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2018-09-27Cleanup: fix harmless compiler warnings.Brecht Van Lommel
2018-09-27Merge branch 'master' into blender2.8Sergey Sharybin
2018-09-27Cycles: CleanupSergey Sharybin
2018-09-27Cycles: Sync BVH8 unaligned node packing code with BVH4Sergey Sharybin
Similar to dfae3de6bdf.
2018-09-27UI: new clip editor panels and headers layout.Sebastian Koenig
* Panels now use single column layout. * Footage Info was moved into Footage Settings. * Display settings are now in a popover in the header. * Graph view shows tracking controls in the header center. Differential Revision: https://developer.blender.org/D3643
2018-09-27UI: update camera background images panel layout.Sebastian Koenig
Differential Revision: https://developer.blender.org/D3739
2018-09-27GP: Avoid duplicated weight deformation for strokesAntonioya
If the point had several weights, the result could be wrongly accumulated.
2018-09-27Partial revert of recent toolsystem defaultsCampbell Barton
- Use ctrl for de-select since we may want to use shift for extend. - Use cursor tool by default, it's agreed lasso select isn't accessible from a shortcut by default.
2018-09-27Cleanup: warningsCampbell Barton
2018-09-27Tests: add --no-window-focus to open window without focus.Brecht Van Lommel
This is useful to run OpenGL tests while continuing to do other tasks without windows constantly popping up in the foreground.
2018-09-27Fix T56927: Grease pencil materials issues with lock and hideAntonioya
2018-09-27GP: Fix infinite loop in Dope SheetAntonioya
2018-09-27UI: Use "View" category for 3D view panelsCampbell Barton
Allows add-ons to add other categories.
2018-09-27UI: Tabs on right w/ right aligned regionsCampbell Barton
2018-09-27Fix missing freeCampbell Barton
2018-09-27Python GPU module: Wrap GPUIndexBufmano-wii
Differential Revision D3714
2018-09-27Python GPU module: replace `PyArg_ParseTupleAndKeywords` by ↵mano-wii
`_PyArg_ParseTupleAndKeywordsFast` part of T47811 ("for faster argument parsing").
2018-09-27Cleanup: remove star importCampbell Barton
2018-09-27Tool System: expose rotate-source for click-extrudeCampbell Barton
2018-09-27Merge branch 'master' into blender2.8Campbell Barton
2018-09-27Spin Tool: hide options unrelated to duplicationCampbell Barton
2018-09-27Keymap: use shift to de-deselect for toolsCampbell Barton
This allows for Ctrl-LMB to be used for lasso even with Border-Select active.
2018-09-27Tool System: set a default tool for each modeCampbell Barton
Also clear tools for the default startup file so changes to defaults apply to new files.
2018-09-27Cleanup: pep8Campbell Barton
2018-09-27Cleanup: flip option unlock -> lockCampbell Barton
Nearly all options are currently to toggle locking.
2018-09-26Wireframe/Xray: Make Xray option local to wireframe modeClément Foucault
This commit make the Xray option for the wireframe different from the other shading mode. This makes it possible to rapidly switch between wireframe + Xray and Solid mode without Xray. Xray alpha is also decoupled. Both variables are duplicated and exposed separately through RNA.
2018-09-26UI: switch shortcuts for pivot and orientation pie menus.Brecht Van Lommel
Pivot is now period key, orientation is comma key.
2018-09-26UI: keep some buttons fixed size in 3D view header.William Reynish
2018-09-26UI: allow fractical unit size for layouts.Brecht Van Lommel
2018-09-26UI: use pie menu for snap, pivot and proportional editing.William Reynish
* Proportional pie menu at shift+O. * Snap pie menu at shift+S. * Pivot pie menu at comma. Previous comma, ctrl+comma, period and ctrl+period shortcuts for specific pivot types were removed. Ref T56881.
2018-09-26Depsgraph: Add missing relation for spline IKSergey Sharybin
Solver should clearly depend on initializaiton.
2018-09-26Cloth: Collision improvementsLuca Rood
This commit includes several performance, stability, and reliability improvements to cloth collisions. Most notably: * The implementation of a new self-collisions system. * Multithreading of collision detection. * Implementation of single sided collisions and normal overrides. * Replacement of the `plNearestPoints` function from Bullet with a dedicated solution. Further, this also includes several bug fixes, and algorithmic improvements. Reviewed By: brecht Differential Revision: http://developer.blender.org/D3712
2018-09-26Addons: reactivate 'STL format' addonJacques Lucke
Reviewers: brecht Differential Revision: https://developer.blender.org/D3735
2018-09-26Cleanup: Edit Surface & Curve engines unused codeClément Foucault
2018-09-26Edit Surface: Use edit curve engine to display edit surfaceClément Foucault
It's so similar in practice that we don't need a separate engine for edit surface overlays.
2018-09-26Edit Curve: Fix "show handles" option hiding nurbs segmentsClément Foucault
2018-09-26GP: Only check annotation origin for 3D ViewAntonioya
2018-09-26GP: Rename parameter unlock_color and tooltipAntonioya
2018-09-26GP: Fix unreported crash when click+drag in edit modeAntonioya
2018-09-26GP: Change menu icons for hide/showAntonioya
2018-09-26Implement additional modes for Shrinkwrap to a surface.Alexander Gavrilov
In addition to the original map to surface and Keep Above Surface, add modes that only affect vertices that are inside or outside the object. This is inspired by the Limit Distance constraint, and can be useful for crude collision detection in rigs. The inside/outside test works based on face normals and may not be completely reliable near 90 degree or sharper angles in the target. Reviewers: campbellbarton, mont29 Differential Revision: https://developer.blender.org/D3717
2018-09-26GP: Fix unreported change material operator errorAntonioya
The first material of the list could not be assigned.
2018-09-26Fix T56926: Highlighted selection doesn't disappear when locking layerAntonioya
2018-09-26Multires: Use proper subdivision level for reshapeSergey Sharybin
Apparently, part of code got lost last minute prior to push.
2018-09-26Fix T56899: mesh deform bind does not work.Brecht Van Lommel
2018-09-26Multires: Promote OSD CCG to be officially supportedSergey Sharybin
Only active when WITH_OPENSUBDIV_MODIFIER is set to ON. There is still some work to be done to make that one enabled by default.
2018-09-26Subsurf: Tweak versioning codeSergey Sharybin
Select minimum of render subdivision levels and 3 for the initial value of quality. This way we don't force too much quality for meshes which were not supposed to be too much quality :)
2018-09-26Fix crash opening some old files, after recent changes.Brecht Van Lommel
2018-09-26Revert "Compositor: Added Weighted Standard Curve evaluation"Brecht Van Lommel
This reverts commit b8c9df6f21587014cb6f11aa5bed6f9c1044e6ee. The code is not correct with regards to color management, and its purpose was not documented.
2018-09-26GP: Check weight data before using itAntonioya