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2011-11-21Merged changes in the trunk up to revision 42021.Tamito Kajiyama
Conflicts resolved: source/blender/blenkernel/intern/scene.c source/blender/blenloader/intern/readfile.c source/blender/editors/interface/resources.c source/blender/render/intern/source/pipeline.c
2011-11-20Fix for duplicated feature edges due to a numerical instability of lineTamito Kajiyama
clipping by near/far Z planes. Problem report by vicentecarro together with a .blend file to reproduce the issue, thanks!
2011-11-20Remove sensor height from Sony A55 preset.Sergey Sharybin
Sensor height isn't supported by motion tracking yet.
2011-11-20Fix for crasher when node group tree datablocks are missing.Lukas Toenne
2011-11-20Muting node patch: second part. Also fix [#27636] Muting shading nodes is ↵Bastien Montagne
ignored Now, compositing, shading and texture nodes have a consistent muting system, with default behaving as previous (for compo), and which can be optionaly customized by each node. Shader nodes are also GLSL muted. However, Cycles is currently unaware of muted nodes, will try to address this…
2011-11-20Tag unused variable in recent nodes commit.Sergey Sharybin
2011-11-20Fix #29295: Problem with Alpha Channel video in Sequencer and texturesSergey Sharybin
Bug was caused by workaround for old versions of FFmpeg which aren't supported anymore due to pts stuff. Removing workarounds for alpha channels.
2011-11-20Fix compilation error with oceansim disabledSergey Sharybin
2011-11-20Muting node patch: first partBastien Montagne
This allows node type init code to have access to the nodetree type object (needed to allow generic muting node initialization). Huge and boring edits...
2011-11-20== Sequencer / FFMPEG ==Peter Schlaile
This fixed two issues: * RAW DV-seeking has to be done using DTS. Sounds silly, but ffmpeg tracks internal state in RAW DV format decoder and runs mad, if we seek by byte. Don't know, why I haven't noticed that, when I added it. * real fix(tm) for #29295 problem was: we did AVFrame read ahead, and the pattern read_frame -> decode -> read_frame -> do color conversion of first frame works everywhere but RAW RGB-files which do some pointer shuffling within ffmpeg to save a memcpy... I removed read ahead completely, since it didn't work like originally intented. Might come back later, but the original purpose (making resyncing easier if we are completely lost in stream) it never fullfilled.
2011-11-20More UI messages fixes and tweaks (found while translating in french).Bastien Montagne
2011-11-20share code for fluidsim, ocean & dynamic paint file paths.Campbell Barton
- use BLI_join_dirfile for joining all paths (no need to ensure slash is appended). - paths from linked library files now supported.
2011-11-20* UI fix for recent Ocean Foam change, makes it a bit more compact. Thomas Dinges
2011-11-20UI: fix issue with part of panels going offscreen after recent commit.Brecht Van Lommel
The code here was tricky, with ED_region_panels trying to match the complex logic in uiAlignPanelStep, now refactored the code so it's avoided.
2011-11-20Option to rename the vertex color data layer used by Ocean modifier for ↵Lukas Toenne
foam. The modifier outputs foam values to both textures and a (temporary) vertex data layer. This layer was unnamed before, which makes it impossible to access in shader nodes. Now the user can input a custom name in the modifier panel, then use that same name in a shader input node to access foam values. http://www.pasteall.org/pic/21120
2011-11-20RNA: fix compile issue with zero size arrays with old gcc.Brecht Van Lommel
2011-11-20Tweaks in convert tracking constraint to f-curves operator.Sergey Sharybin
2011-11-20Fix #29322: 'Active Clip' not saving after appending.Sergey Sharybin
Address for active clip used to be updated in direct scene linking, should be in library linking.
2011-11-20Dynamic Paint:Miika Hamalainen
* Vertex color output now works even if there is a constructive modifier, like ocean sim, before dpaint. * Fixed a crash when canvas mesh had no vertices. * Fix: Smudge was also processed for incompatible surface types causing corrupted output.
2011-11-20- pyapi mathutils.geometry.intersect_plane_planeCampbell Barton
- isect_plane_plane_v3 uses better method - minor refactor - arg name changes & some args as const.
2011-11-20Replace "&" with "and" since on windows it separates the string and causes ↵Antony Riakiotakis
errors in the console.
2011-11-20UI/RNA:Thomas Dinges
* Code cleanup.
2011-11-20Bugfix for [#29327] background images: 'Not Set' displayed although image is ↵Thomas Dinges
already loaded.
2011-11-20Bugfix for [#29279] Cycles Displacement Panel appears when blender render ↵Thomas Dinges
engine is choosen.
2011-11-20Cycles: another build system tweak that might solve build problem, not sureBrecht Van Lommel
why this code is giving issues.
2011-11-20UI: modify region expand widget from floating (+) icon into a dark tab withBrecht Van Lommel
a light + in it.
2011-11-20UI:Brecht Van Lommel
* Add theme option to show panel header background. * Draw panel collapse widget a bit smaller. * Add theme option to draw icons muted. * Code tweak: replace U.themes.first by UI_GetTheme() calls.
2011-11-20Fixing compile breakage (was missing an #include "BKE_camera.h" in UVProject ↵Bastien Montagne
modifier code file…).
2011-11-20Camera tracking fixes:Sergey Sharybin
- Fixed incorrect memory access on distoritons more than 128 pixels - Do not use UNDO operators flags for delete proxy operator (files can't be restored form disk), and also do not use UNDO for set as background operator (background images are storing in 3d viewport which isn't getting re-loaded on undo which can lead to incorrect users count of movie clip user).
2011-11-19Camera: some more refactoring, mostly in the function that computes the cameraBrecht Van Lommel
border, now we just get the border coordinates from comparing the viewport and camera viewplanes.
2011-11-19hide overly picky warnings from 'pylint' for pep8 script, indentation edits.Campbell Barton
2011-11-19More UI messages fixes and tweaks (found while translating in french).Bastien Montagne
2011-11-19- rename MovieTrackingMarker.enabled --> mute, to match ↵Campbell Barton
constraints/nla/fcurves/sequencer - report an error if an invalid BGpic arg is given to v3d.background_images.remove()
2011-11-19add poll function for VIEW3D_OT_camera_to_view_selected & remove some unused ↵Campbell Barton
code. also made it so copying camera sets the dof object to extern.
2011-11-19replace fabs with fabsf where both input and output are floats.Campbell Barton
2011-11-19make it clearer which arguments in transform snap are return values (no ↵Campbell Barton
functional change)
2011-11-19add python3 checks to avoid confusion from errors with python2.Campbell Barton
2011-11-19Camera: some more code deduplication.Brecht Van Lommel
2011-11-19UI: fix issue with previous commit, could show wrong tooltip.Brecht Van Lommel
2011-11-19Camera Sensor:Brecht Van Lommel
* Tweak description of sensor fit property. * Fix sensor display for auto and vertical fit. * Fix incorrect aspect ratio for camera frame drawing.
2011-11-19Fix [#29018] Problem with multi-column dorpdown lists, when scrolling is ↵Bastien Montagne
enabled: the bottom-most elements are not shown. ui_popup_block_scrolltest needs to be aware whether uiblock is flip or not, to avoid hiding irrelevant items in multi-column scrolled menus...
2011-11-19Camera: more code refactoring, adding a function to create CameraParams fromBrecht Van Lommel
3d view, deduplicating the complex code for setting up the viewplane.
2011-11-19UI: small tweak to tooltips for enum menus, it wasn't very clear whichBrecht Van Lommel
description was for the property and which for the item.
2011-11-19Fix #29321: Video does not display, gets frozen or flickersSergey Sharybin
Unfortunately, error was caused by own attempt to deal with some kind of broken videos when was investigating crashes in sequencer. Issue discovered that time was related on values stored in timecode index and using them as signed data type later. Trying to use unsigned value here leads to signed/unsigned check failures. Prefer just to pre-process that kind of videos i've been trying to deal with rather than making more global changes during BCON3.
2011-11-18Updated stubs so blenderplayer is compiling again.Sergey Sharybin
2011-11-18Camera: some code refactoring, use an intermediate CameraParams struct insteadBrecht Van Lommel
of long list of variables everywhere. Intention is to also let 3d view use this eventually, instead of duplicating code.
2011-11-18Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup.Brecht Van Lommel
2011-11-18Re-commit reverted changes from rev41394. was accidentallySergey Sharybin
reverted when trunk was prepared for tomato merge.
2011-11-18Camera tracking: multiply all camera matrices by inverted first ↵Sergey Sharybin
reconstructed camera matrix This makes blender camera: - Be located on exactly the same position at first frame after applying Camera Solver constraint - Be looking in exactly the same direction it used to look before applying Camera Solver constraint Before this patch in most of cases camera used to change direction after applying solved data on it which can be confusing in some cases. Currently solved files wouldn't be broken, but after solve scene should be re-oriented. Not big deal because re-solving isn't so safe for scene orientation anyway.
2011-11-18Rename bgpic.add() to bgpic.new() to correspond others collections likeSergey Sharybin
render layers, vertices groups and so. Also added bgpig.remove() function to remove specified picture.