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2019-01-24WM: Repeat Last no longer reuses skip-save propertiesCampbell Barton
PROP_SKIP_SAVE is often used as a way to detect the difference between adjusting options from the redo panel and initial execution. Repeat last operator was executing with skip-save properties set, preventing operators from initializing them based on the context. Fixes 60777.
2019-01-24Fix theme color use for clipping regionCampbell Barton
Color needed to be converted to linear in the engine, not the theme.
2019-01-24Cleanup: styleCampbell Barton
2019-01-23Fix T60417: Hair not instantly updating when editing curve guidePhilipp Oeser
Reviewers: sergey, brecht Maniphest Tasks: T60417 Differential Revision: https://developer.blender.org/D4193
2019-01-23Fix T58438: wrong display of brush angle rotation preview.Pablo Dobarro
Differential Revision: https://developer.blender.org/D4017
2019-01-23Sculpt: add Topology Rake, to align edges along brush while painting.Jean Da Costa
This helps to generate cleaner topology and define sharp features for dynamic topology. Best used on relatively low-poly meshes, it is not needed as much for high detail areas and has a performance impact. Differential Revision: https://developer.blender.org/D4189
2019-01-23Fix wrong f-curve modifier mute checkbox icon / tooltip.Anton Stötzer
Differential Revision: https://developer.blender.org/D3930
2019-01-23Fix T54834: VSE can't import OGG Theora videoSergey Sharybin
2019-01-23Cleanup: More clear function nameSergey Sharybin
Otherwise it was read as it does select sequences rather than counts them.
2019-01-23Sequencer: Fix python error on Add menu on default workspaceSergey Sharybin
It is possible that context does have selected_sequences but it will be set to None. In this case getattr() will return None, breaking the intended logic.
2019-01-23UI: Particles UIListPablo Vazquez
Swap show_render and show_viewport to match outliner (first viewport then render) Also make list item into an aligned row so it uses less space and looks closer to the outliner. Before/After: http://pasteall.org/pic/show.php?id=5c9fff53dc6a0e2465f5b86aa751a942
2019-01-23GP: Remove unneeded armature codeAntonioya
This line looks a mistake and it's not needed.
2019-01-23Fix T59152: dynamic topology constant detail should be in world space.Brecht Van Lommel
It seems more predictable, and makes more sense for future multi-object modes.
2019-01-23UI: fix horizontal scrollbar overlapping last row of filesgsr b3d
Depending on area size, the scrollbar covered the bottom of the text, with the extra it will only cover the padding at worst. Differential Revision: https://developer.blender.org/D4207
2019-01-23UI: make editor corner splitting / joining more reliable.Harley Acheson
* Add threshold for minimum amount of mouse movement for dragging to get activated. * Limit angles at which dragging is considered an action, do nothing if mouse does not clearly move up/down/left/right. * Increase action zone size vertically. Differential Revision: https://developer.blender.org/D4227
2019-01-23Fix T60791: Don't show automatic weights option when not supportedJacques Lucke
There are probably many more cases in which the menu looks a little different. However, I don't know them all and it's too easy to break something accidentally here. Maybe a user could try the different combinations of object types and check if there are entries that should not be there. Reviewers: brecht Differential Revision: https://developer.blender.org/D4240
2019-01-23Fix T59939: Masks not Animating in RenderPhilipp Oeser
For now this is not part of copy-on-write, and needs extra animation evaluation. Reviewers: sergey, brecht Maniphest Tasks: T59939 Differential Revision: https://developer.blender.org/D4140
2019-01-23Cleanup: comments above struct members, shader group assignmentsCampbell Barton
Avoid using pointer to pointer when building shader groups.
2019-01-233D View: draw clipping regionCampbell Barton
Only for workbench solid/wire modes.
2019-01-23Fix T56877: Enabling mask Motion Blur overrides the Feather FalloffSergey Sharybin
Compositor makes a copy of mask before sampling the mask on different time steps. The copy of layers did not copy falloff Settings.
2019-01-23Fix T58994: Subdivision modifier generates artifacts with crease=1Sergey Sharybin
The issue was caused by the lack of averaging of normals for vertices which are on the ptex face boundaries.
2019-01-23Merge branch 'blender2.7'Brecht Van Lommel
2019-01-23Add font selection to VSE text stripsRichard Antalik
Allows users to select a font for text strips in the video sequence editor. Related: 3610f1fc43d0 Sequencer: refactor clipboard copy to no longer increase user count. Reviewed by: Brecht Differential Revision: https://developer.blender.org/D3621
2019-01-23Sequencer: refactor clipboard copy to no longer increase user count.Brecht Van Lommel
The clipboard is not a real user and should not be counted. Only on paste should the user count increase. This is part of D3621, and was implemented by Richard Antalik and me.
2019-01-23Refactor: use guard clauses instead of nested conditionalsJacques Lucke
2019-01-233D View: add back clipping draw code (disabled)Campbell Barton
Disabled for now because of draw-order issues. Also move clipping test out of view3d_draw_legacy.c
2019-01-23Fix T60778: Grease pencil Hook modifieronly affects strokes with more than 2 ↵Antonioya
points Also fixed Lattice and Noise modifier.
2019-01-23Cleanup: Spelling in commentSergey Sharybin
2019-01-23Fix T60781: DOF Distance (pick) crashesCampbell Barton
From own recent changes c8e75c2b00cfb7e8
2019-01-23RNA: expose Gizmo.use_operator_tool_propertiesCampbell Barton
2019-01-23Cleanup: use doxy comments for gizmo structsCampbell Barton
Also move comments before members (better for clang-format).
2019-01-23Fix T58199: Spin tool top bar settings don't applyCampbell Barton
2019-01-23Gizmo: add support for gizmos to initialize from the active toolCampbell Barton
2019-01-23WM: add tool property getter functionCampbell Barton
Matches 'ensure' functions but doesn't add data.
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-23DRW: generalize selecting between regular/clipped shadersCampbell Barton
Each engine was doing this on its own. Move to DRWContextState, use an enum.
2019-01-23DRW: changes to object mode engine needed to support clippingCampbell Barton
Split out shader struct, no function changes.
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-23License: add missing GPL headersCampbell Barton
Information taken from related files committed at the time.
2019-01-23EEVEE UI: Render/Viewport Samples - follow CyclesDalai Felinto
Cycles shows first the render, and then the viewport settings. One could argue that EEVEE's main setting is the viewport one. But that is silly. If we need an extra setting for the lookdev mode so be it. But EEVEE should be treated as an engine just as Cycles. Also, removed the " Samples" bit from their labels since they are under the Sampling panel.
2019-01-23DRW: only show hidden geometry when selection is usedCampbell Barton
Matches 2.7x behavior.
2019-01-23Revert "Fix T60126: Gradient affects hidden vertices when weight painting"Campbell Barton
This reverts commit 06a6b5dba459d4153d85c5894e3c3e72abeb34e3. The error is that geometry was hidden in the first place, this should only apply when selecting verts/faces.
2019-01-22Fix T58492: smoke flow jitters around flow source when using adaptive domain.Bastien Montagne
This is more like a band-aid than a real fix actually, real fix would be to understand why rendering smoke requires auto texspace to be ON (afaict, this was not the case in 2.7x)... But I've already spent way too much time on this issue, at least now we get better situation than before (i.e. smoke with adaptive domain works well even when orig domain mesh has autospace flag disabled).
2019-01-22Mesh eval: Do not condition clearing of auto texspace to dirty bbox.Bastien Montagne
Not sure why that was that way (can't remember any good reason at least, so assuming this is a dummy mistake from own rB33cbcd73448f), this should be done in any case.
2019-01-22UI: disable scene and view layer delete buttons when not available.Harley Acheson
Differential Revision: https://developer.blender.org/D4210
2019-01-22Fix T60602: outliner pose bone selection does not update in viewport.Sebastian Parborg
Differential Revision: https://developer.blender.org/D4223
2019-01-22GP: Fix UV error for second pointAntonioya
The UV was not calculated for second point (1), only first and > 1
2019-01-22Defaults: don't use Filmic view transform in Video Editing template.Brecht Van Lommel
It's too slow for now, could be considered if it's optimized more.
2019-01-22Fix T60722: decimate modifier not working in some cases.Philipp Oeser
2019-01-22GP: Recalc UV data for primitive strokesAntonioya
The data was not caculated when complete a primitive and it was only updated when use Edit mode.