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2015-10-29Fix T46429: Movie clip is deformed by resolution multiplier when offset is ↵Bastien Montagne
added in sequence editor.
2015-10-29Fix broken CD_NORMAL interpolation callback (would generate non-unit vectors).Bastien Montagne
Even if the weights are normalized, the weighted sum of normalized vectors usually does **not** give a normalized vector (unless all source vectors are aligned). This probably was not a big issue in most cases, since we usually interpolate similar vectors here - but still!
2015-10-29Fix T46508: data_transfer of normals fails in case objects are transformed.Bastien Montagne
The final stage of the process (copying/interpolating new dst cddata from src cddata) was simply broken in normal case, where we need to convert from source to destination object space. This patch is a bit verbose, but I cannot see how to avoid it really. To think this code is in master since over 6 months and it only gets reported now... :/
2015-10-29Mesh remapping: fix loop 'best matching normals' not using transform space.Bastien Montagne
Also, cleanup, reduce declarations of tmp_co/_no...
2015-10-29error in last commitCampbell Barton
2015-10-29Fix for missing id_lib_extern, assigning ID'sCampbell Barton
2015-10-29Fix T46502: Linked dupli-group lost on reloadCampbell Barton
2015-10-29Fix T46503: Snap scale fails using corner pivotCampbell Barton
2015-10-29Fix crash pressing +/- in file-selectorCampbell Barton
Filenames over 128 chars would crash. Move BLI_newname into file_ops, this was only used in one place and isn't all that re-usable. Also remove special behavior for 4 digits.
2015-10-29Fix crash w/ PlayAnim & long filenamesCampbell Barton
Paths >128 chars could crash. Replace BLI_newname with direct BLI_stringenc/dec use which makes more sense in this case.
2015-10-29Fix T46493: Wrong camera zoom blur with non-unit pixel aspectSergey Sharybin
2015-10-29Fix T46494: Can't de-select a face w/ mixed modesCampbell Barton
2015-10-29Fix memory leaks in PlayAnimCampbell Barton
Was never freeing filenames or pictures.
2015-10-29Fix T46465: Lag scrubbing w/ PlayAnimCampbell Barton
2015-10-29PlayAnim: avoid list count setting frame from mouseCampbell Barton
2015-10-29Fix T45900: Allow again white spaces in file names.Bastien Montagne
Should probably be added to 'a' release, should we do one...
2015-10-29Fix T46483: vertex/edge slide with correct UVs sometimes pinning UVs.Brecht Van Lommel
2015-10-29Fix related to T46223: memory leak when loading multilayer multiview images.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D1549
2015-10-29Fix T46223: multiview image sequences crashing.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D1549
2015-10-29BGE: Fix animations update when scene is suspended.Porteries Tristan
2015-10-29Fix T46487: OpenSubdiv objects are invisible in Blender Internal "Rendered" ↵Sergey Sharybin
viewport mode
2015-10-29Fix T46453: JPEG quality not stored in fileCampbell Barton
This is a feature unique to jpeg that would store the quality it was saved. - Use struct instead of bit-shifting. - No longer store the 'flag'.
2015-10-29Cleanup: remove historic, blender-only jpeg ioCampbell Barton
2015-10-29Fix T46284: Texture paint, wrong shading modeCampbell Barton
Project-paint now supports painting to cycles materials.
2015-10-29Missed this in previous commit...Bastien Montagne
2015-10-29Fix T46467: Clean Keyframes removes the channels.Bastien Montagne
2015-10-29Fix T46002: mathutils.geometry.intersect_line_line_2d doesn't operate on ↵Bastien Montagne
lines, but on line segments. Ugly issue really, but at least doc now matches behavior of the function. :|
2015-10-29Fix T46450: Seams from islands, wont show 'Sharp'Campbell Barton
2015-10-29Fix T46458: BGE Crash on loadCampbell Barton
regression from 96dd213e7
2015-10-29Fix T46447: fix build on non-x86 platforms.Brecht Van Lommel
2015-10-29Fix T46446: texture nodes image node not working with image sequences.Brecht Van Lommel
2015-10-29Fix T46434: Shear w/ local-center & editmode failsCampbell Barton
2015-10-29Fix T46444: Crash importing DAE w/ empty armatureCampbell Barton
2015-10-29Cycles: Increase number of textures allowed for OpenCL renderSergey Sharybin
Currently OpenCL devices are packing images into a single texture, which means technically number of textures is not limited here. Now OpenCL will use same number of textures as CPU. If we want to bump number of textures further, this values are to be modified in sync. NOTE OpenCL still does not support float textures. Original patch from a guy called bliblubli in the tracker with some own modifications. Reviewers: brecht, dingto, sergey Differential Revision: https://developer.blender.org/D1530
2015-10-29Fix T46441: texture paint soften brush at 0 strength works at full strength.Brecht Van Lommel
2015-10-29Fix T45152: multiview/stereo render not working with Freestyle + Cycles.Brecht Van Lommel
2015-10-29Fix T44048: freestyle lines in Cycles are in the wrong color space.Brecht Van Lommel
2015-10-29Fix T46437: Make progress report py helper resitent to 'zero steps' passed ↵Bastien Montagne
value... To be backported, should we need an 'a' release.
2015-10-11Fix T46403: motion tracking not workig with Xcode 7 on OS X.v2.76Brecht Van Lommel
Caused by use of the uninitialized shape_ variable in Resize().
2015-10-11Revert "Fix T46406: Cycles ignores default socket value associated with ↵Brecht Van Lommel
group socket" Fixes T46442.
2015-10-10Fix/Workaround T46431: blender-softwaregl crashesCampbell Barton
Order of initialization bug only impacted mesa's software-gl. For now effectively revert support for glx-context-flags.
2015-10-09Use PyThreadState_GetDict, avoid Python internalsCampbell Barton
Works around problems caused by exposing Py internals (Py_BUILD_CORE). Build error with GCC, Py3.6 & OpenMP Linking error on MSVC
2015-10-09Blender 2.76: Point submodules to updated release branchesSergey Sharybin
2015-10-09Blender 2.76: Entering release stageSergey Sharybin
2015-10-09Fix T46420: Segfault when instancing smoke domain.Bastien Montagne
Looks like instancing of smoke sim is not supported at all (was fake-working in 3DView in 2.74, but not rendered). But it should not crash - code was adding temp 'fromdupli' base to the delayed drawing list... Nice to backport this to 2.76 I think.
2015-10-09Correct own error in editmesh bvhCampbell Barton
Flag mix-up and uninitialized var.
2015-10-09Fix leak creating 'empty' looptri bvh treeCampbell Barton
2015-10-09Fix T46415: empty node group in GLSL shader has incorrect socket type ↵Brecht Van Lommel
conversion.
2015-10-09Fix T46407: Enabling OSL breaks Vector Transform nodeSergey Sharybin
2015-10-09Fix: Do not show "Paste Flipped" in the Dope Sheet's Grease Pencil modeJoshua Leung