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Diffstat (limited to 'tests/python/render_layer/CMakeLists.txt')
-rw-r--r--tests/python/render_layer/CMakeLists.txt175
1 files changed, 0 insertions, 175 deletions
diff --git a/tests/python/render_layer/CMakeLists.txt b/tests/python/render_layer/CMakeLists.txt
deleted file mode 100644
index 5ff985073e3..00000000000
--- a/tests/python/render_layer/CMakeLists.txt
+++ /dev/null
@@ -1,175 +0,0 @@
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# Contributor(s): Jacques Beaurain, Dalai Felinto.
-#
-# ***** END GPL LICENSE BLOCK *****
-
-# --env-system-scripts allows to run without the install target.
-
-# Use '--write-blend=/tmp/test.blend' to view output
-
-set(TEST_SRC_DIR ${CMAKE_SOURCE_DIR}/../lib/tests)
-set(TEST_OUT_DIR ${CMAKE_BINARY_DIR}/tests)
-
-# ugh, any better way to do this on testing only?
-execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory ${TEST_OUT_DIR})
-
-#~ if(NOT IS_DIRECTORY ${TEST_SRC_DIR})
-#~ message(FATAL_ERROR "CMake test directory not found!")
-#~ endif()
-
-# all calls to blender use this
-if(APPLE)
- if(${CMAKE_GENERATOR} MATCHES "Xcode")
- set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/Debug/blender.app/Contents/MacOS/blender)
- else()
- set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/blender.app/Contents/MacOS/blender)
- endif()
-else()
- set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/blender)
-endif()
-
-# for testing with valgrind prefix: valgrind --track-origins=yes --error-limit=no
-set(TEST_BLENDER_EXE ${TEST_BLENDER_EXE} --background -noaudio --factory-startup --env-system-scripts ${CMAKE_SOURCE_DIR}/release/scripts)
-
-
-# ------------------------------------------------------------------------------
-
-macro(RENDER_LAYER_TEST test_name)
- # Adds ${CMAKE_CURRENT_LIST_DIR} to sys.path so that the tests can import
- # things from render_layer_common.py
- add_test(render_layer_${test_name} ${TEST_BLENDER_EXE}
- --python-expr "import sys; sys.path.append('${CMAKE_CURRENT_LIST_DIR}')"
- --python-exit-code 1
- --python ${CMAKE_CURRENT_LIST_DIR}/test_${test_name}.py --
- --testdir="${TEST_SRC_DIR}/layers"
- )
-endmacro()
-
-RENDER_LAYER_TEST(active_collection)
-RENDER_LAYER_TEST(collection_rename)
-RENDER_LAYER_TEST(evaluation_render_settings_a)
-RENDER_LAYER_TEST(evaluation_render_settings_b)
-RENDER_LAYER_TEST(evaluation_render_settings_c)
-RENDER_LAYER_TEST(evaluation_render_settings_d)
-RENDER_LAYER_TEST(evaluation_render_settings_e)
-RENDER_LAYER_TEST(evaluation_render_settings_f)
-RENDER_LAYER_TEST(evaluation_render_settings_g)
-RENDER_LAYER_TEST(evaluation_render_settings_h)
-RENDER_LAYER_TEST(evaluation_render_settings_i)
-RENDER_LAYER_TEST(evaluation_visibility_a)
-RENDER_LAYER_TEST(evaluation_visibility_b)
-RENDER_LAYER_TEST(evaluation_visibility_c)
-RENDER_LAYER_TEST(evaluation_visibility_d)
-RENDER_LAYER_TEST(evaluation_visibility_e)
-RENDER_LAYER_TEST(evaluation_visibility_f)
-RENDER_LAYER_TEST(evaluation_visibility_g)
-RENDER_LAYER_TEST(evaluation_visibility_h)
-RENDER_LAYER_TEST(evaluation_visibility_i)
-RENDER_LAYER_TEST(evaluation_selectability_a)
-RENDER_LAYER_TEST(evaluation_selectability_b)
-RENDER_LAYER_TEST(evaluation_selectability_c)
-RENDER_LAYER_TEST(evaluation_selectability_d)
-RENDER_LAYER_TEST(evaluation_selectability_e)
-RENDER_LAYER_TEST(evaluation_selectability_f)
-RENDER_LAYER_TEST(object_add_cylinder)
-RENDER_LAYER_TEST(object_add_empty)
-RENDER_LAYER_TEST(object_add_torus)
-RENDER_LAYER_TEST(object_add_no_collection_cylinder)
-RENDER_LAYER_TEST(object_add_no_collection_empty)
-RENDER_LAYER_TEST(object_add_no_collection_torus)
-RENDER_LAYER_TEST(object_copy)
-RENDER_LAYER_TEST(object_delete_a)
-RENDER_LAYER_TEST(object_delete_b)
-RENDER_LAYER_TEST(object_link_a)
-RENDER_LAYER_TEST(object_link_b)
-RENDER_LAYER_TEST(object_link_c)
-RENDER_LAYER_TEST(operator_context)
-RENDER_LAYER_TEST(move_above_below_scene_collection_a)
-RENDER_LAYER_TEST(move_above_below_scene_collection_b)
-RENDER_LAYER_TEST(move_above_below_scene_collection_c)
-RENDER_LAYER_TEST(move_above_below_scene_collection_d)
-RENDER_LAYER_TEST(move_above_below_scene_collection_e)
-RENDER_LAYER_TEST(move_above_below_scene_collection_f)
-RENDER_LAYER_TEST(move_above_below_scene_collection_g)
-RENDER_LAYER_TEST(move_above_below_scene_collection_h)
-RENDER_LAYER_TEST(move_above_below_scene_collection_i)
-RENDER_LAYER_TEST(move_above_below_scene_collection_sync_a)
-RENDER_LAYER_TEST(move_above_below_scene_collection_sync_b)
-RENDER_LAYER_TEST(move_above_below_scene_collection_sync_c)
-RENDER_LAYER_TEST(move_above_below_scene_collection_sync_d)
-RENDER_LAYER_TEST(move_above_below_scene_collection_sync_e)
-RENDER_LAYER_TEST(move_above_below_scene_collection_sync_f)
-RENDER_LAYER_TEST(move_above_below_scene_collection_sync_g)
-RENDER_LAYER_TEST(move_above_below_scene_collection_sync_h)
-RENDER_LAYER_TEST(move_above_below_scene_collection_sync_i)
-RENDER_LAYER_TEST(move_into_scene_collection_a)
-RENDER_LAYER_TEST(move_into_scene_collection_b)
-RENDER_LAYER_TEST(move_into_scene_collection_c)
-RENDER_LAYER_TEST(move_into_scene_collection_d)
-RENDER_LAYER_TEST(move_into_scene_collection_e)
-RENDER_LAYER_TEST(move_into_scene_collection_f)
-RENDER_LAYER_TEST(move_into_scene_collection_g)
-RENDER_LAYER_TEST(move_into_scene_collection_h)
-RENDER_LAYER_TEST(move_into_scene_collection_i)
-RENDER_LAYER_TEST(move_into_scene_collection_j)
-RENDER_LAYER_TEST(move_into_scene_collection_k)
-RENDER_LAYER_TEST(move_into_scene_collection_l)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_a)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_b)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_c)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_d)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_e)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_f)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_g)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_h)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_i)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_j)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_k)
-RENDER_LAYER_TEST(move_into_scene_collection_sync_l)
-RENDER_LAYER_TEST(move_above_below_layer_collection_a)
-RENDER_LAYER_TEST(move_above_below_layer_collection_b)
-RENDER_LAYER_TEST(move_above_below_layer_collection_c)
-RENDER_LAYER_TEST(move_above_below_layer_collection_d)
-RENDER_LAYER_TEST(move_above_below_layer_collection_e)
-RENDER_LAYER_TEST(move_above_below_layer_collection_f)
-RENDER_LAYER_TEST(move_above_below_layer_collection_g)
-RENDER_LAYER_TEST(move_above_below_layer_collection_h)
-RENDER_LAYER_TEST(move_above_below_layer_collection_i)
-RENDER_LAYER_TEST(move_above_below_layer_collection_j)
-RENDER_LAYER_TEST(move_above_below_layer_collection_k)
-RENDER_LAYER_TEST(move_above_below_layer_collection_l)
-RENDER_LAYER_TEST(move_into_layer_collection_a)
-RENDER_LAYER_TEST(move_into_layer_collection_b)
-RENDER_LAYER_TEST(move_into_layer_collection_c)
-RENDER_LAYER_TEST(move_into_layer_collection_d)
-RENDER_LAYER_TEST(move_into_layer_collection_e)
-RENDER_LAYER_TEST(move_into_layer_collection_f)
-RENDER_LAYER_TEST(move_into_layer_collection_g)
-RENDER_LAYER_TEST(move_into_layer_collection_h)
-RENDER_LAYER_TEST(move_into_layer_collection_i)
-RENDER_LAYER_TEST(move_into_layer_collection_j)
-RENDER_LAYER_TEST(layer_linking)
-RENDER_LAYER_TEST(layer_syncing)
-RENDER_LAYER_TEST(scene_copy_a)
-RENDER_LAYER_TEST(scene_copy_b)
-RENDER_LAYER_TEST(scene_copy_c)
-RENDER_LAYER_TEST(scene_copy_d)
-RENDER_LAYER_TEST(scene_copy_e)
-RENDER_LAYER_TEST(scene_copy_f)
-RENDER_LAYER_TEST(scene_delete)
-RENDER_LAYER_TEST(scene_write_read)