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AgeCommit message (Expand)Author
2018-10-08UI: new icon set by Andrzej Ambroz.Brecht Van Lommel
2018-10-08Fix incorrect alpha blending for icon drawing outside buttons.Brecht Van Lommel
2018-10-08Fix tool panel not refreshing when updating colorDalai Felinto
2018-10-08GP: New automatic adaptative UVs parameterAntonioya
2018-10-08Workbench: Smoke: Port back Flame displayClément Foucault
2018-10-08EEVEE: Fix unpremultiplied alpha in render resultClément Foucault
2018-10-08Workbench: Smoke: Fix displayClément Foucault
2018-10-08Implement display of weight isoline contours in the fragment shader.Alexander Gavrilov
2018-10-08Fix T57083: Grease Pencil / Texture Paint Crash in 2.8Antonioya
2018-10-08use keyword argument for template_node_socket()Philipp Oeser
2018-10-08Edit Mesh: basic show in edit mode supportCampbell Barton
2018-10-08Edit Mesh: use deformed mesh w/ face-dot & normalsCampbell Barton
2018-10-08Cleanup: extract cache calculation from derived-meshCampbell Barton
2018-10-08Cleanup: use DRW_object_is_* for object checksCampbell Barton
2018-10-08Cleanup: rename checks for Python struct stringsCampbell Barton
2018-10-07CPython: use format char utilities in idprop_py_apimano-wii
2018-10-07CPython: py_capi_utils: format char utilities do not need to be inline.mano-wii
2018-10-07CPython: py_capi_utils: use more descriptive names for format string utilities.mano-wii
2018-10-07Cleanup: styleCampbell Barton
2018-10-06Fix crash unregistering parent panel before children.Brecht Van Lommel
2018-10-06Vertex Paint: support switching to secondary color temporarily holding CtrlPhilipp Oeser
2018-10-06Cleanup: use the naming convention in py_capi_utilsmano-wii
2018-10-06Cleanup: use new format string utilitymano-wii
2018-10-06py_capi_utils: add utilities for format string in `struct` module style syntax.mano-wii
2018-10-06Pseudo-fix for ARMATURE_OT_autoside_names and x-mirrorDalai Felinto
2018-10-06Fix for ARMATURE_OT_flip_names and x-mirrorDalai Felinto
2018-10-06Multi-Objects: ARMATURE_OT_parent_clearDalai Felinto
2018-10-06Multi-Objects: ARMATURE_OT_symmetrizeDalai Felinto
2018-10-06Multi-Objects: ARMATURE_OT_separateDalai Felinto
2018-10-05Multi-Objects: ARMATURE_OT_splitDalai Felinto
2018-10-05Silence warningDalai Felinto
2018-10-05ARMATURE_OT_fill: cleanupDalai Felinto
2018-10-05Multi-Objects: ARMATURE_OT_mergeDalai Felinto
2018-10-05GPU Python: optionally init the vertexformat in the vertexbuffer itself.mano-wii
2018-10-05Multi-Objects: ARMATURE_OT_autoside_namesDalai Felinto
2018-10-05Add and use a utility for computing B-Bone roll from custom handles.Alexander Gavrilov
2018-10-05Texture Paint: reorganize texture slots UI panel.Brecht Van Lommel
2018-10-05Texture Paint: automatically set default color when adding texture slot.Brecht Van Lommel
2018-10-05Fix wrong RNA handling of some internal pchan pointers.Bastien Montagne
2018-10-05Multi-Objects: ARMATURE_OT_duplicateDalai Felinto
2018-10-05GPU Python: use _PyArg_ParseTupleAndKeywordsFast.mano-wii
2018-10-05Add a new B-Bone Custom Handle type that uses the handle bone direction.Alexander Gavrilov
2018-10-05Multi-Objects: ARMATURE_OT_click_extrudeDalai Felinto
2018-10-05Fixes for ARMATURE_OT_extrude / ARMATURE_OT_extrude_moveDalai Felinto
2018-10-05Multi-Objects: ARMATURE_OT_extrude / ARMATURE_OT_extrude_moveDalai Felinto
2018-10-05Multi-Objects: ARMATURE_OT_calculate_rollDalai Felinto
2018-10-05Multi-Objects: ARMATURE_OT_roll_clearDalai Felinto
2018-10-05Special enum item when no sound is foundDalai Felinto
2018-10-05GPU Python: fix crash when calling `batch.draw` without passing a shader.mano-wii
2018-10-05Transform: hide the Dial3d drawing if the operator has not been called by a G...mano-wii