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AgeCommit message (Expand)Author
2018-06-28Cleanup: use f-stringsCampbell Barton
2018-06-28Cleanup: pep8Campbell Barton
2018-06-28gl cleanup: fix wrong cast in bf_editor_transformRay Molenkamp
2018-06-28GLRefactor: partially remove gl calls from source/blender/editors.Ray Molenkamp
2018-06-28UI: Center ID Blocks in Dopesheet EditorWilliam Reynish
2018-06-28UI: Center ID Blocks in Clip EditorWilliam Reynish
2018-06-28UI: Center ID Blocks in Image EditorWilliam Reynish
2018-06-28UI: Center ID Blocks in Video SequencerWilliam Reynish
2018-06-28UI: Center ID Blocks in Node EditorWilliam Reynish
2018-06-28UI: Center ID Blocks in Text EditorWilliam Reynish
2018-06-28UI: keep statusbar keymap icons in same position, if there is enough space.Brecht Van Lommel
2018-06-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-06-28Fix Cycles tests build on macOS.Brecht Van Lommel
2018-06-28Merge branch 'master' into blender2.8Campbell Barton
2018-06-27Cleanup: styleCampbell Barton
2018-06-27Cleanup: styleCampbell Barton
2018-06-27UI: shorten labels to avoid clippingWilliam Reynish
2018-06-27Remove empty gradient definitions in new themeCampbell Barton
2018-06-27Remove empty gradient definitions in new themeCampbell Barton
2018-06-27UI: tweak status bar layout to make it less jumpy.Brecht Van Lommel
2018-06-27UI: some renaming for more clear/consistent cursor keymaps in status bar.Brecht Van Lommel
2018-06-27Fix T55644: Multires ignores render subdivision when simplifiedSergey Sharybin
2018-06-27Depsgraph: Move time dependency to animation of actionSergey Sharybin
2018-06-27Depsgraph: Add missing relation to pose initSergey Sharybin
2018-06-27Depsgraph: Fix missing relation from action to animation when it's sharedSergey Sharybin
2018-06-27UI: remove layout choosing menu from new window operator.Brecht Van Lommel
2018-06-27UI: user fewer icons in File and Render menus.Brecht Van Lommel
2018-06-27Theme: set default theme 'Flatty Dark Blueberry'Campbell Barton
2018-06-27Theme: add 2.7x themeCampbell Barton
2018-06-27Theme: Tweaks to console/text in Flatty Dark BlueberryPablo Vazquez
2018-06-27Workbench: Use different samples in AO per TAA iterationJeroen Bakker
2018-06-27UI: Single-column layout for Lamp panelWilliam Reynish
2018-06-27Workbench: Added a quality slider for the viewportJeroen Bakker
2018-06-27Theme: Further polishing and unifying on Flatty Dark BlueberryPablo Vazquez
2018-06-27mesh_navmesh.c removalDalai Felinto
2018-06-27Cleanup: remove BKE's modifiers_bmesh.c, other DM removal/cleanup in BMesh code.Bastien Montagne
2018-06-27Cleanup: nuke DM out of constraint code.Bastien Montagne
2018-06-27Cleanup: remove some more DM usages...Bastien Montagne
2018-06-27CMake: fix linking blendontCampbell Barton
2018-06-27bf_gpu: Add GPU_state module.Ray Molenkamp
2018-06-26Merge branch 'master' into blender2.8Campbell Barton
2018-06-26Cleanup: pep8 function indentationCampbell Barton
2018-06-26Fix scrollbar operator showing in status bar cursor keymap.Brecht Van Lommel
2018-06-26Fix status bar wrong cursor keymap using wrong region in some cases.Brecht Van Lommel
2018-06-26UI: move modal operator text from headers to status bar.Brecht Van Lommel
2018-06-26UI: Add/Update bad tooltipsAaron Carlisle
2018-06-26Workbench: Wrong ENUM value for SINGLE colorJeroen Bakker
2018-06-26Workbench: TAA quick fix for AMD cardsJeroen Bakker
2018-06-26Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-06-26RigidBody: use runtime.mesh_orig instead of DEG_get_original_objectSybren A. Stüvel