Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-08-12 | smooth-view for 2d views, graph editor, sequencer, node view, works with ↵ | Campbell Barton | |
border zoom, view selected, view all. | |||
2012-08-12 | Fix El Topo compile with scons (only win64 so far) | Daniel Genrich | |
2012-08-12 | style cleanup | Campbell Barton | |
2012-08-12 | code cleanup: WM naming conventions | Campbell Barton | |
2012-08-11 | default player was still set to 2.4x, default to internal (thought this was ↵ | Campbell Barton | |
changed in previous commit). | |||
2012-08-11 | rename full viewport and disable manipulator | Campbell Barton | |
2012-08-11 | fix for own error with opencl bokeh blur. | Campbell Barton | |
2012-08-11 | minor improvements to cmake's datatoc usage, now changes to datatoc.c ↵ | Campbell Barton | |
re-make generated files. | |||
2012-08-11 | add back datatoc, use this instead of cmake script which was too slow. | Campbell Barton | |
2012-08-11 | Fix #32306: Applying location or rotation scales sculpt data | Sergey Sharybin | |
2012-08-11 | remove all remaining data files from source, now all are converted at build ↵ | Campbell Barton | |
time. note: this is currently very slow in cmake, will address this next. | |||
2012-08-11 | generate brush icons C files at build time. | Campbell Barton | |
2012-08-11 | Style cleanup: whitespace and line breaks | Sergey Sharybin | |
2012-08-11 | Sequencer: support for masked color balance | Sergey Sharybin | |
This implements option which could be used to color balance only specified area. Currently done by adding Mask input to Adjustment effect. Affects on color balance and multiply settings. Supporting masked saturation control is in the list, not supported in this commit. Also show value slider in the right of color wheel. | |||
2012-08-11 | simplified data_to_c macro in cmake | Campbell Barton | |
2012-08-11 | generate glsl shaders c files at build time. | Campbell Barton | |
2012-08-11 | startup.blend and preview.blend are now converted to C at build time. | Campbell Barton | |
made some changes to startup.c - change default player to internal since its working now. - added new screen for full screen 3d viewport (nice for demo's and navigating) - disable cursor depth option (was enabled by default because of re-used flag) | |||
2012-08-11 | add MEM_recallocN(), so bytes are ensured to be zero'd when growing. | Campbell Barton | |
2012-08-11 | Code cleanup and minor change to CMake's colalda detection to make | Sergey Sharybin | |
it detect directory structure used for libs in our svn (<root>/include/<component>/include) | |||
2012-08-11 | docs for window structs | Campbell Barton | |
2012-08-11 | fix for minor UI annoyance - when the window is fullscreen now dont draw ↵ | Campbell Barton | |
area corners since areas cant be split when fullscreen. | |||
2012-08-10 | Fix effect settings panel for adjustment effect | Sergey Sharybin | |
Since r46801 options used for this effect were moved to input panel. | |||
2012-08-10 | compositor: bokeh blur size input can now be an image, in this case it uses ↵ | Campbell Barton | |
VariableSizeBokehBlurOperation class internally. updated opencl too. | |||
2012-08-10 | Fix infinite recursion when using adjustment strip placed to channel 1 | Sergey Sharybin | |
2012-08-10 | fix own error with scons, building failed when BF_BUILDDIR was absolute. | Campbell Barton | |
2012-08-10 | code cleanup: compositor - define size for executePixel function output ↵ | Campbell Barton | |
float array | |||
2012-08-10 | use define for bokeh blur size, also define size of determineResolution args. | Campbell Barton | |
2012-08-10 | Fix building with audaspace disabled | Sergey Sharybin | |
2012-08-10 | add asserts in MemoryBuffer.readNoCheck() so it raises an error when used ↵ | Campbell Barton | |
incorrectly in debug mode. | |||
2012-08-10 | fix [#32289] Border Zoom, Zoom Border or Zoom to Border? | Campbell Barton | |
pedantic report but may as well name them the same. | |||
2012-08-10 | fix [#32300] Convex Hull Poll Shouldn't Require 3D View | Campbell Barton | |
2012-08-10 | split off auto depth option to have cursor placement use depth too since you ↵ | Campbell Barton | |
dont always want both. | |||
2012-08-10 | minor compositor change: use the max dimension for bokeh blur size, rather ↵ | Campbell Barton | |
then width. | |||
2012-08-10 | Fix for particle object rendering in Cycles. On object sync the object first ↵ | Lukas Toenne | |
has to determine if a particle update is needed (which depends on dupli objects and their meshes), before deciding to skip the actual syncing. | |||
2012-08-10 | Smoke: High res on even resolution did not write to all cells (downsampling ↵ | Daniel Genrich | |
= n-1, upsampling = n). Thanks goes to MiikaH. | |||
2012-08-10 | Fix wrong tracks list used for search in Follow Track constraint | Sergey Sharybin | |
2012-08-10 | zero rotation values for quat_apply_track() which were in fact just float in ↵ | Campbell Barton | |
precision. also minor code cleanup - tabs -> spaces in scons file. | |||
2012-08-10 | Extended the search operator for nodes to also support node groups. The ↵ | Lukas Toenne | |
basic node group type is not included in the node items list, instead all existing node groups are added to the items list in the callback. A prefix is used to distinguish base node types from node groups. | |||
2012-08-10 | Added a poll function for the node_tree pointer node groups. This ensure ↵ | Lukas Toenne | |
that only node trees of the same type as the group node's tree can be selected for the pointer, other trees would be invalid for the node group (e.g. a Shader node group using a Compositor node tree). | |||
2012-08-10 | Bugfix: Cloth did not work with Dynamic Paint. | Daniel Genrich | |
Fix 1: Pinned vertices were never released when "unpinned" by Dynamic Paint. Fix 2: When pinning vertices during simulation, they would get "warped" to their original starting position of frame 1. Thanks to MiikaH for pointing this out and also for providing the regression blend file: http://wiki.blender.org/uploads/a/ab/Cloth_dynamic_paint.blend | |||
2012-08-10 | Cycles Test App: | Thomas Dinges | |
* Fix for changes in the OpenImageIO API. | |||
2012-08-10 | Separate uv selection operator: Y key, behaves much the same way as the mesh ↵ | Campbell Barton | |
separate tool works. | |||
2012-08-09 | generate COM_OpenCLKernels.cl.h automatically at build time, this allows ↵ | Campbell Barton | |
editing COM_OpenCLKernels.cl and rebuilding and means we dont have to have both files in svn. updates made to cmake and scons. | |||
2012-08-09 | Frame matching methods for follow track constraint | Sergey Sharybin | |
This is needed in cases when using blender camera with different resolution than original footage. Behaves in the same way as background picture framing. | |||
2012-08-09 | Fixed typo in clip's display aspect usage | Sergey Sharybin | |
2012-08-09 | use sensor size when calculating dof rather then hard coded values. | Campbell Barton | |
2012-08-09 | Bugfix/Enhancement: Cloth didn't support animated vertex groups like the ↵ | Daniel Genrich | |
"Vertex Weight" modifier. Regression blend file: http://wiki.blender.org/uploads/b/b8/Cloth_anim_vertex.blend Thanks to Kologe for reporting this problem and also providing the regression blend file. | |||
2012-08-09 | Cycles / Cmake: | Thomas Dinges | |
* When CUDA building is enabled, build sm_30 kernel as well. | |||
2012-08-09 | Fix for the default internal connect function for nodes (used in muting, ↵ | Lukas Toenne | |
detaching, etc.). This is supposed to look for the first input/output of every socket type, but was actually taking the first matching link from the link list, regardless of the linked socket's position. | |||
2012-08-09 | Remove redundant referenced to bf_intern_bop | Sergey Sharybin | |