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AgeCommit message (Expand)Author
2011-11-05misc doc editsCampbell Barton
2011-11-05Fix #29138: changing game engine physics type from soft body to occluder, nav...Brecht Van Lommel
2011-11-05Fix #29141: fill / beautify fill produced incorrect results in edge selection...Brecht Van Lommel
2011-11-05Forgot to initialize sensor height when creating new camera.Sergey Sharybin
2011-11-05UI: fix region embossing being drawn 1 pixel misaligned, due to wrong opengl ...Brecht Van Lommel
2011-11-04Camera UI: tweaking panels, move clipping back because it's not part of theBrecht Van Lommel
2011-11-04Fix #28865: Draw_bounds_type does not display Polyhedron or Capsule typesSergey Sharybin
2011-11-04Fix #29024: Logic Bricks allow same name for multiple bricksSergey Sharybin
2011-11-04Fix #29155: Inconsistency with 0 and Del hotkeysSergey Sharybin
2011-11-04correct some warnings, also sensor_x was being paassed to object_camera_matri...Campbell Barton
2011-11-04Configurable sensor size:Sergey Sharybin
2011-11-04Fix #29139: Comp Group nodes don't retain nameSergey Sharybin
2011-11-04Depsgraph: add "Dependency Relations" operator to print the dependency graph toBrecht Van Lommel
2011-11-04Fix #29146: object used for particle instancing did not update when affectedBrecht Van Lommel
2011-11-04Changes to node sockets default values to deal better with artists workflowSergey Sharybin
2011-11-04Fix #29051: Set Origin - Center: Bounds does not workSergey Sharybin
2011-11-04Do not run versioning code for new files. All stuff from current verisoningSergey Sharybin
2011-11-04cleanup some BLF macros and dont over-alloc BGE's PyObjectPlus when setting s...Campbell Barton
2011-11-04Comments and other text editing:Joshua Leung
2011-11-04Bugfix [#28515] Dupliframes start/end animation broken since 2.56AJoshua Leung
2011-11-04- added docs and examples for bpy.app.handlersCampbell Barton
2011-11-04Enabled ndof devices for controlling colour wheel and cube UI controls Matt Ebb
2011-11-04utility function to find the biggest area: BKE_screen_find_big_area(...), was...Campbell Barton
2011-11-04compile without python works againCampbell Barton
2011-11-03Fix #28998: sequence rendering with wrong progress barSergey Sharybin
2011-11-03Depsgraph: more tweaking for update acces from python APIBrecht Van Lommel
2011-11-03Fix #29005: Bezier/Surface Datablock switching bug?Sergey Sharybin
2011-11-03python string conversionCampbell Barton
2011-11-03use Py_TYPE macro (no functional changes)Campbell Barton
2011-11-03patch [#27917] MARKER MENUS: Unification and adding "Duplicate Marker to Scen...Campbell Barton
2011-11-03Fix #28935: Material display error VBO + Texture Solid + ModifierSergey Sharybin
2011-11-03Scons:Thomas Dinges
2011-11-03Fix #29122: Curve Radius keyable from Outliner Datablock view but not Transfo...Sergey Sharybin
2011-11-03Scons:Thomas Dinges
2011-11-03hopefully fix msvc build errorCampbell Barton
2011-11-03Bugfix [#29113] "Follow path" constraint subframes calculatedJoshua Leung
2011-11-03Depsgraph/Python: ensure datablocks with animation data get tagged as beingBrecht Van Lommel
2011-11-03correct error in stubCampbell Barton
2011-11-03modify previous api feature to tag functions as permanent, use nicer decorato...Campbell Barton
2011-11-03ability to have permanent callbacks that stay active when new blend files are...Campbell Barton
2011-11-03fix for warning on osxCampbell Barton
2011-11-03fix regression [#29076] 16bit Tiff save broken in Blender 2.60Campbell Barton
2011-11-03correct spelling mistakesCampbell Barton
2011-11-03patch [#28947] Patches for #28943 (Support for XDG Base Directory Specification)Campbell Barton
2011-11-03cmake could ignore defines for python lib/include passed from the command lin...Campbell Barton
2011-11-03Depsgraph/Python: callbacks and properties to detect datablock changesBrecht Van Lommel
2011-11-02RenderEngine/Nodes: system to check for shading nodes compatibilityBrecht Van Lommel
2011-11-02Nodes: add support for shader nodes on world and lamps, in addition to materi...Brecht Van Lommel
2011-11-02RenderEngine api: support for viewport rendering, details here:Brecht Van Lommel
2011-11-02Projection Paint UI:Thomas Dinges