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2020-05-14Merge branch 'blender-v2.83-release'Brecht Van Lommel
2020-05-14Fix T59089: --engine command line option does not affect 3D viewport renderBrecht Van Lommel
2020-05-14Cleanup: Correct order of proxy resolutionsRichard Antalik
Wrong order introduced by rB7fc60bff14a6: UI: Layout changes for new checkbox layout possibilities
2020-05-14Fix T75071: rendering fails when all render layers disabled, but using ↵Brecht Van Lommel
compositor
2020-05-14Fix T66005: crash deleting render slot while rendering to itBrecht Van Lommel
2020-05-14Fix T75715: crash rendering animation with persistent imagesBrecht Van Lommel
2020-05-14Fix T76388: Freestyle not respecting Show Emitter settingsBrecht Van Lommel
2020-05-14GHOST/wayland: style fixChristian Rauch
2020-05-14GHOST/wayland: fix cursor buffer deallocationChristian Rauch
2020-05-14GHOST/wayland: remove unused 'registry'Christian Rauch
2020-05-13GPencil: Change tooltipAntonio Vazquez
2020-05-13GPencil: Add new X-Ray option for Canvas GridAntonio Vazquez
In some situations is good to have a grid visible anot beeing occulde by meshes. By default is OFF. Differential Revision: https://developer.blender.org/D7721
2020-05-13Revert "GPencil: Add new X-Ray option for Canvas Grid"Antonio Vazquez
This reverts commit fd025b0b7a46c5e56f348b73cf989c6bbddec707.
2020-05-13Revert "GPencil: Change tooltip"Antonio Vazquez
This reverts commit 7b688a6b04bc2033694f4742f06eef28ab023715.
2020-05-13GPencil: Change tooltipAntonio Vazquez
2020-05-13GPencil: Add new X-Ray option for Canvas GridAntonio Vazquez
In some situations is good to have a grid visible anot beeing occulde by meshes. By default is OFF. Differential Revision: https://developer.blender.org/D7721
2020-05-13Merge branch 'blender-v2.83-release'Hans Goudey
2020-05-13Fix T75365: memory leak when writing PNG fails due to lack of disk spaceBrecht Van Lommel
2020-05-13Fix wrong Volume object step size tooltipBrecht Van Lommel
2020-05-13Fix T76556: Apply parenting when joining parent into objectHans Goudey
The current behavior isn't necessarily "incorrect," but it's unintuitive and confusing. A simple fix is to apply parentinv before finishing the operator. However, there may still be issues when the object's parent has a parent. Reviewed By: brecht Differential Revision: https://developer.blender.org/D7723
2020-05-13Refactor: Move brush foreach_id to new IDTypeInfo structure.Bastien Montagne
2020-05-13Refactor: Move lightprobe foreach_id to new IDTypeInfo structure.Bastien Montagne
2020-05-13Cleanup: Keep IDTypeInfo separated from ID type specific API.Bastien Montagne
Also do not define IDTypeInfo callback when default generic code is enough...
2020-05-13Refactor: Move speaker foreach_id to new IDTypeInfo structure.Bastien Montagne
2020-05-13Refactor: Move world foreach_id to new IDTypeInfo structure.Bastien Montagne
2020-05-13Cleanup: Keep IDTypeInfo separated from ID type specific API.Bastien Montagne
Also do not define IDTypeInfo callback when default generic code is enough...
2020-05-13Refactor: Move shapekey foreach_id to new IDTypeInfo structure.Bastien Montagne
2020-05-13Refactor: Move camera foreach_id to new IDTypeInfo structure.Bastien Montagne
2020-05-13Cleanup: Do not mix IDTypeInfo code with rest of an ID type specific API...Bastien Montagne
2020-05-13Merge branch 'blender-v2.83-release'Bastien Montagne
2020-05-13Fix T75574: Instant crash: averaging custom normals on model.Bastien Montagne
Fairly critical code mistake actually, since it uses malloca, BLI_smallstack should *never* be declared inside a loop... Also optimized handling of the `loop_weight` heapsimple, we can also only create and use a single one for all edited objects... Found two other operators potentially affected by same issue (split normals, and weld edges into faces).
2020-05-13Fix T76654: Wrong text in Face Set boundary automasking brush propertyPablo Dobarro
Reviewed By: Blendify Maniphest Tasks: T76654 Differential Revision: https://developer.blender.org/D7697
2020-05-13Fix T76717: Set Rotation Mode Incorrectly Recalculates Bone Rotation In Pose ↵Sebastian Parborg
Mode The issue was that we didn't convert the current rotational values. We simply just switched mode without doing any data conversions.
2020-05-13Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-13Fix T76711: override data-blocks could be renamed in the outlinerPhilipp Oeser
Overriding datablock should never have an editable name. This also moves the check for linked/overridden datablocks above the check for master-collection (otherwise a linked/overriden collection could still be renamed) Maniphest Tasks: T76711 Differential Revision: https://developer.blender.org/D7718
2020-05-13Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-13Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-13Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-13Fix extra undo step when switching object modesCampbell Barton
Changing between modes would always add a user visible undo step that set object mode. Avoid storing this extra undo step on object mode switching.
2020-05-13Cleanup: remove redundant active object NULL check & pollCampbell Barton
This was from 66da2f537ae80 but never did anything, as a NULL object always exited at the beginning of the operator.
2020-05-13Cleanup: unused argCampbell Barton
2020-05-13Fix missing ID tag when converting objectsSergey Sharybin
Parenting to a curve path animation depends on both geometry and transform components. Conversion of mesh to curve will make it so parent have path animation, conversion of curve to mesh makes it so there is no more path animation. Both cases affects children of the converted objects, and it's not possible to rely on special case for curve parent in the dependency graph as that link will be lost after conversion of curve to mesh. Simplest approach is to tag object for both geometry and transform update, which will ensure all children are at valid state after the conversion.
2020-05-13Fluid: Fix for refactor 99ee1de094a1Sebastián Barschkis
Fix incorrect file IO functions.
2020-05-13Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-13Fix T65426: GPencil mirror modifier doesn't work as expectedAntonio Vazquez
The mirror was not working if the original object had transformations. Also some code cleanup.
2020-05-13Fix T76665: Wrong files selected when using box selectJacques Lucke
Reviewers: Severin Differential Revision: https://developer.blender.org/D7705
2020-05-13Simulation: Add modifier to access simulation dataJacques Lucke
For now the "Simulation" modifier only exists for point cloud objects, because we need this for the particle system. Right now, the modifier is doing nothing. There is a new `DEG_add_simulation_relation` function that is used by the modifier to make sure that the simulation is evaluated before the modifier is executed. Reviewers: brecht, sergey Differential Revision: https://developer.blender.org/D7549
2020-05-13Multires: Fix wrong or missing mask propagationSergey Sharybin
Propagation when changing sculpt level was missing. In fact, the mask was simply completely removed when changing sculpt level. Subdivision worked for simple and linear subdivision, but Catmull-Clark was giving empty results. Fixes propagation part of T76386.
2020-05-13Multires: Update and add commentsSergey Sharybin
2020-05-13Multires: Fix mask interpolation weightsSergey Sharybin
Weights were in the different order from corners. Doesn't fix propagation issues, but fixes an essential step towards fully correct propagation.