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Diffstat (limited to 'tests/python/view_layer/CMakeLists.txt')
-rw-r--r-- | tests/python/view_layer/CMakeLists.txt | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/tests/python/view_layer/CMakeLists.txt b/tests/python/view_layer/CMakeLists.txt new file mode 100644 index 00000000000..cec839a3efc --- /dev/null +++ b/tests/python/view_layer/CMakeLists.txt @@ -0,0 +1,188 @@ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# Contributor(s): Jacques Beaurain, Dalai Felinto. +# +# ***** END GPL LICENSE BLOCK ***** + +# --env-system-scripts allows to run without the install target. + +# Use '--write-blend=/tmp/test.blend' to view output + +set(TEST_SRC_DIR ${CMAKE_SOURCE_DIR}/../lib/tests) +set(TEST_OUT_DIR ${CMAKE_BINARY_DIR}/tests) + +# ugh, any better way to do this on testing only? +execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory ${TEST_OUT_DIR}) + +#~ if(NOT IS_DIRECTORY ${TEST_SRC_DIR}) +#~ message(FATAL_ERROR "CMake test directory not found!") +#~ endif() + +# all calls to blender use this +if(APPLE) + if(${CMAKE_GENERATOR} MATCHES "Xcode") + set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/Debug/blender.app/Contents/MacOS/blender) + else() + set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/blender.app/Contents/MacOS/blender) + endif() +else() + set(TEST_BLENDER_EXE ${EXECUTABLE_OUTPUT_PATH}/blender) +endif() + +# for testing with valgrind prefix: valgrind --track-origins=yes --error-limit=no +set(TEST_BLENDER_EXE ${TEST_BLENDER_EXE} --background -noaudio --factory-startup --env-system-scripts ${CMAKE_SOURCE_DIR}/release/scripts) + + +# ------------------------------------------------------------------------------ + +macro(VIEW_LAYER_TEST test_name) + # Adds ${CMAKE_CURRENT_LIST_DIR} to sys.path so that the tests can import + # things from view_layer_common.py + add_test(view_layer_${test_name} ${TEST_BLENDER_EXE} + --python-expr "import sys; sys.path.append('${CMAKE_CURRENT_LIST_DIR}')" + --python-exit-code 1 + --python ${CMAKE_CURRENT_LIST_DIR}/test_${test_name}.py -- + --testdir="${TEST_SRC_DIR}/layers" + ) +endmacro() + +VIEW_LAYER_TEST(active_collection) +VIEW_LAYER_TEST(background_set) +VIEW_LAYER_TEST(collection_new_sync) +VIEW_LAYER_TEST(collection_rename_a) +VIEW_LAYER_TEST(collection_rename_b) +#VIEW_LAYER_TEST(evaluation_render_settings_a) +#VIEW_LAYER_TEST(evaluation_render_settings_b) +#VIEW_LAYER_TEST(evaluation_render_settings_c) +#VIEW_LAYER_TEST(evaluation_render_settings_d) +#VIEW_LAYER_TEST(evaluation_render_settings_e) +#VIEW_LAYER_TEST(evaluation_render_settings_f) +#VIEW_LAYER_TEST(evaluation_render_settings_g) +#VIEW_LAYER_TEST(evaluation_render_settings_h) +#VIEW_LAYER_TEST(evaluation_render_settings_i) +VIEW_LAYER_TEST(evaluation_visibility_a) +VIEW_LAYER_TEST(evaluation_visibility_b) +VIEW_LAYER_TEST(evaluation_visibility_c) +VIEW_LAYER_TEST(evaluation_visibility_d) +VIEW_LAYER_TEST(evaluation_visibility_e) +VIEW_LAYER_TEST(evaluation_visibility_f) +VIEW_LAYER_TEST(evaluation_visibility_g) +VIEW_LAYER_TEST(evaluation_visibility_h) +VIEW_LAYER_TEST(evaluation_visibility_i) +VIEW_LAYER_TEST(evaluation_visibility_j) +VIEW_LAYER_TEST(evaluation_selectability_a) +VIEW_LAYER_TEST(evaluation_selectability_b) +VIEW_LAYER_TEST(evaluation_selectability_c) +VIEW_LAYER_TEST(evaluation_selectability_d) +VIEW_LAYER_TEST(evaluation_selectability_e) +VIEW_LAYER_TEST(evaluation_selectability_f) +VIEW_LAYER_TEST(group_a) +VIEW_LAYER_TEST(group_b) +VIEW_LAYER_TEST(group_c) +VIEW_LAYER_TEST(group_d) +VIEW_LAYER_TEST(group_e) +VIEW_LAYER_TEST(object_add_cylinder) +VIEW_LAYER_TEST(object_add_empty) +VIEW_LAYER_TEST(object_add_torus) +VIEW_LAYER_TEST(object_add_no_collection_cylinder) +VIEW_LAYER_TEST(object_add_no_collection_empty) +VIEW_LAYER_TEST(object_add_no_collection_torus) +VIEW_LAYER_TEST(object_copy) +VIEW_LAYER_TEST(object_delete_a) +VIEW_LAYER_TEST(object_delete_b) +VIEW_LAYER_TEST(object_link_a) +VIEW_LAYER_TEST(object_link_b) +VIEW_LAYER_TEST(object_link_c) +VIEW_LAYER_TEST(operator_context) +VIEW_LAYER_TEST(make_single_user) +VIEW_LAYER_TEST(move_above_below_scene_collection_a) +VIEW_LAYER_TEST(move_above_below_scene_collection_b) +VIEW_LAYER_TEST(move_above_below_scene_collection_c) +VIEW_LAYER_TEST(move_above_below_scene_collection_d) +VIEW_LAYER_TEST(move_above_below_scene_collection_e) +VIEW_LAYER_TEST(move_above_below_scene_collection_f) +VIEW_LAYER_TEST(move_above_below_scene_collection_g) +VIEW_LAYER_TEST(move_above_below_scene_collection_h) +VIEW_LAYER_TEST(move_above_below_scene_collection_i) +VIEW_LAYER_TEST(move_above_below_scene_collection_sync_a) +VIEW_LAYER_TEST(move_above_below_scene_collection_sync_b) +VIEW_LAYER_TEST(move_above_below_scene_collection_sync_c) +VIEW_LAYER_TEST(move_above_below_scene_collection_sync_d) +VIEW_LAYER_TEST(move_above_below_scene_collection_sync_e) +VIEW_LAYER_TEST(move_above_below_scene_collection_sync_f) +VIEW_LAYER_TEST(move_above_below_scene_collection_sync_g) +VIEW_LAYER_TEST(move_above_below_scene_collection_sync_h) +VIEW_LAYER_TEST(move_above_below_scene_collection_sync_i) +VIEW_LAYER_TEST(move_into_scene_collection_a) +VIEW_LAYER_TEST(move_into_scene_collection_b) +VIEW_LAYER_TEST(move_into_scene_collection_c) +VIEW_LAYER_TEST(move_into_scene_collection_d) +VIEW_LAYER_TEST(move_into_scene_collection_e) +VIEW_LAYER_TEST(move_into_scene_collection_f) +VIEW_LAYER_TEST(move_into_scene_collection_g) +VIEW_LAYER_TEST(move_into_scene_collection_h) +VIEW_LAYER_TEST(move_into_scene_collection_i) +VIEW_LAYER_TEST(move_into_scene_collection_j) +VIEW_LAYER_TEST(move_into_scene_collection_k) +VIEW_LAYER_TEST(move_into_scene_collection_l) +VIEW_LAYER_TEST(move_into_scene_collection_sync_a) +VIEW_LAYER_TEST(move_into_scene_collection_sync_b) +VIEW_LAYER_TEST(move_into_scene_collection_sync_c) +VIEW_LAYER_TEST(move_into_scene_collection_sync_d) +VIEW_LAYER_TEST(move_into_scene_collection_sync_e) +VIEW_LAYER_TEST(move_into_scene_collection_sync_f) +VIEW_LAYER_TEST(move_into_scene_collection_sync_g) +VIEW_LAYER_TEST(move_into_scene_collection_sync_h) +VIEW_LAYER_TEST(move_into_scene_collection_sync_i) +VIEW_LAYER_TEST(move_into_scene_collection_sync_j) +VIEW_LAYER_TEST(move_into_scene_collection_sync_k) +VIEW_LAYER_TEST(move_into_scene_collection_sync_l) +VIEW_LAYER_TEST(move_above_below_layer_collection_a) +VIEW_LAYER_TEST(move_above_below_layer_collection_b) +VIEW_LAYER_TEST(move_above_below_layer_collection_c) +VIEW_LAYER_TEST(move_above_below_layer_collection_d) +VIEW_LAYER_TEST(move_above_below_layer_collection_e) +VIEW_LAYER_TEST(move_above_below_layer_collection_f) +VIEW_LAYER_TEST(move_above_below_layer_collection_g) +VIEW_LAYER_TEST(move_above_below_layer_collection_h) +VIEW_LAYER_TEST(move_above_below_layer_collection_i) +VIEW_LAYER_TEST(move_above_below_layer_collection_j) +VIEW_LAYER_TEST(move_above_below_layer_collection_k) +VIEW_LAYER_TEST(move_above_below_layer_collection_l) +VIEW_LAYER_TEST(move_into_layer_collection_a) +VIEW_LAYER_TEST(move_into_layer_collection_b) +VIEW_LAYER_TEST(move_into_layer_collection_c) +VIEW_LAYER_TEST(move_into_layer_collection_d) +VIEW_LAYER_TEST(move_into_layer_collection_e) +VIEW_LAYER_TEST(move_into_layer_collection_f) +VIEW_LAYER_TEST(move_into_layer_collection_g) +VIEW_LAYER_TEST(move_into_layer_collection_h) +VIEW_LAYER_TEST(move_into_layer_collection_i) +VIEW_LAYER_TEST(move_into_layer_collection_j) +VIEW_LAYER_TEST(layer_linking) +VIEW_LAYER_TEST(layer_syncing) +VIEW_LAYER_TEST(scene_collection_delete) +VIEW_LAYER_TEST(scene_copy_a) +VIEW_LAYER_TEST(scene_copy_b) +VIEW_LAYER_TEST(scene_copy_c) +VIEW_LAYER_TEST(scene_copy_d) +VIEW_LAYER_TEST(scene_copy_e) +VIEW_LAYER_TEST(scene_copy_f) +VIEW_LAYER_TEST(scene_delete) +VIEW_LAYER_TEST(scene_objects) +VIEW_LAYER_TEST(scene_write_read) +VIEW_LAYER_TEST(view_layer_rename) |