diff options
Diffstat (limited to 'tests/gtests/usd/usd_stage_creation_test.cc')
-rw-r--r-- | tests/gtests/usd/usd_stage_creation_test.cc | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/tests/gtests/usd/usd_stage_creation_test.cc b/tests/gtests/usd/usd_stage_creation_test.cc new file mode 100644 index 00000000000..fcf1e93ea7d --- /dev/null +++ b/tests/gtests/usd/usd_stage_creation_test.cc @@ -0,0 +1,72 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2019 Blender Foundation. + * All rights reserved. + */ +#include "testing/testing.h" +#include <pxr/usd/usd/stage.h> + +#include <string> + +extern "C" { +#include "BLI_path_util.h" +#include "BLI_utildefines.h" + +#include "BKE_appdir.h" + +/* Workaround to make it possible to pass a path at runtime to USD. See creator.c. */ +void usd_initialise_plugin_path(const char *datafiles_usd_path); +} + +DEFINE_string(test_blender_executable_dir, "", "Blender's installation directory."); + +class USDStageCreationTest : public testing::Test { +}; + +TEST_F(USDStageCreationTest, JSONFileLoadingTest) +{ + std::string filename = "usd-stage-creation-test.usdc"; + + if (FLAGS_test_blender_executable_dir.empty()) { + FAIL() << "Pass the flag"; + } + + /* Required on Linux to make BKE_appdir_folder_id() find the datafiles. + * Without going to this directory, Blender looks for the datafiles in + * .../bin/tests instead of .../bin */ + const char *blender_executable_dir = FLAGS_test_blender_executable_dir.c_str(); + if (chdir(blender_executable_dir) < 0) { + FAIL() << "unable to change directory to " << FLAGS_test_blender_executable_dir; + } + + const char *usd_datafiles_relpath = BKE_appdir_folder_id(BLENDER_DATAFILES, "usd"); + EXPECT_NE(usd_datafiles_relpath, nullptr) << "Unable to find datafiles/usd"; + + char usd_datafiles_abspath[FILE_MAX]; + BLI_path_join(usd_datafiles_abspath, + sizeof(usd_datafiles_abspath), + blender_executable_dir, + usd_datafiles_relpath, + NULL); + + usd_initialise_plugin_path(usd_datafiles_abspath); + + /* Simply the ability to create a USD Stage for a specific filename means that the extension has + * been recognised by the USD library, and that a USD plugin has been loaded to write such files. + * Practically, this is a test to see whether the USD JSON files can be found and loaded. */ + pxr::UsdStageRefPtr usd_stage = pxr::UsdStage::CreateNew(filename); + EXPECT_TRUE(usd_stage) << "unable to find suitable USD plugin to write " << filename; +} |