmd->length = 0.1f;
gpmd->distance = 0.1f;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
+ gpmd->material = NULL;
}
static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
}
static void deformStroke(GpencilModifierData *md,
@@ -68,7 +69,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
mmd->mode == GP_SIMPLIFY_SAMPLE ? 3 : 4,
@@ -123,6 +124,13 @@ static void bakeModifier(struct Main *UNUSED(bmain),
}
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ SimplifyGpencilModifierData *mmd = (SimplifyGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Simplify = {
/* name */ "Simplify",
/* structName */ "SimplifyGpencilModifierData",
@@ -143,6 +151,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Simplify = {
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ NULL,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c
index fb9089ea6cb..e2e13b736e4 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilsmooth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -35,6 +35,8 @@
#include "BKE_deform.h"
#include "BKE_gpencil_geom.h"
#include "BKE_gpencil_modifier.h"
+#include "BKE_lib_query.h"
+#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
@@ -47,9 +49,7 @@ static void initData(GpencilModifierData *md)
gpmd->pass_index = 0;
gpmd->flag |= GP_SMOOTH_MOD_LOCATION;
gpmd->factor = 0.5f;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
- gpmd->vgname[0] = '\0';
+ gpmd->material = NULL;
gpmd->step = 1;
gpmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
@@ -69,7 +69,7 @@ static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
tgmd->curve_intensity = NULL;
}
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
tgmd->curve_intensity = BKE_curvemapping_copy(gmd->curve_intensity);
}
@@ -88,7 +88,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
3,
@@ -167,6 +167,13 @@ static void freeData(GpencilModifierData *md)
}
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ SmoothGpencilModifierData *mmd = (SmoothGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Smooth = {
/* name */ "Smooth",
/* structName */ "SmoothGpencilModifierData",
@@ -187,6 +194,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Smooth = {
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ NULL,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilsubdiv.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilsubdiv.c
index 0fdc3694af2..072159136ce 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilsubdiv.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilsubdiv.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -36,6 +36,8 @@
#include "BKE_gpencil_geom.h"
#include "BKE_gpencil_modifier.h"
+#include "BKE_lib_query.h"
+#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
@@ -47,13 +49,12 @@ static void initData(GpencilModifierData *md)
SubdivGpencilModifierData *gpmd = (SubdivGpencilModifierData *)md;
gpmd->pass_index = 0;
gpmd->level = 1;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
+ gpmd->material = NULL;
}
static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
}
/* subdivide stroke to get more control points */
@@ -72,7 +73,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
minimum_vert,
@@ -104,6 +105,13 @@ static void bakeModifier(struct Main *UNUSED(bmain),
}
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ SubdivGpencilModifierData *mmd = (SubdivGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Subdiv = {
/* name */ "Subdivide",
/* structName */ "SubdivGpencilModifierData",
@@ -124,6 +132,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Subdiv = {
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ NULL,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c
new file mode 100644
index 00000000000..a5adf12b617
--- /dev/null
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltexture.c
@@ -0,0 +1,172 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2017, Blender Foundation
+ * This is a new part of Blender
+ */
+
+/** \file
+ * \ingroup modifiers
+ */
+
+#include <stdio.h>
+
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_gpencil_modifier_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_colortools.h"
+#include "BKE_deform.h"
+#include "BKE_gpencil.h"
+#include "BKE_gpencil_geom.h"
+#include "BKE_gpencil_modifier.h"
+#include "BKE_lib_query.h"
+#include "BKE_modifier.h"
+
+#include "DEG_depsgraph.h"
+
+#include "MOD_gpencil_modifiertypes.h"
+#include "MOD_gpencil_util.h"
+
+static void initData(GpencilModifierData *md)
+{
+ TextureGpencilModifierData *gpmd = (TextureGpencilModifierData *)md;
+ gpmd->fit_method = GP_TEX_CONSTANT_LENGTH;
+ gpmd->fill_rotation = 0.0f;
+ gpmd->fill_scale = 1.0f;
+ gpmd->fill_offset[0] = 0.0f;
+ gpmd->fill_offset[1] = 0.0f;
+ gpmd->uv_offset = 0.0f;
+ gpmd->uv_scale = 1.0f;
+ gpmd->pass_index = 0;
+ gpmd->material = NULL;
+}
+
+static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
+{
+ BKE_gpencil_modifier_copydata_generic(md, target);
+}
+
+/* change stroke uv texture values */
+static void deformStroke(GpencilModifierData *md,
+ Depsgraph *UNUSED(depsgraph),
+ Object *ob,
+ bGPDlayer *gpl,
+ bGPDframe *UNUSED(gpf),
+ bGPDstroke *gps)
+{
+ TextureGpencilModifierData *mmd = (TextureGpencilModifierData *)md;
+ const int def_nr = BKE_object_defgroup_name_index(ob, mmd->vgname);
+
+ if (!is_stroke_affected_by_modifier(ob,
+ mmd->layername,
+ mmd->material,
+ mmd->pass_index,
+ mmd->layer_pass,
+ 1,
+ gpl,
+ gps,
+ mmd->flag & GP_TEX_INVERT_LAYER,
+ mmd->flag & GP_TEX_INVERT_PASS,
+ mmd->flag & GP_TEX_INVERT_LAYERPASS,
+ mmd->flag & GP_TEX_INVERT_MATERIAL)) {
+ return;
+ }
+ if ((mmd->mode == FILL) || (mmd->mode == STROKE_AND_FILL)) {
+ gps->uv_rotation += mmd->fill_rotation;
+ gps->uv_translation[0] += mmd->fill_offset[0];
+ gps->uv_translation[1] += mmd->fill_offset[1];
+ gps->uv_scale *= mmd->fill_scale;
+ BKE_gpencil_stroke_geometry_update(gps);
+ }
+
+ if ((mmd->mode == STROKE) || (mmd->mode == STROKE_AND_FILL)) {
+ float totlen = 1.0f;
+ if (mmd->fit_method == GP_TEX_FIT_STROKE) {
+ totlen = 0.0f;
+ for (int i = 1; i < gps->totpoints; i++) {
+ totlen += len_v3v3(&gps->points[i - 1].x, &gps->points[i].x);
+ }
+ }
+
+ for (int i = 0; i < gps->totpoints; i++) {
+ bGPDspoint *pt = &gps->points[i];
+ MDeformVert *dvert = gps->dvert != NULL ? &gps->dvert[i] : NULL;
+ /* Verify point is part of vertex group. */
+ float weight = get_modifier_point_weight(
+ dvert, (mmd->flag & GP_TEX_INVERT_VGROUP) != 0, def_nr);
+ if (weight < 0.0f) {
+ continue;
+ }
+
+ pt->uv_fac /= totlen;
+ pt->uv_fac *= mmd->uv_scale;
+ pt->uv_fac += mmd->uv_offset;
+ }
+ }
+}
+
+static void bakeModifier(struct Main *UNUSED(bmain),
+ Depsgraph *depsgraph,
+ GpencilModifierData *md,
+ Object *ob)
+{
+ bGPdata *gpd = ob->data;
+
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
+ LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
+ deformStroke(md, depsgraph, ob, gpl, gpf, gps);
+ }
+ }
+ }
+}
+
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ TextureGpencilModifierData *mmd = (TextureGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+}
+
+GpencilModifierTypeInfo modifierType_Gpencil_Texture = {
+ /* name */ "Texture Mapping",
+ /* structName */ "TextureGpencilModifierData",
+ /* structSize */ sizeof(TextureGpencilModifierData),
+ /* type */ eGpencilModifierTypeType_Gpencil,
+ /* flags */ eGpencilModifierTypeFlag_SupportsEditmode,
+
+ /* copyData */ copyData,
+
+ /* deformStroke */ deformStroke,
+ /* generateStrokes */ NULL,
+ /* bakeModifier */ bakeModifier,
+ /* remapTime */ NULL,
+
+ /* initData */ initData,
+ /* freeData */ NULL,
+ /* isDisabled */ NULL,
+ /* updateDepsgraph */ NULL,
+ /* dependsOnTime */ NULL,
+ /* foreachObjectLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
+ /* foreachTexLink */ NULL,
+};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c b/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
index 4d985652a1e..b9fadea7fd0 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -37,6 +37,8 @@
#include "BKE_deform.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_modifier.h"
+#include "BKE_lib_query.h"
+#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
@@ -49,9 +51,7 @@ static void initData(GpencilModifierData *md)
gpmd->pass_index = 0;
gpmd->thickness_fac = 1.0f;
gpmd->thickness = 30;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
- gpmd->vgname[0] = '\0';
+ gpmd->material = NULL;
gpmd->curve_thickness = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (gpmd->curve_thickness) {
BKE_curvemapping_initialize(gpmd->curve_thickness);
@@ -77,7 +77,7 @@ static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
tgmd->curve_thickness = NULL;
}
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
tgmd->curve_thickness = BKE_curvemapping_copy(gmd->curve_thickness);
}
@@ -95,7 +95,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -159,6 +159,13 @@ static void bakeModifier(struct Main *UNUSED(bmain),
}
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ ThickGpencilModifierData *mmd = (ThickGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Thick = {
/* name */ "Thickness",
/* structName */ "ThickGpencilModifierData",
@@ -179,6 +186,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Thick = {
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ NULL,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c
index 10463f865e2..85400b56cad 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltime.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
@@ -45,7 +45,6 @@
static void initData(GpencilModifierData *md)
{
TimeGpencilModifierData *gpmd = (TimeGpencilModifierData *)md;
- gpmd->layername[0] = '\0';
gpmd->offset = 1;
gpmd->frame_scale = 1.0f;
gpmd->flag |= GP_TIME_KEEP_LOOP;
@@ -55,7 +54,7 @@ static void initData(GpencilModifierData *md)
static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
}
static int remapTime(struct GpencilModifierData *md,
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c b/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
index 95a7fb53018..c35728bc8b3 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -61,9 +61,7 @@ static void initData(GpencilModifierData *md)
{
TintGpencilModifierData *gpmd = (TintGpencilModifierData *)md;
gpmd->pass_index = 0;
- gpmd->layername[0] = '\0';
- gpmd->materialname[0] = '\0';
- gpmd->vgname[0] = '\0';
+ gpmd->material = NULL;
gpmd->object = NULL;
gpmd->radius = 1.0f;
gpmd->factor = 0.5f;
@@ -103,7 +101,7 @@ static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
tgmd->curve_intensity = NULL;
}
- BKE_gpencil_modifier_copyData_generic(md, target);
+ BKE_gpencil_modifier_copydata_generic(md, target);
if (gmd->colorband) {
tgmd->colorband = MEM_dupallocN(gmd->colorband);
@@ -130,7 +128,7 @@ static void deformStroke(GpencilModifierData *md,
if (!is_stroke_affected_by_modifier(ob,
mmd->layername,
- mmd->materialname,
+ mmd->material,
mmd->pass_index,
mmd->layer_pass,
1,
@@ -323,6 +321,15 @@ static void foreachObjectLink(GpencilModifierData *md,
walk(userData, ob, &mmd->object, IDWALK_CB_NOP);
}
+static void foreachIDLink(GpencilModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ TintGpencilModifierData *mmd = (TintGpencilModifierData *)md;
+
+ walk(userData, ob, (ID **)&mmd->material, IDWALK_CB_USER);
+
+ foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
+}
+
GpencilModifierTypeInfo modifierType_Gpencil_Tint = {
/* name */ "Tint",
/* structName */ "TintGpencilModifierData",
@@ -343,6 +350,6 @@ GpencilModifierTypeInfo modifierType_Gpencil_Tint = {
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ foreachObjectLink,
- /* foreachIDLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
};
diff --git a/source/blender/gpu/GPU_context.h b/source/blender/gpu/GPU_context.h
index dd7611fe2fc..9876aa6998c 100644
--- a/source/blender/gpu/GPU_context.h
+++ b/source/blender/gpu/GPU_context.h
@@ -26,14 +26,14 @@
#ifndef __GPU_CONTEXT_H__
#define __GPU_CONTEXT_H__
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "GPU_batch.h"
#include "GPU_common.h"
#include "GPU_shader_interface.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
typedef struct GPUContext GPUContext;
GPUContext *GPU_context_create(GLuint default_framebuffer);
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index f521fa3c702..3fb48292000 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -24,6 +24,9 @@
#ifndef __GPU_DRAW_H__
#define __GPU_DRAW_H__
+#include "BLI_utildefines.h"
+#include "DNA_object_enums.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -34,18 +37,8 @@ struct Image;
struct ImageUser;
struct Main;
-#include "BLI_utildefines.h"
-#include "DNA_object_enums.h"
-
/* OpenGL drawing functions related to shading. */
-/* Initialize
- * - sets the default Blender opengl state, if in doubt, check
- * the contents of this function
- * - this is called when starting Blender, for opengl rendering. */
-
-void GPU_state_init(void);
-
/* Mipmap settings
* - these will free textures on changes */
diff --git a/source/blender/gpu/GPU_immediate_util.h b/source/blender/gpu/GPU_immediate_util.h
index 1cf6475408f..47b44b59461 100644
--- a/source/blender/gpu/GPU_immediate_util.h
+++ b/source/blender/gpu/GPU_immediate_util.h
@@ -70,6 +70,13 @@ void imm_draw_disk_partial_fill_2d(uint pos,
void imm_draw_box_wire_2d(uint pos, float x1, float y1, float x2, float y2);
void imm_draw_box_wire_3d(uint pos, float x1, float y1, float x2, float y2);
+void imm_draw_box_checker_2d_ex(float x1,
+ float y1,
+ float x2,
+ float y2,
+ const float color_primary[4],
+ const float color_secondary[4],
+ int checker_size);
void imm_draw_box_checker_2d(float x1, float y1, float x2, float y2);
void imm_draw_cube_fill_3d(uint pos, const float co[3], const float aspect[3]);
diff --git a/source/blender/gpu/GPU_init_exit.h b/source/blender/gpu/GPU_init_exit.h
index 0046eaa942b..3e30a1ddcf5 100644
--- a/source/blender/gpu/GPU_init_exit.h
+++ b/source/blender/gpu/GPU_init_exit.h
@@ -24,12 +24,12 @@
#ifndef __GPU_INIT_EXIT_H__
#define __GPU_INIT_EXIT_H__
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_utildefines.h"
-
void GPU_init(void);
void GPU_exit(void);
bool GPU_is_initialized(void);
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index dd64b858b35..0e382f2225f 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -29,9 +29,9 @@ extern "C" {
#endif
typedef struct GPUShader GPUShader;
+struct GPUShaderInterface;
struct GPUTexture;
struct GPUUniformBuffer;
-struct GPUShaderInterface;
/* GPU Shader
* - only for fragment shaders now
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 9ce91d31d69..4daf3f8dba5 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -40,6 +40,12 @@ typedef enum eGPUFilterFunction {
GPU_LINEAR,
} eGPUFilterFunction;
+/* Initialize
+ * - sets the default Blender opengl state, if in doubt, check
+ * the contents of this function
+ * - this is called when starting Blender, for opengl rendering. */
+void GPU_state_init(void);
+
void GPU_blend(bool enable);
void GPU_blend_set_func(eGPUBlendFunction sfactor, eGPUBlendFunction dfactor);
void GPU_blend_set_func_separate(eGPUBlendFunction src_rgb,
diff --git a/source/blender/gpu/intern/gpu_batch_private.h b/source/blender/gpu/intern/gpu_batch_private.h
index 42cfc1e2a5c..58d1810ac7a 100644
--- a/source/blender/gpu/intern/gpu_batch_private.h
+++ b/source/blender/gpu/intern/gpu_batch_private.h
@@ -27,14 +27,14 @@
#ifndef __GPU_BATCH_PRIVATE_H__
#define __GPU_BATCH_PRIVATE_H__
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "GPU_batch.h"
#include "GPU_context.h"
#include "GPU_shader_interface.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void gpu_batch_remove_interface_ref(GPUBatch *batch, const GPUShaderInterface *interface);
#ifdef __cplusplus
diff --git a/source/blender/gpu/intern/gpu_context_private.h b/source/blender/gpu/intern/gpu_context_private.h
index c9379e5433f..f64cdf439a1 100644
--- a/source/blender/gpu/intern/gpu_context_private.h
+++ b/source/blender/gpu/intern/gpu_context_private.h
@@ -26,12 +26,12 @@
#ifndef __GPU_CONTEXT_PRIVATE_H__
#define __GPU_CONTEXT_PRIVATE_H__
+#include "GPU_context.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "GPU_context.h"
-
struct GPUFrameBuffer;
GLuint GPU_vao_default(void);
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 5f3822c794e..7871907a7d4 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -1481,66 +1481,3 @@ void GPU_free_images_old(Main *bmain)
ima = ima->id.next;
}
}
-
-static void gpu_disable_multisample(void)
-{
-#ifdef __linux__
- /* changing multisample from the default (enabled) causes problems on some
- * systems (NVIDIA/Linux) when the pixel format doesn't have a multisample buffer */
- bool toggle_ok = true;
-
- if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_UNIX, GPU_DRIVER_ANY)) {
- int samples = 0;
- glGetIntegerv(GL_SAMPLES, &samples);
-
- if (samples == 0) {
- toggle_ok = false;
- }
- }
-
- if (toggle_ok) {
- glDisable(GL_MULTISAMPLE);
- }
-#else
- glDisable(GL_MULTISAMPLE);
-#endif
-}
-
-/* Default OpenGL State
- *
- * This is called on startup, for opengl offscreen render.
- * Generally we should always return to this state when
- * temporarily modifying the state for drawing, though that are (undocumented)
- * exceptions that we should try to get rid of. */
-
-void GPU_state_init(void)
-{
- GPU_program_point_size(false);
-
- glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
-
- glDepthFunc(GL_LEQUAL);
-
- glDisable(GL_BLEND);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_COLOR_LOGIC_OP);
- glDisable(GL_STENCIL_TEST);
-
- glDepthRange(0.0, 1.0);
-
- glFrontFace(GL_CCW);
- glCullFace(GL_BACK);
- glDisable(GL_CULL_FACE);
-
- gpu_disable_multisample();
-
- /* This is a bit dangerous since addons could change this. */
- glEnable(GL_PRIMITIVE_RESTART);
- glPrimitiveRestartIndex((GLuint)0xFFFFFFFF);
-
- /* TODO: Should become default. But needs at least GL 4.3 */
- if (GLEW_ARB_ES3_compatibility) {
- /* Takes predecence over GL_PRIMITIVE_RESTART */
- glEnable(GL_PRIMITIVE_RESTART_FIXED_INDEX);
- }
-}
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c
index e6092b55fc4..5af9364b92c 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.c
+++ b/source/blender/gpu/intern/gpu_framebuffer.c
@@ -541,10 +541,6 @@ void GPU_framebuffer_bind(GPUFrameBuffer *fb)
}
#endif
- if (fb->multisample) {
- glEnable(GL_MULTISAMPLE);
- }
-
glViewport(0, 0, fb->width, fb->height);
}
diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.c
index 7bcb0a7a552..d95904c0007 100644
--- a/source/blender/gpu/intern/gpu_immediate.c
+++ b/source/blender/gpu/intern/gpu_immediate.c
@@ -272,6 +272,14 @@ void immBegin(GPUPrimType prim_type, uint vertex_len)
/* printf("mapping %u to %u\n", imm.buffer_offset, imm.buffer_offset + bytes_needed - 1); */
+#if TRUST_NO_ONE
+ {
+ GLint bufsize;
+ glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, &bufsize);
+ assert(active_buffer->buffer_offset + bytes_needed <= bufsize);
+ }
+#endif
+
active_buffer->buffer_data = glMapBufferRange(
GL_ARRAY_BUFFER,
active_buffer->buffer_offset,
diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c
index 7266f595447..e834d6afccb 100644
--- a/source/blender/gpu/intern/gpu_immediate_util.c
+++ b/source/blender/gpu/intern/gpu_immediate_util.c
@@ -361,25 +361,35 @@ void imm_draw_box_wire_3d(uint pos, float x1, float y1, float x2, float y2)
/**
* Draw a standard checkerboard to indicate transparent backgrounds.
*/
-void imm_draw_box_checker_2d(float x1, float y1, float x2, float y2)
+void imm_draw_box_checker_2d_ex(float x1,
+ float y1,
+ float x2,
+ float y2,
+ const float color_primary[4],
+ const float color_secondary[4],
+ int checker_size)
{
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- float checker_primary[4];
- float checker_secondary[4];
- int checker_size = UI_GetThemeValue(TH_TRANSPARENT_CHECKER_SIZE);
immBindBuiltinProgram(GPU_SHADER_2D_CHECKER);
- UI_GetThemeColor4fv(TH_TRANSPARENT_CHECKER_PRIMARY, checker_primary);
- UI_GetThemeColor4fv(TH_TRANSPARENT_CHECKER_SECONDARY, checker_secondary);
- immUniform4fv("color1", checker_primary);
- immUniform4fv("color2", checker_secondary);
+ immUniform4fv("color1", color_primary);
+ immUniform4fv("color2", color_secondary);
immUniform1i("size", checker_size);
immRectf(pos, x1, y1, x2, y2);
immUnbindProgram();
}
+void imm_draw_box_checker_2d(float x1, float y1, float x2, float y2)
+{
+ float checker_primary[4];
+ float checker_secondary[4];
+ UI_GetThemeColor4fv(TH_TRANSPARENT_CHECKER_PRIMARY, checker_primary);
+ UI_GetThemeColor4fv(TH_TRANSPARENT_CHECKER_SECONDARY, checker_secondary);
+ int checker_size = UI_GetThemeValue(TH_TRANSPARENT_CHECKER_SIZE);
+ imm_draw_box_checker_2d_ex(x1, y1, x2, y2, checker_primary, checker_secondary, checker_size);
+}
void imm_draw_cube_fill_3d(uint pos, const float co[3], const float aspect[3])
{
diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.c
index 8cd1afad536..3218d12bc0d 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.c
+++ b/source/blender/gpu/intern/gpu_shader_interface.c
@@ -254,8 +254,12 @@ GPUShaderInterface *GPU_shaderinterface_create(int32_t program)
}
/* TODO: reject DOUBLE gl_types */
-
input->location = glGetAttribLocation(program, name);
+ /* Ignore OpenGL names like `gl_BaseInstanceARB`, `gl_InstanceID` and `gl_VertexID`. */
+ if (input->location == -1) {
+ MEM_freeN(input);
+ continue;
+ }
if (input->location != -1) {
shaderface->enabled_attr_mask |= (1 << input->location);
diff --git a/source/blender/gpu/intern/gpu_state.c b/source/blender/gpu/intern/gpu_state.c
index d6f044a79e3..908f5fa5771 100644
--- a/source/blender/gpu/intern/gpu_state.c
+++ b/source/blender/gpu/intern/gpu_state.c
@@ -370,4 +370,44 @@ void gpuPopAttr(void)
#undef Attr
#undef AttrStack
+/* Default OpenGL State
+ *
+ * This is called on startup, for opengl offscreen render.
+ * Generally we should always return to this state when
+ * temporarily modifying the state for drawing, though that are (undocumented)
+ * exceptions that we should try to get rid of. */
+
+void GPU_state_init(void)
+{
+ GPU_program_point_size(false);
+
+ glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
+
+ glDisable(GL_BLEND);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_COLOR_LOGIC_OP);
+ glDisable(GL_STENCIL_TEST);
+ glDisable(GL_DITHER);
+
+ glDepthFunc(GL_LEQUAL);
+ glDepthRange(0.0, 1.0);
+
+ glFrontFace(GL_CCW);
+ glCullFace(GL_BACK);
+ glDisable(GL_CULL_FACE);
+
+ /* Is default but better be explicit. */
+ glEnable(GL_MULTISAMPLE);
+
+ /* This is a bit dangerous since addons could change this. */
+ glEnable(GL_PRIMITIVE_RESTART);
+ glPrimitiveRestartIndex((GLuint)0xFFFFFFFF);
+
+ /* TODO: Should become default. But needs at least GL 4.3 */
+ if (GLEW_ARB_ES3_compatibility) {
+ /* Takes predecence over GL_PRIMITIVE_RESTART */
+ glEnable(GL_PRIMITIVE_RESTART_FIXED_INDEX);
+ }
+}
+
/** \} */
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c
index fd01ddf8597..38ba8bc612f 100644
--- a/source/blender/gpu/intern/gpu_texture.c
+++ b/source/blender/gpu/intern/gpu_texture.c
@@ -94,6 +94,7 @@ struct GPUTexture {
};
static uint gpu_get_bytesize(eGPUTextureFormat data_type);
+static void gpu_texture_framebuffer_ensure(GPUTexture *tex);
/* ------ Memory Management ------- */
/* Records every texture allocation / free
@@ -1570,25 +1571,117 @@ void *GPU_texture_read(GPUTexture *tex, eGPUDataFormat gpu_data_format, int mipl
void GPU_texture_clear(GPUTexture *tex, eGPUDataFormat gpu_data_format, const void *color)
{
- if (GLEW_ARB_clear_texture) {
- GLenum data_format = gpu_get_gl_dataformat(tex->format, &tex->format_flag);
+ BLI_assert(color != NULL); /* Do not accept NULL as parameter. */
+ gpu_validate_data_format(tex->format, gpu_data_format);
+
+ if (false && GLEW_ARB_clear_texture) {
GLenum data_type = gpu_get_gl_datatype(gpu_data_format);
+ GLenum data_format = gpu_get_gl_dataformat(tex->format, &tex->format_flag);
glClearTexImage(tex->bindcode, 0, data_format, data_type, color);
+
+ if (GPU_texture_stencil(tex) && GPU_texture_depth(tex)) {
+ /* TODO(clem) implement in fallback. */
+ BLI_assert(0);
+ }
+ else if (GPU_texture_depth(tex)) {
+ switch (gpu_data_format) {
+ case GPU_DATA_FLOAT:
+ case GPU_DATA_UNSIGNED_INT:
+ break;
+ default:
+ /* TODO(clem) implement in fallback. */
+ BLI_assert(0);
+ break;
+ }
+ }
+ else {
+ switch (gpu_data_format) {
+ case GPU_DATA_FLOAT:
+ case GPU_DATA_UNSIGNED_INT:
+ case GPU_DATA_UNSIGNED_BYTE:
+ break;
+ default:
+ /* TODO(clem) implement in fallback. */
+ BLI_assert(0);
+ break;
+ }
+ }
}
else {
- size_t buffer_len = gpu_texture_memory_footprint_compute(tex);
- unsigned char *pixels = MEM_mallocN(buffer_len, __func__);
- if (color) {
- const size_t bytesize = (size_t)gpu_get_bytesize(tex->format);
- for (size_t byte = 0; byte < buffer_len; byte += bytesize) {
- memcpy(&pixels[byte], color, bytesize);
+ /* Fallback for older GL. */
+ GPUFrameBuffer *prev_fb = GPU_framebuffer_active_get();
+
+ gpu_texture_framebuffer_ensure(tex);
+ /* This means that this function can only be used in one context for each texture. */
+ BLI_assert(tex->copy_fb_ctx == GPU_context_active_get());
+
+ glBindFramebuffer(GL_FRAMEBUFFER, tex->copy_fb);
+ glViewport(0, 0, tex->w, tex->h);
+
+ /* Watch: Write mask could prevent the clear.
+ * glClearTexImage does not change the state so we don't do it here either. */
+ if (GPU_texture_stencil(tex) && GPU_texture_depth(tex)) {
+ /* TODO(clem) implement. */
+ BLI_assert(0);
+ }
+ else if (GPU_texture_depth(tex)) {
+ float depth;
+ switch (gpu_data_format) {
+ case GPU_DATA_FLOAT: {
+ depth = *(float *)color;
+ break;
+ }
+ case GPU_DATA_UNSIGNED_INT: {
+ depth = *(uint *)color / (float)UINT_MAX;
+ break;
+ }
+ default:
+ BLI_assert(!"Unhandled data format");
+ depth = 0.0f;
+ break;
}
+ glClearDepth(depth);
+ glClear(GL_DEPTH_BUFFER_BIT);
}
else {
- memset(pixels, 0, buffer_len);
+ float r, g, b, a;
+ switch (gpu_data_format) {
+ case GPU_DATA_FLOAT: {
+ float *f_color = (float *)color;
+ r = f_color[0];
+ g = (tex->components > 1) ? f_color[1] : 0.0f;
+ b = (tex->components > 2) ? f_color[2] : 0.0f;
+ a = (tex->components > 3) ? f_color[3] : 0.0f;
+ break;
+ }
+ case GPU_DATA_UNSIGNED_INT: {
+ uint *u_color = (uint *)color;
+ r = u_color[0] / (float)UINT_MAX;
+ g = (tex->components > 1) ? u_color[1] / (float)UINT_MAX : 0.0f;
+ b = (tex->components > 2) ? u_color[2] / (float)UINT_MAX : 0.0f;
+ a = (tex->components > 3) ? u_color[3] / (float)UINT_MAX : 0.0f;
+ break;
+ }
+ case GPU_DATA_UNSIGNED_BYTE: {
+ uchar *ub_color = (uchar *)color;
+ r = ub_color[0] / 255.0f;
+ g = (tex->components > 1) ? ub_color[1] / 255.0f : 0.0f;
+ b = (tex->components > 2) ? ub_color[2] / 255.0f : 0.0f;
+ a = (tex->components > 3) ? ub_color[3] / 255.0f : 0.0f;
+ break;
+ }
+ default:
+ BLI_assert(!"Unhandled data format");
+ r = g = b = a = 0.0f;
+ break;
+ }
+ glClearColor(r, g, b, a);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+
+ if (prev_fb) {
+ GPU_framebuffer_bind(prev_fb);
}
- GPU_texture_update(tex, gpu_data_format, pixels);
- MEM_freeN(pixels);
}
}
diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c
index 496e8981f2b..f30270b9eed 100644
--- a/source/blender/gpu/intern/gpu_viewport.c
+++ b/source/blender/gpu/intern/gpu_viewport.c
@@ -559,10 +559,10 @@ void GPU_viewport_colorspace_set(GPUViewport *viewport,
{
/**
* HACK(fclem): We copy the settings here to avoid use after free if an update frees the scene
- * and the viewport stays cached (see T75443). But this means the OCIO curvemapping caching
- * (which is based on CurveMap pointer address) cannot operate correctly and it will create
- * a different OCIO processor for each viewport. We try to only realloc the curvemap copy if
- * needed to avoid uneeded cache invalidation.
+ * and the viewport stays cached (see T75443). But this means the OCIO curve-mapping caching
+ * (which is based on #CurveMap pointer address) cannot operate correctly and it will create
+ * a different OCIO processor for each viewport. We try to only reallocate the curve-map copy
+ * if needed to avoid unneeded cache invalidation.
*/
if (view_settings->curve_mapping) {
if (viewport->view_settings.curve_mapping) {
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl
index 0b2bc08944e..d7cc851556b 100644
--- a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl
@@ -12,42 +12,15 @@
/* 4bits for corner id */
#define CORNER_VEC_OFS 2u
#define CORNER_VEC_RANGE BIT_RANGE(4)
-const vec2 cornervec[36] = vec2[36](vec2(0.0, 1.0),
- vec2(0.02, 0.805),
- vec2(0.067, 0.617),
- vec2(0.169, 0.45),
- vec2(0.293, 0.293),
- vec2(0.45, 0.169),
- vec2(0.617, 0.076),
- vec2(0.805, 0.02),
- vec2(1.0, 0.0),
- vec2(-1.0, 0.0),
- vec2(-0.805, 0.02),
- vec2(-0.617, 0.067),
- vec2(-0.45, 0.169),
- vec2(-0.293, 0.293),
- vec2(-0.169, 0.45),
- vec2(-0.076, 0.617),
- vec2(-0.02, 0.805),
- vec2(0.0, 1.0),
- vec2(0.0, -1.0),
- vec2(-0.02, -0.805),
- vec2(-0.067, -0.617),
- vec2(-0.169, -0.45),
- vec2(-0.293, -0.293),
- vec2(-0.45, -0.169),
- vec2(-0.617, -0.076),
- vec2(-0.805, -0.02),
- vec2(-1.0, 0.0),
- vec2(1.0, 0.0),
- vec2(0.805, -0.02),
- vec2(0.617, -0.067),
- vec2(0.45, -0.169),
- vec2(0.293, -0.293),
- vec2(0.169, -0.45),
- vec2(0.076, -0.617),
- vec2(0.02, -0.805),
- vec2(0.0, -1.0));
+const vec2 cornervec[9] = vec2[9](vec2(0.0, 1.0),
+ vec2(0.02, 0.805),
+ vec2(0.067, 0.617),
+ vec2(0.169, 0.45),
+ vec2(0.293, 0.293),
+ vec2(0.45, 0.169),
+ vec2(0.617, 0.076),
+ vec2(0.805, 0.02),
+ vec2(1.0, 0.0));
/* 4bits for jitter id */
#define JIT_OFS 6u
@@ -189,26 +162,26 @@ vec2 do_widget(void)
{
uint cflag = vflag & CNR_FLAG_RANGE;
uint vofs = (vflag >> CORNER_VEC_OFS) & CORNER_VEC_RANGE;
-
- vec2 v = cornervec[cflag * 9u + vofs];
-
bool is_inner = (vflag & INNER_FLAG) != 0u;
+ vec2 v = cornervec[vofs];
/* Scale by corner radius */
v *= roundCorners[cflag] * ((is_inner) ? radsi : rads);
-
- /* Position to corner */
+ /* Flip in the right direction and osition to corner */
vec4 rct = (is_inner) ? recti : rect;
if (cflag == BOTTOM_LEFT) {
v += rct.xz;
}
else if (cflag == BOTTOM_RIGHT) {
+ v = vec2(-v.y, v.x);
v += rct.yz;
}
else if (cflag == TOP_RIGHT) {
+ v = -v;
v += rct.yw;
}
else /* (cflag == TOP_LEFT) */ {
+ v = vec2(v.y, -v.x);
v += rct.xw;
}
@@ -238,7 +211,7 @@ vec2 do_widget(void)
}
bool is_emboss = (vflag & EMBOSS_FLAG) != 0u;
- v.y -= (is_emboss) ? 1.0f : 0.0;
+ v.y -= (is_emboss) ? (recti.z - rect.z) : 0.0;
return v;
}
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index 19a4390598f..66ed0dd0fa5 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -40,7 +40,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "BIK_api.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
@@ -55,7 +54,6 @@ extern "C" {
#include "DNA_constraint_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-};
#include "itasc_plugin.h"
diff --git a/source/blender/imbuf/intern/IMB_allocimbuf.h b/source/blender/imbuf/intern/IMB_allocimbuf.h
index c252a9a63f8..9f89969cf1c 100644
--- a/source/blender/imbuf/intern/IMB_allocimbuf.h
+++ b/source/blender/imbuf/intern/IMB_allocimbuf.h
@@ -24,6 +24,10 @@
#ifndef __IMB_ALLOCIMBUF_H__
#define __IMB_ALLOCIMBUF_H__
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct ImBuf;
void imb_refcounter_lock_init(void);
@@ -44,4 +48,8 @@ void imb_mmap_unlock(void);
bool imb_addencodedbufferImBuf(struct ImBuf *ibuf);
bool imb_enlargeencodedbufferImBuf(struct ImBuf *ibuf);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/imbuf/intern/IMB_colormanagement_intern.h b/source/blender/imbuf/intern/IMB_colormanagement_intern.h
index f0e599c1375..79abe8472b9 100644
--- a/source/blender/imbuf/intern/IMB_colormanagement_intern.h
+++ b/source/blender/imbuf/intern/IMB_colormanagement_intern.h
@@ -27,6 +27,10 @@
#include "BLI_sys_types.h"
#include "DNA_listBase.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct ImBuf;
struct OCIO_ConstProcessorRcPtr;
@@ -123,4 +127,8 @@ void colorspace_set_default_role(char *colorspace, int size, int role);
void colormanage_imbuf_set_default_spaces(struct ImBuf *ibuf);
void colormanage_imbuf_make_linear(struct ImBuf *ibuf, const char *from_colorspace);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __IMB_COLORMANAGEMENT_INTERN_H__ */
diff --git a/source/blender/imbuf/intern/allocimbuf.c b/source/blender/imbuf/intern/allocimbuf.c
index 6c17254e697..4b3858e6d5a 100644
--- a/source/blender/imbuf/intern/allocimbuf.c
+++ b/source/blender/imbuf/intern/allocimbuf.c
@@ -380,7 +380,7 @@ void *imb_alloc_pixels(
}
size_t size = (size_t)x * (size_t)y * (size_t)channels * typesize;
- return MEM_mapallocN(size, name);
+ return MEM_callocN(size, name);
}
bool imb_addrectfloatImBuf(ImBuf *ibuf)
diff --git a/source/blender/imbuf/intern/cache.c b/source/blender/imbuf/intern/cache.c
index 176b41d2706..23ce9bd7818 100644
--- a/source/blender/imbuf/intern/cache.c
+++ b/source/blender/imbuf/intern/cache.c
@@ -427,8 +427,8 @@ void IMB_tiles_to_rect(ImBuf *ibuf)
/* don't call imb_addrectImBuf, it frees all mipmaps */
if (!mipbuf->rect) {
- if ((mipbuf->rect = MEM_mapallocN(ibuf->x * ibuf->y * sizeof(unsigned int),
- "imb_addrectImBuf"))) {
+ if ((mipbuf->rect = MEM_callocN(ibuf->x * ibuf->y * sizeof(unsigned int),
+ "imb_addrectImBuf"))) {
mipbuf->mall |= IB_rect;
mipbuf->flags |= IB_rect;
}
diff --git a/source/blender/imbuf/intern/cineon/cineonlib.h b/source/blender/imbuf/intern/cineon/cineonlib.h
index 461407fcf25..040435e44ee 100644
--- a/source/blender/imbuf/intern/cineon/cineonlib.h
+++ b/source/blender/imbuf/intern/cineon/cineonlib.h
@@ -26,12 +26,12 @@
#ifndef __CINEONLIB_H__
#define __CINEONLIB_H__
+#include "logImageCore.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "logImageCore.h"
-
#define CINEON_FILE_MAGIC 0x802A5FD7
#define CINEON_UNDEFINED_U8 0xFF
#define CINEON_UNDEFINED_U16 0xFFFF
diff --git a/source/blender/imbuf/intern/cineon/dpxlib.h b/source/blender/imbuf/intern/cineon/dpxlib.h
index bf07b8e329d..3a7ebe9dddf 100644
--- a/source/blender/imbuf/intern/cineon/dpxlib.h
+++ b/source/blender/imbuf/intern/cineon/dpxlib.h
@@ -25,12 +25,12 @@
#ifndef __DPXLIB_H__
#define __DPXLIB_H__
+#include "logImageCore.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "logImageCore.h"
-
#define DPX_FILE_MAGIC 0x53445058
#define DPX_UNDEFINED_U8 0xFF
#define DPX_UNDEFINED_U16 0xFFFF
diff --git a/source/blender/imbuf/intern/dds/dds_api.cpp b/source/blender/imbuf/intern/dds/dds_api.cpp
index 832b380bbc2..83d304203a0 100644
--- a/source/blender/imbuf/intern/dds/dds_api.cpp
+++ b/source/blender/imbuf/intern/dds/dds_api.cpp
@@ -18,9 +18,7 @@
* \ingroup imbdds
*/
-extern "C" {
#include "BLI_utildefines.h"
-}
#include <DirectDrawSurface.h>
#include <FlipDXT.h>
@@ -34,8 +32,6 @@ extern "C" {
# include "utfconv.h"
#endif
-extern "C" {
-
#include "IMB_allocimbuf.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -44,6 +40,8 @@ extern "C" {
#include "IMB_colormanagement.h"
#include "IMB_colormanagement_intern.h"
+extern "C" {
+
int imb_save_dds(struct ImBuf *ibuf, const char *name, int /*flags*/)
{
return (0); /* todo: finish this function */
diff --git a/source/blender/imbuf/intern/dds/dds_api.h b/source/blender/imbuf/intern/dds/dds_api.h
index 12db8aa6416..e6782e217fc 100644
--- a/source/blender/imbuf/intern/dds/dds_api.h
+++ b/source/blender/imbuf/intern/dds/dds_api.h
@@ -21,12 +21,12 @@
#ifndef __DDS_API_H__
#define __DDS_API_H__
+#include "../../IMB_imbuf.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "../../IMB_imbuf.h"
-
int imb_is_a_dds(const unsigned char *mem); /* use only first 32 bytes of mem */
int imb_save_dds(struct ImBuf *ibuf, const char *name, int flags);
struct ImBuf *imb_load_dds(const unsigned char *mem,
diff --git a/source/blender/imbuf/intern/divers.c b/source/blender/imbuf/intern/divers.c
index e068a84aab0..bcc8488089d 100644
--- a/source/blender/imbuf/intern/divers.c
+++ b/source/blender/imbuf/intern/divers.c
@@ -788,7 +788,7 @@ void IMB_float_from_rect(ImBuf *ibuf)
size = size * 4 * sizeof(float);
ibuf->channels = 4;
- rect_float = MEM_mapallocN(size, "IMB_float_from_rect");
+ rect_float = MEM_callocN(size, "IMB_float_from_rect");
if (rect_float == NULL) {
return;
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index aa82487d69f..7ebbd1a7409 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -338,9 +338,9 @@ void nearest_interpolation(ImBuf *in, ImBuf *out, float x, float y, int xout, in
/*********************** Threaded image processing *************************/
-static void processor_apply_func(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
+static void processor_apply_func(TaskPool *__restrict pool, void *taskdata)
{
- void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_userdata(pool);
+ void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_user_data(pool);
do_thread(taskdata);
}
@@ -353,14 +353,13 @@ void IMB_processor_apply_threaded(
{
const int lines_per_task = 64;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
void *handles;
int total_tasks = (buffer_lines + lines_per_task - 1) / lines_per_task;
int i, start_line;
- task_pool = BLI_task_pool_create(task_scheduler, do_thread, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(do_thread, TASK_PRIORITY_LOW);
handles = MEM_callocN(handle_size * total_tasks, "processor apply threaded handles");
@@ -399,11 +398,9 @@ typedef struct ScanlineGlobalData {
int total_scanlines;
} ScanlineGlobalData;
-static void processor_apply_scanline_func(TaskPool *__restrict pool,
- void *taskdata,
- int UNUSED(threadid))
+static void processor_apply_scanline_func(TaskPool *__restrict pool, void *taskdata)
{
- ScanlineGlobalData *data = BLI_task_pool_userdata(pool);
+ ScanlineGlobalData *data = BLI_task_pool_user_data(pool);
int start_scanline = POINTER_AS_INT(taskdata);
int num_scanlines = min_ii(data->scanlines_per_task, data->total_scanlines - start_scanline);
data->do_thread(data->custom_data, start_scanline, num_scanlines);
@@ -420,8 +417,7 @@ void IMB_processor_apply_threaded_scanlines(int total_scanlines,
data.scanlines_per_task = scanlines_per_task;
data.total_scanlines = total_scanlines;
const int total_tasks = (total_scanlines + scanlines_per_task - 1) / scanlines_per_task;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
- TaskPool *task_pool = BLI_task_pool_create(task_scheduler, &data, TASK_PRIORITY_LOW);
+ TaskPool *task_pool = BLI_task_pool_create(&data, TASK_PRIORITY_LOW);
for (int i = 0, start_line = 0; i < total_tasks; i++) {
BLI_task_pool_push(
task_pool, processor_apply_scanline_func, POINTER_FROM_INT(start_line), false, NULL);
diff --git a/source/blender/imbuf/intern/oiio/openimageio_api.cpp b/source/blender/imbuf/intern/oiio/openimageio_api.cpp
index 6d3234771e7..df51aada5f0 100644
--- a/source/blender/imbuf/intern/oiio/openimageio_api.cpp
+++ b/source/blender/imbuf/intern/oiio/openimageio_api.cpp
@@ -35,7 +35,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "BLI_blenlib.h"
#include "IMB_allocimbuf.h"
@@ -43,7 +42,6 @@ extern "C" {
#include "IMB_colormanagement_intern.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-}
OIIO_NAMESPACE_USING
diff --git a/source/blender/imbuf/intern/oiio/openimageio_api.h b/source/blender/imbuf/intern/oiio/openimageio_api.h
index 520ad0c5da5..3dd089d65cb 100644
--- a/source/blender/imbuf/intern/oiio/openimageio_api.h
+++ b/source/blender/imbuf/intern/oiio/openimageio_api.h
@@ -24,12 +24,12 @@
#ifndef __OPENIMAGEIO_API_H__
#define __OPENIMAGEIO_API_H__
+#include <stdio.h>
+
#ifdef __cplusplus
extern "C" {
#endif
-#include <stdio.h>
-
struct ImBuf;
int imb_is_a_photoshop(const char *name);
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index a1719895853..882808cbc14 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -75,7 +75,7 @@ _CRTIMP void __cdecl _invalid_parameter_noinfo(void)
{
}
#endif
-
+}
#include "BLI_blenlib.h"
#include "BLI_math_color.h"
#include "BLI_threads.h"
@@ -84,17 +84,13 @@ _CRTIMP void __cdecl _invalid_parameter_noinfo(void)
#include "BKE_image.h"
#include "IMB_allocimbuf.h"
+#include "IMB_colormanagement.h"
+#include "IMB_colormanagement_intern.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_metadata.h"
#include "openexr_multi.h"
-}
-
-extern "C" {
-#include "IMB_colormanagement.h"
-#include "IMB_colormanagement_intern.h"
-}
using namespace Imf;
using namespace Imath;
@@ -1602,8 +1598,8 @@ static ExrHandle *imb_exr_begin_read_mem(IStream &file_stream,
for (lay = (ExrLayer *)data->layers.first; lay; lay = lay->next) {
for (pass = (ExrPass *)lay->passes.first; pass; pass = pass->next) {
if (pass->totchan) {
- pass->rect = (float *)MEM_mapallocN(width * height * pass->totchan * sizeof(float),
- "pass rect");
+ pass->rect = (float *)MEM_callocN(width * height * pass->totchan * sizeof(float),
+ "pass rect");
if (pass->totchan == 1) {
echan = pass->chan[0];
echan->rect = pass->rect;
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.h b/source/blender/imbuf/intern/openexr/openexr_api.h
index df03d0d205f..b0835e5082e 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.h
+++ b/source/blender/imbuf/intern/openexr/openexr_api.h
@@ -24,12 +24,12 @@
#ifndef __OPENEXR_API_H__
#define __OPENEXR_API_H__
+#include <stdio.h>
+
#ifdef __cplusplus
extern "C" {
#endif
-#include <stdio.h>
-
void imb_initopenexr(void);
void imb_exitopenexr(void);
diff --git a/source/blender/io/alembic/CMakeLists.txt b/source/blender/io/alembic/CMakeLists.txt
index cbcdfaf4b77..6de7d327d4e 100644
--- a/source/blender/io/alembic/CMakeLists.txt
+++ b/source/blender/io/alembic/CMakeLists.txt
@@ -41,6 +41,7 @@ set(INC_SYS
)
set(SRC
+ intern/abc_axis_conversion.cc
intern/abc_customdata.cc
intern/abc_exporter.cc
intern/abc_reader_archive.cc
@@ -65,6 +66,7 @@ set(SRC
intern/alembic_capi.cc
ABC_alembic.h
+ intern/abc_axis_conversion.h
intern/abc_customdata.h
intern/abc_exporter.h
intern/abc_reader_archive.h
diff --git a/source/blender/io/alembic/intern/abc_axis_conversion.cc b/source/blender/io/alembic/intern/abc_axis_conversion.cc
new file mode 100644
index 00000000000..17db5e9c99f
--- /dev/null
+++ b/source/blender/io/alembic/intern/abc_axis_conversion.cc
@@ -0,0 +1,166 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup Alembic
+ */
+
+#include "abc_axis_conversion.h"
+
+extern "C" {
+#include "BLI_assert.h"
+#include "DNA_object_types.h"
+
+#include "BLI_math_geom.h"
+}
+
+void create_swapped_rotation_matrix(float rot_x_mat[3][3],
+ float rot_y_mat[3][3],
+ float rot_z_mat[3][3],
+ const float euler[3],
+ AbcAxisSwapMode mode)
+{
+ const float rx = euler[0];
+ float ry;
+ float rz;
+
+ /* Apply transformation */
+ switch (mode) {
+ case ABC_ZUP_FROM_YUP:
+ ry = -euler[2];
+ rz = euler[1];
+ break;
+ case ABC_YUP_FROM_ZUP:
+ ry = euler[2];
+ rz = -euler[1];
+ break;
+ default:
+ ry = 0.0f;
+ rz = 0.0f;
+ BLI_assert(false);
+ break;
+ }
+
+ unit_m3(rot_x_mat);
+ unit_m3(rot_y_mat);
+ unit_m3(rot_z_mat);
+
+ rot_x_mat[1][1] = cos(rx);
+ rot_x_mat[2][1] = -sin(rx);
+ rot_x_mat[1][2] = sin(rx);
+ rot_x_mat[2][2] = cos(rx);
+
+ rot_y_mat[2][2] = cos(ry);
+ rot_y_mat[0][2] = -sin(ry);
+ rot_y_mat[2][0] = sin(ry);
+ rot_y_mat[0][0] = cos(ry);
+
+ rot_z_mat[0][0] = cos(rz);
+ rot_z_mat[1][0] = -sin(rz);
+ rot_z_mat[0][1] = sin(rz);
+ rot_z_mat[1][1] = cos(rz);
+}
+
+/* Convert matrix from Z=up to Y=up or vice versa.
+ * Use yup_mat = zup_mat for in-place conversion. */
+void copy_m44_axis_swap(float dst_mat[4][4], float src_mat[4][4], AbcAxisSwapMode mode)
+{
+ float dst_rot[3][3], src_rot[3][3], dst_scale_mat[4][4];
+ float rot_x_mat[3][3], rot_y_mat[3][3], rot_z_mat[3][3];
+ float src_trans[3], dst_scale[3], src_scale[3], euler[3];
+
+ zero_v3(src_trans);
+ zero_v3(dst_scale);
+ zero_v3(src_scale);
+ zero_v3(euler);
+ unit_m3(src_rot);
+ unit_m3(dst_rot);
+ unit_m4(dst_scale_mat);
+
+ /* TODO(Sybren): This code assumes there is no sheer component and no
+ * homogeneous scaling component, which is not always true when writing
+ * non-hierarchical (e.g. flat) objects (e.g. when parent has non-uniform
+ * scale and the child rotates). This is currently not taken into account
+ * when axis-swapping. */
+
+ /* Extract translation, rotation, and scale form matrix. */
+ mat4_to_loc_rot_size(src_trans, src_rot, src_scale, src_mat);
+
+ /* Get euler angles from rotation matrix. */
+ mat3_to_eulO(euler, ROT_MODE_XZY, src_rot);
+
+ /* Create X, Y, Z rotation matrices from euler angles. */
+ create_swapped_rotation_matrix(rot_x_mat, rot_y_mat, rot_z_mat, euler, mode);
+
+ /* Concatenate rotation matrices. */
+ mul_m3_m3m3(dst_rot, dst_rot, rot_z_mat);
+ mul_m3_m3m3(dst_rot, dst_rot, rot_y_mat);
+ mul_m3_m3m3(dst_rot, dst_rot, rot_x_mat);
+
+ mat3_to_eulO(euler, ROT_MODE_XZY, dst_rot);
+
+ /* Start construction of dst_mat from rotation matrix */
+ unit_m4(dst_mat);
+ copy_m4_m3(dst_mat, dst_rot);
+
+ /* Apply translation */
+ switch (mode) {
+ case ABC_ZUP_FROM_YUP:
+ copy_zup_from_yup(dst_mat[3], src_trans);
+ break;
+ case ABC_YUP_FROM_ZUP:
+ copy_yup_from_zup(dst_mat[3], src_trans);
+ break;
+ default:
+ BLI_assert(false);
+ }
+
+ /* Apply scale matrix. Swaps y and z, but does not
+ * negate like translation does. */
+ dst_scale[0] = src_scale[0];
+ dst_scale[1] = src_scale[2];
+ dst_scale[2] = src_scale[1];
+
+ size_to_mat4(dst_scale_mat, dst_scale);
+ mul_m4_m4m4(dst_mat, dst_mat, dst_scale_mat);
+}
+
+/* Recompute transform matrix of object in new coordinate system
+ * (from Z-Up to Y-Up). */
+void create_transform_matrix(Object *obj,
+ float r_yup_mat[4][4],
+ AbcMatrixMode mode,
+ Object *proxy_from)
+{
+ float zup_mat[4][4];
+
+ /* get local or world matrix. */
+ if (mode == ABC_MATRIX_LOCAL && obj->parent) {
+ /* Note that this produces another matrix than the local matrix, due to
+ * constraints and modifiers as well as the obj->parentinv matrix. */
+ invert_m4_m4(obj->parent->imat, obj->parent->obmat);
+ mul_m4_m4m4(zup_mat, obj->parent->imat, obj->obmat);
+ }
+ else {
+ copy_m4_m4(zup_mat, obj->obmat);
+ }
+
+ if (proxy_from) {
+ mul_m4_m4m4(zup_mat, proxy_from->obmat, zup_mat);
+ }
+
+ copy_m44_axis_swap(r_yup_mat, zup_mat, ABC_YUP_FROM_ZUP);
+}
diff --git a/source/blender/io/alembic/intern/abc_axis_conversion.h b/source/blender/io/alembic/intern/abc_axis_conversion.h
new file mode 100644
index 00000000000..7fde0e92ea4
--- /dev/null
+++ b/source/blender/io/alembic/intern/abc_axis_conversion.h
@@ -0,0 +1,99 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 Kévin Dietrich & Blender Foundation.
+ * All rights reserved.
+ */
+#pragma once
+
+/** \file
+ * \ingroup Alembic
+ */
+
+struct Object;
+
+#ifdef _MSC_VER
+# define ABC_INLINE static __forceinline
+#else
+# define ABC_INLINE static inline
+#endif
+
+/* TODO(kevin): for now keeping these transformations hardcoded to make sure
+ * everything works properly, and also because Alembic is almost exclusively
+ * used in Y-up software, but eventually they'll be set by the user in the UI
+ * like other importers/exporters do, to support other axis. */
+
+/* Copy from Y-up to Z-up. */
+
+ABC_INLINE void copy_zup_from_yup(float zup[3], const float yup[3])
+{
+ const float old_yup1 = yup[1]; /* in case zup == yup */
+ zup[0] = yup[0];
+ zup[1] = -yup[2];
+ zup[2] = old_yup1;
+}
+
+ABC_INLINE void copy_zup_from_yup(short zup[3], const short yup[3])
+{
+ const short old_yup1 = yup[1]; /* in case zup == yup */
+ zup[0] = yup[0];
+ zup[1] = -yup[2];
+ zup[2] = old_yup1;
+}
+
+/* Copy from Z-up to Y-up. */
+
+ABC_INLINE void copy_yup_from_zup(float yup[3], const float zup[3])
+{
+ const float old_zup1 = zup[1]; /* in case yup == zup */
+ yup[0] = zup[0];
+ yup[1] = zup[2];
+ yup[2] = -old_zup1;
+}
+
+ABC_INLINE void copy_yup_from_zup(short yup[3], const short zup[3])
+{
+ const short old_zup1 = zup[1]; /* in case yup == zup */
+ yup[0] = zup[0];
+ yup[1] = zup[2];
+ yup[2] = -old_zup1;
+}
+
+/* Names are given in (dst, src) order, just like
+ * the parameters of copy_m44_axis_swap() */
+typedef enum {
+ ABC_ZUP_FROM_YUP = 1,
+ ABC_YUP_FROM_ZUP = 2,
+} AbcAxisSwapMode;
+
+/* Create a rotation matrix for each axis from euler angles.
+ * Euler angles are swapped to change coordinate system. */
+void create_swapped_rotation_matrix(float rot_x_mat[3][3],
+ float rot_y_mat[3][3],
+ float rot_z_mat[3][3],
+ const float euler[3],
+ AbcAxisSwapMode mode);
+
+void copy_m44_axis_swap(float dst_mat[4][4], float src_mat[4][4], AbcAxisSwapMode mode);
+
+typedef enum {
+ ABC_MATRIX_WORLD = 1,
+ ABC_MATRIX_LOCAL = 2,
+} AbcMatrixMode;
+
+void create_transform_matrix(Object *obj,
+ float r_transform_mat[4][4],
+ AbcMatrixMode mode,
+ Object *proxy_from);
diff --git a/source/blender/io/alembic/intern/abc_customdata.cc b/source/blender/io/alembic/intern/abc_customdata.cc
index b769d00cd9c..62f6a52f7cf 100644
--- a/source/blender/io/alembic/intern/abc_customdata.cc
+++ b/source/blender/io/alembic/intern/abc_customdata.cc
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
@@ -27,7 +27,6 @@
#include <algorithm>
#include <unordered_map>
-extern "C" {
#include "DNA_customdata_types.h"
#include "DNA_meshdata_types.h"
@@ -35,7 +34,6 @@ extern "C" {
#include "BLI_utildefines.h"
#include "BKE_customdata.h"
-}
/* NOTE: for now only UVs and Vertex Colors are supported for streaming.
* Although Alembic only allows for a single UV layer per {I|O}Schema, and does
diff --git a/source/blender/io/alembic/intern/abc_customdata.h b/source/blender/io/alembic/intern/abc_customdata.h
index 5e9300b0db6..96b57b08681 100644
--- a/source/blender/io/alembic/intern/abc_customdata.h
+++ b/source/blender/io/alembic/intern/abc_customdata.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
@@ -73,7 +73,7 @@ struct CDStreamConfig {
const char **modifier_error_message;
/* Alembic needs Blender to keep references to C++ objects (the destructors
- * finalise the writing to ABC). This map stores OV2fGeomParam objects for the
+ * finalize the writing to ABC). This map stores OV2fGeomParam objects for the
* 2nd and subsequent UV maps; the primary UV map is kept alive by the Alembic
* mesh sample itself. */
std::map<std::string, Alembic::AbcGeom::OV2fGeomParam> abc_uv_maps;
diff --git a/source/blender/io/alembic/intern/abc_exporter.cc b/source/blender/io/alembic/intern/abc_exporter.cc
index e3e095463b4..dbf24452b78 100644
--- a/source/blender/io/alembic/intern/abc_exporter.cc
+++ b/source/blender/io/alembic/intern/abc_exporter.cc
@@ -33,7 +33,6 @@
#include "abc_writer_points.h"
#include "abc_writer_transform.h"
-extern "C" {
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_fluid_types.h"
@@ -62,7 +61,6 @@ extern "C" {
#include "BKE_scene.h"
#include "DEG_depsgraph_query.h"
-}
using Alembic::Abc::OBox3dProperty;
using Alembic::Abc::TimeSamplingPtr;
@@ -105,7 +103,7 @@ ExportSettings::ExportSettings()
static bool object_is_smoke_sim(Object *ob)
{
- ModifierData *md = modifiers_findByType(ob, eModifierType_Fluid);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Fluid);
if (md) {
FluidModifierData *smd = reinterpret_cast<FluidModifierData *>(md);
diff --git a/source/blender/io/alembic/intern/abc_reader_archive.cc b/source/blender/io/alembic/intern/abc_reader_archive.cc
index 6ad44553701..563466d81bc 100644
--- a/source/blender/io/alembic/intern/abc_reader_archive.cc
+++ b/source/blender/io/alembic/intern/abc_reader_archive.cc
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
@@ -23,12 +23,10 @@
#include "abc_reader_archive.h"
-extern "C" {
#include "BKE_main.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
-}
#ifdef WIN32
# include "utfconv.h"
diff --git a/source/blender/io/alembic/intern/abc_reader_archive.h b/source/blender/io/alembic/intern/abc_reader_archive.h
index bdb53bd0b8c..35273e10108 100644
--- a/source/blender/io/alembic/intern/abc_reader_archive.h
+++ b/source/blender/io/alembic/intern/abc_reader_archive.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
diff --git a/source/blender/io/alembic/intern/abc_reader_camera.cc b/source/blender/io/alembic/intern/abc_reader_camera.cc
index ab506f32cbe..0752534f8c2 100644
--- a/source/blender/io/alembic/intern/abc_reader_camera.cc
+++ b/source/blender/io/alembic/intern/abc_reader_camera.cc
@@ -22,7 +22,6 @@
#include "abc_reader_transform.h"
#include "abc_util.h"
-extern "C" {
#include "DNA_camera_types.h"
#include "DNA_object_types.h"
@@ -30,7 +29,6 @@ extern "C" {
#include "BKE_object.h"
#include "BLI_math.h"
-}
using Alembic::AbcGeom::CameraSample;
using Alembic::AbcGeom::ICamera;
diff --git a/source/blender/io/alembic/intern/abc_reader_curves.cc b/source/blender/io/alembic/intern/abc_reader_curves.cc
index 1be164c7c94..d5e0b694294 100644
--- a/source/blender/io/alembic/intern/abc_reader_curves.cc
+++ b/source/blender/io/alembic/intern/abc_reader_curves.cc
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
@@ -22,6 +22,7 @@
*/
#include "abc_reader_curves.h"
+#include "abc_axis_conversion.h"
#include "abc_reader_transform.h"
#include "abc_util.h"
@@ -29,7 +30,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
@@ -38,7 +38,6 @@ extern "C" {
#include "BKE_curve.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
-}
using Alembic::Abc::FloatArraySamplePtr;
using Alembic::Abc::Int32ArraySamplePtr;
diff --git a/source/blender/io/alembic/intern/abc_reader_curves.h b/source/blender/io/alembic/intern/abc_reader_curves.h
index 763a83f586f..eb0538308f8 100644
--- a/source/blender/io/alembic/intern/abc_reader_curves.h
+++ b/source/blender/io/alembic/intern/abc_reader_curves.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.cc b/source/blender/io/alembic/intern/abc_reader_mesh.cc
index b69a5301d76..8b79a3a0aa0 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.cc
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.cc
@@ -19,6 +19,7 @@
*/
#include "abc_reader_mesh.h"
+#include "abc_axis_conversion.h"
#include "abc_reader_transform.h"
#include "abc_util.h"
@@ -26,7 +27,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
@@ -39,7 +39,6 @@ extern "C" {
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
-}
using Alembic::Abc::Int32ArraySamplePtr;
using Alembic::Abc::P3fArraySamplePtr;
diff --git a/source/blender/io/alembic/intern/abc_reader_nurbs.cc b/source/blender/io/alembic/intern/abc_reader_nurbs.cc
index 0ada10baba5..5b9954b3ff6 100644
--- a/source/blender/io/alembic/intern/abc_reader_nurbs.cc
+++ b/source/blender/io/alembic/intern/abc_reader_nurbs.cc
@@ -19,12 +19,12 @@
*/
#include "abc_reader_nurbs.h"
+#include "abc_axis_conversion.h"
#include "abc_reader_transform.h"
#include "abc_util.h"
#include "MEM_guardedalloc.h"
-extern "C" {
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
@@ -33,7 +33,6 @@ extern "C" {
#include "BKE_curve.h"
#include "BKE_object.h"
-}
using Alembic::AbcGeom::FloatArraySamplePtr;
using Alembic::AbcGeom::kWrapExisting;
@@ -72,7 +71,7 @@ bool AbcNurbsReader::valid() const
static bool set_knots(const FloatArraySamplePtr &knots, float *&nu_knots)
{
- if (!knots || knots->size() == 0) {
+ if (!knots || knots->size() < 2) {
return false;
}
diff --git a/source/blender/io/alembic/intern/abc_reader_object.cc b/source/blender/io/alembic/intern/abc_reader_object.cc
index 9b0c3237c45..e5bd0771a42 100644
--- a/source/blender/io/alembic/intern/abc_reader_object.cc
+++ b/source/blender/io/alembic/intern/abc_reader_object.cc
@@ -19,9 +19,9 @@
*/
#include "abc_reader_object.h"
+#include "abc_axis_conversion.h"
#include "abc_util.h"
-extern "C" {
#include "DNA_cachefile_types.h"
#include "DNA_constraint_types.h"
#include "DNA_modifier_types.h"
@@ -36,7 +36,6 @@ extern "C" {
#include "BLI_math_geom.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
-}
using Alembic::AbcGeom::IObject;
using Alembic::AbcGeom::IXform;
@@ -295,7 +294,7 @@ void AbcObjectReader::read_matrix(float r_mat[4][4] /* local matrix */,
void AbcObjectReader::addCacheModifier()
{
- ModifierData *md = modifier_new(eModifierType_MeshSequenceCache);
+ ModifierData *md = BKE_modifier_new(eModifierType_MeshSequenceCache);
BLI_addtail(&m_object->modifiers, md);
MeshSeqCacheModifierData *mcmd = reinterpret_cast<MeshSeqCacheModifierData *>(md);
diff --git a/source/blender/io/alembic/intern/abc_reader_object.h b/source/blender/io/alembic/intern/abc_reader_object.h
index 94923df2df9..dcc2697e0b5 100644
--- a/source/blender/io/alembic/intern/abc_reader_object.h
+++ b/source/blender/io/alembic/intern/abc_reader_object.h
@@ -24,9 +24,7 @@
#include <Alembic/Abc/All.h>
#include <Alembic/AbcGeom/All.h>
-extern "C" {
#include "DNA_ID.h"
-}
struct CacheFile;
struct Main;
diff --git a/source/blender/io/alembic/intern/abc_reader_points.cc b/source/blender/io/alembic/intern/abc_reader_points.cc
index e4dc345f868..c5d08693176 100644
--- a/source/blender/io/alembic/intern/abc_reader_points.cc
+++ b/source/blender/io/alembic/intern/abc_reader_points.cc
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
@@ -26,14 +26,12 @@
#include "abc_reader_transform.h"
#include "abc_util.h"
-extern "C" {
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "BKE_customdata.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
-}
using Alembic::AbcGeom::kWrapExisting;
using Alembic::AbcGeom::N3fArraySamplePtr;
diff --git a/source/blender/io/alembic/intern/abc_reader_points.h b/source/blender/io/alembic/intern/abc_reader_points.h
index bb33afb466f..99881e091f9 100644
--- a/source/blender/io/alembic/intern/abc_reader_points.h
+++ b/source/blender/io/alembic/intern/abc_reader_points.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
diff --git a/source/blender/io/alembic/intern/abc_reader_transform.cc b/source/blender/io/alembic/intern/abc_reader_transform.cc
index ce569a9ccb5..3df391f8432 100644
--- a/source/blender/io/alembic/intern/abc_reader_transform.cc
+++ b/source/blender/io/alembic/intern/abc_reader_transform.cc
@@ -21,13 +21,11 @@
#include "abc_reader_transform.h"
#include "abc_util.h"
-extern "C" {
#include "DNA_object_types.h"
#include "BLI_utildefines.h"
#include "BKE_object.h"
-}
using Alembic::Abc::ISampleSelector;
diff --git a/source/blender/io/alembic/intern/abc_util.cc b/source/blender/io/alembic/intern/abc_util.cc
index b26ef8b3b76..1f3bd2a1aaa 100644
--- a/source/blender/io/alembic/intern/abc_util.cc
+++ b/source/blender/io/alembic/intern/abc_util.cc
@@ -20,6 +20,7 @@
#include "abc_util.h"
+#include "abc_axis_conversion.h"
#include "abc_reader_camera.h"
#include "abc_reader_curves.h"
#include "abc_reader_mesh.h"
@@ -31,13 +32,11 @@
#include <algorithm>
-extern "C" {
#include "DNA_object_types.h"
#include "BLI_math_geom.h"
#include "PIL_time.h"
-}
std::string get_id_name(const Object *const ob)
{
@@ -121,144 +120,6 @@ void split(const std::string &s, const char delim, std::vector<std::string> &tok
}
}
-void create_swapped_rotation_matrix(float rot_x_mat[3][3],
- float rot_y_mat[3][3],
- float rot_z_mat[3][3],
- const float euler[3],
- AbcAxisSwapMode mode)
-{
- const float rx = euler[0];
- float ry;
- float rz;
-
- /* Apply transformation */
- switch (mode) {
- case ABC_ZUP_FROM_YUP:
- ry = -euler[2];
- rz = euler[1];
- break;
- case ABC_YUP_FROM_ZUP:
- ry = euler[2];
- rz = -euler[1];
- break;
- default:
- ry = 0.0f;
- rz = 0.0f;
- BLI_assert(false);
- break;
- }
-
- unit_m3(rot_x_mat);
- unit_m3(rot_y_mat);
- unit_m3(rot_z_mat);
-
- rot_x_mat[1][1] = cos(rx);
- rot_x_mat[2][1] = -sin(rx);
- rot_x_mat[1][2] = sin(rx);
- rot_x_mat[2][2] = cos(rx);
-
- rot_y_mat[2][2] = cos(ry);
- rot_y_mat[0][2] = -sin(ry);
- rot_y_mat[2][0] = sin(ry);
- rot_y_mat[0][0] = cos(ry);
-
- rot_z_mat[0][0] = cos(rz);
- rot_z_mat[1][0] = -sin(rz);
- rot_z_mat[0][1] = sin(rz);
- rot_z_mat[1][1] = cos(rz);
-}
-
-/* Convert matrix from Z=up to Y=up or vice versa.
- * Use yup_mat = zup_mat for in-place conversion. */
-void copy_m44_axis_swap(float dst_mat[4][4], float src_mat[4][4], AbcAxisSwapMode mode)
-{
- float dst_rot[3][3], src_rot[3][3], dst_scale_mat[4][4];
- float rot_x_mat[3][3], rot_y_mat[3][3], rot_z_mat[3][3];
- float src_trans[3], dst_scale[3], src_scale[3], euler[3];
-
- zero_v3(src_trans);
- zero_v3(dst_scale);
- zero_v3(src_scale);
- zero_v3(euler);
- unit_m3(src_rot);
- unit_m3(dst_rot);
- unit_m4(dst_scale_mat);
-
- /* TODO(Sybren): This code assumes there is no sheer component and no
- * homogeneous scaling component, which is not always true when writing
- * non-hierarchical (e.g. flat) objects (e.g. when parent has non-uniform
- * scale and the child rotates). This is currently not taken into account
- * when axis-swapping. */
-
- /* Extract translation, rotation, and scale form matrix. */
- mat4_to_loc_rot_size(src_trans, src_rot, src_scale, src_mat);
-
- /* Get euler angles from rotation matrix. */
- mat3_to_eulO(euler, ROT_MODE_XZY, src_rot);
-
- /* Create X, Y, Z rotation matrices from euler angles. */
- create_swapped_rotation_matrix(rot_x_mat, rot_y_mat, rot_z_mat, euler, mode);
-
- /* Concatenate rotation matrices. */
- mul_m3_m3m3(dst_rot, dst_rot, rot_z_mat);
- mul_m3_m3m3(dst_rot, dst_rot, rot_y_mat);
- mul_m3_m3m3(dst_rot, dst_rot, rot_x_mat);
-
- mat3_to_eulO(euler, ROT_MODE_XZY, dst_rot);
-
- /* Start construction of dst_mat from rotation matrix */
- unit_m4(dst_mat);
- copy_m4_m3(dst_mat, dst_rot);
-
- /* Apply translation */
- switch (mode) {
- case ABC_ZUP_FROM_YUP:
- copy_zup_from_yup(dst_mat[3], src_trans);
- break;
- case ABC_YUP_FROM_ZUP:
- copy_yup_from_zup(dst_mat[3], src_trans);
- break;
- default:
- BLI_assert(false);
- }
-
- /* Apply scale matrix. Swaps y and z, but does not
- * negate like translation does. */
- dst_scale[0] = src_scale[0];
- dst_scale[1] = src_scale[2];
- dst_scale[2] = src_scale[1];
-
- size_to_mat4(dst_scale_mat, dst_scale);
- mul_m4_m4m4(dst_mat, dst_mat, dst_scale_mat);
-}
-
-/* Recompute transform matrix of object in new coordinate system
- * (from Z-Up to Y-Up). */
-void create_transform_matrix(Object *obj,
- float r_yup_mat[4][4],
- AbcMatrixMode mode,
- Object *proxy_from)
-{
- float zup_mat[4][4];
-
- /* get local or world matrix. */
- if (mode == ABC_MATRIX_LOCAL && obj->parent) {
- /* Note that this produces another matrix than the local matrix, due to
- * constraints and modifiers as well as the obj->parentinv matrix. */
- invert_m4_m4(obj->parent->imat, obj->parent->obmat);
- mul_m4_m4m4(zup_mat, obj->parent->imat, obj->obmat);
- }
- else {
- copy_m4_m4(zup_mat, obj->obmat);
- }
-
- if (proxy_from) {
- mul_m4_m4m4(zup_mat, proxy_from->obmat, zup_mat);
- }
-
- copy_m44_axis_swap(r_yup_mat, zup_mat, ABC_YUP_FROM_ZUP);
-}
-
bool has_property(const Alembic::Abc::ICompoundProperty &prop, const std::string &name)
{
if (!prop.valid()) {
diff --git a/source/blender/io/alembic/intern/abc_util.h b/source/blender/io/alembic/intern/abc_util.h
index 0b3462c2132..57b4d9800a5 100644
--- a/source/blender/io/alembic/intern/abc_util.h
+++ b/source/blender/io/alembic/intern/abc_util.h
@@ -56,15 +56,6 @@ Imath::M44d convert_matrix_datatype(float mat[4][4]);
/* Convert from Alembic to float matrix representations. Does NOT convert from Y-up to Z-up. */
void convert_matrix_datatype(const Imath::M44d &xform, float r_mat[4][4]);
-typedef enum {
- ABC_MATRIX_WORLD = 1,
- ABC_MATRIX_LOCAL = 2,
-} AbcMatrixMode;
-void create_transform_matrix(Object *obj,
- float r_transform_mat[4][4],
- AbcMatrixMode mode,
- Object *proxy_from);
-
void split(const std::string &s, const char delim, std::vector<std::string> &tokens);
template<class TContainer> bool begins_with(const TContainer &input, const TContainer &match)
@@ -115,66 +106,6 @@ float get_weight_and_index(float time,
AbcObjectReader *create_reader(const Alembic::AbcGeom::IObject &object, ImportSettings &settings);
-/* ************************** */
-
-/* TODO(kevin): for now keeping these transformations hardcoded to make sure
- * everything works properly, and also because Alembic is almost exclusively
- * used in Y-up software, but eventually they'll be set by the user in the UI
- * like other importers/exporters do, to support other axis. */
-
-/* Copy from Y-up to Z-up. */
-
-ABC_INLINE void copy_zup_from_yup(float zup[3], const float yup[3])
-{
- const float old_yup1 = yup[1]; /* in case zup == yup */
- zup[0] = yup[0];
- zup[1] = -yup[2];
- zup[2] = old_yup1;
-}
-
-ABC_INLINE void copy_zup_from_yup(short zup[3], const short yup[3])
-{
- const short old_yup1 = yup[1]; /* in case zup == yup */
- zup[0] = yup[0];
- zup[1] = -yup[2];
- zup[2] = old_yup1;
-}
-
-/* Copy from Z-up to Y-up. */
-
-ABC_INLINE void copy_yup_from_zup(float yup[3], const float zup[3])
-{
- const float old_zup1 = zup[1]; /* in case yup == zup */
- yup[0] = zup[0];
- yup[1] = zup[2];
- yup[2] = -old_zup1;
-}
-
-ABC_INLINE void copy_yup_from_zup(short yup[3], const short zup[3])
-{
- const short old_zup1 = zup[1]; /* in case yup == zup */
- yup[0] = zup[0];
- yup[1] = zup[2];
- yup[2] = -old_zup1;
-}
-
-/* Names are given in (dst, src) order, just like
- * the parameters of copy_m44_axis_swap() */
-typedef enum {
- ABC_ZUP_FROM_YUP = 1,
- ABC_YUP_FROM_ZUP = 2,
-} AbcAxisSwapMode;
-
-/* Create a rotation matrix for each axis from euler angles.
- * Euler angles are swapped to change coordinate system. */
-void create_swapped_rotation_matrix(float rot_x_mat[3][3],
- float rot_y_mat[3][3],
- float rot_z_mat[3][3],
- const float euler[3],
- AbcAxisSwapMode mode);
-
-void copy_m44_axis_swap(float dst_mat[4][4], float src_mat[4][4], AbcAxisSwapMode mode);
-
/* *************************** */
#undef ABC_DEBUG_TIME
diff --git a/source/blender/io/alembic/intern/abc_writer_archive.cc b/source/blender/io/alembic/intern/abc_writer_archive.cc
index 8199c0bdaf7..e7dee536cb9 100644
--- a/source/blender/io/alembic/intern/abc_writer_archive.cc
+++ b/source/blender/io/alembic/intern/abc_writer_archive.cc
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
@@ -22,14 +22,13 @@
*/
#include "abc_writer_archive.h"
-extern "C" {
+
#include "BKE_blender_version.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "DNA_scene_types.h"
-}
#ifdef WIN32
# include "utfconv.h"
diff --git a/source/blender/io/alembic/intern/abc_writer_archive.h b/source/blender/io/alembic/intern/abc_writer_archive.h
index e261e60990a..82b0e98b376 100644
--- a/source/blender/io/alembic/intern/abc_writer_archive.h
+++ b/source/blender/io/alembic/intern/abc_writer_archive.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
diff --git a/source/blender/io/alembic/intern/abc_writer_camera.cc b/source/blender/io/alembic/intern/abc_writer_camera.cc
index e705e5ba911..07ae81e584f 100644
--- a/source/blender/io/alembic/intern/abc_writer_camera.cc
+++ b/source/blender/io/alembic/intern/abc_writer_camera.cc
@@ -21,10 +21,8 @@
#include "abc_writer_camera.h"
#include "abc_writer_transform.h"
-extern "C" {
#include "DNA_camera_types.h"
#include "DNA_object_types.h"
-}
using Alembic::AbcGeom::OCamera;
using Alembic::AbcGeom::OFloatProperty;
diff --git a/source/blender/io/alembic/intern/abc_writer_curves.cc b/source/blender/io/alembic/intern/abc_writer_curves.cc
index 3ab9b365a72..db93ac1920e 100644
--- a/source/blender/io/alembic/intern/abc_writer_curves.cc
+++ b/source/blender/io/alembic/intern/abc_writer_curves.cc
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
@@ -22,17 +22,16 @@
*/
#include "abc_writer_curves.h"
+#include "abc_axis_conversion.h"
#include "abc_reader_curves.h"
#include "abc_writer_transform.h"
-extern "C" {
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "BKE_curve.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
-}
using Alembic::AbcGeom::OCompoundProperty;
using Alembic::AbcGeom::OCurves;
diff --git a/source/blender/io/alembic/intern/abc_writer_curves.h b/source/blender/io/alembic/intern/abc_writer_curves.h
index e57978ada2a..83f0289dd2d 100644
--- a/source/blender/io/alembic/intern/abc_writer_curves.h
+++ b/source/blender/io/alembic/intern/abc_writer_curves.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
diff --git a/source/blender/io/alembic/intern/abc_writer_hair.cc b/source/blender/io/alembic/intern/abc_writer_hair.cc
index f29d195f2ff..ed62889b03d 100644
--- a/source/blender/io/alembic/intern/abc_writer_hair.cc
+++ b/source/blender/io/alembic/intern/abc_writer_hair.cc
@@ -19,12 +19,11 @@
*/
#include "abc_writer_hair.h"
-#include "abc_util.h"
+#include "abc_axis_conversion.h"
#include "abc_writer_transform.h"
#include <cstdio>
-extern "C" {
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
@@ -35,7 +34,6 @@ extern "C" {
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_particle.h"
-}
using Alembic::Abc::P3fArraySamplePtr;
diff --git a/source/blender/io/alembic/intern/abc_writer_mball.cc b/source/blender/io/alembic/intern/abc_writer_mball.cc
index 151848674f9..3593acf18b0 100644
--- a/source/blender/io/alembic/intern/abc_writer_mball.cc
+++ b/source/blender/io/alembic/intern/abc_writer_mball.cc
@@ -21,7 +21,6 @@
#include "abc_writer_mball.h"
#include "abc_writer_mesh.h"
-extern "C" {
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_types.h"
@@ -33,7 +32,6 @@ extern "C" {
#include "BKE_object.h"
#include "BLI_utildefines.h"
-}
AbcMBallWriter::AbcMBallWriter(Main *bmain,
Object *ob,
diff --git a/source/blender/io/alembic/intern/abc_writer_mesh.cc b/source/blender/io/alembic/intern/abc_writer_mesh.cc
index 6093068463c..df1734c9de1 100644
--- a/source/blender/io/alembic/intern/abc_writer_mesh.cc
+++ b/source/blender/io/alembic/intern/abc_writer_mesh.cc
@@ -19,10 +19,9 @@
*/
#include "abc_writer_mesh.h"
-#include "abc_util.h"
+#include "abc_axis_conversion.h"
#include "abc_writer_transform.h"
-extern "C" {
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
@@ -40,7 +39,6 @@ extern "C" {
#include "bmesh_tools.h"
#include "DEG_depsgraph_query.h"
-}
using Alembic::Abc::FloatArraySample;
using Alembic::Abc::Int32ArraySample;
@@ -170,7 +168,7 @@ static ModifierData *get_subsurf_modifier(Scene *scene, Object *ob)
ModifierData *md = static_cast<ModifierData *>(ob->modifiers.last);
for (; md; md = md->prev) {
- if (!modifier_isEnabled(scene, md, eModifierMode_Render)) {
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Render)) {
continue;
}
@@ -193,9 +191,9 @@ static ModifierData *get_subsurf_modifier(Scene *scene, Object *ob)
static ModifierData *get_liquid_sim_modifier(Scene *scene, Object *ob)
{
- ModifierData *md = modifiers_findByType(ob, eModifierType_Fluidsim);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Fluidsim);
- if (md && (modifier_isEnabled(scene, md, eModifierMode_Render))) {
+ if (md && (BKE_modifier_is_enabled(scene, md, eModifierMode_Render))) {
FluidsimModifierData *fsmd = reinterpret_cast<FluidsimModifierData *>(md);
if (fsmd->fss && fsmd->fss->type == OB_FLUIDSIM_DOMAIN) {
diff --git a/source/blender/io/alembic/intern/abc_writer_nurbs.cc b/source/blender/io/alembic/intern/abc_writer_nurbs.cc
index d643f5482c0..8b4a1050d33 100644
--- a/source/blender/io/alembic/intern/abc_writer_nurbs.cc
+++ b/source/blender/io/alembic/intern/abc_writer_nurbs.cc
@@ -19,17 +19,15 @@
*/
#include "abc_writer_nurbs.h"
-#include "abc_util.h"
+#include "abc_axis_conversion.h"
#include "abc_writer_transform.h"
-extern "C" {
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "BLI_listbase.h"
#include "BKE_curve.h"
-}
using Alembic::AbcGeom::FloatArraySample;
using Alembic::AbcGeom::OBoolProperty;
diff --git a/source/blender/io/alembic/intern/abc_writer_object.cc b/source/blender/io/alembic/intern/abc_writer_object.cc
index 75dc93bd08e..f4a3587f54d 100644
--- a/source/blender/io/alembic/intern/abc_writer_object.cc
+++ b/source/blender/io/alembic/intern/abc_writer_object.cc
@@ -20,11 +20,9 @@
#include "abc_writer_object.h"
-extern "C" {
#include "DNA_object_types.h"
#include "BKE_object.h"
-}
AbcObjectWriter::AbcObjectWriter(Object *ob,
uint32_t time_sampling,
diff --git a/source/blender/io/alembic/intern/abc_writer_object.h b/source/blender/io/alembic/intern/abc_writer_object.h
index c3511566372..830c4aee903 100644
--- a/source/blender/io/alembic/intern/abc_writer_object.h
+++ b/source/blender/io/alembic/intern/abc_writer_object.h
@@ -26,9 +26,7 @@
#include "abc_exporter.h"
-extern "C" {
#include "DNA_ID.h"
-}
class AbcTransformWriter;
diff --git a/source/blender/io/alembic/intern/abc_writer_points.cc b/source/blender/io/alembic/intern/abc_writer_points.cc
index 70a1ead239a..d45af2eed4c 100644
--- a/source/blender/io/alembic/intern/abc_writer_points.cc
+++ b/source/blender/io/alembic/intern/abc_writer_points.cc
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
@@ -26,7 +26,6 @@
#include "abc_writer_mesh.h"
#include "abc_writer_transform.h"
-extern "C" {
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
@@ -36,7 +35,6 @@ extern "C" {
#include "BLI_math.h"
#include "DEG_depsgraph_query.h"
-}
using Alembic::AbcGeom::kVertexScope;
using Alembic::AbcGeom::OPoints;
diff --git a/source/blender/io/alembic/intern/abc_writer_points.h b/source/blender/io/alembic/intern/abc_writer_points.h
index c171cddd10e..184a363ae6b 100644
--- a/source/blender/io/alembic/intern/abc_writer_points.h
+++ b/source/blender/io/alembic/intern/abc_writer_points.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
diff --git a/source/blender/io/alembic/intern/abc_writer_transform.cc b/source/blender/io/alembic/intern/abc_writer_transform.cc
index d7bcc46d96f..1ec7db0a1c6 100644
--- a/source/blender/io/alembic/intern/abc_writer_transform.cc
+++ b/source/blender/io/alembic/intern/abc_writer_transform.cc
@@ -19,17 +19,15 @@
*/
#include "abc_writer_transform.h"
-#include "abc_util.h"
+#include "abc_axis_conversion.h"
#include <OpenEXR/ImathBoxAlgo.h>
-extern "C" {
#include "DNA_object_types.h"
#include "BLI_math.h"
#include "DEG_depsgraph_query.h"
-}
using Alembic::AbcGeom::OObject;
using Alembic::AbcGeom::OXform;
diff --git a/source/blender/io/alembic/intern/alembic_capi.cc b/source/blender/io/alembic/intern/alembic_capi.cc
index ced5791e0e8..6ca9e82a26c 100644
--- a/source/blender/io/alembic/intern/alembic_capi.cc
+++ b/source/blender/io/alembic/intern/alembic_capi.cc
@@ -40,7 +40,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "DNA_cachefile_types.h"
#include "DNA_curve_types.h"
#include "DNA_modifier_types.h"
@@ -74,7 +73,6 @@ extern "C" {
#include "WM_api.h"
#include "WM_types.h"
-}
using Alembic::Abc::Int32ArraySamplePtr;
using Alembic::Abc::ObjectHeader;
@@ -877,8 +875,7 @@ bool ABC_import(bContext *C,
bool validate_meshes,
bool as_background_job)
{
- /* Using new here since MEM_* funcs do not call ctor to properly initialize
- * data. */
+ /* Using new here since MEM_* functions do not call constructor to properly initialize data. */
ImportJobData *job = new ImportJobData();
job->bmain = CTX_data_main(C);
job->scene = CTX_data_scene(C);
diff --git a/source/blender/io/avi/intern/avi_mjpeg.c b/source/blender/io/avi/intern/avi_mjpeg.c
index ac622d8b0e4..70ddca28060 100644
--- a/source/blender/io/avi/intern/avi_mjpeg.c
+++ b/source/blender/io/avi/intern/avi_mjpeg.c
@@ -30,6 +30,7 @@
#include "MEM_guardedalloc.h"
+#include "BLI_math_base.h"
#include "IMB_imbuf.h"
#include "jerror.h"
@@ -45,14 +46,16 @@ static size_t numbytes;
static void add_huff_table(j_decompress_ptr dinfo,
JHUFF_TBL **htblptr,
const UINT8 *bits,
- const UINT8 *val)
+ const size_t bits_size,
+ const UINT8 *val,
+ const size_t val_size)
{
if (*htblptr == NULL) {
*htblptr = jpeg_alloc_huff_table((j_common_ptr)dinfo);
}
- memcpy((*htblptr)->bits, bits, sizeof((*htblptr)->bits));
- memcpy((*htblptr)->huffval, val, sizeof((*htblptr)->huffval));
+ memcpy((*htblptr)->bits, bits, min_zz(sizeof((*htblptr)->bits), bits_size));
+ memcpy((*htblptr)->huffval, val, min_zz(sizeof((*htblptr)->huffval), val_size));
/* Initialize sent_table false so table will be written to JPEG file. */
(*htblptr)->sent_table = false;
@@ -200,10 +203,30 @@ static void std_huff_tables(j_decompress_ptr dinfo)
0xe8, 0xe9, 0xea, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa,
};
- add_huff_table(dinfo, &dinfo->dc_huff_tbl_ptrs[0], bits_dc_luminance, val_dc_luminance);
- add_huff_table(dinfo, &dinfo->ac_huff_tbl_ptrs[0], bits_ac_luminance, val_ac_luminance);
- add_huff_table(dinfo, &dinfo->dc_huff_tbl_ptrs[1], bits_dc_chrominance, val_dc_chrominance);
- add_huff_table(dinfo, &dinfo->ac_huff_tbl_ptrs[1], bits_ac_chrominance, val_ac_chrominance);
+ add_huff_table(dinfo,
+ &dinfo->dc_huff_tbl_ptrs[0],
+ bits_dc_luminance,
+ sizeof(bits_dc_luminance),
+ val_dc_luminance,
+ sizeof(val_dc_luminance));
+ add_huff_table(dinfo,
+ &dinfo->ac_huff_tbl_ptrs[0],
+ bits_ac_luminance,
+ sizeof(bits_ac_luminance),
+ val_ac_luminance,
+ sizeof(val_ac_luminance));
+ add_huff_table(dinfo,
+ &dinfo->dc_huff_tbl_ptrs[1],
+ bits_dc_chrominance,
+ sizeof(bits_dc_chrominance),
+ val_dc_chrominance,
+ sizeof(val_dc_chrominance));
+ add_huff_table(dinfo,
+ &dinfo->ac_huff_tbl_ptrs[1],
+ bits_ac_chrominance,
+ sizeof(bits_ac_chrominance),
+ val_ac_chrominance,
+ sizeof(val_ac_chrominance));
}
static int Decode_JPEG(unsigned char *inBuffer,
diff --git a/source/blender/io/collada/AnimationExporter.h b/source/blender/io/collada/AnimationExporter.h
index 3e40a485ddf..b4564eb7b2d 100644
--- a/source/blender/io/collada/AnimationExporter.h
+++ b/source/blender/io/collada/AnimationExporter.h
@@ -23,7 +23,6 @@
#include "BCAnimationCurve.h"
-extern "C" {
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
@@ -48,7 +47,6 @@ extern "C" {
#include "BKE_object.h"
#include "BKE_scene.h"
#include "ED_object.h"
-}
#include "MEM_guardedalloc.h"
diff --git a/source/blender/io/collada/AnimationImporter.h b/source/blender/io/collada/AnimationImporter.h
index 263a130d1eb..51041c6ee3e 100644
--- a/source/blender/io/collada/AnimationImporter.h
+++ b/source/blender/io/collada/AnimationImporter.h
@@ -35,14 +35,14 @@
#include "COLLADAFWNode.h"
#include "COLLADAFWUniqueId.h"
-extern "C" {
#include "BKE_context.h"
+
#include "DNA_anim_types.h"
+
#include "DNA_camera_types.h"
#include "DNA_light_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-}
//#include "ArmatureImporter.h"
#include "TransformReader.h"
diff --git a/source/blender/io/collada/ArmatureExporter.cpp b/source/blender/io/collada/ArmatureExporter.cpp
index 660917c2aa1..fc697e1617b 100644
--- a/source/blender/io/collada/ArmatureExporter.cpp
+++ b/source/blender/io/collada/ArmatureExporter.cpp
@@ -29,11 +29,8 @@
#include "BKE_action.h"
#include "BKE_armature.h"
-
-extern "C" {
#include "BKE_global.h"
#include "BKE_mesh.h"
-}
#include "ED_armature.h"
diff --git a/source/blender/io/collada/ArmatureImporter.cpp b/source/blender/io/collada/ArmatureImporter.cpp
index 4e9f31182f1..a69500432e8 100644
--- a/source/blender/io/collada/ArmatureImporter.cpp
+++ b/source/blender/io/collada/ArmatureImporter.cpp
@@ -25,14 +25,12 @@
#include "COLLADAFWUniqueId.h"
-extern "C" {
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_object.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "ED_armature.h"
-}
#include "DEG_depsgraph.h"
@@ -335,7 +333,7 @@ void ArmatureImporter::connect_bone_chains(bArmature *armature, Bone *parentbone
/*
* It is possible that the child's head is located on the parents head.
* When this happens, then moving the parent's tail to the child's head
- * would result in a zero sized bone and Blender would silently remove the bone.
+ * would result in a zero sized bone and Blender would silently remove the bone.
* So we move the tail only when the resulting bone has a minimum length:
*/
diff --git a/source/blender/io/collada/ArmatureImporter.h b/source/blender/io/collada/ArmatureImporter.h
index bafa10ca804..7393b882f4b 100644
--- a/source/blender/io/collada/ArmatureImporter.h
+++ b/source/blender/io/collada/ArmatureImporter.h
@@ -25,7 +25,6 @@
#include "COLLADAFWNode.h"
#include "COLLADAFWUniqueId.h"
-extern "C" {
#include "BKE_context.h"
#include "BKE_key.h"
@@ -35,7 +34,6 @@ extern "C" {
#include "DNA_scene_types.h"
#include "ED_armature.h"
-}
#include "AnimationImporter.h"
#include "ExtraTags.h"
diff --git a/source/blender/io/collada/BCAnimationCurve.h b/source/blender/io/collada/BCAnimationCurve.h
index 71640ff3013..e0216ee6849 100644
--- a/source/blender/io/collada/BCAnimationCurve.h
+++ b/source/blender/io/collada/BCAnimationCurve.h
@@ -25,14 +25,13 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "BKE_armature.h"
#include "BKE_fcurve.h"
#include "BKE_material.h"
+
#include "ED_anim_api.h"
#include "ED_keyframes_edit.h"
#include "ED_keyframing.h"
-}
typedef float(TangentPoint)[2];
diff --git a/source/blender/io/collada/BCAnimationSampler.cpp b/source/blender/io/collada/BCAnimationSampler.cpp
index 0c19ce9a4c7..fc23a58ccbc 100644
--- a/source/blender/io/collada/BCAnimationSampler.cpp
+++ b/source/blender/io/collada/BCAnimationSampler.cpp
@@ -27,20 +27,21 @@
#include "ExportSettings.h"
#include "collada_utils.h"
-extern "C" {
#include "BKE_action.h"
#include "BKE_constraint.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_material.h"
+
#include "BLI_listbase.h"
+
#include "DNA_anim_types.h"
#include "DNA_constraint_types.h"
#include "DNA_key_types.h"
#include "DNA_scene_types.h"
+
#include "ED_object.h"
-}
static std::string EMPTY_STRING;
static BCAnimationCurveMap BCEmptyAnimationCurves;
diff --git a/source/blender/io/collada/BCAnimationSampler.h b/source/blender/io/collada/BCAnimationSampler.h
index 96138d0cbca..3273ac8e0a0 100644
--- a/source/blender/io/collada/BCAnimationSampler.h
+++ b/source/blender/io/collada/BCAnimationSampler.h
@@ -21,12 +21,12 @@
#include "BCSampleData.h"
#include "collada_utils.h"
-extern "C" {
#include "BKE_action.h"
#include "BKE_lib_id.h"
+
#include "BLI_math_rotation.h"
+
#include "DNA_action_types.h"
-}
/* Collection of animation curves */
class BCAnimation {
diff --git a/source/blender/io/collada/BCMath.h b/source/blender/io/collada/BCMath.h
index 9ecea85b08c..38158751740 100644
--- a/source/blender/io/collada/BCMath.h
+++ b/source/blender/io/collada/BCMath.h
@@ -23,10 +23,9 @@
#include "BlenderTypes.h"
-extern "C" {
#include "BKE_object.h"
+
#include "BLI_math.h"
-}
class BCQuat {
private:
diff --git a/source/blender/io/collada/BCSampleData.h b/source/blender/io/collada/BCSampleData.h
index 877fb49981a..6f3ca9135b3 100644
--- a/source/blender/io/collada/BCSampleData.h
+++ b/source/blender/io/collada/BCSampleData.h
@@ -28,15 +28,15 @@
#include "BCSampleData.h"
#include "ExportSettings.h"
-extern "C" {
#include "BKE_object.h"
+
#include "BLI_math_rotation.h"
+
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_light_types.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
-}
typedef std::map<Bone *, BCMatrix *> BCBoneMatrixMap;
diff --git a/source/blender/io/collada/BlenderContext.h b/source/blender/io/collada/BlenderContext.h
index 15ebd671b1a..bf6fde134fa 100644
--- a/source/blender/io/collada/BlenderContext.h
+++ b/source/blender/io/collada/BlenderContext.h
@@ -21,11 +21,6 @@
#ifndef __BLENDERCONTEXT_H__
#define __BLENDERCONTEXT_H__
-#ifdef __cplusplus
-
-extern "C" {
-#endif
-
#include "BKE_context.h"
#include "BKE_main.h"
#include "BLI_linklist.h"
@@ -35,6 +30,10 @@ extern "C" {
#include "DNA_layer_types.h"
#include "DNA_object_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
static const BC_global_forward_axis BC_DEFAULT_FORWARD = BC_GLOBAL_FORWARD_Y;
static const BC_global_up_axis BC_DEFAULT_UP = BC_GLOBAL_UP_Z;
diff --git a/source/blender/io/collada/CameraExporter.cpp b/source/blender/io/collada/CameraExporter.cpp
index 74862c44270..246a454eb66 100644
--- a/source/blender/io/collada/CameraExporter.cpp
+++ b/source/blender/io/collada/CameraExporter.cpp
@@ -22,9 +22,8 @@
#include "COLLADASWCamera.h"
-extern "C" {
#include "DNA_camera_types.h"
-}
+
#include "CameraExporter.h"
#include "collada_internal.h"
diff --git a/source/blender/io/collada/CameraExporter.h b/source/blender/io/collada/CameraExporter.h
index e4df994354c..0dda6392d03 100644
--- a/source/blender/io/collada/CameraExporter.h
+++ b/source/blender/io/collada/CameraExporter.h
@@ -24,10 +24,8 @@
#include "COLLADASWLibraryCameras.h"
#include "COLLADASWStreamWriter.h"
-extern "C" {
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-}
#include "DNA_camera_types.h"
#include "ExportSettings.h"
diff --git a/source/blender/io/collada/ControllerExporter.cpp b/source/blender/io/collada/ControllerExporter.cpp
index c26647d4747..1b8c859f443 100644
--- a/source/blender/io/collada/ControllerExporter.cpp
+++ b/source/blender/io/collada/ControllerExporter.cpp
@@ -29,13 +29,10 @@
#include "BKE_action.h"
#include "BKE_armature.h"
-
-extern "C" {
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
-}
#include "ED_armature.h"
diff --git a/source/blender/io/collada/DocumentExporter.cpp b/source/blender/io/collada/DocumentExporter.cpp
index a7f9c28fc11..0578bf45f04 100644
--- a/source/blender/io/collada/DocumentExporter.cpp
+++ b/source/blender/io/collada/DocumentExporter.cpp
@@ -58,7 +58,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
@@ -96,13 +95,12 @@ extern "C" {
#include "ED_keyframing.h"
#ifdef WITH_BUILDINFO
-extern char build_commit_date[];
-extern char build_commit_time[];
-extern char build_hash[];
+extern "C" char build_commit_date[];
+extern "C" char build_commit_time[];
+extern "C" char build_hash[];
#endif
#include "RNA_access.h"
-}
#include "DocumentExporter.h"
#include "collada_internal.h"
diff --git a/source/blender/io/collada/DocumentExporter.h b/source/blender/io/collada/DocumentExporter.h
index f024befbd17..1fe52420534 100644
--- a/source/blender/io/collada/DocumentExporter.h
+++ b/source/blender/io/collada/DocumentExporter.h
@@ -25,9 +25,7 @@
#include "collada.h"
#include "collada_utils.h"
-extern "C" {
#include "DNA_customdata_types.h"
-}
class DocumentExporter {
public:
diff --git a/source/blender/io/collada/DocumentImporter.cpp b/source/blender/io/collada/DocumentImporter.cpp
index 281786bb45f..2305072a6eb 100644
--- a/source/blender/io/collada/DocumentImporter.cpp
+++ b/source/blender/io/collada/DocumentImporter.cpp
@@ -45,7 +45,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "BLI_fileops.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
@@ -72,7 +71,6 @@ extern "C" {
#include "WM_api.h"
#include "WM_types.h"
-}
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
diff --git a/source/blender/io/collada/EffectExporter.cpp b/source/blender/io/collada/EffectExporter.cpp
index f21ea57c91c..7f6d3cbdc6f 100644
--- a/source/blender/io/collada/EffectExporter.cpp
+++ b/source/blender/io/collada/EffectExporter.cpp
@@ -31,7 +31,6 @@
#include "collada_internal.h"
#include "collada_utils.h"
-extern "C" {
#include "DNA_mesh_types.h"
#include "DNA_world_types.h"
@@ -39,7 +38,6 @@ extern "C" {
#include "BKE_customdata.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
-}
static std::string getActiveUVLayerName(Object *ob)
{
diff --git a/source/blender/io/collada/ErrorHandler.h b/source/blender/io/collada/ErrorHandler.h
index 9789e93cee9..0c082a3b9dd 100644
--- a/source/blender/io/collada/ErrorHandler.h
+++ b/source/blender/io/collada/ErrorHandler.h
@@ -46,7 +46,7 @@ class ErrorHandler : public COLLADASaxFWL::IErrorHandler {
}
private:
- /** Disable default copy ctor. */
+ /** Disable default copy constructor. */
ErrorHandler(const ErrorHandler &pre);
/** Disable default assignment operator. */
const ErrorHandler &operator=(const ErrorHandler &pre);
diff --git a/source/blender/io/collada/ExportSettings.h b/source/blender/io/collada/ExportSettings.h
index 69e260a1e91..477f0b8b678 100644
--- a/source/blender/io/collada/ExportSettings.h
+++ b/source/blender/io/collada/ExportSettings.h
@@ -21,6 +21,9 @@
#ifndef __EXPORTSETTINGS_H__
#define __EXPORTSETTINGS_H__
+#include "BLI_linklist.h"
+#include "BlenderContext.h"
+
#ifdef __cplusplus
# include "BCMath.h"
# include <vector>
@@ -28,9 +31,6 @@
extern "C" {
#endif
-#include "BLI_linklist.h"
-#include "BlenderContext.h"
-
typedef enum BC_export_mesh_type {
BC_MESH_TYPE_VIEW,
BC_MESH_TYPE_RENDER,
diff --git a/source/blender/io/collada/GeometryExporter.cpp b/source/blender/io/collada/GeometryExporter.cpp
index 469d8601a8b..c7fcc51d42f 100644
--- a/source/blender/io/collada/GeometryExporter.cpp
+++ b/source/blender/io/collada/GeometryExporter.cpp
@@ -29,7 +29,6 @@
#include "DNA_meshdata_types.h"
-extern "C" {
#include "BLI_utildefines.h"
#include "BKE_customdata.h"
@@ -37,7 +36,6 @@ extern "C" {
#include "BKE_lib_id.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
-}
#include "collada_internal.h"
#include "collada_utils.h"
diff --git a/source/blender/io/collada/ImageExporter.cpp b/source/blender/io/collada/ImageExporter.cpp
index 1cd3301b8a8..1c897e37a4a 100644
--- a/source/blender/io/collada/ImageExporter.cpp
+++ b/source/blender/io/collada/ImageExporter.cpp
@@ -21,7 +21,6 @@
#include "COLLADABUURI.h"
#include "COLLADASWImage.h"
-extern "C" {
#include "DNA_image_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_texture_types.h"
@@ -37,7 +36,6 @@ extern "C" {
#include "BLI_string.h"
#include "IMB_imbuf_types.h"
-}
#include "ImageExporter.h"
#include "MaterialExporter.h"
diff --git a/source/blender/io/collada/InstanceWriter.cpp b/source/blender/io/collada/InstanceWriter.cpp
index a0bea16adfb..6c197823ec2 100644
--- a/source/blender/io/collada/InstanceWriter.cpp
+++ b/source/blender/io/collada/InstanceWriter.cpp
@@ -23,11 +23,10 @@
#include "COLLADASWInstanceMaterial.h"
-extern "C" {
#include "BKE_customdata.h"
#include "BKE_material.h"
+
#include "DNA_mesh_types.h"
-}
#include "InstanceWriter.h"
#include "collada_internal.h"
diff --git a/source/blender/io/collada/MaterialExporter.h b/source/blender/io/collada/MaterialExporter.h
index 8b3d1130fe9..babb113567f 100644
--- a/source/blender/io/collada/MaterialExporter.h
+++ b/source/blender/io/collada/MaterialExporter.h
@@ -27,12 +27,11 @@
#include "COLLADASWLibraryMaterials.h"
#include "COLLADASWStreamWriter.h"
-extern "C" {
#include "BKE_material.h"
+
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-}
#include "ExportSettings.h"
#include "GeometryExporter.h"
diff --git a/source/blender/io/collada/Materials.h b/source/blender/io/collada/Materials.h
index 86fc4c00073..e1d12246a2b 100644
--- a/source/blender/io/collada/Materials.h
+++ b/source/blender/io/collada/Materials.h
@@ -20,13 +20,11 @@
#include <map>
#include <string>
-extern "C" {
#include "BKE_context.h"
#include "BKE_node.h"
#include "BLI_listbase.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
-}
#include "COLLADAFWEffectCommon.h"
#include "collada_utils.h"
diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp
index 6ac87d3d394..6683f07bf65 100644
--- a/source/blender/io/collada/MeshImporter.cpp
+++ b/source/blender/io/collada/MeshImporter.cpp
@@ -30,7 +30,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "BKE_customdata.h"
#include "BKE_displist.h"
#include "BKE_global.h"
@@ -43,7 +42,6 @@ extern "C" {
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
-}
#include "ArmatureImporter.h"
#include "MeshImporter.h"
diff --git a/source/blender/io/collada/MeshImporter.h b/source/blender/io/collada/MeshImporter.h
index 5ad2fb17fce..2f2a18ff11a 100644
--- a/source/blender/io/collada/MeshImporter.h
+++ b/source/blender/io/collada/MeshImporter.h
@@ -38,14 +38,13 @@
#include "ArmatureImporter.h"
#include "collada_utils.h"
-extern "C" {
#include "BLI_edgehash.h"
+
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-}
/* only for ArmatureImporter to "see" MeshImporter::get_object_by_geom_uid */
class MeshImporterBase {
diff --git a/source/blender/io/collada/SceneExporter.cpp b/source/blender/io/collada/SceneExporter.cpp
index 2f70bc1c26b..1b3bc1b66ea 100644
--- a/source/blender/io/collada/SceneExporter.cpp
+++ b/source/blender/io/collada/SceneExporter.cpp
@@ -18,13 +18,11 @@
* \ingroup collada
*/
-extern "C" {
#include "BKE_collection.h"
#include "BKE_lib_id.h"
#include "BKE_object.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
-}
#include "BCSampleData.h"
#include "SceneExporter.h"
diff --git a/source/blender/io/collada/SceneExporter.h b/source/blender/io/collada/SceneExporter.h
index 6effb54fd48..3ea6a9fac8e 100644
--- a/source/blender/io/collada/SceneExporter.h
+++ b/source/blender/io/collada/SceneExporter.h
@@ -25,7 +25,6 @@
#include <stdio.h>
#include <stdlib.h>
-extern "C" {
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
@@ -47,7 +46,6 @@ extern "C" {
#include "BLI_fileops.h"
#include "BLI_path_util.h"
#include "ED_keyframing.h"
-}
#include "COLLADASWAsset.h"
#include "COLLADASWBaseInputElement.h"
diff --git a/source/blender/io/collada/collada.cpp b/source/blender/io/collada/collada.cpp
index 683e64b2647..bf1ebbfa669 100644
--- a/source/blender/io/collada/collada.cpp
+++ b/source/blender/io/collada/collada.cpp
@@ -27,7 +27,6 @@
#include "ImportSettings.h"
#include "collada.h"
-extern "C" {
#include "BKE_context.h"
#include "BKE_scene.h"
#include "DEG_depsgraph.h"
@@ -37,6 +36,8 @@ extern "C" {
#include "BLI_fileops.h"
#include "BLI_linklist.h"
+extern "C" {
+
static void print_import_header(ImportSettings &import_settings)
{
fprintf(stderr, "+-- Collada Import parameters------\n");
diff --git a/source/blender/io/collada/collada.h b/source/blender/io/collada/collada.h
index deadbcffcaf..d8e498ef4b2 100644
--- a/source/blender/io/collada/collada.h
+++ b/source/blender/io/collada/collada.h
@@ -26,14 +26,14 @@
#include "ExportSettings.h"
#include "ImportSettings.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "BLI_linklist.h"
#include "BLI_path_util.h"
#include "RNA_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bContext;
/*
diff --git a/source/blender/io/collada/collada_utils.cpp b/source/blender/io/collada/collada_utils.cpp
index 1df82ed3038..d2e05c7ae5b 100644
--- a/source/blender/io/collada/collada_utils.cpp
+++ b/source/blender/io/collada/collada_utils.cpp
@@ -30,7 +30,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_customdata_types.h"
@@ -75,7 +74,6 @@ extern "C" {
#if 0
# include "NOD_common.h"
#endif
-}
#include "BlenderContext.h"
#include "ExportSettings.h"
diff --git a/source/blender/io/collada/collada_utils.h b/source/blender/io/collada/collada_utils.h
index 54ba8073679..b1ec2c8b81a 100644
--- a/source/blender/io/collada/collada_utils.h
+++ b/source/blender/io/collada/collada_utils.h
@@ -33,7 +33,6 @@
#include <set>
#include <vector>
-extern "C" {
#include "DNA_anim_types.h"
#include "DNA_camera_types.h"
#include "DNA_constraint_types.h"
@@ -57,7 +56,6 @@ extern "C" {
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_scene.h"
-}
#include "DEG_depsgraph_query.h"
diff --git a/source/blender/io/usd/intern/abstract_hierarchy_iterator.cc b/source/blender/io/usd/intern/abstract_hierarchy_iterator.cc
index d837d3d8dd3..ab83ea2c3c4 100644
--- a/source/blender/io/usd/intern/abstract_hierarchy_iterator.cc
+++ b/source/blender/io/usd/intern/abstract_hierarchy_iterator.cc
@@ -24,7 +24,6 @@
#include <stdio.h>
#include <string>
-extern "C" {
#include "BKE_anim_data.h"
#include "BKE_duplilist.h"
#include "BKE_key.h"
@@ -41,7 +40,6 @@ extern "C" {
#include "DNA_particle_types.h"
#include "DEG_depsgraph_query.h"
-}
namespace USD {
@@ -55,7 +53,7 @@ bool HierarchyContext::operator<(const HierarchyContext &other) const
if (object != other.object) {
return object < other.object;
}
- if (duplicator != NULL && duplicator == other.duplicator) {
+ if (duplicator != nullptr && duplicator == other.duplicator) {
// Only resort to string comparisons when both objects are created by the same duplicator.
return export_name < other.export_name;
}
@@ -345,8 +343,11 @@ void AbstractHierarchyIterator::visit_object(Object *object,
context->original_export_path = "";
copy_m4_m4(context->matrix_world, object->obmat);
+ ExportGraph::key_type graph_index = determine_graph_index_object(context);
+ context_update_for_graph_index(context, graph_index);
+
// Store this HierarchyContext as child of the export parent.
- export_graph_[std::make_pair(export_parent, nullptr)].insert(context);
+ export_graph_[graph_index].insert(context);
// Create an empty entry for this object to indicate it is part of the export. This will be used
// by connect_loose_objects(). Having such an "indicator" will make it possible to do an O(log n)
@@ -359,38 +360,25 @@ void AbstractHierarchyIterator::visit_object(Object *object,
}
}
+AbstractHierarchyIterator::ExportGraph::key_type AbstractHierarchyIterator::
+ determine_graph_index_object(const HierarchyContext *context)
+{
+ return std::make_pair(context->export_parent, nullptr);
+}
+
void AbstractHierarchyIterator::visit_dupli_object(DupliObject *dupli_object,
Object *duplicator,
const std::set<Object *> &dupli_set)
{
- ExportGraph::key_type graph_index;
- bool animation_check_include_parent = false;
-
HierarchyContext *context = new HierarchyContext();
context->object = dupli_object->ob;
context->duplicator = duplicator;
context->weak_export = false;
context->export_path = "";
context->original_export_path = "";
+ context->export_path = "";
+ context->animation_check_include_parent = false;
- /* If the dupli-object's parent is also instanced by this object, use that as the
- * export parent. Otherwise use the dupli-parent as export parent. */
- Object *parent = dupli_object->ob->parent;
- if (parent != nullptr && dupli_set.find(parent) != dupli_set.end()) {
- // The parent object is part of the duplicated collection.
- context->export_parent = parent;
- graph_index = std::make_pair(parent, duplicator);
- }
- else {
- /* The parent object is NOT part of the duplicated collection. This means that the world
- * transform of this dupli-object can be influenced by objects that are not part of its
- * export graph. */
- animation_check_include_parent = true;
- context->export_parent = duplicator;
- graph_index = std::make_pair(duplicator, nullptr);
- }
-
- context->animation_check_include_parent = animation_check_include_parent;
copy_m4_m4(context->matrix_world, dupli_object->mat);
// Construct export name for the dupli-instance.
@@ -401,9 +389,39 @@ void AbstractHierarchyIterator::visit_dupli_object(DupliObject *dupli_object,
}
context->export_name = make_valid_name(get_object_name(context->object) + suffix_stream.str());
+ ExportGraph::key_type graph_index = determine_graph_index_dupli(context, dupli_set);
+ context_update_for_graph_index(context, graph_index);
export_graph_[graph_index].insert(context);
}
+AbstractHierarchyIterator::ExportGraph::key_type AbstractHierarchyIterator::
+ determine_graph_index_dupli(const HierarchyContext *context,
+ const std::set<Object *> &dupli_set)
+{
+ /* If the dupli-object's parent is also instanced by this object, use that as the
+ * export parent. Otherwise use the dupli-parent as export parent. */
+
+ Object *parent = context->object->parent;
+ if (parent != nullptr && dupli_set.find(parent) != dupli_set.end()) {
+ // The parent object is part of the duplicated collection.
+ return std::make_pair(parent, context->duplicator);
+ }
+ return std::make_pair(context->duplicator, nullptr);
+}
+
+void AbstractHierarchyIterator::context_update_for_graph_index(
+ HierarchyContext *context, const ExportGraph::key_type &graph_index) const
+{
+ // Update the HierarchyContext so that it is consistent with the graph index.
+ context->export_parent = graph_index.first;
+ if (context->export_parent != context->object->parent) {
+ /* The parent object in Blender is NOT used as the export parent. This means
+ * that the world transform of this object can be influenced by objects that
+ * are not part of its export graph. */
+ context->animation_check_include_parent = true;
+ }
+}
+
AbstractHierarchyIterator::ExportChildren &AbstractHierarchyIterator::graph_children(
const HierarchyContext *context)
{
@@ -428,8 +446,7 @@ void AbstractHierarchyIterator::determine_export_paths(const HierarchyContext *p
duplisource_export_path_[source_ob] = context->export_path;
if (context->object->data != nullptr) {
- ID *object_data = static_cast<ID *>(context->object->data);
- ID *source_data = object_data;
+ ID *source_data = static_cast<ID *>(context->object->data);
duplisource_export_path_[source_data] = get_object_data_path(context);
}
}
@@ -488,6 +505,7 @@ void AbstractHierarchyIterator::make_writers(const HierarchyContext *parent_cont
}
for (HierarchyContext *context : graph_children(parent_context)) {
+ // Update the context so that it is correct for this parent-child relation.
copy_m4_m4(context->parent_matrix_inv_world, parent_matrix_inv_world);
// Get or create the transform writer.
@@ -556,7 +574,7 @@ void AbstractHierarchyIterator::make_writers_particle_systems(
HierarchyContext hair_context = *transform_context;
hair_context.export_path = path_concatenate(transform_context->export_path,
- get_id_name(&psys->part->id));
+ make_valid_name(psys->name));
hair_context.particle_system = psys;
AbstractHierarchyWriter *writer = nullptr;
@@ -586,9 +604,10 @@ std::string AbstractHierarchyIterator::get_object_data_name(const Object *object
return get_id_name(object_data);
}
-AbstractHierarchyWriter *AbstractHierarchyIterator::get_writer(const std::string &export_path)
+AbstractHierarchyWriter *AbstractHierarchyIterator::get_writer(
+ const std::string &export_path) const
{
- WriterMap::iterator it = writers_.find(export_path);
+ WriterMap::const_iterator it = writers_.find(export_path);
if (it == writers_.end()) {
return nullptr;
diff --git a/source/blender/io/usd/intern/abstract_hierarchy_iterator.h b/source/blender/io/usd/intern/abstract_hierarchy_iterator.h
index 08b50e2560d..e31d5c91252 100644
--- a/source/blender/io/usd/intern/abstract_hierarchy_iterator.h
+++ b/source/blender/io/usd/intern/abstract_hierarchy_iterator.h
@@ -56,7 +56,7 @@ class AbstractHierarchyWriter;
* struct contains everything necessary to export a single object to a file. */
struct HierarchyContext {
/*********** Determined during hierarchy iteration: ***************/
- Object *object;
+ Object *object; /* Evaluated object. */
Object *export_parent;
Object *duplicator;
float matrix_world[4][4];
@@ -188,11 +188,14 @@ class AbstractHierarchyIterator {
const std::set<Object *> &dupli_set);
ExportChildren &graph_children(const HierarchyContext *parent_context);
+ void context_update_for_graph_index(HierarchyContext *context,
+ const ExportGraph::key_type &graph_index) const;
void determine_export_paths(const HierarchyContext *parent_context);
void determine_duplication_references(const HierarchyContext *parent_context,
std::string indent);
+ /* These three functions create writers and call their write() method. */
void make_writers(const HierarchyContext *parent_context);
void make_writer_object_data(const HierarchyContext *context);
void make_writers_particle_systems(const HierarchyContext *context);
@@ -201,7 +204,7 @@ class AbstractHierarchyIterator {
std::string get_object_name(const Object *object) const;
std::string get_object_data_name(const Object *object) const;
- AbstractHierarchyWriter *get_writer(const std::string &export_path);
+ AbstractHierarchyWriter *get_writer(const std::string &export_path) const;
typedef AbstractHierarchyWriter *(AbstractHierarchyIterator::*create_writer_func)(
const HierarchyContext *);
@@ -233,12 +236,19 @@ class AbstractHierarchyIterator {
virtual bool should_visit_dupli_object(const DupliObject *dupli_object) const;
+ virtual ExportGraph::key_type determine_graph_index_object(const HierarchyContext *context);
+ virtual ExportGraph::key_type determine_graph_index_dupli(const HierarchyContext *context,
+ const std::set<Object *> &dupli_set);
+
/* These functions should create an AbstractHierarchyWriter subclass instance, or return
* nullptr if the object or its data should not be exported. Returning a nullptr for
* data/hair/particle will NOT prevent the transform to be written.
*
* The returned writer is owned by the AbstractHierarchyWriter, and should be freed in
- * delete_object_writer(). */
+ * delete_object_writer().
+ *
+ * The created AbstractHierarchyWriter instances should NOT keep a copy of the context pointer.
+ * The context can be stack-allocated and go out of scope. */
virtual AbstractHierarchyWriter *create_transform_writer(const HierarchyContext *context) = 0;
virtual AbstractHierarchyWriter *create_data_writer(const HierarchyContext *context) = 0;
virtual AbstractHierarchyWriter *create_hair_writer(const HierarchyContext *context) = 0;
diff --git a/source/blender/io/usd/intern/usd_capi.cc b/source/blender/io/usd/intern/usd_capi.cc
index 1b3bbc29ed6..cf962446d04 100644
--- a/source/blender/io/usd/intern/usd_capi.cc
+++ b/source/blender/io/usd/intern/usd_capi.cc
@@ -26,7 +26,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
@@ -44,7 +43,6 @@ extern "C" {
#include "WM_api.h"
#include "WM_types.h"
-}
namespace USD {
@@ -188,7 +186,7 @@ bool USD_export(bContext *C,
/* setup job */
WM_jobs_customdata_set(wm_job, job, MEM_freeN);
WM_jobs_timer(wm_job, 0.1, NC_SCENE | ND_FRAME, NC_SCENE | ND_FRAME);
- WM_jobs_callbacks(wm_job, USD::export_startjob, NULL, NULL, USD::export_endjob);
+ WM_jobs_callbacks(wm_job, USD::export_startjob, nullptr, nullptr, USD::export_endjob);
WM_jobs_start(CTX_wm_manager(C), wm_job);
}
diff --git a/source/blender/io/usd/intern/usd_hierarchy_iterator.cc b/source/blender/io/usd/intern/usd_hierarchy_iterator.cc
index 47f09af7442..56e367dd877 100644
--- a/source/blender/io/usd/intern/usd_hierarchy_iterator.cc
+++ b/source/blender/io/usd/intern/usd_hierarchy_iterator.cc
@@ -31,7 +31,6 @@
#include <pxr/base/tf/stringUtils.h>
-extern "C" {
#include "BKE_duplilist.h"
#include "BLI_assert.h"
@@ -41,7 +40,6 @@ extern "C" {
#include "DNA_ID.h"
#include "DNA_layer_types.h"
#include "DNA_object_types.h"
-}
namespace USD {
diff --git a/source/blender/io/usd/intern/usd_writer_abstract.h b/source/blender/io/usd/intern/usd_writer_abstract.h
index cf0f7e9d437..01b53f4c916 100644
--- a/source/blender/io/usd/intern/usd_writer_abstract.h
+++ b/source/blender/io/usd/intern/usd_writer_abstract.h
@@ -29,10 +29,9 @@
#include <vector>
-extern "C" {
#include "DEG_depsgraph_query.h"
+
#include "DNA_material_types.h"
-}
struct Material;
struct Object;
diff --git a/source/blender/io/usd/intern/usd_writer_camera.cc b/source/blender/io/usd/intern/usd_writer_camera.cc
index 9b85d69559c..ea551a43c9f 100644
--- a/source/blender/io/usd/intern/usd_writer_camera.cc
+++ b/source/blender/io/usd/intern/usd_writer_camera.cc
@@ -22,13 +22,11 @@
#include <pxr/usd/usdGeom/camera.h>
#include <pxr/usd/usdGeom/tokens.h>
-extern "C" {
#include "BKE_camera.h"
#include "BLI_assert.h"
#include "DNA_camera_types.h"
#include "DNA_scene_types.h"
-}
namespace USD {
diff --git a/source/blender/io/usd/intern/usd_writer_hair.cc b/source/blender/io/usd/intern/usd_writer_hair.cc
index 9251425c0b8..d38c1032969 100644
--- a/source/blender/io/usd/intern/usd_writer_hair.cc
+++ b/source/blender/io/usd/intern/usd_writer_hair.cc
@@ -22,11 +22,9 @@
#include <pxr/usd/usdGeom/basisCurves.h>
#include <pxr/usd/usdGeom/tokens.h>
-extern "C" {
#include "BKE_particle.h"
#include "DNA_particle_types.h"
-}
namespace USD {
diff --git a/source/blender/io/usd/intern/usd_writer_light.cc b/source/blender/io/usd/intern/usd_writer_light.cc
index e13e2c58a79..0ce3ee5f8ce 100644
--- a/source/blender/io/usd/intern/usd_writer_light.cc
+++ b/source/blender/io/usd/intern/usd_writer_light.cc
@@ -24,13 +24,11 @@
#include <pxr/usd/usdLux/rectLight.h>
#include <pxr/usd/usdLux/sphereLight.h>
-extern "C" {
#include "BLI_assert.h"
#include "BLI_utildefines.h"
#include "DNA_light_types.h"
#include "DNA_object_types.h"
-}
namespace USD {
diff --git a/source/blender/io/usd/intern/usd_writer_mesh.cc b/source/blender/io/usd/intern/usd_writer_mesh.cc
index 2e6696e12ca..841501bcf42 100644
--- a/source/blender/io/usd/intern/usd_writer_mesh.cc
+++ b/source/blender/io/usd/intern/usd_writer_mesh.cc
@@ -23,7 +23,6 @@
#include <pxr/usd/usdShade/material.h>
#include <pxr/usd/usdShade/materialBindingAPI.h>
-extern "C" {
#include "BLI_assert.h"
#include "BLI_math_vector.h"
@@ -42,7 +41,6 @@ extern "C" {
#include "DNA_modifier_types.h"
#include "DNA_object_fluidsim_types.h"
#include "DNA_particle_types.h"
-}
namespace USD {
@@ -81,7 +79,7 @@ void USDGenericMeshWriter::do_write(HierarchyContext &context)
bool needsfree = false;
Mesh *mesh = get_export_mesh(object_eval, needsfree);
- if (mesh == NULL) {
+ if (mesh == nullptr) {
return;
}
@@ -102,7 +100,7 @@ void USDGenericMeshWriter::do_write(HierarchyContext &context)
void USDGenericMeshWriter::free_export_mesh(Mesh *mesh)
{
- BKE_id_free(NULL, mesh);
+ BKE_id_free(nullptr, mesh);
}
struct USDMeshData {
@@ -441,7 +439,7 @@ void USDGenericMeshWriter::write_surface_velocity(Object *object,
/* Only velocities from the fluid simulation are exported. This is the most important case,
* though, as the baked mesh changes topology all the time, and thus computing the velocities
* at import time in a post-processing step is hard. */
- ModifierData *md = modifiers_findByType(object, eModifierType_Fluidsim);
+ ModifierData *md = BKE_modifiers_findby_type(object, eModifierType_Fluidsim);
if (md == nullptr) {
return;
}
@@ -450,7 +448,7 @@ void USDGenericMeshWriter::write_surface_velocity(Object *object,
const bool use_render = (DEG_get_mode(usd_export_context_.depsgraph) == DAG_EVAL_RENDER);
const ModifierMode required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
const Scene *scene = DEG_get_evaluated_scene(usd_export_context_.depsgraph);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
return;
}
FluidsimModifierData *fsmd = reinterpret_cast<FluidsimModifierData *>(md);
diff --git a/source/blender/io/usd/intern/usd_writer_metaball.cc b/source/blender/io/usd/intern/usd_writer_metaball.cc
index 25b216d20f3..96bf854d327 100644
--- a/source/blender/io/usd/intern/usd_writer_metaball.cc
+++ b/source/blender/io/usd/intern/usd_writer_metaball.cc
@@ -23,7 +23,6 @@
#include <pxr/usd/usdShade/material.h>
#include <pxr/usd/usdShade/materialBindingAPI.h>
-extern "C" {
#include "BLI_assert.h"
#include "BKE_displist.h"
@@ -34,7 +33,6 @@ extern "C" {
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
-}
namespace USD {
diff --git a/source/blender/io/usd/intern/usd_writer_transform.cc b/source/blender/io/usd/intern/usd_writer_transform.cc
index 321b516221a..0694d873002 100644
--- a/source/blender/io/usd/intern/usd_writer_transform.cc
+++ b/source/blender/io/usd/intern/usd_writer_transform.cc
@@ -22,13 +22,11 @@
#include <pxr/base/gf/matrix4f.h>
#include <pxr/usd/usdGeom/xform.h>
-extern "C" {
#include "BKE_object.h"
#include "BLI_math_matrix.h"
#include "DNA_layer_types.h"
-}
namespace USD {
@@ -52,7 +50,7 @@ void USDTransformWriter::do_write(HierarchyContext &context)
bool USDTransformWriter::check_is_animated(const HierarchyContext &context) const
{
- if (context.duplicator != NULL) {
+ if (context.duplicator != nullptr) {
/* This object is being duplicated, so could be emitted by a particle system and thus
* influenced by forces. TODO(Sybren): Make this more strict. Probably better to get from the
* depsgraph whether this object instance has a time source. */
diff --git a/source/blender/io/usd/usd.h b/source/blender/io/usd/usd.h
index 8a5575d53cf..eee98521289 100644
--- a/source/blender/io/usd/usd.h
+++ b/source/blender/io/usd/usd.h
@@ -20,12 +20,12 @@
#ifndef __USD_H__
#define __USD_H__
+#include "DEG_depsgraph.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DEG_depsgraph.h"
-
struct Scene;
struct bContext;
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 7ce84e0092c..4f2bbc4ee73 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -25,14 +25,13 @@
#ifndef __DNA_ID_H__
#define __DNA_ID_H__
+#include "DNA_defs.h"
#include "DNA_listBase.h"
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_defs.h"
-
struct FileData;
struct GHash;
struct GPUTexture;
@@ -436,6 +435,7 @@ typedef enum ID_Type {
ID_HA = MAKE_ID2('H', 'A'), /* Hair */
ID_PT = MAKE_ID2('P', 'T'), /* PointCloud */
ID_VO = MAKE_ID2('V', 'O'), /* Volume */
+ ID_SIM = MAKE_ID2('S', 'I'), /* Simulation */
} ID_Type;
/* Only used as 'placeholder' in .blend files for directly linked data-blocks. */
@@ -564,9 +564,9 @@ enum {
/* RESET_NEVER tag data-block as needing an auto-override execution, if enabled. */
LIB_TAG_OVERRIDE_LIBRARY_AUTOREFRESH = 1 << 17,
- /* tag data-block has having an extra user. */
+ /* tag data-block as having an extra user. */
LIB_TAG_EXTRAUSER = 1 << 2,
- /* tag data-block has having actually increased usercount for the extra virtual user. */
+ /* tag data-block as having actually increased usercount for the extra virtual user. */
LIB_TAG_EXTRAUSER_SET = 1 << 7,
/* RESET_AFTER_USE tag newly duplicated/copied IDs.
@@ -735,6 +735,7 @@ typedef enum IDRecalcFlag {
#define FILTER_ID_HA (1ULL << 32)
#define FILTER_ID_PT (1ULL << 33)
#define FILTER_ID_VO (1ULL << 34)
+#define FILTER_ID_SIM (1ULL << 35)
#define FILTER_ID_ALL \
(FILTER_ID_AC | FILTER_ID_AR | FILTER_ID_BR | FILTER_ID_CA | FILTER_ID_CU | FILTER_ID_GD | \
@@ -742,7 +743,7 @@ typedef enum IDRecalcFlag {
FILTER_ID_MB | FILTER_ID_MC | FILTER_ID_ME | FILTER_ID_MSK | FILTER_ID_NT | FILTER_ID_OB | \
FILTER_ID_PA | FILTER_ID_PAL | FILTER_ID_PC | FILTER_ID_SCE | FILTER_ID_SPK | FILTER_ID_SO | \
FILTER_ID_TE | FILTER_ID_TXT | FILTER_ID_VF | FILTER_ID_WO | FILTER_ID_CF | FILTER_ID_WS | \
- FILTER_ID_LP | FILTER_ID_HA | FILTER_ID_PT | FILTER_ID_VO)
+ FILTER_ID_LP | FILTER_ID_HA | FILTER_ID_PT | FILTER_ID_VO | FILTER_ID_SIM)
/* IMPORTANT: this enum matches the order currently use in set_listbasepointers,
* keep them in sync! */
@@ -786,6 +787,7 @@ enum {
INDEX_ID_WS,
INDEX_ID_WM,
INDEX_ID_MSK,
+ INDEX_ID_SIM,
INDEX_ID_NULL,
INDEX_ID_MAX,
};
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 40c25d39cad..c95a701a78a 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -28,16 +28,16 @@
#ifndef __DNA_ACTION_TYPES_H__
#define __DNA_ACTION_TYPES_H__
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "DNA_ID.h"
#include "DNA_listBase.h"
#include "DNA_userdef_types.h" /* ThemeWireColor */
#include "DNA_vec_types.h"
#include "DNA_view2d_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct Collection;
struct GHash;
struct Object;
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index fbffa039ee9..6a024ec9e7e 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -24,15 +24,15 @@
#ifndef __DNA_ANIM_TYPES_H__
#define __DNA_ANIM_TYPES_H__
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "DNA_ID.h"
#include "DNA_action_types.h"
#include "DNA_curve_types.h"
#include "DNA_listBase.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* ************************************************ */
/* F-Curve DataTypes */
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index b29816c735b..635c155dec6 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -261,23 +261,23 @@ typedef enum eBone_InheritScaleMode {
/* Inherit all scale and shear. */
BONE_INHERIT_SCALE_FULL = 0,
/* Inherit scale, but remove final shear. */
- BONE_INHERIT_SCALE_FIX_SHEAR,
+ BONE_INHERIT_SCALE_FIX_SHEAR = 1,
/* Inherit average scale. */
- BONE_INHERIT_SCALE_AVERAGE,
+ BONE_INHERIT_SCALE_AVERAGE = 2,
/* Inherit no scale or shear. */
- BONE_INHERIT_SCALE_NONE,
+ BONE_INHERIT_SCALE_NONE = 3,
/* Inherit effects of shear on parent (same as old disabled Inherit Scale). */
- BONE_INHERIT_SCALE_NONE_LEGACY,
+ BONE_INHERIT_SCALE_NONE_LEGACY = 4,
/* Inherit parent X scale as child X scale etc. */
- BONE_INHERIT_SCALE_ALIGNED,
+ BONE_INHERIT_SCALE_ALIGNED = 5,
} eBone_InheritScaleMode;
/* bone->bbone_prev_type, bbone_next_type */
typedef enum eBone_BBoneHandleType {
- BBONE_HANDLE_AUTO = 0, /* Default mode based on parents & children. */
- BBONE_HANDLE_ABSOLUTE, /* Custom handle in absolute position mode. */
- BBONE_HANDLE_RELATIVE, /* Custom handle in relative position mode. */
- BBONE_HANDLE_TANGENT, /* Custom handle in tangent mode (use direction, not location). */
+ BBONE_HANDLE_AUTO = 0, /* Default mode based on parents & children. */
+ BBONE_HANDLE_ABSOLUTE = 1, /* Custom handle in absolute position mode. */
+ BBONE_HANDLE_RELATIVE = 2, /* Custom handle in relative position mode. */
+ BBONE_HANDLE_TANGENT = 3, /* Custom handle in tangent mode (use direction, not location). */
} eBone_BBoneHandleType;
#define MAXBONENAME 64
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 041943bc5e4..be7c894b4e4 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -75,7 +75,7 @@ typedef struct BrushGpencilSettings {
short fill_leak;
/** Fill zoom factor */
short fill_factor;
- char _pad1[4];
+ int flag2;
/** Number of simplify steps. */
int fill_simplylvl;
@@ -118,11 +118,24 @@ typedef struct BrushGpencilSettings {
int sculpt_mode_flag;
/** Preset type (used to reset brushes - internal). */
short preset_type;
- char _pad3[6];
+ char _pad3[2];
+
+ /** Randomness for Hue. */
+ float random_hue;
+ /** Randomness for Saturation. */
+ float random_saturation;
+ /** Randomness for Value. */
+ float random_value;
struct CurveMapping *curve_sensitivity;
struct CurveMapping *curve_strength;
struct CurveMapping *curve_jitter;
+ struct CurveMapping *curve_rand_pressure;
+ struct CurveMapping *curve_rand_strength;
+ struct CurveMapping *curve_rand_uv;
+ struct CurveMapping *curve_rand_hue;
+ struct CurveMapping *curve_rand_saturation;
+ struct CurveMapping *curve_rand_value;
/* optional link of material to replace default in context */
/** Material. */
@@ -204,6 +217,33 @@ typedef enum eGPDbrush_Flag {
GP_BRUSH_TRIM_STROKE = (1 << 16),
} eGPDbrush_Flag;
+typedef enum eGPDbrush_Flag2 {
+ /* Brush use random Hue at stroke level */
+ GP_BRUSH_USE_HUE_AT_STROKE = (1 << 0),
+ /* Brush use random Saturation at stroke level */
+ GP_BRUSH_USE_SAT_AT_STROKE = (1 << 1),
+ /* Brush use random Value at stroke level */
+ GP_BRUSH_USE_VAL_AT_STROKE = (1 << 2),
+ /* Brush use random Pressure at stroke level */
+ GP_BRUSH_USE_PRESS_AT_STROKE = (1 << 3),
+ /* Brush use random Strength at stroke level */
+ GP_BRUSH_USE_STRENGTH_AT_STROKE = (1 << 4),
+ /* Brush use random UV at stroke level */
+ GP_BRUSH_USE_UV_AT_STROKE = (1 << 5),
+ /* Brush use Hue random pressure */
+ GP_BRUSH_USE_HUE_RAND_PRESS = (1 << 6),
+ /* Brush use Saturation random pressure */
+ GP_BRUSH_USE_SAT_RAND_PRESS = (1 << 7),
+ /* Brush use Value random pressure */
+ GP_BRUSH_USE_VAL_RAND_PRESS = (1 << 8),
+ /* Brush use Pressure random pressure */
+ GP_BRUSH_USE_PRESSURE_RAND_PRESS = (1 << 9),
+ /* Brush use Strength random pressure */
+ GP_BRUSH_USE_STRENGTH_RAND_PRESS = (1 << 10),
+ /* Brush use UV random pressure */
+ GP_BRUSH_USE_UV_RAND_PRESS = (1 << 11),
+} eGPDbrush_Flag2;
+
/* BrushGpencilSettings->gp_fill_draw_mode */
typedef enum eGP_FillDrawModes {
GP_FILL_DMODE_BOTH = 0,
@@ -291,9 +331,15 @@ typedef enum eBrushClothForceFalloffType {
BRUSH_CLOTH_FORCE_FALLOFF_PLANE = 1,
} eBrushClothForceFalloffType;
+typedef enum eBrushPoseDeformType {
+ BRUSH_POSE_DEFORM_ROTATE_TWIST = 0,
+ BRUSH_POSE_DEFORM_SCALE_TRASLATE = 1,
+} eBrushPoseDeformType;
+
typedef enum eBrushPoseOriginType {
BRUSH_POSE_ORIGIN_TOPOLOGY = 0,
BRUSH_POSE_ORIGIN_FACE_SETS = 1,
+ BRUSH_POSE_ORIGIN_FACE_SETS_FK = 2,
} eBrushPoseOriginType;
/* Gpencilsettings.Vertex_mode */
@@ -438,7 +484,7 @@ typedef struct Brush {
char gpencil_sculpt_tool;
/** Active grease pencil weight tool. */
char gpencil_weight_tool;
- char _pad1[6];
+ char _pad1[2];
float autosmooth_factor;
@@ -470,6 +516,7 @@ typedef struct Brush {
float elastic_deform_volume_preservation;
/* pose */
+ int pose_deform_type;
float pose_offset;
int pose_smooth_iterations;
int pose_ik_segments;
@@ -805,8 +852,8 @@ typedef enum {
/* blur kernel types, Brush.blur_mode */
typedef enum eBlurKernelType {
- KERNEL_GAUSSIAN,
- KERNEL_BOX,
+ KERNEL_GAUSSIAN = 0,
+ KERNEL_BOX = 1,
} eBlurKernelType;
/* Brush.falloff_shape */
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 9efd2116601..65087a6d459 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -735,11 +735,11 @@ typedef enum eConstraint_EulerOrder {
/** Explicit euler rotation modes - must sync with BLI_math_rotation.h defines. */
CONSTRAINT_EULER_XYZ = 1,
- CONSTRAINT_EULER_XZY,
- CONSTRAINT_EULER_YXZ,
- CONSTRAINT_EULER_YZX,
- CONSTRAINT_EULER_ZXY,
- CONSTRAINT_EULER_ZYX,
+ CONSTRAINT_EULER_XZY = 2,
+ CONSTRAINT_EULER_YXZ = 3,
+ CONSTRAINT_EULER_YZX = 4,
+ CONSTRAINT_EULER_ZXY = 5,
+ CONSTRAINT_EULER_ZYX = 6,
} eConstraint_EulerOrder;
/* -------------------------------------- */
@@ -762,13 +762,13 @@ typedef enum eCopyRotation_MixMode {
/* Replace rotation channel values. */
ROTLIKE_MIX_REPLACE = 0,
/* Legacy Offset mode - don't use. */
- ROTLIKE_MIX_OFFSET,
+ ROTLIKE_MIX_OFFSET = 1,
/* Add Euler components together. */
- ROTLIKE_MIX_ADD,
+ ROTLIKE_MIX_ADD = 2,
/* Multiply the copied rotation on the left. */
- ROTLIKE_MIX_BEFORE,
+ ROTLIKE_MIX_BEFORE = 3,
/* Multiply the copied rotation on the right. */
- ROTLIKE_MIX_AFTER,
+ ROTLIKE_MIX_AFTER = 4,
} eCopyRotation_MixMode;
/* bLocateLikeConstraint.flag */
@@ -799,9 +799,9 @@ typedef enum eCopyTransforms_MixMode {
/* Replace rotation channel values. */
TRANSLIKE_MIX_REPLACE = 0,
/* Multiply the copied transformation on the left, with anti-shear scale handling. */
- TRANSLIKE_MIX_BEFORE,
+ TRANSLIKE_MIX_BEFORE = 1,
/* Multiply the copied transformation on the right, with anti-shear scale handling. */
- TRANSLIKE_MIX_AFTER,
+ TRANSLIKE_MIX_AFTER = 2,
} eCopyTransforms_MixMode;
/* bTransformConstraint.to/from */
@@ -816,7 +816,7 @@ typedef enum eTransform_MixModeLoc {
/* Add component values together (default). */
TRANS_MIXLOC_ADD = 0,
/* Replace component values. */
- TRANS_MIXLOC_REPLACE,
+ TRANS_MIXLOC_REPLACE = 1,
} eTransform_MixModeLoc;
/* bTransformConstraint.mix_mode_rot */
@@ -824,11 +824,11 @@ typedef enum eTransform_MixModeRot {
/* Add component values together (default). */
TRANS_MIXROT_ADD = 0,
/* Replace component values. */
- TRANS_MIXROT_REPLACE,
+ TRANS_MIXROT_REPLACE = 1,
/* Multiply the generated rotation on the left. */
- TRANS_MIXROT_BEFORE,
+ TRANS_MIXROT_BEFORE = 2,
/* Multiply the generated rotation on the right. */
- TRANS_MIXROT_AFTER,
+ TRANS_MIXROT_AFTER = 3,
} eTransform_MixModeRot;
/* bTransformConstraint.mix_mode_scale */
@@ -836,7 +836,7 @@ typedef enum eTransform_MixModeScale {
/* Replace component values (default). */
TRANS_MIXSCALE_REPLACE = 0,
/* Multiply component values together. */
- TRANS_MIXSCALE_MULTIPLY,
+ TRANS_MIXSCALE_MULTIPLY = 1,
} eTransform_MixModeScale;
/* bSameVolumeConstraint.free_axis */
@@ -867,9 +867,9 @@ typedef enum eActionConstraint_MixMode {
/* Multiply the action transformation on the right. */
ACTCON_MIX_AFTER_FULL = 0,
/* Multiply the action transformation on the right, with anti-shear scale handling. */
- ACTCON_MIX_AFTER,
+ ACTCON_MIX_AFTER = 1,
/* Multiply the action transformation on the left, with anti-shear scale handling. */
- ACTCON_MIX_BEFORE,
+ ACTCON_MIX_BEFORE = 2,
} eActionConstraint_MixMode;
/* Locked-Axis Values (Locked Track) */
diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h
index 6a081a7f5a7..b2902407a15 100644
--- a/source/blender/makesdna/DNA_curve_types.h
+++ b/source/blender/makesdna/DNA_curve_types.h
@@ -496,11 +496,11 @@ typedef enum eBezTriple_KeyframeType {
#define BEZT_ISSEL_ALL(bezt) \
(((bezt)->f2 & SELECT) && ((bezt)->f1 & SELECT) && ((bezt)->f3 & SELECT))
#define BEZT_ISSEL_ALL_HIDDENHANDLES(v3d, bezt) \
- ((((v3d) != NULL) && ((v3d)->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) ? \
+ ((((v3d) != NULL) && ((v3d)->overlay.handle_display == CURVE_HANDLE_NONE)) ? \
(bezt)->f2 & SELECT : \
BEZT_ISSEL_ALL(bezt))
#define BEZT_ISSEL_ANY_HIDDENHANDLES(v3d, bezt) \
- ((((v3d) != NULL) && ((v3d)->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) == 0) ? \
+ ((((v3d) != NULL) && ((v3d)->overlay.handle_display == CURVE_HANDLE_NONE)) ? \
(bezt)->f2 & SELECT : \
BEZT_ISSEL_ANY(bezt))
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index 5ee16c2631d..ef3b2015758 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -26,12 +26,12 @@
#ifndef __DNA_CUSTOMDATA_TYPES_H__
#define __DNA_CUSTOMDATA_TYPES_H__
+#include "DNA_defs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_defs.h"
-
/** Descriptor and storage for a custom data layer. */
typedef struct CustomDataLayer {
/** Type of data in layer. */
@@ -76,7 +76,8 @@ typedef struct CustomData {
* MUST be >= CD_NUMTYPES, but we cant use a define here.
* Correct size is ensured in CustomData_update_typemap assert().
*/
- int typemap[47];
+ int typemap[48];
+ char _pad[4];
/** Number of layers, size of layers array. */
int totlayer, maxlayer;
/** In editmode, total size of all data layers. */
@@ -153,7 +154,9 @@ typedef enum CustomDataType {
CD_HAIRCURVE = 45,
CD_HAIRMAPPING = 46,
- CD_NUMTYPES = 47,
+ CD_PROP_COLOR = 47,
+
+ CD_NUMTYPES = 48,
} CustomDataType;
/* Bits for CustomDataMask */
@@ -202,6 +205,7 @@ typedef enum CustomDataType {
#define CD_MASK_TESSLOOPNORMAL (1LL << CD_TESSLOOPNORMAL)
#define CD_MASK_CUSTOMLOOPNORMAL (1LL << CD_CUSTOMLOOPNORMAL)
#define CD_MASK_SCULPT_FACE_SETS (1LL << CD_SCULPT_FACE_SETS)
+#define CD_MASK_PROP_COLOR (1LL << CD_PROP_COLOR)
/** Data types that may be defined for all mesh elements types. */
#define CD_MASK_GENERIC_DATA (CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR)
diff --git a/source/blender/makesdna/DNA_defaults.h b/source/blender/makesdna/DNA_defaults.h
index 9b4a05034df..ca5ac649e33 100644
--- a/source/blender/makesdna/DNA_defaults.h
+++ b/source/blender/makesdna/DNA_defaults.h
@@ -29,12 +29,12 @@
#include "BLI_utildefines.h"
+#include "dna_type_offsets.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "dna_type_offsets.h"
-
extern const void *DNA_default_table[SDNA_TYPE_MAX];
char *_DNA_struct_default_alloc_impl(const char *data_src, size_t size, const char *alloc_str);
diff --git a/source/blender/makesdna/DNA_dynamicpaint_types.h b/source/blender/makesdna/DNA_dynamicpaint_types.h
index d949b34cb57..c97e68a6a6b 100644
--- a/source/blender/makesdna/DNA_dynamicpaint_types.h
+++ b/source/blender/makesdna/DNA_dynamicpaint_types.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
diff --git a/source/blender/makesdna/DNA_fluid_types.h b/source/blender/makesdna/DNA_fluid_types.h
index 6583aa2eeee..7da33a369f3 100644
--- a/source/blender/makesdna/DNA_fluid_types.h
+++ b/source/blender/makesdna/DNA_fluid_types.h
@@ -215,39 +215,54 @@ enum {
#define FLUID_DOMAIN_SMOKE_SCRIPT "smoke_script.py"
#define FLUID_DOMAIN_LIQUID_SCRIPT "liquid_script.py"
-#define FLUID_DOMAIN_FILE_CONFIG "config_####"
-
-#define FLUID_DOMAIN_FILE_DENSITY "density_####"
-#define FLUID_DOMAIN_FILE_SHADOW "shadow_####"
-#define FLUID_DOMAIN_FILE_VEL "vel_####"
-#define FLUID_DOMAIN_FILE_HEAT "heat_####"
-#define FLUID_DOMAIN_FILE_COLORR "color_r_####"
-#define FLUID_DOMAIN_FILE_COLORG "color_g_####"
-#define FLUID_DOMAIN_FILE_COLORB "color_b_####"
-#define FLUID_DOMAIN_FILE_FLAME "flame_####"
-#define FLUID_DOMAIN_FILE_FUEL "fuel_####"
-#define FLUID_DOMAIN_FILE_REACT "react_####"
-
-#define FLUID_DOMAIN_FILE_PHI "phi_####"
-#define FLUID_DOMAIN_FILE_PP "pp_####"
-#define FLUID_DOMAIN_FILE_PVEL "pVel_####"
-
-#define FLUID_DOMAIN_FILE_DENSITYNOISE "density_noise_####"
-#define FLUID_DOMAIN_FILE_COLORRNOISE "color_r_noise_####"
-#define FLUID_DOMAIN_FILE_COLORGNOISE "color_g_noise_####"
-#define FLUID_DOMAIN_FILE_COLORBNOISE "color_b_noise_####"
-#define FLUID_DOMAIN_FILE_FLAMENOISE "flame_noise_####"
-#define FLUID_DOMAIN_FILE_FUELNOISE "fuel_noise_####"
-#define FLUID_DOMAIN_FILE_REACTNOISE "react_noise_####"
-
-#define FLUID_DOMAIN_FILE_MESH "lMesh_####"
-#define FLUID_DOMAIN_FILE_MESHVEL "lVelMesh_####"
-
-#define FLUID_DOMAIN_FILE_PPSND "ppSnd_####"
-#define FLUID_DOMAIN_FILE_PVELSND "pVelSnd_####"
-#define FLUID_DOMAIN_FILE_PLIFESND "pLifeSnd_####"
-
-#define FLUID_DOMAIN_FILE_GUIDEVEL "guidevel_####"
+#define FLUID_FILENAME_CONFIG "config_####"
+
+#define FLUID_FILENAME_DATA "fluid_data_####"
+#define FLUID_FILENAME_NOISE "fluid_noise_####"
+#define FLUID_FILENAME_DENSITY "density_####"
+#define FLUID_FILENAME_SHADOW "shadow_####"
+#define FLUID_FILENAME_VELOCITY "vel_####"
+#define FLUID_FILENAME_HEAT "heat_####"
+#define FLUID_FILENAME_COLORR "color_r_####"
+#define FLUID_FILENAME_COLORG "color_g_####"
+#define FLUID_FILENAME_COLORB "color_b_####"
+#define FLUID_FILENAME_FLAME "flame_####"
+#define FLUID_FILENAME_FUEL "fuel_####"
+#define FLUID_FILENAME_REACT "react_####"
+#define FLUID_FILENAME_PHI "phi_####"
+#define FLUID_FILENAME_PP "pp_####"
+#define FLUID_FILENAME_PVEL "pVel_####"
+#define FLUID_FILENAME_DENSITYNOISE "density_noise_####"
+#define FLUID_FILENAME_COLORRNOISE "color_r_noise_####"
+#define FLUID_FILENAME_COLORGNOISE "color_g_noise_####"
+#define FLUID_FILENAME_COLORBNOISE "color_b_noise_####"
+#define FLUID_FILENAME_FLAMENOISE "flame_noise_####"
+#define FLUID_FILENAME_FUELNOISE "fuel_noise_####"
+#define FLUID_FILENAME_REACTNOISE "react_noise_####"
+#define FLUID_FILENAME_MESH "lMesh_####"
+#define FLUID_FILENAME_MESHVEL "lVelMesh_####"
+#define FLUID_FILENAME_PPSND "ppSnd_####"
+#define FLUID_FILENAME_PVELSND "pVelSnd_####"
+#define FLUID_FILENAME_PLIFESND "pLifeSnd_####"
+#define FLUID_FILENAME_GUIDEVEL "guidevel_####"
+
+#define FLUID_GRIDNAME_DENSITY "density"
+#define FLUID_GRIDNAME_SHADOW "shadow"
+#define FLUID_GRIDNAME_VELOCITY "velocity"
+#define FLUID_GRIDNAME_HEAT "heat"
+#define FLUID_GRIDNAME_COLORR "color_r"
+#define FLUID_GRIDNAME_COLORG "color_g"
+#define FLUID_GRIDNAME_COLORB "color_b"
+#define FLUID_GRIDNAME_FLAME "flame"
+#define FLUID_GRIDNAME_FUEL "fuel"
+#define FLUID_GRIDNAME_REACT "react"
+#define FLUID_GRIDNAME_DENSITYNOISE "density_noise"
+#define FLUID_GRIDNAME_COLORRNOISE "color_r_noise"
+#define FLUID_GRIDNAME_COLORGNOISE "color_g_noise"
+#define FLUID_GRIDNAME_COLORBNOISE "color_b_noise"
+#define FLUID_GRIDNAME_FLAMENOISE "flame_noise"
+#define FLUID_GRIDNAME_FUELNOISE "fuel_noise"
+#define FLUID_GRIDNAME_REACTNOISE "react_noise"
#define FLUID_DOMAIN_EXTENSION_UNI ".uni"
#define FLUID_DOMAIN_EXTENSION_OPENVDB ".vdb"
@@ -256,6 +271,17 @@ enum {
#define FLUID_DOMAIN_EXTENSION_BINOBJ ".bobj.gz"
enum {
+ FLUID_DOMAIN_GRID_FLOAT = 0,
+ FLUID_DOMAIN_GRID_INT = 1,
+ FLUID_DOMAIN_GRID_VEC3F = 2,
+};
+
+enum {
+ FLUID_DOMAIN_CACHE_FILES_SINGLE = 0,
+ FLUID_DOMAIN_CACHE_FILES_COMBINED = 1,
+};
+
+enum {
FLUID_DOMAIN_CACHE_REPLAY = 0,
FLUID_DOMAIN_CACHE_MODULAR = 1,
FLUID_DOMAIN_CACHE_FINAL = 2,
diff --git a/source/blender/makesdna/DNA_gpencil_modifier_types.h b/source/blender/makesdna/DNA_gpencil_modifier_types.h
index c3425826d36..125423cd061 100644
--- a/source/blender/makesdna/DNA_gpencil_modifier_types.h
+++ b/source/blender/makesdna/DNA_gpencil_modifier_types.h
@@ -47,6 +47,8 @@ typedef enum GpencilModifierType {
eGpencilModifierType_Armature = 15,
eGpencilModifierType_Time = 16,
eGpencilModifierType_Multiply = 17,
+ eGpencilModifierType_Texture = 18,
+ /* Keep last. */
NUM_GREASEPENCIL_MODIFIER_TYPES,
} GpencilModifierType;
@@ -77,10 +79,12 @@ typedef struct GpencilModifierData {
typedef struct NoiseGpencilModifierData {
GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Optional vertexgroup name, MAX_VGROUP_NAME. */
char vgname[64];
/** Custom index for passes. */
@@ -120,10 +124,12 @@ typedef enum eNoiseGpencil_Flag {
typedef struct SubdivGpencilModifierData {
GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Custom index for passes. */
int pass_index;
/** Flags. */
@@ -151,10 +157,12 @@ typedef enum eSubdivGpencil_Type {
typedef struct ThickGpencilModifierData {
GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Optional vertexgroup name, MAX_VGROUP_NAME. */
char vgname[64];
/** Custom index for passes. */
@@ -225,10 +233,12 @@ typedef enum eOpacityModesGpencil_Flag {
typedef struct ColorGpencilModifierData {
GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Custom index for passes. */
int pass_index;
/** Flags. */
@@ -255,10 +265,12 @@ typedef enum eColorGpencil_Flag {
typedef struct OpacityGpencilModifierData {
GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Optional vertexgroup name, MAX_VGROUP_NAME. */
char vgname[64];
/** Custom index for passes. */
@@ -290,6 +302,8 @@ typedef enum eOpacityGpencil_Flag {
typedef struct ArrayGpencilModifierData {
GpencilModifierData modifier;
struct Object *object;
+ /** Material for filtering. */
+ struct Material *material;
/** Number of elements in array. */
int count;
/** Several flags. */
@@ -313,7 +327,7 @@ typedef struct ArrayGpencilModifierData {
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Material replace (0 keep default). */
int mat_rpl;
/** Custom index for passes. */
@@ -332,13 +346,15 @@ typedef enum eArrayGpencil_Flag {
typedef struct BuildGpencilModifierData {
GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
/** If set, restrict modifier to operating on this layer. */
char layername[64];
int pass_index;
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Custom index for passes. */
int layer_pass;
@@ -368,6 +384,9 @@ typedef struct BuildGpencilModifierData {
* For the "Concurrent" mode, when should "shorter" strips start/end.
*/
short time_alignment;
+ /** Factor of the stroke (used instead of frame evaluation. */
+ float percentage_fac;
+ char _pad[4];
} BuildGpencilModifierData;
typedef enum eBuildGpencil_Mode {
@@ -403,15 +422,20 @@ typedef enum eBuildGpencil_Flag {
/* Restrict modifier to only operating between the nominated frames */
GP_BUILD_RESTRICT_TIME = (1 << 2),
GP_BUILD_INVERT_LAYERPASS = (1 << 3),
+
+ /* Use a percentage instead of frame number to evaluate strokes. */
+ GP_BUILD_PERCENTAGE = (1 << 4),
} eBuildGpencil_Flag;
typedef struct LatticeGpencilModifierData {
GpencilModifierData modifier;
struct Object *object;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Optional vertexgroup name, MAX_VGROUP_NAME. */
char vgname[64];
/** Custom index for passes. */
@@ -436,10 +460,12 @@ typedef enum eLatticeGpencil_Flag {
typedef struct MirrorGpencilModifierData {
GpencilModifierData modifier;
struct Object *object;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Custom index for passes. */
int pass_index;
/** Flags. */
@@ -464,12 +490,14 @@ typedef struct HookGpencilModifierData {
GpencilModifierData modifier;
struct Object *object;
+ /** Material for filtering. */
+ struct Material *material;
/** Optional name of bone target, MAX_ID_NAME-2. */
char subtarget[64];
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Optional vertexgroup name, MAX_VGROUP_NAME. */
char vgname[64];
/** Custom index for passes. */
@@ -515,10 +543,12 @@ typedef enum eHookGpencil_Falloff {
typedef struct SimplifyGpencilModifierData {
GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Custom index for passes. */
int pass_index;
/** Flags. */
@@ -558,10 +588,12 @@ typedef enum eSimplifyGpencil_Mode {
typedef struct OffsetGpencilModifierData {
GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Optional vertexgroup name, MAX_VGROUP_NAME. */
char vgname[64];
/** Custom index for passes. */
@@ -585,10 +617,12 @@ typedef enum eOffsetGpencil_Flag {
typedef struct SmoothGpencilModifierData {
GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Optional vertexgroup name, MAX_VGROUP_NAME. */
char vgname[64];
/** Custom index for passes. */
@@ -634,10 +668,12 @@ typedef struct ArmatureGpencilModifierData {
typedef struct MultiplyGpencilModifierData {
GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Custom index for passes. */
int pass_index;
/** Flags. */
@@ -672,10 +708,12 @@ typedef struct TintGpencilModifierData {
GpencilModifierData modifier;
struct Object *object;
+ /** Material for filtering. */
+ struct Material *material;
/** Layer name. */
char layername[64];
/** Material name. */
- char materialname[64];
+ char materialname[64] DNA_DEPRECATED;
/** Optional vertexgroup name, MAX_VGROUP_NAME. */
char vgname[64];
/** Custom index for passes. */
@@ -713,4 +751,52 @@ typedef enum eTintGpencil_Flag {
GP_TINT_CUSTOM_CURVE = (1 << 6),
} eTintGpencil_Flag;
+typedef struct TextureGpencilModifierData {
+ GpencilModifierData modifier;
+ /** Material for filtering. */
+ struct Material *material;
+ /** Layer name. */
+ char layername[64];
+ /** Material name. */
+ char materialname[64] DNA_DEPRECATED;
+ /** Optional vertexgroup name, MAX_VGROUP_NAME. */
+ char vgname[64];
+ /** Custom index for passes. */
+ int pass_index;
+ /** Flags. */
+ int flag;
+ /** Offset value to add to uv_fac. */
+ float uv_offset;
+ float uv_scale;
+ float fill_rotation;
+ float fill_offset[2];
+ float fill_scale;
+ /** Custom index for passes. */
+ int layer_pass;
+ /** Texture fit options. */
+ short fit_method;
+ short mode;
+} TextureGpencilModifierData;
+
+typedef enum eTextureGpencil_Flag {
+ GP_TEX_INVERT_LAYER = (1 << 0),
+ GP_TEX_INVERT_PASS = (1 << 1),
+ GP_TEX_INVERT_VGROUP = (1 << 2),
+ GP_TEX_INVERT_LAYERPASS = (1 << 3),
+ GP_TEX_INVERT_MATERIAL = (1 << 4),
+} eTextureGpencil_Flag;
+
+/* Texture->fit_method */
+typedef enum eTextureGpencil_Fit {
+ GP_TEX_FIT_STROKE = 0,
+ GP_TEX_CONSTANT_LENGTH = 1,
+} eTextureGpencil_Fit;
+
+/* Texture->mode */
+typedef enum eTextureGpencil_Mode {
+ STROKE = 0,
+ FILL = 1,
+ STROKE_AND_FILL = 2,
+} eTextureGpencil_Mode;
+
#endif /* __DNA_GPENCIL_MODIFIER_TYPES_H__ */
diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h
index d3d7ca1cc3b..c3180ae79db 100644
--- a/source/blender/makesdna/DNA_gpencil_types.h
+++ b/source/blender/makesdna/DNA_gpencil_types.h
@@ -264,6 +264,10 @@ typedef enum eGPDstroke_Flag {
/* Flag used to indicate that stroke is used for fill close and must use
* fill color for stroke and no fill area */
GP_STROKE_NOFILL = (1 << 8),
+ /* only for use with stroke-buffer (while drawing arrows) */
+ GP_STROKE_USE_ARROW_START = (1 << 12),
+ /* only for use with stroke-buffer (while drawing arrows) */
+ GP_STROKE_USE_ARROW_END = (1 << 13),
/* Tag for update geometry */
GP_STROKE_TAG = (1 << 14),
/* only for use with stroke-buffer (while drawing eraser) */
@@ -276,9 +280,21 @@ typedef enum eGPDstroke_Caps {
GP_STROKE_CAP_ROUND = 0,
GP_STROKE_CAP_FLAT = 1,
+ /* Keeo last. */
GP_STROKE_CAP_MAX,
} GPDstroke_Caps;
+/* Arrows ----------------------- */
+
+/* bGPDataRuntime.arrowstyle */
+typedef enum eGPDstroke_Arrowstyle {
+ GP_STROKE_ARROWSTYLE_NONE = 0,
+ GP_STROKE_ARROWSTYLE_SEGMENT = 2,
+ GP_STROKE_ARROWSTYLE_OPEN = 3,
+ GP_STROKE_ARROWSTYLE_CLOSED = 4,
+ GP_STROKE_ARROWSTYLE_SQUARE = 6,
+} eGPDstroke_Arrowstyle;
+
/* ***************************************** */
/* GP Frame */
@@ -504,12 +520,16 @@ typedef struct bGPdata_Runtime {
/** Number of total elements available in cache. */
int sbuffer_size;
- /** Vertex Color applied to point (while drawing). */
- float vert_color[4];
-
/** Vertex Color applied to Fill (while drawing). */
float vert_color_fill[4];
+ /** Arrow points for stroke corners **/
+ float arrow_start[8];
+ float arrow_end[8];
+ /* Arrow style for each corner */
+ int arrow_start_style;
+ int arrow_end_style;
+
/** Number of control-points for stroke. */
int tot_cp_points;
char _pad2[4];
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h
index 4676e7fa313..6348dc5f03d 100644
--- a/source/blender/makesdna/DNA_layer_types.h
+++ b/source/blender/makesdna/DNA_layer_types.h
@@ -21,13 +21,13 @@
#ifndef __DNA_LAYER_TYPES_H__
#define __DNA_LAYER_TYPES_H__
+#include "DNA_freestyle_types.h"
+#include "DNA_listBase.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_freestyle_types.h"
-#include "DNA_listBase.h"
-
/**
* Render-passes for EEVEE.
* #ViewLayerEEVEE.render_passes
@@ -115,6 +115,7 @@ typedef struct ViewLayer {
ListBase object_bases;
/** Default allocated now. */
struct SceneStats *stats;
+ char footer_str[128];
struct Base *basact;
/** A view layer has one top level layer collection, because a scene has only one top level
diff --git a/source/blender/makesdna/DNA_lightprobe_types.h b/source/blender/makesdna/DNA_lightprobe_types.h
index 66d6e3f4868..5ddfedfed2d 100644
--- a/source/blender/makesdna/DNA_lightprobe_types.h
+++ b/source/blender/makesdna/DNA_lightprobe_types.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 10a549edc17..357c3260121 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -324,35 +324,35 @@ enum {
/* blend_shadow */
enum {
MA_BS_NONE = 0,
- MA_BS_SOLID,
- MA_BS_CLIP,
- MA_BS_HASHED,
+ MA_BS_SOLID = 1,
+ MA_BS_CLIP = 2,
+ MA_BS_HASHED = 3,
};
/* Grease Pencil Stroke styles */
enum {
GP_MATERIAL_STROKE_STYLE_SOLID = 0,
- GP_MATERIAL_STROKE_STYLE_TEXTURE,
+ GP_MATERIAL_STROKE_STYLE_TEXTURE = 1,
};
/* Grease Pencil Fill styles */
enum {
GP_MATERIAL_FILL_STYLE_SOLID = 0,
- GP_MATERIAL_FILL_STYLE_GRADIENT,
- GP_MATERIAL_FILL_STYLE_CHECKER, /* DEPRECATED (only for convert old files) */
- GP_MATERIAL_FILL_STYLE_TEXTURE,
+ GP_MATERIAL_FILL_STYLE_GRADIENT = 1,
+ GP_MATERIAL_FILL_STYLE_CHECKER = 2, /* DEPRECATED (only for convert old files) */
+ GP_MATERIAL_FILL_STYLE_TEXTURE = 3,
};
/* Grease Pencil Gradient Types */
enum {
GP_MATERIAL_GRADIENT_LINEAR = 0,
- GP_MATERIAL_GRADIENT_RADIAL,
+ GP_MATERIAL_GRADIENT_RADIAL = 1,
};
/* Grease Pencil Follow Drawing Modes */
enum {
GP_MATERIAL_FOLLOW_PATH = 0,
- GP_MATERIAL_FOLLOW_OBJ,
- GP_MATERIAL_FOLLOW_FIXED,
+ GP_MATERIAL_FOLLOW_OBJ = 1,
+ GP_MATERIAL_FOLLOW_FIXED = 2,
};
#endif
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index dc1a2b5ff1d..029352f3d85 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -112,7 +112,20 @@ typedef struct Mesh_Runtime {
* In the future we may leave the mesh-data empty
* since its not needed if we can use edit-mesh data. */
char is_original;
- char _pad[6];
+
+ /** #eMeshWrapperType and others. */
+ char wrapper_type;
+ /**
+ * A type mask from wrapper_type,
+ * in case there are differences in finalizing logic between types.
+ */
+ char wrapper_type_finalize;
+
+ char _pad[4];
+
+ /** Needed in case we need to lazily initialize the mesh. */
+ CustomData_MeshMasks cd_mask_extra;
+
} Mesh_Runtime;
typedef struct Mesh {
@@ -228,6 +241,15 @@ typedef struct TFace {
/* **************** MESH ********************* */
+/** #Mesh_Runtime.wrapper_type */
+typedef enum eMeshWrapperType {
+ /** Use mesh data (#Mesh.mvert,#Mesh.medge, #Mesh.mloop, #Mesh.mpoly). */
+ ME_WRAPPER_TYPE_MDATA = 0,
+ /** Use edit-mesh data (#Mesh.#edit_mesh, #Mesh_Runtime.edit_data). */
+ ME_WRAPPER_TYPE_BMESH = 1,
+ /* ME_WRAPPER_TYPE_SUBD = 2, */ /* TODO */
+} eMeshWrapperType;
+
/* texflag */
enum {
ME_AUTOSPACE = 1,
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index f48024cd55a..04deecde43e 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -344,6 +344,10 @@ typedef struct MLoopCol {
unsigned char r, g, b, a;
} MLoopCol;
+typedef struct MPropCol {
+ float col[4];
+} MPropCol;
+
/** Multi-Resolution loop data. */
typedef struct MDisps {
/* Strange bug in SDNA: if disps pointer comes first, it fails to see totdisp */
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 24e5aa496b9..13972ae032d 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -94,6 +94,7 @@ typedef enum ModifierType {
eModifierType_WeightedNormal = 54,
eModifierType_Weld = 55,
eModifierType_Fluid = 56,
+ eModifierType_Simulation = 57,
NUM_MODIFIER_TYPES,
} ModifierType;
@@ -453,23 +454,23 @@ enum {
/* BevelModifierData->face_str_mode */
enum {
- MOD_BEVEL_FACE_STRENGTH_NONE,
- MOD_BEVEL_FACE_STRENGTH_NEW,
- MOD_BEVEL_FACE_STRENGTH_AFFECTED,
- MOD_BEVEL_FACE_STRENGTH_ALL,
+ MOD_BEVEL_FACE_STRENGTH_NONE = 0,
+ MOD_BEVEL_FACE_STRENGTH_NEW = 1,
+ MOD_BEVEL_FACE_STRENGTH_AFFECTED = 2,
+ MOD_BEVEL_FACE_STRENGTH_ALL = 3,
};
/* BevelModifier->miter_inner and ->miter_outer */
enum {
- MOD_BEVEL_MITER_SHARP,
- MOD_BEVEL_MITER_PATCH,
- MOD_BEVEL_MITER_ARC,
+ MOD_BEVEL_MITER_SHARP = 0,
+ MOD_BEVEL_MITER_PATCH = 1,
+ MOD_BEVEL_MITER_ARC = 2,
};
/* BevelModifier->vmesh_method */
enum {
- MOD_BEVEL_VMESH_ADJ,
- MOD_BEVEL_VMESH_CUTOFF,
+ MOD_BEVEL_VMESH_ADJ = 0,
+ MOD_BEVEL_VMESH_CUTOFF = 1,
};
typedef struct FluidModifierData {
@@ -595,10 +596,10 @@ enum {
};
enum {
- MOD_DECIM_MODE_COLLAPSE,
- MOD_DECIM_MODE_UNSUBDIV,
+ MOD_DECIM_MODE_COLLAPSE = 0,
+ MOD_DECIM_MODE_UNSUBDIV = 1,
/** called planar in the UI */
- MOD_DECIM_MODE_DISSOLVE,
+ MOD_DECIM_MODE_DISSOLVE = 2,
};
typedef struct SmoothModifierData {
@@ -1415,7 +1416,7 @@ typedef struct WeightVGEditModifierData {
/* WeightVGEdit flags. */
enum {
- /* (1 << 0) is free for future use! */
+ MOD_WVG_EDIT_WEIGHTS_NORMALIZE = (1 << 0),
MOD_WVG_INVERT_FALLOFF = (1 << 1),
MOD_WVG_EDIT_INVERT_VGROUP_MASK = (1 << 2),
/** Add vertices with higher weight than threshold to vgroup. */
@@ -1503,6 +1504,9 @@ enum {
/* WeightVGMix->flag */
enum {
MOD_WVG_MIX_INVERT_VGROUP_MASK = (1 << 0),
+ MOD_WVG_MIX_WEIGHTS_NORMALIZE = (1 << 1),
+ MOD_WVG_MIX_INVERT_VGROUP_A = (1 << 2),
+ MOD_WVG_MIX_INVERT_VGROUP_B = (1 << 3),
};
typedef struct WeightVGProximityModifierData {
@@ -1565,6 +1569,7 @@ enum {
MOD_WVG_PROXIMITY_GEOM_FACES = (1 << 2),
MOD_WVG_PROXIMITY_INVERT_VGROUP_MASK = (1 << 3),
MOD_WVG_PROXIMITY_INVERT_FALLOFF = (1 << 4),
+ MOD_WVG_PROXIMITY_WEIGHTS_NORMALIZE = (1 << 3),
};
/* Defines common to all WeightVG modifiers. */
@@ -1695,15 +1700,15 @@ enum {
/* Triangulate methods - NGons */
enum {
MOD_TRIANGULATE_NGON_BEAUTY = 0,
- MOD_TRIANGULATE_NGON_EARCLIP,
+ MOD_TRIANGULATE_NGON_EARCLIP = 1,
};
/* Triangulate methods - Quads */
enum {
MOD_TRIANGULATE_QUAD_BEAUTY = 0,
- MOD_TRIANGULATE_QUAD_FIXED,
- MOD_TRIANGULATE_QUAD_ALTERNATE,
- MOD_TRIANGULATE_QUAD_SHORTEDGE,
+ MOD_TRIANGULATE_QUAD_FIXED = 1,
+ MOD_TRIANGULATE_QUAD_ALTERNATE = 2,
+ MOD_TRIANGULATE_QUAD_SHORTEDGE = 3,
};
typedef struct LaplacianSmoothModifierData {
@@ -2118,6 +2123,13 @@ enum {
#define MOD_MESHSEQ_READ_ALL \
(MOD_MESHSEQ_READ_VERT | MOD_MESHSEQ_READ_POLY | MOD_MESHSEQ_READ_UV | MOD_MESHSEQ_READ_COLOR)
+typedef struct SimulationModifierData {
+ ModifierData modifier;
+
+ struct Simulation *simulation;
+ char data_path[64];
+} SimulationModifierData;
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/makesdna/DNA_movieclip_types.h b/source/blender/makesdna/DNA_movieclip_types.h
index 557e069a4a6..94d11095108 100644
--- a/source/blender/makesdna/DNA_movieclip_types.h
+++ b/source/blender/makesdna/DNA_movieclip_types.h
@@ -24,14 +24,14 @@
#ifndef __DNA_MOVIECLIP_TYPES_H__
#define __DNA_MOVIECLIP_TYPES_H__
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "DNA_ID.h"
#include "DNA_color_types.h" /* for color management */
#include "DNA_tracking_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct AnimData;
struct ImBuf;
struct MovieClipProxy;
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 8029e8ebc13..4ff0e531168 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -154,6 +154,12 @@ typedef enum eNodeSocketDatatype {
__SOCK_MESH = 5, /* deprecated */
SOCK_INT = 6,
SOCK_STRING = 7,
+ SOCK_OBJECT = 8,
+ SOCK_IMAGE = 9,
+ SOCK_EMITTERS = 10,
+ SOCK_EVENTS = 11,
+ SOCK_FORCES = 12,
+ SOCK_CONTROL_FLOW = 13,
} eNodeSocketDatatype;
/* socket shape */
@@ -498,6 +504,7 @@ typedef struct bNodeTree {
#define NTREE_SHADER 0
#define NTREE_COMPOSIT 1
#define NTREE_TEXTURE 2
+#define NTREE_SIMULATION 3
/* ntree->init, flag */
#define NTREE_TYPE_INIT 1
@@ -565,6 +572,14 @@ typedef struct bNodeSocketValueString {
char value[1024];
} bNodeSocketValueString;
+typedef struct bNodeSocketValueObject {
+ struct Object *value;
+} bNodeSocketValueObject;
+
+typedef struct bNodeSocketValueImage {
+ struct Image *value;
+} bNodeSocketValueImage;
+
/* data structs, for node->storage */
enum {
CMP_NODE_MASKTYPE_ADD = 0,
@@ -1293,6 +1308,23 @@ enum {
NODE_VECTOR_MATH_TANGENT = 23,
};
+/* Boolean math node operations. */
+enum {
+ NODE_BOOLEAN_MATH_AND = 0,
+ NODE_BOOLEAN_MATH_OR = 1,
+ NODE_BOOLEAN_MATH_NOT = 2,
+};
+
+/* Float compare node operations. */
+enum {
+ NODE_FLOAT_COMPARE_LESS_THAN = 0,
+ NODE_FLOAT_COMPARE_LESS_EQUAL = 1,
+ NODE_FLOAT_COMPARE_GREATER_THAN = 2,
+ NODE_FLOAT_COMPARE_GREATER_EQUAL = 3,
+ NODE_FLOAT_COMPARE_EQUAL = 4,
+ NODE_FLOAT_COMPARE_NOT_EQUAL = 5,
+};
+
/* Clamp node types. */
enum {
NODE_CLAMP_MINMAX = 0,
@@ -1385,4 +1417,16 @@ typedef enum NodeShaderOutputTarget {
SHD_OUTPUT_CYCLES = 2,
} NodeShaderOutputTarget;
+/* Particle Time Step Event node */
+typedef enum NodeSimParticleTimeStepEventType {
+ NODE_PARTICLE_TIME_STEP_EVENT_BEGIN = 0,
+ NODE_PARTICLE_TIME_STEP_EVENT_END = 1,
+} NodeSimParticleTimeStepEventType;
+
+/* Simulation Time node */
+typedef enum NodeSimInputTimeType {
+ NODE_SIM_INPUT_SIMULATION_TIME = 0,
+ NODE_SIM_INPUT_SCENE_TIME = 1,
+} NodeSimInputTimeType;
+
#endif
diff --git a/source/blender/makesdna/DNA_object_force_types.h b/source/blender/makesdna/DNA_object_force_types.h
index 88c712b5b28..85520f5a930 100644
--- a/source/blender/makesdna/DNA_object_force_types.h
+++ b/source/blender/makesdna/DNA_object_force_types.h
@@ -24,13 +24,13 @@
#ifndef __DNA_OBJECT_FORCE_TYPES_H__
#define __DNA_OBJECT_FORCE_TYPES_H__
+#include "DNA_defs.h"
+#include "DNA_listBase.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_defs.h"
-#include "DNA_listBase.h"
-
/* pd->forcefield: Effector Fields types */
typedef enum ePFieldType {
/** (this is used for general effector weight). */
@@ -59,9 +59,10 @@ typedef enum ePFieldType {
PFIELD_TURBULENCE = 11,
/** Linear & quadratic drag. */
PFIELD_DRAG = 12,
- /** Force based on smoke simulation air flow. */
- PFIELD_SMOKEFLOW = 13,
+ /** Force based on fluid simulation velocities. */
+ PFIELD_FLUIDFLOW = 13,
+ /* Keep last. */
NUM_PFIELD_TYPES,
} ePFieldType;
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 1a76d32dc2c..47e6db835c9 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -462,6 +462,7 @@ enum {
OB_VOLUME = 29,
+ /* Keep last. */
OB_TYPE_MAX,
};
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 2c931e68875..8c34a7cb0a1 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -29,10 +29,6 @@
/* XXX, temp feature - campbell */
#define DURIAN_CAMERA_SWITCH
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "DNA_ID.h"
#include "DNA_collection_types.h"
#include "DNA_color_types.h" /* color management */
@@ -46,6 +42,10 @@ extern "C" {
#include "DNA_vec_types.h"
#include "DNA_view3d_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct AnimData;
struct Brush;
struct Collection;
@@ -99,19 +99,19 @@ typedef struct AviCodecData {
} AviCodecData;
typedef enum eFFMpegPreset {
- FFM_PRESET_NONE,
+ FFM_PRESET_NONE = 0,
#ifdef DNA_DEPRECATED_ALLOW
/* Previously used by h.264 to control encoding speed vs. file size. */
- FFM_PRESET_ULTRAFAST, /* DEPRECATED */
- FFM_PRESET_SUPERFAST, /* DEPRECATED */
- FFM_PRESET_VERYFAST, /* DEPRECATED */
- FFM_PRESET_FASTER, /* DEPRECATED */
- FFM_PRESET_FAST, /* DEPRECATED */
- FFM_PRESET_MEDIUM, /* DEPRECATED */
- FFM_PRESET_SLOW, /* DEPRECATED */
- FFM_PRESET_SLOWER, /* DEPRECATED */
- FFM_PRESET_VERYSLOW, /* DEPRECATED */
+ FFM_PRESET_ULTRAFAST = 1, /* DEPRECATED */
+ FFM_PRESET_SUPERFAST = 2, /* DEPRECATED */
+ FFM_PRESET_VERYFAST = 3, /* DEPRECATED */
+ FFM_PRESET_FASTER = 4, /* DEPRECATED */
+ FFM_PRESET_FAST = 5, /* DEPRECATED */
+ FFM_PRESET_MEDIUM = 6, /* DEPRECATED */
+ FFM_PRESET_SLOW = 7, /* DEPRECATED */
+ FFM_PRESET_SLOWER = 8, /* DEPRECATED */
+ FFM_PRESET_VERYSLOW = 9, /* DEPRECATED */
#endif
/* Used by WEBM/VP9 and h.264 to control encoding speed vs. file size.
@@ -121,9 +121,9 @@ typedef enum eFFMpegPreset {
/** the default and recommended for most applications */
FFM_PRESET_GOOD = 10,
/** recommended if you have lots of time and want the best compression efficiency */
- FFM_PRESET_BEST,
+ FFM_PRESET_BEST = 11,
/** recommended for live / fast encoding */
- FFM_PRESET_REALTIME,
+ FFM_PRESET_REALTIME = 12,
} eFFMpegPreset;
/* Mapping from easily-understandable descriptions to CRF values.
@@ -555,13 +555,14 @@ typedef struct BakeData {
short margin, flag;
float cage_extrusion;
+ float max_ray_distance;
int pass_filter;
char normal_swizzle[3];
char normal_space;
char save_mode;
- char _pad[3];
+ char _pad[7];
struct Object *cage_object;
} BakeData;
@@ -2200,14 +2201,14 @@ typedef enum eSculptFlags {
/* ImagePaintSettings.mode */
typedef enum eImagePaintMode {
- IMAGEPAINT_MODE_MATERIAL, /* detect texture paint slots from the material */
- IMAGEPAINT_MODE_IMAGE, /* select texture paint image directly */
+ IMAGEPAINT_MODE_MATERIAL = 0, /* detect texture paint slots from the material */
+ IMAGEPAINT_MODE_IMAGE = 1, /* select texture paint image directly */
} eImagePaintMode;
/* ImagePaintSettings.interp */
enum {
IMAGEPAINT_INTERP_LINEAR = 0,
- IMAGEPAINT_INTERP_CLOSEST,
+ IMAGEPAINT_INTERP_CLOSEST = 1,
};
/* ImagePaintSettings.flag */
@@ -2307,17 +2308,17 @@ typedef enum eGPencil_Selectmode_types {
/* ToolSettings.gpencil_guide_types */
typedef enum eGPencil_GuideTypes {
GP_GUIDE_CIRCULAR = 0,
- GP_GUIDE_RADIAL,
- GP_GUIDE_PARALLEL,
- GP_GUIDE_GRID,
- GP_GUIDE_ISO,
+ GP_GUIDE_RADIAL = 1,
+ GP_GUIDE_PARALLEL = 2,
+ GP_GUIDE_GRID = 3,
+ GP_GUIDE_ISO = 4,
} eGPencil_GuideTypes;
/* ToolSettings.gpencil_guide_references */
typedef enum eGPencil_Guide_Reference {
GP_GUIDE_REF_CURSOR = 0,
- GP_GUIDE_REF_CUSTOM,
- GP_GUIDE_REF_OBJECT,
+ GP_GUIDE_REF_CUSTOM = 1,
+ GP_GUIDE_REF_OBJECT = 2,
} eGPencil_Guide_Reference;
/* ToolSettings.particle flag */
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index 9a59b69604d..07cba2bad1c 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -132,7 +132,9 @@ typedef struct ScrAreaMap {
typedef struct Panel_Runtime {
/* Applied to Panel.ofsx, but saved separately so we can track changes between redraws. */
int region_ofsx;
- char _pad[4];
+
+ /* For instanced panels: Index of the list item the panel corresponds to. */
+ int list_index;
} Panel_Runtime;
/** The part from uiBlock that needs saved in file. */
@@ -306,8 +308,8 @@ enum GlobalAreaFlag {
};
typedef enum GlobalAreaAlign {
- GLOBAL_AREA_ALIGN_TOP,
- GLOBAL_AREA_ALIGN_BOTTOM,
+ GLOBAL_AREA_ALIGN_TOP = 0,
+ GLOBAL_AREA_ALIGN_BOTTOM = 1,
} GlobalAreaAlign;
typedef struct ScrArea_Runtime {
@@ -531,6 +533,8 @@ enum {
PNL_OVERLAP = (1 << 4),
PNL_PIN = (1 << 5),
PNL_POPOVER = (1 << 6),
+ /** The panel has been drag-drop reordered and the instanced panel list needs to be rebuilt. */
+ PNL_INSTANCED_LIST_ORDER_CHANGED = (1 << 7),
};
/** #Panel.snap - for snapping to screen edges */
@@ -543,9 +547,17 @@ enum {
/* #define PNL_SNAP_DIST 9.0 */
/* paneltype flag */
-#define PNL_DEFAULT_CLOSED 1
-#define PNL_NO_HEADER 2
-#define PNL_LAYOUT_VERT_BAR 4
+enum {
+ PNL_DEFAULT_CLOSED = (1 << 0),
+ PNL_NO_HEADER = (1 << 1),
+ /** Makes buttons in the header shrink/stretch to fill full layout width. */
+ PNL_LAYOUT_HEADER_EXPAND = (1 << 2),
+ PNL_LAYOUT_VERT_BAR = (1 << 3),
+ /** This panel type represents data external to the UI. */
+ PNL_INSTANCED = (1 << 4),
+ /** Draw panel like a box widget. */
+ PNL_DRAW_BOX = (1 << 6),
+};
/* Fallback panel category (only for old scripts which need updating) */
#define PNL_CATEGORY_FALLBACK "Misc"
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 17b3528aadf..9fee839f979 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -468,6 +468,7 @@ typedef struct SequencerScopes {
#define SEQ_SPEED_INTEGRATE (1 << 0)
#define SEQ_SPEED_UNUSED_1 (1 << 1) /* cleared */
#define SEQ_SPEED_COMPRESS_IPO_Y (1 << 2)
+#define SEQ_SPEED_USE_INTERPOLATION (1 << 3)
/* ***************** SEQUENCE ****************** */
#define SEQ_NAME_MAXSTR 64
@@ -634,7 +635,7 @@ enum {
seqModifierType_Mask = 5,
seqModifierType_WhiteBalance = 6,
seqModifierType_Tonemap = 7,
-
+ /* Keep last. */
NUM_SEQUENCE_MODIFIER_TYPES,
};
diff --git a/source/blender/makesdna/DNA_shader_fx_types.h b/source/blender/makesdna/DNA_shader_fx_types.h
index e0931d8cac3..18a4e8655a3 100644
--- a/source/blender/makesdna/DNA_shader_fx_types.h
+++ b/source/blender/makesdna/DNA_shader_fx_types.h
@@ -42,6 +42,7 @@ typedef enum ShaderFxType {
eShaderFxType_Colorize = 8,
eShaderFxType_Shadow = 9,
eShaderFxType_Glow = 10,
+ /* Keep last. */
NUM_SHADER_FX_TYPES,
} ShaderFxType;
diff --git a/source/blender/makesdna/DNA_simulation_defaults.h b/source/blender/makesdna/DNA_simulation_defaults.h
new file mode 100644
index 00000000000..b4cecd861a9
--- /dev/null
+++ b/source/blender/makesdna/DNA_simulation_defaults.h
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup DNA
+ */
+
+#ifndef __DNA_SIMULATION_DEFAULTS_H__
+#define __DNA_SIMULATION_DEFAULTS_H__
+
+/* Struct members on own line. */
+/* clang-format off */
+
+/* -------------------------------------------------------------------- */
+/** \name Simulation Struct
+ * \{ */
+
+#define _DNA_DEFAULT_Simulation \
+ { \
+ .flag = 0, \
+ }
+
+/** \} */
+
+/* clang-format on */
+
+#endif /* __DNA_SIMULATION_DEFAULTS_H__ */
diff --git a/source/blender/makesdna/DNA_simulation_types.h b/source/blender/makesdna/DNA_simulation_types.h
new file mode 100644
index 00000000000..113c301bb9e
--- /dev/null
+++ b/source/blender/makesdna/DNA_simulation_types.h
@@ -0,0 +1,41 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup DNA
+ */
+
+#ifndef __DNA_SIMULATION_TYPES_H__
+#define __DNA_SIMULATION_TYPES_H__
+
+#include "DNA_ID.h"
+
+typedef struct Simulation {
+ ID id;
+ struct AnimData *adt; /* animation data (must be immediately after id) */
+
+ struct bNodeTree *nodetree;
+
+ int flag;
+ int _pad1[1];
+} Simulation;
+
+/* Simulation.flag */
+enum {
+ SIM_DS_EXPAND = (1 << 0),
+};
+
+#endif /* __DNA_SIMULATION_TYPES_H__ */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 648d35c9a2d..31a8d967ccf 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -212,7 +212,7 @@ typedef enum eSpaceButtons_Context {
BCONTEXT_SHADERFX = 15,
BCONTEXT_OUTPUT = 16,
- /* always as last... */
+ /* Keep last. */
BCONTEXT_TOT,
} eSpaceButtons_Context;
@@ -833,9 +833,10 @@ typedef enum eFileSel_Params_RenameFlag {
FILE_PARAMS_RENAME_POSTSCROLL_ACTIVE = 1 << 3,
} eFileSel_Params_RenameFlag;
-/* files in filesel list: file types
- * Note we could use mere values (instead of bitflags) for file types themselves,
- * but since we do not lack of bytes currently...
+/**
+ * Files in the file selector list: file types
+ * Note we could use mere values (instead of bit-flags) for file types themselves,
+ * but since we do not lack of bytes currently.
*/
typedef enum eFileSel_File_Types {
FILE_TYPE_BLENDER = (1 << 2),
@@ -1075,7 +1076,9 @@ typedef struct SpaceImage {
int flag;
char pixel_snap_mode;
- char _pad2[3];
+ char _pad2[7];
+
+ float uv_opacity;
int tile_grid_shape[2];
@@ -1718,7 +1721,7 @@ typedef enum eSpace_Type {
SPACE_TOPBAR = 21,
SPACE_STATUSBAR = 22,
- SPACE_TYPE_LAST = SPACE_STATUSBAR,
+#define SPACE_TYPE_LAST SPACE_STATUSBAR
} eSpace_Type;
/* use for function args */
diff --git a/source/blender/makesdna/DNA_tracking_types.h b/source/blender/makesdna/DNA_tracking_types.h
index ab9f3d07849..32a00cc25d1 100644
--- a/source/blender/makesdna/DNA_tracking_types.h
+++ b/source/blender/makesdna/DNA_tracking_types.h
@@ -70,6 +70,9 @@ typedef struct MovieTrackingCamera {
/* Division distortion model coefficients */
float division_k1, division_k2;
+
+ /* Nuke distortion model coefficients */
+ float nuke_k1, nuke_k2;
} MovieTrackingCamera;
typedef struct MovieTrackingMarker {
@@ -455,6 +458,7 @@ typedef struct MovieTracking {
enum {
TRACKING_DISTORTION_MODEL_POLYNOMIAL = 0,
TRACKING_DISTORTION_MODEL_DIVISION = 1,
+ TRACKING_DISTORTION_MODEL_NUKE = 2,
};
/* MovieTrackingCamera->units */
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 7a09059e344..019e4c9ea9e 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -619,9 +619,8 @@ typedef struct UserDef_FileSpaceData {
typedef struct UserDef_Experimental {
char use_undo_legacy;
- char use_menu_search;
/** `makesdna` does not allow empty structs. */
- char _pad0[6];
+ char _pad0[7];
} UserDef_Experimental;
#define USER_EXPERIMENTAL_TEST(userdef, member) \
@@ -874,9 +873,11 @@ typedef struct UserDef {
int sequencer_disk_cache_compression; /* eUserpref_DiskCacheCompression */
int sequencer_disk_cache_size_limit;
short sequencer_disk_cache_flag;
-
char _pad5[2];
+ float collection_instance_empty_size;
+ char _pad10[4];
+
struct WalkNavigation walk_navigation;
/** The UI for the user preferences. */
@@ -1290,8 +1291,8 @@ typedef enum eUserpref_RenderDisplayType {
} eUserpref_RenderDisplayType;
typedef enum eUserpref_TempSpaceDisplayType {
- USER_TEMP_SPACE_DISPLAY_FULLSCREEN,
- USER_TEMP_SPACE_DISPLAY_WINDOW,
+ USER_TEMP_SPACE_DISPLAY_FULLSCREEN = 0,
+ USER_TEMP_SPACE_DISPLAY_WINDOW = 1,
} eUserpref_TempSpaceDisplayType;
typedef enum eUserpref_EmulateMMBMod {
diff --git a/source/blender/makesdna/DNA_view3d_defaults.h b/source/blender/makesdna/DNA_view3d_defaults.h
index afade37d0c8..10eadf368ef 100644
--- a/source/blender/makesdna/DNA_view3d_defaults.h
+++ b/source/blender/makesdna/DNA_view3d_defaults.h
@@ -64,8 +64,8 @@
.edit_flag = V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS | \
V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE | \
V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_EDGES | \
- V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS | \
- V3D_OVERLAY_EDIT_CU_HANDLES | V3D_OVERLAY_EDIT_CU_NORMALS, \
+ V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS, \
+ .handle_display = CURVE_HANDLE_SELECTED, \
\
.gpencil_paper_opacity = 0.5f, \
.gpencil_grid_opacity = 0.9f, \
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 27097dc160c..ef174f5858f 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -228,9 +228,20 @@ typedef struct View3DOverlay {
/** Factor for mixing vertex paint with original color */
float gpencil_vertex_paint_opacity;
- char _pad4[4];
+ /** Handles display type for curves. */
+ int handle_display;
} View3DOverlay;
+/* View3DOverlay->handle_display */
+typedef enum eHandleDisplay {
+ /* Display only selected points. */
+ CURVE_HANDLE_SELECTED = 0,
+ /* Display all handles. */
+ CURVE_HANDLE_ALL = 1,
+ /* No display handles. */
+ CURVE_HANDLE_NONE = 2,
+} eHandleDisplay;
+
typedef struct View3D_Runtime {
/** Nkey panel stores stuff here. */
void *properties_storage;
@@ -450,6 +461,7 @@ enum {
#define V3D_GP_FADE_NOACTIVE_GPENCIL (1 << 6) /* Fade other GPencil objects */
#define V3D_GP_SHOW_STROKE_DIRECTION (1 << 7) /* Show Strokes Directions */
#define V3D_GP_SHOW_MATERIAL_NAME (1 << 8) /* Show Material names */
+#define V3D_GP_SHOW_GRID_XRAY (1 << 9) /* Show Canvas Grid on Top */
/** #View3DShading.flag */
enum {
@@ -489,6 +501,7 @@ enum {
V3D_OVERLAY_HIDE_BONES = (1 << 8),
V3D_OVERLAY_HIDE_OBJECT_XTRAS = (1 << 9),
V3D_OVERLAY_HIDE_OBJECT_ORIGINS = (1 << 10),
+ V3D_OVERLAY_STATS = (1 << 11),
};
/** #View3DOverlay.edit_flag */
@@ -520,7 +533,9 @@ enum {
V3D_OVERLAY_EDIT_FACE_AREA = (1 << 18),
V3D_OVERLAY_EDIT_INDICES = (1 << 19),
- V3D_OVERLAY_EDIT_CU_HANDLES = (1 << 20),
+ /* Deprecated. */
+ /* V3D_OVERLAY_EDIT_CU_HANDLES = (1 << 20), */
+
V3D_OVERLAY_EDIT_CU_NORMALS = (1 << 21),
};
diff --git a/source/blender/makesdna/DNA_volume_types.h b/source/blender/makesdna/DNA_volume_types.h
index 1a49df86761..b3615e87a50 100644
--- a/source/blender/makesdna/DNA_volume_types.h
+++ b/source/blender/makesdna/DNA_volume_types.h
@@ -95,9 +95,9 @@ enum {
/* Volume.sequence_mode */
typedef enum VolumeSequenceMode {
VOLUME_SEQUENCE_CLIP = 0,
- VOLUME_SEQUENCE_EXTEND,
- VOLUME_SEQUENCE_REPEAT,
- VOLUME_SEQUENCE_PING_PONG,
+ VOLUME_SEQUENCE_EXTEND = 1,
+ VOLUME_SEQUENCE_REPEAT = 2,
+ VOLUME_SEQUENCE_PING_PONG = 3,
} VolumeSequenceMode;
/* VolumeDisplay.wireframe_type */
diff --git a/source/blender/makesdna/intern/CMakeLists.txt b/source/blender/makesdna/intern/CMakeLists.txt
index a101e96e958..01e3971a216 100644
--- a/source/blender/makesdna/intern/CMakeLists.txt
+++ b/source/blender/makesdna/intern/CMakeLists.txt
@@ -58,6 +58,10 @@ setup_platform_linker_flags()
add_executable(makesdna ${SRC} ${SRC_DNA_INC})
+if(WIN32 AND NOT UNIX)
+ target_link_libraries(makesdna ${PTHREADS_LIBRARIES})
+endif()
+
# Output dna.c
add_custom_command(
OUTPUT
@@ -146,6 +150,7 @@ set(SRC
../DNA_object_defaults.h
../DNA_pointcloud_defaults.h
../DNA_scene_defaults.h
+ ../DNA_simulation_defaults.h
../DNA_speaker_defaults.h
../DNA_texture_defaults.h
../DNA_vec_defaults.h
diff --git a/source/blender/makesdna/intern/dna_defaults.c b/source/blender/makesdna/intern/dna_defaults.c
index dadd2fd9d7d..2d86e97debf 100644
--- a/source/blender/makesdna/intern/dna_defaults.c
+++ b/source/blender/makesdna/intern/dna_defaults.c
@@ -71,6 +71,7 @@
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_texture_types.h"
@@ -93,6 +94,7 @@
#include "DNA_object_defaults.h"
#include "DNA_pointcloud_defaults.h"
#include "DNA_scene_defaults.h"
+#include "DNA_simulation_defaults.h"
#include "DNA_speaker_defaults.h"
#include "DNA_texture_defaults.h"
#include "DNA_volume_defaults.h"
@@ -150,6 +152,9 @@ SDNA_DEFAULT_DECL_STRUCT(PointCloud);
SDNA_DEFAULT_DECL_STRUCT(Scene);
SDNA_DEFAULT_DECL_STRUCT(ToolSettings);
+/* DNA_simulation_defaults.h */
+SDNA_DEFAULT_DECL_STRUCT(Simulation);
+
/* DNA_speaker_defaults.h */
SDNA_DEFAULT_DECL_STRUCT(Speaker);
@@ -260,6 +265,9 @@ const void *DNA_default_table[SDNA_TYPE_MAX] = {
SDNA_DEFAULT_DECL_EX(GP_Sculpt_Settings, ToolSettings.gp_sculpt),
SDNA_DEFAULT_DECL_EX(GP_Sculpt_Guide, ToolSettings.gp_sculpt.guide),
+ /* DNA_simulation_defaults.h */
+ SDNA_DEFAULT_DECL(Simulation),
+
/* DNA_speaker_defaults.h */
SDNA_DEFAULT_DECL(Speaker),
diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c
index 39b26fef176..09cfe54e94d 100644
--- a/source/blender/makesdna/intern/makesdna.c
+++ b/source/blender/makesdna/intern/makesdna.c
@@ -136,6 +136,7 @@ static const char *includefiles[] = {
"DNA_hair_types.h",
"DNA_pointcloud_types.h",
"DNA_volume_types.h",
+ "DNA_simulation_types.h",
/* see comment above before editing! */
@@ -1073,8 +1074,8 @@ static int calculate_struct_sizes(int firststruct, FILE *file_verify, const char
types_size_native[structtype] = size_native;
types_size_32[structtype] = size_32;
types_size_64[structtype] = size_64;
- /* two ways to detect if a struct contains a pointer:
- * has_pointer is set or size_native doesn't match any of 32/64bit lengths*/
+ /* Two ways to detect if a struct contains a pointer:
+ * has_pointer is set or size_native doesn't match any of 32/64bit lengths. */
if (has_pointer || size_64 != size_native || size_32 != size_native) {
if (size_64 % 8) {
fprintf(stderr,
@@ -1590,6 +1591,7 @@ int main(int argc, char **argv)
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 31d1ed54fa1..65c43ebc151 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -71,6 +71,7 @@ extern StructRNA RNA_BackgroundImage;
extern StructRNA RNA_BevelModifier;
extern StructRNA RNA_BezierSplinePoint;
extern StructRNA RNA_BlendData;
+extern StructRNA RNA_BlendDataLibraries;
extern StructRNA RNA_BlendTexture;
extern StructRNA RNA_BlenderRNA;
extern StructRNA RNA_BoidRule;
@@ -259,6 +260,7 @@ extern StructRNA RNA_FreestyleLineStyle;
extern StructRNA RNA_FreestyleModuleSettings;
extern StructRNA RNA_FreestyleSettings;
extern StructRNA RNA_Function;
+extern StructRNA RNA_FunctionNode;
extern StructRNA RNA_GPencilFrame;
extern StructRNA RNA_GPencilInterpolateSettings;
extern StructRNA RNA_GPencilLayer;
@@ -548,6 +550,9 @@ extern StructRNA RNA_ShrinkwrapConstraint;
extern StructRNA RNA_ShrinkwrapModifier;
extern StructRNA RNA_SimpleDeformModifier;
extern StructRNA RNA_SimplifyGpencilModifier;
+extern StructRNA RNA_Simulation;
+extern StructRNA RNA_SimulationNode;
+extern StructRNA RNA_SimulationNodeTree;
extern StructRNA RNA_SkinModifier;
extern StructRNA RNA_SmoothGpencilModifier;
extern StructRNA RNA_SmoothModifier;
@@ -930,10 +935,6 @@ void RNA_property_update_main(struct Main *bmain,
PropertyRNA *prop);
bool RNA_property_update_check(struct PropertyRNA *prop);
-void RNA_property_update_cache_add(PointerRNA *ptr, PropertyRNA *prop);
-void RNA_property_update_cache_flush(struct Main *bmain, struct Scene *scene);
-void RNA_property_update_cache_free(void);
-
/* Property Data */
bool RNA_property_boolean_get(PointerRNA *ptr, PropertyRNA *prop);
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index fef98f9da4b..b6bae805636 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -23,6 +23,10 @@
#include "RNA_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNodeSocketType;
struct bNodeTreeType;
struct bNodeType;
@@ -191,6 +195,8 @@ extern const EnumPropertyItem rna_enum_node_socket_in_out_items[];
extern const EnumPropertyItem rna_enum_node_math_items[];
extern const EnumPropertyItem rna_enum_mapping_type_items[];
extern const EnumPropertyItem rna_enum_node_vec_math_items[];
+extern const EnumPropertyItem rna_enum_node_boolean_math_items[];
+extern const EnumPropertyItem rna_enum_node_float_compare_items[];
extern const EnumPropertyItem rna_enum_node_filter_items[];
extern const EnumPropertyItem rna_enum_node_map_range_items[];
extern const EnumPropertyItem rna_enum_node_clamp_items[];
@@ -315,4 +321,8 @@ const EnumPropertyItem *RNA_mask_local_itemf(struct bContext *C,
/* Non confirming, utility function. */
const EnumPropertyItem *RNA_enum_node_tree_types_itemf_impl(struct bContext *C, bool *r_free);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __RNA_ENUM_TYPES_H__ */
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index 64b7a3e70c1..024bdbe5ed5 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -103,6 +103,13 @@ if(WITH_NEW_OBJECT_TYPES)
)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ list(APPEND DEFSRC
+ rna_simulation.c
+ )
+endif()
+
+
set(APISRC
rna_action_api.c
rna_animation_api.c
@@ -342,6 +349,11 @@ if(WITH_NEW_OBJECT_TYPES)
add_definitions(-DWITH_NEW_OBJECT_TYPES)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ add_definitions(-DWITH_NEW_SIMULATION_TYPE)
+endif()
+
+
# Build makesrna executable
blender_include_dirs(
.
@@ -382,6 +394,10 @@ add_executable(makesrna ${SRC} ${SRC_RNA_INC} ${SRC_DNA_INC})
target_link_libraries(makesrna bf_dna)
target_link_libraries(makesrna bf_dna_blenlib)
+if(WIN32 AND NOT UNIX)
+ target_link_libraries(makesrna ${PTHREADS_LIBRARIES})
+endif()
+
# Output rna_*_gen.c
# note (linux only): with crashes try add this after COMMAND: valgrind --leak-check=full --track-origins=yes
add_custom_command(
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 10a53e5707e..9153130546e 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -1823,6 +1823,10 @@ static void rna_def_property_funcs(FILE *f, StructRNA *srna, PropertyDefRNA *dp)
case PROP_ENUM: {
EnumPropertyRNA *eprop = (EnumPropertyRNA *)prop;
+ if (!eprop->get && !eprop->set) {
+ rna_set_raw_property(dp, prop);
+ }
+
eprop->get = (void *)rna_def_property_get_func(f, srna, prop, dp, (const char *)eprop->get);
eprop->set = (void *)rna_def_property_set_func(f, srna, prop, dp, (const char *)eprop->set);
break;
@@ -4302,6 +4306,9 @@ static RNAProcessItem PROCESS_ITEMS[] = {
{"rna_screen.c", NULL, RNA_def_screen},
{"rna_sculpt_paint.c", NULL, RNA_def_sculpt_paint},
{"rna_sequencer.c", "rna_sequencer_api.c", RNA_def_sequencer},
+#ifdef WITH_NEW_SIMULATION_TYPE
+ {"rna_simulation.c", NULL, RNA_def_simulation},
+#endif
{"rna_space.c", "rna_space_api.c", RNA_def_space},
{"rna_speaker.c", NULL, RNA_def_speaker},
{"rna_test.c", NULL, RNA_def_test},
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c
index 699ce0f041e..891c30af466 100644
--- a/source/blender/makesrna/intern/rna_ID.c
+++ b/source/blender/makesrna/intern/rna_ID.c
@@ -71,6 +71,9 @@ const EnumPropertyItem rna_enum_id_type_items[] = {
{ID_PA, "PARTICLE", ICON_PARTICLE_DATA, "Particle", ""},
{ID_LP, "LIGHT_PROBE", ICON_LIGHTPROBE_CUBEMAP, "Light Probe", ""},
{ID_SCE, "SCENE", ICON_SCENE_DATA, "Scene", ""},
+#ifdef WITH_NEW_SIMULATION_TYPE
+ {ID_SIM, "SIMULATION", ICON_PHYSICS, "Simulation", ""}, /* TODO: Use correct icon. */
+#endif
{ID_SO, "SOUND", ICON_SOUND, "Sound", ""},
{ID_SPK, "SPEAKER", ICON_SPEAKER, "Speaker", ""},
{ID_TXT, "TEXT", ICON_TEXT, "Text", ""},
@@ -303,6 +306,11 @@ short RNA_type_to_ID_code(const StructRNA *type)
if (base_type == &RNA_Screen) {
return ID_SCR;
}
+# ifdef WITH_NEW_SIMULATION_TYPE
+ if (base_type == &RNA_Simulation) {
+ return ID_SIM;
+ }
+# endif
if (base_type == &RNA_Sound) {
return ID_SO;
}
@@ -405,6 +413,12 @@ StructRNA *ID_code_to_RNA_type(short idcode)
return &RNA_Scene;
case ID_SCR:
return &RNA_Screen;
+ case ID_SIM:
+# ifdef WITH_NEW_SIMULATION_TYPE
+ return &RNA_Simulation;
+# else
+ return &RNA_ID;
+# endif
case ID_SO:
return &RNA_Sound;
case ID_SPK:
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index b56a18c18a9..f14e81a38df 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -98,8 +98,6 @@ void RNA_exit(void)
{
StructRNA *srna;
- RNA_property_update_cache_free();
-
for (srna = BLENDER_RNA.structs.first; srna; srna = srna->cont.next) {
if (srna->cont.prophash) {
BLI_ghash_free(srna->cont.prophash, NULL, NULL);
@@ -2308,115 +2306,6 @@ void RNA_property_update_main(Main *bmain, Scene *scene, PointerRNA *ptr, Proper
rna_property_update(NULL, bmain, scene, ptr, prop);
}
-/* RNA Updates Cache ------------------------ */
-/* Overview of RNA Update cache system:
- *
- * RNA Update calls need to be cached in order to maintain reasonable performance
- * of the animation system (i.e. maintaining a somewhat interactive framerate)
- * while still allowing updates to be called (necessary in particular for modifier
- * property updates to actually work).
- *
- * The cache is structured with a dual-layer structure
- * - L1 = PointerRNA used as key; owner_id is used (it should always be defined,
- * and most updates end up using just that anyways)
- * - L2 = Update functions to be called on those PointerRNA's
- */
-
-/* cache element */
-typedef struct tRnaUpdateCacheElem {
- struct tRnaUpdateCacheElem *next, *prev;
-
- PointerRNA ptr; /* L1 key - id as primary, data secondary/ignored? */
- ListBase L2Funcs; /* L2 functions (LinkData<RnaUpdateFuncRef>) */
-} tRnaUpdateCacheElem;
-
-/* cache global (tRnaUpdateCacheElem's) - only accessible using these API calls */
-static ListBase rna_updates_cache = {NULL, NULL};
-
-/* ........................... */
-
-void RNA_property_update_cache_add(PointerRNA *ptr, PropertyRNA *prop)
-{
- const bool is_rna = (prop->magic == RNA_MAGIC);
- tRnaUpdateCacheElem *uce = NULL;
- UpdateFunc fn = NULL;
- LinkData *ld;
-
- /* sanity check */
- if (NULL == ptr) {
- return;
- }
-
- prop = rna_ensure_property(prop);
-
- /* we can only handle update calls with no context args for now (makes animsys updates easier) */
- if ((is_rna == false) || (prop->update == NULL) || (prop->flag & PROP_CONTEXT_UPDATE)) {
- return;
- }
- fn = prop->update;
-
- /* find cache element for which key matches... */
- for (uce = rna_updates_cache.first; uce; uce = uce->next) {
- /* Just match by id only for now,
- * since most update calls that we'll encounter only really care about this. */
- /* TODO: later, the cache might need to have some nesting on L1 to cope better
- * with these problems + some tagging to indicate we need this */
- if (uce->ptr.owner_id == ptr->owner_id) {
- break;
- }
- }
- if (uce == NULL) {
- /* create new instance */
- uce = MEM_callocN(sizeof(tRnaUpdateCacheElem), "tRnaUpdateCacheElem");
- BLI_addtail(&rna_updates_cache, uce);
-
- /* copy pointer */
- RNA_pointer_create(ptr->owner_id, ptr->type, ptr->data, &uce->ptr);
- }
-
- /* check on the update func */
- for (ld = uce->L2Funcs.first; ld; ld = ld->next) {
- /* stop on match - function already cached */
- if (fn == ld->data) {
- return;
- }
- }
- /* else... if still here, we need to add it */
- BLI_addtail(&uce->L2Funcs, BLI_genericNodeN(fn));
-}
-
-void RNA_property_update_cache_flush(Main *bmain, Scene *scene)
-{
- tRnaUpdateCacheElem *uce;
-
- /* TODO: should we check that bmain and scene are valid? The above stuff doesn't! */
-
- /* execute the cached updates */
- for (uce = rna_updates_cache.first; uce; uce = uce->next) {
- LinkData *ld;
-
- for (ld = uce->L2Funcs.first; ld; ld = ld->next) {
- UpdateFunc fn = (UpdateFunc)ld->data;
- fn(bmain, scene, &uce->ptr);
- }
- }
-}
-
-void RNA_property_update_cache_free(void)
-{
- tRnaUpdateCacheElem *uce, *ucn;
-
- for (uce = rna_updates_cache.first; uce; uce = ucn) {
- ucn = uce->next;
-
- /* free L2 cache */
- BLI_freelistN(&uce->L2Funcs);
-
- /* remove self */
- BLI_freelinkN(&rna_updates_cache, uce);
- }
-}
-
/* ---------------------------------------------------------------------- */
/* Property Data */
@@ -4497,8 +4386,8 @@ static int rna_raw_access(ReportList *reports,
/* check type */
itemtype = RNA_property_type(itemprop);
- if (!ELEM(itemtype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
- BKE_report(reports, RPT_ERROR, "Only boolean, int and float properties supported");
+ if (!ELEM(itemtype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT, PROP_ENUM)) {
+ BKE_report(reports, RPT_ERROR, "Only boolean, int float and enum properties supported");
return 0;
}
@@ -5785,10 +5674,10 @@ static char *rna_idp_path(PointerRNA *ptr,
}
/**
- * Find the path from the structure referenced by the pointer to the IDProperty object.
+ * Find the path from the structure referenced by the pointer to the #IDProperty object.
*
- * \param ptr Reference to the object owning the custom property storage.
- * \param needle Custom property object to find.
+ * \param ptr: Reference to the object owning the custom property storage.
+ * \param needle: Custom property object to find.
* \return Relative path or NULL.
*/
char *RNA_path_from_struct_to_idproperty(PointerRNA *ptr, IDProperty *needle)
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index cd7875d84e3..8454d5c125f 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -1327,7 +1327,7 @@ static void rna_def_edit_bone(BlenderRNA *brna)
prop,
"Editbone Matrix",
"Matrix combining loc/rot of the bone (head position, direction and roll), "
- "in armature space (WARNING: does not include/support bone's length/size)");
+ "in armature space (does not include/support bone's length/size)");
RNA_def_property_float_funcs(prop, "rna_EditBone_matrix_get", "rna_EditBone_matrix_set", NULL);
RNA_api_armature_edit_bone(srna);
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 2c4e221ca8c..209e5a1ff8b 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -1296,6 +1296,48 @@ static void rna_def_gpencil_options(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+ prop = RNA_def_property(srna, "curve_random_pressure", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "curve_rand_pressure");
+ RNA_def_property_struct_type(prop, "CurveMapping");
+ RNA_def_property_ui_text(prop, "Random Curve", "Curve used for modulating effect");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "curve_random_strength", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "curve_rand_strength");
+ RNA_def_property_struct_type(prop, "CurveMapping");
+ RNA_def_property_ui_text(prop, "Random Curve", "Curve used for modulating effect");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "curve_random_uv", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "curve_rand_uv");
+ RNA_def_property_struct_type(prop, "CurveMapping");
+ RNA_def_property_ui_text(prop, "Random Curve", "Curve used for modulating effect");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "curve_random_hue", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "curve_rand_hue");
+ RNA_def_property_struct_type(prop, "CurveMapping");
+ RNA_def_property_ui_text(prop, "Random Curve", "Curve used for modulating effect");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "curve_random_saturation", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "curve_rand_saturation");
+ RNA_def_property_struct_type(prop, "CurveMapping");
+ RNA_def_property_ui_text(prop, "Random Curve", "Curve used for modulating effect");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "curve_random_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "curve_rand_value");
+ RNA_def_property_struct_type(prop, "CurveMapping");
+ RNA_def_property_ui_text(prop, "Random Curve", "Curve used for modulating effect");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
/* fill threshold for transparence */
prop = RNA_def_property(srna, "fill_threshold", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "fill_threshold");
@@ -1434,6 +1476,30 @@ static void rna_def_gpencil_options(BlenderRNA *brna)
RNA_def_property_ui_text(
prop, "Vertex Color Factor", "Factor used to mix vertex color to get final color");
+ /* Hue randomness. */
+ prop = RNA_def_property(srna, "random_hue_factor", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "random_hue");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_float_default(prop, 0.0f);
+ RNA_def_property_ui_text(prop, "Hue", "Random factor to modify original hue");
+ RNA_def_parameter_clear_flags(prop, PROP_ANIMATABLE, 0);
+
+ /* Saturation randomness. */
+ prop = RNA_def_property(srna, "random_saturation_factor", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "random_saturation");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_float_default(prop, 0.0f);
+ RNA_def_property_ui_text(prop, "Saturation", "Random factor to modify original saturation");
+ RNA_def_parameter_clear_flags(prop, PROP_ANIMATABLE, 0);
+
+ /* Value randomness. */
+ prop = RNA_def_property(srna, "random_value_factor", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "random_value");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_float_default(prop, 0.0f);
+ RNA_def_property_ui_text(prop, "Value", "Random factor to modify original value");
+ RNA_def_parameter_clear_flags(prop, PROP_ANIMATABLE, 0);
+
/* Flags */
prop = RNA_def_property(srna, "use_pressure", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_BRUSH_USE_PRESSURE);
@@ -1457,6 +1523,90 @@ static void rna_def_gpencil_options(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+ prop = RNA_def_property(srna, "use_stroke_random_hue", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_HUE_AT_STROKE);
+ RNA_def_property_ui_icon(prop, ICON_GP_SELECT_STROKES, 0);
+ RNA_def_property_ui_text(prop, "Stroke Random", "Use randomness at stroke level");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_stroke_random_sat", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_SAT_AT_STROKE);
+ RNA_def_property_ui_icon(prop, ICON_GP_SELECT_STROKES, 0);
+ RNA_def_property_ui_text(prop, "Stroke Random", "Use randomness at stroke level");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_stroke_random_val", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_VAL_AT_STROKE);
+ RNA_def_property_ui_icon(prop, ICON_GP_SELECT_STROKES, 0);
+ RNA_def_property_ui_text(prop, "Stroke Random", "Use randomness at stroke level");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_stroke_random_radius", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_PRESS_AT_STROKE);
+ RNA_def_property_ui_icon(prop, ICON_GP_SELECT_STROKES, 0);
+ RNA_def_property_ui_text(prop, "Stroke Random", "Use randomness at stroke level");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_stroke_random_strength", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_STRENGTH_AT_STROKE);
+ RNA_def_property_ui_icon(prop, ICON_GP_SELECT_STROKES, 0);
+ RNA_def_property_ui_text(prop, "Stroke Random", "Use randomness at stroke level");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_stroke_random_uv", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_UV_AT_STROKE);
+ RNA_def_property_ui_icon(prop, ICON_GP_SELECT_STROKES, 0);
+ RNA_def_property_ui_text(prop, "Stroke Random", "Use randomness at stroke level");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_random_press_hue", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_HUE_RAND_PRESS);
+ RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
+ RNA_def_property_ui_text(prop, "Use Pressure", "Use pressure to modulate randomness");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_random_press_sat", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_SAT_RAND_PRESS);
+ RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
+ RNA_def_property_ui_text(prop, "Use Pressure", "Use pressure to modulate randomness");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_random_press_val", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_VAL_RAND_PRESS);
+ RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
+ RNA_def_property_ui_text(prop, "Use Pressure", "Use pressure to modulate randomness");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_random_press_radius", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_PRESSURE_RAND_PRESS);
+ RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
+ RNA_def_property_ui_text(prop, "Use Pressure", "Use pressure to modulate randomness");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_random_press_strength", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_STRENGTH_RAND_PRESS);
+ RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
+ RNA_def_property_ui_text(prop, "Use Pressure", "Use pressure to modulate randomness");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
+ prop = RNA_def_property(srna, "use_random_press_uv", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag2", GP_BRUSH_USE_UV_RAND_PRESS);
+ RNA_def_property_ui_icon(prop, ICON_STYLUS_PRESSURE, 0);
+ RNA_def_property_ui_text(prop, "Use Pressure", "Use pressure to modulate randomness");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, NULL);
+
prop = RNA_def_property(srna, "use_settings_stabilizer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_BRUSH_STABILIZE_MOUSE);
RNA_def_property_boolean_default(prop, true);
@@ -1810,6 +1960,12 @@ static void rna_def_brush(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
+ static const EnumPropertyItem brush_pose_deform_type_items[] = {
+ {BRUSH_POSE_DEFORM_ROTATE_TWIST, "ROTATE_TWIST", 0, "Rotate/Twist", ""},
+ {BRUSH_POSE_DEFORM_SCALE_TRASLATE, "SCALE_TRANSLATE", 0, "Scale/Translate", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+
static const EnumPropertyItem brush_pose_origin_type_items[] = {
{BRUSH_POSE_ORIGIN_TOPOLOGY,
"TOPOLOGY",
@@ -1822,6 +1978,11 @@ static void rna_def_brush(BlenderRNA *brna)
0,
"Face Sets",
"Creates a pose segment per face sets, starting from the active face set"},
+ {BRUSH_POSE_ORIGIN_FACE_SETS_FK,
+ "FACE_SETS_FK",
+ 0,
+ "Face Sets FK",
+ "Simulates an FK deformation using the Face Set under the cursor as control"},
{0, NULL, 0, NULL, NULL},
};
@@ -1945,6 +2106,11 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Deformation", "Deformation type that is used in the brush");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+ prop = RNA_def_property(srna, "pose_deform_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, brush_pose_deform_type_items);
+ RNA_def_property_ui_text(prop, "Deformation", "Deformation type that is used in the brush");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
prop = RNA_def_property(srna, "pose_origin_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, brush_pose_origin_type_items);
RNA_def_property_ui_text(prop,
diff --git a/source/blender/makesrna/intern/rna_cloth.c b/source/blender/makesrna/intern/rna_cloth.c
index 1dae78b9efd..70f219259ef 100644
--- a/source/blender/makesrna/intern/rna_cloth.c
+++ b/source/blender/makesrna/intern/rna_cloth.c
@@ -63,7 +63,8 @@ static void rna_cloth_pinning_changed(Main *UNUSED(bmain), Scene *UNUSED(scene),
{
Object *ob = (Object *)ptr->owner_id;
/* ClothSimSettings *settings = (ClothSimSettings *)ptr->data; */
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+ ClothModifierData *clmd = (ClothModifierData *)BKE_modifiers_findby_type(ob,
+ eModifierType_Cloth);
cloth_free_modifier(clmd);
@@ -434,7 +435,7 @@ static void rna_ClothSettings_gravity_set(PointerRNA *ptr, const float *values)
static char *rna_ClothSettings_path(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->owner_id;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Cloth);
if (md) {
char name_esc[sizeof(md->name) * 2];
@@ -449,7 +450,7 @@ static char *rna_ClothSettings_path(PointerRNA *ptr)
static char *rna_ClothCollisionSettings_path(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->owner_id;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Cloth);
if (md) {
char name_esc[sizeof(md->name) * 2];
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c
index e74262063c5..9fceafd8374 100644
--- a/source/blender/makesrna/intern/rna_fcurve.c
+++ b/source/blender/makesrna/intern/rna_fcurve.c
@@ -213,6 +213,7 @@ static StructRNA *rna_FModifierType_refine(struct PointerRNA *ptr)
# include "BKE_anim_data.h"
# include "BKE_fcurve.h"
+# include "BKE_fcurve_driver.h"
# include "DEG_depsgraph.h"
# include "DEG_depsgraph_build.h"
diff --git a/source/blender/makesrna/intern/rna_fluid.c b/source/blender/makesrna/intern/rna_fluid.c
index 473c30e5d44..93c7c1f3480 100644
--- a/source/blender/makesrna/intern/rna_fluid.c
+++ b/source/blender/makesrna/intern/rna_fluid.c
@@ -224,7 +224,7 @@ static void rna_Fluid_flip_parts_update(Main *bmain, Scene *scene, PointerRNA *p
{
Object *ob = (Object *)ptr->owner_id;
FluidModifierData *mmd;
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
bool exists = rna_Fluid_parts_exists(ptr, PART_FLUID_FLIP);
/* Only create a particle system in liquid domain mode. */
@@ -249,7 +249,7 @@ static void rna_Fluid_spray_parts_update(Main *bmain, Scene *UNUSED(scene), Poin
{
Object *ob = (Object *)ptr->owner_id;
FluidModifierData *mmd;
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
bool exists = rna_Fluid_parts_exists(ptr, PART_FLUID_SPRAY);
if (ob->type == OB_MESH && !exists) {
@@ -267,7 +267,7 @@ static void rna_Fluid_bubble_parts_update(Main *bmain, Scene *UNUSED(scene), Poi
{
Object *ob = (Object *)ptr->owner_id;
FluidModifierData *mmd;
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
bool exists = rna_Fluid_parts_exists(ptr, PART_FLUID_BUBBLE);
if (ob->type == OB_MESH && !exists) {
@@ -289,7 +289,7 @@ static void rna_Fluid_foam_parts_update(Main *bmain, Scene *UNUSED(scene), Point
{
Object *ob = (Object *)ptr->owner_id;
FluidModifierData *mmd;
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
bool exists = rna_Fluid_parts_exists(ptr, PART_FLUID_FOAM);
if (ob->type == OB_MESH && !exists) {
@@ -307,7 +307,7 @@ static void rna_Fluid_tracer_parts_update(Main *bmain, Scene *UNUSED(scene), Poi
{
Object *ob = (Object *)ptr->owner_id;
FluidModifierData *mmd;
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
bool exists = rna_Fluid_parts_exists(ptr, PART_FLUID_TRACER);
if (ob->type == OB_MESH && !exists) {
@@ -329,7 +329,7 @@ static void rna_Fluid_combined_export_update(Main *bmain, Scene *scene, PointerR
{
Object *ob = (Object *)ptr->owner_id;
FluidModifierData *mmd;
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
if (mmd->domain->sndparticle_combined_export == SNDPARTICLE_COMBINED_EXPORT_OFF) {
rna_Fluid_parts_delete(ptr, PART_FLUID_SPRAYFOAM);
@@ -515,7 +515,7 @@ static void rna_Fluid_guide_parent_set(struct PointerRNA *ptr,
FluidModifierData *mmd_par = NULL;
if (par != NULL) {
- mmd_par = (FluidModifierData *)modifiers_findByType(par, eModifierType_Fluid);
+ mmd_par = (FluidModifierData *)BKE_modifiers_findby_type(par, eModifierType_Fluid);
if (mmd_par && mmd_par->domain) {
mds->guide_parent = value.data;
copy_v3_v3_int(mds->guide_res, mmd_par->domain->res);
@@ -2467,7 +2467,7 @@ static void rna_def_fluid_flow_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Random", "Amount of random velocity");
RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_flow_reset");
- prop = RNA_def_property(srna, "velocity_coord", PROP_FLOAT, PROP_XYZ);
+ prop = RNA_def_property(srna, "velocity_coord", PROP_FLOAT, PROP_VELOCITY);
RNA_def_property_float_sdna(prop, NULL, "vel_coord");
RNA_def_property_array(prop, 3);
RNA_def_property_range(prop, -1000.1, 1000.1);
diff --git a/source/blender/makesrna/intern/rna_gpencil.c b/source/blender/makesrna/intern/rna_gpencil.c
index 1c9e9af3f62..a52811a9a9a 100644
--- a/source/blender/makesrna/intern/rna_gpencil.c
+++ b/source/blender/makesrna/intern/rna_gpencil.c
@@ -121,7 +121,7 @@ static const EnumPropertyItem rna_enum_layer_blend_modes_items[] = {
{eGplBlendMode_Divide, "DIVIDE", 0, "Divide", ""},
{0, NULL, 0, NULL, NULL}};
-static EnumPropertyItem rna_enum_gpencil_caps_modes_items[] = {
+static const EnumPropertyItem rna_enum_gpencil_caps_modes_items[] = {
{GP_STROKE_CAP_ROUND, "ROUND", 0, "Rounded", ""},
{GP_STROKE_CAP_FLAT, "FLAT", 0, "Flat", ""},
{0, NULL, 0, NULL, NULL},
@@ -1187,7 +1187,6 @@ static void rna_def_gpencil_stroke(BlenderRNA *brna)
* (this is a special flag for fill brush). */
prop = RNA_def_property(srna, "is_nofill_stroke", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_STROKE_NOFILL);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "No Fill", "Special stroke to use as boundary for filling areas");
RNA_def_property_update(prop, 0, "rna_GPencil_update");
@@ -1664,13 +1663,11 @@ static void rna_def_gpencil_layer(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_mask_layer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_LAYER_USE_MASK);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Mask Layer", "Mask pixels from underlying layers drawing");
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, "rna_GPencil_update");
prop = RNA_def_property(srna, "use_lights", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_LAYER_USE_LIGHTS);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(
prop, "Use Lights", "Enable the use of lights on stroke and fill materials");
RNA_def_property_update(prop, NC_GPENCIL | ND_DATA, "rna_GPencil_update");
diff --git a/source/blender/makesrna/intern/rna_gpencil_modifier.c b/source/blender/makesrna/intern/rna_gpencil_modifier.c
index 5475f62cb8c..3a8ded1a275 100644
--- a/source/blender/makesrna/intern/rna_gpencil_modifier.c
+++ b/source/blender/makesrna/intern/rna_gpencil_modifier.c
@@ -129,6 +129,11 @@ const EnumPropertyItem rna_enum_object_greasepencil_modifier_type_items[] = {
"Opacity",
"Opacity of the strokes"},
{eGpencilModifierType_Tint, "GP_TINT", ICON_MOD_TINT, "Tint", "Tint strokes with new color"},
+ {eGpencilModifierType_Texture,
+ "GP_TEXTURE",
+ ICON_TEXTURE,
+ "Texture Mapping",
+ "Change stroke uv texture values"},
{0, NULL, 0, NULL, NULL},
};
@@ -234,6 +239,8 @@ static StructRNA *rna_GpencilModifier_refine(struct PointerRNA *ptr)
return &RNA_ArmatureGpencilModifier;
case eGpencilModifierType_Multiply:
return &RNA_MultiplyGpencilModifier;
+ case eGpencilModifierType_Texture:
+ return &RNA_TextureGpencilModifier;
/* Default */
case eGpencilModifierType_None:
case NUM_GREASEPENCIL_MODIFIER_TYPES:
@@ -302,6 +309,7 @@ RNA_GP_MOD_VGROUP_NAME_SET(Smooth, vgname);
RNA_GP_MOD_VGROUP_NAME_SET(Hook, vgname);
RNA_GP_MOD_VGROUP_NAME_SET(Offset, vgname);
RNA_GP_MOD_VGROUP_NAME_SET(Armature, vgname);
+RNA_GP_MOD_VGROUP_NAME_SET(Texture, vgname);
# undef RNA_GP_MOD_VGROUP_NAME_SET
@@ -434,9 +442,10 @@ static void rna_def_modifier_gpencilnoise(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
@@ -563,9 +572,10 @@ static void rna_def_modifier_gpencilsmooth(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
@@ -675,9 +685,10 @@ static void rna_def_modifier_gpencilsubdiv(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "level", PROP_INT, PROP_NONE);
@@ -764,9 +775,10 @@ static void rna_def_modifier_gpencilsimplify(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_FACTOR);
@@ -852,9 +864,10 @@ static void rna_def_modifier_gpencilthick(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
@@ -946,9 +959,10 @@ static void rna_def_modifier_gpenciloffset(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
@@ -1043,9 +1057,10 @@ static void rna_def_modifier_gpenciltint(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
@@ -1248,9 +1263,10 @@ static void rna_def_modifier_gpencilcolor(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "hue", PROP_FLOAT, PROP_NONE);
@@ -1341,9 +1357,10 @@ static void rna_def_modifier_gpencilopacity(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
@@ -1437,9 +1454,10 @@ static void rna_def_modifier_gpencilarray(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "pass_index", PROP_INT, PROP_NONE);
@@ -1663,6 +1681,20 @@ static void rna_def_modifier_gpencilbuild(BlenderRNA *brna)
prop, "Restrict Frame Range", "Only modify strokes during the specified frame range");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+ /* Use percentage */
+ prop = RNA_def_property(srna, "use_percentage", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_BUILD_PERCENTAGE);
+ RNA_def_property_ui_text(
+ prop, "Restrict Visible Points", "Use a percentage factor to determine the visible points");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ /* Percentage factor. */
+ prop = RNA_def_property(srna, "percentage_factor", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "percentage_fac");
+ RNA_def_property_ui_text(prop, "Factor", "Defines how much of the stroke is visible");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
prop = RNA_def_property(srna, "frame_start", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "start_frame");
RNA_def_property_ui_text(
@@ -1715,9 +1747,10 @@ static void rna_def_modifier_gpencillattice(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
@@ -1794,9 +1827,10 @@ static void rna_def_modifier_gpencilmirror(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "pass_index", PROP_INT, PROP_NONE);
@@ -1891,9 +1925,10 @@ static void rna_def_modifier_gpencilhook(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
@@ -2047,9 +2082,10 @@ static void rna_def_modifier_gpencilmultiply(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Layer", "Layer name");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
- prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
- RNA_def_property_string_sdna(prop, NULL, "materialname");
- RNA_def_property_ui_text(prop, "Material", "Material name");
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
prop = RNA_def_property(srna, "pass_index", PROP_INT, PROP_NONE);
@@ -2138,6 +2174,142 @@ static void rna_def_modifier_gpencilmultiply(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
}
+static void rna_def_modifier_gpenciltexture(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static const EnumPropertyItem fit_type_items[] = {
+ {GP_TEX_CONSTANT_LENGTH,
+ "CONSTANT_LENGTH",
+ 0,
+ "Keep Texture at Constant Length",
+ "Keep the texture at a constant length regardless of the length of each stroke"},
+ {GP_TEX_FIT_STROKE,
+ "FIT_STROKE",
+ 0,
+ "Fit Texture to Stroke Length",
+ "Scale the texture to fit the length of each stroke"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ static const EnumPropertyItem mode_items[] = {
+ {STROKE, "STROKE", 0, "Stroke", "Manipulate only stroke texture coordinates"},
+ {FILL, "FILL", 0, "Fill", "Manipulate only fill texture coordinates"},
+ {STROKE_AND_FILL,
+ "STROKE_AND_FILL",
+ 0,
+ "Stroke and Fill",
+ "Manipulate both stroke and fill texture coordinates"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ srna = RNA_def_struct(brna, "TextureGpencilModifier", "GpencilModifier");
+ RNA_def_struct_ui_text(
+ srna, "Texture Modifier", "Transform stroke texture coordinates Modifier");
+ RNA_def_struct_sdna(srna, "TextureGpencilModifierData");
+ RNA_def_struct_ui_icon(srna, ICON_TEXTURE);
+
+ prop = RNA_def_property(srna, "layer", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "layername");
+ RNA_def_property_ui_text(prop, "Layer", "Layer name");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_layers", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_LAYER);
+ RNA_def_property_ui_text(prop, "Inverse Layers", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
+ RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
+ RNA_def_property_ui_text(prop, "Material", "Material used for filtering effect");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_materials", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_MATERIAL);
+ RNA_def_property_ui_text(prop, "Inverse Materials", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "vgname");
+ RNA_def_property_ui_text(prop, "Vertex Group", "Vertex group name for modulating the deform");
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_TextureGpencilModifier_vgname_set");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_vertex", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_VGROUP);
+ RNA_def_property_ui_text(prop, "Inverse VertexGroup", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "pass_index", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "pass_index");
+ RNA_def_property_range(prop, 0, 100);
+ RNA_def_property_ui_text(prop, "Pass", "Pass index");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_material_pass", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_PASS);
+ RNA_def_property_ui_text(prop, "Inverse Pass", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "layer_pass", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "layer_pass");
+ RNA_def_property_range(prop, 0, 100);
+ RNA_def_property_ui_text(prop, "Pass", "Layer pass index");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "invert_layer_pass", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", GP_TEX_INVERT_LAYERPASS);
+ RNA_def_property_ui_text(prop, "Inverse Pass", "Inverse filter");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "uv_offset", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "uv_offset");
+ RNA_def_property_range(prop, -FLT_MAX, FLT_MAX);
+ RNA_def_property_ui_range(prop, -100.0, 100.0, 0.1, 3);
+ RNA_def_property_float_default(prop, 0.0f);
+ RNA_def_property_ui_text(prop, "Offset UVs", "Offset value to add to stroke UVs");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "uv_scale", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "uv_scale");
+ RNA_def_property_range(prop, 0.0, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.0, 100.0, 0.1, 3);
+ RNA_def_property_float_default(prop, 1.0f);
+ RNA_def_property_ui_text(prop, "UV Scale", "Factor to scale the UVs");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fill_rotation", PROP_FLOAT, PROP_ANGLE);
+ RNA_def_property_float_sdna(prop, NULL, "fill_rotation");
+ RNA_def_property_ui_text(prop, "Fill Rotation", "Additional rotation of the fill UV");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fill_offset", PROP_FLOAT, PROP_COORDS);
+ RNA_def_property_float_sdna(prop, NULL, "fill_offset");
+ RNA_def_property_array(prop, 2);
+ RNA_def_property_ui_text(prop, "Fill Offset", "Additional offset of the fill UV");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fill_scale", PROP_FLOAT, PROP_COORDS);
+ RNA_def_property_float_sdna(prop, NULL, "fill_scale");
+ RNA_def_property_range(prop, 0.01f, 100.0f);
+ RNA_def_property_ui_text(prop, "Fill Scale", "Additional scale of the fill UV");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
+
+ prop = RNA_def_property(srna, "fit_method", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "fit_method");
+ RNA_def_property_enum_items(prop, fit_type_items);
+ RNA_def_property_ui_text(prop, "Fit Method", "");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_dependency_update");
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "mode");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "");
+ RNA_def_property_update(prop, 0, "rna_GpencilModifier_dependency_update");
+}
+
void RNA_def_greasepencil_modifier(BlenderRNA *brna)
{
StructRNA *srna;
@@ -2211,6 +2383,7 @@ void RNA_def_greasepencil_modifier(BlenderRNA *brna)
rna_def_modifier_gpencilhook(brna);
rna_def_modifier_gpencilarmature(brna);
rna_def_modifier_gpencilmultiply(brna);
+ rna_def_modifier_gpenciltexture(brna);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index 27097261930..cb59eee6afa 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -185,6 +185,7 @@ void RNA_def_render(struct BlenderRNA *brna);
void RNA_def_rigidbody(struct BlenderRNA *brna);
void RNA_def_rna(struct BlenderRNA *brna);
void RNA_def_scene(struct BlenderRNA *brna);
+void RNA_def_simulation(struct BlenderRNA *brna);
void RNA_def_view_layer(struct BlenderRNA *brna);
void RNA_def_screen(struct BlenderRNA *brna);
void RNA_def_sculpt_paint(struct BlenderRNA *brna);
@@ -449,6 +450,7 @@ void RNA_def_main_lightprobes(BlenderRNA *brna, PropertyRNA *cprop);
void RNA_def_main_hairs(BlenderRNA *brna, PropertyRNA *cprop);
void RNA_def_main_pointclouds(BlenderRNA *brna, PropertyRNA *cprop);
void RNA_def_main_volumes(BlenderRNA *brna, PropertyRNA *cprop);
+void RNA_def_main_simulations(BlenderRNA *brna, PropertyRNA *cprop);
/* ID Properties */
diff --git a/source/blender/makesrna/intern/rna_main.c b/source/blender/makesrna/intern/rna_main.c
index 855d5f46890..2f37e4079c7 100644
--- a/source/blender/makesrna/intern/rna_main.c
+++ b/source/blender/makesrna/intern/rna_main.c
@@ -134,6 +134,9 @@ RNA_MAIN_LISTBASE_FUNCS_DEF(pointclouds)
RNA_MAIN_LISTBASE_FUNCS_DEF(scenes)
RNA_MAIN_LISTBASE_FUNCS_DEF(screens)
RNA_MAIN_LISTBASE_FUNCS_DEF(shapekeys)
+# ifdef WITH_NEW_SIMULATION_TYPE
+RNA_MAIN_LISTBASE_FUNCS_DEF(simulations)
+# endif
RNA_MAIN_LISTBASE_FUNCS_DEF(sounds)
RNA_MAIN_LISTBASE_FUNCS_DEF(speakers)
RNA_MAIN_LISTBASE_FUNCS_DEF(texts)
@@ -402,6 +405,14 @@ void RNA_def_main(BlenderRNA *brna)
"Volumes",
"Volume data-blocks",
RNA_def_main_volumes},
+# ifdef WITH_NEW_SIMULATION_TYPE
+ {"simulations",
+ "Simulation",
+ "rna_Main_simulations_begin",
+ "Simulations",
+ "Simulation data-blocks",
+ RNA_def_main_simulations},
+# endif
{NULL, NULL, NULL, NULL, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_main_api.c b/source/blender/makesrna/intern/rna_main_api.c
index 9799054ccd2..c5781175d65 100644
--- a/source/blender/makesrna/intern/rna_main_api.c
+++ b/source/blender/makesrna/intern/rna_main_api.c
@@ -69,6 +69,7 @@
# include "BKE_particle.h"
# include "BKE_pointcloud.h"
# include "BKE_scene.h"
+# include "BKE_simulation.h"
# include "BKE_sound.h"
# include "BKE_speaker.h"
# include "BKE_text.h"
@@ -98,6 +99,7 @@
# include "DNA_node_types.h"
# include "DNA_particle_types.h"
# include "DNA_pointcloud_types.h"
+# include "DNA_simulation_types.h"
# include "DNA_sound_types.h"
# include "DNA_speaker_types.h"
# include "DNA_text_types.h"
@@ -738,6 +740,18 @@ static Volume *rna_Main_volumes_new(Main *bmain, const char *name)
return volume;
}
+# ifdef WITH_NEW_SIMULATION_TYPE
+static Simulation *rna_Main_simulations_new(Main *bmain, const char *name)
+{
+ char safe_name[MAX_ID_NAME - 2];
+ rna_idname_validate(name, safe_name);
+
+ Simulation *simulation = BKE_simulation_add(bmain, safe_name);
+ id_us_min(&simulation->id);
+ return simulation;
+}
+# endif
+
/* tag functions, all the same */
# define RNA_MAIN_ID_TAG_FUNCS_DEF(_func_name, _listbase_name, _id_type) \
static void rna_Main_##_func_name##_tag(Main *bmain, bool value) \
@@ -785,6 +799,9 @@ RNA_MAIN_ID_TAG_FUNCS_DEF(hairs, hairs, ID_HA)
RNA_MAIN_ID_TAG_FUNCS_DEF(pointclouds, pointclouds, ID_PT)
# endif
RNA_MAIN_ID_TAG_FUNCS_DEF(volumes, volumes, ID_VO)
+# ifdef WITH_NEW_SIMULATION_TYPE
+RNA_MAIN_ID_TAG_FUNCS_DEF(simulations, simulations, ID_SIM)
+# endif
# undef RNA_MAIN_ID_TAG_FUNCS_DEF
@@ -2304,4 +2321,44 @@ void RNA_def_main_volumes(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
}
+void RNA_def_main_simulations(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "BlendDataSimulations");
+ srna = RNA_def_struct(brna, "BlendDataSimulations", NULL);
+ RNA_def_struct_sdna(srna, "Main");
+ RNA_def_struct_ui_text(srna, "Main Simulations", "Collection of simulations");
+
+ func = RNA_def_function(srna, "new", "rna_Main_simulations_new");
+ RNA_def_function_ui_description(func, "Add a new simulation to the main database");
+ parm = RNA_def_string(func, "name", "Simulation", 0, "", "New name for the data-block");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+ /* return type */
+ parm = RNA_def_pointer(func, "simulation", "Simulation", "", "New simulation data-block");
+ RNA_def_function_return(func, parm);
+
+ func = RNA_def_function(srna, "remove", "rna_Main_ID_remove");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ RNA_def_function_ui_description(func, "Remove a simulation from the current blendfile");
+ parm = RNA_def_pointer(func, "simulation", "Simulation", "", "Simulation to remove");
+ RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
+ RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
+ RNA_def_boolean(
+ func, "do_unlink", true, "", "Unlink all usages of this simulation before deleting it");
+ RNA_def_boolean(func,
+ "do_id_user",
+ true,
+ "",
+ "Decrement user counter of all datablocks used by this simulation data");
+ RNA_def_boolean(
+ func, "do_ui_user", true, "", "Make sure interface does not reference this simulation data");
+
+ func = RNA_def_function(srna, "tag", "rna_Main_simulations_tag");
+ parm = RNA_def_boolean(func, "value", 0, "Value", "");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+}
+
#endif
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 4dd8053218c..f5a437b7892 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -266,7 +266,7 @@ const EnumPropertyItem rna_enum_object_modifier_type_items[] = {
ICON_MOD_WAVE,
"Wave",
"Adds a ripple-like motion to an object’s geometry"},
- {0, "", 0, N_("Simulate"), ""},
+ {0, "", 0, N_("Physics"), ""},
{eModifierType_Cloth, "CLOTH", ICON_MOD_CLOTH, "Cloth", ""},
{eModifierType_Collision, "COLLISION", ICON_MOD_PHYSICS, "Collision", ""},
{eModifierType_DynamicPaint, "DYNAMIC_PAINT", ICON_MOD_DYNAMICPAINT, "Dynamic Paint", ""},
@@ -289,6 +289,13 @@ const EnumPropertyItem rna_enum_object_modifier_type_items[] = {
"Spawn particles from the shape"},
{eModifierType_Softbody, "SOFT_BODY", ICON_MOD_SOFT, "Soft Body", ""},
{eModifierType_Surface, "SURFACE", ICON_MODIFIER, "Surface", ""},
+#ifdef WITH_NEW_SIMULATION_TYPE
+ {eModifierType_Simulation,
+ "SIMULATION",
+ ICON_PHYSICS,
+ "Simulation",
+ ""}, /* TODO: Use correct icon. */
+#endif
{0, NULL, 0, NULL, NULL},
};
@@ -716,6 +723,8 @@ static StructRNA *rna_Modifier_refine(struct PointerRNA *ptr)
return &RNA_SurfaceDeformModifier;
case eModifierType_WeightedNormal:
return &RNA_WeightedNormalModifier;
+ case eModifierType_Simulation:
+ return &RNA_SimulationModifier;
/* Default */
case eModifierType_Fluidsim: /* deprecated */
case eModifierType_None:
@@ -741,7 +750,7 @@ static void rna_Modifier_name_set(PointerRNA *ptr, const char *value)
/* make sure the name is truly unique */
if (ptr->owner_id) {
Object *ob = (Object *)ptr->owner_id;
- modifier_unique_name(&ob->modifiers, md);
+ BKE_modifier_unique_name(&ob->modifiers, md);
}
/* fix all the animation data which may link to this */
@@ -920,7 +929,7 @@ static bool rna_HookModifier_object_override_apply(Main *UNUSED(bmain),
{
BLI_assert(len_dst == len_src && (!ptr_storage || len_dst == len_storage) && len_dst == 0);
BLI_assert(opop->operation == IDOVERRIDE_LIBRARY_OP_REPLACE &&
- "Unsupported RNA override operation on Hook modifier target objet pointer");
+ "Unsupported RNA override operation on Hook modifier target object pointer");
UNUSED_VARS_NDEBUG(ptr_storage, len_dst, len_src, len_storage, opop);
/* We need a special handling here because setting hook target resets invert parent matrix,
@@ -2804,7 +2813,7 @@ static void rna_def_modifier_array(BlenderRNA *brna)
prop, NULL, "rna_ArrayModifier_start_cap_set", NULL, "rna_Mesh_object_poll");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_SELF_CHECK);
RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
- RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update");
prop = RNA_def_property(srna, "end_cap", PROP_POINTER, PROP_NONE);
RNA_def_property_ui_text(prop, "End Cap", "Mesh object to use as an end cap");
@@ -4879,6 +4888,14 @@ static void rna_def_modifier_weightvgedit(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Invert Falloff", "Invert the resulting falloff weight");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ prop = RNA_def_property(srna, "normalize", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "edit_flags", MOD_WVG_EDIT_WEIGHTS_NORMALIZE);
+ RNA_def_property_ui_text(
+ prop,
+ "Normalize Weights",
+ "Normalize the resulting weights (otherwise they are only clamped within [0.0, 1.0] range)");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
prop = RNA_def_property(srna, "map_curve", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "cmap_curve");
RNA_def_property_ui_text(prop, "Mapping Curve", "Custom mapping curve");
@@ -4995,6 +5012,16 @@ static void rna_def_modifier_weightvgmix(BlenderRNA *brna)
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_WeightVGMixModifier_defgrp_name_b_set");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ prop = RNA_def_property(srna, "invert_vertex_group_a", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_WVG_MIX_INVERT_VGROUP_A);
+ RNA_def_property_ui_text(prop, "Invert Weights A", "Invert the influence of vertex group A");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+ prop = RNA_def_property(srna, "invert_vertex_group_b", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_WVG_MIX_INVERT_VGROUP_B);
+ RNA_def_property_ui_text(prop, "Invert Weights B", "Invert the influence of vertex group B");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
prop = RNA_def_property(srna, "default_weight_a", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_range(prop, 0.0, 1.0f);
RNA_def_property_ui_range(prop, 0.0, 1.0, 1, -1);
@@ -5036,6 +5063,14 @@ static void rna_def_modifier_weightvgmix(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_WVG_MIX_INVERT_VGROUP_MASK);
RNA_def_property_ui_text(prop, "Invert", "Invert vertex group mask influence");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+ prop = RNA_def_property(srna, "normalize", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_WVG_MIX_WEIGHTS_NORMALIZE);
+ RNA_def_property_ui_text(
+ prop,
+ "Normalize Weights",
+ "Normalize the resulting weights (otherwise they are only clamped within [0.0, 1.0] range)");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
static void rna_def_modifier_weightvgproximity(BlenderRNA *brna)
@@ -5142,6 +5177,15 @@ static void rna_def_modifier_weightvgproximity(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Invert Falloff", "Invert the resulting falloff weight");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ prop = RNA_def_property(srna, "normalize", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(
+ prop, NULL, "proximity_flags", MOD_WVG_PROXIMITY_WEIGHTS_NORMALIZE);
+ RNA_def_property_ui_text(
+ prop,
+ "Normalize Weights",
+ "Normalize the resulting weights (otherwise they are only clamped within [0.0, 1.0] range)");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
/* Common masking properties. */
rna_def_modifier_weightvg_mask(brna,
srna,
@@ -6552,6 +6596,29 @@ static void rna_def_modifier_weightednormal(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
+static void rna_def_modifier_simulation_access(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "SimulationModifier", "Modifier");
+ RNA_def_struct_ui_text(srna, "Simulation Modifier", "");
+ RNA_def_struct_sdna(srna, "SimulationModifierData");
+ RNA_def_struct_ui_icon(srna, ICON_PHYSICS); /* TODO: Use correct icon. */
+
+# ifdef WITH_NEW_SIMULATION_TYPE
+ prop = RNA_def_property(srna, "simulation", PROP_POINTER, PROP_NONE);
+ RNA_def_property_ui_text(prop, "Simulation", "Simulation to access");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update");
+# endif
+
+ prop = RNA_def_property(srna, "data_path", PROP_STRING, PROP_NONE);
+ RNA_def_property_ui_text(
+ prop, "Data Path", "Identifier of the simulation component that should be accessed");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+}
+
void RNA_def_modifier(BlenderRNA *brna)
{
StructRNA *srna;
@@ -6677,6 +6744,7 @@ void RNA_def_modifier(BlenderRNA *brna)
rna_def_modifier_meshseqcache(brna);
rna_def_modifier_surfacedeform(brna);
rna_def_modifier_weightednormal(brna);
+ rna_def_modifier_simulation_access(brna);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index e9ad9d4b514..32999c91fad 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -81,6 +81,35 @@ static const EnumPropertyItem node_socket_type_items[] = {
{SOCK_STRING, "STRING", 0, "String", ""},
{SOCK_RGBA, "RGBA", 0, "RGBA", ""},
{SOCK_SHADER, "SHADER", 0, "Shader", ""},
+ {SOCK_OBJECT, "OBJECT", 0, "Object", ""},
+ {SOCK_IMAGE, "IMAGE", 0, "Image", ""},
+ {SOCK_EMITTERS, "EMITTERS", 0, "Emitters", ""},
+ {SOCK_EVENTS, "EVENTS", 0, "Events", ""},
+ {SOCK_FORCES, "FORCES", 0, "Forces", ""},
+ {SOCK_CONTROL_FLOW, "CONTROL_FLOW", 0, "Control Flow", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static const EnumPropertyItem particle_attribute_socket_type_items[] = {
+ {SOCK_FLOAT, "FLOAT", 0, "Float", ""},
+ {SOCK_INT, "INT", 0, "Int", ""},
+ {SOCK_BOOLEAN, "BOOLEAN", 0, "Boolean", ""},
+ {SOCK_VECTOR, "VECTOR", 0, "Vector", ""},
+ {SOCK_RGBA, "RGBA", 0, "Color", ""},
+ {SOCK_OBJECT, "OBJECT", 0, "Object", ""},
+ {SOCK_IMAGE, "IMAGE", 0, "Image", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static const EnumPropertyItem node_socket_data_type_items[] = {
+ {SOCK_FLOAT, "FLOAT", 0, "Float", ""},
+ {SOCK_INT, "INT", 0, "Int", ""},
+ {SOCK_BOOLEAN, "BOOLEAN", 0, "Boolean", ""},
+ {SOCK_VECTOR, "VECTOR", 0, "Vector", ""},
+ {SOCK_STRING, "STRING", 0, "String", ""},
+ {SOCK_RGBA, "RGBA", 0, "Color", ""},
+ {SOCK_OBJECT, "OBJECT", 0, "Object", ""},
+ {SOCK_IMAGE, "IMAGE", 0, "Image", ""},
{0, NULL, 0, NULL, NULL},
};
@@ -244,6 +273,47 @@ const EnumPropertyItem rna_enum_node_vec_math_items[] = {
{0, NULL, 0, NULL, NULL},
};
+const EnumPropertyItem rna_enum_node_boolean_math_items[] = {
+ {NODE_BOOLEAN_MATH_AND, "AND", 0, "And", "Outputs true only when both inputs are true"},
+ {NODE_BOOLEAN_MATH_OR, "OR", 0, "Or", "Outputs or when at least one of the inputs is true"},
+ {NODE_BOOLEAN_MATH_NOT, "NOT", 0, "Not", "Outputs the opposite of the input"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+const EnumPropertyItem rna_enum_node_float_compare_items[] = {
+ {NODE_FLOAT_COMPARE_LESS_THAN,
+ "LESS_THAN",
+ 0,
+ "A < B",
+ "True when the first input is smaller than second input"},
+ {NODE_FLOAT_COMPARE_LESS_EQUAL,
+ "LESS_EQUAL",
+ 0,
+ "A <= B",
+ "True when the first input is smaller than the second input or equal"},
+ {NODE_FLOAT_COMPARE_GREATER_THAN,
+ "GREATER_THAN",
+ 0,
+ "A > B",
+ "True when the first input is greater than the second input"},
+ {NODE_FLOAT_COMPARE_GREATER_EQUAL,
+ "GREATER_EQUAL",
+ 0,
+ "A >= B",
+ "True when the first input is greater than the second input or equal"},
+ {NODE_FLOAT_COMPARE_EQUAL,
+ "EQUAL",
+ 0,
+ "A = B",
+ "True when both inputs are approximately equal"},
+ {NODE_FLOAT_COMPARE_NOT_EQUAL,
+ "NOT_EQUAL",
+ 0,
+ "A != B",
+ "True when both inputs are not approximately equal"},
+ {0, NULL, 0, NULL, NULL},
+};
+
const EnumPropertyItem rna_enum_node_map_range_items[] = {
{NODE_MAP_RANGE_LINEAR,
"LINEAR",
@@ -669,6 +739,34 @@ static const EnumPropertyItem *rna_node_static_type_itemf(bContext *UNUSED(C),
# undef DefNode
}
+ if (RNA_struct_is_a(ptr->type, &RNA_SimulationNode)) {
+# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
+ if (STREQ(#Category, "SimulationNode")) { \
+ tmp.value = ID; \
+ tmp.identifier = EnumName; \
+ tmp.name = UIName; \
+ tmp.description = UIDesc; \
+ tmp.icon = ICON_NONE; \
+ RNA_enum_item_add(&item, &totitem, &tmp); \
+ }
+# include "../../nodes/NOD_static_types.h"
+# undef DefNode
+ }
+
+ if (RNA_struct_is_a(ptr->type, &RNA_FunctionNode)) {
+# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
+ if (STREQ(#Category, "FunctionNode")) { \
+ tmp.value = ID; \
+ tmp.identifier = EnumName; \
+ tmp.name = UIName; \
+ tmp.description = UIDesc; \
+ tmp.icon = ICON_NONE; \
+ RNA_enum_item_add(&item, &totitem, &tmp); \
+ }
+# include "../../nodes/NOD_static_types.h"
+# undef DefNode
+ }
+
RNA_enum_item_end(&item, &totitem);
*r_free = true;
@@ -1784,6 +1882,50 @@ static StructRNA *rna_TextureNode_register(Main *bmain,
return nt->rna_ext.srna;
}
+static StructRNA *rna_SimulationNode_register(Main *bmain,
+ ReportList *reports,
+ void *data,
+ const char *identifier,
+ StructValidateFunc validate,
+ StructCallbackFunc call,
+ StructFreeFunc free)
+{
+ bNodeType *nt = rna_Node_register_base(
+ bmain, reports, &RNA_SimulationNode, data, identifier, validate, call, free);
+ if (!nt) {
+ return NULL;
+ }
+
+ nodeRegisterType(nt);
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_NODE | NA_EDITED, NULL);
+
+ return nt->rna_ext.srna;
+}
+
+static StructRNA *rna_FunctionNode_register(Main *bmain,
+ ReportList *reports,
+ void *data,
+ const char *identifier,
+ StructValidateFunc validate,
+ StructCallbackFunc call,
+ StructFreeFunc free)
+{
+ bNodeType *nt = rna_Node_register_base(
+ bmain, reports, &RNA_FunctionNode, data, identifier, validate, call, free);
+ if (!nt) {
+ return NULL;
+ }
+
+ nodeRegisterType(nt);
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_NODE | NA_EDITED, NULL);
+
+ return nt->rna_ext.srna;
+}
+
static IDProperty *rna_Node_idprops(PointerRNA *ptr, bool create)
{
bNode *node = ptr->data;
@@ -3589,6 +3731,15 @@ static void rna_ShaderNode_socket_update(Main *bmain, Scene *scene, PointerRNA *
rna_Node_update(bmain, scene, ptr);
}
+static void rna_FunctionNode_socket_update(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
+ bNode *node = (bNode *)ptr->data;
+
+ nodeUpdate(ntree, node);
+ rna_Node_update(bmain, scene, ptr);
+}
+
static void rna_CompositorNodeScale_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
@@ -3598,6 +3749,15 @@ static void rna_CompositorNodeScale_update(Main *bmain, Scene *scene, PointerRNA
rna_Node_update(bmain, scene, ptr);
}
+static void rna_SimulationNode_socket_update(Main *bmain, Scene *scene, PointerRNA *ptr)
+{
+ bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
+ bNode *node = (bNode *)ptr->data;
+
+ nodeUpdate(ntree, node);
+ rna_Node_update(bmain, scene, ptr);
+}
+
static PointerRNA rna_ShaderNodePointDensity_psys_get(PointerRNA *ptr)
{
bNode *node = ptr->data;
@@ -4024,6 +4184,39 @@ static void def_math(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_boolean_math(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "operation", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, rna_enum_node_boolean_math_items);
+ RNA_def_property_ui_text(prop, "Operation", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_FunctionNode_socket_update");
+}
+
+static void def_float_compare(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "operation", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, rna_enum_node_float_compare_items);
+ RNA_def_property_ui_text(prop, "Operation", "");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_FunctionNode_socket_update");
+}
+
+static void def_fn_switch(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "data_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, node_socket_data_type_items);
+ RNA_def_property_ui_text(prop, "Data Type", "Data type for inputs and outputs");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_FunctionNode_socket_update");
+}
+
static void def_vector_math(StructRNA *srna)
{
PropertyRNA *prop;
@@ -7907,6 +8100,82 @@ static void def_tex_bricks(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+/* -- Simulation Nodes --------------------------------------------------------- */
+
+static void def_sim_particle_time_step_event(StructRNA *srna)
+{
+ static const EnumPropertyItem mode_items[] = {
+ {NODE_PARTICLE_TIME_STEP_EVENT_BEGIN,
+ "BEGIN",
+ 0,
+ "Begin",
+ "Execute for every particle at the beginning of each time step"},
+ {NODE_PARTICLE_TIME_STEP_EVENT_END,
+ "END",
+ 0,
+ "End",
+ "Execute for every particle at the end of each time step"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "When in each time step is the event triggered");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+}
+
+static void def_sim_particle_attribute(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "data_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, particle_attribute_socket_type_items);
+ RNA_def_property_ui_text(
+ prop,
+ "Data Type",
+ "Expected type of the attribute. A default value is returned if the type is not correct");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_SimulationNode_socket_update");
+}
+
+static void def_sim_set_particle_attribute(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "data_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, particle_attribute_socket_type_items);
+ RNA_def_property_ui_text(
+ prop,
+ "Data Type",
+ "Expected type of the attribute. Nothing is done if the type is not correct");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_SimulationNode_socket_update");
+}
+
+static void def_sim_time(StructRNA *srna)
+{
+ static const EnumPropertyItem mode_items[] = {
+ {NODE_SIM_INPUT_SIMULATION_TIME,
+ "SIMULATION_TIME",
+ 0,
+ "Simulation Time",
+ "Time since start of simulation"},
+ {NODE_SIM_INPUT_SCENE_TIME, "SCENE_TIME", 0, "Scene Time", "Time shown in the timeline"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "The time to output");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_SimulationNode_socket_update");
+}
+
/* -------------------------------------------------------------------------- */
static void rna_def_shader_node(BlenderRNA *brna)
@@ -7944,6 +8213,26 @@ static void rna_def_texture_node(BlenderRNA *brna)
RNA_def_struct_register_funcs(srna, "rna_TextureNode_register", "rna_Node_unregister", NULL);
}
+static void rna_def_simulation_node(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "SimulationNode", "NodeInternal");
+ RNA_def_struct_ui_text(srna, "Simulation Node", "");
+ RNA_def_struct_sdna(srna, "bNode");
+ RNA_def_struct_register_funcs(srna, "rna_SimulationNode_register", "rna_Node_unregister", NULL);
+}
+
+static void rna_def_function_node(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "FunctionNode", "NodeInternal");
+ RNA_def_struct_ui_text(srna, "Function Node", "");
+ RNA_def_struct_sdna(srna, "bNode");
+ RNA_def_struct_register_funcs(srna, "rna_FunctionNode_register", "rna_Node_unregister", NULL);
+}
+
/* -------------------------------------------------------------------------- */
static void rna_def_node_socket(BlenderRNA *brna)
@@ -8500,6 +8789,104 @@ static void rna_def_node_socket_virtual(BlenderRNA *brna, const char *identifier
RNA_def_struct_sdna(srna, "bNodeSocket");
}
+static void rna_def_node_socket_object(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "Object Node Socket", "Object socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueObject", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Object");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT | PROP_CONTEXT_UPDATE);
+
+ /* socket interface */
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "Object Node Socket Interface", "Object socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueObject", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Object");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+}
+
+static void rna_def_node_socket_image(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "Image Node Socket", "Image socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueImage", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Image");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
+ RNA_def_property_flag(prop, PROP_EDITABLE | PROP_ID_REFCOUNT | PROP_CONTEXT_UPDATE);
+
+ /* socket interface */
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "Image Node Socket Interface", "Image socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueImage", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "value");
+ RNA_def_property_struct_type(prop, "Image");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+}
+
+static void rna_def_node_socket_effector(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+}
+
+static void rna_def_node_socket_control_flow(BlenderRNA *brna,
+ const char *identifier,
+ const char *interface_idname)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, identifier, "NodeSocketStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
+ RNA_def_struct_ui_text(srna, "", "");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+}
+
static void rna_def_node_socket_standard_types(BlenderRNA *brna)
{
/* XXX Workaround: Registered functions are not exposed in python by bpy,
@@ -8634,6 +9021,17 @@ static void rna_def_node_socket_standard_types(BlenderRNA *brna)
rna_def_node_socket_shader(brna, "NodeSocketShader", "NodeSocketInterfaceShader");
rna_def_node_socket_virtual(brna, "NodeSocketVirtual");
+
+ rna_def_node_socket_object(brna, "NodeSocketObject", "NodeSocketInterfaceObject");
+
+ rna_def_node_socket_image(brna, "NodeSocketImage", "NodeSocketInterfaceImage");
+
+ rna_def_node_socket_effector(brna, "NodeSocketEmitters", "NodeSocketInterfaceEmitters");
+ rna_def_node_socket_effector(brna, "NodeSocketEvents", "NodeSocketInterfaceEvents");
+ rna_def_node_socket_effector(brna, "NodeSocketForces", "NodeSocketInterfaceForces");
+
+ rna_def_node_socket_control_flow(
+ brna, "NodeSocketControlFlow", "NodeSocketInterfaceControlFlow");
}
static void rna_def_internal_node(BlenderRNA *brna)
@@ -9259,6 +9657,7 @@ static void rna_def_nodetree(BlenderRNA *brna)
{NTREE_SHADER, "SHADER", ICON_MATERIAL, "Shader", "Shader nodes"},
{NTREE_TEXTURE, "TEXTURE", ICON_TEXTURE, "Texture", "Texture nodes"},
{NTREE_COMPOSIT, "COMPOSITING", ICON_RENDERLAYERS, "Compositing", "Compositing nodes"},
+ {NTREE_SIMULATION, "SIMULATION", ICON_PHYSICS, "Simulation", "Simulation nodes"},
{0, NULL, 0, NULL, NULL},
};
@@ -9482,6 +9881,17 @@ static void rna_def_texture_nodetree(BlenderRNA *brna)
RNA_def_struct_ui_icon(srna, ICON_TEXTURE);
}
+static void rna_def_simulation_nodetree(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "SimulationNodeTree", "NodeTree");
+ RNA_def_struct_ui_text(
+ srna, "Simulation Node Tree", "Node tree consisting of linked nodes used for simulations");
+ RNA_def_struct_sdna(srna, "bNodeTree");
+ RNA_def_struct_ui_icon(srna, ICON_PHYSICS); /* TODO: Use correct icon. */
+}
+
static StructRNA *define_specific_node(BlenderRNA *brna,
const char *struct_name,
const char *base_name,
@@ -9568,6 +9978,8 @@ void RNA_def_nodetree(BlenderRNA *brna)
rna_def_shader_node(brna);
rna_def_compositor_node(brna);
rna_def_texture_node(brna);
+ rna_def_simulation_node(brna);
+ rna_def_function_node(brna);
rna_def_nodetree(brna);
@@ -9576,6 +9988,7 @@ void RNA_def_nodetree(BlenderRNA *brna)
rna_def_composite_nodetree(brna);
rna_def_shader_nodetree(brna);
rna_def_texture_nodetree(brna);
+ rna_def_simulation_nodetree(brna);
# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
{ \
@@ -9592,12 +10005,13 @@ void RNA_def_nodetree(BlenderRNA *brna)
*/
# include "../../nodes/NOD_static_types.h"
- /* Node group types need to be defined for shader, compositor, texture nodes individually.
- * Cannot use the static types header for this, since they share the same int id.
+ /* Node group types need to be defined for shader, compositor, texture, simulation nodes
+ * individually. Cannot use the static types header for this, since they share the same int id.
*/
define_specific_node(brna, "ShaderNodeGroup", "ShaderNode", "Group", "", def_group);
define_specific_node(brna, "CompositorNodeGroup", "CompositorNode", "Group", "", def_group);
define_specific_node(brna, "TextureNodeGroup", "TextureNode", "Group", "", def_group);
+ define_specific_node(brna, "SimulationNodeGroup", "SimulationNode", "Group", "", def_group);
def_custom_group(brna,
"ShaderNodeCustomGroup",
"ShaderNode",
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index d72e09b1e67..a27d77df32a 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -1638,7 +1638,7 @@ bool rna_Object_modifiers_override_apply(Main *bmain,
return false;
}
- /* While it would be nicer to use lower-level modifier_new() here, this one is lacking
+ /* While it would be nicer to use lower-level BKE_modifier_new() here, this one is lacking
* special-cases handling (particles and other physics modifiers mostly), so using the ED version
* instead, to avoid duplicating code. */
ModifierData *mod_dst = ED_object_modifier_add(
@@ -1653,7 +1653,7 @@ bool rna_Object_modifiers_override_apply(Main *bmain,
ParticleSystem *psys_dst = (mod_dst->type == eModifierType_ParticleSystem) ?
((ParticleSystemModifierData *)mod_dst)->psys :
NULL;
- modifier_copyData(mod_src, mod_dst);
+ BKE_modifier_copydata(mod_src, mod_dst);
if (mod_dst->type == eModifierType_ParticleSystem) {
psys_dst->flag &= ~PSYS_DELETE;
((ParticleSystemModifierData *)mod_dst)->psys = psys_dst;
@@ -1745,7 +1745,7 @@ bool rna_Object_greasepencil_modifiers_override_apply(Main *bmain,
return false;
}
- /* While it would be nicer to use lower-level modifier_new() here, this one is lacking
+ /* While it would be nicer to use lower-level BKE_modifier_new() here, this one is lacking
* special-cases handling (particles and other physics modifiers mostly), so using the ED version
* instead, to avoid duplicating code. */
GpencilModifierData *mod_dst = ED_object_gpencil_modifier_add(
@@ -3205,7 +3205,6 @@ static void rna_def_object(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_grease_pencil_lights", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dtx", OB_USE_GPENCIL_LIGHTS);
RNA_def_property_boolean_default(prop, true);
- RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Use Lights", "Lights affect grease pencil object");
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_GPencil_update");
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index 65d7e675be5..3b80714bcc5 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -36,7 +36,7 @@
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
-#include "BKE_gpencil_geom.h"
+#include "BKE_gpencil_curve.h"
#include "BKE_layer.h"
#include "DEG_depsgraph.h"
@@ -954,7 +954,7 @@ void RNA_api_object(StructRNA *srna)
RNA_def_function_ui_description(func, "Clears mesh data-block created by to_mesh()");
/* Armature */
- func = RNA_def_function(srna, "find_armature", "modifiers_isDeformedByArmature");
+ func = RNA_def_function(srna, "find_armature", "BKE_modifiers_is_deformed_by_armature");
RNA_def_function_ui_description(
func, "Find armature influencing this object as a parent or via a modifier");
parm = RNA_def_pointer(
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index 4a34d1465dd..3317ae91f98 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -145,7 +145,7 @@ static char *rna_PointCache_path(PointerRNA *ptr)
PointCache *cache = ptr->data;
for (md = ob->modifiers.first; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (!(mti->flags & eModifierTypeFlag_UsesPointCache)) {
continue;
@@ -430,7 +430,7 @@ static char *rna_CollisionSettings_path(PointerRNA *UNUSED(ptr))
/* both methods work ok, but return the shorter path */
# if 0
Object *ob = (Object *)ptr->owner_id;
- ModifierData *md = (ModifierData *)modifiers_findByType(ob, eModifierType_Collision);
+ ModifierData *md = (ModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Collision);
if (md) {
char name_esc[sizeof(md->name) * 2];
@@ -604,7 +604,7 @@ static void rna_SoftBodySettings_spring_vgroup_set(PointerRNA *ptr, const char *
static char *rna_SoftBodySettings_path(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->owner_id;
- ModifierData *md = (ModifierData *)modifiers_findByType(ob, eModifierType_Softbody);
+ ModifierData *md = (ModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Softbody);
char name_esc[sizeof(md->name) * 2];
BLI_strescape(name_esc, md->name, sizeof(name_esc));
@@ -780,7 +780,7 @@ static char *rna_EffectorWeight_path(PointerRNA *ptr)
ModifierData *md;
/* check softbody modifier */
- md = (ModifierData *)modifiers_findByType(ob, eModifierType_Softbody);
+ md = (ModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Softbody);
if (md) {
/* no pointer from modifier data to actual softbody storage, would be good to add */
if (ob->soft->effector_weights == ew) {
@@ -791,7 +791,7 @@ static char *rna_EffectorWeight_path(PointerRNA *ptr)
}
/* check cloth modifier */
- md = (ModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+ md = (ModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Cloth);
if (md) {
ClothModifierData *cmd = (ClothModifierData *)md;
if (cmd->sim_parms->effector_weights == ew) {
@@ -802,7 +802,7 @@ static char *rna_EffectorWeight_path(PointerRNA *ptr)
}
/* check smoke modifier */
- md = (ModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ md = (ModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
if (md) {
FluidModifierData *mmd = (FluidModifierData *)md;
if (mmd->domain->effector_weights == ew) {
@@ -813,7 +813,7 @@ static char *rna_EffectorWeight_path(PointerRNA *ptr)
}
/* check dynamic paint modifier */
- md = (ModifierData *)modifiers_findByType(ob, eModifierType_DynamicPaint);
+ md = (ModifierData *)BKE_modifiers_findby_type(ob, eModifierType_DynamicPaint);
if (md) {
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
@@ -843,7 +843,7 @@ static char *rna_EffectorWeight_path(PointerRNA *ptr)
static void rna_CollisionSettings_dependency_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
Object *ob = (Object *)ptr->owner_id;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Collision);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Collision);
/* add/remove modifier as needed */
if (ob->pd->deflect && !md) {
@@ -1332,7 +1332,7 @@ static void rna_def_effector_weight(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "weight[13]");
RNA_def_property_range(prop, -200.0f, 200.0f);
RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.1, 3);
- RNA_def_property_ui_text(prop, "Smoke Flow", "Smoke Flow effector weight");
+ RNA_def_property_ui_text(prop, "Fluid Flow", "Fluid Flow effector weight");
RNA_def_property_update(prop, 0, "rna_EffectorWeight_update");
}
@@ -1396,11 +1396,11 @@ static void rna_def_field(BlenderRNA *brna)
"Turbulence",
"Create turbulence with a noise field"},
{PFIELD_DRAG, "DRAG", ICON_FORCE_DRAG, "Drag", "Create a force that dampens motion"},
- {PFIELD_SMOKEFLOW,
- "SMOKE_FLOW",
- ICON_FORCE_SMOKEFLOW,
- "Smoke Flow",
- "Create a force based on smoke simulation air flow"},
+ {PFIELD_FLUIDFLOW,
+ "FLUID_FLOW",
+ ICON_FORCE_FLUIDFLOW,
+ "Fluid Flow",
+ "Create a force based on fluid simulation velocities"},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index c1fb3232bb3..73b3515030e 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -827,7 +827,7 @@ static void rna_Particle_hair_dynamics_update(Main *bmain, Scene *scene, Pointer
ParticleSystem *psys = (ParticleSystem *)ptr->data;
if (psys && !psys->clmd) {
- psys->clmd = (ClothModifierData *)modifier_new(eModifierType_Cloth);
+ psys->clmd = (ClothModifierData *)BKE_modifier_new(eModifierType_Cloth);
psys->clmd->sim_parms->goalspring = 0.0f;
psys->clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESIST_SPRING_COMPRESS;
psys->clmd->coll_parms->flags &= ~CLOTH_COLLSETTINGS_FLAG_SELF;
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index 17e5f3d3649..8f28fc56712 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -295,6 +295,18 @@ static void rna_PoseChannel_name_set(PointerRNA *ptr, const char *value)
ED_armature_bone_rename(G_MAIN, ob->data, oldname, newname);
}
+/* See rna_Bone_update_renamed() */
+static void rna_PoseChannel_name_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+{
+ ID *id = ptr->owner_id;
+
+ /* redraw view */
+ WM_main_add_notifier(NC_GEOM | ND_DATA, id);
+
+ /* update animation channels */
+ WM_main_add_notifier(NC_ANIMATION | ND_ANIMCHAN, id);
+}
+
static PointerRNA rna_PoseChannel_bone_get(PointerRNA *ptr)
{
Object *ob = (Object *)ptr->owner_id;
@@ -996,6 +1008,7 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Name", "");
RNA_def_property_editable_func(prop, "rna_PoseChannel_proxy_editable");
RNA_def_struct_name_property(srna, prop);
+ RNA_def_property_update(prop, 0, "rna_PoseChannel_name_update");
/* Baked Bone Path cache data */
rna_def_motionpath_common(srna);
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 8322c7ad5f4..6c21e4ad01b 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -181,11 +181,8 @@ static void engine_bake(RenderEngine *engine,
struct Object *object,
const int pass_type,
const int pass_filter,
- const int object_id,
- const struct BakePixel *pixel_array,
- const int num_pixels,
- const int depth,
- void *result)
+ const int width,
+ const int height)
{
extern FunctionRNA rna_RenderEngine_bake_func;
PointerRNA ptr;
@@ -200,11 +197,8 @@ static void engine_bake(RenderEngine *engine,
RNA_parameter_set_lookup(&list, "object", &object);
RNA_parameter_set_lookup(&list, "pass_type", &pass_type);
RNA_parameter_set_lookup(&list, "pass_filter", &pass_filter);
- RNA_parameter_set_lookup(&list, "object_id", &object_id);
- RNA_parameter_set_lookup(&list, "pixel_array", &pixel_array);
- RNA_parameter_set_lookup(&list, "num_pixels", &num_pixels);
- RNA_parameter_set_lookup(&list, "depth", &depth);
- RNA_parameter_set_lookup(&list, "result", &result);
+ RNA_parameter_set_lookup(&list, "width", &width);
+ RNA_parameter_set_lookup(&list, "height", &height);
engine->type->rna_ext.call(NULL, &ptr, func, &list);
RNA_parameter_list_free(&list);
@@ -461,12 +455,6 @@ void rna_RenderPass_rect_set(PointerRNA *ptr, const float *values)
memcpy(rpass->rect, values, sizeof(float) * rpass->rectx * rpass->recty * rpass->channels);
}
-static PointerRNA rna_BakePixel_next_get(PointerRNA *ptr)
-{
- BakePixel *bp = ptr->data;
- return rna_pointer_inherit_refine(ptr, &RNA_BakePixel, bp + 1);
-}
-
static RenderPass *rna_RenderPass_find_by_type(RenderLayer *rl, int passtype, const char *view)
{
return RE_pass_find_by_type(rl, passtype, view);
@@ -535,33 +523,9 @@ static void rna_def_render_engine(BlenderRNA *brna)
0,
INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
- parm = RNA_def_int(func,
- "object_id",
- 0,
- 0,
- INT_MAX,
- "Object Id",
- "Id of the current object being baked in relation to the others",
- 0,
- INT_MAX);
- RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
- parm = RNA_def_pointer(func, "pixel_array", "BakePixel", "", "");
- RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
- parm = RNA_def_int(func,
- "num_pixels",
- 0,
- 0,
- INT_MAX,
- "Number of Pixels",
- "Size of the baking batch",
- 0,
- INT_MAX);
- RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
- parm = RNA_def_int(
- func, "depth", 0, 0, INT_MAX, "Pixels depth", "Number of channels", 1, INT_MAX);
+ parm = RNA_def_int(func, "width", 0, 0, INT_MAX, "Width", "Image width", 0, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
- /* TODO, see how array size of 0 works, this shouldnt be used */
- parm = RNA_def_pointer(func, "result", "AnyType", "", "");
+ parm = RNA_def_int(func, "height", 0, 0, INT_MAX, "Height", "Image height", 0, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
/* viewport render callbacks */
@@ -1119,53 +1083,6 @@ static void rna_def_render_pass(BlenderRNA *brna)
RNA_define_verify_sdna(1);
}
-static void rna_def_render_bake_pixel(BlenderRNA *brna)
-{
- StructRNA *srna;
- PropertyRNA *prop;
-
- srna = RNA_def_struct(brna, "BakePixel", NULL);
- RNA_def_struct_ui_text(srna, "Bake Pixel", "");
-
- RNA_define_verify_sdna(0);
-
- prop = RNA_def_property(srna, "primitive_id", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "primitive_id");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop = RNA_def_property(srna, "object_id", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "object_id");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop = RNA_def_property(srna, "uv", PROP_FLOAT, PROP_NONE);
- RNA_def_property_array(prop, 2);
- RNA_def_property_float_sdna(prop, NULL, "uv");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop = RNA_def_property(srna, "du_dx", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "du_dx");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop = RNA_def_property(srna, "du_dy", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "du_dy");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop = RNA_def_property(srna, "dv_dx", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "dv_dx");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop = RNA_def_property(srna, "dv_dy", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "dv_dy");
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- prop = RNA_def_property(srna, "next", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop, "BakePixel");
- RNA_def_property_pointer_funcs(prop, "rna_BakePixel_next_get", NULL, NULL, NULL);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
- RNA_define_verify_sdna(1);
-}
-
void RNA_def_render(BlenderRNA *brna)
{
rna_def_render_engine(brna);
@@ -1173,7 +1090,6 @@ void RNA_def_render(BlenderRNA *brna)
rna_def_render_view(brna);
rna_def_render_layer(brna);
rna_def_render_pass(brna);
- rna_def_render_bake_pixel(brna);
}
#endif /* RNA_RUNTIME */
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 81343f12af2..7e9753b090a 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -924,11 +924,11 @@ static void rna_Scene_volume_update(Main *UNUSED(bmain), Scene *UNUSED(scene), P
DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_VOLUME | ID_RECALC_SEQUENCER_STRIPS);
}
-static const char *rna_Scene_statistics_string_get(Scene *scene,
- Main *bmain,
+static const char *rna_Scene_statistics_string_get(Scene *UNUSED(scene),
+ Main *UNUSED(bmain),
ViewLayer *view_layer)
{
- return ED_info_stats_string(bmain, scene, view_layer);
+ return ED_info_footer_string(view_layer);
}
static void rna_Scene_framelen_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
@@ -2198,12 +2198,12 @@ static void rna_Scene_update_active_object_data(bContext *C, PointerRNA *UNUSED(
}
}
-static void rna_SceneCamera_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
+static void rna_SceneCamera_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
Scene *scene = (Scene *)ptr->owner_id;
Object *camera = scene->camera;
- BKE_sequence_invalidate_scene_strips(bmain, scene);
+ BKE_sequencer_cache_cleanup(scene);
if (camera && (camera->type == OB_CAMERA)) {
DEG_id_tag_update(&camera->id, ID_RECALC_GEOMETRY);
@@ -4885,13 +4885,23 @@ static void rna_def_bake_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Margin", "Extends the baked result as a post process filter");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+ prop = RNA_def_property(srna, "max_ray_distance", PROP_FLOAT, PROP_DISTANCE);
+ RNA_def_property_range(prop, 0.0, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 3);
+ RNA_def_property_ui_text(prop,
+ "Max Ray Distance",
+ "The maximum ray distance for matching points between the active and "
+ "selected objects. If zero, there is no limit");
+ RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
+
prop = RNA_def_property(srna, "cage_extrusion", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_range(prop, 0.0, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 3);
RNA_def_property_ui_text(
prop,
"Cage Extrusion",
- "Distance to use for the inward ray cast when using selected to active");
+ "Inflate the active object by the specified distance for baking. This helps matching to "
+ "points nearer to the outside of the selected object meshes");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
prop = RNA_def_property(srna, "normal_space", PROP_ENUM, PROP_NONE);
@@ -5724,6 +5734,16 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
+ static const EnumPropertyItem meta_input_items[] = {
+ {0, "SCENE", 0, "Scene", "Use metadata from the current scene"},
+ {R_STAMP_STRIPMETA,
+ "STRIPS",
+ 0,
+ "Sequencer Strips",
+ "Use metadata from the strips in the sequencer"},
+ {0, NULL, 0, NULL, NULL},
+ };
+
rna_def_scene_ffmpeg_settings(brna);
srna = RNA_def_struct(brna, "RenderSettings", NULL);
@@ -6241,10 +6261,10 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
prop, "Stamp Labels", "Display stamp labels (\"Camera\" in front of camera name, etc.)");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
- prop = RNA_def_property(srna, "use_stamp_strip_meta", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "stamp", R_STAMP_STRIPMETA);
- RNA_def_property_ui_text(
- prop, "Strip Metadata", "Use metadata from the strips in the sequencer");
+ prop = RNA_def_property(srna, "metadata_input", PROP_ENUM, PROP_NONE); /* as an enum */
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "stamp");
+ RNA_def_property_enum_items(prop, meta_input_items);
+ RNA_def_property_ui_text(prop, "Metadata Input", "Where to take the metadata from");
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
prop = RNA_def_property(srna, "use_stamp_memory", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index e770b669ca2..1d03b16d5bb 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -160,7 +160,7 @@ static void rna_Scene_ray_cast(Scene *scene,
normalize_v3(direction);
Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
- SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, 0);
+ SnapObjectContext *sctx = ED_transform_snap_object_context_create(scene, 0);
bool ret = ED_transform_snap_object_project_ray_ex(sctx,
depsgraph,
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 5fe3cf5be1f..39ea054456f 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -2013,9 +2013,10 @@ static void rna_def_editor(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_prefetch", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "cache_flag", SEQ_CACHE_PREFETCH_ENABLE);
- RNA_def_property_ui_text(prop,
- "Prefetch frames",
- "Render frames ahead of playhead in background for faster playback");
+ RNA_def_property_ui_text(
+ prop,
+ "Prefetch Frames",
+ "Render frames ahead of current frame in the background for faster playback");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, NULL);
prop = RNA_def_property(srna, "recycle_max_cost", PROP_FLOAT, PROP_NONE);
@@ -2753,6 +2754,13 @@ static void rna_def_speed_control(StructRNA *srna)
prop, "Scale to Length", "Scale values from 0.0 to 1.0 to target sequence length");
RNA_def_property_update(
prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_invalidate_preprocessed_update");
+
+ prop = RNA_def_property(srna, "frame_interpolation_mode", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", SEQ_SPEED_USE_INTERPOLATION);
+ RNA_def_property_ui_text(
+ prop, "Frame interpolation", "Do crossfade blending between current and next frame");
+ RNA_def_property_update(
+ prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_invalidate_preprocessed_update");
}
static void rna_def_gaussian_blur(StructRNA *srna)
diff --git a/source/blender/makesrna/intern/rna_simulation.c b/source/blender/makesrna/intern/rna_simulation.c
new file mode 100644
index 00000000000..789ea299feb
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_simulation.c
@@ -0,0 +1,56 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup RNA
+ */
+
+#include <stdlib.h>
+
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "DNA_simulation_types.h"
+
+#include "rna_internal.h"
+
+#ifdef RNA_RUNTIME
+
+#else
+
+static void rna_def_simulation(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "Simulation", "ID");
+ RNA_def_struct_ui_text(srna, "Simulation", "Simulation data-block");
+ RNA_def_struct_ui_icon(srna, ICON_PHYSICS); /* TODO: Use correct icon. */
+
+ prop = RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "nodetree");
+ RNA_def_property_ui_text(prop, "Node Tree", "Node tree defining the simulation");
+
+ /* common */
+ rna_def_animdata_common(srna);
+}
+
+void RNA_def_simulation(BlenderRNA *brna)
+{
+ rna_def_simulation(brna);
+}
+
+#endif
diff --git a/source/blender/makesrna/intern/rna_sound_api.c b/source/blender/makesrna/intern/rna_sound_api.c
index 2be0ed966f1..418205426d2 100644
--- a/source/blender/makesrna/intern/rna_sound_api.c
+++ b/source/blender/makesrna/intern/rna_sound_api.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2015 by the Blender Foundation.
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index d4d35e07c2a..df0d514fabf 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -45,6 +45,7 @@
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_workspace_types.h"
@@ -482,6 +483,13 @@ const EnumPropertyItem rna_enum_file_sort_items[] = {
{0, NULL, 0, NULL, NULL},
};
+static const EnumPropertyItem rna_enum_curve_display_handle_items[] = {
+ {CURVE_HANDLE_NONE, "NONE", 0, "None", ""},
+ {CURVE_HANDLE_SELECTED, "SELECTED", 0, "Selected", ""},
+ {CURVE_HANDLE_ALL, "ALL", 0, "All", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
#ifdef RNA_RUNTIME
# include "DNA_anim_types.h"
@@ -531,7 +539,7 @@ static StructRNA *rna_Space_refine(struct PointerRNA *ptr)
{
SpaceLink *space = (SpaceLink *)ptr->data;
- switch (space->spacetype) {
+ switch ((eSpace_Type)space->spacetype) {
case SPACE_VIEW3D:
return &RNA_SpaceView3D;
case SPACE_GRAPH:
@@ -562,9 +570,16 @@ static StructRNA *rna_Space_refine(struct PointerRNA *ptr)
return &RNA_SpacePreferences;
case SPACE_CLIP:
return &RNA_SpaceClipEditor;
- default:
- return &RNA_Space;
+
+ /* Currently no type info. */
+ case SPACE_SCRIPT:
+ case SPACE_EMPTY:
+ case SPACE_TOPBAR:
+ case SPACE_STATUSBAR:
+ break;
}
+
+ return &RNA_Space;
}
static ScrArea *rna_area_from_space(PointerRNA *ptr)
@@ -2166,6 +2181,40 @@ static void rna_SpaceNodeEditor_node_tree_update(const bContext *C, PointerRNA *
ED_node_tree_update(C);
}
+# ifdef WITH_NEW_SIMULATION_TYPE
+static PointerRNA rna_SpaceNodeEditor_simulation_get(PointerRNA *ptr)
+{
+ SpaceNode *snode = (SpaceNode *)ptr->data;
+ ID *id = snode->id;
+ if (id && GS(id->name) == ID_SIM) {
+ return rna_pointer_inherit_refine(ptr, &RNA_Simulation, snode->id);
+ }
+ else {
+ return PointerRNA_NULL;
+ }
+}
+
+static void rna_SpaceNodeEditor_simulation_set(PointerRNA *ptr,
+ const PointerRNA value,
+ struct ReportList *UNUSED(reports))
+{
+ SpaceNode *snode = (SpaceNode *)ptr->data;
+ if (!STREQ(snode->tree_idname, "SimulationNodeTree")) {
+ return;
+ }
+
+ Simulation *sim = (Simulation *)value.data;
+ if (sim != NULL) {
+ bNodeTree *ntree = sim->nodetree;
+ ED_node_tree_start(snode, ntree, NULL, NULL);
+ }
+ else {
+ ED_node_tree_start(snode, NULL, NULL, NULL);
+ }
+ snode->id = &sim->id;
+}
+# endif
+
static int rna_SpaceNodeEditor_tree_type_get(PointerRNA *ptr)
{
SpaceNode *snode = (SpaceNode *)ptr->data;
@@ -2935,6 +2984,12 @@ static void rna_def_space_image_uv(BlenderRNA *brna)
prop, "Tile Grid Shape", "How many tiles will be shown in the background");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
+ prop = RNA_def_property(srna, "uv_opacity", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "uv_opacity");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "UV Opacity", "Opacity of UV overlays");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
+
/* todo: move edge and face drawing options here from G.f */
prop = RNA_def_property(srna, "pixel_snap_mode", PROP_ENUM, PROP_NONE);
@@ -3563,6 +3618,11 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Show Text", "Display overlay text");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ prop = RNA_def_property(srna, "show_stats", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_STATS);
+ RNA_def_property_ui_text(prop, "Show Statistics", "Display scene statistics overlay text");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
prop = RNA_def_property(srna, "show_extras", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(
prop, NULL, "overlay.flag", V3D_OVERLAY_HIDE_OBJECT_XTRAS);
@@ -3764,9 +3824,11 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
prop, "Indices", "Display the index numbers of selected vertices, edges, and faces");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
- prop = RNA_def_property(srna, "show_curve_handles", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "overlay.edit_flag", V3D_OVERLAY_EDIT_CU_HANDLES);
- RNA_def_property_ui_text(prop, "Draw Handles", "Display Bezier handles in editmode");
+ prop = RNA_def_property(srna, "display_handle", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "overlay.handle_display");
+ RNA_def_property_enum_items(prop, rna_enum_curve_display_handle_items);
+ RNA_def_property_ui_text(
+ prop, "Display Handles", "Limit the display of curve handles in edit mode");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "show_curve_normals", PROP_BOOLEAN, PROP_NONE);
@@ -3852,6 +3914,11 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
prop, "Fade Grease Pencil Objects", "Fade Grease Pencil Objects, except the active one");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPencil_update");
+ prop = RNA_def_property(srna, "use_gpencil_canvas_xray", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "gp_flag", V3D_GP_SHOW_GRID_XRAY);
+ RNA_def_property_ui_text(prop, "Canvas X-Ray", "Show Canvas grid in front");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, "rna_GPencil_update");
+
prop = RNA_def_property(srna, "use_gpencil_show_directions", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gp_flag", V3D_GP_SHOW_STROKE_DIRECTION);
RNA_def_property_ui_text(prop,
@@ -5521,6 +5588,13 @@ static void rna_def_fileselect_idfilter(BlenderRNA *brna)
"Show/hide Point Cloud data-blocks"},
# endif
{FILTER_ID_SCE, "filter_scene", ICON_SCENE_DATA, "Scenes", "Show Scene data-blocks"},
+# ifdef WITH_NEW_SIMULATION_TYPE
+ {FILTER_ID_SIM,
+ "filter_simulation",
+ ICON_PHYSICS,
+ "Simulations",
+ "Show Simulation data-blocks"}, /* TODO: Use correct icon. */
+# endif
{FILTER_ID_SPK, "filter_speaker", ICON_SPEAKER, "Speakers", "Show Speaker data-blocks"},
{FILTER_ID_SO, "filter_sound", ICON_SOUND, "Sounds", "Show Sound data-blocks"},
{FILTER_ID_TE, "filter_texture", ICON_TEXTURE_DATA, "Textures", "Show Texture data-blocks"},
@@ -6202,6 +6276,19 @@ static void rna_def_space_node(BlenderRNA *brna)
RNA_def_property_ui_text(
prop, "ID From", "Data-block from which the edited data-block is linked");
+# ifdef WITH_NEW_SIMULATION_TYPE
+ prop = RNA_def_property(srna, "simulation", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_struct_type(prop, "Simulation");
+ RNA_def_property_ui_text(prop, "Simulation", "Simulation that is being edited");
+ RNA_def_property_pointer_funcs(prop,
+ "rna_SpaceNodeEditor_simulation_get",
+ "rna_SpaceNodeEditor_simulation_set",
+ NULL,
+ NULL);
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_NODE, NULL);
+# endif
+
prop = RNA_def_property(srna, "path", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "treepath", NULL);
RNA_def_property_struct_type(prop, "NodeTreePath");
diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c
index 131c13c4d90..507d06482df 100644
--- a/source/blender/makesrna/intern/rna_tracking.c
+++ b/source/blender/makesrna/intern/rna_tracking.c
@@ -1149,6 +1149,7 @@ static void rna_def_trackingCamera(BlenderRNA *brna)
"Divisions",
"Division distortion model which "
"better represents wide-angle cameras"},
+ {TRACKING_DISTORTION_MODEL_NUKE, "NUKE", 0, "Nuke", "Nuke distortion model"},
{0, NULL, 0, NULL, NULL},
};
@@ -1252,6 +1253,19 @@ static void rna_def_trackingCamera(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "K2", "First coefficient of second order division distortion");
RNA_def_property_update(prop, NC_MOVIECLIP | NA_EDITED, "rna_tracking_flushUpdate");
+ /* Nuke distortion parameters */
+ prop = RNA_def_property(srna, "nuke_k1", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_ui_range(prop, -10, 10, 0.1, 3);
+ RNA_def_property_ui_text(prop, "K1", "First coefficient of second order Nuke distortion");
+ RNA_def_property_update(prop, NC_MOVIECLIP | NA_EDITED, "rna_tracking_flushUpdate");
+
+ prop = RNA_def_property(srna, "nuke_k2", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_ui_range(prop, -10, 10, 0.1, 3);
+ RNA_def_property_ui_text(prop, "K2", "Second coefficient of second order Nuke distortion");
+ RNA_def_property_update(prop, NC_MOVIECLIP | NA_EDITED, "rna_tracking_flushUpdate");
+
/* pixel aspect */
prop = RNA_def_property(srna, "pixel_aspect", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "pixel_aspect");
diff --git a/source/blender/makesrna/intern/rna_ui.c b/source/blender/makesrna/intern/rna_ui.c
index ca466ce2821..1449c410d18 100644
--- a/source/blender/makesrna/intern/rna_ui.c
+++ b/source/blender/makesrna/intern/rna_ui.c
@@ -1285,6 +1285,18 @@ static void rna_def_panel(BlenderRNA *brna)
"Hide Header",
"If set to False, the panel shows a header, which contains a clickable "
"arrow to collapse the panel and the label (see bl_label)"},
+ {PNL_INSTANCED,
+ "INSTANCED",
+ 0,
+ "Instanced Panel",
+ "Multiple panels with this type can be used as part of a list depending on data external "
+ "to the UI. Used to create panels for the modifiers and other stacks."},
+ {PNL_LAYOUT_HEADER_EXPAND,
+ "HEADER_LAYOUT_EXPAND",
+ 0,
+ "Expand Header Layout",
+ "Allow buttons in the header to stretch and shrink to fill the entire layout width"},
+ {PNL_DRAW_BOX, "DRAW_BOX", 0, "Box Style", "Draw panel with the box widget theme"},
{0, NULL, 0, NULL, NULL},
};
@@ -1332,6 +1344,11 @@ static void rna_def_panel(BlenderRNA *brna)
RNA_def_property_string_sdna(prop, NULL, "drawname");
RNA_def_property_ui_text(prop, "Text", "XXX todo");
+ prop = RNA_def_int(
+ srna, "list_panel_index", 0, 0, INT_MAX, "Instanced Panel Data Index", "", 0, INT_MAX);
+ RNA_def_property_int_sdna(prop, NULL, "runtime.list_index");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
/* registration */
prop = RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "type->idname");
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index a169e81237d..2a64ffa73cd 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -693,7 +693,7 @@ void RNA_api_ui_layout(StructRNA *srna)
static float node_socket_color_default[] = {0.0f, 0.0f, 0.0f, 1.0f};
/* simple layout specifiers */
- func = RNA_def_function(srna, "row", "uiLayoutRow");
+ func = RNA_def_function(srna, "row", "uiLayoutRowWithHeading");
parm = RNA_def_pointer(func, "layout", "UILayout", "", "Sub-layout to put items in");
RNA_def_function_return(func, parm);
RNA_def_function_ui_description(
@@ -701,8 +701,14 @@ void RNA_api_ui_layout(StructRNA *srna)
"Sub-layout. Items placed in this sublayout are placed next to each other "
"in a row");
RNA_def_boolean(func, "align", false, "", "Align buttons to each other");
+ RNA_def_string(func,
+ "heading",
+ NULL,
+ UI_MAX_NAME_STR,
+ "Heading",
+ "Label to insert into the layout for this row");
- func = RNA_def_function(srna, "column", "uiLayoutColumn");
+ func = RNA_def_function(srna, "column", "uiLayoutColumnWithHeading");
parm = RNA_def_pointer(func, "layout", "UILayout", "", "Sub-layout to put items in");
RNA_def_function_return(func, parm);
RNA_def_function_ui_description(
@@ -710,6 +716,12 @@ void RNA_api_ui_layout(StructRNA *srna)
"Sub-layout. Items placed in this sublayout are placed under each other "
"in a column");
RNA_def_boolean(func, "align", false, "", "Align buttons to each other");
+ RNA_def_string(func,
+ "heading",
+ NULL,
+ UI_MAX_NAME_STR,
+ "Heading",
+ "Label to insert into the layout for this column");
func = RNA_def_function(srna, "column_flow", "uiLayoutColumnFlow");
RNA_def_int(func, "columns", 0, 0, INT_MAX, "", "Number of columns, 0 is automatic", 0, INT_MAX);
@@ -887,6 +899,20 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
api_ui_item_common(func);
+ func = RNA_def_function(srna, "prop_decorator", "uiItemDecoratorR");
+ api_ui_item_rna_common(func);
+ RNA_def_int(func,
+ "index",
+ /* RNA_NO_INDEX == -1 */
+ -1,
+ -2,
+ INT_MAX,
+ "",
+ "The index of this button, when set a single member of an array can be accessed, "
+ "when set to -1 all array members are used",
+ -2,
+ INT_MAX);
+
for (int is_menu_hold = 0; is_menu_hold < 2; is_menu_hold++) {
func = (is_menu_hold) ? RNA_def_function(srna, "operator_menu_hold", "rna_uiItemOMenuHold") :
RNA_def_function(srna, "operator", "rna_uiItemO");
@@ -1492,6 +1518,7 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
func = RNA_def_function(srna, "template_node_link", "uiTemplateNodeLink");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
parm = RNA_def_pointer(func, "ntree", "NodeTree", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(func, "node", "Node", "", "");
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index c08a95d7e16..479d0a0d1a7 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -4716,7 +4716,7 @@ static void rna_def_userdef_view(BlenderRNA *brna)
prop = RNA_def_property(srna, "use_text_antialiasing", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "text_render", USER_TEXT_DISABLE_AA);
- RNA_def_property_ui_text(prop, "Text Anti-aliasing", "Draw user interface text anti-aliased");
+ RNA_def_property_ui_text(prop, "Text Anti-Aliasing", "Draw user interface text anti-aliased");
RNA_def_property_update(prop, 0, "rna_userdef_text_update");
prop = RNA_def_property(srna, "text_hinting", PROP_ENUM, PROP_NONE);
@@ -4840,6 +4840,12 @@ static void rna_def_userdef_edit(BlenderRNA *brna)
RNA_def_property_ui_text(
prop, "Enter Edit Mode", "Enter Edit Mode automatically after adding a new object");
+ prop = RNA_def_property(srna, "collection_instance_empty_size", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.001f, FLT_MAX);
+ RNA_def_property_ui_text(prop,
+ "Collection Instance Empty Size",
+ "Display size of the empty when new collection instances are created");
+
/* Undo */
prop = RNA_def_property(srna, "undo_steps", PROP_INT, PROP_NONE);
@@ -5792,8 +5798,9 @@ static void rna_def_userdef_input(BlenderRNA *brna)
prop = RNA_def_property(srna, "ndof_fly_helicopter", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_FLY_HELICOPTER);
- RNA_def_property_ui_text(
- prop, "Helicopter Mode", "Device up/down directly controls your Z position");
+ RNA_def_property_ui_text(prop,
+ "Helicopter Mode",
+ "Device up/down directly controls the Z position of the 3D viewport");
/* let Python know whether NDOF is enabled */
prop = RNA_def_boolean(srna, "use_ndof", true, "", "");
@@ -6063,10 +6070,6 @@ static void rna_def_userdef_experimental(BlenderRNA *brna)
prop,
"Undo Legacy",
"Use legacy undo (slower than the new default one, but may be more stable in some cases)");
-
- prop = RNA_def_property(srna, "use_menu_search", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "use_menu_search", 1);
- RNA_def_property_ui_text(prop, "Menu Search", "Search actions by menus instead of operators");
}
static void rna_def_userdef_addon_collection(BlenderRNA *brna, PropertyRNA *cprop)
diff --git a/source/blender/makesrna/intern/rna_vfont_api.c b/source/blender/makesrna/intern/rna_vfont_api.c
index a85dde5d8b1..1bf61db4871 100644
--- a/source/blender/makesrna/intern/rna_vfont_api.c
+++ b/source/blender/makesrna/intern/rna_vfont_api.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2015 by the Blender Foundation.
diff --git a/source/blender/makesrna/intern/rna_wm_gizmo.c b/source/blender/makesrna/intern/rna_wm_gizmo.c
index 826d4039c55..742d3da27ac 100644
--- a/source/blender/makesrna/intern/rna_wm_gizmo.c
+++ b/source/blender/makesrna/intern/rna_wm_gizmo.c
@@ -401,12 +401,14 @@ RNA_GIZMO_GENERIC_FLAG_RW_DEF(flag_use_draw_offset_scale, flag, WM_GIZMO_DRAW_OF
RNA_GIZMO_GENERIC_FLAG_NEG_RW_DEF(flag_use_draw_scale, flag, WM_GIZMO_DRAW_OFFSET_SCALE);
RNA_GIZMO_GENERIC_FLAG_RW_DEF(flag_hide, flag, WM_GIZMO_HIDDEN);
RNA_GIZMO_GENERIC_FLAG_RW_DEF(flag_hide_select, flag, WM_GIZMO_HIDDEN_SELECT);
+RNA_GIZMO_GENERIC_FLAG_RW_DEF(flag_hide_keymap, flag, WM_GIZMO_HIDDEN_KEYMAP);
RNA_GIZMO_GENERIC_FLAG_RW_DEF(flag_use_grab_cursor, flag, WM_GIZMO_MOVE_CURSOR);
RNA_GIZMO_GENERIC_FLAG_RW_DEF(flag_use_select_background, flag, WM_GIZMO_SELECT_BACKGROUND);
RNA_GIZMO_GENERIC_FLAG_RW_DEF(flag_use_operator_tool_properties,
flag,
WM_GIZMO_OPERATOR_TOOL_INIT);
RNA_GIZMO_GENERIC_FLAG_RW_DEF(flag_use_event_handle_all, flag, WM_GIZMO_EVENT_HANDLE_ALL);
+RNA_GIZMO_GENERIC_FLAG_NEG_RW_DEF(flag_use_tooltip, flag, WM_GIZMO_NO_TOOLTIP);
/* wmGizmo.state */
RNA_GIZMO_FLAG_RO_DEF(state_is_highlight, state, WM_GIZMO_STATE_HIGHLIGHT);
@@ -1202,6 +1204,12 @@ static void rna_def_gizmo(BlenderRNA *brna, PropertyRNA *cprop)
prop, "rna_Gizmo_flag_hide_select_get", "rna_Gizmo_flag_hide_select_set");
RNA_def_property_ui_text(prop, "Hide Select", "");
RNA_def_property_update(prop, 0, "rna_Gizmo_update_redraw");
+ /* WM_GIZMO_HIDDEN_KEYMAP */
+ prop = RNA_def_property(srna, "hide_keymap", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(
+ prop, "rna_Gizmo_flag_hide_keymap_get", "rna_Gizmo_flag_hide_keymap_set");
+ RNA_def_property_ui_text(prop, "Hide Keymap", "Ignore the key-map for this gizmo");
+ RNA_def_property_update(prop, 0, "rna_Gizmo_update_redraw");
/* WM_GIZMO_MOVE_CURSOR */
prop = RNA_def_property(srna, "use_grab_cursor", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(
@@ -1271,6 +1279,13 @@ static void rna_def_gizmo(BlenderRNA *brna, PropertyRNA *cprop)
"do not pass events through to be handled by other keymaps");
RNA_def_property_update(prop, 0, "rna_Gizmo_update_redraw");
+ /* WM_GIZMO_NO_TOOLTIP (negated) */
+ prop = RNA_def_property(srna, "use_tooltip", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(
+ prop, "rna_Gizmo_flag_use_tooltip_get", "rna_Gizmo_flag_use_tooltip_set");
+ RNA_def_property_ui_text(prop, "Use Tooltip", "Use tool-tips when hovering over this gizmo");
+ /* No update needed. */
+
/* wmGizmo.state (readonly) */
/* WM_GIZMO_STATE_HIGHLIGHT */
prop = RNA_def_property(srna, "is_highlight", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_workspace.c b/source/blender/makesrna/intern/rna_workspace.c
index 32e348ea72f..5f110189dd6 100644
--- a/source/blender/makesrna/intern/rna_workspace.c
+++ b/source/blender/makesrna/intern/rna_workspace.c
@@ -59,7 +59,7 @@ static void rna_window_update_all(Main *UNUSED(bmain),
void rna_workspace_screens_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
WorkSpace *workspace = (WorkSpace *)ptr->owner_id;
- rna_iterator_listbase_begin(iter, BKE_workspace_layouts_get(workspace), NULL);
+ rna_iterator_listbase_begin(iter, &workspace->layouts, NULL);
}
static PointerRNA rna_workspace_screens_item_get(CollectionPropertyIterator *iter)
diff --git a/source/blender/makesrna/intern/rna_xr.c b/source/blender/makesrna/intern/rna_xr.c
index b08e48a4b17..04a8500d136 100644
--- a/source/blender/makesrna/intern/rna_xr.c
+++ b/source/blender/makesrna/intern/rna_xr.c
@@ -45,6 +45,16 @@ static bool rna_XrSessionState_is_running(bContext *C)
# endif
}
+static void rna_XrSessionState_reset_to_base_pose(bContext *C)
+{
+# ifdef WITH_XR_OPENXR
+ wmWindowManager *wm = CTX_wm_manager(C);
+ WM_xr_session_base_pose_reset(&wm->xr);
+# else
+ UNUSED_VARS(C);
+# endif
+}
+
# ifdef WITH_XR_OPENXR
static wmXrData *rna_XrSessionState_wm_xr_data_get(PointerRNA *ptr)
{
@@ -197,6 +207,12 @@ static void rna_def_xr_session_state(BlenderRNA *brna)
parm = RNA_def_boolean(func, "result", 0, "Result", "");
RNA_def_function_return(func, parm);
+ func = RNA_def_function(srna, "reset_to_base_pose", "rna_XrSessionState_reset_to_base_pose");
+ RNA_def_function_ui_description(func, "Force resetting of position and rotation deltas");
+ RNA_def_function_flag(func, FUNC_NO_SELF);
+ parm = RNA_def_pointer(func, "context", "Context", "", "");
+ RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
+
prop = RNA_def_property(srna, "viewer_pose_location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_array(prop, 3);
RNA_def_property_float_funcs(prop, "rna_XrSessionState_viewer_pose_location_get", NULL, NULL);
diff --git a/source/blender/modifiers/CMakeLists.txt b/source/blender/modifiers/CMakeLists.txt
index 48acbdc17f3..8ab7d35070b 100644
--- a/source/blender/modifiers/CMakeLists.txt
+++ b/source/blender/modifiers/CMakeLists.txt
@@ -78,6 +78,7 @@ set(SRC
intern/MOD_shapekey.c
intern/MOD_shrinkwrap.c
intern/MOD_simpledeform.c
+ intern/MOD_simulation.cc
intern/MOD_skin.c
intern/MOD_smooth.c
intern/MOD_softbody.c
diff --git a/source/blender/modifiers/MOD_modifiertypes.h b/source/blender/modifiers/MOD_modifiertypes.h
index 5dc4adf4393..ba676bbe459 100644
--- a/source/blender/modifiers/MOD_modifiertypes.h
+++ b/source/blender/modifiers/MOD_modifiertypes.h
@@ -86,6 +86,7 @@ extern ModifierTypeInfo modifierType_CorrectiveSmooth;
extern ModifierTypeInfo modifierType_MeshSequenceCache;
extern ModifierTypeInfo modifierType_SurfaceDeform;
extern ModifierTypeInfo modifierType_WeightedNormal;
+extern ModifierTypeInfo modifierType_Simulation;
/* MOD_util.c */
void modifier_type_init(ModifierTypeInfo *types[]);
diff --git a/source/blender/modifiers/intern/MOD_armature.c b/source/blender/modifiers/intern/MOD_armature.c
index 275c16873a8..99ce447236b 100644
--- a/source/blender/modifiers/intern/MOD_armature.c
+++ b/source/blender/modifiers/intern/MOD_armature.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -61,7 +61,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
#endif
ArmatureModifierData *tamd = (ArmatureModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
tamd->prevCos = NULL;
}
@@ -162,6 +162,11 @@ static void deformVertsEM(ModifierData *md,
ArmatureModifierData *amd = (ArmatureModifierData *)md;
Mesh *mesh_src = MOD_deform_mesh_eval_get(ctx->object, em, mesh, NULL, numVerts, false, false);
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
MOD_previous_vcos_store(md, vertexCos); /* if next modifier needs original vertices */
armature_deform_verts(amd->object,
@@ -244,7 +249,7 @@ ModifierTypeInfo modifierType_Armature = {
/* structName */ "ArmatureModifierData",
/* structSize */ sizeof(ArmatureModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -253,7 +258,10 @@ ModifierTypeInfo modifierType_Armature = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ deformMatricesEM,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c
index bad1d7d3cf9..fc127c48fc9 100644
--- a/source/blender/modifiers/intern/MOD_array.c
+++ b/source/blender/modifiers/intern/MOD_array.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -503,7 +503,7 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd,
}
if (offset_is_too_small) {
- modifier_setError(
+ BKE_modifier_set_error(
&amd->modifier,
"The offset is too small, we cannot generate the amount of geometry it would require");
}
@@ -514,9 +514,9 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd,
else if (((size_t)count * (size_t)chunk_nverts + (size_t)start_cap_nverts +
(size_t)end_cap_nverts) > max_num_vertices) {
count = 1;
- modifier_setError(&amd->modifier,
- "The amount of copies is too high, we cannot generate the amount of "
- "geometry it would require");
+ BKE_modifier_set_error(&amd->modifier,
+ "The amount of copies is too high, we cannot generate the amount of "
+ "geometry it would require");
}
if (count < 1) {
@@ -791,7 +791,7 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd,
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
ArrayModifierData *amd = (ArrayModifierData *)md;
return arrayModifier_doArray(amd, ctx, mesh);
@@ -831,13 +831,16 @@ ModifierTypeInfo modifierType_Array = {
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_AcceptsCVs,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_bevel.c b/source/blender/modifiers/intern/MOD_bevel.c
index bd2f8a6dca3..fb1b3cd219e 100644
--- a/source/blender/modifiers/intern/MOD_bevel.c
+++ b/source/blender/modifiers/intern/MOD_bevel.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -72,7 +72,7 @@ static void copyData(const ModifierData *md_src, ModifierData *md_dst, const int
const BevelModifierData *bmd_src = (const BevelModifierData *)md_src;
BevelModifierData *bmd_dst = (BevelModifierData *)md_dst;
- modifier_copyData_generic(md_src, md_dst, flag);
+ BKE_modifier_copydata_generic(md_src, md_dst, flag);
bmd_dst->custom_profile = BKE_curveprofile_copy(bmd_src->custom_profile);
}
@@ -91,7 +91,7 @@ static void requiredDataMask(Object *UNUSED(ob),
/*
* This calls the new bevel code (added since 2.64)
*/
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
BMesh *bm;
@@ -206,7 +206,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
Object *ob = ctx->object;
if (harden_normals && (ob->type == OB_MESH) && !(((Mesh *)ob->data)->flag & ME_AUTOSMOOTH)) {
- modifier_setError(md, "Enable 'Auto Smooth' in Object Data Properties");
+ BKE_modifier_set_error(md, "Enable 'Auto Smooth' in Object Data Properties");
harden_normals = false;
}
@@ -275,7 +275,10 @@ ModifierTypeInfo modifierType_Bevel = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index 67610e8cd29..d8b375b0ee9 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -153,7 +153,7 @@ static int bm_face_isect_pair(BMFace *f, void *UNUSED(user_data))
return BM_elem_flag_test(f, BM_FACE_TAG) ? 1 : 0;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BooleanModifierData *bmd = (BooleanModifierData *)md;
Mesh *result = mesh;
@@ -330,7 +330,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
/* if new mesh returned, return it; otherwise there was
* an error, so delete the modifier object */
if (result == NULL) {
- modifier_setError(md, "Cannot execute boolean operation");
+ BKE_modifier_set_error(md, "Cannot execute boolean operation");
}
}
@@ -353,13 +353,16 @@ ModifierTypeInfo modifierType_Boolean = {
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c
index 3c1a5744b33..2cd52005362 100644
--- a/source/blender/modifiers/intern/MOD_build.c
+++ b/source/blender/modifiers/intern/MOD_build.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -55,7 +55,7 @@ static bool dependsOnTime(ModifierData *UNUSED(md))
return true;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, struct Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct Mesh *mesh)
{
Mesh *result;
BuildModifierData *bmd = (BuildModifierData *)md;
@@ -282,13 +282,16 @@ ModifierTypeInfo modifierType_Build = {
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_cast.c b/source/blender/modifiers/intern/MOD_cast.c
index eb6292e5e46..ef8530557d7 100644
--- a/source/blender/modifiers/intern/MOD_cast.c
+++ b/source/blender/modifiers/intern/MOD_cast.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -502,10 +502,15 @@ static void deformVertsEM(ModifierData *md,
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, numVerts, false, false);
}
- if (mesh_src) {
+ if (mesh && mesh->runtime.wrapper_type == ME_WRAPPER_TYPE_MDATA) {
BLI_assert(mesh_src->totvert == numVerts);
}
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
if (cmd->type == MOD_CAST_TYPE_CUBOID) {
cuboid_do(cmd, ctx, ctx->object, mesh_src, vertexCos, numVerts);
}
@@ -523,16 +528,19 @@ ModifierTypeInfo modifierType_Cast = {
/* structName */ "CastModifierData",
/* structSize */ sizeof(CastModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_cloth.c b/source/blender/modifiers/intern/MOD_cloth.c
index 0cab6144de8..da7485b5a2d 100644
--- a/source/blender/modifiers/intern/MOD_cloth.c
+++ b/source/blender/modifiers/intern/MOD_cloth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -267,7 +267,10 @@ ModifierTypeInfo modifierType_Cloth = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c
index e1595488d08..0c6133ed7a6 100644
--- a/source/blender/modifiers/intern/MOD_collision.c
+++ b/source/blender/modifiers/intern/MOD_collision.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -254,7 +254,10 @@ ModifierTypeInfo modifierType_Collision = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 52003f8b1d8..3b2268ea14d 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -79,7 +79,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
const CorrectiveSmoothModifierData *csmd = (const CorrectiveSmoothModifierData *)md;
CorrectiveSmoothModifierData *tcsmd = (CorrectiveSmoothModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
if (csmd->bind_coords) {
tcsmd->bind_coords = MEM_dupallocN(csmd->bind_coords);
@@ -602,12 +602,12 @@ static void correctivesmooth_modifier_do(ModifierData *md,
BLI_assert(csmd->bind_coords != NULL);
/* Copy bound data to the original modifier. */
CorrectiveSmoothModifierData *csmd_orig = (CorrectiveSmoothModifierData *)
- modifier_get_original(&csmd->modifier);
+ BKE_modifier_get_original(&csmd->modifier);
csmd_orig->bind_coords = MEM_dupallocN(csmd->bind_coords);
csmd_orig->bind_coords_num = csmd->bind_coords_num;
}
else {
- modifier_setError(md, "Attempt to bind from inactive dependency graph");
+ BKE_modifier_set_error(md, "Attempt to bind from inactive dependency graph");
}
}
@@ -617,14 +617,14 @@ static void correctivesmooth_modifier_do(ModifierData *md,
}
if ((csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) && (csmd->bind_coords == NULL)) {
- modifier_setError(md, "Bind data required");
+ BKE_modifier_set_error(md, "Bind data required");
goto error;
}
/* If the number of verts has changed, the bind is invalid, so we do nothing */
if (csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) {
if (csmd->bind_coords_num != numVerts) {
- modifier_setError(
+ BKE_modifier_set_error(
md, "Bind vertex count mismatch: %u to %u", csmd->bind_coords_num, numVerts);
goto error;
}
@@ -632,14 +632,15 @@ static void correctivesmooth_modifier_do(ModifierData *md,
else {
/* MOD_CORRECTIVESMOOTH_RESTSOURCE_ORCO */
if (ob->type != OB_MESH) {
- modifier_setError(md, "Object is not a mesh");
+ BKE_modifier_set_error(md, "Object is not a mesh");
goto error;
}
else {
uint me_numVerts = (uint)((em) ? em->bm->totvert : ((Mesh *)ob->data)->totvert);
if (me_numVerts != numVerts) {
- modifier_setError(md, "Original vertex count mismatch: %u to %u", me_numVerts, numVerts);
+ BKE_modifier_set_error(
+ md, "Original vertex count mismatch: %u to %u", me_numVerts, numVerts);
goto error;
}
}
@@ -755,6 +756,11 @@ static void deformVertsEM(ModifierData *md,
Mesh *mesh_src = MOD_deform_mesh_eval_get(
ctx->object, editData, mesh, NULL, numVerts, false, false);
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
correctivesmooth_modifier_do(
md, ctx->depsgraph, ctx->object, mesh_src, vertexCos, (uint)numVerts, editData);
@@ -776,7 +782,10 @@ ModifierTypeInfo modifierType_CorrectiveSmooth = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_curve.c b/source/blender/modifiers/intern/MOD_curve.c
index e287685a9e5..eec87a918ec 100644
--- a/source/blender/modifiers/intern/MOD_curve.c
+++ b/source/blender/modifiers/intern/MOD_curve.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -142,6 +142,11 @@ static void deformVertsEM(ModifierData *md,
{
Mesh *mesh_src = MOD_deform_mesh_eval_get(ctx->object, em, mesh, NULL, numVerts, false, false);
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
deformVerts(md, ctx, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
@@ -154,16 +159,19 @@ ModifierTypeInfo modifierType_Curve = {
/* structName */ "CurveModifierData",
/* structSize */ sizeof(CurveModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_datatransfer.c b/source/blender/modifiers/intern/MOD_datatransfer.c
index 72cbe197251..dea4bad6999 100644
--- a/source/blender/modifiers/intern/MOD_datatransfer.c
+++ b/source/blender/modifiers/intern/MOD_datatransfer.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2014 Blender Foundation.
@@ -156,7 +156,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
(DT_TYPE_BWEIGHT_VERT | DT_TYPE_BWEIGHT_EDGE | DT_TYPE_CREASE | DT_TYPE_SHARP_EDGE | \
DT_TYPE_LNOR | DT_TYPE_SHARP_FACE)
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me_mod)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me_mod)
{
DataTransferModifierData *dtmd = (DataTransferModifierData *)md;
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
@@ -217,16 +217,15 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
&reports);
if (BKE_reports_contain(&reports, RPT_ERROR)) {
- modifier_setError(md, "%s", BKE_reports_string(&reports, RPT_ERROR));
+ BKE_modifier_set_error(md, "%s", BKE_reports_string(&reports, RPT_ERROR));
}
else if ((dtmd->data_types & DT_TYPE_LNOR) && !(me->flag & ME_AUTOSMOOTH)) {
- modifier_setError((ModifierData *)dtmd, "Enable 'Auto Smooth' in Object Data Properties");
+ BKE_modifier_set_error((ModifierData *)dtmd, "Enable 'Auto Smooth' in Object Data Properties");
}
else if (result->totvert > HIGH_POLY_WARNING ||
((Mesh *)(ob_source->data))->totvert > HIGH_POLY_WARNING) {
- modifier_setError(
- md,
- "You are using a rather high poly as source or destination, computation might be slow");
+ BKE_modifier_set_error(
+ md, "Source or destination object has a high polygon count, computation might be slow");
}
return result;
@@ -243,13 +242,16 @@ ModifierTypeInfo modifierType_DataTransfer = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_UsesPreview,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_decimate.c b/source/blender/modifiers/intern/MOD_decimate.c
index cf07b5460e1..2bd33af7582 100644
--- a/source/blender/modifiers/intern/MOD_decimate.c
+++ b/source/blender/modifiers/intern/MOD_decimate.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -73,7 +73,7 @@ static DecimateModifierData *getOriginalModifierData(const DecimateModifierData
const ModifierEvalContext *ctx)
{
Object *ob_orig = DEG_get_original_object(ctx->object);
- return (DecimateModifierData *)modifiers_findByName(ob_orig, dmd->modifier.name);
+ return (DecimateModifierData *)BKE_modifiers_findby_name(ob_orig, dmd->modifier.name);
}
static void updateFaceCount(const ModifierEvalContext *ctx,
@@ -89,7 +89,7 @@ static void updateFaceCount(const ModifierEvalContext *ctx,
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
{
DecimateModifierData *dmd = (DecimateModifierData *)md;
Mesh *mesh = meshData, *result = NULL;
@@ -128,7 +128,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
}
if (dmd->face_count <= 3) {
- modifier_setError(md, "Modifier requires more than 3 input faces");
+ BKE_modifier_set_error(md, "Modifier requires more than 3 input faces");
return mesh;
}
@@ -222,13 +222,16 @@ ModifierTypeInfo modifierType_Decimate = {
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c
index 19a4e855153..0cb882d0532 100644
--- a/source/blender/modifiers/intern/MOD_displace.c
+++ b/source/blender/modifiers/intern/MOD_displace.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -407,6 +407,11 @@ static void deformVertsEM(ModifierData *md,
Mesh *mesh_src = MOD_deform_mesh_eval_get(
ctx->object, editData, mesh, NULL, numVerts, false, false);
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
displaceModifier_do((DisplaceModifierData *)md, ctx, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
@@ -421,13 +426,16 @@ ModifierTypeInfo modifierType_Displace = {
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_dynamicpaint.c b/source/blender/modifiers/intern/MOD_dynamicpaint.c
index d36fce3752b..3cace5745e6 100644
--- a/source/blender/modifiers/intern/MOD_dynamicpaint.c
+++ b/source/blender/modifiers/intern/MOD_dynamicpaint.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
@@ -101,7 +101,7 @@ static void requiredDataMask(Object *UNUSED(ob),
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
@@ -187,7 +187,10 @@ ModifierTypeInfo modifierType_DynamicPaint = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c
index 69ba4aa2795..dd5669cd10c 100644
--- a/source/blender/modifiers/intern/MOD_edgesplit.c
+++ b/source/blender/modifiers/intern/MOD_edgesplit.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -113,7 +113,7 @@ static void initData(ModifierData *md)
emd->flags = MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
Mesh *result;
EdgeSplitModifierData *emd = (EdgeSplitModifierData *)md;
@@ -136,13 +136,16 @@ ModifierTypeInfo modifierType_EdgeSplit = {
eModifierTypeFlag_SupportsMapping | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index d380747eb31..747269f4c80 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -67,7 +67,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
#endif
ExplodeModifierData *temd = (ExplodeModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
temd->facepa = NULL;
}
@@ -1123,7 +1123,7 @@ static ParticleSystemModifierData *findPrecedingParticlesystem(Object *ob, Modif
}
return psmd;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
ExplodeModifierData *emd = (ExplodeModifierData *)md;
ParticleSystemModifierData *psmd = findPrecedingParticlesystem(ctx->object, md);
@@ -1186,7 +1186,10 @@ ModifierTypeInfo modifierType_Explode = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_fluid.c b/source/blender/modifiers/intern/MOD_fluid.c
index 1c2f0a413a7..d3f05ee714f 100644
--- a/source/blender/modifiers/intern/MOD_fluid.c
+++ b/source/blender/modifiers/intern/MOD_fluid.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -101,7 +101,7 @@ static void requiredDataMask(Object *UNUSED(ob),
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *me)
{
#ifndef WITH_FLUID
UNUSED_VARS(md, ctx);
@@ -159,7 +159,7 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
ctx->object,
mmd->domain->effector_weights,
true,
- PFIELD_SMOKEFLOW,
+ PFIELD_FLUIDFLOW,
"Fluid Force Field");
if (mmd->domain->guide_parent != NULL) {
@@ -207,7 +207,10 @@ ModifierTypeInfo modifierType_Fluid = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c
index 1ae2c5e4424..d93b3c56e5a 100644
--- a/source/blender/modifiers/intern/MOD_hook.c
+++ b/source/blender/modifiers/intern/MOD_hook.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -59,7 +59,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
const HookModifierData *hmd = (const HookModifierData *)md;
HookModifierData *thmd = (HookModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
thmd->curfalloff = BKE_curvemapping_copy(hmd->curfalloff);
@@ -393,7 +393,7 @@ ModifierTypeInfo modifierType_Hook = {
/* structName */ "HookModifierData",
/* structSize */ sizeof(HookModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -401,7 +401,10 @@ ModifierTypeInfo modifierType_Hook = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_laplaciandeform.c b/source/blender/modifiers/intern/MOD_laplaciandeform.c
index 683696b0725..0ca8bc55fb8 100644
--- a/source/blender/modifiers/intern/MOD_laplaciandeform.c
+++ b/source/blender/modifiers/intern/MOD_laplaciandeform.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 by the Blender Foundation.
@@ -35,6 +35,7 @@
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
#include "BKE_mesh_mapping.h"
#include "BKE_mesh_runtime.h"
#include "BKE_particle.h"
@@ -667,17 +668,17 @@ static void LaplacianDeformModifier_do(
}
else {
if (sysdif == LAPDEFORM_SYSTEM_CHANGE_VERTEXES) {
- modifier_setError(
+ BKE_modifier_set_error(
&lmd->modifier, "Vertices changed from %d to %d", lmd->total_verts, numVerts);
}
else if (sysdif == LAPDEFORM_SYSTEM_CHANGE_EDGES) {
- modifier_setError(
+ BKE_modifier_set_error(
&lmd->modifier, "Edges changed from %d to %d", sys->total_edges, mesh->totedge);
}
else if (sysdif == LAPDEFORM_SYSTEM_CHANGE_NOT_VALID_GROUP) {
- modifier_setError(&lmd->modifier,
- "Vertex group '%s' is not valid, or maybe empty",
- sys->anchor_grp_name);
+ BKE_modifier_set_error(&lmd->modifier,
+ "Vertex group '%s' is not valid, or maybe empty",
+ sys->anchor_grp_name);
}
}
}
@@ -688,7 +689,7 @@ static void LaplacianDeformModifier_do(
}
else {
if (!isValidVertexGroup(lmd, ob, mesh)) {
- modifier_setError(
+ BKE_modifier_set_error(
&lmd->modifier, "Vertex group '%s' is not valid, or maybe empty", lmd->anchor_grp_name);
lmd->flag &= ~MOD_LAPLACIANDEFORM_BIND;
}
@@ -709,7 +710,7 @@ static void LaplacianDeformModifier_do(
}
}
if (sys && sys->is_matrix_computed && !sys->has_solution) {
- modifier_setError(&lmd->modifier, "The system did not find a solution");
+ BKE_modifier_set_error(&lmd->modifier, "The system did not find a solution");
}
}
@@ -729,7 +730,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
const LaplacianDeformModifierData *lmd = (const LaplacianDeformModifierData *)md;
LaplacianDeformModifierData *tlmd = (LaplacianDeformModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
tlmd->vertexco = MEM_dupallocN(lmd->vertexco);
tlmd->cache_system = NULL;
@@ -783,6 +784,11 @@ static void deformVertsEM(ModifierData *md,
Mesh *mesh_src = MOD_deform_mesh_eval_get(
ctx->object, editData, mesh, NULL, numVerts, false, false);
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
LaplacianDeformModifier_do(
(LaplacianDeformModifierData *)md, ctx->object, mesh_src, vertexCos, numVerts);
@@ -814,7 +820,10 @@ ModifierTypeInfo modifierType_LaplacianDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_laplaciansmooth.c b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
index 97e94c46340..643afc5b5fc 100644
--- a/source/blender/modifiers/intern/MOD_laplaciansmooth.c
+++ b/source/blender/modifiers/intern/MOD_laplaciansmooth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -559,6 +559,11 @@ static void deformVertsEM(ModifierData *md,
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, numVerts, false, false);
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
laplaciansmoothModifier_do(
(LaplacianSmoothModifierData *)md, ctx->object, mesh_src, vertexCos, numVerts);
@@ -574,13 +579,16 @@ ModifierTypeInfo modifierType_LaplacianSmooth = {
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ init_data,
/* requiredDataMask */ required_data_mask,
diff --git a/source/blender/modifiers/intern/MOD_lattice.c b/source/blender/modifiers/intern/MOD_lattice.c
index 2b39f40a2b9..0a7aa006fcc 100644
--- a/source/blender/modifiers/intern/MOD_lattice.c
+++ b/source/blender/modifiers/intern/MOD_lattice.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -125,6 +125,11 @@ static void deformVertsEM(ModifierData *md,
struct Mesh *mesh_src = MOD_deform_mesh_eval_get(
ctx->object, em, mesh, NULL, numVerts, false, false);
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
deformVerts(md, ctx, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
@@ -137,16 +142,19 @@ ModifierTypeInfo modifierType_Lattice = {
/* structName */ "LatticeModifierData",
/* structSize */ sizeof(LatticeModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc
index e5cba7fc601..18b88864926 100644
--- a/source/blender/modifiers/intern/MOD_mask.cc
+++ b/source/blender/modifiers/intern/MOD_mask.cc
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -46,14 +46,14 @@
#include "MOD_modifiertypes.h"
-#include "BLI_array_cxx.h"
-#include "BLI_listbase_wrapper.h"
-#include "BLI_vector.h"
+#include "BLI_array.hh"
+#include "BLI_listbase_wrapper.hh"
+#include "BLI_vector.hh"
using BLI::Array;
using BLI::ArrayRef;
using BLI::IndexRange;
-using BLI::IntrusiveListBaseWrapper;
+using BLI::ListBaseWrapper;
using BLI::MutableArrayRef;
using BLI::Vector;
@@ -93,7 +93,7 @@ static void compute_vertex_mask__armature_mode(MDeformVert *dvert,
/* Element i is true if there is a selected bone that uses vertex group i. */
Vector<bool> selected_bone_uses_group;
- for (bDeformGroup *def : IntrusiveListBaseWrapper<bDeformGroup>(ob->defbase)) {
+ for (bDeformGroup *def : ListBaseWrapper<bDeformGroup>(ob->defbase)) {
bPoseChannel *pchan = BKE_pose_channel_find_name(armature_ob->pose, def->name);
bool bone_for_group_exists = pchan && pchan->bone && (pchan->bone->flag & BONE_SELECTED);
selected_bone_uses_group.append(bone_for_group_exists);
@@ -293,7 +293,7 @@ static void copy_masked_polys_to_new_mesh(const Mesh &src_mesh,
* 2. Find edges and polygons only using those vertices.
* 3. Create a new mesh that only uses the found vertices, edges and polygons.
*/
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
MaskModifierData *mmd = (MaskModifierData *)md;
Object *ob = ctx->object;
@@ -396,13 +396,16 @@ ModifierTypeInfo modifierType_Mask = {
(ModifierTypeFlag)(eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode),
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_meshcache.c b/source/blender/modifiers/intern/MOD_meshcache.c
index c2cbddf806c..219de1569b3 100644
--- a/source/blender/modifiers/intern/MOD_meshcache.c
+++ b/source/blender/modifiers/intern/MOD_meshcache.c
@@ -167,13 +167,13 @@ static void meshcache_do(MeshCacheModifierData *mcmd,
/* we could support any object type */
if (UNLIKELY(ob->type != OB_MESH)) {
- modifier_setError(&mcmd->modifier, "'Integrate' only valid for Mesh objects");
+ BKE_modifier_set_error(&mcmd->modifier, "'Integrate' only valid for Mesh objects");
}
else if (UNLIKELY(me->totvert != numVerts)) {
- modifier_setError(&mcmd->modifier, "'Integrate' original mesh vertex mismatch");
+ BKE_modifier_set_error(&mcmd->modifier, "'Integrate' original mesh vertex mismatch");
}
else if (UNLIKELY(me->totpoly == 0)) {
- modifier_setError(&mcmd->modifier, "'Integrate' requires faces");
+ BKE_modifier_set_error(&mcmd->modifier, "'Integrate' requires faces");
}
else {
/* the moons align! */
@@ -212,7 +212,7 @@ static void meshcache_do(MeshCacheModifierData *mcmd,
/* -------------------------------------------------------------------- */
/* Apply the transformation matrix (if needed) */
if (UNLIKELY(err_str)) {
- modifier_setError(&mcmd->modifier, "%s", err_str);
+ BKE_modifier_set_error(&mcmd->modifier, "%s", err_str);
}
else if (ok) {
bool use_matrix = false;
@@ -292,16 +292,19 @@ ModifierTypeInfo modifierType_MeshCache = {
/* structName */ "MeshCacheModifierData",
/* structSize */ sizeof(MeshCacheModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c
index d1fa496c3e5..57b5f3891b2 100644
--- a/source/blender/modifiers/intern/MOD_meshdeform.c
+++ b/source/blender/modifiers/intern/MOD_meshdeform.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -93,7 +93,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
const MeshDeformModifierData *mmd = (const MeshDeformModifierData *)md;
MeshDeformModifierData *tmmd = (MeshDeformModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
if (mmd->bindinfluences) {
tmmd->bindinfluences = MEM_dupallocN(mmd->bindinfluences);
@@ -363,7 +363,7 @@ static void meshdeformModifier_do(ModifierData *md,
Object *ob_target = mmd->object;
cagemesh = BKE_modifier_get_evaluated_mesh_from_evaluated_object(ob_target, false);
if (cagemesh == NULL) {
- modifier_setError(md, "Cannot get mesh from cage object");
+ BKE_modifier_set_error(md, "Cannot get mesh from cage object");
return;
}
@@ -378,7 +378,7 @@ static void meshdeformModifier_do(ModifierData *md,
if (!mmd->bindcagecos) {
/* progress bar redraw can make this recursive .. */
if (!DEG_is_active(ctx->depsgraph)) {
- modifier_setError(md, "Attempt to bind from inactive dependency graph");
+ BKE_modifier_set_error(md, "Attempt to bind from inactive dependency graph");
goto finally;
}
if (!recursive_bind_sentinel) {
@@ -395,15 +395,15 @@ static void meshdeformModifier_do(ModifierData *md,
totcagevert = cagemesh->totvert;
if (mmd->totvert != totvert) {
- modifier_setError(md, "Verts changed from %d to %d", mmd->totvert, totvert);
+ BKE_modifier_set_error(md, "Verts changed from %d to %d", mmd->totvert, totvert);
goto finally;
}
else if (mmd->totcagevert != totcagevert) {
- modifier_setError(md, "Cage verts changed from %d to %d", mmd->totcagevert, totcagevert);
+ BKE_modifier_set_error(md, "Cage verts changed from %d to %d", mmd->totcagevert, totcagevert);
goto finally;
}
else if (mmd->bindcagecos == NULL) {
- modifier_setError(md, "Bind data missing");
+ BKE_modifier_set_error(md, "Bind data missing");
goto finally;
}
@@ -479,6 +479,11 @@ static void deformVertsEM(ModifierData *md,
Mesh *mesh_src = MOD_deform_mesh_eval_get(
ctx->object, editData, mesh, NULL, numVerts, false, false);
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
meshdeformModifier_do(md, ctx, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
@@ -488,7 +493,7 @@ static void deformVertsEM(ModifierData *md,
#define MESHDEFORM_MIN_INFLUENCE 0.00001f
-void modifier_mdef_compact_influences(ModifierData *md)
+void BKE_modifier_mdef_compact_influences(ModifierData *md)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
float weight, *weights, totweight;
@@ -558,7 +563,7 @@ ModifierTypeInfo modifierType_MeshDeform = {
/* structName */ "MeshDeformModifierData",
/* structSize */ sizeof(MeshDeformModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -567,7 +572,10 @@ ModifierTypeInfo modifierType_MeshDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_meshsequencecache.c b/source/blender/modifiers/intern/MOD_meshsequencecache.c
index 7357f18eb6a..51275c4e58f 100644
--- a/source/blender/modifiers/intern/MOD_meshsequencecache.c
+++ b/source/blender/modifiers/intern/MOD_meshsequencecache.c
@@ -64,7 +64,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
#endif
MeshSeqCacheModifierData *tmcmd = (MeshSeqCacheModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
tmcmd->reader = NULL;
tmcmd->reader_object_path[0] = '\0';
@@ -90,7 +90,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (mcmd->cache_file == NULL) || (mcmd->object_path[0] == '\0');
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
#ifdef WITH_ALEMBIC
MeshSeqCacheModifierData *mcmd = (MeshSeqCacheModifierData *)md;
@@ -109,7 +109,8 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
STRNCPY(mcmd->reader_object_path, mcmd->object_path);
BKE_cachefile_reader_open(cache_file, &mcmd->reader, ctx->object, mcmd->object_path);
if (!mcmd->reader) {
- modifier_setError(md, "Could not create Alembic reader for file %s", cache_file->filepath);
+ BKE_modifier_set_error(
+ md, "Could not create Alembic reader for file %s", cache_file->filepath);
return mesh;
}
}
@@ -141,7 +142,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
Mesh *result = ABC_read_mesh(mcmd->reader, ctx->object, mesh, time, &err_str, mcmd->read_flag);
if (err_str) {
- modifier_setError(md, "%s", err_str);
+ BKE_modifier_set_error(md, "%s", err_str);
}
if (!ELEM(result, NULL, mesh) && (mesh != org_mesh)) {
@@ -197,7 +198,10 @@ ModifierTypeInfo modifierType_MeshSequenceCache = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_mirror.c b/source/blender/modifiers/intern/MOD_mirror.c
index 3b3dfa2bda2..bbbcac262ca 100644
--- a/source/blender/modifiers/intern/MOD_mirror.c
+++ b/source/blender/modifiers/intern/MOD_mirror.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -100,7 +100,7 @@ static Mesh *mirrorModifier__doMirror(MirrorModifierData *mmd,
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
MirrorModifierData *mmd = (MirrorModifierData *)md;
@@ -124,13 +124,16 @@ ModifierTypeInfo modifierType_Mirror = {
/* this is only the case when 'MOD_MIR_VGROUP' is used */
eModifierTypeFlag_UsesPreview,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c
index f9d53d08c2e..5174a996480 100644
--- a/source/blender/modifiers/intern/MOD_multires.c
+++ b/source/blender/modifiers/intern/MOD_multires.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -66,7 +66,7 @@ static void initData(ModifierData *md)
static void copyData(const ModifierData *md_src, ModifierData *md_dst, const int flag)
{
- modifier_copyData_generic(md_src, md_dst, flag);
+ BKE_modifier_copydata_generic(md_src, md_dst, flag);
}
static void freeRuntimeData(void *runtime_data_v)
@@ -172,11 +172,11 @@ static Mesh *multires_as_ccg(MultiresModifierData *mmd,
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result = mesh;
#if !defined(WITH_OPENSUBDIV)
- modifier_setError(md, "Disabled, built without OpenSubdiv");
+ BKE_modifier_set_error(md, "Disabled, built without OpenSubdiv");
return result;
#endif
MultiresModifierData *mmd = (MultiresModifierData *)md;
@@ -245,7 +245,7 @@ static void deformMatrices(ModifierData *md,
{
#if !defined(WITH_OPENSUBDIV)
- modifier_setError(md, "Disabled, built without OpenSubdiv");
+ BKE_modifier_set_error(md, "Disabled, built without OpenSubdiv");
return;
#endif
@@ -286,7 +286,10 @@ ModifierTypeInfo modifierType_Multires = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_none.c b/source/blender/modifiers/intern/MOD_none.c
index 9be422afab9..84c9fc1d726 100644
--- a/source/blender/modifiers/intern/MOD_none.c
+++ b/source/blender/modifiers/intern/MOD_none.c
@@ -51,7 +51,10 @@ ModifierTypeInfo modifierType_None = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_normal_edit.c b/source/blender/modifiers/intern/MOD_normal_edit.c
index 0b101b26906..1521cfab356 100644
--- a/source/blender/modifiers/intern/MOD_normal_edit.c
+++ b/source/blender/modifiers/intern/MOD_normal_edit.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
@@ -464,7 +464,7 @@ static bool is_valid_target(NormalEditModifierData *enmd)
else if ((enmd->mode == MOD_NORMALEDIT_MODE_DIRECTIONAL) && enmd->target) {
return true;
}
- modifier_setError((ModifierData *)enmd, "Invalid target settings");
+ BKE_modifier_set_error((ModifierData *)enmd, "Invalid target settings");
return false;
}
@@ -494,7 +494,7 @@ static Mesh *normalEditModifier_do(NormalEditModifierData *enmd,
if (!(((Mesh *)ob->data)->flag & ME_AUTOSMOOTH))
#endif
{
- modifier_setError((ModifierData *)enmd, "Enable 'Auto Smooth' in Object Data Properties");
+ BKE_modifier_set_error((ModifierData *)enmd, "Enable 'Auto Smooth' in Object Data Properties");
return mesh;
}
@@ -684,7 +684,7 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
return normalEditModifier_do((NormalEditModifierData *)md, ctx, ctx->object, mesh);
}
@@ -697,13 +697,16 @@ ModifierTypeInfo modifierType_NormalEdit = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c
index fddfc74f267..4c7c644952b 100644
--- a/source/blender/modifiers/intern/MOD_ocean.c
+++ b/source/blender/modifiers/intern/MOD_ocean.c
@@ -46,7 +46,7 @@
#ifdef WITH_OCEANSIM
static void init_cache_data(Object *ob, struct OceanModifierData *omd)
{
- const char *relbase = modifier_path_relbase_from_global(ob);
+ const char *relbase = BKE_modifier_path_relbase_from_global(ob);
omd->oceancache = BKE_ocean_init_cache(omd->cachepath,
relbase,
@@ -100,7 +100,7 @@ static void initData(ModifierData *md)
omd->repeat_x = 1;
omd->repeat_y = 1;
- modifier_path_init(omd->cachepath, sizeof(omd->cachepath), "cache_ocean");
+ BKE_modifier_path_init(omd->cachepath, sizeof(omd->cachepath), "cache_ocean");
omd->cached = 0;
omd->bakestart = 1;
@@ -141,7 +141,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
# endif
OceanModifierData *tomd = (OceanModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
/* The oceancache object will be recreated for this copy
* automatically when cached=true */
@@ -482,7 +482,7 @@ static Mesh *doOcean(ModifierData *UNUSED(md), const ModifierEvalContext *UNUSED
}
#endif /* WITH_OCEANSIM */
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
@@ -509,7 +509,10 @@ ModifierTypeInfo modifierType_Ocean = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c
index 8a4468ec91e..644962ab71c 100644
--- a/source/blender/modifiers/intern/MOD_particleinstance.c
+++ b/source/blender/modifiers/intern/MOD_particleinstance.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -110,7 +110,7 @@ static bool isDisabled(const struct Scene *scene, ModifierData *md, bool useRend
required_mode = eModifierMode_Realtime;
}
- if (!modifier_isEnabled(scene, ob_md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, ob_md, required_mode)) {
return true;
}
@@ -204,7 +204,7 @@ static void store_float_in_vcol(MLoopCol *vcol, float float_value)
vcol->a = 1.0f;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
@@ -554,13 +554,16 @@ ModifierTypeInfo modifierType_ParticleInstance = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c
index 05bfe9aeff0..e72a484e3a0 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.c
+++ b/source/blender/modifiers/intern/MOD_particlesystem.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -61,7 +61,7 @@ static void freeData(ModifierData *md)
psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
/* ED_object_modifier_remove may have freed this first before calling
- * modifier_free (which calls this function) */
+ * BKE_modifier_free (which calls this function) */
if (psmd->psys) {
psmd->psys->flag |= PSYS_DELETE;
}
@@ -74,7 +74,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
#endif
ParticleSystemModifierData *tpsmd = (ParticleSystemModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
tpsmd->mesh_final = NULL;
tpsmd->mesh_original = NULL;
@@ -216,7 +216,7 @@ static void deformVerts(ModifierData *md,
if (DEG_is_active(ctx->depsgraph)) {
Object *object_orig = DEG_get_original_object(ctx->object);
- ModifierData *md_orig = modifiers_findByName(object_orig, psmd->modifier.name);
+ ModifierData *md_orig = BKE_modifiers_findby_name(object_orig, psmd->modifier.name);
BLI_assert(md_orig != NULL);
ParticleSystemModifierData *psmd_orig = (ParticleSystemModifierData *)md_orig;
psmd_orig->flag = psmd->flag;
@@ -264,7 +264,10 @@ ModifierTypeInfo modifierType_ParticleSystem = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_remesh.c b/source/blender/modifiers/intern/MOD_remesh.c
index 2fa8dc973a1..5a262adf47c 100644
--- a/source/blender/modifiers/intern/MOD_remesh.c
+++ b/source/blender/modifiers/intern/MOD_remesh.c
@@ -25,6 +25,7 @@
#include "BLI_utildefines.h"
#include "BLI_math_base.h"
+#include "BLI_threads.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
@@ -136,7 +137,7 @@ static void dualcon_add_quad(void *output_v, const int vert_indices[4])
output->curface++;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
RemeshModifierData *rmd;
DualConOutput *output;
@@ -177,7 +178,11 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(c
BLI_assert(false);
break;
}
-
+ /* TODO(jbakker): Dualcon crashes when run in parallel. Could be related to incorrect
+ * input data or that the library isn't thread safe. This was identified when changing the task
+ * isolations during T76553. */
+ static ThreadMutex dualcon_mutex = BLI_MUTEX_INITIALIZER;
+ BLI_mutex_lock(&dualcon_mutex);
output = dualcon(&input,
dualcon_alloc_output,
dualcon_add_vert,
@@ -188,6 +193,8 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(c
rmd->hermite_num,
rmd->scale,
rmd->depth);
+ BLI_mutex_unlock(&dualcon_mutex);
+
result = output->mesh;
MEM_freeN(output);
}
@@ -210,9 +217,9 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(c
#else /* !WITH_MOD_REMESH */
-static Mesh *applyModifier(ModifierData *UNUSED(md),
- const ModifierEvalContext *UNUSED(ctx),
- Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *UNUSED(md),
+ const ModifierEvalContext *UNUSED(ctx),
+ Mesh *mesh)
{
return mesh;
}
@@ -227,13 +234,16 @@ ModifierTypeInfo modifierType_Remesh = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index e832a23b4ed..d3d42068812 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -178,7 +178,7 @@ static void initData(ModifierData *md)
ltmd->merge_dist = 0.01f;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *meshData)
{
Mesh *mesh = meshData;
Mesh *result;
@@ -1165,13 +1165,16 @@ ModifierTypeInfo modifierType_Screw = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_shapekey.c b/source/blender/modifiers/intern/MOD_shapekey.c
index 25f702bf696..abab0aff927 100644
--- a/source/blender/modifiers/intern/MOD_shapekey.c
+++ b/source/blender/modifiers/intern/MOD_shapekey.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -122,7 +122,7 @@ ModifierTypeInfo modifierType_ShapeKey = {
/* structName */ "ShapeKeyModifierData",
/* structSize */ sizeof(ShapeKeyModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ NULL,
@@ -131,7 +131,10 @@ ModifierTypeInfo modifierType_ShapeKey = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ deformMatricesEM,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_shrinkwrap.c b/source/blender/modifiers/intern/MOD_shrinkwrap.c
index 842ec46f364..11dc0a92769 100644
--- a/source/blender/modifiers/intern/MOD_shrinkwrap.c
+++ b/source/blender/modifiers/intern/MOD_shrinkwrap.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -142,6 +142,11 @@ static void deformVertsEM(ModifierData *md,
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, numVerts, false, false);
}
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
struct MDeformVert *dvert = NULL;
int defgrp_index = -1;
if (swmd->vgroup_name[0] != '\0') {
@@ -204,16 +209,19 @@ ModifierTypeInfo modifierType_Shrinkwrap = {
/* structSize */ sizeof(ShrinkwrapModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
- eModifierTypeFlag_AcceptsLattice | eModifierTypeFlag_SupportsEditmode |
+ eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_simpledeform.c b/source/blender/modifiers/intern/MOD_simpledeform.c
index 65ea6b95824..a81b42905e3 100644
--- a/source/blender/modifiers/intern/MOD_simpledeform.c
+++ b/source/blender/modifiers/intern/MOD_simpledeform.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -440,6 +440,11 @@ static void deformVertsEM(ModifierData *md,
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, numVerts, false, false);
}
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
SimpleDeformModifier_do(sdmd, ctx, ctx->object, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
@@ -454,16 +459,19 @@ ModifierTypeInfo modifierType_SimpleDeform = {
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
- eModifierTypeFlag_AcceptsLattice | eModifierTypeFlag_SupportsEditmode |
+ eModifierTypeFlag_AcceptsVertexCosOnly | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_simulation.cc b/source/blender/modifiers/intern/MOD_simulation.cc
new file mode 100644
index 00000000000..f52daf53186
--- /dev/null
+++ b/source/blender/modifiers/intern/MOD_simulation.cc
@@ -0,0 +1,109 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 by the Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup modifiers
+ */
+
+#include <iostream>
+#include <string>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_pointcloud_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_lib_query.h"
+#include "BKE_mesh.h"
+#include "BKE_modifier.h"
+
+#include "DEG_depsgraph_build.h"
+#include "DEG_depsgraph_query.h"
+
+#include "MOD_modifiertypes.h"
+
+static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
+{
+ SimulationModifierData *smd = (SimulationModifierData *)md;
+ if (smd->simulation) {
+ DEG_add_simulation_relation(ctx->node, smd->simulation, "Accessed Simulation");
+ }
+}
+
+static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
+{
+ SimulationModifierData *smd = (SimulationModifierData *)md;
+ walk(userData, ob, (ID **)&smd->simulation, IDWALK_CB_USER);
+}
+
+static bool isDisabled(const struct Scene *UNUSED(scene),
+ ModifierData *md,
+ bool UNUSED(useRenderParams))
+{
+ SimulationModifierData *smd = (SimulationModifierData *)md;
+ return smd->simulation == nullptr;
+}
+
+static PointCloud *modifyPointCloud(ModifierData *md,
+ const ModifierEvalContext *UNUSED(ctx),
+ PointCloud *pointcloud)
+{
+ SimulationModifierData *smd = (SimulationModifierData *)md;
+ UNUSED_VARS(smd);
+ return pointcloud;
+}
+
+ModifierTypeInfo modifierType_Simulation = {
+ /* name */ "Simulation",
+ /* structName */ "SimulationModifierData",
+ /* structSize */ sizeof(SimulationModifierData),
+ /* type */ eModifierTypeType_None,
+ /* flags */ (ModifierTypeFlag)0,
+
+ /* copyData */ BKE_modifier_copydata_generic,
+
+ /* deformVerts */ NULL,
+ /* deformMatrices */ NULL,
+ /* deformVertsEM */ NULL,
+ /* deformMatricesEM */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ modifyPointCloud,
+ /* modifyVolume */ NULL,
+
+ /* initData */ NULL,
+ /* requiredDataMask */ NULL,
+ /* freeData */ NULL,
+ /* isDisabled */ isDisabled,
+ /* updateDepsgraph */ updateDepsgraph,
+ /* dependsOnTime */ NULL,
+ /* dependsOnNormals */ NULL,
+ /* foreachObjectLink */ NULL,
+ /* foreachIDLink */ foreachIDLink,
+ /* foreachTexLink */ NULL,
+ /* freeRuntimeData */ NULL,
+};
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index ec7c2b5b1a4..98c7d809f33 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
@@ -1779,7 +1779,7 @@ static BMesh *build_skin(SkinNode *skin_nodes,
skin_update_merged_vertices(skin_nodes, totvert);
if (!skin_output_branch_hulls(&so, skin_nodes, totvert, emap, medge)) {
- modifier_setError(&smd->modifier, "Hull error");
+ BKE_modifier_set_error(&smd->modifier, "Hull error");
}
/* Merge triangles here in the hope of providing better target
@@ -1862,7 +1862,7 @@ static Mesh *base_skin(Mesh *origmesh, SkinModifierData *smd)
MEM_freeN(emapmem);
if (!has_valid_root) {
- modifier_setError(
+ BKE_modifier_set_error(
&smd->modifier,
"No valid root vertex found (you need one per mesh island you want to skin)");
}
@@ -1911,7 +1911,7 @@ static void initData(ModifierData *md)
smd->symmetry_axes = MOD_SKIN_SYMM_X;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
Mesh *result;
@@ -1935,13 +1935,16 @@ ModifierTypeInfo modifierType_Skin = {
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_smooth.c b/source/blender/modifiers/intern/MOD_smooth.c
index 2a0376fd291..7ac6690e3a7 100644
--- a/source/blender/modifiers/intern/MOD_smooth.c
+++ b/source/blender/modifiers/intern/MOD_smooth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -216,6 +216,9 @@ static void deformVertsEM(ModifierData *md,
/* mesh_src is needed for vgroups, and taking edges into account. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, numVerts, false, false);
+ /* TODO(campbell): use edit-mode data only (remove this line). */
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+
smoothModifier_do(smd, ctx->object, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
@@ -231,13 +234,16 @@ ModifierTypeInfo modifierType_Smooth = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_softbody.c b/source/blender/modifiers/intern/MOD_softbody.c
index efe6b188fa0..92516d3d417 100644
--- a/source/blender/modifiers/intern/MOD_softbody.c
+++ b/source/blender/modifiers/intern/MOD_softbody.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -78,7 +78,7 @@ ModifierTypeInfo modifierType_Softbody = {
/* structName */ "SoftbodyModifierData",
/* structSize */ sizeof(SoftbodyModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_RequiresOriginalData | eModifierTypeFlag_Single |
eModifierTypeFlag_UsesPointCache,
@@ -88,7 +88,10 @@ ModifierTypeInfo modifierType_Softbody = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ NULL,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c
index fc9719a5fb4..01277facacf 100644
--- a/source/blender/modifiers/intern/MOD_solidify.c
+++ b/source/blender/modifiers/intern/MOD_solidify.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -70,14 +70,14 @@ static void requiredDataMask(Object *UNUSED(ob),
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
switch (smd->mode) {
case MOD_SOLIDIFY_MODE_EXTRUDE:
- return MOD_solidify_extrude_applyModifier(md, ctx, mesh);
+ return MOD_solidify_extrude_modifyMesh(md, ctx, mesh);
case MOD_SOLIDIFY_MODE_NONMANIFOLD:
- return MOD_solidify_nonmanifold_applyModifier(md, ctx, mesh);
+ return MOD_solidify_nonmanifold_modifyMesh(md, ctx, mesh);
default:
BLI_assert(0);
}
@@ -94,13 +94,16 @@ ModifierTypeInfo modifierType_Solidify = {
eModifierTypeFlag_SupportsMapping | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
index fee1b552d89..75d2be5292e 100644
--- a/source/blender/modifiers/intern/MOD_solidify_extrude.c
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
@@ -183,9 +183,7 @@ static void mesh_calc_hq_normal(Mesh *mesh, float (*poly_nors)[3], float (*r_ver
/** \name Main Solidify Function
* \{ */
-Mesh *MOD_solidify_extrude_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh)
+Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
index e42207081ed..423a6b4458a 100644
--- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
+++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
@@ -132,9 +132,9 @@ static int comp_float_int_pair(const void *a, const void *b)
return (int)(x->angle > y->angle) - (int)(x->angle < y->angle);
}
-Mesh *MOD_solidify_nonmanifold_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh)
+Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh)
{
Mesh *result;
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
@@ -2424,15 +2424,15 @@ Mesh *MOD_solidify_nonmanifold_applyModifier(ModifierData *md,
MEM_freeN(face_edges);
}
if (edge_index != numNewEdges) {
- modifier_setError(
+ BKE_modifier_set_error(
md, "Internal Error: edges array wrong size: %u instead of %u", numNewEdges, edge_index);
}
if (poly_index != numNewPolys) {
- modifier_setError(
+ BKE_modifier_set_error(
md, "Internal Error: polys array wrong size: %u instead of %u", numNewPolys, poly_index);
}
if (loop_index != numNewLoops) {
- modifier_setError(
+ BKE_modifier_set_error(
md, "Internal Error: loops array wrong size: %u instead of %u", numNewLoops, loop_index);
}
BLI_assert(edge_index == numNewEdges);
diff --git a/source/blender/modifiers/intern/MOD_solidify_util.h b/source/blender/modifiers/intern/MOD_solidify_util.h
index 3a9608861dc..6ab4734c451 100644
--- a/source/blender/modifiers/intern/MOD_solidify_util.h
+++ b/source/blender/modifiers/intern/MOD_solidify_util.h
@@ -22,13 +22,13 @@
#define __MOD_SOLIDIFY_UTIL_H__
/* MOD_solidify_extrude.c */
-Mesh *MOD_solidify_extrude_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh);
+Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh);
/* MOD_solidify_nonmanifold.c */
-Mesh *MOD_solidify_nonmanifold_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *mesh);
+Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *mesh);
#endif /* __MOD_SOLIDIFY_UTIL_H__ */
diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c
index b3bc5a66e8c..e054e3478ea 100644
--- a/source/blender/modifiers/intern/MOD_subsurf.c
+++ b/source/blender/modifiers/intern/MOD_subsurf.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -68,7 +68,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
#endif
SubsurfModifierData *tsmd = (SubsurfModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
tsmd->emCache = tsmd->mCache = NULL;
}
@@ -206,11 +206,11 @@ static SubsurfRuntimeData *subsurf_ensure_runtime(SubsurfModifierData *smd)
/* Modifier itself. */
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result = mesh;
#if !defined(WITH_OPENSUBDIV)
- modifier_setError(md, "Disabled, built without OpenSubdiv");
+ BKE_modifier_set_error(md, "Disabled, built without OpenSubdiv");
return result;
#endif
SubsurfModifierData *smd = (SubsurfModifierData *)md;
@@ -249,7 +249,7 @@ static void deformMatrices(ModifierData *md,
int num_verts)
{
#if !defined(WITH_OPENSUBDIV)
- modifier_setError(md, "Disabled, built without OpenSubdiv");
+ BKE_modifier_set_error(md, "Disabled, built without OpenSubdiv");
return;
#endif
@@ -290,7 +290,10 @@ ModifierTypeInfo modifierType_Subsurf = {
/* deformMatrices */ deformMatrices,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c
index 0e318e9b092..b7449cbe91c 100644
--- a/source/blender/modifiers/intern/MOD_surface.c
+++ b/source/blender/modifiers/intern/MOD_surface.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -56,7 +56,7 @@ static void copyData(const ModifierData *md_src, ModifierData *md_dst, const int
{
SurfaceModifierData *surmd_dst = (SurfaceModifierData *)md_dst;
- modifier_copyData_generic(md_src, md_dst, flag);
+ BKE_modifier_copydata_generic(md_src, md_dst, flag);
surmd_dst->bvhtree = NULL;
surmd_dst->mesh = NULL;
@@ -196,7 +196,10 @@ ModifierTypeInfo modifierType_Surface = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c
index 4ef1f32462a..4169c76272e 100644
--- a/source/blender/modifiers/intern/MOD_surfacedeform.c
+++ b/source/blender/modifiers/intern/MOD_surfacedeform.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2017, Blender Foundation.
@@ -112,7 +112,7 @@ typedef struct SDefDeformData {
const SDefVert *const bind_verts;
float (*const targetCos)[3];
float (*const vertexCos)[3];
- float(*const weights);
+ float *const weights;
float const strength;
} SDefDeformData;
@@ -180,7 +180,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
const SurfaceDeformModifierData *smd = (const SurfaceDeformModifierData *)md;
SurfaceDeformModifierData *tsmd = (SurfaceDeformModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
if (smd->verts) {
tsmd->verts = MEM_dupallocN(smd->verts);
@@ -1017,20 +1017,20 @@ static bool surfacedeformBind(SurfaceDeformModifierData *smd_orig,
vert_edges = MEM_calloc_arrayN(tnumverts, sizeof(*vert_edges), "SDefVertEdgeMap");
if (vert_edges == NULL) {
- modifier_setError((ModifierData *)smd_eval, "Out of memory");
+ BKE_modifier_set_error((ModifierData *)smd_eval, "Out of memory");
return false;
}
adj_array = MEM_malloc_arrayN(tnumedges, 2 * sizeof(*adj_array), "SDefVertEdge");
if (adj_array == NULL) {
- modifier_setError((ModifierData *)smd_eval, "Out of memory");
+ BKE_modifier_set_error((ModifierData *)smd_eval, "Out of memory");
MEM_freeN(vert_edges);
return false;
}
edge_polys = MEM_calloc_arrayN(tnumedges, sizeof(*edge_polys), "SDefEdgeFaceMap");
if (edge_polys == NULL) {
- modifier_setError((ModifierData *)smd_eval, "Out of memory");
+ BKE_modifier_set_error((ModifierData *)smd_eval, "Out of memory");
MEM_freeN(vert_edges);
MEM_freeN(adj_array);
return false;
@@ -1038,14 +1038,14 @@ static bool surfacedeformBind(SurfaceDeformModifierData *smd_orig,
smd_orig->verts = MEM_malloc_arrayN(numverts, sizeof(*smd_orig->verts), "SDefBindVerts");
if (smd_orig->verts == NULL) {
- modifier_setError((ModifierData *)smd_eval, "Out of memory");
+ BKE_modifier_set_error((ModifierData *)smd_eval, "Out of memory");
freeAdjacencyMap(vert_edges, adj_array, edge_polys);
return false;
}
BKE_bvhtree_from_mesh_get(&treeData, target, BVHTREE_FROM_LOOPTRI, 2);
if (treeData.tree == NULL) {
- modifier_setError((ModifierData *)smd_eval, "Out of memory");
+ BKE_modifier_set_error((ModifierData *)smd_eval, "Out of memory");
freeAdjacencyMap(vert_edges, adj_array, edge_polys);
MEM_freeN(smd_orig->verts);
smd_orig->verts = NULL;
@@ -1056,7 +1056,8 @@ static bool surfacedeformBind(SurfaceDeformModifierData *smd_orig,
mpoly, medge, mloop, tnumpoly, tnumedges, vert_edges, adj_array, edge_polys);
if (adj_result == MOD_SDEF_BIND_RESULT_NONMANY_ERR) {
- modifier_setError((ModifierData *)smd_eval, "Target has edges with more than two polygons");
+ BKE_modifier_set_error((ModifierData *)smd_eval,
+ "Target has edges with more than two polygons");
freeAdjacencyMap(vert_edges, adj_array, edge_polys);
free_bvhtree_from_mesh(&treeData);
MEM_freeN(smd_orig->verts);
@@ -1083,7 +1084,7 @@ static bool surfacedeformBind(SurfaceDeformModifierData *smd_orig,
};
if (data.targetCos == NULL) {
- modifier_setError((ModifierData *)smd_eval, "Out of memory");
+ BKE_modifier_set_error((ModifierData *)smd_eval, "Out of memory");
freeData((ModifierData *)smd_orig);
return false;
}
@@ -1102,19 +1103,20 @@ static bool surfacedeformBind(SurfaceDeformModifierData *smd_orig,
MEM_freeN(data.targetCos);
if (data.success == MOD_SDEF_BIND_RESULT_MEM_ERR) {
- modifier_setError((ModifierData *)smd_eval, "Out of memory");
+ BKE_modifier_set_error((ModifierData *)smd_eval, "Out of memory");
freeData((ModifierData *)smd_orig);
}
else if (data.success == MOD_SDEF_BIND_RESULT_NONMANY_ERR) {
- modifier_setError((ModifierData *)smd_eval, "Target has edges with more than two polygons");
+ BKE_modifier_set_error((ModifierData *)smd_eval,
+ "Target has edges with more than two polygons");
freeData((ModifierData *)smd_orig);
}
else if (data.success == MOD_SDEF_BIND_RESULT_CONCAVE_ERR) {
- modifier_setError((ModifierData *)smd_eval, "Target contains concave polygons");
+ BKE_modifier_set_error((ModifierData *)smd_eval, "Target contains concave polygons");
freeData((ModifierData *)smd_orig);
}
else if (data.success == MOD_SDEF_BIND_RESULT_OVERLAP_ERR) {
- modifier_setError((ModifierData *)smd_eval, "Target contains overlapping verts");
+ BKE_modifier_set_error((ModifierData *)smd_eval, "Target contains overlapping verts");
freeData((ModifierData *)smd_orig);
}
else if (data.success == MOD_SDEF_BIND_RESULT_GENERIC_ERR) {
@@ -1122,7 +1124,7 @@ static bool surfacedeformBind(SurfaceDeformModifierData *smd_orig,
* to explain this with a reasonably sized message.
* Though it shouldn't really matter all that much,
* because this is very unlikely to occur */
- modifier_setError((ModifierData *)smd_eval, "Target contains invalid polygons");
+ BKE_modifier_set_error((ModifierData *)smd_eval, "Target contains invalid polygons");
freeData((ModifierData *)smd_orig);
}
@@ -1219,10 +1221,10 @@ static void surfacedeformModifier_do(ModifierData *md,
if (!(smd->flags & MOD_SDEF_BIND)) {
if (smd->verts != NULL) {
if (!DEG_is_active(ctx->depsgraph)) {
- modifier_setError(md, "Attempt to bind from inactive dependency graph");
+ BKE_modifier_set_error(md, "Attempt to bind from inactive dependency graph");
return;
}
- ModifierData *md_orig = modifier_get_original(md);
+ ModifierData *md_orig = BKE_modifier_get_original(md);
freeData(md_orig);
}
return;
@@ -1231,7 +1233,7 @@ static void surfacedeformModifier_do(ModifierData *md,
Object *ob_target = smd->target;
target = BKE_modifier_get_evaluated_mesh_from_evaluated_object(ob_target, false);
if (!target) {
- modifier_setError(md, "No valid target mesh");
+ BKE_modifier_set_error(md, "No valid target mesh");
return;
}
@@ -1241,11 +1243,12 @@ static void surfacedeformModifier_do(ModifierData *md,
/* If not bound, execute bind. */
if (smd->verts == NULL) {
if (!DEG_is_active(ctx->depsgraph)) {
- modifier_setError(md, "Attempt to unbind from inactive dependency graph");
+ BKE_modifier_set_error(md, "Attempt to unbind from inactive dependency graph");
return;
}
- SurfaceDeformModifierData *smd_orig = (SurfaceDeformModifierData *)modifier_get_original(md);
+ SurfaceDeformModifierData *smd_orig = (SurfaceDeformModifierData *)BKE_modifier_get_original(
+ md);
float tmp_mat[4][4];
invert_m4_m4(tmp_mat, ob->obmat);
@@ -1260,11 +1263,11 @@ static void surfacedeformModifier_do(ModifierData *md,
/* Poly count checks */
if (smd->numverts != numverts) {
- modifier_setError(md, "Verts changed from %u to %u", smd->numverts, numverts);
+ BKE_modifier_set_error(md, "Verts changed from %u to %u", smd->numverts, numverts);
return;
}
else if (smd->numpoly != tnumpoly) {
- modifier_setError(md, "Target polygons changed from %u to %u", smd->numpoly, tnumpoly);
+ BKE_modifier_set_error(md, "Target polygons changed from %u to %u", smd->numpoly, tnumpoly);
return;
}
@@ -1395,7 +1398,10 @@ ModifierTypeInfo modifierType_SurfaceDeform = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_triangulate.c b/source/blender/modifiers/intern/MOD_triangulate.c
index 1e6bc2e1819..bb88bda6394 100644
--- a/source/blender/modifiers/intern/MOD_triangulate.c
+++ b/source/blender/modifiers/intern/MOD_triangulate.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
@@ -103,7 +103,7 @@ static void initData(ModifierData *md)
tmd->min_vertices = 4;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
TriangulateModifierData *tmd = (TriangulateModifierData *)md;
Mesh *result;
@@ -124,13 +124,16 @@ ModifierTypeInfo modifierType_Triangulate = {
eModifierTypeFlag_SupportsMapping | eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_AcceptsCVs,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL, // requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index f6b7c829c13..4999c77c355 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -196,7 +196,7 @@ Mesh *MOD_deform_mesh_eval_get(Object *ob,
}
else if (ob->type == OB_MESH) {
if (em) {
- mesh = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, NULL, ob->data);
+ mesh = BKE_mesh_wrapper_from_editmesh_with_coords(em, NULL, vertexCos, ob->data);
}
else {
/* TODO(sybren): after modifier conversion of DM to Mesh is done, check whether
@@ -209,9 +209,12 @@ Mesh *MOD_deform_mesh_eval_get(Object *ob,
mesh->runtime.deformed_only = 1;
}
+ if (em != NULL) {
+ /* pass */
+ }
/* TODO(sybren): after modifier conversion of DM to Mesh is done, check whether
* we really need vertexCos here. */
- if (vertexCos) {
+ else if (vertexCos) {
BKE_mesh_vert_coords_apply(mesh, vertexCos);
mesh->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
}
@@ -241,7 +244,9 @@ Mesh *MOD_deform_mesh_eval_get(Object *ob,
}
}
- BLI_assert(mesh == NULL || mesh->totvert == num_verts);
+ if (mesh && mesh->runtime.wrapper_type == ME_WRAPPER_TYPE_MDATA) {
+ BLI_assert(mesh->totvert == num_verts);
+ }
return mesh;
}
@@ -337,5 +342,6 @@ void modifier_type_init(ModifierTypeInfo *types[])
INIT_TYPE(MeshSequenceCache);
INIT_TYPE(SurfaceDeform);
INIT_TYPE(WeightedNormal);
+ INIT_TYPE(Simulation);
#undef INIT_TYPE
}
diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c
index 242f31b6434..580a065f35e 100644
--- a/source/blender/modifiers/intern/MOD_uvproject.c
+++ b/source/blender/modifiers/intern/MOD_uvproject.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -303,7 +303,7 @@ static Mesh *uvprojectModifier_do(UVProjectModifierData *umd,
return mesh;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
UVProjectModifierData *umd = (UVProjectModifierData *)md;
@@ -321,13 +321,16 @@ ModifierTypeInfo modifierType_UVProject = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_uvwarp.c b/source/blender/modifiers/intern/MOD_uvwarp.c
index 6545159bdde..4ece36d82a4 100644
--- a/source/blender/modifiers/intern/MOD_uvwarp.c
+++ b/source/blender/modifiers/intern/MOD_uvwarp.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
@@ -126,7 +126,7 @@ static void uv_warp_compute(void *__restrict userdata,
}
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
UVWarpModifierData *umd = (UVWarpModifierData *)md;
int numPolys, numLoops;
@@ -253,13 +253,16 @@ ModifierTypeInfo modifierType_UVWarp = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index 30d45d1fc65..692f0ca18f0 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
@@ -64,7 +64,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
const WarpModifierData *wmd = (const WarpModifierData *)md;
WarpModifierData *twmd = (WarpModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
twmd->curfalloff = BKE_curvemapping_copy(wmd->curfalloff);
}
@@ -381,6 +381,11 @@ static void deformVertsEM(ModifierData *md,
mesh_src = MOD_deform_mesh_eval_get(ctx->object, em, mesh, NULL, numVerts, false, false);
}
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
warpModifier_do(wmd, ctx, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
@@ -393,7 +398,7 @@ ModifierTypeInfo modifierType_Warp = {
/* structName */ "WarpModifierData",
/* structSize */ sizeof(WarpModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
@@ -401,7 +406,10 @@ ModifierTypeInfo modifierType_Warp = {
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c
index fd481018cc2..90d9f451f75 100644
--- a/source/blender/modifiers/intern/MOD_wave.c
+++ b/source/blender/modifiers/intern/MOD_wave.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -353,6 +353,11 @@ static void deformVertsEM(ModifierData *md,
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, numVerts, false, false);
}
+ /* TODO(Campbell): use edit-mode data only (remove this line). */
+ if (mesh_src != NULL) {
+ BKE_mesh_wrapper_ensure_mdata(mesh_src);
+ }
+
waveModifier_do(wmd, ctx, ctx->object, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
@@ -365,16 +370,19 @@ ModifierTypeInfo modifierType_Wave = {
/* structName */ "WaveModifierData",
/* structSize */ sizeof(WaveModifierData),
/* type */ eModifierTypeType_OnlyDeform,
- /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsLattice |
+ /* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
- /* applyModifier */ NULL,
+ /* modifyMesh */ NULL,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weighted_normal.c b/source/blender/modifiers/intern/MOD_weighted_normal.c
index 04b503e588b..3baf7c878dc 100644
--- a/source/blender/modifiers/intern/MOD_weighted_normal.c
+++ b/source/blender/modifiers/intern/MOD_weighted_normal.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
@@ -546,7 +546,7 @@ static void wn_face_with_angle(WeightedNormalModifierData *wnmd, WeightedNormalD
apply_weights_vertex_normal(wnmd, wn_data);
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
WeightedNormalModifierData *wnmd = (WeightedNormalModifierData *)md;
Object *ob = ctx->object;
@@ -562,7 +562,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
if (!(((Mesh *)ob->data)->flag & ME_AUTOSMOOTH))
#endif
{
- modifier_setError((ModifierData *)wnmd, "Enable 'Auto Smooth' in Object Data Properties");
+ BKE_modifier_set_error((ModifierData *)wnmd, "Enable 'Auto Smooth' in Object Data Properties");
return mesh;
}
@@ -708,13 +708,16 @@ ModifierTypeInfo modifierType_WeightedNormal = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c
index 633bbb1421b..1a38787777f 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.c
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 by Bastien Montagne.
@@ -272,16 +272,45 @@ void weightvg_update_vg(MDeformVert *dvert,
const bool do_add,
const float add_thresh,
const bool do_rem,
- const float rem_thresh)
+ const float rem_thresh,
+ const bool do_normalize)
{
int i;
+ float min_w = weights[0];
+ float norm_fac = 1.0f;
+ if (do_normalize) {
+ float max_w = weights[0];
+ for (i = 1; i < num; i++) {
+ const float w = weights[i];
+
+ /* No need to clamp here, normalization will ensure we stay within [0.0, 1.0] range. */
+ if (w < min_w) {
+ min_w = w;
+ }
+ else if (w > max_w) {
+ max_w = w;
+ }
+ }
+
+ const float range = max_w - min_w;
+ if (fabsf(range) > FLT_EPSILON) {
+ norm_fac = 1.0f / range;
+ }
+ else {
+ min_w = 0.0f;
+ }
+ }
+
for (i = 0; i < num; i++) {
float w = weights[i];
MDeformVert *dv = &dvert[indices ? indices[i] : i];
MDeformWeight *dw = dws ? dws[i] :
((defgrp_idx >= 0) ? BKE_defvert_find_index(dv, defgrp_idx) : NULL);
+ if (do_normalize) {
+ w = (w - min_w) * norm_fac;
+ }
/* Never allow weights out of [0.0, 1.0] range. */
CLAMP(w, 0.0f, 1.0f);
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.h b/source/blender/modifiers/intern/MOD_weightvg_util.h
index 6a43ac69fe9..50597d43112 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.h
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 by Bastien Montagne.
@@ -86,6 +86,7 @@ void weightvg_update_vg(struct MDeformVert *dvert,
const bool do_add,
const float add_thresh,
const bool do_rem,
- const float rem_thresh);
+ const float rem_thresh,
+ const bool do_normalize);
#endif /* __MOD_WEIGHTVG_UTIL_H__ */
diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c
index 006191e29fc..8ce1aaee942 100644
--- a/source/blender/modifiers/intern/MOD_weightvgedit.c
+++ b/source/blender/modifiers/intern/MOD_weightvgedit.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 by Bastien Montagne.
@@ -80,7 +80,7 @@ static void copyData(const ModifierData *md, ModifierData *target, const int fla
const WeightVGEditModifierData *wmd = (const WeightVGEditModifierData *)md;
WeightVGEditModifierData *twmd = (WeightVGEditModifierData *)target;
- modifier_copyData_generic(md, target, flag);
+ BKE_modifier_copydata_generic(md, target, flag);
twmd->cmap_curve = BKE_curvemapping_copy(wmd->cmap_curve);
}
@@ -164,7 +164,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (wmd->defgrp_name[0] == '\0');
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != NULL);
@@ -239,6 +239,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
/* Do mapping. */
const bool do_invert_mapping = (wmd->edit_flags & MOD_WVG_INVERT_FALLOFF) != 0;
+ const bool do_normalize = (wmd->edit_flags & MOD_WVG_EDIT_WEIGHTS_NORMALIZE) != 0;
if (do_invert_mapping || wmd->falloff_type != MOD_WVG_MAPPING_NONE) {
RNG *rng = NULL;
@@ -283,7 +284,8 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
do_add,
wmd->add_threshold,
do_rem,
- wmd->rem_threshold);
+ wmd->rem_threshold,
+ do_normalize);
/* If weight preview enabled... */
#if 0 /* XXX Currently done in mod stack :/ */
@@ -315,7 +317,10 @@ ModifierTypeInfo modifierType_WeightVGEdit = {
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index f256045f53a..a71b1d9d0e8 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 by Bastien Montagne.
@@ -210,7 +210,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (wmd->defgrp_name_a[0] == '\0');
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != NULL);
@@ -224,6 +224,17 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
int numIdx = 0;
int i;
const bool invert_vgroup_mask = (wmd->flag & MOD_WVG_MIX_INVERT_VGROUP_MASK) != 0;
+ const bool do_normalize = (wmd->flag & MOD_WVG_MIX_WEIGHTS_NORMALIZE) != 0;
+
+ /*
+ * Note that we only invert the weight values within provided vgroups, the selection based on
+ * which vertice is affected because it belongs or not to a group remains unchanged.
+ * In other words, vertices not belonging to a group won't be affected, even though their
+ * inverted 'virtual' weight would be 1.0f.
+ */
+ const bool invert_vgroup_a = (wmd->flag & MOD_WVG_MIX_INVERT_VGROUP_A) != 0;
+ const bool invert_vgroup_b = (wmd->flag & MOD_WVG_MIX_INVERT_VGROUP_B) != 0;
+
/* Flags. */
#if 0
const bool do_prev = (wmd->modifier.mode & eModifierMode_DoWeightPreview) != 0;
@@ -378,8 +389,18 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
/* Mix weights. */
for (i = 0; i < numIdx; i++) {
float weight2;
- org_w[i] = dw1[i] ? dw1[i]->weight : wmd->default_weight_a;
- weight2 = dw2[i] ? dw2[i]->weight : wmd->default_weight_b;
+ if (invert_vgroup_a) {
+ org_w[i] = 1.0f - (dw1[i] ? dw1[i]->weight : wmd->default_weight_a);
+ }
+ else {
+ org_w[i] = dw1[i] ? dw1[i]->weight : wmd->default_weight_a;
+ }
+ if (invert_vgroup_b) {
+ weight2 = 1.0f - (dw2[i] ? dw2[i]->weight : wmd->default_weight_b);
+ }
+ else {
+ weight2 = dw2[i] ? dw2[i]->weight : wmd->default_weight_b;
+ }
new_w[i] = mix_weight(org_w[i], weight2, wmd->mix_mode);
}
@@ -408,7 +429,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
* XXX Depending on the MOD_WVG_SET_xxx option chosen, we might have to add vertices to vgroup.
*/
weightvg_update_vg(
- dvert, defgrp_index, dw1, numIdx, indices, org_w, true, -FLT_MAX, false, 0.0f);
+ dvert, defgrp_index, dw1, numIdx, indices, org_w, true, -FLT_MAX, false, 0.0f, do_normalize);
/* If weight preview enabled... */
#if 0 /* XXX Currently done in mod stack :/ */
@@ -436,13 +457,16 @@ ModifierTypeInfo modifierType_WeightVGMix = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_UsesPreview,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index 7b7aaaeb654..e3f833ff81e 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 by Bastien Montagne.
@@ -410,7 +410,7 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
return (wmd->proximity_ob_target == NULL);
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != NULL);
@@ -429,6 +429,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
int i;
const bool invert_vgroup_mask = (wmd->proximity_flags & MOD_WVG_PROXIMITY_INVERT_VGROUP_MASK) !=
0;
+ const bool do_normalize = (wmd->proximity_flags & MOD_WVG_PROXIMITY_WEIGHTS_NORMALIZE) != 0;
/* Flags. */
#if 0
const bool do_prev = (wmd->modifier.mode & eModifierMode_DoWeightPreview) != 0;
@@ -604,7 +605,8 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
invert_vgroup_mask);
/* Update vgroup. Note we never add nor remove vertices from vgroup here. */
- weightvg_update_vg(dvert, defgrp_index, dw, numIdx, indices, org_w, false, 0.0f, false, 0.0f);
+ weightvg_update_vg(
+ dvert, defgrp_index, dw, numIdx, indices, org_w, false, 0.0f, false, 0.0f, do_normalize);
/* If weight preview enabled... */
#if 0 /* XXX Currently done in mod stack :/ */
@@ -636,13 +638,16 @@ ModifierTypeInfo modifierType_WeightVGProximity = {
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_UsesPreview,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_weld.c b/source/blender/modifiers/intern/MOD_weld.c
index 90b71b2d504..e21410ad63d 100644
--- a/source/blender/modifiers/intern/MOD_weld.c
+++ b/source/blender/modifiers/intern/MOD_weld.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -1902,7 +1902,7 @@ static Mesh *weldModifier_doWeld(WeldModifierData *wmd, const ModifierEvalContex
return result;
}
-static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
WeldModifierData *wmd = (WeldModifierData *)md;
return weldModifier_doWeld(wmd, ctx, mesh);
@@ -1938,13 +1938,16 @@ ModifierTypeInfo modifierType_Weld = {
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_AcceptsCVs,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/modifiers/intern/MOD_wireframe.c b/source/blender/modifiers/intern/MOD_wireframe.c
index 04473b30585..4e2e97a2b8b 100644
--- a/source/blender/modifiers/intern/MOD_wireframe.c
+++ b/source/blender/modifiers/intern/MOD_wireframe.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
@@ -99,9 +99,7 @@ static Mesh *WireframeModifier_do(WireframeModifierData *wmd, Object *ob, Mesh *
return result;
}
-static Mesh *applyModifier(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *mesh)
+static Mesh *modifyMesh(ModifierData *md, const struct ModifierEvalContext *ctx, struct Mesh *mesh)
{
return WireframeModifier_do((WireframeModifierData *)md, ctx->object, mesh);
}
@@ -113,13 +111,16 @@ ModifierTypeInfo modifierType_Wireframe = {
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode,
- /* copyData */ modifier_copyData_generic,
+ /* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
- /* applyModifier */ applyModifier,
+ /* modifyMesh */ modifyMesh,
+ /* modifyHair */ NULL,
+ /* modifyPointCloud */ NULL,
+ /* modifyVolume */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index a2f825ee454..80bf0f7c5e2 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -21,8 +21,10 @@
set(INC
.
composite
+ function
intern
shader
+ simulation
texture
../blenkernel
../blenlib
@@ -127,6 +129,13 @@ set(SRC
composite/node_composite_tree.c
composite/node_composite_util.c
+ function/nodes/node_fn_boolean_math.cc
+ function/nodes/node_fn_combine_strings.cc
+ function/nodes/node_fn_float_compare.cc
+ function/nodes/node_fn_group_instance_id.cc
+ function/nodes/node_fn_switch.cc
+ function/node_function_util.cc
+
shader/nodes/node_shader_add_shader.c
shader/nodes/node_shader_ambient_occlusion.c
shader/nodes/node_shader_attribute.c
@@ -220,6 +229,22 @@ set(SRC
shader/node_shader_tree.c
shader/node_shader_util.c
+ simulation/nodes/node_sim_common.cc
+ simulation/nodes/node_sim_emit_particles.cc
+ simulation/nodes/node_sim_execute_condition.cc
+ simulation/nodes/node_sim_force.cc
+ simulation/nodes/node_sim_multi_execute.cc
+ simulation/nodes/node_sim_particle_attribute.cc
+ simulation/nodes/node_sim_particle_birth_event.cc
+ simulation/nodes/node_sim_particle_mesh_collision_event.cc
+ simulation/nodes/node_sim_particle_mesh_emitter.cc
+ simulation/nodes/node_sim_particle_simulation.cc
+ simulation/nodes/node_sim_particle_time_step_event.cc
+ simulation/nodes/node_sim_set_particle_attribute.cc
+ simulation/nodes/node_sim_simulation_time.cc
+ simulation/node_simulation_tree.cc
+ simulation/node_simulation_util.cc
+
texture/nodes/node_texture_at.c
texture/nodes/node_texture_bricks.c
texture/nodes/node_texture_checker.c
@@ -252,12 +277,16 @@ set(SRC
intern/node_util.c
composite/node_composite_util.h
+ function/node_function_util.h
shader/node_shader_util.h
+ simulation/node_simulation_util.h
texture/node_texture_util.h
NOD_common.h
NOD_composite.h
+ NOD_function.h
NOD_shader.h
+ NOD_simulation.h
NOD_socket.h
NOD_static_types.h
NOD_texture.h
diff --git a/source/blender/nodes/NOD_common.h b/source/blender/nodes/NOD_common.h
index 26c78eab4ec..dcc4f4d0b76 100644
--- a/source/blender/nodes/NOD_common.h
+++ b/source/blender/nodes/NOD_common.h
@@ -26,6 +26,10 @@
#include "BKE_node.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void register_node_type_frame(void);
void register_node_type_reroute(void);
@@ -42,4 +46,8 @@ struct bNodeSocket *node_group_output_find_socket(struct bNode *node, const char
void node_group_input_update(struct bNodeTree *ntree, struct bNode *node);
void node_group_output_update(struct bNodeTree *ntree, struct bNode *node);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __NOD_COMMON_H__ */
diff --git a/source/blender/nodes/NOD_function.h b/source/blender/nodes/NOD_function.h
new file mode 100644
index 00000000000..377ae8bfb84
--- /dev/null
+++ b/source/blender/nodes/NOD_function.h
@@ -0,0 +1,34 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NOD_FUNCTION_H__
+#define __NOD_FUNCTION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void register_node_type_fn_boolean_math(void);
+void register_node_type_fn_float_compare(void);
+void register_node_type_fn_switch(void);
+void register_node_type_fn_group_instance_id(void);
+void register_node_type_fn_combine_strings(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __NOD_FUNCTION_H__ */
diff --git a/source/blender/nodes/NOD_simulation.h b/source/blender/nodes/NOD_simulation.h
new file mode 100644
index 00000000000..2947d38fe83
--- /dev/null
+++ b/source/blender/nodes/NOD_simulation.h
@@ -0,0 +1,47 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NOD_SIMULATION_H__
+#define __NOD_SIMULATION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern struct bNodeTreeType *ntreeType_Simulation;
+
+void register_node_tree_type_sim(void);
+
+void register_node_type_sim_group(void);
+
+void register_node_type_sim_particle_simulation(void);
+void register_node_type_sim_force(void);
+void register_node_type_sim_set_particle_attribute(void);
+void register_node_type_sim_particle_birth_event(void);
+void register_node_type_sim_particle_time_step_event(void);
+void register_node_type_sim_execute_condition(void);
+void register_node_type_sim_multi_execute(void);
+void register_node_type_sim_particle_mesh_emitter(void);
+void register_node_type_sim_particle_mesh_collision_event(void);
+void register_node_type_sim_emit_particles(void);
+void register_node_type_sim_time(void);
+void register_node_type_sim_particle_attribute(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __NOD_SIMULATION_H__ */
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 7fec3324aab..91aa11566d3 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -258,6 +258,26 @@ DefNode(TextureNode, TEX_NODE_PROC+TEX_NOISE, 0, "TEX_NO
DefNode(TextureNode, TEX_NODE_PROC+TEX_STUCCI, 0, "TEX_STUCCI", TexStucci, "Stucci", "" )
DefNode(TextureNode, TEX_NODE_PROC+TEX_DISTNOISE, 0, "TEX_DISTNOISE", TexDistNoise, "Distorted Noise", "" )
+DefNode(SimulationNode, SIM_NODE_PARTICLE_SIMULATION, 0, "PARTICLE_SIMULATION", ParticleSimulation, "Particle Simulation", "")
+DefNode(SimulationNode, SIM_NODE_FORCE, 0, "FORCE", Force, "Force", "")
+DefNode(SimulationNode, SIM_NODE_SET_PARTICLE_ATTRIBUTE, def_sim_set_particle_attribute, "SET_PARTICLE_ATTRIBUTE", SetParticleAttribute, "Set Particle Attribute", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_BIRTH_EVENT, 0, "PARTICLE_BIRTH_EVENT", ParticleBirthEvent, "Particle Birth Event", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_TIME_STEP_EVENT, def_sim_particle_time_step_event, "PARTICLE_TIME_STEP_EVENT", ParticleTimeStepEvent, "Particle Time Step Event", "")
+DefNode(SimulationNode, SIM_NODE_EXECUTE_CONDITION, 0, "EXECUTE_CONDITION", ExecuteCondition, "Execute Condition", "")
+DefNode(SimulationNode, SIM_NODE_MULTI_EXECUTE, 0, "MULTI_EXECUTE", MultiExecute, "Multi Execute", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_MESH_EMITTER, 0, "PARTICLE_MESH_EMITTER", ParticleMeshEmitter, "Particle Mesh Emitter", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_MESH_COLLISION_EVENT, 0, "PARTICLE_MESH_COLLISION_EVENT", ParticleMeshCollisionEvent, "Particle Mesh Collision Event", "")
+DefNode(SimulationNode, SIM_NODE_EMIT_PARTICLES, 0, "EMIT_PARTICLES", EmitParticles, "Emit Particles", "")
+DefNode(SimulationNode, SIM_NODE_TIME, def_sim_time, "TIME", Time, "Time", "")
+DefNode(SimulationNode, SIM_NODE_PARTICLE_ATTRIBUTE, def_sim_particle_attribute, "PARTICLE_ATTRIBUTE", ParticleAttribute, "Particle Attribute", "")
+
+DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
+DefNode(FunctionNode, FN_NODE_FLOAT_COMPARE, def_float_compare, "FLOAT_COMPARE", FloatCompare, "Float Compare", "")
+DefNode(FunctionNode, FN_NODE_SWITCH, def_fn_switch, "SWITCH", Switch, "Switch", "")
+DefNode(FunctionNode, FN_NODE_GROUP_INSTANCE_ID, 0, "GROUP_INSTANCE_ID", GroupInstanceID, "Group Instance ID", "")
+DefNode(FunctionNode, FN_NODE_COMBINE_STRINGS, 0, "COMBINE_STRINGS", CombineStrings, "Combine Strings", "")
+
+
/* undefine macros */
#undef DefNode
diff --git a/source/blender/nodes/function/node_function_util.cc b/source/blender/nodes/function/node_function_util.cc
new file mode 100644
index 00000000000..0927ba335fe
--- /dev/null
+++ b/source/blender/nodes/function/node_function_util.cc
@@ -0,0 +1,30 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_function_util.h"
+#include "node_util.h"
+
+bool fn_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ /* Function nodes are only supported in simulation node trees so far. */
+ return STREQ(ntree->idname, "SimulationNodeTree");
+}
+
+void fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = fn_node_poll_default;
+}
diff --git a/source/blender/nodes/function/node_function_util.h b/source/blender/nodes/function/node_function_util.h
new file mode 100644
index 00000000000..85e252f9bdd
--- /dev/null
+++ b/source/blender/nodes/function/node_function_util.h
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NODE_FUNCTION_UTIL_H__
+#define __NODE_FUNCTION_UTIL_H__
+
+#include <string.h>
+
+#include "BLI_utildefines.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_node_types.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "NOD_function.h"
+
+#include "node_util.h"
+
+void fn_node_type_base(
+ struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
+bool fn_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree);
+
+#endif /* __NODE_FUNCTION_UTIL_H__ */
diff --git a/source/blender/nodes/function/nodes/node_fn_boolean_math.cc b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
new file mode 100644
index 00000000000..615ad4c6733
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
@@ -0,0 +1,62 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+
+#include "RNA_enum_types.h"
+
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_boolean_math_in[] = {
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_boolean_math_out[] = {
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {-1, ""},
+};
+
+static void node_boolean_math_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ bNodeSocket *sockB = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
+
+ nodeSetSocketAvailability(sockB,
+ ELEM(node->custom1, NODE_BOOLEAN_MATH_AND, NODE_BOOLEAN_MATH_OR));
+}
+
+static void node_boolean_math_label(bNodeTree *UNUSED(ntree), bNode *node, char *label, int maxlen)
+{
+ const char *name;
+ bool enum_label = RNA_enum_name(rna_enum_node_boolean_math_items, node->custom1, &name);
+ if (!enum_label) {
+ name = "Unknown";
+ }
+ BLI_strncpy(label, IFACE_(name), maxlen);
+}
+
+void register_node_type_fn_boolean_math()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_BOOLEAN_MATH, "Boolean Math", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_boolean_math_in, fn_node_boolean_math_out);
+ node_type_label(&ntype, node_boolean_math_label);
+ node_type_update(&ntype, node_boolean_math_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/function/nodes/node_fn_combine_strings.cc b/source/blender/nodes/function/nodes/node_fn_combine_strings.cc
new file mode 100644
index 00000000000..1b6091451d9
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_combine_strings.cc
@@ -0,0 +1,21 @@
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_combine_strings_in[] = {
+ {SOCK_STRING, N_("A")},
+ {SOCK_STRING, N_("B")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_combine_strings_out[] = {
+ {SOCK_STRING, N_("Result")},
+ {-1, ""},
+};
+
+void register_node_type_fn_combine_strings()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_COMBINE_STRINGS, "Combine Strings", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_combine_strings_in, fn_node_combine_strings_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/function/nodes/node_fn_float_compare.cc b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
new file mode 100644
index 00000000000..9788402850b
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_float_compare.cc
@@ -0,0 +1,66 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+
+#include "RNA_enum_types.h"
+
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_float_compare_in[] = {
+ {SOCK_FLOAT, N_("A"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_FLOAT, N_("B"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_FLOAT, N_("Epsilon"), 0.001f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_float_compare_out[] = {
+ {SOCK_BOOLEAN, N_("Result")},
+ {-1, ""},
+};
+
+static void node_float_compare_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ bNodeSocket *sockEpsilon = (bNodeSocket *)BLI_findlink(&node->inputs, 2);
+
+ nodeSetSocketAvailability(
+ sockEpsilon, ELEM(node->custom1, NODE_FLOAT_COMPARE_EQUAL, NODE_FLOAT_COMPARE_NOT_EQUAL));
+}
+
+static void node_float_compare_label(bNodeTree *UNUSED(ntree),
+ bNode *node,
+ char *label,
+ int maxlen)
+{
+ const char *name;
+ bool enum_label = RNA_enum_name(rna_enum_node_float_compare_items, node->custom1, &name);
+ if (!enum_label) {
+ name = "Unknown";
+ }
+ BLI_strncpy(label, IFACE_(name), maxlen);
+}
+
+void register_node_type_fn_float_compare()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_FLOAT_COMPARE, "Boolean Math", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_float_compare_in, fn_node_float_compare_out);
+ node_type_label(&ntype, node_float_compare_label);
+ node_type_update(&ntype, node_float_compare_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/function/nodes/node_fn_group_instance_id.cc b/source/blender/nodes/function/nodes/node_fn_group_instance_id.cc
new file mode 100644
index 00000000000..2ac86ee2407
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_group_instance_id.cc
@@ -0,0 +1,15 @@
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_group_instance_id_out[] = {
+ {SOCK_STRING, N_("Identifier")},
+ {-1, ""},
+};
+
+void register_node_type_fn_group_instance_id()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_GROUP_INSTANCE_ID, "Group Instance ID", 0, 0);
+ node_type_socket_templates(&ntype, nullptr, fn_node_group_instance_id_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/function/nodes/node_fn_switch.cc b/source/blender/nodes/function/nodes/node_fn_switch.cc
new file mode 100644
index 00000000000..cb721058875
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_switch.cc
@@ -0,0 +1,76 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "node_function_util.h"
+
+static bNodeSocketTemplate fn_node_switch_in[] = {
+ {SOCK_BOOLEAN, N_("Switch")},
+
+ {SOCK_FLOAT, N_("If False"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_INT, N_("If False"), 0, 0, 0, 0, -10000, 10000},
+ {SOCK_BOOLEAN, N_("If False")},
+ {SOCK_VECTOR, N_("If False"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_STRING, N_("If False")},
+ {SOCK_RGBA, N_("If False"), 0.8f, 0.8f, 0.8f, 1.0f},
+ {SOCK_OBJECT, N_("If False")},
+ {SOCK_IMAGE, N_("If False")},
+
+ {SOCK_FLOAT, N_("If True"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_INT, N_("If True"), 0, 0, 0, 0, -10000, 10000},
+ {SOCK_BOOLEAN, N_("If True")},
+ {SOCK_VECTOR, N_("If True"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_STRING, N_("If True")},
+ {SOCK_RGBA, N_("If True"), 0.8f, 0.8f, 0.8f, 1.0f},
+ {SOCK_OBJECT, N_("If True")},
+ {SOCK_IMAGE, N_("If True")},
+
+ {-1, ""},
+};
+
+static bNodeSocketTemplate fn_node_switch_out[] = {
+ {SOCK_FLOAT, N_("Result")},
+ {SOCK_INT, N_("Result")},
+ {SOCK_BOOLEAN, N_("Result")},
+ {SOCK_VECTOR, N_("Result")},
+ {SOCK_STRING, N_("Result")},
+ {SOCK_RGBA, N_("Result")},
+ {SOCK_OBJECT, N_("Result")},
+ {SOCK_IMAGE, N_("Result")},
+ {-1, ""},
+};
+
+static void fn_node_switch_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ int index = 0;
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ nodeSetSocketAvailability(sock, index == 0 || sock->type == node->custom1);
+ index++;
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ nodeSetSocketAvailability(sock, sock->type == node->custom1);
+ }
+}
+
+void register_node_type_fn_switch()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(&ntype, FN_NODE_SWITCH, "Switch", 0, 0);
+ node_type_socket_templates(&ntype, fn_node_switch_in, fn_node_switch_out);
+ node_type_update(&ntype, fn_node_switch_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/intern/node_common.h b/source/blender/nodes/intern/node_common.h
index c3314ae3c28..7810e9f1f14 100644
--- a/source/blender/nodes/intern/node_common.h
+++ b/source/blender/nodes/intern/node_common.h
@@ -26,6 +26,10 @@
#include "DNA_listBase.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNodeTree;
void node_group_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
@@ -33,4 +37,8 @@ bool node_group_poll_instance(struct bNode *node, struct bNodeTree *nodetree);
void ntree_update_reroute_nodes(struct bNodeTree *ntree);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/nodes/intern/node_socket.c b/source/blender/nodes/intern/node_socket.c
index 199b469781d..668dd3829cc 100644
--- a/source/blender/nodes/intern/node_socket.c
+++ b/source/blender/nodes/intern/node_socket.c
@@ -30,6 +30,7 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
+#include "BKE_lib_id.h"
#include "BKE_node.h"
#include "RNA_access.h"
@@ -259,6 +260,22 @@ void node_socket_init_default_value(bNodeSocket *sock)
sock->default_value = dval;
break;
}
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *dval = MEM_callocN(sizeof(bNodeSocketValueObject),
+ "node socket value object");
+ dval->value = NULL;
+
+ sock->default_value = dval;
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *dval = MEM_callocN(sizeof(bNodeSocketValueImage),
+ "node socket value image");
+ dval->value = NULL;
+
+ sock->default_value = dval;
+ break;
+ }
}
}
@@ -317,6 +334,20 @@ void node_socket_copy_default_value(bNodeSocket *to, const bNodeSocket *from)
*toval = *fromval;
break;
}
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *toval = to->default_value;
+ bNodeSocketValueObject *fromval = from->default_value;
+ *toval = *fromval;
+ id_us_plus(&toval->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *toval = to->default_value;
+ bNodeSocketValueImage *fromval = from->default_value;
+ *toval = *fromval;
+ id_us_plus(&toval->value->id);
+ break;
+ }
}
to->flag |= (from->flag & SOCK_HIDE_VALUE);
@@ -467,6 +498,19 @@ static bNodeSocketType *make_socket_type_virtual(void)
return stype;
}
+static bNodeSocketType *make_socket_type_effector(int type)
+{
+ bNodeSocketType *stype = make_standard_socket_type(type, PROP_NONE);
+ stype->input_link_limit = 0xFFF;
+ return stype;
+}
+
+static bNodeSocketType *make_socket_type_control_flow(int type)
+{
+ bNodeSocketType *stype = make_standard_socket_type(type, PROP_NONE);
+ return stype;
+}
+
void register_standard_node_socket_types(void)
{
/* draw callbacks are set in drawnode.c to avoid bad-level calls */
@@ -499,5 +543,15 @@ void register_standard_node_socket_types(void)
nodeRegisterSocketType(make_standard_socket_type(SOCK_SHADER, PROP_NONE));
+ nodeRegisterSocketType(make_standard_socket_type(SOCK_OBJECT, PROP_NONE));
+
+ nodeRegisterSocketType(make_standard_socket_type(SOCK_IMAGE, PROP_NONE));
+
+ nodeRegisterSocketType(make_socket_type_effector(SOCK_EMITTERS));
+ nodeRegisterSocketType(make_socket_type_effector(SOCK_EVENTS));
+ nodeRegisterSocketType(make_socket_type_effector(SOCK_FORCES));
+
+ nodeRegisterSocketType(make_socket_type_control_flow(SOCK_CONTROL_FLOW));
+
nodeRegisterSocketType(make_socket_type_virtual());
}
diff --git a/source/blender/nodes/intern/node_util.h b/source/blender/nodes/intern/node_util.h
index a7f09d24a70..61f8fe6809d 100644
--- a/source/blender/nodes/intern/node_util.h
+++ b/source/blender/nodes/intern/node_util.h
@@ -38,6 +38,10 @@
#include "RNA_access.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNode;
struct bNodeTree;
@@ -103,4 +107,8 @@ void node_socket_set_vector(struct bNodeTree *ntree,
struct bNodeSocket *sock,
const float *value);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 93d03720058..4464a61c48c 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -32,6 +32,11 @@ bool sh_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
return STREQ(ntree->idname, "ShaderNodeTree");
}
+static bool sh_fn_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ return STREQ(ntree->idname, "ShaderNodeTree") || STREQ(ntree->idname, "SimulationNodeTree");
+}
+
void sh_node_type_base(
struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
{
@@ -42,6 +47,12 @@ void sh_node_type_base(
ntype->update_internal_links = node_update_internal_links_default;
}
+void sh_fn_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ sh_node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = sh_fn_poll_default;
+}
+
/* ****** */
void nodestack_get_vec(float *in, short type_in, bNodeStack *ns)
diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h
index 8d525c8f23c..8834de0633e 100644
--- a/source/blender/nodes/shader/node_shader_util.h
+++ b/source/blender/nodes/shader/node_shader_util.h
@@ -72,6 +72,8 @@
bool sh_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree);
void sh_node_type_base(
struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
+void sh_fn_node_type_base(
+ struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
/* ********* exec data struct, remains internal *********** */
diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c
index d8f560277f2..cc1968cb1b1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_brightness.c
+++ b/source/blender/nodes/shader/nodes/node_shader_brightness.c
@@ -46,7 +46,7 @@ void register_node_type_sh_brightcontrast(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_brightcontrast_in, sh_node_brightcontrast_out);
node_type_init(&ntype, NULL);
node_type_storage(&ntype, "", NULL, NULL);
diff --git a/source/blender/nodes/shader/nodes/node_shader_clamp.c b/source/blender/nodes/shader/nodes/node_shader_clamp.c
index c49cfcea8d3..808f9686f0a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_clamp.c
+++ b/source/blender/nodes/shader/nodes/node_shader_clamp.c
@@ -54,7 +54,7 @@ void register_node_type_sh_clamp(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_CLAMP, "Clamp", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_CLAMP, "Clamp", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_clamp_in, sh_node_clamp_out);
node_type_init(&ntype, node_shader_init_clamp);
node_type_gpu(&ntype, gpu_shader_clamp);
diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c
index b48838e5f56..747979522d1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_gamma.c
+++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c
@@ -62,7 +62,7 @@ void register_node_type_sh_gamma(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_GAMMA, "Gamma", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_GAMMA, "Gamma", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_gamma_in, sh_node_gamma_out);
node_type_init(&ntype, NULL);
node_type_storage(&ntype, "", NULL, NULL);
diff --git a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
index 7a05fc95eec..57ef51c65f6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
+++ b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
@@ -89,7 +89,7 @@ void register_node_type_sh_hue_sat(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_HUE_SAT, "Hue Saturation Value", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_HUE_SAT, "Hue Saturation Value", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_hue_sat_in, sh_node_hue_sat_out);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_hue_sat);
diff --git a/source/blender/nodes/shader/nodes/node_shader_invert.c b/source/blender/nodes/shader/nodes/node_shader_invert.c
index 0d6709a1968..19fa0b0309d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_invert.c
+++ b/source/blender/nodes/shader/nodes/node_shader_invert.c
@@ -69,7 +69,7 @@ void register_node_type_sh_invert(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_INVERT, "Invert", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_invert_in, sh_node_invert_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_invert);
node_type_gpu(&ntype, gpu_shader_invert);
diff --git a/source/blender/nodes/shader/nodes/node_shader_map_range.c b/source/blender/nodes/shader/nodes/node_shader_map_range.c
index d59540cb8fa..5db7983e752 100644
--- a/source/blender/nodes/shader/nodes/node_shader_map_range.c
+++ b/source/blender/nodes/shader/nodes/node_shader_map_range.c
@@ -81,7 +81,7 @@ void register_node_type_sh_map_range(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_MAP_RANGE, "Map Range", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_MAP_RANGE, "Map Range", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_map_range_in, sh_node_map_range_out);
node_type_init(&ntype, node_shader_init_map_range);
node_type_update(&ntype, node_shader_update_map_range);
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c
index 08578e0e11e..8abebbf5081 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_math.c
@@ -105,7 +105,7 @@ void register_node_type_sh_math(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_MATH, "Math", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_MATH, "Math", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_math_in, sh_node_math_out);
node_type_label(&ntype, node_math_label);
node_type_gpu(&ntype, gpu_shader_math);
diff --git a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
index 9c318073304..93e88664d1a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
@@ -107,7 +107,7 @@ void register_node_type_sh_mix_rgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_MIX_RGB, "Mix", NODE_CLASS_OP_COLOR, 0);
node_type_socket_templates(&ntype, sh_node_mix_rgb_in, sh_node_mix_rgb_out);
node_type_label(&ntype, node_blend_label);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_mix_rgb);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
index 951755be4f3..2c9b77530a2 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c
@@ -61,7 +61,7 @@ void register_node_type_sh_sephsv(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_SEPHSV, "Separate HSV", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_SEPHSV, "Separate HSV", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_sephsv_in, sh_node_sephsv_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_sephsv);
node_type_gpu(&ntype, gpu_shader_sephsv);
@@ -109,7 +109,7 @@ void register_node_type_sh_combhsv(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_COMBHSV, "Combine HSV", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_COMBHSV, "Combine HSV", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_combhsv_in, sh_node_combhsv_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_combhsv);
node_type_gpu(&ntype, gpu_shader_combhsv);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
index f10f80d5c2d..d0dc45dcedd 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
@@ -63,7 +63,7 @@ void register_node_type_sh_seprgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_SEPRGB, "Separate RGB", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_SEPRGB, "Separate RGB", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_seprgb_in, sh_node_seprgb_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_seprgb);
node_type_gpu(&ntype, gpu_shader_seprgb);
@@ -113,7 +113,7 @@ void register_node_type_sh_combrgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_COMBRGB, "Combine RGB", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_COMBRGB, "Combine RGB", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_combrgb_in, sh_node_combrgb_out);
node_type_exec(&ntype, NULL, NULL, node_shader_exec_combrgb);
node_type_gpu(&ntype, gpu_shader_combrgb);
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c b/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
index 55d5084b132..429b1a3e818 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombXYZ.c
@@ -48,7 +48,7 @@ void register_node_type_sh_sepxyz(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_SEPXYZ, "Separate XYZ", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_SEPXYZ, "Separate XYZ", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_sepxyz_in, sh_node_sepxyz_out);
node_type_gpu(&ntype, gpu_shader_sepxyz);
@@ -80,7 +80,7 @@ void register_node_type_sh_combxyz(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_COMBXYZ, "Combine XYZ", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_COMBXYZ, "Combine XYZ", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_combxyz_in, sh_node_combxyz_out);
node_type_gpu(&ntype, gpu_shader_combxyz);
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
index fa98f9efb74..420c5b75926 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
@@ -137,6 +137,9 @@ static void node_shader_update_tex_musgrave(bNodeTree *UNUSED(ntree), bNode *nod
nodeSetSocketAvailability(inGainSock,
tex->musgrave_type == SHD_MUSGRAVE_HYBRID_MULTIFRACTAL ||
tex->musgrave_type == SHD_MUSGRAVE_RIDGED_MULTIFRACTAL);
+
+ bNodeSocket *outFacSock = nodeFindSocket(node, SOCK_OUT, "Fac");
+ node_sock_label(outFacSock, "Height");
}
void register_node_type_sh_tex_musgrave(void)
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
index 7b67c2d1f2e..67268c102c5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
@@ -91,7 +91,7 @@ void register_node_type_sh_tex_noise(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_TEX_NOISE, "Noise Texture", NODE_CLASS_TEXTURE, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_TEX_NOISE, "Noise Texture", NODE_CLASS_TEXTURE, 0);
node_type_socket_templates(&ntype, sh_node_tex_noise_in, sh_node_tex_noise_out);
node_type_init(&ntype, node_shader_init_tex_noise);
node_type_storage(
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
index 1789dc44bf1..817ccdc8b6a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c
@@ -72,7 +72,8 @@ void register_node_type_sh_tex_white_noise(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_TEX_WHITE_NOISE, "White Noise Texture", NODE_CLASS_TEXTURE, 0);
+ sh_fn_node_type_base(
+ &ntype, SH_NODE_TEX_WHITE_NOISE, "White Noise Texture", NODE_CLASS_TEXTURE, 0);
node_type_socket_templates(&ntype, sh_node_tex_white_noise_in, sh_node_tex_white_noise_out);
node_type_init(&ntype, node_shader_init_tex_white_noise);
node_type_gpu(&ntype, gpu_shader_tex_white_noise);
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
index 49f9befdce3..20f280d00c3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
@@ -125,7 +125,7 @@ void register_node_type_sh_valtorgb(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_VALTORGB, "ColorRamp", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_valtorgb_in, sh_node_valtorgb_out);
node_type_init(&ntype, node_shader_init_valtorgb);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_math.c b/source/blender/nodes/shader/nodes/node_shader_vector_math.c
index 3a6e273eb20..b719fe03d9b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vector_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_math.c
@@ -134,7 +134,7 @@ void register_node_type_sh_vect_math(void)
{
static bNodeType ntype;
- sh_node_type_base(&ntype, SH_NODE_VECTOR_MATH, "Vector Math", NODE_CLASS_OP_VECTOR, 0);
+ sh_fn_node_type_base(&ntype, SH_NODE_VECTOR_MATH, "Vector Math", NODE_CLASS_OP_VECTOR, 0);
node_type_socket_templates(&ntype, sh_node_vector_math_in, sh_node_vector_math_out);
node_type_label(&ntype, node_vector_math_label);
node_type_gpu(&ntype, gpu_shader_vector_math);
diff --git a/source/blender/nodes/simulation/node_simulation_tree.cc b/source/blender/nodes/simulation/node_simulation_tree.cc
new file mode 100644
index 00000000000..3f0e70259d6
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_tree.cc
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "NOD_simulation.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_node_types.h"
+
+#include "RNA_access.h"
+
+bNodeTreeType *ntreeType_Simulation;
+
+void register_node_tree_type_sim(void)
+{
+ bNodeTreeType *tt = ntreeType_Simulation = (bNodeTreeType *)MEM_callocN(
+ sizeof(bNodeTreeType), "simulation node tree type");
+ tt->type = NTREE_SIMULATION;
+ strcpy(tt->idname, "SimulationNodeTree");
+ strcpy(tt->ui_name, N_("Simulation Editor"));
+ tt->ui_icon = 0; /* defined in drawnode.c */
+ strcpy(tt->ui_description, N_("Simulation nodes"));
+ tt->rna_ext.srna = &RNA_SimulationNodeTree;
+
+ ntreeTypeAdd(tt);
+}
diff --git a/source/blender/nodes/simulation/node_simulation_util.cc b/source/blender/nodes/simulation/node_simulation_util.cc
new file mode 100644
index 00000000000..ae875335da8
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_util.cc
@@ -0,0 +1,29 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+#include "node_util.h"
+
+bool sim_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ return STREQ(ntree->idname, "SimulationNodeTree");
+}
+
+void sim_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = sim_node_poll_default;
+}
diff --git a/source/blender/nodes/simulation/node_simulation_util.h b/source/blender/nodes/simulation/node_simulation_util.h
new file mode 100644
index 00000000000..adbe2ad5e8f
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_util.h
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NODE_SIM_UTIL_H__
+#define __NODE_SIM_UTIL_H__
+
+#include <string.h>
+
+#include "BLI_utildefines.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_node_types.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "NOD_simulation.h"
+
+#include "node_util.h"
+
+void sim_node_type_base(
+ struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
+bool sim_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree);
+
+#endif /* __NODE_SIM_UTIL_H__ */
diff --git a/source/blender/nodes/simulation/nodes/node_sim_common.cc b/source/blender/nodes/simulation/nodes/node_sim_common.cc
new file mode 100644
index 00000000000..fbc03905d4f
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_common.cc
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BKE_node.h"
+
+#include "NOD_simulation.h"
+
+#include "NOD_common.h"
+#include "node_common.h"
+#include "node_simulation_util.h"
+
+void register_node_type_sim_group(void)
+{
+ static bNodeType ntype;
+
+ node_type_base_custom(&ntype, "SimulationNodeGroup", "Group", 0, 0);
+ ntype.type = NODE_GROUP;
+ ntype.poll = sim_node_poll_default;
+ ntype.poll_instance = node_group_poll_instance;
+ ntype.insert_link = node_insert_link_default;
+ ntype.update_internal_links = node_update_internal_links_default;
+ ntype.rna_ext.srna = RNA_struct_find("SimulationNodeGroup");
+ BLI_assert(ntype.rna_ext.srna != NULL);
+ RNA_struct_blender_type_set(ntype.rna_ext.srna, &ntype);
+
+ node_type_socket_templates(&ntype, NULL, NULL);
+ node_type_size(&ntype, 140, 60, 400);
+ node_type_label(&ntype, node_group_label);
+ node_type_group_update(&ntype, node_group_update);
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc b/source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc
new file mode 100644
index 00000000000..e23984dbf34
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_emit_particles.cc
@@ -0,0 +1,38 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_emit_particle_in[] = {
+ {SOCK_INT, N_("Amount"), 10, 0, 0, 0, 0, 10000000},
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_emit_particle_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {SOCK_EMITTERS, N_("Emitter")},
+ {-1, ""},
+};
+
+void register_node_type_sim_emit_particles()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_EMIT_PARTICLES, "Emit Particles", 0, 0);
+ node_type_socket_templates(&ntype, sim_node_emit_particle_in, sim_node_emit_particle_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc b/source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc
new file mode 100644
index 00000000000..69f30d1ad0d
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_execute_condition.cc
@@ -0,0 +1,39 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_execute_condition_in[] = {
+ {SOCK_BOOLEAN, N_("Condition")},
+ {SOCK_CONTROL_FLOW, N_("If True")},
+ {SOCK_CONTROL_FLOW, N_("If False")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_execute_condition_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+void register_node_type_sim_execute_condition()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_EXECUTE_CONDITION, "Execute Condition", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_execute_condition_in, sim_node_execute_condition_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_force.cc b/source/blender/nodes/simulation/nodes/node_sim_force.cc
new file mode 100644
index 00000000000..eccd2e4e2ab
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_force.cc
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_force_in[] = {
+ {SOCK_VECTOR, N_("Force"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_force_out[] = {
+ {SOCK_FORCES, N_("Force")},
+ {-1, ""},
+};
+
+void register_node_type_sim_force()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_FORCE, "Force", 0, 0);
+ node_type_socket_templates(&ntype, sim_node_force_in, sim_node_force_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc b/source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc
new file mode 100644
index 00000000000..5944db7e2bc
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_multi_execute.cc
@@ -0,0 +1,38 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_multi_execute_in[] = {
+ {SOCK_CONTROL_FLOW, "1"},
+ {SOCK_CONTROL_FLOW, "2"},
+ {SOCK_CONTROL_FLOW, "3"},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_multi_execute_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+void register_node_type_sim_multi_execute()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_MULTI_EXECUTE, "Multi Execute", 0, 0);
+ node_type_socket_templates(&ntype, sim_node_multi_execute_in, sim_node_multi_execute_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc
new file mode 100644
index 00000000000..b6b67ee334e
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_attribute.cc
@@ -0,0 +1,52 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_attribute_in[] = {
+ {SOCK_STRING, N_("Name")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_attribute_out[] = {
+ {SOCK_FLOAT, N_("Float")},
+ {SOCK_INT, N_("Int")},
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {SOCK_VECTOR, N_("Vector")},
+ {SOCK_RGBA, N_("Color")},
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_IMAGE, N_("Image")},
+ {-1, ""},
+};
+
+static void sim_node_particle_attribute_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ nodeSetSocketAvailability(sock, sock->type == node->custom1);
+ }
+}
+
+void register_node_type_sim_particle_attribute()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_ATTRIBUTE, "Particle Attribute", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_attribute_in, sim_node_particle_attribute_out);
+ node_type_update(&ntype, sim_node_particle_attribute_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc
new file mode 100644
index 00000000000..8332a3ecd9f
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_birth_event.cc
@@ -0,0 +1,37 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_birth_event_in[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_birth_event_out[] = {
+ {SOCK_EVENTS, N_("Event")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_birth_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_BIRTH_EVENT, "Particle Birth Event", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_birth_event_in, sim_node_particle_birth_event_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc
new file mode 100644
index 00000000000..48671172136
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_collision_event.cc
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_mesh_collision_event_in[] = {
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_mesh_collision_event_out[] = {
+ {SOCK_EVENTS, N_("Event")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_mesh_collision_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(
+ &ntype, SIM_NODE_PARTICLE_MESH_COLLISION_EVENT, "Particle Mesh Collision Event", 0, 0);
+ node_type_socket_templates(&ntype,
+ sim_node_particle_mesh_collision_event_in,
+ sim_node_particle_mesh_collision_event_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc
new file mode 100644
index 00000000000..2de7be2d3eb
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_mesh_emitter.cc
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+#include "float.h"
+
+static bNodeSocketTemplate sim_node_particle_mesh_emitter_in[] = {
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_FLOAT, N_("Rate"), 10.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_mesh_emitter_out[] = {
+ {SOCK_EMITTERS, N_("Emitter")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_mesh_emitter()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_MESH_EMITTER, "Mesh Emitter", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_mesh_emitter_in, sim_node_particle_mesh_emitter_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc
new file mode 100644
index 00000000000..159c9b23da1
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_simulation.cc
@@ -0,0 +1,39 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_simulation_in[] = {
+ {SOCK_EMITTERS, N_("Emitters")},
+ {SOCK_EVENTS, N_("Events")},
+ {SOCK_FORCES, N_("Forces")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_simulation_out[] = {
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_simulation()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(
+ &ntype, SIM_NODE_PARTICLE_SIMULATION, "Particle Simulation", NODE_CLASS_OUTPUT, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_simulation_in, sim_node_particle_simulation_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc b/source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc
new file mode 100644
index 00000000000..cda8ddeb644
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_particle_time_step_event.cc
@@ -0,0 +1,37 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_particle_time_step_event_in[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_particle_time_step_event_out[] = {
+ {SOCK_EVENTS, N_("Event")},
+ {-1, ""},
+};
+
+void register_node_type_sim_particle_time_step_event()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_PARTICLE_TIME_STEP_EVENT, "Particle Time Step Event", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_particle_time_step_event_in, sim_node_particle_time_step_event_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc b/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc
new file mode 100644
index 00000000000..8696dbe340c
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_set_particle_attribute.cc
@@ -0,0 +1,57 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_set_particle_attribute_in[] = {
+ {SOCK_STRING, N_("Name")},
+ {SOCK_FLOAT, N_("Float"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ {SOCK_INT, N_("Int"), 0, 0, 0, 0, -10000, 10000},
+ {SOCK_BOOLEAN, N_("Boolean")},
+ {SOCK_VECTOR, N_("Vector")},
+ {SOCK_RGBA, N_("Color")},
+ {SOCK_OBJECT, N_("Object")},
+ {SOCK_IMAGE, N_("Image")},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sim_node_set_particle_attribute_out[] = {
+ {SOCK_CONTROL_FLOW, N_("Execute")},
+ {-1, ""},
+};
+
+static void sim_node_set_particle_attribute_update(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ int index = 0;
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ if (index >= 1) {
+ nodeSetSocketAvailability(sock, sock->type == node->custom1);
+ }
+ index++;
+ }
+}
+
+void register_node_type_sim_set_particle_attribute()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_SET_PARTICLE_ATTRIBUTE, "Set Particle Attribute", 0, 0);
+ node_type_socket_templates(
+ &ntype, sim_node_set_particle_attribute_in, sim_node_set_particle_attribute_out);
+ node_type_update(&ntype, sim_node_set_particle_attribute_update);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc b/source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc
new file mode 100644
index 00000000000..40e1c43fb69
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_simulation_time.cc
@@ -0,0 +1,31 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+
+static bNodeSocketTemplate sim_node_time_out[] = {
+ {SOCK_FLOAT, N_("Time")},
+ {-1, ""},
+};
+
+void register_node_type_sim_time()
+{
+ static bNodeType ntype;
+
+ sim_node_type_base(&ntype, SIM_NODE_TIME, "Time", 0, 0);
+ node_type_socket_templates(&ntype, nullptr, sim_node_time_out);
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c
index 31f67cb1ffa..b3d595cc69b 100644
--- a/source/blender/nodes/texture/node_texture_tree.c
+++ b/source/blender/nodes/texture/node_texture_tree.c
@@ -282,7 +282,7 @@ int ntreeTexExecTree(bNodeTree *nodes,
float dyt[3],
int osatex,
const short thread,
- Tex *UNUSED(tex),
+ const Tex *UNUSED(tex),
short which_output,
int cfra,
int preview,
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp
index 76f0f8c8b55..6a951519730 100644
--- a/source/blender/physics/intern/BPH_mass_spring.cpp
+++ b/source/blender/physics/intern/BPH_mass_spring.cpp
@@ -23,7 +23,6 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "DNA_cloth_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
@@ -38,7 +37,6 @@ extern "C" {
#include "BKE_cloth.h"
#include "BKE_collision.h"
#include "BKE_effect.h"
-}
#include "BPH_mass_spring.h"
#include "implicit.h"
diff --git a/source/blender/physics/intern/hair_volume.cpp b/source/blender/physics/intern/hair_volume.cpp
index b8783c51fe8..6246bf54f75 100644
--- a/source/blender/physics/intern/hair_volume.cpp
+++ b/source/blender/physics/intern/hair_volume.cpp
@@ -23,14 +23,12 @@
#include "MEM_guardedalloc.h"
-extern "C" {
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "DNA_texture_types.h"
#include "BKE_effect.h"
-}
#include "eigen_utils.h"
#include "implicit.h"
diff --git a/source/blender/python/BPY_extern.h b/source/blender/python/BPY_extern.h
index d4e57f0beb6..18d4c7da534 100644
--- a/source/blender/python/BPY_extern.h
+++ b/source/blender/python/BPY_extern.h
@@ -35,12 +35,12 @@ struct bContext;
struct bContextDataResult;
struct bPythonConstraint; /* DNA_constraint_types.h */
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_utildefines.h"
-
void BPY_pyconstraint_exec(struct bPythonConstraint *con,
struct bConstraintOb *cob,
struct ListBase *targets);
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c
index 280f09d67c9..311cf2b8c73 100644
--- a/source/blender/python/gpu/gpu_py_offscreen.c
+++ b/source/blender/python/gpu/gpu_py_offscreen.c
@@ -40,6 +40,7 @@
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
+#include "GPU_context.h"
#include "GPU_framebuffer.h"
#include "GPU_texture.h"
@@ -84,7 +85,7 @@ static PyObject *bpygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args
{
BPYGPU_IS_INIT_OR_ERROR_OBJ;
- GPUOffScreen *ofs;
+ GPUOffScreen *ofs = NULL;
int width, height, samples = 0;
char err_out[256];
@@ -94,7 +95,12 @@ static PyObject *bpygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args
return NULL;
}
- ofs = GPU_offscreen_create(width, height, samples, true, false, err_out);
+ if (GPU_context_active_get()) {
+ ofs = GPU_offscreen_create(width, height, samples, true, false, err_out);
+ }
+ else {
+ strncpy(err_out, "No active GPU context found", 256);
+ }
if (ofs == NULL) {
PyErr_Format(PyExc_RuntimeError,
diff --git a/source/blender/python/intern/bpy.c b/source/blender/python/intern/bpy.c
index 9d0ee0bb500..de8fd87db58 100644
--- a/source/blender/python/intern/bpy.c
+++ b/source/blender/python/intern/bpy.c
@@ -380,10 +380,7 @@ void BPy_init_modules(void)
PyModule_AddObject(mod, "types", BPY_rna_types());
/* needs to be first so bpy_types can run */
- BPY_library_load_module(mod);
- BPY_library_write_module(mod);
-
- BPY_rna_id_collection_module(mod);
+ BPY_library_load_type_ready();
BPY_rna_gizmo_module(mod);
diff --git a/source/blender/python/intern/bpy_driver.c b/source/blender/python/intern/bpy_driver.c
index 726599ff06e..50ae05694eb 100644
--- a/source/blender/python/intern/bpy_driver.c
+++ b/source/blender/python/intern/bpy_driver.c
@@ -33,7 +33,7 @@
#include "BLI_math_base.h"
#include "BLI_string.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "bpy_rna_driver.h" /* for pyrna_driver_get_variable_value */
diff --git a/source/blender/python/intern/bpy_library.h b/source/blender/python/intern/bpy_library.h
index 3fd116d7028..6840807d2b0 100644
--- a/source/blender/python/intern/bpy_library.h
+++ b/source/blender/python/intern/bpy_library.h
@@ -21,7 +21,9 @@
#ifndef __BPY_LIBRARY_H__
#define __BPY_LIBRARY_H__
-int BPY_library_load_module(PyObject *mod_par);
-int BPY_library_write_module(PyObject *mod_par);
+int BPY_library_load_type_ready(void);
+extern PyMethodDef BPY_library_load_method_def;
+
+extern PyMethodDef BPY_library_write_method_def;
#endif /* __BPY_LIBRARY_H__ */
diff --git a/source/blender/python/intern/bpy_library_load.c b/source/blender/python/intern/bpy_library_load.c
index 989b7931444..05cbc9af601 100644
--- a/source/blender/python/intern/bpy_library_load.c
+++ b/source/blender/python/intern/bpy_library_load.c
@@ -459,15 +459,15 @@ static PyObject *bpy_lib_dir(BPy_Library *self)
return PyDict_Keys(self->dict);
}
-int BPY_library_load_module(PyObject *mod_par)
+PyMethodDef BPY_library_load_method_def = {
+ "load",
+ (PyCFunction)bpy_lib_load,
+ METH_STATIC | METH_VARARGS | METH_KEYWORDS,
+ bpy_lib_load_doc,
+};
+
+int BPY_library_load_type_ready(void)
{
- static PyMethodDef load_meth = {
- "load",
- (PyCFunction)bpy_lib_load,
- METH_STATIC | METH_VARARGS | METH_KEYWORDS,
- bpy_lib_load_doc,
- };
- PyModule_AddObject(mod_par, "_library_load", PyCFunction_New(&load_meth, NULL));
/* some compilers don't like accessing this directly, delay assignment */
bpy_lib_Type.tp_getattro = PyObject_GenericGetAttr;
diff --git a/source/blender/python/intern/bpy_library_write.c b/source/blender/python/intern/bpy_library_write.c
index 6c8f1deb126..fec0cef7b05 100644
--- a/source/blender/python/intern/bpy_library_write.c
+++ b/source/blender/python/intern/bpy_library_write.c
@@ -204,16 +204,9 @@ finally:
return ret;
}
-int BPY_library_write_module(PyObject *mod_par)
-{
- static PyMethodDef write_meth = {
- "write",
- (PyCFunction)bpy_lib_write,
- METH_STATIC | METH_VARARGS | METH_KEYWORDS,
- bpy_lib_write_doc,
- };
-
- PyModule_AddObject(mod_par, "_library_write", PyCFunction_New(&write_meth, NULL));
-
- return 0;
-}
+PyMethodDef BPY_library_write_method_def = {
+ "write",
+ (PyCFunction)bpy_lib_write,
+ METH_STATIC | METH_VARARGS | METH_KEYWORDS,
+ bpy_lib_write_doc,
+};
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 39485f322d4..179daad2f60 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -9040,32 +9040,41 @@ void pyrna_struct_type_extend_capi(struct StructRNA *srna,
struct PyMethodDef *method,
struct PyGetSetDef *getset)
{
- PyObject *cls = pyrna_srna_Subtype(srna);
+ /* See 'add_methods' in Python's 'typeobject.c'. */
+ PyTypeObject *type = (PyTypeObject *)pyrna_srna_Subtype(srna);
+ PyObject *dict = type->tp_dict;
if (method != NULL) {
for (; method->ml_name != NULL; method++) {
- PyObject *func = PyCFunction_New(method, NULL);
- PyObject *args = PyTuple_New(1);
- PyTuple_SET_ITEM(args, 0, func);
- PyObject *classmethod = PyObject_CallObject((PyObject *)&PyClassMethod_Type, args);
+ PyObject *py_method;
- PyObject_SetAttrString(cls, method->ml_name, classmethod);
+ if (method->ml_flags & METH_CLASS) {
+ PyObject *cfunc = PyCFunction_New(method, (PyObject *)type);
+ py_method = PyClassMethod_New(cfunc);
+ Py_DECREF(cfunc);
+ }
+ else {
+ /* Currently only static and class methods are used. */
+ BLI_assert(method->ml_flags & METH_STATIC);
+ py_method = PyCFunction_New(method, NULL);
+ }
- Py_DECREF(classmethod);
- Py_DECREF(args); /* Clears 'func' too. */
+ int err = PyDict_SetItemString(dict, method->ml_name, py_method);
+ Py_DECREF(py_method);
+ BLI_assert(!(err < 0));
+ UNUSED_VARS_NDEBUG(err);
}
}
if (getset != NULL) {
- PyObject *dict = ((PyTypeObject *)cls)->tp_dict;
for (; getset->name != NULL; getset++) {
- PyObject *descr = PyDescr_NewGetSet((PyTypeObject *)cls, getset);
+ PyObject *descr = PyDescr_NewGetSet(type, getset);
/* Ensure we're not overwriting anything that already exists. */
BLI_assert(PyDict_GetItem(dict, PyDescr_NAME(descr)) == NULL);
PyDict_SetItem(dict, PyDescr_NAME(descr), descr);
Py_DECREF(descr);
}
}
- Py_DECREF(cls);
+ Py_DECREF(type);
}
/* Access to 'owner_id' internal global. */
diff --git a/source/blender/python/intern/bpy_rna_driver.c b/source/blender/python/intern/bpy_rna_driver.c
index a8d8252b231..9240e34bbab 100644
--- a/source/blender/python/intern/bpy_rna_driver.c
+++ b/source/blender/python/intern/bpy_rna_driver.c
@@ -26,7 +26,7 @@
#include "BLI_utildefines.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "RNA_access.h"
diff --git a/source/blender/python/intern/bpy_rna_id_collection.c b/source/blender/python/intern/bpy_rna_id_collection.c
index 6b6ffa97995..b607f1635e6 100644
--- a/source/blender/python/intern/bpy_rna_id_collection.c
+++ b/source/blender/python/intern/bpy_rna_id_collection.c
@@ -385,32 +385,21 @@ static PyObject *bpy_orphans_purge(PyObject *UNUSED(self),
return Py_None;
}
-int BPY_rna_id_collection_module(PyObject *mod_par)
-{
- static PyMethodDef user_map = {
- "user_map", (PyCFunction)bpy_user_map, METH_VARARGS | METH_KEYWORDS, bpy_user_map_doc};
-
- PyModule_AddObject(mod_par, "_rna_id_collection_user_map", PyCFunction_New(&user_map, NULL));
-
- static PyMethodDef batch_remove = {
- "batch_remove",
- (PyCFunction)bpy_batch_remove,
- METH_VARARGS | METH_KEYWORDS,
- bpy_batch_remove_doc,
- };
-
- PyModule_AddObject(
- mod_par, "_rna_id_collection_batch_remove", PyCFunction_New(&batch_remove, NULL));
-
- static PyMethodDef orphans_purge = {
- "orphans_purge",
- (PyCFunction)bpy_orphans_purge,
- METH_VARARGS | METH_KEYWORDS,
- bpy_orphans_purge_doc,
- };
-
- PyModule_AddObject(
- mod_par, "_rna_id_collection_orphans_purge", PyCFunction_New(&orphans_purge, NULL));
-
- return 0;
-}
+PyMethodDef BPY_rna_id_collection_user_map_method_def = {
+ "user_map",
+ (PyCFunction)bpy_user_map,
+ METH_STATIC | METH_VARARGS | METH_KEYWORDS,
+ bpy_user_map_doc,
+};
+PyMethodDef BPY_rna_id_collection_batch_remove_method_def = {
+ "batch_remove",
+ (PyCFunction)bpy_batch_remove,
+ METH_STATIC | METH_VARARGS | METH_KEYWORDS,
+ bpy_batch_remove_doc,
+};
+PyMethodDef BPY_rna_id_collection_orphans_purge_method_def = {
+ "orphans_purge",
+ (PyCFunction)bpy_orphans_purge,
+ METH_STATIC | METH_VARARGS | METH_KEYWORDS,
+ bpy_orphans_purge_doc,
+};
diff --git a/source/blender/python/intern/bpy_rna_id_collection.h b/source/blender/python/intern/bpy_rna_id_collection.h
index 8cb375960a9..ee8f4c666a8 100644
--- a/source/blender/python/intern/bpy_rna_id_collection.h
+++ b/source/blender/python/intern/bpy_rna_id_collection.h
@@ -21,6 +21,8 @@
#ifndef __BPY_RNA_ID_COLLECTION_H__
#define __BPY_RNA_ID_COLLECTION_H__
-int BPY_rna_id_collection_module(PyObject *);
+extern PyMethodDef BPY_rna_id_collection_user_map_method_def;
+extern PyMethodDef BPY_rna_id_collection_batch_remove_method_def;
+extern PyMethodDef BPY_rna_id_collection_orphans_purge_method_def;
#endif /* __BPY_RNA_ID_COLLECTION_H__ */
diff --git a/source/blender/python/intern/bpy_rna_types_capi.c b/source/blender/python/intern/bpy_rna_types_capi.c
index cfd6b7f54a8..5a2ba4a5cdb 100644
--- a/source/blender/python/intern/bpy_rna_types_capi.c
+++ b/source/blender/python/intern/bpy_rna_types_capi.c
@@ -33,8 +33,10 @@
#include "BLI_utildefines.h"
+#include "bpy_library.h"
#include "bpy_rna.h"
#include "bpy_rna_callback.h"
+#include "bpy_rna_id_collection.h"
#include "bpy_rna_types_capi.h"
#include "../generic/py_capi_utils.h"
@@ -46,6 +48,31 @@
#include "WM_api.h"
/* -------------------------------------------------------------------- */
+/** \name Blend Data
+ * \{ */
+
+static struct PyMethodDef pyrna_blenddata_methods[] = {
+ {NULL, NULL, 0, NULL}, /* #BPY_rna_id_collection_user_map_method_def */
+ {NULL, NULL, 0, NULL}, /* #BPY_rna_id_collection_batch_remove_method_def */
+ {NULL, NULL, 0, NULL}, /* #BPY_rna_id_collection_orphans_purge_method_def */
+ {NULL, NULL, 0, NULL},
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Blend Data Libraries
+ * \{ */
+
+static struct PyMethodDef pyrna_blenddatalibraries_methods[] = {
+ {NULL, NULL, 0, NULL}, /* #BPY_library_load_method_def */
+ {NULL, NULL, 0, NULL}, /* #BPY_library_write_method_def */
+ {NULL, NULL, 0, NULL},
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Window Manager Clipboard Property
*
* Avoid using the RNA API because this value may change between checking it's length
@@ -86,11 +113,11 @@ static int pyrna_WindowManager_clipboard_set(PyObject *UNUSED(self),
static struct PyMethodDef pyrna_windowmanager_methods[] = {
{"draw_cursor_add",
(PyCFunction)pyrna_callback_classmethod_add,
- METH_VARARGS | METH_STATIC,
+ METH_VARARGS | METH_CLASS,
""},
{"draw_cursor_remove",
(PyCFunction)pyrna_callback_classmethod_remove,
- METH_VARARGS | METH_STATIC,
+ METH_VARARGS | METH_CLASS,
""},
{NULL, NULL, 0, NULL},
};
@@ -147,11 +174,11 @@ PyDoc_STRVAR(pyrna_draw_handler_remove_doc,
static struct PyMethodDef pyrna_space_methods[] = {
{"draw_handler_add",
(PyCFunction)pyrna_callback_classmethod_add,
- METH_VARARGS | METH_STATIC,
+ METH_VARARGS | METH_CLASS,
pyrna_draw_handler_add_doc},
{"draw_handler_remove",
(PyCFunction)pyrna_callback_classmethod_remove,
- METH_VARARGS | METH_STATIC,
+ METH_VARARGS | METH_CLASS,
pyrna_draw_handler_remove_doc},
{NULL, NULL, 0, NULL},
};
@@ -164,7 +191,24 @@ static struct PyMethodDef pyrna_space_methods[] = {
void BPY_rna_types_extend_capi(void)
{
+ /* BlendData */
+ ARRAY_SET_ITEMS(pyrna_blenddata_methods,
+ BPY_rna_id_collection_user_map_method_def,
+ BPY_rna_id_collection_batch_remove_method_def,
+ BPY_rna_id_collection_orphans_purge_method_def);
+ BLI_assert(ARRAY_SIZE(pyrna_blenddata_methods) == 4);
+ pyrna_struct_type_extend_capi(&RNA_BlendData, pyrna_blenddata_methods, NULL);
+
+ /* BlendDataLibraries */
+ ARRAY_SET_ITEMS(
+ pyrna_blenddatalibraries_methods, BPY_library_load_method_def, BPY_library_write_method_def);
+ BLI_assert(ARRAY_SIZE(pyrna_blenddatalibraries_methods) == 3);
+ pyrna_struct_type_extend_capi(&RNA_BlendDataLibraries, pyrna_blenddatalibraries_methods, NULL);
+
+ /* Space */
pyrna_struct_type_extend_capi(&RNA_Space, pyrna_space_methods, NULL);
+
+ /* WindowManager */
pyrna_struct_type_extend_capi(
&RNA_WindowManager, pyrna_windowmanager_methods, pyrna_windowmanager_getset);
}
diff --git a/source/blender/python/mathutils/mathutils_Vector.c b/source/blender/python/mathutils/mathutils_Vector.c
index 6ea0dd52ed7..ace7480ee81 100644
--- a/source/blender/python/mathutils/mathutils_Vector.c
+++ b/source/blender/python/mathutils/mathutils_Vector.c
@@ -930,7 +930,7 @@ PyDoc_STRVAR(Vector_dot_doc,
" :arg other: The other vector to perform the dot product with.\n"
" :type other: :class:`Vector`\n"
" :return: The dot product.\n"
- " :rtype: :class:`Vector`\n");
+ " :rtype: float\n");
static PyObject *Vector_dot(VectorObject *self, PyObject *value)
{
float *tvec;
diff --git a/source/blender/render/extern/include/RE_bake.h b/source/blender/render/extern/include/RE_bake.h
index 372defbe8db..3bab9179f84 100644
--- a/source/blender/render/extern/include/RE_bake.h
+++ b/source/blender/render/extern/include/RE_bake.h
@@ -67,7 +67,7 @@ bool RE_bake_engine(struct Render *re,
struct Object *object,
const int object_id,
const BakePixel pixel_array[],
- const size_t num_pixels,
+ const BakeImages *bake_images,
const int depth,
const eScenePassType pass_type,
const int pass_filter,
@@ -84,6 +84,7 @@ bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
const size_t num_pixels,
const bool is_custom_cage,
const float cage_extrusion,
+ const float max_ray_distance,
float mat_low[4][4],
float mat_cage[4][4],
struct Mesh *me_cage);
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h
index fd55a2a01df..77a60854616 100644
--- a/source/blender/render/extern/include/RE_engine.h
+++ b/source/blender/render/extern/include/RE_engine.h
@@ -68,7 +68,6 @@ struct bNodeTree;
#define RE_ENGINE_DO_UPDATE 8
#define RE_ENGINE_RENDERING 16
#define RE_ENGINE_HIGHLIGHT_TILES 32
-#define RE_ENGINE_USED_FOR_VIEWPORT 64
extern ListBase R_engines;
@@ -87,11 +86,8 @@ typedef struct RenderEngineType {
struct Object *object,
const int pass_type,
const int pass_filter,
- const int object_id,
- const struct BakePixel *pixel_array,
- const int num_pixels,
- const int depth,
- void *result);
+ const int width,
+ const int height);
void (*view_update)(struct RenderEngine *engine,
const struct bContext *context,
@@ -140,6 +136,13 @@ typedef struct RenderEngine {
struct ReportList *reports;
+ struct {
+ const struct BakePixel *pixels;
+ float *result;
+ int width, height, depth;
+ int object_id;
+ } bake;
+
/* Depsgraph */
struct Depsgraph *depsgraph;
@@ -155,7 +158,6 @@ typedef struct RenderEngine {
} RenderEngine;
RenderEngine *RE_engine_create(RenderEngineType *type);
-RenderEngine *RE_engine_create_ex(RenderEngineType *type, bool use_for_viewport);
void RE_engine_free(RenderEngine *engine);
void RE_layer_load_from_file(
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 54296e16834..f9d2e915fad 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -40,6 +40,10 @@ struct StampData;
struct ViewLayer;
struct bMovieHandle;
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
/* this include is what is exposed of render to outside world */
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
@@ -156,8 +160,7 @@ typedef struct RenderResult {
typedef struct RenderStats {
int cfra;
- int totface, totvert, totstrand, tothalo, totlamp, totpart;
- short curfield, curblur, curpart, partsdone, convertdone, curfsa;
+ int totface, totvert, totlamp, totpart;
bool localview;
double starttime, lastframetime;
const char *infostr, *statstr;
@@ -386,4 +389,8 @@ struct RenderView *RE_RenderViewGetByName(struct RenderResult *res, const char *
RenderResult *RE_DuplicateRenderResult(RenderResult *rr);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __RE_PIPELINE_H__ */
diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h
index bca3b749192..bdf81354b8d 100644
--- a/source/blender/render/extern/include/RE_render_ext.h
+++ b/source/blender/render/extern/include/RE_render_ext.h
@@ -33,18 +33,16 @@ struct ImagePool;
struct MTex;
/* render_texture.c */
-/* used by particle.c, effect.c, editmesh_modes.c and brush.c, returns 1 if rgb, 0 otherwise */
-int externtex(const struct MTex *mtex,
- const float vec[3],
- float *tin,
- float *tr,
- float *tg,
- float *tb,
- float *ta,
- const int thread,
- struct ImagePool *pool,
- const bool skip_load_image,
- const bool texnode_preview);
+bool RE_texture_evaluate(const struct MTex *mtex,
+ const float vec[3],
+ const int thread,
+ struct ImagePool *pool,
+ const bool skip_load_image,
+ const bool texnode_preview,
+ /* Return arguments. */
+ float *r_intensity,
+ float r_rgba[4]) ATTR_NONNULL(1, 2, 7, 8);
+
void texture_rgb_blend(
float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype);
float texture_value_blend(float tex, float out, float fact, float facg, int blendtype);
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h
index 792b2b7e071..f69ae4dfd5c 100644
--- a/source/blender/render/extern/include/RE_shader_ext.h
+++ b/source/blender/render/extern/include/RE_shader_ext.h
@@ -23,6 +23,10 @@
#ifndef __RE_SHADER_EXT_H__
#define __RE_SHADER_EXT_H__
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
/* this include is for texture exports */
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
@@ -75,4 +79,8 @@ int multitex_nodes(struct Tex *tex,
struct MTex *mtex,
struct ImagePool *pool);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __RE_SHADER_EXT_H__ */
diff --git a/source/blender/render/intern/include/render_result.h b/source/blender/render/intern/include/render_result.h
index fabbd5fb096..0ed8871b224 100644
--- a/source/blender/render/intern/include/render_result.h
+++ b/source/blender/render/intern/include/render_result.h
@@ -84,11 +84,12 @@ void render_result_exr_file_begin(struct Render *re, struct RenderEngine *engine
void render_result_exr_file_end(struct Render *re, struct RenderEngine *engine);
/* render pass wrapper for gpencil */
-struct RenderPass *gp_add_pass(struct RenderResult *rr,
- struct RenderLayer *rl,
- int channels,
- const char *name,
- const char *viewname);
+struct RenderPass *render_layer_add_pass(struct RenderResult *rr,
+ struct RenderLayer *rl,
+ int channels,
+ const char *name,
+ const char *viewname,
+ const char *chanid);
void render_result_exr_file_merge(struct RenderResult *rr,
struct RenderResult *rrpart,
diff --git a/source/blender/render/intern/source/bake_api.c b/source/blender/render/intern/source/bake_api.c
index e823a481d59..06f77854595 100644
--- a/source/blender/render/intern/source/bake_api.c
+++ b/source/blender/render/intern/source/bake_api.c
@@ -321,11 +321,16 @@ static bool cast_ray_highpoly(BVHTreeFromMesh *treeData,
const float co[3],
const float dir[3],
const int pixel_id,
- const int tot_highpoly)
+ const int tot_highpoly,
+ const float max_ray_distance)
{
int i;
int hit_mesh = -1;
- float hit_distance = FLT_MAX;
+ float hit_distance = max_ray_distance;
+ if (hit_distance == 0.0f) {
+ /* No ray distance set, use maximum. */
+ hit_distance = FLT_MAX;
+ }
BVHTreeRayHit *hits;
hits = MEM_mallocN(sizeof(BVHTreeRayHit) * tot_highpoly, "Bake Highpoly to Lowpoly: BVH Rays");
@@ -520,6 +525,7 @@ bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
const size_t num_pixels,
const bool is_custom_cage,
const float cage_extrusion,
+ const float max_ray_distance,
float mat_low[4][4],
float mat_cage[4][4],
struct Mesh *me_cage)
@@ -623,7 +629,8 @@ bool RE_bake_pixels_populate_from_objects(struct Mesh *me_low,
co,
dir,
i,
- tot_highpoly)) {
+ tot_highpoly,
+ max_ray_distance)) {
/* if it fails mask out the original pixel array */
pixel_array_from[i].primitive_id = -1;
}
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index 4770e98bd20..af3a6fdd384 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -31,6 +31,7 @@
#include "BLI_ghash.h"
#include "BLI_listbase.h"
+#include "BLI_math_bits.h"
#include "BLI_rect.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
@@ -131,20 +132,9 @@ bool RE_engine_is_opengl(RenderEngineType *render_type)
RenderEngine *RE_engine_create(RenderEngineType *type)
{
- return RE_engine_create_ex(type, false);
-}
-
-RenderEngine *RE_engine_create_ex(RenderEngineType *type, bool use_for_viewport)
-{
RenderEngine *engine = MEM_callocN(sizeof(RenderEngine), "RenderEngine");
engine->type = type;
- if (use_for_viewport) {
- engine->flag |= RE_ENGINE_USED_FOR_VIEWPORT;
-
- BLI_threaded_malloc_begin();
- }
-
BLI_mutex_init(&engine->update_render_passes_mutex);
return engine;
@@ -158,15 +148,94 @@ void RE_engine_free(RenderEngine *engine)
}
#endif
- if (engine->flag & RE_ENGINE_USED_FOR_VIEWPORT) {
- BLI_threaded_malloc_end();
- }
-
BLI_mutex_end(&engine->update_render_passes_mutex);
MEM_freeN(engine);
}
+/* Bake Render Results */
+
+static RenderResult *render_result_from_bake(RenderEngine *engine, int x, int y, int w, int h)
+{
+ /* Create render result with specified size. */
+ RenderResult *rr = MEM_callocN(sizeof(RenderResult), __func__);
+
+ rr->rectx = w;
+ rr->recty = h;
+ rr->tilerect.xmin = x;
+ rr->tilerect.ymin = y;
+ rr->tilerect.xmax = x + w;
+ rr->tilerect.ymax = y + h;
+
+ /* Add single baking render layer. */
+ RenderLayer *rl = MEM_callocN(sizeof(RenderLayer), "bake render layer");
+ rl->rectx = w;
+ rl->recty = h;
+ BLI_addtail(&rr->layers, rl);
+
+ /* Add render passes. */
+ render_layer_add_pass(rr, rl, engine->bake.depth, RE_PASSNAME_COMBINED, "", "RGBA");
+ RenderPass *primitive_pass = render_layer_add_pass(rr, rl, 4, "BakePrimitive", "", "RGBA");
+ RenderPass *differential_pass = render_layer_add_pass(rr, rl, 4, "BakeDifferential", "", "RGBA");
+
+ /* Fill render passes from bake pixel array, to be read by the render engine. */
+ for (int ty = 0; ty < h; ty++) {
+ size_t offset = ty * w * 4;
+ float *primitive = primitive_pass->rect + offset;
+ float *differential = differential_pass->rect + offset;
+
+ size_t bake_offset = (y + ty) * engine->bake.width + x;
+ const BakePixel *bake_pixel = engine->bake.pixels + bake_offset;
+
+ for (int tx = 0; tx < w; tx++) {
+ if (bake_pixel->object_id != engine->bake.object_id) {
+ primitive[0] = int_as_float(-1);
+ primitive[1] = int_as_float(-1);
+ }
+ else {
+ primitive[0] = int_as_float(bake_pixel->object_id);
+ primitive[1] = int_as_float(bake_pixel->primitive_id);
+ primitive[2] = bake_pixel->uv[0];
+ primitive[3] = bake_pixel->uv[1];
+
+ differential[0] = bake_pixel->du_dx;
+ differential[1] = bake_pixel->du_dy;
+ differential[2] = bake_pixel->dv_dx;
+ differential[3] = bake_pixel->dv_dy;
+ }
+
+ primitive += 4;
+ differential += 4;
+ bake_pixel++;
+ }
+ }
+
+ return rr;
+}
+
+static void render_result_to_bake(RenderEngine *engine, RenderResult *rr)
+{
+ RenderPass *rpass = RE_pass_find_by_name(rr->layers.first, RE_PASSNAME_COMBINED, "");
+
+ if (!rpass) {
+ return;
+ }
+
+ /* Copy from tile render result to full image bake result. */
+ int x = rr->tilerect.xmin;
+ int y = rr->tilerect.ymin;
+ int w = rr->tilerect.xmax - rr->tilerect.xmin;
+ int h = rr->tilerect.ymax - rr->tilerect.ymin;
+
+ for (int ty = 0; ty < h; ty++) {
+ size_t offset = ty * w * engine->bake.depth;
+ size_t bake_offset = ((y + ty) * engine->bake.width + x) * engine->bake.depth;
+ size_t size = w * engine->bake.depth * sizeof(float);
+
+ memcpy(engine->bake.result + bake_offset, rpass->rect + offset, size);
+ }
+}
+
/* Render Results */
static RenderPart *get_part_from_result(Render *re, RenderResult *result)
@@ -180,6 +249,12 @@ static RenderPart *get_part_from_result(Render *re, RenderResult *result)
RenderResult *RE_engine_begin_result(
RenderEngine *engine, int x, int y, int w, int h, const char *layername, const char *viewname)
{
+ if (engine->bake.pixels) {
+ RenderResult *result = render_result_from_bake(engine, x, y, w, h);
+ BLI_addtail(&engine->fullresult, result);
+ return result;
+ }
+
Render *re = engine->re;
RenderResult *result;
rcti disprect;
@@ -237,6 +312,11 @@ RenderResult *RE_engine_begin_result(
void RE_engine_update_result(RenderEngine *engine, RenderResult *result)
{
+ if (engine->bake.pixels) {
+ /* No interactive baking updates for now. */
+ return;
+ }
+
Render *re = engine->re;
if (result) {
@@ -270,6 +350,13 @@ void RE_engine_end_result(
return;
}
+ if (engine->bake.pixels) {
+ render_result_to_bake(engine, result);
+ BLI_remlink(&engine->fullresult, result);
+ render_result_free(result);
+ return;
+ }
+
/* merge. on break, don't merge in result for preview renders, looks nicer */
if (!highlight) {
/* for exr tile render, detect tiles that are done */
@@ -574,7 +661,7 @@ bool RE_bake_engine(Render *re,
Object *object,
const int object_id,
const BakePixel pixel_array[],
- const size_t num_pixels,
+ const BakeImages *bake_images,
const int depth,
const eScenePassType pass_type,
const int pass_filter,
@@ -587,7 +674,7 @@ bool RE_bake_engine(Render *re,
/* set render info */
re->i.cfra = re->scene->r.cfra;
BLI_strncpy(re->i.scene_name, re->scene->id.name + 2, sizeof(re->i.scene_name) - 2);
- re->i.totface = re->i.totvert = re->i.totstrand = re->i.totlamp = re->i.tothalo = 0;
+ re->i.totface = re->i.totvert = re->i.totlamp = 0;
/* render */
engine = re->engine;
@@ -619,16 +706,21 @@ bool RE_bake_engine(Render *re,
type->update(engine, re->main, engine->depsgraph);
}
- type->bake(engine,
- engine->depsgraph,
- object,
- pass_type,
- pass_filter,
- object_id,
- pixel_array,
- num_pixels,
- depth,
- result);
+ for (int i = 0; i < bake_images->size; i++) {
+ const BakeImage *image = bake_images->data + i;
+
+ engine->bake.pixels = pixel_array + image->offset;
+ engine->bake.result = result + image->offset * depth;
+ engine->bake.width = image->width;
+ engine->bake.height = image->height;
+ engine->bake.depth = depth;
+ engine->bake.object_id = object_id;
+
+ type->bake(
+ engine, engine->depsgraph, object, pass_type, pass_filter, image->width, image->height);
+
+ memset(&engine->bake, 0, sizeof(engine->bake));
+ }
engine->depsgraph = NULL;
}
@@ -720,7 +812,7 @@ int RE_engine_render(Render *re, int do_all)
/* set render info */
re->i.cfra = re->scene->r.cfra;
BLI_strncpy(re->i.scene_name, re->scene->id.name + 2, sizeof(re->i.scene_name));
- re->i.totface = re->i.totvert = re->i.totstrand = re->i.totlamp = re->i.tothalo = 0;
+ re->i.totface = re->i.totvert = re->i.totlamp = 0;
/* render */
engine = re->engine;
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index 138d95af055..2e9f30397db 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -270,8 +270,6 @@ void RE_parts_init(Render *re)
/* this is render info for caller, is not reset when parts are freed! */
re->i.totpart = 0;
- re->i.curpart = 0;
- re->i.partsdone = 0;
/* just for readable code.. */
xminb = re->disprect.xmin;
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 7114efbe604..c66c43ec467 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -187,32 +187,22 @@ static int default_break(void *UNUSED(arg))
static void stats_background(void *UNUSED(arg), RenderStats *rs)
{
- uintptr_t mem_in_use, mmap_in_use, peak_memory;
- float megs_used_memory, mmap_used_memory, megs_peak_memory;
+ uintptr_t mem_in_use, peak_memory;
+ float megs_used_memory, megs_peak_memory;
char info_time_str[32];
mem_in_use = MEM_get_memory_in_use();
- mmap_in_use = MEM_get_mapped_memory_in_use();
peak_memory = MEM_get_peak_memory();
- megs_used_memory = (mem_in_use - mmap_in_use) / (1024.0 * 1024.0);
- mmap_used_memory = (mmap_in_use) / (1024.0 * 1024.0);
+ megs_used_memory = (mem_in_use) / (1024.0 * 1024.0);
megs_peak_memory = (peak_memory) / (1024.0 * 1024.0);
fprintf(stdout,
- TIP_("Fra:%d Mem:%.2fM (%.2fM, Peak %.2fM) "),
+ TIP_("Fra:%d Mem:%.2fM (Peak %.2fM) "),
rs->cfra,
megs_used_memory,
- mmap_used_memory,
megs_peak_memory);
- if (rs->curfield) {
- fprintf(stdout, TIP_("Field %d "), rs->curfield);
- }
- if (rs->curblur) {
- fprintf(stdout, TIP_("Blur %d "), rs->curblur);
- }
-
BLI_timecode_string_from_time_simple(
info_time_str, sizeof(info_time_str), PIL_check_seconds_timer() - rs->starttime);
fprintf(stdout, TIP_("| Time:%s | "), info_time_str);
@@ -221,23 +211,12 @@ static void stats_background(void *UNUSED(arg), RenderStats *rs)
fprintf(stdout, "%s", rs->infostr);
}
else {
- if (rs->tothalo) {
- fprintf(stdout,
- TIP_("Sce: %s Ve:%d Fa:%d Ha:%d La:%d"),
- rs->scene_name,
- rs->totvert,
- rs->totface,
- rs->tothalo,
- rs->totlamp);
- }
- else {
- fprintf(stdout,
- TIP_("Sce: %s Ve:%d Fa:%d La:%d"),
- rs->scene_name,
- rs->totvert,
- rs->totface,
- rs->totlamp);
- }
+ fprintf(stdout,
+ TIP_("Sce: %s Ve:%d Fa:%d La:%d"),
+ rs->scene_name,
+ rs->totvert,
+ rs->totface,
+ rs->totlamp);
}
/* Flush stdout to be sure python callbacks are printing stuff after blender. */
@@ -2514,7 +2493,7 @@ void RE_RenderAnim(Render *re,
{
float ctime = BKE_scene_frame_get(scene);
AnimData *adt = BKE_animdata_from_id(&scene->id);
- BKE_animsys_evaluate_animdata(scene, &scene->id, adt, ctime, ADT_RECALC_ALL, false);
+ BKE_animsys_evaluate_animdata(&scene->id, adt, ctime, ADT_RECALC_ALL, false);
}
render_update_depsgraph(re);
@@ -2955,5 +2934,5 @@ RenderPass *RE_create_gp_pass(RenderResult *rr, const char *layername, const cha
BLI_freelinkN(&rl->passes, rp);
}
/* create a totally new pass */
- return gp_add_pass(rr, rl, 4, RE_PASSNAME_COMBINED, viewname);
+ return render_layer_add_pass(rr, rl, 4, RE_PASSNAME_COMBINED, viewname, "RGBA");
}
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index b38c1b573f3..4b74bfb3e5c 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -213,12 +213,12 @@ static void set_pass_full_name(
/********************************** New **************************************/
-static RenderPass *render_layer_add_pass(RenderResult *rr,
- RenderLayer *rl,
- int channels,
- const char *name,
- const char *viewname,
- const char *chan_id)
+RenderPass *render_layer_add_pass(RenderResult *rr,
+ RenderLayer *rl,
+ int channels,
+ const char *name,
+ const char *viewname,
+ const char *chan_id)
{
const int view_id = BLI_findstringindex(&rr->views, viewname, offsetof(RenderView, name));
RenderPass *rpass = MEM_callocN(sizeof(RenderPass), name);
@@ -255,7 +255,7 @@ static RenderPass *render_layer_add_pass(RenderResult *rr,
float *rect;
int x;
- rpass->rect = MEM_mapallocN(sizeof(float) * rectsize, name);
+ rpass->rect = MEM_callocN(sizeof(float) * rectsize, name);
if (rpass->rect == NULL) {
MEM_freeN(rpass);
return NULL;
@@ -280,12 +280,6 @@ static RenderPass *render_layer_add_pass(RenderResult *rr,
return rpass;
}
-/* wrapper called from render_opengl */
-RenderPass *gp_add_pass(
- RenderResult *rr, RenderLayer *rl, int channels, const char *name, const char *viewname)
-{
- return render_layer_add_pass(rr, rl, channels, name, viewname, "RGBA");
-}
/* called by main render as well for parts */
/* will read info from Render *re to define layers */
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index eabba94ef29..ee484924bf9 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -79,7 +79,7 @@ void RE_texture_rng_exit(void)
/* ------------------------------------------------------------------------- */
/* this allows colorbanded textures to control normals as well */
-static void tex_normal_derivate(Tex *tex, TexResult *texres)
+static void tex_normal_derivate(const Tex *tex, TexResult *texres)
{
if (tex->flag & TEX_COLORBAND) {
float col[4];
@@ -106,7 +106,7 @@ static void tex_normal_derivate(Tex *tex, TexResult *texres)
texres->nor[2] = texres->tin - texres->nor[2];
}
-static int blend(Tex *tex, const float texvec[3], TexResult *texres)
+static int blend(const Tex *tex, const float texvec[3], TexResult *texres)
{
float x, y, t;
@@ -170,7 +170,7 @@ static int blend(Tex *tex, const float texvec[3], TexResult *texres)
/* newnoise: all noisebased types now have different noisebases to choose from */
-static int clouds(Tex *tex, const float texvec[3], TexResult *texres)
+static int clouds(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
@@ -271,7 +271,7 @@ static float tex_tri(float a)
}
/* computes basic wood intensity value at x,y,z */
-static float wood_int(Tex *tex, float x, float y, float z)
+static float wood_int(const Tex *tex, float x, float y, float z)
{
float wi = 0;
/* wave form: TEX_SIN=0, TEX_SAW=1, TEX_TRI=2 */
@@ -308,7 +308,7 @@ static float wood_int(Tex *tex, float x, float y, float z)
return wi;
}
-static int wood(Tex *tex, const float texvec[3], TexResult *texres)
+static int wood(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
@@ -329,7 +329,7 @@ static int wood(Tex *tex, const float texvec[3], TexResult *texres)
}
/* computes basic marble intensity at x,y,z */
-static float marble_int(Tex *tex, float x, float y, float z)
+static float marble_int(const Tex *tex, float x, float y, float z)
{
float n, mi;
short wf = tex->noisebasis2; /* wave form: TEX_SIN=0, TEX_SAW=1, TEX_TRI=2 */
@@ -367,7 +367,7 @@ static float marble_int(Tex *tex, float x, float y, float z)
return mi;
}
-static int marble(Tex *tex, const float texvec[3], TexResult *texres)
+static int marble(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
@@ -391,7 +391,7 @@ static int marble(Tex *tex, const float texvec[3], TexResult *texres)
/* ------------------------------------------------------------------------- */
-static int magic(Tex *tex, const float texvec[3], TexResult *texres)
+static int magic(const Tex *tex, const float texvec[3], TexResult *texres)
{
float x, y, z, turb;
int n;
@@ -467,7 +467,7 @@ static int magic(Tex *tex, const float texvec[3], TexResult *texres)
/* ------------------------------------------------------------------------- */
/* newnoise: stucci also modified to use different noisebasis */
-static int stucci(Tex *tex, const float texvec[3], TexResult *texres)
+static int stucci(const Tex *tex, const float texvec[3], TexResult *texres)
{
float nor[3], b2, ofs;
int retval = TEX_INT;
@@ -533,7 +533,7 @@ static int stucci(Tex *tex, const float texvec[3], TexResult *texres)
/* ------------------------------------------------------------------------- */
/* newnoise: musgrave terrain noise types */
-static float mg_mFractalOrfBmTex(Tex *tex, const float texvec[3], TexResult *texres)
+static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
float (*mgravefunc)(float, float, float, float, float, float, int);
@@ -588,7 +588,7 @@ static float mg_mFractalOrfBmTex(Tex *tex, const float texvec[3], TexResult *tex
return rv;
}
-static float mg_ridgedOrHybridMFTex(Tex *tex, const float texvec[3], TexResult *texres)
+static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
float (*mgravefunc)(float, float, float, float, float, float, float, float, int);
@@ -651,7 +651,7 @@ static float mg_ridgedOrHybridMFTex(Tex *tex, const float texvec[3], TexResult *
return rv;
}
-static float mg_HTerrainTex(Tex *tex, const float texvec[3], TexResult *texres)
+static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
@@ -702,7 +702,7 @@ static float mg_HTerrainTex(Tex *tex, const float texvec[3], TexResult *texres)
return rv;
}
-static float mg_distNoiseTex(Tex *tex, const float texvec[3], TexResult *texres)
+static int mg_distNoiseTex(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
@@ -747,7 +747,7 @@ static float mg_distNoiseTex(Tex *tex, const float texvec[3], TexResult *texres)
* probably the slowest, especially with minkovsky, bumpmapping, could be done another way.
*/
-static float voronoiTex(Tex *tex, const float texvec[3], TexResult *texres)
+static int voronoiTex(const Tex *tex, const float texvec[3], TexResult *texres)
{
int rv = TEX_INT;
float da[4], pa[12]; /* distance and point coordinate arrays of 4 nearest neighbors */
@@ -761,8 +761,7 @@ static float voronoiTex(Tex *tex, const float texvec[3], TexResult *texres)
}
voronoi(texvec[0], texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
- texres->tin = sc * fabsf(tex->vn_w1 * da[0] + tex->vn_w2 * da[1] + tex->vn_w3 * da[2] +
- tex->vn_w4 * da[3]);
+ texres->tin = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
if (tex->vn_coltype) {
float ca[3]; /* cell color */
@@ -809,14 +808,11 @@ static float voronoiTex(Tex *tex, const float texvec[3], TexResult *texres)
/* calculate bumpnormal */
voronoi(texvec[0] + offs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
- texres->nor[0] = sc * fabsf(tex->vn_w1 * da[0] + tex->vn_w2 * da[1] + tex->vn_w3 * da[2] +
- tex->vn_w4 * da[3]);
+ texres->nor[0] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
voronoi(texvec[0], texvec[1] + offs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
- texres->nor[1] = sc * fabsf(tex->vn_w1 * da[0] + tex->vn_w2 * da[1] + tex->vn_w3 * da[2] +
- tex->vn_w4 * da[3]);
+ texres->nor[1] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
voronoi(texvec[0], texvec[1], texvec[2] + offs, da, pa, tex->vn_mexp, tex->vn_distm);
- texres->nor[2] = sc * fabsf(tex->vn_w1 * da[0] + tex->vn_w2 * da[1] + tex->vn_w3 * da[2] +
- tex->vn_w4 * da[3]);
+ texres->nor[2] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
tex_normal_derivate(tex, texres);
rv |= TEX_NOR;
@@ -835,7 +831,7 @@ static float voronoiTex(Tex *tex, const float texvec[3], TexResult *texres)
/* ------------------------------------------------------------------------- */
-static int texnoise(Tex *tex, TexResult *texres, int thread)
+static int texnoise(const Tex *tex, TexResult *texres, int thread)
{
float div = 3.0;
int val, ran, loop, shift = 29;
@@ -1724,17 +1720,20 @@ float texture_value_blend(float tex, float out, float fact, float facg, int blen
/* ------------------------------------------------------------------------- */
-int externtex(const MTex *mtex,
- const float vec[3],
- float *tin,
- float *tr,
- float *tg,
- float *tb,
- float *ta,
- const int thread,
- struct ImagePool *pool,
- const bool skip_load_image,
- const bool texnode_preview)
+/**
+ * \param pool: Thread pool, may be NULL.
+ *
+ * \return True if the texture has color, otherwise false.
+ */
+bool RE_texture_evaluate(const MTex *mtex,
+ const float vec[3],
+ const int thread,
+ struct ImagePool *pool,
+ const bool skip_load_image,
+ const bool texnode_preview,
+ /* Return arguments. */
+ float *r_intensity,
+ float r_rgba[4])
{
Tex *tex;
TexResult texr;
@@ -1796,11 +1795,11 @@ int externtex(const MTex *mtex,
texr.tb = mtex->b;
}
- *tin = texr.tin;
- *tr = texr.tr;
- *tg = texr.tg;
- *tb = texr.tb;
- *ta = texr.ta;
+ *r_intensity = texr.tin;
+ r_rgba[0] = texr.tr;
+ r_rgba[1] = texr.tg;
+ r_rgba[2] = texr.tb;
+ r_rgba[3] = texr.ta;
return (rgb != 0);
}
diff --git a/source/blender/shader_fx/intern/FX_shader_blur.c b/source/blender/shader_fx/intern/FX_shader_blur.c
index e98205897aa..8881f147af8 100644
--- a/source/blender/shader_fx/intern/FX_shader_blur.c
+++ b/source/blender/shader_fx/intern/FX_shader_blur.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -38,7 +38,7 @@ static void initData(ShaderFxData *fx)
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
- BKE_shaderfx_copyData_generic(md, target);
+ BKE_shaderfx_copydata_generic(md, target);
}
ShaderFxTypeInfo shaderfx_Type_Blur = {
diff --git a/source/blender/shader_fx/intern/FX_shader_colorize.c b/source/blender/shader_fx/intern/FX_shader_colorize.c
index 7438fbf7fa7..5fea2cd0ff8 100644
--- a/source/blender/shader_fx/intern/FX_shader_colorize.c
+++ b/source/blender/shader_fx/intern/FX_shader_colorize.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
@@ -40,7 +40,7 @@ static void initData(ShaderFxData *fx)
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
- BKE_shaderfx_copyData_generic(md, target);
+ BKE_shaderfx_copydata_generic(md, target);
}
ShaderFxTypeInfo shaderfx_Type_Colorize = {
diff --git a/source/blender/shader_fx/intern/FX_shader_flip.c b/source/blender/shader_fx/intern/FX_shader_flip.c
index ddf4d201ca7..b915fb8e591 100644
--- a/source/blender/shader_fx/intern/FX_shader_flip.c
+++ b/source/blender/shader_fx/intern/FX_shader_flip.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -39,7 +39,7 @@ static void initData(ShaderFxData *fx)
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
- BKE_shaderfx_copyData_generic(md, target);
+ BKE_shaderfx_copydata_generic(md, target);
}
ShaderFxTypeInfo shaderfx_Type_Flip = {
diff --git a/source/blender/shader_fx/intern/FX_shader_glow.c b/source/blender/shader_fx/intern/FX_shader_glow.c
index a81e69e00a1..1194e95ce79 100644
--- a/source/blender/shader_fx/intern/FX_shader_glow.c
+++ b/source/blender/shader_fx/intern/FX_shader_glow.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
@@ -47,7 +47,7 @@ static void initData(ShaderFxData *md)
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
- BKE_shaderfx_copyData_generic(md, target);
+ BKE_shaderfx_copydata_generic(md, target);
}
ShaderFxTypeInfo shaderfx_Type_Glow = {
diff --git a/source/blender/shader_fx/intern/FX_shader_light.c b/source/blender/shader_fx/intern/FX_shader_light.c
index c81d959ebe0..17d2f518d44 100644
--- a/source/blender/shader_fx/intern/FX_shader_light.c
+++ b/source/blender/shader_fx/intern/FX_shader_light.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
@@ -48,7 +48,7 @@ static void initData(ShaderFxData *fx)
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
- BKE_shaderfx_copyData_generic(md, target);
+ BKE_shaderfx_copydata_generic(md, target);
}
static void updateDepsgraph(ShaderFxData *md, const ModifierUpdateDepsgraphContext *ctx)
diff --git a/source/blender/shader_fx/intern/FX_shader_pixel.c b/source/blender/shader_fx/intern/FX_shader_pixel.c
index f39649bba07..04bf9ae5b6d 100644
--- a/source/blender/shader_fx/intern/FX_shader_pixel.c
+++ b/source/blender/shader_fx/intern/FX_shader_pixel.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
@@ -36,7 +36,7 @@ static void initData(ShaderFxData *fx)
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
- BKE_shaderfx_copyData_generic(md, target);
+ BKE_shaderfx_copydata_generic(md, target);
}
ShaderFxTypeInfo shaderfx_Type_Pixel = {
diff --git a/source/blender/shader_fx/intern/FX_shader_rim.c b/source/blender/shader_fx/intern/FX_shader_rim.c
index a81d2ff2a09..16c6a6716a0 100644
--- a/source/blender/shader_fx/intern/FX_shader_rim.c
+++ b/source/blender/shader_fx/intern/FX_shader_rim.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
@@ -43,7 +43,7 @@ static void initData(ShaderFxData *fx)
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
- BKE_shaderfx_copyData_generic(md, target);
+ BKE_shaderfx_copydata_generic(md, target);
}
ShaderFxTypeInfo shaderfx_Type_Rim = {
diff --git a/source/blender/shader_fx/intern/FX_shader_shadow.c b/source/blender/shader_fx/intern/FX_shader_shadow.c
index 6887e988fc7..dcf66ec89e0 100644
--- a/source/blender/shader_fx/intern/FX_shader_shadow.c
+++ b/source/blender/shader_fx/intern/FX_shader_shadow.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
@@ -59,7 +59,7 @@ static void initData(ShaderFxData *md)
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
- BKE_shaderfx_copyData_generic(md, target);
+ BKE_shaderfx_copydata_generic(md, target);
}
static void updateDepsgraph(ShaderFxData *fx, const ModifierUpdateDepsgraphContext *ctx)
diff --git a/source/blender/shader_fx/intern/FX_shader_swirl.c b/source/blender/shader_fx/intern/FX_shader_swirl.c
index 8e1e4a5e9fe..990b43748da 100644
--- a/source/blender/shader_fx/intern/FX_shader_swirl.c
+++ b/source/blender/shader_fx/intern/FX_shader_swirl.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
@@ -48,7 +48,7 @@ static void initData(ShaderFxData *md)
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
- BKE_shaderfx_copyData_generic(md, target);
+ BKE_shaderfx_copydata_generic(md, target);
}
static void updateDepsgraph(ShaderFxData *fx, const ModifierUpdateDepsgraphContext *ctx)
diff --git a/source/blender/shader_fx/intern/FX_shader_wave.c b/source/blender/shader_fx/intern/FX_shader_wave.c
index a4ad108bc94..7dc72bcb669 100644
--- a/source/blender/shader_fx/intern/FX_shader_wave.c
+++ b/source/blender/shader_fx/intern/FX_shader_wave.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
@@ -42,7 +42,7 @@ static void initData(ShaderFxData *fx)
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
- BKE_shaderfx_copyData_generic(md, target);
+ BKE_shaderfx_copydata_generic(md, target);
}
ShaderFxTypeInfo shaderfx_Type_Wave = {
diff --git a/source/blender/windowmanager/CMakeLists.txt b/source/blender/windowmanager/CMakeLists.txt
index 90ff7bb8f85..7c749c60168 100644
--- a/source/blender/windowmanager/CMakeLists.txt
+++ b/source/blender/windowmanager/CMakeLists.txt
@@ -153,8 +153,8 @@ endif()
if(WITH_HEADLESS)
add_definitions(-DWITH_HEADLESS)
-elseif(WITH_X11)
- add_definitions(-DWITH_X11)
+elseif(WITH_GHOST_X11)
+ add_definitions(-DWITH_GHOST_X11)
endif()
if(WITH_PYTHON)
@@ -168,10 +168,6 @@ if(WITH_BUILDINFO)
add_definitions(-DWITH_BUILDINFO)
endif()
-if(WITH_OPENSUBDIV)
- add_definitions(-DWITH_OPENSUBDIV)
-endif()
-
if(WITH_INPUT_NDOF)
add_definitions(-DWITH_INPUT_NDOF)
endif()
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 3af99a11a6b..ffa5bc15876 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -618,7 +618,7 @@ int WM_gesture_lasso_modal(struct bContext *C, struct wmOperator *op, const stru
void WM_gesture_lasso_cancel(struct bContext *C, struct wmOperator *op);
const int (*WM_gesture_lasso_path_to_array(struct bContext *C,
struct wmOperator *op,
- int *mcords_tot))[2];
+ int *mcoords_len))[2];
int WM_gesture_straightline_invoke(struct bContext *C,
struct wmOperator *op,
const struct wmEvent *event);
@@ -877,6 +877,7 @@ bool WM_region_use_viewport(struct ScrArea *area, struct ARegion *region);
bool WM_xr_session_exists(const wmXrData *xr);
bool WM_xr_session_is_ready(const wmXrData *xr);
struct wmXrSessionState *WM_xr_session_state_handle_get(const wmXrData *xr);
+void WM_xr_session_base_pose_reset(wmXrData *xr);
bool WM_xr_session_state_viewer_pose_location_get(const wmXrData *xr, float r_location[3]);
bool WM_xr_session_state_viewer_pose_rotation_get(const wmXrData *xr, float r_rotation[4]);
bool WM_xr_session_state_viewer_pose_matrix_info_get(const wmXrData *xr,
diff --git a/source/blender/windowmanager/WM_keymap.h b/source/blender/windowmanager/WM_keymap.h
index ae2810dfb4d..53a3fd5ebda 100644
--- a/source/blender/windowmanager/WM_keymap.h
+++ b/source/blender/windowmanager/WM_keymap.h
@@ -82,7 +82,7 @@ wmKeyMap *WM_keymap_find_all_spaceid_or_empty(struct wmWindowManager *wm,
const char *idname,
int spaceid,
int regionid);
-wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap);
+wmKeyMap *WM_keymap_active(const struct wmWindowManager *wm, struct wmKeyMap *keymap);
bool WM_keymap_remove(struct wmKeyConfig *keyconfig, struct wmKeyMap *keymap);
bool WM_keymap_poll(struct bContext *C, struct wmKeyMap *keymap);
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index c7d1c4992e3..4acce793707 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -109,10 +109,6 @@
#ifndef __WM_TYPES_H__
#define __WM_TYPES_H__
-#ifdef __cplusplus
-extern "C" {
-#endif
-
struct ID;
struct ImBuf;
struct bContext;
@@ -133,6 +129,10 @@ struct wmWindowManager;
/* Include external gizmo API's */
#include "gizmo/WM_gizmo_api.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
typedef struct wmGenericUserData {
void *data;
/** When NULL, use #MEM_freeN. */
@@ -310,7 +310,7 @@ typedef struct wmNotifier {
#define ND_HISTORY (4 << 16)
#define ND_JOB (5 << 16)
#define ND_UNDO (6 << 16)
-#define ND_XR_DATA_CHANGED (7 << 17)
+#define ND_XR_DATA_CHANGED (7 << 16)
/* NC_SCREEN */
#define ND_LAYOUTBROWSE (1 << 16)
diff --git a/source/blender/windowmanager/gizmo/WM_gizmo_types.h b/source/blender/windowmanager/gizmo/WM_gizmo_types.h
index 955fb959e92..346ed131c59 100644
--- a/source/blender/windowmanager/gizmo/WM_gizmo_types.h
+++ b/source/blender/windowmanager/gizmo/WM_gizmo_types.h
@@ -67,28 +67,33 @@ typedef enum eWM_GizmoFlag {
WM_GIZMO_DRAW_VALUE = (1 << 2),
WM_GIZMO_HIDDEN = (1 << 3),
WM_GIZMO_HIDDEN_SELECT = (1 << 4),
+ /** Ignore the key-map for this gizmo. */
+ WM_GIZMO_HIDDEN_KEYMAP = (1 << 5),
/**
* When set 'scale_final' value also scales the offset.
* Use when offset is to avoid screen-space overlap instead of absolute positioning. */
- WM_GIZMO_DRAW_OFFSET_SCALE = (1 << 5),
+ WM_GIZMO_DRAW_OFFSET_SCALE = (1 << 6),
/**
* User should still use 'scale_final' for any handles and UI elements.
* This simply skips scale when calculating the final matrix.
* Needed when the gizmo needs to align with the interface underneath it. */
- WM_GIZMO_DRAW_NO_SCALE = (1 << 6),
+ WM_GIZMO_DRAW_NO_SCALE = (1 << 7),
/**
* Hide the cursor and lock it's position while interacting with this gizmo.
*/
- WM_GIZMO_MOVE_CURSOR = (1 << 7),
+ WM_GIZMO_MOVE_CURSOR = (1 << 8),
/** Don't write into the depth buffer when selecting. */
- WM_GIZMO_SELECT_BACKGROUND = (1 << 8),
+ WM_GIZMO_SELECT_BACKGROUND = (1 << 9),
/** Use the active tools operator properties when running as an operator. */
- WM_GIZMO_OPERATOR_TOOL_INIT = (1 << 9),
+ WM_GIZMO_OPERATOR_TOOL_INIT = (1 << 10),
/** Don't pass through events to other handlers
* (allows click/drag not to have it's events stolen by press events in other keymaps). */
- WM_GIZMO_EVENT_HANDLE_ALL = (1 << 10),
+ WM_GIZMO_EVENT_HANDLE_ALL = (1 << 11),
+
+ /** Don't use tool-tips for this gizmo (can be distracting). */
+ WM_GIZMO_NO_TOOLTIP = (1 << 12),
} eWM_GizmoFlag;
/**
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index 54e6735175d..0032a341610 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -44,8 +44,10 @@
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_report.h"
+#include "BKE_screen.h"
#include "BKE_workspace.h"
#include "WM_api.h"
@@ -73,6 +75,28 @@ static void window_manager_free_data(ID *id)
wm_close_and_free(NULL, (wmWindowManager *)id);
}
+static void window_manager_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ wmWindowManager *wm = (wmWindowManager *)id;
+
+ LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
+ BKE_LIB_FOREACHID_PROCESS(data, win->scene, IDWALK_CB_USER_ONE);
+
+ /* This pointer can be NULL during old files reading, better be safe than sorry. */
+ if (win->workspace_hook != NULL) {
+ ID *workspace = (ID *)BKE_workspace_active_get(win->workspace_hook);
+ BKE_LIB_FOREACHID_PROCESS_ID(data, workspace, IDWALK_CB_NOP);
+ /* allow callback to set a different workspace */
+ BKE_workspace_active_set(win->workspace_hook, (WorkSpace *)workspace);
+ }
+ if (BKE_lib_query_foreachid_process_flags_get(data) & IDWALK_INCLUDE_UI) {
+ LISTBASE_FOREACH (ScrArea *, area, &win->global_areas.areabase) {
+ BKE_screen_foreach_id_screen_area(data, area);
+ }
+ }
+ }
+}
+
IDTypeInfo IDType_ID_WM = {
.id_code = ID_WM,
.id_filter = 0,
@@ -87,6 +111,7 @@ IDTypeInfo IDType_ID_WM = {
.copy_data = NULL,
.free_data = window_manager_free_data,
.make_local = NULL,
+ .foreach_id = window_manager_foreach_id,
};
#define MAX_OP_REGISTERED 32
@@ -359,11 +384,11 @@ void wm_add_default(Main *bmain, bContext *C)
WorkSpaceLayout *layout = BKE_workspace_layout_find_global(bmain, screen, &workspace);
CTX_wm_manager_set(C, wm);
- win = wm_window_new(bmain, wm, NULL);
+ win = wm_window_new(bmain, wm, NULL, false);
win->scene = CTX_data_scene(C);
STRNCPY(win->view_layer_name, CTX_data_view_layer(C)->name);
BKE_workspace_active_set(win->workspace_hook, workspace);
- BKE_workspace_hook_layout_for_workspace_set(win->workspace_hook, workspace, layout);
+ BKE_workspace_active_layout_set(win->workspace_hook, workspace, layout);
screen->winid = win->winid;
wm->winactive = win;
diff --git a/source/blender/windowmanager/intern/wm_cursors.c b/source/blender/windowmanager/intern/wm_cursors.c
index 58ca3bf1b95..2af68956923 100644
--- a/source/blender/windowmanager/intern/wm_cursors.c
+++ b/source/blender/windowmanager/intern/wm_cursors.c
@@ -145,6 +145,16 @@ void WM_cursor_set(wmWindow *win, int curs)
return; /* Can't set custom cursor before Window init */
}
+ if (curs == WM_CURSOR_DEFAULT && win->modalcursor) {
+ curs = win->modalcursor;
+ }
+
+ if (win->cursor == curs) {
+ return; /* Cursor is already set */
+ }
+
+ win->cursor = curs;
+
if (curs == WM_CURSOR_NONE) {
GHOST_SetCursorVisibility(win->ghostwin, 0);
return;
@@ -152,12 +162,6 @@ void WM_cursor_set(wmWindow *win, int curs)
GHOST_SetCursorVisibility(win->ghostwin, 1);
- if (curs == WM_CURSOR_DEFAULT && win->modalcursor) {
- curs = win->modalcursor;
- }
-
- win->cursor = curs;
-
if (curs < 0 || curs >= WM_CURSOR_NUM) {
BLI_assert(!"Invalid cursor number");
return;
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index bf30d7a3328..4cc9f4ee7d1 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -983,10 +983,6 @@ void wm_draw_update(bContext *C)
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win;
-#ifdef WITH_OPENSUBDIV
- BKE_subsurf_free_unused_buffers();
-#endif
-
GPU_free_unused_buffers(bmain);
for (win = wm->windows.first; win; win = win->next) {
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 5961c6d807a..e5f288b1963 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -2590,7 +2590,7 @@ static int wm_handlers_do_gizmo_handler(bContext *C,
if (wm_gizmomap_highlight_set(gzmap, C, gz, part)) {
if (gz != NULL) {
- if (U.flag & USER_TOOLTIPS) {
+ if ((U.flag & USER_TOOLTIPS) && (gz->flag & WM_GIZMO_NO_TOOLTIP) == 0) {
WM_tooltip_timer_init(C, CTX_wm_window(C), area, region, WM_gizmomap_tooltip_init);
}
}
@@ -2602,7 +2602,7 @@ static int wm_handlers_do_gizmo_handler(bContext *C,
if (handle_keymap) {
/* Handle highlight gizmo. */
- if (gz != NULL) {
+ if ((gz != NULL) && (gz->flag & WM_GIZMO_HIDDEN_KEYMAP) == 0) {
bool keymap_poll = false;
wmGizmoGroup *gzgroup = gz->parent_gzgroup;
wmKeyMap *keymap = WM_keymap_active(wm, gz->keymap ? gz->keymap : gzgroup->type->keymap);
@@ -3222,9 +3222,9 @@ void wm_event_do_handlers(bContext *C)
}
if (is_playing_sound == 0) {
- const float time = BKE_sound_sync_scene(scene_eval);
+ const double time = BKE_sound_sync_scene(scene_eval);
if (isfinite(time)) {
- int ncfra = time * (float)FPS + 0.5f;
+ int ncfra = time * FPS + 0.5;
if (ncfra != scene->r.cfra) {
scene->r.cfra = ncfra;
ED_update_for_newframe(CTX_data_main(C), depsgraph);
@@ -3470,19 +3470,13 @@ void WM_event_add_fileselect(bContext *C, wmOperator *op)
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
const bool is_temp_screen = WM_window_is_temp_screen(win);
- const bool opens_window = (U.filebrowser_display_type == USER_TEMP_SPACE_DISPLAY_WINDOW);
- /* Don't add the file handler to the temporary window if one is opened, or else it owns the
- * handlers for itself, causing dangling pointers once it's destructed through a handler. It has
- * a parent which should hold the handlers itself. */
- ListBase *modalhandlers = (is_temp_screen && opens_window) ? &win->parent->modalhandlers :
- &win->modalhandlers;
/* Close any popups, like when opening a file browser from the splash. */
- UI_popup_handlers_remove_all(C, modalhandlers);
+ UI_popup_handlers_remove_all(C, &win->modalhandlers);
if (!is_temp_screen) {
/* only allow 1 file selector open per window */
- LISTBASE_FOREACH_MUTABLE (wmEventHandler *, handler_base, modalhandlers) {
+ LISTBASE_FOREACH_MUTABLE (wmEventHandler *, handler_base, &win->modalhandlers) {
if (handler_base->type == WM_HANDLER_TYPE_OP) {
wmEventHandler_Op *handler = (wmEventHandler_Op *)handler_base;
if (handler->is_fileselect == false) {
@@ -3523,7 +3517,7 @@ void WM_event_add_fileselect(bContext *C, wmOperator *op)
handler->context.area = CTX_wm_area(C);
handler->context.region = CTX_wm_region(C);
- BLI_addhead(modalhandlers, handler);
+ BLI_addhead(&win->modalhandlers, handler);
/* check props once before invoking if check is available
* ensures initial properties are valid */
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index 71ae44297e7..9aa401722b7 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -320,24 +320,24 @@ static void draw_filled_lasso_px_cb(int x, int x_end, int y, void *user_data)
static void draw_filled_lasso(wmGesture *gt)
{
const short *lasso = (short *)gt->customdata;
- const int tot = gt->points;
- int(*moves)[2] = MEM_mallocN(sizeof(*moves) * (tot + 1), __func__);
+ const int mcoords_len = gt->points;
+ int(*mcoords)[2] = MEM_mallocN(sizeof(*mcoords) * (mcoords_len + 1), __func__);
int i;
rcti rect;
float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
- for (i = 0; i < tot; i++, lasso += 2) {
- moves[i][0] = lasso[0];
- moves[i][1] = lasso[1];
+ for (i = 0; i < mcoords_len; i++, lasso += 2) {
+ mcoords[i][0] = lasso[0];
+ mcoords[i][1] = lasso[1];
}
- BLI_lasso_boundbox(&rect, (const int(*)[2])moves, tot);
+ BLI_lasso_boundbox(&rect, (const int(*)[2])mcoords, mcoords_len);
BLI_rcti_translate(&rect, gt->winrct.xmin, gt->winrct.ymin);
BLI_rcti_isect(&gt->winrct, &rect, &rect);
BLI_rcti_translate(&rect, -gt->winrct.xmin, -gt->winrct.ymin);
- /* highly unlikely this will fail, but could crash if (tot == 0) */
+ /* Highly unlikely this will fail, but could crash if (mcoords_len == 0). */
if (BLI_rcti_is_empty(&rect) == false) {
const int w = BLI_rcti_size_x(&rect);
const int h = BLI_rcti_size_y(&rect);
@@ -348,8 +348,8 @@ static void draw_filled_lasso(wmGesture *gt)
rect.ymin,
rect.xmax,
rect.ymax,
- (const int(*)[2])moves,
- tot,
+ (const int(*)[2])mcoords,
+ mcoords_len,
draw_filled_lasso_px_cb,
&lasso_fill_data);
@@ -390,7 +390,7 @@ static void draw_filled_lasso(wmGesture *gt)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
- MEM_freeN(moves);
+ MEM_freeN(mcoords);
}
static void wm_gesture_draw_lasso(wmGesture *gt, bool filled)
diff --git a/source/blender/windowmanager/intern/wm_gesture_ops.c b/source/blender/windowmanager/intern/wm_gesture_ops.c
index 11beb7d2fd5..9fb368a02b4 100644
--- a/source/blender/windowmanager/intern/wm_gesture_ops.c
+++ b/source/blender/windowmanager/intern/wm_gesture_ops.c
@@ -718,10 +718,10 @@ void WM_gesture_lines_cancel(bContext *C, wmOperator *op)
*/
const int (*WM_gesture_lasso_path_to_array(bContext *UNUSED(C),
wmOperator *op,
- int *mcords_tot))[2]
+ int *r_mcoords_len))[2]
{
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "path");
- int(*mcords)[2] = NULL;
+ int(*mcoords)[2] = NULL;
BLI_assert(prop != NULL);
if (prop) {
@@ -729,26 +729,26 @@ const int (*WM_gesture_lasso_path_to_array(bContext *UNUSED(C),
if (len) {
int i = 0;
- mcords = MEM_mallocN(sizeof(int) * 2 * len, __func__);
+ mcoords = MEM_mallocN(sizeof(int[2]) * len, __func__);
RNA_PROP_BEGIN (op->ptr, itemptr, prop) {
float loc[2];
RNA_float_get_array(&itemptr, "loc", loc);
- mcords[i][0] = (int)loc[0];
- mcords[i][1] = (int)loc[1];
+ mcoords[i][0] = (int)loc[0];
+ mcoords[i][1] = (int)loc[1];
i++;
}
RNA_PROP_END;
}
- *mcords_tot = len;
+ *r_mcoords_len = len;
}
else {
- *mcords_tot = 0;
+ *r_mcoords_len = 0;
}
/* cast for 'const' */
- return (const int(*)[2])mcords;
+ return mcoords;
}
#if 0
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 17d697840a0..fc3f0c87b69 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -44,6 +44,7 @@
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
+#include "BLI_task.h"
#include "BLI_threads.h"
#include "BLI_timer.h"
#include "BLI_utildefines.h"
@@ -124,6 +125,8 @@
#include "GPU_material.h"
#include "BKE_sound.h"
+#include "BKE_subdiv.h"
+
#include "COM_compositor.h"
#include "DEG_depsgraph.h"
@@ -131,10 +134,6 @@
#include "DRW_engine.h"
-#ifdef WITH_OPENSUBDIV
-# include "BKE_subsurf.h"
-#endif
-
CLG_LOGREF_DECLARE_GLOBAL(WM_LOG_OPERATORS, "wm.operator");
CLG_LOGREF_DECLARE_GLOBAL(WM_LOG_HANDLERS, "wm.handler");
CLG_LOGREF_DECLARE_GLOBAL(WM_LOG_EVENTS, "wm.event");
@@ -192,13 +191,12 @@ void WM_init_opengl(Main *bmain)
GPU_pass_cache_init();
-#ifdef WITH_OPENSUBDIV
- BKE_subsurf_osd_init();
-#endif
+ BKE_subdiv_init();
+
opengl_is_init = true;
}
-static void sound_jack_sync_callback(Main *bmain, int mode, float time)
+static void sound_jack_sync_callback(Main *bmain, int mode, double time)
{
/* Ugly: Blender doesn't like it when the animation is played back during rendering. */
if (G.is_rendering) {
@@ -575,11 +573,9 @@ void WM_exit_ex(bContext *C, const bool do_python)
COM_deinitialize();
#endif
- if (opengl_is_init) {
-#ifdef WITH_OPENSUBDIV
- BKE_subsurf_osd_cleanup();
-#endif
+ BKE_subdiv_exit();
+ if (opengl_is_init) {
GPU_free_unused_buffers(G_MAIN);
}
@@ -648,6 +644,7 @@ void WM_exit_ex(bContext *C, const bool do_python)
DNA_sdna_current_free();
BLI_threadapi_exit();
+ BLI_task_scheduler_exit();
/* No need to call this early, rather do it late so that other
* pieces of Blender using sound may exit cleanly, see also T50676. */
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index 5f2b492088e..d7102a1e8af 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -1936,7 +1936,7 @@ void WM_keyconfig_update(wmWindowManager *wm)
* During event handling this function is called to get the keymap from the final configuration.
* \{ */
-wmKeyMap *WM_keymap_active(wmWindowManager *wm, wmKeyMap *keymap)
+wmKeyMap *WM_keymap_active(const wmWindowManager *wm, wmKeyMap *keymap)
{
wmKeyMap *km;
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index a7578291a21..39811d67b9a 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1349,17 +1349,8 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *region, void *arg_op)
}
uiLayout *col = uiLayoutColumn(layout, false);
-
- if (op->type->flag & OPTYPE_MACRO) {
- for (op = op->macro.first; op; op = op->next) {
- uiTemplateOperatorPropertyButs(
- C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE);
- }
- }
- else {
- uiTemplateOperatorPropertyButs(
- C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE);
- }
+ uiTemplateOperatorPropertyButs(
+ C, col, op, UI_BUT_LABEL_ALIGN_NONE, UI_TEMPLATE_OP_PROPS_SHOW_TITLE);
UI_block_bounds_set_popup(block, 6 * U.dpi_fac, NULL);
@@ -1794,13 +1785,12 @@ static int wm_search_menu_invoke(bContext *C, wmOperator *op, const wmEvent *eve
}
}
- PropertyRNA *prop = op->type->prop;
int search_type;
- if (RNA_property_is_set(op->ptr, prop)) {
- search_type = RNA_property_enum_get(op->ptr, prop);
+ if (STREQ(op->type->idname, "WM_OT_search_menu")) {
+ search_type = SEARCH_TYPE_MENU;
}
else {
- search_type = U.experimental.use_menu_search ? SEARCH_TYPE_MENU : SEARCH_TYPE_OPERATOR;
+ search_type = SEARCH_TYPE_OPERATOR;
}
static struct SearchPopupInit_Data data;
@@ -1809,7 +1799,7 @@ static int wm_search_menu_invoke(bContext *C, wmOperator *op, const wmEvent *eve
.size = {UI_searchbox_size_x() * 2, UI_searchbox_size_y()},
};
- UI_popup_block_invoke(C, wm_block_search_menu, &data, NULL);
+ UI_popup_block_invoke_ex(C, wm_block_search_menu, &data, NULL, false);
return OPERATOR_INTERFACE;
}
@@ -1818,20 +1808,22 @@ static void WM_OT_search_menu(wmOperatorType *ot)
{
ot->name = "Search Menu";
ot->idname = "WM_OT_search_menu";
- ot->description = "Pop-up a search menu over all available operators in current context";
+ ot->description = "Pop-up a search over all menus in the current context";
ot->invoke = wm_search_menu_invoke;
ot->exec = wm_search_menu_exec;
ot->poll = WM_operator_winactive;
+}
- static const EnumPropertyItem search_type_items[] = {
- {SEARCH_TYPE_OPERATOR, "OPERATOR", 0, "Operator", "Search all operators"},
- {SEARCH_TYPE_MENU, "MENU", 0, "Menu", "Search active menu items"},
- {0, NULL, 0, NULL, NULL},
- };
+static void WM_OT_search_operator(wmOperatorType *ot)
+{
+ ot->name = "Search Operator";
+ ot->idname = "WM_OT_search_operator";
+ ot->description = "Pop-up a search over all available operators in current context";
- /* properties */
- ot->prop = RNA_def_enum(ot->srna, "type", search_type_items, SEARCH_TYPE_OPERATOR, "Type", "");
+ ot->invoke = wm_search_menu_invoke;
+ ot->exec = wm_search_menu_exec;
+ ot->poll = WM_operator_winactive;
}
static int wm_call_menu_exec(bContext *C, wmOperator *op)
@@ -3805,7 +3797,9 @@ void wm_operatortypes_register(void)
WM_operatortype_append(WM_OT_debug_menu);
WM_operatortype_append(WM_OT_operator_defaults);
WM_operatortype_append(WM_OT_splash);
+ WM_operatortype_append(WM_OT_splash_about);
WM_operatortype_append(WM_OT_search_menu);
+ WM_operatortype_append(WM_OT_search_operator);
WM_operatortype_append(WM_OT_call_menu);
WM_operatortype_append(WM_OT_call_menu_pie);
WM_operatortype_append(WM_OT_call_panel);
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index 84f099b0dbc..948e8d9fb74 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -317,7 +317,13 @@ static void playanim_toscreen(
GPU_blend(true);
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- imm_draw_box_checker_2d(offs_x, offs_y, offs_x + span_x, offs_y + span_y);
+ imm_draw_box_checker_2d_ex(offs_x,
+ offs_y,
+ offs_x + span_x,
+ offs_y + span_y,
+ (const float[4]){0.15, 0.15, 0.15, 1.0},
+ (const float[4]){0.20, 0.20, 0.20, 1.0},
+ 8);
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
diff --git a/source/blender/windowmanager/intern/wm_splash_screen.c b/source/blender/windowmanager/intern/wm_splash_screen.c
index 1fcde9685b9..b75609fd28f 100644
--- a/source/blender/windowmanager/intern/wm_splash_screen.c
+++ b/source/blender/windowmanager/intern/wm_splash_screen.c
@@ -48,6 +48,8 @@
#include "BKE_context.h"
#include "BKE_screen.h"
+#include "BLT_translation.h"
+
#include "BLF_api.h"
#include "IMB_imbuf.h"
@@ -56,6 +58,7 @@
#include "ED_screen.h"
#include "UI_interface.h"
+#include "UI_interface_icons.h"
#include "UI_resources.h"
#include "WM_api.h"
@@ -63,21 +66,19 @@
#include "wm.h"
-static void wm_block_splash_close(bContext *C, void *arg_block, void *UNUSED(arg))
+static void wm_block_close(bContext *C, void *arg_block, void *UNUSED(arg))
{
wmWindow *win = CTX_wm_window(C);
UI_popup_block_close(C, win, arg_block);
}
-static uiBlock *wm_block_create_splash(bContext *C, ARegion *region, void *arg_unused);
-
static void wm_block_splash_refreshmenu(bContext *C, void *UNUSED(arg_block), void *UNUSED(arg))
{
ARegion *region_menu = CTX_wm_menu(C);
ED_region_tag_refresh_ui(region_menu);
}
-static void wm_block_splash_add_label(uiBlock *block, const char *label, int x, int *y)
+static void wm_block_splash_add_label(uiBlock *block, const char *label, int x, int y)
{
if (!(label && label[0])) {
return;
@@ -86,51 +87,13 @@ static void wm_block_splash_add_label(uiBlock *block, const char *label, int x,
UI_block_emboss_set(block, UI_EMBOSS_NONE);
uiBut *but = uiDefBut(
- block, UI_BTYPE_LABEL, 0, label, 0, *y, x, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
+ block, UI_BTYPE_LABEL, 0, label, 0, y, x, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
UI_but_drawflag_disable(but, UI_BUT_TEXT_LEFT);
UI_but_drawflag_enable(but, UI_BUT_TEXT_RIGHT);
/* 1 = UI_SELECT, internal flag to draw in white. */
UI_but_flag_enable(but, 1);
UI_block_emboss_set(block, UI_EMBOSS);
- *y -= 12 * U.dpi_fac;
-}
-
-static void wm_block_splash_add_labels(uiBlock *block, int x, int y)
-{
- /* Version number. */
- char version_buf[256] = "\0";
- BLI_snprintf(version_buf, sizeof(version_buf), "v%s", BKE_blender_version_string());
-
- wm_block_splash_add_label(block, version_buf, x, &y);
-
-#ifdef WITH_BUILDINFO
- if (!STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "release")) {
- extern unsigned long build_commit_timestamp;
- extern char build_hash[], build_commit_date[], build_commit_time[], build_branch[];
-
- /* Date, hidden for builds made from tag. */
- if (build_commit_timestamp != 0) {
- char date_buf[256] = "\0";
- BLI_snprintf(
- date_buf, sizeof(date_buf), "Date: %s %s", build_commit_date, build_commit_time);
- wm_block_splash_add_label(block, date_buf, x, &y);
- }
-
- /* Hash. */
- char hash_buf[256] = "\0";
- BLI_snprintf(hash_buf, sizeof(hash_buf), "Hash: %s", build_hash);
- wm_block_splash_add_label(block, hash_buf, x, &y);
-
- /* Branch. */
- if (!STREQ(build_branch, "master")) {
- char branch_buf[256] = "\0";
- BLI_snprintf(branch_buf, sizeof(branch_buf), "Branch: %s", build_branch);
-
- wm_block_splash_add_label(block, branch_buf, x, &y);
- }
- }
-#endif /* WITH_BUILDINFO */
}
#ifndef WITH_HEADLESS
@@ -253,10 +216,11 @@ static uiBlock *wm_block_create_splash(bContext *C, ARegion *region, void *UNUSE
but = uiDefButImage(block, ibuf, 0, 0.5f * U.widget_unit, splash_width, splash_height, NULL);
- UI_but_func_set(but, wm_block_splash_close, block, NULL);
+ UI_but_func_set(but, wm_block_close, block, NULL);
UI_block_func_set(block, wm_block_splash_refreshmenu, block, NULL);
- wm_block_splash_add_labels(block, splash_width, splash_height - 13 * U.dpi_fac);
+ wm_block_splash_add_label(
+ block, BKE_blender_version_string(), splash_width, splash_height - 13.0 * U.dpi_fac);
const int layout_margin_x = U.dpi_fac * 26;
uiLayout *layout = UI_block_layout(block,
@@ -295,3 +259,92 @@ void WM_OT_splash(wmOperatorType *ot)
ot->invoke = wm_splash_invoke;
ot->poll = WM_operator_winactive;
}
+
+static uiBlock *wm_block_create_about(bContext *C, ARegion *region, void *UNUSED(arg))
+{
+ uiBlock *block;
+ const uiStyle *style = UI_style_get_dpi();
+ const int dialog_width = U.widget_unit * 24;
+ const short logo_size = 128 * U.dpi_fac;
+
+ /* Calculate icon column factor. */
+ const float split_factor = (float)logo_size / (float)(dialog_width - style->columnspace);
+
+ block = UI_block_begin(C, region, "about", UI_EMBOSS);
+
+ UI_block_flag_enable(
+ block, UI_BLOCK_KEEP_OPEN | UI_BLOCK_LOOP | UI_BLOCK_NO_WIN_CLIP | UI_BLOCK_NUMSELECT);
+ UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
+ UI_block_emboss_set(block, UI_EMBOSS);
+
+ uiLayout *block_layout = UI_block_layout(
+ block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, dialog_width, 0, 0, style);
+
+ /* Split layout to put Blender logo on left side. */
+ uiLayout *split_block = uiLayoutSplit(block_layout, split_factor, false);
+
+ /* Blender Logo. */
+ uiLayout *layout = uiLayoutColumn(split_block, false);
+ uiDefButAlert(block, ALERT_ICON_BLENDER, 0, 0, 0, logo_size);
+
+ /* The rest of the content on the right. */
+ layout = uiLayoutColumn(split_block, false);
+
+ uiLayoutSetScaleY(layout, 0.7f);
+
+ uiItemS_ex(layout, 1.0f);
+
+ /* Title. */
+ uiItemL_ex(layout, "Blender", ICON_NONE, true, false);
+
+ /* Version. */
+ uiItemL(layout, BKE_blender_version_string(), ICON_NONE);
+
+ uiItemS_ex(layout, 3.0f);
+
+#ifdef WITH_BUILDINFO
+
+ extern char build_hash[], build_commit_date[], build_commit_time[], build_branch[];
+
+ char str_buf[256] = "\0";
+ BLI_snprintf(str_buf, sizeof(str_buf), "Date: %s %s", build_commit_date, build_commit_time);
+ uiItemL(layout, str_buf, ICON_NONE);
+
+ BLI_snprintf(str_buf, sizeof(str_buf), "Hash: %s", build_hash);
+ uiItemL(layout, str_buf, ICON_NONE);
+
+ BLI_snprintf(str_buf, sizeof(str_buf), "Branch: %s", build_branch);
+ uiItemL(layout, str_buf, ICON_NONE);
+
+#endif /* WITH_BUILDINFO */
+
+ uiItemS_ex(layout, 1.5f);
+
+ MenuType *mt = WM_menutype_find("WM_MT_splash_about", true);
+ if (mt) {
+ UI_menutype_draw(C, mt, layout);
+ }
+
+ uiItemS_ex(layout, 2.0f);
+
+ UI_block_bounds_set_centered(block, 14 * U.dpi_fac);
+
+ return block;
+}
+
+static int wm_about_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
+{
+ UI_popup_block_invoke(C, wm_block_create_about, NULL, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void WM_OT_splash_about(wmOperatorType *ot)
+{
+ ot->name = "About Blender";
+ ot->idname = "WM_OT_splash_about";
+ ot->description = "Open a window with information about Blender";
+
+ ot->invoke = wm_about_invoke;
+ ot->poll = WM_operator_winactive;
+}
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 8fb7e47cd45..02b50af0ac3 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -84,11 +84,11 @@
#include "GPU_batch.h"
#include "GPU_batch_presets.h"
#include "GPU_context.h"
-#include "GPU_draw.h"
#include "GPU_framebuffer.h"
#include "GPU_immediate.h"
#include "GPU_init_exit.h"
#include "GPU_platform.h"
+#include "GPU_state.h"
#include "UI_resources.h"
@@ -286,14 +286,15 @@ static int find_free_winid(wmWindowManager *wm)
}
/* don't change context itself */
-wmWindow *wm_window_new(const Main *bmain, wmWindowManager *wm, wmWindow *parent)
+wmWindow *wm_window_new(const Main *bmain, wmWindowManager *wm, wmWindow *parent, bool dialog)
{
wmWindow *win = MEM_callocN(sizeof(wmWindow), "window");
BLI_addtail(&wm->windows, win);
win->winid = find_free_winid(wm);
- win->parent = (parent && parent->parent) ? parent->parent : parent;
+ /* Dialogs may have a child window as parent. Otherwise, a child must not be a parent too. */
+ win->parent = (!dialog && parent && parent->parent) ? parent->parent : parent;
win->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Stereo 3D Format (window)");
win->workspace_hook = BKE_workspace_instance_hook_create(bmain);
@@ -307,8 +308,9 @@ wmWindow *wm_window_copy(Main *bmain,
const bool duplicate_layout,
const bool child)
{
+ const bool is_dialog = GHOST_IsDialogWindow(win_src->ghostwin);
wmWindow *win_parent = (child) ? win_src : win_src->parent;
- wmWindow *win_dst = wm_window_new(bmain, wm, win_parent);
+ wmWindow *win_dst = wm_window_new(bmain, wm, win_parent, is_dialog);
WorkSpace *workspace = WM_window_get_active_workspace(win_src);
WorkSpaceLayout *layout_old = WM_window_get_active_layout(win_src);
WorkSpaceLayout *layout_new;
@@ -324,7 +326,7 @@ wmWindow *wm_window_copy(Main *bmain,
layout_new = duplicate_layout ?
ED_workspace_layout_duplicate(bmain, workspace, layout_old, win_dst) :
layout_old;
- BKE_workspace_hook_layout_for_workspace_set(win_dst->workspace_hook, workspace, layout_new);
+ BKE_workspace_active_layout_set(win_dst->workspace_hook, workspace, layout_new);
*win_dst->stereo3d_format = *win_src->stereo3d_format;
@@ -417,7 +419,6 @@ void wm_quit_with_optional_confirmation_prompt(bContext *C, wmWindow *win)
void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win)
{
wmWindow *win_other;
- const bool is_dialog = (G.background == false) ? GHOST_IsDialogWindow(win->ghostwin) : false;
/* First check if there is another main window remaining. */
for (win_other = wm->windows.first; win_other; win_other = win_other->next) {
@@ -431,20 +432,11 @@ void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win)
return;
}
- /* Close child windows and bring windows back to front that dialogs have pushed behind the main
- * window. */
- LISTBASE_FOREACH (wmWindow *, iter_win, &wm->windows) {
+ /* Close child windows */
+ LISTBASE_FOREACH_MUTABLE (wmWindow *, iter_win, &wm->windows) {
if (iter_win->parent == win) {
wm_window_close(C, wm, iter_win);
}
- else {
- if (G.background == false) {
- if (is_dialog && iter_win != win && iter_win->parent &&
- (GHOST_GetWindowState(iter_win->ghostwin) != GHOST_kWindowStateMinimized)) {
- wm_window_raise(iter_win);
- }
- }
- }
}
bScreen *screen = WM_window_get_active_screen(win);
@@ -769,19 +761,6 @@ void wm_window_ghostwindows_ensure(wmWindowManager *wm)
* in practice the window manager will likely move to the correct monitor */
wm_init_state.start_x = 0;
wm_init_state.start_y = 0;
-
-#ifdef WITH_X11 /* X11 */
- /* X11, don't start maximized because we can't figure out the dimensions
- * of a single display yet if there are multiple, due to lack of Xinerama
- * handling in GHOST. */
- wm_init_state.size_x = min_ii(wm_init_state.size_x, WM_WIN_INIT_SIZE_X);
- wm_init_state.size_y = min_ii(wm_init_state.size_y, WM_WIN_INIT_SIZE_Y);
- /* pad */
- wm_init_state.start_x = WM_WIN_INIT_PAD;
- wm_init_state.start_y = WM_WIN_INIT_PAD;
- wm_init_state.size_x -= WM_WIN_INIT_PAD * 2;
- wm_init_state.size_y -= WM_WIN_INIT_PAD * 2;
-#endif
}
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
@@ -847,7 +826,7 @@ wmWindow *WM_window_open(bContext *C, const rcti *rect)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win_prev = CTX_wm_window(C);
- wmWindow *win = wm_window_new(CTX_data_main(C), wm, win_prev);
+ wmWindow *win = wm_window_new(CTX_data_main(C), wm, win_prev, false);
win->posx = rect->xmin;
win->posy = rect->ymin;
@@ -918,7 +897,7 @@ wmWindow *WM_window_open_temp(bContext *C,
/* add new window? */
if (win == NULL) {
- win = wm_window_new(bmain, wm, win_prev);
+ win = wm_window_new(bmain, wm, win_prev, dialog);
win->posx = rect.xmin;
win->posy = rect.ymin;
@@ -2380,7 +2359,7 @@ WorkSpaceLayout *WM_window_get_active_layout(const wmWindow *win)
}
void WM_window_set_active_layout(wmWindow *win, WorkSpace *workspace, WorkSpaceLayout *layout)
{
- BKE_workspace_hook_layout_for_workspace_set(win->workspace_hook, workspace, layout);
+ BKE_workspace_active_layout_set(win->workspace_hook, workspace, layout);
}
/**
diff --git a/source/blender/windowmanager/wm.h b/source/blender/windowmanager/wm.h
index e5df4a44bd4..16aa5cb44db 100644
--- a/source/blender/windowmanager/wm.h
+++ b/source/blender/windowmanager/wm.h
@@ -80,6 +80,7 @@ void wm_autosave_location(char *filepath);
/* wm_splash_screen.c */
void WM_OT_splash(wmOperatorType *ot);
+void WM_OT_splash_about(wmOperatorType *ot);
/* wm_stereo.c */
void wm_stereo3d_draw_sidebyside(wmWindow *win, int view);
@@ -96,4 +97,4 @@ void wm_stereo3d_set_cancel(bContext *C, wmOperator *op);
void wm_open_init_load_ui(wmOperator *op, bool use_prefs);
void wm_open_init_use_scripts(wmOperator *op, bool use_prefs);
-#endif \ No newline at end of file
+#endif
diff --git a/source/blender/windowmanager/wm_window.h b/source/blender/windowmanager/wm_window.h
index ce9d79b8e59..5ca5711b4f2 100644
--- a/source/blender/windowmanager/wm_window.h
+++ b/source/blender/windowmanager/wm_window.h
@@ -33,7 +33,10 @@ void wm_ghost_exit(void);
void wm_get_screensize(int *r_width, int *r_height);
void wm_get_desktopsize(int *r_width, int *r_height);
-wmWindow *wm_window_new(const struct Main *bmain, wmWindowManager *wm, wmWindow *parent);
+wmWindow *wm_window_new(const struct Main *bmain,
+ wmWindowManager *wm,
+ wmWindow *parent,
+ bool dialog);
wmWindow *wm_window_copy(struct Main *bmain,
wmWindowManager *wm,
wmWindow *win_src,
@@ -82,11 +85,4 @@ int wm_window_new_main_exec(bContext *C, struct wmOperator *op);
void wm_test_autorun_warning(bContext *C);
-/* Initial (unmaximized) size to start with for
- * systems that can't find it for themselves (X11).
- * Clamped by real desktop limits */
-#define WM_WIN_INIT_SIZE_X 1800
-#define WM_WIN_INIT_SIZE_Y 1000
-#define WM_WIN_INIT_PAD 40
-
#endif /* __WM_WINDOW_H__ */
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_intern.h b/source/blender/windowmanager/xr/intern/wm_xr_intern.h
index b53ae45a29f..9b7e9a15948 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_intern.h
+++ b/source/blender/windowmanager/xr/intern/wm_xr_intern.h
@@ -34,11 +34,16 @@ typedef struct wmXrSessionState {
float viewer_viewmat[4][4];
float focal_len;
+ /** Copy of XrSessionSettings.base_pose_ data to detect changes that need
+ * resetting to base pose. */
+ char prev_base_pose_type; /* eXRSessionBasePoseType */
+ Object *prev_base_pose_object;
/** Copy of XrSessionSettings.flag created on the last draw call, stored to detect changes. */
int prev_settings_flag;
/** Copy of wmXrDrawData.eye_position_ofs. */
float prev_eye_position_ofs[3];
+ bool force_reset_to_base_pose;
bool is_view_data_set;
} wmXrSessionState;
diff --git a/source/blender/windowmanager/xr/intern/wm_xr_session.c b/source/blender/windowmanager/xr/intern/wm_xr_session.c
index dc228d1b18b..e9ff38c5a92 100644
--- a/source/blender/windowmanager/xr/intern/wm_xr_session.c
+++ b/source/blender/windowmanager/xr/intern/wm_xr_session.c
@@ -95,6 +95,11 @@ bool WM_xr_session_exists(const wmXrData *xr)
return xr->runtime && xr->runtime->context && xr->runtime->session_state.is_started;
}
+void WM_xr_session_base_pose_reset(wmXrData *xr)
+{
+ xr->runtime->session_state.force_reset_to_base_pose = true;
+}
+
/**
* Check if the session is running, according to the OpenXR definition.
*/
@@ -154,6 +159,17 @@ static void wm_xr_session_draw_data_populate(wmXrData *xr_data,
wm_xr_session_base_pose_calc(r_draw_data->scene, settings, &r_draw_data->base_pose);
}
+static bool wm_xr_session_draw_data_needs_reset_to_base_pose(const wmXrSessionState *state,
+ const XrSessionSettings *settings)
+{
+ if (state->force_reset_to_base_pose) {
+ return true;
+ }
+ return ((settings->flag & XR_SESSION_USE_POSITION_TRACKING) == 0) &&
+ ((state->prev_base_pose_type != settings->base_pose_type) ||
+ (state->prev_base_pose_object != settings->base_pose_object));
+}
+
void wm_xr_session_draw_data_update(const wmXrSessionState *state,
const XrSessionSettings *settings,
const GHOST_XrDrawViewInfo *draw_view,
@@ -166,7 +182,8 @@ void wm_xr_session_draw_data_update(const wmXrSessionState *state,
/* Set the eye position offset, it's used to offset the base pose when changing positional
* tracking. */
- if (!state->is_view_data_set) {
+ if (!state->is_view_data_set ||
+ wm_xr_session_draw_data_needs_reset_to_base_pose(state, settings)) {
/* Always use the exact base pose with no offset when starting the session. */
copy_v3_fl(draw_data->eye_position_ofs, 0.0f);
}
@@ -223,6 +240,8 @@ void wm_xr_session_state_update(const XrSessionSettings *settings,
copy_v3_v3(state->prev_eye_position_ofs, draw_data->eye_position_ofs);
state->prev_settings_flag = settings->flag;
+ state->prev_base_pose_type = settings->base_pose_type;
+ state->prev_base_pose_object = settings->base_pose_object;
state->is_view_data_set = true;
}
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 126256ebfc0..aed2a9350bb 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -687,6 +687,24 @@ elseif(WIN32)
)
endif()
+ if(WITH_FFTW3)
+ install(
+ FILES ${LIBDIR}/fftw3/lib/libfftw3-3.dll
+ DESTINATION "."
+ )
+ endif()
+
+ if(WITH_WINDOWS_PDB)
+ if(WITH_WINDOWS_STRIPPED_PDB)
+ # Icky hack for older cmake from https://stackoverflow.com/a/21198501
+ # $<CONFIG> will work in newer cmake but the version currently (3.12)
+ # on the buildbot does not support this endavour.
+ install(FILES ${CMAKE_CURRENT_BINARY_DIR}/\${CMAKE_INSTALL_CONFIG_NAME}/blender_public.pdb DESTINATION . RENAME blender.pdb)
+ else()
+ install(FILES $<TARGET_PDB_FILE:blender> DESTINATION . RENAME blender.pdb)
+ endif()
+ endif()
+
if(WITH_PYTHON)
string(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
@@ -803,7 +821,20 @@ elseif(WIN32)
DESTINATION "."
)
endif()
-
+ if(WITH_TBB)
+ install(
+ FILES
+ ${LIBDIR}/tbb/lib/tbb.dll
+ DESTINATION "."
+ CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
+ )
+ install(
+ FILES
+ ${LIBDIR}/tbb/lib/debug/tbb_debug.dll
+ DESTINATION "."
+ CONFIGURATIONS Debug
+ )
+ endif()
if(WITH_TBB_MALLOC_PROXY)
install(
FILES
@@ -1085,6 +1116,20 @@ endif()
# the use of vcpkg
if(WIN32)
set_target_properties(blender PROPERTIES VS_GLOBAL_VcpkgEnabled "false")
+ set_target_properties(blender PROPERTIES
+ PDB_NAME "blender_private"
+ PDB_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>")
+ if (WITH_WINDOWS_PDB AND WITH_WINDOWS_STRIPPED_PDB)
+ # This is slightly messy, but single target generators like ninja will not have the
+ # CMAKE_CFG_INTDIR variable and multitarget generators like msbuild will not have
+ # CMAKE_BUILD_TYPE. This can be simplified by target_link_options and the $<CONFIG>
+ # generator expression in newer cmake (2.13+) but until that time this fill have suffice.
+ if(CMAKE_BUILD_TYPE)
+ set_property(TARGET blender APPEND PROPERTY LINK_FLAGS " /PDBSTRIPPED:${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_BUILD_TYPE}/blender_public.pdb")
+ else()
+ set_property(TARGET blender APPEND PROPERTY LINK_FLAGS " /PDBSTRIPPED:${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/blender_public.pdb")
+ endif()
+ endif()
endif()
# -----------------------------------------------------------------------------
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 6c4af7be95e..ea64184c826 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -43,6 +43,7 @@
#include "BLI_args.h"
#include "BLI_string.h"
#include "BLI_system.h"
+#include "BLI_task.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
@@ -401,6 +402,9 @@ int main(int argc,
G.factory_startup = true;
#endif
+ /* After parsing number of threads argument. */
+ BLI_task_scheduler_init();
+
#ifdef WITH_FFMPEG
IMB_ffmpeg_init();
#endif
diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c
index c8284403563..a2389b02d8f 100644
--- a/source/creator/creator_args.c
+++ b/source/creator/creator_args.c
@@ -1592,7 +1592,6 @@ static int arg_handle_render_frame(int argc, const char **argv, void *data)
}
re = RE_NewSceneRender(scene);
- BLI_threaded_malloc_begin();
BKE_reports_init(&reports, RPT_STORE);
RE_SetReports(re, &reports);
for (int i = 0; i < frames_range_len; i++) {
@@ -1608,7 +1607,6 @@ static int arg_handle_render_frame(int argc, const char **argv, void *data)
}
RE_SetReports(re, NULL);
BKE_reports_clear(&reports);
- BLI_threaded_malloc_end();
MEM_freeN(frame_range_arr);
return 1;
}
@@ -1634,13 +1632,11 @@ static int arg_handle_render_animation(int UNUSED(argc), const char **UNUSED(arg
Main *bmain = CTX_data_main(C);
Render *re = RE_NewSceneRender(scene);
ReportList reports;
- BLI_threaded_malloc_begin();
BKE_reports_init(&reports, RPT_STORE);
RE_SetReports(re, &reports);
RE_RenderAnim(re, bmain, scene, NULL, NULL, scene->r.sfra, scene->r.efra, scene->r.frame_step);
RE_SetReports(re, NULL);
BKE_reports_clear(&reports);
- BLI_threaded_malloc_end();
}
else {
printf("\nError: no blend loaded. cannot use '-a'.\n");
diff --git a/source/creator/creator_signals.c b/source/creator/creator_signals.c
index 7f7a03f0465..dbf947a86fd 100644
--- a/source/creator/creator_signals.c
+++ b/source/creator/creator_signals.c
@@ -190,97 +190,25 @@ static void sig_handle_crash(int signum)
}
# ifdef WIN32
-LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
+extern LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
{
- switch (ExceptionInfo->ExceptionRecord->ExceptionCode) {
- case EXCEPTION_ACCESS_VIOLATION:
- fputs("Error : EXCEPTION_ACCESS_VIOLATION\n", stderr);
- break;
- case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
- fputs("Error : EXCEPTION_ARRAY_BOUNDS_EXCEEDED\n", stderr);
- break;
- case EXCEPTION_BREAKPOINT:
- fputs("Error : EXCEPTION_BREAKPOINT\n", stderr);
- break;
- case EXCEPTION_DATATYPE_MISALIGNMENT:
- fputs("Error : EXCEPTION_DATATYPE_MISALIGNMENT\n", stderr);
- break;
- case EXCEPTION_FLT_DENORMAL_OPERAND:
- fputs("Error : EXCEPTION_FLT_DENORMAL_OPERAND\n", stderr);
- break;
- case EXCEPTION_FLT_DIVIDE_BY_ZERO:
- fputs("Error : EXCEPTION_FLT_DIVIDE_BY_ZERO\n", stderr);
- break;
- case EXCEPTION_FLT_INEXACT_RESULT:
- fputs("Error : EXCEPTION_FLT_INEXACT_RESULT\n", stderr);
- break;
- case EXCEPTION_FLT_INVALID_OPERATION:
- fputs("Error : EXCEPTION_FLT_INVALID_OPERATION\n", stderr);
- break;
- case EXCEPTION_FLT_OVERFLOW:
- fputs("Error : EXCEPTION_FLT_OVERFLOW\n", stderr);
- break;
- case EXCEPTION_FLT_STACK_CHECK:
- fputs("Error : EXCEPTION_FLT_STACK_CHECK\n", stderr);
- break;
- case EXCEPTION_FLT_UNDERFLOW:
- fputs("Error : EXCEPTION_FLT_UNDERFLOW\n", stderr);
- break;
- case EXCEPTION_ILLEGAL_INSTRUCTION:
- fputs("Error : EXCEPTION_ILLEGAL_INSTRUCTION\n", stderr);
- break;
- case EXCEPTION_IN_PAGE_ERROR:
- fputs("Error : EXCEPTION_IN_PAGE_ERROR\n", stderr);
- break;
- case EXCEPTION_INT_DIVIDE_BY_ZERO:
- fputs("Error : EXCEPTION_INT_DIVIDE_BY_ZERO\n", stderr);
- break;
- case EXCEPTION_INT_OVERFLOW:
- fputs("Error : EXCEPTION_INT_OVERFLOW\n", stderr);
- break;
- case EXCEPTION_INVALID_DISPOSITION:
- fputs("Error : EXCEPTION_INVALID_DISPOSITION\n", stderr);
- break;
- case EXCEPTION_NONCONTINUABLE_EXCEPTION:
- fputs("Error : EXCEPTION_NONCONTINUABLE_EXCEPTION\n", stderr);
- break;
- case EXCEPTION_PRIV_INSTRUCTION:
- fputs("Error : EXCEPTION_PRIV_INSTRUCTION\n", stderr);
- break;
- case EXCEPTION_SINGLE_STEP:
- fputs("Error : EXCEPTION_SINGLE_STEP\n", stderr);
- break;
- case EXCEPTION_STACK_OVERFLOW:
- fputs("Error : EXCEPTION_STACK_OVERFLOW\n", stderr);
- break;
- default:
- fputs("Error : Unrecognized Exception\n", stderr);
- break;
- }
-
- fflush(stderr);
-
- /* If this is a stack overflow then we can't walk the stack, so just show
+ /* If this is a stack overflow then we can't walk the stack, so just try to show
* where the error happened */
- if (EXCEPTION_STACK_OVERFLOW != ExceptionInfo->ExceptionRecord->ExceptionCode) {
+ if (ExceptionInfo->ExceptionRecord->ExceptionCode == EXCEPTION_STACK_OVERFLOW) {
HMODULE mod;
CHAR modulename[MAX_PATH];
LPVOID address = ExceptionInfo->ExceptionRecord->ExceptionAddress;
-
+ fprintf(stderr, "Error : EXCEPTION_STACK_OVERFLOW\n");
fprintf(stderr, "Address : 0x%p\n", address);
if (GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, address, &mod)) {
if (GetModuleFileName(mod, modulename, MAX_PATH)) {
fprintf(stderr, "Module : %s\n", modulename);
}
}
-
- fflush(stderr);
-
-# ifdef NDEBUG
- TerminateProcess(GetCurrentProcess(), SIGSEGV);
-# else
+ }
+ else {
+ BLI_windows_handle_exception(ExceptionInfo);
sig_handle_crash(SIGSEGV);
-# endif
}
return EXCEPTION_EXECUTE_HANDLER;
diff --git a/source/tools b/source/tools
-Subproject 35dd27ded664b1068e773c27988ee221f3ce39d
+Subproject 5cf2fc3e5dc28025394b57d8743401295528f31