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2020-03-09Cleanup: Remove unused switch/case from BKE_lib_id.Bastien Montagne
Only covers direct usages of new callbacks from IDTypeInfo. We still have a lot of those switch/case, many can probably go away with minimal refactor now, but that will be for later.
2020-03-09Alembic: constraint for transform animation is using world matrix againSybren A. Stüvel
In rB7c5a44c71f13 I changed the way transform matrices are loaded from Alembic. Instead of having the Alembic importer convert matrices from local (in the Alembic file) to World (to pass to the constraint handling the animation of transforms), I set the constraint space to `CONSTRAINT_SPACE_LOCAL`. This worked thanks to rB7728bfd4c45c. However, that commit was reverted, which meant that for parentless objects `CONSTRAINT_SPACE_LOCAL` no longer means "local space". The situation is resolved by setting the constraint to world space again, and computing the world matrix in the Alembic importer.
2020-03-09Cleanup: palette: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-09Cleanup: GreasePencil: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-09Cleanup: Ipo: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-09Fix failing assert because of invalid region coordinatesJulian Eisel
Steps to reproduce were: * Disable tool settings region in 3D View (View > Tool Settings) * Split the 3D View and drag all the way down The removed code doesn't seem to be needed anymore. Tested this on hiDPI too, seems fine. These kind of fixes are always tricky, so I wouldn't be surprised if there are any issues caused by this.
2020-03-09Fix T72253: Mantaflow adaptive domain cuts offSebastián Barschkis
The issue of T72253 was that the density threshold (RNA adapt_threshold) was considering cells as empty cells too early and thus also shrinking the domain too early. The fix for this is to use smaller threshold values for the adaptive domain. This fix gives more flexibility in the UI to do just that.
2020-03-09UI: avoid blurring of view navigation widgets at some UI scalesYevgeny Makarov
Differential Revision: https://developer.blender.org/D6734
2020-03-09Fix unnecessary grease pencil drawing when there are no grease pencil objectsUlysse Martin
Differential Revision: https://developer.blender.org/D6551
2020-03-09UI: improve layout of keymap preferences, more consistent with other areasYevgeny Makarov
Differential Revision: https://developer.blender.org/D6592
2020-03-09Python API: allow overriding context.workspace for workspace operatorsKai Jægersen
Differential Revision: https://developer.blender.org/D6867
2020-03-09UI: input preferences layout tweaks for keymap search and zoom settingsYevgeny Makarov
Differential Revision: https://developer.blender.org/D6979
2020-03-09Cleanup: avoid (harmless) race condition reported by HelgrindJohan Walles
Differential Revision: https://developer.blender.org/D7058
2020-03-09UI: reorder viewport/render toggle in particles for consistency with modifiersAdrian Newton
Differential Revision: https://developer.blender.org/D7069
2020-03-09Cleanup: remove unnecessary space at end of labelAdrian Newton
Differential Revision: https://developer.blender.org/D7070
2020-03-09UI: add space before px unit in Eevee properties for consistencyAdrian Newton
Differential Revision: https://developer.blender.org/D7072
2020-03-09UI: rename View Frame to Go to Current Frame in video sequencerEitan
For consistency with other editors. Differential Revision: https://developer.blender.org/D7025
2020-03-09Fix layout.prop invert_checkbox not working combined with iconsBrecht Van Lommel
Contributed by Valentin (Poulpator). Differential Revision: https://developer.blender.org/D7027
2020-03-09Fix part of T73921: hang with Eevee light baking and MantaflowBrecht Van Lommel
Now it crashes instead.
2020-03-09Overlay: Add antialiasing to particle spritesClément Foucault
2020-03-09Fix T74438: Overlay: Loose verts and particle not draw in some conditionsClément Foucault
This was caused by a missing output variable for lineOutput. This triggered some undefined behavior.
2020-03-09Cleanup: FreestyleLineStyle: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-09Cleanup: Mask: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-09Cleanup: MovieClip: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-09Cleanup: Silence warningsDalai Felinto
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
2020-03-09Depsgraph: fix crash caused by removing too many NO-OP nodesSybren A. Stüvel
Unused no-op operation nodes are not bound to a callback function, and have no outgoing relations. Incoming relations of such nodes are removed since ff60dd8b18ed00902e5bdfd36882072db7af8735. However, this was done too broadly, causing too many relations to be lost and indirectly linked objects to be unevaluated. This commit introduces a `DEPSOP_FLAG_FAKE_USER` flag for operation nodes, which indicates they are not to be removed, even when they appear to be unused. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7074
2020-03-09Fix T74533: Crash when entering sculpt modeGermano Cavalcante
Apparently this happened when the object is in a flat view and has customdata `CD_SCULPT_FACE_SETS` Differential Revision: https://developer.blender.org/D7073
2020-03-09Cleanup: Replace ABS/SQUARE/CUBE with function callsSergey Sharybin
While it might be handy to have type-less functionality which is similar to how C++ math is implemented it can not be easily achieved with just preprocessor in a way which does not have side-effects on wrong usage. There macros where often used on a non-trivial expression, and there was at least one usage where it was causing an actual side effect/bug on Windows (see change around square_f(sh[index++]) in studiolight.c). For such cases it is handy to have a function which is guaranteed to have zero side-effects. The motivation behind actually removing the macros is that there is already a way to do similar calculation. Also, not having such macros is a way to guarantee that its usage is not changed in a way which have side-effects and that it's not used as an inspiration for cases where it should not be used. Differential Revision: https://developer.blender.org/D7051
2020-03-09Cleanup: clang-formatGermano Cavalcante
2020-03-09Transform Snap Object: Remove depsgraph when creating contextGermano Cavalcante
Currently, this change does not bring functional changes. But it is necessary to extend the use of the snap system for gizmos, since, after a Undo, the `depsgraph` pointed by the `snap_context` has its memory invalidated. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D7013
2020-03-09Cleanup: ParticleSettings: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-09Cleanup: PaintCurve: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-09Cleanup: CacheFile: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-09Cleanup: WorkSpace: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-09Cleanup: WindowManager: Move to IDTypeInfo and remove unused WM API.Bastien Montagne
Getting rid of one static 'registered' callback in BKE, yeah!
2020-03-09Revert "Constraints: remove special meaning of Local Space for parentless ↵Sybren A. Stüvel
Objects." This reverts commit 7728bfd4c45c634ba6b62e149176425ec5779945. Although this brings back an inconsistency in the behaviour of constraints on objects and bones, people were relying on the old behaviour, and the new behaviour broke their files. It is still desired to remove this inconsistency, but it will happen more gradually.
2020-03-08Fix T74537: Fixed out of bounds memory access in Cycles' PMJ sampler.Stefan Werner
2020-03-08Cleanup: Sound: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-08Cleanup: Speaker: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-08Install_deps: fix wrong `XR_OPENXR_ROOT_DIR` parameter for CMake.Bastien Montagne
Should be `XR_OPENXR_SDK_ROOT_DIR`.`
2020-03-08Fix T74395: Box interpolation does not support repeat extrapolationJacques Lucke
Reviewers: fclem Differential Revision: https://developer.blender.org/D7009
2020-03-08Cleanup: comments in main()Campbell Barton
Clarify references to functions.
2020-03-08Revert "Outliner: Allow deleting entire selection"Campbell Barton
This reverts commit 62f238a65e334ccecae85134da0b05ba58382ae9. This prevents undo steps from being stored.
2020-03-08Outliner: Allow deleting entire selectionNathan Craddock
This allows deleting both collections and objects in the outliner selection at the same time. This only works using the keyboard shortcuts (X or Delete). While this works, a more robust solution should be implemented later to allow deleting the whole selection from the context menu as well.
2020-03-07Fluid: Optimization for smoke simulation (multigrid)Sebastián Barschkis
The solver will now automatically detect static scenes (no moving obstacles) and use a slightly faster pressure solve in those cases.
2020-03-07Cleanup: Outliner: Remove unused parameterNathan Craddock
Searching back in the outliner did not require the unused SpaceOutliner parameter.
2020-03-07Fix T74513: Wrong naming in some Face Set comments and operatorsPablo Dobarro
Missing changes from one of the renamings of the initial face sets patch. Reviewed By: brecht Maniphest Tasks: T74513 Differential Revision: https://developer.blender.org/D7054
2020-03-07Fix T74501: Wrong initial iteration when using mask expandPablo Dobarro
The initial iteration for all symmetry areas is always 0. We were using 1 for the main stroke, so it was 1 step behind. This was broken for expanding masks and face sets, but with face sets it is more noticeable. Reviewed By: brecht Maniphest Tasks: T74501 Differential Revision: https://developer.blender.org/D7050
2020-03-07Fix T74498: Do not iterate over hidden vertices when using the transform toolPablo Dobarro
By using PBVH_ITER_UNIQUE hidden vertices are skipped, like in the rest of the brushes and tools. Reviewed By: brecht Maniphest Tasks: T74498 Differential Revision: https://developer.blender.org/D7047