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2015-03-23Use dupli overrides also for the selection drawing code.alembic_pointcacheLukas Tönne
Now clicking a cached dupli instance also selects the duplicator object as expected.
2015-03-23Use dupli cache in bounding box calculations involving duplis.Lukas Tönne
This feature is mostly useful for the "view selected" operator. It is also used in the "set origin to geometry" operator, but since the cache overrides the object geometry anyway the effect may not be what users expect (which is acceptable).
2015-03-22Simple mesh import from Alembic files in Cycles standalone.Lukas Tönne
Note that Cycles currently only supports tessellated triangle/quad meshes. Alembic PolyMesh generally has ngons, so external tessellation is required until cycles gets a proper tessellation implementation of its own.
2015-03-22More control over verbosity with Alembic archive info printing.Lukas Tönne
2015-03-22Simple inclusion of alembic files from inside xml files for cyclesLukas Tönne
standalone. The cycles XML files now can refer to Alembic (.abc) files. This will call the default alembic reader to read in scene data. Currently it simply prints the Alembic file structure. Eventually a proper schema needs to be defined for both xml and abc. Also care has to be taken to handle potential conflicts between settings both within xml/abc and between them.
2015-03-21Basic Alembic integration in the Cycles standalone.Lukas Tönne
This adds Alembic to the standalone application version of cycles. Files can be specified as XML or Alembic, or use automatic detection based on the filename extension. Currently the Alembic reader just dumps the file structure to stdout as a test.
2015-03-21Fix for cycles cmake missing GLEW library variable when building withoutLukas Tönne
the GUI.
2015-03-21Avoid conflicting unordered_map definition in cycles by using a generalLukas Tönne
include path instead of the boost one. For explanation see http://stackoverflow.com/questions/3973659/c-unordered-map-compiling-issue-with-g
2015-03-21Merge branch 'master' into alembic_pointcacheLukas Tönne
2015-03-21Revert part of D1074 related to acceleration taked into account.Jorge Bernal
It has been reverted because it was affecting obstacle avoidance (T44041). This fix should be backported to 2.74
2015-03-21Cleanup: instantiate arg once in context macroCampbell Barton
2015-03-21Cleanup: minor edits to project generatorsCampbell Barton
2015-03-21OSX/GHOST: need one more release in error caseJens Verwiebe
2015-03-21Fix T44065: fixed vehicle constraintSybren A. Stüvel
Commit ffee7f1a58a18bc08add94176ddffe29809139a6 broke vehicle constraints; this fixes that.
2015-03-21Cleanup: constify view3d/cameraCampbell Barton
2015-03-21Cleanup: constify scene/modifiersCampbell Barton
2015-03-21Cleanup: use tabsCampbell Barton
2015-03-21View3D: fix view-selected zoom logicCampbell Barton
- Correct logic converting radius to view distance. - Wasn't taking view-zoom into account converting lens to angle. - Support framing the selection in the camera bounds (for camera locked views). Add ED_view3d_radius_to_dist to handles these details.
2015-03-21View3D: use defines for default zoom-levelsCampbell Barton
2015-03-20Fix indentation in last commit, tab slipped inJens Verwiebe
2015-03-20Really fix scons with new glsl shadersJens Verwiebe
2015-03-20Fix scons buildAntony Riakiotakis
2015-03-20Partly fix T44025, pixelFormat retain was left, for 2.74 backportJens Verwiebe
2015-03-20Fix for corruption of the item hash table in cache libraries on copy.Lukas Tönne
2015-03-20Cycles: Avoid memcpy of intersecting memorySergey Sharybin
Could happen when assignment happens to self during sorting.
2015-03-20Correction to previous commit, initialization of needs_free got lost by ↵Sergey Sharybin
accident
2015-03-20Disable IME for headless buildsCampbell Barton
2015-03-20Fix link error with GLEWAntony Riakiotakis
2015-03-20Correct recent commitCampbell Barton
2015-03-20Fix for building win32 headlessCampbell Barton
2015-03-20Remove unused armature codeCampbell Barton
ED_armature_deselect_all now simply de-selects
2015-03-20Avoid per-draw allocation when drawing currently rendering tilesSergey Sharybin
2015-03-20Only create vertex buffers if supported and clean them up properly.Antony Riakiotakis
2015-03-20Take cache library items into account when baking caches.Lukas Tönne
This means we don't bluntly store all the data in a group, but use the selection from the cache library. It also helps to avoid issues with object visibility which is not yet stored in the cache.
2015-03-20Fix high quality depth of field on the Mac.Antony Riakiotakis
Quite a few things wrong here: * Mac did not support EXT_draw_instanced, only ARB_draw_instanced * Draw instanced did not work unless data came from vertex buffer, which is second time we see weird things with vertex arrays in mac * There were a few stupid mistakes by me as well, such as binding to uniform locations for the wrong shaders (it's a wonder it ever worked :p)
2015-03-20Working implementation of cache reading for dupli data during renders.Lukas Tönne
2015-03-20Fix race condition and bad memory access highlighting render tilesSergey Sharybin
Is was possible that interface will be refreshed at thesame time as render engine will start freeing render parts. Not sure if we can get away without RW mutex here, seems we need one way of synchronization or another..
2015-03-20Fix/Improve FKey bone creationCampbell Barton
- new bone is now made active - previous selection cleared - bone direction places the tip on the active bone (if available)
2015-03-20Fix T43986: VSE Mask Modifier don't move with video-Clip.Bastien Montagne
Now mask animation is offset to start of strip, instead of staying at frame 1! Warning: this may break existing files, in case some would be using (hacking around!) current bad behavior...
2015-03-20Use the temporary 'is_dupli' flag to prevent objects from freeingLukas Tönne
overriden data that is owned by the cache. This is not at all nice ... Hopefully it doesn't get too complicated to work around all these drawing code and depsgraph issues, so the code can be understood and replaced at some point in the future.
2015-03-20Replacing boundbox temporarily during drawing is dangerous, since itLukas Tönne
can be freed at any point. Luckily we only need the boundbox locally for testing dupli visibility.
2015-03-20Cmake: Some more tweaks to building from branch without upstreamSergey Sharybin
2015-03-20SCons: Attempt to deal with branches without upstream configuredSergey Sharybin
2015-03-20CMake: Suppress unconfigured branch upstream error in the outputSergey Sharybin
2015-03-20Fully reset the OB_FROM_DUPLI flag for each dupli instance, in caseLukas Tönne
later duplis can not be found in the cache.
2015-03-20Distinguish realtime/render setting in the Object writer.Lukas Tönne
Now the derived_render mesh version is created locally when writing render results.
2015-03-20Fix T43786: Cycles bake disregards Auto Smooth (vertex per-face normals)Sergey Sharybin
Added an utility function which performs vertex split based on the loop normal so now backing API matches to what's happening in Cycles and BI in terms of autosplit. Reviewers: dfelinto, campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1174
2015-03-20Fix stupid strict flags in math_color_inline.cSergey Sharybin
It was unleashed with recent ghash commit and issue seems to be the same as fixed in 69065b5b.
2015-03-20Add missing update adding a shape-keyCampbell Barton
Noticeable when pin is enabled.
2015-03-20Cleanup: warnings bit-shift int overflowCampbell Barton