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2011-07-29Merging r36529-38806bge_componentsMitchell Stokes
2011-07-29pep8 cleanup, also print message when attempting to run in animation player ↵Campbell Barton
mode.
2011-07-28* Code cleanupThomas Dinges
A row with alignment for 1 property = useless: ;-)
2011-07-28Fix #27719: custom RNA properties fail to update drivers. Hopefully this isBrecht Van Lommel
not too slow, but now we do a dependency graph tag also for these in addition to regular ID properties, not sure how to get around it.
2011-07-28Fix part of #27944: color managment discrepancy in GLSL materials with nodes.Brecht Van Lommel
2011-07-28fix [#28096] Custom gradient for weightpainting in mask mode not working ↵Campbell Barton
properly.
2011-07-28New option for multires modifier: Subdivide UVsSergey Sharybin
Enabled by default and also enabled for older filesm so there should be no regressions. In some cases it's useful to not use subdivided uvs for multires.
2011-07-28fix [#28095] Select Pattern don't select all the bone in edit modeCampbell Barton
& some style changes.
2011-07-28fix error in writing dupligroups for X3D export, may have effected other ↵Campbell Barton
exporters too.
2011-07-28report an error when user blender versions other then 2.4x for animation ↵Campbell Barton
playback.
2011-07-28sequencer add strips now check for overlap by default (option can be ↵Campbell Barton
disabled for python when this can become problematic for automation).
2011-07-28automatically update the redirect from ↵Campbell Barton
http://www.blender.org/documentation/250PythonDoc/ when uploading docs
2011-07-28only initialize snap from the scene settings for view3d and image spaces ↵Campbell Barton
since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces.
2011-07-28Don't write library_materials tag when there are no materials.Nathan Letwory
2011-07-28refix for #27912: crash after mesh.materials.pop() (fixed wrongly on rev. ↵Dalai Felinto
38299 - patch by Benoit Boilsee bug spotted while reviewing a patch. things are working now
2011-07-27fix [#28098] Continuous Grab does not work for movement of the "Backdrop" in ↵Campbell Barton
the Node Editor
2011-07-27minor warning fixes for clang-static-checkerCampbell Barton
2011-07-27fix [#28066] Unchecking 'self project' messes up 'Snap to Vertex'Campbell Barton
this option is useful for all non-grid snapping modes (when in editmode) so make available in those cases too.
2011-07-27more minor warning cleanups and improve error reporting if text fails to save.Campbell Barton
2011-07-27* Fixed a typo in the code (uiLayoutItemSplt -> uiLayoutItemSplit)Thomas Dinges
2011-07-27Fix part of [#28088] bad button spacing with layout engine for menu items.Thomas Dinges
* Fixed a cut off text. * small cleanup
2011-07-26- bugfix for icon listview where the icons would only wrap onceCampbell Barton
- also quiet some clang warnings
2011-07-26RNA: function calls with optional parameters were not giving correct defaultBrecht Van Lommel
values for arrays.
2011-07-26correct misc warningsCampbell Barton
2011-07-26fix for NULL pointer crash with operator repeat, looks like error print got ↵Campbell Barton
mixed up.
2011-07-26include menu ID's in tooltips when python tips are enabled, there was no way ↵Campbell Barton
to find the ID of a menu which become annoying if you wanted to reference it from a script.
2011-07-26Fix #28087: Opening files in the text editor ignores the last newline '\n'Sergey Sharybin
It was tricky conversion of file buffer to text lines. Should work fine now.
2011-07-26set the development cycle to 'beta'.Campbell Barton
2011-07-26py api:Campbell Barton
- added menu templates - move template menu into the header of the text editor (so users will find more easily) - updated mathutils examples, switching the order of multiplication.
2011-07-25Fix #28035: point density texture doesn't bake.Brecht Van Lommel
2011-07-25Fix #28079: UV propertional editing was incorrectly influenced by theBrecht Van Lommel
mesh X mirror option.
2011-07-25Fix #28014: joystick sensor not working. Broke this with an earlier commitBrecht Van Lommel
trying to fix blenderplayer startup warnings. It seems we do need to init the SDL video subsystem even if we only want events, thanks Juha Maki-Kanto for pointing this out.
2011-07-25BGE BugFix for: [#23874] Custom projection matrix doesn't work in custom ↵Dalai Felinto
viewport This was never highly tested, that's why I never committed (my patch for this was from September 2010). But once again I got a report that this bug was a deal-break and the patch seems to work for this artist. I believe it's working, but I will keep my eyes open for this.
2011-07-25more vector order switching.Campbell Barton
2011-07-25minor edits to animation playback operatorCampbell Barton
- remove own copyright from script - print command before executing (helps troubleshooting)
2011-07-25style changes for operator scripts & some pep8 edits.Campbell Barton
2011-07-25fix for DingTo's recent commit with the animation player, it ignored the ↵Campbell Barton
case where the player is not an absolute path but found in the users $PATH (as is common on *nix systems). now try and execute player, reporting the exception rather then checking the player file exists. also made some pep8-80 style edits.
2011-07-25swap vertor multiplication order for add torus.Campbell Barton
2011-07-25edits to quick effects scriptsCampbell Barton
- use uv layer data api rather then operator. - switch vector rotation order. - made some style changes, use 80 width.
2011-07-25External image operators.Campbell Barton
- use bpy.data.is_saved (was using a workaround from when before this attribute was added) - fixed a bug where editing relative paths could fail.
2011-07-25fix [#28075] After the correction of No.38528 is applied, the following ↵Campbell Barton
phenomenon has been generated. own fault in recent addition of bpy.path.basename() not supporting byte paths.
2011-07-25reverse vector multiplication order for some internal functions.Campbell Barton
2011-07-25deprecate multiplication orders:Campbell Barton
vector * matrix vector *= matrix vector * quaternion vector *= quaternion Use the reverse order instead, enable WITH_ASSERT_ABORT in cmake to promote the warnings into errors.
2011-07-24Effector calculations are now thread safe.Janne Karhu
* where_is_object_time was called for every effector evaluation only to determine the object velocity in some rare cases. * Calculating the effector velocity is now done in the effector precalculation stage. * Removing this makes the code thread safe and also should give some nice performance boosts when simulating a lot of points. * Thanks to MiikaH for noticing this problem.
2011-07-242.5 World Buttons:Thomas Dinges
* Exposure and Color Range buttons were missing, added them back.
2011-07-24* Minor code cleanup / comment changing. No functional changes. Thomas Dinges
2011-07-24New dilation function from Morten Mikkelsen (aka sparky).Sergey Sharybin
This commit fixes very noticeable seams caused by margins calculated incorrectly. This commit changes way margin is calculated in and makes textures really seamless. Also margin limited to 32 isn't good now -- artists are baking really large textures nowadays so margin is now limited to 64px. Thank you, Morten!
2011-07-24Add Push/Pull to toolbarDaniel Salazar
2011-07-242.5:Thomas Dinges
* Removed some old not used code.
2011-07-242.5 External animation player:Thomas Dinges
* Fixed an error when "Custom" was used and the path was empty (variable reference before assignment) * The Operator now raises an error if there is no path or the path given is not available.