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2015-10-16UI: expose UI_POPUP_MENU_TOP for use elsewhere.Campbell Barton
2015-10-16BLI_rect: add BLI_rctf_clampCampbell Barton
Clamp one rect within another. This is done inline in the UI code, which gets verbose.
2015-10-16Cleanup: redundant struct qualifiersCampbell Barton
2015-10-16error in last commitCampbell Barton
2015-10-16Fix for missing id_lib_extern, assigning ID'sCampbell Barton
2015-10-16Fix T46502: Linked dupli-group lost on reloadCampbell Barton
2015-10-16Revert part of rB4d9345479aa86f61, and cleanup a bit.Bastien Montagne
'thumbnail_size' is now used in all cases, it controlls column width in other viewmodes of filebrowser. We cannot (easily) rename that DNA member, but I also renamed RNA property, and fixed its tooltip...
2015-10-16UI: only show thumbnail size when its enabledCampbell Barton
Also make enum identifiers less cryptic.
2015-10-16Cleanup: simplify BLI_stringdec useCampbell Barton
2015-10-16Fix T46503: Snap scale fails using corner pivotCampbell Barton
2015-10-15VBO implementation for GLSL subsurfed meshes (non-mapped case)Antony Riakiotakis
As with cdderivedmesh, performance here is still CPU-limited if material needs tangents/UVs/vcolors. Draw calls have much less overhead though. Also, as with derivedmesh, kept an exception for old drawing for NVIDIA +OSX+VBO off or setDrawOptions callback not being NULL. setDrawOptions should be ommitable and fully VBOfialbe (?) in the future, usually those just check for hidden flag of poly or similar.
2015-10-15Fix crash pressing +/- in file-selectorCampbell Barton
Filenames over 128 chars would crash. Move BLI_newname into file_ops, this was only used in one place and isn't all that re-usable. Also remove special behavior for 4 digits.
2015-10-15Fix crash w/ PlayAnim & long filenamesCampbell Barton
Paths >128 chars could crash. Replace BLI_newname with direct BLI_stringenc/dec use which makes more sense in this case.
2015-10-15Knife tool: generalize angle snapping codeCampbell Barton
Replace hard-coded snap angles with function that allows arbitrary snapping increments. Currently no user visible change.
2015-10-15BLI_math: isect_ray_plane_v3 now takes 4d planeCampbell Barton
Was taking a triangle and doing ray-tri intersect.
2015-10-15Fix T46493: Wrong camera zoom blur with non-unit pixel aspectSergey Sharybin
2015-10-15Cleanup: BLO_read: linking API arg order and name.Bastien Montagne
linking API funcs would use 'name, idcode', when all other code here uses (more sensible) 'idcode, name'. Also, use 'name' arg name when we expect a bare name, without the prepended ID code, and 'idname' arg name when we expect a complete ID name. And here too, idcode shall be short, not int!
2015-10-15Cleanup: BKE_idcode: idcode (types) are short, not int...Bastien Montagne
Also, use 'idcode' var name, as in many other places in Blender.
2015-10-15Fix error w/ printing knife header angle-snappingCampbell Barton
2015-10-153D View: support non-uniform scaled lampsCampbell Barton
D1378 by @youle Non-uniform scaled lamps now cast oval/rectangular shadows, viewport & BGE.
2015-10-15Error in last commitCampbell Barton
2015-10-15Error in last commitCampbell Barton
2015-10-15BLI_math: add normalize_m#_ex functionsCampbell Barton
Useful when we need to use the axis lengths too.
2015-10-15Fix T46494: Can't de-select a face w/ mixed modesCampbell Barton
2015-10-15Fix memory leaks in PlayAnimCampbell Barton
Was never freeing filenames or pictures.
2015-10-15Fix T46465: Lag scrubbing w/ PlayAnimCampbell Barton
2015-10-15PlayAnim: avoid list count setting frame from mouseCampbell Barton
2015-10-15Change version cycle to 'alpha'Campbell Barton
2015-10-15Fix T45900: Allow again white spaces in file names.Bastien Montagne
Should probably be added to 'a' release, should we do one...
2015-10-15Fix T46483: vertex/edge slide with correct UVs sometimes pinning UVs.Brecht Van Lommel
2015-10-15Fix related to T46223: memory leak when loading multilayer multiview images.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D1549
2015-10-15Fix T46223: multiview image sequences crashing.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D1549
2015-10-15Fix T46451: vertex/edge slide clamp not available in redo popup.Brecht Van Lommel
2015-10-14BGE: Fix animations update when scene is suspended.Porteries Tristan
2015-10-14Fix T46487: OpenSubdiv objects are invisible in Blender Internal "Rendered" ↵Sergey Sharybin
viewport mode
2015-10-14Fix T46453: JPEG quality not stored in fileCampbell Barton
This is a feature unique to jpeg that would store the quality it was saved. - Use struct instead of bit-shifting. - No longer store the 'flag'.
2015-10-14Cleanup: remove historic, blender-only jpeg ioCampbell Barton
2015-10-14Comment cleanup, use better lower bound for waveformAntony Riakiotakis
2015-10-14Fix T46189, draw style for waveforms occludes sequence strip text.Antony Riakiotakis
Used old (2.49 era) filled style for drawing here, with white color and alpha blending. Also changed drawing to do linear interpolation between samples instead of ugly square wave in high zoom. This could be improved upon, with real waveform drawing in higher zoom levels, but I'll leave this for later since it may need some hacking on audaspace level.
2015-10-14Fix T46284: Texture paint, wrong shading modeCampbell Barton
Project-paint now supports painting to cycles materials.
2015-10-14Support for multi-sample sequencer GL renderCampbell Barton
OpenGL sequencer render now uses a single fbo for all rendering.
2015-10-14Support for multi-sample off-screen buffersCampbell Barton
Replaces much slower manual accumulation buffer which simply did multiple renders. Needs OpenGL3.2, otherwise multi-sample is disabled.
2015-10-13Cycles: Add support for motion blur positionSergey Sharybin
This adds an option to control at what time relative to the current frame the shutter is fully opened. Supported options are: - Shutter is starting to open at the current frame - Shutter is fully opened at the current frame - Shutter is fully closed at the current frame Custom shutter time offset is possible, same as custom curve for shutter openness but those are considered nice things to have rather than something crucial. Reviewers: juicyfruit, dingto Subscribers: venomgfx, hjalti Differential Revision: https://developer.blender.org/D1380
2015-10-13Make sure submodules are pointing to master branchesSergey Sharybin
2015-10-13Missed this in previous commit...Bastien Montagne
2015-10-13Fix T46467: Clean Keyframes removes the channels.Bastien Montagne
2015-10-13Fix T46002: mathutils.geometry.intersect_line_line_2d doesn't operate on ↵Bastien Montagne
lines, but on line segments. Ugly issue really, but at least doc now matches behavior of the function. :|
2015-10-13missed last commit (use utility function)Campbell Barton
2015-10-13Cleanup: simplify view3d trackball logicCampbell Barton
2015-10-13Fix T46450: Seams from islands, wont show 'Sharp'Campbell Barton