Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-16 | UI: expose UI_POPUP_MENU_TOP for use elsewhere. | Campbell Barton | |
2015-10-16 | BLI_rect: add BLI_rctf_clamp | Campbell Barton | |
Clamp one rect within another. This is done inline in the UI code, which gets verbose. | |||
2015-10-16 | Cleanup: redundant struct qualifiers | Campbell Barton | |
2015-10-16 | error in last commit | Campbell Barton | |
2015-10-16 | Fix for missing id_lib_extern, assigning ID's | Campbell Barton | |
2015-10-16 | Fix T46502: Linked dupli-group lost on reload | Campbell Barton | |
2015-10-16 | Revert part of rB4d9345479aa86f61, and cleanup a bit. | Bastien Montagne | |
'thumbnail_size' is now used in all cases, it controlls column width in other viewmodes of filebrowser. We cannot (easily) rename that DNA member, but I also renamed RNA property, and fixed its tooltip... | |||
2015-10-16 | UI: only show thumbnail size when its enabled | Campbell Barton | |
Also make enum identifiers less cryptic. | |||
2015-10-16 | Cleanup: simplify BLI_stringdec use | Campbell Barton | |
2015-10-16 | Fix T46503: Snap scale fails using corner pivot | Campbell Barton | |
2015-10-15 | VBO implementation for GLSL subsurfed meshes (non-mapped case) | Antony Riakiotakis | |
As with cdderivedmesh, performance here is still CPU-limited if material needs tangents/UVs/vcolors. Draw calls have much less overhead though. Also, as with derivedmesh, kept an exception for old drawing for NVIDIA +OSX+VBO off or setDrawOptions callback not being NULL. setDrawOptions should be ommitable and fully VBOfialbe (?) in the future, usually those just check for hidden flag of poly or similar. | |||
2015-10-15 | Fix crash pressing +/- in file-selector | Campbell Barton | |
Filenames over 128 chars would crash. Move BLI_newname into file_ops, this was only used in one place and isn't all that re-usable. Also remove special behavior for 4 digits. | |||
2015-10-15 | Fix crash w/ PlayAnim & long filenames | Campbell Barton | |
Paths >128 chars could crash. Replace BLI_newname with direct BLI_stringenc/dec use which makes more sense in this case. | |||
2015-10-15 | Knife tool: generalize angle snapping code | Campbell Barton | |
Replace hard-coded snap angles with function that allows arbitrary snapping increments. Currently no user visible change. | |||
2015-10-15 | BLI_math: isect_ray_plane_v3 now takes 4d plane | Campbell Barton | |
Was taking a triangle and doing ray-tri intersect. | |||
2015-10-15 | Fix T46493: Wrong camera zoom blur with non-unit pixel aspect | Sergey Sharybin | |
2015-10-15 | Cleanup: BLO_read: linking API arg order and name. | Bastien Montagne | |
linking API funcs would use 'name, idcode', when all other code here uses (more sensible) 'idcode, name'. Also, use 'name' arg name when we expect a bare name, without the prepended ID code, and 'idname' arg name when we expect a complete ID name. And here too, idcode shall be short, not int! | |||
2015-10-15 | Cleanup: BKE_idcode: idcode (types) are short, not int... | Bastien Montagne | |
Also, use 'idcode' var name, as in many other places in Blender. | |||
2015-10-15 | Fix error w/ printing knife header angle-snapping | Campbell Barton | |
2015-10-15 | 3D View: support non-uniform scaled lamps | Campbell Barton | |
D1378 by @youle Non-uniform scaled lamps now cast oval/rectangular shadows, viewport & BGE. | |||
2015-10-15 | Error in last commit | Campbell Barton | |
2015-10-15 | Error in last commit | Campbell Barton | |
2015-10-15 | BLI_math: add normalize_m#_ex functions | Campbell Barton | |
Useful when we need to use the axis lengths too. | |||
2015-10-15 | Fix T46494: Can't de-select a face w/ mixed modes | Campbell Barton | |
2015-10-15 | Fix memory leaks in PlayAnim | Campbell Barton | |
Was never freeing filenames or pictures. | |||
2015-10-15 | Fix T46465: Lag scrubbing w/ PlayAnim | Campbell Barton | |
2015-10-15 | PlayAnim: avoid list count setting frame from mouse | Campbell Barton | |
2015-10-15 | Change version cycle to 'alpha' | Campbell Barton | |
2015-10-15 | Fix T45900: Allow again white spaces in file names. | Bastien Montagne | |
Should probably be added to 'a' release, should we do one... | |||
2015-10-15 | Fix T46483: vertex/edge slide with correct UVs sometimes pinning UVs. | Brecht Van Lommel | |
2015-10-15 | Fix related to T46223: memory leak when loading multilayer multiview images. | Brecht Van Lommel | |
Differential Revision: https://developer.blender.org/D1549 | |||
2015-10-15 | Fix T46223: multiview image sequences crashing. | Brecht Van Lommel | |
Differential Revision: https://developer.blender.org/D1549 | |||
2015-10-15 | Fix T46451: vertex/edge slide clamp not available in redo popup. | Brecht Van Lommel | |
2015-10-14 | BGE: Fix animations update when scene is suspended. | Porteries Tristan | |
2015-10-14 | Fix T46487: OpenSubdiv objects are invisible in Blender Internal "Rendered" ↵ | Sergey Sharybin | |
viewport mode | |||
2015-10-14 | Fix T46453: JPEG quality not stored in file | Campbell Barton | |
This is a feature unique to jpeg that would store the quality it was saved. - Use struct instead of bit-shifting. - No longer store the 'flag'. | |||
2015-10-14 | Cleanup: remove historic, blender-only jpeg io | Campbell Barton | |
2015-10-14 | Comment cleanup, use better lower bound for waveform | Antony Riakiotakis | |
2015-10-14 | Fix T46189, draw style for waveforms occludes sequence strip text. | Antony Riakiotakis | |
Used old (2.49 era) filled style for drawing here, with white color and alpha blending. Also changed drawing to do linear interpolation between samples instead of ugly square wave in high zoom. This could be improved upon, with real waveform drawing in higher zoom levels, but I'll leave this for later since it may need some hacking on audaspace level. | |||
2015-10-14 | Fix T46284: Texture paint, wrong shading mode | Campbell Barton | |
Project-paint now supports painting to cycles materials. | |||
2015-10-14 | Support for multi-sample sequencer GL render | Campbell Barton | |
OpenGL sequencer render now uses a single fbo for all rendering. | |||
2015-10-14 | Support for multi-sample off-screen buffers | Campbell Barton | |
Replaces much slower manual accumulation buffer which simply did multiple renders. Needs OpenGL3.2, otherwise multi-sample is disabled. | |||
2015-10-13 | Cycles: Add support for motion blur position | Sergey Sharybin | |
This adds an option to control at what time relative to the current frame the shutter is fully opened. Supported options are: - Shutter is starting to open at the current frame - Shutter is fully opened at the current frame - Shutter is fully closed at the current frame Custom shutter time offset is possible, same as custom curve for shutter openness but those are considered nice things to have rather than something crucial. Reviewers: juicyfruit, dingto Subscribers: venomgfx, hjalti Differential Revision: https://developer.blender.org/D1380 | |||
2015-10-13 | Make sure submodules are pointing to master branches | Sergey Sharybin | |
2015-10-13 | Missed this in previous commit... | Bastien Montagne | |
2015-10-13 | Fix T46467: Clean Keyframes removes the channels. | Bastien Montagne | |
2015-10-13 | Fix T46002: mathutils.geometry.intersect_line_line_2d doesn't operate on ↵ | Bastien Montagne | |
lines, but on line segments. Ugly issue really, but at least doc now matches behavior of the function. :| | |||
2015-10-13 | missed last commit (use utility function) | Campbell Barton | |
2015-10-13 | Cleanup: simplify view3d trackball logic | Campbell Barton | |
2015-10-13 | Fix T46450: Seams from islands, wont show 'Sharp' | Campbell Barton | |