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2011-05-22- view dolly now quits on pressing escape (if activated from the search menu).Campbell Barton
- adding new bones now makes them active.
2011-05-22file had non utf8 characters.Campbell Barton
2011-05-22quiet compiler warnings for -WundefCampbell Barton
2011-05-22fix [#27458] Links for Logic Bricks no longer workCampbell Barton
event->mval wasn't being set in some cases by the event system.
2011-05-22correct a tooltip misspellDaniel Salazar
2011-05-21view3d function naming, no functional changes.Campbell Barton
2011-05-21fix [#27437] Appending armatures with custom bone shapes brings no custom ↵Campbell Barton
objects into scene.. impossible to edit previous fix unintentionally made linking groups also add objects to the scene, tested this more throughly, its ensured only to run on append and not to conflict with group linking/appending.
2011-05-21no functional changes, make give_base_to_objects() arguments less confusing.Campbell Barton
2011-05-21Bugfix [#27452] Wrong linking of character groupsJoshua Leung
Linking in groups also ended up adding those objects to the current scene that we're linking the group in to. This is a regression. It leads to more work (and/or confusion) from animators when just trying to get a character into a shot file to start animating it (see my notes on my blog for the proper workflow regarding this). Reverting r36762, which caused this mess.
2011-05-21patch [#27449] bpy_script_paths() return path reversed [patch]Campbell Barton
from Dan Eicher (dna)
2011-05-20Fix for [#27333] Translation constraint is broken.Thomas Dinges
Committing here a patch by Bastien Montagne (mont29), a more understandable Translation Constraint UI. Before: http://www.pasteall.org/pic/12578 Now http://www.pasteall.org/pic/12258 From the description: "When you set “X” under the Destination’s “Z”, it does not mean that the Z transform of the source should affect the X transform of the destination, but rather that the X transform of the source should affect the Z transform of the destination…" The new UI should make it a bit more clear.
2011-05-20change transform to round at 0.5 for fcurves.Campbell Barton
this gave noticeable issue when transforming int/fcurve's below zero.
2011-05-20was using the wrong rna type for GRAPH_OT_select_leftrightCampbell Barton
2011-05-202.5 Particle UI:Thomas Dinges
*In Particle Mode, there was no way to see what p-sys is being edited in the 3D View Tool bar, when having multiple ones. Changed List type to normal (with limit to 3 rows). Request by venomgfx. :) * Removed redundant text info about disconnected hair from Particle UI.
2011-05-20error in recent commit.Campbell Barton
2011-05-20edit gp_stroke_convertcoords not to modify the mval passed to it & make some ↵Campbell Barton
mval args const elsewhere too.
2011-05-20use consistant arguments to ED_view3d_win_* funcs, a single float vector ↵Campbell Barton
rather then 2 floats.
2011-05-20typo in previous commitSergey Sharybin
2011-05-20function rename to give clearer meaning that they change from window to 3d ↵Campbell Barton
coordinates. some functions had vague names, I even ended up re-writing some of these functions by accident! also added doxy comments. * ED_view3d_win_to_3d (was window_to_3d) * ED_view3d_win_to_delta (was window_to_3d_delta) * ED_view3d_win_to_vector (was window_to_3d_vector / viewvector) * ED_view3d_win_to_segment_clip (was viewline) * ED_view3d_win_to_ray (was viewray)
2011-05-20buildbot:Sergey Sharybin
ffmpeg was compuled with faad now (aac support which keeps libs gpl2 compatibile). Updating library dependencies for buildbot rules.
2011-05-20replace checks with rv3d->persp with rv3d->is_persp since in these cases it ↵Campbell Barton
only matters if its a perspective view matrix, this wouldn't work right for camera views.
2011-05-20simplify window_to_3d_vector() and call it from viewline()Campbell Barton
also update python view function to match.
2011-05-20rename mul_project_m4_v4 to mul_project_m4_v3.Campbell Barton
2011-05-20Remedy compile error on windows/msvc introduced in r36787.Nathan Letwory
2011-05-20use event->mval rather then subtracting ar->winrct.x / y from event->x / yCampbell Barton
2011-05-20renaming bones didnt update update the view3d lock bone name.Campbell Barton
2011-05-20use BKE_area_find_region_type in place of inline loops (no functional changes).Campbell Barton
2011-05-20make api functions for converting rv3d->camzoom, so the odd logic for this ↵Campbell Barton
isn't inlined all over.
2011-05-20int values were not drawing curve handles, yet the handles could still be ↵Campbell Barton
selected and transformed, and different handle types set. disable this check and draw curve handles for int fcurves.
2011-05-20[#27439] Console window doesn't hide on startup when presets are used (Windows)Campbell Barton
only print preset load messages in when debug is enabled.
2011-05-20SVN maintenance.Guillermo S. Romero
2011-05-19- mousewheel zoom now zooms camera area when the camera is locked and in ↵Campbell Barton
ortho view. - remove secret apricot feature now dolly is its own operator.
2011-05-19move rna property area.active_space --> area.spaces.activeCampbell Barton
2011-05-19formatting changes only.Campbell Barton
2011-05-19modify fcurve evaluation for bool/enum/int values. was converting from a ↵Campbell Barton
float to an int which means 0.9x evaluates to 0.0, negative numbers are also rounded up. Round at 0.5 instead & treat negative numbers the same.
2011-05-19Fix some compile warnings.Brecht Van Lommel
2011-05-19UI tweak: properties editor header now has same size as other headers again.Brecht Van Lommel
2011-05-19Fix for preview render, lamp and world now also get localized like material ↵Brecht Van Lommel
and texture.
2011-05-19Code refactor: split code for render updates and opening render view intoBrecht Van Lommel
separate files, no functional changes.
2011-05-19Fix crash when accessing mesh from python while a mesh with a subsurf modifierBrecht Van Lommel
is in editmode.
2011-05-19Add localize_lamp and localize_world functions as already existed for materialsBrecht Van Lommel
and textures, unused still.
2011-05-19UI: fix direction properties not showing the right direction editing widget,Brecht Van Lommel
code was there but in the wrong location. This makes the opengl lights in the user preferences show that widget again as in 2.4.
2011-05-19screenshot operator can now be executed directly.Campbell Barton
so python can screenshot with: bpy.ops.screen.screenshot(filepath="some_image.png"):
2011-05-19UI: fix menus getting closed too quick when moving mouse not exactly towardsBrecht Van Lommel
them, noticeable for the vertex groups or material slot utility menus.
2011-05-19py/ui edit: change InputKeyMapPanel to be a mix-in class only (not a ↵Campbell Barton
subclass of Panel), it messes up re-registering panels.
2011-05-19change window_to_3d to take screen coords as floats.Campbell Barton
2011-05-19converting grease pencil now works in the camera view.Campbell Barton
2011-05-19fix [#27432] [2.57/scripts/modules/bpy/path.py:169] can't concat bytes to strCampbell Barton
2011-05-19fix [#27437] Appending armatures with custom bone shapes brings no custom ↵Campbell Barton
objects into scene.. impossible to edit
2011-05-19add python access to mathutils.intersect_line_plane, update view3d_utils ↵Campbell Barton
module to use it.