Age | Commit message (Collapse) | Author |
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Also done a few cleanup here and there...
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unique verts between them).
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- remove unused defines.
- quiet some shadow warnings.
- bevel, ifdef out some asserts that are too common.
- style
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anchored.
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or do an undo push)
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from Ralf Holzemer (cheleb)
use Fkey in object mode (since its a mode-less fly).
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Also add random mapping to brushes.
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Checked the size limit on TGA files in svn history and this is was just an arbitrary limit that might have made sense some years back, but not now.
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* delete now acts on selected file(s) rather than the highlighted file.
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And 55555. :D
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also make it more clear args are for rna buttons.
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- Theme color for the brush popup was not correctly coded. Now it follows menu item
style correctly, which also allows all the themes we have to give readable text.
- RMB cancel also added for slider buttons and the color picker.
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* Remove non used booleanops_mesh.c and header, got obsolete with Carve.
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While using number sliders, you can now press RMB to cancel (like ESC)
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Cmd + F for searches.
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In text editor, the CTRL+F find now opens property region (or keeps it) and
activates the search button for input.
That's already nice! But next step should be to do a search on exit of
the button (or while typing). That's stuff I need Campbell to help with though.
Notes:
- Probably Py api for property buttons could get an "operator=" arg?
- The warning menu "not found" should go away
- I also suggest to make "wrap" search default for new editors
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* reset_session() was not taking render percentage into account in case persistent_data was enabled.
* also deprecate old "maximsize" DNA variable.
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strncpy();str[len]=0 with BLI_strncpy() in BLI_stringdec().
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Stick to rev c89cf095c40aa2a518b1104c448825eacc92d174 of opencollada repo, next commit breaks API and prevent blender from building anymore... :(
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did not get their correct default value set. Forgot to add this during r55440 ...
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Mac OS X full screen: the old option to go full screen now didn't hide the
dock/topbar anymore. Also made it use dock auto-hide now, not permanent hide.
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Node Editor and Sequencer were not using grid theme color, but 'back'.
This commit adds versioning to copy background color to grid. I do this
without increasing sub-version, which allows to add correct drawing when
the subversion has to go up anyway for something else.
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* Avoid an unnecessary condition in light.cpp, (totarea > 0.0f) is always true inside the "if(kintegrator->use_direct_light)" branch.
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* Hide Script Constraint from UI, not functional.
* Alphabetical order fix for Motion tracking constraints.
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* Remove already commented "use_radiosity" flag from RNA.
* Remove some commented exceptions for old 2.4x 3D View preview region.
* Remove empty and commented function declarations from 2.4x UI times
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* Remove already deprecated USER_DISABLE_AA flag from code, only commented DNA flag left.
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* Move OpenGL settings out of the film panel into its own.
Imho these should go completely elsewhere, but better separated than mixed with Cycles settings.
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* Use bpy.app.build_options for UI checks rather than custom ones.
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GPU_material_bind_uniforms() to GPU_material_bind(). This way, material specific uniforms don't need to be resent when sending object specific uniforms. This saves uniform update calls in the BGE where one material is bound and multiple objects can be drawn. This doesn't offer much in the way of performance, but it cleans up our OpenGL usage a bit. One test scene went from 8k OpenGL calls to 4k with just this one change.
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arrays.
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forget any, the history of this "font" is... complex :/ ).
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In some cases high resolution domain could have higher density than the low resolution counterpart, causing adaptive domain to clip off areas where density is still above domain threshold. Now also high resolution data is used to determine domain bounds.
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through parent chain longer than 2 objects.
Maximum number of parents updated is now 5. Hopefully this will be enough until Blender has better subframe sampling system.
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The script is updated with:
Arch Linux support
Numpy 1.7.0 final
Fedora 17 / 18 support
OpenSUSE 12.2 / 12.3 support
Use FFMPEG from RPM-distro repos
RPM-distro fixes
Removed Schroedinger codec
Fixes for Cmake/Scons config
Reviewed by Sergey and me.
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Blender now supports the 10.7+ "Full screen" mode, which pushes a window to a permanent
other "screen", with animated zoom and sliding.
Available via the icon in window header (right), Apple+F, or "Window" menu in top.
Works much nicer than Blender's own "full screen" option.
Todo: the zoom effect is still draws a bit ugly, because Blender doesn't have "live resize"
yet.
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node_tree data blocks.
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typecast of the node socket default_value, which caused invalid value range.
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Don't see why it could give issues to use large number
of frames to be prefetched, but just in case make it
unlimited hard limit and kept soft limit still at 500.
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drawing color in a callback instead of a simple property, this makes it possible to change a socket color e.g. based on data type.
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