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This patch enables bound box check when loading geometry
into line art. Works with overscan as well. Will discard
object if its bbox completely lies in one side of the
clipping space frustum.
Reviewed by: Sebastian Parborg (zeddb)
Differential Revision: https://developer.blender.org/D11545
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For scenes that have a lot of edges, this could potentially
save some time generating individual strokes that are outside
camera frustum.
Reviewed By: Sebastian Parborg (zeddb)
Differential Revision: https://developer.blender.org/D11525
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682a74e0909ba renamed Bendy Bones properties and replaced existing float
properties with float-vector properties. This updates the property names used
by the action baking operator (`NLA_OT_bake`).
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Iteration was incorrectly calling the same object. Had it called every
window it would still be unnecessary as WM_DISPLAYCHANGE is sent to all
broadcast receiving windows.
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Previously the smooth shading of the voxel remesher was controlled by a
mesh property. With this change, the output will try to match the
current shading of the object. This only takes into consideration the
shading mode of the first polygon of the model, but it is probably what
most users expect as it works as intended with the shade smooth/flat
object mode options.
Reviewed By: JulienKaspar, JacquesLucke
Differential Revision: https://developer.blender.org/D11626
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SCULPT_nearest_vertex_get expects a distance, not a distance squared.
This should make symmetry work as expected, but it still can fail if the
mesh topology is not completely symmetrical.
Reviewed By: JacquesLucke
Maniphest Tasks: T89221
Differential Revision: https://developer.blender.org/D11642
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Adds full frame implementation to this node operations.
No functional changes.
1.2x faster than tiled fallback.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D11638
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Adds full frame implementation to Image node operations.
Mostly refactored into buffer utility methods for reuse in other
operations.
No functional changes.
1.8x faster than tiled fallback.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D11559
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When use smooth tool in a cyclic stroke, the smoothing algorithm was not using the adjacent points if these are the end or start of stroke.
Now, the smooth uses the other extreme of the stroke to compute smoothness.
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This change will ensure at least one 'local' collection can host the new
'local' override of all objects (indirectly) overridden by this
operation, such that no new override of object ends up in master
collection (which can become extremely messy in production files).
In practice, it means often at least one of the linked collection owning
those objects also has to be overridden.
NOTE: This only affect cases where root overridden linked object has
some dependencies outside of its own root linked collection. While this
situation should be avoided, it cannot always be, so we try to support
it as best as we can.
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This is again in the fuzzy area of how embedded IDs are handled
respectively by partial undo code and depsgraph... Should not be
necessary currently, but better be safe and explicit, and also tag
those embeded IDs from re-used owner ID.
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In certain CMake configurations it was possible
that OCIO gave linker errors due to it thinking
it was using the shared library rather than the
static library we ship.
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The "extrude" operator with the "use_dissolve_ortho_edges" option assumed
the edges were connected.
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Would crash when adding or removing a collection directly to the master
collection of a scene.
Consequence of change to handle depsgraph-controlled evaluation of some
IDs (like excluded collections which do not get evaluated and do not get
a COW anymore). See rBcf4258673755 and D10907.
Note that this mostly demonstrates once again how weak and flacky our
handling of embedded IDs still remains, with some part of the code
handling them as independent IDs, some as fully local/private data, some
as a mix of both... and lots and lots of custom handling code and corner
cases that are a bottomless pit of issues.
Also quiet incredible that this was not reported already, luckily this
original change did not make it to 2.93 release.
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The check on the transformation introduced in rBb313525c1bd0 to fix
T88515 would sometimes prevent to update the light if the Blender object
changed. To fix this, reverse the order in which the checks happen so
that we do not shortcuit the object change check.
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Note that this commit uses a second LogRef (`blo.readfile.undo`) for undo
specific meassages. Allows to use `--log "*undo*"` cli option to match
all undo reporting.
Also did some minor tweaks to some reports on the way.
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Those were missing proper (explicit) object cache clear, and DEG
tagging.
Note that this was most likely not an common issue in practice (Collection
object cache clearing recursively goes into all parents, so master
collection would only miss it in case they had no child collections at
all, and tagging of those happens almost always at other steps on
remapping). But better to be explicit and consistent here in any case.
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Fix T88808.
Caused by {rB5f2c5e5bb8c15bf0d6679351e3482f9c38c00935}
object type for `TEXT object` was missing in following check
that's why `Set Origin` option was lost from object context menu.
Reviewed By: lichtwerk
Maniphest Tasks: T88808
Differential Revision: https://developer.blender.org/D11495
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This reverts commit rB3a48147b8ab92, and fixes the issues with linking
etc.
Change compared to previous buggy commit (rBf8d219dfd4c31) is that
new `BlendFileReadReports` reports are now passed to the lowest level
function generating the `FileData` (`filedata_new()`), which ensures
(and asserts) that all code using it does have a valid non-NULL pointer
to a `BlendFileReadReport` data.
Sorry for the noise, it's always when you think a change is trivial and
do not test it well enough that you end up doing those kind of
mistakes...
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Fix by reverting the part of ec30cf0b742f5181c4de91b474ca01d6a809c593
that assigned `but->editval` in `ui_numedit_begin_set_values`.
Causing access freed memory when using tab to switch
to a numeric input and then leaving the textbox by clicking outside.
This was because `ui_numedit_begin_set_values` shouldn't need to set
`but->editval` and overwrite the pointer.
This would set a pointer that had previously been freed,
causing a `NULL` check to fail later on.
Ref D11679
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It's not an error for centered vertices to have a zero normal.
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When cut a stroke of 1 point, the clean up done to avoid keep 1 point strokes removes the memory, but the pointer to the first stroke was not set to NULL. As this pointer is invalid now, any use of this produces a segment fault because the pointer is corrupted..
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Sphinx has rather loose dependency requirements which can cause issues if we aren't careful.
As a solution they recommend that you pin sphinx dependency versions
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Currently the emboss is only fading on left side of the widget,
resulting in the emboss extending vertically on the right side
and ending abruptly. This patch fixes this by also fading the
emboss on the right side and making it symmetric.
Differential Revision: https://developer.blender.org/D10810
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This fixes T88346.
The code is also more readable by making a better distinction between
the texts used for Distances, "Proportional Size" and "AutoIK-Len".
And the text used to translate the "Proportional Size" is reused.
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This makes it clearer that variables are strings and how they are used
in the Move header code.
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It turns out you have to add the UV custom data layer manually before
calling the BMesh primitive operators, even if you pass `calc_uvs=true`.
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This patch fixes many minor spelling mistakes, all in comments or
console output. Mostly contractions like can't, won't, don't, its/it's,
etc.
Differential Revision: https://developer.blender.org/D11663
Reviewed by Harley Acheson
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The problem was the flag was not reset by layer in the loop.
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This problem has surprisingly been there for quite a few months.
For point clouds all attributes were handled the same, even "position",
which should be transformed when combining source points into the
destination.
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This change crashes library linking operators, related tests and probably more.
This reverts commit f8d219dfd4c31a918e33cb715472d91a5cd3fd51.
Ref D11583
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