Age | Commit message (Expand) | Author |
2012-04-12 | cmake/mingw now builds with default configuration (needed to disable tiff/exr... | Campbell Barton |
2012-04-12 | code cleanup: remove duplicate define on windows. | Campbell Barton |
2012-04-12 | code cleanup: quiet some mingw warnings. | Campbell Barton |
2012-04-12 | code cleanup: avoid confusion with utfconv lib - was configuring this windows... | Campbell Barton |
2012-04-12 | code cleanup: utfconv library had some quite confusing formatting, also clear... | Campbell Barton |
2012-04-12 | code cleanup: remove unused var for windows and style edit (remove spaces bet... | Campbell Barton |
2012-04-11 | fix [#30771] Shapekeys: Basis shapekey is not kept in sync with "RealMesh" | Campbell Barton |
2012-04-11 | bmesh shape key conversion on exiting editmode. | Campbell Barton |
2012-04-11 | bmesh exit editmode shape key conversion - split out 'keyblock --> customdata... | Campbell Barton |
2012-04-11 | bmesh shape key conversion when exiting editmode. | Campbell Barton |
2012-04-11 | libmv: bundle new upstream version from own branch which should support | Sergey Sharybin |
2012-04-11 | Game engine: pass string length to BLI_str_cursor_step_prev_utf8 rather than ... | Sergey Sharybin |
2012-04-11 | write mesh selection history to the blend file. without this active edge/vert... | Campbell Barton |
2012-04-11 | code cleanup: mselect conversion when creating a bmesh from a bmesh was overl... | Campbell Barton |
2012-04-11 | py rna/api: fix for error running RNA_property_collection_type_get on non col... | Campbell Barton |
2012-04-11 | Fix cycles opencl compile issue, fminf/fmaxf() was defined both as macro and ... | Brecht Van Lommel |
2012-04-11 | Fix #30896: cycles mask layer not working for objects without material assigned. | Brecht Van Lommel |
2012-04-11 | fix [#30906] dict(prop) crashes if prop is a PropertyGroup with nested Proper... | Campbell Barton |
2012-04-11 | Fix #30895: uv editor snap selected to adjacent unselected not working correc... | Brecht Van Lommel |
2012-04-11 | Fix #30900: when opengl offscreen render failed, the wait cursor would incorr... | Brecht Van Lommel |
2012-04-11 | update for changes in the py api | Campbell Barton |
2012-04-11 | code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) | Campbell Barton |
2012-04-11 | fix [#30897] UVEditor: Snap Cursor to Selected | Campbell Barton |
2012-04-11 | Fix #30904: MovieClip.objects.new() segfault when no name is passed | Sergey Sharybin |
2012-04-10 | Fix #30664: Texturepaint color does not match texture color (3D View vs UV/Im... | Sergey Sharybin |
2012-04-10 | Smoke: Fix for some non animated properties | Daniel Genrich |
2012-04-10 | Fix for recent commit that changed normal display buttons to use icons, the | Brecht Van Lommel |
2012-04-10 | Fix #30698: python console nodetree paths were not accurate, now show ... like | Brecht Van Lommel |
2012-04-10 | Fix #30874: Single texture display in Edit Mode | Sergey Sharybin |
2012-04-10 | Fix #30892: File > New is easy to hit accidentally, now it asks for confirmat... | Brecht Van Lommel |
2012-04-10 | Fix #30850: bevel tool only works on edges but tooltip indicated it worked on | Brecht Van Lommel |
2012-04-10 | Fix properties editor, right click menu "Copy to Selected" not working for | Brecht Van Lommel |
2012-04-10 | Code cleanup: remove a bunch of unused code from this file. | Brecht Van Lommel |
2012-04-10 | Fix #30754: motion blur shutter was animateable while this is actually not | Brecht Van Lommel |
2012-04-10 | mango request: option to draw background in front of all objects in the viewp... | Sergey Sharybin |
2012-04-10 | Fix #30875: active uv texture layer not synced properly when switching from | Brecht Van Lommel |
2012-04-10 | Fix #30882: using an image sequence in the displace modifier did not update | Brecht Van Lommel |
2012-04-10 | Fix #30879: uv editor hide did not work with the mesh in vertex/edge select | Brecht Van Lommel |
2012-04-10 | fix [#30839] Blender crashes while open/close a scene and deletes .blend-file | Campbell Barton |
2012-04-10 | fix for too small MATHUTILS_TOT_CB when the game engine runs. | Campbell Barton |
2012-04-10 | use space more efficiently for normal mesh panel buttons (icons for face/vert... | Campbell Barton |
2012-04-10 | Fix related to #30859: bmesh face splitting would set the first loop of the new | Joseph Eagar |
2012-04-10 | Fix #30843: Blender Game in Metric Mode allows only a 10m Radius for Collisio... | Sergey Sharybin |
2012-04-10 | update preview.blend so it doesn't need to convert from mfaces to mpolys ever... | Campbell Barton |
2012-04-10 | code cleanup: replace (val >> 16) with macro RNA_SUBTYPE_UNIT_VALUE(val) | Campbell Barton |
2012-04-10 | Address [#30842] Blenders Measurement Units set to Metric, makes some Precisi... | Campbell Barton |
2012-04-10 | fix [#30848] Edge Selection fails when the following Conditions met: | Campbell Barton |
2012-04-10 | fix for unit system incorrectly replacint 'um' (unicode 'u'). with meters. | Campbell Barton |
2012-04-10 | expose double limit used by auto-merge, addresses bug [#30884] | Campbell Barton |
2012-04-10 | fix [#30878] Lightmap Pack > New Image does not work | Campbell Barton |