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Diffstat (limited to 'tests/python/bl_pyapi_idprop_datablock.py')
-rw-r--r--tests/python/bl_pyapi_idprop_datablock.py338
1 files changed, 338 insertions, 0 deletions
diff --git a/tests/python/bl_pyapi_idprop_datablock.py b/tests/python/bl_pyapi_idprop_datablock.py
new file mode 100644
index 00000000000..4acfb83bd95
--- /dev/null
+++ b/tests/python/bl_pyapi_idprop_datablock.py
@@ -0,0 +1,338 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+import bpy
+import sys
+import os
+import tempfile
+import traceback
+import inspect
+from bpy.types import UIList
+
+arr_len = 100
+ob_cp_count = 100
+lib_path = os.path.join(tempfile.gettempdir(), "lib.blend")
+test_path = os.path.join(tempfile.gettempdir(), "test.blend")
+
+
+def print_fail_msg_and_exit(msg):
+ def __LINE__():
+ try:
+ raise Exception
+ except:
+ return sys.exc_info()[2].tb_frame.f_back.f_back.f_back.f_lineno
+
+ def __FILE__():
+ return inspect.currentframe().f_code.co_filename
+
+ print("'%s': %d >> %s" % (__FILE__(), __LINE__(), msg), file=sys.stderr)
+ sys.stderr.flush()
+ sys.stdout.flush()
+ os._exit(1)
+
+
+def abort_if_false(expr, msg=None):
+ if not expr:
+ if not msg:
+ msg = "test failed"
+ print_fail_msg_and_exit(msg)
+
+
+class TestClass(bpy.types.PropertyGroup):
+ test_prop = bpy.props.PointerProperty(type=bpy.types.Object)
+ name = bpy.props.StringProperty()
+
+
+def get_scene(lib_name, sce_name):
+ for s in bpy.data.scenes:
+ if s.name == sce_name:
+ if (s.library and s.library.name == lib_name) or \
+ (lib_name == None and s.library == None):
+ return s
+
+
+def check_crash(fnc, args=None):
+ try:
+ fnc(args) if args else fnc()
+ except:
+ return
+ print_fail_msg_and_exit("test failed")
+
+
+def init():
+ bpy.utils.register_class(TestClass)
+ bpy.types.Object.prop_array = bpy.props.CollectionProperty(
+ name="prop_array",
+ type=TestClass)
+ bpy.types.Object.prop = bpy.props.PointerProperty(type=bpy.types.Object)
+
+
+def make_lib():
+ bpy.ops.wm.read_factory_settings()
+
+ # datablock pointer to the Camera object
+ bpy.data.objects["Cube"].prop = bpy.data.objects['Camera']
+
+ # array of datablock pointers to the Lamp object
+ for i in range(0, arr_len):
+ a = bpy.data.objects["Cube"].prop_array.add()
+ a.test_prop = bpy.data.objects['Lamp']
+ a.name = a.test_prop.name
+
+ # make unique named copy of the cube
+ ob = bpy.data.objects["Cube"].copy()
+ bpy.context.scene.objects.link(ob)
+
+ bpy.data.objects["Cube.001"].name = "Unique_Cube"
+
+ # duplicating of Cube
+ for i in range(0, ob_cp_count):
+ ob = bpy.data.objects["Cube"].copy()
+ bpy.context.scene.objects.link(ob)
+
+ # nodes
+ bpy.data.scenes["Scene"].use_nodes = True
+ bpy.data.scenes["Scene"].node_tree.nodes['Render Layers']["prop"] =\
+ bpy.data.objects['Camera']
+
+ # rename scene and save
+ bpy.data.scenes["Scene"].name = "Scene_lib"
+ bpy.ops.wm.save_as_mainfile(filepath=lib_path)
+
+
+def check_lib():
+ # check pointer
+ abort_if_false(bpy.data.objects["Cube"].prop == bpy.data.objects['Camera'])
+
+ # check array of pointers in duplicated object
+ for i in range(0, arr_len):
+ abort_if_false(bpy.data.objects["Cube.001"].prop_array[i].test_prop ==
+ bpy.data.objects['Lamp'])
+
+
+def check_lib_linking():
+ # open startup file
+ bpy.ops.wm.read_factory_settings()
+
+ # link scene to the startup file
+ with bpy.data.libraries.load(lib_path, link=True) as (data_from, data_to):
+ data_to.scenes = ["Scene_lib"]
+
+ o = bpy.data.scenes["Scene_lib"].objects['Unique_Cube']
+
+ abort_if_false(o.prop_array[0].test_prop == bpy.data.scenes["Scene_lib"].objects['Lamp'])
+ abort_if_false(o.prop == bpy.data.scenes["Scene_lib"].objects['Camera'])
+ abort_if_false(o.prop.library == o.library)
+
+ bpy.ops.wm.save_as_mainfile(filepath=test_path)
+
+
+def check_linked_scene_copying():
+ # full copy of the scene with datablock props
+ bpy.ops.wm.open_mainfile(filepath=test_path)
+ bpy.data.screens['Default'].scene = bpy.data.scenes["Scene_lib"]
+ bpy.ops.scene.new(type='FULL_COPY')
+
+ # check save/open
+ bpy.ops.wm.save_as_mainfile(filepath=test_path)
+ bpy.ops.wm.open_mainfile(filepath=test_path)
+
+ intern_sce = get_scene(None, "Scene_lib")
+ extern_sce = get_scene("Lib", "Scene_lib")
+
+ # check node's props
+ # we made full copy from linked scene, so pointers must equal each other
+ abort_if_false(intern_sce.node_tree.nodes['Render Layers']["prop"] and
+ intern_sce.node_tree.nodes['Render Layers']["prop"] ==
+ extern_sce.node_tree.nodes['Render Layers']["prop"])
+
+
+def check_scene_copying():
+ # full copy of the scene with datablock props
+ bpy.ops.wm.open_mainfile(filepath=lib_path)
+ bpy.data.screens['Default'].scene = bpy.data.scenes["Scene_lib"]
+ bpy.ops.scene.new(type='FULL_COPY')
+
+ path = test_path + "_"
+ # check save/open
+ bpy.ops.wm.save_as_mainfile(filepath=path)
+ bpy.ops.wm.open_mainfile(filepath=path)
+
+ first_sce = get_scene(None, "Scene_lib")
+ second_sce = get_scene(None, "Scene_lib.001")
+
+ # check node's props
+ # must point to own scene camera
+ abort_if_false(not (first_sce.node_tree.nodes['Render Layers']["prop"] ==
+ second_sce.node_tree.nodes['Render Layers']["prop"]))
+
+
+# count users
+def test_users_counting():
+ bpy.ops.wm.read_factory_settings()
+ lamp_us = bpy.data.objects["Lamp"].data.users
+ n = 1000
+ for i in range(0, n):
+ bpy.data.objects["Cube"]["a%s" % i] = bpy.data.objects["Lamp"].data
+ abort_if_false(bpy.data.objects["Lamp"].data.users == lamp_us + n)
+
+ for i in range(0, int(n / 2)):
+ bpy.data.objects["Cube"]["a%s" % i] = 1
+ abort_if_false(bpy.data.objects["Lamp"].data.users == lamp_us + int(n / 2))
+
+
+# linking
+def test_linking():
+ make_lib()
+ check_lib()
+ check_lib_linking()
+ check_linked_scene_copying()
+ check_scene_copying()
+
+
+# check restrictions for datablock pointers for some classes; GUI for manual testing
+def test_restrictions1():
+ class TEST_Op(bpy.types.Operator):
+ bl_idname = 'scene.test_op'
+ bl_label = 'Test'
+ bl_options = {"INTERNAL"}
+ str_prop = bpy.props.StringProperty(name="str_prop")
+
+ # disallow registration of datablock properties in operators
+ # will be checked in the draw method (test manually)
+ # also, see console:
+ # ValueError: bpy_struct "SCENE_OT_test_op" doesn't support datablock properties
+ id_prop = bpy.props.PointerProperty(type=bpy.types.Object)
+
+ def execute(self, context):
+ return {'FINISHED'}
+
+ # just panel for testing the poll callback with lots of objects
+ class TEST_PT_DatablockProp(bpy.types.Panel):
+ bl_label = "Datablock IDProp"
+ bl_space_type = "PROPERTIES"
+ bl_region_type = "WINDOW"
+ bl_context = "render"
+
+ def draw(self, context):
+ self.layout.prop_search(context.scene, "prop", bpy.data,
+ "objects")
+ self.layout.template_ID(context.scene, "prop1")
+ self.layout.prop_search(context.scene, "prop2", bpy.data, "node_groups")
+
+ op = self.layout.operator("scene.test_op")
+ op.str_prop = "test string"
+
+ def test_fnc(op):
+ op["ob"] = bpy.data.objects['Unique_Cube']
+ check_crash(test_fnc, op)
+ abort_if_false(not hasattr(op, "id_prop"))
+
+ bpy.utils.register_class(TEST_PT_DatablockProp)
+ bpy.utils.register_class(TEST_Op)
+
+ def poll(self, value):
+ return value.name in bpy.data.scenes["Scene_lib"].objects
+
+ def poll1(self, value):
+ return True
+
+ bpy.types.Scene.prop = bpy.props.PointerProperty(type=bpy.types.Object)
+ bpy.types.Scene.prop1 = bpy.props.PointerProperty(type=bpy.types.Object, poll=poll)
+ bpy.types.Scene.prop2 = bpy.props.PointerProperty(type=bpy.types.NodeTree, poll=poll1)
+
+ # check poll effect on UI (poll returns false => red alert)
+ bpy.context.scene.prop = bpy.data.objects["Lamp.001"]
+ bpy.context.scene.prop1 = bpy.data.objects["Lamp.001"]
+
+ # check incorrect type assignment
+ def sub_test():
+ # NodeTree id_prop
+ bpy.context.scene.prop2 = bpy.data.objects["Lamp.001"]
+
+ check_crash(sub_test)
+
+ bpy.context.scene.prop2 = bpy.data.node_groups.new("Shader", "ShaderNodeTree")
+
+ print("Please, test GUI performance manually on the Render tab, '%s' panel" %
+ TEST_PT_DatablockProp.bl_label, file=sys.stderr)
+ sys.stderr.flush()
+
+
+# check some possible regressions
+def test_regressions():
+ bpy.types.Object.prop_str = bpy.props.StringProperty(name="str")
+ bpy.data.objects["Unique_Cube"].prop_str = "test"
+
+ bpy.types.Object.prop_gr = bpy.props.PointerProperty(
+ name="prop_gr",
+ type=TestClass,
+ description="test")
+
+ bpy.data.objects["Unique_Cube"].prop_gr = None
+
+
+# test restrictions for datablock pointers
+def test_restrictions2():
+ class TestClassCollection(bpy.types.PropertyGroup):
+ prop = bpy.props.CollectionProperty(
+ name="prop_array",
+ type=TestClass)
+ bpy.utils.register_class(TestClassCollection)
+
+ class TestPrefs(bpy.types.AddonPreferences):
+ bl_idname = "testprefs"
+ # expecting crash during registering
+ my_prop2 = bpy.props.PointerProperty(type=TestClass)
+
+ prop = bpy.props.PointerProperty(
+ name="prop",
+ type=TestClassCollection,
+ description="test")
+
+ bpy.types.Addon.a = bpy.props.PointerProperty(type=bpy.types.Object)
+
+ class TestUIList(UIList):
+ test = bpy.props.PointerProperty(type=bpy.types.Object)
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
+ layout.prop(item, "name", text="", emboss=False, icon_value=icon)
+
+ check_crash(bpy.utils.register_class, TestPrefs)
+ check_crash(bpy.utils.register_class, TestUIList)
+
+ bpy.utils.unregister_class(TestClassCollection)
+
+
+def main():
+ init()
+ test_users_counting()
+ test_linking()
+ test_restrictions1()
+ check_crash(test_regressions)
+ test_restrictions2()
+
+
+if __name__ == "__main__":
+ try:
+ main()
+ except:
+ import traceback
+
+ traceback.print_exc()
+ sys.stderr.flush()
+ os._exit(1)