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AgeCommit message (Expand)Author
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-06-17Use the scenes framerate for ipo and action framerate in the game engine, was...Campbell Barton
2008-06-17* Simple addition to math node (comp and shading): Greater Than and Less Than...Matt Ebb
2008-06-16[#11456] New datablock type(s) added to Oops SchematicCampbell Barton
2008-06-16SnappingMartin Poirier
2008-06-16bugfix from Markus Ilmola (glome)Campbell Barton
2008-06-16Material color was always overriding OBCOL for blender text.Campbell Barton
2008-06-16Patch [#13777]Diego Borghetti
2008-06-15[#13691] apricot Snap didn’t work correct in svnMartin Poirier
2008-06-15Patch [#13668] Tool tip correctionMartin Poirier
2008-06-15Whitespace commit in armature.cJoshua Leung
2008-06-15bugfix, clip alpha wasn't working in the GE, not happy with these functions, ...Campbell Barton
2008-06-15bugfix, simple crash in drawactionCampbell Barton
2008-06-15BGE patch: support Set Scene in BGE. Linked Set Scene should have no name con...Benoit Bolsee
2008-06-14fix for ndof inconsistencies, bug #13954Jean-Luc Peurière
2008-06-14Added access for adjusting timeOffset value at runtime, used for apricot (Fra...Campbell Barton
2008-06-14bugfix for memory corruption caused by BLI_cleanup_file on paths that went to...Campbell Barton
2008-06-14Bugfix: Joshua Leung
2008-06-13Some pose action ipo corruptions when using BGE, added some debug printf's wh...Campbell Barton
2008-06-13Update MSVC project filesBenoit Bolsee
2008-06-12When your home directory is full, saving defaults would fail without raising ...Campbell Barton
2008-06-12Patch #8613 - Vertex groups in the mirror modifier.Ben Batt
2008-06-12didnt name the smooth curve menu item.Campbell Barton
2008-06-12Curve Smoorth for venomgfx adjusting animation paths over terrain.Campbell Barton
2008-06-12Fix for commit revision 15197, missing braces caused some shortcutBrecht Van Lommel
2008-06-11bugfixCampbell Barton
2008-06-11[#13723] Select -> Grouped -> Objects in Same Group doesn't work directly aft...Campbell Barton
2008-06-11bugfix, off by 1 error when filling in uninitialized values for new ID values...Campbell Barton
2008-06-11Increased new nla, sound, action, ipo, timeline spaces max zoomlevel to use M...Campbell Barton
2008-06-10-> Stack corruption in viewline in viw.cGeoffrey Bantle
2008-06-10bugfix, missing calls to free editmesh index arraysCampbell Barton
2008-06-10== redcode ==Peter Schlaile
2008-06-10error in variable name, not sure how this even compiledCampbell Barton
2008-06-09Merge from Apricot Revisions 14897, 14913, 14914, 14915, 14929, 15009, 15046Martin Poirier
2008-06-09Revision 14869 merged from apricot Martin Poirier
2008-06-09Revision 14929 partial merged from apricot Martin Poirier
2008-06-09Revision 15045 merged from apricotMartin Poirier
2008-06-09Revision 14894 merged from apricotMartin Poirier
2008-06-09PATCH: [#13656] Bad rotation computing for manual rotation higher than 180 de...Martin Poirier
2008-06-09Added back a feature from the old particle system: negative start frame.Brecht Van Lommel
2008-06-09adding clip alpha (binary alpha) to the 3D view and game engine.Campbell Barton
2008-06-09ctrl+LMB drag would add an ipo vert AND zoom in ipo view.Campbell Barton
2008-06-09Fix for bug #13627: bFTGL sconscript missing opengl includes, didn'tBrecht Van Lommel
2008-06-08Bugfix #13666: Joshua Leung
2008-06-08Bugfix #13667: Outliner doesn't update when changing Parent in Transform Prop...Joshua Leung
2008-06-08Bugfix #13649: Segmentation fault when deleting objectJoshua Leung
2008-06-08Another minor typo fix in button namingJoshua Leung
2008-06-08Fix for incorrect tooltip (provided by JMS va bf-committers)Joshua Leung
2008-06-08made the quad split-direction options force splitting since planer quads with...Campbell Barton
2008-06-07error in customdata editmesh function,Campbell Barton