Age | Commit message (Collapse) | Author |
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Use common prefix as this collided with existing API's (eg BLI_voronoi).
Also expand some non-obvious abbreviations:
- 'g' -> 'generic'
- 'vl' -> 'variable_lacunarity'
- 'V' -> 'v3'
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A slightly modified version of BLI_turbulence1, unused for years.
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Replace 'set' with 'string(APPEND/PREPEND ...)'.
This avoids duplicating the variable name.
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Warning Sign Alert Icon given a more rounded border.
Differential Revision: https://developer.blender.org/D9443
Reviewed by Pablo Vazquez
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The draw face sets brush uses the poly center when used in meshes to increase
its precision when working in low poly geometry. For this to work with deformed
meshes, the deformed coordinates from the PBVH should be used instead.
Reviewed By: sergey
Maniphest Tasks: T81915
Differential Revision: https://developer.blender.org/D9424
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BKE_mesh_free() seems to not free the meshes correctly, so using BKE_id_free() instead.
The looptri array was also not freed.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D9426
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Just a missing immUnbindProgram
Reviewed By: sergey
Maniphest Tasks: T82400
Differential Revision: https://developer.blender.org/D9459
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Used the sampled cursor normal when available instead of the raycast face normal.
This makes the preview match the previous orientation of the cursor.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D9460
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"Camera Parent Lock" can be useful when rigging cameras, but it is not
intuitive, and has also generated a lot of confusion (bug reports).
This is because it breaks the fundamental parent <-> child relationship
conventions in Blender, and there is no indication that it's intended
without diving into the preferences.
This commit moves the setting to the object level, and exposes it in
the relations panel in the property editor. It is exposed for every
object type because any object type can be "View Locked" in the 3D view.
The property description is also updated to reflect this change and be
more specific without getting too long.
In the future this could become a more general feature of the transform
system, but for now it is limited to "Lock Camera to View".
Differential Revision: https://developer.blender.org/D9239
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Commit rBf5080c82dd915db6c7b9dd68a52aaaccf2600137
accidentally remove the Shift modifier key from
the `AUTOCONSTRAINPLANE` shortcut.
Differential Revision: https://developer.blender.org/D9480
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Since it is possible to have multiple draw callbacks, (some of which
use bgl and others gpu), check and force the reset of the drawing status
at the end of each callback.
Differential Revision: https://developer.blender.org/D9476
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The two entries `TFM_MODAL_AUTOCONSTRAINT` and
`TFM_MODAL_AUTOCONSTRAINTPLANE` had the same name
displayed in the UI. The latter is now includes
"plane" in it's name.
Reviewed By: mano-wii
Differential Revision: https://developer.blender.org/D9474
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Differential Revision: https://developer.blender.org/D9475
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This commit corrects the maximum resolution field in Fluid objects. The field should be set to the maximum possible resolution, i.e. it should not adjust with adaptive domains and stay constant all the time.
The reason for this is that this resolution value will be used to scale gravity. And this gravity should be constant for adaptive domains too.
It remains to be shown if this issue was the only reason for line-artifacts as seen in T74559.
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The Volume Node did not have all of the sockets from its Mesh base class
which are now required due to the recent socket API change.
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This was due to improper calculation of velocity factor and an
error in the camera data swapping between two steps.
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The blend equation was not set correctly inside the GL Module
since the refactor.
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Fixes 18 misspellings of 'predefined', 'Look Up', 'Lookup', and 'No One'.
Differential Revision: https://developer.blender.org/D9466
Reviewed by Hans Goudey
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Map frame for cached raw images to strip input media frame range. This
means that static images or extended frame range of movies will only
generate one cache entry.
timeline_frame is stored in cache key as a reference - on what frame
was this entry created, so we don't have to reverse lookup frame range.
Since each media frame corresponds to one cache frame with same frame
index key, there is no need to invalidate raw cache when changing time
remapping properties like use_reverse_frames or strobe
No changes are needed for disk cache, since invalidating raw entry
assumes all data will be invalidated.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D9462
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This commit corrects the maximum resolution field in Fluid objects. The field should be set to the maximum possible resolution, i.e. it should not adjust with adaptive domains and stay constant all the time.
The reason for this is that this resolution value will be used to scale gravity. And this gravity should be constant for adaptive domains too.
It remains to be shown if this issue was the only reason for line-artifacts as seen in T74559.
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Quick python script to print commit messages, and finding
duplicates: P1736
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Replace BKE_sequencer wirh SEQ_render or SEQ_proxy prefixes.
In cases where function is very generic, only SEQ prefix is used.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D9439
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Move functions closely related to rendering images and proxies into
render.c and proxy.c files. render.h and proxy.h are created for
functions used internally.
There should be no functional changes.
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Keymaps have previously been exported with an encoding dependent
on the current system locale. This caused issues when the
keymap contained non-ASCII characters, for instance in a string
property for an operator.
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D9449
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Initialize the direction on the first/last points of the curve.
The fix from 23a4149778c87 exposed this error.
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The radius is now calculated based on the vertices being transformed
by proportional editing, updated when the falloff changes.
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Re-enables support for menus to have items without identifier or name that can be used to separate sections.
Differential Revision: https://developer.blender.org/D9463
Reviewed by Hans Goudey
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This adds a new runtime flag for panels that is set during the entire
drag and animation operation. The flag is set recursively so that
sub-panels know to draw on top too.
Note that this also replaces most of the fixes in 1960b8a361ee and
8e08d80e52d6 (D7462) with a more "built-in" solution.
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This was a remnant of floating panels from the horizontal layout in
pre 2.5 horizontal panels.
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This is done more universally now, and this implementation of this is
no longer used.
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