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2016-02-27Docs: early exist build process on errorCampbell Barton
Don't attempt to build docs when generation fails.
2016-02-27Docs: Add missing context membersCampbell Barton
2016-02-27Buildbot: Rename i386 to i686, we don't support pre-i686 CPUs anywaySergey Sharybin
2016-02-27Fix T47596: Bone motion path - confusing UI in 3DView tools.Bastien Montagne
Now using same UI as in object/armature properties, also save one line in 3DView panesl. ;) Nothing crucial there, but nice & safe to backport to 2.77 imho.
2016-02-27Buildbot: Support build in a newer chrootSergey Sharybin
2016-02-27Cleanup: Update Cycles standalone copyright info.Thomas Dinges
2016-02-27Release Cycle: BCon1 again, alpha stage.Thomas Dinges
2016-02-27Fix T47593: 'Move to layer' will be crash in blender 2.77rc1.Bastien Montagne
To be backported to 2.77.
2016-02-26Fix: "Twist" GP Sculpt brush in 2D Editors was unusable... now mostly ↵Joshua Leung
usable, if still slightly offset
2016-02-26Fix: "Twist" GP Sculpt brush didn't work well in 3D ViewJoshua Leung
2016-02-262.77 splashCampbell Barton
by Pokedstudio
2016-02-26Blender 2.77 release: Bump subversion and go into RC cycle nowSergey Sharybin
Splash and RC1 AHOY are incoming.
2016-02-26Code reshuffling to prevent problems like the previous commit happening againJoshua Leung
2016-02-26Fix T47503 - My previous fix for T47472 accidentally reused an unrelated flagJoshua Leung
ked->iterflags actually already had an enum defined, but at the time of the previous fix, I'd forgotten that it was defined. As a result, "f1 needs NLA remap" got given the same flag as "include handles when doing keyframe selection checks".
2016-02-26Code Cleanup - Fix commentsJoshua Leung
2016-02-26Restore ability to clear motionpaths from selected objects/bones onlyJoshua Leung
In response to user feedback, this commit brings back the ability to limit motionpath clearing to only happening for those on selected objects/bones. By default, the "Clear" operator will clear from all objects/bones, unless the Shift key is held.
2016-02-26CMake: show error on missing LIBDIR early onCampbell Barton
Previously CMake would show many messages about missing libs before checking for a missing LIBDIR. Now show the error immediately and exit. Also allow for custom LIBDIR on OSX.
2016-02-26UI: Add 'Copy Python Command' to menuCampbell Barton
This feature wasn't exposed anywhere in the interface.
2016-02-26UI: improve cursor mapping for int buttonsCampbell Barton
With continuous grab disabled, non-linear mapping for int buttons wasn't working usefully with small mouse movements. Now 2x pixels motion adjusts by at least 1 w/ int buttons.
2016-02-26Fix T47015: BGE, objects vanish aligning to vectorCampbell Barton
1811 by @mangostaniko Fixes regression since moving to floats.
2016-02-26Fix T47559: Crash when scrubbing in time on a OpenVDB Smoke.Kévin Dietrich
Cache reading was not using the right simulation flags (outdated), which made it lookup non-existent grids, and crash on de-referencing null pointers.
2016-02-26Fix for object align not using local view cursorCampbell Barton
2016-02-25Fix T47565: Crash when adding texture node in compositorSergey Sharybin
2016-02-253D View: correct menu for moving out of local-viewCampbell Barton
Also name more clearly
2016-02-25Cleanup: de-duplicate curve menuCampbell Barton
2016-02-25Cleanup: const args for curve handle calculationCampbell Barton
2016-02-25Cleanup: use defines for handlesCampbell Barton
Copied from original function.
2016-02-25Correct commentsCampbell Barton
2016-02-24CMake: check for minimum MSVC versionCampbell Barton
Needed since older versions are unsupported (giving cryptic errors).
2016-02-24Remove paste-from-file from menuCampbell Barton
Operator no longer exists.
2016-02-24UI: Use zoom in/out icons for curvesCampbell Barton
Was confusing since zoom icons were used for add/remove elsewhere (color-ramp & presets).
2016-02-24Link windows builds against Blosc when OpenVDB is enabledSergey Sharybin
OpenVDB is compiled with Blosc support, meaning we should pass Blosc to a linker now. Unfortunately, the Blosc has compiled-in crt and pthread library, which still screws up linking.
2016-02-24Fix race condition in point density texture min/max codeSergey Sharybin
2016-02-24Cycles: Fix bug in CMJ pattern when number of samples is 1Sergey Sharybin
It was wrongly considering 1 is a power of 2. While it is a correct thing (1 == 2^0) it's not what the math in some later formulas expects.
2016-02-23Fix memory leak in panel category updateKévin Dietrich
2016-02-23UI: expose soft limits to custom-property editorCampbell Barton
Internally custom-id-properties used soft-limits, but there was no way to edit these.
2016-02-23Fix (unreported) crash when opening a file from splash screen when 'load UI' ↵Bastien Montagne
option is disabled. Took me some time to figure out what was going on here... Was again that delayed button callback stuff (`ui_apply_but_funcs_after()`), first calling button op, and then its callback func. Issue was that 'open file' op (through call to `WM_file_read()`) would clear the splash screen (as more or less the entire 'dynamic' UI), but callback func of that splash (`wm_block_splash_refreshmenu()`) would still try to access that freed menu's region. So, root of the issue seems to be that setting context's wm/win/etc. would not clear context's menu pointer (while clearing all other 'sub' pointers). I could not find nor imagine any case where this behavior could be desired, so simply added nullification of that pointer when setting context's wm/win/etc. Note that crash was due to read-after-free, infuriating debug builds with asan, but seems like release builds never actually crashed on it.
2016-02-23Fix T47444: Texture node in compositing nodes does not updateSergey Sharybin
2016-02-23bplayer compile fix (c)Bastien Montagne
2016-02-23Fix memory leak running project-paint from PythonCampbell Barton
2016-02-23Point density: Removed wrong line in previous commitSergey Sharybin
Thanks Bastien for finding this out!
2016-02-23Remove unused "Free Unused" option from compositorSergey Sharybin
It was basically doing nothing, for ages.
2016-02-23Fix T47534: Crash w/ project-paint from PythonCampbell Barton
2016-02-23Make point density sampling threadedSergey Sharybin
It should be all fine to sample same point density from multiple threads, this is something what Blender Internal is doing actually.
2016-02-23Fix memory leak in point densitySergey Sharybin
The issue was happening when having unconnected point density which will cache data but will not free it because there's no actual call to the actual sampling. Now the idea is to make sure cache is zeroed on file load and undo and then caching via RNA will free the data if any exists. This could leave us with a single copy of cache in the node if it's not used, but it's quite small amount of memory and it's not leaking.
2016-02-23UI: disable undo for cycling render slotCampbell Barton
This wasn't working and used extra undo steps.
2016-02-23CMake: Enable BLOSC for OpenVDB for the full configSergey Sharybin
This will respect the official build configuration where we should have BLOSC enabled. We can't really detect if OpenVDB was compiled with BLOSC or not, so seems we can't really avoid this extra flag.
2016-02-23Fix warnings reported by MSVCSergey Sharybin
Mainly it's related on a bad practice in SDL to force-define __SSE__ and __SSE2__ flags which generates quite some warnings and causes too much noise. There are some other warnings fixed. Should be no functional changes. NeXyon, please check the changes in audaspace :)
2016-02-23Fix white balance sequencer modifierCampbell Barton
- division often visibly clipped channels. - division by zero caused NAN pixel values.
2016-02-23Fix T47531: crash with particle roughness curve mapping, after fix for T46382.Brecht Van Lommel