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AgeCommit message (Expand)Author
2009-04-27BGE: Add soft body welding parameter to the Advanced Settings panel. The valu...Benoit Bolsee
2009-04-27BGE bug #18624: Collision detection fails on parented objects. Partial fix, p...Benoit Bolsee
2009-04-27[#18628] stuck triangle when projection painting -- 2.49RC1Campbell Barton
2009-04-27Fix for bug #18610: in the Game menu enabling "Record Game Physics to IPO"Brecht Van Lommel
2009-04-27Fix for bug #18032: AAO pixel cache + refraction artifacts, the pixelBrecht Van Lommel
2009-04-27[#18616] Scons+MinGW compiling error with gaming engine enabled.Campbell Barton
2009-04-27Don't always activate a Bullet rigid bodyErwin Coumans
2009-04-27Lower the vertex welding threshold, for removing duplicate/nearby vertices fo...Erwin Coumans
2009-04-27Bugfix #18603: Clear User Transform does not work -- 2.49RC1Joshua Leung
2009-04-27Shrinkwrap fix (before I only fixed normal projection)Andre Susano Pinto
2009-04-27[#18623] projection paint alpha paintingacts as 1bit -- 2.49RC1Campbell Barton
2009-04-27Rewind own commit that aimed to make converting meshes faster at startup.Campbell Barton
2009-04-26Missing end-of-line.Ken Hughes
2009-04-26Fixed shrinkwrap bug:Andre Susano Pinto
2009-04-26BGE: Fix Orthographic mode and viewport scalingBenoit Bolsee
2009-04-26When adding multiline text drawing I missed a case where the image pointer sh...Campbell Barton
2009-04-26Amendment for 19924 - no setenv() on Windows, make it work with _putenv_s().Nathan Letwory
2009-04-25patch from michael williamson, export multiple UV layers to lightwaveCampbell Barton
2009-04-25[#18611] console.py linewrapCampbell Barton
2009-04-25Running 2.48rc on my system segfaults when starting the game engine, only on ...Campbell Barton
2009-04-25BGE mesh modifiers: fix view frustrum culling for mesh with modifiers. Update...Benoit Bolsee
2009-04-25[#18606] Writing to KX_GameObject.orientation causes crashCampbell Barton
2009-04-25BGE API - small changesCampbell Barton
2009-04-25Change scon's ordering of static libraries to resolve problem on Linux 64-bit...Ken Hughes
2009-04-24BGE: removed support for time dependent modifiers, they don't make sense in t...Benoit Bolsee
2009-04-24BGE PyAPI epydoc errors fixedCampbell Barton
2009-04-24patch for paths_svg2obj.py by author J.M.Soler:Remigiusz Fiedler
2009-04-24BGE bug #17950: crash when GE softbody is parented to a rigid body/soft body/...Benoit Bolsee
2009-04-24BGE bug #17863: Shaky game camera.Benoit Bolsee
2009-04-23Fix for part of bug #18496: issue with light state switchingBrecht Van Lommel
2009-04-23[#11172] md2 export bug(s)Campbell Barton
2009-04-23Make: removing hidden directories from .app failed.Ton Roosendaal
2009-04-23== Sequencer ==Peter Schlaile
2009-04-23== SEQUENCER ==Peter Schlaile
2009-04-23BGE Dome update:Dalai Felinto
2009-04-23[#18574] small bug - warning for sce.link() depreciated displays even when sc...Campbell Barton
2009-04-23BGE Rasterizer methods to handle Screen Space - (getScreenPosition, getScreen...Dalai Felinto
2009-04-23patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing ...Campbell Barton
2009-04-23BGE Python APICampbell Barton
2009-04-23Fix for bug #14410: multires + vertex colors crash renderingBrecht Van Lommel
2009-04-23Fix for bug #18509: mesh deform modifier not working on load,Brecht Van Lommel
2009-04-23BGE bug #17670: Python controlled mist doesnt work in textured mode.Benoit Bolsee
2009-04-23[#18586] [bug] Ray sensor doesn't return a hit objectCampbell Barton
2009-04-22[#18587] bugfix #18425 (Window.EditMode() ignores undo information)Campbell Barton
2009-04-22BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow f...Benoit Bolsee
2009-04-22Bugfix #18039Ton Roosendaal
2009-04-22Bugfix #18058Ton Roosendaal
2009-04-22BGE: some more cleanup, remove useless ReplicaSetName(), move code to Process...Benoit Bolsee
2009-04-22BGE: some more cleanup in GetReplica/ProcessReplica of deformers: make them c...Benoit Bolsee
2009-04-22BGE C++ APICampbell Barton