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AgeCommit message (Expand)Author
2014-08-24Cycles: Avoid call to volume_stack_sampling_method() on GPU, Decoupled is req...Thomas Dinges
2014-08-24Cycles: Remove Volume Nodes GPU warning and gray out Sampling Method button w...Thomas Dinges
2014-08-24Fix T41548: Menu pulldown button behaves incorrectly on click if menu shadow ...Bastien Montagne
2014-08-24Fix T41550: Python: frame_set skips frame -1; frame_set(n) sets to frame n-1 ...Bastien Montagne
2014-08-24ColorRamp: remove linear/srgb conversionsCampbell Barton
2014-08-23gameengine: fix T41272 - KX_Light.color returns wrong valuesInes Almeida
2014-08-23Fix T41538: Sun Beam Node has artifact at its radius.Lukas Tönne
2014-08-23Smallhash: BLI_smallhash_calc_qualityCampbell Barton
2014-08-23BGE: fix crash and return boolean on scene.replace()Benoit Bolsee
2014-08-22Fix T41541: Cuda renders objects in black with MIS enabled in world settingThomas Dinges
2014-08-22Cycles: DPX is saved in the sRGB space and need to be converted to linearSergey Sharybin
2014-08-22Fix missing tag for detecting changes with bpy.data.node_groups[...].is_updated.Brecht Van Lommel
2014-08-22Cycles: Fix wrong image update tagging, float vs. byte imagesSergey Sharybin
2014-08-22Fix T41068: 3D viewport shading - Material or Window vs. RenderedSergey Sharybin
2014-08-22Cleanup: BMesh arg nameCampbell Barton
2014-08-22Fix T41528: Error message on trying to import COLLADA triangle strips is wrongThomas Dinges
2014-08-22ColorRamp: Use linear V for HSV/HSL blendingCampbell Barton
2014-08-22ColorRamp: HSV CW/CCW were flippedCampbell Barton
2014-08-22Cycles: Drop support for CUDA 5.0 Toolkit, only 6.0 and 6.5 (recommended) are...Thomas Dinges
2014-08-21Fix T41267: Wrong light distribution with when having objects with motion blurSergey Sharybin
2014-08-21Tests: remove support.run_unittestCampbell Barton
2014-08-21Fix incorrect 2d stabilization for masksSergey Sharybin
2014-08-21Fix T41507: Empty prevents image deletionCampbell Barton
2014-08-21Fix T41523: Mesh triangle fill creates flipped facesCampbell Barton
2014-08-21Fix for BMesh fill using arbitrary face-flippingCampbell Barton
2014-08-21BMesh: fill - replace SmallHash with GHashCampbell Barton
2014-08-21BMesh: add assert for correct args to creation functionsCampbell Barton
2014-08-21BMesh: correct flag useCampbell Barton
2014-08-21Fix T41517: BMesh intersect crashCampbell Barton
2014-08-21CleanupCampbell Barton
2014-08-21Further cleanup for defines:Thomas Dinges
2014-08-21Cleanup: Remove __ANISOTROPIC__ define.Thomas Dinges
2014-08-21Code refactor: Split __VOLUME__ defines in Cycles.Thomas Dinges
2014-08-21Cycles: Further tweak for Decoupled Ray MarchingThomas Dinges
2014-08-20UI message fix (yeah, I know... :/ ).Bastien Montagne
2014-08-20Cleanup: some const and bool cleanup.Bastien Montagne
2014-08-20Restore red name for disabled modifiers.Bastien Montagne
2014-08-20Fix T41497: Colour Ramp UI Bug.Bastien Montagne
2014-08-20Tweaks to the 3ds and maya keymapsSergey Sharybin
2014-08-20Fix for recent solidify rim-only patchCampbell Barton
2014-08-20BKE_units: Some cleanup (mostly bools instead of ints).Bastien Montagne
2014-08-20Fix T38722: Adding units in Imperial setting results in inconsistent valuesBastien Montagne
2014-08-20Viewport resolution divider works fine for halos nowSergey Sharybin
2014-08-20Fix T41499: Can't use Deselect/Select All tool while in Texture Paint modeSergey Sharybin
2014-08-20Adding presets for Blackmagic Pocket Cinema Camera and Blackmagic Production ...Daniel Salazar
2014-08-20Fix for missing updates of build scripts in the commit rB05cb63ecf750.Tamito Kajiyama
2014-08-20Correct mistake in recently added intersect toolCampbell Barton
2014-08-20BMesh: improve docs for BM_edge_splitCampbell Barton
2014-08-20Fix T41464: Material Boundary bug in Freestyle.Tamito Kajiyama
2014-08-20Cleanup: styleCampbell Barton